Log file open, 06/10/20 21:08:55 LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak" with PakOrder=3 LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 4 named threads and 22 total threads with 3 sets of task threads. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -8:00, Platform Override: '' LogPluginManager: Mounting plugin MirrorsSdk LogPluginManager: Mounting plugin DBDWebSocket LogPluginManager: Mounting plugin MirrorsAnalytics LogPluginManager: Mounting plugin OnlineFramework LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin OnlinePresence LogPluginManager: Mounting plugin BHVRAnalytics LogPluginManager: Mounting plugin OnlineSubsystemMirrors LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemSteam LogPluginManager: Mounting plugin OnlineSubsystemDMM LogPluginManager: Mounting plugin PlatformsProviders LogPluginManager: Mounting plugin BeData LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin BeUtil LogPluginManager: Mounting plugin VersionNumber LogPluginManager: Mounting plugin BeDetailCustomization LogPluginManager: Mounting plugin ApexDestruction LogPluginManager: Mounting plugin MirrorsModels LogPluginManager: Mounting plugin RemoteSession LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin HoudiniEngine LogPluginManager: Mounting plugin RenderDocPlugin LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin AESHandlerComponent LogPluginManager: Mounting plugin Substance LogPluginManager: Mounting plugin CrusaderPlugin LogPluginManager: Mounting plugin DbdPlugin LogPluginManager: Mounting plugin CommandletPlugin LogPluginManager: Mounting plugin Wwise LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AppleVision LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin LinearTimecode LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin NetcodeUnitTest LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin WindowsMoviePlayer LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: Display: STEAM: Loading Steam SDK 1.39 LogOnline: Verbose: OSS: Creating online subsystem instance for: Steam LogOnline: STEAM: Steam User is subscribed 1 LogOnline: STEAM: [AppId: 381210] Client API initialized 1 LogOnline: Verbose: STEAM: Initializing Steam Game Server IP: 0x00000000 Port: 7777 SteamPort: 7778 QueryPort: 27015 LogOnline: STEAM: [AppId: 381210] Game Server API initialized 1 LogOnline: STEAM: Missing P2PCleanupTimeout key in OnlineSubsystemSteam of DefaultEngine.ini, using default LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: Verbose: STEAM: Created thread (ID:7792). LogRemoteSession: No channels specified. Defaulting to Input and Framebuffer. LogRemoteSession: Will request channel FRemoteSessionInputChannel in mode Read. LogRemoteSession: Will request channel FRemoteSessionFrameBufferChannel in mode Write. LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E952D2A8A0] Result: '1' k_EResultOK (success) LogInit: Build: ++DeadByDaylight+Live-CL-299508 LogInit: Engine Version: 4.22.3-299508+++DeadByDaylight+Live LogInit: Compatible Engine Version: 4.22.0-299508+++DeadByDaylight+Live LogInit: Net CL: 299508 LogInit: OS: Windows 10 (Release 1809) (), CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz, GPU: NVIDIA GeForce GTX 980 Ti LogInit: Compiled (64-bit): May 7 2020 21:03:26 LogInit: Compiled with Visual C++: 19.16.27032.01 LogInit: Build Configuration: Shipping LogInit: Branch Name: ++DeadByDaylight+Live LogInit: Command Line: LogInit: Base Directory: C:/Steam/steamapps/common/Dead by Daylight/DeadByDaylight/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogStreaming: Deleting old log file C:/Users/Sean/AppData/Local/DeadByDaylight/Saved/Logs/DeadByDaylight-backup-2020.06.05-23.28.37.log LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: true LogInit: Object subsystem initialized LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] LogConfig: Setting CVar [[r.DetailModeBitMask:1]] LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] LogConfig: Setting CVar [[r.setres:1280x720]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.DetailModeBitMask:1]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.setres:1280x720]] [2020.06.11-04.08.57:455][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/Sean/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[OpenGL.UseEmulatedUBs:1]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:0]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:1]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.CustomDepth:2]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:1]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:1]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.DBuffer:0]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:0]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[vr.MultiView:0]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.RenderLastFrameInStreamingPause:0]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:0]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:1]] [2020.06.11-04.08.57:455][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/Sean/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.11-04.08.57:455][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/Sean/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:-1]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2020.06.11-04.08.57:455][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/Sean/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2020.06.11-04.08.57:455][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2020.06.11-04.08.57:456][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2020.06.11-04.08.57:456][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2020.06.11-04.08.57:456][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]] [2020.06.11-04.08.57:456][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2020.06.11-04.08.57:456][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2020.06.11-04.08.57:456][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2020.06.11-04.08.57:456][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2020.06.11-04.08.57:456][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2020.06.11-04.08.57:456][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2020.06.11-04.08.57:456][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/Sean/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.11-04.08.57:457][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/Sean/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.11-04.08.57:457][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.06.11-04.08.57:457][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.06.11-04.08.57:457][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.0]] [2020.06.11-04.08.57:457][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.06.11-04.08.57:457][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.06.11-04.08.57:457][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/Sean/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.11-04.08.57:457][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2020.06.11-04.08.57:457][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:4]] [2020.06.11-04.08.57:457][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/Sean/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.11-04.08.57:457][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.06.11-04.08.57:457][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2020.06.11-04.08.57:457][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]] [2020.06.11-04.08.57:457][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2020.06.11-04.08.57:457][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2020.06.11-04.08.57:457][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]] [2020.06.11-04.08.57:457][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.06.11-04.08.57:457][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2020.06.11-04.08.57:457][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2020.06.11-04.08.57:457][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.06.11-04.08.57:457][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.06.11-04.08.57:457][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2020.06.11-04.08.57:457][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.06.11-04.08.57:457][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2020.06.11-04.08.57:457][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2020.06.11-04.08.57:457][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2020.06.11-04.08.57:457][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2020.06.11-04.08.57:457][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.06.11-04.08.57:457][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:4096]] [2020.06.11-04.08.57:457][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:1]] [2020.06.11-04.08.57:457][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.06.11-04.08.57:457][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/Sean/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.11-04.08.57:457][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2020.06.11-04.08.57:457][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2020.06.11-04.08.57:457][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2020.06.11-04.08.57:457][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:2]] [2020.06.11-04.08.57:457][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2020.06.11-04.08.57:457][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2020.06.11-04.08.57:457][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2020.06.11-04.08.57:457][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2020.06.11-04.08.57:457][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2020.06.11-04.08.57:457][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2020.06.11-04.08.57:457][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.06.11-04.08.57:458][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/Sean/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:2000]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.06.11-04.08.57:458][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/Sean/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.DetailMode:4]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:150 ; High/ PC]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:1]] [2020.06.11-04.08.57:458][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/Sean/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.06.11-04.08.57:458][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:1]] [2020.06.11-04.08.57:458][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.06.11-04.08.57:458][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor] [2020.06.11-04.08.57:466][ 0]LogHAL: Display: Platform has ~ 16 GB [17105387520 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2020.06.11-04.08.57:466][ 0]LogInit: Going up to parent DeviceProfile [Windows] [2020.06.11-04.08.57:466][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.06.11-04.08.57:466][ 0]LogInit: Going up to parent DeviceProfile [] [2020.06.11-04.08.57:466][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/Sean/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.11-04.08.57:466][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.06.11-04.08.57:466][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.06.11-04.08.57:466][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.0]] [2020.06.11-04.08.57:466][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.06.11-04.08.57:466][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.06.11-04.08.57:466][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/Sean/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.11-04.08.57:466][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2020.06.11-04.08.57:466][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:4]] [2020.06.11-04.08.57:466][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/Sean/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.11-04.08.57:466][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.06.11-04.08.57:466][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2020.06.11-04.08.57:466][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]] [2020.06.11-04.08.57:466][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2020.06.11-04.08.57:466][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2020.06.11-04.08.57:466][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]] [2020.06.11-04.08.57:466][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.06.11-04.08.57:466][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2020.06.11-04.08.57:466][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2020.06.11-04.08.57:466][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.06.11-04.08.57:466][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.06.11-04.08.57:466][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2020.06.11-04.08.57:466][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.06.11-04.08.57:466][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2020.06.11-04.08.57:466][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2020.06.11-04.08.57:466][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2020.06.11-04.08.57:466][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2020.06.11-04.08.57:466][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.06.11-04.08.57:466][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:4096]] [2020.06.11-04.08.57:466][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:1]] [2020.06.11-04.08.57:466][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.06.11-04.08.57:466][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/Sean/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.11-04.08.57:466][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2020.06.11-04.08.57:466][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2020.06.11-04.08.57:466][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2020.06.11-04.08.57:466][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:2]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.06.11-04.08.57:467][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/Sean/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:2000]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.06.11-04.08.57:467][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/Sean/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.DetailMode:4]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:150 ; High/ PC]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:1]] [2020.06.11-04.08.57:467][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/Sean/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.06.11-04.08.57:467][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:1]] [2020.06.11-04.08.57:467][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/Sean/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.11-04.08.57:467][ 0]LogInit: Computer: DESKTOP-8O6KLS1 [2020.06.11-04.08.57:467][ 0]LogInit: User: Sean [2020.06.11-04.08.57:467][ 0]LogInit: CPU Page size=4096, Cores=4 [2020.06.11-04.08.57:468][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2020.06.11-04.08.57:468][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) [2020.06.11-04.08.57:468][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor [2020.06.11-04.08.57:468][ 0]LogMemory: Process Physical Memory: 172.32 MB used, 288.08 MB peak [2020.06.11-04.08.57:468][ 0]LogMemory: Process Virtual Memory: 143.04 MB used, 298.27 MB peak [2020.06.11-04.08.57:468][ 0]LogMemory: Physical Memory: 8154.98 MB used, 8157.98 MB free, 16312.97 MB total [2020.06.11-04.08.57:468][ 0]LogMemory: Virtual Memory: 4714.56 MB used, 134213016.00 MB free, 134217728.00 MB total [2020.06.11-04.08.57:771][ 0]LogInit: Using OS detected language (en-US). [2020.06.11-04.08.57:771][ 0]LogInit: Using OS detected locale (en-US). [2020.06.11-04.08.57:773][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. [2020.06.11-04.08.58:056][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2020.06.11-04.08.58:056][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2020.06.11-04.08.58:056][ 0]LogSlate: New Slate User Created. User Index 1, Is Virtual User: 0 [2020.06.11-04.08.58:056][ 0]LogSlate: Slate User Registered. User Index 1, Is Virtual User: 0 [2020.06.11-04.08.58:056][ 0]LogSlate: New Slate User Created. User Index 2, Is Virtual User: 0 [2020.06.11-04.08.58:056][ 0]LogSlate: Slate User Registered. User Index 2, Is Virtual User: 0 [2020.06.11-04.08.58:056][ 0]LogSlate: New Slate User Created. User Index 3, Is Virtual User: 0 [2020.06.11-04.08.58:056][ 0]LogSlate: Slate User Registered. User Index 3, Is Virtual User: 0 [2020.06.11-04.08.58:056][ 0]LogSlate: New Slate User Created. User Index 4, Is Virtual User: 0 [2020.06.11-04.08.58:056][ 0]LogSlate: Slate User Registered. User Index 4, Is Virtual User: 0 [2020.06.11-04.08.58:057][ 0]LogSlate: New Slate User Created. User Index 5, Is Virtual User: 0 [2020.06.11-04.08.58:057][ 0]LogSlate: Slate User Registered. User Index 5, Is Virtual User: 0 [2020.06.11-04.08.58:057][ 0]LogSlate: New Slate User Created. User Index 6, Is Virtual User: 0 [2020.06.11-04.08.58:057][ 0]LogSlate: Slate User Registered. User Index 6, Is Virtual User: 0 [2020.06.11-04.08.58:057][ 0]LogSlate: New Slate User Created. User Index 7, Is Virtual User: 0 [2020.06.11-04.08.58:057][ 0]LogSlate: Slate User Registered. User Index 7, Is Virtual User: 0 [2020.06.11-04.08.58:057][ 0]LogSlate: New Slate User Created. User Index 8, Is Virtual User: 0 [2020.06.11-04.08.58:057][ 0]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 0 [2020.06.11-04.08.58:057][ 0]LogSlate: New Slate User Created. User Index 9, Is Virtual User: 0 [2020.06.11-04.08.58:057][ 0]LogSlate: Slate User Registered. User Index 9, Is Virtual User: 0 [2020.06.11-04.08.58:057][ 0]LogSlate: New Slate User Created. User Index 10, Is Virtual User: 0 [2020.06.11-04.08.58:057][ 0]LogSlate: Slate User Registered. User Index 10, Is Virtual User: 0 [2020.06.11-04.08.58:057][ 0]LogSlate: New Slate User Created. User Index 11, Is Virtual User: 0 [2020.06.11-04.08.58:057][ 0]LogSlate: Slate User Registered. User Index 11, Is Virtual User: 0 [2020.06.11-04.08.58:057][ 0]LogSlate: New Slate User Created. User Index 12, Is Virtual User: 0 [2020.06.11-04.08.58:057][ 0]LogSlate: Slate User Registered. User Index 12, Is Virtual User: 0 [2020.06.11-04.08.58:057][ 0]LogSlate: New Slate User Created. User Index 13, Is Virtual User: 0 [2020.06.11-04.08.58:057][ 0]LogSlate: Slate User Registered. User Index 13, Is Virtual User: 0 [2020.06.11-04.08.58:057][ 0]LogSlate: New Slate User Created. User Index 14, Is Virtual User: 0 [2020.06.11-04.08.58:057][ 0]LogSlate: Slate User Registered. User Index 14, Is Virtual User: 0 [2020.06.11-04.08.58:057][ 0]LogSlate: New Slate User Created. User Index 15, Is Virtual User: 0 [2020.06.11-04.08.58:057][ 0]LogSlate: Slate User Registered. User Index 15, Is Virtual User: 0 [2020.06.11-04.08.58:105][ 0]LogD3D11RHI: D3D11 adapters: [2020.06.11-04.08.59:215][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 980 Ti' (Feature Level 11_0) [2020.06.11-04.08.59:215][ 0]LogD3D11RHI: 6097/0/8156 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de [2020.06.11-04.08.59:379][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2020.06.11-04.08.59:379][ 0]LogD3D11RHI: 0/0/8156 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2020.06.11-04.08.59:379][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 [2020.06.11-04.08.59:387][ 0]LogD3D11RHI: Creating new Direct3DDevice [2020.06.11-04.08.59:388][ 0]LogD3D11RHI: GPU DeviceId: 0x17c8 (for the marketing name, search the web for "GPU Device Id") [2020.06.11-04.08.59:388][ 0]LogWindows: EnumDisplayDevices: [2020.06.11-04.08.59:388][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 980 Ti' (P:1 D:1) [2020.06.11-04.08.59:388][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 980 Ti' (P:0 D:0) [2020.06.11-04.08.59:389][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 980 Ti' (P:0 D:0) [2020.06.11-04.08.59:389][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 980 Ti' (P:0 D:0) [2020.06.11-04.08.59:389][ 0]LogWindows: DebugString: FoundDriverCount:4 [2020.06.11-04.08.59:389][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 980 Ti [2020.06.11-04.08.59:389][ 0]LogD3D11RHI: Driver Version: 442.74 (internal:26.21.14.4274, unified:442.74) [2020.06.11-04.08.59:389][ 0]LogD3D11RHI: Driver Date: 3-13-2020 [2020.06.11-04.08.59:389][ 0]LogRHI: Texture pool is 4268 MB (70% of 6097 MB) [2020.06.11-04.09.00:261][ 0]LogD3D11RHI: Async texture creation enabled [2020.06.11-04.09.00:265][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.06.11-04.09.00:266][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.06.11-04.09.00:266][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.06.11-04.09.00:272][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) [2020.06.11-04.09.00:276][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-Global-PCD3D_SM5.ushaderbytecode for material shader code. Total 1846 unique shaders. [2020.06.11-04.09.00:276][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global [2020.06.11-04.09.00:276][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.06.11-04.09.00:276][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.06.11-04.09.00:276][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.06.11-04.09.00:276][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.06.11-04.09.00:277][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.06.11-04.09.00:277][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.06.11-04.09.00:277][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.06.11-04.09.00:277][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.06.11-04.09.00:277][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders and no native library supported. [2020.06.11-04.09.00:277][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders_SC and no native library supported. [2020.06.11-04.09.00:277][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders and no native library supported. [2020.06.11-04.09.00:277][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders_SC and no native library supported. [2020.06.11-04.09.00:277][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.06.11-04.09.00:277][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.06.11-04.09.00:277][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.06.11-04.09.00:277][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.06.11-04.09.00:278][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.06.11-04.09.00:278][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.06.11-04.09.00:278][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.06.11-04.09.00:278][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.06.11-04.09.00:278][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.06.11-04.09.00:278][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.06.11-04.09.00:278][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.06.11-04.09.00:278][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.06.11-04.09.00:278][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.06.11-04.09.00:278][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.06.11-04.09.00:278][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.06.11-04.09.00:278][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.06.11-04.09.00:278][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.06.11-04.09.00:278][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.06.11-04.09.00:279][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.06.11-04.09.00:279][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.06.11-04.09.00:279][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.06.11-04.09.00:279][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.06.11-04.09.00:279][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.06.11-04.09.00:279][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.06.11-04.09.00:279][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.06.11-04.09.00:279][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.06.11-04.09.00:279][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.06.11-04.09.00:279][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.06.11-04.09.00:279][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.06.11-04.09.00:279][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.06.11-04.09.00:279][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.06.11-04.09.00:280][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.06.11-04.09.00:280][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.06.11-04.09.00:280][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.06.11-04.09.00:280][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.06.11-04.09.00:280][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.06.11-04.09.00:284][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak added to pak precacher. [2020.06.11-04.09.00:312][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5 [2020.06.11-04.09.00:337][ 0]LogSlate: Using FreeType 2.6.0 [2020.06.11-04.09.00:340][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2020.06.11-04.09.00:387][ 0]LogMoviePlayer: Initializing movie player [2020.06.11-04.09.00:664][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-DeadByDaylight-PCD3D_SM5.ushaderbytecode for material shader code. Total 36354 unique shaders. [2020.06.11-04.09.00:664][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library DeadByDaylight [2020.06.11-04.09.00:664][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.06.11-04.09.00:664][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.06.11-04.09.00:664][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight and no native library supported. [2020.06.11-04.09.00:664][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.06.11-04.09.00:664][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.06.11-04.09.00:664][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.06.11-04.09.00:664][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.06.11-04.09.00:664][ 0]LogInit: Using OS detected language (en-US). [2020.06.11-04.09.00:664][ 0]LogInit: Using OS detected locale (en-US). [2020.06.11-04.09.00:664][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. [2020.06.11-04.09.00:694][ 0]LogTextLocalizationManager: Compacting localization data took 0.96ms [2020.06.11-04.09.00:900][ 0]LogAssetRegistry: FAssetRegistry took 0.2054 seconds to start up [2020.06.11-04.09.01:053][ 0]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.09.01:053][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 1 prioritized culture(s) in 0.000064 seconds [2020.06.11-04.09.01:053][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak added to pak precacher. [2020.06.11-04.09.01:054][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.01:061][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.01:062][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.06.11-04.09.01:079][ 0]LogStreaming: Flushing async loaders took 17ms. [2020.06.11-04.09.01:079][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.01:079][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.01:083][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.01:084][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.01:085][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.01:086][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.01:086][ 0]LogNetVersion: DeadByDaylight 1.0.0, NetCL: 299508, EngineNetVer: 10, GameNetVer: 0 (Checksum: 288634180) [2020.06.11-04.09.01:086][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.01:086][ 0]LogStreaming: /Script/Engine/Default__DeviceProfileManager was listed as a fixed load order but was already processed [2020.06.11-04.09.01:132][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.01:149][ 0]LogStreaming: Flushing async loaders took 18ms. [2020.06.11-04.09.01:149][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.01:152][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.09.01:152][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.01:152][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.01:153][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.01:154][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.01:154][ 0]LogStreaming: Flushing async loaders took 68ms. [2020.06.11-04.09.01:158][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.01:159][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.01:159][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.01:160][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.01:160][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.01:160][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.01:163][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.01:164][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.01:164][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.01:165][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.01:165][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.01:167][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.09.01:167][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.01:168][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.01:168][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.01:170][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.09.01:170][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.01:172][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.09.01:174][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.01:177][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.09.01:177][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.01:177][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.01:177][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.01:177][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.01:352][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.01:354][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.01:399][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.06.11-04.09.01:399][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.01:400][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.01:401][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.06.11-04.09.01:409][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.06.11-04.09.01:409][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.055 s [2020.06.11-04.09.01:412][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__DBDPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.11-04.09.01:413][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__CamperPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.11-04.09.01:413][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.01:414][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak added to pak precacher. [2020.06.11-04.09.01:415][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak added to pak precacher. [2020.06.11-04.09.01:415][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak added to pak precacher. [2020.06.11-04.09.01:416][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak added to pak precacher. [2020.06.11-04.09.01:417][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak added to pak precacher. [2020.06.11-04.09.01:436][ 0]LogStreaming: Flushing async loaders took 22ms. [2020.06.11-04.09.01:439][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.01:444][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.06.11-04.09.01:444][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.01:446][ 0]LogTexture: Because: !GameThreadShaderMap [2020.06.11-04.09.01:446][ 0]LogMaterial: Can't compile M_TranslucentOutlines with cooked content, will use default material instead [2020.06.11-04.09.01:446][ 0]LogMaterial: Warning: /Game/Materials/Outlines/M_TranslucentOutlines.M_TranslucentOutlines: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2020.06.11-04.09.01:448][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.09.01:449][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__GameEventAnalyticsComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.11-04.09.01:449][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.01:451][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.09.01:452][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.01:453][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak added to pak precacher. [2020.06.11-04.09.01:459][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.06.11-04.09.01:459][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.06.11-04.09.01:459][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.01:461][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.06.11-04.09.01:462][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.09.01:462][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__SlasherPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.11-04.09.01:469][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.01:472][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.09.01:472][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.01:473][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.01:473][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.01:474][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.01:474][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.01:474][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.01:474][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.01:474][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.01:474][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.01:474][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.01:474][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.01:475][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.01:742][ 0]LogWebSocket: Verbose: Loaded DBDWebSocket module [2020.06.11-04.09.01:742][ 0]OnlinePresence: [Plugin (0)::PresenceBase::PresenceBase] Constructing [2020.06.11-04.09.01:742][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.06.11-04.09.01:742][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.06.11-04.09.01:874][ 0]LogAkAudio: Wwise(R) SDK Version 2019.1.7 Build 7135. Copyright (c) 2006-2019 Audiokinetic Inc. [2020.06.11-04.09.01:875][ 0]LogInit: Audiokinetic Audio Device setting bank directory to ../../../DeadByDaylight/Content/WwiseAudio/Windows. [2020.06.11-04.09.02:046][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak added to pak precacher. [2020.06.11-04.09.02:046][ 0]LogInit: Audiokinetic Audio Device initialized. [2020.06.11-04.09.02:046][ 0]LogOnline: Mirrors: Mirrors Startup! [2020.06.11-04.09.02:046][ 0]LogDMM: DMM Module start [2020.06.11-04.09.02:046][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2020.06.11-04.09.02:052][ 0]LogUObjectArray: 60683 objects as part of root set at end of initial load. [2020.06.11-04.09.02:052][ 0]LogUObjectArray: 2 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. [2020.06.11-04.09.02:052][ 0]LogUObjectAllocator: 10244496 out of 0 bytes used by permanent object pool. [2020.06.11-04.09.02:052][ 0]LogUObjectArray: CloseDisregardForGC: 60683/60683 objects in disregard for GC pool [2020.06.11-04.09.02:340][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1 [2020.06.11-04.09.02:346][ 0]LogEngine: Initializing Engine... [2020.06.11-04.09.02:359][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:365][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.06.11-04.09.02:365][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:375][ 0]LogStreaming: Flushing async loaders took 9ms. [2020.06.11-04.09.02:375][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:379][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.11-04.09.02:379][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:386][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.06.11-04.09.02:386][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:394][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.06.11-04.09.02:394][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:398][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.11-04.09.02:398][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:400][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.09.02:400][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:402][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:402][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:403][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:403][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:403][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:403][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:404][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:404][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:405][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:405][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:405][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:405][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:406][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:406][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:407][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:407][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:409][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.09.02:409][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:409][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:409][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:410][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:410][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:480][ 0]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.09.02:480][ 0]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.09.02:510][ 0]LogStreaming: Flushing async loaders took 99ms. [2020.06.11-04.09.02:510][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:510][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:510][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:511][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:511][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:511][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:511][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:511][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:511][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:512][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:514][ 0]LogInit: Initializing FReadOnlyCVARCache [2020.06.11-04.09.02:533][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2020.06.11-04.09.02:582][ 0]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 4 channels at 48 kHz using 32 bits per sample (channel mask 0x33) [2020.06.11-04.09.02:598][ 0]LogInit: FAudioDevice initialized. [2020.06.11-04.09.02:611][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2020.06.11-04.09.02:611][ 0]LogInit: Texture streaming: Enabled [2020.06.11-04.09.02:611][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:611][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:612][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:613][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:613][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:613][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:613][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:613][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:613][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:614][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:614][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:615][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:615][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:616][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:616][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:616][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:616][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:616][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:616][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:617][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:617][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:617][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:617][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:618][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:618][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:619][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:619][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:620][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:620][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:620][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:620][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:620][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:620][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:620][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:620][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:621][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:621][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:621][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:621][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:622][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:622][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:622][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:622][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:623][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:623][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:623][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:623][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:623][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:623][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:625][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:626][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.06.11-04.09.02:626][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.06.11-04.09.02:626][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.06.11-04.09.02:626][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::PresenceBase] Constructing [2020.06.11-04.09.02:626][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.06.11-04.09.02:626][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::PresenceBase] Constructing [2020.06.11-04.09.02:626][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.06.11-04.09.02:626][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.06.11-04.09.02:626][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.06.11-04.09.02:626][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::PresenceBase] Constructing [2020.06.11-04.09.02:626][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.06.11-04.09.02:626][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.06.11-04.09.02:626][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::PresenceBase] Constructing [2020.06.11-04.09.02:627][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::PresenceBase] Constructing [2020.06.11-04.09.02:627][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:627][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak added to pak precacher. [2020.06.11-04.09.02:627][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:627][ 0]OnlinePresence: [Plugin (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.11-04.09.02:627][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.11-04.09.02:627][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.11-04.09.02:628][ 0]OnlinePresence: [PlatformAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.11-04.09.02:628][ 0]OnlinePresence: [PlatformDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.11-04.09.02:628][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.11-04.09.02:628][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.11-04.09.02:628][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMIRRORS].bEnabled is not set, defaulting to true [2020.06.11-04.09.02:628][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: MIRRORS [2020.06.11-04.09.02:628][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMirrors].bEnabled is not set, defaulting to true [2020.06.11-04.09.02:628][ 0]LogOnline: Warning: Mirrors: Missing MatchHeartbeatFrequency key in OnlineSubsystemMirrors of DefaultEngine.ini [2020.06.11-04.09.02:642][ 0]LogOnline: Verbose: Mirrors: Created thread (ID:16936). [2020.06.11-04.09.02:642][ 0]OnlinePresence: [MirrorsAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.11-04.09.02:642][ 0]OnlinePresence: [MirrorsDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.11-04.09.02:642][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.11-04.09.02:642][ 0]OnlinePresence: [PlatformOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.11-04.09.02:642][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.11-04.09.02:642][ 0]OnlinePresence: [MirrorsOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.11-04.09.02:642][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.11-04.09.02:642][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.11-04.09.02:642][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: NULL [2020.06.11-04.09.02:654][ 0]LogOnline: Verbose: OSS: Created thread (ID:14556). [2020.06.11-04.09.02:749][ 0]OnlinePresence: [LocalAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.11-04.09.02:749][ 0]OnlinePresence: [LocalMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.11-04.09.02:749][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.11-04.09.02:749][ 0]OnlinePresence: [PlatformMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.11-04.09.02:749][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.11-04.09.02:749][ 0]OnlinePresence: [MirrorsMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.11-04.09.02:749][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.11-04.09.02:749][ 0]OnlinePresence: [PlatformSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.11-04.09.02:749][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.11-04.09.02:749][ 0]OnlinePresence: [MirrorsSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.11-04.09.02:749][ 0]OnlinePresence: [Plugin (1)::OnlinePresencePlugin::OnReceiveChildrenInitializationResult] Initialization result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.06.11-04.09.02:749][ 0]OnlinePresence: [Plugin (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.11-04.09.02:821][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:822][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:822][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:823][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:823][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:823][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:823][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:824][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:824][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:824][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:824][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:824][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:824][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:824][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:824][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:825][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:825][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:827][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.09.02:827][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:829][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.09.02:830][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:830][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:830][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:830][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:830][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:831][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:831][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:831][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:832][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:832][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:832][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:832][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:832][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:832][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:832][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:833][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:833][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:833][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:833][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:834][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:834][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:834][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:834][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:835][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:835][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:836][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:836][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:836][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:836][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:836][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:836][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:836][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:836][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:837][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:837][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:837][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:837][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:838][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:838][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:838][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:838][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:839][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:839][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:839][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:839][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:839][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:839][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:840][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:840][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:840][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:840][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:841][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:841][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:841][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:841][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:841][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:841][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:841][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:842][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:842][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:842][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:849][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.06.11-04.09.02:849][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:850][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:850][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:851][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:851][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:852][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:852][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:853][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:853][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:853][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:853][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:854][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:854][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:855][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:855][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:855][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:855][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:856][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:856][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:857][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:857][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:859][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:859][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:859][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:859][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:860][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:860][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:860][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:860][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:862][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:862][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:863][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:863][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:864][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:864][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:865][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:865][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:865][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:865][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:865][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:865][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:866][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:866][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:867][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:867][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:868][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:868][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:868][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:868][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:869][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:869][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:870][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:870][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:871][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:871][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:872][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:872][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:874][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.09.02:874][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:876][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:876][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:876][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:876][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:877][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:877][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:880][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.09.02:880][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:882][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.09.02:882][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:886][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.11-04.09.02:886][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:890][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.11-04.09.02:891][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:893][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.09.02:894][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:896][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.09.02:896][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:898][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.09.02:898][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:900][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.09.02:901][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:901][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:901][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:905][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.11-04.09.02:905][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:906][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:906][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:909][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.09.02:909][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:910][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:910][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:910][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:910][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:912][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.09.02:913][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:914][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.09.02:915][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:917][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.09.02:917][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:918][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:918][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:920][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.09.02:921][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:922][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:922][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:923][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.09.02:924][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:926][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.09.02:926][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:928][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.09.02:928][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:930][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.09.02:930][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:932][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.09.02:932][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:932][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:932][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:934][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.09.02:934][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:937][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.09.02:937][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:938][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:938][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:940][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.09.02:940][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:943][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.09.02:943][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:945][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.09.02:945][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:947][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.09.02:947][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:947][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:947][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:947][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:947][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:948][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:948][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:948][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:948][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:948][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:948][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:948][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:948][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:949][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:949][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:949][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:949][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:949][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:949][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:949][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:949][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:949][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:950][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:950][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:950][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:950][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:950][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:950][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:950][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:951][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:951][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:951][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:951][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:951][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:951][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:951][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:952][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:953][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:953][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:954][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:954][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:954][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:954][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:955][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:955][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:959][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.11-04.09.02:959][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:960][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:960][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:960][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:960][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:961][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:961][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:962][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:962][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:962][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:962][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:963][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:963][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:964][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:964][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:964][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:965][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:965][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:965][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:966][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:966][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:967][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:967][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:968][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:968][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:968][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:968][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:969][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:969][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:970][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.02:970][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:970][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:971][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:971][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:971][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:971][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:971][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:972][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:972][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:972][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:972][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:972][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:972][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:972][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:972][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:973][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:973][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:973][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:973][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:973][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:973][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:974][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:974][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:974][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:974][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:974][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:974][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:975][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:975][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:975][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:975][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:975][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:975][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:975][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:976][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:976][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:976][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:976][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:976][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:976][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:976][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:977][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:977][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:977][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:977][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:977][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:977][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:978][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:978][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:978][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:978][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:978][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:978][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:978][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:978][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:979][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:979][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:979][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:979][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:979][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:979][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:979][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:979][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:980][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:980][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:980][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:980][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:980][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:980][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:981][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:981][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:981][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:981][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:983][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.09.02:983][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:983][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:984][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:984][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:984][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:984][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:984][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:984][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:984][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:985][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:985][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:985][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:985][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:986][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:986][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:986][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:986][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:986][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:986][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:987][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:987][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:987][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:987][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:987][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:987][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:987][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:988][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:988][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:988][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:992][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.11-04.09.02:993][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:993][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:993][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:993][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:993][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:993][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:993][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:994][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:994][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:994][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:994][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:994][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:994][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:994][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:994][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:994][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:995][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:995][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:995][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:995][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:995][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:995][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:995][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:995][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:995][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:996][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:996][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:996][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:996][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:996][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:996][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:996][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:996][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:996][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:996][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:997][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:997][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:997][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:997][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:998][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:998][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:998][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:998][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:998][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:998][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:998][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:998][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:998][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:999][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:999][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:999][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:999][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:999][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.02:999][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.02:999][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:000][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:000][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:000][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:000][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:000][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:000][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:000][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:000][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:001][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:001][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:001][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:001][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:001][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:001][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:002][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:002][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:002][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:002][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:002][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:002][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:004][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.09.03:004][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:005][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:005][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:005][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:005][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:006][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:006][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:006][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:006][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:006][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:006][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:007][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:007][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:007][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:007][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:008][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:008][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:008][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:008][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:009][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:009][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:009][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:009][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:010][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:010][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:010][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:010][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:011][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:011][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:011][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:011][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:011][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:011][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:012][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:012][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:012][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:012][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:012][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:012][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:013][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.03:013][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:013][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:013][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:014][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:014][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:014][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:014][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:016][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.03:016][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:016][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:016][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:017][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:017][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:017][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:017][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:017][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:017][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:018][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:018][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:018][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:018][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:018][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:018][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:018][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:018][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:018][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:019][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:019][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:019][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:019][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:019][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:019][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:019][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:019][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:019][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:020][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:020][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:020][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:020][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:020][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:020][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:020][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:020][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:021][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:021][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:021][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:021][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:021][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:021][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:021][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:021][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:022][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:022][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:024][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.09.03:024][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:024][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:024][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:025][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:025][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:025][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.03:025][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:026][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.03:026][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:027][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.03:027][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:027][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:027][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:028][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:028][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:028][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:028][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:029][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:029][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:029][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:029][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:029][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:029][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:030][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:030][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:030][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:030][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:031][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:031][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:031][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:031][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:032][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.03:032][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:033][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:033][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:033][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:033][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:033][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:033][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:033][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:033][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:034][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.03:034][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:035][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:035][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:035][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:035][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:035][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:035][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:035][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:035][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:036][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:036][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:036][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:036][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:036][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:036][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:036][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:036][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:036][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:037][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:037][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:037][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:037][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:037][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:037][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:037][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:037][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:037][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:038][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:038][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:038][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:038][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:038][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:038][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:039][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:039][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:039][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:039][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:039][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:039][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:039][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:040][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:040][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:040][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:040][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:041][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:041][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:041][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:042][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.03:042][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:042][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:043][ 0]PartyFacade: Verbose: [UPartyFacade::Init] Initializing party facade. [2020.06.11-04.09.03:056][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:057][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.03:057][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:057][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:057][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:058][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.03:058][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:058][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:058][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:059][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:059][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:059][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:059][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:059][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:089][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 1 prioritized culture(s) in 0.000065 seconds [2020.06.11-04.09.03:089][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed [2020.06.11-04.09.03:089][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed [2020.06.11-04.09.03:108][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:109][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.03:109][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:112][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.09.03:112][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:112][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:112][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:113][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:113][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:113][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:113][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:113][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:113][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:114][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:114][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:114][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:114][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:114][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:114][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:115][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:115][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:115][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:115][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:115][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:115][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:115][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:116][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:116][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:116][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:116][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:116][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:116][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:116][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:117][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:117][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:117][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:117][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:117][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:118][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:118][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:118][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:118][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:118][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:119][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:119][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:119][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:119][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:119][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:119][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:120][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:120][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:120][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:120][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:121][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:121][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:121][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:121][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:121][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:121][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:122][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:122][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:122][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:122][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:122][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:122][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:123][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:123][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:123][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:123][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:123][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:123][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:124][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:124][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:124][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:124][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:124][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:124][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:125][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:125][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:125][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:125][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:125][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:125][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:126][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:126][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.03:126][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.09.03:126][ 0]GameFlow: DBD Version Number: DBD_Live_Steam_Shipping_439_299508 [2020.06.11-04.09.03:126][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.06.11-04.09.03:158][ 0]LogSlate: Slate font cache was flushed [2020.06.11-04.09.22:197][ 0]LogScaleformUI: Initializing Scaleform [2020.06.11-04.09.22:197][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1920, 1080] OpenMovies: 0 [2020.06.11-04.09.22:197][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1920, 1080] OpenMovies: 0 [2020.06.11-04.09.22:197][ 0]LogInit: Display: Game Engine Initialized. [2020.06.11-04.09.22:197][ 0]LogInit: Display: RandInit(285233226) SRandInit(285233228). [2020.06.11-04.09.22:197][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2020.06.11-04.09.22:197][ 0]LogInit: Pushing Device Profile CVar: [[r.Vulkan.UseRealUBs:1 -> 1]] [2020.06.11-04.09.22:197][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.06.11-04.09.22:198][ 0]LogInit: Going up to parent DeviceProfile [] [2020.06.11-04.09.22:198][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.06.11-04.09.22:198][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.06.11-04.09.22:205][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.06.11-04.09.22:205][ 0]LogInit: Display: Starting Game. [2020.06.11-04.09.22:205][ 0]LogNet: Browse: /Game/Maps/StartScreen?Name=Player [2020.06.11-04.09.22:205][ 0]LogLoad: LoadMap: /Game/Maps/StartScreen?Name=Player [2020.06.11-04.09.22:213][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.19ms [2020.06.11-04.09.22:216][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.22:310][ 0]LogStreaming: Flushing async loaders took 93ms. [2020.06.11-04.09.22:311][ 0]LogAIModule: Creating AISystem for world StartScreen [2020.06.11-04.09.22:311][ 0]LogLoad: Game class is 'BP_DBDGame_Start_C' [2020.06.11-04.09.22:311][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Audio) is flushing async loading [2020.06.11-04.09.22:311][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.22:312][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.22:313][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/LevelTransition_LightsEffects) is flushing async loading [2020.06.11-04.09.22:313][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.22:394][ 0]LogStreaming: Flushing async loaders took 81ms. [2020.06.11-04.09.22:394][ 0]LogWorld: Bringing World /Game/Maps/StartScreen.StartScreen up for play (max tick rate 0) at 2020.06.10-21.09.22 [2020.06.11-04.09.22:428][ 0]LogWorld: Bringing up level for play took: 0.033319 [2020.06.11-04.09.22:428][ 0]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.11-04.09.22:428][ 0]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2020.06.11-04.09.22:429][ 0]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.06.11-04.09.22:429][ 0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.11-04.09.22:429][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.11-04.09.22:429][ 0]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.11-04.09.22:429][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Splash took 0.000031 seconds [2020.06.11-04.09.22:429][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Archives took 0.000024 seconds [2020.06.11-04.09.22:429][ 0]LogDBDAudio: Request Async LoadSoundBank: Global_UI [2020.06.11-04.09.22:430][ 0]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.11-04.09.22:430][ 0]LogLoad: Took 0.224523 seconds to LoadMap(/Game/Maps/StartScreen) [2020.06.11-04.09.22:430][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.22:432][ 0]LogRenderer: Reallocating scene render targets to support 1920x1080 Format 10 NumSamples 1 (Frame:1). [2020.06.11-04.09.22:432][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.09.22:432][ 0]LogRemoteSession: RemoteSession is disabled. Shipping=1 [2020.06.11-04.09.22:432][ 0]LogLoad: (Engine Initialization) Total time: 28.03 seconds [2020.06.11-04.09.22:450][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.22:451][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.09.22:451][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.22:464][ 0]LogStreaming: Flushing async loaders took 13ms. [2020.06.11-04.09.22:464][ 0]LogScaleformUI: FGFxEngine::LoadMovie /Game/UI/Root/Root.Root [2020.06.11-04.09.22:464][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.22:484][ 0]LogStreaming: Flushing async loaders took 20ms. [2020.06.11-04.09.22:484][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/Root/Root.Root', size 1887666 bytes [2020.06.11-04.09.22:520][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.06.11-04.09.22:521][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterUIControl' with 1 arguments [2020.06.11-04.09.22:521][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterScreenControl' with 1 arguments [2020.06.11-04.09.22:524][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'Main' created: [object MainView] [2020.06.11-04.09.22:524][ 0]LogStreaming: Flushing async loaders. [2020.06.11-04.09.22:673][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.11-04.09.22:673][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.22:673][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.11-04.09.22:673][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.11-04.09.22:705][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.06.11-04.09.22:705][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.22:705][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.06.11-04.09.22:705][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.06.11-04.09.22:733][ 0]LogStreaming: Flushing async loaders took 209ms. [2020.06.11-04.09.22:757][ 0]LogScaleformUI: Loaded movie '/Game/UI/Root/Root.Root' with AVM version of 2 [2020.06.11-04.09.22:757][ 0]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SplashContext (USplashScreen)(27) Transition: NONE(0) [2020.06.11-04.09.22:757][ 0]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.11-04.09.22:757][ 0]LogContentStreaming: Texture pool size now 2000 MB [2020.06.11-04.09.22:757][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.11-04.09.22:757][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.11-04.09.22:757][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.11-04.09.22:772][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen asset loaded for view. [2020.06.11-04.09.22:772][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen view created. [2020.06.11-04.09.22:773][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: Main is ready. [2020.06.11-04.09.22:773][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.06.11-04.09.22:787][ 2]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.09.22:788][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.06.11-04.09.22:788][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.06.11-04.09.22:788][ 2]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.09.22:791][ 2]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SplashScreen/SplashScreen.SplashScreen may result in hitches during streaming. [2020.06.11-04.09.22:791][ 2]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.22:792][ 2]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.09.22:807][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.06.11-04.09.22:807][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.06.11-04.09.22:808][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.06.11-04.09.22:824][ 3]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.09.22:824][ 3]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.09.22:824][ 3]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.11-04.09.22:824][ 3]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.11-04.09.22:892][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.11-04.09.22:892][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:129][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.11-04.09.23:129][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:374][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.11-04.09.23:375][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:694][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.11-04.09.23:694][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:798][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.11-04.09.23:798][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:799][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.11-04.09.23:799][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:801][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.11-04.09.23:802][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:837][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.11-04.09.23:837][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:837][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.11-04.09.23:837][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:837][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.11-04.09.23:837][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:837][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.11-04.09.23:837][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:837][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.11-04.09.23:837][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:837][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.11-04.09.23:837][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:837][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.11-04.09.23:837][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:837][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.11-04.09.23:837][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:837][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.11-04.09.23:837][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:837][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.11-04.09.23:837][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:837][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.11-04.09.23:837][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:838][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.11-04.09.23:838][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:838][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.11-04.09.23:838][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:838][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.11-04.09.23:838][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:838][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.11-04.09.23:838][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:838][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.11-04.09.23:838][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:838][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.11-04.09.23:838][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:838][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.11-04.09.23:838][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:838][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.11-04.09.23:839][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:839][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.11-04.09.23:839][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:839][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.11-04.09.23:839][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:839][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.11-04.09.23:839][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:839][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.11-04.09.23:839][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:839][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.11-04.09.23:839][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:839][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.11-04.09.23:839][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:839][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.11-04.09.23:839][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:839][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.11-04.09.23:839][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:840][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.11-04.09.23:840][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:840][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.11-04.09.23:840][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:840][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.11-04.09.23:840][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:840][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.11-04.09.23:840][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:840][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.11-04.09.23:840][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:840][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.11-04.09.23:840][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:840][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.11-04.09.23:840][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:840][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.11-04.09.23:840][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:840][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.11-04.09.23:840][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:841][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.09.23:842][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:SplashScreen , layerIndex:0 ) [2020.06.11-04.09.23:844][ 3]LogContextSystem: Enter Action SplashContextComponent of GameFlowContextGroup (0) [2020.06.11-04.09.23:845][ 3]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.06.11-04.09.23:845][ 3]GameFlow: UGameFlowHandler::OnJoinSessionError - JoinSessionFailureType=None LastWorldFlowEventReceived=StartScreenMapLoaded [2020.06.11-04.09.23:845][ 3]GameFlow: [UDBDGameInstance::RegisterDisconnectError] - Type: (None)0; Code: 0, AdditionalInfo:, ForceDisconnect:false [2020.06.11-04.09.23:845][ 3]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.11-04.09.23:845][ 3]LogAsyncLoad: Start loading library async: Menu [2020.06.11-04.09.23:846][ 3]LogAsyncLoad: 215 assets in Menu [2020.06.11-04.09.23:846][ 3]LogContextSystem: ContextGroup transition requested: Group: ToastNotificationContextGroup(5) Context: ToastNotificationContext (UToastNotificationScreen)(1) Transition: NONE(0) [2020.06.11-04.09.23:846][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.11-04.09.23:846][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(SplashScreen) [2020.06.11-04.09.23:847][ 3]LogContextSystem: Load Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.06.11-04.09.23:847][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ToastNotificationScreen) [2020.06.11-04.09.23:847][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ToastNotificationScreen' created: [object ToastNotificationScreenView] [2020.06.11-04.09.23:847][ 3]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.09.23:856][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ToastNotifications/ToastNotifications.ToastNotifications may result in hitches during streaming. [2020.06.11-04.09.23:856][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.09.23:856][ 3]LogStreaming: Flushing async loaders took 9ms. [2020.06.11-04.09.23:878][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen asset loaded for view. [2020.06.11-04.09.23:878][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen view created. [2020.06.11-04.09.23:879][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ToastNotificationScreen is ready. [2020.06.11-04.09.23:882][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:882][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:882][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:882][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:882][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:882][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:882][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:882][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:882][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:882][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:882][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:882][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:882][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:882][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:882][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:882][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:882][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:882][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:882][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:882][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:882][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:882][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:882][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:882][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:882][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:882][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:882][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:882][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:882][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:882][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:882][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:882][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:882][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:883][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:884][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:884][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:884][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:884][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:884][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:884][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:884][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:884][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:884][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:884][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:884][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:884][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:884][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:884][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:884][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:884][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:884][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:884][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:884][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:884][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:884][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:884][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:884][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:884][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:884][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.11-04.09.23:901][ 4]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.06.11-04.09.23:901][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ToastNotificationScreen , layerIndex:5 ) [2020.06.11-04.09.23:902][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.06.11-04.09.23:902][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.06.11-04.09.23:902][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.06.11-04.09.23:902][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.06.11-04.09.23:902][ 4]LogContextSystem: Enter Action OverlayTriggerContextComponent of ToastNotificationContextGroup (0) [2020.06.11-04.09.23:902][ 4]LogContextSystem: Enter Action AnalyticsContextComponent of ToastNotificationContextGroup (0) [2020.06.11-04.09.23:903][ 4]LogContextSystem: Enter Action ToastNotificationContextComponent of ToastNotificationContextGroup (0) [2020.06.11-04.09.23:903][ 4]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (1) [2020.06.11-04.09.23:903][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ToastNotificationScreen) [2020.06.11-04.09.23:915][ 5]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak added to pak precacher. [2020.06.11-04.09.24:394][ 35]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198049032288 [2020.06.11-04.09.24:738][ 56]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak added to pak precacher. [2020.06.11-04.09.24:837][ 61]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak added to pak precacher. [2020.06.11-04.09.24:920][ 66]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak added to pak precacher. [2020.06.11-04.09.25:038][ 74]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak added to pak precacher. [2020.06.11-04.09.25:355][ 93]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak added to pak precacher. [2020.06.11-04.09.25:491][101]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak added to pak precacher. [2020.06.11-04.09.25:588][107]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak added to pak precacher. [2020.06.11-04.09.25:787][119]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak added to pak precacher. [2020.06.11-04.09.25:888][125]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak added to pak precacher. [2020.06.11-04.09.26:003][132]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak added to pak precacher. [2020.06.11-04.09.26:271][148]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak added to pak precacher. [2020.06.11-04.09.26:437][158]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak added to pak precacher. [2020.06.11-04.09.27:387][215]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak added to pak precacher. [2020.06.11-04.09.27:922][246]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak added to pak precacher. [2020.06.11-04.09.28:835][301]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.06 ms [2020.06.11-04.09.29:045][314]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.11 ms [2020.06.11-04.09.31:253][446]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak added to pak precacher. [2020.06.11-04.09.31:863][483]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.01 ms [2020.06.11-04.09.32:207][504]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.07 ms [2020.06.11-04.09.32:304][510]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.03 ms [2020.06.11-04.09.33:253][566]LogAsyncLoad: Done loading library async: Menu in 9.4 sec [2020.06.11-04.09.33:253][566]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Global [2020.06.11-04.09.33:253][566]LogAsyncLoad: Start loading library async: Global [2020.06.11-04.09.33:253][566]LogAsyncLoad: 0 assets in Global [2020.06.11-04.09.33:253][566]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.06.11-04.11.17:657][824]GameFlow: Verbose: SplashContextComponent start action: InitDBD [2020.06.11-04.11.17:657][824]GameFlow: Cached NetUniqueId: FlippyMCXLI 76561198049032288 (60784A0501001001) [2020.06.11-04.11.17:657][824]GameFlow: [GameInit] New Init Progress: Init, startTime: 2020-06-11T04:11:17.657Z [2020.06.11-04.11.17:657][824]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-06-11T04:11:17.657Z [2020.06.11-04.11.17:659][824]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.06.11-04.11.17:659][824]OnlinePresence: [Plugin (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.11-04.11.17:659][824]OnlinePresence: [PlatformDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.11-04.11.17:659][824]OnlinePresence: [PlatformAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.11-04.11.17:659][824]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.11-04.11.17:659][824]OnlinePresence: [MirrorsAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.11-04.11.17:659][824]OnlinePresence: [PlatformOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.11-04.11.17:659][824]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.11-04.11.17:659][824]OnlinePresence: [LocalMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.11-04.11.17:659][824]OnlinePresence: [LocalAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.11-04.11.17:659][824]OnlinePresence: [LocalAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.06.11-04.11.17:659][824]OnlinePresence: [LocalAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.11-04.11.17:659][824]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.06.11-04.11.17:659][824]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.11-04.11.17:659][824]OnlinePresence: [PlatformMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.11-04.11.17:659][824]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.11-04.11.17:659][824]OnlinePresence: [PlatformSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.11-04.11.17:659][824]OnlinePresence: [MirrorsSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.11-04.11.17:673][825]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.17:673][825]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.11-04.11.17:673][825]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.11-04.11.17:689][826]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.17:689][826]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.11-04.11.17:690][826]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.11-04.11.17:741][827]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.17:741][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.11-04.11.17:741][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.11-04.11.17:742][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.11-04.11.17:742][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.11-04.11.17:742][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.11-04.11.17:742][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.11-04.11.17:804][828]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.17:804][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.11-04.11.17:805][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.11-04.11.17:805][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.11-04.11.17:805][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.11-04.11.17:805][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.11-04.11.17:805][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.11-04.11.17:807][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.11-04.11.17:939][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.11-04.11.17:940][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.11-04.11.17:940][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.11-04.11.17:940][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.11-04.11.17:941][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.11-04.11.17:981][829]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.06.11-04.11.17:982][829]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-06-11T04:11:17.657Z, endTime: 2020-06-11T04:11:17.982Z, progress complete in 0.325000 seconds [2020.06.11-04.11.17:982][829]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-06-11T04:11:17.982Z [2020.06.11-04.11.17:982][829]OnlinePresence: [PlatformAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.11-04.11.17:982][829]OnlinePresence: [PlatformAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.11-04.11.17:982][829]OnlinePresence: [PlatformDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.11-04.11.17:982][829]OnlinePresence: [PlatformDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.11-04.11.17:982][829]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::CheckMirrorsServerHealth_Impl] Checking URL https://steam.live.bhvrdbd.com/api/v1 [2020.06.11-04.11.17:982][829]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-04.11.17:982][829]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.11-04.11.17:982][829]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.11-04.11.17:982][829]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.11-04.11.17:982][829]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.11-04.11.17:982][829]OnlinePresence: [PlatformSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.11-04.11.17:982][829]OnlinePresence: [PlatformSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.11-04.11.17:982][829]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.06.11-04.11.17:982][829]LogDBDGeneral: https://steam.live.bhvrdbd.com/api/v1 using version v1.431.1-2 [2020.06.11-04.11.17:984][829]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.17:984][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(PanelScreen) [2020.06.11-04.11.17:984][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'PanelScreen' created: [object PanelScreenView] [2020.06.11-04.11.17:984][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.11-04.11.17:985][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.11-04.11.17:985][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.11-04.11.17:988][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.11-04.11.18:186][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen asset loaded for view. [2020.06.11-04.11.18:186][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen view created. [2020.06.11-04.11.18:249][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: PanelScreen is ready. [2020.06.11-04.11.18:280][830]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-04.11.18:280][830]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnHealthCheck] Found valid URL https://steam.live.bhvrdbd.com/api/v1 [2020.06.11-04.11.18:280][830]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.2] [2020.06.11-04.11.18:282][830]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.18:299][831]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.18:300][831]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.11-04.11.18:300][831]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.11-04.11.18:443][831]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.11-04.11.18:443][831]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.11-04.11.18:443][831]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.11-04.11.18:478][832]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.2] [2020.06.11-04.11.18:478][832]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version] [2020.06.11-04.11.18:486][832]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.18:487][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyDown nav:null [2020.06.11-04.11.18:498][833]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.18:498][833]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LoadingScreen) [2020.06.11-04.11.18:498][833]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LoadingScreen' created: [object LoadingScreenView] [2020.06.11-04.11.18:509][833]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen asset loaded for view. [2020.06.11-04.11.18:509][833]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen view created. [2020.06.11-04.11.18:509][833]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LoadingScreen is ready. [2020.06.11-04.11.18:515][834]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.18:534][835]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.18:552][836]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.18:570][837]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.18:570][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.11-04.11.18:571][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.11-04.11.18:589][838]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.18:589][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.11-04.11.18:591][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.11-04.11.18:713][839]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version] [2020.06.11-04.11.18:713][839]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData] [MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData]: Using mirror content version '3.7.0_311092live' [2020.06.11-04.11.18:714][839]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenConnectionResult] Connection through Steam FlippyMCXLI [2020.06.11-04.11.18:714][839]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.06.11-04.11.18:715][839]LogContextSystem: Load Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.11.18:715][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(DailyRitualsScreen) [2020.06.11-04.11.18:715][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'DailyRitualsScreen' created: [object DailyRitualsView] [2020.06.11-04.11.18:717][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.11-04.11.18:717][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.11-04.11.18:717][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.11-04.11.18:717][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.11-04.11.19:291][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen asset loaded for view. [2020.06.11-04.11.19:292][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen view created. [2020.06.11-04.11.19:294][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.11-04.11.19:294][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.11-04.11.19:294][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.11-04.11.19:294][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.11-04.11.19:294][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.11-04.11.19:294][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.11-04.11.19:294][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.11-04.11.19:294][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.11-04.11.19:294][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.11-04.11.19:294][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.11-04.11.19:294][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.11-04.11.19:294][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.11-04.11.19:294][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.11-04.11.19:305][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.11-04.11.19:305][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: DailyRitualsScreen is ready. [2020.06.11-04.11.19:346][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:346][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:346][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:346][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:346][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:346][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:346][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:346][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:346][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:346][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:346][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:346][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:346][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:346][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:346][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:346][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:346][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:346][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:346][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:346][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:346][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:346][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:346][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:346][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:346][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:346][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:346][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:346][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:346][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:346][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:346][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:347][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:348][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:348][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:348][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:348][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:348][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:348][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:348][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:348][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:348][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:348][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:348][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:348][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:348][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:348][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:348][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:348][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:348][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:348][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:348][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:348][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:348][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:348][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:348][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:348][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:348][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:348][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:348][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:348][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:348][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:348][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:348][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:348][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:348][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:348][840]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.11-04.11.19:348][840]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.11-04.11.19:368][841]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.19:368][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NavigationScreen) [2020.06.11-04.11.19:369][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NavigationScreen' created: [object NavigationScreenView] [2020.06.11-04.11.19:509][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen asset loaded for view. [2020.06.11-04.11.19:516][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SpecialEventCurrencyRewardWidget: Assets loaded for widget. [2020.06.11-04.11.19:516][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: All 1 widgets are ready. Screen is now ready. [2020.06.11-04.11.19:516][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen view created. [2020.06.11-04.11.19:524][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NavigationScreen is ready. [2020.06.11-04.11.19:525][842]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.11-04.11.19:525][842]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.11-04.11.19:525][842]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.11-04.11.19:525][842]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.11-04.11.19:525][842]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.11-04.11.19:525][842]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.11-04.11.19:525][842]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.11-04.11.19:525][842]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.11-04.11.19:525][842]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.11-04.11.19:525][842]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.11-04.11.19:525][842]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.11-04.11.19:525][842]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.11-04.11.19:525][842]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.11-04.11.19:525][842]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.11-04.11.19:525][842]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.11-04.11.19:525][842]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.11-04.11.19:525][842]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.06.11-04.11.19:525][842]LogMirrors: Mirrors Auth: Reconnecting user id a87c5940-e03c-11e6-9347-4f6c8b8804a9 [2020.06.11-04.11.19:525][842]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::InitializeRealTimeMessagingConnection_Impl - Initialize real time messaging connection [2020.06.11-04.11.19:525][842]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.06.11-04.11.19:525][842]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ScheduleRealTimeMessagingConnection - Connection scheduled to execute in 0.000000 sec [2020.06.11-04.11.19:525][842]OnlinePresence: [MirrorsAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.11-04.11.19:525][842]OnlinePresence: [MirrorsAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.11-04.11.19:525][842]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.11-04.11.19:525][842]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.11-04.11.19:525][842]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.11-04.11.19:525][842]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.11-04.11.19:525][842]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.11-04.11.19:525][842]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.11-04.11.19:525][842]OnlinePresence: [MirrorsSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.11-04.11.19:525][842]OnlinePresence: [MirrorsSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.11-04.11.19:526][842]GameFlow: UDBDGameInstance::OnUpdatePluginStateEvent: Ignoring this call, we're not allowing notifications (_allowPresencePluginNotifications == false). [2020.06.11-04.11.19:526][842]OnlinePresence: [Plugin (3)::OnlinePresencePlugin::OnReceiveChildrenConnectionResult] Connection result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.06.11-04.11.19:526][842]OnlinePresence: [Plugin (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (OPP Connection Done) [2020.06.11-04.11.19:526][842]OnlinePresence: [Plugin (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.11-04.11.19:526][842]GameFlow: [GameInit] Authenticated Ticket Received. CloudID: a87c5940-e03c-11e6-9347-4f6c8b8804a9. [2020.06.11-04.11.19:526][842]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-06-11T04:11:17.982Z, endTime: 2020-06-11T04:11:19.526Z, progress complete in 1.544000 seconds [2020.06.11-04.11.19:526][842]LogDBDGeneral: Date-time synced online: 2020.06.11-04.11.13 (service used - Mirrors) [2020.06.11-04.11.19:526][842]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-06-11T04:11:19.526Z [2020.06.11-04.11.19:526][842]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.06.11-04.11.19:526][842]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::DoRealTimeMessagingConnection_Impl - Attempting to get RTM url [2020.06.11-04.11.19:526][842]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.06.11-04.11.19:527][842]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.19:547][843]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.19:568][844]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.19:587][845]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.19:608][846]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.11-04.11.19:608][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CharacterInfoScreen) [2020.06.11-04.11.19:608][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CharacterInfoScreen' created: [object CharacterInfoView] [2020.06.11-04.11.19:707][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen asset loaded for view. [2020.06.11-04.11.19:707][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen view created. [2020.06.11-04.11.19:708][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CharacterInfoScreen is ready. [2020.06.11-04.11.19:710][847]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.11-04.11.19:710][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CinematicScreen) [2020.06.11-04.11.19:711][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CinematicScreen' created: [object CinematicScreenView] [2020.06.11-04.11.19:718][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen asset loaded for view. [2020.06.11-04.11.19:718][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen view created. [2020.06.11-04.11.19:718][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CinematicScreen is ready. [2020.06.11-04.11.19:730][848]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.11-04.11.19:730][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FriendsListScreen) [2020.06.11-04.11.19:730][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FriendsListScreen' created: [object FriendsListView] [2020.06.11-04.11.19:812][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen asset loaded for view. [2020.06.11-04.11.19:812][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen view created. [2020.06.11-04.11.19:814][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FriendsListScreen is ready. [2020.06.11-04.11.19:816][849]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.06.11-04.11.19:816][849]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ConnectRealTimeMessaging - Connecting real time messaging to 'wss://rtm.live.bhvrdbd.com/a87c5940-e03c-11e6-9347-4f6c8b8804a9:d82a3b67037beb32079de3b3f2cf1110024eb6eddf658d4f0d271ba8a57f0b5d3ff3c7431b9627dda2f6119baa7e1f35 [2020.06.11-04.11.19:816][849]LogRealTimeMessaging: RTM: Real Time Messaging connecting - host=rtm.live.bhvrdbd.com port=443 target=/a87c5940-e03c-11e6-9347-4f6c8b8804a9:d82a3b67037beb32079de3b3f2cf1110024eb6eddf658d4f0d271ba8a57f0b5d3ff3c7431b9627dda2f6119baa7e1f35 [2020.06.11-04.11.19:816][849]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.06.11-04.11.19:817][849]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-06-11T04:11:19.526Z, endTime: 2020-06-11T04:11:19.817Z, progress complete in 0.291000 seconds [2020.06.11-04.11.19:817][849]LogLatencyCalculator: Calculating latency to endpoints: ap-northeast-1, ap-northeast-2, ap-south-1, ap-southeast-1, ap-southeast-2, eu-central-1, eu-west-1, sa-east-1, us-east-1, us-west-2 [2020.06.11-04.11.19:817][849]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-06-11T04:11:19.817Z [2020.06.11-04.11.19:817][849]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-06-11T04:11:19.817Z, endTime: 2020-06-11T04:11:19.817Z, progress complete in 0.000000 seconds [2020.06.11-04.11.19:817][849]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-06-11T04:11:19.817Z [2020.06.11-04.11.19:818][849]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.06.11-04.11.19:818][849]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.11-04.11.19:819][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(MatchManagementScreen) [2020.06.11-04.11.19:819][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'MatchManagementScreen' created: [object MatchManagementScreen] [2020.06.11-04.11.19:932][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen asset loaded for view. [2020.06.11-04.11.19:932][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen view created. [2020.06.11-04.11.19:933][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: MatchManagementScreen is ready. [2020.06.11-04.11.19:936][850]LogWebSocket: Verbose: WebSocket resolving rtm.live.bhvrdbd.com:443 [2020.06.11-04.11.19:937][850]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.11-04.11.19:937][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(OverlayMenuScreen) [2020.06.11-04.11.19:938][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'OverlayMenuScreen' created: [object OverlayMenuView] [2020.06.11-04.11.20:309][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen asset loaded for view. [2020.06.11-04.11.20:309][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen view created. [2020.06.11-04.11.20:312][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: OverlayMenuScreen is ready. [2020.06.11-04.11.20:315][851]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.11-04.11.20:315][851]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.11-04.11.20:315][851]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.11-04.11.20:315][851]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.11-04.11.20:315][851]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.11-04.11.20:315][851]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.11-04.11.20:315][851]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.11-04.11.20:315][851]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.11-04.11.20:315][851]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.11-04.11.20:315][851]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.11-04.11.20:315][851]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.11-04.11.20:315][851]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.11-04.11.20:315][851]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.11-04.11.20:315][851]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.11-04.11.20:315][851]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.11-04.11.20:315][851]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.11-04.11.20:315][851]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.06.11-04.11.20:315][851]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-06-11T04:11:19.817Z, endTime: 2020-06-11T04:11:20.315Z, progress complete in 0.498000 seconds [2020.06.11-04.11.20:315][851]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-06-11T04:11:19.817Z [2020.06.11-04.11.20:315][851]LogOnlineFriend: OSS: [MirrorsSocialPresence::SyncFriendsList] Start to sync friends list. [2020.06.11-04.11.20:316][851]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.11.20:316][851]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.11-04.11.20:317][851]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.11-04.11.20:420][851]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.11-04.11.20:421][851]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.11-04.11.20:422][851]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.11-04.11.20:425][852]LogOnline: Verbose: OSS: Async task 'FOnlineFriendsSteam::ReadFriendsList() async task completed successfully' succeeded in 0.108595 seconds [2020.06.11-04.11.20:425][852]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.11.20:425][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.11-04.11.20:426][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.11-04.11.20:520][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.11-04.11.20:520][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.11-04.11.20:520][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.11-04.11.20:523][853]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnReadFriendsListComplete] Succeeded. List name: default, List size: 1 [2020.06.11-04.11.20:523][853]LogOnlineFriend: OSS: [MirrorsSocialPresence::PerformBackendFriendSyncRequest] Start friend sync. listName = default [2020.06.11-04.11.20:523][853]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.06.11-04.11.20:524][853]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.11.20:524][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.11-04.11.20:524][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.11-04.11.20:613][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.11-04.11.20:613][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.11-04.11.20:613][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.11-04.11.20:615][854]LogWebSocket: Verbose: Starting WebSocket handshake with rtm.live.bhvrdbd.com/a87c5940-e03c-11e6-9347-4f6c8b8804a9:d82a3b67037beb32079de3b3f2cf1110024eb6eddf658d4f0d271ba8a57f0b5d3ff3c7431b9627dda2f6119baa7e1f35 [2020.06.11-04.11.20:616][854]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.11.20:616][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(GenericPopupScreen) [2020.06.11-04.11.20:617][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'GenericPopupScreen' created: [object GenericPopupScreenView] [2020.06.11-04.11.20:738][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen asset loaded for view. [2020.06.11-04.11.20:738][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen view created. [2020.06.11-04.11.20:738][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: GenericPopupScreen is ready. [2020.06.11-04.11.20:740][855]LogRealTimeMessaging: RTM: Real Time Messaging connected [2020.06.11-04.11.20:740][855]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: connection, name: successful [2020.06.11-04.11.20:740][855]LogRealTimeMessaging: Display: Real time messaging connection established [2020.06.11-04.11.20:740][855]OnlinePresence: [MirrorsAuthenticatedPresenceAdapter::BroadcastRealTimeMessagingStatusChanged] IsConnected=true IsInitilizing=true IsShuttingdown=false [2020.06.11-04.11.20:740][855]PartyFacade: [UPartyFacade::OnRTMStatusChanged] RTM status changed: isConnected = true [2020.06.11-04.11.20:741][855]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.06.11-04.11.20:741][855]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnApiSyncFriendComplete] Sync friends complete. success = true, resultCode = 201 [2020.06.11-04.11.20:741][855]LogOnlineFriend: OSS: [MirrorsSocialPresence::GetFriendsListFromBackendService] Starting to get the friends list. listName: default [2020.06.11-04.11.20:741][855]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/a87c5940-e03c-11e6-9347-4f6c8b8804a9/friends?platform=steam] [2020.06.11-04.11.20:741][855]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.11.20:742][855]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.11-04.11.20:742][855]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.11-04.11.20:840][855]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.11-04.11.20:840][855]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.11-04.11.20:841][855]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.11-04.11.20:890][856]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.11.20:890][856]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.11-04.11.20:891][856]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.11-04.11.20:994][856]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.11-04.11.20:994][856]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.11-04.11.20:995][856]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.11-04.11.20:998][857]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.11.20:998][857]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.11-04.11.20:999][857]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.11-04.11.21:104][857]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.11-04.11.21:104][857]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.11-04.11.21:104][857]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.11-04.11.21:106][858]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/a87c5940-e03c-11e6-9347-4f6c8b8804a9/friends?platform=steam] [2020.06.11-04.11.21:106][858]LogOnlineFriend: OSS: [MirrorsSocialPresence::MirrorsApiFriends] success: true, resultCode: 0 [2020.06.11-04.11.21:106][858]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.11-04.11.21:107][858]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.11.21:107][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.11-04.11.21:108][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.11-04.11.21:232][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.11-04.11.21:232][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.11-04.11.21:232][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.11-04.11.21:235][859]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.11.21:235][859]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.11-04.11.21:235][859]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.11-04.11.21:337][859]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.11-04.11.21:337][859]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.11-04.11.21:338][859]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.11-04.11.21:458][866]LogLatencyCalculator: Latency of id ap-southeast-2: 184 [2020.06.11-04.11.21:458][866]LogLatencyCalculator: Latency of id eu-west-1: 189 [2020.06.11-04.11.21:458][866]LogLatencyCalculator: Latency of id ap-southeast-1: 194 [2020.06.11-04.11.21:458][866]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.11-04.11.21:458][866]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-06-11T04:11:19.817Z, endTime: 2020-06-11T04:11:21.458Z, progress complete in 1.641000 seconds [2020.06.11-04.11.21:458][866]LogOnline: Warning: Sync friends success - 0 [2020.06.11-04.11.21:458][866]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-06-11T04:11:21.458Z [2020.06.11-04.11.21:472][866]LogDBDEasyAntiCheat: Client Auth is created [2020.06.11-04.11.21:473][866]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.06.11-04.11.21:596][872]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.06.11-04.11.21:596][872]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.06.11-04.11.21:732][878]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.06.11-04.11.21:732][878]LogDBDEasyAntiCheat: client created [2020.06.11-04.11.21:732][878]LogDBDEasyAntiCheat: OnInitFinished 0: Easy Anti-Cheat successfully initialized [2020.06.11-04.11.21:732][878]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-06-11T04:11:21.458Z, endTime: 2020-06-11T04:11:21.732Z, progress complete in 0.274000 seconds [2020.06.11-04.11.21:733][878]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-06-11T04:11:21.733Z [2020.06.11-04.11.21:889][885]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-06-11T04:11:21.733Z, endTime: 2020-06-11T04:11:21.889Z, progress complete in 0.156000 seconds [2020.06.11-04.11.21:889][885]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-06-11T04:11:21.889Z [2020.06.11-04.11.21:889][885]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCatalog [2020.06.11-04.11.21:932][887]LogLatencyCalculator: Latency of id ap-south-1: 268 [2020.06.11-04.11.22:074][890]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCatalog [2020.06.11-04.11.22:074][890]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCurrencyPacks [2020.06.11-04.11.22:074][890]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.06.11-04.11.22:521][912]LogLatencyCalculator: Latency of id ap-northeast-1: 134 [2020.06.11-04.11.22:581][915]LogLatencyCalculator: Latency of id us-east-1: 79 [2020.06.11-04.11.22:642][918]LogLatencyCalculator: Latency of id ap-northeast-2: 154 [2020.06.11-04.11.22:722][922]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.06.11-04.11.22:722][922]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCurrencyPacks [2020.06.11-04.11.22:722][922]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: PlatformStoreCatalog [2020.06.11-04.11.22:722][922]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: PlatformStoreCatalog [2020.06.11-04.11.22:722][922]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: FeaturedPageContent [2020.06.11-04.11.22:762][924]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: FeaturedPageContent [2020.06.11-04.11.22:763][924]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-06-11T04:11:21.889Z, endTime: 2020-06-11T04:11:22.763Z, progress complete in 0.874000 seconds [2020.06.11-04.11.22:763][924]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-06-11T04:11:22.763Z [2020.06.11-04.11.22:763][924]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-06-11T04:11:22.763Z, endTime: 2020-06-11T04:11:22.763Z, progress complete in 0.000000 seconds [2020.06.11-04.11.22:763][924]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-06-11T04:11:22.763Z [2020.06.11-04.11.22:763][924]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.11-04.11.22:781][925]LogLatencyCalculator: Latency of id eu-central-1: 179 [2020.06.11-04.11.22:897][931]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.11-04.11.22:898][931]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.11-04.11.22:898][931]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-06-11T04:11:22.763Z, endTime: 2020-06-11T04:11:22.898Z, progress complete in 0.135000 seconds [2020.06.11-04.11.22:898][931]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-06-11T04:11:22.898Z [2020.06.11-04.11.22:898][931]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-06-11T04:11:22.898Z, endTime: 2020-06-11T04:11:22.898Z, progress complete in 0.000000 seconds [2020.06.11-04.11.22:898][931]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-06-11T04:11:22.898Z [2020.06.11-04.11.22:936][933]LogDBDGeneral: UBonusPointEventManager::Local_S3GetBonusPointEventsContentComplete : The bonus point events were received from the s3 bucket [2020.06.11-04.11.22:936][933]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-06-11T04:11:22.898Z, endTime: 2020-06-11T04:11:22.936Z, progress complete in 0.038000 seconds [2020.06.11-04.11.22:936][933]LogDBDGeneral: USpecialEventsContainer::Local_S3GetSpecialEventsContentComplete : The special events dates were received from the s3 bucket [2020.06.11-04.11.22:936][933]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-06-11T04:11:22.898Z, endTime: 2020-06-11T04:11:22.936Z, progress complete in 0.038000 seconds [2020.06.11-04.11.22:936][933]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-06-11T04:11:22.936Z [2020.06.11-04.11.22:936][933]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.06.11-04.11.22:936][933]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.06.11-04.11.22:937][933]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::GetValue] MirrorsAPA: GetValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.11-04.11.22:937][933]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.06.11-04.11.22:993][936]LogLatencyCalculator: Latency of id us-west-2: 44 [2020.06.11-04.11.23:252][950]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.06.11-04.11.23:278][950]GameFlow: Save validation data initialized. UID: 60784A0501001001 [2020.06.11-04.11.23:351][950]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.11-04.11.23:351][950]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.06.11-04.11.23:351][950]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.06.11-04.11.23:352][950]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.11-04.11.23:352][950]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.06.11-04.11.23:352][950]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.06.11-04.11.23:353][950]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.06.11-04.11.23:353][950]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.06.11-04.11.23:353][950]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.06.11-04.11.23:354][950]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-06-11T04:11:22.936Z, endTime: 2020-06-11T04:11:23.354Z, progress complete in 0.418000 seconds [2020.06.11-04.11.23:359][950]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-06-11T04:11:23.359Z [2020.06.11-04.11.23:360][950]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.06.11-04.11.23:506][959]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.06.11-04.11.23:577][963]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.06.11-04.11.23:577][963]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-06-11T04:11:23.359Z, endTime: 2020-06-11T04:11:23.577Z, progress complete in 0.218000 seconds [2020.06.11-04.11.23:577][963]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-06-11T04:11:23.577Z [2020.06.11-04.11.23:577][963]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.06.11-04.11.23:717][971]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.06.11-04.11.23:717][971]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-06-11T04:11:23.577Z, endTime: 2020-06-11T04:11:23.717Z, progress complete in 0.140000 seconds [2020.06.11-04.11.23:718][971]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-06-11T04:11:23.718Z [2020.06.11-04.11.23:718][971]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.06.11-04.11.24:117][995]LogLatencyCalculator: Latency of id sa-east-1: 214 [2020.06.11-04.11.24:214][ 1]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.06.11-04.11.24:214][ 1]LogShopSystem: [GetLocalizedCurrencyAfterLogin] Mirrors Wallet loaded [2020.06.11-04.11.24:214][ 1]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-06-11T04:11:23.718Z, endTime: 2020-06-11T04:11:24.214Z, progress complete in 0.496000 seconds [2020.06.11-04.11.24:214][ 1]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-06-11T04:11:24.214Z [2020.06.11-04.11.24:214][ 1]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.06.11-04.11.24:375][ 11]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.06.11-04.11.24:507][ 19]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-06-11T04:11:24.214Z, endTime: 2020-06-11T04:11:24.507Z, progress complete in 0.293000 seconds [2020.06.11-04.11.24:507][ 19]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-06-11T04:11:24.507Z [2020.06.11-04.11.24:573][ 23]LogDBDGeneral: US3GameConfigs::Local_S3GetContentComplete : The game configs were received from the s3 bucket [2020.06.11-04.11.24:573][ 23]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-06-11T04:11:24.507Z, endTime: 2020-06-11T04:11:24.573Z, progress complete in 0.066000 seconds [2020.06.11-04.11.24:573][ 23]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-06-11T04:11:24.573Z [2020.06.11-04.11.24:573][ 23]LogShopSystem: UShopManager::Local_GetAndValidatePendingTransactions --> Getting pending transactions or unconsumed entitlements [2020.06.11-04.11.24:573][ 23]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.06.11-04.11.24:739][ 33]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.06.11-04.11.24:739][ 33]LogShopSystem: UShopManager::Local_SteamGetPendingTransactionsComplete responseMessage: []. [2020.06.11-04.11.24:739][ 33]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-06-11T04:11:24.573Z, endTime: 2020-06-11T04:11:24.739Z, progress complete in 0.166000 seconds [2020.06.11-04.11.24:740][ 33]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-06-11T04:11:24.739Z [2020.06.11-04.11.24:806][ 37]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-06-11T04:11:24.739Z, endTime: 2020-06-11T04:11:24.806Z, progress complete in 0.067000 seconds [2020.06.11-04.11.24:806][ 37]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-06-11T04:11:24.806Z [2020.06.11-04.11.24:873][ 41]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-06-11T04:11:24.806Z, endTime: 2020-06-11T04:11:24.873Z, progress complete in 0.067000 seconds [2020.06.11-04.11.24:874][ 41]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-06-11T04:11:24.874Z [2020.06.11-04.11.24:875][ 41]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-06-11T04:11:24.874Z, endTime: 2020-06-11T04:11:24.875Z, progress complete in 0.001000 seconds [2020.06.11-04.11.24:875][ 41]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-06-11T04:11:24.875Z [2020.06.11-04.11.24:956][ 41]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-06-11T04:11:24.875Z, endTime: 2020-06-11T04:11:24.956Z, progress complete in 0.081000 seconds [2020.06.11-04.11.24:956][ 41]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.06.11-04.11.24:956][ 41]GameFlow: [GameInit] New Init Progress: Complete, startTime: 2020-06-11T04:11:17.657Z, endTime: 2020-06-11T04:11:24.956Z, progress complete in 7.299000 seconds [2020.06.11-04.11.24:962][ 41]GameFlow: [GameInit] New Init Complete State: Success [2020.06.11-04.11.24:962][ 41]LogWindows: EnumDisplayDevices: [2020.06.11-04.11.24:962][ 41]LogWindows: 0. 'NVIDIA GeForce GTX 980 Ti' (P:1 D:1) [2020.06.11-04.11.24:962][ 41]LogWindows: 1. 'NVIDIA GeForce GTX 980 Ti' (P:0 D:0) [2020.06.11-04.11.24:963][ 41]LogWindows: 2. 'NVIDIA GeForce GTX 980 Ti' (P:0 D:0) [2020.06.11-04.11.24:963][ 41]LogWindows: 3. 'NVIDIA GeForce GTX 980 Ti' (P:0 D:0) [2020.06.11-04.11.24:963][ 41]LogWindows: DebugString: FoundDriverCount:4 [2020.06.11-04.11.24:965][ 41]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/FlippyMCXLI] [2020.06.11-04.11.25:128][ 52]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.06.11-04.11.25:241][ 59]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/FlippyMCXLI] [2020.06.11-04.11.25:241][ 59]GameFlow: Verbose: SplashContextComponent start action: CheckFullApp [2020.06.11-04.11.25:241][ 59]GameFlow: Verbose: SplashContextComponent start action: RequestStatCache [2020.06.11-04.11.25:241][ 59]LogOnline: OnStatCacheComplete. Succeed ? TRUE [2020.06.11-04.11.25:241][ 59]GameFlow: Verbose: SplashContextComponent start action: LoadPlayerStats [2020.06.11-04.11.25:243][ 59]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.06.11-04.11.25:389][ 68]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.06.11-04.11.25:489][ 74]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4B92410] Result: '1' k_EResultOK (success) [2020.06.11-04.11.25:489][ 74]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: FlippyMCXLI [0x1E9B4B92410]' succeeded in 0.247296 seconds [2020.06.11-04.11.25:490][ 74]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.06.11-04.11.25:490][ 74]LogRanks: URankManager::Async_GetPlayerPips [2020.06.11-04.11.25:490][ 74]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.11-04.11.25:500][ 74]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.11.25:606][ 81]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.11-04.11.25:606][ 81]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=39 Killer=75 [2020.06.11-04.11.25:606][ 81]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=39 [2020.06.11-04.11.25:606][ 81]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=75 [2020.06.11-04.11.25:606][ 81]GameFlow: Reading Profile Stat DBD_KillerSkulls: 75 [2020.06.11-04.11.25:606][ 81]GameFlow: Reading Profile Stat DBD_CamperSkulls: 39 [2020.06.11-04.11.25:606][ 81]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.11-04.11.25:606][ 81]GameFlow: FCharacterStateData::SetPips() with value=75 [2020.06.11-04.11.25:607][ 81]GameFlow: FCharacterStateData::SetPips() with value=39 [2020.06.11-04.11.25:675][ 81]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88180] [2020.06.11-04.11.25:675][ 81]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.11-04.11.25:676][ 81]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26074&schemaVersion=0] [2020.06.11-04.11.25:676][ 81]GameFlow: Verbose: SplashContextComponent start action: CheckSoftBanStatus [2020.06.11-04.11.25:676][ 81]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.11-04.11.25:758][ 87]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4BB4690] Result: '1' k_EResultOK (success) [2020.06.11-04.11.25:758][ 87]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4BB4690]' succeeded in 0.251261 seconds [2020.06.11-04.11.25:823][ 91]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.11-04.11.25:823][ 91]GameFlow: Verbose: SplashContextComponent start action: EvaluateDisconnectPenalty [2020.06.11-04.11.25:824][ 91]GameFlow: Verbose: SplashContextComponent start action: CheckWaitingforInvitation [2020.06.11-04.11.25:824][ 91]GameFlow: Verbose: SplashContextComponent start action: Initialize Archives [2020.06.11-04.11.25:824][ 91]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.11-04.11.25:824][ 91]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.06.11-04.11.25:824][ 91]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.11-04.11.25:824][ 91]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0 [2020.06.11-04.11.25:824][ 91]LogRHI: Display: ShaderPipelineCache: Batching Resumed. [2020.06.11-04.11.25:838][ 91]GameFlow: Verbose: SplashContextComponent start action: GoToNextScreen [2020.06.11-04.11.25:873][ 94]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.06.11-04.11.25:952][ 99]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4BB3160] Result: '1' k_EResultOK (success) [2020.06.11-04.11.25:952][ 99]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4BB3160]' succeeded in 0.341049 seconds [2020.06.11-04.11.25:956][ 99]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.11-04.11.25:973][100]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26074&schemaVersion=0] [2020.06.11-04.11.25:973][100]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.11-04.11.25:984][101]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4BB42D0] Result: '1' k_EResultOK (success) [2020.06.11-04.11.26:000][102]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.320549 seconds [2020.06.11-04.11.26:040][104]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.11-04.11.26:040][104]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.11-04.11.26:056][105]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.06.11-04.11.26:106][108]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.06.11-04.11.26:173][112]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.11-04.11.26:174][112]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.11-04.11.26:174][112]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.11-04.11.26:306][120]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.11-04.11.26:306][120]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.11-04.11.26:840][152]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.11-04.11.26:840][152]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.11-04.11.26:853][152]LogGameMode: ProcessServerTravel: /Game/Maps/OfflineLobby [2020.06.11-04.11.26:856][153]LogEngine: Server switch level: /Game/Maps/OfflineLobby [2020.06.11-04.11.26:856][153]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.11-04.11.26:873][153]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.11-04.11.26:881][153]LogUObjectHash: Compacting FUObjectHashTables data took 3.63ms [2020.06.11-04.11.26:883][153]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.11.26:886][153]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.11.26:887][153]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.11-04.11.26:887][153]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.11-04.11.26:887][153]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.11-04.11.26:887][153]LogStreaming: Flushing async loaders. [2020.06.11-04.11.27:075][153]LogStreaming: Flushing async loaders took 188ms. [2020.06.11-04.11.27:077][153]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.11-04.11.27:077][153]LogStreaming: Flushing async loaders. [2020.06.11-04.11.27:079][153]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.11.27:080][153]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.11-04.11.27:080][153]LogStreaming: Flushing async loaders. [2020.06.11-04.11.27:084][153]LogStreaming: Flushing async loaders took 4ms. [2020.06.11-04.11.27:084][153]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.11-04.11.27:084][153]LogStreaming: Flushing async loaders. [2020.06.11-04.11.27:100][153]LogStreaming: Flushing async loaders took 16ms. [2020.06.11-04.11.27:100][153]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.11-04.11.27:100][153]LogStreaming: Flushing async loaders. [2020.06.11-04.11.27:101][153]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.11.27:101][153]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.11-04.11.27:101][153]LogStreaming: Flushing async loaders. [2020.06.11-04.11.27:103][153]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.11.27:103][153]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.11-04.11.27:103][153]LogStreaming: Flushing async loaders. [2020.06.11-04.11.27:159][153]LogStreaming: Flushing async loaders took 56ms. [2020.06.11-04.11.27:160][153]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.11-04.11.27:160][153]LogStreaming: Flushing async loaders. [2020.06.11-04.11.27:160][153]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.11.27:160][153]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.11-04.11.27:160][153]LogStreaming: Flushing async loaders. [2020.06.11-04.11.27:169][153]LogStreaming: Flushing async loaders took 9ms. [2020.06.11-04.11.27:169][153]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.11-04.11.27:169][153]LogStreaming: Flushing async loaders. [2020.06.11-04.11.27:184][153]LogStreaming: Flushing async loaders took 15ms. [2020.06.11-04.11.27:185][153]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.11-04.11.27:185][153]LogStreaming: Flushing async loaders. [2020.06.11-04.11.27:298][153]LogStreaming: Flushing async loaders took 114ms. [2020.06.11-04.11.27:302][153]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.11-04.11.27:302][153]LogStreaming: Flushing async loaders. [2020.06.11-04.11.27:302][153]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.11.27:302][153]LogStreaming: Flushing async loaders. [2020.06.11-04.11.27:399][153]LogStreaming: Flushing async loaders took 97ms. [2020.06.11-04.11.27:401][153]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.10-21.11.27 [2020.06.11-04.11.27:401][153]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.11-04.11.27:401][153]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.11-04.11.27:401][153]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.11-04.11.27:401][153]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.11-04.11.27:401][153]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.11-04.11.27:401][153]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.11-04.11.27:401][153]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.11-04.11.27:401][153]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.11-04.11.27:401][153]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.11-04.11.27:413][153]LogWorld: Bringing up level for play took: 0.012914 [2020.06.11-04.11.27:414][153]GameFlow: [Login Attempted] Options: "?Name=FlippyMCXLI" Response: "" [2020.06.11-04.11.27:414][153]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.11-04.11.27:414][153]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.11-04.11.27:414][153]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.11-04.11.27:414][153]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.11-04.11.27:414][153]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.11-04.11.27:415][153]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.11-04.11.27:415][153]GameFlow: FCharacterStateData::SetPips() with value=75 [2020.06.11-04.11.27:415][153]GameFlow: FCharacterStateData::SetPips() with value=39 [2020.06.11-04.11.27:465][153]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88180] [2020.06.11-04.11.27:465][153]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.11-04.11.27:465][153]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.11-04.11.27:465][153]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.11-04.11.27:465][153]LogCustomization: ------ [2020.06.11-04.11.27:465][153]LogCustomization: ------ [2020.06.11-04.11.27:465][153]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.11-04.11.27:465][153]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.11-04.11.27:465][153]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.11-04.11.27:479][153]LogStreaming: Flushing async loaders. [2020.06.11-04.11.27:486][153]LogStreaming: Flushing async loaders took 7ms. [2020.06.11-04.11.27:518][153]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.11-04.11.27:526][153]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000030 seconds [2020.06.11-04.11.27:526][153]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000022 seconds [2020.06.11-04.11.27:526][153]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.11-04.11.27:527][153]LogLoad: Took 0.653897 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.11-04.11.27:527][153]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.11-04.11.27:527][153]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.11-04.11.27:527][153]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.11-04.11.27:530][154]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ConsentMenuContext (ULegalMenuScreen)(14) Transition: NONE(0) [2020.06.11-04.11.27:530][154]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.27:530][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(SplashScreen) [2020.06.11-04.11.27:530][154]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.27:530][154]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.27:531][154]LogContextSystem: Leave Action SplashContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.27:531][154]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.27:531][154]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.11-04.11.27:531][154]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.27:531][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LegalMenuScreen , layerIndex:0 ) [2020.06.11-04.11.27:546][154]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.27:546][154]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.27:546][154]LogContextSystem: Enter Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.27:546][154]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: ROLE_SELECTION_FROM_CONSENT(51) [2020.06.11-04.11.27:546][154]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.11-04.11.27:546][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LegalMenuScreen) [2020.06.11-04.11.27:546][154]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.27:546][154]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.27:546][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LegalMenuScreen) [2020.06.11-04.11.27:547][154]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.27:547][154]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.27:547][154]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.27:547][154]LogContextSystem: Leave Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.27:610][154]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88180] [2020.06.11-04.11.27:610][154]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.11-04.11.27:610][154]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.11-04.11.27:610][154]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.27:610][154]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.27:610][154]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.27:610][154]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.27:610][154]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.27:610][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.11-04.11.27:615][154]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.27:615][154]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-04.11.27:615][154]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-04.11.27:643][154]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.5 [2020.06.11-04.11.27:646][154]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000070 seconds [2020.06.11-04.11.27:655][154]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.2 [2020.06.11-04.11.27:655][154]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000029 seconds [2020.06.11-04.11.27:656][154]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01 [2020.06.11-04.11.27:656][154]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01 [2020.06.11-04.11.27:656][154]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01 [2020.06.11-04.11.27:656][154]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.06.11-04.11.27:656][154]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Legs01 [2020.06.11-04.11.27:656][154]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01 [2020.06.11-04.11.27:656][154]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.3 [2020.06.11-04.11.27:657][154]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000028 seconds [2020.06.11-04.11.27:657][154]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Head02 [2020.06.11-04.11.27:657][154]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.11.27:661][154]LogStreaming: Flushing async loaders took 4ms. [2020.06.11-04.11.27:661][154]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head02 [2020.06.11-04.11.27:661][154]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Torso02 [2020.06.11-04.11.27:662][154]LogStreaming: Flushing async loaders. [2020.06.11-04.11.27:667][154]LogStreaming: Flushing async loaders took 6ms. [2020.06.11-04.11.27:668][154]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso02 [2020.06.11-04.11.27:668][154]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Legs02 [2020.06.11-04.11.27:668][154]LogStreaming: Flushing async loaders. [2020.06.11-04.11.27:672][154]LogStreaming: Flushing async loaders took 4ms. [2020.06.11-04.11.27:672][154]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs02 [2020.06.11-04.11.27:673][154]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.9 [2020.06.11-04.11.27:673][154]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000037 seconds [2020.06.11-04.11.27:673][154]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.06.11-04.11.27:674][154]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.06.11-04.11.27:674][154]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso01 [2020.06.11-04.11.27:674][154]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.06.11-04.11.27:674][154]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.06.11-04.11.27:674][154]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.06.11-04.11.27:674][154]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.8 [2020.06.11-04.11.27:675][154]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000052 seconds [2020.06.11-04.11.27:675][154]LogStreaming: Flushing async loaders. [2020.06.11-04.11.27:676][154]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.11.27:676][154]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Body01_P01 [2020.06.11-04.11.27:676][154]LogStreaming: Flushing async loaders. [2020.06.11-04.11.27:681][154]LogStreaming: Flushing async loaders took 4ms. [2020.06.11-04.11.27:681][154]LogStreaming: Flushing async loaders. [2020.06.11-04.11.27:684][154]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.11.27:684][154]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01_P01 [2020.06.11-04.11.27:684][154]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Head01_P01 [2020.06.11-04.11.27:684][154]LogStreaming: Flushing async loaders. [2020.06.11-04.11.27:689][154]LogStreaming: Flushing async loaders took 5ms. [2020.06.11-04.11.27:689][154]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01_P01 [2020.06.11-04.11.27:689][154]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_W01_P01 [2020.06.11-04.11.27:689][154]LogStreaming: Flushing async loaders. [2020.06.11-04.11.27:700][154]LogStreaming: Flushing async loaders took 11ms. [2020.06.11-04.11.27:700][154]LogStreaming: Flushing async loaders. [2020.06.11-04.11.27:703][154]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.11.27:703][154]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01_P01 [2020.06.11-04.11.27:703][154]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.11-04.11.27:703][154]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.11-04.11.27:703][154]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.11-04.11.27:703][154]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.11-04.11.27:703][154]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.11-04.11.27:703][154]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.11-04.11.27:703][154]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.11-04.11.27:703][154]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.11-04.11.27:703][154]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.11-04.11.27:704][154]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.11-04.11.27:704][154]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.11-04.11.27:705][154]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.11-04.11.27:774][154]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.11-04.11.27:775][154]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.11-04.11.27:775][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.11-04.11.27:775][154]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.27:775][154]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.27:775][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.11-04.11.27:804][154]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.27:804][154]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.27:804][154]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.11-04.11.27:805][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.11-04.11.27:805][154]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.27:805][154]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.06.11-04.11.27:805][154]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.27:805][154]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.27:805][154]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.27:806][154]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.27:806][154]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.27:806][154]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.27:806][154]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.27:806][154]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.27:831][155]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.11-04.11.27:890][158]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.11-04.11.27:890][158]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.11-04.11.27:940][161]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.06.11-04.11.28:040][167]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-04.11.28:040][167]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-04.11.30:107][291]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-04.11.30:107][291]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-04.11.30:240][299]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-04.11.30:240][299]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-04.11.33:741][509]LogContextSystem: ContextGroup transition requested: Group: LowOverlayContextGroup(3) Context: DailyRitualsContext (UDailyRitualsScreen)(1) Transition: NONE(0) [2020.06.11-04.11.33:741][509]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.33:741][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(RoleSelectionScreen) [2020.06.11-04.11.33:742][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Holding [object MainMC_1] as suspended focus. [2020.06.11-04.11.33:742][509]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.33:742][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.11-04.11.33:742][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.06.11-04.11.33:742][509]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.11.33:742][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:DailyRitualsScreen , layerIndex:3 ) [2020.06.11-04.11.33:747][509]LogContextSystem: Enter Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.11.33:747][509]LogContextSystem: Enter Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.11.33:747][509]LogContextSystem: Enter Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.11.33:780][509]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (1) [2020.06.11-04.11.33:780][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(DailyRitualsScreen) [2020.06.11-04.11.39:426][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.11-04.11.44:225][135]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.11.44:241][136]LogContextSystem: Leave Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.11.44:241][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(DailyRitualsScreen) [2020.06.11-04.11.44:242][136]LogContextSystem: Leave Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.11.44:242][136]LogContextSystem: Leave Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.11.44:242][136]LogContextSystem: Leave Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.11.44:242][136]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.44:242][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(RoleSelectionScreen) [2020.06.11-04.11.44:242][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Returning suspended focus to [object MainMC_1] [2020.06.11-04.11.44:242][136]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.44:242][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.11-04.11.44:243][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.06.11-04.11.45:263][197]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.11-04.11.45:265][197]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.11-04.11.45:265][197]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.11-04.11.45:274][198]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.11-04.11.45:275][198]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.45:275][198]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.45:275][198]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.45:275][198]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.45:275][198]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.45:275][198]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.45:275][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.11-04.11.45:275][198]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.45:275][198]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.45:275][198]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.45:275][198]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.45:275][198]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.45:275][198]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.45:275][198]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.45:275][198]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.45:275][198]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.45:275][198]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.45:275][198]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.45:276][198]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.45:276][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.06.11-04.11.45:807][230]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.45:808][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.11-04.11.45:819][230]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.45:820][230]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.45:820][230]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.45:820][230]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.45:820][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.11-04.11.45:873][230]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.45:873][230]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.45:873][230]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.11-04.11.45:873][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.11-04.11.45:873][230]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.45:899][230]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.45:899][230]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.45:899][230]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.11-04.11.45:899][230]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.45:899][230]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.45:899][230]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.45:899][230]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.45:899][230]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.45:899][230]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.45:899][230]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.45:899][230]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.11-04.11.45:899][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.11-04.11.45:901][230]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.45:901][230]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.45:967][230]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88180] [2020.06.11-04.11.45:968][230]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.11-04.11.45:969][230]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26075&schemaVersion=0] [2020.06.11-04.11.45:969][230]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.45:969][230]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.45:969][230]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.11-04.11.46:026][233]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.11-04.11.46:027][233]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.11-04.11.46:027][233]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.46:027][233]GameFlow: Warning: Entering Main Menu [2020.06.11-04.11.46:027][233]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.11-04.11.46:027][233]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.11-04.11.46:027][233]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.11-04.11.46:027][233]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.11-04.11.46:027][233]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.11-04.11.46:027][233]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.11-04.11.46:027][233]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.11-04.11.46:027][233]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.11-04.11.46:027][233]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.11-04.11.46:031][233]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.11-04.11.46:035][233]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.46:035][233]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.11-04.11.46:035][233]LogContextSystem: Load Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.11.46:035][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveWidgetScreen) [2020.06.11-04.11.46:035][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveWidgetScreen' created: [object ArchiveWidgetView] [2020.06.11-04.11.46:035][233]LogContextSystem: Load Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.11.46:040][233]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.11.46:054][233]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.11-04.11.46:054][233]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.11.46:056][233]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveWidget/ArchiveWidget.ArchiveWidget may result in hitches during streaming. [2020.06.11-04.11.46:056][233]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.11.46:056][233]LogStreaming: Flushing async loaders took 16ms. [2020.06.11-04.11.46:169][234]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.11-04.11.46:174][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen asset loaded for view. [2020.06.11-04.11.46:174][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen view created. [2020.06.11-04.11.46:176][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveWidgetScreen is ready. [2020.06.11-04.11.46:194][235]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.11.46:194][235]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.11-04.11.46:194][235]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.11.46:194][235]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.11.46:194][235]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.11.46:194][235]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.11-04.11.46:195][235]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.11-04.11.46:195][235]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.11-04.11.46:195][235]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.11-04.11.46:323][242]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26075&schemaVersion=0] [2020.06.11-04.11.46:323][242]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.11-04.11.46:625][260]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.11-04.11.46:839][272]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.11-04.11.46:856][273]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.11-04.11.46:856][273]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.11-04.11.46:856][273]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.11-04.11.46:860][273]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435465. [2020.06.11-04.11.46:861][273]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000030 seconds [2020.06.11-04.11.46:861][273]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.5 [2020.06.11-04.11.46:861][273]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.11.46:861][273]LogCustomization: ------ [2020.06.11-04.11.46:861][273]LogCustomization: --> SD_Body01_P01 [2020.06.11-04.11.46:861][273]LogCustomization: --> SD_Head01_P01 [2020.06.11-04.11.46:861][273]LogCustomization: --> SD_W01_P01 [2020.06.11-04.11.46:861][273]LogCustomization: ------ [2020.06.11-04.11.46:861][273]GameFlow: (BP_Menu_Slasher10_C_1) - UpdateCustomization with item SD_Body01_P01 [2020.06.11-04.11.46:861][273]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01_P01 [2020.06.11-04.11.46:861][273]GameFlow: (BP_Menu_Slasher10_C_1) - UpdateCustomization with item SD_Head01_P01 [2020.06.11-04.11.46:861][273]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01_P01 [2020.06.11-04.11.46:861][273]GameFlow: (BP_Menu_Slasher10_C_1) - UpdateCustomization with item SD_W01_P01 [2020.06.11-04.11.46:861][273]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01_P01 [2020.06.11-04.11.47:131][290]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.11-04.11.49:158][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.11-04.11.49:258][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.11-04.11.50:458][490]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.11-04.11.50:458][490]GameFlow: NavigationContextComponent::OnBack() - GameFlowContextGroup::ContextUid::MainMenu - IsQuickmatching=0 | IsInGame=0 [2020.06.11-04.11.50:458][490]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.06.11-04.11.50:474][491]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.50:474][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.11-04.11.50:484][491]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.50:484][491]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.50:484][491]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.50:484][491]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.50:484][491]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.50:484][491]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.50:485][491]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.50:485][491]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.50:485][491]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.50:485][491]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.50:485][491]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.50:485][491]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.50:485][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.11-04.11.50:487][491]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.50:487][491]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.11-04.11.50:487][491]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435465 [2020.06.11-04.11.50:487][491]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.11-04.11.50:487][491]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.11-04.11.50:487][491]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.11-04.11.50:487][491]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.11-04.11.50:487][491]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.11-04.11.50:487][491]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.11-04.11.50:487][491]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.11-04.11.50:487][491]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.11-04.11.50:488][491]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.11-04.11.50:488][491]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.11-04.11.50:489][491]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.11-04.11.50:577][491]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.11-04.11.50:577][491]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.50:577][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.11-04.11.50:577][491]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.50:577][491]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.50:577][491]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.50:578][491]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.50:578][491]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.50:578][491]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.50:578][491]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.50:578][491]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.50:578][491]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.50:578][491]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.50:578][491]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.50:578][491]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.50:578][491]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.11-04.11.50:578][491]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.50:578][491]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.11-04.11.50:578][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.11-04.11.50:578][491]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.50:578][491]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.11.50:578][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.11-04.11.50:578][491]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.11.50:578][491]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.11.50:578][491]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.11.50:578][491]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.11-04.11.50:579][492]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.11-04.11.50:579][492]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.11-04.11.50:579][492]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435465] and selected character id [-1] [2020.06.11-04.11.50:657][497]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.11-04.11.50:724][501]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.11-04.11.51:108][524]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.51:108][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.11-04.11.51:124][524]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.51:124][524]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.51:124][524]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.11-04.11.51:124][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.11-04.11.51:124][524]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.51:125][524]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.51:125][524]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.51:125][524]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.51:125][524]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.51:125][524]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.51:125][524]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.51:125][524]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.51:125][524]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.51:320][535]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.6 [2020.06.11-04.11.51:323][535]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000032 seconds [2020.06.11-04.11.51:323][535]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.1 [2020.06.11-04.11.51:324][535]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000083 seconds [2020.06.11-04.11.51:324][535]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.06.11-04.11.51:324][535]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.11-04.11.51:324][535]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso01_03 [2020.06.11-04.11.51:324][535]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.11.51:327][535]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.11.51:327][535]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso01_03 [2020.06.11-04.11.51:327][535]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.06.11-04.11.51:328][535]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.11-04.11.51:328][535]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.8 [2020.06.11-04.11.51:329][535]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000038 seconds [2020.06.11-04.11.51:329][535]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.2 [2020.06.11-04.11.51:330][535]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000060 seconds [2020.06.11-04.11.51:330][535]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head05 [2020.06.11-04.11.51:330][535]LogStreaming: Flushing async loaders. [2020.06.11-04.11.51:330][535]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak added to pak precacher. [2020.06.11-04.11.51:338][535]LogStreaming: Flushing async loaders took 8ms. [2020.06.11-04.11.51:338][535]LogStreaming: Flushing async loaders. [2020.06.11-04.11.51:341][535]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.11.51:341][535]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head05 [2020.06.11-04.11.51:341][535]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso05 [2020.06.11-04.11.51:341][535]LogStreaming: Flushing async loaders. [2020.06.11-04.11.51:350][535]LogStreaming: Flushing async loaders took 9ms. [2020.06.11-04.11.51:350][535]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso05 [2020.06.11-04.11.51:350][535]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Legs05 [2020.06.11-04.11.51:350][535]LogStreaming: Flushing async loaders. [2020.06.11-04.11.51:356][535]LogStreaming: Flushing async loaders took 6ms. [2020.06.11-04.11.51:356][535]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs05 [2020.06.11-04.11.51:357][535]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.6 [2020.06.11-04.11.51:357][535]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000043 seconds [2020.06.11-04.11.51:358][535]GameFlow: (BP_Menu_Slasher10_C_2) - UpdateCustomization with item SD_Body01_P01 [2020.06.11-04.11.51:358][535]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01_P01 [2020.06.11-04.11.51:358][535]GameFlow: (BP_Menu_Slasher10_C_2) - UpdateCustomization with item SD_Head01_P01 [2020.06.11-04.11.51:358][535]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01_P01 [2020.06.11-04.11.51:358][535]GameFlow: (BP_Menu_Slasher10_C_2) - UpdateCustomization with item SD_W01_P01 [2020.06.11-04.11.51:358][535]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01_P01 [2020.06.11-04.11.51:358][535]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.11-04.11.51:358][535]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.11-04.11.51:358][535]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.11-04.11.51:358][535]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.11-04.11.51:358][535]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 0 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.11-04.11.54:492][724]LogContextSystem: ContextGroup transition requested: Group: LowOverlayContextGroup(3) Context: DailyRitualsContext (UDailyRitualsScreen)(1) Transition: NONE(0) [2020.06.11-04.11.54:508][725]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.54:508][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(RoleSelectionScreen) [2020.06.11-04.11.54:508][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Holding [object MainMC_1] as suspended focus. [2020.06.11-04.11.54:508][725]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.54:509][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.11-04.11.54:509][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.06.11-04.11.54:509][725]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.11.54:509][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:DailyRitualsScreen , layerIndex:3 ) [2020.06.11-04.11.54:514][725]LogContextSystem: Enter Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.11.54:514][725]LogContextSystem: Enter Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.11.54:514][725]LogContextSystem: Enter Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.11.54:519][725]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (1) [2020.06.11-04.11.54:519][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(DailyRitualsScreen) [2020.06.11-04.11.56:025][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.06.11-04.11.56:025][816]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.11.56:041][817]LogContextSystem: Leave Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.11.56:041][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(DailyRitualsScreen) [2020.06.11-04.11.56:041][817]LogContextSystem: Leave Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.11.56:041][817]LogContextSystem: Leave Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.11.56:041][817]LogContextSystem: Leave Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.11.56:042][817]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.56:042][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(RoleSelectionScreen) [2020.06.11-04.11.56:042][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Returning suspended focus to [object MainMC_1] [2020.06.11-04.11.56:042][817]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.56:042][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.11-04.11.56:042][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.06.11-04.11.56:125][822]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.11-04.11.56:925][870]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Start checking privileges. [2020.06.11-04.11.56:925][870]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Check privileges done. success=true [2020.06.11-04.11.56:925][870]PartyFacade: Verbose: [UPartyFacade::CreateParty] Start creating party. [2020.06.11-04.11.56:925][870]PartyFacade: Verbose: [UPartyFacade::SyncParty] Start syncing party. [2020.06.11-04.11.56:925][870]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [SyncingParty] [2020.06.11-04.11.56:925][870]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.11-04.11.57:074][879]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.11-04.11.57:074][879]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in {Party}' [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.11-04.11.57:074][879]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [SyncingParty] -> [None] [2020.06.11-04.11.57:074][879]PartyFacade: Verbose: [UPartyFacade::SyncParty] Player is not in a party. [2020.06.11-04.11.57:074][879]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [CreatingParty] [2020.06.11-04.11.57:074][879]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.06.11-04.11.57:207][887]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.06.11-04.11.57:207][887]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::CreatePlatformSession] [MirrorsSocialPresence::CreatePlatformSession] Begin create party platform session. [2020.06.11-04.11.57:456][902]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamCreateLobby bWasSuccessful: 1 LobbyId: 109775240979005670 LobbyType: 1 Result: '1' k_EResultOK (success)' succeeded in 0.247380 seconds [2020.06.11-04.11.57:458][902]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.11-04.11.57:458][902]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.11-04.11.57:459][902]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.11-04.11.57:459][902]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.11-04.11.57:459][902]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.11-04.11.57:459][902]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.11-04.11.57:459][902]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.11-04.11.57:459][902]LogOnlineSession: Verbose: OSS: OwningPlayerName: FlippyMCXLI [2020.06.11-04.11.57:459][902]LogOnlineSession: Verbose: OSS: OwningPlayerId: FlippyMCXLI [0x1E9B3DC42D0] [2020.06.11-04.11.57:459][902]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.11-04.11.57:459][902]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.11-04.11.57:459][902]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198049032288:7777 Type: Lobby session SessionId: Lobby[0x18...C0E6] [2020.06.11-04.11.57:459][902]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.11-04.11.57:459][902]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.11-04.11.57:459][902]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.11-04.11.57:459][902]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.11-04.11.57:459][902]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.11-04.11.57:459][902]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.11-04.11.57:459][902]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.11-04.11.57:459][902]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.11-04.11.57:459][902]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.11-04.11.57:459][902]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.11-04.11.57:459][902]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.11-04.11.57:459][902]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.11-04.11.57:459][902]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.11-04.11.57:459][902]LogOnlineSession: Verbose: OSS: Settings: [2020.06.11-04.11.57:459][902]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.11-04.11.57:459][902]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.11-04.11.57:459][902]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=857294429 : OnlineService [2020.06.11-04.11.57:459][902]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-557299198 : OnlineService [2020.06.11-04.11.57:459][902]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1399113960 : OnlineService [2020.06.11-04.11.57:459][902]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1385510479 : OnlineService [2020.06.11-04.11.57:459][902]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnCreatePlatformSessionComplete] [MirrorsSocialPresence::OnCreatePlatformSessionComplete] Create party platform session completed. Success:true [2020.06.11-04.11.57:459][902]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-04.11.57:607][911]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-04.11.57:607][911]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [CreatingParty] -> [None] [2020.06.11-04.11.57:607][911]PartyFacade: [UPartyFacade::CreateParty] Party created successfully, party id: 3319465d-dec8-4a02-ac9b-3718ad6ac9b1 [2020.06.11-04.11.57:607][911]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: 3319465d-dec8-4a02-ac9b-3718ad6ac9b1 [2020.06.11-04.11.57:607][911]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: a87c5940-e03c-11e6-9347-4f6c8b8804a9 [2020.06.11-04.11.57:607][911]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.06.11-04.11.57:607][911]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: a87c5940-e03c-11e6-9347-4f6c8b8804a9 [2020.06.11-04.11.57:607][911]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 0 [2020.06.11-04.11.57:607][911]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-299508-live [2020.06.11-04.11.57:607][911]DBDPartyFacade: Warning: [UDBDPartyFacade::CreateParty] -MKI- player: FlippyMCXLI, ID( 82302 ) setting playerRole : VE_Camper [2020.06.11-04.11.57:614][911]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.11-04.11.57:614][911]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.11-04.11.57:615][911]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.06.11-04.11.57:615][911]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.11-04.11.57:615][911]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-04.11.57:616][911]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-04.11.57:616][911]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.57:616][911]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.57:616][911]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.57:616][911]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.57:616][911]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.57:616][911]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.57:616][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.11-04.11.57:616][911]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.57:616][911]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.57:616][911]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.57:616][911]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.57:616][911]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.57:616][911]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.57:616][911]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.57:616][911]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.57:616][911]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.57:616][911]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.57:616][911]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.57:616][911]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.57:616][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.06.11-04.11.57:640][913]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-04.11.57:731][919]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198049032288 [2020.06.11-04.11.57:824][924]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-04.11.57:824][924]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-04.11.57:858][926]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-04.11.58:141][943]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.58:141][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.11-04.11.58:153][943]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.58:153][943]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.58:154][943]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.58:154][943]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.11-04.11.58:154][943]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.58:154][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.11-04.11.58:186][943]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.58:187][943]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.58:187][943]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.11-04.11.58:187][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.11-04.11.58:187][943]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.58:212][943]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.58:212][943]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.58:213][943]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.58:213][943]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.58:213][943]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.11-04.11.58:213][943]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.58:213][943]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.58:213][943]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.58:213][943]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.58:213][943]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.58:213][943]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.58:213][943]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.11-04.11.58:213][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.11-04.11.58:216][943]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.11.58:217][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.11-04.11.58:217][943]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.11.58:217][943]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.11.58:217][943]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.58:217][943]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.58:274][943]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88180] [2020.06.11-04.11.58:274][943]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.11-04.11.58:274][943]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.11-04.11.58:274][943]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.58:274][943]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.11-04.11.58:275][943]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.11-04.11.58:275][943]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.11.58:275][943]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.11-04.11.58:275][943]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.11-04.11.58:275][943]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.11-04.11.58:275][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.11-04.11.58:357][949]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.11-04.11.58:359][949]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.11-04.11.58:359][949]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.06.11-04.11.58:359][949]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.11-04.11.58:359][949]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.11-04.11.58:359][949]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.11-04.11.58:359][949]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.11-04.11.58:359][949]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.11-04.11.58:359][949]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.11-04.11.58:359][949]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.11-04.11.58:359][949]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.11-04.11.58:359][949]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.11-04.11.58:359][949]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.11-04.11.58:359][949]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.11-04.11.58:359][949]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.11-04.11.58:359][949]LogOnlineSession: Verbose: OSS: OwningPlayerName: FlippyMCXLI [2020.06.11-04.11.58:359][949]LogOnlineSession: Verbose: OSS: OwningPlayerId: FlippyMCXLI [0x1E9B505CF70] [2020.06.11-04.11.58:359][949]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.11-04.11.58:359][949]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.11-04.11.58:360][949]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198049032288:7777 Type: Lobby session SessionId: Lobby[0x18...C0E6] [2020.06.11-04.11.58:360][949]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.11-04.11.58:360][949]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.11-04.11.58:360][949]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.11-04.11.58:360][949]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.11-04.11.58:360][949]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.11-04.11.58:360][949]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.11-04.11.58:360][949]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.11-04.11.58:360][949]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.11-04.11.58:360][949]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.11-04.11.58:360][949]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.11-04.11.58:360][949]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.11-04.11.58:360][949]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.11-04.11.58:360][949]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.11-04.11.58:360][949]LogOnlineSession: Verbose: OSS: Settings: [2020.06.11-04.11.58:360][949]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.11-04.11.58:360][949]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.11-04.11.58:360][949]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=857294429 : OnlineService [2020.06.11-04.11.58:360][949]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-557299198 : OnlineService [2020.06.11-04.11.58:360][949]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1399113960 : OnlineService [2020.06.11-04.11.58:360][949]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1385510479 : OnlineService [2020.06.11-04.11.58:360][949]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198049032288:7777|109775240979005670 : OnlineService [2020.06.11-04.11.58:360][949]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.11-04.11.58:360][949]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.11-04.11.58:360][949]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.11-04.11.58:360][949]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-04.11.58:360][949]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.11-04.11.58:361][949]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.11.58:375][950]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.11-04.11.58:375][950]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.11-04.11.58:375][950]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.11-04.11.58:380][950]GameFlow: Warning: [ADBDPlayerState_Menu::SpawnNewPawn] Trying to spawn menu pawn on invalid player start. [2020.06.11-04.11.58:381][950]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.11-04.11.58:381][950]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.11-04.11.58:381][950]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.11.58:381][950]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.11-04.11.58:381][950]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.11-04.11.58:490][957]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-04.11.58:490][957]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-04.11.58:507][958]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.11-04.11.58:507][958]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.11-04.11.58:541][960]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.11-04.11.58:541][960]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.11-04.11.58:541][960]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.11-04.11.58:541][960]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.11.58:874][980]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.11-04.11.59:158][997]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.11-04.11.59:158][997]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.11.59:168][997]LogStreaming: Flushing async loaders took 9ms. [2020.06.11-04.11.59:168][997]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.11-04.11.59:168][997]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.11-04.11.59:186][997]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.11-04.11.59:187][997]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.11-04.11.59:188][997]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.11-04.11.59:188][997]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.11-04.11.59:189][997]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.11-04.11.59:189][997]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.11-04.11.59:190][997]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.06.11-04.11.59:190][997]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.11-04.11.59:192][997]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.11.59:195][997]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.11.59:195][997]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.11.59:195][997]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.11-04.11.59:195][997]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.11.59:204][998]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.11-04.11.59:204][998]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.11-04.11.59:204][998]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.11-04.11.59:209][998]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.11-04.11.59:209][998]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 10. [2020.06.11-04.11.59:212][998]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000061 seconds [2020.06.11-04.11.59:212][998]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.0 [2020.06.11-04.11.59:212][998]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.11.59:212][998]LogCustomization: ------ [2020.06.11-04.11.59:212][998]LogCustomization: ------ [2020.06.11-04.11.59:213][998]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.11.59:217][998]LogStreaming: Flushing async loaders took 4ms. [2020.06.11-04.11.59:217][998]LogStreaming: Flushing async loaders. [2020.06.11-04.11.59:218][998]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.11.59:218][998]LogStreaming: Flushing async loaders. [2020.06.11-04.11.59:220][998]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.11.59:793][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.11-04.12.01:259][121]LogContextSystem: ContextGroup transition requested: Group: LowOverlayContextGroup(3) Context: DailyRitualsContext (UDailyRitualsScreen)(1) Transition: NONE(0) [2020.06.11-04.12.01:275][122]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.01:276][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.06.11-04.12.01:276][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.06.11-04.12.01:276][122]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.11-04.12.01:276][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.11-04.12.01:276][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.06.11-04.12.01:276][122]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.12.01:276][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.06.11-04.12.01:276][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.06.11-04.12.01:276][122]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.12.01:276][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:DailyRitualsScreen , layerIndex:3 ) [2020.06.11-04.12.01:283][122]LogContextSystem: Enter Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.12.01:283][122]LogContextSystem: Enter Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.12.01:283][122]LogContextSystem: Enter Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.12.01:289][122]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (1) [2020.06.11-04.12.01:289][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(DailyRitualsScreen) [2020.06.11-04.12.01:826][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.11-04.12.05:841][393]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88160] [2020.06.11-04.12.05:841][393]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.11-04.12.05:842][393]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26076&schemaVersion=0] [2020.06.11-04.12.06:224][417]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26076&schemaVersion=0] [2020.06.11-04.12.06:224][417]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.11-04.12.08:958][581]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.06.11-04.12.08:959][581]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.12.08:975][582]LogContextSystem: Leave Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.12.08:975][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(DailyRitualsScreen) [2020.06.11-04.12.08:975][582]LogContextSystem: Leave Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.12.08:975][582]LogContextSystem: Leave Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.12.08:975][582]LogContextSystem: Leave Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.12.08:975][582]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.08:975][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.06.11-04.12.08:975][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.06.11-04.12.08:975][582]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.11-04.12.08:976][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.11-04.12.08:976][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.06.11-04.12.08:976][582]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.12.08:976][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.06.11-04.12.08:976][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.06.11-04.12.09:025][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.11-04.12.09:959][641]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.11-04.12.09:975][642]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.09:975][642]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.11-04.12.09:976][642]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.09:976][642]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.09:976][642]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.09:976][642]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.09:976][642]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.09:977][642]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.09:977][642]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.09:977][642]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.09:977][642]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.11-04.12.10:004][642]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.10:005][642]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.10:005][642]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.10:151][642]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.11-04.12.10:151][642]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.11-04.12.10:154][642]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.10:154][642]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.10:181][642]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.10:181][642]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.10:181][642]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.11-04.12.15:164][926]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.12.15:169][926]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.12.15:174][926]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.12.15:175][926]GameFlow: Authority_SetSelectedCharacterId: 4 Player: FlippyMCXLI [2020.06.11-04.12.15:182][926]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.12.15:185][926]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.12.15:185][926]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.11-04.12.15:185][926]LogCustomization: ------ [2020.06.11-04.12.15:185][926]LogCustomization: ------ [2020.06.11-04.12.15:185][926]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.12.15:185][926]LogCustomization: ------ [2020.06.11-04.12.15:185][926]LogCustomization: ------ [2020.06.11-04.12.15:188][926]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.12.15:192][926]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.12.15:192][926]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.11-04.12.15:192][926]LogCustomization: ------ [2020.06.11-04.12.15:192][926]LogCustomization: --> N_Head01 [2020.06.11-04.12.15:192][926]LogCustomization: --> NK_Torso01_03 [2020.06.11-04.12.15:192][926]LogCustomization: --> N_Legs01 [2020.06.11-04.12.15:192][926]LogCustomization: ------ [2020.06.11-04.12.15:192][926]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.12.15:192][926]LogCustomization: ------ [2020.06.11-04.12.15:192][926]LogCustomization: --> N_Head01 [2020.06.11-04.12.15:192][926]LogCustomization: --> NK_Torso01_03 [2020.06.11-04.12.15:192][926]LogCustomization: --> N_Legs01 [2020.06.11-04.12.15:192][926]LogCustomization: ------ [2020.06.11-04.12.15:192][926]GameFlow: (BP_Menu_CamperFemale06_C_2) - UpdateCustomization with item N_Head01 [2020.06.11-04.12.15:192][926]GameFlow: (BP_Menu_CamperFemale06_C_2) - UpdateCustomization with item NK_Torso01_03 [2020.06.11-04.12.15:192][926]GameFlow: (BP_Menu_CamperFemale06_C_2) - UpdateCustomization with item N_Legs01 [2020.06.11-04.12.15:205][927]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.11-04.12.15:205][927]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.11-04.12.15:205][927]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [10] and selected character id [4] [2020.06.11-04.12.15:205][927]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 10 [2020.06.11-04.12.15:206][927]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.11-04.12.15:206][927]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.11-04.12.15:206][927]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.12.15:206][927]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.11-04.12.15:206][927]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.11-04.12.15:341][935]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.11-04.12.15:342][935]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.11-04.12.15:424][940]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.11-04.12.15:424][940]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.11-04.12.15:424][940]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.11-04.12.15:424][940]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.12.15:875][967]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.11-04.12.15:875][967]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.11-04.12.15:875][967]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.11-04.12.15:875][967]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.11-04.12.15:875][967]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.11-04.12.15:875][967]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.11-04.12.15:876][967]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.11-04.12.15:876][967]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.11-04.12.15:879][967]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.11-04.12.15:879][967]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.06.11-04.12.15:880][967]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000062 seconds [2020.06.11-04.12.15:881][967]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.7 [2020.06.11-04.12.15:881][967]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.12.15:881][967]LogCustomization: ------ [2020.06.11-04.12.15:881][967]LogCustomization: --> N_Head01 [2020.06.11-04.12.15:881][967]LogCustomization: --> NK_Torso01_03 [2020.06.11-04.12.15:881][967]LogCustomization: --> N_Legs01 [2020.06.11-04.12.15:881][967]LogCustomization: ------ [2020.06.11-04.12.15:881][967]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Head01 [2020.06.11-04.12.15:881][967]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.11-04.12.15:881][967]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item NK_Torso01_03 [2020.06.11-04.12.15:881][967]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso01_03 [2020.06.11-04.12.15:881][967]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Legs01 [2020.06.11-04.12.15:881][967]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.11-04.12.15:881][967]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.12.15:896][967]LogStreaming: Flushing async loaders took 15ms. [2020.06.11-04.12.16:460][ 2]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.11-04.12.16:476][ 3]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.16:476][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.11-04.12.16:477][ 3]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.16:477][ 3]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.16:477][ 3]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.16:477][ 3]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.16:477][ 3]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.16:477][ 3]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.16:477][ 3]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.16:477][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.16:477][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.11-04.12.16:508][ 3]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.16:508][ 3]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.16:508][ 3]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.16:534][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.11-04.12.16:534][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.11-04.12.16:538][ 3]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.16:538][ 3]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.16:612][ 3]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.16:612][ 3]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.16:612][ 3]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.11-04.12.31:432][886]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.12.31:434][886]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.12.31:436][886]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.12.31:541][886]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.12.31:547][887]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.11-04.12.31:547][887]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.11-04.12.31:547][887]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.11-04.12.31:547][887]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.12.31:547][887]LogCustomization: ------ [2020.06.11-04.12.31:547][887]LogCustomization: --> N_Head01 [2020.06.11-04.12.31:547][887]LogCustomization: --> NK_Torso01_03 [2020.06.11-04.12.31:547][887]LogCustomization: --> N_Legs01 [2020.06.11-04.12.31:547][887]LogCustomization: ------ [2020.06.11-04.12.31:547][887]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Head01 [2020.06.11-04.12.31:547][887]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.11-04.12.31:547][887]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item NK_Torso01_03 [2020.06.11-04.12.31:547][887]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso01_03 [2020.06.11-04.12.31:547][887]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Legs01 [2020.06.11-04.12.31:547][887]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.11-04.12.31:548][887]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.12.31:550][887]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.12.31:550][887]LogStreaming: Flushing async loaders. [2020.06.11-04.12.31:552][887]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.12.31:552][887]LogStreaming: Flushing async loaders. [2020.06.11-04.12.31:553][887]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.12.31:554][887]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.11-04.12.31:554][887]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.11-04.12.31:554][887]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.12.31:554][887]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.11-04.12.31:554][887]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.11-04.12.31:709][897]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.11-04.12.31:709][897]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.11-04.12.31:758][900]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.11-04.12.31:758][900]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.11-04.12.31:758][900]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.11-04.12.31:758][900]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.12.43:566][604]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.12.43:711][605]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.11-04.12.43:711][605]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.11-04.12.43:711][605]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.11-04.12.43:711][605]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.12.43:711][605]LogCustomization: ------ [2020.06.11-04.12.43:711][605]LogCustomization: --> N_Head01 [2020.06.11-04.12.43:711][605]LogCustomization: --> NK_Torso01_03 [2020.06.11-04.12.43:711][605]LogCustomization: --> N_Legs01 [2020.06.11-04.12.43:711][605]LogCustomization: ------ [2020.06.11-04.12.43:711][605]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Head01 [2020.06.11-04.12.43:712][605]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.11-04.12.43:712][605]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item NK_Torso01_03 [2020.06.11-04.12.43:712][605]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso01_03 [2020.06.11-04.12.43:712][605]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Legs01 [2020.06.11-04.12.43:712][605]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.11-04.12.47:530][834]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.11-04.12.47:531][834]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.11-04.12.47:531][834]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.11-04.12.47:531][834]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.11-04.12.47:532][834]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.11-04.12.47:532][834]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.11-04.12.47:543][835]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.11-04.12.47:543][835]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.11-04.12.47:543][835]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.11-04.12.47:543][835]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.12.47:543][835]LogCustomization: ------ [2020.06.11-04.12.47:543][835]LogCustomization: --> N_Head01 [2020.06.11-04.12.47:543][835]LogCustomization: --> NK_Torso01_03 [2020.06.11-04.12.47:543][835]LogCustomization: --> N_Legs01 [2020.06.11-04.12.47:543][835]LogCustomization: ------ [2020.06.11-04.12.47:543][835]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Head01 [2020.06.11-04.12.47:543][835]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.11-04.12.47:543][835]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item NK_Torso01_03 [2020.06.11-04.12.47:543][835]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso01_03 [2020.06.11-04.12.47:543][835]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Legs01 [2020.06.11-04.12.47:543][835]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.11-04.12.47:544][835]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.11-04.12.47:544][835]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.11-04.12.47:544][835]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.11-04.12.47:544][835]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.11-04.12.47:545][835]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.11-04.12.47:545][835]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.06.11-04.12.47:545][835]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.11-04.12.47:545][835]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-04.12.47:545][835]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-04.12.47:560][836]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.11-04.12.47:560][836]GameFlow: Starting Quickmatch: GameSession [2020.06.11-04.12.47:560][836]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.11-04.12.47:560][836]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.11-04.12.47:560][836]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.11-04.12.47:560][836]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.11-04.12.47:560][836]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.11-04.12.47:560][836]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.11-04.12.47:560][836]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.11-04.12.47:560][836]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.11-04.12.47:560][836]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.11-04.12.47:560][836]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.11-04.12.47:560][836]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=11 : Near : -1 [2020.06.11-04.12.47:560][836]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.11-04.12.47:560][836]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.11-04.12.47:560][836]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.06.11-04.12.47:560][836]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.11-04.12.47:560][836]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.11-04.12.47:560][836]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.06.11-04.12.47:560][836]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.11-04.12.47:560][836]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.11-04.12.47:560][836]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.11-04.12.47:560][836]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.11-04.12.47:560][836]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.11-04.12.47:560][836]GameFlow: Verbose: Doing Find Sessions [2020.06.11-04.12.47:576][837]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.11-04.12.47:675][843]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.11-04.12.47:675][843]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.11-04.12.47:725][846]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.11-04.12.47:725][846]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.11-04.12.47:726][846]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.11-04.12.47:726][846]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.11-04.12.47:742][847]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-04.12.47:742][847]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-04.12.47:775][849]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-04.12.47:792][850]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.11-04.12.47:807][851]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.245600 seconds [2020.06.11-04.12.48:164][872]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.11-04.12.49:093][928]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.11-04.12.49:110][929]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.49:110][929]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.11-04.12.49:111][929]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.49:111][929]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.49:111][929]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.49:111][929]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.49:191][929]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.49:258][929]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88116] [2020.06.11-04.12.49:259][929]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.11-04.12.49:260][929]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26077&schemaVersion=0] [2020.06.11-04.12.49:260][929]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.49:260][929]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.49:260][929]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.49:260][929]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.11-04.12.49:294][929]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.49:294][929]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.49:294][929]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.49:322][929]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.11-04.12.49:322][929]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.11-04.12.49:327][929]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.49:327][929]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.49:329][929]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.49:329][929]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.11-04.12.49:329][929]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.11-04.12.49:544][934]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26077&schemaVersion=0] [2020.06.11-04.12.49:544][934]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.11-04.12.49:594][934]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88116] [2020.06.11-04.12.49:594][934]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.11-04.12.49:594][934]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.11-04.12.49:701][940]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.11-04.12.57:826][429]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.11-04.12.58:043][442]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.11-04.12.58:043][442]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.11-04.12.58:043][442]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.11-04.12.58:043][442]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.11-04.12.58:043][442]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.11-04.12.58:043][442]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.11-04.12.58:043][442]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.11-04.12.58:043][442]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.11-04.12.58:043][442]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.06.11-04.12.58:043][442]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.06.11-04.12.58:043][442]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.11-04.12.58:043][442]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.06.11-04.12.58:043][442]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.11-04.12.58:043][442]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.11-04.12.58:043][442]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.06.11-04.12.58:043][442]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.11-04.12.58:043][442]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.11-04.12.58:043][442]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.11-04.12.58:043][442]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.11-04.12.58:043][442]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.11-04.12.58:043][442]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.06.11-04.12.58:043][442]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.11-04.12.58:043][442]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.06.11-04.12.58:044][442]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.06.11-04.12.58:044][442]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.11-04.12.58:044][442]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.06.11-04.12.58:044][442]LogOnlineSession: Verbose: OSS: Settings: [2020.06.11-04.12.58:044][442]LogOnlineSession: Verbose: OSS: MirrorsSessionId=99150c36-1550-44a2-8b44-f873fd087e8b : OnlineService [2020.06.11-04.12.58:044][442]LogOnlineSession: Verbose: OSS: MatchMembersA=["aa2dddfc-235a-4321-b56d-18c142a8bbee"] : OnlineService [2020.06.11-04.12.58:044][442]LogOnlineSession: Verbose: OSS: MatchMembersB=["a87c5940-e03c-11e6-9347-4f6c8b8804a9"] : OnlineService [2020.06.11-04.12.58:044][442]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.11-04.12.58:044][442]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.11-04.12.58:044][442]LogOnlineSession: Verbose: OSS: EncryptionKey=L0W6EjujsjiXIVpnzO5tYwVpaNN++weYaUgh4+oP+rk= : OnlineService [2020.06.11-04.12.58:044][442]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.11-04.12.58:058][443]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.246472 seconds [2020.06.11-04.12.58:059][443]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.11-04.12.58:059][443]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: None [2020.06.11-04.12.58:060][443]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.06.11-04.12.58:060][443]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-04.12.58:060][443]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-04.12.58:193][451]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-04.12.58:193][451]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-04.12.58:226][453]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-04.13.03:026][741]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.06.11-04.13.03:026][741]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/99150c36-1550-44a2-8b44-f873fd087e8b] [2020.06.11-04.13.03:160][749]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/99150c36-1550-44a2-8b44-f873fd087e8b] [2020.06.11-04.13.03:160][749]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.11-04.13.03:160][749]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.06.11-04.13.08:160][ 49]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.06.11-04.13.08:160][ 49]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/99150c36-1550-44a2-8b44-f873fd087e8b] [2020.06.11-04.13.08:293][ 57]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/99150c36-1550-44a2-8b44-f873fd087e8b] [2020.06.11-04.13.08:293][ 57]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.11-04.13.08:293][ 57]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.06.11-04.13.13:293][357]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.06.11-04.13.13:293][357]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/99150c36-1550-44a2-8b44-f873fd087e8b] [2020.06.11-04.13.13:576][374]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/99150c36-1550-44a2-8b44-f873fd087e8b] [2020.06.11-04.13.13:576][374]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.11-04.13.13:576][374]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.06.11-04.13.13:576][374]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.06.11-04.13.13:577][374]GameFlow: Joining sesion : GameSession [2020.06.11-04.13.13:577][374]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.06.11-04.13.13:577][374]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.06.11-04.13.13:577][374]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.06.11-04.13.13:577][374]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.06.11-04.13.13:577][374]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.06.11-04.13.13:577][374]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.06.11-04.13.13:577][374]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.06.11-04.13.13:577][374]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.11-04.13.13:577][374]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.06.11-04.13.13:577][374]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.06.11-04.13.13:578][374]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.11-04.13.13:578][374]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.06.11-04.13.13:578][374]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.11-04.13.13:578][374]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.11-04.13.13:579][374]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.11-04.13.13:579][374]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.06.11-04.13.13:579][374]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.11-04.13.13:579][374]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.11-04.13.13:579][374]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.11-04.13.13:579][374]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-04.13.13:579][374]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-04.13.13:580][374]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.13.13:580][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.11-04.13.13:587][374]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.13.13:587][374]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.13.13:587][374]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.13.13:587][374]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.13.13:588][374]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.13.13:588][374]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.13.13:588][374]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.11-04.13.13:588][374]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.11-04.13.13:588][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.11-04.13.13:588][374]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.13.13:588][374]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.11-04.13.13:588][374]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.11-04.13.13:588][374]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.11-04.13.13:589][374]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.06.11-04.13.13:591][374]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.13.13:593][374]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.13.13:593][374]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.11-04.13.13:593][374]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.13.13:593][374]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.11-04.13.13:593][374]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.11-04.13.13:593][374]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.11-04.13.13:594][374]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.11-04.13.13:594][374]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.11-04.13.13:594][374]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.13.13:594][374]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.11-04.13.13:594][374]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.13.13:594][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.11-04.13.13:594][374]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.13.13:594][374]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.13.13:594][374]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.13.13:594][374]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.11-04.13.13:594][374]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.13.13:594][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.11-04.13.13:598][374]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.13.13:598][374]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.13.13:598][374]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.13.13:598][374]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.11-04.13.13:598][374]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.11-04.13.13:598][374]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.11-04.13.13:598][374]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.11-04.13.13:598][374]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.11-04.13.13:598][374]LogAsyncLoad: Resume loading library async: Menu [2020.06.11-04.13.13:598][374]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.11-04.13.13:598][374]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.11-04.13.13:598][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.11-04.13.13:598][374]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.11-04.13.13:598][374]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.11-04.13.13:647][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.11-04.13.13:647][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:647][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.11-04.13.13:647][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:647][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.11-04.13.13:647][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:647][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.11-04.13.13:647][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:647][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.11-04.13.13:647][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:647][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.11-04.13.13:647][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:647][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.11-04.13.13:647][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:648][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.11-04.13.13:648][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:648][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.11-04.13.13:648][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:648][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.11-04.13.13:648][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:648][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.11-04.13.13:648][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:648][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.11-04.13.13:648][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:648][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.11-04.13.13:648][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:648][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.11-04.13.13:648][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:648][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.11-04.13.13:648][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:648][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.11-04.13.13:648][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:648][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.11-04.13.13:648][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:648][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.11-04.13.13:648][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:649][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.11-04.13.13:649][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:649][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.11-04.13.13:649][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:649][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.11-04.13.13:649][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:649][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.11-04.13.13:649][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:649][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.11-04.13.13:649][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:649][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.11-04.13.13:649][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:649][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.11-04.13.13:649][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:649][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.11-04.13.13:649][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:649][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.11-04.13.13:649][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:649][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.11-04.13.13:649][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:649][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.11-04.13.13:649][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:649][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.11-04.13.13:649][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:649][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.11-04.13.13:650][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:650][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.11-04.13.13:650][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:650][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.11-04.13.13:650][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:650][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.11-04.13.13:650][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:650][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.11-04.13.13:650][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:650][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.11-04.13.13:650][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:650][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.11-04.13.13:650][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:650][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.11-04.13.13:650][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:650][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.11-04.13.13:650][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:650][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.11-04.13.13:650][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:650][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.11-04.13.13:650][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:651][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.11-04.13.13:651][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:651][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.11-04.13.13:651][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:651][374]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.11-04.13.13:651][374]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.13.13:652][375]r.CullAll = "1" [2020.06.11-04.13.13:652][375]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.11-04.13.13:652][375]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.11-04.13.13:652][375]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.11-04.13.13:652][375]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.13.13:652][375]LogCustomization: ------ [2020.06.11-04.13.13:652][375]LogCustomization: --> N_Head01 [2020.06.11-04.13.13:652][375]LogCustomization: --> NK_Torso01_03 [2020.06.11-04.13.13:652][375]LogCustomization: --> N_Legs01 [2020.06.11-04.13.13:652][375]LogCustomization: ------ [2020.06.11-04.13.13:652][375]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Head01 [2020.06.11-04.13.13:652][375]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.11-04.13.13:652][375]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item NK_Torso01_03 [2020.06.11-04.13.13:652][375]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso01_03 [2020.06.11-04.13.13:652][375]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Legs01 [2020.06.11-04.13.13:652][375]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.11-04.13.13:653][375]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.11-04.13.13:653][375]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.11-04.13.13:730][380]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.11-04.13.13:730][380]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.11-04.13.13:745][381]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-04.13.13:745][381]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-04.13.13:763][382]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.11-04.13.13:778][383]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-04.13.13:778][383]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.11-04.13.13:778][383]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.11-04.13.13:811][385]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.11-04.13.14:610][433]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.11-04.13.14:610][433]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.06.11-04.13.14:610][433]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.11-04.13.14:626][434]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.11-04.13.14:626][434]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.11-04.13.14:626][434]LogNet: Browse: 34.208.243.65:7780//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=4?KillerIndex=268435465?CharacterLevel=40?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=75?SurvivorPips=39?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Urban_Evasion;Balanced_Landing;Spine_Chill;Iron_Will?PerkLevels=2;0;0;2?CustomizationParts=N_Head01;NK_Torso01_03;N_Legs01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live [2020.06.11-04.13.14:626][434]LogInit: WinSock: Socket queue 32768 / 32768 [2020.06.11-04.13.14:627][434]LogInit: WinSock: I am DESKTOP-8O6KLS1 (192.168.1.4:0) [2020.06.11-04.13.14:627][434]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.06.11-04.13.14:627][434]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.06.11-04.13.14:627][434]LogNet: Game client on port 7780, rate 10000 [2020.06.11-04.13.14:760][442]LogNetVersion: DeadByDaylight 1.0.0.0, NetCL: 299508, EngineNetVer: 10, GameNetVer: 0 (Checksum: 518250457) [2020.06.11-04.13.14:760][442]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 34.208.243.65:7780, Name: SteamNetConnection_0, Driver: PendingNetDriver SteamNetDriver_0, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.06.11-04.13.14:927][452]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.06.11-04.13.14:944][452]LogLoad: LoadMap: 34.208.243.65:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=4?KillerIndex=268435465?CharacterLevel=40?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=75?SurvivorPips=39?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Urban_Evasion;Balanced_Landing;Spine_Chill;Iron_Will?PerkLevels=2;0;0;2?CustomizationParts=N_Head01;NK_Torso01_03;N_Legs01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.06.11-04.13.14:944][452]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.11-04.13.14:944][452]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.11-04.13.14:944][452]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.11-04.13.14:944][452]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.11-04.13.14:944][452]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.06.11-04.13.14:944][452]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.11-04.13.14:944][452]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 4 [2020.06.11-04.13.14:963][452]LogUObjectHash: Compacting FUObjectHashTables data took 4.07ms [2020.06.11-04.13.14:974][452]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.13.14:974][452]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak added to pak precacher. [2020.06.11-04.13.15:125][452]LogStreaming: Flushing async loaders took 152ms. [2020.06.11-04.13.15:126][452]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.11-04.13.15:126][452]LogStreaming: Flushing async loaders. [2020.06.11-04.13.15:126][452]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.13.15:126][452]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.11-04.13.15:126][452]LogStreaming: Flushing async loaders. [2020.06.11-04.13.15:127][452]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.13.15:127][452]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.06.11-04.13.15:127][452]LogStreaming: Flushing async loaders. [2020.06.11-04.13.15:128][452]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak added to pak precacher. [2020.06.11-04.13.15:141][452]LogStreaming: Flushing async loaders took 14ms. [2020.06.11-04.13.15:142][452]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.11-04.13.15:142][452]LogStreaming: Flushing async loaders. [2020.06.11-04.13.15:142][452]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.13.15:142][452]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.11-04.13.15:142][452]LogStreaming: Flushing async loaders. [2020.06.11-04.13.15:171][452]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.13.15:177][452]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.13.15:179][452]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.13.15:185][452]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.13.15:255][452]LogStreaming: Flushing async loaders took 113ms. [2020.06.11-04.13.15:256][452]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.11-04.13.15:256][452]LogStreaming: Flushing async loaders. [2020.06.11-04.13.15:257][452]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.13.15:257][452]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.11-04.13.15:257][452]LogStreaming: Flushing async loaders. [2020.06.11-04.13.15:259][452]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.13.15:260][452]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.11-04.13.15:260][452]LogStreaming: Flushing async loaders. [2020.06.11-04.13.15:272][452]LogStreaming: Flushing async loaders took 13ms. [2020.06.11-04.13.15:272][452]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.11-04.13.15:272][452]LogStreaming: Flushing async loaders. [2020.06.11-04.13.15:375][452]LogStreaming: Flushing async loaders took 102ms. [2020.06.11-04.13.15:378][452]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.06.10-21.13.15 [2020.06.11-04.13.15:378][452]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.06.11-04.13.15:378][452]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.11-04.13.15:383][452]LogWorld: Bringing up level for play took: 0.005374 [2020.06.11-04.13.15:383][452]LogLoad: Took 0.439358 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.06.11-04.13.15:541][457]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.06.11-04.13.15:541][457]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.11-04.13.15:590][460]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000094 seconds [2020.06.11-04.13.15:590][460]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.06.11-04.13.15:590][460]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.06.11-04.13.15:622][462]LogDBDEasyAntiCheat: RPC to validate server [2020.06.11-04.13.15:622][462]LogDBDEasyAntiCheat: Server is dedicated [2020.06.11-04.13.15:623][462]LogDBDEasyAntiCheat: slave connected [2020.06.11-04.13.15:736][469]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.11-04.13.15:736][469]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:a87c5940-e03c-11e6-9347-4f6c8b8804a9|76561198049032288 [2020.06.11-04.13.15:736][469]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.11-04.13.15:736][469]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.11-04.13.15:736][469]LogCustomization: ------ [2020.06.11-04.13.15:736][469]LogCustomization: --> N_Head01 [2020.06.11-04.13.15:736][469]LogCustomization: --> NK_Torso01_03 [2020.06.11-04.13.15:736][469]LogCustomization: --> N_Legs01 [2020.06.11-04.13.15:736][469]LogCustomization: ------ [2020.06.11-04.13.15:736][469]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.11-04.13.15:737][469]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.11-04.13.15:737][469]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.157' TotalLoadTime='2.157' TimeStamp='2020-06-11T04:13:09.367Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014D4F1808D80DBDBF67D0527396C98B' [2020.06.11-04.13.15:737][469]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.11-04.13.15:737][469]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.157' TimeStamp='2020-06-11T04:13:09.367Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014D4F1808D80DBDBF67D0527396C98B' [2020.06.11-04.13.15:737][469]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.11-04.13.15:737][469]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.157' TimeStamp='2020-06-11T04:13:09.367Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014D4F1808D80DBDBF67D0527396C98B' [2020.06.11-04.13.15:737][469]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.11-04.13.15:738][469]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.157' TimeStamp='2020-06-11T04:13:09.367Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014D4F1808D80DBDBF67D0527396C98B' [2020.06.11-04.13.15:738][469]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.06.11-04.13.15:738][469]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.11-04.13.15:752][470]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.11-04.13.15:752][470]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.11-04.13.15:752][470]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='34.208.243.65:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=4?KillerIndex=268435465?CharacterLevel=40?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=75?SurvivorPips=39?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Urban_Evasion;Balanced_Landing;Spine_Chill;Iron_Will?PerkLevels=2;0;0;2?CustomizationParts=N_Head01;NK_Torso01_03;N_Legs01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.11-04.13.15:834][475]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.11-04.13.16:627][523]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.13.16:627][523]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.13.16:694][527]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.13.16:744][530]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.11-04.13.16:744][530]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.11-04.13.16:744][530]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.11-04.13.16:744][530]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.13.16:744][530]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.11-04.13.16:744][530]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.13.16:744][530]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.13.16:744][530]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.13.16:744][530]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.11-04.13.16:744][530]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.11-04.13.16:744][530]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.11-04.13.16:745][530]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.11-04.13.16:745][530]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.11-04.13.16:745][530]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.11-04.13.16:759][530]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.13.16:759][530]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.11-04.13.16:759][530]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.13.16:759][530]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.11-04.13.16:759][530]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.11-04.13.16:759][530]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.11-04.13.16:759][530]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.13.16:759][530]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.11-04.13.16:807][530]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.13.16:807][530]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.13.16:807][530]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.11-04.13.16:808][530]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.11-04.13.16:809][530]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.11-04.13.16:809][530]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.11-04.13.16:809][530]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.13.16:809][530]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.11-04.13.16:809][530]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.11-04.13.16:809][530]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.11-04.13.16:809][530]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.11-04.13.16:809][530]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.11-04.13.16:809][530]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.11-04.13.16:809][530]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.13.16:809][530]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.11-04.13.16:810][530]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.13.16:810][530]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.13.16:810][530]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.13.16:835][530]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.11-04.13.16:835][530]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.11-04.13.16:836][530]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.13.16:836][530]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.11-04.13.16:836][530]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.11-04.13.16:836][530]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.11-04.13.16:836][530]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.11-04.13.16:840][530]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.11-04.13.16:840][530]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.11-04.13.16:840][530]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.13.16:840][530]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.13.16:895][530]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88116] [2020.06.11-04.13.16:895][530]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.11-04.13.16:895][530]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.11-04.13.16:895][530]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.13.16:895][530]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.11-04.13.16:896][530]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.11-04.13.16:896][531]r.CullAll = "0" [2020.06.11-04.13.16:897][531]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.11-04.13.16:991][532]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.11-04.13.16:992][532]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.11-04.13.16:992][532]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.11-04.13.16:992][532]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.11-04.13.16:992][532]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-04.13.17:046][532]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88116] [2020.06.11-04.13.17:046][532]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.11-04.13.17:048][532]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26078&schemaVersion=0] [2020.06.11-04.13.17:048][532]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.11-04.13.17:117][533]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.11-04.13.17:117][533]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.11-04.13.17:117][533]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.11-04.13.17:119][533]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.06.11-04.13.17:120][533]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000060 seconds [2020.06.11-04.13.17:121][533]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.9 [2020.06.11-04.13.17:121][533]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.13.17:121][533]LogCustomization: ------ [2020.06.11-04.13.17:121][533]LogCustomization: --> N_Head01 [2020.06.11-04.13.17:121][533]LogCustomization: --> NK_Torso01_03 [2020.06.11-04.13.17:121][533]LogCustomization: --> N_Legs01 [2020.06.11-04.13.17:121][533]LogCustomization: ------ [2020.06.11-04.13.17:121][533]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.06.11-04.13.17:121][533]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.11-04.13.17:121][533]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso01_03 [2020.06.11-04.13.17:121][533]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.13.17:122][533]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.13.17:122][533]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso01_03 [2020.06.11-04.13.17:122][533]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.06.11-04.13.17:122][533]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.11-04.13.17:122][533]LogStreaming: Flushing async loaders. [2020.06.11-04.13.17:125][533]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.13.17:125][533]LogStreaming: Flushing async loaders. [2020.06.11-04.13.17:127][533]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.13.17:127][533]LogStreaming: Flushing async loaders. [2020.06.11-04.13.17:129][533]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.13.17:141][534]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-04.13.17:141][534]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-04.13.17:200][537]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.11-04.13.17:200][537]LogCustomization: ------ [2020.06.11-04.13.17:200][537]LogCustomization: --> N_Head01 [2020.06.11-04.13.17:200][537]LogCustomization: --> NK_Torso01_03 [2020.06.11-04.13.17:200][537]LogCustomization: --> N_Legs01 [2020.06.11-04.13.17:200][537]LogCustomization: ------ [2020.06.11-04.13.17:200][537]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.13.17:200][537]LogCustomization: ------ [2020.06.11-04.13.17:200][537]LogCustomization: --> N_Head01 [2020.06.11-04.13.17:200][537]LogCustomization: --> NK_Torso01_03 [2020.06.11-04.13.17:200][537]LogCustomization: --> N_Legs01 [2020.06.11-04.13.17:200][537]LogCustomization: ------ [2020.06.11-04.13.17:200][537]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.06.11-04.13.17:200][537]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.11-04.13.17:200][537]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso01_03 [2020.06.11-04.13.17:200][537]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso01_03 [2020.06.11-04.13.17:200][537]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.06.11-04.13.17:200][537]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.11-04.13.17:201][537]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.11-04.13.17:201][537]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.11-04.13.17:201][537]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.11-04.13.17:201][537]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.13.17:201][537]LogCustomization: ------ [2020.06.11-04.13.17:201][537]LogCustomization: --> N_Head01 [2020.06.11-04.13.17:201][537]LogCustomization: --> NK_Torso01_03 [2020.06.11-04.13.17:201][537]LogCustomization: --> N_Legs01 [2020.06.11-04.13.17:201][537]LogCustomization: ------ [2020.06.11-04.13.17:201][537]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.06.11-04.13.17:201][537]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.11-04.13.17:201][537]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso01_03 [2020.06.11-04.13.17:201][537]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso01_03 [2020.06.11-04.13.17:201][537]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.06.11-04.13.17:201][537]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.11-04.13.17:202][537]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.11-04.13.17:202][537]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.11-04.13.17:260][541]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26078&schemaVersion=0] [2020.06.11-04.13.17:260][541]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.11-04.13.17:277][542]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.11-04.13.17:327][545]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.11-04.13.17:327][545]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.11-04.13.17:361][547]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.11-04.13.17:634][563]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.13.17:634][563]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.13.17:700][567]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.13.18:027][587]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.11-04.13.18:027][587]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:aa2dddfc-235a-4321-b56d-18c142a8bbee|76561198802227510 [2020.06.11-04.13.18:027][587]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.11-04.13.18:027][587]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.11-04.13.18:027][587]LogCustomization: ------ [2020.06.11-04.13.18:027][587]LogCustomization: --> HK_Head01_05 [2020.06.11-04.13.18:027][587]LogCustomization: --> HK_Body01_03 [2020.06.11-04.13.18:027][587]LogCustomization: --> HK_W008 [2020.06.11-04.13.18:027][587]LogCustomization: ------ [2020.06.11-04.13.18:027][587]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.11-04.13.18:028][587]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.11-04.13.18:028][587]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : HK_Head01_05. HK_Body01_03. HK_W008. [2020.06.11-04.13.18:028][587]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.11-04.13.18:043][588]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.11-04.13.18:043][588]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.11-04.13.18:043][588]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.11-04.13.18:043][588]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435468. [2020.06.11-04.13.18:045][588]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000042 seconds [2020.06.11-04.13.18:046][588]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.13.18:063][588]LogStreaming: Flushing async loaders took 17ms. [2020.06.11-04.13.18:064][588]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.7 [2020.06.11-04.13.18:064][588]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.13.18:064][588]LogCustomization: ------ [2020.06.11-04.13.18:064][588]LogCustomization: --> HK_Head01_05 [2020.06.11-04.13.18:064][588]LogCustomization: --> HK_Body01_03 [2020.06.11-04.13.18:064][588]LogCustomization: --> HK_W008 [2020.06.11-04.13.18:064][588]LogCustomization: ------ [2020.06.11-04.13.18:064][588]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Head01_05 [2020.06.11-04.13.18:064][588]LogStreaming: Flushing async loaders. [2020.06.11-04.13.18:070][588]LogStreaming: Flushing async loaders took 6ms. [2020.06.11-04.13.18:070][588]LogStreaming: Flushing async loaders. [2020.06.11-04.13.18:074][588]LogStreaming: Flushing async loaders took 4ms. [2020.06.11-04.13.18:075][588]GameFlow: (CustomizedAudio) - Update Sound with item HK_Head01_05 [2020.06.11-04.13.18:075][588]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Body01_03 [2020.06.11-04.13.18:075][588]LogStreaming: Flushing async loaders. [2020.06.11-04.13.18:082][588]LogStreaming: Flushing async loaders took 7ms. [2020.06.11-04.13.18:082][588]LogStreaming: Flushing async loaders. [2020.06.11-04.13.18:087][588]LogStreaming: Flushing async loaders took 5ms. [2020.06.11-04.13.18:088][588]GameFlow: (CustomizedAudio) - Update Sound with item HK_Body01_03 [2020.06.11-04.13.18:088][588]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_W008 [2020.06.11-04.13.18:088][588]LogStreaming: Flushing async loaders. [2020.06.11-04.13.18:101][588]LogStreaming: Flushing async loaders took 13ms. [2020.06.11-04.13.18:103][588]LogStreaming: Flushing async loaders. [2020.06.11-04.13.18:105][588]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.13.18:106][588]GameFlow: (CustomizedAudio) - Update Sound with item HK_W008 [2020.06.11-04.13.18:230][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.11-04.13.18:494][612]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.11-04.13.18:494][612]LogCustomization: ------ [2020.06.11-04.13.18:494][612]LogCustomization: --> HK_Head01_05 [2020.06.11-04.13.18:494][612]LogCustomization: --> HK_Body01_03 [2020.06.11-04.13.18:494][612]LogCustomization: --> HK_W008 [2020.06.11-04.13.18:494][612]LogCustomization: ------ [2020.06.11-04.13.18:494][612]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.13.18:494][612]LogCustomization: ------ [2020.06.11-04.13.18:494][612]LogCustomization: --> HK_Head01_05 [2020.06.11-04.13.18:494][612]LogCustomization: --> HK_Body01_03 [2020.06.11-04.13.18:494][612]LogCustomization: --> HK_W008 [2020.06.11-04.13.18:494][612]LogCustomization: ------ [2020.06.11-04.13.18:494][612]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Head01_05 [2020.06.11-04.13.18:494][612]GameFlow: (CustomizedAudio) - Update Sound with item HK_Head01_05 [2020.06.11-04.13.18:494][612]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Body01_03 [2020.06.11-04.13.18:494][612]GameFlow: (CustomizedAudio) - Update Sound with item HK_Body01_03 [2020.06.11-04.13.18:494][612]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_W008 [2020.06.11-04.13.18:494][612]GameFlow: (CustomizedAudio) - Update Sound with item HK_W008 [2020.06.11-04.13.18:560][616]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.06.11-04.13.18:560][616]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/99150c36-1550-44a2-8b44-f873fd087e8b] [2020.06.11-04.13.18:627][620]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.13.18:627][620]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.06.11-04.13.18:693][623]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.13.18:693][623]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.06.11-04.13.18:693][623]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.13.18:695][624]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/99150c36-1550-44a2-8b44-f873fd087e8b] [2020.06.11-04.13.18:695][624]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.11-04.13.18:695][624]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.06.11-04.13.19:544][675]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.11-04.13.19:544][675]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:cb3657b1-90a7-4dae-8811-695221e87b3c|76561198140682838 [2020.06.11-04.13.19:544][675]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.11-04.13.19:544][675]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.11-04.13.19:544][675]LogCustomization: ------ [2020.06.11-04.13.19:544][675]LogCustomization: --> FM_Head01 [2020.06.11-04.13.19:544][675]LogCustomization: --> FM_Torso01_CNEvent02 [2020.06.11-04.13.19:544][675]LogCustomization: --> FM_Legs01_CNEvent02 [2020.06.11-04.13.19:544][675]LogCustomization: ------ [2020.06.11-04.13.19:544][675]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.11-04.13.19:546][675]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.11-04.13.19:546][675]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : FM_Head01. FM_Torso01_CNEvent02. FM_Legs01_CNEvent02. [2020.06.11-04.13.19:546][675]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.11-04.13.19:560][676]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.11-04.13.19:560][676]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.11-04.13.19:560][676]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.11-04.13.19:560][676]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 8. [2020.06.11-04.13.19:561][676]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000039 seconds [2020.06.11-04.13.19:562][676]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.3 [2020.06.11-04.13.19:562][676]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.13.19:562][676]LogCustomization: ------ [2020.06.11-04.13.19:562][676]LogCustomization: --> FM_Head01 [2020.06.11-04.13.19:562][676]LogCustomization: --> FM_Torso01_CNEvent02 [2020.06.11-04.13.19:562][676]LogCustomization: --> FM_Legs01_CNEvent02 [2020.06.11-04.13.19:562][676]LogCustomization: ------ [2020.06.11-04.13.19:562][676]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head01 [2020.06.11-04.13.19:562][676]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head01 [2020.06.11-04.13.19:562][676]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso01_CNEvent02 [2020.06.11-04.13.19:562][676]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.13.19:575][676]LogStreaming: Flushing async loaders took 13ms. [2020.06.11-04.13.19:575][676]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01_CNEvent02 [2020.06.11-04.13.19:575][676]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs01_CNEvent02 [2020.06.11-04.13.19:575][676]LogStreaming: Flushing async loaders. [2020.06.11-04.13.19:576][676]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.13.19:576][676]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01_CNEvent02 [2020.06.11-04.13.19:576][676]LogStreaming: Flushing async loaders. [2020.06.11-04.13.19:583][676]LogStreaming: Flushing async loaders took 7ms. [2020.06.11-04.13.19:627][679]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.13.19:627][679]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.13.19:627][679]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.13.19:627][679]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.13.19:627][679]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.13.19:627][679]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.11-04.13.19:627][679]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.13.19:627][679]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.11-04.13.19:627][679]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.13.19:627][679]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.06.11-04.13.19:704][682]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.13.19:704][682]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.13.19:704][682]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.13.19:704][682]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.13.19:704][682]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.13.19:704][682]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 67 [2020.06.11-04.13.20:143][709]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.11-04.13.20:144][709]LogCustomization: ------ [2020.06.11-04.13.20:144][709]LogCustomization: --> HK_Head01_05 [2020.06.11-04.13.20:144][709]LogCustomization: --> HK_Body01_03 [2020.06.11-04.13.20:144][709]LogCustomization: --> HK_W008 [2020.06.11-04.13.20:144][709]LogCustomization: ------ [2020.06.11-04.13.20:144][709]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.13.20:144][709]LogCustomization: ------ [2020.06.11-04.13.20:144][709]LogCustomization: --> HK_Head01_05 [2020.06.11-04.13.20:144][709]LogCustomization: --> HK_Body01_03 [2020.06.11-04.13.20:144][709]LogCustomization: --> HK_W008 [2020.06.11-04.13.20:144][709]LogCustomization: ------ [2020.06.11-04.13.20:144][709]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Head01_05 [2020.06.11-04.13.20:144][709]GameFlow: (CustomizedAudio) - Update Sound with item HK_Head01_05 [2020.06.11-04.13.20:144][709]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Body01_03 [2020.06.11-04.13.20:144][709]GameFlow: (CustomizedAudio) - Update Sound with item HK_Body01_03 [2020.06.11-04.13.20:144][709]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_W008 [2020.06.11-04.13.20:144][709]GameFlow: (CustomizedAudio) - Update Sound with item HK_W008 [2020.06.11-04.13.20:145][709]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.11-04.13.20:145][709]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.11-04.13.20:145][709]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435468] and selected character id [268435468] [2020.06.11-04.13.20:145][709]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.13.20:145][709]LogCustomization: ------ [2020.06.11-04.13.20:145][709]LogCustomization: --> HK_Head01_05 [2020.06.11-04.13.20:145][709]LogCustomization: --> HK_Body01_03 [2020.06.11-04.13.20:145][709]LogCustomization: --> HK_W008 [2020.06.11-04.13.20:145][709]LogCustomization: ------ [2020.06.11-04.13.20:145][709]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Head01_05 [2020.06.11-04.13.20:145][709]GameFlow: (CustomizedAudio) - Update Sound with item HK_Head01_05 [2020.06.11-04.13.20:145][709]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Body01_03 [2020.06.11-04.13.20:145][709]GameFlow: (CustomizedAudio) - Update Sound with item HK_Body01_03 [2020.06.11-04.13.20:145][709]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_W008 [2020.06.11-04.13.20:145][709]GameFlow: (CustomizedAudio) - Update Sound with item HK_W008 [2020.06.11-04.13.20:230][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.11-04.13.20:377][723]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.11-04.13.20:377][723]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:0a133c1d-88f0-465d-a04d-7fc247acb89e|76561198349828787 [2020.06.11-04.13.20:377][723]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.11-04.13.20:377][723]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.11-04.13.20:377][723]LogCustomization: ------ [2020.06.11-04.13.20:377][723]LogCustomization: --> DF_Head04 [2020.06.11-04.13.20:377][723]LogCustomization: --> D_Torso01 [2020.06.11-04.13.20:377][723]LogCustomization: --> D_Legs01 [2020.06.11-04.13.20:377][723]LogCustomization: ------ [2020.06.11-04.13.20:378][723]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.11-04.13.20:379][723]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.11-04.13.20:380][723]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : DF_Head04. D_Torso01. D_Legs01. [2020.06.11-04.13.20:380][723]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.11-04.13.20:394][724]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.11-04.13.20:394][724]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.11-04.13.20:394][724]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.11-04.13.20:394][724]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.06.11-04.13.20:396][724]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000072 seconds [2020.06.11-04.13.20:396][724]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.5 [2020.06.11-04.13.20:397][724]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.13.20:397][724]LogCustomization: ------ [2020.06.11-04.13.20:397][724]LogCustomization: --> DF_Head04 [2020.06.11-04.13.20:397][724]LogCustomization: --> D_Torso01 [2020.06.11-04.13.20:397][724]LogCustomization: --> D_Legs01 [2020.06.11-04.13.20:397][724]LogCustomization: ------ [2020.06.11-04.13.20:397][724]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.11-04.13.20:397][724]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.13.20:397][724]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak added to pak precacher. [2020.06.11-04.13.20:424][724]LogStreaming: Flushing async loaders took 27ms. [2020.06.11-04.13.20:424][724]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.11-04.13.20:425][724]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso01 [2020.06.11-04.13.20:425][724]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.06.11-04.13.20:425][724]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.11-04.13.20:425][724]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.11-04.13.20:610][735]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.11-04.13.20:610][735]LogCustomization: ------ [2020.06.11-04.13.20:610][735]LogCustomization: --> DF_Head04 [2020.06.11-04.13.20:610][735]LogCustomization: --> D_Torso01 [2020.06.11-04.13.20:610][735]LogCustomization: --> D_Legs01 [2020.06.11-04.13.20:610][735]LogCustomization: ------ [2020.06.11-04.13.20:610][735]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.13.20:610][735]LogCustomization: ------ [2020.06.11-04.13.20:610][735]LogCustomization: --> DF_Head04 [2020.06.11-04.13.20:610][735]LogCustomization: --> D_Torso01 [2020.06.11-04.13.20:610][735]LogCustomization: --> D_Legs01 [2020.06.11-04.13.20:610][735]LogCustomization: ------ [2020.06.11-04.13.20:610][735]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.11-04.13.20:611][735]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.11-04.13.20:611][735]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso01 [2020.06.11-04.13.20:611][735]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.06.11-04.13.20:611][735]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.11-04.13.20:611][735]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.11-04.13.20:611][735]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.13.20:616][735]LogStreaming: Flushing async loaders took 5ms. [2020.06.11-04.13.20:616][735]LogStreaming: Flushing async loaders. [2020.06.11-04.13.20:621][735]LogStreaming: Flushing async loaders took 5ms. [2020.06.11-04.13.20:622][735]LogStreaming: Flushing async loaders. [2020.06.11-04.13.20:629][735]LogStreaming: Flushing async loaders took 7ms. [2020.06.11-04.13.20:629][735]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.13.20:629][735]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.13.20:629][735]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.13.20:629][735]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.13.20:629][735]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.13.20:629][735]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.13.20:629][735]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.13.20:629][735]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.06.11-04.13.20:699][740]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.13.21:512][787]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.11-04.13.21:512][787]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:a110ad64-6dbc-42af-9fc2-93bab3cea30a|76561198223263224 [2020.06.11-04.13.21:512][787]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.11-04.13.21:512][787]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.11-04.13.21:512][787]LogCustomization: ------ [2020.06.11-04.13.21:512][787]LogCustomization: --> M_Head03 [2020.06.11-04.13.21:512][787]LogCustomization: --> MT_Torso02_03 [2020.06.11-04.13.21:512][787]LogCustomization: --> MT_Legs04_03 [2020.06.11-04.13.21:512][787]LogCustomization: ------ [2020.06.11-04.13.21:512][787]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.11-04.13.21:514][787]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.11-04.13.21:514][787]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : M_Head03. MT_Torso02_03. MT_Legs04_03. [2020.06.11-04.13.21:514][787]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.11-04.13.21:528][788]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.11-04.13.21:528][788]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.11-04.13.21:528][788]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.11-04.13.21:528][788]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.06.11-04.13.21:530][788]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000039 seconds [2020.06.11-04.13.21:530][788]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.9 [2020.06.11-04.13.21:530][788]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.13.21:530][788]LogCustomization: ------ [2020.06.11-04.13.21:530][788]LogCustomization: --> M_Head03 [2020.06.11-04.13.21:530][788]LogCustomization: --> MT_Torso02_03 [2020.06.11-04.13.21:530][788]LogCustomization: --> MT_Legs04_03 [2020.06.11-04.13.21:530][788]LogCustomization: ------ [2020.06.11-04.13.21:531][788]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.06.11-04.13.21:531][788]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.13.21:545][788]LogStreaming: Flushing async loaders took 14ms. [2020.06.11-04.13.21:546][788]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.06.11-04.13.21:546][788]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.06.11-04.13.21:546][788]LogStreaming: Flushing async loaders. [2020.06.11-04.13.21:556][788]LogStreaming: Flushing async loaders took 11ms. [2020.06.11-04.13.21:558][788]LogStreaming: Flushing async loaders. [2020.06.11-04.13.21:563][788]LogStreaming: Flushing async loaders took 5ms. [2020.06.11-04.13.21:563][788]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.06.11-04.13.21:563][788]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.06.11-04.13.21:563][788]LogStreaming: Flushing async loaders. [2020.06.11-04.13.21:567][788]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.13.21:567][788]LogStreaming: Flushing async loaders. [2020.06.11-04.13.21:570][788]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.13.21:570][788]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.11-04.13.21:582][789]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.11-04.13.21:582][789]LogCustomization: ------ [2020.06.11-04.13.21:583][789]LogCustomization: --> FM_Head01 [2020.06.11-04.13.21:583][789]LogCustomization: --> FM_Torso01_CNEvent02 [2020.06.11-04.13.21:583][789]LogCustomization: --> FM_Legs01_CNEvent02 [2020.06.11-04.13.21:583][789]LogCustomization: ------ [2020.06.11-04.13.21:583][789]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.13.21:583][789]LogCustomization: ------ [2020.06.11-04.13.21:583][789]LogCustomization: --> FM_Head01 [2020.06.11-04.13.21:583][789]LogCustomization: --> FM_Torso01_CNEvent02 [2020.06.11-04.13.21:583][789]LogCustomization: --> FM_Legs01_CNEvent02 [2020.06.11-04.13.21:583][789]LogCustomization: ------ [2020.06.11-04.13.21:583][789]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head01 [2020.06.11-04.13.21:583][789]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head01 [2020.06.11-04.13.21:583][789]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso01_CNEvent02 [2020.06.11-04.13.21:583][789]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01_CNEvent02 [2020.06.11-04.13.21:583][789]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs01_CNEvent02 [2020.06.11-04.13.21:583][789]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01_CNEvent02 [2020.06.11-04.13.21:583][789]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.11-04.13.21:583][789]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.11-04.13.21:584][789]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.06.11-04.13.21:584][789]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.13.21:584][789]LogCustomization: ------ [2020.06.11-04.13.21:584][789]LogCustomization: --> FM_Head01 [2020.06.11-04.13.21:584][789]LogCustomization: --> FM_Torso01_CNEvent02 [2020.06.11-04.13.21:584][789]LogCustomization: --> FM_Legs01_CNEvent02 [2020.06.11-04.13.21:584][789]LogCustomization: ------ [2020.06.11-04.13.21:584][789]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head01 [2020.06.11-04.13.21:584][789]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head01 [2020.06.11-04.13.21:584][789]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso01_CNEvent02 [2020.06.11-04.13.21:584][789]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01_CNEvent02 [2020.06.11-04.13.21:584][789]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs01_CNEvent02 [2020.06.11-04.13.21:584][789]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01_CNEvent02 [2020.06.11-04.13.21:878][807]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.11-04.13.21:878][807]LogCustomization: ------ [2020.06.11-04.13.21:878][807]LogCustomization: --> M_Head03 [2020.06.11-04.13.21:878][807]LogCustomization: --> MT_Torso02_03 [2020.06.11-04.13.21:878][807]LogCustomization: --> MT_Legs04_03 [2020.06.11-04.13.21:878][807]LogCustomization: ------ [2020.06.11-04.13.21:878][807]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.13.21:878][807]LogCustomization: ------ [2020.06.11-04.13.21:878][807]LogCustomization: --> M_Head03 [2020.06.11-04.13.21:878][807]LogCustomization: --> MT_Torso02_03 [2020.06.11-04.13.21:878][807]LogCustomization: --> MT_Legs04_03 [2020.06.11-04.13.21:878][807]LogCustomization: ------ [2020.06.11-04.13.21:878][807]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.06.11-04.13.21:878][807]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.06.11-04.13.21:878][807]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.06.11-04.13.21:878][807]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.06.11-04.13.21:878][807]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.06.11-04.13.21:878][807]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.11-04.13.21:879][807]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.13.21:883][807]LogStreaming: Flushing async loaders took 4ms. [2020.06.11-04.13.21:883][807]LogStreaming: Flushing async loaders. [2020.06.11-04.13.21:885][807]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.13.21:885][807]LogStreaming: Flushing async loaders. [2020.06.11-04.13.21:889][807]LogStreaming: Flushing async loaders took 4ms. [2020.06.11-04.13.21:889][807]LogStreaming: Flushing async loaders. [2020.06.11-04.13.21:894][807]LogStreaming: Flushing async loaders took 4ms. [2020.06.11-04.13.22:311][833]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.11-04.13.22:311][833]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.11-04.13.22:311][833]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.06.11-04.13.22:311][833]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.13.22:311][833]LogCustomization: ------ [2020.06.11-04.13.22:311][833]LogCustomization: --> FM_Head01 [2020.06.11-04.13.22:311][833]LogCustomization: --> FM_Torso01_CNEvent02 [2020.06.11-04.13.22:312][833]LogCustomization: --> FM_Legs01_CNEvent02 [2020.06.11-04.13.22:312][833]LogCustomization: ------ [2020.06.11-04.13.22:312][833]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head01 [2020.06.11-04.13.22:312][833]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head01 [2020.06.11-04.13.22:312][833]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso01_CNEvent02 [2020.06.11-04.13.22:312][833]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01_CNEvent02 [2020.06.11-04.13.22:312][833]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs01_CNEvent02 [2020.06.11-04.13.22:312][833]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01_CNEvent02 [2020.06.11-04.13.22:544][847]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.11-04.13.22:544][847]LogCustomization: ------ [2020.06.11-04.13.22:544][847]LogCustomization: --> DF_Head04 [2020.06.11-04.13.22:544][847]LogCustomization: --> D_Torso01 [2020.06.11-04.13.22:544][847]LogCustomization: --> D_Legs01 [2020.06.11-04.13.22:544][847]LogCustomization: ------ [2020.06.11-04.13.22:544][847]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.13.22:544][847]LogCustomization: ------ [2020.06.11-04.13.22:544][847]LogCustomization: --> DF_Head04 [2020.06.11-04.13.22:544][847]LogCustomization: --> D_Torso01 [2020.06.11-04.13.22:544][847]LogCustomization: --> D_Legs01 [2020.06.11-04.13.22:545][847]LogCustomization: ------ [2020.06.11-04.13.22:545][847]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.11-04.13.22:545][847]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.11-04.13.22:545][847]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso01 [2020.06.11-04.13.22:545][847]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.06.11-04.13.22:545][847]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.11-04.13.22:545][847]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.11-04.13.22:546][847]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.11-04.13.22:546][847]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.11-04.13.22:546][847]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.11-04.13.22:546][847]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.13.22:546][847]LogCustomization: ------ [2020.06.11-04.13.22:546][847]LogCustomization: --> DF_Head04 [2020.06.11-04.13.22:546][847]LogCustomization: --> D_Torso01 [2020.06.11-04.13.22:546][847]LogCustomization: --> D_Legs01 [2020.06.11-04.13.22:546][847]LogCustomization: ------ [2020.06.11-04.13.22:546][847]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.11-04.13.22:546][847]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.11-04.13.22:546][847]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso01 [2020.06.11-04.13.22:546][847]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.06.11-04.13.22:546][847]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.11-04.13.22:546][847]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.11-04.13.23:693][916]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.06.11-04.13.23:694][916]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/99150c36-1550-44a2-8b44-f873fd087e8b] [2020.06.11-04.13.23:827][924]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/99150c36-1550-44a2-8b44-f873fd087e8b] [2020.06.11-04.13.23:827][924]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.11-04.13.23:827][924]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.06.11-04.13.24:045][937]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.11-04.13.24:045][937]LogCustomization: ------ [2020.06.11-04.13.24:045][937]LogCustomization: --> M_Head03 [2020.06.11-04.13.24:045][937]LogCustomization: --> MT_Torso02_03 [2020.06.11-04.13.24:045][937]LogCustomization: --> MT_Legs04_03 [2020.06.11-04.13.24:045][937]LogCustomization: ------ [2020.06.11-04.13.24:045][937]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.13.24:045][937]LogCustomization: ------ [2020.06.11-04.13.24:045][937]LogCustomization: --> M_Head03 [2020.06.11-04.13.24:045][937]LogCustomization: --> MT_Torso02_03 [2020.06.11-04.13.24:045][937]LogCustomization: --> MT_Legs04_03 [2020.06.11-04.13.24:045][937]LogCustomization: ------ [2020.06.11-04.13.24:045][937]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.06.11-04.13.24:045][937]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.06.11-04.13.24:045][937]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.06.11-04.13.24:045][937]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.06.11-04.13.24:045][937]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.06.11-04.13.24:045][937]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.11-04.13.24:046][937]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.11-04.13.24:046][937]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.11-04.13.24:046][937]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.11-04.13.24:046][937]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.13.24:046][937]LogCustomization: ------ [2020.06.11-04.13.24:046][937]LogCustomization: --> M_Head03 [2020.06.11-04.13.24:046][937]LogCustomization: --> MT_Torso02_03 [2020.06.11-04.13.24:046][937]LogCustomization: --> MT_Legs04_03 [2020.06.11-04.13.24:046][937]LogCustomization: ------ [2020.06.11-04.13.24:046][937]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.06.11-04.13.24:046][937]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.06.11-04.13.24:046][937]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.06.11-04.13.24:046][937]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.06.11-04.13.24:046][937]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.06.11-04.13.24:046][937]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.11-04.13.24:210][947]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.11-04.13.24:210][947]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.11-04.13.24:210][947]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.11-04.13.24:210][947]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.13.24:210][947]LogCustomization: ------ [2020.06.11-04.13.24:210][947]LogCustomization: --> N_Head01 [2020.06.11-04.13.24:210][947]LogCustomization: --> NK_Torso01_03 [2020.06.11-04.13.24:210][947]LogCustomization: --> N_Legs01 [2020.06.11-04.13.24:210][947]LogCustomization: ------ [2020.06.11-04.13.24:210][947]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.06.11-04.13.24:210][947]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.11-04.13.24:210][947]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso01_03 [2020.06.11-04.13.24:210][947]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso01_03 [2020.06.11-04.13.24:210][947]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.06.11-04.13.24:210][947]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.11-04.13.24:364][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.11-04.13.28:312][192]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.11-04.13.28:312][192]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.11-04.13.28:312][192]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.11-04.13.28:312][192]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.13.28:312][192]LogCustomization: ------ [2020.06.11-04.13.28:312][192]LogCustomization: --> DF_Head04 [2020.06.11-04.13.28:312][192]LogCustomization: --> D_Torso01 [2020.06.11-04.13.28:312][192]LogCustomization: --> D_Legs01 [2020.06.11-04.13.28:312][192]LogCustomization: ------ [2020.06.11-04.13.28:312][192]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.11-04.13.28:312][192]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.11-04.13.28:312][192]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso01 [2020.06.11-04.13.28:312][192]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.06.11-04.13.28:312][192]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.11-04.13.28:312][192]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.11-04.13.28:811][222]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.06.11-04.13.28:811][222]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/99150c36-1550-44a2-8b44-f873fd087e8b] [2020.06.11-04.13.28:977][232]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/99150c36-1550-44a2-8b44-f873fd087e8b] [2020.06.11-04.13.28:977][232]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.11-04.13.28:977][232]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.06.11-04.13.30:628][331]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.11-04.13.30:628][331]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.11-04.13.30:628][331]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.11-04.13.30:628][331]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.13.30:628][331]LogCustomization: ------ [2020.06.11-04.13.30:628][331]LogCustomization: --> M_Head03 [2020.06.11-04.13.30:628][331]LogCustomization: --> MT_Torso02_03 [2020.06.11-04.13.30:628][331]LogCustomization: --> MT_Legs04_03 [2020.06.11-04.13.30:628][331]LogCustomization: ------ [2020.06.11-04.13.30:628][331]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.06.11-04.13.30:628][331]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.06.11-04.13.30:628][331]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.06.11-04.13.30:628][331]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.06.11-04.13.30:628][331]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.06.11-04.13.30:628][331]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.11-04.13.33:960][531]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.06.11-04.13.33:960][531]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/99150c36-1550-44a2-8b44-f873fd087e8b] [2020.06.11-04.13.34:111][540]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/99150c36-1550-44a2-8b44-f873fd087e8b] [2020.06.11-04.13.34:111][540]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.11-04.13.34:111][540]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.06.11-04.13.34:529][565]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.11-04.13.34:529][565]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.11-04.13.34:529][565]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.11-04.13.34:529][565]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.13.34:529][565]LogCustomization: ------ [2020.06.11-04.13.34:529][565]LogCustomization: --> DF_Head04 [2020.06.11-04.13.34:529][565]LogCustomization: --> D_Torso01 [2020.06.11-04.13.34:529][565]LogCustomization: --> D_Legs01 [2020.06.11-04.13.34:529][565]LogCustomization: ------ [2020.06.11-04.13.34:529][565]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.11-04.13.34:529][565]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.11-04.13.34:529][565]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso01 [2020.06.11-04.13.34:529][565]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.06.11-04.13.34:529][565]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.11-04.13.34:529][565]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.11-04.13.39:094][839]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.06.11-04.13.39:094][839]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/99150c36-1550-44a2-8b44-f873fd087e8b] [2020.06.11-04.13.39:261][849]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/99150c36-1550-44a2-8b44-f873fd087e8b] [2020.06.11-04.13.39:261][849]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.11-04.13.39:261][849]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.06.11-04.13.43:545][106]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.11-04.13.43:545][106]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.11-04.13.43:545][106]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435468] and selected character id [268435468] [2020.06.11-04.13.43:545][106]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.13.43:546][106]LogCustomization: ------ [2020.06.11-04.13.43:546][106]LogCustomization: --> HK_Head01_05 [2020.06.11-04.13.43:546][106]LogCustomization: --> HK_Body01_03 [2020.06.11-04.13.43:546][106]LogCustomization: --> HK_W008 [2020.06.11-04.13.43:546][106]LogCustomization: ------ [2020.06.11-04.13.43:546][106]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Head01_05 [2020.06.11-04.13.43:546][106]GameFlow: (CustomizedAudio) - Update Sound with item HK_Head01_05 [2020.06.11-04.13.43:546][106]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Body01_03 [2020.06.11-04.13.43:546][106]GameFlow: (CustomizedAudio) - Update Sound with item HK_Body01_03 [2020.06.11-04.13.43:546][106]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_W008 [2020.06.11-04.13.43:546][106]GameFlow: (CustomizedAudio) - Update Sound with item HK_W008 [2020.06.11-04.13.44:261][149]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.06.11-04.13.44:261][149]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/99150c36-1550-44a2-8b44-f873fd087e8b] [2020.06.11-04.13.44:411][158]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/99150c36-1550-44a2-8b44-f873fd087e8b] [2020.06.11-04.13.44:411][158]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.11-04.13.44:411][158]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.06.11-04.13.49:395][457]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.06.11-04.13.49:395][457]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/99150c36-1550-44a2-8b44-f873fd087e8b] [2020.06.11-04.13.49:545][466]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/99150c36-1550-44a2-8b44-f873fd087e8b] [2020.06.11-04.13.49:545][466]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.11-04.13.49:545][466]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.06.11-04.13.54:528][765]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.06.11-04.13.54:528][765]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/99150c36-1550-44a2-8b44-f873fd087e8b] [2020.06.11-04.13.54:678][774]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/99150c36-1550-44a2-8b44-f873fd087e8b] [2020.06.11-04.13.54:678][774]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.11-04.13.54:678][774]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.06.11-04.13.59:662][ 73]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.06.11-04.13.59:662][ 73]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/99150c36-1550-44a2-8b44-f873fd087e8b] [2020.06.11-04.14.00:111][100]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/99150c36-1550-44a2-8b44-f873fd087e8b] [2020.06.11-04.14.00:111][100]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.11-04.14.00:111][100]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.06.11-04.14.05:112][400]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.06.11-04.14.05:112][400]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/99150c36-1550-44a2-8b44-f873fd087e8b] [2020.06.11-04.14.05:295][411]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/99150c36-1550-44a2-8b44-f873fd087e8b] [2020.06.11-04.14.05:296][411]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.11-04.14.05:296][411]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.06.11-04.14.10:295][711]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.06.11-04.14.10:295][711]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/99150c36-1550-44a2-8b44-f873fd087e8b] [2020.06.11-04.14.10:545][726]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/99150c36-1550-44a2-8b44-f873fd087e8b] [2020.06.11-04.14.10:545][726]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.11-04.14.10:545][726]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.06.11-04.14.15:529][ 25]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.06.11-04.14.15:529][ 25]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/99150c36-1550-44a2-8b44-f873fd087e8b] [2020.06.11-04.14.15:695][ 35]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/99150c36-1550-44a2-8b44-f873fd087e8b] [2020.06.11-04.14.15:696][ 35]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.11-04.14.15:696][ 35]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.06.11-04.14.17:130][120]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.11-04.14.17:130][120]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.11-04.14.17:130][120]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.06.11-04.14.17:130][120]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.14.17:130][120]LogCustomization: ------ [2020.06.11-04.14.17:130][120]LogCustomization: --> FM_Head01 [2020.06.11-04.14.17:130][120]LogCustomization: --> FM_Torso01_CNEvent02 [2020.06.11-04.14.17:130][120]LogCustomization: --> FM_Legs01_CNEvent02 [2020.06.11-04.14.17:130][120]LogCustomization: ------ [2020.06.11-04.14.17:130][120]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head01 [2020.06.11-04.14.17:131][120]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head01 [2020.06.11-04.14.17:131][120]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso01_CNEvent02 [2020.06.11-04.14.17:131][120]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01_CNEvent02 [2020.06.11-04.14.17:131][120]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs01_CNEvent02 [2020.06.11-04.14.17:131][120]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01_CNEvent02 [2020.06.11-04.14.19:701][274]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.14.20:398][316]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 83 [2020.06.11-04.14.20:398][316]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 173 [2020.06.11-04.14.20:645][331]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.20:646][331]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.20:646][331]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.20:646][331]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.20:646][331]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.20:646][331]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.20:695][334]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 16 [2020.06.11-04.14.20:695][334]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/99150c36-1550-44a2-8b44-f873fd087e8b] [2020.06.11-04.14.20:812][341]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/99150c36-1550-44a2-8b44-f873fd087e8b] [2020.06.11-04.14.20:813][341]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.11-04.14.20:813][341]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 16 [2020.06.11-04.14.21:498][382]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 153 [2020.06.11-04.14.21:498][382]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 103 [2020.06.11-04.14.21:646][391]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.21:646][391]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.21:646][391]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.21:646][391]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.21:646][391]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.21:646][391]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.14.22:398][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.11-04.14.22:508][437]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.06.11-04.14.22:509][437]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.06.11-04.14.22:509][437]GameFlow: AOfferingSequenceManager::InitSequence [2020.06.11-04.14.22:509][437]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.11-04.14.22:509][437]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.11-04.14.22:509][437]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.11-04.14.22:509][437]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.11-04.14.22:509][437]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.11-04.14.22:509][437]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.06.11-04.14.22:509][437]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.11-04.14.22:509][437]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.11-04.14.22:509][437]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.11-04.14.22:509][437]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.11-04.14.22:509][437]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.11-04.14.22:510][437]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.06.11-04.14.22:510][437]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.11-04.14.22:510][437]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.11-04.14.22:510][437]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.11-04.14.22:510][437]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.11-04.14.22:510][437]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.11-04.14.22:510][437]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.06.11-04.14.22:510][437]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.11-04.14.22:510][437]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.11-04.14.22:510][437]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.11-04.14.22:510][437]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.11-04.14.22:510][437]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.11-04.14.22:510][437]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.06.11-04.14.22:510][437]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.11-04.14.22:510][437]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.11-04.14.22:510][437]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.11-04.14.22:510][437]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.11-04.14.22:510][437]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.11-04.14.22:512][438]GameFlow: AOfferingSequenceManager::PlaySequence [2020.06.11-04.14.22:514][438]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.14.22:514][438]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 193 [2020.06.11-04.14.22:514][438]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 39 [2020.06.11-04.14.22:515][438]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.06.11-04.14.22:515][438]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.06.11-04.14.22:515][438]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.11-04.14.22:516][438]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.14.22:516][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.11-04.14.22:525][438]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.14.22:525][438]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.14.22:525][438]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.14.22:525][438]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.14.22:525][438]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.14.22:525][438]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.14.22:525][438]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.11-04.14.22:525][438]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.11-04.14.22:525][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.11-04.14.22:525][438]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.14.22:525][438]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.11-04.14.22:525][438]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.11-04.14.22:525][438]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.11-04.14.22:526][438]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.11-04.14.22:527][438]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.14.22:527][438]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.11-04.14.22:527][438]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.11-04.14.22:527][438]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.11-04.14.22:527][438]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.11-04.14.22:527][438]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.11-04.14.22:527][438]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.14.22:527][438]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.11-04.14.22:527][438]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.11-04.14.22:527][438]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.14.22:527][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.11-04.14.22:527][438]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.14.22:527][438]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.14.22:527][438]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.14.22:527][438]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.11-04.14.22:527][438]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.14.22:527][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.11-04.14.22:530][438]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.14.22:530][438]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.14.22:530][438]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.14.22:530][438]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.11-04.14.22:530][438]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.11-04.14.22:530][438]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='34.208.243.65:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=4?KillerIndex=268435465?CharacterLevel=40?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=75?SurvivorPips=39?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Urban_Evasion;Balanced_Landing;Spine_Chill;Iron_Will?PerkLevels=2;0;0;2?CustomizationParts=N_Head01;NK_Torso01_03;N_Legs01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.11-04.14.22:530][438]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.11-04.14.22:530][438]LogAsyncLoad: Unloading library Menu [2020.06.11-04.14.22:530][438]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.06.11-04.14.22:530][438]LogAsyncLoad: Start loading library async: Game [2020.06.11-04.14.22:530][438]LogAsyncLoad: 24 assets in Game [2020.06.11-04.14.22:531][438]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.11-04.14.22:531][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.11-04.14.22:531][438]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.11-04.14.22:531][438]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.11-04.14.22:548][438]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.06.11-04.14.22:548][438]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.14.22:548][438]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.06.11-04.14.22:548][438]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.14.22:636][438]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.06.11-04.14.22:636][438]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.14.22:659][438]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.11-04.14.22:659][438]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.14.22:660][438]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.06.11-04.14.22:660][438]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.14.22:725][438]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.06.11-04.14.22:725][438]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.14.22:725][438]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.06.11-04.14.22:725][438]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.14.22:725][438]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.06.11-04.14.22:725][438]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.14.22:725][438]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.06.11-04.14.22:725][438]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.14.22:726][438]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.06.11-04.14.22:726][438]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.14.22:726][438]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.06.11-04.14.22:726][438]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.14.22:726][438]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.06.11-04.14.22:726][438]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.14.22:726][438]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.06.11-04.14.22:726][438]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.14.22:726][438]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.06.11-04.14.22:726][438]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.14.22:726][438]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.06.11-04.14.22:726][438]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.14.22:726][438]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.06.11-04.14.22:726][438]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.14.22:727][438]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.06.11-04.14.22:727][438]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.14.22:727][438]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.06.11-04.14.22:727][438]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.14.22:727][438]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.06.11-04.14.22:727][438]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.14.22:728][438]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.06.11-04.14.22:728][438]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.14.22:729][438]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.14.22:729][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.06.11-04.14.22:729][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.06.11-04.14.22:729][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.06.11-04.14.22:729][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.06.11-04.14.22:729][438]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.14.22:729][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.06.11-04.14.22:729][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.11-04.14.22:729][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.11-04.14.22:730][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.06.11-04.14.22:730][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.06.11-04.14.22:730][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.06.11-04.14.22:730][438]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.14.22:730][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.06.11-04.14.22:730][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.11-04.14.22:730][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.11-04.14.22:730][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.06.11-04.14.22:730][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.06.11-04.14.22:731][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.06.11-04.14.22:731][438]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.14.22:731][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.06.11-04.14.22:731][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.11-04.14.22:731][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.11-04.14.22:732][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.06.11-04.14.22:732][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.06.11-04.14.22:733][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.06.11-04.14.22:733][438]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.14.22:733][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.06.11-04.14.22:733][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.06.11-04.14.22:733][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.06.11-04.14.22:733][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.06.11-04.14.22:733][438]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.14.22:733][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.06.11-04.14.22:733][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.06.11-04.14.22:733][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.06.11-04.14.22:734][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.06.11-04.14.22:734][438]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.14.22:734][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SplashScreen) [2020.06.11-04.14.22:734][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view destroyed. [2020.06.11-04.14.22:734][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Removing content. [2020.06.11-04.14.22:734][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' destroyed! [2020.06.11-04.14.22:734][438]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.14.22:734][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.06.11-04.14.22:734][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.06.11-04.14.22:734][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.06.11-04.14.22:734][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.06.11-04.14.22:735][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.06.11-04.14.22:735][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.06.11-04.14.22:735][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.06.11-04.14.22:735][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.06.11-04.14.22:735][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.06.11-04.14.22:736][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.06.11-04.14.22:736][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.06.11-04.14.22:736][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.06.11-04.14.22:736][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.06.11-04.14.22:737][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.06.11-04.14.22:737][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.06.11-04.14.22:737][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.06.11-04.14.22:737][438]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.14.22:737][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.06.11-04.14.22:737][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.06.11-04.14.22:737][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.06.11-04.14.22:737][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.06.11-04.14.22:738][438]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.14.22:738][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.06.11-04.14.22:738][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.06.11-04.14.22:738][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.06.11-04.14.22:738][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.06.11-04.14.22:738][438]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.14.22:738][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.06.11-04.14.22:738][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.06.11-04.14.22:738][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.06.11-04.14.22:738][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.06.11-04.14.22:738][438]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.14.22:738][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.06.11-04.14.22:739][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.06.11-04.14.22:739][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.06.11-04.14.22:739][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.06.11-04.14.22:739][438]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.14.22:739][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.06.11-04.14.22:739][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.06.11-04.14.22:739][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.06.11-04.14.22:739][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.06.11-04.14.22:739][438]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.14.22:739][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.06.11-04.14.22:739][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.06.11-04.14.22:739][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.06.11-04.14.22:739][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.06.11-04.14.22:739][438]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.14.22:739][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.06.11-04.14.22:740][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.06.11-04.14.22:740][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.06.11-04.14.22:740][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.06.11-04.14.22:740][438]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.14.22:740][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.06.11-04.14.22:740][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.06.11-04.14.22:740][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.06.11-04.14.22:740][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.06.11-04.14.22:915][439]r.CullAll = "1" [2020.06.11-04.14.22:916][439]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.22:916][439]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.22:916][439]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.22:916][439]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.22:916][439]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.22:916][439]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.14.22:918][439]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.11-04.14.22:918][439]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.11-04.14.22:918][439]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-04.14.22:919][439]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-04.14.23:047][447]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.11-04.14.23:047][447]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.11-04.14.23:079][449]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-04.14.23:080][449]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-04.14.23:096][450]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.11-04.14.23:114][451]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-04.14.23:258][459]LogAsyncLoad: Done loading library async: Game in 0.7 sec [2020.06.11-04.14.23:542][476]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.11-04.14.23:542][476]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.11-04.14.23:542][476]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.14.23:542][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.06.11-04.14.23:542][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.06.11-04.14.23:970][477]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.11-04.14.23:970][477]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.11-04.14.23:970][477]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.11-04.14.23:971][477]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.11-04.14.23:972][477]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.11-04.14.23:972][477]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.11-04.14.23:972][477]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.11-04.14.23:972][477]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.11-04.14.23:972][477]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.11-04.14.23:972][477]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.11-04.14.23:972][477]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.11-04.14.23:972][477]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.11-04.14.23:972][477]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.11-04.14.23:972][477]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.11-04.14.23:972][477]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.11-04.14.23:972][477]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.11-04.14.23:972][477]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.11-04.14.23:972][477]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.11-04.14.23:972][477]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.11-04.14.23:972][477]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.11-04.14.23:972][477]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.11-04.14.23:972][477]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.11-04.14.23:972][477]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.11-04.14.23:972][477]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.11-04.14.23:972][477]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.11-04.14.23:972][477]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.11-04.14.23:972][477]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.11-04.14.23:972][477]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.23:972][477]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.14.23:974][477]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.14.23:974][477]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.14.23:974][477]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 208 [2020.06.11-04.14.23:975][477]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.14.23:975][477]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.06.11-04.14.23:975][477]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.06.11-04.14.23:977][477]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.06.11-04.14.23:977][477]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.06.11-04.14.23:983][477]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.06.11-04.14.24:298][477]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.06.11-04.14.24:298][477]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.06.11-04.14.24:299][477]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.06.11-04.14.24:304][478]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.11-04.14.24:304][478]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.11-04.14.24:304][478]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.11-04.14.24:304][478]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.11-04.14.24:304][478]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.11-04.14.24:304][478]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.11-04.14.24:304][478]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.11-04.14.24:304][478]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.11-04.14.24:304][478]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.11-04.14.24:304][478]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.11-04.14.24:304][478]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.11-04.14.24:304][478]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.11-04.14.24:304][478]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.11-04.14.24:304][478]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.11-04.14.24:304][478]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.11-04.14.24:304][478]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.11-04.14.24:304][478]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.11-04.14.24:304][478]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.11-04.14.24:307][478]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.14.24:324][479]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.14.24:353][480]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.11-04.14.24:443][482]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.11-04.14.24:443][482]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.930' TotalLoadTime='1.930' TimeStamp='2020-06-11T04:14:18.072Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='00000000000000000000000000000000' LobbyId='014D4F1808D80DBDBF67D0527396C98B' [2020.06.11-04.14.24:443][482]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.11-04.14.24:649][494]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.06.11-04.14.24:650][494]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.24:650][494]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.24:751][495]LogUObjectHash: Compacting FUObjectHashTables data took 4.54ms [2020.06.11-04.14.24:755][495]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.06.11-04.14.24:755][495]LogWorld: Bringing World /Temp/Untitled_1.Untitled up for play (max tick rate 0) at 2020.06.10-21.14.24 [2020.06.11-04.14.24:755][495]LogWorld: Bringing up level for play took: 0.000145 [2020.06.11-04.14.24:755][495]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.11-04.14.24:755][495]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.06.11-04.14.24:841][498]LogNet: Warning: UActorChannel::ProcessBunch: SerializeNewActor failed to find/spawn actor. Actor: None, Channel: 3 [2020.06.11-04.14.24:993][503]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.11-04.14.25:040][506]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak added to pak precacher. [2020.06.11-04.14.25:053][506]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.14.25:079][508]LogUObjectHash: Compacting FUObjectHashTables data took 2.92ms [2020.06.11-04.14.25:086][508]LogStats: SeamlessTravel FlushLevelStreaming - 0.004 s [2020.06.11-04.14.25:086][508]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.06.10-21.14.25 [2020.06.11-04.14.25:086][508]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-06-11T04:14:18.687Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=00000000000000000000000000000000, lobbyId=014D4F1808D80DBDBF67D0527396C98B [2020.06.11-04.14.25:087][508]LogWorld: Bringing up level for play took: 0.001223 [2020.06.11-04.14.25:087][508]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.11-04.14.25:087][508]LogWorld: ----SeamlessTravel finished in 0.44 seconds ------ [2020.06.11-04.14.25:143][512]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.11-04.14.25:143][512]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.11-04.14.25:144][512]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.11-04.14.25:248][518]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.11-04.14.25:248][518]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.806' TotalLoadTime='2.737' TimeStamp='2020-06-11T04:14:18.879Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCA45A08D80DBDEA86938677E6A8FF' LobbyId='014D4F1808D80DBDBF67D0527396C98B' [2020.06.11-04.14.25:248][518]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.11-04.14.25:547][536]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.11-04.14.25:547][536]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.11-04.14.25:547][536]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.11-04.14.25:547][536]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.11-04.14.25:547][536]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.11-04.14.25:580][538]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.11-04.14.25:660][543]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.25:660][543]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.25:813][553]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 17 [2020.06.11-04.14.25:813][553]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/99150c36-1550-44a2-8b44-f873fd087e8b] [2020.06.11-04.14.25:945][561]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/99150c36-1550-44a2-8b44-f873fd087e8b] [2020.06.11-04.14.25:946][561]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.11-04.14.25:946][561]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 17 [2020.06.11-04.14.26:129][572]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 244 [2020.06.11-04.14.26:180][575]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.11-04.14.26:180][575]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.11-04.14.26:180][575]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.11-04.14.26:646][603]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.26:646][603]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.26:646][603]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.26:646][603]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.14.27:129][632]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.14.27:129][632]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.11-04.14.27:663][664]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.27:663][664]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.28:129][692]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.14.28:663][724]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.28:663][724]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.29:231][758]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.14.29:463][772]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.11-04.14.29:463][772]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.11-04.14.29:463][772]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.11-04.14.29:662][784]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.29:662][784]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.29:729][788]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.14.29:731][788]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.14.29:731][788]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.06.11-04.14.29:731][788]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=4.657, totalTime=4.657, timeStamp=2020-06-11T04:14:23.344Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCA45A08D80DBDEA86938677E6A8FF, lobbyId=014D4F1808D80DBDBF67D0527396C98B [2020.06.11-04.14.29:746][789]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.016, totalTime=4.674, timeStamp=2020-06-11T04:14:23.361Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCA45A08D80DBDEA86938677E6A8FF, lobbyId=014D4F1808D80DBDBF67D0527396C98B [2020.06.11-04.14.29:780][791]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.050, totalTime=4.724, timeStamp=2020-06-11T04:14:23.411Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCA45A08D80DBDEA86938677E6A8FF, lobbyId=014D4F1808D80DBDBF67D0527396C98B [2020.06.11-04.14.29:796][792]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.06.11-04.14.23) [2020.06.11-04.14.29:796][792]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.06.11-04.14.29:796][792]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.14.29:797][792]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.14.29:797][792]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1591848865 [2020.06.11-04.14.29:797][792]ProceduralLevelGeneration: InitLevel: Theme: Ukraine Map: Ukr_Saloon Generation Seed: -1 [2020.06.11-04.14.29:797][792]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=4.724, timeStamp=2020-06-11T04:14:23.411Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCA45A08D80DBDEA86938677E6A8FF, lobbyId=014D4F1808D80DBDBF67D0527396C98B [2020.06.11-04.14.29:855][796]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak added to pak precacher. [2020.06.11-04.14.29:863][796]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak added to pak precacher. [2020.06.11-04.14.29:864][796]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak added to pak precacher. [2020.06.11-04.14.29:923][800]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.07 ms [2020.06.11-04.14.30:105][811]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.14.30:115][811]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak added to pak precacher. [2020.06.11-04.14.30:119][812]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak added to pak precacher. [2020.06.11-04.14.30:217][817]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.14.30:229][818]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.14.30:235][818]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.14.30:270][821]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.14.30:279][821]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.14.30:308][823]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.14.30:323][824]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.14.30:342][825]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.14.30:391][828]LogStreaming: Throttling on (incoming >= 100) [2020.06.11-04.14.30:391][828]LogStreaming: Throttling off (incoming grabbed) [2020.06.11-04.14.30:668][844]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.30:668][844]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.30:840][855]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.14.30:840][855]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.14.31:310][870]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.14.31:400][873]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=1.603, totalTime=6.327, timeStamp=2020-06-11T04:14:25.014Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCA45A08D80DBDEA86938677E6A8FF, lobbyId=014D4F1808D80DBDBF67D0527396C98B [2020.06.11-04.14.31:406][873]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_1x2_Escape_C_0.BP_GrassPatch_UKR_03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_03_GEN_VARIABLE_BP_GrassPatch_UKR_03_C_CAT_0.root' which is static to it. Aborting. [2020.06.11-04.14.31:408][873]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_03_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_03_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_0.StaticMesh' which is static to it. Aborting. [2020.06.11-04.14.31:408][873]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_05_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_1.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_05_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_1.StaticMesh' which is static to it. Aborting. [2020.06.11-04.14.31:414][873]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_1x2_Escape_C_1.BP_GrassPatch_UKR_03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_03_GEN_VARIABLE_BP_GrassPatch_UKR_03_C_CAT_1.root' which is static to it. Aborting. [2020.06.11-04.14.31:415][873]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_03_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_2.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_03_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_2.StaticMesh' which is static to it. Aborting. [2020.06.11-04.14.31:416][873]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_05_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_3.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_05_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_3.StaticMesh' which is static to it. Aborting. [2020.06.11-04.14.31:440][873]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Saloon_141_C_0.BP_Ukr_WaterTrough_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Ukr_WaterTrough_01_GEN_VARIABLE_BP_Ukr_WaterTrough_01_C_CAT_0.root' which is static to it. Aborting. [2020.06.11-04.14.31:446][873]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignB_02_GEN_VARIABLE_BP_UKR_SignB_01_C_CAT_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignB_02_GEN_VARIABLE_BP_UKR_SignB_01_C_CAT_0.StaticMesh' which is static to it. Aborting. [2020.06.11-04.14.31:447][873]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Saloon_141_C_0.BP_UKR_SaloonPiano_Audio_Emitter' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SaloonPiano_Audio_Emitter_GEN_VARIABLE_BP_UKR_SaloonPiano_Audio_Emitter_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.06.11-04.14.31:450][873]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_WindowPanels_GEN_VARIABLE_BP_UKR_WindowPanels_C_CAT_0.SkeletalMeshComponent0' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_WindowPanels_GEN_VARIABLE_BP_UKR_WindowPanels_C_CAT_0.Ak_Audio_ukr_Windows' which is static to it. Aborting. [2020.06.11-04.14.31:450][873]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_WindowPanels1_GEN_VARIABLE_BP_UKR_WindowPanels_C_CAT_1.SkeletalMeshComponent0' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_WindowPanels1_GEN_VARIABLE_BP_UKR_WindowPanels_C_CAT_1.Ak_Audio_ukr_Windows' which is static to it. Aborting. [2020.06.11-04.14.31:450][873]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_WindowPanels2_GEN_VARIABLE_BP_UKR_WindowPanels_C_CAT_2.SkeletalMeshComponent0' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_WindowPanels2_GEN_VARIABLE_BP_UKR_WindowPanels_C_CAT_2.Ak_Audio_ukr_Windows' which is static to it. Aborting. [2020.06.11-04.14.31:450][873]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_01_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_01_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_0.StaticMesh' which is static to it. Aborting. [2020.06.11-04.14.31:451][873]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_02_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_1.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_02_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_1.StaticMesh' which is static to it. Aborting. [2020.06.11-04.14.31:451][873]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_03_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_2.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_03_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_2.StaticMesh' which is static to it. Aborting. [2020.06.11-04.14.31:451][873]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_04_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_3.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_04_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_3.StaticMesh' which is static to it. Aborting. [2020.06.11-04.14.31:452][873]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_05_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_4.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_05_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_4.StaticMesh' which is static to it. Aborting. [2020.06.11-04.14.31:453][873]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Chandelier_02_GEN_VARIABLE_BP_UKR_Chandelier_02_C_CAT_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Chandelier_02_GEN_VARIABLE_BP_UKR_Chandelier_02_C_CAT_0.StaticMesh' which is static to it. Aborting. [2020.06.11-04.14.31:453][873]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Chandelier_04_GEN_VARIABLE_BP_UKR_Chandelier_02_C_CAT_1.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Chandelier_04_GEN_VARIABLE_BP_UKR_Chandelier_02_C_CAT_1.StaticMesh' which is static to it. Aborting. [2020.06.11-04.14.31:454][873]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Chandelier_03_GEN_VARIABLE_BP_UKR_Chandelier_02_C_CAT_2.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Chandelier_03_GEN_VARIABLE_BP_UKR_Chandelier_02_C_CAT_2.StaticMesh' which is static to it. Aborting. [2020.06.11-04.14.31:462][874]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.017, totalTime=6.344, timeStamp=2020-06-11T04:14:25.031Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCA45A08D80DBDEA86938677E6A8FF, lobbyId=014D4F1808D80DBDBF67D0527396C98B [2020.06.11-04.14.31:519][877]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_HD141_C_0) missing some fog at index 0 [2020.06.11-04.14.31:537][878]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_LD141_C_0) missing some fog at index 0 [2020.06.11-04.14.31:553][879]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_MD141_C_0) missing some fog at index 0 [2020.06.11-04.14.31:589][881]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_Fake_141_C_0.BP_Ukr_WaterTrough_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Ukr_WaterTrough_01_GEN_VARIABLE_BP_Ukr_WaterTrough_01_C_CAT_1.root' which is static to it. Aborting. [2020.06.11-04.14.31:603][882]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_HD141_C_0) missing some fog at index 0 [2020.06.11-04.14.31:603][882]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_HD141_C_0) missing some fog at index 2 [2020.06.11-04.14.31:632][884]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.31:633][884]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.31:638][884]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_HD141_C_1) missing some fog at index 2 [2020.06.11-04.14.31:740][890]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_HD141_C_2) missing some fog at index 2 [2020.06.11-04.14.31:758][891]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_Fake_144_C_0.BP_Ukr_WaterTrough_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Ukr_WaterTrough_01_GEN_VARIABLE_BP_Ukr_WaterTrough_01_C_CAT_2.root' which is static to it. Aborting. [2020.06.11-04.14.31:772][892]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_1x1_Maze_141_C_0.BP_GrassPatch_UKR_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_01_GEN_VARIABLE_BP_GrassPatch_UKR_01_C_CAT_0.root' which is static to it. Aborting. [2020.06.11-04.14.31:773][892]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_1x1_Maze_141_C_0.BP_GrassPatch_UKR_02' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_02_GEN_VARIABLE_BP_GrassPatch_UKR_02_C_CAT_0.root' which is static to it. Aborting. [2020.06.11-04.14.31:773][892]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_1x1_Maze_141_C_0.BP_GrassPatch_UKR_03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_03_GEN_VARIABLE_BP_GrassPatch_UKR_02_C_CAT_1.root' which is static to it. Aborting. [2020.06.11-04.14.31:777][892]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_1x1_Maze_141_C_0.BP_Ukr_WaterTrough_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Ukr_WaterTrough_01_GEN_VARIABLE_BP_Ukr_WaterTrough_01_C_CAT_3.root' which is static to it. Aborting. [2020.06.11-04.14.31:792][893]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_HD141_C_1) missing some fog at index 1 [2020.06.11-04.14.31:858][897]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_HD142_C_0.BP_GrassPatch_UKR_02' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_02_GEN_VARIABLE_BP_GrassPatch_UKR_02_C_CAT_2.root' which is static to it. Aborting. [2020.06.11-04.14.31:859][897]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_HD142_C_0.BP_GrassPatch_UKR_03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_03_GEN_VARIABLE_BP_GrassPatch_UKR_03_C_CAT_2.root' which is static to it. Aborting. [2020.06.11-04.14.31:859][897]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_HD142_C_0.BP_GrassPatch_UKR_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_01_GEN_VARIABLE_BP_GrassPatch_UKR_01_C_CAT_1.root' which is static to it. Aborting. [2020.06.11-04.14.31:860][897]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_HD142_C_0.BP_GrassPatch_UKR_04' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_04_GEN_VARIABLE_BP_GrassPatch_UKR_03_C_CAT_3.root' which is static to it. Aborting. [2020.06.11-04.14.31:877][898]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_HD141_C_2) missing some fog at index 1 [2020.06.11-04.14.31:877][898]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_HD141_C_2) missing some fog at index 2 [2020.06.11-04.14.31:911][900]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_HD141_C_3) missing some fog at index 1 [2020.06.11-04.14.31:926][901]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_MD141_C_1) missing some fog at index 3 [2020.06.11-04.14.31:974][904]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_LD141_C_1) missing some fog at index 3 [2020.06.11-04.14.32:007][906]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_LD141_C_0) missing some fog at index 0 [2020.06.11-04.14.32:060][909]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_Gallow_141_C_0.BP_Geny_TrapDoor_02' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Geny_TrapDoor_02_GEN_VARIABLE_BP_Geny_UKR_TrapDoor01_C_CAT_0.Scene' which is static to it. Aborting. [2020.06.11-04.14.32:060][909]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_Gallow_141_C_0.BP_Geny_TrapDoor_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Geny_TrapDoor_01_GEN_VARIABLE_BP_Geny_UKR_TrapDoor01_C_CAT_1.Scene' which is static to it. Aborting. [2020.06.11-04.14.32:061][909]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_02_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_4.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_02_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_4.StaticMesh' which is static to it. Aborting. [2020.06.11-04.14.32:090][911]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_LD141_C_1) missing some fog at index 1 [2020.06.11-04.14.32:090][911]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_LD141_C_1) missing some fog at index 2 [2020.06.11-04.14.32:108][912]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_HD141_C_4) missing some fog at index 3 [2020.06.11-04.14.32:123][913]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_LD141_C_2) missing some fog at index 1 [2020.06.11-04.14.32:160][915]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_1x1_Maze_143_C_0.BP_Ukr_LogPile_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Ukr_LogPile_01_GEN_VARIABLE_BP_Ukr_LogPile_01_C_CAT_0.root' which is static to it. Aborting. [2020.06.11-04.14.32:160][915]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_1x1_Maze_143_C_0.BP_Ukr_WaterTrough_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Ukr_WaterTrough_01_GEN_VARIABLE_BP_Ukr_WaterTrough_01_C_CAT_4.root' which is static to it. Aborting. [2020.06.11-04.14.32:174][916]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_HD141_C_5) missing some fog at index 1 [2020.06.11-04.14.32:174][916]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_HD141_C_5) missing some fog at index 3 [2020.06.11-04.14.32:189][917]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_LD141_C_2) missing some fog at index 1 [2020.06.11-04.14.32:222][919]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_HD141_C_3) missing some fog at index 0 [2020.06.11-04.14.32:222][919]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_HD141_C_3) missing some fog at index 3 [2020.06.11-04.14.32:238][920]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_LD141_C_3) missing some fog at index 2 [2020.06.11-04.14.32:273][922]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_WindWater_C_0.BP_UKR_WindWheel_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_WindWheel_01_GEN_VARIABLE_BP_UKR_WindWheel_01_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.06.11-04.14.32:333][926]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.14.32:368][928]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Shack_Uk_C_0.BP_Brl_Candle04' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_Candle04_GEN_VARIABLE_BP_Brl_Candle04_C_CAT_0.Scene' which is static to it. Aborting. [2020.06.11-04.14.32:368][928]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Shack_Uk_C_0.BP_Brl_Candle05' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_Candle05_GEN_VARIABLE_BP_Brl_Candle04_C_CAT_1.Scene' which is static to it. Aborting. [2020.06.11-04.14.32:368][928]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Shack_Uk_C_0.BP_Brl_Candle02' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_Candle02_GEN_VARIABLE_BP_Brl_Candle02_C_CAT_0.Scene' which is static to it. Aborting. [2020.06.11-04.14.32:368][928]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Shack_Uk_C_0.BP_Brl_Candle03_BigRadius' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_Candle03_BigRadius_GEN_VARIABLE_BP_Brl_Candle03_BigRadius_C_CAT_0.Scene' which is static to it. Aborting. [2020.06.11-04.14.32:369][928]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Shack_Uk_C_0.BP_Brl_Candle01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_Candle01_GEN_VARIABLE_BP_Brl_Candle01_C_CAT_0.Scene' which is static to it. Aborting. [2020.06.11-04.14.32:371][928]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_BagB_02_GEN_VARIABLE_BP_UKR_BagB_01_C_CAT_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_BagB_02_GEN_VARIABLE_BP_UKR_BagB_01_C_CAT_0.StaticMesh' which is static to it. Aborting. [2020.06.11-04.14.32:371][928]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_BagC_01_GEN_VARIABLE_BP_UKR_BagC_01_C_CAT_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_BagC_01_GEN_VARIABLE_BP_UKR_BagC_01_C_CAT_0.StaticMesh' which is static to it. Aborting. [2020.06.11-04.14.32:372][928]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Shack_Uk_C_0.BP_Ukr_WaterTrough_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Ukr_WaterTrough_01_GEN_VARIABLE_BP_Ukr_WaterTrough_01_C_CAT_5.root' which is static to it. Aborting. [2020.06.11-04.14.32:385][929]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_LD141_C_3) missing some fog at index 2 [2020.06.11-04.14.32:402][930]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_FD_LD141_C_0) missing some fog at index 3 [2020.06.11-04.14.32:413][931]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=0.997, totalTime=7.341, timeStamp=2020-06-11T04:14:26.028Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCA45A08D80DBDEA86938677E6A8FF, lobbyId=014D4F1808D80DBDBF67D0527396C98B [2020.06.11-04.14.32:430][932]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.016, totalTime=7.357, timeStamp=2020-06-11T04:14:26.044Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCA45A08D80DBDEA86938677E6A8FF, lobbyId=014D4F1808D80DBDBF67D0527396C98B [2020.06.11-04.14.32:447][933]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.017, totalTime=7.374, timeStamp=2020-06-11T04:14:26.061Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCA45A08D80DBDEA86938677E6A8FF, lobbyId=014D4F1808D80DBDBF67D0527396C98B [2020.06.11-04.14.32:463][934]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_St_2x2_Saloon_141_C_0] - randomizer [PalletRandomizer]. [2020.06.11-04.14.32:464][934]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.14.32:563][934]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.14.32:592][934]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.14.32:614][934]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.14.32:640][934]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.14.32:731][934]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.11-04.14.32:739][934]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_13.Default__BP_Slasher_Character_13_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.11-04.14.32:796][934]LogStreaming: Flushing async loaders took 333ms. [2020.06.11-04.14.32:796][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:796][934]LogStreaming: Error: Couldn't find file for package /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT requested by async loading code. NameToLoad: /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT [2020.06.11-04.14.32:796][934]LogStreaming: Error: Found 0 dependent packages... [2020.06.11-04.14.32:796][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:796][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:796][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:796][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:796][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:796][934]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.11-04.14.32:796][934]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.11-04.14.32:796][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:797][934]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:797][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:797][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:797][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:797][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:797][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:797][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:797][934]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:797][934]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.14.32:797][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:802][934]LogStreaming: Flushing async loaders took 5ms. [2020.06.11-04.14.32:802][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:802][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:802][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:803][934]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.14.32:803][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:806][934]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.14.32:806][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:806][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:806][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:807][934]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.14.32:807][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:808][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:808][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:808][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:808][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:808][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:808][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:809][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:809][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:809][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:809][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:809][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:809][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:809][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:809][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:810][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:810][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:810][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:810][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:810][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:810][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:811][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:811][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:811][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:811][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:811][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:812][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:812][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:812][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:813][934]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.14.32:813][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:813][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:813][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:814][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:814][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:821][934]LogStreaming: Flushing async loaders took 7ms. [2020.06.11-04.14.32:822][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:822][934]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.14.32:823][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:823][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:823][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:823][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:823][934]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.11-04.14.32:823][934]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.11-04.14.32:824][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:824][934]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:824][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:824][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:824][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:825][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:825][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:825][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:825][934]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:825][934]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.14.32:825][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:825][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:825][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:825][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:825][934]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.11-04.14.32:825][934]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.11-04.14.32:826][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:827][934]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:827][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:827][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:827][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:827][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:827][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:827][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:827][934]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:827][934]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.14.32:828][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:828][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:828][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:828][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:828][934]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.11-04.14.32:828][934]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.11-04.14.32:828][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:829][934]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:829][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:829][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:829][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:829][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:829][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:829][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:829][934]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:829][934]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.14.32:831][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:832][934]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.14.32:836][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:836][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:836][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:836][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:836][934]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.11-04.14.32:836][934]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.11-04.14.32:836][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:837][934]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:837][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:837][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:837][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:837][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:837][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:837][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:837][934]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:837][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:837][934]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.11-04.14.32:837][934]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.11-04.14.32:839][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:839][934]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:839][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:839][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:839][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:839][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:839][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:839][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:839][934]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:839][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:839][934]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.11-04.14.32:839][934]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.11-04.14.32:839][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:840][934]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:840][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:840][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:840][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:840][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:840][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:840][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:840][934]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:840][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:840][934]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.11-04.14.32:840][934]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.11-04.14.32:840][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:840][934]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:840][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:840][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:840][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:840][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:840][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:840][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:840][934]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:840][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:840][934]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.11-04.14.32:840][934]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.11-04.14.32:841][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:841][934]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:841][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:841][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:841][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:841][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:841][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:841][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:841][934]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:841][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:841][934]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.11-04.14.32:842][934]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.11-04.14.32:850][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:851][934]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:851][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:851][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:851][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:851][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:851][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:851][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:851][934]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:851][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:851][934]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.11-04.14.32:851][934]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.11-04.14.32:854][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:854][934]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:854][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:854][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:854][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:854][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:854][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:854][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:854][934]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:854][934]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.14.32:855][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:855][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:856][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:856][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:856][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:856][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:856][934]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.11-04.14.32:856][934]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.11-04.14.32:858][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:858][934]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:858][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:858][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:858][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:858][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:858][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:858][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:858][934]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:858][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:858][934]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.11-04.14.32:858][934]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.11-04.14.32:860][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:860][934]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:860][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:860][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:860][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:860][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:860][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:860][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:860][934]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:860][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:860][934]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.11-04.14.32:860][934]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.11-04.14.32:860][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:860][934]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:860][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:860][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:860][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:860][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:861][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:861][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:861][934]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:861][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:861][934]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.11-04.14.32:861][934]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.11-04.14.32:864][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:864][934]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:864][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:864][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:864][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:864][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:864][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:864][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:864][934]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:864][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:864][934]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.11-04.14.32:864][934]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.11-04.14.32:864][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:864][934]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:864][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:864][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:864][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:864][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:864][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:864][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:864][934]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:864][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:864][934]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.11-04.14.32:864][934]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.11-04.14.32:865][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:866][934]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:866][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:866][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:866][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:866][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:866][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:866][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:866][934]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:866][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:866][934]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.11-04.14.32:866][934]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.11-04.14.32:868][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:868][934]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:868][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:869][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:869][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:869][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:869][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:869][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:869][934]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:869][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:869][934]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.11-04.14.32:869][934]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.11-04.14.32:869][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:869][934]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:869][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:869][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:869][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:869][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:869][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:869][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:869][934]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:869][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:869][934]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.11-04.14.32:869][934]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.11-04.14.32:874][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:874][934]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:874][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:874][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:874][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:874][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:874][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:874][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:874][934]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:874][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:874][934]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.11-04.14.32:874][934]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.11-04.14.32:876][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:876][934]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:876][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:876][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:876][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:876][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:876][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:876][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:876][934]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:876][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:876][934]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.11-04.14.32:876][934]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.11-04.14.32:877][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:877][934]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:877][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:877][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:877][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:877][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:877][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:877][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:877][934]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:877][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:877][934]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.11-04.14.32:877][934]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.11-04.14.32:881][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:881][934]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:881][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:881][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:881][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:881][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:881][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:881][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:881][934]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:881][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:881][934]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.11-04.14.32:881][934]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.11-04.14.32:887][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:887][934]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:887][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:887][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:887][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:887][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:887][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:887][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:887][934]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:887][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:888][934]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.11-04.14.32:888][934]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.11-04.14.32:891][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:891][934]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:891][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:891][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:891][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:891][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:891][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:891][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:891][934]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:891][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:891][934]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.11-04.14.32:891][934]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.11-04.14.32:891][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:891][934]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:891][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:891][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:892][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:892][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:892][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:892][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:892][934]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:892][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:892][934]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.06.11-04.14.32:892][934]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.11-04.14.32:914][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:970][934]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:970][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:972][934]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.14.32:972][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:972][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:972][934]LogStreaming: Flushing async loaders. [2020.06.11-04.14.32:972][934]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.14.32:972][934]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.06.11-04.14.32:972][934]LogStreaming: Flushing async loaders took 58ms. [2020.06.11-04.14.32:978][934]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.017, totalTime=7.390, timeStamp=2020-06-11T04:14:26.077Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCA45A08D80DBDEA86938677E6A8FF, lobbyId=014D4F1808D80DBDBF67D0527396C98B [2020.06.11-04.14.32:982][935]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.32:982][935]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.33:009][937]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.06.11-04.14.33:062][939]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.06.11-04.14.33:171][943]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.06.11-04.14.33:172][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.06.11-04.14.33:173][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.11-04.14.33:173][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.06.11-04.14.33:173][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.11-04.14.33:194][943]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.06.11-04.14.33:196][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.06.11-04.14.33:196][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.11-04.14.33:196][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.06.11-04.14.33:196][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.11-04.14.33:205][944]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.14.33:285][944]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.11-04.14.33:398][944]LogStreaming: Flushing async loaders took 193ms. [2020.06.11-04.14.33:407][945]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.14.33:646][959]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.33:646][959]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.34:453][ 8]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.14.34:646][ 20]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.34:646][ 20]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.35:548][ 74]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.14.35:648][ 80]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.UnhookChargeable Enabled?: Enabled [2020.06.11-04.14.35:649][ 80]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.HookChargeable Enabled?: Enabled [2020.06.11-04.14.35:649][ 80]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.EscapeChargeable Enabled?: Enabled [2020.06.11-04.14.35:649][ 80]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.Break Chargeable Enabled?: Enabled [2020.06.11-04.14.35:649][ 80]LogSM: [BP_SmallMeatLocker_Gunslinger_C_0][CLIENT SLAVE] [2020.06.11-04.14.35:649][ 80]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_0 [2020.06.11-04.14.35:649][ 80]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.UnhookChargeable Enabled?: Disabled [2020.06.11-04.14.35:649][ 80]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.HookChargeable Enabled?: Disabled [2020.06.11-04.14.35:649][ 80]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.EscapeChargeable Enabled?: Disabled [2020.06.11-04.14.35:649][ 80]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.Break Chargeable Enabled?: Disabled [2020.06.11-04.14.35:650][ 80]LogSM: [BP_SmallMeatLocker_Gunslinger_C_0][CLIENT SLAVE] [2020.06.11-04.14.35:667][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.UnhookChargeable Enabled?: Enabled [2020.06.11-04.14.35:667][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.HookChargeable Enabled?: Enabled [2020.06.11-04.14.35:667][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.14.35:667][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.Break Chargeable Enabled?: Enabled [2020.06.11-04.14.35:667][ 81]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.06.11-04.14.35:667][ 81]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_1 [2020.06.11-04.14.35:668][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.UnhookChargeable Enabled?: Disabled [2020.06.11-04.14.35:668][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.HookChargeable Enabled?: Disabled [2020.06.11-04.14.35:668][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.14.35:668][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.Break Chargeable Enabled?: Disabled [2020.06.11-04.14.35:669][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.UnhookChargeable Enabled?: Enabled [2020.06.11-04.14.35:669][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.HookChargeable Enabled?: Enabled [2020.06.11-04.14.35:670][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.EscapeChargeable Enabled?: Enabled [2020.06.11-04.14.35:670][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.Break Chargeable Enabled?: Enabled [2020.06.11-04.14.35:670][ 81]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.11-04.14.35:670][ 81]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_2 [2020.06.11-04.14.35:670][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.UnhookChargeable Enabled?: Disabled [2020.06.11-04.14.35:670][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.HookChargeable Enabled?: Disabled [2020.06.11-04.14.35:670][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.EscapeChargeable Enabled?: Disabled [2020.06.11-04.14.35:670][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.Break Chargeable Enabled?: Disabled [2020.06.11-04.14.35:671][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.UnhookChargeable Enabled?: Enabled [2020.06.11-04.14.35:672][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.HookChargeable Enabled?: Enabled [2020.06.11-04.14.35:672][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.EscapeChargeable Enabled?: Enabled [2020.06.11-04.14.35:672][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.Break Chargeable Enabled?: Enabled [2020.06.11-04.14.35:672][ 81]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.06.11-04.14.35:672][ 81]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_3 [2020.06.11-04.14.35:672][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.UnhookChargeable Enabled?: Disabled [2020.06.11-04.14.35:672][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.HookChargeable Enabled?: Disabled [2020.06.11-04.14.35:672][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.EscapeChargeable Enabled?: Disabled [2020.06.11-04.14.35:672][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.Break Chargeable Enabled?: Disabled [2020.06.11-04.14.35:672][ 81]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.06.11-04.14.35:672][ 81]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.06.11-04.14.35:672][ 81]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.11-04.14.35:682][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.UnhookChargeable Enabled?: Enabled [2020.06.11-04.14.35:682][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.HookChargeable Enabled?: Enabled [2020.06.11-04.14.35:682][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.EscapeChargeable Enabled?: Enabled [2020.06.11-04.14.35:682][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.Break Chargeable Enabled?: Enabled [2020.06.11-04.14.35:682][ 82]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.06.11-04.14.35:682][ 82]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_4 [2020.06.11-04.14.35:682][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.UnhookChargeable Enabled?: Disabled [2020.06.11-04.14.35:682][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.HookChargeable Enabled?: Disabled [2020.06.11-04.14.35:682][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.EscapeChargeable Enabled?: Disabled [2020.06.11-04.14.35:682][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.Break Chargeable Enabled?: Disabled [2020.06.11-04.14.35:684][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.UnhookChargeable Enabled?: Enabled [2020.06.11-04.14.35:684][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.HookChargeable Enabled?: Enabled [2020.06.11-04.14.35:684][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.EscapeChargeable Enabled?: Enabled [2020.06.11-04.14.35:684][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.Break Chargeable Enabled?: Enabled [2020.06.11-04.14.35:684][ 82]LogSM: [BP_SmallMeatLocker_Gunslinger_C_5][CLIENT SLAVE] [2020.06.11-04.14.35:685][ 82]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_5 [2020.06.11-04.14.35:685][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.UnhookChargeable Enabled?: Disabled [2020.06.11-04.14.35:685][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.HookChargeable Enabled?: Disabled [2020.06.11-04.14.35:685][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.EscapeChargeable Enabled?: Disabled [2020.06.11-04.14.35:685][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.Break Chargeable Enabled?: Disabled [2020.06.11-04.14.35:687][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.UnhookChargeable Enabled?: Enabled [2020.06.11-04.14.35:687][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.HookChargeable Enabled?: Enabled [2020.06.11-04.14.35:687][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.EscapeChargeable Enabled?: Enabled [2020.06.11-04.14.35:687][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.Break Chargeable Enabled?: Enabled [2020.06.11-04.14.35:687][ 82]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.06.11-04.14.35:687][ 82]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_6 [2020.06.11-04.14.35:687][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.UnhookChargeable Enabled?: Disabled [2020.06.11-04.14.35:687][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.HookChargeable Enabled?: Disabled [2020.06.11-04.14.35:687][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.EscapeChargeable Enabled?: Disabled [2020.06.11-04.14.35:687][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.Break Chargeable Enabled?: Disabled [2020.06.11-04.14.35:687][ 82]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.06.11-04.14.35:687][ 82]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.06.11-04.14.35:687][ 82]LogSM: [BP_SmallMeatLocker_Gunslinger_C_5][CLIENT SLAVE] [2020.06.11-04.14.35:748][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.UnhookChargeable Enabled?: Enabled [2020.06.11-04.14.35:748][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.HookChargeable Enabled?: Enabled [2020.06.11-04.14.35:748][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.EscapeChargeable Enabled?: Enabled [2020.06.11-04.14.35:748][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.Break Chargeable Enabled?: Enabled [2020.06.11-04.14.35:749][ 86]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.11-04.14.35:749][ 86]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_7 [2020.06.11-04.14.35:749][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.UnhookChargeable Enabled?: Disabled [2020.06.11-04.14.35:749][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.HookChargeable Enabled?: Disabled [2020.06.11-04.14.35:749][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.EscapeChargeable Enabled?: Disabled [2020.06.11-04.14.35:749][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.Break Chargeable Enabled?: Disabled [2020.06.11-04.14.35:749][ 86]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.11-04.14.35:780][ 88]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.06.11-04.14.35:780][ 88]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.06.11-04.14.35:780][ 88]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.35:780][ 88]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.36:079][106]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.06.11-04.14.36:080][106]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.06.11-04.14.36:380][124]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.06.11-04.14.36:380][124]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.06.11-04.14.36:647][140]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.14.36:679][142]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.06.11-04.14.36:680][142]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.06.11-04.14.36:780][148]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.36:780][148]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.36:979][160]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.06.11-04.14.36:979][160]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.06.11-04.14.37:329][181]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 384] [2020.06.11-04.14.37:329][181]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.06.11-04.14.37:414][186]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_FireBarrel01_C_0.Flashing_Light_UKR' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_UKR_GEN_VARIABLE_Flashing_Light_UKR_C_CAT_0.Scene' which is static to it. Aborting. [2020.06.11-04.14.37:431][187]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_FireBarrel01_C_1.Flashing_Light_UKR' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_UKR_GEN_VARIABLE_Flashing_Light_UKR_C_CAT_1.Scene' which is static to it. Aborting. [2020.06.11-04.14.37:563][195]ProceduralLevelGeneration: ADBDClientSyncer: Received [384 - 448] [2020.06.11-04.14.37:563][195]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000006 [2020.06.11-04.14.37:563][195]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.14.37:568][195]LogStreaming: Flushing async loaders took 5ms. [2020.06.11-04.14.37:569][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.11-04.14.37:569][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.11-04.14.37:569][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.11-04.14.37:569][195]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.11-04.14.37:569][195]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.06.11-04.14.37:569][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.11-04.14.37:569][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.11-04.14.37:569][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.11-04.14.37:570][195]LogStreaming: Flushing async loaders. [2020.06.11-04.14.37:570][195]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.14.37:571][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.11-04.14.37:571][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.11-04.14.37:571][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.11-04.14.37:571][195]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.11-04.14.37:572][195]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.06.11-04.14.37:572][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.11-04.14.37:572][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.11-04.14.37:572][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.11-04.14.37:574][195]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.11-04.14.37:574][195]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.11-04.14.37:596][197]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.14.37:597][197]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.14.37:598][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.06.11-04.14.37:598][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.11-04.14.37:598][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.06.11-04.14.37:599][197]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.11-04.14.37:599][197]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.06.11-04.14.37:599][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.06.11-04.14.37:599][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.11-04.14.37:599][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.06.11-04.14.37:599][197]LogStreaming: Flushing async loaders. [2020.06.11-04.14.37:600][197]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.14.37:601][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.11-04.14.37:601][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.11-04.14.37:601][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.11-04.14.37:601][197]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.11-04.14.37:602][197]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.06.11-04.14.37:602][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.11-04.14.37:602][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.11-04.14.37:602][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.11-04.14.37:604][197]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.11-04.14.37:604][197]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.11-04.14.37:650][200]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.14.37:663][201]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.06.11-04.14.37:796][209]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.37:796][209]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.37:863][213]ProceduralLevelGeneration: ADBDClientSyncer: Received [448 - 512] [2020.06.11-04.14.37:863][213]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000007 [2020.06.11-04.14.38:196][233]ProceduralLevelGeneration: ADBDClientSyncer: Received [512 - 539] [2020.06.11-04.14.38:196][233]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000008 [2020.06.11-04.14.38:269][236]ProceduralLevelGeneration: HasLevelBeenSpawned Ukr_Saloon: 0 Spawned : 44/44 Dependencies : 1 [2020.06.11-04.14.38:269][236]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=5.806, totalTime=13.197, timeStamp=2020-06-11T04:14:31.884Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCA45A08D80DBDEA86938677E6A8FF, lobbyId=014D4F1808D80DBDBF67D0527396C98B [2020.06.11-04.14.38:269][236]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.06.11-04.14.38:656][260]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.14.38:801][269]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.38:801][269]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.38:900][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Enabled [2020.06.11-04.14.38:900][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.DamageCharge Enabled?: Enabled [2020.06.11-04.14.38:900][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Disabled [2020.06.11-04.14.38:900][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.DamageCharge Enabled?: Disabled [2020.06.11-04.14.38:900][275]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.11-04.14.38:901][275]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.06.11-04.14.38:901][275]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.06.11-04.14.38:901][275]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.11-04.14.38:901][275]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.11-04.14.39:098][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.11-04.14.39:098][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.11-04.14.39:099][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.11-04.14.39:099][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.11-04.14.39:099][287]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.11-04.14.39:331][301]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.11-04.14.39:331][301]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.11-04.14.39:331][301]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.11-04.14.39:498][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.06.11-04.14.39:499][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.06.11-04.14.39:598][317]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.06.11-04.14.39:598][317]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.06.11-04.14.39:699][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.06.11-04.14.39:699][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.06.11-04.14.39:747][326]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.14.39:799][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.06.11-04.14.39:799][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.06.11-04.14.39:897][335]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.11-04.14.39:962][339]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.11-04.14.40:031][343]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.11-04.14.40:132][349]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.11-04.14.40:232][355]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.11-04.14.40:232][355]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.06.11-04.14.40:232][355]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.06.11-04.14.40:232][355]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.06.11-04.14.40:232][355]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.06.11-04.14.40:232][355]LogSM: [BP_SmallMeatLocker_Gunslinger_C_0][CLIENT SLAVE] [2020.06.11-04.14.40:232][355]LogSM: [BP_SmallMeatLocker_Gunslinger_C_0][CLIENT SLAVE] [2020.06.11-04.14.40:232][355]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.11-04.14.40:232][355]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.11-04.14.40:232][355]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.06.11-04.14.40:232][355]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.06.11-04.14.40:232][355]LogSM: [BP_SmallMeatLocker_Gunslinger_C_5][CLIENT SLAVE] [2020.06.11-04.14.40:232][355]LogSM: [BP_SmallMeatLocker_Gunslinger_C_5][CLIENT SLAVE] [2020.06.11-04.14.40:330][361]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.11-04.14.40:430][367]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.11-04.14.40:497][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.11-04.14.40:497][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.11-04.14.40:497][371]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.11-04.14.40:531][373]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.11-04.14.40:597][377]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.11-04.14.40:664][381]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.11-04.14.40:766][387]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.11-04.14.40:796][389]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.40:796][389]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.40:847][392]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.14.40:864][393]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.11-04.14.40:998][401]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000066 seconds [2020.06.11-04.14.40:999][401]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.11-04.14.40:999][401]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.11-04.14.40:999][401]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.11-04.14.40:999][401]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.11-04.14.40:999][401]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.11-04.14.40:999][401]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.11-04.14.40:999][401]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.11-04.14.40:999][401]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.11-04.14.41:065][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.06.11-04.14.41:066][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.06.11-04.14.41:199][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.11-04.14.41:199][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.11-04.14.41:199][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.11-04.14.41:199][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.11-04.14.41:199][413]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.11-04.14.41:398][425]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.11-04.14.41:497][431]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.11-04.14.41:498][431]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.11-04.14.41:498][431]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.11-04.14.41:532][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.11-04.14.41:533][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.11-04.14.41:533][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.11-04.14.41:533][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.11-04.14.41:533][433]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.11-04.14.41:733][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.11-04.14.41:733][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.11-04.14.41:734][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.11-04.14.41:734][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.11-04.14.41:734][445]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.11-04.14.41:763][447]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.41:763][447]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.41:847][452]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.14.41:932][457]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.11-04.14.42:031][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.11-04.14.42:031][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.11-04.14.42:031][463]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.11-04.14.42:100][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.11-04.14.42:100][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.11-04.14.42:100][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.11-04.14.42:100][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.11-04.14.42:100][467]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.11-04.14.42:340][481]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.11-04.14.42:410][485]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.11-04.14.42:410][485]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.11-04.14.42:411][485]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.11-04.14.42:411][485]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.11-04.14.42:411][485]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.11-04.14.42:603][497]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.11-04.14.42:700][503]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.06.11-04.14.42:700][503]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.06.11-04.14.42:763][507]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.42:763][507]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.42:831][511]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.11-04.14.42:831][511]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.11-04.14.42:831][511]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.11-04.14.42:848][512]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.14.42:863][513]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.11-04.14.42:932][517]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.11-04.14.43:030][523]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.11-04.14.43:030][523]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.11-04.14.43:030][523]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.11-04.14.43:098][527]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.11-04.14.43:232][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.06.11-04.14.43:232][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.06.11-04.14.43:332][541]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.11-04.14.43:448][548]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.11-04.14.43:582][556]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.06.11-04.14.43:582][556]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.06.11-04.14.43:681][562]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.11-04.14.43:731][565]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.11-04.14.43:780][568]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.43:780][568]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.43:848][572]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 222 [2020.06.11-04.14.43:848][572]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 34 [2020.06.11-04.14.43:882][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.06.11-04.14.43:882][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.06.11-04.14.43:982][580]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.06.11-04.14.43:983][580]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.06.11-04.14.44:082][586]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.06.11-04.14.44:082][586]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.06.11-04.14.44:181][592]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.11-04.14.44:250][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.06.11-04.14.44:250][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.06.11-04.14.44:347][602]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.11-04.14.44:447][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.11-04.14.44:447][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.11-04.14.44:447][608]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.11-04.14.44:480][610]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.11-04.14.44:481][610]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.11-04.14.44:481][610]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.11-04.14.44:515][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.06.11-04.14.44:516][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.06.11-04.14.44:613][618]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.11-04.14.44:682][622]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.11-04.14.44:746][626]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.11-04.14.44:779][628]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.44:779][628]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.44:780][628]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.44:780][628]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.44:780][628]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.44:780][628]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.14.44:846][632]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.11-04.14.44:849][632]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.14.44:849][632]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.11-04.14.44:915][636]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.11-04.14.45:015][642]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.11-04.14.45:081][646]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.11-04.14.45:180][652]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.11-04.14.45:248][656]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.11-04.14.45:349][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Enabled [2020.06.11-04.14.45:350][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Disabled [2020.06.11-04.14.45:448][668]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.11-04.14.45:550][674]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Enabled [2020.06.11-04.14.45:550][674]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Disabled [2020.06.11-04.14.45:650][680]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.11-04.14.45:749][686]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.11-04.14.45:780][688]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.45:781][688]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.45:813][690]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.11-04.14.45:880][694]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.11-04.14.45:949][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_15.PalletPullUpChargeable Enabled?: Enabled [2020.06.11-04.14.45:949][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_15.PalletPullUpChargeable Enabled?: Disabled [2020.06.11-04.14.45:950][698]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.14.46:082][706]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.11-04.14.46:798][749]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.46:798][749]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.47:047][764]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.14.47:780][808]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.47:780][808]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.48:047][824]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.14.48:780][868]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.48:781][868]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.49:148][890]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.14.49:780][928]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.49:780][928]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.50:247][956]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.06.11-04.14.50:247][956]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 179 [2020.06.11-04.14.50:780][988]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.50:780][988]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.50:780][988]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.50:780][988]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.51:248][ 16]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.14.51:780][ 48]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.51:780][ 48]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.51:780][ 48]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.51:780][ 48]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.14.52:248][ 76]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.14.52:248][ 76]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 118 [2020.06.11-04.14.52:248][ 76]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 114 [2020.06.11-04.14.52:797][109]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.52:797][109]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.52:797][109]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.52:797][109]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.52:797][109]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.52:797][109]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.14.53:348][142]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.14.53:348][142]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 164 [2020.06.11-04.14.53:349][142]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 68 [2020.06.11-04.14.53:796][169]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.53:796][169]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.53:796][169]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.53:796][169]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.53:796][169]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.53:796][169]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.14.54:448][208]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.14.54:448][208]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 231 [2020.06.11-04.14.54:797][229]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.54:797][229]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.54:797][229]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.54:797][229]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.14.55:448][268]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.14.55:448][268]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.11-04.14.55:780][288]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=17.511, totalTime=30.708, timeStamp=2020-06-11T04:14:49.395Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCA45A08D80DBDEA86938677E6A8FF, lobbyId=014D4F1808D80DBDBF67D0527396C98B [2020.06.11-04.14.55:780][288]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.14.55:799][288]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.11-04.14.55:934][288]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.11-04.14.55:955][288]LogStreaming: Flushing async loaders took 174ms. [2020.06.11-04.14.55:955][288]LogStreaming: Flushing async loaders. [2020.06.11-04.14.55:957][288]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.14.56:006][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.11-04.14.56:006][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.11-04.14.56:006][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.11-04.14.56:006][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.11-04.14.56:006][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.11-04.14.56:006][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.11-04.14.56:006][288]LogStreaming: Flushing async loaders. [2020.06.11-04.14.56:273][288]LogStreaming: Flushing async loaders took 266ms. [2020.06.11-04.14.56:273][288]LogStreaming: Flushing async loaders. [2020.06.11-04.14.56:283][288]LogStreaming: Flushing async loaders took 10ms. [2020.06.11-04.14.56:283][288]LogStreaming: Flushing async loaders. [2020.06.11-04.14.56:290][288]LogStreaming: Flushing async loaders took 7ms. [2020.06.11-04.14.56:290][288]LogStreaming: Flushing async loaders. [2020.06.11-04.14.56:294][288]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.14.56:294][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.11-04.14.56:294][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.11-04.14.56:294][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.11-04.14.56:295][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.11-04.14.56:295][288]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.06.11-04.14.56:295][288]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.11-04.14.56:295][288]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.11-04.14.56:295][288]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.06.11-04.14.56:295][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.11-04.14.56:295][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.11-04.14.56:295][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.11-04.14.56:295][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.11-04.14.56:295][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.11-04.14.56:298][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.11-04.14.56:299][288]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.14.56:299][288]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.14.56:299][288]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.14.56:299][288]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000057 seconds [2020.06.11-04.14.56:299][288]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.06.11-04.14.56:300][288]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.14.56:300][288]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.14.56:300][288]LogStreaming: Flushing async loaders. [2020.06.11-04.14.56:305][288]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.11-04.14.56:314][288]LogStreaming: Flushing async loaders took 14ms. [2020.06.11-04.14.56:352][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.11-04.14.56:353][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.06.11-04.14.56:353][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.11-04.14.56:353][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.11-04.14.56:353][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.06.11-04.14.56:353][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.11-04.14.56:353][288]LogStreaming: Flushing async loaders. [2020.06.11-04.14.56:358][288]LogStreaming: Flushing async loaders took 5ms. [2020.06.11-04.14.56:358][288]LogStreaming: Flushing async loaders. [2020.06.11-04.14.56:359][288]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.14.56:359][288]LogStreaming: Flushing async loaders. [2020.06.11-04.14.56:367][288]LogStreaming: Flushing async loaders took 7ms. [2020.06.11-04.14.56:367][288]LogStreaming: Flushing async loaders. [2020.06.11-04.14.56:374][288]LogStreaming: Flushing async loaders took 7ms. [2020.06.11-04.14.56:375][288]LogStreaming: Flushing async loaders. [2020.06.11-04.14.56:377][288]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.14.56:377][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.06.11-04.14.56:377][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.11-04.14.56:377][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.11-04.14.56:377][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.11-04.14.56:377][288]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.06.11-04.14.56:377][288]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.06.11-04.14.56:377][288]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.06.11-04.14.56:377][288]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.06.11-04.14.56:377][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.11-04.14.56:377][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.11-04.14.56:377][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.11-04.14.56:377][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.06.11-04.14.56:378][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.11-04.14.56:379][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.06.11-04.14.56:379][288]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.14.56:379][288]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.14.56:379][288]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.14.56:379][288]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000037 seconds [2020.06.11-04.14.56:380][288]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.14.56:380][288]LogStreaming: Flushing async loaders. [2020.06.11-04.14.56:383][288]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale05_Character.Default__BP_CamperFemale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.11-04.14.56:394][288]LogStreaming: Flushing async loaders took 14ms. [2020.06.11-04.14.56:439][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.11-04.14.56:440][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.11-04.14.56:440][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.11-04.14.56:440][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.11-04.14.56:440][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.11-04.14.56:440][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.11-04.14.56:440][288]LogStreaming: Flushing async loaders. [2020.06.11-04.14.56:442][288]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.14.56:442][288]LogStreaming: Flushing async loaders. [2020.06.11-04.14.56:448][288]LogStreaming: Flushing async loaders took 6ms. [2020.06.11-04.14.56:449][288]LogStreaming: Flushing async loaders. [2020.06.11-04.14.56:451][288]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.14.56:452][288]LogStreaming: Flushing async loaders. [2020.06.11-04.14.56:455][288]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.14.56:455][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.11-04.14.56:455][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.11-04.14.56:455][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.11-04.14.56:455][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.11-04.14.56:455][288]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.06.11-04.14.56:455][288]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.11-04.14.56:456][288]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.11-04.14.56:456][288]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.06.11-04.14.56:456][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.11-04.14.56:456][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.11-04.14.56:456][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.11-04.14.56:456][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.11-04.14.56:456][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.11-04.14.56:456][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.11-04.14.56:456][288]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.14.56:456][288]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.14.56:456][288]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.14.56:456][288]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000056 seconds [2020.06.11-04.14.56:457][288]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.14.56:505][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.11-04.14.56:505][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.11-04.14.56:505][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.11-04.14.56:505][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.11-04.14.56:505][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.11-04.14.56:505][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.11-04.14.56:505][288]LogStreaming: Flushing async loaders. [2020.06.11-04.14.56:509][288]LogStreaming: Flushing async loaders took 4ms. [2020.06.11-04.14.56:509][288]LogStreaming: Flushing async loaders. [2020.06.11-04.14.56:517][288]LogStreaming: Flushing async loaders took 8ms. [2020.06.11-04.14.56:518][288]LogStreaming: Flushing async loaders. [2020.06.11-04.14.56:521][288]LogStreaming: Flushing async loaders took 4ms. [2020.06.11-04.14.56:521][288]LogStreaming: Flushing async loaders. [2020.06.11-04.14.56:524][288]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.14.56:524][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.11-04.14.56:524][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.11-04.14.56:524][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.11-04.14.56:525][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.11-04.14.56:525][288]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.06.11-04.14.56:525][288]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.11-04.14.56:525][288]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.11-04.14.56:525][288]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.06.11-04.14.56:525][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.11-04.14.56:525][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.11-04.14.56:525][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.11-04.14.56:525][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.11-04.14.56:525][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.11-04.14.56:525][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.11-04.14.56:525][288]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.14.56:525][288]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.14.56:525][288]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.14.56:526][288]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000037 seconds [2020.06.11-04.14.56:527][288]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.14.56:634][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_13_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.11-04.14.56:634][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_13_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.11-04.14.56:634][288]LogStreaming: Flushing async loaders. [2020.06.11-04.14.56:731][288]LogStreaming: Flushing async loaders took 98ms. [2020.06.11-04.14.56:731][288]LogStreaming: Flushing async loaders. [2020.06.11-04.14.56:747][288]LogStreaming: Flushing async loaders took 15ms. [2020.06.11-04.14.56:747][288]LogStreaming: Flushing async loaders. [2020.06.11-04.14.56:780][288]LogStreaming: Flushing async loaders took 33ms. [2020.06.11-04.14.56:780][288]LogStreaming: Flushing async loaders. [2020.06.11-04.14.56:782][288]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.14.56:783][288]LogStreaming: Flushing async loaders. [2020.06.11-04.14.56:784][288]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.14.56:784][288]LogStreaming: Flushing async loaders. [2020.06.11-04.14.56:791][288]LogStreaming: Flushing async loaders took 6ms. [2020.06.11-04.14.56:791][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_13_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.11-04.14.56:791][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_13_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.11-04.14.56:792][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_13_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.11-04.14.56:792][288]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_13_C_0 [2020.06.11-04.14.56:792][288]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_13_C_0 [2020.06.11-04.14.56:792][288]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_13_C_0 [2020.06.11-04.14.56:792][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_13_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.11-04.14.56:793][288]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.14.56:793][288]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.14.56:793][288]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.14.56:794][288]LogStreaming: Flushing async loaders. [2020.06.11-04.14.56:801][288]LogStreaming: Flushing async loaders took 8ms. [2020.06.11-04.14.56:801][288]LogStreaming: Flushing async loaders. [2020.06.11-04.14.56:803][288]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.14.56:804][288]LogStreaming: Flushing async loaders. [2020.06.11-04.14.56:806][288]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.14.56:806][288]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000072 seconds [2020.06.11-04.14.56:809][288]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000079 seconds [2020.06.11-04.14.56:810][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.11-04.14.56:810][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.11-04.14.56:810][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.11-04.14.56:811][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.11-04.14.56:811][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.11-04.14.56:811][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.11-04.14.56:811][288]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.56:811][288]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.56:812][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.11-04.14.56:812][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.11-04.14.56:812][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.06.11-04.14.56:812][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.11-04.14.56:813][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.11-04.14.56:813][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.06.11-04.14.56:813][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.11-04.14.56:813][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.11-04.14.56:813][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.06.11-04.14.56:814][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.11-04.14.56:814][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.11-04.14.56:814][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.06.11-04.14.56:815][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.06.11-04.14.56:815][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.11-04.14.56:815][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.06.11-04.14.56:815][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.06.11-04.14.56:815][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.11-04.14.56:815][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.06.11-04.14.56:816][288]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000086 seconds [2020.06.11-04.14.56:816][288]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000075 seconds [2020.06.11-04.14.56:816][288]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.14.56:816][288]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.14.56:817][288]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.14.56:817][288]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.14.56:817][288]GameFlow: Loadout Item Is Loaded because there is no loadout item. [2020.06.11-04.14.56:817][288]GameFlow: SetLoadoutSpawned. [2020.06.11-04.14.56:817][288]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.14.56:817][288]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.14.56:817][288]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.14.56:817][288]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.14.56:817][288]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.14.56:817][288]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.14.56:835][289]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 47 [2020.06.11-04.14.56:835][289]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 146 [2020.06.11-04.14.56:835][289]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 63 [2020.06.11-04.14.56:835][289]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.06.11-04.14.56:835][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:835][289]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.06.11-04.14.56:835][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:835][289]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.06.11-04.14.56:835][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:835][289]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.06.11-04.14.56:836][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:836][289]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.11-04.14.56:836][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:836][289]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.11-04.14.56:836][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:836][289]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.11-04.14.56:836][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:836][289]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.11-04.14.56:836][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:836][289]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.11-04.14.56:836][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:836][289]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.11-04.14.56:836][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:836][289]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.11-04.14.56:836][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:836][289]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.11-04.14.56:836][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:836][289]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.11-04.14.56:836][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:836][289]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.06.11-04.14.56:836][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:836][289]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.11-04.14.56:836][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:836][289]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.14.56:836][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:836][289]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.14.56:836][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:836][289]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.11-04.14.56:836][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:836][289]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.11-04.14.56:836][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:836][289]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.06.11-04.14.56:836][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:836][289]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.06.11-04.14.56:836][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:851][290]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SpiritKill_C_0) Already registered. Aborting. [2020.06.11-04.14.56:851][290]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.11-04.14.56:851][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:851][290]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.11-04.14.56:851][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:851][290]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.11-04.14.56:851][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:852][290]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SpiritKill_C_0) Already registered. Aborting. [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.06.11-04.14.56:852][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:852][290]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SpiritKill_C_0) Already registered. Aborting. [2020.06.11-04.14.56:869][291]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.11-04.14.56:869][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:869][291]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.11-04.14.56:869][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:869][291]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.11-04.14.56:869][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:869][291]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.11-04.14.56:869][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:869][291]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.11-04.14.56:869][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:869][291]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.11-04.14.56:869][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:869][291]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.11-04.14.56:869][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:869][291]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.06.11-04.14.56:869][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:869][291]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.11-04.14.56:869][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:869][291]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.11-04.14.56:869][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:869][291]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.11-04.14.56:869][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:869][291]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.11-04.14.56:869][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:869][291]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.11-04.14.56:869][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:869][291]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.06.11-04.14.56:869][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:869][291]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.06.11-04.14.56:869][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.14.56:869][291]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SpiritKill_C_0) Already registered. Aborting. [2020.06.11-04.14.57:294][317]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.57:294][317]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.57:294][317]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.57:294][317]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.57:294][317]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.57:294][317]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.57:294][317]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.57:294][317]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.14.57:295][317]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.14.57:359][321]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.14.57:359][321]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.14.57:359][321]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.14.57:731][344]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.14.57:926][354]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.14.57:926][354]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.11-04.14.58:282][377]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.58:283][377]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.14.58:283][377]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.58:283][377]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.14.58:999][420]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.14.58:999][420]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.11-04.14.59:297][437]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.14.59:297][437]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.00:000][479]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.00:297][497]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.00:297][497]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.01:000][539]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.01:264][555]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.01:264][555]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.02:100][605]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.02:264][615]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.02:264][615]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.03:200][671]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.03:266][675]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.15.04:200][731]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.04:264][735]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.04:264][735]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.04:264][735]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.04:264][735]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.05:200][791]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.05:264][795]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.05:264][795]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.06:300][857]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.07:281][916]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.07:281][916]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.07:300][917]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.08:282][976]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.08:282][976]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.08:300][977]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.09:281][ 36]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.09:281][ 36]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.09:300][ 37]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.09:331][ 39]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.15.09:348][ 39]LogStreaming: Flushing async loaders took 17ms. [2020.06.11-04.15.09:348][ 39]LogStreaming: Flushing async loaders. [2020.06.11-04.15.09:351][ 39]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.15.09:352][ 39]LogStreaming: Flushing async loaders. [2020.06.11-04.15.09:355][ 39]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.15.09:359][ 39]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Head01 [2020.06.11-04.15.09:359][ 39]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.11-04.15.09:359][ 39]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item NK_Torso01_03 [2020.06.11-04.15.09:359][ 39]LogStreaming: Flushing async loaders. [2020.06.11-04.15.09:360][ 39]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.15.09:360][ 39]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso01_03 [2020.06.11-04.15.09:360][ 39]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Legs01 [2020.06.11-04.15.09:360][ 39]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.11-04.15.09:360][ 39]LogStreaming: Flushing async loaders. [2020.06.11-04.15.09:362][ 39]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.15.09:362][ 39]LogStreaming: Flushing async loaders. [2020.06.11-04.15.09:364][ 39]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.15.09:364][ 39]LogStreaming: Flushing async loaders. [2020.06.11-04.15.09:365][ 39]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.15.09:365][ 39]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.11-04.15.09:365][ 39]LogStreaming: Flushing async loaders. [2020.06.11-04.15.09:375][ 39]LogStreaming: Flushing async loaders took 9ms. [2020.06.11-04.15.09:375][ 39]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.11-04.15.09:375][ 39]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Torso01 [2020.06.11-04.15.09:375][ 39]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.06.11-04.15.09:375][ 39]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.11-04.15.09:375][ 39]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.11-04.15.09:378][ 39]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Head01 [2020.06.11-04.15.09:378][ 39]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head01 [2020.06.11-04.15.09:378][ 39]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Torso01_CNEvent02 [2020.06.11-04.15.09:378][ 39]LogStreaming: Flushing async loaders. [2020.06.11-04.15.09:379][ 39]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.15.09:380][ 39]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01_CNEvent02 [2020.06.11-04.15.09:380][ 39]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Legs01_CNEvent02 [2020.06.11-04.15.09:380][ 39]LogStreaming: Flushing async loaders. [2020.06.11-04.15.09:380][ 39]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.15.09:380][ 39]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01_CNEvent02 [2020.06.11-04.15.09:381][ 39]GameFlow: (BP_Slasher_Character_13_C_0) - UpdateCustomization with item HK_Head01_05 [2020.06.11-04.15.09:381][ 39]LogStreaming: Flushing async loaders. [2020.06.11-04.15.09:384][ 39]LogStreaming: Flushing async loaders took 4ms. [2020.06.11-04.15.09:385][ 39]LogStreaming: Flushing async loaders. [2020.06.11-04.15.09:388][ 39]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.15.09:388][ 39]GameFlow: (CustomizedAudio) - Update Sound with item HK_Head01_05 [2020.06.11-04.15.09:388][ 39]GameFlow: (BP_Slasher_Character_13_C_0) - UpdateCustomization with item HK_Body01_03 [2020.06.11-04.15.09:388][ 39]LogStreaming: Flushing async loaders. [2020.06.11-04.15.09:392][ 39]LogStreaming: Flushing async loaders took 4ms. [2020.06.11-04.15.09:392][ 39]LogStreaming: Flushing async loaders. [2020.06.11-04.15.09:395][ 39]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.15.09:396][ 39]GameFlow: (CustomizedAudio) - Update Sound with item HK_Body01_03 [2020.06.11-04.15.09:396][ 39]GameFlow: (BP_Slasher_Character_13_C_0) - UpdateCustomization with item HK_W008 [2020.06.11-04.15.09:396][ 39]LogStreaming: Flushing async loaders. [2020.06.11-04.15.09:405][ 39]LogStreaming: Flushing async loaders took 9ms. [2020.06.11-04.15.09:409][ 39]LogStreaming: Flushing async loaders. [2020.06.11-04.15.09:410][ 39]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.15.09:410][ 39]GameFlow: (CustomizedAudio) - Update Sound with item HK_W008 [2020.06.11-04.15.09:410][ 39]LogStreaming: Flushing async loaders. [2020.06.11-04.15.09:454][ 39]LogStreaming: Flushing async loaders took 45ms. [2020.06.11-04.15.09:457][ 39]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Head03 [2020.06.11-04.15.09:458][ 39]LogStreaming: Flushing async loaders. [2020.06.11-04.15.09:467][ 39]LogStreaming: Flushing async loaders took 10ms. [2020.06.11-04.15.09:468][ 39]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.06.11-04.15.09:468][ 39]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.06.11-04.15.09:468][ 39]LogStreaming: Flushing async loaders. [2020.06.11-04.15.09:475][ 39]LogStreaming: Flushing async loaders took 8ms. [2020.06.11-04.15.09:477][ 39]LogStreaming: Flushing async loaders. [2020.06.11-04.15.09:481][ 39]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.15.09:481][ 39]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.06.11-04.15.09:481][ 39]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.06.11-04.15.09:481][ 39]LogStreaming: Flushing async loaders. [2020.06.11-04.15.09:482][ 39]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.15.09:482][ 39]LogStreaming: Flushing async loaders. [2020.06.11-04.15.09:483][ 39]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.15.09:483][ 39]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.11-04.15.09:486][ 39]LogStreaming: Flushing async loaders. [2020.06.11-04.15.09:486][ 39]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.15.09:487][ 39]LogStreaming: Flushing async loaders. [2020.06.11-04.15.09:489][ 39]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.15.09:489][ 39]GameFlow: OnRep_BegunPlayFenceGuid 056EF70F-08D8-0DBE-04F6-B7967A8B78C8 [2020.06.11-04.15.09:489][ 39]GameFlow: BegunPlayFenceGuid 056EF70F-08D8-0DBE-04F6-B7967A8B78C8 [2020.06.11-04.15.09:489][ 39]GameFlow: OnCreationFence 056EF70F-08D8-0DBE-04F6-B7967A8B78C8 [2020.06.11-04.15.09:489][ 39]GameFlow: Waiting for fence 056EF70F-08D8-0DBE-04F6-B7967A8B78C8 [2020.06.11-04.15.09:489][ 39]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 056EF70F08D80DBE04F6B7967A8B78C8 [2020.06.11-04.15.09:490][ 39]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000038 seconds [2020.06.11-04.15.09:490][ 39]GameFlow: ACollectable::BeginPlay [2020.06.11-04.15.09:490][ 39]GameFlow: BegunPlayFenceGuid 056EF70F-08D8-0DBE-04F6-B7967A8B78C8 [2020.06.11-04.15.09:490][ 39]GameFlow: OnCreationFence 056EF70F-08D8-0DBE-04F6-B7967A8B78C8 [2020.06.11-04.15.09:490][ 39]GameFlow: Warning: Already Waiting for fence 056EF70F-08D8-0DBE-04F6-B7967A8B78C8 [2020.06.11-04.15.09:490][ 39]LogStreaming: Flushing async loaders. [2020.06.11-04.15.09:492][ 39]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.15.09:492][ 39]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.06.11-04.15.09:492][ 39]GameFlow: OnRep_BegunPlayFenceGuid 056FE375-08D8-0DBE-04F7-8C527A8B8E0F [2020.06.11-04.15.09:492][ 39]GameFlow: BegunPlayFenceGuid 056FE375-08D8-0DBE-04F7-8C527A8B8E0F [2020.06.11-04.15.09:492][ 39]GameFlow: OnCreationFence 056FE375-08D8-0DBE-04F7-8C527A8B8E0F [2020.06.11-04.15.09:492][ 39]GameFlow: Waiting for fence 056FE375-08D8-0DBE-04F7-8C527A8B8E0F [2020.06.11-04.15.09:492][ 39]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 056FE37508D80DBE04F78C527A8B8E0F [2020.06.11-04.15.09:492][ 39]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.06.11-04.15.09:492][ 39]GameFlow: ACollectable::BeginPlay [2020.06.11-04.15.09:492][ 39]GameFlow: BegunPlayFenceGuid 056FE375-08D8-0DBE-04F7-8C527A8B8E0F [2020.06.11-04.15.09:492][ 39]GameFlow: OnCreationFence 056FE375-08D8-0DBE-04F7-8C527A8B8E0F [2020.06.11-04.15.09:492][ 39]GameFlow: Warning: Already Waiting for fence 056FE375-08D8-0DBE-04F7-8C527A8B8E0F [2020.06.11-04.15.09:493][ 39]GameFlow: OnRep_BegunPlayFenceGuid 056D9A32-08D8-0DBE-04F6-9D607A8B762A [2020.06.11-04.15.09:493][ 39]GameFlow: BegunPlayFenceGuid 056D9A32-08D8-0DBE-04F6-9D607A8B762A [2020.06.11-04.15.09:493][ 39]GameFlow: OnCreationFence 056D9A32-08D8-0DBE-04F6-9D607A8B762A [2020.06.11-04.15.09:493][ 39]GameFlow: Waiting for fence 056D9A32-08D8-0DBE-04F6-9D607A8B762A [2020.06.11-04.15.09:493][ 39]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 056D9A3208D80DBE04F69D607A8B762A [2020.06.11-04.15.09:493][ 39]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000085 seconds [2020.06.11-04.15.09:493][ 39]GameFlow: ACollectable::BeginPlay [2020.06.11-04.15.09:493][ 39]GameFlow: BegunPlayFenceGuid 056D9A32-08D8-0DBE-04F6-9D607A8B762A [2020.06.11-04.15.09:493][ 39]GameFlow: OnCreationFence 056D9A32-08D8-0DBE-04F6-9D607A8B762A [2020.06.11-04.15.09:493][ 39]GameFlow: Warning: Already Waiting for fence 056D9A32-08D8-0DBE-04F6-9D607A8B762A [2020.06.11-04.15.09:494][ 39]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.06.11-04.15.09:494][ 39]GameFlow: GameState : Level is ready to play; map theme name: Ukraine [2020.06.11-04.15.09:494][ 39]LogStreaming: Flushing async loaders. [2020.06.11-04.15.09:597][ 39]LogStreaming: Flushing async loaders took 102ms. [2020.06.11-04.15.09:599][ 39]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Ukraine_Lighting_C_0.BP_EnvironmentVFX' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_EnvironmentVFX_GEN_VARIABLE_BP_UK_EnvironmentEffects_C_CAT_0.FX' which is static to it. Aborting. [2020.06.11-04.15.10:272][ 77]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.10:273][ 77]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.10:308][ 79]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.11:281][138]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.11:281][138]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.11:401][145]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.12:281][198]GameFlow: Collected received : BP_Toolbox_001_C_1. [2020.06.11-04.15.12:281][198]GameFlow: AddToInventory received : BP_Toolbox_001_C_1. [2020.06.11-04.15.12:281][198]GameFlow: Collected received : PhaseWalker_C_0. [2020.06.11-04.15.12:281][198]GameFlow: AddToInventory received : PhaseWalker_C_0. [2020.06.11-04.15.12:281][198]GameFlow: Collected received : BP_Toolbox_001_C_0. [2020.06.11-04.15.12:281][198]GameFlow: AddToInventory received : BP_Toolbox_001_C_0. [2020.06.11-04.15.12:282][198]GameFlow: Fence Opened 056D9A32-08D8-0DBE-04F6-9D607A8B762A. [2020.06.11-04.15.12:282][198]GameFlow: Fence Opened 056FE375-08D8-0DBE-04F7-8C527A8B8E0F. [2020.06.11-04.15.12:282][198]GameFlow: Fence Opened 056EF70F-08D8-0DBE-04F6-B7967A8B78C8. [2020.06.11-04.15.12:282][198]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.12:282][198]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.12:401][205]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.12:415][206]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: StaggerReductionEffect, Status Owner: BP_CamperFemale03_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperFemale03_Character_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.15.12:415][206]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.15.12:416][206]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.15.12:416][206]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperFemale03_Character_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.15.12:416][206]LogStreaming: Flushing async loaders. [2020.06.11-04.15.12:418][206]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.15.12:418][206]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale03_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperFemale03_Character_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.15.12:418][206]LogStreaming: Flushing async loaders. [2020.06.11-04.15.12:421][206]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.15.12:421][206]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale03_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperMale01_C_0 - redslayerlf, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.15.12:421][206]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale01_C_0 - redslayerlf, Originating Player: BP_CamperMale01_C_0 - redslayerlf, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.15.12:421][206]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale05_Character_C_0 - Krakenred, Originating Player: BP_CamperMale01_C_0 - redslayerlf, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.15.12:421][206]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - morgan12386, Originating Player: BP_CamperMale01_C_0 - redslayerlf, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.15.12:421][206]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperMale01_C_0 - redslayerlf, Originating Player: BP_CamperMale01_C_0 - redslayerlf, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.15.12:421][206]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Krakenred, Originating Player: BP_CamperFemale05_Character_C_0 - Krakenred, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.15.12:421][206]LogStreaming: Flushing async loaders. [2020.06.11-04.15.12:422][206]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.15.12:431][207]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale05_Character_C_0 - Krakenred, Originating Player: BP_CamperFemale05_Character_C_0 - Krakenred, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.15.12:431][207]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.15.12:432][207]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.15.12:433][207]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_2, Status Owner: BP_CamperFemale05_Character_C_0 - Krakenred, Originating Player: BP_CamperFemale05_Character_C_0 - Krakenred, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.15.12:433][207]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IronMaidenBlockClosetExitLoudNoise, Status Owner: BP_CamperFemale03_Character_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_13_C_0 - TheChild, Custom Param: 0.000000, Originating Effect: Ironmaiden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.15.12:433][207]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IronMaidenBlockClosetExitLoudNoise, Status Owner: BP_CamperMale01_C_0 - redslayerlf, Originating Player: BP_Slasher_Character_13_C_0 - TheChild, Custom Param: 0.000000, Originating Effect: Ironmaiden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.15.12:433][207]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IronMaidenBlockClosetExitLoudNoise, Status Owner: BP_CamperFemale05_Character_C_0 - Krakenred, Originating Player: BP_Slasher_Character_13_C_0 - TheChild, Custom Param: 0.000000, Originating Effect: Ironmaiden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.15.12:433][207]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IronMaidenBlockClosetExitLoudNoise, Status Owner: BP_CamperFemale01_Character_C_0 - morgan12386, Originating Player: BP_Slasher_Character_13_C_0 - TheChild, Custom Param: 0.000000, Originating Effect: Ironmaiden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.15.12:433][207]LogStreaming: Flushing async loaders. [2020.06.11-04.15.12:434][207]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.15.12:435][207]LogStreaming: Flushing async loaders. [2020.06.11-04.15.12:435][207]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.15.12:435][207]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale01_Character_C_0 - morgan12386, Originating Player: BP_CamperFemale01_Character_C_0 - morgan12386, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.15.12:435][207]LogStreaming: Flushing async loaders. [2020.06.11-04.15.12:436][207]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.15.12:436][207]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperFemale01_Character_C_0 - morgan12386, Originating Player: BP_CamperFemale01_Character_C_0 - morgan12386, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.15.12:436][207]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0 - morgan12386, Originating Player: BP_CamperFemale01_Character_C_0 - morgan12386, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.15.13:281][258]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.13:281][258]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.13:401][265]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.13:665][281]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.15.13:665][281]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.15.13:665][281]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_13_C_0 - TheChild, Originating Player: BP_Slasher_Character_13_C_0 - TheChild, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.15.13:665][281]LogStreaming: Flushing async loaders. [2020.06.11-04.15.13:666][281]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.15.13:666][281]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivePhaseWalkTerrorRadiusEffect, Status Owner: BP_Slasher_Character_13_C_0 - TheChild, Originating Player: BP_Slasher_Character_13_C_0 - TheChild, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.15.13:666][281]LogStreaming: Flushing async loaders. [2020.06.11-04.15.13:666][281]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.15.13:666][281]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivePhaseWalkBloodEffect, Status Owner: BP_Slasher_Character_13_C_0 - TheChild, Originating Player: BP_Slasher_Character_13_C_0 - TheChild, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.15.13:782][288]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.06.11-04.15.13:782][288]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.06.11-04.15.13:782][288]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.06.11-04.15.13:782][288]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.06.11-04.15.13:782][288]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.06.11-04.15.13:782][288]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.06.11-04.15.13:782][288]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.11-04.15.13:782][288]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.06.11-04.15.13:846][288]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88200] [2020.06.11-04.15.13:846][288]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.11-04.15.13:847][288]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26079&schemaVersion=0] [2020.06.11-04.15.13:847][288]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 60784A0501001001 [2020.06.11-04.15.13:847][288]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Urban_Evasion 2 Perk2: Balanced_Landing 0 Perk3: Spine_Chill 0 Perk4: Iron_Will 2 Offering: _EMPTY_ [2020.06.11-04.15.13:863][288]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.11-04.15.13:863][288]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='48.534' TotalLoadTime='51.271' TimeStamp='2020-06-11T04:15:07.413Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCA45A08D80DBDEA86938677E6A8FF' LobbyId='014D4F1808D80DBDBF67D0527396C98B' [2020.06.11-04.15.13:863][288]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.11-04.15.13:863][288]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='51.271' TimeStamp='2020-06-11T04:15:07.413Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCA45A08D80DBDEA86938677E6A8FF' LobbyId='014D4F1808D80DBDBF67D0527396C98B' [2020.06.11-04.15.13:863][288]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.06.11-04.15.13:864][288]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.11-04.15.13:868][289]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.11-04.15.13:868][289]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.11-04.15.13:869][289]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='34.208.243.65:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=4?KillerIndex=268435465?CharacterLevel=40?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=75?SurvivorPips=39?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Urban_Evasion;Balanced_Landing;Spine_Chill;Iron_Will?PerkLevels=2;0;0;2?CustomizationParts=N_Head01;NK_Torso01_03;N_Legs01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.11-04.15.14:073][302]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9AA388F50] Result: '1' k_EResultOK (success) [2020.06.11-04.15.14:094][303]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.233545 seconds [2020.06.11-04.15.14:114][304]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26079&schemaVersion=0] [2020.06.11-04.15.14:114][304]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.11-04.15.14:281][314]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.14:281][314]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.14:401][321]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.14:869][349]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.11-04.15.14:869][349]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.06.11-04.15.14:869][349]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.15.14:869][349]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.11-04.15.14:869][349]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.15.14:869][349]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.15.14:869][349]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.15.14:869][349]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.11-04.15.14:869][349]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.11-04.15.14:869][349]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.11-04.15.14:869][349]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.11-04.15.14:870][349]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.15.14:870][349]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.15.14:870][349]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.06.11-04.15.15:113][350]r.CullAll = "0" [2020.06.11-04.15.15:117][350]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.15.15:117][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.06.11-04.15.15:128][350]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.11-04.15.15:134][350]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.11-04.15.15:134][350]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.11-04.15.15:138][350]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.11-04.15.15:138][350]GameFlow: InGameContextComponent::Enter [2020.06.11-04.15.15:139][350]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.11-04.15.15:140][350]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.11-04.15.15:140][350]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-04.15.15:140][350]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.06.11-04.15.15:141][350]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.11-04.15.15:141][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.06.11-04.15.15:141][350]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.15.15:141][350]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.15.15:141][350]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.06.11-04.15.15:141][350]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.15.15:141][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.11-04.15.15:141][350]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.11-04.15.15:141][350]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.15.15:141][350]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.15.15:141][350]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.06.11-04.15.15:142][350]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.11-04.15.15:142][350]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.11-04.15.15:142][350]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.06.11-04.15.15:142][350]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.11-04.15.15:142][350]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.11-04.15.15:142][350]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.15.15:142][350]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.11-04.15.15:142][350]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.15.15:142][350]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.11-04.15.15:142][350]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.11-04.15.15:213][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198049032288 playerName:FlippyMCXLI isLocalPlayer:true playerStatus:8 playerObsessionState:1 isBroken:false [2020.06.11-04.15.15:219][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198223263224 playerName:morgan12386 isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.11-04.15.15:226][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198349828787 playerName:redslayerlf isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.11-04.15.15:236][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198140682838 playerName:Krakenred isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.11-04.15.15:236][351]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.15.15:237][351]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.15.15:237][351]LogStreaming: Flushing async loaders. [2020.06.11-04.15.15:237][351]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.15.15:237][351]LogStreaming: Flushing async loaders. [2020.06.11-04.15.15:238][351]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.15.15:238][351]LogStreaming: Flushing async loaders. [2020.06.11-04.15.15:238][351]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.15.15:238][351]LogStreaming: Flushing async loaders. [2020.06.11-04.15.15:239][351]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.15.15:239][351]LogStreaming: Flushing async loaders. [2020.06.11-04.15.15:239][351]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.15.15:239][351]LogStreaming: Flushing async loaders. [2020.06.11-04.15.15:240][351]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.15.15:240][351]LogStreaming: Flushing async loaders. [2020.06.11-04.15.15:240][351]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.15.15:240][351]LogStreaming: Flushing async loaders. [2020.06.11-04.15.15:241][351]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.15.15:241][351]LogStreaming: Flushing async loaders. [2020.06.11-04.15.15:241][351]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.15.15:241][351]LogStreaming: Flushing async loaders. [2020.06.11-04.15.15:241][351]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.15.15:242][351]LogStreaming: Flushing async loaders. [2020.06.11-04.15.15:242][351]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.15.15:333][353]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-04.15.15:333][353]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-04.15.15:335][353]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.15:335][353]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.15:411][355]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 114 [2020.06.11-04.15.15:411][355]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 142 [2020.06.11-04.15.16:287][406]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.16:287][406]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.16:287][406]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.16:287][406]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.16:287][406]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.16:287][406]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.15.16:500][419]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.15.16:501][419]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 196 [2020.06.11-04.15.16:501][419]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 36 [2020.06.11-04.15.17:280][467]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.17:280][467]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.17:280][467]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.17:280][467]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.17:280][467]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.17:280][467]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.15.17:501][479]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.15.17:501][479]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.11-04.15.18:298][527]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.18:298][527]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.18:601][545]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 105 [2020.06.11-04.15.18:601][545]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 151 [2020.06.11-04.15.19:265][585]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.19:265][585]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.19:265][585]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.19:265][585]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.19:265][585]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.19:265][585]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.15.19:602][605]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.15.19:602][605]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.11-04.15.20:264][645]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.20:264][645]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.20:701][671]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.21:264][705]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.21:264][705]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.21:801][737]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.22:264][765]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.22:264][765]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.22:265][765]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.06.11-04.15.22:265][765]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.06.11-04.15.22:265][765]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.11-04.15.22:265][765]LogQuestEvent: A Quest was evaluated [2020.06.11-04.15.22:266][765]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.15.22:266][765]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.15.22:266][765]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.15.22:285][766]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.06.11-04.15.22:333][769]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.15.22:333][769]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.15.22:333][769]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.15.22:367][771]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.15.22:367][771]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.15.22:367][771]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.15.22:433][775]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.15.22:433][775]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.15.22:433][775]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.15.22:467][777]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.15.22:467][777]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.15.22:467][777]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.15.22:804][797]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.23:134][817]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.15.23:135][817]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.15.23:264][825]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.23:264][825]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.23:303][827]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.06.11-04.15.23:902][863]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.24:265][885]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.24:265][885]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.24:304][887]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.06.11-04.15.25:003][929]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.25:265][945]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.25:265][945]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.25:616][966]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=29.199 [2020.06.11-04.15.26:102][995]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.26:264][ 5]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.26:264][ 5]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.27:050][ 52]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_0] [2020.06.11-04.15.27:050][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.27:103][ 55]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.27:281][ 66]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.27:281][ 66]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.27:900][103]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_0] [2020.06.11-04.15.27:900][103]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.28:202][121]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.28:281][126]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.28:281][126]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.29:202][181]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.29:282][186]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.29:282][186]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.30:303][247]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.31:033][291]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.11-04.15.31:033][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.31:033][291]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.06.11-04.15.31:033][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.31:033][291]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_4] [2020.06.11-04.15.31:033][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.31:054][292]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.15.31:281][306]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.31:281][306]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.31:333][309]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.11-04.15.31:333][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.31:333][309]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.06.11-04.15.31:333][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.31:333][309]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.06.11-04.15.31:333][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.31:354][310]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.15.31:403][313]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.31:451][316]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.11-04.15.31:451][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.31:451][316]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.06.11-04.15.31:451][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.31:451][316]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_4] [2020.06.11-04.15.31:451][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.32:167][359]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.11-04.15.32:167][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.32:167][359]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_4] [2020.06.11-04.15.32:167][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.32:167][359]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_4] [2020.06.11-04.15.32:167][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.32:188][360]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.15.32:234][363]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.11-04.15.32:234][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.32:234][363]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.06.11-04.15.32:234][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.32:234][363]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.06.11-04.15.32:234][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.32:282][366]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.32:282][366]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.32:450][376]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.11-04.15.32:450][376]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.32:451][376]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.15.32:451][376]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.15.32:451][376]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.15.32:451][376]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.15.32:451][376]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.15.32:452][376]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.11-04.15.32:452][376]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.32:452][376]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.15.32:452][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.32:452][376]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.15.32:452][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.32:452][376]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.15.32:483][378]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=36.066 [2020.06.11-04.15.32:502][379]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.32:515][380]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.11-04.15.32:515][380]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.32:550][382]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.15.32:550][382]LogDBDPlayerMovement: StopSnapping Final Location (8638.150391 1483.852905 88.092178) [2020.06.11-04.15.32:550][382]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.15.32:550][382]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.15.32:550][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.32:550][382]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.15.32:550][382]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.15.32:551][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.32:551][382]Interaction: Interaction time: 80.000000 [2020.06.11-04.15.32:551][382]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.15.32:551][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.32:615][386]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.15.32:615][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.11-04.15.33:281][426]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.33:281][426]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.33:401][433]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.11-04.15.33:401][433]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.11-04.15.33:401][433]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.11-04.15.33:506][439]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.33:567][443]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_13_C_0 [2020.06.11-04.15.34:285][486]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.34:285][486]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.34:318][488]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.11-04.15.34:602][505]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.34:849][520]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.15.34:851][520]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.15.34:866][521]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.15.34:866][521]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.15.34:866][521]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.15.34:866][521]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.15.34:866][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.34:866][521]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.15.34:866][521]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.15.34:866][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.34:868][521]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.15.34:883][522]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.15.34:883][522]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.15.34:883][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.34:883][522]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.15.34:883][522]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.15.34:883][522]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.15.34:883][522]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.15.34:883][522]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.15.34:883][522]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.15.34:883][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.34:883][522]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.11-04.15.34:883][522]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.34:883][522]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.11-04.15.34:883][522]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.34:884][522]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.15.34:919][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.11-04.15.34:948][526]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.15.34:948][526]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.028968 [2020.06.11-04.15.34:956][526]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.15.35:197][539]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E90A112350] Result: '1' k_EResultOK (success) [2020.06.11-04.15.35:197][539]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E90A112350]' succeeded in 0.247154 seconds [2020.06.11-04.15.35:222][541]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E90A112350] Result: '1' k_EResultOK (success) [2020.06.11-04.15.35:241][542]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.289757 seconds [2020.06.11-04.15.35:297][545]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.35:297][545]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.35:366][549]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.11-04.15.35:366][549]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.35:366][549]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_4] [2020.06.11-04.15.35:366][549]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.35:366][549]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_4] [2020.06.11-04.15.35:366][549]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.35:603][563]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.35:782][574]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.317440 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.15.36:283][604]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.36:283][604]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.36:416][612]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=40.000 [2020.06.11-04.15.36:703][629]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.37:299][665]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.37:299][665]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.37:703][689]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 102 [2020.06.11-04.15.37:703][689]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 154 [2020.06.11-04.15.38:198][719]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.806825 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.15.38:265][723]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.38:265][723]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.38:265][723]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.38:265][723]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.38:704][749]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.39:265][783]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.39:265][783]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.39:265][783]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.39:265][783]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.15.39:803][815]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.15.39:803][815]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.11-04.15.40:265][843]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.40:265][843]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.40:803][875]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.41:265][903]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.41:265][903]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.41:803][935]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.42:165][957]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_14] [2020.06.11-04.15.42:165][957]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.42:165][957]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_14] [2020.06.11-04.15.42:165][957]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.42:167][957]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.15.42:167][957]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.15.42:167][957]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_14] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.15.42:167][957]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.15.42:167][957]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.15.42:167][957]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_14] [2020.06.11-04.15.42:167][957]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.42:167][957]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_14] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.15.42:167][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.42:167][957]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_14] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.15.42:167][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.42:201][959]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.15.42:265][963]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.42:265][963]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.42:400][971]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.15.42:400][971]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_14] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.15.42:401][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.42:401][971]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.15.42:401][971]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_14] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.15.42:401][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.42:401][971]Interaction: Interaction time: 0.600000 [2020.06.11-04.15.42:401][971]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Female. [2020.06.11-04.15.42:401][971]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.11-04.15.42:401][971]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.15.42:401][971]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_14] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.15.42:401][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.42:484][976]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.15.42:801][995]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.15.42:902][ 1]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.43:000][ 7]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.15.43:000][ 7]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_14] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.15.43:000][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.43:000][ 7]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.15.43:000][ 7]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_14] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.15.43:000][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.43:000][ 7]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.15.43:000][ 7]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_14] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.15.43:000][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.43:000][ 7]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.15.43:000][ 7]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_14] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.15.43:000][ 7]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.15.43:000][ 7]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_14] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.15.43:000][ 7]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.15.43:000][ 7]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.15.43:000][ 7]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_14] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.15.43:001][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.43:001][ 7]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_14] [2020.06.11-04.15.43:001][ 7]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.43:001][ 7]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.15.43:265][ 23]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.43:265][ 23]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.43:651][ 46]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_13_C_0 [2020.06.11-04.15.43:851][ 58]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.11-04.15.43:851][ 58]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.11-04.15.43:851][ 58]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.11-04.15.43:903][ 61]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.44:266][ 83]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.44:266][ 83]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.44:904][121]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.45:282][144]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.45:282][144]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.45:448][154]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.15.45:449][154]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.45:449][154]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.15.45:449][154]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.45:451][154]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.15.45:451][154]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.15.45:451][154]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.15.45:451][154]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.15.45:451][154]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.15.45:451][154]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.15.45:451][154]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.45:451][154]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.15.45:451][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.45:451][154]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.15.45:451][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.45:515][158]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.06.11-04.15.45:517][158]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.15.45:517][158]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.15.45:517][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.45:517][158]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.15.45:517][158]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.15.45:517][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.45:518][158]Interaction: Interaction time: 1.500000 [2020.06.11-04.15.45:518][158]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.15.45:518][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.45:600][163]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.11-04.15.45:600][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.45:600][163]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.06.11-04.15.45:600][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.45:600][163]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.06.11-04.15.45:600][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.45:621][164]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.15.45:903][181]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.46:051][190]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.15.46:051][190]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.15.46:051][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.46:051][190]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.15.46:051][190]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.15.46:051][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.46:053][190]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.06.11-04.15.46:083][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.06.11-04.15.46:085][192]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.15.46:085][192]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.15.46:085][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.46:085][192]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.15.46:085][192]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.15.46:085][192]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.15.46:085][192]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.15.46:085][192]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.15.46:085][192]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.15.46:085][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.46:085][192]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.15.46:085][192]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.46:085][192]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.15.46:087][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.06.11-04.15.46:282][204]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.46:282][204]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.47:002][247]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 200 [2020.06.11-04.15.47:002][247]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 56 [2020.06.11-04.15.47:282][264]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.47:282][264]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.47:282][264]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.47:282][264]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.48:003][307]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.48:282][324]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.48:282][324]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.48:282][324]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.48:282][324]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.15.48:982][366]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_8] [2020.06.11-04.15.48:982][366]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.49:004][367]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.15.49:004][367]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.06.11-04.15.49:004][367]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 154 [2020.06.11-04.15.49:016][368]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_8] [2020.06.11-04.15.49:016][368]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.49:016][368]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.15.49:018][368]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.15.49:018][368]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.15.49:018][368]Interaction: Verbose: [VaultMid1][WindowStandard_C_8] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.15.49:018][368]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.15.49:018][368]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.15.49:018][368]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_8] [2020.06.11-04.15.49:018][368]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.49:018][368]Interaction: Verbose: [VaultMid1][WindowStandard_C_8] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.15.49:018][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.49:018][368]Interaction: Verbose: [VaultMid1][WindowStandard_C_8] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.15.49:018][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.49:051][370]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.15.49:117][374]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.15.49:117][374]Interaction: Verbose: [VaultMid1][WindowStandard_C_8] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.15.49:117][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.49:117][374]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.15.49:117][374]Interaction: Verbose: [VaultMid1][WindowStandard_C_8] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.15.49:117][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.49:117][374]Interaction: Interaction time: 0.961538 [2020.06.11-04.15.49:117][374]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.06.11-04.15.49:117][374]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 0.961538 Timestamp 0.000000 [2020.06.11-04.15.49:117][374]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.15.49:117][374]Interaction: Verbose: [VaultMid1][WindowStandard_C_8] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.15.49:117][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.49:150][376]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.15.49:282][384]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.49:282][384]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.49:282][384]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.49:282][384]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.49:649][406]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.11-04.15.49:650][406]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.49:650][406]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.11-04.15.49:650][406]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.49:651][406]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.15.49:651][406]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.15.49:651][406]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.15.49:651][406]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.15.49:651][406]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.15.49:651][406]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.11-04.15.49:651][406]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.49:651][406]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.15.49:651][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.49:651][406]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.15.49:651][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.49:651][406]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.15.49:684][408]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=53.267 [2020.06.11-04.15.49:715][410]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.11-04.15.49:715][410]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.49:750][412]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.15.49:750][412]LogDBDPlayerMovement: StopSnapping Final Location (8521.079102 1392.958862 88.092499) [2020.06.11-04.15.49:750][412]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.15.49:750][412]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.15.49:750][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.49:750][412]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.15.49:751][412]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.15.49:751][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.49:751][412]Interaction: Interaction time: 77.682556 [2020.06.11-04.15.49:751][412]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.15.49:751][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.49:815][416]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.15.49:815][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.11-04.15.50:069][431]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.15.50:084][432]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.15.50:085][432]Interaction: Verbose: [VaultMid1][WindowStandard_C_8] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.15.50:085][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.50:085][432]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.15.50:085][432]Interaction: Verbose: [VaultMid1][WindowStandard_C_8] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.15.50:085][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.50:085][432]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.11-04.15.50:085][432]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.15.50:103][433]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.50:116][434]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.15.50:116][434]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.15.50:118][434]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.15.50:118][434]Interaction: Verbose: [VaultMid1][WindowStandard_C_8] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.15.50:118][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.50:118][434]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.15.50:118][434]Interaction: Verbose: [VaultMid1][WindowStandard_C_8] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.15.50:118][434]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.15.50:118][434]Interaction: Verbose: [VaultMid1][WindowStandard_C_8] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.15.50:118][434]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.15.50:118][434]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.15.50:119][434]Interaction: Verbose: [VaultMid1][WindowStandard_C_8] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.15.50:119][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.50:119][434]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_8] [2020.06.11-04.15.50:119][434]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.50:119][434]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.15.50:282][444]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.50:282][444]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.50:282][444]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.50:282][444]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.15.51:203][499]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.15.51:203][499]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 182 [2020.06.11-04.15.51:203][499]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 50 [2020.06.11-04.15.51:282][504]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.51:282][504]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.51:282][504]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.51:282][504]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.51:582][522]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][BP_Uk_Breakable_01_C_0] [2020.06.11-04.15.51:582][522]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.51:582][522]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][BP_Uk_Breakable_01_C_0] [2020.06.11-04.15.51:582][522]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.51:584][522]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.15.51:584][522]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.15.51:584][522]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.15.51:584][522]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.15.51:584][522]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.15.51:584][522]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_0] [2020.06.11-04.15.51:584][522]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.51:584][522]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.15.51:584][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.51:584][522]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.15.51:584][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.51:585][522]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.15.51:717][530]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.15.51:717][530]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.15.51:717][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.51:717][530]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.15.51:717][530]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.15.51:717][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.51:717][530]Interaction: Interaction time: 2.600000 [2020.06.11-04.15.51:717][530]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: BreakableWallDestroy Spirit. [2020.06.11-04.15.51:717][530]LogSM: Error: Play Update Montage AM_HK_Destroy_BreakableWall Duration 2.600000 Timestamp 0.000000 [2020.06.11-04.15.51:717][530]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to True [2020.06.11-04.15.51:717][530]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.15.51:717][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.51:717][530]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.15.52:203][558]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.15.52:283][563]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.52:283][563]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.52:283][563]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.52:283][563]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.15.53:302][624]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.15.53:302][624]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.11-04.15.54:053][669]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.15.54:282][683]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.54:282][683]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.54:302][684]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.15.54:302][684]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 142 [2020.06.11-04.15.54:318][685]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.15.54:318][685]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.15.54:318][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.54:318][685]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.15.54:318][685]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.15.54:318][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.54:369][688]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.15.54:369][688]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.15.54:369][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.54:369][688]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.15.54:369][688]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.15.54:369][688]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.15.54:369][688]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.15.54:369][688]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.15.54:369][688]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to False [2020.06.11-04.15.54:369][688]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.15.54:369][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.15.54:369][688]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][BP_Uk_Breakable_01_C_0] [2020.06.11-04.15.54:369][688]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.15.54:369][688]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.15.55:299][744]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.55:299][744]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.15.55:299][744]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.15.55:299][744]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.15.55:303][744]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.15.56:932][842]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 22.673933 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.15.56:933][842]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.11-04.15.59:337][986]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5384554862976074, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.11-04.15.59:338][986]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.11-04.15.59:353][987]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01517572440207, xOffset=0, yOffset=0) [2020.06.11-04.15.59:370][988]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03030645102262497, xOffset=0, yOffset=0) [2020.06.11-04.15.59:387][989]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04543836042284966, xOffset=0, yOffset=0) [2020.06.11-04.15.59:404][990]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06058736145496368, xOffset=0, yOffset=0) [2020.06.11-04.15.59:420][991]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07576145231723785, xOffset=0, yOffset=0) [2020.06.11-04.15.59:438][992]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09090908616781235, xOffset=0, yOffset=0) [2020.06.11-04.15.59:454][993]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1061833575367928, xOffset=0, yOffset=0) [2020.06.11-04.15.59:470][994]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1213140860199928, xOffset=0, yOffset=0) [2020.06.11-04.15.59:487][995]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.136444628238678, xOffset=0, yOffset=0) [2020.06.11-04.15.59:504][996]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1516085416078568, xOffset=0, yOffset=0) [2020.06.11-04.15.59:520][997]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1667406260967255, xOffset=0, yOffset=0) [2020.06.11-04.15.59:538][998]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818713545799255, xOffset=0, yOffset=0) [2020.06.11-04.15.59:555][999]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1971268057823181, xOffset=0, yOffset=0) [2020.06.11-04.15.59:571][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2122568935155869, xOffset=0, yOffset=0) [2020.06.11-04.15.59:589][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2273876219987869, xOffset=0, yOffset=0) [2020.06.11-04.15.59:605][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2425172626972198, xOffset=0, yOffset=0) [2020.06.11-04.15.59:623][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.25801208615303, xOffset=0, yOffset=0) [2020.06.11-04.15.59:641][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.273140549659729, xOffset=0, yOffset=0) [2020.06.11-04.15.59:656][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.28826954960823, xOffset=0, yOffset=0) [2020.06.11-04.15.59:674][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3033972680568695, xOffset=0, yOffset=0) [2020.06.11-04.15.59:688][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.318537712097168, xOffset=0, yOffset=0) [2020.06.11-04.15.59:706][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3336630761623383, xOffset=0, yOffset=0) [2020.06.11-04.15.59:721][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3487890660762787, xOffset=0, yOffset=0) [2020.06.11-04.15.59:740][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3639132380485535, xOffset=0, yOffset=0) [2020.06.11-04.15.59:755][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.37903669476509, xOffset=0, yOffset=0) [2020.06.11-04.15.59:772][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3941610455513, xOffset=0, yOffset=0) [2020.06.11-04.15.59:787][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4092845022678375, xOffset=0, yOffset=0) [2020.06.11-04.15.59:805][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4244069457054138, xOffset=0, yOffset=0) [2020.06.11-04.15.59:820][ 15]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.43952739238739, xOffset=0, yOffset=0) [2020.06.11-04.15.59:837][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4546492993831635, xOffset=0, yOffset=0) [2020.06.11-04.15.59:854][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4698390364646912, xOffset=0, yOffset=0) [2020.06.11-04.15.59:871][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4849614799022675, xOffset=0, yOffset=0) [2020.06.11-04.15.59:887][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5001224875450134, xOffset=0, yOffset=0) [2020.06.11-04.15.59:904][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5153398513793945, xOffset=0, yOffset=0) [2020.06.11-04.15.59:922][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5304609537124634, xOffset=0, yOffset=0) [2020.06.11-04.15.59:938][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5455824136734, xOffset=0, yOffset=0) [2020.06.11-04.15.59:954][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5607019662857056, xOffset=0, yOffset=0) [2020.06.11-04.15.59:966][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.11-04.15.59:971][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.11-04.16.00:035][ 28]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.16.00:035][ 28]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.11-04.16.00:280][ 43]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E97695C1F0] Result: '1' k_EResultOK (success) [2020.06.11-04.16.00:280][ 43]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E97695C1F0]' succeeded in 0.244578 seconds [2020.06.11-04.16.00:306][ 45]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E97695C1F0] Result: '1' k_EResultOK (success) [2020.06.11-04.16.00:325][ 46]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.288302 seconds [2020.06.11-04.16.00:336][ 46]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.16.00:336][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.00:336][ 46]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.11-04.16.00:336][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.00:336][ 46]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.11-04.16.00:336][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.00:336][ 46]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.11-04.16.00:336][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.00:336][ 46]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.11-04.16.00:336][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.00:336][ 46]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.11-04.16.00:336][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.00:336][ 46]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.11-04.16.00:336][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.00:732][ 70]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.11-04.16.00:732][ 70]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.00:732][ 70]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.11-04.16.00:733][ 70]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.00:735][ 70]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.16.00:735][ 70]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.16.00:735][ 70]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.16.00:735][ 70]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.16.00:735][ 70]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.16.00:735][ 70]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.11-04.16.00:735][ 70]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.00:735][ 70]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.16.00:735][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.00:735][ 70]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.16.00:735][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.00:768][ 72]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.16.00:883][ 79]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.16.00:885][ 79]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.16.00:885][ 79]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.16.00:885][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.00:885][ 79]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.16.00:885][ 79]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.16.00:885][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.00:885][ 79]Interaction: Interaction time: 77.414749 [2020.06.11-04.16.00:885][ 79]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.16.00:885][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.00:885][ 79]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.16.03:066][210]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.16.03:066][210]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.03:066][210]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.16.03:066][210]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.03:068][210]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.03:068][210]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.03:068][210]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.16.03:068][210]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.16.03:068][210]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.03:068][210]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.16.03:068][210]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.03:069][210]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.16.03:069][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.03:069][210]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.16.03:069][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.03:133][214]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.06.11-04.16.03:135][214]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.03:135][214]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.16.03:135][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.03:135][214]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.03:135][214]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.16.03:135][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.03:135][214]Interaction: Interaction time: 1.500000 [2020.06.11-04.16.03:135][214]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.16.03:135][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.04:653][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.06.11-04.16.04:730][309]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.16.04:730][309]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.16.04:730][309]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.16.04:730][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.05:468][354]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.11-04.16.05:468][354]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.11-04.16.05:635][364]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_13_C_0 [2020.06.11-04.16.05:802][374]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.11-04.16.06:337][406]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5992171764373779, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.11-04.16.06:337][406]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.11-04.16.06:354][407]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01517390925437212, xOffset=0, yOffset=0) [2020.06.11-04.16.06:370][408]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03028572537004948, xOffset=0, yOffset=0) [2020.06.11-04.16.06:387][409]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0454711802303791, xOffset=0, yOffset=0) [2020.06.11-04.16.06:404][410]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06059536337852478, xOffset=0, yOffset=0) [2020.06.11-04.16.06:421][411]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07577881962060928, xOffset=0, yOffset=0) [2020.06.11-04.16.06:437][412]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09092545509338379, xOffset=0, yOffset=0) [2020.06.11-04.16.06:454][413]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1061050891876221, xOffset=0, yOffset=0) [2020.06.11-04.16.06:471][414]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211988180875778, xOffset=0, yOffset=0) [2020.06.11-04.16.06:487][415]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363501846790314, xOffset=0, yOffset=0) [2020.06.11-04.16.06:504][416]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515305489301682, xOffset=0, yOffset=0) [2020.06.11-04.16.06:521][417]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.16668763756752, xOffset=0, yOffset=0) [2020.06.11-04.16.06:537][418]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818162798881531, xOffset=0, yOffset=0) [2020.06.11-04.16.06:554][419]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969650089740753, xOffset=0, yOffset=0) [2020.06.11-04.16.06:571][420]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121790051460266, xOffset=0, yOffset=0) [2020.06.11-04.16.06:588][421]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272840142250061, xOffset=0, yOffset=0) [2020.06.11-04.16.06:604][422]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424403727054596, xOffset=0, yOffset=0) [2020.06.11-04.16.06:621][423]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.25758209824562, xOffset=0, yOffset=0) [2020.06.11-04.16.06:638][424]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727240920066833, xOffset=0, yOffset=0) [2020.06.11-04.16.06:654][425]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.28789010643959, xOffset=0, yOffset=0) [2020.06.11-04.16.06:670][426]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3031053841114044, xOffset=0, yOffset=0) [2020.06.11-04.16.06:687][427]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181935548782349, xOffset=0, yOffset=0) [2020.06.11-04.16.06:704][428]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3334289193153381, xOffset=0, yOffset=0) [2020.06.11-04.16.06:720][429]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.34854781627655, xOffset=0, yOffset=0) [2020.06.11-04.16.06:737][430]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636535406112671, xOffset=0, yOffset=0) [2020.06.11-04.16.06:755][431]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3788546323776245, xOffset=0, yOffset=0) [2020.06.11-04.16.06:770][432]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939774632453918, xOffset=0, yOffset=0) [2020.06.11-04.16.06:787][433]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090970158576965, xOffset=0, yOffset=0) [2020.06.11-04.16.06:804][434]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242790043354034, xOffset=0, yOffset=0) [2020.06.11-04.16.06:821][435]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4394386410713196, xOffset=0, yOffset=0) [2020.06.11-04.16.06:837][436]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4546535611152649, xOffset=0, yOffset=0) [2020.06.11-04.16.06:854][437]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4697420299053192, xOffset=0, yOffset=0) [2020.06.11-04.16.06:871][438]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4848674833774567, xOffset=0, yOffset=0) [2020.06.11-04.16.06:887][439]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5000404715538025, xOffset=0, yOffset=0) [2020.06.11-04.16.06:904][440]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5151820182800293, xOffset=0, yOffset=0) [2020.06.11-04.16.06:921][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5303282141685486, xOffset=0, yOffset=0) [2020.06.11-04.16.06:937][442]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.545494556427, xOffset=0, yOffset=0) [2020.06.11-04.16.06:949][443]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.211965 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.16.06:954][443]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5606520175933838, xOffset=0, yOffset=0) [2020.06.11-04.16.06:971][444]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5758167505264282, xOffset=0, yOffset=0) [2020.06.11-04.16.06:988][445]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5909453630447388, xOffset=0, yOffset=0) [2020.06.11-04.16.07:004][446]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6060755252838135, xOffset=0, yOffset=0) [2020.06.11-04.16.07:017][447]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.11-04.16.07:021][447]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.11-04.16.07:117][453]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.16.07:117][453]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.11-04.16.07:363][468]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E947A52140] Result: '1' k_EResultOK (success) [2020.06.11-04.16.07:363][468]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E947A52140]' succeeded in 0.245226 seconds [2020.06.11-04.16.07:388][470]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E947A52140] Result: '1' k_EResultOK (success) [2020.06.11-04.16.07:409][471]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.289399 seconds [2020.06.11-04.16.09:685][607]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.16.09:685][607]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.16.09:685][607]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.16.09:685][607]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.16.09:685][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.09:685][607]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.16.09:686][607]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.16.09:686][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.09:702][608]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.16.09:702][608]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.16.09:702][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.09:702][608]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.16.09:702][608]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.16.09:702][608]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.16.09:702][608]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.16.09:702][608]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.16.09:702][608]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.16.09:702][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.09:702][608]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.11-04.16.09:702][608]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.09:702][608]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.11-04.16.09:702][608]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.09:702][608]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.16.09:783][613]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.16.09:783][613]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.350258 [2020.06.11-04.16.09:791][613]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.16.10:074][631]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9908FB500] Result: '1' k_EResultOK (success) [2020.06.11-04.16.10:074][631]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9908FB500]' succeeded in 0.287804 seconds [2020.06.11-04.16.10:107][633]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9908FB500] Result: '1' k_EResultOK (success) [2020.06.11-04.16.10:127][634]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.339632 seconds [2020.06.11-04.16.10:169][636]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.11-04.16.10:169][636]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.10:169][636]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.06.11-04.16.10:169][636]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.10:169][636]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.06.11-04.16.10:169][636]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.10:270][642]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.16.10:270][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.10:270][642]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.11-04.16.10:270][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.10:270][642]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.11-04.16.10:270][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.10:270][642]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.11-04.16.10:270][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.10:270][642]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.11-04.16.10:270][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.10:270][642]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.11-04.16.10:270][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.10:270][642]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.11-04.16.10:270][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.10:550][659]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 20.248955 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.16.10:716][669]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_Slasher_Character_13_C_0 - TheChild, Originating Player: BP_Slasher_Character_13_C_0 - TheChild, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.16.10:717][669]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.06.11-04.16.10:719][669]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.10:719][669]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.16.10:719][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.10:719][669]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.10:719][669]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.16.10:719][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.10:719][669]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.10:719][669]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.16.10:719][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.10:719][669]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.10:719][669]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.16.10:719][669]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.16.10:719][669]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.16.10:719][669]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.16.10:719][669]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.16.10:719][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.10:719][669]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.16.10:719][669]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.10:719][669]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.10:721][669]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.06.11-04.16.10:985][685]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.16.10:985][685]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.16.10:985][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.10:985][685]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.16.10:985][685]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.16.10:985][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.10:987][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.11-04.16.11:019][687]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.16.11:019][687]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.16.11:019][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.11:019][687]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.16.11:019][687]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.16.11:019][687]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.16.11:019][687]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.16.11:019][687]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.16.11:019][687]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.16.11:019][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.11:019][687]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.11-04.16.11:019][687]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.11:019][687]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.16.11:416][711]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Open Spirit AnimTag_StrafeLeft. [2020.06.11-04.16.11:419][711]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.11:419][711]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.11:450][713]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Hitting Spirit. [2020.06.11-04.16.11:551][719]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.11-04.16.11:551][719]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.16.11:552][719]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.06.11-04.16.11:557][719]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - morgan12386]: On [2020.06.11-04.16.11:584][721]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.11-04.16.11:750][731]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Succeed Spirit. [2020.06.11-04.16.11:850][737]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 9.045963 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.16.12:335][766]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.06.11-04.16.12:335][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.12:335][766]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_6] [2020.06.11-04.16.12:335][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.12:335][766]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_6] [2020.06.11-04.16.12:335][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.12:335][766]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_6] [2020.06.11-04.16.12:335][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.12:335][766]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.06.11-04.16.12:335][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.12:335][766]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_6] [2020.06.11-04.16.12:335][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.12:335][766]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_6] [2020.06.11-04.16.12:335][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.12:335][766]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_6] [2020.06.11-04.16.12:335][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.12:355][767]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.16.12:835][796]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.06.11-04.16.12:835][796]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.12:835][796]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_6] [2020.06.11-04.16.12:836][796]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.12:836][796]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_6] [2020.06.11-04.16.12:836][796]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.12:836][796]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_6] [2020.06.11-04.16.12:836][796]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.12:836][796]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.06.11-04.16.12:836][796]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.12:836][796]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_6] [2020.06.11-04.16.12:836][796]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.12:836][796]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_6] [2020.06.11-04.16.12:836][796]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.12:836][796]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_6] [2020.06.11-04.16.12:836][796]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.12:935][802]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.06.11-04.16.12:935][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.12:935][802]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_3] [2020.06.11-04.16.12:935][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.12:935][802]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_3] [2020.06.11-04.16.12:935][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.12:935][802]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_3] [2020.06.11-04.16.12:935][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.12:936][802]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_3] [2020.06.11-04.16.12:936][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.12:936][802]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_3] [2020.06.11-04.16.12:936][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.12:936][802]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_3] [2020.06.11-04.16.12:936][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.12:936][802]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_3] [2020.06.11-04.16.12:936][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.12:954][803]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.16.13:317][825]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.06.11-04.16.13:317][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.13:318][825]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_3] [2020.06.11-04.16.13:318][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.13:318][825]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_3] [2020.06.11-04.16.13:318][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.13:318][825]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_3] [2020.06.11-04.16.13:318][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.13:318][825]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_3] [2020.06.11-04.16.13:318][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.13:318][825]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_3] [2020.06.11-04.16.13:318][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.13:318][825]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_3] [2020.06.11-04.16.13:318][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.13:318][825]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_3] [2020.06.11-04.16.13:318][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.13:536][838]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - morgan12386]: Off [2020.06.11-04.16.14:699][908]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.339224 Instigator: BP_CamperMale01_C_0 Target: [2020.06.11-04.16.14:802][914]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.14:802][914]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.15:367][948]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.133585 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.16.15:866][978]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.06.11-04.16.15:866][978]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.15:866][978]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.06.11-04.16.15:866][978]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.15:869][978]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.15:869][978]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.15:869][978]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.16.15:869][978]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.16.15:869][978]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.15:869][978]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.06.11-04.16.15:869][978]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.15:869][978]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.16.15:869][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.15:869][978]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.16.15:869][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.15:869][978]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.16.16:001][986]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.11-04.16.16:003][986]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.16:003][986]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.16.16:003][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.16:004][986]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.16:004][986]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.16.16:004][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.16:004][986]Interaction: Interaction time: 2.000000 [2020.06.11-04.16.16:004][986]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: DamageGenerator Spirit. [2020.06.11-04.16.16:004][986]LogSM: Error: Play Update Montage AM_HK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.11-04.16.16:004][986]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.16.16:004][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.16:004][986]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.16.16:366][ 8]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.844580 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.16.16:400][ 10]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.11-04.16.17:737][ 90]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.16.17:987][105]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.16.18:004][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.11-04.16.18:068][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.11-04.16.18:070][110]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.18:070][110]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.16.18:070][110]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.16.18:070][110]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.16.18:070][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.18:070][110]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.16.18:070][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.18:071][110]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.18:071][110]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.16.18:071][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.18:101][112]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.11-04.16.18:103][112]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.18:103][112]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.16.18:103][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.18:103][112]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.18:103][112]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.16.18:103][112]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.16.18:103][112]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.16.18:103][112]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.16.18:103][112]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.16.18:103][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.18:103][112]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.06.11-04.16.18:103][112]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.18:103][112]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.18:105][112]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.11-04.16.20:705][268]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.16.21:034][288]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.480800 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.16.21:200][298]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.06.11-04.16.21:200][298]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.21:200][298]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.06.11-04.16.21:200][298]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.21:202][298]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.16.21:202][298]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.16.21:202][298]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.16.21:202][298]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.16.21:202][298]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.16.21:202][298]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.06.11-04.16.21:202][298]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.21:202][298]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.16.21:202][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.21:202][298]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.16.21:202][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.21:235][300]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.16.21:266][302]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.16.21:266][302]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.16.21:350][307]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.11-04.16.21:350][307]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.11-04.16.21:352][307]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.16.21:352][307]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.16.21:352][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.21:352][307]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.16.21:352][307]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.16.21:352][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.21:352][307]Interaction: Interaction time: 53.333332 [2020.06.11-04.16.21:352][307]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.16.21:352][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.21:352][307]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.16.21:504][316]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 132 [2020.06.11-04.16.21:850][337]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.569393 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.16.22:052][349]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.11-04.16.22:052][349]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.22:118][353]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.11-04.16.22:118][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.22:118][353]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.11-04.16.22:118][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.22:152][355]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.11-04.16.22:152][355]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.22:152][355]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.11-04.16.22:152][355]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.22:283][363]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.16.22:283][363]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.16.22:602][382]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.11-04.16.22:602][382]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.22:602][382]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.11-04.16.22:602][382]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.22:602][382]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.11-04.16.22:602][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.22:602][382]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.11-04.16.22:602][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.22:618][383]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.11-04.16.22:618][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.22:622][383]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.16.22:668][386]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.11-04.16.22:668][386]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.22:685][387]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.11-04.16.22:685][387]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.22:685][387]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.11-04.16.22:685][387]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.22:685][387]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.11-04.16.22:685][387]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.22:685][387]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.11-04.16.22:685][387]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.23:136][414]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.11-04.16.23:136][414]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.23:136][414]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.11-04.16.23:137][414]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.23:169][416]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.11-04.16.23:169][416]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.23:169][416]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.11-04.16.23:169][416]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.23:235][420]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.11-04.16.23:235][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.23:284][423]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.16.23:284][423]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.16.23:304][424]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.16.26:268][602]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=89.851 [2020.06.11-04.16.37:034][248]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.16.37:034][248]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.37:034][248]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.16.37:034][248]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.37:036][248]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.37:036][248]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.37:036][248]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.16.37:036][248]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.16.37:036][248]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.37:036][248]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.16.37:036][248]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.37:036][248]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.16.37:036][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.37:036][248]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.16.37:036][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.37:100][252]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.06.11-04.16.37:102][252]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.37:102][252]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.16.37:102][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.37:102][252]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.37:102][252]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.16.37:103][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.37:103][252]Interaction: Interaction time: 1.500000 [2020.06.11-04.16.37:103][252]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.16.37:103][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.37:569][280]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.37:569][280]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.16.37:569][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.37:569][280]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.37:569][280]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.16.37:569][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.37:571][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.06.11-04.16.37:600][282]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.06.11-04.16.37:602][282]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.37:602][282]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.16.37:602][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.37:602][282]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.37:602][282]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.16.37:602][282]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.16.37:602][282]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.16.37:603][282]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.16.37:603][282]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.16.37:603][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.37:603][282]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.16.37:603][282]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.37:603][282]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.37:605][282]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.06.11-04.16.37:700][288]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.11-04.16.37:701][288]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.37:701][288]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.11-04.16.37:701][288]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.37:702][288]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.16.37:702][288]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.16.37:703][288]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.16.37:703][288]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.16.37:703][288]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.16.37:703][288]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.11-04.16.37:703][288]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.37:703][288]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.16.37:703][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.37:703][288]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.16.37:703][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.37:833][296]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.11-04.16.37:835][296]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.16.37:835][296]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.16.37:835][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.37:835][296]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.16.37:835][296]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.16.37:835][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.37:835][296]Interaction: Interaction time: 32.000000 [2020.06.11-04.16.37:835][296]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.16.37:836][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.39:568][400]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.16.39:568][400]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.39:568][400]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.16.39:568][400]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.39:570][400]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.39:570][400]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.39:570][400]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.16.39:570][400]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.16.39:570][400]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.39:570][400]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.16.39:570][400]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.39:571][400]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.16.39:571][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.39:571][400]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.16.39:571][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.39:635][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.06.11-04.16.39:637][404]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.39:637][404]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.16.39:637][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.39:637][404]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.39:638][404]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.16.39:638][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.39:638][404]Interaction: Interaction time: 1.500000 [2020.06.11-04.16.39:638][404]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.16.39:638][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.41:155][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.06.11-04.16.41:221][499]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.16.41:221][499]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.16.41:221][499]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.16.41:221][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.42:286][563]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=105.868 [2020.06.11-04.16.42:601][582]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.11-04.16.42:602][582]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.42:669][586]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.11-04.16.42:669][586]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.42:669][586]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.11-04.16.42:669][586]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.42:685][587]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.11-04.16.42:685][587]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.42:685][587]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.11-04.16.42:685][587]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.43:152][615]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.11-04.16.43:152][615]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.43:152][615]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.11-04.16.43:152][615]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.43:152][615]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.11-04.16.43:152][615]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.43:152][615]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.11-04.16.43:152][615]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.43:152][615]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.11-04.16.43:152][615]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.43:172][616]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.16.43:202][618]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.11-04.16.43:202][618]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.43:219][619]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.11-04.16.43:219][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.43:219][619]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.11-04.16.43:219][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.43:219][619]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.11-04.16.43:219][619]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.43:219][619]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.11-04.16.43:219][619]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.43:686][647]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.11-04.16.43:686][647]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.43:686][647]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.11-04.16.43:686][647]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.43:702][648]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.11-04.16.43:702][648]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.43:702][648]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.11-04.16.43:702][648]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.43:769][652]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.11-04.16.43:769][652]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.45:084][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.06.11-04.16.45:086][731]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.45:087][731]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.16.45:087][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.45:087][731]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.45:087][731]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.16.45:087][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.45:087][731]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.45:087][731]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.16.45:087][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.45:087][731]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.45:087][731]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.16.45:087][731]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.16.45:087][731]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.16.45:087][731]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.16.45:087][731]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.16.45:087][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.45:087][731]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.16.45:087][731]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.45:087][731]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.45:089][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.06.11-04.16.47:755][891]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.11-04.16.47:755][891]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.11-04.16.47:755][891]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.11-04.16.47:784][893]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.435898 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.16.48:187][917]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_13_C_0 [2020.06.11-04.16.52:020][147]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_0] [2020.06.11-04.16.52:020][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.52:020][147]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_0] [2020.06.11-04.16.52:020][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.52:020][147]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_0] [2020.06.11-04.16.52:020][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.52:040][148]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.16.52:503][176]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_0] [2020.06.11-04.16.52:503][176]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.52:503][176]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_0] [2020.06.11-04.16.52:503][176]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.52:503][176]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_0] [2020.06.11-04.16.52:503][176]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.53:201][218]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][BP_Uk_Breakable_01_C_6] [2020.06.11-04.16.53:201][218]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.53:201][218]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][BP_Uk_Breakable_01_C_6] [2020.06.11-04.16.53:201][218]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.53:203][218]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.53:203][218]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.53:204][218]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_6] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.16.53:204][218]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.16.53:204][218]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.53:204][218]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_6] [2020.06.11-04.16.53:204][218]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.53:204][218]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_6] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.16.53:204][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.53:204][218]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_6] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.16.53:204][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.53:204][218]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.16.53:303][224]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.53:304][224]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_6] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.16.53:304][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.53:304][224]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.53:304][224]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_6] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.16.53:304][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.53:304][224]Interaction: Interaction time: 2.600000 [2020.06.11-04.16.53:304][224]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: BreakableWallDestroy Spirit. [2020.06.11-04.16.53:304][224]LogSM: Error: Play Update Montage AM_HK_Destroy_BreakableWall Duration 2.600000 Timestamp 0.000000 [2020.06.11-04.16.53:304][224]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to True [2020.06.11-04.16.53:304][224]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_6] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.16.53:304][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.53:304][224]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.16.53:636][244]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.16.53:637][244]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.16.53:637][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.53:637][244]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.16.53:637][244]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.16.53:637][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.53:639][244]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.11-04.16.53:670][246]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.16.53:671][246]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.16.53:671][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.53:671][246]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.16.53:671][246]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.16.53:671][246]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.16.53:671][246]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.16.53:671][246]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.16.53:671][246]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.16.53:671][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.53:671][246]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.06.11-04.16.53:671][246]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.53:671][246]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.16.54:152][275]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.11-04.16.54:152][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.54:152][275]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.06.11-04.16.54:152][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.54:152][275]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.06.11-04.16.54:152][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.54:174][276]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.16.54:386][289]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.11-04.16.54:386][289]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.54:386][289]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.11-04.16.54:386][289]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.54:387][289]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.16.54:387][289]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.16.54:388][289]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.16.54:388][289]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.16.54:388][289]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.16.54:388][289]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.11-04.16.54:388][289]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.54:388][289]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.16.54:388][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.54:388][289]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.16.54:388][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.54:388][289]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.16.54:435][292]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 38.072014 Instigator: BP_CamperMale01_C_0 Target: [2020.06.11-04.16.54:469][294]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.11-04.16.54:469][294]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.54:488][295]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.16.54:488][295]LogDBDPlayerMovement: StopSnapping Final Location (8521.079102 1392.958862 88.092499) [2020.06.11-04.16.54:488][295]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.16.54:488][295]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.16.54:488][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.54:488][295]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.16.54:488][295]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.16.54:488][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.54:488][295]Interaction: Interaction time: 57.487972 [2020.06.11-04.16.54:488][295]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.16.54:488][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.54:567][300]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.16.54:567][300]GameFlow: Writing Profile Stat DBD_Camper8_Stat1: 1 [2020.06.11-04.16.54:567][300]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.16.54:795][314]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E98BDBD0F0] Result: '1' k_EResultOK (success) [2020.06.11-04.16.54:795][314]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E98BDBD0F0]' succeeded in 0.226112 seconds [2020.06.11-04.16.54:825][316]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E98BDBD0F0] Result: '1' k_EResultOK (success) [2020.06.11-04.16.54:845][317]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.273920 seconds [2020.06.11-04.16.55:638][364]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.16.55:889][379]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.16.55:937][382]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.55:937][382]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_6] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.16.55:937][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.55:937][382]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.55:937][382]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_6] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.16.55:937][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.55:937][382]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.55:937][382]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_6] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.16.55:937][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.55:937][382]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.55:937][382]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_6] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.16.55:938][382]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.16.55:938][382]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_6] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.16.55:938][382]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.16.55:938][382]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to False [2020.06.11-04.16.55:938][382]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_6] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.16.55:938][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.16.55:938][382]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][BP_Uk_Breakable_01_C_6] [2020.06.11-04.16.55:938][382]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.16.55:938][382]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.16.57:091][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.8665062189102173, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.11-04.16.57:091][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.11-04.16.57:106][452]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.015131271444261, xOffset=0, yOffset=0) [2020.06.11-04.16.57:123][453]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03026000037789345, xOffset=0, yOffset=0) [2020.06.11-04.16.57:140][454]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04539036378264427, xOffset=0, yOffset=0) [2020.06.11-04.16.57:155][455]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.060604453086853, xOffset=0, yOffset=0) [2020.06.11-04.16.57:172][456]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07573481649160385, xOffset=0, yOffset=0) [2020.06.11-04.16.57:189][457]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09086490422487259, xOffset=0, yOffset=0) [2020.06.11-04.16.57:206][458]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.10599435865879, xOffset=0, yOffset=0) [2020.06.11-04.16.57:222][459]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211689934134483, xOffset=0, yOffset=0) [2020.06.11-04.16.57:239][460]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1362998932600021, xOffset=0, yOffset=0) [2020.06.11-04.16.57:256][461]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1514461636543274, xOffset=0, yOffset=0) [2020.06.11-04.16.57:273][462]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1665877103805542, xOffset=0, yOffset=0) [2020.06.11-04.16.57:289][463]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.18173661828041, xOffset=0, yOffset=0) [2020.06.11-04.16.57:306][464]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1968827098608017, xOffset=0, yOffset=0) [2020.06.11-04.16.57:323][465]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2120193392038345, xOffset=0, yOffset=0) [2020.06.11-04.16.57:339][466]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2271989732980728, xOffset=0, yOffset=0) [2020.06.11-04.16.57:356][467]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.24235787987709, xOffset=0, yOffset=0) [2020.06.11-04.16.57:373][468]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575234174728394, xOffset=0, yOffset=0) [2020.06.11-04.16.57:389][469]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2726640403270721, xOffset=0, yOffset=0) [2020.06.11-04.16.57:406][470]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2877933979034424, xOffset=0, yOffset=0) [2020.06.11-04.16.57:423][471]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3029739558696747, xOffset=0, yOffset=0) [2020.06.11-04.16.57:440][472]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.31810849905014, xOffset=0, yOffset=0) [2020.06.11-04.16.57:456][473]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3332746922969818, xOffset=0, yOffset=0) [2020.06.11-04.16.57:474][474]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.34840777516365, xOffset=0, yOffset=0) [2020.06.11-04.16.57:490][475]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3635557591915131, xOffset=0, yOffset=0) [2020.06.11-04.16.57:503][476]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.11-04.16.57:507][476]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3788090348243713, xOffset=0, yOffset=0) [2020.06.11-04.16.57:523][477]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939388394355774, xOffset=0, yOffset=0) [2020.06.11-04.16.57:539][478]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090685546398163, xOffset=0, yOffset=0) [2020.06.11-04.16.57:556][479]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.424199104309082, xOffset=0, yOffset=0) [2020.06.11-04.16.57:572][480]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393313825130463, xOffset=0, yOffset=0) [2020.06.11-04.16.57:589][481]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.454462468624115, xOffset=0, yOffset=0) [2020.06.11-04.16.57:605][482]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4696343839168549, xOffset=0, yOffset=0) [2020.06.11-04.16.57:622][483]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.48476693034172, xOffset=0, yOffset=0) [2020.06.11-04.16.57:639][484]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5000420212745667, xOffset=0, yOffset=0) [2020.06.11-04.16.57:656][485]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5151740312576294, xOffset=0, yOffset=0) [2020.06.11-04.16.57:672][486]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5303066968917847, xOffset=0, yOffset=0) [2020.06.11-04.16.57:689][487]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.545436680316925, xOffset=0, yOffset=0) [2020.06.11-04.16.57:706][488]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5605669617652893, xOffset=0, yOffset=0) [2020.06.11-04.16.57:723][489]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5757118463516235, xOffset=0, yOffset=0) [2020.06.11-04.16.57:739][490]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5908416509628296, xOffset=0, yOffset=0) [2020.06.11-04.16.57:756][491]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.606058657169342, xOffset=0, yOffset=0) [2020.06.11-04.16.57:773][492]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6211918592453, xOffset=0, yOffset=0) [2020.06.11-04.16.57:789][493]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.636322021484375, xOffset=0, yOffset=0) [2020.06.11-04.16.57:806][494]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6514620184898376, xOffset=0, yOffset=0) [2020.06.11-04.16.57:822][495]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6667356491088867, xOffset=0, yOffset=0) [2020.06.11-04.16.57:839][496]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6818674802780151, xOffset=0, yOffset=0) [2020.06.11-04.16.57:856][497]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6969972252845764, xOffset=0, yOffset=0) [2020.06.11-04.16.57:872][498]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.712128758430481, xOffset=0, yOffset=0) [2020.06.11-04.16.57:889][499]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7272604703903198, xOffset=0, yOffset=0) [2020.06.11-04.16.57:906][500]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7423907518386841, xOffset=0, yOffset=0) [2020.06.11-04.16.57:923][501]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7575345635414124, xOffset=0, yOffset=0) [2020.06.11-04.16.57:939][502]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7726722955703735, xOffset=0, yOffset=0) [2020.06.11-04.16.57:956][503]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7878508567810059, xOffset=0, yOffset=0) [2020.06.11-04.16.57:973][504]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8029811978340149, xOffset=0, yOffset=0) [2020.06.11-04.16.57:989][505]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.81811100244522, xOffset=0, yOffset=0) [2020.06.11-04.16.58:006][506]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.833322286605835, xOffset=0, yOffset=0) [2020.06.11-04.16.58:022][507]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8484675884246826, xOffset=0, yOffset=0) [2020.06.11-04.16.58:037][508]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.11-04.16.58:040][508]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8636786937713623, xOffset=0, yOffset=0) [2020.06.11-04.16.58:056][509]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8788096904754639, xOffset=0, yOffset=0) [2020.06.11-04.16.58:073][510]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8939399719238281, xOffset=0, yOffset=0) [2020.06.11-04.16.58:085][511]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.11-04.16.58:090][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.11-04.16.58:135][514]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.16.58:135][514]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.11-04.16.58:286][523]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.11-04.16.58:286][523]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.11-04.16.58:286][523]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.11-04.16.58:319][525]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.16.58:362][528]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E97032ACF0] Result: '1' k_EResultOK (success) [2020.06.11-04.16.58:362][528]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E97032ACF0]' succeeded in 0.225284 seconds [2020.06.11-04.16.58:390][530]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E97032ACF0] Result: '1' k_EResultOK (success) [2020.06.11-04.16.58:410][531]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.273065 seconds [2020.06.11-04.16.59:337][586]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.11-04.16.59:337][586]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.11-04.16.59:618][603]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.11-04.16.59:721][609]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.11-04.16.59:954][623]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.11-04.17.00:320][645]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.11-04.17.00:987][685]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.11-04.17.01:020][687]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.17.01:153][695]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.11-04.17.01:436][712]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_13_C_0 [2020.06.11-04.17.01:520][717]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.11-04.17.01:520][717]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.11-04.17.01:551][719]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.11-04.17.01:551][719]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.01:551][719]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.11-04.17.01:551][719]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.01:553][719]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.01:553][719]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.01:553][719]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.17.01:553][719]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.17.01:553][719]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.01:553][719]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.11-04.17.01:553][719]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.01:553][719]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.17.01:554][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.01:554][719]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.17.01:554][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.01:603][722]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.17.01:620][723]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.17.01:651][725]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_16] [2020.06.11-04.17.01:652][725]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.01:652][725]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_16] [2020.06.11-04.17.01:652][725]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.01:653][725]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.17.01:653][725]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.17.01:653][725]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.17.01:653][725]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.17.01:654][725]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.17.01:654][725]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_16] [2020.06.11-04.17.01:654][725]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.01:654][725]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.17.01:654][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.01:654][725]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.17.01:654][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.01:684][727]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.17.01:684][727]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.11-04.17.01:686][727]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.01:686][727]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.17.01:686][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.01:686][727]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.01:686][727]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.17.01:686][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.01:686][727]Interaction: Interaction time: 80.000000 [2020.06.11-04.17.01:686][727]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.17.01:686][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.01:686][727]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.17.01:785][733]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.17.01:786][733]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.17.01:786][733]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 - redslayerlf, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.17.01:788][733]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.17.01:789][733]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.17.01:789][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.01:789][733]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.17.01:789][733]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.17.01:789][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.01:789][733]Interaction: Interaction time: 0.000000 [2020.06.11-04.17.01:789][733]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerEnter AnimTag_Male. [2020.06.11-04.17.01:789][733]LogSM: Error: Play Update Montage AM_M_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.06.11-04.17.01:789][733]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.11-04.17.01:789][733]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.17.01:789][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.03:754][851]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.17.03:804][854]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.17.03:820][855]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.17.03:820][855]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.17.03:820][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.03:820][855]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_0. Function Server_SetImmobilized will not be processed. [2020.06.11-04.17.03:820][855]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.17.03:820][855]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.17.03:820][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.03:820][855]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.17.03:820][855]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.17.03:820][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.03:820][855]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.17.03:820][855]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.17.03:820][855]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.17.03:820][855]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.17.03:820][855]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.17.03:821][855]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.11-04.17.03:821][855]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.17.03:821][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.03:821][855]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_16] [2020.06.11-04.17.03:821][855]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.03:821][855]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.17.03:953][863]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.17.03:953][863]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.17.05:451][953]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.044204 Instigator: BP_CamperMale01_C_0 Target: [2020.06.11-04.17.06:252][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchPlayer][ClosetStandard_C_16] [2020.06.11-04.17.06:252][ 1]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.06:252][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchPlayer][ClosetStandard_C_16] [2020.06.11-04.17.06:252][ 1]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.06:253][ 1]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.17.06:254][ 1]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.17.06:254][ 1]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_16] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.17.06:254][ 1]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.17.06:254][ 1]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.17.06:254][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchPlayer][ClosetStandard_C_16] [2020.06.11-04.17.06:254][ 1]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.06:254][ 1]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_16] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.17.06:254][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.06:254][ 1]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: LockerSearchFull_In AnimTag_SearchPlayer_Healthy Spirit. [2020.06.11-04.17.06:254][ 1]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_13_C_0 and Montage AM_HK_Grab_Locker_IN that has root motion is not supported [2020.06.11-04.17.06:254][ 1]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.06.11-04.17.06:254][ 1]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchFull_In AnimTag_SearchPlayer_Healthy Spirit AnimTag_Male AnimTag_Follower [2020.06.11-04.17.06:254][ 1]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_16] - OnMontageStarted called with Leader BP_Slasher_Character_13_C_0 and Montage AM_HK_Grab_Locker_IN that has root motion is not supported [2020.06.11-04.17.06:254][ 1]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.06.11-04.17.06:254][ 1]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchFull_In AnimTag_SearchPlayer_Healthy Spirit AnimTag_Follower [2020.06.11-04.17.06:254][ 1]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_16] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.17.06:254][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.06:254][ 1]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.17.06:351][ 7]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.06.11-04.17.06:352][ 7]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 - redslayerlf, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.17.06:353][ 7]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.11-04.17.06:353][ 7]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.17.06:354][ 7]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_16] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.17.06:354][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.06:354][ 7]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.17.06:354][ 7]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_16] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.17.06:354][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.06:354][ 7]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_0. Function Server_SetImmobilized will not be processed. [2020.06.11-04.17.06:354][ 7]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_13_C_0] [2020.06.11-04.17.06:354][ 7]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.06.11-04.17.06:354][ 7]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.11-04.17.06:354][ 7]Interaction: Interaction time: 3.333333 [2020.06.11-04.17.06:354][ 7]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: LockerSearchFull AnimTag_SearchPlayer_Healthy Spirit AnimTag_Carry. [2020.06.11-04.17.06:354][ 7]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_13_C_0 and Montage AM_HK_Grab_Locker that has root motion is not supported [2020.06.11-04.17.06:354][ 7]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerSearchFull AnimTag_SearchPlayer_Healthy Spirit AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.11-04.17.06:354][ 7]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_16] - OnMontageStarted called with Leader BP_Slasher_Character_13_C_0 and Montage AM_HK_Grab_Locker that has root motion is not supported [2020.06.11-04.17.06:354][ 7]AnimLeader: ClosetStandard_C_16 Requested to Play: LockerSearchFull AnimTag_SearchPlayer_Healthy Spirit AnimTag_Carry AnimTag_Follower. [2020.06.11-04.17.06:354][ 7]LogSM: Error: Play Update Montage AM_HK_Grab_Locker Duration 3.333333 Timestamp 0.000000 [2020.06.11-04.17.06:354][ 7]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_16] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.17.06:354][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.06:356][ 7]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_HK_Grab_Locker [2020.06.11-04.17.06:487][ 15]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.17.06:487][ 15]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.17.06:520][ 17]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.17.06:520][ 17]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.17.06:620][ 23]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.06:620][ 23]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.17.06:620][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.06:620][ 23]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.06:620][ 23]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.17.06:620][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.06:620][ 23]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.06:620][ 23]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.17.06:620][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.06:620][ 23]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.06:620][ 23]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.17.06:621][ 23]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.17.06:621][ 23]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.17.06:621][ 23]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.17.06:621][ 23]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.17.06:621][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.06:621][ 23]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.11-04.17.06:621][ 23]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.06:621][ 23]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.06:623][ 23]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.11-04.17.07:451][ 73]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.942063 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.17.08:234][120]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.11-04.17.08:234][120]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.08:234][120]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.11-04.17.08:234][120]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.08:235][120]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.17.08:237][120]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.08:237][120]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.08:237][120]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.17.08:237][120]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.17.08:237][120]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.08:237][120]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.11-04.17.08:237][120]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.08:237][120]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.17.08:237][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.08:237][120]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.17.08:237][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.08:238][120]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.17.08:238][120]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.17.08:239][120]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.17.08:239][120]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.17.08:239][120]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.17.08:239][120]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.17.08:239][120]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.17.08:240][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.11-04.17.08:251][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.11-04.17.08:253][121]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.17.08:289][123]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.11-04.17.08:318][125]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.17.08:318][125]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.11-04.17.08:320][125]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.08:320][125]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.17.08:320][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.08:320][125]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.08:320][125]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.17.08:320][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.08:320][125]Interaction: Interaction time: 75.057938 [2020.06.11-04.17.08:320][125]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.17.08:320][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.08:353][127]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.08:353][127]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.17.08:353][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.08:353][127]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.08:353][127]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.17.08:353][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.08:387][129]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.08:387][129]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.17.08:387][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.08:387][129]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.08:387][129]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.17.08:387][129]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.17.08:387][129]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.17.08:387][129]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.17.08:387][129]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.17.08:387][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.08:387][129]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.11-04.17.08:387][129]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.08:387][129]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.08:420][131]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.17.09:422][191]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.17.09:437][192]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.17.09:671][206]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.17.09:703][208]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.17.09:703][208]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_16] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.17.09:703][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.09:703][208]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.17.09:703][208]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_16] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.17.09:703][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.09:737][210]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.17.09:737][210]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_16] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.17.09:737][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.09:737][210]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.17.09:737][210]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_16] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.17.09:737][210]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.17.09:737][210]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_16] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.17.09:737][210]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.17.09:737][210]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_16] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.17.09:737][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.09:737][210]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.11-04.17.09:737][210]LogAkAudio: Warning: [BP_Slasher_Character_13_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.11-04.17.09:737][210]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [SearchPlayer][ClosetStandard_C_16] [2020.06.11-04.17.09:737][210]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.09:737][210]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.17.09:902][220]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.11-04.17.09:902][220]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.09:934][222]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.11-04.17.09:934][222]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.09:936][222]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.17.09:936][222]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.17.09:936][222]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.17.09:936][222]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.17.09:936][222]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.17.09:936][222]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.11-04.17.09:936][222]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.09:936][222]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.17.09:936][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.09:936][222]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.17.09:936][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.10:101][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.06.11-04.17.10:103][232]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.17.10:103][232]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.17.10:103][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.10:103][232]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.17.10:103][232]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.17.10:103][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.10:103][232]Interaction: Interaction time: 16.000000 [2020.06.11-04.17.10:103][232]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.06.11-04.17.10:103][232]LogSM: Error: Play Update Montage AM_M_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.11-04.17.10:103][232]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.17.10:103][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.11:854][337]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.17.11:870][338]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Male. [2020.06.11-04.17.12:105][352]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.17.13:604][442]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.17.13:619][443]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Male. [2020.06.11-04.17.13:854][457]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.17.14:835][516]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.17.14:835][516]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.14:837][516]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.17.14:837][516]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.17.14:837][516]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.17.14:837][516]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.17.14:837][516]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.17.14:837][516]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.17.14:837][516]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.14:838][516]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.17.14:838][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.14:838][516]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: HookSetup Spirit AnimTag_Carry. [2020.06.11-04.17.14:838][516]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup Spirit AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.11-04.17.14:838][516]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.17.14:838][516]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.17.14:838][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.14:838][516]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.17.14:854][517]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Male. [2020.06.11-04.17.14:854][517]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_WI_Wiggle [2020.06.11-04.17.14:855][517]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WI_Wiggle [2020.06.11-04.17.15:003][526]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.17.15:004][526]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.17.15:004][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.15:004][526]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.17.15:004][526]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.17.15:004][526]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.17.15:004][526]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.17.15:004][526]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.17.15:004][526]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.17.15:004][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.15:004][526]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.11-04.17.15:004][526]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.15:004][526]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.17.15:035][528]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.17.15:035][528]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.15:168][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.HookChargeable Enabled?: Enabled [2020.06.11-04.17.15:170][536]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.17.15:170][536]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.17.15:170][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.15:170][536]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.17.15:170][536]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.17.15:170][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.15:170][536]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper Spirit AnimTag_Carry AnimTag_Male. [2020.06.11-04.17.15:170][536]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.11-04.17.15:170][536]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.11-04.17.15:170][536]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.11-04.17.15:170][536]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_2 Requested to Play: HookCamper Spirit AnimTag_Carry. [2020.06.11-04.17.15:170][536]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.17.15:170][536]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Spirit AnimTag_Carry AnimTag_Follower [2020.06.11-04.17.15:171][536]Interaction: Interaction time: 1.500000 [2020.06.11-04.17.15:171][536]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: HookCamper Spirit AnimTag_Carry. [2020.06.11-04.17.15:171][536]LogSM: Error: Play Update Montage AM_HK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.11-04.17.15:171][536]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.17.15:171][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.15:172][536]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_HK_Hook_IN [2020.06.11-04.17.16:072][590]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5209537148475647, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.11-04.17.16:073][590]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.11-04.17.16:089][591]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01516409125179052, xOffset=0, yOffset=0) [2020.06.11-04.17.16:106][592]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03029790893197, xOffset=0, yOffset=0) [2020.06.11-04.17.16:122][593]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04542481526732445, xOffset=0, yOffset=0) [2020.06.11-04.17.16:139][594]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.060652632266283, xOffset=0, yOffset=0) [2020.06.11-04.17.16:156][595]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07577872276306152, xOffset=0, yOffset=0) [2020.06.11-04.17.16:173][596]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09101899713277817, xOffset=0, yOffset=0) [2020.06.11-04.17.16:189][597]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1061469092965126, xOffset=0, yOffset=0) [2020.06.11-04.17.16:206][598]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.121274545788765, xOffset=0, yOffset=0) [2020.06.11-04.17.16:223][599]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1364006400108337, xOffset=0, yOffset=0) [2020.06.11-04.17.16:240][600]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515276432037354, xOffset=0, yOffset=0) [2020.06.11-04.17.16:256][601]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666551828384399, xOffset=0, yOffset=0) [2020.06.11-04.17.16:273][602]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818643659353256, xOffset=0, yOffset=0) [2020.06.11-04.17.16:290][603]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969911903142929, xOffset=0, yOffset=0) [2020.06.11-04.17.16:306][604]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121629118919373, xOffset=0, yOffset=0) [2020.06.11-04.17.16:323][605]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2273170948028564, xOffset=0, yOffset=0) [2020.06.11-04.17.16:340][606]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424432784318924, xOffset=0, yOffset=0) [2020.06.11-04.17.16:356][607]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575691044330597, xOffset=0, yOffset=0) [2020.06.11-04.17.16:373][608]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2726957499980927, xOffset=0, yOffset=0) [2020.06.11-04.17.16:390][609]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2878648340702057, xOffset=0, yOffset=0) [2020.06.11-04.17.16:407][610]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.30301883816719, xOffset=0, yOffset=0) [2020.06.11-04.17.16:423][611]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3182145655155182, xOffset=0, yOffset=0) [2020.06.11-04.17.16:440][612]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.33344691991806, xOffset=0, yOffset=0) [2020.06.11-04.17.16:456][613]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.34857365489006, xOffset=0, yOffset=0) [2020.06.11-04.17.16:473][614]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3637491166591644, xOffset=0, yOffset=0) [2020.06.11-04.17.16:490][615]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3788750171661377, xOffset=0, yOffset=0) [2020.06.11-04.17.16:507][616]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3940027356147766, xOffset=0, yOffset=0) [2020.06.11-04.17.16:523][617]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4091283679008484, xOffset=0, yOffset=0) [2020.06.11-04.17.16:539][618]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242549240589142, xOffset=0, yOffset=0) [2020.06.11-04.17.16:556][619]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393808245658875, xOffset=0, yOffset=0) [2020.06.11-04.17.16:573][620]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4546669125556946, xOffset=0, yOffset=0) [2020.06.11-04.17.16:589][621]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4697937369346619, xOffset=0, yOffset=0) [2020.06.11-04.17.16:606][622]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4849203824996948, xOffset=0, yOffset=0) [2020.06.11-04.17.16:623][623]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5000572204589844, xOffset=0, yOffset=0) [2020.06.11-04.17.16:640][624]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5151827931404114, xOffset=0, yOffset=0) [2020.06.11-04.17.16:656][625]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5303087830543518, xOffset=0, yOffset=0) [2020.06.11-04.17.16:672][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.HookChargeable Enabled?: Disabled [2020.06.11-04.17.16:673][626]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5454915761947632, xOffset=0, yOffset=0) [2020.06.11-04.17.16:690][627]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5606194734573364, xOffset=0, yOffset=0) [2020.06.11-04.17.16:706][628]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5758285522460938, xOffset=0, yOffset=0) [2020.06.11-04.17.16:719][629]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.11-04.17.16:723][629]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.11-04.17.16:754][631]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.17.16:754][631]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.17.16:754][631]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.17.16:754][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.16:754][631]LogAkAudio: Warning: [BP_Slasher_Character_13_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.11-04.17.16:754][631]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.11-04.17.16:754][631]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.11-04.17.16:756][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.11-04.17.16:785][633]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperMale01_C_0 [2020.06.11-04.17.16:786][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.HookChargeable Enabled?: Enabled [2020.06.11-04.17.16:787][633]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.11-04.17.16:787][633]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.11-04.17.16:787][633]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.11-04.17.16:787][633]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_2 Requested to Play: HookCamperOut. [2020.06.11-04.17.16:787][633]AnimLeader: BP_Entity_C_2 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.11-04.17.16:787][633]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.11-04.17.16:787][633]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.11-04.17.16:788][633]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.17.16:788][633]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.17.16:788][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.16:788][633]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.17.16:788][633]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.17.16:788][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.16:788][633]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.17.16:788][633]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.17.16:788][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.16:788][633]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.17.16:788][633]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.17.16:788][633]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.17.16:788][633]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.17.16:788][633]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.17.16:788][633]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.17.16:788][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.16:788][633]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.17.16:788][633]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.16:788][633]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.17.16:789][633]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.17.16:791][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.HookChargeable Enabled?: Disabled [2020.06.11-04.17.16:819][635]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.17.16:819][635]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.11-04.17.16:920][641]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.17.16:920][641]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.17.17:007][647]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E98BDB4C00] Result: '1' k_EResultOK (success) [2020.06.11-04.17.17:007][647]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E98BDB4C00]' succeeded in 0.182697 seconds [2020.06.11-04.17.17:040][649]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E977707A80] Result: '1' k_EResultOK (success) [2020.06.11-04.17.17:062][650]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.240045 seconds [2020.06.11-04.17.20:706][868]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.17.21:154][895]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.21:154][895]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.17.21:154][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.21:154][895]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.21:154][895]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.17.21:154][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.21:156][895]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.11-04.17.21:187][897]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.21:187][897]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.17.21:187][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.21:187][897]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.21:187][897]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.17.21:187][897]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.17.21:187][897]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.17.21:187][897]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.17.21:187][897]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.17.21:187][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.21:187][897]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.11-04.17.21:187][897]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.21:187][897]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.21:285][903]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.17.21:285][903]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.17.21:519][917]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.11-04.17.21:520][917]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.11-04.17.21:520][917]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.11-04.17.21:520][917]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_2 Requested to Play: HookIdle. [2020.06.11-04.17.21:520][917]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.17.21:520][917]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.11-04.17.21:606][922]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 255 [2020.06.11-04.17.21:685][927]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair2][GeneratorStandard_C_2] [2020.06.11-04.17.21:685][927]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.21:685][927]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair2][GeneratorStandard_C_2] [2020.06.11-04.17.21:685][927]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.21:687][927]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.21:687][927]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.21:687][927]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.17.21:687][927]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.17.21:687][927]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.21:687][927]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_2] [2020.06.11-04.17.21:687][927]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.21:687][927]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.17.21:687][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.21:687][927]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.17.21:687][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.21:687][927]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.17.21:818][935]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.17.21:818][935]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.11-04.17.21:820][935]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.21:820][935]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.17.21:820][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.21:820][935]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.21:820][935]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.17.21:820][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.21:820][935]Interaction: Interaction time: 41.488483 [2020.06.11-04.17.21:820][935]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.17.21:820][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.21:853][937]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.17.22:285][963]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.17.22:285][963]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.17.22:285][963]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.17.22:285][963]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.17.22:706][988]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.17.27:837][296]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.27:837][296]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.17.27:837][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.27:837][296]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.27:837][296]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.17.27:837][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.27:837][296]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.27:837][296]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.17.27:837][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.27:837][296]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.27:837][296]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.17.27:837][296]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.17.27:837][296]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.17.27:837][296]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.17.27:837][296]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.17.27:837][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.27:837][296]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair2][GeneratorStandard_C_2] [2020.06.11-04.17.27:837][296]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.27:837][296]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.27:839][296]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.11-04.17.28:702][348]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 21.962996 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.17.33:054][609]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.17.33:054][609]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.17.33:054][609]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.17.33:054][609]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.17.33:054][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.33:054][609]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.17.33:054][609]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.17.33:054][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.33:071][610]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.17.33:071][610]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.17.33:071][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.33:071][610]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.17.33:071][610]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.17.33:071][610]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.17.33:071][610]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.17.33:071][610]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.17.33:071][610]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.17.33:071][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.33:071][610]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.11-04.17.33:071][610]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.33:071][610]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.11-04.17.33:071][610]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.33:071][610]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.17.33:136][614]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.17.33:136][614]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.491991 [2020.06.11-04.17.33:141][614]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.11-04.17.33:143][614]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.17.33:408][631]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E977413850] Result: '1' k_EResultOK (success) [2020.06.11-04.17.33:408][631]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E977413850]' succeeded in 0.267470 seconds [2020.06.11-04.17.33:442][633]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E977413850] Result: '1' k_EResultOK (success) [2020.06.11-04.17.33:463][634]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.323780 seconds [2020.06.11-04.17.33:555][639]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.11-04.17.33:555][639]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.33:555][639]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.06.11-04.17.33:555][639]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.33:555][639]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.06.11-04.17.33:555][639]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.34:036][668]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 39.384132 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.17.35:187][737]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=158.773 [2020.06.11-04.17.35:571][760]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.11-04.17.36:138][794]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_13_C_0 [2020.06.11-04.17.36:222][799]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.11-04.17.36:222][799]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.11-04.17.36:222][799]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.11-04.17.36:388][809]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.17.37:470][874]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.06.11-04.17.37:470][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.37:470][874]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_6] [2020.06.11-04.17.37:470][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.37:470][874]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_6] [2020.06.11-04.17.37:470][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.37:470][874]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_6] [2020.06.11-04.17.37:470][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.37:470][874]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.06.11-04.17.37:471][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.37:471][874]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_6] [2020.06.11-04.17.37:471][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.37:471][874]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_6] [2020.06.11-04.17.37:471][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.37:471][874]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_6] [2020.06.11-04.17.37:471][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.37:491][875]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.17.37:686][887]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.17.38:139][914]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.06.11-04.17.38:139][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.38:139][914]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_6] [2020.06.11-04.17.38:139][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.38:139][914]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_6] [2020.06.11-04.17.38:139][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.38:139][914]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_6] [2020.06.11-04.17.38:139][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.38:139][914]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.06.11-04.17.38:139][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.38:139][914]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_6] [2020.06.11-04.17.38:139][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.38:139][914]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_6] [2020.06.11-04.17.38:139][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.38:139][914]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_6] [2020.06.11-04.17.38:139][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.39:819][ 15]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Open Spirit. [2020.06.11-04.17.39:821][ 15]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.17.39:821][ 15]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.17.39:986][ 25]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.11-04.17.40:152][ 35]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Hitting Spirit. [2020.06.11-04.17.40:453][ 53]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Miss Spirit. [2020.06.11-04.17.40:453][ 53]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_13_C_0 Target: [2020.06.11-04.17.41:554][119]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.17.41:554][119]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.17.42:054][149]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=165.640 [2020.06.11-04.17.42:255][161]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.06.11-04.17.42:255][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.42:255][161]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.06.11-04.17.42:255][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.42:255][161]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_2] [2020.06.11-04.17.42:255][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.42:255][161]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_2] [2020.06.11-04.17.42:255][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.42:255][161]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.06.11-04.17.42:255][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.42:255][161]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_2] [2020.06.11-04.17.42:255][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.42:255][161]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_2] [2020.06.11-04.17.42:255][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.42:255][161]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_2] [2020.06.11-04.17.42:255][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.42:274][162]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.17.42:619][183]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Open Spirit. [2020.06.11-04.17.42:621][183]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.17.42:621][183]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.17.42:821][195]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.06.11-04.17.42:821][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.42:821][195]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.06.11-04.17.42:821][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.42:821][195]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_2] [2020.06.11-04.17.42:821][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.42:821][195]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_2] [2020.06.11-04.17.42:821][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.42:821][195]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.06.11-04.17.42:821][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.42:821][195]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_2] [2020.06.11-04.17.42:821][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.42:821][195]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_2] [2020.06.11-04.17.42:821][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.42:821][195]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_2] [2020.06.11-04.17.42:821][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.43:120][213]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Hitting Spirit. [2020.06.11-04.17.43:186][217]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.11-04.17.43:187][217]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.17.43:187][217]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.06.11-04.17.43:191][217]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Krakenred]: On [2020.06.11-04.17.43:419][231]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Succeed Spirit. [2020.06.11-04.17.43:687][247]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.537808 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.17.45:173][336]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Krakenred]: Off [2020.06.11-04.17.46:472][414]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.17.46:472][414]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.17.46:703][428]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_8] [2020.06.11-04.17.46:703][428]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.46:736][430]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_8] [2020.06.11-04.17.46:736][430]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.46:736][430]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.17.46:738][430]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.46:739][430]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.46:739][430]Interaction: Verbose: [VaultMid1][WindowStandard_C_8] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.17.46:739][430]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.17.46:739][430]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.46:739][430]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_8] [2020.06.11-04.17.46:739][430]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.46:739][430]Interaction: Verbose: [VaultMid1][WindowStandard_C_8] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.17.46:739][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.46:739][430]Interaction: Verbose: [VaultMid1][WindowStandard_C_8] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.17.46:739][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.46:772][432]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.17.46:871][438]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.46:871][438]Interaction: Verbose: [VaultMid1][WindowStandard_C_8] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.17.46:871][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.46:871][438]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.46:871][438]Interaction: Verbose: [VaultMid1][WindowStandard_C_8] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.17.46:871][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.46:872][438]Interaction: Interaction time: 1.000000 [2020.06.11-04.17.46:872][438]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.06.11-04.17.46:872][438]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.06.11-04.17.46:872][438]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.17.46:872][438]Interaction: Verbose: [VaultMid1][WindowStandard_C_8] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.17.46:872][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.46:872][438]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.17.47:806][494]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.17.47:838][496]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.47:838][496]Interaction: Verbose: [VaultMid1][WindowStandard_C_8] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.17.47:838][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.47:838][496]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.47:838][496]Interaction: Verbose: [VaultMid1][WindowStandard_C_8] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.17.47:838][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.47:870][498]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.17.47:870][498]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.17.47:872][498]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.47:872][498]Interaction: Verbose: [VaultMid1][WindowStandard_C_8] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.17.47:872][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.47:872][498]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.47:872][498]Interaction: Verbose: [VaultMid1][WindowStandard_C_8] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.17.47:872][498]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.17.47:872][498]Interaction: Verbose: [VaultMid1][WindowStandard_C_8] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.17.47:872][498]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.17.47:873][498]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.17.47:873][498]Interaction: Verbose: [VaultMid1][WindowStandard_C_8] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.17.47:873][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.47:873][498]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_8] [2020.06.11-04.17.47:873][498]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.47:873][498]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.17.47:873][498]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.11-04.17.47:873][498]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.17.50:222][639]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.17.50:222][639]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.50:222][639]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.17.50:222][639]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.50:222][639]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.17.50:222][639]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.50:222][639]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.17.50:222][639]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.50:239][640]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.17.50:239][640]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.50:239][640]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.17.50:239][640]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.50:243][640]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.17.50:309][644]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.11-04.17.50:309][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.50:309][644]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.11-04.17.50:309][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.50:309][644]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.11-04.17.50:309][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.50:309][644]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.11-04.17.50:309][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.50:309][644]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.11-04.17.50:309][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.50:309][644]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.11-04.17.50:309][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.50:309][644]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.11-04.17.50:309][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.50:520][657]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.11-04.17.50:520][657]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.50:521][657]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.17.50:521][657]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.50:523][657]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.17.50:523][657]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.17.50:523][657]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.17.50:523][657]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.17.50:523][657]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.17.50:523][657]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.17.50:523][657]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.50:523][657]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.17.50:523][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.50:523][657]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.17.50:523][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.50:523][657]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.17.50:555][659]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.11-04.17.50:555][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.50:555][659]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.11-04.17.50:555][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.50:603][662]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.17.50:603][662]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.50:603][662]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.11-04.17.50:603][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.50:603][662]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.11-04.17.50:603][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.50:606][662]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.11-04.17.50:606][662]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.50:606][662]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.11-04.17.50:606][662]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.50:639][664]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.17.50:639][664]LogDBDPlayerMovement: StopSnapping Final Location (4810.000000 3323.399902 88.093895) [2020.06.11-04.17.50:639][664]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.17.50:639][664]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.17.50:639][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.50:639][664]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.17.50:639][664]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.17.50:639][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.50:639][664]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.11-04.17.50:639][664]Interaction: Interaction time: 0.980392 [2020.06.11-04.17.50:639][664]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.06.11-04.17.50:639][664]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_0] - OnMontageStarted called with Leader BP_CamperFemale03_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.11-04.17.50:639][664]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.06.11-04.17.50:639][664]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 0.980392 Timestamp 174.206451 [2020.06.11-04.17.50:639][664]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.17.50:639][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.50:689][667]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.11-04.17.50:703][668]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.11-04.17.50:703][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.UnhookChargeable Enabled?: Enabled [2020.06.11-04.17.50:738][670]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.11-04.17.50:738][670]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.11-04.17.50:738][670]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.11-04.17.50:738][670]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_2 Requested to Play: UnhookIn. [2020.06.11-04.17.50:738][670]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.17.50:738][670]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.11-04.17.50:838][676]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.17.50:838][676]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.17.50:905][680]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.17.50:956][683]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.17.51:139][694]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.17.51:705][728]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.11-04.17.51:705][728]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.17.51:705][728]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.17.51:705][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.51:708][728]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.UnhookChargeable Enabled?: Disabled [2020.06.11-04.17.51:722][729]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.17.51:722][729]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.17.51:722][729]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.17.51:722][729]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.17.51:722][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.51:722][729]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.11-04.17.51:722][729]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.11-04.17.51:722][729]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_0. Function Server_SetImmobilized will not be processed. [2020.06.11-04.17.51:722][729]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.11-04.17.51:722][729]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_2 Requested to Play: UnhookOut. [2020.06.11-04.17.51:722][729]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.17.51:722][729]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.11-04.17.51:722][729]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.17.51:722][729]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.11-04.17.51:722][729]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.17.51:722][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.51:770][732]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - redslayerlf, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.17.51:770][732]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.17.51:770][732]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.06.11-04.17.51:870][738]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.243503 Instigator: BP_Slasher_Character_13_C_0 Target: [2020.06.11-04.17.51:872][738]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.11-04.17.51:872][738]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.11-04.17.51:872][738]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.11-04.17.51:872][738]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.11-04.17.52:017][747]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E97741C430] Result: '1' k_EResultOK (success) [2020.06.11-04.17.52:017][747]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E97741C430]' succeeded in 0.245770 seconds [2020.06.11-04.17.52:043][749]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E97741C430] Result: '1' k_EResultOK (success) [2020.06.11-04.17.52:062][750]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.289259 seconds [2020.06.11-04.17.53:138][814]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.17.53:138][814]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.17.53:138][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.53:138][814]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.17.53:138][814]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.17.53:138][814]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.17.53:138][814]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.17.53:139][814]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.17.53:139][814]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.17.53:139][814]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.17.53:139][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.17.53:139][814]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.17.53:139][814]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.17.53:139][814]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.53:139][814]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.17.53:139][814]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.53:139][814]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.17.53:236][820]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.11-04.17.53:237][820]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.UnhookChargeable Enabled?: Enabled [2020.06.11-04.17.53:242][820]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.UnhookChargeable Enabled?: Disabled [2020.06.11-04.17.53:372][828]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.17.53:372][828]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.17.53:456][833]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.17.53:456][833]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.53:456][833]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.17.53:456][833]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.53:472][834]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.11-04.17.53:472][834]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.53:472][834]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.11-04.17.53:472][834]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.53:657][845]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.11-04.17.53:657][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.53:657][845]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.11-04.17.53:657][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.53:657][845]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.11-04.17.53:657][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.53:657][845]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.11-04.17.53:657][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.53:658][845]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.11-04.17.53:658][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.53:658][845]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.11-04.17.53:658][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.53:658][845]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.11-04.17.53:658][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.53:941][862]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.17.53:941][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.53:941][862]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.17.53:941][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.53:941][862]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.17.53:941][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.53:941][862]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.17.53:942][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.53:942][862]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.17.53:942][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.53:942][862]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.17.53:942][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.53:942][862]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.17.53:942][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.54:020][867]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 14.025223 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.17.54:058][869]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.17.54:058][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.54:058][869]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.17.54:058][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.54:058][869]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.17.54:058][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.54:058][869]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.17.54:058][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.54:058][869]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.17.54:058][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.54:058][869]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.17.54:058][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.54:058][869]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.17.54:058][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.54:070][870]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.11-04.17.54:106][872]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.17.54:106][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.54:106][872]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.17.54:106][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.54:106][872]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.17.54:106][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.54:106][872]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.17.54:106][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.54:520][897]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.11-04.17.54:520][897]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.11-04.17.54:621][903]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.17.54:621][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.54:621][903]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.17.54:621][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.54:621][903]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.17.54:621][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.54:621][903]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.17.54:621][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.55:254][941]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.17.55:254][941]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.55:254][941]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.17.55:254][941]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.55:254][941]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.17.55:254][941]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.55:254][941]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.17.55:254][941]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.17.55:586][961]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.11-04.17.57:586][ 81]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Open Spirit. [2020.06.11-04.17.57:588][ 81]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.17.57:588][ 81]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.17.58:087][111]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Hitting Spirit. [2020.06.11-04.17.58:287][123]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.402525 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.17.58:387][129]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_13_C_0 Target: [2020.06.11-04.17.58:420][131]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Miss Spirit. [2020.06.11-04.17.58:454][133]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.500928 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.17.59:454][193]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.936810 Instigator: BP_CamperMale01_C_0 Target: [2020.06.11-04.17.59:490][195]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.17.59:490][195]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.01:920][341]GameFlow: Daily Ritual Handler : 7.413272 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 7.413272 out of threshold 120.000000 [2020.06.11-04.18.01:920][341]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.11-04.18.01:920][341]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.413272 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.18.01:923][341]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.18.01:923][341]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.11-04.18.01:954][343]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.11-04.18.03:287][423]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.780601 Instigator: BP_CamperMale01_C_0 Target: [2020.06.11-04.18.03:288][423]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.18.03:354][427]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.11-04.18.05:570][560]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Open Spirit. [2020.06.11-04.18.05:570][560]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Hitting Spirit. [2020.06.11-04.18.05:573][560]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.05:573][560]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.05:670][566]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.11-04.18.05:671][566]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.11-04.18.05:671][566]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.18.05:671][566]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Female. [2020.06.11-04.18.05:671][566]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.153274 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.18.05:676][566]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Krakenred]: On [2020.06.11-04.18.05:704][568]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.11-04.18.05:903][580]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Succeed Spirit. [2020.06.11-04.18.06:504][616]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.06.11-04.18.06:504][616]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.06:504][616]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.11-04.18.06:504][616]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.06:506][616]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.06:506][616]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.06:506][616]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.18.06:506][616]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.06:506][616]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.06:506][616]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.11-04.18.06:506][616]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.06:506][616]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.18.06:506][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.06:506][616]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.18.06:506][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.06:637][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.11-04.18.06:639][624]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.06:639][624]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.18.06:639][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.06:639][624]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.06:639][624]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.18.06:639][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.06:639][624]Interaction: Interaction time: 16.000000 [2020.06.11-04.18.06:640][624]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.18.06:640][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.06:836][636]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - redslayerlf, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.18.07:037][648]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.369121 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.18.07:657][685]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Krakenred]: Off [2020.06.11-04.18.08:673][746]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.11-04.18.08:906][760]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.08:906][760]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.08:940][762]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.11-04.18.09:137][774]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.06.11-04.18.09:137][774]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.09:140][774]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.09:140][774]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.09:140][774]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.18.09:140][774]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.09:140][774]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.09:140][774]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.11-04.18.09:140][774]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.09:140][774]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.18.09:140][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.09:140][774]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: SurvivorPickup_In Spirit. [2020.06.11-04.18.09:140][774]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup_In Spirit AnimTag_Female AnimTag_Follower. [2020.06.11-04.18.09:140][774]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.18.09:140][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.09:141][774]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_13_C_0] [2020.06.11-04.18.09:141][774]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.18.09:272][782]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.09:272][782]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.18.09:272][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.09:272][782]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.09:272][782]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.18.09:272][782]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.09:272][782]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.18.09:272][782]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.09:272][782]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.18.09:272][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.09:272][782]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.11-04.18.09:272][782]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.09:272][782]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.09:274][782]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.11-04.18.09:303][784]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.11-04.18.09:303][784]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.09:506][796]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.11-04.18.09:506][796]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.09:506][796]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.18.09:506][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.09:506][796]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.09:506][796]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.18.09:506][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.09:506][796]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_13_C_0] [2020.06.11-04.18.09:506][796]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale05_Character_C_0. [2020.06.11-04.18.09:507][796]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.11-04.18.09:507][796]Interaction: Interaction time: 2.700000 [2020.06.11-04.18.09:507][796]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: SurvivorPickup Spirit AnimTag_Carry. [2020.06.11-04.18.09:507][796]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup Spirit AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.11-04.18.09:507][796]LogSM: Error: Play Update Montage AM_HK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.11-04.18.09:507][796]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to True [2020.06.11-04.18.09:507][796]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.18.09:507][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.09:507][796]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.18.09:638][804]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.09:638][804]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.09:740][810]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_HK_PickUP [2020.06.11-04.18.11:942][942]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.18.12:191][957]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.18.12:207][958]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.12:207][958]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.18.12:207][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.12:207][958]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.11-04.18.12:207][958]LogAkAudio: Warning: [BP_Slasher_Character_13_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.11-04.18.12:207][958]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.12:207][958]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.18.12:207][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.12:240][960]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.12:240][960]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.18.12:240][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.12:240][960]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.12:240][960]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.18.12:240][960]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.12:240][960]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.18.12:240][960]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.12:240][960]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to False [2020.06.11-04.18.12:240][960]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.18.12:240][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.12:240][960]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.11-04.18.12:240][960]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.12:240][960]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.13:254][ 21]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.11-04.18.13:254][ 21]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.13:254][ 21]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.11-04.18.13:254][ 21]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.13:256][ 21]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.13:256][ 21]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.13:256][ 21]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.18.13:256][ 21]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.13:256][ 21]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.13:256][ 21]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.11-04.18.13:256][ 21]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.13:256][ 21]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.18.13:256][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.13:256][ 21]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.18.13:256][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.13:388][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.11-04.18.13:390][ 29]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.13:390][ 29]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.18.13:390][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.13:390][ 29]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.13:390][ 29]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.18.13:390][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.13:390][ 29]Interaction: Interaction time: 16.000000 [2020.06.11-04.18.13:390][ 29]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.06.11-04.18.13:390][ 29]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.11-04.18.13:390][ 29]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.18.13:390][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.14:154][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.18.14:155][ 75]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.14:157][ 75]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.14:157][ 75]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.14:157][ 75]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.18.14:157][ 75]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.14:157][ 75]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.14:157][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.18.14:157][ 75]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.14:157][ 75]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.18.14:157][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.14:157][ 75]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: HookSetup Spirit AnimTag_Carry. [2020.06.11-04.18.14:157][ 75]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSetup Spirit AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.11-04.18.14:157][ 75]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.18.14:157][ 75]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.18.14:157][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.14:173][ 76]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.06.11-04.18.14:173][ 76]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.06.11-04.18.14:207][ 78]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.18.14:207][ 78]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.06.11-04.18.14:222][ 79]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.18.14:288][ 83]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.14:288][ 83]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.18.14:288][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.14:288][ 83]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.14:288][ 83]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.18.14:288][ 83]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.14:288][ 83]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.18.14:288][ 83]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.14:288][ 83]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.18.14:288][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.14:288][ 83]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.11-04.18.14:289][ 83]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.14:289][ 83]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.14:320][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.18.14:320][ 85]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.14:487][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.HookChargeable Enabled?: Enabled [2020.06.11-04.18.14:489][ 95]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.14:489][ 95]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.18.14:489][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.14:489][ 95]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.14:489][ 95]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.18.14:489][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.14:489][ 95]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamper Spirit AnimTag_Carry AnimTag_Female. [2020.06.11-04.18.14:489][ 95]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.11-04.18.14:489][ 95]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.11-04.18.14:489][ 95]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.18.14:490][ 95]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_1 Requested to Play: HookCamper Spirit AnimTag_Carry. [2020.06.11-04.18.14:490][ 95]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.18.14:490][ 95]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Spirit AnimTag_Carry AnimTag_Follower [2020.06.11-04.18.14:490][ 95]Interaction: Interaction time: 1.500000 [2020.06.11-04.18.14:490][ 95]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: HookCamper Spirit AnimTag_Carry. [2020.06.11-04.18.14:490][ 95]LogSM: Error: Play Update Montage AM_HK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.11-04.18.14:490][ 95]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.18.14:490][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.14:491][ 95]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_HK_Hook_IN [2020.06.11-04.18.15:991][185]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.HookChargeable Enabled?: Disabled [2020.06.11-04.18.16:056][189]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.18.16:056][189]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.18.16:056][189]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.18.16:056][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.16:057][189]LogAkAudio: Warning: [BP_Slasher_Character_13_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.11-04.18.16:057][189]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.11-04.18.16:057][189]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.18.16:059][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.11-04.18.16:088][191]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.11-04.18.16:089][191]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.06.11-04.18.16:089][191]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.06.11-04.18.16:090][191]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.06.11-04.18.16:090][191]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_1 Requested to Play: HookCamperOut. [2020.06.11-04.18.16:090][191]AnimLeader: BP_Entity_C_1 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.11-04.18.16:090][191]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.11-04.18.16:090][191]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.11-04.18.16:091][191]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.16:091][191]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.18.16:091][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.16:091][191]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.16:091][191]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.18.16:091][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.16:091][191]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.18.16:121][193]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.HookChargeable Enabled?: Enabled [2020.06.11-04.18.16:123][193]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.16:123][193]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.18.16:123][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.16:123][193]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.16:123][193]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.18.16:123][193]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.16:123][193]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.18.16:123][193]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.16:123][193]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.18.16:123][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.16:123][193]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.18.16:123][193]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.16:123][193]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.16:126][193]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.HookChargeable Enabled?: Disabled [2020.06.11-04.18.16:189][197]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.16:190][197]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.17:588][281]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.11-04.18.18:054][309]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Open Spirit. [2020.06.11-04.18.18:056][309]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.18:056][309]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.18:554][339]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Hitting Spirit. [2020.06.11-04.18.18:621][343]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperMale01_C_0 [2020.06.11-04.18.18:621][343]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.06.11-04.18.18:621][343]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.11-04.18.18:621][343]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.06.11-04.18.18:622][343]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.068570 Instigator: BP_CamperMale01_C_0 Target: [2020.06.11-04.18.18:625][343]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - redslayerlf]: On [2020.06.11-04.18.18:654][345]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.11-04.18.18:854][357]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Succeed Spirit. [2020.06.11-04.18.19:039][368]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_15] [2020.06.11-04.18.19:039][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.19:105][372]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_15] [2020.06.11-04.18.19:105][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.19:105][372]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_15] [2020.06.11-04.18.19:105][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.19:122][373]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_15] [2020.06.11-04.18.19:122][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.19:122][373]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_15] [2020.06.11-04.18.19:122][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.19:586][401]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.710418 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.18.19:639][404]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_15] [2020.06.11-04.18.19:639][404]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.19:639][404]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_15] [2020.06.11-04.18.19:639][404]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.19:639][404]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_15] [2020.06.11-04.18.19:639][404]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.19:639][404]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_15] [2020.06.11-04.18.19:639][404]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.19:656][405]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_15] [2020.06.11-04.18.19:656][405]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.19:660][405]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.18.19:706][408]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_15] [2020.06.11-04.18.19:706][408]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.19:723][409]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_15] [2020.06.11-04.18.19:723][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.19:723][409]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_15] [2020.06.11-04.18.19:723][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.19:723][409]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.06.11-04.18.19:723][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.19:723][409]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_15] [2020.06.11-04.18.19:723][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.20:173][436]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_15] [2020.06.11-04.18.20:173][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.20:173][436]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_15] [2020.06.11-04.18.20:173][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.20:206][438]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.06.11-04.18.20:206][438]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.20:206][438]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_15] [2020.06.11-04.18.20:206][438]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.20:256][441]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_15] [2020.06.11-04.18.20:256][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.20:607][462]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - redslayerlf]: Off [2020.06.11-04.18.20:707][468]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.18.20:808][474]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 153 [2020.06.11-04.18.20:822][475]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.06.11-04.18.20:822][475]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.06.11-04.18.20:822][475]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.06.11-04.18.20:822][475]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_1 Requested to Play: HookIdle. [2020.06.11-04.18.20:822][475]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.18.20:822][475]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.18.21:304][504]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.18.21:304][504]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.18.21:304][504]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.18.21:304][504]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.18.21:304][504]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.18.21:304][504]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.18.21:309][504]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.18.21:454][513]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 12.856331 Instigator: BP_CamperMale01_C_0 Target: [2020.06.11-04.18.21:640][524]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.11-04.18.21:640][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.21:640][524]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.06.11-04.18.21:640][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.21:640][524]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_4] [2020.06.11-04.18.21:640][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.21:661][525]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.18.21:689][527]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.18.21:689][527]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.21:689][527]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.11-04.18.21:689][527]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.21:690][527]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.18.21:691][527]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.18.21:691][527]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.18.21:691][527]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.21:691][527]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.18.21:691][527]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.11-04.18.21:691][527]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.21:691][527]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.18.21:691][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.21:691][527]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.18.21:691][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.21:691][527]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.18.21:771][532]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.11-04.18.21:771][532]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.21:789][533]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.18.21:789][533]LogDBDPlayerMovement: StopSnapping Final Location (8404.709961 1466.565918 88.092796) [2020.06.11-04.18.21:790][533]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.18.21:790][533]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.18.21:790][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.21:790][533]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.18.21:790][533]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.18.21:790][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.21:790][533]Interaction: Interaction time: 18.128227 [2020.06.11-04.18.21:790][533]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.18.21:790][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.21:870][538]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.18.21:870][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.11-04.18.21:906][540]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.21:906][540]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.23:104][612]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.06.11-04.18.23:104][612]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.23:104][612]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.11-04.18.23:104][612]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.23:106][612]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.23:106][612]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.23:106][612]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.18.23:106][612]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.23:106][612]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.23:107][612]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.11-04.18.23:107][612]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.23:107][612]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.18.23:107][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.23:107][612]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: SurvivorPickup_In Spirit. [2020.06.11-04.18.23:107][612]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In Spirit AnimTag_Male AnimTag_Follower. [2020.06.11-04.18.23:107][612]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.18.23:107][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.23:107][612]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_13_C_0] [2020.06.11-04.18.23:107][612]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.18.23:473][634]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.11-04.18.23:473][634]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.23:473][634]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.18.23:473][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.23:473][634]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.23:473][634]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.18.23:473][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.23:473][634]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_13_C_0] [2020.06.11-04.18.23:473][634]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.06.11-04.18.23:473][634]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.11-04.18.23:473][634]Interaction: Interaction time: 2.700000 [2020.06.11-04.18.23:473][634]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: SurvivorPickup Spirit AnimTag_Carry. [2020.06.11-04.18.23:473][634]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup Spirit AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.11-04.18.23:473][634]LogSM: Error: Play Update Montage AM_HK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.11-04.18.23:474][634]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to True [2020.06.11-04.18.23:474][634]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.18.23:474][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.23:474][634]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.18.23:638][644]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.18.23:639][644]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.18.23:724][649]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_HK_PickUP [2020.06.11-04.18.25:907][780]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.18.26:139][794]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.26:139][794]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.18.26:139][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.26:139][794]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.11-04.18.26:139][794]LogAkAudio: Warning: [BP_Slasher_Character_13_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.11-04.18.26:139][794]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.26:139][794]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.18.26:139][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.26:172][796]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.26:172][796]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.18.26:172][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.26:172][796]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.26:172][796]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.18.26:172][796]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.26:172][796]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.18.26:172][796]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.26:172][796]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to False [2020.06.11-04.18.26:172][796]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.18.26:172][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.26:172][796]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.11-04.18.26:173][796]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.26:173][796]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.27:138][854]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.11-04.18.27:138][854]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.27:138][854]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.11-04.18.27:138][854]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.27:139][854]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.18.27:140][854]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.18.27:140][854]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.18.27:140][854]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.27:140][854]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.18.27:140][854]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.11-04.18.27:140][854]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.27:140][854]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.18.27:140][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.27:140][854]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.18.27:140][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.27:271][862]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.06.11-04.18.27:272][862]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.18.27:272][862]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.18.27:273][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.27:273][862]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.18.27:273][862]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.18.27:273][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.27:273][862]Interaction: Interaction time: 16.000000 [2020.06.11-04.18.27:273][862]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Male. [2020.06.11-04.18.27:273][862]LogSM: Error: Play Update Montage AM_M_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.11-04.18.27:273][862]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.18.27:273][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.29:007][966]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.18.29:022][967]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Male. [2020.06.11-04.18.29:256][981]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.18.30:807][ 74]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.18.30:823][ 75]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Male. [2020.06.11-04.18.30:954][ 83]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.18.30:954][ 83]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.30:954][ 83]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.18.30:954][ 83]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.30:956][ 83]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.30:956][ 83]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.30:956][ 83]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.18.30:956][ 83]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.30:956][ 83]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.30:956][ 83]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.18.30:956][ 83]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.30:956][ 83]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.18.30:956][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.30:956][ 83]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.18.30:956][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.30:956][ 83]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.18.31:057][ 89]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.18.31:087][ 91]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.11-04.18.31:088][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.UnhookChargeable Enabled?: Enabled [2020.06.11-04.18.31:090][ 91]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.31:090][ 91]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.18.31:090][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.31:090][ 91]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.31:090][ 91]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.18.31:090][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.31:090][ 91]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.18.31:090][ 91]Interaction: Interaction time: 1.000000 [2020.06.11-04.18.31:090][ 91]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.06.11-04.18.31:090][ 91]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale05_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale01_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.11-04.18.31:090][ 91]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.06.11-04.18.31:090][ 91]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.11-04.18.31:090][ 91]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.18.31:090][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.31:122][ 93]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.06.11-04.18.31:122][ 93]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.06.11-04.18.31:122][ 93]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.06.11-04.18.31:122][ 93]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_1 Requested to Play: UnhookIn. [2020.06.11-04.18.31:122][ 93]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.18.31:122][ 93]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.11-04.18.31:123][ 93]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.18.31:223][ 99]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.31:223][ 99]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.31:289][103]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.18.31:489][115]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.18.32:091][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.UnhookChargeable Enabled?: Disabled [2020.06.11-04.18.32:254][161]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_0 - Krakenred, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.18.32:254][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.11-04.18.32:256][161]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.32:256][161]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.18.32:256][161]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.18.32:256][161]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.18.32:256][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.32:256][161]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.18.32:257][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.32:257][161]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.18.32:257][161]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.11-04.18.32:257][161]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.11-04.18.32:257][161]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.11-04.18.32:257][161]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_1 Requested to Play: UnhookOut. [2020.06.11-04.18.32:257][161]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.18.32:257][161]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.11-04.18.32:257][161]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.32:257][161]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.11-04.18.32:257][161]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.18.32:257][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.32:260][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.11-04.18.32:320][165]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.085712 Instigator: BP_Slasher_Character_13_C_0 Target: [2020.06.11-04.18.32:322][165]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.06.11-04.18.32:322][165]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.06.11-04.18.32:322][165]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.11-04.18.32:322][165]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.06.11-04.18.32:557][179]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.18.32:573][180]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Male. [2020.06.11-04.18.32:823][195]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.18.33:154][215]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.18.33:154][215]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.33:156][215]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.33:156][215]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.33:156][215]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.18.33:156][215]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.33:156][215]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.33:156][215]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.18.33:156][215]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.33:156][215]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.18.33:156][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.33:156][215]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: HookSetup Spirit AnimTag_Carry. [2020.06.11-04.18.33:156][215]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup Spirit AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.11-04.18.33:156][215]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.18.33:156][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.33:156][215]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.18.33:157][215]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.18.33:172][216]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Male. [2020.06.11-04.18.33:172][216]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_WI_Wiggle [2020.06.11-04.18.33:207][218]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WI_Wiggle [2020.06.11-04.18.33:323][225]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.18.33:323][225]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.18.33:323][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.33:323][225]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.18.33:323][225]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.18.33:323][225]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.33:323][225]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.18.33:323][225]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.33:323][225]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.18.33:323][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.33:323][225]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.11-04.18.33:323][225]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.33:323][225]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.18.33:354][227]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.18.33:354][227]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.33:554][239]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.HookChargeable Enabled?: Enabled [2020.06.11-04.18.33:556][239]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.33:556][239]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.18.33:556][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.33:556][239]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.33:556][239]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.18.33:556][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.33:556][239]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper Spirit AnimTag_Carry AnimTag_Male. [2020.06.11-04.18.33:556][239]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.11-04.18.33:556][239]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.11-04.18.33:556][239]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.11-04.18.33:556][239]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_2 Requested to Play: HookCamper Spirit AnimTag_Carry. [2020.06.11-04.18.33:556][239]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.18.33:556][239]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Spirit AnimTag_Carry AnimTag_Follower [2020.06.11-04.18.33:556][239]Interaction: Interaction time: 1.500000 [2020.06.11-04.18.33:556][239]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: HookCamper Spirit AnimTag_Carry. [2020.06.11-04.18.33:556][239]LogSM: Error: Play Update Montage AM_HK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.11-04.18.33:556][239]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.18.33:556][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.33:558][239]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_HK_Hook_IN [2020.06.11-04.18.33:688][247]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.11-04.18.33:688][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.UnhookChargeable Enabled?: Enabled [2020.06.11-04.18.33:690][247]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.33:690][247]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.18.33:690][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.33:690][247]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.18.33:690][247]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.33:690][247]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.18.33:690][247]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.33:690][247]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.18.33:690][247]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.33:690][247]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.18.33:690][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.33:690][247]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.18.33:690][247]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.18.33:690][247]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.33:690][247]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.33:692][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.UnhookChargeable Enabled?: Disabled [2020.06.11-04.18.33:823][255]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.33:823][255]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.34:854][317]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.810394 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.18.35:058][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.HookChargeable Enabled?: Disabled [2020.06.11-04.18.35:123][333]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.18.35:123][333]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.18.35:123][333]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.18.35:123][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.35:123][333]LogAkAudio: Warning: [BP_Slasher_Character_13_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.11-04.18.35:123][333]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.11-04.18.35:123][333]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.11-04.18.35:126][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.11-04.18.35:154][335]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperMale01_C_0 [2020.06.11-04.18.35:154][335]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.HookChargeable Enabled?: Enabled [2020.06.11-04.18.35:155][335]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.11-04.18.35:155][335]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.11-04.18.35:156][335]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.11-04.18.35:156][335]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_2 Requested to Play: HookCamperOut. [2020.06.11-04.18.35:156][335]AnimLeader: BP_Entity_C_2 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.11-04.18.35:156][335]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.11-04.18.35:156][335]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.11-04.18.35:157][335]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.35:157][335]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.18.35:157][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.35:157][335]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.35:157][335]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.18.35:157][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.35:157][335]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.35:157][335]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.18.35:157][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.35:157][335]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.35:157][335]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.18.35:157][335]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.35:157][335]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.18.35:157][335]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.35:157][335]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.18.35:157][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.35:157][335]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.18.35:157][335]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.35:157][335]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.35:157][335]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.18.35:160][335]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.HookChargeable Enabled?: Disabled [2020.06.11-04.18.35:289][343]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.18.35:289][343]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.18.36:554][419]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.18.36:554][419]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.36:554][419]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.18.36:554][419]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.36:556][419]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.36:556][419]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.36:556][419]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.18.36:556][419]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.36:556][419]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.36:556][419]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.18.36:556][419]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.36:556][419]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.18.36:556][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.36:556][419]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.18.36:556][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.36:621][423]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.06.11-04.18.36:623][423]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.36:623][423]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.18.36:623][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.36:623][423]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.36:623][423]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.18.36:623][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.36:623][423]Interaction: Interaction time: 1.500000 [2020.06.11-04.18.36:623][423]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.18.36:623][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.37:356][467]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.37:356][467]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.18.37:356][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.37:356][467]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.37:356][467]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.18.37:356][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.37:357][467]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.37:357][467]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.18.37:357][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.37:357][467]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.37:357][467]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.18.37:357][467]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.37:357][467]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.18.37:357][467]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.37:357][467]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.18.37:357][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.37:357][467]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.18.37:357][467]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.37:357][467]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.37:359][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.06.11-04.18.39:188][577]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.18.39:188][577]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.39:188][577]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.18.39:188][577]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.39:190][577]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.39:190][577]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.39:190][577]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.18.39:190][577]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.39:190][577]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.39:190][577]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.18.39:190][577]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.39:190][577]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.18.39:190][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.39:190][577]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.18.39:190][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.39:255][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.06.11-04.18.39:257][581]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.39:257][581]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.18.39:257][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.39:257][581]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.39:257][581]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.18.39:257][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.39:257][581]Interaction: Interaction time: 1.500000 [2020.06.11-04.18.39:257][581]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.18.39:257][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.39:889][619]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.11-04.18.39:889][619]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.11-04.18.39:889][619]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.11-04.18.39:889][619]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_2 Requested to Play: HookIdle. [2020.06.11-04.18.39:889][619]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.18.39:889][619]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.11-04.18.39:922][621]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.11-04.18.39:922][621]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.11-04.18.39:922][621]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_2 Requested to Play: HookReactionIn. [2020.06.11-04.18.39:922][621]AnimLeader: BP_Entity_C_2 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.11-04.18.39:922][621]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.06.11-04.18.39:990][625]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.11-04.18.39:990][625]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.18.39:990][625]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.18.39:990][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.39:990][625]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.11-04.18.39:990][625]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.11-04.18.39:990][625]LogDBDGeneral: Warning: Scalars [2020.06.11-04.18.39:990][625]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.11-04.18.39:990][625]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.11-04.18.39:990][625]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.11-04.18.39:990][625]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.11-04.18.39:990][625]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.11-04.18.39:990][625]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.11-04.18.39:990][625]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.11-04.18.39:990][625]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.11-04.18.39:990][625]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.11-04.18.39:990][625]LogDBDGeneral: Warning: Textures [2020.06.11-04.18.39:990][625]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.11-04.18.39:990][625]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.11-04.18.39:990][625]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.11-04.18.39:990][625]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.11-04.18.39:990][625]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.11-04.18.39:990][625]LogDBDGeneral: Warning: Vectors [2020.06.11-04.18.39:990][625]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.11-04.18.39:990][625]LogDBDGeneral: Warning: Scalars [2020.06.11-04.18.39:990][625]LogDBDGeneral: Warning: Textures [2020.06.11-04.18.39:990][625]LogDBDGeneral: Warning: Vectors [2020.06.11-04.18.39:990][625]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.11-04.18.39:993][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.11-04.18.40:006][626]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.18.40:006][626]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.18.40:006][626]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.18.40:006][626]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.18.40:006][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.40:006][626]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.18.40:006][626]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.18.40:006][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.40:023][627]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.18.40:023][627]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.18.40:023][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.40:023][627]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.18.40:023][627]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.18.40:023][627]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.40:023][627]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.18.40:023][627]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.40:023][627]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.18.40:023][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.40:023][627]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.11-04.18.40:023][627]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.40:023][627]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.11-04.18.40:023][627]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.40:023][627]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.18.40:071][630]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.18.40:073][630]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.18.40:073][630]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_13_C_0 - TheChild, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.11-04.18.40:073][630]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.06.11-04.18.40:088][631]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.18.40:088][631]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.226603 [2020.06.11-04.18.40:340][646]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.11-04.18.40:340][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.40:340][646]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.06.11-04.18.40:340][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.40:340][646]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_4] [2020.06.11-04.18.40:340][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.40:362][648]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E995A22800] Result: '1' k_EResultOK (success) [2020.06.11-04.18.40:362][648]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E995A22800]' succeeded in 0.267903 seconds [2020.06.11-04.18.40:396][650]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E995A22800] Result: '1' k_EResultOK (success) [2020.06.11-04.18.40:415][651]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.323042 seconds [2020.06.11-04.18.40:505][656]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.18.40:505][656]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.40:505][656]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.18.40:506][656]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.40:507][656]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.18.40:507][656]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.18.40:507][656]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.18.40:507][656]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.40:507][656]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.18.40:507][656]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.18.40:507][656]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.40:507][656]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.18.40:507][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.40:507][656]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.18.40:507][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.40:604][662]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.200368 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.18.40:674][666]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.18.40:674][666]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.18.40:674][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.40:674][666]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.18.40:674][666]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.18.40:674][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.40:674][666]Interaction: Interaction time: 0.000000 [2020.06.11-04.18.40:674][666]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.11-04.18.40:674][666]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.18.40:674][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.40:776][672]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.06.11-04.18.40:805][674]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 18.127634 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.18.40:807][674]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.11-04.18.40:807][674]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.11-04.18.40:807][674]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_2 Requested to Play: HookReaction. [2020.06.11-04.18.40:807][674]AnimLeader: BP_Entity_C_2 Requested to Play: HookReaction AnimTag_Follower. [2020.06.11-04.18.40:807][674]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.06.11-04.18.40:807][674]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.11-04.18.40:809][674]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.11-04.18.40:842][676]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.18.40:842][676]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.18.40:842][676]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.18.40:842][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.41:305][704]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.11-04.18.41:305][704]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.11-04.18.41:305][704]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_2 Requested to Play: HookReactionOut. [2020.06.11-04.18.41:305][704]AnimLeader: BP_Entity_C_2 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.11-04.18.41:305][704]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.06.11-04.18.41:305][704]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.11-04.18.41:307][704]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.11-04.18.41:591][721]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_15] [2020.06.11-04.18.41:591][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.41:657][725]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.06.11-04.18.41:657][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.41:657][725]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_15] [2020.06.11-04.18.41:657][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.41:674][726]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_15] [2020.06.11-04.18.41:674][726]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.41:674][726]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_15] [2020.06.11-04.18.41:674][726]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.42:140][754]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.06.11-04.18.42:140][754]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.42:140][754]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_15] [2020.06.11-04.18.42:140][754]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.42:140][754]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_15] [2020.06.11-04.18.42:140][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.42:140][754]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_15] [2020.06.11-04.18.42:140][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.42:140][754]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_15] [2020.06.11-04.18.42:140][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.42:160][755]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.18.42:207][758]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_15] [2020.06.11-04.18.42:207][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.42:207][758]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_15] [2020.06.11-04.18.42:207][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.42:207][758]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_15] [2020.06.11-04.18.42:207][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.42:207][758]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_15] [2020.06.11-04.18.42:207][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.42:207][758]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_15] [2020.06.11-04.18.42:207][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.42:673][786]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_15] [2020.06.11-04.18.42:673][786]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.42:673][786]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_15] [2020.06.11-04.18.42:673][786]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.42:707][788]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_15] [2020.06.11-04.18.42:707][788]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.42:707][788]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_15] [2020.06.11-04.18.42:707][788]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.42:774][792]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_15] [2020.06.11-04.18.42:774][792]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.42:805][794]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.11-04.18.42:805][794]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.11-04.18.42:805][794]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_2 Requested to Play: HookStruggle. [2020.06.11-04.18.42:805][794]AnimLeader: BP_Entity_C_2 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.11-04.18.42:805][794]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.06.11-04.18.42:805][794]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.11-04.18.42:807][794]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.11-04.18.43:071][810]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.11-04.18.43:071][810]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.43:071][810]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.11-04.18.43:071][810]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.43:074][810]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.43:074][810]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.43:074][810]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.18.43:074][810]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.43:074][810]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.43:074][810]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.11-04.18.43:074][810]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.43:074][810]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.18.43:074][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.43:074][810]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.18.43:074][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.43:171][816]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.11-04.18.43:173][816]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.43:173][816]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.18.43:173][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.43:173][816]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.43:173][816]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.18.43:173][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.43:174][816]Interaction: Interaction time: 32.000000 [2020.06.11-04.18.43:174][816]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.18.43:174][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.44:941][922]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.44:941][922]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.18.44:941][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.44:941][922]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.44:941][922]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.18.44:941][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.44:943][922]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.11-04.18.44:974][924]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.44:974][924]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.18.44:974][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.44:974][924]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.44:974][924]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.18.44:974][924]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.44:974][924]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.18.44:974][924]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.44:974][924]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.18.44:974][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.44:974][924]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.11-04.18.44:974][924]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.44:974][924]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.45:105][932]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_13_C_0 - TheChild, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.18.46:839][ 36]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.06.11-04.18.46:841][ 36]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.46:841][ 36]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.18.46:841][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.46:841][ 36]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.46:841][ 36]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.18.46:841][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.46:841][ 36]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.46:841][ 36]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.18.46:841][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.46:842][ 36]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.46:842][ 36]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.18.46:842][ 36]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.46:842][ 36]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.18.46:842][ 36]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.46:842][ 36]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.18.46:842][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.46:842][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.18.46:842][ 36]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.46:842][ 36]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.18.46:844][ 36]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.06.11-04.18.47:304][ 64]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_0 - Krakenred, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.18.50:999][285]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.18.51:213][298]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.18.51:290][303]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.18.51:290][303]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.18.51:290][303]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.18.51:290][303]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.18.51:457][313]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.18.51:457][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.51:457][313]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.18.51:457][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.51:457][313]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.18.51:457][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.51:457][313]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.18.51:457][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.51:478][314]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.18.51:509][316]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.11-04.18.51:509][316]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.51:509][316]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.11-04.18.51:509][316]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.51:509][316]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.11-04.18.51:509][316]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.51:509][316]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.11-04.18.51:509][316]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.51:509][316]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.11-04.18.51:509][316]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.51:509][316]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.11-04.18.51:509][316]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.51:510][316]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.11-04.18.51:510][316]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.51:658][325]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.11-04.18.51:658][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.51:658][325]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.11-04.18.51:658][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.51:806][334]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.11-04.18.51:806][334]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.51:806][334]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.18.51:806][334]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.51:809][334]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.18.51:809][334]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.18.51:809][334]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.18.51:809][334]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.51:809][334]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.18.51:809][334]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.18.51:809][334]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.51:809][334]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.18.51:809][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.51:809][334]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.18.51:809][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.51:809][334]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.18.51:822][335]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.669654 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.18.51:874][338]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.18.51:874][338]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.51:874][338]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.18.51:874][338]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.51:923][341]LogDBDPlayerMovement: StopSnapping Final Location (4750.000000 3383.399902 88.093742) [2020.06.11-04.18.51:923][341]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.18.52:057][349]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.18.52:057][349]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.18.52:057][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.52:057][349]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.18.52:057][349]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.18.52:057][349]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.52:057][349]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.18.52:057][349]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.52:057][349]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.11-04.18.52:057][349]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.18.52:057][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.52:057][349]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.18.52:057][349]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.52:057][349]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.18.52:088][351]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.18.52:088][351]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.52:090][351]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.18.52:090][351]LogDBDPlayerMovement: StopSnapping Final Location (4750.000000 3383.399902 88.093742) [2020.06.11-04.18.52:090][351]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.18.52:090][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.52:090][351]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.18.52:090][351]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.18.52:090][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.52:090][351]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.11-04.18.52:090][351]Interaction: Interaction time: 1.000000 [2020.06.11-04.18.52:090][351]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.06.11-04.18.52:091][351]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_0] - OnMontageStarted called with Leader BP_CamperFemale03_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.11-04.18.52:091][351]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.06.11-04.18.52:091][351]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 235.657822 [2020.06.11-04.18.52:091][351]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.18.52:091][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.52:155][355]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.11-04.18.52:155][355]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.UnhookChargeable Enabled?: Enabled [2020.06.11-04.18.52:189][357]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.11-04.18.52:189][357]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.11-04.18.52:189][357]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.11-04.18.52:190][357]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_2 Requested to Play: UnhookIn. [2020.06.11-04.18.52:190][357]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.18.52:190][357]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.11-04.18.52:290][363]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.18.52:291][363]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.18.52:309][364]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.18.52:357][367]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.18.52:625][383]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.18.53:157][415]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.11-04.18.53:157][415]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.18.53:157][415]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.18.53:157][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.53:160][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.UnhookChargeable Enabled?: Disabled [2020.06.11-04.18.53:173][416]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.18.53:174][416]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.18.53:174][416]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.18.53:174][416]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.18.53:174][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.53:174][416]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.11-04.18.53:174][416]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.11-04.18.53:174][416]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_0. Function Server_SetImmobilized will not be processed. [2020.06.11-04.18.53:174][416]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.11-04.18.53:174][416]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_2 Requested to Play: UnhookOut. [2020.06.11-04.18.53:174][416]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.18.53:174][416]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.11-04.18.53:174][416]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.18.53:174][416]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.11-04.18.53:174][416]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.18.53:174][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.53:222][419]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - redslayerlf, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.18.53:222][419]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.18.53:222][419]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.06.11-04.18.53:289][423]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.18.53:289][423]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.18.53:322][425]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale01_C_0 - redslayerlf, Originating Player: BP_CamperMale01_C_0 - redslayerlf, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.18.53:322][425]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.358903 Instigator: BP_Slasher_Character_13_C_0 Target: [2020.06.11-04.18.53:323][425]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.11-04.18.53:323][425]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.11-04.18.53:323][425]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.11-04.18.53:323][425]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.06.11-04.18.53:410][430]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.18.53:448][433]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E97032C070] Result: '1' k_EResultOK (success) [2020.06.11-04.18.53:448][433]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E97032C070]' succeeded in 0.225045 seconds [2020.06.11-04.18.53:478][435]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E97032C070] Result: '1' k_EResultOK (success) [2020.06.11-04.18.53:497][436]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.271910 seconds [2020.06.11-04.18.54:155][475]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.11-04.18.54:288][483]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.18.54:288][483]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.18.54:410][490]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.18.54:590][501]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.18.54:590][501]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.18.54:590][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.54:590][501]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.18.54:590][501]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.18.54:590][501]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.18.54:590][501]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.54:590][501]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.18.54:590][501]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.54:590][501]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.18.54:590][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.54:590][501]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.18.54:590][501]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.18.54:590][501]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.54:590][501]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.18.54:590][501]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.54:590][501]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.18.54:655][505]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.11-04.18.54:655][505]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.UnhookChargeable Enabled?: Enabled [2020.06.11-04.18.54:661][505]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.UnhookChargeable Enabled?: Disabled [2020.06.11-04.18.54:710][508]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.18.54:710][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.54:710][508]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.18.54:710][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.54:791][513]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.18.54:791][513]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.18.54:891][519]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.11-04.18.54:891][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.54:892][519]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.11-04.18.54:892][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.55:060][529]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.11-04.18.55:060][529]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.55:060][529]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.11-04.18.55:060][529]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.55:060][529]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.11-04.18.55:060][529]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.55:060][529]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.11-04.18.55:060][529]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.55:060][529]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.11-04.18.55:060][529]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.55:061][529]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.11-04.18.55:061][529]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.55:061][529]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.11-04.18.55:061][529]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.55:288][543]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.18.55:288][543]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.18.55:307][544]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.18.55:307][544]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.55:307][544]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.18.55:307][544]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.55:307][544]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.18.55:307][544]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.55:307][544]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.18.55:307][544]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.55:411][550]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.18.55:691][567]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.06.11-04.18.55:691][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.55:740][570]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.06.11-04.18.55:740][570]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.55:740][570]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.06.11-04.18.55:740][570]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.55:757][571]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.06.11-04.18.55:757][571]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.55:757][571]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.06.11-04.18.55:757][571]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.56:240][600]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.06.11-04.18.56:240][600]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.56:240][600]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.06.11-04.18.56:240][600]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.56:240][600]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.11-04.18.56:240][600]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.56:240][600]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.06.11-04.18.56:240][600]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.56:240][600]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_0] [2020.06.11-04.18.56:240][600]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.56:261][601]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.18.56:288][603]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.18.56:288][603]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.18.56:291][603]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.06.11-04.18.56:291][603]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.56:307][604]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.06.11-04.18.56:307][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.56:307][604]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.06.11-04.18.56:307][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.56:307][604]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.06.11-04.18.56:307][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.56:307][604]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.06.11-04.18.56:307][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.56:509][616]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 173 [2020.06.11-04.18.56:509][616]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 83 [2020.06.11-04.18.56:758][631]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.06.11-04.18.56:758][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.56:758][631]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_0] [2020.06.11-04.18.56:758][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.56:790][633]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.06.11-04.18.56:790][633]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.56:790][633]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.06.11-04.18.56:790][633]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.56:840][636]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.11-04.18.56:840][636]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.57:289][663]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.18.57:289][663]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.18.57:289][663]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.18.57:289][663]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.18.57:289][663]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.18.57:289][663]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.18.57:509][676]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.18.57:509][676]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.11-04.18.57:855][697]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.246306 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.18.58:289][723]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.18.58:289][723]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.18.58:610][742]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.18.58:939][762]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_14] [2020.06.11-04.18.58:939][762]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.58:939][762]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_14] [2020.06.11-04.18.58:939][762]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.58:942][762]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.58:942][762]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.58:942][762]Interaction: Verbose: [Vault2][WindowStandard_C_14] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.18.58:942][762]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.18.58:942][762]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.58:942][762]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_14] [2020.06.11-04.18.58:942][762]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.18.58:942][762]Interaction: Verbose: [Vault2][WindowStandard_C_14] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.18.58:942][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.58:942][762]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Female. [2020.06.11-04.18.58:942][762]Interaction: Verbose: [Vault2][WindowStandard_C_14] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.18.58:942][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.58:958][763]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.18.59:272][782]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.18.59:272][782]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.18.59:274][782]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.59:275][782]Interaction: Verbose: [Vault2][WindowStandard_C_14] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.18.59:275][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.59:275][782]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.18.59:275][782]Interaction: Verbose: [Vault2][WindowStandard_C_14] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.18.59:275][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.59:275][782]Interaction: Interaction time: 1.050000 [2020.06.11-04.18.59:275][782]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.06.11-04.18.59:275][782]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.11-04.18.59:275][782]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.18.59:275][782]Interaction: Verbose: [Vault2][WindowStandard_C_14] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.18.59:275][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.18.59:307][784]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.18.59:558][799]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.11-04.18.59:710][808]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.19.00:272][842]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.19.00:272][842]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.19.00:308][844]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.00:308][844]Interaction: Verbose: [Vault2][WindowStandard_C_14] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.19.00:308][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.00:308][844]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.00:309][844]Interaction: Verbose: [Vault2][WindowStandard_C_14] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.19.00:309][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.00:341][846]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.00:342][846]Interaction: Verbose: [Vault2][WindowStandard_C_14] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.19.00:342][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.00:342][846]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.00:342][846]Interaction: Verbose: [Vault2][WindowStandard_C_14] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.19.00:342][846]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.00:342][846]Interaction: Verbose: [Vault2][WindowStandard_C_14] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.19.00:342][846]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.00:342][846]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.19.00:342][846]Interaction: Verbose: [Vault2][WindowStandard_C_14] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.19.00:342][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.00:342][846]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_14] [2020.06.11-04.19.00:342][846]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.00:342][846]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.00:811][874]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.19.01:272][902]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.19.01:272][902]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.19.01:675][926]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.11-04.19.01:675][926]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.11-04.19.01:812][934]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.19.01:842][936]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_13_C_0 [2020.06.11-04.19.02:009][946]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.11-04.19.02:272][962]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.19.02:272][962]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.19.02:541][978]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.11-04.19.02:541][978]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.11-04.19.02:709][988]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_13_C_0 [2020.06.11-04.19.02:910][ 0]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.19.03:142][ 14]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.11-04.19.03:272][ 22]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.19.03:272][ 22]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.19.03:738][ 50]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Open Spirit. [2020.06.11-04.19.03:741][ 50]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.03:741][ 50]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.03:772][ 52]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.11-04.19.03:772][ 52]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.03:772][ 52]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.11-04.19.03:772][ 52]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.03:774][ 52]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.03:774][ 52]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.03:775][ 52]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.19.03:775][ 52]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.03:775][ 52]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.03:775][ 52]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.11-04.19.03:775][ 52]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.03:775][ 52]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.19.03:775][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.03:775][ 52]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.19.03:775][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.03:775][ 52]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.19.03:910][ 60]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.19.03:975][ 64]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.03:975][ 64]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.19.03:975][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.03:975][ 64]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.03:975][ 64]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.19.03:975][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.03:975][ 64]Interaction: Interaction time: 0.600000 [2020.06.11-04.19.03:975][ 64]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Female. [2020.06.11-04.19.03:975][ 64]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.11-04.19.03:975][ 64]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.19.03:976][ 64]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.19.03:976][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.03:976][ 64]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.19.04:138][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.06.11-04.19.04:138][ 74]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.04:138][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.11-04.19.04:138][ 74]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.04:141][ 74]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.04:141][ 74]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.04:141][ 74]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.19.04:141][ 74]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.04:141][ 74]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.04:141][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.11-04.19.04:141][ 74]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.04:141][ 74]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.19.04:141][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.04:141][ 74]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.19.04:141][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.04:241][ 80]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.04:241][ 80]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.19.04:242][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.04:242][ 80]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.04:242][ 80]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.19.04:242][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.04:242][ 80]Interaction: Interaction time: 2.000000 [2020.06.11-04.19.04:242][ 80]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: PlankStun Spirit. [2020.06.11-04.19.04:242][ 80]LogSM: Error: Play Update Montage AM_HK_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.06.11-04.19.04:242][ 80]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.19.04:242][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.04:272][ 82]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.19.04:272][ 82]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.19.04:341][ 86]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.19.04:476][ 94]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_HK_Stun_Pallet [2020.06.11-04.19.04:574][100]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.04:574][100]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.19.04:574][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.04:574][100]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.04:574][100]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.19.04:574][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.04:608][102]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.04:608][102]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.19.04:608][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.04:608][102]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.04:608][102]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.19.04:608][102]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.04:608][102]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.19.04:608][102]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.04:608][102]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.19.04:608][102]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.19.04:608][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.04:608][102]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.11-04.19.04:608][102]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.04:608][102]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.04:910][120]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.19.05:272][142]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.19.05:272][142]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.19.05:910][180]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 36 [2020.06.11-04.19.05:976][184]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.19.06:227][199]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.19.06:272][202]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.19.06:272][202]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.19.06:274][202]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.06:274][202]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.19.06:274][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.06:274][202]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.06:275][202]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.19.06:275][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.06:308][204]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.06:308][204]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.19.06:309][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.06:309][204]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.06:309][204]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.19.06:309][204]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.06:309][204]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.19.06:309][204]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.06:309][204]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.19.06:309][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.06:309][204]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.11-04.19.06:309][204]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.06:309][204]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.07:272][262]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.19.07:272][262]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.19.07:310][264]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.19.07:657][285]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.11-04.19.07:657][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.07:657][285]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_1] [2020.06.11-04.19.07:657][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.07:657][285]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_1] [2020.06.11-04.19.07:657][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.07:678][286]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.19.07:773][292]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] [2020.06.11-04.19.07:773][292]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.07:774][292]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.11-04.19.07:774][292]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.07:775][292]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.19.07:775][292]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.19.07:775][292]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.19.07:775][292]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.07:775][292]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.19.07:775][292]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.11-04.19.07:775][292]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.07:775][292]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.19.07:775][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.07:775][292]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.19.07:775][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.07:776][292]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.19.07:839][296]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.11-04.19.07:839][296]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.07:874][298]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.19.07:874][298]LogDBDPlayerMovement: StopSnapping Final Location (3072.199951 4152.899902 511.218842) [2020.06.11-04.19.07:874][298]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.19.07:874][298]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.19.07:874][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.07:874][298]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.19.07:874][298]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.19.07:874][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.07:874][298]Interaction: Interaction time: 41.927986 [2020.06.11-04.19.07:874][298]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.19.07:874][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.07:939][302]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.19.07:939][302]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.11-04.19.08:305][324]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - redslayerlf, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.19.08:511][336]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.19.08:511][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.08:511][336]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.19.08:511][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.08:511][336]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.19.08:511][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.08:511][336]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.19.08:511][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.08:511][336]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.19.08:511][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.08:511][336]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.19.08:511][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.08:511][336]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.19.08:511][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.08:642][344]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.08:642][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.08:642][344]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.08:642][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.09:259][381]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.09:259][381]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.09:259][381]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.09:259][381]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.09:310][384]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.19.09:310][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.09:310][384]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.19.09:310][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.09:310][384]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.19.09:310][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.09:310][384]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.19.09:310][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.09:311][384]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.19.09:311][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.09:311][384]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.19.09:311][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.09:311][384]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.19.09:311][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.10:689][467]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.06.11-04.19.10:689][467]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.10:689][467]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.06.11-04.19.10:689][467]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.10:692][467]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.10:692][467]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.10:692][467]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.19.10:692][467]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.10:692][467]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.10:692][467]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.06.11-04.19.10:692][467]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.10:692][467]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.19.10:692][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.10:692][467]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.19.10:692][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.10:692][467]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.19.10:822][475]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.19.10:824][475]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.10:824][475]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.19.10:824][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.10:824][475]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.10:824][475]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.19.10:824][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.10:824][475]Interaction: Interaction time: 30.622143 [2020.06.11-04.19.10:824][475]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.19.10:824][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.10:840][476]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.19.10:841][476]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.19.10:841][476]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.19.10:841][476]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.19.10:841][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.10:841][476]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.19.10:841][476]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.19.10:841][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.10:858][477]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.19.10:858][477]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.19.10:858][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.10:858][477]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.19.10:858][477]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.19.10:858][477]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.10:858][477]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.19.10:858][477]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.10:858][477]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.19.10:858][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.10:858][477]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.11-04.19.10:858][477]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.10:858][477]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.11-04.19.10:858][477]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.10:858][477]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.19.10:859][477]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.19.10:956][483]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.19.10:956][483]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.038901 [2020.06.11-04.19.10:964][483]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.19.11:092][491]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:092][491]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:092][491]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:092][491]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:107][492]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:107][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:107][492]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:107][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:107][492]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:107][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:107][492]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:107][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:109][492]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:109][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:109][492]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:109][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:162][496]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E97770DDE0] Result: '1' k_EResultOK (success) [2020.06.11-04.19.11:162][496]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E97770DDE0]' succeeded in 0.204735 seconds [2020.06.11-04.19.11:196][498]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E983393CD0] Result: '1' k_EResultOK (success) [2020.06.11-04.19.11:215][499]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.256807 seconds [2020.06.11-04.19.11:307][504]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.11-04.19.11:307][504]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:307][504]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.06.11-04.19.11:307][504]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:307][504]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_1] [2020.06.11-04.19.11:307][504]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:329][505]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.19.11:374][508]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.11-04.19.11:374][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:374][508]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_1] [2020.06.11-04.19.11:374][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:374][508]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_1] [2020.06.11-04.19.11:374][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:427][511]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:427][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:427][511]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:427][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:441][512]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:441][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:441][512]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:441][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:443][512]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:443][512]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:443][512]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:443][512]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:458][513]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:458][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:458][513]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:458][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:459][513]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:460][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:460][513]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:460][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:475][514]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:475][514]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:475][514]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:475][514]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:476][514]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:476][514]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:476][514]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:476][514]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:491][515]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:491][515]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:491][515]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:491][515]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:492][515]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:493][515]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:493][515]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:493][515]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:508][516]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:508][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:508][516]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:508][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:510][516]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:510][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:510][516]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:510][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:525][517]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:525][517]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:525][517]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:525][517]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:527][517]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:527][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:527][517]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:527][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:542][518]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:542][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:542][518]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:542][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:543][518]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:543][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:543][518]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:543][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:558][519]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:558][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:558][519]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:558][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:560][519]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:560][519]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:560][519]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:560][519]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:591][521]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:592][521]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:592][521]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:592][521]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:592][521]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:592][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:592][521]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.11:592][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:610][522]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.19.11:610][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:610][522]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.19.11:610][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:610][522]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.19.11:610][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:610][522]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.19.11:610][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:610][522]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.19.11:610][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:610][522]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.19.11:611][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:611][522]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.19.11:611][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.11:789][533]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.941763 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.19.12:174][556]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.11-04.19.12:174][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.12:174][556]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.06.11-04.19.12:174][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.12:174][556]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_1] [2020.06.11-04.19.12:174][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.12:358][567]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.12:358][567]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.12:358][567]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.12:358][567]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.12:874][598]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.12:874][598]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.12:874][598]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.12:874][598]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.13:024][607]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.13:024][607]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.19.13:024][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.13:024][607]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.13:024][607]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.19.13:025][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.13:027][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.11-04.19.13:058][609]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.13:058][609]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.19.13:058][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.13:058][609]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.13:058][609]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.19.13:058][609]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.13:058][609]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.19.13:058][609]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.13:058][609]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.19.13:058][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.13:058][609]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.06.11-04.19.13:058][609]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.13:058][609]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.13:077][610]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.19.13:158][615]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.11-04.19.13:158][615]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.13:158][615]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.06.11-04.19.13:158][615]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.13:158][615]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_1] [2020.06.11-04.19.13:158][615]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.13:397][629]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.19.13:730][649]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.19.13:942][662]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.11-04.19.13:942][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.13:942][662]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.06.11-04.19.13:942][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.13:942][662]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_1] [2020.06.11-04.19.13:942][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.13:956][663]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.275832 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.19.14:140][674]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.11-04.19.14:140][674]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.14:140][674]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.19.14:140][674]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.14:142][674]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.19.14:142][674]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.19.14:142][674]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.19.14:142][674]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.14:142][674]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.19.14:142][674]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.19.14:142][674]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.14:142][674]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.19.14:142][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.14:142][674]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.19.14:142][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.14:143][674]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.19.14:174][676]LogDBDPlayerMovement: StopSnapping Final Location (3331.257813 4056.069580 513.367676) [2020.06.11-04.19.14:175][676]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.19.14:222][679]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.19.14:222][679]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.14:222][679]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.11-04.19.14:224][679]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.19.14:224][679]LogDBDPlayerMovement: StopSnapping Final Location (3331.257813 4056.069580 511.236053) [2020.06.11-04.19.14:224][679]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.19.14:224][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.14:225][679]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.19.14:225][679]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.19.14:225][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.14:225][679]Interaction: Interaction time: 15.115088 [2020.06.11-04.19.14:225][679]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.19.14:225][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.14:288][683]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.11-04.19.14:358][687]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.14:358][687]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.14:359][687]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.14:359][687]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.14:359][687]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.14:359][687]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.17:339][866]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Open Spirit. [2020.06.11-04.19.17:341][866]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.17:341][866]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.17:372][868]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Hitting Spirit. [2020.06.11-04.19.17:473][874]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.11-04.19.17:473][874]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.19.17:473][874]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.06.11-04.19.17:473][874]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.11-04.19.17:477][874]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - morgan12386]: On [2020.06.11-04.19.17:478][874]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.11-04.19.17:672][886]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Succeed Spirit. [2020.06.11-04.19.19:460][993]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - morgan12386]: Off [2020.06.11-04.19.19:506][996]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.11-04.19.19:506][996]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.19:506][996]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.11-04.19.19:506][996]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.19:509][996]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.19:509][996]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.19:509][996]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.19.19:509][996]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.19:509][996]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.19:509][996]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.11-04.19.19:509][996]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.19:509][996]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.19.19:509][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.19:509][996]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.19.19:509][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.19:509][996]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.19.19:708][ 8]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.19:709][ 8]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.19.19:709][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.19:709][ 8]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.19:709][ 8]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.19.19:709][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.19:709][ 8]Interaction: Interaction time: 0.600000 [2020.06.11-04.19.19:709][ 8]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Injured AnimTag_Female. [2020.06.11-04.19.19:709][ 8]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.11-04.19.19:709][ 8]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.19.19:709][ 8]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.19.19:709][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.19:742][ 10]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.19.20:124][ 33]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.19.20:309][ 44]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.20:309][ 44]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.19.20:309][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.20:309][ 44]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.20:309][ 44]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.19.20:309][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.20:342][ 46]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.20:342][ 46]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.19.20:342][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.20:342][ 46]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.20:342][ 46]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.19.20:342][ 46]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.20:342][ 46]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.19.20:342][ 46]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.20:342][ 46]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.19.20:342][ 46]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.19.20:342][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.20:342][ 46]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.11-04.19.20:342][ 46]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.20:342][ 46]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.20:709][ 68]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.20:709][ 68]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.20:711][ 68]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.19.20:806][ 74]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.11-04.19.20:806][ 74]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.20:806][ 74]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.11-04.19.20:806][ 74]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.20:808][ 74]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.20:809][ 74]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.20:809][ 74]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.19.20:809][ 74]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.20:809][ 74]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.20:809][ 74]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.11-04.19.20:809][ 74]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.20:809][ 74]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.19.20:809][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.20:809][ 74]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.19.20:809][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.20:875][ 78]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.19.21:009][ 86]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.21:009][ 86]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.19.21:009][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.21:009][ 86]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.21:009][ 86]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.19.21:009][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.21:009][ 86]Interaction: Interaction time: 1.886793 [2020.06.11-04.19.21:009][ 86]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankVault Right AnimTag_Injured AnimTag_Female. [2020.06.11-04.19.21:009][ 86]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RT Duration 1.886793 Timestamp 0.000000 [2020.06.11-04.19.21:009][ 86]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.19.21:009][ 86]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.19.21:009][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.21:041][ 88]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.19.21:273][102]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.19.21:273][102]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.19.21:373][108]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Open Spirit. [2020.06.11-04.19.21:375][108]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.21:375][108]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.21:473][114]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Hitting Spirit. [2020.06.11-04.19.21:540][118]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.11-04.19.21:540][118]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.11-04.19.21:540][118]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.19.21:541][118]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 27.417311 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.19.21:544][118]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - morgan12386]: On [2020.06.11-04.19.21:606][122]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.11-04.19.21:610][122]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 51 [2020.06.11-04.19.21:772][132]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Succeed Spirit. [2020.06.11-04.19.22:273][162]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.19.22:273][162]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.19.22:273][162]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.19.22:273][162]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.19.22:312][164]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.19.22:692][187]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.19.22:709][188]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.22:709][188]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.19.22:709][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.22:709][188]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.22:709][188]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.19.22:709][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.22:742][190]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.22:742][190]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.19.22:742][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.22:742][190]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.22:742][190]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.19.22:742][190]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.22:742][190]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.19.22:742][190]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.22:742][190]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.19.22:742][190]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.19.22:742][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.22:742][190]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [EndInteraction Called] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.11-04.19.22:742][190]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.22:742][190]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.23:473][234]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.11-04.19.23:473][234]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.23:473][234]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.11-04.19.23:473][234]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.23:476][234]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.23:476][234]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.23:476][234]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.19.23:476][234]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.23:476][234]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.23:476][234]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.11-04.19.23:476][234]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.23:476][234]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.19.23:476][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.23:476][234]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.19.23:476][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.23:527][237]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - morgan12386]: Off [2020.06.11-04.19.23:606][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.11-04.19.23:608][242]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.23:608][242]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.19.23:608][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.23:608][242]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.23:608][242]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.19.23:608][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.23:608][242]Interaction: Interaction time: 16.000000 [2020.06.11-04.19.23:608][242]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.19.23:608][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.24:774][312]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.24:774][312]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.25:073][330]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_7] [2020.06.11-04.19.25:073][330]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.25:073][330]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_7] [2020.06.11-04.19.25:073][330]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.25:075][330]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.25:075][330]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.25:075][330]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.19.25:075][330]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.25:075][330]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.25:075][330]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.11-04.19.25:075][330]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.25:075][330]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.19.25:075][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.25:075][330]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.19.25:075][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.25:075][330]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.19.25:375][348]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.25:375][348]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.19.25:375][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.25:375][348]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.25:375][348]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.19.25:375][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.25:375][348]Interaction: Interaction time: 2.600000 [2020.06.11-04.19.25:375][348]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: PlankDestroy Spirit. [2020.06.11-04.19.25:375][348]LogSM: Error: Play Update Montage AM_HK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.11-04.19.25:375][348]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to True [2020.06.11-04.19.25:375][348]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.19.25:375][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.25:375][348]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.19.26:828][435]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3593747019767761, hitAreaLength=0.1500000357627869, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.11-04.19.26:828][435]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.11-04.19.26:845][436]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0139450840651989, xOffset=0, yOffset=0) [2020.06.11-04.19.26:862][437]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02781608328223228, xOffset=0, yOffset=0) [2020.06.11-04.19.26:878][438]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04168591648340225, xOffset=0, yOffset=0) [2020.06.11-04.19.26:895][439]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05556858330965042, xOffset=0, yOffset=0) [2020.06.11-04.19.26:911][440]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06943757832050323, xOffset=0, yOffset=0) [2020.06.11-04.19.26:928][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08336032927036285, xOffset=0, yOffset=0) [2020.06.11-04.19.26:945][442]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09722983092069626, xOffset=0, yOffset=0) [2020.06.11-04.19.26:962][443]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1111004948616028, xOffset=0, yOffset=0) [2020.06.11-04.19.26:978][444]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1249904930591583, xOffset=0, yOffset=0) [2020.06.11-04.19.26:995][445]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1388599872589111, xOffset=0, yOffset=0) [2020.06.11-04.19.27:012][446]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1527505666017532, xOffset=0, yOffset=0) [2020.06.11-04.19.27:028][447]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666217297315598, xOffset=0, yOffset=0) [2020.06.11-04.19.27:045][448]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1806087344884872, xOffset=0, yOffset=0) [2020.06.11-04.19.27:062][449]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1944786459207535, xOffset=0, yOffset=0) [2020.06.11-04.19.27:079][450]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.20834931731224, xOffset=0, yOffset=0) [2020.06.11-04.19.27:094][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2222185730934143, xOffset=0, yOffset=0) [2020.06.11-04.19.27:111][452]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.236127570271492, xOffset=0, yOffset=0) [2020.06.11-04.19.27:127][453]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2499979883432388, xOffset=0, yOffset=0) [2020.06.11-04.19.27:144][454]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2638683915138245, xOffset=0, yOffset=0) [2020.06.11-04.19.27:161][455]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2777408957481384, xOffset=0, yOffset=0) [2020.06.11-04.19.27:177][456]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2916211485862732, xOffset=0, yOffset=0) [2020.06.11-04.19.27:195][457]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3055292367935181, xOffset=0, yOffset=0) [2020.06.11-04.19.27:211][458]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.319419652223587, xOffset=0, yOffset=0) [2020.06.11-04.19.27:227][459]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333843052387238, xOffset=0, yOffset=0) [2020.06.11-04.19.27:244][460]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.347256064414978, xOffset=0, yOffset=0) [2020.06.11-04.19.27:261][461]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3611603975296021, xOffset=0, yOffset=0) [2020.06.11-04.19.27:278][462]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.375029981136322, xOffset=0, yOffset=0) [2020.06.11-04.19.27:295][463]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3888989686965942, xOffset=0, yOffset=0) [2020.06.11-04.19.27:311][464]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4027682244777679, xOffset=0, yOffset=0) [2020.06.11-04.19.27:328][465]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4166388809680939, xOffset=0, yOffset=0) [2020.06.11-04.19.27:345][466]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4305452108383179, xOffset=0, yOffset=0) [2020.06.11-04.19.27:357][467]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.11-04.19.27:361][467]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.11-04.19.27:424][471]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.19.27:424][471]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.11-04.19.27:671][486]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E98BDB7810] Result: '1' k_EResultOK (success) [2020.06.11-04.19.27:671][486]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E98BDB7810]' succeeded in 0.246717 seconds [2020.06.11-04.19.27:696][488]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E974D16640] Result: '1' k_EResultOK (success) [2020.06.11-04.19.27:709][488]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.11-04.19.27:710][488]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.19.27:716][489]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.290463 seconds [2020.06.11-04.19.27:891][499]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_13_C_0 [2020.06.11-04.19.27:960][503]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.19.27:992][505]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.27:992][505]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.19.27:992][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.27:992][505]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.27:992][505]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.19.27:992][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.27:992][505]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.27:992][505]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.19.27:992][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.27:992][505]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.27:992][505]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.19.27:992][505]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.27:992][505]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.19.27:992][505]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.27:992][505]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to False [2020.06.11-04.19.27:992][505]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.19.27:992][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.27:992][505]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_7] [2020.06.11-04.19.27:992][505]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.27:992][505]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.28:341][526]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.11-04.19.28:342][526]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.11-04.19.28:756][551]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.06.11-04.19.28:756][551]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.28:759][551]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.28:759][551]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.28:759][551]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.19.28:759][551]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.28:759][551]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.28:759][551]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.11-04.19.28:759][551]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.28:759][551]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.19.28:759][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.28:759][551]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: SurvivorPickup_In Spirit. [2020.06.11-04.19.28:759][551]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Spirit AnimTag_Female AnimTag_Follower. [2020.06.11-04.19.28:759][551]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.19.28:759][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.28:759][551]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_13_C_0] [2020.06.11-04.19.28:759][551]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.19.28:925][561]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.28:925][561]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.19.28:925][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.28:925][561]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.28:925][561]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.19.28:925][561]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.28:925][561]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.19.28:925][561]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.28:925][561]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.19.28:925][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.28:925][561]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.11-04.19.28:925][561]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.28:925][561]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.28:927][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.11-04.19.28:956][563]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.11-04.19.28:956][563]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.29:092][571]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.11-04.19.29:092][571]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.29:092][571]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.19.29:092][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.29:092][571]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.29:092][571]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.19.29:092][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.29:092][571]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_13_C_0] [2020.06.11-04.19.29:092][571]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.06.11-04.19.29:092][571]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.11-04.19.29:092][571]Interaction: Interaction time: 2.700000 [2020.06.11-04.19.29:092][571]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: SurvivorPickup Spirit AnimTag_Carry. [2020.06.11-04.19.29:092][571]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Spirit AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.11-04.19.29:092][571]LogSM: Error: Play Update Montage AM_HK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.11-04.19.29:093][571]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to True [2020.06.11-04.19.29:093][571]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.19.29:093][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.29:125][573]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.19.29:224][579]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.29:224][579]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.29:326][585]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_HK_PickUP [2020.06.11-04.19.29:390][589]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015999 Instigator: BP_Slasher_Character_13_C_0 Target: [2020.06.11-04.19.29:390][589]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.19.29:392][589]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.19.29:392][589]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.19.29:392][589]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.19.29:392][589]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.19.29:392][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.29:392][589]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.19.29:392][589]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.19.29:392][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.29:393][589]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.19.29:393][589]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.19.29:394][589]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.19.29:394][589]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.19.29:394][589]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.19.29:394][589]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.19.29:394][589]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.19.29:395][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.11-04.19.29:408][590]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.19.29:408][590]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.19.29:408][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.29:408][590]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.19.29:408][590]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.19.29:408][590]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.29:408][590]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.19.29:408][590]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.29:408][590]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.19.29:408][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.29:408][590]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.19.29:408][590]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.29:408][590]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.19.29:408][590]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.29:408][590]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.19.29:423][591]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.11-04.19.29:461][593]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.11-04.19.29:523][597]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.11-04.19.29:624][603]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.29:624][603]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.29:642][604]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.29:642][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.29:642][604]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.29:642][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.29:992][625]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.11-04.19.29:992][625]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.29:992][625]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.06.11-04.19.29:992][625]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.29:992][625]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_1] [2020.06.11-04.19.29:992][625]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.30:012][626]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.19.30:056][629]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.11-04.19.30:057][629]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.30:057][629]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.11-04.19.30:057][629]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.30:059][629]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.19.30:059][629]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.19.30:060][629]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.19.30:060][629]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.30:060][629]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.19.30:060][629]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.11-04.19.30:060][629]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.30:060][629]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.19.30:060][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.30:060][629]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.19.30:060][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.30:126][633]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.19.30:190][637]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.11-04.19.30:190][637]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.30:191][637]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.11-04.19.30:191][637]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.11-04.19.30:191][637]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.30:191][637]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.11-04.19.30:194][637]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.19.30:194][637]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.19.30:194][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.30:194][637]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.19.30:194][637]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.19.30:194][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.30:194][637]Interaction: Interaction time: 53.094948 [2020.06.11-04.19.30:194][637]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.19.30:194][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.30:194][637]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.19.30:194][637]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.30:194][637]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.30:194][637]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.19.30:194][637]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.30:194][637]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.30:194][637]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.11-04.19.30:194][637]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.30:194][637]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.19.30:194][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.30:194][637]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.19.30:194][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.30:223][639]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.19.30:224][639]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.30:224][639]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.11-04.19.30:224][639]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.30:226][639]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.19.30:226][639]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.19.30:226][639]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.19.30:226][639]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.30:226][639]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.19.30:226][639]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.11-04.19.30:226][639]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.30:226][639]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.19.30:226][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.30:226][639]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.19.30:226][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.30:226][639]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.19.30:226][639]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.19.30:289][643]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.11-04.19.30:289][643]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.30:290][643]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.19.30:290][643]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.946780 [2020.06.11-04.19.30:294][643]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.30:294][643]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.30:294][643]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.30:294][643]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.30:294][643]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.30:294][643]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.30:294][643]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.30:294][643]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.30:323][645]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.19.30:323][645]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.11-04.19.30:325][645]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.30:325][645]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.19.30:325][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.30:325][645]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.30:325][645]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.19.30:325][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.30:326][645]Interaction: Interaction time: 42.012241 [2020.06.11-04.19.30:326][645]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.19.30:326][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.30:326][645]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.19.30:341][646]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.19.30:341][646]LogDBDPlayerMovement: StopSnapping Final Location (3192.685791 4070.899902 511.218658) [2020.06.11-04.19.30:341][646]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.19.30:341][646]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.19.30:341][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.30:341][646]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.19.30:341][646]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.19.30:341][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.30:342][646]Interaction: Interaction time: 41.978848 [2020.06.11-04.19.30:342][646]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.19.30:342][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.30:423][651]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.19.30:563][660]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9908FAAE0] Result: '1' k_EResultOK (success) [2020.06.11-04.19.30:563][660]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9908FAAE0]' succeeded in 0.267475 seconds [2020.06.11-04.19.30:596][662]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9908FAAE0] Result: '1' k_EResultOK (success) [2020.06.11-04.19.30:615][663]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.321661 seconds [2020.06.11-04.19.31:527][717]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.19.31:776][732]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.19.31:825][735]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.31:825][735]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.19.31:825][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.31:825][735]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.11-04.19.31:825][735]LogAkAudio: Warning: [BP_Slasher_Character_13_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.11-04.19.31:825][735]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.31:825][735]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.19.31:825][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.31:858][737]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.31:858][737]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.19.31:858][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.31:858][737]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.31:858][737]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.19.31:858][737]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.31:858][737]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.19.31:858][737]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.31:858][737]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to False [2020.06.11-04.19.31:858][737]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.19.31:858][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.31:858][737]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.11-04.19.31:859][737]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.31:859][737]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.33:223][819]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.11-04.19.33:223][819]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.33:223][819]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.11-04.19.33:223][819]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.33:225][819]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.33:225][819]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.33:225][819]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.19.33:225][819]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.33:225][819]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.33:225][819]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.11-04.19.33:225][819]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.33:225][819]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.19.33:225][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.33:225][819]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.19.33:225][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.33:357][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.11-04.19.33:359][827]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.33:359][827]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.19.33:359][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.33:359][827]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.33:359][827]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.19.33:359][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.33:359][827]Interaction: Interaction time: 16.000000 [2020.06.11-04.19.33:359][827]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.06.11-04.19.33:359][827]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.11-04.19.33:359][827]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.19.33:359][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.35:092][931]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.19.35:109][932]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.06.11-04.19.35:226][939]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.19.36:843][ 36]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.19.36:858][ 37]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.06.11-04.19.36:976][ 44]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.19.38:206][118]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] [2020.06.11-04.19.38:206][118]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.38:208][118]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.38:208][118]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.38:208][118]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.19.38:208][118]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.38:208][118]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.38:208][118]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] [2020.06.11-04.19.38:208][118]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.38:208][118]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.19.38:208][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.38:208][118]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: HookSetup Spirit AnimTag_Carry. [2020.06.11-04.19.38:208][118]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Spirit AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.11-04.19.38:209][118]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.19.38:209][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.38:209][118]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.19.38:225][119]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.06.11-04.19.38:225][119]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.06.11-04.19.38:226][119]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.19.38:226][119]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.06.11-04.19.38:242][120]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.19.38:375][128]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.38:375][128]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.19.38:375][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.38:375][128]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.38:375][128]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.19.38:375][128]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.38:375][128]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.19.38:375][128]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.38:375][128]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.19.38:375][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.38:375][128]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.11-04.19.38:375][128]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.38:375][128]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.38:407][130]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] [2020.06.11-04.19.38:407][130]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.38:506][136]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.HookChargeable Enabled?: Enabled [2020.06.11-04.19.38:508][136]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.38:508][136]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.19.38:508][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.38:508][136]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.38:508][136]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.19.38:508][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.38:508][136]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Spirit AnimTag_Carry AnimTag_Female. [2020.06.11-04.19.38:508][136]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.06.11-04.19.38:508][136]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.11-04.19.38:508][136]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.19.38:508][136]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_3 Requested to Play: HookCamper Spirit AnimTag_Carry. [2020.06.11-04.19.38:508][136]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.19.38:508][136]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Spirit AnimTag_Carry AnimTag_Follower [2020.06.11-04.19.38:508][136]Interaction: Interaction time: 1.500000 [2020.06.11-04.19.38:508][136]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: HookCamper Spirit AnimTag_Carry. [2020.06.11-04.19.38:508][136]LogSM: Error: Play Update Montage AM_HK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.11-04.19.38:508][136]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.19.38:509][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.38:510][136]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_HK_Hook_IN [2020.06.11-04.19.40:010][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.HookChargeable Enabled?: Disabled [2020.06.11-04.19.40:075][230]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.19.40:075][230]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.19.40:075][230]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.19.40:075][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.40:075][230]LogAkAudio: Warning: [BP_Slasher_Character_13_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.11-04.19.40:076][230]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.11-04.19.40:076][230]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.19.40:078][230]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.11-04.19.40:107][232]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.11-04.19.40:108][232]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.06.11-04.19.40:108][232]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.06.11-04.19.40:108][232]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.06.11-04.19.40:108][232]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_3 Requested to Play: HookCamperOut. [2020.06.11-04.19.40:108][232]AnimLeader: BP_Entity_C_3 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.11-04.19.40:109][232]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.11-04.19.40:109][232]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.11-04.19.40:110][232]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.40:110][232]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.19.40:110][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.40:110][232]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.40:110][232]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.19.40:110][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.40:110][232]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.19.40:140][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.HookChargeable Enabled?: Enabled [2020.06.11-04.19.40:142][234]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.40:142][234]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.19.40:142][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.40:142][234]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.40:142][234]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.19.40:142][234]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.40:142][234]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.19.40:142][234]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.40:142][234]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.19.40:142][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.40:142][234]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] [2020.06.11-04.19.40:142][234]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.40:142][234]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.40:145][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.HookChargeable Enabled?: Disabled [2020.06.11-04.19.40:209][238]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.40:209][238]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.40:928][281]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.657556414604187, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.11-04.19.40:928][281]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.11-04.19.40:945][282]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01513563748449087, xOffset=0, yOffset=0) [2020.06.11-04.19.40:961][283]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03027299791574478, xOffset=0, yOffset=0) [2020.06.11-04.19.40:979][284]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04542645066976547, xOffset=0, yOffset=0) [2020.06.11-04.19.40:995][285]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06059099733829498, xOffset=0, yOffset=0) [2020.06.11-04.19.41:011][286]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.075762815773487, xOffset=0, yOffset=0) [2020.06.11-04.19.41:028][287]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09090027213096619, xOffset=0, yOffset=0) [2020.06.11-04.19.41:045][288]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060527265071869, xOffset=0, yOffset=0) [2020.06.11-04.19.41:061][289]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.121187724173069, xOffset=0, yOffset=0) [2020.06.11-04.19.41:078][290]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363328099250793, xOffset=0, yOffset=0) [2020.06.11-04.19.41:094][291]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1514689028263092, xOffset=0, yOffset=0) [2020.06.11-04.19.41:111][292]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666560769081116, xOffset=0, yOffset=0) [2020.06.11-04.19.41:127][293]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1817922592163086, xOffset=0, yOffset=0) [2020.06.11-04.19.41:145][294]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969837099313736, xOffset=0, yOffset=0) [2020.06.11-04.19.41:161][295]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.21211989223957, xOffset=0, yOffset=0) [2020.06.11-04.19.41:178][296]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272572517395, xOffset=0, yOffset=0) [2020.06.11-04.19.41:194][297]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.24247707426548, xOffset=0, yOffset=0) [2020.06.11-04.19.41:211][298]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2576130628585815, xOffset=0, yOffset=0) [2020.06.11-04.19.41:228][299]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727507054805756, xOffset=0, yOffset=0) [2020.06.11-04.19.41:244][300]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2879588901996613, xOffset=0, yOffset=0) [2020.06.11-04.19.41:262][301]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030946254730225, xOffset=0, yOffset=0) [2020.06.11-04.19.41:278][302]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3182294368743896, xOffset=0, yOffset=0) [2020.06.11-04.19.41:295][303]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333649933338165, xOffset=0, yOffset=0) [2020.06.11-04.19.41:312][304]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484993577003479, xOffset=0, yOffset=0) [2020.06.11-04.19.41:328][305]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636344373226166, xOffset=0, yOffset=0) [2020.06.11-04.19.41:345][306]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787685334682465, xOffset=0, yOffset=0) [2020.06.11-04.19.41:361][307]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939042687416077, xOffset=0, yOffset=0) [2020.06.11-04.19.41:378][308]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090937972068787, xOffset=0, yOffset=0) [2020.06.11-04.19.41:394][309]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242291450500488, xOffset=0, yOffset=0) [2020.06.11-04.19.41:412][310]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393630623817444, xOffset=0, yOffset=0) [2020.06.11-04.19.41:430][311]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545336961746216, xOffset=0, yOffset=0) [2020.06.11-04.19.41:445][312]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4696705937385559, xOffset=0, yOffset=0) [2020.06.11-04.19.41:461][313]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.484833687543869, xOffset=0, yOffset=0) [2020.06.11-04.19.41:477][314]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4999724924564362, xOffset=0, yOffset=0) [2020.06.11-04.19.41:494][315]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5151139497756958, xOffset=0, yOffset=0) [2020.06.11-04.19.41:511][316]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5303416848182678, xOffset=0, yOffset=0) [2020.06.11-04.19.41:528][317]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.545477569103241, xOffset=0, yOffset=0) [2020.06.11-04.19.41:544][318]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5606122016906738, xOffset=0, yOffset=0) [2020.06.11-04.19.41:561][319]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5757468342781067, xOffset=0, yOffset=0) [2020.06.11-04.19.41:578][320]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5908823609352112, xOffset=0, yOffset=0) [2020.06.11-04.19.41:594][321]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6060464382171631, xOffset=0, yOffset=0) [2020.06.11-04.19.41:611][322]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6212176084518433, xOffset=0, yOffset=0) [2020.06.11-04.19.41:628][323]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6363832354545593, xOffset=0, yOffset=0) [2020.06.11-04.19.41:645][324]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6515358090400696, xOffset=0, yOffset=0) [2020.06.11-04.19.41:661][325]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6666709780693054, xOffset=0, yOffset=0) [2020.06.11-04.19.41:678][326]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6818283200263977, xOffset=0, yOffset=0) [2020.06.11-04.19.41:694][327]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6969769597053528, xOffset=0, yOffset=0) [2020.06.11-04.19.41:707][328]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.11-04.19.41:712][328]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.11-04.19.41:774][332]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.19.41:774][332]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.11-04.19.42:022][347]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E976955B60] Result: '1' k_EResultOK (success) [2020.06.11-04.19.42:022][347]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E976955B60]' succeeded in 0.246320 seconds [2020.06.11-04.19.42:045][349]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E976955B60] Result: '1' k_EResultOK (success) [2020.06.11-04.19.42:067][350]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.290108 seconds [2020.06.11-04.19.43:540][438]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.19.43:540][438]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.43:540][438]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.19.43:540][438]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.43:542][438]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.43:542][438]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.43:542][438]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.19.43:542][438]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.43:542][438]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.43:542][438]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.19.43:542][438]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.43:542][438]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.19.43:542][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.43:542][438]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.19.43:542][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.43:607][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.06.11-04.19.43:609][442]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.43:609][442]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.19.43:609][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.43:609][442]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.43:609][442]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.19.43:609][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.43:609][442]Interaction: Interaction time: 1.500000 [2020.06.11-04.19.43:609][442]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.19.43:609][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.44:841][516]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.06.11-04.19.44:841][516]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.06.11-04.19.44:841][516]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.06.11-04.19.44:841][516]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_3 Requested to Play: HookIdle. [2020.06.11-04.19.44:841][516]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.19.44:841][516]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.19.45:110][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.06.11-04.19.45:176][536]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.19.45:176][536]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.19.45:176][536]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.19.45:176][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.46:959][643]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.19.46:959][643]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.19.46:959][643]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.19.46:959][643]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.19.46:959][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.46:959][643]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.19.46:959][643]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.19.46:959][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.46:976][644]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.19.46:976][644]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.19.46:976][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.46:976][644]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.19.46:976][644]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.19.46:976][644]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.46:976][644]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.19.46:976][644]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.46:976][644]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.19.46:976][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.46:976][644]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.11-04.19.46:976][644]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.46:976][644]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.11-04.19.46:976][644]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.46:976][644]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.19.47:057][649]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.19.47:057][649]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.357351 [2020.06.11-04.19.47:065][649]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.19.47:293][663]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.47:293][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.47:293][663]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.19.47:293][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.47:328][665]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4FB4FC0] Result: '1' k_EResultOK (success) [2020.06.11-04.19.47:328][665]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4FB4FC0]' succeeded in 0.267842 seconds [2020.06.11-04.19.47:328][665]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.19.47:328][665]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.47:328][665]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.19.47:328][665]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.47:328][665]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.19.47:328][665]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.47:328][665]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.19.47:328][665]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.47:328][665]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.19.47:328][665]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.47:328][665]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.19.47:328][665]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.47:328][665]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.19.47:328][665]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.47:364][668]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4FB4FC0] Result: '1' k_EResultOK (success) [2020.06.11-04.19.47:376][668]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.11-04.19.47:376][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.47:376][668]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.06.11-04.19.47:376][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.47:376][668]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_1] [2020.06.11-04.19.47:376][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.47:384][669]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.323055 seconds [2020.06.11-04.19.47:776][692]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.11-04.19.47:790][693]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.191493 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.19.48:294][723]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.11-04.19.48:343][726]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_13_C_0 [2020.06.11-04.19.48:393][729]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.11-04.19.48:443][732]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_13_C_0 [2020.06.11-04.19.48:461][733]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.11-04.19.48:576][740]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.11-04.19.48:594][741]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.11-04.19.48:627][743]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_13_C_0 [2020.06.11-04.19.48:709][748]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.19.48:725][749]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=52.310 [2020.06.11-04.19.48:826][755]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.035 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=52.410 [2020.06.11-04.19.48:842][756]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.087 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=52.427 [2020.06.11-04.19.48:859][757]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.140 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=52.443 [2020.06.11-04.19.48:876][758]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.192 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=52.460 [2020.06.11-04.19.48:893][759]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.245 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=52.476 [2020.06.11-04.19.48:909][760]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.298 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=52.493 [2020.06.11-04.19.48:925][761]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=52.510 [2020.06.11-04.19.48:942][762]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.403 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=52.526 [2020.06.11-04.19.48:959][763]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.455 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=52.543 [2020.06.11-04.19.48:976][764]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.508 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=52.560 [2020.06.11-04.19.48:992][765]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.560 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=52.577 [2020.06.11-04.19.49:009][766]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.613 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=52.593 [2020.06.11-04.19.49:026][767]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.665 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=52.610 [2020.06.11-04.19.49:042][768]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.718 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=52.626 [2020.06.11-04.19.49:059][769]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.771 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=52.643 [2020.06.11-04.19.49:076][770]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.823 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=52.660 [2020.06.11-04.19.49:092][771]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.876 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=52.677 [2020.06.11-04.19.49:109][772]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.928 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=52.693 [2020.06.11-04.19.49:126][773]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.981 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=52.710 [2020.06.11-04.19.49:142][774]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=52.727 [2020.06.11-04.19.49:190][777]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.19.49:257][780]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.500 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=52.841 [2020.06.11-04.19.51:191][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.06.11-04.19.51:193][897]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.51:193][897]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.19.51:193][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.51:193][897]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.51:194][897]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.19.51:194][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.51:194][897]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.51:194][897]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.19.51:194][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.51:194][897]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.51:194][897]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.19.51:194][897]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.51:194][897]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.19.51:194][897]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.51:194][897]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.19.51:194][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.51:194][897]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.19.51:194][897]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.51:194][897]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.51:196][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.06.11-04.19.52:242][960]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=55.827 [2020.06.11-04.19.54:063][ 69]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.11-04.19.54:207][ 78]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_0 - Krakenred, Originating Player: BP_Slasher_Character_13_C_0 - TheChild, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.11-04.19.54:209][ 78]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.54:209][ 78]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.19.54:209][ 78]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.19.54:209][ 78]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.19.54:209][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.54:209][ 78]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.11-04.19.54:209][ 78]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.11-04.19.54:209][ 78]LogDBDGeneral: Warning: Scalars [2020.06.11-04.19.54:209][ 78]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.11-04.19.54:209][ 78]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.11-04.19.54:210][ 78]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.11-04.19.54:210][ 78]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.11-04.19.54:210][ 78]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.11-04.19.54:210][ 78]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.11-04.19.54:210][ 78]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.11-04.19.54:210][ 78]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.11-04.19.54:210][ 78]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.11-04.19.54:210][ 78]LogDBDGeneral: Warning: Textures [2020.06.11-04.19.54:210][ 78]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.11-04.19.54:210][ 78]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.11-04.19.54:210][ 78]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.11-04.19.54:210][ 78]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.11-04.19.54:210][ 78]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.11-04.19.54:210][ 78]LogDBDGeneral: Warning: Vectors [2020.06.11-04.19.54:210][ 78]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.11-04.19.54:210][ 78]LogDBDGeneral: Warning: Scalars [2020.06.11-04.19.54:210][ 78]LogDBDGeneral: Warning: Textures [2020.06.11-04.19.54:210][ 78]LogDBDGeneral: Warning: Vectors [2020.06.11-04.19.54:210][ 78]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.11-04.19.54:210][ 78]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.19.54:210][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.54:210][ 78]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.54:210][ 78]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.19.54:210][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.54:224][ 79]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.06.11-04.19.54:226][ 79]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.54:226][ 79]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.19.54:226][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.54:226][ 79]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.54:226][ 79]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.19.54:226][ 79]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.54:226][ 79]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.19.54:227][ 79]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.19.54:227][ 79]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.19.54:227][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.19.54:227][ 79]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.11-04.19.54:227][ 79]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.54:227][ 79]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.19.54:791][113]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Open Spirit. [2020.06.11-04.19.54:794][113]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.54:794][113]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.54:824][115]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Hitting Spirit. [2020.06.11-04.19.54:940][122]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.11-04.19.54:940][122]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.19.54:941][122]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.06.11-04.19.54:941][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.11-04.19.54:941][122]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.11-04.19.54:945][122]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Krakenred]: On [2020.06.11-04.19.54:946][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.11-04.19.54:956][123]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 21.518557 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.19.55:140][134]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Succeed Spirit. [2020.06.11-04.19.56:310][204]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.11-04.19.56:843][236]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.11-04.19.56:927][241]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Krakenred]: Off [2020.06.11-04.19.57:010][246]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.11-04.19.57:110][252]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.11-04.19.57:110][252]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.11-04.19.57:243][260]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.19.58:077][310]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.11-04.19.58:143][314]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.58:144][314]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.19.58:708][348]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.166972 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.19.58:793][353]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.11-04.19.58:807][354]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.140662 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.19.58:859][357]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_13_C_0 [2020.06.11-04.19.58:893][359]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.11-04.19.58:893][359]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.11-04.19.58:941][362]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.19.59:043][368]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.19.59:274][382]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_0 - Krakenred, Originating Player: BP_Slasher_Character_13_C_0 - TheChild, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.19.59:675][406]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Gunslinger_C_3] [2020.06.11-04.19.59:675][406]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.59:676][406]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Gunslinger_C_3] [2020.06.11-04.19.59:676][406]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.59:728][409]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.19.59:728][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.59:728][409]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.11-04.19.59:728][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.59:728][409]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.11-04.19.59:728][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.59:728][409]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.11-04.19.59:728][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.59:728][409]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.11-04.19.59:728][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.59:728][409]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.11-04.19.59:728][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.59:728][409]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.11-04.19.59:728][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.59:743][410]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_3] [2020.06.11-04.19.59:743][410]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.59:743][410]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_3] [2020.06.11-04.19.59:743][410]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.59:743][410]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_3] [2020.06.11-04.19.59:743][410]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.59:743][410]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] [2020.06.11-04.19.59:743][410]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.19.59:764][411]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.20.00:209][438]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.11-04.20.00:209][438]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.00:209][438]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_3] [2020.06.11-04.20.00:209][438]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.00:211][438]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.20.00:211][438]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.20.00:211][438]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.20.00:211][438]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.20.00:211][438]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.20.00:211][438]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_3] [2020.06.11-04.20.00:211][438]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.00:211][438]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.20.00:211][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.00:211][438]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.20.00:211][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.00:211][438]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.20.00:274][442]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_3] [2020.06.11-04.20.00:274][442]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.00:326][445]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.20.00:326][445]LogDBDPlayerMovement: StopSnapping Final Location (4266.948730 7958.556152 88.095291) [2020.06.11-04.20.00:326][445]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.20.00:326][445]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.20.00:326][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.00:326][445]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.20.00:326][445]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.20.00:326][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.00:326][445]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.20.00:326][445]Interaction: Interaction time: 1.000000 [2020.06.11-04.20.00:326][445]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.06.11-04.20.00:326][445]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale03_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.11-04.20.00:326][445]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.06.11-04.20.00:326][445]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 63.893570 [2020.06.11-04.20.00:326][445]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.20.00:326][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.00:407][450]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.11-04.20.00:408][450]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.UnhookChargeable Enabled?: Enabled [2020.06.11-04.20.00:442][452]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.06.11-04.20.00:442][452]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.06.11-04.20.00:442][452]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.06.11-04.20.00:442][452]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_3 Requested to Play: UnhookIn. [2020.06.11-04.20.00:442][452]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.20.00:442][452]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.11-04.20.00:543][458]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.20.00:543][458]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.20.00:577][460]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.20.00:809][474]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.20.01:410][510]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.11-04.20.01:410][510]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.20.01:410][510]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.20.01:410][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.01:413][510]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.UnhookChargeable Enabled?: Disabled [2020.06.11-04.20.01:426][511]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.20.01:426][511]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.20.01:427][511]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.20.01:427][511]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.20.01:427][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.01:427][511]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.20.01:427][511]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.06.11-04.20.01:427][511]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.11-04.20.01:427][511]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.11-04.20.01:427][511]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_3 Requested to Play: UnhookOut. [2020.06.11-04.20.01:427][511]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.20.01:427][511]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.11-04.20.01:427][511]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.20.01:427][511]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.11-04.20.01:427][511]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.20.01:427][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.01:475][514]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - morgan12386, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.20.01:475][514]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.20.01:475][514]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.06.11-04.20.01:507][516]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.11-04.20.01:512][516]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.11-04.20.01:574][520]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.129957 Instigator: BP_Slasher_Character_13_C_0 Target: [2020.06.11-04.20.01:575][520]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.06.11-04.20.01:575][520]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.06.11-04.20.01:575][520]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.06.11-04.20.01:575][520]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.06.11-04.20.01:723][529]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E98339F5E0] Result: '1' k_EResultOK (success) [2020.06.11-04.20.01:723][529]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E98339F5E0]' succeeded in 0.246353 seconds [2020.06.11-04.20.01:747][531]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E98339F5E0] Result: '1' k_EResultOK (success) [2020.06.11-04.20.01:768][532]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.289651 seconds [2020.06.11-04.20.02:842][596]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.20.02:842][596]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.20.02:842][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.02:842][596]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.20.02:842][596]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.20.02:842][596]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.20.02:842][596]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.20.02:842][596]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.20.02:842][596]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.20.02:842][596]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.20.02:842][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.02:842][596]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.20.02:842][596]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_3] [2020.06.11-04.20.02:842][596]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.02:842][596]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_3] [2020.06.11-04.20.02:842][596]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.02:842][596]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.20.02:907][600]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.11-04.20.02:907][600]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.UnhookChargeable Enabled?: Enabled [2020.06.11-04.20.02:912][600]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.UnhookChargeable Enabled?: Disabled [2020.06.11-04.20.03:043][608]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.20.03:043][608]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.20.03:561][639]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.20.03:561][639]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.03:561][639]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.11-04.20.03:561][639]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.03:561][639]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.11-04.20.03:561][639]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.03:561][639]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.11-04.20.03:561][639]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.03:561][639]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.11-04.20.03:561][639]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.03:561][639]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.11-04.20.03:561][639]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.03:561][639]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.11-04.20.03:561][639]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.04:143][674]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Gunslinger_C_3] [2020.06.11-04.20.04:143][674]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.04:143][674]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Gunslinger_C_3] [2020.06.11-04.20.04:143][674]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.05:009][726]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_3] [2020.06.11-04.20.05:009][726]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.05:009][726]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_3] [2020.06.11-04.20.05:009][726]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.05:009][726]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_3] [2020.06.11-04.20.05:009][726]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.05:009][726]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] [2020.06.11-04.20.05:009][726]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.07:296][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.11-04.20.08:191][917]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 37.099403 Instigator: BP_CamperMale01_C_0 Target: [2020.06.11-04.20.08:391][929]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Open Spirit. [2020.06.11-04.20.08:394][929]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.20.08:394][929]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.20.08:591][941]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Hitting Spirit. [2020.06.11-04.20.08:658][945]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.11-04.20.08:658][945]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.11-04.20.08:658][945]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.20.08:658][945]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Female. [2020.06.11-04.20.08:659][945]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.757827 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.20.08:663][945]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Krakenred]: On [2020.06.11-04.20.08:724][949]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.11-04.20.08:891][959]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Succeed Spirit. [2020.06.11-04.20.10:259][ 41]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.11-04.20.10:645][ 64]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Krakenred]: Off [2020.06.11-04.20.11:894][139]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.20.11:894][139]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.20.12:691][187]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.06.11-04.20.12:691][187]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.12:692][187]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.11-04.20.12:692][187]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.12:694][187]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.20.12:694][187]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.20.12:694][187]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.20.12:694][187]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.20.12:694][187]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.20.12:694][187]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.11-04.20.12:694][187]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.12:694][187]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.20.12:694][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.12:694][187]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: SurvivorPickup_In Spirit. [2020.06.11-04.20.12:694][187]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup_In Spirit AnimTag_Female AnimTag_Follower. [2020.06.11-04.20.12:694][187]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.20.12:694][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.12:694][187]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_13_C_0] [2020.06.11-04.20.12:727][189]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.20.13:028][207]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.11-04.20.13:029][207]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.20.13:029][207]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.20.13:029][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.13:029][207]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.20.13:029][207]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.20.13:029][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.13:029][207]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_13_C_0] [2020.06.11-04.20.13:029][207]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale05_Character_C_0. [2020.06.11-04.20.13:029][207]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.11-04.20.13:029][207]Interaction: Interaction time: 2.700000 [2020.06.11-04.20.13:029][207]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: SurvivorPickup Spirit AnimTag_Carry. [2020.06.11-04.20.13:029][207]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup Spirit AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.11-04.20.13:029][207]LogSM: Error: Play Update Montage AM_HK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.11-04.20.13:029][207]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to True [2020.06.11-04.20.13:029][207]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.20.13:029][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.13:094][211]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.20.13:159][215]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.20.13:159][215]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.20.13:278][222]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_HK_PickUP [2020.06.11-04.20.14:941][322]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.11-04.20.14:941][322]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.14:941][322]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.11-04.20.14:941][322]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.14:943][322]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.20.14:943][322]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.20.14:944][322]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.20.14:944][322]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.20.14:944][322]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.20.14:944][322]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.11-04.20.14:944][322]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.14:944][322]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.20.14:944][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.14:944][322]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.20.14:944][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.15:074][330]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.11-04.20.15:076][330]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.20.15:076][330]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.20.15:077][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.15:077][330]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.20.15:077][330]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.20.15:077][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.15:077][330]Interaction: Interaction time: 32.000000 [2020.06.11-04.20.15:077][330]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.20.15:077][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.15:479][354]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.20.15:560][359]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_9] [2020.06.11-04.20.15:560][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.15:560][359]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_9] [2020.06.11-04.20.15:560][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.15:560][359]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_9] [2020.06.11-04.20.15:560][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.15:560][359]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_9] [2020.06.11-04.20.15:560][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.15:560][359]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.06.11-04.20.15:560][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.15:560][359]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_9] [2020.06.11-04.20.15:560][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.15:560][359]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_9] [2020.06.11-04.20.15:560][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.15:560][359]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_9] [2020.06.11-04.20.15:560][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.15:580][360]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.20.15:712][368]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.20.15:743][370]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.20.15:743][370]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.20.15:743][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.15:743][370]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.11-04.20.15:744][370]LogAkAudio: Warning: [BP_Slasher_Character_13_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.11-04.20.15:744][370]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.20.15:744][370]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.20.15:744][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.15:777][372]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.20.15:777][372]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.20.15:777][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.15:777][372]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.20.15:777][372]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.20.15:777][372]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.20.15:777][372]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.20.15:777][372]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.20.15:777][372]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to False [2020.06.11-04.20.15:777][372]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.20.15:777][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.15:777][372]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.11-04.20.15:777][372]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.15:777][372]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.20.15:874][378]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.11-04.20.15:874][378]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.15:907][380]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.11-04.20.15:907][380]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.15:909][380]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.20.15:909][380]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.20.15:909][380]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.20.15:910][380]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.20.15:910][380]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.20.15:910][380]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.11-04.20.15:910][380]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.15:910][380]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.20.15:910][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.15:910][380]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.20.15:910][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.15:976][384]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_9] [2020.06.11-04.20.15:976][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.15:976][384]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_9] [2020.06.11-04.20.15:976][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.15:976][384]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_9] [2020.06.11-04.20.15:976][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.15:976][384]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_9] [2020.06.11-04.20.15:976][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.15:976][384]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.06.11-04.20.15:976][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.15:976][384]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_9] [2020.06.11-04.20.15:976][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.15:976][384]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_9] [2020.06.11-04.20.15:976][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.15:976][384]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_9] [2020.06.11-04.20.15:976][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.16:041][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.11-04.20.16:044][388]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.20.16:044][388]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.20.16:044][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.16:044][388]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.20.16:044][388]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.20.16:044][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.16:044][388]Interaction: Interaction time: 16.000000 [2020.06.11-04.20.16:044][388]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.06.11-04.20.16:044][388]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.11-04.20.16:044][388]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.20.16:044][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.16:541][418]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - morgan12386, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.20.17:778][492]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.20.17:794][493]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.06.11-04.20.17:910][500]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.20.17:976][504]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=81.560 [2020.06.11-04.20.19:528][597]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.20.19:544][598]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.06.11-04.20.19:661][605]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.20.20:713][668]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 255 [2020.06.11-04.20.21:274][702]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.20.21:274][702]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.20.21:274][702]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.20.21:274][702]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.20.21:294][703]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.20.21:310][704]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.06.11-04.20.21:312][704]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.20.21:410][710]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.11-04.20.21:427][711]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.20.21:911][740]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.11-04.20.21:911][740]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.11-04.20.21:960][743]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_13_C_0 [2020.06.11-04.20.21:960][743]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_13_C_0 [2020.06.11-04.20.22:194][757]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.20.23:044][808]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.20.23:060][809]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.06.11-04.20.23:177][816]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.20.24:794][913]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.20.24:810][914]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.06.11-04.20.24:928][921]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.20.26:544][ 18]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.20.26:560][ 19]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.06.11-04.20.26:678][ 26]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.20.26:991][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.11-04.20.26:991][ 45]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.26:994][ 45]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.20.26:994][ 45]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.20.26:994][ 45]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.20.26:994][ 45]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.20.26:994][ 45]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.20.26:994][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.11-04.20.26:994][ 45]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.26:994][ 45]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.20.26:994][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.26:994][ 45]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: HookSetup Spirit AnimTag_Carry. [2020.06.11-04.20.26:994][ 45]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSetup Spirit AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.11-04.20.26:994][ 45]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.20.26:994][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.26:995][ 45]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.20.27:010][ 46]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.06.11-04.20.27:010][ 46]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.06.11-04.20.27:011][ 46]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.20.27:011][ 46]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.06.11-04.20.27:027][ 47]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.20.27:127][ 53]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.20.27:127][ 53]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.20.27:127][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.27:127][ 53]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.20.27:127][ 53]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.20.27:127][ 53]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.20.27:127][ 53]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.20.27:127][ 53]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.20.27:127][ 53]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.20.27:127][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.27:127][ 53]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.11-04.20.27:127][ 53]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.27:127][ 53]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.20.27:158][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.11-04.20.27:158][ 55]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.27:227][ 59]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=90.811 [2020.06.11-04.20.27:292][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.11-04.20.27:294][ 63]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.20.27:294][ 63]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.20.27:294][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.27:294][ 63]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.20.27:294][ 63]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.20.27:294][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.27:294][ 63]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamper Spirit AnimTag_Carry AnimTag_Female. [2020.06.11-04.20.27:294][ 63]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.11-04.20.27:294][ 63]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.11-04.20.27:294][ 63]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.20.27:294][ 63]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookCamper Spirit AnimTag_Carry. [2020.06.11-04.20.27:294][ 63]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.20.27:294][ 63]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Spirit AnimTag_Carry AnimTag_Follower [2020.06.11-04.20.27:294][ 63]Interaction: Interaction time: 1.500000 [2020.06.11-04.20.27:294][ 63]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: HookCamper Spirit AnimTag_Carry. [2020.06.11-04.20.27:294][ 63]LogSM: Error: Play Update Montage AM_HK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.11-04.20.27:295][ 63]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.20.27:295][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.27:296][ 63]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_HK_Hook_IN [2020.06.11-04.20.28:796][153]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.11-04.20.28:861][157]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.20.28:861][157]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.20.28:861][157]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.20.28:861][157]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.20.28:861][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.28:861][157]LogAkAudio: Warning: [BP_Slasher_Character_13_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.11-04.20.28:861][157]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.11-04.20.28:861][157]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.20.28:861][157]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.20.28:861][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.28:861][157]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.20.28:861][157]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.20.28:861][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.28:861][157]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.20.28:863][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.11-04.20.28:892][159]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.11-04.20.28:892][159]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.11-04.20.28:892][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.11-04.20.28:893][159]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.11-04.20.28:893][159]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.11-04.20.28:893][159]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.11-04.20.28:893][159]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookCamperOut. [2020.06.11-04.20.28:893][159]AnimLeader: BP_Entity_C_9 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.11-04.20.28:893][159]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.11-04.20.28:893][159]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.11-04.20.28:895][159]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.20.28:895][159]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.20.28:895][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.28:895][159]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.20.28:895][159]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.20.28:895][159]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.20.28:895][159]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.20.28:895][159]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.20.28:895][159]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.20.28:895][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.28:895][159]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.11-04.20.28:895][159]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.28:895][159]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.20.28:897][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.11-04.20.28:993][165]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.20.28:993][165]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.20.31:343][306]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.06.11-04.20.31:343][306]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.31:361][307]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.11-04.20.31:364][307]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.20.31:461][313]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.06.11-04.20.31:461][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.31:461][313]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.06.11-04.20.31:461][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.31:494][315]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.06.11-04.20.31:494][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.31:494][315]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.06.11-04.20.31:494][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.32:310][364]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.06.11-04.20.32:310][364]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.32:310][364]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.06.11-04.20.32:310][364]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.32:310][364]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.06.11-04.20.32:310][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.32:310][364]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.06.11-04.20.32:310][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.32:326][365]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.06.11-04.20.32:327][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.32:348][366]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.20.32:410][370]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.06.11-04.20.32:410][370]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.32:444][372]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.06.11-04.20.32:444][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.32:444][372]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.06.11-04.20.32:444][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.32:444][372]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.06.11-04.20.32:444][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.32:444][372]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.06.11-04.20.32:444][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.33:295][423]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_13_C_0 [2020.06.11-04.20.33:578][440]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_13_C_0 [2020.06.11-04.20.33:643][444]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.11-04.20.33:643][444]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.11-04.20.33:643][444]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.11-04.20.33:643][444]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookIdle. [2020.06.11-04.20.33:643][444]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.20.33:643][444]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.20.33:677][446]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.11-04.20.33:677][446]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.11-04.20.33:677][446]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookReactionIn. [2020.06.11-04.20.33:677][446]AnimLeader: BP_Entity_C_9 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.11-04.20.33:677][446]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.11-04.20.34:078][470]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.06.11-04.20.34:078][470]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.34:078][470]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.06.11-04.20.34:078][470]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.34:129][473]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.06.11-04.20.34:129][473]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.34:129][473]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.06.11-04.20.34:129][473]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.34:212][478]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.06.11-04.20.34:212][478]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.34:279][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.11-04.20.34:377][488]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=97.961 [2020.06.11-04.20.34:409][490]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - redslayerlf, Originating Player: BP_Slasher_Character_13_C_0 - TheChild, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.11-04.20.34:411][490]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.20.34:411][490]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.20.34:411][490]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.20.34:411][490]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.20.34:411][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.34:411][490]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.11-04.20.34:411][490]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.11-04.20.34:411][490]LogDBDGeneral: Warning: Scalars [2020.06.11-04.20.34:411][490]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.11-04.20.34:411][490]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.11-04.20.34:411][490]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.11-04.20.34:411][490]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.11-04.20.34:411][490]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.11-04.20.34:411][490]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.11-04.20.34:411][490]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.11-04.20.34:412][490]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.11-04.20.34:412][490]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.11-04.20.34:412][490]LogDBDGeneral: Warning: Textures [2020.06.11-04.20.34:412][490]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.11-04.20.34:412][490]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.11-04.20.34:412][490]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.11-04.20.34:412][490]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.11-04.20.34:412][490]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.11-04.20.34:412][490]LogDBDGeneral: Warning: Vectors [2020.06.11-04.20.34:412][490]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.11-04.20.34:412][490]LogDBDGeneral: Warning: Scalars [2020.06.11-04.20.34:412][490]LogDBDGeneral: Warning: Textures [2020.06.11-04.20.34:412][490]LogDBDGeneral: Warning: Vectors [2020.06.11-04.20.34:412][490]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.11-04.20.34:412][490]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.20.34:412][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.34:412][490]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.20.34:412][490]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.20.34:412][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.34:442][492]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.06.11-04.20.34:445][492]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.20.34:445][492]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.20.34:445][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.34:445][492]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.20.34:445][492]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.20.34:445][492]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.20.34:445][492]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.20.34:445][492]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.20.34:445][492]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.20.34:445][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.34:445][492]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.11-04.20.34:445][492]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.34:445][492]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.20.34:544][498]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.11-04.20.34:544][498]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.11-04.20.34:544][498]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookReaction. [2020.06.11-04.20.34:544][498]AnimLeader: BP_Entity_C_9 Requested to Play: HookReaction AnimTag_Follower. [2020.06.11-04.20.34:544][498]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.11-04.20.35:043][528]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.11-04.20.35:043][528]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.11-04.20.35:043][528]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookReactionOut. [2020.06.11-04.20.35:043][528]AnimLeader: BP_Entity_C_9 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.11-04.20.35:043][528]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.11-04.20.35:209][538]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 23.994741 Instigator: BP_CamperMale01_C_0 Target: [2020.06.11-04.20.35:345][546]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.11-04.20.35:608][562]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_MeatLockerBasement01_C_0] [2020.06.11-04.20.35:609][562]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.35:609][562]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_MeatLockerBasement01_C_0] [2020.06.11-04.20.35:609][562]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.35:611][562]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.20.35:611][562]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.20.35:611][562]Interaction: Verbose: [Struggle][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.20.35:611][562]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.20.35:611][562]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.20.35:611][562]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_MeatLockerBasement01_C_0] [2020.06.11-04.20.35:611][562]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.35:611][562]Interaction: Verbose: [Struggle][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.20.35:611][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.35:611][562]Interaction: Verbose: [Struggle][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.20.35:611][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.35:743][570]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.20.35:743][570]Interaction: Verbose: [Struggle][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.20.35:743][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.35:743][570]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.20.35:743][570]Interaction: Verbose: [Struggle][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.20.35:743][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.35:743][570]Interaction: Interaction time: 0.000000 [2020.06.11-04.20.35:743][570]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.20.35:744][570]Interaction: Verbose: [Struggle][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.20.35:744][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.35:811][574]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.11-04.20.35:880][578]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_13_C_0 [2020.06.11-04.20.35:945][582]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.11-04.20.36:111][592]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.20.36:543][618]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.11-04.20.36:543][618]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.11-04.20.36:543][618]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookStruggle. [2020.06.11-04.20.36:543][618]AnimLeader: BP_Entity_C_9 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.11-04.20.36:543][618]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.11-04.20.36:543][618]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.11-04.20.36:545][618]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.11-04.20.37:409][670]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.11-04.20.38:394][729]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=101.978 [2020.06.11-04.20.38:911][760]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_14] [2020.06.11-04.20.38:911][760]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.39:409][790]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - redslayerlf, Originating Player: BP_Slasher_Character_13_C_0 - TheChild, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 0.016489, Lifetime Duration: 5.000000 [2020.06.11-04.20.39:710][808]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_14] [2020.06.11-04.20.39:710][808]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.41:361][907]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=104.945 [2020.06.11-04.20.42:194][957]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=105.778 [2020.06.11-04.20.43:478][ 34]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_11] [2020.06.11-04.20.43:478][ 34]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.43:529][ 37]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_11] [2020.06.11-04.20.43:529][ 37]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.43:529][ 37]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_11] [2020.06.11-04.20.43:529][ 37]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.43:549][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.20.43:827][ 55]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_3] [2020.06.11-04.20.43:827][ 55]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.43:827][ 55]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault1][WindowStandard_C_11] [2020.06.11-04.20.43:827][ 55]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.43:829][ 55]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.20.43:829][ 55]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.20.43:829][ 55]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.20.43:829][ 55]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.20.43:829][ 55]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.20.43:829][ 55]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_11] [2020.06.11-04.20.43:829][ 55]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.43:829][ 55]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.20.43:829][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.43:829][ 55]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.11-04.20.43:829][ 55]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.20.43:829][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.43:829][ 55]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.20.43:893][ 59]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_11] [2020.06.11-04.20.43:893][ 59]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.44:129][ 73]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.20.44:129][ 73]LogDBDPlayerMovement: StopSnapping Final Location (1960.000000 4748.000000 178.267471) [2020.06.11-04.20.44:129][ 73]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.20.44:129][ 73]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.20.44:129][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.44:129][ 73]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.20.44:129][ 73]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.20.44:129][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.44:129][ 73]Interaction: Interaction time: 1.050000 [2020.06.11-04.20.44:129][ 73]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.06.11-04.20.44:129][ 73]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 107.694534 [2020.06.11-04.20.44:129][ 73]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.20.44:129][ 73]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.20.44:129][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.44:428][ 91]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_11] [2020.06.11-04.20.44:428][ 91]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.44:428][ 91]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_11] [2020.06.11-04.20.44:428][ 91]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.44:428][ 91]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_11] [2020.06.11-04.20.44:428][ 91]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.44:429][ 91]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.11-04.20.44:694][107]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.11-04.20.44:710][108]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_11] [2020.06.11-04.20.44:710][108]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.44:710][108]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_11] [2020.06.11-04.20.44:710][108]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.44:710][108]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_11] [2020.06.11-04.20.44:711][108]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.45:026][127]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.20.45:026][127]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.45:026][127]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.20.45:026][127]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.45:029][127]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.20.45:029][127]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.20.45:029][127]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.20.45:029][127]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.20.45:029][127]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.20.45:029][127]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.20.45:029][127]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.45:029][127]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.20.45:029][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.45:029][127]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.20.45:029][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.45:092][131]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.06.11-04.20.45:094][131]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.20.45:094][131]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.20.45:094][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.45:094][131]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.20.45:094][131]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.20.45:094][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.45:094][131]Interaction: Interaction time: 1.500000 [2020.06.11-04.20.45:094][131]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.20.45:094][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.45:127][133]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.20.45:161][135]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.20.45:177][136]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.20.45:177][136]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.20.45:177][136]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.20.45:177][136]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.20.45:177][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.45:177][136]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.20.45:177][136]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.20.45:177][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.45:194][137]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.20.45:194][137]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.20.45:194][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.45:194][137]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.20.45:194][137]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.20.45:194][137]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.20.45:194][137]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.20.45:194][137]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.20.45:194][137]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.20.45:194][137]Interaction: Verbose: [Vault1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.20.45:194][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.45:194][137]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Vault1][WindowStandard_C_11] [2020.06.11-04.20.45:194][137]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.45:194][137]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Vault1][WindowStandard_C_11] [2020.06.11-04.20.45:194][137]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.45:194][137]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.20.45:595][161]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_11] [2020.06.11-04.20.45:595][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.45:595][161]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_11] [2020.06.11-04.20.45:595][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.45:595][161]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_11] [2020.06.11-04.20.45:595][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.46:596][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.06.11-04.20.46:662][225]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.20.46:662][225]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.20.46:662][225]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.20.46:662][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.47:060][249]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.031440 Instigator: BP_Slasher_Character_13_C_0 Target: [2020.06.11-04.20.47:060][249]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.20.47:064][249]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.20.47:064][249]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.20.47:064][249]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.20.47:064][249]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.20.47:064][249]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.20.47:064][249]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.20.47:064][249]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.20.47:065][249]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.11-04.20.47:093][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.11-04.20.47:131][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.11-04.20.47:262][261]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.20.47:262][261]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.20.47:262][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.47:262][261]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.20.47:262][261]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.20.47:262][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.47:263][261]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.20.47:263][261]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.20.47:263][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.47:263][261]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.20.47:263][261]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.20.47:263][261]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.20.47:263][261]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.20.47:263][261]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.20.47:263][261]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.20.47:263][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.47:263][261]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.11-04.20.47:263][261]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.47:263][261]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.20.50:143][434]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.06.11-04.20.50:145][434]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.20.50:145][434]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.20.50:145][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.50:146][434]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.20.50:146][434]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.20.50:146][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.50:146][434]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.20.50:146][434]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.20.50:146][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.50:146][434]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.20.50:146][434]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.20.50:146][434]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.20.50:146][434]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.20.50:146][434]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.20.50:146][434]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.20.50:146][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.50:146][434]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.20.50:146][434]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.50:146][434]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.20.50:148][434]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.06.11-04.20.50:613][462]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.11-04.20.50:613][462]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.11-04.20.50:613][462]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.11-04.20.52:846][596]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.11-04.20.53:661][645]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.11-04.20.53:661][645]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.53:661][645]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.11-04.20.53:661][645]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.53:661][645]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.11-04.20.53:661][645]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.53:661][645]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.11-04.20.53:661][645]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.53:844][656]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_MeatLockerBasement04_C_0] [2020.06.11-04.20.53:844][656]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.53:844][656]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_MeatLockerBasement04_C_0] [2020.06.11-04.20.53:844][656]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.53:844][656]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_MeatLockerBasement04_C_0] [2020.06.11-04.20.53:844][656]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.53:844][656]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.11-04.20.53:844][656]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.53:945][662]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.11-04.20.53:945][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.53:945][662]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.11-04.20.53:945][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.53:945][662]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.11-04.20.53:945][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.53:945][662]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.11-04.20.53:945][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.54:495][695]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_MeatLockerBasement01_C_0] [2020.06.11-04.20.54:495][695]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.54:495][695]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_MeatLockerBasement01_C_0] [2020.06.11-04.20.54:495][695]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.54:495][695]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_MeatLockerBasement01_C_0] [2020.06.11-04.20.54:495][695]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.54:496][695]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.11-04.20.54:496][695]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.54:498][695]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.20.54:498][695]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.54:498][695]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.20.54:498][695]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.54:498][695]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.20.54:498][695]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.54:498][695]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.20.54:498][695]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.54:498][695]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.20.54:498][695]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.54:498][695]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.20.54:498][695]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.54:498][695]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.20.54:498][695]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.54:515][696]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.20.54:610][702]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault1][WindowStandard_C_11] [2020.06.11-04.20.54:610][702]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.54:610][702]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_MeatLockerBasement01_C_0] [2020.06.11-04.20.54:610][702]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.54:612][702]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.20.54:612][702]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.20.54:612][702]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.20.54:612][702]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.20.54:612][702]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.20.54:612][702]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_MeatLockerBasement01_C_0] [2020.06.11-04.20.54:612][702]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.54:612][702]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.20.54:612][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.54:612][702]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.20.54:612][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.54:612][702]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.20.54:644][704]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.54:644][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.54:644][704]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.54:644][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.54:661][705]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_MeatLockerBasement04_C_0] [2020.06.11-04.20.54:661][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.54:661][705]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_MeatLockerBasement04_C_0] [2020.06.11-04.20.54:661][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.54:661][705]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_MeatLockerBasement04_C_0] [2020.06.11-04.20.54:661][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.54:661][705]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.11-04.20.54:661][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.54:728][709]LogDBDPlayerMovement: StopSnapping Final Location (2574.500244 5753.700195 -679.635254) [2020.06.11-04.20.54:728][709]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.20.54:812][714]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.20.54:812][714]Interaction: Verbose: [Struggle][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.20.54:812][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.54:812][714]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.20.54:812][714]Interaction: Verbose: [Struggle][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.20.54:812][714]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.20.54:812][714]Interaction: Verbose: [Struggle][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.20.54:812][714]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.20.54:812][714]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.20.54:812][714]Interaction: Verbose: [Struggle][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.20.54:812][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.54:812][714]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_MeatLockerBasement01_C_0] [2020.06.11-04.20.54:812][714]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.54:813][714]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.20.54:843][716]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_MeatLockerBasement01_C_0] [2020.06.11-04.20.54:843][716]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.54:845][716]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.20.54:845][716]LogDBDPlayerMovement: StopSnapping Final Location (2574.500244 5759.348145 -679.635254) [2020.06.11-04.20.54:845][716]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.20.54:845][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.54:845][716]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.20.54:845][716]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.20.54:845][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.54:845][716]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.20.54:845][716]Interaction: Interaction time: 1.000000 [2020.06.11-04.20.54:845][716]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.06.11-04.20.54:845][716]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale05_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale03_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.11-04.20.54:845][716]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female AnimTag_Follower. [2020.06.11-04.20.54:846][716]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 118.411240 [2020.06.11-04.20.54:846][716]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.20.54:846][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.54:910][720]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.11-04.20.54:910][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.11-04.20.54:943][722]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.11-04.20.54:943][722]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.11-04.20.54:943][722]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.11-04.20.54:943][722]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: UnhookIn. [2020.06.11-04.20.54:943][722]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.20.54:943][722]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.11-04.20.55:045][728]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.20.55:045][728]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.20.55:078][730]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.20.55:311][744]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.20.55:911][780]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.11-04.20.55:911][780]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.20.55:911][780]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.20.55:912][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.55:914][780]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.11-04.20.55:928][781]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.20.55:928][781]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.20.55:928][781]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.20.55:928][781]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.20.55:928][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.55:928][781]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.20.55:928][781]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.11-04.20.55:928][781]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.11-04.20.55:928][781]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.11-04.20.55:928][781]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: UnhookOut. [2020.06.11-04.20.55:928][781]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.20.55:928][781]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.11-04.20.55:928][781]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.20.55:928][781]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.11-04.20.55:928][781]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.20.55:928][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.55:975][784]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_0 - Krakenred, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.20.55:976][784]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.20.55:976][784]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.06.11-04.20.56:076][790]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Krakenred, Originating Player: BP_CamperFemale05_Character_C_0 - Krakenred, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.20.56:076][790]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.591830 Instigator: BP_Slasher_Character_13_C_0 Target: [2020.06.11-04.20.56:077][790]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.11-04.20.56:077][790]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.11-04.20.56:077][790]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.11-04.20.56:077][790]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.11-04.20.56:224][799]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E987FB97F0] Result: '1' k_EResultOK (success) [2020.06.11-04.20.56:224][799]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E987FB97F0]' succeeded in 0.247061 seconds [2020.06.11-04.20.56:482][815]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E901ACE2C0] Result: '1' k_EResultOK (success) [2020.06.11-04.20.56:498][816]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.519496 seconds [2020.06.11-04.20.57:344][866]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.20.57:344][866]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.20.57:344][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.57:344][866]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.20.57:344][866]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.20.57:344][866]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.20.57:344][866]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.20.57:344][866]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.20.57:344][866]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.20.57:344][866]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.20.57:344][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.20.57:344][866]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.20.57:344][866]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_MeatLockerBasement01_C_0] [2020.06.11-04.20.57:344][866]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.57:344][866]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_MeatLockerBasement01_C_0] [2020.06.11-04.20.57:344][866]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.57:344][866]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.20.57:409][870]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.11-04.20.57:409][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.11-04.20.57:414][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.11-04.20.57:479][874]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_MeatLockerBasement04_C_0] [2020.06.11-04.20.57:479][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.57:479][874]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_MeatLockerBasement04_C_0] [2020.06.11-04.20.57:479][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.57:479][874]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_MeatLockerBasement04_C_0] [2020.06.11-04.20.57:479][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.57:479][874]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.11-04.20.57:479][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.57:512][876]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.20.57:512][876]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.20.57:679][886]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_MeatLockerBasement01_C_0] [2020.06.11-04.20.57:679][886]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.57:679][886]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_MeatLockerBasement01_C_0] [2020.06.11-04.20.57:679][886]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.57:679][886]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_MeatLockerBasement01_C_0] [2020.06.11-04.20.57:679][886]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.57:679][886]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.11-04.20.57:679][886]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.57:944][902]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.57:945][902]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.57:945][902]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.57:945][902]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.57:976][904]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.57:976][904]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.57:976][904]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.57:976][904]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.57:978][904]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.57:978][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.57:978][904]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.57:978][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:129][913]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:129][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:129][913]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:129][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:145][914]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:145][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:145][914]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:145][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:146][914]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:146][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:146][914]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:146][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:161][915]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:161][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:161][915]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:161][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:162][915]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:162][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:162][915]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:162][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:178][916]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:178][916]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:178][916]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:178][916]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:179][916]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:179][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:179][916]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:179][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:195][917]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:195][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:195][917]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:195][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:195][917]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:195][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:195][917]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:195][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:212][918]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:212][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:212][918]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:212][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:212][918]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:212][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:212][918]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:212][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:228][919]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:229][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:229][919]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:229][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:229][919]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:229][919]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:229][919]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:229][919]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:245][920]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:245][920]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:245][920]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:245][920]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:246][920]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:246][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:246][920]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:246][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:262][921]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:262][921]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:262][921]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:262][921]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:262][921]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:262][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:262][921]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:262][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:278][922]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:278][922]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:278][922]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:278][922]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:279][922]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:279][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:279][922]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:279][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:295][923]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:295][923]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:295][923]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:295][923]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:295][923]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:295][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:295][923]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:295][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:297][923]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:297][923]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:297][923]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:297][923]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:328][925]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_MeatLockerBasement04_C_0] [2020.06.11-04.20.58:328][925]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:328][925]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_MeatLockerBasement04_C_0] [2020.06.11-04.20.58:328][925]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:328][925]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_MeatLockerBasement04_C_0] [2020.06.11-04.20.58:328][925]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:328][925]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.11-04.20.58:328][925]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:364][927]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.20.58:364][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:364][927]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.20.58:364][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:364][927]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.20.58:364][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:364][927]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.20.58:364][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:364][927]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.20.58:364][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:364][927]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.20.58:364][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:364][927]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.20.58:364][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:415][930]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.20.58:415][930]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:415][930]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.20.58:415][930]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:415][930]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.20.58:415][930]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:415][930]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.20.58:415][930]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:415][930]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.20.58:415][930]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:415][930]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.20.58:415][930]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:415][930]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.20.58:416][930]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:514][936]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.20.58:514][936]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:514][936]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.20.58:514][936]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:514][936]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.20.58:514][936]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:514][936]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.20.58:514][936]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:514][936]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.20.58:514][936]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:514][936]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.20.58:514][936]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:514][936]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.20.58:514][936]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:829][955]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:829][955]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:829][955]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:829][955]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:846][956]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:846][956]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:846][956]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:846][956]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:846][956]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:846][956]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:846][956]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:846][956]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:863][957]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:863][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:863][957]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:863][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:863][957]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:863][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:863][957]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:863][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:864][957]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:864][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:864][957]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.58:864][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:865][957]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.20.58:865][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:865][957]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.20.58:865][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:865][957]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.20.58:865][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:865][957]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.20.58:865][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:865][957]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.20.58:865][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:865][957]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.20.58:865][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.58:865][957]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.20.58:865][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.59:028][967]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.59:028][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.59:028][967]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.59:029][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.59:045][968]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.59:045][968]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.59:045][968]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.59:045][968]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.59:045][968]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.59:045][968]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.59:045][968]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.59:045][968]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.59:047][968]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.59:047][968]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.59:047][968]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.20.59:047][968]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.59:113][972]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.20.59:113][972]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.59:113][972]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.20.59:113][972]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.59:113][972]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.20.59:113][972]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.59:113][972]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.20.59:113][972]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.59:113][972]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.20.59:113][972]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.59:113][972]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.20.59:113][972]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.59:113][972]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.20.59:113][972]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.59:181][976]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.20.59:181][976]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.59:181][976]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.20.59:181][976]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.59:181][976]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.20.59:181][976]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.59:181][976]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.20.59:181][976]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.59:181][976]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.20.59:181][976]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.59:181][976]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.20.59:181][976]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.59:181][976]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.20.59:181][976]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.59:198][977]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.20.59:198][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.59:198][977]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.20.59:198][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.59:198][977]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.20.59:198][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.59:198][977]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.20.59:198][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.59:198][977]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.20.59:198][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.59:198][977]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.20.59:198][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.59:198][977]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.20.59:198][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.20.59:395][989]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.11-04.20.59:713][ 8]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.11-04.21.00:362][ 47]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.11-04.21.01:512][116]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.11-04.21.01:512][116]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.11-04.21.01:713][128]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.11-04.21.02:513][176]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.11-04.21.02:513][176]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.11-04.21.02:513][176]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.11-04.21.02:530][177]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.11-04.21.04:746][310]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.11-04.21.04:746][310]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.11-04.21.04:746][310]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.11-04.21.04:913][320]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_13_C_0 [2020.06.11-04.21.05:059][329]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 10.218252 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.21.06:679][426]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=130.262 [2020.06.11-04.21.08:312][524]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.11-04.21.08:312][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.08:312][524]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_9] [2020.06.11-04.21.08:312][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.08:312][524]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_9] [2020.06.11-04.21.08:312][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.08:332][525]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.21.08:594][541]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_MeatLockerBasement01_C_0] [2020.06.11-04.21.08:594][541]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.08:594][541]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault2][WindowStandard_C_9] [2020.06.11-04.21.08:594][541]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.08:595][541]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.21.08:595][541]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.21.08:595][541]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.21.08:595][541]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.21.08:595][541]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.21.08:595][541]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_9] [2020.06.11-04.21.08:595][541]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.08:596][541]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.21.08:596][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.08:596][541]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Crouched AnimTag_Female. [2020.06.11-04.21.08:596][541]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.21.08:596][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.08:596][541]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.21.08:628][543]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=132.212 [2020.06.11-04.21.08:660][545]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_9] [2020.06.11-04.21.08:660][545]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.08:912][560]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.21.08:912][560]LogDBDPlayerMovement: StopSnapping Final Location (2135.000000 4493.000000 508.803314) [2020.06.11-04.21.08:912][560]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.21.08:912][560]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.21.08:912][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.08:912][560]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.21.08:912][560]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.21.08:912][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.08:912][560]Interaction: Interaction time: 1.050000 [2020.06.11-04.21.08:912][560]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.06.11-04.21.08:912][560]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 132.478256 [2020.06.11-04.21.08:912][560]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.21.08:912][560]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.21.08:912][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.09:196][577]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.11-04.21.09:211][578]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_9] [2020.06.11-04.21.09:211][578]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.09:211][578]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_9] [2020.06.11-04.21.09:211][578]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.09:211][578]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.11-04.21.09:211][578]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.09:494][595]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_9] [2020.06.11-04.21.09:494][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.09:494][595]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_9] [2020.06.11-04.21.09:494][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.09:494][595]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.11-04.21.09:495][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.09:945][622]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.21.09:961][623]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.21.09:962][623]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.21.09:962][623]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.21.09:962][623]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.21.09:962][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.09:962][623]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.21.09:962][623]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.21.09:962][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.09:978][624]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.21.09:978][624]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.21.09:978][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.09:978][624]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.21.09:978][624]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.21.09:978][624]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.21.09:978][624]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.21.09:978][624]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.21.09:978][624]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.21.09:978][624]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.21.09:978][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.09:978][624]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Vault2][WindowStandard_C_9] [2020.06.11-04.21.09:978][624]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.09:978][624]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Vault2][WindowStandard_C_9] [2020.06.11-04.21.09:978][624]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.09:978][624]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.21.10:011][626]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=133.595 [2020.06.11-04.21.10:049][628]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.21.10:728][669]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_9] [2020.06.11-04.21.10:728][669]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.10:728][669]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_9] [2020.06.11-04.21.10:728][669]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.10:795][673]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.11-04.21.10:795][673]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.11:010][686]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_0 - Krakenred, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.21.11:429][711]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.11-04.21.12:012][746]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_13_C_0 [2020.06.11-04.21.12:013][746]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_13_C_0 [2020.06.11-04.21.12:013][746]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_13_C_0 [2020.06.11-04.21.12:095][751]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.21.12:263][761]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_13_C_0 [2020.06.11-04.21.12:263][761]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_13_C_0 [2020.06.11-04.21.12:263][761]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_13_C_0 [2020.06.11-04.21.15:979][984]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_13_C_0 [2020.06.11-04.21.15:979][984]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_13_C_0 [2020.06.11-04.21.15:979][984]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_13_C_0 [2020.06.11-04.21.18:278][122]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.11-04.21.18:278][122]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.18:412][130]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_9] [2020.06.11-04.21.18:412][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.18:412][130]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_9] [2020.06.11-04.21.18:412][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.18:432][131]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.21.19:212][178]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_9] [2020.06.11-04.21.19:212][178]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.19:213][178]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_9] [2020.06.11-04.21.19:213][178]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.19:213][178]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.11-04.21.19:213][178]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.20:146][234]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.11-04.21.20:146][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.20:146][234]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_9] [2020.06.11-04.21.20:146][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.20:146][234]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_9] [2020.06.11-04.21.20:146][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.20:166][235]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.21.20:714][268]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.21.21:027][287]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.11-04.21.21:027][287]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.21:027][287]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.11-04.21.21:027][287]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.21:029][287]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.21.21:029][287]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.21.21:029][287]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.21.21:029][287]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.21.21:029][287]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.21.21:029][287]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.11-04.21.21:029][287]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.21:029][287]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.21.21:029][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.21:029][287]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.21.21:029][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.21:160][295]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.11-04.21.21:162][295]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.21.21:162][295]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.21.21:162][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.21:162][295]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.21.21:162][295]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.21.21:162][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.21:162][295]Interaction: Interaction time: 32.000000 [2020.06.11-04.21.21:162][295]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.21.21:162][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.21:214][298]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.21.21:293][303]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.21.21:293][303]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.21.21:293][303]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.21.21:293][303]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.21.22:315][364]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 156 [2020.06.11-04.21.23:294][423]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.21.23:294][423]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.21.23:294][423]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.21.23:294][423]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.21.23:315][424]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.21.26:043][588]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault2][WindowStandard_C_9] [2020.06.11-04.21.26:043][588]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.26:044][588]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault1][WindowStandard_C_9] [2020.06.11-04.21.26:044][588]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.26:045][588]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.21.26:045][588]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.21.26:045][588]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.21.26:045][588]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.21.26:045][588]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.21.26:045][588]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_9] [2020.06.11-04.21.26:045][588]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.26:045][588]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.21.26:045][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.26:045][588]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Crouched AnimTag_Female. [2020.06.11-04.21.26:045][588]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.21.26:045][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.26:045][588]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.21.26:079][590]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=149.664 [2020.06.11-04.21.26:094][591]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_9] [2020.06.11-04.21.26:094][591]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.26:345][606]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.21.26:346][606]LogDBDPlayerMovement: StopSnapping Final Location (2265.000000 4493.000000 505.150085) [2020.06.11-04.21.26:346][606]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.21.26:346][606]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.21.26:346][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.26:346][606]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.21.26:346][606]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.21.26:346][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.26:346][606]Interaction: Interaction time: 1.050000 [2020.06.11-04.21.26:346][606]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.06.11-04.21.26:346][606]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 149.914032 [2020.06.11-04.21.26:346][606]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.21.26:346][606]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.21.26:346][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.26:479][614]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.21.26:479][614]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.21.26:479][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.26:479][614]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.21.26:479][614]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.21.26:479][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.26:479][614]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.21.26:479][614]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.21.26:479][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.26:479][614]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.21.26:479][614]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.21.26:479][614]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.21.26:479][614]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.21.26:479][614]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.21.26:479][614]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.21.26:480][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.26:480][614]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.11-04.21.26:480][614]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.26:480][614]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.21.26:480][614]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.11-04.21.26:480][614]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.11-04.21.26:482][614]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.11-04.21.26:630][623]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.11-04.21.26:647][624]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.11-04.21.26:647][624]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.26:647][624]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_9] [2020.06.11-04.21.26:647][624]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.26:647][624]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_9] [2020.06.11-04.21.26:647][624]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.26:929][641]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.11-04.21.26:929][641]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.26:929][641]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_9] [2020.06.11-04.21.26:929][641]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.26:929][641]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_9] [2020.06.11-04.21.26:929][641]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.27:381][668]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.21.27:397][669]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.21.27:397][669]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.21.27:397][669]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.21.27:397][669]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.21.27:397][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.27:397][669]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.21.27:397][669]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.21.27:397][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.27:413][670]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.21.27:413][670]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.21.27:413][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.27:413][670]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.21.27:413][670]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.21.27:413][670]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.21.27:413][670]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.21.27:413][670]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.21.27:413][670]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.21.27:413][670]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.21.27:413][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.27:413][670]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Vault1][WindowStandard_C_9] [2020.06.11-04.21.27:413][670]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.27:413][670]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Vault1][WindowStandard_C_9] [2020.06.11-04.21.27:413][670]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.27:413][670]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.21.27:446][672]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=151.031 [2020.06.11-04.21.27:483][674]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.21.27:732][689]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_13_C_0 [2020.06.11-04.21.27:732][689]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_13_C_0 [2020.06.11-04.21.27:996][705]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_9] [2020.06.11-04.21.27:996][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.27:996][705]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_9] [2020.06.11-04.21.27:996][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.27:996][705]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.11-04.21.27:996][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.30:078][830]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_24] [2020.06.11-04.21.30:078][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.30:078][830]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_24] [2020.06.11-04.21.30:078][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.30:078][830]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_24] [2020.06.11-04.21.30:078][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.30:078][830]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_24] [2020.06.11-04.21.30:078][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.30:078][830]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_24] [2020.06.11-04.21.30:078][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.30:078][830]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_24] [2020.06.11-04.21.30:079][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.30:079][830]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_24] [2020.06.11-04.21.30:079][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.30:079][830]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_24] [2020.06.11-04.21.30:079][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.30:099][831]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.21.30:679][866]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_11] [2020.06.11-04.21.30:679][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.30:679][866]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_11] [2020.06.11-04.21.30:679][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.30:680][866]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_11] [2020.06.11-04.21.30:680][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.30:680][866]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_11] [2020.06.11-04.21.30:680][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.30:680][866]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_11] [2020.06.11-04.21.30:680][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.30:680][866]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_11] [2020.06.11-04.21.30:680][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.30:680][866]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_11] [2020.06.11-04.21.30:680][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.30:680][866]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_11] [2020.06.11-04.21.30:680][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.30:701][867]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.21.30:930][881]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_24] [2020.06.11-04.21.30:930][881]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.30:930][881]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_24] [2020.06.11-04.21.30:930][881]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.30:930][881]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_24] [2020.06.11-04.21.30:930][881]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.30:930][881]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_24] [2020.06.11-04.21.30:930][881]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.30:930][881]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_24] [2020.06.11-04.21.30:930][881]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.30:930][881]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_24] [2020.06.11-04.21.30:930][881]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.30:930][881]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_24] [2020.06.11-04.21.30:930][881]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.30:930][881]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_24] [2020.06.11-04.21.30:930][881]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.30:965][883]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.11-04.21.30:965][883]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-04.21.31:194][897]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-04.21.31:194][897]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-04.21.31:311][904]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.21.31:312][904]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.31:312][904]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.21.31:312][904]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.31:314][904]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.21.31:314][904]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.21.31:314][904]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.21.31:314][904]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.21.31:314][904]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.21.31:314][904]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.21.31:314][904]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.31:314][904]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.21.31:314][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.31:315][904]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.21.31:315][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.31:378][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.06.11-04.21.31:380][908]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.21.31:380][908]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.21.31:380][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.31:380][908]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.21.31:380][908]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.21.31:380][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.31:380][908]Interaction: Interaction time: 1.500000 [2020.06.11-04.21.31:380][908]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.21.31:380][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.31:530][917]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_11] [2020.06.11-04.21.31:530][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.31:530][917]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_11] [2020.06.11-04.21.31:530][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.31:530][917]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_11] [2020.06.11-04.21.31:530][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.31:530][917]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_11] [2020.06.11-04.21.31:530][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.31:530][917]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_11] [2020.06.11-04.21.31:530][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.31:530][917]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_11] [2020.06.11-04.21.31:530][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.31:530][917]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_11] [2020.06.11-04.21.31:530][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.31:530][917]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_11] [2020.06.11-04.21.31:530][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.31:745][930]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.21.31:745][930]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.21.31:745][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.31:745][930]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.21.31:746][930]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.21.31:746][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.31:748][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.06.11-04.21.31:777][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.06.11-04.21.31:779][932]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.21.31:779][932]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.21.31:779][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.31:779][932]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.21.31:779][932]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.21.31:779][932]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.21.31:779][932]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.21.31:780][932]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.21.31:780][932]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.21.31:780][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.31:780][932]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.21.31:780][932]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.31:780][932]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.21.31:782][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.06.11-04.21.32:143][954]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.21.32:144][954]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.32:144][954]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.21.32:144][954]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.32:144][954]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.11-04.21.32:146][954]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.21.32:146][954]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.21.32:146][954]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.21.32:147][954]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.21.32:147][954]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.21.32:147][954]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.21.32:147][954]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.32:147][954]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.21.32:147][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.32:147][954]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.21.32:147][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.32:147][954]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.21.32:212][958]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.21.32:245][960]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.21.32:246][960]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.21.32:277][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.11-04.21.32:280][962]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.21.32:280][962]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.21.32:280][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.32:280][962]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.21.32:280][962]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.21.32:280][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.32:280][962]Interaction: Interaction time: 12.542564 [2020.06.11-04.21.32:280][962]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.21.32:280][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.32:744][990]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.11-04.21.32:744][990]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.32:744][990]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.11-04.21.32:744][990]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.32:746][990]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.21.32:746][990]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.21.32:746][990]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.21.32:746][990]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.21.32:746][990]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.21.32:746][990]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.11-04.21.32:746][990]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.32:746][990]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.21.32:746][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.32:746][990]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.21.32:746][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.32:779][992]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.21.32:910][ 0]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.11-04.21.32:911][ 0]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.11-04.21.32:912][ 0]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.21.32:912][ 0]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.21.32:912][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.32:912][ 0]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.21.32:912][ 0]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.21.32:912][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.32:913][ 0]Interaction: Interaction time: 80.000000 [2020.06.11-04.21.32:913][ 0]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.21.32:913][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.32:913][ 0]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.21.33:144][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.21.33:144][ 14]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.33:144][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.21.33:144][ 14]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.33:146][ 14]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.21.33:146][ 14]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.21.33:146][ 14]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.21.33:146][ 14]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.21.33:146][ 14]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.21.33:146][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.21.33:146][ 14]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.33:147][ 14]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.21.33:147][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.33:147][ 14]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.21.33:147][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.33:210][ 18]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.06.11-04.21.33:212][ 18]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.21.33:212][ 18]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.21.33:212][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.33:212][ 18]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.21.33:212][ 18]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.21.33:212][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.33:212][ 18]Interaction: Interaction time: 1.500000 [2020.06.11-04.21.33:212][ 18]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.21.33:212][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.33:279][ 22]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.21.33:279][ 22]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.21.33:279][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.33:279][ 22]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.21.33:279][ 22]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.21.33:279][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.33:281][ 22]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.11-04.21.33:312][ 24]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.21.33:312][ 24]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.21.33:312][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.33:312][ 24]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.21.33:312][ 24]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.21.33:312][ 24]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.21.33:312][ 24]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.21.33:312][ 24]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.21.33:312][ 24]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.21.33:312][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.33:312][ 24]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.21.33:312][ 24]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.33:312][ 24]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.21.33:344][ 26]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.11-04.21.33:346][ 26]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.11-04.21.33:346][ 26]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.33:346][ 26]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.06.11-04.21.33:346][ 26]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.33:346][ 26]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_1] [2020.06.11-04.21.33:346][ 26]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.33:446][ 32]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.21.33:447][ 32]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.21.33:679][ 46]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.21.33:680][ 46]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.21.33:680][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.33:680][ 46]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.21.33:680][ 46]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.21.33:680][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.33:682][ 46]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.06.11-04.21.33:711][ 48]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.06.11-04.21.33:713][ 48]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.21.33:713][ 48]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.21.33:713][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.33:713][ 48]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.21.33:713][ 48]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.21.33:713][ 48]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.21.33:713][ 48]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.21.33:713][ 48]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.21.33:713][ 48]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.21.33:713][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.33:713][ 48]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.21.33:713][ 48]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.33:714][ 48]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.21.33:716][ 48]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.06.11-04.21.34:179][ 76]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.11-04.21.34:179][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.34:179][ 76]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.06.11-04.21.34:179][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.34:179][ 76]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_1] [2020.06.11-04.21.34:179][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.34:196][ 77]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.11-04.21.34:196][ 77]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.34:196][ 77]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.06.11-04.21.34:196][ 77]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.34:196][ 77]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_1] [2020.06.11-04.21.34:196][ 77]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.34:479][ 94]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.11-04.21.34:479][ 94]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.34:479][ 94]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.06.11-04.21.34:479][ 94]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.34:479][ 94]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_1] [2020.06.11-04.21.34:479][ 94]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.35:380][148]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=158.965 [2020.06.11-04.21.35:911][180]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.11-04.21.36:546][218]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.11-04.21.36:546][218]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.36:580][220]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_5] [2020.06.11-04.21.36:580][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.36:580][220]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_5] [2020.06.11-04.21.36:580][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.36:599][221]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.21.37:013][246]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_5] [2020.06.11-04.21.37:013][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.37:013][246]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_5] [2020.06.11-04.21.37:013][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.37:013][246]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.11-04.21.37:013][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.39:312][384]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.11-04.21.39:460][393]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.936780 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.21.39:464][393]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.11-04.21.39:893][419]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Open Spirit. [2020.06.11-04.21.39:896][419]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.21.39:896][419]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.21.39:927][421]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Hitting Spirit. [2020.06.11-04.21.40:027][427]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.11-04.21.40:028][427]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.21.40:028][427]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.06.11-04.21.40:028][427]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.11-04.21.40:028][427]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.11-04.21.40:031][427]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_13_C_0 [2020.06.11-04.21.40:032][427]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - morgan12386]: On [2020.06.11-04.21.40:033][427]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.11-04.21.40:047][428]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.11-04.21.40:097][431]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.11-04.21.40:097][431]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.11-04.21.40:228][439]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Succeed Spirit. [2020.06.11-04.21.40:246][440]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.21.40:262][441]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=163.848 [2020.06.11-04.21.40:363][447]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.039 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=163.948 [2020.06.11-04.21.40:379][448]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.092 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=163.965 [2020.06.11-04.21.40:396][449]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.146 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=163.981 [2020.06.11-04.21.40:412][450]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.199 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=163.998 [2020.06.11-04.21.40:429][451]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.252 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=164.015 [2020.06.11-04.21.40:446][452]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.305 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=164.032 [2020.06.11-04.21.40:463][453]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.359 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=164.048 [2020.06.11-04.21.40:479][454]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.412 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=164.065 [2020.06.11-04.21.40:496][455]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.465 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=164.081 [2020.06.11-04.21.40:513][456]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.518 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=164.098 [2020.06.11-04.21.40:530][457]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.571 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=164.115 [2020.06.11-04.21.40:546][458]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.624 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=164.131 [2020.06.11-04.21.40:563][459]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.678 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=164.148 [2020.06.11-04.21.40:580][460]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.731 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=164.165 [2020.06.11-04.21.40:596][461]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.784 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=164.182 [2020.06.11-04.21.40:612][462]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.837 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=164.198 [2020.06.11-04.21.40:629][463]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.890 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=164.215 [2020.06.11-04.21.40:645][464]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.944 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=164.231 [2020.06.11-04.21.40:662][465]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.997 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=164.248 [2020.06.11-04.21.40:679][466]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=164.265 [2020.06.11-04.21.40:727][469]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.21.40:746][470]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.500 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=164.332 [2020.06.11-04.21.42:014][546]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - morgan12386]: Off [2020.06.11-04.21.43:230][619]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.21.43:230][619]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.21.43:561][639]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.646932 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.21.43:561][639]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.21.43:628][643]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.11-04.21.43:746][650]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=167.332 [2020.06.11-04.21.43:861][657]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.801479 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.21.44:364][687]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.11-04.21.44:497][695]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.11-04.21.44:531][697]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_13_C_0 [2020.06.11-04.21.44:714][708]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.11-04.21.46:396][809]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.11-04.21.46:396][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.46:396][809]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_5] [2020.06.11-04.21.46:396][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.46:396][809]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_5] [2020.06.11-04.21.46:396][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.46:417][810]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.11-04.21.46:417][810]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.46:417][810]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.11-04.21.46:417][810]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.46:417][810]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.11-04.21.46:417][810]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.46:417][810]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.11-04.21.46:417][810]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.46:417][810]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.11-04.21.46:417][810]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.46:417][810]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.11-04.21.46:417][810]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.46:417][810]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.11-04.21.46:417][810]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.46:419][810]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.21.46:514][816]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.11-04.21.46:514][816]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.46:514][816]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.11-04.21.46:514][816]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.46:728][829]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault1][WindowStandard_C_9] [2020.06.11-04.21.46:728][829]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.46:729][829]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.11-04.21.46:729][829]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.46:731][829]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.21.46:731][829]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.21.46:731][829]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.21.46:731][829]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.21.46:731][829]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.21.46:731][829]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.11-04.21.46:731][829]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.46:731][829]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.21.46:731][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.46:731][829]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.21.46:731][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.46:731][829]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.21.46:811][834]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.11-04.21.46:811][834]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.46:829][835]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.21.46:830][835]LogDBDPlayerMovement: StopSnapping Final Location (5875.289551 6414.625000 371.140198) [2020.06.11-04.21.46:830][835]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.21.46:830][835]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.21.46:830][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.46:830][835]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.21.46:830][835]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.21.46:830][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.46:830][835]Interaction: Interaction time: 77.720825 [2020.06.11-04.21.46:830][835]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.21.46:830][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.46:911][840]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.21.48:211][918]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.801440 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.21.48:644][944]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Open Spirit. [2020.06.11-04.21.48:647][944]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.21.48:647][944]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.21.49:144][974]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Hitting Spirit. [2020.06.11-04.21.49:244][980]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.11-04.21.49:245][980]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.11-04.21.49:245][980]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.21.49:245][980]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.06.11-04.21.49:245][980]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.249837 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.21.49:250][980]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - morgan12386]: On [2020.06.11-04.21.49:278][982]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.11-04.21.49:444][992]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Succeed Spirit. [2020.06.11-04.21.50:278][ 42]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.11-04.21.50:278][ 42]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.50:278][ 42]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.11-04.21.50:278][ 42]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.50:281][ 42]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.21.50:281][ 42]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.21.50:281][ 42]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.21.50:281][ 42]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.21.50:281][ 42]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.21.50:281][ 42]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.11-04.21.50:281][ 42]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.50:281][ 42]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.21.50:281][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.50:281][ 42]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.21.50:281][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.50:411][ 50]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.11-04.21.50:413][ 50]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.21.50:413][ 50]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.21.50:413][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.50:414][ 50]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.21.50:414][ 50]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.21.50:414][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.50:414][ 50]Interaction: Interaction time: 16.000000 [2020.06.11-04.21.50:414][ 50]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.21.50:414][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.51:231][ 99]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - morgan12386]: Off [2020.06.11-04.21.52:214][158]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.11-04.21.52:464][173]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.11-04.21.52:480][174]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.21.52:480][174]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.21.52:645][184]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.06.11-04.21.52:645][184]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.52:647][184]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.21.52:647][184]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.21.52:647][184]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.21.52:647][184]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.21.52:647][184]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.21.52:647][184]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.11-04.21.52:647][184]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.52:648][184]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.21.52:648][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.52:648][184]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: SurvivorPickup_In Spirit. [2020.06.11-04.21.52:648][184]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Spirit AnimTag_Female AnimTag_Follower. [2020.06.11-04.21.52:648][184]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.21.52:648][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.52:648][184]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_13_C_0] [2020.06.11-04.21.52:648][184]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.21.52:813][194]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.21.52:813][194]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.21.52:813][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.52:813][194]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.21.52:813][194]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.21.52:813][194]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.21.52:813][194]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.21.52:813][194]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.21.52:813][194]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.21.52:813][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.52:813][194]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.11-04.21.52:813][194]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.52:813][194]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.21.52:815][194]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.11-04.21.52:844][196]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.11-04.21.52:844][196]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.52:981][204]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.11-04.21.52:981][204]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.21.52:981][204]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.21.52:981][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.52:981][204]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.21.52:981][204]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.21.52:981][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.52:981][204]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_13_C_0] [2020.06.11-04.21.52:981][204]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.06.11-04.21.52:981][204]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.11-04.21.52:981][204]Interaction: Interaction time: 2.700000 [2020.06.11-04.21.52:981][204]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: SurvivorPickup Spirit AnimTag_Carry. [2020.06.11-04.21.52:981][204]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Spirit AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.11-04.21.52:981][204]LogSM: Error: Play Update Montage AM_HK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.11-04.21.52:981][204]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to True [2020.06.11-04.21.52:981][204]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.21.52:981][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.52:981][204]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.21.53:113][212]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.21.53:113][212]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.21.53:231][219]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_HK_PickUP [2020.06.11-04.21.55:415][350]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.21.55:416][350]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4510785341262817, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.11-04.21.55:416][350]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.11-04.21.55:433][351]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0151332737877965, xOffset=0, yOffset=0) [2020.06.11-04.21.55:450][352]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03026745468378067, xOffset=0, yOffset=0) [2020.06.11-04.21.55:467][353]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04540163651108742, xOffset=0, yOffset=0) [2020.06.11-04.21.55:482][354]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0605357252061367, xOffset=0, yOffset=0) [2020.06.11-04.21.55:500][355]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07568345218896866, xOffset=0, yOffset=0) [2020.06.11-04.21.55:516][356]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09090518206357956, xOffset=0, yOffset=0) [2020.06.11-04.21.55:533][357]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1061826348304749, xOffset=0, yOffset=0) [2020.06.11-04.21.55:551][358]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1213165447115898, xOffset=0, yOffset=0) [2020.06.11-04.21.55:566][359]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1364509910345078, xOffset=0, yOffset=0) [2020.06.11-04.21.55:583][360]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515845358371735, xOffset=0, yOffset=0) [2020.06.11-04.21.55:600][361]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.166716992855072, xOffset=0, yOffset=0) [2020.06.11-04.21.55:617][362]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818499863147736, xOffset=0, yOffset=0) [2020.06.11-04.21.55:633][363]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969830691814423, xOffset=0, yOffset=0) [2020.06.11-04.21.55:650][364]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121425271034241, xOffset=0, yOffset=0) [2020.06.11-04.21.55:665][365]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.21.55:667][365]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272735238075256, xOffset=0, yOffset=0) [2020.06.11-04.21.55:683][366]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424062490463257, xOffset=0, yOffset=0) [2020.06.11-04.21.55:696][367]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.21.55:696][367]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.21.55:696][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.55:696][367]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.11-04.21.55:696][367]LogAkAudio: Warning: [BP_Slasher_Character_13_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.11-04.21.55:696][367]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.21.55:696][367]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.21.55:696][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.55:700][367]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575369775295258, xOffset=0, yOffset=0) [2020.06.11-04.21.55:715][368]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.27266988158226, xOffset=0, yOffset=0) [2020.06.11-04.21.55:730][369]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.21.55:730][369]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.21.55:730][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.55:730][369]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.21.55:730][369]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.21.55:730][369]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.21.55:730][369]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.21.55:730][369]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.21.55:730][369]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to False [2020.06.11-04.21.55:730][369]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.21.55:730][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.55:730][369]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.11-04.21.55:730][369]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.55:730][369]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.21.55:733][369]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2878990769386292, xOffset=0, yOffset=0) [2020.06.11-04.21.55:749][370]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.303032249212265, xOffset=0, yOffset=0) [2020.06.11-04.21.55:766][371]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181637823581696, xOffset=0, yOffset=0) [2020.06.11-04.21.55:783][372]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3332940638065338, xOffset=0, yOffset=0) [2020.06.11-04.21.55:799][373]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484259843826294, xOffset=0, yOffset=0) [2020.06.11-04.21.55:816][374]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3635732531547546, xOffset=0, yOffset=0) [2020.06.11-04.21.55:833][375]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.378727525472641, xOffset=0, yOffset=0) [2020.06.11-04.21.55:850][376]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3938586115837097, xOffset=0, yOffset=0) [2020.06.11-04.21.55:866][377]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090146124362946, xOffset=0, yOffset=0) [2020.06.11-04.21.55:883][378]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4241999685764313, xOffset=0, yOffset=0) [2020.06.11-04.21.55:900][379]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393318891525269, xOffset=0, yOffset=0) [2020.06.11-04.21.55:917][380]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545100629329681, xOffset=0, yOffset=0) [2020.06.11-04.21.55:933][381]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4696427881717682, xOffset=0, yOffset=0) [2020.06.11-04.21.55:950][382]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.48478278517723, xOffset=0, yOffset=0) [2020.06.11-04.21.55:962][383]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.11-04.21.55:967][383]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.11-04.21.55:995][385]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.11-04.21.55:995][385]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.55:995][385]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.11-04.21.55:995][385]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.55:997][385]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.21.55:997][385]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.21.55:997][385]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.21.55:997][385]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.21.55:997][385]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.21.55:997][385]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.11-04.21.55:997][385]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.21.55:997][385]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.21.55:997][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.55:997][385]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.21.55:997][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.56:029][387]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.21.56:029][387]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.11-04.21.56:128][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.11-04.21.56:130][393]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.21.56:130][393]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.21.56:130][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.56:130][393]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.21.56:130][393]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.21.56:130][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.56:130][393]Interaction: Interaction time: 16.000000 [2020.06.11-04.21.56:130][393]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.06.11-04.21.56:130][393]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.11-04.21.56:130][393]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.21.56:130][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.21.56:277][402]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E948767B40] Result: '1' k_EResultOK (success) [2020.06.11-04.21.56:277][402]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E948767B40]' succeeded in 0.246418 seconds [2020.06.11-04.21.56:301][404]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E948767B40] Result: '1' k_EResultOK (success) [2020.06.11-04.21.56:322][405]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.290127 seconds [2020.06.11-04.21.57:864][497]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.21.57:880][498]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.06.11-04.21.57:997][505]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.21.58:416][530]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7418020963668823, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.11-04.21.58:416][530]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.11-04.21.58:433][531]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01515608932822943, xOffset=0, yOffset=0) [2020.06.11-04.21.58:450][532]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03035826981067657, xOffset=0, yOffset=0) [2020.06.11-04.21.58:466][533]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04549127072095871, xOffset=0, yOffset=0) [2020.06.11-04.21.58:483][534]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06062427163124084, xOffset=0, yOffset=0) [2020.06.11-04.21.58:500][535]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07575581967830658, xOffset=0, yOffset=0) [2020.06.11-04.21.58:517][536]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09091736376285553, xOffset=0, yOffset=0) [2020.06.11-04.21.58:533][537]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060716360807419, xOffset=0, yOffset=0) [2020.06.11-04.21.58:550][538]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212440952658653, xOffset=0, yOffset=0) [2020.06.11-04.21.58:567][539]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363757252693176, xOffset=0, yOffset=0) [2020.06.11-04.21.58:583][540]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515644490718842, xOffset=0, yOffset=0) [2020.06.11-04.21.58:600][541]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1667348146438599, xOffset=0, yOffset=0) [2020.06.11-04.21.58:616][542]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818670928478241, xOffset=0, yOffset=0) [2020.06.11-04.21.58:633][543]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969994604587555, xOffset=0, yOffset=0) [2020.06.11-04.21.58:649][544]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121399194002151, xOffset=0, yOffset=0) [2020.06.11-04.21.58:666][545]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.227272555232048, xOffset=0, yOffset=0) [2020.06.11-04.21.58:683][546]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424310147762299, xOffset=0, yOffset=0) [2020.06.11-04.21.58:700][547]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575917541980743, xOffset=0, yOffset=0) [2020.06.11-04.21.58:716][548]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727303802967072, xOffset=0, yOffset=0) [2020.06.11-04.21.58:733][549]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2878831028938293, xOffset=0, yOffset=0) [2020.06.11-04.21.58:750][550]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030193746089935, xOffset=0, yOffset=0) [2020.06.11-04.21.58:766][551]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181749284267426, xOffset=0, yOffset=0) [2020.06.11-04.21.58:783][552]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.333320826292038, xOffset=0, yOffset=0) [2020.06.11-04.21.58:800][553]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484537303447723, xOffset=0, yOffset=0) [2020.06.11-04.21.58:817][554]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636612892150879, xOffset=0, yOffset=0) [2020.06.11-04.21.58:833][555]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3788452744483948, xOffset=0, yOffset=0) [2020.06.11-04.21.58:850][556]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939779996871948, xOffset=0, yOffset=0) [2020.06.11-04.21.58:867][557]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4091149866580963, xOffset=0, yOffset=0) [2020.06.11-04.21.58:883][558]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242685437202454, xOffset=0, yOffset=0) [2020.06.11-04.21.58:901][559]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4394526481628418, xOffset=0, yOffset=0) [2020.06.11-04.21.58:917][560]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.45458447933197, xOffset=0, yOffset=0) [2020.06.11-04.21.58:933][561]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4697175621986389, xOffset=0, yOffset=0) [2020.06.11-04.21.58:950][562]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4848794639110565, xOffset=0, yOffset=0) [2020.06.11-04.21.58:966][563]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5000180006027222, xOffset=0, yOffset=0) [2020.06.11-04.21.58:983][564]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5152887105941772, xOffset=0, yOffset=0) [2020.06.11-04.21.58:999][565]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5304217934608459, xOffset=0, yOffset=0) [2020.06.11-04.21.59:016][566]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.545553982257843, xOffset=0, yOffset=0) [2020.06.11-04.21.59:033][567]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5606866478919983, xOffset=0, yOffset=0) [2020.06.11-04.21.59:050][568]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.57581889629364, xOffset=0, yOffset=0) [2020.06.11-04.21.59:066][569]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5909498929977417, xOffset=0, yOffset=0) [2020.06.11-04.21.59:082][570]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6060876846313477, xOffset=0, yOffset=0) [2020.06.11-04.21.59:100][571]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6212204098701477, xOffset=0, yOffset=0) [2020.06.11-04.21.59:116][572]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6365218758583069, xOffset=0, yOffset=0) [2020.06.11-04.21.59:133][573]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6516540646553, xOffset=0, yOffset=0) [2020.06.11-04.21.59:149][574]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6667851805686951, xOffset=0, yOffset=0) [2020.06.11-04.21.59:167][575]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6819180250167847, xOffset=0, yOffset=0) [2020.06.11-04.21.59:183][576]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6970495581626892, xOffset=0, yOffset=0) [2020.06.11-04.21.59:201][577]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7122101783752441, xOffset=0, yOffset=0) [2020.06.11-04.21.59:216][578]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7273425459861755, xOffset=0, yOffset=0) [2020.06.11-04.21.59:234][579]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7424828410148621, xOffset=0, yOffset=0) [2020.06.11-04.21.59:250][580]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7576166391372681, xOffset=0, yOffset=0) [2020.06.11-04.21.59:267][581]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7727469801902771, xOffset=0, yOffset=0) [2020.06.11-04.21.59:279][582]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.11-04.21.59:284][582]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.11-04.21.59:362][587]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.21.59:362][587]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.11-04.21.59:611][602]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9487666A0] Result: '1' k_EResultOK (success) [2020.06.11-04.21.59:611][602]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9487666A0]' succeeded in 0.246273 seconds [2020.06.11-04.21.59:615][602]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.21.59:632][603]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.06.11-04.21.59:636][604]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9487666A0] Result: '1' k_EResultOK (success) [2020.06.11-04.21.59:653][605]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.289038 seconds [2020.06.11-04.21.59:749][610]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.22.00:795][673]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.11-04.22.00:795][673]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.00:795][673]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.11-04.22.00:795][673]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.00:797][673]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.00:797][673]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.00:797][673]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.22.00:797][673]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.00:797][673]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.00:797][673]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.11-04.22.00:797][673]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.00:797][673]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.22.00:797][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.00:797][673]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.22.00:797][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.00:894][679]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.11-04.22.00:896][679]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.00:896][679]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.22.00:896][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.00:896][679]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.00:896][679]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.22.00:896][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.00:897][679]Interaction: Interaction time: 23.081497 [2020.06.11-04.22.00:897][679]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.22.00:897][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.01:381][708]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.22.01:397][709]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.06.11-04.22.01:514][716]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.22.01:530][717]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.11-04.22.01:680][726]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_13_C_0 [2020.06.11-04.22.03:147][814]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.22.03:163][815]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.06.11-04.22.03:280][822]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.22.04:897][919]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.22.04:914][920]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.06.11-04.22.05:031][927]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.22.05:045][928]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.11-04.22.05:045][928]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.05:047][928]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.05:047][928]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.05:047][928]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.22.05:047][928]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.05:047][928]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.05:047][928]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.11-04.22.05:047][928]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.05:047][928]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.22.05:047][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.05:047][928]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: HookSetup Spirit AnimTag_Carry. [2020.06.11-04.22.05:047][928]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Spirit AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.11-04.22.05:047][928]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.22.05:047][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.05:048][928]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.22.05:063][929]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.06.11-04.22.05:064][929]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.06.11-04.22.05:064][929]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.22.05:064][929]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.06.11-04.22.05:080][930]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.22.05:213][938]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.05:213][938]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.22.05:213][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.05:213][938]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.05:213][938]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.22.05:213][938]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.05:213][938]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.22.05:213][938]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.05:213][938]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.22.05:213][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.05:213][938]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.11-04.22.05:213][938]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.05:213][938]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.05:244][940]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.11-04.22.05:244][940]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.05:378][948]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.11-04.22.05:381][948]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.05:381][948]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.22.05:381][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.05:381][948]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.05:381][948]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.22.05:381][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.05:381][948]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Spirit AnimTag_Carry AnimTag_Female. [2020.06.11-04.22.05:381][948]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.06.11-04.22.05:381][948]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.11-04.22.05:381][948]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.22.05:381][948]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamper Spirit AnimTag_Carry. [2020.06.11-04.22.05:381][948]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.22.05:381][948]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Spirit AnimTag_Carry AnimTag_Follower [2020.06.11-04.22.05:381][948]Interaction: Interaction time: 1.500000 [2020.06.11-04.22.05:381][948]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: HookCamper Spirit AnimTag_Carry. [2020.06.11-04.22.05:381][948]LogSM: Error: Play Update Montage AM_HK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.11-04.22.05:381][948]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.22.05:381][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.05:383][948]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_HK_Hook_IN [2020.06.11-04.22.06:883][ 38]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.11-04.22.06:947][ 42]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.22.06:947][ 42]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.22.06:947][ 42]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.22.06:947][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.06:947][ 42]LogAkAudio: Warning: [BP_Slasher_Character_13_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.11-04.22.06:947][ 42]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.11-04.22.06:947][ 42]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.22.06:949][ 42]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.11-04.22.06:978][ 44]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.11-04.22.06:978][ 44]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.11-04.22.06:978][ 44]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.11-04.22.06:980][ 44]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.11-04.22.06:980][ 44]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.11-04.22.06:980][ 44]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.11-04.22.06:980][ 44]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamperOut. [2020.06.11-04.22.06:980][ 44]AnimLeader: BP_Entity_C_11 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.11-04.22.06:980][ 44]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.11-04.22.06:980][ 44]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.11-04.22.06:981][ 44]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.06:982][ 44]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.22.06:982][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.06:982][ 44]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.06:982][ 44]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.22.06:982][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.06:982][ 44]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.06:982][ 44]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.22.06:982][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.06:982][ 44]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.06:982][ 44]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.22.06:982][ 44]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.06:982][ 44]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.22.06:982][ 44]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.06:982][ 44]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.22.06:982][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.06:982][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.11-04.22.06:982][ 44]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.06:982][ 44]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.06:982][ 44]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.22.06:984][ 44]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.11-04.22.07:080][ 50]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.07:080][ 50]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.08:315][124]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.11-04.22.08:433][131]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7207241654396057, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.11-04.22.08:433][131]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.11-04.22.08:450][132]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01521181967109442, xOffset=0, yOffset=0) [2020.06.11-04.22.08:467][133]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03027000091969967, xOffset=0, yOffset=0) [2020.06.11-04.22.08:484][134]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04537872970104218, xOffset=0, yOffset=0) [2020.06.11-04.22.08:501][135]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06053872779011726, xOffset=0, yOffset=0) [2020.06.11-04.22.08:517][136]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07569627463817596, xOffset=0, yOffset=0) [2020.06.11-04.22.08:534][137]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09083881974220276, xOffset=0, yOffset=0) [2020.06.11-04.22.08:550][138]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.10602281987667, xOffset=0, yOffset=0) [2020.06.11-04.22.08:566][139]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211698204278946, xOffset=0, yOffset=0) [2020.06.11-04.22.08:583][140]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1364059150218964, xOffset=0, yOffset=0) [2020.06.11-04.22.08:599][141]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1514579206705093, xOffset=0, yOffset=0) [2020.06.11-04.22.08:616][142]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666401922702789, xOffset=0, yOffset=0) [2020.06.11-04.22.08:633][143]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1817927360534668, xOffset=0, yOffset=0) [2020.06.11-04.22.08:650][144]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.196895644068718, xOffset=0, yOffset=0) [2020.06.11-04.22.08:666][145]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.21207645535469, xOffset=0, yOffset=0) [2020.06.11-04.22.08:683][146]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272668182849884, xOffset=0, yOffset=0) [2020.06.11-04.22.08:700][147]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423995435237885, xOffset=0, yOffset=0) [2020.06.11-04.22.08:717][148]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575804591178894, xOffset=0, yOffset=0) [2020.06.11-04.22.08:734][149]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727213799953461, xOffset=0, yOffset=0) [2020.06.11-04.22.08:750][150]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2878280282020569, xOffset=0, yOffset=0) [2020.06.11-04.22.08:766][151]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030475676059723, xOffset=0, yOffset=0) [2020.06.11-04.22.08:784][152]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181361258029938, xOffset=0, yOffset=0) [2020.06.11-04.22.08:800][153]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3332915902137756, xOffset=0, yOffset=0) [2020.06.11-04.22.08:817][154]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484288752079, xOffset=0, yOffset=0) [2020.06.11-04.22.08:834][155]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636544346809387, xOffset=0, yOffset=0) [2020.06.11-04.22.08:851][156]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787728846073151, xOffset=0, yOffset=0) [2020.06.11-04.22.08:867][157]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939076066017151, xOffset=0, yOffset=0) [2020.06.11-04.22.08:884][158]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090878665447235, xOffset=0, yOffset=0) [2020.06.11-04.22.08:900][159]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242614209651947, xOffset=0, yOffset=0) [2020.06.11-04.22.08:916][160]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393441379070282, xOffset=0, yOffset=0) [2020.06.11-04.22.08:933][161]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545806050300598, xOffset=0, yOffset=0) [2020.06.11-04.22.08:949][162]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4697101414203644, xOffset=0, yOffset=0) [2020.06.11-04.22.08:966][163]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.48479476571083, xOffset=0, yOffset=0) [2020.06.11-04.22.08:983][164]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4999262094497681, xOffset=0, yOffset=0) [2020.06.11-04.22.09:000][165]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5151572823524475, xOffset=0, yOffset=0) [2020.06.11-04.22.09:016][166]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5303089022636414, xOffset=0, yOffset=0) [2020.06.11-04.22.09:033][167]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5454782843589783, xOffset=0, yOffset=0) [2020.06.11-04.22.09:050][168]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5605523586273193, xOffset=0, yOffset=0) [2020.06.11-04.22.09:067][169]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5756930112838745, xOffset=0, yOffset=0) [2020.06.11-04.22.09:083][170]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5909512639045715, xOffset=0, yOffset=0) [2020.06.11-04.22.09:100][171]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6060136556625366, xOffset=0, yOffset=0) [2020.06.11-04.22.09:117][172]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.62124353647232, xOffset=0, yOffset=0) [2020.06.11-04.22.09:133][173]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6363451480865479, xOffset=0, yOffset=0) [2020.06.11-04.22.09:150][174]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6514914035797119, xOffset=0, yOffset=0) [2020.06.11-04.22.09:167][175]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6666533946990967, xOffset=0, yOffset=0) [2020.06.11-04.22.09:183][176]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6817852854728699, xOffset=0, yOffset=0) [2020.06.11-04.22.09:200][177]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6969313621520996, xOffset=0, yOffset=0) [2020.06.11-04.22.09:217][178]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7120659947395325, xOffset=0, yOffset=0) [2020.06.11-04.22.09:233][179]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7272641658782959, xOffset=0, yOffset=0) [2020.06.11-04.22.09:251][180]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7424006462097168, xOffset=0, yOffset=0) [2020.06.11-04.22.09:262][181]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.11-04.22.09:267][181]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.11-04.22.09:279][182]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.22.09:279][182]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.09:279][182]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.22.09:279][182]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.09:281][182]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.09:281][182]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.09:281][182]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.22.09:281][182]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.09:281][182]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.09:281][182]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.22.09:281][182]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.09:281][182]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.22.09:281][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.09:281][182]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.22.09:281][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.09:346][186]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.22.09:346][186]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.11-04.22.09:346][186]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.06.11-04.22.09:349][186]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.09:349][186]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.22.09:349][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.09:349][186]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.09:349][186]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.22.09:349][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.09:349][186]Interaction: Interaction time: 1.500000 [2020.06.11-04.22.09:349][186]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.22.09:349][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.09:618][203]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E974D121D0] Result: '1' k_EResultOK (success) [2020.06.11-04.22.09:618][203]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E974D121D0]' succeeded in 0.266544 seconds [2020.06.11-04.22.09:651][205]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E974D121D0] Result: '1' k_EResultOK (success) [2020.06.11-04.22.09:672][206]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.323303 seconds [2020.06.11-04.22.10:849][276]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.06.11-04.22.10:914][280]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.22.10:914][280]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.22.10:914][280]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.22.10:914][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.11:597][321]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_13_C_0 [2020.06.11-04.22.11:713][328]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.11-04.22.11:713][328]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.11-04.22.11:713][328]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.11-04.22.11:713][328]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.06.11-04.22.11:713][328]AnimLeader: BP_Entity_C_11 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.22.11:713][328]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.22.11:746][330]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.11-04.22.11:746][330]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.11-04.22.11:746][330]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReactionIn. [2020.06.11-04.22.11:746][330]AnimLeader: BP_Entity_C_11 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.11-04.22.11:746][330]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.11-04.22.12:613][382]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.11-04.22.12:613][382]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.11-04.22.12:613][382]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReaction. [2020.06.11-04.22.12:613][382]AnimLeader: BP_Entity_C_11 Requested to Play: HookReaction AnimTag_Follower. [2020.06.11-04.22.12:613][382]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.11-04.22.12:979][404]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.11-04.22.12:979][404]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.12:979][404]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.11-04.22.12:979][404]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.12:981][404]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.12:981][404]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.12:981][404]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.22.12:981][404]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.12:981][404]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.12:981][404]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.11-04.22.12:981][404]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.12:981][404]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.22.12:981][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.12:981][404]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.22.12:981][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.13:113][412]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.11-04.22.13:113][412]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.11-04.22.13:113][412]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReactionOut. [2020.06.11-04.22.13:113][412]AnimLeader: BP_Entity_C_11 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.11-04.22.13:113][412]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.11-04.22.13:114][412]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.13:114][412]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.22.13:114][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.13:114][412]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.13:114][412]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.22.13:114][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.13:114][412]Interaction: Interaction time: 0.000000 [2020.06.11-04.22.13:114][412]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.22.13:114][412]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.22.13:114][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.13:115][412]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.11-04.22.13:731][449]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.13:731][449]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.22.13:731][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.13:731][449]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.13:731][449]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.22.13:731][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.13:764][451]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.13:764][451]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.22.13:764][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.13:764][451]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.13:764][451]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.22.13:764][451]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.13:764][451]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.22.13:764][451]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.13:764][451]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.22.13:764][451]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.22.13:764][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.13:764][451]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.11-04.22.13:764][451]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.13:764][451]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.14:630][503]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.11-04.22.14:630][503]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.11-04.22.14:630][503]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookStruggle. [2020.06.11-04.22.14:630][503]AnimLeader: BP_Entity_C_11 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.11-04.22.14:630][503]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.11-04.22.15:062][529]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.11-04.22.15:062][529]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.15:095][531]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.11-04.22.15:095][531]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.15:098][531]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.15:098][531]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.15:098][531]Interaction: Verbose: [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.22.15:098][531]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.15:098][531]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.15:098][531]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.11-04.22.15:098][531]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.15:098][531]Interaction: Verbose: [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.22.15:098][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.15:098][531]Interaction: Verbose: [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.22.15:098][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.15:264][541]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.15:264][541]Interaction: Verbose: [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.22.15:264][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.15:264][541]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.15:264][541]Interaction: Verbose: [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.22.15:264][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.15:264][541]Interaction: Interaction time: 0.000000 [2020.06.11-04.22.15:264][541]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.15:264][541]Interaction: Verbose: [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.22.15:264][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.15:264][541]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.15:264][541]Interaction: Verbose: [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.22.15:264][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.15:297][543]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.15:297][543]Interaction: Verbose: [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.22.15:297][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.15:297][543]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.15:297][543]Interaction: Verbose: [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.22.15:297][543]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.15:297][543]Interaction: Verbose: [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.22.15:297][543]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.15:297][543]Interaction: Verbose: [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.22.15:297][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.15:298][543]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [EndInteraction Called] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.11-04.22.15:298][543]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.15:298][543]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.15:330][545]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.11-04.22.15:330][545]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.11-04.22.15:330][545]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.11-04.22.15:330][545]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.11-04.22.15:330][545]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookSacrificeIn. [2020.06.11-04.22.15:330][545]AnimLeader: BP_Entity_C_11 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.11-04.22.15:330][545]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.11-04.22.15:331][545]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.11-04.22.15:461][553]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.11-04.22.15:461][553]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.16:929][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.06.11-04.22.16:931][641]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.16:931][641]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.22.16:931][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.16:931][641]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.16:931][641]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.22.16:931][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.16:931][641]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.16:931][641]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.22.16:931][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.16:931][641]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.16:931][641]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.22.16:931][641]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.16:931][641]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.22.16:931][641]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.16:931][641]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.22.16:931][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.16:932][641]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.22.16:932][641]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.16:932][641]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.16:934][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.06.11-04.22.19:096][771]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.11-04.22.19:096][771]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.11-04.22.19:096][771]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookSacrificeOut. [2020.06.11-04.22.19:096][771]AnimLeader: BP_Entity_C_11 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.11-04.22.19:096][771]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.11-04.22.19:730][809]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.11-04.22.19:730][809]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.22.19:730][809]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.22.19:730][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.19:730][809]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.11-04.22.19:730][809]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.11-04.22.19:730][809]LogDBDGeneral: Warning: Scalars [2020.06.11-04.22.19:730][809]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.11-04.22.19:730][809]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.11-04.22.19:730][809]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.11-04.22.19:730][809]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.11-04.22.19:730][809]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.11-04.22.19:730][809]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.11-04.22.19:730][809]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.11-04.22.19:730][809]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.11-04.22.19:730][809]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.11-04.22.19:730][809]LogDBDGeneral: Warning: Textures [2020.06.11-04.22.19:730][809]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.11-04.22.19:730][809]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.11-04.22.19:730][809]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.11-04.22.19:730][809]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.11-04.22.19:730][809]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.11-04.22.19:730][809]LogDBDGeneral: Warning: Vectors [2020.06.11-04.22.19:730][809]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.11-04.22.19:730][809]LogDBDGeneral: Warning: Scalars [2020.06.11-04.22.19:730][809]LogDBDGeneral: Warning: Textures [2020.06.11-04.22.19:730][809]LogDBDGeneral: Warning: Vectors [2020.06.11-04.22.19:730][809]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.11-04.22.19:733][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.11-04.22.19:746][810]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.22.19:746][810]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.22.19:746][810]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.22.19:746][810]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.22.19:746][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.19:746][810]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.22.19:746][810]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.22.19:746][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.19:764][811]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.22.19:764][811]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.22.19:764][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.19:764][811]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.22.19:764][811]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.22.19:764][811]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.19:764][811]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.22.19:764][811]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.19:764][811]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.22.19:764][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.19:764][811]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.11-04.22.19:764][811]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.19:764][811]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.11-04.22.19:764][811]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.19:764][811]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.22.19:796][813]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_13_C_0 - TheChild, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.11-04.22.19:796][813]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - redslayerlf, Originating Player: BP_Slasher_Character_13_C_0 - TheChild, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.11-04.22.19:829][815]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.22.19:829][815]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.826358 [2020.06.11-04.22.19:832][815]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.11-04.22.19:832][815]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.11-04.22.19:832][815]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.19:832][815]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.11-04.22.19:832][815]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.19:833][815]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_13_C_0 [2020.06.11-04.22.19:833][815]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_13_C_0 [2020.06.11-04.22.19:864][817]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.22.19:864][817]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.22.19:864][817]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.22.19:864][817]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.22.19:864][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.19:864][817]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.22.19:864][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.19:864][817]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.22.19:864][817]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.22.19:864][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.19:865][817]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.11-04.22.19:895][819]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 1 [2020.06.11-04.22.19:897][819]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.22.19:897][819]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.22.19:897][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.19:897][819]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.22.19:897][819]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.22.19:897][819]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.19:897][819]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.22.19:897][819]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.19:897][819]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.22.19:897][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.19:897][819]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.11-04.22.19:897][819]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.19:897][819]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.22.19:914][820]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.11-04.22.19:914][820]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.19:914][820]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.11-04.22.19:914][820]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.19:981][824]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.11-04.22.19:981][824]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.19:981][824]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.11-04.22.19:981][824]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.20:014][826]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.11-04.22.20:014][826]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.20:014][826]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.11-04.22.20:014][826]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.20:014][826]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.11-04.22.20:015][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.20:015][826]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.11-04.22.20:015][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.20:031][827]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.11-04.22.20:031][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.20:031][827]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.11-04.22.20:031][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.20:031][827]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.11-04.22.20:031][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.20:031][827]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.11-04.22.20:031][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.20:048][828]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.11-04.22.20:048][828]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.20:048][828]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.11-04.22.20:048][828]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.20:048][828]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.11-04.22.20:048][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.20:048][828]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.11-04.22.20:048][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.20:064][829]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.11-04.22.20:064][829]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.20:065][829]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.11-04.22.20:065][829]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.20:065][829]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.11-04.22.20:065][829]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.20:065][829]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.11-04.22.20:065][829]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.20:077][830]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9905CDD50] Result: '1' k_EResultOK (success) [2020.06.11-04.22.20:077][830]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9905CDD50]' succeeded in 0.247470 seconds [2020.06.11-04.22.20:082][830]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.11-04.22.20:082][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.20:082][830]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.11-04.22.20:082][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.20:082][830]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.11-04.22.20:082][830]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.20:082][830]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.11-04.22.20:082][830]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.20:098][831]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.11-04.22.20:098][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.20:098][831]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.11-04.22.20:098][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.20:098][831]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.11-04.22.20:098][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.20:098][831]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.11-04.22.20:098][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.20:103][832]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9905CDD50] Result: '1' k_EResultOK (success) [2020.06.11-04.22.20:123][833]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.290468 seconds [2020.06.11-04.22.20:267][841]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.11-04.22.20:267][841]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.20:267][841]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.11-04.22.20:267][841]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.20:267][841]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.11-04.22.20:267][841]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.20:267][841]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.11-04.22.20:267][841]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.20:267][841]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.11-04.22.20:267][841]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.20:267][841]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.11-04.22.20:267][841]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.20:267][841]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.11-04.22.20:267][841]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.20:381][848]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.11-04.22.20:381][848]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.20:381][848]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_5] [2020.06.11-04.22.20:381][848]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.20:381][848]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_5] [2020.06.11-04.22.20:381][848]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.20:431][851]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.11-04.22.20:432][851]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.11-04.22.20:462][853]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 47.049610 Instigator: BP_CamperMale01_C_0 Target: [2020.06.11-04.22.20:499][855]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.11-04.22.20:562][859]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 32.952583 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.22.20:714][868]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.22.20:800][873]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.22.21:162][895]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Open Spirit. [2020.06.11-04.22.21:165][895]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.21:165][895]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.21:196][897]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Hitting Spirit. [2020.06.11-04.22.21:263][901]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.11-04.22.21:264][901]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.22.21:264][901]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Female. [2020.06.11-04.22.21:264][901]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.22.21:264][901]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.22.21:268][901]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - FlippyMCXLI]: On [2020.06.11-04.22.21:281][902]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=204.868 [2020.06.11-04.22.21:296][903]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.11-04.22.21:496][915]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Succeed Spirit. [2020.06.11-04.22.21:601][921]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 57 [2020.06.11-04.22.21:796][933]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.11-04.22.22:198][957]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.11-04.22.22:262][961]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.22.22:262][961]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.22.22:262][961]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.22.22:262][961]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.22.22:265][961]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.11-04.22.22:265][961]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.11-04.22.22:300][963]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.22.22:500][975]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.11-04.22.22:500][975]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.22:500][975]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.11-04.22.22:500][975]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.22:500][975]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.11-04.22.22:500][975]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.22:500][975]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.11-04.22.22:500][975]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.22:500][975]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.11-04.22.22:500][975]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.22:500][975]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.11-04.22.22:500][975]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.22:500][975]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.11-04.22.22:500][975]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.22:850][996]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.11-04.22.22:850][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.22:850][996]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.11-04.22.22:850][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.22:850][996]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.11-04.22.22:850][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.22:850][996]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.11-04.22.22:850][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.22:850][996]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.11-04.22.22:850][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.22:850][996]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.11-04.22.22:850][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.22:850][996]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.11-04.22.22:850][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.22:862][997]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 3.807116 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.22.23:249][ 20]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - FlippyMCXLI]: Off [2020.06.11-04.22.23:264][ 21]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=206.851 [2020.06.11-04.22.23:980][ 64]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.018224 Instigator: BP_Slasher_Character_13_C_0 Target: [2020.06.11-04.22.23:980][ 64]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.22.23:984][ 64]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.22.23:984][ 64]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.22.23:984][ 64]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.22.23:984][ 64]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.22.23:984][ 64]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.22.23:984][ 64]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.22.23:984][ 64]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.22.23:985][ 64]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.11-04.22.24:011][ 66]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.11-04.22.24:050][ 68]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.11-04.22.24:114][ 72]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.24:114][ 72]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.22.24:114][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.24:114][ 72]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.24:114][ 72]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.22.24:114][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.24:114][ 72]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.24:114][ 72]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.22.24:114][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.24:114][ 72]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.24:114][ 72]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.22.24:114][ 72]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.24:114][ 72]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.22.24:114][ 72]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.24:114][ 72]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.22.24:114][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.24:114][ 72]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.11-04.22.24:114][ 72]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.24:114][ 72]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.24:549][ 98]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.24:549][ 98]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.24:846][116]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_13_C_0 - TheChild, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.22.24:880][118]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - redslayerlf, Originating Player: BP_Slasher_Character_13_C_0 - TheChild, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.22.25:045][128]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.934965 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.22.25:082][130]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.06.11-04.22.25:082][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.25:164][135]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.06.11-04.22.25:164][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.25:164][135]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.06.11-04.22.25:164][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.25:181][136]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.06.11-04.22.25:181][136]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.25:181][136]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.06.11-04.22.25:181][136]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.25:483][154]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.11-04.22.25:648][164]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.06.11-04.22.25:648][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.25:648][164]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.06.11-04.22.25:648][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.25:648][164]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_11] [2020.06.11-04.22.25:648][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.25:648][164]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_11] [2020.06.11-04.22.25:648][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.25:665][165]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.06.11-04.22.25:665][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.25:669][165]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.22.25:730][169]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.06.11-04.22.25:730][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.25:748][170]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.06.11-04.22.25:748][170]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.25:748][170]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.06.11-04.22.25:748][170]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.25:748][170]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_11] [2020.06.11-04.22.25:748][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.25:748][170]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_11] [2020.06.11-04.22.25:748][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.25:915][180]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.11-04.22.25:987][184]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.22.26:049][188]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.11-04.22.26:049][188]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.11-04.22.26:131][193]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.22.29:246][380]GameFlow: Daily Ritual Handler : 8.014229 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 15.427501 out of threshold 120.000000 [2020.06.11-04.22.29:246][380]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.11-04.22.29:246][380]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.014229 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.22.29:279][382]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.11-04.22.29:412][390]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.870043 Instigator: BP_Slasher_Character_13_C_0 Target: [2020.06.11-04.22.29:412][390]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.11-04.22.29:413][390]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_13_C_0 Target: [2020.06.11-04.22.29:413][390]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.11-04.22.29:413][390]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.11-04.22.29:414][390]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.11-04.22.29:414][390]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.11-04.22.29:414][390]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.11-04.22.29:414][390]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.11-04.22.29:417][390]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.22.29:417][390]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.22.29:417][390]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.22.29:417][390]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.22.29:417][390]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.22.29:417][390]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.22.29:417][390]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.22.29:418][390]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.11-04.22.29:546][398]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.22.29:549][398]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.29:549][398]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.29:549][398]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.29:549][398]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.11-04.22.29:946][422]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.574869 Instigator: BP_CamperMale01_C_0 Target: [2020.06.11-04.22.30:029][427]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.11-04.22.30:029][427]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.30:029][427]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.06.11-04.22.30:029][427]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.30:031][427]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.22.30:031][427]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.22.30:031][427]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.22.30:031][427]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.30:031][427]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.22.30:031][427]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.06.11-04.22.30:031][427]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.30:031][427]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.22.30:031][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.30:031][427]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.22.30:031][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.30:031][427]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.22.30:113][432]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.06.11-04.22.30:113][432]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.30:213][438]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.11-04.22.30:264][441]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.22.30:264][441]LogDBDPlayerMovement: StopSnapping Final Location (6467.800293 5103.100098 152.117767) [2020.06.11-04.22.30:264][441]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.22.30:264][441]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.22.30:264][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.30:264][441]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.22.30:264][441]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.22.30:264][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.30:264][441]Interaction: Interaction time: 0.600000 [2020.06.11-04.22.30:264][441]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Injured AnimTag_Female. [2020.06.11-04.22.30:264][441]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 213.835175 [2020.06.11-04.22.30:264][441]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.22.30:264][441]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.22.30:264][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.30:412][450]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.06.11-04.22.30:413][450]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.30:413][450]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.11-04.22.30:413][450]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.30:416][450]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.30:416][450]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.30:416][450]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.22.30:416][450]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.30:416][450]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.30:416][450]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.11-04.22.30:416][450]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.30:416][450]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.22.30:416][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.30:416][450]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.22.30:416][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.30:482][454]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.30:482][454]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.22.30:482][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.30:482][454]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.30:482][454]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.22.30:482][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.30:482][454]GameFlow: Quest event evaluator received: GameEvent.Player.StunSlasher.WithPallet [2020.06.11-04.22.30:482][454]Interaction: Interaction time: 2.000000 [2020.06.11-04.22.30:482][454]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: PlankStun Spirit. [2020.06.11-04.22.30:482][454]LogSM: Error: Play Update Montage AM_HK_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.06.11-04.22.30:482][454]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.22.30:482][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.30:665][465]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.22.30:747][470]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.22.30:750][470]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.22.30:766][471]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.22.30:783][472]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.22.30:799][473]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.22.30:816][474]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.22.30:832][475]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.22.30:849][476]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.22.30:865][477]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.22.30:865][477]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.22.30:865][477]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.22.30:865][477]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.22.30:865][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.30:865][477]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.22.30:866][477]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.22.30:866][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.30:867][477]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.22.30:881][478]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.22.30:881][478]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.22.30:881][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.30:881][478]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.22.30:881][478]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.22.30:881][478]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.30:881][478]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.22.30:881][478]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.30:881][478]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.22.30:881][478]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.22.30:881][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.30:881][478]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.06.11-04.22.30:881][478]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.30:881][478]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.06.11-04.22.30:881][478]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.30:881][478]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.22.30:952][482]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.22.31:332][505]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_11] [2020.06.11-04.22.31:332][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.31:332][505]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_11] [2020.06.11-04.22.31:332][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.31:365][507]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_11] [2020.06.11-04.22.31:365][507]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.31:365][507]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_11] [2020.06.11-04.22.31:365][507]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.31:433][511]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.06.11-04.22.31:433][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.32:012][546]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.11-04.22.32:217][558]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.22.32:466][573]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.22.32:498][575]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.32:498][575]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.22.32:498][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.32:498][575]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.32:498][575]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.22.32:498][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.32:531][577]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.32:532][577]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.22.32:532][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.32:532][577]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.32:532][577]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.22.32:532][577]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.32:532][577]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.22.32:532][577]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.32:532][577]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.22.32:532][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.32:532][577]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.11-04.22.32:532][577]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.32:532][577]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.33:230][619]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_11] [2020.06.11-04.22.33:230][619]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.33:230][619]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_11] [2020.06.11-04.22.33:230][619]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.33:233][619]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.33:233][619]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.33:233][619]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.22.33:233][619]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.33:233][619]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.33:233][619]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.06.11-04.22.33:233][619]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.33:233][619]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.22.33:233][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.33:233][619]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.22.33:233][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.33:233][619]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.22.33:498][635]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.33:498][635]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.22.33:498][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.33:498][635]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.33:498][635]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.22.33:498][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.33:498][635]Interaction: Interaction time: 2.600000 [2020.06.11-04.22.33:498][635]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: PlankDestroy Spirit. [2020.06.11-04.22.33:498][635]LogSM: Error: Play Update Montage AM_HK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.11-04.22.33:498][635]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to True [2020.06.11-04.22.33:498][635]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.22.33:498][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.33:498][635]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.22.35:162][735]GameFlow: Daily Ritual Handler : 3.138881 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 18.566381 out of threshold 120.000000 [2020.06.11-04.22.35:162][735]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.11-04.22.35:162][735]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.138881 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.22.35:195][737]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.11-04.22.35:833][775]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.22.36:083][790]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.22.36:098][791]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.36:098][791]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.22.36:098][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.36:098][791]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.36:098][791]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.22.36:098][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.36:132][793]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.36:132][793]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.22.36:132][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.36:132][793]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.36:132][793]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.22.36:132][793]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.36:132][793]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.22.36:132][793]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.36:132][793]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to False [2020.06.11-04.22.36:132][793]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.22.36:132][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.36:132][793]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_11] [2020.06.11-04.22.36:132][793]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.36:133][793]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.40:481][ 54]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.11-04.22.40:481][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.40:562][ 59]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.437661 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.22.40:732][ 69]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_2] [2020.06.11-04.22.40:732][ 69]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.40:732][ 69]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_2] [2020.06.11-04.22.40:732][ 69]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.40:751][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.22.40:880][ 78]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.06.11-04.22.40:880][ 78]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.40:881][ 78]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault2][WindowStandard_C_2] [2020.06.11-04.22.40:881][ 78]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.40:882][ 78]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.22.40:882][ 78]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.22.40:882][ 78]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.22.40:882][ 78]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.40:882][ 78]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.22.40:882][ 78]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_2] [2020.06.11-04.22.40:882][ 78]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.40:882][ 78]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.22.40:882][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.40:882][ 78]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Female. [2020.06.11-04.22.40:883][ 78]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.22.40:883][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.40:883][ 78]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.22.40:963][ 83]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_2] [2020.06.11-04.22.40:963][ 83]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.41:182][ 96]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.22.41:182][ 96]LogDBDPlayerMovement: StopSnapping Final Location (6587.000000 1970.000000 88.092888) [2020.06.11-04.22.41:182][ 96]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.22.41:182][ 96]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.22.41:182][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.41:182][ 96]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.22.41:182][ 96]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.22.41:182][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.41:182][ 96]Interaction: Interaction time: 1.050000 [2020.06.11-04.22.41:182][ 96]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.06.11-04.22.41:182][ 96]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 224.752792 [2020.06.11-04.22.41:182][ 96]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.22.41:183][ 96]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.22.41:183][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.41:482][114]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.11-04.22.41:482][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.41:482][114]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_2] [2020.06.11-04.22.41:482][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.41:482][114]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_2] [2020.06.11-04.22.41:482][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.41:483][114]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.11-04.22.41:765][131]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_2] [2020.06.11-04.22.41:765][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.41:765][131]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_2] [2020.06.11-04.22.41:765][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.41:765][131]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.11-04.22.41:765][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.42:215][158]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.22.42:230][159]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.22.42:231][159]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.22.42:231][159]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.22.42:231][159]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.22.42:231][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.42:231][159]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.22.42:231][159]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.22.42:231][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.42:247][160]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.22.42:247][160]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.22.42:248][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.42:248][160]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.22.42:248][160]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.22.42:248][160]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.42:248][160]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.22.42:248][160]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.42:248][160]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.22.42:248][160]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.22.42:248][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.42:248][160]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Vault2][WindowStandard_C_2] [2020.06.11-04.22.42:248][160]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.42:248][160]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Vault2][WindowStandard_C_2] [2020.06.11-04.22.42:248][160]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.42:248][160]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.22.42:281][162]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=225.869 [2020.06.11-04.22.42:319][164]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.22.42:647][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.11-04.22.42:647][184]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.42:647][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.11-04.22.42:647][184]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.42:649][184]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.22.42:649][184]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.22.42:649][184]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.22.42:649][184]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.42:649][184]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.22.42:649][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.11-04.22.42:649][184]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.42:649][184]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.22.42:649][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.42:649][184]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.22.42:650][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.42:682][186]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.22.42:715][188]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_2] [2020.06.11-04.22.42:715][188]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.42:715][188]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_2] [2020.06.11-04.22.42:715][188]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.42:780][192]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.11-04.22.42:780][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.11-04.22.42:783][192]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.22.42:783][192]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.22.42:783][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.42:783][192]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.22.42:783][192]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.22.42:783][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.42:783][192]Interaction: Interaction time: 80.000000 [2020.06.11-04.22.42:783][192]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.22.42:783][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.42:850][196]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.22.43:332][225]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.11-04.22.43:332][225]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.54:996][925]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.22.54:996][925]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.54:996][925]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.22.54:996][925]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.54:998][925]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.54:998][925]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.54:998][925]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.22.54:998][925]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.54:998][925]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.54:998][925]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.22.54:998][925]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.54:998][925]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.22.54:998][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.54:999][925]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.22.54:999][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.55:063][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.06.11-04.22.55:065][929]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.55:065][929]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.22.55:065][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.55:065][929]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.55:065][929]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.22.55:065][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.55:065][929]Interaction: Interaction time: 1.500000 [2020.06.11-04.22.55:065][929]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.22.55:065][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.55:665][965]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.55:665][965]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.22.55:665][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.55:665][965]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.55:665][965]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.22.55:665][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.55:667][965]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.06.11-04.22.55:697][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.06.11-04.22.55:699][967]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.55:699][967]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.22.55:699][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.55:699][967]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.55:699][967]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.22.55:699][967]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.55:699][967]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.22.55:699][967]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.55:699][967]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.22.55:699][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.55:699][967]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.22.55:699][967]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.55:699][967]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.22.55:701][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.06.11-04.22.55:899][979]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.22.55:899][979]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.22.55:899][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.55:899][979]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.22.55:899][979]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.22.55:899][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.55:901][979]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.11-04.22.55:932][981]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.22.55:932][981]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.22.55:932][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.55:932][981]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.22.55:932][981]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.22.55:932][981]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.55:932][981]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.22.55:932][981]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.55:932][981]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.22.55:932][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.55:932][981]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.11-04.22.55:932][981]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.55:932][981]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.22.56:697][ 27]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.219555 Instigator: BP_CamperMale01_C_0 Target: [2020.06.11-04.22.57:997][105]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.06.11-04.22.57:997][105]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.57:997][105]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.06.11-04.22.57:997][105]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.57:999][105]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.57:999][105]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.57:999][105]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.22.57:999][105]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.57:999][105]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.57:999][105]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.06.11-04.22.57:999][105]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.58:000][105]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.22.58:000][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.58:000][105]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.22.58:000][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.58:066][109]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.22.58:129][113]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.22.58:130][113]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.11-04.22.58:132][113]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.58:132][113]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.22.58:132][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.58:132][113]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.58:132][113]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.22.58:132][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.58:132][113]Interaction: Interaction time: 53.333332 [2020.06.11-04.22.58:132][113]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.22.58:132][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.58:132][113]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.22.58:165][115]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.58:165][115]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.22.58:165][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.58:165][115]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.58:165][115]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.22.58:165][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.58:168][115]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.11-04.22.58:199][117]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.58:199][117]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.22.58:199][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.58:199][117]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.58:199][117]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.22.58:199][117]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.58:199][117]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.22.58:199][117]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.58:199][117]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.22.58:199][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.58:199][117]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.06.11-04.22.58:199][117]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.58:199][117]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.58:530][137]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.11-04.22.58:530][137]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.58:530][137]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.11-04.22.58:530][137]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.58:532][137]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.58:532][137]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.58:532][137]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.22.58:532][137]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.22.58:532][137]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.58:532][137]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.11-04.22.58:532][137]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.22.58:532][137]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.22.58:532][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.58:532][137]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.22.58:532][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.58:565][139]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.22.58:663][145]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.22.58:663][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.11-04.22.58:665][145]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.58:666][145]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.22.58:666][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.58:666][145]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.22.58:666][145]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.22.58:666][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.58:666][145]Interaction: Interaction time: 79.949913 [2020.06.11-04.22.58:666][145]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.22.58:666][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.22.58:666][145]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.23.00:347][246]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.11-04.23.00:347][246]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.00:347][246]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.11-04.23.00:347][246]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.00:350][246]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.00:350][246]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.00:350][246]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.23.00:350][246]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.00:350][246]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.00:350][246]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.11-04.23.00:350][246]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.00:350][246]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.23.00:350][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.00:350][246]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.23.00:350][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.00:350][246]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.23.00:431][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.11-04.23.00:433][251]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.00:433][251]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.23.00:433][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.00:433][251]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.00:433][251]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.23.00:433][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.00:433][251]Interaction: Interaction time: 2.000000 [2020.06.11-04.23.00:433][251]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: DamageGenerator Spirit. [2020.06.11-04.23.00:433][251]LogSM: Error: Play Update Montage AM_HK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.11-04.23.00:433][251]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.23.00:433][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.00:433][251]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.23.00:613][262]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.11-04.23.02:166][355]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.23.02:418][370]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.23.02:451][372]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.11-04.23.02:513][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.11-04.23.02:515][376]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.02:515][376]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.23.02:515][376]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.23.02:515][376]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.23.02:515][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.02:515][376]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.23.02:515][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.02:516][376]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.02:516][376]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.23.02:516][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.02:547][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.11-04.23.02:549][378]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.02:549][378]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.23.02:549][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.02:549][378]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.02:549][378]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.23.02:549][378]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.02:549][378]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.23.02:549][378]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.02:549][378]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.23.02:549][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.02:549][378]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.06.11-04.23.02:549][378]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.02:549][378]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.02:551][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.11-04.23.03:449][432]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.03:449][432]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.23.03:449][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.03:449][432]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.03:449][432]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.23.03:449][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.03:449][432]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.03:449][432]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.23.03:449][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.03:449][432]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.03:450][432]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.23.03:450][432]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.03:450][432]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.23.03:450][432]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.03:450][432]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.23.03:450][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.03:450][432]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.11-04.23.03:450][432]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.03:450][432]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.03:452][432]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.11-04.23.03:966][463]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.23.03:966][463]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.03:966][463]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.23.03:966][463]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.04:016][466]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.23.04:016][466]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.04:016][466]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.23.04:016][466]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.04:016][466]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.23.04:016][466]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.04:016][466]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.23.04:016][466]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.04:214][478]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.825362 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.23.04:348][486]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Open Spirit. [2020.06.11-04.23.04:351][486]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.04:351][486]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.04:447][492]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.233763 Instigator: BP_CamperMale01_C_0 Target: [2020.06.11-04.23.04:519][496]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.23.04:519][496]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.04:519][496]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.23.04:519][496]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.04:519][496]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.23.04:519][496]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.04:519][496]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.23.04:519][496]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.04:519][496]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.23.04:519][496]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.04:519][496]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.23.04:519][496]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.04:519][496]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.23.04:519][496]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.04:566][499]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.23.04:566][499]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.04:567][499]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.23.04:567][499]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.04:567][499]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.23.04:567][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.04:567][499]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.23.04:567][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.04:583][500]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.23.04:583][500]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.04:583][500]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.23.04:583][500]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.04:584][500]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.23.04:584][500]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.04:584][500]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.23.04:584][500]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.04:599][501]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.23.04:600][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.04:600][501]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.23.04:600][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.04:600][501]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.23.04:600][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.04:600][501]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.23.04:600][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.04:601][501]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.23.04:601][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.04:601][501]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.23.04:601][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.04:747][510]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.11-04.23.04:747][510]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.04:747][510]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.11-04.23.04:747][510]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.04:750][510]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.23.04:750][510]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.23.04:750][510]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.23.04:750][510]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.04:750][510]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.23.04:750][510]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.11-04.23.04:750][510]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.04:750][510]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.23.04:750][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.04:750][510]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.23.04:750][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.04:750][510]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.23.04:752][510]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.23.04:752][510]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.04:752][510]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.23.04:752][510]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.04:835][515]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.23.04:835][515]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.04:835][515]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.23.04:835][515]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.04:835][515]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.23.04:835][515]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.04:835][515]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.23.04:835][515]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.04:835][515]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.23.04:835][515]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.04:835][515]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.23.04:835][515]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.04:835][515]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.23.04:835][515]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.04:880][518]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Hitting Spirit. [2020.06.11-04.23.04:947][522]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperMale01_C_0 [2020.06.11-04.23.04:948][522]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.11-04.23.04:949][522]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.374557 Instigator: BP_CamperMale01_C_0 Target: [2020.06.11-04.23.04:951][522]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.23.04:951][522]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.23.04:951][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.04:951][522]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.23.04:951][522]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.23.04:951][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.04:951][522]Interaction: Interaction time: 0.600000 [2020.06.11-04.23.04:951][522]AnimLeader: BP_CamperMale01_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Male. [2020.06.11-04.23.04:951][522]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.11-04.23.04:951][522]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.11-04.23.04:951][522]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.23.04:951][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.04:954][522]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - redslayerlf]: On [2020.06.11-04.23.04:981][524]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.11-04.23.04:983][524]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.23.05:014][526]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.06.11-04.23.05:014][526]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.05:014][526]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.11-04.23.05:014][526]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.05:016][526]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.05:016][526]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.05:016][526]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.23.05:016][526]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.05:016][526]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.05:016][526]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.11-04.23.05:016][526]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.05:016][526]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.23.05:016][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.05:017][526]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.23.05:017][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.05:117][532]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.05:117][532]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.23.05:117][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.05:117][532]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.05:117][532]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.23.05:117][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.05:117][532]Interaction: Interaction time: 2.000000 [2020.06.11-04.23.05:117][532]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: PlankStun Spirit. [2020.06.11-04.23.05:117][532]LogSM: Error: Play Update Montage AM_HK_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.06.11-04.23.05:117][532]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.23.05:117][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.05:352][546]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_HK_Stun_Pallet [2020.06.11-04.23.05:368][547]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.23.05:483][554]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.11-04.23.05:483][554]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.05:483][554]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.06.11-04.23.05:483][554]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.05:483][554]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_0] [2020.06.11-04.23.05:483][554]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.05:503][555]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.23.05:550][558]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.23.05:550][558]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.23.05:550][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.05:550][558]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.23.05:550][558]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.23.05:550][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.05:583][560]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.23.05:583][560]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.23.05:583][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.05:583][560]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.23.05:583][560]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.23.05:583][560]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.05:583][560]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.23.05:583][560]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.05:583][560]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.11-04.23.05:583][560]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.23.05:583][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.05:583][560]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - redslayerlf][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.11-04.23.05:583][560]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.05:583][560]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.23.05:681][566]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault2][WindowStandard_C_2] [2020.06.11-04.23.05:681][566]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.05:682][566]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.11-04.23.05:682][566]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.05:684][566]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.23.05:684][566]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.23.05:684][566]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.23.05:684][566]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.05:684][566]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.23.05:684][566]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.11-04.23.05:684][566]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.05:684][566]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.23.05:684][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.05:684][566]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.23.05:684][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.05:684][566]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.23.05:699][567]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.23.05:699][567]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.05:699][567]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.23.05:699][567]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.05:699][567]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.23.05:699][567]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.05:699][567]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.23.05:699][567]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.05:716][568]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=9.304 [2020.06.11-04.23.05:716][568]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.23.05:716][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.05:716][568]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.23.05:716][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.05:747][570]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.11-04.23.05:747][570]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.05:799][573]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.23.05:799][573]LogDBDPlayerMovement: StopSnapping Final Location (3022.300049 1329.914185 88.094589) [2020.06.11-04.23.05:799][573]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.23.05:799][573]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.23.05:799][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.05:799][573]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.23.05:799][573]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.23.05:799][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.05:800][573]Interaction: Interaction time: 75.174637 [2020.06.11-04.23.05:800][573]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.23.05:800][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.05:880][578]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.23.05:880][578]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.11-04.23.06:850][636]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.23.06:933][641]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - redslayerlf]: Off [2020.06.11-04.23.07:100][651]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.23.07:116][652]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.07:116][652]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.23.07:116][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.07:116][652]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.07:116][652]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.23.07:116][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.07:116][652]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.07:116][652]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.23.07:116][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.07:116][652]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.07:116][652]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.23.07:116][652]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.07:116][652]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.23.07:116][652]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.07:116][652]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.23.07:116][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.07:116][652]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.11-04.23.07:116][652]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.07:116][652]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.07:480][674]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_5] [2020.06.11-04.23.07:480][674]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.07:480][674]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_5] [2020.06.11-04.23.07:481][674]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.07:482][674]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.07:482][674]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.07:482][674]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.23.07:482][674]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.07:482][674]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.07:482][674]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.11-04.23.07:482][674]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.07:482][674]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.23.07:482][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.07:483][674]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.23.07:483][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.07:516][676]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.23.07:748][690]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.07:748][690]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.23.07:749][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.07:749][690]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.07:749][690]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.23.07:749][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.07:749][690]Interaction: Interaction time: 2.600000 [2020.06.11-04.23.07:749][690]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: PlankDestroy Spirit. [2020.06.11-04.23.07:749][690]LogSM: Error: Play Update Montage AM_HK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.11-04.23.07:749][690]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to True [2020.06.11-04.23.07:749][690]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.23.07:749][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.07:816][694]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.23.08:450][732]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.23.08:450][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.08:450][732]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.23.08:450][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.08:450][732]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.23.08:450][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.08:451][732]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.23.08:451][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.08:451][732]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.23.08:451][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.08:451][732]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.23.08:451][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.08:451][732]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.23.08:451][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.08:532][737]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.23.08:532][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.08:532][737]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.23.08:532][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.08:799][753]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.23.08:799][753]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.08:799][753]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.23.08:799][753]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.08:816][754]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.23.08:816][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.08:816][754]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.23.08:816][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.08:833][755]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.23.08:833][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.08:833][755]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.23.08:833][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.09:447][792]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.11-04.23.09:447][792]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.09:447][792]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.11-04.23.09:447][792]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.09:449][792]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.09:449][792]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.09:449][792]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.23.09:449][792]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.09:449][792]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.09:449][792]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.11-04.23.09:449][792]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.09:449][792]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.23.09:450][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.09:450][792]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.23.09:450][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.09:451][792]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.23.09:451][792]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.09:451][792]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.23.09:451][792]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.09:483][794]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.23.09:534][797]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.23.09:534][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.09:534][797]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.23.09:534][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.09:581][800]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.23.09:584][800]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.09:584][800]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.23.09:584][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.09:584][800]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.09:584][800]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.23.09:584][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.09:584][800]Interaction: Interaction time: 84.101524 [2020.06.11-04.23.09:584][800]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.23.09:584][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.09:584][800]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.23.10:084][830]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.23.10:334][845]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.23.10:349][846]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.10:349][846]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.23.10:349][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.10:349][846]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.10:349][846]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.23.10:349][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.10:399][849]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.10:399][849]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.23.10:399][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.10:399][849]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.10:399][849]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.23.10:400][849]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.10:400][849]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.23.10:400][849]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.10:400][849]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to False [2020.06.11-04.23.10:400][849]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.23.10:400][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.10:400][849]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_5] [2020.06.11-04.23.10:400][849]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.10:400][849]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.11:131][893]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.06.11-04.23.11:131][893]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.11:131][893]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.11-04.23.11:131][893]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.11:133][893]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.11:133][893]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.11:133][893]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.23.11:133][893]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.11:133][893]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.11:133][893]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.11-04.23.11:133][893]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.11:133][893]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.23.11:133][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.11:133][893]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: SurvivorPickup_In Spirit. [2020.06.11-04.23.11:133][893]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In Spirit AnimTag_Male AnimTag_Follower. [2020.06.11-04.23.11:133][893]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.23.11:133][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.11:133][893]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_13_C_0] [2020.06.11-04.23.11:133][893]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.23.11:466][913]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.11-04.23.11:466][913]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.11:466][913]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.23.11:466][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.11:466][913]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.11:466][913]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.23.11:466][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.11:466][913]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_13_C_0] [2020.06.11-04.23.11:466][913]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.06.11-04.23.11:466][913]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.11-04.23.11:467][913]Interaction: Interaction time: 2.700000 [2020.06.11-04.23.11:467][913]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: SurvivorPickup Spirit AnimTag_Carry. [2020.06.11-04.23.11:467][913]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup Spirit AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.11-04.23.11:467][913]LogSM: Error: Play Update Montage AM_HK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.11-04.23.11:467][913]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to True [2020.06.11-04.23.11:467][913]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.23.11:467][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.11:499][915]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.23.11:598][921]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.23.11:598][921]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.23.11:717][928]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_HK_PickUP [2020.06.11-04.23.11:764][931]Interaction: Interactable Destroyed: BP_CamperInteractable_C_2 [2020.06.11-04.23.11:764][931]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_2]] - [Null][Null] [2020.06.11-04.23.11:764][931]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.11:764][931]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.11-04.23.11:764][931]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.11:764][931]Interaction: ------------------------ [2020.06.11-04.23.11:764][931]Interaction: - Interactions in Zone - [2020.06.11-04.23.11:764][931]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.11-04.23.11:764][931]Interaction: ---------------------------- [2020.06.11-04.23.11:764][931]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.11-04.23.11:764][931]Interaction: ---------------------------- [2020.06.11-04.23.11:764][931]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.11-04.23.11:764][931]Interaction: ---------------------------- [2020.06.11-04.23.11:764][931]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.06.11-04.23.11:764][931]Interaction: ---------------------------- [2020.06.11-04.23.11:764][931]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.11-04.23.11:764][931]Interaction: ---------------------------- [2020.06.11-04.23.11:764][931]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.06.11-04.23.11:764][931]Interaction: ---------------------------- [2020.06.11-04.23.11:764][931]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.11-04.23.11:764][931]Interaction: ---------------------------- [2020.06.11-04.23.11:764][931]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.11-04.23.11:764][931]Interaction: ---------------------------- [2020.06.11-04.23.11:764][931]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.11-04.23.11:764][931]Interaction: ---------------------------- [2020.06.11-04.23.11:764][931]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.06.11-04.23.11:764][931]Interaction: ---------------------------- [2020.06.11-04.23.11:764][931]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.06.11-04.23.11:764][931]Interaction: ---------------------------- [2020.06.11-04.23.11:764][931]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.11-04.23.11:764][931]Interaction: ---------------------------- [2020.06.11-04.23.11:764][931]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.11-04.23.11:764][931]Interaction: ---------------------------- [2020.06.11-04.23.11:764][931]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.11-04.23.11:764][931]Interaction: ---------------------------- [2020.06.11-04.23.11:764][931]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.11-04.23.11:764][931]Interaction: ---------------------------- [2020.06.11-04.23.11:764][931]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - morgan12386][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.11-04.23.11:764][931]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.11:764][931]Interaction: ------------------------ [2020.06.11-04.23.11:764][931]Interaction: - Interactions in Zone - [2020.06.11-04.23.11:764][931]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.11-04.23.11:764][931]Interaction: ---------------------------- [2020.06.11-04.23.11:764][931]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.11-04.23.11:764][931]Interaction: ---------------------------- [2020.06.11-04.23.11:764][931]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.11-04.23.11:764][931]Interaction: ---------------------------- [2020.06.11-04.23.11:764][931]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.06.11-04.23.11:764][931]Interaction: ---------------------------- [2020.06.11-04.23.11:764][931]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.11-04.23.11:764][931]Interaction: ---------------------------- [2020.06.11-04.23.11:764][931]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.06.11-04.23.11:764][931]Interaction: ---------------------------- [2020.06.11-04.23.11:764][931]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.11-04.23.11:764][931]Interaction: ---------------------------- [2020.06.11-04.23.11:764][931]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.11-04.23.11:764][931]Interaction: ---------------------------- [2020.06.11-04.23.11:764][931]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.11-04.23.11:765][931]Interaction: ---------------------------- [2020.06.11-04.23.11:765][931]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.06.11-04.23.11:765][931]Interaction: ---------------------------- [2020.06.11-04.23.11:765][931]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.06.11-04.23.11:765][931]Interaction: ---------------------------- [2020.06.11-04.23.11:765][931]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.11-04.23.11:765][931]Interaction: ---------------------------- [2020.06.11-04.23.11:765][931]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.11-04.23.11:765][931]Interaction: ---------------------------- [2020.06.11-04.23.11:765][931]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.11-04.23.11:765][931]Interaction: ---------------------------- [2020.06.11-04.23.11:765][931]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.11-04.23.11:765][931]Interaction: ---------------------------- [2020.06.11-04.23.11:765][931]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0 - morgan12386, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.23.11:765][931]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - morgan12386, Originating Player: BP_CamperMale01_C_0 - redslayerlf, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.23.11:765][931]LogDBDGeneral: StatusEffect::EndPlay - Id: IronMaidenBlockClosetExitLoudNoise, Status Owner: BP_CamperFemale01_Character_C_0 - morgan12386, Originating Player: BP_Slasher_Character_13_C_0 - TheChild, Custom Param: 0.000000, Originating Effect: Ironmaiden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.23.11:765][931]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale01_Character_C_0 - morgan12386, Originating Player: BP_CamperFemale01_Character_C_0 - morgan12386, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.23.11:765][931]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperFemale01_Character_C_0 - morgan12386, Originating Player: BP_CamperFemale01_Character_C_0 - morgan12386, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.23.11:765][931]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0 - morgan12386, Originating Player: BP_CamperFemale01_Character_C_0 - morgan12386, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.23.11:765][931]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.06.11-04.23.11:765][931]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.11-04.23.11:765][931]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.11-04.23.11:765][931]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.06.11-04.23.11:765][931]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.23.11:765][931]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.23.11:765][931]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.23.11:766][931]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.11-04.23.13:482][ 34]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.23.13:482][ 34]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.23.13:482][ 34]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.23.13:482][ 34]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.23.13:482][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.13:482][ 34]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.23.13:482][ 34]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.23.13:482][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.13:499][ 35]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.23.13:499][ 35]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.23.13:499][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.13:499][ 35]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.23.13:499][ 35]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.23.13:499][ 35]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.13:499][ 35]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.23.13:499][ 35]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.13:499][ 35]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.23.13:499][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.13:499][ 35]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.11-04.23.13:499][ 35]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.13:499][ 35]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.11-04.23.13:499][ 35]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.13:499][ 35]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.23.13:516][ 36]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.23.13:516][ 36]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.13:516][ 36]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.23.13:516][ 36]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.13:598][ 41]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.23.13:598][ 41]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.130940 [2020.06.11-04.23.13:606][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.23.13:732][ 49]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.11-04.23.13:732][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.13:732][ 49]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.11-04.23.13:732][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.13:786][ 53]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4FB2200] Result: '1' k_EResultOK (success) [2020.06.11-04.23.13:786][ 53]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4FB2200]' succeeded in 0.183454 seconds [2020.06.11-04.23.13:820][ 55]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4FB2200] Result: '1' k_EResultOK (success) [2020.06.11-04.23.13:840][ 56]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.239442 seconds [2020.06.11-04.23.13:901][ 59]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.23.13:999][ 65]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.11-04.23.13:999][ 65]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.13:999][ 65]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.06.11-04.23.13:999][ 65]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.13:999][ 65]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_0] [2020.06.11-04.23.13:999][ 65]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.14:032][ 67]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=17.620 [2020.06.11-04.23.14:152][ 74]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.23.14:167][ 75]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.14:167][ 75]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.23.14:167][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.14:167][ 75]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.11-04.23.14:167][ 75]LogAkAudio: Warning: [BP_Slasher_Character_13_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.11-04.23.14:167][ 75]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.14:167][ 75]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.23.14:167][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.14:200][ 77]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.14:200][ 77]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.23.14:200][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.14:200][ 77]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.14:200][ 77]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.23.14:200][ 77]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.14:200][ 77]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.23.14:200][ 77]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.14:200][ 77]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to False [2020.06.11-04.23.14:200][ 77]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.23.14:200][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.14:200][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.11-04.23.14:200][ 77]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.14:200][ 77]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.14:298][ 83]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.069188 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.23.14:533][ 97]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.11-04.23.14:533][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.14:798][113]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.23.14:798][113]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.14:798][113]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.23.14:798][113]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.14:799][113]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.14:799][113]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.14:800][113]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.23.14:800][113]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.14:800][113]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.14:800][113]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.23.14:800][113]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.14:800][113]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.23.14:800][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.14:800][113]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: HookSetup Spirit AnimTag_Carry. [2020.06.11-04.23.14:800][113]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup Spirit AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.11-04.23.14:800][113]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.23.14:800][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.14:800][113]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.23.15:050][128]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.11-04.23.15:050][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.15:132][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.HookChargeable Enabled?: Enabled [2020.06.11-04.23.15:134][133]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.15:134][133]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.23.15:134][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.15:134][133]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.15:134][133]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.23.15:134][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.15:134][133]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper Spirit AnimTag_Carry AnimTag_Male. [2020.06.11-04.23.15:134][133]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.11-04.23.15:134][133]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.11-04.23.15:134][133]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.11-04.23.15:134][133]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_7 Requested to Play: HookCamper Spirit AnimTag_Carry. [2020.06.11-04.23.15:134][133]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.23.15:134][133]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Spirit AnimTag_Carry AnimTag_Follower [2020.06.11-04.23.15:134][133]Interaction: Interaction time: 1.500000 [2020.06.11-04.23.15:135][133]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: HookCamper Spirit AnimTag_Carry. [2020.06.11-04.23.15:135][133]LogSM: Error: Play Update Montage AM_HK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.11-04.23.15:135][133]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.23.15:135][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.15:136][133]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_HK_Hook_IN [2020.06.11-04.23.15:233][139]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.23.15:234][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.15:234][139]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.23.15:234][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.15:234][139]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.23.15:234][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.15:234][139]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.23.15:234][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.15:234][139]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.23.15:234][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.15:234][139]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.23.15:234][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.15:234][139]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.23.15:234][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.15:468][153]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.23.15:468][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.15:468][153]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.23.15:468][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.15:468][153]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.23.15:468][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.15:468][153]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.23.15:468][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.15:468][153]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.23.15:468][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.15:468][153]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.23.15:468][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.15:468][153]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.23.15:468][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.15:769][171]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.23.15:769][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.15:769][171]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.23.15:769][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.15:769][171]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.23.15:769][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.15:769][171]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.23.15:769][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.15:769][171]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.23.15:769][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.15:769][171]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.23.15:769][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.15:769][171]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.23.15:769][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.16:634][223]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.HookChargeable Enabled?: Disabled [2020.06.11-04.23.16:699][227]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.23.16:699][227]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.23.16:699][227]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.23.16:699][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.16:699][227]LogAkAudio: Warning: [BP_Slasher_Character_13_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.11-04.23.16:699][227]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.11-04.23.16:699][227]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.11-04.23.16:731][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.HookChargeable Enabled?: Enabled [2020.06.11-04.23.16:732][229]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.11-04.23.16:732][229]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.11-04.23.16:733][229]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.11-04.23.16:733][229]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_7 Requested to Play: HookCamperOut. [2020.06.11-04.23.16:733][229]AnimLeader: BP_Entity_C_7 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.11-04.23.16:733][229]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.11-04.23.16:733][229]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.11-04.23.16:734][229]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.16:734][229]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.23.16:734][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.16:734][229]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.16:734][229]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.23.16:734][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.16:734][229]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.16:734][229]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.23.16:734][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.16:734][229]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.16:734][229]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.23.16:734][229]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.16:734][229]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.23.16:734][229]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.16:735][229]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.23.16:735][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.16:735][229]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.23.16:735][229]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.16:735][229]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.16:735][229]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.23.16:737][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.HookChargeable Enabled?: Disabled [2020.06.11-04.23.16:765][231]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.11-04.23.16:765][231]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.11-04.23.16:765][231]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.11-04.23.16:765][231]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_7 Requested to Play: HookSacrificeIn. [2020.06.11-04.23.16:765][231]AnimLeader: BP_Entity_C_7 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.11-04.23.16:765][231]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.06.11-04.23.16:765][231]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.11-04.23.16:833][235]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.23.16:833][235]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.23.20:465][453]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.11-04.23.20:465][453]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.20:485][454]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.23.20:548][458]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.11-04.23.20:548][458]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.11-04.23.20:549][458]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_7 Requested to Play: HookSacrificeOut. [2020.06.11-04.23.20:549][458]AnimLeader: BP_Entity_C_7 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.11-04.23.20:549][458]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.06.11-04.23.20:583][460]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.11-04.23.20:583][460]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.20:583][460]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.11-04.23.20:583][460]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.20:633][463]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.11-04.23.20:633][463]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.20:633][463]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.11-04.23.20:633][463]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.20:802][473]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.23.21:148][494]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.23.21:148][494]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.21:148][494]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.23.21:148][494]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.21:150][494]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.21:150][494]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.21:150][494]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.23.21:150][494]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.21:150][494]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.21:150][494]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.23.21:150][494]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.21:150][494]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.23.21:150][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.21:150][494]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.23.21:150][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.21:215][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.06.11-04.23.21:217][498]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.21:217][498]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.23.21:217][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.21:217][498]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.21:217][498]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.23.21:217][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.21:217][498]Interaction: Interaction time: 1.500000 [2020.06.11-04.23.21:217][498]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.23.21:217][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.21:280][502]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.23.21:280][502]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.23.21:465][513]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.11-04.23.21:465][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.21:465][513]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.11-04.23.21:465][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.21:465][513]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.11-04.23.21:465][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.21:465][513]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.11-04.23.21:465][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.21:482][514]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.11-04.23.21:482][514]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.21:503][515]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.23.21:583][520]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.11-04.23.21:583][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.21:600][521]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.11-04.23.21:600][521]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.21:600][521]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.11-04.23.21:600][521]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.21:600][521]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.11-04.23.21:600][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.21:600][521]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.11-04.23.21:600][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.21:802][533]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 128 [2020.06.11-04.23.22:281][562]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.23.22:281][562]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.23.22:281][562]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.23.22:281][562]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.23.22:302][563]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.23.22:449][572]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.11-04.23.22:449][572]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.22:449][572]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.11-04.23.22:449][572]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.22:499][575]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.11-04.23.22:499][575]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.22:499][575]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.11-04.23.22:499][575]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.22:599][581]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.11-04.23.22:599][581]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.22:718][588]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.06.11-04.23.22:784][592]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.23.22:784][592]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.23.22:784][592]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.23.22:784][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.22:851][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.11-04.23.23:715][648]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.655695 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.23.25:815][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.11-04.23.28:783][952]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.28:783][952]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.23.28:783][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.28:783][952]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.28:783][952]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.23.28:783][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.28:832][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.06.11-04.23.28:834][955]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.28:834][955]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.23.28:834][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.28:834][955]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.28:834][955]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.23.28:834][955]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.28:834][955]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.23.28:834][955]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.28:834][955]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.23.28:834][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.28:834][955]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.23.28:834][955]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.28:834][955]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.28:836][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.06.11-04.23.29:733][ 9]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.29:733][ 9]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.23.29:733][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.29:733][ 9]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.29:733][ 9]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.23.29:733][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.29:733][ 9]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.29:733][ 9]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.23.29:733][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.29:733][ 9]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.29:733][ 9]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.23.29:733][ 9]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.29:733][ 9]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.23.29:733][ 9]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.29:733][ 9]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.23.29:733][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.29:733][ 9]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.11-04.23.29:733][ 9]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.29:733][ 9]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.29:735][ 9]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.11-04.23.30:465][ 53]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.033351 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.23.30:865][ 77]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.397594 Instigator: BP_Slasher_Character_13_C_0 Target: [2020.06.11-04.23.30:865][ 77]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.11-04.23.30:865][ 77]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_13_C_0 Target: [2020.06.11-04.23.30:865][ 77]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperMale01_C_0 [2020.06.11-04.23.30:867][ 77]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.11-04.23.30:867][ 77]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.11-04.23.30:867][ 77]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.11-04.23.30:867][ 77]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.06.11-04.23.30:869][ 77]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.23.30:869][ 77]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.23.30:869][ 77]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.23.30:869][ 77]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.23.30:869][ 77]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.23.30:869][ 77]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.23.30:869][ 77]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.23.30:998][ 85]GameFlow: OnDropped 615.220703 [2020.06.11-04.23.30:998][ 85]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.11-04.23.31:000][ 85]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.23.31:000][ 85]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.23.31:000][ 85]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.11-04.23.31:000][ 85]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.11-04.23.34:631][303]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.11-04.23.38:432][531]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.639921 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.23.40:233][639]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.11-04.23.40:400][649]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_13_C_0 [2020.06.11-04.23.41:184][696]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.11-04.23.41:283][702]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_13_C_0 [2020.06.11-04.23.41:316][704]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.11-04.23.41:316][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.41:336][705]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.23.41:483][714]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.11-04.23.41:483][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.41:483][714]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.11-04.23.41:483][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.41:550][718]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.11-04.23.41:550][718]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.41:550][718]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.11-04.23.41:550][718]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.42:215][758]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_1] [2020.06.11-04.23.42:215][758]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.42:216][758]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_1] [2020.06.11-04.23.42:216][758]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.42:216][758]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.23.42:217][758]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.42:218][758]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.42:218][758]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.23.42:218][758]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.42:218][758]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.42:218][758]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_1] [2020.06.11-04.23.42:218][758]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.42:218][758]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.23.42:218][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.42:218][758]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.23.42:218][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.42:249][760]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Open Spirit. [2020.06.11-04.23.42:251][760]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.42:251][760]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.42:317][764]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.23.42:350][766]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.42:350][766]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.23.42:350][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.42:350][766]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.42:350][766]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.23.42:350][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.42:350][766]Interaction: Interaction time: 0.961538 [2020.06.11-04.23.42:350][766]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.06.11-04.23.42:350][766]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 0.961538 Timestamp 0.000000 [2020.06.11-04.23.42:350][766]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.23.42:350][766]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.23.42:351][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.42:433][771]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.23.42:481][774]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Hitting Spirit. [2020.06.11-04.23.42:548][778]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.11-04.23.42:549][778]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.23.42:549][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.11-04.23.42:553][778]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Krakenred]: On [2020.06.11-04.23.42:553][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.11-04.23.42:814][794]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Succeed Spirit. [2020.06.11-04.23.42:967][803]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.11-04.23.43:301][823]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.23.43:317][824]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.43:317][824]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.23.43:317][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.43:317][824]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.43:317][824]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.23.43:317][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.43:349][826]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.23.43:349][826]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.23.43:351][826]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.43:351][826]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.23.43:351][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.43:351][826]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.43:351][826]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.23.43:351][826]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.43:351][826]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.23.43:351][826]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.43:351][826]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.23.43:351][826]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.23.43:352][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.43:352][826]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_1] [2020.06.11-04.23.43:352][826]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.43:352][826]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.43:450][832]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=47.038 [2020.06.11-04.23.43:451][832]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.11-04.23.43:585][840]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.11-04.23.43:767][851]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.23.43:783][852]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.11-04.23.43:783][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.43:783][852]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.11-04.23.43:783][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.43:800][853]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.11-04.23.43:800][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.43:800][853]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.11-04.23.43:800][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.43:800][853]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.11-04.23.43:800][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.43:821][854]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.23.43:850][856]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.11-04.23.43:850][856]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.43:867][857]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.11-04.23.43:867][857]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.43:867][857]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.11-04.23.43:867][857]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.43:867][857]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.11-04.23.43:867][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.43:867][857]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.11-04.23.43:867][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.44:333][885]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.11-04.23.44:333][885]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.44:333][885]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.11-04.23.44:333][885]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.44:351][886]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.11-04.23.44:351][886]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.44:351][886]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.11-04.23.44:351][886]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.44:416][890]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.11-04.23.44:416][890]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.44:536][897]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Krakenred]: Off [2020.06.11-04.23.45:048][928]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.23.45:817][974]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.45:817][974]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.46:985][ 44]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.11-04.23.46:985][ 44]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.11-04.23.49:067][169]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=52.655 [2020.06.11-04.23.49:298][183]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.168687 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.23.50:451][252]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=54.038 [2020.06.11-04.23.50:565][259]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.06.11-04.23.50:565][259]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.50:566][259]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.06.11-04.23.50:566][259]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.50:568][259]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.50:568][259]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.50:568][259]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.23.50:568][259]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.50:568][259]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.50:568][259]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.06.11-04.23.50:568][259]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.50:568][259]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.23.50:568][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.50:568][259]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.23.50:568][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.50:568][259]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.23.50:698][267]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.23.50:699][267]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.23.50:699][267]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Krakenred, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.23.50:701][267]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.50:702][267]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.23.50:702][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.50:702][267]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.50:702][267]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.23.50:702][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.50:702][267]Interaction: Interaction time: 0.500000 [2020.06.11-04.23.50:702][267]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Injured AnimTag_Female. [2020.06.11-04.23.50:702][267]LogSM: Error: Play Update Montage AM_F_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.06.11-04.23.50:702][267]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.23.50:702][267]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.23.50:702][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.50:750][270]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.23.51:065][289]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Open Spirit. [2020.06.11-04.23.51:068][289]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.51:068][289]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.51:199][297]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Hitting Spirit. [2020.06.11-04.23.51:201][297]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.51:201][297]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.23.51:201][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.51:201][297]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.11-04.23.51:201][297]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.51:201][297]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.23.51:201][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.51:233][299]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.23.51:235][299]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.51:235][299]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.23.51:235][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.51:235][299]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.51:235][299]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.23.51:235][299]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.51:235][299]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.23.51:235][299]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.51:235][299]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.23.51:235][299]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.23.51:235][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.51:235][299]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.06.11-04.23.51:235][299]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.51:235][299]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.51:335][305]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.51:335][305]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.51:417][310]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.23.51:417][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.51:417][310]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.23.51:417][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.51:432][311]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Obstructed Spirit. [2020.06.11-04.23.51:432][311]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_13_C_0 Target: [2020.06.11-04.23.51:532][317]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.06.11-04.23.51:532][317]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.51:532][317]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.06.11-04.23.51:532][317]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.51:534][317]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.51:534][317]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.51:534][317]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.23.51:534][317]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.51:534][317]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.51:534][317]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.06.11-04.23.51:534][317]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.51:534][317]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.23.51:535][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.51:535][317]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.23.51:535][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.51:535][317]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.23.51:666][325]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.23.51:666][325]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.23.51:666][325]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Krakenred, Originating Player: BP_Slasher_Character_13_C_0 - TheChild, Custom Param: 0.000000, Originating Effect: Ironmaiden, Is Lifetime Initialized: True, Remaining Lifetime: 15.000000, Lifetime Duration: 15.000000 [2020.06.11-04.23.51:666][325]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.23.51:668][325]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.51:669][325]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.23.51:669][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.51:669][325]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.51:669][325]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.23.51:669][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.51:669][325]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.11-04.23.51:669][325]Interaction: Interaction time: 0.000000 [2020.06.11-04.23.51:669][325]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: LockerExit AnimTag_Injured AnimTag_Female. [2020.06.11-04.23.51:669][325]LogSM: Error: Play Update Montage AM_F_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.06.11-04.23.51:669][325]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.23.51:669][325]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.23.51:669][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.51:670][325]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_ClosetUnhide [2020.06.11-04.23.51:732][329]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Krakenred, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.23.51:801][333]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.23.52:583][380]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=56.172 [2020.06.11-04.23.52:700][387]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.23.52:700][387]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.52:700][387]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.23.52:700][387]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.52:700][387]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.23.52:700][387]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.52:700][387]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.23.52:701][387]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.52:967][403]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.52:967][403]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.53:299][423]Interaction: [CLIENT SLAVE] --- [Multicast_StoreInterruption_Interruptor] Character: [TheChild] - Interactable: [ClosetStandard_C_1] - Interactor: [MainInteractor] - InteractionDefinition: [ClosetHideExitSneak]- InterruptionDef: [HideExitSneakInterruption] - IsInterruptor: [Yes] - OtherParty: [Krakenred] [2020.06.11-04.23.53:301][423]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.53:301][423]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.53:301][423]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.53:301][423]Interaction: [CLIENT SLAVE] --- [RequestAndBeginInterruption] Character: [TheChild] - Interactable: [ClosetStandard_C_1] - Interactor: [MainInteractor] - InteractionDefinition: [ClosetHideExitSneak]- InterruptionDef: [HideExitSneakInterruption] - IsInterruptor: [Yes] - OtherParty: [Krakenred] [2020.06.11-04.23.53:301][423]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to True [2020.06.11-04.23.53:301][423]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.23.53:301][423]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: GenericInterruption_In Spirit. [2020.06.11-04.23.53:301][423]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.23.53:401][429]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.23.53:433][431]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.53:434][431]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.23.53:434][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.53:434][431]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.53:434][431]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.53:434][431]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionInterruptStart] [2020.06.11-04.23.53:434][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.53:434][431]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.11-04.23.53:434][431]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.53:434][431]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.53:434][431]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionInterruptStarted] [2020.06.11-04.23.53:434][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.53:499][435]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 18.866550 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.23.53:501][435]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.53:501][435]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.53:501][435]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: GenericInterruption Spirit. [2020.06.11-04.23.53:501][435]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: GenericInterruption Spirit AnimTag_Female AnimTag_Follower. [2020.06.11-04.23.53:501][435]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_13_C_0] [2020.06.11-04.23.53:501][435]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale05_Character_C_0. [2020.06.11-04.23.53:502][435]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.11-04.23.53:502][435]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.11-04.23.53:502][435]Interaction: Verbose: Chose montage [AM_HK_Grab_Generic_Fast] for interruption [HideExitSneakInterruption] [2020.06.11-04.23.53:565][439]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.11-04.23.54:402][489]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.23.54:503][495]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.23.55:265][541]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.23.55:266][541]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.23.55:266][541]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.23.55:266][541]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.23.55:404][549]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.11-04.23.55:504][555]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.23.56:101][591]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.23.56:101][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.56:101][591]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.23.56:101][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.56:101][591]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.23.56:101][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.56:101][591]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.23.56:101][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.56:168][595]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.56:168][595]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.56:168][595]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to False [2020.06.11-04.23.56:168][595]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.23.56:168][595]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.11-04.23.56:168][595]LogAkAudio: Warning: [BP_Slasher_Character_13_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.11-04.23.56:168][595]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.56:202][597]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.23.56:202][597]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.56:202][597]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.23.56:202][597]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.56:266][601]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.23.56:266][601]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.23.56:335][605]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.56:335][605]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.56:335][605]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionInterruptEnd] [2020.06.11-04.23.56:335][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.56:335][605]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.56:335][605]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.23.56:335][605]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.56:335][605]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.23.56:335][605]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.56:335][605]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.23.56:335][605]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.23.56:335][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.56:336][605]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.06.11-04.23.56:336][605]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.56:336][605]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.56:504][615]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.23.57:265][661]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.23.57:265][661]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.23.57:604][681]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.23.58:282][722]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.23.58:282][722]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.23.58:702][747]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.23.59:149][774]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.11-04.23.59:149][774]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.59:149][774]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.11-04.23.59:149][774]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.59:151][774]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.59:151][774]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.59:151][774]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.23.59:151][774]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.59:151][774]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.59:151][774]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.11-04.23.59:151][774]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.59:151][774]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.23.59:151][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.59:152][774]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.23.59:152][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.59:282][782]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.23.59:282][782]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.23.59:282][782]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.11-04.23.59:283][782]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.59:284][782]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.23.59:284][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.59:284][782]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.59:284][782]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.23.59:284][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.59:284][782]Interaction: Interaction time: 16.000000 [2020.06.11-04.23.59:284][782]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.06.11-04.23.59:284][782]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.11-04.23.59:284][782]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.23.59:284][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.59:704][807]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.23.59:815][814]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.23.59:815][814]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.59:818][814]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.59:818][814]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.59:818][814]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.23.59:818][814]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.59:818][814]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.23.59:818][814]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.23.59:818][814]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.59:818][814]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.23.59:818][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.59:818][814]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: HookSetup Spirit AnimTag_Carry. [2020.06.11-04.23.59:818][814]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSetup Spirit AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.11-04.23.59:818][814]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.23.59:818][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.59:819][814]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.23.59:834][815]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.06.11-04.23.59:834][815]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.06.11-04.23.59:835][815]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.23.59:835][815]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.06.11-04.23.59:851][816]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.23.59:952][822]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.59:952][822]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.23.59:952][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.59:952][822]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.59:952][822]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.23.59:952][822]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.59:952][822]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.23.59:952][822]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.23.59:952][822]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.23.59:952][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.23.59:952][822]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.11-04.23.59:952][822]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.23.59:952][822]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.23.59:982][824]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.23.59:982][824]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.00:116][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.HookChargeable Enabled?: Enabled [2020.06.11-04.24.00:118][832]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.00:118][832]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.24.00:118][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.00:118][832]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.00:118][832]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.24.00:119][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.00:119][832]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamper Spirit AnimTag_Carry AnimTag_Female. [2020.06.11-04.24.00:119][832]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.11-04.24.00:119][832]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.11-04.24.00:119][832]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.24.00:119][832]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_1 Requested to Play: HookCamper Spirit AnimTag_Carry. [2020.06.11-04.24.00:119][832]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.24.00:119][832]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Spirit AnimTag_Carry AnimTag_Follower [2020.06.11-04.24.00:119][832]Interaction: Interaction time: 1.500000 [2020.06.11-04.24.00:119][832]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: HookCamper Spirit AnimTag_Carry. [2020.06.11-04.24.00:119][832]LogSM: Error: Play Update Montage AM_HK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.11-04.24.00:119][832]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.24.00:119][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.00:121][832]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_HK_Hook_IN [2020.06.11-04.24.00:282][842]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.00:282][842]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.00:803][873]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.01:282][902]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.01:282][902]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.01:621][922]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.HookChargeable Enabled?: Disabled [2020.06.11-04.24.01:683][926]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.24.01:683][926]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.24.01:683][926]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.24.01:683][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.01:684][926]LogAkAudio: Warning: [BP_Slasher_Character_13_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.11-04.24.01:684][926]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.11-04.24.01:684][926]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.24.01:686][926]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.11-04.24.01:716][928]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.06.11-04.24.01:716][928]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.06.11-04.24.01:717][928]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.06.11-04.24.01:717][928]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_1 Requested to Play: HookCamperOut. [2020.06.11-04.24.01:717][928]AnimLeader: BP_Entity_C_1 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.11-04.24.01:717][928]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.11-04.24.01:717][928]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.11-04.24.01:718][928]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.01:718][928]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.24.01:718][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.01:718][928]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.01:718][928]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.24.01:718][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.01:718][928]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.24.01:748][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.HookChargeable Enabled?: Enabled [2020.06.11-04.24.01:749][930]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.06.11-04.24.01:749][930]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.06.11-04.24.01:749][930]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.06.11-04.24.01:749][930]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_1 Requested to Play: HookSacrificeIn. [2020.06.11-04.24.01:749][930]AnimLeader: BP_Entity_C_1 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.11-04.24.01:750][930]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.11-04.24.01:750][930]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.11-04.24.01:751][930]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.01:751][930]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.24.01:751][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.01:751][930]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.01:751][930]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.24.01:751][930]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.24.01:751][930]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.24.01:751][930]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.24.01:751][930]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.24.01:751][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.01:751][930]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.24.01:751][930]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.01:751][930]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.01:753][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.HookChargeable Enabled?: Disabled [2020.06.11-04.24.01:817][934]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.24.01:817][934]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.24.01:903][939]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.02:282][962]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.02:282][962]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.02:648][984]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.06.11-04.24.02:648][984]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.02:648][984]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.06.11-04.24.02:648][984]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.02:650][984]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.02:651][984]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.02:651][984]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.24.02:651][984]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.24.02:651][984]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.02:651][984]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.06.11-04.24.02:651][984]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.02:651][984]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.24.02:651][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.02:651][984]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.24.02:651][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.02:651][984]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.24.02:783][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.11-04.24.02:785][992]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.02:785][992]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.24.02:785][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.02:785][992]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.02:785][992]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.24.02:785][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.02:785][992]Interaction: Interaction time: 2.000000 [2020.06.11-04.24.02:785][992]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: DamageGenerator Spirit. [2020.06.11-04.24.02:785][992]LogSM: Error: Play Update Montage AM_HK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.11-04.24.02:785][992]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.24.02:785][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.02:785][992]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.24.03:002][ 5]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.03:282][ 22]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.03:282][ 22]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.04:102][ 71]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.04:283][ 82]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.04:283][ 82]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.04:519][ 96]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.24.04:768][111]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.24.04:786][112]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.11-04.24.04:849][116]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_13_C_0 Target: [2020.06.11-04.24.04:849][116]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.11-04.24.04:851][116]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.24.04:851][116]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.24.04:851][116]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.24.04:851][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.04:882][118]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.11-04.24.04:884][118]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.04:884][118]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.24.04:884][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.04:884][118]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.04:884][118]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.24.04:884][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.04:884][118]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.04:884][118]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.24.04:884][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.04:884][118]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.04:884][118]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.24.04:884][118]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.24.04:884][118]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.24.04:884][118]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.24.04:884][118]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.24.04:884][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.04:885][118]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.06.11-04.24.04:885][118]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.04:885][118]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.04:886][118]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.11-04.24.05:103][131]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.05:282][142]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.05:282][142]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.05:517][156]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.06.11-04.24.05:517][156]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.06.11-04.24.05:517][156]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_1 Requested to Play: HookSacrificeOut. [2020.06.11-04.24.05:517][156]AnimLeader: BP_Entity_C_1 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.11-04.24.05:517][156]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.11-04.24.06:203][197]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.06:282][202]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.06:282][202]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.06:715][228]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Krakenred, Originating Player: BP_Slasher_Character_13_C_0 - TheChild, Custom Param: 0.000000, Originating Effect: Ironmaiden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.24.07:203][257]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.07:283][262]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.07:283][262]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.08:304][323]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.09:299][383]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.09:299][383]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.09:304][383]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.09:385][388]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.24.09:385][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.09:385][388]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.24.09:385][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.09:385][388]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.24.09:385][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.09:385][388]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.24.09:385][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.09:720][408]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.24.09:720][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.09:720][408]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.24.09:720][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.09:720][408]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.24.09:720][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.09:720][408]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.24.09:720][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.09:720][408]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.24.09:720][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.09:720][408]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.24.09:720][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.09:720][408]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.24.09:720][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.10:299][443]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.10:299][443]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.10:304][443]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.11:136][493]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.24.11:136][493]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.11:136][493]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.24.11:136][493]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.11:136][493]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.24.11:136][493]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.11:136][493]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.24.11:136][493]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.11:136][493]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.24.11:136][493]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.11:136][493]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.24.11:136][493]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.11:136][493]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.24.11:136][493]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.11:299][503]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.11:299][503]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.11:335][505]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.24.11:335][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.11:335][505]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.24.11:335][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.11:335][505]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.24.11:335][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.11:335][505]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] [2020.06.11-04.24.11:335][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.11:404][509]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.11:635][523]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=75.223 [2020.06.11-04.24.12:266][561]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.12:266][561]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.12:404][569]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.13:266][621]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.13:266][621]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.13:503][635]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.14:266][681]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.14:266][681]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.14:503][695]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.15:266][741]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.15:266][741]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.15:603][761]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.15:833][775]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.322458 Instigator: BP_Slasher_Character_13_C_0 Target: [2020.06.11-04.24.15:833][775]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.11-04.24.15:834][775]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_13_C_0 Target: [2020.06.11-04.24.15:834][775]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.11-04.24.15:835][775]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.06.11-04.24.15:835][775]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.06.11-04.24.15:835][775]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.06.11-04.24.15:835][775]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.06.11-04.24.15:837][775]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.24.15:838][775]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.24.15:838][775]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.24.15:838][775]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.24.15:838][775]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.24.15:838][775]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.24.15:838][775]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.24.15:966][783]GameFlow: OnDropped 660.208740 [2020.06.11-04.24.15:966][783]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.11-04.24.15:969][783]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.24.15:969][783]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.24.15:969][783]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.11-04.24.15:969][783]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.11-04.24.15:969][783]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.11-04.24.16:266][801]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.16:266][801]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.16:604][821]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.17:283][862]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.17:283][862]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.17:703][887]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.18:283][922]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.18:283][922]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.18:804][953]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.19:283][982]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.19:283][982]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.19:904][ 19]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.20:283][ 42]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.20:283][ 42]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.21:005][ 85]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.21:282][102]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.21:282][102]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.21:449][112]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloseHatch][BP_Hatch01_C_0] [2020.06.11-04.24.21:449][112]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.21:450][112]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloseHatch][BP_Hatch01_C_0] [2020.06.11-04.24.21:450][112]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.21:452][112]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.21:452][112]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.21:452][112]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.24.21:452][112]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.24.21:452][112]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.21:452][112]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.06.11-04.24.21:452][112]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.21:452][112]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.24.21:452][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.21:452][112]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.24.21:452][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.21:452][112]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.24.21:751][130]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.21:751][130]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.24.21:751][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.21:751][130]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.21:751][130]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.24.21:751][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.21:751][130]Interaction: Interaction time: 0.000000 [2020.06.11-04.24.21:751][130]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: SlasherCloseHatch Spirit. [2020.06.11-04.24.21:751][130]AnimLeader: BP_Hatch01_C_0 Requested to Play: SlasherCloseHatch Spirit AnimTag_Follower. [2020.06.11-04.24.21:752][130]LogSM: Error: Play Update Montage AM_HK_Close_Hatch Duration 0.000000 Timestamp 0.000000 [2020.06.11-04.24.21:752][130]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to True [2020.06.11-04.24.21:752][130]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.24.21:752][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.21:784][132]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.24.22:103][151]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.22:283][162]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.22:283][162]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.22:350][166]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.06.11-04.24.22:350][166]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.06.11-04.24.22:350][166]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.06.11-04.24.22:351][166]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.06.11-04.24.22:351][166]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.06.11-04.24.22:351][166]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.06.11-04.24.22:351][166]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.06.11-04.24.22:394][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.11-04.24.23:103][211]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.23:221][218]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.24.23:283][222]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.23:283][222]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.23:317][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.11-04.24.23:317][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.11-04.24.23:317][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.11-04.24.23:317][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.11-04.24.23:317][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.11-04.24.23:321][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.11-04.24.23:321][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.11-04.24.23:321][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.11-04.24.23:321][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.11-04.24.23:321][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.11-04.24.23:486][234]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.24.23:519][236]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.23:519][236]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.24.23:519][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.23:519][236]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.23:519][236]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.24.23:519][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.23:519][236]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.23:519][236]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.24.23:519][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.23:519][236]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.23:519][236]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.24.23:519][236]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.24.23:519][236]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.24.23:519][236]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.24.23:519][236]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to False [2020.06.11-04.24.23:519][236]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.24.23:519][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.23:519][236]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [CloseHatch][BP_Hatch01_C_0] [2020.06.11-04.24.23:519][236]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.23:519][236]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.24:104][271]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.24:283][282]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.24:283][282]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.25:204][337]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.25:300][343]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.25:300][343]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.26:204][397]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.26:299][403]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.26:300][403]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.27:305][463]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.28:299][523]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.28:299][523]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.28:403][529]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.28:900][559]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.24.28:900][559]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.28:900][559]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.24.28:900][559]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.28:902][559]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.28:902][559]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.28:902][559]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.24.28:902][559]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.24.28:902][559]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.28:902][559]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.24.28:902][559]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.28:902][559]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.24.28:903][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.28:903][559]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.24.28:903][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.28:967][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.06.11-04.24.28:969][563]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.28:969][563]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.24.28:969][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.28:969][563]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.28:969][563]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.24.28:969][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.28:969][563]Interaction: Interaction time: 1.500000 [2020.06.11-04.24.28:969][563]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.24.28:969][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.29:300][583]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.29:300][583]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.29:405][589]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.29:500][595]Interaction: Interactable Destroyed: BP_CamperInteractable_C_0 [2020.06.11-04.24.29:500][595]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_0]] - [Null][Null] [2020.06.11-04.24.29:500][595]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.29:500][595]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.11-04.24.29:500][595]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.29:500][595]Interaction: ------------------------ [2020.06.11-04.24.29:500][595]Interaction: - Interactions in Zone - [2020.06.11-04.24.29:500][595]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.06.11-04.24.29:500][595]Interaction: ---------------------------- [2020.06.11-04.24.29:500][595]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.11-04.24.29:501][595]Interaction: ---------------------------- [2020.06.11-04.24.29:501][595]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.11-04.24.29:501][595]Interaction: ---------------------------- [2020.06.11-04.24.29:501][595]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.06.11-04.24.29:501][595]Interaction: ---------------------------- [2020.06.11-04.24.29:501][595]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.11-04.24.29:501][595]Interaction: ---------------------------- [2020.06.11-04.24.29:501][595]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.06.11-04.24.29:501][595]Interaction: ---------------------------- [2020.06.11-04.24.29:501][595]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.11-04.24.29:501][595]Interaction: ---------------------------- [2020.06.11-04.24.29:501][595]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.11-04.24.29:501][595]Interaction: ---------------------------- [2020.06.11-04.24.29:501][595]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.11-04.24.29:501][595]Interaction: ---------------------------- [2020.06.11-04.24.29:501][595]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.06.11-04.24.29:501][595]Interaction: ---------------------------- [2020.06.11-04.24.29:501][595]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.06.11-04.24.29:501][595]Interaction: ---------------------------- [2020.06.11-04.24.29:501][595]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.11-04.24.29:501][595]Interaction: ---------------------------- [2020.06.11-04.24.29:501][595]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.11-04.24.29:501][595]Interaction: ---------------------------- [2020.06.11-04.24.29:501][595]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.11-04.24.29:501][595]Interaction: ---------------------------- [2020.06.11-04.24.29:501][595]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.11-04.24.29:501][595]Interaction: ---------------------------- [2020.06.11-04.24.29:501][595]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Krakenred][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.11-04.24.29:501][595]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.29:501][595]Interaction: ------------------------ [2020.06.11-04.24.29:501][595]Interaction: - Interactions in Zone - [2020.06.11-04.24.29:501][595]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.06.11-04.24.29:501][595]Interaction: ---------------------------- [2020.06.11-04.24.29:501][595]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.11-04.24.29:501][595]Interaction: ---------------------------- [2020.06.11-04.24.29:501][595]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.11-04.24.29:501][595]Interaction: ---------------------------- [2020.06.11-04.24.29:501][595]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.06.11-04.24.29:501][595]Interaction: ---------------------------- [2020.06.11-04.24.29:501][595]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.11-04.24.29:501][595]Interaction: ---------------------------- [2020.06.11-04.24.29:501][595]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.06.11-04.24.29:501][595]Interaction: ---------------------------- [2020.06.11-04.24.29:501][595]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.11-04.24.29:501][595]Interaction: ---------------------------- [2020.06.11-04.24.29:501][595]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.11-04.24.29:501][595]Interaction: ---------------------------- [2020.06.11-04.24.29:501][595]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.11-04.24.29:501][595]Interaction: ---------------------------- [2020.06.11-04.24.29:501][595]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.06.11-04.24.29:501][595]Interaction: ---------------------------- [2020.06.11-04.24.29:501][595]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.06.11-04.24.29:501][595]Interaction: ---------------------------- [2020.06.11-04.24.29:501][595]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.11-04.24.29:501][595]Interaction: ---------------------------- [2020.06.11-04.24.29:501][595]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.11-04.24.29:501][595]Interaction: ---------------------------- [2020.06.11-04.24.29:501][595]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.11-04.24.29:501][595]Interaction: ---------------------------- [2020.06.11-04.24.29:501][595]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.11-04.24.29:501][595]Interaction: ---------------------------- [2020.06.11-04.24.29:502][595]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Krakenred, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.24.29:502][595]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale05_Character_C_0 - Krakenred, Originating Player: BP_CamperMale01_C_0, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.24.29:502][595]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Krakenred, Originating Player: BP_CamperFemale05_Character_C_0 - Krakenred, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.24.29:502][595]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale05_Character_C_0 - Krakenred, Originating Player: BP_CamperFemale05_Character_C_0 - Krakenred, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.24.29:502][595]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_2, Status Owner: BP_CamperFemale05_Character_C_0 - Krakenred, Originating Player: BP_CamperFemale05_Character_C_0 - Krakenred, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.24.29:502][595]LogDBDGeneral: StatusEffect::EndPlay - Id: IronMaidenBlockClosetExitLoudNoise, Status Owner: BP_CamperFemale05_Character_C_0 - Krakenred, Originating Player: BP_Slasher_Character_13_C_0 - TheChild, Custom Param: 0.000000, Originating Effect: Ironmaiden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.24.29:502][595]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Krakenred, Originating Player: BP_CamperFemale05_Character_C_0 - Krakenred, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.24.29:502][595]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.06.11-04.24.29:502][595]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.11-04.24.29:502][595]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.11-04.24.29:502][595]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.06.11-04.24.29:502][595]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.24.29:502][595]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.24.29:502][595]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.24.29:503][595]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.11-04.24.30:267][641]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.30:267][641]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.30:470][653]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.06.11-04.24.30:503][655]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.30:535][657]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.24.30:535][657]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.24.30:535][657]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.24.30:535][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.30:885][678]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=94.473 [2020.06.11-04.24.31:266][701]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.31:266][701]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.31:504][715]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.32:267][761]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.32:267][761]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.32:505][775]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.33:267][821]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.33:267][821]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.33:604][841]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.34:267][881]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.34:267][881]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.34:583][900]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.11-04.24.34:703][907]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.35:283][942]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.35:283][942]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.35:351][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.06.11-04.24.35:353][946]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.35:353][946]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.24.35:353][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.35:353][946]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.35:353][946]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.24.35:353][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.35:353][946]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.35:353][946]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.24.35:353][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.35:353][946]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.35:353][946]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.24.35:353][946]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.24.35:353][946]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.24.35:353][946]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.24.35:353][946]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.24.35:353][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.35:353][946]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.24.35:353][946]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.35:353][946]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.35:355][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.06.11-04.24.35:705][967]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.36:283][ 2]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.36:283][ 2]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.36:805][ 33]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.37:284][ 62]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.37:284][ 62]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.37:903][ 99]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.38:284][122]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.38:284][122]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.39:003][165]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.39:283][182]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.39:283][182]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.39:351][186]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.11-04.24.39:352][186]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.40:004][225]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.40:020][226]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.11-04.24.40:020][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.40:285][242]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.40:285][242]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.41:104][291]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.41:284][302]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.41:284][302]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.42:105][351]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.42:284][362]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.42:284][362]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.43:204][417]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.43:283][422]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.43:283][422]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.44:205][477]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.44:300][483]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.44:300][483]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.45:304][543]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.46:301][603]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.46:301][603]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.46:306][603]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.47:300][663]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.47:300][663]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.47:404][669]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.48:266][721]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.48:266][721]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.48:405][729]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.49:267][781]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.49:267][781]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.49:504][795]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.50:267][841]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.50:267][841]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.50:505][855]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.51:267][901]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.51:267][901]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.51:604][921]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.52:268][961]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.52:268][961]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.52:704][987]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.53:220][ 18]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=116.807 [2020.06.11-04.24.53:283][ 22]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.53:283][ 22]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.53:805][ 53]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.54:284][ 82]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.54:284][ 82]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.54:905][119]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.55:284][142]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.55:284][142]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.55:905][179]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.56:285][202]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.56:285][202]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.56:551][218]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.24.56:551][218]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.56:551][218]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.24.56:551][218]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.56:553][218]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.56:553][218]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.56:553][218]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.24.56:553][218]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.24.56:553][218]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.56:553][218]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.24.56:553][218]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.24.56:553][218]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.24.56:553][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.56:553][218]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.24.56:553][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.56:618][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.06.11-04.24.56:620][222]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.56:620][222]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.24.56:620][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.56:620][222]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.24.56:620][222]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.24.56:620][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.56:620][222]Interaction: Interaction time: 1.500000 [2020.06.11-04.24.56:620][222]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.24.56:620][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.56:785][232]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=120.374 [2020.06.11-04.24.57:005][245]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.57:284][262]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.57:284][262]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.58:004][305]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.58:121][312]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.06.11-04.24.58:186][316]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.24.58:186][316]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.24.58:186][316]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.24.58:186][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.24.58:284][322]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.58:284][322]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.24.59:105][371]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.24.59:284][382]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.24.59:284][382]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.00:105][431]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.25.00:285][442]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.00:285][442]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.01:204][497]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.25.01:284][502]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.01:284][502]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.02:205][557]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.25.03:205][617]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.25.03:301][623]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.03:301][623]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.04:203][677]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.25.04:203][677]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.25.04:203][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.25.04:203][677]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.25.04:203][677]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.25.04:203][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.25.04:206][677]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.25.04:235][679]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.06.11-04.25.04:237][679]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.25.04:237][679]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.25.04:237][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.25.04:237][679]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.25.04:237][679]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.25.04:237][679]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.25.04:237][679]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.25.04:237][679]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.25.04:237][679]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.25.04:237][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.25.04:237][679]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.25.04:237][679]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.04:237][679]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.25.04:239][679]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.06.11-04.25.04:300][683]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.04:301][683]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.04:301][683]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.04:301][683]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.05:305][743]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.25.06:267][801]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.06:267][801]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.06:405][809]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.25.07:268][861]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.07:268][861]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.07:405][869]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.25.08:267][921]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.08:267][921]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.08:506][935]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.25.09:267][981]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.09:267][981]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.09:604][ 1]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.25.10:268][ 41]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.10:268][ 41]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.10:606][ 61]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.25.11:284][102]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.11:284][102]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.11:706][127]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.25.12:285][162]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.12:285][162]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.12:805][193]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.25.13:285][222]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.13:285][222]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.13:806][253]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.25.14:284][282]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.14:284][282]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.14:905][319]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.25.15:301][343]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.15:301][343]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.16:005][385]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.25.16:301][403]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.16:301][403]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.17:006][445]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.25.17:301][463]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.17:301][463]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.18:006][505]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.25.18:268][521]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.18:268][521]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.19:105][571]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.25.19:268][581]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.19:268][581]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.20:205][637]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.25.20:269][641]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.20:269][641]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.21:206][697]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.25.22:268][761]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.22:268][761]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.22:306][763]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.25.23:285][822]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.23:285][822]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.23:306][823]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.25.24:285][882]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.25.24:285][882]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.24:285][882]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.25.24:285][882]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.24:285][882]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.24:285][882]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.24:287][882]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.25.24:287][882]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.25.24:287][882]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.25.24:287][882]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.25.24:287][882]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.25.24:287][882]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.25.24:287][882]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.24:287][882]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.25.24:287][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.25.24:287][882]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.25.24:287][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.25.24:385][888]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.06.11-04.25.24:387][888]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.25.24:387][888]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.25.24:387][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.25.24:387][888]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.25.24:387][888]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.25.24:387][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.25.24:387][888]Interaction: Interaction time: 1.500000 [2020.06.11-04.25.24:387][888]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.25.24:387][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.25.24:405][889]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.25.25:285][942]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.25:285][942]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.25:406][949]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.25.25:889][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.06.11-04.25.25:953][982]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.25.25:953][982]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.25.25:953][982]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.25.25:953][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.25.26:285][ 2]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.26:285][ 2]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.26:505][ 15]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.25.27:284][ 62]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.27:284][ 62]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.27:370][ 67]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=150.960 [2020.06.11-04.25.27:607][ 81]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.25.28:285][122]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.28:285][122]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.28:705][147]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.25.29:285][182]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.29:285][182]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.29:704][207]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [OpenEscape][BP_UKR_Escape01_C_1] [2020.06.11-04.25.29:704][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.29:706][207]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.25.29:724][208]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.25.29:969][223]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.11-04.25.29:969][223]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.29:969][223]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [OpenEscape][BP_UKR_Escape01_C_1] [2020.06.11-04.25.29:969][223]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.29:971][223]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.25.29:971][223]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.25.29:971][223]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.25.29:971][223]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.25.29:971][223]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.25.29:971][223]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [OpenEscape][BP_UKR_Escape01_C_1] [2020.06.11-04.25.29:971][223]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.29:971][223]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.25.29:971][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.25.29:971][223]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.25.29:971][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.25.29:971][223]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.25.30:019][226]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_UKR_Escape01_C_1] [2020.06.11-04.25.30:019][226]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.30:070][229]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.25.30:070][229]LogDBDPlayerMovement: StopSnapping Final Location (9506.745117 7681.355469 110.691422) [2020.06.11-04.25.30:070][229]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.25.30:070][229]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.25.30:070][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.25.30:070][229]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.25.30:070][229]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.25.30:070][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.25.30:071][229]Interaction: Interaction time: 20.000000 [2020.06.11-04.25.30:071][229]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: EscapeOpen AnimTag_Injured AnimTag_Female. [2020.06.11-04.25.30:071][229]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 20.000000 Timestamp 153.643616 [2020.06.11-04.25.30:071][229]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.25.30:071][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.25.30:152][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.11-04.25.30:284][242]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.30:284][242]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.30:806][273]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.25.31:285][302]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.31:285][302]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.31:806][333]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 125 [2020.06.11-04.25.31:806][333]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 131 [2020.06.11-04.25.31:954][342]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.25.31:954][342]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.25.31:954][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.25.31:954][342]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.25.31:954][342]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.25.31:954][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.25.31:985][344]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Enabled [2020.06.11-04.25.31:987][344]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.25.31:987][344]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.25.31:987][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.25.31:987][344]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.25.31:987][344]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.25.31:987][344]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.25.31:987][344]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.25.31:987][344]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.25.31:987][344]Interaction: Verbose: [ActivePhaseWalk][PhaseWalker_C_0] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.25.31:987][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.25.31:987][344]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [ActivePhaseWalk][PhaseWalker_C_0] [2020.06.11-04.25.31:987][344]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.31:987][344]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.25.31:989][344]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PhaseWalker_C_0.ActivePhaseWalkChargeable Enabled?: Disabled [2020.06.11-04.25.32:285][362]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.32:286][362]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.32:286][362]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.32:286][362]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.32:805][393]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.25.33:302][423]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.33:302][423]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.33:302][423]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.33:302][423]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.25.33:806][453]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.25.33:806][453]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 166 [2020.06.11-04.25.33:806][453]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 66 [2020.06.11-04.25.34:302][483]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.34:302][483]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.34:302][483]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.34:302][483]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.34:302][483]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.34:302][483]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.25.34:905][519]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.25.34:905][519]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.11-04.25.35:301][543]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.35:301][543]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.36:006][585]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.25.36:269][601]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.36:269][601]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.37:006][645]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 104 [2020.06.11-04.25.37:268][661]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.37:268][661]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.38:268][721]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.38:268][721]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.25.38:306][723]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.25.40:068][829]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.40:071][829]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.40:087][830]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.40:104][831]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.40:120][832]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.40:137][833]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.40:154][834]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.40:171][835]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.40:187][836]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.40:204][837]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.40:220][838]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.25.40:220][838]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.25.40:220][838]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.25.40:220][838]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.25.40:220][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.25.40:221][838]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.25.40:221][838]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.25.40:221][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.25.40:221][838]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.40:237][839]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.25.40:238][839]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.25.40:238][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.25.40:238][839]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.25.40:238][839]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.25.40:238][839]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.25.40:238][839]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.25.40:238][839]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.25.40:238][839]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.25.40:238][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.25.40:238][839]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [OpenEscape][BP_UKR_Escape01_C_1] [2020.06.11-04.25.40:238][839]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.40:238][839]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [OpenEscape][BP_UKR_Escape01_C_1] [2020.06.11-04.25.40:238][839]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.40:238][839]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.25.40:273][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.11-04.25.40:310][843]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.25.40:705][867]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [OpenEscape][BP_UKR_Escape01_C_1] [2020.06.11-04.25.40:705][867]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.41:436][911]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.11-04.25.45:320][144]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.768086 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.25.45:385][148]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Open Spirit. [2020.06.11-04.25.45:388][148]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.25.45:388][148]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.25.45:919][180]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Hitting Spirit. [2020.06.11-04.25.46:120][192]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.11-04.25.46:124][192]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.11-04.25.46:124][192]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.25.46:124][192]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.06.11-04.25.46:125][192]GameFlow: Daily Ritual Handler : 4.741710 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 23.308090 out of threshold 120.000000 [2020.06.11-04.25.46:125][192]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.11-04.25.46:125][192]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.741710 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.25.46:129][192]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - FlippyMCXLI]: On [2020.06.11-04.25.46:140][193]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=169.730 [2020.06.11-04.25.46:144][193]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.25.46:188][196]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.11-04.25.46:221][198]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Succeed Spirit. [2020.06.11-04.25.48:122][312]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - FlippyMCXLI]: Off [2020.06.11-04.25.48:137][313]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=171.729 [2020.06.11-04.25.49:221][378]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.25.49:221][378]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.25.49:385][388]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.06.11-04.25.49:385][388]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.49:385][388]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.11-04.25.49:385][388]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.49:387][388]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.25.49:387][388]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.25.49:387][388]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.25.49:387][388]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.25.49:387][388]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.25.49:387][388]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.11-04.25.49:387][388]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.49:387][388]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.25.49:387][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.25.49:387][388]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: SurvivorPickup_In Spirit. [2020.06.11-04.25.49:387][388]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup_In Spirit AnimTag_Female AnimTag_Follower. [2020.06.11-04.25.49:387][388]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.25.49:387][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.25.49:388][388]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_13_C_0] [2020.06.11-04.25.49:388][388]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.25.49:722][408]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.25.49:722][408]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.25.49:722][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.25.49:722][408]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.25.49:722][408]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.25.49:722][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.25.49:722][408]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_13_C_0] [2020.06.11-04.25.49:722][408]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.06.11-04.25.49:722][408]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.11-04.25.49:722][408]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.11-04.25.49:722][408]Interaction: Interaction time: 2.700000 [2020.06.11-04.25.49:722][408]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: SurvivorPickup Spirit AnimTag_Carry. [2020.06.11-04.25.49:722][408]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup Spirit AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.11-04.25.49:722][408]LogSM: Error: Play Update Montage AM_HK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.11-04.25.49:722][408]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to True [2020.06.11-04.25.49:722][408]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.25.49:722][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.25.49:722][408]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.25.49:737][409]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.25.49:737][409]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.25.49:955][422]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_HK_PickUP [2020.06.11-04.25.50:820][474]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.50:821][474]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.50:838][475]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.50:855][476]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.50:871][477]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.50:888][478]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.50:905][479]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.50:907][479]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.25.50:922][480]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.50:938][481]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.50:955][482]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.50:972][483]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.50:989][484]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:006][485]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:022][486]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:039][487]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:054][488]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:072][489]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:088][490]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:104][491]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:121][492]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:138][493]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:154][494]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:172][495]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:188][496]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:205][497]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:222][498]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:238][499]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:255][500]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:272][501]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:286][502]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.51:286][502]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.51:289][502]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:305][503]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:322][504]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:339][505]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:356][506]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:372][507]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:389][508]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:405][509]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:422][510]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:438][511]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:455][512]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:471][513]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:488][514]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:505][515]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:523][516]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:539][517]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:555][518]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:573][519]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:589][520]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:606][521]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:607][521]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 83 [2020.06.11-04.25.51:622][522]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:638][523]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:654][524]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:672][525]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:688][526]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:705][527]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:722][528]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:738][529]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:755][530]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:771][531]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:788][532]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:805][533]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:822][534]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:839][535]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:855][536]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:871][537]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:888][538]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:905][539]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:922][540]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:938][541]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:955][542]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:972][543]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.51:988][544]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.52:005][545]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.52:022][546]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.52:038][547]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.52:054][548]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.52:072][549]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.52:088][550]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.52:105][551]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.52:122][552]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.52:139][553]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.52:156][554]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.52:157][554]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.25.52:173][555]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.52:189][556]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.52:206][557]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.52:222][558]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.52:239][559]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.52:255][560]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.52:272][561]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.52:289][562]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.52:303][563]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.52:303][563]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.25.52:303][563]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.25.52:303][563]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.25.52:306][563]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.52:307][563]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.25.52:323][564]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.52:338][565]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.52:355][566]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.52:371][567]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.52:388][568]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.52:405][569]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.52:406][569]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.25.52:422][570]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.52:439][571]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.52:455][572]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.25.52:472][573]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.25.52:472][573]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.25.52:472][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.25.52:472][573]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.11-04.25.52:472][573]LogAkAudio: Warning: [BP_Slasher_Character_13_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.11-04.25.52:473][573]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.25.52:473][573]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.25.52:473][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.25.52:473][573]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.25.52:473][573]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.25.52:473][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.25.52:473][573]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.25.52:473][573]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.25.52:473][573]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.25.52:473][573]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.25.52:473][573]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.25.52:473][573]AuthoritativeMovement: BP_Slasher_Character_13_C_0 AuthoritativeMovement set to False [2020.06.11-04.25.52:473][573]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.25.52:473][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.25.52:473][573]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.11-04.25.52:473][573]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.52:473][573]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.25.52:488][574]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [OpenEscape][BP_UKR_Escape01_C_1] [2020.06.11-04.25.52:489][574]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.52:489][574]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.11-04.25.52:489][574]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.52:492][574]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.25.52:505][575]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.25.52:505][575]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.25.52:505][575]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.25.52:505][575]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.25.52:505][575]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.25.52:505][575]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.11-04.25.52:505][575]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.52:505][575]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.25.52:505][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.25.52:505][575]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.25.52:505][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.25.52:506][575]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.06.11-04.25.52:523][576]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.52:539][577]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.52:555][578]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.52:569][579]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.11-04.25.52:569][579]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.52:571][579]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.25.52:571][579]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.25.52:571][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.25.52:571][579]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.25.52:571][579]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.25.52:571][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.25.52:571][579]Interaction: Interaction time: 16.000000 [2020.06.11-04.25.52:571][579]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.06.11-04.25.52:572][579]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 176.145630 [2020.06.11-04.25.52:572][579]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.25.52:572][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.25.52:573][579]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.52:589][580]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.52:606][581]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.52:622][582]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.52:636][583]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.11-04.25.52:640][583]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.52:655][584]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.52:673][585]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.52:689][586]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.52:706][587]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.52:722][588]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.52:739][589]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.52:755][590]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.52:772][591]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.52:789][592]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.52:805][593]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.52:821][594]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.52:839][595]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.52:855][596]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.52:873][597]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.52:889][598]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.52:905][599]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.52:922][600]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.52:939][601]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.52:956][602]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.52:972][603]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.52:989][604]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:006][605]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:022][606]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:039][607]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:055][608]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:072][609]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:089][610]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:106][611]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:121][612]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:139][613]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:155][614]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:172][615]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:189][616]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:205][617]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:222][618]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:239][619]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:255][620]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:272][621]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:288][622]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:305][623]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:321][624]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:338][625]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:355][626]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:372][627]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:389][628]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:406][629]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:423][630]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:439][631]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:455][632]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:473][633]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:489][634]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:505][635]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:523][636]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:539][637]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:555][638]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:573][639]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:588][640]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:605][641]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:622][642]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:639][643]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:655][644]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:672][645]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:689][646]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:706][647]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:723][648]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:740][649]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:755][650]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:772][651]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:788][652]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:805][653]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:822][654]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:838][655]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:855][656]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:872][657]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:889][658]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:905][659]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:922][660]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:939][661]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:955][662]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:973][663]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.53:989][664]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:006][665]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:023][666]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:040][667]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:056][668]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:073][669]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:089][670]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:106][671]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:122][672]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:138][673]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:154][674]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:171][675]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:188][676]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:205][677]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:222][678]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:239][679]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:255][680]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:272][681]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:288][682]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:306][683]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:323][684]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:323][684]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.25.54:339][685]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.06.11-04.25.54:340][685]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:355][686]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:373][687]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:389][688]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:405][689]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:422][690]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:439][691]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:455][692]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:455][692]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.25.54:472][693]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:488][694]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:504][695]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:521][696]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:539][697]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:555][698]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:572][699]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:588][700]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:605][701]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:621][702]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:639][703]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:656][704]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:672][705]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:689][706]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:705][707]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:722][708]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:738][709]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:754][710]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:771][711]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:788][712]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:806][713]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:822][714]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:838][715]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:856][716]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:872][717]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:889][718]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:906][719]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:923][720]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:939][721]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:955][722]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.11-04.25.54:955][722]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.54:956][722]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:971][723]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.11-04.25.54:971][723]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.54:972][723]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.11-04.25.54:972][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.54:972][723]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.54:988][724]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:005][725]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:021][726]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:036][727]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.11-04.25.55:036][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.55:036][727]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.11-04.25.55:036][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.55:038][727]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.11-04.25.55:038][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.55:038][727]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.11-04.25.55:038][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.55:039][727]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.11-04.25.55:039][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.55:039][727]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.11-04.25.55:039][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.55:039][727]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.11-04.25.55:039][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.55:039][727]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.11-04.25.55:039][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.55:039][727]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:054][728]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:072][729]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:089][730]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:106][731]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:122][732]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:139][733]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:154][734]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:172][735]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:188][736]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:206][737]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:222][738]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:238][739]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:255][740]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:272][741]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:289][742]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:305][743]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:321][744]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:339][745]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:356][746]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:373][747]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:389][748]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:406][749]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:423][750]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:439][751]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:455][752]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:473][753]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:489][754]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:506][755]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:522][756]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:538][757]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:555][758]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:572][759]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:588][760]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:605][761]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:623][762]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:637][763]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.11-04.25.55:637][763]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.55:637][763]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.11-04.25.55:637][763]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.55:637][763]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.11-04.25.55:637][763]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.55:637][763]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.11-04.25.55:637][763]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.55:639][763]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.11-04.25.55:639][763]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.55:639][763]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.11-04.25.55:639][763]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.55:639][763]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.11-04.25.55:639][763]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.55:639][763]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.11-04.25.55:639][763]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.55:640][763]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.11-04.25.55:640][763]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.55:640][763]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.11-04.25.55:640][763]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.55:640][763]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.11-04.25.55:640][763]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.55:640][763]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.11-04.25.55:640][763]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.55:640][763]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.11-04.25.55:640][763]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.55:640][763]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:655][764]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:673][765]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:689][766]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:705][767]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.11-04.25.55:705][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.55:705][767]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:722][768]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.11-04.25.55:722][768]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.55:722][768]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.11-04.25.55:722][768]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.55:722][768]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.11-04.25.55:722][768]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.55:722][768]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.11-04.25.55:722][768]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.55:722][768]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:737][769]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.11-04.25.55:737][769]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.55:737][769]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.11-04.25.55:737][769]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.55:738][769]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.11-04.25.55:738][769]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.55:738][769]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.11-04.25.55:738][769]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.55:738][769]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.11-04.25.55:738][769]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.55:738][769]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.11-04.25.55:738][769]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.55:738][769]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.11-04.25.55:738][769]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.55:739][769]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.11-04.25.55:739][769]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.55:739][769]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:755][770]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:772][771]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:788][772]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:805][773]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:821][774]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:839][775]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:854][776]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:871][777]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:889][778]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:906][779]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:922][780]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:939][781]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:955][782]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:973][783]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.55:989][784]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:006][785]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:022][786]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:039][787]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:055][788]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:072][789]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:072][789]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.25.56:087][790]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.06.11-04.25.56:088][790]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:105][791]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:122][792]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:139][793]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:155][794]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:172][795]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:189][796]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:205][797]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:205][797]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.25.56:221][798]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:239][799]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:255][800]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.11-04.25.56:255][800]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.56:255][800]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.11-04.25.56:255][800]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.56:255][800]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:271][801]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.11-04.25.56:271][801]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.56:271][801]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.11-04.25.56:271][801]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.56:272][801]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.11-04.25.56:272][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.56:272][801]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.11-04.25.56:272][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.56:272][801]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.11-04.25.56:272][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.56:272][801]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.11-04.25.56:272][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.56:272][801]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.56:272][801]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.56:272][801]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.56:272][801]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.56:272][801]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.56:272][801]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.56:272][801]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.56:272][801]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.56:272][801]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.56:272][801]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.56:272][801]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.56:272][801]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.56:273][801]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:288][802]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:305][803]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:322][804]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:324][804]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.11-04.25.56:324][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.56:324][804]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.11-04.25.56:324][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.56:324][804]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.11-04.25.56:324][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.56:324][804]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.11-04.25.56:324][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.56:324][804]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.11-04.25.56:324][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.56:324][804]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.11-04.25.56:324][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.56:324][804]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.11-04.25.56:324][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.56:339][805]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:355][806]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:371][807]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:389][808]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:405][809]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:422][810]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.11-04.25.56:422][810]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.56:422][810]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:438][811]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.11-04.25.56:438][811]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.56:439][811]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.11-04.25.56:439][811]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.56:439][811]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:455][812]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:473][813]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:489][814]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:505][815]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:520][816]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.11-04.25.56:520][816]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.56:520][816]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.11-04.25.56:520][816]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.56:522][816]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.11-04.25.56:522][816]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.56:522][816]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.11-04.25.56:522][816]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.56:522][816]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:536][817]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.11-04.25.56:536][817]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.56:536][817]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.11-04.25.56:536][817]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.56:539][817]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:555][818]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:571][819]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:588][820]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:605][821]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:621][822]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:638][823]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:655][824]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:672][825]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:688][826]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:705][827]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:722][828]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:739][829]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:755][830]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:771][831]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:788][832]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:805][833]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:821][834]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:838][835]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:855][836]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:872][837]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:888][838]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:905][839]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:922][840]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.56:922][840]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.56:922][840]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.56:922][840]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.56:922][840]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:938][841]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.56:938][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.56:938][841]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.56:938][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.56:939][841]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.56:939][841]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.56:939][841]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.56:939][841]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.56:939][841]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:954][842]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:971][843]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.56:988][844]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:005][845]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:021][846]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:039][847]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:056][848]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:073][849]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:089][850]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:106][851]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:123][852]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:139][853]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:156][854]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.11-04.25.57:156][854]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:156][854]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.11-04.25.57:156][854]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:156][854]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:170][855]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.11-04.25.57:170][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:170][855]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.11-04.25.57:170][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:173][855]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.11-04.25.57:173][855]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:173][855]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.11-04.25.57:173][855]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:173][855]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:189][856]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:206][857]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:223][858]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:240][859]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:256][860]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:273][861]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:290][862]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:305][863]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:322][864]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:338][865]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:355][866]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:372][867]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:389][868]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:405][869]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:422][870]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:439][871]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:440][871]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.11-04.25.57:440][871]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:440][871]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.11-04.25.57:440][871]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:440][871]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.11-04.25.57:440][871]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:440][871]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.11-04.25.57:440][871]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:440][871]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.11-04.25.57:440][871]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:441][871]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.11-04.25.57:441][871]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:441][871]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.11-04.25.57:441][871]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:455][872]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:473][873]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:489][874]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:505][875]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:522][876]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:538][877]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:555][878]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:572][879]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:588][880]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:605][881]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:622][882]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:639][883]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:656][884]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:673][885]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:688][886]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:704][887]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:721][888]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.57:722][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:722][888]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.57:722][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:722][888]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.57:722][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:722][888]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.57:722][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:722][888]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:738][889]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.57:738][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:738][889]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.57:738][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:738][889]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.57:738][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:738][889]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.57:738][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:738][889]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.57:738][889]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:738][889]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.57:738][889]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:739][889]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.57:739][889]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:739][889]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.57:739][889]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:739][889]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:755][890]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:772][891]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:788][892]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:805][893]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:821][894]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.57:821][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:821][894]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.57:821][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:822][894]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.57:822][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:822][894]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.57:822][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:822][894]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:822][894]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.25.57:838][895]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.06.11-04.25.57:838][895]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.57:838][895]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:838][895]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.57:838][895]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:838][895]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.57:838][895]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:838][895]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.57:838][895]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:838][895]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.57:838][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:838][895]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.57:838][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:838][895]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.57:838][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:838][895]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.57:839][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:839][895]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:855][896]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:872][897]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:888][898]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:905][899]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:922][900]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:940][901]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:941][901]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.11-04.25.57:941][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:941][901]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.11-04.25.57:941][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:941][901]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.11-04.25.57:941][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:941][901]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.11-04.25.57:941][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:941][901]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.11-04.25.57:941][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:941][901]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.11-04.25.57:941][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:941][901]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.11-04.25.57:941][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.57:955][902]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:956][902]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.25.57:972][903]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.57:989][904]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:005][905]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:022][906]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:037][907]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.11-04.25.58:037][907]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.58:037][907]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.11-04.25.58:037][907]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.58:039][907]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.11-04.25.58:039][907]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.58:039][907]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.11-04.25.58:039][907]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.58:039][907]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:054][908]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.11-04.25.58:054][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.58:054][908]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.11-04.25.58:054][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.58:056][908]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:072][909]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.11-04.25.58:072][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.58:072][909]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.11-04.25.58:072][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.58:073][909]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.11-04.25.58:073][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.58:073][909]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.11-04.25.58:073][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.58:073][909]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:089][910]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:106][911]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:123][912]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:140][913]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:156][914]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:173][915]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:189][916]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:206][917]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:223][918]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:240][919]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:255][920]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:272][921]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:289][922]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:305][923]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:321][924]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.11-04.25.58:321][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.58:321][924]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.11-04.25.58:321][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.58:321][924]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:338][925]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:355][926]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:372][927]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:388][928]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:405][929]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:421][930]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:438][931]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:455][932]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:456][932]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.11-04.25.58:456][932]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.58:456][932]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.11-04.25.58:456][932]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.58:456][932]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.11-04.25.58:456][932]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.58:456][932]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.11-04.25.58:456][932]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.58:456][932]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.11-04.25.58:456][932]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.58:456][932]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.11-04.25.58:456][932]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.58:456][932]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.11-04.25.58:456][932]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.58:471][933]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:488][934]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:505][935]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:521][936]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:538][937]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.58:538][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.58:538][937]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.58:538][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.58:538][937]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.58:538][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.58:538][937]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] [2020.06.11-04.25.58:538][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.25.58:538][937]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:554][938]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:572][939]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:588][940]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:606][941]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:621][942]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:638][943]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:654][944]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:672][945]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:688][946]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:706][947]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:722][948]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:738][949]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:755][950]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:772][951]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:788][952]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:805][953]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:822][954]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:839][955]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:857][956]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:873][957]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:889][958]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:906][959]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:923][960]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:940][961]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:956][962]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:973][963]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.58:989][964]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:005][965]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:023][966]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:039][967]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:055][968]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:073][969]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:089][970]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:105][971]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:122][972]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:139][973]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:156][974]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:173][975]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:189][976]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:206][977]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:222][978]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:239][979]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:256][980]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:272][981]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:289][982]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:306][983]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:322][984]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:339][985]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:356][986]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:372][987]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:388][988]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:406][989]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:422][990]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:439][991]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:456][992]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:472][993]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:489][994]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:506][995]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:522][996]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:540][997]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:556][998]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:573][999]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:573][999]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.25.59:588][ 0]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.06.11-04.25.59:589][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:606][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:622][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:639][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:658][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:677][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:691][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:707][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:707][ 7]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.25.59:724][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:740][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:756][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:775][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:790][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:807][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:823][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:840][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:856][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:874][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:889][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:906][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:923][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:941][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:956][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:973][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.25.59:989][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:009][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:023][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:040][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:056][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:073][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:090][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:106][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:121][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:138][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:154][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:171][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:188][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:205][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:221][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:238][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:255][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:272][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:288][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:306][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:322][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:339][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:355][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:372][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:389][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:406][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:422][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:439][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:455][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:472][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:489][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:506][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:522][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:539][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:555][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:572][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:589][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:606][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:622][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:639][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:655][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:672][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:690][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:706][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:723][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:739][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:755][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:772][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:788][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:804][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:821][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:839][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:855][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:872][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:889][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:905][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:922][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:939][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:955][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:972][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.00:989][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:005][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:022][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:038][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:055][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:072][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:089][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:106][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:123][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:139][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:155][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:171][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:188][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:204][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:221][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:238][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:255][100]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:272][101]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:288][102]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:305][103]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:322][104]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:322][104]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.26.01:338][105]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.06.11-04.26.01:338][105]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:355][106]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:372][107]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:389][108]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:405][109]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:422][110]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:439][111]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:455][112]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:455][112]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.26.01:472][113]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:488][114]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:505][115]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:522][116]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:539][117]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:555][118]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:572][119]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:588][120]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:606][121]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:622][122]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:639][123]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:655][124]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:672][125]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:688][126]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:705][127]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:722][128]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:739][129]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:756][130]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:772][131]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:789][132]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:805][133]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:822][134]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:839][135]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:855][136]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:872][137]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:889][138]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:905][139]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:922][140]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:939][141]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:956][142]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:972][143]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.01:988][144]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:005][145]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:021][146]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:038][147]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:055][148]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:072][149]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:089][150]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:104][151]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:121][152]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:138][153]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:155][154]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:172][155]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:189][156]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:206][157]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:223][158]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:239][159]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:256][160]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:273][161]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:289][162]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:306][163]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:323][164]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:339][165]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:356][166]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:372][167]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:389][168]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:406][169]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:423][170]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:439][171]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:456][172]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:473][173]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:489][174]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:505][175]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:522][176]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:539][177]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:555][178]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:572][179]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:589][180]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:605][181]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:622][182]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:639][183]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:656][184]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:672][185]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:690][186]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:706][187]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:723][188]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:739][189]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:756][190]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:773][191]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:790][192]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:806][193]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:823][194]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:839][195]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:856][196]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:872][197]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:889][198]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:906][199]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:922][200]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:939][201]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:955][202]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:971][203]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.02:988][204]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:005][205]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:022][206]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:038][207]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:055][208]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:072][209]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:072][209]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.26.03:088][210]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.06.11-04.26.03:089][210]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:105][211]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:122][212]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:139][213]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:155][214]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:172][215]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:189][216]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:205][217]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:205][217]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.26.03:222][218]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:239][219]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:255][220]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:272][221]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:289][222]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:305][223]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:322][224]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:339][225]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:355][226]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:372][227]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:389][228]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:405][229]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:422][230]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:439][231]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:456][232]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:473][233]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:489][234]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:506][235]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:523][236]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:539][237]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:556][238]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:573][239]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:590][240]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:606][241]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:623][242]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:639][243]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:655][244]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:672][245]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:689][246]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:705][247]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:722][248]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:739][249]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:755][250]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:772][251]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:789][252]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:806][253]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:823][254]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:838][255]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:855][256]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:872][257]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:889][258]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:905][259]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:922][260]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:939][261]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:956][262]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:972][263]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.03:989][264]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:006][265]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:022][266]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:039][267]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:055][268]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:072][269]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:089][270]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:106][271]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:122][272]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:139][273]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:155][274]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:172][275]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:189][276]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:204][277]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:221][278]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:238][279]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:255][280]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:272][281]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:289][282]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:305][283]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:323][284]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:339][285]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:356][286]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:373][287]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:389][288]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:405][289]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:423][290]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:439][291]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:456][292]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:473][293]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:489][294]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:506][295]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:523][296]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:540][297]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:556][298]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:573][299]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:588][300]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:605][301]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:621][302]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:638][303]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:654][304]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:671][305]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:688][306]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:706][307]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:722][308]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:739][309]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:756][310]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:772][311]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_6] [2020.06.11-04.26.04:772][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.04:772][311]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_6] [2020.06.11-04.26.04:772][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.04:772][311]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_6] [2020.06.11-04.26.04:772][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.04:772][311]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_6] [2020.06.11-04.26.04:773][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.04:773][311]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:789][312]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:806][313]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:823][314]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:839][315]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:840][315]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.26.04:856][316]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Spirit AnimTag_Carry AnimTag_Female. [2020.06.11-04.26.04:857][316]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:872][317]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:889][318]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:905][319]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:922][320]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:939][321]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:955][322]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:972][323]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.04:972][323]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.26.04:989][324]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:006][325]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:022][326]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:039][327]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:056][328]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:073][329]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:090][330]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:107][331]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:123][332]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:139][333]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:156][334]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:173][335]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:190][336]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:206][337]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:223][338]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:239][339]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:255][340]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:272][341]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:289][342]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:306][343]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:323][344]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:340][345]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:356][346]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:372][347]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:389][348]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:405][349]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:422][350]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:439][351]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:456][352]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:473][353]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:489][354]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:505][355]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:522][356]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:539][357]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:555][358]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:572][359]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:589][360]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:606][361]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:622][362]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:639][363]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:657][364]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:672][365]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:689][366]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:706][367]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:723][368]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:739][369]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:756][370]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:772][371]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:789][372]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:805][373]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:822][374]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:839][375]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:857][376]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:872][377]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.26.05:886][378]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_6] [2020.06.11-04.26.05:886][378]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.05:886][378]Interaction: Client_SendCancelInteraction_Implementation [2020.06.11-04.26.05:888][378]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.26.05:888][378]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.26.05:888][378]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_6] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.26.05:888][378]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.26.05:888][378]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.26.05:888][378]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_6] [2020.06.11-04.26.05:888][378]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.05:888][378]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_6] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.26.05:888][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.26.05:888][378]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: HookSetup Spirit AnimTag_Carry AnimTag_StrafeRight. [2020.06.11-04.26.05:889][378]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup Spirit AnimTag_Carry AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.06.11-04.26.05:889][378]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_6] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.26.05:889][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.26.05:889][378]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.26.05:889][378]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.05:889][378]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.26.05:905][379]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.26.05:905][379]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.26.05:905][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.26.05:905][379]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.26.05:905][379]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.26.05:905][379]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.26.05:905][379]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.26.05:905][379]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.26.05:905][379]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.26.05:905][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.26.05:905][379]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.11-04.26.05:905][379]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.05:905][379]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.11-04.26.05:905][379]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.05:905][379]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.26.05:906][379]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.05:922][380]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.05:938][381]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.05:955][382]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.05:972][383]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.05:989][384]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:005][385]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:020][386]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_6] [2020.06.11-04.26.06:020][386]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.06:023][386]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:039][387]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:055][388]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:073][389]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:089][390]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:106][391]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:122][392]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:139][393]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:155][394]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:172][395]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:187][396]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.HookChargeable Enabled?: Enabled [2020.06.11-04.26.06:188][396]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.26.06:188][396]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_6] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.26.06:188][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.26.06:188][396]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.26.06:188][396]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_6] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.26.06:188][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.26.06:189][396]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper Spirit AnimTag_Carry AnimTag_Female. [2020.06.11-04.26.06:189][396]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.11-04.26.06:189][396]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.11-04.26.06:189][396]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.26.06:189][396]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_6 Requested to Play: HookCamper Spirit AnimTag_Carry. [2020.06.11-04.26.06:189][396]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.26.06:189][396]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Spirit AnimTag_Carry AnimTag_Follower [2020.06.11-04.26.06:189][396]Interaction: Interaction time: 1.500000 [2020.06.11-04.26.06:189][396]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: HookCamper Spirit AnimTag_Carry. [2020.06.11-04.26.06:189][396]LogSM: Error: Play Update Montage AM_HK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.11-04.26.06:189][396]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_6] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.26.06:189][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.26.06:189][396]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:191][396]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_HK_Hook_IN [2020.06.11-04.26.06:205][397]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:223][398]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:239][399]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:255][400]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:272][401]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:289][402]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:305][403]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:323][404]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:339][405]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:355][406]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:372][407]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:389][408]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:405][409]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:422][410]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:438][411]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:455][412]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:471][413]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:488][414]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:505][415]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:521][416]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:538][417]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:555][418]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:572][419]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:588][420]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:605][421]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:622][422]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:639][423]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:655][424]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Gunslinger_C_6] [2020.06.11-04.26.06:655][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.06:655][424]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Gunslinger_C_6] [2020.06.11-04.26.06:655][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.06:656][424]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:672][425]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:689][426]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:705][427]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:722][428]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:738][429]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:756][430]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:772][431]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:790][432]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:805][433]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:822][434]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:839][435]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:855][436]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:871][437]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:888][438]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:905][439]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:922][440]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:938][441]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:956][442]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:972][443]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.06:988][444]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.07:004][445]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.07:022][446]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.07:039][447]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.07:055][448]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.07:072][449]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.07:089][450]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.07:105][451]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.07:122][452]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.07:138][453]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.07:155][454]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.07:172][455]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.26.07:690][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.HookChargeable Enabled?: Disabled [2020.06.11-04.26.07:755][490]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_6] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.26.07:755][490]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.26.07:755][490]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_6] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.26.07:755][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.26.07:755][490]LogAkAudio: Warning: [BP_Slasher_Character_13_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.11-04.26.07:755][490]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.11-04.26.07:755][490]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.26.07:757][490]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.11-04.26.07:771][491]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.26.07:771][491]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.26.07:786][492]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.11-04.26.07:788][492]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.06.11-04.26.07:788][492]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.06.11-04.26.07:788][492]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.06.11-04.26.07:789][492]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_6 Requested to Play: HookCamperOut. [2020.06.11-04.26.07:789][492]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.11-04.26.07:789][492]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.11-04.26.07:789][492]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.11-04.26.07:789][492]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.26.07:789][492]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_6] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.26.07:789][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.26.07:789][492]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.26.07:789][492]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_6] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.26.07:789][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.26.07:790][492]LogDBDPlayerMovement: [BP_Slasher_Character_13_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.26.07:820][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.HookChargeable Enabled?: Enabled [2020.06.11-04.26.07:822][494]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.26.07:822][494]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_6] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.26.07:822][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.26.07:822][494]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.26.07:822][494]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_6] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.26.07:822][494]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.26.07:822][494]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_6] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.26.07:822][494]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.26.07:822][494]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_6] - [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.26.07:822][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.26.07:822][494]InteractionHandler: Verbose: [BP_Slasher_Character_13_C_0 - TheChild][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_6] [2020.06.11-04.26.07:822][494]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.07:822][494]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.26.07:824][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.HookChargeable Enabled?: Disabled [2020.06.11-04.26.09:320][584]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Open Spirit. [2020.06.11-04.26.09:322][584]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.26.09:322][584]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.26.09:353][586]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Hitting Spirit. [2020.06.11-04.26.09:653][604]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Succeed Spirit. [2020.06.11-04.26.12:537][777]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.06.11-04.26.12:537][777]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.06.11-04.26.12:537][777]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.06.11-04.26.12:537][777]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_6 Requested to Play: HookIdle. [2020.06.11-04.26.12:537][777]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.26.12:537][777]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.26.12:542][777]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.26.12:569][779]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.11-04.26.12:570][779]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.06.11-04.26.12:571][779]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.06.11-04.26.12:571][779]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_6 Requested to Play: HookReactionIn. [2020.06.11-04.26.12:571][779]AnimLeader: BP_Entity_C_6 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.11-04.26.12:571][779]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.11-04.26.12:576][779]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.26.12:705][787]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.26.12:705][787]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.26.13:203][817]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Open Spirit. [2020.06.11-04.26.13:205][817]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.26.13:205][817]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.26.13:236][819]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Hitting Spirit. [2020.06.11-04.26.13:437][831]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.06.11-04.26.13:437][831]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.06.11-04.26.13:437][831]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_6 Requested to Play: HookReaction. [2020.06.11-04.26.13:437][831]AnimLeader: BP_Entity_C_6 Requested to Play: HookReaction AnimTag_Follower. [2020.06.11-04.26.13:437][831]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.11-04.26.13:536][837]AnimLeader: BP_Slasher_Character_13_C_0 Requested to Play: Attack_Slash_Succeed Spirit. [2020.06.11-04.26.13:938][861]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.06.11-04.26.13:938][861]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.06.11-04.26.13:938][861]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_6 Requested to Play: HookReactionOut. [2020.06.11-04.26.13:938][861]AnimLeader: BP_Entity_C_6 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.11-04.26.13:938][861]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.11-04.26.15:437][951]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.06.11-04.26.15:437][951]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.06.11-04.26.15:437][951]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_6 Requested to Play: HookStruggle. [2020.06.11-04.26.15:438][951]AnimLeader: BP_Entity_C_6 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.11-04.26.15:438][951]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.11-04.26.15:471][953]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.06.11-04.26.15:471][953]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.06.11-04.26.15:471][953]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.06.11-04.26.15:471][953]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.06.11-04.26.15:471][953]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_6 Requested to Play: HookSacrificeIn. [2020.06.11-04.26.15:471][953]AnimLeader: BP_Entity_C_6 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.11-04.26.15:471][953]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.11-04.26.15:471][953]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.11-04.26.16:572][ 19]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.26.16:572][ 19]LogSM: [BP_Slasher_Character_13_C_0][CLIENT SLAVE] [2020.06.11-04.26.19:238][179]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.06.11-04.26.19:238][179]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.06.11-04.26.19:238][179]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_6 Requested to Play: HookSacrificeOut. [2020.06.11-04.26.19:238][179]AnimLeader: BP_Entity_C_6 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.11-04.26.19:238][179]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.11-04.26.21:207][297]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.26.21:287][302]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.26.21:287][302]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.26.21:907][339]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 142 [2020.06.11-04.26.22:287][362]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.26.22:287][362]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.26.22:287][362]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.26.22:287][362]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.26.22:307][363]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.26.29:570][799]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 1.000000 Instigator: BP_Slasher_Character_13_C_0 Target: [2020.06.11-04.26.29:570][799]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.11-04.26.29:571][799]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Gunslinger_C_6] [2020.06.11-04.26.29:571][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.29:571][799]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Gunslinger_C_6] [2020.06.11-04.26.29:571][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.29:571][799]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_6] [2020.06.11-04.26.29:571][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.29:571][799]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_6] [2020.06.11-04.26.29:571][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.29:571][799]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Gunslinger_C_6] [2020.06.11-04.26.29:571][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.29:571][799]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Gunslinger_C_6] [2020.06.11-04.26.29:571][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.29:572][799]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_13_C_0 Target: [2020.06.11-04.26.29:572][799]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_13_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.11-04.26.29:577][799]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.06.11-04.26.29:578][799]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.06.11-04.26.29:578][799]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.06.11-04.26.29:578][799]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.06.11-04.26.29:578][799]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.26.29:578][799]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.26.29:578][799]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.26.29:578][799]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.11-04.26.29:578][799]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.11-04.26.29:580][799]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.26.29:580][799]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.26.29:580][799]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.26.29:580][799]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.26.29:580][799]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.26.29:580][799]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.26.29:580][799]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.26.29:756][810]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.26.29:756][810]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.11-04.26.29:837][810]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 60784A0501001001 [2020.06.11-04.26.29:837][810]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Urban_Evasion 2 Perk2: Balanced_Landing 0 Perk3: Spine_Chill 0 Perk4: Iron_Will 2 Offering: _EMPTY_ [2020.06.11-04.26.29:839][810]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.11-04.26.29:839][810]GameFlow: Local_WriteGameEndStats IsLocalController [2020.06.11-04.26.29:839][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.11-04.26.29:839][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.11-04.26.29:839][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.11-04.26.29:839][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 36.209999 [2020.06.11-04.26.29:839][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 437.822754 [2020.06.11-04.26.29:839][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 614.989075 [2020.06.11-04.26.29:839][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 283.253571 [2020.06.11-04.26.29:839][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 48.626064 [2020.06.11-04.26.29:839][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 446.688232 [2020.06.11-04.26.29:839][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 1032.947754 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 163.675095 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 300.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 300.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 300.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 300.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 425.291595 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 5.321865 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 713.292908 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 1675.142700 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 168.881149 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 19.442398 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 4.307693 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 4.207576 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 4.107364 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 5.008964 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 12.421987 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 2.804895 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 7.312984 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 3.506061 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 2.304257 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 296.530884 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 320.569153 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 125.555237 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 189.668396 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Good Bloodpoints Value: 50.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 473.390106 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: DBDCamperScore_BasementChillingPerSecond Bloodpoints Value: 51.091263 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.HitNearFriendInNeed Bloodpoints Value: 200.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.StunSlasher.WithAction Bloodpoints Value: 1000.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.EndGame.Camper.LastSurvivor.OnClosedHatch Bloodpoints Value: 250.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.OpenDoorPercent Bloodpoints Value: 638.988525 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: DBDCamperScore_FirstTimeDying Bloodpoints Value: 0.000000 [2020.06.11-04.26.29:840][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 333.923615 [2020.06.11-04.26.29:841][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.ObsessionDeath Bloodpoints Value: 1000.000000 [2020.06.11-04.26.29:841][810]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveTimer Bloodpoints Value: 0.000000 [2020.06.11-04.26.29:841][810]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.06.11-04.26.29:841][810]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.11-04.26.29:841][810]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 20426.000000 Instigator Player State: DBDPlayerState_0 [2020.06.11-04.26.29:841][810]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.26.29:841][810]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 20426 [2020.06.11-04.26.29:841][810]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 20426.000000 Instigator Player State: DBDPlayerState_0 [2020.06.11-04.26.29:841][810]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.06.11-04.26.29:841][810]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=40 [2020.06.11-04.26.29:841][810]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.11-04.26.29:841][810]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.26.29:841][810]GameFlow: Writing Profile Stat DBD_UnlockRanking: 1 [2020.06.11-04.26.29:841][810]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.11-04.26.29:841][810]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.11-04.26.29:841][810]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.26.29:841][810]GameFlow: Writing Profile Stat DBD_MaxBloodwebPointsOneCategory: 8000 [2020.06.11-04.26.29:841][810]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.11-04.26.29:841][810]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.11-04.26.29:841][810]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.26.29:841][810]GameFlow: Writing Profile Stat DBD_MaxBloodwebPointsOneCategory: 8000 [2020.06.11-04.26.29:841][810]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.11-04.26.29:841][810]GameFlow: WriteGameEndStats: Skulls: 1 BloodPoints: 20426 FearTokens: 10 [2020.06.11-04.26.29:841][810]GameFlow: Writing Profile Stat DBD_CamperSkulls: 1 [2020.06.11-04.26.29:842][810]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=0 addSurvivorPips=1 [2020.06.11-04.26.29:842][810]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.11-04.26.29:842][810]LogQuestEvent: player did finish playing [2020.06.11-04.26.29:847][810]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.06.11-04.26.29:847][810]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.26.29:847][810]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_NoEscape Value: 1.000000 Instigator: BP_Slasher_Character_13_C_0 Target: [2020.06.11-04.26.29:847][810]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 4.000000 Instigator: BP_Slasher_Character_13_C_0 Target: [2020.06.11-04.26.29:847][810]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_13_C_0 Target: [2020.06.11-04.26.29:848][810]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_13_C_0 Target: [2020.06.11-04.26.29:852][810]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.29:852][810]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.29:852][810]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.29:852][810]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.29:858][811]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.29:858][811]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.29:875][812]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.29:875][812]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.29:892][813]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.29:892][813]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.29:908][814]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.29:908][814]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.29:925][815]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.29:925][815]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.29:942][816]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.29:942][816]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.29:959][817]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.29:959][817]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.29:975][818]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.29:976][818]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.29:992][819]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.29:992][819]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:008][820]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9789370F0] Result: '1' k_EResultOK (success) [2020.06.11-04.26.30:008][820]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9789370F0]' succeeded in 0.159765 seconds [2020.06.11-04.26.30:008][820]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:008][820]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:025][821]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:025][821]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:041][822]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:042][822]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:058][823]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:058][823]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:074][824]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:074][824]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:091][825]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:091][825]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:107][826]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:107][826]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:109][827]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.11-04.26.30:123][827]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:123][827]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:140][828]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:140][828]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:141][829]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.11-04.26.30:141][829]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.26.30:156][829]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:156][829]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:172][830]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:172][830]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:188][831]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:188][831]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:204][832]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:204][832]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:220][833]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E97893B440] Result: '1' k_EResultOK (success) [2020.06.11-04.26.30:220][833]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E97893B440]' succeeded in 0.377116 seconds [2020.06.11-04.26.30:220][833]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:221][833]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:237][834]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:237][834]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:253][835]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:253][835]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:268][836]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:268][836]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:284][837]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:284][837]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:301][838]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:301][838]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:317][839]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:317][839]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:333][840]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:333][840]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:349][841]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:349][841]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:365][842]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:365][842]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:381][843]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:381][843]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:397][844]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:397][844]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:414][845]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:414][845]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:430][846]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:430][846]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:446][847]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:446][847]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:462][848]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:462][848]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:478][849]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E97893B440] Result: '1' k_EResultOK (success) [2020.06.11-04.26.30:479][849]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E97893B440]' succeeded in 0.629237 seconds [2020.06.11-04.26.30:479][849]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:479][849]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:495][850]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:495][850]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:511][851]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:511][851]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:527][852]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:527][852]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:543][853]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:543][853]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:559][854]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:559][854]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:576][855]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:576][855]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:592][856]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:592][856]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:609][857]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:609][857]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:624][858]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:624][858]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:641][859]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:641][859]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:657][860]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:657][860]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:674][861]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:674][861]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:691][862]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:691][862]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:698][863]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4D14090] Result: '1' k_EResultOK (success) [2020.06.11-04.26.30:698][863]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4D14090]' succeeded in 0.854735 seconds [2020.06.11-04.26.30:708][863]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:708][863]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:724][864]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:725][864]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:741][865]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.30:741][865]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.30:756][866]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.26.30:763][866]LogStreaming: Flushing async loaders took 7ms. [2020.06.11-04.26.30:807][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.11-04.26.30:808][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.11-04.26.30:808][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.11-04.26.30:808][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.11-04.26.30:808][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.11-04.26.30:808][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.11-04.26.30:808][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.11-04.26.30:809][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Enabled [2020.06.11-04.26.30:809][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Enabled [2020.06.11-04.26.30:809][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Enabled [2020.06.11-04.26.30:809][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Disabled [2020.06.11-04.26.30:809][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Disabled [2020.06.11-04.26.30:809][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Disabled [2020.06.11-04.26.30:809][866]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_4] [2020.06.11-04.26.30:809][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:810][866]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_4] [2020.06.11-04.26.30:810][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:810][866]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_4] [2020.06.11-04.26.30:810][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:810][866]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_4] [2020.06.11-04.26.30:810][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:810][866]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_4] [2020.06.11-04.26.30:810][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:810][866]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_4] [2020.06.11-04.26.30:810][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:810][866]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_4] [2020.06.11-04.26.30:810][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:810][866]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_4] [2020.06.11-04.26.30:810][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:810][866]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_4] [2020.06.11-04.26.30:810][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:810][866]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_4] [2020.06.11-04.26.30:810][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:810][866]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_4] [2020.06.11-04.26.30:810][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:810][866]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_4] [2020.06.11-04.26.30:810][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:810][866]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_4] [2020.06.11-04.26.30:810][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:810][866]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_4] [2020.06.11-04.26.30:810][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:810][866]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_4] [2020.06.11-04.26.30:810][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:810][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.11-04.26.30:810][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.11-04.26.30:810][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.11-04.26.30:810][866]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_1 [2020.06.11-04.26.30:810][866]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_1 [2020.06.11-04.26.30:810][866]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_1 [2020.06.11-04.26.30:810][866]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_1 [2020.06.11-04.26.30:810][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.11-04.26.30:810][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.11-04.26.30:810][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.11-04.26.30:810][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.11-04.26.30:810][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.11-04.26.30:811][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.11-04.26.30:811][866]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.26.30:811][866]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.26.30:811][866]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.26.30:811][866]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000087 seconds [2020.06.11-04.26.30:812][866]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.11-04.26.30:812][866]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.26.30:812][866]GameFlow: (BP_CamperFemale03_Character_C_1) - UpdateCustomization with item N_Head01 [2020.06.11-04.26.30:812][866]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.11-04.26.30:812][866]GameFlow: (BP_CamperFemale03_Character_C_1) - UpdateCustomization with item NK_Torso01_03 [2020.06.11-04.26.30:812][866]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso01_03 [2020.06.11-04.26.30:812][866]GameFlow: (BP_CamperFemale03_Character_C_1) - UpdateCustomization with item N_Legs01 [2020.06.11-04.26.30:812][866]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.11-04.26.30:856][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.11-04.26.30:856][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.11-04.26.30:856][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.11-04.26.30:857][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.11-04.26.30:857][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.11-04.26.30:857][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.11-04.26.30:857][866]LogStreaming: Flushing async loaders. [2020.06.11-04.26.30:861][866]LogStreaming: Flushing async loaders took 4ms. [2020.06.11-04.26.30:861][866]LogStreaming: Flushing async loaders. [2020.06.11-04.26.30:869][866]LogStreaming: Flushing async loaders took 7ms. [2020.06.11-04.26.30:869][866]LogStreaming: Flushing async loaders. [2020.06.11-04.26.30:872][866]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.26.30:873][866]LogStreaming: Flushing async loaders. [2020.06.11-04.26.30:875][866]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.26.30:875][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.11-04.26.30:877][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Enabled [2020.06.11-04.26.30:877][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Enabled [2020.06.11-04.26.30:877][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Enabled [2020.06.11-04.26.30:877][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Disabled [2020.06.11-04.26.30:877][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Disabled [2020.06.11-04.26.30:877][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Disabled [2020.06.11-04.26.30:877][866]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_5] [2020.06.11-04.26.30:877][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:877][866]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_5] [2020.06.11-04.26.30:877][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:877][866]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_5] [2020.06.11-04.26.30:877][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:877][866]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_5] [2020.06.11-04.26.30:877][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:877][866]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_5] [2020.06.11-04.26.30:877][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:878][866]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_5] [2020.06.11-04.26.30:878][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:878][866]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_5] [2020.06.11-04.26.30:878][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:878][866]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_5] [2020.06.11-04.26.30:878][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:878][866]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_5] [2020.06.11-04.26.30:878][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:878][866]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_5] [2020.06.11-04.26.30:878][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:878][866]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_5] [2020.06.11-04.26.30:878][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:878][866]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_5] [2020.06.11-04.26.30:878][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:878][866]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_5] [2020.06.11-04.26.30:878][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:878][866]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_5] [2020.06.11-04.26.30:878][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:878][866]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_5] [2020.06.11-04.26.30:878][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:878][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.11-04.26.30:878][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.11-04.26.30:878][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.11-04.26.30:878][866]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.06.11-04.26.30:878][866]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.06.11-04.26.30:878][866]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.06.11-04.26.30:878][866]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.06.11-04.26.30:878][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.11-04.26.30:878][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.11-04.26.30:878][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.11-04.26.30:878][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.11-04.26.30:879][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.11-04.26.30:879][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.11-04.26.30:879][866]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.26.30:879][866]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.26.30:879][866]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.26.30:880][866]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000095 seconds [2020.06.11-04.26.30:880][866]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.11-04.26.30:880][866]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.26.30:881][866]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item M_Head03 [2020.06.11-04.26.30:881][866]LogStreaming: Flushing async loaders. [2020.06.11-04.26.30:889][866]LogStreaming: Flushing async loaders took 8ms. [2020.06.11-04.26.30:889][866]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.06.11-04.26.30:890][866]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Torso02_03 [2020.06.11-04.26.30:890][866]LogStreaming: Flushing async loaders. [2020.06.11-04.26.30:898][866]LogStreaming: Flushing async loaders took 8ms. [2020.06.11-04.26.30:900][866]LogStreaming: Flushing async loaders. [2020.06.11-04.26.30:903][866]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.26.30:903][866]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.06.11-04.26.30:903][866]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Legs04_03 [2020.06.11-04.26.30:903][866]LogStreaming: Flushing async loaders. [2020.06.11-04.26.30:905][866]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.26.30:905][866]LogStreaming: Flushing async loaders. [2020.06.11-04.26.30:906][866]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.26.30:906][866]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.11-04.26.30:908][866]LogStreaming: Flushing async loaders. [2020.06.11-04.26.30:909][866]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.26.30:959][866]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E97752AD50] Result: '1' k_EResultOK (success) [2020.06.11-04.26.30:959][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.11-04.26.30:959][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Enabled [2020.06.11-04.26.30:959][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.06.11-04.26.30:959][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.06.11-04.26.30:959][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Enabled [2020.06.11-04.26.30:959][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.11-04.26.30:960][866]LogStreaming: Flushing async loaders. [2020.06.11-04.26.30:960][866]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.26.30:961][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Enabled [2020.06.11-04.26.30:962][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Enabled [2020.06.11-04.26.30:962][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Enabled [2020.06.11-04.26.30:962][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Enabled [2020.06.11-04.26.30:962][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Disabled [2020.06.11-04.26.30:962][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Disabled [2020.06.11-04.26.30:962][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Disabled [2020.06.11-04.26.30:962][866]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_6] [2020.06.11-04.26.30:962][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:962][866]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_6] [2020.06.11-04.26.30:962][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:962][866]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_6] [2020.06.11-04.26.30:962][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:962][866]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_6] [2020.06.11-04.26.30:962][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:962][866]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_6] [2020.06.11-04.26.30:962][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:962][866]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_6] [2020.06.11-04.26.30:962][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:962][866]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_6] [2020.06.11-04.26.30:962][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:962][866]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_6] [2020.06.11-04.26.30:962][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:962][866]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_6] [2020.06.11-04.26.30:962][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:962][866]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_6] [2020.06.11-04.26.30:962][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:962][866]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_6] [2020.06.11-04.26.30:962][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:963][866]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_6] [2020.06.11-04.26.30:963][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:963][866]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_6] [2020.06.11-04.26.30:963][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:963][866]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_6] [2020.06.11-04.26.30:963][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:963][866]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_6] [2020.06.11-04.26.30:963][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.30:963][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.11-04.26.30:963][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.06.11-04.26.30:963][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.11-04.26.30:963][866]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_1 [2020.06.11-04.26.30:963][866]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.06.11-04.26.30:963][866]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.06.11-04.26.30:963][866]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_1 [2020.06.11-04.26.30:963][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.06.11-04.26.30:963][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.06.11-04.26.30:963][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.06.11-04.26.30:963][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Disabled [2020.06.11-04.26.30:963][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.11-04.26.30:964][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Disabled [2020.06.11-04.26.30:964][866]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.26.30:964][866]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.26.30:964][866]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.26.30:964][866]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000086 seconds [2020.06.11-04.26.30:965][866]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.11-04.26.30:965][866]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.26.30:965][866]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item DF_Head04 [2020.06.11-04.26.30:965][866]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.11-04.26.30:965][866]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item D_Torso01 [2020.06.11-04.26.30:965][866]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.06.11-04.26.30:965][866]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item D_Legs01 [2020.06.11-04.26.30:965][866]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.11-04.26.30:967][866]LogStreaming: Flushing async loaders. [2020.06.11-04.26.30:970][866]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale05_Character.Default__BP_CamperFemale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.11-04.26.30:975][866]LogStreaming: Flushing async loaders took 8ms. [2020.06.11-04.26.31:019][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.11-04.26.31:019][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.11-04.26.31:019][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.11-04.26.31:019][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.11-04.26.31:019][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.11-04.26.31:019][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.11-04.26.31:019][866]LogStreaming: Flushing async loaders. [2020.06.11-04.26.31:021][866]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.26.31:021][866]LogStreaming: Flushing async loaders. [2020.06.11-04.26.31:026][866]LogStreaming: Flushing async loaders took 5ms. [2020.06.11-04.26.31:027][866]LogStreaming: Flushing async loaders. [2020.06.11-04.26.31:030][866]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.26.31:030][866]LogStreaming: Flushing async loaders. [2020.06.11-04.26.31:034][866]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.26.31:034][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.11-04.26.31:035][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Enabled [2020.06.11-04.26.31:035][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Enabled [2020.06.11-04.26.31:035][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Enabled [2020.06.11-04.26.31:035][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Disabled [2020.06.11-04.26.31:035][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Disabled [2020.06.11-04.26.31:035][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Disabled [2020.06.11-04.26.31:035][866]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_7] [2020.06.11-04.26.31:035][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.31:035][866]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_7] [2020.06.11-04.26.31:035][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.31:035][866]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_7] [2020.06.11-04.26.31:035][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.31:035][866]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_7] [2020.06.11-04.26.31:035][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.31:035][866]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_7] [2020.06.11-04.26.31:035][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.31:036][866]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_7] [2020.06.11-04.26.31:036][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.31:036][866]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_7] [2020.06.11-04.26.31:036][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.31:036][866]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_7] [2020.06.11-04.26.31:036][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.31:036][866]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_7] [2020.06.11-04.26.31:036][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.31:036][866]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_7] [2020.06.11-04.26.31:036][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.31:036][866]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_7] [2020.06.11-04.26.31:036][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.31:036][866]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_7] [2020.06.11-04.26.31:036][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.31:036][866]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_7] [2020.06.11-04.26.31:036][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.31:036][866]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_7] [2020.06.11-04.26.31:036][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.31:036][866]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_7] [2020.06.11-04.26.31:036][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.26.31:036][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.11-04.26.31:036][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.11-04.26.31:036][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.11-04.26.31:036][866]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.06.11-04.26.31:036][866]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.11-04.26.31:036][866]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.11-04.26.31:036][866]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.06.11-04.26.31:036][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.11-04.26.31:036][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.11-04.26.31:036][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.11-04.26.31:036][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.11-04.26.31:036][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.11-04.26.31:037][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.11-04.26.31:037][866]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.26.31:037][866]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.26.31:037][866]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.26.31:037][866]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000082 seconds [2020.06.11-04.26.31:038][866]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.11-04.26.31:038][866]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.26.31:038][866]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Head01 [2020.06.11-04.26.31:038][866]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head01 [2020.06.11-04.26.31:038][866]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Torso01_CNEvent02 [2020.06.11-04.26.31:038][866]LogStreaming: Flushing async loaders. [2020.06.11-04.26.31:039][866]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.26.31:039][866]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01_CNEvent02 [2020.06.11-04.26.31:039][866]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Legs01_CNEvent02 [2020.06.11-04.26.31:039][866]LogStreaming: Flushing async loaders. [2020.06.11-04.26.31:039][866]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.26.31:039][866]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01_CNEvent02 [2020.06.11-04.26.31:041][866]LogSM: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] [2020.06.11-04.26.31:041][866]LogSM: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] [2020.06.11-04.26.31:041][866]LogSM: [BP_CamperMale01_C_1][SERVER SLAVE] [2020.06.11-04.26.31:041][866]LogSM: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] [2020.06.11-04.26.31:043][866]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:043][866]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:049][867]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:049][867]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:061][868]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.210183 seconds [2020.06.11-04.26.31:079][868]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:079][868]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:095][869]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:095][869]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:111][870]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:111][870]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:128][871]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:128][871]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:144][872]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:144][872]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:161][873]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:161][873]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:177][874]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:177][874]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:193][875]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:193][875]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:209][876]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:209][876]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:227][877]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:227][877]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:246][878]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:246][878]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:264][879]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:264][879]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:276][880]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:276][880]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:292][881]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:292][881]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:308][882]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C6E770] Result: '1' k_EResultOK (success) [2020.06.11-04.26.31:308][882]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C6E770]' succeeded in 1.164491 seconds [2020.06.11-04.26.31:308][882]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:308][882]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:325][883]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:325][883]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:342][884]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:342][884]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:358][885]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:358][885]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:374][886]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:374][886]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:391][887]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:391][887]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:407][888]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:407][888]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:424][889]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:424][889]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:441][890]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:441][890]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:459][891]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:459][891]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:475][892]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:476][892]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:491][893]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:491][893]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:508][894]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:508][894]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:524][895]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:524][895]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:541][896]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:541][896]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:558][897]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:558][897]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:574][898]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:575][898]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:591][899]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:591][899]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:608][900]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:608][900]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:625][901]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:625][901]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:642][902]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:642][902]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:658][903]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:658][903]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:675][904]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:675][904]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:692][905]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:692][905]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:708][906]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:708][906]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:725][907]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:725][907]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:742][908]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:742][908]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:757][909]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:757][909]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:774][910]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:774][910]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:791][911]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:791][911]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:808][912]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:808][912]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:824][913]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:824][913]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:841][914]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:842][914]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:858][915]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:858][915]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:874][916]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:874][916]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:891][917]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:891][917]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:907][918]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:907][918]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:924][919]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:924][919]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:941][920]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:941][920]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:958][921]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:958][921]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:974][922]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:974][922]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.31:991][923]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.31:991][923]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:008][924]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:008][924]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:024][925]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:024][925]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:041][926]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:041][926]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:058][927]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:058][927]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:075][928]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:075][928]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:091][929]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:091][929]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:108][930]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:108][930]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:124][931]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:124][931]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:141][932]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:141][932]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:157][933]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:157][933]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:174][934]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:174][934]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:190][935]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:190][935]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:207][936]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:207][936]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:224][937]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:224][937]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:241][938]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:241][938]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:257][939]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:257][939]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:274][940]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:274][940]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:291][941]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:291][941]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:307][942]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:308][942]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:324][943]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:324][943]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:341][944]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:341][944]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:358][945]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:358][945]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:374][946]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:374][946]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:391][947]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:391][947]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:408][948]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:408][948]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:424][949]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:425][949]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:442][950]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:442][950]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:458][951]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:458][951]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:475][952]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:475][952]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:491][953]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:491][953]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:507][954]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:507][954]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:524][955]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:524][955]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:541][956]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:541][956]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:557][957]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:557][957]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:574][958]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:574][958]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:591][959]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:591][959]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:607][960]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:607][960]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:624][961]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:624][961]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:641][962]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:641][962]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:658][963]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:658][963]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:674][964]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:674][964]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:691][965]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:691][965]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:708][966]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:708][966]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:724][967]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:724][967]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:741][968]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:741][968]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:758][969]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:758][969]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:774][970]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:774][970]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:791][971]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:791][971]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:807][972]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:807][972]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:824][973]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:824][973]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:841][974]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:841][974]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:857][975]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:857][975]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:874][976]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:874][976]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:891][977]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:891][977]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:907][978]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:907][978]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:924][979]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:924][979]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:941][980]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:941][980]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:958][981]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:958][981]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:974][982]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:974][982]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.32:991][983]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.32:991][983]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:008][984]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:008][984]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:025][985]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:025][985]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:042][986]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:042][986]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:058][987]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:058][987]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:074][988]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:074][988]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:091][989]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:091][989]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:108][990]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:108][990]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:125][991]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:125][991]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:141][992]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:141][992]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:158][993]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:158][993]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:175][994]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:175][994]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:191][995]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:191][995]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:208][996]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:208][996]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:225][997]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:225][997]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:241][998]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:241][998]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:258][999]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:258][999]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:274][ 0]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:274][ 0]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:291][ 1]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:291][ 1]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:307][ 2]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:307][ 2]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:324][ 3]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:324][ 3]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:341][ 4]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:341][ 4]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:358][ 5]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:358][ 5]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:375][ 6]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:375][ 6]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:391][ 7]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:391][ 7]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:408][ 8]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:408][ 8]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:424][ 9]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:424][ 9]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:442][ 10]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:442][ 10]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:458][ 11]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:458][ 11]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:475][ 12]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:475][ 12]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:491][ 13]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:491][ 13]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:507][ 14]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:507][ 14]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:524][ 15]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:524][ 15]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:541][ 16]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:541][ 16]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:558][ 17]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:558][ 17]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:575][ 18]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:575][ 18]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:592][ 19]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:592][ 19]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:609][ 20]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:609][ 20]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:625][ 21]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:625][ 21]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:642][ 22]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:642][ 22]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:659][ 23]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:659][ 23]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:675][ 24]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:675][ 24]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:692][ 25]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:692][ 25]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:708][ 26]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:708][ 26]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:724][ 27]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:724][ 27]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:741][ 28]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:741][ 28]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:758][ 29]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:758][ 29]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:775][ 30]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:775][ 30]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:792][ 31]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:792][ 31]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:808][ 32]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:808][ 32]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:825][ 33]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:825][ 33]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:842][ 34]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:842][ 34]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:857][ 35]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:857][ 35]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:874][ 36]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:874][ 36]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:891][ 37]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:891][ 37]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:907][ 38]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:907][ 38]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:924][ 39]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:924][ 39]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:941][ 40]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:941][ 40]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:958][ 41]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:958][ 41]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:975][ 42]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:975][ 42]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.33:992][ 43]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.33:992][ 43]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:009][ 44]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:009][ 44]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:025][ 45]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:025][ 45]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:042][ 46]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:042][ 46]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:058][ 47]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:058][ 47]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:075][ 48]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:075][ 48]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:090][ 49]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:090][ 49]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:107][ 50]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:107][ 50]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:124][ 51]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:124][ 51]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:141][ 52]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:141][ 52]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:157][ 53]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:157][ 53]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:174][ 54]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:174][ 54]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:191][ 55]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:191][ 55]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:207][ 56]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:207][ 56]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:224][ 57]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:224][ 57]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:241][ 58]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:241][ 58]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:258][ 59]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:258][ 59]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:274][ 60]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:274][ 60]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:291][ 61]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:291][ 61]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:307][ 62]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:308][ 62]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:324][ 63]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:324][ 63]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:341][ 64]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:341][ 64]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:358][ 65]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:358][ 65]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:374][ 66]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:374][ 66]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:391][ 67]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:391][ 67]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:407][ 68]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:407][ 68]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:424][ 69]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:424][ 69]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:441][ 70]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:441][ 70]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:458][ 71]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:458][ 71]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:474][ 72]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:474][ 72]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:491][ 73]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:491][ 73]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:508][ 74]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:508][ 74]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:524][ 75]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:524][ 75]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:541][ 76]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:541][ 76]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:557][ 77]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:558][ 77]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:574][ 78]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:574][ 78]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:591][ 79]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:591][ 79]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:608][ 80]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:608][ 80]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:624][ 81]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:624][ 81]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:641][ 82]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:641][ 82]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:658][ 83]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:658][ 83]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:675][ 84]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:675][ 84]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:691][ 85]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:691][ 85]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:707][ 86]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:707][ 86]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:724][ 87]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:724][ 87]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:741][ 88]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:741][ 88]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:757][ 89]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:757][ 89]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:774][ 90]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:774][ 90]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:790][ 91]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:791][ 91]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:807][ 92]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:807][ 92]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:824][ 93]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:824][ 93]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:840][ 94]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:841][ 94]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:857][ 95]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:857][ 95]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:874][ 96]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.26.34:874][ 96]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.26.34:874][ 96]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.06.11-04.26.34:874][ 96]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.34:874][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.06.11-04.26.34:875][ 96]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.34:875][ 96]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.34:876][ 96]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.34:876][ 96]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.34:877][ 96]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.34:877][ 96]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.34:877][ 96]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.34:877][ 96]GameFlow: InGameContextComponent::Leave [2020.06.11-04.26.34:878][ 96]LogAsyncLoad: Unloading library Game [2020.06.11-04.26.34:878][ 96]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.34:878][ 96]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.34:878][ 96]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.34:878][ 96]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.34:878][ 96]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.34:878][ 96]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.34:878][ 96]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.34:878][ 96]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.34:878][ 96]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.34:878][ 96]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.34:878][ 96]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.34:878][ 96]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.34:878][ 96]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.34:878][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.06.11-04.26.34:928][ 96]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.34:928][ 96]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.34:928][ 96]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.34:928][ 96]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.06.11-04.26.34:928][ 96]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.34:928][ 96]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.11-04.26.34:928][ 96]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.26.34:928][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.11-04.26.34:928][ 96]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.26.34:928][ 96]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.26.34:928][ 96]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.11-04.26.34:928][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.11-04.26.34:962][ 96]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.26.34:962][ 96]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.11-04.26.34:962][ 96]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.26.34:962][ 96]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.11-04.26.34:962][ 96]LogArchives: Error: Update node progress QuestEvent:QuestEvent.PalletStun Repetition:1 [2020.06.11-04.26.34:962][ 96]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.11-04.26.34:962][ 96]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.11-04.26.34:962][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.11-04.26.34:963][ 96]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.11-04.26.34:963][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.11-04.26.34:963][ 96]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.11-04.26.34:964][ 96]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.26.34:964][ 96]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.06.11-04.26.34:966][ 96]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.11-04.26.34:966][ 96]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.11-04.26.34:966][ 96]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.11-04.26.34:966][ 96]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.11-04.26.34:966][ 96]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.11-04.26.34:990][ 97]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.34:990][ 97]GameFlow: TallyContextComponent::Enter [2020.06.11-04.26.35:003][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:3412 [2020.06.11-04.26.35:059][ 97]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88180] [2020.06.11-04.26.35:059][ 97]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.11-04.26.35:060][ 97]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26080&schemaVersion=0] [2020.06.11-04.26.35:060][ 97]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.06.11-04.26.35:060][ 97]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.06.11-04.26.35:060][ 97]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.11-04.26.35:060][ 97]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.06.11-04.26.35:060][ 97]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "681", matchId: "01DCA45A-08D8-0DBD-EA86-938677E6A8FF", isFirstMatch: "True", consecutiveMatch: "1", playerType: "survivor" [2020.06.11-04.26.35:061][ 97]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.11-04.26.35:076][ 97]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.11-04.26.35:076][ 97]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.11-04.26.35:076][ 97]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.11-04.26.35:076][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.06.11-04.26.35:110][ 98]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.11-04.26.35:110][ 98]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.11-04.26.35:111][ 98]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.11-04.26.35:111][ 98]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.11-04.26.35:183][ 98]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.11-04.26.35:216][ 99]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-04.26.35:240][100]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.11-04.26.35:287][103]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26080&schemaVersion=0] [2020.06.11-04.26.35:287][103]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.11-04.26.35:340][103]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88180] [2020.06.11-04.26.35:340][103]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.11-04.26.35:340][103]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.11-04.26.35:341][103]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.11-04.26.35:341][103]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.11-04.26.35:341][103]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.11-04.26.35:347][104]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.11-04.26.35:347][104]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.11-04.26.35:347][104]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.11-04.26.35:348][104]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:558 - reached levels:2 - xp bonuses:3 [2020.06.11-04.26.35:348][104]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.11-04.26.35:348][104]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.11-04.26.35:364][105]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.11-04.26.35:364][105]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.11-04.26.35:469][111]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.11-04.26.35:469][111]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.11-04.26.35:484][112]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.11-04.26.35:485][112]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.11-04.26.35:485][112]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.11-04.26.35:606][119]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.11-04.26.35:606][119]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.11-04.26.35:622][119]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.35:622][119]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.35:622][119]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.36:637][182]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.11-04.26.38:761][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 3 xp bonuses [2020.06.11-04.26.39:518][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.06.11-04.26.40:809][432]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Play tier animation [2020.06.11-04.26.41:942][500]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.11-04.26.43:942][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.11-04.26.44:255][639]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.26.44:255][639]LogDBDGeneral: StatusEffect::EndPlay - Id: StaggerReductionEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: BP_CamperFemale03_Character_C_0, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.26.44:255][639]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: BP_CamperFemale03_Character_C_0, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.26.44:255][639]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: BP_CamperFemale03_Character_C_0, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.26.44:255][639]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: BP_CamperMale01_C_0, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.26.44:255][639]LogDBDGeneral: StatusEffect::EndPlay - Id: IronMaidenBlockClosetExitLoudNoise, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: BP_Slasher_Character_13_C_0 - TheChild, Custom Param: 0.000000, Originating Effect: Ironmaiden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.26.46:843][794]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.06.11-04.26.46:858][795]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.46:858][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.06.11-04.26.46:859][795]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.46:859][795]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.46:859][795]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.46:859][795]GameFlow: TallyContextComponent::Leave [2020.06.11-04.26.46:859][795]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.11-04.26.46:860][795]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.11-04.26.46:860][795]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.06.11-04.26.46:860][795]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.11-04.26.46:860][795]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.11-04.26.46:860][795]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.11-04.26.46:860][795]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.11-04.26.46:860][795]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.11-04.26.46:860][795]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.11-04.26.46:860][795]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.11-04.26.46:860][795]LogOnlineSession: Verbose: OSS: 0: a87c5...32288 [2020.06.11-04.26.46:860][795]LogOnlineSession: Verbose: OSS: 1: aa2dd...27510 [2020.06.11-04.26.46:860][795]LogOnlineSession: Verbose: OSS: 2: cb365...82838 [2020.06.11-04.26.46:860][795]LogOnlineSession: Verbose: OSS: 3: 0a133...28787 [2020.06.11-04.26.46:860][795]LogOnlineSession: Verbose: OSS: 4: a110a...63224 [2020.06.11-04.26.46:860][795]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.11-04.26.46:860][795]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.11-04.26.46:860][795]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.11-04.26.46:860][795]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.11-04.26.46:860][795]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.11-04.26.46:860][795]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.11-04.26.46:860][795]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.11-04.26.46:860][795]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.11-04.26.46:860][795]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.11-04.26.46:860][795]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.11-04.26.46:860][795]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.11-04.26.46:860][795]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.11-04.26.46:860][795]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.11-04.26.46:860][795]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.11-04.26.46:860][795]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.11-04.26.46:860][795]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.11-04.26.46:860][795]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.11-04.26.46:860][795]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.11-04.26.46:860][795]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.11-04.26.46:861][795]LogOnlineSession: Verbose: OSS: Settings: [2020.06.11-04.26.46:861][795]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.11-04.26.46:861][795]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.11-04.26.46:861][795]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.11-04.26.46:861][795]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.11-04.26.46:861][795]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.11-04.26.46:861][795]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.11-04.26.46:861][795]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.11-04.26.46:861][795]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.11-04.26.46:861][795]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-11T04:13:07.333Z : OnlineService [2020.06.11-04.26.46:861][795]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.11-04.26.46:861][795]LogOnlineSession: Verbose: OSS: MirrorsSessionId=99150c36-1550-44a2-8b44-f873fd087e8b : OnlineService [2020.06.11-04.26.46:861][795]LogOnlineSession: Verbose: OSS: HostPublicIp=34.208.243.65 : OnlineService [2020.06.11-04.26.46:861][795]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.06.11-04.26.46:861][795]LogOnlineSession: Verbose: OSS: EncryptionKey=L0W6EjujsjiXIVpnzO5tYwVpaNN++weYaUgh4+oP+rk= : OnlineService [2020.06.11-04.26.46:861][795]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.11-04.26.46:861][795]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.11-04.26.46:861][795]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCEFB608D80DBDBF3D9F1C7392916D|34.208.243.65|7780 : OnlineService [2020.06.11-04.26.46:861][795]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.11-04.26.46:861][795]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.11-04.26.46:861][795]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.11-04.26.46:861][795]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.11-04.26.46:861][795]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.11-04.26.46:861][795]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.11-04.26.46:861][795]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.11-04.26.46:861][795]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.11-04.26.46:861][795]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.11-04.26.46:861][795]LogOnlineSession: Verbose: OSS: OwningPlayerName: FlippyMCXLI [2020.06.11-04.26.46:862][795]LogOnlineSession: Verbose: OSS: OwningPlayerId: FlippyMCXLI [0x1E9B50FF1C0] [2020.06.11-04.26.46:862][795]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.11-04.26.46:862][795]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.11-04.26.46:862][795]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198049032288:7777 Type: Lobby session SessionId: Lobby[0x18...C0E6] [2020.06.11-04.26.46:862][795]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.11-04.26.46:862][795]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.11-04.26.46:862][795]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.11-04.26.46:862][795]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.11-04.26.46:862][795]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.11-04.26.46:862][795]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.11-04.26.46:862][795]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.11-04.26.46:862][795]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.11-04.26.46:862][795]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.11-04.26.46:862][795]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.11-04.26.46:862][795]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.11-04.26.46:862][795]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.11-04.26.46:862][795]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.11-04.26.46:862][795]LogOnlineSession: Verbose: OSS: Settings: [2020.06.11-04.26.46:862][795]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.11-04.26.46:862][795]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.11-04.26.46:862][795]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=857294429 : OnlineService [2020.06.11-04.26.46:862][795]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-557299198 : OnlineService [2020.06.11-04.26.46:862][795]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1399113960 : OnlineService [2020.06.11-04.26.46:862][795]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1385510479 : OnlineService [2020.06.11-04.26.46:862][795]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198049032288:7777|109775240979005670 : OnlineService [2020.06.11-04.26.46:862][795]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.11-04.26.46:862][795]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.11-04.26.46:862][795]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.11-04.26.46:862][795]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.11-04.26.46:862][795]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.11-04.26.46:862][795]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.11-04.26.46:863][795]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.11-04.26.46:863][795]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.11-04.26.46:863][795]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.11-04.26.46:863][795]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.11-04.26.46:863][795]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.11-04.26.46:863][795]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.11-04.26.46:863][795]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 34.208.243.65:7780 SessionId: 00CCE...2916D [2020.06.11-04.26.46:863][795]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.11-04.26.46:863][795]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.11-04.26.46:863][795]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.11-04.26.46:863][795]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.11-04.26.46:863][795]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.11-04.26.46:863][795]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.11-04.26.46:863][795]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.11-04.26.46:863][795]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.11-04.26.46:863][795]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.11-04.26.46:863][795]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.11-04.26.46:863][795]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.11-04.26.46:863][795]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.11-04.26.46:863][795]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.11-04.26.46:863][795]LogOnlineSession: Verbose: OSS: Settings: [2020.06.11-04.26.46:863][795]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.11-04.26.46:863][795]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.11-04.26.46:863][795]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.11-04.26.46:863][795]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.11-04.26.46:863][795]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.11-04.26.46:863][795]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.11-04.26.46:863][795]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.11-04.26.46:863][795]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.11-04.26.46:863][795]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-11T04:13:07.333Z : OnlineService [2020.06.11-04.26.46:863][795]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.11-04.26.46:863][795]LogOnlineSession: Verbose: OSS: MirrorsSessionId=99150c36-1550-44a2-8b44-f873fd087e8b : OnlineService [2020.06.11-04.26.46:863][795]LogOnlineSession: Verbose: OSS: HostPublicIp=34.208.243.65 : OnlineService [2020.06.11-04.26.46:863][795]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.06.11-04.26.46:863][795]LogOnlineSession: Verbose: OSS: EncryptionKey=L0W6EjujsjiXIVpnzO5tYwVpaNN++weYaUgh4+oP+rk= : OnlineService [2020.06.11-04.26.46:863][795]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.11-04.26.46:863][795]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.11-04.26.46:863][795]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCEFB608D80DBDBF3D9F1C7392916D|34.208.243.65|7780 : OnlineService [2020.06.11-04.26.46:863][795]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.11-04.26.46:863][795]LogOnline: Destroying session GameSession [2020.06.11-04.26.46:863][795]LogDBDEasyAntiCheat: DestroySession [2020.06.11-04.26.46:863][795]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.06.11-04.26.46:863][795]LogOnline: Destroying session GameSession [2020.06.11-04.26.46:863][795]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.11-04.26.46:863][795]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.11-04.26.46:863][795]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.11-04.26.46:866][795]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.46:866][795]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.46:866][795]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.46:866][795]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.46:866][795]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.11-04.26.46:866][795]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.11-04.26.46:866][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.11-04.26.46:866][795]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.26.46:866][795]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.11-04.26.46:866][795]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.11-04.26.46:867][795]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.26.46:867][795]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.06.11-04.26.46:867][795]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.11-04.26.46:867][795]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.11-04.26.46:867][795]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.11-04.26.46:867][795]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.11-04.26.46:867][795]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.11-04.26.46:867][795]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.26.46:868][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.11-04.26.46:868][795]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.26.46:868][795]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.26.46:868][795]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.26.46:868][795]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.11-04.26.46:872][796]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/99150c36-1550-44a2-8b44-f873fd087e8b] [2020.06.11-04.26.47:020][805]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/99150c36-1550-44a2-8b44-f873fd087e8b] [2020.06.11-04.26.47:020][805]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.11-04.26.47:020][805]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: 0: a87c5...32288 [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: 1: aa2dd...27510 [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: 2: cb365...82838 [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: 3: 0a133...28787 [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: 4: a110a...63224 [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: Settings: [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-11T04:13:07.333Z : OnlineService [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: MirrorsSessionId=99150c36-1550-44a2-8b44-f873fd087e8b : OnlineService [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: HostPublicIp=34.208.243.65 : OnlineService [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: EncryptionKey=L0W6EjujsjiXIVpnzO5tYwVpaNN++weYaUgh4+oP+rk= : OnlineService [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCEFB608D80DBDBF3D9F1C7392916D|34.208.243.65|7780 : OnlineService [2020.06.11-04.26.47:021][805]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.11-04.26.47:021][805]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.06.11-04.26.47:046][807]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.175717 seconds [2020.06.11-04.26.47:054][807]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.06.11-04.26.47:054][807]LogDBDEasyAntiCheat: slave disconnected [2020.06.11-04.26.47:054][807]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.06.11-04.26.47:060][808]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.002387 seconds [2020.06.11-04.26.47:393][827]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.47:393][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.11-04.26.47:395][827]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.47:395][827]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.47:395][827]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.47:395][827]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.11-04.26.47:395][827]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.11-04.26.47:395][827]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='34.208.243.65:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=4?KillerIndex=268435465?CharacterLevel=40?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=75?SurvivorPips=39?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Urban_Evasion;Balanced_Landing;Spine_Chill;Iron_Will?PerkLevels=2;0;0;2?CustomizationParts=N_Head01;NK_Torso01_03;N_Legs01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.11-04.26.47:395][827]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.11-04.26.47:395][827]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.11-04.26.47:395][827]LogAsyncLoad: Start loading library async: Menu [2020.06.11-04.26.47:395][827]LogAsyncLoad: 215 assets in Menu [2020.06.11-04.26.47:395][827]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.11-04.26.47:395][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.11-04.26.47:395][827]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.47:395][827]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.11-04.26.47:424][827]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.26.47:436][827]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.26.47:440][827]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.26.47:443][827]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.26.47:448][827]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.26.47:454][827]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.26.47:457][827]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.26.47:460][827]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.26.47:471][827]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.26.47:476][827]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.26.47:480][827]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.26.47:483][827]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.26.47:486][827]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.26.47:487][827]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.26.47:494][827]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.26.47:500][827]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.26.47:502][827]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.26.47:503][827]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.26.47:506][827]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.26.47:507][827]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.26.47:510][827]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.26.47:512][827]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.26.47:516][827]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.26.47:517][827]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.26.47:520][827]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.26.47:524][827]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.26.47:601][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.11-04.26.47:601][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:601][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.11-04.26.47:601][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:601][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.11-04.26.47:601][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:601][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.11-04.26.47:601][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:601][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.11-04.26.47:601][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:601][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.11-04.26.47:601][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:601][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.11-04.26.47:601][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:601][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.11-04.26.47:601][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:601][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.11-04.26.47:602][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:602][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.11-04.26.47:602][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:602][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.11-04.26.47:602][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:602][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.11-04.26.47:602][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:602][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.11-04.26.47:602][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:602][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.11-04.26.47:602][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:602][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.11-04.26.47:602][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:602][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.11-04.26.47:602][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:602][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.11-04.26.47:602][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:602][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.11-04.26.47:602][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:602][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.11-04.26.47:602][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:603][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.11-04.26.47:603][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:603][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.11-04.26.47:603][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:603][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.11-04.26.47:603][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:603][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.11-04.26.47:603][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:603][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.11-04.26.47:603][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:603][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.11-04.26.47:603][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:603][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.11-04.26.47:603][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:603][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.11-04.26.47:603][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:603][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.11-04.26.47:603][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:603][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.11-04.26.47:603][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:603][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.11-04.26.47:603][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:603][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.11-04.26.47:603][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:604][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.11-04.26.47:604][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:604][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.11-04.26.47:604][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:604][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.11-04.26.47:604][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:604][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.11-04.26.47:604][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:604][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.11-04.26.47:604][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:604][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.11-04.26.47:604][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:604][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.11-04.26.47:604][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:604][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.11-04.26.47:604][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:604][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.11-04.26.47:604][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:604][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.11-04.26.47:605][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:605][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.11-04.26.47:605][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:605][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.11-04.26.47:605][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:605][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.11-04.26.47:605][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.26.47:606][827]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.47:606][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.06.11-04.26.47:606][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.06.11-04.26.47:606][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.06.11-04.26.47:609][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.06.11-04.26.47:609][827]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.47:609][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.06.11-04.26.47:609][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.06.11-04.26.47:609][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.06.11-04.26.47:614][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.06.11-04.26.47:614][828]r.CullAll = "1" [2020.06.11-04.26.48:402][860]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.11-04.26.48:402][860]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.11-04.26.48:402][860]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.48:403][860]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.11-04.26.48:403][860]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.11-04.26.48:453][861]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.11-04.26.48:454][861]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.26.48:456][861]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.26.48:456][861]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.11-04.26.48:456][861]LogNet: World NetDriver shutdown SteamNetDriver_0 [GameNetDriver] [2020.06.11-04.26.48:456][861]LogNet: DestroyNamedNetDriver SteamNetDriver_0 [GameNetDriver] [2020.06.11-04.26.48:459][861]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 34.208.243.65:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:FlippyMCXLI [0x1E995AB5350], Channels: 95, Time: 2020.06.11-04.26.48 [2020.06.11-04.26.48:459][861]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 34.208.243.65:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:FlippyMCXLI [0x1E995AB54A0] [2020.06.11-04.26.48:460][861]LogExit: GameNetDriver SteamNetDriver_0 shut down [2020.06.11-04.26.48:463][861]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.06.11-04.26.48:463][861]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.06.11-04.26.48:463][861]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.06.11-04.26.48:463][861]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.06.11-04.26.48:463][861]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.26.48:463][861]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.26.48:463][861]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.26.48:463][861]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.26.48:463][861]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.06.11-04.26.48:463][861]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.06.11-04.26.48:463][861]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.06.11-04.26.48:463][861]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.06.11-04.26.48:463][861]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.26.48:463][861]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.26.48:463][861]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.26.48:463][861]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.26.48:463][861]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale01_C_0, Originating Player: BP_CamperMale01_C_0, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.26.48:463][861]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: BP_CamperMale01_C_0, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.26.48:463][861]LogDBDGeneral: StatusEffect::EndPlay - Id: IronMaidenBlockClosetExitLoudNoise, Status Owner: BP_CamperMale01_C_0, Originating Player: BP_Slasher_Character_13_C_0 - TheChild, Custom Param: 0.000000, Originating Effect: Ironmaiden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.26.48:463][861]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: BP_CamperMale01_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.26.48:463][861]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_1 [2020.06.11-04.26.48:463][861]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.06.11-04.26.48:463][861]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.06.11-04.26.48:463][861]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_1 [2020.06.11-04.26.48:463][861]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.26.48:463][861]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.26.48:463][861]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.26.48:463][861]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.26.48:463][861]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_13_C_0 [2020.06.11-04.26.48:463][861]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_13_C_0 [2020.06.11-04.26.48:463][861]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_13_C_0 [2020.06.11-04.26.48:463][861]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.26.48:463][861]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.26.48:463][861]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.26.48:463][861]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_13_C_0 - TheChild, Originating Player: BP_Slasher_Character_13_C_0 - TheChild, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.26.48:463][861]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivePhaseWalkTerrorRadiusEffect, Status Owner: BP_Slasher_Character_13_C_0 - TheChild, Originating Player: BP_Slasher_Character_13_C_0 - TheChild, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.26.48:463][861]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivePhaseWalkBloodEffect, Status Owner: BP_Slasher_Character_13_C_0 - TheChild, Originating Player: BP_Slasher_Character_13_C_0 - TheChild, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.26.48:464][861]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_Slasher_Character_13_C_0 - TheChild, Originating Player: BP_Slasher_Character_13_C_0 - TheChild, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.26.48:464][861]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.06.11-04.26.48:464][861]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.11-04.26.48:464][861]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.11-04.26.48:464][861]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.06.11-04.26.48:464][861]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_1 [2020.06.11-04.26.48:464][861]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_1 [2020.06.11-04.26.48:464][861]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_1 [2020.06.11-04.26.48:464][861]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_1 [2020.06.11-04.26.48:464][861]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.26.48:464][861]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.26.48:464][861]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.26.48:464][861]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.26.48:464][861]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.06.11-04.26.48:464][861]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.11-04.26.48:464][861]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.11-04.26.48:464][861]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.06.11-04.26.48:464][861]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.26.48:464][861]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.26.48:464][861]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.26.48:464][861]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.26.48:631][861]LogUObjectHash: Compacting FUObjectHashTables data took 5.81ms [2020.06.11-04.26.48:674][861]LogStreaming: Flushing async loaders. [2020.06.11-04.26.48:677][861]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.26.48:678][861]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.11-04.26.48:678][861]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.11-04.26.48:678][861]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.11-04.26.48:678][861]LogStreaming: Flushing async loaders. [2020.06.11-04.26.48:769][861]LogStreaming: Flushing async loaders took 91ms. [2020.06.11-04.26.48:770][861]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.11-04.26.48:770][861]LogStreaming: Flushing async loaders. [2020.06.11-04.26.48:787][861]LogStreaming: Flushing async loaders took 17ms. [2020.06.11-04.26.48:787][861]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.11-04.26.48:787][861]LogStreaming: Flushing async loaders. [2020.06.11-04.26.48:813][861]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.26.48:818][861]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.26.48:820][861]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.26.48:824][861]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.26.48:879][861]LogStreaming: Flushing async loaders took 93ms. [2020.06.11-04.26.48:880][861]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.11-04.26.48:880][861]LogStreaming: Flushing async loaders. [2020.06.11-04.26.48:880][861]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.26.48:881][861]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.11-04.26.48:881][861]LogStreaming: Flushing async loaders. [2020.06.11-04.26.48:891][861]LogStreaming: Flushing async loaders took 10ms. [2020.06.11-04.26.48:891][861]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.11-04.26.48:891][861]LogStreaming: Flushing async loaders. [2020.06.11-04.26.48:900][861]LogStreaming: Flushing async loaders took 10ms. [2020.06.11-04.26.48:901][861]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.11-04.26.48:901][861]LogStreaming: Flushing async loaders. [2020.06.11-04.26.48:901][861]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.26.48:901][861]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.11-04.26.48:901][861]LogStreaming: Flushing async loaders. [2020.06.11-04.26.49:000][861]LogStreaming: Flushing async loaders took 99ms. [2020.06.11-04.26.49:002][861]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.11-04.26.49:002][861]LogStreaming: Flushing async loaders. [2020.06.11-04.26.49:002][861]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.26.49:002][861]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.11-04.26.49:002][861]LogStreaming: Flushing async loaders. [2020.06.11-04.26.49:003][861]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.26.49:003][861]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.11-04.26.49:003][861]LogStreaming: Flushing async loaders. [2020.06.11-04.26.49:004][861]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.26.49:004][861]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.11-04.26.49:004][861]LogStreaming: Flushing async loaders. [2020.06.11-04.26.49:130][861]LogStreaming: Flushing async loaders took 126ms. [2020.06.11-04.26.49:134][861]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.10-21.26.49 [2020.06.11-04.26.49:134][861]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.11-04.26.49:134][861]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.11-04.26.49:134][861]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.11-04.26.49:134][861]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.11-04.26.49:134][861]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.11-04.26.49:134][861]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.11-04.26.49:134][861]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.11-04.26.49:134][861]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.11-04.26.49:134][861]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.11-04.26.49:134][861]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.11-04.26.49:134][861]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.11-04.26.49:134][861]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.11-04.26.49:134][861]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.11-04.26.49:134][861]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.11-04.26.49:134][861]LogOnlineSession: Verbose: OSS: OwningPlayerName: FlippyMCXLI [2020.06.11-04.26.49:134][861]LogOnlineSession: Verbose: OSS: OwningPlayerId: FlippyMCXLI [0x1E976954690] [2020.06.11-04.26.49:134][861]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.11-04.26.49:134][861]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.11-04.26.49:134][861]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198049032288:7777 Type: Lobby session SessionId: Lobby[0x18...C0E6] [2020.06.11-04.26.49:134][861]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.11-04.26.49:134][861]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.11-04.26.49:134][861]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.11-04.26.49:134][861]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.11-04.26.49:134][861]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.11-04.26.49:134][861]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.11-04.26.49:134][861]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.11-04.26.49:134][861]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.11-04.26.49:134][861]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.11-04.26.49:134][861]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.11-04.26.49:134][861]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.11-04.26.49:134][861]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.11-04.26.49:134][861]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.11-04.26.49:134][861]LogOnlineSession: Verbose: OSS: Settings: [2020.06.11-04.26.49:134][861]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.11-04.26.49:134][861]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.11-04.26.49:135][861]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=857294429 : OnlineService [2020.06.11-04.26.49:135][861]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-557299198 : OnlineService [2020.06.11-04.26.49:135][861]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1399113960 : OnlineService [2020.06.11-04.26.49:135][861]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1385510479 : OnlineService [2020.06.11-04.26.49:135][861]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198049032288:7777|109775240979005670 : OnlineService [2020.06.11-04.26.49:135][861]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.11-04.26.49:135][861]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.11-04.26.49:149][861]LogWorld: Bringing up level for play took: 0.015835 [2020.06.11-04.26.49:149][861]GameFlow: [Login Attempted] Options: "?Name=FlippyMCXLI" Response: "" [2020.06.11-04.26.49:149][861]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.11-04.26.49:149][861]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.11-04.26.49:149][861]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.11-04.26.49:149][861]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.11-04.26.49:149][861]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.11-04.26.49:149][861]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.11-04.26.49:150][861]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.11-04.26.49:150][861]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.11-04.26.49:150][861]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.11-04.26.49:150][861]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.11-04.26.49:150][861]LogOnlineSession: Verbose: OSS: OwningPlayerName: FlippyMCXLI [2020.06.11-04.26.49:150][861]LogOnlineSession: Verbose: OSS: OwningPlayerId: FlippyMCXLI [0x1E9B49D5EC0] [2020.06.11-04.26.49:150][861]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.11-04.26.49:150][861]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.11-04.26.49:150][861]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198049032288:7777 Type: Lobby session SessionId: Lobby[0x18...C0E6] [2020.06.11-04.26.49:150][861]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.11-04.26.49:150][861]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.11-04.26.49:150][861]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.11-04.26.49:150][861]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.11-04.26.49:150][861]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.11-04.26.49:150][861]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.11-04.26.49:150][861]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.11-04.26.49:150][861]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.11-04.26.49:150][861]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.11-04.26.49:150][861]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.11-04.26.49:150][861]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.11-04.26.49:150][861]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.11-04.26.49:150][861]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.11-04.26.49:150][861]LogOnlineSession: Verbose: OSS: Settings: [2020.06.11-04.26.49:150][861]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.11-04.26.49:150][861]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.11-04.26.49:150][861]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=857294429 : OnlineService [2020.06.11-04.26.49:150][861]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-557299198 : OnlineService [2020.06.11-04.26.49:150][861]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1399113960 : OnlineService [2020.06.11-04.26.49:150][861]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1385510479 : OnlineService [2020.06.11-04.26.49:150][861]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198049032288:7777|109775240979005670 : OnlineService [2020.06.11-04.26.49:150][861]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.11-04.26.49:151][861]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.11-04.26.49:156][861]GameFlow: FCharacterStateData::SetPips() with value=75 [2020.06.11-04.26.49:156][861]GameFlow: FCharacterStateData::SetPips() with value=40 [2020.06.11-04.26.49:211][861]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88180] [2020.06.11-04.26.49:211][861]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.11-04.26.49:211][861]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.11-04.26.49:211][861]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.11-04.26.49:211][861]LogCustomization: ------ [2020.06.11-04.26.49:211][861]LogCustomization: --> N_Head01 [2020.06.11-04.26.49:211][861]LogCustomization: --> NK_Torso01_03 [2020.06.11-04.26.49:211][861]LogCustomization: --> N_Legs01 [2020.06.11-04.26.49:211][861]LogCustomization: ------ [2020.06.11-04.26.49:211][861]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.11-04.26.49:211][861]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.11-04.26.49:211][861]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.11-04.26.49:224][861]LogStreaming: Flushing async loaders. [2020.06.11-04.26.49:231][861]LogStreaming: Flushing async loaders took 8ms. [2020.06.11-04.26.49:264][861]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.11-04.26.49:312][861]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000031 seconds [2020.06.11-04.26.49:313][861]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000063 seconds [2020.06.11-04.26.49:313][861]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.11-04.26.49:313][861]LogLoad: Took 0.856353 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.11-04.26.49:314][861]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.11-04.26.49:314][861]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.11-04.26.49:314][861]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.11-04.26.49:315][861]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.49:315][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.11-04.26.49:316][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.11-04.26.49:474][862]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.49:475][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.11-04.26.49:475][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.11-04.26.49:477][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.11-04.26.49:477][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.11-04.26.49:477][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.11-04.26.49:478][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.11-04.26.49:600][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.11-04.26.49:601][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.11-04.26.49:601][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.11-04.26.49:601][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.11-04.26.49:601][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.11-04.26.49:661][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.11-04.26.49:661][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.11-04.26.49:661][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.11-04.26.49:662][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.11-04.26.49:682][863]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.49:682][863]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.11-04.26.49:683][863]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.11-04.26.49:859][863]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.11-04.26.49:924][863]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.11-04.26.49:924][863]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.11-04.26.49:924][863]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.11-04.26.49:929][863]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.11-04.26.49:932][864]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.06.11-04.26.49:989][866]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.49:989][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.11-04.26.49:989][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.11-04.26.50:100][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.11-04.26.50:100][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.11-04.26.50:100][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.11-04.26.50:198][872]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.50:198][872]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.11-04.26.50:198][872]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.11-04.26.50:276][872]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.11-04.26.50:277][872]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.11-04.26.50:277][872]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.11-04.26.50:286][873]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.50:286][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.11-04.26.50:287][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.11-04.26.50:367][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.11-04.26.51:022][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.11-04.26.51:022][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.11-04.26.51:022][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.11-04.26.51:022][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.11-04.26.51:022][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.11-04.26.51:022][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.11-04.26.51:022][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.11-04.26.51:022][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.11-04.26.51:023][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.11-04.26.51:023][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.11-04.26.51:023][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.11-04.26.51:023][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.11-04.26.51:023][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.11-04.26.51:037][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.11-04.26.51:040][874]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.11-04.26.51:302][886]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.26.51:302][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.11-04.26.51:303][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.11-04.26.51:408][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.11-04.26.51:408][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.11-04.26.51:408][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.11-04.26.51:413][887]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.26.51:413][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.11-04.26.51:414][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.11-04.26.51:513][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.11-04.26.51:513][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.11-04.26.51:513][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.11-04.26.51:517][888]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.26.51:518][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.11-04.26.51:518][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.11-04.26.51:623][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.11-04.26.51:623][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.11-04.26.51:623][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.11-04.26.51:649][890]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.26.51:649][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.11-04.26.51:649][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.11-04.26.51:761][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.11-04.26.51:761][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.11-04.26.51:762][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.11-04.26.51:767][891]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.26.51:767][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.11-04.26.51:768][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.11-04.26.51:881][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.11-04.26.51:881][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.11-04.26.51:881][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.11-04.26.51:886][892]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.26.51:886][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.11-04.26.51:886][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.11-04.26.52:003][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.11-04.26.52:003][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.11-04.26.52:004][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.11-04.26.52:009][893]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.26.52:009][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.11-04.26.52:010][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.11-04.26.52:144][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.11-04.26.52:144][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.11-04.26.52:144][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.11-04.26.52:149][894]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.26.52:149][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.11-04.26.52:150][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.11-04.26.52:285][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.11-04.26.52:285][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.11-04.26.52:286][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.11-04.26.52:313][896]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.11-04.26.52:313][896]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='4.924' TotalLoadTime='4.924' TimeStamp='2020-06-11T04:26:45.943Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DCA45A08D80DBDEA86938677E6A8FF' LobbyId='014D4F1808D80DBDBF67D0527396C98B' [2020.06.11-04.26.52:313][896]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.11-04.26.52:313][896]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='4.924' TimeStamp='2020-06-11T04:26:45.943Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DCA45A08D80DBDEA86938677E6A8FF' LobbyId='014D4F1808D80DBDBF67D0527396C98B' [2020.06.11-04.26.52:313][896]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.11-04.26.52:314][896]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='4.924' TimeStamp='2020-06-11T04:26:45.943Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DCA45A08D80DBDEA86938677E6A8FF' LobbyId='014D4F1808D80DBDBF67D0527396C98B' [2020.06.11-04.26.52:314][896]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.11-04.26.52:314][896]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='4.924' TimeStamp='2020-06-11T04:26:45.943Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DCA45A08D80DBDEA86938677E6A8FF' LobbyId='014D4F1808D80DBDBF67D0527396C98B' [2020.06.11-04.26.52:314][896]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.06.11-04.26.52:314][896]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.11-04.26.52:333][897]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.11-04.26.52:333][897]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.11-04.26.52:333][897]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.11-04.26.53:328][946]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.11-04.26.53:328][946]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.11-04.26.53:328][946]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.06.11-04.26.53:328][946]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.53:328][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.11-04.26.53:328][946]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.53:328][946]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.53:328][946]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.53:328][946]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.11-04.26.53:328][946]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.11-04.26.53:329][946]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.53:329][946]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.11-04.26.53:329][946]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.11-04.26.53:329][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.11-04.26.53:366][946]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.26.53:366][946]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.11-04.26.53:366][946]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.26.53:366][946]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.11-04.26.53:366][946]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.11-04.26.53:367][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.11-04.26.53:367][946]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.53:367][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.11-04.26.53:403][946]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.53:403][946]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.53:403][946]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.11-04.26.53:404][946]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.11-04.26.53:404][946]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.11-04.26.53:405][946]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.11-04.26.53:405][946]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.11-04.26.53:405][946]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.26.53:405][946]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.11-04.26.53:405][946]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.11-04.26.53:405][946]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.11-04.26.53:405][946]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.11-04.26.53:405][946]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.11-04.26.53:405][946]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.26.53:405][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.11-04.26.53:405][946]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.26.53:405][946]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.26.53:405][946]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.53:430][946]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.26.53:430][946]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.11-04.26.53:430][946]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.11-04.26.53:430][946]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.11-04.26.53:430][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.11-04.26.53:433][946]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.11-04.26.53:434][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.11-04.26.53:434][946]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.53:434][946]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.53:484][946]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88180] [2020.06.11-04.26.53:484][946]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.11-04.26.53:484][946]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.11-04.26.53:485][946]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.53:485][946]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.11-04.26.53:485][946]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.11-04.26.53:562][947]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.11-04.26.53:562][947]r.CullAll = "0" [2020.06.11-04.26.53:563][947]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.11-04.26.53:563][947]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.06.11-04.26.53:564][947]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.11-04.26.53:564][947]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.11-04.26.53:564][947]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.11-04.26.53:564][947]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.11-04.26.53:564][947]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.11-04.26.53:564][947]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.11-04.26.53:564][947]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.11-04.26.53:564][947]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.11-04.26.53:564][947]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.11-04.26.53:564][947]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.11-04.26.53:564][947]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.11-04.26.53:564][947]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.11-04.26.53:564][947]LogOnlineSession: Verbose: OSS: OwningPlayerName: FlippyMCXLI [2020.06.11-04.26.53:564][947]LogOnlineSession: Verbose: OSS: OwningPlayerId: FlippyMCXLI [0x1E98215F010] [2020.06.11-04.26.53:564][947]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.11-04.26.53:564][947]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.11-04.26.53:564][947]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198049032288:7777 Type: Lobby session SessionId: Lobby[0x18...C0E6] [2020.06.11-04.26.53:564][947]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.11-04.26.53:564][947]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.11-04.26.53:564][947]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.11-04.26.53:564][947]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.11-04.26.53:564][947]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.11-04.26.53:564][947]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.11-04.26.53:564][947]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.11-04.26.53:564][947]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.11-04.26.53:564][947]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.11-04.26.53:564][947]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.11-04.26.53:564][947]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.11-04.26.53:564][947]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.11-04.26.53:564][947]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.11-04.26.53:564][947]LogOnlineSession: Verbose: OSS: Settings: [2020.06.11-04.26.53:564][947]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.11-04.26.53:564][947]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.11-04.26.53:564][947]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=857294429 : OnlineService [2020.06.11-04.26.53:564][947]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-557299198 : OnlineService [2020.06.11-04.26.53:564][947]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1399113960 : OnlineService [2020.06.11-04.26.53:564][947]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1385510479 : OnlineService [2020.06.11-04.26.53:564][947]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198049032288:7777|109775240979005670 : OnlineService [2020.06.11-04.26.53:565][947]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.11-04.26.53:565][947]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.11-04.26.53:565][947]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.11-04.26.53:565][947]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-04.26.53:565][947]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.11-04.26.53:565][947]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.26.53:586][947]LogStreaming: Flushing async loaders took 21ms. [2020.06.11-04.26.53:586][947]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.11-04.26.53:586][947]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.11-04.26.53:588][947]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.11-04.26.53:588][947]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.11-04.26.53:589][947]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.11-04.26.53:589][947]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.11-04.26.53:590][947]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.11-04.26.53:590][947]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.11-04.26.53:591][947]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.06.11-04.26.53:591][947]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.11-04.26.53:594][947]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.26.53:596][947]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.26.53:596][947]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.26.53:596][947]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.11-04.26.53:596][947]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.26.53:596][947]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.11-04.26.53:599][947]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.26.53:618][948]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.11-04.26.53:618][948]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.11-04.26.53:618][948]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.11-04.26.53:621][948]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.11-04.26.53:621][948]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.06.11-04.26.53:621][948]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.26.53:676][948]LogStreaming: Flushing async loaders took 55ms. [2020.06.11-04.26.53:676][948]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000032 seconds [2020.06.11-04.26.53:677][948]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.2 [2020.06.11-04.26.53:677][948]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.26.53:677][948]LogCustomization: ------ [2020.06.11-04.26.53:677][948]LogCustomization: --> N_Head01 [2020.06.11-04.26.53:677][948]LogCustomization: --> NK_Torso01_03 [2020.06.11-04.26.53:677][948]LogCustomization: --> N_Legs01 [2020.06.11-04.26.53:677][948]LogCustomization: ------ [2020.06.11-04.26.53:677][948]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.06.11-04.26.53:677][948]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.11-04.26.53:677][948]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso01_03 [2020.06.11-04.26.53:677][948]LogStreaming: Flushing async loaders. [2020.06.11-04.26.53:678][948]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.26.53:678][948]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso01_03 [2020.06.11-04.26.53:678][948]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.06.11-04.26.53:678][948]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.11-04.26.53:678][948]LogStreaming: Flushing async loaders. [2020.06.11-04.26.53:680][948]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.26.53:680][948]LogStreaming: Flushing async loaders. [2020.06.11-04.26.53:682][948]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.26.53:682][948]LogStreaming: Flushing async loaders. [2020.06.11-04.26.53:683][948]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.26.53:684][948]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.11-04.26.53:684][948]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.11-04.26.53:684][948]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.26.53:684][948]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.11-04.26.53:684][948]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.11-04.26.53:698][949]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-04.26.53:698][949]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-04.26.53:795][951]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.11-04.26.53:795][951]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.11-04.26.53:838][953]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.11-04.26.53:838][953]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.11-04.26.53:838][953]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.11-04.26.53:838][953]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.26.53:933][958]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.11-04.26.54:244][973]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 1.35 ms [2020.06.11-04.26.54:685][997]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.11-04.26.54:864][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.11-04.26.55:501][ 45]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.11-04.26.55:502][ 45]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.11-04.26.55:502][ 45]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.11-04.26.55:502][ 45]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.11-04.26.55:502][ 45]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.11-04.26.55:502][ 45]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.11-04.26.55:513][ 46]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.11-04.26.55:513][ 46]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.11-04.26.55:513][ 46]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.11-04.26.55:513][ 46]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.26.55:513][ 46]LogCustomization: ------ [2020.06.11-04.26.55:513][ 46]LogCustomization: --> N_Head01 [2020.06.11-04.26.55:513][ 46]LogCustomization: --> NK_Torso01_03 [2020.06.11-04.26.55:513][ 46]LogCustomization: --> N_Legs01 [2020.06.11-04.26.55:513][ 46]LogCustomization: ------ [2020.06.11-04.26.55:513][ 46]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.06.11-04.26.55:513][ 46]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.11-04.26.55:513][ 46]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso01_03 [2020.06.11-04.26.55:513][ 46]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso01_03 [2020.06.11-04.26.55:513][ 46]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.06.11-04.26.55:513][ 46]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.11-04.26.55:514][ 46]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.11-04.26.55:514][ 46]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.11-04.26.55:514][ 46]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.11-04.26.55:514][ 46]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.11-04.26.55:514][ 46]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.11-04.26.55:514][ 46]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.06.11-04.26.55:514][ 46]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.11-04.26.55:515][ 46]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-04.26.55:515][ 46]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-04.26.55:534][ 47]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.11-04.26.55:534][ 47]GameFlow: Starting Quickmatch: GameSession [2020.06.11-04.26.55:534][ 47]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.11-04.26.55:534][ 47]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.11-04.26.55:534][ 47]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.11-04.26.55:534][ 47]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.11-04.26.55:534][ 47]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.11-04.26.55:534][ 47]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.11-04.26.55:534][ 47]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.11-04.26.55:534][ 47]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.11-04.26.55:534][ 47]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.11-04.26.55:534][ 47]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.11-04.26.55:534][ 47]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=10 : Near : -1 [2020.06.11-04.26.55:534][ 47]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.11-04.26.55:534][ 47]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.11-04.26.55:534][ 47]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.06.11-04.26.55:534][ 47]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.11-04.26.55:534][ 47]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.11-04.26.55:534][ 47]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.06.11-04.26.55:534][ 47]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.11-04.26.55:534][ 47]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.11-04.26.55:534][ 47]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.11-04.26.55:534][ 47]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.11-04.26.55:534][ 47]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.11-04.26.55:534][ 47]GameFlow: Verbose: Doing Find Sessions [2020.06.11-04.26.55:547][ 48]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.11-04.26.55:629][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.11-04.26.55:655][ 55]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.11-04.26.55:655][ 55]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.11-04.26.55:663][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.11-04.26.55:687][ 57]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.11-04.26.55:687][ 57]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.11-04.26.55:687][ 57]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.11-04.26.55:688][ 57]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.11-04.26.55:688][ 57]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-04.26.55:688][ 57]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-04.26.55:710][ 58]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.11-04.26.55:715][ 59]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.180020 seconds [2020.06.11-04.26.55:721][ 59]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-04.26.55:792][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.11-04.26.56:307][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.11-04.27.00:061][316]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.11-04.27.00:789][359]LogAsyncLoad: Done loading library async: Menu in 22.8 sec [2020.06.11-04.27.05:754][657]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.11-04.27.05:921][667]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.11-04.27.05:922][667]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.11-04.27.05:922][667]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.11-04.27.05:922][667]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.11-04.27.05:922][667]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.11-04.27.05:922][667]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.11-04.27.05:922][667]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.11-04.27.05:922][667]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.11-04.27.05:922][667]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.06.11-04.27.05:922][667]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.06.11-04.27.05:922][667]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.11-04.27.05:922][667]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.06.11-04.27.05:922][667]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.11-04.27.05:922][667]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.11-04.27.05:922][667]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.06.11-04.27.05:922][667]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.11-04.27.05:922][667]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.11-04.27.05:922][667]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.11-04.27.05:922][667]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.11-04.27.05:922][667]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.11-04.27.05:922][667]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.06.11-04.27.05:922][667]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.11-04.27.05:922][667]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.06.11-04.27.05:922][667]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.06.11-04.27.05:922][667]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.11-04.27.05:922][667]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.06.11-04.27.05:922][667]LogOnlineSession: Verbose: OSS: Settings: [2020.06.11-04.27.05:922][667]LogOnlineSession: Verbose: OSS: MirrorsSessionId=7cbf4723-5160-4ed0-9e58-d095d3f9fa89 : OnlineService [2020.06.11-04.27.05:922][667]LogOnlineSession: Verbose: OSS: MatchMembersA=["fa881f56-6cd2-41a5-ba34-84e9a3cbc01f"] : OnlineService [2020.06.11-04.27.05:922][667]LogOnlineSession: Verbose: OSS: MatchMembersB=["a87c5940-e03c-11e6-9347-4f6c8b8804a9"] : OnlineService [2020.06.11-04.27.05:922][667]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.11-04.27.05:922][667]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.11-04.27.05:922][667]LogOnlineSession: Verbose: OSS: EncryptionKey=HjGn6GKLiReGZv/m+zA5m9qZOcZE0HclvUhGvVUVY1E= : OnlineService [2020.06.11-04.27.05:922][667]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.11-04.27.05:938][668]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.06.11-04.27.05:938][668]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7cbf4723-5160-4ed0-9e58-d095d3f9fa89] [2020.06.11-04.27.05:944][669]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.203681 seconds [2020.06.11-04.27.05:955][669]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.11-04.27.05:955][669]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.06.11-04.27.05:956][669]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.06.11-04.27.05:956][669]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-04.27.05:956][669]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-04.27.06:072][676]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7cbf4723-5160-4ed0-9e58-d095d3f9fa89] [2020.06.11-04.27.06:072][676]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.11-04.27.06:072][676]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.06.11-04.27.06:088][677]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-04.27.06:089][677]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-04.27.06:122][679]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-04.27.11:055][975]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.06.11-04.27.11:055][975]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7cbf4723-5160-4ed0-9e58-d095d3f9fa89] [2020.06.11-04.27.11:189][983]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7cbf4723-5160-4ed0-9e58-d095d3f9fa89] [2020.06.11-04.27.11:189][983]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.11-04.27.11:189][983]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.06.11-04.27.16:188][283]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.06.11-04.27.16:188][283]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7cbf4723-5160-4ed0-9e58-d095d3f9fa89] [2020.06.11-04.27.16:305][290]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7cbf4723-5160-4ed0-9e58-d095d3f9fa89] [2020.06.11-04.27.16:305][290]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.11-04.27.16:305][290]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.06.11-04.27.21:288][589]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.06.11-04.27.21:288][589]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7cbf4723-5160-4ed0-9e58-d095d3f9fa89] [2020.06.11-04.27.21:422][597]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7cbf4723-5160-4ed0-9e58-d095d3f9fa89] [2020.06.11-04.27.21:422][597]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.11-04.27.21:422][597]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.06.11-04.27.26:422][897]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.06.11-04.27.26:422][897]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7cbf4723-5160-4ed0-9e58-d095d3f9fa89] [2020.06.11-04.27.26:590][907]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7cbf4723-5160-4ed0-9e58-d095d3f9fa89] [2020.06.11-04.27.26:590][907]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.11-04.27.26:590][907]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.06.11-04.27.26:590][907]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.06.11-04.27.26:590][907]GameFlow: Joining sesion : GameSession [2020.06.11-04.27.26:590][907]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.06.11-04.27.26:590][907]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.06.11-04.27.26:590][907]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.06.11-04.27.26:590][907]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.06.11-04.27.26:590][907]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.06.11-04.27.26:590][907]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.06.11-04.27.26:591][907]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.11-04.27.26:591][907]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.06.11-04.27.26:591][907]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.11-04.27.26:591][907]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.06.11-04.27.26:591][907]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.06.11-04.27.26:591][907]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.11-04.27.26:591][907]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.11-04.27.26:592][907]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.11-04.27.26:592][907]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.06.11-04.27.26:592][907]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.11-04.27.26:592][907]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.11-04.27.26:592][907]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.11-04.27.26:592][907]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-04.27.26:593][907]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-04.27.26:593][907]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.27.26:594][907]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.11-04.27.26:601][907]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.27.26:601][907]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.27.26:601][907]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.27.26:601][907]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.27.26:601][907]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.27.26:601][907]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.27.26:601][907]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.11-04.27.26:601][907]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.11-04.27.26:601][907]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.11-04.27.26:602][907]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.27.26:602][907]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.11-04.27.26:602][907]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.11-04.27.26:602][907]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.11-04.27.26:603][907]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.06.11-04.27.26:605][907]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.27.26:607][907]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.27.26:607][907]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.11-04.27.26:607][907]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.27.26:608][907]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.11-04.27.26:608][907]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.11-04.27.26:608][907]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.11-04.27.26:608][907]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.11-04.27.26:608][907]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.11-04.27.26:608][907]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.27.26:608][907]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.11-04.27.26:608][907]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.27.26:608][907]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.11-04.27.26:608][907]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.27.26:608][907]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.27.26:608][907]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.27.26:608][907]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.11-04.27.26:608][907]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.27.26:608][907]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.11-04.27.26:610][907]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.27.26:610][907]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.27.26:611][907]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.27.26:611][907]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.11-04.27.26:611][907]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.11-04.27.26:611][907]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.11-04.27.26:611][907]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.11-04.27.26:611][907]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.11-04.27.26:611][907]LogAsyncLoad: Resume loading library async: Menu [2020.06.11-04.27.26:611][907]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.11-04.27.26:611][907]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.11-04.27.26:611][907]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.11-04.27.26:611][907]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.11-04.27.26:611][907]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.11-04.27.26:631][908]r.CullAll = "1" [2020.06.11-04.27.26:631][908]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.11-04.27.26:631][908]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.11-04.27.26:631][908]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.11-04.27.26:631][908]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.27.26:631][908]LogCustomization: ------ [2020.06.11-04.27.26:631][908]LogCustomization: --> N_Head01 [2020.06.11-04.27.26:631][908]LogCustomization: --> NK_Torso01_03 [2020.06.11-04.27.26:631][908]LogCustomization: --> N_Legs01 [2020.06.11-04.27.26:631][908]LogCustomization: ------ [2020.06.11-04.27.26:631][908]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.06.11-04.27.26:631][908]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.11-04.27.26:631][908]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso01_03 [2020.06.11-04.27.26:631][908]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso01_03 [2020.06.11-04.27.26:631][908]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.06.11-04.27.26:631][908]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.11-04.27.26:632][908]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.11-04.27.26:632][908]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.11-04.27.26:723][914]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.11-04.27.26:723][914]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.11-04.27.26:739][915]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-04.27.26:739][915]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-04.27.26:756][916]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.11-04.27.26:756][916]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.11-04.27.26:773][917]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.11-04.27.26:773][917]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-04.27.26:806][919]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.11-04.27.27:624][968]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.11-04.27.27:624][968]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.06.11-04.27.27:624][968]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.11-04.27.27:640][969]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.11-04.27.27:640][969]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.11-04.27.27:640][969]LogNet: Browse: 52.40.9.182:7779//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=4?KillerIndex=268435465?CharacterLevel=40?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=75?SurvivorPips=40?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Urban_Evasion;Balanced_Landing;Spine_Chill;Iron_Will?PerkLevels=2;0;0;2?CustomizationParts=N_Head01;NK_Torso01_03;N_Legs01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live [2020.06.11-04.27.27:640][969]LogInit: WinSock: Socket queue 32768 / 32768 [2020.06.11-04.27.27:641][969]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.06.11-04.27.27:641][969]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.06.11-04.27.27:641][969]LogNet: Game client on port 7779, rate 10000 [2020.06.11-04.27.27:789][978]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 52.40.9.182:7779, Name: SteamNetConnection_1, Driver: PendingNetDriver SteamNetDriver_1, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.06.11-04.27.27:923][986]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.06.11-04.27.27:939][986]LogLoad: LoadMap: 52.40.9.182:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=4?KillerIndex=268435465?CharacterLevel=40?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=75?SurvivorPips=40?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Urban_Evasion;Balanced_Landing;Spine_Chill;Iron_Will?PerkLevels=2;0;0;2?CustomizationParts=N_Head01;NK_Torso01_03;N_Legs01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.06.11-04.27.27:939][986]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.11-04.27.27:939][986]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.11-04.27.27:939][986]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.11-04.27.27:940][986]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.11-04.27.27:940][986]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.06.11-04.27.27:940][986]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.11-04.27.27:940][986]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 4 [2020.06.11-04.27.27:959][986]LogUObjectHash: Compacting FUObjectHashTables data took 5.36ms [2020.06.11-04.27.27:970][986]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.27.27:973][986]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.27.27:973][986]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.11-04.27.27:973][986]LogStreaming: Flushing async loaders. [2020.06.11-04.27.27:974][986]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.27.27:974][986]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.11-04.27.27:974][986]LogStreaming: Flushing async loaders. [2020.06.11-04.27.27:975][986]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.27.27:975][986]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.11-04.27.27:975][986]LogStreaming: Flushing async loaders. [2020.06.11-04.27.28:003][986]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.27.28:010][986]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.27.28:076][986]LogStreaming: Flushing async loaders took 101ms. [2020.06.11-04.27.28:077][986]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.11-04.27.28:077][986]LogStreaming: Flushing async loaders. [2020.06.11-04.27.28:183][986]LogStreaming: Flushing async loaders took 106ms. [2020.06.11-04.27.28:185][986]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.11-04.27.28:185][986]LogStreaming: Flushing async loaders. [2020.06.11-04.27.28:194][986]LogStreaming: Flushing async loaders took 9ms. [2020.06.11-04.27.28:194][986]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.06.11-04.27.28:194][986]LogStreaming: Flushing async loaders. [2020.06.11-04.27.28:208][986]LogStreaming: Flushing async loaders took 14ms. [2020.06.11-04.27.28:209][986]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.11-04.27.28:209][986]LogStreaming: Flushing async loaders. [2020.06.11-04.27.28:209][986]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.27.28:209][986]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.11-04.27.28:209][986]LogStreaming: Flushing async loaders. [2020.06.11-04.27.28:210][986]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.27.28:210][986]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.11-04.27.28:210][986]LogStreaming: Flushing async loaders. [2020.06.11-04.27.28:210][986]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.27.28:211][986]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.06.10-21.27.28 [2020.06.11-04.27.28:211][986]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.06.11-04.27.28:211][986]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.11-04.27.28:215][986]LogWorld: Bringing up level for play took: 0.004439 [2020.06.11-04.27.28:216][986]LogLoad: Took 0.276822 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.06.11-04.27.28:301][991]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.06.11-04.27.28:301][991]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.11-04.27.28:451][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000086 seconds [2020.06.11-04.27.28:451][ 0]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.06.11-04.27.28:451][ 0]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.06.11-04.27.28:451][ 0]LogDBDEasyAntiCheat: RPC to validate server [2020.06.11-04.27.28:451][ 0]LogDBDEasyAntiCheat: Server is dedicated [2020.06.11-04.27.28:452][ 0]LogDBDEasyAntiCheat: slave connected [2020.06.11-04.27.28:517][ 4]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.11-04.27.28:517][ 4]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.925' TotalLoadTime='1.925' TimeStamp='2020-06-11T04:27:22.148Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCA45A08D80DBDEA86938677E6A8FF' LobbyId='014C77D908D80DBFB99321CAAD2EE630' [2020.06.11-04.27.28:517][ 4]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.11-04.27.28:517][ 4]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='1.925' TimeStamp='2020-06-11T04:27:22.148Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCA45A08D80DBDEA86938677E6A8FF' LobbyId='014C77D908D80DBFB99321CAAD2EE630' [2020.06.11-04.27.28:517][ 4]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.11-04.27.28:517][ 4]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='1.925' TimeStamp='2020-06-11T04:27:22.148Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCA45A08D80DBDEA86938677E6A8FF' LobbyId='014C77D908D80DBFB99321CAAD2EE630' [2020.06.11-04.27.28:518][ 4]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.11-04.27.28:629][ 11]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.11-04.27.28:630][ 11]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:737018be-4a3f-49f9-bbc1-1c720cda7dd5|76561198125781220 [2020.06.11-04.27.28:630][ 11]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.11-04.27.28:630][ 11]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.11-04.27.28:630][ 11]LogCustomization: ------ [2020.06.11-04.27.28:630][ 11]LogCustomization: --> MT_Head05 [2020.06.11-04.27.28:630][ 11]LogCustomization: --> MT_Torso02_03 [2020.06.11-04.27.28:630][ 11]LogCustomization: --> MT_Legs05 [2020.06.11-04.27.28:630][ 11]LogCustomization: ------ [2020.06.11-04.27.28:630][ 11]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.11-04.27.28:662][ 13]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.27.28:662][ 13]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.27.28:678][ 14]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.27.28:726][ 17]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.11-04.27.28:726][ 17]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:ba77314d-ae7f-4f33-80b1-961d7e69ae81|76561198120355586 [2020.06.11-04.27.28:726][ 17]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.11-04.27.28:726][ 17]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.11-04.27.28:726][ 17]LogCustomization: ------ [2020.06.11-04.27.28:727][ 17]LogCustomization: --> HS_Head01 [2020.06.11-04.27.28:727][ 17]LogCustomization: --> HS_Torso01_01 [2020.06.11-04.27.28:727][ 17]LogCustomization: --> HS_Legs01 [2020.06.11-04.27.28:727][ 17]LogCustomization: ------ [2020.06.11-04.27.28:727][ 17]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.11-04.27.28:791][ 21]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.11-04.27.28:791][ 21]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:a87c5940-e03c-11e6-9347-4f6c8b8804a9|76561198049032288 [2020.06.11-04.27.28:791][ 21]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.11-04.27.28:791][ 21]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.11-04.27.28:791][ 21]LogCustomization: ------ [2020.06.11-04.27.28:791][ 21]LogCustomization: --> N_Head01 [2020.06.11-04.27.28:791][ 21]LogCustomization: --> NK_Torso01_03 [2020.06.11-04.27.28:791][ 21]LogCustomization: --> N_Legs01 [2020.06.11-04.27.28:791][ 21]LogCustomization: ------ [2020.06.11-04.27.28:792][ 21]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.11-04.27.28:792][ 21]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.11-04.27.28:792][ 21]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.275' TotalLoadTime='2.200' TimeStamp='2020-06-11T04:27:22.422Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCA45A08D80DBDEA86938677E6A8FF' LobbyId='014C77D908D80DBFB99321CAAD2EE630' [2020.06.11-04.27.28:792][ 21]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.06.11-04.27.28:792][ 21]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.11-04.27.28:808][ 22]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.11-04.27.28:808][ 22]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.11-04.27.28:808][ 22]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='52.40.9.182:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=4?KillerIndex=268435465?CharacterLevel=40?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=75?SurvivorPips=40?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Urban_Evasion;Balanced_Landing;Spine_Chill;Iron_Will?PerkLevels=2;0;0;2?CustomizationParts=N_Head01;NK_Torso01_03;N_Legs01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.11-04.27.28:859][ 25]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.11-04.27.28:859][ 25]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:bd496e76-ce73-4745-b875-6eef3a67d211|76561198125709306 [2020.06.11-04.27.28:859][ 25]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.11-04.27.28:859][ 25]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.11-04.27.28:859][ 25]LogCustomization: ------ [2020.06.11-04.27.28:859][ 25]LogCustomization: --> N_Head01 [2020.06.11-04.27.28:859][ 25]LogCustomization: --> N_Torso02 [2020.06.11-04.27.28:859][ 25]LogCustomization: --> N_Legs01 [2020.06.11-04.27.28:859][ 25]LogCustomization: ------ [2020.06.11-04.27.28:859][ 25]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.11-04.27.28:859][ 25]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.11-04.27.28:923][ 29]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.11-04.27.28:923][ 29]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:fa881f56-6cd2-41a5-ba34-84e9a3cbc01f|76561198142225552 [2020.06.11-04.27.28:923][ 29]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.11-04.27.28:923][ 29]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.11-04.27.28:923][ 29]LogCustomization: ------ [2020.06.11-04.27.28:923][ 29]LogCustomization: --> SwedenKiller_Mask01_WinterEvent2019 [2020.06.11-04.27.28:923][ 29]LogCustomization: --> SwedenKiller_Body01 [2020.06.11-04.27.28:923][ 29]LogCustomization: --> SwedenKiller_Weapon01 [2020.06.11-04.27.28:923][ 29]LogCustomization: ------ [2020.06.11-04.27.28:923][ 29]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.11-04.27.29:190][ 45]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.11-04.27.29:190][ 45]LogCustomization: ------ [2020.06.11-04.27.29:190][ 45]LogCustomization: --> SwedenKiller_Mask01_WinterEvent2019 [2020.06.11-04.27.29:190][ 45]LogCustomization: --> SwedenKiller_Body01 [2020.06.11-04.27.29:190][ 45]LogCustomization: --> SwedenKiller_Weapon01 [2020.06.11-04.27.29:190][ 45]LogCustomization: ------ [2020.06.11-04.27.29:290][ 51]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.11-04.27.29:290][ 51]LogCustomization: ------ [2020.06.11-04.27.29:290][ 51]LogCustomization: --> N_Head01 [2020.06.11-04.27.29:290][ 51]LogCustomization: --> N_Torso02 [2020.06.11-04.27.29:290][ 51]LogCustomization: --> N_Legs01 [2020.06.11-04.27.29:290][ 51]LogCustomization: ------ [2020.06.11-04.27.29:291][ 51]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.11-04.27.29:556][ 67]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.11-04.27.29:556][ 67]LogCustomization: ------ [2020.06.11-04.27.29:556][ 67]LogCustomization: --> HS_Head01 [2020.06.11-04.27.29:556][ 67]LogCustomization: --> HS_Torso01_01 [2020.06.11-04.27.29:556][ 67]LogCustomization: --> HS_Legs01 [2020.06.11-04.27.29:556][ 67]LogCustomization: ------ [2020.06.11-04.27.29:557][ 67]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.11-04.27.29:657][ 73]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.27.29:657][ 73]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.27.29:690][ 75]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.27.29:757][ 79]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.11-04.27.29:757][ 79]LogCustomization: ------ [2020.06.11-04.27.29:757][ 79]LogCustomization: --> MT_Head05 [2020.06.11-04.27.29:757][ 79]LogCustomization: --> MT_Torso02_03 [2020.06.11-04.27.29:757][ 79]LogCustomization: --> MT_Legs05 [2020.06.11-04.27.29:757][ 79]LogCustomization: ------ [2020.06.11-04.27.29:757][ 79]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.11-04.27.29:807][ 82]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.11-04.27.29:807][ 82]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.11-04.27.29:807][ 82]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.11-04.27.29:807][ 82]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.27.29:807][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.11-04.27.29:807][ 82]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.27.29:808][ 82]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.27.29:808][ 82]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.27.29:808][ 82]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.11-04.27.29:808][ 82]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.11-04.27.29:808][ 82]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.11-04.27.29:808][ 82]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.11-04.27.29:808][ 82]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.11-04.27.29:808][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.11-04.27.29:851][ 82]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.27.29:851][ 82]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.11-04.27.29:851][ 82]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.27.29:851][ 82]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.11-04.27.29:851][ 82]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.11-04.27.29:851][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.11-04.27.29:852][ 82]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.27.29:852][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.11-04.27.29:900][ 82]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.27.29:900][ 82]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.27.29:900][ 82]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.11-04.27.29:901][ 82]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.11-04.27.29:902][ 82]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.11-04.27.29:902][ 82]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.11-04.27.29:902][ 82]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.27.29:902][ 82]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.11-04.27.29:902][ 82]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.11-04.27.29:902][ 82]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.11-04.27.29:902][ 82]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.11-04.27.29:902][ 82]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.11-04.27.29:902][ 82]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.11-04.27.29:902][ 82]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.27.29:902][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.11-04.27.29:902][ 82]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.27.29:902][ 82]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.27.29:902][ 82]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.27.29:928][ 82]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.11-04.27.29:928][ 82]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.11-04.27.29:928][ 82]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.27.29:928][ 82]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.11-04.27.29:928][ 82]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.11-04.27.29:928][ 82]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.11-04.27.29:929][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.11-04.27.29:932][ 82]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.11-04.27.29:932][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.11-04.27.29:932][ 82]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.27.29:932][ 82]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.27.29:987][ 82]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88180] [2020.06.11-04.27.29:987][ 82]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.11-04.27.29:987][ 82]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.11-04.27.29:988][ 82]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.27.29:988][ 82]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.11-04.27.29:988][ 82]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.11-04.27.30:068][ 83]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.11-04.27.30:068][ 83]r.CullAll = "0" [2020.06.11-04.27.30:069][ 83]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.11-04.27.30:069][ 83]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.11-04.27.30:069][ 83]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.11-04.27.30:069][ 83]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-04.27.30:129][ 83]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88160] [2020.06.11-04.27.30:129][ 83]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.11-04.27.30:130][ 83]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26081&schemaVersion=0] [2020.06.11-04.27.30:130][ 83]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.11-04.27.30:209][ 84]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-04.27.30:209][ 84]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-04.27.30:209][ 84]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.11-04.27.30:209][ 84]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.11-04.27.30:209][ 84]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.11-04.27.30:211][ 84]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.06.11-04.27.30:212][ 84]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000059 seconds [2020.06.11-04.27.30:212][ 84]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.9 [2020.06.11-04.27.30:213][ 84]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.27.30:213][ 84]LogCustomization: ------ [2020.06.11-04.27.30:213][ 84]LogCustomization: --> N_Head01 [2020.06.11-04.27.30:213][ 84]LogCustomization: --> NK_Torso01_03 [2020.06.11-04.27.30:213][ 84]LogCustomization: --> N_Legs01 [2020.06.11-04.27.30:213][ 84]LogCustomization: ------ [2020.06.11-04.27.30:213][ 84]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.06.11-04.27.30:213][ 84]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.11-04.27.30:213][ 84]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso01_03 [2020.06.11-04.27.30:213][ 84]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.27.30:214][ 84]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.27.30:214][ 84]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso01_03 [2020.06.11-04.27.30:214][ 84]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.06.11-04.27.30:214][ 84]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.11-04.27.30:214][ 84]LogStreaming: Flushing async loaders. [2020.06.11-04.27.30:217][ 84]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.27.30:217][ 84]LogStreaming: Flushing async loaders. [2020.06.11-04.27.30:218][ 84]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.27.30:218][ 84]LogStreaming: Flushing async loaders. [2020.06.11-04.27.30:219][ 84]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.27.30:220][ 84]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : MT_Head05. MT_Torso02_03. MT_Legs05. [2020.06.11-04.27.30:220][ 84]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.11-04.27.30:220][ 84]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : HS_Head01. HS_Torso01_01. HS_Legs01. [2020.06.11-04.27.30:220][ 84]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.11-04.27.30:220][ 84]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : N_Head01. N_Torso02. N_Legs01. [2020.06.11-04.27.30:220][ 84]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.11-04.27.30:220][ 84]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : SwedenKiller_Mask01_WinterEvent2019. SwedenKiller_Body01. SwedenKiller_Weapon01. [2020.06.11-04.27.30:220][ 84]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.11-04.27.30:226][ 84]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_BoldCondensed" glyph '' (0x267f) in ".instance3637.instance1218.instance856.main.instance3638.statusPlayer3.playerTagMc.playerName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] found. [2020.06.11-04.27.30:242][ 85]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.11-04.27.30:242][ 85]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.11-04.27.30:242][ 85]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.11-04.27.30:242][ 85]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.06.11-04.27.30:243][ 85]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000063 seconds [2020.06.11-04.27.30:244][ 85]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.5 [2020.06.11-04.27.30:244][ 85]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.27.30:244][ 85]LogCustomization: ------ [2020.06.11-04.27.30:244][ 85]LogCustomization: --> MT_Head05 [2020.06.11-04.27.30:244][ 85]LogCustomization: --> MT_Torso02_03 [2020.06.11-04.27.30:244][ 85]LogCustomization: --> MT_Legs05 [2020.06.11-04.27.30:244][ 85]LogCustomization: ------ [2020.06.11-04.27.30:244][ 85]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head05 [2020.06.11-04.27.30:244][ 85]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.27.30:265][ 85]LogStreaming: Flushing async loaders took 22ms. [2020.06.11-04.27.30:266][ 85]LogStreaming: Flushing async loaders. [2020.06.11-04.27.30:273][ 85]LogStreaming: Flushing async loaders took 8ms. [2020.06.11-04.27.30:274][ 85]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.06.11-04.27.30:274][ 85]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.06.11-04.27.30:274][ 85]LogStreaming: Flushing async loaders. [2020.06.11-04.27.30:279][ 85]LogStreaming: Flushing async loaders took 5ms. [2020.06.11-04.27.30:281][ 85]LogStreaming: Flushing async loaders. [2020.06.11-04.27.30:284][ 85]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.27.30:285][ 85]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.06.11-04.27.30:285][ 85]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.06.11-04.27.30:285][ 85]LogStreaming: Flushing async loaders. [2020.06.11-04.27.30:291][ 85]LogStreaming: Flushing async loaders took 6ms. [2020.06.11-04.27.30:291][ 85]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.06.11-04.27.30:291][ 85]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.11-04.27.30:291][ 85]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.11-04.27.30:291][ 85]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.11-04.27.30:291][ 85]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 13. [2020.06.11-04.27.30:352][ 85]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000056 seconds [2020.06.11-04.27.30:353][ 85]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.4 [2020.06.11-04.27.30:353][ 85]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.27.30:353][ 85]LogCustomization: ------ [2020.06.11-04.27.30:353][ 85]LogCustomization: --> HS_Head01 [2020.06.11-04.27.30:353][ 85]LogCustomization: --> HS_Torso01_01 [2020.06.11-04.27.30:353][ 85]LogCustomization: --> HS_Legs01 [2020.06.11-04.27.30:353][ 85]LogCustomization: ------ [2020.06.11-04.27.30:353][ 85]GameFlow: (BP_Menu_CamperMale08_C_0) - UpdateCustomization with item HS_Head01 [2020.06.11-04.27.30:353][ 85]GameFlow: (CustomizedAudio) - Update Sound with item HS_Head01 [2020.06.11-04.27.30:353][ 85]GameFlow: (BP_Menu_CamperMale08_C_0) - UpdateCustomization with item HS_Torso01_01 [2020.06.11-04.27.30:353][ 85]LogStreaming: Flushing async loaders. [2020.06.11-04.27.30:357][ 85]LogStreaming: Flushing async loaders took 4ms. [2020.06.11-04.27.30:357][ 85]GameFlow: (CustomizedAudio) - Update Sound with item HS_Torso01_01 [2020.06.11-04.27.30:357][ 85]GameFlow: (BP_Menu_CamperMale08_C_0) - UpdateCustomization with item HS_Legs01 [2020.06.11-04.27.30:357][ 85]GameFlow: (CustomizedAudio) - Update Sound with item HS_Legs01 [2020.06.11-04.27.30:358][ 85]LogStreaming: Flushing async loaders. [2020.06.11-04.27.30:359][ 85]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.27.30:360][ 85]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.11-04.27.30:360][ 85]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.11-04.27.30:360][ 85]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.11-04.27.30:360][ 85]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.06.11-04.27.30:360][ 85]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000066 seconds [2020.06.11-04.27.30:361][ 85]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.8 [2020.06.11-04.27.30:361][ 85]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.27.30:361][ 85]LogCustomization: ------ [2020.06.11-04.27.30:361][ 85]LogCustomization: --> N_Head01 [2020.06.11-04.27.30:361][ 85]LogCustomization: --> N_Torso02 [2020.06.11-04.27.30:361][ 85]LogCustomization: --> N_Legs01 [2020.06.11-04.27.30:361][ 85]LogCustomization: ------ [2020.06.11-04.27.30:361][ 85]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Head01 [2020.06.11-04.27.30:361][ 85]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.11-04.27.30:361][ 85]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Torso02 [2020.06.11-04.27.30:361][ 85]LogStreaming: Flushing async loaders. [2020.06.11-04.27.30:368][ 85]LogStreaming: Flushing async loaders took 7ms. [2020.06.11-04.27.30:368][ 85]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.06.11-04.27.30:368][ 85]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Legs01 [2020.06.11-04.27.30:368][ 85]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.11-04.27.30:369][ 85]LogStreaming: Flushing async loaders. [2020.06.11-04.27.30:370][ 85]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.27.30:371][ 85]LogStreaming: Flushing async loaders. [2020.06.11-04.27.30:375][ 85]LogStreaming: Flushing async loaders took 4ms. [2020.06.11-04.27.30:375][ 85]LogStreaming: Flushing async loaders. [2020.06.11-04.27.30:378][ 85]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.27.30:378][ 85]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.11-04.27.30:378][ 85]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.11-04.27.30:379][ 85]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.11-04.27.30:379][ 85]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435473. [2020.06.11-04.27.30:382][ 85]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000079 seconds [2020.06.11-04.27.30:382][ 85]LogStreaming: Flushing async loaders. [2020.06.11-04.27.30:394][ 85]LogStreaming: Flushing async loaders took 12ms. [2020.06.11-04.27.30:394][ 85]LogStreaming: Flushing async loaders. [2020.06.11-04.27.30:407][ 85]LogStreaming: Flushing async loaders took 12ms. [2020.06.11-04.27.30:407][ 85]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.9 [2020.06.11-04.27.30:407][ 85]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.27.30:407][ 85]LogCustomization: ------ [2020.06.11-04.27.30:407][ 85]LogCustomization: --> SwedenKiller_Mask01_WinterEvent2019 [2020.06.11-04.27.30:407][ 85]LogCustomization: --> SwedenKiller_Body01 [2020.06.11-04.27.30:408][ 85]LogCustomization: --> SwedenKiller_Weapon01 [2020.06.11-04.27.30:408][ 85]LogCustomization: ------ [2020.06.11-04.27.30:408][ 85]GameFlow: (BP_Menu_Slasher18_C_0) - UpdateCustomization with item SwedenKiller_Mask01_WinterEvent2019 [2020.06.11-04.27.30:408][ 85]LogStreaming: Flushing async loaders. [2020.06.11-04.27.30:408][ 85]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.27.30:408][ 85]LogStreaming: Flushing async loaders. [2020.06.11-04.27.30:410][ 85]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.27.30:411][ 85]GameFlow: (CustomizedAudio) - Update Sound with item SwedenKiller_Mask01_WinterEvent2019 [2020.06.11-04.27.30:411][ 85]GameFlow: (BP_Menu_Slasher18_C_0) - UpdateCustomization with item SwedenKiller_Body01 [2020.06.11-04.27.30:413][ 85]GameFlow: (CustomizedAudio) - Update Sound with item SwedenKiller_Body01 [2020.06.11-04.27.30:413][ 85]GameFlow: (BP_Menu_Slasher18_C_0) - UpdateCustomization with item SwedenKiller_Weapon01 [2020.06.11-04.27.30:413][ 85]GameFlow: (CustomizedAudio) - Update Sound with item SwedenKiller_Weapon01 [2020.06.11-04.27.30:419][ 86]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.11-04.27.30:422][ 86]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26081&schemaVersion=0] [2020.06.11-04.27.30:422][ 86]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.11-04.27.30:431][ 86]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.11-04.27.30:431][ 86]LogCustomization: ------ [2020.06.11-04.27.30:431][ 86]LogCustomization: --> N_Head01 [2020.06.11-04.27.30:431][ 86]LogCustomization: --> NK_Torso01_03 [2020.06.11-04.27.30:431][ 86]LogCustomization: --> N_Legs01 [2020.06.11-04.27.30:431][ 86]LogCustomization: ------ [2020.06.11-04.27.30:431][ 86]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.27.30:431][ 86]LogCustomization: ------ [2020.06.11-04.27.30:431][ 86]LogCustomization: --> N_Head01 [2020.06.11-04.27.30:431][ 86]LogCustomization: --> NK_Torso01_03 [2020.06.11-04.27.30:431][ 86]LogCustomization: --> N_Legs01 [2020.06.11-04.27.30:431][ 86]LogCustomization: ------ [2020.06.11-04.27.30:431][ 86]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.06.11-04.27.30:431][ 86]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.11-04.27.30:431][ 86]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso01_03 [2020.06.11-04.27.30:431][ 86]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso01_03 [2020.06.11-04.27.30:431][ 86]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.06.11-04.27.30:431][ 86]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.11-04.27.30:431][ 86]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.11-04.27.30:431][ 86]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.11-04.27.30:431][ 86]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.11-04.27.30:431][ 86]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.27.30:431][ 86]LogCustomization: ------ [2020.06.11-04.27.30:431][ 86]LogCustomization: --> N_Head01 [2020.06.11-04.27.30:431][ 86]LogCustomization: --> NK_Torso01_03 [2020.06.11-04.27.30:432][ 86]LogCustomization: --> N_Legs01 [2020.06.11-04.27.30:432][ 86]LogCustomization: ------ [2020.06.11-04.27.30:432][ 86]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.06.11-04.27.30:432][ 86]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.11-04.27.30:432][ 86]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso01_03 [2020.06.11-04.27.30:432][ 86]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso01_03 [2020.06.11-04.27.30:432][ 86]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.06.11-04.27.30:432][ 86]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.11-04.27.30:433][ 86]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.11-04.27.30:433][ 86]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.11-04.27.30:557][ 94]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.11-04.27.30:557][ 94]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.11-04.27.30:592][ 96]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.11-04.27.30:660][ 99]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.27.30:660][ 99]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.06.11-04.27.30:692][100]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.27.30:692][100]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.06.11-04.27.30:693][100]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.27.31:382][141]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.11-04.27.31:589][154]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.06.11-04.27.31:589][154]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7cbf4723-5160-4ed0-9e58-d095d3f9fa89] [2020.06.11-04.27.31:657][158]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.27.31:657][158]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.27.31:657][158]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.27.31:657][158]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.27.31:657][158]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.27.31:657][158]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.11-04.27.31:657][158]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.27.31:657][158]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.11-04.27.31:657][158]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.27.31:657][158]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.06.11-04.27.31:691][159]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.27.31:691][159]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.27.31:691][159]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.27.31:691][159]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.27.31:691][159]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.27.31:691][159]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 67 [2020.06.11-04.27.31:725][162]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7cbf4723-5160-4ed0-9e58-d095d3f9fa89] [2020.06.11-04.27.31:725][162]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.11-04.27.31:725][162]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.06.11-04.27.32:291][196]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.11-04.27.32:291][196]LogCustomization: ------ [2020.06.11-04.27.32:291][196]LogCustomization: --> SwedenKiller_Mask01_WinterEvent2019 [2020.06.11-04.27.32:291][196]LogCustomization: --> SwedenKiller_Body01 [2020.06.11-04.27.32:291][196]LogCustomization: --> SwedenKiller_Weapon01 [2020.06.11-04.27.32:291][196]LogCustomization: ------ [2020.06.11-04.27.32:291][196]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.27.32:291][196]LogCustomization: ------ [2020.06.11-04.27.32:291][196]LogCustomization: --> SwedenKiller_Mask01_WinterEvent2019 [2020.06.11-04.27.32:291][196]LogCustomization: --> SwedenKiller_Body01 [2020.06.11-04.27.32:291][196]LogCustomization: --> SwedenKiller_Weapon01 [2020.06.11-04.27.32:291][196]LogCustomization: ------ [2020.06.11-04.27.32:291][196]GameFlow: (BP_Menu_Slasher18_C_0) - UpdateCustomization with item SwedenKiller_Mask01_WinterEvent2019 [2020.06.11-04.27.32:291][196]GameFlow: (CustomizedAudio) - Update Sound with item SwedenKiller_Mask01_WinterEvent2019 [2020.06.11-04.27.32:291][196]GameFlow: (BP_Menu_Slasher18_C_0) - UpdateCustomization with item SwedenKiller_Body01 [2020.06.11-04.27.32:291][196]GameFlow: (CustomizedAudio) - Update Sound with item SwedenKiller_Body01 [2020.06.11-04.27.32:291][196]GameFlow: (BP_Menu_Slasher18_C_0) - UpdateCustomization with item SwedenKiller_Weapon01 [2020.06.11-04.27.32:291][196]GameFlow: (CustomizedAudio) - Update Sound with item SwedenKiller_Weapon01 [2020.06.11-04.27.32:292][196]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.11-04.27.32:292][196]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.11-04.27.32:292][196]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435473] and selected character id [268435473] [2020.06.11-04.27.32:292][196]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.27.32:292][196]LogCustomization: ------ [2020.06.11-04.27.32:292][196]LogCustomization: --> SwedenKiller_Mask01_WinterEvent2019 [2020.06.11-04.27.32:292][196]LogCustomization: --> SwedenKiller_Body01 [2020.06.11-04.27.32:292][196]LogCustomization: --> SwedenKiller_Weapon01 [2020.06.11-04.27.32:292][196]LogCustomization: ------ [2020.06.11-04.27.32:292][196]GameFlow: (BP_Menu_Slasher18_C_0) - UpdateCustomization with item SwedenKiller_Mask01_WinterEvent2019 [2020.06.11-04.27.32:292][196]GameFlow: (CustomizedAudio) - Update Sound with item SwedenKiller_Mask01_WinterEvent2019 [2020.06.11-04.27.32:292][196]GameFlow: (BP_Menu_Slasher18_C_0) - UpdateCustomization with item SwedenKiller_Body01 [2020.06.11-04.27.32:292][196]GameFlow: (CustomizedAudio) - Update Sound with item SwedenKiller_Body01 [2020.06.11-04.27.32:292][196]GameFlow: (BP_Menu_Slasher18_C_0) - UpdateCustomization with item SwedenKiller_Weapon01 [2020.06.11-04.27.32:292][196]GameFlow: (CustomizedAudio) - Update Sound with item SwedenKiller_Weapon01 [2020.06.11-04.27.32:657][218]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.27.32:657][218]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.27.32:657][218]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.27.32:657][218]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.27.32:657][218]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.27.32:657][218]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.27.32:657][218]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.27.32:657][218]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.06.11-04.27.32:691][220]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.27.33:409][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.11-04.27.36:739][461]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.06.11-04.27.36:739][461]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7cbf4723-5160-4ed0-9e58-d095d3f9fa89] [2020.06.11-04.27.36:872][469]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7cbf4723-5160-4ed0-9e58-d095d3f9fa89] [2020.06.11-04.27.36:873][469]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.11-04.27.36:873][469]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.06.11-04.27.37:056][480]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.11-04.27.37:057][480]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.11-04.27.37:057][480]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.11-04.27.37:057][480]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.27.37:057][480]LogCustomization: ------ [2020.06.11-04.27.37:057][480]LogCustomization: --> N_Head01 [2020.06.11-04.27.37:057][480]LogCustomization: --> NK_Torso01_03 [2020.06.11-04.27.37:057][480]LogCustomization: --> N_Legs01 [2020.06.11-04.27.37:057][480]LogCustomization: ------ [2020.06.11-04.27.37:057][480]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.06.11-04.27.37:057][480]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.11-04.27.37:057][480]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso01_03 [2020.06.11-04.27.37:057][480]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso01_03 [2020.06.11-04.27.37:057][480]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.06.11-04.27.37:057][480]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.11-04.27.37:243][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.11-04.27.41:707][759]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.11-04.27.41:707][759]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.11-04.27.41:707][759]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.11-04.27.41:707][759]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.27.41:707][759]LogCustomization: ------ [2020.06.11-04.27.41:707][759]LogCustomization: --> N_Head01 [2020.06.11-04.27.41:707][759]LogCustomization: --> N_Torso02 [2020.06.11-04.27.41:707][759]LogCustomization: --> N_Legs01 [2020.06.11-04.27.41:707][759]LogCustomization: ------ [2020.06.11-04.27.41:707][759]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Head01 [2020.06.11-04.27.41:707][759]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.11-04.27.41:707][759]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Torso02 [2020.06.11-04.27.41:707][759]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.06.11-04.27.41:707][759]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Legs01 [2020.06.11-04.27.41:707][759]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.11-04.27.41:873][769]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.06.11-04.27.41:873][769]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7cbf4723-5160-4ed0-9e58-d095d3f9fa89] [2020.06.11-04.27.42:023][778]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7cbf4723-5160-4ed0-9e58-d095d3f9fa89] [2020.06.11-04.27.42:023][778]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.11-04.27.42:023][778]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.06.11-04.27.42:791][824]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.11-04.27.42:791][824]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.11-04.27.42:791][824]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435473] and selected character id [268435473] [2020.06.11-04.27.42:791][824]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.27.42:791][824]LogCustomization: ------ [2020.06.11-04.27.42:791][824]LogCustomization: --> SwedenKiller_Mask01_WinterEvent2019 [2020.06.11-04.27.42:791][824]LogCustomization: --> SwedenKiller_Body01 [2020.06.11-04.27.42:791][824]LogCustomization: --> SwedenKiller_Weapon01 [2020.06.11-04.27.42:791][824]LogCustomization: ------ [2020.06.11-04.27.42:791][824]GameFlow: (BP_Menu_Slasher18_C_0) - UpdateCustomization with item SwedenKiller_Mask01_WinterEvent2019 [2020.06.11-04.27.42:791][824]GameFlow: (CustomizedAudio) - Update Sound with item SwedenKiller_Mask01_WinterEvent2019 [2020.06.11-04.27.42:791][824]GameFlow: (BP_Menu_Slasher18_C_0) - UpdateCustomization with item SwedenKiller_Body01 [2020.06.11-04.27.42:791][824]GameFlow: (CustomizedAudio) - Update Sound with item SwedenKiller_Body01 [2020.06.11-04.27.42:791][824]GameFlow: (BP_Menu_Slasher18_C_0) - UpdateCustomization with item SwedenKiller_Weapon01 [2020.06.11-04.27.42:791][824]GameFlow: (CustomizedAudio) - Update Sound with item SwedenKiller_Weapon01 [2020.06.11-04.27.44:857][948]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.11-04.27.44:858][948]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.11-04.27.44:858][948]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [13] and selected character id [13] [2020.06.11-04.27.44:858][948]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.27.44:858][948]LogCustomization: ------ [2020.06.11-04.27.44:858][948]LogCustomization: --> HS_Head01 [2020.06.11-04.27.44:858][948]LogCustomization: --> HS_Torso01_01 [2020.06.11-04.27.44:858][948]LogCustomization: --> HS_Legs01 [2020.06.11-04.27.44:858][948]LogCustomization: ------ [2020.06.11-04.27.44:858][948]GameFlow: (BP_Menu_CamperMale08_C_0) - UpdateCustomization with item HS_Head01 [2020.06.11-04.27.44:858][948]GameFlow: (CustomizedAudio) - Update Sound with item HS_Head01 [2020.06.11-04.27.44:858][948]GameFlow: (BP_Menu_CamperMale08_C_0) - UpdateCustomization with item HS_Torso01_01 [2020.06.11-04.27.44:858][948]GameFlow: (CustomizedAudio) - Update Sound with item HS_Torso01_01 [2020.06.11-04.27.44:858][948]GameFlow: (BP_Menu_CamperMale08_C_0) - UpdateCustomization with item HS_Legs01 [2020.06.11-04.27.44:858][948]GameFlow: (CustomizedAudio) - Update Sound with item HS_Legs01 [2020.06.11-04.27.45:824][ 6]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.11-04.27.45:824][ 6]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.11-04.27.45:824][ 6]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.11-04.27.45:824][ 6]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.27.45:824][ 6]LogCustomization: ------ [2020.06.11-04.27.45:824][ 6]LogCustomization: --> MT_Head05 [2020.06.11-04.27.45:824][ 6]LogCustomization: --> MT_Torso02_03 [2020.06.11-04.27.45:824][ 6]LogCustomization: --> MT_Legs05 [2020.06.11-04.27.45:824][ 6]LogCustomization: ------ [2020.06.11-04.27.45:824][ 6]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head05 [2020.06.11-04.27.45:824][ 6]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.06.11-04.27.45:824][ 6]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.06.11-04.27.45:824][ 6]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.06.11-04.27.45:824][ 6]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.06.11-04.27.45:824][ 6]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.06.11-04.27.47:006][ 77]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.06.11-04.27.47:006][ 77]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7cbf4723-5160-4ed0-9e58-d095d3f9fa89] [2020.06.11-04.27.47:156][ 86]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7cbf4723-5160-4ed0-9e58-d095d3f9fa89] [2020.06.11-04.27.47:157][ 86]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.11-04.27.47:157][ 86]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.06.11-04.27.50:957][306]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.06.11-04.27.50:957][306]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.06.11-04.27.50:958][306]GameFlow: AOfferingSequenceManager::InitSequence [2020.06.11-04.27.50:958][306]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.06.11-04.27.50:958][306]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.11-04.27.50:958][306]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.11-04.27.50:958][306]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.11-04.27.50:958][306]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.11-04.27.50:958][306]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.11-04.27.50:958][306]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.06.11-04.27.50:958][306]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.11-04.27.50:958][306]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.11-04.27.50:958][306]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.11-04.27.50:958][306]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.11-04.27.50:958][306]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.11-04.27.50:958][306]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.11-04.27.50:958][306]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.11-04.27.50:958][306]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.11-04.27.50:958][306]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.11-04.27.50:958][306]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.11-04.27.50:958][306]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.06.11-04.27.50:958][306]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.11-04.27.50:958][306]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.11-04.27.50:958][306]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.11-04.27.50:958][306]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.11-04.27.50:958][306]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.11-04.27.50:958][306]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.06.11-04.27.50:959][306]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.11-04.27.50:959][306]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.11-04.27.50:959][306]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.11-04.27.50:959][306]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.11-04.27.50:959][306]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.11-04.27.50:960][307]GameFlow: AOfferingSequenceManager::PlaySequence [2020.06.11-04.27.50:960][307]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.11-04.27.50:979][308]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.06.11-04.27.52:140][377]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.06.11-04.27.52:140][377]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7cbf4723-5160-4ed0-9e58-d095d3f9fa89] [2020.06.11-04.27.52:308][387]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7cbf4723-5160-4ed0-9e58-d095d3f9fa89] [2020.06.11-04.27.52:308][387]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.11-04.27.52:308][387]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.06.11-04.27.53:962][486]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.06.11-04.27.53:962][486]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.06.11-04.27.53:963][486]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.06.11-04.27.54:126][492]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 49.38 ms [2020.06.11-04.27.54:146][494]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.06.11-04.27.54:147][494]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.11-04.27.54:147][494]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.06.11-04.27.55:657][584]GameFlow: AOfferingSequenceManager::FadeInDone [2020.06.11-04.27.55:657][584]GameFlow: AOfferingSequenceManager::InitCards [2020.06.11-04.27.55:657][584]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.06.11-04.27.55:657][584]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.27.55:659][584]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.27.55:659][584]LogStreaming: Flushing async loaders. [2020.06.11-04.27.55:661][584]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.27.55:661][584]LogStreaming: Flushing async loaders. [2020.06.11-04.27.55:662][584]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.27.55:674][585]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.11-04.27.56:108][611]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.06.11-04.27.56:108][611]GameFlow: AOfferingSequenceManager::RevealCards [2020.06.11-04.27.56:108][611]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.06.11-04.27.56:108][611]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Clear Reagent [2020.06.11-04.27.56:108][611]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Clear Reagent [2020.06.11-04.27.58:224][738]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.06.11-04.27.58:224][738]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.06.11-04.27.58:224][738]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.06.11-04.27.58:224][738]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 1 [2020.06.11-04.28.00:224][858]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.06.11-04.28.00:224][858]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.06.11-04.28.00:224][858]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.06.11-04.28.00:224][858]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 1 [2020.06.11-04.28.00:225][858]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.06.11-04.28.00:225][858]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.06.11-04.28.00:225][858]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.11-04.28.00:226][858]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.00:226][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.11-04.28.00:237][858]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.00:237][858]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.00:238][858]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.00:238][858]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.00:238][858]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.00:238][858]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.00:238][858]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.00:238][858]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.11-04.28.00:238][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.11-04.28.00:238][858]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.28.00:238][858]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.11-04.28.00:238][858]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.11-04.28.00:238][858]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.11-04.28.00:240][858]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.11-04.28.00:240][858]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.28.00:240][858]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.11-04.28.00:240][858]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.11-04.28.00:240][858]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.11-04.28.00:241][858]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.11-04.28.00:241][858]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.11-04.28.00:241][858]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.28.00:241][858]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.11-04.28.00:241][858]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.11-04.28.00:241][858]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.28.00:241][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.11-04.28.00:242][858]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.28.00:242][858]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.28.00:242][858]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.28.00:242][858]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.11-04.28.00:242][858]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.00:242][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.11-04.28.00:245][858]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.00:245][858]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.00:245][858]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.00:245][858]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.11-04.28.00:245][858]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.11-04.28.00:245][858]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='52.40.9.182:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=4?KillerIndex=268435465?CharacterLevel=40?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=75?SurvivorPips=40?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Urban_Evasion;Balanced_Landing;Spine_Chill;Iron_Will?PerkLevels=2;0;0;2?CustomizationParts=N_Head01;NK_Torso01_03;N_Legs01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.11-04.28.00:245][858]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.11-04.28.00:245][858]LogAsyncLoad: Unloading library Menu [2020.06.11-04.28.00:245][858]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.06.11-04.28.00:245][858]LogAsyncLoad: Start loading library async: Game [2020.06.11-04.28.00:245][858]LogAsyncLoad: 24 assets in Game [2020.06.11-04.28.00:245][858]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.11-04.28.00:245][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.11-04.28.00:245][858]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.00:245][858]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.11-04.28.00:264][858]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.28.00:266][858]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.28.00:274][858]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.28.00:277][858]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.28.00:330][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.11-04.28.00:330][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.28.00:330][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.06.11-04.28.00:330][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.28.00:330][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.06.11-04.28.00:330][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.28.00:330][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.06.11-04.28.00:330][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.28.00:330][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.06.11-04.28.00:330][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.28.00:331][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.06.11-04.28.00:331][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.28.00:331][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.06.11-04.28.00:331][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.28.00:331][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.06.11-04.28.00:331][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.28.00:331][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.06.11-04.28.00:331][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.28.00:331][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.06.11-04.28.00:331][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.28.00:331][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.06.11-04.28.00:331][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.28.00:331][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.06.11-04.28.00:331][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.28.00:331][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.06.11-04.28.00:331][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.28.00:331][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.06.11-04.28.00:331][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.28.00:332][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.06.11-04.28.00:332][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.28.00:332][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.06.11-04.28.00:332][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.28.00:332][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.06.11-04.28.00:332][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.28.00:332][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.06.11-04.28.00:332][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.28.00:332][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.06.11-04.28.00:332][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.28.00:333][858]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.06.11-04.28.00:333][858]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.28.00:335][858]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.00:336][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.06.11-04.28.00:336][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.06.11-04.28.00:336][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.06.11-04.28.00:336][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.06.11-04.28.00:336][858]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.00:336][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.06.11-04.28.00:336][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.11-04.28.00:336][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.11-04.28.00:336][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.06.11-04.28.00:336][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.06.11-04.28.00:337][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.06.11-04.28.00:337][858]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.00:337][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.06.11-04.28.00:337][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.11-04.28.00:337][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.11-04.28.00:337][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.06.11-04.28.00:337][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.06.11-04.28.00:337][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.06.11-04.28.00:338][858]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.00:338][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.06.11-04.28.00:338][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.11-04.28.00:338][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.11-04.28.00:338][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.06.11-04.28.00:338][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.06.11-04.28.00:340][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.06.11-04.28.00:340][858]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.00:340][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.06.11-04.28.00:340][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.06.11-04.28.00:340][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.06.11-04.28.00:340][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.06.11-04.28.00:340][858]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.00:340][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.06.11-04.28.00:340][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.06.11-04.28.00:340][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.06.11-04.28.00:341][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.06.11-04.28.00:341][858]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.00:341][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.06.11-04.28.00:341][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.06.11-04.28.00:341][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.06.11-04.28.00:342][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.06.11-04.28.00:342][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.06.11-04.28.00:342][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.06.11-04.28.00:342][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.06.11-04.28.00:343][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.06.11-04.28.00:343][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.06.11-04.28.00:344][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.06.11-04.28.00:344][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.06.11-04.28.00:345][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.06.11-04.28.00:345][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.06.11-04.28.00:346][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.06.11-04.28.00:346][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.06.11-04.28.00:346][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.06.11-04.28.00:346][858]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.28.00:346][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.06.11-04.28.00:346][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.06.11-04.28.00:346][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.06.11-04.28.00:346][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.06.11-04.28.00:346][858]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.28.00:346][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.06.11-04.28.00:346][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.06.11-04.28.00:347][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.06.11-04.28.00:347][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.06.11-04.28.00:347][858]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.28.00:347][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.06.11-04.28.00:347][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.06.11-04.28.00:347][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.06.11-04.28.00:347][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.06.11-04.28.00:347][858]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.28.00:347][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.06.11-04.28.00:348][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.06.11-04.28.00:348][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.06.11-04.28.00:348][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.06.11-04.28.00:348][858]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.28.00:348][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.06.11-04.28.00:348][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.06.11-04.28.00:348][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.06.11-04.28.00:348][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.06.11-04.28.00:348][858]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.28.00:348][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.06.11-04.28.00:348][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.06.11-04.28.00:348][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.06.11-04.28.00:349][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.06.11-04.28.00:349][858]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.28.00:349][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.06.11-04.28.00:349][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.06.11-04.28.00:349][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.06.11-04.28.00:349][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.06.11-04.28.00:349][858]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.28.00:349][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.06.11-04.28.00:349][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.06.11-04.28.00:349][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.06.11-04.28.00:350][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.06.11-04.28.00:350][859]r.CullAll = "1" [2020.06.11-04.28.00:357][859]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.11-04.28.00:357][859]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.11-04.28.00:357][859]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-04.28.00:358][859]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-04.28.00:592][860]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.11-04.28.00:592][860]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.11-04.28.00:592][860]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-04.28.00:592][860]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-04.28.00:592][860]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.11-04.28.00:592][860]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-04.28.00:657][863]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.11-04.28.01:136][892]LogAsyncLoad: Done loading library async: Game in 1.6 sec [2020.06.11-04.28.01:249][899]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.11-04.28.01:250][899]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.11-04.28.01:250][899]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.01:250][899]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.06.11-04.28.01:250][899]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.06.11-04.28.01:266][900]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.01:266][900]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.06.11-04.28.01:266][900]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.06.11-04.28.02:092][901]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.11-04.28.02:092][901]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.11-04.28.02:092][901]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.11-04.28.02:092][901]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.11-04.28.02:093][901]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.11-04.28.02:093][901]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.11-04.28.02:093][901]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.11-04.28.02:093][901]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.11-04.28.02:093][901]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.11-04.28.02:093][901]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.11-04.28.02:093][901]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.11-04.28.02:093][901]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.11-04.28.02:093][901]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.11-04.28.02:093][901]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.11-04.28.02:093][901]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.11-04.28.02:093][901]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.11-04.28.02:093][901]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.11-04.28.02:093][901]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.11-04.28.02:097][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.06.11-04.28.02:097][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.06.11-04.28.02:101][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.06.11-04.28.02:101][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.06.11-04.28.02:101][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.06.11-04.28.02:104][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.06.11-04.28.02:157][903]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.06.11-04.28.02:322][904]LogUObjectHash: Compacting FUObjectHashTables data took 4.35ms [2020.06.11-04.28.02:326][904]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.06.11-04.28.02:326][904]LogWorld: Bringing World /Temp/Untitled_123.Untitled up for play (max tick rate 0) at 2020.06.10-21.28.02 [2020.06.11-04.28.02:326][904]LogWorld: Bringing up level for play took: 0.000147 [2020.06.11-04.28.02:326][904]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.11-04.28.02:326][904]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.06.11-04.28.02:341][904]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.06.11-04.28.02:363][905]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='Untitled_123' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.11-04.28.02:363][905]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.119' TotalLoadTime='2.119' TimeStamp='2020-06-11T04:27:55.974Z' MapName='Untitled_123' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCA45A08D80DBDEA86938677E6A8FF' LobbyId='014C77D908D80DBFB99321CAAD2EE630' [2020.06.11-04.28.02:363][905]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='Untitled_123' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.11-04.28.02:586][912]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.11-04.28.02:658][916]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.11-04.28.02:658][916]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.11-04.28.02:682][917]LogUObjectHash: Compacting FUObjectHashTables data took 5.52ms [2020.06.11-04.28.02:691][917]LogStats: SeamlessTravel FlushLevelStreaming - 0.006 s [2020.06.11-04.28.02:691][917]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.06.10-21.28.02 [2020.06.11-04.28.02:692][917]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-06-11T04:27:56.284Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCA45A08D80DBDEA86938677E6A8FF, lobbyId=014C77D908D80DBFB99321CAAD2EE630 [2020.06.11-04.28.02:693][917]LogWorld: Bringing up level for play took: 0.001555 [2020.06.11-04.28.02:693][917]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.11-04.28.02:693][917]LogWorld: ----SeamlessTravel finished in 0.54 seconds ------ [2020.06.11-04.28.02:714][919]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.11-04.28.02:714][919]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.11-04.28.02:749][921]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.11-04.28.02:749][921]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.11-04.28.02:750][921]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.11-04.28.02:819][925]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.11-04.28.02:820][925]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.476' TotalLoadTime='2.595' TimeStamp='2020-06-11T04:27:56.450Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB5EF808D80DBFD1C9B61EAF9AC50A' LobbyId='014C77D908D80DBFB99321CAAD2EE630' [2020.06.11-04.28.02:820][925]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.11-04.28.02:853][927]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.11-04.28.02:887][929]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.11-04.28.02:887][929]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.11-04.28.02:922][931]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.11-04.28.02:990][935]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.11-04.28.03:252][951]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.11-04.28.03:252][951]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.11-04.28.03:252][951]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.11-04.28.03:493][966]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.28.03:496][966]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.28.03:496][966]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.06.11-04.28.03:497][966]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=0.825, totalTime=0.825, timeStamp=2020-06-11T04:27:57.109Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB5EF808D80DBFD1C9B61EAF9AC50A, lobbyId=014C77D908D80DBFB99321CAAD2EE630 [2020.06.11-04.28.03:510][967]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.016, totalTime=0.841, timeStamp=2020-06-11T04:27:57.125Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB5EF808D80DBFD1C9B61EAF9AC50A, lobbyId=014C77D908D80DBFB99321CAAD2EE630 [2020.06.11-04.28.03:543][969]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.048, totalTime=0.890, timeStamp=2020-06-11T04:27:57.174Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB5EF808D80DBFD1C9B61EAF9AC50A, lobbyId=014C77D908D80DBFB99321CAAD2EE630 [2020.06.11-04.28.03:558][970]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.06.11-04.27.57) [2020.06.11-04.28.03:558][970]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.06.11-04.28.03:558][970]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.28.03:559][970]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.28.03:559][970]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1591849679 [2020.06.11-04.28.03:559][970]ProceduralLevelGeneration: InitLevel: Theme: Farm Map: Frm_Cornfield Generation Seed: -1 [2020.06.11-04.28.03:559][970]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=0.890, timeStamp=2020-06-11T04:27:57.174Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB5EF808D80DBFD1C9B61EAF9AC50A, lobbyId=014C77D908D80DBFB99321CAAD2EE630 [2020.06.11-04.28.03:585][972]LogStreaming: Error: Couldn't find file for package /Script/DBDEditorFixedMapTools requested by async loading code. NameToLoad: /Script/DBDEditorFixedMapTools [2020.06.11-04.28.03:585][972]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file. [2020.06.11-04.28.03:585][972]LogStreaming: Error: Found 1 dependent packages... [2020.06.11-04.28.03:585][972]LogStreaming: Error: /Game/Blueprints/Tiles/03-Farm/BP_TL_Wl_16x16_MD22 [2020.06.11-04.28.03:587][972]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.10 ms [2020.06.11-04.28.03:634][975]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.08 ms [2020.06.11-04.28.03:635][975]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak added to pak precacher. [2020.06.11-04.28.03:703][979]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.42 ms [2020.06.11-04.28.03:712][979]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.08 ms [2020.06.11-04.28.03:716][980]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.31 ms [2020.06.11-04.28.03:717][980]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.06.11-04.28.03:752][982]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.06 ms [2020.06.11-04.28.03:785][984]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.28.04:118][ 4]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.28.04:120][ 4]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.28.04:126][ 4]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.28.04:173][ 7]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.28.04:215][ 10]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.28.04:425][ 22]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.11-04.28.04:808][ 39]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=1.256, totalTime=2.146, timeStamp=2020-06-11T04:27:58.429Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB5EF808D80DBFD1C9B61EAF9AC50A, lobbyId=014C77D908D80DBFB99321CAAD2EE630 [2020.06.11-04.28.04:857][ 40]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.024, totalTime=2.169, timeStamp=2020-06-11T04:27:58.453Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB5EF808D80DBFD1C9B61EAF9AC50A, lobbyId=014C77D908D80DBFB99321CAAD2EE630 [2020.06.11-04.28.04:863][ 41]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.11-04.28.04:880][ 41]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_0) missing some fog at index 1 [2020.06.11-04.28.04:915][ 43]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_0) missing some fog at index 0 [2020.06.11-04.28.04:915][ 43]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_0) missing some fog at index 2 [2020.06.11-04.28.04:941][ 45]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_1) missing some fog at index 1 [2020.06.11-04.28.04:941][ 45]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_1) missing some fog at index 3 [2020.06.11-04.28.05:006][ 49]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_0) missing some fog at index 1 [2020.06.11-04.28.05:006][ 49]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_0) missing some fog at index 3 [2020.06.11-04.28.05:021][ 50]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_2) missing some fog at index 0 [2020.06.11-04.28.05:022][ 50]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_2) missing some fog at index 2 [2020.06.11-04.28.05:085][ 54]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_3) missing some fog at index 1 [2020.06.11-04.28.05:134][ 57]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_4) missing some fog at index 0 [2020.06.11-04.28.05:166][ 59]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_2.SM_Lamp01' which is static to it. Aborting. [2020.06.11-04.28.05:166][ 59]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_2.Scene' which is static to it. Aborting. [2020.06.11-04.28.05:166][ 59]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_3.SM_Lamp01' which is static to it. Aborting. [2020.06.11-04.28.05:182][ 60]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_5) missing some fog at index 1 [2020.06.11-04.28.05:183][ 60]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_5) missing some fog at index 2 [2020.06.11-04.28.05:232][ 63]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_1) missing some fog at index 1 [2020.06.11-04.28.05:232][ 63]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_1) missing some fog at index 2 [2020.06.11-04.28.05:263][ 65]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_3) missing some fog at index 0 [2020.06.11-04.28.05:263][ 65]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_3) missing some fog at index 3 [2020.06.11-04.28.05:279][ 66]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_2) missing some fog at index 1 [2020.06.11-04.28.05:332][ 69]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_3) missing some fog at index 2 [2020.06.11-04.28.05:377][ 72]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_4) missing some fog at index 0 [2020.06.11-04.28.05:427][ 75]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD22_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_4.SM_Lamp01' which is static to it. Aborting. [2020.06.11-04.28.05:427][ 75]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD22_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_5.SM_Lamp01' which is static to it. Aborting. [2020.06.11-04.28.05:427][ 75]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD22_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_3.Scene' which is static to it. Aborting. [2020.06.11-04.28.05:461][ 77]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_6.SM_Lamp01' which is static to it. Aborting. [2020.06.11-04.28.05:461][ 77]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_4.Scene' which is static to it. Aborting. [2020.06.11-04.28.05:461][ 77]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_7.SM_Lamp01' which is static to it. Aborting. [2020.06.11-04.28.05:478][ 78]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_7) missing some fog at index 3 [2020.06.11-04.28.05:493][ 79]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_4) missing some fog at index 0 [2020.06.11-04.28.05:510][ 80]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_8) missing some fog at index 1 [2020.06.11-04.28.05:510][ 80]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_8) missing some fog at index 3 [2020.06.11-04.28.05:559][ 83]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_2.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_8.SM_Lamp01' which is static to it. Aborting. [2020.06.11-04.28.05:560][ 83]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_2.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_5.Scene' which is static to it. Aborting. [2020.06.11-04.28.05:560][ 83]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_2.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_9.SM_Lamp01' which is static to it. Aborting. [2020.06.11-04.28.05:628][ 87]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked01_2' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked01_C_0.Root' which is static to it. Aborting. [2020.06.11-04.28.05:628][ 87]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked01_3' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked01_C_1.Root' which is static to it. Aborting. [2020.06.11-04.28.05:629][ 87]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked01_1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked01_C_2.Root' which is static to it. Aborting. [2020.06.11-04.28.05:629][ 87]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked02_1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked02_C_0.Root' which is static to it. Aborting. [2020.06.11-04.28.05:629][ 87]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked03_2' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked03_C_0.Root' which is static to it. Aborting. [2020.06.11-04.28.05:629][ 87]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked03_3' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked03_C_1.Root' which is static to it. Aborting. [2020.06.11-04.28.05:630][ 87]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked02_2' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked02_C_1.Root' which is static to it. Aborting. [2020.06.11-04.28.05:630][ 87]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked02_3' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked02_C_2.Root' which is static to it. Aborting. [2020.06.11-04.28.05:646][ 88]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD22_C_1.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_10.SM_Lamp01' which is static to it. Aborting. [2020.06.11-04.28.05:646][ 88]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD22_C_1.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_11.SM_Lamp01' which is static to it. Aborting. [2020.06.11-04.28.05:647][ 88]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD22_C_1.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_6.Scene' which is static to it. Aborting. [2020.06.11-04.28.05:678][ 90]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_9) missing some fog at index 3 [2020.06.11-04.28.05:694][ 91]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_10) missing some fog at index 1 [2020.06.11-04.28.05:728][ 93]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_5) missing some fog at index 0 [2020.06.11-04.28.05:728][ 93]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_5) missing some fog at index 2 [2020.06.11-04.28.05:829][ 98]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.06.11-04.28.05:830][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.06.11-04.28.05:830][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.11-04.28.05:830][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.06.11-04.28.05:830][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.11-04.28.05:852][ 98]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.06.11-04.28.05:853][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.06.11-04.28.05:853][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.11-04.28.05:853][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.06.11-04.28.05:853][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.11-04.28.05:854][ 98]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.28.05:861][ 98]LogStreaming: Flushing async loaders took 8ms. [2020.06.11-04.28.05:887][ 99]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_6) missing some fog at index 0 [2020.06.11-04.28.05:887][ 99]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_6) missing some fog at index 3 [2020.06.11-04.28.05:965][104]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=1.126, totalTime=3.296, timeStamp=2020-06-11T04:27:59.580Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB5EF808D80DBFD1C9B61EAF9AC50A, lobbyId=014C77D908D80DBFB99321CAAD2EE630 [2020.06.11-04.28.05:981][105]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.016, totalTime=3.312, timeStamp=2020-06-11T04:27:59.596Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB5EF808D80DBFD1C9B61EAF9AC50A, lobbyId=014C77D908D80DBFB99321CAAD2EE630 [2020.06.11-04.28.05:997][106]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.016, totalTime=3.328, timeStamp=2020-06-11T04:27:59.612Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB5EF808D80DBFD1C9B61EAF9AC50A, lobbyId=014C77D908D80DBFB99321CAAD2EE630 [2020.06.11-04.28.06:013][107]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.28.06:214][107]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_18.Default__BP_Slasher_Character_18_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.11-04.28.06:237][107]LogStreaming: Flushing async loaders took 224ms. [2020.06.11-04.28.06:237][107]LogStreaming: Flushing async loaders. [2020.06.11-04.28.06:237][107]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.28.06:238][107]LogStreaming: Flushing async loaders. [2020.06.11-04.28.06:239][107]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.28.06:239][107]LogStreaming: Flushing async loaders. [2020.06.11-04.28.06:242][107]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.28.06:242][107]LogStreaming: Flushing async loaders. [2020.06.11-04.28.06:243][107]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.28.06:243][107]LogStreaming: Flushing async loaders. [2020.06.11-04.28.06:244][107]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.28.06:244][107]LogStreaming: Flushing async loaders. [2020.06.11-04.28.06:245][107]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.28.06:245][107]LogStreaming: Flushing async loaders. [2020.06.11-04.28.06:245][107]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.28.06:246][107]LogStreaming: Flushing async loaders. [2020.06.11-04.28.06:251][107]LogStreaming: Flushing async loaders took 5ms. [2020.06.11-04.28.06:255][107]LogStreaming: Flushing async loaders. [2020.06.11-04.28.06:255][107]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.28.06:267][107]LogStreaming: Flushing async loaders. [2020.06.11-04.28.06:283][107]LogStreaming: Flushing async loaders took 16ms. [2020.06.11-04.28.06:287][107]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.016, totalTime=3.344, timeStamp=2020-06-11T04:27:59.628Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB5EF808D80DBFD1C9B61EAF9AC50A, lobbyId=014C77D908D80DBFB99321CAAD2EE630 [2020.06.11-04.28.06:348][111]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.06.11-04.28.06:585][122]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.11-04.28.08:309][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Enabled [2020.06.11-04.28.08:309][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Enabled [2020.06.11-04.28.08:309][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.EscapeChargeable Enabled?: Enabled [2020.06.11-04.28.08:310][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.Break Chargeable Enabled?: Enabled [2020.06.11-04.28.08:310][226]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.11-04.28.08:310][226]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_0 [2020.06.11-04.28.08:310][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Disabled [2020.06.11-04.28.08:310][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Disabled [2020.06.11-04.28.08:310][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.EscapeChargeable Enabled?: Disabled [2020.06.11-04.28.08:310][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.Break Chargeable Enabled?: Disabled [2020.06.11-04.28.08:313][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Enabled [2020.06.11-04.28.08:313][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.06.11-04.28.08:313][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.28.08:313][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.Break Chargeable Enabled?: Enabled [2020.06.11-04.28.08:313][226]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.28.08:313][226]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_1 [2020.06.11-04.28.08:313][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Disabled [2020.06.11-04.28.08:313][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.06.11-04.28.08:313][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.28.08:314][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.Break Chargeable Enabled?: Disabled [2020.06.11-04.28.08:316][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Enabled [2020.06.11-04.28.08:316][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Enabled [2020.06.11-04.28.08:316][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.EscapeChargeable Enabled?: Enabled [2020.06.11-04.28.08:316][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.Break Chargeable Enabled?: Enabled [2020.06.11-04.28.08:316][226]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.11-04.28.08:316][226]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_2 [2020.06.11-04.28.08:316][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Disabled [2020.06.11-04.28.08:316][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Disabled [2020.06.11-04.28.08:316][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.EscapeChargeable Enabled?: Disabled [2020.06.11-04.28.08:317][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.Break Chargeable Enabled?: Disabled [2020.06.11-04.28.08:319][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Enabled [2020.06.11-04.28.08:320][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Enabled [2020.06.11-04.28.08:320][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.EscapeChargeable Enabled?: Enabled [2020.06.11-04.28.08:320][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.Break Chargeable Enabled?: Enabled [2020.06.11-04.28.08:320][226]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.11-04.28.08:320][226]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_3 [2020.06.11-04.28.08:320][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Disabled [2020.06.11-04.28.08:320][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Disabled [2020.06.11-04.28.08:320][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.EscapeChargeable Enabled?: Disabled [2020.06.11-04.28.08:320][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.Break Chargeable Enabled?: Disabled [2020.06.11-04.28.08:323][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Enabled [2020.06.11-04.28.08:324][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Enabled [2020.06.11-04.28.08:324][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Enabled [2020.06.11-04.28.08:324][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.Break Chargeable Enabled?: Enabled [2020.06.11-04.28.08:324][226]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.11-04.28.08:324][226]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_4 [2020.06.11-04.28.08:324][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Disabled [2020.06.11-04.28.08:324][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Disabled [2020.06.11-04.28.08:324][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Disabled [2020.06.11-04.28.08:324][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.Break Chargeable Enabled?: Disabled [2020.06.11-04.28.08:327][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.UnhookChargeable Enabled?: Enabled [2020.06.11-04.28.08:327][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Enabled [2020.06.11-04.28.08:327][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Enabled [2020.06.11-04.28.08:327][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.Break Chargeable Enabled?: Enabled [2020.06.11-04.28.08:327][226]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.06.11-04.28.08:328][226]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_5 [2020.06.11-04.28.08:328][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.UnhookChargeable Enabled?: Disabled [2020.06.11-04.28.08:328][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Disabled [2020.06.11-04.28.08:328][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Disabled [2020.06.11-04.28.08:328][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.Break Chargeable Enabled?: Disabled [2020.06.11-04.28.08:331][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Enabled [2020.06.11-04.28.08:331][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Enabled [2020.06.11-04.28.08:331][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Enabled [2020.06.11-04.28.08:331][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.Break Chargeable Enabled?: Enabled [2020.06.11-04.28.08:331][226]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.11-04.28.08:331][226]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_6 [2020.06.11-04.28.08:332][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Disabled [2020.06.11-04.28.08:332][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Disabled [2020.06.11-04.28.08:332][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Disabled [2020.06.11-04.28.08:332][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.Break Chargeable Enabled?: Disabled [2020.06.11-04.28.08:332][226]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.11-04.28.08:332][226]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.11-04.28.08:332][226]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.11-04.28.08:332][226]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.28.08:332][226]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.11-04.28.08:332][226]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.06.11-04.28.08:332][226]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.11-04.28.08:369][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.UnhookChargeable Enabled?: Enabled [2020.06.11-04.28.08:369][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Enabled [2020.06.11-04.28.08:369][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.EscapeChargeable Enabled?: Enabled [2020.06.11-04.28.08:369][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.Break Chargeable Enabled?: Enabled [2020.06.11-04.28.08:369][229]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.11-04.28.08:370][229]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_7 [2020.06.11-04.28.08:370][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.UnhookChargeable Enabled?: Disabled [2020.06.11-04.28.08:370][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Disabled [2020.06.11-04.28.08:370][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.EscapeChargeable Enabled?: Disabled [2020.06.11-04.28.08:370][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.Break Chargeable Enabled?: Disabled [2020.06.11-04.28.08:370][229]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.11-04.28.08:416][232]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.06.11-04.28.08:416][232]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.06.11-04.28.09:078][272]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.11-04.28.09:078][272]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.11-04.28.09:078][272]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.11-04.28.09:078][272]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.11-04.28.09:078][272]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.11-04.28.09:274][284]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.11-04.28.09:274][284]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.11-04.28.09:312][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.11-04.28.09:313][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.11-04.28.09:313][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.11-04.28.09:313][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.11-04.28.09:313][286]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.11-04.28.09:491][297]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.06.11-04.28.09:491][297]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.06.11-04.28.09:724][311]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.28.09:729][311]LogStreaming: Flushing async loaders took 5ms. [2020.06.11-04.28.09:730][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.11-04.28.09:730][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.11-04.28.09:730][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.11-04.28.09:730][311]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.11-04.28.09:730][311]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.06.11-04.28.09:730][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.11-04.28.09:730][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.11-04.28.09:730][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.11-04.28.09:730][311]LogStreaming: Flushing async loaders. [2020.06.11-04.28.09:731][311]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.28.09:732][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.11-04.28.09:732][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.11-04.28.09:732][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.11-04.28.09:733][311]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.11-04.28.09:733][311]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.06.11-04.28.09:733][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.11-04.28.09:733][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.11-04.28.09:733][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.11-04.28.09:733][311]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.11-04.28.09:733][311]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.11-04.28.09:741][312]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.06.11-04.28.09:741][312]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.06.11-04.28.09:741][312]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.28.09:741][312]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.28.09:759][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.06.11-04.28.09:759][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.11-04.28.09:759][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.06.11-04.28.09:759][313]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.11-04.28.09:759][313]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.06.11-04.28.09:759][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.06.11-04.28.09:759][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.11-04.28.09:759][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.06.11-04.28.09:759][313]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.28.09:760][313]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.28.09:761][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.11-04.28.09:762][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.11-04.28.09:762][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.11-04.28.09:762][313]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.11-04.28.09:762][313]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.06.11-04.28.09:762][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.11-04.28.09:762][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.11-04.28.09:762][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.11-04.28.09:763][313]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.11-04.28.09:764][313]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.11-04.28.09:807][316]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.06.11-04.28.10:074][332]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.06.11-04.28.10:074][332]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.06.11-04.28.10:308][346]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 274] [2020.06.11-04.28.10:308][346]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.06.11-04.28.10:339][346]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.06.11-04.28.10:340][346]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.06.11-04.28.10:340][346]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.06.11-04.28.10:342][346]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.06.11-04.28.10:342][346]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.06.11-04.28.10:364][348]ProceduralLevelGeneration: HasLevelBeenSpawned Frm_Cornfield: 0 Spawned : 55/55 Dependencies : 1 [2020.06.11-04.28.10:364][348]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=4.350, totalTime=7.694, timeStamp=2020-06-11T04:28:03.978Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB5EF808D80DBFD1C9B61EAF9AC50A, lobbyId=014C77D908D80DBFB99321CAAD2EE630 [2020.06.11-04.28.10:364][348]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.06.11-04.28.10:776][373]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.11-04.28.10:842][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.11-04.28.10:842][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.11-04.28.10:842][377]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.11-04.28.10:943][383]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.11-04.28.11:041][389]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.11-04.28.11:108][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.11-04.28.11:108][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.11-04.28.11:109][393]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.11-04.28.11:176][397]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.11-04.28.11:691][428]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=1.328, totalTime=9.022, timeStamp=2020-06-11T04:28:05.306Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB5EF808D80DBFD1C9B61EAF9AC50A, lobbyId=014C77D908D80DBFB99321CAAD2EE630 [2020.06.11-04.28.11:691][428]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.28.12:210][428]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale08_Character.Default__BP_CamperMale08_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.11-04.28.13:342][428]LogStreaming: Flushing async loaders took 1652ms. [2020.06.11-04.28.13:343][428]LogStreaming: Flushing async loaders. [2020.06.11-04.28.13:344][428]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.28.13:400][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.11-04.28.13:400][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.11-04.28.13:400][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.11-04.28.13:400][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.11-04.28.13:400][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.11-04.28.13:400][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.11-04.28.13:400][428]LogStreaming: Flushing async loaders. [2020.06.11-04.28.13:478][428]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.28.13:499][428]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.28.13:513][428]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.28.13:527][428]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.28.13:681][428]LogStreaming: Flushing async loaders took 280ms. [2020.06.11-04.28.13:681][428]LogStreaming: Flushing async loaders. [2020.06.11-04.28.13:691][428]LogStreaming: Flushing async loaders took 10ms. [2020.06.11-04.28.13:691][428]LogStreaming: Flushing async loaders. [2020.06.11-04.28.13:704][428]LogStreaming: Flushing async loaders took 13ms. [2020.06.11-04.28.13:764][428]LogStreaming: Flushing async loaders. [2020.06.11-04.28.13:769][428]LogStreaming: Flushing async loaders took 5ms. [2020.06.11-04.28.13:769][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.11-04.28.13:769][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.11-04.28.13:769][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.11-04.28.13:770][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.11-04.28.13:770][428]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale08_Character_C_0 [2020.06.11-04.28.13:770][428]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale08_Character_C_0 [2020.06.11-04.28.13:770][428]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale08_Character_C_0 [2020.06.11-04.28.13:770][428]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale08_Character_C_0 [2020.06.11-04.28.13:770][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.11-04.28.13:770][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.11-04.28.13:770][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.11-04.28.13:770][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.11-04.28.13:770][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.11-04.28.13:828][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.11-04.28.13:828][428]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.28.13:828][428]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.28.13:828][428]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.28.13:828][428]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000033 seconds [2020.06.11-04.28.13:829][428]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.06.11-04.28.13:829][428]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale08_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.28.13:830][428]LogStreaming: Flushing async loaders. [2020.06.11-04.28.13:862][428]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.11-04.28.13:865][428]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.11-04.28.13:874][428]LogStreaming: Flushing async loaders took 46ms. [2020.06.11-04.28.13:927][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.11-04.28.13:927][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.11-04.28.13:928][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.11-04.28.13:928][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.11-04.28.13:928][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.11-04.28.13:928][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.11-04.28.13:928][428]LogStreaming: Flushing async loaders. [2020.06.11-04.28.13:930][428]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.28.13:930][428]LogStreaming: Flushing async loaders. [2020.06.11-04.28.13:937][428]LogStreaming: Flushing async loaders took 6ms. [2020.06.11-04.28.13:937][428]LogStreaming: Flushing async loaders. [2020.06.11-04.28.13:944][428]LogStreaming: Flushing async loaders took 7ms. [2020.06.11-04.28.13:944][428]LogStreaming: Flushing async loaders. [2020.06.11-04.28.13:948][428]LogStreaming: Flushing async loaders took 4ms. [2020.06.11-04.28.13:948][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.11-04.28.13:948][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.11-04.28.13:948][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.11-04.28.13:949][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.11-04.28.13:949][428]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.06.11-04.28.13:949][428]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.11-04.28.13:949][428]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.11-04.28.13:949][428]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.06.11-04.28.13:949][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.11-04.28.13:949][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.11-04.28.13:949][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.11-04.28.13:949][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.11-04.28.13:949][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.11-04.28.13:950][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.11-04.28.13:950][428]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.28.13:950][428]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.28.13:950][428]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.28.13:950][428]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000060 seconds [2020.06.11-04.28.13:951][428]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.28.13:951][428]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.28.13:998][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.11-04.28.13:998][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.11-04.28.13:998][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.11-04.28.13:998][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.11-04.28.13:998][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.11-04.28.13:998][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.11-04.28.13:999][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.11-04.28.13:999][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.11-04.28.13:999][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.11-04.28.13:999][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.11-04.28.13:999][428]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_1 [2020.06.11-04.28.13:999][428]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_1 [2020.06.11-04.28.13:999][428]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_1 [2020.06.11-04.28.13:999][428]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_1 [2020.06.11-04.28.13:999][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.11-04.28.13:999][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.11-04.28.13:999][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.11-04.28.13:999][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.11-04.28.13:999][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.11-04.28.13:999][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.11-04.28.13:999][428]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.28.13:999][428]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.28.14:000][428]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.28.14:000][428]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000032 seconds [2020.06.11-04.28.14:000][428]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.28.14:044][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.11-04.28.14:044][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.11-04.28.14:044][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.11-04.28.14:044][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.11-04.28.14:044][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.11-04.28.14:044][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.11-04.28.14:045][428]LogStreaming: Flushing async loaders. [2020.06.11-04.28.14:048][428]LogStreaming: Flushing async loaders took 4ms. [2020.06.11-04.28.14:049][428]LogStreaming: Flushing async loaders. [2020.06.11-04.28.14:056][428]LogStreaming: Flushing async loaders took 7ms. [2020.06.11-04.28.14:056][428]LogStreaming: Flushing async loaders. [2020.06.11-04.28.14:059][428]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.28.14:059][428]LogStreaming: Flushing async loaders. [2020.06.11-04.28.14:061][428]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.28.14:062][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.11-04.28.14:062][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.11-04.28.14:062][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.11-04.28.14:062][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.11-04.28.14:062][428]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.06.11-04.28.14:062][428]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.11-04.28.14:062][428]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.11-04.28.14:062][428]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.06.11-04.28.14:062][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.11-04.28.14:062][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.11-04.28.14:062][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.11-04.28.14:062][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.11-04.28.14:063][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.11-04.28.14:063][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.11-04.28.14:063][428]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.28.14:063][428]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.28.14:063][428]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.28.14:063][428]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000083 seconds [2020.06.11-04.28.14:064][428]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.28.14:170][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_18_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.11-04.28.14:170][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_18_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.11-04.28.14:171][428]LogStreaming: Flushing async loaders. [2020.06.11-04.28.14:322][428]LogStreaming: Flushing async loaders took 152ms. [2020.06.11-04.28.14:322][428]LogStreaming: Flushing async loaders. [2020.06.11-04.28.14:330][428]LogStreaming: Flushing async loaders took 8ms. [2020.06.11-04.28.14:331][428]LogStreaming: Flushing async loaders. [2020.06.11-04.28.14:333][428]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.28.14:334][428]LogStreaming: Flushing async loaders. [2020.06.11-04.28.14:347][428]LogStreaming: Flushing async loaders took 13ms. [2020.06.11-04.28.14:347][428]LogStreaming: Flushing async loaders. [2020.06.11-04.28.14:363][428]LogStreaming: Flushing async loaders took 16ms. [2020.06.11-04.28.14:366][428]LogStreaming: Flushing async loaders. [2020.06.11-04.28.14:371][428]LogStreaming: Flushing async loaders took 5ms. [2020.06.11-04.28.14:372][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_18_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.11-04.28.14:372][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_18_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.11-04.28.14:373][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_18_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.11-04.28.14:373][428]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_18_C_0 [2020.06.11-04.28.14:373][428]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_18_C_0 [2020.06.11-04.28.14:373][428]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_18_C_0 [2020.06.11-04.28.14:373][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_18_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.11-04.28.14:375][428]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.11-04.28.14:375][428]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.28.14:375][428]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.28.14:375][428]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.28.14:375][428]LogStreaming: Flushing async loaders. [2020.06.11-04.28.14:376][428]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.28.14:376][428]LogStreaming: Flushing async loaders. [2020.06.11-04.28.14:381][428]LogStreaming: Flushing async loaders took 6ms. [2020.06.11-04.28.14:382][428]LogStreaming: Flushing async loaders. [2020.06.11-04.28.14:383][428]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.28.14:383][428]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000073 seconds [2020.06.11-04.28.14:384][428]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.11-04.28.14:388][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.06.11-04.28.14:388][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.06.11-04.28.14:389][428]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.11-04.28.14:393][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.06.11-04.28.14:393][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.06.11-04.28.14:394][428]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.11-04.28.14:397][428]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.11-04.28.14:398][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.11-04.28.14:398][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.11-04.28.14:398][428]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.11-04.28.14:399][428]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.11-04.28.14:400][428]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.11-04.28.14:401][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.11-04.28.14:402][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.11-04.28.14:402][428]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.11-04.28.14:406][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.11-04.28.14:406][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.11-04.28.14:406][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.11-04.28.14:406][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.11-04.28.14:406][428]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.11-04.28.14:409][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.06.11-04.28.14:409][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.06.11-04.28.14:411][428]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.11-04.28.14:413][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.06.11-04.28.14:413][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.06.11-04.28.14:413][428]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.11-04.28.14:415][428]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.11-04.28.14:416][428]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.11-04.28.14:419][428]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.11-04.28.14:421][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.11-04.28.14:422][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.11-04.28.14:422][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.11-04.28.14:422][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.11-04.28.14:422][428]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.11-04.28.14:423][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.11-04.28.14:423][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.11-04.28.14:423][428]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.11-04.28.14:424][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.11-04.28.14:424][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.11-04.28.14:424][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.11-04.28.14:425][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.11-04.28.14:425][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.11-04.28.14:425][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.11-04.28.14:427][428]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.11-04.28.14:430][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.06.11-04.28.14:430][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.06.11-04.28.14:433][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.11-04.28.14:433][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.11-04.28.14:433][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.11-04.28.14:433][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.11-04.28.14:433][428]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.11-04.28.14:434][428]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000053 seconds [2020.06.11-04.28.14:434][428]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000078 seconds [2020.06.11-04.28.14:434][428]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.11-04.28.14:434][428]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.11-04.28.14:434][428]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.11-04.28.14:434][428]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.11-04.28.14:434][428]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.11-04.28.14:434][428]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.11-04.28.14:434][428]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.11-04.28.14:434][428]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.11-04.28.14:434][428]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.11-04.28.14:434][428]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.11-04.28.14:434][428]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.11-04.28.14:434][428]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.11-04.28.14:434][428]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.28.14:434][428]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.28.14:434][428]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.11-04.28.14:434][428]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.11-04.28.14:434][428]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.06.11-04.28.14:434][428]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.06.11-04.28.14:434][428]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.11-04.28.14:434][428]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.11-04.28.14:434][428]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.11-04.28.14:434][428]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.11-04.28.14:435][428]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.28.14:435][428]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.28.14:435][428]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.28.14:435][428]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.28.14:435][428]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.28.14:435][428]GameFlow: Loadout Item Is Loaded because there is no loadout item. [2020.06.11-04.28.14:436][428]GameFlow: SetLoadoutSpawned. [2020.06.11-04.28.14:436][428]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.28.14:436][428]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.28.14:436][428]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.28.14:436][428]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.28.14:436][428]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.28.14:447][429]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.28.14:447][429]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.28.14:447][429]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.28.14:447][429]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.28.14:448][429]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.28.14:448][429]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.28.14:466][430]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.06.11-04.28.14:466][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.14:466][430]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.06.11-04.28.14:466][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.14:466][430]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.06.11-04.28.14:466][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.14:466][430]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.06.11-04.28.14:466][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.14:466][430]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.11-04.28.14:466][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.14:466][430]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.11-04.28.14:466][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.14:551][433]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.11-04.28.14:551][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.14:551][433]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.11-04.28.14:551][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.14:551][433]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.11-04.28.14:551][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.14:551][433]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.11-04.28.14:551][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.14:551][433]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.11-04.28.14:551][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.14:551][433]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.11-04.28.14:551][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.14:552][433]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.11-04.28.14:552][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.14:552][433]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.06.11-04.28.14:552][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.14:552][433]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.11-04.28.14:552][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.14:552][433]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.14:552][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.14:552][433]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.28.14:552][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.14:552][433]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.11-04.28.14:552][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.14:552][433]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.11-04.28.14:552][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.14:552][433]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.06.11-04.28.14:552][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.14:552][433]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.06.11-04.28.14:552][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.14:552][433]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.OniKill_C_0) Already registered. Aborting. [2020.06.11-04.28.14:575][434]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.11-04.28.14:575][434]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.11-04.28.14:575][434]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.06.11-04.28.14:576][434]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.11-04.28.14:576][434]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.11-04.28.14:576][434]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.06.11-04.28.14:579][434]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.OniKill_C_0) Already registered. Aborting. [2020.06.11-04.28.14:579][434]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.11-04.28.14:579][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.14:579][434]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.11-04.28.14:579][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.14:579][434]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.11-04.28.14:579][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.14:579][434]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.11-04.28.14:579][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.14:579][434]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.11-04.28.14:579][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.14:579][434]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.11-04.28.14:579][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.14:579][434]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.11-04.28.14:579][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.14:579][434]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.06.11-04.28.14:579][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.14:579][434]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.11-04.28.14:579][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.14:579][434]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.11-04.28.14:579][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.14:579][434]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.11-04.28.14:579][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.14:579][434]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.11-04.28.14:579][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.14:579][434]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.11-04.28.14:580][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.14:580][434]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.06.11-04.28.14:580][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.14:580][434]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.06.11-04.28.14:580][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.14:765][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.06.11-04.28.14:765][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.06.11-04.28.14:864][450]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.11-04.28.14:931][454]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.11-04.28.14:999][458]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.11-04.28.15:064][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.11-04.28.15:064][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.11-04.28.15:064][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.06.11-04.28.15:064][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.11-04.28.15:064][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.11-04.28.15:064][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.06.11-04.28.15:067][462]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.11-04.28.15:067][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.15:067][462]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.11-04.28.15:067][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.15:067][462]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.11-04.28.15:067][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.15:067][462]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.11-04.28.15:067][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.15:067][462]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.11-04.28.15:067][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.15:067][462]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.11-04.28.15:067][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.15:067][462]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.11-04.28.15:067][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.15:067][462]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.06.11-04.28.15:067][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.15:067][462]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.11-04.28.15:067][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.15:067][462]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.11-04.28.15:067][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.15:067][462]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.11-04.28.15:067][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.15:067][462]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.11-04.28.15:067][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.15:067][462]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.11-04.28.15:067][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.15:067][462]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.06.11-04.28.15:067][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.15:067][462]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.06.11-04.28.15:067][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.15:067][462]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.OniKill_C_0) Already registered. Aborting. [2020.06.11-04.28.15:261][474]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000081 seconds [2020.06.11-04.28.15:326][478]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.06.11-04.28.15:326][478]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.11-04.28.15:326][478]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.06.11-04.28.15:327][478]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.06.11-04.28.15:327][478]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.11-04.28.15:327][478]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.06.11-04.28.15:329][478]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.11-04.28.15:329][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.15:329][478]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.11-04.28.15:329][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.15:329][478]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.11-04.28.15:329][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.15:329][478]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.11-04.28.15:329][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.15:329][478]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.11-04.28.15:329][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.15:329][478]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.11-04.28.15:329][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.15:329][478]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.11-04.28.15:329][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.15:329][478]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.06.11-04.28.15:329][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.15:329][478]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.11-04.28.15:329][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.15:329][478]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.11-04.28.15:329][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.15:329][478]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.11-04.28.15:329][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.15:329][478]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.11-04.28.15:329][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.15:329][478]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.11-04.28.15:329][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.15:329][478]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.06.11-04.28.15:329][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.15:329][478]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.06.11-04.28.15:329][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.15:329][478]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.OniKill_C_0) Already registered. Aborting. [2020.06.11-04.28.15:493][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.06.11-04.28.15:493][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.06.11-04.28.15:593][494]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.11-04.28.15:691][500]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.11-04.28.15:761][504]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.11-04.28.15:761][504]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.11-04.28.15:761][504]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.11-04.28.15:762][504]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.11-04.28.15:762][504]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.11-04.28.15:960][516]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.06.11-04.28.15:960][516]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.06.11-04.28.16:027][520]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.11-04.28.16:027][520]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.11-04.28.16:028][520]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.11-04.28.16:028][520]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.11-04.28.16:028][520]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.11-04.28.16:175][529]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.28.16:182][529]LogStreaming: Flushing async loaders took 7ms. [2020.06.11-04.28.16:182][529]LogStreaming: Flushing async loaders. [2020.06.11-04.28.16:185][529]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.28.16:185][529]LogStreaming: Flushing async loaders. [2020.06.11-04.28.16:187][529]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.28.16:187][529]LogStreaming: Flushing async loaders. [2020.06.11-04.28.16:211][529]LogStreaming: Flushing async loaders took 25ms. [2020.06.11-04.28.16:215][529]GameFlow: (BP_CamperMale08_Character_C_0) - UpdateCustomization with item HS_Head01 [2020.06.11-04.28.16:215][529]GameFlow: (CustomizedAudio) - Update Sound with item HS_Head01 [2020.06.11-04.28.16:215][529]GameFlow: (BP_CamperMale08_Character_C_0) - UpdateCustomization with item HS_Torso01_01 [2020.06.11-04.28.16:215][529]LogStreaming: Flushing async loaders. [2020.06.11-04.28.16:218][529]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.28.16:219][529]GameFlow: (CustomizedAudio) - Update Sound with item HS_Torso01_01 [2020.06.11-04.28.16:219][529]GameFlow: (BP_CamperMale08_Character_C_0) - UpdateCustomization with item HS_Legs01 [2020.06.11-04.28.16:219][529]GameFlow: (CustomizedAudio) - Update Sound with item HS_Legs01 [2020.06.11-04.28.16:281][529]LogStreaming: Flushing async loaders. [2020.06.11-04.28.16:283][529]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.28.16:283][529]LogStreaming: Flushing async loaders. [2020.06.11-04.28.16:284][529]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.28.16:284][529]LogStreaming: Flushing async loaders. [2020.06.11-04.28.16:285][529]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.28.16:286][529]GameFlow: (BP_Slasher_Character_18_C_0) - UpdateCustomization with item SwedenKiller_Mask01_WinterEvent2019 [2020.06.11-04.28.16:286][529]LogStreaming: Flushing async loaders. [2020.06.11-04.28.16:287][529]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.28.16:287][529]LogStreaming: Flushing async loaders. [2020.06.11-04.28.16:288][529]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.28.16:289][529]GameFlow: (CustomizedAudio) - Update Sound with item SwedenKiller_Mask01_WinterEvent2019 [2020.06.11-04.28.16:289][529]GameFlow: (BP_Slasher_Character_18_C_0) - UpdateCustomization with item SwedenKiller_Body01 [2020.06.11-04.28.16:294][529]GameFlow: (CustomizedAudio) - Update Sound with item SwedenKiller_Body01 [2020.06.11-04.28.16:294][529]GameFlow: (BP_Slasher_Character_18_C_0) - UpdateCustomization with item SwedenKiller_Weapon01 [2020.06.11-04.28.16:294][529]GameFlow: (CustomizedAudio) - Update Sound with item SwedenKiller_Weapon01 [2020.06.11-04.28.16:295][529]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Head01 [2020.06.11-04.28.16:295][529]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.11-04.28.16:295][529]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item NK_Torso01_03 [2020.06.11-04.28.16:295][529]LogStreaming: Flushing async loaders. [2020.06.11-04.28.16:297][529]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.28.16:297][529]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso01_03 [2020.06.11-04.28.16:297][529]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Legs01 [2020.06.11-04.28.16:297][529]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.11-04.28.16:297][529]GameFlow: (BP_CamperFemale03_Character_C_1) - UpdateCustomization with item N_Head01 [2020.06.11-04.28.16:298][529]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.11-04.28.16:298][529]GameFlow: (BP_CamperFemale03_Character_C_1) - UpdateCustomization with item N_Torso02 [2020.06.11-04.28.16:298][529]LogStreaming: Flushing async loaders. [2020.06.11-04.28.16:300][529]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.28.16:300][529]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.06.11-04.28.16:300][529]GameFlow: (BP_CamperFemale03_Character_C_1) - UpdateCustomization with item N_Legs01 [2020.06.11-04.28.16:300][529]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.11-04.28.16:301][529]LogStreaming: Flushing async loaders. [2020.06.11-04.28.16:302][529]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.28.16:302][529]LogStreaming: Flushing async loaders. [2020.06.11-04.28.16:303][529]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.28.16:304][529]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Head05 [2020.06.11-04.28.16:304][529]LogStreaming: Flushing async loaders. [2020.06.11-04.28.16:314][529]LogStreaming: Flushing async loaders took 11ms. [2020.06.11-04.28.16:315][529]LogStreaming: Flushing async loaders. [2020.06.11-04.28.16:320][529]LogStreaming: Flushing async loaders took 5ms. [2020.06.11-04.28.16:320][529]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.06.11-04.28.16:320][529]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.06.11-04.28.16:321][529]LogStreaming: Flushing async loaders. [2020.06.11-04.28.16:327][529]LogStreaming: Flushing async loaders took 7ms. [2020.06.11-04.28.16:330][529]LogStreaming: Flushing async loaders. [2020.06.11-04.28.16:334][529]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.28.16:334][529]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.06.11-04.28.16:334][529]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Legs05 [2020.06.11-04.28.16:334][529]LogStreaming: Flushing async loaders. [2020.06.11-04.28.16:336][529]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.28.16:336][529]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.06.11-04.28.16:339][529]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.11-04.28.16:339][529]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.11-04.28.16:339][529]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.11-04.28.16:340][529]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.06.11-04.28.16:340][529]GameFlow: GameState : Level is ready to play; map theme name: Farm [2020.06.11-04.28.16:340][529]LogStreaming: Flushing async loaders. [2020.06.11-04.28.16:524][529]LogStreaming: Flushing async loaders took 184ms. [2020.06.11-04.28.16:537][530]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.28.16:547][530]LogStreaming: Flushing async loaders took 10ms. [2020.06.11-04.28.16:549][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.ChargedPounceChargeable Enabled?: Enabled [2020.06.11-04.28.16:549][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.StartDemonModeChargeable Enabled?: Enabled [2020.06.11-04.28.16:549][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Enabled [2020.06.11-04.28.16:550][530]GameFlow: OnRep_BegunPlayFenceGuid 04E38708-08D8-0DBF-D9F4-432CB06BD441 [2020.06.11-04.28.16:550][530]GameFlow: BegunPlayFenceGuid 04E38708-08D8-0DBF-D9F4-432CB06BD441 [2020.06.11-04.28.16:550][530]GameFlow: OnCreationFence 04E38708-08D8-0DBF-D9F4-432CB06BD441 [2020.06.11-04.28.16:550][530]GameFlow: Waiting for fence 04E38708-08D8-0DBF-D9F4-432CB06BD441 [2020.06.11-04.28.16:550][530]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04E3870808D80DBFD9F4432CB06BD441 [2020.06.11-04.28.16:550][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.ChargedPounceChargeable Enabled?: Disabled [2020.06.11-04.28.16:550][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.StartDemonModeChargeable Enabled?: Disabled [2020.06.11-04.28.16:550][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Disabled [2020.06.11-04.28.16:550][530]GameFlow: ACollectable::BeginPlay [2020.06.11-04.28.16:550][530]GameFlow: BegunPlayFenceGuid 04E38708-08D8-0DBF-D9F4-432CB06BD441 [2020.06.11-04.28.16:550][530]GameFlow: OnCreationFence 04E38708-08D8-0DBF-D9F4-432CB06BD441 [2020.06.11-04.28.16:550][530]GameFlow: Warning: Already Waiting for fence 04E38708-08D8-0DBF-D9F4-432CB06BD441 [2020.06.11-04.28.16:553][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.06.11-04.28.16:554][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.06.11-04.28.17:139][532]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.11-04.28.17:142][532]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.11-04.28.17:146][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.06.11-04.28.17:147][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.06.11-04.28.17:149][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.06.11-04.28.17:150][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.06.11-04.28.17:151][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.11-04.28.17:151][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.11-04.28.17:151][532]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.11-04.28.17:153][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.11-04.28.17:153][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.11-04.28.17:153][532]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.11-04.28.17:154][532]GameFlow: Collected received : Kanobo_C_0. [2020.06.11-04.28.17:154][532]GameFlow: AddToInventory received : Kanobo_C_0. [2020.06.11-04.28.17:154][532]GameFlow: Fence Opened 04E38708-08D8-0DBF-D9F4-432CB06BD441. [2020.06.11-04.28.17:259][536]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.28.17:260][536]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.28.17:260][536]LogStreaming: Flushing async loaders. [2020.06.11-04.28.17:261][536]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.28.17:261][536]LogStreaming: Flushing async loaders. [2020.06.11-04.28.17:262][536]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.28.17:262][536]LogStreaming: Flushing async loaders. [2020.06.11-04.28.17:262][536]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.28.17:262][536]LogStreaming: Flushing async loaders. [2020.06.11-04.28.17:317][536]LogStreaming: Flushing async loaders took 55ms. [2020.06.11-04.28.17:317][536]LogStreaming: Flushing async loaders. [2020.06.11-04.28.17:317][536]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.28.17:317][536]LogStreaming: Flushing async loaders. [2020.06.11-04.28.17:318][536]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.28.17:318][536]LogStreaming: Flushing async loaders. [2020.06.11-04.28.17:570][536]LogStreaming: Flushing async loaders took 251ms. [2020.06.11-04.28.17:570][536]LogStreaming: Flushing async loaders. [2020.06.11-04.28.17:570][536]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.28.17:570][536]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: StaggerReductionEffect, Status Owner: BP_CamperFemale03_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperFemale03_Character_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.28.17:570][536]LogStreaming: Flushing async loaders. [2020.06.11-04.28.17:571][536]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.28.17:571][536]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperFemale03_Character_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.28.17:571][536]LogStreaming: Flushing async loaders. [2020.06.11-04.28.17:572][536]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.28.17:572][536]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale03_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperFemale03_Character_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.28.17:572][536]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: StaggerReductionEffect, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: BP_CamperFemale03_Character_C_1 - SavvyHades, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.28.17:572][536]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: BP_CamperFemale03_Character_C_1 - SavvyHades, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.28.17:572][536]LogStreaming: Flushing async loaders. [2020.06.11-04.28.17:573][536]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.28.17:573][536]LogStreaming: Flushing async loaders. [2020.06.11-04.28.17:575][536]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.28.17:575][536]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale08_Character_C_0 - Phillip McRevis ♿, Originating Player: BP_CamperFemale03_Character_C_1 - SavvyHades, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.28.17:575][536]LogStreaming: Flushing async loaders. [2020.06.11-04.28.17:576][536]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.28.17:576][536]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale08_Character_C_0 - Phillip McRevis ♿, Originating Player: BP_CamperFemale03_Character_C_1 - SavvyHades, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.28.17:576][536]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale03_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperFemale03_Character_C_1 - SavvyHades, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.28.17:576][536]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperFemale03_Character_C_1 - SavvyHades, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.28.17:576][536]LogStreaming: Flushing async loaders. [2020.06.11-04.28.17:577][536]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.28.17:577][536]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: BP_CamperFemale03_Character_C_1 - SavvyHades, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.28.17:577][536]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: BP_CamperFemale03_Character_C_1 - SavvyHades, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.28.17:577][536]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_0 - Apollo, Originating Player: BP_CamperFemale03_Character_C_1 - SavvyHades, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.28.17:577][536]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - Apollo, Originating Player: BP_CamperFemale03_Character_C_1 - SavvyHades, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.28.17:577][536]LogStreaming: Flushing async loaders. [2020.06.11-04.28.17:578][536]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.28.17:578][536]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Apollo, Originating Player: BP_CamperFemale01_Character_C_0 - Apollo, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.28.17:578][536]LogStreaming: Flushing async loaders. [2020.06.11-04.28.17:579][536]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.28.18:466][588]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.28.18:467][588]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.28.18:467][588]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_18_C_0 - DrakeFPS, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.28.18:515][591]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.06.11-04.28.18:515][591]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.06.11-04.28.18:515][591]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.06.11-04.28.18:515][591]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.06.11-04.28.18:516][591]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.06.11-04.28.18:516][591]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.06.11-04.28.18:516][591]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.11-04.28.18:516][591]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.06.11-04.28.18:572][591]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88264] [2020.06.11-04.28.18:572][591]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.11-04.28.18:573][591]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26082&schemaVersion=0] [2020.06.11-04.28.18:573][591]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 60784A0501001001 [2020.06.11-04.28.18:573][591]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Urban_Evasion 2 Perk2: Balanced_Landing 0 Perk3: Spine_Chill 0 Perk4: Iron_Will 2 Offering: _EMPTY_ [2020.06.11-04.28.18:579][591]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.11-04.28.18:579][591]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='15.695' TotalLoadTime='18.290' TimeStamp='2020-06-11T04:28:12.145Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB5EF808D80DBFD1C9B61EAF9AC50A' LobbyId='014C77D908D80DBFB99321CAAD2EE630' [2020.06.11-04.28.18:579][591]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.11-04.28.18:579][591]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='18.290' TimeStamp='2020-06-11T04:28:12.145Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB5EF808D80DBFD1C9B61EAF9AC50A' LobbyId='014C77D908D80DBFB99321CAAD2EE630' [2020.06.11-04.28.18:579][591]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.06.11-04.28.18:579][591]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.11-04.28.18:584][592]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.11-04.28.18:584][592]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.11-04.28.18:584][592]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='52.40.9.182:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=4?KillerIndex=268435465?CharacterLevel=40?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=75?SurvivorPips=40?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Urban_Evasion;Balanced_Landing;Spine_Chill;Iron_Will?PerkLevels=2;0;0;2?CustomizationParts=N_Head01;NK_Torso01_03;N_Legs01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.11-04.28.18:604][594]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4B19460] Result: '1' k_EResultOK (success) [2020.06.11-04.28.18:624][595]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.047096 seconds [2020.06.11-04.28.18:808][606]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26082&schemaVersion=0] [2020.06.11-04.28.18:808][606]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.11-04.28.19:593][653]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.11-04.28.19:593][653]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.06.11-04.28.19:593][653]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.19:594][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.11-04.28.19:594][653]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.19:594][653]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.19:594][653]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.19:594][653]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.11-04.28.19:594][653]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.11-04.28.19:594][653]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.19:594][653]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.11-04.28.19:594][653]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.19:594][653]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.19:594][653]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.19:608][654]r.CullAll = "0" [2020.06.11-04.28.19:611][654]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.19:611][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.06.11-04.28.19:626][654]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.11-04.28.19:636][654]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.11-04.28.19:636][654]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.11-04.28.19:644][654]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.19:644][654]GameFlow: InGameContextComponent::Enter [2020.06.11-04.28.19:645][654]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.11-04.28.19:647][654]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.11-04.28.19:647][654]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-04.28.19:647][654]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.06.11-04.28.19:647][654]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.11-04.28.19:647][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.06.11-04.28.19:648][654]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.19:648][654]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.19:648][654]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.19:648][654]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.19:648][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.11-04.28.19:648][654]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.19:648][654]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.19:648][654]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.19:648][654]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.06.11-04.28.19:648][654]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.19:648][654]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.19:648][654]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.06.11-04.28.19:648][654]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.19:648][654]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.19:648][654]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.19:648][654]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.19:648][654]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.19:648][654]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.19:648][654]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.11-04.28.19:926][655]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-04.28.19:926][655]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-04.28.19:937][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198049032288 playerName:FlippyMCXLI isLocalPlayer:true playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.11-04.28.19:944][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198120355586 playerName:Phillip McRevis ♿ isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.11-04.28.19:950][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198125781220 playerName:Apollo isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.11-04.28.19:955][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198125709306 playerName:SavvyHades isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.11-04.28.19:955][655]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.28.20:259][655]LogStreaming: Flushing async loaders took 304ms. [2020.06.11-04.28.20:259][655]LogStreaming: Flushing async loaders. [2020.06.11-04.28.20:259][655]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.28.20:259][655]LogStreaming: Flushing async loaders. [2020.06.11-04.28.20:259][655]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.28.20:259][655]LogStreaming: Flushing async loaders. [2020.06.11-04.28.20:260][655]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.28.20:260][655]LogStreaming: Flushing async loaders. [2020.06.11-04.28.20:260][655]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.28.20:260][655]LogStreaming: Flushing async loaders. [2020.06.11-04.28.20:260][655]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.28.20:260][655]LogStreaming: Flushing async loaders. [2020.06.11-04.28.20:261][655]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.28.20:261][655]LogStreaming: Flushing async loaders. [2020.06.11-04.28.20:261][655]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.28.20:261][655]LogStreaming: Flushing async loaders. [2020.06.11-04.28.20:261][655]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.28.20:261][655]LogStreaming: Flushing async loaders. [2020.06.11-04.28.20:261][655]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.28.20:261][655]LogStreaming: Flushing async loaders. [2020.06.11-04.28.20:262][655]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.28.20:262][655]LogStreaming: Flushing async loaders. [2020.06.11-04.28.20:262][655]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.28.20:262][655]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph '' (0x267f) in ".instance3902.instance3895.instance3751.main.playerStatusComponent.playerStatusContainer.instance3903.playerNameHighlight". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.06.11-04.28.20:262][655]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph '' (0x267f) in ".instance3902.instance3895.instance3751.main.playerStatusComponent.playerStatusContainer.instance3903.playerName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.06.11-04.28.27:059][922]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.28.27:059][922]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.28.27:059][922]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.28.27:092][924]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.28.27:092][924]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.28.27:092][924]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.28.27:092][924]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.28.27:092][924]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.28.27:092][924]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.28.27:092][924]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.28.27:092][924]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.28.27:092][924]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.28.28:694][ 20]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.28:694][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.28:694][ 20]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.28.28:694][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.28:694][ 20]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.28:694][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.28:694][ 20]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.28:694][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.28:694][ 20]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.28.28:694][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.28:694][ 20]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.28.28:694][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.28:695][ 20]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.28.28:695][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.28:794][ 26]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.28:794][ 26]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.28:794][ 26]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.28.28:794][ 26]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.28:794][ 26]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.28:794][ 26]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.28:794][ 26]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.28:794][ 26]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.28:794][ 26]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.28.28:794][ 26]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.28:794][ 26]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.28.28:794][ 26]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.28:794][ 26]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.28.28:794][ 26]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:011][ 39]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:011][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:011][ 39]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:011][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:011][ 39]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:011][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:012][ 39]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:012][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:012][ 39]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:012][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:012][ 39]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:012][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:012][ 39]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:012][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:077][ 43]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:077][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:077][ 43]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:077][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:077][ 43]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:077][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:077][ 43]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:077][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:078][ 43]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:078][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:078][ 43]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:078][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:078][ 43]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:078][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:175][ 49]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.06.11-04.28.29:175][ 49]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.06.11-04.28.29:175][ 49]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.11-04.28.29:175][ 49]LogQuestEvent: A Quest was evaluated [2020.06.11-04.28.29:176][ 49]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.28.29:176][ 49]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.28.29:176][ 49]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.28.29:194][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.06.11-04.28.29:244][ 53]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:244][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:244][ 53]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:244][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:244][ 53]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:244][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:244][ 53]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:244][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:244][ 53]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:244][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:244][ 53]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:244][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:244][ 53]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:245][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:311][ 57]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:311][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:311][ 57]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:311][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:311][ 57]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:311][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:311][ 57]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:311][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:311][ 57]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:311][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:311][ 57]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:311][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:311][ 57]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:312][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:479][ 67]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:479][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:479][ 67]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:479][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:479][ 67]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:479][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:479][ 67]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:479][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:479][ 67]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:479][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:479][ 67]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:479][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:479][ 67]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:479][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:528][ 70]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:528][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:528][ 70]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:528][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:528][ 70]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:528][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:528][ 70]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:528][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:528][ 70]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:528][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:528][ 70]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:528][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.29:528][ 70]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.28.29:528][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.30:214][108]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.06.11-04.28.31:213][166]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.06.11-04.28.31:242][168]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_8] [2020.06.11-04.28.31:242][168]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.31:242][168]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_8] [2020.06.11-04.28.31:242][168]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.31:243][168]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.28.31:243][168]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.28.31:243][168]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.28.31:243][168]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.28.31:243][168]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.28.31:243][168]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_8] [2020.06.11-04.28.31:243][168]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.31:243][168]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.28.31:243][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.28.31:243][168]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Crouched AnimTag_Male. [2020.06.11-04.28.31:243][168]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.28.31:243][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.28.31:277][170]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.28.31:544][186]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.28.31:544][186]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.28.31:544][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.28.31:544][186]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.28.31:544][186]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.28.31:544][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.28.31:544][186]Interaction: Interaction time: 1.050000 [2020.06.11-04.28.31:544][186]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.11-04.28.31:544][186]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.11-04.28.31:544][186]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.28.31:544][186]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.28.31:544][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.28.31:593][189]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.28.31:695][195]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.28.31:795][201]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 47 [2020.06.11-04.28.31:795][201]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.06.11-04.28.31:844][204]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.11-04.28.32:209][226]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.28.32:209][226]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.28.32:209][226]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.28.32:209][226]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.28.32:209][226]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.28.32:209][226]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.28.32:209][226]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.28.32:209][226]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.28.32:577][248]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.28.32:609][250]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.28.32:609][250]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.28.32:609][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.28.32:609][250]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.28.32:609][250]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.28.32:609][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.28.32:609][250]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.28.32:609][250]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.28.32:609][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.28.32:609][250]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.28.32:609][250]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.28.32:609][250]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.28.32:609][250]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.28.32:609][250]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.28.32:610][250]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.28.32:610][250]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.28.32:610][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.28.32:610][250]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_8] [2020.06.11-04.28.32:610][250]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.32:610][250]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.28.32:795][261]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.28.32:796][261]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.11-04.28.33:209][286]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.28.33:209][286]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.28.33:896][327]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 43 [2020.06.11-04.28.34:209][346]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.28.34:209][346]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.28.34:209][346]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.28.34:209][346]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.28.34:295][351]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.28.37:027][515]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=20.674 [2020.06.11-04.28.40:394][717]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.11-04.28.40:394][717]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.40:394][717]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_4] [2020.06.11-04.28.40:394][717]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.40:394][717]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_4] [2020.06.11-04.28.40:394][717]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.40:414][718]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.28.40:993][753]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.11-04.28.40:993][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.40:993][753]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.06.11-04.28.40:993][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.40:993][753]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.06.11-04.28.40:993][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.41:015][754]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.28.41:077][758]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.11-04.28.41:077][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.41:077][758]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_4] [2020.06.11-04.28.41:077][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.41:077][758]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_4] [2020.06.11-04.28.41:077][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.41:244][768]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=24.890 [2020.06.11-04.28.41:375][776]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.11-04.28.41:375][776]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.41:377][776]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.28.41:377][776]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.28.41:377][776]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.28.41:377][776]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.28.41:377][776]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.28.41:377][776]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.11-04.28.41:377][776]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.41:377][776]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.28.41:377][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.28.41:377][776]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.28.41:377][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.28.41:377][776]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.28.41:459][781]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.11-04.28.41:459][781]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.41:476][782]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.28.41:477][782]LogDBDPlayerMovement: StopSnapping Final Location (10021.486328 1848.300049 88.092773) [2020.06.11-04.28.41:477][782]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.28.41:477][782]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.28.41:477][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.28.41:477][782]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.28.41:477][782]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.28.41:477][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.28.41:477][782]Interaction: Interaction time: 80.000000 [2020.06.11-04.28.41:477][782]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.28.41:477][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.28.41:559][787]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.28.41:559][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.11-04.28.45:425][ 19]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.11-04.28.45:425][ 19]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.45:425][ 19]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.11-04.28.45:425][ 19]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.45:427][ 19]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.28.45:427][ 19]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.28.45:427][ 19]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.28.45:427][ 19]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.28.45:427][ 19]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.28.45:427][ 19]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.11-04.28.45:427][ 19]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.45:427][ 19]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.28.45:427][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.28.45:427][ 19]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.28.45:427][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.28.45:427][ 19]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.28.45:525][ 25]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.28.45:527][ 25]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.28.45:527][ 25]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.28.45:527][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.28.45:527][ 25]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.28.45:527][ 25]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.28.45:527][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.28.45:527][ 25]Interaction: Interaction time: 89.487686 [2020.06.11-04.28.45:527][ 25]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.28.45:527][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.28.45:594][ 29]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.28.46:067][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7184994220733643, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.11-04.28.46:067][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.11-04.28.46:083][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01500563509762287, xOffset=0, yOffset=0) [2020.06.11-04.28.46:099][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03000309132039547, xOffset=0, yOffset=0) [2020.06.11-04.28.46:116][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04499054327607155, xOffset=0, yOffset=0) [2020.06.11-04.28.46:132][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05997190624475479, xOffset=0, yOffset=0) [2020.06.11-04.28.46:150][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07494509220123291, xOffset=0, yOffset=0) [2020.06.11-04.28.46:165][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08991263806819916, xOffset=0, yOffset=0) [2020.06.11-04.28.46:181][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.10487300157547, xOffset=0, yOffset=0) [2020.06.11-04.28.46:197][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1198260933160782, xOffset=0, yOffset=0) [2020.06.11-04.28.46:213][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.13477437198162, xOffset=0, yOffset=0) [2020.06.11-04.28.46:230][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1497201025485992, xOffset=0, yOffset=0) [2020.06.11-04.28.46:247][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1646627336740494, xOffset=0, yOffset=0) [2020.06.11-04.28.46:264][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1796019971370697, xOffset=0, yOffset=0) [2020.06.11-04.28.46:279][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1945410817861557, xOffset=0, yOffset=0) [2020.06.11-04.28.46:296][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2094764411449432, xOffset=0, yOffset=0) [2020.06.11-04.28.46:312][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2244118899106979, xOffset=0, yOffset=0) [2020.06.11-04.28.46:328][ 73]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.46:328][ 73]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.46:328][ 73]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.28.46:328][ 73]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.46:328][ 73]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.46:328][ 73]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.46:328][ 73]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.46:328][ 73]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.46:328][ 73]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.28.46:328][ 73]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.46:328][ 73]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.28.46:328][ 73]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.46:328][ 73]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.28.46:328][ 73]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.46:329][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2393896132707596, xOffset=0, yOffset=0) [2020.06.11-04.28.46:346][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2544909715652466, xOffset=0, yOffset=0) [2020.06.11-04.28.46:362][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.26969689130783, xOffset=0, yOffset=0) [2020.06.11-04.28.46:379][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2848928868770599, xOffset=0, yOffset=0) [2020.06.11-04.28.46:396][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2999985218048096, xOffset=0, yOffset=0) [2020.06.11-04.28.46:412][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3151143491268158, xOffset=0, yOffset=0) [2020.06.11-04.28.46:429][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3303025364875793, xOffset=0, yOffset=0) [2020.06.11-04.28.46:446][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3454552590847015, xOffset=0, yOffset=0) [2020.06.11-04.28.46:463][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3606232702732086, xOffset=0, yOffset=0) [2020.06.11-04.28.46:479][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3757788240909576, xOffset=0, yOffset=0) [2020.06.11-04.28.46:496][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.390857994556427, xOffset=0, yOffset=0) [2020.06.11-04.28.46:513][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4061858057975769, xOffset=0, yOffset=0) [2020.06.11-04.28.46:530][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4212039113044739, xOffset=0, yOffset=0) [2020.06.11-04.28.46:546][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4362439215183258, xOffset=0, yOffset=0) [2020.06.11-04.28.46:562][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4515195488929749, xOffset=0, yOffset=0) [2020.06.11-04.28.46:578][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.46657708287239, xOffset=0, yOffset=0) [2020.06.11-04.28.46:595][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.481778621673584, xOffset=0, yOffset=0) [2020.06.11-04.28.46:612][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4968542456626892, xOffset=0, yOffset=0) [2020.06.11-04.28.46:629][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.51215249300003, xOffset=0, yOffset=0) [2020.06.11-04.28.46:646][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.527248740196228, xOffset=0, yOffset=0) [2020.06.11-04.28.46:663][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.54254812002182, xOffset=0, yOffset=0) [2020.06.11-04.28.46:679][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5575584769248962, xOffset=0, yOffset=0) [2020.06.11-04.28.46:695][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5725736618041992, xOffset=0, yOffset=0) [2020.06.11-04.28.46:712][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.587856650352478, xOffset=0, yOffset=0) [2020.06.11-04.28.46:729][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.60287857055664, xOffset=0, yOffset=0) [2020.06.11-04.28.46:746][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6181584000587463, xOffset=0, yOffset=0) [2020.06.11-04.28.46:762][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6333112120628357, xOffset=0, yOffset=0) [2020.06.11-04.28.46:779][100]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6485749483108521, xOffset=0, yOffset=0) [2020.06.11-04.28.46:795][101]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6636151075363159, xOffset=0, yOffset=0) [2020.06.11-04.28.46:813][102]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6788207292556763, xOffset=0, yOffset=0) [2020.06.11-04.28.46:825][103]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.11-04.28.46:825][103]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.46:825][103]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.11-04.28.46:825][103]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.46:827][103]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.28.46:827][103]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.28.46:827][103]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.28.46:827][103]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.28.46:827][103]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.28.46:827][103]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.11-04.28.46:827][103]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.46:827][103]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.28.46:827][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.28.46:827][103]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.28.46:827][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.28.46:827][103]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.28.46:830][103]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6938186287879944, xOffset=0, yOffset=0) [2020.06.11-04.28.46:846][104]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7090265154838562, xOffset=0, yOffset=0) [2020.06.11-04.28.46:863][105]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7241187691688538, xOffset=0, yOffset=0) [2020.06.11-04.28.46:879][106]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7392916083335876, xOffset=0, yOffset=0) [2020.06.11-04.28.46:895][107]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.754457950592041, xOffset=0, yOffset=0) [2020.06.11-04.28.46:912][108]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7695808410644531, xOffset=0, yOffset=0) [2020.06.11-04.28.46:926][109]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.28.46:926][109]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.11-04.28.46:927][109]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.28.46:927][109]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.28.46:927][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.28.46:927][109]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.28.46:927][109]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.28.46:927][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.28.46:927][109]Interaction: Interaction time: 105.319519 [2020.06.11-04.28.46:927][109]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.28.46:927][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.28.46:927][109]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.28.46:929][109]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.11-04.28.46:992][113]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.28.46:992][113]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.11-04.28.47:220][127]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4B94A50] Result: '1' k_EResultOK (success) [2020.06.11-04.28.47:220][127]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4B94A50]' succeeded in 0.225146 seconds [2020.06.11-04.28.47:247][129]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4B94A50] Result: '1' k_EResultOK (success) [2020.06.11-04.28.47:269][130]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.273017 seconds [2020.06.11-04.28.47:843][164]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.28.47:843][164]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.28.47:843][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.28.47:843][164]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.28.47:843][164]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.28.47:843][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.28.47:843][164]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.28.47:843][164]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.28.47:843][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.28.47:843][164]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.28.47:843][164]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.28.47:843][164]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.28.47:843][164]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.28.47:843][164]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.28.47:843][164]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.28.47:843][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.28.47:844][164]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.11-04.28.47:844][164]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.47:844][164]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.28.47:961][171]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.47:961][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.47:961][171]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.28.47:961][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.47:961][171]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.47:961][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.47:961][171]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.47:961][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.47:961][171]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.28.47:961][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.47:961][171]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.28.47:961][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.47:961][171]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.28.47:961][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.48:011][174]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.48:011][174]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.48:011][174]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.28.48:011][174]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.48:011][174]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.48:011][174]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.48:011][174]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.48:011][174]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.48:011][174]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.28.48:011][174]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.48:011][174]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.28.48:011][174]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.48:011][174]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.28.48:011][174]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.48:044][176]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.48:044][176]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.48:044][176]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.28.48:044][176]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.48:044][176]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.48:044][176]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.48:044][176]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.48:044][176]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.48:044][176]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.28.48:044][176]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.48:044][176]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.28.48:044][176]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.48:044][176]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.28.48:044][176]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.48:708][216]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.631100 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.28.50:378][316]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.50:378][316]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.50:378][316]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.28.50:378][316]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.50:378][316]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.50:378][316]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.50:378][316]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.50:378][316]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.50:378][316]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.28.50:378][316]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.50:378][316]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.28.50:378][316]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.50:378][316]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.28.50:378][316]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.50:478][322]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.50:478][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.50:478][322]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.28.50:478][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.50:478][322]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.50:478][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.50:478][322]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.50:478][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.50:478][322]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.28.50:478][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.50:478][322]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.28.50:478][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.50:478][322]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.28.50:478][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.50:578][328]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.50:578][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.50:578][328]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.28.50:578][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.50:578][328]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.50:578][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.50:578][328]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.28.50:578][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.50:578][328]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.28.50:578][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.50:578][328]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.28.50:578][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.50:578][328]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.28.50:578][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.50:809][342]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.11-04.28.50:809][342]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.50:809][342]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.11-04.28.50:809][342]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.50:810][342]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.28.50:810][342]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.28.50:810][342]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.28.50:810][342]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.28.50:810][342]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.28.50:810][342]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.11-04.28.50:810][342]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.28.50:810][342]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.28.50:810][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.28.50:811][342]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.28.50:811][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.28.50:877][346]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.28.50:909][348]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.28.50:910][348]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.28.50:910][348]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.28.50:910][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.28.50:910][348]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.28.50:911][348]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.28.50:911][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.28.50:911][348]Interaction: Interaction time: 95.140106 [2020.06.11-04.28.50:911][348]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.28.50:911][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.28.50:944][350]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.28.50:994][353]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.28.51:209][366]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.28.51:209][366]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.28.51:895][407]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.28.52:209][426]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.28.52:209][426]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.28.52:994][473]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 88 [2020.06.11-04.28.53:209][486]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.28.53:209][486]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.28.53:695][515]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 168 [2020.06.11-04.28.53:995][533]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.28.54:208][546]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.28.54:208][546]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.28.54:208][546]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.28.54:208][546]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.28.54:208][546]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.28.54:208][546]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.28.55:095][599]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.28.55:095][599]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.11-04.28.55:209][606]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.28.55:209][606]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.28.56:095][659]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.28.56:209][666]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.28.56:209][666]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.28.57:184][724]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.28.58:195][785]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.28.58:225][787]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.28.58:225][787]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.28.59:062][837]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6662578582763672, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.11-04.28.59:062][837]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.11-04.28.59:079][838]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01517663616687059, xOffset=0, yOffset=0) [2020.06.11-04.28.59:096][839]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0302928164601326, xOffset=0, yOffset=0) [2020.06.11-04.28.59:112][840]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0454372726380825, xOffset=0, yOffset=0) [2020.06.11-04.28.59:129][841]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06067381799221039, xOffset=0, yOffset=0) [2020.06.11-04.28.59:146][842]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.075771726667881, xOffset=0, yOffset=0) [2020.06.11-04.28.59:163][843]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09098482131958, xOffset=0, yOffset=0) [2020.06.11-04.28.59:179][844]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1061336398124695, xOffset=0, yOffset=0) [2020.06.11-04.28.59:195][845]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 151 [2020.06.11-04.28.59:196][845]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212229132652283, xOffset=0, yOffset=0) [2020.06.11-04.28.59:212][846]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363741010427475, xOffset=0, yOffset=0) [2020.06.11-04.28.59:225][847]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.28.59:225][847]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.28.59:229][847]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.151656910777092, xOffset=0, yOffset=0) [2020.06.11-04.28.59:246][848]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1669358164072037, xOffset=0, yOffset=0) [2020.06.11-04.28.59:262][849]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818657219409943, xOffset=0, yOffset=0) [2020.06.11-04.28.59:279][850]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1971317231655121, xOffset=0, yOffset=0) [2020.06.11-04.28.59:296][851]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2122233510017395, xOffset=0, yOffset=0) [2020.06.11-04.28.59:312][852]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2274110764265, xOffset=0, yOffset=0) [2020.06.11-04.28.59:329][853]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.24243925511837, xOffset=0, yOffset=0) [2020.06.11-04.28.59:346][854]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.25772425532341, xOffset=0, yOffset=0) [2020.06.11-04.28.59:363][855]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2729143500328064, xOffset=0, yOffset=0) [2020.06.11-04.28.59:380][856]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2880663573741913, xOffset=0, yOffset=0) [2020.06.11-04.28.59:397][857]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3032180666923523, xOffset=0, yOffset=0) [2020.06.11-04.28.59:413][858]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181262612342834, xOffset=0, yOffset=0) [2020.06.11-04.28.59:430][859]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3332846164703369, xOffset=0, yOffset=0) [2020.06.11-04.28.59:446][860]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3485287129878998, xOffset=0, yOffset=0) [2020.06.11-04.28.59:463][861]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636808097362518, xOffset=0, yOffset=0) [2020.06.11-04.28.59:480][862]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3789150714874268, xOffset=0, yOffset=0) [2020.06.11-04.28.59:496][863]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.39388108253479, xOffset=0, yOffset=0) [2020.06.11-04.28.59:513][864]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090805351734161, xOffset=0, yOffset=0) [2020.06.11-04.28.59:529][865]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242063462734222, xOffset=0, yOffset=0) [2020.06.11-04.28.59:545][866]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4394718110561371, xOffset=0, yOffset=0) [2020.06.11-04.28.59:562][867]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545454382896423, xOffset=0, yOffset=0) [2020.06.11-04.28.59:579][868]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4697657227516174, xOffset=0, yOffset=0) [2020.06.11-04.28.59:595][869]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.484811007976532, xOffset=0, yOffset=0) [2020.06.11-04.28.59:612][870]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5000098943710327, xOffset=0, yOffset=0) [2020.06.11-04.28.59:629][871]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5152304172515869, xOffset=0, yOffset=0) [2020.06.11-04.28.59:646][872]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5303259491920471, xOffset=0, yOffset=0) [2020.06.11-04.28.59:663][873]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5455415844917297, xOffset=0, yOffset=0) [2020.06.11-04.28.59:680][874]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.560884952545166, xOffset=0, yOffset=0) [2020.06.11-04.28.59:696][875]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5759055018424988, xOffset=0, yOffset=0) [2020.06.11-04.28.59:713][876]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5910423398017883, xOffset=0, yOffset=0) [2020.06.11-04.28.59:729][877]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6061828136444092, xOffset=0, yOffset=0) [2020.06.11-04.28.59:746][878]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.62123042345047, xOffset=0, yOffset=0) [2020.06.11-04.28.59:770][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6366676092147827, xOffset=0, yOffset=0) [2020.06.11-04.28.59:780][880]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.65179568529129, xOffset=0, yOffset=0) [2020.06.11-04.28.59:796][881]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6667588949203491, xOffset=0, yOffset=0) [2020.06.11-04.28.59:813][882]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6823470592498779, xOffset=0, yOffset=0) [2020.06.11-04.28.59:830][883]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6970630884170532, xOffset=0, yOffset=0) [2020.06.11-04.28.59:846][884]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7122924327850342, xOffset=0, yOffset=0) [2020.06.11-04.28.59:860][885]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.11-04.28.59:864][885]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.11-04.28.59:926][889]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.28.59:926][889]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.11-04.29.00:131][902]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E976FC1780] Result: '1' k_EResultOK (success) [2020.06.11-04.29.00:133][902]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E976FC1780]' succeeded in 0.204280 seconds [2020.06.11-04.29.00:164][904]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E976FC1780] Result: '1' k_EResultOK (success) [2020.06.11-04.29.00:186][905]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.256106 seconds [2020.06.11-04.29.00:226][907]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.29.00:226][907]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.29.00:226][907]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.29.00:226][907]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.29.00:295][911]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.29.00:442][920]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.29.00:444][920]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.29.00:460][921]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.29.00:460][921]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.29.00:460][921]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.29.00:460][921]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.29.00:460][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.00:460][921]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.29.00:460][921]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.29.00:460][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.00:461][921]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.29.00:477][922]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.29.00:477][922]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.29.00:477][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.00:477][922]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.29.00:477][922]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.29.00:477][922]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.00:477][922]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.29.00:477][922]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.00:477][922]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.29.00:477][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.00:477][922]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.11-04.29.00:477][922]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.00:477][922]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.11-04.29.00:477][922]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.00:477][922]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.29.00:560][927]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.29.00:560][927]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.420752 [2020.06.11-04.29.00:567][927]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.29.00:786][941]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4B982F0] Result: '1' k_EResultOK (success) [2020.06.11-04.29.00:786][941]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4B982F0]' succeeded in 0.224657 seconds [2020.06.11-04.29.00:815][943]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4B9E140] Result: '1' k_EResultOK (success) [2020.06.11-04.29.00:835][944]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.272634 seconds [2020.06.11-04.29.00:894][947]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.11-04.29.00:894][947]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.00:894][947]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.06.11-04.29.00:894][947]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.00:894][947]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.06.11-04.29.00:894][947]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.00:962][951]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.29.00:962][951]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.00:962][951]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.29.00:962][951]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.00:962][951]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.29.00:962][951]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.00:962][951]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.29.00:963][951]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.00:963][951]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.29.00:963][951]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.00:963][951]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.29.00:963][951]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.00:963][951]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.29.00:963][951]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.01:044][956]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=44.691 [2020.06.11-04.29.01:326][973]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 15.114384 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.29.02:294][ 31]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.11-04.29.02:294][ 31]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.02:347][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.29.02:361][ 35]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.11-04.29.02:361][ 35]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.02:361][ 35]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.11-04.29.02:361][ 35]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.02:411][ 38]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.11-04.29.02:411][ 38]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.02:411][ 38]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.11-04.29.02:411][ 38]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.02:428][ 39]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.02:428][ 39]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.29.02:428][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.02:428][ 39]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.02:428][ 39]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.29.02:428][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.02:461][ 41]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.02:461][ 41]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.29.02:461][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.02:461][ 41]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.02:461][ 41]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.29.02:461][ 41]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.02:461][ 41]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.29.02:461][ 41]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.02:461][ 41]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.29.02:461][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.02:462][ 41]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.11-04.29.02:462][ 41]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.02:462][ 41]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.03:192][ 85]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.344535 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.29.03:277][ 90]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.11-04.29.03:277][ 90]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.03:277][ 90]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.11-04.29.03:277][ 90]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.03:277][ 90]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.11-04.29.03:277][ 90]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.03:277][ 90]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.11-04.29.03:277][ 90]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.03:311][ 92]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.11-04.29.03:311][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.03:332][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.29.03:377][ 96]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.11-04.29.03:377][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.03:411][ 98]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.11-04.29.03:411][ 98]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.03:411][ 98]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.11-04.29.03:411][ 98]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.03:411][ 98]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.11-04.29.03:411][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.03:411][ 98]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.11-04.29.03:411][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.03:561][107]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.29.03:561][107]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.29.03:561][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.03:561][107]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.29.03:561][107]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.29.03:561][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.03:563][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.11-04.29.03:595][109]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.29.03:595][109]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.29.03:595][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.03:595][109]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.29.03:595][109]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.29.03:595][109]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.03:595][109]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.29.03:595][109]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.03:595][109]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.29.03:595][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.03:595][109]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.11-04.29.03:595][109]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.03:595][109]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.29.04:326][153]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.879328 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.29.05:894][247]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=49.541 [2020.06.11-04.29.06:043][256]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.11-04.29.06:043][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.06:043][256]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.11-04.29.06:043][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.06:077][258]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.11-04.29.06:077][258]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.06:077][258]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.11-04.29.06:077][258]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.06:160][263]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.11-04.29.06:160][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.06:293][271]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.11-04.29.07:509][344]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.11-04.29.07:509][344]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.07:510][344]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.11-04.29.07:510][344]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.07:511][344]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.07:511][344]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.07:512][344]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.29.07:512][344]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.07:512][344]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.07:512][344]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.11-04.29.07:512][344]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.07:512][344]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.29.07:512][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.07:512][344]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.29.07:512][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.07:512][344]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.29.07:778][360]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.07:778][360]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.29.07:778][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.07:778][360]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.07:778][360]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.29.07:778][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.07:778][360]Interaction: Interaction time: 0.600000 [2020.06.11-04.29.07:778][360]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: PlankPulldownStationary Left AnimTag_Female. [2020.06.11-04.29.07:778][360]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.11-04.29.07:778][360]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to True [2020.06.11-04.29.07:778][360]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.29.07:778][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.07:812][362]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.29.08:176][384]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Slash_Open Oni AnimTag_NotDemonMode. [2020.06.11-04.29.08:177][384]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.08:178][384]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.08:195][385]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.29.08:243][388]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Slash_Hitting Oni AnimTag_NotDemonMode. [2020.06.11-04.29.08:311][392]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.29.08:312][392]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.29.08:313][392]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperFemale01_Character_C_0 - Apollo, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.06.11-04.29.08:313][392]LogStreaming: Flushing async loaders. [2020.06.11-04.29.08:325][392]LogStreaming: Flushing async loaders took 12ms. [2020.06.11-04.29.08:325][392]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperFemale01_Character_C_0 - Apollo, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.29.08:326][392]LogStreaming: Flushing async loaders. [2020.06.11-04.29.08:327][392]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.29.08:327][392]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale01_Character_C_0 - Apollo, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.29.08:327][392]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_18_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.11-04.29.08:328][392]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.29.08:329][392]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Female. [2020.06.11-04.29.08:332][392]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Apollo]: On [2020.06.11-04.29.08:375][395]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.08:375][395]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.29.08:375][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.08:375][395]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.08:375][395]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.29.08:375][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.08:375][395]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.08:375][395]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.29.08:375][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.08:376][395]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.08:376][395]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.29.08:376][395]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.08:376][395]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.29.08:376][395]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.08:376][395]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to False [2020.06.11-04.29.08:376][395]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.29.08:376][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.08:376][395]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.11-04.29.08:376][395]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.08:376][395]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.08:407][397]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.11-04.29.08:537][405]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Oni_Absorb Oni AnimTag_NotDemonMode. [2020.06.11-04.29.10:076][498]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.166961 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.29.10:296][511]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Apollo]: Off [2020.06.11-04.29.10:442][520]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.170447 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.29.10:442][520]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.29.10:510][524]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.11-04.29.11:278][569]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.11-04.29.11:278][569]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.11:343][573]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperFemale01_Character_C_0 - Apollo, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.29.11:345][573]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.11-04.29.11:345][573]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.11:345][573]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.11-04.29.11:345][573]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.11:378][575]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.11-04.29.11:378][575]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.11:378][575]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.11-04.29.11:378][575]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.11:476][581]GameFlow: Daily Ritual Handler : 5.209116 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 28.517206 out of threshold 120.000000 [2020.06.11-04.29.11:476][581]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.11-04.29.11:476][581]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.209116 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.29.11:511][583]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.11-04.29.11:578][587]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.11:578][587]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.11:809][601]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.06.11-04.29.11:809][601]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.11:809][601]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.06.11-04.29.11:809][601]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.11:811][601]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.11:811][601]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.11:811][601]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.29.11:811][601]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.11:811][601]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.11:811][601]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.06.11-04.29.11:811][601]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.11:811][601]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.29.11:811][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.11:811][601]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.29.11:811][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.11:811][601]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.29.11:909][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.11-04.29.11:911][607]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.11:911][607]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.29.11:911][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.11:911][607]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.11:911][607]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.29.11:911][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.11:911][607]Interaction: Interaction time: 2.000000 [2020.06.11-04.29.11:911][607]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: DamageGenerator Oni AnimTag_NotDemonMode. [2020.06.11-04.29.11:912][607]LogSM: Error: Play Update Montage AM_SK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.11-04.29.11:912][607]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.29.11:912][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.11:944][609]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.11-04.29.11:944][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.11:944][609]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.11-04.29.11:944][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.11:944][609]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.11-04.29.11:944][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.11:944][609]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.11-04.29.11:944][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.11:945][609]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.29.11:949][609]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.29.11:978][611]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.11-04.29.11:978][611]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.12:045][615]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.11-04.29.12:045][615]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.12:066][616]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.29.12:078][617]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.11-04.29.12:078][617]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.12:078][617]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.11-04.29.12:078][617]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.12:078][617]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.11-04.29.12:078][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.12:078][617]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.11-04.29.12:078][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.12:445][639]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.11-04.29.12:445][639]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.12:445][639]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.11-04.29.12:445][639]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.12:461][640]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.11-04.29.12:461][640]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.12:461][640]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.11-04.29.12:461][640]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.12:483][641]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.29.12:495][642]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.11-04.29.12:495][642]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.12:578][647]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.11-04.29.12:578][647]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.12:594][648]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.11-04.29.12:594][648]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.12:594][648]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.11-04.29.12:594][648]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.12:594][648]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.11-04.29.12:594][648]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.12:594][648]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.11-04.29.12:594][648]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.13:077][677]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.11-04.29.13:077][677]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.13:077][677]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.11-04.29.13:077][677]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.13:110][679]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.11-04.29.13:111][679]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.13:111][679]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.11-04.29.13:111][679]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.13:178][683]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.11-04.29.13:178][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.13:662][712]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.29.13:911][727]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.29.13:912][727]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.11-04.29.13:977][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.11-04.29.13:978][731]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.29.13:978][731]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.29.13:978][731]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.29.13:978][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.14:010][733]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.11-04.29.14:012][733]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.14:012][733]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.29.14:012][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.14:012][733]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.14:012][733]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.29.14:012][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.14:012][733]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.14:012][733]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.29.14:012][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.14:012][733]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.14:012][733]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.29.14:012][733]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.14:012][733]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.29.14:012][733]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.14:012][733]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.29.14:012][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.14:012][733]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.06.11-04.29.14:012][733]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.14:012][733]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.14:015][733]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.11-04.29.16:692][894]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.439378 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.29.17:243][927]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=60.891 [2020.06.11-04.29.17:826][962]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.003595 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.29.18:095][978]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=61.741 [2020.06.11-04.29.20:826][142]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.29.20:826][142]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.20:826][142]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.29.20:826][142]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.20:828][142]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.20:828][142]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.20:828][142]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.29.20:828][142]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.20:828][142]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.20:828][142]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.29.20:828][142]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.20:828][142]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.29.20:828][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.20:828][142]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.29.20:828][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.20:894][146]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.20:894][146]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.29.20:894][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.20:894][146]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.20:894][146]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.29.20:894][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.20:895][146]Interaction: Interaction time: 1.000000 [2020.06.11-04.29.20:895][146]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.29.20:895][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.21:495][182]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.21:495][182]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.29.21:495][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.21:495][182]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.21:495][182]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.29.21:495][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.21:495][182]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.21:495][182]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.29.21:495][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.21:495][182]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.21:495][182]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.29.21:495][182]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.21:495][182]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.29.21:495][182]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.21:495][182]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.29.21:495][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.21:495][182]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.29.21:495][182]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.21:495][182]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.23:493][302]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.11-04.29.23:493][302]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.23:493][302]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.11-04.29.23:493][302]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.23:495][302]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.23:495][302]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.23:495][302]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.29.23:495][302]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.23:495][302]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.23:495][302]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.11-04.29.23:495][302]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.23:495][302]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.29.23:495][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.23:495][302]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.29.23:495][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.23:528][304]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.29.23:730][316]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.23:730][316]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.29.23:730][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.23:730][316]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.23:730][316]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.29.23:730][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.23:730][316]Interaction: Interaction time: 2.000000 [2020.06.11-04.29.23:730][316]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: PlankVault Left AnimTag_Female. [2020.06.11-04.29.23:730][316]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LT Duration 2.000000 Timestamp 0.000000 [2020.06.11-04.29.23:730][316]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to True [2020.06.11-04.29.23:730][316]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.29.23:730][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.23:763][318]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.29.23:893][326]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.29.23:893][326]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.23:893][326]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.29.23:893][326]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.23:895][326]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.23:895][326]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.23:895][326]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.29.23:895][326]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.23:895][326]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.23:895][326]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.29.23:895][326]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.23:895][326]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.29.23:895][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.23:895][326]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.29.23:895][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.23:962][330]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.23:962][330]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.29.23:962][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.23:962][330]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.23:962][330]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.29.23:962][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.23:962][330]Interaction: Interaction time: 1.000000 [2020.06.11-04.29.23:962][330]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.29.23:962][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.24:559][366]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.370774 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.29.24:828][382]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.24:828][382]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.29.24:828][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.24:828][382]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.24:828][382]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.29.24:829][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.24:829][382]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.24:829][382]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.29.24:829][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.24:829][382]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.24:829][382]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.29.24:829][382]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.24:829][382]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.29.24:829][382]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.24:829][382]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.29.24:829][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.24:829][382]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.29.24:829][382]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.24:829][382]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.25:229][406]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.29.25:229][406]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.25:229][406]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.29.25:229][406]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.25:229][406]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.29.25:229][406]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.25:229][406]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.29.25:229][406]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.25:229][406]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.29.25:229][406]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.25:229][406]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.29.25:229][406]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.25:230][406]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.29.25:230][406]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.25:293][410]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.850786 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.29.25:496][422]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.25:496][422]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.29.25:496][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.25:496][422]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.25:496][422]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.29.25:496][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.25:547][425]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.25:547][425]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.29.25:547][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.25:547][425]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.25:547][425]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.29.25:547][425]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.25:547][425]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.29.25:547][425]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.25:547][425]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to False [2020.06.11-04.29.25:547][425]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.29.25:547][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.25:547][425]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [EndInteraction Called] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.11-04.29.25:547][425]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.25:547][425]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.26:047][455]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.29.26:047][455]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.26:048][455]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.29.26:048][455]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.26:048][455]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.29.26:048][455]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.26:048][455]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.29.26:048][455]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.26:048][455]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.29.26:048][455]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.26:048][455]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.29.26:048][455]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.26:048][455]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.29.26:048][455]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.26:446][479]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.11-04.29.26:446][479]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.26:446][479]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.06.11-04.29.26:446][479]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.26:446][479]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.06.11-04.29.26:446][479]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.26:466][480]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.29.26:560][486]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.11-04.29.26:560][486]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.26:561][486]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.11-04.29.26:561][486]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.26:562][486]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.29.26:562][486]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.29.26:562][486]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.29.26:562][486]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.26:562][486]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.29.26:562][486]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.11-04.29.26:562][486]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.26:562][486]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.29.26:562][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.26:562][486]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.29.26:562][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.26:562][486]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.29.26:643][491]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.11-04.29.26:643][491]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.26:661][492]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.29.26:661][492]LogDBDPlayerMovement: StopSnapping Final Location (10021.486328 1848.300049 88.092773) [2020.06.11-04.29.26:661][492]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.29.26:662][492]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.29.26:662][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.26:662][492]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.29.26:662][492]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.29.26:662][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.26:662][492]Interaction: Interaction time: 45.206749 [2020.06.11-04.29.26:662][492]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.29.26:662][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.26:744][497]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.29.26:744][497]GameFlow: Writing Profile Stat DBD_Camper8_Stat1: 1 [2020.06.11-04.29.26:744][497]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.29.26:992][512]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5B178A0] Result: '1' k_EResultOK (success) [2020.06.11-04.29.26:992][512]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5B178A0]' succeeded in 0.246361 seconds [2020.06.11-04.29.27:018][514]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5B178A0] Result: '1' k_EResultOK (success) [2020.06.11-04.29.27:037][515]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.290060 seconds [2020.06.11-04.29.27:243][527]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_2] [2020.06.11-04.29.27:243][527]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.27:244][527]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_2] [2020.06.11-04.29.27:244][527]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.27:245][527]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.29.27:245][527]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.29.27:245][527]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.29.27:245][527]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.27:245][527]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.29.27:245][527]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.06.11-04.29.27:245][527]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.27:245][527]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.29.27:245][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.27:245][527]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.29.27:245][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.27:278][529]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.29.27:511][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.11-04.29.27:512][543]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.29.27:512][543]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.29.27:512][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.27:512][543]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.29.27:512][543]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.29.27:512][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.27:512][543]Interaction: Interaction time: 10.000000 [2020.06.11-04.29.27:512][543]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: ChestOpen AnimTag_Male. [2020.06.11-04.29.27:512][543]LogSM: Error: Play Update Montage AM_M_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.11-04.29.27:512][543]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.29.27:512][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.27:546][545]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.29.28:513][603]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.29.28:513][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.28:513][603]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.29.28:513][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.28:513][603]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.29.28:513][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.28:513][603]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.29.28:513][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.28:513][603]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.29.28:513][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.28:513][603]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.29.28:513][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.28:513][603]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.29.28:513][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.28:530][604]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.29.28:530][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.28:530][604]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.29.28:530][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.28:530][604]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.29.28:530][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.28:530][604]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.29.28:530][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.28:530][604]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.29.28:530][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.28:530][604]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.29.28:530][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.28:530][604]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.29.28:530][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.28:596][608]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.29.28:596][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.28:596][608]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.29.28:596][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.28:596][608]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.29.28:596][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.28:596][608]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.29.28:596][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.28:596][608]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.29.28:596][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.28:596][608]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.29.28:596][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.28:596][608]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.29.28:596][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.28:610][609]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.11-04.29.28:610][609]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.28:610][609]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.11-04.29.28:610][609]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.28:612][609]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.28:612][609]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.28:612][609]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.29.28:612][609]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.28:612][609]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.28:612][609]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.11-04.29.28:612][609]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.28:612][609]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.29.28:612][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.28:612][609]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.29.28:612][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.28:678][613]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.29.28:679][613]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.29.28:679][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.28:679][613]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.29.28:679][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.28:679][613]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.29.28:679][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.28:679][613]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.29.28:679][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.28:680][613]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.29.28:680][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.28:680][613]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.29.28:680][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.28:680][613]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.29.28:680][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.28:743][617]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.29.28:744][617]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.28:745][617]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.29.28:745][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.28:745][617]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.28:745][617]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.29.28:745][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.28:745][617]Interaction: Interaction time: 50.894539 [2020.06.11-04.29.28:745][617]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.29.28:745][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.28:745][617]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.29.31:264][768]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7051176428794861, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.11-04.29.31:264][768]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.11-04.29.31:278][769]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.11-04.29.31:281][769]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01504999957978725, xOffset=0, yOffset=0) [2020.06.11-04.29.31:298][770]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0302148163318634, xOffset=0, yOffset=0) [2020.06.11-04.29.31:314][771]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04536199942231178, xOffset=0, yOffset=0) [2020.06.11-04.29.31:332][772]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06043790653347969, xOffset=0, yOffset=0) [2020.06.11-04.29.31:348][773]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07585944980382919, xOffset=0, yOffset=0) [2020.06.11-04.29.31:365][774]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09093126654624939, xOffset=0, yOffset=0) [2020.06.11-04.29.31:380][775]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.105982631444931, xOffset=0, yOffset=0) [2020.06.11-04.29.31:397][776]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1210340857505798, xOffset=0, yOffset=0) [2020.06.11-04.29.31:414][777]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1362535357475281, xOffset=0, yOffset=0) [2020.06.11-04.29.31:430][778]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1513061672449112, xOffset=0, yOffset=0) [2020.06.11-04.29.31:447][779]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1665310710668564, xOffset=0, yOffset=0) [2020.06.11-04.29.31:464][780]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.18181025981903, xOffset=0, yOffset=0) [2020.06.11-04.29.31:481][781]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1968638002872467, xOffset=0, yOffset=0) [2020.06.11-04.29.31:497][782]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2119747996330261, xOffset=0, yOffset=0) [2020.06.11-04.29.31:514][783]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272079885005951, xOffset=0, yOffset=0) [2020.06.11-04.29.31:531][784]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424347102642059, xOffset=0, yOffset=0) [2020.06.11-04.29.31:548][785]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2578311562538147, xOffset=0, yOffset=0) [2020.06.11-04.29.31:564][786]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.272886335849762, xOffset=0, yOffset=0) [2020.06.11-04.29.31:581][787]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.28794041275978, xOffset=0, yOffset=0) [2020.06.11-04.29.31:598][788]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3031086921691895, xOffset=0, yOffset=0) [2020.06.11-04.29.31:615][789]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181853294372559, xOffset=0, yOffset=0) [2020.06.11-04.29.31:631][790]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3332401514053345, xOffset=0, yOffset=0) [2020.06.11-04.29.31:648][791]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484216928482056, xOffset=0, yOffset=0) [2020.06.11-04.29.31:665][792]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3635993301868439, xOffset=0, yOffset=0) [2020.06.11-04.29.31:682][793]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787338733673096, xOffset=0, yOffset=0) [2020.06.11-04.29.31:697][794]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.29.31:698][794]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3937909603118896, xOffset=0, yOffset=0) [2020.06.11-04.29.31:714][795]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090351462364197, xOffset=0, yOffset=0) [2020.06.11-04.29.31:727][796]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.29.31:730][796]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4240944981575012, xOffset=0, yOffset=0) [2020.06.11-04.29.31:747][797]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393024146556854, xOffset=0, yOffset=0) [2020.06.11-04.29.31:764][798]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4543697834014893, xOffset=0, yOffset=0) [2020.06.11-04.29.31:781][799]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4695558845996857, xOffset=0, yOffset=0) [2020.06.11-04.29.31:798][800]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4846968948841095, xOffset=0, yOffset=0) [2020.06.11-04.29.31:814][801]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4998132586479187, xOffset=0, yOffset=0) [2020.06.11-04.29.31:831][802]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5149632692337036, xOffset=0, yOffset=0) [2020.06.11-04.29.31:848][803]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5302934646606445, xOffset=0, yOffset=0) [2020.06.11-04.29.31:864][804]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5453524589538574, xOffset=0, yOffset=0) [2020.06.11-04.29.31:881][805]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5604995489120483, xOffset=0, yOffset=0) [2020.06.11-04.29.31:897][806]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 104 [2020.06.11-04.29.31:898][806]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5757524371147156, xOffset=0, yOffset=0) [2020.06.11-04.29.31:915][807]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5908783674240112, xOffset=0, yOffset=0) [2020.06.11-04.29.31:931][808]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6059645414352417, xOffset=0, yOffset=0) [2020.06.11-04.29.31:948][809]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.621163010597229, xOffset=0, yOffset=0) [2020.06.11-04.29.31:968][810]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6363337635993958, xOffset=0, yOffset=0) [2020.06.11-04.29.31:981][811]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.65139365196228, xOffset=0, yOffset=0) [2020.06.11-04.29.31:998][812]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6665471196174622, xOffset=0, yOffset=0) [2020.06.11-04.29.32:014][813]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6817927360534668, xOffset=0, yOffset=0) [2020.06.11-04.29.32:031][814]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6969903707504272, xOffset=0, yOffset=0) [2020.06.11-04.29.32:048][815]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.712139904499054, xOffset=0, yOffset=0) [2020.06.11-04.29.32:064][816]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7272017002105713, xOffset=0, yOffset=0) [2020.06.11-04.29.32:081][817]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7422648668289185, xOffset=0, yOffset=0) [2020.06.11-04.29.32:093][818]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.11-04.29.32:097][818]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.11-04.29.32:177][823]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.29.32:177][823]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.11-04.29.32:210][825]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.29.32:210][825]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.29.32:210][825]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.29.32:210][825]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.29.32:426][838]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B927FBB0] Result: '1' k_EResultOK (success) [2020.06.11-04.29.32:426][838]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B927FBB0]' succeeded in 0.246156 seconds [2020.06.11-04.29.32:449][840]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B927FBB0] Result: '1' k_EResultOK (success) [2020.06.11-04.29.32:470][841]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.290211 seconds [2020.06.11-04.29.33:210][885]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.29.33:210][885]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.29.33:297][890]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.29.35:026][994]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.29.35:026][994]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.35:027][994]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.29.35:027][994]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.35:028][994]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.35:028][994]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.35:028][994]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.29.35:028][994]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.35:028][994]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.35:028][994]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.29.35:028][994]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.35:028][994]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.29.35:028][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.35:028][994]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.29.35:028][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.35:078][997]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.35:078][997]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.29.35:078][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.35:078][997]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.35:078][997]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.29.35:078][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.35:078][997]Interaction: Interaction time: 1.000000 [2020.06.11-04.29.35:078][997]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.29.35:078][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.35:894][ 46]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.35:894][ 46]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.29.35:894][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.35:894][ 46]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.35:894][ 46]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.29.35:894][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.35:894][ 46]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.35:894][ 46]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.29.35:894][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.35:894][ 46]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.35:894][ 46]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.29.35:895][ 46]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.35:895][ 46]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.29.35:895][ 46]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.35:895][ 46]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.29.35:895][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.35:895][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.29.35:895][ 46]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.35:895][ 46]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.37:531][144]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.11-04.29.37:578][147]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.29.37:578][147]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.29.37:578][147]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.29.37:578][147]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.29.37:578][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.37:578][147]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.29.37:578][147]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.29.37:578][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.37:594][148]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.29.37:594][148]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.29.37:594][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.37:594][148]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.29.37:594][148]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.29.37:595][148]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.37:595][148]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.29.37:595][148]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.37:595][148]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.29.37:595][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.37:595][148]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.11-04.29.37:595][148]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.37:595][148]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.11-04.29.37:595][148]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.37:595][148]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.29.37:627][150]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.29.37:628][150]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.29.37:629][150]GameFlow: OnRep_BegunPlayFenceGuid 04F19009-08D8-0DC0-0A80-BF8EB546B438 [2020.06.11-04.29.37:629][150]GameFlow: BegunPlayFenceGuid 04F19009-08D8-0DC0-0A80-BF8EB546B438 [2020.06.11-04.29.37:629][150]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000037 seconds [2020.06.11-04.29.37:629][150]GameFlow: ACollectable::BeginPlay [2020.06.11-04.29.37:629][150]GameFlow: BegunPlayFenceGuid 04F19009-08D8-0DC0-0A80-BF8EB546B438 [2020.06.11-04.29.37:631][150]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.29.37:631][150]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.29.37:631][150]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.29.37:631][150]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.29.37:631][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.37:631][150]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.29.37:631][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.37:631][150]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.29.37:631][150]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Male. [2020.06.11-04.29.37:631][150]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.29.37:631][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.37:661][152]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.29.37:661][152]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.214312 [2020.06.11-04.29.37:669][152]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.29.37:932][169]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C312D0] Result: '1' k_EResultOK (success) [2020.06.11-04.29.37:932][169]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C312D0]' succeeded in 0.266222 seconds [2020.06.11-04.29.37:965][171]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C312D0] Result: '1' k_EResultOK (success) [2020.06.11-04.29.37:978][171]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.11-04.29.37:978][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.37:978][171]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.06.11-04.29.37:978][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.37:979][171]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.06.11-04.29.37:979][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.37:987][172]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.322216 seconds [2020.06.11-04.29.38:060][176]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.081171 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.29.38:561][206]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 9.591496 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.29.39:629][270]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.29.39:629][270]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.29.39:629][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.39:629][270]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.29.39:629][270]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.29.39:629][270]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.39:629][270]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.29.39:629][270]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.39:629][270]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.29.39:629][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.39:629][270]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_2] [2020.06.11-04.29.39:629][270]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.39:629][270]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.29.40:194][304]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.29.40:194][304]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.40:194][304]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.29.40:194][304]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.40:195][304]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.29.40:195][304]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.29.40:195][304]Interaction: Verbose: [CollectItem][BP_Toolbox_006_C_0] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.29.40:195][304]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.40:195][304]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.29.40:195][304]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.29.40:196][304]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.40:196][304]Interaction: Verbose: [CollectItem][BP_Toolbox_006_C_0] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.29.40:196][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.40:196][304]Interaction: Verbose: [CollectItem][BP_Toolbox_006_C_0] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.29.40:196][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.40:196][304]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.40:196][304]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.29.40:196][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.40:196][304]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.40:196][304]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.29.40:196][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.40:196][304]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.40:196][304]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.29.40:196][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.40:196][304]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.40:196][304]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.29.40:196][304]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.40:196][304]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.29.40:197][304]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.40:197][304]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.29.40:197][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.40:197][304]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.11-04.29.40:197][304]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.40:197][304]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.40:199][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.11-04.29.40:295][310]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.29.40:295][310]Interaction: Verbose: [CollectItem][BP_Toolbox_006_C_0] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.29.40:295][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.40:295][310]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.29.40:296][310]Interaction: Verbose: [CollectItem][BP_Toolbox_006_C_0] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.29.40:296][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.40:296][310]Interaction: Interaction time: 0.000000 [2020.06.11-04.29.40:296][310]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: ItemCollect AnimTag_Male. [2020.06.11-04.29.40:296][310]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.11-04.29.40:296][310]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.29.40:296][310]Interaction: Verbose: [CollectItem][BP_Toolbox_006_C_0] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.29.40:296][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.40:761][338]GameFlow: Collected received : BP_Toolbox_006_C_0. [2020.06.11-04.29.40:761][338]GameFlow: AddToInventory received : BP_Toolbox_006_C_0. [2020.06.11-04.29.40:960][350]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.116407 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.29.41:080][357]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.29.41:279][369]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.29.41:295][370]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.29.41:295][370]Interaction: Verbose: [CollectItem][BP_Toolbox_006_C_0] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.29.41:295][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.41:295][370]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.29.41:295][370]Interaction: Verbose: [CollectItem][BP_Toolbox_006_C_0] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.29.41:295][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.41:328][372]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.29.41:328][372]Interaction: Verbose: [CollectItem][BP_Toolbox_006_C_0] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.29.41:328][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.41:328][372]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.29.41:328][372]Interaction: Verbose: [CollectItem][BP_Toolbox_006_C_0] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.29.41:328][372]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.41:328][372]Interaction: Verbose: [CollectItem][BP_Toolbox_006_C_0] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.29.41:328][372]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.41:328][372]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.29.41:328][372]Interaction: Verbose: [CollectItem][BP_Toolbox_006_C_0] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.29.41:328][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.41:328][372]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.29.41:328][372]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.41:329][372]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.29.43:477][501]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.11-04.29.43:477][501]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.43:478][501]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.11-04.29.43:478][501]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.43:478][501]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.29.43:480][501]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.43:480][501]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.43:480][501]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.29.43:480][501]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.43:480][501]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.43:480][501]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.11-04.29.43:480][501]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.43:480][501]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.29.43:480][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.43:480][501]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.29.43:480][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.43:496][502]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.29.43:597][508]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.43:597][508]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.29.43:597][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.43:597][508]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.43:597][508]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.29.43:597][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.43:597][508]Interaction: Interaction time: 1.100000 [2020.06.11-04.29.43:597][508]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: PlankVaultFast Right AnimTag_Female. [2020.06.11-04.29.43:597][508]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.06.11-04.29.43:598][508]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to True [2020.06.11-04.29.43:598][508]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.29.43:598][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.43:630][510]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.29.43:965][530]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.06.11-04.29.43:965][530]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.43:965][530]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.06.11-04.29.43:965][530]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.43:967][530]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.43:967][530]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.43:967][530]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.29.43:967][530]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.43:967][530]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.43:967][530]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.06.11-04.29.43:967][530]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.43:967][530]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.29.43:967][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.43:967][530]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.29.43:967][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.43:967][530]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.29.44:064][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.11-04.29.44:066][536]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.44:066][536]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.29.44:066][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.44:066][536]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.44:066][536]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.29.44:066][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.44:066][536]Interaction: Interaction time: 2.000000 [2020.06.11-04.29.44:066][536]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: DamageGenerator Oni AnimTag_NotDemonMode. [2020.06.11-04.29.44:066][536]LogSM: Error: Play Update Montage AM_SK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.11-04.29.44:066][536]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.29.44:066][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.44:066][536]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.29.44:497][562]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.29.44:513][563]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.44:513][563]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.29.44:513][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.44:513][563]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.44:513][563]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.29.44:513][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.44:513][563]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.11-04.29.44:513][563]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.29.44:544][565]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.29.44:546][565]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.44:546][565]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.29.44:546][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.44:546][565]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.44:546][565]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.29.44:546][565]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.44:546][565]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.29.44:546][565]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.44:546][565]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to False [2020.06.11-04.29.44:546][565]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.29.44:546][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.44:547][565]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.11-04.29.44:547][565]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.44:547][565]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.29.45:813][641]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.29.46:063][656]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.29.46:081][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.11-04.29.46:144][661]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.11-04.29.46:146][661]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.29.46:146][661]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.29.46:146][661]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.29.46:146][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.46:178][663]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.11-04.29.46:180][663]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.46:180][663]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.29.46:180][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.46:180][663]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.46:180][663]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.29.46:180][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.46:180][663]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.46:180][663]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.29.46:180][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.46:180][663]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.46:180][663]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.29.46:180][663]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.46:180][663]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.29.46:180][663]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.46:180][663]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.29.46:180][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.46:180][663]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.06.11-04.29.46:180][663]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.46:180][663]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.46:182][663]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.11-04.29.47:277][729]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_5] [2020.06.11-04.29.47:277][729]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.47:277][729]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_5] [2020.06.11-04.29.47:277][729]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.47:279][729]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.47:279][729]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.47:279][729]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.29.47:279][729]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.47:279][729]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.47:279][729]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.11-04.29.47:279][729]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.47:279][729]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.29.47:279][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.47:279][729]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.29.47:279][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.47:279][729]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.29.47:645][751]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.47:645][751]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.29.47:645][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.47:645][751]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.47:645][751]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.29.47:645][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.47:645][751]Interaction: Interaction time: 2.600000 [2020.06.11-04.29.47:645][751]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: PlankDestroy Oni AnimTag_NotDemonMode. [2020.06.11-04.29.47:645][751]LogSM: Error: Play Update Montage AM_SK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.11-04.29.47:645][751]AuthoritativeMovement: BP_Slasher_Character_18_C_0 AuthoritativeMovement set to True [2020.06.11-04.29.47:646][751]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.29.47:646][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.47:678][753]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.29.47:928][768]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=91.576 [2020.06.11-04.29.49:279][849]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.11-04.29.49:279][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.49:299][850]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.29.49:412][857]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.11-04.29.49:412][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.49:412][857]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.11-04.29.49:412][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.49:444][859]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.402614 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.29.49:462][860]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.11-04.29.49:462][860]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.49:462][860]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.11-04.29.49:462][860]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.49:996][892]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.29.50:246][907]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.50:246][907]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.29.50:246][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.50:246][907]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.50:246][907]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.29.50:246][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.50:246][907]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.50:246][907]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.29.50:246][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.50:246][907]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.50:246][907]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.29.50:246][907]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.50:246][907]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.29.50:246][907]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.50:246][907]AuthoritativeMovement: BP_Slasher_Character_18_C_0 AuthoritativeMovement set to False [2020.06.11-04.29.50:246][907]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.29.50:246][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.50:246][907]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_5] [2020.06.11-04.29.50:246][907]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.50:246][907]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.50:279][909]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.11-04.29.50:279][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.50:279][909]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.11-04.29.50:279][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.50:295][910]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.11-04.29.50:295][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.50:295][910]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.11-04.29.50:296][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.50:313][911]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.11-04.29.50:313][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.50:395][916]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.11-04.29.50:395][916]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.50:418][917]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.29.50:429][918]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.11-04.29.50:429][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.50:429][918]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.11-04.29.50:429][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.50:445][919]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.11-04.29.50:446][919]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.50:446][919]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.11-04.29.50:446][919]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.51:310][971]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.517259 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.29.51:413][977]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=95.059 [2020.06.11-04.29.52:465][ 40]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.11-04.29.52:465][ 40]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.52:465][ 40]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.11-04.29.52:465][ 40]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.52:466][ 40]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.11-04.29.52:466][ 40]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.52:466][ 40]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.11-04.29.52:466][ 40]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.52:499][ 42]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.11-04.29.52:499][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.52:520][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.29.52:564][ 46]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.11-04.29.52:564][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.52:597][ 48]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.11-04.29.52:597][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.52:597][ 48]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.11-04.29.52:598][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.52:614][ 49]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.11-04.29.52:614][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.52:614][ 49]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.11-04.29.52:614][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.53:228][ 86]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.11-04.29.53:228][ 86]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.53:228][ 86]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.11-04.29.53:228][ 86]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.53:245][ 87]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.11-04.29.53:245][ 87]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.53:245][ 87]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.11-04.29.53:245][ 87]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.53:262][ 88]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.11-04.29.53:262][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.53:345][ 93]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.11-04.29.53:345][ 93]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.53:362][ 94]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.11-04.29.53:362][ 94]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.53:362][ 94]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.11-04.29.53:362][ 94]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.53:368][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.29.53:379][ 95]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.11-04.29.53:379][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.53:379][ 95]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.11-04.29.53:379][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.53:861][124]Interaction: Player [BP_CamperFemale03_Character_C_1] is in chase. [2020.06.11-04.29.54:162][142]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.11-04.29.54:162][142]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.54:162][142]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.11-04.29.54:162][142]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.54:162][142]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.11-04.29.54:162][142]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.54:162][142]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.11-04.29.54:162][142]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.54:162][142]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.11-04.29.54:162][142]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.54:579][167]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=98.226 [2020.06.11-04.29.54:927][188]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Slash_Open Oni AnimTag_NotDemonMode. [2020.06.11-04.29.54:929][188]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.54:929][188]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.55:161][202]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Slash_Hitting Oni AnimTag_NotDemonMode. [2020.06.11-04.29.55:229][206]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.06.11-04.29.55:229][206]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.29.55:229][206]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.29.55:229][206]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_18_C_0 Target: BP_CamperFemale03_Character_C_1 [2020.06.11-04.29.55:230][206]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.29.55:231][206]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.06.11-04.29.55:234][206]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_1 - SavvyHades]: On [2020.06.11-04.29.55:461][220]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Oni_Absorb Oni AnimTag_NotDemonMode AnimTag_DemonModeReady. [2020.06.11-04.29.56:112][259]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.11-04.29.56:112][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.56:134][260]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.29.56:145][261]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.11-04.29.56:145][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.56:145][261]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.11-04.29.56:145][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.56:162][262]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.11-04.29.56:163][262]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.56:163][262]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.11-04.29.56:163][262]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.56:994][312]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.11-04.29.56:994][312]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.56:994][312]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.11-04.29.56:994][312]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.56:994][312]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.11-04.29.56:996][312]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.29.56:996][312]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.29.56:996][312]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.29.56:996][312]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.56:996][312]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.29.56:996][312]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.11-04.29.56:996][312]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.56:996][312]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.29.56:996][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.56:996][312]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.29.56:996][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.57:095][318]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.11-04.29.57:096][318]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.29.57:096][318]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.29.57:096][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.57:096][318]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.29.57:096][318]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.29.57:096][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.57:096][318]Interaction: Interaction time: 20.000000 [2020.06.11-04.29.57:096][318]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.29.57:096][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.57:097][318]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.29.57:097][318]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.29.57:214][325]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_1 - SavvyHades]: Off [2020.06.11-04.29.57:691][353]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.701286 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.29.58:228][386]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 0.016311, Lifetime Duration: 3.000000 [2020.06.11-04.29.58:496][402]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.58:496][402]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.59:095][438]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartDemonMode][Kanobo_C_0] [2020.06.11-04.29.59:095][438]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.59:095][438]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartDemonMode][Kanobo_C_0] [2020.06.11-04.29.59:095][438]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.59:096][438]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.59:096][438]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.59:096][438]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.29.59:097][438]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.29.59:097][438]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.59:097][438]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartDemonMode][Kanobo_C_0] [2020.06.11-04.29.59:097][438]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.59:097][438]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.29.59:097][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.59:097][438]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.29.59:097][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.59:196][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.StartDemonModeChargeable Enabled?: Enabled [2020.06.11-04.29.59:197][444]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.59:197][444]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.29.59:197][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.59:197][444]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.59:197][444]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.29.59:197][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.59:197][444]Interaction: Interaction time: 0.080000 [2020.06.11-04.29.59:197][444]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.29.59:197][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.59:299][450]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.StartDemonModeChargeable Enabled?: Disabled [2020.06.11-04.29.59:363][454]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.29.59:363][454]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.29.59:363][454]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.29.59:363][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.59:398][456]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.59:398][456]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.29.59:398][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.59:398][456]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.29.59:398][456]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: DemonModeActivation Oni AnimTag_DemonMode AnimTag_Demon2Idle. [2020.06.11-04.29.59:398][456]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.29.59:398][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.29.59:996][492]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.11-04.29.59:996][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.59:997][492]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.11-04.29.59:997][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.59:997][492]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.11-04.29.59:997][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.29.59:997][492]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.11-04.29.59:997][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.00:029][494]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.11-04.30.00:029][494]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.00:051][495]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.30.00:112][499]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.11-04.30.00:112][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.00:129][500]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.11-04.30.00:129][500]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.00:129][500]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.11-04.30.00:129][500]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.00:145][501]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.11-04.30.00:146][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.00:146][501]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.11-04.30.00:146][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.01:096][558]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=104.743 [2020.06.11-04.30.01:302][570]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.30.01:378][575]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.11-04.30.01:378][575]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.01:378][575]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.11-04.30.01:378][575]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.01:412][577]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.11-04.30.01:412][577]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.01:412][577]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.11-04.30.01:412][577]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.01:480][581]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.11-04.30.01:480][581]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.01:867][604]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.014118 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.30.01:899][606]Interaction: Player [BP_CamperFemale03_Character_C_1] is not in chase anymore. [2020.06.11-04.30.02:398][636]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.StartDemonModeChargeable Enabled?: Enabled [2020.06.11-04.30.02:399][636]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.02:400][636]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.30.02:400][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.02:400][636]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.02:400][636]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.30.02:400][636]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.02:400][636]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.30.02:400][636]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.02:400][636]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.30.02:400][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.02:400][636]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [StartDemonMode][Kanobo_C_0] [2020.06.11-04.30.02:400][636]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.02:400][636]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.02:403][636]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.StartDemonModeChargeable Enabled?: Disabled [2020.06.11-04.30.02:494][642]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OniDash][Kanobo_C_0] [2020.06.11-04.30.02:495][642]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.02:495][642]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OniDash][Kanobo_C_0] [2020.06.11-04.30.02:495][642]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.02:496][642]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.02:496][642]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.02:497][642]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.30.02:497][642]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.02:497][642]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.02:497][642]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OniDash][Kanobo_C_0] [2020.06.11-04.30.02:497][642]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.02:497][642]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.30.02:497][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.02:497][642]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.30.02:497][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.02:562][646]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Enabled [2020.06.11-04.30.02:563][646]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.02:563][646]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.30.02:563][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.02:563][646]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.02:563][646]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.30.02:564][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.02:564][646]Interaction: Interaction time: 2.000000 [2020.06.11-04.30.02:564][646]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.30.02:564][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.04:582][767]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Disabled [2020.06.11-04.30.04:646][771]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.30.04:646][771]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.30.04:646][771]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.30.04:646][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.05:977][851]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.11-04.30.05:977][851]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.05:978][851]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.11-04.30.05:978][851]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.05:978][851]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.30.05:980][851]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.05:980][851]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.05:980][851]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.30.05:980][851]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.05:980][851]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.05:980][851]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.11-04.30.05:980][851]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.05:980][851]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.30.05:980][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.05:980][851]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.30.05:980][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.06:013][853]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.30.06:248][867]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.06:248][867]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.30.06:248][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.06:248][867]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.06:248][867]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.30.06:248][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.06:248][867]Interaction: Interaction time: 0.700000 [2020.06.11-04.30.06:248][867]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.11-04.30.06:248][867]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.11-04.30.06:248][867]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to True [2020.06.11-04.30.06:248][867]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.30.06:248][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.06:248][867]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.30.06:564][886]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.11-04.30.06:564][886]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.06:630][890]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.11-04.30.06:630][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.06:630][890]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.11-04.30.06:630][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.06:646][891]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.11-04.30.06:646][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.06:646][891]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.11-04.30.06:646][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.06:931][908]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.30.06:947][909]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.06:947][909]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.30.06:947][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.06:947][909]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.06:947][909]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.30.06:947][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.06:978][911]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.30.06:981][911]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.06:981][911]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.30.06:981][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.06:981][911]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.06:981][911]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.30.06:981][911]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.06:981][911]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.30.06:981][911]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.06:981][911]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to False [2020.06.11-04.30.06:981][911]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.30.06:981][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.06:981][911]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.11-04.30.06:981][911]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.06:981][911]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.06:981][911]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.11-04.30.06:981][911]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.30.07:045][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Enabled [2020.06.11-04.30.07:047][915]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.07:047][915]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.30.07:047][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.07:047][915]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.07:047][915]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.30.07:047][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.07:050][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Disabled [2020.06.11-04.30.07:113][919]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.11-04.30.07:113][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.07:113][919]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.11-04.30.07:113][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.07:129][920]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.11-04.30.07:129][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.07:129][920]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.11-04.30.07:129][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.07:146][921]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.11-04.30.07:147][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.07:181][923]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.11-04.30.07:181][923]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.07:196][924]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.11-04.30.07:196][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.07:196][924]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.11-04.30.07:196][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.07:197][924]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.11-04.30.07:197][924]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.07:197][924]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.11-04.30.07:197][924]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.07:696][954]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.11-04.30.07:697][954]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.07:697][954]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.11-04.30.07:697][954]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.07:713][955]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.11-04.30.07:713][955]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.07:713][955]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.11-04.30.07:713][955]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.07:763][958]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.11-04.30.07:763][958]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.08:046][975]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.08:046][975]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.30.08:046][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.08:046][975]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.08:046][975]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.30.08:046][975]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.08:046][975]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.30.08:046][975]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.08:046][975]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.30.08:046][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.08:046][975]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [OniDash][Kanobo_C_0] [2020.06.11-04.30.08:046][975]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.08:046][975]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.08:112][979]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_6] [2020.06.11-04.30.08:112][979]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.08:146][981]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_6] [2020.06.11-04.30.08:146][981]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.08:146][981]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.30.08:148][981]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.08:148][981]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.08:148][981]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.30.08:148][981]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.08:148][981]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.08:148][981]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_6] [2020.06.11-04.30.08:148][981]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.08:148][981]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.30.08:148][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.08:149][981]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.30.08:149][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.08:149][981]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.30.08:247][987]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.08:247][987]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.30.08:247][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.08:247][987]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.08:247][987]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.30.08:247][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.08:247][987]Interaction: Interaction time: 1.000000 [2020.06.11-04.30.08:247][987]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.06.11-04.30.08:247][987]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.06.11-04.30.08:247][987]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to True [2020.06.11-04.30.08:247][987]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.30.08:247][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.08:263][988]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.30.08:445][999]Interaction: Player [BP_CamperFemale03_Character_C_1] is in chase. [2020.06.11-04.30.08:630][ 10]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.11-04.30.08:630][ 10]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.08:630][ 10]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_4] [2020.06.11-04.30.08:630][ 10]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.08:630][ 10]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_4] [2020.06.11-04.30.08:630][ 10]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.08:646][ 11]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.11-04.30.08:646][ 11]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.08:646][ 11]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.06.11-04.30.08:646][ 11]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.08:646][ 11]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.06.11-04.30.08:647][ 11]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.08:651][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.30.08:680][ 13]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.11-04.30.08:680][ 13]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.08:680][ 13]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_4] [2020.06.11-04.30.08:680][ 13]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.08:680][ 13]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_4] [2020.06.11-04.30.08:680][ 13]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.08:702][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.30.08:780][ 19]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.11-04.30.08:780][ 19]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.08:780][ 19]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.11-04.30.08:780][ 19]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.08:781][ 19]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.30.08:781][ 19]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.30.08:781][ 19]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.30.08:781][ 19]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.08:781][ 19]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.30.08:781][ 19]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.11-04.30.08:781][ 19]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.08:781][ 19]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.30.08:781][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.08:781][ 19]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.30.08:781][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.08:781][ 19]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.30.08:845][ 23]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.11-04.30.08:846][ 23]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.08:897][ 26]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.30.08:897][ 26]LogDBDPlayerMovement: StopSnapping Final Location (10021.486328 1848.300049 88.092773) [2020.06.11-04.30.08:897][ 26]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.30.08:897][ 26]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.30.08:897][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.08:897][ 26]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.30.08:897][ 26]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.30.08:897][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.08:897][ 26]Interaction: Interaction time: 31.182499 [2020.06.11-04.30.08:897][ 26]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.30.08:897][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.08:978][ 31]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.30.09:214][ 45]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.30.09:245][ 47]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.30.09:245][ 47]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.30.09:247][ 47]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.09:247][ 47]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.30.09:247][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.09:247][ 47]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.09:247][ 47]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.30.09:247][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.09:247][ 47]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.09:247][ 47]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.30.09:247][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.09:247][ 47]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.09:247][ 47]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.30.09:247][ 47]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.09:247][ 47]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.30.09:247][ 47]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.09:247][ 47]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to False [2020.06.11-04.30.09:247][ 47]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.30.09:247][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.09:247][ 47]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_6] [2020.06.11-04.30.09:247][ 47]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.09:247][ 47]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.09:311][ 51]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.040555 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.30.09:945][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault1][WindowStandard_C_6] [2020.06.11-04.30.09:945][ 89]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.09:945][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_6] [2020.06.11-04.30.09:945][ 89]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.09:947][ 89]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.09:947][ 89]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.09:947][ 89]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.30.09:947][ 89]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.09:947][ 89]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.09:947][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_6] [2020.06.11-04.30.09:947][ 89]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.09:947][ 89]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.30.09:947][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.09:947][ 89]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.30.09:947][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.10:047][ 95]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.10:047][ 95]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.30.10:047][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.10:047][ 95]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.10:047][ 95]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.30.10:047][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.10:047][ 95]Interaction: Interaction time: 1.700000 [2020.06.11-04.30.10:047][ 95]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: WindowVault Oni AnimTag_DemonMode. [2020.06.11-04.30.10:047][ 95]LogSM: Error: Play Update Montage AM_SK_WindowVault_Demon Duration 1.700000 Timestamp 0.000000 [2020.06.11-04.30.10:047][ 95]AuthoritativeMovement: BP_Slasher_Character_18_C_0 AuthoritativeMovement set to True [2020.06.11-04.30.10:047][ 95]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.30.10:047][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.11:513][183]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.30.11:712][195]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.11:713][195]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.30.11:713][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.11:713][195]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.11:713][195]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.30.11:713][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.11:746][197]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.11:746][197]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.30.11:746][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.11:746][197]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.11:746][197]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.30.11:746][197]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.11:746][197]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.30.11:746][197]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.11:746][197]AuthoritativeMovement: BP_Slasher_Character_18_C_0 AuthoritativeMovement set to False [2020.06.11-04.30.11:746][197]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.30.11:747][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.11:747][197]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_6] [2020.06.11-04.30.11:747][197]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.11:747][197]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.11:944][209]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.211272 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.30.12:961][270]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OniDash][Kanobo_C_0] [2020.06.11-04.30.12:961][270]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.12:961][270]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OniDash][Kanobo_C_0] [2020.06.11-04.30.12:961][270]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.12:963][270]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.12:963][270]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.12:963][270]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.30.12:963][270]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.12:963][270]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.12:963][270]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OniDash][Kanobo_C_0] [2020.06.11-04.30.12:963][270]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.12:963][270]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.30.12:963][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.12:963][270]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.30.12:963][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.13:028][274]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Enabled [2020.06.11-04.30.13:029][274]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.13:029][274]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.30.13:029][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.13:029][274]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.13:029][274]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.30.13:029][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.13:029][274]Interaction: Interaction time: 2.000000 [2020.06.11-04.30.13:030][274]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.30.13:030][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.13:465][300]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7318975925445557, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.11-04.30.13:465][300]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.11-04.30.13:482][301]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01502482034265995, xOffset=0, yOffset=0) [2020.06.11-04.30.13:499][302]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03015818074345589, xOffset=0, yOffset=0) [2020.06.11-04.30.13:515][303]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.045297909528017, xOffset=0, yOffset=0) [2020.06.11-04.30.13:532][304]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06050381809473038, xOffset=0, yOffset=0) [2020.06.11-04.30.13:549][305]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07561500370502472, xOffset=0, yOffset=0) [2020.06.11-04.30.13:566][306]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09076782315969467, xOffset=0, yOffset=0) [2020.06.11-04.30.13:582][307]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1059628278017044, xOffset=0, yOffset=0) [2020.06.11-04.30.13:600][308]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212046444416046, xOffset=0, yOffset=0) [2020.06.11-04.30.13:615][309]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1362341940402985, xOffset=0, yOffset=0) [2020.06.11-04.30.13:632][310]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1514085531234741, xOffset=0, yOffset=0) [2020.06.11-04.30.13:650][311]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666519194841385, xOffset=0, yOffset=0) [2020.06.11-04.30.13:666][312]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1816862821578979, xOffset=0, yOffset=0) [2020.06.11-04.30.13:681][313]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1968270987272263, xOffset=0, yOffset=0) [2020.06.11-04.30.13:699][314]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.21200355887413, xOffset=0, yOffset=0) [2020.06.11-04.30.13:716][315]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2271498292684555, xOffset=0, yOffset=0) [2020.06.11-04.30.13:732][316]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424180060625076, xOffset=0, yOffset=0) [2020.06.11-04.30.13:749][317]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2576197385787964, xOffset=0, yOffset=0) [2020.06.11-04.30.13:765][318]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.272651195526123, xOffset=0, yOffset=0) [2020.06.11-04.30.13:782][319]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2877419292926788, xOffset=0, yOffset=0) [2020.06.11-04.30.13:799][320]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3028593063354492, xOffset=0, yOffset=0) [2020.06.11-04.30.13:815][321]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3180729448795319, xOffset=0, yOffset=0) [2020.06.11-04.30.13:832][322]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3332964777946472, xOffset=0, yOffset=0) [2020.06.11-04.30.13:849][323]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3483864665031433, xOffset=0, yOffset=0) [2020.06.11-04.30.13:865][324]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.36360427737236, xOffset=0, yOffset=0) [2020.06.11-04.30.13:882][325]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3786555528640747, xOffset=0, yOffset=0) [2020.06.11-04.30.13:899][326]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3937926292419434, xOffset=0, yOffset=0) [2020.06.11-04.30.13:915][327]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090069830417633, xOffset=0, yOffset=0) [2020.06.11-04.30.13:932][328]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.424159973859787, xOffset=0, yOffset=0) [2020.06.11-04.30.13:949][329]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.439292699098587, xOffset=0, yOffset=0) [2020.06.11-04.30.13:966][330]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4544120728969574, xOffset=0, yOffset=0) [2020.06.11-04.30.13:982][331]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4696013331413269, xOffset=0, yOffset=0) [2020.06.11-04.30.13:999][332]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.484815239906311, xOffset=0, yOffset=0) [2020.06.11-04.30.14:016][333]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4998916983604431, xOffset=0, yOffset=0) [2020.06.11-04.30.14:033][334]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5150723457336426, xOffset=0, yOffset=0) [2020.06.11-04.30.14:048][335]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5301562547683716, xOffset=0, yOffset=0) [2020.06.11-04.30.14:066][336]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5453910827636719, xOffset=0, yOffset=0) [2020.06.11-04.30.14:082][337]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.560656726360321, xOffset=0, yOffset=0) [2020.06.11-04.30.14:099][338]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5756965279579163, xOffset=0, yOffset=0) [2020.06.11-04.30.14:115][339]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5907818675041199, xOffset=0, yOffset=0) [2020.06.11-04.30.14:132][340]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6060454845428467, xOffset=0, yOffset=0) [2020.06.11-04.30.14:149][341]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.621087908744812, xOffset=0, yOffset=0) [2020.06.11-04.30.14:166][342]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.636229932308197, xOffset=0, yOffset=0) [2020.06.11-04.30.14:182][343]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.65141874551773, xOffset=0, yOffset=0) [2020.06.11-04.30.14:199][344]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.666536808013916, xOffset=0, yOffset=0) [2020.06.11-04.30.14:215][345]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6816845536231995, xOffset=0, yOffset=0) [2020.06.11-04.30.14:233][346]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6968981623649597, xOffset=0, yOffset=0) [2020.06.11-04.30.14:249][347]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7119660973548889, xOffset=0, yOffset=0) [2020.06.11-04.30.14:265][348]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7272068858146667, xOffset=0, yOffset=0) [2020.06.11-04.30.14:283][349]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7422624230384827, xOffset=0, yOffset=0) [2020.06.11-04.30.14:299][350]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7574423551559448, xOffset=0, yOffset=0) [2020.06.11-04.30.14:315][351]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.772571325302124, xOffset=0, yOffset=0) [2020.06.11-04.30.14:329][352]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.11-04.30.14:333][352]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.11-04.30.14:396][356]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.30.14:396][356]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.11-04.30.14:559][366]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5156AC0] Result: '1' k_EResultOK (success) [2020.06.11-04.30.14:559][366]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5156AC0]' succeeded in 0.162566 seconds [2020.06.11-04.30.14:584][368]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5156AC0] Result: '1' k_EResultOK (success) [2020.06.11-04.30.14:605][369]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.206206 seconds [2020.06.11-04.30.15:032][394]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Disabled [2020.06.11-04.30.15:096][398]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.30.15:096][398]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.30.15:096][398]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.30.15:096][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.15:612][429]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.30.15:612][429]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.30.15:612][429]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.30.15:612][429]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.30.15:612][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.15:612][429]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.30.15:612][429]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.30.15:612][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.15:629][430]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.30.15:629][430]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.30.15:629][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.15:629][430]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.30.15:629][430]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.30.15:629][430]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.15:629][430]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.30.15:629][430]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.15:629][430]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.30.15:629][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.15:629][430]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.11-04.30.15:630][430]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.15:630][430]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.11-04.30.15:630][430]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.15:630][430]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.30.15:695][434]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.30.15:695][434]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.083482 [2020.06.11-04.30.15:699][434]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.11-04.30.15:702][434]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.30.15:984][452]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E990D28EF0] Result: '1' k_EResultOK (success) [2020.06.11-04.30.15:984][452]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E990D28EF0]' succeeded in 0.288361 seconds [2020.06.11-04.30.16:017][454]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E990D28EF0] Result: '1' k_EResultOK (success) [2020.06.11-04.30.16:039][455]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.340653 seconds [2020.06.11-04.30.16:062][456]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.30.16:062][456]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperFemale01_Character_C_0 - Apollo, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.30.16:062][456]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale01_Character_C_0 - Apollo, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.30.16:063][456]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.11-04.30.16:063][456]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.16:063][456]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.06.11-04.30.16:063][456]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.16:063][456]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.06.11-04.30.16:063][456]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.16:065][456]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.30.16:065][456]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.30.16:065][456]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.30.16:065][456]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.30.16:065][456]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.30.16:065][456]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.30.16:065][456]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.30.16:066][456]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.11-04.30.16:095][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.11-04.30.16:132][460]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.11-04.30.16:162][462]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.16:162][462]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.30.16:163][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.16:163][462]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.16:163][462]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.30.16:163][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.16:163][462]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.16:163][462]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.30.16:163][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.16:163][462]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.16:163][462]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.30.16:163][462]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.16:163][462]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.30.16:163][462]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.16:163][462]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.30.16:163][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.16:163][462]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.11-04.30.16:163][462]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.16:163][462]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.16:195][464]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.11-04.30.16:295][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Enabled [2020.06.11-04.30.16:296][470]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.16:296][470]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.30.16:296][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.16:296][470]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.16:296][470]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.30.16:296][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.16:297][470]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.16:297][470]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.16:298][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Disabled [2020.06.11-04.30.16:562][486]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.711817 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.30.16:813][501]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.11-04.30.16:813][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.16:813][501]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.06.11-04.30.16:813][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.16:813][501]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.06.11-04.30.16:813][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.16:834][502]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.30.16:946][509]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.11-04.30.16:946][509]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.16:946][509]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.11-04.30.16:946][509]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.16:947][509]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.30.16:948][509]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.30.16:948][509]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.30.16:948][509]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.16:948][509]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.30.16:948][509]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.11-04.30.16:948][509]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.16:948][509]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.30.16:948][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.16:948][509]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.30.16:948][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.16:948][509]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.30.17:028][514]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.11-04.30.17:028][514]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.17:063][516]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.30.17:063][516]LogDBDPlayerMovement: StopSnapping Final Location (10021.486328 1848.300049 88.092773) [2020.06.11-04.30.17:063][516]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.30.17:063][516]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.30.17:063][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.17:063][516]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.30.17:063][516]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.30.17:063][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.17:063][516]Interaction: Interaction time: 24.509483 [2020.06.11-04.30.17:063][516]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.30.17:063][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.17:128][520]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.30.17:128][520]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.11-04.30.17:297][530]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.17:297][530]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.30.17:297][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.17:297][530]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.17:297][530]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.30.17:297][530]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.17:297][530]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.30.17:297][530]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.17:297][530]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.30.17:297][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.17:297][530]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [OniDash][Kanobo_C_0] [2020.06.11-04.30.17:297][530]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.17:297][530]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.17:895][566]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.06.11-04.30.17:895][566]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.17:895][566]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.06.11-04.30.17:895][566]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.17:897][566]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.17:897][566]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.17:897][566]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.30.17:897][566]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.17:897][566]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.17:897][566]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.06.11-04.30.17:897][566]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.17:897][566]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.30.17:897][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.17:897][566]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.30.17:897][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.17:929][568]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.30.18:130][580]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.18:130][580]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.30.18:130][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.18:130][580]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.18:130][580]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.30.18:130][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.18:130][580]Interaction: Interaction time: 0.600000 [2020.06.11-04.30.18:130][580]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.06.11-04.30.18:130][580]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.11-04.30.18:130][580]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to True [2020.06.11-04.30.18:131][580]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.30.18:131][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.18:180][583]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.30.18:395][596]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.06.11-04.30.18:395][596]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.18:395][596]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.11-04.30.18:395][596]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.18:396][596]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.18:396][596]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.18:396][596]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.30.18:396][596]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.18:396][596]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.18:396][596]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.11-04.30.18:396][596]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.18:396][596]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.30.18:396][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.18:396][596]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.30.18:396][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.18:495][602]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedObliviousEffect, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 40.000000, Originating Effect: Nemesis, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.11-04.30.18:495][602]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.30.18:495][602]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.30.18:495][602]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 4.000000, Originating Effect: Nemesis, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.11-04.30.18:497][602]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.18:497][602]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.30.18:497][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.18:497][602]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.18:497][602]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.30.18:497][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.18:497][602]Interaction: Interaction time: 2.000000 [2020.06.11-04.30.18:497][602]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: PlankStun Oni AnimTag_DemonMode. [2020.06.11-04.30.18:497][602]LogSM: Error: Play Update Montage AM_SK_Stun_Demon_Pallet Duration 2.000000 Timestamp 0.000000 [2020.06.11-04.30.18:497][602]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.30.18:497][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.18:531][604]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.30.18:730][616]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.18:730][616]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.30.18:730][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.18:730][616]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.18:730][616]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.30.18:730][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.18:730][616]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.18:730][616]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.30.18:730][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.18:730][616]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.18:730][616]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.30.18:730][616]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.18:730][616]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.30.18:730][616]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.18:730][616]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to False [2020.06.11-04.30.18:731][616]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.30.18:731][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.18:731][616]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.06.11-04.30.18:731][616]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.18:731][616]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.20:246][707]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.30.20:479][721]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.30.20:496][722]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.20:496][722]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.30.20:496][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.20:496][722]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.20:496][722]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.30.20:496][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.20:496][722]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.20:496][722]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.30.20:496][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.20:496][722]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.20:496][722]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.30.20:496][722]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.20:496][722]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.30.20:496][722]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.20:496][722]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.30.20:496][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.20:496][722]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.11-04.30.20:496][722]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.20:496][722]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.20:628][730]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_0] [2020.06.11-04.30.20:628][730]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.20:628][730]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_0] [2020.06.11-04.30.20:628][730]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.20:630][730]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.20:630][730]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.20:630][730]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.30.20:630][730]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.20:630][730]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.20:630][730]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_0] [2020.06.11-04.30.20:630][730]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.20:630][730]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.30.20:630][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.20:630][730]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.30.20:630][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.20:630][730]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.30.20:862][744]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.20:863][744]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.30.20:863][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.20:863][744]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.20:863][744]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.30.20:863][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.20:863][744]Interaction: Interaction time: 2.600000 [2020.06.11-04.30.20:863][744]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: PlankDestroy Oni AnimTag_DemonMode. [2020.06.11-04.30.20:863][744]LogSM: Error: Play Update Montage AM_SK_Destroy_Pallet_Demon Duration 2.600000 Timestamp 0.000000 [2020.06.11-04.30.20:863][744]AuthoritativeMovement: BP_Slasher_Character_18_C_0 AuthoritativeMovement set to True [2020.06.11-04.30.20:863][744]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.30.20:863][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.20:896][746]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.30.22:545][845]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 4.000000, Originating Effect: Nemesis, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.30.23:213][885]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.30.23:445][899]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.060051 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.30.23:446][899]Interaction: Player [BP_CamperFemale03_Character_C_1] is not in chase anymore. [2020.06.11-04.30.23:447][899]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.30.23:480][901]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.23:480][901]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.30.23:480][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.23:480][901]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.23:480][901]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.30.23:480][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.23:513][903]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.23:513][903]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.30.23:513][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.23:513][903]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.23:513][903]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.30.23:513][903]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.23:513][903]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.30.23:513][903]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.23:513][903]AuthoritativeMovement: BP_Slasher_Character_18_C_0 AuthoritativeMovement set to False [2020.06.11-04.30.23:514][903]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.30.23:514][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.23:514][903]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_0] [2020.06.11-04.30.23:514][903]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.23:514][903]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.23:649][911]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4842527508735657, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.11-04.30.23:649][911]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.11-04.30.23:665][912]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01513399835675955, xOffset=0, yOffset=0) [2020.06.11-04.30.23:678][913]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OniDash][Kanobo_C_0] [2020.06.11-04.30.23:678][913]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.23:678][913]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OniDash][Kanobo_C_0] [2020.06.11-04.30.23:678][913]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.23:680][913]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.23:680][913]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.23:680][913]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.30.23:680][913]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.23:680][913]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.23:680][913]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OniDash][Kanobo_C_0] [2020.06.11-04.30.23:680][913]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.23:680][913]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.30.23:680][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.23:680][913]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.30.23:680][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.23:683][913]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03028972446918488, xOffset=0, yOffset=0) [2020.06.11-04.30.23:699][914]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04543490707874298, xOffset=0, yOffset=0) [2020.06.11-04.30.23:716][915]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06062590330839157, xOffset=0, yOffset=0) [2020.06.11-04.30.23:732][916]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07582190632820129, xOffset=0, yOffset=0) [2020.06.11-04.30.23:750][917]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.090943269431591, xOffset=0, yOffset=0) [2020.06.11-04.30.23:766][918]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060596331954, xOffset=0, yOffset=0) [2020.06.11-04.30.23:779][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Enabled [2020.06.11-04.30.23:780][919]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.23:780][919]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.30.23:780][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.23:780][919]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.23:780][919]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.30.23:780][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.23:780][919]Interaction: Interaction time: 2.000000 [2020.06.11-04.30.23:780][919]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.30.23:780][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.23:783][919]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212337240576744, xOffset=0, yOffset=0) [2020.06.11-04.30.23:800][920]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363653540611267, xOffset=0, yOffset=0) [2020.06.11-04.30.23:816][921]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1516536325216293, xOffset=0, yOffset=0) [2020.06.11-04.30.23:833][922]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.166770726442337, xOffset=0, yOffset=0) [2020.06.11-04.30.23:850][923]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1819974482059479, xOffset=0, yOffset=0) [2020.06.11-04.30.23:866][924]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1971168965101242, xOffset=0, yOffset=0) [2020.06.11-04.30.23:882][925]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2122351676225662, xOffset=0, yOffset=0) [2020.06.11-04.30.23:899][926]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2273525297641754, xOffset=0, yOffset=0) [2020.06.11-04.30.23:916][927]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424711585044861, xOffset=0, yOffset=0) [2020.06.11-04.30.23:932][928]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575886249542236, xOffset=0, yOffset=0) [2020.06.11-04.30.23:949][929]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727367281913757, xOffset=0, yOffset=0) [2020.06.11-04.30.23:965][930]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2878966331481934, xOffset=0, yOffset=0) [2020.06.11-04.30.23:982][931]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.30304154753685, xOffset=0, yOffset=0) [2020.06.11-04.30.23:999][932]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3182227313518524, xOffset=0, yOffset=0) [2020.06.11-04.30.24:016][933]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333607316017151, xOffset=0, yOffset=0) [2020.06.11-04.30.24:032][934]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484880924224854, xOffset=0, yOffset=0) [2020.06.11-04.30.24:049][935]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636263608932495, xOffset=0, yOffset=0) [2020.06.11-04.30.24:066][936]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787730038166046, xOffset=0, yOffset=0) [2020.06.11-04.30.24:082][937]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939689099788666, xOffset=0, yOffset=0) [2020.06.11-04.30.24:099][938]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4091437160968781, xOffset=0, yOffset=0) [2020.06.11-04.30.24:116][939]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242613613605499, xOffset=0, yOffset=0) [2020.06.11-04.30.24:132][940]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4394089877605438, xOffset=0, yOffset=0) [2020.06.11-04.30.24:149][941]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545576274394989, xOffset=0, yOffset=0) [2020.06.11-04.30.24:166][942]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4696879088878632, xOffset=0, yOffset=0) [2020.06.11-04.30.24:183][943]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4849148094654083, xOffset=0, yOffset=0) [2020.06.11-04.30.24:199][944]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5000341534614563, xOffset=0, yOffset=0) [2020.06.11-04.30.24:216][945]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5151733160018921, xOffset=0, yOffset=0) [2020.06.11-04.30.24:233][946]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5303372144699097, xOffset=0, yOffset=0) [2020.06.11-04.30.24:245][947]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.11-04.30.24:250][947]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.11-04.30.24:313][951]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.30.24:313][951]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.11-04.30.24:519][964]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5158260] Result: '1' k_EResultOK (success) [2020.06.11-04.30.24:519][964]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5158260]' succeeded in 0.204541 seconds [2020.06.11-04.30.24:550][966]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B51599D0] Result: '1' k_EResultOK (success) [2020.06.11-04.30.24:572][967]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.256419 seconds [2020.06.11-04.30.25:782][ 39]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Disabled [2020.06.11-04.30.25:847][ 43]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.30.25:847][ 43]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.30.25:847][ 43]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.30.25:847][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.28:178][183]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.11-04.30.28:178][183]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.28:179][183]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.11-04.30.28:179][183]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.28:180][183]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.28:180][183]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.28:180][183]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.30.28:180][183]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.28:180][183]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.28:180][183]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.11-04.30.28:180][183]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.28:180][183]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.30.28:180][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.28:180][183]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.30.28:180][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.28:213][185]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.30.28:279][189]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.11-04.30.28:279][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.11-04.30.28:280][189]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.28:280][189]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.30.28:280][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.28:280][189]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.28:280][189]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.30.28:280][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.28:280][189]Interaction: Interaction time: 80.000000 [2020.06.11-04.30.28:280][189]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.30.28:280][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.28:280][189]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.30.31:012][353]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Enabled [2020.06.11-04.30.31:013][353]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.31:014][353]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.30.31:014][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.31:014][353]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.31:014][353]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.30.31:014][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.31:016][353]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Disabled [2020.06.11-04.30.31:699][394]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.30.31:799][400]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.30.32:064][416]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.32:064][416]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.30.32:064][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.32:064][416]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.32:064][416]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.30.32:064][416]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.32:064][416]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.30.32:064][416]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.32:064][416]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.30.32:064][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.32:064][416]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [OniDash][Kanobo_C_0] [2020.06.11-04.30.32:064][416]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.32:064][416]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.32:228][426]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.30.32:228][426]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.30.32:228][426]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.30.32:228][426]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.30.32:900][466]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 107 [2020.06.11-04.30.33:229][486]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.30.33:229][486]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.30.33:229][486]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.30.33:229][486]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.30.33:306][490]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.30.33:383][495]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OniDash][Kanobo_C_0] [2020.06.11-04.30.33:383][495]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.33:383][495]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OniDash][Kanobo_C_0] [2020.06.11-04.30.33:383][495]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.33:385][495]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.33:385][495]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.33:385][495]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.30.33:385][495]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.33:385][495]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.33:385][495]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OniDash][Kanobo_C_0] [2020.06.11-04.30.33:385][495]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.33:385][495]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.30.33:385][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.33:385][495]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.30.33:385][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.33:450][499]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Enabled [2020.06.11-04.30.33:451][499]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.33:451][499]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.30.33:451][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.33:451][499]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.33:451][499]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.30.33:451][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.33:451][499]Interaction: Interaction time: 2.000000 [2020.06.11-04.30.33:451][499]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.30.33:451][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.34:229][546]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.11-04.30.34:229][546]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.34:229][546]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.11-04.30.34:229][546]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.34:230][546]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.34:230][546]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.34:230][546]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.30.34:230][546]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.34:231][546]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.34:231][546]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.11-04.30.34:231][546]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.34:231][546]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.30.34:231][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.34:231][546]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.30.34:231][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.34:296][550]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.30.34:296][550]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.11-04.30.34:297][550]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.34:297][550]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.30.34:297][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.34:297][550]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.34:298][550]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.30.34:298][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.34:298][550]Interaction: Interaction time: 80.000000 [2020.06.11-04.30.34:298][550]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.30.34:298][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.35:429][618]Interaction: Player [BP_CamperFemale03_Character_C_1] is in chase. [2020.06.11-04.30.35:466][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Disabled [2020.06.11-04.30.35:530][624]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.30.35:530][624]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.30.35:530][624]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.30.35:530][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.35:913][647]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale08_Character_C_0 [2020.06.11-04.30.35:913][647]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.11-04.30.35:913][647]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.11-04.30.36:131][660]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_18_C_0 [2020.06.11-04.30.37:495][742]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.11-04.30.37:495][742]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.37:495][742]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.11-04.30.37:495][742]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.37:495][742]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.30.37:497][742]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.37:497][742]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.37:497][742]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.30.37:497][742]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.37:497][742]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.37:497][742]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.11-04.30.37:497][742]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.37:497][742]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.30.37:497][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.37:497][742]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.30.37:497][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.37:530][744]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.30.37:680][753]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_18_C_0 [2020.06.11-04.30.37:764][758]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.37:764][758]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.30.37:764][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.37:764][758]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.37:764][758]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.30.37:764][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.37:764][758]Interaction: Interaction time: 0.700000 [2020.06.11-04.30.37:764][758]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.11-04.30.37:764][758]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.11-04.30.37:764][758]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to True [2020.06.11-04.30.37:764][758]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.30.37:764][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.37:814][761]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale08_Character_C_0 [2020.06.11-04.30.37:814][761]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.11-04.30.37:814][761]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.11-04.30.37:864][764]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.30.38:447][799]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.30.38:463][800]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.38:463][800]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.30.38:463][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.38:463][800]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.38:463][800]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.30.38:463][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.38:463][800]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.11-04.30.38:495][802]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.30.38:496][802]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.30.38:497][802]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.38:497][802]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.30.38:497][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.38:497][802]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.38:497][802]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.30.38:497][802]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.38:497][802]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.30.38:497][802]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.38:497][802]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to False [2020.06.11-04.30.38:497][802]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.30.38:497][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.38:497][802]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.11-04.30.38:497][802]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.38:497][802]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.38:530][804]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.30.38:596][808]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Enabled [2020.06.11-04.30.38:597][808]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.38:597][808]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.30.38:597][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.38:597][808]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.38:597][808]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.30.38:597][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.38:599][808]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Disabled [2020.06.11-04.30.38:613][809]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.11-04.30.38:650][811]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6105554103851318, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.11-04.30.38:650][811]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.11-04.30.38:666][812]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01514863502234221, xOffset=0, yOffset=0) [2020.06.11-04.30.38:683][813]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03024827316403389, xOffset=0, yOffset=0) [2020.06.11-04.30.38:700][814]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04537336528301239, xOffset=0, yOffset=0) [2020.06.11-04.30.38:717][815]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06058154255151749, xOffset=0, yOffset=0) [2020.06.11-04.30.38:734][816]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07583263516426086, xOffset=0, yOffset=0) [2020.06.11-04.30.38:750][817]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09088090807199478, xOffset=0, yOffset=0) [2020.06.11-04.30.38:766][818]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060143634676933, xOffset=0, yOffset=0) [2020.06.11-04.30.38:783][819]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211483627557755, xOffset=0, yOffset=0) [2020.06.11-04.30.38:800][820]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.13636590540409, xOffset=0, yOffset=0) [2020.06.11-04.30.38:816][821]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515221744775772, xOffset=0, yOffset=0) [2020.06.11-04.30.38:833][822]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666157245635986, xOffset=0, yOffset=0) [2020.06.11-04.30.38:850][823]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1817707270383835, xOffset=0, yOffset=0) [2020.06.11-04.30.38:867][824]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969777345657349, xOffset=0, yOffset=0) [2020.06.11-04.30.38:884][825]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2120726406574249, xOffset=0, yOffset=0) [2020.06.11-04.30.38:901][826]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272669076919556, xOffset=0, yOffset=0) [2020.06.11-04.30.38:916][827]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423532754182816, xOffset=0, yOffset=0) [2020.06.11-04.30.38:934][828]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.25772225856781, xOffset=0, yOffset=0) [2020.06.11-04.30.38:950][829]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727691829204559, xOffset=0, yOffset=0) [2020.06.11-04.30.38:966][830]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.287844717502594, xOffset=0, yOffset=0) [2020.06.11-04.30.38:982][831]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030039072036743, xOffset=0, yOffset=0) [2020.06.11-04.30.38:999][832]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181439936161041, xOffset=0, yOffset=0) [2020.06.11-04.30.39:016][833]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333170711994171, xOffset=0, yOffset=0) [2020.06.11-04.30.39:033][834]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3485840559005737, xOffset=0, yOffset=0) [2020.06.11-04.30.39:049][835]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636333346366882, xOffset=0, yOffset=0) [2020.06.11-04.30.39:066][836]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3789024353027344, xOffset=0, yOffset=0) [2020.06.11-04.30.39:080][837]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale08_Character_C_0 [2020.06.11-04.30.39:080][837]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.11-04.30.39:080][837]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.11-04.30.39:082][837]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.393950879573822, xOffset=0, yOffset=0) [2020.06.11-04.30.39:097][838]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_1 [2020.06.11-04.30.39:099][838]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090994298458099, xOffset=0, yOffset=0) [2020.06.11-04.30.39:116][839]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.424317330121994, xOffset=0, yOffset=0) [2020.06.11-04.30.39:133][840]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393906891345978, xOffset=0, yOffset=0) [2020.06.11-04.30.39:150][841]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545214176177979, xOffset=0, yOffset=0) [2020.06.11-04.30.39:167][842]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4697260558605194, xOffset=0, yOffset=0) [2020.06.11-04.30.39:183][843]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.48482459783554, xOffset=0, yOffset=0) [2020.06.11-04.30.39:200][844]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.500022292137146, xOffset=0, yOffset=0) [2020.06.11-04.30.39:216][845]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5151492953300476, xOffset=0, yOffset=0) [2020.06.11-04.30.39:230][846]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.30.39:233][846]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5302984714508057, xOffset=0, yOffset=0) [2020.06.11-04.30.39:249][847]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5454175472259521, xOffset=0, yOffset=0) [2020.06.11-04.30.39:266][848]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5605599284172058, xOffset=0, yOffset=0) [2020.06.11-04.30.39:283][849]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.575756847858429, xOffset=0, yOffset=0) [2020.06.11-04.30.39:300][850]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5908545851707458, xOffset=0, yOffset=0) [2020.06.11-04.30.39:316][851]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6060046553611755, xOffset=0, yOffset=0) [2020.06.11-04.30.39:333][852]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.62136286497116, xOffset=0, yOffset=0) [2020.06.11-04.30.39:350][853]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6364182233810425, xOffset=0, yOffset=0) [2020.06.11-04.30.39:367][854]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6515885591506958, xOffset=0, yOffset=0) [2020.06.11-04.30.39:383][855]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6667098999023438, xOffset=0, yOffset=0) [2020.06.11-04.30.39:396][856]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.30.39:400][856]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6818878054618835, xOffset=0, yOffset=0) [2020.06.11-04.30.39:417][857]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6970707178115845, xOffset=0, yOffset=0) [2020.06.11-04.30.39:430][858]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.11-04.30.39:434][858]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.11-04.30.39:496][862]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.30.39:496][862]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.11-04.30.39:597][868]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.39:597][868]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.30.39:597][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.39:597][868]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.39:597][868]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.30.39:597][868]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.39:597][868]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.30.39:597][868]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.39:597][868]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.30.39:597][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.39:597][868]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [OniDash][Kanobo_C_0] [2020.06.11-04.30.39:597][868]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.39:597][868]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.39:722][876]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C36A30] Result: '1' k_EResultOK (success) [2020.06.11-04.30.39:722][876]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C36A30]' succeeded in 0.225079 seconds [2020.06.11-04.30.39:751][878]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5818260] Result: '1' k_EResultOK (success) [2020.06.11-04.30.39:771][879]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.273031 seconds [2020.06.11-04.30.40:563][926]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.40:563][926]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.30.40:563][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.40:563][926]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.40:563][926]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.30.40:563][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.40:566][926]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.11-04.30.40:613][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.11-04.30.40:614][929]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.40:614][929]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.30.40:614][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.40:614][929]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.40:614][929]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.30.40:614][929]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.40:614][929]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.30.40:614][929]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.40:614][929]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.30.40:614][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.40:614][929]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.11-04.30.40:614][929]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.40:614][929]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.40:617][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.11-04.30.40:745][937]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.11-04.30.40:745][937]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.40:745][937]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.11-04.30.40:745][937]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.40:747][937]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.40:747][937]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.40:747][937]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.30.40:747][937]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.40:747][937]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.40:747][937]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.11-04.30.40:747][937]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.40:747][937]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.30.40:747][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.40:747][937]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.30.40:747][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.40:812][941]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OniDash][Kanobo_C_0] [2020.06.11-04.30.40:812][941]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.40:812][941]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OniDash][Kanobo_C_0] [2020.06.11-04.30.40:812][941]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.40:813][941]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.30.40:813][941]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.40:813][941]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.40:813][941]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.30.40:813][941]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.40:813][941]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.40:813][941]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OniDash][Kanobo_C_0] [2020.06.11-04.30.40:813][941]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.40:814][941]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.30.40:814][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.40:814][941]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.30.40:814][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.40:829][942]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.11-04.30.40:830][942]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.40:830][942]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.30.40:830][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.40:830][942]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.40:830][942]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.30.40:830][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.40:830][942]Interaction: Interaction time: 68.101059 [2020.06.11-04.30.40:830][942]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.30.40:830][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.40:896][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Enabled [2020.06.11-04.30.40:897][946]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.30.40:897][946]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.40:897][946]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.30.40:897][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.40:897][946]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.40:897][946]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.30.40:897][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.40:897][946]Interaction: Interaction time: 2.000000 [2020.06.11-04.30.40:897][946]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.30.40:897][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.41:180][963]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.41:180][963]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.30.41:180][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.41:180][963]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.41:180][963]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.30.41:180][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.41:182][963]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.11-04.30.41:214][965]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.41:214][965]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.30.41:214][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.41:214][965]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.41:214][965]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.30.41:214][965]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.41:214][965]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.30.41:214][965]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.41:214][965]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.30.41:214][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.41:215][965]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.11-04.30.41:215][965]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.41:215][965]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.41:347][973]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.41:347][973]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.30.41:347][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.41:347][973]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.41:347][973]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.30.41:347][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.41:347][973]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.41:347][973]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.30.41:347][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.41:347][973]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.41:347][973]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.30.41:347][973]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.41:347][973]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.30.41:347][973]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.41:347][973]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.30.41:347][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.41:347][973]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.11-04.30.41:347][973]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.41:347][973]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.41:479][981]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.088840 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.11-04.30.41:647][991]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.11-04.30.41:647][991]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.30.41:647][991]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.30.41:647][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.41:647][991]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.11-04.30.41:647][991]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.11-04.30.41:647][991]LogDBDGeneral: Warning: Scalars [2020.06.11-04.30.41:647][991]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.11-04.30.41:647][991]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.11-04.30.41:647][991]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.11-04.30.41:647][991]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.11-04.30.41:647][991]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.11-04.30.41:647][991]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.11-04.30.41:647][991]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.11-04.30.41:647][991]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.11-04.30.41:647][991]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.11-04.30.41:647][991]LogDBDGeneral: Warning: Textures [2020.06.11-04.30.41:647][991]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.11-04.30.41:647][991]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.11-04.30.41:647][991]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.11-04.30.41:647][991]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.11-04.30.41:647][991]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.11-04.30.41:647][991]LogDBDGeneral: Warning: Vectors [2020.06.11-04.30.41:647][991]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.11-04.30.41:647][991]LogDBDGeneral: Warning: Scalars [2020.06.11-04.30.41:647][991]LogDBDGeneral: Warning: Textures [2020.06.11-04.30.41:647][991]LogDBDGeneral: Warning: Vectors [2020.06.11-04.30.41:647][991]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.11-04.30.41:650][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.11-04.30.41:663][992]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.30.41:663][992]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.30.41:663][992]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.30.41:663][992]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.30.41:663][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.41:663][992]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.30.41:663][992]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.30.41:663][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.41:680][993]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.30.41:680][993]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.30.41:680][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.41:680][993]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.30.41:680][993]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.30.41:680][993]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.41:680][993]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.30.41:680][993]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.41:680][993]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.30.41:680][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.41:681][993]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.11-04.30.41:681][993]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.41:681][993]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.11-04.30.41:681][993]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.41:681][993]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.30.41:746][997]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.30.41:746][997]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.306369 [2020.06.11-04.30.41:779][999]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.06.11-04.30.41:935][ 9]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9905CA540] Result: '1' k_EResultOK (success) [2020.06.11-04.30.41:935][ 9]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9905CA540]' succeeded in 0.184415 seconds [2020.06.11-04.30.41:969][ 11]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9905CA540] Result: '1' k_EResultOK (success) [2020.06.11-04.30.41:989][ 12]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.240730 seconds [2020.06.11-04.30.42:064][ 16]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.11-04.30.42:079][ 17]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.879068 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.30.42:264][ 28]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale08_Character_C_0 [2020.06.11-04.30.42:264][ 28]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.11-04.30.42:264][ 28]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.11-04.30.42:264][ 28]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_1 [2020.06.11-04.30.42:297][ 30]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.11-04.30.42:297][ 30]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.42:297][ 30]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.06.11-04.30.42:297][ 30]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.42:297][ 30]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.06.11-04.30.42:297][ 30]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.42:548][ 45]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.30.42:579][ 47]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 24.509056 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.30.42:917][ 67]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Disabled [2020.06.11-04.30.42:981][ 71]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.30.42:981][ 71]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.30.42:981][ 71]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.30.42:981][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.43:946][129]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.515184 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.30.44:013][133]Interaction: Player [BP_CamperFemale03_Character_C_1] is not in chase anymore. [2020.06.11-04.30.44:146][141]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.11-04.30.44:147][141]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.44:147][141]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.11-04.30.44:147][141]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.44:149][141]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.44:149][141]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.44:149][141]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.30.44:149][141]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.44:149][141]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.44:149][141]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.11-04.30.44:149][141]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.44:149][141]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.30.44:149][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.44:149][141]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.30.44:149][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.44:181][143]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.30.44:246][147]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.30.44:246][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.11-04.30.44:248][147]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.44:248][147]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.30.44:248][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.44:248][147]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.30.44:248][147]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.30.44:248][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.44:248][147]Interaction: Interaction time: 73.120934 [2020.06.11-04.30.44:248][147]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.30.44:248][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.44:281][149]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.30.44:480][161]Interaction: Player [BP_CamperFemale03_Character_C_1] is in chase. [2020.06.11-04.30.46:147][261]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Enabled [2020.06.11-04.30.46:148][261]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.46:149][261]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.30.46:149][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.46:149][261]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.46:149][261]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.30.46:149][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.46:151][261]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Disabled [2020.06.11-04.30.46:246][267]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.11-04.30.46:246][267]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.46:246][267]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.11-04.30.46:246][267]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.46:248][267]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.46:248][267]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.46:248][267]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.30.46:249][267]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.46:249][267]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.46:249][267]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.11-04.30.46:249][267]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.46:249][267]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.30.46:249][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.46:249][267]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.30.46:249][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.46:315][271]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.30.46:414][277]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.46:414][277]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.30.46:414][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.46:414][277]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.46:414][277]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.30.46:414][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.46:415][277]Interaction: Interaction time: 0.600000 [2020.06.11-04.30.46:415][277]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Female. [2020.06.11-04.30.46:415][277]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.11-04.30.46:415][277]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to True [2020.06.11-04.30.46:415][277]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.30.46:415][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.46:415][277]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.30.46:815][301]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.30.46:981][311]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.46:982][311]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.30.46:982][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.46:982][311]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.46:982][311]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.30.46:982][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.47:014][313]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.47:014][313]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.30.47:014][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.47:014][313]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.47:015][313]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.30.47:015][313]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.47:015][313]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.30.47:015][313]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.47:015][313]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to False [2020.06.11-04.30.47:015][313]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.30.47:015][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.47:015][313]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.11-04.30.47:015][313]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.47:015][313]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.47:147][321]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.47:147][321]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.30.47:147][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.47:147][321]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.47:147][321]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.30.47:147][321]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.47:147][321]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.30.47:147][321]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.47:147][321]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.30.47:147][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.47:147][321]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [OniDash][Kanobo_C_0] [2020.06.11-04.30.47:147][321]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.47:147][321]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.47:845][363]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.11-04.30.47:845][363]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.47:879][365]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.11-04.30.47:879][365]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.47:879][365]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.30.47:881][365]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.47:881][365]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.47:881][365]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_2] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.30.47:881][365]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.47:881][365]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.47:881][365]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.11-04.30.47:881][365]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.47:881][365]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_2] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.30.47:881][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.47:881][365]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_2] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.30.47:881][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.47:914][367]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.30.47:946][369]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DemonModeCooldown][Kanobo_C_0] [2020.06.11-04.30.47:946][369]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.47:946][369]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DemonModeCooldown][Kanobo_C_0] [2020.06.11-04.30.47:946][369]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.47:948][369]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.47:948][369]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.47:948][369]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.30.47:948][369]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.47:948][369]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.47:948][369]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DemonModeCooldown][Kanobo_C_0] [2020.06.11-04.30.47:948][369]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.47:948][369]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.30.47:948][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.47:948][369]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.30.47:948][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.47:982][371]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.47:982][371]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_2] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.30.47:982][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.47:982][371]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.47:982][371]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_2] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.30.47:982][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.47:982][371]Interaction: Interaction time: 1.100000 [2020.06.11-04.30.47:982][371]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Female. [2020.06.11-04.30.47:982][371]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.06.11-04.30.47:982][371]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to True [2020.06.11-04.30.47:982][371]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_2] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.30.47:982][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.47:999][372]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.30.48:048][375]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'OniSMEmissiveDefault' of length 1 in '/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_18.BP_Slasher_Character_18_C'! [2020.06.11-04.30.48:050][375]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.48:050][375]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.30.48:050][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.48:050][375]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.48:050][375]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.30.48:050][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.48:050][375]Interaction: Interaction time: 3.000000 [2020.06.11-04.30.48:050][375]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: DemonModeCooldown Oni AnimTag_NotDemonMode. [2020.06.11-04.30.48:050][375]LogSM: Error: Play Update Montage AM_SK_Cooldown_Demon Duration 3.000000 Timestamp 0.000000 [2020.06.11-04.30.48:050][375]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.30.48:050][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.48:881][425]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.30.48:897][426]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.48:897][426]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_2] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.30.48:897][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.48:897][426]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.48:897][426]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_2] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.30.48:897][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.48:897][426]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.11-04.30.48:897][426]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.30.48:912][427]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.30.48:913][427]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.30.48:916][427]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.48:916][427]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_2] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.30.48:916][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.48:916][427]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.48:916][427]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_2] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.30.48:916][427]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.48:916][427]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_2] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.30.48:916][427]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.48:916][427]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to False [2020.06.11-04.30.48:916][427]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_2] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.30.48:916][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.48:916][427]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.11-04.30.48:916][427]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.48:916][427]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.30.50:781][539]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.30.51:030][554]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.51:030][554]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.30.51:030][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.51:030][554]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.51:030][554]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.30.51:030][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.51:063][556]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.471077 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.30.51:065][556]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.51:065][556]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.30.51:065][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.51:065][556]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.51:065][556]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.30.51:065][556]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.51:065][556]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.30.51:065][556]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.51:065][556]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.30.51:065][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.51:065][556]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [DemonModeCooldown][Kanobo_C_0] [2020.06.11-04.30.51:065][556]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.51:065][556]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.51:762][598]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_2] [2020.06.11-04.30.51:762][598]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.51:762][598]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_2] [2020.06.11-04.30.51:762][598]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.51:764][598]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.51:764][598]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.51:764][598]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.30.51:764][598]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.51:764][598]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.51:764][598]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.11-04.30.51:764][598]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.51:764][598]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.30.51:764][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.51:764][598]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.30.51:764][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.51:797][600]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.30.52:031][614]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.52:031][614]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.30.52:031][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.52:031][614]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.52:031][614]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.30.52:032][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.52:032][614]Interaction: Interaction time: 2.600000 [2020.06.11-04.30.52:032][614]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: PlankDestroy Oni AnimTag_NotDemonMode. [2020.06.11-04.30.52:032][614]LogSM: Error: Play Update Montage AM_SK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.11-04.30.52:032][614]AuthoritativeMovement: BP_Slasher_Character_18_C_0 AuthoritativeMovement set to True [2020.06.11-04.30.52:032][614]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.30.52:032][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.52:032][614]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.30.53:363][694]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.916570 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.30.53:363][694]Interaction: Player [BP_CamperFemale03_Character_C_1] is not in chase anymore. [2020.06.11-04.30.54:381][755]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.30.54:631][770]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.54:631][770]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.30.54:631][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.54:631][770]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.54:631][770]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.30.54:631][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.54:663][772]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.30.54:663][772]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.54:664][772]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.54:664][772]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.30.54:664][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.54:664][772]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.54:664][772]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.30.54:664][772]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.54:664][772]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.30.54:664][772]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.54:664][772]AuthoritativeMovement: BP_Slasher_Character_18_C_0 AuthoritativeMovement set to False [2020.06.11-04.30.54:664][772]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.30.54:664][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.54:664][772]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_2] [2020.06.11-04.30.54:664][772]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.54:664][772]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.54:696][774]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.30.54:696][774]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.54:698][774]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.54:698][774]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.54:698][774]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.30.54:698][774]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.54:698][774]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.54:698][774]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.30.54:698][774]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.54:698][774]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.30.54:698][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.54:698][774]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.30.54:698][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.54:764][778]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.54:765][778]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.30.54:765][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.54:765][778]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.54:765][778]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.30.54:765][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.54:765][778]Interaction: Interaction time: 1.000000 [2020.06.11-04.30.54:765][778]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.30.54:765][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.55:631][830]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.55:631][830]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.30.55:631][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.55:631][830]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.55:631][830]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.30.55:631][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.55:664][832]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.55:664][832]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.30.55:664][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.55:664][832]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.55:664][832]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.30.55:664][832]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.55:664][832]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.30.55:664][832]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.30.55:664][832]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.30.55:664][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.30.55:664][832]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.30.55:664][832]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.30.55:664][832]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.30.56:432][878]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=160.078 [2020.06.11-04.30.58:496][ 2]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedObliviousEffect, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 40.000000, Originating Effect: Nemesis, Is Lifetime Initialized: True, Remaining Lifetime: 0.015299, Lifetime Duration: 40.000000 [2020.06.11-04.31.00:031][ 94]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=163.678 [2020.06.11-04.31.07:446][538]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.942137 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.31.09:599][667]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale08_Character_C_0 [2020.06.11-04.31.09:599][667]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.11-04.31.09:599][667]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.11-04.31.10:050][694]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_18_C_0 [2020.06.11-04.31.11:564][785]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.11-04.31.11:564][785]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.11:564][785]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.11-04.31.11:564][785]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.11:565][785]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.31.11:565][785]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.31.11:565][785]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.31.11:565][785]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.31.11:565][785]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.31.11:565][785]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.11-04.31.11:565][785]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.11:565][785]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.31.11:565][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.11:565][785]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.31.11:565][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.11:632][789]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.31.11:697][793]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.11-04.31.11:697][793]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.11-04.31.11:699][793]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.31.11:699][793]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.31.11:699][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.11:699][793]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.31.11:699][793]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.31.11:699][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.11:699][793]Interaction: Interaction time: 68.101059 [2020.06.11-04.31.11:699][793]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.31.11:699][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.11:699][793]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.31.20:314][310]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 16.262230 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.31.22:349][432]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.31.22:349][432]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.31.22:349][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.22:349][432]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.31.22:349][432]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.31.22:349][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.22:351][432]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.11-04.31.22:382][434]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.31.22:382][434]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.31.22:382][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.22:382][434]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.31.22:382][434]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.31.22:382][434]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.31.22:382][434]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.31.22:383][434]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.31.22:383][434]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.31.22:383][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.22:383][434]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.11-04.31.22:383][434]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.22:383][434]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.31.23:081][476]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 38.901741 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.31.26:047][654]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.11-04.31.27:614][748]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.11-04.31.27:614][748]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.27:614][748]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.11-04.31.27:614][748]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.27:616][748]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.27:616][748]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.27:616][748]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.31.27:616][748]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.31.27:616][748]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.27:616][748]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.11-04.31.27:616][748]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.27:616][748]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.31.27:616][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.27:616][748]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.31.27:616][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.27:616][748]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.31.27:764][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.11-04.31.27:766][757]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.27:766][757]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.31.27:766][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.27:766][757]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.27:766][757]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.31.27:766][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.27:766][757]Interaction: Interaction time: 2.000000 [2020.06.11-04.31.27:766][757]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: DamageGenerator Oni AnimTag_NotDemonMode. [2020.06.11-04.31.27:766][757]LogSM: Error: Play Update Montage AM_SK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.11-04.31.27:766][757]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.31.27:766][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.27:766][757]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.31.28:864][823]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.838547 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.31.28:897][825]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.11-04.31.29:120][837]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.11-04.31.29:120][837]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.29:121][837]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.06.11-04.31.29:121][837]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.29:121][837]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_1] [2020.06.11-04.31.29:121][837]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.29:140][838]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.31.29:386][853]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.11-04.31.29:386][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.29:386][853]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.06.11-04.31.29:387][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.29:387][853]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_1] [2020.06.11-04.31.29:387][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.29:420][855]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.11-04.31.29:420][855]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.29:420][855]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.06.11-04.31.29:420][855]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.29:420][855]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_1] [2020.06.11-04.31.29:420][855]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.29:445][856]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.31.29:508][860]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.31.29:751][875]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.31.29:769][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.11-04.31.29:832][880]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.11-04.31.29:833][880]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.31.29:833][880]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.31.29:833][880]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.31.29:833][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.29:864][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.11-04.31.29:866][882]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.29:866][882]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.31.29:866][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.29:866][882]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.29:866][882]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.31.29:866][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.29:866][882]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.29:866][882]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.31.29:866][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.29:866][882]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.29:866][882]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.31.29:866][882]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.31.29:866][882]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.31.29:866][882]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.31.29:866][882]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.31.29:866][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.29:866][882]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.11-04.31.29:866][882]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.29:866][882]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.29:869][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.11-04.31.29:915][885]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.11-04.31.29:916][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.29:916][885]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_1] [2020.06.11-04.31.29:916][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.29:916][885]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_1] [2020.06.11-04.31.29:916][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.29:937][886]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.31.29:966][888]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.11-04.31.29:966][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.29:966][888]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.06.11-04.31.29:966][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.29:966][888]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_1] [2020.06.11-04.31.29:966][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.30:167][900]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.11-04.31.30:167][900]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.30:167][900]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_1] [2020.06.11-04.31.30:167][900]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.30:167][900]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_1] [2020.06.11-04.31.30:167][900]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.31:148][959]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.11-04.31.31:148][959]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.31:148][959]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_1] [2020.06.11-04.31.31:148][959]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.31:148][959]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_1] [2020.06.11-04.31.31:148][959]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.31:170][960]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.31.31:248][965]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.11-04.31.31:248][965]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.31:248][965]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.11-04.31.31:248][965]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.31:249][965]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.31.31:249][965]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.31.31:249][965]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.31.31:249][965]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.31.31:249][965]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.31.31:249][965]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.11-04.31.31:249][965]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.31:249][965]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.31.31:249][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.31:249][965]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.31.31:249][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.31:249][965]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.31.31:331][970]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.11-04.31.31:331][970]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.31:366][972]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.31.31:366][972]LogDBDPlayerMovement: StopSnapping Final Location (2762.338379 2719.667969 88.095161) [2020.06.11-04.31.31:366][972]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.31.31:366][972]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.31.31:366][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.31:366][972]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.31.31:366][972]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.31.31:366][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.31:366][972]Interaction: Interaction time: 80.000000 [2020.06.11-04.31.31:366][972]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.31.31:366][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.31:431][976]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.31.31:431][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.11-04.31.31:701][992]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.31.32:230][ 24]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.31.32:230][ 24]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.31.32:701][ 52]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.31.33:231][ 84]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.31.33:231][ 84]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.31.33:701][112]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 45 [2020.06.11-04.31.34:231][144]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.31.34:231][144]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.31.34:231][144]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.31.34:231][144]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.31.34:301][148]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.31.35:432][216]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.31.35:432][216]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.31.35:432][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.35:432][216]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.31.35:432][216]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.31.35:432][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.35:432][216]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.31.35:432][216]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.31.35:432][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.35:432][216]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.31.35:432][216]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.31.35:432][216]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.31.35:432][216]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.31.35:432][216]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.31.35:432][216]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.31.35:432][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.35:432][216]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.11-04.31.35:432][216]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.35:432][216]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.31.35:435][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.11-04.31.36:197][262]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 25.925949 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.11-04.31.36:264][266]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.11-04.31.36:264][266]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.36:264][266]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.11-04.31.36:264][266]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.36:266][266]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.31.36:266][266]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.31.36:266][266]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.31.36:266][266]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.31.36:266][266]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.31.36:266][266]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.11-04.31.36:266][266]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.36:267][266]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.31.36:267][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.36:267][266]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.31.36:267][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.36:300][268]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.31.36:364][272]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.31.36:364][272]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.11-04.31.36:366][272]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.31.36:366][272]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.31.36:366][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.36:367][272]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.31.36:367][272]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.31.36:367][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.36:367][272]Interaction: Interaction time: 48.985214 [2020.06.11-04.31.36:367][272]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.31.36:367][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.36:399][274]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.31.36:935][306]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7127149105072021, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.11-04.31.36:935][306]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.11-04.31.36:951][307]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0151374526321888, xOffset=0, yOffset=0) [2020.06.11-04.31.36:968][308]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03026635944843292, xOffset=0, yOffset=0) [2020.06.11-04.31.36:985][309]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0455079972743988, xOffset=0, yOffset=0) [2020.06.11-04.31.37:002][310]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06056644767522812, xOffset=0, yOffset=0) [2020.06.11-04.31.37:018][311]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07570254057645798, xOffset=0, yOffset=0) [2020.06.11-04.31.37:035][312]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09087908267974854, xOffset=0, yOffset=0) [2020.06.11-04.31.37:051][313]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.11-04.31.37:051][313]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-04.31.37:052][313]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060154438018799, xOffset=0, yOffset=0) [2020.06.11-04.31.37:068][314]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211498975753784, xOffset=0, yOffset=0) [2020.06.11-04.31.37:085][315]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363947093486786, xOffset=0, yOffset=0) [2020.06.11-04.31.37:101][316]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1514957994222641, xOffset=0, yOffset=0) [2020.06.11-04.31.37:118][317]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666231602430344, xOffset=0, yOffset=0) [2020.06.11-04.31.37:134][318]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818240731954575, xOffset=0, yOffset=0) [2020.06.11-04.31.37:151][319]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969270706176758, xOffset=0, yOffset=0) [2020.06.11-04.31.37:168][320]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.21209380030632, xOffset=0, yOffset=0) [2020.06.11-04.31.37:185][321]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.227292612195015, xOffset=0, yOffset=0) [2020.06.11-04.31.37:197][322]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-04.31.37:198][322]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-04.31.37:202][322]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424923479557037, xOffset=0, yOffset=0) [2020.06.11-04.31.37:218][323]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575494349002838, xOffset=0, yOffset=0) [2020.06.11-04.31.37:235][324]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2726833522319794, xOffset=0, yOffset=0) [2020.06.11-04.31.37:251][325]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.287846714258194, xOffset=0, yOffset=0) [2020.06.11-04.31.37:268][326]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030092716217041, xOffset=0, yOffset=0) [2020.06.11-04.31.37:285][327]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.318173736333847, xOffset=0, yOffset=0) [2020.06.11-04.31.37:302][328]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3332952857017517, xOffset=0, yOffset=0) [2020.06.11-04.31.37:318][329]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484943807125092, xOffset=0, yOffset=0) [2020.06.11-04.31.37:335][330]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.363668292760849, xOffset=0, yOffset=0) [2020.06.11-04.31.37:351][331]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.378753662109375, xOffset=0, yOffset=0) [2020.06.11-04.31.37:368][332]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939405679702759, xOffset=0, yOffset=0) [2020.06.11-04.31.37:384][333]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090510308742523, xOffset=0, yOffset=0) [2020.06.11-04.31.37:401][334]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242336750030518, xOffset=0, yOffset=0) [2020.06.11-04.31.37:417][335]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393579363822937, xOffset=0, yOffset=0) [2020.06.11-04.31.37:434][336]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.454534649848938, xOffset=0, yOffset=0) [2020.06.11-04.31.37:451][337]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4696587324142456, xOffset=0, yOffset=0) [2020.06.11-04.31.37:468][338]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4848281741142273, xOffset=0, yOffset=0) [2020.06.11-04.31.37:485][339]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4999827146530151, xOffset=0, yOffset=0) [2020.06.11-04.31.37:502][340]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5151619911193848, xOffset=0, yOffset=0) [2020.06.11-04.31.37:518][341]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5302677154541016, xOffset=0, yOffset=0) [2020.06.11-04.31.37:535][342]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5454620122909546, xOffset=0, yOffset=0) [2020.06.11-04.31.37:551][343]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5605618953704834, xOffset=0, yOffset=0) [2020.06.11-04.31.37:568][344]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.57570481300354, xOffset=0, yOffset=0) [2020.06.11-04.31.37:585][345]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5908893346786499, xOffset=0, yOffset=0) [2020.06.11-04.31.37:602][346]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.606056272983551, xOffset=0, yOffset=0) [2020.06.11-04.31.37:618][347]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6211907863616943, xOffset=0, yOffset=0) [2020.06.11-04.31.37:635][348]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6363707184791565, xOffset=0, yOffset=0) [2020.06.11-04.31.37:652][349]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6514949202537537, xOffset=0, yOffset=0) [2020.06.11-04.31.37:668][350]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.666637122631073, xOffset=0, yOffset=0) [2020.06.11-04.31.37:684][351]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6817755103111267, xOffset=0, yOffset=0) [2020.06.11-04.31.37:701][352]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6969653964042664, xOffset=0, yOffset=0) [2020.06.11-04.31.37:717][353]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7120775580406189, xOffset=0, yOffset=0) [2020.06.11-04.31.37:734][354]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7272099852561951, xOffset=0, yOffset=0) [2020.06.11-04.31.37:751][355]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7423871755599976, xOffset=0, yOffset=0) [2020.06.11-04.31.37:768][356]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7575621604919434, xOffset=0, yOffset=0) [2020.06.11-04.31.37:781][357]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.11-04.31.37:785][357]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.11-04.31.37:848][361]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.31.37:848][361]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.11-04.31.37:850][361]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.31.37:850][361]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.31.37:850][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.37:850][361]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.31.37:851][361]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.31.37:851][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.37:851][361]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.31.37:851][361]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.31.37:851][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.37:851][361]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.31.37:851][361]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.31.37:851][361]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.31.37:851][361]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.31.37:851][361]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.31.37:851][361]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.31.37:851][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.37:851][361]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.11-04.31.37:851][361]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.37:851][361]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.31.37:853][361]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.11-04.31.38:075][375]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5814ED0] Result: '1' k_EResultOK (success) [2020.06.11-04.31.38:075][375]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5814ED0]' succeeded in 0.225086 seconds [2020.06.11-04.31.38:312][389]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9905CF0A0] Result: '1' k_EResultOK (success) [2020.06.11-04.31.38:336][391]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.482321 seconds [2020.06.11-04.31.38:581][405]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.469275 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.31.38:581][405]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.11-04.31.40:814][539]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.11-04.31.40:814][539]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.40:814][539]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.11-04.31.40:814][539]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.40:815][539]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.31.40:815][539]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.31.40:815][539]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.31.40:815][539]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.31.40:815][539]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.31.40:816][539]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.11-04.31.40:816][539]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.40:816][539]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.31.40:816][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.40:816][539]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.31.40:816][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.40:848][541]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Slash_Open Oni AnimTag_NotDemonMode. [2020.06.11-04.31.40:849][541]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.31.40:849][541]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.40:849][541]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.40:914][545]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.11-04.31.40:915][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.11-04.31.40:916][545]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.31.40:916][545]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.31.40:916][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.40:916][545]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.31.40:916][545]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.31.40:916][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.40:916][545]Interaction: Interaction time: 47.515934 [2020.06.11-04.31.40:916][545]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.31.40:916][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.40:949][547]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.31.41:081][555]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Slash_Hitting Oni AnimTag_NotDemonMode. [2020.06.11-04.31.41:182][561]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperFemale01_Character_C_0 - Apollo, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.06.11-04.31.41:182][561]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperFemale01_Character_C_0 - Apollo, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.31.41:182][561]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale01_Character_C_0 - Apollo, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.31.41:182][561]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_18_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.11-04.31.41:183][561]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.31.41:183][561]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.06.11-04.31.41:186][561]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Apollo]: On [2020.06.11-04.31.41:215][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.11-04.31.41:218][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.11-04.31.41:414][575]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Oni_Absorb Oni AnimTag_NotDemonMode. [2020.06.11-04.31.42:315][629]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.713663 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.31.42:935][666]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.346545934677124, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.11-04.31.42:935][666]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.11-04.31.42:952][667]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.015262090601027, xOffset=0, yOffset=0) [2020.06.11-04.31.42:969][668]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03036108799278736, xOffset=0, yOffset=0) [2020.06.11-04.31.42:985][669]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04550154507160187, xOffset=0, yOffset=0) [2020.06.11-04.31.43:001][670]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06061754375696182, xOffset=0, yOffset=0) [2020.06.11-04.31.43:018][671]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.075773999094963, xOffset=0, yOffset=0) [2020.06.11-04.31.43:034][672]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09091536700725555, xOffset=0, yOffset=0) [2020.06.11-04.31.43:052][673]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060838177800179, xOffset=0, yOffset=0) [2020.06.11-04.31.43:068][674]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212063655257225, xOffset=0, yOffset=0) [2020.06.11-04.31.43:085][675]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1364001780748367, xOffset=0, yOffset=0) [2020.06.11-04.31.43:101][676]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.15158499777317, xOffset=0, yOffset=0) [2020.06.11-04.31.43:118][677]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666849106550217, xOffset=0, yOffset=0) [2020.06.11-04.31.43:134][678]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818044632673264, xOffset=0, yOffset=0) [2020.06.11-04.31.43:151][679]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969757378101349, xOffset=0, yOffset=0) [2020.06.11-04.31.43:167][680]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Apollo]: Off [2020.06.11-04.31.43:168][680]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2120923697948456, xOffset=0, yOffset=0) [2020.06.11-04.31.43:186][681]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2273769080638885, xOffset=0, yOffset=0) [2020.06.11-04.31.43:201][682]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424776405096054, xOffset=0, yOffset=0) [2020.06.11-04.31.43:218][683]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575793564319611, xOffset=0, yOffset=0) [2020.06.11-04.31.43:235][684]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.272720992565155, xOffset=0, yOffset=0) [2020.06.11-04.31.43:252][685]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2878996431827545, xOffset=0, yOffset=0) [2020.06.11-04.31.43:268][686]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030378222465515, xOffset=0, yOffset=0) [2020.06.11-04.31.43:286][687]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3182480931282043, xOffset=0, yOffset=0) [2020.06.11-04.31.43:302][688]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333809971809387, xOffset=0, yOffset=0) [2020.06.11-04.31.43:319][689]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3485069870948792, xOffset=0, yOffset=0) [2020.06.11-04.31.43:335][690]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636552691459656, xOffset=0, yOffset=0) [2020.06.11-04.31.43:352][691]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.378877729177475, xOffset=0, yOffset=0) [2020.06.11-04.31.43:369][692]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939785361289978, xOffset=0, yOffset=0) [2020.06.11-04.31.43:384][693]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.409111350774765, xOffset=0, yOffset=0) [2020.06.11-04.31.43:401][694]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242991805076599, xOffset=0, yOffset=0) [2020.06.11-04.31.43:418][695]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4394014477729797, xOffset=0, yOffset=0) [2020.06.11-04.31.43:435][696]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545623660087585, xOffset=0, yOffset=0) [2020.06.11-04.31.43:451][697]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4697033762931824, xOffset=0, yOffset=0) [2020.06.11-04.31.43:468][698]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4848690032958984, xOffset=0, yOffset=0) [2020.06.11-04.31.43:485][699]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.11-04.31.43:551][703]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.11-04.31.44:181][741]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperFemale01_Character_C_0 - Apollo, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 0.016531, Lifetime Duration: 3.000000 [2020.06.11-04.31.44:315][749]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.121454 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.31.44:366][752]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.31.44:366][752]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.31.44:366][752]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.31.44:366][752]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.31.44:366][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.44:366][752]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.31.44:366][752]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.31.44:366][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.44:383][753]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.31.44:383][753]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.31.44:383][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.44:383][753]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.31.44:383][753]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.31.44:383][753]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.31.44:383][753]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.31.44:383][753]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.31.44:383][753]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.31.44:383][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.44:383][753]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.11-04.31.44:383][753]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.44:383][753]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.11-04.31.44:383][753]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.44:383][753]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.31.44:416][755]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.44:416][755]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.44:448][757]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.31.44:448][757]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.051518 [2020.06.11-04.31.44:454][757]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.31.44:737][775]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B515F430] Result: '1' k_EResultOK (success) [2020.06.11-04.31.44:739][775]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B515F430]' succeeded in 0.288689 seconds [2020.06.11-04.31.44:750][775]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.31.44:750][775]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.31.44:750][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.44:750][775]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.31.44:750][775]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.31.44:750][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.44:750][775]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.31.44:750][775]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.31.44:750][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.44:750][775]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.31.44:750][775]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.31.44:750][775]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.31.44:750][775]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.31.44:750][775]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.31.44:750][775]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.31.44:750][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.44:750][775]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.11-04.31.44:750][775]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.44:750][775]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.31.44:752][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.11-04.31.44:770][777]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B515F460] Result: '1' k_EResultOK (success) [2020.06.11-04.31.44:791][778]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.340154 seconds [2020.06.11-04.31.45:448][817]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.840255 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.11-04.31.45:848][841]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.06.11-04.31.45:848][841]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.45:848][841]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.06.11-04.31.45:848][841]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.45:850][841]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.45:850][841]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.45:850][841]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.31.45:850][841]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.31.45:850][841]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.45:850][841]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.06.11-04.31.45:850][841]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.45:850][841]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.31.45:850][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.45:850][841]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.31.45:850][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.45:850][841]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.31.45:949][847]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.45:949][847]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.31.45:949][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.45:949][847]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.45:949][847]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.31.45:949][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.45:949][847]Interaction: Interaction time: 2.000000 [2020.06.11-04.31.45:949][847]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: DamageGenerator Oni AnimTag_NotDemonMode. [2020.06.11-04.31.45:949][847]LogSM: Error: Play Update Montage AM_SK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.11-04.31.45:949][847]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.45:949][847]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.31.45:950][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.45:950][847]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.45:950][847]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.31.45:950][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.45:950][847]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.31.45:982][849]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.45:982][849]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.31.45:982][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.45:982][849]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.45:982][849]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.31.45:982][849]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.31.45:982][849]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.31.45:982][849]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.31.45:982][849]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.31.45:983][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.45:983][849]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.06.11-04.31.45:983][849]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.45:983][849]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.46:099][856]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.11-04.31.46:099][856]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.46:099][856]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.11-04.31.46:099][856]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.46:100][856]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.31.46:100][856]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.31.46:100][856]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.31.46:100][856]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.31.46:100][856]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.31.46:100][856]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.11-04.31.46:100][856]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.46:100][856]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.31.46:100][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.46:100][856]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.31.46:100][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.46:100][856]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.31.46:115][857]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.580140 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.31.46:148][859]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.11-04.31.46:182][861]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.11-04.31.46:182][861]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.46:199][862]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.31.46:199][862]LogDBDPlayerMovement: StopSnapping Final Location (2762.338379 2719.667969 88.095161) [2020.06.11-04.31.46:200][862]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.31.46:200][862]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.31.46:200][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.46:200][862]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.31.46:200][862]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.31.46:200][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.46:200][862]Interaction: Interaction time: 75.878548 [2020.06.11-04.31.46:200][862]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.31.46:200][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.46:247][865]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.31.46:515][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.11-04.31.47:965][968]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Slash_Open Oni AnimTag_NotDemonMode. [2020.06.11-04.31.47:966][968]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.47:966][968]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.48:065][974]Interaction: Player [BP_CamperMale08_Character_C_0] is in chase. [2020.06.11-04.31.48:465][998]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Slash_Hitting Oni AnimTag_NotDemonMode. [2020.06.11-04.31.48:731][ 14]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Slash_Miss Oni AnimTag_NotDemonMode. [2020.06.11-04.31.48:731][ 14]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_18_C_0 Target: [2020.06.11-04.31.50:266][106]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.50:266][106]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.51:031][152]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Slash_Open Oni AnimTag_NotDemonMode. [2020.06.11-04.31.51:033][152]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.51:033][152]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.51:564][184]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Slash_Hitting Oni AnimTag_NotDemonMode. [2020.06.11-04.31.51:732][194]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale08_Character_C_0 - Phillip McRevis ♿, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.06.11-04.31.51:732][194]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale08_Character_C_0 - Phillip McRevis ♿, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.31.51:732][194]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperMale08_Character_C_0 - Phillip McRevis ♿, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.31.51:732][194]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_18_C_0 Target: BP_CamperMale08_Character_C_0 [2020.06.11-04.31.51:733][194]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.11-04.31.51:733][194]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.06.11-04.31.51:736][194]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿]: On [2020.06.11-04.31.51:864][202]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Oni_Absorb Oni AnimTag_NotDemonMode AnimTag_DemonModeReady. [2020.06.11-04.31.51:964][208]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.200356 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.11-04.31.53:099][276]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.11-04.31.53:383][293]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_18_C_0 [2020.06.11-04.31.53:516][301]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale08_Character_C_0 [2020.06.11-04.31.53:516][301]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.11-04.31.53:516][301]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.11-04.31.53:717][313]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿]: Off [2020.06.11-04.31.53:749][315]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.31.53:965][328]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.31.54:731][374]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale08_Character_C_0 - Phillip McRevis ♿, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 0.016485, Lifetime Duration: 3.000000 [2020.06.11-04.31.54:798][378]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.875182 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.31.54:866][382]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.54:866][382]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.55:298][408]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.246357 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.11-04.31.55:365][412]Interaction: Player [BP_CamperMale08_Character_C_0] is not in chase anymore. [2020.06.11-04.31.56:048][453]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.06.11-04.31.56:048][453]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.56:048][453]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.06.11-04.31.56:048][453]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.56:050][453]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.56:050][453]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.56:050][453]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.31.56:050][453]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.31.56:050][453]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.56:050][453]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.06.11-04.31.56:050][453]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.56:050][453]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.31.56:050][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.56:050][453]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.31.56:050][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.56:050][453]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.31.56:149][459]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.11-04.31.56:150][459]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.56:150][459]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.31.56:150][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.56:150][459]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.56:150][459]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.31.56:150][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.56:150][459]Interaction: Interaction time: 2.000000 [2020.06.11-04.31.56:150][459]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: DamageGenerator Oni AnimTag_NotDemonMode AnimTag_DemonModeReady. [2020.06.11-04.31.56:150][459]LogSM: Error: Play Update Montage AM_SK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.11-04.31.56:150][459]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.31.56:150][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.56:183][461]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.31.57:884][563]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.31.58:133][578]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.31.58:152][579]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.11-04.31.58:249][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.11-04.31.58:250][585]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.58:250][585]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.31.58:250][585]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.31.58:250][585]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.31.58:250][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.58:250][585]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.31.58:250][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.58:250][585]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.58:250][585]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.31.58:250][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.58:282][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.11-04.31.58:283][587]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.58:283][587]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.31.58:284][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.58:284][587]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.58:284][587]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.31.58:284][587]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.31.58:284][587]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.31.58:284][587]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.31.58:284][587]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.31.58:284][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.58:284][587]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.06.11-04.31.58:284][587]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.58:284][587]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.58:286][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.11-04.31.58:982][629]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartDemonMode][Kanobo_C_0] [2020.06.11-04.31.58:982][629]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.58:982][629]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartDemonMode][Kanobo_C_0] [2020.06.11-04.31.58:982][629]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.58:984][629]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.58:984][629]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.58:984][629]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.31.58:984][629]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.31.58:984][629]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.58:984][629]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartDemonMode][Kanobo_C_0] [2020.06.11-04.31.58:984][629]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.31.58:984][629]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.31.58:984][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.58:984][629]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.31.58:984][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.59:048][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.StartDemonModeChargeable Enabled?: Enabled [2020.06.11-04.31.59:050][633]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.59:050][633]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.31.59:050][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.59:050][633]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.59:050][633]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.31.59:050][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.59:050][633]Interaction: Interaction time: 0.080000 [2020.06.11-04.31.59:050][633]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.31.59:050][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.59:153][639]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.StartDemonModeChargeable Enabled?: Disabled [2020.06.11-04.31.59:217][643]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.31.59:217][643]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.31.59:217][643]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.31.59:217][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.59:251][645]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.59:251][645]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.31.59:251][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.31.59:251][645]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.31.59:251][645]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: DemonModeActivation Oni AnimTag_NotDemonMode AnimTag_DemonModeReady. [2020.06.11-04.31.59:251][645]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.31.59:251][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.02:248][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.StartDemonModeChargeable Enabled?: Enabled [2020.06.11-04.32.02:250][825]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.02:250][825]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.32.02:250][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.02:250][825]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.02:250][825]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.32.02:250][825]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.02:250][825]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.32.02:250][825]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.02:250][825]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.32.02:250][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.02:250][825]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [StartDemonMode][Kanobo_C_0] [2020.06.11-04.32.02:250][825]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.02:250][825]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.02:252][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.StartDemonModeChargeable Enabled?: Disabled [2020.06.11-04.32.02:315][829]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OniDash][Kanobo_C_0] [2020.06.11-04.32.02:315][829]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.02:348][831]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OniDash][Kanobo_C_0] [2020.06.11-04.32.02:349][831]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.02:350][831]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.02:350][831]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.02:350][831]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.32.02:350][831]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.02:350][831]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.02:350][831]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OniDash][Kanobo_C_0] [2020.06.11-04.32.02:350][831]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.02:350][831]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.32.02:350][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.02:350][831]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.32.02:350][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.02:449][837]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Enabled [2020.06.11-04.32.02:450][837]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.02:450][837]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.32.02:451][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.02:451][837]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.02:451][837]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.32.02:451][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.02:451][837]Interaction: Interaction time: 2.000000 [2020.06.11-04.32.02:451][837]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.32.02:451][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.04:453][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Disabled [2020.06.11-04.32.04:550][963]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.32.04:550][963]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.32.04:550][963]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.32.04:550][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.05:750][ 35]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.32.05:750][ 35]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.32.05:750][ 35]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.32.05:750][ 35]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.32.05:750][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.05:750][ 35]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.32.05:750][ 35]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.32.05:750][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.05:766][ 36]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.32.05:767][ 36]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.32.05:767][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.05:767][ 36]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.32.05:767][ 36]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.32.05:767][ 36]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.05:767][ 36]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.32.05:767][ 36]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.05:767][ 36]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.32.05:767][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.05:767][ 36]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.11-04.32.05:767][ 36]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.05:767][ 36]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.11-04.32.05:767][ 36]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.05:767][ 36]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.32.05:832][ 40]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.32.05:832][ 40]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.241432 [2020.06.11-04.32.05:837][ 40]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.11-04.32.05:840][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.32.05:966][ 48]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.779027 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.11-04.32.06:059][ 54]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9905C6640] Result: '1' k_EResultOK (success) [2020.06.11-04.32.06:059][ 54]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9905C6640]' succeeded in 0.226033 seconds [2020.06.11-04.32.06:068][ 54]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.11-04.32.06:068][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.06:068][ 54]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_1] [2020.06.11-04.32.06:068][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.06:068][ 54]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_1] [2020.06.11-04.32.06:068][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.06:093][ 56]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9905C6640] Result: '1' k_EResultOK (success) [2020.06.11-04.32.06:108][ 57]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.273109 seconds [2020.06.11-04.32.06:565][ 84]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 19.314600 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.32.08:017][171]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.11-04.32.08:017][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.08:017][171]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_1] [2020.06.11-04.32.08:017][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.08:017][171]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_1] [2020.06.11-04.32.08:017][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.08:037][172]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.32.08:417][195]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.11-04.32.08:417][195]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.08:417][195]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.06.11-04.32.08:417][195]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.08:417][195]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_1] [2020.06.11-04.32.08:417][195]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.08:500][200]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.11-04.32.08:500][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.08:500][200]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_1] [2020.06.11-04.32.08:500][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.08:500][200]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_1] [2020.06.11-04.32.08:500][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.08:522][201]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.32.08:633][208]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.11-04.32.08:633][208]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.08:633][208]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.11-04.32.08:633][208]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.08:634][208]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.08:634][208]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.08:634][208]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.32.08:634][208]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.08:634][208]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.08:634][208]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.11-04.32.08:634][208]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.08:634][208]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.32.08:635][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.08:635][208]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.32.08:635][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.08:635][208]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.32.08:765][216]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.11-04.32.08:766][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.11-04.32.08:767][216]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.08:767][216]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.32.08:767][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.08:767][216]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.08:767][216]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.32.08:767][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.08:767][216]Interaction: Interaction time: 80.000000 [2020.06.11-04.32.08:767][216]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.32.08:767][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.08:767][216]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.32.09:299][248]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.32.09:299][248]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.09:299][248]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.32.09:299][248]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.09:299][248]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.06.11-04.32.09:302][248]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.09:302][248]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.09:302][248]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.32.09:302][248]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.09:302][248]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.09:302][248]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.32.09:302][248]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.09:302][248]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.32.09:302][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.09:302][248]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.32.09:302][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.09:368][252]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.32.09:400][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.11-04.32.09:401][254]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.11-04.32.09:402][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.09:402][254]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.06.11-04.32.09:402][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.09:402][254]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_1] [2020.06.11-04.32.09:402][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.09:402][254]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.32.09:402][254]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.32.09:402][254]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.09:402][254]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.32.09:402][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.09:402][254]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.09:402][254]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.32.09:402][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.09:402][254]Interaction: Interaction time: 20.000000 [2020.06.11-04.32.09:402][254]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.32.09:402][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.09:423][255]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.32.09:450][257]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.11-04.32.09:450][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.09:451][257]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.06.11-04.32.09:451][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.09:451][257]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_1] [2020.06.11-04.32.09:451][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.09:467][258]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.32.09:768][276]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.09:768][276]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.32.09:768][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.09:768][276]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.09:768][276]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.32.09:768][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.09:768][276]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.09:768][276]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.32.09:768][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.09:768][276]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.09:768][276]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.32.09:768][276]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.09:768][276]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.32.09:768][276]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.09:768][276]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.32.09:768][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.09:768][276]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.32.09:768][276]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.09:768][276]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.09:770][276]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.11-04.32.09:784][277]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.11-04.32.09:784][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.09:784][277]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.06.11-04.32.09:784][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.09:784][277]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_1] [2020.06.11-04.32.09:784][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.09:799][278]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidedAction [VE_None] [2020.06.11-04.32.09:901][284]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.32.09:901][284]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.32.10:033][292]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Enabled [2020.06.11-04.32.10:035][292]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.10:035][292]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.32.10:035][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.10:035][292]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.10:035][292]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.32.10:035][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.10:035][292]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.10:035][292]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.32.10:035][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.10:035][292]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.10:035][292]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.32.10:035][292]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.10:035][292]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.32.10:035][292]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.10:035][292]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.32.10:035][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.10:035][292]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [OniDash][Kanobo_C_0] [2020.06.11-04.32.10:035][292]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.10:035][292]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.10:038][292]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Disabled [2020.06.11-04.32.10:066][294]LogDataTable: Warning: UDataTable::FindRow : 'AttackTypeProperties' requested row 'VE_OniDemonDashAttack' not in DataTable '/Engine/Transient.DataTable_60'. [2020.06.11-04.32.10:066][294]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_18_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.11-04.32.10:071][294]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.11-04.32.10:072][294]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.32.10:072][294]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Female. [2020.06.11-04.32.10:074][294]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.10:074][294]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.10:074][294]LogDataTable: Warning: UDataTable::FindRow : 'AttackTypeProperties' requested row 'VE_OniDemonDashAttack' not in DataTable '/Engine/Transient.DataTable_60'. [2020.06.11-04.32.10:075][294]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - FlippyMCXLI]: On [2020.06.11-04.32.10:084][295]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=233.730 [2020.06.11-04.32.10:089][295]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.32.11:199][362]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.32.11:199][362]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.11:199][362]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.32.11:199][362]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.11:200][362]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.06.11-04.32.11:201][362]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.11:201][362]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.11:201][362]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.32.11:201][362]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.11:201][362]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.11:201][362]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.32.11:201][362]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.11:201][362]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.32.11:201][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.11:201][362]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.32.11:201][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.11:266][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.11-04.32.11:268][366]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.11:268][366]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.32.11:268][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.11:268][366]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.11:268][366]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.32.11:268][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.11:268][366]Interaction: Interaction time: 19.632669 [2020.06.11-04.32.11:268][366]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.32.11:268][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.11:301][368]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.32.11:301][368]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.32.12:051][413]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - FlippyMCXLI]: Off [2020.06.11-04.32.12:067][414]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=235.713 [2020.06.11-04.32.13:400][494]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.13:400][494]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.13:799][518]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.901660 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.32.13:865][522]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.06.11-04.32.13:865][522]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.13:865][522]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.11-04.32.13:865][522]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.13:867][522]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.13:867][522]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.13:867][522]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.32.13:867][522]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.13:867][522]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.13:867][522]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.11-04.32.13:867][522]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.13:867][522]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.32.13:867][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.13:867][522]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: SurvivorPickup_In Oni AnimTag_DemonMode. [2020.06.11-04.32.13:867][522]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup_In Oni AnimTag_DemonMode AnimTag_Female AnimTag_Follower. [2020.06.11-04.32.13:867][522]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.32.13:867][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.13:867][522]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_18_C_0] [2020.06.11-04.32.13:867][522]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.32.14:201][542]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.14:201][542]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.32.14:201][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.14:201][542]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.14:201][542]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.32.14:201][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.14:201][542]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_18_C_0] [2020.06.11-04.32.14:201][542]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.06.11-04.32.14:201][542]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.11-04.32.14:201][542]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.11-04.32.14:201][542]Interaction: Interaction time: 2.700000 [2020.06.11-04.32.14:201][542]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: SurvivorPickup Oni AnimTag_Carry AnimTag_DemonMode. [2020.06.11-04.32.14:201][542]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup Oni AnimTag_Carry AnimTag_DemonMode AnimTag_Female AnimTag_Follower. [2020.06.11-04.32.14:201][542]LogSM: Error: Play Update Montage AM_SK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.11-04.32.14:201][542]AuthoritativeMovement: BP_Slasher_Character_18_C_0 AuthoritativeMovement set to True [2020.06.11-04.32.14:201][542]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.32.14:201][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.14:218][543]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.32.14:218][543]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.32.14:219][543]LogScript: Warning: Script Msg: Attempted to access index 17 from array 'OniEmissiveOriginalMode' of length 17 in '/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_18.BP_Slasher_Character_18_C'! [2020.06.11-04.32.14:219][543]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'OniSMEmissiveDefault' of length 1 in '/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_18.BP_Slasher_Character_18_C'! [2020.06.11-04.32.14:300][548]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.32.14:451][557]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SK_PickUP [2020.06.11-04.32.14:700][572]LogScript: Warning: Script Msg: Attempted to access index 17 from array 'OniEmissiveOriginalMode' of length 17 in '/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_18.BP_Slasher_Character_18_C'! [2020.06.11-04.32.14:700][572]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'OniSMEmissiveDefault' of length 1 in '/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_18.BP_Slasher_Character_18_C'! [2020.06.11-04.32.16:133][658]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:134][658]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:150][659]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:167][660]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:184][661]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:201][662]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:217][663]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:234][664]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:250][665]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:267][666]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:283][667]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:300][668]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:317][669]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:334][670]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:350][671]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:367][672]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:384][673]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:400][674]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:417][675]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:434][676]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:450][677]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:468][678]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:484][679]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:501][680]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:517][681]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:534][682]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:551][683]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:567][684]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:584][685]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:600][686]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:616][687]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:633][688]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:651][689]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:667][690]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:683][691]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:700][692]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:717][693]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:733][694]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:750][695]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:767][696]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:784][697]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:800][698]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:817][699]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:834][700]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:850][701]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:867][702]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:884][703]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:884][703]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.32.16:901][704]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:901][704]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.32.16:917][705]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.16:917][705]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.32.16:917][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.16:917][705]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.11-04.32.16:917][705]LogAkAudio: Warning: [BP_Slasher_Character_18_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.11-04.32.16:917][705]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.16:917][705]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.32.16:917][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.16:918][705]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:934][706]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.16:951][707]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.16:951][707]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.32.16:951][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.16:951][707]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.16:951][707]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.32.16:951][707]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.16:951][707]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.32.16:951][707]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.16:951][707]AuthoritativeMovement: BP_Slasher_Character_18_C_0 AuthoritativeMovement set to False [2020.06.11-04.32.16:951][707]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.32.16:951][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.16:951][707]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.11-04.32.16:951][707]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.16:951][707]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.16:952][707]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.11-04.32.16:952][707]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.16:952][707]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.11-04.32.16:952][707]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.16:955][707]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.32.16:967][708]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.32.16:968][708]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.32.16:968][708]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.32.16:968][708]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.16:968][708]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.32.16:968][708]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.11-04.32.16:968][708]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.16:968][708]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.32.16:968][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.16:968][708]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.32.16:968][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.16:969][708]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.06.11-04.32.16:984][709]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:000][710]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:018][711]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:034][712]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:049][713]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.11-04.32.17:049][713]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.17:050][713]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.32.17:050][713]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.32.17:050][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.17:050][713]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.32.17:050][713]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.32.17:051][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.17:051][713]Interaction: Interaction time: 16.666668 [2020.06.11-04.32.17:051][713]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Female. [2020.06.11-04.32.17:051][713]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.666668 Timestamp 0.679883 [2020.06.11-04.32.17:051][713]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.32.17:051][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.17:052][713]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:068][714]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:084][715]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:101][716]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:116][717]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.11-04.32.17:118][717]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:134][718]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:151][719]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:168][720]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:185][721]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:201][722]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:217][723]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:233][724]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:251][725]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:267][726]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:284][727]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:300][728]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:317][729]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:334][730]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:351][731]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:368][732]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:385][733]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:401][734]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:418][735]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:434][736]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:451][737]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:467][738]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:485][739]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:501][740]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:518][741]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:535][742]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:551][743]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:568][744]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:586][745]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:602][746]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:618][747]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:634][748]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:652][749]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:668][750]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:685][751]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:701][752]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:717][753]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:733][754]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:750][755]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:767][756]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:784][757]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:801][758]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:818][759]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:834][760]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:851][761]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:868][762]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:884][763]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:901][764]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:917][765]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:934][766]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:951][767]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:967][768]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.17:984][769]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:001][770]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:018][771]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:034][772]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:051][773]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:068][774]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:085][775]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:101][776]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:117][777]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:134][778]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:150][779]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:167][780]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:184][781]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:201][782]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:218][783]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:234][784]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:251][785]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:267][786]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:284][787]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:301][788]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:318][789]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:335][790]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:351][791]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:368][792]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:384][793]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:401][794]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:418][795]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:434][796]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:451][797]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:468][798]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:484][799]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:500][800]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:517][801]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:534][802]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:551][803]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:568][804]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:584][805]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:601][806]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:619][807]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:635][808]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:652][809]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:668][810]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:687][811]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:701][812]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:719][813]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:734][814]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:751][815]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:768][816]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:785][817]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:785][817]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.32.18:801][818]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Female. [2020.06.11-04.32.18:802][818]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:819][819]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:834][820]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:852][821]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:868][822]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:885][823]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:901][824]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:918][825]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:934][826]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:952][827]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:968][828]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.18:985][829]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:001][830]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:019][831]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:035][832]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:035][832]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.32.19:052][833]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:069][834]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:086][835]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:101][836]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:118][837]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:135][838]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:152][839]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:168][840]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:184][841]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:201][842]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:218][843]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:234][844]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:251][845]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:267][846]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:284][847]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:301][848]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:317][849]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:335][850]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:352][851]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:369][852]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:385][853]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:402][854]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:419][855]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:435][856]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:452][857]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:469][858]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:485][859]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:500][860]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:517][861]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:534][862]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:551][863]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:568][864]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:585][865]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:601][866]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:619][867]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:635][868]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:652][869]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:668][870]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:685][871]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:701][872]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:718][873]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:734][874]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:752][875]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:768][876]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:785][877]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:801][878]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:818][879]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:834][880]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:851][881]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:867][882]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:883][883]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:900][884]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:917][885]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:934][886]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:950][887]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:967][888]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.19:984][889]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:000][890]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:017][891]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:034][892]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:051][893]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:068][894]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:085][895]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:101][896]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:118][897]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:134][898]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:151][899]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:168][900]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:185][901]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:201][902]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:218][903]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:234][904]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:250][905]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:267][906]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:284][907]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:301][908]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:317][909]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:334][910]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:351][911]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:367][912]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:384][913]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:401][914]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:417][915]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:434][916]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:451][917]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:467][918]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:484][919]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:501][920]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:518][921]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:535][922]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:535][922]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.32.20:550][923]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Female. [2020.06.11-04.32.20:550][923]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:567][924]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:584][925]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:601][926]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:618][927]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:635][928]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:651][929]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_11] [2020.06.11-04.32.20:651][929]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.20:651][929]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:668][930]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:685][931]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:702][932]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:719][933]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:736][934]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:752][935]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:769][936]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:784][937]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:784][937]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.32.20:801][938]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:818][939]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:834][940]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_11] [2020.06.11-04.32.20:835][940]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.20:835][940]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:852][941]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:867][942]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:885][943]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:901][944]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:918][945]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:934][946]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:951][947]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:967][948]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.20:984][949]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.21:001][950]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.21:018][951]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.21:035][952]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.21:052][953]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.21:068][954]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.21:085][955]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.21:102][956]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.21:119][957]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.21:135][958]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.21:153][959]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.21:168][960]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.21:184][961]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.21:202][962]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.21:218][963]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.21:235][964]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.21:252][965]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.32.21:252][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.21:252][965]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.32.21:252][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.21:252][965]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.32.21:252][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.21:252][965]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.32.21:252][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.21:252][965]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.21:267][966]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.32.21:267][966]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.21:267][966]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.32.21:267][966]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.21:267][966]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.32.21:267][966]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.21:267][966]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.32.21:267][966]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.21:268][966]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.32.21:268][966]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.21:268][966]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.32.21:268][966]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.21:268][966]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.32.21:268][966]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.21:268][966]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.32.21:268][966]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.21:268][966]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.21:284][967]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.21:301][968]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.21:319][969]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.21:334][970]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.21:351][971]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.21:367][972]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.21:384][973]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.21:401][974]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.32.21:401][974]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.21:401][974]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.32.21:401][974]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.21:402][974]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.21:419][975]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.21:435][976]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.21:453][977]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.21:469][978]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.21:485][979]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.21:502][980]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.21:520][981]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.21:534][982]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.21:551][983]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.21:567][984]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.21:584][985]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.21:600][986]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.32.21:616][987]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.32.21:616][987]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.21:616][987]Interaction: Client_SendCancelInteraction_Implementation [2020.06.11-04.32.21:618][987]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.21:618][987]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.21:618][987]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.32.21:618][987]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.21:618][987]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.21:618][987]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.32.21:618][987]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.21:618][987]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.32.21:618][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.21:618][987]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: HookSetup Oni AnimTag_Carry AnimTag_NotDemonMode. [2020.06.11-04.32.21:618][987]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Female AnimTag_Follower. [2020.06.11-04.32.21:618][987]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.32.21:618][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.21:619][987]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.21:619][987]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.32.21:633][988]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.32.21:633][988]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.32.21:633][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.21:633][988]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.32.21:633][988]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.32.21:633][988]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.21:633][988]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.32.21:634][988]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.21:634][988]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.32.21:634][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.21:634][988]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.11-04.32.21:634][988]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.21:634][988]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.11-04.32.21:634][988]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.21:634][988]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.32.21:635][988]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.21:650][989]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.32.21:651][989]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.21:667][990]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.21:684][991]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.21:701][992]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.21:717][993]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.21:735][994]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.21:749][995]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.32.21:749][995]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.21:750][995]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.32.21:750][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.21:750][995]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.32.21:750][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.21:752][995]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.21:768][996]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.21:785][997]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.21:801][998]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.21:819][999]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.21:835][ 0]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.21:852][ 1]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.21:867][ 2]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.21:885][ 3]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.21:901][ 4]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.21:916][ 5]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.06.11-04.32.21:917][ 5]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.21:917][ 5]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.32.21:917][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.21:917][ 5]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.21:917][ 5]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.32.21:917][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.21:917][ 5]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Female. [2020.06.11-04.32.21:917][ 5]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.11-04.32.21:917][ 5]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.11-04.32.21:917][ 5]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.32.21:917][ 5]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookCamper Oni AnimTag_Carry AnimTag_NotDemonMode. [2020.06.11-04.32.21:917][ 5]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.32.21:918][ 5]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Follower [2020.06.11-04.32.21:918][ 5]Interaction: Interaction time: 1.500000 [2020.06.11-04.32.21:918][ 5]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: HookCamper Oni AnimTag_Carry AnimTag_NotDemonMode. [2020.06.11-04.32.21:918][ 5]LogSM: Error: Play Update Montage AM_SK_Hook_In Duration 1.500000 Timestamp 0.000000 [2020.06.11-04.32.21:918][ 5]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.32.21:918][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.21:918][ 5]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.21:918][ 5]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SK_Hook_In [2020.06.11-04.32.21:935][ 6]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.21:952][ 7]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.21:968][ 8]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.21:985][ 9]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:001][ 10]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:018][ 11]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:035][ 12]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:051][ 13]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:067][ 14]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:084][ 15]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:101][ 16]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:117][ 17]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:134][ 18]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:151][ 19]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:168][ 20]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:185][ 21]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:201][ 22]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:218][ 23]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:235][ 24]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:251][ 25]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:268][ 26]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:284][ 27]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:301][ 28]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:317][ 29]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:334][ 30]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:351][ 31]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:367][ 32]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.32.22:367][ 32]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.22:367][ 32]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.32.22:367][ 32]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.22:367][ 32]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:384][ 33]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:401][ 34]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:417][ 35]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:434][ 36]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:451][ 37]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:467][ 38]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:484][ 39]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:501][ 40]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:518][ 41]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:534][ 42]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:552][ 43]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:568][ 44]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:584][ 45]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:600][ 46]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:617][ 47]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:634][ 48]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:651][ 49]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:668][ 50]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:686][ 51]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:701][ 52]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:717][ 53]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:734][ 54]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:751][ 55]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:767][ 56]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:784][ 57]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:801][ 58]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:818][ 59]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:834][ 60]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:851][ 61]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:868][ 62]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:884][ 63]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:901][ 64]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:918][ 65]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:934][ 66]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:951][ 67]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:968][ 68]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.22:984][ 69]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.32.23:418][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.06.11-04.32.23:484][ 99]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.32.23:484][ 99]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.32.23:484][ 99]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.32.23:484][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.23:484][ 99]LogAkAudio: Warning: [BP_Slasher_Character_18_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.11-04.32.23:485][ 99]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.11-04.32.23:485][ 99]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.32.23:487][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.11-04.32.23:500][100]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.32.23:500][100]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.32.23:516][101]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_18_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.11-04.32.23:516][101]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.32.23:516][101]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.32.23:516][101]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale08_Character_C_0 - Phillip McRevis ♿, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 45.000000, Originating Effect: BloodEcho, Is Lifetime Initialized: True, Remaining Lifetime: 45.000000, Lifetime Duration: 45.000000 [2020.06.11-04.32.23:516][101]LogStreaming: Flushing async loaders. [2020.06.11-04.32.23:529][101]LogStreaming: Flushing async loaders took 12ms. [2020.06.11-04.32.23:529][101]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: HemorrhageEffect, Status Owner: BP_CamperMale08_Character_C_0 - Phillip McRevis ♿, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 1.000000, Originating Effect: BloodEcho, Is Lifetime Initialized: True, Remaining Lifetime: 45.000000, Lifetime Duration: 45.000000 [2020.06.11-04.32.23:529][101]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 45.000000, Originating Effect: BloodEcho, Is Lifetime Initialized: True, Remaining Lifetime: 45.000000, Lifetime Duration: 45.000000 [2020.06.11-04.32.23:529][101]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: HemorrhageEffect, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 1.000000, Originating Effect: BloodEcho, Is Lifetime Initialized: True, Remaining Lifetime: 45.000000, Lifetime Duration: 45.000000 [2020.06.11-04.32.23:529][101]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Apollo, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 45.000000, Originating Effect: BloodEcho, Is Lifetime Initialized: True, Remaining Lifetime: 45.000000, Lifetime Duration: 45.000000 [2020.06.11-04.32.23:529][101]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: HemorrhageEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Apollo, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 1.000000, Originating Effect: BloodEcho, Is Lifetime Initialized: True, Remaining Lifetime: 45.000000, Lifetime Duration: 45.000000 [2020.06.11-04.32.23:530][101]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.32.23:530][101]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.32.23:531][101]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.32.23:531][101]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookCamperOut. [2020.06.11-04.32.23:531][101]AnimLeader: BP_Entity_C_1 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.11-04.32.23:531][101]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.11-04.32.23:531][101]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.11-04.32.23:532][101]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.23:532][101]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.32.23:532][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.23:532][101]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.23:532][101]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.32.23:532][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.23:532][101]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.32.23:554][103]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.23:554][103]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.32.23:554][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.23:554][103]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.23:554][103]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.32.23:554][103]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.23:554][103]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.32.23:554][103]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.23:554][103]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.32.23:554][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.23:554][103]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.32.23:554][103]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.23:554][103]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.23:652][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.06.11-04.32.23:656][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.06.11-04.32.23:817][119]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.32.23:817][119]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.23:817][119]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.32.23:817][119]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.23:818][119]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.23:818][119]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.23:818][119]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.32.23:818][119]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.23:818][119]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.23:818][119]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.32.23:818][119]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.23:818][119]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.32.23:818][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.23:818][119]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.32.23:818][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.23:883][123]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.23:883][123]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.32.23:883][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.23:883][123]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.23:883][123]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.32.23:883][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.23:883][123]Interaction: Interaction time: 1.000000 [2020.06.11-04.32.23:884][123]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.32.23:884][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.24:767][176]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.24:767][176]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.32.24:767][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.24:767][176]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.24:767][176]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.32.24:767][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.24:767][176]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.24:767][176]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.32.24:767][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.24:767][176]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.24:767][176]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.32.24:767][176]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.24:767][176]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.32.24:767][176]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.24:767][176]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.32.24:767][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.24:767][176]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.32.24:767][176]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.24:767][176]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.28:267][386]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.32.28:267][386]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.32.28:267][386]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.32.28:267][386]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.11-04.32.28:267][386]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.32.28:267][386]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.32.28:271][386]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.32.29:865][479]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.32.29:865][479]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.32.29:865][479]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.32.29:868][479]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.32.29:868][479]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.32.29:868][479]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.32.29:868][479]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.32.29:868][479]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.32.29:868][479]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.32.29:868][479]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.32.29:869][479]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.11-04.32.29:897][481]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.11-04.32.29:933][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.11-04.32.29:963][485]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.29:963][485]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.32.29:963][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.29:963][485]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.29:963][485]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.32.29:963][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.29:996][487]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.29:996][487]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.32.29:996][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.29:996][487]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.29:996][487]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.32.29:996][487]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.29:996][487]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.32.29:996][487]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.29:996][487]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.32.29:996][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.29:996][487]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.32.29:996][487]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.29:996][487]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.30:026][489]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidedAction [VE_None] [2020.06.11-04.32.30:141][496]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.32.30:142][496]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.32.30:301][506]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.32.30:301][506]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.30:301][506]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.32.30:301][506]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.30:303][506]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.30:303][506]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.30:303][506]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.32.30:303][506]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.30:303][506]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.30:303][506]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.32.30:303][506]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.30:303][506]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.32.30:303][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.30:303][506]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.32.30:303][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.30:367][510]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.30:367][510]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.32.30:367][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.30:367][510]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.30:367][510]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.32.30:367][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.30:367][510]Interaction: Interaction time: 1.000000 [2020.06.11-04.32.30:367][510]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.32.30:367][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.31:067][552]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.31:067][552]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.32.31:067][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.31:067][552]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.31:067][552]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.32.31:067][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.31:067][552]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.31:067][552]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.32.31:067][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.31:067][552]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.31:067][552]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.32.31:067][552]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.31:067][552]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.32.31:067][552]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.31:067][552]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.32.31:067][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.31:067][552]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.32.31:067][552]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.31:067][552]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.31:787][595]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.32.32:199][620]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.32.32:200][620]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.32.32:686][649]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.32.33:200][680]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.32.33:200][680]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.32.33:450][695]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.11-04.32.33:450][695]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.11-04.32.33:450][695]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.11-04.32.33:450][695]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.11-04.32.33:450][695]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.11-04.32.33:451][695]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.11-04.32.33:451][695]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.11-04.32.33:451][695]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.11-04.32.33:786][715]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 129 [2020.06.11-04.32.34:216][741]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.32.34:216][741]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.32.34:216][741]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.32.34:216][741]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.32.34:286][745]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.32.36:782][895]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.11-04.32.36:782][895]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.36:783][895]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.11-04.32.36:783][895]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.36:783][895]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.11-04.32.36:784][895]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.32.36:784][895]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.32.36:784][895]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.32.36:784][895]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.36:784][895]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.32.36:784][895]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.11-04.32.36:784][895]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.36:785][895]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.32.36:785][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.36:785][895]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.32.36:785][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.36:883][901]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.11-04.32.36:884][901]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.32.36:884][901]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.32.36:884][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.36:884][901]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.32.36:884][901]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.32.36:884][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.36:884][901]Interaction: Interaction time: 20.000000 [2020.06.11-04.32.36:884][901]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.32.36:884][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.36:884][901]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.36:884][901]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.37:450][935]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.32.37:450][935]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.37:450][935]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.32.37:450][935]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.37:452][935]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.37:452][935]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.37:452][935]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.32.37:452][935]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.37:452][935]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.37:452][935]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.32.37:452][935]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.37:452][935]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.32.37:452][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.37:452][935]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.32.37:452][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.37:551][941]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.37:551][941]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.32.37:551][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.37:551][941]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.37:551][941]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.32.37:551][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.37:551][941]Interaction: Interaction time: 1.000000 [2020.06.11-04.32.37:551][941]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.32.37:551][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.38:551][ 1]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.32.38:551][ 1]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.32.38:551][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.38:551][ 1]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.32.38:551][ 1]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.32.38:551][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.38:551][ 1]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.32.38:552][ 1]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.32.38:552][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.38:552][ 1]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.32.38:552][ 1]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.32.38:552][ 1]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.38:552][ 1]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.32.38:552][ 1]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.38:552][ 1]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.32.38:552][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.38:552][ 1]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.11-04.32.38:552][ 1]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.38:552][ 1]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.32.38:554][ 1]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.11-04.32.38:583][ 3]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.11-04.32.38:686][ 9]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.38:686][ 9]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.38:817][ 17]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.38:817][ 17]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.32.38:817][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.38:817][ 17]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.38:817][ 17]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.32.38:817][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.38:817][ 17]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.38:817][ 17]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.32.38:817][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.38:817][ 17]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.38:817][ 17]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.32.38:817][ 17]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.38:817][ 17]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.32.38:817][ 17]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.38:817][ 17]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.32.38:817][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.38:817][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.32.38:817][ 17]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.38:817][ 17]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.41:650][187]Interaction: Player [BP_CamperFemale03_Character_C_1] is in chase. [2020.06.11-04.32.41:717][191]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Slash_Open Oni AnimTag_NotDemonMode. [2020.06.11-04.32.41:718][191]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.41:718][191]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.41:750][193]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Slash_Hitting Oni AnimTag_NotDemonMode. [2020.06.11-04.32.41:833][198]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.06.11-04.32.41:833][198]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.32.41:833][198]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.32.41:834][198]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_18_C_0 Target: BP_CamperFemale03_Character_C_1 [2020.06.11-04.32.41:834][198]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.32.41:834][198]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Female. [2020.06.11-04.32.41:838][198]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_1 - SavvyHades]: On [2020.06.11-04.32.41:850][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.11-04.32.41:853][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.11-04.32.42:050][211]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Oni_Absorb Oni AnimTag_NotDemonMode AnimTag_DemonModeReady. [2020.06.11-04.32.42:701][250]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.11-04.32.43:819][317]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_1 - SavvyHades]: Off [2020.06.11-04.32.44:833][378]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 0.016573, Lifetime Duration: 3.000000 [2020.06.11-04.32.45:101][394]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.45:102][394]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.45:805][436]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.140623 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.32.45:805][436]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.32.45:821][437]Interaction: Player [BP_CamperFemale03_Character_C_1] is not in chase anymore. [2020.06.11-04.32.46:299][466]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartDemonMode][Kanobo_C_0] [2020.06.11-04.32.46:300][466]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.46:300][466]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartDemonMode][Kanobo_C_0] [2020.06.11-04.32.46:300][466]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.46:301][466]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.46:301][466]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.46:301][466]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.32.46:301][466]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.46:301][466]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.46:301][466]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartDemonMode][Kanobo_C_0] [2020.06.11-04.32.46:301][466]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.46:301][466]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.32.46:301][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.46:301][466]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.32.46:301][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.46:367][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.StartDemonModeChargeable Enabled?: Enabled [2020.06.11-04.32.46:368][470]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.46:368][470]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.32.46:368][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.46:368][470]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.46:368][470]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.32.46:368][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.46:368][470]Interaction: Interaction time: 0.080000 [2020.06.11-04.32.46:368][470]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.32.46:368][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.46:470][476]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.StartDemonModeChargeable Enabled?: Disabled [2020.06.11-04.32.46:567][482]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.233750 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.32.46:570][482]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.46:570][482]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.32.46:570][482]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.32.46:570][482]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.32.46:570][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.46:570][482]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.32.46:570][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.46:570][482]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.46:570][482]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: DemonModeActivation Oni AnimTag_DemonMode AnimTag_Demon2Idle. [2020.06.11-04.32.46:570][482]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.32.46:570][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.49:567][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.StartDemonModeChargeable Enabled?: Enabled [2020.06.11-04.32.49:569][662]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.49:569][662]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.32.49:569][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.49:569][662]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.49:569][662]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.32.49:569][662]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.49:569][662]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.32.49:569][662]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.49:569][662]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.32.49:569][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.49:569][662]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [StartDemonMode][Kanobo_C_0] [2020.06.11-04.32.49:569][662]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.49:569][662]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.49:571][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.StartDemonModeChargeable Enabled?: Disabled [2020.06.11-04.32.49:634][666]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OniDash][Kanobo_C_0] [2020.06.11-04.32.49:634][666]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.49:666][668]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OniDash][Kanobo_C_0] [2020.06.11-04.32.49:666][668]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.49:667][668]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.49:668][668]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.49:668][668]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.32.49:668][668]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.49:668][668]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.49:668][668]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OniDash][Kanobo_C_0] [2020.06.11-04.32.49:668][668]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.49:668][668]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.32.49:668][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.49:668][668]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.32.49:668][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.49:733][672]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Enabled [2020.06.11-04.32.49:735][672]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.49:735][672]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.32.49:735][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.49:735][672]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.49:735][672]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.32.49:735][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.49:735][672]Interaction: Interaction time: 2.000000 [2020.06.11-04.32.49:735][672]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.32.49:735][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.51:666][788]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.015957 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.32.51:667][788]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.11-04.32.51:737][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Disabled [2020.06.11-04.32.51:802][796]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.32.51:802][796]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.32.51:802][796]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.32.51:802][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.52:950][865]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.272402 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.32.54:752][973]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.54:752][973]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.32.54:752][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.54:752][973]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.54:752][973]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.32.54:752][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.54:752][973]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.54:752][973]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.32.54:752][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.54:752][973]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.54:752][973]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.32.54:752][973]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.54:752][973]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.32.54:752][973]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.54:752][973]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.32.54:752][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.54:752][973]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.11-04.32.54:752][973]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.54:752][973]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.54:755][973]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.11-04.32.54:917][983]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.11-04.32.54:917][983]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.54:917][983]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.11-04.32.54:917][983]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.54:919][983]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.54:919][983]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.54:919][983]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.32.54:919][983]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.54:919][983]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.54:919][983]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.11-04.32.54:919][983]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.54:919][983]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.32.54:919][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.54:919][983]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.32.54:919][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.54:952][985]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.32.55:050][991]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.32.55:053][991]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.55:053][991]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.32.55:053][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.55:053][991]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.55:053][991]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.32.55:053][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.55:053][991]Interaction: Interaction time: 57.878525 [2020.06.11-04.32.55:053][991]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.32.55:053][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.55:053][991]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.32.55:484][ 17]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 46.782284 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.11-04.32.55:817][ 37]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.400730 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.32.56:485][ 77]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.56:485][ 77]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.32.56:485][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.56:485][ 77]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.56:485][ 77]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.32.56:485][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.56:487][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.11-04.32.56:519][ 79]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.56:519][ 79]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.32.56:519][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.56:519][ 79]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.56:519][ 79]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.32.56:519][ 79]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.56:519][ 79]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.32.56:519][ 79]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.56:519][ 79]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.32.56:519][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.56:519][ 79]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.11-04.32.56:519][ 79]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.56:519][ 79]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.32.57:317][127]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.436087 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.32.58:017][169]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.06.11-04.32.58:017][169]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.58:017][169]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.06.11-04.32.58:018][169]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.58:019][169]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.32.58:019][169]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.32.58:019][169]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.32.58:019][169]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.58:019][169]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.32.58:019][169]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.06.11-04.32.58:019][169]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.58:020][169]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.32.58:020][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.58:020][169]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.32.58:020][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.58:052][171]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.32.58:219][181]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.32.58:219][181]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.32.58:219][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.58:219][181]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.32.58:219][181]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.32.58:219][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.58:220][181]Interaction: Interaction time: 0.600000 [2020.06.11-04.32.58:220][181]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: PlankPulldownStationary Left AnimTag_Injured AnimTag_Female. [2020.06.11-04.32.58:220][181]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.11-04.32.58:220][181]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to True [2020.06.11-04.32.58:220][181]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.32.58:220][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.58:220][181]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.32.58:383][191]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Enabled [2020.06.11-04.32.58:385][191]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.58:385][191]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.32.58:385][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.58:385][191]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.58:385][191]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.32.58:385][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.58:385][191]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.58:385][191]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.32.58:385][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.58:385][191]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.58:385][191]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.32.58:385][191]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.58:386][191]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.32.58:386][191]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.58:386][191]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.32.58:386][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.58:386][191]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [OniDash][Kanobo_C_0] [2020.06.11-04.32.58:386][191]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.58:386][191]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.58:388][191]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Disabled [2020.06.11-04.32.58:417][193]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.11-04.32.58:417][193]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.58:418][193]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.58:418][193]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.58:418][193]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.58:419][193]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.58:419][193]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.32.58:419][193]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.58:419][193]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.58:419][193]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.11-04.32.58:419][193]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.58:419][193]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.32.58:419][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.58:419][193]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.32.58:419][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.58:452][195]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.32.58:519][199]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.32.58:519][199]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.32.58:519][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.58:520][199]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.32.58:520][199]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.32.58:520][199]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.58:520][199]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.32.58:520][199]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.32.58:520][199]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to False [2020.06.11-04.32.58:520][199]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.32.58:520][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.58:520][199]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.06.11-04.32.58:520][199]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.58:520][199]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.32.58:550][201]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.11-04.32.58:550][201]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.32.58:585][203]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.32.58:618][205]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.58:618][205]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.32.58:618][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.58:618][205]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.32.58:618][205]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.32.58:618][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.58:618][205]Interaction: Interaction time: 0.000000 [2020.06.11-04.32.58:618][205]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: DestroyWithPowerAttack Oni AnimTag_DemonMode. [2020.06.11-04.32.58:618][205]LogSM: Error: Play Update Montage AM_SK_Attack02_Miss Duration 0.000000 Timestamp 0.000000 [2020.06.11-04.32.58:618][205]AuthoritativeMovement: BP_Slasher_Character_18_C_0 AuthoritativeMovement set to True [2020.06.11-04.32.58:619][205]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.32.58:619][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.32.59:219][241]Interaction: Player [BP_CamperFemale03_Character_C_1] is in chase. [2020.06.11-04.33.00:569][322]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.33.00:769][334]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.33.00:819][337]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.00:819][337]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.33.00:819][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.00:819][337]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.00:819][337]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.33.00:819][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.00:853][339]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.00:853][339]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.33.00:853][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.00:853][339]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.00:853][339]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.33.00:853][339]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.00:853][339]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.33.00:853][339]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.00:853][339]AuthoritativeMovement: BP_Slasher_Character_18_C_0 AuthoritativeMovement set to False [2020.06.11-04.33.00:853][339]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.33.00:853][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.00:853][339]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.11-04.33.00:853][339]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.00:853][339]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.00:984][347]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OniDash][Kanobo_C_0] [2020.06.11-04.33.00:984][347]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.00:984][347]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OniDash][Kanobo_C_0] [2020.06.11-04.33.00:984][347]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.00:986][347]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.00:986][347]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.00:986][347]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.33.00:986][347]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.00:986][347]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.00:986][347]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OniDash][Kanobo_C_0] [2020.06.11-04.33.00:986][347]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.00:986][347]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.33.00:986][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.00:986][347]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.33.00:986][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.01:094][353]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Enabled [2020.06.11-04.33.01:096][353]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.01:096][353]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.33.01:096][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.01:096][353]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.01:096][353]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.33.01:096][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.01:096][353]Interaction: Interaction time: 2.000000 [2020.06.11-04.33.01:096][353]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.33.01:096][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.01:934][404]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_11] [2020.06.11-04.33.01:934][404]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.01:934][404]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_11] [2020.06.11-04.33.01:934][404]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.01:934][404]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.33.01:936][404]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.01:936][404]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.01:937][404]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.33.01:937][404]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.01:937][404]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.01:937][404]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_11] [2020.06.11-04.33.01:937][404]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.01:937][404]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.33.01:937][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.01:937][404]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.33.01:937][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.01:937][404]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.33.02:169][418]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.02:169][418]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.33.02:169][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.02:169][418]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.02:169][418]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.33.02:169][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.02:169][418]Interaction: Interaction time: 0.700000 [2020.06.11-04.33.02:169][418]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.11-04.33.02:169][418]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.11-04.33.02:169][418]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to True [2020.06.11-04.33.02:169][418]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.33.02:169][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.02:185][419]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.33.02:853][459]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.33.02:869][460]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.02:869][460]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.33.02:869][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.02:869][460]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.02:869][460]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.33.02:869][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.02:869][460]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.11-04.33.02:869][460]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.33.02:900][462]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.33.02:901][462]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.33.02:902][462]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.02:902][462]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.33.02:902][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.02:902][462]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.02:902][462]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.33.02:903][462]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.02:903][462]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.33.02:903][462]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.02:903][462]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to False [2020.06.11-04.33.02:903][462]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.33.02:903][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.02:903][462]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_11] [2020.06.11-04.33.02:903][462]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.02:903][462]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.02:967][466]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.606591 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.33.03:104][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Disabled [2020.06.11-04.33.03:202][480]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.33.03:202][480]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.33.03:202][480]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.33.03:202][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.04:267][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Enabled [2020.06.11-04.33.04:269][544]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.04:269][544]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.33.04:269][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.04:269][544]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.04:269][544]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.33.04:269][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.04:271][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Disabled [2020.06.11-04.33.05:269][604]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.05:269][604]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.33.05:269][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.05:269][604]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.05:269][604]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.33.05:269][604]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.05:269][604]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.33.05:269][604]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.05:269][604]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.33.05:269][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.05:270][604]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [OniDash][Kanobo_C_0] [2020.06.11-04.33.05:270][604]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.05:270][604]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.07:701][750]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.515368 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.33.07:734][752]Interaction: Player [BP_CamperFemale03_Character_C_1] is not in chase anymore. [2020.06.11-04.33.09:701][870]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.903514 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.11-04.33.12:318][ 27]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.11-04.33.12:318][ 27]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.12:318][ 27]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.11-04.33.12:318][ 27]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.12:320][ 27]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.12:320][ 27]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.12:320][ 27]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.33.12:320][ 27]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.12:320][ 27]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.12:320][ 27]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.11-04.33.12:320][ 27]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.12:320][ 27]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.33.12:320][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.12:320][ 27]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.33.12:320][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.12:320][ 27]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.33.12:417][ 33]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.33.12:419][ 33]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.12:419][ 33]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.33.12:419][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.12:419][ 33]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.12:419][ 33]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.33.12:419][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.12:419][ 33]Interaction: Interaction time: 59.857956 [2020.06.11-04.33.12:419][ 33]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.33.12:419][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.12:419][ 33]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.33.16:152][257]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_11] [2020.06.11-04.33.16:152][257]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.16:152][257]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_11] [2020.06.11-04.33.16:152][257]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.16:154][257]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.16:154][257]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.16:154][257]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.33.16:154][257]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.16:154][257]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.16:154][257]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_11] [2020.06.11-04.33.16:154][257]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.16:154][257]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.33.16:154][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.16:154][257]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Female. [2020.06.11-04.33.16:154][257]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.33.16:154][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.16:154][257]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.33.16:452][275]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.107400 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.33.16:453][275]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.16:453][275]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.33.16:453][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.16:454][275]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.16:454][275]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.33.16:454][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.16:454][275]Interaction: Interaction time: 1.050000 [2020.06.11-04.33.16:454][275]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.06.11-04.33.16:454][275]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.11-04.33.16:454][275]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to True [2020.06.11-04.33.16:454][275]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.33.16:454][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.16:520][279]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.33.16:754][293]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.11-04.33.17:486][337]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.33.17:519][339]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.17:519][339]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.33.17:519][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.17:519][339]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.17:519][339]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.33.17:519][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.17:519][339]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.17:519][339]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.33.17:520][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.17:520][339]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.17:520][339]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.33.17:520][339]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.17:520][339]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.33.17:520][339]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.17:520][339]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to False [2020.06.11-04.33.17:520][339]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.33.17:520][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.17:520][339]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_11] [2020.06.11-04.33.17:520][339]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.17:520][339]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.17:751][353]Interaction: Player [BP_CamperFemale03_Character_C_1] is in chase. [2020.06.11-04.33.18:489][397]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.33.18:489][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.18:489][397]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.33.18:489][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.18:489][397]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.33.18:489][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.18:489][397]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.33.18:489][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.18:489][397]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.33.18:489][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.18:489][397]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.33.18:489][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.18:489][397]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.33.18:489][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.18:921][423]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.33.18:921][423]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.18:921][423]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.33.18:921][423]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.18:921][423]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.33.18:921][423]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.18:921][423]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.33.18:921][423]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.18:921][423]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.33.18:921][423]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.18:921][423]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.33.18:921][423]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.18:921][423]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.33.18:921][423]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.19:021][429]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.33.19:021][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.19:021][429]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.33.19:021][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.19:021][429]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.33.19:021][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.19:021][429]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.33.19:021][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.19:021][429]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.33.19:021][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.19:022][429]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.33.19:022][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.19:022][429]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.33.19:022][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.19:038][430]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.33.19:038][430]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.19:038][430]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.33.19:038][430]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.19:038][430]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.33.19:038][430]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.19:038][430]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.33.19:038][430]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.19:038][430]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.33.19:038][430]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.19:038][430]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.33.19:038][430]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.19:038][430]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.33.19:038][430]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.20:484][517]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale08_Character_C_0 - Phillip McRevis ♿, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 45.000000, Originating Effect: BloodEcho, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.33.20:856][539]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.11-04.33.21:235][562]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.001759 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.11-04.33.21:470][576]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.21:470][576]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.33.21:470][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.21:470][576]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.21:470][576]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.33.21:470][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.21:503][578]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.21:503][578]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.33.21:503][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.21:503][578]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.21:503][578]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.33.21:503][578]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.21:503][578]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.33.21:503][578]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.21:503][578]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.33.21:503][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.21:503][578]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.11-04.33.21:503][578]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.21:503][578]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.21:568][582]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.448516 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.33.22:935][664]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OniPounceInteraction][Kanobo_C_0] [2020.06.11-04.33.22:935][664]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.22:935][664]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OniPounceInteraction][Kanobo_C_0] [2020.06.11-04.33.22:935][664]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.22:936][664]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.22:937][664]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.22:937][664]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.33.22:937][664]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.22:937][664]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.22:937][664]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OniPounceInteraction][Kanobo_C_0] [2020.06.11-04.33.22:937][664]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.22:937][664]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.33.22:937][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.22:937][664]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.33.22:937][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.23:035][670]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.ChargedPounceChargeable Enabled?: Enabled [2020.06.11-04.33.23:036][670]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.23:036][670]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.33.23:036][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.23:036][670]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.23:036][670]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.33.23:036][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.23:036][670]Interaction: Interaction time: 2.000000 [2020.06.11-04.33.23:036][670]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.33.23:036][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.23:069][672]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.23:069][672]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.33.23:069][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.23:070][672]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.23:070][672]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.33.23:070][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.23:070][672]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.23:070][672]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.33.23:070][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.23:070][672]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.23:070][672]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.33.23:070][672]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.23:070][672]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.33.23:070][672]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.23:070][672]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.33.23:070][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.23:070][672]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [OniPounceInteraction][Kanobo_C_0] [2020.06.11-04.33.23:070][672]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.23:070][672]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.23:073][672]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.ChargedPounceChargeable Enabled?: Disabled [2020.06.11-04.33.23:103][674]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.23:103][674]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.23:401][692]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_18_C_0 Target: [2020.06.11-04.33.24:805][776]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.24:805][776]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.24:805][776]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.11-04.33.24:805][776]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.24:805][776]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.24:805][776]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.24:806][776]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.24:806][776]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.24:806][776]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.11-04.33.24:806][776]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.24:806][776]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.11-04.33.24:806][776]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.24:806][776]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.11-04.33.24:806][776]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.24:839][778]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.24:839][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.24:839][778]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.11-04.33.24:839][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.24:839][778]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.24:839][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.24:839][778]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.24:839][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.24:839][778]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.11-04.33.24:839][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.24:839][778]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.11-04.33.24:839][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.24:839][778]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.11-04.33.24:839][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.24:855][779]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.24:855][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.24:855][779]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.11-04.33.24:855][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.24:855][779]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.24:855][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.24:855][779]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.24:855][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.24:855][779]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.11-04.33.24:855][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.24:855][779]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.11-04.33.24:855][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.24:855][779]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.11-04.33.24:855][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.24:936][784]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.24:936][784]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.25:052][791]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.25:052][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.25:052][791]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.25:052][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.25:168][798]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.25:168][798]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.25:168][798]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.25:168][798]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.25:169][798]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.25:169][798]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.25:169][798]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.33.25:169][798]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.25:169][798]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.25:169][798]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.25:169][798]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.25:170][798]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.33.25:170][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.25:170][798]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.33.25:170][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.25:203][800]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.33.25:267][804]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.11-04.33.25:267][804]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Enabled [2020.06.11-04.33.25:268][804]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.25:269][804]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.33.25:269][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.25:269][804]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.25:269][804]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.33.25:269][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.25:269][804]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.33.25:269][804]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.33.25:269][804]Interaction: Interaction time: 1.000000 [2020.06.11-04.33.25:269][804]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Male. [2020.06.11-04.33.25:269][804]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale08_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.11-04.33.25:269][804]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.06.11-04.33.25:269][804]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.11-04.33.25:269][804]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.33.25:269][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.25:269][804]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.33.25:269][804]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.33.25:302][806]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.25:302][806]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.25:302][806]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.25:302][806]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: UnhookIn. [2020.06.11-04.33.25:302][806]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.33.25:302][806]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.11-04.33.25:302][806]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.33.25:519][819]LogDBDPlayerMovement: StopSnapping Final Location (3759.352051 3647.466797 88.092461) [2020.06.11-04.33.25:519][819]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.33.26:272][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Disabled [2020.06.11-04.33.26:367][870]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - FlippyMCXLI, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.33.26:368][870]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.33.26:368][870]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.33.26:373][870]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: WellMakeIt_Notification, Status Owner: BP_CamperFemale03_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperMale08_Character_C_0 - Phillip McRevis ♿, Custom Param: 60.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.06.11-04.33.26:374][870]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.33.26:374][870]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.33.26:374][870]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.33.26:374][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.26:408][872]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.26:408][872]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.33.26:408][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.26:408][872]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.33.26:409][872]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.11-04.33.26:409][872]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male AnimTag_Follower. [2020.06.11-04.33.26:409][872]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: UnhookOut. [2020.06.11-04.33.26:409][872]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.33.26:409][872]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.11-04.33.26:409][872]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.26:409][872]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.06.11-04.33.26:409][872]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.33.26:409][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.26:472][876]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.475309 Instigator: BP_Slasher_Character_18_C_0 Target: [2020.06.11-04.33.26:473][876]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.26:473][876]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.26:474][876]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.11-04.33.26:474][876]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.27:835][958]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.11-04.33.27:835][958]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Enabled [2020.06.11-04.33.27:836][958]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.27:836][958]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.33.27:836][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.27:836][958]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.33.27:836][958]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.27:836][958]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.33.27:836][958]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.27:836][958]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.33.27:836][958]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.27:836][958]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.33.27:836][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.27:836][958]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.33.27:836][958]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.27:836][958]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.27:837][958]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.27:837][958]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.33.27:837][958]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.33.27:839][958]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Disabled [2020.06.11-04.33.27:857][959]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.33.28:187][979]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.28:187][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.28:187][979]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.28:187][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.28:254][983]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.28:254][983]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.28:254][983]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.28:254][983]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.28:389][991]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.28:389][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.28:389][991]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.11-04.33.28:389][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.28:389][991]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.28:389][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.28:389][991]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.28:389][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.28:389][991]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.11-04.33.28:389][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.28:389][991]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.11-04.33.28:389][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.28:389][991]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.11-04.33.28:389][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.28:653][ 7]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.28:653][ 7]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.28:653][ 7]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.28:653][ 7]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.28:653][ 7]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.28:653][ 7]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.28:653][ 7]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.28:653][ 7]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.28:968][ 26]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.337469 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.11-04.33.29:370][ 50]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.29:370][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.29:370][ 50]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.29:370][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.29:370][ 50]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.29:370][ 50]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.29:370][ 50]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.29:370][ 50]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.29:386][ 51]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.29:386][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.29:386][ 51]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.29:386][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.29:387][ 51]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.29:387][ 51]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.29:387][ 51]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.29:387][ 51]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.29:388][ 51]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.29:388][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.29:388][ 51]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.29:388][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.29:404][ 52]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.29:404][ 52]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.29:404][ 52]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.29:404][ 52]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.29:405][ 52]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.29:405][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.29:405][ 52]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.29:405][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.29:420][ 53]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.29:420][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.29:420][ 53]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.29:420][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.29:421][ 53]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.29:421][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.29:421][ 53]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.29:422][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.29:437][ 54]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.29:437][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.29:437][ 54]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.29:437][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.29:439][ 54]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.29:439][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.29:439][ 54]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.11-04.33.29:439][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.29:439][ 54]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.29:439][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.29:439][ 54]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.29:439][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.29:440][ 54]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.11-04.33.29:440][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.29:440][ 54]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.11-04.33.29:440][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.29:440][ 54]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.11-04.33.29:440][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.29:607][ 64]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.29:607][ 64]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.29:607][ 64]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.11-04.33.29:607][ 64]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.29:607][ 64]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.29:607][ 64]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.29:607][ 64]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.29:607][ 64]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.29:607][ 64]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.11-04.33.29:607][ 64]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.29:607][ 64]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.11-04.33.29:607][ 64]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.29:607][ 64]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.11-04.33.29:607][ 64]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.30:785][135]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OniPounceInteraction][Kanobo_C_0] [2020.06.11-04.33.30:785][135]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.30:785][135]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OniPounceInteraction][Kanobo_C_0] [2020.06.11-04.33.30:785][135]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.30:787][135]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.30:787][135]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.30:787][135]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.33.30:787][135]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.30:787][135]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.30:787][135]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OniPounceInteraction][Kanobo_C_0] [2020.06.11-04.33.30:787][135]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.30:787][135]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.33.30:787][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.30:787][135]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.33.30:787][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.30:852][139]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.ChargedPounceChargeable Enabled?: Enabled [2020.06.11-04.33.30:853][139]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.30:853][139]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.33.30:853][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.30:854][139]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.30:854][139]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.33.30:854][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.30:854][139]Interaction: Interaction time: 2.000000 [2020.06.11-04.33.30:854][139]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.33.30:854][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.31:187][159]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.31:187][159]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.33.31:187][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.31:187][159]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.31:187][159]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.33.31:187][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.31:187][159]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.31:187][159]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.33.31:187][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.31:187][159]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.31:187][159]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.33.31:187][159]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.31:187][159]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.33.31:187][159]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.31:187][159]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.33.31:188][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.31:188][159]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [OniPounceInteraction][Kanobo_C_0] [2020.06.11-04.33.31:188][159]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.31:188][159]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.31:190][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.ChargedPounceChargeable Enabled?: Disabled [2020.06.11-04.33.31:221][161]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.31:221][161]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.31:318][167]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_18_C_0 Target: BP_CamperFemale03_Character_C_1 [2020.06.11-04.33.31:319][167]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: BP_CamperFemale03_Character_C_1 [2020.06.11-04.33.31:319][167]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.33.31:319][167]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HitInjuredToCrawlL AnimTag_Female. [2020.06.11-04.33.31:319][167]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.591035 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.33.31:323][167]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_1 - SavvyHades]: On [2020.06.11-04.33.31:352][169]Interaction: Player [BP_CamperFemale03_Character_C_1] is not in chase anymore. [2020.06.11-04.33.31:790][195]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.33.32:219][221]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.33.32:219][221]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.33.32:389][231]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.33.33:219][281]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.33.33:219][281]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.33.33:305][286]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_1 - SavvyHades]: Off [2020.06.11-04.33.33:490][297]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 110 [2020.06.11-04.33.33:671][308]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.33:671][308]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.33:671][308]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.11-04.33.33:671][308]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.33:671][308]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.33:671][308]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.33:671][308]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.33:671][308]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.33:672][308]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.11-04.33.33:672][308]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.33:672][308]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.11-04.33.33:672][308]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.33:672][308]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.11-04.33.33:672][308]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.33:706][310]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.33:706][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.33:706][310]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.11-04.33.33:706][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.33:706][310]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.33:706][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.33:706][310]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.33:706][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.33:706][310]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.11-04.33.33:706][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.33:706][310]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.11-04.33.33:706][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.33:706][310]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.11-04.33.33:706][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.34:219][341]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.33.34:219][341]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.33.34:219][341]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.33.34:219][341]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.33.34:289][345]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.33.34:552][361]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DemonModeCooldown][Kanobo_C_0] [2020.06.11-04.33.34:552][361]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.34:553][361]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.34:554][361]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.34:585][363]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DemonModeCooldown][Kanobo_C_0] [2020.06.11-04.33.34:585][363]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.34:587][363]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.34:587][363]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.34:587][363]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.33.34:587][363]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.34:587][363]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.34:587][363]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DemonModeCooldown][Kanobo_C_0] [2020.06.11-04.33.34:587][363]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.34:587][363]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.33.34:587][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.34:587][363]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.33.34:587][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.34:652][367]LogScript: Warning: Script Msg: Attempted to access index 17 from array 'OniEmissiveOriginalMode' of length 17 in '/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_18.BP_Slasher_Character_18_C'! [2020.06.11-04.33.34:652][367]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'OniSMEmissiveDefault' of length 1 in '/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_18.BP_Slasher_Character_18_C'! [2020.06.11-04.33.34:654][367]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.34:654][367]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.33.34:654][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.34:654][367]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.34:654][367]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.33.34:654][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.34:654][367]Interaction: Interaction time: 3.000000 [2020.06.11-04.33.34:654][367]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: DemonModeCooldown Oni AnimTag_NotDemonMode. [2020.06.11-04.33.34:654][367]LogSM: Error: Play Update Montage AM_SK_Cooldown_Demon Duration 3.000000 Timestamp 0.000000 [2020.06.11-04.33.34:654][367]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.33.34:654][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.34:755][373]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.34:755][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.34:755][373]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.11-04.33.34:755][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.34:755][373]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.34:755][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.34:755][373]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.34:756][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.34:756][373]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.11-04.33.34:756][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.34:756][373]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.11-04.33.34:756][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.34:756][373]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.11-04.33.34:756][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.34:903][382]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.34:903][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.34:903][382]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.34:903][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.35:036][390]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.35:036][390]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.35:036][390]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.35:036][390]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.35:038][390]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.35:038][390]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.35:038][390]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.35:038][390]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.35:054][391]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.35:054][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.35:054][391]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.35:054][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.35:152][397]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.11-04.33.35:152][397]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.35:152][397]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.11-04.33.35:152][397]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.35:152][397]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.11-04.33.35:154][397]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.35:154][397]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.35:154][397]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.33.35:154][397]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.35:154][397]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.35:154][397]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.11-04.33.35:154][397]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.35:154][397]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.33.35:154][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.35:154][397]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.33.35:154][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.35:154][397]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.33.35:154][397]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.33.35:156][397]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.35:156][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.35:156][397]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.35:156][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.35:174][398]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Bold" glyph '' (0x267f) in ".instance3902.instance3895.instance3751.main.interactionComponent.interactionProgressPrompt.progressText". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] found. [2020.06.11-04.33.35:186][399]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.35:187][399]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.35:187][399]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.35:187][399]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.35:252][403]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.11-04.33.35:253][403]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.35:253][403]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.33.35:254][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.35:254][403]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.35:254][403]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.33.35:254][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.35:254][403]Interaction: Interaction time: 8.000000 [2020.06.11-04.33.35:254][403]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.33.35:254][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.35:255][403]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.35:255][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.35:255][403]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.35:255][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.35:453][415]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.35:453][415]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.33.35:453][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.35:453][415]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.35:453][415]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.33.35:453][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.35:456][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.11-04.33.35:486][417]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.35:486][417]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.33.35:486][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.35:486][417]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.35:486][417]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.33.35:486][417]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.35:486][417]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.33.35:486][417]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.35:486][417]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.33.35:486][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.35:486][417]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.11-04.33.35:486][417]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.35:486][417]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.35:518][419]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.11-04.33.35:520][419]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.33.35:520][419]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.33.35:524][419]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.33.35:588][423]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.35:588][423]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.35:588][423]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.35:588][423]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.36:319][467]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.307983 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.33.36:389][471]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.36:389][471]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.36:389][471]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.36:389][471]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.36:703][490]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.36:703][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.36:703][490]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.36:703][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.36:718][491]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.807032 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.11-04.33.36:751][493]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.11-04.33.36:751][493]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.36:751][493]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.11-04.33.36:752][493]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.36:752][493]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.11-04.33.36:753][493]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.36:753][493]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.36:753][493]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.33.36:753][493]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.36:753][493]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.36:753][493]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.11-04.33.36:753][493]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.36:753][493]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.33.36:753][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.36:753][493]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.33.36:753][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.36:753][493]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.33.36:753][493]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.33.36:754][493]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.36:754][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.36:754][493]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.36:754][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.36:836][498]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.36:836][498]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.36:836][498]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.36:836][498]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.36:851][499]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.11-04.33.36:853][499]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.36:853][499]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.33.36:853][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.36:853][499]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.36:853][499]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.33.36:853][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.36:853][499]Interaction: Interaction time: 7.799645 [2020.06.11-04.33.36:853][499]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.33.36:853][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.36:869][500]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.36:869][500]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.36:869][500]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.36:869][500]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.37:421][533]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.33.37:654][547]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.37:654][547]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.33.37:654][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.37:654][547]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.37:654][547]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.33.37:654][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.37:687][549]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.37:687][549]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.33.37:687][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.37:687][549]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.37:687][549]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.33.37:687][549]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.37:687][549]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.33.37:687][549]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.37:687][549]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.33.37:687][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.37:687][549]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [DemonModeCooldown][Kanobo_C_0] [2020.06.11-04.33.37:687][549]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.37:687][549]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.37:953][565]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.06.11-04.33.37:953][565]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.37:953][565]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.11-04.33.37:953][565]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.37:954][565]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.37:954][565]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.37:954][565]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.33.37:955][565]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.37:955][565]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.37:955][565]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.11-04.33.37:955][565]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.37:955][565]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.33.37:955][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.37:955][565]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: SurvivorPickup_In Oni AnimTag_NotDemonMode. [2020.06.11-04.33.37:955][565]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: SurvivorPickup_In Oni AnimTag_NotDemonMode AnimTag_Female AnimTag_Follower. [2020.06.11-04.33.37:955][565]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.33.37:955][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.37:955][565]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_18_C_0] [2020.06.11-04.33.37:955][565]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.33.38:287][585]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.38:287][585]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.33.38:287][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.38:287][585]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.38:287][585]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.33.38:287][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.38:287][585]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_18_C_0] [2020.06.11-04.33.38:287][585]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_1. [2020.06.11-04.33.38:287][585]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.11-04.33.38:287][585]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.06.11-04.33.38:287][585]Interaction: Interaction time: 2.700000 [2020.06.11-04.33.38:287][585]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: SurvivorPickup Oni AnimTag_Carry AnimTag_NotDemonMode. [2020.06.11-04.33.38:287][585]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: SurvivorPickup Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Female AnimTag_Follower. [2020.06.11-04.33.38:287][585]LogSM: Error: Play Update Montage AM_SK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.11-04.33.38:287][585]AuthoritativeMovement: BP_Slasher_Character_18_C_0 AuthoritativeMovement set to True [2020.06.11-04.33.38:288][585]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.33.38:288][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.38:304][586]LogScript: Warning: Script Msg: Attempted to access index 17 from array 'OniEmissiveOriginalMode' of length 17 in '/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_18.BP_Slasher_Character_18_C'! [2020.06.11-04.33.38:304][586]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'OniSMEmissiveDefault' of length 1 in '/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_18.BP_Slasher_Character_18_C'! [2020.06.11-04.33.38:320][587]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.33.38:387][591]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.38:387][591]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.38:538][600]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SK_PickUP [2020.06.11-04.33.40:970][746]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.33.40:987][747]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.33.41:003][748]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.41:003][748]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.33.41:003][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.41:003][748]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidedAction [VE_BeingCarried] [2020.06.11-04.33.41:003][748]LogAkAudio: Warning: [BP_Slasher_Character_18_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.11-04.33.41:003][748]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.41:003][748]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.33.41:003][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.41:037][750]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.41:037][750]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.33.41:037][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.41:037][750]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.41:037][750]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.33.41:037][750]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.41:037][750]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.33.41:037][750]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.41:037][750]AuthoritativeMovement: BP_Slasher_Character_18_C_0 AuthoritativeMovement set to False [2020.06.11-04.33.41:037][750]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.33.41:037][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.41:038][750]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.11-04.33.41:038][750]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.41:038][750]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.41:135][756]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.11-04.33.41:135][756]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.41:168][758]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.11-04.33.41:168][758]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.41:170][758]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.41:170][758]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.41:170][758]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.33.41:170][758]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.41:170][758]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.41:170][758]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.11-04.33.41:170][758]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.41:170][758]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.33.41:170][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.41:170][758]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.33.41:170][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.41:269][764]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.11-04.33.41:270][764]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.41:271][764]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.33.41:271][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.41:271][764]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.41:271][764]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.33.41:271][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.41:271][764]Interaction: Interaction time: 16.666668 [2020.06.11-04.33.41:271][764]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Female. [2020.06.11-04.33.41:271][764]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.666668 Timestamp 0.000000 [2020.06.11-04.33.41:271][764]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.33.41:271][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.41:468][776]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - FlippyMCXLI, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.33.43:004][868]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.33.43:020][869]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Female. [2020.06.11-04.33.43:253][883]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.33.44:402][952]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.017253 Instigator: BP_Slasher_Character_18_C_0 Target: [2020.06.11-04.33.44:402][952]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.33.44:405][952]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.33.44:405][952]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.33.44:405][952]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.33.44:405][952]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.33.44:405][952]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.33.44:405][952]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.33.44:405][952]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.33.44:406][952]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.11-04.33.44:436][954]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.11-04.33.44:473][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.11-04.33.44:503][958]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.44:503][958]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.33.44:503][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.44:504][958]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.44:504][958]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.33.44:504][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.44:537][960]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.44:537][960]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.33.44:537][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.44:537][960]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.44:537][960]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.33.44:537][960]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.44:537][960]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.33.44:537][960]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.44:537][960]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.33.44:537][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.44:537][960]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.11-04.33.44:537][960]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.44:537][960]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.44:556][961]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.33.44:568][962]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.11-04.33.44:570][962]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.33.44:570][962]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.33.44:754][973]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.33.44:770][974]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Female. [2020.06.11-04.33.44:953][985]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.11-04.33.44:953][985]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.44:953][985]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.44:953][985]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.44:954][985]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.33.44:954][985]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.33.44:954][985]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.33.44:954][985]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.44:954][985]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.33.44:954][985]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.44:954][985]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.44:954][985]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.33.44:954][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.44:954][985]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.33.44:954][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.44:954][985]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.33.44:955][985]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.44:955][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.44:955][985]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.44:955][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.44:986][987]LogDBDPlayerMovement: StopSnapping Final Location (3105.931396 5470.087891 90.242462) [2020.06.11-04.33.44:987][987]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.33.45:004][988]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.33.45:036][990]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.45:036][990]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.45:036][990]Interaction: [BP_CamperMale08_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.11-04.33.45:037][990]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.33.45:037][990]LogDBDPlayerMovement: StopSnapping Final Location (3105.931396 5470.087891 88.091949) [2020.06.11-04.33.45:037][990]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.33.45:037][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.45:037][990]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.33.45:037][990]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.33.45:037][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.45:037][990]Interaction: Interaction time: 15.686275 [2020.06.11-04.33.45:037][990]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.33.45:037][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.45:102][994]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.11-04.33.45:136][996]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.45:136][996]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.45:137][996]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.45:137][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.45:137][996]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.45:137][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.45:837][ 38]Interaction: Exiting Interaction because interactor is no longer useable. [2020.06.11-04.33.45:837][ 38]Interaction: Exiting Interaction because interactor is no longer useable. [2020.06.11-04.33.45:837][ 38]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.33.45:837][ 38]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.33.45:837][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.45:837][ 38]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.33.45:837][ 38]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.33.45:837][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.45:853][ 39]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.33.45:853][ 39]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.33.45:853][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.45:853][ 39]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.33.45:853][ 39]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.33.45:854][ 39]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.45:854][ 39]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.33.45:854][ 39]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.45:854][ 39]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.33.45:854][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.45:854][ 39]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.45:854][ 39]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.45:854][ 39]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.45:854][ 39]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.45:854][ 39]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.33.45:907][ 42]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.11-04.33.45:935][ 44]Interaction: [BP_CamperMale08_Character_C_0] SetGuidedAction [VE_None] [2020.06.11-04.33.46:037][ 50]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.46:037][ 50]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.46:054][ 51]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.46:054][ 51]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.46:054][ 51]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.46:054][ 51]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.46:105][ 54]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.46:105][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.46:105][ 54]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.46:105][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.46:135][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.46:136][ 56]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.46:137][ 56]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.46:137][ 56]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.46:137][ 56]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.33.46:137][ 56]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.46:137][ 56]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.46:137][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.46:137][ 56]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.46:137][ 56]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.33.46:137][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.46:137][ 56]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: HookSetup Oni AnimTag_Carry AnimTag_NotDemonMode. [2020.06.11-04.33.46:137][ 56]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookSetup Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Female AnimTag_Follower. [2020.06.11-04.33.46:137][ 56]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.33.46:137][ 56]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.33.46:137][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.46:138][ 56]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Female. [2020.06.11-04.33.46:138][ 56]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.11-04.33.46:138][ 56]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.33.46:138][ 56]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.11-04.33.46:170][ 58]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.33.46:270][ 64]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.46:270][ 64]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.33.46:270][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.46:270][ 64]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.46:270][ 64]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.33.46:270][ 64]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.46:270][ 64]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.33.46:270][ 64]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.46:270][ 64]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.33.46:270][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.46:270][ 64]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.11-04.33.46:270][ 64]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.46:270][ 64]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.46:302][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.46:302][ 66]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.46:338][ 68]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.46:338][ 68]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.46:339][ 68]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.46:339][ 68]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.46:469][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.06.11-04.33.46:470][ 76]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.46:470][ 76]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.33.46:470][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.46:470][ 76]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.46:470][ 76]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.33.46:470][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.46:470][ 76]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookCamper Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Female. [2020.06.11-04.33.46:470][ 76]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidingPlayer [Null] [2020.06.11-04.33.46:470][ 76]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.06.11-04.33.46:470][ 76]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to True [2020.06.11-04.33.46:470][ 76]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookCamper Oni AnimTag_Carry AnimTag_NotDemonMode. [2020.06.11-04.33.46:470][ 76]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.33.46:470][ 76]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Follower [2020.06.11-04.33.46:470][ 76]Interaction: Interaction time: 1.500000 [2020.06.11-04.33.46:470][ 76]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: HookCamper Oni AnimTag_Carry AnimTag_NotDemonMode. [2020.06.11-04.33.46:470][ 76]LogSM: Error: Play Update Montage AM_SK_Hook_In Duration 1.500000 Timestamp 0.000000 [2020.06.11-04.33.46:471][ 76]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.33.46:471][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.46:471][ 76]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SK_Hook_In [2020.06.11-04.33.46:737][ 92]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.46:737][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.46:737][ 92]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.46:737][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.46:753][ 93]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.46:753][ 93]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.46:753][ 93]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.46:753][ 93]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.46:802][ 96]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.33.46:802][ 96]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.040872 [2020.06.11-04.33.46:874][100]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.33.47:075][113]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E970C72E00] Result: '1' k_EResultOK (success) [2020.06.11-04.33.47:075][113]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E970C72E00]' succeeded in 0.267599 seconds [2020.06.11-04.33.47:108][115]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E970C72E00] Result: '1' k_EResultOK (success) [2020.06.11-04.33.47:129][116]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.323725 seconds [2020.06.11-04.33.47:522][139]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.47:522][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.47:522][139]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.11-04.33.47:522][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.47:522][139]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.47:522][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.47:522][139]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.47:522][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.47:522][139]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.11-04.33.47:522][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.47:522][139]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.11-04.33.47:522][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.47:522][139]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.11-04.33.47:522][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.47:972][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.06.11-04.33.48:038][170]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.33.48:038][170]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.33.48:038][170]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.33.48:038][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.48:038][170]LogAkAudio: Warning: [BP_Slasher_Character_18_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.11-04.33.48:038][170]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidedAction [VE_None] [2020.06.11-04.33.48:039][170]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to False [2020.06.11-04.33.48:046][170]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.11-04.33.48:085][172]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_18_C_0 Target: BP_CamperFemale03_Character_C_1 [2020.06.11-04.33.48:085][172]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale08_Character_C_0 - Phillip McRevis ♿, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 45.000000, Originating Effect: BloodEcho, Is Lifetime Initialized: True, Remaining Lifetime: 45.000000, Lifetime Duration: 45.000000 [2020.06.11-04.33.48:085][172]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: HemorrhageEffect, Status Owner: BP_CamperMale08_Character_C_0 - Phillip McRevis ♿, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 1.000000, Originating Effect: BloodEcho, Is Lifetime Initialized: True, Remaining Lifetime: 45.000000, Lifetime Duration: 45.000000 [2020.06.11-04.33.48:085][172]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Apollo, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 45.000000, Originating Effect: BloodEcho, Is Lifetime Initialized: True, Remaining Lifetime: 45.000000, Lifetime Duration: 45.000000 [2020.06.11-04.33.48:086][172]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: HemorrhageEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Apollo, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 1.000000, Originating Effect: BloodEcho, Is Lifetime Initialized: True, Remaining Lifetime: 45.000000, Lifetime Duration: 45.000000 [2020.06.11-04.33.48:087][172]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.48:087][172]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.48:087][172]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.48:087][172]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookCamperOut. [2020.06.11-04.33.48:087][172]AnimLeader: BP_Entity_C_1 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.11-04.33.48:087][172]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.11-04.33.48:087][172]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.11-04.33.48:088][172]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.48:088][172]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.33.48:088][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.48:088][172]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.48:088][172]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.33.48:088][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.48:089][172]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.33.48:105][173]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.48:105][173]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.33.48:105][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.48:105][173]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.48:105][173]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.33.48:105][173]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.48:105][173]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.33.48:105][173]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.48:105][173]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.33.48:105][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.48:105][173]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.48:105][173]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.48:105][173]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.48:136][175]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 45.000000, Originating Effect: BloodEcho, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.33.48:136][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.06.11-04.33.48:138][175]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.48:138][175]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.48:142][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.06.11-04.33.48:219][180]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Apollo, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 45.000000, Originating Effect: BloodEcho, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.33.49:118][234]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.11-04.33.49:118][234]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.49:118][234]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.11-04.33.49:118][234]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.49:120][234]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.49:120][234]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.49:120][234]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.33.49:120][234]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.49:120][234]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.49:120][234]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.11-04.33.49:120][234]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.49:120][234]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.33.49:120][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.49:120][234]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.33.49:120][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.49:187][238]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.33.49:218][240]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.33.49:218][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.11-04.33.49:220][240]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.49:220][240]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.33.49:220][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.49:220][240]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.33.49:220][240]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.33.49:220][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.49:220][240]Interaction: Interaction time: 33.217712 [2020.06.11-04.33.49:220][240]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.33.49:220][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.49:287][244]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.33.49:637][265]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=93.283 [2020.06.11-04.33.50:823][336]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.50:823][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.50:823][336]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.11-04.33.50:823][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.50:823][336]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.50:823][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.50:823][336]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.50:823][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.50:823][336]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.11-04.33.50:823][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.50:823][336]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.11-04.33.50:823][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.50:823][336]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.11-04.33.50:823][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.51:137][355]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.51:137][355]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.51:137][355]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.51:137][355]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.51:138][355]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.51:138][355]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.51:138][355]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.51:138][355]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.51:154][356]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.51:154][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.51:154][356]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.51:154][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.51:174][357]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.33.51:656][386]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.51:656][386]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.51:656][386]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.51:656][386]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.51:670][387]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.51:670][387]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.51:671][387]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.51:671][387]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.51:672][387]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.51:672][387]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.51:672][387]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.33.51:672][387]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.52:024][408]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.52:024][408]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.52:024][408]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.11-04.33.52:024][408]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.52:024][408]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.52:024][408]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.52:024][408]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.52:024][408]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.52:024][408]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.11-04.33.52:024][408]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.52:024][408]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.11-04.33.52:024][408]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.52:024][408]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.11-04.33.52:024][408]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.52:819][456]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.52:819][456]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.52:819][456]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.52:820][456]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.11-04.33.52:820][456]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.33.52:820][456]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.33.53:019][468]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.53:019][468]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.53:019][468]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.53:019][468]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.53:021][468]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:021][468]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:021][468]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.33.53:021][468]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.53:021][468]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:021][468]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.53:021][468]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.53:021][468]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.33.53:021][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.53:021][468]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.33.53:021][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.53:119][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.33.53:121][474]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:121][474]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.33.53:121][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.53:121][474]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:121][474]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.33.53:121][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.53:121][474]Interaction: Interaction time: 1.500000 [2020.06.11-04.33.53:121][474]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.33.53:121][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.53:137][475]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=96.783 [2020.06.11-04.33.53:153][476]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:153][476]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:153][476]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookAttemptEscape. [2020.06.11-04.33.53:153][476]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.33.53:153][476]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.11-04.33.53:153][476]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.11-04.33.53:153][476]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.11-04.33.53:154][476]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:154][476]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.33.53:154][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.53:154][476]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:154][476]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.33.53:154][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.53:154][476]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:154][476]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.33.53:154][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.53:154][476]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:154][476]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.33.53:154][476]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.53:154][476]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.33.53:154][476]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.53:154][476]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.33.53:154][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.53:154][476]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.53:154][476]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.53:154][476]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:157][476]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.33.53:187][478]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:187][478]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:187][478]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.11-04.33.53:187][478]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.33.53:187][478]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.33.53:353][488]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.53:353][488]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.53:353][488]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.53:353][488]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.53:355][488]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:355][488]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:355][488]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.33.53:355][488]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.53:355][488]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:355][488]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.53:355][488]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.53:355][488]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.33.53:355][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.53:355][488]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.33.53:355][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.53:453][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.33.53:455][494]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:455][494]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.33.53:455][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.53:455][494]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:455][494]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.33.53:455][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.53:455][494]Interaction: Interaction time: 1.500000 [2020.06.11-04.33.53:455][494]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.33.53:455][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.53:486][496]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:486][496]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:486][496]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookAttemptEscape. [2020.06.11-04.33.53:486][496]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.33.53:486][496]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.11-04.33.53:486][496]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.11-04.33.53:486][496]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.11-04.33.53:555][500]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:555][500]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.33.53:555][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.53:555][500]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:555][500]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.33.53:555][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.53:557][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.33.53:586][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.33.53:587][502]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:587][502]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.33.53:587][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.53:587][502]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:587][502]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.33.53:587][502]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.53:587][502]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.33.53:587][502]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.53:588][502]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.33.53:588][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.53:588][502]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.53:588][502]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.53:588][502]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:590][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.33.53:619][504]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:619][504]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:619][504]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.11-04.33.53:620][504]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.33.53:620][504]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.33.53:752][512]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.53:753][512]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.53:753][512]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.53:753][512]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.53:754][512]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:754][512]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:754][512]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.33.53:755][512]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.53:755][512]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:755][512]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.53:755][512]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.53:755][512]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.33.53:755][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.53:755][512]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.33.53:755][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.53:853][518]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:853][518]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.33.53:853][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.53:853][518]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:853][518]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.33.53:853][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.53:853][518]Interaction: Interaction time: 1.500000 [2020.06.11-04.33.53:853][518]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:853][518]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.33.53:853][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.53:853][518]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:853][518]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.33.53:853][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.53:886][520]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:886][520]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:886][520]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookAttemptEscape. [2020.06.11-04.33.53:886][520]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.33.53:886][520]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.11-04.33.53:886][520]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.11-04.33.53:887][520]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:888][520]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.33.53:888][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.53:888][520]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:888][520]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.33.53:888][520]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.53:888][520]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.33.53:888][520]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.53:888][520]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.33.53:888][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.53:888][520]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.53:888][520]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.53:888][520]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:920][522]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:920][522]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.53:920][522]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.11-04.33.53:920][522]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.33.53:920][522]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.33.54:220][540]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.54:220][540]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.54:220][540]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.54:220][540]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.54:222][540]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.54:222][540]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.54:222][540]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.33.54:222][540]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.54:222][540]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.54:222][540]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.54:222][540]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.54:222][540]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.33.54:222][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.54:222][540]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.33.54:222][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.54:321][546]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.54:321][546]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.33.54:321][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.54:321][546]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.54:321][546]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.33.54:321][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.54:321][546]Interaction: Interaction time: 1.500000 [2020.06.11-04.33.54:321][546]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.54:322][546]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.33.54:322][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.54:322][546]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.54:322][546]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.33.54:322][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.54:354][548]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.54:354][548]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.54:354][548]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookAttemptEscape. [2020.06.11-04.33.54:354][548]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.33.54:354][548]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.11-04.33.54:354][548]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.11-04.33.54:355][548]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.54:355][548]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.33.54:355][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.54:355][548]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.54:355][548]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.33.54:355][548]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.54:355][548]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.33.54:355][548]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.54:355][548]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.33.54:355][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.54:355][548]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.54:355][548]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.54:355][548]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.54:387][550]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.54:387][550]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.54:387][550]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.11-04.33.54:387][550]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.33.54:387][550]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.33.54:553][560]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.54:553][560]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.54:553][560]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.54:553][560]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.54:555][560]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.54:555][560]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.54:555][560]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.33.54:555][560]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.54:555][560]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.54:555][560]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.54:555][560]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.54:556][560]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.33.54:556][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.54:556][560]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.33.54:556][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.54:652][566]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.33.54:654][566]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.54:654][566]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.33.54:654][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.54:654][566]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.54:654][566]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.33.54:654][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.54:654][566]Interaction: Interaction time: 1.500000 [2020.06.11-04.33.54:655][566]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.33.54:655][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.54:686][568]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.54:686][568]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.54:686][568]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookAttemptEscape. [2020.06.11-04.33.54:686][568]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.33.54:686][568]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.11-04.33.54:686][568]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.11-04.33.54:686][568]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.11-04.33.54:688][568]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.54:688][568]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.33.54:688][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.54:688][568]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.54:688][568]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.33.54:688][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.54:688][568]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.54:688][568]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.33.54:688][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.54:688][568]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.54:688][568]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.33.54:688][568]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.54:688][568]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.33.54:688][568]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.54:688][568]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.33.54:688][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.54:688][568]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.54:688][568]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.54:688][568]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.54:691][568]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.33.54:720][570]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.54:720][570]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.54:720][570]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.11-04.33.54:720][570]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.33.54:720][570]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.33.54:952][584]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.54:952][584]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.54:952][584]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.54:952][584]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.54:954][584]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.54:954][584]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.54:954][584]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.33.54:954][584]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.54:954][584]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.54:954][584]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.54:954][584]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.54:954][584]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.33.54:954][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.54:954][584]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.33.54:954][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.55:053][590]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:054][590]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.33.55:054][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.55:054][590]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:054][590]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.33.55:054][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.55:054][590]Interaction: Interaction time: 1.500000 [2020.06.11-04.33.55:054][590]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:054][590]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.33.55:054][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.55:054][590]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:054][590]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.33.55:054][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.55:086][592]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:087][592]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:087][592]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookAttemptEscape. [2020.06.11-04.33.55:087][592]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.33.55:087][592]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.11-04.33.55:087][592]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.11-04.33.55:088][592]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:088][592]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.33.55:088][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.55:088][592]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:088][592]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.33.55:088][592]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.55:088][592]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.33.55:088][592]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.55:088][592]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.33.55:088][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.55:088][592]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.55:088][592]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.55:088][592]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:120][594]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:120][594]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:120][594]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.11-04.33.55:120][594]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.33.55:120][594]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.33.55:319][606]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.55:319][606]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.55:319][606]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.55:319][606]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.55:321][606]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:321][606]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:321][606]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.33.55:321][606]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.55:321][606]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:321][606]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.55:321][606]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.55:321][606]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.33.55:321][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.55:321][606]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.33.55:321][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.55:421][612]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:421][612]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.33.55:421][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.55:421][612]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:421][612]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.33.55:421][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.55:421][612]Interaction: Interaction time: 1.500000 [2020.06.11-04.33.55:421][612]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:421][612]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.33.55:421][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.55:421][612]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:421][612]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.33.55:421][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.55:453][614]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:453][614]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:453][614]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookAttemptEscape. [2020.06.11-04.33.55:453][614]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.33.55:453][614]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.11-04.33.55:453][614]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.11-04.33.55:454][614]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:454][614]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.33.55:454][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.55:454][614]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:454][614]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.33.55:454][614]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.55:454][614]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.33.55:454][614]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.55:454][614]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.33.55:454][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.55:454][614]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.55:455][614]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.55:455][614]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:486][616]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:486][616]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:486][616]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.11-04.33.55:487][616]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.33.55:487][616]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.33.55:686][628]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.55:686][628]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.55:686][628]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.55:686][628]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.55:689][628]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:689][628]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:689][628]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.33.55:689][628]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.55:689][628]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:689][628]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.55:689][628]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.55:689][628]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.33.55:689][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.55:689][628]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.33.55:689][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.55:788][634]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:788][634]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.33.55:788][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.55:788][634]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:788][634]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.33.55:788][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.55:788][634]Interaction: Interaction time: 1.500000 [2020.06.11-04.33.55:788][634]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:788][634]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.33.55:788][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.55:788][634]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:788][634]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.33.55:788][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.55:820][636]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:820][636]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:820][636]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookAttemptEscape. [2020.06.11-04.33.55:820][636]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.33.55:820][636]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.11-04.33.55:820][636]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.11-04.33.55:821][636]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:821][636]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.33.55:821][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.55:821][636]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:821][636]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.33.55:821][636]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.55:821][636]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.33.55:821][636]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.55:822][636]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.33.55:822][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.55:822][636]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.55:822][636]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.55:822][636]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:854][638]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:854][638]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:854][638]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.11-04.33.55:854][638]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.33.55:854][638]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.33.55:985][646]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.55:986][646]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.55:986][646]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.55:986][646]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.55:987][646]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:988][646]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:988][646]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.33.55:988][646]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.55:988][646]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.55:988][646]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.55:988][646]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.55:988][646]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.33.55:988][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.55:988][646]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.33.55:988][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.56:088][652]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:088][652]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.33.56:088][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.56:088][652]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:088][652]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.33.56:088][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.56:088][652]Interaction: Interaction time: 1.500000 [2020.06.11-04.33.56:088][652]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:088][652]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.33.56:088][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.56:088][652]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:088][652]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.33.56:088][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.56:088][652]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:088][652]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.33.56:088][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.56:088][652]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:088][652]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.33.56:088][652]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.56:088][652]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.33.56:088][652]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.56:088][652]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.33.56:088][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.56:088][652]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.56:088][652]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.56:088][652]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:119][654]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:119][654]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:119][654]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookAttemptEscape. [2020.06.11-04.33.56:119][654]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.33.56:119][654]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.11-04.33.56:119][654]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.11-04.33.56:153][656]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:153][656]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:153][656]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.11-04.33.56:153][656]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.33.56:153][656]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.33.56:386][670]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.56:386][670]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.56:386][670]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.56:386][670]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.56:388][670]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:388][670]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:388][670]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.33.56:388][670]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.56:388][670]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:388][670]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.56:388][670]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.56:388][670]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.33.56:388][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.56:388][670]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.33.56:388][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.56:487][676]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:487][676]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.33.56:487][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.56:487][676]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:487][676]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.33.56:487][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.56:487][676]Interaction: Interaction time: 1.500000 [2020.06.11-04.33.56:487][676]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:487][676]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.33.56:487][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.56:488][676]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:488][676]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.33.56:488][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.56:520][678]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:520][678]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:520][678]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookAttemptEscape. [2020.06.11-04.33.56:520][678]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.33.56:520][678]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.11-04.33.56:520][678]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.11-04.33.56:522][678]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:522][678]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.33.56:522][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.56:522][678]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:522][678]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.33.56:522][678]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.56:522][678]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.33.56:522][678]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.56:522][678]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.33.56:522][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.56:522][678]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.56:522][678]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.56:522][678]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:553][680]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:553][680]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:553][680]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.11-04.33.56:553][680]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.33.56:553][680]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.33.56:686][688]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.56:686][688]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.56:686][688]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.56:686][688]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.56:688][688]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:688][688]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:688][688]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.33.56:688][688]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.56:688][688]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:688][688]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.56:688][688]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.56:688][688]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.33.56:688][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.56:688][688]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.33.56:689][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.56:788][694]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:788][694]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.33.56:788][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.56:788][694]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:788][694]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.33.56:788][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.56:788][694]Interaction: Interaction time: 1.500000 [2020.06.11-04.33.56:788][694]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:788][694]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.33.56:788][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.56:788][694]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:788][694]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.33.56:788][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.56:821][696]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:821][696]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:821][696]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookAttemptEscape. [2020.06.11-04.33.56:821][696]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.33.56:821][696]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.11-04.33.56:821][696]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.11-04.33.56:822][696]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:822][696]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.33.56:822][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.56:822][696]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:822][696]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.33.56:822][696]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.56:822][696]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.33.56:822][696]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.56:822][696]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.33.56:822][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.56:822][696]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.56:822][696]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.56:822][696]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:853][698]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:853][698]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:853][698]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.11-04.33.56:853][698]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.33.56:853][698]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.33.56:986][706]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.56:986][706]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.56:986][706]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.56:986][706]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.56:988][706]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:988][706]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:988][706]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.33.56:988][706]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.56:988][706]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.56:988][706]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.56:988][706]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.56:988][706]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.33.56:988][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.56:988][706]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.33.56:988][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.57:037][709]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.57:037][709]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.57:037][709]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.57:037][709]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.57:037][709]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.57:038][709]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.57:038][709]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.57:038][709]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.57:058][710]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.33.57:089][712]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.57:089][712]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.33.57:089][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.57:089][712]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.57:089][712]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.33.57:089][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.57:089][712]Interaction: Interaction time: 1.500000 [2020.06.11-04.33.57:089][712]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.57:089][712]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.33.57:089][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.57:089][712]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.57:089][712]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.33.57:089][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.57:091][712]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.33.57:091][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.57:091][712]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.33.57:091][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.57:091][712]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.33.57:091][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.57:091][712]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.33.57:091][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.57:091][712]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.33.57:091][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.57:091][712]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.33.57:091][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.57:091][712]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.33.57:091][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.57:120][714]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.57:120][714]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.57:121][714]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookAttemptEscape. [2020.06.11-04.33.57:121][714]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.33.57:121][714]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.11-04.33.57:121][714]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.11-04.33.57:122][714]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.57:122][714]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.33.57:122][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.57:122][714]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.57:122][714]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.33.57:122][714]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.57:122][714]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.33.57:122][714]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.57:122][714]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.33.57:122][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.57:122][714]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.57:122][714]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.57:122][714]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.57:154][716]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.57:154][716]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.57:154][716]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.11-04.33.57:154][716]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.33.57:154][716]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.33.57:404][731]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.33.57:404][731]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.57:404][731]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.57:404][731]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.57:405][731]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.33.57:405][731]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.33.57:405][731]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.33.57:405][731]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.57:405][731]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.33.57:405][731]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.57:405][731]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.57:405][731]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.33.57:405][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.57:405][731]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.33.57:406][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.57:406][731]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.33.57:452][734]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.57:452][734]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.57:470][735]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.57:470][735]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.57:470][735]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.33.57:470][735]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.57:521][738]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.33.57:521][738]LogDBDPlayerMovement: StopSnapping Final Location (3793.454346 3696.742188 88.092560) [2020.06.11-04.33.57:521][738]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.33.57:521][738]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.33.57:521][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.57:521][738]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.33.57:521][738]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.33.57:521][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.57:521][738]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to True [2020.06.11-04.33.57:521][738]Interaction: Interaction time: 1.000000 [2020.06.11-04.33.57:522][738]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.06.11-04.33.57:522][738]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_1] - OnMontageStarted called with Leader BP_CamperFemale03_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.11-04.33.57:522][738]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.06.11-04.33.57:522][738]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 101.150314 [2020.06.11-04.33.57:522][738]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.33.57:522][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.57:586][742]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.11-04.33.57:586][742]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Enabled [2020.06.11-04.33.57:620][744]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.57:620][744]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.57:620][744]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.57:620][744]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: UnhookIn. [2020.06.11-04.33.57:620][744]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.33.57:620][744]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.11-04.33.57:687][748]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.57:687][748]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.33.57:720][750]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.33.57:992][766]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.33.58:604][803]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.11-04.33.58:604][803]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.33.58:604][803]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.33.58:604][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.58:606][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Disabled [2020.06.11-04.33.58:620][804]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.33.58:620][804]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.33.58:620][804]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.33.58:620][804]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.33.58:620][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.58:620][804]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to False [2020.06.11-04.33.58:620][804]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidingPlayer [Null] [2020.06.11-04.33.58:621][804]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_1. Function Server_SetImmobilized will not be processed. [2020.06.11-04.33.58:621][804]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.11-04.33.58:621][804]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: UnhookOut. [2020.06.11-04.33.58:621][804]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.33.58:621][804]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.11-04.33.58:621][804]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.33.58:621][804]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.11-04.33.58:621][804]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.33.58:621][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.58:669][807]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.33.58:670][807]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.33.58:670][807]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.06.11-04.33.58:769][813]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: BP_CamperFemale03_Character_C_1 - SavvyHades, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.33.58:769][813]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.040072 Instigator: BP_Slasher_Character_18_C_0 Target: [2020.06.11-04.33.58:770][813]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.58:770][813]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.58:771][813]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidingPlayer [Null] [2020.06.11-04.33.58:771][813]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.33.58:917][822]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E952DC0D30] Result: '1' k_EResultOK (success) [2020.06.11-04.33.58:917][822]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E952DC0D30]' succeeded in 0.246039 seconds [2020.06.11-04.33.58:942][824]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E952DC0D30] Result: '1' k_EResultOK (success) [2020.06.11-04.33.58:963][825]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.290228 seconds [2020.06.11-04.33.59:002][827]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage3][GeneratorStandard_C_6] [2020.06.11-04.33.59:002][827]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.59:002][827]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_6] [2020.06.11-04.33.59:002][827]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.59:004][827]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.59:004][827]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.59:004][827]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.33.59:004][827]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.33.59:004][827]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.59:004][827]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_6] [2020.06.11-04.33.59:004][827]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.33.59:004][827]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.33.59:004][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.59:004][827]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.33.59:004][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.59:037][829]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.33.59:136][835]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.11-04.33.59:138][835]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.59:138][835]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.33.59:138][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.59:138][835]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.33.59:138][835]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.33.59:138][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.59:138][835]Interaction: Interaction time: 2.000000 [2020.06.11-04.33.59:138][835]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: DamageGenerator Oni AnimTag_NotDemonMode. [2020.06.11-04.33.59:138][835]LogSM: Error: Play Update Montage AM_SK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.11-04.33.59:138][835]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.33.59:138][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.33.59:171][837]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.33.59:569][861]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.404272 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.34.00:040][889]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.34.00:040][889]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.34.00:040][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.00:040][889]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.34.00:040][889]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.34.00:040][889]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.34.00:040][889]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.00:040][889]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.34.00:040][889]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.00:040][889]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.34.00:040][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.00:040][889]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.34.00:040][889]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.34.00:040][889]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.00:040][889]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.34.00:040][889]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.00:040][889]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.34.00:105][893]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidedAction [VE_None] [2020.06.11-04.34.00:105][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Enabled [2020.06.11-04.34.00:109][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Disabled [2020.06.11-04.34.00:206][899]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.34.00:206][899]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.34.00:273][903]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.34.00:469][915]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.400725 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.11-04.34.00:520][918]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.34.00:520][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.00:520][918]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.34.00:521][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.00:704][929]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.34.00:704][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.00:704][929]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.34.00:704][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.00:704][929]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.34.00:704][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.00:704][929]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.34.00:704][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.00:905][941]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.34.01:140][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.11-04.34.01:171][957]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.34.01:236][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.11-04.34.01:238][961]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.01:238][961]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.34.01:238][961]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.34.01:238][961]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.34.01:238][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.01:238][961]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.34.01:238][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.01:238][961]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.01:238][961]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.34.01:238][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.01:269][963]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.11-04.34.01:271][963]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.01:271][963]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.34.01:271][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.01:271][963]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.01:271][963]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.34.01:271][963]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.01:271][963]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.34.01:271][963]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.01:271][963]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.34.01:271][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.01:271][963]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_6] [2020.06.11-04.34.01:271][963]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.01:271][963]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.01:273][963]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.11-04.34.04:740][171]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.34.04:740][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.04:740][171]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.34.04:740][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.04:740][171]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.34.04:740][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.04:740][171]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.34.04:740][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.04:740][171]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.34.04:740][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.04:740][171]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.34.04:740][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.04:740][171]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.34.04:740][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.05:606][223]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.34.05:606][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.05:606][223]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.34.05:606][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.05:606][223]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.34.05:606][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.05:606][223]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.34.05:606][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.05:606][223]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.34.05:606][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.05:606][223]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.34.05:606][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.05:606][223]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.34.05:606][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.05:624][224]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.34.05:673][227]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.34.05:673][227]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.05:673][227]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.34.05:673][227]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.05:673][227]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.34.05:673][227]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.05:673][227]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.34.05:673][227]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.05:673][227]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.34.05:673][227]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.05:673][227]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.34.05:673][227]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.05:673][227]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.34.05:673][227]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.06:123][254]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.34.06:124][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.06:124][254]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.34.06:124][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.06:124][254]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.34.06:124][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.06:124][254]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.34.06:124][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.06:124][254]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.34.06:124][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.06:124][254]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.34.06:124][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.06:124][254]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.34.06:124][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.06:141][255]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.34.07:503][337]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.34.07:503][337]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.07:503][337]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.34.07:503][337]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.07:505][337]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.34.07:505][337]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.34.07:505][337]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.34.07:505][337]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.07:505][337]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.34.07:505][337]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.34.07:505][337]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.07:505][337]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.34.07:505][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.07:505][337]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.34.07:505][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.07:505][337]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.34.07:538][339]LogDBDPlayerMovement: StopSnapping Final Location (3643.820068 1689.579956 90.242561) [2020.06.11-04.34.07:538][339]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.34.07:586][342]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.34.07:586][342]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.07:586][342]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.06.11-04.34.07:588][342]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.34.07:588][342]LogDBDPlayerMovement: StopSnapping Final Location (3641.175537 1701.264771 88.092560) [2020.06.11-04.34.07:588][342]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.34.07:588][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.07:588][342]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.34.07:588][342]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.34.07:588][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.07:588][342]Interaction: Interaction time: 16.000000 [2020.06.11-04.34.07:588][342]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.34.07:588][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.07:686][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.11-04.34.07:688][348]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.34.07:688][348]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.34.09:191][438]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5717136263847351, hitAreaLength=0.1363636255264282, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.11-04.34.09:191][438]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.11-04.34.09:207][439]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01388249918818474, xOffset=0, yOffset=0) [2020.06.11-04.34.09:224][440]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02777075022459, xOffset=0, yOffset=0) [2020.06.11-04.34.09:241][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0416695848107338, xOffset=0, yOffset=0) [2020.06.11-04.34.09:257][442]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05557158216834068, xOffset=0, yOffset=0) [2020.06.11-04.34.09:273][443]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0694347470998764, xOffset=0, yOffset=0) [2020.06.11-04.34.09:290][444]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08332566171884537, xOffset=0, yOffset=0) [2020.06.11-04.34.09:307][445]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09730133414268494, xOffset=0, yOffset=0) [2020.06.11-04.34.09:324][446]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1111464127898216, xOffset=0, yOffset=0) [2020.06.11-04.34.09:340][447]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1249913275241852, xOffset=0, yOffset=0) [2020.06.11-04.34.09:357][448]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1390016674995422, xOffset=0, yOffset=0) [2020.06.11-04.34.09:374][449]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1528467535972595, xOffset=0, yOffset=0) [2020.06.11-04.34.09:390][450]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666981726884842, xOffset=0, yOffset=0) [2020.06.11-04.34.09:407][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1805482506752014, xOffset=0, yOffset=0) [2020.06.11-04.34.09:424][452]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1945119947195053, xOffset=0, yOffset=0) [2020.06.11-04.34.09:440][453]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.208357498049736, xOffset=0, yOffset=0) [2020.06.11-04.34.09:457][454]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2222125828266144, xOffset=0, yOffset=0) [2020.06.11-04.34.09:473][455]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2360993325710297, xOffset=0, yOffset=0) [2020.06.11-04.34.09:490][456]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2499953359365463, xOffset=0, yOffset=0) [2020.06.11-04.34.09:507][457]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.26389467716217, xOffset=0, yOffset=0) [2020.06.11-04.34.09:524][458]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2778098583221436, xOffset=0, yOffset=0) [2020.06.11-04.34.09:540][459]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2916551232337952, xOffset=0, yOffset=0) [2020.06.11-04.34.09:557][460]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3055617809295654, xOffset=0, yOffset=0) [2020.06.11-04.34.09:573][461]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3194493651390076, xOffset=0, yOffset=0) [2020.06.11-04.34.09:590][462]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333085179328918, xOffset=0, yOffset=0) [2020.06.11-04.34.09:607][463]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.347222775220871, xOffset=0, yOffset=0) [2020.06.11-04.34.09:623][464]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3611005246639252, xOffset=0, yOffset=0) [2020.06.11-04.34.09:640][465]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.375079870223999, xOffset=0, yOffset=0) [2020.06.11-04.34.09:657][466]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3889274597167969, xOffset=0, yOffset=0) [2020.06.11-04.34.09:674][467]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4027877151966095, xOffset=0, yOffset=0) [2020.06.11-04.34.09:691][468]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4166992902755737, xOffset=0, yOffset=0) [2020.06.11-04.34.09:707][469]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.430547297000885, xOffset=0, yOffset=0) [2020.06.11-04.34.09:723][470]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4444907903671265, xOffset=0, yOffset=0) [2020.06.11-04.34.09:740][471]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4583401083946228, xOffset=0, yOffset=0) [2020.06.11-04.34.09:757][472]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.472227931022644, xOffset=0, yOffset=0) [2020.06.11-04.34.09:773][473]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4861105978488922, xOffset=0, yOffset=0) [2020.06.11-04.34.09:790][474]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.50006765127182, xOffset=0, yOffset=0) [2020.06.11-04.34.09:807][475]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5139159560203552, xOffset=0, yOffset=0) [2020.06.11-04.34.09:823][476]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5278409719467163, xOffset=0, yOffset=0) [2020.06.11-04.34.09:840][477]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5416883826255798, xOffset=0, yOffset=0) [2020.06.11-04.34.09:857][478]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.555556058883667, xOffset=0, yOffset=0) [2020.06.11-04.34.09:873][479]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.56942731142044, xOffset=0, yOffset=0) [2020.06.11-04.34.09:890][480]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5833591222763062, xOffset=0, yOffset=0) [2020.06.11-04.34.09:907][481]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5972192287445068, xOffset=0, yOffset=0) [2020.06.11-04.34.09:920][482]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.11-04.34.09:924][482]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.11-04.34.10:120][494]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.34.10:120][494]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.11-04.34.10:348][508]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4F4B8C0] Result: '1' k_EResultOK (success) [2020.06.11-04.34.10:348][508]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4F4B8C0]' succeeded in 0.225314 seconds [2020.06.11-04.34.10:376][510]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4F4B8C0] Result: '1' k_EResultOK (success) [2020.06.11-04.34.10:397][511]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.272896 seconds [2020.06.11-04.34.11:320][566]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.34.11:320][566]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.11:320][566]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.34.11:320][566]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.11:321][566]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.11:321][566]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.11:321][566]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.34.11:321][566]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.11:321][566]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.11:321][566]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.34.11:321][566]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.11:321][566]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.34.11:321][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.11:321][566]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.34.11:321][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.11:420][572]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.11:421][572]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.34.11:421][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.11:421][572]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.11:421][572]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.34.11:421][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.11:421][572]Interaction: Interaction time: 1.000000 [2020.06.11-04.34.11:421][572]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.34.11:421][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.11:686][588]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.11-04.34.11:686][588]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.11:686][588]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.11-04.34.11:686][588]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.11:688][588]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.11:688][588]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.11:688][588]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.34.11:688][588]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.11:688][588]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.11:688][588]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.11-04.34.11:688][588]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.11:688][588]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.34.11:688][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.11:688][588]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Injured AnimTag_Male. [2020.06.11-04.34.11:689][588]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.34.11:689][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.11:787][594]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.34.12:120][614]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.11-04.34.12:121][614]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.12:121][614]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.34.12:121][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.12:121][614]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.12:121][614]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.34.12:121][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.12:121][614]Interaction: Interaction time: 14.000000 [2020.06.11-04.34.12:121][614]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Injured AnimTag_Male. [2020.06.11-04.34.12:121][614]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.06.11-04.34.12:121][614]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.34.12:121][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.12:154][616]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.34.12:171][617]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.06.11-04.34.12:854][658]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.12:854][658]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.34.12:854][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.12:854][658]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.12:854][658]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.34.12:854][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.12:854][658]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.12:854][658]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.34.12:854][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.12:854][658]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.12:854][658]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.34.12:854][658]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.12:854][658]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.34.12:854][658]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.12:854][658]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.34.12:854][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.12:854][658]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.34.12:854][658]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.12:854][658]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.13:286][684]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.34.13:286][684]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.13:286][684]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.34.13:286][684]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.13:288][684]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.13:288][684]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.13:288][684]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.34.13:288][684]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.13:288][684]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.13:288][684]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.34.13:288][684]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.13:288][684]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.34.13:288][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.13:288][684]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.34.13:288][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.13:388][690]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.13:388][690]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.34.13:388][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.13:388][690]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.13:388][690]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.34.13:388][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.13:388][690]Interaction: Interaction time: 1.000000 [2020.06.11-04.34.13:388][690]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.34.13:388][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.13:720][710]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.34.14:121][734]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.14:121][734]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.34.14:121][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.14:121][734]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.14:121][734]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.34.14:121][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.14:154][736]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.14:154][736]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.34.14:154][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.14:154][736]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.14:154][736]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.34.14:154][736]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.14:154][736]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.34.14:154][736]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.14:154][736]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.34.14:154][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.14:154][736]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.34.14:154][736]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.14:154][736]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.18:288][984]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.34.18:288][984]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.34.18:288][984]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.34.18:288][984]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.34.18:288][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.18:288][984]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.34.18:288][984]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.34.18:288][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.18:304][985]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.34.18:304][985]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.34.18:304][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.18:304][985]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.34.18:304][985]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.34.18:304][985]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.18:304][985]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.34.18:304][985]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.18:304][985]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.34.18:304][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.18:304][985]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.34.18:305][985]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.18:305][985]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.34.18:305][985]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.18:305][985]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.34.18:326][986]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.34.18:374][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.11-04.34.18:377][989]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.34.18:403][991]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidedAction [VE_None] [2020.06.11-04.34.18:504][997]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.34.18:504][997]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.34.19:070][ 31]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.34.19:070][ 31]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.640862 [2020.06.11-04.34.19:342][ 48]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B515D540] Result: '1' k_EResultOK (success) [2020.06.11-04.34.19:342][ 48]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B515D540]' succeeded in 0.267389 seconds [2020.06.11-04.34.19:376][ 50]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B515D540] Result: '1' k_EResultOK (success) [2020.06.11-04.34.19:397][ 51]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.323347 seconds [2020.06.11-04.34.19:756][ 72]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.34.19:756][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.19:756][ 72]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.34.19:756][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.19:756][ 72]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.34.19:756][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.19:756][ 72]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.34.19:756][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.19:756][ 72]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.34.19:756][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.19:757][ 72]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.34.19:757][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.19:757][ 72]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.34.19:757][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.19:840][ 77]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.34.19:840][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.19:840][ 77]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.34.19:840][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.19:840][ 77]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.34.19:840][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.19:841][ 77]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.34.19:841][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.19:841][ 77]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.34.19:841][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.19:841][ 77]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.34.19:841][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.19:841][ 77]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.34.19:841][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.19:857][ 78]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.34.19:857][ 78]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.19:857][ 78]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.34.19:857][ 78]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.19:857][ 78]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.34.19:857][ 78]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.19:857][ 78]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.34.19:857][ 78]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.19:857][ 78]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.34.19:857][ 78]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.19:857][ 78]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.34.19:857][ 78]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.19:857][ 78]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.34.19:857][ 78]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.21:538][179]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.11-04.34.21:538][179]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.21:538][179]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.06.11-04.34.21:538][179]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.21:538][179]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_0] [2020.06.11-04.34.21:538][179]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.21:558][180]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.34.21:641][185]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.11-04.34.21:706][189]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.34.21:706][189]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.34.21:706][189]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.34.21:706][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.21:706][189]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.11-04.34.21:706][189]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.11-04.34.21:706][189]LogDBDGeneral: Warning: Scalars [2020.06.11-04.34.21:706][189]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.11-04.34.21:706][189]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.11-04.34.21:706][189]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.11-04.34.21:706][189]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.11-04.34.21:706][189]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.11-04.34.21:706][189]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.11-04.34.21:706][189]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.11-04.34.21:706][189]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.11-04.34.21:706][189]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.11-04.34.21:706][189]LogDBDGeneral: Warning: Textures [2020.06.11-04.34.21:706][189]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.11-04.34.21:706][189]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.11-04.34.21:706][189]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.11-04.34.21:706][189]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.11-04.34.21:706][189]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.11-04.34.21:706][189]LogDBDGeneral: Warning: Vectors [2020.06.11-04.34.21:706][189]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.11-04.34.21:706][189]LogDBDGeneral: Warning: Scalars [2020.06.11-04.34.21:706][189]LogDBDGeneral: Warning: Textures [2020.06.11-04.34.21:706][189]LogDBDGeneral: Warning: Vectors [2020.06.11-04.34.21:706][189]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.11-04.34.21:738][191]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.21:738][191]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.34.21:738][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.21:738][191]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.21:739][191]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.34.21:739][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.21:772][193]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.21:772][193]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.34.21:772][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.21:772][193]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.21:772][193]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.34.21:772][193]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.21:772][193]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.34.21:772][193]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.21:772][193]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.34.21:772][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.21:772][193]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.11-04.34.21:772][193]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.21:773][193]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.21:803][195]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.06.11-04.34.22:055][210]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.11-04.34.22:055][210]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.22:055][210]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_0] [2020.06.11-04.34.22:055][210]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.22:055][210]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_0] [2020.06.11-04.34.22:055][210]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.22:088][212]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.11-04.34.22:088][212]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.22:088][212]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.06.11-04.34.22:088][212]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.22:088][212]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_0] [2020.06.11-04.34.22:088][212]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.22:110][213]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.34.22:304][225]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.11-04.34.22:304][225]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.22:304][225]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_0] [2020.06.11-04.34.22:304][225]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.22:304][225]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_0] [2020.06.11-04.34.22:304][225]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.22:569][241]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 33.217167 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.34.22:803][255]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Slash_Open Oni AnimTag_NotDemonMode. [2020.06.11-04.34.22:805][255]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.22:805][255]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.22:837][257]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Slash_Hitting Oni AnimTag_NotDemonMode. [2020.06.11-04.34.22:903][261]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.34.22:904][261]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.34.22:905][261]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.06.11-04.34.22:905][261]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.34.22:905][261]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.34.22:905][261]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_18_C_0 Target: BP_CamperFemale03_Character_C_1 [2020.06.11-04.34.22:905][261]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: BP_CamperFemale03_Character_C_1 [2020.06.11-04.34.22:906][261]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.34.22:906][261]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HitInjuredToCrawlL AnimTag_Female. [2020.06.11-04.34.22:909][261]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_1 - SavvyHades]: On [2020.06.11-04.34.22:937][263]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.34.22:937][263]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.34.22:937][263]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.11-04.34.22:941][263]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.11-04.34.23:104][273]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.11-04.34.23:104][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.23:104][273]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.11-04.34.23:104][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.23:104][273]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.11-04.34.23:104][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.23:104][273]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.11-04.34.23:104][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.23:137][275]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Slash_Succeed Oni AnimTag_NotDemonMode. [2020.06.11-04.34.23:720][310]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.11-04.34.23:721][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.23:721][310]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.11-04.34.23:721][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.23:721][310]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.11-04.34.23:721][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.23:721][310]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.11-04.34.23:721][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.24:889][380]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_1 - SavvyHades]: Off [2020.06.11-04.34.25:904][441]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 0.016584, Lifetime Duration: 3.000000 [2020.06.11-04.34.26:138][455]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.26:138][455]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.26:140][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.11-04.34.26:170][457]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.34.26:170][457]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.26:170][457]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.34.26:170][457]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.26:172][457]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.26:172][457]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.26:172][457]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.34.26:172][457]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.26:172][457]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.26:172][457]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.34.26:172][457]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.26:172][457]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.34.26:172][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.26:172][457]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.34.26:172][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.26:239][461]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.26:239][461]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.34.26:239][461]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.34.26:239][461]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.34.26:239][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.26:239][461]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.34.26:239][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.26:239][461]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.26:239][461]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.34.26:239][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.26:286][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.11-04.34.26:288][464]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.26:288][464]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.34.26:288][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.26:288][464]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.26:288][464]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.34.26:288][464]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.26:288][464]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.34.26:288][464]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.26:288][464]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.34.26:288][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.26:288][464]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.11-04.34.26:288][464]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.26:288][464]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.26:288][464]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.26:288][464]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.34.26:288][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.26:288][464]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.26:288][464]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.34.26:288][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.26:288][464]Interaction: Interaction time: 1.000000 [2020.06.11-04.34.26:288][464]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.34.26:288][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.26:291][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.11-04.34.26:387][470]LogDBDGeneral: StatusEffect::EndPlay - Id: WellMakeIt_Notification, Status Owner: BP_CamperFemale03_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperMale08_Character_C_0 - Phillip McRevis ♿, Custom Param: 60.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.34.26:720][490]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.100191 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.34.27:355][528]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.27:355][528]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.34.27:355][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.27:355][528]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.27:355][528]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.34.27:355][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.27:389][530]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.27:389][530]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.34.27:389][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.27:389][530]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.27:389][530]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.34.27:389][530]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.27:389][530]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.34.27:389][530]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.27:389][530]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.34.27:389][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.27:389][530]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.34.27:390][530]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.27:390][530]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.27:854][558]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.06.11-04.34.27:854][558]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.27:854][558]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.11-04.34.27:854][558]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.27:856][558]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.27:856][558]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.27:856][558]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.34.27:856][558]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.27:856][558]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.27:856][558]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.11-04.34.27:856][558]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.27:857][558]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.34.27:857][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.27:857][558]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: SurvivorPickup_In Oni AnimTag_NotDemonMode. [2020.06.11-04.34.27:857][558]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: SurvivorPickup_In Oni AnimTag_NotDemonMode AnimTag_Female AnimTag_Follower. [2020.06.11-04.34.27:857][558]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.34.27:857][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.27:857][558]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_18_C_0] [2020.06.11-04.34.27:857][558]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.34.28:190][578]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.28:190][578]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.34.28:190][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.28:190][578]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.28:190][578]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.34.28:190][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.28:190][578]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_18_C_0] [2020.06.11-04.34.28:190][578]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_1. [2020.06.11-04.34.28:190][578]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.11-04.34.28:190][578]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.06.11-04.34.28:190][578]Interaction: Interaction time: 2.700000 [2020.06.11-04.34.28:190][578]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: SurvivorPickup Oni AnimTag_Carry AnimTag_NotDemonMode. [2020.06.11-04.34.28:190][578]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: SurvivorPickup Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Female AnimTag_Follower. [2020.06.11-04.34.28:190][578]LogSM: Error: Play Update Montage AM_SK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.11-04.34.28:190][578]AuthoritativeMovement: BP_Slasher_Character_18_C_0 AuthoritativeMovement set to True [2020.06.11-04.34.28:190][578]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.34.28:190][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.28:223][580]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.34.28:240][581]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.11-04.34.28:240][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.28:241][581]LogScript: Warning: Script Msg: Attempted to access index 17 from array 'OniEmissiveOriginalMode' of length 17 in '/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_18.BP_Slasher_Character_18_C'! [2020.06.11-04.34.28:241][581]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'OniSMEmissiveDefault' of length 1 in '/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_18.BP_Slasher_Character_18_C'! [2020.06.11-04.34.28:322][586]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.34.28:322][586]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.34.28:439][593]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SK_PickUP [2020.06.11-04.34.28:558][600]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.34.29:488][656]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.34.29:488][656]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.29:488][656]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.11-04.34.29:488][656]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.29:489][656]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.34.29:490][656]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.34.29:490][656]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.34.29:490][656]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.29:490][656]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.34.29:490][656]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.11-04.34.29:490][656]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.29:490][656]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.34.29:490][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.29:490][656]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.06.11-04.34.29:490][656]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.34.29:490][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.29:490][656]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.34.29:586][662]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.11-04.34.29:586][662]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.29:904][681]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.34.29:904][681]LogDBDPlayerMovement: StopSnapping Final Location (6582.620605 1197.131348 88.092812) [2020.06.11-04.34.29:904][681]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.34.29:904][681]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.34.29:904][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.29:904][681]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.34.29:904][681]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.34.29:904][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.29:904][681]Interaction: Interaction time: 13.725491 [2020.06.11-04.34.29:904][681]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.06.11-04.34.29:905][681]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 13.725491 Timestamp 133.534897 [2020.06.11-04.34.29:905][681]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.34.29:905][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.29:905][681]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.11-04.34.29:987][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.11-04.34.30:188][698]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_9] [2020.06.11-04.34.30:188][698]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.30:188][698]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_9] [2020.06.11-04.34.30:188][698]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.30:189][698]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.30:189][698]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.30:189][698]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.34.30:189][698]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.30:189][698]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.30:189][698]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_9] [2020.06.11-04.34.30:189][698]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.30:189][698]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.34.30:189][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.30:189][698]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.34.30:189][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.30:223][700]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.34.30:287][704]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.34.30:288][704]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.34.30:288][704]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Apollo, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.34.30:290][704]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.30:290][704]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.34.30:290][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.30:290][704]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.30:290][704]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.34.30:290][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.30:290][704]Interaction: Interaction time: 0.000000 [2020.06.11-04.34.30:291][704]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: LockerEnter AnimTag_Injured AnimTag_Female. [2020.06.11-04.34.30:291][704]LogSM: Error: Play Update Montage AM_F_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.06.11-04.34.30:291][704]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.34.30:291][704]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.34.30:291][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.30:339][707]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.34.30:872][739]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.34.30:888][740]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.30:888][740]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.34.30:888][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.30:888][740]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidedAction [VE_BeingCarried] [2020.06.11-04.34.30:889][740]LogAkAudio: Warning: [BP_Slasher_Character_18_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.11-04.34.30:889][740]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.30:889][740]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.34.30:889][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.30:889][740]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.30:889][740]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.34.30:889][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.30:889][740]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.30:889][740]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.34.30:889][740]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.30:889][740]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.34.30:889][740]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.30:889][740]AuthoritativeMovement: BP_Slasher_Character_18_C_0 AuthoritativeMovement set to False [2020.06.11-04.34.30:889][740]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.34.30:889][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.30:889][740]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.11-04.34.30:889][740]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.30:889][740]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.30:987][746]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.11-04.34.30:987][746]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.31:026][748]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.11-04.34.31:026][748]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.31:030][748]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.34.31:030][748]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.34.31:030][748]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.34.31:030][748]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.31:030][748]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.34.31:030][748]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.11-04.34.31:030][748]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.31:030][748]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.34.31:030][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.31:030][748]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.34.31:030][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.31:120][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.11-04.34.31:122][753]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.34.31:122][753]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.34.31:122][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.31:122][753]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.34.31:122][753]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.34.31:122][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.31:122][753]Interaction: Interaction time: 16.666668 [2020.06.11-04.34.31:122][753]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Female. [2020.06.11-04.34.31:122][753]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.666668 Timestamp 0.000000 [2020.06.11-04.34.31:122][753]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.34.31:122][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.31:791][794]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.34.32:220][820]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.34.32:220][820]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.34.32:272][823]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.34.32:292][824]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.34.32:320][826]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.982958 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.34.32:323][826]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.32:323][826]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.34.32:323][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.32:323][826]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.11-04.34.32:323][826]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.32:323][826]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.34.32:323][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.32:323][826]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.32:323][826]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.34.32:323][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.32:323][826]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.32:323][826]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.34.32:323][826]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.32:324][826]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.34.32:324][826]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.32:324][826]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.34.32:324][826]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.34.32:324][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.32:324][826]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_9] [2020.06.11-04.34.32:324][826]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.32:324][826]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.32:422][832]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.32:422][832]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.32:872][859]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.34.32:889][860]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Female. [2020.06.11-04.34.33:122][874]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.34.33:220][880]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.34.33:220][880]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.34.33:390][890]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 173 [2020.06.11-04.34.33:453][894]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.11-04.34.33:453][894]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.33:453][894]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.11-04.34.33:453][894]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.33:455][894]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.33:455][894]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.33:455][894]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.34.33:455][894]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.33:455][894]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.33:455][894]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.11-04.34.33:455][894]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.33:455][894]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.34.33:455][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.33:455][894]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.34.33:455][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.33:554][900]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.11-04.34.33:554][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.11-04.34.33:555][900]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.33:555][900]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.34.33:555][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.33:555][900]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.33:555][900]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.34.33:555][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.33:555][900]Interaction: Interaction time: 59.415718 [2020.06.11-04.34.33:555][900]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.34.33:555][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.34:220][940]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.34.34:220][940]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.34.34:220][940]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.34.34:220][940]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.34.34:290][944]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.34.34:622][964]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.34.34:638][965]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Female. [2020.06.11-04.34.34:872][979]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.34.36:372][ 69]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.34.36:389][ 70]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Female. [2020.06.11-04.34.36:622][ 84]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.34.37:106][113]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.34.37:106][113]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.34.37:106][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.37:106][113]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.34.37:106][113]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.34.37:106][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.37:136][115]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.34.37:136][115]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.37:138][115]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.37:138][115]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.37:138][115]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.34.37:138][115]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.37:138][115]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.37:138][115]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.34.37:138][115]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.37:138][115]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.34.37:138][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.37:138][115]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: HookSetup Oni AnimTag_Carry AnimTag_StrafeLeft AnimTag_NotDemonMode. [2020.06.11-04.34.37:138][115]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookSetup Oni AnimTag_Carry AnimTag_StrafeLeft AnimTag_NotDemonMode AnimTag_Female AnimTag_Follower. [2020.06.11-04.34.37:138][115]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.34.37:139][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.37:139][115]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.34.37:139][115]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.34.37:139][115]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.34.37:139][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.37:139][115]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.34.37:139][115]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.34.37:139][115]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.37:139][115]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.34.37:139][115]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.37:139][115]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.34.37:139][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.37:139][115]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.11-04.34.37:139][115]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.37:139][115]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.34.37:170][117]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.34.37:170][117]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.37:404][131]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.06.11-04.34.37:405][131]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.37:405][131]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.34.37:405][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.37:405][131]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.37:405][131]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.34.37:405][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.37:405][131]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookCamper Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Female. [2020.06.11-04.34.37:405][131]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidingPlayer [Null] [2020.06.11-04.34.37:405][131]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.06.11-04.34.37:406][131]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to True [2020.06.11-04.34.37:406][131]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookCamper Oni AnimTag_Carry AnimTag_NotDemonMode. [2020.06.11-04.34.37:406][131]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.34.37:406][131]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Follower [2020.06.11-04.34.37:406][131]Interaction: Interaction time: 1.500000 [2020.06.11-04.34.37:406][131]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: HookCamper Oni AnimTag_Carry AnimTag_NotDemonMode. [2020.06.11-04.34.37:406][131]LogSM: Error: Play Update Montage AM_SK_Hook_In Duration 1.500000 Timestamp 0.000000 [2020.06.11-04.34.37:406][131]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.34.37:406][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.37:406][131]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SK_Hook_In [2020.06.11-04.34.38:907][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.06.11-04.34.39:005][227]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.39:005][227]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.34.39:005][227]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.34.39:005][227]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.34.39:005][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.39:005][227]LogAkAudio: Warning: [BP_Slasher_Character_18_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.11-04.34.39:005][227]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidedAction [VE_None] [2020.06.11-04.34.39:005][227]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to False [2020.06.11-04.34.39:006][227]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.34.39:006][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.39:006][227]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.39:006][227]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.34.39:006][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.39:006][227]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.34.39:012][227]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.11-04.34.39:038][229]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_18_C_0 Target: BP_CamperFemale03_Character_C_1 [2020.06.11-04.34.39:039][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.06.11-04.34.39:040][229]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.34.39:040][229]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.34.39:040][229]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.34.39:040][229]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookCamperOut. [2020.06.11-04.34.39:040][229]AnimLeader: BP_Entity_C_1 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.11-04.34.39:040][229]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.11-04.34.39:040][229]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.11-04.34.39:041][229]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.39:041][229]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.34.39:041][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.39:041][229]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.39:041][229]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.34.39:041][229]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.39:041][229]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.34.39:042][229]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.39:042][229]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.34.39:042][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.39:042][229]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.34.39:042][229]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.39:042][229]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.39:044][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.06.11-04.34.39:138][235]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.34.39:138][235]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.34.39:170][237]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Apollo, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 45.000000, Originating Effect: BloodEcho, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.34.40:875][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.11-04.34.41:505][377]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.41:505][377]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.34.41:505][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.41:505][377]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.41:506][377]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.34.41:506][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.41:506][377]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.41:506][377]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.34.41:506][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.41:506][377]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.41:506][377]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.34.41:506][377]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.41:506][377]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.34.41:506][377]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.41:506][377]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.34.41:506][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.41:506][377]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.11-04.34.41:506][377]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.41:506][377]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.41:704][389]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.313336 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.11-04.34.43:387][490]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.11-04.34.43:387][490]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.43:387][490]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.11-04.34.43:387][490]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.43:389][490]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.43:389][490]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.43:389][490]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.34.43:389][490]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.43:389][490]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.43:389][490]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.11-04.34.43:389][490]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.43:389][490]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.34.43:389][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.43:389][490]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.34.43:389][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.43:389][490]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.34.43:487][496]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.11-04.34.43:489][496]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.43:489][496]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.34.43:489][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.43:489][496]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.43:489][496]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.34.43:489][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.43:489][496]Interaction: Interaction time: 2.000000 [2020.06.11-04.34.43:489][496]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: DamageGenerator Oni AnimTag_NotDemonMode. [2020.06.11-04.34.43:489][496]LogSM: Error: Play Update Montage AM_SK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.11-04.34.43:489][496]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.34.43:489][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.43:505][497]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.34.43:788][514]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.34.43:788][514]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.34.43:788][514]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.34.43:788][514]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.11-04.34.43:788][514]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.34.43:788][514]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.34.43:805][515]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.34.43:805][515]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.34.43:805][515]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookReactionIn. [2020.06.11-04.34.43:805][515]AnimLeader: BP_Entity_C_1 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.11-04.34.43:805][515]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.11-04.34.43:989][526]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.11-04.34.43:989][526]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.34.43:989][526]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.34.43:989][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.43:991][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.11-04.34.44:005][527]Interaction: Exiting Interaction because interactor is no longer useable. [2020.06.11-04.34.44:005][527]Interaction: Exiting Interaction because interactor is no longer useable. [2020.06.11-04.34.44:005][527]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.34.44:005][527]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.34.44:005][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.44:005][527]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.34.44:005][527]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.34.44:005][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.44:022][528]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.34.44:022][528]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.34.44:022][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.44:022][528]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.34.44:022][528]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.34.44:022][528]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.44:022][528]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.34.44:022][528]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.44:022][528]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.34.44:022][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.44:022][528]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.11-04.34.44:022][528]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.44:022][528]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.11-04.34.44:022][528]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.44:022][528]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.34.44:221][540]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.11-04.34.44:225][540]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.11-04.34.44:322][546]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.11-04.34.44:322][546]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.44:689][568]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.34.44:689][568]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.34.44:689][568]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookReaction. [2020.06.11-04.34.44:689][568]AnimLeader: BP_Entity_C_1 Requested to Play: HookReaction AnimTag_Follower. [2020.06.11-04.34.44:689][568]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.11-04.34.44:887][580]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.34.44:887][580]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.44:887][580]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.34.44:887][580]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.44:890][580]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.34.44:890][580]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.34.44:890][580]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.34.44:890][580]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.44:890][580]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.34.44:890][580]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.34.44:890][580]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.44:890][580]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.34.44:890][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.44:890][580]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.34.44:890][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.44:989][586]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.34.44:989][586]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.34.44:989][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.44:989][586]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.34.44:989][586]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.34.44:989][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.44:989][586]Interaction: Interaction time: 0.000000 [2020.06.11-04.34.44:989][586]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to True [2020.06.11-04.34.44:989][586]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.34.44:989][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.45:188][598]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.34.45:189][598]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.34.45:189][598]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookReactionOut. [2020.06.11-04.34.45:189][598]AnimLeader: BP_Entity_C_1 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.11-04.34.45:189][598]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.11-04.34.45:189][598]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.11-04.34.45:190][598]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.11-04.34.45:223][600]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.34.45:473][615]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.34.45:491][616]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.11-04.34.45:554][620]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_18_C_0 Target: [2020.06.11-04.34.45:554][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.11-04.34.45:555][620]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.34.45:556][620]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.34.45:556][620]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.34.45:556][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.45:587][622]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.11-04.34.45:589][622]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.45:589][622]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.34.45:589][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.45:589][622]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.45:589][622]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.34.45:589][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.45:589][622]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.45:589][622]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.34.45:589][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.45:589][622]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.45:589][622]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.34.45:589][622]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.45:589][622]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.34.45:589][622]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.45:589][622]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.34.45:589][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.45:589][622]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.11-04.34.45:589][622]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.45:589][622]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.45:591][622]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.11-04.34.46:688][688]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.34.46:688][688]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.34.46:688][688]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookStruggle. [2020.06.11-04.34.46:688][688]AnimLeader: BP_Entity_C_1 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.11-04.34.46:688][688]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.11-04.34.46:688][688]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.11-04.34.46:690][688]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.11-04.34.47:587][742]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.06.11-04.34.47:587][742]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.47:587][742]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.06.11-04.34.47:587][742]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.47:589][742]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.47:589][742]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.47:589][742]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.34.47:589][742]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.47:589][742]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.47:589][742]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.06.11-04.34.47:589][742]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.47:589][742]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.34.47:589][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.47:589][742]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.34.47:589][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.47:656][746]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.34.47:690][748]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.47:690][748]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.34.47:690][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.47:690][748]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.47:690][748]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.34.47:690][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.47:690][748]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.11-04.34.47:690][748]Interaction: Interaction time: 0.000000 [2020.06.11-04.34.47:690][748]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: LockerExit AnimTag_Injured AnimTag_Female. [2020.06.11-04.34.47:690][748]LogSM: Error: Play Update Montage AM_F_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.06.11-04.34.47:690][748]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.34.47:690][748]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.34.47:690][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.47:721][750]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Apollo, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.34.47:723][750]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.34.49:922][882]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=153.569 [2020.06.11-04.34.49:956][884]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.34.50:191][898]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.34.50:223][900]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.50:223][900]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.34.50:223][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.50:223][900]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.50:223][900]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.34.50:223][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.50:223][900]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.50:223][900]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.34.50:223][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.50:223][900]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.50:223][900]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.34.50:223][900]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.50:223][900]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.34.50:223][900]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.50:223][900]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.34.50:223][900]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.34.50:223][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.50:223][900]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.06.11-04.34.50:223][900]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.50:223][900]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.34.53:337][ 87]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.537935 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.34.54:472][155]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=158.119 [2020.06.11-04.34.55:971][245]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.34.55:971][245]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.55:971][245]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.34.55:971][245]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.55:973][245]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.55:973][245]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.55:973][245]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.34.55:973][245]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.55:973][245]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.55:973][245]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.34.55:973][245]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.55:974][245]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.34.55:974][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.55:974][245]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.34.55:974][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.56:040][249]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.56:040][249]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.34.56:040][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.56:040][249]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.56:040][249]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.34.56:040][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.56:040][249]Interaction: Interaction time: 1.000000 [2020.06.11-04.34.56:040][249]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.34.56:040][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.56:873][299]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.56:874][299]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.34.56:874][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.56:874][299]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.56:874][299]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.34.56:874][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.56:906][301]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.56:906][301]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.34.56:906][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.56:906][301]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.56:906][301]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.34.56:906][301]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.56:906][301]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.34.56:906][301]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.56:906][301]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.34.56:907][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.56:907][301]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.34.56:907][301]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.56:907][301]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.57:423][332]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.11-04.34.57:423][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.57:423][332]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.06.11-04.34.57:423][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.57:423][332]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_1] [2020.06.11-04.34.57:423][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.57:444][333]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.34.57:504][337]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.11-04.34.57:504][337]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.57:505][337]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.11-04.34.57:505][337]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.57:506][337]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.57:506][337]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.57:506][337]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.34.57:506][337]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.57:506][337]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.57:506][337]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.11-04.34.57:506][337]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.57:507][337]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.34.57:507][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.57:507][337]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.34.57:507][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.57:507][337]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.34.57:555][340]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.11-04.34.57:555][340]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.57:555][340]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.11-04.34.57:555][340]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.57:557][340]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.34.57:557][340]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.34.57:557][340]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.34.57:557][340]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.57:557][340]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.34.57:557][340]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.11-04.34.57:557][340]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.57:557][340]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.34.57:557][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.57:557][340]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.34.57:557][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.57:557][340]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.34.57:605][343]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.11-04.34.57:607][343]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.57:607][343]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.34.57:607][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.57:607][343]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.57:607][343]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.34.57:607][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.57:608][343]Interaction: Interaction time: 2.000000 [2020.06.11-04.34.57:608][343]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: DamageGenerator Oni AnimTag_NotDemonMode. [2020.06.11-04.34.57:608][343]LogSM: Error: Play Update Montage AM_SK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.11-04.34.57:608][343]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.34.57:608][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.57:608][343]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.34.57:638][345]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.11-04.34.57:638][345]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.57:656][346]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.34.57:656][346]LogDBDPlayerMovement: StopSnapping Final Location (2990.130615 2665.778320 88.095299) [2020.06.11-04.34.57:656][346]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.34.57:656][346]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.34.57:656][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.57:656][346]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.34.57:656][346]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.34.57:656][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.57:656][346]Interaction: Interaction time: 59.587734 [2020.06.11-04.34.57:656][346]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.34.57:657][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.57:738][351]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.34.57:738][351]GameFlow: Writing Profile Stat DBD_Camper8_Stat1: 1 [2020.06.11-04.34.57:738][351]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.34.57:805][355]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.34.57:807][355]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.34.57:823][356]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.34.57:841][357]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.34.57:856][358]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.34.57:873][359]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.34.57:890][360]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.34.57:906][361]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.34.57:923][362]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.34.57:940][363]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.34.57:956][364]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.34.57:965][365]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E94DE6E6B0] Result: '1' k_EResultOK (success) [2020.06.11-04.34.57:965][365]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E94DE6E6B0]' succeeded in 0.226123 seconds [2020.06.11-04.34.57:974][365]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.34.57:989][366]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.34.57:993][367]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E94DE6E6B0] Result: '1' k_EResultOK (success) [2020.06.11-04.34.58:007][367]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.34.58:015][368]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.273750 seconds [2020.06.11-04.34.58:023][368]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.34.58:040][369]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.34.58:056][370]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.34.58:073][371]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.34.58:090][372]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.34.58:107][373]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.34.58:123][374]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.34.58:140][375]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.34.58:156][376]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.34.58:173][377]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.34.58:189][378]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.34.58:189][378]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.34.58:189][378]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.34.58:189][378]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.34.58:189][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.58:189][378]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.34.58:189][378]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.34.58:189][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.58:190][378]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.34.58:206][379]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.34.58:206][379]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.34.58:207][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.58:207][379]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.34.58:207][379]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.34.58:207][379]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.58:207][379]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.34.58:207][379]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.58:207][379]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.34.58:207][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.58:207][379]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.11-04.34.58:207][379]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.58:207][379]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.11-04.34.58:207][379]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.58:207][379]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.34.58:272][383]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.34.58:272][383]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.006366 [2020.06.11-04.34.58:277][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.11-04.34.58:279][383]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.34.58:490][396]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.11-04.34.58:490][396]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.58:490][396]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.06.11-04.34.58:490][396]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.58:490][396]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_1] [2020.06.11-04.34.58:490][396]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.58:519][398]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4DB0A00] Result: '1' k_EResultOK (success) [2020.06.11-04.34.58:519][398]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4DB0A00]' succeeded in 0.245706 seconds [2020.06.11-04.34.58:545][400]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4DB0A00] Result: '1' k_EResultOK (success) [2020.06.11-04.34.58:563][401]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.288697 seconds [2020.06.11-04.34.59:071][431]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.534308 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.34.59:357][448]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.34.59:590][462]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.34.59:609][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.11-04.34.59:705][469]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.11-04.34.59:705][469]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.11-04.34.59:706][469]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.59:706][469]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.34.59:706][469]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.34.59:706][469]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.34.59:707][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.59:707][469]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.34.59:707][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.59:707][469]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.59:707][469]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.34.59:707][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.59:707][469]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.59:707][469]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.34.59:707][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.59:707][469]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.59:707][469]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.34.59:707][469]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.59:707][469]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.34.59:707][469]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.34.59:707][469]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.34.59:707][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.34.59:707][469]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.11-04.34.59:707][469]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.34.59:707][469]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.34.59:709][469]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.11-04.34.59:738][471]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale08_Character_C_0 - Phillip McRevis ♿, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 45.000000, Originating Effect: BloodEcho, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.35.02:156][616]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_11] [2020.06.11-04.35.02:156][616]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.02:306][625]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_11] [2020.06.11-04.35.02:306][625]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.02:557][640]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.02:557][640]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.02:557][640]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.02:557][640]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.02:557][640]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.02:557][640]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.02:557][640]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.02:557][640]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.02:577][641]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.35.02:590][642]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.02:590][642]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.02:590][642]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.02:590][642]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.02:625][644]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.35.02:625][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.02:625][644]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.35.02:625][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.02:625][644]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.35.02:625][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.02:625][644]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.35.02:625][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.02:625][644]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.35.02:625][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.02:625][644]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.35.02:626][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.02:626][644]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.35.02:626][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.02:755][652]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.35.02:755][652]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.02:756][652]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.35.02:756][652]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.02:758][652]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.02:758][652]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.02:758][652]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.35.02:758][652]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.02:758][652]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.02:758][652]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.35.02:758][652]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.02:758][652]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.35.02:758][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.02:758][652]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.35.02:758][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.02:773][653]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.11-04.35.02:773][653]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.02:773][653]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.02:773][653]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.02:775][653]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.35.02:775][653]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.35.02:775][653]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.35.02:775][653]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.02:775][653]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.35.02:775][653]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.02:775][653]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.02:775][653]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.35.02:775][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.02:775][653]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.35.02:775][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.02:775][653]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.35.02:823][656]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.02:823][656]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.35.02:823][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.02:823][656]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.02:823][656]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.35.02:823][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.02:823][656]Interaction: Interaction time: 1.000000 [2020.06.11-04.35.02:823][656]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.35.02:823][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.02:890][660]LogDBDPlayerMovement: StopSnapping Final Location (3810.789551 3613.678955 88.092789) [2020.06.11-04.35.02:890][660]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.35.02:957][664]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.35.02:957][664]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.35.02:957][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.02:957][664]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.35.02:957][664]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.35.02:957][664]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.02:957][664]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.35.02:957][664]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.02:957][664]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to False [2020.06.11-04.35.02:957][664]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.35.02:957][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.02:957][664]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.02:957][664]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.02:957][664]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.35.02:988][666]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.02:988][666]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.02:989][666]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.35.02:989][666]LogDBDPlayerMovement: StopSnapping Final Location (3811.219727 3613.397217 88.092789) [2020.06.11-04.35.02:989][666]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.35.02:989][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.02:990][666]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.35.02:990][666]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.35.02:990][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.02:990][666]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to True [2020.06.11-04.35.02:990][666]Interaction: Interaction time: 1.000000 [2020.06.11-04.35.02:990][666]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.06.11-04.35.02:990][666]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_1] - OnMontageStarted called with Leader BP_CamperFemale03_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.11-04.35.02:990][666]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: UnhookIn Struggle AnimTag_Female AnimTag_Follower. [2020.06.11-04.35.02:990][666]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 166.619690 [2020.06.11-04.35.02:990][666]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.35.02:990][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.03:055][670]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.11-04.35.03:055][670]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Enabled [2020.06.11-04.35.03:089][672]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.03:089][672]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.03:089][672]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.03:089][672]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: UnhookIn. [2020.06.11-04.35.03:089][672]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.35.03:089][672]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.11-04.35.03:157][676]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.35.03:157][676]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.35.03:189][678]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.35.03:490][696]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.35.04:057][730]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.11-04.35.04:057][730]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.35.04:057][730]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.35.04:057][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.04:060][730]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Disabled [2020.06.11-04.35.04:073][731]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.35.04:073][731]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.35.04:074][731]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.35.04:074][731]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.35.04:074][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.04:074][731]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to False [2020.06.11-04.35.04:074][731]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidingPlayer [Null] [2020.06.11-04.35.04:074][731]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_1. Function Server_SetImmobilized will not be processed. [2020.06.11-04.35.04:074][731]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.11-04.35.04:074][731]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: UnhookOut. [2020.06.11-04.35.04:074][731]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.35.04:074][731]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.11-04.35.04:074][731]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.35.04:074][731]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.11-04.35.04:074][731]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.35.04:074][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.04:155][736]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.35.04:155][736]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.35.04:155][736]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.06.11-04.35.04:158][736]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.04:158][736]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.35.04:158][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.04:158][736]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.04:158][736]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.35.04:158][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.04:189][738]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.04:190][738]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.35.04:190][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.04:190][738]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.04:190][738]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.35.04:190][738]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.04:190][738]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.35.04:190][738]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.04:190][738]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.35.04:190][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.04:190][738]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.35.04:190][738]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.04:190][738]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.04:221][740]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.620786 Instigator: BP_Slasher_Character_18_C_0 Target: [2020.06.11-04.35.04:222][740]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.04:222][740]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.04:222][740]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidingPlayer [Null] [2020.06.11-04.35.04:222][740]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.04:382][750]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4BBAF30] Result: '1' k_EResultOK (success) [2020.06.11-04.35.04:382][750]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4BBAF30]' succeeded in 0.225526 seconds [2020.06.11-04.35.04:411][752]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4BBAF30] Result: '1' k_EResultOK (success) [2020.06.11-04.35.04:432][753]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.272058 seconds [2020.06.11-04.35.05:287][804]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartDemonMode][Kanobo_C_0] [2020.06.11-04.35.05:287][804]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.05:288][804]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartDemonMode][Kanobo_C_0] [2020.06.11-04.35.05:288][804]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.05:289][804]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.05:289][804]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.05:289][804]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.35.05:289][804]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.05:289][804]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.05:289][804]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartDemonMode][Kanobo_C_0] [2020.06.11-04.35.05:289][804]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.05:289][804]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.35.05:289][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.05:289][804]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.35.05:289][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.05:388][810]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.StartDemonModeChargeable Enabled?: Enabled [2020.06.11-04.35.05:389][810]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.05:389][810]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.35.05:389][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.05:389][810]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.05:390][810]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.35.05:390][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.05:390][810]Interaction: Interaction time: 0.080000 [2020.06.11-04.35.05:390][810]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.35.05:390][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.05:491][816]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.StartDemonModeChargeable Enabled?: Disabled [2020.06.11-04.35.05:506][817]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.35.05:506][817]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.35.05:506][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.05:506][817]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.35.05:506][817]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.35.05:506][817]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.35.05:506][817]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.05:506][817]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.35.05:506][817]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.05:506][817]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.35.05:506][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.05:506][817]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.35.05:506][817]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.05:506][817]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.05:506][817]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.05:506][817]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.05:506][817]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.35.05:589][822]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidedAction [VE_None] [2020.06.11-04.35.05:590][822]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Enabled [2020.06.11-04.35.05:592][822]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.05:592][822]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.35.05:592][822]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.35.05:592][822]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.35.05:592][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.05:593][822]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.35.05:593][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.05:593][822]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.05:593][822]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: DemonModeActivation Oni AnimTag_DemonMode AnimTag_Demon2Idle. [2020.06.11-04.35.05:593][822]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.35.05:593][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.05:595][822]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Disabled [2020.06.11-04.35.05:690][828]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.35.05:690][828]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.35.06:023][848]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.06:023][848]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.06:023][848]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.06:023][848]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.06:240][861]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.06:240][861]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.06:240][861]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.06:240][861]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.06:240][861]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.06:240][861]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.06:240][861]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.06:240][861]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.06:942][903]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.35.06:942][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.06:942][903]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.35.06:942][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.06:942][903]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.35.06:942][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.06:942][903]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.35.06:942][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.06:942][903]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.35.06:942][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.06:942][903]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.35.06:942][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.06:942][903]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.35.06:942][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.08:589][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.StartDemonModeChargeable Enabled?: Enabled [2020.06.11-04.35.08:591][ 2]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.08:591][ 2]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.35.08:591][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.08:591][ 2]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.08:591][ 2]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.35.08:591][ 2]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.08:591][ 2]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.35.08:591][ 2]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.08:591][ 2]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.35.08:591][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.08:591][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [StartDemonMode][Kanobo_C_0] [2020.06.11-04.35.08:591][ 2]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.08:591][ 2]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.08:594][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.StartDemonModeChargeable Enabled?: Disabled [2020.06.11-04.35.08:688][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OniDash][Kanobo_C_0] [2020.06.11-04.35.08:688][ 8]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.08:688][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OniDash][Kanobo_C_0] [2020.06.11-04.35.08:688][ 8]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.08:689][ 8]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.08:689][ 8]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.08:689][ 8]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.35.08:689][ 8]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.08:689][ 8]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.08:689][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OniDash][Kanobo_C_0] [2020.06.11-04.35.08:689][ 8]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.08:689][ 8]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.35.08:689][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.08:689][ 8]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.35.08:690][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.08:755][ 12]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Enabled [2020.06.11-04.35.08:756][ 12]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.08:756][ 12]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.35.08:756][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.08:756][ 12]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.08:756][ 12]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.35.08:756][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.08:756][ 12]Interaction: Interaction time: 2.000000 [2020.06.11-04.35.08:756][ 12]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.35.08:756][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.10:758][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Disabled [2020.06.11-04.35.10:822][136]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.35.10:822][136]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.35.10:822][136]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.35.10:822][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.16:538][479]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Enabled [2020.06.11-04.35.16:540][479]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.16:540][479]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.35.16:540][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.16:540][479]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.16:540][479]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.35.16:540][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.16:543][479]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Disabled [2020.06.11-04.35.17:507][537]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.17:507][537]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.35.17:507][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.17:507][537]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.17:507][537]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.35.17:507][537]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.17:507][537]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.35.17:507][537]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.17:507][537]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.35.17:507][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.17:507][537]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [OniDash][Kanobo_C_0] [2020.06.11-04.35.17:507][537]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.17:507][537]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.17:806][555]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.11-04.35.17:806][555]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.17:806][555]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.11-04.35.17:806][555]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.17:807][555]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.17:807][555]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.17:807][555]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.35.17:807][555]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.17:807][555]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.17:807][555]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.11-04.35.17:807][555]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.17:807][555]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.35.17:807][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.17:807][555]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.35.17:807][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.17:840][557]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.35.17:905][561]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.11-04.35.17:907][561]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.17:907][561]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.35.17:907][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.17:907][561]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.17:907][561]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.35.17:907][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.17:907][561]Interaction: Interaction time: 75.613495 [2020.06.11-04.35.17:907][561]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.35.17:907][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.17:907][561]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.35.19:239][641]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.35.22:957][864]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.11-04.35.22:958][864]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.22:958][864]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.35.22:958][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.22:958][864]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.22:958][864]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.35.22:959][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.22:959][864]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.22:959][864]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.35.22:959][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.22:959][864]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.22:959][864]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.35.22:959][864]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.22:959][864]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.35.22:959][864]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.22:959][864]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.35.22:959][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.22:959][864]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.11-04.35.22:959][864]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.22:959][864]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.22:961][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.11-04.35.23:589][902]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OniDash][Kanobo_C_0] [2020.06.11-04.35.23:589][902]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.23:589][902]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OniDash][Kanobo_C_0] [2020.06.11-04.35.23:589][902]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.23:591][902]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.23:591][902]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.23:591][902]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.35.23:591][902]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.23:591][902]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.23:591][902]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OniDash][Kanobo_C_0] [2020.06.11-04.35.23:591][902]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.23:591][902]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.35.23:591][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.23:591][902]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.35.23:591][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.23:691][908]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.23:691][908]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.35.23:691][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.23:691][908]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.23:691][908]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.35.23:691][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.23:691][908]Interaction: Interaction time: 2.000000 [2020.06.11-04.35.23:691][908]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.23:691][908]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.35.23:691][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.23:691][908]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.23:691][908]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.35.23:691][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.23:722][910]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 5.042535 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.11-04.35.23:724][910]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.23:725][910]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.35.23:725][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.23:725][910]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.23:725][910]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.35.23:725][910]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.23:725][910]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.35.23:725][910]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.23:725][910]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.35.23:725][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.23:725][910]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [OniDash][Kanobo_C_0] [2020.06.11-04.35.23:725][910]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.23:725][910]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.23:822][916]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OniDash][Kanobo_C_0] [2020.06.11-04.35.23:822][916]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.23:822][916]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OniDash][Kanobo_C_0] [2020.06.11-04.35.23:822][916]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.23:824][916]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.23:824][916]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.23:824][916]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.35.23:824][916]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.23:824][916]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.23:824][916]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OniDash][Kanobo_C_0] [2020.06.11-04.35.23:824][916]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.23:824][916]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.35.23:824][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.23:824][916]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.35.23:824][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.23:889][920]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Enabled [2020.06.11-04.35.23:891][920]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.23:891][920]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.35.23:891][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.23:891][920]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.23:891][920]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.35.23:891][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.23:891][920]Interaction: Interaction time: 2.000000 [2020.06.11-04.35.23:891][920]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.35.23:891][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.24:309][944]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.11-04.35.24:309][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.24:328][945]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.35.24:422][951]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.24:422][951]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.24:422][951]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.11-04.35.24:422][951]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.24:423][951]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.35.24:423][951]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.35.24:423][951]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.35.24:423][951]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.24:423][951]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.35.24:423][951]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.11-04.35.24:423][951]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.24:423][951]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.35.24:423][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.24:424][951]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.06.11-04.35.24:424][951]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.35.24:424][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.24:424][951]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.35.24:485][955]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.11-04.35.24:486][955]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.24:826][976]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.35.24:826][976]LogDBDPlayerMovement: StopSnapping Final Location (6289.383789 6769.544922 88.093590) [2020.06.11-04.35.24:826][976]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.35.24:826][976]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.35.24:826][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.24:826][976]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.35.24:826][976]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.35.24:826][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.24:826][976]Interaction: Interaction time: 14.000000 [2020.06.11-04.35.24:826][976]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.06.11-04.35.24:826][976]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 188.456360 [2020.06.11-04.35.24:826][976]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.35.24:826][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.24:827][976]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.11-04.35.24:889][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.11-04.35.25:892][ 40]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Disabled [2020.06.11-04.35.25:990][ 46]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.35.25:990][ 46]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.35.25:990][ 46]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.35.25:990][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.26:655][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Enabled [2020.06.11-04.35.26:656][ 86]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.26:656][ 86]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.35.26:656][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.26:656][ 86]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.26:656][ 86]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.35.26:656][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.26:656][ 86]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.26:656][ 86]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.35.26:656][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.26:656][ 86]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.26:656][ 86]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.35.26:657][ 86]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.26:657][ 86]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.35.26:657][ 86]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.26:657][ 86]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.35.26:657][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.26:657][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [OniDash][Kanobo_C_0] [2020.06.11-04.35.26:657][ 86]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.26:657][ 86]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.26:659][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Disabled [2020.06.11-04.35.26:691][ 88]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.26:691][ 88]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.26:822][ 96]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.601074 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.35.26:989][106]LogDataTable: Warning: UDataTable::FindRow : 'AttackTypeProperties' requested row 'VE_OniDemonDashAttack' not in DataTable '/Engine/Transient.DataTable_60'. [2020.06.11-04.35.26:989][106]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_18_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.11-04.35.26:989][106]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.11-04.35.26:989][106]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.35.26:989][106]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.06.11-04.35.26:990][106]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.040675 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.35.26:991][106]LogDataTable: Warning: UDataTable::FindRow : 'AttackTypeProperties' requested row 'VE_OniDemonDashAttack' not in DataTable '/Engine/Transient.DataTable_60'. [2020.06.11-04.35.26:994][106]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Apollo]: On [2020.06.11-04.35.27:055][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.11-04.35.27:055][110]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.11-04.35.27:059][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.11-04.35.27:755][152]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.11-04.35.27:755][152]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.27:755][152]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.11-04.35.27:755][152]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.27:757][152]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.27:757][152]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.27:757][152]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.35.27:757][152]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.27:757][152]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.27:757][152]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.11-04.35.27:757][152]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.27:757][152]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.35.27:757][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.27:757][152]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.35.27:757][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.27:823][156]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.11-04.35.27:825][156]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.27:825][156]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.35.27:825][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.27:825][156]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.27:825][156]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.35.27:825][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.27:825][156]Interaction: Interaction time: 16.000000 [2020.06.11-04.35.27:825][156]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.35.27:825][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.28:974][225]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Apollo]: Off [2020.06.11-04.35.29:941][283]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.11-04.35.30:191][298]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.11-04.35.30:307][305]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.30:307][305]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.31:792][394]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.35.31:872][399]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.06.11-04.35.31:872][399]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.31:874][399]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.31:874][399]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.31:874][399]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.35.31:874][399]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.31:874][399]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.31:874][399]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.11-04.35.31:874][399]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.31:874][399]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.35.31:874][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.31:874][399]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: SurvivorPickup_In Oni AnimTag_DemonMode. [2020.06.11-04.35.31:874][399]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Oni AnimTag_DemonMode AnimTag_Female AnimTag_Follower. [2020.06.11-04.35.31:874][399]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.35.31:874][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.31:874][399]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_18_C_0] [2020.06.11-04.35.31:874][399]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.35.32:007][407]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.32:007][407]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.35.32:007][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.32:007][407]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.32:007][407]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.35.32:007][407]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.32:007][407]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.35.32:007][407]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.32:007][407]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.35.32:007][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.32:007][407]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.11-04.35.32:007][407]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.32:007][407]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.32:009][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.11-04.35.32:039][409]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.11-04.35.32:039][409]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.32:240][421]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.35.32:240][421]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.35.32:242][421]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.32:242][421]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.35.32:242][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.32:242][421]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.32:242][421]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.35.32:242][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.32:242][421]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_18_C_0] [2020.06.11-04.35.32:242][421]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.06.11-04.35.32:242][421]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.11-04.35.32:242][421]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.11-04.35.32:242][421]Interaction: Interaction time: 2.700000 [2020.06.11-04.35.32:242][421]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: SurvivorPickup Oni AnimTag_Carry AnimTag_DemonMode. [2020.06.11-04.35.32:242][421]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Oni AnimTag_Carry AnimTag_DemonMode AnimTag_Female AnimTag_Follower. [2020.06.11-04.35.32:242][421]LogSM: Error: Play Update Montage AM_SK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.11-04.35.32:242][421]AuthoritativeMovement: BP_Slasher_Character_18_C_0 AuthoritativeMovement set to True [2020.06.11-04.35.32:242][421]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.35.32:242][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.32:242][421]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.35.32:243][421]LogScript: Warning: Script Msg: Attempted to access index 17 from array 'OniEmissiveOriginalMode' of length 17 in '/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_18.BP_Slasher_Character_18_C'! [2020.06.11-04.35.32:243][421]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'OniSMEmissiveDefault' of length 1 in '/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_18.BP_Slasher_Character_18_C'! [2020.06.11-04.35.32:340][427]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.32:340][427]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.32:440][433]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SK_PickUP [2020.06.11-04.35.32:492][436]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.35.32:739][451]LogScript: Warning: Script Msg: Attempted to access index 17 from array 'OniEmissiveOriginalMode' of length 17 in '/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_18.BP_Slasher_Character_18_C'! [2020.06.11-04.35.32:739][451]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'OniSMEmissiveDefault' of length 1 in '/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_18.BP_Slasher_Character_18_C'! [2020.06.11-04.35.33:239][481]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.35.33:239][481]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.35.33:493][496]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.06.11-04.35.34:239][541]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.35.34:239][541]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.35.34:239][541]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.35.34:239][541]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.35.34:293][544]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.35.34:875][579]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.35.34:891][580]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.35.34:940][583]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.34:940][583]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.35.34:940][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.34:940][583]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.11-04.35.34:940][583]LogAkAudio: Warning: [BP_Slasher_Character_18_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.11-04.35.34:940][583]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.34:941][583]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.35.34:941][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.34:941][583]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.34:941][583]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.35.34:941][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.34:941][583]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.34:941][583]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.35.34:941][583]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.34:941][583]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.35.34:941][583]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.34:941][583]AuthoritativeMovement: BP_Slasher_Character_18_C_0 AuthoritativeMovement set to False [2020.06.11-04.35.34:941][583]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.35.34:941][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.34:941][583]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.11-04.35.34:941][583]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.34:941][583]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.36:139][655]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.11-04.35.36:139][655]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.36:139][655]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.11-04.35.36:139][655]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.36:142][655]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.36:142][655]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.36:142][655]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.35.36:142][655]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.36:142][655]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.36:142][655]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.11-04.35.36:142][655]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.36:142][655]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.35.36:142][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.36:142][655]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.35.36:142][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.36:239][661]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.11-04.35.36:241][661]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.36:242][661]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.35.36:242][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.36:242][661]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.36:242][661]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.35.36:242][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.36:242][661]Interaction: Interaction time: 16.666668 [2020.06.11-04.35.36:242][661]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Female. [2020.06.11-04.35.36:242][661]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.666668 Timestamp 0.000000 [2020.06.11-04.35.36:242][661]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.35.36:242][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.37:975][765]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.35.37:991][766]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Female. [2020.06.11-04.35.38:208][779]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.38:208][779]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.35.38:208][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.38:208][779]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.38:208][779]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.35.38:208][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.38:241][781]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.38:241][781]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.35.38:241][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.38:241][781]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.38:241][781]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.35.38:241][781]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.38:241][781]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.35.38:241][781]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.38:241][781]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.35.38:241][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.38:241][781]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.11-04.35.38:241][781]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.38:241][781]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.38:439][793]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.11-04.35.38:439][793]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.38:439][793]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.11-04.35.38:439][793]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.38:440][793]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.38:440][793]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.38:441][793]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.35.38:441][793]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.38:441][793]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.38:441][793]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.11-04.35.38:441][793]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.38:441][793]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.35.38:441][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.38:441][793]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.35.38:441][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.38:540][799]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.38:540][799]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.35.38:540][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.38:540][799]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.38:540][799]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.35.38:540][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.38:540][799]Interaction: Interaction time: 14.710435 [2020.06.11-04.35.38:541][799]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Female. [2020.06.11-04.35.38:541][799]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 14.710435 Timestamp 0.000000 [2020.06.11-04.35.38:541][799]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.35.38:541][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.38:907][821]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.11-04.35.38:907][821]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.35.38:907][821]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.35.38:907][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.38:910][821]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.11-04.35.38:923][822]Interaction: Exiting Interaction because interactor is no longer useable. [2020.06.11-04.35.38:923][822]Interaction: Exiting Interaction because interactor is no longer useable. [2020.06.11-04.35.38:923][822]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.35.38:923][822]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.35.38:923][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.38:923][822]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.35.38:923][822]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.35.38:923][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.38:940][823]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.35.38:940][823]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.35.38:940][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.38:940][823]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.35.38:940][823]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.35.38:940][823]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.38:940][823]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.35.38:940][823]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.38:940][823]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.35.38:940][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.38:940][823]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.11-04.35.38:940][823]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.38:940][823]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.11-04.35.38:940][823]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.38:940][823]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.35.39:056][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.11-04.35.39:061][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.11-04.35.39:808][875]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.11-04.35.39:808][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.40:325][906]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.35.40:342][907]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Female. [2020.06.11-04.35.40:489][916]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.40:489][916]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.40:491][916]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.40:491][916]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.40:491][916]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.35.40:491][916]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.40:491][916]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.40:491][916]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.40:491][916]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.40:491][916]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.35.40:491][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.40:492][916]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: HookSetup Oni AnimTag_Carry AnimTag_NotDemonMode. [2020.06.11-04.35.40:492][916]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Female AnimTag_Follower. [2020.06.11-04.35.40:492][916]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.35.40:492][916]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.35.40:492][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.40:492][916]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.35.40:492][916]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Female. [2020.06.11-04.35.40:492][916]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.11-04.35.40:524][918]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.35.40:524][918]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.35.40:524][918]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.11-04.35.40:625][924]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.40:625][924]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.35.40:625][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.40:625][924]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.40:625][924]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.35.40:625][924]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.40:625][924]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.35.40:625][924]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.40:625][924]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.35.40:625][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.40:625][924]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.11-04.35.40:625][924]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.40:625][924]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.40:656][926]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.40:656][926]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.40:756][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.06.11-04.35.40:758][932]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.40:758][932]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.35.40:758][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.40:758][932]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.40:758][932]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.35.40:758][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.40:758][932]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Female. [2020.06.11-04.35.40:758][932]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.06.11-04.35.40:758][932]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.11-04.35.40:758][932]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.35.40:758][932]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookCamper Oni AnimTag_Carry AnimTag_NotDemonMode. [2020.06.11-04.35.40:758][932]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.35.40:758][932]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Follower [2020.06.11-04.35.40:758][932]Interaction: Interaction time: 1.500000 [2020.06.11-04.35.40:758][932]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: HookCamper Oni AnimTag_Carry AnimTag_NotDemonMode. [2020.06.11-04.35.40:758][932]LogSM: Error: Play Update Montage AM_SK_Hook_In Duration 1.500000 Timestamp 0.000000 [2020.06.11-04.35.40:758][932]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.35.40:758][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.40:759][932]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SK_Hook_In [2020.06.11-04.35.42:259][ 22]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.06.11-04.35.42:324][ 26]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.35.42:324][ 26]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.35.42:324][ 26]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.35.42:324][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.42:324][ 26]LogAkAudio: Warning: [BP_Slasher_Character_18_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.11-04.35.42:324][ 26]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.11-04.35.42:324][ 26]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.35.42:327][ 26]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.11-04.35.42:356][ 28]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_18_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.11-04.35.42:356][ 28]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale08_Character_C_0 - Phillip McRevis ♿, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 45.000000, Originating Effect: BloodEcho, Is Lifetime Initialized: True, Remaining Lifetime: 45.000000, Lifetime Duration: 45.000000 [2020.06.11-04.35.42:356][ 28]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: HemorrhageEffect, Status Owner: BP_CamperMale08_Character_C_0 - Phillip McRevis ♿, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 1.000000, Originating Effect: BloodEcho, Is Lifetime Initialized: True, Remaining Lifetime: 45.000000, Lifetime Duration: 45.000000 [2020.06.11-04.35.42:356][ 28]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 45.000000, Originating Effect: BloodEcho, Is Lifetime Initialized: True, Remaining Lifetime: 45.000000, Lifetime Duration: 45.000000 [2020.06.11-04.35.42:356][ 28]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: HemorrhageEffect, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 1.000000, Originating Effect: BloodEcho, Is Lifetime Initialized: True, Remaining Lifetime: 45.000000, Lifetime Duration: 45.000000 [2020.06.11-04.35.42:357][ 28]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.42:357][ 28]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.42:358][ 28]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.42:358][ 28]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookCamperOut. [2020.06.11-04.35.42:358][ 28]AnimLeader: BP_Entity_C_1 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.11-04.35.42:358][ 28]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.11-04.35.42:358][ 28]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.11-04.35.42:359][ 28]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.42:359][ 28]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.35.42:359][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.42:359][ 28]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.42:359][ 28]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.35.42:359][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.42:359][ 28]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.42:359][ 28]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.35.42:359][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.42:359][ 28]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.42:359][ 28]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.35.42:359][ 28]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.42:359][ 28]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.35.42:359][ 28]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.42:359][ 28]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.35.42:359][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.42:359][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.42:359][ 28]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.42:359][ 28]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.42:359][ 28]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.35.42:425][ 32]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.42:426][ 32]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.42:456][ 34]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.06.11-04.35.42:460][ 34]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.06.11-04.35.42:623][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.35.42:623][ 44]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.42:623][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.35.42:623][ 44]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.42:625][ 44]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.42:625][ 44]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.42:625][ 44]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.35.42:625][ 44]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.42:625][ 44]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.42:625][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.35.42:625][ 44]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.42:625][ 44]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.35.42:625][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.42:625][ 44]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.35.42:625][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.42:691][ 48]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.42:691][ 48]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.35.42:691][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.42:691][ 48]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.42:691][ 48]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.35.42:691][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.42:691][ 48]Interaction: Interaction time: 1.000000 [2020.06.11-04.35.42:691][ 48]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.35.42:691][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.43:692][108]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.11-04.35.43:692][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.43:692][108]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_6] [2020.06.11-04.35.43:692][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.43:692][108]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_6] [2020.06.11-04.35.43:692][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.43:711][109]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.35.43:825][116]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.43:825][116]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.35.43:825][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.43:825][116]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.43:825][116]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.35.43:825][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.43:858][118]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.43:858][118]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.35.43:858][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.43:858][118]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.43:858][118]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.35.43:858][118]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.43:858][118]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.35.43:858][118]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.43:858][118]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.35.43:858][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.43:858][118]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.35.43:858][118]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.43:858][118]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.44:159][136]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.11-04.35.44:159][136]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.44:159][136]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.11-04.35.44:159][136]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.44:159][136]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.06.11-04.35.44:159][136]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.44:175][137]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.11-04.35.44:175][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.44:175][137]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_6] [2020.06.11-04.35.44:175][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.44:175][137]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_6] [2020.06.11-04.35.44:175][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.44:180][137]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.35.44:273][143]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.11-04.35.44:273][143]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.44:273][143]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.11-04.35.44:274][143]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.44:275][143]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.35.44:275][143]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.35.44:275][143]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.35.44:275][143]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.44:275][143]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.35.44:275][143]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.11-04.35.44:275][143]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.44:275][143]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.35.44:275][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.44:275][143]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.35.44:275][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.44:275][143]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.35.44:356][148]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.11-04.35.44:356][148]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.44:374][149]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.35.44:374][149]LogDBDPlayerMovement: StopSnapping Final Location (4980.899902 8115.780273 88.094360) [2020.06.11-04.35.44:374][149]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.35.44:374][149]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.35.44:374][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.44:374][149]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.35.44:374][149]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.35.44:374][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.44:374][149]Interaction: Interaction time: 70.566322 [2020.06.11-04.35.44:374][149]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.35.44:374][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.44:456][154]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.35.44:457][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.11-04.35.47:090][312]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.47:090][312]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.47:090][312]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.47:090][312]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.11-04.35.47:090][312]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.35.47:090][312]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.35.47:622][344]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.11-04.35.47:622][344]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.47:622][344]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.47:622][344]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.47:622][344]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.11-04.35.47:622][344]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.47:622][344]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.47:622][344]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.47:624][344]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.47:624][344]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.47:624][344]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.35.47:624][344]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.47:624][344]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.47:624][344]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.11-04.35.47:624][344]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.47:624][344]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.35.47:624][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.47:624][344]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.35.47:624][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.47:624][344]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.47:624][344]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.47:624][344]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.35.47:624][344]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.47:624][344]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.47:624][344]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.47:624][344]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.47:624][344]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.35.47:624][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.47:624][344]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.35.47:624][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.47:657][346]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.35.47:689][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.11-04.35.47:690][348]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.47:690][348]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.35.47:690][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.47:691][348]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.47:691][348]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.35.47:691][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.47:691][348]Interaction: Interaction time: 2.000000 [2020.06.11-04.35.47:691][348]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: DamageGenerator Oni AnimTag_NotDemonMode. [2020.06.11-04.35.47:691][348]LogSM: Error: Play Update Montage AM_SK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.11-04.35.47:691][348]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.35.47:691][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.47:722][350]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.35.47:724][350]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.35.47:724][350]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.47:724][350]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.35.47:724][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.47:724][350]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.47:724][350]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.35.47:724][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.47:724][350]Interaction: Interaction time: 1.500000 [2020.06.11-04.35.47:725][350]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.35.47:725][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.47:757][352]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.47:757][352]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.47:757][352]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookAttemptEscape. [2020.06.11-04.35.47:757][352]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.35.47:757][352]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.11-04.35.47:757][352]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.11-04.35.47:757][352]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.11-04.35.47:992][366]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.11-04.35.48:308][385]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.48:308][385]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.35.48:308][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.48:308][385]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.48:308][385]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.35.48:308][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.48:310][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.35.48:340][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.35.48:342][387]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.48:342][387]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.35.48:342][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.48:342][387]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.48:342][387]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.35.48:342][387]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.48:342][387]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.35.48:342][387]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.48:342][387]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.35.48:342][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.48:342][387]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.48:342][387]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.48:342][387]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.48:344][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.35.48:374][389]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.48:374][389]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.48:374][389]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.11-04.35.48:374][389]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.35.48:374][389]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.35.48:740][411]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.48:740][411]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.48:740][411]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.48:740][411]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.48:743][411]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.48:743][411]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.48:743][411]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.35.48:743][411]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.48:743][411]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.48:743][411]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.48:743][411]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.48:743][411]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.35.48:743][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.48:743][411]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.35.48:743][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.48:839][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.35.48:841][417]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.48:841][417]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.35.48:841][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.48:841][417]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.48:841][417]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.35.48:841][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.48:841][417]Interaction: Interaction time: 1.500000 [2020.06.11-04.35.48:841][417]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.35.48:841][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.48:873][419]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.48:873][419]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.48:873][419]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookAttemptEscape. [2020.06.11-04.35.48:873][419]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.35.48:873][419]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.11-04.35.48:873][419]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.11-04.35.48:873][419]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.11-04.35.48:977][425]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3663878440856934, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.11-04.35.48:977][425]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.11-04.35.48:994][426]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.015130273066461, xOffset=0, yOffset=0) [2020.06.11-04.35.49:011][427]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03026963584125042, xOffset=0, yOffset=0) [2020.06.11-04.35.49:028][428]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04540390893816948, xOffset=0, yOffset=0) [2020.06.11-04.35.49:044][429]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06059745326638222, xOffset=0, yOffset=0) [2020.06.11-04.35.49:060][430]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07572108507156372, xOffset=0, yOffset=0) [2020.06.11-04.35.49:077][431]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09096008539199829, xOffset=0, yOffset=0) [2020.06.11-04.35.49:093][432]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060853600502014, xOffset=0, yOffset=0) [2020.06.11-04.35.49:110][433]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212103590369225, xOffset=0, yOffset=0) [2020.06.11-04.35.49:125][434]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.11-04.35.49:127][434]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363854557275772, xOffset=0, yOffset=0) [2020.06.11-04.35.49:144][435]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515090018510818, xOffset=0, yOffset=0) [2020.06.11-04.35.49:161][436]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666351854801178, xOffset=0, yOffset=0) [2020.06.11-04.35.49:177][437]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818221807479858, xOffset=0, yOffset=0) [2020.06.11-04.35.49:194][438]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969753652811, xOffset=0, yOffset=0) [2020.06.11-04.35.49:211][439]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121002674102783, xOffset=0, yOffset=0) [2020.06.11-04.35.49:227][440]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.22724163532257, xOffset=0, yOffset=0) [2020.06.11-04.35.49:244][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424407303333282, xOffset=0, yOffset=0) [2020.06.11-04.35.49:262][442]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2576430141925812, xOffset=0, yOffset=0) [2020.06.11-04.35.49:278][443]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727679312229156, xOffset=0, yOffset=0) [2020.06.11-04.35.49:294][444]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2878937423229218, xOffset=0, yOffset=0) [2020.06.11-04.35.49:310][445]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030186593532562, xOffset=0, yOffset=0) [2020.06.11-04.35.49:327][446]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181925714015961, xOffset=0, yOffset=0) [2020.06.11-04.35.49:343][447]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.33331748843193, xOffset=0, yOffset=0) [2020.06.11-04.35.49:360][448]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484911322593689, xOffset=0, yOffset=0) [2020.06.11-04.35.49:377][449]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636685907840729, xOffset=0, yOffset=0) [2020.06.11-04.35.49:393][450]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3788224160671234, xOffset=0, yOffset=0) [2020.06.11-04.35.49:410][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939501345157623, xOffset=0, yOffset=0) [2020.06.11-04.35.49:424][452]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.35.49:427][452]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4092069566249847, xOffset=0, yOffset=0) [2020.06.11-04.35.49:441][453]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.49:441][453]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.35.49:441][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.49:441][453]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.49:441][453]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.35.49:441][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.49:442][453]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.35.49:443][453]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4243319630622864, xOffset=0, yOffset=0) [2020.06.11-04.35.49:456][454]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.11-04.35.49:461][454]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.11-04.35.49:473][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.35.49:474][455]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.49:474][455]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.35.49:474][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.49:474][455]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.49:475][455]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.35.49:475][455]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.49:475][455]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.35.49:475][455]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.49:475][455]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.35.49:475][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.49:475][455]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.49:475][455]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.49:475][455]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.49:477][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.35.49:507][457]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.49:507][457]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.49:507][457]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.11-04.35.49:507][457]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.35.49:507][457]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.35.49:540][459]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.35.49:540][459]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.11-04.35.49:675][467]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.35.49:711][469]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.11-04.35.49:745][472]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9892F4240] Result: '1' k_EResultOK (success) [2020.06.11-04.35.49:745][472]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9892F4240]' succeeded in 0.203997 seconds [2020.06.11-04.35.49:773][473]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_18_C_0 Target: [2020.06.11-04.35.49:773][473]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.11-04.35.49:774][473]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.35.49:774][473]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.35.49:774][473]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.35.49:774][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.49:778][474]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9892F4240] Result: '1' k_EResultOK (success) [2020.06.11-04.35.49:800][475]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.256997 seconds [2020.06.11-04.35.49:806][475]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.11-04.35.49:807][475]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.49:807][475]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.35.49:807][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.49:807][475]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.49:807][475]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.35.49:807][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.49:807][475]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.49:807][475]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.35.49:807][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.49:807][475]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.49:807][475]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.35.49:807][475]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.49:807][475]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.35.49:807][475]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.49:807][475]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.35.49:807][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.49:808][475]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.11-04.35.49:808][475]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.49:808][475]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.49:809][475]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.11-04.35.50:006][487]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.50:006][487]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.50:006][487]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.50:006][487]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.50:008][487]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.50:008][487]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.50:008][487]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.35.50:008][487]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.50:008][487]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.50:008][487]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.50:008][487]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.50:008][487]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.35.50:008][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.50:008][487]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.35.50:008][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.50:105][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.35.50:107][493]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.50:107][493]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.35.50:107][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.50:107][493]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.50:107][493]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.35.50:107][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.50:107][493]Interaction: Interaction time: 1.500000 [2020.06.11-04.35.50:107][493]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.35.50:107][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.50:140][495]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.50:140][495]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.50:140][495]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookAttemptEscape. [2020.06.11-04.35.50:140][495]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.35.50:140][495]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.11-04.35.50:140][495]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.11-04.35.50:140][495]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.11-04.35.50:392][510]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.11-04.35.50:874][539]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.50:874][539]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.35.50:874][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.50:874][539]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.50:875][539]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.35.50:875][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.50:876][539]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.35.50:906][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.35.50:907][541]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.50:908][541]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.35.50:908][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.50:908][541]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.50:908][541]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.35.50:908][541]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.50:908][541]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.35.50:908][541]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.50:908][541]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.35.50:908][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.50:908][541]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.50:908][541]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.50:908][541]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.50:910][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.35.50:940][543]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.50:940][543]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.50:940][543]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.11-04.35.50:940][543]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.35.50:940][543]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.35.51:407][571]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.51:407][571]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.51:407][571]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.51:407][571]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.51:408][571]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.51:408][571]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.51:408][571]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.35.51:408][571]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.51:408][571]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.51:408][571]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.51:408][571]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.51:409][571]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.35.51:409][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.51:409][571]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.35.51:409][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.51:506][577]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.35.51:507][577]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.51:507][577]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.35.51:507][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.51:508][577]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.51:508][577]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.35.51:508][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.51:508][577]Interaction: Interaction time: 1.500000 [2020.06.11-04.35.51:508][577]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.35.51:508][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.51:540][579]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.51:540][579]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.51:540][579]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookAttemptEscape. [2020.06.11-04.35.51:540][579]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.35.51:540][579]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.11-04.35.51:540][579]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.11-04.35.51:540][579]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.11-04.35.51:775][593]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.11-04.35.52:142][615]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.52:142][615]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.35.52:142][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.52:142][615]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.52:142][615]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.35.52:142][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.52:145][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.35.52:173][617]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.35.52:175][617]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.52:175][617]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.35.52:175][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.52:175][617]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.52:175][617]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.35.52:175][617]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.52:175][617]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.35.52:175][617]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.52:175][617]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.35.52:175][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.52:175][617]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.52:175][617]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.52:175][617]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.52:177][617]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.35.52:207][619]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.52:207][619]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.52:207][619]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.11-04.35.52:207][619]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.35.52:207][619]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.35.52:306][625]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.35.52:306][625]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.52:306][625]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.35.52:307][625]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.52:308][625]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.52:308][625]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.52:308][625]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.35.52:308][625]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.52:308][625]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.52:308][625]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.35.52:308][625]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.52:308][625]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.35.52:308][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.52:308][625]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.35.52:308][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.52:374][629]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.52:374][629]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.35.52:374][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.52:374][629]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.52:374][629]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.35.52:374][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.52:374][629]Interaction: Interaction time: 1.000000 [2020.06.11-04.35.52:374][629]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.35.52:374][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.52:739][651]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.52:739][651]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.52:739][651]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.52:739][651]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.52:741][651]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.52:741][651]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.52:741][651]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.35.52:741][651]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.52:741][651]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.52:741][651]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.52:741][651]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.52:741][651]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.35.52:741][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.52:741][651]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.35.52:741][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.52:839][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.35.52:842][657]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.52:842][657]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.35.52:842][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.52:842][657]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.52:842][657]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.35.52:842][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.52:842][657]Interaction: Interaction time: 1.500000 [2020.06.11-04.35.52:842][657]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.35.52:842][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.52:873][659]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.52:873][659]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.52:873][659]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookAttemptEscape. [2020.06.11-04.35.52:873][659]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.35.52:873][659]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.11-04.35.52:874][659]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.11-04.35.52:874][659]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.11-04.35.53:124][674]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.11-04.35.53:341][687]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.53:341][687]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.35.53:341][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.53:341][687]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.53:341][687]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.35.53:341][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.53:341][687]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.53:341][687]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.35.53:341][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.53:341][687]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.53:341][687]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.35.53:341][687]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.53:341][687]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.35.53:341][687]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.53:341][687]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.35.53:341][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.53:341][687]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.35.53:341][687]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.53:341][687]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.53:475][695]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.53:475][695]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.35.53:475][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.53:475][695]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.53:475][695]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.35.53:475][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.53:477][695]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.35.53:506][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.35.53:508][697]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.53:508][697]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.35.53:508][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.53:508][697]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.53:508][697]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.35.53:508][697]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.53:508][697]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.35.53:508][697]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.53:509][697]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.35.53:509][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.53:509][697]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.53:509][697]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.53:509][697]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.53:510][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.35.53:540][699]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.53:540][699]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.53:540][699]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.11-04.35.53:540][699]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.35.53:540][699]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.35.54:539][759]Interaction: Player [BP_CamperFemale03_Character_C_1] is in chase. [2020.06.11-04.35.55:440][813]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.55:440][813]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.55:440][813]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.55:440][813]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.55:442][813]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.55:442][813]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.55:442][813]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.35.55:442][813]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.55:442][813]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.55:442][813]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.55:442][813]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.55:442][813]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.35.55:442][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.55:442][813]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.35.55:442][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.55:506][817]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.35.55:508][817]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.55:509][817]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.35.55:509][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.55:509][817]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.55:509][817]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.35.55:509][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.55:509][817]Interaction: Interaction time: 1.500000 [2020.06.11-04.35.55:509][817]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.35.55:509][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.55:540][819]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.55:541][819]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.55:541][819]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookAttemptEscape. [2020.06.11-04.35.55:541][819]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.35.55:541][819]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.11-04.35.55:541][819]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.11-04.35.55:541][819]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.11-04.35.55:791][834]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.11-04.35.55:906][841]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_11] [2020.06.11-04.35.55:906][841]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.55:907][841]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_11] [2020.06.11-04.35.55:907][841]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.55:907][841]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.35.55:908][841]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.35.55:908][841]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.35.55:908][841]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.35.55:908][841]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.55:908][841]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.35.55:908][841]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_11] [2020.06.11-04.35.55:908][841]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.55:909][841]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.35.55:909][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.55:909][841]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.35.55:909][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.55:909][841]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.35.56:208][859]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.56:208][859]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.35.56:208][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.56:208][859]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.56:208][859]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.35.56:208][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.56:210][859]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.35.56:240][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.35.56:241][861]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.35.56:241][861]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.35.56:241][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.56:241][861]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.35.56:242][861]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.35.56:242][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.56:242][861]Interaction: Interaction time: 0.700000 [2020.06.11-04.35.56:242][861]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.11-04.35.56:242][861]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.11-04.35.56:242][861]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to True [2020.06.11-04.35.56:242][861]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.35.56:242][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.56:242][861]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.56:242][861]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.35.56:242][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.56:242][861]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.56:242][861]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.35.56:242][861]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.56:242][861]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.35.56:242][861]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.56:242][861]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.35.56:242][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.56:242][861]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.56:242][861]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.56:242][861]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.56:244][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.35.56:274][863]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.56:274][863]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.56:274][863]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.11-04.35.56:274][863]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.35.56:274][863]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.35.56:325][866]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.35.56:606][883]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.56:606][883]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.56:606][883]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.56:606][883]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.56:608][883]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.56:608][883]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.56:608][883]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.35.56:608][883]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.56:608][883]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.56:608][883]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.56:608][883]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.56:608][883]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.35.56:608][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.56:608][883]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.35.56:608][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.56:724][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.35.56:726][890]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.56:726][890]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.35.56:726][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.56:726][890]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.56:726][890]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.35.56:726][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.56:726][890]Interaction: Interaction time: 1.500000 [2020.06.11-04.35.56:726][890]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.35.56:726][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.56:741][891]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.56:741][891]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.56:741][891]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookAttemptEscape. [2020.06.11-04.35.56:741][891]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.35.56:741][891]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.11-04.35.56:741][891]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.11-04.35.56:741][891]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.11-04.35.56:925][902]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.35.56:956][904]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.35.56:956][904]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.35.56:960][904]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.35.56:960][904]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.35.56:960][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.56:960][904]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.35.56:960][904]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.35.56:960][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.56:960][904]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.35.56:960][904]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.35.56:960][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.56:960][904]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.35.56:960][904]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.35.56:960][904]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.56:960][904]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.35.56:960][904]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.56:960][904]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to False [2020.06.11-04.35.56:961][904]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.35.56:961][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.56:961][904]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_11] [2020.06.11-04.35.56:961][904]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.56:961][904]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.35.56:975][905]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.11-04.35.57:309][925]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.57:309][925]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.35.57:309][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.57:309][925]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.57:309][925]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.35.57:309][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.57:311][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.35.57:356][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.35.57:358][928]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.57:358][928]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.35.57:358][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.57:358][928]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.57:358][928]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.35.57:358][928]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.57:358][928]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.35.57:358][928]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.57:358][928]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.35.57:358][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.57:358][928]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.57:358][928]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.57:358][928]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.57:360][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.35.57:390][930]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.57:390][930]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.57:390][930]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.11-04.35.57:390][930]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.35.57:390][930]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.35.57:856][958]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.57:856][958]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.57:856][958]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.57:856][958]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.57:858][958]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.57:858][958]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.57:858][958]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.35.57:858][958]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.57:858][958]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.57:858][958]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.57:858][958]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.57:858][958]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.35.57:858][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.57:858][958]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.35.57:858][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.57:956][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.35.57:958][964]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.57:958][964]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.35.57:958][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.57:958][964]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.57:958][964]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.35.57:958][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.57:958][964]Interaction: Interaction time: 1.500000 [2020.06.11-04.35.57:958][964]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.35.57:958][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.57:990][966]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.57:990][966]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.57:990][966]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookAttemptEscape. [2020.06.11-04.35.57:991][966]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.35.57:991][966]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.11-04.35.57:991][966]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.11-04.35.57:991][966]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.11-04.35.58:225][980]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.11-04.35.58:457][994]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.602825 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.35.58:525][998]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.35.58:525][998]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.35.58:525][998]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.35.58:525][998]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.35.58:525][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.58:525][998]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.35.58:525][998]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.35.58:525][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.58:541][999]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.35.58:541][999]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.35.58:541][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.58:541][999]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.35.58:541][999]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.35.58:541][999]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.58:541][999]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.35.58:541][999]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.58:541][999]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.35.58:541][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.58:541][999]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.11-04.35.58:541][999]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.58:541][999]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.11-04.35.58:541][999]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.58:541][999]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.35.58:593][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.11-04.35.58:623][ 4]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.35.58:623][ 4]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.176578 [2020.06.11-04.35.58:630][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.35.58:659][ 6]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.58:659][ 6]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.35.58:660][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.58:660][ 6]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.58:660][ 6]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.35.58:660][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.58:662][ 6]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.35.58:690][ 8]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.35.58:692][ 8]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.58:692][ 8]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.35.58:692][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.58:692][ 8]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.58:692][ 8]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.35.58:692][ 8]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.58:692][ 8]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.35.58:692][ 8]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.58:692][ 8]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.35.58:692][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.58:692][ 8]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.58:692][ 8]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.58:692][ 8]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.58:694][ 8]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.35.58:724][ 10]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.58:724][ 10]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.58:724][ 10]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.11-04.35.58:724][ 10]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.35.58:724][ 10]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.35.58:829][ 17]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E976D36DF0] Result: '1' k_EResultOK (success) [2020.06.11-04.35.58:829][ 17]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E976D36DF0]' succeeded in 0.204564 seconds [2020.06.11-04.35.58:862][ 19]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E976D36DF0] Result: '1' k_EResultOK (success) [2020.06.11-04.35.58:883][ 20]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.256850 seconds [2020.06.11-04.35.58:924][ 22]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.11-04.35.58:924][ 22]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.58:924][ 22]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.06.11-04.35.58:924][ 22]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.58:924][ 22]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_6] [2020.06.11-04.35.58:924][ 22]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.58:945][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.35.58:974][ 25]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.11-04.35.58:974][ 25]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.58:974][ 25]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.11-04.35.58:974][ 25]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.58:974][ 25]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.06.11-04.35.58:974][ 25]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.59:124][ 34]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.59:124][ 34]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.59:124][ 34]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.59:124][ 34]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.59:126][ 34]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.59:126][ 34]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.59:126][ 34]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.35.59:126][ 34]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.59:126][ 34]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.59:126][ 34]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.59:126][ 34]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.59:126][ 34]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.35.59:126][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.59:126][ 34]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.35.59:126][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.59:142][ 35]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.11-04.35.59:142][ 35]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.59:142][ 35]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.06.11-04.35.59:142][ 35]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.59:142][ 35]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_6] [2020.06.11-04.35.59:142][ 35]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.59:223][ 40]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.35.59:225][ 40]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.59:225][ 40]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.35.59:225][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.59:225][ 40]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.59:225][ 40]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.35.59:225][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.59:225][ 40]Interaction: Interaction time: 1.500000 [2020.06.11-04.35.59:225][ 40]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.35.59:225][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.59:257][ 42]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.59:257][ 42]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.59:257][ 42]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookAttemptEscape. [2020.06.11-04.35.59:257][ 42]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.35.59:257][ 42]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.11-04.35.59:257][ 42]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.11-04.35.59:257][ 42]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.11-04.35.59:323][ 46]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.126264 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.35.59:492][ 56]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.11-04.35.59:690][ 68]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Slash_Open Oni AnimTag_NotDemonMode. [2020.06.11-04.35.59:692][ 68]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.59:692][ 68]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.35.59:790][ 74]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Slash_Hitting Oni AnimTag_NotDemonMode. [2020.06.11-04.35.59:959][ 84]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.59:959][ 84]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.35.59:959][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.59:959][ 84]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.59:959][ 84]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.35.59:959][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.59:959][ 84]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.59:959][ 84]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.35.59:959][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.59:959][ 84]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.59:959][ 84]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.35.59:959][ 84]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.59:959][ 84]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.35.59:959][ 84]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.35.59:959][ 84]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.35.59:959][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.35.59:959][ 84]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.35.59:959][ 84]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.35.59:959][ 84]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.35.59:961][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.35.59:991][ 86]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.59:991][ 86]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.35.59:991][ 86]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.11-04.35.59:991][ 86]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.35.59:991][ 86]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.36.00:090][ 92]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_18_C_0 Target: [2020.06.11-04.36.00:124][ 94]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Slash_Miss Oni AnimTag_NotDemonMode. [2020.06.11-04.36.00:390][110]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.00:390][110]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.00:390][110]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.00:390][110]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.00:392][110]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.00:392][110]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.00:392][110]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.36.00:392][110]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.00:392][110]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.00:392][110]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.00:392][110]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.00:392][110]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.36.00:392][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.00:392][110]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.36.00:392][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.00:490][116]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.36.00:492][116]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.00:492][116]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.36.00:492][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.00:492][116]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.00:493][116]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.36.00:493][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.00:493][116]Interaction: Interaction time: 1.500000 [2020.06.11-04.36.00:493][116]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.36.00:493][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.00:524][118]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.00:524][118]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.00:524][118]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookAttemptEscape. [2020.06.11-04.36.00:524][118]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.36.00:524][118]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.11-04.36.00:524][118]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.11-04.36.00:524][118]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.11-04.36.00:759][132]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.11-04.36.01:259][162]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.01:259][162]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.36.01:259][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.01:259][162]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.01:259][162]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.36.01:259][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.01:261][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.36.01:290][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.36.01:292][164]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.01:292][164]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.36.01:292][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.01:292][164]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.01:292][164]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.36.01:292][164]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.01:292][164]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.36.01:292][164]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.01:292][164]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.36.01:292][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.01:292][164]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.01:292][164]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.01:292][164]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.01:294][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.36.01:324][166]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.01:324][166]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.01:324][166]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.11-04.36.01:324][166]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.36.01:324][166]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.36.01:624][184]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.01:624][184]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.02:024][208]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.02:024][208]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.02:024][208]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.02:024][208]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.02:026][208]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.02:026][208]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.02:026][208]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.36.02:026][208]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.02:026][208]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.02:026][208]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.02:026][208]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.02:026][208]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.36.02:026][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.02:026][208]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.36.02:026][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.02:090][212]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.36.02:092][212]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.02:092][212]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.36.02:092][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.02:092][212]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.02:092][212]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.36.02:092][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.02:092][212]Interaction: Interaction time: 1.500000 [2020.06.11-04.36.02:092][212]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.36.02:092][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.02:124][214]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.02:125][214]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.02:125][214]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookAttemptEscape. [2020.06.11-04.36.02:125][214]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.36.02:125][214]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.11-04.36.02:125][214]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.11-04.36.02:125][214]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.11-04.36.02:359][228]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.11-04.36.02:925][262]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.02:925][262]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.36.02:925][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.02:925][262]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.02:925][262]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.36.02:925][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.02:927][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.36.02:957][264]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Slash_Open Oni AnimTag_NotDemonMode. [2020.06.11-04.36.02:957][264]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.36.02:958][264]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.02:958][264]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.02:959][264]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.02:959][264]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.36.02:959][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.02:959][264]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.02:959][264]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.36.02:959][264]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.02:959][264]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.36.02:959][264]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.02:959][264]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.36.02:959][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.02:959][264]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.02:959][264]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.02:959][264]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.02:961][264]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.36.02:991][266]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.02:991][266]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.02:991][266]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.11-04.36.02:991][266]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.36.02:991][266]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.36.03:324][285]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.03:324][285]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.03:324][285]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.03:324][285]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.03:327][285]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.03:327][285]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.03:327][285]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.36.03:327][285]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.03:327][285]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.03:327][285]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.03:327][285]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.03:327][285]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.36.03:327][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.03:327][285]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.36.03:327][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.03:391][289]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Slash_Hitting Oni AnimTag_NotDemonMode. [2020.06.11-04.36.03:391][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.36.03:394][289]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.03:394][289]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.36.03:394][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.03:394][289]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.03:394][289]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.36.03:394][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.03:394][289]Interaction: Interaction time: 1.500000 [2020.06.11-04.36.03:394][289]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.36.03:394][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.03:425][291]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.03:425][291]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.03:425][291]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookAttemptEscape. [2020.06.11-04.36.03:426][291]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.36.03:426][291]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.11-04.36.03:426][291]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.11-04.36.03:426][291]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.11-04.36.03:491][295]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.36.03:492][295]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.36.03:492][295]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.06.11-04.36.03:492][295]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.36.03:492][295]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.36.03:492][295]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_18_C_0 Target: BP_CamperFemale03_Character_C_1 [2020.06.11-04.36.03:492][295]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.36.03:493][295]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HitInjuredToCrawlR AnimTag_Female. [2020.06.11-04.36.03:493][295]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.983291 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.36.03:497][295]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_1 - SavvyHades]: On [2020.06.11-04.36.03:524][297]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.36.03:524][297]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.36.03:524][297]Interaction: Player [BP_CamperFemale03_Character_C_1] is not in chase anymore. [2020.06.11-04.36.03:677][306]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.11-04.36.03:724][309]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Slash_Succeed Oni AnimTag_NotDemonMode. [2020.06.11-04.36.04:292][343]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.04:292][343]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.36.04:292][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.04:292][343]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.04:292][343]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.36.04:292][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.04:294][343]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.36.04:323][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.36.04:325][345]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.04:326][345]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.36.04:326][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.04:326][345]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.04:326][345]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.36.04:326][345]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.04:326][345]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.36.04:326][345]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.04:326][345]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.36.04:326][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.04:326][345]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.04:326][345]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.04:326][345]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.04:327][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.36.04:357][347]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.04:358][347]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.04:358][347]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.11-04.36.04:358][347]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.36.04:358][347]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.36.04:757][371]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.04:757][371]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.04:757][371]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.04:757][371]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.04:759][371]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.04:759][371]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.04:759][371]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.36.04:759][371]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.04:759][371]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.04:759][371]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.04:759][371]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.04:759][371]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.36.04:759][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.04:759][371]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.36.04:759][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.04:857][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.36.04:859][377]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.04:859][377]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.36.04:859][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.04:859][377]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.04:859][377]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.36.04:859][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.04:859][377]Interaction: Interaction time: 1.500000 [2020.06.11-04.36.04:860][377]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.36.04:860][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.04:891][379]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.04:891][379]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.04:891][379]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookAttemptEscape. [2020.06.11-04.36.04:891][379]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.36.04:891][379]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.11-04.36.04:891][379]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.11-04.36.04:891][379]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.11-04.36.05:126][393]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.11-04.36.05:494][415]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_1 - SavvyHades]: Off [2020.06.11-04.36.05:559][419]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.05:559][419]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.36.05:559][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.05:559][419]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.05:559][419]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.36.05:559][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.05:562][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.36.05:607][422]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.36.05:610][422]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.05:610][422]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.36.05:610][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.05:610][422]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.05:610][422]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.36.05:610][422]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.05:610][422]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.36.05:610][422]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.05:610][422]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.36.05:610][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.05:610][422]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.05:610][422]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.05:610][422]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.05:612][422]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.36.05:624][423]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.05:624][423]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.05:625][423]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.11-04.36.05:625][423]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.36.05:625][423]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.36.06:007][446]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.06:007][446]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.06:007][446]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.06:007][446]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.06:010][446]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.06:010][446]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.06:010][446]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.36.06:010][446]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.06:010][446]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.06:010][446]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.06:010][446]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.06:010][446]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.36.06:010][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.06:010][446]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.36.06:010][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.06:107][452]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.36.06:109][452]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.06:109][452]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.36.06:109][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.06:109][452]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.06:109][452]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.36.06:109][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.06:110][452]Interaction: Interaction time: 1.500000 [2020.06.11-04.36.06:110][452]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.36.06:110][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.06:140][454]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.06:140][454]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.06:140][454]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookAttemptEscape. [2020.06.11-04.36.06:140][454]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.36.06:140][454]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.11-04.36.06:140][454]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.11-04.36.06:140][454]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.11-04.36.06:393][469]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.11-04.36.06:556][479]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.36.06:742][490]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.06:742][490]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.06:776][492]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.06:776][492]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.36.06:776][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.06:776][492]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.06:776][492]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.36.06:776][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.06:778][492]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.36.06:807][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.36.06:809][494]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.06:809][494]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.36.06:809][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.06:809][494]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.06:809][494]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.36.06:809][494]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.06:809][494]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.36.06:809][494]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.06:809][494]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.36.06:809][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.06:809][494]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.06:809][494]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.06:809][494]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.06:811][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.36.06:842][496]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.06:842][496]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.06:842][496]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.11-04.36.06:842][496]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.36.06:842][496]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.36.07:207][518]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.07:207][518]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.07:207][518]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.07:207][518]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.07:209][518]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.07:209][518]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.07:209][518]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.36.07:209][518]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.07:209][518]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.07:209][518]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.07:210][518]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.07:210][518]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.36.07:210][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.07:210][518]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.36.07:210][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.07:273][522]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.36.07:275][522]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.07:276][522]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.36.07:276][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.07:276][522]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.07:276][522]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.36.07:276][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.07:276][522]Interaction: Interaction time: 1.500000 [2020.06.11-04.36.07:276][522]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.36.07:276][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.07:307][524]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.07:308][524]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.07:308][524]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookAttemptEscape. [2020.06.11-04.36.07:308][524]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.36.07:308][524]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.11-04.36.07:308][524]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.11-04.36.07:308][524]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.11-04.36.07:543][538]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.11-04.36.07:875][558]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.07:875][558]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.36.07:875][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.07:875][558]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.07:875][558]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.36.07:875][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.07:878][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.36.07:907][560]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.36.07:908][560]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.07:908][560]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.36.07:908][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.07:908][560]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.07:908][560]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.36.07:908][560]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.07:909][560]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.36.07:909][560]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.07:909][560]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.36.07:909][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.07:909][560]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.07:909][560]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.07:909][560]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.07:911][560]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.36.07:941][562]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.07:941][562]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.07:941][562]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.11-04.36.07:941][562]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.36.07:941][562]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.36.08:273][582]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.08:273][582]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.08:273][582]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.08:273][582]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.08:275][582]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.08:275][582]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.08:275][582]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.36.08:275][582]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.08:275][582]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.08:275][582]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.08:275][582]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.08:275][582]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.36.08:275][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.08:275][582]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.36.08:275][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.08:374][588]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.36.08:376][588]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.08:376][588]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.36.08:376][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.08:376][588]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.08:376][588]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.36.08:376][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.08:376][588]Interaction: Interaction time: 1.500000 [2020.06.11-04.36.08:376][588]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.36.08:376][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.08:408][590]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.08:408][590]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.08:408][590]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookAttemptEscape. [2020.06.11-04.36.08:408][590]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.36.08:408][590]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.11-04.36.08:408][590]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.11-04.36.08:408][590]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.11-04.36.08:658][605]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.11-04.36.09:068][629]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=232.715 [2020.06.11-04.36.09:069][629]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.09:069][629]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.36.09:069][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.09:069][629]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.09:069][629]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.36.09:069][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.09:071][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.36.09:099][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.36.09:101][631]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.09:101][631]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.36.09:101][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.09:101][631]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.09:101][631]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.36.09:101][631]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.09:101][631]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.36.09:101][631]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.09:101][631]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.36.09:101][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.09:101][631]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.09:101][631]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.09:101][631]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.09:103][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.36.09:133][633]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.09:133][633]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.09:133][633]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.11-04.36.09:133][633]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.36.09:133][633]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.36.09:573][660]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.09:573][660]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.09:573][660]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.09:573][660]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.09:575][660]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.09:575][660]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.09:575][660]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.36.09:575][660]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.09:575][660]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.09:575][660]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.09:575][660]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.09:575][660]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.36.09:575][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.09:575][660]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.36.09:575][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.09:675][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.36.09:677][666]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.09:677][666]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.36.09:677][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.09:677][666]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.09:677][666]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.36.09:677][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.09:677][666]Interaction: Interaction time: 1.500000 [2020.06.11-04.36.09:677][666]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.36.09:677][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.09:708][668]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.09:708][668]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.09:708][668]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookAttemptEscape. [2020.06.11-04.36.09:708][668]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.36.09:708][668]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.11-04.36.09:708][668]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.11-04.36.09:708][668]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.11-04.36.09:874][678]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.06.11-04.36.09:874][678]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.09:874][678]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.11-04.36.09:874][678]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.09:875][678]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.09:875][678]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.09:875][678]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.36.09:875][678]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.09:875][678]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.09:875][678]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.11-04.36.09:875][678]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.09:875][678]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.36.09:875][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.09:875][678]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: SurvivorPickup_In Oni AnimTag_NotDemonMode. [2020.06.11-04.36.09:875][678]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: SurvivorPickup_In Oni AnimTag_NotDemonMode AnimTag_Female AnimTag_Follower. [2020.06.11-04.36.09:875][678]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.36.09:875][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.09:875][678]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_18_C_0] [2020.06.11-04.36.09:909][680]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.36.09:943][682]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.11-04.36.10:209][698]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.10:209][698]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.36.10:209][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.10:209][698]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.10:209][698]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.36.10:209][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.10:209][698]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_18_C_0] [2020.06.11-04.36.10:209][698]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_1. [2020.06.11-04.36.10:209][698]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.11-04.36.10:209][698]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.06.11-04.36.10:210][698]Interaction: Interaction time: 2.700000 [2020.06.11-04.36.10:210][698]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: SurvivorPickup Oni AnimTag_Carry AnimTag_NotDemonMode. [2020.06.11-04.36.10:210][698]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: SurvivorPickup Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Female AnimTag_Follower. [2020.06.11-04.36.10:210][698]LogSM: Error: Play Update Montage AM_SK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.11-04.36.10:210][698]AuthoritativeMovement: BP_Slasher_Character_18_C_0 AuthoritativeMovement set to True [2020.06.11-04.36.10:210][698]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.36.10:210][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.10:210][698]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.36.10:226][699]LogScript: Warning: Script Msg: Attempted to access index 17 from array 'OniEmissiveOriginalMode' of length 17 in '/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_18.BP_Slasher_Character_18_C'! [2020.06.11-04.36.10:226][699]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'OniSMEmissiveDefault' of length 1 in '/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_18.BP_Slasher_Character_18_C'! [2020.06.11-04.36.10:242][700]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.10:243][700]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.36.10:243][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.10:243][700]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.10:243][700]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.36.10:243][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.10:245][700]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.36.10:274][702]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.36.10:276][702]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.10:276][702]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.36.10:276][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.10:276][702]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.10:276][702]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.36.10:276][702]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.10:276][702]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.36.10:276][702]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.10:276][702]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.36.10:276][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.10:276][702]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.10:276][702]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.10:276][702]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.10:278][702]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.36.10:308][704]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.10:308][704]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.10:308][704]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.11-04.36.10:308][704]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.36.10:308][704]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.36.10:342][706]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.36.10:342][706]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.36.10:425][711]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=234.072 [2020.06.11-04.36.10:442][712]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SK_PickUP [2020.06.11-04.36.10:773][732]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.10:774][732]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.10:774][732]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.10:774][732]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.10:775][732]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.10:775][732]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.10:775][732]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.36.10:775][732]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.10:776][732]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.10:776][732]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.10:776][732]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.10:776][732]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.36.10:776][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.10:776][732]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.36.10:776][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.10:873][738]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.36.10:876][738]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.10:876][738]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.36.10:876][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.10:876][738]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.10:876][738]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.36.10:876][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.10:876][738]Interaction: Interaction time: 1.500000 [2020.06.11-04.36.10:876][738]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.36.10:876][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.10:907][740]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.10:907][740]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.10:907][740]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookAttemptEscape. [2020.06.11-04.36.10:907][740]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.36.10:907][740]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.11-04.36.10:907][740]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.11-04.36.10:907][740]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.11-04.36.11:143][754]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.11-04.36.11:343][766]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.11:343][766]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.36.11:343][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.11:343][766]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.11:343][766]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.36.11:343][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.11:345][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.36.11:374][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.36.11:376][768]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.11:376][768]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.36.11:376][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.11:376][768]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.11:376][768]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.36.11:376][768]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.11:376][768]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.36.11:376][768]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.11:376][768]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.36.11:376][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.11:376][768]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.11:376][768]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.11:376][768]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.11:379][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.36.11:409][770]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.11:409][770]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.11:409][770]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.11-04.36.11:409][770]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.36.11:409][770]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.36.12:240][820]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.12:240][820]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.12:240][820]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.12:240][820]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.12:242][820]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.12:242][820]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.12:242][820]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.36.12:242][820]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.12:242][820]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.12:242][820]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.12:242][820]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.12:242][820]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.36.12:242][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.12:242][820]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.36.12:242][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.12:341][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.36.12:342][826]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.12:343][826]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.36.12:343][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.12:343][826]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.12:343][826]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.36.12:343][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.12:343][826]Interaction: Interaction time: 1.500000 [2020.06.11-04.36.12:343][826]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.36.12:343][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.12:375][828]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.12:375][828]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.12:375][828]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookAttemptEscape. [2020.06.11-04.36.12:375][828]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.36.12:375][828]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.11-04.36.12:375][828]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.11-04.36.12:375][828]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.11-04.36.12:609][842]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.11-04.36.12:742][850]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=236.389 [2020.06.11-04.36.12:892][859]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.36.12:908][860]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.12:908][860]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.36.12:908][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.12:908][860]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidedAction [VE_BeingCarried] [2020.06.11-04.36.12:908][860]LogAkAudio: Warning: [BP_Slasher_Character_18_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.11-04.36.12:908][860]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.12:908][860]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.36.12:908][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.12:908][860]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.12:908][860]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.36.12:909][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.12:909][860]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.12:909][860]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.36.12:909][860]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.12:909][860]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.36.12:909][860]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.12:909][860]AuthoritativeMovement: BP_Slasher_Character_18_C_0 AuthoritativeMovement set to False [2020.06.11-04.36.12:909][860]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.36.12:909][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.12:909][860]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.11-04.36.12:909][860]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.12:909][860]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.12:976][864]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.12:976][864]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.36.12:976][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.12:976][864]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.12:976][864]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.36.12:976][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.12:978][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.36.13:006][866]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.11-04.36.13:006][866]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.13:006][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.36.13:008][866]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.13:008][866]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.36.13:008][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.13:008][866]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.13:008][866]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.36.13:008][866]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.13:008][866]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.36.13:008][866]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.13:008][866]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.36.13:008][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.13:008][866]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.13:008][866]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.13:008][866]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.13:011][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.36.13:040][868]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.11-04.36.13:040][868]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.13:041][868]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.13:041][868]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.13:041][868]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.11-04.36.13:041][868]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.36.13:041][868]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.36.13:042][868]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.36.13:042][868]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.36.13:042][868]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.36.13:042][868]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.13:042][868]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.36.13:042][868]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.11-04.36.13:042][868]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.13:042][868]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.36.13:042][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.13:042][868]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.36.13:042][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.13:141][874]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.11-04.36.13:143][874]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.36.13:143][874]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.36.13:143][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.13:143][874]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.36.13:143][874]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.36.13:143][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.13:143][874]Interaction: Interaction time: 16.666668 [2020.06.11-04.36.13:143][874]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Female. [2020.06.11-04.36.13:143][874]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.666668 Timestamp 0.000000 [2020.06.11-04.36.13:143][874]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.36.13:143][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.13:440][892]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.13:440][892]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.13:440][892]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.13:440][892]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.13:442][892]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.13:443][892]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.13:443][892]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.36.13:443][892]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.13:443][892]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.13:443][892]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.13:443][892]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.13:443][892]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.36.13:443][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.13:443][892]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.36.13:443][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.13:541][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.11-04.36.13:543][898]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.13:543][898]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.36.13:543][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.13:543][898]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.13:543][898]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.36.13:543][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.13:543][898]Interaction: Interaction time: 1.500000 [2020.06.11-04.36.13:543][898]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.36.13:543][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.13:574][900]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.13:574][900]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.13:574][900]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookAttemptEscape. [2020.06.11-04.36.13:574][900]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.36.13:574][900]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.11-04.36.13:574][900]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.11-04.36.13:574][900]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.11-04.36.13:708][908]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=237.355 [2020.06.11-04.36.13:811][914]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.11-04.36.14:077][930]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.14:077][930]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.36.14:077][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.14:077][930]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.14:077][930]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.36.14:077][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.14:077][930]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.14:077][930]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.36.14:077][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.14:077][930]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.14:077][930]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.36.14:077][930]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.14:077][930]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.36.14:077][930]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.14:077][930]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.36.14:077][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.14:077][930]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.14:077][930]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.14:077][930]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.14:079][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.11-04.36.14:108][932]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.14:108][932]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.14:108][932]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.11-04.36.14:108][932]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.36.14:108][932]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.36.14:877][978]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.36.14:893][979]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Female. [2020.06.11-04.36.15:009][986]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.15:009][986]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.15:009][986]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.15:009][986]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.15:009][986]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.15:009][986]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.15:009][986]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.15:009][986]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.15:029][987]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.36.15:112][992]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.15:112][992]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.15:112][992]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.11-04.36.15:112][992]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.15:112][992]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.15:112][992]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.15:112][992]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.15:112][992]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.15:112][992]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.11-04.36.15:112][992]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.15:112][992]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.11-04.36.15:112][992]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.15:112][992]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.11-04.36.15:112][992]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.15:143][994]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.36.15:508][ 16]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.11-04.36.15:508][ 16]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.15:508][ 16]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.15:508][ 16]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.15:509][ 16]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.36.15:509][ 16]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.36.15:509][ 16]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.36.15:509][ 16]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.15:509][ 16]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.36.15:509][ 16]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.15:510][ 16]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.15:510][ 16]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.36.15:510][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.15:510][ 16]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.36.15:510][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.15:510][ 16]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.36.15:575][ 20]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.15:575][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.15:575][ 20]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.15:575][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.15:590][ 21]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.15:590][ 21]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.15:590][ 21]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.15:590][ 21]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.15:590][ 21]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.15:590][ 21]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.15:592][ 21]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.15:592][ 21]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.15:592][ 21]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.15:592][ 21]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.15:625][ 23]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.36.15:625][ 23]LogDBDPlayerMovement: StopSnapping Final Location (3793.454346 3696.742188 88.092560) [2020.06.11-04.36.15:625][ 23]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.36.15:625][ 23]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.36.15:625][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.15:625][ 23]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.36.15:625][ 23]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.36.15:625][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.15:625][ 23]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.36.15:625][ 23]Interaction: Interaction time: 1.000000 [2020.06.11-04.36.15:625][ 23]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.06.11-04.36.15:626][ 23]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale03_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.11-04.36.15:626][ 23]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.06.11-04.36.15:626][ 23]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 239.255432 [2020.06.11-04.36.15:626][ 23]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.36.15:626][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.15:690][ 27]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.11-04.36.15:690][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Enabled [2020.06.11-04.36.15:724][ 29]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.15:724][ 29]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.15:724][ 29]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.15:724][ 29]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: UnhookIn. [2020.06.11-04.36.15:724][ 29]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.36.15:724][ 29]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.11-04.36.15:793][ 33]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.15:793][ 33]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.15:793][ 33]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.36.16:059][ 49]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.36.16:626][ 83]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.36.16:641][ 84]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Female. [2020.06.11-04.36.16:692][ 87]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.11-04.36.16:692][ 87]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.36.16:692][ 87]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.36.16:692][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.16:694][ 87]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Disabled [2020.06.11-04.36.16:708][ 88]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.36.16:708][ 88]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.36.16:708][ 88]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.36.16:708][ 88]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.36.16:708][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.16:708][ 88]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.36.16:708][ 88]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.06.11-04.36.16:708][ 88]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.11-04.36.16:708][ 88]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.11-04.36.16:708][ 88]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: UnhookOut. [2020.06.11-04.36.16:708][ 88]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.36.16:708][ 88]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.11-04.36.16:708][ 88]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.36.16:709][ 88]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.11-04.36.16:709][ 88]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.36.16:709][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.16:757][ 91]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Apollo, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.36.16:757][ 91]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.36.16:757][ 91]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.06.11-04.36.16:791][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.11-04.36.16:794][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.11-04.36.16:857][ 97]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Apollo, Originating Player: BP_CamperFemale01_Character_C_0 - Apollo, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.36.16:857][ 97]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.238500 Instigator: BP_Slasher_Character_18_C_0 Target: [2020.06.11-04.36.16:858][ 97]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.16:859][ 97]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.16:859][ 97]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.06.11-04.36.16:859][ 97]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.36.16:877][ 98]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.36.16:984][105]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C3E680] Result: '1' k_EResultOK (success) [2020.06.11-04.36.16:984][105]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C3E680]' succeeded in 0.226348 seconds [2020.06.11-04.36.17:014][107]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C3E680] Result: '1' k_EResultOK (success) [2020.06.11-04.36.17:033][108]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.273214 seconds [2020.06.11-04.36.18:125][173]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.36.18:125][173]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.36.18:125][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.18:125][173]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.36.18:125][173]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.36.18:125][173]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.36.18:125][173]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.18:125][173]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.36.18:125][173]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.18:125][173]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.36.18:125][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.18:126][173]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.36.18:126][173]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.18:126][173]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.18:126][173]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.18:126][173]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.18:126][173]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.36.18:224][179]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.11-04.36.18:224][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Enabled [2020.06.11-04.36.18:228][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Disabled [2020.06.11-04.36.18:293][183]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.18:293][183]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.18:326][185]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.18:326][185]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.18:326][185]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.18:326][185]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.18:375][188]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.36.18:392][189]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Female. [2020.06.11-04.36.18:627][203]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.36.18:629][203]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.18:629][203]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.18:629][203]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.11-04.36.18:629][203]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.18:629][203]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.18:629][203]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.18:629][203]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.18:629][203]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.18:629][203]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.11-04.36.18:629][203]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.18:629][203]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.11-04.36.18:629][203]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.18:629][203]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.11-04.36.18:629][203]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.18:808][214]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.18:808][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.18:808][214]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.18:808][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.18:808][214]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.18:808][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.18:808][214]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.18:808][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.19:328][245]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.11-04.36.20:126][293]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.36.20:142][294]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Female. [2020.06.11-04.36.20:377][308]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.36.21:311][364]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.21:311][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.21:311][364]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.11-04.36.21:311][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.21:311][364]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.21:311][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.21:312][364]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.21:312][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.21:312][364]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.11-04.36.21:312][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.21:312][364]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.11-04.36.21:312][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.21:312][364]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.11-04.36.21:312][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.21:877][398]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.36.21:893][399]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_StrafeLeft AnimTag_NotDemonMode AnimTag_Female. [2020.06.11-04.36.21:957][403]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.903457 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.11-04.36.22:126][413]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.36.22:491][435]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.11-04.36.22:491][435]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.22:493][435]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.22:493][435]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.22:493][435]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.36.22:494][435]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.22:494][435]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.22:494][435]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.11-04.36.22:494][435]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.22:494][435]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.36.22:494][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.22:494][435]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: HookSetup Oni AnimTag_Carry AnimTag_StrafeLeft AnimTag_NotDemonMode. [2020.06.11-04.36.22:494][435]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookSetup Oni AnimTag_Carry AnimTag_StrafeLeft AnimTag_NotDemonMode AnimTag_Female AnimTag_Follower. [2020.06.11-04.36.22:494][435]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.36.22:494][435]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.36.22:494][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.22:494][435]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.36.22:494][435]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_StrafeLeft AnimTag_NotDemonMode AnimTag_Female. [2020.06.11-04.36.22:494][435]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.11-04.36.22:495][435]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.36.22:495][435]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.11-04.36.22:592][441]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.36.22:592][441]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.36.22:592][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.22:593][441]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.36.22:593][441]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.36.22:593][441]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.22:593][441]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.36.22:593][441]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.22:593][441]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.36.22:593][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.22:593][441]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1 - SavvyHades][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.11-04.36.22:593][441]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.22:593][441]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.36.22:624][443]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.11-04.36.22:624][443]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.22:778][452]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.22:778][452]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.22:778][452]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.11-04.36.22:778][452]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.22:778][452]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.22:778][452]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.22:778][452]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.22:778][452]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.22:778][452]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.11-04.36.22:778][452]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.22:778][452]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.11-04.36.22:778][452]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.22:778][452]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.11-04.36.22:778][452]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.22:890][459]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Enabled [2020.06.11-04.36.22:892][459]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.22:892][459]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.36.22:892][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.22:892][459]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.22:892][459]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.36.22:892][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.22:892][459]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookCamper Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Female. [2020.06.11-04.36.22:892][459]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidingPlayer [Null] [2020.06.11-04.36.22:892][459]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.06.11-04.36.22:892][459]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to True [2020.06.11-04.36.22:892][459]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookCamper Oni AnimTag_Carry AnimTag_NotDemonMode. [2020.06.11-04.36.22:892][459]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.36.22:892][459]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Follower [2020.06.11-04.36.22:892][459]Interaction: Interaction time: 1.500000 [2020.06.11-04.36.22:892][459]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: HookCamper Oni AnimTag_Carry AnimTag_NotDemonMode. [2020.06.11-04.36.22:892][459]LogSM: Error: Play Update Montage AM_SK_Hook_In Duration 1.500000 Timestamp 0.000000 [2020.06.11-04.36.22:892][459]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.36.22:892][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.22:893][459]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SK_Hook_In [2020.06.11-04.36.23:558][499]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.315560 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.36.23:823][515]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.233768 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.36.24:395][549]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Disabled [2020.06.11-04.36.24:477][553]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.36.24:477][553]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.36.24:477][553]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.36.24:477][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.24:477][553]LogAkAudio: Warning: [BP_Slasher_Character_18_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.11-04.36.24:477][553]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidedAction [VE_None] [2020.06.11-04.36.24:477][553]AuthoritativeMovement: BP_CamperFemale03_Character_C_1 AuthoritativeMovement set to False [2020.06.11-04.36.24:484][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.11-04.36.24:499][554]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.11-04.36.24:499][554]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.11-04.36.24:499][554]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.11-04.36.24:499][554]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookCamperOut. [2020.06.11-04.36.24:499][554]AnimLeader: BP_Entity_C_0 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.11-04.36.24:499][554]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.11-04.36.24:499][554]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.11-04.36.24:500][554]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.24:500][554]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.36.24:500][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.24:500][554]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.24:500][554]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.36.24:500][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.24:500][554]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.36.24:530][556]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_1 - SavvyHades, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 45.000000, Originating Effect: BloodEcho, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.36.24:530][556]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Enabled [2020.06.11-04.36.24:531][556]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.11-04.36.24:531][556]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.11-04.36.24:531][556]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.11-04.36.24:531][556]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookSacrificeIn. [2020.06.11-04.36.24:531][556]AnimLeader: BP_Entity_C_0 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.11-04.36.24:531][556]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.11-04.36.24:531][556]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.11-04.36.24:532][556]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.24:532][556]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.36.24:532][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.24:532][556]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.24:532][556]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.36.24:532][556]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.24:532][556]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.36.24:532][556]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.24:532][556]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.36.24:532][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.24:532][556]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.11-04.36.24:532][556]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.24:532][556]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.24:535][556]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Disabled [2020.06.11-04.36.24:564][558]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.36.24:564][558]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.36.25:874][637]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.36.25:874][637]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.25:874][637]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.36.25:874][637]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.25:876][637]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.25:876][637]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.25:876][637]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.36.25:876][637]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.25:876][637]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.25:876][637]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.36.25:876][637]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.25:876][637]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.36.25:876][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.25:876][637]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.36.25:876][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.25:943][641]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.25:943][641]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.36.25:943][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.25:943][641]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.25:943][641]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.36.25:943][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.25:943][641]Interaction: Interaction time: 1.000000 [2020.06.11-04.36.25:943][641]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.36.25:943][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.27:042][707]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.27:042][707]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.36.27:042][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.27:042][707]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.27:042][707]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.36.27:042][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.27:076][709]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.27:076][709]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.36.27:076][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.27:076][709]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.27:076][709]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.36.27:076][709]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.27:076][709]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.36.27:076][709]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.27:076][709]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.36.27:076][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.27:076][709]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.36.27:076][709]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.27:076][709]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.27:345][725]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.27:345][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.27:345][725]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.11-04.36.27:345][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.27:345][725]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.27:345][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.27:345][725]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.27:345][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.27:345][725]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.11-04.36.27:345][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.27:345][725]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.11-04.36.27:345][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.27:345][725]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.11-04.36.27:345][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.27:378][727]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.27:378][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.27:378][727]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.11-04.36.27:378][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.27:378][727]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.27:378][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.27:378][727]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.27:378][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.27:378][727]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.11-04.36.27:378][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.27:378][727]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.11-04.36.27:378][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.27:378][727]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.11-04.36.27:378][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.27:712][747]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.27:712][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.27:712][747]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.11-04.36.27:712][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.27:712][747]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.27:712][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.27:712][747]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.27:712][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.27:712][747]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.11-04.36.27:712][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.27:712][747]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.11-04.36.27:712][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.27:712][747]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.11-04.36.27:712][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.27:980][763]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.36.28:025][766]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.36.28:025][766]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.28:025][766]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.28:025][766]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.28:026][766]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.36.28:027][766]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.36.28:027][766]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.36.28:027][766]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.28:027][766]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.36.28:027][766]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.28:027][766]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.28:027][766]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.36.28:027][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.28:027][766]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.36.28:027][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.28:027][766]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.36.28:043][767]LogDBDPlayerMovement: StopSnapping Final Location (7392.261719 3931.490967 90.242561) [2020.06.11-04.36.28:043][767]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.36.28:107][771]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.28:107][771]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.28:107][771]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.11-04.36.28:109][771]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.36.28:109][771]LogDBDPlayerMovement: StopSnapping Final Location (7392.261719 3931.490967 88.096016) [2020.06.11-04.36.28:109][771]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.36.28:109][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.28:109][771]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.36.28:109][771]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.36.28:109][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.28:109][771]Interaction: Interaction time: 16.000000 [2020.06.11-04.36.28:109][771]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.36.28:109][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.28:175][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.11-04.36.28:210][777]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.28:210][777]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.28:228][778]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.28:228][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.28:228][778]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.11-04.36.28:228][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.28:228][778]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.28:228][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.28:228][778]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.28:228][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.28:228][778]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.11-04.36.28:228][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.28:228][778]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.11-04.36.28:228][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.28:228][778]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.11-04.36.28:228][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.28:280][781]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.28:280][781]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.28:280][781]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.11-04.36.28:280][781]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.28:280][781]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.28:280][781]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.28:280][781]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.28:280][781]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.28:280][781]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.11-04.36.28:280][781]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.28:280][781]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.11-04.36.28:280][781]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.28:280][781]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.11-04.36.28:280][781]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.28:308][783]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.11-04.36.28:308][783]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.11-04.36.28:308][783]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookSacrificeOut. [2020.06.11-04.36.28:308][783]AnimLeader: BP_Entity_C_0 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.11-04.36.28:308][783]AnimLeader: BP_CamperFemale03_Character_C_1 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.11-04.36.30:715][927]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.700888991355896, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.11-04.36.30:715][927]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.11-04.36.30:731][928]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01362116634845734, xOffset=0, yOffset=0) [2020.06.11-04.36.30:748][929]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02722416631877422, xOffset=0, yOffset=0) [2020.06.11-04.36.30:764][930]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04081933200359344, xOffset=0, yOffset=0) [2020.06.11-04.36.30:780][931]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.054407499730587, xOffset=0, yOffset=0) [2020.06.11-04.36.30:796][932]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06799341738224, xOffset=0, yOffset=0) [2020.06.11-04.36.30:814][933]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.081575334072113, xOffset=0, yOffset=0) [2020.06.11-04.36.30:829][934]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09515583515167236, xOffset=0, yOffset=0) [2020.06.11-04.36.30:846][935]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1087357476353645, xOffset=0, yOffset=0) [2020.06.11-04.36.30:862][936]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1224509105086327, xOffset=0, yOffset=0) [2020.06.11-04.36.30:878][937]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363578289747238, xOffset=0, yOffset=0) [2020.06.11-04.36.30:896][938]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1502974182367325, xOffset=0, yOffset=0) [2020.06.11-04.36.30:912][939]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1641238331794739, xOffset=0, yOffset=0) [2020.06.11-04.36.30:929][940]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1780269145965576, xOffset=0, yOffset=0) [2020.06.11-04.36.30:946][941]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1918900012969971, xOffset=0, yOffset=0) [2020.06.11-04.36.30:962][942]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.205760583281517, xOffset=0, yOffset=0) [2020.06.11-04.36.30:979][943]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.219668835401535, xOffset=0, yOffset=0) [2020.06.11-04.36.30:995][944]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2335986644029617, xOffset=0, yOffset=0) [2020.06.11-04.36.31:013][945]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2474924921989441, xOffset=0, yOffset=0) [2020.06.11-04.36.31:028][946]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.26136314868927, xOffset=0, yOffset=0) [2020.06.11-04.36.31:044][947]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2752420604228973, xOffset=0, yOffset=0) [2020.06.11-04.36.31:061][948]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2891136407852173, xOffset=0, yOffset=0) [2020.06.11-04.36.31:078][949]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030606508255, xOffset=0, yOffset=0) [2020.06.11-04.36.31:095][950]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.316944807767868, xOffset=0, yOffset=0) [2020.06.11-04.36.31:112][951]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3308314681053162, xOffset=0, yOffset=0) [2020.06.11-04.36.31:128][952]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3447036445140839, xOffset=0, yOffset=0) [2020.06.11-04.36.31:145][953]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.35859340429306, xOffset=0, yOffset=0) [2020.06.11-04.36.31:162][954]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3725012242794037, xOffset=0, yOffset=0) [2020.06.11-04.36.31:178][955]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3863407373428345, xOffset=0, yOffset=0) [2020.06.11-04.36.31:195][956]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4003171622753143, xOffset=0, yOffset=0) [2020.06.11-04.36.31:212][957]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4141743183135986, xOffset=0, yOffset=0) [2020.06.11-04.36.31:228][958]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.428020566701889, xOffset=0, yOffset=0) [2020.06.11-04.36.31:245][959]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.44190365076065, xOffset=0, yOffset=0) [2020.06.11-04.36.31:262][960]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4558427333831787, xOffset=0, yOffset=0) [2020.06.11-04.36.31:279][961]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4696644842624664, xOffset=0, yOffset=0) [2020.06.11-04.36.31:295][962]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.483654648065567, xOffset=0, yOffset=0) [2020.06.11-04.36.31:312][963]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4974821507930756, xOffset=0, yOffset=0) [2020.06.11-04.36.31:329][964]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5113884210586548, xOffset=0, yOffset=0) [2020.06.11-04.36.31:345][965]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.525191605091095, xOffset=0, yOffset=0) [2020.06.11-04.36.31:363][966]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5393064618110657, xOffset=0, yOffset=0) [2020.06.11-04.36.31:381][967]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5537499785423279, xOffset=0, yOffset=0) [2020.06.11-04.36.31:396][968]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.56736272573471, xOffset=0, yOffset=0) [2020.06.11-04.36.31:413][969]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5809757113456726, xOffset=0, yOffset=0) [2020.06.11-04.36.31:429][970]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5947012901306152, xOffset=0, yOffset=0) [2020.06.11-04.36.31:446][971]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.608592689037323, xOffset=0, yOffset=0) [2020.06.11-04.36.31:462][972]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6224955916404724, xOffset=0, yOffset=0) [2020.06.11-04.36.31:480][973]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.63637775182724, xOffset=0, yOffset=0) [2020.06.11-04.36.31:495][974]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.650255024433136, xOffset=0, yOffset=0) [2020.06.11-04.36.31:512][975]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6641235947608948, xOffset=0, yOffset=0) [2020.06.11-04.36.31:529][976]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6780890226364136, xOffset=0, yOffset=0) [2020.06.11-04.36.31:546][977]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6918911337852478, xOffset=0, yOffset=0) [2020.06.11-04.36.31:562][978]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7057855725288391, xOffset=0, yOffset=0) [2020.06.11-04.36.31:579][979]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7196547389030457, xOffset=0, yOffset=0) [2020.06.11-04.36.31:590][980]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.11-04.36.31:595][980]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.11-04.36.31:675][985]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.36.31:675][985]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.11-04.36.31:774][991]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Apollo, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.36.31:794][992]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.36.31:947][ 2]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9905C6640] Result: '1' k_EResultOK (success) [2020.06.11-04.36.31:947][ 2]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9905C6640]' succeeded in 0.267668 seconds [2020.06.11-04.36.31:979][ 4]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9905C6640] Result: '1' k_EResultOK (success) [2020.06.11-04.36.32:001][ 5]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.323515 seconds [2020.06.11-04.36.32:208][ 17]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.36.32:208][ 17]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.36.32:495][ 34]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 50 [2020.06.11-04.36.33:207][ 77]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.36.33:207][ 77]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.36.34:207][137]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.36.34:207][137]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.36.34:295][142]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.36.36:729][288]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3498370349407196, hitAreaLength=0.1500000059604645, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.11-04.36.36:729][288]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.11-04.36.36:745][289]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01395833306014538, xOffset=0, yOffset=0) [2020.06.11-04.36.36:762][290]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02788783237338066, xOffset=0, yOffset=0) [2020.06.11-04.36.36:777][291]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04170891642570496, xOffset=0, yOffset=0) [2020.06.11-04.36.36:795][292]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0555834174156189, xOffset=0, yOffset=0) [2020.06.11-04.36.36:811][293]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06951100379228592, xOffset=0, yOffset=0) [2020.06.11-04.36.36:828][294]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08339833468198776, xOffset=0, yOffset=0) [2020.06.11-04.36.36:844][295]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09725091606378555, xOffset=0, yOffset=0) [2020.06.11-04.36.36:862][296]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1111206710338593, xOffset=0, yOffset=0) [2020.06.11-04.36.36:879][297]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1250173300504684, xOffset=0, yOffset=0) [2020.06.11-04.36.36:896][298]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1390368342399597, xOffset=0, yOffset=0) [2020.06.11-04.36.36:912][299]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1528357565402985, xOffset=0, yOffset=0) [2020.06.11-04.36.36:928][300]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666877567768097, xOffset=0, yOffset=0) [2020.06.11-04.36.36:945][301]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1805940121412277, xOffset=0, yOffset=0) [2020.06.11-04.36.36:962][302]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.194488599896431, xOffset=0, yOffset=0) [2020.06.11-04.36.36:980][303]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2083679288625717, xOffset=0, yOffset=0) [2020.06.11-04.36.36:996][304]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2222485095262527, xOffset=0, yOffset=0) [2020.06.11-04.36.37:012][305]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2361659258604, xOffset=0, yOffset=0) [2020.06.11-04.36.37:028][306]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.25004243850708, xOffset=0, yOffset=0) [2020.06.11-04.36.37:044][307]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2639606893062592, xOffset=0, yOffset=0) [2020.06.11-04.36.37:062][308]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2778221070766449, xOffset=0, yOffset=0) [2020.06.11-04.36.37:078][309]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2916989326477051, xOffset=0, yOffset=0) [2020.06.11-04.36.37:095][310]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3055960237979889, xOffset=0, yOffset=0) [2020.06.11-04.36.37:111][311]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.319521427154541, xOffset=0, yOffset=0) [2020.06.11-04.36.37:129][312]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333563506603241, xOffset=0, yOffset=0) [2020.06.11-04.36.37:145][313]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3472768366336823, xOffset=0, yOffset=0) [2020.06.11-04.36.37:162][314]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3611749112606049, xOffset=0, yOffset=0) [2020.06.11-04.36.37:179][315]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.37508949637413, xOffset=0, yOffset=0) [2020.06.11-04.36.37:195][316]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3889591693878174, xOffset=0, yOffset=0) [2020.06.11-04.36.37:208][317]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.11-04.36.37:213][317]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.11-04.36.37:292][322]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.36.37:292][322]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.11-04.36.37:539][337]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C36C10] Result: '1' k_EResultOK (success) [2020.06.11-04.36.37:539][337]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C36C10]' succeeded in 0.245014 seconds [2020.06.11-04.36.37:563][339]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C36C10] Result: '1' k_EResultOK (success) [2020.06.11-04.36.37:583][340]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.289626 seconds [2020.06.11-04.36.38:624][402]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.339141 Instigator: BP_Slasher_Character_18_C_0 Target: [2020.06.11-04.36.38:624][402]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.11-04.36.38:625][402]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_18_C_0 Target: [2020.06.11-04.36.38:625][402]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_18_C_0 Target: BP_CamperFemale03_Character_C_1 [2020.06.11-04.36.38:626][402]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.11-04.36.38:626][402]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.11-04.36.38:626][402]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.11-04.36.38:626][402]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.11-04.36.38:628][402]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.36.38:629][402]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.36.38:629][402]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.36.38:629][402]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.36.38:629][402]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.36.38:629][402]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.36.38:629][402]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.36.38:724][408]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_1 Target: [2020.06.11-04.36.38:726][408]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.36.38:726][408]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.36.38:726][408]LogSM: [BP_CamperFemale03_Character_C_1][CLIENT SLAVE] [2020.06.11-04.36.38:726][408]Interaction: [BP_CamperFemale03_Character_C_1] SetGuidedAction [VE_None] [2020.06.11-04.36.43:625][702]Interaction: Player [BP_CamperMale08_Character_C_0] is in chase. [2020.06.11-04.36.44:741][769]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Slash_Open Oni AnimTag_NotDemonMode AnimTag_DemonModeReady. [2020.06.11-04.36.44:742][769]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.44:742][769]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.45:008][785]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Slash_Hitting Oni AnimTag_NotDemonMode AnimTag_DemonModeReady. [2020.06.11-04.36.45:109][791]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale08_Character_C_0 - Phillip McRevis ♿, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.06.11-04.36.45:109][791]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale08_Character_C_0 - Phillip McRevis ♿, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.36.45:109][791]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperMale08_Character_C_0 - Phillip McRevis ♿, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.36.45:109][791]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_18_C_0 Target: BP_CamperMale08_Character_C_0 [2020.06.11-04.36.45:109][791]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: BP_CamperMale08_Character_C_0 [2020.06.11-04.36.45:109][791]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.11-04.36.45:109][791]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.06.11-04.36.45:110][791]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.502718 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.11-04.36.45:113][791]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿]: On [2020.06.11-04.36.45:142][793]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale08_Character_C_0 - Phillip McRevis ♿, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.36.45:142][793]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperMale08_Character_C_0 - Phillip McRevis ♿, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.36.45:142][793]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.11-04.36.45:142][793]Interaction: Player [BP_CamperMale08_Character_C_0] is not in chase anymore. [2020.06.11-04.36.45:145][793]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.11-04.36.45:341][805]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Slash_Succeed Oni AnimTag_NotDemonMode AnimTag_DemonModeReady. [2020.06.11-04.36.45:728][828]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6428378820419312, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.11-04.36.45:728][828]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.11-04.36.45:746][829]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01387950032949448, xOffset=0, yOffset=0) [2020.06.11-04.36.45:762][830]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0278380811214447, xOffset=0, yOffset=0) [2020.06.11-04.36.45:778][831]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04169891402125359, xOffset=0, yOffset=0) [2020.06.11-04.36.45:796][832]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05564941465854645, xOffset=0, yOffset=0) [2020.06.11-04.36.45:812][833]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06944307684898376, xOffset=0, yOffset=0) [2020.06.11-04.36.45:829][834]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08336248993873596, xOffset=0, yOffset=0) [2020.06.11-04.36.45:846][835]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09727524220943451, xOffset=0, yOffset=0) [2020.06.11-04.36.45:862][836]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1111340746283531, xOffset=0, yOffset=0) [2020.06.11-04.36.45:879][837]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1250277459621429, xOffset=0, yOffset=0) [2020.06.11-04.36.45:896][838]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1389217525720596, xOffset=0, yOffset=0) [2020.06.11-04.36.45:911][839]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.152794748544693, xOffset=0, yOffset=0) [2020.06.11-04.36.45:928][840]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666647493839264, xOffset=0, yOffset=0) [2020.06.11-04.36.45:945][841]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1805739104747772, xOffset=0, yOffset=0) [2020.06.11-04.36.45:961][842]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1944828182458878, xOffset=0, yOffset=0) [2020.06.11-04.36.45:979][843]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2083649039268494, xOffset=0, yOffset=0) [2020.06.11-04.36.45:995][844]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2222357392311096, xOffset=0, yOffset=0) [2020.06.11-04.36.46:012][845]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2361627370119095, xOffset=0, yOffset=0) [2020.06.11-04.36.46:028][846]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2500183284282684, xOffset=0, yOffset=0) [2020.06.11-04.36.46:045][847]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2639319002628326, xOffset=0, yOffset=0) [2020.06.11-04.36.46:062][848]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2778414785861969, xOffset=0, yOffset=0) [2020.06.11-04.36.46:079][849]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2917897999286652, xOffset=0, yOffset=0) [2020.06.11-04.36.46:095][850]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.305673211812973, xOffset=0, yOffset=0) [2020.06.11-04.36.46:112][851]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3194617927074432, xOffset=0, yOffset=0) [2020.06.11-04.36.46:128][852]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333863019943237, xOffset=0, yOffset=0) [2020.06.11-04.36.46:145][853]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3472325503826141, xOffset=0, yOffset=0) [2020.06.11-04.36.46:162][854]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3611487150192261, xOffset=0, yOffset=0) [2020.06.11-04.36.46:179][855]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3750178813934326, xOffset=0, yOffset=0) [2020.06.11-04.36.46:196][856]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3889172077178955, xOffset=0, yOffset=0) [2020.06.11-04.36.46:212][857]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4028176963329315, xOffset=0, yOffset=0) [2020.06.11-04.36.46:229][858]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4167187809944153, xOffset=0, yOffset=0) [2020.06.11-04.36.46:245][859]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4305759370326996, xOffset=0, yOffset=0) [2020.06.11-04.36.46:262][860]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4444853663444519, xOffset=0, yOffset=0) [2020.06.11-04.36.46:278][861]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4583567976951599, xOffset=0, yOffset=0) [2020.06.11-04.36.46:295][862]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4723592102527618, xOffset=0, yOffset=0) [2020.06.11-04.36.46:311][863]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4861400425434113, xOffset=0, yOffset=0) [2020.06.11-04.36.46:328][864]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5000612735748291, xOffset=0, yOffset=0) [2020.06.11-04.36.46:345][865]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5139042735099792, xOffset=0, yOffset=0) [2020.06.11-04.36.46:362][866]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5279073715209961, xOffset=0, yOffset=0) [2020.06.11-04.36.46:378][867]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.541688859462738, xOffset=0, yOffset=0) [2020.06.11-04.36.46:395][868]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5556222796440125, xOffset=0, yOffset=0) [2020.06.11-04.36.46:412][869]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5694688558578491, xOffset=0, yOffset=0) [2020.06.11-04.36.46:429][870]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5833954215049744, xOffset=0, yOffset=0) [2020.06.11-04.36.46:445][871]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5972520709037781, xOffset=0, yOffset=0) [2020.06.11-04.36.46:461][872]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.61117947101593, xOffset=0, yOffset=0) [2020.06.11-04.36.46:479][873]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6250097751617432, xOffset=0, yOffset=0) [2020.06.11-04.36.46:496][874]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6389670968055725, xOffset=0, yOffset=0) [2020.06.11-04.36.46:512][875]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6529533267021179, xOffset=0, yOffset=0) [2020.06.11-04.36.46:528][876]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6666827201843262, xOffset=0, yOffset=0) [2020.06.11-04.36.46:545][877]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6806862950325012, xOffset=0, yOffset=0) [2020.06.11-04.36.46:562][878]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6945116519927979, xOffset=0, yOffset=0) [2020.06.11-04.36.46:579][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7083879709243774, xOffset=0, yOffset=0) [2020.06.11-04.36.46:592][880]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.11-04.36.46:596][880]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.11-04.36.46:676][885]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.36.46:676][885]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.11-04.36.46:947][902]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B49D35B0] Result: '1' k_EResultOK (success) [2020.06.11-04.36.46:947][902]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B49D35B0]' succeeded in 0.267463 seconds [2020.06.11-04.36.47:095][910]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿]: Off [2020.06.11-04.36.47:142][913]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.021841 Instigator: BP_Slasher_Character_18_C_0 Target: [2020.06.11-04.36.47:143][913]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.36.47:143][913]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperFemale01_Character_C_0 - Apollo, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.36.47:143][913]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale01_Character_C_0 - Apollo, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.36.47:144][913]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.36.47:144][913]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.36.47:144][913]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.36.47:144][913]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.36.47:144][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.47:144][913]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.36.47:144][913]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.36.47:144][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.47:146][913]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.36.47:146][913]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.36.47:146][913]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.36.47:146][913]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.36.47:146][913]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.36.47:146][913]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.36.47:147][913]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.36.47:147][913]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.11-04.36.47:160][914]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.36.47:160][914]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.36.47:160][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.47:160][914]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.36.47:160][914]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.36.47:160][914]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.47:160][914]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.36.47:160][914]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.47:160][914]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.36.47:160][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.47:160][914]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.47:160][914]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.47:160][914]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.47:160][914]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.47:160][914]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.36.47:170][915]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9892FCB20] Result: '1' k_EResultOK (success) [2020.06.11-04.36.47:175][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.11-04.36.47:190][916]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.512030 seconds [2020.06.11-04.36.47:213][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.11-04.36.47:274][921]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.11-04.36.47:376][927]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.47:376][927]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.47:475][933]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.367311 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.11-04.36.48:075][969]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.36.48:075][969]GameFlow: Writing Profile Stat DBD_HealPct_float: 1.055009 [2020.06.11-04.36.48:142][973]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale08_Character_C_0 - Phillip McRevis ♿, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.36.48:342][985]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.48:343][985]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.48:386][988]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E995684E10] Result: '1' k_EResultOK (success) [2020.06.11-04.36.48:386][988]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E995684E10]' succeeded in 0.309757 seconds [2020.06.11-04.36.48:411][989]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.48:411][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.48:411][989]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.11-04.36.48:411][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.48:411][989]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.48:411][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.48:411][989]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.48:411][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.48:411][989]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.11-04.36.48:411][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.48:411][989]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.11-04.36.48:411][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.48:411][989]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.11-04.36.48:411][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.48:414][990]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E995684E10] Result: '1' k_EResultOK (success) [2020.06.11-04.36.48:435][991]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.356484 seconds [2020.06.11-04.36.48:445][991]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.48:445][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.48:445][991]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.11-04.36.48:445][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.48:445][991]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.48:445][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.48:445][991]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.48:445][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.48:445][991]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.11-04.36.48:445][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.48:445][991]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.11-04.36.48:445][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.48:445][991]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.11-04.36.48:445][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.48:478][993]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.48:478][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.48:478][993]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.11-04.36.48:478][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.48:478][993]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.48:478][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.48:478][993]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.11-04.36.48:478][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.48:478][993]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.11-04.36.48:478][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.48:478][993]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.11-04.36.48:479][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.48:479][993]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.11-04.36.48:479][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.48:775][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.06.11-04.36.48:775][ 11]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.48:775][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.11-04.36.48:775][ 11]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.48:777][ 11]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.48:777][ 11]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.48:777][ 11]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.36.48:777][ 11]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.48:777][ 11]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.48:777][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.11-04.36.48:777][ 11]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.48:777][ 11]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.36.48:777][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.48:777][ 11]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: SurvivorPickup_In Oni AnimTag_NotDemonMode AnimTag_DemonModeReady. [2020.06.11-04.36.48:777][ 11]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: SurvivorPickup_In Oni AnimTag_NotDemonMode AnimTag_DemonModeReady AnimTag_Male AnimTag_Follower. [2020.06.11-04.36.48:777][ 11]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.36.48:777][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.48:777][ 11]Interaction: [BP_CamperMale08_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_18_C_0] [2020.06.11-04.36.48:777][ 11]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.36.49:110][ 31]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.11-04.36.49:111][ 31]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.49:111][ 31]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.36.49:111][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.49:111][ 31]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.49:111][ 31]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.36.49:111][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.49:111][ 31]Interaction: [BP_CamperMale08_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_18_C_0] [2020.06.11-04.36.49:111][ 31]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale08_Character_C_0. [2020.06.11-04.36.49:111][ 31]Interaction: [BP_CamperMale08_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.11-04.36.49:111][ 31]Interaction: Interaction time: 2.700000 [2020.06.11-04.36.49:111][ 31]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: SurvivorPickup Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_DemonModeReady. [2020.06.11-04.36.49:111][ 31]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: SurvivorPickup Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_DemonModeReady AnimTag_Male AnimTag_Follower. [2020.06.11-04.36.49:111][ 31]LogSM: Error: Play Update Montage AM_SK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.11-04.36.49:111][ 31]AuthoritativeMovement: BP_Slasher_Character_18_C_0 AuthoritativeMovement set to True [2020.06.11-04.36.49:111][ 31]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.36.49:111][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.49:127][ 32]LogScript: Warning: Script Msg: Attempted to access index 17 from array 'OniEmissiveOriginalMode' of length 17 in '/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_18.BP_Slasher_Character_18_C'! [2020.06.11-04.36.49:128][ 32]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'OniSMEmissiveDefault' of length 1 in '/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_18.BP_Slasher_Character_18_C'! [2020.06.11-04.36.49:143][ 33]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.36.49:243][ 39]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.49:243][ 39]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.49:360][ 46]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SK_PickUP [2020.06.11-04.36.51:793][192]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.36.51:810][193]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.51:810][193]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.36.51:810][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.51:810][193]Interaction: [BP_CamperMale08_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.11-04.36.51:810][193]LogAkAudio: Warning: [BP_Slasher_Character_18_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.11-04.36.51:810][193]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.51:810][193]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.36.51:810][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.51:844][195]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.51:844][195]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.36.51:844][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.51:844][195]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.51:844][195]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.36.51:844][195]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.51:844][195]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.36.51:844][195]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.51:844][195]AuthoritativeMovement: BP_Slasher_Character_18_C_0 AuthoritativeMovement set to False [2020.06.11-04.36.51:844][195]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.36.51:844][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.51:844][195]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.11-04.36.51:844][195]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.51:844][195]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.51:942][201]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.11-04.36.51:942][201]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.51:942][201]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.11-04.36.51:942][201]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.51:943][201]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.51:943][201]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.51:943][201]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.36.51:943][201]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.51:943][201]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.51:943][201]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.11-04.36.51:943][201]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.51:943][201]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.36.51:943][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.51:943][201]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.36.51:943][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.52:041][207]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.11-04.36.52:042][207]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.52:042][207]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.36.52:042][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.52:042][207]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.52:042][207]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.36.52:042][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.52:043][207]Interaction: Interaction time: 16.666668 [2020.06.11-04.36.52:043][207]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_DemonModeReady AnimTag_Male. [2020.06.11-04.36.52:043][207]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.666668 Timestamp 0.000000 [2020.06.11-04.36.52:043][207]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.36.52:043][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.53:777][311]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.36.53:794][312]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_DemonModeReady AnimTag_Male. [2020.06.11-04.36.54:027][326]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.36.55:528][416]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.36.55:544][417]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_DemonModeReady AnimTag_Male. [2020.06.11-04.36.55:778][431]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.36.57:277][521]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.36.57:293][522]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_DemonModeReady AnimTag_Male. [2020.06.11-04.36.57:528][536]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.36.57:625][542]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] [2020.06.11-04.36.57:625][542]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.57:627][542]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.57:627][542]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.57:627][542]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.36.57:627][542]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.57:627][542]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.57:627][542]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] [2020.06.11-04.36.57:627][542]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.57:627][542]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.36.57:627][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.57:627][542]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: HookSetup Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_DemonModeReady. [2020.06.11-04.36.57:627][542]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: HookSetup Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_DemonModeReady AnimTag_Male AnimTag_Follower. [2020.06.11-04.36.57:627][542]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.36.57:627][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.57:627][542]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.36.57:628][542]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.36.57:643][543]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_DemonModeReady AnimTag_Male. [2020.06.11-04.36.57:643][543]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.11-04.36.57:644][543]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.11-04.36.57:760][550]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.57:760][550]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.36.57:760][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.57:760][550]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.57:760][550]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.36.57:760][550]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.57:760][550]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.36.57:760][550]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.57:760][550]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.36.57:760][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.57:760][550]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.11-04.36.57:760][550]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.57:760][550]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.57:792][552]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] [2020.06.11-04.36.57:792][552]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.57:891][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Enabled [2020.06.11-04.36.57:893][558]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.57:893][558]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.36.57:893][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.57:893][558]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.57:893][558]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.36.57:893][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.57:893][558]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: HookCamper Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_DemonModeReady AnimTag_Male. [2020.06.11-04.36.57:893][558]Interaction: [BP_CamperMale08_Character_C_0] SetGuidingPlayer [Null] [2020.06.11-04.36.57:893][558]Interaction: [BP_CamperMale08_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.11-04.36.57:893][558]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.36.57:893][558]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookCamper Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_DemonModeReady. [2020.06.11-04.36.57:893][558]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.36.57:893][558]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_DemonModeReady AnimTag_Follower [2020.06.11-04.36.57:893][558]Interaction: Interaction time: 1.500000 [2020.06.11-04.36.57:893][558]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: HookCamper Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_DemonModeReady. [2020.06.11-04.36.57:894][558]LogSM: Error: Play Update Montage AM_SK_Hook_In Duration 1.500000 Timestamp 0.000000 [2020.06.11-04.36.57:894][558]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.36.57:894][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.57:894][558]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SK_Hook_In [2020.06.11-04.36.59:325][644]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.873699 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.36.59:394][648]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Disabled [2020.06.11-04.36.59:493][654]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.59:494][654]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.36.59:494][654]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.36.59:494][654]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.36.59:494][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.59:494][654]LogAkAudio: Warning: [BP_Slasher_Character_18_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.11-04.36.59:494][654]Interaction: [BP_CamperMale08_Character_C_0] SetGuidedAction [VE_None] [2020.06.11-04.36.59:494][654]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.36.59:494][654]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.36.59:494][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.59:494][654]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.59:494][654]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.36.59:494][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.59:494][654]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.36.59:497][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.11-04.36.59:525][656]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_18_C_0 Target: BP_CamperMale08_Character_C_0 [2020.06.11-04.36.59:527][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Enabled [2020.06.11-04.36.59:528][656]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.06.11-04.36.59:528][656]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.06.11-04.36.59:528][656]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.06.11-04.36.59:528][656]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookCamperOut. [2020.06.11-04.36.59:528][656]AnimLeader: BP_Entity_C_5 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.11-04.36.59:528][656]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.11-04.36.59:528][656]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.11-04.36.59:530][656]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.59:530][656]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.36.59:530][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.59:530][656]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.59:530][656]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.36.59:530][656]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.59:530][656]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.36.59:530][656]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.36.59:530][656]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.36.59:530][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.36.59:530][656]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] [2020.06.11-04.36.59:530][656]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.36.59:530][656]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.36.59:533][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Disabled [2020.06.11-04.36.59:592][660]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale08_Character_C_0 - Phillip McRevis ♿, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 45.000000, Originating Effect: BloodEcho, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.36.59:593][660]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.36.59:593][660]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.37.03:859][916]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=47.507 [2020.06.11-04.37.04:275][941]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.06.11-04.37.04:276][941]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.06.11-04.37.04:276][941]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.06.11-04.37.04:276][941]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookIdle. [2020.06.11-04.37.04:276][941]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.37.04:276][941]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.11-04.37.05:810][ 33]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=49.457 [2020.06.11-04.37.10:228][298]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_5] [2020.06.11-04.37.10:228][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.10:228][298]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_5] [2020.06.11-04.37.10:228][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.10:228][298]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.06.11-04.37.10:228][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.10:228][298]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_5] [2020.06.11-04.37.10:228][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.10:248][299]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.37.10:280][301]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.10:280][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.10:280][301]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.11-04.37.10:280][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.10:280][301]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.10:280][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.10:280][301]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.10:280][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.10:280][301]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.11-04.37.10:280][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.10:280][301]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.11-04.37.10:280][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.10:280][301]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.11-04.37.10:280][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.10:344][305]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.11-04.37.10:344][305]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.10:344][305]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_5] [2020.06.11-04.37.10:344][305]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.10:345][305]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.37.10:345][305]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.37.10:345][305]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.37.10:345][305]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.37.10:345][305]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.37.10:345][305]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_5] [2020.06.11-04.37.10:345][305]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.10:345][305]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.37.10:345][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.10:345][305]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.37.10:345][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.10:345][305]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.37.10:361][306]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.10:361][306]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.10:361][306]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.10:361][306]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.10:410][309]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_5] [2020.06.11-04.37.10:410][309]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.10:411][309]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_5] [2020.06.11-04.37.10:411][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.10:411][309]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_5] [2020.06.11-04.37.10:411][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.10:460][312]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.37.10:460][312]LogDBDPlayerMovement: StopSnapping Final Location (7384.784668 1298.320679 88.094688) [2020.06.11-04.37.10:460][312]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.37.10:460][312]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.37.10:460][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.10:460][312]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.37.10:460][312]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.37.10:460][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.10:460][312]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.37.10:460][312]Interaction: Interaction time: 1.000000 [2020.06.11-04.37.10:460][312]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.06.11-04.37.10:460][312]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale08_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale03_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.11-04.37.10:460][312]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.06.11-04.37.10:460][312]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 54.090599 [2020.06.11-04.37.10:460][312]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.37.10:460][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.10:509][315]Interaction: [BP_CamperMale08_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.11-04.37.10:509][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.UnhookChargeable Enabled?: Enabled [2020.06.11-04.37.10:543][317]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.06.11-04.37.10:543][317]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.06.11-04.37.10:543][317]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.06.11-04.37.10:543][317]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: UnhookIn. [2020.06.11-04.37.10:543][317]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.37.10:543][317]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.11-04.37.10:610][321]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.37.10:610][321]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.37.10:610][321]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.37.10:809][333]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.768031 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.37.10:877][337]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.37.11:142][353]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.11-04.37.11:142][353]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.11:143][353]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.11-04.37.11:143][353]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.11:144][353]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.37.11:144][353]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.37.11:144][353]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.37.11:144][353]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.37.11:144][353]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.37.11:144][353]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.11-04.37.11:144][353]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.11:144][353]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.37.11:144][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.11:144][353]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.37.11:144][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.11:177][355]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.37.11:242][359]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.37.11:242][359]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.11-04.37.11:244][359]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.37.11:244][359]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.37.11:244][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.11:244][359]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.37.11:244][359]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.37.11:244][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.11:244][359]Interaction: Interaction time: 56.440048 [2020.06.11-04.37.11:244][359]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.37.11:244][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.11:244][359]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.37.11:510][375]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.11-04.37.11:510][375]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.37.11:510][375]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.37.11:510][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.11:512][375]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.UnhookChargeable Enabled?: Disabled [2020.06.11-04.37.11:526][376]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.37.11:527][376]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.37.11:527][376]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.37.11:527][376]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.37.11:527][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.11:527][376]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.37.11:527][376]Interaction: [BP_CamperMale08_Character_C_0] SetGuidingPlayer [Null] [2020.06.11-04.37.11:527][376]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale08_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.11-04.37.11:527][376]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.11-04.37.11:527][376]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: UnhookOut. [2020.06.11-04.37.11:527][376]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.37.11:527][376]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.11-04.37.11:527][376]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.37.11:527][376]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.11-04.37.11:527][376]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.37.11:527][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.11:575][379]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale08_Character_C_0 - Phillip McRevis ♿, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.37.11:576][379]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.37.11:576][379]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.06.11-04.37.11:676][385]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.052317 Instigator: BP_Slasher_Character_18_C_0 Target: [2020.06.11-04.37.11:677][385]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.06.11-04.37.11:677][385]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.06.11-04.37.11:677][385]Interaction: [BP_CamperMale08_Character_C_0] SetGuidingPlayer [Null] [2020.06.11-04.37.11:678][385]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.06.11-04.37.11:848][396]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E99987BE90] Result: '1' k_EResultOK (success) [2020.06.11-04.37.11:848][396]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E99987BE90]' succeeded in 0.267133 seconds [2020.06.11-04.37.11:882][398]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E99987BE90] Result: '1' k_EResultOK (success) [2020.06.11-04.37.11:903][399]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.323474 seconds [2020.06.11-04.37.12:210][417]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.37.12:211][417]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.37.12:227][418]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.37.12:244][419]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.37.12:262][420]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.37.12:278][421]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.37.12:295][422]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.37.12:312][423]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.37.12:328][424]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.37.12:345][425]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.37.12:361][426]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.37.12:378][427]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.37.12:394][428]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.37.12:410][429]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.37.12:428][430]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.37.12:444][431]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.37.12:461][432]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.37.12:478][433]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.37.12:494][434]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.37.12:510][435]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.37.12:527][436]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.37.12:544][437]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.37.12:560][438]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.37.12:577][439]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.37.12:594][440]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.37.12:611][441]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.37.12:629][442]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.37.12:943][461]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.37.12:943][461]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.37.12:943][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.12:943][461]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.37.12:943][461]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.37.12:943][461]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.37.12:943][461]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.37.12:943][461]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.37.12:943][461]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.37.12:943][461]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.37.12:943][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.12:943][461]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.37.12:943][461]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_5] [2020.06.11-04.37.12:943][461]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.12:943][461]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_HillBilly_C_5] [2020.06.11-04.37.12:943][461]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.12:943][461]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.37.13:026][466]Interaction: [BP_CamperMale08_Character_C_0] SetGuidedAction [VE_None] [2020.06.11-04.37.13:026][466]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.UnhookChargeable Enabled?: Enabled [2020.06.11-04.37.13:030][466]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.UnhookChargeable Enabled?: Disabled [2020.06.11-04.37.13:127][472]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.37.13:127][472]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.37.13:194][476]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_5] [2020.06.11-04.37.13:194][476]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.13:194][476]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_5] [2020.06.11-04.37.13:194][476]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.13:461][492]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_5] [2020.06.11-04.37.13:461][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.13:461][492]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_5] [2020.06.11-04.37.13:461][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.13:461][492]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.06.11-04.37.13:461][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.13:461][492]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_5] [2020.06.11-04.37.13:461][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.13:496][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.11-04.37.13:598][500]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.37.13:612][501]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.13:613][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.13:613][501]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.11-04.37.13:613][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.13:613][501]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.13:613][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.13:613][501]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.13:613][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.13:613][501]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.11-04.37.13:613][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.13:613][501]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.11-04.37.13:613][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.13:613][501]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.11-04.37.13:613][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.13:695][506]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.13:695][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.13:695][506]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.13:695][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.13:759][510]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartDemonMode][Kanobo_C_0] [2020.06.11-04.37.13:759][510]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.13:759][510]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartDemonMode][Kanobo_C_0] [2020.06.11-04.37.13:759][510]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.13:761][510]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.13:761][510]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.13:761][510]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.37.13:761][510]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.37.13:761][510]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.13:761][510]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartDemonMode][Kanobo_C_0] [2020.06.11-04.37.13:761][510]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.13:761][510]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.37.13:761][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.13:761][510]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.37.13:761][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.13:827][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.StartDemonModeChargeable Enabled?: Enabled [2020.06.11-04.37.13:828][514]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.13:828][514]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.37.13:828][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.13:828][514]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.13:828][514]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.37.13:828][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.13:828][514]Interaction: Interaction time: 0.080000 [2020.06.11-04.37.13:828][514]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.37.13:828][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.13:929][520]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.StartDemonModeChargeable Enabled?: Disabled [2020.06.11-04.37.13:994][524]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.37.13:994][524]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.37.13:994][524]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.37.13:994][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.14:029][526]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.14:030][526]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.37.14:030][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.14:030][526]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.14:030][526]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: DemonModeActivation Oni AnimTag_DemonMode AnimTag_Demon2Idle. [2020.06.11-04.37.14:030][526]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.37.14:030][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.14:830][574]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.14:830][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.14:830][574]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.11-04.37.14:830][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.14:830][574]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.14:830][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.14:830][574]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.14:830][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.14:830][574]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.11-04.37.14:830][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.14:830][574]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.11-04.37.14:830][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.14:830][574]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.11-04.37.14:830][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.14:896][578]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.14:896][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.14:896][578]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.11-04.37.14:896][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.14:896][578]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.14:896][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.14:896][578]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.14:896][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.14:896][578]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.11-04.37.14:896][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.14:896][578]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.11-04.37.14:896][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.14:896][578]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.11-04.37.14:896][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:210][597]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.11-04.37.15:210][597]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:232][598]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.37.15:245][599]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.15:245][599]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:245][599]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.11-04.37.15:245][599]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:245][599]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.15:246][599]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:246][599]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.15:246][599]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:246][599]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.11-04.37.15:246][599]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:246][599]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.11-04.37.15:246][599]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:246][599]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.11-04.37.15:246][599]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:296][602]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.15:296][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:296][602]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.11-04.37.15:296][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:296][602]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.15:296][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:296][602]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.15:296][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:296][602]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.11-04.37.15:296][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:296][602]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.11-04.37.15:296][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:296][602]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.11-04.37.15:296][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:344][605]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.11-04.37.15:344][605]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:695][626]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.15:695][626]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:696][626]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.11-04.37.15:696][626]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:696][626]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.15:696][626]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:696][626]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.15:696][626]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:696][626]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.11-04.37.15:696][626]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:696][626]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.11-04.37.15:696][626]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:696][626]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.11-04.37.15:696][626]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:710][627]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:710][627]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:710][627]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:710][627]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:711][627]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:711][627]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:711][627]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:711][627]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:711][627]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:711][627]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:711][627]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:712][627]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:727][628]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:727][628]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:727][628]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:727][628]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:728][628]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:728][628]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:728][628]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:728][628]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:744][629]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:744][629]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:744][629]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:744][629]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:745][629]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:745][629]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:745][629]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:745][629]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:761][630]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:761][630]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:761][630]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:761][630]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:761][630]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:761][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:761][630]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:762][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:778][631]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:778][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:778][631]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:778][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:779][631]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:779][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:779][631]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:779][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:794][632]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:794][632]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:794][632]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:794][632]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:795][632]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:795][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:795][632]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:795][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:810][633]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:810][633]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:810][633]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:810][633]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:811][633]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:811][633]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:811][633]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:811][633]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:827][634]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:827][634]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:827][634]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:827][634]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:828][634]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:828][634]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:828][634]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:828][634]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:844][635]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:844][635]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:844][635]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:844][635]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:845][635]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:845][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:845][635]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:845][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:860][636]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:860][636]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:860][636]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:860][636]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:861][636]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:861][636]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:861][636]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:861][636]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:877][637]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:877][637]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:877][637]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:877][637]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:894][638]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:894][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:894][638]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:894][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:895][638]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:895][638]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:895][638]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:895][638]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:910][639]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:910][639]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:910][639]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:910][639]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:910][639]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:910][639]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.15:910][639]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.15:910][639]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:295][662]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:295][662]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:295][662]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:295][662]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:310][663]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:310][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:310][663]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:310][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:311][663]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:311][663]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:311][663]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:311][663]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:327][664]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:327][664]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:327][664]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:327][664]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:328][664]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:328][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:328][664]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:328][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:343][665]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:343][665]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:344][665]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:344][665]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:344][665]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:344][665]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:344][665]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:344][665]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:360][666]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:360][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:361][666]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:361][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:361][666]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:361][666]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:361][666]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:361][666]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:377][667]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:377][667]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:377][667]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:377][667]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:378][667]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:378][667]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:378][667]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:378][667]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:394][668]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:394][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:394][668]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:394][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:395][668]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:395][668]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:395][668]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:395][668]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:411][669]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:411][669]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:411][669]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:411][669]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:412][669]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:412][669]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:412][669]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:412][669]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:427][670]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:427][670]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:427][670]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:427][670]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:428][670]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:428][670]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:428][670]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:428][670]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:444][671]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:444][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:444][671]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:444][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:445][671]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:445][671]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:445][671]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:445][671]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:644][683]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:644][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:644][683]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:644][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:660][684]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:660][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:660][684]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:660][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:661][684]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:661][684]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:661][684]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:661][684]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:676][685]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:677][685]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:677][685]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:677][685]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:678][685]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:678][685]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:678][685]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:678][685]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:693][686]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:693][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:694][686]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:694][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:694][686]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:694][686]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:694][686]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:694][686]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:710][687]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:710][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:710][687]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:710][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:711][687]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:711][687]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:711][687]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:711][687]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:727][688]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:727][688]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:727][688]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:727][688]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:728][688]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:728][688]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:728][688]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:728][688]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:861][696]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:861][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:861][696]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:861][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:862][696]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:862][696]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:862][696]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:862][696]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:877][697]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:877][697]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.16:877][697]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.16:877][697]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.17:026][706]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.StartDemonModeChargeable Enabled?: Enabled [2020.06.11-04.37.17:027][706]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.17:028][706]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.37.17:028][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.17:028][706]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.17:028][706]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.37.17:028][706]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.37.17:028][706]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.37.17:028][706]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.37.17:028][706]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.37.17:028][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.17:028][706]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [StartDemonMode][Kanobo_C_0] [2020.06.11-04.37.17:028][706]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.17:028][706]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.17:030][706]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.StartDemonModeChargeable Enabled?: Disabled [2020.06.11-04.37.17:061][708]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.11-04.37.17:061][708]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.17:092][710]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OniDash][Kanobo_C_0] [2020.06.11-04.37.17:092][710]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.17:126][712]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OniDash][Kanobo_C_0] [2020.06.11-04.37.17:126][712]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.17:128][712]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.11-04.37.17:128][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.17:128][712]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.06.11-04.37.17:128][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.17:128][712]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.17:128][712]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.17:128][712]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.37.17:128][712]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.37.17:128][712]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.17:128][712]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OniDash][Kanobo_C_0] [2020.06.11-04.37.17:128][712]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.17:128][712]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.37.17:128][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.17:128][712]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.37.17:128][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.17:161][714]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.11-04.37.17:161][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.17:161][714]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.06.11-04.37.17:161][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.17:193][716]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Enabled [2020.06.11-04.37.17:194][716]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.17:194][716]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.37.17:195][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.17:195][716]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.17:195][716]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.37.17:195][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.17:195][716]Interaction: Interaction time: 2.000000 [2020.06.11-04.37.17:195][716]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.37.17:195][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.17:544][737]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.17:544][737]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.17:544][737]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.17:544][737]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.17:579][739]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.17:579][739]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.17:579][739]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.11-04.37.17:579][739]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.17:580][739]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.17:580][739]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.17:580][739]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.17:580][739]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.17:580][739]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.11-04.37.17:580][739]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.17:580][739]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.11-04.37.17:580][739]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.17:580][739]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.11-04.37.17:580][739]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.17:627][742]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.11-04.37.17:628][742]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.17:628][742]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.06.11-04.37.17:628][742]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.17:628][742]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.06.11-04.37.17:628][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.17:628][742]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.06.11-04.37.17:628][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.17:644][743]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.11-04.37.17:644][743]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.17:648][743]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.37.17:682][745]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.37.17:710][747]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.11-04.37.17:710][747]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.17:743][749]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.11-04.37.17:743][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.17:743][749]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.06.11-04.37.17:743][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.17:760][750]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.11-04.37.17:760][750]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.17:760][750]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.06.11-04.37.17:760][750]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.18:179][775]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.18:179][775]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.18:179][775]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.11-04.37.18:179][775]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.18:179][775]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.18:179][775]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.18:180][775]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.18:180][775]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.18:180][775]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.11-04.37.18:180][775]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.18:180][775]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.11-04.37.18:180][775]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.18:180][775]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.11-04.37.18:180][775]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.18:199][776]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.37.18:310][783]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.18:310][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.18:310][783]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.18:310][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.18:544][797]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_HillBilly_C_5] [2020.06.11-04.37.18:544][797]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.18:544][797]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.18:544][797]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.18:545][797]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.37.18:545][797]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.37.18:545][797]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.37.18:545][797]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.37.18:545][797]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.37.18:545][797]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.18:545][797]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.18:545][797]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.37.18:545][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.18:545][797]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.37.18:545][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.18:546][797]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.37.18:578][799]LogDBDPlayerMovement: StopSnapping Final Location (6065.420410 1013.362122 90.241150) [2020.06.11-04.37.18:578][799]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.37.18:593][800]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.18:593][800]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.18:593][800]Interaction: [BP_CamperMale08_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.11-04.37.18:594][800]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.37.18:594][800]LogDBDPlayerMovement: StopSnapping Final Location (6065.420410 1013.362122 90.241150) [2020.06.11-04.37.18:595][800]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.37.18:595][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.18:595][800]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.37.18:595][800]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.37.18:595][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.18:595][800]Interaction: Interaction time: 16.000000 [2020.06.11-04.37.18:595][800]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.37.18:595][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.18:659][804]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.11-04.37.18:694][806]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.37.18:694][806]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.37.18:761][810]Interaction: Exiting Interaction because interactor is no longer useable. [2020.06.11-04.37.18:761][810]Interaction: Exiting Interaction because interactor is no longer useable. [2020.06.11-04.37.18:761][810]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.37.18:761][810]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.37.18:761][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.18:761][810]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.37.18:761][810]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.37.18:761][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.18:777][811]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.37.18:777][811]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.37.18:777][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.18:777][811]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.37.18:777][811]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.37.18:777][811]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.37.18:777][811]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.37.18:777][811]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.37.18:777][811]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.37.18:777][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.18:777][811]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.18:777][811]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.18:777][811]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.18:777][811]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.18:777][811]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.37.18:797][812]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.37.18:862][816]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.11-04.37.18:892][818]Interaction: [BP_CamperMale08_Character_C_0] SetGuidedAction [VE_None] [2020.06.11-04.37.18:994][824]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.37.18:994][824]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.37.19:045][827]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.19:045][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.19:045][827]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.19:045][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.19:196][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Disabled [2020.06.11-04.37.19:293][842]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.37.19:294][842]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.37.19:294][842]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.37.19:294][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.19:559][858]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.37.19:559][858]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.010019 [2020.06.11-04.37.19:796][872]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.19:796][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.19:796][872]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.11-04.37.19:797][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.19:797][872]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.19:797][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.19:797][872]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.19:797][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.19:797][872]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.11-04.37.19:797][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.19:797][872]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.11-04.37.19:797][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.19:797][872]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.11-04.37.19:797][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.19:832][875]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4D61180] Result: '1' k_EResultOK (success) [2020.06.11-04.37.19:832][875]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4D61180]' succeeded in 0.267962 seconds [2020.06.11-04.37.19:864][877]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4D61180] Result: '1' k_EResultOK (success) [2020.06.11-04.37.19:885][878]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.323257 seconds [2020.06.11-04.37.19:994][884]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.11-04.37.19:994][884]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.19:994][884]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.06.11-04.37.19:994][884]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.19:994][884]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.06.11-04.37.19:994][884]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.19:994][884]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.06.11-04.37.19:994][884]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.19:994][884]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.11-04.37.19:994][884]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.20:060][888]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.302283 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.37.20:229][898]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.20:229][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.20:229][898]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.11-04.37.20:229][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.20:229][898]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.20:229][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.20:229][898]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.20:229][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.20:229][898]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.11-04.37.20:229][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.20:229][898]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.11-04.37.20:229][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.20:229][898]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.11-04.37.20:229][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.20:459][912]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.235499 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.11-04.37.20:894][938]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.06.11-04.37.20:894][938]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.20:894][938]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.06.11-04.37.20:894][938]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.20:894][938]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_1] [2020.06.11-04.37.20:894][938]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.20:894][938]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.06.11-04.37.20:894][938]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.20:894][938]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.06.11-04.37.20:894][938]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.20:894][938]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_1] [2020.06.11-04.37.20:894][938]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.20:894][938]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_1] [2020.06.11-04.37.20:894][938]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.20:894][938]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_1] [2020.06.11-04.37.20:894][938]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.20:915][939]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.37.21:429][970]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.21:429][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.21:429][970]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.11-04.37.21:429][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.21:429][970]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.21:429][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.21:429][970]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.21:429][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.21:429][970]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.11-04.37.21:429][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.21:429][970]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.11-04.37.21:429][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.21:429][970]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.11-04.37.21:429][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.21:709][987]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Enabled [2020.06.11-04.37.21:711][987]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.21:711][987]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.37.21:711][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.21:711][987]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.21:711][987]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.37.21:711][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.21:713][987]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Disabled [2020.06.11-04.37.21:727][988]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.06.11-04.37.21:727][988]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.21:727][988]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.06.11-04.37.21:727][988]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.21:727][988]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_1] [2020.06.11-04.37.21:727][988]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.21:727][988]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.06.11-04.37.21:727][988]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.21:727][988]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.06.11-04.37.21:727][988]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.21:727][988]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_1] [2020.06.11-04.37.21:727][988]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.21:727][988]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_1] [2020.06.11-04.37.21:727][988]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.21:727][988]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_1] [2020.06.11-04.37.21:727][988]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:295][ 22]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.22:296][ 22]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:296][ 22]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.11-04.37.22:296][ 22]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:296][ 22]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.22:296][ 22]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:296][ 22]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.22:296][ 22]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:296][ 22]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.11-04.37.22:296][ 22]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:296][ 22]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.11-04.37.22:296][ 22]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:296][ 22]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.11-04.37.22:296][ 22]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:378][ 27]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.06.11-04.37.22:378][ 27]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:378][ 27]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.06.11-04.37.22:378][ 27]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:378][ 27]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.11-04.37.22:378][ 27]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:378][ 27]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.11-04.37.22:378][ 27]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:378][ 27]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.06.11-04.37.22:378][ 27]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:564][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.37.22:645][ 43]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:645][ 43]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:645][ 43]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:645][ 43]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:660][ 44]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:660][ 44]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:660][ 44]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:660][ 44]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:661][ 44]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:661][ 44]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:661][ 44]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:661][ 44]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:678][ 45]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:678][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:678][ 45]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:678][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:678][ 45]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.22:678][ 45]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.37.22:678][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.22:678][ 45]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.22:678][ 45]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.37.22:678][ 45]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.37.22:678][ 45]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.37.22:678][ 45]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.37.22:678][ 45]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.37.22:678][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.22:678][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [OniDash][Kanobo_C_0] [2020.06.11-04.37.22:678][ 45]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:678][ 45]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.22:679][ 45]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:679][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:679][ 45]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:679][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:694][ 46]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:694][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:694][ 46]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:694][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:695][ 46]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:695][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:695][ 46]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:695][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:711][ 47]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:711][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:711][ 47]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:711][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:712][ 47]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:712][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:712][ 47]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:712][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:727][ 48]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:727][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:727][ 48]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:727][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:728][ 48]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:728][ 48]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:728][ 48]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:728][ 48]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:744][ 49]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:744][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:744][ 49]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:744][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:745][ 49]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:745][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:745][ 49]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:745][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:761][ 50]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:761][ 50]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:761][ 50]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:761][ 50]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:761][ 50]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:761][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:761][ 50]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:761][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:777][ 51]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:777][ 51]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:777][ 51]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:777][ 51]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:778][ 51]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:778][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:778][ 51]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:778][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:795][ 52]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:795][ 52]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:795][ 52]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:795][ 52]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:795][ 52]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:795][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:796][ 52]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:796][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:811][ 53]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:811][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:811][ 53]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:811][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:812][ 53]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:812][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:812][ 53]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:812][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:828][ 54]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:828][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:828][ 54]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:828][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:829][ 54]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:829][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:829][ 54]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:829][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:843][ 55]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:843][ 55]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:843][ 55]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:843][ 55]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:843][ 55]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:843][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:843][ 55]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:843][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:845][ 55]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:845][ 55]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:845][ 55]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.22:845][ 55]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.22:965][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.37.23:027][ 66]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.23:027][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.23:027][ 66]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.23:027][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.23:028][ 66]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.23:028][ 66]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.23:028][ 66]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.23:028][ 66]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.23:044][ 67]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.23:044][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.23:044][ 67]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.23:044][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.23:045][ 67]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.23:045][ 67]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.23:045][ 67]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.23:045][ 67]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.23:060][ 68]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.23:060][ 68]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.23:060][ 68]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.23:060][ 68]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.23:076][ 69]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.23:076][ 69]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.23:076][ 69]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.23:076][ 69]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.23:179][ 75]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.23:179][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.23:179][ 75]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.23:179][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.23:394][ 88]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.23:394][ 88]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.23:394][ 88]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_006_C_0] [2020.06.11-04.37.23:394][ 88]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.23:547][ 97]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.23:547][ 97]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.23:547][ 97]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.11-04.37.23:547][ 97]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.23:547][ 97]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.23:547][ 97]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.23:547][ 97]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.23:547][ 97]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.23:547][ 97]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.11-04.37.23:547][ 97]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.23:547][ 97]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.11-04.37.23:547][ 97]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.23:547][ 97]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.11-04.37.23:547][ 97]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.23:812][113]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.11-04.37.23:812][113]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.23:812][113]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.06.11-04.37.23:812][113]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.23:812][113]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.06.11-04.37.23:812][113]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.23:812][113]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.06.11-04.37.23:812][113]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.23:812][113]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.11-04.37.23:812][113]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.25:177][195]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.11-04.37.25:177][195]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.25:177][195]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.11-04.37.25:177][195]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.25:178][195]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.37.25:178][195]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.37.25:178][195]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.37.25:178][195]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.37.25:178][195]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.37.25:178][195]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.11-04.37.25:178][195]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.25:178][195]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.37.25:178][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.25:178][195]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.37.25:178][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.25:210][197]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.37.25:377][207]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.37.25:377][207]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.37.25:377][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.25:377][207]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.37.25:377][207]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.37.25:377][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.25:377][207]Interaction: Interaction time: 0.600000 [2020.06.11-04.37.25:378][207]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Injured AnimTag_Male. [2020.06.11-04.37.25:378][207]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.11-04.37.25:378][207]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.37.25:378][207]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.37.25:378][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.25:378][207]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.37.25:576][219]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.06.11-04.37.25:576][219]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.25:576][219]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.11-04.37.25:576][219]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.25:577][219]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.25:577][219]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.25:577][219]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.37.25:577][219]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.37.25:577][219]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.25:577][219]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.11-04.37.25:577][219]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.25:578][219]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.37.25:578][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.25:578][219]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.37.25:578][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.25:643][223]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedObliviousEffect, Status Owner: BP_CamperMale08_Character_C_0 - Phillip McRevis ♿, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 40.000000, Originating Effect: Nemesis, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.11-04.37.25:643][223]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.37.25:643][223]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.37.25:643][223]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale08_Character_C_0 - Phillip McRevis ♿, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 4.000000, Originating Effect: Nemesis, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.11-04.37.25:645][223]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.25:645][223]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.37.25:645][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.25:645][223]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.25:645][223]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.37.25:645][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.25:645][223]Interaction: Interaction time: 2.000000 [2020.06.11-04.37.25:645][223]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: PlankStun Oni AnimTag_DemonMode. [2020.06.11-04.37.25:645][223]LogSM: Error: Play Update Montage AM_SK_Stun_Demon_Pallet Duration 2.000000 Timestamp 0.000000 [2020.06.11-04.37.25:645][223]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.37.25:645][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.25:795][232]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.37.25:977][243]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.37.25:977][243]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.37.25:977][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.25:977][243]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.37.25:977][243]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.37.25:977][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.26:011][245]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.37.26:011][245]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.37.26:011][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.26:011][245]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.37.26:011][245]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.37.26:011][245]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.37.26:011][245]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.37.26:011][245]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.37.26:011][245]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.37.26:011][245]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.37.26:011][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.26:011][245]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.11-04.37.26:011][245]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.26:011][245]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.37.26:610][281]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale08_Character_C_0 - Phillip McRevis ♿, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.37.26:677][285]Interaction: Player [BP_CamperMale08_Character_C_0] is in chase. [2020.06.11-04.37.27:379][327]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.37.27:628][342]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.37.27:645][343]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.27:645][343]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.37.27:645][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.27:645][343]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.27:645][343]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.37.27:645][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.27:678][345]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.27:678][345]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.37.27:678][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.27:678][345]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.27:678][345]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.37.27:678][345]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.37.27:678][345]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.37.27:678][345]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.37.27:678][345]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.37.27:678][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.27:678][345]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.11-04.37.27:678][345]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.27:678][345]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.28:976][423]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.001899 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.11-04.37.29:409][449]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OniDash][Kanobo_C_0] [2020.06.11-04.37.29:409][449]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.29:409][449]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OniDash][Kanobo_C_0] [2020.06.11-04.37.29:409][449]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.29:411][449]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.29:411][449]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.29:411][449]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.37.29:411][449]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.37.29:411][449]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.29:411][449]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OniDash][Kanobo_C_0] [2020.06.11-04.37.29:411][449]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.29:411][449]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.37.29:411][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.29:411][449]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.37.29:411][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.29:509][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Enabled [2020.06.11-04.37.29:510][455]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.29:510][455]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.37.29:510][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.29:511][455]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.29:511][455]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.37.29:511][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.29:511][455]Interaction: Interaction time: 2.000000 [2020.06.11-04.37.29:511][455]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.37.29:511][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.29:643][463]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale08_Character_C_0 - Phillip McRevis ♿, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 4.000000, Originating Effect: Nemesis, Is Lifetime Initialized: True, Remaining Lifetime: 0.016452, Lifetime Duration: 4.000000 [2020.06.11-04.37.31:530][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Disabled [2020.06.11-04.37.31:595][580]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.37.31:595][580]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.37.31:595][580]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.37.31:595][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.31:796][592]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.37.32:198][616]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 36 [2020.06.11-04.37.32:228][618]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.37.32:228][618]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.37.33:226][678]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.37.33:226][678]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.37.33:227][678]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.37.33:227][678]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.37.33:296][682]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.37.34:527][756]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Enabled [2020.06.11-04.37.34:528][756]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.34:528][756]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.37.34:528][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.34:528][756]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.34:528][756]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.37.34:529][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.34:529][756]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.34:529][756]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.37.34:529][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.34:529][756]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.34:529][756]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.37.34:529][756]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.37.34:529][756]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.37.34:529][756]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.37.34:529][756]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.37.34:529][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.34:529][756]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [OniDash][Kanobo_C_0] [2020.06.11-04.37.34:529][756]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.34:529][756]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.34:531][756]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Disabled [2020.06.11-04.37.34:561][758]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.34:561][758]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.35:395][808]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_11] [2020.06.11-04.37.35:395][808]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.35:415][809]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.37.35:895][838]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_11] [2020.06.11-04.37.35:895][838]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.35:895][838]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_11] [2020.06.11-04.37.35:895][838]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.35:915][839]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.37.36:227][858]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.11-04.37.36:227][858]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.36:227][858]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault2][WindowStandard_C_11] [2020.06.11-04.37.36:227][858]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.36:229][858]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.37.36:229][858]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.37.36:229][858]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.37.36:229][858]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.37.36:229][858]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.37.36:229][858]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_11] [2020.06.11-04.37.36:229][858]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.36:229][858]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.37.36:229][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.36:229][858]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.11-04.37.36:229][858]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.37.36:229][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.36:229][858]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.37.36:294][862]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_11] [2020.06.11-04.37.36:294][862]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.36:527][876]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.37.36:527][876]LogDBDPlayerMovement: StopSnapping Final Location (3566.625488 3146.939453 88.094025) [2020.06.11-04.37.36:527][876]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.37.36:527][876]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.37.36:527][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.36:527][876]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.37.36:527][876]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.37.36:527][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.36:527][876]Interaction: Interaction time: 1.050000 [2020.06.11-04.37.36:527][876]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.06.11-04.37.36:527][876]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 80.158119 [2020.06.11-04.37.36:527][876]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.37.36:528][876]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.37.36:528][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.36:662][884]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.36:662][884]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.36:812][893]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.11-04.37.36:828][894]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_11] [2020.06.11-04.37.36:828][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.36:828][894]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_11] [2020.06.11-04.37.36:828][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.36:828][894]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_11] [2020.06.11-04.37.36:828][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.37:111][911]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_11] [2020.06.11-04.37.37:111][911]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.37:111][911]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_11] [2020.06.11-04.37.37:111][911]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.37:111][911]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_11] [2020.06.11-04.37.37:111][911]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.37:562][938]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.37.37:578][939]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.37.37:578][939]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.37.37:578][939]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.37.37:578][939]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.37.37:578][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.37:578][939]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.37.37:578][939]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.37.37:578][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.37:595][940]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.37.37:595][940]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.37.37:595][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.37:595][940]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.37.37:595][940]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.37.37:595][940]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.37.37:595][940]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.37.37:595][940]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.37.37:595][940]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.37.37:595][940]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.37.37:595][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.37:595][940]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Vault2][WindowStandard_C_11] [2020.06.11-04.37.37:595][940]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.37:595][940]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Vault2][WindowStandard_C_11] [2020.06.11-04.37.37:595][940]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.37:595][940]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.37.37:627][942]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=81.275 [2020.06.11-04.37.37:665][944]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.37.38:027][966]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OniDash][Kanobo_C_0] [2020.06.11-04.37.38:027][966]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.38:027][966]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OniDash][Kanobo_C_0] [2020.06.11-04.37.38:027][966]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.38:028][966]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.38:028][966]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.38:028][966]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.37.38:028][966]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.37.38:028][966]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.38:028][966]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OniDash][Kanobo_C_0] [2020.06.11-04.37.38:028][966]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.38:028][966]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.37.38:029][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.38:029][966]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.37.38:029][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.38:127][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Enabled [2020.06.11-04.37.38:128][972]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.38:129][972]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.37.38:129][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.38:129][972]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.38:129][972]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.37.38:129][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.38:129][972]Interaction: Interaction time: 2.000000 [2020.06.11-04.37.38:129][972]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.37.38:129][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.39:560][ 58]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.721276 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.37.39:745][ 69]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_11] [2020.06.11-04.37.39:745][ 69]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.39:745][ 69]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_11] [2020.06.11-04.37.39:745][ 69]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.40:147][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Disabled [2020.06.11-04.37.40:194][ 96]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_11] [2020.06.11-04.37.40:194][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.40:244][ 99]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.37.40:244][ 99]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.37.40:244][ 99]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.37.40:244][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.40:810][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Enabled [2020.06.11-04.37.40:812][133]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.40:812][133]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.37.40:812][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.40:812][133]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.40:812][133]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.37.40:812][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.40:814][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Disabled [2020.06.11-04.37.41:811][193]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.41:811][193]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.37.41:812][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.41:812][193]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.41:812][193]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.37.41:812][193]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.37.41:812][193]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.37.41:812][193]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.37.41:812][193]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.37.41:812][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.41:812][193]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [OniDash][Kanobo_C_0] [2020.06.11-04.37.41:812][193]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.41:812][193]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.43:176][275]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OniPounceInteraction][Kanobo_C_0] [2020.06.11-04.37.43:176][275]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.43:176][275]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OniPounceInteraction][Kanobo_C_0] [2020.06.11-04.37.43:176][275]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.43:178][275]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.43:178][275]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.43:178][275]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.37.43:178][275]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.37.43:178][275]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.43:178][275]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OniPounceInteraction][Kanobo_C_0] [2020.06.11-04.37.43:178][275]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.43:178][275]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.37.43:178][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.43:178][275]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.37.43:178][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.43:238][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.ChargedPounceChargeable Enabled?: Enabled [2020.06.11-04.37.43:239][278]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.43:239][278]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.37.43:239][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.43:240][278]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.43:240][278]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.37.43:240][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.43:240][278]Interaction: Interaction time: 2.000000 [2020.06.11-04.37.43:240][278]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.37.43:240][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.44:511][355]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.44:511][355]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.37.44:511][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.44:511][355]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.44:511][355]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.37.44:511][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.44:513][355]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.ChargedPounceChargeable Enabled?: Disabled [2020.06.11-04.37.44:543][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.ChargedPounceChargeable Enabled?: Enabled [2020.06.11-04.37.44:545][357]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.44:545][357]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.37.44:545][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.44:545][357]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.44:545][357]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.37.44:545][357]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.37.44:545][357]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.37.44:545][357]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.37.44:545][357]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.37.44:545][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.44:545][357]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [OniPounceInteraction][Kanobo_C_0] [2020.06.11-04.37.44:545][357]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.44:545][357]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.44:545][357]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.44:545][357]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.44:547][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.ChargedPounceChargeable Enabled?: Disabled [2020.06.11-04.37.44:843][375]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_18_C_0 Target: BP_CamperMale08_Character_C_0 [2020.06.11-04.37.44:844][375]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: BP_CamperMale08_Character_C_0 [2020.06.11-04.37.44:844][375]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.11-04.37.44:844][375]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.06.11-04.37.44:844][375]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 18.166924 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.11-04.37.44:848][375]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿]: On [2020.06.11-04.37.44:876][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.11-04.37.44:876][377]Interaction: Player [BP_CamperMale08_Character_C_0] is not in chase anymore. [2020.06.11-04.37.44:880][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.11-04.37.46:830][494]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿]: Off [2020.06.11-04.37.48:178][575]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.48:178][575]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.48:827][614]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.06.11-04.37.48:827][614]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.48:827][614]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.11-04.37.48:827][614]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.48:829][614]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.48:829][614]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.48:829][614]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.37.48:829][614]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.37.48:829][614]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.48:829][614]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.11-04.37.48:829][614]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.48:829][614]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.37.48:829][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.48:829][614]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: SurvivorPickup_In Oni AnimTag_DemonMode. [2020.06.11-04.37.48:829][614]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: SurvivorPickup_In Oni AnimTag_DemonMode AnimTag_Male AnimTag_Follower. [2020.06.11-04.37.48:829][614]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.37.48:829][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.48:829][614]Interaction: [BP_CamperMale08_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_18_C_0] [2020.06.11-04.37.48:829][614]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.37.49:162][634]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.49:162][634]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.37.49:162][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.49:162][634]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.49:162][634]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.37.49:162][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.49:162][634]Interaction: [BP_CamperMale08_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_18_C_0] [2020.06.11-04.37.49:162][634]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale08_Character_C_0. [2020.06.11-04.37.49:162][634]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.11-04.37.49:162][634]Interaction: [BP_CamperMale08_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.11-04.37.49:162][634]Interaction: Interaction time: 2.700000 [2020.06.11-04.37.49:162][634]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: SurvivorPickup Oni AnimTag_Carry AnimTag_DemonMode. [2020.06.11-04.37.49:162][634]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: SurvivorPickup Oni AnimTag_Carry AnimTag_DemonMode AnimTag_Male AnimTag_Follower. [2020.06.11-04.37.49:162][634]LogSM: Error: Play Update Montage AM_SK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.11-04.37.49:162][634]AuthoritativeMovement: BP_Slasher_Character_18_C_0 AuthoritativeMovement set to True [2020.06.11-04.37.49:162][634]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.37.49:162][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.49:180][635]LogScript: Warning: Script Msg: Attempted to access index 17 from array 'OniEmissiveOriginalMode' of length 17 in '/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_18.BP_Slasher_Character_18_C'! [2020.06.11-04.37.49:180][635]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'OniSMEmissiveDefault' of length 1 in '/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_18.BP_Slasher_Character_18_C'! [2020.06.11-04.37.49:195][636]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.37.49:260][640]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.37.49:261][640]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.37.49:395][648]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SK_PickUP [2020.06.11-04.37.49:627][662]LogScript: Warning: Script Msg: Attempted to access index 17 from array 'OniEmissiveOriginalMode' of length 17 in '/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_18.BP_Slasher_Character_18_C'! [2020.06.11-04.37.49:627][662]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'OniSMEmissiveDefault' of length 1 in '/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_18.BP_Slasher_Character_18_C'! [2020.06.11-04.37.51:862][796]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.51:862][796]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.37.51:862][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.51:862][796]Interaction: [BP_CamperMale08_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.11-04.37.51:862][796]LogAkAudio: Warning: [BP_Slasher_Character_18_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.11-04.37.51:862][796]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.51:862][796]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.37.51:862][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.51:894][798]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.51:894][798]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.37.51:894][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.51:894][798]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.51:894][798]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.37.51:894][798]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.37.51:894][798]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.37.51:894][798]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.37.51:894][798]AuthoritativeMovement: BP_Slasher_Character_18_C_0 AuthoritativeMovement set to False [2020.06.11-04.37.51:894][798]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.37.51:894][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.51:894][798]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.11-04.37.51:894][798]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.51:894][798]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.51:993][804]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.11-04.37.51:993][804]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.52:027][806]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.11-04.37.52:027][806]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.52:028][806]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.37.52:028][806]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.37.52:028][806]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.37.52:028][806]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.37.52:028][806]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.37.52:028][806]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.11-04.37.52:028][806]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.52:028][806]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.37.52:028][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.52:028][806]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.37.52:028][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.52:128][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.11-04.37.52:129][812]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.37.52:129][812]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.37.52:129][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.52:129][812]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.37.52:129][812]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.37.52:129][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.52:129][812]Interaction: Interaction time: 16.666668 [2020.06.11-04.37.52:129][812]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Male. [2020.06.11-04.37.52:129][812]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.666668 Timestamp 0.000000 [2020.06.11-04.37.52:129][812]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.37.52:129][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.53:829][914]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.37.53:845][915]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Male. [2020.06.11-04.37.54:078][929]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.37.55:579][ 19]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.37.55:596][ 20]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Male. [2020.06.11-04.37.55:830][ 34]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.37.56:845][ 95]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=100.492 [2020.06.11-04.37.57:346][125]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.37.57:362][126]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Male. [2020.06.11-04.37.57:612][141]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.37.58:611][201]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.37.58:611][201]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.58:613][201]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.58:613][201]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.58:613][201]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.37.58:613][201]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.37.58:613][201]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.58:613][201]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.37.58:613][201]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.58:613][201]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.37.58:613][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.58:613][201]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: HookSetup Oni AnimTag_Carry AnimTag_StrafeLeft AnimTag_NotDemonMode. [2020.06.11-04.37.58:614][201]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: HookSetup Oni AnimTag_Carry AnimTag_StrafeLeft AnimTag_NotDemonMode AnimTag_Male AnimTag_Follower. [2020.06.11-04.37.58:614][201]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.37.58:614][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.58:614][201]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.37.58:614][201]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.37.58:629][202]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Male. [2020.06.11-04.37.58:629][202]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.11-04.37.58:680][205]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.11-04.37.58:712][207]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.37.58:712][207]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.37.58:712][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.58:712][207]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.37.58:712][207]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.37.58:712][207]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.37.58:713][207]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.37.58:713][207]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.37.58:713][207]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.37.58:713][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.58:713][207]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.11-04.37.58:713][207]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.58:713][207]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.37.58:744][209]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.37.58:744][209]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.58:877][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.06.11-04.37.58:878][217]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.58:878][217]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.37.58:878][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.58:878][217]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.37.58:878][217]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.37.58:878][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.58:878][217]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: HookCamper Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Male. [2020.06.11-04.37.58:878][217]Interaction: [BP_CamperMale08_Character_C_0] SetGuidingPlayer [Null] [2020.06.11-04.37.58:878][217]Interaction: [BP_CamperMale08_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.11-04.37.58:878][217]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.37.58:878][217]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookCamper Oni AnimTag_Carry AnimTag_NotDemonMode. [2020.06.11-04.37.58:878][217]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.37.58:878][217]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Follower [2020.06.11-04.37.58:879][217]Interaction: Interaction time: 1.500000 [2020.06.11-04.37.58:879][217]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: HookCamper Oni AnimTag_Carry AnimTag_NotDemonMode. [2020.06.11-04.37.58:879][217]LogSM: Error: Play Update Montage AM_SK_Hook_In Duration 1.500000 Timestamp 0.000000 [2020.06.11-04.37.58:879][217]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.37.58:879][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.37.58:879][217]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SK_Hook_In [2020.06.11-04.37.58:911][219]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.06.11-04.37.58:911][219]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.59:029][226]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.06.11-04.37.59:029][226]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.59:029][226]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.06.11-04.37.59:029][226]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.59:062][228]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.06.11-04.37.59:062][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.59:062][228]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.06.11-04.37.59:062][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.59:896][278]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.06.11-04.37.59:896][278]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.59:896][278]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.06.11-04.37.59:896][278]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.59:946][281]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.06.11-04.37.59:946][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.37.59:946][281]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.06.11-04.37.59:946][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.00:112][291]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.06.11-04.38.00:112][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.00:380][307]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.06.11-04.38.00:445][311]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.38.00:445][311]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.38.00:445][311]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.38.00:445][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.00:445][311]LogAkAudio: Warning: [BP_Slasher_Character_18_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.11-04.38.00:445][311]Interaction: [BP_CamperMale08_Character_C_0] SetGuidedAction [VE_None] [2020.06.11-04.38.00:445][311]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.38.00:448][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.11-04.38.00:477][313]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_18_C_0 Target: BP_CamperMale08_Character_C_0 [2020.06.11-04.38.00:478][313]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.38.00:478][313]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.38.00:479][313]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.38.00:479][313]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookCamperOut. [2020.06.11-04.38.00:479][313]AnimLeader: BP_Entity_C_1 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.11-04.38.00:479][313]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.11-04.38.00:479][313]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.11-04.38.00:480][313]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.00:480][313]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.38.00:480][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.00:480][313]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.00:480][313]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.38.00:480][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.00:480][313]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.38.00:510][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.06.11-04.38.00:512][315]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.00:512][315]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.38.00:512][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.00:512][315]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.00:512][315]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.38.00:512][315]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.38.00:512][315]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.38.00:512][315]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.38.00:512][315]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.38.00:512][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.00:512][315]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.38.00:512][315]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.00:512][315]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.00:515][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.06.11-04.38.00:578][319]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.00:578][319]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.00:782][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.11-04.38.00:910][339]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.38.00:910][339]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.00:910][339]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.38.00:910][339]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.00:912][339]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.00:912][339]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.00:912][339]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.38.00:912][339]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.38.00:912][339]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.00:912][339]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.38.00:912][339]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.00:912][339]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.38.00:912][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.00:912][339]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.38.00:912][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.00:979][343]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.00:979][343]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.38.00:979][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.00:979][343]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.00:979][343]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.38.00:979][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.00:979][343]Interaction: Interaction time: 1.000000 [2020.06.11-04.38.00:979][343]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.38.00:979][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.01:228][358]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=104.876 [2020.06.11-04.38.01:412][369]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.01:412][369]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.38.01:412][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.01:412][369]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.01:413][369]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.38.01:413][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.01:446][371]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.01:446][371]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.38.01:446][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.01:446][371]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.01:446][371]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.38.01:446][371]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.38.01:446][371]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.38.01:446][371]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.38.01:446][371]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.38.01:446][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.01:446][371]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.11-04.38.01:446][371]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.01:446][371]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.01:577][379]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 49.523811 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.38.01:878][397]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.01:878][397]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.38.01:878][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.01:878][397]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.01:878][397]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.38.01:878][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.01:878][397]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.01:878][397]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.38.01:878][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.01:878][397]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.01:879][397]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.38.01:879][397]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.38.01:879][397]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.38.01:879][397]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.38.01:879][397]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.38.01:879][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.01:879][397]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.38.01:879][397]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.01:879][397]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.02:144][413]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.11-04.38.02:145][413]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.02:145][413]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.11-04.38.02:145][413]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.02:146][413]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.02:146][413]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.02:146][413]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.38.02:146][413]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.38.02:146][413]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.02:146][413]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.11-04.38.02:146][413]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.02:146][413]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.38.02:146][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.02:146][413]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.38.02:146][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.02:213][417]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.38.02:245][419]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.38.02:246][419]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.02:246][419]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.38.02:246][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.02:246][419]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.02:247][419]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.38.02:247][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.02:247][419]Interaction: Interaction time: 14.915977 [2020.06.11-04.38.02:247][419]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.38.02:247][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.02:312][423]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.38.03:744][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.11-04.38.05:161][594]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=108.809 [2020.06.11-04.38.05:211][597]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.38.05:211][597]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.38.05:212][597]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.38.05:212][597]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookIdle. [2020.06.11-04.38.05:212][597]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.38.05:212][597]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.11-04.38.05:251][598]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.38.05:251][598]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.38.05:251][598]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookReactionIn. [2020.06.11-04.38.05:251][598]AnimLeader: BP_Entity_C_1 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.11-04.38.05:251][598]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.06.11-04.38.05:350][604]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.38.05:350][604]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.05:382][606]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.38.05:382][606]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.05:383][606]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.05:383][606]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.05:383][606]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.38.05:383][606]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.38.05:383][606]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.05:383][606]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.38.05:383][606]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.05:383][606]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.38.05:383][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.05:384][606]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.38.05:384][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.05:480][612]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.05:480][612]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.38.05:480][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.05:480][612]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.05:480][612]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.38.05:480][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.05:480][612]Interaction: Interaction time: 0.000000 [2020.06.11-04.38.05:480][612]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.38.05:480][612]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.38.05:480][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.05:721][627]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedObliviousEffect, Status Owner: BP_CamperMale08_Character_C_0 - Phillip McRevis ♿, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 40.000000, Originating Effect: Nemesis, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.38.06:111][651]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.38.06:111][651]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.38.06:111][651]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookReaction. [2020.06.11-04.38.06:111][651]AnimLeader: BP_Entity_C_1 Requested to Play: HookReaction AnimTag_Follower. [2020.06.11-04.38.06:111][651]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.06.11-04.38.06:111][651]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.11-04.38.06:112][651]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.11-04.38.06:612][681]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.38.06:612][681]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.38.06:612][681]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookReactionOut. [2020.06.11-04.38.06:612][681]AnimLeader: BP_Entity_C_1 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.11-04.38.06:612][681]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.06.11-04.38.06:612][681]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.11-04.38.06:614][681]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.11-04.38.07:545][737]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.07:545][737]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.38.07:545][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.07:545][737]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.07:545][737]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.38.07:545][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.07:547][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.11-04.38.07:596][740]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.07:596][740]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.38.07:596][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.07:596][740]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.07:596][740]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.38.07:596][740]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.38.07:596][740]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.38.07:596][740]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.38.07:596][740]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.38.07:596][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.07:596][740]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.11-04.38.07:596][740]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.07:596][740]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.08:129][772]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.38.08:129][772]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.38.08:130][772]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookStruggle. [2020.06.11-04.38.08:130][772]AnimLeader: BP_Entity_C_1 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.11-04.38.08:130][772]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.06.11-04.38.08:130][772]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.11-04.38.08:131][772]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.11-04.38.08:327][784]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.806905 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.38.08:327][784]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.11-04.38.10:212][897]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.06.11-04.38.10:212][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.10:279][901]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.06.11-04.38.10:279][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.10:279][901]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.06.11-04.38.10:279][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.10:312][903]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.06.11-04.38.10:312][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.10:312][903]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.06.11-04.38.10:312][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.10:801][932]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.38.12:061][ 8]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.404403 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.38.12:896][ 58]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.06.11-04.38.12:896][ 58]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.12:896][ 58]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.06.11-04.38.12:896][ 58]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.12:896][ 58]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.06.11-04.38.12:896][ 58]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.12:896][ 58]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.06.11-04.38.12:896][ 58]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.12:896][ 58]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.06.11-04.38.12:896][ 58]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.12:927][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.06.11-04.38.12:927][ 60]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.12:927][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.06.11-04.38.12:927][ 60]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.12:929][ 60]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.12:929][ 60]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.12:929][ 60]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.38.12:929][ 60]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.38.12:929][ 60]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.12:929][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.06.11-04.38.12:929][ 60]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.12:929][ 60]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.38.12:929][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.12:929][ 60]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.38.12:929][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.12:962][ 62]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.38.13:027][ 66]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.11-04.38.13:029][ 66]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.13:029][ 66]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.38.13:029][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.13:029][ 66]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.13:029][ 66]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.38.13:029][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.13:029][ 66]Interaction: Interaction time: 2.000000 [2020.06.11-04.38.13:029][ 66]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: DamageGenerator Oni AnimTag_NotDemonMode. [2020.06.11-04.38.13:029][ 66]LogSM: Error: Play Update Montage AM_SK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.11-04.38.13:029][ 66]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.38.13:029][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.13:062][ 68]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.38.14:763][170]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.38.15:013][185]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.38.15:031][186]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.11-04.38.15:129][192]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_18_C_0 Target: [2020.06.11-04.38.15:129][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.11-04.38.15:130][192]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.15:130][192]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.38.15:130][192]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.38.15:130][192]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.38.15:130][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.15:130][192]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.38.15:130][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.15:131][192]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.15:131][192]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.38.15:131][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.15:162][194]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.11-04.38.15:163][194]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.15:163][194]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.38.15:163][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.15:163][194]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.15:163][194]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.38.15:163][194]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.38.15:163][194]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.38.15:163][194]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.38.15:163][194]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.38.15:163][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.15:163][194]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.06.11-04.38.15:163][194]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.15:163][194]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.15:165][194]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.11-04.38.16:762][290]GameFlow: Daily Ritual Handler : 8.515149 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 37.032356 out of threshold 120.000000 [2020.06.11-04.38.16:762][290]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.11-04.38.16:762][290]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.515149 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.38.16:765][290]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.11-04.38.18:813][413]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.11-04.38.18:813][413]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.18:813][413]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_6] [2020.06.11-04.38.18:813][413]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.18:813][413]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_6] [2020.06.11-04.38.18:813][413]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.18:834][414]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.38.19:078][429]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.808580 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.38.19:362][446]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault2][WindowStandard_C_11] [2020.06.11-04.38.19:362][446]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.19:362][446]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.11-04.38.19:362][446]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.19:364][446]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.38.19:364][446]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.38.19:364][446]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.38.19:364][446]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.38.19:364][446]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.38.19:364][446]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.11-04.38.19:364][446]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.19:364][446]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.38.19:364][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.19:364][446]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.38.19:364][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.19:364][446]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.38.19:444][451]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.11-04.38.19:444][451]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.19:462][452]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.38.19:462][452]LogDBDPlayerMovement: StopSnapping Final Location (5062.899902 8002.186035 88.094582) [2020.06.11-04.38.19:462][452]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.38.19:462][452]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.38.19:462][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.19:462][452]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.38.19:462][452]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.38.19:462][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.19:462][452]Interaction: Interaction time: 12.197502 [2020.06.11-04.38.19:462][452]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.38.19:462][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.19:544][457]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.38.19:544][457]GameFlow: Writing Profile Stat DBD_Camper8_Stat1: 1 [2020.06.11-04.38.19:544][457]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.38.19:832][475]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9905C60A0] Result: '1' k_EResultOK (success) [2020.06.11-04.38.19:832][475]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9905C60A0]' succeeded in 0.287819 seconds [2020.06.11-04.38.19:866][477]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9905C60A0] Result: '1' k_EResultOK (success) [2020.06.11-04.38.19:887][478]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.340628 seconds [2020.06.11-04.38.22:578][639]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.970200 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.38.30:562][118]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.38.30:563][118]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.38.30:580][119]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.38.30:596][120]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.38.30:613][121]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.38.30:630][122]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.38.30:647][123]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.38.30:664][124]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.38.30:680][125]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.38.30:697][126]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.38.30:713][127]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.38.30:730][128]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.38.30:747][129]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.38.30:763][130]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.38.30:779][131]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.38.30:796][132]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.38.30:813][133]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.38.30:830][134]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.38.30:846][135]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.38.30:863][136]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.38.30:880][137]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.38.30:897][138]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.38.30:913][139]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.38.30:930][140]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.38.30:946][141]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.38.30:964][142]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.38.31:763][190]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.11-04.38.31:763][190]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.38.31:763][190]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.38.31:763][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.31:763][190]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.11-04.38.31:764][190]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.11-04.38.31:764][190]LogDBDGeneral: Warning: Scalars [2020.06.11-04.38.31:764][190]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.11-04.38.31:764][190]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.11-04.38.31:764][190]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.11-04.38.31:764][190]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.11-04.38.31:764][190]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.11-04.38.31:764][190]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.11-04.38.31:764][190]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.11-04.38.31:764][190]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.11-04.38.31:764][190]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.11-04.38.31:764][190]LogDBDGeneral: Warning: Textures [2020.06.11-04.38.31:764][190]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.11-04.38.31:764][190]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.11-04.38.31:764][190]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.11-04.38.31:764][190]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.11-04.38.31:764][190]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.11-04.38.31:764][190]LogDBDGeneral: Warning: Vectors [2020.06.11-04.38.31:764][190]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.11-04.38.31:764][190]LogDBDGeneral: Warning: Scalars [2020.06.11-04.38.31:764][190]LogDBDGeneral: Warning: Textures [2020.06.11-04.38.31:764][190]LogDBDGeneral: Warning: Vectors [2020.06.11-04.38.31:764][190]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.11-04.38.31:766][190]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.11-04.38.31:779][191]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.38.31:779][191]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.38.31:779][191]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.38.31:779][191]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.38.31:779][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.31:779][191]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.38.31:779][191]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.38.31:779][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.31:796][192]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.38.31:796][192]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.38.31:796][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.31:796][192]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.38.31:796][192]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.38.31:796][192]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.38.31:796][192]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.38.31:796][192]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.38.31:796][192]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.38.31:796][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.31:797][192]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.11-04.38.31:797][192]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.31:797][192]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.11-04.38.31:797][192]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.31:797][192]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.38.31:799][192]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 202 [2020.06.11-04.38.31:862][196]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.38.31:862][196]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.152322 [2020.06.11-04.38.31:895][198]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.06.11-04.38.32:135][213]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5B1F640] Result: '1' k_EResultOK (success) [2020.06.11-04.38.32:135][213]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5B1F640]' succeeded in 0.267507 seconds [2020.06.11-04.38.32:168][215]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5B1F640] Result: '1' k_EResultOK (success) [2020.06.11-04.38.32:189][216]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.323668 seconds [2020.06.11-04.38.32:197][216]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.11-04.38.32:197][216]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.32:197][216]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_6] [2020.06.11-04.38.32:197][216]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.32:197][216]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_6] [2020.06.11-04.38.32:197][216]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.32:229][218]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.38.32:229][218]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.38.32:229][218]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.38.32:229][218]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.38.32:295][222]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.38.32:295][222]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.32:297][222]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.32:297][222]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.32:297][222]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.38.32:297][222]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.38.32:297][222]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.32:297][222]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.38.32:297][222]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.32:297][222]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.38.32:297][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.32:297][222]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.38.32:297][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.32:299][222]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.38.32:364][226]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.38.32:397][228]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.32:397][228]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.38.32:397][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.32:397][228]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.32:397][228]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.38.32:397][228]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.38.32:397][228]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.38.32:397][228]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.38.32:397][228]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.38.32:397][228]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.38.32:397][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.32:397][228]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.38.32:397][228]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.32:397][228]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.32:428][230]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.38.32:428][230]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.32:464][232]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.38.32:528][236]Interaction: [BP_CamperMale08_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.11-04.38.32:528][236]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Enabled [2020.06.11-04.38.32:530][236]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.32:530][236]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.38.32:530][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.32:530][236]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.32:530][236]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.38.32:530][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.32:530][236]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.38.32:530][236]Interaction: Interaction time: 1.000000 [2020.06.11-04.38.32:530][236]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.06.11-04.38.32:530][236]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale08_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale01_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.11-04.38.32:530][236]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.06.11-04.38.32:530][236]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.11-04.38.32:531][236]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.38.32:531][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.32:561][238]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.210673 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.38.32:562][238]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.38.32:562][238]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.38.32:562][238]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.38.32:562][238]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: UnhookIn. [2020.06.11-04.38.32:562][238]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.38.32:562][238]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.11-04.38.32:630][242]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.32:630][242]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.32:630][242]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.38.32:929][260]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.38.33:532][296]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Disabled [2020.06.11-04.38.33:628][302]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale08_Character_C_0 - Phillip McRevis ♿, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.38.33:630][302]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.38.33:630][302]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.38.33:630][302]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.38.33:630][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.33:664][304]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.33:664][304]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.38.33:664][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.33:664][304]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.38.33:664][304]Interaction: [BP_CamperMale08_Character_C_0] SetGuidingPlayer [Null] [2020.06.11-04.38.33:664][304]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale08_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.11-04.38.33:664][304]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.11-04.38.33:664][304]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: UnhookOut. [2020.06.11-04.38.33:664][304]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.38.33:664][304]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.11-04.38.33:664][304]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.33:664][304]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.11-04.38.33:664][304]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.38.33:664][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.33:729][308]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale08_Character_C_0 - Phillip McRevis ♿, Originating Player: BP_CamperMale08_Character_C_0 - Phillip McRevis ♿, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.38.33:729][308]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.675593 Instigator: BP_Slasher_Character_18_C_0 Target: [2020.06.11-04.38.33:730][308]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.38.33:730][308]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.38.33:730][308]Interaction: [BP_CamperMale08_Character_C_0] SetGuidingPlayer [Null] [2020.06.11-04.38.33:730][308]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.38.35:095][390]Interaction: [BP_CamperMale08_Character_C_0] SetGuidedAction [VE_None] [2020.06.11-04.38.35:096][390]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Enabled [2020.06.11-04.38.35:097][390]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.35:097][390]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.38.35:097][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.35:097][390]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.38.35:097][390]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.35:097][390]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.38.35:098][390]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.38.35:098][390]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.38.35:098][390]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.38.35:098][390]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_1] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.38.35:098][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.35:098][390]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.38.35:098][390]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.38.35:098][390]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.35:098][390]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.35:100][390]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Disabled [2020.06.11-04.38.35:197][396]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.35:197][396]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.35:811][433]Interaction: Player [BP_CamperMale08_Character_C_0] is in chase. [2020.06.11-04.38.37:145][513]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Slash_Open Oni AnimTag_NotDemonMode. [2020.06.11-04.38.37:146][513]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.37:146][513]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.37:645][543]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Slash_Hitting Oni AnimTag_NotDemonMode. [2020.06.11-04.38.37:711][547]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.38.37:713][547]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.38.37:713][547]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale08_Character_C_0 - Phillip McRevis ♿, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.06.11-04.38.37:713][547]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale08_Character_C_0 - Phillip McRevis ♿, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.38.37:713][547]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperMale08_Character_C_0 - Phillip McRevis ♿, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.38.37:713][547]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_18_C_0 Target: BP_CamperMale08_Character_C_0 [2020.06.11-04.38.37:713][547]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.11-04.38.37:714][547]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.06.11-04.38.37:714][547]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.903500 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.11-04.38.37:717][547]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿]: On [2020.06.11-04.38.37:745][549]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale08_Character_C_0 - Phillip McRevis ♿, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.38.37:745][549]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperMale08_Character_C_0 - Phillip McRevis ♿, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.38.37:745][549]Interaction: Player [BP_CamperMale08_Character_C_0] is not in chase anymore. [2020.06.11-04.38.37:945][561]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Slash_Succeed Oni AnimTag_NotDemonMode. [2020.06.11-04.38.39:697][666]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿]: Off [2020.06.11-04.38.39:711][667]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.400760 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.11-04.38.40:712][727]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperMale08_Character_C_0 - Phillip McRevis ♿, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 0.016580, Lifetime Duration: 3.000000 [2020.06.11-04.38.40:946][741]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.40:946][741]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.41:011][745]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.06.11-04.38.41:012][745]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.41:012][745]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.11-04.38.41:012][745]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.41:013][745]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.41:013][745]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.41:013][745]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.38.41:013][745]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.38.41:013][745]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.41:013][745]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.11-04.38.41:013][745]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.41:013][745]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.38.41:013][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.41:013][745]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: SurvivorPickup_In Oni AnimTag_NotDemonMode. [2020.06.11-04.38.41:013][745]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: SurvivorPickup_In Oni AnimTag_NotDemonMode AnimTag_Male AnimTag_Follower. [2020.06.11-04.38.41:013][745]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.38.41:013][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.41:013][745]Interaction: [BP_CamperMale08_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_18_C_0] [2020.06.11-04.38.41:014][745]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.38.41:313][763]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.41:313][763]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.38.41:313][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.41:313][763]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.41:313][763]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.38.41:313][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.41:313][763]Interaction: [BP_CamperMale08_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_18_C_0] [2020.06.11-04.38.41:313][763]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale08_Character_C_0. [2020.06.11-04.38.41:313][763]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.11-04.38.41:313][763]Interaction: [BP_CamperMale08_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.11-04.38.41:313][763]Interaction: Interaction time: 2.700000 [2020.06.11-04.38.41:314][763]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: SurvivorPickup Oni AnimTag_Carry AnimTag_NotDemonMode. [2020.06.11-04.38.41:314][763]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: SurvivorPickup Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Male AnimTag_Follower. [2020.06.11-04.38.41:314][763]LogSM: Error: Play Update Montage AM_SK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.11-04.38.41:314][763]AuthoritativeMovement: BP_Slasher_Character_18_C_0 AuthoritativeMovement set to True [2020.06.11-04.38.41:314][763]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.38.41:314][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.41:314][763]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.38.41:330][764]LogScript: Warning: Script Msg: Attempted to access index 17 from array 'OniEmissiveOriginalMode' of length 17 in '/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_18.BP_Slasher_Character_18_C'! [2020.06.11-04.38.41:331][764]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'OniSMEmissiveDefault' of length 1 in '/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_18.BP_Slasher_Character_18_C'! [2020.06.11-04.38.41:413][769]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.41:413][769]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.41:564][778]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SK_PickUP [2020.06.11-04.38.43:997][924]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.38.44:014][925]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.38.44:047][927]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.44:047][927]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.38.44:047][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.44:047][927]Interaction: [BP_CamperMale08_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.11-04.38.44:047][927]LogAkAudio: Warning: [BP_Slasher_Character_18_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.11-04.38.44:047][927]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.44:047][927]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.38.44:047][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.44:047][927]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.44:047][927]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.38.44:047][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.44:047][927]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.44:047][927]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.38.44:047][927]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.38.44:047][927]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.38.44:047][927]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.38.44:047][927]AuthoritativeMovement: BP_Slasher_Character_18_C_0 AuthoritativeMovement set to False [2020.06.11-04.38.44:047][927]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.38.44:047][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.44:047][927]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.11-04.38.44:047][927]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.44:047][927]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.44:279][941]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.11-04.38.44:279][941]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.44:279][941]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.11-04.38.44:279][941]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.44:280][941]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.44:280][941]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.44:280][941]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.38.44:280][941]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.38.44:280][941]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.44:280][941]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.11-04.38.44:280][941]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.44:280][941]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.38.44:280][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.44:280][941]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.38.44:281][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.44:378][947]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.11-04.38.44:380][947]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.44:380][947]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.38.44:380][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.44:380][947]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.44:380][947]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.38.44:380][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.44:380][947]Interaction: Interaction time: 16.666668 [2020.06.11-04.38.44:380][947]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_StrafeLeft AnimTag_NotDemonMode AnimTag_Male. [2020.06.11-04.38.44:380][947]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.666668 Timestamp 0.000000 [2020.06.11-04.38.44:380][947]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.38.44:380][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.46:114][ 51]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.38.46:129][ 52]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Male. [2020.06.11-04.38.46:365][ 66]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.38.46:796][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.38.46:796][ 92]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.46:798][ 92]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.46:798][ 92]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.46:798][ 92]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.38.46:798][ 92]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.38.46:798][ 92]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.46:798][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.38.46:798][ 92]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.46:798][ 92]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.38.46:798][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.46:798][ 92]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: HookSetup Oni AnimTag_Carry AnimTag_StrafeLeft AnimTag_NotDemonMode. [2020.06.11-04.38.46:798][ 92]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: HookSetup Oni AnimTag_Carry AnimTag_StrafeLeft AnimTag_NotDemonMode AnimTag_Male AnimTag_Follower. [2020.06.11-04.38.46:798][ 92]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.38.46:798][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.46:798][ 92]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.38.46:799][ 92]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.38.46:813][ 93]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Male. [2020.06.11-04.38.46:813][ 93]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.11-04.38.46:814][ 93]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.11-04.38.46:931][100]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.46:931][100]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.38.46:931][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.46:931][100]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.46:931][100]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.38.46:931][100]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.38.46:931][100]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.38.46:931][100]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.38.46:931][100]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.38.46:931][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.46:931][100]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Phillip McRevis ♿][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.11-04.38.46:931][100]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.46:931][100]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.46:962][102]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.38.46:962][102]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.47:062][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.06.11-04.38.47:064][108]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.47:064][108]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.38.47:064][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.47:064][108]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.47:064][108]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.38.47:064][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.47:064][108]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: HookCamper Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Male. [2020.06.11-04.38.47:064][108]Interaction: [BP_CamperMale08_Character_C_0] SetGuidingPlayer [Null] [2020.06.11-04.38.47:064][108]Interaction: [BP_CamperMale08_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.11-04.38.47:064][108]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.38.47:064][108]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookCamper Oni AnimTag_Carry AnimTag_NotDemonMode. [2020.06.11-04.38.47:064][108]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.38.47:064][108]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Follower [2020.06.11-04.38.47:064][108]Interaction: Interaction time: 1.500000 [2020.06.11-04.38.47:064][108]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: HookCamper Oni AnimTag_Carry AnimTag_NotDemonMode. [2020.06.11-04.38.47:064][108]LogSM: Error: Play Update Montage AM_SK_Hook_In Duration 1.500000 Timestamp 0.000000 [2020.06.11-04.38.47:064][108]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.38.47:064][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.47:065][108]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SK_Hook_In [2020.06.11-04.38.47:830][154]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 20.236574 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.38.48:562][198]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.11-04.38.48:562][198]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.48:562][198]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.11-04.38.48:562][198]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.48:563][198]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.48:564][198]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.48:564][198]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.38.48:564][198]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.38.48:564][198]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.48:564][198]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.11-04.38.48:564][198]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.48:564][198]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.38.48:564][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.48:564][198]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.38.48:564][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.48:564][198]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.38.48:566][198]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.06.11-04.38.48:631][202]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.38.48:631][202]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.38.48:631][202]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.38.48:631][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.48:631][202]LogAkAudio: Warning: [BP_Slasher_Character_18_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.11-04.38.48:631][202]Interaction: [BP_CamperMale08_Character_C_0] SetGuidedAction [VE_None] [2020.06.11-04.38.48:631][202]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.38.48:634][202]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.11-04.38.48:662][204]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.38.48:663][204]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.11-04.38.48:664][204]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.38.48:664][204]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.38.48:664][204]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.38.48:664][204]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookCamperOut. [2020.06.11-04.38.48:664][204]AnimLeader: BP_Entity_C_1 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.11-04.38.48:664][204]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.11-04.38.48:664][204]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.11-04.38.48:665][204]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.48:666][204]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.38.48:666][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.48:666][204]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.48:666][204]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.38.48:666][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.48:666][204]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.38.48:666][204]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.48:666][204]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.38.48:666][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.48:666][204]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.48:666][204]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.38.48:666][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.48:666][204]Interaction: Interaction time: 80.000000 [2020.06.11-04.38.48:666][204]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.38.48:666][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.48:666][204]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.38.48:695][206]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale08_Character_C_0 - Phillip McRevis ♿, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.38.48:695][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.06.11-04.38.48:696][206]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.38.48:696][206]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.38.48:696][206]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.38.48:696][206]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookSacrificeIn. [2020.06.11-04.38.48:696][206]AnimLeader: BP_Entity_C_1 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.11-04.38.48:696][206]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.06.11-04.38.48:696][206]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.11-04.38.48:697][206]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.48:697][206]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.38.48:697][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.48:697][206]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.48:697][206]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.38.48:698][206]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.38.48:698][206]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.38.48:698][206]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.38.48:698][206]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.38.48:698][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.48:698][206]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.11-04.38.48:698][206]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.48:698][206]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.48:700][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.06.11-04.38.48:764][210]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.48:764][210]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.38.49:029][226]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.38.49:029][226]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.49:029][226]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.38.49:029][226]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.49:031][226]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.49:031][226]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.49:031][226]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.38.49:031][226]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.38.49:031][226]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.49:031][226]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.38.49:031][226]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.49:031][226]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.38.49:031][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.49:031][226]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.38.49:031][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.49:097][230]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.49:097][230]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.38.49:097][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.49:097][230]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.49:097][230]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.38.49:097][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.49:097][230]Interaction: Interaction time: 1.000000 [2020.06.11-04.38.49:097][230]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.38.49:098][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.50:297][302]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.50:297][302]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.38.50:297][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.50:297][302]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.50:297][302]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.38.50:297][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.50:297][302]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.50:297][302]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.38.50:297][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.50:297][302]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.50:297][302]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.38.50:297][302]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.38.50:297][302]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.38.50:297][302]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.38.50:297][302]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.38.50:297][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.38.50:297][302]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.38.50:297][302]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.38.50:297][302]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.38.52:463][429]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.38.52:463][429]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.38.52:463][429]AnimLeader: BP_SmallMeatLocker_HillBilly_C_1 Requested to Play: HookSacrificeOut. [2020.06.11-04.38.52:464][429]AnimLeader: BP_Entity_C_1 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.11-04.38.52:464][429]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.06.11-04.38.58:897][815]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.11-04.38.59:198][833]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale08_Character_C_0 [2020.06.11-04.38.59:198][833]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.11-04.38.59:431][847]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_18_C_0 [2020.06.11-04.39.00:214][894]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.11-04.39.00:214][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.00:764][927]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.11-04.39.00:764][927]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.00:798][929]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.11-04.39.00:798][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.00:831][931]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_10] [2020.06.11-04.39.00:831][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.00:831][931]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_10] [2020.06.11-04.39.00:831][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.00:851][932]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.39.00:963][939]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.11-04.39.00:963][939]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.00:963][939]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.11-04.39.00:963][939]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.00:964][939]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.00:964][939]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.00:964][939]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.39.00:964][939]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.39.00:964][939]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.00:964][939]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.11-04.39.00:964][939]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.00:964][939]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.39.00:964][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.00:964][939]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.39.00:964][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.00:964][939]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.39.01:029][943]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.11-04.39.01:029][943]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.01:029][943]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.39.01:197][953]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.01:197][953]LogDBDPlayerMovement: StopSnapping Final Location (2875.183594 7981.535156 333.117065) [2020.06.11-04.39.01:197][953]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.39.01:197][953]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.39.01:197][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.01:197][953]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.01:197][953]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.39.01:197][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.01:197][953]Interaction: Interaction time: 0.686275 [2020.06.11-04.39.01:197][953]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.06.11-04.39.01:197][953]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.686275 Timestamp 164.828247 [2020.06.11-04.39.01:197][953]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.39.01:197][953]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.39.01:197][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.01:381][964]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.11-04.39.01:381][964]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.01:381][964]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_10] [2020.06.11-04.39.01:381][964]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.01:381][964]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_10] [2020.06.11-04.39.01:381][964]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.01:398][965]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_18_C_0 [2020.06.11-04.39.01:497][971]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_10] [2020.06.11-04.39.01:497][971]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.01:497][971]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_10] [2020.06.11-04.39.01:497][971]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.01:497][971]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.11-04.39.01:497][971]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.01:715][984]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale08_Character_C_0 [2020.06.11-04.39.01:715][984]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.11-04.39.01:881][994]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.39.01:897][995]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.39.01:897][995]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.39.01:897][995]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.01:897][995]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.39.01:897][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.01:897][995]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.01:897][995]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.39.01:897][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.01:913][996]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.01:913][996]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.39.01:913][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.01:913][996]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.01:913][996]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.39.01:913][996]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.39.01:913][996]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.39.01:913][996]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.39.01:913][996]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.39.01:914][996]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.39.01:914][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.01:914][996]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.11-04.39.01:914][996]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.01:914][996]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.11-04.39.01:914][996]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.01:914][996]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.01:963][999]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.39.01:963][999]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.39.01:963][999]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.11-04.39.01:964][999]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.39.01:970][999]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.39.01:997][ 1]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.11-04.39.02:190][ 13]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E99987A360] Result: '1' k_EResultOK (success) [2020.06.11-04.39.02:190][ 13]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E99987A360]' succeeded in 0.225878 seconds [2020.06.11-04.39.02:219][ 15]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4EF0E20] Result: '1' k_EResultOK (success) [2020.06.11-04.39.02:239][ 16]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.272502 seconds [2020.06.11-04.39.02:330][ 21]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale08_Character_C_0 [2020.06.11-04.39.02:330][ 21]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.11-04.39.02:498][ 31]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_18_C_0 [2020.06.11-04.39.02:614][ 38]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.39.02:813][ 50]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.272090 Instigator: BP_Slasher_Character_18_C_0 Target: [2020.06.11-04.39.02:813][ 50]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.11-04.39.02:813][ 50]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_18_C_0 Target: [2020.06.11-04.39.02:813][ 50]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_18_C_0 Target: BP_CamperMale08_Character_C_0 [2020.06.11-04.39.02:814][ 50]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.39.02:814][ 50]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.39.02:814][ 50]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.39.02:814][ 50]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.11-04.39.02:817][ 50]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.39.02:817][ 50]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.39.02:817][ 50]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.39.02:817][ 50]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.39.02:817][ 50]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.39.02:817][ 50]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.39.02:817][ 50]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.39.02:830][ 51]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 19.018013 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.39.02:913][ 56]GameFlow: OnDropped 689.895325 [2020.06.11-04.39.02:914][ 56]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.11-04.39.02:915][ 56]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.39.02:915][ 56]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.39.02:915][ 56]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.11-04.39.02:915][ 56]Interaction: [BP_CamperMale08_Character_C_0] SetGuidedAction [VE_None] [2020.06.11-04.39.05:231][195]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.11-04.39.05:231][195]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.05:231][195]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault1][WindowStandard_C_10] [2020.06.11-04.39.05:231][195]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.05:232][195]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.05:232][195]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.05:232][195]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.39.05:232][195]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.39.05:232][195]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.05:232][195]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_10] [2020.06.11-04.39.05:232][195]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.05:232][195]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.39.05:232][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.05:232][195]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.11-04.39.05:232][195]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.39.05:232][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.05:232][195]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.39.05:313][200]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_10] [2020.06.11-04.39.05:313][200]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.05:547][214]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.05:547][214]LogDBDPlayerMovement: StopSnapping Final Location (2852.843750 7848.395996 323.389099) [2020.06.11-04.39.05:547][214]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.39.05:547][214]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.39.05:547][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.05:547][214]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.05:548][214]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.39.05:548][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.05:548][214]Interaction: Interaction time: 1.029412 [2020.06.11-04.39.05:548][214]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.06.11-04.39.05:548][214]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.029412 Timestamp 169.177811 [2020.06.11-04.39.05:548][214]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.39.05:548][214]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.39.05:548][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.05:831][231]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.11-04.39.05:848][232]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_10] [2020.06.11-04.39.05:848][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.05:848][232]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_10] [2020.06.11-04.39.05:848][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.05:848][232]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.11-04.39.05:848][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.06:114][248]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_10] [2020.06.11-04.39.06:114][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.06:114][248]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_10] [2020.06.11-04.39.06:114][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.06:114][248]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.11-04.39.06:114][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.06:564][275]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.39.06:581][276]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.39.06:581][276]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.39.06:581][276]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.06:581][276]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.39.06:581][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.06:581][276]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.06:581][276]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.39.06:581][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.06:598][277]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.06:598][277]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.39.06:598][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.06:598][277]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.06:598][277]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.39.06:598][277]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.39.06:598][277]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.39.06:598][277]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.39.06:598][277]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.39.06:598][277]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.39.06:598][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.06:598][277]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Vault1][WindowStandard_C_10] [2020.06.11-04.39.06:598][277]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.06:598][277]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Vault1][WindowStandard_C_10] [2020.06.11-04.39.06:598][277]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.06:598][277]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.06:684][282]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.39.07:364][323]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault1][WindowStandard_C_10] [2020.06.11-04.39.07:364][323]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.07:365][323]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault2][WindowStandard_C_10] [2020.06.11-04.39.07:365][323]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.07:366][323]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.07:366][323]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.07:366][323]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.39.07:366][323]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.39.07:366][323]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.07:366][323]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_10] [2020.06.11-04.39.07:366][323]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.07:366][323]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.39.07:366][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.07:366][323]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.11-04.39.07:366][323]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.39.07:366][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.07:366][323]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.39.07:446][328]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_10] [2020.06.11-04.39.07:446][328]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.07:665][341]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.07:665][341]LogDBDPlayerMovement: StopSnapping Final Location (2874.356445 7976.604004 333.117798) [2020.06.11-04.39.07:665][341]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.39.07:665][341]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.39.07:665][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.07:665][341]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.07:665][341]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.39.07:665][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.07:665][341]Interaction: Interaction time: 1.029412 [2020.06.11-04.39.07:665][341]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.06.11-04.39.07:665][341]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.029412 Timestamp 171.294342 [2020.06.11-04.39.07:665][341]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.39.07:665][341]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.39.07:665][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.07:965][359]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.11-04.39.07:965][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.07:965][359]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_10] [2020.06.11-04.39.07:965][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.07:965][359]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_10] [2020.06.11-04.39.07:965][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.07:966][359]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.11-04.39.08:231][375]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.11-04.39.08:231][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.08:231][375]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_10] [2020.06.11-04.39.08:231][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.08:231][375]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_10] [2020.06.11-04.39.08:231][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.08:379][384]GameFlow: Daily Ritual Handler : 9.517078 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 46.549435 out of threshold 120.000000 [2020.06.11-04.39.08:379][384]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.11-04.39.08:379][384]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.517078 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.39.08:413][386]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.11-04.39.08:682][402]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.39.08:697][403]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.39.08:697][403]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.39.08:697][403]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.08:697][403]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.39.08:697][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.08:697][403]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.08:697][403]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.39.08:697][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.08:714][404]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.08:714][404]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.39.08:714][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.08:714][404]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.08:714][404]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.39.08:714][404]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.39.08:714][404]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.39.08:714][404]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.39.08:714][404]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.39.08:714][404]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.39.08:714][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.08:714][404]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Vault2][WindowStandard_C_10] [2020.06.11-04.39.08:714][404]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.08:714][404]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Vault2][WindowStandard_C_10] [2020.06.11-04.39.08:714][404]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.08:714][404]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.08:784][408]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.39.08:897][415]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault2][WindowStandard_C_10] [2020.06.11-04.39.08:897][415]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.08:897][415]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault1][WindowStandard_C_10] [2020.06.11-04.39.08:897][415]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.08:897][415]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.08:897][415]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.08:897][415]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.39.08:898][415]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.39.08:898][415]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.08:898][415]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_10] [2020.06.11-04.39.08:898][415]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.08:898][415]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.39.08:898][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.08:898][415]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.11-04.39.08:898][415]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.39.08:898][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.08:898][415]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.39.08:980][420]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_10] [2020.06.11-04.39.08:980][420]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.09:130][429]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.11-04.39.09:197][433]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.09:197][433]LogDBDPlayerMovement: StopSnapping Final Location (2852.843750 7848.395996 323.389099) [2020.06.11-04.39.09:197][433]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.39.09:197][433]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.39.09:197][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.09:197][433]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.09:197][433]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.39.09:197][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.09:198][433]Interaction: Interaction time: 1.029412 [2020.06.11-04.39.09:198][433]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.06.11-04.39.09:198][433]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.029412 Timestamp 172.827423 [2020.06.11-04.39.09:198][433]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.39.09:198][433]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.39.09:198][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.09:481][450]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.11-04.39.09:497][451]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.11-04.39.09:497][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.09:497][451]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_10] [2020.06.11-04.39.09:497][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.09:497][451]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_10] [2020.06.11-04.39.09:497][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.09:715][464]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_18_C_0 [2020.06.11-04.39.09:765][467]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_10] [2020.06.11-04.39.09:765][467]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.09:765][467]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_10] [2020.06.11-04.39.09:765][467]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.09:765][467]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.11-04.39.09:765][467]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.10:214][494]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.39.10:230][495]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.39.10:230][495]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.39.10:230][495]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.10:230][495]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.39.10:230][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.10:230][495]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.10:230][495]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.39.10:230][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.10:247][496]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.10:247][496]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.39.10:247][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.10:247][496]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.10:247][496]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.39.10:247][496]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.39.10:247][496]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.39.10:247][496]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.39.10:247][496]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.39.10:247][496]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.39.10:247][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.10:248][496]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Vault1][WindowStandard_C_10] [2020.06.11-04.39.10:248][496]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.10:248][496]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Vault1][WindowStandard_C_10] [2020.06.11-04.39.10:248][496]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.10:248][496]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.10:318][500]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.39.10:647][520]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_10] [2020.06.11-04.39.10:647][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.10:647][520]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_10] [2020.06.11-04.39.10:647][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.10:664][521]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_18_C_0 [2020.06.11-04.39.11:281][558]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_10] [2020.06.11-04.39.11:281][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.11:281][558]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_10] [2020.06.11-04.39.11:281][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.11:302][559]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.39.12:652][640]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.39.13:402][685]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.39.13:430][687]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault1][WindowStandard_C_10] [2020.06.11-04.39.13:430][687]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.13:430][687]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultMid2][WindowStandard_C_10] [2020.06.11-04.39.13:430][687]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.13:431][687]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.13:431][687]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.13:431][687]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.39.13:431][687]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.39.13:431][687]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.13:431][687]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_10] [2020.06.11-04.39.13:431][687]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.13:431][687]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.39.13:431][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.13:431][687]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.39.13:431][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.13:431][687]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.39.13:497][691]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_10] [2020.06.11-04.39.13:497][691]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.13:497][691]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.39.13:531][693]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.13:531][693]LogDBDPlayerMovement: StopSnapping Final Location (2874.356445 7976.604004 333.117798) [2020.06.11-04.39.13:531][693]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.39.13:531][693]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.39.13:531][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.13:531][693]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.13:531][693]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.39.13:531][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.13:531][693]Interaction: Interaction time: 0.980392 [2020.06.11-04.39.13:531][693]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.06.11-04.39.13:531][693]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 0.980392 Timestamp 177.161530 [2020.06.11-04.39.13:531][693]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.39.13:531][693]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.39.13:531][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.13:905][715]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_10] [2020.06.11-04.39.13:905][715]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.13:905][715]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_10] [2020.06.11-04.39.13:905][715]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.13:905][715]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.11-04.39.13:905][715]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.14:118][728]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_10] [2020.06.11-04.39.14:118][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.14:118][728]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_10] [2020.06.11-04.39.14:119][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.14:119][728]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.11-04.39.14:119][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.14:498][751]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.39.14:514][752]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.39.14:514][752]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.39.14:514][752]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.14:514][752]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.39.14:514][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.14:514][752]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.14:514][752]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.39.14:514][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.14:530][753]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.39.14:531][753]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.14:531][753]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.39.14:531][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.14:531][753]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.14:531][753]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.39.14:531][753]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.39.14:531][753]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.39.14:531][753]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.39.14:531][753]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.39.14:531][753]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.39.14:531][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.14:532][753]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_10] [2020.06.11-04.39.14:532][753]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.14:532][753]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [VaultMid2][WindowStandard_C_10] [2020.06.11-04.39.14:532][753]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.14:532][753]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.14:597][757]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.39.14:602][757]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.39.15:014][782]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_18_C_0 [2020.06.11-04.39.15:348][802]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.11-04.39.15:563][815]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.400675 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.39.15:885][834]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.39.16:332][861]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_10] [2020.06.11-04.39.16:332][861]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.16:332][861]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_10] [2020.06.11-04.39.16:332][861]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.16:415][866]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.11-04.39.16:431][867]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.11-04.39.16:781][888]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.11-04.39.16:781][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.16:881][894]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale08_Character_C_0 [2020.06.11-04.39.16:881][894]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.11-04.39.16:898][895]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.11-04.39.16:981][900]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.39.16:981][900]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.16:981][900]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.39.16:981][900]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.17:031][903]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.39.17:047][904]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=180.695 [2020.06.11-04.39.17:081][906]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.044 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=180.728 [2020.06.11-04.39.17:097][907]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.169 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=180.745 [2020.06.11-04.39.17:114][908]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.294 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=180.762 [2020.06.11-04.39.17:131][909]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.420 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=180.778 [2020.06.11-04.39.17:148][910]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.544 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=180.795 [2020.06.11-04.39.17:164][911]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.671 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=180.812 [2020.06.11-04.39.17:181][912]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.796 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=180.828 [2020.06.11-04.39.17:198][913]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.921 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=180.845 [2020.06.11-04.39.17:215][914]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=180.862 [2020.06.11-04.39.17:263][917]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.39.17:367][923]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.500 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=181.013 [2020.06.11-04.39.17:481][930]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.39.17:481][930]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.17:481][930]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.39.17:481][930]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.17:998][961]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.11-04.39.18:348][982]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.39.18:398][985]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.11-04.39.18:899][ 15]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.11-04.39.18:899][ 15]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.11-04.39.19:164][ 31]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.39.20:281][ 98]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=183.929 [2020.06.11-04.39.20:330][101]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.200354 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.39.23:981][320]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.11-04.39.23:981][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.24:048][324]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.11-04.39.24:048][324]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.24:048][324]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.11-04.39.24:048][324]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.24:081][326]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.11-04.39.24:081][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.24:081][326]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.11-04.39.24:081][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.24:336][341]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.39.24:414][346]GameFlow: Daily Ritual Handler : 8.015796 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 54.565231 out of threshold 120.000000 [2020.06.11-04.39.24:414][346]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.11-04.39.24:414][346]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.015796 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.39.24:447][348]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.11-04.39.25:816][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.11-04.39.26:180][452]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultMid2][WindowStandard_C_10] [2020.06.11-04.39.26:180][452]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.26:180][452]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.11-04.39.26:180][452]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.26:181][452]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.26:181][452]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.26:181][452]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.39.26:181][452]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.39.26:181][452]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.26:181][452]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.11-04.39.26:181][452]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.26:181][452]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.39.26:181][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.26:181][452]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.39.26:181][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.26:181][452]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.39.26:247][456]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.11-04.39.26:247][456]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.26:330][461]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.11-04.39.26:364][463]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.26:364][463]LogDBDPlayerMovement: StopSnapping Final Location (1866.100098 4684.000000 88.093178) [2020.06.11-04.39.26:364][463]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.39.26:364][463]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.39.26:364][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.26:364][463]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.26:364][463]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.39.26:364][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.26:364][463]Interaction: Interaction time: 0.600000 [2020.06.11-04.39.26:364][463]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Female. [2020.06.11-04.39.26:364][463]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 189.995285 [2020.06.11-04.39.26:364][463]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.39.26:365][463]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.39.26:365][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.26:481][470]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.39.26:481][470]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.39.26:481][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.26:481][470]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.39.26:482][470]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.39.26:482][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.26:515][472]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.39.26:515][472]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.39.26:515][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.26:515][472]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.39.26:515][472]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.39.26:515][472]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.39.26:515][472]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.39.26:515][472]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.39.26:515][472]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.39.26:515][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.26:515][472]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.11-04.39.26:515][472]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.26:515][472]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.39.26:580][476]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 37.951950 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.39.26:765][487]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.39.26:965][499]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.39.26:965][499]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.39.26:965][499]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.26:965][499]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.39.26:965][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.26:965][499]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.26:965][499]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.39.26:965][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.26:981][500]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.26:981][500]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.39.26:981][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.26:981][500]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.26:981][500]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.39.26:981][500]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.39.26:981][500]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.39.26:981][500]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.39.26:981][500]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.39.26:981][500]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.39.26:982][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.26:982][500]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.11-04.39.26:982][500]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.26:982][500]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.11-04.39.26:982][500]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.26:982][500]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.27:051][504]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.39.27:414][526]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.11-04.39.27:415][526]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.11-04.39.27:415][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.27:415][526]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.11-04.39.27:415][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.27:432][527]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.11-04.39.27:432][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.27:432][527]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.11-04.39.27:432][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.27:499][531]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.11-04.39.27:499][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.27:514][532]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_7] [2020.06.11-04.39.27:514][532]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.27:514][532]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_7] [2020.06.11-04.39.27:514][532]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.27:516][532]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.27:516][532]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.27:516][532]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.39.27:516][532]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.39.27:516][532]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.27:516][532]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.11-04.39.27:516][532]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.27:516][532]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.39.27:516][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.27:516][532]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.39.27:516][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.27:548][534]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.39.27:815][550]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.27:815][550]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.39.27:815][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.27:815][550]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.27:815][550]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.39.27:815][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.27:815][550]Interaction: Interaction time: 2.600000 [2020.06.11-04.39.27:815][550]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: PlankDestroy Oni AnimTag_NotDemonMode. [2020.06.11-04.39.27:815][550]LogSM: Error: Play Update Montage AM_SK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.11-04.39.27:815][550]AuthoritativeMovement: BP_Slasher_Character_18_C_0 AuthoritativeMovement set to True [2020.06.11-04.39.27:816][550]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.39.27:816][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.27:816][550]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.39.30:148][690]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.39.30:399][705]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.39.30:432][707]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.30:432][707]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.39.30:432][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.30:432][707]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.30:432][707]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.39.30:432][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.30:432][707]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.30:432][707]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.39.30:432][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.30:432][707]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.30:432][707]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.39.30:432][707]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.39.30:432][707]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.39.30:432][707]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.39.30:432][707]AuthoritativeMovement: BP_Slasher_Character_18_C_0 AuthoritativeMovement set to False [2020.06.11-04.39.30:432][707]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.39.30:432][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.30:432][707]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_7] [2020.06.11-04.39.30:432][707]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.30:432][707]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.31:331][761]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.166969 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.39.31:800][789]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.39.32:031][803]GameFlow: Daily Ritual Handler : 4.609220 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 59.174450 out of threshold 120.000000 [2020.06.11-04.39.32:031][803]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.11-04.39.32:031][803]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.609220 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.39.32:064][805]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.11-04.39.32:230][815]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.39.32:230][815]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.39.32:801][849]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.39.33:231][875]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.39.33:231][875]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.39.33:900][915]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 64 [2020.06.11-04.39.34:231][935]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.39.34:231][935]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.39.34:231][935]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.39.34:231][935]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.39.34:300][939]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.39.37:064][105]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.642616 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.39.38:064][165]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.070634 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.39.47:832][751]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.06.11-04.39.47:832][751]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.47:832][751]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_6] [2020.06.11-04.39.47:832][751]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.47:832][751]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_6] [2020.06.11-04.39.47:832][751]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.47:832][751]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_6] [2020.06.11-04.39.47:832][751]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.47:832][751]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.06.11-04.39.47:832][751]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.47:833][751]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_6] [2020.06.11-04.39.47:833][751]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.47:833][751]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_6] [2020.06.11-04.39.47:833][751]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.47:833][751]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_6] [2020.06.11-04.39.47:833][751]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.47:853][752]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.39.47:883][754]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.06.11-04.39.47:883][754]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.47:883][754]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_6] [2020.06.11-04.39.47:883][754]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.47:883][754]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_6] [2020.06.11-04.39.47:883][754]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.47:883][754]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_6] [2020.06.11-04.39.47:883][754]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.47:883][754]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.06.11-04.39.47:883][754]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.47:883][754]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_6] [2020.06.11-04.39.47:883][754]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.47:883][754]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_6] [2020.06.11-04.39.47:883][754]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.47:883][754]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_6] [2020.06.11-04.39.47:883][754]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.48:266][777]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.11-04.39.48:266][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.48:266][777]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_3] [2020.06.11-04.39.48:266][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.48:266][777]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_3] [2020.06.11-04.39.48:266][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.48:266][777]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.11-04.39.48:266][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.48:266][777]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_3] [2020.06.11-04.39.48:266][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.48:266][777]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_3] [2020.06.11-04.39.48:266][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.48:286][778]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.39.48:333][781]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.11-04.39.48:333][781]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.48:333][781]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_3] [2020.06.11-04.39.48:333][781]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.48:333][781]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_3] [2020.06.11-04.39.48:333][781]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.48:398][785]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.11-04.39.48:398][785]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.48:398][785]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.11-04.39.48:398][785]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.48:399][785]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.48:399][785]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.48:399][785]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.39.48:399][785]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.39.48:399][785]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.48:399][785]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.11-04.39.48:399][785]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.48:399][785]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.39.48:399][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.48:399][785]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.39.48:399][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.48:399][785]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.39.48:464][789]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.11-04.39.48:464][789]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.48:516][792]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.48:516][792]LogDBDPlayerMovement: StopSnapping Final Location (6490.735840 4864.500000 102.353279) [2020.06.11-04.39.48:516][792]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.39.48:516][792]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.39.48:516][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.48:516][792]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.39.48:516][792]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.39.48:516][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.48:516][792]Interaction: Interaction time: 80.000000 [2020.06.11-04.39.48:516][792]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.39.48:516][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.48:598][797]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.39.48:598][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.11-04.39.52:465][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.11-04.39.52:465][ 29]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.52:465][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.11-04.39.52:465][ 29]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.52:466][ 29]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.52:466][ 29]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.52:466][ 29]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.39.52:466][ 29]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.39.52:466][ 29]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.52:466][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.11-04.39.52:466][ 29]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.52:466][ 29]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.39.52:466][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.52:466][ 29]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.39.52:466][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.52:466][ 29]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.39.52:564][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.11-04.39.52:565][ 35]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.52:565][ 35]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.39.52:565][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.52:565][ 35]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.52:565][ 35]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.39.52:565][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.52:565][ 35]Interaction: Interaction time: 2.000000 [2020.06.11-04.39.52:565][ 35]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: DamageGenerator Oni AnimTag_NotDemonMode. [2020.06.11-04.39.52:565][ 35]LogSM: Error: Play Update Montage AM_SK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.11-04.39.52:565][ 35]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.39.52:565][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.52:565][ 35]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.39.53:084][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3872844576835632, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.11-04.39.53:084][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.11-04.39.53:101][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01513990759849548, xOffset=0, yOffset=0) [2020.06.11-04.39.53:117][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03026754595339298, xOffset=0, yOffset=0) [2020.06.11-04.39.53:134][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04539617896080017, xOffset=0, yOffset=0) [2020.06.11-04.39.53:151][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06060826778411865, xOffset=0, yOffset=0) [2020.06.11-04.39.53:168][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0757402703166, xOffset=0, yOffset=0) [2020.06.11-04.39.53:184][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09086799621582031, xOffset=0, yOffset=0) [2020.06.11-04.39.53:201][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060003638267517, xOffset=0, yOffset=0) [2020.06.11-04.39.53:218][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212359070777893, xOffset=0, yOffset=0) [2020.06.11-04.39.53:235][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363638192415237, xOffset=0, yOffset=0) [2020.06.11-04.39.53:250][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1514905393123627, xOffset=0, yOffset=0) [2020.06.11-04.39.53:267][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666177213191986, xOffset=0, yOffset=0) [2020.06.11-04.39.53:284][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818260848522186, xOffset=0, yOffset=0) [2020.06.11-04.39.53:301][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969546377658844, xOffset=0, yOffset=0) [2020.06.11-04.39.53:317][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.212082639336586, xOffset=0, yOffset=0) [2020.06.11-04.39.53:334][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.227243185043335, xOffset=0, yOffset=0) [2020.06.11-04.39.53:351][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424163669347763, xOffset=0, yOffset=0) [2020.06.11-04.39.53:368][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575441896915436, xOffset=0, yOffset=0) [2020.06.11-04.39.53:384][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2726728320121765, xOffset=0, yOffset=0) [2020.06.11-04.39.53:400][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.287819117307663, xOffset=0, yOffset=0) [2020.06.11-04.39.53:417][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3029885590076447, xOffset=0, yOffset=0) [2020.06.11-04.39.53:433][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3182139992713928, xOffset=0, yOffset=0) [2020.06.11-04.39.53:451][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333462774753571, xOffset=0, yOffset=0) [2020.06.11-04.39.53:467][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484752774238586, xOffset=0, yOffset=0) [2020.06.11-04.39.53:484][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636097311973572, xOffset=0, yOffset=0) [2020.06.11-04.39.53:501][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787509202957153, xOffset=0, yOffset=0) [2020.06.11-04.39.53:518][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3938796520233154, xOffset=0, yOffset=0) [2020.06.11-04.39.53:534][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090948402881622, xOffset=0, yOffset=0) [2020.06.11-04.39.53:551][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242243766784668, xOffset=0, yOffset=0) [2020.06.11-04.39.53:568][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393809139728546, xOffset=0, yOffset=0) [2020.06.11-04.39.53:581][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.11-04.39.53:584][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.11-04.39.53:665][101]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.39.53:665][101]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.11-04.39.53:851][113]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5B17120] Result: '1' k_EResultOK (success) [2020.06.11-04.39.53:851][113]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5B17120]' succeeded in 0.183150 seconds [2020.06.11-04.39.53:885][115]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5B17120] Result: '1' k_EResultOK (success) [2020.06.11-04.39.53:908][116]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.240199 seconds [2020.06.11-04.39.54:316][140]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.39.54:532][153]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.39.54:567][155]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.11-04.39.54:632][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.11-04.39.54:633][159]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.39.54:633][159]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.39.54:633][159]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.39.54:633][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.54:665][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.11-04.39.54:666][161]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.54:666][161]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.39.54:666][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.54:666][161]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.54:666][161]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.39.54:666][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.54:666][161]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.54:666][161]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.39.54:666][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.54:667][161]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.54:667][161]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.39.54:667][161]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.39.54:667][161]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.39.54:667][161]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.39.54:667][161]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.39.54:667][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.54:667][161]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.11-04.39.54:667][161]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.54:667][161]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.54:669][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.11-04.39.55:531][213]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.39.55:531][213]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.55:531][213]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.39.55:531][213]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.55:532][213]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.55:532][213]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.55:532][213]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.39.55:532][213]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.39.55:532][213]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.55:532][213]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.39.55:533][213]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.55:533][213]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.39.55:533][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.55:533][213]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.39.55:533][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.55:599][217]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.55:599][217]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.39.55:599][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.55:599][217]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.55:599][217]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.39.55:599][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.55:599][217]Interaction: Interaction time: 1.000000 [2020.06.11-04.39.55:599][217]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.39.55:599][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.56:085][246]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.37444657087326, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.11-04.39.56:085][246]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.11-04.39.56:102][247]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01514854375272989, xOffset=0, yOffset=0) [2020.06.11-04.39.56:118][248]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03028508834540844, xOffset=0, yOffset=0) [2020.06.11-04.39.56:135][249]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04543936252593994, xOffset=0, yOffset=0) [2020.06.11-04.39.56:151][250]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06072426959872246, xOffset=0, yOffset=0) [2020.06.11-04.39.56:169][251]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07585681229829788, xOffset=0, yOffset=0) [2020.06.11-04.39.56:185][252]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09098726511001587, xOffset=0, yOffset=0) [2020.06.11-04.39.56:202][253]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1061188131570816, xOffset=0, yOffset=0) [2020.06.11-04.39.56:219][254]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.12124989926815, xOffset=0, yOffset=0) [2020.06.11-04.39.56:235][255]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1364390850067139, xOffset=0, yOffset=0) [2020.06.11-04.39.56:251][256]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515699028968811, xOffset=0, yOffset=0) [2020.06.11-04.39.56:268][257]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1667010933160782, xOffset=0, yOffset=0) [2020.06.11-04.39.56:284][258]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818315386772156, xOffset=0, yOffset=0) [2020.06.11-04.39.56:302][259]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969985365867615, xOffset=0, yOffset=0) [2020.06.11-04.39.56:318][260]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.21213099360466, xOffset=0, yOffset=0) [2020.06.11-04.39.56:335][261]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272779941558838, xOffset=0, yOffset=0) [2020.06.11-04.39.56:351][262]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424203604459763, xOffset=0, yOffset=0) [2020.06.11-04.39.56:368][263]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575929164886475, xOffset=0, yOffset=0) [2020.06.11-04.39.56:385][264]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727395594120026, xOffset=0, yOffset=0) [2020.06.11-04.39.56:402][265]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2879522740840912, xOffset=0, yOffset=0) [2020.06.11-04.39.56:418][266]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030827343463898, xOffset=0, yOffset=0) [2020.06.11-04.39.56:435][267]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3182679116725922, xOffset=0, yOffset=0) [2020.06.11-04.39.56:451][268]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.333401083946228, xOffset=0, yOffset=0) [2020.06.11-04.39.56:468][269]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3485325276851654, xOffset=0, yOffset=0) [2020.06.11-04.39.56:485][270]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636633455753326, xOffset=0, yOffset=0) [2020.06.11-04.39.56:502][271]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3788217902183533, xOffset=0, yOffset=0) [2020.06.11-04.39.56:518][272]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.393953800201416, xOffset=0, yOffset=0) [2020.06.11-04.39.56:532][273]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.11-04.39.56:535][273]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.11-04.39.56:599][277]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.39.56:599][277]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.11-04.39.56:785][289]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5B1F190] Result: '1' k_EResultOK (success) [2020.06.11-04.39.56:785][289]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5B1F190]' succeeded in 0.183097 seconds [2020.06.11-04.39.56:818][291]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5B1F190] Result: '1' k_EResultOK (success) [2020.06.11-04.39.56:840][292]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.239843 seconds [2020.06.11-04.39.57:065][305]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.57:065][305]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.39.57:065][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.57:066][305]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.57:066][305]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.39.57:066][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.57:099][307]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.57:099][307]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.39.57:099][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.57:099][307]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.57:099][307]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.39.57:099][307]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.39.57:099][307]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.39.57:099][307]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.39.57:099][307]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.39.57:099][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.57:099][307]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.39.57:099][307]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.57:099][307]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.57:364][323]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.39.57:364][323]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.57:364][323]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.39.57:364][323]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.57:365][323]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.57:365][323]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.57:365][323]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.39.57:365][323]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.39.57:365][323]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.57:365][323]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.39.57:365][323]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.57:365][323]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.39.57:366][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.57:366][323]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.39.57:366][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.57:449][328]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.57:449][328]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.39.57:449][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.57:449][328]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.57:449][328]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.39.57:449][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.57:449][328]Interaction: Interaction time: 1.000000 [2020.06.11-04.39.57:449][328]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.39.57:449][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.58:182][372]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.58:182][372]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.39.58:182][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.58:182][372]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.58:182][372]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.39.58:182][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.58:182][372]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.58:182][372]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.39.58:182][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.58:182][372]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.58:182][372]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.39.58:182][372]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.39.58:182][372]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.39.58:182][372]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.39.58:182][372]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.39.58:182][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.58:182][372]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.39.58:182][372]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.58:182][372]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.59:514][452]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.39.59:514][452]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.59:514][452]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.39.59:514][452]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.59:515][452]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.59:515][452]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.59:515][452]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.39.59:515][452]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.39.59:515][452]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.59:515][452]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.39.59:515][452]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.39.59:515][452]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.39.59:515][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.59:515][452]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.39.59:515][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.59:615][458]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.59:615][458]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.39.59:615][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.59:615][458]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.39.59:615][458]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.39.59:615][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.39.59:615][458]Interaction: Interaction time: 1.000000 [2020.06.11-04.39.59:615][458]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.39.59:615][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.00:449][508]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.00:449][508]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.40.00:449][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.00:449][508]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.00:449][508]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.40.00:449][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.00:449][508]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.00:449][508]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.40.00:449][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.00:449][508]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.00:449][508]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.40.00:449][508]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.40.00:449][508]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.40.00:449][508]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.40.00:449][508]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.40.00:449][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.00:449][508]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.40.00:449][508]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.00:450][508]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.01:143][549]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.40.01:143][549]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.01:143][549]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.40.01:143][549]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.01:144][549]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.01:144][549]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.01:144][549]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.40.01:145][549]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.40.01:145][549]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.01:145][549]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.40.01:145][549]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.01:145][549]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.40.01:145][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.01:145][549]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.40.01:145][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.01:209][553]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.01:209][553]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.40.01:209][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.01:209][553]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.01:209][553]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.40.01:209][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.01:209][553]Interaction: Interaction time: 1.000000 [2020.06.11-04.40.01:209][553]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.40.01:209][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.01:815][590]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.01:816][590]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.40.01:816][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.01:816][590]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.01:816][590]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.40.01:816][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.01:816][590]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.01:816][590]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.40.01:816][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.01:816][590]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.01:816][590]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.40.01:816][590]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.40.01:816][590]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.40.01:816][590]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.40.01:816][590]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.40.01:816][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.01:816][590]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.40.01:816][590]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.01:816][590]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.09:732][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.40.09:732][ 65]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.09:732][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.40.09:732][ 65]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.09:733][ 65]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.09:733][ 65]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.09:733][ 65]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.40.09:733][ 65]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.40.09:733][ 65]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.09:733][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.40.09:733][ 65]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.09:733][ 65]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.40.09:733][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.09:733][ 65]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.40.09:733][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.09:799][ 69]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.09:800][ 69]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.40.09:800][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.09:800][ 69]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.09:800][ 69]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.40.09:800][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.09:800][ 69]Interaction: Interaction time: 1.000000 [2020.06.11-04.40.09:800][ 69]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.40.09:800][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.10:085][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3980953395366669, hitAreaLength=0.13000002503395, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.11-04.40.10:085][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.11-04.40.10:102][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01516618113964796, xOffset=0, yOffset=0) [2020.06.11-04.40.10:118][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03043990768492222, xOffset=0, yOffset=0) [2020.06.11-04.40.10:135][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04548272863030434, xOffset=0, yOffset=0) [2020.06.11-04.40.10:151][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06063127145171165, xOffset=0, yOffset=0) [2020.06.11-04.40.10:168][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07573972642421722, xOffset=0, yOffset=0) [2020.06.11-04.40.10:185][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09092218428850174, xOffset=0, yOffset=0) [2020.06.11-04.40.10:202][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060884520411491, xOffset=0, yOffset=0) [2020.06.11-04.40.10:219][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212117224931717, xOffset=0, yOffset=0) [2020.06.11-04.40.10:235][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.13634717464447, xOffset=0, yOffset=0) [2020.06.11-04.40.10:251][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515437215566635, xOffset=0, yOffset=0) [2020.06.11-04.40.10:269][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1667042672634125, xOffset=0, yOffset=0) [2020.06.11-04.40.10:285][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1819199025630951, xOffset=0, yOffset=0) [2020.06.11-04.40.10:302][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969678103923798, xOffset=0, yOffset=0) [2020.06.11-04.40.10:318][100]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121223509311676, xOffset=0, yOffset=0) [2020.06.11-04.40.10:335][101]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272823452949524, xOffset=0, yOffset=0) [2020.06.11-04.40.10:351][102]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424441576004028, xOffset=0, yOffset=0) [2020.06.11-04.40.10:368][103]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575790584087372, xOffset=0, yOffset=0) [2020.06.11-04.40.10:385][104]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727630734443665, xOffset=0, yOffset=0) [2020.06.11-04.40.10:402][105]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2878931760787964, xOffset=0, yOffset=0) [2020.06.11-04.40.10:418][106]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.303124725818634, xOffset=0, yOffset=0) [2020.06.11-04.40.10:435][107]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3182094395160675, xOffset=0, yOffset=0) [2020.06.11-04.40.10:452][108]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333801627159119, xOffset=0, yOffset=0) [2020.06.11-04.40.10:468][109]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484914302825928, xOffset=0, yOffset=0) [2020.06.11-04.40.10:485][110]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636478781700134, xOffset=0, yOffset=0) [2020.06.11-04.40.10:502][111]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.37882050871849, xOffset=0, yOffset=0) [2020.06.11-04.40.10:518][112]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939457833766937, xOffset=0, yOffset=0) [2020.06.11-04.40.10:535][113]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4091350436210632, xOffset=0, yOffset=0) [2020.06.11-04.40.10:552][114]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242982268333435, xOffset=0, yOffset=0) [2020.06.11-04.40.10:569][115]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4394292235374451, xOffset=0, yOffset=0) [2020.06.11-04.40.10:585][116]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545402228832245, xOffset=0, yOffset=0) [2020.06.11-04.40.10:599][117]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.11-04.40.10:602][117]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.11-04.40.10:633][119]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.10:633][119]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.40.10:633][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.10:633][119]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.10:633][119]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.40.10:633][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.10:633][119]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.10:633][119]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.40.10:633][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.10:633][119]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.10:633][119]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.40.10:633][119]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.40.10:633][119]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.40.10:633][119]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.40.10:633][119]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.40.10:633][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.10:634][119]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.40.10:634][119]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.10:634][119]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.10:665][121]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.40.10:665][121]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.11-04.40.10:936][138]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4EF62E0] Result: '1' k_EResultOK (success) [2020.06.11-04.40.10:936][138]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4EF62E0]' succeeded in 0.266933 seconds [2020.06.11-04.40.10:970][140]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4EF62E0] Result: '1' k_EResultOK (success) [2020.06.11-04.40.10:992][141]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.323913 seconds [2020.06.11-04.40.11:965][199]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.40.11:965][199]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.11:965][199]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.40.11:965][199]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.11:966][199]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.11:966][199]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.11:966][199]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.40.11:966][199]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.40.11:966][199]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.11:966][199]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.40.11:966][199]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.11:966][199]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.40.11:966][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.11:966][199]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.40.11:966][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.12:033][203]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.12:033][203]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.40.12:033][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.12:033][203]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.12:033][203]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.40.12:033][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.12:033][203]Interaction: Interaction time: 1.000000 [2020.06.11-04.40.12:033][203]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.40.12:033][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.13:000][261]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.13:000][261]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.40.13:000][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.13:000][261]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.13:000][261]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.40.13:000][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.13:000][261]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.13:000][261]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.40.13:001][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.13:001][261]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.13:001][261]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.40.13:001][261]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.40.13:001][261]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.40.13:001][261]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.40.13:001][261]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.40.13:001][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.13:001][261]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.40.13:001][261]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.13:001][261]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.14:233][335]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.40.14:234][335]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.40.14:234][335]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.40.14:234][335]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.40.14:234][335]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.40.14:234][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.14:234][335]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.40.14:234][335]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.40.14:234][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.14:235][335]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.40.14:249][336]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.40.14:249][336]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.40.14:249][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.14:250][336]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.40.14:250][336]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.40.14:250][336]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.40.14:250][336]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.40.14:250][336]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.40.14:250][336]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.40.14:250][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.14:250][336]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.11-04.40.14:250][336]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.14:250][336]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.11-04.40.14:250][336]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.14:250][336]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.40.14:299][339]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.40.14:299][339]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.331544 [2020.06.11-04.40.14:303][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.11-04.40.14:306][339]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.40.14:547][354]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5B1BE00] Result: '1' k_EResultOK (success) [2020.06.11-04.40.14:547][354]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5B1BE00]' succeeded in 0.246562 seconds [2020.06.11-04.40.14:571][356]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5B1BE00] Result: '1' k_EResultOK (success) [2020.06.11-04.40.14:591][357]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.289624 seconds [2020.06.11-04.40.14:783][368]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.11-04.40.14:783][368]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.14:783][368]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_3] [2020.06.11-04.40.14:783][368]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.14:783][368]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_3] [2020.06.11-04.40.14:783][368]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.15:065][385]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 26.523479 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.40.15:565][415]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.40.15:565][415]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.15:565][415]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.40.15:565][415]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.15:566][415]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.15:566][415]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.15:566][415]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.40.15:566][415]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.40.15:566][415]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.15:566][415]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.40.15:566][415]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.15:566][415]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.40.15:567][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.15:567][415]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.40.15:567][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.15:633][419]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.15:633][419]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.40.15:633][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.15:633][419]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.15:633][419]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.40.15:633][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.15:633][419]Interaction: Interaction time: 1.000000 [2020.06.11-04.40.15:633][419]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.40.15:633][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.16:416][466]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.16:416][466]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.40.16:416][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.16:416][466]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.16:416][466]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.40.16:416][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.16:416][466]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.16:416][466]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.40.16:416][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.16:416][466]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.16:416][466]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.40.16:416][466]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.40.16:416][466]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.40.16:416][466]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.40.16:416][466]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.40.16:416][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.16:416][466]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.40.16:416][466]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.16:416][466]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.16:683][482]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=0.333 [2020.06.11-04.40.18:515][592]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.40.18:515][592]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.18:515][592]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.40.18:515][592]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.18:517][592]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.18:517][592]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.18:517][592]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.40.18:517][592]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.40.18:517][592]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.18:517][592]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.40.18:517][592]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.18:517][592]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.40.18:517][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.18:517][592]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.40.18:517][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.18:616][598]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.18:616][598]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.40.18:616][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.18:616][598]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.18:616][598]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.40.18:616][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.18:616][598]Interaction: Interaction time: 1.000000 [2020.06.11-04.40.18:616][598]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.40.18:616][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.19:251][636]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.19:251][636]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.40.19:251][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.19:251][636]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.19:251][636]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.40.19:251][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.19:251][636]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.19:251][636]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.40.19:251][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.19:251][636]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.19:251][636]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.40.19:251][636]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.40.19:251][636]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.40.19:251][636]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.40.19:251][636]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.40.19:251][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.19:251][636]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.40.19:251][636]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.19:251][636]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.23:982][920]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.06.11-04.40.23:982][920]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.23:982][920]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.06.11-04.40.23:982][920]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.23:983][920]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.23:984][920]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.23:984][920]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.40.23:984][920]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.40.23:984][920]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.23:984][920]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.06.11-04.40.23:984][920]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.23:984][920]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.40.23:984][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.23:984][920]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.40.23:984][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.23:984][920]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.40.24:116][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.11-04.40.24:117][928]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.24:117][928]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.40.24:117][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.24:117][928]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.24:117][928]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.40.24:117][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.24:117][928]Interaction: Interaction time: 2.000000 [2020.06.11-04.40.24:118][928]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: DamageGenerator Oni AnimTag_NotDemonMode AnimTag_DemonModeReady. [2020.06.11-04.40.24:118][928]LogSM: Error: Play Update Montage AM_SK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.11-04.40.24:118][928]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.40.24:118][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.24:118][928]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.40.25:867][ 33]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.40.26:100][ 47]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.40.26:134][ 49]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.11-04.40.26:199][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.11-04.40.26:200][ 53]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.40.26:201][ 53]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.40.26:201][ 53]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.40.26:201][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.26:232][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.11-04.40.26:233][ 55]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.26:233][ 55]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.40.26:233][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.26:233][ 55]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.26:233][ 55]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.40.26:233][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.26:233][ 55]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.26:233][ 55]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.40.26:233][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.26:233][ 55]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.26:233][ 55]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.40.26:233][ 55]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.40.26:233][ 55]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.40.26:234][ 55]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.40.26:234][ 55]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.40.26:234][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.26:234][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.06.11-04.40.26:234][ 55]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.26:234][ 55]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.26:235][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.11-04.40.26:699][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartDemonMode][Kanobo_C_0] [2020.06.11-04.40.26:699][ 83]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.26:699][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartDemonMode][Kanobo_C_0] [2020.06.11-04.40.26:700][ 83]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.26:701][ 83]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.26:701][ 83]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.26:701][ 83]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.40.26:701][ 83]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.40.26:701][ 83]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.26:701][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartDemonMode][Kanobo_C_0] [2020.06.11-04.40.26:701][ 83]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.26:701][ 83]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.40.26:701][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.26:701][ 83]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.40.26:701][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.26:799][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.StartDemonModeChargeable Enabled?: Enabled [2020.06.11-04.40.26:800][ 89]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.26:800][ 89]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.40.26:800][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.26:800][ 89]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.26:800][ 89]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.40.26:800][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.26:800][ 89]Interaction: Interaction time: 0.080000 [2020.06.11-04.40.26:800][ 89]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.40.26:800][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.26:902][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.StartDemonModeChargeable Enabled?: Disabled [2020.06.11-04.40.27:001][101]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.27:001][101]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.40.27:001][101]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.40.27:001][101]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.40.27:001][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.27:001][101]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.40.27:001][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.27:001][101]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.27:001][101]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: DemonModeActivation Oni AnimTag_DemonMode AnimTag_Demon2Idle. [2020.06.11-04.40.27:001][101]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.40.27:001][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.29:999][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.StartDemonModeChargeable Enabled?: Enabled [2020.06.11-04.40.30:000][281]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.30:000][281]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.40.30:000][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.30:000][281]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.30:000][281]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.40.30:000][281]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.40.30:000][281]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.40.30:000][281]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.40.30:000][281]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.40.30:000][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.30:000][281]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [StartDemonMode][Kanobo_C_0] [2020.06.11-04.40.30:000][281]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.30:000][281]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.30:003][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.StartDemonModeChargeable Enabled?: Disabled [2020.06.11-04.40.30:066][285]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OniDash][Kanobo_C_0] [2020.06.11-04.40.30:066][285]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.30:099][287]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OniDash][Kanobo_C_0] [2020.06.11-04.40.30:099][287]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.30:101][287]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.30:101][287]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.30:101][287]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.40.30:101][287]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.40.30:101][287]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.30:101][287]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OniDash][Kanobo_C_0] [2020.06.11-04.40.30:101][287]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.30:101][287]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.40.30:101][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.30:101][287]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.40.30:101][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.30:166][291]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Enabled [2020.06.11-04.40.30:167][291]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.30:167][291]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.40.30:167][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.30:167][291]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.30:167][291]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.40.30:167][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.30:167][291]Interaction: Interaction time: 2.000000 [2020.06.11-04.40.30:167][291]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.40.30:167][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.31:816][390]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=15.466 [2020.06.11-04.40.31:886][394]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.40.32:169][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Disabled [2020.06.11-04.40.32:232][415]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.40.32:232][415]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.40.32:234][415]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.40.32:234][415]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.40.32:234][415]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.40.32:234][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.32:686][442]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.40.33:232][475]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.40.33:232][475]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.40.33:786][508]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 105 [2020.06.11-04.40.34:232][535]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.40.34:232][535]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.40.34:232][535]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.40.34:232][535]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.40.34:286][538]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.40.37:033][703]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.06.11-04.40.37:033][703]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.37:033][703]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_6] [2020.06.11-04.40.37:033][703]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.37:033][703]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_6] [2020.06.11-04.40.37:033][703]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.37:033][703]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_6] [2020.06.11-04.40.37:033][703]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.37:033][703]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.06.11-04.40.37:033][703]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.37:033][703]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_6] [2020.06.11-04.40.37:033][703]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.37:033][703]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_6] [2020.06.11-04.40.37:033][703]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.37:033][703]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_6] [2020.06.11-04.40.37:033][703]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.37:053][704]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.40.37:283][718]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.06.11-04.40.37:284][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.37:284][718]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_6] [2020.06.11-04.40.37:284][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.37:284][718]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_6] [2020.06.11-04.40.37:284][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.37:284][718]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_6] [2020.06.11-04.40.37:284][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.37:284][718]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.06.11-04.40.37:284][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.37:284][718]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_6] [2020.06.11-04.40.37:284][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.37:284][718]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_6] [2020.06.11-04.40.37:284][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.37:284][718]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_6] [2020.06.11-04.40.37:284][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.37:483][730]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Enabled [2020.06.11-04.40.37:484][730]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.11-04.40.37:484][730]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.37:484][730]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_3] [2020.06.11-04.40.37:484][730]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.37:484][730]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_3] [2020.06.11-04.40.37:484][730]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.37:484][730]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.37:484][730]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.40.37:484][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.37:484][730]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.37:484][730]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.40.37:484][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.37:486][730]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Disabled [2020.06.11-04.40.37:505][731]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.40.37:634][739]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.11-04.40.37:634][739]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.37:634][739]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.11-04.40.37:634][739]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.37:635][739]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.40.37:635][739]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.40.37:635][739]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.40.37:635][739]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.40.37:635][739]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.40.37:635][739]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.11-04.40.37:635][739]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.37:635][739]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.40.37:635][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.37:635][739]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.40.37:635][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.37:635][739]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.40.37:716][744]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.11-04.40.37:716][744]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.37:733][745]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.40.37:733][745]LogDBDPlayerMovement: StopSnapping Final Location (6614.200195 4946.500000 102.028000) [2020.06.11-04.40.37:734][745]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.40.37:734][745]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.40.37:734][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.37:734][745]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.40.37:734][745]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.40.37:734][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.37:734][745]Interaction: Interaction time: 56.345612 [2020.06.11-04.40.37:734][745]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.40.37:734][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.37:816][750]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.40.37:816][750]GameFlow: Writing Profile Stat DBD_Camper8_Stat1: 1 [2020.06.11-04.40.37:816][750]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.40.38:042][764]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4B90B20] Result: '1' k_EResultOK (success) [2020.06.11-04.40.38:042][764]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4B90B20]' succeeded in 0.225241 seconds [2020.06.11-04.40.38:071][766]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4B90B20] Result: '1' k_EResultOK (success) [2020.06.11-04.40.38:093][767]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.274026 seconds [2020.06.11-04.40.38:484][790]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.38:484][790]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.40.38:484][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.38:484][790]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.38:484][790]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.40.38:484][790]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.40.38:484][790]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.40.38:484][790]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.40.38:484][790]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.40.38:484][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.38:484][790]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [OniDash][Kanobo_C_0] [2020.06.11-04.40.38:484][790]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.38:484][790]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.42:320][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.8170662522315979, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.11-04.40.42:320][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.11-04.40.42:336][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.015128999017179, xOffset=0, yOffset=0) [2020.06.11-04.40.42:353][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03029518015682697, xOffset=0, yOffset=0) [2020.06.11-04.40.42:370][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.045422725379467, xOffset=0, yOffset=0) [2020.06.11-04.40.42:387][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06055618077516556, xOffset=0, yOffset=0) [2020.06.11-04.40.42:403][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07573726773262024, xOffset=0, yOffset=0) [2020.06.11-04.40.42:420][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.090907447040081, xOffset=0, yOffset=0) [2020.06.11-04.40.42:437][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060356274247169, xOffset=0, yOffset=0) [2020.06.11-04.40.42:453][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.12117626518011, xOffset=0, yOffset=0) [2020.06.11-04.40.42:470][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363257169723511, xOffset=0, yOffset=0) [2020.06.11-04.40.42:487][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1514790803194046, xOffset=0, yOffset=0) [2020.06.11-04.40.42:503][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666441708803177, xOffset=0, yOffset=0) [2020.06.11-04.40.42:519][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818481683731079, xOffset=0, yOffset=0) [2020.06.11-04.40.42:536][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.19697681069374, xOffset=0, yOffset=0) [2020.06.11-04.40.42:553][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121309041976929, xOffset=0, yOffset=0) [2020.06.11-04.40.42:569][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272595316171646, xOffset=0, yOffset=0) [2020.06.11-04.40.42:586][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423871755599976, xOffset=0, yOffset=0) [2020.06.11-04.40.42:602][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.257533997297287, xOffset=0, yOffset=0) [2020.06.11-04.40.42:619][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2726825475692749, xOffset=0, yOffset=0) [2020.06.11-04.40.42:636][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2878327369689941, xOffset=0, yOffset=0) [2020.06.11-04.40.42:653][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030073642730713, xOffset=0, yOffset=0) [2020.06.11-04.40.42:669][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181367218494415, xOffset=0, yOffset=0) [2020.06.11-04.40.42:686][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333044350147247, xOffset=0, yOffset=0) [2020.06.11-04.40.42:703][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.348615437746048, xOffset=0, yOffset=0) [2020.06.11-04.40.42:720][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3637448847293854, xOffset=0, yOffset=0) [2020.06.11-04.40.42:736][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3788731694221497, xOffset=0, yOffset=0) [2020.06.11-04.40.42:753][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3940006196498871, xOffset=0, yOffset=0) [2020.06.11-04.40.42:770][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4091284275054932, xOffset=0, yOffset=0) [2020.06.11-04.40.42:786][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242554306983948, xOffset=0, yOffset=0) [2020.06.11-04.40.42:804][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4394092559814453, xOffset=0, yOffset=0) [2020.06.11-04.40.42:820][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545369744300842, xOffset=0, yOffset=0) [2020.06.11-04.40.42:836][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4697328805923462, xOffset=0, yOffset=0) [2020.06.11-04.40.42:853][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4848735928535461, xOffset=0, yOffset=0) [2020.06.11-04.40.42:870][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5000014305114746, xOffset=0, yOffset=0) [2020.06.11-04.40.42:887][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5151845216751099, xOffset=0, yOffset=0) [2020.06.11-04.40.42:903][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5303123593330383, xOffset=0, yOffset=0) [2020.06.11-04.40.42:920][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5454398989677429, xOffset=0, yOffset=0) [2020.06.11-04.40.42:936][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5605698227882385, xOffset=0, yOffset=0) [2020.06.11-04.40.42:953][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5758244395256042, xOffset=0, yOffset=0) [2020.06.11-04.40.42:970][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.590953528881073, xOffset=0, yOffset=0) [2020.06.11-04.40.42:987][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6060826778411865, xOffset=0, yOffset=0) [2020.06.11-04.40.43:003][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6212148666381836, xOffset=0, yOffset=0) [2020.06.11-04.40.43:020][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6363425254821777, xOffset=0, yOffset=0) [2020.06.11-04.40.43:037][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6514991521835327, xOffset=0, yOffset=0) [2020.06.11-04.40.43:053][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6666287779808044, xOffset=0, yOffset=0) [2020.06.11-04.40.43:070][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6817933320999146, xOffset=0, yOffset=0) [2020.06.11-04.40.43:086][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6971231698989868, xOffset=0, yOffset=0) [2020.06.11-04.40.43:102][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.71225106716156, xOffset=0, yOffset=0) [2020.06.11-04.40.43:119][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7273800373077393, xOffset=0, yOffset=0) [2020.06.11-04.40.43:136][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7425079345703125, xOffset=0, yOffset=0) [2020.06.11-04.40.43:153][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7576356530189514, xOffset=0, yOffset=0) [2020.06.11-04.40.43:169][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7727623581886292, xOffset=0, yOffset=0) [2020.06.11-04.40.43:186][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7878890037536621, xOffset=0, yOffset=0) [2020.06.11-04.40.43:203][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8030455708503723, xOffset=0, yOffset=0) [2020.06.11-04.40.43:219][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8181847333908081, xOffset=0, yOffset=0) [2020.06.11-04.40.43:236][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8333120346069336, xOffset=0, yOffset=0) [2020.06.11-04.40.43:253][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8484856486320496, xOffset=0, yOffset=0) [2020.06.11-04.40.43:266][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.11-04.40.43:270][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.11-04.40.43:317][ 80]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.40.43:317][ 80]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.11-04.40.43:544][ 94]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E99A48F400] Result: '1' k_EResultOK (success) [2020.06.11-04.40.43:544][ 94]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E99A48F400]' succeeded in 0.225374 seconds [2020.06.11-04.40.43:571][ 96]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4EF4ED0] Result: '1' k_EResultOK (success) [2020.06.11-04.40.43:593][ 97]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.273122 seconds [2020.06.11-04.40.45:433][207]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OniDash][Kanobo_C_0] [2020.06.11-04.40.45:433][207]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.45:433][207]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OniDash][Kanobo_C_0] [2020.06.11-04.40.45:433][207]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.45:434][207]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.45:434][207]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.45:434][207]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.40.45:434][207]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.40.45:434][207]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.45:434][207]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OniDash][Kanobo_C_0] [2020.06.11-04.40.45:434][207]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.45:434][207]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.40.45:434][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.45:434][207]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.40.45:434][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.45:500][211]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Enabled [2020.06.11-04.40.45:501][211]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.45:501][211]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.40.45:501][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.45:501][211]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.40.45:501][211]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.40.45:501][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.45:501][211]Interaction: Interaction time: 2.000000 [2020.06.11-04.40.45:501][211]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.40.45:501][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.47:502][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Disabled [2020.06.11-04.40.47:600][337]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.40.47:600][337]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.40.47:600][337]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.40.47:600][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.55:867][833]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.40.55:867][833]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.40.55:867][833]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.40.55:868][833]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.40.55:868][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.55:868][833]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.40.55:868][833]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.40.55:868][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.55:884][834]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.40.55:884][834]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.40.55:885][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.55:885][834]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.40.55:885][834]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.40.55:885][834]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.40.55:885][834]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.40.55:885][834]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.40.55:885][834]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.40.55:885][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.40.55:885][834]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.11-04.40.55:885][834]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.55:885][834]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.11-04.40.55:885][834]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.55:885][834]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.40.55:950][838]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.40.55:951][838]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.226508 [2020.06.11-04.40.55:955][838]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.11-04.40.55:958][838]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.40.56:197][853]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E99A48FF70] Result: '1' k_EResultOK (success) [2020.06.11-04.40.56:197][853]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E99A48FF70]' succeeded in 0.245864 seconds [2020.06.11-04.40.56:220][855]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E99A48FF70] Result: '1' k_EResultOK (success) [2020.06.11-04.40.56:243][856]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.288909 seconds [2020.06.11-04.40.56:268][857]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.11-04.40.56:268][857]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.56:268][857]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_3] [2020.06.11-04.40.56:268][857]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.56:269][857]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_3] [2020.06.11-04.40.56:269][857]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.40.56:817][890]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 18.145603 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.41.00:517][112]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Enabled [2020.06.11-04.41.00:519][112]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.00:519][112]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.41.00:519][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.00:519][112]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.00:519][112]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.41.00:519][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.00:521][112]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Disabled [2020.06.11-04.41.01:083][146]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.11-04.41.01:519][172]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.01:519][172]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.41.01:519][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.01:519][172]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.01:519][172]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.41.01:519][172]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.41.01:519][172]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.41.01:519][172]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.41.01:519][172]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.41.01:519][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.01:519][172]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [OniDash][Kanobo_C_0] [2020.06.11-04.41.01:519][172]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.01:519][172]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.01:783][188]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OniDash][Kanobo_C_0] [2020.06.11-04.41.01:783][188]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.01:783][188]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OniDash][Kanobo_C_0] [2020.06.11-04.41.01:783][188]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.01:785][188]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.01:785][188]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.01:785][188]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.41.01:785][188]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.41.01:785][188]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.01:785][188]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OniDash][Kanobo_C_0] [2020.06.11-04.41.01:785][188]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.01:785][188]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.41.01:785][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.01:785][188]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.41.01:785][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.01:850][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Enabled [2020.06.11-04.41.01:851][192]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.01:851][192]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.41.01:851][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.01:851][192]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.01:851][192]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.41.01:851][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.01:852][192]Interaction: Interaction time: 2.000000 [2020.06.11-04.41.01:852][192]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.41.01:852][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.03:855][312]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Disabled [2020.06.11-04.41.03:935][317]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.41.03:936][317]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.41.03:936][317]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.41.03:936][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.04:434][347]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Enabled [2020.06.11-04.41.04:435][347]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.04:435][347]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.41.04:435][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.04:435][347]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.04:435][347]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.41.04:435][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.04:437][347]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Disabled [2020.06.11-04.41.04:835][371]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.038691 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.41.05:434][407]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.05:434][407]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.41.05:434][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.05:434][407]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.05:434][407]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.41.05:434][407]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.41.05:434][407]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.41.05:434][407]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.41.05:434][407]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.41.05:434][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.05:434][407]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [OniDash][Kanobo_C_0] [2020.06.11-04.41.05:434][407]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.05:434][407]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.07:568][535]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OniDash][Kanobo_C_0] [2020.06.11-04.41.07:568][535]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.07:568][535]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OniDash][Kanobo_C_0] [2020.06.11-04.41.07:568][535]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.07:569][535]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.07:569][535]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.07:569][535]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.41.07:569][535]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.41.07:569][535]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.07:569][535]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OniDash][Kanobo_C_0] [2020.06.11-04.41.07:569][535]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.07:569][535]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.41.07:569][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.07:569][535]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.41.07:569][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.07:633][539]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Enabled [2020.06.11-04.41.07:635][539]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.07:635][539]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.41.07:635][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.07:635][539]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.07:635][539]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.41.07:635][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.07:635][539]Interaction: Interaction time: 2.000000 [2020.06.11-04.41.07:635][539]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.41.07:635][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.09:638][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Disabled [2020.06.11-04.41.09:702][663]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.41.09:703][663]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.41.09:703][663]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.41.09:703][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.09:768][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Enabled [2020.06.11-04.41.09:769][667]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.09:769][667]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.41.09:769][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.09:769][667]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.09:769][667]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.41.09:769][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.09:771][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Disabled [2020.06.11-04.41.10:735][725]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.10:736][725]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.41.10:736][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.10:736][725]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.10:736][725]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.41.10:736][725]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.41.10:736][725]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.41.10:736][725]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.41.10:736][725]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.41.10:736][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.10:736][725]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [OniDash][Kanobo_C_0] [2020.06.11-04.41.10:736][725]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.10:736][725]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.12:101][807]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OniPounceInteraction][Kanobo_C_0] [2020.06.11-04.41.12:101][807]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.12:101][807]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OniPounceInteraction][Kanobo_C_0] [2020.06.11-04.41.12:101][807]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.12:102][807]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.12:102][807]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.12:102][807]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.41.12:102][807]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.41.12:102][807]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.12:102][807]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OniPounceInteraction][Kanobo_C_0] [2020.06.11-04.41.12:102][807]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.12:102][807]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.41.12:102][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.12:102][807]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.41.12:102][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.12:167][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.ChargedPounceChargeable Enabled?: Enabled [2020.06.11-04.41.12:168][811]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.12:168][811]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.41.12:168][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.12:168][811]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.12:168][811]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.41.12:168][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.12:168][811]Interaction: Interaction time: 2.000000 [2020.06.11-04.41.12:169][811]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.41.12:169][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.14:188][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.ChargedPounceChargeable Enabled?: Disabled [2020.06.11-04.41.14:285][938]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.14:285][938]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.41.14:285][938]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.41.14:285][938]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.41.14:285][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.14:285][938]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.41.14:285][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.14:285][938]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.14:285][938]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.41.14:285][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.14:317][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.ChargedPounceChargeable Enabled?: Enabled [2020.06.11-04.41.14:318][940]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.14:318][940]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.41.14:318][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.14:318][940]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.14:318][940]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.41.14:318][940]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.41.14:318][940]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.41.14:318][940]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.41.14:318][940]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.41.14:318][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.14:318][940]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [OniPounceInteraction][Kanobo_C_0] [2020.06.11-04.41.14:318][940]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.14:318][940]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.14:318][940]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.14:318][940]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.14:320][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.ChargedPounceChargeable Enabled?: Disabled [2020.06.11-04.41.15:118][988]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_18_C_0 Target: [2020.06.11-04.41.17:151][110]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DemonModeCooldown][Kanobo_C_0] [2020.06.11-04.41.17:151][110]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.17:153][110]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.17:153][110]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.17:185][112]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DemonModeCooldown][Kanobo_C_0] [2020.06.11-04.41.17:185][112]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.17:186][112]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.17:186][112]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.17:186][112]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.41.17:186][112]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.41.17:186][112]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.17:186][112]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DemonModeCooldown][Kanobo_C_0] [2020.06.11-04.41.17:186][112]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.17:186][112]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.41.17:186][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.17:186][112]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.41.17:186][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.17:252][116]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.17:252][116]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.41.17:252][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.17:252][116]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.17:252][116]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.41.17:252][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.17:252][116]Interaction: Interaction time: 3.000000 [2020.06.11-04.41.17:252][116]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: DemonModeCooldown Oni AnimTag_DemonMode AnimTag_Demon2Idle. [2020.06.11-04.41.17:252][116]LogSM: Error: Play Update Montage AM_SK_Cooldown_Demon Duration 3.000000 Timestamp 0.000000 [2020.06.11-04.41.17:252][116]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.41.17:252][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.17:285][118]LogScript: Warning: Script Msg: Attempted to access index 17 from array 'OniEmissiveOriginalMode' of length 17 in '/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_18.BP_Slasher_Character_18_C'! [2020.06.11-04.41.17:285][118]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'OniSMEmissiveDefault' of length 1 in '/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_18.BP_Slasher_Character_18_C'! [2020.06.11-04.41.18:336][181]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.11-04.41.18:336][181]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.18:336][181]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.11-04.41.18:336][181]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.18:336][181]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.06.11-04.41.18:336][181]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.18:719][204]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.11-04.41.18:719][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.18:719][204]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.11-04.41.18:719][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.18:719][204]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.06.11-04.41.18:719][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.18:719][204]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.11-04.41.18:719][204]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.18:719][204]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.11-04.41.18:719][204]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.18:719][204]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_2] [2020.06.11-04.41.18:719][204]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.18:902][215]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.11-04.41.18:902][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.18:902][215]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.11-04.41.18:902][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.18:903][215]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_2] [2020.06.11-04.41.18:903][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.19:986][280]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.41.20:236][295]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.41.20:252][296]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.20:252][296]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.41.20:252][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.20:252][296]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.20:252][296]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.41.20:252][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.20:285][298]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.20:285][298]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.41.20:285][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.20:285][298]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.20:285][298]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.41.20:285][298]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.41.20:285][298]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.41.20:285][298]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.41.20:285][298]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.41.20:285][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.20:285][298]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [DemonModeCooldown][Kanobo_C_0] [2020.06.11-04.41.20:285][298]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.20:285][298]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.20:485][310]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.11-04.41.20:485][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.20:485][310]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.06.11-04.41.20:485][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.20:485][310]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.06.11-04.41.20:485][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.20:485][310]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.11-04.41.20:485][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.20:485][310]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.06.11-04.41.20:485][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.20:517][312]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.41.20:517][312]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.20:517][312]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.41.20:517][312]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.20:519][312]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.20:519][312]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.20:519][312]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.41.20:519][312]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.41.20:519][312]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.20:519][312]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.41.20:519][312]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.20:519][312]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.41.20:519][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.20:519][312]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.41.20:519][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.20:586][316]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.20:586][316]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.41.20:586][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.20:586][316]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.20:586][316]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.41.20:586][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.20:586][316]Interaction: Interaction time: 1.000000 [2020.06.11-04.41.20:586][316]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.41.20:586][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.20:769][327]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.11-04.41.20:769][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.20:769][327]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.06.11-04.41.20:769][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.20:769][327]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.11-04.41.20:769][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.20:769][327]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.11-04.41.20:769][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.20:785][328]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.11-04.41.20:786][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.20:853][332]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.06.11-04.41.20:853][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.20:870][333]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.11-04.41.20:870][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.20:870][333]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.06.11-04.41.20:870][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.20:870][333]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.11-04.41.20:870][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.20:870][333]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.11-04.41.20:870][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.21:386][364]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.11-04.41.21:386][364]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.21:386][364]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.11-04.41.21:386][364]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.21:386][364]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.11-04.41.21:386][364]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.21:386][364]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.11-04.41.21:386][364]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.21:386][364]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.11-04.41.21:386][364]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.21:535][373]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.21:535][373]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.41.21:535][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.21:535][373]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.21:535][373]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.41.21:535][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.21:535][373]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.21:535][373]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.41.21:535][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.21:535][373]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.21:535][373]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.41.21:535][373]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.41.21:535][373]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.41.21:535][373]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.41.21:535][373]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.41.21:535][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.21:535][373]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.41.21:535][373]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.21:535][373]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.28:236][775]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.11-04.41.28:370][783]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.11-04.41.28:604][797]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.11-04.41.28:919][816]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.41.28:936][817]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=72.585 [2020.06.11-04.41.28:969][819]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.124 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=72.618 [2020.06.11-04.41.28:985][820]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.275 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=72.635 [2020.06.11-04.41.29:002][821]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.427 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=72.652 [2020.06.11-04.41.29:019][822]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.579 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=72.668 [2020.06.11-04.41.29:036][823]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.731 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=72.685 [2020.06.11-04.41.29:052][824]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.883 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=72.702 [2020.06.11-04.41.29:070][825]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=72.718 [2020.06.11-04.41.29:101][827]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.41.29:119][828]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.500 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=72.768 [2020.06.11-04.41.30:235][895]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.11-04.41.30:702][923]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.41.31:888][994]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.41.32:136][ 9]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=75.785 [2020.06.11-04.41.32:251][ 16]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.41.32:251][ 16]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.41.32:689][ 42]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.41.33:218][ 74]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.41.33:218][ 74]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.41.33:689][102]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 96 [2020.06.11-04.41.34:218][134]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.41.34:218][134]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.41.34:218][134]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.41.34:218][134]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.41.34:288][138]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.41.34:569][155]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.11-04.41.34:569][155]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.35:003][181]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.11-04.41.35:003][181]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.35:003][181]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.11-04.41.35:003][181]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.35:006][181]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.41.35:019][182]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.35:019][182]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.35:019][182]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.41.35:019][182]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.41.35:019][182]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.35:019][182]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.11-04.41.35:019][182]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.35:019][182]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.41.35:019][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.35:019][182]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.41.35:019][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.35:019][182]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.41.35:084][186]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.11-04.41.35:084][186]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.35:084][186]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.41.35:119][188]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_6] [2020.06.11-04.41.35:119][188]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.35:119][188]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_6] [2020.06.11-04.41.35:119][188]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.35:352][202]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.11-04.41.35:352][202]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.35:352][202]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.11-04.41.35:352][202]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.35:353][202]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.35:353][202]LogDBDPlayerMovement: StopSnapping Final Location (6578.899902 5390.500000 97.836830) [2020.06.11-04.41.35:353][202]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.41.35:353][202]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.41.35:353][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.35:353][202]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.35:353][202]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.41.35:353][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.35:353][202]Interaction: Interaction time: 0.700000 [2020.06.11-04.41.35:353][202]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.06.11-04.41.35:353][202]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 78.985016 [2020.06.11-04.41.35:353][202]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.41.35:353][202]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.41.35:353][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.35:354][202]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.41.35:354][202]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.41.35:354][202]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.41.35:354][202]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.41.35:354][202]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.41.35:354][202]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.11-04.41.35:354][202]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.35:354][202]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.41.35:354][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.35:354][202]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.41.35:354][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.35:354][202]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.41.35:451][208]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.41.35:452][208]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.41.35:453][208]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.41.35:453][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.35:453][208]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.41.35:453][208]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.41.35:453][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.35:453][208]Interaction: Interaction time: 75.229385 [2020.06.11-04.41.35:453][208]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.41.35:453][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.35:453][208]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.41.35:535][213]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.11-04.41.35:535][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.35:535][213]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_6] [2020.06.11-04.41.35:535][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.35:535][213]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_6] [2020.06.11-04.41.35:535][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.35:653][220]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_6] [2020.06.11-04.41.35:653][220]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.35:653][220]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_6] [2020.06.11-04.41.35:653][220]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.35:653][220]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.11-04.41.35:653][220]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.36:035][243]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.41.36:051][244]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.41.36:051][244]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.41.36:052][244]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.36:052][244]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.41.36:052][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.36:052][244]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.36:052][244]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.41.36:052][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.36:068][245]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.41.36:068][245]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.36:068][245]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.41.36:068][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.36:068][245]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.36:069][245]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.41.36:069][245]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.41.36:069][245]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.41.36:069][245]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.41.36:069][245]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.41.36:069][245]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.41.36:069][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.36:069][245]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.11-04.41.36:069][245]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.36:069][245]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.11-04.41.36:069][245]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.36:069][245]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.36:151][250]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.41.36:151][250]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.41.36:151][250]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.11-04.41.36:152][250]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.41.36:158][250]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.41.36:241][255]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.41.36:379][264]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E94FA46CD0] Result: '1' k_EResultOK (success) [2020.06.11-04.41.36:379][264]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E94FA46CD0]' succeeded in 0.226462 seconds [2020.06.11-04.41.36:401][265]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.11-04.41.36:401][265]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.36:401][265]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault2][WindowStandard_C_6] [2020.06.11-04.41.36:401][265]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.36:402][265]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.36:402][265]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.36:402][265]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.41.36:402][265]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.41.36:402][265]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.36:402][265]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_6] [2020.06.11-04.41.36:402][265]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.36:402][265]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.41.36:402][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.36:402][265]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.11-04.41.36:402][265]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.41.36:402][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.36:402][265]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.41.36:403][265]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.41.36:406][266]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E94FA46CD0] Result: '1' k_EResultOK (success) [2020.06.11-04.41.36:419][266]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.41.36:427][267]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.273167 seconds [2020.06.11-04.41.36:436][267]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.41.36:453][268]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.41.36:469][269]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.41.36:484][270]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_6] [2020.06.11-04.41.36:484][270]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.36:702][283]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.36:702][283]LogDBDPlayerMovement: StopSnapping Final Location (6578.899902 5255.500000 100.802391) [2020.06.11-04.41.36:702][283]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.41.36:702][283]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.41.36:702][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.36:702][283]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.36:702][283]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.41.36:702][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.36:702][283]Interaction: Interaction time: 1.050000 [2020.06.11-04.41.36:702][283]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.06.11-04.41.36:702][283]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 80.335197 [2020.06.11-04.41.36:702][283]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.41.36:703][283]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.41.36:703][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.36:987][300]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.11-04.41.37:003][301]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.11-04.41.37:003][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.37:003][301]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_6] [2020.06.11-04.41.37:003][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.37:003][301]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_6] [2020.06.11-04.41.37:003][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.37:055][304]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.11-04.41.37:055][304]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-04.41.37:286][318]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_6] [2020.06.11-04.41.37:286][318]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.37:286][318]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_6] [2020.06.11-04.41.37:286][318]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.37:286][318]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.11-04.41.37:286][318]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.37:301][319]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-04.41.37:301][319]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-04.41.37:736][345]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.41.37:752][346]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.41.37:752][346]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.41.37:752][346]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.37:752][346]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.41.37:752][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.37:752][346]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.37:752][346]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.41.37:752][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.37:768][347]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.37:768][347]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.41.37:768][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.37:768][347]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.37:768][347]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.41.37:768][347]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.41.37:768][347]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.41.37:768][347]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.41.37:769][347]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.41.37:769][347]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.41.37:769][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.37:769][347]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Vault2][WindowStandard_C_6] [2020.06.11-04.41.37:769][347]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.37:769][347]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Vault2][WindowStandard_C_6] [2020.06.11-04.41.37:769][347]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.37:769][347]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.37:822][350]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.41.38:185][372]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_6] [2020.06.11-04.41.38:185][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.38:185][372]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_6] [2020.06.11-04.41.38:185][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.38:636][399]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.11-04.41.38:636][399]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.44:787][766]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.11-04.41.44:787][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.44:968][777]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Slash_Open Oni AnimTag_NotDemonMode. [2020.06.11-04.41.44:970][777]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.44:970][777]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.45:019][780]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_6] [2020.06.11-04.41.45:019][780]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.45:019][780]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_6] [2020.06.11-04.41.45:019][780]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.45:037][781]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault2][WindowStandard_C_6] [2020.06.11-04.41.45:037][781]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.45:037][781]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultMid1][WindowStandard_C_6] [2020.06.11-04.41.45:037][781]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.45:040][781]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.41.45:053][782]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.45:053][782]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.45:053][782]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.41.45:053][782]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.41.45:053][782]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.45:053][782]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_6] [2020.06.11-04.41.45:053][782]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.45:053][782]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.41.45:053][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.45:053][782]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.41.45:053][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.45:053][782]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.41.45:136][787]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_6] [2020.06.11-04.41.45:136][787]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.45:136][787]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.41.45:153][788]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.45:153][788]LogDBDPlayerMovement: StopSnapping Final Location (6578.899902 5385.500000 98.069321) [2020.06.11-04.41.45:153][788]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.41.45:153][788]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.41.45:153][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.45:153][788]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.45:153][788]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.41.45:153][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.45:154][788]Interaction: Interaction time: 0.980392 [2020.06.11-04.41.45:154][788]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.06.11-04.41.45:154][788]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 0.980392 Timestamp 88.785683 [2020.06.11-04.41.45:154][788]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.41.45:154][788]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.41.45:154][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.45:252][794]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.11-04.41.45:335][799]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Slash_Hitting Oni AnimTag_NotDemonMode. [2020.06.11-04.41.45:402][803]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.41.45:404][803]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.41.45:404][803]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperFemale03_Character_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.06.11-04.41.45:404][803]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperFemale03_Character_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.41.45:404][803]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale03_Character_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.41.45:404][803]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_18_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.11-04.41.45:405][803]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.41.45:405][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.11-04.41.45:409][803]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - FlippyMCXLI]: On [2020.06.11-04.41.45:420][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.11-04.41.45:424][804]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=89.074 [2020.06.11-04.41.45:525][809]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.11-04.41.45:525][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.45:525][809]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_6] [2020.06.11-04.41.45:525][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.45:525][809]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_6] [2020.06.11-04.41.45:525][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.45:639][816]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Oni_Absorb Oni AnimTag_NotDemonMode. [2020.06.11-04.41.45:740][822]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_6] [2020.06.11-04.41.45:740][822]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.45:740][822]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_6] [2020.06.11-04.41.45:740][822]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.45:740][822]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.11-04.41.45:740][822]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.46:121][845]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.41.46:137][846]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.41.46:137][846]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.41.46:137][846]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.46:137][846]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.41.46:137][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.46:138][846]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.46:138][846]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.41.46:138][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.46:138][846]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.11-04.41.46:153][847]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.46:153][847]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.41.46:153][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.46:153][847]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.46:153][847]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.41.46:153][847]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.41.46:153][847]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.41.46:153][847]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.41.46:153][847]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.41.46:153][847]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.41.46:153][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.46:153][847]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_6] [2020.06.11-04.41.46:153][847]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.46:153][847]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [VaultMid1][WindowStandard_C_6] [2020.06.11-04.41.46:153][847]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.46:153][847]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.46:186][849]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.41.46:235][852]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.41.46:244][852]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_6] [2020.06.11-04.41.46:244][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.46:244][852]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_6] [2020.06.11-04.41.46:244][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.46:387][861]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.11-04.41.46:387][861]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.46:387][861]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_3] [2020.06.11-04.41.46:387][861]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.46:387][861]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_3] [2020.06.11-04.41.46:387][861]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.46:406][862]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.41.46:520][869]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.11-04.41.46:520][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.46:670][878]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.11-04.41.46:670][878]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.46:670][878]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_3] [2020.06.11-04.41.46:670][878]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.46:670][878]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_3] [2020.06.11-04.41.46:670][878]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.46:837][888]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.11-04.41.46:837][888]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.46:870][890]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.06.11-04.41.46:870][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.46:870][890]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.06.11-04.41.46:870][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.46:886][891]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.06.11-04.41.46:886][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.46:886][891]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_0] [2020.06.11-04.41.46:886][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.47:170][908]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.06.11-04.41.47:170][908]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.47:170][908]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.06.11-04.41.47:170][908]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.47:170][908]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.06.11-04.41.47:170][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.47:170][908]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.06.11-04.41.47:170][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.47:187][909]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.06.11-04.41.47:187][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.47:204][910]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.11-04.41.47:204][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.47:220][911]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.06.11-04.41.47:220][911]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.47:220][911]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_0] [2020.06.11-04.41.47:220][911]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.47:220][911]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.06.11-04.41.47:220][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.47:220][911]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.06.11-04.41.47:220][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.47:405][922]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - FlippyMCXLI]: Off [2020.06.11-04.41.47:420][923]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=91.069 [2020.06.11-04.41.47:619][935]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.06.11-04.41.47:619][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.47:619][935]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.06.11-04.41.47:619][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.47:652][937]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.06.11-04.41.47:652][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.47:652][937]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.06.11-04.41.47:652][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.47:702][940]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.06.11-04.41.47:702][940]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.48:436][984]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperFemale03_Character_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.41.48:636][996]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.48:636][996]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.57:519][529]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.11-04.41.57:519][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.57:586][533]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.11-04.41.57:586][533]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.57:586][533]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.06.11-04.41.57:586][533]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.57:603][534]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultMid1][WindowStandard_C_6] [2020.06.11-04.41.57:603][534]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.57:603][534]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.11-04.41.57:603][534]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.57:606][534]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.41.57:620][535]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.57:620][535]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.57:620][535]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.41.57:620][535]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.41.57:620][535]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.57:620][535]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.11-04.41.57:620][535]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.57:620][535]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.41.57:620][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.57:620][535]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.41.57:620][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.57:620][535]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.41.57:620][535]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.11-04.41.57:620][535]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.57:620][535]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.06.11-04.41.57:620][535]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.57:685][539]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.11-04.41.57:685][539]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.57:685][539]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.41.57:720][541]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.57:720][541]LogDBDPlayerMovement: StopSnapping Final Location (6026.500000 1186.560059 88.092773) [2020.06.11-04.41.57:720][541]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.41.57:720][541]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.41.57:720][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.57:720][541]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.57:720][541]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.41.57:720][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.57:720][541]Interaction: Interaction time: 1.078431 [2020.06.11-04.41.57:720][541]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Female. [2020.06.11-04.41.57:720][541]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.078431 Timestamp 101.352669 [2020.06.11-04.41.57:720][541]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.41.57:720][541]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.41.57:720][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.57:769][544]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.11-04.41.58:019][559]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.11-04.41.58:236][572]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.11-04.41.58:236][572]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.58:236][572]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.06.11-04.41.58:236][572]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.58:253][573]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.06.11-04.41.58:253][573]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.58:253][573]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.06.11-04.41.58:253][573]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.58:253][573]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.11-04.41.58:253][573]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.58:303][576]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.11-04.41.58:303][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.58:320][577]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.11-04.41.58:320][577]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.58:320][577]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.06.11-04.41.58:320][577]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.58:320][577]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.11-04.41.58:320][577]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.58:320][577]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.06.11-04.41.58:320][577]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.58:536][590]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.41.58:538][590]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.41.58:554][591]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.41.58:570][592]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.41.58:587][593]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.41.58:604][594]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.41.58:604][594]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.41.58:619][595]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.41.58:619][595]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.41.58:619][595]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.58:619][595]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.41.58:619][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.58:619][595]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.58:619][595]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.41.58:620][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.58:620][595]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.11-04.41.58:620][595]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.41.58:636][596]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.58:636][596]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.41.58:636][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.58:636][596]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.58:636][596]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.41.58:636][596]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.41.58:636][596]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.41.58:636][596]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.41.58:636][596]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.41.58:636][596]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.41.58:636][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.58:636][596]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.11-04.41.58:636][596]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.58:636][596]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.11-04.41.58:636][596]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.58:637][596]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.41.58:670][598]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.41.58:735][602]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.41.58:736][602]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.41.58:736][602]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.11-04.41.58:736][602]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.41.58:745][602]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.41.58:854][609]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.06.11-04.41.58:854][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.58:854][609]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.06.11-04.41.58:854][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.58:887][611]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.11-04.41.58:887][611]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.58:887][611]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.06.11-04.41.58:887][611]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.58:943][615]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E976D321A0] Result: '1' k_EResultOK (success) [2020.06.11-04.41.58:943][615]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E976D321A0]' succeeded in 0.205100 seconds [2020.06.11-04.41.59:003][618]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.11-04.41.59:003][618]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.59:140][627]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E970C764F0] Result: '1' k_EResultOK (success) [2020.06.11-04.41.59:163][628]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.421877 seconds [2020.06.11-04.41.59:703][660]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_6] [2020.06.11-04.41.59:703][660]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.59:704][660]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_6] [2020.06.11-04.41.59:704][660]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.59:706][660]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.59:706][660]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.59:706][660]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.41.59:706][660]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.41.59:707][660]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.41.59:707][660]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.11-04.41.59:707][660]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.41.59:707][660]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.41.59:707][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.59:707][660]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.41.59:707][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.41.59:738][662]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.42.00:005][678]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.00:005][678]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.42.00:005][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.00:005][678]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.00:005][678]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.42.00:005][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.00:005][678]Interaction: Interaction time: 2.600000 [2020.06.11-04.42.00:005][678]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: PlankDestroy Oni AnimTag_NotDemonMode. [2020.06.11-04.42.00:005][678]LogSM: Error: Play Update Montage AM_SK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.11-04.42.00:005][678]AuthoritativeMovement: BP_Slasher_Character_18_C_0 AuthoritativeMovement set to True [2020.06.11-04.42.00:005][678]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.42.00:005][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.00:005][678]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.42.02:353][819]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.42.02:603][834]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.02:603][834]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.42.02:603][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.02:603][834]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.02:603][834]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.42.02:603][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.02:637][836]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.02:637][836]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.42.02:637][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.02:637][836]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.02:637][836]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.42.02:637][836]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.42.02:637][836]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.42.02:637][836]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.42.02:637][836]AuthoritativeMovement: BP_Slasher_Character_18_C_0 AuthoritativeMovement set to False [2020.06.11-04.42.02:637][836]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.42.02:637][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.02:637][836]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_6] [2020.06.11-04.42.02:637][836]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.02:637][836]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.04:338][938]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.06.11-04.42.04:338][938]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.04:404][942]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.06.11-04.42.04:404][942]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.04:404][942]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.06.11-04.42.04:404][942]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.04:437][944]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.06.11-04.42.04:437][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.04:437][944]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.06.11-04.42.04:437][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.04:887][971]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.06.11-04.42.04:887][971]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.04:887][971]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.06.11-04.42.04:887][971]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.04:887][971]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.06.11-04.42.04:887][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.04:887][971]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.06.11-04.42.04:887][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.04:904][972]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.06.11-04.42.04:904][972]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.04:908][972]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.42.04:938][974]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.06.11-04.42.04:938][974]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.04:954][975]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.06.11-04.42.04:954][975]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.04:954][975]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.06.11-04.42.04:954][975]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.04:954][975]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.06.11-04.42.04:954][975]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.04:954][975]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.06.11-04.42.04:954][975]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.05:407][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.42.06:003][ 38]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.06.11-04.42.06:003][ 38]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.06:003][ 38]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.06.11-04.42.06:003][ 38]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.06:020][ 39]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.06.11-04.42.06:020][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.06:020][ 39]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.06.11-04.42.06:020][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.06:020][ 39]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.06.11-04.42.06:020][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.06:803][ 86]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.06.11-04.42.06:803][ 86]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.06:803][ 86]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.06.11-04.42.06:803][ 86]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.06:803][ 86]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.06.11-04.42.06:803][ 86]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.06:803][ 86]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.06.11-04.42.06:803][ 86]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.06:803][ 86]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.06.11-04.42.06:803][ 86]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.06:823][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.42.07:702][140]GameFlow: Daily Ritual Handler : 66.620941 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 125.795395 out of threshold 120.000000 [2020.06.11-04.42.07:702][140]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.11-04.42.07:702][140]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 66.620941 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.42.07:735][142]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.11-04.42.07:920][153]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.06.11-04.42.07:921][153]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.07:921][153]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.06.11-04.42.07:921][153]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.07:921][153]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.06.11-04.42.07:921][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.07:921][153]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.06.11-04.42.07:921][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.07:937][154]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.06.11-04.42.07:937][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.07:941][154]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.42.07:987][157]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.06.11-04.42.07:988][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.08:004][158]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.06.11-04.42.08:004][158]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.08:004][158]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.06.11-04.42.08:005][158]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.08:005][158]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.06.11-04.42.08:005][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.08:005][158]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.06.11-04.42.08:005][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.08:553][191]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.06.11-04.42.08:554][191]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.08:554][191]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.06.11-04.42.08:554][191]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.08:554][191]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.06.11-04.42.08:554][191]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.08:554][191]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.06.11-04.42.08:554][191]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.08:570][192]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.06.11-04.42.08:570][192]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.11:152][347]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.42.11:153][347]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.11:153][347]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.42.11:153][347]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.11:154][347]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.11:154][347]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.11:154][347]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.42.11:154][347]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.42.11:154][347]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.11:154][347]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.42.11:154][347]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.11:154][347]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.42.11:154][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.11:154][347]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.42.11:154][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.11:254][353]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.11:255][353]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.42.11:255][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.11:255][353]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.11:255][353]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.42.11:255][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.11:255][353]Interaction: Interaction time: 1.000000 [2020.06.11-04.42.11:255][353]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.42.11:255][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.12:355][419]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.12:355][419]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.42.12:355][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.12:355][419]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.12:355][419]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.42.12:355][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.12:355][419]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.12:355][419]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.42.12:355][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.12:355][419]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.12:355][419]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.42.12:355][419]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.42.12:355][419]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.42.12:355][419]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.42.12:355][419]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.42.12:355][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.12:355][419]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.42.12:355][419]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.12:355][419]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.14:171][528]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.11-04.42.14:171][528]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.14:191][529]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.42.14:270][534]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.11-04.42.14:270][534]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.14:520][549]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.42.14:520][549]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.42.14:520][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.14:521][549]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.42.14:521][549]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.42.14:521][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.14:522][549]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.11-04.42.14:554][551]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.42.14:555][551]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.42.14:555][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.14:555][551]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.42.14:555][551]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.42.14:555][551]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.42.14:555][551]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.42.14:555][551]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.42.14:555][551]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.42.14:555][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.14:555][551]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.11-04.42.14:555][551]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.14:555][551]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.42.14:586][553]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.42.14:586][553]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.14:586][553]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.42.14:586][553]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.14:587][553]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.14:587][553]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.14:587][553]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.42.14:587][553]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.42.14:588][553]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.14:588][553]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.42.14:588][553]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.14:588][553]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.42.14:588][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.14:588][553]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.42.14:588][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.14:687][559]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.14:687][559]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.42.14:687][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.14:687][559]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.14:687][559]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.42.14:687][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.14:688][559]Interaction: Interaction time: 1.000000 [2020.06.11-04.42.14:688][559]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.42.14:688][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.15:319][597]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 39.070770 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.42.15:387][601]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.15:387][601]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.42.15:387][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.15:387][601]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.15:387][601]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.42.15:387][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.15:387][601]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.15:387][601]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.42.15:387][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.15:387][601]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.15:387][601]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.42.15:387][601]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.42.15:387][601]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.42.15:387][601]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.42.15:387][601]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.42.15:387][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.15:387][601]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.42.15:387][601]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.15:387][601]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.16:686][679]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.42.16:686][679]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.16:686][679]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.42.16:686][679]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.16:688][679]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.16:688][679]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.16:688][679]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.42.16:688][679]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.42.16:688][679]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.16:688][679]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.42.16:688][679]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.16:688][679]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.42.16:688][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.16:688][679]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.42.16:688][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.16:755][683]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.16:755][683]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.42.16:755][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.16:755][683]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.16:755][683]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.42.16:755][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.16:755][683]Interaction: Interaction time: 1.000000 [2020.06.11-04.42.16:755][683]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.42.16:755][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.17:621][735]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=121.270 [2020.06.11-04.42.18:105][764]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.18:105][764]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.42.18:105][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.18:105][764]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.18:105][764]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.42.18:105][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.18:138][766]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.18:138][766]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.42.18:138][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.18:138][766]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.18:138][766]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.42.18:138][766]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.42.18:138][766]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.42.18:138][766]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.42.18:138][766]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.42.18:138][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.18:138][766]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.42.18:138][766]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.18:139][766]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.20:836][928]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.181154 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.42.31:890][591]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.42.32:090][603]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 236 [2020.06.11-04.42.32:220][611]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.42.32:220][611]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.42.32:220][611]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.42.32:220][611]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.42.33:220][671]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.42.33:220][671]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.42.33:290][675]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.42.40:270][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.06.11-04.42.40:270][ 94]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.40:270][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.06.11-04.42.40:270][ 94]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.40:272][ 94]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.40:272][ 94]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.40:272][ 94]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.42.40:272][ 94]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.42.40:272][ 94]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.40:272][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.06.11-04.42.40:272][ 94]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.40:272][ 94]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.42.40:272][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.40:272][ 94]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.42.40:272][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.40:304][ 96]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.42.40:371][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.11-04.42.40:372][100]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.40:372][100]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.42.40:372][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.40:372][100]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.40:372][100]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.42.40:372][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.40:372][100]Interaction: Interaction time: 2.000000 [2020.06.11-04.42.40:372][100]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: DamageGenerator Oni AnimTag_NotDemonMode AnimTag_DemonModeReady. [2020.06.11-04.42.40:372][100]LogSM: Error: Play Update Montage AM_SK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.11-04.42.40:372][100]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.42.40:372][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.40:372][100]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.42.42:122][205]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.42.42:373][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.11-04.42.42:388][221]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.42.42:437][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.11-04.42.42:438][224]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.42.42:438][224]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.42.42:439][224]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.42.42:439][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.42:470][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.11-04.42.42:472][226]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.42:472][226]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.42.42:472][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.42:472][226]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.42:472][226]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.42.42:472][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.42:472][226]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.42:472][226]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.42.42:472][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.42:472][226]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.42:472][226]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.42.42:472][226]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.42.42:472][226]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.42.42:472][226]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.42.42:472][226]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.42.42:472][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.42:472][226]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.06.11-04.42.42:472][226]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.42:472][226]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.42:474][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.11-04.42.44:837][368]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartDemonMode][Kanobo_C_0] [2020.06.11-04.42.44:837][368]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.44:837][368]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartDemonMode][Kanobo_C_0] [2020.06.11-04.42.44:837][368]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.44:838][368]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.44:838][368]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.44:838][368]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.42.44:838][368]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.42.44:838][368]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.44:838][368]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartDemonMode][Kanobo_C_0] [2020.06.11-04.42.44:838][368]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.44:838][368]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.42.44:838][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.44:838][368]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.42.44:838][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.44:904][372]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.StartDemonModeChargeable Enabled?: Enabled [2020.06.11-04.42.44:905][372]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.44:905][372]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.42.44:905][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.44:905][372]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.44:905][372]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.42.44:905][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.44:905][372]Interaction: Interaction time: 0.080000 [2020.06.11-04.42.44:905][372]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.42.44:905][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.45:007][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.StartDemonModeChargeable Enabled?: Disabled [2020.06.11-04.42.45:122][385]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.45:123][385]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.42.45:123][385]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.42.45:123][385]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.42.45:123][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.45:123][385]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.42.45:123][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.45:123][385]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.45:123][385]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: DemonModeActivation Oni AnimTag_DemonMode AnimTag_Demon2Idle. [2020.06.11-04.42.45:123][385]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.42.45:123][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.46:689][479]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=150.337 [2020.06.11-04.42.48:154][567]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.StartDemonModeChargeable Enabled?: Enabled [2020.06.11-04.42.48:155][567]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.48:155][567]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.42.48:155][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.48:155][567]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.48:155][567]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.42.48:156][567]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.42.48:156][567]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.42.48:156][567]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.42.48:156][567]Interaction: Verbose: [StartDemonMode][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.42.48:156][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.48:156][567]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [StartDemonMode][Kanobo_C_0] [2020.06.11-04.42.48:156][567]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.48:156][567]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.48:158][567]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.StartDemonModeChargeable Enabled?: Disabled [2020.06.11-04.42.48:220][571]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OniDash][Kanobo_C_0] [2020.06.11-04.42.48:220][571]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.48:254][573]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OniDash][Kanobo_C_0] [2020.06.11-04.42.48:254][573]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.48:255][573]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.48:255][573]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.48:255][573]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.42.48:255][573]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.42.48:255][573]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.48:255][573]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OniDash][Kanobo_C_0] [2020.06.11-04.42.48:255][573]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.48:255][573]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.42.48:255][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.48:255][573]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.42.48:255][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.48:321][577]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Enabled [2020.06.11-04.42.48:322][577]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.48:322][577]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.42.48:322][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.48:322][577]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.48:322][577]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.42.48:322][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.48:322][577]Interaction: Interaction time: 2.000000 [2020.06.11-04.42.48:322][577]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.42.48:322][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.49:289][635]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.06.11-04.42.49:289][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.49:338][638]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.11-04.42.49:338][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.49:338][638]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.06.11-04.42.49:338][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.49:371][640]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.11-04.42.49:371][640]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.49:371][640]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.06.11-04.42.49:371][640]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.49:905][672]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.11-04.42.49:905][672]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.49:905][672]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.06.11-04.42.49:905][672]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.49:905][672]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.06.11-04.42.49:905][672]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.49:905][672]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.11-04.42.49:905][672]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.49:905][672]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.06.11-04.42.49:905][672]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.50:324][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Disabled [2020.06.11-04.42.50:422][703]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.42.50:422][703]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.42.50:422][703]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.42.50:422][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.51:672][778]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.11-04.42.51:672][778]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.51:672][778]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_5] [2020.06.11-04.42.51:672][778]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.51:672][778]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_5] [2020.06.11-04.42.51:672][778]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.51:692][779]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.42.51:838][788]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.11-04.42.51:838][788]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.51:838][788]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.11-04.42.51:838][788]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.51:839][788]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.42.51:839][788]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.42.51:839][788]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.42.51:839][788]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.42.51:839][788]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.42.51:839][788]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.11-04.42.51:839][788]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.51:839][788]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.42.51:839][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.51:839][788]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.42.51:839][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.51:840][788]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.42.51:921][793]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.11-04.42.51:921][793]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.51:939][794]LogDBDPlayerMovement: StopSnapping Final Location (1108.303711 6683.875977 88.093124) [2020.06.11-04.42.51:939][794]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.42.51:955][795]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.42.51:955][795]LogDBDPlayerMovement: StopSnapping Final Location (1108.303711 6683.875977 88.093124) [2020.06.11-04.42.51:955][795]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.42.51:955][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.51:955][795]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.42.51:955][795]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.42.51:955][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.51:955][795]Interaction: Interaction time: 36.181335 [2020.06.11-04.42.51:955][795]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.42.51:956][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.52:021][799]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.42.52:021][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.11-04.42.53:204][870]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.42.53:206][870]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.42.53:222][871]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.42.53:239][872]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.42.53:239][872]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.42.53:239][872]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.42.53:239][872]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.42.53:239][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.53:239][872]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.42.53:239][872]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.42.53:239][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.53:240][872]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.42.53:255][873]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.42.53:255][873]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.42.53:256][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.53:256][873]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.42.53:256][873]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.42.53:256][873]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.42.53:256][873]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.42.53:256][873]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.42.53:256][873]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.42.53:256][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.53:256][873]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.11-04.42.53:256][873]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.53:256][873]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.11-04.42.53:256][873]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.53:256][873]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.42.53:321][877]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.42.53:321][877]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.016488 [2020.06.11-04.42.53:326][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.11-04.42.53:329][877]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.42.53:526][890]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E952DC3D30] Result: '1' k_EResultOK (success) [2020.06.11-04.42.53:526][890]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E952DC3D30]' succeeded in 0.203664 seconds [2020.06.11-04.42.53:559][892]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E952DC3D30] Result: '1' k_EResultOK (success) [2020.06.11-04.42.53:572][892]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.11-04.42.53:572][892]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.53:572][892]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_5] [2020.06.11-04.42.53:572][892]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.53:572][892]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_5] [2020.06.11-04.42.53:572][892]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.53:581][893]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.255486 seconds [2020.06.11-04.42.54:054][921]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.319037 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.42.54:788][965]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.11-04.42.54:788][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.54:788][965]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.11-04.42.54:788][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.54:788][965]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.11-04.42.54:788][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.54:788][965]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.11-04.42.54:788][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.54:821][967]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.11-04.42.54:822][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.54:822][967]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.11-04.42.54:822][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.54:891][971]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.42.54:891][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.54:891][971]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.42.54:891][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.54:891][971]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.42.54:891][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.54:891][971]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.42.54:891][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.54:891][971]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.42.54:891][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.54:891][971]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.42.54:891][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.54:891][971]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.42.54:891][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.55:091][983]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.11-04.42.55:092][983]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.55:092][983]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.11-04.42.55:092][983]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.55:092][983]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.11-04.42.55:092][983]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.55:092][983]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.11-04.42.55:092][983]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.55:092][983]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.11-04.42.55:092][983]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.55:092][983]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.11-04.42.55:092][983]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.55:092][983]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.11-04.42.55:092][983]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.55:105][984]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.11-04.42.55:105][984]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.55:105][984]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.11-04.42.55:105][984]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.55:105][984]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.11-04.42.55:105][984]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.55:105][984]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.11-04.42.55:105][984]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.55:439][ 4]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.11-04.42.55:439][ 4]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.55:439][ 4]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.11-04.42.55:439][ 4]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.56:673][ 78]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.06.11-04.42.56:673][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.56:739][ 82]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.11-04.42.56:739][ 82]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.56:739][ 82]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.06.11-04.42.56:739][ 82]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.56:772][ 84]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.11-04.42.56:772][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.56:772][ 84]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.06.11-04.42.56:772][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.56:843][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.42.57:689][139]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.11-04.42.57:689][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.57:689][139]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.06.11-04.42.57:689][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.57:705][140]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Enabled [2020.06.11-04.42.57:706][140]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.11-04.42.57:706][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.57:706][140]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.06.11-04.42.57:706][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.57:707][140]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.57:707][140]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.42.57:707][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.57:707][140]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.57:707][140]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.42.57:707][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.57:709][140]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Disabled [2020.06.11-04.42.57:740][142]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.11-04.42.57:740][142]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.57:760][143]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.42.58:039][160]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.06.11-04.42.58:039][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.58:089][163]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.11-04.42.58:089][163]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.58:089][163]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.06.11-04.42.58:089][163]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.58:106][164]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.11-04.42.58:106][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.58:106][164]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.11-04.42.58:106][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.58:705][200]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.58:705][200]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.42.58:705][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.58:705][200]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.42.58:705][200]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.42.58:705][200]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.42.58:705][200]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.42.58:705][200]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.42.58:705][200]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.42.58:705][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.42.58:705][200]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [OniDash][Kanobo_C_0] [2020.06.11-04.42.58:705][200]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.42.58:705][200]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.00:004][278]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OniPounceInteraction][Kanobo_C_0] [2020.06.11-04.43.00:004][278]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.00:004][278]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OniPounceInteraction][Kanobo_C_0] [2020.06.11-04.43.00:004][278]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.00:006][278]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.00:006][278]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.00:006][278]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.43.00:006][278]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.43.00:006][278]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.00:006][278]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OniPounceInteraction][Kanobo_C_0] [2020.06.11-04.43.00:006][278]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.00:006][278]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.43.00:006][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.00:006][278]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.43.00:006][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.00:105][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.ChargedPounceChargeable Enabled?: Enabled [2020.06.11-04.43.00:106][284]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.00:106][284]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.43.00:107][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.00:107][284]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.00:107][284]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.43.00:107][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.00:107][284]Interaction: Interaction time: 2.000000 [2020.06.11-04.43.00:107][284]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.43.00:107][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.00:738][322]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.11-04.43.00:738][322]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.00:738][322]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.11-04.43.00:738][322]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.00:739][322]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.00:739][322]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.00:739][322]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.43.00:739][322]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.43.00:739][322]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.00:739][322]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.11-04.43.00:739][322]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.00:739][322]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.43.00:739][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.00:739][322]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.43.00:739][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.00:739][322]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.43.00:804][326]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.11-04.43.00:805][326]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.00:838][328]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.372786 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.43.00:871][330]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.11-04.43.00:921][333]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.00:921][333]LogDBDPlayerMovement: StopSnapping Final Location (1729.324097 6175.499023 88.094475) [2020.06.11-04.43.00:921][333]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.43.00:921][333]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.43.00:921][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.00:921][333]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.00:921][333]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.43.00:921][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.00:922][333]Interaction: Interaction time: 0.600000 [2020.06.11-04.43.00:922][333]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Injured AnimTag_Female. [2020.06.11-04.43.00:922][333]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 164.553772 [2020.06.11-04.43.00:922][333]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.43.00:922][333]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.43.00:922][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.01:009][338]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-04.43.01:009][338]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-04.43.01:104][344]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.06.11-04.43.01:104][344]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.01:104][344]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.11-04.43.01:104][344]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.01:106][344]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.01:106][344]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.43.01:106][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.01:106][344]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.01:106][344]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.43.01:106][344]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.43.01:106][344]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.43.01:106][344]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.43.01:106][344]Interaction: Verbose: [OniPounceInteraction][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.43.01:106][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.01:106][344]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [OniPounceInteraction][Kanobo_C_0] [2020.06.11-04.43.01:106][344]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.01:106][344]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.01:106][344]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.01:106][344]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.01:106][344]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.43.01:106][344]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.43.01:106][344]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.01:106][344]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.11-04.43.01:106][344]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.01:106][344]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.43.01:106][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.01:106][344]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.43.01:106][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.01:109][344]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.ChargedPounceChargeable Enabled?: Disabled [2020.06.11-04.43.01:171][348]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-04.43.01:171][348]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-04.43.01:188][349]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-04.43.01:205][350]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedObliviousEffect, Status Owner: BP_CamperFemale03_Character_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 40.000000, Originating Effect: Nemesis, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.11-04.43.01:205][350]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.43.01:206][350]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.43.01:206][350]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 4.000000, Originating Effect: Nemesis, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.11-04.43.01:207][350]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.01:207][350]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.43.01:207][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.01:207][350]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.01:207][350]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.43.01:207][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.01:207][350]GameFlow: Quest event evaluator received: GameEvent.Player.StunSlasher.WithPallet [2020.06.11-04.43.01:207][350]Interaction: Interaction time: 2.000000 [2020.06.11-04.43.01:208][350]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: PlankStun Oni AnimTag_DemonMode. [2020.06.11-04.43.01:208][350]LogSM: Error: Play Update Montage AM_SK_Stun_Demon_Pallet Duration 2.000000 Timestamp 0.000000 [2020.06.11-04.43.01:208][350]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.43.01:208][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.01:336][357]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.11-04.43.01:338][357]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.43.01:533][369]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.43.01:533][369]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.43.01:533][369]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.01:533][369]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.43.01:533][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.01:533][369]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.01:533][369]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.43.01:533][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.01:550][370]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.01:550][370]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.43.01:550][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.01:550][370]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.01:550][370]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.43.01:550][370]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.43.01:550][370]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.43.01:550][370]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.43.01:550][370]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.43.01:550][370]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_8] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.43.01:550][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.01:550][370]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.11-04.43.01:550][370]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.01:551][370]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.11-04.43.01:551][370]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.01:551][370]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.01:616][374]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.43.02:022][399]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.11-04.43.02:022][399]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.02:022][399]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.06.11-04.43.02:022][399]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.02:038][400]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.11-04.43.02:038][400]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.02:038][400]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.11-04.43.02:039][400]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.02:105][404]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.11-04.43.02:105][404]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.02:956][455]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.43.03:172][468]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.03:172][468]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.43.03:172][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.03:172][468]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.03:172][468]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.43.03:172][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.03:206][470]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.03:206][470]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.43.03:206][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.03:206][470]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.03:206][470]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.43.03:206][470]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.43.03:206][470]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.43.03:206][470]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.43.03:206][470]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.43.03:206][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.03:206][470]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.11-04.43.03:206][470]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.03:206][470]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.04:371][540]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OniDash][Kanobo_C_0] [2020.06.11-04.43.04:371][540]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.04:371][540]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OniDash][Kanobo_C_0] [2020.06.11-04.43.04:371][540]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.04:373][540]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.04:373][540]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.04:373][540]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.43.04:373][540]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.43.04:373][540]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.04:373][540]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OniDash][Kanobo_C_0] [2020.06.11-04.43.04:373][540]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.04:373][540]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.43.04:373][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.04:373][540]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.43.04:373][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.04:438][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Enabled [2020.06.11-04.43.04:440][544]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.04:440][544]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.43.04:440][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.04:440][544]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.04:440][544]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.43.04:440][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.04:440][544]Interaction: Interaction time: 2.000000 [2020.06.11-04.43.04:440][544]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.43.04:440][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.05:254][593]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 4.000000, Originating Effect: Nemesis, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.43.06:458][665]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Disabled [2020.06.11-04.43.06:523][669]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.43.06:523][669]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.43.06:523][669]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.43.06:523][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.10:121][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Enabled [2020.06.11-04.43.10:122][885]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.10:122][885]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.43.10:122][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.10:122][885]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.10:122][885]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.43.10:122][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.10:122][885]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.10:122][885]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.43.10:122][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.10:122][885]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.10:122][885]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.43.10:123][885]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.43.10:123][885]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.43.10:123][885]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.43.10:123][885]Interaction: Verbose: [OniDash][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.43.10:123][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.10:123][885]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [OniDash][Kanobo_C_0] [2020.06.11-04.43.10:123][885]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.10:123][885]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.10:125][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Kanobo_C_0.OniDashChargeable Enabled?: Disabled [2020.06.11-04.43.10:155][887]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.10:155][887]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.10:354][899]LogDataTable: Warning: UDataTable::FindRow : 'AttackTypeProperties' requested row 'VE_OniDemonDashAttack' not in DataTable '/Engine/Transient.DataTable_60'. [2020.06.11-04.43.10:354][899]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_18_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.11-04.43.10:359][899]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.11-04.43.10:359][899]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.43.10:359][899]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Female. [2020.06.11-04.43.10:359][899]GameFlow: Daily Ritual Handler : 9.049994 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 134.845383 out of threshold 120.000000 [2020.06.11-04.43.10:359][899]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.11-04.43.10:359][899]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.049994 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.43.10:361][899]LogDataTable: Warning: UDataTable::FindRow : 'AttackTypeProperties' requested row 'VE_OniDemonDashAttack' not in DataTable '/Engine/Transient.DataTable_60'. [2020.06.11-04.43.10:363][899]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - FlippyMCXLI]: On [2020.06.11-04.43.10:372][900]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=174.021 [2020.06.11-04.43.10:377][900]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.43.10:388][901]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.11-04.43.12:340][ 18]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - FlippyMCXLI]: Off [2020.06.11-04.43.12:355][ 19]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale03_Character_C_0 - FlippyMCXLI] at Time=176.004 [2020.06.11-04.43.13:722][101]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.13:722][101]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.15:405][202]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.11-04.43.15:405][202]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.15:405][202]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.11-04.43.15:405][202]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.15:406][202]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.15:406][202]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.15:406][202]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.43.15:406][202]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.43.15:406][202]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.15:406][202]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.11-04.43.15:406][202]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.15:407][202]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.43.15:407][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.15:407][202]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.43.15:407][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.15:471][206]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.11-04.43.15:471][206]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.15:472][206]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.15:472][206]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.43.15:472][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.15:472][206]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.15:472][206]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.43.15:472][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.15:472][206]Interaction: Interaction time: 16.000000 [2020.06.11-04.43.15:472][206]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.43.15:472][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.15:538][210]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.11-04.43.19:338][438]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.333911 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.43.23:338][678]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.11-04.43.23:338][678]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.23:338][678]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.11-04.43.23:338][678]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.23:340][678]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.23:340][678]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.23:340][678]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.43.23:340][678]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.43.23:340][678]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.23:340][678]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.11-04.43.23:340][678]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.23:340][678]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.43.23:340][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.23:340][678]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.43.23:340][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.23:340][678]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.43.23:438][684]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.11-04.43.23:440][684]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.23:440][684]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.43.23:440][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.23:440][684]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.23:440][684]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.43.23:440][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.23:440][684]Interaction: Interaction time: 2.000000 [2020.06.11-04.43.23:440][684]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: DamageGenerator Oni AnimTag_DemonMode. [2020.06.11-04.43.23:440][684]LogSM: Error: Play Update Montage AM_SK_Damage_Generator_Demon Duration 2.000000 Timestamp 0.000000 [2020.06.11-04.43.23:440][684]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.43.23:440][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.23:440][684]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.43.25:174][788]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.43.25:422][803]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.43.25:457][805]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.11-04.43.25:523][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.11-04.43.25:524][809]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.43.25:524][809]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.43.25:524][809]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.43.25:524][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.25:555][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.11-04.43.25:557][811]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.25:557][811]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.43.25:557][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.25:557][811]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.25:557][811]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.43.25:557][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.25:557][811]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.25:557][811]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.43.25:557][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.25:557][811]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.25:557][811]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.43.25:557][811]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.43.25:557][811]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.43.25:557][811]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.43.25:557][811]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.43.25:557][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.25:557][811]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.11-04.43.25:557][811]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.25:557][811]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.25:559][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.11-04.43.26:655][877]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DemonModeCooldown][Kanobo_C_0] [2020.06.11-04.43.26:655][877]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.26:688][879]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DemonModeCooldown][Kanobo_C_0] [2020.06.11-04.43.26:688][879]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.26:689][879]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.26:689][879]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.26:689][879]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.43.26:689][879]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.43.26:689][879]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.26:689][879]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DemonModeCooldown][Kanobo_C_0] [2020.06.11-04.43.26:689][879]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.26:690][879]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.43.26:690][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.26:690][879]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.43.26:690][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.26:755][883]LogScript: Warning: Script Msg: Attempted to access index 17 from array 'OniEmissiveOriginalMode' of length 17 in '/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_18.BP_Slasher_Character_18_C'! [2020.06.11-04.43.26:755][883]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'OniSMEmissiveDefault' of length 1 in '/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_18.BP_Slasher_Character_18_C'! [2020.06.11-04.43.26:757][883]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.26:757][883]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.43.26:757][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.26:757][883]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.26:757][883]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.43.26:757][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.26:757][883]Interaction: Interaction time: 3.000000 [2020.06.11-04.43.26:757][883]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: DemonModeCooldown Oni AnimTag_NotDemonMode. [2020.06.11-04.43.26:757][883]LogSM: Error: Play Update Montage AM_SK_Cooldown_Demon Duration 3.000000 Timestamp 0.000000 [2020.06.11-04.43.26:757][883]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.43.26:757][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.29:489][ 47]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.43.29:740][ 62]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.43.29:790][ 65]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.29:790][ 65]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.43.29:790][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.29:790][ 65]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.29:790][ 65]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.43.29:790][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.29:790][ 65]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.29:790][ 65]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.43.29:790][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.29:790][ 65]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.29:790][ 65]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.43.29:790][ 65]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.43.29:790][ 65]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.43.29:790][ 65]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.43.29:790][ 65]Interaction: Verbose: [DemonModeCooldown][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.43.29:790][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.29:790][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [DemonModeCooldown][Kanobo_C_0] [2020.06.11-04.43.29:790][ 65]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.29:790][ 65]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.31:891][191]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 176 [2020.06.11-04.43.32:222][211]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.43.32:222][211]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.43.32:222][211]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.43.32:222][211]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.43.32:291][215]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.43.33:839][308]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.43.33:839][308]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.33:839][308]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.43.33:839][308]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.33:840][308]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.33:840][308]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.33:840][308]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.43.33:840][308]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.43.33:840][308]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.33:840][308]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.43.33:840][308]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.33:840][308]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.43.33:840][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.33:840][308]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.43.33:840][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.33:907][312]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.33:907][312]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.43.33:907][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.33:907][312]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.33:907][312]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.43.33:907][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.33:907][312]Interaction: Interaction time: 1.000000 [2020.06.11-04.43.33:907][312]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.43.33:907][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.34:873][370]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.34:873][370]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.43.34:873][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.34:873][370]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.34:873][370]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.43.34:873][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.34:873][370]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.34:873][370]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.43.34:873][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.34:873][370]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.34:873][370]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.43.34:873][370]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.43.34:873][370]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.43.34:873][370]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.43.34:873][370]Interaction: Verbose: [AbsorbBloodOrbs][Kanobo_C_0] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.43.34:873][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.34:873][370]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [AbsorbBloodOrbs][Kanobo_C_0] [2020.06.11-04.43.34:873][370]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.34:873][370]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.38:305][576]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Slash_Open Oni AnimTag_NotDemonMode. [2020.06.11-04.43.38:306][576]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.38:307][576]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.38:371][580]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Slash_Hitting Oni AnimTag_NotDemonMode. [2020.06.11-04.43.38:672][598]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Slash_Miss Oni AnimTag_NotDemonMode. [2020.06.11-04.43.40:173][688]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.40:173][688]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.40:472][706]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.06.11-04.43.40:472][706]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.40:472][706]Interaction: Client_SendCancelInteraction_Implementation [2020.06.11-04.43.40:473][706]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.40:473][706]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.40:473][706]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.43.40:473][706]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.43.40:473][706]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.40:473][706]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.11-04.43.40:473][706]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.40:473][706]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.43.40:473][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.40:473][706]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: SurvivorPickup_In Oni AnimTag_NotDemonMode. [2020.06.11-04.43.40:473][706]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup_In Oni AnimTag_NotDemonMode AnimTag_Female AnimTag_Follower. [2020.06.11-04.43.40:473][706]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.43.40:473][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.40:473][706]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_18_C_0] [2020.06.11-04.43.40:473][706]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.43.40:489][707]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.40:489][707]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.43.40:489][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.40:489][707]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.40:489][707]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.43.40:489][707]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.43.40:489][707]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.43.40:489][707]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.43.40:489][707]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.43.40:489][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.40:490][707]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.11-04.43.40:490][707]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.40:490][707]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_1] [2020.06.11-04.43.40:490][707]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.40:490][707]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.40:541][710]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.11-04.43.40:572][712]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.11-04.43.40:572][712]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.40:839][728]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.40:839][728]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.43.40:839][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.40:839][728]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.40:839][728]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.43.40:840][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.40:840][728]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_18_C_0] [2020.06.11-04.43.40:840][728]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.06.11-04.43.40:840][728]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.11-04.43.40:840][728]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.11-04.43.40:840][728]Interaction: Interaction time: 2.700000 [2020.06.11-04.43.40:840][728]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: SurvivorPickup Oni AnimTag_Carry AnimTag_NotDemonMode. [2020.06.11-04.43.40:840][728]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Female AnimTag_Follower. [2020.06.11-04.43.40:840][728]LogSM: Error: Play Update Montage AM_SK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.11-04.43.40:840][728]AuthoritativeMovement: BP_Slasher_Character_18_C_0 AuthoritativeMovement set to True [2020.06.11-04.43.40:840][728]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.43.40:840][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.40:840][728]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.43.40:856][729]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.40:856][729]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.40:857][729]LogScript: Warning: Script Msg: Attempted to access index 17 from array 'OniEmissiveOriginalMode' of length 17 in '/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_18.BP_Slasher_Character_18_C'! [2020.06.11-04.43.40:857][729]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'OniSMEmissiveDefault' of length 1 in '/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_18.BP_Slasher_Character_18_C'! [2020.06.11-04.43.41:090][743]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SK_PickUP [2020.06.11-04.43.41:239][752]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedObliviousEffect, Status Owner: BP_CamperFemale03_Character_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 40.000000, Originating Effect: Nemesis, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.43.41:666][777]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.41:668][777]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.41:685][778]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.41:702][779]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.41:719][780]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.41:735][781]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.41:752][782]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.41:767][783]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.41:784][784]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.41:801][785]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.41:817][786]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.41:833][787]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.41:850][788]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.41:865][789]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.41:882][790]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.41:898][791]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.41:914][792]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.41:931][793]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.41:947][794]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.41:963][795]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.41:979][796]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.41:995][797]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:012][798]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:027][799]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:044][800]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:060][801]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:076][802]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:093][803]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:109][804]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:125][805]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:141][806]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:157][807]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:174][808]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:191][809]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:207][810]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:224][811]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:241][812]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:257][813]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:274][814]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:290][815]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:307][816]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:323][817]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:341][818]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:357][819]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:374][820]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:390][821]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:407][822]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:424][823]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:441][824]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:457][825]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:475][826]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:490][827]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:507][828]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:524][829]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:540][830]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:557][831]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:574][832]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:591][833]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:607][834]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:623][835]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:640][836]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:656][837]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:673][838]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:690][839]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:706][840]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:724][841]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:741][842]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:758][843]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:774][844]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:791][845]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:808][846]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:824][847]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:841][848]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:858][849]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:874][850]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:891][851]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:908][852]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:925][853]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:941][854]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:958][855]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:974][856]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.42:990][857]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.43:006][858]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.43:023][859]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.43:040][860]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.43:057][861]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.43:074][862]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.43:090][863]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.43:108][864]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.43:124][865]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.43:141][866]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.43:157][867]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.43:173][868]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.43:191][869]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.43:207][870]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.43:224][871]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.43:240][872]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.43:258][873]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.43:274][874]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.43:291][875]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.43:308][876]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.43:324][877]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.43:341][878]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.43:356][879]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.43:373][880]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.43:390][881]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.43:407][882]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.43:424][883]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.43:440][884]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.43:458][885]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.43:474][886]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.43:491][887]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.43:508][888]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.43:524][889]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.43:524][889]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.43.43:524][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.43:524][889]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.11-04.43.43:524][889]LogAkAudio: Warning: [BP_Slasher_Character_18_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.11-04.43.43:524][889]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.43:524][889]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.43.43:524][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.43:525][889]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.43:541][890]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.43:558][891]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.43:558][891]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.43.43:558][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.43:558][891]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.43:558][891]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.43.43:558][891]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.43.43:558][891]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.43.43:558][891]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.43.43:558][891]AuthoritativeMovement: BP_Slasher_Character_18_C_0 AuthoritativeMovement set to False [2020.06.11-04.43.43:558][891]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.43.43:558][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.43:558][891]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.11-04.43.43:558][891]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.43:558][891]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.43:559][891]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.06.11-04.43.43:559][891]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.43:559][891]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.11-04.43.43:559][891]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.43:562][891]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.43.43:574][892]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.43:574][892]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.43:574][892]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.43.43:574][892]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.43.43:574][892]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.43:574][892]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.11-04.43.43:574][892]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.43:574][892]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.43.43:574][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.43:574][892]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.43.43:574][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.43:575][892]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.06.11-04.43.43:591][893]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.43:608][894]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.43:624][895]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.43:641][896]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.43:656][897]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.11-04.43.43:656][897]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.43:657][897]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.43:657][897]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.43.43:657][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.43:657][897]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.43:657][897]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.43.43:657][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.43:657][897]Interaction: Interaction time: 16.666668 [2020.06.11-04.43.43:657][897]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Female. [2020.06.11-04.43.43:658][897]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.666668 Timestamp 207.288498 [2020.06.11-04.43.43:658][897]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.43.43:658][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.43:659][897]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.43:674][898]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.43:691][899]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.43:708][900]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.43:723][901]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.11-04.43.43:725][901]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.43:740][902]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.43:757][903]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.43:774][904]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.43:792][905]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.43:808][906]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.43:824][907]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.43:841][908]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.43:857][909]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.43:874][910]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.43:891][911]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.43:907][912]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.43:924][913]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.43:940][914]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.43:957][915]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.43:973][916]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.43:990][917]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:007][918]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:024][919]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:040][920]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:058][921]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:074][922]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:091][923]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:108][924]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:125][925]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:141][926]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:158][927]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:174][928]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:191][929]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:207][930]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:223][931]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:240][932]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:258][933]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:274][934]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:292][935]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:308][936]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:324][937]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:342][938]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:358][939]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:375][940]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:391][941]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:408][942]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:425][943]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:441][944]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:458][945]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:475][946]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:491][947]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:508][948]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:524][949]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:541][950]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:558][951]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:574][952]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:590][953]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:607][954]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:624][955]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:641][956]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:658][957]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:674][958]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:691][959]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:708][960]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:725][961]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:742][962]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:759][963]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:774][964]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:792][965]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:808][966]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:825][967]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:841][968]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:858][969]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:875][970]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:891][971]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:908][972]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:925][973]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:941][974]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:958][975]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:974][976]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.44:990][977]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:007][978]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:024][979]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:040][980]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:058][981]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:074][982]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:092][983]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:108][984]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:124][985]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:141][986]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:158][987]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:174][988]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:191][989]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:207][990]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:225][991]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:241][992]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:258][993]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:274][994]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:292][995]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:308][996]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:325][997]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:342][998]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:359][999]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:375][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:392][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:392][ 1]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.43.45:407][ 2]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Female. [2020.06.11-04.43.45:408][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:425][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:441][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:458][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:474][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:491][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:507][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:525][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:541][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:559][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:574][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:591][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:607][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:625][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:641][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:641][ 16]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.43.45:658][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:674][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:691][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:708][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:724][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:740][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:757][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:774][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:791][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:808][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:824][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:841][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:858][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:875][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:891][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:892][ 31]LogActor: Warning: BP_ExposerCrow_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ExposerCrow_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.11-04.43.45:908][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:926][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:941][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:958][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:975][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.45:993][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:008][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:025][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:041][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:058][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:075][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:089][ 43]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ExposerAdded Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.11-04.43.46:090][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:107][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:124][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:140][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:158][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:174][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:192][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:208][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:225][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:241][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:258][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:274][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:292][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:308][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:325][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:342][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:357][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:374][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:391][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:408][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:424][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:441][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:457][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:474][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:491][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:508][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:524][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:541][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:558][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:574][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:591][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:608][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:624][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:641][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:659][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:675][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:692][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:708][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:725][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:741][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:759][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:775][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:791][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:808][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:824][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:840][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:857][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:874][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:891][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:908][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:924][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:941][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:960][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:975][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.46:992][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:009][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:025][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:041][100]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:059][101]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:074][102]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:091][103]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:107][104]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:125][105]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:141][106]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:141][106]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.43.47:157][107]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Female. [2020.06.11-04.43.47:158][107]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:174][108]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:191][109]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:207][110]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:225][111]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:241][112]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:259][113]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:275][114]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:291][115]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:309][116]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:325][117]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:342][118]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:359][119]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:375][120]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:391][121]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:391][121]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.43.47:408][122]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:424][123]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:441][124]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:458][125]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:474][126]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:491][127]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:508][128]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:524][129]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:541][130]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:557][131]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:574][132]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:591][133]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:607][134]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:624][135]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:641][136]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:659][137]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:675][138]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:692][139]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:708][140]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:725][141]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:742][142]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:758][143]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:774][144]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:791][145]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:807][146]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:824][147]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:840][148]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:857][149]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:874][150]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:891][151]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:907][152]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:925][153]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:941][154]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:959][155]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:975][156]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.47:991][157]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:008][158]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:025][159]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:042][160]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:058][161]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:075][162]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:091][163]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:107][164]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:124][165]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:140][166]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:157][167]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:174][168]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:190][169]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:207][170]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:224][171]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:241][172]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:257][173]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:274][174]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:291][175]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:307][176]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:325][177]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:341][178]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:358][179]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:375][180]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:392][181]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:408][182]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:425][183]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:442][184]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:459][185]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:475][186]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:491][187]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:508][188]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:524][189]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:541][190]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:558][191]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:574][192]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:591][193]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:607][194]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:624][195]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:641][196]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:659][197]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:675][198]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:692][199]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:708][200]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:725][201]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:742][202]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:759][203]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:775][204]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:792][205]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:808][206]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:824][207]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:840][208]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:857][209]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:874][210]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:891][211]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:891][211]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.43.48:907][212]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Female. [2020.06.11-04.43.48:908][212]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:924][213]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:941][214]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:957][215]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:974][216]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.48:991][217]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.49:007][218]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.49:024][219]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.49:041][220]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.49:058][221]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.49:074][222]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.49:091][223]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.49:107][224]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.49:124][225]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.49:141][226]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.49:141][226]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.11-04.43.49:158][227]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.49:174][228]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.49:191][229]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.49:206][230]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.49:224][231]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.49:240][232]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.49:257][233]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.49:273][234]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.49:290][235]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.49:307][236]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.49:324][237]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.49:340][238]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.43.49:340][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.49:340][238]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.43.49:340][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.49:340][238]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.43.49:340][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.49:340][238]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.43.49:340][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.49:340][238]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.49:357][239]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.43.49:357][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.49:357][239]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.43.49:357][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.49:357][239]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.43.49:357][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.49:357][239]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.43.49:357][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.49:357][239]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.43.49:357][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.49:358][239]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.43.49:358][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.49:358][239]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.43.49:358][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.49:358][239]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.43.49:358][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.49:358][239]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.49:374][240]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.49:391][241]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.49:407][242]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.49:424][243]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.49:442][244]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.49:458][245]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.49:474][246]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.11-04.43.49:489][247]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.43.49:490][247]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.49:490][247]Interaction: Client_SendCancelInteraction_Implementation [2020.06.11-04.43.49:491][247]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.49:491][247]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.49:491][247]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.43.49:491][247]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.43.49:491][247]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.49:491][247]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.43.49:491][247]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.49:491][247]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.43.49:491][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.49:491][247]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: HookSetup Oni AnimTag_Carry AnimTag_NotDemonMode. [2020.06.11-04.43.49:491][247]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Female AnimTag_Follower. [2020.06.11-04.43.49:492][247]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.43.49:492][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.49:492][247]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.43.49:492][247]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.49:492][247]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.11-04.43.49:507][248]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.49:507][248]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.43.49:507][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.49:507][248]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.49:507][248]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.43.49:507][248]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.43.49:507][248]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.43.49:507][248]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.43.49:507][248]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.43.49:507][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.49:507][248]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.11-04.43.49:507][248]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.49:507][248]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.11-04.43.49:507][248]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.49:507][248]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.49:508][248]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.49:525][249]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.49:542][250]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.49:559][251]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.49:574][252]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.49:589][253]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.43.49:590][253]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.49:592][253]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.49:608][254]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.49:624][255]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.49:641][256]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.49:658][257]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.49:674][258]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.49:691][259]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.49:708][260]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.49:725][261]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.49:740][262]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.49:756][263]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Enabled [2020.06.11-04.43.49:757][263]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.49:757][263]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.43.49:757][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.49:757][263]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.49:757][263]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.43.49:757][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.49:757][263]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Female. [2020.06.11-04.43.49:757][263]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.11-04.43.49:757][263]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.11-04.43.49:757][263]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.43.49:757][263]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookCamper Oni AnimTag_Carry AnimTag_NotDemonMode. [2020.06.11-04.43.49:758][263]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.11-04.43.49:758][263]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Oni AnimTag_Carry AnimTag_NotDemonMode AnimTag_Follower [2020.06.11-04.43.49:758][263]Interaction: Interaction time: 1.500000 [2020.06.11-04.43.49:758][263]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: HookCamper Oni AnimTag_Carry AnimTag_NotDemonMode. [2020.06.11-04.43.49:758][263]LogSM: Error: Play Update Montage AM_SK_Hook_In Duration 1.500000 Timestamp 0.000000 [2020.06.11-04.43.49:758][263]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.43.49:758][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.49:758][263]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.49:759][263]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SK_Hook_In [2020.06.11-04.43.49:775][264]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.49:791][265]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.49:808][266]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.49:825][267]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.49:841][268]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.49:859][269]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.49:874][270]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.49:891][271]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.49:908][272]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.49:924][273]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.49:941][274]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.49:957][275]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.49:974][276]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.49:991][277]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:007][278]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:024][279]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:042][280]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:058][281]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:074][282]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:091][283]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:108][284]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:125][285]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:141][286]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:158][287]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:174][288]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:190][289]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:207][290]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:223][291]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.43.50:224][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.50:224][291]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.43.50:224][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.50:224][291]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:240][292]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:257][293]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:274][294]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:291][295]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:308][296]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:325][297]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:341][298]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:358][299]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:374][300]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:391][301]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:408][302]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:424][303]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:440][304]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:458][305]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:474][306]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:490][307]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:507][308]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:524][309]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:541][310]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:557][311]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:575][312]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:591][313]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:607][314]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:624][315]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:640][316]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.50:657][317]Interaction: TryInteractionType exits because player has an interacting player [2020.06.11-04.43.51:259][353]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Disabled [2020.06.11-04.43.51:340][358]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.11-04.43.51:341][358]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.11-04.43.51:341][358]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.11-04.43.51:341][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.51:341][358]LogAkAudio: Warning: [BP_Slasher_Character_18_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.11-04.43.51:341][358]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.11-04.43.51:341][358]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.43.51:343][358]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.11-04.43.51:356][359]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.51:356][359]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.51:372][360]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_18_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.11-04.43.51:373][360]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.11-04.43.51:373][360]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.11-04.43.51:374][360]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.11-04.43.51:374][360]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookCamperOut. [2020.06.11-04.43.51:374][360]AnimLeader: BP_Entity_C_2 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.11-04.43.51:374][360]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.11-04.43.51:374][360]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.11-04.43.51:375][360]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.51:375][360]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.43.51:375][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.51:375][360]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.51:375][360]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.43.51:375][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.51:375][360]LogDBDPlayerMovement: [BP_Slasher_Character_18_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.43.51:405][362]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Enabled [2020.06.11-04.43.51:407][362]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.51:407][362]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.43.51:407][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.51:407][362]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.51:407][362]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.43.51:407][362]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.43.51:407][362]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.43.51:407][362]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.43.51:407][362]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.43.51:407][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.51:407][362]InteractionHandler: Verbose: [BP_Slasher_Character_18_C_0 - DrakeFPS][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.43.51:407][362]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.51:407][362]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.43.51:410][362]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Disabled [2020.06.11-04.43.56:107][644]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.11-04.43.56:107][644]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.11-04.43.56:107][644]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.11-04.43.56:107][644]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookIdle. [2020.06.11-04.43.56:107][644]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle AnimTag_Follower. [2020.06.11-04.43.56:107][644]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.11-04.43.56:111][644]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.43.56:140][646]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.11-04.43.56:140][646]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.11-04.43.56:140][646]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookReactionIn. [2020.06.11-04.43.56:140][646]AnimLeader: BP_Entity_C_2 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.11-04.43.56:141][646]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.11-04.43.56:142][646]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.11-04.43.56:142][646]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.56:142][646]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.43.56:142][646]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.56:146][646]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.43.56:157][647]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.56:157][647]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.56:157][647]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.43.56:157][647]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.43.56:158][647]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.56:158][647]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.43.56:158][647]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.56:158][647]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.43.56:158][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.56:158][647]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.43.56:158][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.56:158][647]Interaction: TryInteractionType exits because availableInteraction Struggle cannot override Struggle [2020.06.11-04.43.56:175][648]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.56:191][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.56:208][650]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.56:224][651]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.56:240][652]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.43.56:240][652]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.56:241][652]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.56:241][652]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.43.56:241][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.56:241][652]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.56:241][652]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.43.56:241][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.56:241][652]Interaction: Interaction time: 0.000000 [2020.06.11-04.43.56:241][652]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.43.56:241][652]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.43.56:241][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.56:242][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.56:257][653]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.56:274][654]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.56:290][655]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.56:307][656]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.56:323][657]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.56:341][658]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.56:341][658]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.11-04.43.56:356][659]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.11-04.43.56:357][659]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.56:374][660]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.56:390][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.56:391][661]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.11-04.43.56:408][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.56:424][663]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.56:440][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.56:457][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.56:474][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.56:491][667]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.56:507][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.56:524][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.56:541][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.56:557][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.56:574][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.56:591][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.56:608][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.56:623][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.56:640][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.56:657][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.56:673][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.56:690][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.56:707][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.56:723][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.56:740][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.56:757][683]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.56:773][684]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.43.56:773][684]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.43.56:773][684]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.56:773][684]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.43.56:773][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.56:773][684]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.56:773][684]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.43.56:773][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.56:790][685]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.56:790][685]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.43.56:790][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.56:790][685]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.56:790][685]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.43.56:790][685]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.43.56:790][685]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.43.56:790][685]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.43.56:790][685]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.43.56:790][685]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.43.56:790][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.56:790][685]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.43.56:790][685]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.56:790][685]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.43.56:790][685]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.56:790][685]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.56:879][690]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.43.57:007][698]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.11-04.43.57:007][698]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.11-04.43.57:007][698]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookReaction. [2020.06.11-04.43.57:007][698]AnimLeader: BP_Entity_C_2 Requested to Play: HookReaction AnimTag_Follower. [2020.06.11-04.43.57:007][698]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.11-04.43.57:508][728]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.11-04.43.57:508][728]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.11-04.43.57:508][728]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookReactionOut. [2020.06.11-04.43.57:508][728]AnimLeader: BP_Entity_C_2 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.11-04.43.57:508][728]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.11-04.43.58:023][759]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.43.58:023][759]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.58:023][759]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.43.58:023][759]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.58:024][759]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.58:024][759]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.58:024][759]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.43.58:024][759]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.43.58:024][759]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.58:024][759]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.43.58:024][759]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.58:024][759]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.43.58:024][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.58:024][759]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.43.58:024][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.58:024][759]Interaction: TryInteractionType exits because availableInteraction Struggle cannot override Struggle [2020.06.11-04.43.58:041][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:057][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:072][762]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.43.58:072][762]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.43.58:073][762]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.58:073][762]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.43.58:073][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.58:073][762]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.43.58:073][762]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.43.58:074][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.58:074][762]Interaction: Interaction time: 0.000000 [2020.06.11-04.43.58:074][762]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.43.58:074][762]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.43.58:074][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.43.58:074][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:091][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:107][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:124][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:141][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:157][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:174][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:190][769]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.11-04.43.58:191][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:207][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:224][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:241][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:258][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:275][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:291][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:308][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:324][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:339][778]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.11-04.43.58:341][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:357][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:374][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:390][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:407][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:424][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:441][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:457][785]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:474][786]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:491][787]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:507][788]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.11-04.43.58:508][788]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:524][789]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:542][790]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:558][791]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:575][792]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:592][793]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:608][794]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:625][795]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:642][796]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:659][797]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:674][798]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.11-04.43.58:675][798]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:691][799]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:708][800]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:723][801]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:740][802]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:757][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:774][804]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:791][805]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:808][806]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:824][807]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:840][808]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.11-04.43.58:842][808]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:858][809]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:875][810]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:891][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:908][812]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:924][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:941][814]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:958][815]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:975][816]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.58:991][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:007][818]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.11-04.43.59:007][818]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.11-04.43.59:007][818]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.11-04.43.59:007][818]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookStruggle. [2020.06.11-04.43.59:007][818]AnimLeader: BP_Entity_C_2 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.11-04.43.59:007][818]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.11-04.43.59:007][818]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.11-04.43.59:008][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:008][818]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.11-04.43.59:025][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:041][820]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:058][821]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:075][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:091][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:107][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:124][825]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:141][826]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:156][827]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.11-04.43.59:158][827]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:175][828]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:191][829]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:208][830]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:224][831]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:242][832]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:258][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:275][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:291][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:308][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:324][837]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.11-04.43.59:325][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:342][838]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:358][839]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:375][840]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:392][841]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:409][842]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:425][843]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:443][844]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:458][845]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:475][846]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:492][847]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:507][848]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.11-04.43.59:508][848]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:525][849]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:540][850]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:557][851]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:575][852]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:592][853]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:608][854]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:625][855]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:642][856]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:658][857]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:675][858]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:692][859]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:707][860]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.11-04.43.59:708][860]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:725][861]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:742][862]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:758][863]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:775][864]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:792][865]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:809][866]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:825][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:842][868]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:858][869]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:875][870]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:891][871]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.11-04.43.59:893][871]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:908][872]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:924][873]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:941][874]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:958][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:975][876]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.43.59:992][877]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:008][878]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:025][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:042][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:058][881]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:075][882]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:090][883]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.11-04.44.00:091][883]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:108][884]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:124][885]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:141][886]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:158][887]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:175][888]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:192][889]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:209][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:225][891]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:242][892]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:258][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:275][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:290][895]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.11-04.44.00:292][895]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:308][896]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:324][897]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:341][898]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:358][899]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:375][900]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:392][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:409][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:424][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:442][904]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:458][905]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:475][906]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:490][907]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.11-04.44.00:492][907]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:508][908]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:525][909]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:542][910]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:558][911]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:575][912]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:592][913]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:610][914]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:626][915]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:643][916]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:658][917]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:675][918]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:690][919]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.11-04.44.00:692][919]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:708][920]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:724][921]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:741][922]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:757][923]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:774][924]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:791][925]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:808][926]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:825][927]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:842][928]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:858][929]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:875][930]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:890][931]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.11-04.44.00:892][931]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:908][932]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:925][933]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:941][934]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:958][935]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:975][936]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.00:991][937]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:008][938]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:025][939]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:042][940]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:058][941]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:075][942]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:090][943]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.11-04.44.01:092][943]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:108][944]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:125][945]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:142][946]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:158][947]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:175][948]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:192][949]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:208][950]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:225][951]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:242][952]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:258][953]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:273][954]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.11-04.44.01:275][954]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:291][955]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:308][956]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:325][957]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:342][958]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:359][959]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:375][960]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:393][961]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:408][962]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:425][963]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:442][964]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:457][965]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.11-04.44.01:459][965]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:475][966]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:492][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:508][968]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:525][969]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:542][970]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:558][971]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:575][972]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:591][973]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:608][974]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:624][975]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:641][976]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:656][977]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.11-04.44.01:658][977]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:675][978]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:691][979]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:708][980]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:725][981]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:741][982]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:758][983]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:775][984]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:791][985]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:808][986]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:825][987]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:842][988]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:856][989]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.11-04.44.01:857][989]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:874][990]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:890][991]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:907][992]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:924][993]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:941][994]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:957][995]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:974][996]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.01:991][997]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:007][998]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:024][999]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:040][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.11-04.44.02:041][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:057][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:074][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:091][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:108][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:124][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:141][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:159][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:175][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:192][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:209][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:225][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:240][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.11-04.44.02:242][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:258][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:274][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:291][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:308][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:325][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:341][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:359][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:377][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:394][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:411][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:427][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:443][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.11-04.44.02:445][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:461][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:477][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:493][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:510][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:526][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:543][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:559][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:576][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:593][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:609][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:625][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.11-04.44.02:627][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:643][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:659][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:676][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:692][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:709][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:726][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:742][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:759][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:776][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:792][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:808][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:823][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.11-04.44.02:825][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:842][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:858][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:875][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:892][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:908][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:924][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:940][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:957][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:974][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.02:991][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:007][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:023][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.11-04.44.03:024][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:041][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:058][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:074][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:092][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:109][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:124][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:142][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:158][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:175][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:191][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:206][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.11-04.44.03:208][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:224][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:241][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:258][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:274][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:291][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:308][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:325][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:341][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:358][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:375][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:392][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:408][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:423][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.11-04.44.03:425][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:441][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:459][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:475][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:492][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:507][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:524][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:541][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:557][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:574][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:591][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:606][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.11-04.44.03:608][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:624][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:642][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:658][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:675][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:692][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:708][100]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:726][101]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:742][102]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:758][103]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:775][104]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:791][105]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:807][106]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.11-04.44.03:809][106]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:825][107]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:841][108]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:858][109]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:874][110]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:891][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:907][112]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:925][113]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:941][114]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:958][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:974][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.03:990][117]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.11-04.44.03:991][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:008][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:025][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:041][120]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:058][121]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:074][122]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:091][123]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:107][124]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:124][125]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:141][126]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:158][127]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:174][128]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:190][129]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.11-04.44.04:191][129]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:208][130]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:225][131]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:241][132]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:258][133]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:275][134]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:290][135]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:307][136]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:324][137]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:341][138]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:357][139]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:373][140]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.11-04.44.04:374][140]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:391][141]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:407][142]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:424][143]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:441][144]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:458][145]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:474][146]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:491][147]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:508][148]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:525][149]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:541][150]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:557][151]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.11-04.44.04:558][151]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:575][152]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:592][153]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:607][154]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:624][155]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:641][156]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:658][157]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:674][158]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:691][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:708][160]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:723][161]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.11-04.44.04:725][161]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:741][162]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:758][163]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:775][164]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:791][165]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:807][166]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:824][167]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:841][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:857][169]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:874][170]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:891][171]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:906][172]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.11-04.44.04:907][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:924][173]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:941][174]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:957][175]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:974][176]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.04:991][177]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.05:008][178]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.05:024][179]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.05:041][180]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.05:058][181]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.05:075][182]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.05:090][183]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.11-04.44.05:092][183]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.05:108][184]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.05:125][185]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.05:142][186]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.05:158][187]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.05:175][188]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.05:191][189]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.05:207][190]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.05:224][191]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.05:241][192]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.05:257][193]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.05:274][194]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.05:291][195]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.05:307][196]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.05:324][197]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.05:341][198]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.05:357][199]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.05:374][200]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.05:391][201]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.05:408][202]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.05:425][203]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.05:441][204]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.05:458][205]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.05:475][206]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.05:491][207]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.11-04.44.05:507][208]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.44.05:507][208]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.44.05:507][208]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.44.05:507][208]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.44.05:507][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.44.05:507][208]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.44.05:507][208]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.44.05:507][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.44.05:524][209]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.44.05:524][209]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.05:524][209]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.44.05:524][209]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.05:524][209]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.44.05:524][209]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.05:524][209]Interaction: Verbose: [Null][Null] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.11-04.44.05:524][209]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.44.05:525][209]Interaction: Verbose: [Null][Null] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.11-04.44.05:525][209]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.44.05:525][209]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.44.05:525][209]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.44.05:525][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.44.05:525][209]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.44.05:525][209]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.44.05:525][209]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.44.05:525][209]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.44.05:525][209]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.44.05:525][209]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.44.05:525][209]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.44.05:525][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.44.05:525][209]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.44.05:525][209]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.05:525][209]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.44.05:525][209]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.05:525][209]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.44.05:540][210]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.44.05:541][210]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.44.05:541][210]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.11-04.44.05:541][210]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.44.05:541][210]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.44.05:541][210]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.44.05:541][210]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.05:541][210]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.11-04.44.05:541][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.44.05:541][210]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.44.05:541][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.44.05:624][215]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.44.05:624][215]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.05:625][215]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.44.05:625][215]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.44.05:625][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.44.05:625][215]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.44.05:625][215]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.44.05:625][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.44.05:625][215]Interaction: Interaction time: 0.000000 [2020.06.11-04.44.05:625][215]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.44.05:626][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.44.05:640][216]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.44.05:640][216]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.11-04.44.05:640][216]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.44.05:640][216]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.44.05:640][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.44.05:640][216]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.44.05:640][216]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.44.05:640][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.44.05:657][217]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.44.05:657][217]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.44.05:657][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.44.05:657][217]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.44.05:657][217]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.11-04.44.05:657][217]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.44.05:657][217]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.11-04.44.05:657][217]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.44.05:657][217]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.44.05:657][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.44.05:657][217]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.44.05:657][217]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.05:657][217]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.44.05:657][217]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.05:657][217]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.44.05:727][221]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.11-04.44.05:757][223]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.11-04.44.05:757][223]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.11-04.44.05:757][223]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.11-04.44.05:757][223]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.11-04.44.05:757][223]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookSacrificeIn. [2020.06.11-04.44.05:757][223]AnimLeader: BP_Entity_C_2 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.11-04.44.05:757][223]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.11-04.44.05:757][223]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.11-04.44.06:325][256]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.137269 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.44.09:524][449]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.11-04.44.09:524][449]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.11-04.44.09:524][449]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookSacrificeOut. [2020.06.11-04.44.09:524][449]AnimLeader: BP_Entity_C_2 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.11-04.44.09:524][449]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.11-04.44.16:440][864]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.11-04.44.16:940][894]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Slash_Open Oni AnimTag_StrafeRight AnimTag_NotDemonMode. [2020.06.11-04.44.16:941][894]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.44.16:941][894]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.44.17:307][916]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Slash_Hitting Oni AnimTag_NotDemonMode. [2020.06.11-04.44.17:423][923]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.44.17:425][923]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.44.17:425][923]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperFemale01_Character_C_0 - Apollo, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.06.11-04.44.17:425][923]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperFemale01_Character_C_0 - Apollo, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.17:425][923]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale01_Character_C_0 - Apollo, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.17:425][923]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_18_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.11-04.44.17:426][923]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.44.17:426][923]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.06.11-04.44.17:429][923]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Apollo]: On [2020.06.11-04.44.17:440][924]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.11-04.44.17:443][924]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.11-04.44.17:607][934]AnimLeader: BP_Slasher_Character_18_C_0 Requested to Play: Attack_Oni_Absorb Oni AnimTag_NotDemonMode. [2020.06.11-04.44.19:426][ 43]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Apollo]: Off [2020.06.11-04.44.19:857][ 69]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.524691 Instigator: BP_Slasher_Character_18_C_0 Target: [2020.06.11-04.44.19:857][ 69]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.11-04.44.19:857][ 69]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.44.19:857][ 69]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.19:857][ 69]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.44.19:857][ 69]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.19:857][ 69]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.44.19:857][ 69]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.19:857][ 69]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.44.19:857][ 69]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.19:857][ 69]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.44.19:857][ 69]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.19:858][ 69]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.11-04.44.19:858][ 69]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.19:859][ 69]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_18_C_0 Target: [2020.06.11-04.44.19:859][ 69]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_18_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.11-04.44.19:859][ 69]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.11-04.44.19:860][ 69]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.11-04.44.19:860][ 69]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.11-04.44.19:860][ 69]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.11-04.44.19:861][ 69]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.11-04.44.19:861][ 69]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.44.19:861][ 69]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.44.19:861][ 69]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT MASTER] [2020.06.11-04.44.19:861][ 69]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.11-04.44.19:861][ 69]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.11-04.44.19:863][ 69]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.44.19:863][ 69]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.44.19:863][ 69]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.44.19:863][ 69]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.44.19:863][ 69]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.44.19:863][ 69]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.44.19:863][ 69]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.11-04.44.19:864][ 69]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.11-04.44.19:924][ 73]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.44.19:924][ 73]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.11-04.44.20:002][ 73]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 60784A0501001001 [2020.06.11-04.44.20:002][ 73]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Urban_Evasion 2 Perk2: Balanced_Landing 0 Perk3: Spine_Chill 0 Perk4: Iron_Will 2 Offering: _EMPTY_ [2020.06.11-04.44.20:003][ 73]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.11-04.44.20:004][ 73]GameFlow: Local_WriteGameEndStats IsLocalController [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 525.939453 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 267.890167 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 104.352013 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 382.960663 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 64.397728 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 301.790619 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 7.957332 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 220.723038 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 190.402496 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 414.429382 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 283.135132 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 20.610168 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 744.754456 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 380.953705 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.06.11-04.44.20:004][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 0.500884 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 6.010785 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 7.112321 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 28.551777 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 12.121664 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 7.413232 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 48.786690 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 2.704981 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 12.923948 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 7.212815 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 26.948874 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 7.613806 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 24.946682 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 11.621097 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 2.304093 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 3.906848 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 35.163830 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 7.213208 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 5.910600 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 57.054039 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 1.202026 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 0.601063 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 0.500908 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 6.211903 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 9.116072 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 24.543463 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 10.118358 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: DBDCamperScore_ChaseSteal Bloodpoints Value: 250.000000 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 208.364639 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 340.605957 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 380.683136 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 320.631836 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 184.368774 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 2664.837646 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 361.999756 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: DBDCamperScore_FirstTimeDying Bloodpoints Value: 0.000000 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 110.593781 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 140.243683 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 20.436060 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 320.430847 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 527.504639 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 5.009587 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Bonus Bloodpoints Value: 150.000000 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Bonus Bloodpoints Value: 150.000000 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CleanseTotem.Dull Bloodpoints Value: 1000.000000 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CleanseTotem.Dull Bloodpoints Value: 1000.000000 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Good Bloodpoints Value: 50.000000 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Good Bloodpoints Value: 50.000000 [2020.06.11-04.44.20:005][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.06.11-04.44.20:006][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.06.11-04.44.20:006][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.06.11-04.44.20:006][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.11-04.44.20:006][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.11-04.44.20:006][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.11-04.44.20:006][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 300.000000 [2020.06.11-04.44.20:006][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.StunSlasher.WithAction Bloodpoints Value: 1000.000000 [2020.06.11-04.44.20:006][ 73]GameFlow: Logging Player Score Event: DBDCamperScore_SecondTimeDying Bloodpoints Value: 0.000000 [2020.06.11-04.44.20:006][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.HookStrugglePerSecond Bloodpoints Value: 9.515076 [2020.06.11-04.44.20:006][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.HookStrugglePerSecond Bloodpoints Value: 113.178406 [2020.06.11-04.44.20:006][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.ObsessionDeath Bloodpoints Value: 1000.000000 [2020.06.11-04.44.20:006][ 73]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveTimer Bloodpoints Value: 0.000000 [2020.06.11-04.44.20:006][ 73]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.06.11-04.44.20:006][ 73]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.11-04.44.20:006][ 73]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 22123.000000 Instigator Player State: DBDPlayerState_0 [2020.06.11-04.44.20:006][ 73]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 22123.000000 Instigator Player State: DBDPlayerState_0 [2020.06.11-04.44.20:006][ 73]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 22123.000000 Instigator Player State: DBDPlayerState_0 [2020.06.11-04.44.20:006][ 73]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.44.20:006][ 73]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 22123 [2020.06.11-04.44.20:006][ 73]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 22123.000000 Instigator Player State: DBDPlayerState_0 [2020.06.11-04.44.20:006][ 73]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 22123.000000 Instigator Player State: DBDPlayerState_0 [2020.06.11-04.44.20:006][ 73]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.06.11-04.44.20:006][ 73]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=42 [2020.06.11-04.44.20:006][ 73]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 2.000000 Instigator Player State: DBDPlayerState_0 [2020.06.11-04.44.20:006][ 73]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 2.000000 Instigator Player State: DBDPlayerState_0 [2020.06.11-04.44.20:006][ 73]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 2.000000 Instigator Player State: DBDPlayerState_0 [2020.06.11-04.44.20:006][ 73]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.44.20:006][ 73]GameFlow: Writing Profile Stat DBD_UnlockRanking: 2 [2020.06.11-04.44.20:006][ 73]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 2.000000 Instigator Player State: DBDPlayerState_0 [2020.06.11-04.44.20:006][ 73]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 2.000000 Instigator Player State: DBDPlayerState_0 [2020.06.11-04.44.20:006][ 73]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.11-04.44.20:006][ 73]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.11-04.44.20:006][ 73]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.11-04.44.20:007][ 73]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.44.20:007][ 73]GameFlow: Writing Profile Stat DBD_MaxBloodwebPointsOneCategory: 8000 [2020.06.11-04.44.20:007][ 73]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.11-04.44.20:007][ 73]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.11-04.44.20:007][ 73]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.11-04.44.20:007][ 73]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.11-04.44.20:007][ 73]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.11-04.44.20:007][ 73]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.44.20:007][ 73]GameFlow: Writing Profile Stat DBD_MaxBloodwebPointsOneCategory: 8000 [2020.06.11-04.44.20:007][ 73]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.11-04.44.20:007][ 73]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.11-04.44.20:007][ 73]GameFlow: WriteGameEndStats: Skulls: 2 BloodPoints: 22123 FearTokens: 10 [2020.06.11-04.44.20:007][ 73]GameFlow: Writing Profile Stat DBD_CamperSkulls: 2 [2020.06.11-04.44.20:007][ 73]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=0 addSurvivorPips=2 [2020.06.11-04.44.20:007][ 73]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.11-04.44.20:007][ 73]LogQuestEvent: player did finish playing [2020.06.11-04.44.20:018][ 73]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:018][ 73]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:018][ 73]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:018][ 73]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:026][ 74]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:026][ 74]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:042][ 75]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:042][ 75]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:059][ 76]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:059][ 76]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:076][ 77]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:076][ 77]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:087][ 78]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.335732 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.44.20:091][ 78]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:092][ 78]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:108][ 79]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:108][ 79]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:125][ 80]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:125][ 80]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:141][ 81]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:141][ 81]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:158][ 82]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:158][ 82]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:159][ 83]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.11-04.44.20:174][ 83]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:174][ 83]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:191][ 84]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:192][ 84]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:207][ 85]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:207][ 85]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:224][ 86]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:224][ 86]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:240][ 87]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:240][ 87]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:256][ 88]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9905CD8A0] Result: '1' k_EResultOK (success) [2020.06.11-04.44.20:256][ 88]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9905CD8A0]' succeeded in 0.243945 seconds [2020.06.11-04.44.20:256][ 88]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:257][ 88]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:273][ 89]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:273][ 89]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:275][ 90]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.11-04.44.20:276][ 90]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.44.20:289][ 90]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:289][ 90]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:305][ 91]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:305][ 91]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:321][ 92]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:322][ 92]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:338][ 93]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:338][ 93]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:354][ 94]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:354][ 94]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:370][ 95]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:370][ 95]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:386][ 96]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:386][ 96]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:402][ 97]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:402][ 97]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:415][ 98]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_3, Status Owner: BP_CamperFemale01_Character_C_0 - Apollo, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 0.024610, Lifetime Duration: 3.000000 [2020.06.11-04.44.20:420][ 98]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:420][ 98]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:434][ 99]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:434][ 99]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:451][100]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:451][100]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:466][101]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:466][101]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:482][102]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:482][102]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:489][103]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E94FA4DFC0] Result: '1' k_EResultOK (success) [2020.06.11-04.44.20:489][103]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E94FA4DFC0]' succeeded in 0.481856 seconds [2020.06.11-04.44.20:498][103]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:498][103]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:515][104]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:515][104]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:531][105]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:531][105]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:547][106]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:547][106]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:563][107]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:563][107]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:580][108]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:580][108]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:592][109]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.11-04.44.20:592][109]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.20:592][109]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.11-04.44.20:592][109]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.20:594][109]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.44.20:594][109]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.44.20:594][109]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.11-04.44.20:594][109]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.44.20:594][109]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.44.20:594][109]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.11-04.44.20:594][109]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.20:594][109]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.11-04.44.20:594][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.44.20:594][109]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HatchEscape_In AnimTag_Injured AnimTag_Female. [2020.06.11-04.44.20:594][109]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.11-04.44.20:594][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.44.20:597][109]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:597][109]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:612][110]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:612][110]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:626][111]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.11-04.44.20:628][111]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:628][111]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:644][112]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:644][112]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:658][113]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.44.20:658][113]LogSM: [BP_Slasher_Character_18_C_0][CLIENT SLAVE] [2020.06.11-04.44.20:661][113]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:661][113]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:677][114]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:677][114]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:694][115]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:694][115]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:710][116]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:710][116]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:723][117]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9905C80B0] Result: '1' k_EResultOK (success) [2020.06.11-04.44.20:723][117]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9905C80B0]' succeeded in 0.714039 seconds [2020.06.11-04.44.20:727][117]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:727][117]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:744][118]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:744][118]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:761][119]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:761][119]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:778][120]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:778][120]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:794][121]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:794][121]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:811][122]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:811][122]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:825][123]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.44.20:825][123]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.11-04.44.20:825][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.44.20:825][123]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.44.20:825][123]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.11-04.44.20:825][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.44.20:825][123]Interaction: Interaction time: 0.767000 [2020.06.11-04.44.20:825][123]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HatchEscape_Middle AnimTag_Injured AnimTag_Female. [2020.06.11-04.44.20:825][123]LogSM: Error: Play Update Montage AM_F_JumpInHatch_OUT Duration 0.767000 Timestamp 0.000000 [2020.06.11-04.44.20:825][123]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.11-04.44.20:825][123]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.11-04.44.20:825][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.44.20:827][123]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:827][123]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:843][124]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:843][124]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:858][125]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.11-04.44.20:860][125]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:860][125]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:876][126]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:876][126]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:893][127]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.20:894][127]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.20:907][128]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.44.20:909][128]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.44.20:951][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.BlindnessChargeableComponent Enabled?: Enabled [2020.06.11-04.44.20:951][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.CarryEscape Enabled?: Enabled [2020.06.11-04.44.20:951][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.HPSlot01 Enabled?: Enabled [2020.06.11-04.44.20:951][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.HPSlot02 Enabled?: Enabled [2020.06.11-04.44.20:951][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.MendChargeable Enabled?: Enabled [2020.06.11-04.44.20:951][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.11-04.44.20:952][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.StalkedCharge Enabled?: Enabled [2020.06.11-04.44.20:953][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Enabled [2020.06.11-04.44.20:953][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Enabled [2020.06.11-04.44.20:953][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Enabled [2020.06.11-04.44.20:953][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Disabled [2020.06.11-04.44.20:953][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Disabled [2020.06.11-04.44.20:953][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Disabled [2020.06.11-04.44.20:953][128]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_4] [2020.06.11-04.44.20:953][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.20:953][128]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_4] [2020.06.11-04.44.20:953][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.20:953][128]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_4] [2020.06.11-04.44.20:953][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.20:953][128]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_4] [2020.06.11-04.44.20:953][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.20:953][128]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_4] [2020.06.11-04.44.20:953][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.20:953][128]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_4] [2020.06.11-04.44.20:953][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.20:953][128]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_4] [2020.06.11-04.44.20:953][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.20:953][128]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_4] [2020.06.11-04.44.20:953][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.20:953][128]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_4] [2020.06.11-04.44.20:953][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.20:953][128]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_4] [2020.06.11-04.44.20:953][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.20:953][128]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_4] [2020.06.11-04.44.20:953][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.20:953][128]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_4] [2020.06.11-04.44.20:953][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.20:953][128]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_4] [2020.06.11-04.44.20:953][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.20:954][128]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_4] [2020.06.11-04.44.20:954][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.20:954][128]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_4] [2020.06.11-04.44.20:954][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.20:954][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.06.11-04.44.20:954][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.CarryEscape Enabled?: Disabled [2020.06.11-04.44.20:954][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.06.11-04.44.20:954][128]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_2 [2020.06.11-04.44.20:954][128]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_2 [2020.06.11-04.44.20:954][128]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_2 [2020.06.11-04.44.20:954][128]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_2 [2020.06.11-04.44.20:954][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.CarryEscape Enabled?: Disabled [2020.06.11-04.44.20:954][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.HPSlot01 Enabled?: Disabled [2020.06.11-04.44.20:954][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.HPSlot02 Enabled?: Disabled [2020.06.11-04.44.20:954][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.MendChargeable Enabled?: Disabled [2020.06.11-04.44.20:954][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.11-04.44.20:954][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_2.StalkedCharge Enabled?: Disabled [2020.06.11-04.44.20:954][128]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.44.20:954][128]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.44.20:954][128]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.44.20:954][128]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000032 seconds [2020.06.11-04.44.20:955][128]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.11-04.44.20:955][128]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_2, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.20:955][128]GameFlow: (BP_CamperFemale03_Character_C_2) - UpdateCustomization with item N_Head01 [2020.06.11-04.44.20:956][128]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.11-04.44.20:956][128]GameFlow: (BP_CamperFemale03_Character_C_2) - UpdateCustomization with item NK_Torso01_03 [2020.06.11-04.44.20:956][128]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso01_03 [2020.06.11-04.44.20:956][128]GameFlow: (BP_CamperFemale03_Character_C_2) - UpdateCustomization with item N_Legs01 [2020.06.11-04.44.20:956][128]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.11-04.44.21:001][128]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E970C7FFA0] Result: '1' k_EResultOK (success) [2020.06.11-04.44.21:001][128]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E970C7FFA0]' succeeded in 0.968087 seconds [2020.06.11-04.44.21:001][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_3.BlindnessChargeableComponent Enabled?: Enabled [2020.06.11-04.44.21:001][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_3.CarryEscape Enabled?: Enabled [2020.06.11-04.44.21:001][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_3.HPSlot01 Enabled?: Enabled [2020.06.11-04.44.21:001][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_3.HPSlot02 Enabled?: Enabled [2020.06.11-04.44.21:001][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_3.MendChargeable Enabled?: Enabled [2020.06.11-04.44.21:001][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_3.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.11-04.44.21:002][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_3.StalkedCharge Enabled?: Enabled [2020.06.11-04.44.21:002][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Enabled [2020.06.11-04.44.21:002][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Enabled [2020.06.11-04.44.21:003][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Enabled [2020.06.11-04.44.21:003][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Disabled [2020.06.11-04.44.21:003][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Disabled [2020.06.11-04.44.21:003][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Disabled [2020.06.11-04.44.21:003][128]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_5] [2020.06.11-04.44.21:003][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:003][128]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_3][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_5] [2020.06.11-04.44.21:003][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:003][128]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_3][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_5] [2020.06.11-04.44.21:003][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:003][128]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_5] [2020.06.11-04.44.21:003][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:003][128]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_3][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_5] [2020.06.11-04.44.21:003][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:003][128]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_3][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_5] [2020.06.11-04.44.21:003][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:003][128]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_3][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_5] [2020.06.11-04.44.21:003][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:003][128]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_3][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_5] [2020.06.11-04.44.21:003][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:003][128]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_3][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_5] [2020.06.11-04.44.21:003][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:003][128]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_3][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_5] [2020.06.11-04.44.21:003][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:003][128]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_3][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_5] [2020.06.11-04.44.21:003][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:003][128]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_5] [2020.06.11-04.44.21:003][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:003][128]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_5] [2020.06.11-04.44.21:003][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:003][128]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_5] [2020.06.11-04.44.21:003][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:003][128]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_5] [2020.06.11-04.44.21:003][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:003][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_3.BlindnessChargeableComponent Enabled?: Disabled [2020.06.11-04.44.21:003][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_3.CarryEscape Enabled?: Disabled [2020.06.11-04.44.21:004][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_3.BlindnessChargeableComponent Enabled?: Disabled [2020.06.11-04.44.21:004][128]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_3 [2020.06.11-04.44.21:004][128]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_3 [2020.06.11-04.44.21:004][128]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_3 [2020.06.11-04.44.21:004][128]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_3 [2020.06.11-04.44.21:004][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_3.CarryEscape Enabled?: Disabled [2020.06.11-04.44.21:004][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_3.HPSlot01 Enabled?: Disabled [2020.06.11-04.44.21:004][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_3.HPSlot02 Enabled?: Disabled [2020.06.11-04.44.21:004][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_3.MendChargeable Enabled?: Disabled [2020.06.11-04.44.21:004][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_3.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.11-04.44.21:004][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_3.StalkedCharge Enabled?: Disabled [2020.06.11-04.44.21:004][128]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.44.21:004][128]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.44.21:004][128]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.44.21:004][128]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000082 seconds [2020.06.11-04.44.21:005][128]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.11-04.44.21:005][128]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.21:005][128]GameFlow: (BP_CamperFemale03_Character_C_3) - UpdateCustomization with item N_Head01 [2020.06.11-04.44.21:006][128]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.11-04.44.21:006][128]GameFlow: (BP_CamperFemale03_Character_C_3) - UpdateCustomization with item N_Torso02 [2020.06.11-04.44.21:006][128]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.06.11-04.44.21:006][128]GameFlow: (BP_CamperFemale03_Character_C_3) - UpdateCustomization with item N_Legs01 [2020.06.11-04.44.21:006][128]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.11-04.44.21:047][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.11-04.44.21:047][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.11-04.44.21:047][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.11-04.44.21:047][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.11-04.44.21:047][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.11-04.44.21:047][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.11-04.44.21:110][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.11-04.44.21:111][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Enabled [2020.06.11-04.44.21:111][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Enabled [2020.06.11-04.44.21:111][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Enabled [2020.06.11-04.44.21:111][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Disabled [2020.06.11-04.44.21:111][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Disabled [2020.06.11-04.44.21:111][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Disabled [2020.06.11-04.44.21:111][128]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_6] [2020.06.11-04.44.21:111][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:111][128]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_6] [2020.06.11-04.44.21:111][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:111][128]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_6] [2020.06.11-04.44.21:111][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:111][128]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_6] [2020.06.11-04.44.21:111][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:111][128]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_6] [2020.06.11-04.44.21:111][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:111][128]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_6] [2020.06.11-04.44.21:111][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:111][128]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_6] [2020.06.11-04.44.21:111][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:111][128]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_6] [2020.06.11-04.44.21:111][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:111][128]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_6] [2020.06.11-04.44.21:111][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:111][128]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_6] [2020.06.11-04.44.21:111][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:111][128]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_6] [2020.06.11-04.44.21:111][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:111][128]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_6] [2020.06.11-04.44.21:111][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:111][128]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_6] [2020.06.11-04.44.21:111][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:111][128]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_6] [2020.06.11-04.44.21:111][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:111][128]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_6] [2020.06.11-04.44.21:111][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:112][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.11-04.44.21:112][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.11-04.44.21:112][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.11-04.44.21:112][128]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale08_Character_C_1 [2020.06.11-04.44.21:112][128]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale08_Character_C_1 [2020.06.11-04.44.21:112][128]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale08_Character_C_1 [2020.06.11-04.44.21:112][128]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale08_Character_C_1 [2020.06.11-04.44.21:112][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.11-04.44.21:112][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.11-04.44.21:112][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.11-04.44.21:112][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.11-04.44.21:112][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.11-04.44.21:167][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.11-04.44.21:167][128]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.44.21:167][128]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.44.21:167][128]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.44.21:167][128]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000084 seconds [2020.06.11-04.44.21:168][128]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.11-04.44.21:168][128]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale08_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.21:168][128]GameFlow: (BP_CamperMale08_Character_C_1) - UpdateCustomization with item HS_Head01 [2020.06.11-04.44.21:168][128]GameFlow: (CustomizedAudio) - Update Sound with item HS_Head01 [2020.06.11-04.44.21:168][128]GameFlow: (BP_CamperMale08_Character_C_1) - UpdateCustomization with item HS_Torso01_01 [2020.06.11-04.44.21:168][128]GameFlow: (CustomizedAudio) - Update Sound with item HS_Torso01_01 [2020.06.11-04.44.21:168][128]GameFlow: (BP_CamperMale08_Character_C_1) - UpdateCustomization with item HS_Legs01 [2020.06.11-04.44.21:169][128]GameFlow: (CustomizedAudio) - Update Sound with item HS_Legs01 [2020.06.11-04.44.21:223][128]LogSM: [BP_CamperFemale03_Character_C_2][SERVER SLAVE] [2020.06.11-04.44.21:223][128]LogSM: [BP_CamperFemale03_Character_C_3][SERVER SLAVE] [2020.06.11-04.44.21:224][128]LogSM: [BP_CamperMale08_Character_C_1][SERVER SLAVE] [2020.06.11-04.44.21:225][128]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.21:225][128]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.21:231][129]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_JumpInHatch_OUT [2020.06.11-04.44.21:234][129]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.21:234][129]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.21:250][130]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B515F370] Result: '1' k_EResultOK (success) [2020.06.11-04.44.21:250][130]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.21:250][130]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.21:301][131]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.21:301][131]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.21:314][132]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.297255 seconds [2020.06.11-04.44.21:355][132]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.21:355][132]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.21:412][133]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.21:412][133]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.21:443][134]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.21:443][134]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.21:460][135]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.21:460][135]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.21:476][136]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.21:477][136]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.21:493][137]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.21:493][137]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.21:511][138]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.21:511][138]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.21:527][139]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.21:527][139]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.21:544][140]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E970C7DF00] Result: '1' k_EResultOK (success) [2020.06.11-04.44.21:544][140]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E970C7DF00]' succeeded in 1.263881 seconds [2020.06.11-04.44.21:544][140]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.21:544][140]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.21:563][141]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.21:563][141]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.21:576][142]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.21:576][142]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.21:592][143]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.21:592][143]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.21:610][144]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.21:610][144]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.21:623][145]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.44.21:623][145]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.11-04.44.21:623][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.44.21:623][145]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.44.21:623][145]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.11-04.44.21:623][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.44.21:626][145]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.21:626][145]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.21:642][146]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.21:642][146]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.21:657][147]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.44.21:657][147]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.11-04.44.21:657][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.44.21:657][147]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.44.21:657][147]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.11-04.44.21:657][147]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.44.21:657][147]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.11-04.44.21:657][147]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.11-04.44.21:657][147]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.11-04.44.21:657][147]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.11-04.44.21:657][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.11-04.44.21:657][147]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.11-04.44.21:657][147]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Apollo][CLIENT SLAVE] - [EndInteraction Called] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.11-04.44.21:657][147]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:657][147]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.44.21:660][147]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.21:660][147]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.21:675][148]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.21:675][148]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.21:691][149]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.21:692][149]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.21:708][150]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.21:708][150]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.21:724][151]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.21:724][151]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.21:741][152]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.21:741][152]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.21:757][153]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.21:757][153]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.21:773][154]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.21:773][154]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.21:789][155]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.21:789][155]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.21:805][156]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.21:805][156]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.21:818][157]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.44.21:865][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.11-04.44.21:865][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.11-04.44.21:865][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.11-04.44.21:865][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.11-04.44.21:865][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.11-04.44.21:865][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.11-04.44.21:865][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.11-04.44.21:866][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Enabled [2020.06.11-04.44.21:866][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Enabled [2020.06.11-04.44.21:866][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Enabled [2020.06.11-04.44.21:867][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Disabled [2020.06.11-04.44.21:867][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Disabled [2020.06.11-04.44.21:867][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Disabled [2020.06.11-04.44.21:867][157]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_7] [2020.06.11-04.44.21:867][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:867][157]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_7] [2020.06.11-04.44.21:867][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:867][157]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_7] [2020.06.11-04.44.21:867][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:867][157]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_7] [2020.06.11-04.44.21:867][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:867][157]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_7] [2020.06.11-04.44.21:867][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:867][157]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_7] [2020.06.11-04.44.21:867][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:867][157]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_7] [2020.06.11-04.44.21:867][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:867][157]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_7] [2020.06.11-04.44.21:867][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:867][157]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_7] [2020.06.11-04.44.21:867][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:867][157]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_7] [2020.06.11-04.44.21:867][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:867][157]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_7] [2020.06.11-04.44.21:867][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:867][157]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_7] [2020.06.11-04.44.21:867][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:867][157]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_7] [2020.06.11-04.44.21:867][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:867][157]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_7] [2020.06.11-04.44.21:867][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:867][157]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_7] [2020.06.11-04.44.21:867][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.11-04.44.21:867][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.11-04.44.21:867][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.11-04.44.21:867][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.11-04.44.21:867][157]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.06.11-04.44.21:867][157]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.06.11-04.44.21:867][157]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.06.11-04.44.21:867][157]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.06.11-04.44.21:868][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.11-04.44.21:868][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.11-04.44.21:868][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.11-04.44.21:868][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.11-04.44.21:868][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.11-04.44.21:868][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.11-04.44.21:868][157]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.44.21:868][157]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.44.21:868][157]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.44.21:868][157]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000057 seconds [2020.06.11-04.44.21:869][157]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.11-04.44.21:869][157]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.21:869][157]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Head05 [2020.06.11-04.44.21:870][157]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.06.11-04.44.21:870][157]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Torso02_03 [2020.06.11-04.44.21:871][157]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.06.11-04.44.21:871][157]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Legs05 [2020.06.11-04.44.21:872][157]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.06.11-04.44.21:874][157]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.06.11-04.44.21:874][157]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 3.000000 Instigator: BP_Slasher_Character_18_C_0 Target: [2020.06.11-04.44.21:874][157]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_18_C_0 Target: [2020.06.11-04.44.21:874][157]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_18_C_0 Target: [2020.06.11-04.44.21:875][157]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.11-04.44.21:875][157]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.44.21:875][157]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.242980 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.11-04.44.21:875][157]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Apollo, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.21:875][157]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_0 - Apollo, Originating Player: BP_CamperFemale03_Character_C_1, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.21:875][157]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - Apollo, Originating Player: BP_CamperFemale03_Character_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.21:875][157]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Apollo, Originating Player: BP_CamperFemale01_Character_C_0 - Apollo, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: True, Remaining Lifetime: 44.017738, Lifetime Duration: 60.000000 [2020.06.11-04.44.21:875][157]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperFemale01_Character_C_0 - Apollo, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.21:875][157]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale01_Character_C_0 - Apollo, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.21:875][157]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Apollo, Originating Player: BP_CamperFemale01_Character_C_0 - Apollo, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.21:876][157]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.11-04.44.21:877][157]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.44.21:877][157]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.44.21:877][157]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.11-04.44.21:877][157]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.11-04.44.21:877][157]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.11-04.44.21:877][157]LogSM: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] [2020.06.11-04.44.21:880][157]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.21:880][157]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.21:885][158]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.21:885][158]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.21:901][159]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.21:901][159]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.21:917][160]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.21:917][160]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.21:933][161]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.21:933][161]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.21:949][162]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.21:949][162]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.21:964][163]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.21:964][163]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.21:981][164]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.21:981][164]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.21:997][165]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.21:997][165]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:013][166]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:013][166]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:030][167]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:030][167]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:045][168]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:045][168]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:062][169]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:062][169]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:078][170]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:078][170]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:094][171]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:094][171]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:110][172]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:110][172]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:127][173]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:127][173]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:144][174]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:144][174]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:160][175]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:160][175]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:177][176]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:177][176]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:194][177]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:194][177]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:210][178]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:210][178]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:228][179]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:228][179]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:244][180]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:244][180]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:261][181]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:261][181]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:277][182]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:277][182]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:294][183]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:294][183]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:310][184]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:310][184]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:326][185]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:326][185]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:343][186]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:343][186]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:360][187]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:360][187]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:377][188]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:377][188]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:394][189]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:394][189]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:410][190]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:410][190]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:427][191]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:427][191]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:444][192]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:444][192]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:460][193]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:460][193]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:477][194]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:477][194]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:494][195]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:494][195]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:510][196]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:510][196]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:527][197]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:527][197]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:544][198]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:544][198]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:561][199]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:561][199]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:577][200]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:577][200]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:594][201]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:594][201]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:611][202]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:611][202]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:626][203]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:626][203]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:643][204]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:643][204]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:660][205]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:660][205]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:677][206]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:677][206]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:693][207]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:693][207]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:710][208]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:710][208]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:727][209]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:727][209]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:743][210]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:743][210]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:760][211]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:760][211]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:776][212]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:776][212]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:793][213]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:793][213]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:810][214]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:810][214]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:827][215]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:827][215]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:844][216]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:844][216]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:861][217]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:861][217]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:877][218]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:877][218]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:894][219]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:894][219]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:910][220]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:910][220]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:927][221]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:927][221]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:943][222]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:943][222]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:960][223]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:960][223]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:977][224]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:977][224]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.22:993][225]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.22:993][225]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:009][226]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:009][226]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:026][227]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:026][227]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:043][228]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:043][228]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:060][229]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:060][229]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:077][230]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:077][230]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:094][231]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:094][231]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:110][232]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:110][232]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:127][233]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:127][233]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:144][234]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:144][234]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:161][235]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:161][235]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:177][236]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:177][236]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:194][237]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:194][237]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:210][238]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:210][238]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:227][239]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:227][239]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:244][240]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:244][240]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:261][241]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:261][241]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:277][242]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:277][242]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:294][243]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:294][243]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:310][244]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:310][244]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:326][245]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:326][245]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:343][246]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:343][246]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:359][247]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:359][247]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:377][248]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:377][248]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:393][249]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:393][249]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:410][250]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:410][250]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:427][251]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:427][251]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:444][252]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:444][252]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:460][253]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:460][253]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:477][254]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:477][254]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:494][255]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:494][255]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:510][256]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:510][256]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:527][257]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:527][257]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:544][258]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:544][258]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:561][259]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:561][259]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:578][260]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:578][260]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:595][261]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:595][261]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:611][262]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:611][262]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:627][263]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:627][263]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:644][264]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:644][264]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:660][265]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:661][265]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:677][266]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:677][266]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:693][267]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:693][267]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:710][268]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:710][268]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:726][269]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:726][269]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:743][270]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:743][270]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:760][271]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:760][271]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:776][272]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:776][272]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:793][273]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:793][273]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:809][274]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:809][274]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:826][275]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:826][275]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:844][276]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:844][276]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:861][277]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:861][277]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:877][278]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:877][278]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:894][279]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:894][279]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:911][280]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:911][280]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:928][281]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:928][281]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:944][282]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:944][282]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:961][283]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:961][283]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:978][284]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:978][284]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.23:994][285]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.23:994][285]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:010][286]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:010][286]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:027][287]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:027][287]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:044][288]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:044][288]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:061][289]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:061][289]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:077][290]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:077][290]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:093][291]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:093][291]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:110][292]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:110][292]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:127][293]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:127][293]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:144][294]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:144][294]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:160][295]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:160][295]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:177][296]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:177][296]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:193][297]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:193][297]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:210][298]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:210][298]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:227][299]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:227][299]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:244][300]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:244][300]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:260][301]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:260][301]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:276][302]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:276][302]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:293][303]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:293][303]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:310][304]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:310][304]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:326][305]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:326][305]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:343][306]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:343][306]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:360][307]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:360][307]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:376][308]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:376][308]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:393][309]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:393][309]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:410][310]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:410][310]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:426][311]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:426][311]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:443][312]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:443][312]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:460][313]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:460][313]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:477][314]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:477][314]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:493][315]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:493][315]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:509][316]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:509][316]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:527][317]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:527][317]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:543][318]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:543][318]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:560][319]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:560][319]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:576][320]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:576][320]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:594][321]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:594][321]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:610][322]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:610][322]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:627][323]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:627][323]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:643][324]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:643][324]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:660][325]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:661][325]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:677][326]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:677][326]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:694][327]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:694][327]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:710][328]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:710][328]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:727][329]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:727][329]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:744][330]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:744][330]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:761][331]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:761][331]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:777][332]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:777][332]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:794][333]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:794][333]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:809][334]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:809][334]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:826][335]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:826][335]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:843][336]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:843][336]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:860][337]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:860][337]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:877][338]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:877][338]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:893][339]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:893][339]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:910][340]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:910][340]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:926][341]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:926][341]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:943][342]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:943][342]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:960][343]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:960][343]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:976][344]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:976][344]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.24:993][345]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.24:993][345]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.25:010][346]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.25:010][346]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.25:027][347]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.25:027][347]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.11-04.44.25:027][347]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.06.11-04.44.25:027][347]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.25:027][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.06.11-04.44.25:028][347]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.25:028][347]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.25:028][347]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.25:028][347]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.25:030][347]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.25:030][347]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.25:030][347]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.25:030][347]GameFlow: InGameContextComponent::Leave [2020.06.11-04.44.25:030][347]LogAsyncLoad: Unloading library Game [2020.06.11-04.44.25:031][347]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.25:031][347]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.25:031][347]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.25:031][347]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.25:031][347]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.25:031][347]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.25:031][347]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.25:031][347]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.25:031][347]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.25:031][347]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.25:031][347]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.25:031][347]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.25:031][347]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.25:031][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.06.11-04.44.25:098][347]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.25:098][347]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.25:099][347]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.25:099][347]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.06.11-04.44.25:099][347]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.25:099][347]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.11-04.44.25:099][347]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.44.25:099][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.11-04.44.25:099][347]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.44.25:099][347]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.44.25:099][347]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.25:099][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.11-04.44.25:165][347]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.25:165][347]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.25:165][347]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.44.25:165][347]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.11-04.44.25:165][347]LogArchives: Error: Update node progress QuestEvent:QuestEvent.PalletStun Repetition:1 [2020.06.11-04.44.25:165][347]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.11-04.44.25:165][347]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.11-04.44.25:165][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.11-04.44.25:166][347]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.11-04.44.25:166][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.11-04.44.25:166][347]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.25:167][347]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.25:167][347]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.25:170][347]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.25:170][347]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.25:170][347]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.25:170][347]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.25:170][347]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.25:188][348]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.25:188][348]GameFlow: TallyContextComponent::Enter [2020.06.11-04.44.25:203][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:558 [2020.06.11-04.44.25:268][348]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88180] [2020.06.11-04.44.25:268][348]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.11-04.44.25:270][348]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26083&schemaVersion=0] [2020.06.11-04.44.25:270][348]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.11-04.44.25:270][348]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.06.11-04.44.25:270][348]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.11-04.44.25:270][348]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.11-04.44.25:270][348]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "966", matchId: "01DB5EF8-08D8-0DBF-D1C9-B61EAF9AC50A", isFirstMatch: "False", consecutiveMatch: "2", playerType: "survivor" [2020.06.11-04.44.25:271][348]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.11-04.44.25:278][348]LogContextSystem: ContextGroup transition requested: Group: LowOverlayContextGroup(3) Context: DailyRitualsContext (UDailyRitualsScreen)(1) Transition: DAILY_RITUALS_AFTER_TRIAL(60) [2020.06.11-04.44.25:280][348]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.11-04.44.25:280][348]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.11-04.44.25:280][348]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.11-04.44.25:280][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.06.11-04.44.25:281][348]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.25:281][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(TallyScreen) [2020.06.11-04.44.25:281][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Holding [object MainMC_1] as suspended focus. [2020.06.11-04.44.25:281][348]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.25:281][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.11-04.44.25:282][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.06.11-04.44.25:282][348]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.44.25:282][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.06.11-04.44.25:282][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MainMC_1] as suspended focus. [2020.06.11-04.44.25:282][348]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.44.25:282][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:DailyRitualsScreen , layerIndex:3 ) [2020.06.11-04.44.25:289][348]LogContextSystem: Enter Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.44.25:289][348]LogContextSystem: Enter Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.44.25:289][348]LogContextSystem: Enter Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.44.25:291][348]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (1) [2020.06.11-04.44.25:292][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(DailyRitualsScreen) [2020.06.11-04.44.25:318][349]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.11-04.44.25:323][349]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.11-04.44.25:323][349]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.11-04.44.25:324][349]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.11-04.44.25:324][349]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.11-04.44.25:324][349]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.11-04.44.25:324][349]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.11-04.44.25:417][349]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.11-04.44.25:457][349]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph '' (0x267f) in ".instance3902.instance4203.instance3892.main.CenterMC.playersListComponent.playerResults4.steamName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.06.11-04.44.25:460][350]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-04.44.25:460][350]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.11-04.44.25:460][350]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.11-04.44.25:490][352]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.11-04.44.25:490][352]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.11-04.44.25:507][353]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.11-04.44.25:507][353]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.11-04.44.25:524][354]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.11-04.44.25:524][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:1158 - reached levels:1 - xp bonuses:2 [2020.06.11-04.44.25:524][354]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.11-04.44.25:524][354]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26083&schemaVersion=0] [2020.06.11-04.44.25:524][354]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.11-04.44.25:585][354]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88180] [2020.06.11-04.44.25:585][354]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.11-04.44.25:585][354]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.11-04.44.25:626][357]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.11-04.44.25:645][358]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.11-04.44.25:646][358]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.11-04.44.25:646][358]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.11-04.44.25:766][365]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.11-04.44.25:766][365]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.11-04.44.25:800][366]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.25:800][366]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.25:801][366]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.26:005][379]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.11-04.44.26:761][424]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.11-04.44.26:761][424]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 30000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.11-04.44.26:761][424]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 30000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.11-04.44.26:761][424]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 30000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.11-04.44.26:761][424]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.11-04.44.26:761][424]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 30000 [2020.06.11-04.44.26:761][424]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 30000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.11-04.44.26:761][424]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 30000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.11-04.44.26:761][424]GameFlow: URitualHandlerComponent::AssignRitual tried to assign inactive rituals. [2020.06.11-04.44.26:821][424]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88032] [2020.06.11-04.44.26:821][424]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.11-04.44.26:822][424]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26084&schemaVersion=0] [2020.06.11-04.44.27:010][437]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4FE8BF0] Result: '1' k_EResultOK (success) [2020.06.11-04.44.27:010][437]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4FE8BF0]' succeeded in 0.233599 seconds [2020.06.11-04.44.27:045][439]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4FE8BF0] Result: '1' k_EResultOK (success) [2020.06.11-04.44.27:058][440]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.223938 seconds [2020.06.11-04.44.27:058][440]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26084&schemaVersion=0] [2020.06.11-04.44.27:058][440]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.11-04.44.27:106][443]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.11-04.44.27:527][468]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.44.27:545][469]LogContextSystem: Leave Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.44.27:545][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(DailyRitualsScreen) [2020.06.11-04.44.27:546][469]LogContextSystem: Leave Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.44.27:546][469]LogContextSystem: Leave Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.44.27:546][469]LogContextSystem: Leave Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.44.27:546][469]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.27:546][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(TallyScreen) [2020.06.11-04.44.27:546][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Returning suspended focus to [object MainMC_1] [2020.06.11-04.44.27:546][469]LogContextSystem: Focus Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.27:546][469]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.27:546][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.11-04.44.27:546][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.06.11-04.44.27:546][469]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.44.27:546][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.06.11-04.44.27:546][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MainMC_1] [2020.06.11-04.44.27:907][491]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.11-04.44.30:211][629]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Play tier animation [2020.06.11-04.44.31:344][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.11-04.44.31:893][729]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.11-04.44.32:041][738]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.11-04.44.32:093][741]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 239 [2020.06.11-04.44.32:240][750]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.44.32:240][750]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.44.32:240][750]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.44.32:240][750]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.11-04.44.32:298][752]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.06.11-04.44.33:217][808]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.06.11-04.44.33:243][810]LogDBDEasyAntiCheat: RPC Message from server [2020.06.11-04.44.33:243][810]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.11-04.44.33:293][813]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.11-04.44.33:344][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.11-04.44.48:411][720]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.06.11-04.44.48:427][721]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.48:427][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.06.11-04.44.48:428][721]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.48:428][721]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.48:428][721]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.48:428][721]GameFlow: TallyContextComponent::Leave [2020.06.11-04.44.48:428][721]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.11-04.44.48:428][721]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.11-04.44.48:428][721]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.06.11-04.44.48:429][721]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.11-04.44.48:429][721]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: 0: 73701...81220 [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: 1: ba773...55586 [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: 2: a87c5...32288 [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: 3: bd496...09306 [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: 4: fa881...25552 [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: Settings: [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-11T04:27:16.429Z : OnlineService [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: MirrorsSessionId=7cbf4723-5160-4ed0-9e58-d095d3f9fa89 : OnlineService [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: HostPublicIp=52.40.9.182 : OnlineService [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: EncryptionKey=HjGn6GKLiReGZv/m+zA5m9qZOcZE0HclvUhGvVUVY1E= : OnlineService [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB9B3E08D80DBFB968A04EAD2AA605|52.40.9.182|7779 : OnlineService [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.11-04.44.48:429][721]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.11-04.44.48:429][721]LogOnlineSession: Verbose: OSS: OwningPlayerName: FlippyMCXLI [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: OwningPlayerId: FlippyMCXLI [0x1E98FBB1360] [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198049032288:7777 Type: Lobby session SessionId: Lobby[0x18...C0E6] [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: Settings: [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=857294429 : OnlineService [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-557299198 : OnlineService [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1399113960 : OnlineService [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1385510479 : OnlineService [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198049032288:7777|109775240979005670 : OnlineService [2020.06.11-04.44.48:430][721]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 52.40.9.182:7779 SessionId: 00CB9...AA605 [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: Settings: [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.11-04.44.48:430][721]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.11-04.44.48:431][721]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.11-04.44.48:431][721]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.11-04.44.48:431][721]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.11-04.44.48:431][721]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.11-04.44.48:431][721]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.11-04.44.48:431][721]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-11T04:27:16.429Z : OnlineService [2020.06.11-04.44.48:431][721]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.11-04.44.48:431][721]LogOnlineSession: Verbose: OSS: MirrorsSessionId=7cbf4723-5160-4ed0-9e58-d095d3f9fa89 : OnlineService [2020.06.11-04.44.48:431][721]LogOnlineSession: Verbose: OSS: HostPublicIp=52.40.9.182 : OnlineService [2020.06.11-04.44.48:431][721]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.06.11-04.44.48:431][721]LogOnlineSession: Verbose: OSS: EncryptionKey=HjGn6GKLiReGZv/m+zA5m9qZOcZE0HclvUhGvVUVY1E= : OnlineService [2020.06.11-04.44.48:431][721]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.11-04.44.48:431][721]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.11-04.44.48:431][721]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB9B3E08D80DBFB968A04EAD2AA605|52.40.9.182|7779 : OnlineService [2020.06.11-04.44.48:431][721]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.11-04.44.48:431][721]LogOnline: Destroying session GameSession [2020.06.11-04.44.48:431][721]LogDBDEasyAntiCheat: DestroySession [2020.06.11-04.44.48:431][721]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.06.11-04.44.48:431][721]LogOnline: Destroying session GameSession [2020.06.11-04.44.48:431][721]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.11-04.44.48:431][721]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.11-04.44.48:431][721]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.11-04.44.48:433][721]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.48:433][721]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.48:433][721]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.48:433][721]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.48:433][721]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.11-04.44.48:433][721]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.48:433][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.11-04.44.48:433][721]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.48:433][721]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.48:433][721]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.48:435][721]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.48:435][721]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.48:435][721]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.48:435][721]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.48:435][721]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.48:435][721]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.48:435][721]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.48:435][721]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.44.48:435][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.11-04.44.48:435][721]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.44.48:435][721]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.44.48:435][721]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.44.48:435][721]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.11-04.44.48:440][722]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7cbf4723-5160-4ed0-9e58-d095d3f9fa89] [2020.06.11-04.44.48:607][732]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7cbf4723-5160-4ed0-9e58-d095d3f9fa89] [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: 0: 73701...81220 [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: 1: ba773...55586 [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: 2: a87c5...32288 [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: 3: bd496...09306 [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: 4: fa881...25552 [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: Settings: [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-11T04:27:16.429Z : OnlineService [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: MirrorsSessionId=7cbf4723-5160-4ed0-9e58-d095d3f9fa89 : OnlineService [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: HostPublicIp=52.40.9.182 : OnlineService [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: EncryptionKey=HjGn6GKLiReGZv/m+zA5m9qZOcZE0HclvUhGvVUVY1E= : OnlineService [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.11-04.44.48:608][732]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.11-04.44.48:609][732]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB9B3E08D80DBFB968A04EAD2AA605|52.40.9.182|7779 : OnlineService [2020.06.11-04.44.48:609][732]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.11-04.44.48:609][732]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.06.11-04.44.48:631][734]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.198109 seconds [2020.06.11-04.44.48:641][734]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.06.11-04.44.48:641][734]LogDBDEasyAntiCheat: slave disconnected [2020.06.11-04.44.48:641][734]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.06.11-04.44.48:665][736]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.018479 seconds [2020.06.11-04.44.48:961][753]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.48:961][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.11-04.44.48:964][753]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.48:964][753]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.48:964][753]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.48:964][753]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.11-04.44.48:964][753]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.11-04.44.48:964][753]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='52.40.9.182:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=4?KillerIndex=268435465?CharacterLevel=40?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=75?SurvivorPips=40?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Urban_Evasion;Balanced_Landing;Spine_Chill;Iron_Will?PerkLevels=2;0;0;2?CustomizationParts=N_Head01;NK_Torso01_03;N_Legs01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.11-04.44.48:964][753]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.11-04.44.48:964][753]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.11-04.44.48:964][753]LogAsyncLoad: Start loading library async: Menu [2020.06.11-04.44.48:964][753]LogAsyncLoad: 215 assets in Menu [2020.06.11-04.44.48:964][753]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.11-04.44.48:964][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.11-04.44.48:964][753]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.48:964][753]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.11-04.44.48:997][753]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.44.49:009][753]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.44.49:016][753]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.44.49:018][753]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.44.49:024][753]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.44.49:026][753]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.44.49:030][753]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.44.49:035][753]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.44.49:037][753]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.44.49:041][753]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.44.49:053][753]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.44.49:064][753]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.44.49:065][753]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.44.49:066][753]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.44.49:070][753]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.44.49:072][753]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.44.49:075][753]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.44.49:078][753]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.44.49:081][753]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.44.49:082][753]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.44.49:084][753]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.44.49:086][753]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.44.49:091][753]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.44.49:093][753]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.44.49:183][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.11-04.44.49:183][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:184][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.11-04.44.49:184][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:184][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.11-04.44.49:184][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:184][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.11-04.44.49:184][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:184][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.11-04.44.49:184][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:184][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.11-04.44.49:184][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:184][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.11-04.44.49:184][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:184][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.11-04.44.49:184][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:184][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.11-04.44.49:184][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:184][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.11-04.44.49:185][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:185][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.11-04.44.49:185][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:185][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.11-04.44.49:185][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:185][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.11-04.44.49:185][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:185][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.11-04.44.49:185][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:185][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.11-04.44.49:185][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:185][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.11-04.44.49:185][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:185][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.11-04.44.49:185][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:186][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.11-04.44.49:186][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:186][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.11-04.44.49:186][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:186][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.11-04.44.49:186][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:186][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.11-04.44.49:186][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:186][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.11-04.44.49:186][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:186][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.11-04.44.49:186][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:186][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.11-04.44.49:186][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:186][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.11-04.44.49:186][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:186][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.11-04.44.49:186][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:186][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.11-04.44.49:186][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:186][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.11-04.44.49:186][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:186][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.11-04.44.49:186][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:187][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.11-04.44.49:187][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:187][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.11-04.44.49:187][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:187][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.11-04.44.49:187][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:187][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.11-04.44.49:187][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:187][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.11-04.44.49:187][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:187][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.11-04.44.49:187][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:187][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.11-04.44.49:187][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:187][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.11-04.44.49:187][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:187][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.11-04.44.49:187][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:187][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.11-04.44.49:187][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:187][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.11-04.44.49:187][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:188][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.11-04.44.49:188][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:188][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.11-04.44.49:188][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:188][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.11-04.44.49:188][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:188][753]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.11-04.44.49:188][753]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.11-04.44.49:189][753]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.49:189][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.06.11-04.44.49:189][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.06.11-04.44.49:189][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.06.11-04.44.49:192][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.06.11-04.44.49:192][753]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.49:192][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.06.11-04.44.49:192][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.06.11-04.44.49:192][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.06.11-04.44.49:198][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.06.11-04.44.49:201][754]r.CullAll = "1" [2020.06.11-04.44.49:968][785]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.11-04.44.49:968][785]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.11-04.44.49:968][785]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.49:968][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.11-04.44.49:969][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.11-04.44.50:020][786]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.11-04.44.50:022][786]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.44.50:026][786]LogStreaming: Flushing async loaders took 4ms. [2020.06.11-04.44.50:026][786]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.11-04.44.50:026][786]LogNet: World NetDriver shutdown SteamNetDriver_1 [GameNetDriver] [2020.06.11-04.44.50:026][786]LogNet: DestroyNamedNetDriver SteamNetDriver_1 [GameNetDriver] [2020.06.11-04.44.50:028][786]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 52.40.9.182:7779, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:FlippyMCXLI [0x1E990E5F610], Channels: 73, Time: 2020.06.11-04.44.50 [2020.06.11-04.44.50:029][786]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 52.40.9.182:7779, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:FlippyMCXLI [0x1E94DE6E7A0] [2020.06.11-04.44.50:029][786]LogExit: GameNetDriver SteamNetDriver_1 shut down [2020.06.11-04.44.50:031][786]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale08_Character_C_0 [2020.06.11-04.44.50:031][786]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale08_Character_C_0 [2020.06.11-04.44.50:031][786]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale08_Character_C_0 [2020.06.11-04.44.50:031][786]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale08_Character_C_0 [2020.06.11-04.44.50:031][786]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.44.50:031][786]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.44.50:031][786]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.44.50:031][786]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale08_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.50:031][786]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale08_Character_C_0, Originating Player: BP_CamperFemale03_Character_C_1, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.50:031][786]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale08_Character_C_0, Originating Player: BP_CamperFemale03_Character_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.50:031][786]LogDBDGeneral: StatusEffect::EndPlay - Id: HemorrhageEffect, Status Owner: BP_CamperMale08_Character_C_0, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 1.000000, Originating Effect: BloodEcho, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.50:032][786]LogDBDGeneral: StatusEffect::EndPlay - Id: HemorrhageEffect, Status Owner: BP_CamperMale08_Character_C_0, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 1.000000, Originating Effect: BloodEcho, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.50:032][786]LogDBDGeneral: StatusEffect::EndPlay - Id: HemorrhageEffect, Status Owner: BP_CamperMale08_Character_C_0, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 1.000000, Originating Effect: BloodEcho, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.50:032][786]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale08_Character_C_0, Originating Player: BP_CamperMale08_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.50:032][786]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperMale08_Character_C_0, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.50:032][786]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperMale08_Character_C_0, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.50:032][786]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale08_Character_C_1 [2020.06.11-04.44.50:032][786]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale08_Character_C_1 [2020.06.11-04.44.50:032][786]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale08_Character_C_1 [2020.06.11-04.44.50:032][786]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale08_Character_C_1 [2020.06.11-04.44.50:032][786]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.44.50:032][786]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.44.50:032][786]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.44.50:032][786]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale08_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.50:032][786]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.06.11-04.44.50:032][786]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.11-04.44.50:032][786]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.11-04.44.50:032][786]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.06.11-04.44.50:032][786]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.44.50:032][786]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.44.50:032][786]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.44.50:032][786]LogDBDGeneral: StatusEffect::EndPlay - Id: HemorrhageEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Apollo, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 1.000000, Originating Effect: BloodEcho, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.50:032][786]LogDBDGeneral: StatusEffect::EndPlay - Id: HemorrhageEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Apollo, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 1.000000, Originating Effect: BloodEcho, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.50:032][786]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.06.11-04.44.50:032][786]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.06.11-04.44.50:032][786]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.06.11-04.44.50:032][786]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.06.11-04.44.50:032][786]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.44.50:032][786]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.44.50:032][786]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.44.50:032][786]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.50:032][786]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_18_C_0 [2020.06.11-04.44.50:032][786]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_18_C_0 [2020.06.11-04.44.50:032][786]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_18_C_0 [2020.06.11-04.44.50:032][786]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.44.50:032][786]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.44.50:032][786]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.44.50:032][786]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_18_C_0 - DrakeFPS, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.50:032][786]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.06.11-04.44.50:032][786]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.11-04.44.50:032][786]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.11-04.44.50:032][786]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.06.11-04.44.50:032][786]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.50:032][786]LogDBDGeneral: StatusEffect::EndPlay - Id: StaggerReductionEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: BP_CamperFemale03_Character_C_0, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.50:033][786]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: BP_CamperFemale03_Character_C_0, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.50:033][786]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: BP_CamperFemale03_Character_C_0, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.50:033][786]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: BP_CamperFemale03_Character_C_1, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.50:033][786]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: BP_CamperFemale03_Character_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.50:033][786]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.50:033][786]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.50:033][786]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_1 [2020.06.11-04.44.50:033][786]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_1 [2020.06.11-04.44.50:033][786]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_1 [2020.06.11-04.44.50:033][786]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_1 [2020.06.11-04.44.50:033][786]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.44.50:033][786]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.44.50:033][786]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.44.50:033][786]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.50:033][786]LogDBDGeneral: StatusEffect::EndPlay - Id: StaggerReductionEffect, Status Owner: BP_CamperFemale03_Character_C_1, Originating Player: BP_CamperFemale03_Character_C_1, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.50:033][786]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_1, Originating Player: BP_CamperFemale03_Character_C_1, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.50:033][786]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale03_Character_C_1, Originating Player: BP_CamperFemale03_Character_C_1, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.50:033][786]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_1, Originating Player: BP_CamperFemale03_Character_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.50:033][786]LogDBDGeneral: StatusEffect::EndPlay - Id: HemorrhageEffect, Status Owner: BP_CamperFemale03_Character_C_1, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 1.000000, Originating Effect: BloodEcho, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.50:033][786]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale03_Character_C_1, Originating Player: BP_CamperFemale03_Character_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.50:033][786]LogDBDGeneral: StatusEffect::EndPlay - Id: HemorrhageEffect, Status Owner: BP_CamperFemale03_Character_C_1, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 1.000000, Originating Effect: BloodEcho, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.50:033][786]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_3, Status Owner: BP_CamperFemale03_Character_C_1, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.50:033][786]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale03_Character_C_1, Originating Player: BP_Slasher_Character_18_C_0 - DrakeFPS, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.50:033][786]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_2 [2020.06.11-04.44.50:033][786]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_2 [2020.06.11-04.44.50:033][786]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_2 [2020.06.11-04.44.50:033][786]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_2 [2020.06.11-04.44.50:033][786]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.44.50:033][786]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.44.50:033][786]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.44.50:033][786]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_2, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.50:033][786]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_3 [2020.06.11-04.44.50:033][786]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_3 [2020.06.11-04.44.50:033][786]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_3 [2020.06.11-04.44.50:033][786]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_3 [2020.06.11-04.44.50:033][786]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.44.50:033][786]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.44.50:033][786]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.11-04.44.50:033][786]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.11-04.44.50:207][786]LogUObjectHash: Compacting FUObjectHashTables data took 4.93ms [2020.06.11-04.44.50:252][786]LogStreaming: Flushing async loaders. [2020.06.11-04.44.50:255][786]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-04.44.50:256][786]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.11-04.44.50:256][786]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.11-04.44.50:256][786]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.11-04.44.50:256][786]LogStreaming: Flushing async loaders. [2020.06.11-04.44.50:265][786]LogStreaming: Flushing async loaders took 9ms. [2020.06.11-04.44.50:265][786]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.11-04.44.50:265][786]LogStreaming: Flushing async loaders. [2020.06.11-04.44.50:353][786]LogStreaming: Flushing async loaders took 88ms. [2020.06.11-04.44.50:354][786]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.11-04.44.50:354][786]LogStreaming: Flushing async loaders. [2020.06.11-04.44.50:379][786]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.44.50:386][786]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.44.50:388][786]LogStreaming: Throttling on (mem > 30MB) [2020.06.11-04.44.50:393][786]LogStreaming: Throttling off (mem < 27MB) [2020.06.11-04.44.50:458][786]LogStreaming: Flushing async loaders took 105ms. [2020.06.11-04.44.50:459][786]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.11-04.44.50:459][786]LogStreaming: Flushing async loaders. [2020.06.11-04.44.50:564][786]LogStreaming: Flushing async loaders took 105ms. [2020.06.11-04.44.50:566][786]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.11-04.44.50:566][786]LogStreaming: Flushing async loaders. [2020.06.11-04.44.50:566][786]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.44.50:566][786]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.11-04.44.50:566][786]LogStreaming: Flushing async loaders. [2020.06.11-04.44.50:575][786]LogStreaming: Flushing async loaders took 10ms. [2020.06.11-04.44.50:575][786]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.11-04.44.50:575][786]LogStreaming: Flushing async loaders. [2020.06.11-04.44.50:596][786]LogStreaming: Flushing async loaders took 21ms. [2020.06.11-04.44.50:596][786]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.11-04.44.50:596][786]LogStreaming: Flushing async loaders. [2020.06.11-04.44.50:597][786]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.44.50:597][786]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.11-04.44.50:597][786]LogStreaming: Flushing async loaders. [2020.06.11-04.44.50:597][786]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.44.50:597][786]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.11-04.44.50:597][786]LogStreaming: Flushing async loaders. [2020.06.11-04.44.50:597][786]LogStreaming: Flushing async loaders took 0ms. [2020.06.11-04.44.50:598][786]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.11-04.44.50:598][786]LogStreaming: Flushing async loaders. [2020.06.11-04.44.50:713][786]LogStreaming: Flushing async loaders took 116ms. [2020.06.11-04.44.50:715][786]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.11-04.44.50:715][786]LogStreaming: Flushing async loaders. [2020.06.11-04.44.50:716][786]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.44.50:719][786]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.10-21.44.50 [2020.06.11-04.44.50:719][786]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.11-04.44.50:719][786]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.11-04.44.50:719][786]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.11-04.44.50:719][786]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.11-04.44.50:719][786]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.11-04.44.50:719][786]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.11-04.44.50:719][786]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.11-04.44.50:719][786]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.11-04.44.50:719][786]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.11-04.44.50:719][786]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.11-04.44.50:719][786]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.11-04.44.50:719][786]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.11-04.44.50:719][786]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.11-04.44.50:719][786]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.11-04.44.50:719][786]LogOnlineSession: Verbose: OSS: OwningPlayerName: FlippyMCXLI [2020.06.11-04.44.50:720][786]LogOnlineSession: Verbose: OSS: OwningPlayerId: FlippyMCXLI [0x1E98215C430] [2020.06.11-04.44.50:720][786]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.11-04.44.50:720][786]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.11-04.44.50:720][786]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198049032288:7777 Type: Lobby session SessionId: Lobby[0x18...C0E6] [2020.06.11-04.44.50:720][786]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.11-04.44.50:720][786]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.11-04.44.50:720][786]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.11-04.44.50:720][786]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.11-04.44.50:720][786]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.11-04.44.50:720][786]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.11-04.44.50:720][786]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.11-04.44.50:720][786]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.11-04.44.50:720][786]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.11-04.44.50:720][786]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.11-04.44.50:720][786]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.11-04.44.50:720][786]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.11-04.44.50:720][786]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.11-04.44.50:720][786]LogOnlineSession: Verbose: OSS: Settings: [2020.06.11-04.44.50:720][786]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.11-04.44.50:720][786]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.11-04.44.50:720][786]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=857294429 : OnlineService [2020.06.11-04.44.50:720][786]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-557299198 : OnlineService [2020.06.11-04.44.50:720][786]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1399113960 : OnlineService [2020.06.11-04.44.50:720][786]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1385510479 : OnlineService [2020.06.11-04.44.50:720][786]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198049032288:7777|109775240979005670 : OnlineService [2020.06.11-04.44.50:720][786]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.11-04.44.50:720][786]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.11-04.44.50:731][786]LogWorld: Bringing up level for play took: 0.012607 [2020.06.11-04.44.50:731][786]GameFlow: [Login Attempted] Options: "?Name=FlippyMCXLI" Response: "" [2020.06.11-04.44.50:731][786]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.11-04.44.50:731][786]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.11-04.44.50:731][786]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.11-04.44.50:731][786]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.11-04.44.50:731][786]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.11-04.44.50:731][786]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.11-04.44.50:731][786]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.11-04.44.50:732][786]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.11-04.44.50:732][786]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.11-04.44.50:732][786]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.11-04.44.50:732][786]LogOnlineSession: Verbose: OSS: OwningPlayerName: FlippyMCXLI [2020.06.11-04.44.50:732][786]LogOnlineSession: Verbose: OSS: OwningPlayerId: FlippyMCXLI [0x1E99A4864C0] [2020.06.11-04.44.50:732][786]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.11-04.44.50:732][786]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.11-04.44.50:732][786]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198049032288:7777 Type: Lobby session SessionId: Lobby[0x18...C0E6] [2020.06.11-04.44.50:732][786]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.11-04.44.50:732][786]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.11-04.44.50:732][786]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.11-04.44.50:732][786]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.11-04.44.50:732][786]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.11-04.44.50:732][786]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.11-04.44.50:732][786]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.11-04.44.50:732][786]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.11-04.44.50:732][786]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.11-04.44.50:732][786]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.11-04.44.50:732][786]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.11-04.44.50:732][786]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.11-04.44.50:732][786]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.11-04.44.50:732][786]LogOnlineSession: Verbose: OSS: Settings: [2020.06.11-04.44.50:732][786]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.11-04.44.50:732][786]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.11-04.44.50:732][786]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=857294429 : OnlineService [2020.06.11-04.44.50:732][786]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-557299198 : OnlineService [2020.06.11-04.44.50:732][786]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1399113960 : OnlineService [2020.06.11-04.44.50:732][786]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1385510479 : OnlineService [2020.06.11-04.44.50:732][786]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198049032288:7777|109775240979005670 : OnlineService [2020.06.11-04.44.50:732][786]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.11-04.44.50:732][786]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.11-04.44.50:737][786]GameFlow: FCharacterStateData::SetPips() with value=75 [2020.06.11-04.44.50:737][786]GameFlow: FCharacterStateData::SetPips() with value=42 [2020.06.11-04.44.50:794][786]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88032] [2020.06.11-04.44.50:794][786]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.11-04.44.50:794][786]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.11-04.44.50:794][786]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.11-04.44.50:794][786]LogCustomization: ------ [2020.06.11-04.44.50:794][786]LogCustomization: --> N_Head01 [2020.06.11-04.44.50:794][786]LogCustomization: --> NK_Torso01_03 [2020.06.11-04.44.50:794][786]LogCustomization: --> N_Legs01 [2020.06.11-04.44.50:794][786]LogCustomization: ------ [2020.06.11-04.44.50:794][786]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.11-04.44.50:794][786]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.11-04.44.50:794][786]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.11-04.44.50:807][786]LogStreaming: Flushing async loaders. [2020.06.11-04.44.50:816][786]LogStreaming: Flushing async loaders took 10ms. [2020.06.11-04.44.50:847][786]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.11-04.44.50:943][786]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000034 seconds [2020.06.11-04.44.50:943][786]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000032 seconds [2020.06.11-04.44.50:943][786]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.11-04.44.50:944][786]LogLoad: Took 0.916913 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.11-04.44.50:944][786]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.11-04.44.50:944][786]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.11-04.44.50:944][786]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.11-04.44.50:945][786]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.50:945][786]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.11-04.44.50:946][786]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.11-04.44.51:102][787]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.51:103][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.11-04.44.51:103][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.11-04.44.51:105][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.11-04.44.51:105][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.11-04.44.51:105][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.11-04.44.51:105][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.11-04.44.51:225][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.11-04.44.51:226][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.11-04.44.51:226][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.11-04.44.51:226][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.11-04.44.51:227][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.11-04.44.51:285][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.11-04.44.51:285][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.11-04.44.51:286][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.11-04.44.51:286][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.11-04.44.51:305][788]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.51:305][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.11-04.44.51:306][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.11-04.44.51:488][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.11-04.44.51:553][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.11-04.44.51:553][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.11-04.44.51:553][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.11-04.44.51:560][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.11-04.44.51:563][789]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.06.11-04.44.51:613][791]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.51:613][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.11-04.44.51:613][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.11-04.44.51:728][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.11-04.44.51:728][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.11-04.44.51:728][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.11-04.44.51:829][797]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.51:829][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.11-04.44.51:830][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.11-04.44.51:911][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.11-04.44.51:911][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.11-04.44.51:911][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.11-04.44.51:917][798]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.51:917][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.11-04.44.51:918][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.11-04.44.52:002][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.11-04.44.52:716][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.11-04.44.52:717][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.11-04.44.52:717][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.11-04.44.52:717][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.11-04.44.52:717][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.11-04.44.52:717][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.11-04.44.52:717][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.11-04.44.52:717][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.11-04.44.52:718][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.11-04.44.52:718][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.11-04.44.52:718][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.11-04.44.52:718][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.11-04.44.52:718][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.11-04.44.52:732][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.11-04.44.52:735][799]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.11-04.44.52:996][811]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.44.52:996][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.11-04.44.52:996][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.11-04.44.53:122][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.11-04.44.53:123][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.11-04.44.53:123][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.11-04.44.53:132][812]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.44.53:132][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.11-04.44.53:133][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.11-04.44.53:241][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.11-04.44.53:241][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.11-04.44.53:241][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.11-04.44.53:245][813]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.44.53:245][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.11-04.44.53:246][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.11-04.44.53:360][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.11-04.44.53:360][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.11-04.44.53:360][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.11-04.44.53:386][815]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.44.53:386][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.11-04.44.53:387][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.11-04.44.53:508][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.11-04.44.53:508][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.11-04.44.53:509][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.11-04.44.53:515][816]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.44.53:515][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.11-04.44.53:515][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.11-04.44.53:637][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.11-04.44.53:637][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.11-04.44.53:637][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.11-04.44.53:642][817]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.44.53:642][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.11-04.44.53:643][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.11-04.44.53:785][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.11-04.44.53:785][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.11-04.44.53:786][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.11-04.44.53:791][818]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.44.53:791][818]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.11-04.44.53:791][818]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.11-04.44.53:942][818]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.11-04.44.53:942][818]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.11-04.44.53:943][818]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.11-04.44.53:952][819]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-04.44.53:952][819]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.11-04.44.53:953][819]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.11-04.44.54:104][819]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.11-04.44.54:104][819]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.11-04.44.54:104][819]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.11-04.44.54:137][821]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.11-04.44.54:137][821]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='5.174' TotalLoadTime='5.174' TimeStamp='2020-06-11T04:44:47.763Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DB5EF808D80DBFD1C9B61EAF9AC50A' LobbyId='014C77D908D80DBFB99321CAAD2EE630' [2020.06.11-04.44.54:137][821]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.11-04.44.54:137][821]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.174' TimeStamp='2020-06-11T04:44:47.763Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DB5EF808D80DBFD1C9B61EAF9AC50A' LobbyId='014C77D908D80DBFB99321CAAD2EE630' [2020.06.11-04.44.54:137][821]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.11-04.44.54:138][821]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='5.174' TimeStamp='2020-06-11T04:44:47.763Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DB5EF808D80DBFD1C9B61EAF9AC50A' LobbyId='014C77D908D80DBFB99321CAAD2EE630' [2020.06.11-04.44.54:138][821]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.11-04.44.54:138][821]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.174' TimeStamp='2020-06-11T04:44:47.763Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DB5EF808D80DBFD1C9B61EAF9AC50A' LobbyId='014C77D908D80DBFB99321CAAD2EE630' [2020.06.11-04.44.54:138][821]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.06.11-04.44.54:138][821]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.11-04.44.54:154][822]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.11-04.44.54:154][822]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.11-04.44.54:154][822]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.11-04.44.55:139][869]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.11-04.44.55:139][869]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.11-04.44.55:139][869]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.06.11-04.44.55:139][869]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.55:139][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.11-04.44.55:139][869]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.55:139][869]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.55:139][869]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.55:139][869]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.11-04.44.55:140][869]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.11-04.44.55:140][869]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.55:140][869]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.11-04.44.55:140][869]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.55:140][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.11-04.44.55:225][869]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.55:225][869]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.55:225][869]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.55:225][869]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.11-04.44.55:225][869]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.11-04.44.55:225][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.11-04.44.55:226][869]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.55:226][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.11-04.44.55:301][869]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.55:301][869]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.55:301][869]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.55:301][869]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.55:302][869]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.55:302][869]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.55:303][869]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.11-04.44.55:303][869]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.55:303][869]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.55:303][869]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.55:303][869]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.55:303][869]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.55:303][869]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.55:303][869]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.44.55:303][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.11-04.44.55:303][869]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.44.55:303][869]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.44.55:303][869]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.55:324][869]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.44.55:324][869]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.11-04.44.55:324][869]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.11-04.44.55:325][869]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.11-04.44.55:325][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.11-04.44.55:329][869]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.11-04.44.55:329][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.11-04.44.55:329][869]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.55:329][869]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.55:384][869]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88032] [2020.06.11-04.44.55:384][869]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.11-04.44.55:384][869]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.11-04.44.55:384][869]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.55:384][869]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.55:384][869]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.11-04.44.55:467][870]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.11-04.44.55:467][870]r.CullAll = "0" [2020.06.11-04.44.55:470][870]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.11-04.44.55:470][870]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.55:470][870]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.11-04.44.55:470][870]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.11-04.44.55:470][870]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.11-04.44.55:470][870]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.11-04.44.55:470][870]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.11-04.44.55:470][870]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.11-04.44.55:470][870]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.11-04.44.55:470][870]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.11-04.44.55:470][870]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.11-04.44.55:471][870]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.11-04.44.55:471][870]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.11-04.44.55:471][870]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.11-04.44.55:471][870]LogOnlineSession: Verbose: OSS: OwningPlayerName: FlippyMCXLI [2020.06.11-04.44.55:471][870]LogOnlineSession: Verbose: OSS: OwningPlayerId: FlippyMCXLI [0x1E97741D3F0] [2020.06.11-04.44.55:471][870]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.11-04.44.55:471][870]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.11-04.44.55:471][870]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198049032288:7777 Type: Lobby session SessionId: Lobby[0x18...C0E6] [2020.06.11-04.44.55:471][870]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.11-04.44.55:471][870]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.11-04.44.55:471][870]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.11-04.44.55:471][870]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.11-04.44.55:471][870]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.11-04.44.55:471][870]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.11-04.44.55:471][870]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.11-04.44.55:471][870]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.11-04.44.55:471][870]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.11-04.44.55:471][870]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.11-04.44.55:471][870]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.11-04.44.55:471][870]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.11-04.44.55:471][870]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.11-04.44.55:471][870]LogOnlineSession: Verbose: OSS: Settings: [2020.06.11-04.44.55:471][870]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.11-04.44.55:471][870]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.11-04.44.55:471][870]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=857294429 : OnlineService [2020.06.11-04.44.55:471][870]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-557299198 : OnlineService [2020.06.11-04.44.55:471][870]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1399113960 : OnlineService [2020.06.11-04.44.55:471][870]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1385510479 : OnlineService [2020.06.11-04.44.55:471][870]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198049032288:7777|109775240979005670 : OnlineService [2020.06.11-04.44.55:471][870]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.11-04.44.55:472][870]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.11-04.44.55:472][870]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.11-04.44.55:472][870]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-04.44.55:472][870]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.11-04.44.55:472][870]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.44.55:484][870]LogStreaming: Flushing async loaders took 12ms. [2020.06.11-04.44.55:484][870]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.11-04.44.55:484][870]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.11-04.44.55:485][870]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.11-04.44.55:485][870]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.11-04.44.55:487][870]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.11-04.44.55:487][870]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.11-04.44.55:488][870]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.11-04.44.55:488][870]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.11-04.44.55:489][870]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.06.11-04.44.55:489][870]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.11-04.44.55:492][870]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.44.55:495][870]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.44.55:495][870]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.44.55:495][870]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.11-04.44.55:495][870]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.44.55:495][870]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.11-04.44.55:498][870]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.44.55:519][871]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.11-04.44.55:519][871]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.11-04.44.55:519][871]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.11-04.44.55:521][871]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.11-04.44.55:521][871]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.06.11-04.44.55:521][871]LogStreaming: Display: Flushing async loaders. [2020.06.11-04.44.55:585][871]LogStreaming: Flushing async loaders took 64ms. [2020.06.11-04.44.55:586][871]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000085 seconds [2020.06.11-04.44.55:587][871]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.2 [2020.06.11-04.44.55:587][871]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-04.44.55:587][871]LogCustomization: ------ [2020.06.11-04.44.55:587][871]LogCustomization: --> N_Head01 [2020.06.11-04.44.55:587][871]LogCustomization: --> NK_Torso01_03 [2020.06.11-04.44.55:587][871]LogCustomization: --> N_Legs01 [2020.06.11-04.44.55:587][871]LogCustomization: ------ [2020.06.11-04.44.55:587][871]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.06.11-04.44.55:587][871]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.11-04.44.55:587][871]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso01_03 [2020.06.11-04.44.55:587][871]LogStreaming: Flushing async loaders. [2020.06.11-04.44.55:588][871]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.44.55:588][871]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso01_03 [2020.06.11-04.44.55:588][871]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.06.11-04.44.55:588][871]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.11-04.44.55:588][871]LogStreaming: Flushing async loaders. [2020.06.11-04.44.55:590][871]LogStreaming: Flushing async loaders took 2ms. [2020.06.11-04.44.55:590][871]LogStreaming: Flushing async loaders. [2020.06.11-04.44.55:592][871]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.44.55:592][871]LogStreaming: Flushing async loaders. [2020.06.11-04.44.55:593][871]LogStreaming: Flushing async loaders took 1ms. [2020.06.11-04.44.55:593][871]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.11-04.44.55:594][871]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.11-04.44.55:594][871]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.44.55:594][871]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.11-04.44.55:594][871]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.11-04.44.55:626][873]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-04.44.55:626][873]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-04.44.55:728][877]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.11-04.44.55:728][877]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.11-04.44.55:760][879]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.11-04.44.55:760][879]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.11-04.44.55:760][879]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.11-04.44.55:761][879]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-04.44.55:761][879]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.11-04.44.56:300][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.11-04.44.57:237][958]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.11-04.44.57:369][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.11-04.44.58:266][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.11-04.44.58:464][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.11-04.44.58:564][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.11-04.44.58:596][ 41]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.11-04.44.59:410][ 88]LogContextSystem: ContextGroup transition requested: Group: LowOverlayContextGroup(3) Context: DailyRitualsContext (UDailyRitualsScreen)(1) Transition: NONE(0) [2020.06.11-04.44.59:432][ 89]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.44.59:432][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.06.11-04.44.59:432][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.06.11-04.44.59:432][ 89]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.11-04.44.59:432][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.11-04.44.59:432][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.06.11-04.44.59:432][ 89]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.44.59:432][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.06.11-04.44.59:432][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.06.11-04.44.59:432][ 89]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.44.59:432][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:DailyRitualsScreen , layerIndex:3 ) [2020.06.11-04.44.59:436][ 89]LogContextSystem: Enter Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.44.59:436][ 89]LogContextSystem: Enter Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.44.59:436][ 89]LogContextSystem: Enter Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.44.59:440][ 89]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (1) [2020.06.11-04.44.59:440][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(DailyRitualsScreen) [2020.06.11-04.45.01:097][189]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.11-04.45.01:109][190]LogContextSystem: Leave Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.45.01:109][190]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(DailyRitualsScreen) [2020.06.11-04.45.01:109][190]LogContextSystem: Leave Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.45.01:109][190]LogContextSystem: Leave Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.45.01:109][190]LogContextSystem: Leave Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.06.11-04.45.01:109][190]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-04.45.01:110][190]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.06.11-04.45.01:110][190]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.06.11-04.45.01:110][190]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.11-04.45.01:110][190]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.11-04.45.01:110][190]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.06.11-04.45.01:110][190]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-04.45.01:110][190]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.06.11-04.45.01:110][190]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.06.11-04.45.01:993][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.11-04.45.02:062][248]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.11-04.45.02:585][279]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.00 ms [2020.06.11-04.45.02:760][289]LogAsyncLoad: Done loading library async: Menu in 36.6 sec [2020.06.11-04.51.38:156][995]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.11-04.51.38:156][995]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-04.51.38:371][ 8]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-04.51.38:371][ 8]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-04.58.02:001][ 18]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-04.58.02:002][ 18]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-04.58.02:251][ 33]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-04.58.02:251][ 33]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-04.58.02:284][ 35]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-05.01.38:159][969]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.11-05.01.38:159][969]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-05.01.38:276][976]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-05.01.38:276][976]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-05.11.19:379][731]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-05.11.19:628][746]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-05.11.19:628][746]LogDBDGeneral: Date-time synced online: 2020.06.11-05.11.15 (service used - Mirrors) [2020.06.11-05.11.30:246][383]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/emblemTunable.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-05.11.30:262][384]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/ranksThresholds.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-05.11.38:146][857]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.11-05.11.38:146][857]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-05.11.38:296][866]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-05.11.38:296][866]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-05.13.03:016][920]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-05.13.03:016][920]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-05.13.03:182][930]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-05.13.03:182][930]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-05.13.03:215][932]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-05.21.38:150][799]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.11-05.21.38:150][799]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-05.21.38:399][814]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-05.21.38:399][814]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-05.28.04:013][945]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-05.28.04:013][945]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-05.28.04:328][964]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-05.28.04:329][964]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-05.28.04:345][965]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-05.31.38:153][788]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.11-05.31.38:153][788]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-05.31.38:286][796]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-05.31.38:286][796]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-05.37.02:217][224]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198049032288 [2020.06.11-05.37.26:061][652]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198049032288 [2020.06.11-05.41.38:157][774]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.11-05.41.38:157][774]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-05.41.38:390][788]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-05.41.38:390][788]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-05.43.05:010][985]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-05.43.05:010][985]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-05.43.05:259][ 0]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-05.43.05:260][ 0]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-05.43.05:309][ 3]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-05.46.21:976][803]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198049032288 [2020.06.11-05.51.38:143][772]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.11-05.51.38:143][772]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-05.51.38:377][786]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-05.51.38:377][786]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-05.58.06:007][ 43]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-05.58.06:007][ 43]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-05.58.06:256][ 58]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-05.58.06:256][ 58]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-05.58.06:290][ 60]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-06.01.38:147][771]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.11-06.01.38:147][771]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-06.01.38:264][778]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-06.01.38:264][778]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-06.11.19:617][657]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-06.11.19:933][676]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-06.11.19:933][676]LogDBDGeneral: Date-time synced online: 2020.06.11-06.11.15 (service used - Mirrors) [2020.06.11-06.11.30:217][293]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/emblemTunable.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-06.11.30:218][293]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/ranksThresholds.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-06.11.38:151][769]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.11-06.11.38:151][769]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-06.11.38:267][776]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-06.11.38:267][776]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-06.13.07:004][100]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-06.13.07:005][100]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-06.13.07:154][109]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-06.13.07:154][109]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-06.13.07:186][111]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-06.21.38:154][766]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.11-06.21.38:154][766]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-06.21.38:387][780]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-06.21.38:387][780]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-06.28.08:001][155]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-06.28.08:002][155]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-06.28.08:301][173]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-06.28.08:301][173]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-06.28.08:317][174]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-06.31.38:158][763]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.11-06.31.38:158][763]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-06.31.38:291][771]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-06.31.38:291][771]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-06.41.38:145][760]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.11-06.41.38:145][760]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-06.41.38:411][776]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-06.41.38:411][776]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-06.43.09:016][212]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-06.43.09:016][212]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-06.43.09:198][223]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-06.43.09:198][223]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-06.43.09:232][225]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-06.51.38:149][759]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.11-06.51.38:149][759]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-06.51.38:382][773]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-06.51.38:382][773]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-06.58.10:012][270]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-06.58.10:048][270]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-06.58.10:295][286]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-06.58.10:295][286]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-06.58.10:312][287]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-07.01.38:153][755]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.11-07.01.38:153][755]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-07.01.38:269][762]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-07.01.38:269][762]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-07.11.19:922][659]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-07.11.20:139][672]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-07.11.20:139][672]LogDBDGeneral: Date-time synced online: 2020.06.11-07.11.15 (service used - Mirrors) [2020.06.11-07.11.30:206][276]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/ranksThresholds.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-07.11.30:239][278]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/emblemTunable.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-07.11.38:156][753]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.11-07.11.38:156][753]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-07.11.38:273][760]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-07.11.38:273][760]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-07.13.11:009][324]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-07.13.11:009][324]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-07.13.11:159][333]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-07.13.11:159][333]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-07.13.11:192][335]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-07.21.38:160][752]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.11-07.21.38:160][752]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-07.21.38:409][767]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-07.21.38:410][767]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-07.28.12:007][382]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-07.28.12:007][382]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-07.28.12:273][398]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-07.28.12:273][398]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-07.28.12:306][400]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-07.31.38:146][750]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.11-07.31.38:147][750]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-07.31.38:280][758]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-07.31.38:280][758]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-07.41.22:394][804]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198049032288 [2020.06.11-07.41.38:151][749]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.11-07.41.38:151][749]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-07.41.38:733][784]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-07.41.38:733][784]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-07.43.13:004][440]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-07.43.13:004][440]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-07.43.13:187][451]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-07.43.13:219][453]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-07.43.13:219][453]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-07.51.38:154][748]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.11-07.51.38:154][748]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-07.51.38:387][762]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-07.51.38:387][762]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-07.58.14:001][498]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-07.58.14:002][498]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-07.58.14:250][513]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-07.58.14:250][513]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-07.58.14:317][517]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-08.01.38:158][747]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.11-08.01.38:158][747]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-08.01.38:274][754]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-08.01.38:274][754]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-08.11.20:128][664]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-08.11.20:377][679]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-08.11.20:377][679]LogDBDGeneral: Date-time synced online: 2020.06.11-08.11.15 (service used - Mirrors) [2020.06.11-08.11.30:227][270]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/emblemTunable.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-08.11.30:228][270]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/ranksThresholds.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-08.11.38:145][745]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.11-08.11.38:145][745]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-08.11.38:261][752]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-08.11.38:261][752]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-08.13.15:014][557]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-08.13.15:015][557]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-08.13.15:181][567]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-08.13.15:181][567]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-08.13.15:198][568]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-08.21.38:148][742]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.11-08.21.38:148][742]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-08.21.38:348][754]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-08.21.38:348][754]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-08.28.09:528][224]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: connection, name: forceReconnect [2020.06.11-08.28.09:560][224]LogRealTimeMessaging: Reconnection requested by backend to url 'rtm.dev.ops.bhvronline.com/a87c5940-e03c-11e6-9347-4f6c8b8804a9:68bb9063cf3cee151e85aaa743f50f6336d768565d9e97f04f291c75c087fdfba34dadaa1fa262f1cc5062a20147dfc6' [2020.06.11-08.28.09:560][224]LogRealTimeMessaging: RTM: Real Time Messaging closing [2020.06.11-08.28.09:710][234]LogRealTimeMessaging: RTM: WebSocket closed: WebSocket Close: stream truncated [2020.06.11-08.28.09:710][234]LogRealTimeMessaging: RTM: Waiting on next poll() that will trigger HandleReadError() which notifies client [2020.06.11-08.28.09:710][234]LogRealTimeMessaging: RTM: HandleReadError WebSocket Read: Operation Canceled [2020.06.11-08.28.09:710][234]LogRealTimeMessaging: RTM: Real Time Messaging closed: Operation cancelled while state is opened or opening: connection aborted. [2020.06.11-08.28.09:710][234]LogRealTimeMessaging: Closed successfully with expected error: Operation cancelled while state is opened or opening: connection aborted [106] [2020.06.11-08.28.09:710][234]LogRealTimeMessaging: Connection was closed as part of real time messaging force reconnect [2020.06.11-08.28.09:710][234]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ConnectRealTimeMessaging - Connecting real time messaging to 'rtm.dev.ops.bhvronline.com/a87c5940-e03c-11e6-9347-4f6c8b8804a9:68bb9063cf3cee151e85aaa743f50f6336d768565d9e97f04f291c75c087fdfba34dadaa1fa262f1cc5062a20147dfc6 [2020.06.11-08.28.09:710][234]LogRealTimeMessaging: RTM: Real Time Messaging connecting - host=rtm.dev.ops.bhvronline.com port=443 target=/a87c5940-e03c-11e6-9347-4f6c8b8804a9:68bb9063cf3cee151e85aaa743f50f6336d768565d9e97f04f291c75c087fdfba34dadaa1fa262f1cc5062a20147dfc6 [2020.06.11-08.28.09:710][234]LogWebSocket: Verbose: WebSocket resolving rtm.dev.ops.bhvronline.com:443 [2020.06.11-08.28.10:048][255]LogWebSocket: Verbose: Starting WebSocket handshake with rtm.dev.ops.bhvronline.com/a87c5940-e03c-11e6-9347-4f6c8b8804a9:68bb9063cf3cee151e85aaa743f50f6336d768565d9e97f04f291c75c087fdfba34dadaa1fa262f1cc5062a20147dfc6 [2020.06.11-08.28.10:177][263]LogRealTimeMessaging: RTM: Real Time Messaging connected [2020.06.11-08.28.10:177][263]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: connection, name: unauthorized [2020.06.11-08.28.10:277][269]LogRealTimeMessaging: RTM: HandleReadError WebSocket Read: Connection Reset [2020.06.11-08.28.10:278][269]LogRealTimeMessaging: RTM: Real Time Messaging closed: WebSocket Read: Connection Reset. [2020.06.11-08.28.10:278][269]LogRealTimeMessaging: Closed successfully with expected error: WebSocket Read: Connection Reset [3] [2020.06.11-08.28.10:278][269]OnlinePresence: [MirrorsAuthenticatedPresenceAdapter::BroadcastRealTimeMessagingStatusChanged] IsConnected=false IsInitilizing=false IsShuttingdown=false [2020.06.11-08.28.10:278][269]PartyFacade: [UPartyFacade::OnRTMStatusChanged] RTM status changed: isConnected = false [2020.06.11-08.28.10:278][269]PartyFacade: Error: [UPartyFacade::SetError] An error occurs. Error code = ConnectionToPartyManagementLost. Is critical = 1 [2020.06.11-08.28.10:278][269]PartyFacade: Error: [UPartyFacade::SetError] Current error set to ConnectionToPartyManagementLost [2020.06.11-08.28.10:279][269]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.06.11-08.28.10:279][269]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [LeavingParty] [2020.06.11-08.28.10:279][269]LogMirrors: SENDING REQUEST: [DELETE https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-08.28.10:279][269]LogRealTimeMessaging: Warning: Connection was closed unexpectedly, restarting connection [2020.06.11-08.28.10:279][269]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ScheduleRealTimeMessagingConnection - Connection scheduled to execute in 0.000000 sec [2020.06.11-08.28.10:290][269]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.06.11-08.28.10:290][269]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.06.11-08.28.10:290][269]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.06.11-08.28.10:294][270]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::DoRealTimeMessagingConnection_Impl - Attempting to get RTM url [2020.06.11-08.28.10:295][270]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.06.11-08.28.10:305][270]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.06.11-08.28.10:306][270]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.06.11-08.28.10:306][270]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.06.11-08.28.10:322][271]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.06.11-08.28.10:322][271]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.06.11-08.28.10:322][271]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.06.11-08.28.10:338][272]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.06.11-08.28.10:338][272]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.06.11-08.28.10:338][272]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.06.11-08.28.10:354][273]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.06.11-08.28.10:354][273]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.06.11-08.28.10:354][273]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.06.11-08.28.10:370][274]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.06.11-08.28.10:370][274]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.06.11-08.28.10:370][274]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.06.11-08.28.10:386][275]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.06.11-08.28.10:386][275]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.06.11-08.28.10:386][275]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.06.11-08.28.10:403][276]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.06.11-08.28.10:403][276]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.06.11-08.28.10:403][276]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.06.11-08.28.10:419][277]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.06.11-08.28.10:419][277]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.06.11-08.28.10:419][277]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.06.11-08.28.10:435][278]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.06.11-08.28.10:435][278]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.06.11-08.28.10:435][278]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.06.11-08.28.10:451][279]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.06.11-08.28.10:451][279]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.06.11-08.28.10:451][279]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.06.11-08.28.10:462][280]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.06.11-08.28.10:462][280]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ConnectRealTimeMessaging - Connecting real time messaging to 'wss://rtm.live.bhvrdbd.com/a87c5940-e03c-11e6-9347-4f6c8b8804a9:87761c8adb77fee89c5e2731bed7ec6267b60abd511342757d339b08816e22e4dcf6061f3a9f7d5bdba1c51f9fc8f187 [2020.06.11-08.28.10:462][280]LogRealTimeMessaging: RTM: Real Time Messaging connecting - host=rtm.live.bhvrdbd.com port=443 target=/a87c5940-e03c-11e6-9347-4f6c8b8804a9:87761c8adb77fee89c5e2731bed7ec6267b60abd511342757d339b08816e22e4dcf6061f3a9f7d5bdba1c51f9fc8f187 [2020.06.11-08.28.10:462][280]LogWebSocket: Verbose: WebSocket resolving rtm.live.bhvrdbd.com:443 [2020.06.11-08.28.10:467][280]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.06.11-08.28.10:467][280]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.06.11-08.28.10:467][280]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.06.11-08.28.10:477][281]LogMirrors: RESPONSE: code 204, request [DELETE https://steam.live.bhvrdbd.com/api/v1/party/3319465d-dec8-4a02-ac9b-3718ad6ac9b1] [2020.06.11-08.28.10:477][281]OnlinePresence: Error: [MirrorsSocial (4)::MirrorsSocialPresence::LeaveDestroyPlatformSession] [MirrorsSocialPresence::LeaveDestroyPlatformSession] Begin destroy party platform session [2020.06.11-08.28.10:482][281]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.06.11-08.28.10:482][281]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.06.11-08.28.10:482][281]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.06.11-08.28.10:499][282]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.06.11-08.28.10:499][282]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.06.11-08.28.10:499][282]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.06.11-08.28.10:508][283]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamLeaveLobby bWasSuccessful: 1 SessionName: PartySession LobbyId: Lobby[0x18...C0E6]' succeeded in 0.028646 seconds [2020.06.11-08.28.10:515][283]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamDestroySession bWasSuccessful: 1 SessionName: PartySession' succeeded in 0.033162 seconds [2020.06.11-08.28.10:515][283]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.06.11-08.28.10:515][283]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.06.11-08.28.10:515][283]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.06.11-08.28.10:534][284]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.06.11-08.28.10:534][284]LogOnline: Warning: [FOnlineSessionMirrors::DestroySession] Cannot destroy a session that does not exist. SessionName PartySession [2020.06.11-08.28.10:534][284]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnDestroySessionCompleteDelegate_Platform] MirrorsMatchmaking: OnDestroySessionCompleteDelegate (Platform): Mirrors DestroySession Failed, but we don't care. [2020.06.11-08.28.10:534][284]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnLeaveDestroyPlatformSessionComplete] [MirrorsocialPresence::OnLeaveDestroyPlatformSessionComplete] Leave/Destroy party platform session completed. Success:true [2020.06.11-08.28.10:534][284]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [LeavingParty] -> [None] [2020.06.11-08.28.10:534][284]PartyFacade: [UPartyFacade::LeaveParty] Party left. [2020.06.11-08.28.10:542][284]GameFlow: Verbose: [PartyContextComponent::OnPartyDestroyed] Party destroyed. success=true [2020.06.11-08.28.10:670][284]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-08.28.10:691][284]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-08.28.10:701][284]PartyFacade: Verbose: [UPartyFacade::CreateParty] Start creating party. [2020.06.11-08.28.10:701][284]PartyFacade: Verbose: [UPartyFacade::SyncParty] Start syncing party. [2020.06.11-08.28.10:702][284]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [SyncingParty] [2020.06.11-08.28.10:702][284]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.11-08.28.10:702][284]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.11-08.28.10:702][284]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.11-08.28.10:702][284]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.11-08.28.10:702][284]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.11-08.28.10:702][284]LogCustomization: ------ [2020.06.11-08.28.10:702][284]LogCustomization: --> N_Head01 [2020.06.11-08.28.10:702][284]LogCustomization: --> NK_Torso01_03 [2020.06.11-08.28.10:702][284]LogCustomization: --> N_Legs01 [2020.06.11-08.28.10:702][284]LogCustomization: ------ [2020.06.11-08.28.10:703][284]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.06.11-08.28.10:703][284]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.11-08.28.10:703][284]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso01_03 [2020.06.11-08.28.10:703][284]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso01_03 [2020.06.11-08.28.10:703][284]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.06.11-08.28.10:703][284]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.11-08.28.10:705][284]LogStreaming: Display: Flushing async loaders. [2020.06.11-08.28.10:892][284]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198049032288 [2020.06.11-08.28.10:893][284]LogStreaming: Flushing async loaders took 188ms. [2020.06.11-08.28.10:893][284]LogStreaming: Flushing async loaders. [2020.06.11-08.28.10:905][284]LogStreaming: Flushing async loaders took 12ms. [2020.06.11-08.28.10:905][284]LogStreaming: Flushing async loaders. [2020.06.11-08.28.10:908][284]LogStreaming: Flushing async loaders took 3ms. [2020.06.11-08.28.10:962][284]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.06.11-08.28.10:962][284]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.06.11-08.28.10:962][284]PartyFacade: [UPartyFacade::LeaveParty] Player is not in a party. [2020.06.11-08.28.10:962][284]GameFlow: Verbose: [PartyContextComponent::OnPartyDestroyed] Party destroyed. success=true [2020.06.11-08.28.11:455][284]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-08.28.11:456][284]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-08.28.11:456][284]PartyFacade: Verbose: [UPartyFacade::CreateParty] Start creating party. [2020.06.11-08.28.11:456][284]PartyFacade: Warning: [UPartyFacade::CreateParty] Can't start request while an other request is in progress [SyncingParty] [2020.06.11-08.28.11:456][284]GameFlow: Warning: [PartyContextComponent::OnPartyDestroyed] Other system is creating a kraken party. [2020.06.11-08.28.11:456][284]LogContextSystem: ContextGroup request context end: Group: NavigationContextGroup(1) [2020.06.11-08.28.11:456][284]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.06.11-08.28.11:458][284]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.11-08.28.11:459][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.11-08.28.11:472][284]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-08.28.11:472][284]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.11-08.28.11:473][284]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.11-08.28.11:473][284]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.11-08.28.11:488][284]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.06.11-08.28.11:491][284]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-08.28.11:628][284]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.11-08.28.11:639][284]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.11-08.28.11:639][284]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-08.28.11:639][284]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.11-08.28.11:639][284]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.11-08.28.11:639][284]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.11-08.28.11:639][284]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.11-08.28.11:639][284]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.11-08.28.11:639][284]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-08.28.11:639][284]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.11-08.28.11:639][284]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-08.28.11:639][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.11-08.28.11:868][284]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-08.28.11:868][284]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-08.28.11:869][284]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.11-08.28.11:869][284]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-08.28.11:869][284]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.11-08.28.11:869][284]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-08.28.11:869][284]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.11-08.28.11:870][284]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-08.28.11:870][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.11-08.28.11:902][284]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-08.28.11:902][284]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-08.28.11:902][284]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.11-08.28.11:902][284]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.11-08.28.11:902][284]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.11-08.28.11:902][284]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.11-08.28.11:902][284]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.11-08.28.11:902][284]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.11-08.28.11:903][284]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-08.28.11:903][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.11-08.28.12:070][284]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.11-08.28.12:071][284]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-08.28.12:071][284]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-08.28.12:071][284]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.11-08.28.12:071][284]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 4 [2020.06.11-08.28.12:080][284]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.11-08.28.12:080][284]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.11-08.28.12:080][284]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.11-08.28.12:080][284]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.11-08.28.12:080][284]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.11-08.28.12:080][284]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.11-08.28.12:080][284]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.11-08.28.12:080][284]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.11-08.28.12:081][284]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.11-08.28.12:081][284]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.11-08.28.12:150][284]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.11-08.28.12:277][284]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.11-08.28.12:277][284]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.11-08.28.12:286][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.11-08.28.12:286][284]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.11-08.28.13:044][285]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.11-08.28.13:044][285]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in {Party}' [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.11-08.28.13:045][285]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [SyncingParty] -> [None] [2020.06.11-08.28.13:045][285]PartyFacade: Verbose: [UPartyFacade::SyncParty] Player is not in a party. [2020.06.11-08.28.13:045][285]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [CreatingParty] [2020.06.11-08.28.13:045][285]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.06.11-08.28.13:045][285]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-08.28.13:045][285]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-08.28.13:045][285]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.11-08.28.13:045][285]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.11-08.28.13:048][285]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.11-08.28.13:048][285]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.11-08.28.13:048][285]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [-1] [2020.06.11-08.28.13:049][285]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.11-08.28.13:050][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.11-08.28.13:151][285]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-08.28.13:151][285]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.11-08.28.13:151][285]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.11-08.28.13:152][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.11-08.28.13:152][285]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.11-08.28.13:166][285]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.11-08.28.13:166][285]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.11-08.28.13:166][285]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.11-08.28.13:166][285]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.11-08.28.13:166][285]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.11-08.28.13:166][285]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.11-08.28.13:166][285]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.11-08.28.13:166][285]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.11-08.28.13:458][286]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.06.11-08.28.13:458][286]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::CreatePlatformSession] [MirrorsSocialPresence::CreatePlatformSession] Begin create party platform session. [2020.06.11-08.28.13:459][286]LogWebSocket: Verbose: Starting WebSocket handshake with rtm.live.bhvrdbd.com/a87c5940-e03c-11e6-9347-4f6c8b8804a9:87761c8adb77fee89c5e2731bed7ec6267b60abd511342757d339b08816e22e4dcf6061f3a9f7d5bdba1c51f9fc8f187 [2020.06.11-08.28.13:544][286]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.6 [2020.06.11-08.28.13:575][286]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.003048 seconds [2020.06.11-08.28.13:600][286]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Head01 [2020.06.11-08.28.13:613][286]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamCreateLobby bWasSuccessful: 1 LobbyId: 109775240979485628 LobbyType: 0 Result: '1' k_EResultOK (success)' succeeded in 0.147105 seconds [2020.06.11-08.28.13:613][286]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.11-08.28.13:613][286]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item NK_Torso01_03 [2020.06.11-08.28.13:613][286]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso01_03 [2020.06.11-08.28.13:613][286]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Legs01 [2020.06.11-08.28.13:613][286]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.11-08.28.13:633][286]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.4 [2020.06.11-08.28.13:658][286]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.06.11-08.28.13:683][286]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.4 [2020.06.11-08.28.13:727][286]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000084 seconds [2020.06.11-08.28.13:737][286]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01 [2020.06.11-08.28.13:743][286]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01 [2020.06.11-08.28.13:743][286]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01 [2020.06.11-08.28.13:744][286]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.06.11-08.28.13:744][286]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Legs01 [2020.06.11-08.28.13:744][286]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01 [2020.06.11-08.28.13:763][286]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.4 [2020.06.11-08.28.13:782][286]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000080 seconds [2020.06.11-08.28.13:802][286]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.06.11-08.28.13:802][286]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.06.11-08.28.13:811][286]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01 [2020.06.11-08.28.13:811][286]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01 [2020.06.11-08.28.13:811][286]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.06.11-08.28.13:818][286]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.06.11-08.28.13:819][286]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.1 [2020.06.11-08.28.13:839][286]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.008334 seconds [2020.06.11-08.28.13:858][286]LogStreaming: Display: Flushing async loaders. [2020.06.11-08.28.13:997][286]LogStreaming: Flushing async loaders took 140ms. [2020.06.11-08.28.14:027][286]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Body01_P01 [2020.06.11-08.28.14:027][286]LogStreaming: Flushing async loaders. [2020.06.11-08.28.14:167][286]LogStreaming: Flushing async loaders took 140ms. [2020.06.11-08.28.14:168][286]LogStreaming: Flushing async loaders. [2020.06.11-08.28.14:182][286]LogStreaming: Flushing async loaders took 14ms. [2020.06.11-08.28.14:182][286]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01_P01 [2020.06.11-08.28.14:182][286]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Head01_P01 [2020.06.11-08.28.14:182][286]LogStreaming: Flushing async loaders. [2020.06.11-08.28.14:193][286]LogStreaming: Flushing async loaders took 11ms. [2020.06.11-08.28.14:193][286]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01_P01 [2020.06.11-08.28.14:193][286]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_W01_P01 [2020.06.11-08.28.14:193][286]LogStreaming: Flushing async loaders. [2020.06.11-08.28.14:282][286]LogStreaming: Flushing async loaders took 88ms. [2020.06.11-08.28.14:292][286]LogStreaming: Flushing async loaders. [2020.06.11-08.28.14:352][286]LogStreaming: Flushing async loaders took 59ms. [2020.06.11-08.28.14:352][286]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01_P01 [2020.06.11-08.28.14:353][286]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.11-08.28.14:353][286]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.11-08.28.14:353][286]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.11-08.28.14:353][286]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.11-08.28.14:353][286]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 0 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.11-08.28.14:455][286]GameFlow: [PartyErrorContextComponent::Run] Consuming error from party facade. Error code = ConnectionToPartyManagementLost. Is critical = 1 [2020.06.11-08.28.14:455][286]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.06.11-08.28.14:456][286]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.11-08.28.14:456][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(RoleSelectionScreen) [2020.06.11-08.28.14:456][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Holding [object MainMC_1] as suspended focus. [2020.06.11-08.28.14:456][286]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.11-08.28.14:456][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.11-08.28.14:456][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.06.11-08.28.14:456][286]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-08.28.14:456][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.06.11-08.28.14:526][286]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.11-08.28.14:526][286]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.11-08.28.14:526][286]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.11-08.28.14:576][286]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.06.11-08.28.14:576][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.06.11-08.28.14:740][287]LogRealTimeMessaging: RTM: Real Time Messaging connected [2020.06.11-08.28.14:740][287]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: connection, name: successful [2020.06.11-08.28.14:740][287]LogRealTimeMessaging: Display: Real time messaging connection established [2020.06.11-08.28.14:740][287]OnlinePresence: [MirrorsAuthenticatedPresenceAdapter::BroadcastRealTimeMessagingStatusChanged] IsConnected=true IsInitilizing=false IsShuttingdown=false [2020.06.11-08.28.14:740][287]PartyFacade: [UPartyFacade::OnRTMStatusChanged] RTM status changed: isConnected = true [2020.06.11-08.28.14:741][287]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.11-08.28.14:741][287]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.11-08.28.14:741][287]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.11-08.28.14:741][287]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.11-08.28.14:741][287]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.11-08.28.14:741][287]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.11-08.28.14:741][287]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.11-08.28.14:741][287]LogOnlineSession: Verbose: OSS: OwningPlayerName: FlippyMCXLI [2020.06.11-08.28.14:741][287]LogOnlineSession: Verbose: OSS: OwningPlayerId: FlippyMCXLI [0x1E9B50FC6A0] [2020.06.11-08.28.14:741][287]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.11-08.28.14:742][287]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.11-08.28.14:742][287]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198049032288:7777 Type: Lobby session SessionId: Lobby[0x18...13BC] [2020.06.11-08.28.14:742][287]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.11-08.28.14:742][287]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.11-08.28.14:742][287]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.11-08.28.14:742][287]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.11-08.28.14:742][287]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.11-08.28.14:742][287]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.11-08.28.14:742][287]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.11-08.28.14:742][287]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.06.11-08.28.14:742][287]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.11-08.28.14:742][287]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.11-08.28.14:742][287]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.06.11-08.28.14:742][287]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.11-08.28.14:742][287]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.11-08.28.14:742][287]LogOnlineSession: Verbose: OSS: Settings: [2020.06.11-08.28.14:742][287]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=0 : OnlineService [2020.06.11-08.28.14:742][287]LogOnlineSession: Verbose: OSS: SessionIsPrivate=true : OnlineService [2020.06.11-08.28.14:742][287]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1373243075 : OnlineService [2020.06.11-08.28.14:742][287]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=931743002 : OnlineService [2020.06.11-08.28.14:742][287]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1683310205 : OnlineService [2020.06.11-08.28.14:742][287]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1052539221 : OnlineService [2020.06.11-08.28.14:742][287]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnCreatePlatformSessionComplete] [MirrorsSocialPresence::OnCreatePlatformSessionComplete] Create party platform session completed. Success:true [2020.06.11-08.28.14:742][287]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-08.28.15:111][288]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-08.28.15:111][288]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [CreatingParty] -> [None] [2020.06.11-08.28.15:111][288]PartyFacade: [UPartyFacade::CreateParty] Party created successfully, party id: 51da06c3-3789-451a-9baa-b9833ebc7955 [2020.06.11-08.28.15:111][288]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: 51da06c3-3789-451a-9baa-b9833ebc7955 [2020.06.11-08.28.15:111][288]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: a87c5940-e03c-11e6-9347-4f6c8b8804a9 [2020.06.11-08.28.15:112][288]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.06.11-08.28.15:112][288]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: a87c5940-e03c-11e6-9347-4f6c8b8804a9 [2020.06.11-08.28.15:112][288]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 0 [2020.06.11-08.28.15:112][288]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-299508-live [2020.06.11-08.28.15:112][288]DBDPartyFacade: Warning: [UDBDPartyFacade::CreateParty] -MKI- player: FlippyMCXLI, ID( 160722 ) setting playerRole : VE_Camper [2020.06.11-08.28.15:118][288]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.11-08.28.15:118][288]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-08.28.15:118][288]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.11-08.28.15:157][288]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-08.28.15:157][288]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-08.28.15:178][289]LogOnlineFriend: OSS: [MirrorsSocialPresence::SyncFriendsList] Start to sync friends list. [2020.06.11-08.28.15:179][289]LogOnline: Verbose: OSS: Async task 'FOnlineFriendsSteam::ReadFriendsList() async task completed successfully' succeeded in 0.000064 seconds [2020.06.11-08.28.15:210][290]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnReadFriendsListComplete] Succeeded. List name: default, List size: 1 [2020.06.11-08.28.15:210][290]LogOnlineFriend: OSS: [MirrorsSocialPresence::PerformBackendFriendSyncRequest] Start friend sync. listName = default [2020.06.11-08.28.15:210][290]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.06.11-08.28.15:383][298]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.06.11-08.28.15:383][298]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnApiSyncFriendComplete] Sync friends complete. success = true, resultCode = 201 [2020.06.11-08.28.15:383][298]LogOnlineFriend: OSS: [MirrorsSocialPresence::GetFriendsListFromBackendService] Starting to get the friends list. listName: default [2020.06.11-08.28.15:383][298]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/a87c5940-e03c-11e6-9347-4f6c8b8804a9/friends?platform=steam] [2020.06.11-08.28.15:395][299]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-08.28.15:395][299]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-08.28.15:429][301]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-08.28.15:529][307]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/a87c5940-e03c-11e6-9347-4f6c8b8804a9/friends?platform=steam] [2020.06.11-08.28.15:529][307]LogOnlineFriend: OSS: [MirrorsSocialPresence::MirrorsApiFriends] success: true, resultCode: 0 [2020.06.11-08.28.15:529][307]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.11-08.28.15:930][331]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.11-08.28.15:931][331]LogOnlineFriend: OSS: [MirrorsSocialPresence::CheckRequestedSyncs] SyncFriends done. success = true, resultCode = 0 [2020.06.11-08.31.30:306][988]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198061368676 [2020.06.11-08.31.30:319][988]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198061368676, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.06.11-08.31.40:985][628]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-08.31.40:986][628]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-08.31.41:102][635]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-08.31.41:102][635]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-08.41.40:990][624]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-08.41.40:990][624]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-08.41.41:188][636]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-08.41.41:188][636]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-08.43.16:010][325]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-08.43.16:010][325]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-08.43.16:125][332]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-08.43.16:125][332]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-08.43.16:259][340]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-08.51.40:992][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-08.51.40:992][623]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-08.51.41:192][635]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-08.51.41:192][635]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-08.58.17:007][382]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-08.58.17:007][382]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-08.58.17:222][395]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-08.58.17:222][395]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-08.58.17:255][397]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-09.01.40:996][621]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-09.01.40:996][621]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-09.01.41:112][628]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-09.01.41:112][628]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-09.11.20:366][382]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-09.11.20:598][396]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-09.11.20:599][396]LogDBDGeneral: Date-time synced online: 2020.06.11-09.11.16 (service used - Mirrors) [2020.06.11-09.11.33:066][144]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/ranksThresholds.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-09.11.33:082][145]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/emblemTunable.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-09.11.41:000][620]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-09.11.41:000][620]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-09.11.41:133][628]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-09.11.41:133][628]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-09.13.18:004][440]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-09.13.18:004][440]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-09.13.18:203][452]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-09.13.18:203][452]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-09.13.18:353][461]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-09.21.40:987][618]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-09.21.40:987][618]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-09.21.41:186][630]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-09.21.41:186][630]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-09.28.19:000][498]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-09.28.19:000][498]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-09.28.19:216][511]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-09.28.19:216][511]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-09.28.19:250][513]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-09.31.40:990][617]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-09.31.40:990][617]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-09.31.41:123][625]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-09.31.41:123][625]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-09.41.40:994][614]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-09.41.40:994][614]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-09.41.41:194][626]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-09.41.41:194][626]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-09.43.20:014][555]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-09.43.20:015][555]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-09.43.20:147][563]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-09.43.20:147][563]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-09.43.20:180][565]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-09.51.40:998][613]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-09.51.40:998][613]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-09.51.41:197][625]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-09.51.41:197][625]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-09.58.21:012][613]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-09.58.21:012][613]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-09.58.21:243][627]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-09.58.21:244][627]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-09.58.21:294][630]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-10.01.40:984][611]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-10.01.40:984][611]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-10.01.41:101][618]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-10.01.41:101][618]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-10.11.20:588][386]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-10.11.20:803][399]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-10.11.20:803][399]LogDBDGeneral: Date-time synced online: 2020.06.11-10.11.16 (service used - Mirrors) [2020.06.11-10.11.33:037][133]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/emblemTunable.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-10.11.33:038][133]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/ranksThresholds.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-10.11.40:988][610]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-10.11.40:988][610]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-10.11.41:121][618]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-10.11.41:121][618]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-10.13.22:008][671]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-10.13.22:009][671]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-10.13.22:158][680]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-10.13.22:158][680]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-10.13.22:191][682]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-10.21.40:992][609]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-10.21.40:992][609]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-10.21.41:191][621]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-10.21.41:191][621]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-10.28.23:005][729]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-10.28.23:005][729]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-10.28.23:222][742]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-10.28.23:222][742]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-10.28.23:272][745]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-10.31.40:996][608]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-10.31.40:996][608]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-10.31.41:112][615]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-10.31.41:112][615]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-10.41.40:999][607]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-10.41.41:000][607]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-10.41.41:198][619]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-10.41.41:198][619]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-10.43.24:003][787]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-10.43.24:003][787]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-10.43.24:152][796]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-10.43.24:152][796]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-10.43.24:219][800]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-10.51.40:986][604]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-10.51.40:987][604]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-10.51.41:219][618]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-10.51.41:219][618]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-10.58.25:016][845]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-10.58.25:016][845]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-10.58.25:233][858]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-10.58.25:233][858]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-10.58.25:266][860]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-11.01.40:990][601]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-11.01.40:990][601]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-11.01.41:122][609]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-11.01.41:122][609]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-11.06.40:559][575]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamServerConnectionState StateChange: NoNetworkConnection [2020.06.11-11.06.47:474][990]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamServerConnectionState StateChange: Connected [2020.06.11-11.06.48:164][ 31]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198049032288 [2020.06.11-11.06.57:600][597]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamLobbyChatUpdate User: FlippyMCXLI [0x1E9837DF0D0] Instigator: Lobby[0x18...13BC] Result: '4' k_EChatMemberStateChangeDisconnected (Chat disconnect) [2020.06.11-11.11.20:793][388]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-11.11.20:975][399]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-11.11.20:975][399]LogDBDGeneral: Date-time synced online: 2020.06.11-11.11.16 (service used - Mirrors) [2020.06.11-11.11.33:026][122]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/emblemTunable.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-11.11.33:026][122]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/ranksThresholds.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-11.11.40:993][600]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-11.11.40:993][600]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-11.11.41:109][607]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-11.11.41:109][607]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-11.13.26:014][901]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-11.13.26:014][901]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-11.13.26:146][909]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-11.13.26:146][909]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-11.13.26:197][912]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-11.21.40:996][599]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-11.21.40:997][599]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-11.21.41:180][610]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-11.21.41:180][610]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-11.22.29:846][530]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamServerConnectionState StateChange: NoNetworkConnection [2020.06.11-11.22.31:658][639]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamServerConnectionState StateChange: Connected [2020.06.11-11.22.31:930][655]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198049032288 [2020.06.11-11.22.32:036][662]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198049032288 [2020.06.11-11.28.27:010][959]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-11.28.27:011][959]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-11.28.27:193][970]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-11.28.27:193][970]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-11.28.27:227][972]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-11.31.41:000][596]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-11.31.41:000][596]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-11.31.41:100][602]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-11.31.41:100][602]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-11.41.40:987][594]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-11.41.40:987][594]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-11.41.41:154][604]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-11.41.41:154][604]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-11.43.28:007][ 15]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-11.43.28:008][ 15]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-11.43.28:124][ 22]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-11.43.28:124][ 22]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-11.43.28:157][ 24]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-11.51.40:991][593]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-11.51.40:992][593]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-11.51.41:207][606]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-11.51.41:207][606]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-11.58.29:004][ 73]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-11.58.29:005][ 73]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-11.58.29:204][ 85]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-11.58.29:204][ 85]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-11.58.29:255][ 88]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-12.01.40:995][592]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-12.01.40:995][592]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-12.01.41:111][599]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-12.01.41:111][599]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-12.11.20:964][387]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-12.11.21:147][398]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-12.11.21:147][398]LogDBDGeneral: Date-time synced online: 2020.06.11-12.11.16 (service used - Mirrors) [2020.06.11-12.11.33:115][116]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/emblemTunable.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-12.11.33:115][116]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/ranksThresholds.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-12.11.40:999][589]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-12.11.40:999][589]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-12.11.41:131][597]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-12.11.41:131][597]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-12.13.30:002][129]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-12.13.30:003][129]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-12.13.30:134][137]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-12.13.30:134][137]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-12.13.38:935][665]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-12.21.40:985][587]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-12.21.40:985][587]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-12.21.41:184][599]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-12.21.41:185][599]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-12.28.31:016][188]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-12.28.31:016][188]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-12.28.31:232][201]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-12.28.31:232][201]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-12.28.31:282][204]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-12.31.40:988][586]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-12.31.40:988][586]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-12.31.41:105][593]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-12.31.41:105][593]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-12.41.40:992][585]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-12.41.40:992][585]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-12.41.41:208][598]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-12.41.41:208][598]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-12.43.32:013][246]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-12.43.32:013][246]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-12.43.32:212][258]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-12.43.32:212][258]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-12.43.32:263][261]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-12.51.40:996][582]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-12.51.40:996][582]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-12.51.41:195][594]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-12.51.41:195][594]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-12.58.33:010][302]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-12.58.33:010][302]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-12.58.33:226][315]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-12.58.33:226][315]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-12.58.33:260][317]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-13.01.41:000][581]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-13.01.41:000][581]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-13.01.41:115][588]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-13.01.41:115][588]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-13.11.21:137][388]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-13.11.21:369][402]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-13.11.21:369][402]LogDBDGeneral: Date-time synced online: 2020.06.11-13.11.16 (service used - Mirrors) [2020.06.11-13.11.33:120][107]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/emblemTunable.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-13.11.33:120][107]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/ranksThresholds.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-13.11.40:986][579]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-13.11.40:986][579]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-13.11.41:102][586]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-13.11.41:103][586]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-13.13.34:007][360]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-13.13.34:007][360]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-13.13.34:139][368]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-13.13.34:140][368]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-13.13.34:173][370]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-13.21.40:991][578]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-13.21.40:991][578]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-13.21.41:174][589]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-13.21.41:174][589]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-13.28.35:004][417]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-13.28.35:004][417]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-13.28.35:237][431]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-13.28.35:237][431]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-13.28.35:271][433]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-13.31.40:994][576]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-13.31.40:994][576]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-13.31.41:127][584]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-13.31.41:127][584]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-13.41.40:998][575]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-13.41.40:998][575]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-13.41.41:180][586]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-13.41.41:180][586]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-13.43.36:002][475]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-13.43.36:002][475]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-13.43.36:134][483]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-13.43.36:134][483]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-13.43.36:217][488]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-13.51.40:984][573]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-13.51.40:984][573]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-13.51.41:200][586]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-13.51.41:200][586]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-13.58.37:015][534]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-13.58.37:015][534]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-13.58.37:248][548]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-13.58.37:248][548]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-13.58.37:298][551]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-14.01.40:989][572]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-14.01.40:989][572]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-14.01.41:104][579]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-14.01.41:104][579]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-14.11.21:358][392]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-14.11.21:557][404]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-14.11.21:557][404]LogDBDGeneral: Date-time synced online: 2020.06.11-14.11.16 (service used - Mirrors) [2020.06.11-14.11.33:025][ 92]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/emblemTunable.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-14.11.33:041][ 93]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/ranksThresholds.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-14.11.40:992][570]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-14.11.40:992][570]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-14.11.41:091][576]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-14.11.41:091][576]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-14.13.38:013][591]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-14.13.38:013][591]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-14.13.38:162][600]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-14.13.38:162][600]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-14.13.38:212][603]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-14.21.40:995][569]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-14.21.40:995][569]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-14.21.41:212][582]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-14.21.41:212][582]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-14.28.39:010][649]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-14.28.39:010][649]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-14.28.39:243][663]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-14.28.39:243][663]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-14.28.39:325][668]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-14.31.40:999][568]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-14.31.40:999][568]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-14.31.41:099][574]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-14.31.41:099][574]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-14.41.40:986][565]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-14.41.40:986][565]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-14.41.41:218][579]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-14.41.41:219][579]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-14.43.40:007][706]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-14.43.40:008][706]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-14.43.40:139][714]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-14.43.40:140][714]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-14.43.40:173][716]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-14.51.40:990][564]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-14.51.40:990][564]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-14.51.41:206][577]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-14.51.41:206][577]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-14.58.41:004][764]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-14.58.41:005][764]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-14.58.41:253][779]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-14.58.41:253][779]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-14.58.41:286][781]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-15.01.40:993][563]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-15.01.40:993][563]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-15.01.41:126][571]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-15.01.41:126][571]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-15.11.21:547][395]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-15.11.21:762][408]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-15.11.21:763][408]LogDBDGeneral: Date-time synced online: 2020.06.11-15.11.17 (service used - Mirrors) [2020.06.11-15.11.33:063][ 86]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/emblemTunable.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-15.11.33:063][ 86]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/ranksThresholds.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-15.11.40:997][562]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-15.11.40:997][562]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-15.11.41:113][569]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-15.11.41:113][569]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-15.13.42:002][822]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-15.13.42:002][822]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-15.13.42:150][831]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-15.13.42:150][831]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-15.13.42:201][834]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-15.21.41:001][560]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-15.21.41:001][560]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-15.21.41:217][573]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-15.21.41:217][573]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-15.28.43:015][880]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-15.28.43:015][880]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-15.28.43:215][892]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-15.28.43:215][892]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-15.28.43:282][896]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-15.31.40:988][558]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-15.31.40:988][558]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-15.31.41:120][566]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-15.31.41:120][566]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-15.41.40:992][557]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-15.41.40:992][557]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-15.41.41:174][568]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-15.41.41:174][568]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-15.43.44:012][938]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-15.43.44:013][938]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-15.43.44:128][945]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-15.43.44:128][945]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-15.43.44:179][948]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-15.51.40:995][555]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-15.51.40:995][555]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-15.51.41:195][567]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-15.51.41:195][567]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-15.58.45:009][994]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-15.58.45:010][994]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-15.58.45:241][ 8]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-15.58.45:242][ 8]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-15.58.45:325][ 13]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-16.01.40:998][553]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-16.01.40:998][553]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-16.01.41:114][560]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-16.01.41:114][560]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-16.11.21:752][396]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-16.11.22:051][414]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-16.11.22:051][414]LogDBDGeneral: Date-time synced online: 2020.06.11-16.11.17 (service used - Mirrors) [2020.06.11-16.11.33:068][ 74]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/emblemTunable.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-16.11.33:068][ 74]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/ranksThresholds.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-16.11.40:985][549]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-16.11.40:985][549]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-16.11.41:085][555]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-16.11.41:085][555]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-16.13.46:007][ 50]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-16.13.46:007][ 50]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-16.13.46:156][ 59]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-16.13.46:156][ 59]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-16.13.46:189][ 61]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-16.21.40:989][548]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-16.21.40:989][548]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-16.21.41:255][564]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-16.21.41:255][564]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-16.28.47:004][108]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-16.28.47:004][108]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-16.28.47:236][122]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-16.28.47:236][122]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-16.28.47:269][124]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-16.31.40:993][547]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-16.31.40:993][547]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-16.31.41:142][556]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-16.31.41:142][556]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-16.39.29:474][654]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198049032288 [2020.06.11-16.41.40:996][544]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-16.41.40:996][544]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-16.41.41:195][556]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-16.41.41:195][556]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-16.43.48:001][164]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.11-16.43.48:001][164]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-16.43.48:133][172]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-16.43.48:134][172]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.11-16.43.48:200][176]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.11-16.51.41:000][539]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-16.51.41:000][539]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-16.51.41:216][552]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-16.51.41:216][552]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-16.52.55:852][ 24]LogRealTimeMessaging: RTM: HandleReadError WebSocket Read: Connection Reset [2020.06.11-16.52.55:852][ 24]LogRealTimeMessaging: RTM: Real Time Messaging closed: WebSocket Read: Connection Reset. [2020.06.11-16.52.55:852][ 24]LogRealTimeMessaging: Closed successfully with expected error: WebSocket Read: Connection Reset [3] [2020.06.11-16.52.55:852][ 24]OnlinePresence: [MirrorsAuthenticatedPresenceAdapter::BroadcastRealTimeMessagingStatusChanged] IsConnected=false IsInitilizing=false IsShuttingdown=false [2020.06.11-16.52.55:852][ 24]PartyFacade: [UPartyFacade::OnRTMStatusChanged] RTM status changed: isConnected = false [2020.06.11-16.52.55:852][ 24]PartyFacade: Error: [UPartyFacade::SetError] An error occurs. Error code = ConnectionToPartyManagementLost. Is critical = 1 [2020.06.11-16.52.55:852][ 24]PartyFacade: Error: [UPartyFacade::SetError] Current error set to ConnectionToPartyManagementLost [2020.06.11-16.52.55:852][ 24]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.06.11-16.52.55:852][ 24]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [LeavingParty] [2020.06.11-16.52.55:852][ 24]LogMirrors: SENDING REQUEST: [DELETE https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-16.52.55:852][ 24]LogRealTimeMessaging: Warning: Connection was closed unexpectedly, restarting connection [2020.06.11-16.52.55:852][ 24]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ScheduleRealTimeMessagingConnection - Connection scheduled to execute in 0.000000 sec [2020.06.11-16.52.55:852][ 24]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::DoRealTimeMessagingConnection_Impl - Attempting to get RTM url [2020.06.11-16.52.55:852][ 24]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.06.11-16.52.55:853][ 24]GameFlow: [PartyErrorContextComponent::Run] Consuming error from party facade. Error code = ConnectionToPartyManagementLost. Is critical = 1 [2020.06.11-16.52.55:854][ 24]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.06.11-16.52.55:854][ 24]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-16.52.55:855][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.06.11-16.52.55:871][ 24]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.11-16.52.55:871][ 24]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.11-16.52.55:872][ 24]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.11-16.52.55:872][ 24]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.11-16.52.55:872][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.06.11-16.52.55:911][ 24]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.11-16.52.55:911][ 24]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.11-16.52.55:911][ 24]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.11-16.52.55:915][ 24]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.06.11-16.52.55:915][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.06.11-16.52.56:002][ 30]LogMirrors: RESPONSE: code 204, request [DELETE https://steam.live.bhvrdbd.com/api/v1/party/51da06c3-3789-451a-9baa-b9833ebc7955] [2020.06.11-16.52.56:002][ 30]OnlinePresence: Error: [MirrorsSocial (4)::MirrorsSocialPresence::LeaveDestroyPlatformSession] [MirrorsSocialPresence::LeaveDestroyPlatformSession] Begin destroy party platform session [2020.06.11-16.52.56:010][ 31]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamLeaveLobby bWasSuccessful: 1 SessionName: PartySession LobbyId: Lobby[0x18...13BC]' succeeded in 0.000169 seconds [2020.06.11-16.52.56:026][ 32]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamDestroySession bWasSuccessful: 1 SessionName: PartySession' succeeded in 0.016189 seconds [2020.06.11-16.52.56:036][ 32]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.06.11-16.52.56:036][ 32]LogOnline: Warning: [FOnlineSessionMirrors::DestroySession] Cannot destroy a session that does not exist. SessionName PartySession [2020.06.11-16.52.56:036][ 32]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnDestroySessionCompleteDelegate_Platform] MirrorsMatchmaking: OnDestroySessionCompleteDelegate (Platform): Mirrors DestroySession Failed, but we don't care. [2020.06.11-16.52.56:036][ 32]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnLeaveDestroyPlatformSessionComplete] [MirrorsocialPresence::OnLeaveDestroyPlatformSessionComplete] Leave/Destroy party platform session completed. Success:true [2020.06.11-16.52.56:036][ 32]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [LeavingParty] -> [None] [2020.06.11-16.52.56:036][ 32]PartyFacade: [UPartyFacade::LeaveParty] Party left. [2020.06.11-16.52.56:118][ 37]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.06.11-16.52.56:118][ 37]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ConnectRealTimeMessaging - Connecting real time messaging to 'wss://rtm.live.bhvrdbd.com/a87c5940-e03c-11e6-9347-4f6c8b8804a9:4ee7f844bfa47af032ae97f79d0abff4897e3b657722597204bdcb7eb57600952a35a832aeec6e15741f265fba18ab6d [2020.06.11-16.52.56:118][ 37]LogRealTimeMessaging: RTM: Real Time Messaging connecting - host=rtm.live.bhvrdbd.com port=443 target=/a87c5940-e03c-11e6-9347-4f6c8b8804a9:4ee7f844bfa47af032ae97f79d0abff4897e3b657722597204bdcb7eb57600952a35a832aeec6e15741f265fba18ab6d [2020.06.11-16.52.56:136][ 38]LogWebSocket: Verbose: WebSocket resolving rtm.live.bhvrdbd.com:443 [2020.06.11-16.52.56:418][ 55]LogWebSocket: Verbose: Starting WebSocket handshake with rtm.live.bhvrdbd.com/a87c5940-e03c-11e6-9347-4f6c8b8804a9:4ee7f844bfa47af032ae97f79d0abff4897e3b657722597204bdcb7eb57600952a35a832aeec6e15741f265fba18ab6d [2020.06.11-16.52.56:518][ 61]LogRealTimeMessaging: RTM: Real Time Messaging connected [2020.06.11-16.52.56:535][ 62]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: connection, name: successful [2020.06.11-16.52.56:535][ 62]LogRealTimeMessaging: Display: Real time messaging connection established [2020.06.11-16.52.56:535][ 62]OnlinePresence: [MirrorsAuthenticatedPresenceAdapter::BroadcastRealTimeMessagingStatusChanged] IsConnected=true IsInitilizing=false IsShuttingdown=false [2020.06.11-16.52.56:535][ 62]PartyFacade: [UPartyFacade::OnRTMStatusChanged] RTM status changed: isConnected = true [2020.06.11-16.52.57:518][121]LogOnlineFriend: OSS: [MirrorsSocialPresence::SyncFriendsList] Start to sync friends list. [2020.06.11-16.52.57:520][122]LogOnline: Verbose: OSS: Async task 'FOnlineFriendsSteam::ReadFriendsList() async task completed successfully' succeeded in 0.000059 seconds [2020.06.11-16.52.57:536][122]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnReadFriendsListComplete] Succeeded. List name: default, List size: 1 [2020.06.11-16.52.57:536][122]LogOnlineFriend: OSS: [MirrorsSocialPresence::PerformBackendFriendSyncRequest] Start friend sync. listName = default [2020.06.11-16.52.57:536][122]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.06.11-16.52.58:403][174]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.06.11-16.52.58:403][174]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnApiSyncFriendComplete] Sync friends complete. success = true, resultCode = 201 [2020.06.11-16.52.58:403][174]LogOnlineFriend: OSS: [MirrorsSocialPresence::GetFriendsListFromBackendService] Starting to get the friends list. listName: default [2020.06.11-16.52.58:403][174]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/a87c5940-e03c-11e6-9347-4f6c8b8804a9/friends?platform=steam] [2020.06.11-16.52.58:719][193]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/a87c5940-e03c-11e6-9347-4f6c8b8804a9/friends?platform=steam] [2020.06.11-16.52.58:719][193]LogOnlineFriend: OSS: [MirrorsSocialPresence::MirrorsApiFriends] success: true, resultCode: 0 [2020.06.11-16.52.58:719][193]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.11-16.52.59:536][242]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.11-16.52.59:536][242]LogOnlineFriend: OSS: [MirrorsSocialPresence::CheckRequestedSyncs] SyncFriends done. success = true, resultCode = 0 [2020.06.11-17.01.40:987][478]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-17.01.40:987][478]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-17.01.41:220][492]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-17.01.41:220][492]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-17.11.22:040][330]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-17.11.22:206][340]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-17.11.22:206][340]LogDBDGeneral: Date-time synced online: 2020.06.11-17.11.17 (service used - Mirrors) [2020.06.11-17.11.33:074][992]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/emblemTunable.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-17.11.33:074][992]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/ranksThresholds.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-17.11.40:991][467]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-17.11.40:991][467]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-17.11.41:090][473]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-17.11.41:090][473]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-17.19.58:517][315]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198049032288 [2020.06.11-17.21.37:972][281]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198049032288 [2020.06.11-17.21.40:995][462]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-17.21.40:995][462]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-17.21.41:560][496]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-17.21.41:560][496]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-17.31.40:998][450]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-17.31.40:998][450]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-17.31.41:264][466]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-17.31.41:264][466]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-17.41.41:001][354]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-17.41.41:001][354]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-17.41.41:200][366]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-17.41.41:201][366]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-17.51.40:988][280]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-17.51.40:988][280]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-17.51.41:187][292]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-17.51.41:187][292]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-17.52.17:790][489]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198061368676 [2020.06.11-17.52.17:805][489]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198061368676, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.06.11-18.01.40:991][ 37]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-18.01.40:992][ 37]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-18.01.41:225][ 51]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-18.01.41:225][ 51]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-18.06.06:009][938]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198049032288 [2020.06.11-18.06.40:342][998]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198049032288 [2020.06.11-18.11.22:195][901]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-18.11.22:411][912]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-18.11.22:412][912]LogDBDGeneral: Date-time synced online: 2020.06.11-18.11.17 (service used - Mirrors) [2020.06.11-18.11.33:062][551]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/emblemTunable.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-18.11.33:063][551]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/ranksThresholds.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-18.11.40:996][ 27]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-18.11.40:996][ 27]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-18.11.41:128][ 35]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-18.11.41:128][ 35]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-18.17.38:439][460]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198049032288 [2020.06.11-18.20.58:687][473]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198049032288 [2020.06.11-18.21.40:999][ 9]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-18.21.40:999][ 9]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-18.21.41:232][ 23]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-18.21.41:232][ 23]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-18.27.52:595][297]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198049032288 [2020.06.11-18.31.01:383][623]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198049032288 [2020.06.11-18.31.40:987][998]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-18.31.40:987][998]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-18.31.41:186][ 10]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-18.31.41:186][ 10]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-18.40.49:322][894]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198049032288 [2020.06.11-18.41.40:990][993]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-18.41.40:990][993]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-18.41.41:189][ 5]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-18.41.41:189][ 5]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-18.51.40:993][992]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-18.51.40:993][992]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-18.51.41:259][ 8]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-18.51.41:260][ 8]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-19.01.40:997][991]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-19.01.40:997][991]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-19.01.41:180][ 2]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-19.01.41:180][ 2]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-19.11.22:400][874]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-19.11.22:633][888]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-19.11.22:633][888]LogDBDGeneral: Date-time synced online: 2020.06.11-19.11.17 (service used - Mirrors) [2020.06.11-19.11.33:083][515]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/emblemTunable.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-19.11.33:083][515]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/ranksThresholds.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-19.11.41:001][990]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-19.11.41:001][990]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-19.11.41:100][996]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-19.11.41:100][996]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-19.21.40:988][987]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-19.21.40:988][987]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-19.21.41:237][ 2]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-19.21.41:237][ 2]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-19.31.40:991][986]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-19.31.40:992][986]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-19.31.41:174][997]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-19.31.41:174][997]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-19.41.40:994][985]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-19.41.40:994][985]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-19.41.41:244][ 0]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-19.41.41:244][ 0]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-19.51.40:998][984]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-19.51.40:999][984]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-19.51.41:197][996]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-19.51.41:197][996]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-20.01.40:985][982]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-20.01.40:986][982]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-20.01.41:235][997]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-20.01.41:235][997]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-20.11.22:622][879]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-20.11.22:821][891]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-20.11.22:821][891]LogDBDGeneral: Date-time synced online: 2020.06.11-20.11.17 (service used - Mirrors) [2020.06.11-20.11.33:038][504]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/emblemTunable.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-20.11.33:038][504]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/ranksThresholds.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-20.11.40:989][981]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-20.11.40:989][981]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-20.11.41:121][989]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-20.11.41:121][989]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-20.21.40:993][980]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-20.21.40:993][980]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-20.21.41:191][992]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-20.21.41:191][992]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-20.31.40:996][979]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-20.31.40:996][979]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-20.31.41:195][991]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-20.31.41:195][991]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-20.35.49:498][889]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198049032288 [2020.06.11-20.41.41:000][978]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-20.41.41:000][978]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-20.41.41:232][992]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-20.41.41:232][992]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-20.51.40:986][976]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-20.51.40:987][976]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-20.51.41:169][987]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-20.51.41:169][987]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-21.01.40:991][975]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-21.01.40:991][975]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-21.01.41:190][987]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-21.01.41:190][987]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-21.11.22:810][883]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-21.11.23:009][895]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-21.11.23:010][895]LogDBDGeneral: Date-time synced online: 2020.06.11-21.11.17 (service used - Mirrors) [2020.06.11-21.11.33:077][499]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/emblemTunable.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-21.11.33:077][499]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/ranksThresholds.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-21.11.40:994][974]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-21.11.40:994][974]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-21.11.41:110][981]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-21.11.41:110][981]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-21.21.40:998][973]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-21.21.40:998][973]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-21.21.41:197][985]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-21.21.41:197][985]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-21.31.40:984][971]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-21.31.40:984][971]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-21.31.41:217][985]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-21.31.41:217][985]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-21.41.40:988][969]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-21.41.40:988][969]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-21.41.41:187][981]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-21.41.41:187][981]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-21.51.40:991][968]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-21.51.40:991][968]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-21.51.41:158][978]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-21.51.41:158][978]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-22.01.40:995][967]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-22.01.40:995][967]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-22.01.41:178][978]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-22.01.41:178][978]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-22.11.22:998][886]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-22.11.23:248][901]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-22.11.23:248][901]LogDBDGeneral: Date-time synced online: 2020.06.11-22.11.18 (service used - Mirrors) [2020.06.11-22.11.33:065][490]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/emblemTunable.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-22.11.33:081][491]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/ranksThresholds.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-22.11.40:999][966]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-22.11.40:999][966]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-22.11.41:148][975]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-22.11.41:148][975]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-22.21.40:986][963]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-22.21.40:986][963]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-22.21.41:169][974]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-22.21.41:169][974]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-22.31.40:989][962]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-22.31.40:989][962]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-22.31.41:322][982]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-22.31.41:322][982]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-22.41.40:993][961]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-22.41.40:993][961]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-22.41.41:176][972]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-22.41.41:176][972]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-22.51.40:996][960]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-22.51.40:996][960]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-22.51.41:196][972]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-22.51.41:196][972]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-23.01.41:000][957]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-23.01.41:000][957]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-23.01.41:200][969]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-23.01.41:200][969]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-23.05.11:699][599]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198049032288 [2020.06.11-23.05.12:181][628]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198049032288 [2020.06.11-23.05.12:390][640]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198061368676 [2020.06.11-23.05.12:390][640]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198061368676, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.06.11-23.10.12:085][622]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198049032288 [2020.06.11-23.11.23:236][890]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-23.11.23:453][903]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.11-23.11.23:453][903]LogDBDGeneral: Date-time synced online: 2020.06.11-23.11.18 (service used - Mirrors) [2020.06.11-23.11.33:087][481]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/emblemTunable.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-23.11.33:120][483]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/ranksThresholds.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.11-23.11.40:987][955]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-23.11.40:987][955]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-23.11.41:120][963]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-23.11.41:120][963]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-23.18.12:213][428]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198061368676 [2020.06.11-23.18.12:216][428]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198061368676, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.06.11-23.21.40:991][954]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-23.21.40:991][954]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-23.21.41:223][968]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-23.21.41:223][968]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-23.31.40:994][951]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-23.31.40:994][951]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-23.31.41:260][967]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-23.31.41:260][967]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-23.41.40:998][950]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-23.41.40:998][950]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-23.41.41:230][964]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-23.41.41:231][964]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.11-23.51.40:985][947]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.11-23.51.40:985][947]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-23.51.41:151][957]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.11-23.51.41:151][957]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-00.01.40:988][946]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.12-00.01.40:989][946]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-00.01.41:187][958]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-00.01.41:187][958]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-00.11.23:442][892]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.12-00.11.23:641][904]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.12-00.11.23:641][904]LogDBDGeneral: Date-time synced online: 2020.06.12-00.11.18 (service used - Mirrors) [2020.06.12-00.11.33:042][468]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/emblemTunable.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-00.11.33:058][469]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/ranksThresholds.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-00.11.40:992][945]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.12-00.11.40:992][945]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-00.11.41:108][952]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-00.11.41:108][952]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-00.21.40:996][944]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.12-00.21.40:996][944]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-00.21.41:195][956]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-00.21.41:195][956]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-00.31.40:999][942]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.12-00.31.40:999][942]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-00.31.41:231][956]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-00.31.41:232][956]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-00.33.23:147][ 71]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198049032288 [2020.06.12-00.39.08:064][758]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198049032288 [2020.06.12-00.40.24:767][360]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198049032288 [2020.06.12-00.41.40:987][927]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.12-00.41.40:987][927]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-00.41.41:219][941]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-00.41.41:219][941]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-00.50.32:096][768]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.06.12-00.50.32:111][769]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-00.50.32:112][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.06.12-00.50.32:113][769]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.12-00.50.32:113][769]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.12-00.50.32:113][769]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.12-00.50.32:113][769]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.06.12-00.50.32:113][769]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-00.50.32:113][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.06.12-00.50.32:117][769]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.12-00.50.32:117][769]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.12-00.50.32:117][769]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.12-00.50.32:120][769]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.06.12-00.50.32:120][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.06.12-00.50.32:838][813]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.06.12-00.50.32:854][814]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-00.50.32:854][814]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.06.12-00.50.32:855][814]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.12-00.50.32:855][814]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.12-00.50.32:855][814]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.12-00.50.32:856][814]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.32:856][814]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(RoleSelectionScreen) [2020.06.12-00.50.32:860][814]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Returning suspended focus to [object MainMC_1] [2020.06.12-00.50.32:861][814]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.32:861][814]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.12-00.50.32:861][814]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.06.12-00.50.33:068][815]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88180] [2020.06.12-00.50.33:068][815]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-00.50.33:073][815]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26085&schemaVersion=0] [2020.06.12-00.50.33:073][815]LogContextSystem: ContextGroup transition requested: Group: LowOverlayContextGroup(3) Context: DailyRitualsContext (UDailyRitualsScreen)(1) Transition: NONE(0) [2020.06.12-00.50.33:074][815]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.33:074][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(RoleSelectionScreen) [2020.06.12-00.50.33:074][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Holding [object MainMC_1] as suspended focus. [2020.06.12-00.50.33:074][815]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.33:074][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.12-00.50.33:074][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.06.12-00.50.33:074][815]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.12-00.50.33:074][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:DailyRitualsScreen , layerIndex:3 ) [2020.06.12-00.50.33:178][815]LogContextSystem: Enter Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.06.12-00.50.33:179][815]LogContextSystem: Enter Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.06.12-00.50.33:179][815]LogContextSystem: Enter Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.06.12-00.50.33:294][815]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (1) [2020.06.12-00.50.33:294][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(DailyRitualsScreen) [2020.06.12-00.50.33:350][817]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26085&schemaVersion=0] [2020.06.12-00.50.33:350][817]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-00.50.34:638][891]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-00.50.34:654][892]LogContextSystem: Leave Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.12-00.50.34:655][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(DailyRitualsScreen) [2020.06.12-00.50.34:655][892]LogContextSystem: Leave Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.06.12-00.50.34:655][892]LogContextSystem: Leave Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.06.12-00.50.34:655][892]LogContextSystem: Leave Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.06.12-00.50.34:655][892]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.34:655][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(RoleSelectionScreen) [2020.06.12-00.50.34:655][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Returning suspended focus to [object MainMC_1] [2020.06.12-00.50.34:656][892]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.34:656][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.12-00.50.34:656][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.06.12-00.50.35:577][947]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.12-00.50.35:580][947]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.12-00.50.35:580][947]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.12-00.50.35:588][948]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-00.50.35:589][948]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.35:589][948]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.35:589][948]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.35:589][948]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.35:589][948]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.35:589][948]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.35:589][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.12-00.50.35:590][948]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.35:590][948]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.35:590][948]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.35:590][948]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.35:590][948]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.35:590][948]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.35:590][948]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.35:590][948]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.35:590][948]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.35:590][948]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.35:590][948]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.35:591][948]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.35:610][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.06.12-00.50.36:121][980]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.36:121][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.12-00.50.36:186][980]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.36:186][980]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.36:186][980]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.36:186][980]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.12-00.50.36:186][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.12-00.50.36:187][980]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.36:187][980]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.36:188][980]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-00.50.36:188][980]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.36:188][980]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.36:188][980]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.36:188][980]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.36:188][980]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.36:188][980]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.36:188][980]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.36:212][982]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.36:212][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-00.50.36:398][982]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.36:398][982]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.36:398][982]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.36:425][982]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-00.50.36:425][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-00.50.36:434][982]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.36:434][982]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.36:485][982]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88160] [2020.06.12-00.50.36:485][982]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-00.50.36:486][982]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26086&schemaVersion=0] [2020.06.12-00.50.36:486][982]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.36:486][982]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.36:486][982]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.12-00.50.36:487][983]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-00.50.36:488][983]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.12-00.50.36:488][983]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.36:489][983]GameFlow: Warning: Entering Main Menu [2020.06.12-00.50.36:489][983]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.12-00.50.36:489][983]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.12-00.50.36:489][983]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-00.50.36:489][983]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-00.50.36:489][983]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-00.50.36:489][983]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-00.50.36:489][983]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.12-00.50.36:489][983]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.12-00.50.36:489][983]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.12-00.50.36:494][983]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.12-00.50.36:499][983]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.36:499][983]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.12-00.50.36:500][983]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-00.50.36:500][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.12-00.50.36:522][983]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-00.50.36:522][983]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-00.50.36:522][983]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-00.50.36:522][983]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.12-00.50.36:542][983]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.12-00.50.36:542][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.12-00.50.36:605][984]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-00.50.36:661][985]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-00.50.36:661][985]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-00.50.36:686][986]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26086&schemaVersion=0] [2020.06.12-00.50.36:687][986]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-00.50.37:137][ 13]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-00.50.37:290][ 19]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-00.50.37:306][ 20]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-00.50.37:306][ 20]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-00.50.37:306][ 20]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-00.50.37:309][ 20]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435465. [2020.06.12-00.50.37:314][ 20]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000040 seconds [2020.06.12-00.50.37:315][ 20]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.1 [2020.06.12-00.50.37:315][ 20]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.50.37:315][ 20]LogCustomization: ------ [2020.06.12-00.50.37:315][ 20]LogCustomization: --> SD_Body01_P01 [2020.06.12-00.50.37:315][ 20]LogCustomization: --> SD_Head01_P01 [2020.06.12-00.50.37:315][ 20]LogCustomization: --> SD_W01_P01 [2020.06.12-00.50.37:315][ 20]LogCustomization: ------ [2020.06.12-00.50.37:315][ 20]GameFlow: (BP_Menu_Slasher10_C_1) - UpdateCustomization with item SD_Body01_P01 [2020.06.12-00.50.37:315][ 20]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01_P01 [2020.06.12-00.50.37:315][ 20]GameFlow: (BP_Menu_Slasher10_C_1) - UpdateCustomization with item SD_Head01_P01 [2020.06.12-00.50.37:316][ 20]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01_P01 [2020.06.12-00.50.37:316][ 20]GameFlow: (BP_Menu_Slasher10_C_1) - UpdateCustomization with item SD_W01_P01 [2020.06.12-00.50.37:317][ 20]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01_P01 [2020.06.12-00.50.37:656][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.12-00.50.38:921][117]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.12-00.50.39:038][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.12-00.50.40:488][211]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.12-00.50.40:488][211]GameFlow: NavigationContextComponent::OnBack() - GameFlowContextGroup::ContextUid::MainMenu - IsQuickmatching=0 | IsInGame=0 [2020.06.12-00.50.40:488][211]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.06.12-00.50.40:505][212]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.40:505][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-00.50.40:515][212]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.40:515][212]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.40:515][212]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.40:515][212]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.40:515][212]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.40:515][212]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.40:515][212]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.40:515][212]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.40:515][212]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.40:515][212]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.40:515][212]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.40:515][212]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.40:515][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.12-00.50.40:518][212]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.40:518][212]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-00.50.40:518][212]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435465 [2020.06.12-00.50.40:518][212]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.12-00.50.40:518][212]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.12-00.50.40:518][212]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.12-00.50.40:518][212]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-00.50.40:518][212]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-00.50.40:518][212]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-00.50.40:518][212]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-00.50.40:518][212]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.12-00.50.40:519][212]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.12-00.50.40:519][212]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.12-00.50.40:521][212]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.12-00.50.40:598][212]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.12-00.50.40:598][212]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.40:598][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.12-00.50.40:598][212]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.40:599][212]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.40:599][212]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.40:599][212]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.40:599][212]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.40:599][212]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.40:599][212]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.40:599][212]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.40:599][212]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.40:599][212]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.40:599][212]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.40:599][212]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.40:599][212]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.12-00.50.40:599][212]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.40:599][212]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-00.50.40:599][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.12-00.50.40:599][212]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.40:599][212]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-00.50.40:599][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.12-00.50.40:599][212]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-00.50.40:599][212]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-00.50.40:599][212]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-00.50.40:599][212]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.12-00.50.40:600][213]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-00.50.40:600][213]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-00.50.40:600][213]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435465] and selected character id [-1] [2020.06.12-00.50.40:634][214]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.12-00.50.40:720][220]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.12-00.50.41:138][245]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.41:138][245]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.12-00.50.41:199][245]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.41:199][245]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.41:199][245]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.12-00.50.41:199][245]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.12-00.50.41:200][245]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.41:200][245]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.41:200][245]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.41:200][245]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.41:200][245]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.41:200][245]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.41:200][245]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.41:200][245]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.41:200][245]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.41:344][253]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.4 [2020.06.12-00.50.41:345][253]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000061 seconds [2020.06.12-00.50.41:346][253]GameFlow: (BP_Menu_CamperFemale03_C_2) - UpdateCustomization with item N_Head01 [2020.06.12-00.50.41:347][253]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.12-00.50.41:347][253]GameFlow: (BP_Menu_CamperFemale03_C_2) - UpdateCustomization with item NK_Torso01_03 [2020.06.12-00.50.41:347][253]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso01_03 [2020.06.12-00.50.41:347][253]GameFlow: (BP_Menu_CamperFemale03_C_2) - UpdateCustomization with item N_Legs01 [2020.06.12-00.50.41:347][253]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.12-00.50.41:349][253]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.9 [2020.06.12-00.50.41:373][253]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000086 seconds [2020.06.12-00.50.41:374][253]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Head02 [2020.06.12-00.50.41:374][253]LogStreaming: Display: Flushing async loaders. [2020.06.12-00.50.41:393][253]LogStreaming: Flushing async loaders took 19ms. [2020.06.12-00.50.41:394][253]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head02 [2020.06.12-00.50.41:394][253]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Torso02 [2020.06.12-00.50.41:394][253]LogStreaming: Flushing async loaders. [2020.06.12-00.50.41:402][253]LogStreaming: Flushing async loaders took 9ms. [2020.06.12-00.50.41:403][253]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso02 [2020.06.12-00.50.41:403][253]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Legs02 [2020.06.12-00.50.41:403][253]LogStreaming: Flushing async loaders. [2020.06.12-00.50.41:409][253]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-00.50.41:410][253]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs02 [2020.06.12-00.50.41:420][253]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.1 [2020.06.12-00.50.41:495][253]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000062 seconds [2020.06.12-00.50.41:509][253]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.06.12-00.50.41:510][253]LogStreaming: Flushing async loaders. [2020.06.12-00.50.41:558][253]LogStreaming: Flushing async loaders took 49ms. [2020.06.12-00.50.41:559][253]LogStreaming: Flushing async loaders. [2020.06.12-00.50.41:568][253]LogStreaming: Flushing async loaders took 9ms. [2020.06.12-00.50.41:569][253]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.06.12-00.50.41:569][253]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso03 [2020.06.12-00.50.41:569][253]LogStreaming: Flushing async loaders. [2020.06.12-00.50.41:582][253]LogStreaming: Flushing async loaders took 13ms. [2020.06.12-00.50.41:582][253]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso03 [2020.06.12-00.50.41:582][253]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Leg03 [2020.06.12-00.50.41:582][253]LogStreaming: Flushing async loaders. [2020.06.12-00.50.41:594][253]LogStreaming: Flushing async loaders took 12ms. [2020.06.12-00.50.41:595][253]GameFlow: (CustomizedAudio) - Update Sound with item D_Leg03 [2020.06.12-00.50.41:611][253]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.2 [2020.06.12-00.50.41:613][253]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000084 seconds [2020.06.12-00.50.41:613][253]GameFlow: (BP_Menu_CamperMale09_C_1) - UpdateCustomization with item KS_Head01 [2020.06.12-00.50.41:615][253]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.06.12-00.50.41:615][253]GameFlow: (BP_Menu_CamperMale09_C_1) - UpdateCustomization with item KS_Torso01 [2020.06.12-00.50.41:615][253]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01 [2020.06.12-00.50.41:615][253]GameFlow: (BP_Menu_CamperMale09_C_1) - UpdateCustomization with item KS_Legs01 [2020.06.12-00.50.41:615][253]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.06.12-00.50.41:616][253]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.1 [2020.06.12-00.50.41:617][253]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000080 seconds [2020.06.12-00.50.41:617][253]GameFlow: (BP_Menu_Slasher10_C_2) - UpdateCustomization with item SD_Body01_P01 [2020.06.12-00.50.41:617][253]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01_P01 [2020.06.12-00.50.41:617][253]GameFlow: (BP_Menu_Slasher10_C_2) - UpdateCustomization with item SD_Head01_P01 [2020.06.12-00.50.41:618][253]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01_P01 [2020.06.12-00.50.41:618][253]GameFlow: (BP_Menu_Slasher10_C_2) - UpdateCustomization with item SD_W01_P01 [2020.06.12-00.50.41:618][253]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01_P01 [2020.06.12-00.50.41:618][253]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-00.50.41:618][253]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-00.50.41:618][253]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.12-00.50.41:618][253]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.12-00.50.41:618][253]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 0 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.12-00.50.42:409][292]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Start checking privileges. [2020.06.12-00.50.42:409][292]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Check privileges done. success=true [2020.06.12-00.50.42:409][292]PartyFacade: Verbose: [UPartyFacade::CreateParty] Start creating party. [2020.06.12-00.50.42:409][292]PartyFacade: Verbose: [UPartyFacade::SyncParty] Start syncing party. [2020.06.12-00.50.42:409][292]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [SyncingParty] [2020.06.12-00.50.42:409][292]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.12-00.50.42:720][311]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.12-00.50.42:720][311]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in {Party}' [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.12-00.50.42:720][311]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [SyncingParty] -> [None] [2020.06.12-00.50.42:720][311]PartyFacade: Verbose: [UPartyFacade::SyncParty] Player is not in a party. [2020.06.12-00.50.42:721][311]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [CreatingParty] [2020.06.12-00.50.42:721][311]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.06.12-00.50.42:854][319]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.06.12-00.50.42:854][319]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::CreatePlatformSession] [MirrorsSocialPresence::CreatePlatformSession] Begin create party platform session. [2020.06.12-00.50.43:082][333]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamCreateLobby bWasSuccessful: 1 LobbyId: 109775240982162352 LobbyType: 1 Result: '1' k_EResultOK (success)' succeeded in 0.226426 seconds [2020.06.12-00.50.43:088][333]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-00.50.43:088][333]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.12-00.50.43:088][333]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.12-00.50.43:088][333]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-00.50.43:088][333]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-00.50.43:088][333]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.12-00.50.43:088][333]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-00.50.43:088][333]LogOnlineSession: Verbose: OSS: OwningPlayerName: FlippyMCXLI [2020.06.12-00.50.43:088][333]LogOnlineSession: Verbose: OSS: OwningPlayerId: FlippyMCXLI [0x1E9B50FD780] [2020.06.12-00.50.43:088][333]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-00.50.43:088][333]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.12-00.50.43:089][333]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198049032288:7777 Type: Lobby session SessionId: Lobby[0x18...EBB0] [2020.06.12-00.50.43:089][333]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-00.50.43:089][333]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.12-00.50.43:089][333]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-00.50.43:089][333]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-00.50.43:089][333]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.12-00.50.43:089][333]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-00.50.43:089][333]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.12-00.50.43:089][333]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-00.50.43:089][333]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.12-00.50.43:089][333]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-00.50.43:089][333]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-00.50.43:089][333]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.12-00.50.43:089][333]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-00.50.43:089][333]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-00.50.43:089][333]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-00.50.43:089][333]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.12-00.50.43:089][333]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1033696884 : OnlineService [2020.06.12-00.50.43:089][333]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=613695501 : OnlineService [2020.06.12-00.50.43:089][333]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1433831315 : OnlineService [2020.06.12-00.50.43:089][333]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1823022207 : OnlineService [2020.06.12-00.50.43:089][333]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnCreatePlatformSessionComplete] [MirrorsSocialPresence::OnCreatePlatformSessionComplete] Create party platform session completed. Success:true [2020.06.12-00.50.43:089][333]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-00.50.43:375][351]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198049032288 [2020.06.12-00.50.43:420][353]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-00.50.43:420][353]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [CreatingParty] -> [None] [2020.06.12-00.50.43:420][353]PartyFacade: [UPartyFacade::CreateParty] Party created successfully, party id: c263098c-2494-400d-aa89-786d6ca91c7f [2020.06.12-00.50.43:421][353]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: c263098c-2494-400d-aa89-786d6ca91c7f [2020.06.12-00.50.43:421][353]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: a87c5940-e03c-11e6-9347-4f6c8b8804a9 [2020.06.12-00.50.43:421][353]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.06.12-00.50.43:421][353]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: a87c5940-e03c-11e6-9347-4f6c8b8804a9 [2020.06.12-00.50.43:421][353]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 0 [2020.06.12-00.50.43:421][353]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-299508-live [2020.06.12-00.50.43:421][353]DBDPartyFacade: Warning: [UDBDPartyFacade::CreateParty] -MKI- player: FlippyMCXLI, ID( 160722 ) setting playerRole : VE_Camper [2020.06.12-00.50.43:427][353]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.12-00.50.43:427][353]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.12-00.50.43:427][353]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.06.12-00.50.43:428][353]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-00.50.43:428][353]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.12-00.50.43:428][353]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-00.50.43:429][353]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.43:429][353]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.43:429][353]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.43:429][353]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.43:429][353]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.43:429][353]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.43:429][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.12-00.50.43:429][353]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.43:429][353]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.43:429][353]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.43:429][353]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.43:429][353]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.43:429][353]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.43:429][353]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.43:429][353]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.43:429][353]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.43:429][353]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.43:429][353]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.43:429][353]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.43:429][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.06.12-00.50.43:454][355]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.12-00.50.43:554][361]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-00.50.43:554][361]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.12-00.50.43:587][363]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.12-00.50.43:972][386]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.43:972][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.12-00.50.44:035][386]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.44:035][386]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.44:035][386]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.44:035][386]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.12-00.50.44:035][386]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.44:035][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-00.50.44:083][386]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.44:083][386]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.44:083][386]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.12-00.50.44:083][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.12-00.50.44:083][386]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.44:109][386]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.44:109][386]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.44:111][386]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.44:111][386]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.44:111][386]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-00.50.44:111][386]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.44:111][386]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.44:111][386]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.44:111][386]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.44:111][386]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.44:111][386]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.44:111][386]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-00.50.44:111][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-00.50.44:115][386]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-00.50.44:115][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.12-00.50.44:115][386]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-00.50.44:115][386]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-00.50.44:115][386]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.44:115][386]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.44:194][386]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88160] [2020.06.12-00.50.44:194][386]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-00.50.44:194][386]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-00.50.44:194][386]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.44:195][386]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.44:195][386]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-00.50.44:195][386]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-00.50.44:195][386]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.12-00.50.44:195][386]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-00.50.44:195][386]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.12-00.50.44:195][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.12-00.50.44:223][388]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-00.50.44:224][388]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.12-00.50.44:224][388]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.06.12-00.50.44:225][388]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.12-00.50.44:225][388]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.12-00.50.44:225][388]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-00.50.44:225][388]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-00.50.44:225][388]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-00.50.44:225][388]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-00.50.44:225][388]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.12-00.50.44:225][388]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.12-00.50.44:225][388]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-00.50.44:225][388]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-00.50.44:225][388]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.12-00.50.44:225][388]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-00.50.44:225][388]LogOnlineSession: Verbose: OSS: OwningPlayerName: FlippyMCXLI [2020.06.12-00.50.44:225][388]LogOnlineSession: Verbose: OSS: OwningPlayerId: FlippyMCXLI [0x1E970C75080] [2020.06.12-00.50.44:225][388]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-00.50.44:225][388]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.12-00.50.44:225][388]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198049032288:7777 Type: Lobby session SessionId: Lobby[0x18...EBB0] [2020.06.12-00.50.44:225][388]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-00.50.44:225][388]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.12-00.50.44:225][388]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-00.50.44:225][388]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-00.50.44:225][388]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.12-00.50.44:225][388]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-00.50.44:225][388]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.12-00.50.44:225][388]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-00.50.44:225][388]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.12-00.50.44:225][388]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-00.50.44:225][388]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-00.50.44:225][388]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.12-00.50.44:225][388]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-00.50.44:225][388]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-00.50.44:225][388]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-00.50.44:225][388]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.12-00.50.44:225][388]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1033696884 : OnlineService [2020.06.12-00.50.44:225][388]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=613695501 : OnlineService [2020.06.12-00.50.44:225][388]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1433831315 : OnlineService [2020.06.12-00.50.44:225][388]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1823022207 : OnlineService [2020.06.12-00.50.44:225][388]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198049032288:7777|109775240982162352 : OnlineService [2020.06.12-00.50.44:225][388]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-00.50.44:225][388]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.12-00.50.44:226][388]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.12-00.50.44:226][388]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-00.50.44:226][388]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-00.50.44:227][388]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-00.50.44:241][389]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-00.50.44:241][389]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-00.50.44:241][389]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-00.50.44:243][389]GameFlow: Warning: [ADBDPlayerState_Menu::SpawnNewPawn] Trying to spawn menu pawn on invalid player start. [2020.06.12-00.50.44:244][389]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-00.50.44:244][389]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-00.50.44:244][389]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-00.50.44:244][389]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-00.50.44:245][389]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-00.50.44:354][395]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-00.50.44:354][395]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-00.50.44:421][399]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-00.50.44:421][399]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-00.50.44:470][402]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-00.50.44:470][402]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-00.50.44:470][402]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-00.50.44:470][402]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-00.50.45:031][435]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-00.50.45:031][435]LogStreaming: Display: Flushing async loaders. [2020.06.12-00.50.45:090][435]LogStreaming: Flushing async loaders took 59ms. [2020.06.12-00.50.45:090][435]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.12-00.50.45:090][435]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.12-00.50.45:099][435]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.12-00.50.45:100][435]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.12-00.50.45:101][435]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.12-00.50.45:101][435]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.12-00.50.45:118][435]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.12-00.50.45:118][435]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.12-00.50.45:123][435]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.06.12-00.50.45:123][435]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-00.50.45:126][435]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-00.50.45:129][435]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-00.50.45:129][435]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-00.50.45:129][435]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-00.50.45:129][435]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-00.50.45:141][436]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-00.50.45:141][436]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-00.50.45:141][436]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-00.50.45:144][436]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.12-00.50.45:144][436]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.06.12-00.50.45:146][436]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000084 seconds [2020.06.12-00.50.45:146][436]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.2 [2020.06.12-00.50.45:146][436]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.50.45:146][436]LogCustomization: ------ [2020.06.12-00.50.45:146][436]LogCustomization: --> N_Head01 [2020.06.12-00.50.45:146][436]LogCustomization: --> NK_Torso01_03 [2020.06.12-00.50.45:146][436]LogCustomization: --> N_Legs01 [2020.06.12-00.50.45:146][436]LogCustomization: ------ [2020.06.12-00.50.45:146][436]GameFlow: (BP_Menu_CamperFemale03_C_3) - UpdateCustomization with item N_Head01 [2020.06.12-00.50.45:147][436]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.12-00.50.45:147][436]GameFlow: (BP_Menu_CamperFemale03_C_3) - UpdateCustomization with item NK_Torso01_03 [2020.06.12-00.50.45:147][436]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso01_03 [2020.06.12-00.50.45:147][436]GameFlow: (BP_Menu_CamperFemale03_C_3) - UpdateCustomization with item N_Legs01 [2020.06.12-00.50.45:147][436]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.12-00.50.45:147][436]LogStreaming: Display: Flushing async loaders. [2020.06.12-00.50.45:161][436]LogStreaming: Flushing async loaders took 14ms. [2020.06.12-00.50.45:161][436]LogStreaming: Flushing async loaders. [2020.06.12-00.50.45:163][436]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-00.50.45:163][436]LogStreaming: Flushing async loaders. [2020.06.12-00.50.45:165][436]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-00.50.45:220][440]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-00.50.46:156][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.12-00.50.47:606][583]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.12-00.50.47:622][584]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.47:622][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-00.50.47:623][584]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.47:623][584]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.47:623][584]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.47:623][584]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.47:623][584]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.47:623][584]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.47:623][584]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.47:624][584]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.47:624][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-00.50.47:668][584]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.47:668][584]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.47:668][584]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.47:880][584]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-00.50.47:880][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-00.50.47:884][584]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.47:884][584]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.47:909][584]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.47:909][584]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.47:910][584]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-00.50.48:157][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.12-00.50.50:328][723]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-00.50.50:333][723]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-00.50.50:339][723]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-00.50.50:339][723]GameFlow: Authority_SetSelectedCharacterId: 16 Player: FlippyMCXLI [2020.06.12-00.50.50:347][723]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-00.50.50:350][723]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-00.50.50:350][723]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-00.50.50:350][723]LogCustomization: ------ [2020.06.12-00.50.50:350][723]LogCustomization: --> N_Head01 [2020.06.12-00.50.50:350][723]LogCustomization: --> NK_Torso01_03 [2020.06.12-00.50.50:350][723]LogCustomization: --> N_Legs01 [2020.06.12-00.50.50:350][723]LogCustomization: ------ [2020.06.12-00.50.50:350][723]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.50.50:350][723]LogCustomization: ------ [2020.06.12-00.50.50:350][723]LogCustomization: --> N_Head01 [2020.06.12-00.50.50:350][723]LogCustomization: --> NK_Torso01_03 [2020.06.12-00.50.50:350][723]LogCustomization: --> N_Legs01 [2020.06.12-00.50.50:350][723]LogCustomization: ------ [2020.06.12-00.50.50:350][723]GameFlow: (BP_Menu_CamperFemale03_C_3) - UpdateCustomization with item N_Head01 [2020.06.12-00.50.50:350][723]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.12-00.50.50:350][723]GameFlow: (BP_Menu_CamperFemale03_C_3) - UpdateCustomization with item NK_Torso01_03 [2020.06.12-00.50.50:350][723]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso01_03 [2020.06.12-00.50.50:350][723]GameFlow: (BP_Menu_CamperFemale03_C_3) - UpdateCustomization with item N_Legs01 [2020.06.12-00.50.50:350][723]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.12-00.50.50:351][723]LogStreaming: Display: Flushing async loaders. [2020.06.12-00.50.50:353][723]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-00.50.50:353][723]LogStreaming: Flushing async loaders. [2020.06.12-00.50.50:355][723]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-00.50.50:355][723]LogStreaming: Flushing async loaders. [2020.06.12-00.50.50:357][723]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-00.50.50:360][723]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-00.50.50:364][723]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-00.50.50:364][723]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-00.50.50:364][723]LogCustomization: ------ [2020.06.12-00.50.50:364][723]LogCustomization: --> ML_Hand01 [2020.06.12-00.50.50:364][723]LogCustomization: --> ML_Torso01 [2020.06.12-00.50.50:364][723]LogCustomization: --> ML_Legs01 [2020.06.12-00.50.50:364][723]LogCustomization: ------ [2020.06.12-00.50.50:364][723]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.50.50:364][723]LogCustomization: ------ [2020.06.12-00.50.50:364][723]LogCustomization: --> ML_Hand01 [2020.06.12-00.50.50:364][723]LogCustomization: --> ML_Torso01 [2020.06.12-00.50.50:364][723]LogCustomization: --> ML_Legs01 [2020.06.12-00.50.50:364][723]LogCustomization: ------ [2020.06.12-00.50.50:364][723]GameFlow: (BP_Menu_CamperFemale03_C_3) - UpdateCustomization with item ML_Hand01 [2020.06.12-00.50.50:364][723]GameFlow: (BP_Menu_CamperFemale03_C_3) - UpdateCustomization with item ML_Torso01 [2020.06.12-00.50.50:364][723]GameFlow: (BP_Menu_CamperFemale03_C_3) - UpdateCustomization with item ML_Legs01 [2020.06.12-00.50.50:377][724]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-00.50.50:377][724]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-00.50.50:377][724]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [16] [2020.06.12-00.50.50:377][724]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 4 [2020.06.12-00.50.50:377][724]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-00.50.50:377][724]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-00.50.50:378][724]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-00.50.50:378][724]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-00.50.50:378][724]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-00.50.50:504][732]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-00.50.50:504][732]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-00.50.50:554][735]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-00.50.50:554][735]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-00.50.50:554][735]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-00.50.50:554][735]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-00.50.51:038][764]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.12-00.50.51:038][764]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.12-00.50.51:038][764]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.12-00.50.51:038][764]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.12-00.50.51:038][764]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.12-00.50.51:039][764]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.12-00.50.51:044][764]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-00.50.51:044][764]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-00.50.51:048][764]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.12-00.50.51:049][764]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 16. [2020.06.12-00.50.51:058][764]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000084 seconds [2020.06.12-00.50.51:094][764]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.1 [2020.06.12-00.50.51:094][764]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.50.51:094][764]LogCustomization: ------ [2020.06.12-00.50.51:094][764]LogCustomization: --> ML_Hand01 [2020.06.12-00.50.51:094][764]LogCustomization: --> ML_Torso01 [2020.06.12-00.50.51:094][764]LogCustomization: --> ML_Legs01 [2020.06.12-00.50.51:094][764]LogCustomization: ------ [2020.06.12-00.50.51:094][764]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-00.50.51:094][764]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-00.50.51:094][764]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-00.50.51:094][764]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-00.50.51:094][764]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-00.50.51:094][764]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-00.50.51:095][764]LogStreaming: Display: Flushing async loaders. [2020.06.12-00.50.51:111][764]LogStreaming: Flushing async loaders took 17ms. [2020.06.12-00.50.51:606][792]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.12-00.50.51:622][793]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.51:622][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-00.50.51:623][793]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.51:623][793]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.51:623][793]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.51:623][793]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.51:623][793]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.51:623][793]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.51:623][793]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.51:624][793]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.51:624][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-00.50.51:674][793]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.51:674][793]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.51:674][793]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.51:700][793]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-00.50.51:700][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-00.50.51:703][793]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.51:703][793]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.51:995][793]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.51:995][793]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-00.50.51:996][793]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-00.50.54:378][911]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-00.50.59:128][190]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-00.50.59:408][191]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-00.50.59:408][191]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-00.50.59:408][191]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.06.12-00.50.59:408][191]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.50.59:408][191]LogCustomization: ------ [2020.06.12-00.50.59:408][191]LogCustomization: --> ML_Hand01 [2020.06.12-00.50.59:408][191]LogCustomization: --> ML_Torso01 [2020.06.12-00.50.59:408][191]LogCustomization: --> ML_Legs01 [2020.06.12-00.50.59:408][191]LogCustomization: ------ [2020.06.12-00.50.59:408][191]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-00.50.59:408][191]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-00.50.59:408][191]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-00.50.59:408][191]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-00.50.59:408][191]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-00.50.59:408][191]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-00.51.05:828][561]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-00.51.06:120][562]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-00.51.06:120][562]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-00.51.06:120][562]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.06.12-00.51.06:120][562]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.51.06:120][562]LogCustomization: ------ [2020.06.12-00.51.06:120][562]LogCustomization: --> ML_Hand01 [2020.06.12-00.51.06:120][562]LogCustomization: --> ML_Torso01 [2020.06.12-00.51.06:120][562]LogCustomization: --> ML_Legs01 [2020.06.12-00.51.06:120][562]LogCustomization: ------ [2020.06.12-00.51.06:120][562]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-00.51.06:120][562]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-00.51.06:120][562]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-00.51.06:120][562]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-00.51.06:120][562]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-00.51.06:120][562]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-00.51.41:123][642]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.12-00.51.41:123][642]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-00.51.41:256][650]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-00.51.41:256][650]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-00.51.43:363][776]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-00.51.43:643][777]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-00.51.43:643][777]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-00.51.43:643][777]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.06.12-00.51.43:643][777]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.51.43:643][777]LogCustomization: ------ [2020.06.12-00.51.43:643][777]LogCustomization: --> ML_Hand01 [2020.06.12-00.51.43:643][777]LogCustomization: --> ML_Torso01 [2020.06.12-00.51.43:643][777]LogCustomization: --> ML_Legs01 [2020.06.12-00.51.43:643][777]LogCustomization: ------ [2020.06.12-00.51.43:643][777]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-00.51.43:643][777]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-00.51.43:643][777]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-00.51.43:643][777]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-00.51.43:643][777]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-00.51.43:643][777]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-00.51.45:913][904]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-00.51.45:916][904]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-00.51.45:919][904]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-00.51.46:049][904]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-00.51.46:057][905]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-00.51.46:058][905]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-00.51.46:058][905]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.06.12-00.51.46:058][905]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.51.46:058][905]LogCustomization: ------ [2020.06.12-00.51.46:058][905]LogCustomization: --> ML_Hand01 [2020.06.12-00.51.46:058][905]LogCustomization: --> ML_Torso01 [2020.06.12-00.51.46:058][905]LogCustomization: --> ML_Legs01 [2020.06.12-00.51.46:058][905]LogCustomization: ------ [2020.06.12-00.51.46:058][905]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-00.51.46:058][905]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-00.51.46:058][905]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-00.51.46:058][905]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-00.51.46:058][905]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-00.51.46:058][905]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-00.51.46:068][905]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-00.51.46:068][905]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-00.51.46:068][905]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-00.51.46:068][905]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-00.51.46:068][905]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-00.51.46:206][913]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-00.51.46:206][913]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-00.51.46:289][918]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-00.51.46:289][918]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-00.51.46:289][918]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-00.51.46:289][918]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-00.51.48:408][ 45]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.12-00.51.48:424][ 46]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.51.48:424][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-00.51.48:425][ 46]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-00.51.48:425][ 46]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.51.48:425][ 46]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-00.51.48:425][ 46]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-00.51.48:504][ 46]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.51.48:568][ 46]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88160] [2020.06.12-00.51.48:568][ 46]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-00.51.48:569][ 46]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26087&schemaVersion=0] [2020.06.12-00.51.48:569][ 46]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.51.48:569][ 46]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-00.51.48:570][ 46]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.51.48:570][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-00.51.48:621][ 46]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-00.51.48:621][ 46]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.51.48:621][ 46]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.51.48:646][ 46]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-00.51.48:646][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-00.51.48:650][ 46]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-00.51.48:650][ 46]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.51.48:652][ 46]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.51.48:652][ 46]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-00.51.48:652][ 46]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-00.51.48:906][ 62]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26087&schemaVersion=0] [2020.06.12-00.51.48:906][ 62]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-00.51.48:965][ 62]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88160] [2020.06.12-00.51.48:965][ 62]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-00.51.48:965][ 62]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-00.51.51:841][235]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.12-00.51.51:857][236]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.51.51:857][236]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-00.51.51:858][236]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-00.51.51:858][236]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.51.51:858][236]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-00.51.51:858][236]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.51.51:859][236]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.51.51:859][236]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.51.51:859][236]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-00.51.51:859][236]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.51.51:859][236]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-00.51.51:908][236]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-00.51.51:908][236]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.51.51:908][236]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.51.51:934][236]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-00.51.51:934][236]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-00.51.51:938][236]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-00.51.51:938][236]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-00.51.51:995][236]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.51.51:995][236]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-00.51.51:996][236]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-00.51.55:213][428]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-00.51.55:216][428]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-00.51.55:219][428]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-00.51.55:362][428]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-00.51.55:372][429]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-00.51.55:372][429]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-00.51.55:372][429]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.06.12-00.51.55:372][429]LogStreaming: Display: Flushing async loaders. [2020.06.12-00.51.55:374][429]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.51.55:374][429]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.51.55:374][429]LogCustomization: ------ [2020.06.12-00.51.55:374][429]LogCustomization: --> ML_Hand01 [2020.06.12-00.51.55:374][429]LogCustomization: --> ML_Torso01 [2020.06.12-00.51.55:374][429]LogCustomization: --> ML_Legs01 [2020.06.12-00.51.55:374][429]LogCustomization: ------ [2020.06.12-00.51.55:374][429]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-00.51.55:374][429]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-00.51.55:374][429]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-00.51.55:374][429]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-00.51.55:374][429]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-00.51.55:374][429]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-00.51.55:374][429]LogStreaming: Flushing async loaders. [2020.06.12-00.51.55:384][429]LogStreaming: Flushing async loaders took 10ms. [2020.06.12-00.51.55:384][429]LogStreaming: Flushing async loaders. [2020.06.12-00.51.55:386][429]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-00.51.55:386][429]LogStreaming: Flushing async loaders. [2020.06.12-00.51.55:387][429]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.51.55:388][429]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-00.51.55:388][429]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-00.51.55:388][429]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-00.51.55:388][429]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-00.51.55:388][429]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-00.51.55:506][436]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-00.51.55:506][436]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-00.51.55:557][439]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-00.51.55:557][439]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-00.51.55:557][439]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-00.51.55:557][439]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-00.52.00:447][723]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-00.52.00:450][723]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-00.52.00:596][724]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-00.52.00:597][724]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-00.52.00:597][724]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.06.12-00.52.00:597][724]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.52.00:597][724]LogCustomization: ------ [2020.06.12-00.52.00:597][724]LogCustomization: --> ML_Hand01 [2020.06.12-00.52.00:597][724]LogCustomization: --> ML_Torso01 [2020.06.12-00.52.00:597][724]LogCustomization: --> ML_Legs01 [2020.06.12-00.52.00:597][724]LogCustomization: ------ [2020.06.12-00.52.00:597][724]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-00.52.00:597][724]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-00.52.00:597][724]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-00.52.00:597][724]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-00.52.00:597][724]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-00.52.00:597][724]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-00.52.02:430][833]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-00.52.02:433][833]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-00.52.02:591][834]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-00.52.02:591][834]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-00.52.02:591][834]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.06.12-00.52.02:591][834]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.52.02:591][834]LogCustomization: ------ [2020.06.12-00.52.02:591][834]LogCustomization: --> ML_Hand01 [2020.06.12-00.52.02:591][834]LogCustomization: --> ML_Torso01 [2020.06.12-00.52.02:591][834]LogCustomization: --> ML_Legs01 [2020.06.12-00.52.02:591][834]LogCustomization: ------ [2020.06.12-00.52.02:591][834]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-00.52.02:591][834]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-00.52.02:591][834]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-00.52.02:591][834]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-00.52.02:591][834]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-00.52.02:591][834]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-00.52.05:344][992]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.12-00.52.05:346][992]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-00.52.05:346][992]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.12-00.52.05:346][992]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.12-00.52.05:346][992]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.12-00.52.05:346][992]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.12-00.52.05:361][993]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-00.52.05:361][993]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-00.52.05:361][993]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.06.12-00.52.05:361][993]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.52.05:361][993]LogCustomization: ------ [2020.06.12-00.52.05:361][993]LogCustomization: --> ML_Hand01 [2020.06.12-00.52.05:361][993]LogCustomization: --> ML_Torso01 [2020.06.12-00.52.05:361][993]LogCustomization: --> ML_Legs01 [2020.06.12-00.52.05:361][993]LogCustomization: ------ [2020.06.12-00.52.05:361][993]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-00.52.05:361][993]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-00.52.05:361][993]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-00.52.05:361][993]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-00.52.05:361][993]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-00.52.05:361][993]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-00.52.05:362][993]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-00.52.05:362][993]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.12-00.52.05:362][993]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.12-00.52.05:362][993]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-00.52.05:362][993]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-00.52.05:362][993]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.06.12-00.52.05:362][993]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.12-00.52.05:362][993]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.12-00.52.05:362][993]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-00.52.05:378][994]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.12-00.52.05:379][994]GameFlow: Starting Quickmatch: GameSession [2020.06.12-00.52.05:383][994]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.12-00.52.05:383][994]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.12-00.52.05:383][994]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.12-00.52.05:383][994]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.12-00.52.05:383][994]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.12-00.52.05:383][994]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.12-00.52.05:383][994]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.12-00.52.05:383][994]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.12-00.52.05:383][994]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.12-00.52.05:383][994]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.12-00.52.05:383][994]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=10 : Near : -1 [2020.06.12-00.52.05:383][994]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.12-00.52.05:383][994]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.12-00.52.05:383][994]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.06.12-00.52.05:383][994]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.12-00.52.05:383][994]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.12-00.52.05:383][994]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.06.12-00.52.05:383][994]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.12-00.52.05:383][994]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.12-00.52.05:383][994]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.12-00.52.05:383][994]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.12-00.52.05:383][994]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.12-00.52.05:383][994]GameFlow: Verbose: Doing Find Sessions [2020.06.12-00.52.05:390][995]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.12-00.52.05:490][ 1]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-00.52.05:490][ 1]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.12-00.52.05:490][ 1]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-00.52.05:490][ 1]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-00.52.05:523][ 3]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.12-00.52.05:540][ 4]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-00.52.05:540][ 4]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-00.52.05:540][ 4]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.12-00.52.05:541][ 4]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.12-00.52.05:590][ 7]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.12-00.52.05:599][ 8]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.213647 seconds [2020.06.12-00.52.06:091][ 37]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.12-00.52.06:107][ 38]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.52.06:107][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-00.52.06:108][ 38]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-00.52.06:108][ 38]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.52.06:108][ 38]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-00.52.06:108][ 38]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-00.52.06:185][ 38]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.52.06:241][ 38]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88200] [2020.06.12-00.52.06:241][ 38]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-00.52.06:242][ 38]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26088&schemaVersion=0] [2020.06.12-00.52.06:242][ 38]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.52.06:242][ 38]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-00.52.06:243][ 38]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.52.06:243][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-00.52.06:296][ 38]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-00.52.06:296][ 38]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.52.06:296][ 38]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.52.06:321][ 38]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-00.52.06:321][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-00.52.06:325][ 38]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-00.52.06:325][ 38]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.52.06:327][ 38]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.52.06:327][ 38]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-00.52.06:327][ 38]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-00.52.06:456][ 46]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26088&schemaVersion=0] [2020.06.12-00.52.06:456][ 46]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-00.52.06:507][ 46]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88200] [2020.06.12-00.52.06:507][ 46]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-00.52.06:507][ 46]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-00.52.07:752][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.12-00.52.15:640][596]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.12-00.52.15:807][606]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.12-00.52.15:807][606]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-00.52.15:807][606]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.12-00.52.15:807][606]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.12-00.52.15:807][606]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-00.52.15:807][606]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-00.52.15:807][606]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.12-00.52.15:807][606]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-00.52.15:807][606]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.06.12-00.52.15:807][606]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.06.12-00.52.15:807][606]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-00.52.15:807][606]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.06.12-00.52.15:807][606]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.12-00.52.15:807][606]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-00.52.15:807][606]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.06.12-00.52.15:807][606]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-00.52.15:807][606]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-00.52.15:807][606]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.12-00.52.15:807][606]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-00.52.15:807][606]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.12-00.52.15:807][606]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.06.12-00.52.15:807][606]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.12-00.52.15:807][606]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.06.12-00.52.15:807][606]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.06.12-00.52.15:808][606]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.12-00.52.15:808][606]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.06.12-00.52.15:808][606]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-00.52.15:808][606]LogOnlineSession: Verbose: OSS: MirrorsSessionId=b19ac193-76e2-4af1-a79b-774b411f97a6 : OnlineService [2020.06.12-00.52.15:808][606]LogOnlineSession: Verbose: OSS: MatchMembersA=["8afd806e-e6ab-4388-9700-ed3b12fdbe01"] : OnlineService [2020.06.12-00.52.15:808][606]LogOnlineSession: Verbose: OSS: MatchMembersB=["a87c5940-e03c-11e6-9347-4f6c8b8804a9"] : OnlineService [2020.06.12-00.52.15:808][606]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.12-00.52.15:808][606]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.12-00.52.15:808][606]LogOnlineSession: Verbose: OSS: EncryptionKey=BLid8XoRfE2Z7iDdUCi3CLTv7zI2hBVJHjEtXk7Mkvc= : OnlineService [2020.06.12-00.52.15:808][606]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.12-00.52.15:808][606]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.06.12-00.52.15:808][606]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.52.15:830][608]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.204095 seconds [2020.06.12-00.52.15:841][608]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.12-00.52.15:841][608]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.06.12-00.52.15:842][608]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.06.12-00.52.15:842][608]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.12-00.52.15:842][608]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-00.52.15:940][614]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.52.15:940][614]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-00.52.15:940][614]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.06.12-00.52.15:957][615]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-00.52.15:957][615]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.12-00.52.16:040][620]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.12-00.52.20:924][913]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.06.12-00.52.20:924][913]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.52.21:057][921]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.52.21:057][921]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-00.52.21:057][921]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.06.12-00.52.26:058][221]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.06.12-00.52.26:058][221]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.52.26:158][227]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.52.26:158][227]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-00.52.26:158][227]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.06.12-00.52.31:157][527]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.06.12-00.52.31:158][527]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.52.31:258][533]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.52.31:258][533]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-00.52.31:258][533]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.06.12-00.52.36:258][833]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.06.12-00.52.36:258][833]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.52.36:374][840]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.52.36:374][840]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-00.52.36:374][840]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.06.12-00.52.41:325][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.12-00.52.41:375][140]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.06.12-00.52.41:375][140]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.52.41:475][146]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.52.41:475][146]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-00.52.41:475][146]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.06.12-00.52.46:475][445]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.06.12-00.52.46:475][445]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.52.46:624][454]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.52.46:624][454]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-00.52.46:624][454]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.06.12-00.52.51:608][753]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.06.12-00.52.51:608][753]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.52.51:741][761]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.52.51:741][761]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-00.52.51:741][761]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.06.12-00.52.56:741][ 61]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.06.12-00.52.56:742][ 61]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.52.56:875][ 69]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.52.56:875][ 69]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-00.52.56:875][ 69]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.06.12-00.53.01:876][369]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.06.12-00.53.01:876][369]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.53.01:975][375]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.53.01:975][375]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-00.53.01:975][375]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.06.12-00.53.06:991][676]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.06.12-00.53.06:991][676]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.53.07:109][683]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.53.07:109][683]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-00.53.07:109][683]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.06.12-00.53.12:109][983]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.06.12-00.53.12:109][983]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.53.12:242][991]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.53.12:242][991]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-00.53.12:243][991]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.06.12-00.53.17:242][291]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.06.12-00.53.17:242][291]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.53.17:359][298]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.53.17:359][298]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-00.53.17:359][298]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.06.12-00.53.17:359][298]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.06.12-00.53.17:359][298]GameFlow: Joining sesion : GameSession [2020.06.12-00.53.17:359][298]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.06.12-00.53.17:359][298]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.06.12-00.53.17:360][298]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.06.12-00.53.17:360][298]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.06.12-00.53.17:360][298]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.06.12-00.53.17:360][298]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.06.12-00.53.17:360][298]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.12-00.53.17:360][298]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.06.12-00.53.17:360][298]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.06.12-00.53.17:360][298]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.12-00.53.17:361][298]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.06.12-00.53.17:361][298]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.12-00.53.17:361][298]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.12-00.53.17:362][298]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-00.53.17:362][298]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.06.12-00.53.17:362][298]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.12-00.53.17:362][298]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-00.53.17:362][298]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-00.53.17:362][298]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.12-00.53.17:362][298]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-00.53.17:363][298]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.53.17:363][298]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-00.53.17:371][298]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-00.53.17:371][298]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.53.17:371][298]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-00.53.17:371][298]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.53.17:371][298]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.53.17:371][298]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.53.17:371][298]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-00.53.17:371][298]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-00.53.17:372][298]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.12-00.53.17:372][298]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-00.53.17:372][298]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-00.53.17:372][298]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-00.53.17:372][298]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-00.53.17:373][298]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.06.12-00.53.17:377][298]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-00.53.17:379][298]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-00.53.17:379][298]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.12-00.53.17:379][298]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-00.53.17:379][298]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-00.53.17:379][298]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-00.53.17:379][298]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-00.53.17:379][298]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-00.53.17:379][298]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-00.53.17:379][298]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-00.53.17:379][298]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.12-00.53.17:379][298]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-00.53.17:379][298]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.12-00.53.17:380][298]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-00.53.17:380][298]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-00.53.17:380][298]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-00.53.17:380][298]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.12-00.53.17:381][298]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.53.17:381][298]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.12-00.53.17:396][298]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-00.53.17:396][298]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.53.17:396][298]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-00.53.17:396][298]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.12-00.53.17:396][298]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.12-00.53.17:396][298]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.12-00.53.17:396][298]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.12-00.53.17:396][298]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.12-00.53.17:396][298]LogAsyncLoad: Resume loading library async: Menu [2020.06.12-00.53.17:396][298]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.12-00.53.17:396][298]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-00.53.17:396][298]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.12-00.53.17:396][298]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-00.53.17:396][298]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.12-00.53.17:452][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.12-00.53.17:453][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:453][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.12-00.53.17:453][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:453][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.12-00.53.17:453][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:453][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.12-00.53.17:453][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:453][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.12-00.53.17:453][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:453][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.12-00.53.17:453][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:453][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.12-00.53.17:453][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:453][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.12-00.53.17:453][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:454][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.12-00.53.17:454][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:454][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.12-00.53.17:454][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:454][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.12-00.53.17:454][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:454][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.12-00.53.17:454][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:454][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.12-00.53.17:454][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:454][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.12-00.53.17:454][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:454][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.12-00.53.17:454][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:454][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.12-00.53.17:454][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:454][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.12-00.53.17:454][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:454][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.12-00.53.17:454][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:454][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.12-00.53.17:454][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:455][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.12-00.53.17:455][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:455][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.12-00.53.17:455][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:455][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.12-00.53.17:455][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:455][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.12-00.53.17:455][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:455][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.12-00.53.17:455][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:455][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.12-00.53.17:455][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:455][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.12-00.53.17:455][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:455][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.12-00.53.17:455][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:455][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.12-00.53.17:455][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:455][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.12-00.53.17:455][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:455][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.12-00.53.17:455][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:455][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.12-00.53.17:455][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:455][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.12-00.53.17:456][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:456][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.12-00.53.17:456][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:456][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.12-00.53.17:456][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:456][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.12-00.53.17:456][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:456][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.12-00.53.17:456][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:456][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.12-00.53.17:456][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:456][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.12-00.53.17:456][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:456][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.12-00.53.17:456][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:456][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.12-00.53.17:456][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:456][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.12-00.53.17:456][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:456][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.12-00.53.17:456][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:457][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.12-00.53.17:457][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:457][298]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.12-00.53.17:457][298]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.53.17:545][299]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-00.53.17:546][299]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.12-00.53.17:546][299]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-00.53.17:546][299]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-00.53.17:546][299]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-00.53.17:546][299]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.12-00.53.17:555][299]r.CullAll = "1" [2020.06.12-00.53.17:555][299]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-00.53.17:555][299]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-00.53.17:555][299]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.06.12-00.53.17:555][299]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.53.17:555][299]LogCustomization: ------ [2020.06.12-00.53.17:555][299]LogCustomization: --> ML_Hand01 [2020.06.12-00.53.17:555][299]LogCustomization: --> ML_Torso01 [2020.06.12-00.53.17:555][299]LogCustomization: --> ML_Legs01 [2020.06.12-00.53.17:555][299]LogCustomization: ------ [2020.06.12-00.53.17:555][299]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-00.53.17:555][299]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-00.53.17:555][299]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-00.53.17:555][299]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-00.53.17:555][299]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-00.53.17:556][299]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-00.53.17:556][299]LogStreaming: Display: Flushing async loaders. [2020.06.12-00.53.17:558][299]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-00.53.17:558][299]LogStreaming: Flushing async loaders. [2020.06.12-00.53.17:560][299]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-00.53.17:560][299]LogStreaming: Flushing async loaders. [2020.06.12-00.53.17:562][299]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-00.53.17:562][299]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-00.53.17:562][299]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-00.53.17:709][309]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-00.53.17:709][309]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-00.53.17:759][312]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-00.53.18:409][351]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.12-00.53.18:409][351]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.06.12-00.53.18:410][351]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-00.53.18:425][352]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.12-00.53.18:425][352]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.12-00.53.18:425][352]LogNet: Browse: 34.213.218.158:7779//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=16?KillerIndex=268435465?CharacterLevel=50?PrestigeLevel=0?Power=Item_Camper_Flashlight03?Offering=_EMPTY_?KillerPips=75?SurvivorPips=42?MaxPlayers=5?Addons=ADDON_flashlight_intensehalogen;ADDON_flashlight_lonflifebattery?Perks=Balanced_Landing;Urban_Evasion;Adrenaline;Iron_Will?PerkLevels=2;2;2;2?CustomizationParts=ML_Hand01;ML_Torso01;ML_Legs01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live [2020.06.12-00.53.18:426][352]LogInit: WinSock: Socket queue 32768 / 32768 [2020.06.12-00.53.18:427][352]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.06.12-00.53.18:427][352]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.06.12-00.53.18:427][352]LogNet: Game client on port 7779, rate 10000 [2020.06.12-00.53.18:559][360]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 34.213.218.158:7779, Name: SteamNetConnection_2, Driver: PendingNetDriver SteamNetDriver_2, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.06.12-00.53.18:692][368]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.06.12-00.53.18:710][368]LogLoad: LoadMap: 34.213.218.158:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=16?KillerIndex=268435465?CharacterLevel=50?PrestigeLevel=0?Power=Item_Camper_Flashlight03?Offering=_EMPTY_?KillerPips=75?SurvivorPips=42?MaxPlayers=5?Addons=ADDON_flashlight_intensehalogen;ADDON_flashlight_lonflifebattery?Perks=Balanced_Landing;Urban_Evasion;Adrenaline;Iron_Will?PerkLevels=2;2;2;2?CustomizationParts=ML_Hand01;ML_Torso01;ML_Legs01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.06.12-00.53.18:710][368]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.12-00.53.18:710][368]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.12-00.53.18:710][368]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.12-00.53.18:710][368]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-00.53.18:710][368]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.06.12-00.53.18:710][368]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-00.53.18:710][368]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 16 [2020.06.12-00.53.19:964][368]LogUObjectHash: Compacting FUObjectHashTables data took 96.56ms [2020.06.12-00.53.20:569][368]LogStreaming: Display: Flushing async loaders. [2020.06.12-00.53.20:586][368]LogStreaming: Flushing async loaders took 16ms. [2020.06.12-00.53.20:596][368]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.12-00.53.20:596][368]LogStreaming: Flushing async loaders. [2020.06.12-00.53.20:923][368]LogStreaming: Flushing async loaders took 328ms. [2020.06.12-00.53.20:925][368]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.12-00.53.20:925][368]LogStreaming: Flushing async loaders. [2020.06.12-00.53.20:925][368]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.53.20:925][368]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.12-00.53.20:925][368]LogStreaming: Flushing async loaders. [2020.06.12-00.53.20:928][368]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-00.53.20:928][368]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.12-00.53.20:928][368]LogStreaming: Flushing async loaders. [2020.06.12-00.53.20:928][368]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.53.20:928][368]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.06.12-00.53.20:928][368]LogStreaming: Flushing async loaders. [2020.06.12-00.53.20:948][368]LogStreaming: Flushing async loaders took 20ms. [2020.06.12-00.53.20:948][368]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.12-00.53.20:949][368]LogStreaming: Flushing async loaders. [2020.06.12-00.53.20:949][368]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.53.20:949][368]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.12-00.53.20:949][368]LogStreaming: Flushing async loaders. [2020.06.12-00.53.21:105][368]LogStreaming: Flushing async loaders took 156ms. [2020.06.12-00.53.21:106][368]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.12-00.53.21:106][368]LogStreaming: Flushing async loaders. [2020.06.12-00.53.21:106][368]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.53.21:107][368]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.12-00.53.21:107][368]LogStreaming: Flushing async loaders. [2020.06.12-00.53.21:123][368]LogStreaming: Flushing async loaders took 16ms. [2020.06.12-00.53.21:125][368]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.06.11-17.53.21 [2020.06.12-00.53.21:125][368]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.06.12-00.53.21:125][368]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.12-00.53.21:129][368]LogWorld: Bringing up level for play took: 0.004659 [2020.06.12-00.53.21:130][368]LogLoad: Took 2.419863 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.06.12-00.53.21:378][370]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000086 seconds [2020.06.12-00.53.21:388][370]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.06.12-00.53.21:388][370]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.06.12-00.53.21:388][370]LogDBDEasyAntiCheat: RPC to validate server [2020.06.12-00.53.21:388][370]LogDBDEasyAntiCheat: Server is dedicated [2020.06.12-00.53.21:388][370]LogDBDEasyAntiCheat: slave connected [2020.06.12-00.53.21:432][372]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-00.53.21:432][372]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:a87c5940-e03c-11e6-9347-4f6c8b8804a9|76561198049032288 [2020.06.12-00.53.21:432][372]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-00.53.21:432][372]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-00.53.21:432][372]LogCustomization: ------ [2020.06.12-00.53.21:432][372]LogCustomization: --> ML_Hand01 [2020.06.12-00.53.21:432][372]LogCustomization: --> ML_Torso01 [2020.06.12-00.53.21:432][372]LogCustomization: --> ML_Legs01 [2020.06.12-00.53.21:432][372]LogCustomization: ------ [2020.06.12-00.53.21:432][372]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-00.53.21:466][374]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.06.12-00.53.21:466][374]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.12-00.53.21:509][376]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-00.53.21:686][387]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-00.53.21:686][387]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='4.325' TotalLoadTime='4.325' TimeStamp='2020-06-12T00:53:16.061Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB5EF808D80DBFD1C9B61EAF9AC50A' LobbyId='014D53FA08D80E6AFB1DE60677B26EA3' [2020.06.12-00.53.21:686][387]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-00.53.21:686][387]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='4.325' TimeStamp='2020-06-12T00:53:16.061Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB5EF808D80DBFD1C9B61EAF9AC50A' LobbyId='014D53FA08D80E6AFB1DE60677B26EA3' [2020.06.12-00.53.21:686][387]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-00.53.21:687][387]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='4.325' TimeStamp='2020-06-12T00:53:16.061Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB5EF808D80DBFD1C9B61EAF9AC50A' LobbyId='014D53FA08D80E6AFB1DE60677B26EA3' [2020.06.12-00.53.21:687][387]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-00.53.21:687][387]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='4.325' TimeStamp='2020-06-12T00:53:16.061Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB5EF808D80DBFD1C9B61EAF9AC50A' LobbyId='014D53FA08D80E6AFB1DE60677B26EA3' [2020.06.12-00.53.21:687][387]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.06.12-00.53.21:687][387]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.12-00.53.21:703][388]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.12-00.53.21:703][388]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.12-00.53.21:703][388]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='34.213.218.158:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=16?KillerIndex=268435465?CharacterLevel=50?PrestigeLevel=0?Power=Item_Camper_Flashlight03?Offering=_EMPTY_?KillerPips=75?SurvivorPips=42?MaxPlayers=5?Addons=ADDON_flashlight_intensehalogen;ADDON_flashlight_lonflifebattery?Perks=Balanced_Landing;Urban_Evasion;Adrenaline;Iron_Will?PerkLevels=2;2;2;2?CustomizationParts=ML_Hand01;ML_Torso01;ML_Legs01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.12-00.53.22:343][427]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.06.12-00.53.22:343][427]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.53.22:377][429]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.53.22:377][429]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-00.53.22:393][430]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-00.53.22:493][436]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.53.22:493][436]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-00.53.22:493][436]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.06.12-00.53.22:693][448]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.12-00.53.22:693][448]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.12-00.53.22:693][448]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.12-00.53.22:693][448]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.53.22:693][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.12-00.53.22:694][448]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-00.53.22:694][448]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.53.22:694][448]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-00.53.22:694][448]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.12-00.53.22:694][448]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.12-00.53.22:694][448]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-00.53.22:694][448]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.12-00.53.22:694][448]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-00.53.22:694][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.12-00.53.22:766][448]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-00.53.22:766][448]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-00.53.22:766][448]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-00.53.22:766][448]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.12-00.53.22:766][448]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.12-00.53.22:766][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.12-00.53.22:767][448]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.53.22:767][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-00.53.22:814][448]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-00.53.22:814][448]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.53.22:814][448]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-00.53.22:814][448]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-00.53.22:815][448]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.12-00.53.22:816][448]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-00.53.22:816][448]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-00.53.22:816][448]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-00.53.22:816][448]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-00.53.22:816][448]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-00.53.22:816][448]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-00.53.22:816][448]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-00.53.22:816][448]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.12-00.53.22:816][448]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-00.53.22:816][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.12-00.53.22:816][448]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-00.53.22:816][448]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-00.53.22:816][448]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.53.22:841][448]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.12-00.53.22:841][448]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.12-00.53.22:842][448]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-00.53.22:842][448]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.12-00.53.22:842][448]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-00.53.22:842][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-00.53.22:846][448]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.12-00.53.22:846][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.12-00.53.22:846][448]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-00.53.22:846][448]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.53.22:904][448]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88200] [2020.06.12-00.53.22:904][448]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-00.53.22:904][448]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-00.53.22:905][448]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.53.22:905][448]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-00.53.22:905][448]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-00.53.22:924][449]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-00.53.22:924][449]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-00.53.22:924][449]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-00.53.22:924][449]r.CullAll = "0" [2020.06.12-00.53.22:924][449]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-00.53.22:924][449]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:3d63cf96-5ccd-49b4-ad6d-869d786d2e53|76561198824855949 [2020.06.12-00.53.22:924][449]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-00.53.22:924][449]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-00.53.22:924][449]LogCustomization: ------ [2020.06.12-00.53.22:924][449]LogCustomization: --> CM_Head07 [2020.06.12-00.53.22:924][449]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.06.12-00.53.22:924][449]LogCustomization: --> CM_Legs02_03 [2020.06.12-00.53.22:924][449]LogCustomization: ------ [2020.06.12-00.53.22:924][449]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-00.53.22:925][449]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.12-00.53.22:925][449]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.12-00.53.22:925][449]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.12-00.53.22:925][449]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.12-00.53.22:925][449]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-00.53.22:998][449]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88200] [2020.06.12-00.53.22:998][449]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-00.53.22:999][449]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26089&schemaVersion=0] [2020.06.12-00.53.22:999][449]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-00.53.25:221][450]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-00.53.25:221][450]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-00.53.25:221][450]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26089&schemaVersion=0] [2020.06.12-00.53.25:221][450]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-00.53.25:222][450]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-00.53.25:236][450]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.53.25:237][450]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-00.53.25:237][450]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-00.53.25:237][450]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:8afd806e-e6ab-4388-9700-ed3b12fdbe01|76561198263171070 [2020.06.12-00.53.25:237][450]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-00.53.25:237][450]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-00.53.25:237][450]LogCustomization: ------ [2020.06.12-00.53.25:237][450]LogCustomization: --> UkraineKiller_Head01 [2020.06.12-00.53.25:237][450]LogCustomization: --> UkraineKiller_Body01 [2020.06.12-00.53.25:237][450]LogCustomization: --> UkraineKiller_W01 [2020.06.12-00.53.25:237][450]LogCustomization: ------ [2020.06.12-00.53.25:237][450]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.53.25:237][450]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-00.53.25:237][450]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-00.53.25:237][450]LogCustomization: ------ [2020.06.12-00.53.25:238][450]LogCustomization: --> CM_Head07 [2020.06.12-00.53.25:238][450]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.06.12-00.53.25:238][450]LogCustomization: --> CM_Legs02_03 [2020.06.12-00.53.25:238][450]LogCustomization: ------ [2020.06.12-00.53.25:238][450]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-00.53.25:238][450]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:871c6a2b-3dab-449a-9389-cf1a0ee14d6e|76561198172773003 [2020.06.12-00.53.25:238][450]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-00.53.25:238][450]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-00.53.25:238][450]LogCustomization: ------ [2020.06.12-00.53.25:238][450]LogCustomization: --> DF_Head04 [2020.06.12-00.53.25:238][450]LogCustomization: --> DF_Torso04_LunarNewYear [2020.06.12-00.53.25:238][450]LogCustomization: --> DF_Legs05 [2020.06.12-00.53.25:238][450]LogCustomization: ------ [2020.06.12-00.53.25:238][450]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-00.53.25:238][450]LogCustomization: ------ [2020.06.12-00.53.25:238][450]LogCustomization: --> UkraineKiller_Head01 [2020.06.12-00.53.25:238][450]LogCustomization: --> UkraineKiller_Body01 [2020.06.12-00.53.25:238][450]LogCustomization: --> UkraineKiller_W01 [2020.06.12-00.53.25:238][450]LogCustomization: ------ [2020.06.12-00.53.25:239][450]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-00.53.25:239][450]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-00.53.25:239][450]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-00.53.25:244][450]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 16. [2020.06.12-00.53.25:245][450]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000034 seconds [2020.06.12-00.53.25:245][450]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.7 [2020.06.12-00.53.25:245][450]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.53.25:245][450]LogCustomization: ------ [2020.06.12-00.53.25:245][450]LogCustomization: --> ML_Hand01 [2020.06.12-00.53.25:245][450]LogCustomization: --> ML_Torso01 [2020.06.12-00.53.25:245][450]LogCustomization: --> ML_Legs01 [2020.06.12-00.53.25:245][450]LogCustomization: ------ [2020.06.12-00.53.25:245][450]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-00.53.25:245][450]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-00.53.25:245][450]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-00.53.25:245][450]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-00.53.25:246][450]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-00.53.25:246][450]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-00.53.25:246][450]LogStreaming: Display: Flushing async loaders. [2020.06.12-00.53.25:249][450]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-00.53.25:249][450]LogStreaming: Flushing async loaders. [2020.06.12-00.53.25:250][450]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-00.53.25:250][450]LogStreaming: Flushing async loaders. [2020.06.12-00.53.25:253][450]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-00.53.25:253][450]LogStreaming: Flushing async loaders. [2020.06.12-00.53.25:254][450]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.53.25:254][450]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-00.53.25:254][450]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-00.53.25:254][450]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-00.53.25:255][450]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-00.53.25:270][450]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.12-00.53.25:270][450]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : CM_Head07. CM_Torso02_SxyhxyCharity. CM_Legs02_03. [2020.06.12-00.53.25:270][450]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-00.53.25:270][450]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : UkraineKiller_Head01. UkraineKiller_Body01. UkraineKiller_W01. [2020.06.12-00.53.25:270][450]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-00.53.25:270][450]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : DF_Head04. DF_Torso04_LunarNewYear. DF_Legs05. [2020.06.12-00.53.25:270][450]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-00.53.25:393][451]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-00.53.25:393][451]LogCustomization: ------ [2020.06.12-00.53.25:393][451]LogCustomization: --> DF_Head04 [2020.06.12-00.53.25:393][451]LogCustomization: --> DF_Torso04_LunarNewYear [2020.06.12-00.53.25:393][451]LogCustomization: --> DF_Legs05 [2020.06.12-00.53.25:393][451]LogCustomization: ------ [2020.06.12-00.53.25:402][451]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-00.53.25:403][451]LogCustomization: ------ [2020.06.12-00.53.25:403][451]LogCustomization: --> ML_Hand01 [2020.06.12-00.53.25:403][451]LogCustomization: --> ML_Torso01 [2020.06.12-00.53.25:403][451]LogCustomization: --> ML_Legs01 [2020.06.12-00.53.25:403][451]LogCustomization: ------ [2020.06.12-00.53.25:403][451]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.53.25:403][451]LogCustomization: ------ [2020.06.12-00.53.25:403][451]LogCustomization: --> ML_Hand01 [2020.06.12-00.53.25:403][451]LogCustomization: --> ML_Torso01 [2020.06.12-00.53.25:403][451]LogCustomization: --> ML_Legs01 [2020.06.12-00.53.25:403][451]LogCustomization: ------ [2020.06.12-00.53.25:403][451]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-00.53.25:403][451]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-00.53.25:403][451]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-00.53.25:403][451]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-00.53.25:403][451]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-00.53.25:403][451]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-00.53.25:403][451]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-00.53.25:403][451]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:8c7da4d8-41bf-4ad2-839a-5c231434793f|76561198908581250 [2020.06.12-00.53.25:403][451]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-00.53.25:403][451]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-00.53.25:403][451]LogCustomization: ------ [2020.06.12-00.53.25:403][451]LogCustomization: --> NK_Head006 [2020.06.12-00.53.25:403][451]LogCustomization: --> NK_Torso010 [2020.06.12-00.53.25:403][451]LogCustomization: --> N_Legs02 [2020.06.12-00.53.25:403][451]LogCustomization: ------ [2020.06.12-00.53.25:404][451]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.53.25:404][451]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.06.12-00.53.25:437][451]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-00.53.25:437][451]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-00.53.25:437][451]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.06.12-00.53.25:437][451]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.53.25:437][451]LogCustomization: ------ [2020.06.12-00.53.25:437][451]LogCustomization: --> ML_Hand01 [2020.06.12-00.53.25:437][451]LogCustomization: --> ML_Torso01 [2020.06.12-00.53.25:437][451]LogCustomization: --> ML_Legs01 [2020.06.12-00.53.25:437][451]LogCustomization: ------ [2020.06.12-00.53.25:437][451]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-00.53.25:437][451]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-00.53.25:437][451]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-00.53.25:437][451]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-00.53.25:437][451]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-00.53.25:437][451]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-00.53.25:437][451]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-00.53.25:437][451]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-00.53.25:437][451]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-00.53.25:437][451]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.06.12-00.53.25:438][451]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000067 seconds [2020.06.12-00.53.25:439][451]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.4 [2020.06.12-00.53.25:439][451]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.53.25:439][451]LogCustomization: ------ [2020.06.12-00.53.25:439][451]LogCustomization: --> CM_Head07 [2020.06.12-00.53.25:439][451]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.06.12-00.53.25:439][451]LogCustomization: --> CM_Legs02_03 [2020.06.12-00.53.25:439][451]LogCustomization: ------ [2020.06.12-00.53.25:439][451]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head07 [2020.06.12-00.53.25:439][451]LogStreaming: Display: Flushing async loaders. [2020.06.12-00.53.25:446][451]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak added to pak precacher. [2020.06.12-00.53.25:454][451]LogStreaming: Flushing async loaders took 14ms. [2020.06.12-00.53.25:455][451]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head07 [2020.06.12-00.53.25:455][451]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_SxyhxyCharity [2020.06.12-00.53.25:455][451]LogStreaming: Flushing async loaders. [2020.06.12-00.53.25:462][451]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-00.53.25:479][451]LogStreaming: Flushing async loaders. [2020.06.12-00.53.25:483][451]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-00.53.25:483][451]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_SxyhxyCharity [2020.06.12-00.53.25:483][451]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_03 [2020.06.12-00.53.25:483][451]LogStreaming: Flushing async loaders. [2020.06.12-00.53.25:485][451]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-00.53.25:485][451]LogStreaming: Flushing async loaders. [2020.06.12-00.53.25:486][451]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.53.25:486][451]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_03 [2020.06.12-00.53.25:486][451]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-00.53.25:486][451]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-00.53.25:486][451]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-00.53.25:486][451]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435474. [2020.06.12-00.53.25:530][451]LogStreaming: Flushing async loaders. [2020.06.12-00.53.25:811][451]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-00.53.26:020][451]LogStreaming: Flushing async loaders took 490ms. [2020.06.12-00.53.26:020][451]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000054 seconds [2020.06.12-00.53.26:020][451]LogStreaming: Flushing async loaders. [2020.06.12-00.53.26:021][451]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.53.26:021][451]LogStreaming: Flushing async loaders. [2020.06.12-00.53.26:089][451]LogStreaming: Flushing async loaders took 68ms. [2020.06.12-00.53.26:111][451]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.4 [2020.06.12-00.53.26:111][451]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.53.26:111][451]LogCustomization: ------ [2020.06.12-00.53.26:111][451]LogCustomization: --> UkraineKiller_Head01 [2020.06.12-00.53.26:111][451]LogCustomization: --> UkraineKiller_Body01 [2020.06.12-00.53.26:111][451]LogCustomization: --> UkraineKiller_W01 [2020.06.12-00.53.26:111][451]LogCustomization: ------ [2020.06.12-00.53.26:111][451]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.06.12-00.53.26:111][451]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.06.12-00.53.26:112][451]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.06.12-00.53.26:112][451]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.06.12-00.53.26:112][451]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.06.12-00.53.26:112][451]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.06.12-00.53.26:113][451]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-00.53.26:113][451]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-00.53.26:113][451]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-00.53.26:113][451]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.06.12-00.53.26:114][451]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000034 seconds [2020.06.12-00.53.26:115][451]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.4 [2020.06.12-00.53.26:115][451]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.53.26:115][451]LogCustomization: ------ [2020.06.12-00.53.26:115][451]LogCustomization: --> DF_Head04 [2020.06.12-00.53.26:115][451]LogCustomization: --> DF_Torso04_LunarNewYear [2020.06.12-00.53.26:115][451]LogCustomization: --> DF_Legs05 [2020.06.12-00.53.26:115][451]LogCustomization: ------ [2020.06.12-00.53.26:115][451]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.12-00.53.26:115][451]LogStreaming: Flushing async loaders. [2020.06.12-00.53.26:127][451]LogStreaming: Flushing async loaders took 12ms. [2020.06.12-00.53.26:128][451]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.12-00.53.26:128][451]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_LunarNewYear [2020.06.12-00.53.26:128][451]LogStreaming: Flushing async loaders. [2020.06.12-00.53.26:131][451]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-00.53.26:132][451]LogStreaming: Flushing async loaders. [2020.06.12-00.53.26:133][451]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.53.26:133][451]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_LunarNewYear [2020.06.12-00.53.26:133][451]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs05 [2020.06.12-00.53.26:133][451]LogStreaming: Flushing async loaders. [2020.06.12-00.53.26:135][451]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-00.53.26:135][451]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs05 [2020.06.12-00.53.26:136][451]LogStreaming: Flushing async loaders. [2020.06.12-00.53.26:141][451]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-00.53.26:142][451]LogStreaming: Flushing async loaders. [2020.06.12-00.53.26:147][451]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-00.53.26:147][451]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-00.53.26:148][451]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-00.53.26:148][451]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.06.12-00.53.26:148][451]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-00.53.26:187][451]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-00.53.26:187][451]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-00.53.26:187][451]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.12-00.53.26:187][451]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : NK_Head006. NK_Torso010. N_Legs02. [2020.06.12-00.53.26:187][451]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-00.53.26:212][452]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-00.53.26:212][452]LogCustomization: ------ [2020.06.12-00.53.26:212][452]LogCustomization: --> NK_Head006 [2020.06.12-00.53.26:212][452]LogCustomization: --> NK_Torso010 [2020.06.12-00.53.26:212][452]LogCustomization: --> N_Legs02 [2020.06.12-00.53.26:212][452]LogCustomization: ------ [2020.06.12-00.53.26:212][452]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-00.53.26:212][452]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-00.53.26:212][452]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-00.53.26:212][452]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.06.12-00.53.26:213][452]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000034 seconds [2020.06.12-00.53.26:214][452]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.5 [2020.06.12-00.53.26:214][452]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.53.26:214][452]LogCustomization: ------ [2020.06.12-00.53.26:214][452]LogCustomization: --> NK_Head006 [2020.06.12-00.53.26:214][452]LogCustomization: --> NK_Torso010 [2020.06.12-00.53.26:214][452]LogCustomization: --> N_Legs02 [2020.06.12-00.53.26:214][452]LogCustomization: ------ [2020.06.12-00.53.26:214][452]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head006 [2020.06.12-00.53.26:214][452]LogStreaming: Display: Flushing async loaders. [2020.06.12-00.53.26:233][452]LogStreaming: Flushing async loaders took 19ms. [2020.06.12-00.53.26:233][452]LogStreaming: Flushing async loaders. [2020.06.12-00.53.26:245][452]LogStreaming: Flushing async loaders took 12ms. [2020.06.12-00.53.26:245][452]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.06.12-00.53.26:245][452]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso010 [2020.06.12-00.53.26:245][452]LogStreaming: Flushing async loaders. [2020.06.12-00.53.26:262][452]LogStreaming: Flushing async loaders took 16ms. [2020.06.12-00.53.26:274][452]LogStreaming: Flushing async loaders. [2020.06.12-00.53.26:285][452]LogStreaming: Flushing async loaders took 11ms. [2020.06.12-00.53.26:286][452]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso010 [2020.06.12-00.53.26:286][452]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs02 [2020.06.12-00.53.26:286][452]LogStreaming: Flushing async loaders. [2020.06.12-00.53.26:292][452]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-00.53.26:292][452]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.06.12-00.53.26:293][452]LogStreaming: Flushing async loaders. [2020.06.12-00.53.26:298][452]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-00.53.26:320][453]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-00.53.26:321][453]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-00.53.26:417][454]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-00.53.26:417][454]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.53.26:417][454]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-00.53.26:417][454]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.53.26:417][454]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-00.53.26:513][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.12-00.53.27:115][486]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-00.53.27:115][486]LogCustomization: ------ [2020.06.12-00.53.27:115][486]LogCustomization: --> DF_Head04 [2020.06.12-00.53.27:115][486]LogCustomization: --> DF_Torso04_LunarNewYear [2020.06.12-00.53.27:115][486]LogCustomization: --> DF_Legs05 [2020.06.12-00.53.27:115][486]LogCustomization: ------ [2020.06.12-00.53.27:115][486]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.53.27:115][486]LogCustomization: ------ [2020.06.12-00.53.27:115][486]LogCustomization: --> DF_Head04 [2020.06.12-00.53.27:115][486]LogCustomization: --> DF_Torso04_LunarNewYear [2020.06.12-00.53.27:116][486]LogCustomization: --> DF_Legs05 [2020.06.12-00.53.27:116][486]LogCustomization: ------ [2020.06.12-00.53.27:116][486]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.12-00.53.27:116][486]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.12-00.53.27:116][486]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_LunarNewYear [2020.06.12-00.53.27:116][486]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_LunarNewYear [2020.06.12-00.53.27:116][486]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs05 [2020.06.12-00.53.27:116][486]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs05 [2020.06.12-00.53.27:116][486]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-00.53.27:116][486]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-00.53.27:116][486]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.12-00.53.27:116][486]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.53.27:116][486]LogCustomization: ------ [2020.06.12-00.53.27:116][486]LogCustomization: --> DF_Head04 [2020.06.12-00.53.27:116][486]LogCustomization: --> DF_Torso04_LunarNewYear [2020.06.12-00.53.27:116][486]LogCustomization: --> DF_Legs05 [2020.06.12-00.53.27:116][486]LogCustomization: ------ [2020.06.12-00.53.27:116][486]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.12-00.53.27:116][486]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.12-00.53.27:116][486]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_LunarNewYear [2020.06.12-00.53.27:117][486]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_LunarNewYear [2020.06.12-00.53.27:117][486]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs05 [2020.06.12-00.53.27:117][486]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs05 [2020.06.12-00.53.27:231][492]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-00.53.27:231][492]LogCustomization: ------ [2020.06.12-00.53.27:231][492]LogCustomization: --> NK_Head006 [2020.06.12-00.53.27:231][492]LogCustomization: --> NK_Torso010 [2020.06.12-00.53.27:231][492]LogCustomization: --> N_Legs02 [2020.06.12-00.53.27:231][492]LogCustomization: ------ [2020.06.12-00.53.27:231][492]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.53.27:231][492]LogCustomization: ------ [2020.06.12-00.53.27:231][492]LogCustomization: --> NK_Head006 [2020.06.12-00.53.27:231][492]LogCustomization: --> NK_Torso010 [2020.06.12-00.53.27:231][492]LogCustomization: --> N_Legs02 [2020.06.12-00.53.27:231][492]LogCustomization: ------ [2020.06.12-00.53.27:232][492]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head006 [2020.06.12-00.53.27:232][492]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.06.12-00.53.27:232][492]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso010 [2020.06.12-00.53.27:232][492]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso010 [2020.06.12-00.53.27:232][492]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs02 [2020.06.12-00.53.27:232][492]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.06.12-00.53.27:233][492]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-00.53.27:233][492]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-00.53.27:233][492]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.06.12-00.53.27:233][492]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.53.27:233][492]LogCustomization: ------ [2020.06.12-00.53.27:233][492]LogCustomization: --> ML_Hand01 [2020.06.12-00.53.27:233][492]LogCustomization: --> ML_Torso01 [2020.06.12-00.53.27:233][492]LogCustomization: --> ML_Legs01 [2020.06.12-00.53.27:233][492]LogCustomization: ------ [2020.06.12-00.53.27:233][492]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-00.53.27:233][492]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-00.53.27:233][492]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-00.53.27:233][492]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-00.53.27:233][492]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-00.53.27:233][492]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-00.53.27:233][492]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-00.53.27:233][492]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-00.53.27:233][492]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.12-00.53.27:233][492]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.53.27:233][492]LogCustomization: ------ [2020.06.12-00.53.27:233][492]LogCustomization: --> NK_Head006 [2020.06.12-00.53.27:233][492]LogCustomization: --> NK_Torso010 [2020.06.12-00.53.27:233][492]LogCustomization: --> N_Legs02 [2020.06.12-00.53.27:233][492]LogCustomization: ------ [2020.06.12-00.53.27:233][492]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head006 [2020.06.12-00.53.27:233][492]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.06.12-00.53.27:233][492]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso010 [2020.06.12-00.53.27:233][492]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso010 [2020.06.12-00.53.27:233][492]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs02 [2020.06.12-00.53.27:233][492]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.06.12-00.53.27:394][501]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.53.27:394][501]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.12-00.53.27:394][501]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.53.27:394][501]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.12-00.53.27:394][501]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.53.27:394][501]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.06.12-00.53.27:427][502]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-00.53.27:427][502]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-00.53.27:427][502]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-00.53.27:427][502]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-00.53.27:427][502]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-00.53.27:427][502]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 67 [2020.06.12-00.53.27:476][505]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.06.12-00.53.27:476][505]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.53.27:604][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.12-00.53.27:626][514]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.53.27:626][514]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-00.53.27:626][514]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.06.12-00.53.28:388][559]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.53.28:388][559]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-00.53.28:388][559]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.53.28:388][559]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-00.53.28:388][559]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.53.28:388][559]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-00.53.28:388][559]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.53.28:388][559]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.06.12-00.53.28:421][561]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-00.53.28:534][568]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.12-00.53.32:627][814]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 16 [2020.06.12-00.53.32:627][814]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.53.32:777][823]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.53.32:777][823]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-00.53.32:777][823]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 16 [2020.06.12-00.53.34:279][913]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-00.53.34:279][913]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-00.53.34:279][913]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.12-00.53.34:279][913]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.53.34:279][913]LogCustomization: ------ [2020.06.12-00.53.34:279][913]LogCustomization: --> DF_Head04 [2020.06.12-00.53.34:279][913]LogCustomization: --> DF_Torso04_LunarNewYear [2020.06.12-00.53.34:279][913]LogCustomization: --> DF_Legs05 [2020.06.12-00.53.34:279][913]LogCustomization: ------ [2020.06.12-00.53.34:279][913]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.12-00.53.34:279][913]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.12-00.53.34:279][913]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_LunarNewYear [2020.06.12-00.53.34:279][913]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_LunarNewYear [2020.06.12-00.53.34:279][913]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs05 [2020.06.12-00.53.34:279][913]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs05 [2020.06.12-00.53.36:395][ 39]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-00.53.36:395][ 39]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-00.53.36:395][ 39]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.12-00.53.36:395][ 39]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.53.36:395][ 39]LogCustomization: ------ [2020.06.12-00.53.36:395][ 39]LogCustomization: --> NK_Head006 [2020.06.12-00.53.36:395][ 39]LogCustomization: --> NK_Torso010 [2020.06.12-00.53.36:395][ 39]LogCustomization: --> N_Legs02 [2020.06.12-00.53.36:395][ 39]LogCustomization: ------ [2020.06.12-00.53.36:395][ 39]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head006 [2020.06.12-00.53.36:395][ 39]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.06.12-00.53.36:395][ 39]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso010 [2020.06.12-00.53.36:395][ 39]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso010 [2020.06.12-00.53.36:395][ 39]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs02 [2020.06.12-00.53.36:395][ 39]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.06.12-00.53.37:778][122]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 17 [2020.06.12-00.53.37:778][122]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.53.37:961][133]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.53.37:961][133]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-00.53.37:961][133]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 17 [2020.06.12-00.53.38:461][163]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-00.53.38:461][163]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-00.53.38:461][163]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.12-00.53.38:461][163]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.53.38:461][163]LogCustomization: ------ [2020.06.12-00.53.38:461][163]LogCustomization: --> NK_Head006 [2020.06.12-00.53.38:461][163]LogCustomization: --> NK_Torso010 [2020.06.12-00.53.38:461][163]LogCustomization: --> N_Legs02 [2020.06.12-00.53.38:461][163]LogCustomization: ------ [2020.06.12-00.53.38:462][163]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head006 [2020.06.12-00.53.38:462][163]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.06.12-00.53.38:462][163]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso010 [2020.06.12-00.53.38:462][163]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso010 [2020.06.12-00.53.38:462][163]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs02 [2020.06.12-00.53.38:462][163]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.06.12-00.53.40:545][286]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-00.53.40:545][286]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-00.53.40:545][286]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.12-00.53.40:545][286]LogStreaming: Display: Flushing async loaders. [2020.06.12-00.53.40:561][286]LogStreaming: Flushing async loaders took 16ms. [2020.06.12-00.53.40:561][286]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.53.40:561][286]LogCustomization: ------ [2020.06.12-00.53.40:561][286]LogCustomization: --> NK_Head006 [2020.06.12-00.53.40:561][286]LogCustomization: --> NK_Torso010 [2020.06.12-00.53.40:561][286]LogCustomization: --> N_Legs02 [2020.06.12-00.53.40:561][286]LogCustomization: ------ [2020.06.12-00.53.40:561][286]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head006 [2020.06.12-00.53.40:561][286]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.06.12-00.53.40:561][286]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso010 [2020.06.12-00.53.40:561][286]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso010 [2020.06.12-00.53.40:561][286]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs02 [2020.06.12-00.53.40:561][286]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.06.12-00.53.41:578][348]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-00.53.41:578][348]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-00.53.41:578][348]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.12-00.53.41:578][348]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.53.41:578][348]LogCustomization: ------ [2020.06.12-00.53.41:578][348]LogCustomization: --> NK_Head006 [2020.06.12-00.53.41:578][348]LogCustomization: --> NK_Torso010 [2020.06.12-00.53.41:578][348]LogCustomization: --> N_Legs02 [2020.06.12-00.53.41:578][348]LogCustomization: ------ [2020.06.12-00.53.41:578][348]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head006 [2020.06.12-00.53.41:578][348]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.06.12-00.53.41:578][348]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso010 [2020.06.12-00.53.41:578][348]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso010 [2020.06.12-00.53.41:578][348]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs02 [2020.06.12-00.53.41:579][348]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.06.12-00.53.42:977][432]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 18 [2020.06.12-00.53.42:978][432]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.53.43:111][440]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.53.43:111][440]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-00.53.43:111][440]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 18 [2020.06.12-00.53.46:762][657]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-00.53.46:762][657]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-00.53.46:762][657]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.12-00.53.46:762][657]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.53.46:762][657]LogCustomization: ------ [2020.06.12-00.53.46:762][657]LogCustomization: --> NK_Head006 [2020.06.12-00.53.46:762][657]LogCustomization: --> NK_Torso010 [2020.06.12-00.53.46:762][657]LogCustomization: --> N_Legs02 [2020.06.12-00.53.46:762][657]LogCustomization: ------ [2020.06.12-00.53.46:762][657]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head006 [2020.06.12-00.53.46:762][657]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.06.12-00.53.46:762][657]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso010 [2020.06.12-00.53.46:762][657]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso010 [2020.06.12-00.53.46:762][657]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs02 [2020.06.12-00.53.46:762][657]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.06.12-00.53.48:094][737]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 19 [2020.06.12-00.53.48:094][737]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.53.48:244][746]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.53.48:244][746]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-00.53.48:244][746]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 19 [2020.06.12-00.53.48:829][781]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-00.53.48:829][781]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-00.53.48:829][781]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.12-00.53.48:829][781]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.53.48:829][781]LogCustomization: ------ [2020.06.12-00.53.48:829][781]LogCustomization: --> NK_Head006 [2020.06.12-00.53.48:829][781]LogCustomization: --> NK_Torso010 [2020.06.12-00.53.48:829][781]LogCustomization: --> N_Legs02 [2020.06.12-00.53.48:829][781]LogCustomization: ------ [2020.06.12-00.53.48:829][781]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head006 [2020.06.12-00.53.48:829][781]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.06.12-00.53.48:829][781]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso010 [2020.06.12-00.53.48:829][781]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso010 [2020.06.12-00.53.48:829][781]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs02 [2020.06.12-00.53.48:829][781]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.06.12-00.53.53:227][ 45]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 20 [2020.06.12-00.53.53:227][ 45]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.53.53:345][ 52]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.53.53:345][ 52]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-00.53.53:345][ 52]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 20 [2020.06.12-00.53.54:962][149]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-00.53.54:962][149]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-00.53.54:962][149]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.12-00.53.54:962][149]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.53.54:962][149]LogCustomization: ------ [2020.06.12-00.53.54:962][149]LogCustomization: --> CM_Head07 [2020.06.12-00.53.54:962][149]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.06.12-00.53.54:962][149]LogCustomization: --> CM_Legs02_03 [2020.06.12-00.53.54:962][149]LogCustomization: ------ [2020.06.12-00.53.54:962][149]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head07 [2020.06.12-00.53.54:962][149]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head07 [2020.06.12-00.53.54:962][149]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_SxyhxyCharity [2020.06.12-00.53.54:962][149]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_SxyhxyCharity [2020.06.12-00.53.54:962][149]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_03 [2020.06.12-00.53.54:962][149]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_03 [2020.06.12-00.53.57:096][277]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-00.53.57:096][277]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-00.53.57:096][277]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.12-00.53.57:096][277]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.53.57:096][277]LogCustomization: ------ [2020.06.12-00.53.57:096][277]LogCustomization: --> NK_Head006 [2020.06.12-00.53.57:096][277]LogCustomization: --> NK_Torso010 [2020.06.12-00.53.57:096][277]LogCustomization: --> N_Legs02 [2020.06.12-00.53.57:096][277]LogCustomization: ------ [2020.06.12-00.53.57:096][277]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head006 [2020.06.12-00.53.57:096][277]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.06.12-00.53.57:096][277]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso010 [2020.06.12-00.53.57:096][277]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso010 [2020.06.12-00.53.57:096][277]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs02 [2020.06.12-00.53.57:096][277]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.06.12-00.53.58:344][352]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 21 [2020.06.12-00.53.58:344][352]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.53.58:528][363]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.53.58:528][363]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-00.53.58:528][363]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 21 [2020.06.12-00.54.00:112][458]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-00.54.00:112][458]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-00.54.00:112][458]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.12-00.54.00:112][458]LogStreaming: Display: Flushing async loaders. [2020.06.12-00.54.00:127][458]LogStreaming: Flushing async loaders took 15ms. [2020.06.12-00.54.00:127][458]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.54.00:127][458]LogCustomization: ------ [2020.06.12-00.54.00:127][458]LogCustomization: --> CM_Head07 [2020.06.12-00.54.00:127][458]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.06.12-00.54.00:127][458]LogCustomization: --> CM_Legs02_03 [2020.06.12-00.54.00:127][458]LogCustomization: ------ [2020.06.12-00.54.00:127][458]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head07 [2020.06.12-00.54.00:127][458]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head07 [2020.06.12-00.54.00:127][458]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_SxyhxyCharity [2020.06.12-00.54.00:127][458]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_SxyhxyCharity [2020.06.12-00.54.00:127][458]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_03 [2020.06.12-00.54.00:127][458]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_03 [2020.06.12-00.54.03:528][663]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 22 [2020.06.12-00.54.03:528][663]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.54.03:644][670]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.54.03:644][670]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-00.54.03:644][670]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 22 [2020.06.12-00.54.06:329][831]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-00.54.06:329][831]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-00.54.06:329][831]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.12-00.54.06:329][831]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.54.06:329][831]LogCustomization: ------ [2020.06.12-00.54.06:329][831]LogCustomization: --> CM_Head07 [2020.06.12-00.54.06:329][831]LogCustomization: --> CM_Torso02_SxyhxyCharity [2020.06.12-00.54.06:329][831]LogCustomization: --> CM_Legs02_03 [2020.06.12-00.54.06:329][831]LogCustomization: ------ [2020.06.12-00.54.06:329][831]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head07 [2020.06.12-00.54.06:329][831]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head07 [2020.06.12-00.54.06:329][831]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_SxyhxyCharity [2020.06.12-00.54.06:329][831]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_SxyhxyCharity [2020.06.12-00.54.06:329][831]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_03 [2020.06.12-00.54.06:329][831]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_03 [2020.06.12-00.54.06:429][837]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-00.54.06:429][837]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-00.54.06:429][837]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.06.12-00.54.06:429][837]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.54.06:429][837]LogCustomization: ------ [2020.06.12-00.54.06:429][837]LogCustomization: --> UkraineKiller_Head01 [2020.06.12-00.54.06:429][837]LogCustomization: --> UkraineKiller_Body01 [2020.06.12-00.54.06:429][837]LogCustomization: --> UkraineKiller_W01 [2020.06.12-00.54.06:429][837]LogCustomization: ------ [2020.06.12-00.54.06:429][837]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.06.12-00.54.06:429][837]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.06.12-00.54.06:429][837]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.06.12-00.54.06:429][837]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.06.12-00.54.06:429][837]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.06.12-00.54.06:429][837]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.06.12-00.54.08:628][969]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 23 [2020.06.12-00.54.08:628][969]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.54.08:761][977]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.54.08:761][977]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-00.54.08:761][977]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 23 [2020.06.12-00.54.09:546][ 24]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-00.54.09:546][ 24]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-00.54.09:546][ 24]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.06.12-00.54.09:546][ 24]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.54.09:546][ 24]LogCustomization: ------ [2020.06.12-00.54.09:546][ 24]LogCustomization: --> UkraineKiller_Head01 [2020.06.12-00.54.09:546][ 24]LogCustomization: --> UkraineKiller_Body01 [2020.06.12-00.54.09:546][ 24]LogCustomization: --> UkraineKiller_W01 [2020.06.12-00.54.09:546][ 24]LogCustomization: ------ [2020.06.12-00.54.09:546][ 24]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.06.12-00.54.09:546][ 24]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.06.12-00.54.09:546][ 24]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.06.12-00.54.09:546][ 24]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.06.12-00.54.09:546][ 24]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.06.12-00.54.09:546][ 24]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.06.12-00.54.13:762][277]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 24 [2020.06.12-00.54.13:762][277]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.54.13:878][284]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.54.13:878][284]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-00.54.13:878][284]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 24 [2020.06.12-00.54.18:862][582]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 25 [2020.06.12-00.54.18:862][582]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.54.19:012][591]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.54.19:012][591]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-00.54.19:012][591]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 25 [2020.06.12-00.54.20:846][701]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-00.54.20:846][701]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-00.54.20:846][701]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.12-00.54.20:846][701]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-00.54.20:846][701]LogCustomization: ------ [2020.06.12-00.54.20:846][701]LogCustomization: --> NK_Head006 [2020.06.12-00.54.20:846][701]LogCustomization: --> NK_Torso010 [2020.06.12-00.54.20:846][701]LogCustomization: --> N_Legs02 [2020.06.12-00.54.20:846][701]LogCustomization: ------ [2020.06.12-00.54.20:846][701]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head006 [2020.06.12-00.54.20:846][701]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.06.12-00.54.20:846][701]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso010 [2020.06.12-00.54.20:846][701]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso010 [2020.06.12-00.54.20:846][701]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs02 [2020.06.12-00.54.20:846][701]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.06.12-00.54.24:011][891]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 26 [2020.06.12-00.54.24:011][891]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.54.24:162][900]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.54.24:162][900]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-00.54.24:162][900]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 26 [2020.06.12-00.54.26:342][ 26]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.06.12-00.54.26:350][ 26]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.06.12-00.54.26:350][ 26]GameFlow: AOfferingSequenceManager::InitSequence [2020.06.12-00.54.26:350][ 26]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-00.54.26:350][ 26]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-00.54.26:350][ 26]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-00.54.26:350][ 26]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-00.54.26:350][ 26]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-00.54.26:350][ 26]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.06.12-00.54.26:350][ 26]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-00.54.26:350][ 26]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-00.54.26:350][ 26]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-00.54.26:350][ 26]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-00.54.26:350][ 26]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-00.54.26:350][ 26]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.06.12-00.54.26:350][ 26]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-00.54.26:350][ 26]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-00.54.26:350][ 26]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-00.54.26:350][ 26]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-00.54.26:350][ 26]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-00.54.26:350][ 26]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.06.12-00.54.26:350][ 26]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-00.54.26:350][ 26]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-00.54.26:350][ 26]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-00.54.26:350][ 26]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-00.54.26:350][ 26]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-00.54.26:350][ 26]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.06.12-00.54.26:350][ 26]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-00.54.26:350][ 26]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-00.54.26:350][ 26]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-00.54.26:350][ 26]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-00.54.26:350][ 26]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-00.54.26:352][ 27]GameFlow: AOfferingSequenceManager::PlaySequence [2020.06.12-00.54.26:352][ 27]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.12-00.54.26:369][ 28]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.06.12-00.54.27:430][ 92]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-00.54.27:630][104]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 34 [2020.06.12-00.54.27:630][104]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 222 [2020.06.12-00.54.28:379][149]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.54.28:379][149]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-00.54.28:379][149]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.54.28:379][149]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-00.54.28:379][149]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.54.28:379][149]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-00.54.28:379][149]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.54.28:379][149]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-00.54.28:630][164]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-00.54.28:630][164]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.12-00.54.29:162][196]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 27 [2020.06.12-00.54.29:162][196]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.54.29:295][204]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-00.54.29:295][204]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-00.54.29:295][204]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 27 [2020.06.12-00.54.29:346][207]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.06.12-00.54.29:346][207]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.06.12-00.54.29:346][207]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.06.12-00.54.29:384][209]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.54.29:385][209]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-00.54.29:495][211]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 78.83 ms [2020.06.12-00.54.29:513][213]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.06.12-00.54.29:513][213]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.12-00.54.29:513][213]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.06.12-00.54.29:726][226]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 126 [2020.06.12-00.54.29:726][226]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 130 [2020.06.12-00.54.30:379][266]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.54.30:379][266]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-00.54.30:379][266]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.54.30:379][266]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-00.54.30:379][266]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.54.30:379][266]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-00.54.30:729][287]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-00.54.30:729][287]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.12-00.54.31:029][305]GameFlow: AOfferingSequenceManager::FadeInDone [2020.06.12-00.54.31:029][305]GameFlow: AOfferingSequenceManager::InitCards [2020.06.12-00.54.31:029][305]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.06.12-00.54.31:029][305]LogStreaming: Display: Flushing async loaders. [2020.06.12-00.54.31:031][305]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-00.54.31:031][305]LogStreaming: Flushing async loaders. [2020.06.12-00.54.31:031][305]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.54.31:031][305]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.06.12-00.54.31:031][305]LogStreaming: Flushing async loaders. [2020.06.12-00.54.31:033][305]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-00.54.31:033][305]LogStreaming: Flushing async loaders. [2020.06.12-00.54.31:033][305]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.54.31:033][305]GameFlow: AOfferingSequenceManager::InitCard 2 [2020.06.12-00.54.31:033][305]LogStreaming: Flushing async loaders. [2020.06.12-00.54.31:034][305]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.54.31:034][305]LogStreaming: Flushing async loaders. [2020.06.12-00.54.31:035][305]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.54.31:046][306]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.12-00.54.31:329][323]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.12-00.54.31:396][327]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.54.31:396][327]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-00.54.31:629][341]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.12-00.54.31:830][353]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 220 [2020.06.12-00.54.31:830][353]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 36 [2020.06.12-00.54.32:062][367]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.06.12-00.54.32:062][367]GameFlow: AOfferingSequenceManager::RevealCards [2020.06.12-00.54.32:062][367]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.06.12-00.54.32:062][367]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 11 [2020.06.12-00.54.32:062][367]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 1 [2020.06.12-00.54.32:062][367]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 11 [2020.06.12-00.54.32:062][367]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.06.12-00.54.32:062][367]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Fragrant Primrose Blossom [2020.06.12-00.54.32:062][367]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Fragrant Primrose Blossom [2020.06.12-00.54.32:062][367]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Fresh Crispleaf Amaranth [2020.06.12-00.54.32:062][367]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Fresh Crispleaf Amaranth [2020.06.12-00.54.32:062][367]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Ivory Memento Mori [2020.06.12-00.54.32:396][387]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.54.32:396][387]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-00.54.32:396][387]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.54.32:396][387]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-00.54.32:396][387]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.54.32:396][387]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-00.54.32:829][413]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-00.54.32:829][413]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.12-00.54.33:398][446]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.54.33:398][446]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-00.54.33:830][472]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-00.54.34:362][504]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.54.34:362][504]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-00.54.34:830][532]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 82 [2020.06.12-00.54.34:830][532]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 174 [2020.06.12-00.54.35:378][565]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.54.35:378][565]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-00.54.35:378][565]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.54.35:378][565]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-00.54.35:378][565]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.54.35:378][565]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-00.54.35:830][592]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-00.54.35:830][592]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 110 [2020.06.12-00.54.36:230][616]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.06.12-00.54.36:230][616]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.06.12-00.54.36:230][616]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.06.12-00.54.36:230][616]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 11 [2020.06.12-00.54.36:230][616]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 1 [2020.06.12-00.54.36:230][616]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 11 [2020.06.12-00.54.36:230][616]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 2 [2020.06.12-00.54.36:230][616]LogDBDGeneral: OfferingHandler: combine type: 11, offering type: 11 [2020.06.12-00.54.36:379][625]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.54.36:379][625]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-00.54.36:379][625]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.54.36:379][625]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-00.54.36:430][628]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-00.54.38:229][736]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.06.12-00.54.38:229][736]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.06.12-00.54.38:229][736]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.06.12-00.54.38:229][736]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 11 [2020.06.12-00.54.38:229][736]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 1 [2020.06.12-00.54.38:229][736]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 11 [2020.06.12-00.54.38:229][736]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 2 [2020.06.12-00.54.38:229][736]LogDBDGeneral: OfferingHandler: combine type: 11, offering type: 11 [2020.06.12-00.54.38:230][736]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.06.12-00.54.38:230][736]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.06.12-00.54.38:230][736]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.12-00.54.38:235][736]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.54.38:235][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-00.54.38:243][736]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-00.54.38:243][736]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.54.38:243][736]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-00.54.38:243][736]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.54.38:243][736]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.54.38:243][736]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.54.38:243][736]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-00.54.38:243][736]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-00.54.38:243][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.12-00.54.38:243][736]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-00.54.38:243][736]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-00.54.38:243][736]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-00.54.38:243][736]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-00.54.38:244][736]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.12-00.54.38:245][736]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-00.54.38:245][736]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-00.54.38:245][736]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-00.54.38:245][736]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-00.54.38:245][736]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-00.54.38:245][736]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-00.54.38:245][736]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-00.54.38:245][736]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.12-00.54.38:245][736]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.12-00.54.38:245][736]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-00.54.38:245][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.12-00.54.38:245][736]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-00.54.38:245][736]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-00.54.38:245][736]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-00.54.38:246][736]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.12-00.54.38:246][736]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.54.38:246][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.12-00.54.38:248][736]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-00.54.38:248][736]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.54.38:248][736]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-00.54.38:248][736]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.12-00.54.38:248][736]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.12-00.54.38:248][736]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='34.213.218.158:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=16?KillerIndex=268435465?CharacterLevel=50?PrestigeLevel=0?Power=Item_Camper_Flashlight03?Offering=_EMPTY_?KillerPips=75?SurvivorPips=42?MaxPlayers=5?Addons=ADDON_flashlight_intensehalogen;ADDON_flashlight_lonflifebattery?Perks=Balanced_Landing;Urban_Evasion;Adrenaline;Iron_Will?PerkLevels=2;2;2;2?CustomizationParts=ML_Hand01;ML_Torso01;ML_Legs01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.12-00.54.38:248][736]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.12-00.54.38:248][736]LogAsyncLoad: Unloading library Menu [2020.06.12-00.54.38:248][736]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.06.12-00.54.38:248][736]LogAsyncLoad: Start loading library async: Game [2020.06.12-00.54.38:249][736]LogAsyncLoad: 24 assets in Game [2020.06.12-00.54.38:260][736]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-00.54.38:260][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.12-00.54.38:260][736]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-00.54.38:260][736]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.12-00.54.38:277][736]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-00.54.38:279][736]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-00.54.38:283][736]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-00.54.38:286][736]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-00.54.38:288][736]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-00.54.38:289][736]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-00.54.38:322][736]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.12-00.54.38:322][736]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.54.38:322][736]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.06.12-00.54.38:322][736]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.54.38:322][736]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.06.12-00.54.38:322][736]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.54.38:322][736]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.06.12-00.54.38:322][736]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.54.38:323][736]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.06.12-00.54.38:323][736]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.54.38:323][736]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.06.12-00.54.38:323][736]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.54.38:323][736]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.06.12-00.54.38:323][736]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.54.38:323][736]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.06.12-00.54.38:323][736]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.54.38:323][736]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.06.12-00.54.38:323][736]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.54.38:323][736]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.06.12-00.54.38:323][736]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.54.38:323][736]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.06.12-00.54.38:323][736]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.54.38:323][736]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.06.12-00.54.38:323][736]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.54.38:323][736]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.06.12-00.54.38:323][736]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.54.38:323][736]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.06.12-00.54.38:323][736]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.54.38:323][736]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.06.12-00.54.38:324][736]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.54.38:324][736]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.06.12-00.54.38:324][736]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.54.38:324][736]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.06.12-00.54.38:324][736]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.54.38:324][736]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.06.12-00.54.38:324][736]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.54.38:324][736]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.06.12-00.54.38:324][736]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.54.38:325][736]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.06.12-00.54.38:325][736]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-00.54.38:326][736]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.54.38:326][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.06.12-00.54.38:326][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.06.12-00.54.38:326][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.06.12-00.54.38:355][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.06.12-00.54.38:355][736]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.54.38:355][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.06.12-00.54.38:373][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.12-00.54.38:373][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.12-00.54.38:381][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.06.12-00.54.38:381][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.06.12-00.54.38:426][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.06.12-00.54.38:426][736]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.54.38:426][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.06.12-00.54.38:426][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.12-00.54.38:426][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.12-00.54.38:427][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.06.12-00.54.38:427][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.06.12-00.54.38:490][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.06.12-00.54.38:490][736]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.54.38:490][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.06.12-00.54.38:491][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.12-00.54.38:491][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.12-00.54.38:647][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.06.12-00.54.38:647][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.06.12-00.54.38:681][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.06.12-00.54.38:681][736]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.54.38:681][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.06.12-00.54.38:681][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.06.12-00.54.38:681][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.06.12-00.54.38:746][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.06.12-00.54.38:746][736]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.54.38:747][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.06.12-00.54.38:747][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.06.12-00.54.38:747][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.06.12-00.54.38:827][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.06.12-00.54.38:827][736]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.54.38:827][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.06.12-00.54.38:828][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.06.12-00.54.38:828][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.06.12-00.54.38:943][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.06.12-00.54.38:943][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.06.12-00.54.38:990][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.06.12-00.54.38:990][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.06.12-00.54.39:032][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.06.12-00.54.39:032][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.06.12-00.54.39:063][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.06.12-00.54.39:063][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.06.12-00.54.39:083][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.06.12-00.54.39:083][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.06.12-00.54.39:085][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.06.12-00.54.39:085][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.06.12-00.54.39:122][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.06.12-00.54.39:122][736]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-00.54.39:122][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.06.12-00.54.39:122][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.06.12-00.54.39:122][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.06.12-00.54.39:140][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.06.12-00.54.39:140][736]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-00.54.39:140][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.06.12-00.54.39:140][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.06.12-00.54.39:140][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.06.12-00.54.39:150][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.06.12-00.54.39:150][736]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-00.54.39:150][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.06.12-00.54.39:150][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.06.12-00.54.39:150][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.06.12-00.54.39:157][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.06.12-00.54.39:157][736]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-00.54.39:158][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.06.12-00.54.39:158][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.06.12-00.54.39:158][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.06.12-00.54.39:358][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.06.12-00.54.39:358][736]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-00.54.39:358][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.06.12-00.54.39:358][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.06.12-00.54.39:358][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.06.12-00.54.39:434][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.06.12-00.54.39:434][736]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-00.54.39:434][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.06.12-00.54.39:434][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.06.12-00.54.39:434][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.06.12-00.54.39:481][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.06.12-00.54.39:481][736]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-00.54.39:481][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.06.12-00.54.39:481][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.06.12-00.54.39:481][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.06.12-00.54.39:483][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.06.12-00.54.39:483][736]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-00.54.39:483][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.06.12-00.54.39:483][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.06.12-00.54.39:484][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.06.12-00.54.39:486][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.06.12-00.54.41:264][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.rightKey.key2". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.06.12-00.54.41:264][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.leftKey.key1". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.06.12-00.54.41:264][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.rightKey.key2". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.06.12-00.54.41:264][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.leftKey.key1". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.06.12-00.54.41:264][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.stick.key". Search log: Searching for font: "$Roboto_BoldCondensed" [Bold] Movie resource: "$Roboto_BoldCondensed" [Bold] not found. Imports : "$Roboto_BoldCondensed" [Bold] not found. Exported : "$Roboto_BoldCondensed" [Bold] not found. Registered fonts: "$Roboto_BoldCondensed"[Bold] not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.06.12-00.54.41:264][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.stick.key". Search log: Searching for font: "$Roboto_BoldCondensed" [Bold] Movie resource: "$Roboto_BoldCondensed" [Bold] not found. Imports : "$Roboto_BoldCondensed" [Bold] not found. Exported : "$Roboto_BoldCondensed" [Bold] not found. Registered fonts: "$Roboto_BoldCondensed"[Bold] not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.06.12-00.54.41:265][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.keyContainer.key". Search log: Searching for font: "$Roboto_BoldCondensed" [Bold] Movie resource: "$Roboto_BoldCondensed" [Bold] not found. Imports : "$Roboto_BoldCondensed" [Bold] not found. Exported : "$Roboto_BoldCondensed" [Bold] not found. Registered fonts: "$Roboto_BoldCondensed"[Bold] not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.06.12-00.54.41:265][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.keyContainer.key". Search log: Searching for font: "$Roboto_BoldCondensed" [Bold] Movie resource: "$Roboto_BoldCondensed" [Bold] not found. Imports : "$Roboto_BoldCondensed" [Bold] not found. Exported : "$Roboto_BoldCondensed" [Bold] not found. Registered fonts: "$Roboto_BoldCondensed"[Bold] not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.06.12-00.54.41:265][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.keyContainer.key". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.06.12-00.54.41:265][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.keyContainer.key". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.06.12-00.54.41:265][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".centerContainer.message". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:265][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".centerContainer.message". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:265][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".centerContainer.message". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:265][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".centerContainer.message". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:266][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:266][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:266][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:266][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:266][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:266][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:266][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:266][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:266][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:266][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:266][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:266][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:266][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:266][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:266][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:266][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:266][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:267][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:267][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:267][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:267][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:267][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:267][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:267][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:267][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:267][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:267][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:267][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:267][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:267][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:267][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:267][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:267][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:267][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:267][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:267][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:267][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:267][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:267][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:267][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:267][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:267][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:267][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:268][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:268][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:268][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:268][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:268][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:268][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:268][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:268][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:268][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:268][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:268][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:268][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:268][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:268][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:268][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:268][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:268][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:268][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:268][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:268][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:268][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:268][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:268][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:268][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:268][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:268][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:268][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:269][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:269][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:269][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:269][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:269][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:269][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:269][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:269][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:269][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:269][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:269][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:269][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:269][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:269][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:269][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:269][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:269][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:269][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:269][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:269][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:269][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:269][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:269][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:269][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:269][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:269][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:269][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:269][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:270][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:270][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:270][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:270][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:270][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:270][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:270][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:270][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:270][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:270][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:270][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:270][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:270][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:270][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:270][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:270][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:270][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:270][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:270][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:270][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:270][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:270][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:270][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:270][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:270][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:270][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:270][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:271][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:271][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:271][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:271][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:271][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:271][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:271][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:271][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:271][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:271][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:271][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:271][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:271][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:271][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:271][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:271][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:271][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:271][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:271][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:271][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:271][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:271][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:271][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:271][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:271][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:271][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:271][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:272][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:272][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:272][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:272][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:272][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:272][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:272][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:272][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:272][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:272][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:272][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:272][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:272][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:272][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:272][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:272][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:272][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:272][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:272][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:272][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:272][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:272][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:272][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:272][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:272][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:272][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:272][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:272][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:272][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:273][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:273][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:273][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:273][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:273][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:273][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:273][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:273][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:273][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:273][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:273][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:273][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:273][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:273][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-00.54.41:273][736]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-00.54.41:274][737]r.CullAll = "1" [2020.06.12-00.54.41:277][737]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-00.54.41:277][737]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-00.54.41:277][737]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.12-00.54.41:277][737]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-00.54.41:278][737]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.12-00.54.41:278][737]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-00.54.41:324][738]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.54.41:324][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.06.12-00.54.41:325][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.06.12-00.54.41:972][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.06.12-00.54.41:972][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.06.12-00.54.41:993][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.06.12-00.54.42:035][739]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.12-00.54.42:035][739]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-00.54.42:035][739]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-00.54.42:036][739]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.12-00.54.42:036][739]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-00.54.42:036][739]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-00.54.42:047][739]LogStreaming: FLinkerLoad: finalizing creation took (less than) 9.34 ms [2020.06.12-00.54.42:047][739]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.06.12-00.54.42:068][739]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.54.42:068][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.06.12-00.54.42:068][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.06.12-00.54.42:434][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.06.12-00.54.42:434][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.06.12-00.54.42:435][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.06.12-00.54.42:443][740]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-00.54.42:443][740]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-00.54.42:443][740]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-00.54.42:443][740]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-00.54.42:443][740]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-00.54.42:443][740]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-00.54.42:443][740]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-00.54.42:443][740]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-00.54.42:443][740]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-00.54.42:443][740]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-00.54.42:443][740]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-00.54.42:443][740]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-00.54.42:443][740]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-00.54.42:443][740]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-00.54.42:443][740]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-00.54.42:443][740]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-00.54.42:443][740]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-00.54.42:443][740]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-00.54.42:449][740]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.12-00.54.42:449][740]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: LocalSlasherStart [2020.06.12-00.54.42:449][740]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart2 , startUnregistered: LocalSlasherStart [2020.06.12-00.54.42:449][740]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 1 , spawn: LocalSlasherStart , startUnregistered: LocalSlasherStart [2020.06.12-00.54.42:449][740]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: CamperStart3 , startUnregistered: LocalSlasherStart [2020.06.12-00.54.42:449][740]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: LocalCamperStart , startUnregistered: LocalSlasherStart [2020.06.12-00.54.42:449][740]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-00.54.42:449][740]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435474 [2020.06.12-00.54.42:449][740]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-00.54.42:449][740]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.12-00.54.42:449][740]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart1 [2020.06.12-00.54.42:449][740]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart1 [2020.06.12-00.54.42:449][740]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.12-00.54.42:449][740]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-00.54.42:449][740]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart1 [2020.06.12-00.54.42:449][740]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart1 [2020.06.12-00.54.42:449][740]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-00.54.42:449][740]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 4 [2020.06.12-00.54.42:449][740]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-00.54.42:487][741]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.12-00.54.42:488][741]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart2 [2020.06.12-00.54.42:488][741]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.12-00.54.42:488][741]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-00.54.42:488][741]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart2 [2020.06.12-00.54.42:488][741]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart2 [2020.06.12-00.54.42:488][741]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-00.54.42:488][741]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.06.12-00.54.42:488][741]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-00.54.42:594][744]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-00.54.42:594][744]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='4.339' TotalLoadTime='4.339' TimeStamp='2020-06-12T00:54:36.944Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB5EF808D80DBFD1C9B61EAF9AC50A' LobbyId='014D53FA08D80E6AFB1DE60677B26EA3' [2020.06.12-00.54.42:594][744]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-00.54.44:817][747]LogUObjectHash: Compacting FUObjectHashTables data took 6.68ms [2020.06.12-00.54.44:821][747]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.06.12-00.54.44:821][747]LogWorld: Bringing World /Temp/Untitled_125.Untitled up for play (max tick rate 0) at 2020.06.11-17.54.44 [2020.06.12-00.54.44:821][747]LogWorld: Bringing up level for play took: 0.000139 [2020.06.12-00.54.44:821][747]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.12-00.54.44:822][747]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.06.12-00.54.44:822][747]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-00.54.44:822][747]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-00.54.44:861][749]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.09 ms [2020.06.12-00.54.45:929][755]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-00.54.46:024][759]LogAsyncLoad: Done loading library async: Game in 9.4 sec [2020.06.12-00.54.46:047][760]LogUObjectHash: Compacting FUObjectHashTables data took 2.90ms [2020.06.12-00.54.46:077][760]LogStats: SeamlessTravel FlushLevelStreaming - 0.027 s [2020.06.12-00.54.46:077][760]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.06.11-17.54.46 [2020.06.12-00.54.46:077][760]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-06-12T00:54:40.395Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB5EF808D80DBFD1C9B61EAF9AC50A, lobbyId=014D53FA08D80E6AFB1DE60677B26EA3 [2020.06.12-00.54.46:078][760]LogWorld: Bringing up level for play took: 0.001040 [2020.06.12-00.54.46:078][760]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.12-00.54.46:078][760]LogWorld: ----SeamlessTravel finished in 4.03 seconds ------ [2020.06.12-00.54.46:140][764]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-00.54.46:140][764]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-00.54.46:142][764]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-00.54.46:284][771]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-00.54.46:284][771]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='3.715' TotalLoadTime='8.054' TimeStamp='2020-06-12T00:54:40.658Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC874908D80E6B2DD676087CC4E370' LobbyId='014D53FA08D80E6AFB1DE60677B26EA3' [2020.06.12-00.54.46:284][771]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-00.54.46:343][774]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-00.54.46:423][778]LogStreaming: Display: Flushing async loaders. [2020.06.12-00.54.46:426][778]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-00.54.46:426][778]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.06.12-00.54.46:426][778]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-00.54.46:426][778]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=0.383, totalTime=0.383, timeStamp=2020-06-12T00:54:40.778Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC874908D80E6B2DD676087CC4E370, lobbyId=014D53FA08D80E6AFB1DE60677B26EA3 [2020.06.12-00.54.46:443][779]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.020, totalTime=0.402, timeStamp=2020-06-12T00:54:40.798Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC874908D80E6B2DD676087CC4E370, lobbyId=014D53FA08D80E6AFB1DE60677B26EA3 [2020.06.12-00.54.46:541][784]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-00.54.46:542][784]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.119, totalTime=0.522, timeStamp=2020-06-12T00:54:40.917Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC874908D80E6B2DD676087CC4E370, lobbyId=014D53FA08D80E6AFB1DE60677B26EA3 [2020.06.12-00.54.46:561][785]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.06.12-00.54.40) [2020.06.12-00.54.46:561][785]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.06.12-00.54.46:561][785]LogStreaming: Display: Flushing async loaders. [2020.06.12-00.54.46:562][785]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.54.46:562][785]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1591923280 [2020.06.12-00.54.46:562][785]ProceduralLevelGeneration: InitLevel: Theme: Kenya Map: Kny_Cottage Generation Seed: -1 [2020.06.12-00.54.46:562][785]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=0.522, timeStamp=2020-06-12T00:54:40.917Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC874908D80E6B2DD676087CC4E370, lobbyId=014D53FA08D80E6AFB1DE60677B26EA3 [2020.06.12-00.54.46:624][788]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-00.54.46:853][800]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.06 ms [2020.06.12-00.54.46:871][801]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.00 ms [2020.06.12-00.54.46:946][805]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.27 ms [2020.06.12-00.54.47:107][814]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-00.54.48:570][897]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-00.54.48:599][899]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-00.54.48:757][908]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-00.54.48:786][910]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-00.54.48:898][916]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-00.54.48:912][917]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-00.54.48:976][921]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-00.54.48:992][922]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-00.54.49:009][923]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-00.54.49:025][924]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-00.54.49:057][926]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-00.54.49:073][927]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-00.54.49:073][927]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-00.54.49:122][930]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-00.54.49:122][930]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-00.54.49:138][931]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-00.54.49:138][931]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-00.54.49:154][932]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-00.54.49:173][933]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-00.54.49:195][935]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-00.54.49:211][936]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-00.54.49:920][967]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=3.348, totalTime=3.869, timeStamp=2020-06-12T00:54:44.264Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC874908D80E6B2DD676087CC4E370, lobbyId=014D53FA08D80E6AFB1DE60677B26EA3 [2020.06.12-00.54.50:010][967]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_32x32_Chalet_C_0.BP_fire01_Chalet' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Campfire01_Winter2017_GEN_VARIABLE_BP_KNY_FirePlace_C_CAT_0.root' which is static to it. Aborting. [2020.06.12-00.54.50:039][968]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.028, totalTime=3.898, timeStamp=2020-06-12T00:54:44.293Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC874908D80E6B2DD676087CC4E370, lobbyId=014D53FA08D80E6AFB1DE60677B26EA3 [2020.06.12-00.54.50:088][970]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_0) missing some fog at index 0 [2020.06.12-00.54.50:132][972]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_1) missing some fog at index 3 [2020.06.12-00.54.50:218][976]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_0) missing some fog at index 1 [2020.06.12-00.54.50:218][976]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_0) missing some fog at index 2 [2020.06.12-00.54.50:233][977]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_0) missing some fog at index 2 [2020.06.12-00.54.50:754][ 6]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_2) missing some fog at index 3 [2020.06.12-00.54.50:819][ 10]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_1) missing some fog at index 2 [2020.06.12-00.54.50:930][ 15]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.06.12-00.54.50:932][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.06.12-00.54.50:932][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.12-00.54.50:932][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.06.12-00.54.50:932][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.12-00.54.50:966][ 15]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.06.12-00.54.50:967][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.06.12-00.54.50:967][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.12-00.54.50:967][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.06.12-00.54.50:967][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.12-00.54.50:971][ 15]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_2) missing some fog at index 3 [2020.06.12-00.54.50:999][ 16]LogStreaming: Display: Flushing async loaders. [2020.06.12-00.54.51:030][ 16]LogStreaming: Flushing async loaders took 31ms. [2020.06.12-00.54.51:126][ 22]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_3) missing some fog at index 1 [2020.06.12-00.54.51:157][ 24]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD73_C_0.BP_LongGrass_Shrub_Small01_Clump03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_LongGrass_Shrub_Small01_Clump03_GEN_VARIABLE_BP_LongGrass_Shrub_Small01_Clump03_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.06.12-00.54.51:157][ 24]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD73_C_0.ChildActor' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_LongGrass_Shrub_Small01_Clump03_GEN_VARIABLE_BP_LongGrass_Shrub_Small01_Clump03_C_CAT_1.DefaultSceneRoot' which is static to it. Aborting. [2020.06.12-00.54.51:167][ 25]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_3) missing some fog at index 1 [2020.06.12-00.54.51:272][ 31]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_1) missing some fog at index 0 [2020.06.12-00.54.51:407][ 39]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SnowCat_MD73_C_0.BP_LongGrass_Shrub_Small01_Clump03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_LongGrass_Shrub_Small01_Clump03_GEN_VARIABLE_BP_LongGrass_Shrub_Small01_Clump03_C_CAT_2.DefaultSceneRoot' which is static to it. Aborting. [2020.06.12-00.54.51:427][ 40]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_2) missing some fog at index 0 [2020.06.12-00.54.51:635][ 52]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_3) missing some fog at index 1 [2020.06.12-00.54.51:635][ 52]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_3) missing some fog at index 3 [2020.06.12-00.54.51:791][ 61]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_4) missing some fog at index 0 [2020.06.12-00.54.51:791][ 61]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_4) missing some fog at index 2 [2020.06.12-00.54.51:991][ 73]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_5) missing some fog at index 1 [2020.06.12-00.54.52:007][ 74]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_6) missing some fog at index 0 [2020.06.12-00.54.52:007][ 74]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_6) missing some fog at index 3 [2020.06.12-00.54.52:022][ 75]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_7) missing some fog at index 2 [2020.06.12-00.54.52:137][ 82]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_4) missing some fog at index 2 [2020.06.12-00.54.52:219][ 87]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_5) missing some fog at index 0 [2020.06.12-00.54.52:219][ 87]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_5) missing some fog at index 3 [2020.06.12-00.54.52:250][ 89]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_8) missing some fog at index 3 [2020.06.12-00.54.52:320][ 93]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD73_C_1.BP_LongGrass_Shrub_Small01_Clump03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_LongGrass_Shrub_Small01_Clump03_GEN_VARIABLE_BP_LongGrass_Shrub_Small01_Clump03_C_CAT_4.DefaultSceneRoot' which is static to it. Aborting. [2020.06.12-00.54.52:320][ 93]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD73_C_1.ChildActor' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_LongGrass_Shrub_Small01_Clump03_GEN_VARIABLE_BP_LongGrass_Shrub_Small01_Clump03_C_CAT_5.DefaultSceneRoot' which is static to it. Aborting. [2020.06.12-00.54.52:383][ 97]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_MD02_C_0.BP_Kny_Shrub_LGrass_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Kny_Shrub_LGrass_01_GEN_VARIABLE_BP_Kny_Shrub_LGrass_01_C_CAT_57.DefaultSceneRoot' which is static to it. Aborting. [2020.06.12-00.54.52:390][ 97]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_MD02_C_0.ChildActor1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Kny_Shrub_LGrass_01_GEN_VARIABLE_BP_Kny_Shrub_LGrass_01_C_CAT_58.DefaultSceneRoot' which is static to it. Aborting. [2020.06.12-00.54.52:390][ 97]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_MD02_C_0.ChildActor' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Kny_Shrub_LGrass_01_GEN_VARIABLE_BP_Kny_Shrub_LGrass_01_C_CAT_59.DefaultSceneRoot' which is static to it. Aborting. [2020.06.12-00.54.52:418][ 99]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_6) missing some fog at index 0 [2020.06.12-00.54.52:433][100]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_5) missing some fog at index 0 [2020.06.12-00.54.52:565][108]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_9) missing some fog at index 1 [2020.06.12-00.54.52:583][109]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_6) missing some fog at index 1 [2020.06.12-00.54.52:583][109]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_6) missing some fog at index 2 [2020.06.12-00.54.52:640][112]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_7) missing some fog at index 2 [2020.06.12-00.54.52:649][113]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=2.712, totalTime=6.610, timeStamp=2020-06-12T00:54:47.005Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC874908D80E6B2DD676087CC4E370, lobbyId=014D53FA08D80E6AFB1DE60677B26EA3 [2020.06.12-00.54.52:665][114]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.018, totalTime=6.628, timeStamp=2020-06-12T00:54:47.023Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC874908D80E6B2DD676087CC4E370, lobbyId=014D53FA08D80E6AFB1DE60677B26EA3 [2020.06.12-00.54.52:681][115]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.016, totalTime=6.644, timeStamp=2020-06-12T00:54:47.040Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC874908D80E6B2DD676087CC4E370, lobbyId=014D53FA08D80E6AFB1DE60677B26EA3 [2020.06.12-00.54.52:697][116]LogStreaming: Display: Flushing async loaders. [2020.06.12-00.54.52:871][116]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-00.54.52:873][116]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-00.54.52:925][116]LogStreaming: Flushing async loaders took 228ms. [2020.06.12-00.54.52:925][116]LogStreaming: Flushing async loaders. [2020.06.12-00.54.52:926][116]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.54.52:926][116]LogStreaming: Flushing async loaders. [2020.06.12-00.54.52:934][116]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-00.54.52:934][116]LogStreaming: Flushing async loaders. [2020.06.12-00.54.52:935][116]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.54.52:935][116]LogStreaming: Flushing async loaders. [2020.06.12-00.54.52:938][116]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-00.54.52:938][116]LogStreaming: Flushing async loaders. [2020.06.12-00.54.52:938][116]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.54.52:938][116]LogStreaming: Flushing async loaders. [2020.06.12-00.54.52:939][116]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.54.52:939][116]LogStreaming: Flushing async loaders. [2020.06.12-00.54.52:942][116]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-00.54.52:942][116]LogStreaming: Flushing async loaders. [2020.06.12-00.54.52:942][116]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.54.52:942][116]LogStreaming: Flushing async loaders. [2020.06.12-00.54.52:948][116]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-00.54.52:948][116]LogStreaming: Flushing async loaders. [2020.06.12-00.54.52:949][116]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.54.52:949][116]LogStreaming: Flushing async loaders. [2020.06.12-00.54.52:949][116]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.54.52:949][116]LogStreaming: Flushing async loaders. [2020.06.12-00.54.52:951][116]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.54.52:951][116]LogStreaming: Flushing async loaders. [2020.06.12-00.54.52:951][116]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.54.52:951][116]LogStreaming: Flushing async loaders. [2020.06.12-00.54.52:965][116]LogStreaming: Flushing async loaders took 14ms. [2020.06.12-00.54.52:966][116]LogStreaming: Flushing async loaders. [2020.06.12-00.54.52:966][116]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.54.52:966][116]LogStreaming: Flushing async loaders. [2020.06.12-00.54.52:966][116]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.54.52:969][116]LogStreaming: Flushing async loaders. [2020.06.12-00.54.52:970][116]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.54.52:970][116]LogStreaming: Flushing async loaders. [2020.06.12-00.54.52:971][116]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.54.52:971][116]LogStreaming: Flushing async loaders. [2020.06.12-00.54.52:986][116]LogStreaming: Flushing async loaders took 14ms. [2020.06.12-00.54.52:988][116]LogStreaming: Flushing async loaders. [2020.06.12-00.54.52:991][116]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-00.54.52:992][116]LogStreaming: Flushing async loaders. [2020.06.12-00.54.52:992][116]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.54.52:998][116]LogStreaming: Flushing async loaders. [2020.06.12-00.54.52:998][116]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.54.53:001][116]LogStreaming: Flushing async loaders. [2020.06.12-00.54.53:002][116]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.54.53:003][116]LogStreaming: Flushing async loaders. [2020.06.12-00.54.53:003][116]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.54.53:021][116]LogStreaming: Flushing async loaders. [2020.06.12-00.54.53:068][116]LogStreaming: Flushing async loaders took 47ms. [2020.06.12-00.54.53:072][116]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.016, totalTime=6.660, timeStamp=2020-06-12T00:54:47.056Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC874908D80E6B2DD676087CC4E370, lobbyId=014D53FA08D80E6AFB1DE60677B26EA3 [2020.06.12-00.54.53:100][119]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.10 ms [2020.06.12-00.54.53:105][119]LogStreaming: FLinkerLoad: finalizing creation took (less than) 4.77 ms [2020.06.12-00.54.53:118][119]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.04 ms [2020.06.12-00.54.53:195][124]LogStreaming: FLinkerLoad: serializing name map took (less than) 3.11 ms [2020.06.12-00.54.53:209][124]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 7.52 ms [2020.06.12-00.54.53:218][125]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 7.87 ms [2020.06.12-00.54.53:259][128]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.06.12-00.54.53:260][128]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.06 ms [2020.06.12-00.54.53:372][134]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-00.54.53:457][139]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-00.54.53:462][140]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-00.54.53:488][141]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-00.54.53:517][143]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-00.54.53:542][145]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-00.54.53:553][145]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-00.54.53:616][149]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-00.54.53:667][152]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-00.54.56:415][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-00.54.56:415][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_0.HookChargeable Enabled?: Enabled [2020.06.12-00.54.56:415][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-00.54.56:416][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_0.Break Chargeable Enabled?: Enabled [2020.06.12-00.54.56:416][313]LogSM: [BP_SmallMeatLocker_Legion_C_0][CLIENT SLAVE] [2020.06.12-00.54.56:416][313]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Legion_C_0 [2020.06.12-00.54.56:416][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-00.54.56:416][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_0.HookChargeable Enabled?: Disabled [2020.06.12-00.54.56:416][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-00.54.56:422][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_0.Break Chargeable Enabled?: Disabled [2020.06.12-00.54.56:433][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.UnhookChargeable Enabled?: Enabled [2020.06.12-00.54.56:433][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.HookChargeable Enabled?: Enabled [2020.06.12-00.54.56:433][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.EscapeChargeable Enabled?: Enabled [2020.06.12-00.54.56:433][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.Break Chargeable Enabled?: Enabled [2020.06.12-00.54.56:433][313]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.54.56:433][313]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Legion_C_1 [2020.06.12-00.54.56:433][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.UnhookChargeable Enabled?: Disabled [2020.06.12-00.54.56:433][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.HookChargeable Enabled?: Disabled [2020.06.12-00.54.56:433][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.EscapeChargeable Enabled?: Disabled [2020.06.12-00.54.56:433][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.Break Chargeable Enabled?: Disabled [2020.06.12-00.54.56:435][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_2.UnhookChargeable Enabled?: Enabled [2020.06.12-00.54.56:435][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_2.HookChargeable Enabled?: Enabled [2020.06.12-00.54.56:435][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_2.EscapeChargeable Enabled?: Enabled [2020.06.12-00.54.56:435][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_2.Break Chargeable Enabled?: Enabled [2020.06.12-00.54.56:435][313]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.06.12-00.54.56:435][313]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Legion_C_2 [2020.06.12-00.54.56:435][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_2.UnhookChargeable Enabled?: Disabled [2020.06.12-00.54.56:436][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_2.HookChargeable Enabled?: Disabled [2020.06.12-00.54.56:436][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_2.EscapeChargeable Enabled?: Disabled [2020.06.12-00.54.56:436][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_2.Break Chargeable Enabled?: Disabled [2020.06.12-00.54.56:437][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.UnhookChargeable Enabled?: Enabled [2020.06.12-00.54.56:437][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.HookChargeable Enabled?: Enabled [2020.06.12-00.54.56:437][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-00.54.56:437][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.Break Chargeable Enabled?: Enabled [2020.06.12-00.54.56:437][313]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-00.54.56:438][313]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Legion_C_3 [2020.06.12-00.54.56:438][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.UnhookChargeable Enabled?: Disabled [2020.06.12-00.54.56:438][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.HookChargeable Enabled?: Disabled [2020.06.12-00.54.56:438][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-00.54.56:438][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.Break Chargeable Enabled?: Disabled [2020.06.12-00.54.56:439][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_4.UnhookChargeable Enabled?: Enabled [2020.06.12-00.54.56:439][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_4.HookChargeable Enabled?: Enabled [2020.06.12-00.54.56:439][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_4.EscapeChargeable Enabled?: Enabled [2020.06.12-00.54.56:439][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_4.Break Chargeable Enabled?: Enabled [2020.06.12-00.54.56:439][313]LogSM: [BP_SmallMeatLocker_Legion_C_4][CLIENT SLAVE] [2020.06.12-00.54.56:440][313]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Legion_C_4 [2020.06.12-00.54.56:440][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_4.UnhookChargeable Enabled?: Disabled [2020.06.12-00.54.56:440][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_4.HookChargeable Enabled?: Disabled [2020.06.12-00.54.56:440][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_4.EscapeChargeable Enabled?: Disabled [2020.06.12-00.54.56:440][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_4.Break Chargeable Enabled?: Disabled [2020.06.12-00.54.56:441][313]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.06.12-00.54.56:441][313]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.54.56:441][313]LogSM: [BP_SmallMeatLocker_Legion_C_0][CLIENT SLAVE] [2020.06.12-00.54.56:441][313]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-00.54.56:441][313]LogSM: [BP_SmallMeatLocker_Legion_C_4][CLIENT SLAVE] [2020.06.12-00.54.56:465][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_5.UnhookChargeable Enabled?: Enabled [2020.06.12-00.54.56:466][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_5.HookChargeable Enabled?: Enabled [2020.06.12-00.54.56:466][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_5.EscapeChargeable Enabled?: Enabled [2020.06.12-00.54.56:466][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_5.Break Chargeable Enabled?: Enabled [2020.06.12-00.54.56:466][315]LogSM: [BP_SmallMeatLocker_Legion_C_5][CLIENT SLAVE] [2020.06.12-00.54.56:466][315]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Legion_C_5 [2020.06.12-00.54.56:466][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_5.UnhookChargeable Enabled?: Disabled [2020.06.12-00.54.56:466][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_5.HookChargeable Enabled?: Disabled [2020.06.12-00.54.56:466][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_5.EscapeChargeable Enabled?: Disabled [2020.06.12-00.54.56:466][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_5.Break Chargeable Enabled?: Disabled [2020.06.12-00.54.56:469][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_6.UnhookChargeable Enabled?: Enabled [2020.06.12-00.54.56:469][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_6.HookChargeable Enabled?: Enabled [2020.06.12-00.54.56:469][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-00.54.56:469][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_6.Break Chargeable Enabled?: Enabled [2020.06.12-00.54.56:469][315]LogSM: [BP_SmallMeatLocker_Legion_C_6][CLIENT SLAVE] [2020.06.12-00.54.56:469][315]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Legion_C_6 [2020.06.12-00.54.56:469][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_6.UnhookChargeable Enabled?: Disabled [2020.06.12-00.54.56:469][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_6.HookChargeable Enabled?: Disabled [2020.06.12-00.54.56:469][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-00.54.56:469][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_6.Break Chargeable Enabled?: Disabled [2020.06.12-00.54.56:470][315]LogSM: [BP_SmallMeatLocker_Legion_C_6][CLIENT SLAVE] [2020.06.12-00.54.56:470][315]LogSM: [BP_SmallMeatLocker_Legion_C_5][CLIENT SLAVE] [2020.06.12-00.54.56:477][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_7.UnhookChargeable Enabled?: Enabled [2020.06.12-00.54.56:477][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_7.HookChargeable Enabled?: Enabled [2020.06.12-00.54.56:477][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_7.EscapeChargeable Enabled?: Enabled [2020.06.12-00.54.56:477][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_7.Break Chargeable Enabled?: Enabled [2020.06.12-00.54.56:477][316]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-00.54.56:477][316]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Legion_C_7 [2020.06.12-00.54.56:477][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_7.UnhookChargeable Enabled?: Disabled [2020.06.12-00.54.56:477][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_7.HookChargeable Enabled?: Disabled [2020.06.12-00.54.56:477][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_7.EscapeChargeable Enabled?: Disabled [2020.06.12-00.54.56:477][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_7.Break Chargeable Enabled?: Disabled [2020.06.12-00.54.56:478][316]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-00.54.56:552][320]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_8.UnhookChargeable Enabled?: Enabled [2020.06.12-00.54.56:553][320]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_8.HookChargeable Enabled?: Enabled [2020.06.12-00.54.56:553][320]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_8.EscapeChargeable Enabled?: Enabled [2020.06.12-00.54.56:553][320]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_8.Break Chargeable Enabled?: Enabled [2020.06.12-00.54.56:553][320]LogSM: [BP_SmallMeatLocker_Legion_C_8][CLIENT SLAVE] [2020.06.12-00.54.56:553][320]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Legion_C_8 [2020.06.12-00.54.56:553][320]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_8.UnhookChargeable Enabled?: Disabled [2020.06.12-00.54.56:553][320]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_8.HookChargeable Enabled?: Disabled [2020.06.12-00.54.56:553][320]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_8.EscapeChargeable Enabled?: Disabled [2020.06.12-00.54.56:553][320]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_8.Break Chargeable Enabled?: Disabled [2020.06.12-00.54.56:554][320]LogSM: [BP_SmallMeatLocker_Legion_C_8][CLIENT SLAVE] [2020.06.12-00.54.56:620][325]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.06.12-00.54.56:620][325]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.06.12-00.54.56:880][341]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.06.12-00.54.56:881][341]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.06.12-00.54.56:898][342]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.06.12-00.54.56:931][344]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.06.12-00.54.56:932][344]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.06.12-00.54.57:497][378]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.06.12-00.54.57:497][378]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.06.12-00.54.57:497][378]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.54.57:497][378]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.54.57:497][378]LogSM: [BP_SmallMeatLocker_Legion_C_6][CLIENT SLAVE] [2020.06.12-00.54.57:497][378]LogSM: [BP_SmallMeatLocker_Legion_C_6][CLIENT SLAVE] [2020.06.12-00.54.57:497][378]LogSM: [BP_SmallMeatLocker_Legion_C_0][CLIENT SLAVE] [2020.06.12-00.54.57:497][378]LogSM: [BP_SmallMeatLocker_Legion_C_0][CLIENT SLAVE] [2020.06.12-00.54.57:497][378]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-00.54.57:497][378]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-00.54.57:497][378]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-00.54.57:497][378]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-00.54.57:497][378]LogSM: [BP_SmallMeatLocker_Legion_C_5][CLIENT SLAVE] [2020.06.12-00.54.57:497][378]LogSM: [BP_SmallMeatLocker_Legion_C_5][CLIENT SLAVE] [2020.06.12-00.54.57:497][378]LogSM: [BP_SmallMeatLocker_Legion_C_8][CLIENT SLAVE] [2020.06.12-00.54.57:497][378]LogSM: [BP_SmallMeatLocker_Legion_C_8][CLIENT SLAVE] [2020.06.12-00.54.57:531][380]LogSM: [BP_SmallMeatLocker_Legion_C_4][CLIENT SLAVE] [2020.06.12-00.54.57:531][380]LogSM: [BP_SmallMeatLocker_Legion_C_4][CLIENT SLAVE] [2020.06.12-00.54.57:634][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-00.54.57:634][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.12-00.54.57:634][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-00.54.57:634][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.12-00.54.57:635][386]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-00.54.57:839][398]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-00.54.57:839][398]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.12-00.54.57:840][398]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-00.54.57:840][398]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.12-00.54.57:840][398]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-00.54.58:067][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.12-00.54.58:067][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.12-00.54.58:067][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.12-00.54.58:067][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.12-00.54.58:067][412]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-00.54.58:267][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.12-00.54.58:267][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.12-00.54.58:267][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.12-00.54.58:267][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.12-00.54.58:267][424]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-00.54.58:433][434]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.12-00.54.58:433][434]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.12-00.54.58:433][434]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.12-00.54.58:433][434]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.12-00.54.58:434][434]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-00.54.58:666][448]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-00.54.58:666][448]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.12-00.54.58:667][448]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-00.54.58:667][448]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.12-00.54.58:667][448]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-00.54.58:867][460]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.12-00.54.58:867][460]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.12-00.54.58:867][460]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.12-00.54.58:867][460]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.12-00.54.58:867][460]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-00.54.59:681][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-00.54.59:681][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-00.54.59:681][509]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-00.54.59:698][510]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-00.54.59:698][510]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-00.54.59:698][510]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-00.54.59:730][512]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-00.54.59:731][512]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-00.54.59:731][512]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-00.54.59:782][515]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-00.54.59:782][515]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-00.54.59:782][515]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-00.54.59:815][517]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-00.54.59:815][517]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-00.54.59:815][517]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-00.54.59:963][526]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.06.12-00.54.59:963][526]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.06.12-00.54.59:970][526]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Kny_Chalet_Setup_C_C_0.BP_Kny_Chalet_Bar' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Kny_Chalet_Bar_GEN_VARIABLE_BP_Kny_Chalet_Bar_C_CAT_0.root' which is static to it. Aborting. [2020.06.12-00.54.59:971][526]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Kny_Chalet_Setup_C_C_0.BP_Kny_Med_ShelfSeperatorA_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Kny_Med_ShelfSeperatorA_01_GEN_VARIABLE_BP_Kny_Med_ShelfSeperatorA_01_C_CAT_0.root' which is static to it. Aborting. [2020.06.12-00.54.59:972][526]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Kny_Chalet_Setup_C_C_0.BP_Kny_Lrg_ShelfSeperatorA_011' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Kny_Lrg_ShelfSeperatorA_011_GEN_VARIABLE_BP_Kny_Lrg_ShelfSeperatorA_01_C_CAT_0.root' which is static to it. Aborting. [2020.06.12-00.54.59:972][526]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Kny_Chalet_Setup_C_C_0.StaticMesh8' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Kny_Chalet_Setup_C_C_0.StaticMesh13' which is static to it. Aborting. [2020.06.12-00.55.00:089][533]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.06.12-00.55.00:090][533]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.06.12-00.55.00:134][536]LogStreaming: Display: Flushing async loaders. [2020.06.12-00.55.00:138][536]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-00.55.00:139][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-00.55.00:139][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.12-00.55.00:139][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-00.55.00:139][536]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-00.55.00:139][536]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.06.12-00.55.00:139][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-00.55.00:139][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.12-00.55.00:139][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-00.55.00:140][536]LogStreaming: Flushing async loaders. [2020.06.12-00.55.00:140][536]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.55.00:142][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-00.55.00:142][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.12-00.55.00:142][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-00.55.00:142][536]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-00.55.00:142][536]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.06.12-00.55.00:142][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-00.55.00:142][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.12-00.55.00:142][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-00.55.00:143][536]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-00.55.00:143][536]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-00.55.00:166][538]LogStreaming: Display: Flushing async loaders. [2020.06.12-00.55.00:167][538]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.55.00:168][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-00.55.00:168][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.12-00.55.00:168][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-00.55.00:168][538]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.12-00.55.00:169][538]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.06.12-00.55.00:169][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-00.55.00:169][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.12-00.55.00:169][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-00.55.00:169][538]LogStreaming: Flushing async loaders. [2020.06.12-00.55.00:169][538]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.55.00:171][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-00.55.00:171][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.12-00.55.00:171][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-00.55.00:171][538]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.12-00.55.00:171][538]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.06.12-00.55.00:171][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-00.55.00:171][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.12-00.55.00:171][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-00.55.00:182][538]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.12-00.55.00:182][538]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.12-00.55.00:232][542]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.06.12-00.55.00:232][542]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.06.12-00.55.00:233][542]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.06.12-00.55.00:497][558]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.06.12-00.55.00:497][558]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.06.12-00.55.00:764][574]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 324] [2020.06.12-00.55.00:764][574]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.06.12-00.55.00:801][574]ProceduralLevelGeneration: HasLevelBeenSpawned Kny_Cottage: 0 Spawned : 51/51 Dependencies : 1 [2020.06.12-00.55.00:801][574]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=8.067, totalTime=14.727, timeStamp=2020-06-12T00:54:55.122Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC874908D80E6B2DD676087CC4E370, lobbyId=014D53FA08D80E6AFB1DE60677B26EA3 [2020.06.12-00.55.00:801][574]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.06.12-00.55.01:080][592]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-00.55.02:114][654]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=1.350, totalTime=16.078, timeStamp=2020-06-12T00:54:56.473Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC874908D80E6B2DD676087CC4E370, lobbyId=014D53FA08D80E6AFB1DE60677B26EA3 [2020.06.12-00.55.02:114][654]LogStreaming: Display: Flushing async loaders. [2020.06.12-00.55.02:135][654]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-00.55.02:322][654]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-00.55.02:335][654]LogStreaming: Flushing async loaders took 222ms. [2020.06.12-00.55.02:336][654]LogStreaming: Flushing async loaders. [2020.06.12-00.55.02:337][654]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.55.02:385][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-00.55.02:385][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-00.55.02:385][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-00.55.02:385][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-00.55.02:385][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.12-00.55.02:385][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-00.55.02:385][654]LogStreaming: Flushing async loaders. [2020.06.12-00.55.02:797][654]LogStreaming: Flushing async loaders took 412ms. [2020.06.12-00.55.02:797][654]LogStreaming: Flushing async loaders. [2020.06.12-00.55.02:812][654]LogStreaming: Flushing async loaders took 14ms. [2020.06.12-00.55.02:812][654]LogStreaming: Flushing async loaders. [2020.06.12-00.55.02:822][654]LogStreaming: Flushing async loaders took 10ms. [2020.06.12-00.55.02:822][654]LogStreaming: Flushing async loaders. [2020.06.12-00.55.02:831][654]LogStreaming: Flushing async loaders took 9ms. [2020.06.12-00.55.02:831][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.12-00.55.02:832][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-00.55.02:832][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-00.55.02:833][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-00.55.02:833][654]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.06.12-00.55.02:833][654]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.12-00.55.02:833][654]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.12-00.55.02:833][654]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.06.12-00.55.02:833][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-00.55.02:833][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-00.55.02:833][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-00.55.02:833][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.12-00.55.02:833][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-00.55.02:834][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.12-00.55.02:834][654]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-00.55.02:834][654]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-00.55.02:834][654]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-00.55.02:834][654]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000028 seconds [2020.06.12-00.55.02:834][654]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.06.12-00.55.02:835][654]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.55.02:835][654]LogStreaming: Flushing async loaders. [2020.06.12-00.55.02:841][654]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-00.55.02:845][654]LogStreaming: Flushing async loaders took 10ms. [2020.06.12-00.55.02:888][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-00.55.02:888][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.06.12-00.55.02:888][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-00.55.02:889][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-00.55.02:889][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.06.12-00.55.02:889][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-00.55.02:889][654]LogStreaming: Flushing async loaders. [2020.06.12-00.55.02:893][654]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-00.55.02:894][654]LogStreaming: Flushing async loaders. [2020.06.12-00.55.02:896][654]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-00.55.02:896][654]LogStreaming: Flushing async loaders. [2020.06.12-00.55.02:905][654]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-00.55.02:905][654]LogStreaming: Flushing async loaders. [2020.06.12-00.55.02:912][654]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-00.55.02:913][654]LogStreaming: Flushing async loaders. [2020.06.12-00.55.02:917][654]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-00.55.02:917][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.06.12-00.55.02:917][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-00.55.02:918][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.12-00.55.02:928][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-00.55.02:928][654]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.06.12-00.55.02:928][654]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.06.12-00.55.02:928][654]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.06.12-00.55.02:928][654]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.06.12-00.55.02:928][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.12-00.55.02:928][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-00.55.02:928][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-00.55.02:928][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.06.12-00.55.02:928][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-00.55.02:929][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.06.12-00.55.02:930][654]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-00.55.02:930][654]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-00.55.02:930][654]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-00.55.02:930][654]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000036 seconds [2020.06.12-00.55.02:931][654]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.55.02:931][654]LogStreaming: Flushing async loaders. [2020.06.12-00.55.02:934][654]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-00.55.02:939][654]LogStreaming: Flushing async loaders took 9ms. [2020.06.12-00.55.02:986][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-00.55.02:986][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-00.55.02:986][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-00.55.02:986][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-00.55.02:986][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.12-00.55.02:986][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-00.55.02:986][654]LogStreaming: Flushing async loaders. [2020.06.12-00.55.02:995][654]LogStreaming: Flushing async loaders took 9ms. [2020.06.12-00.55.02:995][654]LogStreaming: Flushing async loaders. [2020.06.12-00.55.03:003][654]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-00.55.03:003][654]LogStreaming: Flushing async loaders. [2020.06.12-00.55.03:006][654]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-00.55.03:006][654]LogStreaming: Flushing async loaders. [2020.06.12-00.55.03:013][654]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-00.55.03:013][654]LogStreaming: Flushing async loaders. [2020.06.12-00.55.03:018][654]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-00.55.03:018][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.12-00.55.03:018][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-00.55.03:018][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-00.55.03:019][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-00.55.03:019][654]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.06.12-00.55.03:019][654]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.12-00.55.03:019][654]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.12-00.55.03:019][654]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.06.12-00.55.03:019][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-00.55.03:019][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-00.55.03:019][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-00.55.03:019][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.12-00.55.03:019][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-00.55.03:019][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.12-00.55.03:020][654]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-00.55.03:020][654]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-00.55.03:020][654]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-00.55.03:020][654]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000061 seconds [2020.06.12-00.55.03:021][654]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.55.03:021][654]LogStreaming: Flushing async loaders. [2020.06.12-00.55.03:031][654]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale10_Character.Default__BP_CamperMale10_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-00.55.03:031][654]LogStreaming: Flushing async loaders took 10ms. [2020.06.12-00.55.03:073][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-00.55.03:073][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-00.55.03:073][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-00.55.03:073][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-00.55.03:073][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.12-00.55.03:074][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-00.55.03:074][654]LogStreaming: Flushing async loaders. [2020.06.12-00.55.03:084][654]LogStreaming: Flushing async loaders took 11ms. [2020.06.12-00.55.03:084][654]LogStreaming: Flushing async loaders. [2020.06.12-00.55.03:100][654]LogStreaming: Flushing async loaders took 16ms. [2020.06.12-00.55.03:101][654]LogStreaming: Flushing async loaders. [2020.06.12-00.55.03:106][654]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-00.55.03:106][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.12-00.55.03:106][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-00.55.03:106][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-00.55.03:106][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-00.55.03:106][654]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale10_Character_C_0 [2020.06.12-00.55.03:106][654]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale10_Character_C_0 [2020.06.12-00.55.03:106][654]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale10_Character_C_0 [2020.06.12-00.55.03:106][654]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale10_Character_C_0 [2020.06.12-00.55.03:106][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-00.55.03:106][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-00.55.03:106][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-00.55.03:106][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.12-00.55.03:106][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-00.55.03:107][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.12-00.55.03:107][654]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-00.55.03:107][654]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-00.55.03:107][654]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-00.55.03:107][654]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000056 seconds [2020.06.12-00.55.03:108][654]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale10_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.55.03:108][654]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.55.03:109][654]LogStreaming: Flushing async loaders. [2020.06.12-00.55.03:115][654]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-00.55.03:116][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.12-00.55.03:116][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-00.55.03:116][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.12-00.55.03:116][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.12-00.55.03:116][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-00.55.03:116][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.12-00.55.03:117][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.12-00.55.03:117][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-00.55.03:117][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.06.12-00.55.03:118][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.12-00.55.03:118][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-00.55.03:118][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.06.12-00.55.03:119][654]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000076 seconds [2020.06.12-00.55.03:119][654]LogStreaming: Flushing async loaders. [2020.06.12-00.55.03:202][654]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-00.55.03:207][654]LogStreaming: Flushing async loaders took 87ms. [2020.06.12-00.55.03:212][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-00.55.03:212][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-00.55.03:212][654]LogStreaming: Flushing async loaders. [2020.06.12-00.55.03:312][654]LogStreaming: Flushing async loaders took 100ms. [2020.06.12-00.55.03:312][654]LogStreaming: Flushing async loaders. [2020.06.12-00.55.03:323][654]LogStreaming: Flushing async loaders took 11ms. [2020.06.12-00.55.03:324][654]LogStreaming: Flushing async loaders. [2020.06.12-00.55.03:341][654]LogStreaming: Flushing async loaders took 17ms. [2020.06.12-00.55.03:358][654]LogStreaming: Flushing async loaders. [2020.06.12-00.55.03:368][654]LogStreaming: Flushing async loaders took 10ms. [2020.06.12-00.55.03:368][654]LogStreaming: Flushing async loaders. [2020.06.12-00.55.03:371][654]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-00.55.03:371][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-00.55.03:371][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-00.55.03:372][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-00.55.03:372][654]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_19_C_0 [2020.06.12-00.55.03:372][654]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_19_C_0 [2020.06.12-00.55.03:372][654]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_19_C_0 [2020.06.12-00.55.03:372][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-00.55.03:381][654]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-00.55.03:381][654]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-00.55.03:381][654]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-00.55.03:381][654]LogStreaming: Flushing async loaders. [2020.06.12-00.55.03:382][654]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.55.03:382][654]LogStreaming: Flushing async loaders. [2020.06.12-00.55.03:382][654]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.55.03:382][654]LogStreaming: Flushing async loaders. [2020.06.12-00.55.03:395][654]LogStreaming: Flushing async loaders took 13ms. [2020.06.12-00.55.03:395][654]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000052 seconds [2020.06.12-00.55.03:401][654]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-00.55.03:420][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-00.55.03:421][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-00.55.03:421][654]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-00.55.03:434][654]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-00.55.03:436][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-00.55.03:436][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-00.55.03:438][654]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-00.55.03:438][654]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-00.55.03:442][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-00.55.03:449][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-00.55.03:449][654]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-00.55.03:452][654]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-00.55.03:460][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.12-00.55.03:460][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-00.55.03:460][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.06.12-00.55.03:460][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.12-00.55.03:460][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-00.55.03:460][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.06.12-00.55.03:460][654]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-00.55.03:463][654]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000037 seconds [2020.06.12-00.55.03:463][654]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000053 seconds [2020.06.12-00.55.03:463][654]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-00.55.03:463][654]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-00.55.03:463][654]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.12-00.55.03:463][654]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.12-00.55.03:463][654]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-00.55.03:463][654]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-00.55.03:463][654]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.12-00.55.03:463][654]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.12-00.55.03:464][654]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.55.03:464][654]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.55.03:464][654]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.55.03:464][654]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.55.03:464][654]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.55.03:465][654]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.12-00.55.03:465][654]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.12-00.55.03:465][654]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.06.12-00.55.03:465][654]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.55.03:465][654]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.55.03:465][654]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.12-00.55.03:465][654]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.12-00.55.03:465][654]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.06.12-00.55.03:465][654]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.55.03:465][654]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.55.03:465][654]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.03:507][655]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.55.03:509][655]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-00.55.03:510][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:510][655]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.12-00.55.03:510][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:510][655]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.12-00.55.03:510][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:510][655]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-00.55.03:510][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:510][655]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-00.55.03:510][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:510][655]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.12-00.55.03:510][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:510][655]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.12-00.55.03:510][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:510][655]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.06.12-00.55.03:510][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:510][655]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.12-00.55.03:510][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:510][655]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.12-00.55.03:510][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:510][655]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.12-00.55.03:510][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:510][655]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.12-00.55.03:510][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:510][655]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.12-00.55.03:510][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:510][655]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.06.12-00.55.03:510][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:510][655]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.06.12-00.55.03:510][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:511][655]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-00.55.03:511][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:511][655]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.12-00.55.03:511][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:511][655]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.12-00.55.03:511][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:511][655]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-00.55.03:511][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:511][655]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.12-00.55.03:511][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:511][655]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.12-00.55.03:511][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:511][655]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.12-00.55.03:511][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:511][655]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.06.12-00.55.03:511][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:511][655]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.12-00.55.03:511][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:511][655]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-00.55.03:511][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:511][655]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-00.55.03:511][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:511][655]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.12-00.55.03:511][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:511][655]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.12-00.55.03:511][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:511][655]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.06.12-00.55.03:511][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:511][655]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.06.12-00.55.03:511][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:511][655]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.GunslingerKill_C_0) Already registered. Aborting. [2020.06.12-00.55.03:527][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-00.55.03:527][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-00.55.03:530][656]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.GunslingerKill_C_0) Already registered. Aborting. [2020.06.12-00.55.03:567][658]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-00.55.03:567][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:567][658]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.12-00.55.03:567][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:567][658]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.12-00.55.03:567][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:567][658]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-00.55.03:567][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:567][658]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-00.55.03:567][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:567][658]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.12-00.55.03:567][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:567][658]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.12-00.55.03:567][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:567][658]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.06.12-00.55.03:567][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:567][658]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.12-00.55.03:567][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:567][658]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-00.55.03:567][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:567][658]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-00.55.03:568][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:568][658]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.12-00.55.03:568][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:568][658]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.12-00.55.03:568][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:568][658]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.06.12-00.55.03:568][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:568][658]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.06.12-00.55.03:568][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:568][658]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.GunslingerKill_C_0) Already registered. Aborting. [2020.06.12-00.55.03:621][661]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.06.12-00.55.03:621][661]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-00.55.03:621][661]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.06.12-00.55.03:622][661]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.06.12-00.55.03:622][661]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-00.55.03:622][661]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.06.12-00.55.03:623][661]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-00.55.03:623][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:623][661]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.12-00.55.03:623][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:623][661]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.12-00.55.03:623][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:624][661]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-00.55.03:624][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:624][661]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.12-00.55.03:624][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:624][661]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.12-00.55.03:624][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:624][661]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.12-00.55.03:624][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:624][661]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.06.12-00.55.03:624][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:624][661]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.12-00.55.03:624][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:624][661]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.12-00.55.03:624][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:624][661]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.12-00.55.03:624][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:624][661]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.12-00.55.03:624][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:624][661]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.12-00.55.03:624][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:624][661]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.06.12-00.55.03:624][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:624][661]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.06.12-00.55.03:624][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.03:624][661]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.GunslingerKill_C_0) Already registered. Aborting. [2020.06.12-00.55.03:814][672]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-00.55.03:880][676]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-00.55.03:949][680]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-00.55.04:016][684]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-00.55.04:133][691]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-00.55.04:201][695]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.06.12-00.55.04:201][695]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.04:201][695]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.06.12-00.55.04:201][695]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.04:201][695]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.06.12-00.55.04:201][695]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.04:201][695]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.06.12-00.55.04:201][695]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.04:201][695]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.12-00.55.04:201][695]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.04:201][695]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-00.55.04:201][695]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.04:266][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-00.55.04:266][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-00.55.04:365][705]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-00.55.04:432][709]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-00.55.04:465][711]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.04:531][715]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-00.55.04:532][715]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.04:532][715]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.04:599][719]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-00.55.04:664][723]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-00.55.04:731][727]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-00.55.04:764][729]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.55.04:832][733]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-00.55.04:908][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-00.55.04:908][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-00.55.04:985][742]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-00.55.05:100][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-00.55.05:101][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-00.55.05:164][753]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.55.05:198][755]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-00.55.05:265][759]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-00.55.05:363][765]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-00.55.05:433][769]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-00.55.05:433][769]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-00.55.05:532][775]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-00.55.05:599][779]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-00.55.05:699][785]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-00.55.05:765][789]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-00.55.05:866][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-00.55.05:867][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-00.55.05:964][801]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-00.55.06:032][805]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-00.55.06:100][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-00.55.06:100][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-00.55.06:200][815]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-00.55.06:201][815]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-00.55.06:296][821]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-00.55.06:365][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-00.55.06:374][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-00.55.06:466][831]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-00.55.06:564][837]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-00.55.06:632][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-00.55.06:632][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-00.55.06:731][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.12-00.55.06:731][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.12-00.55.06:732][847]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.12-00.55.07:097][869]LogStreaming: Display: Flushing async loaders. [2020.06.12-00.55.07:115][869]LogStreaming: Flushing async loaders took 18ms. [2020.06.12-00.55.07:115][869]LogStreaming: Flushing async loaders. [2020.06.12-00.55.07:119][869]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-00.55.07:119][869]LogStreaming: Flushing async loaders. [2020.06.12-00.55.07:122][869]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-00.55.07:122][869]GameFlow: (BP_Slasher_Character_19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.06.12-00.55.07:122][869]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.06.12-00.55.07:122][869]GameFlow: (BP_Slasher_Character_19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.06.12-00.55.07:122][869]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.06.12-00.55.07:122][869]GameFlow: (BP_Slasher_Character_19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.06.12-00.55.07:122][869]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.06.12-00.55.07:131][869]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item NK_Head006 [2020.06.12-00.55.07:131][869]LogStreaming: Flushing async loaders. [2020.06.12-00.55.07:136][869]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-00.55.07:137][869]LogStreaming: Flushing async loaders. [2020.06.12-00.55.07:138][869]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.55.07:138][869]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.06.12-00.55.07:138][869]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item NK_Torso010 [2020.06.12-00.55.07:138][869]LogStreaming: Flushing async loaders. [2020.06.12-00.55.07:141][869]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-00.55.07:149][869]LogStreaming: Flushing async loaders. [2020.06.12-00.55.07:157][869]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-00.55.07:157][869]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso010 [2020.06.12-00.55.07:157][869]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Legs02 [2020.06.12-00.55.07:157][869]LogStreaming: Flushing async loaders. [2020.06.12-00.55.07:159][869]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-00.55.07:159][869]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.06.12-00.55.07:161][869]LogStreaming: Flushing async loaders. [2020.06.12-00.55.07:163][869]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-00.55.07:163][869]LogStreaming: Flushing async loaders. [2020.06.12-00.55.07:165][869]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-00.55.07:165][869]LogStreaming: Flushing async loaders. [2020.06.12-00.55.07:166][869]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.55.07:167][869]LogStreaming: Flushing async loaders. [2020.06.12-00.55.07:168][869]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.55.07:168][869]LogStreaming: Flushing async loaders. [2020.06.12-00.55.07:169][869]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.55.07:169][869]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.12-00.55.07:170][869]LogStreaming: Flushing async loaders. [2020.06.12-00.55.07:178][869]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-00.55.07:178][869]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.12-00.55.07:178][869]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_LunarNewYear [2020.06.12-00.55.07:178][869]LogStreaming: Flushing async loaders. [2020.06.12-00.55.07:181][869]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-00.55.07:181][869]LogStreaming: Flushing async loaders. [2020.06.12-00.55.07:182][869]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.55.07:182][869]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_LunarNewYear [2020.06.12-00.55.07:182][869]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Legs05 [2020.06.12-00.55.07:182][869]LogStreaming: Flushing async loaders. [2020.06.12-00.55.07:185][869]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-00.55.07:185][869]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs05 [2020.06.12-00.55.07:185][869]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Head07 [2020.06.12-00.55.07:186][869]LogStreaming: Flushing async loaders. [2020.06.12-00.55.07:192][869]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-00.55.07:192][869]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head07 [2020.06.12-00.55.07:192][869]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Torso02_SxyhxyCharity [2020.06.12-00.55.07:192][869]LogStreaming: Flushing async loaders. [2020.06.12-00.55.07:199][869]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-00.55.07:217][869]LogStreaming: Flushing async loaders. [2020.06.12-00.55.07:221][869]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-00.55.07:221][869]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_SxyhxyCharity [2020.06.12-00.55.07:221][869]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Legs02_03 [2020.06.12-00.55.07:221][869]LogStreaming: Flushing async loaders. [2020.06.12-00.55.07:223][869]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-00.55.07:223][869]LogStreaming: Flushing async loaders. [2020.06.12-00.55.07:224][869]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.55.07:224][869]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_03 [2020.06.12-00.55.07:238][869]GameFlow: (BP_CamperMale10_Character_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-00.55.07:238][869]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-00.55.07:238][869]GameFlow: (BP_CamperMale10_Character_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-00.55.07:238][869]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-00.55.07:238][869]GameFlow: (BP_CamperMale10_Character_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-00.55.07:238][869]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-00.55.07:239][869]LogStreaming: Flushing async loaders. [2020.06.12-00.55.07:239][869]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.55.07:239][869]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy, Originating Player: BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.55.07:239][869]LogStreaming: Flushing async loaders. [2020.06.12-00.55.07:240][869]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.55.07:240][869]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy, Originating Player: BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.55.07:240][869]LogStreaming: Flushing async loaders. [2020.06.12-00.55.07:240][869]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.55.07:240][869]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy, Originating Player: BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.55.07:240][869]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperMale01_C_0 - YourBiologicalSon, Originating Player: BP_CamperMale01_C_0 - YourBiologicalSon, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.55.07:241][869]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperMale01_C_0 - YourBiologicalSon, Originating Player: BP_CamperMale01_C_0 - YourBiologicalSon, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.55.07:241][869]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperMale01_C_0 - YourBiologicalSon, Originating Player: BP_CamperMale01_C_0 - YourBiologicalSon, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.55.07:241][869]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Moving Castle, Originating Player: BP_CamperFemale02_Character_C_0 - Moving Castle, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.55.07:241][869]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Moving Castle, Originating Player: BP_CamperFemale02_Character_C_0 - Moving Castle, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.55.07:241][869]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Moving Castle, Originating Player: BP_CamperFemale02_Character_C_0 - Moving Castle, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.55.07:241][869]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.55.07:241][869]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.55.07:241][869]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.55.07:241][869]LogStreaming: Flushing async loaders. [2020.06.12-00.55.07:242][869]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.55.07:243][869]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.06.12-00.55.07:244][869]GameFlow: GameState : Level is ready to play; map theme name: Kenya [2020.06.12-00.55.07:244][869]LogStreaming: Flushing async loaders. [2020.06.12-00.55.07:297][869]LogStreaming: Flushing async loaders took 53ms. [2020.06.12-00.55.07:300][869]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.06.12-00.55.07:314][870]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.06.12-00.55.07:486][877]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.06.12-00.55.07:518][879]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.06.12-00.55.07:550][881]LogStreaming: Display: Flushing async loaders. [2020.06.12-00.55.07:586][881]LogStreaming: Flushing async loaders took 36ms. [2020.06.12-00.55.07:587][881]GameFlow: OnRep_BegunPlayFenceGuid 056E18E1-08D8-0E6B-3CE6-023A7E467175 [2020.06.12-00.55.07:587][881]GameFlow: BegunPlayFenceGuid 056E18E1-08D8-0E6B-3CE6-023A7E467175 [2020.06.12-00.55.07:587][881]GameFlow: OnCreationFence 056E18E1-08D8-0E6B-3CE6-023A7E467175 [2020.06.12-00.55.07:587][881]GameFlow: Waiting for fence 056E18E1-08D8-0E6B-3CE6-023A7E467175 [2020.06.12-00.55.07:587][881]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 056E18E108D80E6B3CE6023A7E467175 [2020.06.12-00.55.07:587][881]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flashlight took 0.000084 seconds [2020.06.12-00.55.07:587][881]GameFlow: ACollectable::BeginPlay [2020.06.12-00.55.07:587][881]GameFlow: BegunPlayFenceGuid 056E18E1-08D8-0E6B-3CE6-023A7E467175 [2020.06.12-00.55.07:587][881]GameFlow: OnCreationFence 056E18E1-08D8-0E6B-3CE6-023A7E467175 [2020.06.12-00.55.07:587][881]GameFlow: Warning: Already Waiting for fence 056E18E1-08D8-0E6B-3CE6-023A7E467175 [2020.06.12-00.55.07:626][884]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-00.55.07:724][890]LogStreaming: Display: Flushing async loaders. [2020.06.12-00.55.07:726][890]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-00.55.07:727][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.12-00.55.07:727][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.12-00.55.07:727][890]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.12-00.55.07:791][894]LogStreaming: Display: Flushing async loaders. [2020.06.12-00.55.07:792][894]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.55.07:792][894]GameFlow: OnRep_BegunPlayFenceGuid 0563C4B0-08D8-0E6B-3CE4-1D6C7E4640FA [2020.06.12-00.55.07:792][894]GameFlow: BegunPlayFenceGuid 0563C4B0-08D8-0E6B-3CE4-1D6C7E4640FA [2020.06.12-00.55.07:792][894]GameFlow: OnCreationFence 0563C4B0-08D8-0E6B-3CE4-1D6C7E4640FA [2020.06.12-00.55.07:792][894]GameFlow: Waiting for fence 0563C4B0-08D8-0E6B-3CE4-1D6C7E4640FA [2020.06.12-00.55.07:792][894]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0563C4B008D80E6B3CE41D6C7E4640FA [2020.06.12-00.55.07:793][894]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000085 seconds [2020.06.12-00.55.07:793][894]GameFlow: ACollectable::BeginPlay [2020.06.12-00.55.07:793][894]GameFlow: BegunPlayFenceGuid 0563C4B0-08D8-0E6B-3CE4-1D6C7E4640FA [2020.06.12-00.55.07:793][894]GameFlow: OnCreationFence 0563C4B0-08D8-0E6B-3CE4-1D6C7E4640FA [2020.06.12-00.55.07:793][894]GameFlow: Warning: Already Waiting for fence 0563C4B0-08D8-0E6B-3CE4-1D6C7E4640FA [2020.06.12-00.55.07:857][898]LogStreaming: Display: Flushing async loaders. [2020.06.12-00.55.07:858][898]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.55.07:858][898]GameFlow: OnRep_BegunPlayFenceGuid 05647D5D-08D8-0E6B-3CE4-64A27E464819 [2020.06.12-00.55.07:858][898]GameFlow: BegunPlayFenceGuid 05647D5D-08D8-0E6B-3CE4-64A27E464819 [2020.06.12-00.55.07:858][898]GameFlow: OnCreationFence 05647D5D-08D8-0E6B-3CE4-64A27E464819 [2020.06.12-00.55.07:858][898]GameFlow: Waiting for fence 05647D5D-08D8-0E6B-3CE4-64A27E464819 [2020.06.12-00.55.07:858][898]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 05647D5D08D80E6B3CE464A27E464819 [2020.06.12-00.55.07:859][898]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000033 seconds [2020.06.12-00.55.07:859][898]GameFlow: ACollectable::BeginPlay [2020.06.12-00.55.07:859][898]GameFlow: BegunPlayFenceGuid 05647D5D-08D8-0E6B-3CE4-64A27E464819 [2020.06.12-00.55.07:859][898]GameFlow: OnCreationFence 05647D5D-08D8-0E6B-3CE4-64A27E464819 [2020.06.12-00.55.07:859][898]GameFlow: Warning: Already Waiting for fence 05647D5D-08D8-0E6B-3CE4-64A27E464819 [2020.06.12-00.55.07:957][904]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-00.55.07:957][904]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-00.55.08:053][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-00.55.08:054][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-00.55.08:166][917]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-00.55.08:264][923]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-00.55.08:330][927]LogStreaming: Display: Flushing async loaders. [2020.06.12-00.55.08:361][927]LogStreaming: Flushing async loaders took 31ms. [2020.06.12-00.55.08:362][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.06.12-00.55.08:362][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-00.55.08:362][927]GameFlow: OnRep_BegunPlayFenceGuid 05621D85-08D8-0E6B-3CE3-7F607E46312C [2020.06.12-00.55.08:362][927]GameFlow: BegunPlayFenceGuid 05621D85-08D8-0E6B-3CE3-7F607E46312C [2020.06.12-00.55.08:362][927]GameFlow: OnCreationFence 05621D85-08D8-0E6B-3CE3-7F607E46312C [2020.06.12-00.55.08:362][927]GameFlow: Waiting for fence 05621D85-08D8-0E6B-3CE3-7F607E46312C [2020.06.12-00.55.08:362][927]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 05621D8508D80E6B3CE37F607E46312C [2020.06.12-00.55.08:362][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.06.12-00.55.08:362][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-00.55.08:363][927]GameFlow: ACollectable::BeginPlay [2020.06.12-00.55.08:363][927]GameFlow: BegunPlayFenceGuid 05621D85-08D8-0E6B-3CE3-7F607E46312C [2020.06.12-00.55.08:363][927]GameFlow: OnCreationFence 05621D85-08D8-0E6B-3CE3-7F607E46312C [2020.06.12-00.55.08:363][927]GameFlow: Warning: Already Waiting for fence 05621D85-08D8-0E6B-3CE3-7F607E46312C [2020.06.12-00.55.08:399][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.12-00.55.08:400][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.12-00.55.08:400][930]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.12-00.55.08:592][942]GameFlow: Collected received : BP_Toolbox_004_C_0. [2020.06.12-00.55.08:592][942]GameFlow: AddToInventory received : BP_Toolbox_004_C_0. [2020.06.12-00.55.08:592][942]GameFlow: Fence Opened 0563C4B0-08D8-0E6B-3CE4-1D6C7E4640FA. [2020.06.12-00.55.08:624][944]GameFlow: Collected received : BP_Flashlight_003_C_0. [2020.06.12-00.55.08:624][944]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-00.55.08:624][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.08:624][944]GameFlow: AddToInventory received : BP_Flashlight_003_C_0. [2020.06.12-00.55.08:624][944]GameFlow: Fence Opened 056E18E1-08D8-0E6B-3CE6-023A7E467175. [2020.06.12-00.55.08:626][944]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.06.12-00.55.08:626][944]GameFlow: SetLoadoutSpawned. [2020.06.12-00.55.08:866][959]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.06.12-00.55.08:866][959]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.06.12-00.55.08:866][959]GameFlow: Fence Opened 05647D5D-08D8-0E6B-3CE4-64A27E464819. [2020.06.12-00.55.08:898][961]GameFlow: Collected received : HarpoonRifle_BP_C_0. [2020.06.12-00.55.08:899][961]LogStreaming: Display: Flushing async loaders. [2020.06.12-00.55.08:899][961]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.55.08:899][961]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_0 - Asado17, Originating Player: BP_Slasher_Character_19_C_0 - Asado17, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.55.08:899][961]LogStreaming: Flushing async loaders. [2020.06.12-00.55.08:900][961]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.55.08:900][961]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_0 - Asado17, Originating Player: BP_Slasher_Character_19_C_0 - Asado17, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.55.08:900][961]GameFlow: AddToInventory received : HarpoonRifle_BP_C_0. [2020.06.12-00.55.08:900][961]GameFlow: Fence Opened 05621D85-08D8-0E6B-3CE3-7F607E46312C. [2020.06.12-00.55.09:096][973]LogStreaming: Display: Flushing async loaders. [2020.06.12-00.55.09:097][973]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.55.09:097][973]LogStreaming: Flushing async loaders. [2020.06.12-00.55.09:097][973]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.55.09:098][973]LogStreaming: Flushing async loaders. [2020.06.12-00.55.09:099][973]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.55.09:099][973]LogStreaming: Flushing async loaders. [2020.06.12-00.55.09:099][973]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.55.09:099][973]LogStreaming: Flushing async loaders. [2020.06.12-00.55.09:100][973]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.55.09:114][974]LogStreaming: Display: Flushing async loaders. [2020.06.12-00.55.09:115][974]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.55.09:115][974]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy, Originating Player: BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.55.09:115][974]LogStreaming: Flushing async loaders. [2020.06.12-00.55.09:115][974]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.55.09:115][974]LogStreaming: Flushing async loaders. [2020.06.12-00.55.09:116][974]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.55.09:116][974]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy, Originating Player: BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.55.09:116][974]LogStreaming: Flushing async loaders. [2020.06.12-00.55.09:116][974]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.55.09:117][974]LogStreaming: Flushing async loaders. [2020.06.12-00.55.09:117][974]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.55.09:117][974]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy, Originating Player: BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.55.09:117][974]LogStreaming: Flushing async loaders. [2020.06.12-00.55.09:118][974]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.55.09:118][974]LogStreaming: Flushing async loaders. [2020.06.12-00.55.09:118][974]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.55.09:118][974]LogStreaming: Flushing async loaders. [2020.06.12-00.55.09:119][974]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.55.09:119][974]LogStreaming: Flushing async loaders. [2020.06.12-00.55.09:120][974]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.55.09:120][974]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ModifyHealOtherSpeed, Status Owner: BP_CamperMale01_C_0 - YourBiologicalSon, Originating Player: BP_CamperMale01_C_0 - YourBiologicalSon, Custom Param: 0.500000, Originating Effect: No_One_Left_Behind, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.55.09:120][974]LogStreaming: Flushing async loaders. [2020.06.12-00.55.09:121][974]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.55.09:121][974]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ModifyUnhookOtherSpeed, Status Owner: BP_CamperMale01_C_0 - YourBiologicalSon, Originating Player: BP_CamperMale01_C_0 - YourBiologicalSon, Custom Param: 0.500000, Originating Effect: No_One_Left_Behind, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.55.09:121][974]LogStreaming: Flushing async loaders. [2020.06.12-00.55.09:122][974]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.55.09:123][974]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy, Originating Player: BP_CamperMale01_C_0 - YourBiologicalSon, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.55.09:123][974]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale01_C_0 - YourBiologicalSon, Originating Player: BP_CamperMale01_C_0 - YourBiologicalSon, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.55.09:123][974]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale02_Character_C_0 - Moving Castle, Originating Player: BP_CamperMale01_C_0 - YourBiologicalSon, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.55.09:123][974]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperMale01_C_0 - YourBiologicalSon, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.55.09:123][974]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperMale01_C_0 - YourBiologicalSon, Originating Player: BP_CamperMale01_C_0 - YourBiologicalSon, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.55.09:123][974]LogStreaming: Flushing async loaders. [2020.06.12-00.55.09:124][974]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.55.09:124][974]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0 - Moving Castle, Originating Player: BP_CamperFemale02_Character_C_0 - Moving Castle, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.55.09:124][974]LogStreaming: Flushing async loaders. [2020.06.12-00.55.09:124][974]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.55.09:124][974]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale02_Character_C_0 - Moving Castle, Originating Player: BP_CamperFemale02_Character_C_0 - Moving Castle, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.55.09:124][974]LogStreaming: Flushing async loaders. [2020.06.12-00.55.09:125][974]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.55.09:125][974]LogStreaming: Flushing async loaders. [2020.06.12-00.55.09:125][974]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.55.09:125][974]LogStreaming: Flushing async loaders. [2020.06.12-00.55.09:126][974]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.55.09:126][974]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: StaggerReductionEffect, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.55.09:126][974]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.55.09:126][974]LogStreaming: Flushing async loaders. [2020.06.12-00.55.09:127][974]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.55.09:127][974]LogStreaming: Flushing async loaders. [2020.06.12-00.55.09:128][974]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.55.10:514][ 58]LogStreaming: Display: Flushing async loaders. [2020.06.12-00.55.10:515][ 58]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.55.10:515][ 58]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_19_C_0 - Asado17, Originating Player: BP_Slasher_Character_19_C_0 - Asado17, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.55.10:547][ 60]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.06.12-00.55.10:547][ 60]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.06.12-00.55.10:547][ 60]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.06.12-00.55.10:547][ 60]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.06.12-00.55.10:547][ 60]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.06.12-00.55.10:547][ 60]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.06.12-00.55.10:547][ 60]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.12-00.55.10:547][ 60]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.06.12-00.55.10:609][ 60]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88328] [2020.06.12-00.55.10:609][ 60]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-00.55.10:610][ 60]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26090&schemaVersion=0] [2020.06.12-00.55.10:611][ 60]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 60784A0501001001 [2020.06.12-00.55.10:611][ 60]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_Flashlight03 Addon1: ADDON_flashlight_intensehalogen Addon2: ADDON_flashlight_lonflifebattery Perk1: Balanced_Landing 2 Perk2: Urban_Evasion 2 Perk3: Adrenaline 2 Perk4: Iron_Will 2 Offering: _EMPTY_ [2020.06.12-00.55.10:616][ 60]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-00.55.10:616][ 60]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='24.264' TotalLoadTime='32.318' TimeStamp='2020-06-12T00:55:04.922Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC874908D80E6B2DD676087CC4E370' LobbyId='014D53FA08D80E6AFB1DE60677B26EA3' [2020.06.12-00.55.10:616][ 60]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-00.55.10:617][ 60]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='32.318' TimeStamp='2020-06-12T00:55:04.922Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC874908D80E6B2DD676087CC4E370' LobbyId='014D53FA08D80E6AFB1DE60677B26EA3' [2020.06.12-00.55.10:617][ 60]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.06.12-00.55.10:617][ 60]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.12-00.55.10:620][ 61]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.12-00.55.10:621][ 61]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.12-00.55.10:621][ 61]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='34.213.218.158:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=16?KillerIndex=268435465?CharacterLevel=50?PrestigeLevel=0?Power=Item_Camper_Flashlight03?Offering=_EMPTY_?KillerPips=75?SurvivorPips=42?MaxPlayers=5?Addons=ADDON_flashlight_intensehalogen;ADDON_flashlight_lonflifebattery?Perks=Balanced_Landing;Urban_Evasion;Adrenaline;Iron_Will?PerkLevels=2;2;2;2?CustomizationParts=ML_Hand01;ML_Torso01;ML_Legs01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.12-00.55.10:780][ 70]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26090&schemaVersion=0] [2020.06.12-00.55.10:780][ 70]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-00.55.11:267][100]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5155EC0] Result: '1' k_EResultOK (success) [2020.06.12-00.55.11:288][101]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.673686 seconds [2020.06.12-00.55.11:617][120]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.12-00.55.11:617][120]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.06.12-00.55.11:618][120]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.55.11:618][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.12-00.55.11:618][120]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-00.55.11:618][120]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.55.11:618][120]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-00.55.11:618][120]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.12-00.55.11:618][120]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.12-00.55.11:618][120]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-00.55.11:618][120]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.12-00.55.11:618][120]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-00.55.11:618][120]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.55.11:618][120]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.06.12-00.55.11:630][121]r.CullAll = "0" [2020.06.12-00.55.11:634][121]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-00.55.11:634][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.06.12-00.55.11:649][121]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.12-00.55.11:658][121]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.12-00.55.11:658][121]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.12-00.55.11:667][121]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.12-00.55.11:667][121]GameFlow: InGameContextComponent::Enter [2020.06.12-00.55.11:668][121]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.12-00.55.11:670][121]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.12-00.55.11:670][121]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-00.55.11:670][121]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.06.12-00.55.11:670][121]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-00.55.11:670][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.06.12-00.55.11:671][121]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-00.55.11:671][121]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.55.11:671][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-00.55.11:677][121]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.06.12-00.55.11:677][121]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.55.11:677][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-00.55.11:677][121]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.12-00.55.11:677][121]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.55.11:677][121]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.55.11:677][121]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.06.12-00.55.11:677][121]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.12-00.55.11:677][121]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.12-00.55.11:678][121]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.06.12-00.55.11:678][121]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.12-00.55.11:678][121]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.12-00.55.11:678][121]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.55.11:678][121]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.12-00.55.11:678][121]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.12-00.55.11:678][121]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.12-00.55.11:678][121]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.12-00.55.12:377][122]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-00.55.12:377][122]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-00.55.12:390][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198049032288 playerName:FlippyMCXLI isLocalPlayer:true playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.12-00.55.12:398][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198172773003 playerName:YourBiologicalSon isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.12-00.55.12:404][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198908581250 playerName:Im.Always.Sleepy isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.12-00.55.12:411][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198824855949 playerName:Moving Castle isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.12-00.55.12:411][122]LogStreaming: Display: Flushing async loaders. [2020.06.12-00.55.12:412][122]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.55.12:412][122]LogStreaming: Flushing async loaders. [2020.06.12-00.55.12:413][122]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.55.12:413][122]LogStreaming: Flushing async loaders. [2020.06.12-00.55.12:413][122]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.55.12:413][122]LogStreaming: Flushing async loaders. [2020.06.12-00.55.12:414][122]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.55.12:414][122]LogStreaming: Flushing async loaders. [2020.06.12-00.55.12:414][122]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.55.12:414][122]LogStreaming: Flushing async loaders. [2020.06.12-00.55.12:414][122]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.55.12:414][122]LogStreaming: Flushing async loaders. [2020.06.12-00.55.12:415][122]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.55.12:415][122]LogStreaming: Flushing async loaders. [2020.06.12-00.55.12:415][122]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.55.12:415][122]LogStreaming: Flushing async loaders. [2020.06.12-00.55.12:416][122]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.55.12:416][122]LogStreaming: Flushing async loaders. [2020.06.12-00.55.12:416][122]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.55.12:416][122]LogStreaming: Flushing async loaders. [2020.06.12-00.55.12:416][122]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.55.12:416][122]LogStreaming: Flushing async loaders. [2020.06.12-00.55.12:416][122]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-00.55.19:080][507]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.55.19:080][507]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.55.19:080][507]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.55.19:081][507]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.19:081][507]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.19:081][507]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.19:114][509]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.55.19:114][509]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.55.19:114][509]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.55.19:281][519]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.55.19:281][519]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.55.19:282][519]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.55.19:381][525]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.06.12-00.55.19:381][525]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.06.12-00.55.19:381][525]LogQuestEvent: A Quest was evaluated [2020.06.12-00.55.19:397][526]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.55.19:397][526]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.55.19:397][526]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.55.19:401][526]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.06.12-00.55.19:850][551]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Legion_C_2] [2020.06.12-00.55.19:850][551]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.19:850][551]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Legion_C_2] [2020.06.12-00.55.19:850][551]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.19:850][551]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Legion_C_2] [2020.06.12-00.55.19:850][551]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.19:850][551]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Legion_C_2] [2020.06.12-00.55.19:850][551]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.19:850][551]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_2] [2020.06.12-00.55.19:850][551]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.19:850][551]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_2] [2020.06.12-00.55.19:850][551]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.20:402][584]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.06.12-00.55.20:468][588]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Legion_C_2] [2020.06.12-00.55.20:468][588]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.20:468][588]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Legion_C_2] [2020.06.12-00.55.20:468][588]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.21:166][630]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-00.55.21:166][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.21:166][630]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.12-00.55.21:166][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.21:166][630]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.12-00.55.21:166][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.21:166][630]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.12-00.55.21:166][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.21:166][630]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.12-00.55.21:166][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.21:166][630]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.12-00.55.21:166][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.21:166][630]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.12-00.55.21:166][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.21:314][639]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Legion_C_2] [2020.06.12-00.55.21:314][639]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.21:314][639]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Legion_C_2] [2020.06.12-00.55.21:314][639]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.21:315][639]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_2] [2020.06.12-00.55.21:315][639]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.21:315][639]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_2] [2020.06.12-00.55.21:315][639]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.21:436][646]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.06.12-00.55.21:484][649]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-00.55.21:484][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.21:484][649]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.12-00.55.21:484][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.21:484][649]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.12-00.55.21:484][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.21:484][649]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.12-00.55.21:484][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.21:484][649]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.12-00.55.21:484][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.21:484][649]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.12-00.55.21:484][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.21:484][649]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.12-00.55.21:484][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.21:881][673]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.06.12-00.55.22:198][692]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.12-00.55.22:198][692]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.12-00.55.22:233][694]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-00.55.23:698][782]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-00.55.23:715][783]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.55.26:483][949]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-00.55.26:483][949]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.26:484][949]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-00.55.26:484][949]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.26:484][949]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-00.55.26:484][949]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.26:484][949]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-00.55.26:484][949]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.27:015][981]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-00.55.27:015][981]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.27:015][981]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-00.55.27:015][981]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.27:015][981]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-00.55.27:015][981]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.27:015][981]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-00.55.27:015][981]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.27:467][ 8]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-00.55.27:614][ 17]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.55.27:614][ 17]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-00.55.28:167][ 50]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 126 [2020.06.12-00.55.28:614][ 77]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.55.28:614][ 77]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-00.55.28:614][ 77]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.55.28:614][ 77]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-00.55.28:667][ 80]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-00.55.29:181][111]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-00.55.29:483][129]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.06.12-00.55.29:598][136]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.12-00.55.29:598][136]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-00.55.29:615][137]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.12-00.55.29:832][150]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.55.30:681][201]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-00.55.34:430][425]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_1] [2020.06.12-00.55.34:430][425]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.34:430][425]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_1] [2020.06.12-00.55.34:430][425]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.34:432][425]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.55.34:432][425]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.55.34:432][425]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.55.34:432][425]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.55.34:432][425]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.55.34:432][425]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_1] [2020.06.12-00.55.34:432][425]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.34:432][425]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.55.34:432][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.34:432][425]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.12-00.55.34:432][425]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.55.34:432][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.34:499][429]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-00.55.34:732][443]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.55.34:732][443]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.55.34:732][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.34:732][443]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.55.34:732][443]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.55.34:732][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.34:732][443]Interaction: Interaction time: 1.050000 [2020.06.12-00.55.34:732][443]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.12-00.55.34:732][443]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.12-00.55.34:732][443]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.12-00.55.34:732][443]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.55.34:732][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.34:748][444]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.55.35:032][461]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.12-00.55.35:765][505]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-00.55.35:782][506]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.55.35:782][506]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.55.35:782][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.35:782][506]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.55.35:782][506]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.55.35:782][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.35:815][508]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.55.35:815][508]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.55.35:815][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.35:815][508]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.55.35:815][508]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.55.35:815][508]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.55.35:815][508]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.55.35:815][508]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.55.35:815][508]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.12-00.55.35:815][508]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.55.35:815][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.35:815][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_1] [2020.06.12-00.55.35:815][508]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.35:815][508]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.55.36:432][545]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-00.55.36:432][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.36:432][545]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.06.12-00.55.36:432][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.36:432][545]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_6] [2020.06.12-00.55.36:432][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.36:454][546]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.55.36:633][557]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-00.55.36:633][557]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.36:634][557]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.55.36:634][557]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.55.36:634][557]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-00.55.36:634][557]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.55.36:634][557]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.55.36:634][557]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-00.55.36:634][557]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.36:634][557]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-00.55.36:634][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.36:634][557]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.55.36:634][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.36:634][557]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-00.55.36:715][562]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-00.55.36:715][562]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.36:749][564]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.55.36:749][564]LogDBDPlayerMovement: StopSnapping Final Location (8579.100586 8746.165039 89.649994) [2020.06.12-00.55.36:749][564]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.55.36:749][564]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.55.36:749][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.36:749][564]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.55.36:749][564]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.55.36:749][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.36:749][564]Interaction: Interaction time: 80.000000 [2020.06.12-00.55.36:750][564]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.55.36:750][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.36:814][568]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-00.55.36:814][568]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.12-00.55.38:148][648]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.840207 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-00.55.38:335][659]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5094671249389648, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-00.55.38:335][659]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-00.55.38:352][660]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01504745613783598, xOffset=0, yOffset=0) [2020.06.12-00.55.38:368][661]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.030191633850336, xOffset=0, yOffset=0) [2020.06.12-00.55.38:386][662]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04539445042610168, xOffset=0, yOffset=0) [2020.06.12-00.55.38:402][663]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06049572303891182, xOffset=0, yOffset=0) [2020.06.12-00.55.38:418][664]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07567526400089264, xOffset=0, yOffset=0) [2020.06.12-00.55.38:434][665]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0908820778131485, xOffset=0, yOffset=0) [2020.06.12-00.55.38:451][666]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060202568769455, xOffset=0, yOffset=0) [2020.06.12-00.55.38:468][667]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211509853601456, xOffset=0, yOffset=0) [2020.06.12-00.55.38:486][668]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363512575626373, xOffset=0, yOffset=0) [2020.06.12-00.55.38:501][669]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.15146979689598, xOffset=0, yOffset=0) [2020.06.12-00.55.38:518][670]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666968911886215, xOffset=0, yOffset=0) [2020.06.12-00.55.38:534][671]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818267107009888, xOffset=0, yOffset=0) [2020.06.12-00.55.38:552][672]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969323456287384, xOffset=0, yOffset=0) [2020.06.12-00.55.38:568][673]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.212082251906395, xOffset=0, yOffset=0) [2020.06.12-00.55.38:585][674]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272527068853378, xOffset=0, yOffset=0) [2020.06.12-00.55.38:602][675]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423951625823975, xOffset=0, yOffset=0) [2020.06.12-00.55.38:618][676]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575617134571075, xOffset=0, yOffset=0) [2020.06.12-00.55.38:635][677]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.27266052365303, xOffset=0, yOffset=0) [2020.06.12-00.55.38:652][678]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.287876158952713, xOffset=0, yOffset=0) [2020.06.12-00.55.38:669][679]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.30301696062088, xOffset=0, yOffset=0) [2020.06.12-00.55.38:685][680]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181425034999847, xOffset=0, yOffset=0) [2020.06.12-00.55.38:701][681]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.33323660492897, xOffset=0, yOffset=0) [2020.06.12-00.55.38:719][682]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484737873077393, xOffset=0, yOffset=0) [2020.06.12-00.55.38:735][683]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636283278465271, xOffset=0, yOffset=0) [2020.06.12-00.55.38:752][684]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787430524826, xOffset=0, yOffset=0) [2020.06.12-00.55.38:768][685]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939234912395477, xOffset=0, yOffset=0) [2020.06.12-00.55.38:785][686]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090902209281921, xOffset=0, yOffset=0) [2020.06.12-00.55.38:802][687]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4241843223571777, xOffset=0, yOffset=0) [2020.06.12-00.55.38:819][688]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393732249736786, xOffset=0, yOffset=0) [2020.06.12-00.55.38:835][689]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545411467552185, xOffset=0, yOffset=0) [2020.06.12-00.55.38:852][690]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4697025120258331, xOffset=0, yOffset=0) [2020.06.12-00.55.38:869][691]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.484839141368866, xOffset=0, yOffset=0) [2020.06.12-00.55.38:884][692]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.50002634525299, xOffset=0, yOffset=0) [2020.06.12-00.55.38:901][693]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5151142477989197, xOffset=0, yOffset=0) [2020.06.12-00.55.38:918][694]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.530322790145874, xOffset=0, yOffset=0) [2020.06.12-00.55.38:934][695]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.545479953289032, xOffset=0, yOffset=0) [2020.06.12-00.55.38:951][696]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5605509281158447, xOffset=0, yOffset=0) [2020.06.12-00.55.38:968][697]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.57571256160736, xOffset=0, yOffset=0) [2020.06.12-00.55.38:981][698]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-00.55.38:985][698]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-00.55.39:048][702]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-00.55.39:048][702]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-00.55.39:147][708]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-00.55.39:147][708]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.39:147][708]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-00.55.39:147][708]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.39:149][708]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.55.39:149][708]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.55.39:149][708]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.55.39:149][708]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.55.39:149][708]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.55.39:149][708]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-00.55.39:149][708]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.39:149][708]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.55.39:149][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.39:149][708]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.55.39:149][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.39:149][708]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-00.55.39:280][716]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-00.55.39:281][716]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-00.55.39:282][716]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.55.39:282][716]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.55.39:282][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.39:282][716]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.55.39:282][716]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.55.39:282][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.39:282][716]Interaction: Interaction time: 80.000000 [2020.06.12-00.55.39:282][716]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.55.39:282][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.39:315][718]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E995ABA9C0] Result: '1' k_EResultOK (success) [2020.06.12-00.55.39:315][718]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E995ABA9C0] Result: '1' k_EResultOK (success) [2020.06.12-00.55.39:316][718]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E995ABA9C0]' succeeded in 0.267058 seconds [2020.06.12-00.55.39:316][718]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.55.39:353][721]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E995ABA9C0] Result: '1' k_EResultOK (success) [2020.06.12-00.55.39:374][722]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.322686 seconds [2020.06.12-00.55.43:715][982]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-00.55.43:715][982]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-00.55.43:715][982]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.55.43:715][982]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.55.43:715][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.43:716][982]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.55.43:716][982]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.55.43:716][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.43:732][983]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.55.43:732][983]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.55.43:732][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.43:732][983]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.55.43:732][983]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-00.55.43:732][983]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.55.43:732][983]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-00.55.43:732][983]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.55.43:732][983]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.55.43:732][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.43:732][983]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-00.55.43:732][983]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.43:732][983]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-00.55.43:732][983]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.43:732][983]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.55.43:769][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.12-00.55.43:798][987]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-00.55.43:798][987]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.086998 [2020.06.12-00.55.43:807][987]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.55.44:066][ 3]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-00.55.44:066][ 3]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.44:066][ 3]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.06.12-00.55.44:066][ 3]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.44:066][ 3]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_6] [2020.06.12-00.55.44:066][ 3]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.44:087][ 5]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E995ABF490] Result: '1' k_EResultOK (success) [2020.06.12-00.55.44:087][ 5]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E995ABF490] Result: '1' k_EResultOK (success) [2020.06.12-00.55.44:087][ 5]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E995ABF490]' succeeded in 0.288069 seconds [2020.06.12-00.55.44:121][ 7]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E995ABF490] Result: '1' k_EResultOK (success) [2020.06.12-00.55.44:140][ 8]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.338845 seconds [2020.06.12-00.55.44:648][ 38]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.959832 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-00.55.46:183][130]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.12-00.55.46:183][130]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.12-00.55.46:183][130]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.12-00.55.46:366][141]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.06.12-00.55.46:782][166]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.12-00.55.47:648][218]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.12-00.55.47:648][218]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.47:648][218]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.12-00.55.47:648][218]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.47:650][218]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.55.47:650][218]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.55.47:650][218]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.55.47:650][218]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.55.47:650][218]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.55.47:650][218]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.12-00.55.47:650][218]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.47:650][218]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.55.47:650][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.47:650][218]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.55.47:650][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.47:684][220]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-00.55.47:783][226]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.55.47:881][232]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-00.55.47:881][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.12-00.55.47:883][232]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.55.47:883][232]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.55.47:883][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.47:883][232]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.55.47:883][232]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.55.47:883][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.47:883][232]Interaction: Interaction time: 80.000000 [2020.06.12-00.55.47:883][232]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.55.47:883][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.49:864][351]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.55.49:864][351]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.49:864][351]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.55.49:864][351]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.49:866][351]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.49:866][351]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.49:866][351]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.55.49:866][351]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.55.49:866][351]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.49:866][351]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.55.49:866][351]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.49:866][351]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.55.49:866][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.49:866][351]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.55.49:866][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.49:933][355]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.49:933][355]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.55.49:933][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.49:933][355]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.49:933][355]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.55.49:933][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.49:933][355]Interaction: Interaction time: 0.000000 [2020.06.12-00.55.49:933][355]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.55.49:933][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.50:632][397]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.576439 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-00.55.50:898][412]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.115175 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-00.55.50:965][416]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.12-00.55.51:664][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.06.12-00.55.51:665][458]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.51:665][458]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.55.51:665][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.51:665][458]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.51:665][458]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.55.51:665][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.51:665][458]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.51:665][458]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.55.51:665][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.51:665][458]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.51:665][458]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.55.51:665][458]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.55.51:665][458]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.55.51:665][458]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.55.51:665][458]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.55.51:665][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.51:665][458]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.55.51:665][458]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.51:666][458]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.51:731][462]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-00.55.51:731][462]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.51:731][462]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-00.55.51:731][462]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.51:732][462]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.51:732][462]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.51:732][462]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.55.51:732][462]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.55.51:732][462]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.51:732][462]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-00.55.51:732][462]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.51:732][462]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.55.51:732][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.51:732][462]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.55.51:733][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.51:766][464]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.51:766][464]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.55.51:766][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.51:766][464]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.51:766][464]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.55.51:766][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.51:766][464]Interaction: Interaction time: 0.000000 [2020.06.12-00.55.51:766][464]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.55.51:766][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.52:132][486]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.346061 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-00.55.54:683][639]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.54:683][639]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.55.54:683][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.54:683][639]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.54:683][639]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.55.54:683][639]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.55.54:684][639]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.55.54:684][639]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.55.54:684][639]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.55.54:684][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.54:684][639]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-00.55.54:684][639]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.54:684][639]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.54:686][639]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.06.12-00.55.55:647][697]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.200823 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-00.55.55:815][707]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.12-00.55.56:850][769]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.56:850][769]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.57:015][779]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.55.57:015][779]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.57:015][779]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.55.57:015][779]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.57:017][779]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.57:017][779]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.57:017][779]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.55.57:017][779]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.55.57:017][779]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.57:017][779]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.55.57:017][779]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.57:017][779]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.55.57:017][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.57:017][779]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger. [2020.06.12-00.55.57:017][779]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.55.57:017][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.57:265][794]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=53.828 [2020.06.12-00.55.57:314][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-00.55.57:316][797]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.57:316][797]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.55.57:316][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.57:316][797]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.57:316][797]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.55.57:316][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.57:316][797]Interaction: Interaction time: 2.200000 [2020.06.12-00.55.57:316][797]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger. [2020.06.12-00.55.57:316][797]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle Duration 2.200000 Timestamp 0.000000 [2020.06.12-00.55.57:316][797]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.55.57:316][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.57:317][797]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle [2020.06.12-00.55.59:250][913]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-00.55.59:517][929]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-00.55.59:535][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-00.55.59:566][932]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-00.55.59:566][932]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-00.55.59:567][932]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-00.55.59:567][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.59:598][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-00.55.59:600][934]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.59:600][934]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.55.59:600][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.59:601][934]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.59:601][934]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.55.59:601][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.59:601][934]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.59:601][934]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.55.59:601][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.59:601][934]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.59:601][934]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.55.59:601][934]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.55.59:601][934]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.55.59:601][934]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.55.59:601][934]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.55.59:601][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.59:601][934]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.55.59:601][934]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.59:601][934]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.59:603][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-00.55.59:632][936]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.133830 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-00.55.59:965][956]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.55.59:965][956]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.59:965][956]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.55.59:965][956]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.59:966][956]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.59:966][956]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.59:967][956]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.55.59:967][956]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.55.59:967][956]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.59:967][956]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.55.59:967][956]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.55.59:967][956]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.55.59:967][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.59:967][956]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.55.59:967][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.59:999][958]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.59:999][958]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.55.59:999][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.59:999][958]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.55.59:999][958]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.55.59:999][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.55.59:999][958]Interaction: Interaction time: 0.000000 [2020.06.12-00.55.59:999][958]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.55.59:999][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.00:268][973]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.00:268][973]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.56.00:268][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.00:268][973]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.00:269][973]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.56.00:269][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.00:301][975]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.00:301][975]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.56.00:301][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.00:301][975]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.00:302][975]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.56.00:302][975]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.00:302][975]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.56.00:302][975]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.00:302][975]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.56.00:302][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.00:302][975]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.56.00:302][975]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.00:302][975]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.00:717][ 0]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.12-00.56.00:717][ 0]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.12-00.56.00:933][ 13]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.06.12-00.56.01:532][ 49]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.12-00.56.02:750][122]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.12-00.56.02:750][122]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.12-00.56.03:466][165]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=60.029 [2020.06.12-00.56.03:467][165]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.06.12-00.56.03:483][166]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.06.12-00.56.06:616][353]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-00.56.07:117][383]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.12-00.56.07:149][385]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.12-00.56.07:351][397]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.12-00.56.07:351][397]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.12-00.56.07:499][406]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.56.08:416][461]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-00.56.08:999][496]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-00.56.09:050][499]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.06.12-00.56.09:150][505]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.12-00.56.09:167][506]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.12-00.56.09:167][506]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.12-00.56.09:317][515]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.56.10:450][583]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.06.12-00.56.10:450][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.10:466][584]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.06.12-00.56.10:466][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.10:467][584]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.06.12-00.56.10:467][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.10:471][584]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.56.10:500][586]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.06.12-00.56.10:500][586]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.10:500][586]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.06.12-00.56.10:500][586]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.10:833][606]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.06.12-00.56.10:833][606]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.10:833][606]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.06.12-00.56.10:833][606]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.10:883][609]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.06.12-00.56.10:883][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.10:883][609]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.06.12-00.56.10:883][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.10:916][611]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.06.12-00.56.10:916][611]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.12:250][691]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.12:250][691]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.12:482][705]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.12-00.56.12:483][705]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-00.56.12:483][705]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Female. [2020.06.12-00.56.12:487][705]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy]: On [2020.06.12-00.56.14:468][824]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy]: Off [2020.06.12-00.56.15:683][897]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.15:683][897]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.18:634][ 74]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.18:634][ 74]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.18:934][ 92]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.56.18:934][ 92]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.56.18:934][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.18:934][ 92]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.56.18:934][ 92]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.56.18:934][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.18:937][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-00.56.18:968][ 94]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.56.18:968][ 94]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.56.18:968][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.18:968][ 94]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.56.18:968][ 94]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.56.18:968][ 94]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.18:968][ 94]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.56.18:968][ 94]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.18:968][ 94]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.56.18:968][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.18:969][ 94]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-00.56.18:969][ 94]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.18:969][ 94]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.56.19:232][110]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.12-00.56.19:232][110]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.12-00.56.19:233][110]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-00.56.19:233][110]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.06.12-00.56.19:233][110]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 23.421156 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-00.56.19:236][110]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy]: On [2020.06.12-00.56.19:265][112]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.12-00.56.19:699][138]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 39.746788 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-00.56.19:750][141]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.06.12-00.56.19:750][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.19:750][141]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.06.12-00.56.19:750][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.19:750][141]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_1] [2020.06.12-00.56.19:750][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.19:750][141]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.06.12-00.56.19:750][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.19:750][141]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.06.12-00.56.19:750][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.19:750][141]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_1] [2020.06.12-00.56.19:750][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.19:750][141]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_1] [2020.06.12-00.56.19:750][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.19:750][141]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_1] [2020.06.12-00.56.19:750][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.19:773][142]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.56.20:090][161]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.56.20:400][180]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.06.12-00.56.20:400][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.20:400][180]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.06.12-00.56.20:400][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.20:400][180]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_1] [2020.06.12-00.56.20:400][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.20:400][180]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.06.12-00.56.20:400][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.20:400][180]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.06.12-00.56.20:400][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.20:401][180]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_1] [2020.06.12-00.56.20:401][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.20:401][180]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_1] [2020.06.12-00.56.20:401][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.20:401][180]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_1] [2020.06.12-00.56.20:401][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.21:219][229]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy]: Off [2020.06.12-00.56.21:317][235]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.21:317][235]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.56.21:317][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.21:317][235]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.21:317][235]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.56.21:317][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.21:317][235]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.21:317][235]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.56.21:317][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.21:317][235]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.21:317][235]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.56.21:317][235]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.21:317][235]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.56.21:317][235]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.21:317][235]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.56.21:318][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.21:318][235]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.12-00.56.21:318][235]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.21:318][235]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.21:320][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.12-00.56.21:515][247]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-00.56.21:515][247]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.21:516][247]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-00.56.21:516][247]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.21:517][247]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.21:517][247]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.21:517][247]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.56.21:517][247]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.21:517][247]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.21:518][247]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-00.56.21:518][247]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.21:518][247]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.56.21:518][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.21:518][247]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.56.21:518][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.21:615][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-00.56.21:616][253]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.21:616][253]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.56.21:616][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.21:617][253]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.21:617][253]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.56.21:617][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.21:617][253]Interaction: Interaction time: 16.000000 [2020.06.12-00.56.21:617][253]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.56.21:617][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.22:149][285]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 34.224903 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-00.56.22:235][290]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-00.56.22:484][305]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.22:484][305]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.22:485][305]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-00.56.22:982][335]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-00.56.22:982][335]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.22:984][335]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.22:984][335]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.22:984][335]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.56.22:984][335]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.22:984][335]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.22:984][335]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-00.56.22:984][335]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.22:984][335]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.56.22:984][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.22:984][335]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger. [2020.06.12-00.56.22:985][335]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_Female AnimTag_Follower. [2020.06.12-00.56.22:985][335]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.56.22:985][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.22:985][335]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.06.12-00.56.23:016][337]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-00.56.23:116][343]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-00.56.23:117][343]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.23:117][343]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.56.23:117][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.23:117][343]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.23:117][343]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.56.23:117][343]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.23:117][343]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.56.23:117][343]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.23:117][343]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.56.23:117][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.23:117][343]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-00.56.23:117][343]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.23:117][343]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.23:120][343]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-00.56.23:148][345]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-00.56.23:148][345]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.23:318][355]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-00.56.23:319][355]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.23:319][355]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.56.23:319][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.23:319][355]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.23:319][355]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.56.23:319][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.23:319][355]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.06.12-00.56.23:319][355]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.06.12-00.56.23:319][355]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-00.56.23:319][355]Interaction: Interaction time: 2.700000 [2020.06.12-00.56.23:319][355]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry. [2020.06.12-00.56.23:319][355]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.12-00.56.23:319][355]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP):Length(2.700000) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.06.12-00.56.23:319][355]LogSM: Error: Play Update Montage AM_UK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.12-00.56.23:319][355]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.06.12-00.56.23:319][355]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.56.23:319][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.23:351][357]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.56.23:450][363]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.23:450][363]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.23:551][369]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP [2020.06.12-00.56.23:767][382]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.06.12-00.56.23:834][386]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.12-00.56.23:834][386]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.12-00.56.23:834][386]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.12-00.56.23:966][394]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.56.23:982][395]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=80.546 [2020.06.12-00.56.24:066][400]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.019 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=80.629 [2020.06.12-00.56.24:083][401]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.078 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=80.646 [2020.06.12-00.56.24:100][402]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.136 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=80.662 [2020.06.12-00.56.24:116][403]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.195 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=80.679 [2020.06.12-00.56.24:133][404]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.253 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=80.696 [2020.06.12-00.56.24:150][405]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.312 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=80.712 [2020.06.12-00.56.24:166][406]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.371 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=80.729 [2020.06.12-00.56.24:183][407]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.430 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=80.746 [2020.06.12-00.56.24:200][408]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.488 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=80.763 [2020.06.12-00.56.24:217][409]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.547 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=80.779 [2020.06.12-00.56.24:233][410]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.606 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=80.796 [2020.06.12-00.56.24:250][411]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.664 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=80.812 [2020.06.12-00.56.24:266][412]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.723 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=80.829 [2020.06.12-00.56.24:284][413]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.781 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=80.846 [2020.06.12-00.56.24:300][414]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.840 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=80.862 [2020.06.12-00.56.24:317][415]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.899 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=80.879 [2020.06.12-00.56.24:333][416]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.957 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=80.896 [2020.06.12-00.56.24:350][417]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=80.912 [2020.06.12-00.56.24:383][419]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-00.56.24:441][421]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.500 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=81.003 [2020.06.12-00.56.25:985][514]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-00.56.26:001][515]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-00.56.26:035][517]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.26:035][517]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.56.26:035][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.26:035][517]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.12-00.56.26:035][517]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-00.56.26:035][517]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.26:035][517]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.56.26:035][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.26:068][519]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.26:068][519]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.56.26:068][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.26:068][519]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.26:068][519]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.56.26:068][519]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.26:068][519]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.56.26:068][519]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.26:068][519]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.06.12-00.56.26:068][519]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.56.26:068][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.26:068][519]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-00.56.26:068][519]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.26:068][519]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.26:099][521]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-00.56.26:171][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-00.56.26:199][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-00.56.26:270][531]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-00.56.26:299][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-00.56.26:336][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-00.56.26:367][537]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-00.56.26:470][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-00.56.26:499][545]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_1] [2020.06.12-00.56.26:499][545]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.26:499][545]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_1] [2020.06.12-00.56.26:499][545]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.26:499][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-00.56.26:501][545]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.26:501][545]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.26:501][545]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.56.26:501][545]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.26:501][545]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.26:501][545]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_1] [2020.06.12-00.56.26:501][545]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.26:501][545]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.56.26:501][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.26:501][545]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry AnimTag_StrafeRight. [2020.06.12-00.56.26:501][545]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.06.12-00.56.26:501][545]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.56.26:501][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.26:501][545]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-00.56.26:570][549]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-00.56.26:599][551]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-00.56.26:671][555]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-00.56.26:700][557]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-00.56.26:771][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-00.56.26:799][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-00.56.26:871][567]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-00.56.26:899][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-00.56.26:966][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.HookChargeable Enabled?: Enabled [2020.06.12-00.56.26:968][573]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.26:968][573]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.56.26:968][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.26:968][573]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.26:968][573]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.56.26:968][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.26:968][573]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry AnimTag_Female. [2020.06.12-00.56.26:968][573]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-00.56.26:968][573]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-00.56.26:968][573]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.12-00.56.26:968][573]AnimLeader: BP_SmallMeatLocker_Legion_C_1 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.06.12-00.56.26:968][573]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-00.56.26:968][573]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_Carry AnimTag_Follower [2020.06.12-00.56.26:968][573]Interaction: Interaction time: 1.500000 [2020.06.12-00.56.26:968][573]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.06.12-00.56.26:968][573]LogSM: Error: Play Update Montage AM_UK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.12-00.56.26:968][573]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.56.26:968][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.26:968][573]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.56.26:969][573]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_Hook_IN [2020.06.12-00.56.26:971][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-00.56.26:998][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-00.56.27:070][579]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-00.56.27:099][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-00.56.27:449][602]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=84.013 [2020.06.12-00.56.27:470][603]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-00.56.27:599][611]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.56.27:599][611]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-00.56.27:970][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-00.56.28:171][645]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 243 [2020.06.12-00.56.28:470][663]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.HookChargeable Enabled?: Disabled [2020.06.12-00.56.28:501][665]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-00.56.28:501][665]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-00.56.28:501][665]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-00.56.28:502][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.28:502][665]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-00.56.28:502][665]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-00.56.28:502][665]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.12-00.56.28:532][667]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.12-00.56.28:532][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.HookChargeable Enabled?: Enabled [2020.06.12-00.56.28:533][667]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.28:533][667]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.28:534][667]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.28:534][667]AnimLeader: BP_SmallMeatLocker_Legion_C_1 Requested to Play: HookCamperOut. [2020.06.12-00.56.28:534][667]AnimLeader: BP_Entity_C_1 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-00.56.28:534][667]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-00.56.28:534][667]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.12-00.56.28:535][667]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.28:535][667]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.56.28:535][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.28:535][667]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.28:535][667]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.56.28:535][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.28:535][667]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.28:535][667]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.56.28:535][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.28:535][667]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.28:535][667]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.56.28:535][667]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.28:535][667]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.56.28:535][667]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.28:535][667]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.56.28:535][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.28:535][667]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_1] [2020.06.12-00.56.28:535][667]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.28:535][667]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.28:538][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.HookChargeable Enabled?: Disabled [2020.06.12-00.56.28:599][671]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.56.28:599][671]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-00.56.28:599][671]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.56.28:599][671]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-00.56.28:634][673]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.28:634][673]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.28:932][691]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.06.12-00.56.29:270][711]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-00.56.30:349][776]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-00.56.30:349][776]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.30:349][776]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-00.56.30:349][776]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.30:351][776]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.56.30:351][776]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.56.30:351][776]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.56.30:351][776]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.30:351][776]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.56.30:351][776]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-00.56.30:351][776]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.30:351][776]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.56.30:351][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.30:352][776]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.56.30:352][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.30:352][776]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-00.56.30:484][784]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-00.56.30:485][784]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-00.56.30:486][784]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.56.30:487][784]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.56.30:487][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.30:487][784]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.56.30:487][784]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.56.30:487][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.30:487][784]Interaction: Interaction time: 40.253212 [2020.06.12-00.56.30:487][784]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.56.30:487][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.30:518][786]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.56.30:948][812]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.267648 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-00.56.31:151][824]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.56.31:151][824]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.56.31:151][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.31:151][824]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.56.31:151][824]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.56.31:151][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.31:151][824]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.56.31:151][824]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.56.31:151][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.31:151][824]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.56.31:151][824]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.56.31:151][824]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.31:151][824]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.56.31:151][824]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.31:151][824]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.56.31:151][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.31:151][824]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-00.56.31:152][824]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.31:152][824]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.56.31:154][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-00.56.31:949][872]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.669070 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-00.56.32:416][900]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_14] [2020.06.12-00.56.32:416][900]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.32:416][900]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_14] [2020.06.12-00.56.32:416][900]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.32:418][900]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.56.32:418][900]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.56.32:418][900]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_14] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.56.32:418][900]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.32:418][900]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.56.32:418][900]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_14] [2020.06.12-00.56.32:418][900]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.32:418][900]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_14] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.56.32:418][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.32:418][900]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_14] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.56.32:418][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.32:451][902]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-00.56.32:516][906]LogStreaming: Display: Flushing async loaders. [2020.06.12-00.56.32:517][906]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.56.32:517][906]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 - YourBiologicalSon, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.56.32:519][906]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.56.32:519][906]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_14] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.56.32:519][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.32:519][906]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.56.32:519][906]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_14] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.56.32:519][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.32:519][906]Interaction: Interaction time: 0.000000 [2020.06.12-00.56.32:519][906]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerEnter AnimTag_Male. [2020.06.12-00.56.32:519][906]LogSM: Error: Play Update Montage AM_M_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.06.12-00.56.32:519][906]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.12-00.56.32:520][906]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_14] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.56.32:520][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.32:551][908]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.56.32:882][928]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 15.425053 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-00.56.33:251][950]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.33:251][950]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.33:251][950]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.33:251][950]AnimLeader: BP_SmallMeatLocker_Legion_C_1 Requested to Play: HookIdle. [2020.06.12-00.56.33:251][950]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-00.56.33:251][950]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.12-00.56.33:519][966]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.12-00.56.33:519][966]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.12-00.56.33:519][966]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.12-00.56.33:766][981]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.56.33:766][981]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.33:766][981]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.56.33:766][981]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.33:768][981]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.33:768][981]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.33:768][981]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.56.33:768][981]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.33:768][981]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.33:768][981]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.56.33:768][981]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.33:768][981]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.56.33:768][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.33:768][981]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.56.33:768][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.33:785][982]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.33:785][982]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.56.33:785][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.33:785][982]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.33:785][982]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.56.33:785][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.33:785][982]Interaction: Interaction time: 0.000000 [2020.06.12-00.56.33:785][982]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.56.33:785][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.33:899][989]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Legion_C_1] [2020.06.12-00.56.33:899][989]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.33:899][989]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Legion_C_1] [2020.06.12-00.56.33:899][989]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.33:901][989]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.33:901][989]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.33:901][989]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.56.33:901][989]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.33:901][989]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.33:901][989]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_1] [2020.06.12-00.56.33:901][989]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.33:901][989]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.56.33:901][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.33:901][989]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.56.33:901][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.33:999][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.EscapeChargeable Enabled?: Enabled [2020.06.12-00.56.34:001][995]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.34:001][995]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.56.34:001][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.34:001][995]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.34:001][995]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.56.34:001][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.34:001][995]Interaction: Interaction time: 1.500000 [2020.06.12-00.56.34:001][995]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.56.34:001][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.34:034][997]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.34:034][997]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.34:034][997]AnimLeader: BP_SmallMeatLocker_Legion_C_1 Requested to Play: HookAttemptEscape. [2020.06.12-00.56.34:034][997]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-00.56.34:034][997]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-00.56.34:034][997]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.12-00.56.34:034][997]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-00.56.34:268][ 11]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-00.56.34:451][ 22]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-00.56.34:468][ 23]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-00.56.34:535][ 27]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.06.12-00.56.34:535][ 27]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.56.34:535][ 27]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_14] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.56.34:535][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.34:535][ 27]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-00.56.34:535][ 27]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.56.34:536][ 27]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_14] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.56.34:536][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.34:569][ 29]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.56.34:569][ 29]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_14] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.56.34:570][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.34:570][ 29]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.56.34:570][ 29]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_14] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.56.34:570][ 29]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.34:570][ 29]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_14] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.56.34:570][ 29]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.34:570][ 29]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.12-00.56.34:570][ 29]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_14] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.56.34:570][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.34:570][ 29]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_14] [2020.06.12-00.56.34:570][ 29]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.34:570][ 29]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.56.34:601][ 31]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.56.34:602][ 31]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.56.35:302][ 73]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.35:302][ 73]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.56.35:302][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.35:302][ 73]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.35:302][ 73]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.56.35:302][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.35:302][ 73]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.35:302][ 73]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.56.35:302][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.35:302][ 73]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.35:302][ 73]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.56.35:302][ 73]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.35:302][ 73]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.56.35:302][ 73]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.35:302][ 73]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.56.35:302][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.35:302][ 73]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Legion_C_1] [2020.06.12-00.56.35:302][ 73]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.35:302][ 73]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.35:305][ 73]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.EscapeChargeable Enabled?: Disabled [2020.06.12-00.56.35:334][ 75]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.35:334][ 75]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.35:334][ 75]AnimLeader: BP_SmallMeatLocker_Legion_C_1 Requested to Play: HookIdle. [2020.06.12-00.56.35:334][ 75]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-00.56.35:334][ 75]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.12-00.56.35:732][ 99]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Legion_C_1] [2020.06.12-00.56.35:732][ 99]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.35:732][ 99]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Legion_C_1] [2020.06.12-00.56.35:732][ 99]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.35:734][ 99]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.35:734][ 99]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.35:734][ 99]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.56.35:734][ 99]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.35:734][ 99]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.35:734][ 99]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_1] [2020.06.12-00.56.35:734][ 99]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.35:734][ 99]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.56.35:734][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.35:734][ 99]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.56.35:734][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.35:833][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.EscapeChargeable Enabled?: Enabled [2020.06.12-00.56.35:834][105]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.35:834][105]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.56.35:834][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.35:834][105]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.35:834][105]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.56.35:834][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.35:834][105]Interaction: Interaction time: 1.500000 [2020.06.12-00.56.35:834][105]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.56.35:834][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.35:867][107]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.35:867][107]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.35:867][107]AnimLeader: BP_SmallMeatLocker_Legion_C_1 Requested to Play: HookAttemptEscape. [2020.06.12-00.56.35:867][107]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-00.56.35:867][107]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-00.56.35:867][107]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.12-00.56.35:867][107]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-00.56.35:901][109]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.35:901][109]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.56.35:901][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.35:901][109]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.35:901][109]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.56.35:901][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.35:935][111]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.35:935][111]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.56.35:935][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.35:935][111]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.35:935][111]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.56.35:935][111]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.35:935][111]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.56.35:935][111]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.35:935][111]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.56.35:935][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.35:935][111]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.56.35:935][111]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.35:935][111]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.36:134][123]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-00.56.36:566][149]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.56.36:566][149]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.36:566][149]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.56.36:566][149]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.36:567][149]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.36:567][149]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.36:567][149]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.56.36:567][149]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.36:567][149]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.36:567][149]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.56.36:567][149]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.36:567][149]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.56.36:567][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.36:568][149]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger. [2020.06.12-00.56.36:568][149]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.56.36:568][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.36:633][153]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_14] [2020.06.12-00.56.36:633][153]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.36:633][153]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_14] [2020.06.12-00.56.36:633][153]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.36:635][153]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.56.36:635][153]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.56.36:635][153]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_14] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.56.36:635][153]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.36:635][153]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.56.36:635][153]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_14] [2020.06.12-00.56.36:635][153]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.36:635][153]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_14] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.56.36:635][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.36:635][153]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_14] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.56.36:635][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.36:668][155]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-00.56.36:733][159]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-00.56.36:735][159]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.56.36:735][159]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_14] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.56.36:735][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.36:735][159]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.56.36:735][159]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_14] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.56.36:735][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.36:735][159]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-00.56.36:735][159]Interaction: Interaction time: 0.000000 [2020.06.12-00.56.36:735][159]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerExit AnimTag_Male. [2020.06.12-00.56.36:735][159]LogSM: Error: Play Update Montage AM_M_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.06.12-00.56.36:735][159]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.12-00.56.36:736][159]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_14] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.56.36:736][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.36:766][161]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 - YourBiologicalSon, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.56.36:785][162]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.56.36:867][167]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-00.56.36:868][167]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.36:868][167]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.56.36:868][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.36:868][167]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.36:868][167]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.56.36:868][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.36:868][167]Interaction: Interaction time: 2.200000 [2020.06.12-00.56.36:868][167]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger. [2020.06.12-00.56.36:868][167]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle Duration 2.200000 Timestamp 0.000000 [2020.06.12-00.56.36:868][167]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.56.36:868][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.36:869][167]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle [2020.06.12-00.56.37:069][179]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.37:069][179]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.56.37:069][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.37:069][179]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.37:069][179]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.56.37:069][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.37:069][179]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.37:069][179]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.56.37:069][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.37:069][179]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.37:069][179]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.56.37:069][179]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.37:069][179]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.56.37:069][179]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.37:069][179]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.56.37:069][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.37:069][179]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Legion_C_1] [2020.06.12-00.56.37:069][179]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.37:069][179]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.37:073][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.EscapeChargeable Enabled?: Disabled [2020.06.12-00.56.37:102][181]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.37:102][181]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.37:102][181]AnimLeader: BP_SmallMeatLocker_Legion_C_1 Requested to Play: HookIdle. [2020.06.12-00.56.37:102][181]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-00.56.37:102][181]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.12-00.56.37:599][211]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Legion_C_1] [2020.06.12-00.56.37:600][211]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.37:600][211]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Legion_C_1] [2020.06.12-00.56.37:600][211]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.37:601][211]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.37:601][211]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.37:601][211]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.56.37:601][211]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.37:601][211]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.37:601][211]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_1] [2020.06.12-00.56.37:601][211]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.37:601][211]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.56.37:601][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.37:601][211]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.56.37:601][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.37:666][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.EscapeChargeable Enabled?: Enabled [2020.06.12-00.56.37:667][215]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.37:667][215]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.56.37:667][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.37:667][215]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.37:667][215]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.56.37:667][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.37:667][215]Interaction: Interaction time: 1.500000 [2020.06.12-00.56.37:667][215]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.56.37:667][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.37:700][217]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.37:701][217]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.37:701][217]AnimLeader: BP_SmallMeatLocker_Legion_C_1 Requested to Play: HookAttemptEscape. [2020.06.12-00.56.37:701][217]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-00.56.37:701][217]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-00.56.37:701][217]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.12-00.56.37:701][217]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-00.56.37:951][232]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-00.56.38:717][278]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.38:717][278]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.56.38:717][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.38:717][278]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.38:717][278]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.56.38:717][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.38:720][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.EscapeChargeable Enabled?: Disabled [2020.06.12-00.56.38:749][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.EscapeChargeable Enabled?: Enabled [2020.06.12-00.56.38:750][280]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.38:751][280]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.56.38:751][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.38:751][280]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.38:751][280]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.56.38:751][280]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.38:751][280]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.56.38:751][280]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.38:751][280]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.56.38:751][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.38:751][280]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Legion_C_1] [2020.06.12-00.56.38:751][280]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.38:751][280]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.38:754][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.EscapeChargeable Enabled?: Disabled [2020.06.12-00.56.38:783][282]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.38:783][282]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.38:783][282]AnimLeader: BP_SmallMeatLocker_Legion_C_1 Requested to Play: HookIdle. [2020.06.12-00.56.38:783][282]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-00.56.38:783][282]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.12-00.56.38:801][283]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-00.56.39:018][296]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-00.56.39:068][299]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-00.56.39:086][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-00.56.39:149][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-00.56.39:151][304]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.39:151][304]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-00.56.39:151][304]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-00.56.39:151][304]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-00.56.39:151][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.39:151][304]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.56.39:151][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.39:151][304]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.39:151][304]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.56.39:151][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.39:151][304]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.39:151][304]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.56.39:151][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.39:151][304]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.39:151][304]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.56.39:151][304]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.39:151][304]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.56.39:151][304]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.39:151][304]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.56.39:151][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.39:151][304]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.56.39:151][304]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.39:151][304]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.39:153][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-00.56.39:216][308]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Legion_C_1] [2020.06.12-00.56.39:216][308]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.39:216][308]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Legion_C_1] [2020.06.12-00.56.39:216][308]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.39:217][308]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.39:217][308]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.39:217][308]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.56.39:217][308]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.39:217][308]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.39:217][308]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_1] [2020.06.12-00.56.39:217][308]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.39:217][308]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.56.39:217][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.39:217][308]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.56.39:217][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.39:218][308]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-00.56.39:251][310]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.56.39:251][310]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_14] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.56.39:251][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.39:251][310]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.56.39:251][310]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_14] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.56.39:251][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.39:283][312]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.EscapeChargeable Enabled?: Enabled [2020.06.12-00.56.39:284][312]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.39:284][312]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.56.39:284][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.39:284][312]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.39:284][312]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.56.39:284][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.39:284][312]Interaction: Interaction time: 1.500000 [2020.06.12-00.56.39:284][312]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.56.39:284][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.39:284][312]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.56.39:284][312]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_14] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.56.39:284][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.39:284][312]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.56.39:284][312]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_14] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.56.39:284][312]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.39:284][312]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_14] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.56.39:284][312]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.39:285][312]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.12-00.56.39:285][312]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_14] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.56.39:285][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.39:285][312]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_14] [2020.06.12-00.56.39:285][312]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.39:285][312]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.56.39:317][314]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.39:317][314]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.39:317][314]AnimLeader: BP_SmallMeatLocker_Legion_C_1 Requested to Play: HookAttemptEscape. [2020.06.12-00.56.39:317][314]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-00.56.39:317][314]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-00.56.39:317][314]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.12-00.56.39:317][314]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-00.56.39:349][316]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage1][GeneratorStandard_C_6] [2020.06.12-00.56.39:349][316]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.39:349][316]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_6] [2020.06.12-00.56.39:349][316]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.39:351][316]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.39:351][316]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.39:351][316]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.56.39:351][316]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.39:351][316]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.39:351][316]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_6] [2020.06.12-00.56.39:351][316]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.39:351][316]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.56.39:351][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.39:351][316]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.56.39:351][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.39:352][316]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-00.56.39:450][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.12-00.56.39:451][322]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.39:451][322]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.56.39:451][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.39:452][322]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.39:452][322]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.56.39:452][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.39:452][322]Interaction: Interaction time: 2.000000 [2020.06.12-00.56.39:452][322]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger. [2020.06.12-00.56.39:452][322]LogSM: Error: Play Update Montage AM_UK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.12-00.56.39:452][322]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.56.39:452][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.39:483][324]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.56.39:567][329]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-00.56.40:350][376]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.40:350][376]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.56.40:350][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.40:350][376]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.40:350][376]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.56.40:350][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.40:353][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.EscapeChargeable Enabled?: Disabled [2020.06.12-00.56.40:383][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.EscapeChargeable Enabled?: Enabled [2020.06.12-00.56.40:384][378]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.40:384][378]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.56.40:384][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.40:384][378]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.40:384][378]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.56.40:384][378]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.40:384][378]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.56.40:384][378]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.40:384][378]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.56.40:384][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.40:384][378]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Legion_C_1] [2020.06.12-00.56.40:384][378]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.40:384][378]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.40:387][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.EscapeChargeable Enabled?: Disabled [2020.06.12-00.56.40:416][380]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.40:417][380]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.40:417][380]AnimLeader: BP_SmallMeatLocker_Legion_C_1 Requested to Play: HookIdle. [2020.06.12-00.56.40:417][380]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-00.56.40:417][380]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.12-00.56.40:816][404]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Legion_C_1] [2020.06.12-00.56.40:816][404]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.40:816][404]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Legion_C_1] [2020.06.12-00.56.40:816][404]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.40:818][404]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.40:818][404]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.40:818][404]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.56.40:818][404]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.40:818][404]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.40:818][404]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_1] [2020.06.12-00.56.40:818][404]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.40:818][404]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.56.40:818][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.40:818][404]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.56.40:818][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.40:915][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.EscapeChargeable Enabled?: Enabled [2020.06.12-00.56.40:917][410]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.40:917][410]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.56.40:917][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.40:917][410]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.40:917][410]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.56.40:917][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.40:917][410]Interaction: Interaction time: 1.500000 [2020.06.12-00.56.40:917][410]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.56.40:917][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.40:950][412]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.40:950][412]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.40:950][412]AnimLeader: BP_SmallMeatLocker_Legion_C_1 Requested to Play: HookAttemptEscape. [2020.06.12-00.56.40:950][412]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-00.56.40:950][412]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-00.56.40:950][412]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.12-00.56.40:950][412]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-00.56.41:185][426]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-00.56.41:235][429]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-00.56.41:434][441]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-00.56.41:453][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.12-00.56.41:483][444]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.06.12-00.56.41:483][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.12-00.56.41:484][444]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-00.56.41:484][444]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-00.56.41:485][444]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-00.56.41:485][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.41:516][446]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.12-00.56.41:518][446]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.41:518][446]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.56.41:518][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.41:518][446]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.41:518][446]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.56.41:518][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.41:518][446]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.41:518][446]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.56.41:518][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.41:518][446]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.41:518][446]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.56.41:518][446]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.41:518][446]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.56.41:518][446]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.41:518][446]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.56.41:518][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.41:518][446]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_6] [2020.06.12-00.56.41:518][446]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.41:518][446]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.41:521][446]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.12-00.56.41:585][450]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.41:585][450]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.56.41:585][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.41:585][450]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.41:585][450]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.56.41:585][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.41:588][450]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.EscapeChargeable Enabled?: Disabled [2020.06.12-00.56.41:616][452]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.EscapeChargeable Enabled?: Enabled [2020.06.12-00.56.41:617][452]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.41:617][452]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.56.41:617][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.41:617][452]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.41:617][452]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.56.41:617][452]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.41:617][452]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.56.41:617][452]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.41:617][452]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.56.41:617][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.41:617][452]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Legion_C_1] [2020.06.12-00.56.41:617][452]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.41:617][452]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.41:621][452]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.EscapeChargeable Enabled?: Disabled [2020.06.12-00.56.41:650][454]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.41:650][454]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.41:651][454]AnimLeader: BP_SmallMeatLocker_Legion_C_1 Requested to Play: HookIdle. [2020.06.12-00.56.41:651][454]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-00.56.41:651][454]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.12-00.56.41:849][466]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Legion_C_1] [2020.06.12-00.56.41:849][466]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.41:849][466]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Legion_C_1] [2020.06.12-00.56.41:849][466]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.41:851][466]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.41:851][466]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.41:851][466]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.56.41:851][466]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.41:851][466]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.41:851][466]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_1] [2020.06.12-00.56.41:851][466]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.41:851][466]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.56.41:851][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.41:851][466]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.56.41:851][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.41:950][472]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.EscapeChargeable Enabled?: Enabled [2020.06.12-00.56.41:952][472]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.41:952][472]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.56.41:952][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.41:952][472]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.41:952][472]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.56.41:952][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.41:952][472]Interaction: Interaction time: 1.500000 [2020.06.12-00.56.41:952][472]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.56.41:952][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.41:984][474]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.41:984][474]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.41:984][474]AnimLeader: BP_SmallMeatLocker_Legion_C_1 Requested to Play: HookAttemptEscape. [2020.06.12-00.56.41:984][474]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-00.56.41:984][474]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-00.56.41:984][474]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.12-00.56.41:984][474]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-00.56.42:085][480]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.42:085][480]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.56.42:085][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.42:085][480]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.42:085][480]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.56.42:085][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.42:088][480]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.EscapeChargeable Enabled?: Disabled [2020.06.12-00.56.42:116][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.EscapeChargeable Enabled?: Enabled [2020.06.12-00.56.42:118][482]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.42:118][482]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.56.42:118][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.42:118][482]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.42:118][482]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.56.42:118][482]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.42:118][482]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.56.42:118][482]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.42:118][482]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.56.42:118][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.42:118][482]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Legion_C_1] [2020.06.12-00.56.42:118][482]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.42:118][482]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.42:121][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.EscapeChargeable Enabled?: Disabled [2020.06.12-00.56.42:151][484]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.42:151][484]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.42:151][484]AnimLeader: BP_SmallMeatLocker_Legion_C_1 Requested to Play: HookIdle. [2020.06.12-00.56.42:151][484]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-00.56.42:151][484]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.12-00.56.42:383][498]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Legion_C_1] [2020.06.12-00.56.42:383][498]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.42:383][498]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Legion_C_1] [2020.06.12-00.56.42:383][498]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.42:384][498]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.42:384][498]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.42:384][498]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.56.42:384][498]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.42:384][498]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.42:384][498]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_1] [2020.06.12-00.56.42:384][498]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.42:384][498]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.56.42:384][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.42:384][498]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.56.42:384][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.42:450][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.EscapeChargeable Enabled?: Enabled [2020.06.12-00.56.42:452][502]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.42:452][502]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.56.42:452][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.42:452][502]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.42:452][502]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.56.42:452][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.42:452][502]Interaction: Interaction time: 1.500000 [2020.06.12-00.56.42:452][502]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.56.42:452][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.42:500][505]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.551110 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-00.56.42:503][505]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.06.12-00.56.42:504][505]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.42:505][505]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.42:505][505]AnimLeader: BP_SmallMeatLocker_Legion_C_1 Requested to Play: HookAttemptEscape. [2020.06.12-00.56.42:505][505]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-00.56.42:505][505]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-00.56.42:505][505]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.12-00.56.42:505][505]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-00.56.42:518][506]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.42:518][506]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.56.42:518][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.42:518][506]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.42:518][506]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.56.42:518][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.42:518][506]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.42:518][506]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.56.42:518][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.42:518][506]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.42:518][506]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.56.42:518][506]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.42:518][506]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.56.42:518][506]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.42:518][506]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.56.42:518][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.42:518][506]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Legion_C_1] [2020.06.12-00.56.42:518][506]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.42:518][506]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.42:521][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.EscapeChargeable Enabled?: Disabled [2020.06.12-00.56.42:552][508]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.42:552][508]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.42:552][508]AnimLeader: BP_SmallMeatLocker_Legion_C_1 Requested to Play: HookIdle. [2020.06.12-00.56.42:552][508]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-00.56.42:552][508]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.12-00.56.42:600][511]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Legion_C_1] [2020.06.12-00.56.42:600][511]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.42:600][511]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Legion_C_1] [2020.06.12-00.56.42:600][511]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.42:602][511]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.42:602][511]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.42:602][511]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.56.42:602][511]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.42:602][511]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.42:602][511]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Legion_C_1] [2020.06.12-00.56.42:602][511]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.42:602][511]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.56.42:602][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.42:602][511]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.56.42:602][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.42:635][513]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-00.56.42:786][522]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.56.42:833][525]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.12-00.56.42:833][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.UnhookChargeable Enabled?: Enabled [2020.06.12-00.56.42:835][525]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.42:835][525]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.56.42:835][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.42:835][525]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.42:835][525]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.56.42:835][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.42:835][525]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.12-00.56.42:835][525]Interaction: Interaction time: 1.000000 [2020.06.12-00.56.42:835][525]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.06.12-00.56.42:835][525]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale02_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.12-00.56.42:835][525]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.06.12-00.56.42:835][525]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.12-00.56.42:835][525]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.56.42:835][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.42:868][527]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.42:868][527]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.42:868][527]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.42:868][527]AnimLeader: BP_SmallMeatLocker_Legion_C_1 Requested to Play: UnhookIn. [2020.06.12-00.56.42:868][527]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-00.56.42:868][527]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.12-00.56.42:935][531]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.42:935][531]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.42:969][533]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-00.56.43:216][548]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.06.12-00.56.43:216][548]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.43:238][549]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.56.43:301][553]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.56.43:334][555]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.06.12-00.56.43:334][555]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.43:334][555]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.06.12-00.56.43:334][555]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.43:367][557]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.06.12-00.56.43:367][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.43:367][557]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.06.12-00.56.43:367][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.43:836][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.UnhookChargeable Enabled?: Disabled [2020.06.12-00.56.44:066][599]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.56.44:066][599]LogStreaming: Display: Flushing async loaders. [2020.06.12-00.56.44:067][599]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-00.56.44:067][599]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: WellMakeIt_Notification, Status Owner: BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy, Originating Player: BP_CamperFemale02_Character_C_0 - Moving Castle, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: True, Remaining Lifetime: 90.000000, Lifetime Duration: 90.000000 [2020.06.12-00.56.44:069][599]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-00.56.44:069][599]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-00.56.44:069][599]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-00.56.44:069][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.44:101][601]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.44:101][601]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.56.44:101][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.44:101][601]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.12-00.56.44:101][601]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-00.56.44:101][601]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-00.56.44:101][601]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.12-00.56.44:101][601]AnimLeader: BP_SmallMeatLocker_Legion_C_1 Requested to Play: UnhookOut. [2020.06.12-00.56.44:101][601]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-00.56.44:102][601]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.12-00.56.44:102][601]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.44:102][601]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.12-00.56.44:102][601]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.56.44:102][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.44:133][603]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy, Originating Player: BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.56.44:133][603]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.080027 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.06.12-00.56.44:134][603]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.44:134][603]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.44:135][603]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-00.56.44:135][603]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.06.12-00.56.44:167][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-00.56.44:170][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-00.56.45:532][687]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-00.56.45:533][687]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.UnhookChargeable Enabled?: Enabled [2020.06.12-00.56.45:534][687]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.45:534][687]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.56.45:534][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.45:534][687]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-00.56.45:534][687]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.45:534][687]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.56.45:534][687]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.45:534][687]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.56.45:534][687]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.45:535][687]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.56.45:535][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.45:535][687]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-00.56.45:535][687]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Legion_C_1] [2020.06.12-00.56.45:535][687]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.45:535][687]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.45:537][687]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.UnhookChargeable Enabled?: Disabled [2020.06.12-00.56.45:634][693]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.45:634][693]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.56.45:834][705]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.06.12-00.56.45:834][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.45:834][705]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.06.12-00.56.45:834][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.45:884][708]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.06.12-00.56.45:884][708]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.45:884][708]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.06.12-00.56.45:884][708]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.45:984][714]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.06.12-00.56.45:984][714]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.46:000][715]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.12-00.56.47:083][780]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.12-00.56.47:284][792]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=103.847 [2020.06.12-00.56.47:517][806]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.56.47:517][806]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.47:517][806]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.56.47:517][806]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.47:519][806]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.47:519][806]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.47:520][806]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.56.47:520][806]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.47:520][806]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.47:520][806]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.56.47:520][806]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.47:520][806]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.56.47:520][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.47:520][806]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.56.47:520][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.47:586][810]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.47:586][810]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.56.47:586][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.47:586][810]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.47:586][810]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.56.47:586][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.47:586][810]Interaction: Interaction time: 0.000000 [2020.06.12-00.56.47:586][810]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.56.47:586][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.47:952][832]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.47:952][832]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.56.47:952][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.47:952][832]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.47:952][832]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.56.47:952][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.47:952][832]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.47:952][832]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.56.47:952][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.47:952][832]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.47:952][832]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.56.47:952][832]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.47:952][832]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.56.47:952][832]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.47:952][832]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.56.47:952][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.47:952][832]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.56.47:952][832]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.47:952][832]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.48:450][862]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.408778 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-00.56.49:850][946]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.847926 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-00.56.49:850][946]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-00.56.49:883][948]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.12-00.56.49:935][951]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-00.56.50:151][964]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=106.713 [2020.06.12-00.56.50:584][990]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.06.12-00.56.50:651][994]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.12-00.56.50:651][994]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.12-00.56.50:651][994]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.12-00.56.50:818][ 4]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.56.50:834][ 5]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=107.397 [2020.06.12-00.56.50:853][ 6]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.50:853][ 6]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.50:883][ 8]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.568677 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-00.56.50:966][ 13]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale01_C_0 [2020.06.12-00.56.50:966][ 13]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-00.56.50:967][ 13]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Male. [2020.06.12-00.56.50:971][ 13]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - YourBiologicalSon]: On [2020.06.12-00.56.50:983][ 14]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.12-00.56.51:201][ 27]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.013 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=107.763 [2020.06.12-00.56.51:218][ 28]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.028 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=107.780 [2020.06.12-00.56.51:234][ 29]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.043 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=107.797 [2020.06.12-00.56.51:252][ 30]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.058 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=107.813 [2020.06.12-00.56.51:267][ 31]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.073 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=107.830 [2020.06.12-00.56.51:284][ 32]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.088 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=107.847 [2020.06.12-00.56.51:300][ 33]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.103 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=107.863 [2020.06.12-00.56.51:317][ 34]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.118 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=107.880 [2020.06.12-00.56.51:333][ 35]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.133 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=107.896 [2020.06.12-00.56.51:350][ 36]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.148 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=107.913 [2020.06.12-00.56.51:367][ 37]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.163 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=107.930 [2020.06.12-00.56.51:383][ 38]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.178 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=107.947 [2020.06.12-00.56.51:400][ 39]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.194 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=107.963 [2020.06.12-00.56.51:417][ 40]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.209 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=107.980 [2020.06.12-00.56.51:434][ 41]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.224 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=107.997 [2020.06.12-00.56.51:450][ 42]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.239 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.013 [2020.06.12-00.56.51:467][ 43]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.254 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.030 [2020.06.12-00.56.51:483][ 44]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.269 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.046 [2020.06.12-00.56.51:501][ 45]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.284 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.063 [2020.06.12-00.56.51:517][ 46]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.299 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.080 [2020.06.12-00.56.51:534][ 47]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.314 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.096 [2020.06.12-00.56.51:551][ 48]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.329 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.113 [2020.06.12-00.56.51:568][ 49]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.344 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.130 [2020.06.12-00.56.51:584][ 50]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.359 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.146 [2020.06.12-00.56.51:601][ 51]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.374 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.163 [2020.06.12-00.56.51:618][ 52]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.389 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.180 [2020.06.12-00.56.51:634][ 53]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.404 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.197 [2020.06.12-00.56.51:651][ 54]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.419 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.213 [2020.06.12-00.56.51:667][ 55]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.434 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.230 [2020.06.12-00.56.51:684][ 56]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.450 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.246 [2020.06.12-00.56.51:701][ 57]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.465 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.263 [2020.06.12-00.56.51:717][ 58]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.480 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.280 [2020.06.12-00.56.51:734][ 59]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.495 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.297 [2020.06.12-00.56.51:751][ 60]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.510 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.313 [2020.06.12-00.56.51:768][ 61]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.525 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.330 [2020.06.12-00.56.51:785][ 62]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.540 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.347 [2020.06.12-00.56.51:801][ 63]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.555 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.363 [2020.06.12-00.56.51:818][ 64]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.570 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.380 [2020.06.12-00.56.51:835][ 65]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.585 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.396 [2020.06.12-00.56.51:852][ 66]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.413 [2020.06.12-00.56.51:867][ 67]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.615 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.430 [2020.06.12-00.56.51:884][ 68]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.630 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.446 [2020.06.12-00.56.51:901][ 69]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.645 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.463 [2020.06.12-00.56.51:917][ 70]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.660 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.480 [2020.06.12-00.56.51:934][ 71]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.675 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.496 [2020.06.12-00.56.51:951][ 72]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.690 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.513 [2020.06.12-00.56.51:968][ 73]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.705 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.530 [2020.06.12-00.56.51:984][ 74]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.720 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.547 [2020.06.12-00.56.52:001][ 75]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.736 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.563 [2020.06.12-00.56.52:017][ 76]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.751 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.580 [2020.06.12-00.56.52:034][ 77]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.766 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.596 [2020.06.12-00.56.52:051][ 78]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.781 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.613 [2020.06.12-00.56.52:068][ 79]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.796 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.630 [2020.06.12-00.56.52:084][ 80]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.811 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.647 [2020.06.12-00.56.52:101][ 81]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.826 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.663 [2020.06.12-00.56.52:118][ 82]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.841 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.680 [2020.06.12-00.56.52:135][ 83]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.856 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.697 [2020.06.12-00.56.52:151][ 84]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.871 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.713 [2020.06.12-00.56.52:167][ 85]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.886 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.730 [2020.06.12-00.56.52:184][ 86]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.901 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.747 [2020.06.12-00.56.52:201][ 87]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.916 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.763 [2020.06.12-00.56.52:218][ 88]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.931 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.780 [2020.06.12-00.56.52:233][ 89]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.946 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.797 [2020.06.12-00.56.52:250][ 90]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.961 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.813 [2020.06.12-00.56.52:267][ 91]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.976 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.830 [2020.06.12-00.56.52:285][ 92]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.992 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.847 [2020.06.12-00.56.52:301][ 93]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=108.863 [2020.06.12-00.56.52:366][ 97]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-00.56.52:955][132]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - YourBiologicalSon]: Off [2020.06.12-00.56.53:334][155]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.323345 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-00.56.53:334][155]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-00.56.53:383][158]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.12-00.56.53:383][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.53:383][158]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_6] [2020.06.12-00.56.53:384][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.53:384][158]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_6] [2020.06.12-00.56.53:384][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.53:399][159]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.12-00.56.53:405][159]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.56.53:584][170]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-00.56.53:584][170]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.53:584][170]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.12-00.56.53:584][170]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.53:585][170]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.56.53:585][170]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.56.53:585][170]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-00.56.53:585][170]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.53:585][170]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.56.53:585][170]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.12-00.56.53:585][170]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.53:585][170]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-00.56.53:585][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.53:585][170]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.56.53:585][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.53:585][170]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-00.56.53:667][175]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.12-00.56.53:667][175]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.53:701][177]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.56.53:701][177]LogDBDPlayerMovement: StopSnapping Final Location (8743.100586 8743.186523 89.649994) [2020.06.12-00.56.53:701][177]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.56.53:701][177]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.56.53:701][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.53:701][177]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.56.53:701][177]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.56.53:701][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.53:701][177]Interaction: Interaction time: 76.075752 [2020.06.12-00.56.53:701][177]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.56.53:701][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.53:766][181]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-00.56.53:767][181]GameFlow: Writing Profile Stat DBD_Camper8_Stat1: 1 [2020.06.12-00.56.53:767][181]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-00.56.54:058][199]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E98818C280] Result: '1' k_EResultOK (success) [2020.06.12-00.56.54:058][199]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E98818C280] Result: '1' k_EResultOK (success) [2020.06.12-00.56.54:058][199]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E98818C280]' succeeded in 0.289004 seconds [2020.06.12-00.56.54:089][201]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E98818C280] Result: '1' k_EResultOK (success) [2020.06.12-00.56.54:109][202]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.340375 seconds [2020.06.12-00.56.54:201][207]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.54:201][207]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.56:117][322]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.185433 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-00.56.56:118][322]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.12-00.56.59:117][502]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.56.59:550][528]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.12-00.56.59:550][528]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.59:550][528]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.12-00.56.59:550][528]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.59:552][528]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.59:552][528]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.59:552][528]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.56.59:552][528]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.56.59:552][528]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.59:552][528]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.12-00.56.59:552][528]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.56.59:552][528]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.56.59:552][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.59:552][528]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.56.59:552][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.59:552][528]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-00.56.59:683][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.12-00.56.59:685][536]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.59:685][536]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.56.59:685][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.59:685][536]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.56.59:685][536]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.56.59:685][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.59:685][536]Interaction: Interaction time: 2.000000 [2020.06.12-00.56.59:685][536]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger. [2020.06.12-00.56.59:685][536]LogSM: Error: Play Update Montage AM_UK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.12-00.56.59:685][536]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.56.59:685][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.56.59:685][536]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.57.01:000][615]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_13] [2020.06.12-00.57.01:000][615]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.01:000][615]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_13] [2020.06.12-00.57.01:000][615]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.01:000][615]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-00.57.01:002][615]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.01:002][615]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.01:002][615]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.57.01:002][615]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.01:002][615]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.01:002][615]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_13] [2020.06.12-00.57.01:002][615]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.01:002][615]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.57.01:002][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.01:002][615]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.57.01:002][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.01:002][615]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-00.57.01:470][643]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.606169 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-00.57.01:471][643]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.01:471][643]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.57.01:471][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.01:471][643]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.01:471][643]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.57.01:471][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.01:471][643]Interaction: Interaction time: 0.642202 [2020.06.12-00.57.01:471][643]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.12-00.57.01:472][643]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.642202 Timestamp 0.000000 [2020.06.12-00.57.01:472][643]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.12-00.57.01:472][643]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.57.01:472][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.01:473][643]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-00.57.01:537][647]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.57.01:668][655]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-00.57.01:704][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.12-00.57.01:767][661]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-00.57.01:767][661]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.12-00.57.01:769][661]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.01:769][661]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-00.57.01:769][661]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-00.57.01:769][661]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-00.57.01:769][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.01:769][661]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.57.01:769][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.01:769][661]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.01:769][661]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.57.01:769][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.01:769][661]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.01:769][661]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.57.01:769][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.01:769][661]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.01:769][661]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.57.01:769][661]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.01:769][661]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.57.01:769][661]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.01:769][661]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.57.01:769][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.01:770][661]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.12-00.57.01:770][661]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.01:770][661]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.01:772][661]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.12-00.57.02:051][678]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-00.57.02:101][681]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.02:101][681]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.57.02:101][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.02:101][681]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.02:101][681]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.57.02:101][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.02:133][683]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-00.57.02:135][683]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.02:135][683]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.57.02:135][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.02:135][683]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.02:135][683]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.57.02:135][683]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.02:135][683]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.57.02:135][683]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.02:135][683]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.12-00.57.02:135][683]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.57.02:135][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.02:135][683]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_13] [2020.06.12-00.57.02:135][683]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.02:135][683]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.02:167][685]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 15.892962 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-00.57.04:633][833]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.327015 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-00.57.06:216][928]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.12-00.57.06:216][928]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.06:217][928]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.12-00.57.06:217][928]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.06:217][928]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-00.57.06:218][928]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.06:218][928]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.06:218][928]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.57.06:218][928]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.06:218][928]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.06:218][928]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.12-00.57.06:218][928]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.06:219][928]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.57.06:219][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.06:219][928]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.57.06:219][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.06:251][930]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-00.57.06:288][932]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.40353375673294, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-00.57.06:288][932]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-00.57.06:304][933]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01524663716554642, xOffset=0, yOffset=0) [2020.06.12-00.57.06:318][934]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.57.06:318][934]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.57.06:319][934]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.57.06:322][934]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03041627258062363, xOffset=0, yOffset=0) [2020.06.12-00.57.06:338][935]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04545081406831741, xOffset=0, yOffset=0) [2020.06.12-00.57.06:354][936]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06067708879709244, xOffset=0, yOffset=0) [2020.06.12-00.57.06:372][937]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0757887214422226, xOffset=0, yOffset=0) [2020.06.12-00.57.06:388][938]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0909368097782135, xOffset=0, yOffset=0) [2020.06.12-00.57.06:404][939]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1062208116054535, xOffset=0, yOffset=0) [2020.06.12-00.57.06:422][940]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212719082832336, xOffset=0, yOffset=0) [2020.06.12-00.57.06:438][941]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.136420726776123, xOffset=0, yOffset=0) [2020.06.12-00.57.06:455][942]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1516204625368118, xOffset=0, yOffset=0) [2020.06.12-00.57.06:471][943]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1667256504297256, xOffset=0, yOffset=0) [2020.06.12-00.57.06:484][944]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-00.57.06:485][944]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.06:485][944]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.57.06:485][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.06:485][944]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.06:485][944]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.57.06:485][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.06:485][944]Interaction: Interaction time: 6.194348 [2020.06.12-00.57.06:485][944]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.57.06:485][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.06:489][944]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818579137325287, xOffset=0, yOffset=0) [2020.06.12-00.57.06:504][945]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.197029635310173, xOffset=0, yOffset=0) [2020.06.12-00.57.06:521][946]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121504545211792, xOffset=0, yOffset=0) [2020.06.12-00.57.06:537][947]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.227309450507164, xOffset=0, yOffset=0) [2020.06.12-00.57.06:554][948]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2425134479999542, xOffset=0, yOffset=0) [2020.06.12-00.57.06:571][949]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2576449811458588, xOffset=0, yOffset=0) [2020.06.12-00.57.06:588][950]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2728198766708374, xOffset=0, yOffset=0) [2020.06.12-00.57.06:604][951]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2879705131053925, xOffset=0, yOffset=0) [2020.06.12-00.57.06:621][952]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3031632304191589, xOffset=0, yOffset=0) [2020.06.12-00.57.06:637][953]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3182865083217621, xOffset=0, yOffset=0) [2020.06.12-00.57.06:655][954]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.333396315574646, xOffset=0, yOffset=0) [2020.06.12-00.57.06:671][955]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3485240340232849, xOffset=0, yOffset=0) [2020.06.12-00.57.06:687][956]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3637297749519348, xOffset=0, yOffset=0) [2020.06.12-00.57.06:705][957]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3788903951644897, xOffset=0, yOffset=0) [2020.06.12-00.57.06:718][958]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.06:718][958]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.57.06:718][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.06:718][958]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.06:718][958]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.57.06:718][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.06:721][958]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-00.57.06:722][958]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939993977546692, xOffset=0, yOffset=0) [2020.06.12-00.57.06:738][959]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4091092050075531, xOffset=0, yOffset=0) [2020.06.12-00.57.06:752][960]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.06:752][960]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.57.06:752][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.06:752][960]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.06:752][960]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.57.06:752][960]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.06:752][960]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.57.06:752][960]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.06:752][960]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.57.06:752][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.06:752][960]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [EndInteraction Called] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.12-00.57.06:752][960]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.06:752][960]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.06:755][960]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4243239164352417, xOffset=0, yOffset=0) [2020.06.12-00.57.06:771][961]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4394653737545013, xOffset=0, yOffset=0) [2020.06.12-00.57.06:784][962]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.12-00.57.06:784][962]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-00.57.06:789][962]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-00.57.06:852][966]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-00.57.06:852][966]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-00.57.06:853][966]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.57.06:853][966]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.57.07:122][983]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E988182950] Result: '1' k_EResultOK (success) [2020.06.12-00.57.07:122][983]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E988182950] Result: '1' k_EResultOK (success) [2020.06.12-00.57.07:122][983]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E988182950]' succeeded in 0.266603 seconds [2020.06.12-00.57.07:155][985]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E988182950] Result: '1' k_EResultOK (success) [2020.06.12-00.57.07:176][986]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.323199 seconds [2020.06.12-00.57.07:550][ 8]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair2][GeneratorStandard_C_3] [2020.06.12-00.57.07:550][ 8]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.07:550][ 8]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair2][GeneratorStandard_C_3] [2020.06.12-00.57.07:550][ 8]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.07:552][ 8]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.07:552][ 8]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.07:552][ 8]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.57.07:552][ 8]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.07:552][ 8]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.07:552][ 8]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_3] [2020.06.12-00.57.07:552][ 8]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.07:552][ 8]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.57.07:552][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.07:552][ 8]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.57.07:552][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.07:552][ 8]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-00.57.07:684][ 16]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-00.57.07:684][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.12-00.57.07:685][ 16]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.07:685][ 16]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.57.07:685][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.07:685][ 16]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.07:685][ 16]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.57.07:685][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.07:685][ 16]Interaction: Interaction time: 28.431738 [2020.06.12-00.57.07:685][ 16]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.57.07:685][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.07:718][ 18]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.57.07:983][ 34]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.12-00.57.07:983][ 34]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.07:983][ 34]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.12-00.57.07:983][ 34]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.07:984][ 34]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-00.57.07:985][ 34]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.07:985][ 34]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.07:985][ 34]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.57.07:985][ 34]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.07:985][ 34]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.07:985][ 34]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.12-00.57.07:985][ 34]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.07:985][ 34]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.57.07:985][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.07:985][ 34]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.57.07:985][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.08:085][ 40]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.57.08:085][ 40]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.57.08:216][ 48]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-00.57.08:218][ 48]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.08:218][ 48]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.57.08:218][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.08:218][ 48]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.08:218][ 48]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.57.08:218][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.08:218][ 48]Interaction: Interaction time: 5.960109 [2020.06.12-00.57.08:218][ 48]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.57.08:218][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.12:271][291]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4372023940086365, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-00.57.12:271][291]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-00.57.12:288][292]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01511308923363686, xOffset=0, yOffset=0) [2020.06.12-00.57.12:304][293]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03027290664613247, xOffset=0, yOffset=0) [2020.06.12-00.57.12:321][294]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04540790617465973, xOffset=0, yOffset=0) [2020.06.12-00.57.12:338][295]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.060548722743988, xOffset=0, yOffset=0) [2020.06.12-00.57.12:354][296]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07579999417066574, xOffset=0, yOffset=0) [2020.06.12-00.57.12:371][297]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09091335535049438, xOffset=0, yOffset=0) [2020.06.12-00.57.12:387][298]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060262620449066, xOffset=0, yOffset=0) [2020.06.12-00.57.12:404][299]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211463510990143, xOffset=0, yOffset=0) [2020.06.12-00.57.12:421][300]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1362859010696411, xOffset=0, yOffset=0) [2020.06.12-00.57.12:438][301]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.151433989405632, xOffset=0, yOffset=0) [2020.06.12-00.57.12:454][302]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.166724905371666, xOffset=0, yOffset=0) [2020.06.12-00.57.12:471][303]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818394511938095, xOffset=0, yOffset=0) [2020.06.12-00.57.12:488][304]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969538182020187, xOffset=0, yOffset=0) [2020.06.12-00.57.12:505][305]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.21209017932415, xOffset=0, yOffset=0) [2020.06.12-00.57.12:521][306]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272301763296127, xOffset=0, yOffset=0) [2020.06.12-00.57.12:539][307]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423649877309799, xOffset=0, yOffset=0) [2020.06.12-00.57.12:555][308]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575468122959137, xOffset=0, yOffset=0) [2020.06.12-00.57.12:571][309]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2726784348487854, xOffset=0, yOffset=0) [2020.06.12-00.57.12:588][310]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2879274189472198, xOffset=0, yOffset=0) [2020.06.12-00.57.12:605][311]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030435144901276, xOffset=0, yOffset=0) [2020.06.12-00.57.12:621][312]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3182200491428375, xOffset=0, yOffset=0) [2020.06.12-00.57.12:637][313]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333340585231781, xOffset=0, yOffset=0) [2020.06.12-00.57.12:654][314]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484521508216858, xOffset=0, yOffset=0) [2020.06.12-00.57.12:671][315]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3635917901992798, xOffset=0, yOffset=0) [2020.06.12-00.57.12:687][316]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787395954132, xOffset=0, yOffset=0) [2020.06.12-00.57.12:704][317]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.393919050693512, xOffset=0, yOffset=0) [2020.06.12-00.57.12:721][318]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090860486030579, xOffset=0, yOffset=0) [2020.06.12-00.57.12:738][319]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242011308670044, xOffset=0, yOffset=0) [2020.06.12-00.57.12:754][320]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393542110919952, xOffset=0, yOffset=0) [2020.06.12-00.57.12:771][321]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4544898569583893, xOffset=0, yOffset=0) [2020.06.12-00.57.12:787][322]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4696623980998993, xOffset=0, yOffset=0) [2020.06.12-00.57.12:804][323]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4848275780677795, xOffset=0, yOffset=0) [2020.06.12-00.57.12:821][324]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4999462962150574, xOffset=0, yOffset=0) [2020.06.12-00.57.12:834][325]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-00.57.12:838][325]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-00.57.12:902][329]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-00.57.12:902][329]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-00.57.13:188][347]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E98818A180] Result: '1' k_EResultOK (success) [2020.06.12-00.57.13:189][347]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E98818A180] Result: '1' k_EResultOK (success) [2020.06.12-00.57.13:189][347]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E98818A180]' succeeded in 0.287154 seconds [2020.06.12-00.57.13:223][349]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E98818A180] Result: '1' k_EResultOK (success) [2020.06.12-00.57.13:244][350]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.339959 seconds [2020.06.12-00.57.14:184][406]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-00.57.14:187][406]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-00.57.14:187][406]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-00.57.14:187][406]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-00.57.14:187][406]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-00.57.14:187][406]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-00.57.14:187][406]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-00.57.14:187][406]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-00.57.14:188][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-00.57.14:218][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-00.57.14:254][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-00.57.14:452][422]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.14:452][422]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.57.14:452][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.14:452][422]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.14:452][422]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.57.14:452][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.14:452][422]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.14:452][422]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.57.14:452][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.14:452][422]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.14:452][422]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.57.14:452][422]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.14:452][422]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.57.14:452][422]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.14:452][422]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.57.14:452][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.14:452][422]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [EndInteraction Called] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.12-00.57.14:452][422]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.14:452][422]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.14:484][424]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.12-00.57.14:552][428]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.57.14:552][428]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.57.14:918][450]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.14:918][450]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.57.14:918][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.14:918][450]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.14:918][450]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.57.14:918][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.14:918][450]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.14:918][450]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.57.14:918][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.14:918][450]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.14:918][450]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.57.14:918][450]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.14:918][450]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.57.14:918][450]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.14:918][450]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.57.14:918][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.14:919][450]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair2][GeneratorStandard_C_3] [2020.06.12-00.57.14:919][450]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.14:919][450]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.14:922][450]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.12-00.57.15:118][462]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.12-00.57.15:552][488]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.15:552][488]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.15:651][494]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.430705 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-00.57.15:685][496]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.12-00.57.15:685][496]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.12-00.57.15:685][496]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-00.57.15:685][496]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.06.12-00.57.15:686][496]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.568863 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-00.57.15:689][496]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy]: On [2020.06.12-00.57.15:717][498]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.12-00.57.17:670][615]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy]: Off [2020.06.12-00.57.18:902][689]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.18:902][689]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.19:168][705]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.06.12-00.57.19:168][705]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.19:168][705]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.06.12-00.57.19:168][705]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.19:170][705]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.19:170][705]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.19:170][705]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.57.19:170][705]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.19:170][705]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.19:170][705]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.06.12-00.57.19:170][705]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.19:170][705]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.57.19:170][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.19:170][705]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.57.19:170][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.19:170][705]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-00.57.19:267][711]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.12-00.57.19:269][711]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.19:269][711]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.57.19:269][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.19:269][711]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.19:269][711]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.57.19:269][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.19:269][711]Interaction: Interaction time: 2.000000 [2020.06.12-00.57.19:269][711]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger. [2020.06.12-00.57.19:269][711]LogSM: Error: Play Update Montage AM_UK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.12-00.57.19:269][711]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.57.19:269][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.19:269][711]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.57.21:069][819]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-00.57.21:253][830]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-00.57.21:272][831]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.12-00.57.21:302][833]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.12-00.57.21:303][833]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-00.57.21:303][833]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-00.57.21:303][833]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-00.57.21:303][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.21:335][835]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.12-00.57.21:336][835]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.21:336][835]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.57.21:336][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.21:336][835]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.21:336][835]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.57.21:336][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.21:336][835]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.21:337][835]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.57.21:337][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.21:337][835]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.21:337][835]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.57.21:337][835]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.21:337][835]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.57.21:337][835]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.21:337][835]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.57.21:337][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.21:337][835]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.06.12-00.57.21:337][835]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.21:337][835]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.21:339][835]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.12-00.57.22:533][907]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-00.57.22:533][907]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.22:534][907]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-00.57.22:534][907]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.22:535][907]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.57.22:535][907]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.57.22:535][907]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.57.22:535][907]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.22:535][907]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.57.22:535][907]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-00.57.22:535][907]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.22:535][907]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.57.22:535][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.22:535][907]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.57.22:535][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.22:535][907]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-00.57.22:634][913]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-00.57.22:636][913]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.57.22:636][913]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.57.22:636][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.22:636][913]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.57.22:636][913]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.57.22:636][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.22:636][913]Interaction: Interaction time: 44.812901 [2020.06.12-00.57.22:636][913]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.57.22:636][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.22:669][915]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.57.22:834][925]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-00.57.22:834][925]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.22:834][925]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-00.57.22:834][925]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.22:836][925]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.22:836][925]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.22:836][925]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.57.22:836][925]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.22:836][925]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.22:836][925]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-00.57.22:836][925]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.22:836][925]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.57.22:836][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.22:836][925]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger. [2020.06.12-00.57.22:836][925]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_Female AnimTag_Follower. [2020.06.12-00.57.22:836][925]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.57.22:836][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.22:836][925]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.06.12-00.57.22:836][925]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-00.57.23:185][946]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.23:185][946]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.57.23:185][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.23:185][946]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.23:185][946]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.57.23:186][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.23:186][946]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.06.12-00.57.23:186][946]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.06.12-00.57.23:186][946]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-00.57.23:186][946]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-00.57.23:186][946]Interaction: Interaction time: 2.700000 [2020.06.12-00.57.23:186][946]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry. [2020.06.12-00.57.23:186][946]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.12-00.57.23:186][946]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP):Length(2.700000) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.06.12-00.57.23:186][946]LogSM: Error: Play Update Montage AM_UK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.12-00.57.23:186][946]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.06.12-00.57.23:186][946]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.57.23:186][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.23:202][947]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.57.23:285][952]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.23:285][952]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.23:418][960]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP [2020.06.12-00.57.23:684][976]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.12-00.57.23:684][976]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.23:684][976]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.12-00.57.23:684][976]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.23:686][976]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.23:686][976]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.23:686][976]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.57.23:686][976]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.23:686][976]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.23:686][976]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.12-00.57.23:686][976]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.23:686][976]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.57.23:686][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.23:686][976]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.57.23:686][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.23:752][980]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-00.57.23:851][986]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.57.23:918][990]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-00.57.23:919][990]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.23:919][990]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.57.23:919][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.23:919][990]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.23:919][990]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.57.23:919][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.23:919][990]Interaction: Interaction time: 44.558071 [2020.06.12-00.57.23:919][990]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.57.23:919][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.25:852][106]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-00.57.25:869][107]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-00.57.25:885][108]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.25:885][108]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.57.25:885][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.25:885][108]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.12-00.57.25:885][108]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-00.57.25:885][108]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.25:885][108]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.57.25:885][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.25:885][108]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.25:885][108]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.57.25:885][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.25:885][108]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.25:885][108]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.57.25:885][108]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.25:885][108]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.57.25:885][108]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.25:885][108]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.06.12-00.57.25:885][108]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.57.25:885][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.25:885][108]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-00.57.25:885][108]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.25:885][108]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.26:151][124]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-00.57.26:151][124]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.26:151][124]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-00.57.26:151][124]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.26:152][124]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.26:152][124]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.26:152][124]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.57.26:152][124]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.26:152][124]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.26:152][124]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-00.57.26:152][124]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.26:152][124]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.57.26:152][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.26:152][124]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.57.26:152][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.26:218][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-00.57.26:219][128]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.26:219][128]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.57.26:219][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.26:219][128]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.26:219][128]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.57.26:219][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.26:219][128]Interaction: Interaction time: 16.000000 [2020.06.12-00.57.26:219][128]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.06.12-00.57.26:219][128]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.12-00.57.26:219][128]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.57.26:219][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.26:272][131]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4283361434936523, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-00.57.26:272][131]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-00.57.26:289][132]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01514463592320681, xOffset=0, yOffset=0) [2020.06.12-00.57.26:305][133]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03030527383089066, xOffset=0, yOffset=0) [2020.06.12-00.57.26:322][134]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04546009004116058, xOffset=0, yOffset=0) [2020.06.12-00.57.26:338][135]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06059336289763451, xOffset=0, yOffset=0) [2020.06.12-00.57.26:355][136]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07579327374696732, xOffset=0, yOffset=0) [2020.06.12-00.57.26:371][137]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09092818200588226, xOffset=0, yOffset=0) [2020.06.12-00.57.26:388][138]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.10606263577938, xOffset=0, yOffset=0) [2020.06.12-00.57.26:405][139]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211981847882271, xOffset=0, yOffset=0) [2020.06.12-00.57.26:422][140]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.136371910572052, xOffset=0, yOffset=0) [2020.06.12-00.57.26:439][141]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515172719955444, xOffset=0, yOffset=0) [2020.06.12-00.57.26:455][142]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1667033582925797, xOffset=0, yOffset=0) [2020.06.12-00.57.26:472][143]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818790882825851, xOffset=0, yOffset=0) [2020.06.12-00.57.26:488][144]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1970140933990479, xOffset=0, yOffset=0) [2020.06.12-00.57.26:505][145]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121567279100418, xOffset=0, yOffset=0) [2020.06.12-00.57.26:522][146]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272914499044418, xOffset=0, yOffset=0) [2020.06.12-00.57.26:538][147]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424287199974, xOffset=0, yOffset=0) [2020.06.12-00.57.26:555][148]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575624585151672, xOffset=0, yOffset=0) [2020.06.12-00.57.26:572][149]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727063596248627, xOffset=0, yOffset=0) [2020.06.12-00.57.26:589][150]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2879230976104736, xOffset=0, yOffset=0) [2020.06.12-00.57.26:605][151]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.30305728316307, xOffset=0, yOffset=0) [2020.06.12-00.57.26:622][152]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3182015419006348, xOffset=0, yOffset=0) [2020.06.12-00.57.26:639][153]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333375453948975, xOffset=0, yOffset=0) [2020.06.12-00.57.26:655][154]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484918177127838, xOffset=0, yOffset=0) [2020.06.12-00.57.26:673][155]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636278212070465, xOffset=0, yOffset=0) [2020.06.12-00.57.26:689][156]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787666261196136, xOffset=0, yOffset=0) [2020.06.12-00.57.26:706][157]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.39391952753067, xOffset=0, yOffset=0) [2020.06.12-00.57.26:722][158]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4091208875179291, xOffset=0, yOffset=0) [2020.06.12-00.57.26:738][159]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.424256443977356, xOffset=0, yOffset=0) [2020.06.12-00.57.26:755][160]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.43949607014656, xOffset=0, yOffset=0) [2020.06.12-00.57.26:772][161]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.45463153719902, xOffset=0, yOffset=0) [2020.06.12-00.57.26:788][162]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4697681665420532, xOffset=0, yOffset=0) [2020.06.12-00.57.26:801][163]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-00.57.26:805][163]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-00.57.26:885][168]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-00.57.26:885][168]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-00.57.27:195][187]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4D69A90] Result: '1' k_EResultOK (success) [2020.06.12-00.57.27:195][187]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4D69A90] Result: '1' k_EResultOK (success) [2020.06.12-00.57.27:195][187]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4D69A90]' succeeded in 0.309345 seconds [2020.06.12-00.57.27:222][189]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4D69A90] Result: '1' k_EResultOK (success) [2020.06.12-00.57.27:245][190]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.357168 seconds [2020.06.12-00.57.27:555][208]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-00.57.27:952][232]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-00.57.27:969][233]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.06.12-00.57.28:202][247]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-00.57.28:555][268]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-00.57.28:600][271]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.57.28:600][271]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-00.57.29:272][311]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3616251349449158, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-00.57.29:272][311]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-00.57.29:289][312]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0151332700625062, xOffset=0, yOffset=0) [2020.06.12-00.57.29:305][313]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03026463463902473, xOffset=0, yOffset=0) [2020.06.12-00.57.29:322][314]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.045396365225315, xOffset=0, yOffset=0) [2020.06.12-00.57.29:339][315]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06052999943494797, xOffset=0, yOffset=0) [2020.06.12-00.57.29:355][316]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.075661726295948, xOffset=0, yOffset=0) [2020.06.12-00.57.29:372][317]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09079290926456451, xOffset=0, yOffset=0) [2020.06.12-00.57.29:389][318]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1059698164463043, xOffset=0, yOffset=0) [2020.06.12-00.57.29:406][319]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211012676358223, xOffset=0, yOffset=0) [2020.06.12-00.57.29:422][320]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1362320780754089, xOffset=0, yOffset=0) [2020.06.12-00.57.29:439][321]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1513983458280563, xOffset=0, yOffset=0) [2020.06.12-00.57.29:455][322]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1665676236152649, xOffset=0, yOffset=0) [2020.06.12-00.57.29:472][323]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1817806214094162, xOffset=0, yOffset=0) [2020.06.12-00.57.29:488][324]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969139873981476, xOffset=0, yOffset=0) [2020.06.12-00.57.29:505][325]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2120465338230133, xOffset=0, yOffset=0) [2020.06.12-00.57.29:522][326]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2271798998117447, xOffset=0, yOffset=0) [2020.06.12-00.57.29:538][327]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423128932714462, xOffset=0, yOffset=0) [2020.06.12-00.57.29:555][328]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575189769268036, xOffset=0, yOffset=0) [2020.06.12-00.57.29:572][329]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2726583480834961, xOffset=0, yOffset=0) [2020.06.12-00.57.29:588][330]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2877931594848633, xOffset=0, yOffset=0) [2020.06.12-00.57.29:601][331]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.57.29:601][331]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-00.57.29:605][331]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.30292597413063, xOffset=0, yOffset=0) [2020.06.12-00.57.29:622][332]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181294202804565, xOffset=0, yOffset=0) [2020.06.12-00.57.29:639][333]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3332818746566772, xOffset=0, yOffset=0) [2020.06.12-00.57.29:655][334]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 64 [2020.06.12-00.57.29:656][334]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484486937522888, xOffset=0, yOffset=0) [2020.06.12-00.57.29:673][335]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.36358031630516, xOffset=0, yOffset=0) [2020.06.12-00.57.29:690][336]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.378718763589859, xOffset=0, yOffset=0) [2020.06.12-00.57.29:703][337]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-00.57.29:706][337]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3938663005828857, xOffset=0, yOffset=0) [2020.06.12-00.57.29:719][338]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.06.12-00.57.29:724][338]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090291261672974, xOffset=0, yOffset=0) [2020.06.12-00.57.29:735][339]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-00.57.29:740][339]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-00.57.29:802][343]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-00.57.29:802][343]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-00.57.29:953][352]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-00.57.30:091][361]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4D6FD00] Result: '1' k_EResultOK (success) [2020.06.12-00.57.30:091][361]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4D6FD00] Result: '1' k_EResultOK (success) [2020.06.12-00.57.30:091][361]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4D6FD00]' succeeded in 0.288158 seconds [2020.06.12-00.57.30:122][363]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4D6FD00] Result: '1' k_EResultOK (success) [2020.06.12-00.57.30:144][364]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.339006 seconds [2020.06.12-00.57.30:601][391]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.57.30:601][391]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-00.57.30:601][391]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.57.30:601][391]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-00.57.30:655][394]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-00.57.31:452][442]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-00.57.31:469][443]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.06.12-00.57.31:703][457]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-00.57.33:219][548]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-00.57.33:235][549]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.06.12-00.57.33:452][562]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-00.57.34:970][653]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-00.57.34:986][654]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.06.12-00.57.35:219][668]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-00.57.35:651][694]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.57.35:651][694]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.35:652][694]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.35:652][694]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.35:652][694]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_7] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.57.35:652][694]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.35:652][694]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.35:652][694]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.57.35:652][694]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.35:652][694]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_7] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.57.35:652][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.35:653][694]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry. [2020.06.12-00.57.35:653][694]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.12-00.57.35:653][694]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_7] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.57.35:653][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.35:653][694]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-00.57.35:653][694]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-00.57.35:668][695]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.06.12-00.57.35:668][695]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.12-00.57.35:669][695]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-00.57.35:669][695]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.12-00.57.35:752][700]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.35:752][700]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.57.35:752][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.35:752][700]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.35:752][700]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.57.35:752][700]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.35:752][700]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.57.35:752][700]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.35:752][700]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.57.35:752][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.35:752][700]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-00.57.35:752][700]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.35:752][700]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.35:784][702]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.57.35:784][702]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.35:918][710]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_7.HookChargeable Enabled?: Enabled [2020.06.12-00.57.35:919][710]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.35:919][710]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_7] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.57.35:919][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.35:919][710]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.35:919][710]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_7] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.57.35:919][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.35:919][710]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry AnimTag_Female. [2020.06.12-00.57.35:919][710]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-00.57.35:919][710]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-00.57.35:919][710]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.12-00.57.35:920][710]AnimLeader: BP_SmallMeatLocker_Legion_C_7 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.06.12-00.57.35:920][710]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-00.57.35:920][710]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_Carry AnimTag_Follower [2020.06.12-00.57.35:920][710]Interaction: Interaction time: 1.500000 [2020.06.12-00.57.35:920][710]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.06.12-00.57.35:920][710]LogSM: Error: Play Update Montage AM_UK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.12-00.57.35:920][710]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_7] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.57.35:920][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.35:920][710]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_Hook_IN [2020.06.12-00.57.35:953][712]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.57.36:273][731]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5904333591461182, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-00.57.36:273][731]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-00.57.36:289][732]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01513045560568571, xOffset=0, yOffset=0) [2020.06.12-00.57.36:306][733]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03026191145181656, xOffset=0, yOffset=0) [2020.06.12-00.57.36:322][734]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04545790702104568, xOffset=0, yOffset=0) [2020.06.12-00.57.36:339][735]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.060590635985136, xOffset=0, yOffset=0) [2020.06.12-00.57.36:355][736]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07573836296796799, xOffset=0, yOffset=0) [2020.06.12-00.57.36:372][737]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.090870089828968, xOffset=0, yOffset=0) [2020.06.12-00.57.36:389][738]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060083657503128, xOffset=0, yOffset=0) [2020.06.12-00.57.36:406][739]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211540922522545, xOffset=0, yOffset=0) [2020.06.12-00.57.36:422][740]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363228261470795, xOffset=0, yOffset=0) [2020.06.12-00.57.36:439][741]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1514547318220139, xOffset=0, yOffset=0) [2020.06.12-00.57.36:455][742]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666669994592667, xOffset=0, yOffset=0) [2020.06.12-00.57.36:472][743]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818702667951584, xOffset=0, yOffset=0) [2020.06.12-00.57.36:489][744]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.197001725435257, xOffset=0, yOffset=0) [2020.06.12-00.57.36:506][745]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.212134450674057, xOffset=0, yOffset=0) [2020.06.12-00.57.36:523][746]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272654473781586, xOffset=0, yOffset=0) [2020.06.12-00.57.36:539][747]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.242397814989, xOffset=0, yOffset=0) [2020.06.12-00.57.36:556][748]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575711905956268, xOffset=0, yOffset=0) [2020.06.12-00.57.36:571][749]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727027237415314, xOffset=0, yOffset=0) [2020.06.12-00.57.36:588][750]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.287857711315155, xOffset=0, yOffset=0) [2020.06.12-00.57.36:605][751]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3029907941818237, xOffset=0, yOffset=0) [2020.06.12-00.57.36:622][752]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181415200233459, xOffset=0, yOffset=0) [2020.06.12-00.57.36:638][753]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.33327317237854, xOffset=0, yOffset=0) [2020.06.12-00.57.36:655][754]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484432697296143, xOffset=0, yOffset=0) [2020.06.12-00.57.36:672][755]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3635740876197815, xOffset=0, yOffset=0) [2020.06.12-00.57.36:689][756]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.37871053814888, xOffset=0, yOffset=0) [2020.06.12-00.57.36:705][757]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3938940763473511, xOffset=0, yOffset=0) [2020.06.12-00.57.36:722][758]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090248942375183, xOffset=0, yOffset=0) [2020.06.12-00.57.36:739][759]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4241988062858582, xOffset=0, yOffset=0) [2020.06.12-00.57.36:755][760]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4394166171550751, xOffset=0, yOffset=0) [2020.06.12-00.57.36:772][761]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545473456382751, xOffset=0, yOffset=0) [2020.06.12-00.57.36:788][762]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4696795344352722, xOffset=0, yOffset=0) [2020.06.12-00.57.36:805][763]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4848749935626984, xOffset=0, yOffset=0) [2020.06.12-00.57.36:822][764]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.500006377696991, xOffset=0, yOffset=0) [2020.06.12-00.57.36:838][765]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5151379108428955, xOffset=0, yOffset=0) [2020.06.12-00.57.36:855][766]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5302732586860657, xOffset=0, yOffset=0) [2020.06.12-00.57.36:872][767]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.54542189836502, xOffset=0, yOffset=0) [2020.06.12-00.57.36:889][768]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.560590922832489, xOffset=0, yOffset=0) [2020.06.12-00.57.36:905][769]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5757278203964233, xOffset=0, yOffset=0) [2020.06.12-00.57.36:921][770]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5908796191215515, xOffset=0, yOffset=0) [2020.06.12-00.57.36:938][771]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6060346364974976, xOffset=0, yOffset=0) [2020.06.12-00.57.36:955][772]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6212127208709717, xOffset=0, yOffset=0) [2020.06.12-00.57.36:968][773]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-00.57.36:972][773]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-00.57.37:069][779]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-00.57.37:069][779]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-00.57.37:317][794]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4D61CC0] Result: '1' k_EResultOK (success) [2020.06.12-00.57.37:317][794]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4D61CC0] Result: '1' k_EResultOK (success) [2020.06.12-00.57.37:317][794]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4D61CC0]' succeeded in 0.246576 seconds [2020.06.12-00.57.37:341][796]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E995A2BAD0] Result: '1' k_EResultOK (success) [2020.06.12-00.57.37:361][797]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.290255 seconds [2020.06.12-00.57.37:438][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_7.HookChargeable Enabled?: Disabled [2020.06.12-00.57.37:502][805]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.37:502][805]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_7] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-00.57.37:502][805]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-00.57.37:502][805]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_7] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-00.57.37:502][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.37:502][805]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-00.57.37:502][805]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-00.57.37:502][805]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.12-00.57.37:502][805]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_7] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.57.37:502][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.37:503][805]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.37:503][805]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_7] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.57.37:503][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.37:505][805]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-00.57.37:534][807]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.12-00.57.37:534][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_7.HookChargeable Enabled?: Enabled [2020.06.12-00.57.37:535][807]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-00.57.37:535][807]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-00.57.37:536][807]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-00.57.37:536][807]AnimLeader: BP_SmallMeatLocker_Legion_C_7 Requested to Play: HookCamperOut. [2020.06.12-00.57.37:536][807]AnimLeader: BP_Entity_C_7 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-00.57.37:536][807]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-00.57.37:536][807]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.12-00.57.37:536][807]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.37:536][807]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_7] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.57.37:536][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.37:536][807]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.37:536][807]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_7] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.57.37:536][807]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.37:537][807]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_7] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.57.37:537][807]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.37:537][807]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_7] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.57.37:537][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.37:537][807]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.57.37:537][807]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.37:537][807]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.37:540][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_7.HookChargeable Enabled?: Disabled [2020.06.12-00.57.37:603][811]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.37:603][811]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.42:252][ 90]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-00.57.42:252][ 90]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-00.57.42:252][ 90]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-00.57.42:252][ 90]AnimLeader: BP_SmallMeatLocker_Legion_C_7 Requested to Play: HookIdle. [2020.06.12-00.57.42:252][ 90]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-00.57.42:252][ 90]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.12-00.57.42:285][ 92]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-00.57.42:285][ 92]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-00.57.42:285][ 92]AnimLeader: BP_SmallMeatLocker_Legion_C_7 Requested to Play: HookReactionIn. [2020.06.12-00.57.42:285][ 92]AnimLeader: BP_Entity_C_7 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.12-00.57.42:285][ 92]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.12-00.57.42:485][104]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.57.42:485][104]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.42:485][104]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.57.42:485][104]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.42:486][104]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.42:487][104]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.42:487][104]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.57.42:487][104]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.42:487][104]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.42:487][104]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.57.42:487][104]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.42:487][104]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.57.42:487][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.42:487][104]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.57.42:487][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.42:552][108]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.42:552][108]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.57.42:552][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.42:552][108]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.42:552][108]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.57.42:552][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.42:552][108]Interaction: Interaction time: 0.000000 [2020.06.12-00.57.42:552][108]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.12-00.57.42:552][108]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.57.42:552][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.42:985][134]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-00.57.42:986][134]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-00.57.42:986][134]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.57.42:986][134]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.57.42:986][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.42:986][134]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.57.42:986][134]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.57.42:986][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.43:002][135]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.57.43:002][135]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.57.43:002][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.43:002][135]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.57.43:002][135]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-00.57.43:002][135]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.43:002][135]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-00.57.43:002][135]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.43:002][135]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.57.43:002][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.43:002][135]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.12-00.57.43:002][135]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.43:002][135]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.12-00.57.43:002][135]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.43:002][135]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.57.43:055][138]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.12-00.57.43:085][140]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-00.57.43:085][140]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.615717 [2020.06.12-00.57.43:094][140]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.57.43:154][144]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-00.57.43:154][144]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-00.57.43:154][144]AnimLeader: BP_SmallMeatLocker_Legion_C_7 Requested to Play: HookReaction. [2020.06.12-00.57.43:154][144]AnimLeader: BP_Entity_C_7 Requested to Play: HookReaction AnimTag_Follower. [2020.06.12-00.57.43:154][144]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.12-00.57.43:154][144]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-00.57.43:155][144]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-00.57.43:396][159]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E98818C430] Result: '1' k_EResultOK (success) [2020.06.12-00.57.43:396][159]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E98818C430] Result: '1' k_EResultOK (success) [2020.06.12-00.57.43:396][159]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E98818C430]' succeeded in 0.308478 seconds [2020.06.12-00.57.43:424][161]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E98818C430] Result: '1' k_EResultOK (success) [2020.06.12-00.57.43:445][162]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.356569 seconds [2020.06.12-00.57.43:468][163]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-00.57.43:468][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.43:468][163]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.12-00.57.43:468][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.43:468][163]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.06.12-00.57.43:468][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.43:492][164]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.57.43:519][166]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.12-00.57.43:519][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.43:519][166]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_6] [2020.06.12-00.57.43:519][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.43:519][166]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_6] [2020.06.12-00.57.43:519][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.43:653][174]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-00.57.43:653][174]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-00.57.43:653][174]AnimLeader: BP_SmallMeatLocker_Legion_C_7 Requested to Play: HookReactionOut. [2020.06.12-00.57.43:653][174]AnimLeader: BP_Entity_C_7 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.12-00.57.43:654][174]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.12-00.57.43:654][174]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-00.57.43:654][174]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-00.57.43:719][178]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.57.43:719][178]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.43:719][178]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.57.43:719][178]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.43:721][178]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.43:721][178]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.43:721][178]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.57.43:721][178]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.43:721][178]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.43:721][178]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.57.43:721][178]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.43:721][178]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.57.43:721][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.43:721][178]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.57.43:721][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.43:754][180]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.43:754][180]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.57.43:754][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.43:754][180]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.43:754][180]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.57.43:754][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.43:754][180]Interaction: Interaction time: 0.000000 [2020.06.12-00.57.43:754][180]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.57.43:754][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.43:884][188]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 49.282455 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-00.57.43:936][191]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-00.57.43:936][191]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.43:936][191]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.12-00.57.43:936][191]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.43:936][191]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.06.12-00.57.43:936][191]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.45:154][264]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-00.57.45:154][264]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-00.57.45:154][264]AnimLeader: BP_SmallMeatLocker_Legion_C_7 Requested to Play: HookStruggle. [2020.06.12-00.57.45:154][264]AnimLeader: BP_Entity_C_7 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.12-00.57.45:154][264]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.12-00.57.45:154][264]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-00.57.45:204][267]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-00.57.45:756][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-00.57.45:819][304]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.06.12-00.57.45:821][304]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-00.57.45:821][304]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-00.57.45:821][304]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-00.57.45:821][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.45:821][304]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-00.57.45:821][304]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.12-00.57.45:821][304]LogDBDGeneral: Warning: Scalars [2020.06.12-00.57.45:821][304]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-00.57.45:821][304]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-00.57.45:821][304]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.12-00.57.45:821][304]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.12-00.57.45:821][304]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.12-00.57.45:821][304]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-00.57.45:821][304]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-00.57.45:821][304]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-00.57.45:821][304]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-00.57.45:822][304]LogDBDGeneral: Warning: Textures [2020.06.12-00.57.45:822][304]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.12-00.57.45:822][304]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-00.57.45:822][304]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-00.57.45:822][304]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-00.57.45:822][304]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-00.57.45:822][304]LogDBDGeneral: Warning: Vectors [2020.06.12-00.57.45:822][304]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-00.57.45:822][304]LogDBDGeneral: Warning: Scalars [2020.06.12-00.57.45:822][304]LogDBDGeneral: Warning: Textures [2020.06.12-00.57.45:822][304]LogDBDGeneral: Warning: Vectors [2020.06.12-00.57.45:822][304]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-00.57.45:854][306]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.57.45:854][306]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.57.45:854][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.45:854][306]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.57.45:854][306]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.57.45:854][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.45:887][308]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.57.45:887][308]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.57.45:887][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.45:887][308]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.57.45:887][308]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.57.45:887][308]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.45:887][308]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.57.45:887][308]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.45:888][308]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.57.45:888][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.45:888][308]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-00.57.45:888][308]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.45:888][308]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.57.46:036][317]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.46:036][317]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-00.57.46:036][317]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-00.57.46:036][317]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-00.57.46:036][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.46:036][317]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.57.46:036][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.46:036][317]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.46:036][317]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.57.46:036][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.46:054][318]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.46:054][318]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.57.46:054][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.46:054][318]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.46:054][318]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.57.46:054][318]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.46:054][318]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.57.46:054][318]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.46:054][318]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.57.46:054][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.46:054][318]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.12-00.57.46:054][318]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.46:054][318]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.57.46:186][326]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.12-00.57.46:187][326]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.12-00.57.46:187][326]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.12-00.57.46:507][345]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.06.12-00.57.46:670][355]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 21.351055 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-00.57.46:703][357]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 23.453135 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-00.57.47:404][399]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.47:404][399]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.57.47:404][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.47:404][399]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.47:404][399]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.57.47:404][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.47:404][399]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.47:404][399]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.57.47:404][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.47:404][399]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.47:404][399]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.57.47:404][399]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.47:404][399]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.57.47:404][399]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.47:404][399]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.57.47:404][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.47:404][399]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.57.47:404][399]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.47:404][399]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.49:435][521]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.06.12-00.57.49:435][521]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.49:435][521]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.06.12-00.57.49:435][521]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.49:437][521]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.49:437][521]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.49:437][521]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.57.49:437][521]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.49:437][521]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.49:437][521]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.06.12-00.57.49:437][521]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.49:437][521]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.57.49:437][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.49:437][521]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.57.49:437][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.49:437][521]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-00.57.49:535][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.12-00.57.49:537][527]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.49:537][527]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.57.49:537][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.49:537][527]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.49:537][527]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.57.49:537][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.49:537][527]Interaction: Interaction time: 2.000000 [2020.06.12-00.57.49:537][527]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger. [2020.06.12-00.57.49:537][527]LogSM: Error: Play Update Montage AM_UK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.12-00.57.49:537][527]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.57.49:537][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.49:570][529]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.57.51:337][635]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-00.57.51:521][646]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-00.57.51:555][648]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.12-00.57.51:618][652]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.06.12-00.57.51:618][652]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.12-00.57.51:620][652]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.51:620][652]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-00.57.51:620][652]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-00.57.51:620][652]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-00.57.51:620][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.51:620][652]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.57.51:620][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.51:620][652]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.51:620][652]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.57.51:620][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.51:652][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.12-00.57.51:654][654]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.51:654][654]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.57.51:654][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.51:654][654]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.51:654][654]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.57.51:654][654]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.51:654][654]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.57.51:654][654]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.51:654][654]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.57.51:654][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.51:654][654]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.06.12-00.57.51:654][654]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.51:654][654]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.51:656][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.12-00.57.52:702][717]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=169.266 [2020.06.12-00.57.52:820][724]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=169.383 [2020.06.12-00.57.52:919][730]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=169.483 [2020.06.12-00.57.53:036][737]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=169.599 [2020.06.12-00.57.53:385][758]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.152339 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-00.57.57:036][977]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.06.12-00.57.57:187][986]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.12-00.57.57:221][988]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.12-00.57.57:221][988]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.12-00.57.57:535][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.57.57:536][ 7]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.57:536][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.57.57:536][ 7]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.57:538][ 7]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.57:538][ 7]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.57:538][ 7]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.57.57:538][ 7]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.57:538][ 7]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.57:538][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.57.57:538][ 7]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.57:538][ 7]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.57.57:538][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.57:538][ 7]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.57.57:538][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.57:604][ 11]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.57:604][ 11]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.57.57:604][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.57:604][ 11]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.57.57:604][ 11]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.57.57:604][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.57:604][ 11]Interaction: Interaction time: 0.000000 [2020.06.12-00.57.57:604][ 11]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.57.57:604][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.57:770][ 21]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.12-00.57.59:104][101]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-00.57.59:104][101]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.59:104][101]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.06.12-00.57.59:104][101]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.59:104][101]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_6] [2020.06.12-00.57.59:105][101]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.59:126][102]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.57.59:170][105]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.12-00.57.59:170][105]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.59:170][105]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-00.57.59:170][105]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.59:171][105]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.57.59:171][105]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.57.59:171][105]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-00.57.59:171][105]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.57.59:171][105]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.57.59:171][105]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-00.57.59:171][105]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.59:171][105]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-00.57.59:171][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.59:171][105]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.57.59:171][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.59:171][105]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-00.57.59:236][109]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-00.57.59:236][109]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.57.59:285][112]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.57.59:285][112]LogDBDPlayerMovement: StopSnapping Final Location (8579.100586 8746.165039 89.649994) [2020.06.12-00.57.59:286][112]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.57.59:286][112]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.57.59:286][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.59:286][112]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.57.59:286][112]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.57.59:286][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.59:286][112]Interaction: Interaction time: 28.753906 [2020.06.12-00.57.59:286][112]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.57.59:286][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.57.59:335][115]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-00.58.00:253][170]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.00:253][170]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.58.00:253][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.00:253][170]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.00:253][170]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.58.00:253][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.00:287][172]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.00:287][172]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.58.00:287][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.00:287][172]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.00:287][172]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.58.00:287][172]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.00:287][172]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.58.00:287][172]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.00:287][172]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.58.00:287][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.00:287][172]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.58.00:287][172]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.00:287][172]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.00:652][194]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.58.00:652][194]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.00:652][194]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.58.00:652][194]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.00:653][194]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.00:653][194]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.00:653][194]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.58.00:653][194]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.00:653][194]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.00:654][194]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.58.00:654][194]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.00:654][194]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.58.00:654][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.00:654][194]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger. [2020.06.12-00.58.00:654][194]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.58.00:654][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.00:952][212]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-00.58.00:953][212]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.00:953][212]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.58.00:954][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.00:954][212]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.00:954][212]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.58.00:954][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.00:954][212]Interaction: Interaction time: 2.200000 [2020.06.12-00.58.00:954][212]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger. [2020.06.12-00.58.00:954][212]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle Duration 2.200000 Timestamp 0.000000 [2020.06.12-00.58.00:954][212]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.58.00:954][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.00:955][212]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle [2020.06.12-00.58.01:718][258]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.679928 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-00.58.02:885][328]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.185386 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-00.58.02:888][328]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-00.58.03:137][343]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-00.58.03:156][344]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-00.58.03:187][346]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-00.58.03:187][346]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-00.58.03:187][346]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-00.58.03:187][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.03:219][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-00.58.03:221][348]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.03:221][348]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.58.03:221][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.03:221][348]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.03:221][348]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.58.03:221][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.03:221][348]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.03:221][348]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.58.03:221][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.03:221][348]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.03:221][348]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.58.03:221][348]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.03:221][348]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.58.03:221][348]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.03:221][348]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.58.03:221][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.03:221][348]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.58.03:221][348]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.03:221][348]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.03:224][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-00.58.03:319][354]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.12-00.58.07:135][583]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.58.07:135][583]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.07:135][583]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.58.07:135][583]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.07:137][583]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.07:137][583]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.07:137][583]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.58.07:137][583]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.07:137][583]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.07:137][583]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.58.07:137][583]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.07:137][583]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.58.07:137][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.07:137][583]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.58.07:137][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.07:168][585]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.370461 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-00.58.07:170][585]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.07:170][585]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.58.07:170][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.07:170][585]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.07:170][585]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.58.07:170][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.07:170][585]Interaction: Interaction time: 0.000000 [2020.06.12-00.58.07:170][585]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.58.07:170][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.07:302][593]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.534191 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-00.58.07:302][593]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-00.58.07:336][595]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.12-00.58.09:187][706]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.09:187][706]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.58.09:187][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.09:187][706]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.09:187][706]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.58.09:187][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.09:187][706]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.09:187][706]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.58.09:187][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.09:187][706]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.09:187][706]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.58.09:187][706]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.09:187][706]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.58.09:187][706]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.09:187][706]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.58.09:187][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.09:187][706]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.58.09:187][706]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.09:187][706]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.10:219][768]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.58.10:219][768]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.10:219][768]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.58.10:219][768]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.10:220][768]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.10:220][768]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.10:220][768]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.58.10:220][768]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.10:220][768]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.10:220][768]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.58.10:220][768]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.10:220][768]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.58.10:220][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.10:220][768]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger. [2020.06.12-00.58.10:221][768]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.58.10:221][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.10:519][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-00.58.10:520][786]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.10:520][786]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.58.10:520][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.10:521][786]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.10:521][786]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.58.10:521][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.10:521][786]Interaction: Interaction time: 2.200000 [2020.06.12-00.58.10:521][786]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger. [2020.06.12-00.58.10:521][786]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle Duration 2.200000 Timestamp 0.000000 [2020.06.12-00.58.10:521][786]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.58.10:521][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.10:521][786]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle [2020.06.12-00.58.11:036][817]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-00.58.11:036][817]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-00.58.11:036][817]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.58.11:036][817]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.58.11:036][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.11:037][817]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.58.11:037][817]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.58.11:037][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.11:053][818]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.58.11:053][818]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.58.11:053][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.11:053][818]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.58.11:054][818]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-00.58.11:054][818]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.11:054][818]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-00.58.11:054][818]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.11:054][818]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.58.11:054][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.11:054][818]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-00.58.11:054][818]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.11:054][818]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-00.58.11:054][818]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.11:054][818]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.58.11:119][822]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-00.58.11:119][822]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.146880 [2020.06.12-00.58.11:125][822]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.12-00.58.11:128][822]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.58.11:392][839]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E930A17960] Result: '1' k_EResultOK (success) [2020.06.12-00.58.11:392][839]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E930A17960] Result: '1' k_EResultOK (success) [2020.06.12-00.58.11:392][839]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E930A17960]' succeeded in 0.267548 seconds [2020.06.12-00.58.11:424][841]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E930A17960] Result: '1' k_EResultOK (success) [2020.06.12-00.58.11:446][842]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.323297 seconds [2020.06.12-00.58.11:470][843]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-00.58.11:470][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.11:470][843]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.12-00.58.11:470][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.11:470][843]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.06.12-00.58.11:470][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.11:493][844]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.58.11:522][846]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-00.58.11:522][846]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.11:522][846]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.06.12-00.58.11:522][846]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.11:522][846]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_6] [2020.06.12-00.58.11:522][846]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.11:736][859]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-00.58.11:737][859]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.11:737][859]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.12-00.58.11:737][859]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.11:737][859]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.06.12-00.58.11:737][859]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.11:886][868]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.775525 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-00.58.12:454][902]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-00.58.12:705][917]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-00.58.12:723][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-00.58.12:754][920]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-00.58.12:754][920]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-00.58.12:754][920]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-00.58.12:754][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.12:785][922]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-00.58.12:787][922]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.12:787][922]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.58.12:787][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.12:787][922]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.12:787][922]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.58.12:787][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.12:787][922]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.12:787][922]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.58.12:787][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.12:787][922]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.12:787][922]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.58.12:787][922]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.12:787][922]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.58.12:787][922]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.12:787][922]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.58.12:787][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.12:787][922]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.58.12:787][922]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.12:787][922]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.12:790][922]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-00.58.13:870][987]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.571670 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-00.58.13:903][989]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.12-00.58.14:102][ 1]LogDBDGeneral: StatusEffect::EndPlay - Id: WellMakeIt_Notification, Status Owner: BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy, Originating Player: BP_CamperFemale02_Character_C_0 - Moving Castle, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.58.16:737][159]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.06.12-00.58.16:737][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.17:236][189]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.06.12-00.58.17:236][189]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.20:986][414]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.58.20:986][414]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.20:986][414]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.58.20:986][414]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.20:988][414]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.20:988][414]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.20:988][414]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.58.20:988][414]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.20:988][414]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.20:988][414]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.58.20:988][414]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.20:989][414]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.58.20:989][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.20:989][414]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.58.20:989][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.21:054][418]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.21:054][418]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.58.21:054][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.21:054][418]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.21:054][418]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.58.21:054][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.21:054][418]Interaction: Interaction time: 0.000000 [2020.06.12-00.58.21:054][418]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.58.21:054][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.21:637][453]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.58.21:637][453]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.21:637][453]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.58.21:637][453]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.21:670][455]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.58.21:670][455]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.21:670][455]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.58.21:671][455]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.21:671][455]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.58.21:671][455]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.21:671][455]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.58.21:671][455]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.21:690][456]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-00.58.21:690][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.21:690][456]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-00.58.21:690][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.21:690][456]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-00.58.21:690][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.21:690][456]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-00.58.21:690][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.21:690][456]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-00.58.21:690][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.21:690][456]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-00.58.21:691][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.21:691][456]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-00.58.21:691][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.21:693][456]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.58.22:021][476]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.22:022][476]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.22:022][476]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.22:022][476]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.22:237][489]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-00.58.22:237][489]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.22:237][489]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.58.22:237][489]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.22:238][489]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.58.22:238][489]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.58.22:238][489]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-00.58.22:238][489]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.22:238][489]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.58.22:238][489]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.58.22:238][489]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.22:238][489]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-00.58.22:238][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.22:238][489]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.58.22:238][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.22:238][489]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-00.58.22:239][489]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-00.58.22:255][490]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-00.58.22:271][491]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-00.58.22:313][492]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-00.58.22:338][493]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-00.58.22:355][494]LogDBDPlayerMovement: StopSnapping Final Location (11137.288086 11527.295898 87.859459) [2020.06.12-00.58.22:355][494]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.58.22:355][494]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-00.58.22:371][495]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-00.58.22:388][496]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-00.58.22:388][496]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.22:388][496]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.58.22:388][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.22:388][496]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.22:388][496]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.58.22:388][496]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.22:388][496]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.58.22:388][496]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.22:388][496]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.12-00.58.22:389][496]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.58.22:389][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.22:389][496]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.58.22:389][496]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.22:389][496]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.22:404][497]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-00.58.22:420][498]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.58.22:420][498]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.22:420][498]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.58.22:420][498]LogDBDPlayerMovement: StopSnapping Final Location (11135.537109 11525.208008 87.859459) [2020.06.12-00.58.22:420][498]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.58.22:420][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.22:420][498]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.58.22:420][498]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.58.22:421][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.22:421][498]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.12-00.58.22:421][498]Interaction: Interaction time: 1.000000 [2020.06.12-00.58.22:421][498]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male. [2020.06.12-00.58.22:421][498]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale10_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.12-00.58.22:421][498]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.06.12-00.58.22:421][498]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 198.967865 [2020.06.12-00.58.22:421][498]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.58.22:421][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.22:422][498]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-00.58.22:438][499]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-00.58.22:455][500]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-00.58.22:472][501]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-00.58.22:487][502]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.12-00.58.22:487][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_7.UnhookChargeable Enabled?: Enabled [2020.06.12-00.58.22:488][502]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-00.58.22:505][503]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-00.58.22:521][504]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-00.58.22:521][504]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-00.58.22:521][504]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-00.58.22:521][504]AnimLeader: BP_SmallMeatLocker_Legion_C_7 Requested to Play: UnhookIn. [2020.06.12-00.58.22:521][504]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-00.58.22:521][504]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.12-00.58.22:522][504]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-00.58.22:538][505]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-00.58.22:556][506]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-00.58.22:556][506]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.22:556][506]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.22:556][506]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-00.58.22:572][507]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-00.58.22:589][508]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-00.58.22:605][509]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-00.58.22:606][509]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-00.58.22:606][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.22:856][524]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.58.23:405][557]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.23:405][557]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.58.23:405][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.23:405][557]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.23:405][557]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.58.23:405][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.23:439][559]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.23:439][559]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.58.23:439][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.23:439][559]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.23:439][559]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.58.23:439][559]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.23:439][559]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.58.23:439][559]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.23:439][559]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.58.23:439][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.23:439][559]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.58.23:439][559]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.23:439][559]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.23:504][563]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-00.58.23:504][563]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-00.58.23:504][563]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-00.58.23:505][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.23:508][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_7.UnhookChargeable Enabled?: Disabled [2020.06.12-00.58.23:521][564]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-00.58.23:521][564]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-00.58.23:521][564]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.58.23:521][564]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.58.23:521][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.23:521][564]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.12-00.58.23:521][564]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-00.58.23:521][564]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-00.58.23:521][564]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.12-00.58.23:521][564]AnimLeader: BP_SmallMeatLocker_Legion_C_7 Requested to Play: UnhookOut. [2020.06.12-00.58.23:522][564]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-00.58.23:522][564]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.12-00.58.23:522][564]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.58.23:522][564]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.06.12-00.58.23:522][564]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.58.23:522][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.23:569][567]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.58.23:569][567]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-00.58.23:569][567]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.06.12-00.58.23:636][571]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.755636 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.06.12-00.58.23:637][571]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-00.58.23:637][571]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-00.58.23:638][571]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-00.58.23:638][571]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-00.58.23:859][585]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5817570] Result: '1' k_EResultOK (success) [2020.06.12-00.58.23:859][585]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5817570] Result: '1' k_EResultOK (success) [2020.06.12-00.58.23:861][585]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5817570]' succeeded in 0.288987 seconds [2020.06.12-00.58.23:892][587]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E901ACEF80] Result: '1' k_EResultOK (success) [2020.06.12-00.58.23:914][588]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.339970 seconds [2020.06.12-00.58.24:954][650]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.58.24:954][650]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.58.24:954][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.24:954][650]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-00.58.24:954][650]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.58.24:954][650]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-00.58.24:954][650]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.24:954][650]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-00.58.24:954][650]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.24:954][650]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.58.24:954][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.24:954][650]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-00.58.24:954][650]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.58.24:954][650]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.24:954][650]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.58.24:954][650]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.24:954][650]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.58.24:971][651]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-00.58.24:971][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:037][655]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-00.58.25:037][655]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_7.UnhookChargeable Enabled?: Enabled [2020.06.12-00.58.25:042][655]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_7.UnhookChargeable Enabled?: Disabled [2020.06.12-00.58.25:072][657]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.25:072][657]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.25:105][659]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.25:105][659]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.25:237][667]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.12-00.58.25:237][667]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-00.58.25:237][667]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Female. [2020.06.12-00.58.25:242][667]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy]: On [2020.06.12-00.58.25:339][673]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.58.25:339][673]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:339][673]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.58.25:339][673]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:405][677]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:405][677]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:405][677]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:405][677]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:406][677]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:406][677]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:406][677]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:406][677]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:421][678]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:421][678]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:421][678]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:421][678]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:422][678]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:422][678]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:422][678]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:422][678]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:438][679]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:438][679]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:438][679]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:438][679]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:438][679]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:439][679]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:439][679]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:439][679]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:454][680]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:454][680]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:454][680]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:454][680]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:455][680]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:455][680]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:455][680]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:455][680]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:470][681]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:470][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:470][681]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:471][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:471][681]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:471][681]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:471][681]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:471][681]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:487][682]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:487][682]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:487][682]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:487][682]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:488][682]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:488][682]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:488][682]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:488][682]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:504][683]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:504][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:504][683]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:504][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:505][683]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:505][683]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:505][683]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:505][683]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:522][684]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:522][684]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:522][684]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:522][684]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:523][684]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:523][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:523][684]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:523][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:538][685]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:538][685]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:538][685]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:538][685]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:539][685]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:539][685]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:539][685]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:539][685]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:554][686]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:554][686]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:554][686]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:554][686]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:555][686]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:555][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:555][686]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:555][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:571][687]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:571][687]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:571][687]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:571][687]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:572][687]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:572][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:572][687]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:572][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:573][687]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:574][687]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.25:574][687]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.25:574][687]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.26:136][721]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.215867 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-00.58.26:144][721]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.58.26:555][746]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.58.26:555][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.26:555][746]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.58.26:555][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.26:555][746]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.58.26:555][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.26:555][746]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.58.26:555][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.26:655][752]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.26:655][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.26:655][752]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.26:655][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.26:871][765]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.12-00.58.26:957][770]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-00.58.26:957][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.26:957][770]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-00.58.26:957][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.26:957][770]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-00.58.26:957][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.26:957][770]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-00.58.26:957][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.26:957][770]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-00.58.26:957][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.26:957][770]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-00.58.26:957][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.26:957][770]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-00.58.26:957][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.27:053][776]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.27:053][776]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.27:053][776]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.27:053][776]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.27:054][776]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.27:054][776]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.27:054][776]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.27:054][776]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.27:071][777]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.27:071][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.27:071][777]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.27:071][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.27:072][777]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.27:072][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.27:072][777]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.27:072][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.27:087][778]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.27:088][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.27:088][778]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.27:088][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.27:088][778]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.27:088][778]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.27:088][778]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.27:088][778]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.27:089][778]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.27:089][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.27:089][778]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.27:089][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.27:240][787]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy]: Off [2020.06.12-00.58.27:559][806]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 254 [2020.06.12-00.58.27:621][810]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.58.27:621][810]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-00.58.28:455][860]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.28:455][860]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.28:620][870]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.58.28:620][870]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-00.58.28:655][872]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.28:655][872]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.28:658][872]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-00.58.28:786][880]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale01_C_0 [2020.06.12-00.58.28:786][880]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-00.58.28:787][880]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.06.12-00.58.28:787][880]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-00.58.28:791][880]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - YourBiologicalSon]: On [2020.06.12-00.58.28:792][880]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-00.58.30:687][994]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.376218 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-00.58.30:773][999]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - YourBiologicalSon]: Off [2020.06.12-00.58.31:238][ 27]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.58.31:238][ 27]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.31:238][ 27]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.58.31:238][ 27]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.31:238][ 27]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.58.31:238][ 27]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.31:238][ 27]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.58.31:238][ 27]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.31:255][ 28]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.58.31:255][ 28]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.31:255][ 28]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.58.31:255][ 28]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.31:605][ 49]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.58.31:605][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.31:605][ 49]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.58.31:605][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.31:605][ 49]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.58.31:605][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.31:605][ 49]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.58.31:605][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.31:704][ 55]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.58.31:704][ 55]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.31:704][ 55]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.58.31:705][ 55]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.32:007][ 73]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.32:007][ 73]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.32:605][109]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.32:605][109]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.32:704][115]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.12-00.58.32:704][115]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-00.58.32:706][115]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Injured AnimTag_Crouched AnimTag_Female. [2020.06.12-00.58.32:710][115]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Moving Castle]: On [2020.06.12-00.58.32:739][117]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.12-00.58.34:638][231]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.12-00.58.34:638][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.34:659][232]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.58.34:690][234]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Moving Castle]: Off [2020.06.12-00.58.34:756][238]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-00.58.34:756][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.34:756][238]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.12-00.58.34:756][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.34:789][240]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.12-00.58.34:789][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.34:789][240]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.12-00.58.34:789][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.35:137][261]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 12.479150 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-00.58.35:871][305]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-00.58.35:871][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.35:871][305]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.12-00.58.35:871][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.35:871][305]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-00.58.35:871][305]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.35:871][305]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.12-00.58.35:871][305]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.35:905][307]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.35:905][307]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.36:037][315]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.58.36:037][315]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.36:037][315]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.58.36:037][315]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.36:039][315]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.36:039][315]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.36:039][315]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.58.36:039][315]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.36:039][315]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.36:039][315]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.58.36:039][315]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.36:039][315]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.58.36:039][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.36:040][315]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger. [2020.06.12-00.58.36:040][315]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.58.36:040][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.36:171][323]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-00.58.36:172][323]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.36:172][323]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.12-00.58.36:172][323]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.36:187][324]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-00.58.36:187][324]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.36:187][324]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.12-00.58.36:187][324]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.36:387][336]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-00.58.36:389][336]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.36:389][336]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.58.36:389][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.36:389][336]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.36:389][336]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.58.36:389][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.36:389][336]Interaction: Interaction time: 2.200000 [2020.06.12-00.58.36:389][336]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger. [2020.06.12-00.58.36:389][336]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle Duration 2.200000 Timestamp 0.000000 [2020.06.12-00.58.36:389][336]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.58.36:389][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.36:390][336]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle [2020.06.12-00.58.36:727][356]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.58.36:894][366]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.58.37:320][392]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-00.58.37:320][392]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.37:320][392]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-00.58.37:320][392]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.37:322][392]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.37:322][392]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.37:322][392]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.58.37:322][392]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.37:322][392]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.37:322][392]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-00.58.37:322][392]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.37:322][392]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.58.37:322][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.37:322][392]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.58.37:322][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.37:420][398]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-00.58.37:422][398]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.37:422][398]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.58.37:422][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.37:422][398]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.37:422][398]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.58.37:422][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.37:422][398]Interaction: Interaction time: 16.000000 [2020.06.12-00.58.37:422][398]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.58.37:422][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.37:805][421]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-00.58.37:805][421]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.37:805][421]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.12-00.58.37:805][421]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.37:805][421]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-00.58.37:805][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.37:805][421]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.12-00.58.37:805][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.37:821][422]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.12-00.58.37:821][422]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.37:826][422]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.58.37:871][425]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.12-00.58.37:871][425]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.37:888][426]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.12-00.58.37:888][426]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.37:888][426]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.12-00.58.37:888][426]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.37:888][426]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-00.58.37:888][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.37:888][426]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-00.58.37:888][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.38:323][452]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-00.58.38:361][454]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.58.38:388][456]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-00.58.38:388][456]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.38:388][456]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.12-00.58.38:388][456]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.38:421][458]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-00.58.38:421][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.38:421][458]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-00.58.38:421][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.38:471][461]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.12-00.58.38:471][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.38:572][467]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-00.58.38:592][468]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-00.58.38:621][470]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-00.58.38:656][472]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.38:656][472]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-00.58.38:656][472]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-00.58.38:656][472]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-00.58.38:656][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.38:656][472]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.58.38:656][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.38:656][472]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.38:656][472]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.58.38:656][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.38:687][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-00.58.38:689][474]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.38:689][474]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.58.38:689][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.38:689][474]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.38:689][474]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.58.38:689][474]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.38:689][474]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.58.38:689][474]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.38:689][474]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.58.38:689][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.38:689][474]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.58.38:689][474]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.38:689][474]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.38:692][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-00.58.39:187][504]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.58.39:187][504]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.39:187][504]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.58.39:187][504]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.39:189][504]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.39:189][504]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.39:189][504]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.58.39:190][504]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.39:190][504]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.39:190][504]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.58.39:190][504]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.39:190][504]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.58.39:190][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.39:190][504]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.58.39:190][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.39:223][506]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.39:223][506]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.58.39:223][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.39:223][506]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.39:223][506]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.58.39:223][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.39:223][506]Interaction: Interaction time: 0.000000 [2020.06.12-00.58.39:223][506]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.58.39:223][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.39:456][520]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.39:456][520]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.58.39:456][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.39:456][520]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.39:456][520]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.58.39:456][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.39:456][520]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.39:456][520]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.58.39:456][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.39:456][520]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.39:456][520]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.58.39:456][520]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.39:456][520]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.58.39:456][520]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.39:456][520]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.58.39:456][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.39:456][520]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.58.39:456][520]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.39:456][520]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.39:520][524]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.12-00.58.39:520][524]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.39:520][524]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.12-00.58.39:520][524]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.39:523][524]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.58.39:523][524]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.58.39:523][524]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.58.39:523][524]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.39:523][524]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.58.39:523][524]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.12-00.58.39:523][524]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.39:523][524]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.58.39:523][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.39:523][524]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.58.39:523][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.39:556][526]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-00.58.39:689][534]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.58.39:689][534]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.58.39:689][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.39:689][534]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.58.39:689][534]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.58.39:689][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.39:689][534]Interaction: Interaction time: 0.600000 [2020.06.12-00.58.39:689][534]AnimLeader: BP_CamperMale01_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Injured AnimTag_Male. [2020.06.12-00.58.39:689][534]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.12-00.58.39:689][534]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.12-00.58.39:689][534]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.58.39:689][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.39:722][536]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.58.39:821][542]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-00.58.39:821][542]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.39:821][542]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-00.58.39:821][542]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.39:823][542]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.39:823][542]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.39:823][542]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.58.39:823][542]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.39:823][542]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.39:823][542]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-00.58.39:823][542]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.39:823][542]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.58.39:823][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.39:823][542]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.58.39:823][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.39:889][546]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.39:889][546]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.58.39:889][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.39:889][546]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.39:889][546]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.58.39:889][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.39:890][546]Interaction: Interaction time: 2.000000 [2020.06.12-00.58.39:890][546]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: PlankStun Gunslinger. [2020.06.12-00.58.39:890][546]LogSM: Error: Play Update Montage AM_UK_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.06.12-00.58.39:890][546]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.58.39:890][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.40:089][558]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-00.58.40:289][570]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.58.40:289][570]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.58.40:290][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.40:290][570]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.58.40:290][570]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.58.40:290][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.40:322][572]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.58.40:322][572]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.58.40:322][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.40:322][572]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.58.40:322][572]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.58.40:322][572]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.40:322][572]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.58.40:322][572]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.40:322][572]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.12-00.58.40:322][572]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.58.40:322][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.40:322][572]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.12-00.58.40:322][572]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.40:322][572]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.58.41:171][623]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.497848 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-00.58.41:171][623]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-00.58.41:205][625]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.12-00.58.41:639][651]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-00.58.41:889][666]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-00.58.41:906][667]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.41:906][667]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.58.41:906][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.41:906][667]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.41:906][667]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.58.41:906][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.41:906][667]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.41:906][667]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.58.41:906][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.41:906][667]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.41:906][667]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.58.41:906][667]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.41:906][667]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.58.41:906][667]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.41:907][667]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.58.41:907][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.41:907][667]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-00.58.41:907][667]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.41:907][667]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.43:436][759]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.06.12-00.58.45:920][908]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.936666 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-00.58.45:922][908]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.45:923][908]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.46:087][918]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-00.58.46:088][918]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.46:088][918]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-00.58.46:088][918]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.46:088][918]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-00.58.46:090][918]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.58.46:090][918]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.58.46:090][918]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.58.46:090][918]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.46:090][918]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.58.46:090][918]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-00.58.46:090][918]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.46:090][918]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.58.46:090][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.46:090][918]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.58.46:090][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.46:090][918]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-00.58.46:121][920]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale01_C_0 [2020.06.12-00.58.46:122][920]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.06.12-00.58.46:122][920]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-00.58.46:122][920]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 19.236725 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-00.58.46:122][920]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-00.58.46:127][920]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - YourBiologicalSon]: On [2020.06.12-00.58.46:154][922]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.12-00.58.46:189][924]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.58.46:189][924]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.58.46:189][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.46:189][924]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.58.46:189][924]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.58.46:189][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.46:189][924]Interaction: Interaction time: 1.057692 [2020.06.12-00.58.46:189][924]AnimLeader: BP_CamperMale01_C_0 Requested to Play: PlankVaultFast Left AnimTag_Male. [2020.06.12-00.58.46:189][924]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.057692 Timestamp 0.000000 [2020.06.12-00.58.46:189][924]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.12-00.58.46:190][924]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.58.46:190][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.46:206][925]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.58.46:692][954]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-00.58.46:692][954]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.46:692][954]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-00.58.46:692][954]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.46:692][954]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-00.58.46:692][954]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.46:692][954]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-00.58.46:692][954]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.46:692][954]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-00.58.46:692][954]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.46:692][954]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-00.58.46:692][954]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.46:692][954]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-00.58.46:692][954]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.46:710][955]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.58.46:906][967]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.46:906][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.46:906][967]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.46:906][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.47:038][975]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.58.47:038][975]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.47:038][975]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-00.58.47:038][975]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.47:039][975]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.58.47:039][975]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.58.47:039][975]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-00.58.47:039][975]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.47:039][975]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.58.47:039][975]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-00.58.47:039][975]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.47:039][975]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-00.58.47:039][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.47:039][975]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.58.47:039][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.47:039][975]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-00.58.47:056][976]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-00.58.47:072][977]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.47:072][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.47:072][977]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.47:072][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.47:074][977]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.47:074][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.47:074][977]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.47:074][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.47:089][978]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.47:089][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.47:089][978]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.47:089][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.47:090][978]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.58.47:090][978]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.58.47:090][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.47:090][978]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.58.47:090][978]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.58.47:090][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.47:090][978]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.47:090][978]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.47:091][978]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.47:091][978]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.47:105][979]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.47:105][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.47:105][979]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.47:105][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.47:107][979]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.47:107][979]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.47:107][979]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.47:107][979]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.47:121][980]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-00.58.47:121][980]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.47:121][980]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-00.58.47:121][980]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-00.58.47:122][980]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.47:122][980]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.47:122][980]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.47:122][980]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.47:123][980]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.58.47:123][980]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.58.47:123][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.47:123][980]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.58.47:123][980]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.58.47:123][980]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.47:123][980]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.58.47:123][980]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.47:123][980]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.12-00.58.47:124][980]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.58.47:124][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.47:124][980]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-00.58.47:124][980]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.47:124][980]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.58.47:124][980]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.47:125][980]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.47:125][980]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.47:125][980]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.47:138][981]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.47:139][981]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.47:139][981]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.47:139][981]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.47:205][985]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.58.47:205][985]LogDBDPlayerMovement: StopSnapping Final Location (11001.494141 12025.342773 90.009598) [2020.06.12-00.58.47:206][985]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.58.47:206][985]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.58.47:206][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.47:206][985]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.58.47:206][985]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.58.47:206][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.47:206][985]Interaction: Interaction time: 11.090000 [2020.06.12-00.58.47:206][985]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.58.47:206][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.47:223][986]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.47:223][986]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.58.47:223][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.47:223][986]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.47:223][986]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.58.47:223][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.47:226][986]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-00.58.47:255][988]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.47:255][988]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.58.47:255][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.47:255][988]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.47:255][988]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.58.47:255][988]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.47:255][988]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.58.47:255][988]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.47:255][988]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.58.47:255][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.47:255][988]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-00.58.47:255][988]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.47:255][988]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.47:287][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-00.58.47:387][996]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.312056 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-00.58.47:591][ 8]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-00.58.47:591][ 8]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.47:591][ 8]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.12-00.58.47:591][ 8]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.47:591][ 8]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.12-00.58.47:591][ 8]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.47:591][ 8]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.12-00.58.47:591][ 8]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.47:592][ 8]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.12-00.58.47:592][ 8]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.47:592][ 8]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.12-00.58.47:592][ 8]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.47:592][ 8]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.12-00.58.47:592][ 8]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.47:820][ 22]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-00.58.47:820][ 22]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.47:820][ 22]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-00.58.47:820][ 22]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.47:822][ 22]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.58.47:822][ 22]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.58.47:822][ 22]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.58.47:822][ 22]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.47:822][ 22]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.58.47:822][ 22]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-00.58.47:822][ 22]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.47:822][ 22]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.58.47:822][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.47:822][ 22]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.58.47:822][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.47:853][ 24]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-00.58.47:853][ 24]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.47:853][ 24]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-00.58.47:853][ 24]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.47:853][ 24]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-00.58.47:855][ 24]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.47:855][ 24]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.47:855][ 24]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.58.47:855][ 24]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.47:855][ 24]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.47:855][ 24]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-00.58.47:855][ 24]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.47:855][ 24]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.58.47:855][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.47:855][ 24]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.58.47:855][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.47:872][ 25]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-00.58.47:872][ 25]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.47:887][ 26]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-00.58.47:888][ 26]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.58.47:888][ 26]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.58.47:888][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.47:888][ 26]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.58.47:888][ 26]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.58.47:888][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.47:888][ 26]Interaction: Interaction time: 16.000000 [2020.06.12-00.58.47:889][ 26]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.58.47:889][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.47:904][ 27]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Exiting interaction because snap failed] [2020.06.12-00.58.47:904][ 27]Interaction: Verbose: (Line: [242] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-00.58.47:921][ 28]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-00.58.47:988][ 32]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.58.48:123][ 40]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.48:123][ 40]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.12-00.58.48:123][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.48:123][ 40]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.58.48:123][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.48:123][ 40]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.48:123][ 40]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.58.48:123][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.48:123][ 40]Interaction: Interaction time: 6.462684 [2020.06.12-00.58.48:123][ 40]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.58.48:123][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.48:124][ 40]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - YourBiologicalSon]: Off [2020.06.12-00.58.48:741][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.69963526725769, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-00.58.48:741][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-00.58.48:758][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01388933509588242, xOffset=0, yOffset=0) [2020.06.12-00.58.48:774][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02780133485794067, xOffset=0, yOffset=0) [2020.06.12-00.58.48:792][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04166333377361298, xOffset=0, yOffset=0) [2020.06.12-00.58.48:809][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0555594190955162, xOffset=0, yOffset=0) [2020.06.12-00.58.48:826][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06943158805370331, xOffset=0, yOffset=0) [2020.06.12-00.58.48:842][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08334217220544815, xOffset=0, yOffset=0) [2020.06.12-00.58.48:859][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09725908935070038, xOffset=0, yOffset=0) [2020.06.12-00.58.48:875][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1111215054988861, xOffset=0, yOffset=0) [2020.06.12-00.58.48:892][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1250985860824585, xOffset=0, yOffset=0) [2020.06.12-00.58.48:908][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1389608383178711, xOffset=0, yOffset=0) [2020.06.12-00.58.48:924][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.15282367169857, xOffset=0, yOffset=0) [2020.06.12-00.58.48:941][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666873395442963, xOffset=0, yOffset=0) [2020.06.12-00.58.48:958][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.180549830198288, xOffset=0, yOffset=0) [2020.06.12-00.58.48:974][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1944589167833328, xOffset=0, yOffset=0) [2020.06.12-00.58.48:991][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2083288282155991, xOffset=0, yOffset=0) [2020.06.12-00.58.49:008][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.222202330827713, xOffset=0, yOffset=0) [2020.06.12-00.58.49:024][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2362020015716553, xOffset=0, yOffset=0) [2020.06.12-00.58.49:042][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2500693202018738, xOffset=0, yOffset=0) [2020.06.12-00.58.49:058][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2639513313770294, xOffset=0, yOffset=0) [2020.06.12-00.58.49:075][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2779348194599152, xOffset=0, yOffset=0) [2020.06.12-00.58.49:092][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2917976379394531, xOffset=0, yOffset=0) [2020.06.12-00.58.49:108][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3056601285934448, xOffset=0, yOffset=0) [2020.06.12-00.58.49:126][100]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3195233047008514, xOffset=0, yOffset=0) [2020.06.12-00.58.49:142][101]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333856463432312, xOffset=0, yOffset=0) [2020.06.12-00.58.49:158][102]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.347247987985611, xOffset=0, yOffset=0) [2020.06.12-00.58.49:174][103]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.36113891005516, xOffset=0, yOffset=0) [2020.06.12-00.58.49:192][104]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3750095069408417, xOffset=0, yOffset=0) [2020.06.12-00.58.49:209][105]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3889142572879791, xOffset=0, yOffset=0) [2020.06.12-00.58.49:225][106]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4028525948524475, xOffset=0, yOffset=0) [2020.06.12-00.58.49:242][107]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4167152643203735, xOffset=0, yOffset=0) [2020.06.12-00.58.49:258][108]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4305760860443115, xOffset=0, yOffset=0) [2020.06.12-00.58.49:275][109]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4445246756076813, xOffset=0, yOffset=0) [2020.06.12-00.58.49:292][110]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4584048390388489, xOffset=0, yOffset=0) [2020.06.12-00.58.49:308][111]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4722668528556824, xOffset=0, yOffset=0) [2020.06.12-00.58.49:321][112]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.49:321][112]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.49:325][112]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.48623850941658, xOffset=0, yOffset=0) [2020.06.12-00.58.49:341][113]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5001004934310913, xOffset=0, yOffset=0) [2020.06.12-00.58.49:358][114]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.513963520526886, xOffset=0, yOffset=0) [2020.06.12-00.58.49:375][115]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5278246998786926, xOffset=0, yOffset=0) [2020.06.12-00.58.49:391][116]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5416867136955261, xOffset=0, yOffset=0) [2020.06.12-00.58.49:407][117]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5555786490440369, xOffset=0, yOffset=0) [2020.06.12-00.58.49:425][118]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5695892572402954, xOffset=0, yOffset=0) [2020.06.12-00.58.49:442][119]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.583452582359314, xOffset=0, yOffset=0) [2020.06.12-00.58.49:458][120]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5973156690597534, xOffset=0, yOffset=0) [2020.06.12-00.58.49:475][121]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6111786961555481, xOffset=0, yOffset=0) [2020.06.12-00.58.49:491][122]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6250531077384949, xOffset=0, yOffset=0) [2020.06.12-00.58.49:509][123]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6389141082763672, xOffset=0, yOffset=0) [2020.06.12-00.58.49:525][124]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6528401970863342, xOffset=0, yOffset=0) [2020.06.12-00.58.49:542][125]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6667019724845886, xOffset=0, yOffset=0) [2020.06.12-00.58.49:558][126]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6806349754333496, xOffset=0, yOffset=0) [2020.06.12-00.58.49:575][127]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6944963932037354, xOffset=0, yOffset=0) [2020.06.12-00.58.49:592][128]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7083603739738464, xOffset=0, yOffset=0) [2020.06.12-00.58.49:608][129]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7222234010696411, xOffset=0, yOffset=0) [2020.06.12-00.58.49:625][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7361664772033691, xOffset=0, yOffset=0) [2020.06.12-00.58.49:642][131]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7500507235527039, xOffset=0, yOffset=0) [2020.06.12-00.58.49:654][132]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-00.58.49:659][132]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-00.58.49:721][136]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-00.58.49:721][136]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-00.58.49:737][137]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-00.58.49:737][137]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-00.58.49:738][137]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.58.49:738][137]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.58.49:738][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.49:738][137]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.58.49:738][137]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.58.49:738][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.49:755][138]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.58.49:755][138]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.58.49:755][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.49:755][138]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.58.49:755][138]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-00.58.49:755][138]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.49:755][138]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-00.58.49:755][138]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.49:755][138]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.58.49:755][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.49:755][138]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-00.58.49:755][138]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.49:755][138]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-00.58.49:755][138]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.49:755][138]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.58.49:771][139]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-00.58.49:771][139]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.49:876][145]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.58.50:010][154]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4F79EE0] Result: '1' k_EResultOK (success) [2020.06.12-00.58.50:010][154]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4F79EE0] Result: '1' k_EResultOK (success) [2020.06.12-00.58.50:010][154]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4F79EE0]' succeeded in 0.288008 seconds [2020.06.12-00.58.50:049][156]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4F79EE0] Result: '1' k_EResultOK (success) [2020.06.12-00.58.50:063][157]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.339672 seconds [2020.06.12-00.58.50:208][165]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-00.58.50:208][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.50:208][165]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-00.58.50:208][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.50:208][165]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-00.58.50:208][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.50:208][165]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-00.58.50:208][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.50:208][165]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-00.58.50:208][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.50:208][165]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-00.58.50:208][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.50:208][165]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-00.58.50:208][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.50:372][175]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.50:372][175]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.58.50:372][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.50:372][175]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.50:372][175]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.58.50:372][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.50:375][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-00.58.50:406][177]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.50:406][177]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.58.50:406][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.50:406][177]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.50:406][177]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.58.50:406][177]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.50:406][177]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.58.50:406][177]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.50:406][177]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.58.50:406][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.50:406][177]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [EndInteraction Called] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-00.58.50:406][177]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.50:406][177]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.50:426][178]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.58.50:437][179]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-00.58.50:538][185]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.50:538][185]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.50:540][185]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-00.58.50:540][185]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.50:540][185]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-00.58.50:540][185]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.50:637][191]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-00.58.50:637][191]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.327727 [2020.06.12-00.58.50:911][208]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B52DD180] Result: '1' k_EResultOK (success) [2020.06.12-00.58.50:911][208]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B52DD180] Result: '1' k_EResultOK (success) [2020.06.12-00.58.50:911][208]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B52DD180]' succeeded in 0.268517 seconds [2020.06.12-00.58.50:921][208]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-00.58.50:922][208]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.50:922][208]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-00.58.50:922][208]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.50:922][208]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-00.58.50:922][208]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.50:922][208]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-00.58.50:922][208]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.50:938][209]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-00.58.50:938][209]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.50:938][209]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-00.58.50:938][209]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.50:939][209]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-00.58.50:939][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.50:939][209]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-00.58.50:939][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.50:944][210]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4DBEBC0] Result: '1' k_EResultOK (success) [2020.06.12-00.58.50:963][211]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.321001 seconds [2020.06.12-00.58.51:470][241]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-00.58.51:470][241]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.51:470][241]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-00.58.51:470][241]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.51:472][241]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.51:472][241]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.51:472][241]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.58.51:472][241]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.51:472][241]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.51:472][241]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-00.58.51:472][241]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.51:472][241]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.58.51:473][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.51:473][241]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.58.51:473][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.51:503][243]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.12-00.58.51:570][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-00.58.51:572][247]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.51:572][247]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.58.51:572][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.51:572][247]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.51:572][247]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.58.51:572][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.51:572][247]Interaction: Interaction time: 5.041285 [2020.06.12-00.58.51:572][247]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.58.51:572][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.51:939][269]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-00.58.51:939][269]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.51:939][269]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-00.58.51:939][269]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:075][277]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-00.58.52:075][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:075][277]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.12-00.58.52:075][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:075][277]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.12-00.58.52:075][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:075][277]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.12-00.58.52:075][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:075][277]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.12-00.58.52:075][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:075][277]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.12-00.58.52:076][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:076][277]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.12-00.58.52:076][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:324][292]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-00.58.52:324][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:324][292]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.12-00.58.52:325][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:325][292]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.12-00.58.52:325][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:325][292]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.12-00.58.52:325][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:325][292]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.12-00.58.52:325][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:325][292]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.12-00.58.52:325][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:325][292]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.12-00.58.52:325][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:639][311]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-00.58.52:639][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:639][311]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-00.58.52:639][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:640][311]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-00.58.52:640][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:640][311]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-00.58.52:640][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:655][312]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-00.58.52:655][312]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:655][312]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-00.58.52:656][312]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:657][312]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-00.58.52:657][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:657][312]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-00.58.52:657][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:672][313]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-00.58.52:672][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:672][313]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-00.58.52:672][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:674][313]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-00.58.52:674][313]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:674][313]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-00.58.52:674][313]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:688][314]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-00.58.52:688][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:688][314]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-00.58.52:688][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:689][314]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-00.58.52:690][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:690][314]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-00.58.52:690][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:706][315]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-00.58.52:706][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:706][315]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-00.58.52:706][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:722][316]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-00.58.52:722][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:722][316]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-00.58.52:722][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:722][316]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-00.58.52:722][316]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:722][316]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-00.58.52:722][316]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:805][321]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-00.58.52:805][321]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:805][321]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-00.58.52:805][321]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:806][321]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-00.58.52:806][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:806][321]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-00.58.52:806][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:807][321]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-00.58.52:807][321]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:807][321]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-00.58.52:807][321]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:822][322]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-00.58.52:822][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:822][322]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-00.58.52:822][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:823][322]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-00.58.52:823][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.52:823][322]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-00.58.52:823][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.53:141][341]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-00.58.53:141][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.53:141][341]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.12-00.58.53:141][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.53:141][341]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.12-00.58.53:141][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.53:141][341]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.12-00.58.53:141][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.53:141][341]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.12-00.58.53:141][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.53:141][341]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.12-00.58.53:141][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.53:141][341]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.12-00.58.53:141][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.54:073][397]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.54:073][397]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.54:471][421]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.12-00.58.54:471][421]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.12-00.58.54:471][421]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-00.58.54:471][421]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.06.12-00.58.54:472][421]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.010822 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-00.58.54:472][421]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-00.58.54:476][421]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Moving Castle]: On [2020.06.12-00.58.54:505][423]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.12-00.58.55:023][454]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.55:023][454]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.55:023][454]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.55:023][454]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.55:025][454]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.55:025][454]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.55:025][454]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.55:025][454]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.55:039][455]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.55:039][455]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.55:039][455]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.55:039][455]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.55:041][455]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.55:041][455]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.55:041][455]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.55:041][455]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.55:056][456]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.55:056][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.55:056][456]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.55:056][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.55:057][456]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.55:058][456]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.55:058][456]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.55:058][456]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.55:072][457]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.55:072][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.55:072][457]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.55:072][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.55:073][457]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.55:073][457]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.55:073][457]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.55:073][457]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.55:075][457]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-00.58.55:075][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.55:075][457]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-00.58.55:075][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.55:075][457]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-00.58.55:075][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.55:075][457]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-00.58.55:075][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.55:075][457]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-00.58.55:075][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.55:075][457]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-00.58.55:075][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.55:075][457]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-00.58.55:075][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.55:089][458]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.55:089][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.55:089][458]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.55:089][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.55:094][458]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.58.55:171][463]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-00.58.55:171][463]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.55:171][463]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-00.58.55:171][463]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.55:172][463]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.58.55:172][463]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.58.55:172][463]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-00.58.55:172][463]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.55:172][463]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.58.55:172][463]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-00.58.55:172][463]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.55:172][463]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-00.58.55:172][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.55:172][463]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.58.55:172][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.55:172][463]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-00.58.55:222][466]LogDBDPlayerMovement: StopSnapping Final Location (10916.947266 12154.658203 90.009491) [2020.06.12-00.58.55:222][466]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.58.55:254][468]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-00.58.55:254][468]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.55:254][468]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-00.58.55:255][468]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.58.55:255][468]LogDBDPlayerMovement: StopSnapping Final Location (10916.947266 12154.658203 87.859444) [2020.06.12-00.58.55:255][468]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.58.55:255][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.55:255][468]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.58.55:255][468]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.58.55:255][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.55:255][468]Interaction: Interaction time: 3.196714 [2020.06.12-00.58.55:255][468]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.58.55:255][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.55:356][474]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.55:356][474]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.58.55:356][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.55:356][474]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.55:356][474]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.58.55:356][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.55:356][474]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.55:356][474]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.58.55:356][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.55:356][474]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.55:356][474]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.58.55:356][474]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.55:356][474]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.58.55:356][474]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.55:356][474]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.58.55:356][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.55:356][474]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-00.58.55:356][474]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.55:356][474]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.55:421][478]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.475693 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-00.58.55:923][508]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-00.58.55:923][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.56:156][522]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-00.58.56:156][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.56:473][541]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Moving Castle]: Off [2020.06.12-00.58.57:689][614]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.57:689][614]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.58:454][660]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.111229 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.06.12-00.58.58:454][660]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-00.58.58:458][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-00.58.58:487][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-00.58.58:521][664]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-00.58.58:525][664]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-00.58.58:572][667]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-00.58.58:572][667]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-00.58.58:572][667]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.58.58:572][667]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.58.58:572][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.58:572][667]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.58.58:572][667]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.58.58:572][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.58:589][668]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.58.58:589][668]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.58.58:589][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.58:589][668]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.58.58:589][668]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-00.58.58:589][668]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.58:589][668]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-00.58.58:589][668]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.58.58:589][668]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.58.58:589][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.58.58:589][668]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-00.58.58:589][668]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.58:589][668]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-00.58.58:589][668]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.58:589][668]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.58.58:610][669]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.58.58:657][672]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-00.58.58:657][672]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.06.12-00.58.58:657][672]GameFlow: Writing Profile Stat DBD_Chapter15_Camper_Stat1: 1 [2020.06.12-00.58.58:657][672]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-00.58.58:662][672]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-00.58.58:664][672]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.58.58:724][676]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.58:725][676]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.58.59:011][694]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4A8DCC0] Result: '1' k_EResultOK (success) [2020.06.12-00.58.59:011][694]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4A8DCC0] Result: '1' k_EResultOK (success) [2020.06.12-00.58.59:011][694]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4A8DCC0]' succeeded in 0.349752 seconds [2020.06.12-00.58.59:044][696]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4A8DCC0] Result: '1' k_EResultOK (success) [2020.06.12-00.58.59:064][697]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.405055 seconds [2020.06.12-00.58.59:307][711]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.59:307][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.59:307][711]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.59:307][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.59:322][712]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.59:322][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.59:322][712]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.59:322][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.59:323][712]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.59:323][712]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.59:323][712]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.58.59:323][712]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.59:373][715]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.59:373][715]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.58.59:405][717]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-00.58.59:405][717]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.208449 [2020.06.12-00.58.59:477][721]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-00.58.59:477][721]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.59:477][721]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-00.58.59:477][721]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.59:477][721]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-00.58.59:477][721]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.59:477][721]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-00.58.59:477][721]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.59:477][721]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-00.58.59:477][721]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.59:477][721]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-00.58.59:477][721]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.59:477][721]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-00.58.59:477][721]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.58.59:505][723]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.12-00.58.59:506][723]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-00.58.59:506][723]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.06.12-00.58.59:506][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-00.58.59:506][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-00.58.59:510][723]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy]: On [2020.06.12-00.58.59:511][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-00.58.59:511][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-00.58.59:735][737]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9789389B0] Result: '1' k_EResultOK (success) [2020.06.12-00.58.59:735][737]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9789389B0] Result: '1' k_EResultOK (success) [2020.06.12-00.58.59:735][737]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9789389B0]' succeeded in 0.330156 seconds [2020.06.12-00.58.59:760][739]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9789389B0] Result: '1' k_EResultOK (success) [2020.06.12-00.58.59:780][740]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.372978 seconds [2020.06.12-00.59.00:708][795]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-00.59.00:708][795]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.00:708][795]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-00.59.00:708][795]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.00:708][795]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-00.59.00:708][795]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.00:708][795]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-00.59.00:708][795]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.00:708][795]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-00.59.00:708][795]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.00:708][795]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-00.59.00:708][795]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.00:708][795]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-00.59.00:708][795]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.00:727][796]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.59.01:309][831]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-00.59.01:309][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.01:309][831]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-00.59.01:309][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.01:309][831]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-00.59.01:309][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.01:309][831]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-00.59.01:309][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.01:309][831]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-00.59.01:309][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.01:309][831]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-00.59.01:309][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.01:309][831]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-00.59.01:309][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.01:508][843]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy]: Off [2020.06.12-00.59.01:937][869]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-00.59.01:937][869]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.01:937][869]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-00.59.01:937][869]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.01:939][869]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.01:939][869]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.01:939][869]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.59.01:939][869]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.01:939][869]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.01:940][869]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-00.59.01:940][869]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.01:940][869]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.59.01:940][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.01:940][869]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.59.01:940][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.02:205][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-00.59.02:207][885]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.02:207][885]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.59.02:207][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.02:207][885]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.02:207][885]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.59.02:207][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.02:207][885]Interaction: Interaction time: 16.000000 [2020.06.12-00.59.02:207][885]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.59.02:207][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.02:704][915]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.59.02:704][915]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.02:707][915]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.02:707][915]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.02:738][917]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.59.02:738][917]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.02:740][917]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.02:740][917]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.02:740][917]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.59.02:740][917]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.02:740][917]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.02:740][917]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.59.02:740][917]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.02:740][917]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.59.02:740][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.02:740][917]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.59.02:740][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.02:806][921]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.02:806][921]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.59.02:806][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.02:807][921]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.02:807][921]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.59.02:807][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.02:807][921]Interaction: Interaction time: 0.000000 [2020.06.12-00.59.02:807][921]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.59.02:807][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.03:138][941]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 19.704615 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-00.59.03:140][941]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=239.702 [2020.06.12-00.59.03:207][945]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.06.12-00.59.03:358][954]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.495 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=239.921 [2020.06.12-00.59.03:373][955]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.167314 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-00.59.03:473][961]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=0.036 [2020.06.12-00.59.03:940][989]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.03:940][989]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.59.03:940][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.03:940][989]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.03:940][989]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.59.03:940][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.03:988][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.06.12-00.59.03:990][992]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.03:990][992]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.59.03:990][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.03:990][992]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.03:990][992]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.59.03:990][992]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.03:990][992]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.59.03:990][992]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.03:990][992]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.59.03:990][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.03:990][992]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.59.03:990][992]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.03:990][992]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.04:041][995]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-00.59.04:041][995]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.04:041][995]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-00.59.04:041][995]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.04:042][995]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.04:042][995]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.04:042][995]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.59.04:042][995]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.04:042][995]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.04:043][995]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-00.59.04:043][995]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.04:043][995]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.59.04:043][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.04:043][995]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.59.04:043][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.04:076][997]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.04:076][997]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.59.04:076][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.04:076][997]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.04:076][997]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.59.04:076][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.04:076][997]Interaction: Interaction time: 0.000000 [2020.06.12-00.59.04:076][997]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.59.04:077][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.04:272][ 9]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.495 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=0.835 [2020.06.12-00.59.05:488][ 82]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=2.052 [2020.06.12-00.59.07:757][218]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.07:757][218]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.59.07:757][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.07:757][218]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.07:757][218]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.59.07:757][218]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.07:757][218]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.59.07:757][218]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.07:757][218]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.59.07:757][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.07:757][218]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-00.59.07:757][218]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.07:757][218]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.07:760][218]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.06.12-00.59.07:772][219]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=4.335 [2020.06.12-00.59.07:989][232]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale10_Character_C_0 [2020.06.12-00.59.07:989][232]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-00.59.07:989][232]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Male. [2020.06.12-00.59.07:994][232]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - FlippyMCXLI]: On [2020.06.12-00.59.08:006][233]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=4.569 [2020.06.12-00.59.08:055][236]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.06.12-00.59.09:975][351]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - FlippyMCXLI]: Off [2020.06.12-00.59.09:989][352]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=6.552 [2020.06.12-00.59.11:240][427]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.11:240][427]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.11:472][441]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.59.11:472][441]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.11:472][441]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.59.11:472][441]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.11:474][441]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.11:474][441]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.11:474][441]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.59.11:474][441]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.11:474][441]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.11:474][441]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.59.11:474][441]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.11:474][441]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.59.11:474][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.11:474][441]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger. [2020.06.12-00.59.11:474][441]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.59.11:474][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.11:638][451]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.312606 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-00.59.11:806][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-00.59.11:808][461]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.11:808][461]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.59.11:808][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.11:808][461]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.11:808][461]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.59.11:808][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.11:808][461]Interaction: Interaction time: 2.200000 [2020.06.12-00.59.11:808][461]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger. [2020.06.12-00.59.11:808][461]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle Duration 2.200000 Timestamp 0.000000 [2020.06.12-00.59.11:808][461]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.59.11:808][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.11:808][461]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle [2020.06.12-00.59.12:771][519]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.750675 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-00.59.12:773][519]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.06.12-00.59.13:741][577]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-00.59.13:991][592]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-00.59.14:026][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-00.59.14:056][596]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-00.59.14:056][596]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-00.59.14:056][596]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-00.59.14:056][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.14:088][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-00.59.14:090][598]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.14:090][598]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.59.14:090][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.14:090][598]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.14:090][598]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.59.14:091][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.14:091][598]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.14:091][598]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.59.14:091][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.14:091][598]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.14:091][598]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.59.14:091][598]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.14:091][598]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.59.14:091][598]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.14:091][598]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.59.14:091][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.14:091][598]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-00.59.14:091][598]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.14:091][598]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.14:093][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-00.59.15:955][710]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-00.59.15:955][710]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.15:955][710]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-00.59.15:955][710]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.15:957][710]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.15:957][710]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.15:957][710]Interaction: Verbose: [GunslingerKill_C_0][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.59.15:957][710]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.15:957][710]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.15:957][710]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-00.59.15:957][710]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.15:958][710]Interaction: Verbose: [GunslingerKill_C_0][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.59.15:958][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.15:958][710]Interaction: Verbose: [GunslingerKill_C_0][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.59.15:958][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.15:988][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.12-00.59.15:991][712]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.15:991][712]Interaction: Verbose: [GunslingerKill_C_0][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.59.15:991][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.15:991][712]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.15:991][712]Interaction: Verbose: [GunslingerKill_C_0][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.59.15:991][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.15:991][712]Interaction: Interaction time: 0.500000 [2020.06.12-00.59.15:991][712]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.06.12-00.59.15:991][712]Interaction: Verbose: [GunslingerKill_C_0][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.59.15:991][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.16:492][742]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.12-00.59.16:555][746]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_PrepBeingKilled] [2020.06.12-00.59.16:555][746]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.06.12-00.59.16:557][746]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.16:557][746]Interaction: Verbose: [GunslingerKill_C_0][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-00.59.16:557][746]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-00.59.16:557][746]Interaction: Verbose: [GunslingerKill_C_0][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-00.59.16:557][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.16:557][746]LogAnimation: Warning: Currently in Animation Blueprint mode. Please change AnimationMode to Use Animation Asset [2020.06.12-00.59.16:557][746]Interaction: Verbose: [GunslingerKill_C_0][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.59.16:557][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.16:557][746]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.16:557][746]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: Kill Gunslinger. [2020.06.12-00.59.16:557][746]Interaction: Verbose: [GunslingerKill_C_0][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.59.16:557][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.16:557][746]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Kill Gunslinger AnimTag_Female. [2020.06.12-00.59.16:623][750]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.16:623][750]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.18:308][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-00.59.18:940][889]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.18:940][889]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.59.18:940][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.18:940][889]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.18:940][889]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.59.18:940][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.18:973][891]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.18:973][891]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.59.18:973][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.18:973][891]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.18:973][891]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.59.18:973][891]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.18:973][891]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.59.18:973][891]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.18:973][891]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.59.18:973][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.18:973][891]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-00.59.18:973][891]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.18:973][891]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.21:305][ 31]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-00.59.21:305][ 31]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.21:305][ 31]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-00.59.21:305][ 31]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.21:307][ 31]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.21:307][ 31]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.21:307][ 31]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.59.21:307][ 31]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.21:307][ 31]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.21:307][ 31]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-00.59.21:307][ 31]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.21:307][ 31]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.59.21:307][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.21:307][ 31]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.59.21:307][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.21:407][ 37]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.21:407][ 37]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.59.21:407][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.21:407][ 37]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.21:407][ 37]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.59.21:407][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.21:407][ 37]Interaction: Interaction time: 0.800000 [2020.06.12-00.59.21:407][ 37]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.59.21:407][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.22:106][ 79]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=18.669 [2020.06.12-00.59.23:193][144]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.59.25:122][260]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.598025 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-00.59.25:460][280]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.59.26:410][337]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.59.27:009][373]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.59.27:559][406]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-00.59.27:777][419]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.59.27:939][429]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.12-00.59.27:939][429]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-00.59.27:940][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.12-00.59.27:941][429]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.27:941][429]Interaction: Verbose: [GunslingerKill_C_0][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.59.27:941][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.27:941][429]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.27:941][429]Interaction: Verbose: [GunslingerKill_C_0][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.59.27:941][429]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.27:942][429]Interaction: Verbose: [GunslingerKill_C_0][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.59.27:942][429]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.27:942][429]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.06.12-00.59.27:942][429]Interaction: Verbose: [GunslingerKill_C_0][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.59.27:942][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.27:942][429]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-00.59.27:942][429]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.27:942][429]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.27:943][429]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-00.59.27:943][429]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-00.59.27:943][429]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-00.59.27:943][429]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-00.59.27:943][429]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-00.59.27:943][429]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-00.59.27:943][429]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-00.59.27:944][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.12-00.59.28:039][435]GameFlow: OnDropped 358.542633 [2020.06.12-00.59.28:039][435]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-00.59.28:041][435]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.28:041][435]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.28:041][435]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.28:041][435]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-00.59.28:559][466]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 48 [2020.06.12-00.59.28:605][469]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.59.28:605][469]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-00.59.28:993][492]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.59.29:605][529]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.59.29:605][529]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-00.59.29:605][529]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-00.59.29:606][529]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-00.59.29:660][532]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-00.59.30:076][557]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.59.31:339][633]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=27.903 [2020.06.12-00.59.31:506][643]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-00.59.31:506][643]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.31:507][643]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.31:507][643]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.31:507][643]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.59.31:507][643]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.31:508][643]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.31:508][643]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-00.59.31:508][643]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.31:508][643]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.59.31:508][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.31:508][643]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger. [2020.06.12-00.59.31:508][643]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_Female AnimTag_Follower. [2020.06.12-00.59.31:508][643]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.59.31:508][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.31:508][643]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.06.12-00.59.31:508][643]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-00.59.31:790][660]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.31:790][660]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.59.31:790][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.31:790][660]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.31:790][660]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.59.31:790][660]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.31:790][660]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.59.31:790][660]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.31:790][660]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.59.31:790][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.31:790][660]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-00.59.31:790][660]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.31:790][660]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.31:792][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-00.59.31:822][662]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-00.59.31:822][662]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.31:890][666]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-00.59.31:891][666]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.31:891][666]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.59.31:891][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.31:891][666]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.31:891][666]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.59.31:891][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.31:891][666]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.06.12-00.59.31:891][666]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.06.12-00.59.31:891][666]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-00.59.31:891][666]Interaction: Interaction time: 2.700000 [2020.06.12-00.59.31:891][666]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry. [2020.06.12-00.59.31:891][666]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.12-00.59.31:891][666]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP):Length(2.700000) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.06.12-00.59.31:891][666]LogSM: Error: Play Update Montage AM_UK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.12-00.59.31:891][666]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.06.12-00.59.31:891][666]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.59.31:891][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.31:891][666]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.59.32:124][680]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP [2020.06.12-00.59.32:157][682]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.32:157][682]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.32:959][730]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-00.59.32:959][730]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.32:959][730]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-00.59.32:959][730]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.32:959][730]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-00.59.32:959][730]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.32:959][730]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-00.59.32:959][730]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.32:959][730]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-00.59.32:959][730]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.32:959][730]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-00.59.32:959][730]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.32:959][730]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-00.59.32:959][730]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.32:989][732]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.59.32:989][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.32:989][732]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.59.32:989][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.33:010][733]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.59.33:490][760]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.06.12-00.59.33:490][760]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.33:491][760]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.06.12-00.59.33:491][760]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.33:725][774]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-00.59.33:725][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.33:725][774]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-00.59.33:725][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.33:726][774]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-00.59.33:726][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.33:726][774]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-00.59.33:726][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.33:726][774]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-00.59.33:726][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.33:726][774]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-00.59.33:726][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.33:726][774]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-00.59.33:726][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.34:558][824]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-00.59.34:575][825]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-00.59.34:591][826]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.34:591][826]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.59.34:591][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.34:591][826]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.12-00.59.34:591][826]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-00.59.34:591][826]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.34:591][826]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.59.34:591][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.34:591][826]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.34:591][826]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.59.34:591][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.34:591][826]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.34:591][826]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.59.34:591][826]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.34:591][826]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.59.34:591][826]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.34:591][826]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.06.12-00.59.34:591][826]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.59.34:591][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.34:592][826]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-00.59.34:592][826]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.34:592][826]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.34:824][840]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.34:824][840]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.59.34:824][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.34:824][840]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.34:824][840]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.59.34:824][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.34:855][842]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-00.59.34:855][842]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.34:857][842]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.34:857][842]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.59.34:857][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.34:857][842]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.34:857][842]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.59.34:857][842]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.34:857][842]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.59.34:858][842]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.34:858][842]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.59.34:858][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.34:858][842]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-00.59.34:858][842]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.34:858][842]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.34:888][844]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-00.59.34:888][844]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.34:890][844]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.34:890][844]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.34:890][844]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.59.34:890][844]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.34:890][844]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.34:890][844]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-00.59.34:890][844]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.34:890][844]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.59.34:890][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.34:890][844]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.59.34:890][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.35:156][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-00.59.35:158][860]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.35:158][860]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.59.35:158][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.35:158][860]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.35:158][860]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.59.35:158][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.35:158][860]Interaction: Interaction time: 16.000000 [2020.06.12-00.59.35:158][860]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.06.12-00.59.35:158][860]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.12-00.59.35:158][860]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.59.35:158][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.35:489][880]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-00.59.35:555][884]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-00.59.35:562][884]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-00.59.35:589][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-00.59.35:662][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-00.59.35:689][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-00.59.35:777][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-00.59.35:806][899]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-00.59.35:844][901]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-00.59.35:878][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-00.59.35:906][905]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-00.59.35:976][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-00.59.35:989][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-00.59.35:989][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-00.59.36:028][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-00.59.36:073][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-00.59.36:272][927]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_EvadeBlind Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.06.12-00.59.36:277][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-00.59.36:305][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-00.59.36:310][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-00.59.36:377][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-00.59.36:406][935]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-00.59.36:477][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-00.59.36:506][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-00.59.36:576][945]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-00.59.36:605][947]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-00.59.36:892][964]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-00.59.36:908][965]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.06.12-00.59.37:074][975]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.37:074][975]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.59.37:074][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.37:075][975]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.37:075][975]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.59.37:075][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.37:108][977]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.37:108][977]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.59.37:108][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.37:108][977]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.37:108][977]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.59.37:108][977]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.37:108][977]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.59.37:108][977]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.37:108][977]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.59.37:108][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.37:108][977]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-00.59.37:108][977]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.37:108][977]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.37:338][991]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-00.59.37:338][991]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.37:372][993]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-00.59.37:372][993]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.37:374][993]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.37:374][993]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.37:374][993]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.59.37:374][993]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.37:374][993]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.37:374][993]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-00.59.37:374][993]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.37:374][993]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.59.37:374][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.37:374][993]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.59.37:374][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.37:443][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-00.59.37:641][ 9]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.37:641][ 9]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.59.37:641][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.37:641][ 9]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.37:641][ 9]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.59.37:642][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.37:642][ 9]Interaction: Interaction time: 14.119535 [2020.06.12-00.59.37:642][ 9]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.06.12-00.59.37:642][ 9]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 14.119535 Timestamp 0.000000 [2020.06.12-00.59.37:642][ 9]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.59.37:642][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.38:424][ 56]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.59.38:424][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.38:424][ 56]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.59.38:424][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.38:424][ 56]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.59.38:424][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.38:424][ 56]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.59.38:424][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.38:540][ 63]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.38:540][ 63]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.59.38:540][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.38:540][ 63]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.38:540][ 63]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.59.38:540][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.38:574][ 65]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.38:574][ 65]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.59.38:574][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.38:574][ 65]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.38:574][ 65]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.59.38:574][ 65]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.38:574][ 65]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.59.38:574][ 65]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.38:574][ 65]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.59.38:574][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.38:574][ 65]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-00.59.38:574][ 65]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.38:574][ 65]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.38:677][ 71]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-00.59.38:677][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.38:677][ 71]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.12-00.59.38:677][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.38:677][ 71]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.12-00.59.38:677][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.38:677][ 71]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.12-00.59.38:677][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.38:677][ 71]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.12-00.59.38:677][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.38:677][ 71]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.12-00.59.38:677][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.38:677][ 71]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.12-00.59.38:677][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.38:695][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.59.38:838][ 81]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-00.59.38:838][ 81]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.38:856][ 82]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.59.38:856][ 82]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.38:856][ 82]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.59.38:856][ 82]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.38:872][ 83]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-00.59.38:872][ 83]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.38:874][ 83]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.38:874][ 83]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.38:874][ 83]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.59.38:874][ 83]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.38:874][ 83]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.38:874][ 83]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-00.59.38:874][ 83]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.38:874][ 83]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.59.38:874][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.38:874][ 83]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.59.38:874][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.38:923][ 86]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-00.59.38:923][ 86]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.38:923][ 86]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-00.59.38:923][ 86]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.38:923][ 86]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.59.38:923][ 86]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.59.38:923][ 86]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-00.59.38:924][ 86]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.38:924][ 86]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.59.38:924][ 86]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-00.59.38:924][ 86]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.38:924][ 86]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-00.59.38:924][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.38:924][ 86]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.59.38:924][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.38:924][ 86]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-00.59.38:990][ 90]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.59.38:990][ 90]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.38:990][ 90]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.59.38:990][ 90]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.39:006][ 91]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-00.59.39:006][ 91]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.39:006][ 91]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-00.59.39:057][ 94]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.59.39:057][ 94]LogDBDPlayerMovement: StopSnapping Final Location (11084.013672 11548.845703 90.009216) [2020.06.12-00.59.39:057][ 94]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.59.39:057][ 94]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.59.39:057][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.39:057][ 94]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.59.39:057][ 94]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.59.39:057][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.39:057][ 94]Interaction: Interaction time: 0.800000 [2020.06.12-00.59.39:057][ 94]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.59.39:057][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.39:074][ 95]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.39:074][ 95]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.39:106][ 97]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.39:106][ 97]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.59.39:106][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.39:106][ 97]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.39:106][ 97]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.59.39:106][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.39:106][ 97]Interaction: Interaction time: 13.242940 [2020.06.12-00.59.39:106][ 97]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.06.12-00.59.39:106][ 97]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 13.242940 Timestamp 0.000000 [2020.06.12-00.59.39:106][ 97]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.59.39:106][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.39:138][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-00.59.39:507][121]Interaction: Exiting Interaction because interactor is no longer useable. [2020.06.12-00.59.39:507][121]Interaction: Exiting Interaction because interactor is no longer useable. [2020.06.12-00.59.39:507][121]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.59.39:507][121]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.59.39:507][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.39:507][121]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.59.39:507][121]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.59.39:507][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.39:523][122]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.59.39:523][122]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.59.39:523][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.39:523][122]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.59.39:523][122]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-00.59.39:523][122]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.39:523][122]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-00.59.39:523][122]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.39:523][122]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.59.39:523][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.39:523][122]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-00.59.39:523][122]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.39:523][122]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-00.59.39:523][122]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.39:523][122]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.59.39:545][123]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.59.39:576][125]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-00.59.39:605][127]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.12-00.59.39:674][131]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.39:674][131]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.40:008][151]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.40:008][151]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.59.40:008][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.40:008][151]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.40:008][151]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.59.40:008][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.40:008][151]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.40:008][151]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.59.40:008][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.40:008][151]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.40:008][151]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.59.40:008][151]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.40:008][151]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.59.40:008][151]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.40:008][151]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.59.40:008][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.40:008][151]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-00.59.40:008][151]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.40:008][151]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.40:272][167]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-00.59.40:272][167]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.40:306][169]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-00.59.40:306][169]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.40:308][169]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.40:308][169]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.40:308][169]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.59.40:308][169]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.40:308][169]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.40:308][169]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-00.59.40:308][169]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.40:308][169]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.59.40:308][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.40:308][169]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.59.40:308][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.40:373][173]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-00.59.40:373][173]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.027180 [2020.06.12-00.59.40:373][173]GameFlow: Writing Profile Stat DBD_Chapter11_Camper_Stat1_float: 0.027180 [2020.06.12-00.59.40:522][182]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-00.59.40:522][182]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.40:522][182]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-00.59.40:522][182]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.40:524][182]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.40:524][182]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.40:524][182]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.59.40:524][182]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.40:524][182]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.40:524][182]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-00.59.40:524][182]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.40:524][182]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.59.40:524][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.40:524][182]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.59.40:524][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.40:556][184]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.40:556][184]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.59.40:556][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.40:556][184]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.40:556][184]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.59.40:556][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.40:557][184]Interaction: Interaction time: 12.367060 [2020.06.12-00.59.40:557][184]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.06.12-00.59.40:557][184]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 12.367060 Timestamp 0.000000 [2020.06.12-00.59.40:557][184]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.59.40:557][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.40:561][184]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.59.40:573][185]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.40:573][185]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.59.40:573][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.40:573][185]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.40:573][185]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.59.40:573][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.40:624][188]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.40:624][188]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.59.40:624][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.40:624][188]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.40:624][188]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.59.40:624][188]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.40:624][188]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.59.40:624][188]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.40:624][188]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.59.40:624][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.40:624][188]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-00.59.40:624][188]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.40:624][188]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.40:624][188]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.40:624][188]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.59.40:624][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.40:624][188]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.40:624][188]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.59.40:624][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.40:624][188]Interaction: Interaction time: 0.365117 [2020.06.12-00.59.40:624][188]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.59.40:624][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.40:645][190]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4D62B60] Result: '1' k_EResultOK (success) [2020.06.12-00.59.40:645][190]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4D62B60] Result: '1' k_EResultOK (success) [2020.06.12-00.59.40:645][190]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4D62B60]' succeeded in 0.267791 seconds [2020.06.12-00.59.40:679][192]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4D62B60] Result: '1' k_EResultOK (success) [2020.06.12-00.59.40:699][193]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.322553 seconds [2020.06.12-00.59.40:823][200]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-00.59.40:823][200]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.40:823][200]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-00.59.40:823][200]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.40:824][200]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.59.40:824][200]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.59.40:824][200]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-00.59.40:824][200]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.40:824][200]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.59.40:824][200]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-00.59.40:824][200]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.40:824][200]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-00.59.40:824][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.40:824][200]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.59.40:824][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.40:824][200]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-00.59.40:840][201]LogDBDPlayerMovement: StopSnapping Final Location (11046.990234 11516.827148 90.009453) [2020.06.12-00.59.40:840][201]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.59.40:889][204]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-00.59.40:889][204]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.40:889][204]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-00.59.40:889][204]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.40:889][204]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-00.59.40:890][204]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.59.40:890][204]LogDBDPlayerMovement: StopSnapping Final Location (11046.990234 11516.827148 87.859444) [2020.06.12-00.59.40:890][204]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.59.40:890][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.40:890][204]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.59.40:890][204]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.59.40:890][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.40:890][204]Interaction: Interaction time: 0.365117 [2020.06.12-00.59.40:890][204]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.59.40:890][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.40:922][206]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-00.59.40:923][206]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.40:924][206]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.40:924][206]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.40:924][206]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.59.40:924][206]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.40:924][206]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.40:924][206]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-00.59.40:924][206]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.40:924][206]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.59.40:924][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.40:924][206]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.59.40:924][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.40:955][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-00.59.40:956][208]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.40:957][208]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.59.40:957][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.40:957][208]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.40:957][208]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.59.40:957][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.40:990][210]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.40:990][210]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.59.40:990][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.40:990][210]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.40:990][210]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.59.40:990][210]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.40:990][210]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.59.40:990][210]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.40:990][210]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.59.40:990][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.40:990][210]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-00.59.40:990][210]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.40:990][210]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.41:157][220]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.41:157][220]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.59.41:157][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.41:157][220]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.41:157][220]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.59.41:157][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.41:157][220]Interaction: Interaction time: 12.361938 [2020.06.12-00.59.41:157][220]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.06.12-00.59.41:157][220]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 12.361938 Timestamp 0.000000 [2020.06.12-00.59.41:157][220]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.59.41:157][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.41:289][228]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.225673 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.06.12-00.59.41:289][228]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-00.59.41:294][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-00.59.41:322][230]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-00.59.41:356][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-00.59.41:360][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-00.59.41:558][244]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-00.59.41:558][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.41:641][249]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-00.59.41:641][249]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-00.59.41:641][249]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.59.41:641][249]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.59.41:641][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.41:641][249]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.59.41:641][249]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.59.41:641][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.41:657][250]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.59.41:657][250]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.59.41:657][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.41:657][250]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.59.41:657][250]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-00.59.41:657][250]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.41:657][250]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-00.59.41:657][250]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.41:657][250]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.59.41:657][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.41:657][250]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-00.59.41:657][250]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.41:657][250]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-00.59.41:657][250]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.41:657][250]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.59.41:659][250]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-00.59.41:659][250]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.41:678][251]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.59.41:722][254]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-00.59.41:723][254]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.06.12-00.59.41:723][254]GameFlow: Writing Profile Stat DBD_Chapter15_Camper_Stat1: 1 [2020.06.12-00.59.41:723][254]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.12-00.59.41:728][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-00.59.41:731][254]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.59.41:791][258]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.41:791][258]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.41:940][267]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.59.41:940][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.41:940][267]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.59.41:940][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.41:940][267]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.59.41:940][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.41:940][267]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-00.59.41:940][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.41:995][271]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E98F8AAC60] Result: '1' k_EResultOK (success) [2020.06.12-00.59.41:995][271]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E98F8AAC60] Result: '1' k_EResultOK (success) [2020.06.12-00.59.41:995][271]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E98F8AAC60]' succeeded in 0.267958 seconds [2020.06.12-00.59.42:029][273]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E98F8A4000] Result: '1' k_EResultOK (success) [2020.06.12-00.59.42:048][274]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.323490 seconds [2020.06.12-00.59.42:176][281]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-00.59.42:176][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.42:176][281]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.12-00.59.42:176][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.42:176][281]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.12-00.59.42:177][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.42:177][281]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.12-00.59.42:177][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.42:177][281]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.12-00.59.42:177][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.42:177][281]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.12-00.59.42:177][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.42:177][281]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.12-00.59.42:177][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.42:493][300]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-00.59.42:493][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.42:493][300]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.12-00.59.42:493][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.42:493][300]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.12-00.59.42:494][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.42:494][300]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.12-00.59.42:494][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.42:494][300]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.12-00.59.42:494][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.42:494][300]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.12-00.59.42:494][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.42:494][300]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.12-00.59.42:494][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.42:622][308]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-00.59.42:622][308]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.047910 [2020.06.12-00.59.42:622][308]GameFlow: Writing Profile Stat DBD_Chapter11_Camper_Stat1_float: 0.047910 [2020.06.12-00.59.42:908][325]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-00.59.42:924][326]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.06.12-00.59.42:934][327]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9768024D0] Result: '1' k_EResultOK (success) [2020.06.12-00.59.42:934][327]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9768024D0] Result: '1' k_EResultOK (success) [2020.06.12-00.59.42:934][327]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9768024D0]' succeeded in 0.310374 seconds [2020.06.12-00.59.42:961][329]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9768024D0] Result: '1' k_EResultOK (success) [2020.06.12-00.59.42:981][330]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.356175 seconds [2020.06.12-00.59.43:175][341]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-00.59.43:376][353]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-00.59.43:376][353]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.43:377][353]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.12-00.59.43:377][353]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.43:377][353]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.12-00.59.43:377][353]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.43:377][353]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.12-00.59.43:377][353]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.43:377][353]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.12-00.59.43:377][353]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.43:377][353]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.12-00.59.43:377][353]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.43:377][353]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.12-00.59.43:377][353]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.44:393][414]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-00.59.44:393][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.44:393][414]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.12-00.59.44:393][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.44:393][414]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.12-00.59.44:393][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.44:393][414]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.12-00.59.44:393][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.44:393][414]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.12-00.59.44:393][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.44:393][414]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.12-00.59.44:393][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.44:393][414]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.12-00.59.44:393][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.44:627][428]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-00.59.44:627][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.44:627][428]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.12-00.59.44:627][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.44:627][428]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.12-00.59.44:627][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.44:627][428]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.12-00.59.44:627][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.44:627][428]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.12-00.59.44:627][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.44:627][428]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.12-00.59.44:627][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.44:627][428]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.12-00.59.44:627][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.44:707][433]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-00.59.44:724][434]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.06.12-00.59.44:908][445]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-00.59.45:073][455]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_8] [2020.06.12-00.59.45:073][455]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.45:075][455]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.45:075][455]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.45:075][455]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_8] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.59.45:075][455]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.45:075][455]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.45:075][455]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_8] [2020.06.12-00.59.45:075][455]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.45:075][455]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_8] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.59.45:075][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.45:075][455]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry AnimTag_StrafeRight. [2020.06.12-00.59.45:075][455]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.06.12-00.59.45:075][455]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-00.59.45:075][455]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_8] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.59.45:075][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.45:075][455]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-00.59.45:090][456]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.06.12-00.59.45:090][456]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.12-00.59.45:108][457]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-00.59.45:108][457]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.12-00.59.45:374][473]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.45:374][473]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.59.45:374][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.45:374][473]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.45:374][473]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.59.45:374][473]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.45:374][473]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.59.45:374][473]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.45:374][473]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.59.45:374][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.45:374][473]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-00.59.45:374][473]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.45:374][473]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.45:375][473]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.59.45:406][475]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_8] [2020.06.12-00.59.45:406][475]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.45:472][479]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_8.HookChargeable Enabled?: Enabled [2020.06.12-00.59.45:474][479]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.45:474][479]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_8] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.59.45:474][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.45:474][479]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.45:474][479]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_8] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.59.45:474][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.45:474][479]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry AnimTag_Female. [2020.06.12-00.59.45:474][479]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-00.59.45:474][479]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-00.59.45:474][479]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-00.59.45:474][479]AnimLeader: BP_SmallMeatLocker_Legion_C_8 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.06.12-00.59.45:474][479]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-00.59.45:474][479]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_Carry AnimTag_Follower [2020.06.12-00.59.45:474][479]Interaction: Interaction time: 1.500000 [2020.06.12-00.59.45:474][479]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.06.12-00.59.45:474][479]LogSM: Error: Play Update Montage AM_UK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.12-00.59.45:474][479]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_8] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.59.45:474][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.45:474][479]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_Hook_IN [2020.06.12-00.59.46:123][518]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.06.12-00.59.46:123][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.46:626][548]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.06.12-00.59.46:626][548]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.46:976][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_8.HookChargeable Enabled?: Disabled [2020.06.12-00.59.47:041][573]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.47:041][573]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_8] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-00.59.47:041][573]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-00.59.47:041][573]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_8] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-00.59.47:041][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.47:041][573]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-00.59.47:041][573]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-00.59.47:041][573]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-00.59.47:041][573]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_8] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.59.47:041][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.47:042][573]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.47:042][573]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_8] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.59.47:042][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.47:044][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-00.59.47:072][575]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.12-00.59.47:073][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_8.HookChargeable Enabled?: Enabled [2020.06.12-00.59.47:074][575]LogSM: [BP_SmallMeatLocker_Legion_C_8][CLIENT SLAVE] [2020.06.12-00.59.47:074][575]LogSM: [BP_SmallMeatLocker_Legion_C_8][CLIENT SLAVE] [2020.06.12-00.59.47:074][575]LogSM: [BP_SmallMeatLocker_Legion_C_8][CLIENT SLAVE] [2020.06.12-00.59.47:074][575]AnimLeader: BP_SmallMeatLocker_Legion_C_8 Requested to Play: HookCamperOut. [2020.06.12-00.59.47:074][575]AnimLeader: BP_Entity_C_8 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-00.59.47:075][575]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-00.59.47:075][575]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.12-00.59.47:075][575]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.47:075][575]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_8] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.59.47:075][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.47:075][575]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.47:076][575]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_8] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.59.47:076][575]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.47:076][575]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_8] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.59.47:076][575]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.47:076][575]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_8] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.59.47:076][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.47:076][575]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_8] [2020.06.12-00.59.47:076][575]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.47:076][575]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-00.59.47:078][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_8.HookChargeable Enabled?: Disabled [2020.06.12-00.59.47:274][587]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.47:274][587]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-00.59.47:639][609]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.962568 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-00.59.47:938][627]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.572490 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-00.59.51:674][851]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-00.59.51:674][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.51:674][851]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.12-00.59.51:674][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.51:674][851]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.06.12-00.59.51:674][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.51:696][852]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.59.51:792][858]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-00.59.51:792][858]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.51:792][858]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.12-00.59.51:792][858]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.51:792][858]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.06.12-00.59.51:792][858]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.51:792][858]LogSM: [BP_SmallMeatLocker_Legion_C_8][CLIENT SLAVE] [2020.06.12-00.59.51:792][858]LogSM: [BP_SmallMeatLocker_Legion_C_8][CLIENT SLAVE] [2020.06.12-00.59.51:792][858]LogSM: [BP_SmallMeatLocker_Legion_C_8][CLIENT SLAVE] [2020.06.12-00.59.51:792][858]AnimLeader: BP_SmallMeatLocker_Legion_C_8 Requested to Play: HookIdle. [2020.06.12-00.59.51:792][858]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-00.59.51:792][858]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.12-00.59.51:858][862]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-00.59.51:858][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.51:858][862]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.06.12-00.59.51:858][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.51:858][862]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_6] [2020.06.12-00.59.51:858][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.51:879][863]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.59.52:024][872]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-00.59.52:024][872]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.52:024][872]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-00.59.52:024][872]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.52:025][872]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.59.52:025][872]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.59.52:025][872]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-00.59.52:025][872]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.52:025][872]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.59.52:025][872]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-00.59.52:025][872]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.52:025][872]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-00.59.52:025][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.52:025][872]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.59.52:025][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.52:025][872]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-00.59.52:123][878]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-00.59.52:123][878]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.52:124][878]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.59.52:124][878]LogDBDPlayerMovement: StopSnapping Final Location (8579.100586 8746.165039 89.649994) [2020.06.12-00.59.52:124][878]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.59.52:124][878]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.59.52:124][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.52:124][878]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.59.52:125][878]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.59.52:125][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.52:125][878]Interaction: Interaction time: 16.983669 [2020.06.12-00.59.52:125][878]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.59.52:125][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.52:189][882]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-00.59.52:189][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.12-00.59.52:526][902]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-00.59.52:526][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.52:526][902]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.12-00.59.52:526][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.52:526][902]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.12-00.59.52:526][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.52:526][902]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.12-00.59.52:526][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.52:527][902]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.12-00.59.52:527][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.52:527][902]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.12-00.59.52:527][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.52:527][902]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.12-00.59.52:527][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.52:822][920]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-00.59.52:822][920]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.52:822][920]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-00.59.52:822][920]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.52:824][920]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.52:824][920]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.52:824][920]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.59.52:824][920]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.52:824][920]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.52:824][920]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-00.59.52:824][920]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.52:824][920]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.59.52:824][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.52:824][920]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.59.52:824][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.52:857][922]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-00.59.52:922][926]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-00.59.52:924][926]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.52:924][926]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.59.52:924][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.52:924][926]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.52:924][926]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.59.52:924][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.52:924][926]Interaction: Interaction time: 16.493053 [2020.06.12-00.59.52:924][926]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.59.52:924][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.52:924][926]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.59.56:510][141]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.12-00.59.57:042][173]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-00.59.57:042][173]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-00.59.57:042][173]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.59.57:042][173]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.59.57:042][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.57:042][173]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.59.57:042][173]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.59.57:042][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.57:058][174]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.59.57:058][174]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.59.57:058][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.57:058][174]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.59.57:058][174]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-00.59.57:058][174]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.57:058][174]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-00.59.57:058][174]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.57:058][174]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.59.57:058][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.57:058][174]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-00.59.57:058][174]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.57:058][174]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-00.59.57:058][174]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.57:058][174]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-00.59.57:080][175]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.59.57:111][177]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.57:111][177]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-00.59.57:111][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.57:111][177]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.57:111][177]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-00.59.57:111][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.57:144][179]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.57:144][179]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-00.59.57:144][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.57:144][179]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.57:144][179]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-00.59.57:144][179]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.57:145][179]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-00.59.57:145][179]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.57:145][179]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-00.59.57:145][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.57:145][179]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-00.59.57:145][179]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.57:145][179]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.57:149][179]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.59.57:375][193]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.328472 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-00.59.57:411][195]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-00.59.57:411][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.57:411][195]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.06.12-00.59.57:411][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.57:411][195]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_6] [2020.06.12-00.59.57:411][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.57:434][196]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-00.59.57:442][197]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-00.59.57:442][197]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.57:443][197]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-00.59.57:443][197]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.57:443][197]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.498852 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-00.59.57:445][197]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.57:445][197]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.57:445][197]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-00.59.57:445][197]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-00.59.57:445][197]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.57:445][197]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-00.59.57:445][197]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.57:445][197]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-00.59.57:445][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.57:446][197]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-00.59.57:446][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.57:448][197]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-00.59.57:448][197]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.57:448][197]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.12-00.59.57:448][197]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.57:448][197]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.12-00.59.57:448][197]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.57:448][197]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.12-00.59.57:448][197]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.57:448][197]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.12-00.59.57:448][197]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.57:448][197]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.12-00.59.57:448][197]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.57:448][197]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.12-00.59.57:448][197]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-00.59.57:510][201]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-00.59.57:540][203]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-00.59.57:543][203]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.57:543][203]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-00.59.57:543][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.57:543][203]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-00.59.57:543][203]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-00.59.57:543][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.57:543][203]Interaction: Interaction time: 17.156334 [2020.06.12-00.59.57:543][203]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-00.59.57:543][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-00.59.57:576][205]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-00.59.59:258][306]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.12-00.59.59:258][306]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.12-00.59.59:424][316]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.06.12-00.59.59:489][320]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.12-01.00.00:125][358]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.00.00:125][358]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.00.00:125][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.00:125][358]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.00.00:125][358]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.00.00:125][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.00:127][358]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.12-01.00.00:159][360]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.00.00:159][360]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.00.00:159][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.00:159][360]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.00.00:159][360]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.00.00:159][360]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.00.00:159][360]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.00.00:159][360]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.00.00:159][360]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.00.00:159][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.00:160][360]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.00.00:160][360]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.00:160][360]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.00.00:889][404]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-01.00.00:890][404]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.00:890][404]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-01.00.00:890][404]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.00:892][404]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.00.00:892][404]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.00.00:892][404]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.00.00:892][404]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.00.00:892][404]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.00.00:892][404]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-01.00.00:892][404]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.00:892][404]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.00.00:892][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.00:892][404]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.00.00:892][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.00:892][404]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.00.00:957][408]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.635540 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-01.00.00:990][410]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-01.00.00:990][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.12-01.00.00:992][410]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.00.00:992][410]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.00.00:992][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.00:992][410]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.00.00:992][410]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.00.00:992][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.00:992][410]Interaction: Interaction time: 16.520790 [2020.06.12-01.00.00:992][410]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.00.00:992][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.01:059][414]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.00.05:725][694]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.06.12-01.00.05:892][704]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.12-01.00.05:908][705]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.12-01.00.08:825][880]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.00.08:825][880]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.00.08:825][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.08:825][880]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.00.08:825][880]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.00.08:825][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.08:825][880]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.00.08:825][880]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.00.08:825][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.08:825][880]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.00.08:825][880]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.00.08:825][880]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.00.08:825][880]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.00.08:825][880]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.00.08:825][880]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.00.08:825][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.08:825][880]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-01.00.08:825][880]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.08:825][880]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.00.08:828][880]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.12-01.00.09:723][934]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.00.09:723][934]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.09:723][934]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.00.09:723][934]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.09:723][934]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.088461 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-01.00.09:725][934]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.09:725][934]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.09:726][934]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.00.09:726][934]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.00.09:726][934]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.09:726][934]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.00.09:726][934]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.09:726][934]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.00.09:726][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.09:726][934]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.00.09:726][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.09:792][938]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.09:792][938]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.00.09:792][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.09:792][938]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.09:792][938]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.00.09:792][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.09:792][938]Interaction: Interaction time: 0.000000 [2020.06.12-01.00.09:792][938]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.00.09:792][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.10:290][968]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.12-01.00.11:476][ 39]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.12-01.00.11:476][ 39]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.00.11:659][ 50]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.06.12-01.00.11:825][ 60]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.11:825][ 60]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.00.11:825][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.11:825][ 60]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.11:825][ 60]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.00.11:825][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.11:858][ 62]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.11:858][ 62]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.00.11:858][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.11:858][ 62]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.11:858][ 62]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.00.11:858][ 62]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.00.11:858][ 62]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.00.11:859][ 62]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.00.11:859][ 62]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.00.11:859][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.11:859][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.00.11:859][ 62]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.11:859][ 62]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.12:056][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.06.12-01.00.12:056][ 74]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.12:056][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.06.12-01.00.12:056][ 74]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.12:058][ 74]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.12:058][ 74]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.12:058][ 74]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.00.12:058][ 74]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.00.12:058][ 74]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.12:058][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.06.12-01.00.12:058][ 74]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.12:058][ 74]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.00.12:058][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.12:058][ 74]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.00.12:058][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.12:058][ 74]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.00.12:157][ 80]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.12-01.00.12:159][ 80]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.12:159][ 80]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.00.12:159][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.12:159][ 80]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.12:159][ 80]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.00.12:159][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.12:159][ 80]Interaction: Interaction time: 2.000000 [2020.06.12-01.00.12:159][ 80]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger. [2020.06.12-01.00.12:159][ 80]LogSM: Error: Play Update Montage AM_UK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.12-01.00.12:159][ 80]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.00.12:159][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.12:192][ 82]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.00.13:942][187]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.00.13:973][189]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.970365 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-01.00.14:142][199]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.00.14:177][201]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.12-01.00.14:240][205]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.06.12-01.00.14:240][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.12-01.00.14:240][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.12-01.00.14:242][205]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.14:242][205]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.00.14:242][205]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.00.14:242][205]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.00.14:242][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.14:242][205]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.00.14:242][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.14:242][205]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.14:242][205]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.00.14:242][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.14:243][205]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.14:243][205]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.00.14:243][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.14:243][205]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.14:243][205]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.00.14:243][205]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.00.14:243][205]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.00.14:243][205]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.00.14:243][205]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.00.14:243][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.14:243][205]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.06.12-01.00.14:243][205]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.14:243][205]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.14:245][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.12-01.00.14:773][237]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.00.14:773][237]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.14:773][237]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.00.14:773][237]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.14:775][237]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.14:775][237]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.14:775][237]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.00.14:775][237]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.00.14:775][237]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.14:775][237]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.00.14:775][237]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.14:775][237]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.00.14:775][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.14:775][237]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger. [2020.06.12-01.00.14:775][237]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.00.14:775][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.15:107][257]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-01.00.15:109][257]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.15:109][257]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.00.15:109][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.15:109][257]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.15:109][257]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.00.15:109][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.15:109][257]Interaction: Interaction time: 2.200000 [2020.06.12-01.00.15:109][257]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger. [2020.06.12-01.00.15:109][257]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle Duration 2.200000 Timestamp 0.000000 [2020.06.12-01.00.15:109][257]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.00.15:109][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.15:110][257]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle [2020.06.12-01.00.17:076][375]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.00.17:157][380]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.397979 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.00.17:311][389]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-01.00.17:342][391]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.00.17:390][394]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-01.00.17:392][394]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.17:392][394]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.00.17:392][394]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.00.17:392][394]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.00.17:392][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.17:392][394]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.00.17:392][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.17:392][394]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.17:392][394]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.00.17:392][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.17:392][394]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.17:392][394]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.00.17:392][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.17:392][394]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.17:392][394]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.00.17:392][394]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.00.17:392][394]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.00.17:392][394]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.00.17:392][394]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.00.17:392][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.17:392][394]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.00.17:392][394]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.17:392][394]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.17:395][394]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-01.00.17:759][416]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.12-01.00.17:775][417]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.00.18:290][448]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.029727 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-01.00.18:324][450]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.12-01.00.18:442][457]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.06.12-01.00.20:208][563]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Legion_C_8] [2020.06.12-01.00.20:208][563]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.20:208][563]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Legion_C_8] [2020.06.12-01.00.20:208][563]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.20:208][563]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_8] [2020.06.12-01.00.20:208][563]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.20:208][563]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_8] [2020.06.12-01.00.20:208][563]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.20:230][564]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.00.20:278][567]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-01.00.20:278][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.20:278][567]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.12-01.00.20:278][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.20:278][567]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.12-01.00.20:278][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.20:278][567]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.12-01.00.20:278][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.20:278][567]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.12-01.00.20:278][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.20:278][567]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.12-01.00.20:278][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.20:278][567]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.12-01.00.20:278][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.20:608][587]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-01.00.20:608][587]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.20:608][587]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_Legion_C_8] [2020.06.12-01.00.20:608][587]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.20:609][587]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.00.20:609][587]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.00.20:609][587]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.00.20:609][587]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.00.20:609][587]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.00.20:609][587]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Legion_C_8] [2020.06.12-01.00.20:609][587]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.20:609][587]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.00.20:609][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.20:609][587]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.00.20:609][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.20:609][587]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.00.20:625][588]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.00.20:625][588]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.20:625][588]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.00.20:625][588]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.20:657][590]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchEmpty][ClosetStandard_C_1] [2020.06.12-01.00.20:657][590]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.20:657][590]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_1] [2020.06.12-01.00.20:657][590]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.20:659][590]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.20:659][590]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.20:659][590]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.00.20:659][590]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.00.20:659][590]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.20:660][590]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.06.12-01.00.20:660][590]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.20:660][590]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.00.20:660][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.20:660][590]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.00.20:660][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.20:660][590]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.00.20:675][591]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Legion_C_8] [2020.06.12-01.00.20:675][591]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.20:675][591]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Legion_C_8] [2020.06.12-01.00.20:675][591]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.20:691][592]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Legion_C_8] [2020.06.12-01.00.20:691][592]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.20:691][592]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Legion_C_8] [2020.06.12-01.00.20:691][592]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.20:691][592]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Legion_C_8] [2020.06.12-01.00.20:691][592]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.20:691][592]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.00.20:691][592]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.20:691][592]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.00.20:691][592]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.20:693][592]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Legion_C_8] [2020.06.12-01.00.20:693][592]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.20:693][592]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Legion_C_8] [2020.06.12-01.00.20:693][592]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.20:693][592]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.00.20:693][592]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.20:693][592]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.00.20:693][592]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.20:708][593]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.00.20:708][593]LogDBDPlayerMovement: StopSnapping Final Location (13473.998047 12172.805664 87.859489) [2020.06.12-01.00.20:708][593]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.00.20:708][593]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.00.20:708][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.20:708][593]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.00.20:708][593]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.00.20:708][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.20:709][593]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.00.20:709][593]Interaction: Interaction time: 1.000000 [2020.06.12-01.00.20:709][593]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Male. [2020.06.12-01.00.20:709][593]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale10_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.12-01.00.20:709][593]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.06.12-01.00.20:709][593]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 77.254768 [2020.06.12-01.00.20:709][593]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.00.20:709][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.20:726][594]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.20:726][594]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.00.20:727][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.20:727][594]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.20:727][594]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.00.20:727][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.20:727][594]Interaction: Interaction time: 2.333000 [2020.06.12-01.00.20:727][594]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: LockerSearchEmpty Gunslinger. [2020.06.12-01.00.20:727][594]AnimLeader: ClosetStandard_C_1 Requested to Play: LockerSearchEmpty Gunslinger AnimTag_Follower. [2020.06.12-01.00.20:727][594]LogSM: Error: Play Update Montage AM_UK_Search_Locker Duration 2.333000 Timestamp 0.000000 [2020.06.12-01.00.20:727][594]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.00.20:727][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.20:759][596]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.00.20:791][598]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.12-01.00.20:791][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_8.UnhookChargeable Enabled?: Enabled [2020.06.12-01.00.20:824][600]LogSM: [BP_SmallMeatLocker_Legion_C_8][CLIENT SLAVE] [2020.06.12-01.00.20:824][600]LogSM: [BP_SmallMeatLocker_Legion_C_8][CLIENT SLAVE] [2020.06.12-01.00.20:825][600]LogSM: [BP_SmallMeatLocker_Legion_C_8][CLIENT SLAVE] [2020.06.12-01.00.20:825][600]AnimLeader: BP_SmallMeatLocker_Legion_C_8 Requested to Play: UnhookIn. [2020.06.12-01.00.20:825][600]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.00.20:825][600]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.12-01.00.20:908][605]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.00.20:908][605]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.21:058][614]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.21:058][614]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.21:092][616]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.00.21:391][634]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.00.21:790][658]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-01.00.21:790][658]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.00.21:790][658]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.00.21:790][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.21:793][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_8.UnhookChargeable Enabled?: Disabled [2020.06.12-01.00.21:807][659]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.00.21:807][659]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.00.21:807][659]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.00.21:807][659]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.00.21:807][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.21:807][659]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.00.21:807][659]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-01.00.21:807][659]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-01.00.21:807][659]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male AnimTag_Follower. [2020.06.12-01.00.21:808][659]AnimLeader: BP_SmallMeatLocker_Legion_C_8 Requested to Play: UnhookOut. [2020.06.12-01.00.21:808][659]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.00.21:808][659]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.12-01.00.21:808][659]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.00.21:808][659]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.06.12-01.00.21:808][659]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.00.21:808][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.21:873][663]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Moving Castle, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.00.21:873][663]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.00.21:873][663]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.06.12-01.00.21:874][663]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-01.00.21:878][663]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-01.00.21:907][665]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.242007 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.06.12-01.00.21:908][665]LogSM: [BP_SmallMeatLocker_Legion_C_8][CLIENT SLAVE] [2020.06.12-01.00.21:908][665]LogSM: [BP_SmallMeatLocker_Legion_C_8][CLIENT SLAVE] [2020.06.12-01.00.21:909][665]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-01.00.21:909][665]LogSM: [BP_SmallMeatLocker_Legion_C_8][CLIENT SLAVE] [2020.06.12-01.00.22:146][680]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E99A934750] Result: '1' k_EResultOK (success) [2020.06.12-01.00.22:146][680]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E99A934750]' succeeded in 0.267843 seconds [2020.06.12-01.00.22:179][682]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E99A934750] Result: '1' k_EResultOK (success) [2020.06.12-01.00.22:199][683]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.323013 seconds [2020.06.12-01.00.22:413][696]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4A8CA60] Result: '1' k_EResultOK (success) [2020.06.12-01.00.22:774][717]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.00.23:009][731]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.00.23:075][735]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.23:075][735]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.00.23:075][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.23:075][735]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.23:075][735]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.00.23:075][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.23:108][737]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.23:109][737]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.00.23:109][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.23:109][737]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.23:109][737]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.00.23:109][737]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.00.23:109][737]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.00.23:109][737]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.00.23:109][737]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.00.23:109][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.23:109][737]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_1] [2020.06.12-01.00.23:109][737]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.23:109][737]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.23:224][744]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.00.23:224][744]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.00.23:224][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.23:224][744]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.00.23:224][744]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.00.23:224][744]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.00.23:224][744]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.00.23:224][744]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.00.23:224][744]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.00.23:224][744]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.00.23:224][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.23:224][744]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.00.23:224][744]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Legion_C_8] [2020.06.12-01.00.23:224][744]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.23:224][744]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_Legion_C_8] [2020.06.12-01.00.23:224][744]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.23:224][744]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.00.23:242][745]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.00.23:242][745]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.23:245][745]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.00.23:307][749]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.00.23:307][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_8.UnhookChargeable Enabled?: Enabled [2020.06.12-01.00.23:311][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_8.UnhookChargeable Enabled?: Disabled [2020.06.12-01.00.23:575][765]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.23:575][765]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.23:974][789]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.00.23:974][789]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.23:974][789]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.00.23:974][789]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.23:974][789]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingMended] [2020.06.12-01.00.23:975][789]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.00.23:975][789]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.00.23:975][789]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.23:975][789]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.23:975][789]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.00.23:975][789]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.00.23:975][789]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.23:975][789]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.00.23:975][789]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.23:975][789]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.00.23:975][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.23:975][789]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.00.23:975][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.24:008][791]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.00.24:108][797]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.00.24:241][805]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.12-01.00.24:242][805]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.24:242][805]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.00.24:242][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.24:242][805]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.24:243][805]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.00.24:243][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.24:243][805]Interaction: Interaction time: 8.000000 [2020.06.12-01.00.24:243][805]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.00.24:243][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.24:341][811]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.24:341][811]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.00.24:342][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.24:342][811]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.24:342][811]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.00.24:342][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.24:344][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.12-01.00.24:375][813]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.24:375][813]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.00.24:375][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.24:375][813]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.24:375][813]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.00.24:375][813]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.00.24:375][813]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.00.24:375][813]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.00.24:375][813]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.00.24:375][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.24:375][813]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [EndInteraction Called] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.00.24:375][813]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.24:375][813]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.24:380][813]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.00.24:397][814]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.00.24:407][815]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.00.24:408][815]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.00.24:408][815]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.00.24:875][843]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.00.24:875][843]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.24:875][843]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.00.24:875][843]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.25:709][893]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.00.25:709][893]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.25:709][893]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.00.25:709][893]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.27:491][ 0]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_Legion_C_8] [2020.06.12-01.00.27:491][ 0]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.27:491][ 0]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-01.00.27:492][ 0]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.27:492][ 0]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.00.27:492][ 0]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.00.27:492][ 0]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.00.27:492][ 0]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.00.27:492][ 0]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.00.27:492][ 0]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-01.00.27:492][ 0]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.27:492][ 0]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.00.27:492][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.27:492][ 0]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.00.27:492][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.27:492][ 0]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.00.27:525][ 2]LogDBDPlayerMovement: StopSnapping Final Location (13478.042969 12181.674805 90.009491) [2020.06.12-01.00.27:525][ 2]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.00.27:541][ 3]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.00.27:556][ 4]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-01.00.27:556][ 4]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.27:557][ 4]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-01.00.27:557][ 4]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.00.27:557][ 4]LogDBDPlayerMovement: StopSnapping Final Location (13478.042969 12181.674805 87.859489) [2020.06.12-01.00.27:557][ 4]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.00.27:557][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.27:557][ 4]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.00.27:557][ 4]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.00.27:557][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.27:557][ 4]Interaction: Interaction time: 16.000000 [2020.06.12-01.00.27:558][ 4]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.00.27:558][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.27:561][ 4]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.00.27:575][ 5]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.00.27:575][ 5]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.27:575][ 5]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.00.27:575][ 5]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.27:623][ 8]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.00.27:623][ 8]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.00.27:624][ 8]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.00.27:825][ 20]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.27:825][ 20]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.27:826][ 20]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.00.27:826][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.27:826][ 20]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.00.27:826][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.27:960][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.12-01.00.28:061][ 34]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 217 [2020.06.12-01.00.28:075][ 35]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.12-01.00.28:226][ 44]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.00.28:226][ 44]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.28:292][ 48]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.12-01.00.28:292][ 48]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.00.28:341][ 51]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.00.28:341][ 51]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.00.28:341][ 51]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.00.28:341][ 51]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.00.28:341][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.28:341][ 51]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.00.28:341][ 51]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.00.28:341][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.28:358][ 52]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.00.28:358][ 52]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.00.28:358][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.28:358][ 52]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.00.28:358][ 52]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.00.28:358][ 52]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.00.28:358][ 52]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.00.28:358][ 52]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.00.28:358][ 52]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.00.28:358][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.28:358][ 52]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-01.00.28:358][ 52]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.28:358][ 52]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-01.00.28:358][ 52]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.28:358][ 52]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.00.28:360][ 52]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.00.28:360][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.28:379][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.00.28:424][ 56]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.00.28:428][ 56]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.00.28:432][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.00.28:442][ 57]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.00.28:612][ 67]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.00.28:612][ 67]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.28:612][ 67]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.00.28:612][ 67]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.28:625][ 68]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.00.28:625][ 68]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.00.28:625][ 68]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.00.28:625][ 68]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.00.28:659][ 70]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.28:659][ 70]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.28:662][ 70]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.00.28:778][ 77]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-01.00.28:778][ 77]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.28:778][ 77]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.12-01.00.28:778][ 77]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.28:778][ 77]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.12-01.00.28:778][ 77]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.28:778][ 77]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.12-01.00.28:778][ 77]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.28:778][ 77]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.12-01.00.28:778][ 77]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.28:778][ 77]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.12-01.00.28:778][ 77]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.28:778][ 77]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.12-01.00.28:778][ 77]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.29:124][ 98]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.00.29:124][ 98]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.050179 [2020.06.12-01.00.29:124][ 98]GameFlow: Writing Profile Stat DBD_Chapter11_Camper_Stat1_float: 0.050179 [2020.06.12-01.00.29:224][104]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.00.29:224][104]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.29:224][104]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.00.29:224][104]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.29:224][104]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingMended] [2020.06.12-01.00.29:224][104]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.00.29:225][104]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.00.29:225][104]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.29:225][104]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.29:225][104]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.00.29:225][104]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.00.29:225][104]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.29:225][104]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.00.29:225][104]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.29:225][104]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.00.29:225][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.29:225][104]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.00.29:225][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.29:259][106]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.00.29:261][106]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-01.00.29:261][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.29:261][106]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.12-01.00.29:261][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.29:261][106]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.12-01.00.29:261][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.29:261][106]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.12-01.00.29:261][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.29:261][106]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.12-01.00.29:261][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.29:261][106]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.12-01.00.29:261][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.29:261][106]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.12-01.00.29:261][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.29:359][112]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.00.29:396][115]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5813DC0] Result: '1' k_EResultOK (success) [2020.06.12-01.00.29:396][115]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5813DC0]' succeeded in 0.267116 seconds [2020.06.12-01.00.29:431][117]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5813DC0] Result: '1' k_EResultOK (success) [2020.06.12-01.00.29:451][118]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.323420 seconds [2020.06.12-01.00.29:458][118]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.12-01.00.29:459][118]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.29:459][118]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.00.29:459][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.29:459][118]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.29:459][118]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.00.29:459][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.29:459][118]Interaction: Interaction time: 7.899620 [2020.06.12-01.00.29:459][118]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.00.29:459][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.29:460][118]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.00.29:460][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.29:460][118]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.00.29:460][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.29:492][120]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.00.29:923][146]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-01.00.30:325][170]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.00.31:026][212]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.12-01.00.31:026][212]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.00.31:026][212]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.12-01.00.31:175][221]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.00.36:890][564]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Moving Castle, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.00.37:394][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.12-01.00.37:626][608]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.00.37:626][608]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.00.37:626][608]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.00.37:626][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.37:659][610]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.37:659][610]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.00.37:659][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.37:659][610]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.37:659][610]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.00.37:659][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.37:691][612]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.37:692][612]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.00.37:692][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.37:692][612]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.37:692][612]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.00.37:692][612]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.00.37:692][612]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.00.37:692][612]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.00.37:692][612]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.00.37:692][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.37:692][612]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [EndInteraction Called] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.00.37:692][612]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.37:692][612]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.37:712][613]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.00.37:724][614]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.00.37:725][614]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.00.37:725][614]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.00.38:257][646]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.00.38:257][646]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.38:257][646]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.00.38:257][646]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.38:257][646]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-01.00.38:258][646]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.00.38:258][646]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.00.38:259][646]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.38:259][646]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.38:259][646]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.00.38:259][646]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.00.38:259][646]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.38:259][646]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.00.38:259][646]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.38:259][646]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.00.38:259][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.38:259][646]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.00.38:259][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.38:443][657]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.00.38:443][657]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.38:443][657]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.00.38:443][657]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.38:491][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.00.38:492][660]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.38:492][660]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.00.38:492][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.38:492][660]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.38:492][660]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.00.38:492][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.38:492][660]Interaction: Interaction time: 12.003001 [2020.06.12-01.00.38:492][660]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.00.38:492][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.38:493][660]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.00.38:493][660]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.38:493][660]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.00.38:493][660]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.38:625][668]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.12-01.00.38:625][668]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.00.38:993][690]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.06.12-01.00.39:191][702]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.125923 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-01.00.47:260][186]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.06.12-01.00.47:460][198]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.12-01.00.47:460][198]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.00.48:824][280]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.00.48:824][280]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.48:824][280]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.00.48:824][280]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.48:826][280]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.48:826][280]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.48:826][280]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.00.48:826][280]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.00.48:826][280]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.48:826][280]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.00.48:826][280]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.48:826][280]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.00.48:826][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.48:826][280]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.00.48:826][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.48:859][282]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.48:859][282]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.00.48:859][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.48:859][282]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.48:859][282]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.00.48:859][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.48:859][282]Interaction: Interaction time: 0.000000 [2020.06.12-01.00.48:859][282]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.00.48:859][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.50:441][377]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-01.00.50:441][377]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.50:441][377]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-01.00.50:441][377]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.50:442][377]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.00.50:442][377]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.00.50:442][377]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.00.50:442][377]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.00.50:442][377]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.00.50:443][377]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-01.00.50:443][377]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.50:443][377]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.00.50:443][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.50:443][377]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.00.50:443][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.50:474][379]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.00.50:476][379]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.00.50:477][379]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.00.50:477][379]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.00.50:477][379]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.00.50:477][379]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.00.50:477][379]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.00.50:477][379]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.00.50:478][379]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.00.50:478][379]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.00.50:508][381]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.00.50:541][383]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-01.00.50:543][383]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.00.50:543][383]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.00.50:543][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.50:543][383]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.00.50:543][383]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.00.50:543][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.50:543][383]Interaction: Interaction time: 16.824892 [2020.06.12-01.00.50:543][383]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.00.50:543][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.50:545][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.00.50:576][385]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.00.50:709][393]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.50:709][393]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.00.50:709][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.50:709][393]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.50:709][393]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.00.50:709][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.50:743][395]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.50:743][395]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.00.50:743][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.50:743][395]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.50:743][395]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.00.50:743][395]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.00.50:743][395]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.00.50:743][395]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.00.50:743][395]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.00.50:743][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.50:743][395]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.00.50:743][395]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.50:743][395]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.50:764][396]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.00.50:775][397]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.00.50:775][397]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.00.50:776][397]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.00.50:894][404]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.00.50:894][404]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.50:894][404]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.00.50:894][404]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.50:909][405]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-01.00.50:909][405]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.50:909][405]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-01.00.50:909][405]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.50:910][405]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.00.50:910][405]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.00.50:910][405]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.00.50:910][405]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.00.50:910][405]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.00.50:910][405]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-01.00.50:910][405]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.50:910][405]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.00.50:910][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.50:910][405]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.00.50:910][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.50:910][405]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.00.50:926][406]LogDBDPlayerMovement: StopSnapping Final Location (13486.598633 12268.168945 90.009491) [2020.06.12-01.00.50:926][406]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.00.50:975][409]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-01.00.50:975][409]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.50:975][409]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-01.00.50:976][409]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.00.50:976][409]LogDBDPlayerMovement: StopSnapping Final Location (13486.598633 12268.168945 87.859512) [2020.06.12-01.00.50:976][409]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.00.50:976][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.50:976][409]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.00.50:976][409]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.00.50:976][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.50:976][409]Interaction: Interaction time: 15.197141 [2020.06.12-01.00.50:976][409]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.00.50:976][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.51:041][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.00.51:109][417]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.51:109][417]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.00.51:109][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.51:109][417]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.51:109][417]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.00.51:109][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.51:142][419]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.51:143][419]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.00.51:143][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.51:143][419]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.51:143][419]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.00.51:143][419]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.00.51:143][419]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.00.51:143][419]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.00.51:143][419]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.00.51:143][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.51:143][419]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.00.51:143][419]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.51:143][419]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.00.51:242][425]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.51:242][425]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.00.51:610][447]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.00.51:610][447]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.00.51:610][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.51:610][447]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.00.51:610][447]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.00.51:610][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.51:610][447]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.00.51:610][447]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.00.51:610][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.51:610][447]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.00.51:610][447]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.00.51:610][447]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.00.51:610][447]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.00.51:610][447]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.00.51:610][447]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.00.51:610][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.00.51:611][447]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-01.00.51:611][447]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.51:611][447]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.00.51:613][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.12-01.00.51:643][449]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.00.51:643][449]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.51:877][463]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.00.51:877][463]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.00.52:441][497]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.113279 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-01.00.52:475][499]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.12-01.00.53:926][586]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.12-01.00.53:926][586]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.00.54:143][599]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.06.12-01.00.55:826][700]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.12-01.00.55:826][700]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.00.56:191][722]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.940494 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-01.00.56:443][737]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.06.12-01.01.01:776][ 57]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.01:776][ 57]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.02:375][ 93]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale01_C_0 [2020.06.12-01.01.02:376][ 93]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.06.12-01.01.02:376][ 93]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-01.01.02:376][ 93]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.06.12-01.01.02:376][ 93]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.970702 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-01.01.02:379][ 93]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - YourBiologicalSon]: On [2020.06.12-01.01.02:409][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-01.01.02:409][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.01.02:409][ 95]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.12-01.01.02:412][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.01.02:412][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-01.01.04:361][212]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - YourBiologicalSon]: Off [2020.06.12-01.01.05:593][286]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.05:593][286]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.05:858][302]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.01.05:858][302]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.05:858][302]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.01.05:858][302]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.05:860][302]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.05:860][302]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.05:860][302]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.05:860][302]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.05:860][302]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.05:860][302]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.01.05:860][302]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.05:860][302]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.05:860][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.05:860][302]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger. [2020.06.12-01.01.05:860][302]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.05:860][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.06:158][320]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-01.01.06:160][320]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.06:160][320]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.06:160][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.06:160][320]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.06:160][320]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.06:160][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.06:160][320]Interaction: Interaction time: 2.200000 [2020.06.12-01.01.06:160][320]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger. [2020.06.12-01.01.06:160][320]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle Duration 2.200000 Timestamp 0.000000 [2020.06.12-01.01.06:160][320]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.06:160][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.06:160][320]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle [2020.06.12-01.01.06:225][324]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.155839 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.06.12-01.01.06:225][324]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-01.01.06:226][324]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.01.06:226][324]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.01.06:226][324]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.01.06:226][324]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.06:226][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.06:226][324]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.01.06:226][324]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.06:226][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.06:228][324]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.01.06:228][324]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.01.06:228][324]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.01.06:228][324]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.01.06:228][324]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.01.06:228][324]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.01.06:228][324]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.01.06:229][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.01.06:242][325]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.01.06:242][325]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.01.06:243][325]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.06:243][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.06:243][325]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.01.06:243][325]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.01.06:243][325]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.06:243][325]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.06:243][325]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.06:243][325]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.06:243][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.06:243][325]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-01.01.06:243][325]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.06:243][325]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-01.01.06:243][325]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.06:243][325]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.01.06:258][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.01.06:296][328]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.01.06:325][330]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.01.06:360][332]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Legion_C_8] [2020.06.12-01.01.06:360][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.06:360][332]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Legion_C_8] [2020.06.12-01.01.06:360][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.06:594][346]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.01.06:594][346]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.01.06:694][352]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.01.06:694][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.06:694][352]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.01.06:694][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:142][379]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.01.07:142][379]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.949821 [2020.06.12-01.01.07:227][384]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Legion_C_8] [2020.06.12-01.01.07:227][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:227][384]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Legion_C_8] [2020.06.12-01.01.07:227][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:227][384]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_8] [2020.06.12-01.01.07:227][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:227][384]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_8] [2020.06.12-01.01.07:227][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:293][388]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Legion_C_8] [2020.06.12-01.01.07:293][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:293][388]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Legion_C_8] [2020.06.12-01.01.07:293][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:293][388]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_8] [2020.06.12-01.01.07:293][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:293][388]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_8] [2020.06.12-01.01.07:293][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:294][388]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Legion_C_8] [2020.06.12-01.01.07:294][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:294][388]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Legion_C_8] [2020.06.12-01.01.07:294][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:294][388]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_8] [2020.06.12-01.01.07:294][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:294][388]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_8] [2020.06.12-01.01.07:294][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:414][396]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E974D1A600] Result: '1' k_EResultOK (success) [2020.06.12-01.01.07:414][396]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E974D1A600]' succeeded in 0.267347 seconds [2020.06.12-01.01.07:447][398]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E974D1A600] Result: '1' k_EResultOK (success) [2020.06.12-01.01.07:469][399]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.323532 seconds [2020.06.12-01.01.07:526][402]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.01.07:526][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:526][402]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.01.07:526][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:526][402]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.01.07:526][402]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:526][402]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.01.07:526][402]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:527][402]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.01.07:527][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:527][402]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.01.07:527][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:543][403]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.01.07:543][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:543][403]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.01.07:543][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:543][403]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.01.07:543][403]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:543][403]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.01.07:543][403]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:559][404]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.01.07:559][404]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:560][404]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.01.07:560][404]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:560][404]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.01.07:560][404]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:560][404]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.01.07:560][404]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:644][409]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.01.07:644][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:644][409]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.01.07:644][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:644][409]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.01.07:644][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:644][409]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.01.07:644][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:645][409]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.01.07:645][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:645][409]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.01.07:645][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:860][422]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.01.07:860][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:860][422]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.01.07:860][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:962][428]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-01.01.07:962][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:962][428]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.12-01.01.07:962][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:962][428]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.12-01.01.07:962][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:962][428]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.12-01.01.07:962][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:962][428]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.12-01.01.07:962][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:962][428]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.12-01.01.07:962][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.07:962][428]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.12-01.01.07:962][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.08:111][437]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.01.08:361][452]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.01.08:379][453]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-01.01.08:410][455]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.01.08:410][455]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.01.08:410][455]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.01.08:410][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.08:442][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-01.01.08:444][457]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.08:444][457]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.08:444][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.08:444][457]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.08:444][457]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.08:444][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.08:444][457]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.08:444][457]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.08:444][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.08:444][457]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.08:444][457]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.08:444][457]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.08:444][457]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.08:444][457]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.08:444][457]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.08:444][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.08:444][457]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.01.08:444][457]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.08:444][457]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.08:446][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-01.01.08:608][467]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-01.01.08:608][467]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.08:608][467]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-01.01.08:608][467]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.08:610][467]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.08:610][467]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.08:610][467]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.08:610][467]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.08:610][467]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.08:610][467]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-01.01.08:610][467]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.08:610][467]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.08:610][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.08:610][467]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger. [2020.06.12-01.01.08:610][467]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.08:610][467]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.08:610][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.08:610][467]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.06.12-01.01.08:644][469]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.01.08:944][487]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-01.01.08:944][487]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.08:944][487]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.08:944][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.08:944][487]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.08:944][487]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.08:945][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.08:945][487]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.06.12-01.01.08:945][487]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.06.12-01.01.08:945][487]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-01.01.08:945][487]Interaction: Interaction time: 2.700000 [2020.06.12-01.01.08:945][487]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry. [2020.06.12-01.01.08:945][487]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.08:945][487]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP):Length(2.700000) VS Name(AM_M_TT_PickUP):Length(2.733333) [2020.06.12-01.01.08:945][487]LogSM: Error: Play Update Montage AM_UK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.12-01.01.08:945][487]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.06.12-01.01.08:945][487]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.08:945][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.08:978][489]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.01.09:044][493]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.09:044][493]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.09:193][502]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP [2020.06.12-01.01.11:610][647]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.01.11:627][648]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.01.11:644][649]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.11:644][649]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.11:644][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.11:644][649]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.12-01.01.11:644][649]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.01.11:644][649]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.11:644][649]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.11:644][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.11:677][651]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.11:677][651]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.11:677][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.11:677][651]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.11:677][651]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.11:677][651]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.11:677][651]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.11:677][651]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.11:677][651]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.06.12-01.01.11:677][651]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.11:677][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.11:677][651]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-01.01.11:677][651]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.11:677][651]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.11:909][665]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.11:909][665]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.11:909][665]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.11:909][665]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.11:910][665]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.11:911][665]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.11:911][665]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.11:911][665]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.11:911][665]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.11:911][665]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.11:911][665]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.11:911][665]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.11:911][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.11:911][665]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.11:911][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.12:008][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.06.12-01.01.12:010][671]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.12:010][671]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.12:010][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.12:010][671]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.12:010][671]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.12:010][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.12:010][671]Interaction: Interaction time: 16.000000 [2020.06.12-01.01.12:010][671]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Male. [2020.06.12-01.01.12:010][671]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.12-01.01.12:010][671]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.12:010][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.13:244][745]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.12-01.01.13:244][745]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.01.13:244][745]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.12-01.01.13:244][745]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.01.13:261][746]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.13:261][746]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.13:261][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.13:261][746]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.13:261][746]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.13:261][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.13:294][748]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.13:294][748]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.13:294][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.13:294][748]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.13:294][748]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.13:294][748]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.13:294][748]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.13:294][748]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.13:294][748]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.13:294][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.13:294][748]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.13:294][748]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.13:294][748]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.13:491][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.13:492][760]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.13:492][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.13:492][760]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.13:493][760]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.13:493][760]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.13:493][760]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.13:493][760]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.13:493][760]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.13:493][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.13:493][760]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.13:493][760]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.13:493][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.13:493][760]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.13:494][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.13:560][764]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.13:560][764]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.13:560][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.13:560][764]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.13:560][764]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.13:560][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.13:560][764]Interaction: Interaction time: 14.777089 [2020.06.12-01.01.13:560][764]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Male. [2020.06.12-01.01.13:560][764]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 14.777089 Timestamp 0.000000 [2020.06.12-01.01.13:560][764]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.13:560][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.15:277][867]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.01.15:293][868]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Male. [2020.06.12-01.01.15:461][878]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.15:461][878]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.15:461][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.15:461][878]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.15:461][878]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.15:461][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.15:461][878]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.15:461][878]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.15:461][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.15:461][878]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.15:461][878]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.15:461][878]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.15:461][878]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.15:461][878]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.15:461][878]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.15:461][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.15:461][878]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.15:461][878]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.15:461][878]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.15:559][884]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.15:559][884]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.15:559][884]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.15:559][884]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.15:561][884]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.15:561][884]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.15:562][884]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.15:562][884]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.15:562][884]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.15:562][884]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.15:562][884]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.15:562][884]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.15:562][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.15:562][884]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.15:562][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.15:627][888]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.15:627][888]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.15:627][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.15:627][888]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.15:627][888]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.15:627][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.15:627][888]Interaction: Interaction time: 12.878030 [2020.06.12-01.01.15:627][888]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Male. [2020.06.12-01.01.15:627][888]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 12.878030 Timestamp 0.000000 [2020.06.12-01.01.15:627][888]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.15:627][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.15:710][893]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.01.16:260][926]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.16:260][926]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.16:260][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.16:260][926]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.16:260][926]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.16:260][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.16:294][928]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.16:294][928]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.16:294][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.16:294][928]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.16:294][928]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.16:294][928]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.16:294][928]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.16:294][928]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.16:294][928]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.16:294][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.16:294][928]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.16:294][928]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.16:294][928]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.16:359][932]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.16:359][932]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.16:393][934]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.16:393][934]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.16:395][934]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.16:395][934]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.16:395][934]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.16:395][934]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.16:395][934]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.16:395][934]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.16:395][934]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.16:395][934]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.16:395][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.16:395][934]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.16:395][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.16:493][940]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.16:493][940]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.16:494][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.16:494][940]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.16:494][940]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.16:494][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.16:494][940]Interaction: Interaction time: 12.253912 [2020.06.12-01.01.16:494][940]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Male. [2020.06.12-01.01.16:494][940]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 12.253912 Timestamp 0.000000 [2020.06.12-01.01.16:494][940]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.16:494][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.16:511][941]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.01.16:761][956]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.16:761][956]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.16:761][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.16:761][956]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.16:761][956]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.16:761][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.16:810][959]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.16:810][959]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.16:810][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.16:810][959]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.16:810][959]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.16:810][959]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.16:810][959]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.16:810][959]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.16:811][959]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.16:811][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.16:811][959]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.16:811][959]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.16:811][959]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.16:909][965]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.16:909][965]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.16:909][965]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.16:909][965]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.16:911][965]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.16:911][965]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.16:911][965]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.16:911][965]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.16:911][965]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.16:911][965]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.16:911][965]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.16:911][965]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.16:911][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.16:911][965]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.16:911][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.17:011][971]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.17:011][971]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.17:012][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.17:012][971]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.17:012][971]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.17:012][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.17:012][971]Interaction: Interaction time: 11.998697 [2020.06.12-01.01.17:012][971]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Male. [2020.06.12-01.01.17:012][971]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 11.998697 Timestamp 0.000000 [2020.06.12-01.01.17:012][971]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.17:012][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.18:077][ 35]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.18:077][ 35]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.18:078][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.18:078][ 35]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.18:078][ 35]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.18:078][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.18:078][ 35]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.18:078][ 35]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.18:078][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.18:078][ 35]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.18:078][ 35]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.18:078][ 35]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.18:078][ 35]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.18:078][ 35]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.18:078][ 35]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.18:078][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.18:078][ 35]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.18:078][ 35]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.18:078][ 35]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.18:208][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.18:208][ 43]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.18:208][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.18:208][ 43]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.18:210][ 43]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.18:210][ 43]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.18:210][ 43]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.18:211][ 43]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.18:211][ 43]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.18:211][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.18:211][ 43]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.18:211][ 43]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.18:211][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.18:211][ 43]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.18:211][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.18:277][ 47]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.18:277][ 47]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.18:277][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.18:277][ 47]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.18:277][ 47]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.18:277][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.18:277][ 47]Interaction: Interaction time: 10.934719 [2020.06.12-01.01.18:277][ 47]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Male. [2020.06.12-01.01.18:277][ 47]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 10.934719 Timestamp 0.000000 [2020.06.12-01.01.18:277][ 47]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.18:277][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.18:327][ 50]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.01.19:142][ 99]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.070587 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-01.01.19:345][111]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.19:345][111]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.19:345][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.19:345][111]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.19:345][111]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.19:345][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.19:345][111]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.19:345][111]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.19:345][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.19:345][111]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.19:345][111]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.19:345][111]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.19:345][111]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.19:345][111]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.19:345][111]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.19:345][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.19:345][111]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.19:345][111]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.19:345][111]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.19:408][115]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.19:408][115]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.19:442][117]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.19:442][117]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.19:443][117]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.19:443][117]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.19:443][117]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.19:443][117]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.19:443][117]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.19:443][117]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.19:443][117]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.19:443][117]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.19:443][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.19:443][117]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.19:443][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.19:510][121]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.19:510][121]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.19:511][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.19:511][121]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.19:511][121]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.19:511][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.19:511][121]Interaction: Interaction time: 9.872010 [2020.06.12-01.01.19:511][121]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Male. [2020.06.12-01.01.19:511][121]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 9.872010 Timestamp 0.000000 [2020.06.12-01.01.19:511][121]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.19:511][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.19:594][126]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.01.19:711][133]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.19:711][133]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.19:711][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.19:711][133]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.19:711][133]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.19:711][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.19:711][133]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.19:711][133]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.19:711][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.19:711][133]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.19:712][133]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.19:712][133]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.19:712][133]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.19:712][133]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.19:712][133]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.19:712][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.19:712][133]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.19:712][133]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.19:712][133]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.20:075][155]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.20:075][155]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.20:075][155]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.20:075][155]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.20:077][155]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.20:077][155]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.20:077][155]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.20:077][155]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.20:077][155]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.20:077][155]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.20:077][155]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.20:077][155]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.20:077][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.20:077][155]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.20:077][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.20:177][161]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.20:177][161]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.20:177][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.20:177][161]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.20:177][161]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.20:177][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.20:177][161]Interaction: Interaction time: 9.694580 [2020.06.12-01.01.20:177][161]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Male. [2020.06.12-01.01.20:177][161]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 9.694580 Timestamp 0.000000 [2020.06.12-01.01.20:177][161]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.20:177][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.20:277][167]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.20:278][167]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.20:278][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.20:278][167]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.20:278][167]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.20:278][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.20:311][169]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.20:311][169]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.20:311][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.20:311][169]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.20:311][169]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.20:311][169]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.20:311][169]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.20:311][169]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.20:311][169]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.20:311][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.20:311][169]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.20:311][169]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.20:311][169]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.20:409][175]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.20:409][175]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.20:409][175]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.20:409][175]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.20:411][175]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.20:411][175]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.20:411][175]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.20:411][175]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.20:411][175]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.20:411][175]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.20:411][175]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.20:411][175]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.20:411][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.20:411][175]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.20:411][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.20:477][179]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.20:477][179]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.20:477][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.20:477][179]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.20:477][179]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.20:478][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.20:478][179]Interaction: Interaction time: 9.604153 [2020.06.12-01.01.20:478][179]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Male. [2020.06.12-01.01.20:478][179]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 9.604153 Timestamp 0.000000 [2020.06.12-01.01.20:478][179]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.20:478][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.20:527][182]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.01.20:711][193]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.20:711][193]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.20:711][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.20:711][193]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.20:711][193]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.20:711][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.20:745][195]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.20:745][195]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.20:745][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.20:745][195]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.20:745][195]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.20:745][195]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.20:745][195]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.20:745][195]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.20:745][195]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.20:745][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.20:745][195]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.20:745][195]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.20:745][195]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.20:809][199]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.20:809][199]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.20:842][201]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.20:842][201]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.20:844][201]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.20:844][201]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.20:844][201]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.20:844][201]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.20:844][201]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.20:844][201]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.20:844][201]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.20:844][201]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.20:844][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.20:844][201]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.20:844][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.20:910][205]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.20:910][205]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.20:910][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.20:910][205]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.20:910][205]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.20:910][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.20:910][205]Interaction: Interaction time: 9.379974 [2020.06.12-01.01.20:911][205]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Male. [2020.06.12-01.01.20:911][205]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 9.379974 Timestamp 0.000000 [2020.06.12-01.01.20:911][205]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.20:911][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.20:994][210]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.01.21:693][252]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.21:693][252]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.21:693][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.21:693][252]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.21:693][252]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.21:694][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.21:727][254]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.21:727][254]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.21:727][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.21:727][254]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.21:727][254]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.21:727][254]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.21:727][254]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.21:727][254]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.21:727][254]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.21:727][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.21:727][254]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.21:727][254]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.21:727][254]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.21:792][258]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.21:792][258]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.21:825][260]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.21:825][260]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.21:827][260]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.21:827][260]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.21:827][260]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.21:827][260]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.21:827][260]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.21:827][260]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.21:827][260]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.21:827][260]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.21:827][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.21:827][260]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.21:827][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.21:892][264]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.21:892][264]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.21:894][264]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.21:894][264]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.21:894][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.21:894][264]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.21:894][264]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.21:894][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.21:894][264]Interaction: Interaction time: 8.621168 [2020.06.12-01.01.21:894][264]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.06.12-01.01.21:894][264]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 8.621168 Timestamp 0.000000 [2020.06.12-01.01.21:894][264]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.21:894][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.21:894][264]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.21:894][264]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.21:894][264]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.21:894][264]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.21:894][264]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.21:894][264]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.21:894][264]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.21:894][264]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.21:894][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.21:894][264]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry AnimTag_StrafeRight. [2020.06.12-01.01.21:894][264]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry AnimTag_StrafeRight AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.21:894][264]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.01.21:894][264]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.21:894][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.21:894][264]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.01.21:910][265]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Male. [2020.06.12-01.01.21:910][265]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.12-01.01.21:927][266]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.01.21:927][266]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.01.21:927][266]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.12-01.01.21:994][270]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.21:994][270]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.21:994][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.21:994][270]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.21:994][270]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.21:994][270]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.21:994][270]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.21:994][270]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.21:994][270]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.21:994][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.21:994][270]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.01.21:994][270]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.21:994][270]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.22:026][272]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.22:026][272]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.22:226][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.HookChargeable Enabled?: Enabled [2020.06.12-01.01.22:228][284]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.22:228][284]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.22:228][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.22:228][284]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.22:228][284]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.22:228][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.22:228][284]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry AnimTag_Male. [2020.06.12-01.01.22:228][284]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.12-01.01.22:228][284]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-01.01.22:228][284]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.12-01.01.22:228][284]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.06.12-01.01.22:228][284]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.01.22:228][284]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_Carry AnimTag_Follower [2020.06.12-01.01.22:228][284]Interaction: Interaction time: 1.500000 [2020.06.12-01.01.22:229][284]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.06.12-01.01.22:229][284]LogSM: Error: Play Update Montage AM_UK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.12-01.01.22:229][284]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.22:229][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.22:229][284]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.01.22:277][287]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_Hook_IN [2020.06.12-01.01.23:261][346]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.01.23:261][346]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.23:261][346]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.12-01.01.23:261][346]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.23:261][346]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.06.12-01.01.23:261][346]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.23:283][347]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.01.23:511][361]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-01.01.23:511][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.23:511][361]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.06.12-01.01.23:511][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.23:511][361]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_6] [2020.06.12-01.01.23:511][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.23:533][362]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.01.23:578][365]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.01.23:578][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.23:578][365]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.12-01.01.23:578][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.23:578][365]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.06.12-01.01.23:578][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.23:594][366]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-01.01.23:594][366]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.23:594][366]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-01.01.23:594][366]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.23:595][366]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.01.23:595][366]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.01.23:595][366]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.01.23:595][366]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.23:595][366]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.01.23:595][366]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-01.01.23:595][366]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.23:595][366]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.23:595][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.23:595][366]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.23:595][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.23:595][366]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.01.23:660][370]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-01.01.23:660][370]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.23:693][372]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.01.23:693][372]LogDBDPlayerMovement: StopSnapping Final Location (8579.100586 8746.165039 89.649994) [2020.06.12-01.01.23:693][372]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.01.23:693][372]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.23:693][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.23:693][372]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.01.23:693][372]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.23:693][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.23:693][372]Interaction: Interaction time: 16.393162 [2020.06.12-01.01.23:693][372]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.23:693][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.23:729][374]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.HookChargeable Enabled?: Disabled [2020.06.12-01.01.23:759][376]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.01.23:759][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.12-01.01.23:761][376]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.01.23:761][376]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.01.23:761][376]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.01.23:761][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.23:761][376]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.01.23:761][376]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.12-01.01.23:761][376]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.12-01.01.23:764][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.12-01.01.23:792][378]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale01_C_0 [2020.06.12-01.01.23:793][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.HookChargeable Enabled?: Enabled [2020.06.12-01.01.23:794][378]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.23:794][378]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.23:794][378]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.23:794][378]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookCamperOut. [2020.06.12-01.01.23:794][378]AnimLeader: BP_Entity_C_3 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-01.01.23:795][378]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-01.01.23:795][378]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.23:795][378]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.23:795][378]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.23:795][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.23:795][378]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.23:795][378]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.23:796][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.23:796][378]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.23:796][378]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.23:796][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.23:796][378]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.23:796][378]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.23:796][378]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.23:796][378]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.23:796][378]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.23:796][378]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.23:796][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.23:796][378]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.23:796][378]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.23:796][378]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.23:799][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.HookChargeable Enabled?: Disabled [2020.06.12-01.01.23:860][382]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.23:860][382]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.25:559][484]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.01.25:559][484]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.25:559][484]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.01.25:559][484]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.25:560][484]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.25:560][484]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.25:560][484]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.25:560][484]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.25:560][484]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.25:560][484]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.01.25:561][484]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.25:561][484]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.25:561][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.25:561][484]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.25:561][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.25:594][486]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.25:594][486]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.25:594][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.25:594][486]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.25:594][486]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.25:594][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.25:594][486]Interaction: Interaction time: 0.000000 [2020.06.12-01.01.25:594][486]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.25:594][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.27:283][587]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6135712862014771, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-01.01.27:283][587]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.01.27:297][588]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01497809123247862, xOffset=0, yOffset=0) [2020.06.12-01.01.27:314][589]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02995518036186695, xOffset=0, yOffset=0) [2020.06.12-01.01.27:330][590]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.044932272285223, xOffset=0, yOffset=0) [2020.06.12-01.01.27:346][591]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05992136150598526, xOffset=0, yOffset=0) [2020.06.12-01.01.27:363][592]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07498844712972641, xOffset=0, yOffset=0) [2020.06.12-01.01.27:380][593]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09019835293292999, xOffset=0, yOffset=0) [2020.06.12-01.01.27:396][594]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1053128093481064, xOffset=0, yOffset=0) [2020.06.12-01.01.27:414][595]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1204028055071831, xOffset=0, yOffset=0) [2020.06.12-01.01.27:430][596]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1355810761451721, xOffset=0, yOffset=0) [2020.06.12-01.01.27:446][597]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1507228016853333, xOffset=0, yOffset=0) [2020.06.12-01.01.27:464][598]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1659658998250961, xOffset=0, yOffset=0) [2020.06.12-01.01.27:480][599]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1810413599014282, xOffset=0, yOffset=0) [2020.06.12-01.01.27:497][600]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.19626136124134, xOffset=0, yOffset=0) [2020.06.12-01.01.27:513][601]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.211374819278717, xOffset=0, yOffset=0) [2020.06.12-01.01.27:530][602]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.22652181982994, xOffset=0, yOffset=0) [2020.06.12-01.01.27:547][603]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2417045533657074, xOffset=0, yOffset=0) [2020.06.12-01.01.27:562][604]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.01.27:563][604]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2568243741989136, xOffset=0, yOffset=0) [2020.06.12-01.01.27:580][605]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2719826400279999, xOffset=0, yOffset=0) [2020.06.12-01.01.27:596][606]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2871779203414917, xOffset=0, yOffset=0) [2020.06.12-01.01.27:613][607]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3022412955760956, xOffset=0, yOffset=0) [2020.06.12-01.01.27:630][608]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3174176514148712, xOffset=0, yOffset=0) [2020.06.12-01.01.27:642][609]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.561244 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.01.27:648][609]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3325931131839752, xOffset=0, yOffset=0) [2020.06.12-01.01.27:663][610]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3477327525615692, xOffset=0, yOffset=0) [2020.06.12-01.01.27:680][611]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3629037439823151, xOffset=0, yOffset=0) [2020.06.12-01.01.27:697][612]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3780762851238251, xOffset=0, yOffset=0) [2020.06.12-01.01.27:714][613]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3931959271430969, xOffset=0, yOffset=0) [2020.06.12-01.01.27:730][614]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4083387553691864, xOffset=0, yOffset=0) [2020.06.12-01.01.27:747][615]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4234854876995087, xOffset=0, yOffset=0) [2020.06.12-01.01.27:764][616]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4386717677116394, xOffset=0, yOffset=0) [2020.06.12-01.01.27:780][617]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.45380875468254, xOffset=0, yOffset=0) [2020.06.12-01.01.27:797][618]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4689747393131256, xOffset=0, yOffset=0) [2020.06.12-01.01.27:814][619]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4840954542160034, xOffset=0, yOffset=0) [2020.06.12-01.01.27:830][620]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4992393553256989, xOffset=0, yOffset=0) [2020.06.12-01.01.27:847][621]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.514414370059967, xOffset=0, yOffset=0) [2020.06.12-01.01.27:864][622]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5296034812927246, xOffset=0, yOffset=0) [2020.06.12-01.01.27:881][623]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.54473340511322, xOffset=0, yOffset=0) [2020.06.12-01.01.27:896][624]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5598577857017517, xOffset=0, yOffset=0) [2020.06.12-01.01.27:913][625]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5750162601470947, xOffset=0, yOffset=0) [2020.06.12-01.01.27:930][626]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.590195894241333, xOffset=0, yOffset=0) [2020.06.12-01.01.27:947][627]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6053256988525391, xOffset=0, yOffset=0) [2020.06.12-01.01.27:963][628]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6204303503036499, xOffset=0, yOffset=0) [2020.06.12-01.01.27:980][629]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6357163190841675, xOffset=0, yOffset=0) [2020.06.12-01.01.27:997][630]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.650869607925415, xOffset=0, yOffset=0) [2020.06.12-01.01.28:009][631]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.01.28:014][631]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.01.28:043][633]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.28:043][633]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.28:043][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.28:043][633]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.28:043][633]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.28:043][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.28:077][635]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.01.28:077][635]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.01.28:079][635]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.28:079][635]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.28:079][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.28:079][635]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.28:079][635]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.28:079][635]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.28:079][635]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.28:079][635]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.28:079][635]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.28:079][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.28:079][635]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.01.28:079][635]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.28:079][635]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.28:209][643]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.01.28:209][643]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.28:209][643]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.01.28:209][643]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.28:211][643]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.28:211][643]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.28:211][643]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.28:211][643]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.28:211][643]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.28:211][643]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.01.28:211][643]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.28:211][643]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.28:211][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.28:211][643]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger. [2020.06.12-01.01.28:211][643]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.28:211][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.28:407][655]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E98954EB30] Result: '1' k_EResultOK (success) [2020.06.12-01.01.28:407][655]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E98954EB30]' succeeded in 0.329603 seconds [2020.06.12-01.01.28:431][657]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E98954EB30] Result: '1' k_EResultOK (success) [2020.06.12-01.01.28:452][658]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.373285 seconds [2020.06.12-01.01.28:463][658]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 161 [2020.06.12-01.01.28:509][661]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-01.01.28:510][661]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.28:510][661]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.28:510][661]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.28:510][661]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookIdle. [2020.06.12-01.01.28:510][661]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.01.28:510][661]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.28:511][661]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.28:511][661]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.28:511][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.28:511][661]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.28:511][661]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.28:511][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.28:511][661]Interaction: Interaction time: 2.200000 [2020.06.12-01.01.28:511][661]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger. [2020.06.12-01.01.28:511][661]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle Duration 2.200000 Timestamp 0.000000 [2020.06.12-01.01.28:511][661]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.28:511][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.28:512][661]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle [2020.06.12-01.01.28:609][667]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.01.28:609][667]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.01.28:609][667]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.01.28:609][667]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.01.29:375][713]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.29:375][713]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.29:375][713]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.29:375][713]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.29:377][713]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.29:377][713]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.29:377][713]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.29:377][713]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.29:377][713]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.29:377][713]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.29:377][713]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.29:377][713]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.29:377][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.29:377][713]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.29:377][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.29:442][717]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-01.01.29:444][717]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.29:444][717]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.29:444][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.29:444][717]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.29:444][717]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.29:444][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.29:444][717]Interaction: Interaction time: 1.500000 [2020.06.12-01.01.29:444][717]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.29:444][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.29:477][719]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.29:477][719]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.29:477][719]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookAttemptEscape. [2020.06.12-01.01.29:477][719]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.01.29:477][719]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-01.01.29:477][719]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.29:477][719]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.01.29:511][721]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.29:511][721]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.29:511][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.29:511][721]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.29:511][721]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.29:511][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.29:513][721]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-01.01.29:543][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-01.01.29:544][723]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.29:544][723]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.29:544][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.29:544][723]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.29:544][723]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.29:544][723]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.29:544][723]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.29:544][723]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.29:544][723]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.29:544][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.29:544][723]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.29:544][723]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.29:544][723]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.29:546][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-01.01.29:577][725]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.29:577][725]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.29:577][725]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookIdle. [2020.06.12-01.01.29:577][725]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.01.29:577][725]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.29:608][727]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.01.29:608][727]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.01.29:663][730]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.01.29:843][741]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.29:843][741]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.29:843][741]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.29:843][741]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.29:844][741]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.29:844][741]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.29:844][741]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.29:844][741]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.29:844][741]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.29:844][741]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.29:844][741]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.29:844][741]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.29:844][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.29:844][741]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.29:844][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.29:944][747]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.29:944][747]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.29:944][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.29:944][747]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.29:944][747]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.29:944][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.29:944][747]Interaction: Interaction time: 1.500000 [2020.06.12-01.01.29:944][747]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.29:944][747]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.29:944][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.29:944][747]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.29:944][747]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.29:944][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.29:977][749]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.29:977][749]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.29:977][749]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookAttemptEscape. [2020.06.12-01.01.29:977][749]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.01.29:977][749]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-01.01.29:977][749]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.29:977][749]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.29:977][749]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.29:977][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.29:977][749]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.29:977][749]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.29:977][749]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.29:977][749]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.29:977][749]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.29:977][749]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.29:977][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.29:977][749]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.29:977][749]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.29:977][749]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.30:010][751]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.30:010][751]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.30:010][751]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookIdle. [2020.06.12-01.01.30:010][751]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.01.30:010][751]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.30:293][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.30:293][768]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.30:293][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.30:293][768]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.30:294][768]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.30:294][768]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.30:294][768]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.30:294][768]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.30:294][768]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.30:294][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.30:294][768]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.30:294][768]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.30:294][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.30:294][768]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.30:294][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.30:392][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-01.01.30:394][774]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.30:394][774]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.30:394][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.30:394][774]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.30:394][774]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.30:394][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.30:394][774]Interaction: Interaction time: 1.500000 [2020.06.12-01.01.30:394][774]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.30:394][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.30:426][776]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.30:426][776]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.30:427][776]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookAttemptEscape. [2020.06.12-01.01.30:427][776]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.01.30:427][776]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-01.01.30:427][776]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.30:427][776]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.01.30:444][777]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.01.30:661][790]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.01.30:694][792]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.01.30:727][794]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.30:727][794]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.30:727][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.30:727][794]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.30:727][794]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.30:727][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.30:729][794]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-01.01.30:729][794]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-01.01.30:759][796]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-01.01.30:761][796]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.30:761][796]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.30:761][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.30:761][796]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.30:761][796]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.30:761][796]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.30:761][796]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.30:761][796]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.30:761][796]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.30:761][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.30:761][796]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.30:761][796]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.30:761][796]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.30:764][796]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-01.01.30:794][798]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.30:794][798]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.30:794][798]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookIdle. [2020.06.12-01.01.30:794][798]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.01.30:794][798]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.30:794][798]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.30:794][798]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.01.30:794][798]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.01.30:794][798]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.01.30:794][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.30:794][798]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.30:795][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.30:795][798]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.30:795][798]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.30:795][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.30:826][800]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-01.01.30:827][800]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.30:827][800]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.30:827][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.30:827][800]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.30:827][800]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.30:827][800]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.30:827][800]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.30:827][800]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.30:827][800]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.30:828][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.30:828][800]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.01.30:828][800]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.30:828][800]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.30:830][800]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-01.01.31:159][820]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.31:159][820]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.31:159][820]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.31:159][820]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.31:160][820]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.31:160][820]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.31:160][820]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.31:160][820]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.31:160][820]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.31:160][820]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.31:160][820]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.31:160][820]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.31:161][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.31:161][820]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.31:161][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.31:226][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-01.01.31:227][824]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.31:227][824]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.31:227][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.31:227][824]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.31:227][824]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.31:227][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.31:227][824]Interaction: Interaction time: 1.500000 [2020.06.12-01.01.31:227][824]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.31:227][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.31:259][826]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.31:260][826]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.31:260][826]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookAttemptEscape. [2020.06.12-01.01.31:260][826]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.01.31:260][826]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-01.01.31:260][826]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.31:260][826]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.01.31:494][840]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.01.31:660][850]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.31:660][850]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.31:660][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.31:660][850]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.31:660][850]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.31:660][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.31:663][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-01.01.31:692][852]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-01.01.31:693][852]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.31:694][852]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.31:694][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.31:694][852]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.31:694][852]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.31:694][852]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.31:694][852]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.31:694][852]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.31:694][852]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.31:694][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.31:694][852]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.31:694][852]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.31:694][852]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.31:696][852]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-01.01.31:726][854]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.31:726][854]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.31:726][854]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookIdle. [2020.06.12-01.01.31:726][854]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.01.31:726][854]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.32:059][874]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.32:059][874]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.32:059][874]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.32:059][874]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.32:060][874]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.32:060][874]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.32:060][874]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.32:060][874]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.32:060][874]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.32:060][874]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.32:060][874]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.32:060][874]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.32:061][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.32:061][874]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.32:061][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.32:126][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-01.01.32:127][878]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.32:127][878]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.32:127][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.32:127][878]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.32:127][878]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.32:127][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.32:127][878]Interaction: Interaction time: 1.500000 [2020.06.12-01.01.32:127][878]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.32:127][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.32:160][880]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.32:160][880]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.32:160][880]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookAttemptEscape. [2020.06.12-01.01.32:160][880]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.01.32:160][880]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-01.01.32:160][880]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.32:160][880]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.01.32:393][894]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.01.32:627][908]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.32:627][908]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.32:627][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.32:627][908]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.32:628][908]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.32:628][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.32:628][908]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.32:628][908]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.32:628][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.32:628][908]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.32:628][908]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.32:628][908]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.32:628][908]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.32:628][908]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.32:628][908]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.32:628][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.32:628][908]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.32:628][908]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.32:628][908]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.32:630][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-01.01.32:660][910]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.32:660][910]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.32:660][910]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookIdle. [2020.06.12-01.01.32:661][910]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.01.32:661][910]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.32:992][930]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.32:992][930]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.32:992][930]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.32:993][930]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.32:994][930]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.32:994][930]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.32:994][930]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.32:994][930]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.32:994][930]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.32:994][930]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.32:994][930]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.32:994][930]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.32:994][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.32:994][930]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.32:994][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.33:059][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-01.01.33:061][934]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.33:061][934]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.33:061][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.33:061][934]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.33:061][934]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.33:061][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.33:061][934]Interaction: Interaction time: 1.500000 [2020.06.12-01.01.33:061][934]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.33:061][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.33:094][936]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.33:094][936]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.33:094][936]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookAttemptEscape. [2020.06.12-01.01.33:094][936]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.01.33:094][936]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-01.01.33:094][936]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.33:094][936]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.01.33:327][950]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.01.33:594][966]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.33:594][966]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.33:594][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.33:594][966]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.33:594][966]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.33:594][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.33:594][966]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.33:594][966]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.33:594][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.33:594][966]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.33:594][966]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.33:594][966]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.33:594][966]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.33:594][966]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.33:594][966]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.33:594][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.33:594][966]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.33:594][966]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.33:594][966]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.33:597][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-01.01.33:627][968]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.33:627][968]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.33:627][968]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookIdle. [2020.06.12-01.01.33:627][968]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.01.33:627][968]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.33:893][984]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.33:893][984]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.33:893][984]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.33:893][984]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.33:895][984]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.33:895][984]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.33:895][984]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.33:895][984]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.33:895][984]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.33:895][984]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.33:895][984]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.33:895][984]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.33:895][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.33:895][984]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.33:895][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.33:959][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-01.01.33:961][988]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.33:961][988]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.33:961][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.33:961][988]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.33:961][988]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.33:961][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.33:961][988]Interaction: Interaction time: 1.500000 [2020.06.12-01.01.33:961][988]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.33:961][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.33:993][990]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.33:993][990]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.33:993][990]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookAttemptEscape. [2020.06.12-01.01.33:993][990]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.01.33:993][990]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-01.01.33:993][990]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.33:993][990]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.01.34:194][ 2]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.01.34:527][ 22]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.34:527][ 22]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.34:527][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.34:527][ 22]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.34:527][ 22]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.34:527][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.34:530][ 22]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-01.01.34:559][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-01.01.34:561][ 24]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.34:561][ 24]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.34:561][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.34:561][ 24]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.34:561][ 24]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.34:561][ 24]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.34:561][ 24]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.34:561][ 24]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.34:561][ 24]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.34:561][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.34:561][ 24]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.34:561][ 24]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.34:561][ 24]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.34:564][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-01.01.34:594][ 26]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.34:594][ 26]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.34:594][ 26]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookIdle. [2020.06.12-01.01.34:594][ 26]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.01.34:594][ 26]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.34:792][ 38]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.34:792][ 38]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.34:792][ 38]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.34:792][ 38]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.34:794][ 38]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.34:794][ 38]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.34:794][ 38]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.34:794][ 38]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.34:794][ 38]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.34:794][ 38]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.34:794][ 38]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.34:794][ 38]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.34:794][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.34:794][ 38]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.34:794][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.34:859][ 42]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-01.01.34:861][ 42]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.34:861][ 42]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.34:861][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.34:861][ 42]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.34:861][ 42]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.34:861][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.34:861][ 42]Interaction: Interaction time: 1.500000 [2020.06.12-01.01.34:861][ 42]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.34:861][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.34:893][ 44]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.34:893][ 44]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.34:894][ 44]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookAttemptEscape. [2020.06.12-01.01.34:894][ 44]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.01.34:894][ 44]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-01.01.34:894][ 44]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.34:894][ 44]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.01.35:127][ 58]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.01.35:277][ 67]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.35:277][ 67]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.35:277][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.35:277][ 67]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.35:277][ 67]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.35:277][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.35:280][ 67]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-01.01.35:309][ 69]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-01.01.35:311][ 69]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.35:311][ 69]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.35:311][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.35:311][ 69]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.35:311][ 69]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.35:311][ 69]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.35:311][ 69]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.35:311][ 69]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.35:311][ 69]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.35:311][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.35:311][ 69]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.35:311][ 69]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.35:311][ 69]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.35:313][ 69]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-01.01.35:344][ 71]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.35:344][ 71]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.35:344][ 71]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookIdle. [2020.06.12-01.01.35:344][ 71]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.01.35:344][ 71]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.35:642][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.35:642][ 89]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.35:642][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.35:642][ 89]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.35:644][ 89]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.35:644][ 89]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.35:644][ 89]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.35:644][ 89]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.35:644][ 89]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.35:644][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.35:644][ 89]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.35:644][ 89]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.35:644][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.35:644][ 89]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.35:644][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.35:709][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-01.01.35:711][ 93]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.35:711][ 93]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.35:711][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.35:711][ 93]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.35:711][ 93]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.35:711][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.35:711][ 93]Interaction: Interaction time: 1.500000 [2020.06.12-01.01.35:711][ 93]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.35:711][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.35:744][ 95]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.35:744][ 95]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.35:744][ 95]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookAttemptEscape. [2020.06.12-01.01.35:744][ 95]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.01.35:744][ 95]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-01.01.35:744][ 95]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.35:744][ 95]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.01.35:994][110]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.01.36:111][117]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.36:111][117]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.36:111][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.36:111][117]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.36:111][117]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.36:111][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.36:111][117]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.36:111][117]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.36:111][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.36:111][117]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.36:111][117]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.36:111][117]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.36:111][117]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.36:111][117]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.36:111][117]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.36:111][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.36:111][117]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.36:111][117]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.36:111][117]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.36:113][117]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-01.01.36:144][119]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.36:144][119]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.36:144][119]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookIdle. [2020.06.12-01.01.36:144][119]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.01.36:144][119]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.36:543][143]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.36:543][143]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.36:543][143]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.36:543][143]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.36:544][143]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.36:544][143]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.36:544][143]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.36:544][143]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.36:544][143]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.36:544][143]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.36:544][143]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.36:544][143]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.36:544][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.36:544][143]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.36:544][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.36:643][149]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-01.01.36:644][149]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.36:644][149]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.36:644][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.36:644][149]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.36:644][149]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.36:644][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.36:644][149]Interaction: Interaction time: 1.500000 [2020.06.12-01.01.36:645][149]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.36:645][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.36:676][151]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.36:676][151]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.36:676][151]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookAttemptEscape. [2020.06.12-01.01.36:676][151]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.01.36:676][151]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-01.01.36:676][151]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.36:676][151]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.01.36:927][166]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.01.36:944][167]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.36:944][167]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.36:944][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.36:944][167]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.36:944][167]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.36:944][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.36:946][167]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-01.01.36:976][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-01.01.36:977][169]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.36:977][169]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.36:977][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.36:977][169]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.36:977][169]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.36:977][169]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.36:977][169]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.36:977][169]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.36:978][169]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.36:978][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.36:978][169]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.36:978][169]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.36:978][169]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.36:980][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-01.01.37:011][171]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.37:011][171]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.37:011][171]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookIdle. [2020.06.12-01.01.37:011][171]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.01.37:011][171]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.37:376][193]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.37:376][193]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.37:376][193]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.37:376][193]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.37:377][193]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.37:377][193]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.37:377][193]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.37:377][193]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.37:378][193]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.37:378][193]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.37:378][193]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.37:378][193]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.37:378][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.37:378][193]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.37:378][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.37:443][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-01.01.37:444][197]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.37:444][197]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.37:444][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.37:444][197]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.37:444][197]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.37:444][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.37:444][197]Interaction: Interaction time: 1.500000 [2020.06.12-01.01.37:444][197]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.37:445][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.37:477][199]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.37:477][199]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.37:477][199]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookAttemptEscape. [2020.06.12-01.01.37:477][199]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.01.37:477][199]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-01.01.37:477][199]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.37:478][199]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.01.37:711][213]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.37:711][213]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.37:711][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.37:711][213]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.37:711][213]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.37:711][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.37:713][213]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-01.01.37:743][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-01.01.37:744][215]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.37:744][215]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.37:744][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.37:744][215]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.37:744][215]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.37:744][215]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.37:744][215]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.37:744][215]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.37:744][215]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.37:744][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.37:744][215]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.37:744][215]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.37:744][215]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.37:746][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-01.01.37:777][217]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.37:777][217]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.37:777][217]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookIdle. [2020.06.12-01.01.37:777][217]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.01.37:777][217]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.38:043][233]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.38:043][233]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.38:043][233]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.38:043][233]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.38:044][233]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.38:044][233]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.38:044][233]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.38:044][233]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.38:044][233]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.38:044][233]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.38:044][233]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.38:044][233]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.38:045][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.38:045][233]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.38:045][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.38:110][237]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-01.01.38:110][237]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.12-01.01.38:111][237]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.38:111][237]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.38:111][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.38:111][237]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.38:111][237]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.38:111][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.38:111][237]Interaction: Interaction time: 1.500000 [2020.06.12-01.01.38:111][237]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.38:111][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.38:144][239]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.38:144][239]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.38:144][239]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookAttemptEscape. [2020.06.12-01.01.38:144][239]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.01.38:144][239]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-01.01.38:144][239]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.38:144][239]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.01.38:394][254]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.01.38:444][257]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.38:444][257]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.38:444][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.38:444][257]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.38:444][257]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.38:444][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.38:444][257]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.38:444][257]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.38:444][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.38:444][257]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.38:444][257]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.38:444][257]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.38:444][257]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.38:444][257]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.38:444][257]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.38:444][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.38:444][257]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.38:444][257]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.38:444][257]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.38:447][257]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-01.01.38:477][259]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.38:477][259]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.38:477][259]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookIdle. [2020.06.12-01.01.38:477][259]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.01.38:477][259]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.38:843][281]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.38:843][281]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.38:843][281]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.38:843][281]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.38:845][281]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.38:845][281]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.38:845][281]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.38:845][281]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.38:845][281]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.38:845][281]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.38:845][281]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.38:845][281]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.38:845][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.38:845][281]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.38:845][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.38:943][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-01.01.38:944][287]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.38:944][287]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.38:944][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.38:944][287]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.38:944][287]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.38:944][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.38:944][287]Interaction: Interaction time: 1.500000 [2020.06.12-01.01.38:945][287]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.38:945][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.38:977][289]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.38:977][289]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.38:977][289]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookAttemptEscape. [2020.06.12-01.01.38:977][289]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.01.38:977][289]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-01.01.38:977][289]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.38:977][289]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.01.39:228][304]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.01.39:345][311]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.39:345][311]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.39:345][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.39:345][311]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.39:345][311]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.39:345][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.39:345][311]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.39:345][311]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.39:345][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.39:345][311]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.39:345][311]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.39:345][311]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.39:345][311]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.39:345][311]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.39:345][311]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.39:345][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.39:345][311]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.39:345][311]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.39:345][311]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.39:348][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-01.01.39:376][313]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.39:376][313]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.39:376][313]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookIdle. [2020.06.12-01.01.39:376][313]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.01.39:376][313]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.39:693][332]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.39:693][332]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.39:693][332]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.39:693][332]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.39:694][332]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.39:695][332]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.39:695][332]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.39:695][332]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.39:695][332]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.39:695][332]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.39:695][332]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.39:695][332]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.39:695][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.39:695][332]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.39:695][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.39:759][336]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-01.01.39:761][336]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.39:761][336]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.39:761][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.39:761][336]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.39:761][336]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.39:761][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.39:761][336]Interaction: Interaction time: 1.500000 [2020.06.12-01.01.39:761][336]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.39:761][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.39:794][338]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.39:794][338]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.39:794][338]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookAttemptEscape. [2020.06.12-01.01.39:794][338]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.01.39:794][338]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-01.01.39:794][338]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.39:794][338]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.01.40:044][353]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.01.40:160][360]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-01.01.40:161][360]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.01.40:161][360]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.01.40:161][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.40:161][360]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-01.01.40:161][360]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.12-01.01.40:161][360]LogDBDGeneral: Warning: Scalars [2020.06.12-01.01.40:161][360]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-01.01.40:161][360]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-01.01.40:161][360]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.12-01.01.40:161][360]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.12-01.01.40:161][360]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.12-01.01.40:161][360]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-01.01.40:161][360]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-01.01.40:161][360]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-01.01.40:161][360]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-01.01.40:161][360]LogDBDGeneral: Warning: Textures [2020.06.12-01.01.40:161][360]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.12-01.01.40:161][360]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-01.01.40:161][360]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-01.01.40:161][360]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-01.01.40:161][360]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-01.01.40:161][360]LogDBDGeneral: Warning: Vectors [2020.06.12-01.01.40:161][360]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-01.01.40:161][360]LogDBDGeneral: Warning: Scalars [2020.06.12-01.01.40:161][360]LogDBDGeneral: Warning: Textures [2020.06.12-01.01.40:161][360]LogDBDGeneral: Warning: Vectors [2020.06.12-01.01.40:161][360]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-01.01.40:164][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.12-01.01.40:177][361]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.01.40:177][361]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.01.40:177][361]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.01.40:177][361]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.40:178][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.40:178][361]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.01.40:178][361]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.40:178][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.40:179][361]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.01.40:194][362]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.01.40:194][362]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.40:194][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.40:194][362]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.01.40:194][362]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.01.40:194][362]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.40:194][362]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.40:194][362]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.40:194][362]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.40:194][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.40:194][362]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-01.01.40:194][362]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.40:194][362]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-01.01.40:194][362]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.40:194][362]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.01.40:195][362]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.40:195][362]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.40:195][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.40:195][362]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.40:195][362]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.40:195][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.40:195][362]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.40:195][362]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.40:195][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.40:195][362]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.40:195][362]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.40:195][362]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.40:195][362]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.40:195][362]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.40:195][362]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.40:195][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.40:195][362]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.40:195][362]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.40:195][362]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.40:198][362]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-01.01.40:211][363]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.12-01.01.40:226][364]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.40:226][364]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.40:227][364]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookIdle. [2020.06.12-01.01.40:227][364]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.01.40:227][364]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.40:259][366]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.01.40:259][366]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.204915 [2020.06.12-01.01.40:359][372]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.06.12-01.01.40:394][374]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.06.12-01.01.40:526][382]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.40:526][382]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.40:527][382]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.40:527][382]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.40:528][382]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.40:528][382]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.40:528][382]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.40:528][382]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.40:528][382]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.40:528][382]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.40:528][382]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.40:528][382]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.40:528][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.40:528][382]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.40:528][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.40:550][384]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B3DC2290] Result: '1' k_EResultOK (success) [2020.06.12-01.01.40:550][384]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B3DC2290]' succeeded in 0.288950 seconds [2020.06.12-01.01.40:581][386]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E99A48C3D0] Result: '1' k_EResultOK (success) [2020.06.12-01.01.40:592][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-01.01.40:594][386]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.40:594][386]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.40:594][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.40:594][386]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.40:594][386]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.40:594][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.40:594][386]Interaction: Interaction time: 1.500000 [2020.06.12-01.01.40:594][386]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.40:594][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.40:603][387]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.340037 seconds [2020.06.12-01.01.40:627][388]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.40:627][388]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.40:627][388]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookAttemptEscape. [2020.06.12-01.01.40:627][388]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.01.40:627][388]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-01.01.40:627][388]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.40:627][388]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.01.40:878][403]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.01.40:893][404]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 16.392813 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.01.41:011][411]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-01.01.41:011][411]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.41:011][411]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.06.12-01.01.41:011][411]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.41:011][411]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_6] [2020.06.12-01.01.41:011][411]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.41:011][411]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.01.41:011][411]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.41:011][411]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.12-01.01.41:011][411]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.41:011][411]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.06.12-01.01.41:011][411]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.41:144][419]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.01.41:144][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.41:144][419]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.12-01.01.41:144][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.41:145][419]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.06.12-01.01.41:145][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.41:162][420]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.41:163][420]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.41:163][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.41:163][420]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.41:163][420]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.41:163][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.41:165][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-01.01.41:194][422]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-01.01.41:196][422]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.41:196][422]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.41:196][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.41:196][422]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.41:196][422]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.41:196][422]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.41:196][422]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.41:196][422]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.41:196][422]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.41:196][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.41:196][422]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.41:196][422]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.41:196][422]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.41:199][422]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-01.01.41:228][424]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.41:228][424]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.41:228][424]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookIdle. [2020.06.12-01.01.41:228][424]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.01.41:228][424]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.41:626][448]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.41:626][448]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.41:626][448]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.41:626][448]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.41:628][448]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.41:628][448]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.41:628][448]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.41:628][448]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.41:628][448]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.41:628][448]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.41:628][448]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.41:628][448]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.41:628][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.41:628][448]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.41:628][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.41:693][452]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-01.01.41:695][452]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.41:695][452]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.41:695][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.41:695][452]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.41:695][452]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.41:695][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.41:695][452]Interaction: Interaction time: 1.500000 [2020.06.12-01.01.41:695][452]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.41:695][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.41:728][454]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.41:728][454]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.41:728][454]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookAttemptEscape. [2020.06.12-01.01.41:728][454]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.01.41:728][454]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-01.01.41:728][454]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.41:728][454]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.01.41:893][464]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 12.077700 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-01.01.41:962][468]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.01.42:662][510]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.01.42:794][518]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.42:794][518]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.42:794][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.42:794][518]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.42:794][518]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.42:794][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.42:794][518]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.42:794][518]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.42:794][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.42:794][518]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.42:794][518]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.42:794][518]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.42:794][518]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.42:794][518]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.42:795][518]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.42:795][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.42:795][518]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.42:795][518]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.42:795][518]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.42:797][518]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-01.01.42:828][520]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.42:828][520]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.42:828][520]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookIdle. [2020.06.12-01.01.42:828][520]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.01.42:828][520]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.43:194][542]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.43:194][542]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.43:194][542]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.43:194][542]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.43:196][542]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.43:196][542]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.43:196][542]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.43:196][542]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.43:196][542]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.43:196][542]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.43:196][542]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.43:196][542]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.43:196][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.43:196][542]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.43:196][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.43:278][547]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.01.43:293][548]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-01.01.43:295][548]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.43:295][548]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.43:295][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.43:295][548]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.43:295][548]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.43:295][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.43:295][548]Interaction: Interaction time: 1.500000 [2020.06.12-01.01.43:295][548]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.43:295][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.43:328][550]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.43:328][550]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.43:328][550]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookAttemptEscape. [2020.06.12-01.01.43:328][550]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.01.43:328][550]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-01.01.43:328][550]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.43:328][550]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.01.43:329][550]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.06.12-01.01.43:412][555]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.12-01.01.43:494][560]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.12-01.01.43:528][562]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.01.43:562][564]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.12-01.01.43:578][565]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.01.43:645][569]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.06.12-01.01.44:177][601]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.06.12-01.01.44:478][619]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.44:478][619]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.44:478][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.44:478][619]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.44:478][619]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.44:478][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.44:478][619]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.44:478][619]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.44:478][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.44:478][619]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.44:478][619]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.44:478][619]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.44:478][619]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.44:478][619]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.44:478][619]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.44:478][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.44:478][619]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.44:478][619]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.44:479][619]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.44:481][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-01.01.44:511][621]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.44:511][621]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.44:511][621]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookIdle. [2020.06.12-01.01.44:511][621]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.01.44:511][621]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.44:876][643]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.44:877][643]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.44:877][643]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.44:877][643]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.44:878][643]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.44:878][643]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.44:878][643]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.44:878][643]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.44:878][643]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.44:879][643]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.44:879][643]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.44:879][643]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.44:879][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.44:879][643]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.44:879][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.44:943][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-01.01.44:945][647]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.44:945][647]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.44:945][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.44:945][647]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.44:945][647]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.44:945][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.44:945][647]Interaction: Interaction time: 1.500000 [2020.06.12-01.01.44:945][647]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.44:945][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.44:978][649]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.44:978][649]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.44:978][649]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookAttemptEscape. [2020.06.12-01.01.44:979][649]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.01.44:979][649]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-01.01.44:979][649]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.44:979][649]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.01.45:077][655]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-01.01.45:195][662]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.01.46:012][711]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.46:012][711]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.46:012][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.46:012][711]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.46:012][711]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.46:012][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.46:015][711]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-01.01.46:044][713]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-01.01.46:045][713]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.46:045][713]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.46:045][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.46:045][713]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.46:046][713]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.46:046][713]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.46:046][713]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.46:046][713]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.46:046][713]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.46:046][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.46:046][713]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.46:046][713]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.46:046][713]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.46:048][713]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-01.01.46:077][715]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.46:077][715]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.46:077][715]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookIdle. [2020.06.12-01.01.46:077][715]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.01.46:077][715]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.46:145][719]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.06.12-01.01.46:145][719]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.46:145][719]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.06.12-01.01.46:145][719]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.46:145][719]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_1] [2020.06.12-01.01.46:145][719]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.46:145][719]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.06.12-01.01.46:145][719]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.46:145][719]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.06.12-01.01.46:145][719]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.46:145][719]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_1] [2020.06.12-01.01.46:145][719]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.46:145][719]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_1] [2020.06.12-01.01.46:145][719]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.46:145][719]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_1] [2020.06.12-01.01.46:145][719]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.46:166][720]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.01.46:446][737]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.12-01.01.46:478][739]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.12-01.01.46:627][748]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.06.12-01.01.46:627][748]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.46:627][748]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.06.12-01.01.46:627][748]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.46:627][748]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_1] [2020.06.12-01.01.46:627][748]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.46:627][748]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.06.12-01.01.46:627][748]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.46:627][748]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.06.12-01.01.46:627][748]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.46:627][748]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_1] [2020.06.12-01.01.46:627][748]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.46:627][748]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_1] [2020.06.12-01.01.46:627][748]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.46:627][748]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_1] [2020.06.12-01.01.46:627][748]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.47:110][777]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.033199 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-01.01.47:110][777]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.01.47:111][777]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.12-01.01.47:145][779]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.06.12-01.01.47:876][823]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.245431 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.01.47:910][825]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.47:910][825]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.47:910][825]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.47:910][825]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.47:911][825]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.47:911][825]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.47:911][825]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.47:911][825]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.47:911][825]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.47:911][825]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.47:911][825]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.47:911][825]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.47:911][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.47:911][825]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.47:911][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.47:961][828]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.06.12-01.01.47:961][828]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.47:961][828]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.06.12-01.01.47:961][828]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.47:961][828]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_2] [2020.06.12-01.01.47:961][828]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.47:961][828]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_2] [2020.06.12-01.01.47:961][828]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.47:961][828]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.06.12-01.01.47:961][828]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.47:961][828]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_2] [2020.06.12-01.01.47:961][828]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.47:961][828]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_2] [2020.06.12-01.01.47:961][828]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.47:961][828]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_2] [2020.06.12-01.01.47:961][828]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.47:983][829]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.01.48:010][831]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-01.01.48:012][831]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.48:012][831]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.48:012][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.48:012][831]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.48:012][831]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.48:012][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.48:012][831]Interaction: Interaction time: 1.500000 [2020.06.12-01.01.48:012][831]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.48:012][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.48:044][833]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.48:044][833]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.48:044][833]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookAttemptEscape. [2020.06.12-01.01.48:044][833]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.01.48:044][833]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-01.01.48:044][833]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.48:044][833]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.01.48:261][846]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.01.48:494][860]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.06.12-01.01.48:494][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.48:494][860]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.06.12-01.01.48:494][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.48:494][860]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_2] [2020.06.12-01.01.48:494][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.48:494][860]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_2] [2020.06.12-01.01.48:494][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.48:494][860]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.06.12-01.01.48:494][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.48:494][860]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_2] [2020.06.12-01.01.48:494][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.48:494][860]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_2] [2020.06.12-01.01.48:495][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.48:495][860]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_2] [2020.06.12-01.01.48:495][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.48:711][873]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.48:711][873]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.48:711][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.48:711][873]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.48:711][873]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.48:711][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.48:714][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-01.01.48:760][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-01.01.48:762][876]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.48:762][876]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.48:762][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.48:762][876]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.48:762][876]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.48:762][876]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.48:762][876]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.48:762][876]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.48:762][876]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.48:762][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.48:762][876]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.48:762][876]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.48:762][876]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.48:765][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-01.01.48:778][877]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.48:778][877]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.48:778][877]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookIdle. [2020.06.12-01.01.48:778][877]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.01.48:778][877]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.49:293][908]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.49:293][908]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.49:293][908]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.49:293][908]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.49:294][908]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.49:294][908]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.49:294][908]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.49:294][908]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.49:294][908]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.49:295][908]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.49:295][908]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.49:295][908]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.49:295][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.49:295][908]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.49:295][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.49:360][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-01.01.49:362][912]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.49:362][912]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.49:362][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.49:362][912]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.49:362][912]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.49:362][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.49:362][912]Interaction: Interaction time: 1.500000 [2020.06.12-01.01.49:362][912]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.49:362][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.49:395][914]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.49:395][914]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.49:395][914]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookAttemptEscape. [2020.06.12-01.01.49:395][914]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.01.49:395][914]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-01.01.49:395][914]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.49:395][914]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.01.49:595][926]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.01.50:111][957]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.06.12-01.01.50:111][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.50:178][961]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_11] [2020.06.12-01.01.50:178][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.50:178][961]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_11] [2020.06.12-01.01.50:178][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.50:212][963]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_11] [2020.06.12-01.01.50:212][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.50:212][963]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_11] [2020.06.12-01.01.50:212][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.50:662][990]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_11] [2020.06.12-01.01.50:662][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.50:662][990]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_11] [2020.06.12-01.01.50:662][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.50:662][990]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.06.12-01.01.50:662][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.50:662][990]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.06.12-01.01.50:662][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.50:678][991]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.06.12-01.01.50:678][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.50:683][991]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.01.50:728][994]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.06.12-01.01.50:728][994]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.50:744][995]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_11] [2020.06.12-01.01.50:744][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.50:744][995]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_11] [2020.06.12-01.01.50:744][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.50:744][995]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.06.12-01.01.50:744][995]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.50:744][995]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.06.12-01.01.50:744][995]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.50:864][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-01.01.50:960][ 8]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-01.01.50:961][ 8]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.50:962][ 8]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.50:962][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.50:962][ 8]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.50:962][ 8]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.50:962][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.50:962][ 8]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.50:962][ 8]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.50:962][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.50:962][ 8]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.50:962][ 8]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.50:962][ 8]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.50:962][ 8]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.50:962][ 8]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.50:962][ 8]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.50:962][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.50:962][ 8]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.50:962][ 8]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.50:962][ 8]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.50:964][ 8]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-01.01.50:966][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.01.50:995][ 10]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.50:995][ 10]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.50:995][ 10]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookIdle. [2020.06.12-01.01.50:995][ 10]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.01.50:995][ 10]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.51:315][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.01.51:427][ 36]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.51:427][ 36]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.51:427][ 36]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.51:427][ 36]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.51:429][ 36]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.51:429][ 36]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.51:429][ 36]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.51:429][ 36]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.51:429][ 36]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.51:429][ 36]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.51:429][ 36]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.51:429][ 36]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.51:429][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.51:429][ 36]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.51:429][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.51:527][ 42]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-01.01.51:529][ 42]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.51:529][ 42]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.51:529][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.51:529][ 42]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.51:529][ 42]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.51:529][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.51:529][ 42]Interaction: Interaction time: 1.500000 [2020.06.12-01.01.51:529][ 42]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.51:529][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.51:551][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.01.51:561][ 44]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.51:561][ 44]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.51:561][ 44]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookAttemptEscape. [2020.06.12-01.01.51:561][ 44]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.01.51:561][ 44]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-01.01.51:561][ 44]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.51:561][ 44]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.01.51:795][ 58]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.01.51:848][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.01.51:932][ 66]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.12-01.01.51:932][ 66]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-01.01.51:983][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.01.52:060][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.01.52:060][ 74]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.52:060][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.01.52:060][ 74]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.52:062][ 74]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.52:062][ 74]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.52:062][ 74]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.52:062][ 74]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.52:062][ 74]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.52:062][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.01.52:062][ 74]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.52:062][ 74]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.52:062][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.52:062][ 74]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.52:062][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.52:095][ 76]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.52:095][ 76]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.52:095][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.52:095][ 76]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.52:095][ 76]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.52:095][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.52:095][ 76]Interaction: Interaction time: 0.000000 [2020.06.12-01.01.52:095][ 76]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.52:095][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.52:143][ 79]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-01.01.52:143][ 79]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-01.01.52:562][104]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.06.12-01.01.52:562][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.52:562][104]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.06.12-01.01.52:562][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.52:577][105]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.06.12-01.01.52:577][105]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.52:577][105]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.06.12-01.01.52:577][105]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.52:594][106]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.06.12-01.01.52:594][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.52:894][124]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.974043 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-01.01.53:030][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-01.01.53:129][138]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.53:129][138]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.01.53:129][138]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.01.53:129][138]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.01.53:129][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.53:129][138]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.53:129][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.53:129][138]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.53:129][138]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.53:129][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.53:160][140]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-01.01.53:161][140]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.53:161][140]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.53:161][140]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookIdle. [2020.06.12-01.01.53:161][140]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.01.53:161][140]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.53:162][140]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.53:162][140]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.53:162][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.53:162][140]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.53:162][140]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.53:162][140]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.53:162][140]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.53:162][140]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.53:162][140]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.53:162][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.53:162][140]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.53:163][140]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.53:163][140]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.53:165][140]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-01.01.53:177][141]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.06.12-01.01.53:177][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.53:211][143]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.06.12-01.01.53:211][143]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.53:211][143]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.06.12-01.01.53:211][143]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.53:244][145]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.06.12-01.01.53:244][145]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.53:244][145]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.06.12-01.01.53:244][145]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.53:499][160]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.01.53:844][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.53:844][181]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.53:844][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.53:844][181]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.53:846][181]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.53:846][181]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.53:846][181]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.53:846][181]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.53:846][181]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.53:846][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.53:846][181]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.53:846][181]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.53:846][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.53:846][181]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.53:846][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.53:910][185]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-01.01.53:912][185]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.53:912][185]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.53:912][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.53:912][185]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.53:912][185]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.53:912][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.53:912][185]Interaction: Interaction time: 1.500000 [2020.06.12-01.01.53:912][185]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.53:912][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.53:945][187]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.53:945][187]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.53:945][187]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookAttemptEscape. [2020.06.12-01.01.53:945][187]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.01.53:945][187]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-01.01.53:945][187]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.53:945][187]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.01.54:165][200]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.01.54:195][202]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.01.54:245][205]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.54:245][205]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.54:245][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.54:245][205]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.54:245][205]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.54:245][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.54:278][207]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.54:278][207]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.54:278][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.54:278][207]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.54:278][207]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.54:278][207]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.54:278][207]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.54:278][207]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.54:278][207]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.54:278][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.54:279][207]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.01.54:279][207]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.54:279][207]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.54:328][210]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=170.893 [2020.06.12-01.01.54:443][217]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=171.009 [2020.06.12-01.01.54:510][221]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=171.076 [2020.06.12-01.01.54:594][226]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=171.159 [2020.06.12-01.01.54:661][230]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=171.226 [2020.06.12-01.01.54:710][233]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.01.54:710][233]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.54:710][233]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.01.54:710][233]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.54:712][233]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.54:712][233]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.54:712][233]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.54:712][233]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.54:712][233]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.54:712][233]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.01.54:712][233]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.54:712][233]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.54:712][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.54:712][233]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger. [2020.06.12-01.01.54:712][233]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.54:712][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.54:744][235]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=171.309 [2020.06.12-01.01.55:010][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-01.01.55:012][251]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.55:012][251]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.55:012][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.55:013][251]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.55:013][251]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.55:013][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.55:013][251]Interaction: Interaction time: 2.200000 [2020.06.12-01.01.55:013][251]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger. [2020.06.12-01.01.55:013][251]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle Duration 2.200000 Timestamp 0.000000 [2020.06.12-01.01.55:013][251]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.55:013][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.55:013][251]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle [2020.06.12-01.01.55:167][260]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.01.55:345][271]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.06.12-01.01.55:345][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.55:345][271]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.06.12-01.01.55:345][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.55:378][273]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.06.12-01.01.55:378][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.55:378][273]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.06.12-01.01.55:378][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.55:415][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-01.01.55:449][277]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.01.55:477][279]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.01.55:477][279]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.01.55:477][279]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.01.55:477][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.55:510][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-01.01.55:511][281]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.55:511][281]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.55:511][281]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookIdle. [2020.06.12-01.01.55:511][281]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.01.55:511][281]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.55:511][281]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.01.55:512][281]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.55:512][281]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.55:512][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.55:512][281]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.55:512][281]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.55:512][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.55:512][281]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.55:512][281]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.55:512][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.55:512][281]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.55:512][281]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.55:512][281]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.55:512][281]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.55:512][281]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.55:512][281]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.55:512][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.55:512][281]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.55:512][281]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.55:512][281]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.55:515][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-01.01.55:543][283]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale01_C_0 [2020.06.12-01.01.55:544][283]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.55:544][283]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.55:545][283]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookReactionIn. [2020.06.12-01.01.55:545][283]AnimLeader: BP_Entity_C_3 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.12-01.01.55:545][283]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.55:762][296]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.06.12-01.01.55:762][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.55:762][296]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.06.12-01.01.55:762][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.55:848][301]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.01.56:128][318]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.06.12-01.01.56:128][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.56:128][318]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.06.12-01.01.56:128][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.56:166][320]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.01.56:310][329]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.56:310][329]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.56:310][329]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.56:310][329]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.56:311][329]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.56:311][329]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.56:312][329]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.56:312][329]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.56:312][329]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.56:312][329]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.56:312][329]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.56:312][329]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.56:312][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.56:312][329]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.56:312][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.56:378][333]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.56:378][333]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.56:378][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.56:378][333]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.56:378][333]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.56:378][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.56:378][333]Interaction: Interaction time: 0.000000 [2020.06.12-01.01.56:378][333]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.12-01.01.56:379][333]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.56:379][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.56:411][335]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.56:411][335]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.56:411][335]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookReaction. [2020.06.12-01.01.56:411][335]AnimLeader: BP_Entity_C_3 Requested to Play: HookReaction AnimTag_Follower. [2020.06.12-01.01.56:411][335]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.56:411][335]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.01.56:412][335]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.01.56:461][338]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=173.026 [2020.06.12-01.01.56:578][345]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=173.143 [2020.06.12-01.01.56:677][351]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=173.243 [2020.06.12-01.01.56:811][359]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=173.376 [2020.06.12-01.01.56:860][362]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=173.426 [2020.06.12-01.01.56:911][365]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.56:911][365]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.56:911][365]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookReactionOut. [2020.06.12-01.01.56:911][365]AnimLeader: BP_Entity_C_3 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.12-01.01.56:911][365]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.56:911][365]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.01.56:912][365]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.01.56:945][367]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.01.56:994][370]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=173.560 [2020.06.12-01.01.57:195][382]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.01.57:214][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-01.01.57:278][387]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.57:278][387]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.01.57:278][387]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.01.57:278][387]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.01.57:278][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.57:278][387]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.57:278][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.57:278][387]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.57:278][387]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.57:278][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.57:310][389]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-01.01.57:312][389]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.57:312][389]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.57:312][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.57:312][389]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.57:312][389]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.57:312][389]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.57:312][389]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.57:312][389]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.57:312][389]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.57:312][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.57:312][389]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.01.57:312][389]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.57:312][389]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.57:314][389]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-01.01.57:345][391]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.57:345][391]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.57:345][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.57:345][391]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.57:345][391]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.57:345][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.57:379][393]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.57:379][393]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.57:379][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.57:379][393]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.57:379][393]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.57:379][393]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.57:379][393]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.57:379][393]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.57:379][393]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.12-01.01.57:379][393]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.57:379][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.57:379][393]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.57:379][393]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.57:379][393]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.57:445][397]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.06.12-01.01.57:445][397]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.57:445][397]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.06.12-01.01.57:445][397]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.57:461][398]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.06.12-01.01.57:461][398]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.57:461][398]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.06.12-01.01.57:461][398]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.57:495][400]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.06.12-01.01.57:495][400]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.57:927][426]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.01.57:927][426]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.57:927][426]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.01.57:927][426]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.57:928][426]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.57:928][426]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.57:928][426]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.57:928][426]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.57:928][426]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.57:928][426]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.01.57:929][426]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.57:929][426]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.57:929][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.57:929][426]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.57:929][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.57:945][427]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.57:945][427]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.57:945][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.57:945][427]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.57:945][427]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.57:945][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.57:945][427]Interaction: Interaction time: 0.000000 [2020.06.12-01.01.57:945][427]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.01.57:945][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.58:428][456]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.58:428][456]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.58:428][456]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookStruggle. [2020.06.12-01.01.58:428][456]AnimLeader: BP_Entity_C_3 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.12-01.01.58:428][456]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.58:827][480]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.58:827][480]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.58:827][480]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.58:827][480]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.58:828][480]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.58:828][480]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.58:828][480]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.01.58:828][480]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.58:828][480]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.58:828][480]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.58:828][480]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.58:828][480]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.01.58:828][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.58:828][480]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.01.58:828][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.58:862][482]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.58:862][482]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.58:862][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.58:862][482]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.58:862][482]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.58:862][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.58:895][484]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.58:895][484]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.58:895][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.58:895][484]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.58:895][484]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.58:895][484]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.58:895][484]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.58:895][484]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.58:895][484]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.58:895][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.58:895][484]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.01.58:895][484]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.58:895][484]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.01.58:928][486]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.58:928][486]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.01.58:928][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.58:928][486]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.58:929][486]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.01.58:929][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.58:929][486]Interaction: Interaction time: 0.000000 [2020.06.12-01.01.58:929][486]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.58:929][486]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.01.58:929][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.58:929][486]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.58:929][486]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.01.58:929][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.58:962][488]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.58:962][488]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.01.58:962][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.58:962][488]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.58:962][488]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.01.58:962][488]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.58:962][488]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.01.58:962][488]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.01.58:962][488]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_3] - [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.01.58:962][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.01.58:962][488]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - YourBiologicalSon][CLIENT SLAVE] - [EndInteraction Called] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_3] [2020.06.12-01.01.58:962][488]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.01.58:962][488]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.01.58:995][490]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.58:995][490]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.58:995][490]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.58:995][490]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.01.58:995][490]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookSacrificeIn. [2020.06.12-01.01.58:995][490]AnimLeader: BP_Entity_C_3 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.12-01.01.58:995][490]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.06.12-01.01.58:995][490]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-01.02.00:678][591]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.06.12-01.02.00:678][591]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.00:694][592]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.06.12-01.02.00:695][592]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.00:695][592]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.06.12-01.02.00:695][592]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.00:699][592]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.02.00:712][593]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.06.12-01.02.00:712][593]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.00:712][593]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.06.12-01.02.00:712][593]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.00:894][604]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.02.00:894][604]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.00:894][604]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.02.00:894][604]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.00:896][604]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.00:896][604]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.00:896][604]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.02.00:896][604]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.02.00:896][604]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.00:896][604]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.02.00:896][604]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.00:896][604]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.02.00:896][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.00:896][604]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.02.00:896][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.00:962][608]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.00:963][608]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.02.00:963][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.00:963][608]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.00:963][608]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.02.00:963][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.00:963][608]Interaction: Interaction time: 0.000000 [2020.06.12-01.02.00:963][608]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.02.00:963][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.01:010][611]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-01.02.01:010][611]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.01:010][611]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.06.12-01.02.01:010][611]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.01:011][611]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.02.01:011][611]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.02.01:011][611]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.02.01:011][611]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.02.01:011][611]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.02.01:011][611]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.06.12-01.02.01:011][611]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.01:011][611]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.02.01:011][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.01:011][611]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.02.01:011][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.01:011][611]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.02.01:062][614]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.01:062][614]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.02.01:062][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.01:062][614]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.01:062][614]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.02.01:062][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.01:100][616]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.06.12-01.02.01:100][616]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.01:102][616]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.01:102][616]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.02.01:102][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.01:102][616]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.01:102][616]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.02.01:102][616]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.02.01:102][616]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.02.01:102][616]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.02.01:102][616]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.02.01:102][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.01:102][616]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.02.01:102][616]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.01:102][616]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.01:201][622]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.02.01:201][622]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.02.01:201][622]LogDBDPlayerMovement: StopSnapping Final Location (8933.000000 7582.000000 460.086945) [2020.06.12-01.02.01:201][622]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.02.01:201][622]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.02.01:202][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.01:202][622]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.02.01:202][622]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.02.01:202][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.01:202][622]Interaction: Interaction time: 0.600000 [2020.06.12-01.02.01:202][622]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Male. [2020.06.12-01.02.01:202][622]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 177.750519 [2020.06.12-01.02.01:202][622]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.02.01:202][622]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.02.01:202][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.01:561][644]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.02.01:562][644]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.02.01:578][645]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.02.01:595][646]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.02.01:611][647]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.02.01:612][647]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.02.01:628][648]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.02.01:644][649]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.02.01:661][650]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.02.01:678][651]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.02.01:696][652]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.02.01:712][653]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.02.01:728][654]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.02.01:744][655]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.02.01:761][656]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.02.01:778][657]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.02.01:795][658]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.02.01:811][659]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.02.01:811][659]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.02.01:811][659]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.02.01:811][659]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.02.01:811][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.01:811][659]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.02.01:811][659]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.02.01:811][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.01:812][659]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.02.01:827][660]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.02.01:827][660]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.02.01:828][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.01:828][660]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.02.01:828][660]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.02.01:828][660]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.02.01:828][660]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.02.01:828][660]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.02.01:828][660]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.02.01:828][660]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.02.01:828][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.01:828][660]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.06.12-01.02.01:828][660]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.01:828][660]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.06.12-01.02.01:828][660]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.01:828][660]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.02.01:899][664]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.02.01:926][666]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.02.01:926][666]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.01:926][666]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.02.01:926][666]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.01:928][666]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.01:928][666]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.01:928][666]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.02.01:928][666]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.02.01:928][666]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.01:928][666]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.02.01:928][666]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.01:928][666]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.02.01:928][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.01:928][666]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.02.01:928][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.01:995][670]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.01:995][670]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.02.01:995][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.01:995][670]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.01:995][670]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.02.01:995][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.01:995][670]Interaction: Interaction time: 0.000000 [2020.06.12-01.02.01:995][670]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.02.01:995][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.02:161][680]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 18.065468 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.02.02:211][683]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=178.777 [2020.06.12-01.02.02:244][685]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.066909 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.02.02:261][686]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.06.12-01.02.02:778][717]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.02.02:778][717]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.02.02:778][717]AnimLeader: BP_SmallMeatLocker_Legion_C_3 Requested to Play: HookSacrificeOut. [2020.06.12-01.02.02:778][717]AnimLeader: BP_Entity_C_3 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.12-01.02.02:778][717]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.06.12-01.02.03:179][741]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.03:179][741]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.02.03:179][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.03:179][741]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.03:180][741]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.02.03:180][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.03:211][743]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.06.12-01.02.03:213][743]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.03:213][743]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.02.03:213][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.03:213][743]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.03:213][743]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.02.03:213][743]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.02.03:213][743]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.02.03:213][743]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.02.03:213][743]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.02.03:213][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.03:213][743]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.02.03:213][743]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.03:214][743]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.03:277][747]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-01.02.03:278][747]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.03:278][747]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-01.02.03:278][747]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.03:280][747]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.03:280][747]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.03:280][747]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.02.03:280][747]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.02.03:280][747]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.03:280][747]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-01.02.03:280][747]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.03:280][747]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.02.03:280][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.03:280][747]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.02.03:280][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.03:346][751]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.03:346][751]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.02.03:346][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.03:346][751]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.03:346][751]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.02.03:346][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.03:346][751]Interaction: Interaction time: 0.000000 [2020.06.12-01.02.03:346][751]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.02.03:346][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.03:913][785]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.03:913][785]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.02.03:913][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.03:913][785]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.03:913][785]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.02.03:913][785]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.02.03:913][785]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.02.03:913][785]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.02.03:913][785]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.02.03:914][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.03:914][785]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-01.02.03:914][785]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.03:914][785]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.03:916][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.06.12-01.02.03:918][785]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.02.03:928][786]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=180.494 [2020.06.12-01.02.04:328][810]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.06.12-01.02.04:328][810]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.04:328][810]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.06.12-01.02.04:328][810]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.04:346][811]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.06.12-01.02.04:346][811]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.04:346][811]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.06.12-01.02.04:346][811]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.04:412][815]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.06.12-01.02.04:412][815]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.04:645][829]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.791149 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-01.02.04:677][831]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.06.12-01.02.05:846][901]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.05:846][901]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.06:143][919]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_11] [2020.06.12-01.02.06:143][919]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.06:144][919]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_11] [2020.06.12-01.02.06:144][919]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.06:145][919]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.06:145][919]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.06:145][919]Interaction: Verbose: [DestroyRight][Bookshelf_C_11] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.02.06:145][919]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.02.06:146][919]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.06:146][919]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_11] [2020.06.12-01.02.06:146][919]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.06:146][919]Interaction: Verbose: [DestroyRight][Bookshelf_C_11] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.02.06:146][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.06:146][919]Interaction: Verbose: [DestroyRight][Bookshelf_C_11] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.02.06:146][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.06:212][923]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.02.06:512][941]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.06:512][941]Interaction: Verbose: [DestroyRight][Bookshelf_C_11] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.02.06:512][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.06:512][941]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.06:512][941]Interaction: Verbose: [DestroyRight][Bookshelf_C_11] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.02.06:512][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.06:512][941]Interaction: Interaction time: 2.600000 [2020.06.12-01.02.06:512][941]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: PlankDestroy Gunslinger. [2020.06.12-01.02.06:512][941]LogSM: Error: Play Update Montage AM_UK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.12-01.02.06:512][941]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.06.12-01.02.06:512][941]Interaction: Verbose: [DestroyRight][Bookshelf_C_11] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.02.06:512][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.06:512][941]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.02.07:461][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-01.02.07:660][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-01.02.07:732][ 14]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-01.02.07:761][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-01.02.07:832][ 20]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-01.02.07:860][ 22]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-01.02.07:931][ 26]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-01.02.07:960][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-01.02.08:031][ 32]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-01.02.08:060][ 34]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-01.02.08:132][ 38]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-01.02.08:161][ 40]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-01.02.08:460][ 58]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseBlind Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.02.08:465][ 58]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.02.08:465][ 58]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-01.02.08:493][ 60]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-01.02.08:565][ 64]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-01.02.08:594][ 66]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-01.02.08:627][ 68]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.602238 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.02.08:665][ 70]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-01.02.08:694][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-01.02.08:764][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-01.02.08:793][ 78]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-01.02.08:865][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-01.02.08:893][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-01.02.08:895][ 84]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.02.08:966][ 88]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-01.02.08:995][ 90]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-01.02.09:065][ 94]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-01.02.09:094][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-01.02.09:096][ 96]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.02.09:129][ 98]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.09:129][ 98]Interaction: Verbose: [DestroyRight][Bookshelf_C_11] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.02.09:129][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.09:129][ 98]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.09:129][ 98]Interaction: Verbose: [DestroyRight][Bookshelf_C_11] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.02.09:129][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.09:129][ 98]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.09:129][ 98]Interaction: Verbose: [DestroyRight][Bookshelf_C_11] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.02.09:129][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.09:130][ 98]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.09:130][ 98]Interaction: Verbose: [DestroyRight][Bookshelf_C_11] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.02.09:130][ 98]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.02.09:130][ 98]Interaction: Verbose: [DestroyRight][Bookshelf_C_11] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.02.09:130][ 98]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.02.09:130][ 98]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.06.12-01.02.09:130][ 98]Interaction: Verbose: [DestroyRight][Bookshelf_C_11] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.02.09:130][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.09:130][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_11] [2020.06.12-01.02.09:130][ 98]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.09:130][ 98]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.09:728][134]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=186.294 [2020.06.12-01.02.10:029][152]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.10:029][152]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.10:065][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-01.02.10:327][170]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.06.12-01.02.10:628][188]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=187.194 [2020.06.12-01.02.10:928][206]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.06.12-01.02.10:928][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.10:979][209]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.06.12-01.02.10:979][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.10:979][209]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.06.12-01.02.10:979][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.10:996][210]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.06.12-01.02.10:996][210]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.10:996][210]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.06.12-01.02.10:996][210]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.11:361][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-01.02.11:528][242]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.06.12-01.02.11:528][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.11:529][242]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.06.12-01.02.11:529][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.11:529][242]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_11] [2020.06.12-01.02.11:529][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.11:529][242]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_11] [2020.06.12-01.02.11:529][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.11:529][242]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.06.12-01.02.11:529][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.11:578][245]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.06.12-01.02.11:578][245]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.11:595][246]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.06.12-01.02.11:596][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.11:596][246]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.06.12-01.02.11:596][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.11:596][246]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_11] [2020.06.12-01.02.11:596][246]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.11:596][246]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_11] [2020.06.12-01.02.11:596][246]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.11:880][263]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.11:880][263]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.12:051][273]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_11] [2020.06.12-01.02.12:051][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.12:051][273]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_11] [2020.06.12-01.02.12:051][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.12:068][274]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_11] [2020.06.12-01.02.12:068][274]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.12:068][274]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_11] [2020.06.12-01.02.12:068][274]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.12:134][278]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.06.12-01.02.12:134][278]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.12:385][293]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.02.12:412][295]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.02.12:412][295]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.12:412][295]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.02.12:412][295]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.12:414][295]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.12:414][295]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.12:414][295]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.02.12:414][295]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.02.12:414][295]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.12:414][295]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.02.12:414][295]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.12:414][295]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.02.12:414][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.12:415][295]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger. [2020.06.12-01.02.12:415][295]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.02.12:415][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.12:710][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-01.02.12:713][313]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.12:713][313]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.02.12:713][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.12:713][313]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.12:713][313]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.02.12:713][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.12:713][313]Interaction: Interaction time: 2.200000 [2020.06.12-01.02.12:713][313]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger. [2020.06.12-01.02.12:713][313]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle Duration 2.200000 Timestamp 0.000000 [2020.06.12-01.02.12:713][313]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.02.12:713][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.12:713][313]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle [2020.06.12-01.02.13:111][337]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.06.12-01.02.13:111][337]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.12-01.02.13:112][337]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.06.12-01.02.13:112][337]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale01_C_0 [2020.06.12-01.02.13:113][337]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.02.13:113][337]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.02.13:113][337]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.02.13:113][337]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.06.12-01.02.13:116][337]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.02.13:116][337]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.02.13:116][337]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.02.13:116][337]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.02.13:116][337]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.02.13:116][337]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.02.13:116][337]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.02.13:178][341]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-01.02.13:180][341]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.02.13:180][341]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.02.13:180][341]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-01.02.13:180][341]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.12-01.02.14:113][397]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.02.14:629][428]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.02.14:646][429]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.02.14:796][438]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.12-01.02.14:796][438]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.12-01.02.14:896][444]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.02.14:915][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-01.02.14:944][447]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.02.14:945][447]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.02.14:945][447]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.02.14:945][447]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.02.14:945][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.14:961][448]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=191.527 [2020.06.12-01.02.14:977][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-01.02.14:978][449]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.14:978][449]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.02.14:978][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.14:978][449]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.14:978][449]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.02.14:978][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.14:978][449]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.14:978][449]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.02.14:978][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.14:979][449]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.14:979][449]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.02.14:979][449]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.02.14:979][449]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.02.14:979][449]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.02.14:979][449]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.02.14:979][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.14:979][449]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.02.14:979][449]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.14:979][449]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.14:981][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-01.02.15:045][453]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.024 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=191.611 [2020.06.12-01.02.15:062][454]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.084 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=191.627 [2020.06.12-01.02.15:079][455]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.144 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=191.644 [2020.06.12-01.02.15:095][456]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.203 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=191.661 [2020.06.12-01.02.15:112][457]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.263 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=191.677 [2020.06.12-01.02.15:129][458]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.322 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=191.694 [2020.06.12-01.02.15:145][459]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.382 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=191.711 [2020.06.12-01.02.15:162][460]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.442 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=191.727 [2020.06.12-01.02.15:179][461]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.501 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=191.744 [2020.06.12-01.02.15:196][462]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.561 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=191.761 [2020.06.12-01.02.15:211][463]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.538697 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.02.15:214][463]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.06.12-01.02.15:215][463]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.621 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=191.777 [2020.06.12-01.02.15:230][464]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.680 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=191.794 [2020.06.12-01.02.15:245][465]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.740 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=191.811 [2020.06.12-01.02.15:262][466]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.800 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=191.827 [2020.06.12-01.02.15:279][467]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.859 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=191.844 [2020.06.12-01.02.15:294][468]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.919 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=191.861 [2020.06.12-01.02.15:311][469]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.979 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=191.877 [2020.06.12-01.02.15:327][470]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=191.894 [2020.06.12-01.02.15:377][473]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.02.15:394][474]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.500 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=191.961 [2020.06.12-01.02.17:795][618]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.12-01.02.17:795][618]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.17:795][618]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.12-01.02.17:795][618]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.17:796][618]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.02.17:797][618]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.02.17:797][618]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.02.17:797][618]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.02.17:797][618]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.02.17:797][618]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.12-01.02.17:797][618]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.17:797][618]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.02.17:797][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.17:797][618]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.02.17:797][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.17:797][618]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.02.17:896][624]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.02.18:061][634]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-01.02.18:061][634]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.12-01.02.18:063][634]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.02.18:063][634]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.02.18:063][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.18:063][634]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.02.18:063][634]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.02.18:063][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.18:063][634]Interaction: Interaction time: 80.000000 [2020.06.12-01.02.18:063][634]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.02.18:063][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.18:479][659]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=195.044 [2020.06.12-01.02.21:730][854]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.02.22:263][886]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_14] [2020.06.12-01.02.22:263][886]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.22:329][890]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_14] [2020.06.12-01.02.22:329][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.22:329][890]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_14] [2020.06.12-01.02.22:329][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.22:361][892]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_14] [2020.06.12-01.02.22:361][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.22:362][892]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_14] [2020.06.12-01.02.22:362][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.22:447][897]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.12-01.02.22:463][898]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.12-01.02.22:463][898]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.02.22:580][905]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.02.22:846][921]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_14] [2020.06.12-01.02.22:846][921]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.22:846][921]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_14] [2020.06.12-01.02.22:846][921]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.22:846][921]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_14] [2020.06.12-01.02.22:846][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.22:846][921]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_14] [2020.06.12-01.02.22:846][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.22:862][922]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_14] [2020.06.12-01.02.22:862][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.22:866][922]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.02.22:912][925]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_14] [2020.06.12-01.02.22:912][925]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.22:929][926]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_14] [2020.06.12-01.02.22:929][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.22:929][926]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_14] [2020.06.12-01.02.22:929][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.22:929][926]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_14] [2020.06.12-01.02.22:929][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.22:929][926]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_14] [2020.06.12-01.02.22:929][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.23:144][939]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.780064 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.02.23:412][955]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_14] [2020.06.12-01.02.23:412][955]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.23:412][955]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_14] [2020.06.12-01.02.23:412][955]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.23:445][957]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_14] [2020.06.12-01.02.23:445][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.23:445][957]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_14] [2020.06.12-01.02.23:445][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.23:511][961]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_14] [2020.06.12-01.02.23:511][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.25:929][106]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.02.25:929][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.25:929][106]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.06.12-01.02.25:929][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.25:929][106]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.06.12-01.02.25:929][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.25:949][107]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.02.26:078][115]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.06.12-01.02.26:078][115]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.26:078][115]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.02.26:078][115]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.26:079][115]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.02.26:079][115]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.02.26:079][115]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.02.26:079][115]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.02.26:079][115]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.02.26:079][115]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.02.26:079][115]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.26:079][115]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.02.26:079][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.26:079][115]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.02.26:079][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.26:080][115]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.02.26:161][120]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.02.26:161][120]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.26:178][121]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.02.26:178][121]LogDBDPlayerMovement: StopSnapping Final Location (10841.886719 4664.300293 95.722031) [2020.06.12-01.02.26:178][121]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.02.26:178][121]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.02.26:178][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.26:178][121]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.02.26:178][121]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.02.26:179][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.26:179][121]Interaction: Interaction time: 80.000000 [2020.06.12-01.02.26:179][121]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.02.26:179][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.26:261][126]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.02.26:261][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.12-01.02.27:565][204]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.02.27:596][206]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.02.27:596][206]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.02.27:596][206]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.02.27:596][206]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.02.27:596][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.27:596][206]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.02.27:596][206]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.02.27:596][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.27:612][207]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.02.27:612][207]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.02.27:612][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.27:612][207]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.02.27:612][207]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.02.27:612][207]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.02.27:612][207]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.02.27:612][207]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.02.27:613][207]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.02.27:613][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.27:613][207]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.02.27:613][207]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.27:613][207]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.02.27:613][207]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.27:613][207]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.02.27:665][210]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.12-01.02.27:694][212]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.02.27:694][212]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.017562 [2020.06.12-01.02.27:702][212]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.02.27:979][229]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.02.27:979][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.27:979][229]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.06.12-01.02.27:979][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.27:979][229]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.06.12-01.02.27:979][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.28:028][232]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9892FDB40] Result: '1' k_EResultOK (success) [2020.06.12-01.02.28:028][232]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9892FDB40]' succeeded in 0.331138 seconds [2020.06.12-01.02.28:051][234]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9892FDB40] Result: '1' k_EResultOK (success) [2020.06.12-01.02.28:071][235]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.373302 seconds [2020.06.12-01.02.28:395][254]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.404973 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.02.28:565][264]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.02.28:595][266]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.02.28:595][266]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.02.29:565][324]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 152 [2020.06.12-01.02.29:595][326]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.02.29:595][326]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.02.30:612][387]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.02.30:612][387]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.02.30:612][387]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.02.30:612][387]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.02.30:664][390]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.02.34:280][607]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_14] [2020.06.12-01.02.34:280][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.34:346][611]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_14] [2020.06.12-01.02.34:346][611]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.34:346][611]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_14] [2020.06.12-01.02.34:347][611]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.34:363][612]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_14] [2020.06.12-01.02.34:363][612]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.34:364][612]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_14] [2020.06.12-01.02.34:364][612]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.34:813][639]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_14] [2020.06.12-01.02.34:813][639]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.34:814][639]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_14] [2020.06.12-01.02.34:814][639]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.34:830][640]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_14] [2020.06.12-01.02.34:830][640]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.34:830][640]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_14] [2020.06.12-01.02.34:830][640]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.34:847][641]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_14] [2020.06.12-01.02.34:847][641]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.34:851][641]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.02.34:879][643]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_14] [2020.06.12-01.02.34:879][643]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.34:896][644]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_14] [2020.06.12-01.02.34:896][644]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.34:896][644]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_14] [2020.06.12-01.02.34:896][644]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.34:896][644]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_14] [2020.06.12-01.02.34:896][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.34:896][644]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_14] [2020.06.12-01.02.34:896][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.35:000][650]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.02.36:045][713]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_14] [2020.06.12-01.02.36:045][713]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.36:045][713]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_14] [2020.06.12-01.02.36:045][713]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.36:079][715]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_14] [2020.06.12-01.02.36:079][715]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.36:079][715]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_14] [2020.06.12-01.02.36:079][715]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.36:196][722]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_14] [2020.06.12-01.02.36:196][722]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.36:995][770]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.12-01.02.36:995][770]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.36:996][770]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.12-01.02.36:996][770]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.36:997][770]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.36:997][770]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.36:997][770]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.02.36:997][770]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.02.36:997][770]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.36:997][770]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.12-01.02.36:997][770]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.36:997][770]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.02.36:997][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.36:997][770]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.02.36:997][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.36:997][770]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.02.37:094][776]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.12-01.02.37:096][776]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.37:096][776]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.02.37:096][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.37:096][776]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.37:096][776]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.02.37:096][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.37:096][776]Interaction: Interaction time: 2.000000 [2020.06.12-01.02.37:096][776]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger. [2020.06.12-01.02.37:096][776]LogSM: Error: Play Update Montage AM_UK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.12-01.02.37:096][776]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.02.37:096][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.37:096][776]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.02.38:880][883]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.02.38:895][884]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.274712 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.02.39:080][895]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.02.39:098][896]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.12-01.02.39:162][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.12-01.02.39:163][900]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.39:163][900]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.02.39:163][900]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.02.39:163][900]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.02.39:163][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.39:164][900]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.02.39:164][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.39:164][900]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.39:164][900]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.02.39:164][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.39:195][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.12-01.02.39:197][902]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.39:197][902]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.02.39:197][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.39:197][902]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.39:197][902]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.02.39:197][902]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.02.39:197][902]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.02.39:197][902]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.02.39:197][902]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.02.39:197][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.39:197][902]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.12-01.02.39:197][902]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.39:197][902]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.39:199][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.12-01.02.44:213][203]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_14] [2020.06.12-01.02.44:213][203]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.44:213][203]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_14] [2020.06.12-01.02.44:213][203]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.44:213][203]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_14] [2020.06.12-01.02.44:213][203]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.44:213][203]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_14] [2020.06.12-01.02.44:213][203]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.44:213][203]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_14] [2020.06.12-01.02.44:213][203]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.44:301][208]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.02.44:800][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.12-01.02.45:384][273]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.02.45:580][285]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_14] [2020.06.12-01.02.45:580][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.45:580][285]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_14] [2020.06.12-01.02.45:580][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.45:580][285]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_14] [2020.06.12-01.02.45:580][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.45:580][285]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_14] [2020.06.12-01.02.45:580][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.45:580][285]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_14] [2020.06.12-01.02.45:580][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.52:345][690]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.06.12-01.02.52:912][724]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.02.52:912][724]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.52:913][724]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.02.52:913][724]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.52:914][724]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.52:914][724]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.52:914][724]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.02.52:915][724]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.02.52:915][724]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.52:915][724]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.02.52:915][724]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.52:915][724]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.02.52:915][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.52:915][724]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.02.52:915][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.52:948][726]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.52:948][726]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.02.52:948][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.52:948][726]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.52:948][726]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.02.52:948][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.52:948][726]Interaction: Interaction time: 0.000000 [2020.06.12-01.02.52:948][726]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.02.52:948][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.54:013][790]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_14] [2020.06.12-01.02.54:013][790]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.54:080][794]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_14] [2020.06.12-01.02.54:080][794]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.54:080][794]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_14] [2020.06.12-01.02.54:080][794]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.54:097][795]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_14] [2020.06.12-01.02.54:097][795]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.54:097][795]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_14] [2020.06.12-01.02.54:097][795]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.54:384][812]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.02.54:863][841]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.54:863][841]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.02.54:863][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.54:863][841]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.54:863][841]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.02.54:863][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.54:897][843]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.54:897][843]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.02.54:897][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.54:897][843]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.54:897][843]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.02.54:897][843]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.02.54:897][843]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.02.54:897][843]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.02.54:897][843]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.02.54:897][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.54:897][843]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.02.54:897][843]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.54:897][843]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.55:795][897]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.02.55:795][897]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.55:796][897]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.02.55:796][897]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.55:797][897]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.55:797][897]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.55:797][897]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.02.55:797][897]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.02.55:797][897]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.55:797][897]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.02.55:797][897]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.55:797][897]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.02.55:798][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.55:798][897]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger. [2020.06.12-01.02.55:798][897]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.02.55:798][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.55:853][900]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.02.56:068][913]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.02.56:096][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-01.02.56:098][915]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.56:098][915]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.02.56:098][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.56:098][915]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.56:098][915]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.02.56:098][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.56:098][915]Interaction: Interaction time: 2.200000 [2020.06.12-01.02.56:098][915]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger. [2020.06.12-01.02.56:098][915]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle Duration 2.200000 Timestamp 0.000000 [2020.06.12-01.02.56:098][915]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.02.56:098][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.56:099][915]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle [2020.06.12-01.02.56:129][917]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.226081 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.02.56:263][925]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_14] [2020.06.12-01.02.56:264][925]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.56:264][925]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_14] [2020.06.12-01.02.56:264][925]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.56:280][926]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_14] [2020.06.12-01.02.56:280][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.56:280][926]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_14] [2020.06.12-01.02.56:280][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.56:297][927]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_14] [2020.06.12-01.02.56:297][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.57:830][ 19]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [OpenHatch][BP_Hatch01_C_0] [2020.06.12-01.02.57:830][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.58:047][ 32]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.02.58:281][ 46]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.02.58:316][ 48]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-01.02.58:330][ 49]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [OpenHatch][BP_Hatch01_C_0] [2020.06.12-01.02.58:330][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.58:347][ 50]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.02.58:347][ 50]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.02.58:347][ 50]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.02.58:347][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.58:379][ 52]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-01.02.58:381][ 52]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.58:381][ 52]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.02.58:381][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.58:381][ 52]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.58:381][ 52]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.02.58:381][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.58:381][ 52]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.58:381][ 52]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.02.58:381][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.58:381][ 52]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.58:381][ 52]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.02.58:381][ 52]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.02.58:381][ 52]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.02.58:381][ 52]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.02.58:381][ 52]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.02.58:381][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.02.58:381][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.02.58:381][ 52]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.58:381][ 52]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.02.58:384][ 52]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-01.02.59:814][138]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_14] [2020.06.12-01.02.59:814][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.59:881][142]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_14] [2020.06.12-01.02.59:881][142]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.59:881][142]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_14] [2020.06.12-01.02.59:881][142]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.02.59:967][147]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.03.00:214][162]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_14] [2020.06.12-01.03.00:214][162]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.00:214][162]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_14] [2020.06.12-01.03.00:214][162]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.00:264][165]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_14] [2020.06.12-01.03.00:264][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.00:264][165]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_14] [2020.06.12-01.03.00:264][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.00:363][171]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_14] [2020.06.12-01.03.00:364][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.00:364][171]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_14] [2020.06.12-01.03.00:364][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.00:731][193]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.03.00:731][193]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.00:731][193]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [PulldownDefinitionRightStationary][Bookshelf_C_14] [2020.06.12-01.03.00:731][193]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.00:735][193]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.03.00:747][194]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.03.00:747][194]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.00:747][194]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [PulldownDefinitionRightStationary][Bookshelf_C_14] [2020.06.12-01.03.00:747][194]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.00:762][195]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.03.00:762][195]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.00:762][195]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_14] [2020.06.12-01.03.00:762][195]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.00:763][195]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.03.00:763][195]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.03.00:763][195]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_14] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.03.00:763][195]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.03.00:763][195]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.03.00:763][195]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_14] [2020.06.12-01.03.00:763][195]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.00:763][195]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_14] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.03.00:763][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.00:763][195]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_14] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.03.00:763][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.00:763][195]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.03.00:764][195]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.03.00:780][196]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.03.00:797][197]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.03.00:812][198]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_14] [2020.06.12-01.03.00:813][198]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.00:814][198]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.03.00:947][206]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.03.00:947][206]LogDBDPlayerMovement: StopSnapping Final Location (10000.693359 4833.605957 87.859344) [2020.06.12-01.03.00:947][206]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.03.00:947][206]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_14] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.03.00:947][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.00:947][206]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.03.00:948][206]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_14] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.03.00:948][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.00:948][206]Interaction: Interaction time: 0.600000 [2020.06.12-01.03.00:948][206]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Male. [2020.06.12-01.03.00:948][206]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 237.497284 [2020.06.12-01.03.00:948][206]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.03.00:948][206]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_14] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.03.00:948][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.00:979][208]Interaction: [CLIENT SLAVE] --- [Multicast_StoreInterruption_Interruptor] Character: [Asado17] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.06.12-01.03.00:981][208]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.03.00:981][208]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.03.01:046][212]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-01.03.01:046][212]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.01:046][212]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-01.03.01:046][212]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.01:048][212]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.03.01:048][212]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.03.01:048][212]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.03.01:048][212]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.03.01:048][212]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.03.01:048][212]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-01.03.01:048][212]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.01:048][212]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.03.01:048][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.01:048][212]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.03.01:048][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.01:081][214]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.03.01:081][214]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.03.01:081][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.01:081][214]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.03.01:081][214]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.03.01:081][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.01:081][214]GameFlow: Quest event evaluator received: GameEvent.Player.StunSlasher.WithPallet [2020.06.12-01.03.01:081][214]Interaction: Interaction time: 2.000000 [2020.06.12-01.03.01:081][214]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: PlankStun Gunslinger. [2020.06.12-01.03.01:081][214]LogSM: Error: Play Update Montage AM_UK_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.06.12-01.03.01:081][214]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.03.01:081][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.01:130][217]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.03.01:348][230]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.03.01:563][243]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.03.01:563][243]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.03.01:563][243]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.03.01:563][243]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_14] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.03.01:563][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.01:563][243]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.03.01:563][243]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_14] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.03.01:563][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.01:580][244]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.03.01:580][244]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_14] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.03.01:580][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.01:580][244]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.03.01:580][244]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_14] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.03.01:580][244]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.03.01:580][244]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_14] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.03.01:580][244]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.03.01:580][244]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.03.01:580][244]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_14] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.03.01:581][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.01:581][244]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_14] [2020.06.12-01.03.01:581][244]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.01:581][244]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionRightStationary][Bookshelf_C_14] [2020.06.12-01.03.01:581][244]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.01:581][244]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.03.01:652][248]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.03.02:063][273]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_14] [2020.06.12-01.03.02:063][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.02:063][273]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_14] [2020.06.12-01.03.02:063][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.02:096][275]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_14] [2020.06.12-01.03.02:096][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.02:096][275]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_14] [2020.06.12-01.03.02:096][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.02:163][279]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_14] [2020.06.12-01.03.02:163][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.02:831][319]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.03.03:064][333]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.03.03:097][335]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.03.03:097][335]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.03.03:097][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.03:097][335]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.03.03:097][335]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.03.03:097][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.03:131][337]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.03.03:131][337]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.03.03:131][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.03:131][337]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.03.03:131][337]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.03.03:131][337]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.03.03:131][337]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.03.03:131][337]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.03.03:131][337]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.03.03:131][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.03:131][337]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-01.03.03:131][337]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.03:131][337]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.03.03:530][361]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_14] [2020.06.12-01.03.03:530][361]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.03:530][361]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_14] [2020.06.12-01.03.03:530][361]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.03:531][361]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.03.03:531][361]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.03.03:531][361]Interaction: Verbose: [DestroyLeft][Bookshelf_C_14] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.03.03:531][361]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.03.03:531][361]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.03.03:532][361]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.06.12-01.03.03:532][361]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.03:532][361]Interaction: Verbose: [DestroyLeft][Bookshelf_C_14] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.03.03:532][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.03:532][361]Interaction: Verbose: [DestroyLeft][Bookshelf_C_14] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.03.03:532][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.03:532][361]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.03.03:830][379]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.03.03:831][379]Interaction: Verbose: [DestroyLeft][Bookshelf_C_14] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.03.03:831][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.03:831][379]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.03.03:831][379]Interaction: Verbose: [DestroyLeft][Bookshelf_C_14] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.03.03:831][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.03:831][379]Interaction: Interaction time: 2.600000 [2020.06.12-01.03.03:831][379]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: PlankDestroy Gunslinger. [2020.06.12-01.03.03:831][379]LogSM: Error: Play Update Montage AM_UK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.12-01.03.03:831][379]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.06.12-01.03.03:831][379]Interaction: Verbose: [DestroyLeft][Bookshelf_C_14] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.03.03:831][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.03:864][381]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.03.04:563][423]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-01.03.04:596][425]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-01.03.04:668][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-01.03.04:696][431]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-01.03.04:766][435]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-01.03.04:795][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-01.03.04:866][441]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-01.03.04:896][443]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-01.03.04:966][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-01.03.04:996][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-01.03.05:065][453]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-01.03.05:096][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-01.03.05:166][459]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-01.03.05:196][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-01.03.05:266][465]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-01.03.05:296][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-01.03.05:366][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-01.03.05:396][473]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-01.03.05:466][477]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-01.03.05:496][479]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-01.03.05:563][483]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseBlind Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.03.05:568][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-01.03.05:568][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.03.05:596][485]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-01.03.05:666][489]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-01.03.05:695][491]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-01.03.05:766][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-01.03.05:796][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-01.03.05:866][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-01.03.05:896][503]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-01.03.05:966][507]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-01.03.05:995][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-01.03.06:066][513]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-01.03.06:096][515]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-01.03.06:214][522]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.03.06:414][534]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.03.06:431][535]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.03.06:431][535]Interaction: Verbose: [DestroyLeft][Bookshelf_C_14] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.03.06:431][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.06:431][535]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.03.06:431][535]Interaction: Verbose: [DestroyLeft][Bookshelf_C_14] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.03.06:431][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.06:431][535]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.03.06:431][535]Interaction: Verbose: [DestroyLeft][Bookshelf_C_14] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.03.06:431][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.06:431][535]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.03.06:431][535]Interaction: Verbose: [DestroyLeft][Bookshelf_C_14] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.03.06:431][535]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.03.06:431][535]Interaction: Verbose: [DestroyLeft][Bookshelf_C_14] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.03.06:431][535]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.03.06:431][535]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.06.12-01.03.06:431][535]Interaction: Verbose: [DestroyLeft][Bookshelf_C_14] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.03.06:431][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.06:431][535]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_14] [2020.06.12-01.03.06:431][535]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.06:431][535]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.03.07:616][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-01.03.08:479][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-01.03.09:483][717]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.03.12:430][894]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 20.074757 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.03.12:496][898]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.06.12-01.03.15:448][ 75]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_14] [2020.06.12-01.03.15:448][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.15:448][ 75]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_14] [2020.06.12-01.03.15:448][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.15:448][ 75]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_14] [2020.06.12-01.03.15:448][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.15:448][ 75]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_14] [2020.06.12-01.03.15:448][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.15:448][ 75]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_14] [2020.06.12-01.03.15:448][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.18:497][258]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_14] [2020.06.12-01.03.18:497][258]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.18:497][258]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_14] [2020.06.12-01.03.18:497][258]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.18:531][260]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_14] [2020.06.12-01.03.18:531][260]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.18:531][260]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_14] [2020.06.12-01.03.18:531][260]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.18:564][262]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_14] [2020.06.12-01.03.18:564][262]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.19:748][333]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_20] [2020.06.12-01.03.19:748][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.19:748][333]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_20] [2020.06.12-01.03.19:748][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.19:748][333]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_20] [2020.06.12-01.03.19:748][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.19:748][333]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_20] [2020.06.12-01.03.19:748][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.19:748][333]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_20] [2020.06.12-01.03.19:748][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.19:748][333]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_20] [2020.06.12-01.03.19:748][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.19:748][333]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_20] [2020.06.12-01.03.19:748][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.19:748][333]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_20] [2020.06.12-01.03.19:748][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.19:768][334]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.03.19:781][335]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_20] [2020.06.12-01.03.19:781][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.19:781][335]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_20] [2020.06.12-01.03.19:781][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.19:781][335]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_20] [2020.06.12-01.03.19:781][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.19:781][335]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_20] [2020.06.12-01.03.19:781][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.19:781][335]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_20] [2020.06.12-01.03.19:781][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.19:782][335]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_20] [2020.06.12-01.03.19:782][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.19:782][335]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_20] [2020.06.12-01.03.19:782][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.19:782][335]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_20] [2020.06.12-01.03.19:782][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.20:648][387]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.03.20:648][387]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.20:648][387]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.06.12-01.03.20:648][387]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.20:648][387]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.06.12-01.03.20:648][387]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.20:668][388]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.03.21:263][424]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionRightStationary][Bookshelf_C_14] [2020.06.12-01.03.21:263][424]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.21:263][424]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.03.21:263][424]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.21:264][424]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.03.21:264][424]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.03.21:264][424]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.03.21:264][424]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.03.21:264][424]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.03.21:264][424]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.03.21:264][424]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.21:264][424]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.03.21:264][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.21:264][424]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.03.21:264][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.21:264][424]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.03.21:329][428]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.03.21:329][428]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.21:364][430]LogDBDPlayerMovement: StopSnapping Final Location (10841.886719 4664.300293 95.722031) [2020.06.12-01.03.21:364][430]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.03.21:380][431]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.03.21:380][431]LogDBDPlayerMovement: StopSnapping Final Location (10841.886719 4664.300293 95.722031) [2020.06.12-01.03.21:380][431]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.03.21:380][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.21:380][431]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.03.21:380][431]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.03.21:380][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.21:380][431]Interaction: Interaction time: 80.000000 [2020.06.12-01.03.21:380][431]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.03.21:380][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.21:463][436]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.03.21:463][436]GameFlow: Writing Profile Stat DBD_Camper8_Stat1: 1 [2020.06.12-01.03.21:464][436]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.03.21:464][436]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.12-01.03.21:819][458]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C64C90] Result: '1' k_EResultOK (success) [2020.06.12-01.03.21:819][458]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C64C90]' succeeded in 0.351611 seconds [2020.06.12-01.03.21:853][460]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C64C90] Result: '1' k_EResultOK (success) [2020.06.12-01.03.21:874][461]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.407381 seconds [2020.06.12-01.03.23:630][566]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.137603 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.03.23:950][585]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4608346819877625, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-01.03.23:950][585]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.03.23:967][586]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01513054408133, xOffset=0, yOffset=0) [2020.06.12-01.03.23:983][587]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03026445396244526, xOffset=0, yOffset=0) [2020.06.12-01.03.24:000][588]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04544845223426819, xOffset=0, yOffset=0) [2020.06.12-01.03.24:017][589]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06057463586330414, xOffset=0, yOffset=0) [2020.06.12-01.03.24:033][590]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07573090493679047, xOffset=0, yOffset=0) [2020.06.12-01.03.24:049][591]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09086472541093826, xOffset=0, yOffset=0) [2020.06.12-01.03.24:066][592]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060528159141541, xOffset=0, yOffset=0) [2020.06.12-01.03.24:083][593]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.12118300050497, xOffset=0, yOffset=0) [2020.06.12-01.03.24:100][594]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363499164581299, xOffset=0, yOffset=0) [2020.06.12-01.03.24:117][595]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515249162912369, xOffset=0, yOffset=0) [2020.06.12-01.03.24:134][596]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.16666655242443, xOffset=0, yOffset=0) [2020.06.12-01.03.24:150][597]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1817924529314041, xOffset=0, yOffset=0) [2020.06.12-01.03.24:167][598]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969608217477798, xOffset=0, yOffset=0) [2020.06.12-01.03.24:183][599]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121002823114395, xOffset=0, yOffset=0) [2020.06.12-01.03.24:200][600]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.22727783024311, xOffset=0, yOffset=0) [2020.06.12-01.03.24:217][601]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424371093511581, xOffset=0, yOffset=0) [2020.06.12-01.03.24:233][602]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575555741786957, xOffset=0, yOffset=0) [2020.06.12-01.03.24:249][603]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727164030075073, xOffset=0, yOffset=0) [2020.06.12-01.03.24:266][604]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2879259586334229, xOffset=0, yOffset=0) [2020.06.12-01.03.24:283][605]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.303045779466629, xOffset=0, yOffset=0) [2020.06.12-01.03.24:300][606]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181939721107483, xOffset=0, yOffset=0) [2020.06.12-01.03.24:316][607]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333219587802887, xOffset=0, yOffset=0) [2020.06.12-01.03.24:333][608]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3485041558742523, xOffset=0, yOffset=0) [2020.06.12-01.03.24:349][609]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636244237422943, xOffset=0, yOffset=0) [2020.06.12-01.03.24:366][610]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787946999073029, xOffset=0, yOffset=0) [2020.06.12-01.03.24:383][611]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939245939254761, xOffset=0, yOffset=0) [2020.06.12-01.03.24:400][612]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.40915223956108, xOffset=0, yOffset=0) [2020.06.12-01.03.24:416][613]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242721498012543, xOffset=0, yOffset=0) [2020.06.12-01.03.24:433][614]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4394364356994629, xOffset=0, yOffset=0) [2020.06.12-01.03.24:450][615]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545719921588898, xOffset=0, yOffset=0) [2020.06.12-01.03.24:467][616]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4696922600269318, xOffset=0, yOffset=0) [2020.06.12-01.03.24:483][617]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4848627150058746, xOffset=0, yOffset=0) [2020.06.12-01.03.24:497][618]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.03.24:501][618]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.03.24:563][622]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.03.24:564][622]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.03.24:873][641]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C64C90] Result: '1' k_EResultOK (success) [2020.06.12-01.03.24:873][641]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C64C90]' succeeded in 0.308675 seconds [2020.06.12-01.03.24:901][643]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C64C90] Result: '1' k_EResultOK (success) [2020.06.12-01.03.24:922][644]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.356543 seconds [2020.06.12-01.03.27:566][802]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.03.28:167][838]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 126 [2020.06.12-01.03.28:181][839]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.03.28:181][839]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.03.28:181][839]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.03.28:181][839]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.03.28:181][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.28:181][839]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.03.28:181][839]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.03.28:181][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.28:197][840]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.03.28:197][840]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.03.28:197][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.28:197][840]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.03.28:197][840]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.03.28:197][840]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.03.28:197][840]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.03.28:198][840]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.03.28:198][840]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.03.28:198][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.28:198][840]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.03.28:198][840]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.28:198][840]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.03.28:198][840]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.28:198][840]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.03.28:247][843]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.03.28:247][843]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.094897 [2020.06.12-01.03.28:251][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.12-01.03.28:254][843]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.03.28:558][862]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C64C90] Result: '1' k_EResultOK (success) [2020.06.12-01.03.28:558][862]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C64C90]' succeeded in 0.309609 seconds [2020.06.12-01.03.28:586][864]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C64C90] Result: '1' k_EResultOK (success) [2020.06.12-01.03.28:606][865]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.356549 seconds [2020.06.12-01.03.28:614][865]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.03.28:614][865]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.03.28:614][865]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.03.28:614][865]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.03.28:614][865]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.03.28:614][865]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.03.28:667][868]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.03.28:797][876]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.03.28:797][876]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.28:797][876]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.06.12-01.03.28:797][876]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.28:797][876]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.06.12-01.03.28:797][876]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.29:113][895]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.591737 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.03.29:565][922]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.12-01.03.29:565][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.29:585][923]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.03.29:631][926]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.12-01.03.29:632][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.29:632][926]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.06.12-01.03.29:632][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.29:665][928]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.12-01.03.29:665][928]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.29:665][928]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.06.12-01.03.29:665][928]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.30:481][977]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.12-01.03.30:481][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.30:481][977]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.06.12-01.03.30:481][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.30:515][979]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.06.12-01.03.30:515][979]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.30:515][979]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.06.12-01.03.30:515][979]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.30:532][980]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.12-01.03.30:532][980]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.30:553][981]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.03.30:598][984]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.12-01.03.30:598][984]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.30:632][986]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.12-01.03.30:632][986]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.30:632][986]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.06.12-01.03.30:632][986]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.30:648][987]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.12-01.03.30:648][987]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.30:648][987]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.06.12-01.03.30:648][987]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.30:665][988]Interaction: Interactable Destroyed: BP_CamperInteractable_C_2 [2020.06.12-01.03.30:665][988]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_2]] - [Null][Null] [2020.06.12-01.03.30:665][988]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.30:665][988]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.12-01.03.30:665][988]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.30:665][988]Interaction: ------------------------ [2020.06.12-01.03.30:665][988]Interaction: - Interactions in Zone - [2020.06.12-01.03.30:665][988]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.03.30:665][988]Interaction: ---------------------------- [2020.06.12-01.03.30:665][988]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.03.30:665][988]Interaction: ---------------------------- [2020.06.12-01.03.30:665][988]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.03.30:665][988]Interaction: ---------------------------- [2020.06.12-01.03.30:665][988]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.03.30:665][988]Interaction: ---------------------------- [2020.06.12-01.03.30:665][988]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.03.30:665][988]Interaction: ---------------------------- [2020.06.12-01.03.30:665][988]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.03.30:665][988]Interaction: ---------------------------- [2020.06.12-01.03.30:665][988]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.03.30:665][988]Interaction: ---------------------------- [2020.06.12-01.03.30:665][988]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.03.30:665][988]Interaction: ---------------------------- [2020.06.12-01.03.30:665][988]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.03.30:665][988]Interaction: ---------------------------- [2020.06.12-01.03.30:665][988]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.06.12-01.03.30:665][988]Interaction: ---------------------------- [2020.06.12-01.03.30:665][988]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.06.12-01.03.30:665][988]Interaction: ---------------------------- [2020.06.12-01.03.30:665][988]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.03.30:665][988]Interaction: ---------------------------- [2020.06.12-01.03.30:665][988]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.03.30:665][988]Interaction: ---------------------------- [2020.06.12-01.03.30:665][988]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.03.30:665][988]Interaction: ---------------------------- [2020.06.12-01.03.30:665][988]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.03.30:665][988]Interaction: ---------------------------- [2020.06.12-01.03.30:665][988]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.12-01.03.30:665][988]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.30:665][988]Interaction: ------------------------ [2020.06.12-01.03.30:665][988]Interaction: - Interactions in Zone - [2020.06.12-01.03.30:665][988]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.03.30:665][988]Interaction: ---------------------------- [2020.06.12-01.03.30:665][988]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.03.30:665][988]Interaction: ---------------------------- [2020.06.12-01.03.30:665][988]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.03.30:665][988]Interaction: ---------------------------- [2020.06.12-01.03.30:666][988]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.03.30:666][988]Interaction: ---------------------------- [2020.06.12-01.03.30:666][988]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.03.30:666][988]Interaction: ---------------------------- [2020.06.12-01.03.30:666][988]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.03.30:666][988]Interaction: ---------------------------- [2020.06.12-01.03.30:666][988]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.03.30:666][988]Interaction: ---------------------------- [2020.06.12-01.03.30:666][988]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.03.30:666][988]Interaction: ---------------------------- [2020.06.12-01.03.30:666][988]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.03.30:666][988]Interaction: ---------------------------- [2020.06.12-01.03.30:666][988]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.06.12-01.03.30:666][988]Interaction: ---------------------------- [2020.06.12-01.03.30:666][988]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.06.12-01.03.30:666][988]Interaction: ---------------------------- [2020.06.12-01.03.30:666][988]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.03.30:666][988]Interaction: ---------------------------- [2020.06.12-01.03.30:666][988]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.03.30:666][988]Interaction: ---------------------------- [2020.06.12-01.03.30:666][988]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.03.30:666][988]Interaction: ---------------------------- [2020.06.12-01.03.30:666][988]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.03.30:666][988]Interaction: ---------------------------- [2020.06.12-01.03.30:666][988]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.03.30:666][988]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy, Originating Player: BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.03.30:666][988]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy, Originating Player: BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.03.30:666][988]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy, Originating Player: BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.03.30:666][988]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy, Originating Player: BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.03.30:666][988]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy, Originating Player: BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.03.30:666][988]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy, Originating Player: BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.03.30:666][988]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy, Originating Player: BP_CamperMale01_C_0 - YourBiologicalSon, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.03.30:666][988]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy, Originating Player: BP_CamperFemale03_Character_C_0 - Im.Always.Sleepy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.03.30:666][988]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.06.12-01.03.30:666][988]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.12-01.03.30:666][988]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.12-01.03.30:666][988]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.06.12-01.03.30:667][988]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.03.30:667][988]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.03.30:667][988]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.03.30:668][988]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-01.03.31:115][ 15]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=27.681 [2020.06.12-01.03.38:083][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.12-01.03.38:348][449]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.03.38:348][449]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.03.38:348][449]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.03.38:348][449]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.03.38:348][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.38:348][449]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-01.03.38:348][449]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.12-01.03.38:348][449]LogDBDGeneral: Warning: Scalars [2020.06.12-01.03.38:348][449]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-01.03.38:348][449]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-01.03.38:348][449]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.12-01.03.38:348][449]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.12-01.03.38:348][449]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.12-01.03.38:348][449]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-01.03.38:348][449]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-01.03.38:348][449]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-01.03.38:348][449]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-01.03.38:348][449]LogDBDGeneral: Warning: Textures [2020.06.12-01.03.38:348][449]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.12-01.03.38:348][449]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-01.03.38:348][449]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-01.03.38:348][449]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-01.03.38:348][449]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-01.03.38:348][449]LogDBDGeneral: Warning: Vectors [2020.06.12-01.03.38:348][449]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-01.03.38:348][449]LogDBDGeneral: Warning: Scalars [2020.06.12-01.03.38:348][449]LogDBDGeneral: Warning: Textures [2020.06.12-01.03.38:349][449]LogDBDGeneral: Warning: Vectors [2020.06.12-01.03.38:349][449]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-01.03.38:349][449]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.03.38:349][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.38:349][449]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.03.38:349][449]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.03.38:349][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.38:382][451]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.03.38:382][451]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.03.38:382][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.38:382][451]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.03.38:382][451]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.03.38:382][451]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.03.38:382][451]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.03.38:382][451]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.03.38:382][451]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.03.38:382][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.38:382][451]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.12-01.03.38:382][451]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.38:382][451]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.03.38:451][454]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.06.12-01.03.38:930][483]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 80.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-01.03.42:215][680]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.12-01.03.42:215][680]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.42:215][680]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.06.12-01.03.42:215][680]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.42:232][681]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.12-01.03.42:232][681]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.42:232][681]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.06.12-01.03.42:232][681]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.42:265][683]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.12-01.03.42:265][683]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.42:287][684]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.03.42:332][687]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.12-01.03.42:332][687]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.42:348][688]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.06.12-01.03.42:348][688]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.42:348][688]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.06.12-01.03.42:348][688]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.42:381][690]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.12-01.03.42:381][690]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.42:381][690]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.06.12-01.03.42:381][690]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.42:582][702]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=39.149 [2020.06.12-01.03.43:215][740]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.12-01.03.43:215][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.43:215][740]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.06.12-01.03.43:215][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.43:248][742]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.12-01.03.43:248][742]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.43:248][742]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.06.12-01.03.43:248][742]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.43:264][743]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.12-01.03.43:264][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.44:081][792]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.03.44:081][792]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.44:081][792]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.06.12-01.03.44:081][792]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.44:081][792]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.06.12-01.03.44:081][792]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.44:101][793]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.03.44:348][808]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.03.44:348][808]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.44:348][808]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.03.44:348][808]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.44:349][808]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.03.44:349][808]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.03.44:349][808]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.03.44:349][808]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.03.44:349][808]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.03.44:349][808]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.03.44:349][808]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.44:349][808]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.03.44:349][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.44:349][808]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.03.44:349][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.44:349][808]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.03.44:414][812]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.03.44:414][812]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.44:448][814]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.03.44:448][814]LogDBDPlayerMovement: StopSnapping Final Location (10841.886719 4664.300293 95.722031) [2020.06.12-01.03.44:448][814]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.03.44:448][814]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.03.44:448][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.44:448][814]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.03.44:448][814]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.03.44:448][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.44:448][814]Interaction: Interaction time: 72.408264 [2020.06.12-01.03.44:448][814]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.03.44:448][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.44:547][820]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.03.44:547][820]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.12-01.03.49:663][127]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.836460 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-01.03.52:448][294]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.03.52:448][294]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.03.52:713][310]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.12-01.03.52:714][310]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-01.03.52:714][310]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Crouched AnimTag_Female. [2020.06.12-01.03.52:714][310]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.03.52:714][310]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.12-01.03.52:717][310]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Moving Castle]: On [2020.06.12-01.03.52:718][310]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.03.54:282][404]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.03.54:282][404]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.03.54:282][404]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.03.54:282][404]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.03.54:282][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.54:282][404]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.03.54:282][404]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.03.54:282][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.54:298][405]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.03.54:298][405]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.03.54:298][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.54:298][405]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.03.54:298][405]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.03.54:298][405]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.03.54:298][405]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.03.54:298][405]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.03.54:298][405]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.03.54:298][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.54:298][405]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.03.54:299][405]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.54:299][405]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.03.54:299][405]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.54:299][405]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.03.54:381][410]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.03.54:381][410]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.122958 [2020.06.12-01.03.54:386][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.12-01.03.54:389][410]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.03.54:691][429]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5B1C820] Result: '1' k_EResultOK (success) [2020.06.12-01.03.54:691][429]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5B1C820]' succeeded in 0.308291 seconds [2020.06.12-01.03.54:699][429]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.03.54:699][429]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.54:699][429]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.06.12-01.03.54:699][429]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.54:699][429]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.06.12-01.03.54:699][429]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.54:701][429]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Moving Castle]: Off [2020.06.12-01.03.54:720][431]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5B1C820] Result: '1' k_EResultOK (success) [2020.06.12-01.03.54:741][432]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.355665 seconds [2020.06.12-01.03.55:147][456]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 9.836646 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.03.55:915][502]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.03.55:915][502]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.03.56:047][510]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.03.56:047][510]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.56:048][510]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.03.56:048][510]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.56:049][510]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.03.56:049][510]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.03.56:049][510]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.03.56:049][510]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.03.56:049][510]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.03.56:049][510]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.03.56:049][510]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.56:049][510]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.03.56:049][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.56:049][510]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.03.56:049][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.56:082][512]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.03.56:082][512]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.03.56:082][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.56:082][512]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.03.56:083][512]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.03.56:083][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.56:083][512]Interaction: Interaction time: 0.000000 [2020.06.12-01.03.56:083][512]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.03.56:083][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.56:715][550]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [OpenHatch][BP_Hatch01_C_0] [2020.06.12-01.03.56:715][550]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.56:748][552]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.12-01.03.56:748][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.56:766][553]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.03.56:766][553]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.03.56:766][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.56:766][553]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.03.56:766][553]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.03.56:766][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.56:766][553]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.03.56:766][553]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.03.56:766][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.56:766][553]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.03.56:766][553]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.03.56:766][553]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.03.56:766][553]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.03.56:766][553]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.03.56:766][553]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.03.56:766][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.03.56:766][553]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.03.56:766][553]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.56:766][553]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.03.57:400][591]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [OpenHatch][BP_Hatch01_C_0] [2020.06.12-01.03.57:400][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.58:049][630]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [OpenHatch][BP_Hatch01_C_0] [2020.06.12-01.03.58:049][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.58:431][653]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [OpenHatch][BP_Hatch01_C_0] [2020.06.12-01.03.58:431][653]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.03.58:582][662]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.12-01.03.58:582][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.00:749][792]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.04.00:749][792]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.00:749][792]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.06.12-01.04.00:749][792]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.00:749][792]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.06.12-01.04.00:749][792]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.00:770][793]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.04.00:849][798]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.04.00:849][798]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.00:849][798]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.04.00:849][798]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.00:850][798]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.04.00:850][798]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.04.00:850][798]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.04.00:850][798]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.00:850][798]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.04.00:850][798]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.04.00:850][798]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.00:850][798]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.04.00:850][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.00:850][798]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.04.00:850][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.00:850][798]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.04.00:865][799]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.04.00:865][799]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.00:865][799]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.04.00:865][799]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.00:867][799]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.00:867][799]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.00:867][799]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.04.00:867][799]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.00:867][799]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.00:867][799]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.04.00:867][799]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.00:867][799]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.04.00:867][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.00:867][799]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.04.00:867][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.00:897][801]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.04.00:897][801]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.00:932][803]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.00:933][803]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.04.00:933][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.00:933][803]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.00:933][803]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.04.00:933][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.00:933][803]Interaction: Interaction time: 0.000000 [2020.06.12-01.04.00:933][803]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.04.00:933][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.00:965][805]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.04.00:965][805]LogDBDPlayerMovement: StopSnapping Final Location (10841.886719 4664.300293 95.722031) [2020.06.12-01.04.00:965][805]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.04.00:965][805]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.04.00:965][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.00:965][805]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.04.00:965][805]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.04.00:965][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.00:965][805]Interaction: Interaction time: 62.571617 [2020.06.12-01.04.00:966][805]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.04.00:966][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.01:031][809]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.04.01:031][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.12-01.04.01:033][809]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.01:033][809]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.04.01:033][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.01:033][809]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.01:033][809]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.04.01:033][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.01:081][812]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.12-01.04.01:081][812]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.01:081][812]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.12-01.04.01:081][812]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.01:083][812]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.01:083][812]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.01:083][812]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.04.01:083][812]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.01:083][812]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.01:083][812]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.12-01.04.01:083][812]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.01:083][812]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.04.01:083][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.01:083][812]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.04.01:083][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.01:083][812]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.04.01:083][812]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.01:083][812]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.04.01:083][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.01:083][812]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.01:083][812]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.04.01:083][812]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.01:083][812]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.04.01:083][812]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.01:083][812]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.04.01:083][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.01:083][812]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.04.01:084][812]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.01:084][812]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.01:250][822]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.04.01:316][826]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.01:316][826]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.04.01:316][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.01:316][826]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.01:316][826]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.04.01:316][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.01:316][826]Interaction: Interaction time: 0.600000 [2020.06.12-01.04.01:316][826]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Injured AnimTag_Female. [2020.06.12-01.04.01:316][826]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.12-01.04.01:316][826]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.04.01:316][826]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.04.01:316][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.01:732][851]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.04.01:747][852]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.04.01:747][852]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.01:747][852]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.04.01:747][852]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.01:748][852]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.01:748][852]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.01:748][852]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.04.01:748][852]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.01:748][852]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.01:749][852]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.04.01:749][852]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.01:749][852]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.04.01:749][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.01:749][852]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.04.01:749][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.01:815][856]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.01:815][856]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.04.01:815][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.01:816][856]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.01:816][856]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.04.01:816][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.01:816][856]Interaction: Interaction time: 0.000000 [2020.06.12-01.04.01:816][856]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.04.01:816][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.01:949][864]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.01:949][864]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.04.01:949][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.01:949][864]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.01:949][864]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.04.01:949][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.01:949][864]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.01:949][864]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.04.01:949][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.01:949][864]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.01:949][864]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.04.01:949][864]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.01:949][864]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.04.01:949][864]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.01:949][864]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.04.01:949][864]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.04.01:949][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.01:949][864]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.12-01.04.01:949][864]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.01:949][864]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.02:181][878]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.501635 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-01.04.02:248][882]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.12-01.04.03:115][934]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.03:115][934]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.04.03:115][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.03:115][934]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.03:115][934]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.04.03:115][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.03:148][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.06.12-01.04.03:149][936]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.03:149][936]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.04.03:149][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.03:149][936]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.03:149][936]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.04.03:149][936]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.03:149][936]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.04.03:149][936]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.03:149][936]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.04.03:149][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.03:149][936]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.04.03:149][936]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.03:149][936]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.03:214][940]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-01.04.03:214][940]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.03:214][940]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-01.04.03:214][940]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.03:216][940]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.03:216][940]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.03:216][940]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.04.03:216][940]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.03:216][940]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.03:216][940]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-01.04.03:216][940]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.03:216][940]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.04.03:216][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.03:216][940]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.04.03:216][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.03:283][944]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.03:283][944]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.04.03:283][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.03:283][944]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.03:283][944]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.04.03:283][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.03:283][944]Interaction: Interaction time: 0.000000 [2020.06.12-01.04.03:283][944]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.04.03:283][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.06:552][140]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6808261275291443, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-01.04.06:552][140]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.04.06:568][141]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01518026925623417, xOffset=0, yOffset=0) [2020.06.12-01.04.06:585][142]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03044845163822174, xOffset=0, yOffset=0) [2020.06.12-01.04.06:602][143]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04546499252319336, xOffset=0, yOffset=0) [2020.06.12-01.04.06:618][144]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.060631901025772, xOffset=0, yOffset=0) [2020.06.12-01.04.06:635][145]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0757821723818779, xOffset=0, yOffset=0) [2020.06.12-01.04.06:652][146]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09092189371585846, xOffset=0, yOffset=0) [2020.06.12-01.04.06:669][147]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1061152592301369, xOffset=0, yOffset=0) [2020.06.12-01.04.06:685][148]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212287172675133, xOffset=0, yOffset=0) [2020.06.12-01.04.06:703][149]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363885402679443, xOffset=0, yOffset=0) [2020.06.12-01.04.06:719][150]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515357196331024, xOffset=0, yOffset=0) [2020.06.12-01.04.06:734][151]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1667612642049789, xOffset=0, yOffset=0) [2020.06.12-01.04.06:751][152]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818388998508453, xOffset=0, yOffset=0) [2020.06.12-01.04.06:768][153]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969862580299377, xOffset=0, yOffset=0) [2020.06.12-01.04.06:784][154]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121244370937347, xOffset=0, yOffset=0) [2020.06.12-01.04.06:802][155]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.227287620306015, xOffset=0, yOffset=0) [2020.06.12-01.04.06:818][156]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.24246335029602, xOffset=0, yOffset=0) [2020.06.12-01.04.06:835][157]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2576136291027069, xOffset=0, yOffset=0) [2020.06.12-01.04.06:851][158]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.272793173789978, xOffset=0, yOffset=0) [2020.06.12-01.04.06:868][159]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2878905236721039, xOffset=0, yOffset=0) [2020.06.12-01.04.06:885][160]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.30306589603424, xOffset=0, yOffset=0) [2020.06.12-01.04.06:902][161]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.318195253610611, xOffset=0, yOffset=0) [2020.06.12-01.04.06:918][162]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333500623703, xOffset=0, yOffset=0) [2020.06.12-01.04.06:935][163]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3485073447227478, xOffset=0, yOffset=0) [2020.06.12-01.04.06:952][164]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636378049850464, xOffset=0, yOffset=0) [2020.06.12-01.04.06:969][165]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3788399994373322, xOffset=0, yOffset=0) [2020.06.12-01.04.06:985][166]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939789831638336, xOffset=0, yOffset=0) [2020.06.12-01.04.06:999][167]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.06:999][167]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.04.06:999][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.06:999][167]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.06:999][167]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.04.06:999][167]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.06:999][167]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.04.06:999][167]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.06:999][167]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.04.06:999][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.06:999][167]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-01.04.06:999][167]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.06:999][167]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.07:001][167]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.06.12-01.04.07:003][167]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090994298458099, xOffset=0, yOffset=0) [2020.06.12-01.04.07:018][168]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242618083953857, xOffset=0, yOffset=0) [2020.06.12-01.04.07:036][169]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4394637048244476, xOffset=0, yOffset=0) [2020.06.12-01.04.07:052][170]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.454556792974472, xOffset=0, yOffset=0) [2020.06.12-01.04.07:070][171]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4697309732437134, xOffset=0, yOffset=0) [2020.06.12-01.04.07:086][172]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.48484069108963, xOffset=0, yOffset=0) [2020.06.12-01.04.07:101][173]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5000598430633545, xOffset=0, yOffset=0) [2020.06.12-01.04.07:118][174]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5152412056922913, xOffset=0, yOffset=0) [2020.06.12-01.04.07:135][175]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5303093791007996, xOffset=0, yOffset=0) [2020.06.12-01.04.07:151][176]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5454739928245544, xOffset=0, yOffset=0) [2020.06.12-01.04.07:168][177]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5606498718261719, xOffset=0, yOffset=0) [2020.06.12-01.04.07:185][178]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5758272409439087, xOffset=0, yOffset=0) [2020.06.12-01.04.07:202][179]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5909504294395447, xOffset=0, yOffset=0) [2020.06.12-01.04.07:218][180]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.60609370470047, xOffset=0, yOffset=0) [2020.06.12-01.04.07:235][181]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6212084293365479, xOffset=0, yOffset=0) [2020.06.12-01.04.07:251][182]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6363648772239685, xOffset=0, yOffset=0) [2020.06.12-01.04.07:269][183]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6515592336654663, xOffset=0, yOffset=0) [2020.06.12-01.04.07:284][184]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6667047739028931, xOffset=0, yOffset=0) [2020.06.12-01.04.07:302][185]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6818530559539795, xOffset=0, yOffset=0) [2020.06.12-01.04.07:318][186]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6970131397247314, xOffset=0, yOffset=0) [2020.06.12-01.04.07:335][187]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7121960520744324, xOffset=0, yOffset=0) [2020.06.12-01.04.07:348][188]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.04.07:352][188]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.04.07:432][193]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.04.07:432][193]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.04.07:703][210]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E989540B20] Result: '1' k_EResultOK (success) [2020.06.12-01.04.07:703][210]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E989540B20]' succeeded in 0.266810 seconds [2020.06.12-01.04.07:736][212]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E989540B20] Result: '1' k_EResultOK (success) [2020.06.12-01.04.07:758][213]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.323260 seconds [2020.06.12-01.04.09:067][291]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.09:067][291]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.09:264][303]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_0] [2020.06.12-01.04.09:264][303]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.09:264][303]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_0] [2020.06.12-01.04.09:264][303]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.09:266][303]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.09:266][303]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.09:266][303]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.04.09:266][303]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.09:266][303]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.09:266][303]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_0] [2020.06.12-01.04.09:266][303]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.09:266][303]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.04.09:266][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.09:266][303]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.04.09:266][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.09:266][303]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.04.09:632][325]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.09:632][325]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.04.09:632][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.09:632][325]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.09:632][325]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.04.09:632][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.09:632][325]Interaction: Interaction time: 2.600000 [2020.06.12-01.04.09:632][325]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: PlankDestroy Gunslinger. [2020.06.12-01.04.09:633][325]LogSM: Error: Play Update Montage AM_UK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.12-01.04.09:633][325]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.06.12-01.04.09:633][325]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.04.09:633][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.09:633][325]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.04.12:016][468]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.04.12:216][480]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.04.12:250][482]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.12:250][482]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.04.12:250][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.12:250][482]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.12:250][482]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.04.12:250][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.12:250][482]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.12:250][482]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.04.12:250][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.12:250][482]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.12:250][482]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.04.12:250][482]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.12:250][482]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.04.12:250][482]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.12:250][482]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.06.12-01.04.12:250][482]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.04.12:250][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.12:250][482]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_0] [2020.06.12-01.04.12:250][482]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.12:250][482]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.12:548][500]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.04.12:548][500]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.12:548][500]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.04.12:548][500]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.12:550][500]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.12:550][500]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.12:550][500]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.04.12:550][500]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.12:550][500]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.12:550][500]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.04.12:550][500]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.12:550][500]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.04.12:550][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.12:550][500]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger. [2020.06.12-01.04.12:550][500]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.04.12:550][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.12:848][518]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-01.04.12:850][518]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.12:850][518]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.04.12:850][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.12:850][518]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.12:850][518]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.04.12:850][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.12:850][518]Interaction: Interaction time: 2.200000 [2020.06.12-01.04.12:850][518]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger. [2020.06.12-01.04.12:850][518]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle Duration 2.200000 Timestamp 0.000000 [2020.06.12-01.04.12:850][518]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.04.12:850][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.12:851][518]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle [2020.06.12-01.04.14:800][635]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.04.15:049][650]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.04.15:068][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-01.04.15:099][653]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.04.15:099][653]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.04.15:099][653]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.04.15:099][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.15:131][655]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-01.04.15:132][655]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.15:132][655]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.04.15:132][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.15:132][655]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.15:132][655]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.04.15:132][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.15:132][655]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.15:133][655]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.04.15:133][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.15:133][655]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.15:133][655]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.04.15:133][655]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.15:133][655]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.04.15:133][655]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.15:133][655]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.04.15:133][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.15:133][655]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.04.15:133][655]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.15:133][655]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.15:134][655]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-01.04.27:199][379]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.12-01.04.27:568][401]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.04.28:536][459]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4853404462337494, hitAreaLength=0.13000002503395, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-01.04.28:536][459]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.04.28:553][460]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01513290777802467, xOffset=0, yOffset=0) [2020.06.12-01.04.28:569][461]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03032208792865276, xOffset=0, yOffset=0) [2020.06.12-01.04.28:586][462]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0454711802303791, xOffset=0, yOffset=0) [2020.06.12-01.04.28:602][463]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06061708927154541, xOffset=0, yOffset=0) [2020.06.12-01.04.28:614][464]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.04.28:615][464]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.04.28:618][464]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07575126737356186, xOffset=0, yOffset=0) [2020.06.12-01.04.28:635][465]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0908978134393692, xOffset=0, yOffset=0) [2020.06.12-01.04.28:652][466]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060331761837, xOffset=0, yOffset=0) [2020.06.12-01.04.28:668][467]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 93 [2020.06.12-01.04.28:668][467]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211659014225, xOffset=0, yOffset=0) [2020.06.12-01.04.28:685][468]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363999098539352, xOffset=0, yOffset=0) [2020.06.12-01.04.28:702][469]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515340954065323, xOffset=0, yOffset=0) [2020.06.12-01.04.28:719][470]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1667146384716034, xOffset=0, yOffset=0) [2020.06.12-01.04.28:735][471]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818505525588989, xOffset=0, yOffset=0) [2020.06.12-01.04.28:752][472]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969835460186, xOffset=0, yOffset=0) [2020.06.12-01.04.28:769][473]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121193706989288, xOffset=0, yOffset=0) [2020.06.12-01.04.28:785][474]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272534668445587, xOffset=0, yOffset=0) [2020.06.12-01.04.28:802][475]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424290180206299, xOffset=0, yOffset=0) [2020.06.12-01.04.28:820][476]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.25758883357048, xOffset=0, yOffset=0) [2020.06.12-01.04.28:836][477]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727328240871429, xOffset=0, yOffset=0) [2020.06.12-01.04.28:853][478]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.287901371717453, xOffset=0, yOffset=0) [2020.06.12-01.04.28:869][479]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030419051647186, xOffset=0, yOffset=0) [2020.06.12-01.04.28:886][480]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181756436824799, xOffset=0, yOffset=0) [2020.06.12-01.04.28:902][481]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.333317369222641, xOffset=0, yOffset=0) [2020.06.12-01.04.28:919][482]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484621047973633, xOffset=0, yOffset=0) [2020.06.12-01.04.28:936][483]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636451959609985, xOffset=0, yOffset=0) [2020.06.12-01.04.28:953][484]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787800967693329, xOffset=0, yOffset=0) [2020.06.12-01.04.28:969][485]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3940237462520599, xOffset=0, yOffset=0) [2020.06.12-01.04.28:985][486]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4091574549674988, xOffset=0, yOffset=0) [2020.06.12-01.04.29:002][487]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242932796478271, xOffset=0, yOffset=0) [2020.06.12-01.04.29:018][488]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.43942791223526, xOffset=0, yOffset=0) [2020.06.12-01.04.29:035][489]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545634686946869, xOffset=0, yOffset=0) [2020.06.12-01.04.29:052][490]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4696981906890869, xOffset=0, yOffset=0) [2020.06.12-01.04.29:068][491]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4848440885543823, xOffset=0, yOffset=0) [2020.06.12-01.04.29:086][492]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4999999105930328, xOffset=0, yOffset=0) [2020.06.12-01.04.29:102][493]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5151372551918, xOffset=0, yOffset=0) [2020.06.12-01.04.29:115][494]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.04.29:119][494]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.04.29:183][498]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.04.29:183][498]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.04.29:383][510]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.29:383][510]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.29:470][516]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E965E20FA0] Result: '1' k_EResultOK (success) [2020.06.12-01.04.29:470][516]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E965E20FA0]' succeeded in 0.286445 seconds [2020.06.12-01.04.29:503][518]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E965E20FA0] Result: '1' k_EResultOK (success) [2020.06.12-01.04.29:524][519]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.339361 seconds [2020.06.12-01.04.29:616][524]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.04.29:616][524]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.04.29:616][524]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.04.29:616][524]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.04.29:669][527]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.04.29:682][528]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.12-01.04.29:683][528]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.29:683][528]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.12-01.04.29:683][528]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.29:684][528]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.29:684][528]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.29:684][528]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.04.29:684][528]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.29:684][528]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.29:684][528]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.12-01.04.29:684][528]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.29:684][528]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.04.29:684][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.29:684][528]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.04.29:684][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.29:684][528]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.04.29:917][542]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.29:917][542]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.04.29:917][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.29:917][542]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.29:917][542]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.04.29:917][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.29:918][542]Interaction: Interaction time: 0.600000 [2020.06.12-01.04.29:918][542]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.06.12-01.04.29:918][542]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.12-01.04.29:918][542]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.04.29:918][542]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.04.29:918][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.29:948][544]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-01.04.29:948][544]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.29:948][544]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-01.04.29:948][544]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.29:950][544]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.29:950][544]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.29:950][544]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.04.29:950][544]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.29:950][544]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.29:950][544]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-01.04.29:950][544]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.29:950][544]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.04.29:950][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.29:950][544]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.04.29:951][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.29:983][546]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.04.29:984][546]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.29:984][546]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.04.29:984][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.29:984][546]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.29:984][546]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.04.29:984][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.29:984][546]Interaction: Interaction time: 2.000000 [2020.06.12-01.04.29:984][546]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: PlankStun Gunslinger. [2020.06.12-01.04.29:984][546]LogSM: Error: Play Update Montage AM_UK_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.06.12-01.04.29:984][546]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.04.29:984][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.30:316][566]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.04.30:516][578]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.30:516][578]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.04.30:516][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.30:516][578]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.30:516][578]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.04.30:516][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.30:550][580]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.30:550][580]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.04.30:550][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.30:550][580]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.30:550][580]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.04.30:550][580]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.30:550][580]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.04.30:550][580]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.30:550][580]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.04.30:550][580]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.04.30:550][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.30:550][580]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.12-01.04.30:550][580]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.30:550][580]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.31:148][616]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 17.299099 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-01.04.31:733][651]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.04.31:966][665]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.04.31:983][666]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.31:983][666]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.04.31:983][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.31:983][666]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.31:983][666]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.04.31:983][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.32:016][668]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.32:016][668]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.04.32:016][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.32:016][668]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.32:016][668]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.04.32:016][668]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.32:016][668]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.04.32:016][668]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.32:017][668]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.04.32:017][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.32:017][668]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-01.04.32:017][668]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.32:017][668]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.33:199][739]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.04.33:199][739]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.33:199][739]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.04.33:199][739]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.33:201][739]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.33:201][739]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.33:201][739]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.04.33:201][739]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.33:201][739]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.33:201][739]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.04.33:201][739]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.33:201][739]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.04.33:201][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.33:201][739]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.04.33:201][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.33:266][743]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.33:266][743]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.04.33:266][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.33:266][743]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.33:266][743]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.04.33:266][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.33:266][743]Interaction: Interaction time: 0.000000 [2020.06.12-01.04.33:267][743]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.04.33:267][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.34:332][807]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.125426 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-01.04.34:366][809]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.12-01.04.35:132][855]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.06.12-01.04.35:133][855]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.35:133][855]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.04.35:133][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.35:133][855]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.35:133][855]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.04.35:133][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.35:133][855]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.35:133][855]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.04.35:133][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.35:133][855]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.35:133][855]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.04.35:134][855]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.35:134][855]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.04.35:134][855]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.35:134][855]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.04.35:134][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.35:134][855]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.04.35:134][855]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.35:134][855]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.35:199][859]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-01.04.35:199][859]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.35:199][859]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-01.04.35:199][859]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.35:200][859]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.35:200][859]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.35:200][859]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.04.35:200][859]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.35:200][859]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.35:200][859]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-01.04.35:200][859]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.35:200][859]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.04.35:200][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.35:201][859]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.04.35:201][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.35:267][863]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.35:267][863]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.04.35:267][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.35:267][863]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.35:267][863]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.04.35:267][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.35:267][863]Interaction: Interaction time: 0.000000 [2020.06.12-01.04.35:267][863]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.04.35:267][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.37:983][ 26]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.37:983][ 26]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.04.37:983][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.37:983][ 26]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.37:983][ 26]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.04.37:983][ 26]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.37:983][ 26]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.04.37:983][ 26]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.37:983][ 26]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.04.37:983][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.37:984][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-01.04.37:984][ 26]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.37:984][ 26]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.37:986][ 26]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.06.12-01.04.38:282][ 44]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.12-01.04.38:283][ 44]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.12-01.04.38:283][ 44]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-01.04.38:283][ 44]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Female. [2020.06.12-01.04.38:286][ 44]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Moving Castle]: On [2020.06.12-01.04.40:267][163]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Moving Castle]: Off [2020.06.12-01.04.40:649][186]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.539038 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-01.04.41:483][236]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.41:483][236]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.41:865][259]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.04.41:865][259]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.41:865][259]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.04.41:865][259]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.41:867][259]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.41:867][259]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.41:867][259]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.04.41:867][259]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.41:867][259]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.41:867][259]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.04.41:867][259]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.41:867][259]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.04.41:867][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.41:867][259]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger. [2020.06.12-01.04.41:867][259]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.04.41:867][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.42:166][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-01.04.42:167][277]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.42:167][277]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.04.42:167][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.42:167][277]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.42:167][277]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.04.42:167][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.42:167][277]Interaction: Interaction time: 2.200000 [2020.06.12-01.04.42:167][277]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger. [2020.06.12-01.04.42:167][277]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle Duration 2.200000 Timestamp 0.000000 [2020.06.12-01.04.42:167][277]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.04.42:167][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.42:168][277]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle [2020.06.12-01.04.44:100][393]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.04.44:334][407]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.04.44:370][409]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-01.04.44:401][411]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.04.44:401][411]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.04.44:401][411]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.04.44:401][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.44:432][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-01.04.44:434][413]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.44:434][413]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.04.44:434][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.44:434][413]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.44:434][413]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.04.44:434][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.44:434][413]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.44:434][413]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.04.44:434][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.44:434][413]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.44:434][413]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.04.44:434][413]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.44:434][413]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.04.44:434][413]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.44:434][413]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.04.44:434][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.44:434][413]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.04.44:434][413]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.44:434][413]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.44:436][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-01.04.44:499][417]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-01.04.44:499][417]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.44:499][417]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-01.04.44:499][417]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.44:501][417]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.44:501][417]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.44:501][417]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.04.44:501][417]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.44:501][417]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.44:501][417]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-01.04.44:501][417]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.44:501][417]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.04.44:501][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.44:501][417]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.04.44:501][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.44:766][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-01.04.44:767][433]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.44:767][433]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.04.44:767][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.44:767][433]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.44:767][433]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.04.44:767][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.44:767][433]Interaction: Interaction time: 16.000000 [2020.06.12-01.04.44:767][433]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.04.44:767][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.45:632][485]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-01.04.45:632][485]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.45:634][485]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.45:634][485]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.45:634][485]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.04.45:634][485]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.45:634][485]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.45:634][485]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-01.04.45:634][485]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.45:634][485]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.04.45:634][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.45:634][485]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger. [2020.06.12-01.04.45:634][485]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_Female AnimTag_Follower. [2020.06.12-01.04.45:634][485]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.04.45:634][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.45:634][485]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.06.12-01.04.45:634][485]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.04.45:900][501]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.45:900][501]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.04.45:900][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.45:901][501]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.45:901][501]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.04.45:901][501]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.45:901][501]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.04.45:901][501]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.45:901][501]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.04.45:901][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.45:901][501]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-01.04.45:901][501]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.45:901][501]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.45:903][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-01.04.45:933][503]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-01.04.45:933][503]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.46:000][507]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.46:000][507]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.04.46:000][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.46:000][507]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.46:000][507]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.04.46:000][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.46:000][507]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.06.12-01.04.46:000][507]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.06.12-01.04.46:000][507]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-01.04.46:000][507]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-01.04.46:000][507]Interaction: Interaction time: 2.700000 [2020.06.12-01.04.46:000][507]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry. [2020.06.12-01.04.46:000][507]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.12-01.04.46:000][507]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP):Length(2.700000) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.06.12-01.04.46:000][507]LogSM: Error: Play Update Montage AM_UK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.12-01.04.46:000][507]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.06.12-01.04.46:000][507]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.04.46:000][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.46:000][507]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.04.46:233][521]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.46:233][521]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.46:234][521]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP [2020.06.12-01.04.48:667][667]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.04.48:701][669]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.04.48:717][670]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.48:717][670]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.04.48:717][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.48:717][670]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.12-01.04.48:717][670]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.04.48:717][670]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.48:717][670]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.04.48:717][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.48:717][670]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.48:717][670]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.04.48:717][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.48:717][670]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.48:717][670]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.04.48:717][670]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.48:717][670]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.04.48:717][670]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.48:717][670]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.06.12-01.04.48:718][670]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.04.48:718][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.48:718][670]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-01.04.48:718][670]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.48:718][670]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.48:982][686]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-01.04.48:982][686]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.49:015][688]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-01.04.49:016][688]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.49:017][688]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.49:017][688]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.49:017][688]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.04.49:017][688]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.49:017][688]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.49:017][688]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-01.04.49:017][688]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.49:017][688]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.04.49:017][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.49:017][688]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.04.49:017][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.49:282][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-01.04.49:283][704]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.49:283][704]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.04.49:283][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.49:283][704]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.49:283][704]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.04.49:284][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.49:284][704]Interaction: Interaction time: 16.000000 [2020.06.12-01.04.49:284][704]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.06.12-01.04.49:284][704]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.12-01.04.49:284][704]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.04.49:284][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.49:551][720]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.49:551][720]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.04.49:551][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.49:551][720]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.49:551][720]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.04.49:551][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.49:584][722]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.49:584][722]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.04.49:584][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.49:584][722]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.49:584][722]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.04.49:584][722]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.49:584][722]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.04.49:584][722]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.49:584][722]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.04.49:584][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.49:584][722]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-01.04.49:584][722]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.49:584][722]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.49:816][736]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-01.04.49:816][736]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.49:849][738]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-01.04.49:849][738]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.49:850][738]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.49:850][738]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.49:850][738]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.04.49:850][738]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.49:850][738]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.49:850][738]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-01.04.49:850][738]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.49:850][738]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.04.49:850][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.49:850][738]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.04.49:850][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.50:117][754]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.50:117][754]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.04.50:117][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.50:117][754]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.50:117][754]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.04.50:117][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.50:117][754]Interaction: Interaction time: 15.762031 [2020.06.12-01.04.50:117][754]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.06.12-01.04.50:117][754]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 15.762031 Timestamp 0.000000 [2020.06.12-01.04.50:117][754]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.04.50:117][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.51:734][851]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.51:734][851]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.04.51:734][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.51:734][851]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.51:734][851]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.04.51:734][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.51:768][853]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.51:768][853]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.04.51:768][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.51:768][853]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.51:768][853]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.04.51:768][853]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.51:768][853]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.04.51:768][853]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.51:768][853]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.04.51:768][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.51:768][853]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-01.04.51:768][853]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.51:768][853]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.51:999][867]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-01.04.51:999][867]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.52:033][869]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-01.04.52:033][869]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.52:034][869]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.52:034][869]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.52:034][869]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.04.52:034][869]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.52:034][869]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.52:034][869]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-01.04.52:034][869]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.52:034][869]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.04.52:034][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.52:034][869]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.04.52:034][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.52:267][883]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.52:267][883]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.04.52:267][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.52:267][883]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.52:267][883]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.04.52:267][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.52:268][883]Interaction: Interaction time: 14.183320 [2020.06.12-01.04.52:268][883]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.06.12-01.04.52:268][883]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 14.183320 Timestamp 0.000000 [2020.06.12-01.04.52:268][883]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.04.52:268][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.54:001][987]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.04.54:017][988]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.06.12-01.04.54:234][ 1]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.04.55:768][ 93]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.04.55:784][ 94]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.06.12-01.04.56:001][107]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.04.57:534][199]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.04.57:551][200]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.06.12-01.04.57:767][213]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.04.59:301][305]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.04.59:316][306]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-01.04.59:316][306]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.59:317][306]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.06.12-01.04.59:317][306]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.59:317][306]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.59:317][306]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_7] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.04.59:317][306]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.59:317][306]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.59:317][306]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-01.04.59:317][306]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.59:317][306]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_7] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.04.59:317][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.59:317][306]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry. [2020.06.12-01.04.59:317][306]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.12-01.04.59:317][306]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.04.59:317][306]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_7] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.04.59:317][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.59:318][306]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.04.59:334][307]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.06.12-01.04.59:334][307]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.12-01.04.59:334][307]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.04.59:334][307]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.04.59:334][307]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.12-01.04.59:585][322]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.59:585][322]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.04.59:585][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.59:585][322]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.59:585][322]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.04.59:585][322]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.59:585][322]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.04.59:585][322]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.04.59:585][322]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.04.59:585][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.59:585][322]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-01.04.59:585][322]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.59:585][322]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.04.59:616][324]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-01.04.59:616][324]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.04.59:733][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_7.HookChargeable Enabled?: Enabled [2020.06.12-01.04.59:734][331]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.59:734][331]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_7] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.04.59:734][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.59:734][331]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.04.59:734][331]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_7] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.04.59:734][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.59:734][331]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry AnimTag_Female. [2020.06.12-01.04.59:734][331]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-01.04.59:734][331]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-01.04.59:734][331]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.04.59:734][331]AnimLeader: BP_SmallMeatLocker_Legion_C_7 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.06.12-01.04.59:735][331]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.04.59:735][331]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_Carry AnimTag_Follower [2020.06.12-01.04.59:735][331]Interaction: Interaction time: 1.500000 [2020.06.12-01.04.59:735][331]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.06.12-01.04.59:735][331]LogSM: Error: Play Update Montage AM_UK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.12-01.04.59:735][331]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_7] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.04.59:735][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.04.59:735][331]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.04.59:735][331]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_Hook_IN [2020.06.12-01.05.00:817][396]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.05.00:817][396]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.05.00:817][396]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.05.00:817][396]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.05.00:817][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.00:817][396]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.05.00:817][396]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.05.00:817][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.00:834][397]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.05.00:834][397]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.05.00:834][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.00:834][397]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.05.00:834][397]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.05.00:834][397]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.05.00:834][397]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.05.00:834][397]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.05.00:834][397]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.05.00:834][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.00:834][397]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.05.00:834][397]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.00:834][397]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.05.00:834][397]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.00:834][397]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.05.00:900][401]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.05.00:900][401]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.758190 [2020.06.12-01.05.00:904][401]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.12-01.05.00:907][401]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.05.01:210][420]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E901ACEF80] Result: '1' k_EResultOK (success) [2020.06.12-01.05.01:210][420]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E901ACEF80]' succeeded in 0.309108 seconds [2020.06.12-01.05.01:237][421]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E901ACEF80] Result: '1' k_EResultOK (success) [2020.06.12-01.05.01:237][421]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_7.HookChargeable Enabled?: Disabled [2020.06.12-01.05.01:259][423]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.356127 seconds [2020.06.12-01.05.01:301][425]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.05.01:301][425]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_7] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.05.01:301][425]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.05.01:301][425]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_7] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.05.01:301][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.01:301][425]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.05.01:301][425]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.05.01:301][425]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.05.01:301][425]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_7] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.05.01:301][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.01:301][425]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.05.01:301][425]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_7] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.05.01:301][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.01:304][425]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-01.05.01:332][427]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.12-01.05.01:333][427]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_7.HookChargeable Enabled?: Enabled [2020.06.12-01.05.01:334][427]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-01.05.01:334][427]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-01.05.01:334][427]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-01.05.01:334][427]AnimLeader: BP_SmallMeatLocker_Legion_C_7 Requested to Play: HookCamperOut. [2020.06.12-01.05.01:334][427]AnimLeader: BP_Entity_C_7 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-01.05.01:335][427]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-01.05.01:335][427]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.12-01.05.01:335][427]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.05.01:335][427]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_7] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.05.01:335][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.01:335][427]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.05.01:335][427]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_7] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.05.01:335][427]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.05.01:335][427]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_7] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.05.01:335][427]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.05.01:335][427]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_7] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.05.01:335][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.01:335][427]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-01.05.01:335][427]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.01:335][427]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.05.01:338][427]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_7.HookChargeable Enabled?: Disabled [2020.06.12-01.05.01:534][439]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.05.01:534][439]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.05.01:633][445]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 60.655018 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.05.01:634][445]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.05.01:634][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.01:634][445]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.06.12-01.05.01:634][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.01:634][445]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.06.12-01.05.01:634][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.05:651][686]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.12-01.05.05:651][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.05:768][693]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [OpenHatch][BP_Hatch01_C_0] [2020.06.12-01.05.05:768][693]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.06:050][710]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-01.05.06:050][710]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-01.05.06:051][710]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-01.05.06:051][710]AnimLeader: BP_SmallMeatLocker_Legion_C_7 Requested to Play: HookIdle. [2020.06.12-01.05.06:051][710]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.05.06:051][710]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.12-01.05.06:084][712]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-01.05.06:084][712]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-01.05.06:084][712]AnimLeader: BP_SmallMeatLocker_Legion_C_7 Requested to Play: HookReactionIn. [2020.06.12-01.05.06:084][712]AnimLeader: BP_Entity_C_7 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.12-01.05.06:084][712]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.12-01.05.06:301][725]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=122.868 [2020.06.12-01.05.06:350][728]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-01.05.06:350][728]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.06:382][730]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-01.05.06:382][730]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.06:384][730]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.05.06:384][730]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.05.06:384][730]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.05.06:384][730]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.05.06:384][730]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.05.06:384][730]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-01.05.06:384][730]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.06:384][730]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.05.06:384][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.06:384][730]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.05.06:384][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.06:500][737]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=123.068 [2020.06.12-01.05.06:618][744]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.05.06:618][744]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.05.06:618][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.06:618][744]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.05.06:618][744]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.05.06:618][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.06:618][744]Interaction: Interaction time: 0.000000 [2020.06.12-01.05.06:618][744]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.05.06:618][744]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.05.06:618][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.06:767][753]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=123.335 [2020.06.12-01.05.06:900][761]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=123.468 [2020.06.12-01.05.06:951][764]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-01.05.06:951][764]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-01.05.06:951][764]AnimLeader: BP_SmallMeatLocker_Legion_C_7 Requested to Play: HookReaction. [2020.06.12-01.05.06:951][764]AnimLeader: BP_Entity_C_7 Requested to Play: HookReaction AnimTag_Follower. [2020.06.12-01.05.06:951][764]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.12-01.05.06:951][764]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.05.06:985][766]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.05.07:133][775]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=123.702 [2020.06.12-01.05.07:284][784]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=123.852 [2020.06.12-01.05.07:451][794]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-01.05.07:451][794]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-01.05.07:451][794]AnimLeader: BP_SmallMeatLocker_Legion_C_7 Requested to Play: HookReactionOut. [2020.06.12-01.05.07:451][794]AnimLeader: BP_Entity_C_7 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.12-01.05.07:451][794]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.12-01.05.07:451][794]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.05.07:485][796]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.05.08:951][884]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-01.05.08:951][884]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-01.05.08:951][884]AnimLeader: BP_SmallMeatLocker_Legion_C_7 Requested to Play: HookStruggle. [2020.06.12-01.05.08:951][884]AnimLeader: BP_Entity_C_7 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.12-01.05.08:951][884]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.12-01.05.08:951][884]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.05.08:985][886]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.05.09:484][916]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=126.052 [2020.06.12-01.05.09:701][929]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=126.269 [2020.06.12-01.05.10:284][964]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [OpenHatch][BP_Hatch01_C_0] [2020.06.12-01.05.10:284][964]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.10:301][965]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.12-01.05.10:301][965]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.16:034][309]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.05.16:034][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.16:034][309]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.06.12-01.05.16:034][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.16:034][309]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.06.12-01.05.16:034][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.16:054][310]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.05.17:200][379]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.05.17:201][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.17:201][379]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.06.12-01.05.17:201][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.17:201][379]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.06.12-01.05.17:201][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.17:684][408]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.05.17:684][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.17:684][408]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.06.12-01.05.17:684][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.17:684][408]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.06.12-01.05.17:684][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.17:704][409]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.05.18:585][462]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.05.18:585][462]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.18:585][462]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.06.12-01.05.18:585][462]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.18:585][462]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.06.12-01.05.18:585][462]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.21:118][614]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [OpenHatch][BP_Hatch01_C_0] [2020.06.12-01.05.21:118][614]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.21:285][624]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.12-01.05.21:285][624]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.21:785][654]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=138.353 [2020.06.12-01.05.22:034][669]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=138.603 [2020.06.12-01.05.22:201][679]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=138.770 [2020.06.12-01.05.22:318][686]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=138.887 [2020.06.12-01.05.22:451][694]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=139.020 [2020.06.12-01.05.22:585][702]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=139.154 [2020.06.12-01.05.22:685][708]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=139.254 [2020.06.12-01.05.22:817][716]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=139.387 [2020.06.12-01.05.22:951][724]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=139.520 [2020.06.12-01.05.23:051][730]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=139.620 [2020.06.12-01.05.23:201][739]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=139.770 [2020.06.12-01.05.23:568][761]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=140.137 [2020.06.12-01.05.23:868][779]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=140.437 [2020.06.12-01.05.24:101][793]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=140.670 [2020.06.12-01.05.24:985][846]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.12-01.05.24:985][846]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.25:135][855]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [OpenHatch][BP_Hatch01_C_0] [2020.06.12-01.05.25:135][855]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.27:051][970]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.05.27:051][970]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.05.27:051][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.27:051][970]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.05.27:051][970]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.05.27:051][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.27:083][972]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-01.05.27:083][972]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.27:084][972]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-01.05.27:084][972]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.27:085][972]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.05.27:085][972]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.05.27:085][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.27:085][972]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.05.27:085][972]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.05.27:085][972]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.05.27:085][972]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.05.27:085][972]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.05.27:085][972]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.05.27:085][972]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.05.27:085][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.27:086][972]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-01.05.27:086][972]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.27:086][972]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.05.27:086][972]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.05.27:086][972]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.05.27:086][972]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.05.27:086][972]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.05.27:086][972]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.05.27:086][972]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-01.05.27:086][972]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.27:086][972]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.05.27:086][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.27:086][972]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.05.27:086][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.27:352][988]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.05.27:352][988]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.05.27:352][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.27:352][988]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.05.27:352][988]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.05.27:352][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.27:352][988]Interaction: Interaction time: 0.000000 [2020.06.12-01.05.27:352][988]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.05.27:352][988]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.05.27:352][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.27:352][988]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.05.27:352][988]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.05.27:352][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.27:386][990]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.05.27:386][990]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.05.27:386][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.27:386][990]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.05.27:386][990]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.05.27:386][990]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.05.27:386][990]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.05.27:386][990]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.05.27:386][990]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_7] - [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.05.27:386][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.27:386][990]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [EndInteraction Called] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_7] [2020.06.12-01.05.27:386][990]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.27:386][990]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.05.27:435][993]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-01.05.27:435][993]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-01.05.27:435][993]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-01.05.27:435][993]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-01.05.27:435][993]AnimLeader: BP_SmallMeatLocker_Legion_C_7 Requested to Play: HookSacrificeIn. [2020.06.12-01.05.27:435][993]AnimLeader: BP_Entity_C_7 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.12-01.05.27:435][993]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.12-01.05.27:435][993]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-01.05.27:571][ 1]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.05.27:633][ 5]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.05.27:633][ 5]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.05.27:871][ 19]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.05.27:885][ 20]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [OpenHatch][BP_Hatch01_C_0] [2020.06.12-01.05.27:885][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.28:100][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.05.28:100][ 33]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.28:100][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.05.28:100][ 33]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.28:102][ 33]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.05.28:102][ 33]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.05.28:102][ 33]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.05.28:102][ 33]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.05.28:102][ 33]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.05.28:102][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.05.28:102][ 33]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.28:102][ 33]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.05.28:102][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.28:102][ 33]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.05.28:102][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.28:135][ 35]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.05.28:135][ 35]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.05.28:135][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.28:135][ 35]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.05.28:135][ 35]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.05.28:135][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.28:135][ 35]Interaction: Interaction time: 0.000000 [2020.06.12-01.05.28:135][ 35]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.05.28:135][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.28:600][ 63]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.05.28:600][ 63]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.05.28:886][ 80]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.12-01.05.28:886][ 80]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.28:972][ 85]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 119 [2020.06.12-01.05.29:252][102]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.12-01.05.29:252][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.29:401][111]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [OpenHatch][BP_Hatch01_C_0] [2020.06.12-01.05.29:401][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.29:600][123]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.05.29:600][123]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.05.29:600][123]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.05.29:600][123]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.05.29:654][126]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.05.31:202][219]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-01.05.31:202][219]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-01.05.31:202][219]AnimLeader: BP_SmallMeatLocker_Legion_C_7 Requested to Play: HookSacrificeOut. [2020.06.12-01.05.31:202][219]AnimLeader: BP_Entity_C_7 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.12-01.05.31:202][219]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.12-01.05.31:236][221]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.05.31:236][221]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.05.31:236][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.31:236][221]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.05.31:236][221]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.05.31:236][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.31:269][223]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.05.31:269][223]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.05.31:269][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.31:269][223]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.05.31:269][223]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.05.31:269][223]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.05.31:269][223]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.05.31:269][223]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.05.31:269][223]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.05.31:269][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.31:269][223]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-01.05.31:269][223]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.31:269][223]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.05.31:519][238]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.05.31:519][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.31:519][238]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.06.12-01.05.31:519][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.31:519][238]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.06.12-01.05.31:519][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.31:540][239]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.05.32:035][269]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.05.32:035][269]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.32:035][269]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.05.32:035][269]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.32:036][269]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.05.32:036][269]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.05.32:036][269]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.05.32:036][269]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.05.32:036][269]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.05.32:036][269]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.05.32:036][269]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.32:036][269]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.05.32:036][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.32:036][269]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.05.32:036][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.32:036][269]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.05.32:118][274]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.05.32:118][274]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.32:135][275]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.05.32:135][275]LogDBDPlayerMovement: StopSnapping Final Location (10841.886719 4664.300293 95.722031) [2020.06.12-01.05.32:135][275]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.05.32:135][275]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.05.32:135][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.32:135][275]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.05.32:135][275]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.05.32:136][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.32:136][275]Interaction: Interaction time: 1.916397 [2020.06.12-01.05.32:136][275]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.05.32:136][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.32:217][280]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.05.32:217][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.12-01.05.34:151][396]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-01.05.34:152][396]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.05.34:152][396]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.05.34:152][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.34:152][396]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-01.05.34:152][396]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.12-01.05.34:152][396]LogDBDGeneral: Warning: Scalars [2020.06.12-01.05.34:152][396]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-01.05.34:152][396]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-01.05.34:152][396]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.12-01.05.34:152][396]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.12-01.05.34:152][396]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.12-01.05.34:152][396]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-01.05.34:152][396]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-01.05.34:152][396]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-01.05.34:152][396]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-01.05.34:152][396]LogDBDGeneral: Warning: Textures [2020.06.12-01.05.34:152][396]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.12-01.05.34:152][396]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-01.05.34:152][396]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-01.05.34:152][396]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-01.05.34:152][396]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-01.05.34:152][396]LogDBDGeneral: Warning: Vectors [2020.06.12-01.05.34:152][396]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-01.05.34:152][396]LogDBDGeneral: Warning: Scalars [2020.06.12-01.05.34:152][396]LogDBDGeneral: Warning: Textures [2020.06.12-01.05.34:152][396]LogDBDGeneral: Warning: Vectors [2020.06.12-01.05.34:152][396]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-01.05.34:155][396]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.12-01.05.34:168][397]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.05.34:168][397]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.05.34:168][397]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.05.34:168][397]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.05.34:168][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.34:168][397]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.05.34:168][397]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.05.34:168][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.34:185][398]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.05.34:185][398]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.05.34:185][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.34:185][398]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.05.34:185][398]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.05.34:185][398]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.05.34:185][398]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.05.34:185][398]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.05.34:185][398]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.05.34:185][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.34:185][398]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.05.34:185][398]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.34:185][398]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.05.34:185][398]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.34:185][398]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.05.34:284][404]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.05.34:285][404]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.023955 [2020.06.12-01.05.34:318][406]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 1 [2020.06.12-01.05.34:585][422]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.05.34:585][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.34:585][422]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.06.12-01.05.34:585][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.34:585][422]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.06.12-01.05.34:585][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.34:659][427]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E98FBB3D60] Result: '1' k_EResultOK (success) [2020.06.12-01.05.34:659][427]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E98FBB3D60]' succeeded in 0.372662 seconds [2020.06.12-01.05.34:884][440]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.916340 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.05.34:983][446]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E98FBB3C10] Result: '1' k_EResultOK (success) [2020.06.12-01.05.35:005][448]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.715488 seconds [2020.06.12-01.05.35:519][478]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_0] [2020.06.12-01.05.35:519][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.35:519][478]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_0] [2020.06.12-01.05.35:519][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.35:519][478]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_0] [2020.06.12-01.05.35:519][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.35:519][478]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_0] [2020.06.12-01.05.35:519][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.35:519][478]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_0] [2020.06.12-01.05.35:519][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.35:519][478]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_0] [2020.06.12-01.05.35:519][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.35:519][478]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_0] [2020.06.12-01.05.35:519][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.35:519][478]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_0] [2020.06.12-01.05.35:519][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.35:538][479]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.05.35:551][480]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_0] [2020.06.12-01.05.35:551][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.35:551][480]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_0] [2020.06.12-01.05.35:551][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.35:551][480]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_0] [2020.06.12-01.05.35:551][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.35:551][480]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_0] [2020.06.12-01.05.35:551][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.35:551][480]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_0] [2020.06.12-01.05.35:551][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.35:551][480]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_0] [2020.06.12-01.05.35:551][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.35:551][480]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_0] [2020.06.12-01.05.35:552][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.35:552][480]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_0] [2020.06.12-01.05.35:552][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.37:102][573]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.12-01.05.37:102][573]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.37:652][606]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [OpenHatch][BP_Hatch01_C_0] [2020.06.12-01.05.37:652][606]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.40:535][779]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.12-01.05.40:535][779]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.40:701][789]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [OpenHatch][BP_Hatch01_C_0] [2020.06.12-01.05.40:701][789]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.41:551][840]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.757993 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.06.12-01.05.41:551][840]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.12-01.05.41:552][840]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.06.12-01.05.41:552][840]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.12-01.05.41:552][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-01.05.41:553][840]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [OpenHatch][BP_Hatch01_C_0] [2020.06.12-01.05.41:553][840]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.41:553][840]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-01.05.41:553][840]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-01.05.41:553][840]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-01.05.41:553][840]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.06.12-01.05.41:555][840]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.05.41:555][840]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.05.41:555][840]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.05.41:555][840]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.05.41:555][840]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.05.41:555][840]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.05.41:555][840]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.05.41:556][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-01.05.41:719][850]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.12-01.05.41:719][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.41:784][854]GameFlow: OnDropped 732.332764 [2020.06.12-01.05.41:784][854]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-01.05.41:786][854]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.05.41:786][854]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.05.41:786][854]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.05.41:786][854]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.05.41:786][854]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-01.05.41:822][856]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.05.42:302][885]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.05.42:302][885]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.42:302][885]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.12-01.05.42:302][885]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.42:303][885]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.05.42:303][885]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.05.42:303][885]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.05.42:303][885]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.05.42:303][885]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.05.42:303][885]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.12-01.05.42:303][885]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.42:303][885]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.05.42:303][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.42:303][885]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HatchEscape_In AnimTag_Male. [2020.06.12-01.05.42:303][885]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.05.42:303][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.42:303][885]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.05.42:384][890]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.12-01.05.42:384][890]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.42:535][899]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.05.42:535][899]LogDBDPlayerMovement: StopSnapping Final Location (9924.583008 4285.187012 87.859650) [2020.06.12-01.05.42:535][899]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.05.42:535][899]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.05.42:535][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.42:535][899]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.05.42:535][899]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.05.42:535][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.42:535][899]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.05.42:535][899]Interaction: Interaction time: 0.767000 [2020.06.12-01.05.42:535][899]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HatchEscape_Middle AnimTag_Male. [2020.06.12-01.05.42:535][899]LogSM: Error: Play Update Montage AM_M_JumpInHatch_OUT Duration 0.767000 Timestamp 159.088531 [2020.06.12-01.05.42:535][899]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.05.42:536][899]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.05.42:536][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.42:769][913]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_JumpInHatch_OUT [2020.06.12-01.05.42:953][924]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.05.42:953][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.42:969][925]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.05.42:969][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.42:970][925]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.05.42:970][925]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.42:985][926]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.05.42:985][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.42:986][926]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.05.42:986][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.42:986][926]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.05.42:986][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.42:986][926]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.05.42:986][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.42:986][926]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.05.42:986][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.42:986][926]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.05.42:986][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.42:986][926]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.05.42:986][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.42:986][926]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.05.42:986][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.42:986][926]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.05.42:986][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.42:987][926]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.05.42:987][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.42:987][926]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.05.42:987][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.42:988][926]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.05.42:988][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.43:003][927]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.05.43:003][927]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.43:318][946]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.05.43:318][946]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.05.43:318][946]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.05.43:318][946]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.05.43:318][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.43:318][946]LogDBDPlayerMovement: StopSnapping Final Location (9896.752930 4257.491699 87.859634) [2020.06.12-01.05.43:318][946]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.05.43:318][946]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.05.43:318][946]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.05.43:318][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.43:335][947]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.05.43:335][947]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.05.43:335][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.43:335][947]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.05.43:335][947]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.05.43:335][947]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.05.43:335][947]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.05.43:335][947]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.05.43:335][947]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.05.43:335][947]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.05.43:335][947]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.43:335][947]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.05.43:335][947]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.43:335][947]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.05.43:335][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.05.43:335][947]GameFlow: Warning: [LOCAL] Trying to set a new gamestate to an already finished gamestate. Old: VE_Escaped New: VE_Escaped [2020.06.12-01.05.43:335][947]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.12-01.05.43:335][947]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.43:335][947]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.12-01.05.43:335][947]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.43:335][947]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.05.43:338][947]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.43:338][947]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.43:351][948]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.05.43:351][948]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.05.43:351][948]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.05.43:352][948]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.05.43:352][948]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.43:352][948]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.05.43:352][948]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.43:352][948]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.05.43:352][948]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.43:352][948]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.05.43:352][948]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.43:369][949]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.05.43:369][949]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.43:384][950]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.05.43:384][950]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.43:386][950]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.05.43:386][950]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.43:535][959]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.05.43:535][959]GameFlow: Writing Profile Stat DBD_Escape: 1 [2020.06.12-01.05.43:535][959]GameFlow: Writing Profile Stat DBD_FixSecondFloorGenerator_MapKny_Cottage: 1 [2020.06.12-01.05.43:535][959]GameFlow: Writing Profile Stat DBD_EscapeThroughHatch: 1 [2020.06.12-01.05.43:538][959]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.05.43:615][959]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 60784A0501001001 [2020.06.12-01.05.43:615][959]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_Flashlight03 Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Balanced_Landing 2 Perk2: Urban_Evasion 2 Perk3: Adrenaline 2 Perk4: Iron_Will 2 Offering: _EMPTY_ [2020.06.12-01.05.43:616][959]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-01.05.43:616][959]GameFlow: Local_WriteGameEndStats IsLocalController [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 108.747368 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 769.646667 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 183.599747 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 256.143127 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 21.952696 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 118.620895 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 153.697556 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 947.737854 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 29.943735 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 10.038181 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 46.275158 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 15.457016 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 15.556158 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 37.437450 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 9.936167 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 9.937818 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 25.794075 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 23.887703 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 25.193935 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 22.683731 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 9.736294 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 1.806713 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 11.340193 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 6.824137 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 21.678244 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 3.412808 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Harpoon.NearMissed Bloodpoints Value: 250.000000 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Harpoon.NearMissed Bloodpoints Value: 250.000000 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 542.044434 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 788.184570 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 190.027008 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 722.618713 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 2.676347 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 421.547882 [2020.06.12-01.05.43:617][959]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 802.990234 [2020.06.12-01.05.43:618][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.06.12-01.05.43:618][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.12-01.05.43:618][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.12-01.05.43:618][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.12-01.05.43:618][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.12-01.05.43:618][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.06.12-01.05.43:618][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.06.12-01.05.43:618][959]GameFlow: Logging Player Score Event: DBDCamperScore_ChaseSteal Bloodpoints Value: 250.000000 [2020.06.12-01.05.43:618][959]GameFlow: Logging Player Score Event: DBDCamperScore_ChaseSteal Bloodpoints Value: 250.000000 [2020.06.12-01.05.43:618][959]GameFlow: Logging Player Score Event: DBDCamperScore_ChaseSteal Bloodpoints Value: 250.000000 [2020.06.12-01.05.43:618][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Good Bloodpoints Value: 50.000000 [2020.06.12-01.05.43:618][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 163.863678 [2020.06.12-01.05.43:618][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 104.224403 [2020.06.12-01.05.43:618][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 13.590143 [2020.06.12-01.05.43:618][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 23.954948 [2020.06.12-01.05.43:618][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 25.089363 [2020.06.12-01.05.43:618][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 474.910522 [2020.06.12-01.05.43:618][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAltruism Bloodpoints Value: 108.024323 [2020.06.12-01.05.43:618][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAltruism Bloodpoints Value: 1.254955 [2020.06.12-01.05.43:618][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.12-01.05.43:618][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.12-01.05.43:618][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.12-01.05.43:618][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Harpoon.PullOnChain Bloodpoints Value: 66.916069 [2020.06.12-01.05.43:618][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Harpoon.PullOnChain Bloodpoints Value: 14.051572 [2020.06.12-01.05.43:618][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 174.942627 [2020.06.12-01.05.43:618][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.06.12-01.05.43:618][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GetMended Bloodpoints Value: 100.000000 [2020.06.12-01.05.43:618][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FixSpecialMapGenerator Bloodpoints Value: 0.000000 [2020.06.12-01.05.43:618][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.06.12-01.05.43:618][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.06.12-01.05.43:618][959]GameFlow: Logging Player Score Event: DBDCamperScore_ChaseBlind Bloodpoints Value: 500.000000 [2020.06.12-01.05.43:618][959]GameFlow: Logging Player Score Event: DBDCamperScore_ChaseBlind Bloodpoints Value: 500.000000 [2020.06.12-01.05.43:618][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.StunSlasher.WithAction Bloodpoints Value: 1000.000000 [2020.06.12-01.05.43:618][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 300.000000 [2020.06.12-01.05.43:618][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 300.000000 [2020.06.12-01.05.43:618][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeThroughHatch Bloodpoints Value: 2500.000000 [2020.06.12-01.05.43:618][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveTimer Bloodpoints Value: 0.000000 [2020.06.12-01.05.43:618][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveHealthy Bloodpoints Value: 5000.000000 [2020.06.12-01.05.43:618][959]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.06.12-01.05.43:618][959]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.05.43:618][959]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 24853.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.05.43:618][959]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 24853.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.05.43:618][959]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 24853.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.05.43:618][959]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 24853.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.05.43:619][959]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.05.43:619][959]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 24853 [2020.06.12-01.05.43:619][959]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.06.12-01.05.43:619][959]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=43 [2020.06.12-01.05.43:619][959]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.05.43:619][959]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.05.43:619][959]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.05.43:619][959]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.05.43:619][959]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.05.43:619][959]GameFlow: Writing Profile Stat DBD_UnlockRanking: 1 [2020.06.12-01.05.43:619][959]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_MaxBloodpointsAllCategories Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.05.43:619][959]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_MaxBloodpointsAllCategories Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.05.43:619][959]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_MaxBloodpointsAllCategories Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.05.43:619][959]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_MaxBloodpointsAllCategories Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.05.43:619][959]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.05.43:619][959]GameFlow: Writing Profile Stat DBD_CamperMaxScoreByCategory: 1 [2020.06.12-01.05.43:619][959]GameFlow: WriteGameEndStats: Skulls: 1 BloodPoints: 24853 FearTokens: 10 [2020.06.12-01.05.43:619][959]GameFlow: Writing Profile Stat DBD_CamperSkulls: 1 [2020.06.12-01.05.43:619][959]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=0 addSurvivorPips=1 [2020.06.12-01.05.43:619][959]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.12-01.05.43:620][959]LogQuestEvent: player did finish playing [2020.06.12-01.05.43:625][959]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.06.12-01.05.43:625][959]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 2.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.06.12-01.05.43:625][959]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.06.12-01.05.43:625][959]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.06.12-01.05.43:625][959]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-01.05.43:625][959]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-01.05.43:625][959]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.05.43:626][959]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.05.43:626][959]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.05.43:626][959]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.05.43:626][959]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.05.43:626][959]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperMale01_C_0 - YourBiologicalSon, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.05.43:626][959]LogDBDGeneral: StatusEffect::EndPlay - Id: StaggerReductionEffect, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.05.43:626][959]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.05.43:629][959]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.43:629][959]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.43:629][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-01.05.43:637][960]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.43:637][960]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.43:654][961]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.43:654][961]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.43:672][962]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.43:672][962]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.43:691][963]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.43:691][963]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.43:707][964]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.43:707][964]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.43:724][965]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.43:724][965]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.43:741][966]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.43:741][966]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.43:757][967]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.43:757][967]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.43:767][968]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.05.43:774][968]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.43:774][968]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.43:791][969]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.43:791][969]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.43:808][970]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.43:808][970]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.43:824][971]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.43:824][971]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.43:834][972]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.12-01.05.43:835][972]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.05.43:842][972]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.43:842][972]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.43:859][973]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.43:859][973]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.43:875][974]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.43:875][974]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.43:892][975]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.43:892][975]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.43:909][976]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E98FBB35E0] Result: '1' k_EResultOK (success) [2020.06.12-01.05.43:909][976]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E98FBB35E0]' succeeded in 0.372183 seconds [2020.06.12-01.05.43:909][976]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.43:909][976]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.43:925][977]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.43:925][977]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.43:942][978]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.43:943][978]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.43:959][979]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.43:959][979]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.43:976][980]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.43:976][980]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.43:992][981]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.43:992][981]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:008][982]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:008][982]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:025][983]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:025][983]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:042][984]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:042][984]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:059][985]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:059][985]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:075][986]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:075][986]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:091][987]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:091][987]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:108][988]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:108][988]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:125][989]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:125][989]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:141][990]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:141][990]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:158][991]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:158][991]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:174][992]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:174][992]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:192][993]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E98FBB35E0] Result: '1' k_EResultOK (success) [2020.06.12-01.05.44:192][993]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E98FBB35E0]' succeeded in 0.570840 seconds [2020.06.12-01.05.44:192][993]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:192][993]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:208][994]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:208][994]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:225][995]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:225][995]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:242][996]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:242][996]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:258][997]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:258][997]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:274][998]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:274][998]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:291][999]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:291][999]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:307][ 0]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:307][ 0]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:324][ 1]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:324][ 1]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:338][ 2]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.05.44:339][ 2]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.05.44:382][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-01.05.44:382][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.12-01.05.44:382][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.12-01.05.44:382][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-01.05.44:382][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.12-01.05.44:382][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-01.05.44:382][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.12-01.05.44:383][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Enabled [2020.06.12-01.05.44:383][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.05.44:383][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Enabled [2020.06.12-01.05.44:383][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Disabled [2020.06.12-01.05.44:384][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.05.44:384][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Disabled [2020.06.12-01.05.44:384][ 2]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_4] [2020.06.12-01.05.44:384][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:384][ 2]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_4] [2020.06.12-01.05.44:384][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:384][ 2]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_4] [2020.06.12-01.05.44:384][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:384][ 2]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_4] [2020.06.12-01.05.44:384][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:384][ 2]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_4] [2020.06.12-01.05.44:384][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:384][ 2]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_4] [2020.06.12-01.05.44:384][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:384][ 2]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_4] [2020.06.12-01.05.44:384][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:384][ 2]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_4] [2020.06.12-01.05.44:384][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:384][ 2]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_4] [2020.06.12-01.05.44:384][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:384][ 2]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_4] [2020.06.12-01.05.44:384][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:384][ 2]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_4] [2020.06.12-01.05.44:384][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:384][ 2]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_4] [2020.06.12-01.05.44:384][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:384][ 2]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_4] [2020.06.12-01.05.44:384][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:384][ 2]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_4] [2020.06.12-01.05.44:384][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:384][ 2]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_4] [2020.06.12-01.05.44:384][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:384][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.05.44:384][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.12-01.05.44:384][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.05.44:384][ 2]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale10_Character_C_1 [2020.06.12-01.05.44:384][ 2]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale10_Character_C_1 [2020.06.12-01.05.44:384][ 2]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale10_Character_C_1 [2020.06.12-01.05.44:384][ 2]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale10_Character_C_1 [2020.06.12-01.05.44:384][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.12-01.05.44:384][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.12-01.05.44:384][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-01.05.44:384][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.12-01.05.44:385][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-01.05.44:385][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.12-01.05.44:385][ 2]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.05.44:385][ 2]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.05.44:385][ 2]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.05.44:385][ 2]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.06.12-01.05.44:386][ 2]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.12-01.05.44:386][ 2]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale10_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.05.44:386][ 2]GameFlow: Spawn Item: Item_Camper_Flashlight03 [2020.06.12-01.05.44:387][ 2]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flashlight took 0.000085 seconds [2020.06.12-01.05.44:387][ 2]GameFlow: ACollectable::BeginPlay [2020.06.12-01.05.44:387][ 2]GameFlow: BegunPlayFenceGuid D272BD3F-4CC6-C996-65D3-1D8E69219CA0 [2020.06.12-01.05.44:387][ 2]GameFlow: OnCreationFence D272BD3F-4CC6-C996-65D3-1D8E69219CA0 [2020.06.12-01.05.44:387][ 2]GameFlow: Waiting for fence D272BD3F-4CC6-C996-65D3-1D8E69219CA0 [2020.06.12-01.05.44:387][ 2]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D272BD3F4CC6C99665D31D8E69219CA0 [2020.06.12-01.05.44:387][ 2]GameFlow: (BP_CamperMale10_Character_C_1) - UpdateCustomization with item ML_Hand01 [2020.06.12-01.05.44:387][ 2]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-01.05.44:387][ 2]GameFlow: (BP_CamperMale10_Character_C_1) - UpdateCustomization with item ML_Torso01 [2020.06.12-01.05.44:387][ 2]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-01.05.44:387][ 2]GameFlow: (BP_CamperMale10_Character_C_1) - UpdateCustomization with item ML_Legs01 [2020.06.12-01.05.44:387][ 2]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-01.05.44:388][ 2]LogStreaming: Flushing async loaders. [2020.06.12-01.05.44:390][ 2]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.05.44:390][ 2]LogStreaming: Flushing async loaders. [2020.06.12-01.05.44:393][ 2]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-01.05.44:397][ 2]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-01.05.44:440][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-01.05.44:440][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-01.05.44:440][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-01.05.44:440][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.05.44:440][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.12-01.05.44:440][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-01.05.44:440][ 2]LogStreaming: Flushing async loaders. [2020.06.12-01.05.44:443][ 2]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-01.05.44:443][ 2]LogStreaming: Flushing async loaders. [2020.06.12-01.05.44:449][ 2]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-01.05.44:450][ 2]LogStreaming: Flushing async loaders. [2020.06.12-01.05.44:456][ 2]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5126A90] Result: '1' k_EResultOK (success) [2020.06.12-01.05.44:456][ 2]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5126A90]' succeeded in 0.832707 seconds [2020.06.12-01.05.44:456][ 2]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-01.05.44:456][ 2]LogStreaming: Flushing async loaders. [2020.06.12-01.05.44:459][ 2]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-01.05.44:459][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.12-01.05.44:461][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Enabled [2020.06.12-01.05.44:461][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.05.44:461][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Enabled [2020.06.12-01.05.44:461][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Disabled [2020.06.12-01.05.44:461][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.05.44:461][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Disabled [2020.06.12-01.05.44:462][ 2]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_5] [2020.06.12-01.05.44:462][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:462][ 2]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_5] [2020.06.12-01.05.44:462][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:462][ 2]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_5] [2020.06.12-01.05.44:462][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:462][ 2]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_5] [2020.06.12-01.05.44:462][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:462][ 2]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_5] [2020.06.12-01.05.44:462][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:462][ 2]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_5] [2020.06.12-01.05.44:462][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:462][ 2]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_5] [2020.06.12-01.05.44:462][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:462][ 2]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_5] [2020.06.12-01.05.44:462][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:462][ 2]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_5] [2020.06.12-01.05.44:462][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:462][ 2]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_5] [2020.06.12-01.05.44:462][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:462][ 2]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_5] [2020.06.12-01.05.44:462][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:462][ 2]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_5] [2020.06.12-01.05.44:462][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:462][ 2]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_5] [2020.06.12-01.05.44:462][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:462][ 2]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_5] [2020.06.12-01.05.44:462][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:462][ 2]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_5] [2020.06.12-01.05.44:462][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:462][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.05.44:462][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-01.05.44:462][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.05.44:462][ 2]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.06.12-01.05.44:462][ 2]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.12-01.05.44:462][ 2]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.12-01.05.44:463][ 2]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.06.12-01.05.44:463][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-01.05.44:463][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-01.05.44:463][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.05.44:463][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.12-01.05.44:463][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-01.05.44:463][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.12-01.05.44:463][ 2]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.05.44:463][ 2]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.05.44:463][ 2]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.05.44:463][ 2]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000062 seconds [2020.06.12-01.05.44:464][ 2]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.12-01.05.44:464][ 2]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.05.44:464][ 2]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item NK_Head006 [2020.06.12-01.05.44:464][ 2]LogStreaming: Flushing async loaders. [2020.06.12-01.05.44:470][ 2]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-01.05.44:470][ 2]LogStreaming: Flushing async loaders. [2020.06.12-01.05.44:472][ 2]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.05.44:472][ 2]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.06.12-01.05.44:472][ 2]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item NK_Torso010 [2020.06.12-01.05.44:472][ 2]LogStreaming: Flushing async loaders. [2020.06.12-01.05.44:475][ 2]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-01.05.44:483][ 2]LogStreaming: Flushing async loaders. [2020.06.12-01.05.44:490][ 2]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-01.05.44:490][ 2]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso010 [2020.06.12-01.05.44:490][ 2]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Legs02 [2020.06.12-01.05.44:490][ 2]LogStreaming: Flushing async loaders. [2020.06.12-01.05.44:492][ 2]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.05.44:492][ 2]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.06.12-01.05.44:500][ 2]LogStreaming: Flushing async loaders. [2020.06.12-01.05.44:502][ 2]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.05.44:546][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-01.05.44:546][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Enabled [2020.06.12-01.05.44:546][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.06.12-01.05.44:546][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-01.05.44:546][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Enabled [2020.06.12-01.05.44:546][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-01.05.44:546][ 2]LogStreaming: Flushing async loaders. [2020.06.12-01.05.44:547][ 2]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.05.44:548][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Enabled [2020.06.12-01.05.44:548][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Enabled [2020.06.12-01.05.44:548][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.05.44:548][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Enabled [2020.06.12-01.05.44:549][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Disabled [2020.06.12-01.05.44:549][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.05.44:549][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Disabled [2020.06.12-01.05.44:549][ 2]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_6] [2020.06.12-01.05.44:549][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:549][ 2]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_6] [2020.06.12-01.05.44:549][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:549][ 2]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_6] [2020.06.12-01.05.44:549][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:549][ 2]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_6] [2020.06.12-01.05.44:549][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:549][ 2]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_6] [2020.06.12-01.05.44:549][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:549][ 2]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_6] [2020.06.12-01.05.44:549][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:549][ 2]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_6] [2020.06.12-01.05.44:549][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:549][ 2]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_6] [2020.06.12-01.05.44:549][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:549][ 2]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_6] [2020.06.12-01.05.44:549][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:549][ 2]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_6] [2020.06.12-01.05.44:549][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:549][ 2]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_6] [2020.06.12-01.05.44:550][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:550][ 2]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_6] [2020.06.12-01.05.44:550][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:550][ 2]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_6] [2020.06.12-01.05.44:550][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:550][ 2]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_6] [2020.06.12-01.05.44:550][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:550][ 2]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_6] [2020.06.12-01.05.44:550][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:550][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.05.44:550][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.06.12-01.05.44:550][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.05.44:550][ 2]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_1 [2020.06.12-01.05.44:550][ 2]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.06.12-01.05.44:550][ 2]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.06.12-01.05.44:550][ 2]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_1 [2020.06.12-01.05.44:550][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.06.12-01.05.44:550][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.06.12-01.05.44:550][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-01.05.44:550][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Disabled [2020.06.12-01.05.44:550][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-01.05.44:552][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Disabled [2020.06.12-01.05.44:552][ 2]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.05.44:552][ 2]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.05.44:552][ 2]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.05.44:552][ 2]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000086 seconds [2020.06.12-01.05.44:553][ 2]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.12-01.05.44:553][ 2]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.05.44:553][ 2]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item DF_Head04 [2020.06.12-01.05.44:553][ 2]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.12-01.05.44:553][ 2]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item DF_Torso04_LunarNewYear [2020.06.12-01.05.44:553][ 2]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_LunarNewYear [2020.06.12-01.05.44:553][ 2]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item DF_Legs05 [2020.06.12-01.05.44:553][ 2]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs05 [2020.06.12-01.05.44:594][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-01.05.44:594][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.12-01.05.44:594][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.12-01.05.44:594][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-01.05.44:594][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.12-01.05.44:594][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-01.05.44:595][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.12-01.05.44:596][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Enabled [2020.06.12-01.05.44:596][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.05.44:596][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Enabled [2020.06.12-01.05.44:596][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Disabled [2020.06.12-01.05.44:596][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.05.44:596][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Disabled [2020.06.12-01.05.44:596][ 2]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_7] [2020.06.12-01.05.44:596][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:596][ 2]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_7] [2020.06.12-01.05.44:596][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:596][ 2]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_7] [2020.06.12-01.05.44:596][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:596][ 2]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_7] [2020.06.12-01.05.44:596][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:596][ 2]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_7] [2020.06.12-01.05.44:596][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:596][ 2]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_7] [2020.06.12-01.05.44:596][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:596][ 2]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_7] [2020.06.12-01.05.44:596][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:596][ 2]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_7] [2020.06.12-01.05.44:596][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:596][ 2]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_7] [2020.06.12-01.05.44:596][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:596][ 2]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_7] [2020.06.12-01.05.44:596][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:596][ 2]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_7] [2020.06.12-01.05.44:596][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:596][ 2]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_7] [2020.06.12-01.05.44:596][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:596][ 2]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_7] [2020.06.12-01.05.44:596][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:596][ 2]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_7] [2020.06.12-01.05.44:596][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:596][ 2]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_7] [2020.06.12-01.05.44:596][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.44:596][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.05.44:596][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.12-01.05.44:597][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.05.44:597][ 2]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_1 [2020.06.12-01.05.44:597][ 2]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_1 [2020.06.12-01.05.44:597][ 2]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_1 [2020.06.12-01.05.44:597][ 2]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_1 [2020.06.12-01.05.44:597][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.12-01.05.44:597][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.12-01.05.44:597][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-01.05.44:597][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.12-01.05.44:597][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-01.05.44:597][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.12-01.05.44:597][ 2]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.05.44:597][ 2]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.05.44:597][ 2]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.05.44:597][ 2]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000082 seconds [2020.06.12-01.05.44:598][ 2]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.12-01.05.44:598][ 2]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.05.44:598][ 2]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item CM_Head07 [2020.06.12-01.05.44:599][ 2]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head07 [2020.06.12-01.05.44:599][ 2]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item CM_Torso02_SxyhxyCharity [2020.06.12-01.05.44:616][ 2]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_SxyhxyCharity [2020.06.12-01.05.44:616][ 2]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item CM_Legs02_03 [2020.06.12-01.05.44:617][ 2]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_03 [2020.06.12-01.05.44:636][ 2]LogSM: [BP_CamperMale10_Character_C_1][SERVER SLAVE] [2020.06.12-01.05.44:636][ 2]LogSM: [BP_CamperFemale03_Character_C_0][SERVER SLAVE] [2020.06.12-01.05.44:637][ 2]LogSM: [BP_CamperMale01_C_1][SERVER SLAVE] [2020.06.12-01.05.44:637][ 2]LogSM: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] [2020.06.12-01.05.44:638][ 2]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:638][ 2]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:640][ 3]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.44:644][ 3]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:644][ 3]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:661][ 4]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.44:666][ 4]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:666][ 4]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:685][ 5]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.44:690][ 5]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:690][ 5]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:702][ 6]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.44:706][ 6]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:706][ 6]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:720][ 7]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.44:723][ 7]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:724][ 7]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:736][ 8]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.44:739][ 8]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:739][ 8]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:753][ 9]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.44:756][ 9]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:756][ 9]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:770][ 10]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.44:773][ 10]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:773][ 10]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:787][ 11]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.44:791][ 11]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:791][ 11]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:804][ 12]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.44:808][ 12]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:808][ 12]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:822][ 13]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.44:826][ 13]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:826][ 13]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:839][ 14]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.44:842][ 14]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:842][ 14]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:856][ 15]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.44:859][ 15]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:859][ 15]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:873][ 16]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.44:876][ 16]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:876][ 16]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:889][ 17]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.44:892][ 17]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:892][ 17]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:906][ 18]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.44:909][ 18]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:909][ 18]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:911][ 19]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C94C30] Result: '1' k_EResultOK (success) [2020.06.12-01.05.44:911][ 19]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C94C30]' succeeded in 1.290514 seconds [2020.06.12-01.05.44:923][ 19]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.44:926][ 19]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:926][ 19]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:940][ 20]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4AED780] Result: '1' k_EResultOK (success) [2020.06.12-01.05.44:940][ 20]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.44:943][ 20]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:943][ 20]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:957][ 21]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.44:960][ 21]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.331897 seconds [2020.06.12-01.05.44:960][ 21]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:960][ 21]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:974][ 22]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.44:977][ 22]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:977][ 22]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.44:991][ 23]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.44:994][ 23]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.44:994][ 23]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:008][ 24]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.45:011][ 24]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:011][ 24]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:025][ 25]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.45:028][ 25]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:028][ 25]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:042][ 26]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.45:044][ 26]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:045][ 26]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:059][ 27]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.45:064][ 27]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:065][ 27]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:076][ 28]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.45:084][ 28]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:084][ 28]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:092][ 29]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.45:095][ 29]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:095][ 29]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:109][ 30]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.45:112][ 30]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:112][ 30]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:126][ 31]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.45:127][ 31]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:128][ 31]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:141][ 32]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.45:145][ 32]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:145][ 32]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:158][ 33]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.45:161][ 33]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:161][ 33]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:175][ 34]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.45:178][ 34]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:178][ 34]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:191][ 35]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.45:195][ 35]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:195][ 35]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:208][ 36]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.45:211][ 36]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:211][ 36]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:227][ 37]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:228][ 37]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:241][ 38]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E930A195B0] Result: '1' k_EResultOK (success) [2020.06.12-01.05.45:241][ 38]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E930A195B0]' succeeded in 1.405933 seconds [2020.06.12-01.05.45:241][ 38]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.45:244][ 38]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:244][ 38]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:261][ 39]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:261][ 39]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:274][ 40]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.45:277][ 40]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:277][ 40]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:294][ 41]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:294][ 41]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:307][ 42]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.45:311][ 42]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:311][ 42]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:326][ 43]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:326][ 43]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:340][ 44]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.45:343][ 44]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:343][ 44]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:360][ 45]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:360][ 45]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:373][ 46]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.45:376][ 46]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:376][ 46]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:393][ 47]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:393][ 47]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:406][ 48]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.45:409][ 48]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:409][ 48]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:425][ 49]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:425][ 49]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:439][ 50]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.45:441][ 50]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:441][ 50]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:458][ 51]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:458][ 51]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:471][ 52]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.45:475][ 52]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:475][ 52]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:491][ 53]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:491][ 53]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:503][ 54]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.45:507][ 54]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:507][ 54]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:523][ 55]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:523][ 55]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:536][ 56]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.45:539][ 56]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:539][ 56]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:555][ 57]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:555][ 57]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:568][ 58]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.45:572][ 58]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:572][ 58]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:588][ 59]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:588][ 59]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:601][ 60]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.45:604][ 60]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:604][ 60]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:618][ 61]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.45:621][ 61]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:621][ 61]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:635][ 62]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.45:638][ 62]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:638][ 62]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:651][ 63]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.45:655][ 63]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:655][ 63]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:668][ 64]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.45:671][ 64]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:671][ 64]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:685][ 65]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.45:689][ 65]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:689][ 65]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:702][ 66]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.45:705][ 66]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:705][ 66]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:718][ 67]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.45:722][ 67]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:722][ 67]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:735][ 68]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.45:738][ 68]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:738][ 68]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:755][ 69]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:755][ 69]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:768][ 70]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.45:771][ 70]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:771][ 70]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:789][ 71]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:789][ 71]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:802][ 72]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.45:805][ 72]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:805][ 72]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:818][ 73]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.45:822][ 73]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:822][ 73]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:835][ 74]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.45:838][ 74]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:838][ 74]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:852][ 75]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.45:855][ 75]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:855][ 75]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:869][ 76]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.45:872][ 76]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:872][ 76]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:885][ 77]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.45:888][ 77]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:888][ 77]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:901][ 78]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.45:905][ 78]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:905][ 78]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:918][ 79]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.45:921][ 79]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:921][ 79]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:935][ 80]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.45:938][ 80]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:938][ 80]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:951][ 81]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.45:954][ 81]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:954][ 81]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:968][ 82]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.45:971][ 82]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:971][ 82]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.45:985][ 83]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.45:988][ 83]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.45:988][ 83]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:001][ 84]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:004][ 84]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:004][ 84]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:018][ 85]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:022][ 85]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:022][ 85]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:035][ 86]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:038][ 86]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:038][ 86]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:051][ 87]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:054][ 87]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:054][ 87]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:068][ 88]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:072][ 88]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:072][ 88]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:085][ 89]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:089][ 89]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:089][ 89]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:101][ 90]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:104][ 90]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:104][ 90]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:118][ 91]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:122][ 91]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:122][ 91]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:134][ 92]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:138][ 92]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:138][ 92]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:151][ 93]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:155][ 93]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:155][ 93]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:168][ 94]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:171][ 94]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:171][ 94]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:185][ 95]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:188][ 95]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:188][ 95]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:202][ 96]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:206][ 96]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:206][ 96]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:222][ 97]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:222][ 97]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:235][ 98]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.46:238][ 98]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:238][ 98]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:252][ 99]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.12-01.05.46:252][ 99]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:255][ 99]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:255][ 99]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:268][100]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:272][100]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:272][100]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:284][101]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:287][101]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:287][101]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:301][102]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:305][102]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:305][102]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:318][103]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:321][103]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:321][103]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:335][104]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:338][104]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:338][104]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:352][105]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:355][105]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:355][105]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:368][106]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:372][106]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:372][106]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:385][107]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:389][107]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:389][107]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:402][108]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:405][108]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:405][108]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:418][109]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:422][109]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:422][109]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:435][110]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:439][110]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:439][110]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:452][111]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:455][111]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:455][111]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:469][112]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:472][112]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:472][112]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:484][113]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:488][113]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:488][113]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:501][114]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:504][114]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:504][114]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:518][115]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:521][115]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:521][115]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:534][116]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:537][116]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:538][116]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:551][117]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:555][117]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:555][117]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:568][118]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:571][118]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:571][118]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:585][119]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:588][119]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:588][119]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:601][120]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:605][120]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:605][120]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:618][121]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:621][121]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:621][121]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:635][122]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:638][122]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:638][122]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:651][123]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:654][123]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:654][123]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:668][124]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:671][124]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:671][124]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:685][125]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:688][125]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:688][125]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:702][126]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:705][126]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:705][126]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:722][127]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:722][127]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:735][128]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.46:739][128]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:739][128]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:752][129]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:755][129]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:755][129]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:768][130]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:771][130]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:772][130]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:785][131]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:789][131]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:789][131]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:802][132]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:805][132]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:805][132]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:818][133]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:822][133]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:822][133]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:835][134]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:839][134]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:839][134]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:852][135]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:855][135]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:855][135]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:871][136]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:871][136]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:884][137]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.46:887][137]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:887][137]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:901][138]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:905][138]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:905][138]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:918][139]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:922][139]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:922][139]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:934][140]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:938][140]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:938][140]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:951][141]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:955][141]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:955][141]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:968][142]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:971][142]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:971][142]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.46:985][143]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.46:988][143]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.46:988][143]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:001][144]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:004][144]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:004][144]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:018][145]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:022][145]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:022][145]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:035][146]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:039][146]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:039][146]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:052][147]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:055][147]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:055][147]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:068][148]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:072][148]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:072][148]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:085][149]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:088][149]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:088][149]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:102][150]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:105][150]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:105][150]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:118][151]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:122][151]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:122][151]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:135][152]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:138][152]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:138][152]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:152][153]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:155][153]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:155][153]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:168][154]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:172][154]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:172][154]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:185][155]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:188][155]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:188][155]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:201][156]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:204][156]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:204][156]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:218][157]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:222][157]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:222][157]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:235][158]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:239][158]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:239][158]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:252][159]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:256][159]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:256][159]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:272][160]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:272][160]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:286][161]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.47:289][161]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:289][161]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:302][162]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:306][162]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:306][162]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:319][163]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:322][163]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:322][163]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:335][164]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:338][164]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:338][164]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:352][165]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:355][165]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:355][165]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:368][166]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:372][166]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:372][166]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:385][167]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:388][167]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:388][167]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:402][168]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:405][168]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:405][168]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:419][169]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:422][169]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:422][169]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:435][170]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:439][170]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:439][170]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:452][171]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:456][171]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:456][171]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:469][172]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:472][172]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:472][172]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:485][173]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:488][173]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:488][173]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:501][174]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:505][174]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:505][174]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:518][175]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:521][175]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:521][175]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:534][176]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:538][176]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:538][176]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:551][177]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:555][177]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:555][177]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:568][178]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:571][178]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:571][178]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:585][179]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:588][179]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:588][179]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:601][180]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:604][180]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:604][180]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:618][181]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:621][181]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:621][181]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:635][182]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:638][182]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:638][182]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:651][183]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:654][183]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:654][183]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:668][184]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:672][184]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:672][184]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:685][185]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:688][185]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:688][185]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:701][186]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:705][186]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:705][186]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:719][187]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:722][187]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:722][187]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:735][188]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:738][188]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:739][188]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:752][189]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:755][189]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:755][189]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:769][190]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:772][190]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:772][190]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:785][191]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:789][191]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:789][191]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:802][192]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:805][192]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:805][192]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:818][193]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:821][193]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:821][193]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:835][194]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:838][194]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:838][194]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:852][195]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.12-01.05.47:852][195]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:855][195]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:855][195]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:868][196]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:872][196]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:872][196]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:885][197]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:888][197]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:888][197]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:902][198]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:905][198]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:905][198]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:919][199]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:922][199]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:922][199]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:935][200]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:939][200]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:939][200]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:952][201]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:956][201]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:956][201]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:968][202]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.47:972][202]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:972][202]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.47:988][203]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.47:988][203]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.48:002][204]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.48:005][204]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.48:005][204]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.48:018][205]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.48:022][205]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.48:022][205]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.48:035][206]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.48:039][206]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.48:039][206]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.48:052][207]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.48:055][207]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.48:055][207]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.48:069][208]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.48:073][208]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.48:073][208]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.48:085][209]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.48:089][209]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.48:089][209]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.48:101][210]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.48:105][210]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.48:105][210]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.48:118][211]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.48:122][211]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.48:122][211]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.48:135][212]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.48:138][212]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.48:139][212]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.48:152][213]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.48:155][213]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.48:155][213]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.48:168][214]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.48:172][214]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.48:172][214]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.48:185][215]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.48:188][215]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.48:188][215]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.48:202][216]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.48:205][216]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.48:205][216]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.48:218][217]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.48:222][217]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.48:222][217]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.48:235][218]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.48:238][218]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.48:238][218]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.48:252][219]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.48:255][219]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.48:255][219]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.48:269][220]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.48:272][220]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.48:272][220]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.48:285][221]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.48:289][221]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.48:289][221]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.48:302][222]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.48:306][222]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.48:306][222]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.48:319][223]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.48:322][223]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.48:322][223]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.48:334][224]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.48:339][224]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.48:339][224]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.48:351][225]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.48:354][225]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.48:354][225]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.48:368][226]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.48:371][226]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.48:371][226]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.48:384][227]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.48:387][227]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.48:387][227]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.48:401][228]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.48:404][228]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.48:404][228]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.48:418][229]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.48:421][229]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.48:421][229]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.48:435][230]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.48:438][230]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.48:438][230]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.48:451][231]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.48:454][231]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.48:454][231]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.48:468][232]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.48:471][232]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.48:471][232]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.48:485][233]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.48:488][233]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.48:488][233]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.48:502][234]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.48:505][234]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.48:505][234]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.48:518][235]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.48:521][235]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.48:521][235]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.48:535][236]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.48:538][236]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.05.48:538][236]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.05.48:538][236]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.06.12-01.05.48:538][236]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.05.48:538][236]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.06.12-01.05.48:540][236]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.05.48:540][236]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.05.48:540][236]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.05.48:540][236]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.12-01.05.48:541][236]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.05.48:541][236]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.06.12-01.05.48:541][236]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.12-01.05.48:541][236]GameFlow: InGameContextComponent::Leave [2020.06.12-01.05.48:542][236]LogAsyncLoad: Unloading library Game [2020.06.12-01.05.48:542][236]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.05.48:542][236]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.12-01.05.48:542][236]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.05.48:542][236]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.05.48:542][236]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.12-01.05.48:542][236]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.12-01.05.48:542][236]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.12-01.05.48:542][236]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.12-01.05.48:542][236]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.05.48:542][236]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.12-01.05.48:542][236]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.05.48:542][236]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.12-01.05.48:553][236]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.05.48:553][236]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.06.12-01.05.48:625][236]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.05.48:625][236]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.05.48:625][236]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.06.12-01.05.48:626][236]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.06.12-01.05.48:626][236]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.05.48:626][236]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.12-01.05.48:626][236]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.05.48:626][236]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.12-01.05.48:626][236]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.05.48:626][236]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.05.48:626][236]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-01.05.48:626][236]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.12-01.05.48:733][236]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.05.48:733][236]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-01.05.48:733][236]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.05.48:733][236]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.12-01.05.48:733][236]LogArchives: Error: Update node progress QuestEvent:QuestEvent.PalletStun Repetition:1 [2020.06.12-01.05.48:733][236]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.12-01.05.48:734][236]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.12-01.05.48:734][236]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.12-01.05.48:734][236]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.12-01.05.48:734][236]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.12-01.05.48:734][236]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-01.05.48:736][236]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.05.48:736][236]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.06.12-01.05.48:739][236]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.05.48:739][236]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.05.48:739][236]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-01.05.48:740][236]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-01.05.48:740][236]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-01.05.48:741][237]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.48:745][237]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.12-01.05.48:745][237]GameFlow: TallyContextComponent::Enter [2020.06.12-01.05.48:762][237]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:1158 [2020.06.12-01.05.48:819][237]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88160] [2020.06.12-01.05.48:819][237]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.05.48:820][237]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26091&schemaVersion=0] [2020.06.12-01.05.48:821][237]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.06.12-01.05.48:821][237]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.12-01.05.48:821][237]LogPlayerLevels: EarnPlayerXp called with emblem quality Bronze [2020.06.12-01.05.48:821][237]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.12-01.05.48:821][237]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "638", matchId: "01DC8749-08D8-0E6B-2DD6-76087CC4E370", isFirstMatch: "True", consecutiveMatch: "1", playerType: "survivor" [2020.06.12-01.05.48:821][237]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.12-01.05.48:840][237]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.12-01.05.48:840][237]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.12-01.05.48:840][237]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.05.48:840][237]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.06.12-01.05.48:875][238]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.48:879][238]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.05.48:879][238]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.05.48:879][238]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.12-01.05.48:989][238]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.12-01.05.49:063][239]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.05.49:064][239]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.12-01.05.49:064][239]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-01.05.49:064][239]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.05.49:064][239]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.05.49:064][239]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26091&schemaVersion=0] [2020.06.12-01.05.49:064][239]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.05.49:118][239]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88160] [2020.06.12-01.05.49:118][239]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.05.49:119][239]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.05.49:119][239]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.12-01.05.49:119][239]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.12-01.05.49:120][239]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.12-01.05.49:120][239]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.12-01.05.49:120][239]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:2053 - reached levels:1 - xp bonuses:3 [2020.06.12-01.05.49:120][239]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-01.05.49:121][239]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:129][240]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.12-01.05.49:139][240]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:157][241]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:199][242]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:223][243]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:241][244]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:251][245]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.12-01.05.49:251][245]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.12-01.05.49:251][245]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.12-01.05.49:260][245]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:278][246]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:296][247]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:314][248]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:332][249]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:349][250]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:368][251]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:371][251]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.12-01.05.49:371][251]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.05.49:371][251]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.05.49:385][252]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:403][253]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:421][254]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:438][255]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:456][256]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:474][257]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:491][258]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:509][259]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:526][260]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:543][261]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:560][262]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:564][263]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.12-01.05.49:564][263]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.12-01.05.49:577][263]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:595][264]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:612][265]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:616][266]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-01.05.49:629][266]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:647][267]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:664][268]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:681][269]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:698][270]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:715][271]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:732][272]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:749][273]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:766][274]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:783][275]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:800][276]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:817][277]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:833][278]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:850][279]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:867][280]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:884][281]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:900][282]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:916][283]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.49:949][285]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.49:982][287]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.50:015][289]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.50:047][291]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.12-01.05.50:048][291]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.50:080][293]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.50:113][295]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.50:145][297]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.50:177][299]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.50:210][301]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.50:242][303]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.50:274][305]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.50:306][307]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.50:338][309]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.50:371][311]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.50:403][313]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.50:435][315]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.50:452][316]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.50:468][317]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.50:485][318]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.50:502][319]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.50:519][320]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.50:535][321]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.50:552][322]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.50:569][323]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.50:586][324]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.50:602][325]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.50:619][326]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.50:636][327]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.50:652][328]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.50:669][329]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.50:685][330]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.50:702][331]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.50:719][332]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.50:735][333]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.50:752][334]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.50:769][335]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.50:801][337]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.50:818][338]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.50:835][339]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.50:851][340]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.50:868][341]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.50:885][342]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.50:902][343]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.50:935][345]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.50:952][346]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.50:968][347]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.50:985][348]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:002][349]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:018][350]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:035][351]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:052][352]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:069][353]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:085][354]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:102][355]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:119][356]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:135][357]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:152][358]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:169][359]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:185][360]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:201][361]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:218][362]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:235][363]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:251][364]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:268][365]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:285][366]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:302][367]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:318][368]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:335][369]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:352][370]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:368][371]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:385][372]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:402][373]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:418][374]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:435][375]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:452][376]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:469][377]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:485][378]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:502][379]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:519][380]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:535][381]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:552][382]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:568][383]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:585][384]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:602][385]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:618][386]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:635][387]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.12-01.05.51:635][387]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:652][388]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:669][389]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:685][390]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:702][391]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:719][392]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:735][393]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:752][394]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:769][395]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:785][396]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:801][397]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:818][398]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:835][399]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:851][400]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:868][401]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:885][402]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:902][403]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:935][405]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.51:952][406]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:968][407]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.51:985][408]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:002][409]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:018][410]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:035][411]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:051][412]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:068][413]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:085][414]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:102][415]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:118][416]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:135][417]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:152][418]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:168][419]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:185][420]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:202][421]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:218][422]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:235][423]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:252][424]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:269][425]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:285][426]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:302][427]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:319][428]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:335][429]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:352][430]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:368][431]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:385][432]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:401][433]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:418][434]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:435][435]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:451][436]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:468][437]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:485][438]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:502][439]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:535][441]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.52:552][442]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:568][443]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:585][444]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:602][445]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:619][446]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:635][447]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:652][448]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:686][450]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.52:702][451]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:719][452]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:735][453]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:751][454]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:768][455]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:785][456]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:802][457]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:818][458]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:836][459]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:868][461]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.52:902][463]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.52:918][464]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:935][465]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:952][466]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:968][467]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.52:985][468]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:002][469]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:019][470]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:035][471]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:052][472]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:069][473]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:086][474]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:102][475]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:118][476]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:135][477]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:152][478]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:168][479]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:185][480]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:202][481]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:219][482]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:235][483]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.12-01.05.53:235][483]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:252][484]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:269][485]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:302][487]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.53:319][488]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:335][489]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:352][490]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:368][491]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:385][492]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:429][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 3 xp bonuses [2020.06.12-01.05.53:453][493]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:486][495]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.53:518][497]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.53:535][498]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:551][499]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:568][500]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:585][501]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:601][502]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:618][503]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:635][504]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:652][505]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:669][506]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:686][507]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:719][509]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.53:735][510]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:752][511]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:756][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Play tier animation [2020.06.12-01.05.53:769][512]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:785][513]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:802][514]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:819][515]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:832][515]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.06.12-01.05.53:844][516]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.53:877][518]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.53:910][520]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.53:941][522]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.53:974][524]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.54:006][526]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.54:039][528]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.54:071][530]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.54:103][532]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.54:136][534]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.54:168][536]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.54:185][537]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:202][538]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:219][539]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:236][540]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:253][541]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:269][542]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:286][543]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:302][544]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:319][545]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:335][546]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:352][547]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:369][548]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:386][549]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:402][550]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:418][551]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:435][552]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:452][553]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:468][554]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:485][555]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:502][556]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:519][557]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:536][558]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:553][559]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:569][560]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:586][561]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:603][562]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:620][563]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:653][565]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.54:669][566]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:685][567]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:702][568]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:718][569]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:735][570]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:752][571]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:768][572]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:785][573]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:802][574]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:818][575]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:835][576]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:852][577]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:857][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.12-01.05.54:869][578]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:885][579]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.12-01.05.54:886][579]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:901][580]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:918][581]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:935][582]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:952][583]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:969][584]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.54:985][585]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:002][586]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:019][587]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:036][588]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:052][589]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:068][590]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:085][591]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:102][592]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:118][593]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:135][594]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:153][595]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:169][596]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:203][598]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.55:219][599]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:236][600]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:252][601]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:269][602]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:285][603]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:302][604]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:319][605]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:335][606]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:352][607]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:369][608]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:386][609]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:402][610]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:419][611]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:435][612]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:451][613]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:468][614]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:485][615]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:518][617]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.55:535][618]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:552][619]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:568][620]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:585][621]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:602][622]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:618][623]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:636][624]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:653][625]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:669][626]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:686][627]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:703][628]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:719][629]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:736][630]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:752][631]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:769][632]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:786][633]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:802][634]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:818][635]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:835][636]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:851][637]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:868][638]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:885][639]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:902][640]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:918][641]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:935][642]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:952][643]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:968][644]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.55:985][645]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:002][646]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:019][647]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:035][648]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:052][649]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:069][650]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:085][651]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:102][652]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:119][653]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:135][654]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:152][655]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:186][657]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.56:201][658]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:218][659]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:235][660]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:251][661]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:269][662]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:285][663]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:302][664]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:319][665]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:335][666]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:352][667]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:369][668]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:385][669]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:402][670]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:419][671]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:435][672]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:452][673]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:468][674]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:485][675]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.12-01.05.56:485][675]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:501][676]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:518][677]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:535][678]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:552][679]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:585][681]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.56:602][682]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:618][683]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:635][684]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:652][685]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:668][686]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:685][687]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:702][688]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:719][689]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:735][690]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:752][691]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:769][692]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:786][693]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:802][694]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:819][695]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:836][696]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:851][697]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:856][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.12-01.05.56:868][698]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:885][699]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:901][700]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:918][701]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:935][702]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:952][703]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:968][704]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.56:985][705]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:002][706]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:019][707]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:035][708]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:052][709]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:069][710]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:085][711]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:102][712]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:119][713]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:135][714]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:152][715]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:169][716]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:186][717]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:202][718]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:218][719]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:235][720]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:252][721]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:268][722]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:285][723]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:302][724]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:318][725]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:335][726]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:352][727]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:369][728]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:385][729]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:402][730]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:419][731]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:436][732]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:452][733]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:469][734]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:485][735]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:502][736]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:518][737]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:535][738]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:552][739]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:569][740]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:585][741]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:602][742]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:619][743]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:636][744]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:652][745]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:669][746]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:685][747]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:702][748]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:735][750]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.57:752][751]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:769][752]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:785][753]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:802][754]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:819][755]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:835][756]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:852][757]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:869][758]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:886][759]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:902][760]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:919][761]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:936][762]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:952][763]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:968][764]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.57:985][765]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:001][766]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:018][767]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:035][768]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:052][769]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:068][770]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:085][771]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.12-01.05.58:085][771]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:102][772]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:118][773]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:135][774]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:152][775]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:169][776]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:185][777]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:202][778]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:219][779]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:235][780]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:252][781]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:269][782]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:286][783]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:302][784]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:319][785]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:335][786]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:351][787]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:368][788]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:385][789]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:401][790]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:418][791]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:435][792]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:452][793]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:468][794]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:485][795]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:502][796]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:519][797]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:535][798]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:552][799]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:585][801]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.58:602][802]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:619][803]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:636][804]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:652][805]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:669][806]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:686][807]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:702][808]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:718][809]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:735][810]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:752][811]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:768][812]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:785][813]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:802][814]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:819][815]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:835][816]GameFlow: OnDropped 749.383667 [2020.06.12-01.05.58:835][816]Interaction: Interactable Destroyed: SlasherInteractable_C_0 [2020.06.12-01.05.58:835][816]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [ActorDestroyed [SlasherInteractable_C_0]] - [Null][Null] [2020.06.12-01.05.58:835][816]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.58:835][816]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.12-01.05.58:835][816]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.58:835][816]Interaction: ------------------------ [2020.06.12-01.05.58:835][816]Interaction: - Interactions in Zone - [2020.06.12-01.05.58:835][816]Interaction: [GenericStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.12-01.05.58:835][816]Interaction: ---------------------------- [2020.06.12-01.05.58:835][816]Interaction: [EvilWithinStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.12-01.05.58:835][816]Interaction: ---------------------------- [2020.06.12-01.05.58:835][816]Interaction: [KickStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.12-01.05.58:835][816]Interaction: ---------------------------- [2020.06.12-01.05.58:835][816]Interaction: [StunBySkillCheck] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.12-01.05.58:835][816]Interaction: ---------------------------- [2020.06.12-01.05.58:835][816]Interaction: [ClosetStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.12-01.05.58:835][816]Interaction: ---------------------------- [2020.06.12-01.05.58:835][816]Interaction: [PalletStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.12-01.05.58:835][816]Interaction: ---------------------------- [2020.06.12-01.05.58:835][816]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Asado17][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.12-01.05.58:835][816]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.05.58:835][816]Interaction: ------------------------ [2020.06.12-01.05.58:835][816]Interaction: - Interactions in Zone - [2020.06.12-01.05.58:835][816]Interaction: [GenericStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.12-01.05.58:835][816]Interaction: ---------------------------- [2020.06.12-01.05.58:835][816]Interaction: [EvilWithinStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.12-01.05.58:835][816]Interaction: ---------------------------- [2020.06.12-01.05.58:835][816]Interaction: [KickStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.12-01.05.58:835][816]Interaction: ---------------------------- [2020.06.12-01.05.58:835][816]Interaction: [StunBySkillCheck] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.12-01.05.58:836][816]Interaction: ---------------------------- [2020.06.12-01.05.58:836][816]Interaction: [ClosetStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.12-01.05.58:836][816]Interaction: ---------------------------- [2020.06.12-01.05.58:836][816]Interaction: [PalletStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.12-01.05.58:836][816]Interaction: ---------------------------- [2020.06.12-01.05.58:836][816]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_0 - Asado17, Originating Player: BP_Slasher_Character_19_C_0 - Asado17, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.05.58:836][816]LogDBDGeneral: StatusEffect::EndPlay - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_0 - Asado17, Originating Player: BP_Slasher_Character_19_C_0 - Asado17, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.05.58:836][816]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_19_C_0 - Asado17, Originating Player: BP_Slasher_Character_19_C_0 - Asado17, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.05.58:836][816]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_19_C_0 [2020.06.12-01.05.58:836][816]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_19_C_0 [2020.06.12-01.05.58:836][816]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_19_C_0 [2020.06.12-01.05.58:836][816]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.05.58:836][816]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.05.58:836][816]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.05.58:836][816]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-01.05.58:837][816]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-01.05.58:837][816]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:852][817]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:869][818]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:885][819]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:902][820]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:935][822]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.05.58:952][823]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:969][824]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.58:985][825]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:002][826]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:019][827]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:036][828]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:052][829]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:069][830]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:086][831]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:102][832]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:119][833]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:135][834]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:152][835]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:168][836]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:185][837]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:202][838]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:218][839]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:235][840]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:252][841]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:269][842]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:285][843]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:302][844]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:319][845]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:335][846]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:352][847]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:369][848]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:385][849]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:402][850]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:418][851]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:435][852]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:452][853]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:468][854]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:485][855]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:502][856]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:518][857]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:535][858]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:552][859]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:568][860]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:585][861]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:602][862]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:619][863]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:635][864]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:652][865]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:669][866]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:685][867]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.12-01.05.59:685][867]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:702][868]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:719][869]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:735][870]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:752][871]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:769][872]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:786][873]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:802][874]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:819][875]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:835][876]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:852][877]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:868][878]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:885][879]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:902][880]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:918][881]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:935][882]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:952][883]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:968][884]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.05.59:985][885]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:002][886]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:035][888]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.06.00:052][889]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:069][890]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:085][891]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:102][892]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:119][893]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:136][894]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:152][895]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:169][896]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:186][897]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:203][898]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:218][899]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:235][900]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:252][901]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:268][902]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:285][903]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:302][904]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:318][905]Interaction: Interactable Destroyed: BP_CamperInteractable_C_3 [2020.06.12-01.06.00:318][905]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_3]] - [Null][Null] [2020.06.12-01.06.00:318][905]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.06.00:318][905]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.12-01.06.00:318][905]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.06.00:318][905]Interaction: ------------------------ [2020.06.12-01.06.00:318][905]Interaction: - Interactions in Zone - [2020.06.12-01.06.00:318][905]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.06.00:318][905]Interaction: ---------------------------- [2020.06.12-01.06.00:318][905]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.06.00:318][905]Interaction: ---------------------------- [2020.06.12-01.06.00:318][905]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.06.00:318][905]Interaction: ---------------------------- [2020.06.12-01.06.00:318][905]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.06.00:318][905]Interaction: ---------------------------- [2020.06.12-01.06.00:318][905]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.06.00:318][905]Interaction: ---------------------------- [2020.06.12-01.06.00:318][905]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.06.00:318][905]Interaction: ---------------------------- [2020.06.12-01.06.00:318][905]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.06.00:318][905]Interaction: ---------------------------- [2020.06.12-01.06.00:318][905]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.06.00:318][905]Interaction: ---------------------------- [2020.06.12-01.06.00:318][905]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.06.00:318][905]Interaction: ---------------------------- [2020.06.12-01.06.00:318][905]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.06.12-01.06.00:318][905]Interaction: ---------------------------- [2020.06.12-01.06.00:318][905]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.06.12-01.06.00:318][905]Interaction: ---------------------------- [2020.06.12-01.06.00:318][905]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.06.00:318][905]Interaction: ---------------------------- [2020.06.12-01.06.00:318][905]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.06.00:318][905]Interaction: ---------------------------- [2020.06.12-01.06.00:318][905]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.06.00:319][905]Interaction: ---------------------------- [2020.06.12-01.06.00:319][905]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.06.00:319][905]Interaction: ---------------------------- [2020.06.12-01.06.00:319][905]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Moving Castle][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.12-01.06.00:319][905]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.06.00:319][905]Interaction: ------------------------ [2020.06.12-01.06.00:319][905]Interaction: - Interactions in Zone - [2020.06.12-01.06.00:319][905]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.06.00:319][905]Interaction: ---------------------------- [2020.06.12-01.06.00:319][905]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.06.00:319][905]Interaction: ---------------------------- [2020.06.12-01.06.00:319][905]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.06.00:319][905]Interaction: ---------------------------- [2020.06.12-01.06.00:319][905]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.06.00:319][905]Interaction: ---------------------------- [2020.06.12-01.06.00:319][905]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.06.00:319][905]Interaction: ---------------------------- [2020.06.12-01.06.00:319][905]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.06.00:319][905]Interaction: ---------------------------- [2020.06.12-01.06.00:319][905]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.06.00:319][905]Interaction: ---------------------------- [2020.06.12-01.06.00:319][905]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.06.00:319][905]Interaction: ---------------------------- [2020.06.12-01.06.00:319][905]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.06.00:319][905]Interaction: ---------------------------- [2020.06.12-01.06.00:319][905]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.06.12-01.06.00:319][905]Interaction: ---------------------------- [2020.06.12-01.06.00:319][905]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.06.12-01.06.00:319][905]Interaction: ---------------------------- [2020.06.12-01.06.00:319][905]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.06.00:319][905]Interaction: ---------------------------- [2020.06.12-01.06.00:319][905]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.06.00:319][905]Interaction: ---------------------------- [2020.06.12-01.06.00:319][905]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.06.00:319][905]Interaction: ---------------------------- [2020.06.12-01.06.00:319][905]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.06.00:319][905]Interaction: ---------------------------- [2020.06.12-01.06.00:319][905]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Moving Castle, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.06.00:319][905]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Moving Castle, Originating Player: BP_CamperFemale02_Character_C_0 - Moving Castle, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.06.00:319][905]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Moving Castle, Originating Player: BP_CamperFemale02_Character_C_0 - Moving Castle, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.06.00:319][905]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Moving Castle, Originating Player: BP_CamperFemale02_Character_C_0 - Moving Castle, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.06.00:319][905]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale02_Character_C_0 - Moving Castle, Originating Player: BP_CamperMale01_C_0 - YourBiologicalSon, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.06.00:319][905]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0 - Moving Castle, Originating Player: BP_CamperFemale02_Character_C_0 - Moving Castle, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.06.00:319][905]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale02_Character_C_0 - Moving Castle, Originating Player: BP_CamperFemale02_Character_C_0 - Moving Castle, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.06.00:320][905]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.06.12-01.06.00:320][905]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.12-01.06.00:320][905]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.12-01.06.00:320][905]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.06.12-01.06.00:320][905]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.06.00:320][905]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.06.00:320][905]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.06.00:320][905]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-01.06.00:321][905]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:335][906]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:352][907]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:369][908]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:385][909]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:402][910]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:419][911]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:435][912]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:452][913]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:469][914]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:486][915]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:502][916]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:519][917]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:536][918]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:552][919]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:569][920]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:585][921]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:602][922]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:619][923]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:636][924]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:651][925]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:668][926]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:685][927]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:702][928]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:718][929]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:735][930]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:752][931]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:768][932]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:785][933]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:802][934]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:819][935]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:835][936]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:852][937]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:869][938]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:902][940]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.06.00:919][941]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:936][942]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:952][943]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.00:969][944]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:002][946]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.06.01:019][947]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:035][948]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:051][949]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:068][950]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:085][951]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:102][952]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:119][953]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:136][954]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:152][955]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:169][956]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:186][957]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:202][958]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:219][959]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:236][960]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:252][961]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:269][962]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:286][963]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.12-01.06.01:286][963]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:302][964]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:318][965]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:335][966]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:352][967]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:385][969]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.06.01:402][970]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:418][971]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:435][972]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:452][973]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:469][974]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:485][975]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:502][976]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:519][977]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:536][978]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:552][979]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:569][980]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:586][981]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:602][982]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:619][983]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:636][984]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:652][985]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:669][986]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:685][987]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:701][988]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:718][989]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:735][990]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:752][991]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:768][992]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:785][993]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:802][994]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:819][995]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:835][996]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:852][997]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:869][998]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:885][999]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:902][ 0]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:919][ 1]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:936][ 2]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:952][ 3]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:969][ 4]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.01:986][ 5]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:002][ 6]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:019][ 7]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:036][ 8]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:053][ 9]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:068][ 10]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:085][ 11]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:102][ 12]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:119][ 13]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:135][ 14]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:152][ 15]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:169][ 16]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:186][ 17]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:202][ 18]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:219][ 19]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:235][ 20]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:252][ 21]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:269][ 22]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:285][ 23]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:302][ 24]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:319][ 25]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:336][ 26]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:352][ 27]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:369][ 28]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:386][ 29]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:402][ 30]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:418][ 31]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:435][ 32]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:452][ 33]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:468][ 34]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:485][ 35]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:502][ 36]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:519][ 37]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:535][ 38]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:552][ 39]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:569][ 40]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:585][ 41]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:602][ 42]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:619][ 43]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:635][ 44]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:652][ 45]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:669][ 46]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:686][ 47]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:718][ 49]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.06.02:735][ 50]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:752][ 51]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:768][ 52]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:785][ 53]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:802][ 54]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:819][ 55]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:835][ 56]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:852][ 57]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:869][ 58]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:885][ 59]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.12-01.06.02:886][ 59]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:902][ 60]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:919][ 61]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:936][ 62]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:952][ 63]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:969][ 64]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.02:986][ 65]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:003][ 66]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:019][ 67]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:035][ 68]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:052][ 69]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:068][ 70]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:085][ 71]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:102][ 72]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:118][ 73]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:135][ 74]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:152][ 75]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:168][ 76]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:185][ 77]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:202][ 78]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:219][ 79]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:235][ 80]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:252][ 81]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:269][ 82]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:286][ 83]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:302][ 84]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:319][ 85]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:336][ 86]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:352][ 87]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:369][ 88]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:386][ 89]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:402][ 90]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:418][ 91]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:435][ 92]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:452][ 93]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:468][ 94]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:485][ 95]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:502][ 96]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:518][ 97]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:535][ 98]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:552][ 99]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:569][100]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:585][101]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:602][102]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:619][103]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:636][104]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:652][105]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:669][106]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:686][107]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:702][108]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:719][109]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:736][110]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:753][111]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:769][112]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:785][113]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:802][114]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:818][115]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:835][116]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:852][117]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:868][118]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:885][119]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:902][120]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:919][121]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:935][122]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:952][123]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:969][124]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.03:985][125]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:002][126]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:019][127]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:035][128]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:052][129]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:069][130]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:086][131]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:102][132]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:119][133]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:136][134]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:153][135]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:169][136]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:185][137]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:202][138]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:219][139]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:235][140]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:252][141]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:268][142]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:285][143]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:302][144]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:319][145]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:335][146]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:352][147]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:369][148]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:385][149]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:402][150]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:419][151]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:436][152]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:452][153]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:469][154]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:486][155]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.12-01.06.04:486][155]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:502][156]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:519][157]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:536][158]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:553][159]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:568][160]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:585][161]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:602][162]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:618][163]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:635][164]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:652][165]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:669][166]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:685][167]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:702][168]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:719][169]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:735][170]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:752][171]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:769][172]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:785][173]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:802][174]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:819][175]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:836][176]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:852][177]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:869][178]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:886][179]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:903][180]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:919][181]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:935][182]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:952][183]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:968][184]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.04:985][185]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:002][186]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:018][187]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:035][188]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:052][189]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:069][190]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:085][191]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:102][192]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:119][193]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:135][194]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:153][195]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:169][196]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:186][197]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:203][198]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:220][199]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:236][200]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:253][201]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:270][202]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:286][203]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:303][204]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:319][205]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:336][206]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:352][207]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:369][208]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:386][209]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:403][210]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:420][211]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:436][212]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:453][213]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:469][214]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:487][215]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:503][216]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:520][217]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:537][218]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:553][219]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:569][220]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:585][221]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:602][222]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:619][223]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:636][224]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:652][225]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:669][226]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:686][227]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:702][228]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:719][229]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:736][230]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:753][231]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:769][232]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:786][233]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:802][234]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:819][235]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:836][236]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:852][237]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:869][238]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:886][239]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:903][240]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:919][241]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:935][242]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:952][243]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:969][244]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.05:985][245]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.06:002][246]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.06:019][247]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.06:035][248]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.06:052][249]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.06:069][250]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.06:085][251]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.12-01.06.06:085][251]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.06:102][252]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.06:119][253]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.06:136][254]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.06:152][255]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.06:169][256]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.06:186][257]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.06:202][258]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.06:219][259]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.06:236][260]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.06:253][261]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.06:256][261]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.06.12-01.06.06:270][262]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.06:273][262]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.06:273][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.06.12-01.06.06:274][262]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.06:274][262]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.06:274][262]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.06:274][262]GameFlow: TallyContextComponent::Leave [2020.06.12-01.06.06:275][262]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-01.06.06:275][262]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.12-01.06.06:275][262]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.06.12-01.06.06:275][262]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-01.06.06:275][262]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-01.06.06:275][262]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-01.06.06:275][262]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.12-01.06.06:275][262]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.12-01.06.06:275][262]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-01.06.06:275][262]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-01.06.06:275][262]LogOnlineSession: Verbose: OSS: 0: a87c5...32288 [2020.06.12-01.06.06:275][262]LogOnlineSession: Verbose: OSS: 1: 3d63c...55949 [2020.06.12-01.06.06:275][262]LogOnlineSession: Verbose: OSS: 2: 8afd8...71070 [2020.06.12-01.06.06:275][262]LogOnlineSession: Verbose: OSS: 3: 871c6...73003 [2020.06.12-01.06.06:275][262]LogOnlineSession: Verbose: OSS: 4: 8c7da...81250 [2020.06.12-01.06.06:275][262]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-01.06.06:275][262]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.12-01.06.06:275][262]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.12-01.06.06:275][262]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-01.06.06:275][262]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.12-01.06.06:275][262]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.12-01.06.06:275][262]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-01.06.06:275][262]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.12-01.06.06:275][262]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-01.06.06:275][262]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-01.06.06:275][262]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.12-01.06.06:275][262]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-01.06.06:275][262]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.12-01.06.06:275][262]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-01.06.06:275][262]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.12-01.06.06:275][262]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-01.06.06:275][262]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-01.06.06:275][262]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.12-01.06.06:276][262]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-01.06.06:276][262]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-01.06.06:276][262]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.12-01.06.06:276][262]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.12-01.06.06:276][262]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.12-01.06.06:276][262]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.12-01.06.06:276][262]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.12-01.06.06:276][262]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.12-01.06.06:276][262]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.12-01.06.06:276][262]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-01.06.06:276][262]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-12T00:53:10.621Z : OnlineService [2020.06.12-01.06.06:276][262]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.12-01.06.06:276][262]LogOnlineSession: Verbose: OSS: MirrorsSessionId=b19ac193-76e2-4af1-a79b-774b411f97a6 : OnlineService [2020.06.12-01.06.06:276][262]LogOnlineSession: Verbose: OSS: HostPublicIp=34.213.218.158 : OnlineService [2020.06.12-01.06.06:276][262]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.06.12-01.06.06:276][262]LogOnlineSession: Verbose: OSS: EncryptionKey=BLid8XoRfE2Z7iDdUCi3CLTv7zI2hBVJHjEtXk7Mkvc= : OnlineService [2020.06.12-01.06.06:276][262]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.12-01.06.06:276][262]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.12-01.06.06:276][262]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCF1F008D80E6AFAE8644A77AD14DE|34.213.218.158|7779 : OnlineService [2020.06.12-01.06.06:276][262]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.12-01.06.06:276][262]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-01.06.06:276][262]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-01.06.06:276][262]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.12-01.06.06:276][262]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.12-01.06.06:276][262]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-01.06.06:276][262]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-01.06.06:276][262]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.12-01.06.06:276][262]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-01.06.06:276][262]LogOnlineSession: Verbose: OSS: OwningPlayerName: FlippyMCXLI [2020.06.12-01.06.06:276][262]LogOnlineSession: Verbose: OSS: OwningPlayerId: FlippyMCXLI [0x1E9B4EF7A20] [2020.06.12-01.06.06:276][262]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-01.06.06:276][262]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.12-01.06.06:276][262]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198049032288:7777 Type: Lobby session SessionId: Lobby[0x18...EBB0] [2020.06.12-01.06.06:276][262]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1033696884 : OnlineService [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=613695501 : OnlineService [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1433831315 : OnlineService [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1823022207 : OnlineService [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198049032288:7777|109775240982162352 : OnlineService [2020.06.12-01.06.06:277][262]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 34.213.218.158:7779 SessionId: 00CCF...D14DE [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-12T00:53:10.621Z : OnlineService [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: MirrorsSessionId=b19ac193-76e2-4af1-a79b-774b411f97a6 : OnlineService [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: HostPublicIp=34.213.218.158 : OnlineService [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: EncryptionKey=BLid8XoRfE2Z7iDdUCi3CLTv7zI2hBVJHjEtXk7Mkvc= : OnlineService [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCF1F008D80E6AFAE8644A77AD14DE|34.213.218.158|7779 : OnlineService [2020.06.12-01.06.06:277][262]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.12-01.06.06:277][262]LogOnline: Destroying session GameSession [2020.06.12-01.06.06:277][262]LogDBDEasyAntiCheat: DestroySession [2020.06.12-01.06.06:277][262]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.06.12-01.06.06:277][262]LogOnline: Destroying session GameSession [2020.06.12-01.06.06:278][262]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.12-01.06.06:278][262]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-01.06.06:278][262]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.12-01.06.06:281][262]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.06:281][262]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.06:281][262]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.06:281][262]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.06:281][262]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.12-01.06.06:281][262]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.06:281][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.12-01.06.06:282][262]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.06:282][262]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.06:282][262]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.06:283][262]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.06:283][262]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.06:283][262]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.06:283][262]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.06:283][262]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.06:283][262]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.06:283][262]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.06:283][262]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.06.06:283][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.12-01.06.06:284][262]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.06.06:284][262]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.06.06:284][262]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.06.06:284][262]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.12-01.06.06:285][263]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-01.06.06:287][263]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.06:303][264]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.06:319][265]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.06:346][266]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.06:363][267]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.06:379][268]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.06:396][269]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.06:429][271]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.06.06:452][273]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b19ac193-76e2-4af1-a79b-774b411f97a6] [2020.06.12-01.06.06:452][273]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-01.06.06:452][273]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.12-01.06.06:452][273]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.12-01.06.06:452][273]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.06.12-01.06.06:452][273]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-01.06.06:452][273]LogOnlineSession: Verbose: OSS: 0: a87c5...32288 [2020.06.12-01.06.06:452][273]LogOnlineSession: Verbose: OSS: 1: 3d63c...55949 [2020.06.12-01.06.06:452][273]LogOnlineSession: Verbose: OSS: 2: 8afd8...71070 [2020.06.12-01.06.06:452][273]LogOnlineSession: Verbose: OSS: 3: 871c6...73003 [2020.06.12-01.06.06:452][273]LogOnlineSession: Verbose: OSS: 4: 8c7da...81250 [2020.06.12-01.06.06:452][273]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-01.06.06:452][273]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.12-01.06.06:452][273]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.12-01.06.06:452][273]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-01.06.06:452][273]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.12-01.06.06:452][273]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.12-01.06.06:452][273]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-01.06.06:452][273]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.12-01.06.06:452][273]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-01.06.06:452][273]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-01.06.06:452][273]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.12-01.06.06:452][273]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-01.06.06:452][273]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.12-01.06.06:452][273]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-01.06.06:452][273]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.12-01.06.06:452][273]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-01.06.06:452][273]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-01.06.06:452][273]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.12-01.06.06:452][273]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-01.06.06:452][273]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-01.06.06:452][273]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.12-01.06.06:452][273]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.12-01.06.06:452][273]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.12-01.06.06:452][273]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.12-01.06.06:452][273]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.12-01.06.06:453][273]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.12-01.06.06:453][273]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.12-01.06.06:453][273]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-01.06.06:453][273]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-12T00:53:10.621Z : OnlineService [2020.06.12-01.06.06:453][273]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.12-01.06.06:453][273]LogOnlineSession: Verbose: OSS: MirrorsSessionId=b19ac193-76e2-4af1-a79b-774b411f97a6 : OnlineService [2020.06.12-01.06.06:453][273]LogOnlineSession: Verbose: OSS: HostPublicIp=34.213.218.158 : OnlineService [2020.06.12-01.06.06:453][273]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.06.12-01.06.06:453][273]LogOnlineSession: Verbose: OSS: EncryptionKey=BLid8XoRfE2Z7iDdUCi3CLTv7zI2hBVJHjEtXk7Mkvc= : OnlineService [2020.06.12-01.06.06:453][273]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.12-01.06.06:453][273]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.12-01.06.06:453][273]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCF1F008D80E6AFAE8644A77AD14DE|34.213.218.158|7779 : OnlineService [2020.06.12-01.06.06:453][273]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.12-01.06.06:453][273]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.06.12-01.06.06:462][273]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.06.06:482][275]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.195042 seconds [2020.06.12-01.06.06:485][275]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.06.12-01.06.06:486][275]LogDBDEasyAntiCheat: slave disconnected [2020.06.12-01.06.06:486][275]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.06.12-01.06.06:495][275]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.002534 seconds [2020.06.12-01.06.06:495][275]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.06.06:527][277]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.06.06:559][279]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.06.06:592][281]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.06.06:624][283]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.06.06:657][285]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.06.06:689][287]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.06.06:722][289]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.06.06:754][291]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.06.06:786][293]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.06.06:805][294]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.06:806][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.12-01.06.06:808][294]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.06:808][294]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.06:808][294]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.06:808][294]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.12-01.06.06:808][294]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.12-01.06.06:808][294]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='34.213.218.158:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=16?KillerIndex=268435465?CharacterLevel=50?PrestigeLevel=0?Power=Item_Camper_Flashlight03?Offering=_EMPTY_?KillerPips=75?SurvivorPips=42?MaxPlayers=5?Addons=ADDON_flashlight_intensehalogen;ADDON_flashlight_lonflifebattery?Perks=Balanced_Landing;Urban_Evasion;Adrenaline;Iron_Will?PerkLevels=2;2;2;2?CustomizationParts=ML_Hand01;ML_Torso01;ML_Legs01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.12-01.06.06:808][294]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.12-01.06.06:808][294]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.12-01.06.06:808][294]LogAsyncLoad: Start loading library async: Menu [2020.06.12-01.06.06:808][294]LogAsyncLoad: 215 assets in Menu [2020.06.12-01.06.06:808][294]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.06.06:808][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.12-01.06.06:809][294]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.06:809][294]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.12-01.06.06:844][294]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.06.06:856][294]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.06.06:858][294]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.06.06:861][294]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.06.06:865][294]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.06.06:867][294]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.06.06:873][294]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.06.06:877][294]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.06.06:880][294]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.06.06:883][294]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.06.06:887][294]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.06.06:893][294]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.06.06:899][294]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.06.06:903][294]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.06.06:905][294]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.06.06:907][294]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.06.06:909][294]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.06.06:911][294]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.06.06:917][294]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.06.06:923][294]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.06.06:926][294]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.06.06:930][294]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.06.06:933][294]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.06.06:935][294]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.06.06:936][294]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.06.06:940][294]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.06.06:942][294]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.06.06:943][294]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.06.07:017][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.12-01.06.07:017][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:017][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.12-01.06.07:017][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:017][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.12-01.06.07:017][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:018][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.12-01.06.07:018][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:018][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.12-01.06.07:018][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:018][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.12-01.06.07:018][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:018][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.12-01.06.07:018][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:018][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.12-01.06.07:018][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:018][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.12-01.06.07:018][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:018][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.12-01.06.07:018][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:019][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.12-01.06.07:019][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:019][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.12-01.06.07:019][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:019][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.12-01.06.07:019][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:019][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.12-01.06.07:019][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:019][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.12-01.06.07:019][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:019][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.12-01.06.07:019][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:019][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.12-01.06.07:019][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:020][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.12-01.06.07:020][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:020][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.12-01.06.07:020][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:020][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.12-01.06.07:020][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:020][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.12-01.06.07:020][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:020][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.12-01.06.07:020][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:020][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.12-01.06.07:020][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:020][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.12-01.06.07:020][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:020][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.12-01.06.07:020][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:020][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.12-01.06.07:020][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:020][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.12-01.06.07:020][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:020][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.12-01.06.07:020][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:020][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.12-01.06.07:020][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:021][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.12-01.06.07:021][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:021][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.12-01.06.07:021][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:021][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.12-01.06.07:021][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:021][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.12-01.06.07:021][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:021][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.12-01.06.07:021][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:021][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.12-01.06.07:021][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:021][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.12-01.06.07:021][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:021][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.12-01.06.07:021][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:021][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.12-01.06.07:021][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:021][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.12-01.06.07:021][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:022][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.12-01.06.07:022][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:022][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.12-01.06.07:022][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:022][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.12-01.06.07:022][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:022][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.12-01.06.07:022][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:022][294]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.12-01.06.07:022][294]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.06.07:023][294]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.07:023][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.06.12-01.06.07:023][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.06.12-01.06.07:023][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.06.12-01.06.07:026][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.06.12-01.06.07:026][294]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.07:027][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.06.12-01.06.07:027][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.06.12-01.06.07:027][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.06.12-01.06.07:032][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.06.12-01.06.07:033][295]r.CullAll = "1" [2020.06.12-01.06.07:034][295]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.06.07:224][296]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.07:268][297]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.07:286][298]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.07:303][299]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.07:320][300]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.07:338][301]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.07:355][302]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.07:376][303]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.07:389][304]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.07:406][305]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.07:424][306]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.07:444][307]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.07:459][308]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.07:474][309]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.07:491][310]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.07:509][311]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.07:525][312]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.07:542][313]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.07:557][314]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.07:574][315]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.06.12-01.06.07:607][317]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.06.07:640][319]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.06.07:673][321]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.06.07:705][323]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.06.07:738][325]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.06.07:771][327]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.06.07:806][329]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.06.12-01.06.07:822][330]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.12-01.06.07:822][330]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.12-01.06.07:822][330]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.07:822][330]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.12-01.06.07:822][330]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.12-01.06.07:884][331]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.12-01.06.07:887][331]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.06.07:896][331]LogStreaming: Flushing async loaders took 9ms. [2020.06.12-01.06.07:896][331]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.12-01.06.07:896][331]LogNet: World NetDriver shutdown SteamNetDriver_2 [GameNetDriver] [2020.06.12-01.06.07:896][331]LogNet: DestroyNamedNetDriver SteamNetDriver_2 [GameNetDriver] [2020.06.12-01.06.07:898][331]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 34.213.218.158:7779, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:FlippyMCXLI [0x1E9B3457B40], Channels: 79, Time: 2020.06.12-01.06.07 [2020.06.12-01.06.07:899][331]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 34.213.218.158:7779, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:FlippyMCXLI [0x1E948761120] [2020.06.12-01.06.07:899][331]LogExit: GameNetDriver SteamNetDriver_2 shut down [2020.06.12-01.06.07:902][331]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.06.12-01.06.07:902][331]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.06.12-01.06.07:902][331]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.06.12-01.06.07:902][331]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.06.12-01.06.07:902][331]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.06.07:902][331]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.06.07:902][331]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.06.07:902][331]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0 - YourBiologicalSon, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.06.07:902][331]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperMale01_C_0 - YourBiologicalSon, Originating Player: BP_CamperMale01_C_0 - YourBiologicalSon, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.06.07:902][331]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperMale01_C_0 - YourBiologicalSon, Originating Player: BP_CamperMale01_C_0 - YourBiologicalSon, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.06.07:902][331]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperMale01_C_0 - YourBiologicalSon, Originating Player: BP_CamperMale01_C_0 - YourBiologicalSon, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.06.07:902][331]LogDBDGeneral: StatusEffect::EndPlay - Id: ModifyHealOtherSpeed, Status Owner: BP_CamperMale01_C_0 - YourBiologicalSon, Originating Player: BP_CamperMale01_C_0 - YourBiologicalSon, Custom Param: 0.500000, Originating Effect: No_One_Left_Behind, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.06.07:902][331]LogDBDGeneral: StatusEffect::EndPlay - Id: ModifyUnhookOtherSpeed, Status Owner: BP_CamperMale01_C_0 - YourBiologicalSon, Originating Player: BP_CamperMale01_C_0 - YourBiologicalSon, Custom Param: 0.500000, Originating Effect: No_One_Left_Behind, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.06.07:902][331]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale01_C_0 - YourBiologicalSon, Originating Player: BP_CamperMale01_C_0 - YourBiologicalSon, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.06.07:902][331]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperMale01_C_0 - YourBiologicalSon, Originating Player: BP_CamperMale01_C_0 - YourBiologicalSon, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.06.07:902][331]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_1 [2020.06.12-01.06.07:902][331]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.06.12-01.06.07:902][331]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.06.12-01.06.07:902][331]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_1 [2020.06.12-01.06.07:902][331]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.06.07:903][331]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.06.07:903][331]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.06.07:903][331]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.06.07:903][331]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale10_Character_C_0 [2020.06.12-01.06.07:903][331]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale10_Character_C_0 [2020.06.12-01.06.07:903][331]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale10_Character_C_0 [2020.06.12-01.06.07:903][331]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale10_Character_C_0 [2020.06.12-01.06.07:903][331]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale10_Character_C_1 [2020.06.12-01.06.07:903][331]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale10_Character_C_1 [2020.06.12-01.06.07:903][331]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale10_Character_C_1 [2020.06.12-01.06.07:903][331]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale10_Character_C_1 [2020.06.12-01.06.07:903][331]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.06.07:903][331]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.06.07:903][331]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.06.07:903][331]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale10_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.06.07:903][331]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.06.12-01.06.07:903][331]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.12-01.06.07:903][331]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.12-01.06.07:903][331]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.06.12-01.06.07:903][331]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.06.07:903][331]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.06.07:903][331]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.06.07:903][331]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.06.07:903][331]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_1 [2020.06.12-01.06.07:903][331]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_1 [2020.06.12-01.06.07:903][331]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_1 [2020.06.12-01.06.07:903][331]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_1 [2020.06.12-01.06.07:903][331]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.06.07:903][331]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.06.07:903][331]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.06.07:903][331]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.06.08:104][331]LogUObjectHash: Compacting FUObjectHashTables data took 5.54ms [2020.06.12-01.06.08:176][331]LogStreaming: Flushing async loaders. [2020.06.12-01.06.08:191][331]LogStreaming: Flushing async loaders took 15ms. [2020.06.12-01.06.08:191][331]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.12-01.06.08:192][331]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.12-01.06.08:192][331]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.12-01.06.08:192][331]LogStreaming: Flushing async loaders. [2020.06.12-01.06.08:198][331]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-01.06.08:198][331]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.12-01.06.08:198][331]LogStreaming: Flushing async loaders. [2020.06.12-01.06.08:199][331]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.06.08:199][331]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.12-01.06.08:199][331]LogStreaming: Flushing async loaders. [2020.06.12-01.06.08:224][331]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.06.08:233][331]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.06.08:288][331]LogStreaming: Flushing async loaders took 90ms. [2020.06.12-01.06.08:289][331]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.12-01.06.08:289][331]LogStreaming: Flushing async loaders. [2020.06.12-01.06.08:290][331]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.06.08:291][331]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.12-01.06.08:291][331]LogStreaming: Flushing async loaders. [2020.06.12-01.06.08:291][331]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.06.08:291][331]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.12-01.06.08:291][331]LogStreaming: Flushing async loaders. [2020.06.12-01.06.08:316][331]LogStreaming: Flushing async loaders took 25ms. [2020.06.12-01.06.08:316][331]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.12-01.06.08:316][331]LogStreaming: Flushing async loaders. [2020.06.12-01.06.08:437][331]LogStreaming: Flushing async loaders took 120ms. [2020.06.12-01.06.08:442][331]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.12-01.06.08:443][331]LogStreaming: Flushing async loaders. [2020.06.12-01.06.08:453][331]LogStreaming: Flushing async loaders took 10ms. [2020.06.12-01.06.08:453][331]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.12-01.06.08:453][331]LogStreaming: Flushing async loaders. [2020.06.12-01.06.08:453][331]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.06.08:453][331]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.12-01.06.08:453][331]LogStreaming: Flushing async loaders. [2020.06.12-01.06.08:561][331]LogStreaming: Flushing async loaders took 108ms. [2020.06.12-01.06.08:562][331]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.12-01.06.08:562][331]LogStreaming: Flushing async loaders. [2020.06.12-01.06.08:563][331]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.06.08:563][331]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.12-01.06.08:563][331]LogStreaming: Flushing async loaders. [2020.06.12-01.06.08:662][331]LogStreaming: Flushing async loaders took 99ms. [2020.06.12-01.06.08:664][331]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.11-18.06.08 [2020.06.12-01.06.08:664][331]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.12-01.06.08:664][331]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.12-01.06.08:664][331]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.12-01.06.08:664][331]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.12-01.06.08:664][331]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-01.06.08:664][331]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-01.06.08:664][331]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-01.06.08:664][331]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-01.06.08:664][331]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.12-01.06.08:664][331]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.12-01.06.08:664][331]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-01.06.08:664][331]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-01.06.08:664][331]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.12-01.06.08:664][331]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-01.06.08:664][331]LogOnlineSession: Verbose: OSS: OwningPlayerName: FlippyMCXLI [2020.06.12-01.06.08:665][331]LogOnlineSession: Verbose: OSS: OwningPlayerId: FlippyMCXLI [0x1E9838342A0] [2020.06.12-01.06.08:665][331]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-01.06.08:665][331]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.12-01.06.08:665][331]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198049032288:7777 Type: Lobby session SessionId: Lobby[0x18...EBB0] [2020.06.12-01.06.08:665][331]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-01.06.08:665][331]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.12-01.06.08:665][331]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-01.06.08:665][331]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-01.06.08:665][331]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.12-01.06.08:665][331]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-01.06.08:665][331]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.12-01.06.08:665][331]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-01.06.08:665][331]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.12-01.06.08:665][331]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-01.06.08:665][331]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-01.06.08:665][331]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.12-01.06.08:665][331]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-01.06.08:665][331]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-01.06.08:665][331]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-01.06.08:665][331]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.12-01.06.08:665][331]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1033696884 : OnlineService [2020.06.12-01.06.08:665][331]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=613695501 : OnlineService [2020.06.12-01.06.08:665][331]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1433831315 : OnlineService [2020.06.12-01.06.08:665][331]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1823022207 : OnlineService [2020.06.12-01.06.08:665][331]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198049032288:7777|109775240982162352 : OnlineService [2020.06.12-01.06.08:665][331]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-01.06.08:665][331]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.12-01.06.08:675][331]LogWorld: Bringing up level for play took: 0.011667 [2020.06.12-01.06.08:676][331]GameFlow: [Login Attempted] Options: "?Name=FlippyMCXLI" Response: "" [2020.06.12-01.06.08:676][331]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-01.06.08:676][331]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-01.06.08:676][331]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-01.06.08:676][331]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-01.06.08:676][331]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.12-01.06.08:676][331]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.12-01.06.08:676][331]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-01.06.08:676][331]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-01.06.08:676][331]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.12-01.06.08:676][331]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-01.06.08:676][331]LogOnlineSession: Verbose: OSS: OwningPlayerName: FlippyMCXLI [2020.06.12-01.06.08:676][331]LogOnlineSession: Verbose: OSS: OwningPlayerId: FlippyMCXLI [0x1E987D8B5F0] [2020.06.12-01.06.08:676][331]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-01.06.08:676][331]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.12-01.06.08:676][331]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198049032288:7777 Type: Lobby session SessionId: Lobby[0x18...EBB0] [2020.06.12-01.06.08:676][331]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-01.06.08:676][331]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.12-01.06.08:676][331]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-01.06.08:676][331]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-01.06.08:676][331]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.12-01.06.08:676][331]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-01.06.08:676][331]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.12-01.06.08:676][331]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-01.06.08:676][331]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.12-01.06.08:676][331]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-01.06.08:676][331]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-01.06.08:676][331]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.12-01.06.08:676][331]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-01.06.08:676][331]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-01.06.08:676][331]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-01.06.08:676][331]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.12-01.06.08:676][331]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1033696884 : OnlineService [2020.06.12-01.06.08:676][331]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=613695501 : OnlineService [2020.06.12-01.06.08:677][331]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1433831315 : OnlineService [2020.06.12-01.06.08:677][331]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1823022207 : OnlineService [2020.06.12-01.06.08:677][331]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198049032288:7777|109775240982162352 : OnlineService [2020.06.12-01.06.08:677][331]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-01.06.08:677][331]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.12-01.06.08:682][331]GameFlow: FCharacterStateData::SetPips() with value=75 [2020.06.12-01.06.08:682][331]GameFlow: FCharacterStateData::SetPips() with value=43 [2020.06.12-01.06.08:752][331]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88160] [2020.06.12-01.06.08:752][331]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.06.08:753][331]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.06.08:753][331]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-01.06.08:753][331]LogCustomization: ------ [2020.06.12-01.06.08:753][331]LogCustomization: --> ML_Hand01 [2020.06.12-01.06.08:753][331]LogCustomization: --> ML_Torso01 [2020.06.12-01.06.08:753][331]LogCustomization: --> ML_Legs01 [2020.06.12-01.06.08:753][331]LogCustomization: ------ [2020.06.12-01.06.08:753][331]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.12-01.06.08:753][331]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.12-01.06.08:753][331]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.12-01.06.08:766][331]LogStreaming: Flushing async loaders. [2020.06.12-01.06.08:774][331]LogStreaming: Flushing async loaders took 9ms. [2020.06.12-01.06.08:874][331]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.12-01.06.08:932][331]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000053 seconds [2020.06.12-01.06.08:932][331]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000023 seconds [2020.06.12-01.06.08:932][331]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.12-01.06.08:933][331]LogLoad: Took 1.036447 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.12-01.06.08:933][331]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-01.06.08:933][331]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.12-01.06.08:933][331]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.12-01.06.08:933][331]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.08:933][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.12-01.06.08:934][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.12-01.06.09:146][332]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.09:146][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.12-01.06.09:147][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.12-01.06.09:150][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.12-01.06.09:150][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.12-01.06.09:150][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.12-01.06.09:150][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.12-01.06.09:277][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.12-01.06.09:277][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.12-01.06.09:277][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.12-01.06.09:277][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.12-01.06.09:279][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.12-01.06.09:343][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.12-01.06.09:343][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.12-01.06.09:343][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.12-01.06.09:344][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.12-01.06.09:364][333]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.09:364][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.12-01.06.09:364][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.12-01.06.09:560][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.12-01.06.09:628][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.12-01.06.09:628][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.12-01.06.09:628][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.12-01.06.09:635][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.12-01.06.09:640][334]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.06.12-01.06.09:684][336]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.09:684][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.12-01.06.09:685][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.12-01.06.09:813][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.12-01.06.09:813][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.12-01.06.09:822][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.12-01.06.09:920][342]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.09:920][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.12-01.06.09:920][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.12-01.06.10:008][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.12-01.06.10:008][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.12-01.06.10:013][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.12-01.06.10:019][343]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.10:019][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.12-01.06.10:021][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.12-01.06.10:138][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.12-01.06.10:906][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.12-01.06.10:906][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.12-01.06.10:906][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.12-01.06.10:906][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.12-01.06.10:906][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.12-01.06.10:906][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.12-01.06.10:906][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.12-01.06.10:906][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.12-01.06.10:906][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.12-01.06.10:906][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.12-01.06.10:906][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.12-01.06.10:906][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.12-01.06.10:906][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.12-01.06.10:924][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.12-01.06.10:928][344]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.12-01.06.11:093][348]LogTaskGraph: Warning: Task graph took 37.05ms for RT to recieve broadcast. [2020.06.12-01.06.11:093][348]LogTaskGraph: Warning: Task graph took 37.90ms for RT to recieve broadcast and do processing. [2020.06.12-01.06.11:093][348]LogTaskGraph: Warning: Task graph took 37.94ms to wait for named thread broadcast. [2020.06.12-01.06.11:093][348]LogTaskGraph: Warning: Task graph took 38.03ms to broadcast. [2020.06.12-01.06.11:232][356]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.06.11:232][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.12-01.06.11:233][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.12-01.06.11:382][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.12-01.06.11:382][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.12-01.06.11:383][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.12-01.06.11:389][357]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.06.11:389][357]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.12-01.06.11:390][357]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.12-01.06.11:503][357]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.12-01.06.11:504][357]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.12-01.06.11:504][357]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.12-01.06.11:512][358]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.06.11:513][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.12-01.06.11:513][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.12-01.06.11:637][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.12-01.06.11:637][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.12-01.06.11:637][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.12-01.06.11:664][360]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.06.11:664][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.12-01.06.11:665][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.12-01.06.11:805][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.12-01.06.11:805][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.12-01.06.11:806][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.12-01.06.11:816][361]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.06.11:816][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.12-01.06.11:817][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.12-01.06.11:943][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.12-01.06.11:943][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.12-01.06.11:943][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.12-01.06.11:952][362]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.06.11:952][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.12-01.06.11:952][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.12-01.06.12:087][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.12-01.06.12:087][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.12-01.06.12:087][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.12-01.06.12:093][363]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.06.12:093][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.12-01.06.12:094][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.12-01.06.12:236][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.12-01.06.12:236][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.12-01.06.12:237][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.12-01.06.12:243][364]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.06.12:243][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.12-01.06.12:244][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.12-01.06.12:385][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.12-01.06.12:385][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.12-01.06.12:386][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.12-01.06.12:416][366]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.12-01.06.12:416][366]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='5.614' TotalLoadTime='5.614' TimeStamp='2020-06-12T01:06:06.791Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC874908D80E6B2DD676087CC4E370' LobbyId='014D53FA08D80E6AFB1DE60677B26EA3' [2020.06.12-01.06.12:416][366]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.12-01.06.12:416][366]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.614' TimeStamp='2020-06-12T01:06:06.791Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC874908D80E6B2DD676087CC4E370' LobbyId='014D53FA08D80E6AFB1DE60677B26EA3' [2020.06.12-01.06.12:416][366]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.12-01.06.12:417][366]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='5.614' TimeStamp='2020-06-12T01:06:06.791Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC874908D80E6B2DD676087CC4E370' LobbyId='014D53FA08D80E6AFB1DE60677B26EA3' [2020.06.12-01.06.12:417][366]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.12-01.06.12:417][366]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.614' TimeStamp='2020-06-12T01:06:06.791Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC874908D80E6B2DD676087CC4E370' LobbyId='014D53FA08D80E6AFB1DE60677B26EA3' [2020.06.12-01.06.12:417][366]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.06.12-01.06.12:417][366]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.12-01.06.12:440][367]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.12-01.06.12:440][367]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.12-01.06.12:440][367]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.12-01.06.13:435][412]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.12-01.06.13:435][412]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.12-01.06.13:435][412]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.06.12-01.06.13:435][412]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.13:435][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.12-01.06.13:435][412]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.13:435][412]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.13:435][412]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.13:435][412]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.12-01.06.13:435][412]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.12-01.06.13:435][412]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.13:435][412]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.12-01.06.13:435][412]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.13:435][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.12-01.06.13:537][412]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.13:537][412]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.13:537][412]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.13:538][412]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.12-01.06.13:538][412]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.12-01.06.13:538][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.12-01.06.13:538][412]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.13:538][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-01.06.13:586][412]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.13:586][412]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.13:586][412]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.13:586][412]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.13:588][412]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.13:588][412]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.13:588][412]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-01.06.13:588][412]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.13:588][412]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.13:588][412]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.13:588][412]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.13:588][412]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.13:588][412]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.13:588][412]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.06.13:588][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.12-01.06.13:588][412]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.06.13:588][412]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.06.13:588][412]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.13:615][412]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.06.13:615][412]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.12-01.06.13:615][412]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-01.06.13:615][412]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.06.13:616][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-01.06.13:619][412]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.12-01.06.13:619][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.12-01.06.13:620][412]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.13:620][412]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.13:673][412]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88160] [2020.06.12-01.06.13:673][412]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.06.13:673][412]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.06.13:673][412]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.13:673][412]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.13:673][412]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-01.06.13:694][413]r.CullAll = "0" [2020.06.12-01.06.13:786][414]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-01.06.13:787][414]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.12-01.06.13:787][414]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.13:787][414]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.12-01.06.13:787][414]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.12-01.06.13:787][414]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-01.06.13:787][414]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-01.06.13:787][414]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-01.06.13:787][414]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-01.06.13:787][414]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.12-01.06.13:787][414]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.12-01.06.13:787][414]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-01.06.13:787][414]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-01.06.13:787][414]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.12-01.06.13:787][414]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-01.06.13:787][414]LogOnlineSession: Verbose: OSS: OwningPlayerName: FlippyMCXLI [2020.06.12-01.06.13:787][414]LogOnlineSession: Verbose: OSS: OwningPlayerId: FlippyMCXLI [0x1E9B4C09340] [2020.06.12-01.06.13:787][414]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-01.06.13:787][414]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.12-01.06.13:787][414]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198049032288:7777 Type: Lobby session SessionId: Lobby[0x18...EBB0] [2020.06.12-01.06.13:787][414]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-01.06.13:787][414]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.12-01.06.13:788][414]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-01.06.13:788][414]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-01.06.13:788][414]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.12-01.06.13:788][414]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-01.06.13:788][414]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.12-01.06.13:788][414]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-01.06.13:788][414]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.12-01.06.13:788][414]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-01.06.13:788][414]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-01.06.13:788][414]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.12-01.06.13:788][414]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-01.06.13:788][414]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-01.06.13:788][414]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-01.06.13:788][414]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.12-01.06.13:788][414]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1033696884 : OnlineService [2020.06.12-01.06.13:788][414]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=613695501 : OnlineService [2020.06.12-01.06.13:788][414]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1433831315 : OnlineService [2020.06.12-01.06.13:788][414]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1823022207 : OnlineService [2020.06.12-01.06.13:788][414]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198049032288:7777|109775240982162352 : OnlineService [2020.06.12-01.06.13:788][414]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-01.06.13:788][414]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.12-01.06.13:788][414]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.12-01.06.13:788][414]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-01.06.13:788][414]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-01.06.13:788][414]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.06.13:798][414]LogStreaming: Flushing async loaders took 10ms. [2020.06.12-01.06.13:798][414]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.12-01.06.13:798][414]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.12-01.06.13:800][414]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.12-01.06.13:800][414]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.12-01.06.13:801][414]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.12-01.06.13:801][414]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.12-01.06.13:802][414]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.12-01.06.13:802][414]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.12-01.06.13:804][414]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.06.12-01.06.13:804][414]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-01.06.13:807][414]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.06.13:810][414]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.06.13:810][414]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.06.13:810][414]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.06.13:810][414]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.06.13:810][414]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-01.06.13:813][414]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.06.13:830][415]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-01.06.13:830][415]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-01.06.13:830][415]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-01.06.13:834][415]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.12-01.06.13:835][415]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 16. [2020.06.12-01.06.13:835][415]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.06.13:921][415]LogStreaming: Flushing async loaders took 85ms. [2020.06.12-01.06.13:921][415]LogStreaming: Flushing async loaders. [2020.06.12-01.06.13:924][415]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.06.13:924][415]LogStreaming: Flushing async loaders. [2020.06.12-01.06.13:934][415]LogStreaming: Flushing async loaders took 9ms. [2020.06.12-01.06.13:934][415]LogStreaming: Flushing async loaders. [2020.06.12-01.06.13:936][415]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-01.06.13:937][415]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.06.12-01.06.13:937][415]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.1 [2020.06.12-01.06.13:937][415]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.06.13:937][415]LogCustomization: ------ [2020.06.12-01.06.13:937][415]LogCustomization: --> ML_Hand01 [2020.06.12-01.06.13:937][415]LogCustomization: --> ML_Torso01 [2020.06.12-01.06.13:937][415]LogCustomization: --> ML_Legs01 [2020.06.12-01.06.13:937][415]LogCustomization: ------ [2020.06.12-01.06.13:937][415]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-01.06.13:937][415]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-01.06.13:937][415]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-01.06.13:937][415]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-01.06.13:938][415]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-01.06.13:938][415]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-01.06.13:938][415]LogStreaming: Flushing async loaders. [2020.06.12-01.06.13:940][415]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-01.06.13:941][415]LogStreaming: Flushing async loaders. [2020.06.12-01.06.13:942][415]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.06.13:942][415]LogStreaming: Flushing async loaders. [2020.06.12-01.06.13:944][415]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.06.13:944][415]LogStreaming: Flushing async loaders. [2020.06.12-01.06.13:945][415]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.06.13:946][415]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.06.13:946][415]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.06.13:946][415]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.06.13:946][415]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.06.13:947][415]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.06.14:020][419]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-01.06.14:020][419]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-01.06.14:054][421]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-01.06.14:058][421]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.06.14:058][421]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.06.14:124][424]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.06.14:124][424]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.06.14:124][424]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.06.14:124][424]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.06.14:622][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.12-01.06.15:282][483]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.12-01.06.15:389][489]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.12-01.06.16:620][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.12-01.06.19:490][735]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.12-01.06.19:621][743]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.12-01.06.21:059][829]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.12-01.06.21:070][830]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.21:071][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-01.06.21:072][830]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.21:072][830]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.21:072][830]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.21:072][830]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.21:072][830]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.21:072][830]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.21:072][830]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.21:072][830]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.21:072][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-01.06.21:120][830]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.21:120][830]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.21:120][830]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.21:146][830]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.06.21:146][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-01.06.21:150][830]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.21:150][830]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.21:202][830]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.21:202][830]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.21:202][830]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-01.06.22:220][892]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.12-01.06.22:240][893]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.22:240][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-01.06.22:241][893]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.22:241][893]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.22:241][893]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.22:241][893]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.22:318][893]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.22:382][893]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88160] [2020.06.12-01.06.22:382][893]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.06.22:382][893]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.06.22:383][893]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.22:383][893]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.22:383][893]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.22:383][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-01.06.22:433][893]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.22:433][893]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.22:433][893]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.22:458][893]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.06.22:458][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-01.06.22:462][893]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.22:462][893]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.22:511][893]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88160] [2020.06.12-01.06.22:511][893]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.06.22:511][893]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.06.22:512][893]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.22:512][893]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.22:512][893]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-01.06.23:183][930]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.12-01.06.23:185][930]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.06.23:185][930]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.12-01.06.23:185][930]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.12-01.06.23:185][930]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.12-01.06.23:186][930]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.12-01.06.23:201][931]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.06.23:201][931]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.06.23:201][931]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.06.12-01.06.23:201][931]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.06.23:201][931]LogCustomization: ------ [2020.06.12-01.06.23:201][931]LogCustomization: --> ML_Hand01 [2020.06.12-01.06.23:201][931]LogCustomization: --> ML_Torso01 [2020.06.12-01.06.23:201][931]LogCustomization: --> ML_Legs01 [2020.06.12-01.06.23:201][931]LogCustomization: ------ [2020.06.12-01.06.23:201][931]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-01.06.23:201][931]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-01.06.23:201][931]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-01.06.23:202][931]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-01.06.23:202][931]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-01.06.23:202][931]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-01.06.23:202][931]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.06.23:202][931]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.12-01.06.23:203][931]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.12-01.06.23:203][931]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.06.23:203][931]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.06.23:203][931]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.06.12-01.06.23:203][931]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.12-01.06.23:203][931]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.12-01.06.23:203][931]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-01.06.23:215][932]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.12-01.06.23:215][932]GameFlow: Starting Quickmatch: GameSession [2020.06.12-01.06.23:215][932]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.12-01.06.23:215][932]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.12-01.06.23:215][932]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.12-01.06.23:215][932]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.12-01.06.23:215][932]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.12-01.06.23:215][932]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.12-01.06.23:215][932]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.12-01.06.23:215][932]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.12-01.06.23:215][932]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.12-01.06.23:215][932]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.12-01.06.23:215][932]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=10 : Near : -1 [2020.06.12-01.06.23:215][932]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.12-01.06.23:215][932]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.12-01.06.23:215][932]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.06.12-01.06.23:215][932]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.12-01.06.23:215][932]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.12-01.06.23:215][932]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.06.12-01.06.23:215][932]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.12-01.06.23:215][932]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.12-01.06.23:215][932]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.12-01.06.23:215][932]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.12-01.06.23:215][932]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.12-01.06.23:215][932]GameFlow: Verbose: Doing Find Sessions [2020.06.12-01.06.23:224][933]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.12-01.06.23:352][941]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.06.23:352][941]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.06.23:352][941]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-01.06.23:352][941]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.12-01.06.23:402][944]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.12-01.06.23:413][945]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.194892 seconds [2020.06.12-01.06.23:669][960]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.06.23:669][960]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.06.23:670][960]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.12-01.06.23:670][960]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.12-01.06.23:988][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.12-01.06.24:035][982]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.12-01.06.24:370][ 2]LogAsyncLoad: Done loading library async: Menu in 54.2 sec [2020.06.12-01.06.33:454][547]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.12-01.06.33:603][556]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.12-01.06.33:603][556]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-01.06.33:603][556]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.12-01.06.33:603][556]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.12-01.06.33:603][556]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-01.06.33:603][556]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-01.06.33:603][556]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.12-01.06.33:603][556]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-01.06.33:603][556]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.12-01.06.33:603][556]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.12-01.06.33:603][556]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-01.06.33:603][556]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.12-01.06.33:603][556]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.12-01.06.33:603][556]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-01.06.33:603][556]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.12-01.06.33:603][556]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-01.06.33:603][556]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-01.06.33:603][556]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.12-01.06.33:603][556]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-01.06.33:603][556]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.12-01.06.33:603][556]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-01.06.33:603][556]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.12-01.06.33:603][556]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-01.06.33:603][556]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-01.06.33:603][556]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.12-01.06.33:603][556]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-01.06.33:603][556]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-01.06.33:603][556]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.12-01.06.33:603][556]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.12-01.06.33:604][556]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.12-01.06.33:604][556]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.12-01.06.33:604][556]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.12-01.06.33:604][556]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.12-01.06.33:604][556]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.12-01.06.33:604][556]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-01.06.33:604][556]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-12T01:06:03.259Z : OnlineService [2020.06.12-01.06.33:604][556]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.12-01.06.33:604][556]LogOnlineSession: Verbose: OSS: MirrorsSessionId=915c57a3-e26d-4d8e-ac9c-06c4d723ed39 : OnlineService [2020.06.12-01.06.33:604][556]LogOnlineSession: Verbose: OSS: HostPublicIp=34.222.254.204 : OnlineService [2020.06.12-01.06.33:604][556]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.06.12-01.06.33:604][556]LogOnlineSession: Verbose: OSS: EncryptionKey=1cSWaAyFdHk0AzHRV2/+8+ZlzIKyeRbofunA0zHpn4o= : OnlineService [2020.06.12-01.06.33:604][556]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.12-01.06.33:604][556]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.12-01.06.33:604][556]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC634E08D80E6CC778B428DB6F1D70|34.222.254.204|7780 : OnlineService [2020.06.12-01.06.33:604][556]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.12-01.06.33:604][556]LogOnlineSession: Verbose: OSS: MatchMembersA=["3e68e030-1117-11e7-bef1-a9fcaca83374"] : OnlineService [2020.06.12-01.06.33:604][556]LogOnlineSession: Verbose: OSS: MatchMembersB=["b69d7328-9dce-4a57-b5ec-846859e6a20b","b28dc79a-f896-41c0-a90a-baf2a6dcb384","ae21a811-7e8d-4650-8014-0a45f9276f06","a87c5940-e03c-11e6-9347-4f6c8b8804a9"] : OnlineService [2020.06.12-01.06.33:604][556]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.06.12-01.06.33:604][556]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/915c57a3-e26d-4d8e-ac9c-06c4d723ed39] [2020.06.12-01.06.33:622][558]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.183503 seconds [2020.06.12-01.06.33:636][558]GameFlow: Matchmaking finished - not the host, and session is already opened. Joining session: GameSession [2020.06.12-01.06.33:637][558]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.06.12-01.06.33:637][558]GameFlow: Joining sesion : GameSession [2020.06.12-01.06.33:637][558]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.06.12-01.06.33:637][558]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.06.12-01.06.33:637][558]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.06.12-01.06.33:637][558]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.06.12-01.06.33:637][558]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.06.12-01.06.33:637][558]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.06.12-01.06.33:637][558]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.12-01.06.33:637][558]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.06.12-01.06.33:637][558]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.06.12-01.06.33:638][558]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.12-01.06.33:638][558]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.06.12-01.06.33:638][558]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.12-01.06.33:638][558]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.12-01.06.33:639][558]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.06.33:639][558]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.06.12-01.06.33:639][558]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.12-01.06.33:639][558]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.06.33:639][558]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.06.33:639][558]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.06.12-01.06.33:639][558]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.12-01.06.33:648][558]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-01.06.33:649][558]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.33:649][558]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-01.06.33:657][558]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.33:657][558]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.33:657][558]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.33:657][558]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.33:658][558]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.33:658][558]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.33:658][558]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.33:658][558]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.33:658][558]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.12-01.06.33:658][558]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.33:658][558]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.33:658][558]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.33:658][558]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.33:659][558]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.33:662][558]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.06.33:664][558]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.06.33:664][558]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.33:664][558]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.33:664][558]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.33:664][558]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.33:665][558]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.33:665][558]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.33:665][558]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.33:665][558]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.33:665][558]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.12-01.06.33:665][558]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.06.33:665][558]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.12-01.06.33:665][558]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.06.33:665][558]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.06.33:665][558]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.06.33:665][558]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.12-01.06.33:665][558]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.33:665][558]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.12-01.06.33:667][558]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.33:667][558]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.33:667][558]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.33:667][558]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.12-01.06.33:668][558]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.12-01.06.33:668][558]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.12-01.06.33:668][558]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.12-01.06.33:668][558]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.12-01.06.33:668][558]LogAsyncLoad: Resume loading library async: Menu [2020.06.12-01.06.33:668][558]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.12-01.06.33:668][558]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.06.33:668][558]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.12-01.06.33:668][558]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.33:668][558]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.12-01.06.33:679][559]r.CullAll = "1" [2020.06.12-01.06.33:680][559]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.06.33:680][559]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.06.33:680][559]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.06.12-01.06.33:680][559]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.06.33:680][559]LogCustomization: ------ [2020.06.12-01.06.33:680][559]LogCustomization: --> ML_Hand01 [2020.06.12-01.06.33:680][559]LogCustomization: --> ML_Torso01 [2020.06.12-01.06.33:680][559]LogCustomization: --> ML_Legs01 [2020.06.12-01.06.33:680][559]LogCustomization: ------ [2020.06.12-01.06.33:680][559]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-01.06.33:680][559]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-01.06.33:680][559]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-01.06.33:680][559]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-01.06.33:680][559]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-01.06.33:680][559]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-01.06.33:681][559]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.06.33:681][559]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.06.33:737][563]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.06.33:737][563]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.06.33:770][565]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/915c57a3-e26d-4d8e-ac9c-06c4d723ed39] [2020.06.12-01.06.33:770][565]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.06.33:770][565]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.06.12-01.06.33:770][565]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-01.06.33:770][565]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.12-01.06.33:886][572]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.06.33:886][572]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.06.33:920][574]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.06.34:353][600]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.12-01.06.34:671][619]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.12-01.06.34:671][619]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.06.12-01.06.34:671][619]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-01.06.34:686][620]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.12-01.06.34:687][620]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.12-01.06.34:687][620]LogNet: Browse: 34.222.254.204:7780//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=16?KillerIndex=268435465?CharacterLevel=50?PrestigeLevel=0?Power=Item_Camper_Flashlight03?Offering=_EMPTY_?KillerPips=75?SurvivorPips=43?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Balanced_Landing;Urban_Evasion;Adrenaline;Iron_Will?PerkLevels=2;2;2;2?CustomizationParts=ML_Hand01;ML_Torso01;ML_Legs01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live [2020.06.12-01.06.34:687][620]LogInit: WinSock: Socket queue 32768 / 32768 [2020.06.12-01.06.34:688][620]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.06.12-01.06.34:688][620]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.06.12-01.06.34:688][620]LogNet: Game client on port 7780, rate 10000 [2020.06.12-01.06.34:787][626]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.06.34:821][628]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 34.222.254.204:7780, Name: SteamNetConnection_3, Driver: PendingNetDriver SteamNetDriver_3, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.06.12-01.06.34:953][636]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.06.12-01.06.34:970][636]LogLoad: LoadMap: 34.222.254.204:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=16?KillerIndex=268435465?CharacterLevel=50?PrestigeLevel=0?Power=Item_Camper_Flashlight03?Offering=_EMPTY_?KillerPips=75?SurvivorPips=43?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Balanced_Landing;Urban_Evasion;Adrenaline;Iron_Will?PerkLevels=2;2;2;2?CustomizationParts=ML_Hand01;ML_Torso01;ML_Legs01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.06.12-01.06.34:970][636]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.12-01.06.34:970][636]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.12-01.06.34:970][636]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.12-01.06.34:970][636]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-01.06.34:970][636]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.06.12-01.06.34:970][636]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-01.06.34:970][636]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 16 [2020.06.12-01.06.34:990][636]LogUObjectHash: Compacting FUObjectHashTables data took 5.06ms [2020.06.12-01.06.35:004][636]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.06.35:006][636]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.06.35:006][636]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.12-01.06.35:006][636]LogStreaming: Flushing async loaders. [2020.06.12-01.06.35:008][636]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.06.35:008][636]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.12-01.06.35:008][636]LogStreaming: Flushing async loaders. [2020.06.12-01.06.35:009][636]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.06.35:009][636]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.12-01.06.35:009][636]LogStreaming: Flushing async loaders. [2020.06.12-01.06.35:010][636]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.06.35:010][636]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.12-01.06.35:010][636]LogStreaming: Flushing async loaders. [2020.06.12-01.06.35:046][636]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.06.35:051][636]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.06.35:056][636]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.06.35:086][636]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.06.35:160][636]LogStreaming: Flushing async loaders took 150ms. [2020.06.12-01.06.35:162][636]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.12-01.06.35:162][636]LogStreaming: Flushing async loaders. [2020.06.12-01.06.35:163][636]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.06.35:163][636]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.06.12-01.06.35:163][636]LogStreaming: Flushing async loaders. [2020.06.12-01.06.35:183][636]LogStreaming: Flushing async loaders took 20ms. [2020.06.12-01.06.35:183][636]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.12-01.06.35:183][636]LogStreaming: Flushing async loaders. [2020.06.12-01.06.35:194][636]LogStreaming: Flushing async loaders took 11ms. [2020.06.12-01.06.35:194][636]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.12-01.06.35:194][636]LogStreaming: Flushing async loaders. [2020.06.12-01.06.35:195][636]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.06.35:195][636]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.12-01.06.35:195][636]LogStreaming: Flushing async loaders. [2020.06.12-01.06.35:244][636]LogStreaming: Flushing async loaders took 49ms. [2020.06.12-01.06.35:246][636]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.06.11-18.06.35 [2020.06.12-01.06.35:247][636]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.06.12-01.06.35:247][636]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.12-01.06.35:251][636]LogWorld: Bringing up level for play took: 0.005166 [2020.06.12-01.06.35:252][636]LogLoad: Took 0.281037 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.06.12-01.06.35:354][642]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.06.12-01.06.35:354][642]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.12-01.06.35:421][646]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-01.06.35:421][646]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:ae21a811-7e8d-4650-8014-0a45f9276f06|76561198165228946 [2020.06.12-01.06.35:421][646]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-01.06.35:421][646]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-01.06.35:421][646]LogCustomization: ------ [2020.06.12-01.06.35:421][646]LogCustomization: --> QF_Head01 [2020.06.12-01.06.35:421][646]LogCustomization: --> QF_Torso01_P01 [2020.06.12-01.06.35:421][646]LogCustomization: --> QF_Legs01 [2020.06.12-01.06.35:421][646]LogCustomization: ------ [2020.06.12-01.06.35:421][646]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-01.06.35:518][652]LogDBDEasyAntiCheat: RPC to validate server [2020.06.12-01.06.35:518][652]LogDBDEasyAntiCheat: Server is dedicated [2020.06.12-01.06.35:518][652]LogDBDEasyAntiCheat: slave connected [2020.06.12-01.06.35:519][652]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-01.06.35:519][652]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:3e68e030-1117-11e7-bef1-a9fcaca83374|76561198017661084 [2020.06.12-01.06.35:519][652]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-01.06.35:519][652]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-01.06.35:519][652]LogCustomization: ------ [2020.06.12-01.06.35:519][652]LogCustomization: --> DO_Head006 [2020.06.12-01.06.35:519][652]LogCustomization: --> DO_Body01_01 [2020.06.12-01.06.35:519][652]LogCustomization: --> DO_Weapon01_01 [2020.06.12-01.06.35:519][652]LogCustomization: ------ [2020.06.12-01.06.35:519][652]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-01.06.35:567][655]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-01.06.35:567][655]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.928' TotalLoadTime='1.928' TimeStamp='2020-06-12T01:06:29.942Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC874908D80E6B2DD676087CC4E370' LobbyId='014D53FA08D80E6AFB1DE60677B26EA3' [2020.06.12-01.06.35:567][655]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-01.06.35:583][656]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-01.06.35:583][656]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:b28dc79a-f896-41c0-a90a-baf2a6dcb384|76561198040211783 [2020.06.12-01.06.35:583][656]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-01.06.35:583][656]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-01.06.35:583][656]LogCustomization: ------ [2020.06.12-01.06.35:583][656]LogCustomization: --> DK_Head02 [2020.06.12-01.06.35:583][656]LogCustomization: --> DK_Torso01 [2020.06.12-01.06.35:583][656]LogCustomization: --> DK_Legs02 [2020.06.12-01.06.35:583][656]LogCustomization: ------ [2020.06.12-01.06.35:583][656]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-01.06.35:824][671]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.06.35:824][671]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.06.35:825][671]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-01.06.35:825][671]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:a87c5940-e03c-11e6-9347-4f6c8b8804a9|76561198049032288 [2020.06.12-01.06.35:825][671]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-01.06.35:825][671]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-01.06.35:825][671]LogCustomization: ------ [2020.06.12-01.06.35:825][671]LogCustomization: --> ML_Hand01 [2020.06.12-01.06.35:825][671]LogCustomization: --> ML_Torso01 [2020.06.12-01.06.35:825][671]LogCustomization: --> ML_Legs01 [2020.06.12-01.06.35:825][671]LogCustomization: ------ [2020.06.12-01.06.35:825][671]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-01.06.35:825][671]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.06.35:890][675]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000049 seconds [2020.06.12-01.06.35:890][675]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.06.12-01.06.35:890][675]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.06.12-01.06.35:892][675]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-01.06.35:893][675]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-01.06.35:893][675]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.323' TotalLoadTime='2.251' TimeStamp='2020-06-12T01:06:30.265Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC874908D80E6B2DD676087CC4E370' LobbyId='014DA9EE08D80E6CC7BE35CADB7610CE' [2020.06.12-01.06.35:893][675]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-01.06.35:893][675]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.251' TimeStamp='2020-06-12T01:06:30.265Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC874908D80E6B2DD676087CC4E370' LobbyId='014DA9EE08D80E6CC7BE35CADB7610CE' [2020.06.12-01.06.35:893][675]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-01.06.35:893][675]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.251' TimeStamp='2020-06-12T01:06:30.265Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC874908D80E6B2DD676087CC4E370' LobbyId='014DA9EE08D80E6CC7BE35CADB7610CE' [2020.06.12-01.06.35:893][675]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.06.12-01.06.35:893][675]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.12-01.06.35:906][676]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.12-01.06.35:906][676]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.12-01.06.35:906][676]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='34.222.254.204:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=16?KillerIndex=268435465?CharacterLevel=50?PrestigeLevel=0?Power=Item_Camper_Flashlight03?Offering=_EMPTY_?KillerPips=75?SurvivorPips=43?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Balanced_Landing;Urban_Evasion;Adrenaline;Iron_Will?PerkLevels=2;2;2;2?CustomizationParts=ML_Hand01;ML_Torso01;ML_Legs01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.12-01.06.36:287][699]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-01.06.36:287][699]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:b69d7328-9dce-4a57-b5ec-846859e6a20b|76561198985167078 [2020.06.12-01.06.36:287][699]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-01.06.36:287][699]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-01.06.36:287][699]LogCustomization: ------ [2020.06.12-01.06.36:287][699]LogCustomization: --> JP_Head011 [2020.06.12-01.06.36:287][699]LogCustomization: --> JP_Torso08 [2020.06.12-01.06.36:287][699]LogCustomization: --> J_Legs01_P01 [2020.06.12-01.06.36:288][699]LogCustomization: ------ [2020.06.12-01.06.36:288][699]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-01.06.36:820][731]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.06.36:820][731]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.06.36:837][732]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.06.36:903][736]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.12-01.06.36:903][736]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.12-01.06.36:903][736]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.12-01.06.36:903][736]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.36:903][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.12-01.06.36:904][736]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.36:904][736]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.36:904][736]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.36:904][736]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.12-01.06.36:904][736]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.12-01.06.36:904][736]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.36:904][736]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.12-01.06.36:904][736]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.36:904][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.12-01.06.37:034][736]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.37:034][736]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.37:034][736]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.37:034][736]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.12-01.06.37:034][736]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.12-01.06.37:034][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.12-01.06.37:034][736]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.37:035][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-01.06.37:092][736]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.37:092][736]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.37:092][736]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.37:092][736]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.37:093][736]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.37:093][736]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-01.06.37:093][736]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.37:093][736]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.37:093][736]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.37:093][736]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.37:093][736]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.37:093][736]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.37:094][736]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.37:094][736]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.06.37:094][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.12-01.06.37:094][736]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.06.37:094][736]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.06.37:094][736]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.37:120][736]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.12-01.06.37:120][736]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.12-01.06.37:121][736]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.06.37:121][736]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.12-01.06.37:121][736]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-01.06.37:121][736]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.06.37:121][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-01.06.37:125][736]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.12-01.06.37:125][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.12-01.06.37:125][736]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.37:125][736]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.37:184][736]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88160] [2020.06.12-01.06.37:184][736]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.06.37:184][736]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.06.37:184][736]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.37:184][736]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.06.37:185][736]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.12-01.06.37:185][737]r.CullAll = "0" [2020.06.12-01.06.37:279][738]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-01.06.37:279][738]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.12-01.06.37:280][738]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.12-01.06.37:280][738]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.12-01.06.37:280][738]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-01.06.37:341][738]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88160] [2020.06.12-01.06.37:341][738]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.06.37:342][738]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26092&schemaVersion=0] [2020.06.12-01.06.37:342][738]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-01.06.37:425][739]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-01.06.37:425][739]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-01.06.37:425][739]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-01.06.37:425][739]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-01.06.37:425][739]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-01.06.37:429][739]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 16. [2020.06.12-01.06.37:430][739]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000030 seconds [2020.06.12-01.06.37:430][739]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.2 [2020.06.12-01.06.37:430][739]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.06.37:430][739]LogCustomization: ------ [2020.06.12-01.06.37:430][739]LogCustomization: --> ML_Hand01 [2020.06.12-01.06.37:430][739]LogCustomization: --> ML_Torso01 [2020.06.12-01.06.37:430][739]LogCustomization: --> ML_Legs01 [2020.06.12-01.06.37:430][739]LogCustomization: ------ [2020.06.12-01.06.37:430][739]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-01.06.37:430][739]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-01.06.37:430][739]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-01.06.37:431][739]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-01.06.37:431][739]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-01.06.37:431][739]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-01.06.37:431][739]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.06.37:433][739]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.06.37:433][739]LogStreaming: Flushing async loaders. [2020.06.12-01.06.37:434][739]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.06.37:434][739]LogStreaming: Flushing async loaders. [2020.06.12-01.06.37:436][739]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.06.37:436][739]LogStreaming: Flushing async loaders. [2020.06.12-01.06.37:437][739]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.06.37:438][739]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : QF_Head01. QF_Torso01_P01. QF_Legs01. [2020.06.12-01.06.37:438][739]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-01.06.37:438][739]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : DO_Head006. DO_Body01_01. DO_Weapon01_01. [2020.06.12-01.06.37:438][739]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-01.06.37:438][739]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : DK_Head02. DK_Torso01. DK_Legs02. [2020.06.12-01.06.37:438][739]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-01.06.37:438][739]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : JP_Head011. JP_Torso08. J_Legs01_P01. [2020.06.12-01.06.37:438][739]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-01.06.37:463][740]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-01.06.37:463][740]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-01.06.37:463][740]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-01.06.37:463][740]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 17. [2020.06.12-01.06.37:464][740]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000037 seconds [2020.06.12-01.06.37:464][740]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.9 [2020.06.12-01.06.37:464][740]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.06.37:464][740]LogCustomization: ------ [2020.06.12-01.06.37:464][740]LogCustomization: --> QF_Head01 [2020.06.12-01.06.37:464][740]LogCustomization: --> QF_Torso01_P01 [2020.06.12-01.06.37:464][740]LogCustomization: --> QF_Legs01 [2020.06.12-01.06.37:464][740]LogCustomization: ------ [2020.06.12-01.06.37:464][740]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Head01 [2020.06.12-01.06.37:465][740]GameFlow: (CustomizedAudio) - Update Sound with item QF_Head01 [2020.06.12-01.06.37:465][740]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Torso01_P01 [2020.06.12-01.06.37:465][740]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.06.37:467][740]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.06.37:467][740]LogStreaming: Flushing async loaders. [2020.06.12-01.06.37:473][740]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-01.06.37:473][740]GameFlow: (CustomizedAudio) - Update Sound with item QF_Torso01_P01 [2020.06.12-01.06.37:473][740]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Legs01 [2020.06.12-01.06.37:473][740]GameFlow: (CustomizedAudio) - Update Sound with item QF_Legs01 [2020.06.12-01.06.37:474][740]LogStreaming: Flushing async loaders. [2020.06.12-01.06.37:478][740]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-01.06.37:478][740]LogStreaming: Flushing async loaders. [2020.06.12-01.06.37:482][740]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-01.06.37:482][740]LogStreaming: Flushing async loaders. [2020.06.12-01.06.37:486][740]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-01.06.37:486][740]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-01.06.37:486][740]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-01.06.37:486][740]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-01.06.37:486][740]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435462. [2020.06.12-01.06.37:491][740]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000056 seconds [2020.06.12-01.06.37:491][740]LogStreaming: Flushing async loaders. [2020.06.12-01.06.37:574][740]LogStreaming: Flushing async loaders took 83ms. [2020.06.12-01.06.37:574][740]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.1 [2020.06.12-01.06.37:574][740]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.06.37:574][740]LogCustomization: ------ [2020.06.12-01.06.37:574][740]LogCustomization: --> DO_Head006 [2020.06.12-01.06.37:574][740]LogCustomization: --> DO_Body01_01 [2020.06.12-01.06.37:574][740]LogCustomization: --> DO_Weapon01_01 [2020.06.12-01.06.37:574][740]LogCustomization: ------ [2020.06.12-01.06.37:574][740]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Head006 [2020.06.12-01.06.37:575][740]LogStreaming: Flushing async loaders. [2020.06.12-01.06.37:580][740]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-01.06.37:581][740]LogStreaming: Flushing async loaders. [2020.06.12-01.06.37:587][740]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-01.06.37:587][740]LogStreaming: Flushing async loaders. [2020.06.12-01.06.37:589][740]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.06.37:589][740]GameFlow: (CustomizedAudio) - Update Sound with item DO_Head006 [2020.06.12-01.06.37:589][740]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Body01_01 [2020.06.12-01.06.37:589][740]LogStreaming: Flushing async loaders. [2020.06.12-01.06.37:593][740]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-01.06.37:593][740]LogStreaming: Flushing async loaders. [2020.06.12-01.06.37:597][740]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-01.06.37:597][740]LogStreaming: Flushing async loaders. [2020.06.12-01.06.37:601][740]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-01.06.37:601][740]LogStreaming: Flushing async loaders. [2020.06.12-01.06.37:602][740]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.06.37:602][740]GameFlow: (CustomizedAudio) - Update Sound with item DO_Body01_01 [2020.06.12-01.06.37:602][740]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Weapon01_01 [2020.06.12-01.06.37:602][740]LogStreaming: Flushing async loaders. [2020.06.12-01.06.37:603][740]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.06.37:606][740]GameFlow: (CustomizedAudio) - Update Sound with item DO_Weapon01_01 [2020.06.12-01.06.37:606][740]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-01.06.37:606][740]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-01.06.37:606][740]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-01.06.37:606][740]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.06.12-01.06.37:607][740]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000060 seconds [2020.06.12-01.06.37:608][740]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.3 [2020.06.12-01.06.37:608][740]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.06.37:608][740]LogCustomization: ------ [2020.06.12-01.06.37:608][740]LogCustomization: --> DK_Head02 [2020.06.12-01.06.37:608][740]LogCustomization: --> DK_Torso01 [2020.06.12-01.06.37:608][740]LogCustomization: --> DK_Legs02 [2020.06.12-01.06.37:608][740]LogCustomization: ------ [2020.06.12-01.06.37:608][740]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.06.12-01.06.37:608][740]LogStreaming: Flushing async loaders. [2020.06.12-01.06.37:617][740]LogStreaming: Flushing async loaders took 9ms. [2020.06.12-01.06.37:617][740]LogStreaming: Flushing async loaders. [2020.06.12-01.06.37:621][740]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-01.06.37:621][740]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.06.12-01.06.37:621][740]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.06.12-01.06.37:622][740]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.06.12-01.06.37:622][740]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.06.12-01.06.37:622][740]LogStreaming: Flushing async loaders. [2020.06.12-01.06.37:625][740]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-01.06.37:625][740]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.06.12-01.06.37:626][740]LogStreaming: Flushing async loaders. [2020.06.12-01.06.37:627][740]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.06.37:627][740]LogStreaming: Flushing async loaders. [2020.06.12-01.06.37:628][740]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.06.37:629][740]LogStreaming: Flushing async loaders. [2020.06.12-01.06.37:633][740]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-01.06.37:634][740]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-01.06.37:634][740]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-01.06.37:634][740]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-01.06.37:634][740]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 3. [2020.06.12-01.06.37:635][740]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000086 seconds [2020.06.12-01.06.37:635][740]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.5 [2020.06.12-01.06.37:635][740]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.06.37:635][740]LogCustomization: ------ [2020.06.12-01.06.37:635][740]LogCustomization: --> JP_Head011 [2020.06.12-01.06.37:635][740]LogCustomization: --> JP_Torso08 [2020.06.12-01.06.37:635][740]LogCustomization: --> J_Legs01_P01 [2020.06.12-01.06.37:635][740]LogCustomization: ------ [2020.06.12-01.06.37:635][740]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head011 [2020.06.12-01.06.37:635][740]LogStreaming: Flushing async loaders. [2020.06.12-01.06.37:649][740]LogStreaming: Flushing async loaders took 13ms. [2020.06.12-01.06.37:649][740]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head011 [2020.06.12-01.06.37:649][740]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso08 [2020.06.12-01.06.37:649][740]LogStreaming: Flushing async loaders. [2020.06.12-01.06.37:660][740]LogStreaming: Flushing async loaders took 11ms. [2020.06.12-01.06.37:660][740]LogStreaming: Flushing async loaders. [2020.06.12-01.06.37:665][740]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-01.06.37:666][740]LogStreaming: Flushing async loaders. [2020.06.12-01.06.37:667][740]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.06.37:667][740]LogStreaming: Flushing async loaders. [2020.06.12-01.06.37:670][740]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-01.06.37:670][740]LogStreaming: Flushing async loaders. [2020.06.12-01.06.37:671][740]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.06.37:671][740]LogStreaming: Flushing async loaders. [2020.06.12-01.06.37:671][740]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.06.37:672][740]LogStreaming: Flushing async loaders. [2020.06.12-01.06.37:672][740]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.06.37:672][740]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso08 [2020.06.12-01.06.37:672][740]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01_P01 [2020.06.12-01.06.37:672][740]LogStreaming: Flushing async loaders. [2020.06.12-01.06.37:675][740]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-01.06.37:675][740]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01_P01 [2020.06.12-01.06.37:676][740]LogStreaming: Flushing async loaders. [2020.06.12-01.06.37:681][740]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-01.06.37:682][740]LogStreaming: Flushing async loaders. [2020.06.12-01.06.37:683][740]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.06.37:688][741]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26092&schemaVersion=0] [2020.06.12-01.06.37:688][741]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.06.37:689][741]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-01.06.37:701][741]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-01.06.37:701][741]LogCustomization: ------ [2020.06.12-01.06.37:701][741]LogCustomization: --> ML_Hand01 [2020.06.12-01.06.37:701][741]LogCustomization: --> ML_Torso01 [2020.06.12-01.06.37:701][741]LogCustomization: --> ML_Legs01 [2020.06.12-01.06.37:701][741]LogCustomization: ------ [2020.06.12-01.06.37:701][741]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.06.37:701][741]LogCustomization: ------ [2020.06.12-01.06.37:701][741]LogCustomization: --> ML_Hand01 [2020.06.12-01.06.37:701][741]LogCustomization: --> ML_Torso01 [2020.06.12-01.06.37:701][741]LogCustomization: --> ML_Legs01 [2020.06.12-01.06.37:701][741]LogCustomization: ------ [2020.06.12-01.06.37:701][741]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-01.06.37:701][741]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-01.06.37:701][741]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-01.06.37:701][741]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-01.06.37:701][741]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-01.06.37:701][741]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-01.06.37:702][741]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.06.37:702][741]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.06.37:702][741]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.06.12-01.06.37:702][741]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.06.37:702][741]LogCustomization: ------ [2020.06.12-01.06.37:702][741]LogCustomization: --> ML_Hand01 [2020.06.12-01.06.37:702][741]LogCustomization: --> ML_Torso01 [2020.06.12-01.06.37:702][741]LogCustomization: --> ML_Legs01 [2020.06.12-01.06.37:702][741]LogCustomization: ------ [2020.06.12-01.06.37:702][741]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-01.06.37:702][741]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-01.06.37:702][741]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-01.06.37:702][741]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-01.06.37:702][741]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-01.06.37:702][741]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-01.06.37:704][741]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.06.37:704][741]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.06.37:832][748]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.06.37:832][748]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.06.12-01.06.37:869][748]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.06.37:869][748]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.06.12-01.06.37:869][748]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.06.37:920][752]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.06.37:920][752]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.06.38:357][778]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.06.38:650][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.12-01.06.38:786][804]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.06.12-01.06.38:787][804]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/915c57a3-e26d-4d8e-ac9c-06c4d723ed39] [2020.06.12-01.06.38:826][806]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.06.38:826][806]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.06.38:826][806]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.06.38:826][806]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.06.38:826][806]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.06.38:826][806]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.12-01.06.38:826][806]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.06.38:826][806]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.12-01.06.38:826][806]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.06.38:826][806]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.06.12-01.06.38:861][806]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.06.38:861][806]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.06.38:861][806]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.06.38:861][806]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.06.38:861][806]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.06.38:861][806]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 67 [2020.06.12-01.06.38:904][810]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/915c57a3-e26d-4d8e-ac9c-06c4d723ed39] [2020.06.12-01.06.38:904][810]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.06.38:904][810]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.06.12-01.06.39:837][866]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.06.39:837][866]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.06.39:837][866]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.06.39:837][866]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.06.39:837][866]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.06.39:837][866]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.06.39:837][866]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.06.39:837][866]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.06.12-01.06.39:838][866]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.06.40:656][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.12-01.06.43:904][108]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.06.12-01.06.43:904][108]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/915c57a3-e26d-4d8e-ac9c-06c4d723ed39] [2020.06.12-01.06.44:137][122]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/915c57a3-e26d-4d8e-ac9c-06c4d723ed39] [2020.06.12-01.06.44:137][122]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.06.44:137][122]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.06.12-01.06.49:137][419]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.06.12-01.06.49:137][419]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/915c57a3-e26d-4d8e-ac9c-06c4d723ed39] [2020.06.12-01.06.49:270][427]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/915c57a3-e26d-4d8e-ac9c-06c4d723ed39] [2020.06.12-01.06.49:270][427]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.06.49:270][427]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.06.12-01.06.52:855][642]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.06.52:855][642]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.06.52:855][642]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435462] and selected character id [268435462] [2020.06.12-01.06.52:855][642]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.06.52:855][642]LogCustomization: ------ [2020.06.12-01.06.52:855][642]LogCustomization: --> DO_Head006 [2020.06.12-01.06.52:855][642]LogCustomization: --> DO_Body01_01 [2020.06.12-01.06.52:855][642]LogCustomization: --> DO_Weapon01_01 [2020.06.12-01.06.52:855][642]LogCustomization: ------ [2020.06.12-01.06.52:855][642]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Head006 [2020.06.12-01.06.52:855][642]GameFlow: (CustomizedAudio) - Update Sound with item DO_Head006 [2020.06.12-01.06.52:855][642]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Body01_01 [2020.06.12-01.06.52:855][642]GameFlow: (CustomizedAudio) - Update Sound with item DO_Body01_01 [2020.06.12-01.06.52:855][642]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Weapon01_01 [2020.06.12-01.06.52:855][642]GameFlow: (CustomizedAudio) - Update Sound with item DO_Weapon01_01 [2020.06.12-01.06.54:271][727]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.06.12-01.06.54:276][727]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/915c57a3-e26d-4d8e-ac9c-06c4d723ed39] [2020.06.12-01.06.54:454][738]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/915c57a3-e26d-4d8e-ac9c-06c4d723ed39] [2020.06.12-01.06.54:454][738]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.06.54:454][738]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.06.12-01.06.59:454][ 36]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.06.12-01.06.59:454][ 36]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/915c57a3-e26d-4d8e-ac9c-06c4d723ed39] [2020.06.12-01.06.59:571][ 43]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/915c57a3-e26d-4d8e-ac9c-06c4d723ed39] [2020.06.12-01.06.59:571][ 43]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.06.59:571][ 43]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.06.12-01.07.01:239][143]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.07.01:239][143]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.07.01:239][143]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.06.12-01.07.01:240][143]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.07.01:242][143]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.07.01:242][143]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.07.01:242][143]LogCustomization: ------ [2020.06.12-01.07.01:242][143]LogCustomization: --> DK_Head02 [2020.06.12-01.07.01:242][143]LogCustomization: --> DK_Torso01 [2020.06.12-01.07.01:242][143]LogCustomization: --> DK_Legs02 [2020.06.12-01.07.01:242][143]LogCustomization: ------ [2020.06.12-01.07.01:242][143]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.06.12-01.07.01:242][143]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.06.12-01.07.01:242][143]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.06.12-01.07.01:242][143]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.06.12-01.07.01:242][143]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.06.12-01.07.01:242][143]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.06.12-01.07.03:322][268]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.07.03:323][268]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.07.03:323][268]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.06.12-01.07.03:323][268]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.07.03:323][268]LogCustomization: ------ [2020.06.12-01.07.03:323][268]LogCustomization: --> DK_Head02 [2020.06.12-01.07.03:323][268]LogCustomization: --> DK_Torso01 [2020.06.12-01.07.03:323][268]LogCustomization: --> DK_Legs02 [2020.06.12-01.07.03:323][268]LogCustomization: ------ [2020.06.12-01.07.03:323][268]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.06.12-01.07.03:323][268]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.06.12-01.07.03:323][268]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.06.12-01.07.03:323][268]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.06.12-01.07.03:323][268]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.06.12-01.07.03:323][268]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.06.12-01.07.04:587][344]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.06.12-01.07.04:587][344]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/915c57a3-e26d-4d8e-ac9c-06c4d723ed39] [2020.06.12-01.07.04:738][353]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/915c57a3-e26d-4d8e-ac9c-06c4d723ed39] [2020.06.12-01.07.04:738][353]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.07.04:738][353]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.06.12-01.07.05:405][391]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.07.05:405][391]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.07.05:405][391]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.06.12-01.07.05:405][391]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.07.05:405][391]LogCustomization: ------ [2020.06.12-01.07.05:405][391]LogCustomization: --> DK_Head02 [2020.06.12-01.07.05:405][391]LogCustomization: --> DK_Torso01 [2020.06.12-01.07.05:405][391]LogCustomization: --> DK_Legs02 [2020.06.12-01.07.05:405][391]LogCustomization: ------ [2020.06.12-01.07.05:405][391]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.06.12-01.07.05:405][391]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.06.12-01.07.05:405][391]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.06.12-01.07.05:405][391]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.06.12-01.07.05:405][391]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.06.12-01.07.05:405][391]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.06.12-01.07.09:738][651]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.06.12-01.07.09:738][651]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/915c57a3-e26d-4d8e-ac9c-06c4d723ed39] [2020.06.12-01.07.09:987][666]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/915c57a3-e26d-4d8e-ac9c-06c4d723ed39] [2020.06.12-01.07.09:988][666]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.07.09:988][666]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.06.12-01.07.14:971][965]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.06.12-01.07.14:971][965]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/915c57a3-e26d-4d8e-ac9c-06c4d723ed39] [2020.06.12-01.07.15:205][979]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/915c57a3-e26d-4d8e-ac9c-06c4d723ed39] [2020.06.12-01.07.15:205][979]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.07.15:205][979]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.06.12-01.07.20:205][279]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.06.12-01.07.20:205][279]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/915c57a3-e26d-4d8e-ac9c-06c4d723ed39] [2020.06.12-01.07.20:371][289]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/915c57a3-e26d-4d8e-ac9c-06c4d723ed39] [2020.06.12-01.07.20:371][289]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.07.20:371][289]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.06.12-01.07.25:372][589]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.06.12-01.07.25:372][589]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/915c57a3-e26d-4d8e-ac9c-06c4d723ed39] [2020.06.12-01.07.25:471][595]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/915c57a3-e26d-4d8e-ac9c-06c4d723ed39] [2020.06.12-01.07.25:471][595]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.07.25:471][595]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.06.12-01.07.27:324][706]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.12-01.07.30:471][891]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.06.12-01.07.30:471][891]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/915c57a3-e26d-4d8e-ac9c-06c4d723ed39] [2020.06.12-01.07.30:588][898]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/915c57a3-e26d-4d8e-ac9c-06c4d723ed39] [2020.06.12-01.07.30:589][898]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.07.30:589][898]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.06.12-01.07.30:892][916]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.07.30:892][916]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.07.30:892][916]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.06.12-01.07.30:892][916]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.07.30:892][916]LogCustomization: ------ [2020.06.12-01.07.30:892][916]LogCustomization: --> ML_Hand01 [2020.06.12-01.07.30:892][916]LogCustomization: --> ML_Torso01 [2020.06.12-01.07.30:892][916]LogCustomization: --> ML_Legs01 [2020.06.12-01.07.30:892][916]LogCustomization: ------ [2020.06.12-01.07.30:892][916]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-01.07.30:892][916]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-01.07.30:892][916]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-01.07.30:892][916]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-01.07.30:892][916]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-01.07.30:892][916]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-01.07.31:190][934]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.07.31:190][934]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.07.31:190][934]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [17] and selected character id [17] [2020.06.12-01.07.31:190][934]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.07.31:190][934]LogCustomization: ------ [2020.06.12-01.07.31:190][934]LogCustomization: --> QF_Head01 [2020.06.12-01.07.31:190][934]LogCustomization: --> QF_Torso01_P01 [2020.06.12-01.07.31:190][934]LogCustomization: --> QF_Legs01 [2020.06.12-01.07.31:190][934]LogCustomization: ------ [2020.06.12-01.07.31:190][934]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Head01 [2020.06.12-01.07.31:190][934]GameFlow: (CustomizedAudio) - Update Sound with item QF_Head01 [2020.06.12-01.07.31:190][934]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Torso01_P01 [2020.06.12-01.07.31:190][934]GameFlow: (CustomizedAudio) - Update Sound with item QF_Torso01_P01 [2020.06.12-01.07.31:190][934]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Legs01 [2020.06.12-01.07.31:190][934]GameFlow: (CustomizedAudio) - Update Sound with item QF_Legs01 [2020.06.12-01.07.31:290][940]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.07.31:290][940]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.07.31:290][940]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.06.12-01.07.31:290][940]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.07.31:290][940]LogCustomization: ------ [2020.06.12-01.07.31:290][940]LogCustomization: --> DK_Head02 [2020.06.12-01.07.31:290][940]LogCustomization: --> DK_Torso01 [2020.06.12-01.07.31:290][940]LogCustomization: --> DK_Legs02 [2020.06.12-01.07.31:290][940]LogCustomization: ------ [2020.06.12-01.07.31:290][940]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.06.12-01.07.31:290][940]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.06.12-01.07.31:290][940]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.06.12-01.07.31:290][940]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.06.12-01.07.31:290][940]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.06.12-01.07.31:290][940]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.06.12-01.07.35:571][197]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.06.12-01.07.35:572][197]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/915c57a3-e26d-4d8e-ac9c-06c4d723ed39] [2020.06.12-01.07.35:689][204]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/915c57a3-e26d-4d8e-ac9c-06c4d723ed39] [2020.06.12-01.07.35:689][204]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.07.35:689][204]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.06.12-01.07.36:292][234]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.06.12-01.07.36:292][234]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.06.12-01.07.36:292][234]GameFlow: AOfferingSequenceManager::InitSequence [2020.06.12-01.07.36:292][234]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.06.12-01.07.36:292][234]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-01.07.36:292][234]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-01.07.36:292][234]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-01.07.36:293][234]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-01.07.36:293][234]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-01.07.36:293][234]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.06.12-01.07.36:293][234]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-01.07.36:293][234]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-01.07.36:293][234]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-01.07.36:293][234]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-01.07.36:293][234]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-01.07.36:293][234]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.06.12-01.07.36:293][234]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-01.07.36:293][234]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-01.07.36:293][234]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-01.07.36:293][234]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-01.07.36:293][234]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-01.07.36:293][234]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-01.07.36:293][234]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-01.07.36:293][234]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-01.07.36:293][234]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-01.07.36:293][234]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-01.07.36:293][234]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.06.12-01.07.36:293][234]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-01.07.36:293][234]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-01.07.36:293][234]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-01.07.36:293][234]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-01.07.36:293][234]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-01.07.36:294][235]GameFlow: AOfferingSequenceManager::PlaySequence [2020.06.12-01.07.36:294][235]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.12-01.07.36:311][236]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.06.12-01.07.38:940][393]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.07.39:290][414]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.06.12-01.07.39:290][414]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.06.12-01.07.39:290][414]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.06.12-01.07.39:384][418]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 24.08 ms [2020.06.12-01.07.39:402][420]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.06.12-01.07.39:402][420]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.12-01.07.39:402][420]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.06.12-01.07.39:822][446]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.07.39:822][446]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.07.39:924][452]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.07.40:671][497]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.06.12-01.07.40:671][497]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/915c57a3-e26d-4d8e-ac9c-06c4d723ed39] [2020.06.12-01.07.40:789][504]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/915c57a3-e26d-4d8e-ac9c-06c4d723ed39] [2020.06.12-01.07.40:789][504]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.07.40:789][504]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.06.12-01.07.40:822][506]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.07.40:822][506]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.07.40:906][511]GameFlow: AOfferingSequenceManager::FadeInDone [2020.06.12-01.07.40:906][511]GameFlow: AOfferingSequenceManager::InitCards [2020.06.12-01.07.40:906][511]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.06.12-01.07.40:906][511]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.07.40:918][511]LogStreaming: Flushing async loaders took 12ms. [2020.06.12-01.07.40:919][511]LogStreaming: Flushing async loaders. [2020.06.12-01.07.40:919][511]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.07.40:919][511]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.06.12-01.07.40:919][511]LogStreaming: Flushing async loaders. [2020.06.12-01.07.40:920][511]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.07.40:920][511]LogStreaming: Flushing async loaders. [2020.06.12-01.07.40:920][511]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.07.40:923][512]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.12-01.07.41:039][519]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 66 [2020.06.12-01.07.41:206][529]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.12-01.07.41:623][554]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.06.12-01.07.41:623][554]GameFlow: AOfferingSequenceManager::RevealCards [2020.06.12-01.07.41:623][554]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.06.12-01.07.41:623][554]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Sweet William Sachet [2020.06.12-01.07.41:623][554]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Sweet William Sachet [2020.06.12-01.07.41:623][554]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Raven Wreath [2020.06.12-01.07.41:623][554]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Raven Wreath [2020.06.12-01.07.41:822][566]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.07.41:822][566]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.07.41:822][566]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.07.41:822][566]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.07.41:840][567]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.07.43:823][686]GameFlow: AOfferingSequenceManager::ShowInteraction [2020.06.12-01.07.45:789][804]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.06.12-01.07.45:790][804]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.06.12-01.07.45:790][804]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.06.12-01.07.45:790][804]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.06.12-01.07.47:789][924]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.06.12-01.07.47:789][924]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.06.12-01.07.47:789][924]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.06.12-01.07.47:789][924]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.06.12-01.07.47:790][924]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.06.12-01.07.47:791][924]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.06.12-01.07.47:791][924]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.12-01.07.47:791][924]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.07.47:791][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-01.07.47:799][924]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.07.47:799][924]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.07.47:799][924]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.07.47:799][924]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.07.47:799][924]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.07.47:799][924]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.07.47:799][924]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.07.47:799][924]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-01.07.47:799][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.12-01.07.47:799][924]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.07.47:799][924]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-01.07.47:799][924]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-01.07.47:799][924]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-01.07.47:801][924]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.12-01.07.47:801][924]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.07.47:801][924]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-01.07.47:801][924]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.07.47:801][924]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-01.07.47:801][924]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.07.47:801][924]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-01.07.47:801][924]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.07.47:801][924]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.12-01.07.47:801][924]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.12-01.07.47:801][924]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.07.47:801][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.12-01.07.47:802][924]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.07.47:802][924]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.07.47:802][924]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.07.47:802][924]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.12-01.07.47:802][924]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.07.47:802][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.12-01.07.47:805][924]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.07.47:805][924]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.07.47:805][924]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.07.47:805][924]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.12-01.07.47:805][924]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.12-01.07.47:805][924]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='34.222.254.204:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=16?KillerIndex=268435465?CharacterLevel=50?PrestigeLevel=0?Power=Item_Camper_Flashlight03?Offering=_EMPTY_?KillerPips=75?SurvivorPips=43?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Balanced_Landing;Urban_Evasion;Adrenaline;Iron_Will?PerkLevels=2;2;2;2?CustomizationParts=ML_Hand01;ML_Torso01;ML_Legs01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.12-01.07.47:805][924]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.12-01.07.47:805][924]LogAsyncLoad: Unloading library Menu [2020.06.12-01.07.47:805][924]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.06.12-01.07.47:805][924]LogAsyncLoad: Start loading library async: Game [2020.06.12-01.07.47:805][924]LogAsyncLoad: 24 assets in Game [2020.06.12-01.07.47:805][924]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.07.47:806][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.12-01.07.47:806][924]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.07.47:806][924]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.12-01.07.47:825][924]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.07.47:826][924]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.07.47:830][924]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.07.47:832][924]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.07.47:835][924]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.07.47:836][924]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.07.47:869][924]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.12-01.07.47:869][924]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.07.47:869][924]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.06.12-01.07.47:869][924]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.07.47:869][924]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.06.12-01.07.47:869][924]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.07.47:869][924]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.06.12-01.07.47:869][924]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.07.47:869][924]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.06.12-01.07.47:869][924]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.07.47:869][924]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.06.12-01.07.47:869][924]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.07.47:869][924]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.06.12-01.07.47:869][924]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.07.47:869][924]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.06.12-01.07.47:869][924]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.07.47:869][924]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.06.12-01.07.47:870][924]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.07.47:870][924]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.06.12-01.07.47:870][924]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.07.47:870][924]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.06.12-01.07.47:870][924]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.07.47:870][924]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.06.12-01.07.47:870][924]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.07.47:870][924]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.06.12-01.07.47:870][924]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.07.47:870][924]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.06.12-01.07.47:870][924]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.07.47:870][924]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.06.12-01.07.47:870][924]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.07.47:870][924]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.06.12-01.07.47:870][924]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.07.47:870][924]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.06.12-01.07.47:870][924]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.07.47:870][924]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.06.12-01.07.47:870][924]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.07.47:870][924]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.06.12-01.07.47:870][924]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.07.47:871][924]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.06.12-01.07.47:871][924]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.07.47:872][924]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.07.47:872][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.06.12-01.07.47:872][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.06.12-01.07.47:872][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.06.12-01.07.47:873][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.06.12-01.07.47:873][924]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.07.47:873][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.06.12-01.07.47:873][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.12-01.07.47:873][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.12-01.07.47:873][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.06.12-01.07.47:873][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.06.12-01.07.47:873][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.06.12-01.07.47:873][924]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.07.47:873][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.06.12-01.07.47:873][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.12-01.07.47:873][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.12-01.07.47:873][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.06.12-01.07.47:873][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.06.12-01.07.47:874][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.06.12-01.07.47:874][924]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.07.47:874][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.06.12-01.07.47:875][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.12-01.07.47:875][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.12-01.07.47:875][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.06.12-01.07.47:875][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.06.12-01.07.47:876][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.06.12-01.07.47:876][924]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.07.47:876][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.06.12-01.07.47:877][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.06.12-01.07.47:877][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.06.12-01.07.47:877][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.06.12-01.07.47:877][924]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.07.47:877][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.06.12-01.07.47:877][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.06.12-01.07.47:877][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.06.12-01.07.47:878][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.06.12-01.07.47:878][924]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.07.47:878][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.06.12-01.07.47:878][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.06.12-01.07.47:878][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.06.12-01.07.47:879][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.06.12-01.07.47:879][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.06.12-01.07.47:879][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.06.12-01.07.47:879][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.06.12-01.07.47:881][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.06.12-01.07.47:881][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.06.12-01.07.47:882][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.06.12-01.07.47:883][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.06.12-01.07.47:883][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.06.12-01.07.47:884][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.06.12-01.07.47:885][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.06.12-01.07.47:885][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.06.12-01.07.47:885][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.06.12-01.07.47:885][924]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.07.47:885][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.06.12-01.07.47:885][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.06.12-01.07.47:885][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.06.12-01.07.47:886][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.06.12-01.07.47:886][924]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.07.47:886][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.06.12-01.07.47:886][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.06.12-01.07.47:886][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.06.12-01.07.47:886][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.06.12-01.07.47:886][924]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.07.47:887][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.06.12-01.07.47:887][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.06.12-01.07.47:887][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.06.12-01.07.47:887][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.06.12-01.07.47:887][924]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.07.47:887][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.06.12-01.07.47:887][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.06.12-01.07.47:888][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.06.12-01.07.47:888][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.06.12-01.07.47:888][924]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.07.47:888][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.06.12-01.07.47:888][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.06.12-01.07.47:888][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.06.12-01.07.47:888][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.06.12-01.07.47:888][924]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.07.47:888][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.06.12-01.07.47:888][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.06.12-01.07.47:888][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.06.12-01.07.47:889][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.06.12-01.07.47:889][924]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.07.47:889][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.06.12-01.07.47:889][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.06.12-01.07.47:889][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.06.12-01.07.47:890][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.06.12-01.07.47:890][924]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.07.47:890][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.06.12-01.07.47:890][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.06.12-01.07.47:890][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.06.12-01.07.47:890][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.06.12-01.07.48:091][925]r.CullAll = "1" [2020.06.12-01.07.48:098][925]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.07.48:098][925]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.07.48:098][925]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.12-01.07.48:098][925]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-01.07.48:196][931]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.07.48:196][931]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.07.48:212][932]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-01.07.48:212][932]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.12-01.07.48:264][935]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.07.48:331][939]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.12-01.07.48:572][953]LogAsyncLoad: Done loading library async: Game in 10.2 sec [2020.06.12-01.07.48:814][968]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.12-01.07.48:814][968]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-01.07.48:814][968]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.07.48:814][968]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.06.12-01.07.48:814][968]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.06.12-01.07.49:278][969]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.07.49:278][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.06.12-01.07.49:279][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.06.12-01.07.49:282][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.06.12-01.07.49:282][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.06.12-01.07.49:287][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.06.12-01.07.49:656][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.06.12-01.07.49:656][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.06.12-01.07.49:656][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.06.12-01.07.49:662][970]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.07.49:662][970]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.07.49:662][970]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.07.49:662][970]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.07.49:662][970]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.07.49:662][970]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.07.49:662][970]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.07.49:662][970]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.07.49:662][970]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.07.49:662][970]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.07.49:662][970]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.07.49:662][970]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.07.49:662][970]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.07.49:662][970]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.07.49:662][970]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.07.49:663][970]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.07.49:663][970]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.07.49:663][970]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.07.49:731][974]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-01.07.49:732][974]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.942' TotalLoadTime='1.942' TimeStamp='2020-06-12T01:07:44.106Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC874908D80E6B2DD676087CC4E370' LobbyId='014DA9EE08D80E6CC7BE35CADB7610CE' [2020.06.12-01.07.49:732][974]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-01.07.50:523][ 22]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.06.12-01.07.50:630][ 23]LogUObjectHash: Compacting FUObjectHashTables data took 4.36ms [2020.06.12-01.07.50:635][ 23]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.06.12-01.07.50:635][ 23]LogWorld: Bringing World /Temp/Untitled_126.Untitled up for play (max tick rate 0) at 2020.06.11-18.07.50 [2020.06.12-01.07.50:635][ 23]LogWorld: Bringing up level for play took: 0.000147 [2020.06.12-01.07.50:635][ 23]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.12-01.07.50:635][ 23]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.06.12-01.07.50:920][ 31]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-01.07.50:999][ 35]LogUObjectHash: Compacting FUObjectHashTables data took 3.05ms [2020.06.12-01.07.51:005][ 35]LogStats: SeamlessTravel FlushLevelStreaming - 0.004 s [2020.06.12-01.07.51:006][ 35]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.06.11-18.07.51 [2020.06.12-01.07.51:006][ 35]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-06-12T01:07:45.351Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC874908D80E6B2DD676087CC4E370, lobbyId=014DA9EE08D80E6CC7BE35CADB7610CE [2020.06.12-01.07.51:007][ 35]LogWorld: Bringing up level for play took: 0.001291 [2020.06.12-01.07.51:007][ 35]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.12-01.07.51:007][ 35]LogWorld: ----SeamlessTravel finished in 0.48 seconds ------ [2020.06.12-01.07.51:060][ 39]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-01.07.51:060][ 39]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-01.07.51:061][ 39]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-01.07.51:162][ 45]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-01.07.51:162][ 45]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='1.430' TotalLoadTime='3.372' TimeStamp='2020-06-12T01:07:45.536Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC513108D80E6D042F901CE18166A3' LobbyId='014DA9EE08D80E6CC7BE35CADB7610CE' [2020.06.12-01.07.51:162][ 45]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-01.07.51:195][ 47]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-01.07.51:195][ 47]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-01.07.51:260][ 51]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-01.07.51:292][ 53]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-01.07.51:292][ 53]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-01.07.51:324][ 55]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-01.07.53:439][183]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-01.07.53:439][183]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-01.07.53:439][183]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-01.07.54:506][247]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-01.07.54:506][247]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-01.07.54:506][247]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-01.07.54:806][265]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.07.54:809][265]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-01.07.54:809][265]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.06.12-01.07.54:809][265]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=3.814, totalTime=3.814, timeStamp=2020-06-12T01:07:49.165Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC513108D80E6D042F901CE18166A3, lobbyId=014DA9EE08D80E6CC7BE35CADB7610CE [2020.06.12-01.07.54:824][266]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.017, totalTime=3.830, timeStamp=2020-06-12T01:07:49.182Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC513108D80E6D042F901CE18166A3, lobbyId=014DA9EE08D80E6CC7BE35CADB7610CE [2020.06.12-01.07.54:857][268]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.051, totalTime=3.881, timeStamp=2020-06-12T01:07:49.232Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC513108D80E6D042F901CE18166A3, lobbyId=014DA9EE08D80E6CC7BE35CADB7610CE [2020.06.12-01.07.54:873][269]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.06.12-01.07.49) [2020.06.12-01.07.54:873][269]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.06.12-01.07.54:873][269]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1591924069 [2020.06.12-01.07.54:874][269]ProceduralLevelGeneration: InitLevel: Theme: Industrial Map: Ind_Mine Generation Seed: -1 [2020.06.12-01.07.54:874][269]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=3.881, timeStamp=2020-06-12T01:07:49.232Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC513108D80E6D042F901CE18166A3, lobbyId=014DA9EE08D80E6CC7BE35CADB7610CE [2020.06.12-01.07.54:917][272]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.12-01.07.54:928][272]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.28 ms [2020.06.12-01.07.54:932][273]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.11 ms [2020.06.12-01.07.54:945][273]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.04 ms [2020.06.12-01.07.54:947][274]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.24 ms [2020.06.12-01.07.54:964][275]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.05 ms [2020.06.12-01.07.55:001][277]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.12-01.07.55:056][280]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.07.55:249][292]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.07.55:261][292]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.07.55:267][293]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.07.55:273][293]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.07.55:279][294]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.07.55:293][294]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.07.55:307][295]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.07.55:342][297]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.07.55:357][298]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.07.55:373][299]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.07.55:379][300]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.07.55:803][319]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=0.941, totalTime=4.822, timeStamp=2020-06-12T01:07:50.174Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC513108D80E6D042F901CE18166A3, lobbyId=014DA9EE08D80E6CC7BE35CADB7610CE [2020.06.12-01.07.55:853][320]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.017, totalTime=4.839, timeStamp=2020-06-12T01:07:50.190Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC513108D80E6D042F901CE18166A3, lobbyId=014DA9EE08D80E6CC7BE35CADB7610CE [2020.06.12-01.07.55:911][323]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_0) missing some fog at index 1 [2020.06.12-01.07.55:939][325]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_2) missing some fog at index 2 [2020.06.12-01.07.55:952][326]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.06.12-01.07.55:986][328]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_0) missing some fog at index 3 [2020.06.12-01.07.56:017][330]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_1) missing some fog at index 1 [2020.06.12-01.07.56:068][333]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_2) missing some fog at index 0 [2020.06.12-01.07.56:068][333]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_2) missing some fog at index 3 [2020.06.12-01.07.56:116][336]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_3) missing some fog at index 1 [2020.06.12-01.07.56:134][337]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_3) missing some fog at index 0 [2020.06.12-01.07.56:148][338]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_4) missing some fog at index 2 [2020.06.12-01.07.56:181][340]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_5) missing some fog at index 2 [2020.06.12-01.07.56:230][343]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_6) missing some fog at index 3 [2020.06.12-01.07.56:246][344]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_7) missing some fog at index 0 [2020.06.12-01.07.56:427][355]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_8) missing some fog at index 0 [2020.06.12-01.07.56:444][356]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_0) missing some fog at index 0 [2020.06.12-01.07.56:444][356]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_0) missing some fog at index 2 [2020.06.12-01.07.56:509][360]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_1) missing some fog at index 1 [2020.06.12-01.07.56:526][361]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_5) missing some fog at index 1 [2020.06.12-01.07.56:544][362]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_6) missing some fog at index 0 [2020.06.12-01.07.56:561][363]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_9) missing some fog at index 2 [2020.06.12-01.07.56:594][365]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_2) missing some fog at index 1 [2020.06.12-01.07.56:627][367]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_10) missing some fog at index 1 [2020.06.12-01.07.56:627][367]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_10) missing some fog at index 2 [2020.06.12-01.07.56:644][368]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_11) missing some fog at index 0 [2020.06.12-01.07.56:659][369]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_12) missing some fog at index 1 [2020.06.12-01.07.56:677][370]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_8) missing some fog at index 0 [2020.06.12-01.07.56:709][372]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_3) missing some fog at index 1 [2020.06.12-01.07.56:709][372]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_3) missing some fog at index 3 [2020.06.12-01.07.56:743][374]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_9) missing some fog at index 3 [2020.06.12-01.07.56:757][375]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=0.925, totalTime=5.764, timeStamp=2020-06-12T01:07:51.116Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC513108D80E6D042F901CE18166A3, lobbyId=014DA9EE08D80E6CC7BE35CADB7610CE [2020.06.12-01.07.56:773][376]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.016, totalTime=5.781, timeStamp=2020-06-12T01:07:51.132Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC513108D80E6D042F901CE18166A3, lobbyId=014DA9EE08D80E6CC7BE35CADB7610CE [2020.06.12-01.07.56:789][377]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.017, totalTime=5.797, timeStamp=2020-06-12T01:07:51.148Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC513108D80E6D042F901CE18166A3, lobbyId=014DA9EE08D80E6CC7BE35CADB7610CE [2020.06.12-01.07.56:807][378]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_8] - randomizer [Tree Randomizer]. [2020.06.12-01.07.56:807][378]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_8] - randomizer [Tree Randomizer]. [2020.06.12-01.07.56:807][378]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_4] - randomizer [Tree Randomizer]. [2020.06.12-01.07.56:807][378]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_4] - randomizer [Tree Randomizer]. [2020.06.12-01.07.56:807][378]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_3] - randomizer [Tree Randomizer]. [2020.06.12-01.07.56:807][378]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_3] - randomizer [Tree Randomizer]. [2020.06.12-01.07.56:807][378]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_7] - randomizer [Tree Randomizer]. [2020.06.12-01.07.56:807][378]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_7] - randomizer [Tree Randomizer]. [2020.06.12-01.07.56:807][378]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_1] - randomizer [Tree Randomizer]. [2020.06.12-01.07.56:807][378]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_1] - randomizer [Tree Randomizer]. [2020.06.12-01.07.56:807][378]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_6] - randomizer [Tree Randomizer]. [2020.06.12-01.07.56:807][378]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_6] - randomizer [Tree Randomizer]. [2020.06.12-01.07.56:807][378]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_5] - randomizer [Tree Randomizer]. [2020.06.12-01.07.56:807][378]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_5] - randomizer [Tree Randomizer]. [2020.06.12-01.07.56:807][378]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_2] - randomizer [Tree Randomizer]. [2020.06.12-01.07.56:807][378]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_2] - randomizer [Tree Randomizer]. [2020.06.12-01.07.56:807][378]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_9] - randomizer [Tree Randomizer]. [2020.06.12-01.07.56:807][378]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_9] - randomizer [Tree Randomizer]. [2020.06.12-01.07.56:807][378]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_0] - randomizer [Tree Randomizer]. [2020.06.12-01.07.56:807][378]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_0] - randomizer [Tree Randomizer]. [2020.06.12-01.07.56:807][378]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.07.56:890][378]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.07.56:941][378]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.07.57:042][378]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-01.07.57:045][378]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_07.Default__BP_Slasher_Character_07_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-01.07.57:097][378]LogStreaming: Flushing async loaders took 290ms. [2020.06.12-01.07.57:097][378]LogStreaming: Flushing async loaders. [2020.06.12-01.07.57:098][378]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.07.57:098][378]LogStreaming: Flushing async loaders. [2020.06.12-01.07.57:098][378]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.07.57:098][378]LogStreaming: Flushing async loaders. [2020.06.12-01.07.57:099][378]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.07.57:099][378]LogStreaming: Flushing async loaders. [2020.06.12-01.07.57:099][378]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.07.57:100][378]LogStreaming: Flushing async loaders. [2020.06.12-01.07.57:100][378]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.07.57:100][378]LogStreaming: Flushing async loaders. [2020.06.12-01.07.57:100][378]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.07.57:101][378]LogStreaming: Flushing async loaders. [2020.06.12-01.07.57:101][378]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.07.57:102][378]LogStreaming: Flushing async loaders. [2020.06.12-01.07.57:102][378]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.07.57:112][378]LogStreaming: Flushing async loaders. [2020.06.12-01.07.57:118][378]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-01.07.57:179][378]LogStreaming: Flushing async loaders. [2020.06.12-01.07.57:226][378]LogStreaming: Flushing async loaders took 47ms. [2020.06.12-01.07.57:229][378]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.016, totalTime=5.813, timeStamp=2020-06-12T01:07:51.165Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC513108D80E6D042F901CE18166A3, lobbyId=014DA9EE08D80E6CC7BE35CADB7610CE [2020.06.12-01.07.57:289][383]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.06.12-01.07.57:306][384]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.10 ms [2020.06.12-01.07.57:514][396]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-01.07.58:076][429]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.06.12-01.07.58:077][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.06.12-01.07.58:077][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.12-01.07.58:078][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.06.12-01.07.58:078][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.12-01.07.58:097][429]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.06.12-01.07.58:098][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.06.12-01.07.58:098][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.12-01.07.58:098][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.06.12-01.07.58:098][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.12-01.07.58:098][429]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.07.58:104][429]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-01.08.00:425][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-01.08.00:425][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Enabled [2020.06.12-01.08.00:425][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-01.08.00:425][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.Break Chargeable Enabled?: Enabled [2020.06.12-01.08.00:425][570]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.12-01.08.00:425][570]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_0 [2020.06.12-01.08.00:425][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-01.08.00:425][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Disabled [2020.06.12-01.08.00:425][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-01.08.00:425][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.Break Chargeable Enabled?: Disabled [2020.06.12-01.08.00:426][570]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.12-01.08.00:442][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.UnhookChargeable Enabled?: Enabled [2020.06.12-01.08.00:442][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.HookChargeable Enabled?: Enabled [2020.06.12-01.08.00:442][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.EscapeChargeable Enabled?: Enabled [2020.06.12-01.08.00:442][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.Break Chargeable Enabled?: Enabled [2020.06.12-01.08.00:442][571]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-01.08.00:442][571]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_1 [2020.06.12-01.08.00:442][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.UnhookChargeable Enabled?: Disabled [2020.06.12-01.08.00:442][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.HookChargeable Enabled?: Disabled [2020.06.12-01.08.00:442][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.EscapeChargeable Enabled?: Disabled [2020.06.12-01.08.00:442][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.Break Chargeable Enabled?: Disabled [2020.06.12-01.08.00:444][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Enabled [2020.06.12-01.08.00:444][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Enabled [2020.06.12-01.08.00:444][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Enabled [2020.06.12-01.08.00:444][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.Break Chargeable Enabled?: Enabled [2020.06.12-01.08.00:444][571]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.08.00:444][571]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_2 [2020.06.12-01.08.00:444][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Disabled [2020.06.12-01.08.00:444][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Disabled [2020.06.12-01.08.00:444][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Disabled [2020.06.12-01.08.00:444][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.Break Chargeable Enabled?: Disabled [2020.06.12-01.08.00:446][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.UnhookChargeable Enabled?: Enabled [2020.06.12-01.08.00:446][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.HookChargeable Enabled?: Enabled [2020.06.12-01.08.00:446][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-01.08.00:446][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.Break Chargeable Enabled?: Enabled [2020.06.12-01.08.00:446][571]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.06.12-01.08.00:446][571]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_3 [2020.06.12-01.08.00:446][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.UnhookChargeable Enabled?: Disabled [2020.06.12-01.08.00:446][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.HookChargeable Enabled?: Disabled [2020.06.12-01.08.00:446][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-01.08.00:446][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.Break Chargeable Enabled?: Disabled [2020.06.12-01.08.00:446][571]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.06.12-01.08.00:446][571]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-01.08.00:446][571]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.08.00:458][572]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Enabled [2020.06.12-01.08.00:458][572]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Enabled [2020.06.12-01.08.00:458][572]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Enabled [2020.06.12-01.08.00:458][572]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.Break Chargeable Enabled?: Enabled [2020.06.12-01.08.00:458][572]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.08.00:458][572]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_4 [2020.06.12-01.08.00:458][572]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Disabled [2020.06.12-01.08.00:458][572]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Disabled [2020.06.12-01.08.00:458][572]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Disabled [2020.06.12-01.08.00:458][572]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.Break Chargeable Enabled?: Disabled [2020.06.12-01.08.00:459][572]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.08.00:474][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Enabled [2020.06.12-01.08.00:474][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Enabled [2020.06.12-01.08.00:474][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Enabled [2020.06.12-01.08.00:474][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.Break Chargeable Enabled?: Enabled [2020.06.12-01.08.00:475][573]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-01.08.00:475][573]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_5 [2020.06.12-01.08.00:475][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Disabled [2020.06.12-01.08.00:475][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Disabled [2020.06.12-01.08.00:475][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Disabled [2020.06.12-01.08.00:475][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.Break Chargeable Enabled?: Disabled [2020.06.12-01.08.00:475][573]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-01.08.00:491][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Enabled [2020.06.12-01.08.00:491][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Enabled [2020.06.12-01.08.00:491][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-01.08.00:491][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.Break Chargeable Enabled?: Enabled [2020.06.12-01.08.00:491][574]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.12-01.08.00:492][574]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_6 [2020.06.12-01.08.00:492][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Disabled [2020.06.12-01.08.00:492][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Disabled [2020.06.12-01.08.00:492][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-01.08.00:492][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.Break Chargeable Enabled?: Disabled [2020.06.12-01.08.00:493][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.UnhookChargeable Enabled?: Enabled [2020.06.12-01.08.00:493][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Enabled [2020.06.12-01.08.00:493][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.12-01.08.00:493][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.Break Chargeable Enabled?: Enabled [2020.06.12-01.08.00:493][574]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.12-01.08.00:494][574]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_7 [2020.06.12-01.08.00:494][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.UnhookChargeable Enabled?: Disabled [2020.06.12-01.08.00:494][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Disabled [2020.06.12-01.08.00:494][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.12-01.08.00:494][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.Break Chargeable Enabled?: Disabled [2020.06.12-01.08.00:494][574]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.12-01.08.00:494][574]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.12-01.08.00:542][577]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.UnhookChargeable Enabled?: Enabled [2020.06.12-01.08.00:542][577]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.HookChargeable Enabled?: Enabled [2020.06.12-01.08.00:542][577]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.EscapeChargeable Enabled?: Enabled [2020.06.12-01.08.00:542][577]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.Break Chargeable Enabled?: Enabled [2020.06.12-01.08.00:542][577]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.12-01.08.00:542][577]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_8 [2020.06.12-01.08.00:542][577]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.UnhookChargeable Enabled?: Disabled [2020.06.12-01.08.00:542][577]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.HookChargeable Enabled?: Disabled [2020.06.12-01.08.00:542][577]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.EscapeChargeable Enabled?: Disabled [2020.06.12-01.08.00:542][577]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.Break Chargeable Enabled?: Disabled [2020.06.12-01.08.00:543][577]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.12-01.08.00:623][582]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.06.12-01.08.00:624][582]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.06.12-01.08.00:890][598]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.06.12-01.08.00:890][598]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.06.12-01.08.01:190][616]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.06.12-01.08.01:190][616]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.06.12-01.08.01:191][616]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.06.12-01.08.01:191][616]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.06.12-01.08.01:258][620]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.06.12-01.08.01:276][621]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.06.12-01.08.01:308][623]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_5.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_5.Scene' which is static to it. Aborting. [2020.06.12-01.08.01:623][642]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.06.12-01.08.01:623][642]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.06.12-01.08.01:623][642]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-01.08.01:623][642]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-01.08.01:726][648]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-01.08.01:726][648]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.12-01.08.01:727][648]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-01.08.01:727][648]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.12-01.08.01:727][648]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-01.08.01:960][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-01.08.01:960][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.12-01.08.01:960][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-01.08.01:960][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.12-01.08.01:960][662]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-01.08.02:124][672]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.12-01.08.02:124][672]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.12-01.08.02:224][678]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-01.08.02:224][678]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-01.08.02:224][678]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.08.02:224][678]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.08.02:259][680]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.12-01.08.02:259][680]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.12-01.08.02:259][680]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.12-01.08.02:259][680]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.12-01.08.02:260][680]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-01.08.02:260][680]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.12-01.08.02:260][680]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.12-01.08.02:260][680]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.12-01.08.02:260][680]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.12-01.08.02:260][680]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.12-01.08.02:260][680]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.12-01.08.02:260][680]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.08.02:260][680]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.08.02:474][693]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-01.08.02:475][693]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-01.08.02:475][693]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-01.08.02:541][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-01.08.02:542][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-01.08.02:542][697]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-01.08.02:591][700]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.08.02:756][710]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.06.12-01.08.02:756][710]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.06.12-01.08.02:857][716]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.08.02:862][716]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-01.08.02:863][716]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-01.08.02:863][716]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.12-01.08.02:863][716]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-01.08.02:863][716]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-01.08.02:863][716]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.06.12-01.08.02:863][716]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-01.08.02:863][716]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.12-01.08.02:864][716]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-01.08.02:866][716]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-01.08.02:874][717]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_6.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_6.Scene' which is static to it. Aborting. [2020.06.12-01.08.02:874][717]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_7.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_7.Scene' which is static to it. Aborting. [2020.06.12-01.08.02:891][718]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.08.02:891][718]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.08.02:893][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-01.08.02:893][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.12-01.08.02:893][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-01.08.02:893][718]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-01.08.02:893][718]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.06.12-01.08.02:893][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-01.08.02:893][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.12-01.08.02:893][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-01.08.02:893][718]LogStreaming: Flushing async loaders. [2020.06.12-01.08.02:894][718]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.08.02:895][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-01.08.02:895][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.12-01.08.02:895][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-01.08.02:896][718]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.12-01.08.02:896][718]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.06.12-01.08.02:896][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-01.08.02:896][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.12-01.08.02:896][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-01.08.02:897][718]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-01.08.02:897][718]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.12-01.08.02:940][721]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.08.02:940][721]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.08.02:941][721]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-01.08.02:941][721]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.12-01.08.02:941][721]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-01.08.02:941][721]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.12-01.08.02:943][721]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.06.12-01.08.02:943][721]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-01.08.02:943][721]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.12-01.08.02:943][721]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-01.08.02:943][721]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.12-01.08.02:956][722]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.06.12-01.08.03:023][726]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.06.12-01.08.03:023][726]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.06.12-01.08.03:323][744]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 384] [2020.06.12-01.08.03:323][744]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.06.12-01.08.03:623][762]ProceduralLevelGeneration: ADBDClientSyncer: Received [384 - 411] [2020.06.12-01.08.03:623][762]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000006 [2020.06.12-01.08.03:692][765]ProceduralLevelGeneration: HasLevelBeenSpawned Ind_Mine: 0 Spawned : 51/51 Dependencies : 1 [2020.06.12-01.08.03:692][765]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=6.885, totalTime=12.698, timeStamp=2020-06-12T01:07:58.049Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC513108D80E6D042F901CE18166A3, lobbyId=014DA9EE08D80E6CC7BE35CADB7610CE [2020.06.12-01.08.03:692][765]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.06.12-01.08.03:934][780]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.08.03:934][780]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.08.04:064][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.08.04:064][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.08.04:128][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.08.04:128][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.08.04:225][798]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.08.04:325][804]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.08.04:392][808]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.08.04:392][808]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.08.04:493][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.08.04:493][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.08.04:589][820]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-01.08.04:658][824]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.08.04:758][830]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000038 seconds [2020.06.12-01.08.04:791][832]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.08.04:792][832]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-01.08.04:792][832]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-01.08.04:792][832]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-01.08.04:792][832]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-01.08.04:792][832]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.12-01.08.04:792][832]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.12-01.08.04:792][832]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.12-01.08.04:792][832]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.12-01.08.04:891][838]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.12-01.08.04:892][838]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.12-01.08.04:892][838]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.12-01.08.04:960][842]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.12-01.08.04:960][842]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.12-01.08.04:960][842]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.12-01.08.04:960][842]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.12-01.08.04:962][842]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-01.08.05:191][856]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.08.05:258][860]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.08.05:325][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-01.08.05:325][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-01.08.05:325][864]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-01.08.05:391][868]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.08.05:458][872]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.08.05:574][879]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-01.08.05:574][879]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-01.08.05:575][879]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-01.08.05:674][885]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-01.08.05:724][888]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-01.08.05:842][895]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.08.05:943][901]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.12-01.08.05:943][901]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.12-01.08.05:944][901]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.12-01.08.05:944][901]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.12-01.08.05:944][901]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-01.08.06:141][913]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.08.06:209][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-01.08.06:209][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.12-01.08.06:209][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-01.08.06:209][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.12-01.08.06:209][917]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-01.08.06:407][929]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-01.08.06:440][931]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-01.08.06:541][937]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.08.06:608][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-01.08.06:608][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-01.08.06:608][941]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-01.08.06:640][943]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-01.08.06:709][947]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.08.06:774][951]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.08.06:876][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.08.06:876][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.08.06:975][963]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.08.07:042][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.08.07:043][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.08.07:143][973]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.12-01.08.07:143][973]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.12-01.08.07:143][973]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.12-01.08.07:143][973]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.12-01.08.07:144][973]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-01.08.07:341][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.12-01.08.07:341][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.12-01.08.07:341][985]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.12-01.08.07:376][987]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.08.07:376][987]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.08.07:509][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.08.07:509][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.08.07:607][ 1]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.12-01.08.07:607][ 1]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.12-01.08.07:607][ 1]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.12-01.08.07:640][ 3]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-01.08.07:709][ 7]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.08.07:710][ 7]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.08.07:840][ 15]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-01.08.07:942][ 21]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.08.07:942][ 21]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.08.08:043][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.08.08:044][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.08.08:176][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.08.08:176][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.08.08:309][ 43]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.08.08:309][ 43]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.08.08:407][ 49]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-01.08.08:475][ 53]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.08.08:543][ 57]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.08.08:544][ 57]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.08.08:642][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_15.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.08.08:642][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_15.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.08.08:775][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_16.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.08.08:776][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_16.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.08.10:007][145]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=6.316, totalTime=19.014, timeStamp=2020-06-12T01:08:04.365Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC513108D80E6D042F901CE18166A3, lobbyId=014DA9EE08D80E6CC7BE35CADB7610CE [2020.06.12-01.08.10:007][145]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.08.10:109][145]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale10_Character.Default__BP_CamperMale10_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-01.08.10:126][145]LogStreaming: Flushing async loaders took 119ms. [2020.06.12-01.08.10:127][145]LogStreaming: Flushing async loaders. [2020.06.12-01.08.10:127][145]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.08.10:180][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-01.08.10:180][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-01.08.10:180][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-01.08.10:180][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.08.10:180][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.12-01.08.10:180][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-01.08.10:180][145]LogStreaming: Flushing async loaders. [2020.06.12-01.08.10:258][145]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.08.10:279][145]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.08.10:291][145]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.08.10:300][145]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.08.10:458][145]LogStreaming: Flushing async loaders took 278ms. [2020.06.12-01.08.10:458][145]LogStreaming: Flushing async loaders. [2020.06.12-01.08.10:477][145]LogStreaming: Flushing async loaders took 19ms. [2020.06.12-01.08.10:477][145]LogStreaming: Flushing async loaders. [2020.06.12-01.08.10:480][145]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-01.08.10:480][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.12-01.08.10:480][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.08.10:480][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-01.08.10:481][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.08.10:481][145]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale10_Character_C_0 [2020.06.12-01.08.10:481][145]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale10_Character_C_0 [2020.06.12-01.08.10:481][145]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale10_Character_C_0 [2020.06.12-01.08.10:481][145]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale10_Character_C_0 [2020.06.12-01.08.10:481][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-01.08.10:481][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-01.08.10:481][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.08.10:481][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.12-01.08.10:481][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-01.08.10:481][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.12-01.08.10:481][145]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.08.10:481][145]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.08.10:481][145]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.08.10:481][145]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000061 seconds [2020.06.12-01.08.10:482][145]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.06.12-01.08.10:483][145]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale10_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.08.10:483][145]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.08.10:483][145]LogStreaming: Flushing async loaders. [2020.06.12-01.08.10:490][145]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale05_Character.Default__BP_CamperMale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-01.08.10:503][145]LogStreaming: Flushing async loaders took 20ms. [2020.06.12-01.08.10:547][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-01.08.10:548][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-01.08.10:548][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-01.08.10:548][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.08.10:548][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.12-01.08.10:548][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-01.08.10:548][145]LogStreaming: Flushing async loaders. [2020.06.12-01.08.10:552][145]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-01.08.10:552][145]LogStreaming: Flushing async loaders. [2020.06.12-01.08.10:557][145]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-01.08.10:558][145]LogStreaming: Flushing async loaders. [2020.06.12-01.08.10:562][145]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-01.08.10:562][145]LogStreaming: Flushing async loaders. [2020.06.12-01.08.10:564][145]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.08.10:564][145]LogStreaming: Flushing async loaders. [2020.06.12-01.08.10:566][145]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.08.10:566][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.12-01.08.10:566][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.08.10:566][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-01.08.10:567][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.08.10:567][145]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale05_Character_C_0 [2020.06.12-01.08.10:567][145]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.06.12-01.08.10:567][145]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.06.12-01.08.10:567][145]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale05_Character_C_0 [2020.06.12-01.08.10:567][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-01.08.10:567][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-01.08.10:567][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.08.10:567][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.12-01.08.10:567][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-01.08.10:568][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.12-01.08.10:568][145]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.08.10:568][145]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.08.10:568][145]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.08.10:568][145]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000081 seconds [2020.06.12-01.08.10:569][145]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.08.10:569][145]LogStreaming: Flushing async loaders. [2020.06.12-01.08.10:603][145]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-01.08.10:604][145]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale08_Character.Default__BP_CamperFemale08_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-01.08.10:621][145]LogStreaming: Flushing async loaders took 53ms. [2020.06.12-01.08.10:663][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-01.08.10:663][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-01.08.10:663][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-01.08.10:663][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.08.10:663][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.12-01.08.10:663][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-01.08.10:664][145]LogStreaming: Flushing async loaders. [2020.06.12-01.08.10:669][145]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-01.08.10:669][145]LogStreaming: Flushing async loaders. [2020.06.12-01.08.10:675][145]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-01.08.10:676][145]LogStreaming: Flushing async loaders. [2020.06.12-01.08.10:681][145]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-01.08.10:681][145]LogStreaming: Flushing async loaders. [2020.06.12-01.08.10:683][145]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.08.10:684][145]LogStreaming: Flushing async loaders. [2020.06.12-01.08.10:685][145]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.08.10:686][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.12-01.08.10:686][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.08.10:686][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-01.08.10:686][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.08.10:686][145]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale08_Character_C_0 [2020.06.12-01.08.10:686][145]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale08_Character_C_0 [2020.06.12-01.08.10:686][145]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale08_Character_C_0 [2020.06.12-01.08.10:686][145]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale08_Character_C_0 [2020.06.12-01.08.10:686][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-01.08.10:686][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-01.08.10:686][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.08.10:686][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.12-01.08.10:686][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-01.08.10:687][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.12-01.08.10:687][145]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.08.10:687][145]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.08.10:687][145]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.08.10:687][145]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000036 seconds [2020.06.12-01.08.10:688][145]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale08_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.08.10:688][145]LogStreaming: Flushing async loaders. [2020.06.12-01.08.10:691][145]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale02_Character.Default__BP_CamperMale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-01.08.10:701][145]LogStreaming: Flushing async loaders took 12ms. [2020.06.12-01.08.10:743][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-01.08.10:743][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-01.08.10:743][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-01.08.10:743][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.08.10:743][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.12-01.08.10:743][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-01.08.10:743][145]LogStreaming: Flushing async loaders. [2020.06.12-01.08.10:747][145]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-01.08.10:747][145]LogStreaming: Flushing async loaders. [2020.06.12-01.08.10:755][145]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-01.08.10:755][145]LogStreaming: Flushing async loaders. [2020.06.12-01.08.10:761][145]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-01.08.10:761][145]LogStreaming: Flushing async loaders. [2020.06.12-01.08.10:762][145]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.08.10:762][145]LogStreaming: Flushing async loaders. [2020.06.12-01.08.10:764][145]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.08.10:764][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.12-01.08.10:764][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.08.10:764][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-01.08.10:764][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.08.10:764][145]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale02_Character_C_0 [2020.06.12-01.08.10:764][145]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale02_Character_C_0 [2020.06.12-01.08.10:764][145]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale02_Character_C_0 [2020.06.12-01.08.10:764][145]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale02_Character_C_0 [2020.06.12-01.08.10:764][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-01.08.10:764][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-01.08.10:764][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.08.10:764][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.12-01.08.10:765][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-01.08.10:765][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.12-01.08.10:765][145]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.08.10:765][145]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.08.10:765][145]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.08.10:765][145]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000058 seconds [2020.06.12-01.08.10:766][145]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.08.10:865][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_07_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-01.08.10:865][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_07_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-01.08.10:865][145]LogStreaming: Flushing async loaders. [2020.06.12-01.08.10:932][145]LogStreaming: Flushing async loaders took 68ms. [2020.06.12-01.08.10:932][145]LogStreaming: Flushing async loaders. [2020.06.12-01.08.10:940][145]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-01.08.10:941][145]LogStreaming: Flushing async loaders. [2020.06.12-01.08.10:942][145]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.08.10:943][145]LogStreaming: Flushing async loaders. [2020.06.12-01.08.10:963][145]LogStreaming: Flushing async loaders took 21ms. [2020.06.12-01.08.10:968][145]LogStreaming: Flushing async loaders. [2020.06.12-01.08.10:969][145]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.08.10:969][145]LogStreaming: Flushing async loaders. [2020.06.12-01.08.10:975][145]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-01.08.10:976][145]LogStreaming: Flushing async loaders. [2020.06.12-01.08.10:976][145]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.08.10:976][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_07_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.08.10:976][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_07_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-01.08.10:977][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_07_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.08.10:977][145]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_07_C_0 [2020.06.12-01.08.10:977][145]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_07_C_0 [2020.06.12-01.08.10:977][145]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_07_C_0 [2020.06.12-01.08.10:977][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_07_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-01.08.10:981][145]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.08.10:981][145]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.08.10:981][145]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.08.10:981][145]LogStreaming: Flushing async loaders. [2020.06.12-01.08.10:986][145]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-01.08.10:986][145]LogStreaming: Flushing async loaders. [2020.06.12-01.08.10:988][145]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.08.10:988][145]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000025 seconds [2020.06.12-01.08.10:990][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.12-01.08.10:990][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.08.10:990][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.12-01.08.10:991][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.12-01.08.10:991][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.08.10:991][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.12-01.08.10:993][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.12-01.08.10:993][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.08.10:993][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.06.12-01.08.10:993][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.12-01.08.10:993][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.08.10:993][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.06.12-01.08.10:994][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.12-01.08.10:995][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.08.10:995][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.06.12-01.08.10:995][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.12-01.08.10:995][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.08.10:995][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.06.12-01.08.10:996][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.06.12-01.08.10:996][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.08.10:996][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.06.12-01.08.10:997][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.06.12-01.08.10:997][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.08.10:997][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.06.12-01.08.10:998][145]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000095 seconds [2020.06.12-01.08.10:998][145]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000080 seconds [2020.06.12-01.08.10:998][145]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.08.10:999][145]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.08.10:999][145]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.08.10:999][145]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.08.10:999][145]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.08.10:999][145]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.08.10:999][145]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.10:999][145]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.10:999][145]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.10:999][145]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.08.11:015][146]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-01.08.11:015][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:016][146]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.DoctorKill_C_0) Already registered. Aborting. [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-01.08.11:016][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:031][147]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.DoctorKill_C_0) Already registered. Aborting. [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:031][147]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:032][147]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.DoctorKill_C_0) Already registered. Aborting. [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.06.12-01.08.11:032][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.11:047][148]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.DoctorKill_C_0) Already registered. Aborting. [2020.06.12-01.08.11:361][167]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.11:461][173]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.12:208][218]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.14:442][352]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.08.14:541][358]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.08.14:541][358]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.08.16:091][451]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.08.16:095][451]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-01.08.16:098][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:101][451]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.08.16:101][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:103][451]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.08.16:104][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:112][451]LogStreaming: Flushing async loaders took 9ms. [2020.06.12-01.08.16:112][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:117][451]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-01.08.16:117][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:120][451]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-01.08.16:126][451]GameFlow: (BP_CamperMale10_Character_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-01.08.16:126][451]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-01.08.16:127][451]GameFlow: (BP_CamperMale10_Character_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-01.08.16:127][451]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-01.08.16:127][451]GameFlow: (BP_CamperMale10_Character_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-01.08.16:127][451]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-01.08.16:127][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:129][451]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.08.16:129][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:130][451]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.08.16:130][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:131][451]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.08.16:131][451]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Head02 [2020.06.12-01.08.16:131][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:139][451]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-01.08.16:139][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:141][451]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.08.16:142][451]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.06.12-01.08.16:142][451]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Torso01 [2020.06.12-01.08.16:142][451]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.06.12-01.08.16:142][451]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Legs02 [2020.06.12-01.08.16:142][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:144][451]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.08.16:144][451]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.06.12-01.08.16:145][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:146][451]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.08.16:146][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:147][451]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.08.16:148][451]GameFlow: (BP_CamperFemale08_Character_C_0) - UpdateCustomization with item QF_Head01 [2020.06.12-01.08.16:148][451]GameFlow: (CustomizedAudio) - Update Sound with item QF_Head01 [2020.06.12-01.08.16:148][451]GameFlow: (BP_CamperFemale08_Character_C_0) - UpdateCustomization with item QF_Torso01_P01 [2020.06.12-01.08.16:148][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:149][451]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.08.16:149][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:153][451]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-01.08.16:153][451]GameFlow: (CustomizedAudio) - Update Sound with item QF_Torso01_P01 [2020.06.12-01.08.16:153][451]GameFlow: (BP_CamperFemale08_Character_C_0) - UpdateCustomization with item QF_Legs01 [2020.06.12-01.08.16:153][451]GameFlow: (CustomizedAudio) - Update Sound with item QF_Legs01 [2020.06.12-01.08.16:154][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:155][451]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.08.16:155][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:156][451]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.08.16:157][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:158][451]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.08.16:158][451]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item JP_Head011 [2020.06.12-01.08.16:159][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:170][451]LogStreaming: Flushing async loaders took 12ms. [2020.06.12-01.08.16:171][451]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head011 [2020.06.12-01.08.16:171][451]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item JP_Torso08 [2020.06.12-01.08.16:171][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:178][451]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-01.08.16:178][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:180][451]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.08.16:180][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:180][451]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.08.16:181][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:183][451]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.08.16:183][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:183][451]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.08.16:183][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:184][451]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.08.16:184][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:184][451]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.08.16:184][451]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso08 [2020.06.12-01.08.16:184][451]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item J_Legs01_P01 [2020.06.12-01.08.16:184][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:185][451]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.08.16:185][451]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01_P01 [2020.06.12-01.08.16:187][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:188][451]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.08.16:188][451]GameFlow: (BP_Slasher_Character_07_C_0) - UpdateCustomization with item DO_Head006 [2020.06.12-01.08.16:188][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:193][451]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-01.08.16:194][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:198][451]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-01.08.16:199][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:200][451]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.08.16:201][451]GameFlow: (CustomizedAudio) - Update Sound with item DO_Head006 [2020.06.12-01.08.16:201][451]GameFlow: (BP_Slasher_Character_07_C_0) - UpdateCustomization with item DO_Body01_01 [2020.06.12-01.08.16:201][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:204][451]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-01.08.16:205][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:208][451]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-01.08.16:208][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:212][451]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-01.08.16:212][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:213][451]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.08.16:213][451]GameFlow: (CustomizedAudio) - Update Sound with item DO_Body01_01 [2020.06.12-01.08.16:213][451]GameFlow: (BP_Slasher_Character_07_C_0) - UpdateCustomization with item DO_Weapon01_01 [2020.06.12-01.08.16:213][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:214][451]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.08.16:215][451]GameFlow: (CustomizedAudio) - Update Sound with item DO_Weapon01_01 [2020.06.12-01.08.16:219][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:220][451]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.08.16:220][451]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DoctorBlockInterrupt, Status Owner: BP_Slasher_Character_07_C_0 - MelonLord, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.08.16:220][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:221][451]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.08.16:221][451]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Insanity, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.08.16:221][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:242][451]LogStreaming: Flushing async loaders took 21ms. [2020.06.12-01.08.16:242][451]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IllusionaryDoctorEffect, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.08.16:242][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:242][451]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.08.16:242][451]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BlockAllInteractions_ShockTherapy_Activatable, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.08.16:242][451]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Insanity, Status Owner: BP_CamperMale05_Character_C_0 - Rain On Me , Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.08.16:242][451]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IllusionaryDoctorEffect, Status Owner: BP_CamperMale05_Character_C_0 - Rain On Me , Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.08.16:242][451]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BlockAllInteractions_ShockTherapy_Activatable, Status Owner: BP_CamperMale05_Character_C_0 - Rain On Me , Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.08.16:242][451]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Insanity, Status Owner: BP_CamperFemale08_Character_C_0 - meowmixaoyama, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.08.16:243][451]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IllusionaryDoctorEffect, Status Owner: BP_CamperFemale08_Character_C_0 - meowmixaoyama, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.08.16:243][451]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BlockAllInteractions_ShockTherapy_Activatable, Status Owner: BP_CamperFemale08_Character_C_0 - meowmixaoyama, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.08.16:243][451]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Insanity, Status Owner: BP_CamperMale02_Character_C_0 - Chadley, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.08.16:243][451]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IllusionaryDoctorEffect, Status Owner: BP_CamperMale02_Character_C_0 - Chadley, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.08.16:243][451]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BlockAllInteractions_ShockTherapy_Activatable, Status Owner: BP_CamperMale02_Character_C_0 - Chadley, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.08.16:243][451]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.06.12-01.08.16:243][451]GameFlow: GameState : Level is ready to play; map theme name: Industrial [2020.06.12-01.08.16:244][451]LogStreaming: Flushing async loaders. [2020.06.12-01.08.16:255][451]LogStreaming: Flushing async loaders took 11ms. [2020.06.12-01.08.16:503][464]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.08.16:514][464]LogStreaming: Flushing async loaders took 11ms. [2020.06.12-01.08.16:516][464]GameFlow: OnRep_BegunPlayFenceGuid 0516DFC9-08D8-0E6D-1325-921AE30066D5 [2020.06.12-01.08.16:516][464]GameFlow: BegunPlayFenceGuid 0516DFC9-08D8-0E6D-1325-921AE30066D5 [2020.06.12-01.08.16:516][464]GameFlow: OnCreationFence 0516DFC9-08D8-0E6D-1325-921AE30066D5 [2020.06.12-01.08.16:516][464]GameFlow: Waiting for fence 0516DFC9-08D8-0E6D-1325-921AE30066D5 [2020.06.12-01.08.16:516][464]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0516DFC908D80E6D1325921AE30066D5 [2020.06.12-01.08.16:516][464]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flashlight took 0.000084 seconds [2020.06.12-01.08.16:516][464]GameFlow: ACollectable::BeginPlay [2020.06.12-01.08.16:516][464]GameFlow: BegunPlayFenceGuid 0516DFC9-08D8-0E6D-1325-921AE30066D5 [2020.06.12-01.08.16:516][464]GameFlow: OnCreationFence 0516DFC9-08D8-0E6D-1325-921AE30066D5 [2020.06.12-01.08.16:516][464]GameFlow: Warning: Already Waiting for fence 0516DFC9-08D8-0E6D-1325-921AE30066D5 [2020.06.12-01.08.16:571][468]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.08.16:572][468]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.08.16:572][468]GameFlow: OnRep_BegunPlayFenceGuid 0517CEE8-08D8-0E6D-1325-E44AE3006F0D [2020.06.12-01.08.16:573][468]GameFlow: BegunPlayFenceGuid 0517CEE8-08D8-0E6D-1325-E44AE3006F0D [2020.06.12-01.08.16:573][468]GameFlow: OnCreationFence 0517CEE8-08D8-0E6D-1325-E44AE3006F0D [2020.06.12-01.08.16:573][468]GameFlow: Waiting for fence 0517CEE8-08D8-0E6D-1325-E44AE3006F0D [2020.06.12-01.08.16:573][468]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0517CEE808D80E6D1325E44AE3006F0D [2020.06.12-01.08.16:573][468]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000037 seconds [2020.06.12-01.08.16:573][468]GameFlow: ACollectable::BeginPlay [2020.06.12-01.08.16:573][468]GameFlow: BegunPlayFenceGuid 0517CEE8-08D8-0E6D-1325-E44AE3006F0D [2020.06.12-01.08.16:573][468]GameFlow: OnCreationFence 0517CEE8-08D8-0E6D-1325-E44AE3006F0D [2020.06.12-01.08.16:573][468]GameFlow: Warning: Already Waiting for fence 0517CEE8-08D8-0E6D-1325-E44AE3006F0D [2020.06.12-01.08.16:671][474]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.08.16:695][474]LogStreaming: Flushing async loaders took 24ms. [2020.06.12-01.08.16:696][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.08.16:696][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.12-01.08.16:696][474]GameFlow: OnRep_BegunPlayFenceGuid 05202954-08D8-0E6D-132C-71DEE30116D0 [2020.06.12-01.08.16:696][474]GameFlow: BegunPlayFenceGuid 05202954-08D8-0E6D-132C-71DEE30116D0 [2020.06.12-01.08.16:696][474]GameFlow: OnCreationFence 05202954-08D8-0E6D-132C-71DEE30116D0 [2020.06.12-01.08.16:696][474]GameFlow: Waiting for fence 05202954-08D8-0E6D-132C-71DEE30116D0 [2020.06.12-01.08.16:696][474]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0520295408D80E6D132C71DEE30116D0 [2020.06.12-01.08.16:696][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.08.16:696][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.06.12-01.08.16:696][474]GameFlow: ACollectable::BeginPlay [2020.06.12-01.08.16:696][474]GameFlow: BegunPlayFenceGuid 05202954-08D8-0E6D-132C-71DEE30116D0 [2020.06.12-01.08.16:696][474]GameFlow: OnCreationFence 05202954-08D8-0E6D-132C-71DEE30116D0 [2020.06.12-01.08.16:696][474]GameFlow: Warning: Already Waiting for fence 05202954-08D8-0E6D-132C-71DEE30116D0 [2020.06.12-01.08.17:673][534]GameFlow: Collected received : BP_Flashlight_003_C_0. [2020.06.12-01.08.17:673][534]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.08.17:673][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.17:673][534]GameFlow: AddToInventory received : BP_Flashlight_003_C_0. [2020.06.12-01.08.17:674][534]GameFlow: Collected received : CartersSpark_C_0. [2020.06.12-01.08.17:674][534]GameFlow: AddToInventory received : CartersSpark_C_0. [2020.06.12-01.08.17:674][534]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.06.12-01.08.17:674][534]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.06.12-01.08.17:674][534]GameFlow: Fence Opened 0516DFC9-08D8-0E6D-1325-921AE30066D5. [2020.06.12-01.08.17:674][534]GameFlow: Fence Opened 05202954-08D8-0E6D-132C-71DEE30116D0. [2020.06.12-01.08.17:674][534]GameFlow: Fence Opened 0517CEE8-08D8-0E6D-1325-E44AE3006F0D. [2020.06.12-01.08.17:675][534]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.06.12-01.08.17:675][534]GameFlow: SetLoadoutSpawned. [2020.06.12-01.08.17:807][542]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: StaggerReductionEffect, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.08.17:807][542]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.08.17:807][542]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.08.17:808][542]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.08.17:808][542]LogStreaming: Flushing async loaders. [2020.06.12-01.08.17:808][542]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.08.17:809][542]LogStreaming: Flushing async loaders. [2020.06.12-01.08.17:810][542]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.08.17:810][542]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperMale05_Character_C_0 - Rain On Me , Originating Player: BP_CamperMale05_Character_C_0 - Rain On Me , Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.08.17:810][542]LogStreaming: Flushing async loaders. [2020.06.12-01.08.17:810][542]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.08.17:811][542]LogStreaming: Flushing async loaders. [2020.06.12-01.08.17:811][542]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.08.17:811][542]LogStreaming: Flushing async loaders. [2020.06.12-01.08.17:811][542]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.08.17:811][542]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale08_Character_C_0 - meowmixaoyama, Originating Player: BP_CamperFemale08_Character_C_0 - meowmixaoyama, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.08.17:811][542]LogStreaming: Flushing async loaders. [2020.06.12-01.08.17:812][542]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.08.17:812][542]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperFemale08_Character_C_0 - meowmixaoyama, Originating Player: BP_CamperFemale08_Character_C_0 - meowmixaoyama, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.08.17:812][542]LogStreaming: Flushing async loaders. [2020.06.12-01.08.17:813][542]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.08.17:824][543]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.08.17:825][543]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.08.17:825][543]LogStreaming: Flushing async loaders. [2020.06.12-01.08.17:825][543]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.08.17:825][543]LogStreaming: Flushing async loaders. [2020.06.12-01.08.17:826][543]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.08.17:826][543]LogStreaming: Flushing async loaders. [2020.06.12-01.08.17:826][543]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.08.17:826][543]LogStreaming: Flushing async loaders. [2020.06.12-01.08.17:827][543]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.08.17:827][543]LogStreaming: Flushing async loaders. [2020.06.12-01.08.17:827][543]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.08.17:828][543]LogStreaming: Flushing async loaders. [2020.06.12-01.08.17:829][543]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.08.17:829][543]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IridescentQueen_Effect, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.08.17:829][543]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IridescentQueen_Effect, Status Owner: BP_CamperMale05_Character_C_0 - Rain On Me , Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.08.17:829][543]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IridescentQueen_Effect, Status Owner: BP_CamperFemale08_Character_C_0 - meowmixaoyama, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.08.17:829][543]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IridescentQueen_Effect, Status Owner: BP_CamperMale02_Character_C_0 - Chadley, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.08.17:829][543]LogStreaming: Flushing async loaders. [2020.06.12-01.08.17:830][543]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.08.19:024][615]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.08.19:025][615]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.08.19:025][615]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_07_C_0 - MelonLord, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.08.19:041][616]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.06.12-01.08.19:041][616]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.06.12-01.08.19:041][616]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.06.12-01.08.19:041][616]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.06.12-01.08.19:052][616]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.06.12-01.08.19:052][616]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.06.12-01.08.19:052][616]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.12-01.08.19:052][616]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.06.12-01.08.19:107][616]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88244] [2020.06.12-01.08.19:107][616]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.08.19:108][616]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26093&schemaVersion=0] [2020.06.12-01.08.19:108][616]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 60784A0501001001 [2020.06.12-01.08.19:108][616]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_Flashlight03 Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Balanced_Landing 2 Perk2: Urban_Evasion 2 Perk3: Adrenaline 2 Perk4: Iron_Will 2 Offering: _EMPTY_ [2020.06.12-01.08.19:114][616]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-01.08.19:114][616]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='27.880' TotalLoadTime='31.251' TimeStamp='2020-06-12T01:08:13.416Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC513108D80E6D042F901CE18166A3' LobbyId='014DA9EE08D80E6CC7BE35CADB7610CE' [2020.06.12-01.08.19:114][616]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-01.08.19:114][616]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='31.251' TimeStamp='2020-06-12T01:08:13.416Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC513108D80E6D042F901CE18166A3' LobbyId='014DA9EE08D80E6CC7BE35CADB7610CE' [2020.06.12-01.08.19:114][616]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.06.12-01.08.19:114][616]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.12-01.08.19:119][617]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.12-01.08.19:119][617]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.12-01.08.19:119][617]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='34.222.254.204:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=16?KillerIndex=268435465?CharacterLevel=50?PrestigeLevel=0?Power=Item_Camper_Flashlight03?Offering=_EMPTY_?KillerPips=75?SurvivorPips=43?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Balanced_Landing;Urban_Evasion;Adrenaline;Iron_Will?PerkLevels=2;2;2;2?CustomizationParts=ML_Hand01;ML_Torso01;ML_Legs01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.12-01.08.19:137][619]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B50FFEB0] Result: '1' k_EResultOK (success) [2020.06.12-01.08.19:157][620]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.046678 seconds [2020.06.12-01.08.19:424][636]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26093&schemaVersion=0] [2020.06.12-01.08.19:424][636]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.08.20:128][678]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.12-01.08.20:128][678]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.06.12-01.08.20:128][678]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.08.20:128][678]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.12-01.08.20:128][678]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.08.20:128][678]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.08.20:128][678]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.08.20:128][678]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.12-01.08.20:128][678]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.12-01.08.20:128][678]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.08.20:128][678]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.12-01.08.20:128][678]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.08.20:128][678]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.08.20:128][678]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.06.12-01.08.20:398][679]r.CullAll = "0" [2020.06.12-01.08.20:402][679]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.08.20:403][679]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.06.12-01.08.20:419][679]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.12-01.08.20:429][679]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.12-01.08.20:430][679]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.12-01.08.20:437][679]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.12-01.08.20:437][679]GameFlow: InGameContextComponent::Enter [2020.06.12-01.08.20:438][679]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.12-01.08.20:440][679]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.12-01.08.20:440][679]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-01.08.20:440][679]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.06.12-01.08.20:440][679]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.08.20:440][679]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.06.12-01.08.20:441][679]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.08.20:441][679]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.08.20:441][679]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-01.08.20:445][679]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.06.12-01.08.20:445][679]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.08.20:445][679]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-01.08.20:445][679]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.12-01.08.20:445][679]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.08.20:445][679]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.08.20:445][679]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.06.12-01.08.20:445][679]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.12-01.08.20:445][679]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.12-01.08.20:445][679]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.06.12-01.08.20:445][679]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.12-01.08.20:445][679]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.12-01.08.20:445][679]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.08.20:445][679]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.12-01.08.20:445][679]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.08.20:445][679]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.12-01.08.20:445][679]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.12-01.08.20:532][680]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198049032288 playerName:FlippyMCXLI isLocalPlayer:true playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.12-01.08.20:538][680]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198040211783 playerName:Rain On Me isLocalPlayer:false playerStatus:8 playerObsessionState:1 isBroken:false [2020.06.12-01.08.20:546][680]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198985167078 playerName:Chadley isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.12-01.08.20:554][680]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198165228946 playerName:meowmixaoyama isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.12-01.08.20:554][680]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.08.20:555][680]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.08.20:555][680]LogStreaming: Flushing async loaders. [2020.06.12-01.08.20:555][680]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.08.20:555][680]LogStreaming: Flushing async loaders. [2020.06.12-01.08.20:555][680]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.08.20:555][680]LogStreaming: Flushing async loaders. [2020.06.12-01.08.20:556][680]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.08.20:556][680]LogStreaming: Flushing async loaders. [2020.06.12-01.08.20:556][680]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.08.20:556][680]LogStreaming: Flushing async loaders. [2020.06.12-01.08.20:557][680]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.08.20:557][680]LogStreaming: Flushing async loaders. [2020.06.12-01.08.20:557][680]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.08.20:557][680]LogStreaming: Flushing async loaders. [2020.06.12-01.08.20:557][680]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.08.20:557][680]LogStreaming: Flushing async loaders. [2020.06.12-01.08.20:557][680]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.08.20:557][680]LogStreaming: Flushing async loaders. [2020.06.12-01.08.20:558][680]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.08.20:558][680]LogStreaming: Flushing async loaders. [2020.06.12-01.08.20:558][680]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.08.20:558][680]LogStreaming: Flushing async loaders. [2020.06.12-01.08.20:558][680]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.08.20:565][681]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-01.08.20:565][681]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-01.08.27:541][ 99]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.06.12-01.08.27:541][ 99]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.06.12-01.08.27:542][ 99]LogQuestEvent: A Quest was evaluated [2020.06.12-01.08.27:557][100]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.08.27:557][100]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.08.27:557][100]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.08.27:561][100]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.06.12-01.08.27:608][103]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.27:608][103]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.27:608][103]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.27:608][103]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.27:608][103]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.27:608][103]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.27:675][107]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.27:675][107]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.27:675][107]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.27:883][119]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.08.27:883][119]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.08.27:883][119]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.08.28:562][160]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.06.12-01.08.29:563][220]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.06.12-01.08.30:424][272]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.12-01.08.30:424][272]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.30:424][272]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.12-01.08.30:424][272]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.30:427][272]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.30:427][272]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.30:427][272]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.08.30:427][272]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.08.30:427][272]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.30:427][272]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.12-01.08.30:427][272]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.30:427][272]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.08.30:427][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.30:427][272]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.08.30:427][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.30:427][272]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.08.30:523][278]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.08.30:523][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.12-01.08.30:525][278]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.30:525][278]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.08.30:525][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.30:525][278]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.30:525][278]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.08.30:525][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.30:525][278]Interaction: Interaction time: 80.000000 [2020.06.12-01.08.30:525][278]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.08.30:525][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.30:559][280]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.08.30:941][303]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.08.31:408][331]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.08.33:491][456]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.12-01.08.33:491][456]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.33:491][456]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.12-01.08.33:491][456]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.33:493][456]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.33:493][456]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.33:493][456]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.08.33:493][456]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.08.33:493][456]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.33:493][456]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.12-01.08.33:493][456]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.33:493][456]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.08.33:493][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.33:493][456]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.08.33:493][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.33:525][458]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.08.33:624][464]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.08.33:624][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.12-01.08.33:626][464]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.33:626][464]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.08.33:626][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.33:626][464]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.33:626][464]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.08.33:626][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.33:626][464]Interaction: Interaction time: 80.000000 [2020.06.12-01.08.33:626][464]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.08.33:626][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.33:626][464]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.08.34:976][545]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.12-01.08.34:976][545]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.12-01.08.34:976][545]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.12-01.08.34:992][546]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.12-01.08.35:509][577]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.12-01.08.35:509][577]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.12-01.08.35:509][577]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.12-01.08.35:542][579]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.12-01.08.35:811][595]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.35:811][595]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.08.35:811][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.35:811][595]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.35:811][595]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.08.35:811][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.35:811][595]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.35:811][595]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.08.35:811][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.35:811][595]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.35:811][595]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.08.35:811][595]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.08.35:811][595]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.08.35:811][595]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.08.35:811][595]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.08.35:811][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.35:811][595]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.12-01.08.35:811][595]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.35:811][595]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.35:814][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.12-01.08.36:541][639]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.181998 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.08.36:974][665]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.08.36:974][665]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.36:974][665]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.08.36:974][665]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.36:976][665]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.08.36:976][665]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.08.36:976][665]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.08.36:976][665]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.08.36:976][665]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.08.36:976][665]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.08.36:976][665]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.36:976][665]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.08.36:977][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.36:977][665]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.08.36:977][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.37:040][669]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.12-01.08.37:043][669]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.08.37:043][669]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.08.37:043][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.37:043][669]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.08.37:043][669]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.08.37:043][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.37:043][669]Interaction: Interaction time: 2.000000 [2020.06.12-01.08.37:043][669]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.08.37:043][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.37:140][675]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_2] [2020.06.12-01.08.37:140][675]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.37:140][675]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_2] [2020.06.12-01.08.37:140][675]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.37:142][675]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.37:143][675]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.37:143][675]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.08.37:143][675]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.08.37:143][675]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.37:143][675]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.06.12-01.08.37:143][675]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.37:143][675]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.08.37:143][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.37:143][675]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.08.37:143][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.37:176][677]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.08.37:373][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.12-01.08.37:375][689]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.37:375][689]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.08.37:375][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.37:375][689]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.37:375][689]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.08.37:375][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.37:375][689]Interaction: Interaction time: 10.000000 [2020.06.12-01.08.37:375][689]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: ChestOpen AnimTag_Male. [2020.06.12-01.08.37:375][689]LogSM: Error: Play Update Montage AM_M_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.12-01.08.37:375][689]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.08.37:375][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.37:459][694]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.08.37:942][723]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.08.37:943][723]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.08.37:943][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.37:943][723]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.08.37:943][723]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.08.37:943][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.37:943][723]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.08.37:943][723]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.08.37:943][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.37:943][723]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.08.37:943][723]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.08.37:943][723]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.08.37:943][723]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.08.37:943][723]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.08.37:943][723]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.08.37:943][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.37:943][723]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.08.37:943][723]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.37:943][723]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.08.37:945][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.06.12-01.08.39:029][788]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.08.39:429][812]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 52 [2020.06.12-01.08.39:657][826]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.08.39:657][826]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.08.39:657][826]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.08.39:657][826]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.08.40:657][886]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.08.40:657][886]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.08.40:728][890]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.08.41:576][941]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.08.41:576][941]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale08_Character_C_0 [2020.06.12-01.08.41:609][943]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.12-01.08.42:776][ 13]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.12-01.08.44:225][100]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.12-01.08.44:225][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.44:246][101]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.08.44:408][111]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.12-01.08.44:408][111]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.44:409][111]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.08.44:409][111]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.08.44:409][111]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.08.44:409][111]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.08.44:409][111]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.08.44:409][111]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.12-01.08.44:409][111]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.44:409][111]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.08.44:409][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.44:409][111]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.06.12-01.08.44:409][111]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.08.44:409][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.44:409][111]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.08.44:508][117]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.12-01.08.44:508][117]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.44:825][136]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.08.44:825][136]LogDBDPlayerMovement: StopSnapping Final Location (2991.824219 4365.634766 84.512260) [2020.06.12-01.08.44:825][136]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.08.44:825][136]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.08.44:825][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.44:825][136]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.08.44:825][136]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.08.44:825][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.44:825][136]Interaction: Interaction time: 14.000000 [2020.06.12-01.08.44:825][136]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.06.12-01.08.44:825][136]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 34.212162 [2020.06.12-01.08.44:825][136]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.08.44:825][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.44:827][136]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.06.12-01.08.44:908][141]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-01.08.47:059][270]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.12-01.08.47:379][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.12-01.08.47:491][296]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.08.47:501][296]LogStreaming: Flushing async loaders took 10ms. [2020.06.12-01.08.47:502][296]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.12-01.08.47:502][296]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.12-01.08.47:503][296]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Map took 0.000084 seconds [2020.06.12-01.08.47:503][296]GameFlow: ACollectable::BeginPlay [2020.06.12-01.08.47:503][296]GameFlow: BegunPlayFenceGuid 00000000-0000-0000-0000-000000000000 [2020.06.12-01.08.47:503][296]LogStreaming: Flushing async loaders. [2020.06.12-01.08.47:503][296]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.08.47:505][296]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.47:505][296]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.08.47:505][296]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.08.47:505][296]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.08.47:505][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.47:505][296]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.08.47:505][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.47:505][296]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.47:505][296]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Male. [2020.06.12-01.08.47:505][296]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.08.47:505][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.47:543][299]GameFlow: OnRep_BegunPlayFenceGuid 052F5C1C-08D8-0E6D-25DE-5072E4DFAD11 [2020.06.12-01.08.47:543][299]GameFlow: BegunPlayFenceGuid 052F5C1C-08D8-0E6D-25DE-5072E4DFAD11 [2020.06.12-01.08.48:042][329]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.48:042][329]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.08.48:042][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.48:042][329]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.48:042][329]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.12-01.08.48:042][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.48:075][331]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.48:075][331]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.48:075][331]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.08.48:075][331]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.08.48:075][331]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.08.48:075][331]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.08.48:075][331]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.08.48:075][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.48:075][331]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_2] [2020.06.12-01.08.48:075][331]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.48:075][331]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.48:274][343]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.08.48:274][343]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.48:274][343]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.08.48:274][343]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.48:276][343]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.48:276][343]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.48:276][343]Interaction: Verbose: [CollectItem][BP_Map_002_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.08.48:276][343]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.08.48:276][343]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.48:276][343]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.08.48:276][343]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.48:276][343]Interaction: Verbose: [CollectItem][BP_Map_002_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.08.48:276][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.48:276][343]Interaction: Verbose: [CollectItem][BP_Map_002_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.08.48:276][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.48:375][349]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.48:375][349]Interaction: Verbose: [CollectItem][BP_Map_002_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.08.48:375][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.48:375][349]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.48:375][349]Interaction: Verbose: [CollectItem][BP_Map_002_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.08.48:375][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.48:375][349]Interaction: Interaction time: 0.000000 [2020.06.12-01.08.48:375][349]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: ItemCollect AnimTag_Male. [2020.06.12-01.08.48:375][349]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.12-01.08.48:375][349]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.08.48:375][349]Interaction: Verbose: [CollectItem][BP_Map_002_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.08.48:375][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.48:559][360]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.08.48:760][372]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.12-01.08.48:793][374]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale08_Character_C_0 [2020.06.12-01.08.48:810][375]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.08.48:857][378]GameFlow: Collected received : BP_Map_002_C_0. [2020.06.12-01.08.48:858][378]GameFlow: AddToInventory received : BP_Map_002_C_0. [2020.06.12-01.08.49:109][393]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.08.49:158][396]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.08.49:359][408]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.08.49:392][410]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.49:392][410]Interaction: Verbose: [CollectItem][BP_Map_002_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.08.49:392][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.49:392][410]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.49:392][410]Interaction: Verbose: [CollectItem][BP_Map_002_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.08.49:392][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.49:425][412]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.49:425][412]Interaction: Verbose: [CollectItem][BP_Map_002_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.08.49:426][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.49:426][412]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.49:426][412]Interaction: Verbose: [CollectItem][BP_Map_002_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.08.49:426][412]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.08.49:426][412]Interaction: Verbose: [CollectItem][BP_Map_002_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.08.49:426][412]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.08.49:426][412]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.08.49:426][412]Interaction: Verbose: [CollectItem][BP_Map_002_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.08.49:426][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.49:426][412]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.08.49:426][412]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.49:426][412]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.49:491][416]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.12-01.08.49:491][416]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.49:491][416]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.12-01.08.49:491][416]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.49:493][416]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.49:493][416]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.49:493][416]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.08.49:493][416]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.08.49:493][416]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.49:493][416]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.12-01.08.49:493][416]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.49:493][416]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.08.49:493][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.49:493][416]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.08.49:493][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.49:525][418]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.08.49:624][424]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.08.49:624][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.12-01.08.49:625][424]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.49:626][424]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.08.49:626][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.49:626][424]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.49:626][424]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.08.49:626][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.49:626][424]Interaction: Interaction time: 77.818001 [2020.06.12-01.08.49:626][424]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.08.49:626][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.49:626][424]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.08.49:724][430]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.08.49:892][440]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.08.50:393][470]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.12-01.08.50:393][470]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.12-01.08.50:394][470]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.12-01.08.50:409][471]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.12-01.08.50:558][480]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.08.51:391][530]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.08.51:875][559]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.12-01.08.51:876][559]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.12-01.08.51:876][559]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.12-01.08.51:876][559]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.12-01.08.53:677][667]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.53:677][667]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.08.53:677][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.53:677][667]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.53:677][667]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.08.53:677][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.53:677][667]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.53:677][667]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.08.53:677][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.53:677][667]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.53:677][667]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.08.53:677][667]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.08.53:677][667]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.08.53:677][667]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.08.53:677][667]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.08.53:677][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.53:677][667]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.12-01.08.53:677][667]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.53:677][667]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.08.53:680][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.12-01.08.54:408][711]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 23.949625 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.08.56:207][819]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.08.56:207][819]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.56:207][819]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.08.56:207][819]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.56:209][819]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.08.56:209][819]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.08.56:209][819]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.08.56:209][819]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.08.56:209][819]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.08.56:209][819]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.08.56:209][819]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.56:209][819]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.08.56:209][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.56:209][819]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.08.56:209][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.56:274][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.12-01.08.56:275][823]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.08.56:275][823]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.08.56:275][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.56:275][823]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.08.56:275][823]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.08.56:275][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.56:276][823]Interaction: Interaction time: 2.000000 [2020.06.12-01.08.56:276][823]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.08.56:276][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.56:541][839]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.375025 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.08.56:642][845]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.08.56:642][845]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.08.56:642][845]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.08.56:642][845]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.08.56:642][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.56:642][845]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.08.56:642][845]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.08.56:642][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.56:659][846]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.08.56:659][846]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.08.56:659][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.56:659][846]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.08.56:659][846]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.08.56:659][846]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.08.56:659][846]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.08.56:659][846]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.08.56:659][846]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.08.56:659][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.56:659][846]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.12-01.08.56:659][846]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.56:659][846]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.12-01.08.56:659][846]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.56:659][846]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.08.56:714][849]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-01.08.56:742][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-01.08.56:747][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-01.08.56:749][851]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.08.57:010][867]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.12-01.08.57:010][867]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.57:143][875]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.08.57:143][875]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.08.57:143][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.57:143][875]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.08.57:143][875]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.08.57:143][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.57:146][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.06.12-01.08.57:174][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.12-01.08.57:176][877]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.08.57:176][877]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.08.57:176][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.57:176][877]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.08.57:176][877]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.08.57:176][877]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.08.57:176][877]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.08.57:176][877]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.08.57:176][877]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.08.57:176][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.57:176][877]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.08.57:176][877]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.57:176][877]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.08.57:179][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.06.12-01.08.57:442][893]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.08.57:442][893]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.57:442][893]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.08.57:442][893]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.57:442][893]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-01.08.57:442][893]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.57:442][893]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.12-01.08.57:442][893]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.57:442][893]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.12-01.08.57:442][893]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.57:775][913]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.06.12-01.08.57:958][924]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.08.57:959][924]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.57:959][924]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.08.57:959][924]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.57:960][924]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.08.57:960][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.57:960][924]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.08.57:960][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.57:961][924]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.08.57:961][924]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.08.57:961][924]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.08.57:961][924]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.08.57:961][924]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.08.57:961][924]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.08.57:961][924]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.57:961][924]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.08.57:962][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.57:962][924]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.08.57:962][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.57:976][925]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.12-01.08.57:976][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.57:976][925]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.12-01.08.57:976][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.57:976][925]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.12-01.08.57:976][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.57:998][926]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.08.58:025][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.08.58:027][928]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.12-01.08.58:027][928]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.58:028][928]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.08.58:028][928]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.08.58:028][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.58:028][928]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.08.58:028][928]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.08.58:028][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.58:028][928]Interaction: Interaction time: 1.000000 [2020.06.12-01.08.58:028][928]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.08.58:028][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.58:043][929]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-01.08.58:043][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.58:043][929]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.12-01.08.58:043][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.58:043][929]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.08.58:043][929]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.58:043][929]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.08.58:043][929]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.58:492][956]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.12-01.08.58:492][956]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.58:492][956]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.12-01.08.58:492][956]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.58:508][957]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.08.58:508][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.58:508][957]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.08.58:508][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.58:575][961]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.12-01.08.58:575][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.59:029][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.08.59:093][992]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.08.59:093][992]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.08.59:093][992]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.08.59:093][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.59:125][994]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.08.59:127][994]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.08.59:127][994]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.08.59:127][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.59:127][994]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.08.59:127][994]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.08.59:127][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.59:127][994]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.08.59:127][994]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.08.59:127][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.59:127][994]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.08.59:127][994]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.08.59:127][994]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.08.59:127][994]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.08.59:127][994]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.08.59:127][994]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.08.59:127][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.08.59:127][994]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.08.59:127][994]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.08.59:127][994]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.08.59:130][994]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.09.00:126][ 54]LogAkAudio: Warning: [BP_CamperMale10_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.09.00:126][ 54]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Male. [2020.06.12-01.09.01:357][127]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.09.01:357][127]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.01:358][127]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.09.01:358][127]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.01:360][127]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.01:360][127]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.01:360][127]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.09.01:360][127]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.01:360][127]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.01:360][127]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.09.01:360][127]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.01:360][127]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.09.01:360][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.01:360][127]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.09.01:360][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.01:425][131]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.12-01.09.01:427][131]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.01:427][131]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.09.01:427][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.01:427][131]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.01:427][131]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.09.01:427][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.01:427][131]Interaction: Interaction time: 2.000000 [2020.06.12-01.09.01:427][131]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.09.01:427][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.01:658][145]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.836357 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.09.02:343][186]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-01.09.02:343][186]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.02:343][186]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.12-01.09.02:343][186]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.02:343][186]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.12-01.09.02:343][186]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.02:343][186]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.09.02:343][186]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.02:343][186]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.09.02:343][186]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.02:715][208]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.09.03:175][236]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.09.03:175][236]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.03:175][236]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.09.03:175][236]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.03:175][236]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.12-01.09.03:175][236]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.03:175][236]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.12-01.09.03:175][236]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.03:209][238]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.12-01.09.03:209][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.03:233][239]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.09.03:276][242]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.12-01.09.03:276][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.03:309][244]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-01.09.03:309][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.03:309][244]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.12-01.09.03:309][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.03:325][245]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.09.03:325][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.03:325][245]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.09.03:325][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.03:445][252]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.06.12-01.09.03:510][256]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.09.03:510][256]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.09.03:510][256]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.09.03:510][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.03:526][257]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.09.03:526][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.03:526][257]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.09.03:526][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.03:542][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.12-01.09.03:543][258]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.03:543][258]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.09.03:543][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.03:544][258]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.03:544][258]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.09.03:544][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.03:544][258]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.03:544][258]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.09.03:544][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.03:544][258]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.03:544][258]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.09.03:544][258]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.03:544][258]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.09.03:544][258]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.03:544][258]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.09.03:544][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.03:544][258]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.09.03:544][258]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.03:544][258]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.03:547][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.06.12-01.09.03:576][260]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-01.09.03:576][260]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.03:576][260]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.12-01.09.03:576][260]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.03:626][263]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.12-01.09.03:626][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.03:726][269]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.12-01.09.03:726][269]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.03:750][270]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.09.03:760][271]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.12-01.09.03:760][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.03:760][271]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.12-01.09.03:760][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.03:760][271]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.09.03:760][271]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.03:760][271]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.09.03:760][271]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.03:975][284]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Male. [2020.06.12-01.09.03:975][284]LogAkAudio: Warning: [BP_CamperMale02_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.09.03:976][284]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Female. [2020.06.12-01.09.03:976][284]LogAkAudio: Warning: [BP_CamperFemale08_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.09.03:976][284]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Male. [2020.06.12-01.09.03:976][284]LogAkAudio: Warning: [BP_CamperMale10_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.09.03:997][285]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Male. [2020.06.12-01.09.03:997][285]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Female. [2020.06.12-01.09.03:997][285]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Male. [2020.06.12-01.09.04:112][292]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row 'Insanity_C_0' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.12-01.09.04:456][312]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.09.04:499][315]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.09.04:499][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.04:499][315]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.09.04:499][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.04:499][315]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.12-01.09.04:499][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.04:499][315]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-01.09.04:499][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.04:499][315]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.12-01.09.04:499][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.07:359][487]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.12-01.09.07:361][487]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.07:361][487]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.07:825][515]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.12-01.09.08:026][527]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.12-01.09.08:026][527]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.08:093][531]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.09.08:093][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.08:093][531]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.09.08:093][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.08:110][532]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.12-01.09.08:110][532]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.08:110][532]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.12-01.09.08:110][532]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.08:125][533]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.12-01.09.08:158][535]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.06.12-01.09.08:593][561]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.09.08:593][561]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.08:593][561]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.09.08:593][561]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.08:593][561]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-01.09.08:593][561]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.08:593][561]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.12-01.09.08:593][561]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.08:610][562]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.12-01.09.08:610][562]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.08:610][562]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.12-01.09.08:610][562]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.08:610][562]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-01.09.08:610][562]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.08:616][562]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.09.08:626][563]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.08:626][563]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.08:626][563]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.09.08:626][563]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.08:626][563]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.08:626][563]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-01.09.08:626][563]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.08:627][563]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.09.08:627][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.08:627][563]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.09.08:627][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.08:627][563]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.09.08:659][565]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.09.08:660][565]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.12-01.09.08:660][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.08:660][565]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.12-01.09.08:660][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.08:660][565]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.12-01.09.08:660][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.08:676][566]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.09.08:676][566]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.08:676][566]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.09.08:676][566]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.08:692][567]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-01.09.08:692][567]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.08:859][577]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.08:859][577]LogDBDPlayerMovement: StopSnapping Final Location (3176.718994 4639.218262 88.092682) [2020.06.12-01.09.08:859][577]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.09.08:859][577]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.09.08:860][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.08:860][577]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.08:860][577]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.09.08:860][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.08:860][577]Interaction: Interaction time: 0.600000 [2020.06.12-01.09.08:860][577]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Male. [2020.06.12-01.09.08:860][577]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 58.246307 [2020.06.12-01.09.08:860][577]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.09.08:860][577]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.09.08:860][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.08:875][578]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.09.09:261][601]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.09.09:459][613]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.09.09:459][613]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.09.09:459][613]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.09:459][613]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.09.09:459][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.09:459][613]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.09:459][613]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.09.09:460][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.09:475][614]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.09:475][614]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.09.09:475][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.09:475][614]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.09:475][614]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.09.09:475][614]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.09:475][614]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.09.09:475][614]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.09:475][614]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.09.09:476][614]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.09.09:476][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.09:476][614]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-01.09.09:476][614]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.09:476][614]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-01.09.09:476][614]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.09:476][614]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.09:566][619]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.09.09:661][625]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.09:661][625]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.09:793][633]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-01.09.09:793][633]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.09:793][633]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.12-01.09.09:793][633]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.09:826][635]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.09.09:827][635]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.09:827][635]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.09.09:827][635]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.09:943][642]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.12-01.09.09:943][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.10:643][684]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.09.10:643][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.10:643][684]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.12-01.09.10:643][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.10:643][684]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.06.12-01.09.10:643][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.10:665][685]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.09.11:193][717]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.09.11:193][717]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.11:193][717]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.12-01.09.11:193][717]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.11:193][717]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.06.12-01.09.11:193][717]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.11:909][760]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 12.779332 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.09.11:959][763]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.12-01.09.11:959][763]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.12:010][766]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.09.12:010][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.12:010][766]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.09.12:010][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.12:032][767]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.09.12:043][768]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-01.09.12:043][768]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.12:043][768]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.12-01.09.12:043][768]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.12:076][770]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-01.09.12:076][770]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.12:076][770]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.09.12:076][770]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.12:076][770]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.12:077][770]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.12:077][770]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.09.12:077][770]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.12:077][770]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.12:077][770]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.09.12:077][770]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.12:077][770]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.09.12:077][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.12:077][770]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.09.12:077][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.12:077][770]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.09.12:142][774]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.09.12:142][774]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.12:142][774]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.09.12:193][777]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.12:193][777]LogDBDPlayerMovement: StopSnapping Final Location (3191.022217 4624.171875 88.092697) [2020.06.12-01.09.12:193][777]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.09.12:193][777]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.09.12:193][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.12:193][777]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.12:193][777]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.09.12:193][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.12:193][777]Interaction: Interaction time: 1.100000 [2020.06.12-01.09.12:193][777]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Male. [2020.06.12-01.09.12:193][777]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 61.579815 [2020.06.12-01.09.12:193][777]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.09.12:193][777]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.09.12:193][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.12:293][783]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.09.12:726][809]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.09.12:726][809]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.12:726][809]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.09.12:726][809]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.12:726][809]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.12-01.09.12:726][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.12:726][809]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.12-01.09.12:726][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.12:743][810]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.12-01.09.12:743][810]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.12:793][813]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.12-01.09.12:793][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.12:810][814]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-01.09.12:810][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.12:810][814]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.12-01.09.12:810][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.12:810][814]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.09.12:810][814]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.12:810][814]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.09.12:810][814]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.12:843][816]Interaction: Player [BP_CamperFemale08_Character_C_0] is in chase. [2020.06.12-01.09.13:110][832]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.09.13:125][833]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.09.13:126][833]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.09.13:126][833]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.13:126][833]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.09.13:126][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.13:126][833]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.13:126][833]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.09.13:126][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.13:126][833]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.09.13:142][834]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.13:142][834]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.09.13:142][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.13:142][834]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.13:142][834]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.09.13:142][834]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.13:142][834]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.09.13:142][834]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.13:142][834]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.09.13:142][834]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.09.13:142][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.13:143][834]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.09.13:143][834]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.13:143][834]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.09.13:143][834]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.13:143][834]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.13:177][836]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.09.13:209][838]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.09.13:209][838]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.09.13:209][838]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.12-01.09.13:210][838]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.09.13:219][838]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.09.13:326][845]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.12-01.09.13:326][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.13:326][845]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.12-01.09.13:326][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.13:343][846]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.09.13:343][846]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.13:343][846]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.09.13:343][846]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.13:410][850]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.12-01.09.13:410][850]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.13:522][857]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E987D8F6A0] Result: '1' k_EResultOK (success) [2020.06.12-01.09.13:522][857]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E987D8F6A0]' succeeded in 0.310880 seconds [2020.06.12-01.09.13:549][859]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E987D8F6A0] Result: '1' k_EResultOK (success) [2020.06.12-01.09.13:568][860]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.355789 seconds [2020.06.12-01.09.15:275][962]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.12-01.09.15:278][962]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.15:278][962]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.15:441][972]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.12-01.09.15:541][978]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperFemale08_Character_C_0 [2020.06.12-01.09.15:542][978]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.09.15:542][978]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Female. [2020.06.12-01.09.15:547][978]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale08_Character_C_0 - meowmixaoyama]: On [2020.06.12-01.09.15:776][992]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.06.12-01.09.16:658][ 45]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.12-01.09.16:658][ 45]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.16:658][ 45]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.12-01.09.16:658][ 45]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.16:658][ 45]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.267693 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.09.16:661][ 45]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.16:661][ 45]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.16:661][ 45]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.09.16:661][ 45]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.16:661][ 45]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.16:661][ 45]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.12-01.09.16:661][ 45]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.16:662][ 45]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.09.16:662][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.16:662][ 45]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.09.16:662][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.16:662][ 45]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.09.16:692][ 47]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 18.901936 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.09.16:694][ 47]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.09.16:709][ 48]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.12-01.09.16:709][ 48]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.16:725][ 49]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.06.12-01.09.16:860][ 57]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.16:860][ 57]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.09.16:860][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.16:860][ 57]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.16:860][ 57]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.09.16:860][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.16:860][ 57]Interaction: Interaction time: 0.600000 [2020.06.12-01.09.16:860][ 57]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Female. [2020.06.12-01.09.16:860][ 57]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.12-01.09.16:860][ 57]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.09.16:860][ 57]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.09.16:860][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.16:976][ 64]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.12-01.09.16:976][ 64]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.17:011][ 66]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.09.17:261][ 81]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.09.17:461][ 93]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.17:461][ 93]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.09.17:461][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.17:461][ 93]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.17:461][ 93]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.09.17:461][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.17:493][ 95]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.17:493][ 95]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.09.17:493][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.17:493][ 95]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.17:493][ 95]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.09.17:494][ 95]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.17:494][ 95]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.09.17:494][ 95]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.17:494][ 95]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.09.17:494][ 95]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.09.17:494][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.17:494][ 95]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.12-01.09.17:494][ 95]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.17:494][ 95]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.17:528][ 97]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale08_Character_C_0 - meowmixaoyama]: Off [2020.06.12-01.09.17:710][108]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.12-01.09.17:710][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.17:733][109]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.09.17:926][121]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.09.17:926][121]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.17:926][121]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.12-01.09.17:926][121]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.17:926][121]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.17:927][121]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.17:927][121]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.09.17:927][121]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.17:927][121]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.17:927][121]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.12-01.09.17:927][121]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.17:927][121]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.09.17:927][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.17:927][121]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.06.12-01.09.17:927][121]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.09.17:927][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.17:927][121]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.09.17:992][125]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.12-01.09.17:992][125]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.18:342][146]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.18:343][146]LogDBDPlayerMovement: StopSnapping Final Location (3009.702881 4397.593750 88.092125) [2020.06.12-01.09.18:343][146]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.09.18:343][146]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.09.18:343][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.18:343][146]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.18:343][146]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.09.18:343][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.18:343][146]Interaction: Interaction time: 14.000000 [2020.06.12-01.09.18:343][146]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.06.12-01.09.18:343][146]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 67.730049 [2020.06.12-01.09.18:343][146]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.09.18:343][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.18:345][146]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.06.12-01.09.18:425][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-01.09.18:793][173]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.18:793][173]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.21:675][346]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.036987 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.09.22:426][391]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.09.22:426][391]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.09.22:426][391]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.22:427][391]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.09.22:427][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.22:427][391]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.22:427][391]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.09.22:427][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.22:443][392]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.09.22:443][392]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.22:443][392]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.09.22:443][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.22:443][392]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.22:443][392]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.09.22:443][392]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.22:443][392]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.09.22:443][392]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.22:443][392]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.09.22:443][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.22:443][392]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.12-01.09.22:443][392]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.22:443][392]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.12-01.09.22:443][392]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.22:443][392]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.22:515][396]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-01.09.22:516][396]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.09.22:742][410]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.06.12-01.09.22:742][410]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.22:743][410]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.12-01.09.22:743][410]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.22:775][412]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.06.12-01.09.22:775][412]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.22:778][412]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.22:778][412]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.22:778][412]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.09.22:778][412]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.22:778][412]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.22:778][412]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.06.12-01.09.22:778][412]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.22:778][412]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.09.22:778][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.22:778][412]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.09.22:778][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.22:844][416]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.09.22:977][424]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.22:977][424]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.09.22:977][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.22:977][424]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.22:977][424]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.09.22:977][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.22:977][424]Interaction: Interaction time: 0.600000 [2020.06.12-01.09.22:977][424]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Female. [2020.06.12-01.09.22:977][424]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.12-01.09.22:977][424]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.09.22:977][424]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.09.22:977][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.22:994][425]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.09.23:093][431]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.12-01.09.23:093][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.23:093][431]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.09.23:093][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.23:093][431]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.09.23:093][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.23:093][431]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-01.09.23:093][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.23:093][431]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.12-01.09.23:093][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.23:115][432]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.09.23:375][448]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.12-01.09.23:375][448]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.23:376][448]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.09.23:376][448]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.23:376][448]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.23:376][448]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.23:376][448]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.09.23:376][448]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.23:376][448]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.23:376][448]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.09.23:376][448]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.23:376][448]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.09.23:376][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.23:376][448]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.09.23:376][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.23:376][448]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.09.23:379][448]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.09.23:442][452]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.09.23:442][452]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.23:542][458]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.705805 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.09.23:578][460]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.23:578][460]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.09.23:578][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.23:578][460]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.23:578][460]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.09.23:578][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.23:593][461]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.23:593][461]LogDBDPlayerMovement: StopSnapping Final Location (3191.022217 4624.171875 88.092697) [2020.06.12-01.09.23:593][461]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.09.23:593][461]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.09.23:593][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.23:593][461]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.23:593][461]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.09.23:593][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.23:593][461]Interaction: Interaction time: 2.000000 [2020.06.12-01.09.23:593][461]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankVault Left AnimTag_Male. [2020.06.12-01.09.23:593][461]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LT Duration 2.000000 Timestamp 72.980270 [2020.06.12-01.09.23:593][461]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.09.23:593][461]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.09.23:593][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.23:609][462]Interaction: Player [BP_CamperFemale08_Character_C_0] is not in chase anymore. [2020.06.12-01.09.23:611][462]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.23:611][462]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.09.23:611][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.23:611][462]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.23:611][462]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.09.23:611][462]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.23:611][462]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.09.23:611][462]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.23:611][462]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.09.23:611][462]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.09.23:611][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.23:611][462]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.06.12-01.09.23:611][462]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.23:611][462]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.24:394][509]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.09.24:394][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.24:394][509]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.09.24:394][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.24:410][510]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.12-01.09.24:410][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.24:410][510]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.12-01.09.24:410][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.24:460][513]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.12-01.09.24:460][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.24:610][522]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.12-01.09.24:610][522]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.24:643][524]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-01.09.24:643][524]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.24:643][524]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.12-01.09.24:643][524]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.24:660][525]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.09.24:660][525]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.24:660][525]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.09.24:660][525]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.24:975][544]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.09.24:975][544]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.24:975][544]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.09.24:975][544]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.24:977][544]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.24:977][544]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.24:977][544]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.09.24:977][544]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.24:977][544]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.24:977][544]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.09.24:977][544]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.24:977][544]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.09.24:977][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.24:977][544]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.09.24:977][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.25:042][548]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.09.25:044][548]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.25:044][548]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.09.25:044][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.25:044][548]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.25:044][548]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.09.25:044][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.25:044][548]Interaction: Interaction time: 1.000000 [2020.06.12-01.09.25:044][548]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.09.25:044][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.25:393][569]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.09.25:409][570]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.09.25:409][570]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.09.25:409][570]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.25:409][570]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.09.25:409][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.25:409][570]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.25:409][570]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.09.25:409][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.25:426][571]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.25:426][571]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.09.25:426][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.25:426][571]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.25:426][571]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.09.25:426][571]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.25:426][571]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.09.25:426][571]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.25:426][571]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.09.25:426][571]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.09.25:426][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.25:426][571]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.09.25:426][571]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.25:426][571]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.09.25:426][571]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.25:426][571]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.25:498][575]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.09.25:683][586]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.09.25:810][594]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.12-01.09.25:810][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.25:810][594]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.12-01.09.25:810][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.25:843][596]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.09.25:843][596]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.25:843][596]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.09.25:844][596]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.25:910][600]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.12-01.09.25:910][600]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.25:958][603]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.06.12-01.09.26:064][609]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.09.26:127][613]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.09.26:127][613]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.09.26:127][613]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.09.26:127][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.26:159][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.09.26:162][615]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.26:162][615]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.09.26:162][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.26:162][615]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.26:162][615]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.09.26:162][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.26:162][615]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.26:162][615]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.09.26:162][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.26:162][615]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.26:162][615]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.09.26:162][615]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.26:162][615]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.09.26:162][615]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.26:162][615]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.09.26:162][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.26:163][615]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.09.26:163][615]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.26:163][615]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.26:165][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.09.27:159][675]LogAkAudio: Warning: [BP_CamperMale10_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.09.27:159][675]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Male. [2020.06.12-01.09.27:160][675]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Male. [2020.06.12-01.09.27:177][676]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.12-01.09.27:177][676]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.27:228][679]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.09.27:228][679]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.27:228][679]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.09.27:228][679]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.27:593][701]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.12-01.09.27:593][701]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.27:593][701]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.12-01.09.27:593][701]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.28:326][745]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.12-01.09.28:328][745]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.28:328][745]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.28:593][761]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.12-01.09.28:659][765]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale10_Character_C_0 [2020.06.12-01.09.28:660][765]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.09.28:660][765]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Male. [2020.06.12-01.09.28:665][765]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - FlippyMCXLI]: On [2020.06.12-01.09.28:677][766]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=78.080 [2020.06.12-01.09.28:892][779]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.06.12-01.09.28:892][779]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.237704 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.09.29:077][790]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.12-01.09.29:077][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.29:077][790]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.12-01.09.29:077][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.29:094][791]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.09.29:094][791]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.29:094][791]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.09.29:094][791]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.29:144][794]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.12-01.09.29:144][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.29:359][807]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.12-01.09.29:359][807]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.29:359][807]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.12-01.09.29:359][807]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.29:361][807]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.29:361][807]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.29:361][807]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.09.29:361][807]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.29:361][807]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.29:362][807]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.12-01.09.29:362][807]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.29:362][807]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.09.29:362][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.29:362][807]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.09.29:362][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.29:458][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.09.29:460][813]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.29:460][813]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.09.29:461][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.29:461][813]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.29:461][813]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.09.29:461][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.29:461][813]Interaction: Interaction time: 32.000000 [2020.06.12-01.09.29:461][813]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.09.29:461][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.29:644][824]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.12-01.09.29:644][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.29:659][825]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.568673 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.09.29:943][842]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.12-01.09.29:943][842]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.30:647][884]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - FlippyMCXLI]: Off [2020.06.12-01.09.30:660][885]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=80.064 [2020.06.12-01.09.31:912][960]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.31:912][960]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.33:176][ 36]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.292981 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.09.33:209][ 38]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.06.12-01.09.33:842][ 76]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.09.33:842][ 76]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.33:842][ 76]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.09.33:842][ 76]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.33:844][ 76]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.33:844][ 76]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.33:844][ 76]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.09.33:844][ 76]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.33:844][ 76]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.33:844][ 76]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.09.33:844][ 76]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.33:844][ 76]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.09.33:844][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.33:844][ 76]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.09.33:844][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.33:942][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.12-01.09.33:944][ 82]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.33:944][ 82]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.09.33:944][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.33:944][ 82]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.33:944][ 82]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.09.33:944][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.33:944][ 82]Interaction: Interaction time: 1.000000 [2020.06.12-01.09.33:944][ 82]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.09.33:944][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.34:108][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.09.34:108][ 92]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.34:108][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.09.34:108][ 92]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.34:111][ 92]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.34:111][ 92]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.34:111][ 92]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.09.34:111][ 92]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.34:111][ 92]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.34:111][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.09.34:111][ 92]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.34:111][ 92]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.09.34:111][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.34:111][ 92]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.09.34:111][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.34:209][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.09.34:212][ 98]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.34:212][ 98]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.09.34:212][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.34:212][ 98]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.34:212][ 98]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.09.34:212][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.34:212][ 98]Interaction: Interaction time: 1.000000 [2020.06.12-01.09.34:212][ 98]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.09.34:212][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.34:964][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.12-01.09.34:995][145]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.34:995][145]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.09.34:995][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.34:995][145]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.34:995][145]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.09.34:995][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.34:995][145]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.34:995][145]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.09.34:995][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.34:995][145]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.34:995][145]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.09.34:995][145]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.34:996][145]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.09.34:996][145]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.34:996][145]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.09.34:996][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.34:996][145]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.09.34:996][145]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.34:996][145]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.34:998][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.09.35:028][147]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.09.35:028][147]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.09.35:028][147]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.09.35:028][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.35:692][187]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.06.12-01.09.35:692][187]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.35:692][187]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.06.12-01.09.35:692][187]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.35:695][187]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.35:695][187]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.35:695][187]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.09.35:695][187]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.35:695][187]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.35:695][187]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.06.12-01.09.35:695][187]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.35:695][187]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.09.35:695][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.35:695][187]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.09.35:695][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.35:695][187]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.09.35:792][193]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.12-01.09.35:795][193]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.35:795][193]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.09.35:795][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.35:795][193]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.35:795][193]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.09.35:795][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.35:795][193]Interaction: Interaction time: 2.000000 [2020.06.12-01.09.35:795][193]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: DamageGenerator Killer07. [2020.06.12-01.09.35:795][193]LogSM: Error: Play Update Montage AM_DO_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.12-01.09.35:795][193]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.09.35:795][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.35:796][193]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.09.37:292][283]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 21.946163 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.09.37:495][295]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.09.37:594][301]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.37:594][301]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.09.37:594][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.37:594][301]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.37:594][301]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.09.37:594][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.37:659][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.12-01.09.37:661][305]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.37:661][305]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.09.37:661][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.37:661][305]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.37:661][305]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.09.37:661][305]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.37:661][305]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.09.37:661][305]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.37:661][305]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.09.37:661][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.37:661][305]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.09.37:661][305]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.37:661][305]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.37:664][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.12-01.09.37:746][310]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.09.37:798][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.12-01.09.37:859][317]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.12-01.09.37:862][317]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.09.37:862][317]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.09.37:862][317]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.09.37:862][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.37:893][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.12-01.09.37:896][319]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.37:896][319]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.09.37:896][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.37:896][319]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.37:896][319]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.09.37:896][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.37:896][319]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.37:896][319]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.09.37:896][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.37:896][319]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.37:896][319]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.09.37:896][319]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.37:896][319]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.09.37:896][319]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.37:896][319]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.09.37:896][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.37:896][319]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.06.12-01.09.37:896][319]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.37:896][319]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.37:899][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.12-01.09.38:110][332]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.09.38:110][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.38:110][332]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.09.38:110][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.38:110][332]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.09.38:110][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.38:110][332]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.09.38:110][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.38:110][332]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.09.38:110][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.38:677][366]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.09.38:677][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.38:677][366]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.09.38:677][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.38:694][367]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.12-01.09.38:694][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.38:694][367]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.12-01.09.38:694][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.38:711][368]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.09.38:711][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.38:718][368]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.09.38:752][370]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.09.38:762][371]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.09.38:762][371]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.38:795][373]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.09.38:795][373]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.38:795][373]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.09.38:795][373]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.38:811][374]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.09.38:811][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.38:811][374]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.09.38:811][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.39:031][387]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.09.39:110][392]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.09.39:110][392]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.39:110][392]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.09.39:111][392]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.39:127][393]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.09.39:127][393]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.39:127][393]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.09.39:127][393]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.39:176][396]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.09.39:176][396]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.39:260][401]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.09.39:260][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.39:284][402]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.09.39:293][403]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.12-01.09.39:293][403]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.39:293][403]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.12-01.09.39:293][403]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.39:293][403]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.09.39:293][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.39:293][403]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.09.39:293][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.39:668][425]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.09.39:676][426]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.09.39:676][426]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.09.39:831][435]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.09.39:943][442]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.09.39:943][442]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.39:943][442]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.09.39:943][442]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.39:959][443]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.09.39:960][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.39:960][443]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.09.39:960][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.40:060][449]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.09.40:060][449]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.40:509][476]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_5] [2020.06.12-01.09.40:509][476]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.40:510][476]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_5] [2020.06.12-01.09.40:510][476]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.40:512][476]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.40:512][476]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.40:512][476]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.09.40:512][476]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.40:512][476]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.40:512][476]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_5] [2020.06.12-01.09.40:512][476]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.40:512][476]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.09.40:512][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.40:512][476]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.12-01.09.40:512][476]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.09.40:512][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.40:512][476]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.09.40:676][486]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.09.40:676][486]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.09.40:844][496]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.40:844][496]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.09.40:844][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.40:844][496]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.40:844][496]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.09.40:844][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.40:844][496]Interaction: Interaction time: 1.050000 [2020.06.12-01.09.40:844][496]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.12-01.09.40:844][496]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.12-01.09.40:844][496]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.09.40:844][496]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.09.40:844][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.40:930][501]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 150 [2020.06.12-01.09.40:961][503]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.09.41:129][513]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.12-01.09.41:676][546]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.09.41:676][546]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.09.41:676][546]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.09.41:676][546]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.09.41:731][549]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.09.41:878][558]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.09.41:912][560]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.41:912][560]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.09.41:912][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.41:912][560]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.41:912][560]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.09.41:912][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.41:945][562]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.41:945][562]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.09.41:945][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.41:945][562]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.41:945][562]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.09.41:945][562]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.41:945][562]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.09.41:945][562]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.41:945][562]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.09.41:945][562]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.09.41:945][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.41:945][562]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_5] [2020.06.12-01.09.41:945][562]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.41:946][562]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.42:311][584]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.09.42:311][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.42:333][585]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.09.42:427][591]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.09.42:427][591]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.42:427][591]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.09.42:427][591]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.42:460][593]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.09.42:460][593]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.42:460][593]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.09.42:460][593]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.42:910][620]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_1] [2020.06.12-01.09.42:910][620]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.42:910][620]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_1] [2020.06.12-01.09.42:910][620]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.42:912][620]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.42:912][620]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.42:912][620]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.09.42:912][620]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.42:912][620]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.42:912][620]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.06.12-01.09.42:912][620]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.42:912][620]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.09.42:912][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.42:912][620]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.09.42:912][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.42:912][620]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.09.43:176][636]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.12-01.09.43:178][636]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.43:178][636]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.09.43:178][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.43:178][636]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.43:178][636]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.09.43:178][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.43:178][636]Interaction: Interaction time: 10.000000 [2020.06.12-01.09.43:178][636]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: ChestOpen AnimTag_Male. [2020.06.12-01.09.43:178][636]LogSM: Error: Play Update Montage AM_M_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.12-01.09.43:178][636]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.09.43:178][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.43:277][642]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.09.43:326][645]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.09.43:326][645]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.43:326][645]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.09.43:326][645]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.43:343][646]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.12-01.09.43:344][646]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.43:344][646]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.12-01.09.43:344][646]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.43:361][647]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.09.43:361][647]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.43:385][648]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.09.43:445][652]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.09.43:445][652]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.43:462][653]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.09.43:462][653]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.43:462][653]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.09.43:462][653]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.43:478][654]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.09.43:478][654]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.43:478][654]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.09.43:478][654]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.44:577][720]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.09.44:577][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.44:577][720]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.09.44:577][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.44:577][720]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.09.44:577][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.44:577][720]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.09.44:577][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.44:610][722]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.09.44:610][722]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.44:694][727]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.09.44:694][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.44:717][728]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.09.44:727][729]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.12-01.09.44:727][729]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.44:727][729]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.12-01.09.44:727][729]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.44:744][730]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.09.44:744][730]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.44:744][730]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.09.44:744][730]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.44:834][735]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.09.45:427][771]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.09.45:427][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.45:427][771]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.09.45:427][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.45:444][772]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.09.45:444][772]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.45:444][772]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.09.45:444][772]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.45:511][776]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.09.45:511][776]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.46:159][815]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.09.46:159][815]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.46:159][815]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.09.46:159][815]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.46:161][815]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.46:161][815]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.46:161][815]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.09.46:161][815]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.46:161][815]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.46:161][815]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.09.46:161][815]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.46:161][815]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.09.46:161][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.46:161][815]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.09.46:161][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.46:226][819]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.09.46:228][819]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.46:228][819]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.09.46:228][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.46:228][819]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.46:228][819]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.09.46:228][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.46:229][819]Interaction: Interaction time: 1.000000 [2020.06.12-01.09.46:229][819]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.09.46:229][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.46:362][827]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.46:362][827]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.09.46:362][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.46:362][827]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.46:362][827]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.09.46:362][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.46:365][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.09.46:394][829]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.46:394][829]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.09.46:394][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.46:394][829]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.46:395][829]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.09.46:395][829]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.46:395][829]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.09.46:395][829]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.46:395][829]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.09.46:395][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.46:395][829]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.12-01.09.46:395][829]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.46:395][829]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.46:760][851]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-01.09.46:761][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.46:761][851]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.06.12-01.09.46:761][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.46:761][851]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_0] [2020.06.12-01.09.46:761][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.46:782][852]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.09.46:961][863]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.09.46:961][863]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.46:961][863]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-01.09.46:961][863]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.46:962][863]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.46:962][863]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.46:962][863]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.09.46:962][863]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.46:962][863]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.46:962][863]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-01.09.46:962][863]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.46:962][863]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.09.46:962][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.46:962][863]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.09.46:962][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.46:962][863]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.09.47:027][867]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-01.09.47:027][867]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.47:061][869]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.47:061][869]LogDBDPlayerMovement: StopSnapping Final Location (2037.697876 1210.966553 87.859413) [2020.06.12-01.09.47:061][869]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.09.47:061][869]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.09.47:061][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.47:061][869]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.09.47:061][869]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.09.47:061][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.47:061][869]Interaction: Interaction time: 80.000000 [2020.06.12-01.09.47:061][869]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.09.47:061][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.47:126][873]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.09.47:126][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-01.09.47:230][879]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.09.47:295][883]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.09.47:295][883]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.09.47:295][883]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.09.47:295][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.47:327][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.09.47:329][885]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.47:329][885]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.09.47:329][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.47:329][885]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.47:329][885]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.09.47:329][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.47:329][885]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.47:329][885]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.09.47:329][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.47:329][885]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.47:329][885]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.09.47:329][885]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.47:329][885]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.09.47:329][885]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.47:329][885]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.09.47:329][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.47:330][885]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.09.47:330][885]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.47:330][885]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.47:333][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.09.48:976][984]Interaction: Player [BP_CamperFemale08_Character_C_0] is in chase. [2020.06.12-01.09.49:676][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.09.49:676][ 26]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.49:676][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.09.49:676][ 26]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.49:678][ 26]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.49:678][ 26]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.49:678][ 26]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.09.49:678][ 26]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.49:678][ 26]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.49:678][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.09.49:678][ 26]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.49:678][ 26]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.09.49:678][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.49:678][ 26]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.09.49:678][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.49:776][ 32]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.09.49:778][ 32]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.49:778][ 32]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.09.49:778][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.49:778][ 32]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.49:778][ 32]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.09.49:778][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.49:778][ 32]Interaction: Interaction time: 1.000000 [2020.06.12-01.09.49:778][ 32]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.09.49:778][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.49:910][ 40]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.987823 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.09.50:409][ 70]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.06.12-01.09.50:409][ 70]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.50:409][ 70]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.06.12-01.09.50:409][ 70]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.50:409][ 70]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.09.50:412][ 70]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.50:412][ 70]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.50:412][ 70]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.09.50:412][ 70]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.50:412][ 70]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.50:412][ 70]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.06.12-01.09.50:412][ 70]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.50:412][ 70]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.09.50:412][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.50:412][ 70]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.09.50:412][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.50:412][ 70]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.09.50:511][ 76]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.50:511][ 76]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.09.50:511][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.50:511][ 76]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.50:511][ 76]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.09.50:511][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.50:512][ 76]Interaction: Interaction time: 1.100000 [2020.06.12-01.09.50:512][ 76]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Female. [2020.06.12-01.09.50:512][ 76]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.06.12-01.09.50:512][ 76]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.09.50:512][ 76]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.09.50:512][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.50:578][ 80]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.09.50:781][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.09.50:845][ 96]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.50:845][ 96]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.09.50:845][ 96]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.09.50:845][ 96]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.09.50:845][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.50:845][ 96]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.09.50:845][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.50:845][ 96]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.50:845][ 96]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.09.50:845][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.50:877][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.09.50:879][ 98]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.50:879][ 98]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.09.50:879][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.50:879][ 98]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.50:879][ 98]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.09.50:879][ 98]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.50:879][ 98]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.09.50:879][ 98]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.50:879][ 98]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.09.50:879][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.50:879][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.09.50:879][ 98]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.50:879][ 98]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.50:882][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.09.51:395][129]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.09.51:444][132]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.51:444][132]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.09.51:444][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.51:444][132]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.51:444][132]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.09.51:444][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.51:476][134]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.09.51:476][134]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.09.51:478][134]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.51:478][134]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.09.51:478][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.51:478][134]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.51:478][134]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.09.51:478][134]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.51:478][134]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.09.51:478][134]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.51:478][134]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.09.51:478][134]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.09.51:478][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.51:478][134]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.06.12-01.09.51:478][134]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.51:478][134]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.51:478][134]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.09.51:479][134]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.09.51:876][158]LogAkAudio: Warning: [BP_CamperFemale08_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.09.51:876][158]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Injured AnimTag_Female. [2020.06.12-01.09.52:876][218]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.368035 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.09.53:181][236]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.12-01.09.53:243][240]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.12-01.09.53:245][240]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.53:245][240]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.53:293][243]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.12-01.09.53:293][243]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.09.53:294][243]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.09.53:294][243]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_001_C_0.Chargeable Enabled?: Enabled [2020.06.12-01.09.53:295][243]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_001_C_0.Chargeable Enabled?: Disabled [2020.06.12-01.09.53:295][243]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Map took 0.000059 seconds [2020.06.12-01.09.53:295][243]GameFlow: ACollectable::BeginPlay [2020.06.12-01.09.53:295][243]GameFlow: BegunPlayFenceGuid 00000000-0000-0000-0000-000000000000 [2020.06.12-01.09.53:295][243]LogStreaming: Flushing async loaders. [2020.06.12-01.09.53:296][243]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.09.53:296][243]LogStreaming: Flushing async loaders. [2020.06.12-01.09.53:296][243]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.09.53:297][243]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.09.53:298][243]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.09.53:298][243]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.09.53:298][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.53:311][244]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.53:311][244]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.09.53:311][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.53:311][244]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.53:312][244]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Male. [2020.06.12-01.09.53:312][244]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.09.53:312][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.53:359][247]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperFemale08_Character_C_0 [2020.06.12-01.09.53:360][247]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: BP_CamperFemale08_Character_C_0 [2020.06.12-01.09.53:360][247]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.09.53:360][247]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Female. [2020.06.12-01.09.53:360][247]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.382157 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.09.53:364][247]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale08_Character_C_0 - meowmixaoyama]: On [2020.06.12-01.09.53:459][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.09.53:459][253]Interaction: Player [BP_CamperFemale08_Character_C_0] is not in chase anymore. [2020.06.12-01.09.53:464][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.09.53:493][255]GameFlow: OnRep_BegunPlayFenceGuid 05572EE3-08D8-0E6D-4D16-2534E8CBA8BD [2020.06.12-01.09.53:493][255]GameFlow: BegunPlayFenceGuid 05572EE3-08D8-0E6D-4D16-2534E8CBA8BD [2020.06.12-01.09.53:593][261]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.06.12-01.09.54:028][287]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.54:028][287]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.09.54:028][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.54:028][287]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.54:028][287]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.12-01.09.54:028][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.54:061][289]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.54:061][289]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.54:061][289]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.09.54:061][289]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.54:061][289]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.09.54:061][289]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.54:061][289]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.09.54:061][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.54:062][289]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_1] [2020.06.12-01.09.54:062][289]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.54:062][289]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.55:193][357]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-01.09.55:193][357]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.55:193][357]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-01.09.55:193][357]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.55:196][357]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.55:196][357]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.55:196][357]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.09.55:196][357]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.55:196][357]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.55:196][357]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-01.09.55:196][357]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.55:196][357]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.09.55:196][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.55:196][357]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.09.55:196][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.55:293][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-01.09.55:296][363]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.55:296][363]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.09.55:296][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.55:296][363]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.55:296][363]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.09.55:296][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.55:296][363]Interaction: Interaction time: 16.000000 [2020.06.12-01.09.55:296][363]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.09.55:296][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.55:347][366]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale08_Character_C_0 - meowmixaoyama]: Off [2020.06.12-01.09.56:363][427]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.09.56:595][441]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.56:595][441]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.56:612][442]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.09.56:666][445]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.33820703625679, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=-353, yOffset=5) [2020.06.12-01.09.56:666][445]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.09.56:683][446]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01521145366132259, xOffset=-353, yOffset=7) [2020.06.12-01.09.56:699][447]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03034199774265289, xOffset=-352, yOffset=6) [2020.06.12-01.09.56:716][448]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0454784519970417, xOffset=-352, yOffset=5) [2020.06.12-01.09.56:733][449]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06062536314129829, xOffset=-353, yOffset=6) [2020.06.12-01.09.56:749][450]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07575399428606033, xOffset=-352, yOffset=6) [2020.06.12-01.09.56:766][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09089617431163788, xOffset=-351, yOffset=4) [2020.06.12-01.09.56:782][452]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1061766296625137, xOffset=-351, yOffset=3) [2020.06.12-01.09.56:799][453]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1213079914450645, xOffset=-350, yOffset=3) [2020.06.12-01.09.56:816][454]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1364365369081497, xOffset=-349, yOffset=4) [2020.06.12-01.09.56:832][455]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515652686357498, xOffset=-350, yOffset=4) [2020.06.12-01.09.56:848][456]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666951775550842, xOffset=-350, yOffset=4) [2020.06.12-01.09.56:865][457]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1819464415311813, xOffset=-350, yOffset=5) [2020.06.12-01.09.56:882][458]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1970769912004471, xOffset=-350, yOffset=5) [2020.06.12-01.09.56:899][459]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.212206169962883, xOffset=-348, yOffset=6) [2020.06.12-01.09.56:916][460]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2273483574390411, xOffset=-349, yOffset=5) [2020.06.12-01.09.56:932][461]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424826323986053, xOffset=-348, yOffset=7) [2020.06.12-01.09.56:949][462]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2576119005680084, xOffset=-347, yOffset=8) [2020.06.12-01.09.56:960][463]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_0] [2020.06.12-01.09.56:960][463]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.56:960][463]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_0] [2020.06.12-01.09.56:960][463]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.56:962][463]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.56:962][463]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.56:963][463]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.09.56:963][463]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.56:963][463]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.56:963][463]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.06.12-01.09.56:963][463]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.56:963][463]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.09.56:963][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.56:963][463]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.09.56:963][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.56:967][463]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727410793304443, xOffset=-346, yOffset=8) [2020.06.12-01.09.56:982][464]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2879123389720917, xOffset=-347, yOffset=9) [2020.06.12-01.09.56:995][465]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.09.56:999][465]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.303068608045578, xOffset=-346, yOffset=10) [2020.06.12-01.09.57:015][466]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181990683078766, xOffset=-347, yOffset=10) [2020.06.12-01.09.57:032][467]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333292603492737, xOffset=-347, yOffset=9) [2020.06.12-01.09.57:048][468]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484878838062286, xOffset=-347, yOffset=7) [2020.06.12-01.09.57:062][469]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.57:062][469]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.09.57:062][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.57:062][469]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.57:062][469]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.09.57:062][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.57:062][469]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.57:062][469]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.09.57:062][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.57:062][469]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.57:062][469]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.09.57:062][469]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.57:062][469]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.09.57:062][469]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.57:062][469]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.09.57:062][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.57:062][469]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-01.09.57:062][469]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.57:062][469]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.09.57:065][469]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-01.09.57:066][469]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636676073074341, xOffset=-348, yOffset=8) [2020.06.12-01.09.57:081][470]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.378797709941864, xOffset=-347, yOffset=7) [2020.06.12-01.09.57:098][471]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939436078071594, xOffset=-346, yOffset=7) [2020.06.12-01.09.57:115][472]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4091001451015472, xOffset=-347, yOffset=7) [2020.06.12-01.09.57:132][473]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4243904054164886, xOffset=-348, yOffset=8) [2020.06.12-01.09.57:143][474]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.09.57:149][474]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.09.57:227][479]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.09.57:227][479]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.09.57:230][479]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.57:230][479]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.09.57:230][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.57:230][479]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.57:230][479]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.09.57:230][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.57:230][479]Interaction: Interaction time: 2.600000 [2020.06.12-01.09.57:230][479]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: PlankDestroy Killer07. [2020.06.12-01.09.57:230][479]LogSM: Error: Play Update Montage AM_DO_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.12-01.09.57:230][479]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to True [2020.06.12-01.09.57:230][479]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.09.57:230][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.57:278][482]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.09.57:537][498]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B50F8530] Result: '1' k_EResultOK (success) [2020.06.12-01.09.57:537][498]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B50F8530]' succeeded in 0.308170 seconds [2020.06.12-01.09.57:566][500]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B50F8530] Result: '1' k_EResultOK (success) [2020.06.12-01.09.57:587][501]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.356738 seconds [2020.06.12-01.09.59:562][619]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.09.59:812][634]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.09.59:845][636]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.59:845][636]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.09.59:845][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.59:845][636]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.59:845][636]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.09.59:845][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.59:878][638]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.59:878][638]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.09.59:878][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.59:878][638]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.09.59:878][638]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.09.59:878][638]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.59:878][638]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.09.59:878][638]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.09.59:878][638]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to False [2020.06.12-01.09.59:878][638]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.09.59:878][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.09.59:878][638]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_0] [2020.06.12-01.09.59:878][638]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.09.59:878][638]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.00:176][656]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-01.10.00:177][656]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.00:177][656]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-01.10.00:177][656]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.00:178][656]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.00:179][656]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.00:179][656]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.10.00:179][656]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.00:179][656]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.00:179][656]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-01.10.00:179][656]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.00:179][656]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.10.00:179][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.00:179][656]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: SurvivorPickup_In Killer07 AnimTag_StrafeLeft. [2020.06.12-01.10.00:179][656]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: SurvivorPickup_In Killer07 AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.06.12-01.10.00:179][656]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.10.00:179][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.00:179][656]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_07_C_0] [2020.06.12-01.10.00:212][658]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.10.00:511][676]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.00:512][676]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.10.00:512][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.00:512][676]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.00:512][676]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.10.00:512][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.00:512][676]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_07_C_0] [2020.06.12-01.10.00:512][676]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale08_Character_C_0. [2020.06.12-01.10.00:512][676]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-01.10.00:512][676]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-01.10.00:512][676]Interaction: Interaction time: 2.700000 [2020.06.12-01.10.00:512][676]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: SurvivorPickup Killer07 AnimTag_Carry. [2020.06.12-01.10.00:512][676]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale08_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_07_C_0 and Montage AM_DO_PickUP that has root motion is not supported [2020.06.12-01.10.00:512][676]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: SurvivorPickup Killer07 AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.12-01.10.00:512][676]LogSM: Error: Play Update Montage AM_DO_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.12-01.10.00:512][676]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to True [2020.06.12-01.10.00:512][676]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.10.00:512][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.00:543][678]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.304607 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.10.00:562][679]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.10.00:611][682]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.00:611][682]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.00:746][690]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_PickUP [2020.06.12-01.10.02:945][822]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.10.03:195][837]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.10.03:228][839]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.03:228][839]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.10.03:228][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.03:228][839]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.12-01.10.03:228][839]LogAkAudio: Warning: [BP_Slasher_Character_07_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.10.03:228][839]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.03:228][839]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.10.03:228][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.03:228][839]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.03:228][839]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.10.03:228][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.03:228][839]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.03:228][839]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.10.03:228][839]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.03:228][839]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.10.03:228][839]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.03:228][839]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to False [2020.06.12-01.10.03:228][839]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.10.03:228][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.03:228][839]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-01.10.03:228][839]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.03:228][839]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.04:012][886]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.12-01.10.04:013][886]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.12-01.10.04:013][886]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.12-01.10.04:045][888]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.12-01.10.05:065][949]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.12-01.10.05:162][955]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.05:162][955]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.10.05:162][955]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.10.05:162][955]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.10.05:162][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.05:162][955]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-01.10.05:162][955]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.12-01.10.05:162][955]LogDBDGeneral: Warning: Scalars [2020.06.12-01.10.05:162][955]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-01.10.05:162][955]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-01.10.05:162][955]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.12-01.10.05:162][955]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.12-01.10.05:162][955]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.12-01.10.05:162][955]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-01.10.05:162][955]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-01.10.05:162][955]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-01.10.05:162][955]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-01.10.05:162][955]LogDBDGeneral: Warning: Textures [2020.06.12-01.10.05:162][955]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.12-01.10.05:162][955]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-01.10.05:162][955]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-01.10.05:162][955]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-01.10.05:162][955]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-01.10.05:162][955]LogDBDGeneral: Warning: Vectors [2020.06.12-01.10.05:162][955]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-01.10.05:162][955]LogDBDGeneral: Warning: Scalars [2020.06.12-01.10.05:162][955]LogDBDGeneral: Warning: Textures [2020.06.12-01.10.05:162][955]LogDBDGeneral: Warning: Vectors [2020.06.12-01.10.05:162][955]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-01.10.05:162][955]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.10.05:163][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.05:163][955]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.05:163][955]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.10.05:163][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.05:193][957]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.06.12-01.10.05:195][957]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.05:196][957]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.10.05:196][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.05:196][957]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.05:196][957]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.10.05:196][957]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.05:196][957]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.10.05:196][957]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.05:196][957]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.10.05:196][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.05:196][957]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.12-01.10.05:196][957]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.05:196][957]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.05:294][963]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.10.05:294][963]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.05:294][963]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.10.05:294][963]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.05:296][963]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.05:296][963]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.05:296][963]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.10.05:296][963]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.05:296][963]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.05:296][963]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.10.05:296][963]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.05:296][963]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.10.05:296][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.05:296][963]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.12-01.10.05:296][963]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.12-01.10.05:296][963]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: HookSetup Killer07 AnimTag_Carry. [2020.06.12-01.10.05:296][963]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookSetup Killer07 AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.12-01.10.05:296][963]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.10.05:296][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.05:296][963]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.10.05:626][983]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Enabled [2020.06.12-01.10.05:629][983]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.05:629][983]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.10.05:629][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.05:629][983]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.05:629][983]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.10.05:629][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.05:629][983]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookCamper Killer07 AnimTag_Carry AnimTag_Female. [2020.06.12-01.10.05:629][983]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-01.10.05:629][983]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-01.10.05:629][983]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.10.05:629][983]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookCamper Killer07 AnimTag_Carry. [2020.06.12-01.10.05:629][983]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.10.05:629][983]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Killer07 AnimTag_Carry AnimTag_Follower [2020.06.12-01.10.05:629][983]Interaction: Interaction time: 1.500000 [2020.06.12-01.10.05:629][983]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: HookCamper Killer07 AnimTag_Carry. [2020.06.12-01.10.05:629][983]LogSM: Error: Play Update Montage AM_DO_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.12-01.10.05:629][983]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.10.05:629][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.05:630][983]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_Hook_IN [2020.06.12-01.10.05:712][988]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.10.05:793][993]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 77.817932 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.10.07:131][ 73]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Disabled [2020.06.12-01.10.07:212][ 78]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.10.07:212][ 78]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.10.07:212][ 78]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.10.07:212][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.07:212][ 78]LogAkAudio: Warning: [BP_Slasher_Character_07_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.10.07:212][ 78]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.10.07:212][ 78]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.10.07:243][ 80]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperFemale08_Character_C_0 [2020.06.12-01.10.07:243][ 80]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.10.07:244][ 80]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.10.07:244][ 80]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.12-01.10.07:244][ 80]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - Rain On Me , Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.12-01.10.07:244][ 80]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - Chadley, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.12-01.10.07:245][ 80]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.10.07:245][ 80]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.10.07:246][ 80]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.10.07:246][ 80]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookCamperOut. [2020.06.12-01.10.07:246][ 80]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-01.10.07:246][ 80]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-01.10.07:246][ 80]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.12-01.10.07:247][ 80]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.07:247][ 80]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.10.07:247][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.07:247][ 80]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.07:247][ 80]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.10.07:247][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.07:247][ 80]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.07:247][ 80]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.10.07:247][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.07:247][ 80]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.07:247][ 80]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.10.07:247][ 80]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.07:247][ 80]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.10.07:247][ 80]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.07:247][ 80]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.10.07:247][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.07:247][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.10.07:247][ 80]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.07:247][ 80]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.07:293][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Enabled [2020.06.12-01.10.07:299][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Disabled [2020.06.12-01.10.07:345][ 86]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.07:346][ 86]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.08:665][165]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6650053262710571, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-01.10.08:665][165]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.10.08:682][166]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01512672659009695, xOffset=0, yOffset=0) [2020.06.12-01.10.08:698][167]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03025290742516518, xOffset=0, yOffset=0) [2020.06.12-01.10.08:715][168]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04538063332438469, xOffset=0, yOffset=0) [2020.06.12-01.10.08:732][169]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0605069026350975, xOffset=0, yOffset=0) [2020.06.12-01.10.08:749][170]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07563236355781555, xOffset=0, yOffset=0) [2020.06.12-01.10.08:766][171]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09075827151536942, xOffset=0, yOffset=0) [2020.06.12-01.10.08:782][172]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1059210896492, xOffset=0, yOffset=0) [2020.06.12-01.10.08:799][173]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1210526302456856, xOffset=0, yOffset=0) [2020.06.12-01.10.08:816][174]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1362033635377884, xOffset=0, yOffset=0) [2020.06.12-01.10.08:832][175]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1513804495334625, xOffset=0, yOffset=0) [2020.06.12-01.10.08:849][176]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1665377169847488, xOffset=0, yOffset=0) [2020.06.12-01.10.08:866][177]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1817528903484344, xOffset=0, yOffset=0) [2020.06.12-01.10.08:883][178]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1968801617622375, xOffset=0, yOffset=0) [2020.06.12-01.10.08:899][179]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2120081633329391, xOffset=0, yOffset=0) [2020.06.12-01.10.08:916][180]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.22720743715763, xOffset=0, yOffset=0) [2020.06.12-01.10.08:933][181]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423618882894516, xOffset=0, yOffset=0) [2020.06.12-01.10.08:949][182]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.257535994052887, xOffset=0, yOffset=0) [2020.06.12-01.10.08:966][183]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2726719081401825, xOffset=0, yOffset=0) [2020.06.12-01.10.08:983][184]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2877993583679199, xOffset=0, yOffset=0) [2020.06.12-01.10.08:999][185]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3029270768165588, xOffset=0, yOffset=0) [2020.06.12-01.10.09:016][186]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3180591762065887, xOffset=0, yOffset=0) [2020.06.12-01.10.09:032][187]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3331918120384216, xOffset=0, yOffset=0) [2020.06.12-01.10.09:048][188]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.348342627286911, xOffset=0, yOffset=0) [2020.06.12-01.10.09:065][189]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3635897040367126, xOffset=0, yOffset=0) [2020.06.12-01.10.09:082][190]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787168860435486, xOffset=0, yOffset=0) [2020.06.12-01.10.09:098][191]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3938446938991547, xOffset=0, yOffset=0) [2020.06.12-01.10.09:110][192]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_0] [2020.06.12-01.10.09:110][192]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.09:110][192]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_0] [2020.06.12-01.10.09:110][192]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.09:112][192]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.09:112][192]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.09:112][192]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.10.09:112][192]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.09:112][192]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.09:112][192]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.06.12-01.10.09:112][192]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.09:112][192]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.10.09:112][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.09:112][192]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.10.09:112][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.09:117][192]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4089711606502533, xOffset=0, yOffset=0) [2020.06.12-01.10.09:132][193]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4241125285625458, xOffset=0, yOffset=0) [2020.06.12-01.10.09:145][194]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.10.09:149][194]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393027126789093, xOffset=0, yOffset=0) [2020.06.12-01.10.09:166][195]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4544312655925751, xOffset=0, yOffset=0) [2020.06.12-01.10.09:182][196]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.469610720872879, xOffset=0, yOffset=0) [2020.06.12-01.10.09:199][197]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4847391843795776, xOffset=0, yOffset=0) [2020.06.12-01.10.09:216][198]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4999232888221741, xOffset=0, yOffset=0) [2020.06.12-01.10.09:232][199]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5150513648986816, xOffset=0, yOffset=0) [2020.06.12-01.10.09:249][200]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5301812887191772, xOffset=0, yOffset=0) [2020.06.12-01.10.09:266][201]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5454604029655457, xOffset=0, yOffset=0) [2020.06.12-01.10.09:283][202]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5605871081352234, xOffset=0, yOffset=0) [2020.06.12-01.10.09:299][203]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5757331848144531, xOffset=0, yOffset=0) [2020.06.12-01.10.09:310][204]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.12-01.10.09:312][204]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.09:312][204]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.10.09:312][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.09:312][204]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.09:312][204]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.10.09:312][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.09:312][204]Interaction: Interaction time: 10.000000 [2020.06.12-01.10.09:312][204]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: ChestOpen AnimTag_Male. [2020.06.12-01.10.09:312][204]LogSM: Error: Play Update Montage AM_M_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.12-01.10.09:312][204]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.10.09:312][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.09:313][204]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.10.09:317][204]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5908597111701965, xOffset=0, yOffset=0) [2020.06.12-01.10.09:333][205]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.605987548828125, xOffset=0, yOffset=0) [2020.06.12-01.10.09:349][206]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6211159229278564, xOffset=0, yOffset=0) [2020.06.12-01.10.09:366][207]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6362996697425842, xOffset=0, yOffset=0) [2020.06.12-01.10.09:384][208]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6514263153076172, xOffset=0, yOffset=0) [2020.06.12-01.10.09:398][209]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6665541529655457, xOffset=0, yOffset=0) [2020.06.12-01.10.09:415][210]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.68181300163269, xOffset=0, yOffset=0) [2020.06.12-01.10.09:433][211]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6969400644302368, xOffset=0, yOffset=0) [2020.06.12-01.10.09:450][212]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.712067723274231, xOffset=0, yOffset=0) [2020.06.12-01.10.09:460][213]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.10.09:466][213]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.10.09:545][218]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.10.09:545][218]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.10.09:853][237]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E975B54ED0] Result: '1' k_EResultOK (success) [2020.06.12-01.10.09:853][237]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E975B54ED0]' succeeded in 0.308087 seconds [2020.06.12-01.10.09:883][239]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E975B54ED0] Result: '1' k_EResultOK (success) [2020.06.12-01.10.09:904][240]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.356779 seconds [2020.06.12-01.10.11:243][320]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - Rain On Me , Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.016484, Lifetime Duration: 4.000000 [2020.06.12-01.10.11:276][322]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.10.11:277][322]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - Chadley, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.10.11:594][341]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.10.11:595][341]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.10.11:611][342]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.10.11:611][342]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.10.11:611][342]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.10.11:612][342]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.10.11:612][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.11:612][342]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.10.11:612][342]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.10.11:612][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.11:612][342]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.10.11:628][343]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.10.11:628][343]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.10.11:628][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.11:628][343]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.10.11:628][343]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.10.11:628][343]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.11:628][343]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.10.11:628][343]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.11:628][343]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.10.11:628][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.11:628][343]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-01.10.11:628][343]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.11:628][343]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-01.10.11:628][343]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.11:628][343]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.10.11:693][347]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.10.11:693][347]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.306933 [2020.06.12-01.10.11:699][347]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-01.10.11:702][347]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.10.11:945][362]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-01.10.11:946][362]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.11:946][362]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.06.12-01.10.11:946][362]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.11:946][362]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_0] [2020.06.12-01.10.11:946][362]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.11:946][362]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.10.11:946][362]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.10.11:946][362]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.10.11:946][362]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookIdle. [2020.06.12-01.10.11:946][362]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.10.11:946][362]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.12-01.10.11:985][365]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B345B110] Result: '1' k_EResultOK (success) [2020.06.12-01.10.11:985][365]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B345B110]' succeeded in 0.289281 seconds [2020.06.12-01.10.12:019][367]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B345B110] Result: '1' k_EResultOK (success) [2020.06.12-01.10.12:037][368]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.340403 seconds [2020.06.12-01.10.12:127][373]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.10.12:127][373]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.12:127][373]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.10.12:127][373]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.12:129][373]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.12:129][373]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.12:129][373]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.10.12:129][373]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.12:129][373]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.12:129][373]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.10.12:129][373]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.12:129][373]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.10.12:129][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.12:129][373]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.10.12:129][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.12:227][379]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Enabled [2020.06.12-01.10.12:229][379]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.12:229][379]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.10.12:229][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.12:229][379]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.12:229][379]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.10.12:229][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.12:229][379]Interaction: Interaction time: 1.500000 [2020.06.12-01.10.12:229][379]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.10.12:229][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.12:262][381]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.10.12:262][381]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.10.12:262][381]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookAttemptEscape. [2020.06.12-01.10.12:262][381]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.10.12:262][381]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-01.10.12:262][381]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.12-01.10.12:262][381]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.10.12:263][381]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.12:263][381]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.10.12:263][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.12:263][381]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.12:263][381]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.10.12:263][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.12:267][381]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Disabled [2020.06.12-01.10.12:294][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Enabled [2020.06.12-01.10.12:296][383]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.12:296][383]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.10.12:296][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.12:296][383]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.12:297][383]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.10.12:297][383]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.12:297][383]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.10.12:297][383]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.12:297][383]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.10.12:297][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.12:297][383]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.10.12:297][383]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.12:297][383]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.12:300][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Disabled [2020.06.12-01.10.12:329][385]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.10.12:329][385]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.10.12:329][385]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookIdle. [2020.06.12-01.10.12:329][385]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.10.12:329][385]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.12-01.10.12:427][391]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 24.554630 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.10.12:994][425]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.10.12:994][425]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.12:994][425]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.10.12:994][425]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.12:996][425]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.12:996][425]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.12:996][425]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.10.12:996][425]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.12:996][425]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.12:996][425]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.10.12:996][425]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.12:997][425]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.10.12:997][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.12:997][425]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.10.12:997][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.13:094][431]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Enabled [2020.06.12-01.10.13:096][431]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.13:096][431]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.10.13:096][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.13:096][431]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.13:096][431]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.10.13:096][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.13:096][431]Interaction: Interaction time: 1.500000 [2020.06.12-01.10.13:096][431]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.10.13:096][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.13:129][433]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.10.13:129][433]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.10.13:129][433]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookAttemptEscape. [2020.06.12-01.10.13:129][433]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.10.13:129][433]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-01.10.13:129][433]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.12-01.10.13:129][433]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.10.13:363][447]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.10.13:630][463]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.13:630][463]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.10.13:630][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.13:630][463]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.13:630][463]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.10.13:630][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.13:630][463]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.13:630][463]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.10.13:630][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.13:630][463]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.13:630][463]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.10.13:630][463]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.13:630][463]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.10.13:630][463]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.13:630][463]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.10.13:630][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.13:630][463]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.10.13:630][463]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.13:630][463]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.13:633][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Disabled [2020.06.12-01.10.13:662][465]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.10.13:662][465]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.10.13:662][465]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookIdle. [2020.06.12-01.10.13:662][465]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.10.13:662][465]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.12-01.10.13:961][483]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.10.13:961][483]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.13:961][483]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.10.13:961][483]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.13:964][483]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.13:964][483]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.13:964][483]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.10.13:964][483]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.13:964][483]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.13:964][483]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.10.13:964][483]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.13:965][483]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.10.13:965][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.13:965][483]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.10.13:965][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.14:061][489]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Enabled [2020.06.12-01.10.14:063][489]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.14:063][489]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.10.14:063][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.14:064][489]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.14:064][489]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.10.14:064][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.14:064][489]Interaction: Interaction time: 1.500000 [2020.06.12-01.10.14:064][489]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.10.14:064][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.14:096][491]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.10.14:096][491]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.10.14:096][491]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookAttemptEscape. [2020.06.12-01.10.14:096][491]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.10.14:096][491]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-01.10.14:096][491]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.12-01.10.14:096][491]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.10.14:347][506]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.10.14:430][511]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.14:430][511]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.10.14:430][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.14:430][511]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.14:430][511]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.10.14:430][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.14:433][511]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Disabled [2020.06.12-01.10.14:461][513]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Enabled [2020.06.12-01.10.14:463][513]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.14:463][513]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.10.14:463][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.14:463][513]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.14:463][513]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.10.14:463][513]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.14:464][513]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.10.14:464][513]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.14:464][513]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.10.14:464][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.14:464][513]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.10.14:464][513]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.14:464][513]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.14:467][513]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Disabled [2020.06.12-01.10.14:494][515]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.10.14:494][515]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.10.14:494][515]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookIdle. [2020.06.12-01.10.14:494][515]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.10.14:495][515]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.12-01.10.15:960][603]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.10.15:960][603]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.15:961][603]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.10.15:961][603]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.15:963][603]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.15:963][603]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.15:963][603]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.10.15:963][603]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.15:963][603]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.15:963][603]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.10.15:963][603]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.15:963][603]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.10.15:963][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.15:963][603]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.10.15:963][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.16:027][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.12-01.10.16:029][607]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.16:029][607]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.10.16:029][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.16:029][607]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.16:029][607]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.10.16:029][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.16:029][607]Interaction: Interaction time: 2.000000 [2020.06.12-01.10.16:029][607]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.10.16:029][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.16:980][664]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.16:981][664]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.10.16:981][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.16:981][664]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.16:981][664]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.10.16:981][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.16:981][664]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.16:981][664]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.10.16:981][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.16:981][664]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.16:981][664]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.10.16:981][664]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.16:981][664]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.10.16:981][664]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.16:981][664]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.10.16:981][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.16:981][664]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.10.16:981][664]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.16:981][664]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.16:983][664]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.06.12-01.10.17:444][692]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.10.17:444][692]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.17:444][692]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.10.17:444][692]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.17:447][692]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.17:447][692]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.17:447][692]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.10.17:447][692]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.17:447][692]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.17:447][692]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.10.17:447][692]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.17:447][692]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.10.17:447][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.17:447][692]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.10.17:447][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.17:511][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.10.17:513][696]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.17:513][696]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.10.17:513][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.17:513][696]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.17:513][696]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.10.17:513][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.17:513][696]Interaction: Interaction time: 1.000000 [2020.06.12-01.10.17:513][696]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.10.17:513][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.17:980][724]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.17:980][724]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.10.17:980][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.17:980][724]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.17:980][724]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.10.17:980][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.17:981][724]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.17:981][724]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.10.17:981][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.17:981][724]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.17:981][724]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.10.17:981][724]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.17:981][724]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.10.17:981][724]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.17:981][724]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.10.17:981][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.17:981][724]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.10.17:981][724]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.17:981][724]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.17:984][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.10.18:611][762]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.10.18:611][762]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.18:611][762]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.10.18:611][762]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.18:613][762]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.18:613][762]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.18:613][762]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.10.18:613][762]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.18:613][762]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.18:614][762]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.10.18:614][762]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.18:614][762]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.10.18:614][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.18:614][762]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.10.18:614][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.18:677][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.12-01.10.18:679][766]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.18:679][766]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.10.18:679][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.18:679][766]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.18:679][766]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.10.18:679][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.18:679][766]Interaction: Interaction time: 2.000000 [2020.06.12-01.10.18:680][766]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.10.18:680][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.19:144][794]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.06.12-01.10.19:316][804]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.12-01.10.19:411][810]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.10.19:412][810]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.10.19:412][810]LogStreaming: Flushing async loaders. [2020.06.12-01.10.19:412][810]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.10.19:413][810]GameFlow: OnRep_BegunPlayFenceGuid 057CCBD9-08D8-0E6D-5CA8-8DB6EA5A4CCB [2020.06.12-01.10.19:413][810]GameFlow: BegunPlayFenceGuid 057CCBD9-08D8-0E6D-5CA8-8DB6EA5A4CCB [2020.06.12-01.10.19:413][810]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000077 seconds [2020.06.12-01.10.19:413][810]GameFlow: ACollectable::BeginPlay [2020.06.12-01.10.19:413][810]GameFlow: BegunPlayFenceGuid 057CCBD9-08D8-0E6D-5CA8-8DB6EA5A4CCB [2020.06.12-01.10.19:413][810]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_LootBasementChest Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.12-01.10.19:415][810]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.19:415][810]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.10.19:415][810]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.10.19:415][810]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.10.19:415][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.19:415][810]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.10.19:415][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.19:415][810]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.19:415][810]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Male. [2020.06.12-01.10.19:415][810]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.10.19:415][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.19:912][840]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.19:912][840]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.10.19:912][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.19:912][840]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.19:912][840]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.12-01.10.19:912][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.19:945][842]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.19:945][842]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.19:945][842]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.10.19:945][842]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.19:945][842]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.10.19:945][842]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.19:945][842]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.10.19:945][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.19:946][842]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_0] [2020.06.12-01.10.19:946][842]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.19:946][842]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.20:261][861]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_0] [2020.06.12-01.10.20:261][861]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.20:261][861]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [OpenSearchable][Searchable_BP_C_0] [2020.06.12-01.10.20:261][861]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.20:263][861]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.20:263][861]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.20:263][861]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.10.20:263][861]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.20:263][861]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.20:263][861]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.06.12-01.10.20:263][861]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.20:263][861]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.10.20:263][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.20:263][861]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.10.20:263][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.20:263][861]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.10.20:263][861]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.10.20:279][862]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.10.20:279][862]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.10.20:279][862]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.10.20:296][863]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.10.20:296][863]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.10.20:313][864]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.10.20:313][864]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.10.20:329][865]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.10.20:329][865]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.10.20:346][866]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.10.20:346][866]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.10.20:363][867]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.10.20:363][867]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.10.20:380][868]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.20:380][868]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.12-01.10.20:380][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.20:380][868]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.10.20:380][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.20:380][868]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.20:380][868]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.10.20:380][868]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.20:380][868]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.10.20:380][868]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.20:380][868]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.10.20:380][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.20:380][868]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_0] [2020.06.12-01.10.20:380][868]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.20:380][868]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.20:380][868]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.10.20:683][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.06.12-01.10.20:794][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.12-01.10.20:797][893]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.20:797][893]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.10.20:797][893]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.10.20:797][893]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.10.20:797][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.20:797][893]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.10.20:797][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.20:797][893]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.20:797][893]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.10.20:797][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.20:797][893]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.20:797][893]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.10.20:797][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.20:797][893]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.20:797][893]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.10.20:797][893]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.20:798][893]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.10.20:798][893]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.20:798][893]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.10.20:798][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.20:798][893]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.10.20:798][893]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.20:798][893]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.20:801][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.06.12-01.10.21:260][921]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Male. [2020.06.12-01.10.21:261][921]LogAkAudio: Warning: [BP_CamperMale05_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.10.21:261][921]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Injured AnimTag_Male. [2020.06.12-01.10.21:261][921]LogAkAudio: Warning: [BP_CamperMale10_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.10.21:282][922]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Male. [2020.06.12-01.10.21:282][922]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Injured AnimTag_Male. [2020.06.12-01.10.21:494][935]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Toolbox_005_C_0] [2020.06.12-01.10.21:494][935]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.21:494][935]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Toolbox_005_C_0] [2020.06.12-01.10.21:494][935]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.21:496][935]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.21:496][935]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.21:496][935]Interaction: Verbose: [CollectItem][BP_Toolbox_005_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.10.21:496][935]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.21:496][935]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.21:496][935]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Toolbox_005_C_0] [2020.06.12-01.10.21:496][935]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.21:496][935]Interaction: Verbose: [CollectItem][BP_Toolbox_005_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.10.21:496][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.21:496][935]Interaction: Verbose: [CollectItem][BP_Toolbox_005_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.10.21:496][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.21:595][941]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.21:595][941]Interaction: Verbose: [CollectItem][BP_Toolbox_005_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.10.21:595][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.21:595][941]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.21:595][941]Interaction: Verbose: [CollectItem][BP_Toolbox_005_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.10.21:595][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.21:595][941]Interaction: Interaction time: 0.000000 [2020.06.12-01.10.21:595][941]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: ItemCollect AnimTag_Male. [2020.06.12-01.10.21:595][941]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.12-01.10.21:596][941]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.10.21:596][941]Interaction: Verbose: [CollectItem][BP_Toolbox_005_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.10.21:596][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.21:701][946]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.10.21:836][953]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.10.22:061][967]GameFlow: OnDropped 226.415512 [2020.06.12-01.10.22:061][967]GameFlow: Collected received : BP_Toolbox_005_C_0. [2020.06.12-01.10.22:062][967]GameFlow: AddToInventory received : BP_Toolbox_005_C_0. [2020.06.12-01.10.22:347][984]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.10.22:598][999]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.22:598][999]Interaction: Verbose: [CollectItem][BP_Toolbox_005_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.10.22:598][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.22:598][999]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.22:598][999]Interaction: Verbose: [CollectItem][BP_Toolbox_005_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.10.22:598][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.22:631][ 1]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.22:631][ 1]Interaction: Verbose: [CollectItem][BP_Toolbox_005_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.10.22:631][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.22:631][ 1]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.22:631][ 1]Interaction: Verbose: [CollectItem][BP_Toolbox_005_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.10.22:631][ 1]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.22:631][ 1]Interaction: Verbose: [CollectItem][BP_Toolbox_005_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.10.22:631][ 1]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.22:631][ 1]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.10.22:631][ 1]Interaction: Verbose: [CollectItem][BP_Toolbox_005_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.10.22:631][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.22:631][ 1]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Toolbox_005_C_0] [2020.06.12-01.10.22:631][ 1]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.22:631][ 1]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.22:894][ 17]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.415796 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.10.24:661][123]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.10.24:661][123]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.24:661][123]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.10.24:661][123]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.24:665][123]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.24:665][123]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.24:665][123]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.10.24:665][123]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.24:665][123]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.24:665][123]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.10.24:665][123]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.24:665][123]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.10.24:665][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.24:665][123]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.10.24:665][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.24:727][127]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.10.24:730][127]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.24:730][127]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.10.24:730][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.24:730][127]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.24:730][127]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.10.24:730][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.24:730][127]Interaction: Interaction time: 1.000000 [2020.06.12-01.10.24:730][127]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.10.24:730][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.25:733][187]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.10.25:796][191]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.10.25:796][191]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.10.25:797][191]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.10.25:797][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.25:845][194]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.10.25:847][194]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.25:847][194]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.10.25:847][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.25:847][194]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.25:847][194]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.10.25:848][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.25:848][194]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.25:848][194]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.10.25:848][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.25:848][194]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.25:848][194]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.10.25:848][194]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.25:848][194]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.10.25:848][194]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.25:848][194]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.10.25:848][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.25:848][194]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.10.25:848][194]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.25:848][194]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.25:851][194]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.10.25:978][202]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.10.25:978][202]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.26:062][207]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.10.26:062][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.26:062][207]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.10.26:062][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.26:079][208]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.12-01.10.26:079][208]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.26:079][208]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.12-01.10.26:079][208]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.26:244][218]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Male. [2020.06.12-01.10.26:244][218]LogAkAudio: Warning: [BP_CamperFemale08_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.10.26:562][237]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.10.26:562][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.26:562][237]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.10.26:562][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.26:562][237]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.10.26:563][237]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.26:563][237]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.10.26:563][237]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.26:579][238]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.10.26:579][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.26:584][238]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.10.26:613][240]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.10.26:613][240]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.26:629][241]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.12-01.10.26:629][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.26:630][241]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.12-01.10.26:630][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.26:630][241]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.10.26:630][241]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.26:630][241]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.10.26:630][241]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.26:645][242]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.10.26:645][242]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.26:645][242]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.10.26:645][242]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.26:647][242]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.26:648][242]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.26:648][242]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.10.26:648][242]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.26:648][242]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.26:648][242]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.10.26:648][242]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.26:648][242]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.10.26:648][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.26:648][242]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.10.26:648][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.26:714][246]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.10.26:744][248]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.12-01.10.26:744][248]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Enabled [2020.06.12-01.10.26:746][248]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.26:746][248]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.10.26:746][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.26:746][248]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.26:746][248]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.10.26:746][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.26:746][248]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.10.26:746][248]Interaction: Interaction time: 1.000000 [2020.06.12-01.10.26:746][248]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.06.12-01.10.26:746][248]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale08_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale05_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.12-01.10.26:746][248]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.06.12-01.10.26:746][248]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.12-01.10.26:746][248]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.10.26:747][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.26:779][250]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.10.26:779][250]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.10.26:779][250]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.10.26:779][250]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: UnhookIn. [2020.06.12-01.10.26:779][250]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.10.26:779][250]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.12-01.10.26:780][250]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.10.26:844][254]LogAkAudio: Warning: [BP_CamperMale10_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.10.26:844][254]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Injured AnimTag_Male. [2020.06.12-01.10.26:847][254]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.26:847][254]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.26:946][260]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.10.26:962][261]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_HookRescueCamperIn [2020.06.12-01.10.27:112][270]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.10.27:129][271]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.10.27:129][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.27:129][271]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.10.27:129][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.27:145][272]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.10.27:145][272]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.27:145][272]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.10.27:145][272]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.27:162][273]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.10.27:162][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.27:564][297]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.12-01.10.27:564][297]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.12-01.10.27:564][297]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.12-01.10.27:579][298]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.12-01.10.27:749][308]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Disabled [2020.06.12-01.10.27:844][314]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale08_Character_C_0 - meowmixaoyama, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.10.27:845][314]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Injured AnimTag_Female. [2020.06.12-01.10.27:845][314]LogAkAudio: Warning: [BP_CamperMale05_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.10.27:845][314]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Injured AnimTag_Female. [2020.06.12-01.10.27:846][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-01.10.27:848][314]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.27:848][314]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.10.27:848][314]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.10.27:848][314]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.10.27:848][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.27:848][314]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.10.27:848][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.27:848][314]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.10.27:848][314]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-01.10.27:848][314]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale08_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-01.10.27:848][314]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.12-01.10.27:848][314]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: UnhookOut. [2020.06.12-01.10.27:848][314]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.10.27:848][314]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.12-01.10.27:848][314]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.27:848][314]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.06.12-01.10.27:848][314]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.10.27:848][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.27:853][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-01.10.27:911][318]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale08_Character_C_0 - meowmixaoyama, Originating Player: BP_CamperFemale08_Character_C_0 - meowmixaoyama, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.10.27:911][318]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.123500 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.12-01.10.27:913][318]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.10.27:913][318]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.10.27:913][318]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-01.10.27:913][318]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.10.29:278][400]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.10.29:278][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Enabled [2020.06.12-01.10.29:280][400]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.29:280][400]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.10.29:280][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.29:280][400]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.10.29:280][400]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.29:280][400]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.10.29:280][400]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.29:280][400]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.10.29:280][400]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.29:280][400]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.10.29:280][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.29:280][400]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.10.29:280][400]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.10.29:280][400]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.29:280][400]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.29:284][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Disabled [2020.06.12-01.10.29:379][406]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.29:379][406]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.29:611][420]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_7] [2020.06.12-01.10.29:611][420]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.29:612][420]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_7] [2020.06.12-01.10.29:612][420]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.29:614][420]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.29:614][420]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.29:614][420]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.10.29:614][420]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.29:614][420]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.29:614][420]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_7] [2020.06.12-01.10.29:614][420]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.29:614][420]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.10.29:614][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.29:614][420]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.12-01.10.29:614][420]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.10.29:614][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.29:681][424]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.10.29:914][438]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.29:914][438]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.10.29:914][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.29:914][438]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.29:914][438]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.10.29:914][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.29:914][438]Interaction: Interaction time: 1.050000 [2020.06.12-01.10.29:914][438]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.12-01.10.29:914][438]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.12-01.10.29:914][438]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.10.29:914][438]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.10.29:914][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.30:014][444]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.10.30:213][456]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.12-01.10.30:661][483]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.12-01.10.30:664][483]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.30:664][483]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.30:947][500]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.10.30:997][503]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.30:997][503]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.10.30:997][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.30:997][503]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.30:997][503]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.10.30:997][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.30:997][503]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.30:997][503]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.10.30:997][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.30:997][503]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.30:997][503]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.10.30:997][503]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.30:997][503]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.10.30:997][503]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.30:997][503]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.10.30:997][503]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.10.30:997][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.30:997][503]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_7] [2020.06.12-01.10.30:997][503]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.30:997][503]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.31:028][505]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 22.982254 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.10.31:129][511]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.12-01.10.31:129][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.31:129][511]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.12-01.10.31:129][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.31:129][511]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.10.31:129][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.31:129][511]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.10.31:129][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.31:129][511]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.10.31:129][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.31:194][515]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.12-01.10.31:428][529]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Obstructed Killer07. [2020.06.12-01.10.31:428][529]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.12-01.10.31:579][538]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.10.31:579][538]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.31:579][538]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.10.31:579][538]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.31:579][538]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.10.31:579][538]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.31:579][538]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.10.31:579][538]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.31:596][539]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.10.31:596][539]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.31:597][539]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-01.10.31:597][539]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.31:597][539]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.10.31:597][539]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.31:603][539]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.10.31:612][540]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.10.31:612][540]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.10.31:612][540]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.10.31:612][540]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.31:613][540]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.10.31:613][540]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.10.31:613][540]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.31:613][540]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.10.31:613][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.31:613][540]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.10.31:613][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.31:613][540]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.10.31:646][542]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.12-01.10.31:646][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.31:646][542]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.12-01.10.31:646][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.31:646][542]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.10.31:646][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.31:661][543]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.10.31:661][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.31:661][543]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.10.31:661][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.31:694][545]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.10.31:695][545]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.31:695][545]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.10.31:829][553]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.10.31:829][553]LogDBDPlayerMovement: StopSnapping Final Location (2620.000977 1698.591309 87.859444) [2020.06.12-01.10.31:829][553]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.10.31:829][553]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.10.31:829][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.31:829][553]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.10.31:829][553]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.10.31:829][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.31:829][553]Interaction: Interaction time: 0.600000 [2020.06.12-01.10.31:829][553]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Male. [2020.06.12-01.10.31:829][553]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 141.215866 [2020.06.12-01.10.31:829][553]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.10.31:829][553]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.10.31:830][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.32:230][577]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.10.32:429][589]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.10.32:429][589]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.10.32:429][589]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.10.32:429][589]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.10.32:429][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.32:429][589]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.10.32:429][589]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.10.32:429][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.32:445][590]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.10.32:445][590]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.10.32:445][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.32:445][590]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.10.32:446][590]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.10.32:446][590]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.32:446][590]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.10.32:446][590]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.32:446][590]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.10.32:446][590]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.10.32:446][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.32:446][590]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.10.32:446][590]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.32:446][590]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.10.32:446][590]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.32:446][590]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.10.32:535][595]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.10.32:729][607]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.10.32:729][607]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.32:730][607]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.10.32:730][607]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.32:763][609]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.10.32:763][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.32:763][609]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.10.32:763][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.32:963][621]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.32:963][621]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.33:096][629]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.10.33:096][629]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.33:629][661]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.10.33:630][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.33:630][661]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.10.33:630][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.33:630][661]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.10.33:630][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.33:630][661]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.10.33:630][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.33:630][661]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.10.33:630][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.33:652][662]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.10.33:980][682]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.10.33:980][682]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.33:980][682]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.10.33:980][682]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.34:045][686]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.10.34:045][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.34:045][686]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.10.34:045][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.34:263][699]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.10.34:263][699]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.34:263][699]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.10.34:263][699]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.34:280][700]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.10.34:280][700]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.34:280][700]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.10.34:280][700]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.34:280][700]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.10.34:280][700]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.35:311][762]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.099264 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.10.35:411][768]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.769276 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.10.37:011][864]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_4] [2020.06.12-01.10.37:011][864]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.37:011][864]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_4] [2020.06.12-01.10.37:011][864]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.37:014][864]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.37:014][864]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.37:014][864]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.10.37:014][864]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.37:014][864]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.37:014][864]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.12-01.10.37:014][864]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.37:014][864]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.10.37:014][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.37:014][864]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.10.37:014][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.37:014][864]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.10.37:313][882]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.37:313][882]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.10.37:313][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.37:313][882]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.37:313][882]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.10.37:313][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.37:313][882]Interaction: Interaction time: 2.600000 [2020.06.12-01.10.37:313][882]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: PlankDestroy Killer07. [2020.06.12-01.10.37:313][882]LogSM: Error: Play Update Montage AM_DO_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.12-01.10.37:313][882]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to True [2020.06.12-01.10.37:313][882]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.10.37:313][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.37:363][885]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.10.38:667][963]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.10.39:033][985]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.10.39:562][ 17]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_5] [2020.06.12-01.10.39:562][ 17]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.39:562][ 17]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_5] [2020.06.12-01.10.39:562][ 17]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.39:565][ 17]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.39:565][ 17]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.39:565][ 17]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.10.39:565][ 17]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.39:565][ 17]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.39:565][ 17]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_5] [2020.06.12-01.10.39:565][ 17]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.39:565][ 17]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.10.39:565][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.39:565][ 17]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.12-01.10.39:565][ 17]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.10.39:565][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.39:565][ 17]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.10.39:647][ 22]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.10.39:661][ 23]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.10.39:661][ 23]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.10.39:863][ 35]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.39:863][ 35]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.10.39:863][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.39:863][ 35]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.39:863][ 35]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.10.39:863][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.39:863][ 35]Interaction: Interaction time: 1.050000 [2020.06.12-01.10.39:863][ 35]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.12-01.10.39:864][ 35]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.12-01.10.39:864][ 35]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.10.39:864][ 35]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.10.39:864][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.39:897][ 37]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.10.39:898][ 37]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.10.39:931][ 39]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.39:931][ 39]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.10.39:931][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.39:931][ 39]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.39:931][ 39]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.10.39:931][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.39:931][ 39]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.39:931][ 39]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.10.39:931][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.39:931][ 39]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.39:931][ 39]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.10.39:931][ 39]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.39:931][ 39]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.10.39:931][ 39]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.39:931][ 39]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to False [2020.06.12-01.10.39:931][ 39]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.10.39:931][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.39:931][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_4] [2020.06.12-01.10.39:931][ 39]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.39:931][ 39]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.40:035][ 45]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 199 [2020.06.12-01.10.40:147][ 52]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.12-01.10.40:228][ 57]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Injured AnimTag_Male. [2020.06.12-01.10.40:661][ 83]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.10.40:661][ 83]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.10.40:661][ 83]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.10.40:661][ 83]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.10.40:733][ 87]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.10.40:898][ 97]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.10.40:930][ 99]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.40:930][ 99]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.10.40:930][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.40:930][ 99]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.40:930][ 99]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.10.40:930][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.40:963][101]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.40:963][101]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.10.40:964][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.40:964][101]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.40:964][101]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.10.40:964][101]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.40:964][101]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.10.40:964][101]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.40:964][101]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.10.40:964][101]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.10.40:964][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.40:964][101]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_5] [2020.06.12-01.10.40:964][101]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.40:964][101]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.42:862][215]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale08_Character_C_0 - meowmixaoyama, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.10.47:813][512]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.12-01.10.47:814][512]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.47:879][516]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.10.47:879][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.47:879][516]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.10.47:879][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.47:896][517]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.10.47:896][517]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.47:896][517]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.10.47:896][517]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.47:901][517]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.10.47:912][518]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.10.47:912][518]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.10.47:912][518]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.10.47:912][518]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.47:912][518]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.10.47:912][518]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.10.47:912][518]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.47:912][518]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.10.47:912][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.47:912][518]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.10.47:912][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.47:912][518]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.10.47:912][518]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-01.10.47:912][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.47:912][518]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.12-01.10.47:912][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.47:978][522]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.10.47:978][522]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.47:978][522]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.10.47:995][523]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.10.48:012][524]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.10.48:012][524]LogDBDPlayerMovement: StopSnapping Final Location (3191.022217 4624.171875 88.092697) [2020.06.12-01.10.48:012][524]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.10.48:012][524]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.10.48:012][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.48:012][524]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.10.48:012][524]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.10.48:012][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.48:013][524]Interaction: Interaction time: 1.100000 [2020.06.12-01.10.48:013][524]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Male. [2020.06.12-01.10.48:013][524]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 157.400360 [2020.06.12-01.10.48:013][524]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.10.48:013][524]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.10.48:013][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.48:162][533]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.10.48:547][556]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.10.48:547][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.48:547][556]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.10.48:547][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.48:547][556]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.12-01.10.48:547][556]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.48:547][556]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.12-01.10.48:547][556]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.48:563][557]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.12-01.10.48:563][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.48:613][560]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.12-01.10.48:613][560]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.48:629][561]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-01.10.48:629][561]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.48:629][561]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.12-01.10.48:629][561]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.48:629][561]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.10.48:629][561]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.48:629][561]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.10.48:629][561]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.48:930][579]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.10.48:946][580]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.10.48:946][580]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.10.48:946][580]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.10.48:946][580]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.10.48:946][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.48:946][580]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.10.48:946][580]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.10.48:946][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.48:946][580]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.10.48:962][581]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.10.48:962][581]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.10.48:962][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.48:962][581]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.10.48:962][581]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.10.48:962][581]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.48:962][581]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.10.48:962][581]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.48:962][581]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.10.48:963][581]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.10.48:963][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.48:963][581]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.10.48:963][581]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.48:963][581]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.10.48:963][581]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.48:963][581]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.10.48:996][583]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.10.49:028][585]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.10.49:028][585]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.10.49:028][585]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.12-01.10.49:029][585]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.10.49:038][585]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.10.49:146][592]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.12-01.10.49:146][592]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.49:146][592]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.12-01.10.49:146][592]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.49:180][594]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.10.49:180][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.49:180][594]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.10.49:180][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.49:246][598]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.12-01.10.49:246][598]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.49:318][603]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E90A246730] Result: '1' k_EResultOK (success) [2020.06.12-01.10.49:318][603]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E90A246730]' succeeded in 0.288128 seconds [2020.06.12-01.10.49:685][625]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B3DC61F0] Result: '1' k_EResultOK (success) [2020.06.12-01.10.49:705][626]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.674046 seconds [2020.06.12-01.10.50:147][652]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.12-01.10.50:147][652]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.50:496][673]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_8] [2020.06.12-01.10.50:496][673]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.50:496][673]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_8] [2020.06.12-01.10.50:496][673]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.50:514][674]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.10.50:514][674]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.50:514][674]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultMid2][WindowStandard_C_8] [2020.06.12-01.10.50:514][674]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.50:519][674]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.10.50:530][675]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.10.50:530][675]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.10.50:530][675]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.10.50:530][675]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.50:530][675]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.10.50:530][675]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_8] [2020.06.12-01.10.50:530][675]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.50:530][675]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.10.50:530][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.50:530][675]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.10.50:530][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.50:530][675]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.10.50:579][678]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.10.50:595][679]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_8] [2020.06.12-01.10.50:595][679]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.50:595][679]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.10.50:629][681]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.10.50:630][681]LogDBDPlayerMovement: StopSnapping Final Location (2497.500000 4742.899902 88.091301) [2020.06.12-01.10.50:630][681]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.10.50:630][681]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.10.50:630][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.50:630][681]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.10.50:630][681]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.10.50:630][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.50:630][681]Interaction: Interaction time: 1.000000 [2020.06.12-01.10.50:630][681]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Male. [2020.06.12-01.10.50:630][681]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 1.000000 Timestamp 160.017212 [2020.06.12-01.10.50:630][681]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.10.50:630][681]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.10.50:630][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.50:763][689]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.10.50:862][695]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.10.50:862][695]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.50:862][695]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.10.50:862][695]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.50:862][695]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-01.10.50:864][695]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.50:864][695]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.50:864][695]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.10.50:864][695]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.50:864][695]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.50:864][695]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.10.50:864][695]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.50:864][695]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.10.50:864][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.50:864][695]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.10.50:864][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.50:928][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.10.50:930][699]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.50:930][699]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.10.50:930][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.50:930][699]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.50:930][699]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.10.50:930][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.50:930][699]Interaction: Interaction time: 16.000000 [2020.06.12-01.10.50:930][699]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.10.50:930][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.50:964][701]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.50:964][701]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.50:996][703]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.12-01.10.50:996][703]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.50:996][703]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_8] [2020.06.12-01.10.50:996][703]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.50:996][703]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_8] [2020.06.12-01.10.50:996][703]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.51:229][717]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_8] [2020.06.12-01.10.51:230][717]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.51:230][717]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_8] [2020.06.12-01.10.51:230][717]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.51:230][717]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.12-01.10.51:230][717]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.51:614][740]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.10.51:630][741]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.10.51:630][741]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.10.51:630][741]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.10.51:630][741]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.10.51:630][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.51:630][741]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.10.51:630][741]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.10.51:630][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.51:630][741]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.10.51:646][742]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.10.51:646][742]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.10.51:646][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.51:646][742]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.10.51:646][742]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.10.51:646][742]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.51:646][742]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.10.51:646][742]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.51:646][742]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.10.51:646][742]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.10.51:646][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.51:646][742]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_8] [2020.06.12-01.10.51:646][742]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.51:647][742]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [VaultMid2][WindowStandard_C_8] [2020.06.12-01.10.51:647][742]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.51:647][742]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.10.51:680][744]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.10.51:729][747]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.10.51:729][747]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.10.51:729][747]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.12-01.10.51:729][747]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.10.51:737][747]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.10.51:796][751]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_8] [2020.06.12-01.10.51:796][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.51:796][751]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_8] [2020.06.12-01.10.51:796][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.52:018][765]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9769529B0] Result: '1' k_EResultOK (success) [2020.06.12-01.10.52:018][765]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9769529B0]' succeeded in 0.287625 seconds [2020.06.12-01.10.52:052][767]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9769529B0] Result: '1' k_EResultOK (success) [2020.06.12-01.10.52:071][768]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.339967 seconds [2020.06.12-01.10.52:213][776]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.12-01.10.52:213][776]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.53:461][851]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault2][WindowStandard_C_8] [2020.06.12-01.10.53:461][851]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.53:461][851]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_8] [2020.06.12-01.10.53:461][851]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.53:464][851]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.53:464][851]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.53:464][851]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.10.53:464][851]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.53:464][851]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.53:464][851]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_8] [2020.06.12-01.10.53:464][851]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.53:464][851]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.10.53:464][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.53:464][851]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.10.53:464][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.53:531][855]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.53:531][855]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.10.53:531][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.53:531][855]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.53:531][855]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.10.53:531][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.53:531][855]Interaction: Interaction time: 1.700000 [2020.06.12-01.10.53:531][855]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.12-01.10.53:531][855]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.12-01.10.53:531][855]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: WindowVault Killer07. [2020.06.12-01.10.53:531][855]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 0.000000 [2020.06.12-01.10.53:531][855]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to True [2020.06.12-01.10.53:531][855]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.10.53:531][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.53:778][870]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Male. [2020.06.12-01.10.53:778][870]Interaction: Client_SendCancelInteraction_Implementation [2020.06.12-01.10.53:778][870]LogAkAudio: Warning: [BP_CamperMale02_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.10.53:778][870]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Male. [2020.06.12-01.10.53:778][870]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.10.53:778][870]Interaction: Client_SendCancelInteraction_Implementation [2020.06.12-01.10.53:832][873]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.10.53:864][875]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.53:865][875]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.10.53:865][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.53:865][875]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.53:865][875]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.10.53:865][875]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.53:865][875]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.10.53:865][875]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.53:865][875]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.10.53:865][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.53:865][875]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.10.53:865][875]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.53:865][875]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.53:868][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.10.53:895][877]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.10.54:013][884]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.54:013][884]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.54:312][902]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.10.54:312][902]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.54:312][902]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.10.54:312][902]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.54:312][902]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-01.10.54:314][902]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.54:314][902]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.54:314][902]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.10.54:314][902]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.54:314][902]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.54:314][902]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.10.54:314][902]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.54:314][902]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.10.54:314][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.54:314][902]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.10.54:314][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.54:314][902]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.10.54:381][906]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.10.54:412][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.10.54:413][908]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.54:414][908]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.54:414][908]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.54:414][908]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.10.54:414][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.54:414][908]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.54:414][908]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.10.54:414][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.54:414][908]Interaction: Interaction time: 13.056053 [2020.06.12-01.10.54:414][908]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.10.54:414][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.54:712][926]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.10.54:712][926]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.54:712][926]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.10.54:712][926]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.54:712][926]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-01.10.54:714][926]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.54:714][926]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.54:714][926]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.10.54:714][926]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.54:714][926]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.54:714][926]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.10.54:714][926]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.54:714][926]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.10.54:714][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.54:714][926]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.10.54:714][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.54:813][932]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.54:813][932]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.10.54:813][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.54:813][932]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.10.54:813][932]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.10.54:813][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.54:813][932]Interaction: Interaction time: 12.615559 [2020.06.12-01.10.54:813][932]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.10.54:813][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.54:966][941]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.10.55:015][944]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.10.55:246][958]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.55:246][958]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.10.55:246][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.55:247][958]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.55:247][958]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.10.55:247][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.55:280][960]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.55:280][960]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.10.55:280][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.55:280][960]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.55:280][960]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.10.55:280][960]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.55:280][960]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.10.55:280][960]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.55:280][960]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to False [2020.06.12-01.10.55:280][960]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.10.55:280][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.55:280][960]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_8] [2020.06.12-01.10.55:280][960]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.55:280][960]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.59:562][217]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.10.59:562][217]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.59:562][217]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.10.59:562][217]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.59:564][217]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.59:564][217]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.59:564][217]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.10.59:564][217]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.10.59:564][217]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.59:564][217]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.10.59:564][217]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.10.59:564][217]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.10.59:565][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.59:565][217]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.10.59:565][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.59:629][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.10.59:631][221]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.59:631][221]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.10.59:631][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.59:631][221]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.10.59:631][221]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.10.59:631][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.10.59:632][221]Interaction: Interaction time: 1.000000 [2020.06.12-01.10.59:632][221]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.10.59:632][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.00:633][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.11.00:697][285]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.00:697][285]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.11.00:697][285]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.11.00:697][285]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.11.00:697][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.00:697][285]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.11.00:697][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.00:697][285]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.00:697][285]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.11.00:697][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.00:729][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.11.00:732][287]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.00:732][287]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.11.00:732][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.00:732][287]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.00:732][287]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.11.00:732][287]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.00:732][287]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.11.00:732][287]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.00:732][287]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.11.00:732][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.00:732][287]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.11.00:732][287]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.00:732][287]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.00:736][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.11.01:128][311]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.029825 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.12-01.11.01:128][311]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.11.01:132][311]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.11.01:132][311]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.11.01:132][311]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.11.01:132][311]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.11.01:132][311]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.11.01:132][311]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.11.01:132][311]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.11.01:134][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.11.01:162][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.11.01:202][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.11.01:231][317]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.01:231][317]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.11.01:231][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.01:231][317]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.01:231][317]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.11.01:231][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.01:231][317]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.01:231][317]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.11.01:231][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.01:231][317]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.01:231][317]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.11.01:231][317]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.01:231][317]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.11.01:232][317]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.01:232][317]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.11.01:232][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.01:232][317]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.11.01:232][317]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.01:232][317]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.01:232][317]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.01:232][317]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.11.01:232][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.01:232][317]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.01:232][317]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.11.01:232][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.01:265][319]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.01:265][319]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.11.01:265][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.01:265][319]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.01:265][319]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.11.01:265][319]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.01:265][319]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.11.01:265][319]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.01:265][319]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.11.01:265][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.01:265][319]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.11.01:265][319]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.01:266][319]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.01:296][321]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.11.01:398][327]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.01:398][327]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.01:729][347]LogAkAudio: Warning: [BP_CamperMale10_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.11.01:729][347]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Injured AnimTag_Male. [2020.06.12-01.11.01:795][351]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.12-01.11.01:795][351]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.01:796][351]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.12-01.11.01:796][351]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.01:798][351]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.01:798][351]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.01:798][351]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.11.01:798][351]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.01:798][351]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.01:798][351]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.12-01.11.01:798][351]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.01:798][351]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.11.01:798][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.01:798][351]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.06.12-01.11.01:798][351]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.11.01:798][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.01:898][357]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.01:898][357]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.11.01:898][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.01:898][357]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.01:898][357]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.12-01.11.01:898][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.01:931][359]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.01:931][359]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.01:931][359]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.11.01:931][359]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.01:931][359]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.11.01:931][359]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.01:931][359]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.11.01:931][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.01:931][359]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.12-01.11.01:931][359]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.01:931][359]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.03:645][462]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.12-01.11.03:647][462]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.03:647][462]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.04:079][488]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.12-01.11.04:146][492]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale10_Character_C_0 [2020.06.12-01.11.04:152][492]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: BP_CamperMale10_Character_C_0 [2020.06.12-01.11.04:152][492]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.11.04:152][492]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.06.12-01.11.04:152][492]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 45.061291 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.11.04:159][492]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - FlippyMCXLI]: On [2020.06.12-01.11.04:175][493]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.06.12-01.11.04:176][493]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=173.582 [2020.06.12-01.11.04:273][497]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.11.04:383][504]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.06.12-01.11.04:616][518]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.12-01.11.04:616][518]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.04:616][518]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.12-01.11.04:616][518]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.04:619][518]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.04:619][518]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.04:619][518]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.11.04:619][518]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.04:619][518]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.04:619][518]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.12-01.11.04:619][518]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.04:619][518]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.11.04:619][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.04:619][518]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.06.12-01.11.04:619][518]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.11.04:619][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.04:717][524]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.04:718][524]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.11.04:718][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.04:718][524]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.04:718][524]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.12-01.11.04:718][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.04:751][526]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.04:751][526]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.04:751][526]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.11.04:751][526]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.04:751][526]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.11.04:751][526]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.04:751][526]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.11.04:751][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.04:751][526]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.12-01.11.04:751][526]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.04:751][526]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.04:866][533]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.04:867][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.04:882][534]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.04:882][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.04:884][534]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.04:884][534]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.04:898][535]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.04:898][535]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.04:900][535]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.04:900][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.04:915][536]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.04:915][536]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.04:917][536]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.04:917][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.04:931][537]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.04:931][537]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.04:999][541]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.04:999][541]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:012][542]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.12-01.11.05:012][542]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:012][542]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.12-01.11.05:012][542]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:014][542]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:014][542]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:014][542]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.05:014][542]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.05:014][542]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.11.05:015][542]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.05:015][542]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.05:015][542]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.12-01.11.05:015][542]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:015][542]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.11.05:015][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.05:015][542]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.06.12-01.11.05:015][542]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.11.05:015][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.05:016][542]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:016][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:030][543]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:030][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:032][543]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:032][543]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:048][544]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:048][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:050][544]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:050][544]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:064][545]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:064][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:098][547]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:099][547]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:114][548]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:114][548]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:114][548]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.05:115][548]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.11.05:115][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.05:115][548]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.05:115][548]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.12-01.11.05:115][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.05:115][548]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.05:115][548]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.05:115][548]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.11.05:115][548]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.05:115][548]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.11.05:115][548]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.05:115][548]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.11.05:115][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.05:115][548]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.12-01.11.05:115][548]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:115][548]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.05:116][548]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:116][548]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:130][549]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:130][549]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:131][549]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:131][549]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:147][550]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:147][550]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:149][550]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:149][550]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:163][551]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:163][551]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:165][551]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:165][551]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:180][552]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:180][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:181][552]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:181][552]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:196][553]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:196][553]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:198][553]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:198][553]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:213][554]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:213][554]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:215][554]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:215][554]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:230][555]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:230][555]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:232][555]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:232][555]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:247][556]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:247][556]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:249][556]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:249][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:264][557]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:264][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:266][557]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:266][557]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:280][558]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:280][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:282][558]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:282][558]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:297][559]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:297][559]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:299][559]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:299][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:314][560]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:314][560]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:317][560]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:317][560]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:346][562]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.12-01.11.05:346][562]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:346][562]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.12-01.11.05:346][562]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:349][562]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.05:349][562]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.05:349][562]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.11.05:349][562]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.05:349][562]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.05:349][562]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.12-01.11.05:349][562]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:349][562]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.11.05:349][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.05:349][562]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.06.12-01.11.05:349][562]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.11.05:349][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.05:947][598]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:947][598]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:949][598]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:949][598]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:963][599]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:963][599]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:965][599]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:965][599]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:980][600]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:980][600]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:981][600]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.05:981][600]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.11.05:981][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.05:981][600]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.05:981][600]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.12-01.11.05:981][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.05:982][600]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:982][600]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:997][601]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:997][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.05:998][601]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.05:998][601]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.06:013][602]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.06:013][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.06:014][602]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.06:014][602]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.06:014][602]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.11.06:014][602]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.06:014][602]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.11.06:014][602]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.06:014][602]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.11.06:014][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.06:014][602]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.12-01.11.06:014][602]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.06:014][602]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.06:015][602]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.06:015][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.06:030][603]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.06:030][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.06:150][610]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - FlippyMCXLI]: Off [2020.06.12-01.11.06:163][611]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=175.569 [2020.06.12-01.11.07:215][674]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.07:215][674]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.07:331][681]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.07:331][681]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.07:381][684]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.07:381][684]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.07:595][697]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-01.11.07:595][697]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.07:595][697]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-01.11.07:595][697]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.07:597][697]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.07:597][697]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.07:598][697]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.11.07:598][697]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.07:598][697]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.07:598][697]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-01.11.07:598][697]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.07:598][697]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.11.07:598][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.07:598][697]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: SurvivorPickup_In Killer07. [2020.06.12-01.11.07:598][697]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: SurvivorPickup_In Killer07 AnimTag_Male AnimTag_Follower. [2020.06.12-01.11.07:598][697]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.11.07:598][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.07:598][697]Interaction: [BP_CamperMale10_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_07_C_0] [2020.06.12-01.11.07:598][697]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.11.07:762][707]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.12-01.11.07:762][707]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.07:762][707]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.12-01.11.07:762][707]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.07:764][707]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.07:764][707]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.07:764][707]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.07:764][707]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.07:764][707]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.11.07:764][707]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.07:764][707]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.07:764][707]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.12-01.11.07:764][707]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.07:764][707]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.11.07:764][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.07:764][707]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.11.07:764][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.07:780][708]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.11.07:846][712]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.11.07:846][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.12-01.11.07:848][712]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.07:848][712]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.11.07:848][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.07:848][712]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.07:848][712]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.11.07:848][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.07:848][712]Interaction: Interaction time: 80.000000 [2020.06.12-01.11.07:848][712]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.11.07:848][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.07:881][714]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.11.07:929][717]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair3][GeneratorStandard_C_3] [2020.06.12-01.11.07:929][717]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.07:930][717]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair3][GeneratorStandard_C_3] [2020.06.12-01.11.07:930][717]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.07:932][717]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.07:932][717]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.07:932][717]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.11.07:932][717]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.07:932][717]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.07:932][717]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_3] [2020.06.12-01.11.07:932][717]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.07:932][717]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.11.07:932][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.07:932][717]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.11.07:932][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.07:933][717]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.07:933][717]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.11.07:933][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.07:933][717]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.07:933][717]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.11.07:933][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.07:933][717]Interaction: [BP_CamperMale10_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_07_C_0] [2020.06.12-01.11.07:933][717]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale10_Character_C_0. [2020.06.12-01.11.07:933][717]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-01.11.07:933][717]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-01.11.07:933][717]Interaction: Interaction time: 2.700000 [2020.06.12-01.11.07:933][717]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: SurvivorPickup Killer07 AnimTag_Carry. [2020.06.12-01.11.07:933][717]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale10_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_07_C_0 and Montage AM_DO_PickUP that has root motion is not supported [2020.06.12-01.11.07:933][717]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: SurvivorPickup Killer07 AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.12-01.11.07:934][717]LogSM: Error: Play Update Montage AM_DO_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.12-01.11.07:934][717]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to True [2020.06.12-01.11.07:934][717]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.11.07:934][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.07:948][718]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.11.07:948][718]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.11.07:948][718]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.11.07:964][719]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.11.08:028][723]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.11.08:031][723]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.08:031][723]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.11.08:031][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.08:031][723]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.08:031][723]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.11.08:031][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.08:031][723]Interaction: Interaction time: 42.706116 [2020.06.12-01.11.08:031][723]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.11.08:031][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.08:031][723]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.11.08:181][732]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_PickUP [2020.06.12-01.11.08:215][734]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.08:215][734]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.08:348][742]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.08:348][742]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.08:514][752]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.08:514][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.09:364][803]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.09:364][803]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.11.09:364][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.09:364][803]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.09:364][803]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.11.09:364][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.09:398][805]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.09:398][805]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.11.09:398][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.09:398][805]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.09:398][805]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.11.09:398][805]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.09:398][805]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.11.09:398][805]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.09:398][805]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.11.09:398][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.09:398][805]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.12-01.11.09:398][805]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.09:398][805]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.09:729][825]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.09:730][825]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.09:747][826]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.09:764][827]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.09:780][828]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.09:798][829]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.09:814][830]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.09:830][831]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.09:847][832]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.09:864][833]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.09:880][834]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.09:897][835]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.09:914][836]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.09:931][837]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.09:947][838]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.09:964][839]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.09:981][840]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.09:997][841]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:013][842]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:030][843]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:046][844]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:063][845]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:080][846]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:097][847]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:114][848]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:131][849]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:147][850]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:163][851]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:180][852]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:197][853]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:214][854]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:230][855]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:247][856]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:264][857]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:281][858]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:296][859]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.12-01.11.10:296][859]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.10:296][859]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.12-01.11.10:296][859]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.10:296][859]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.294751 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.11.10:298][859]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:298][859]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.10:298][859]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.10:298][859]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.11.10:298][859]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.10:298][859]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.10:298][859]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.12-01.11.10:298][859]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.10:298][859]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.11.10:298][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.10:298][859]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.06.12-01.11.10:298][859]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.11.10:298][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.10:314][860]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:331][861]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:347][862]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:364][863]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:364][863]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.11.10:365][863]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.11.10:380][864]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:397][865]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:413][866]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:430][867]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:446][868]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:463][869]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:480][870]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:497][871]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:514][872]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:530][873]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:547][874]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:564][875]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:580][876]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:597][877]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:614][878]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:615][878]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.11.10:630][879]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:631][879]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.10:631][879]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.11.10:631][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.10:631][879]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.12-01.11.10:631][879]LogAkAudio: Warning: [BP_Slasher_Character_07_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.11.10:631][879]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.10:631][879]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.11.10:631][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.10:647][880]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.10:664][881]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultMid2][WindowStandard_C_8] [2020.06.12-01.11.10:664][881]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.10:664][881]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.11.10:664][881]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.10:665][881]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.10:665][881]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.11.10:665][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.10:665][881]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.10:665][881]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.11.10:665][881]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.10:665][881]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.11.10:665][881]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.10:665][881]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to False [2020.06.12-01.11.10:665][881]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.11.10:665][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.10:665][881]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-01.11.10:665][881]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.10:665][881]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.10:670][881]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.11.10:680][882]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.11.10:680][882]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.11.10:680][882]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.11.10:680][882]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.10:680][882]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.11.10:680][882]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.11.10:680][882]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.10:680][882]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.11.10:680][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.10:680][882]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.11.10:680][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.10:681][882]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.06.12-01.11.10:696][883]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-01.11.10:697][883]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.10:697][883]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.10:697][883]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.11.10:697][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.10:698][883]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.10:698][883]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.11.10:698][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.10:698][883]Interaction: Interaction time: 14.000000 [2020.06.12-01.11.10:698][883]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.06.12-01.11.10:698][883]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.06.12-01.11.10:698][883]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.11.10:698][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.10:698][883]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.11.10:714][884]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.10:731][885]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.10:732][885]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.06.12-01.11.10:748][886]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.10:762][887]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.11.10:762][887]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.10:764][887]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.11.10:764][887]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.11.10:764][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.10:764][887]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.11.10:764][887]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.11.10:764][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.10:764][887]Interaction: Interaction time: 16.000000 [2020.06.12-01.11.10:764][887]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.12-01.11.10:764][887]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 180.152435 [2020.06.12-01.11.10:764][887]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.11.10:764][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.10:765][887]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.10:781][888]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.10:798][889]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.10:814][890]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.10:830][891]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-01.11.10:832][891]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.10:847][892]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.10:864][893]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.10:882][894]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.10:898][895]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.10:914][896]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.10:931][897]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.10:947][898]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.10:964][899]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.10:981][900]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.10:982][900]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.06.12-01.11.10:982][900]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.10:997][901]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:015][902]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:030][903]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:048][904]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:049][904]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.06.12-01.11.11:049][904]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:049][904]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.06.12-01.11.11:049][904]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:064][905]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:066][905]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.06.12-01.11.11:066][905]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:066][905]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.06.12-01.11.11:066][905]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:080][906]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.06.12-01.11.11:080][906]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:080][906]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.06.12-01.11.11:080][906]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:081][906]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.06.12-01.11.11:081][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:081][906]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.06.12-01.11.11:081][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:081][906]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:098][907]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:115][908]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:131][909]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:148][910]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:164][911]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:181][912]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:198][913]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:213][914]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:231][915]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:247][916]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:264][917]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:281][918]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:298][919]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:314][920]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:331][921]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:347][922]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:364][923]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:381][924]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:397][925]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:414][926]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:431][927]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:447][928]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:464][929]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:481][930]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:482][930]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.11:482][930]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:482][930]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.11:482][930]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:482][930]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.11:482][930]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:496][931]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.11:496][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:496][931]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.11:496][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:498][931]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:499][931]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.11:499][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:499][931]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.11:499][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:514][932]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:515][932]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.11:515][932]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:515][932]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.11:515][932]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:529][933]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.11:529][933]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:529][933]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.11:529][933]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:531][933]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:532][933]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.11:532][933]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:532][933]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.11:532][933]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:547][934]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:549][934]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.11:549][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:549][934]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.11:549][934]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:564][935]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:565][935]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.11:565][935]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:565][935]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.11:565][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:580][936]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:581][936]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.11:581][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:595][937]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.06.12-01.11.11:595][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:595][937]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.06.12-01.11.11:595][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:595][937]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.12-01.11.11:595][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:595][937]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.06.12-01.11.11:595][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:596][937]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.11:596][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:597][937]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:598][937]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.11:599][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:599][937]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.06.12-01.11.11:599][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:613][938]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:630][939]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:647][940]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:665][941]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:666][941]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.06.12-01.11.11:666][941]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:680][942]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.06.12-01.11.11:680][942]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:681][942]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.06.12-01.11.11:681][942]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:681][942]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:683][942]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.06.12-01.11.11:683][942]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:683][942]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.06.12-01.11.11:683][942]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:683][942]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.06.12-01.11.11:683][942]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:683][942]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.06.12-01.11.11:683][942]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.11:698][943]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:714][944]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:732][945]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:748][946]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:765][947]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:781][948]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:798][949]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:815][950]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:831][951]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:848][952]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:865][953]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:882][954]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:898][955]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:915][956]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:932][957]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:948][958]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:963][959]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:980][960]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.11:997][961]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:014][962]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:031][963]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:048][964]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:064][965]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:081][966]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:098][967]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:114][968]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:131][969]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:148][970]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:164][971]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:165][971]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.12-01.11.12:165][971]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.12:165][971]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.06.12-01.11.12:165][971]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.12:180][972]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.12-01.11.12:180][972]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.12:180][972]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.06.12-01.11.12:180][972]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.12:180][972]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.12-01.11.12:181][972]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.12:181][972]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.06.12-01.11.12:181][972]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.12:181][972]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:197][973]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:198][973]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.06.12-01.11.12:198][973]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.12:198][973]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.06.12-01.11.12:199][973]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.12:213][974]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.06.12-01.11.12:213][974]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.12:213][974]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.06.12-01.11.12:213][974]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.12:214][974]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.06.12-01.11.12:214][974]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.12:214][974]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.06.12-01.11.12:214][974]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.12:214][974]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:230][975]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:247][976]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:263][977]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:265][977]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.06.12-01.11.12:265][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.12:279][978]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.06.12-01.11.12:279][978]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.12:280][978]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:282][978]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.06.12-01.11.12:282][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.12:297][979]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:314][980]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:331][981]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:347][982]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:364][983]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:381][984]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:399][985]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:415][986]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:431][987]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:448][988]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:465][989]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:480][990]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:497][991]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:497][991]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.11.12:513][992]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.12-01.11.12:514][992]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:530][993]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:547][994]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:563][995]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:581][996]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:597][997]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:614][998]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:630][999]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:647][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:666][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:682][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:699][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:717][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:733][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:751][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:752][ 6]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.11.12:767][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:784][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:801][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:818][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:834][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:851][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:870][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:884][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:903][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:918][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:934][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:954][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:969][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.12:987][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:002][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:020][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:036][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:052][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:068][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:085][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:102][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:118][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:135][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:152][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:167][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:183][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:199][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:216][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:232][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:233][ 35]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.13:233][ 35]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.13:233][ 35]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.13:233][ 35]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.13:234][ 35]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.13:234][ 35]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.13:249][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:250][ 36]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.13:250][ 36]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.13:250][ 36]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.13:250][ 36]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.13:265][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:266][ 37]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.13:266][ 37]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.13:266][ 37]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.13:266][ 37]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.13:280][ 38]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.13:280][ 38]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.13:280][ 38]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.13:280][ 38]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.13:282][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:283][ 38]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.13:283][ 38]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.13:283][ 38]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.13:283][ 38]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.13:297][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:298][ 39]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.13:299][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.13:299][ 39]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.13:299][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.13:314][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:315][ 40]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.13:315][ 40]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.13:316][ 40]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.13:316][ 40]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.13:330][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:331][ 41]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.13:331][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.13:347][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:364][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:380][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:397][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:415][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:431][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:448][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:464][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:481][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:498][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:514][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:531][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:547][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:563][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:580][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:597][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:614][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:630][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:647][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:663][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:680][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:684][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.12-01.11.13:698][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:715][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:731][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:748][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:765][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:782][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:798][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:816][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:832][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:849][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:865][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:882][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:899][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:915][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:931][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:948][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:964][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:982][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.13:997][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.14:015][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.14:031][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.14:048][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.14:064][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.14:082][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.14:097][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.14:114][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.14:131][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.14:148][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.14:164][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.14:181][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.14:197][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.14:214][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.14:231][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.14:248][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.14:264][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.14:265][ 97]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.11.14:280][ 98]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.12-01.11.14:281][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.14:296][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.14:313][100]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.14:315][100]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.11.14:315][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.14:315][100]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.11.14:315][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.14:315][100]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.11.14:315][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.14:315][100]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.11.14:315][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.14:330][101]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.14:348][102]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.14:364][103]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.14:381][104]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.14:398][105]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.11.14:412][106]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.11.14:412][106]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.14:412][106]Interaction: Client_SendCancelInteraction_Implementation [2020.06.12-01.11.14:414][106]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.14:415][106]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.14:415][106]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.14:415][106]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.11.14:415][106]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.14:415][106]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.14:415][106]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.11.14:415][106]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.14:415][106]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.11.14:415][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.14:415][106]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.12-01.11.14:415][106]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.12-01.11.14:415][106]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: HookSetup Killer07 AnimTag_Carry. [2020.06.12-01.11.14:415][106]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookSetup Killer07 AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.12-01.11.14:415][106]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.11.14:415][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.14:415][106]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.11.14:415][106]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.11.14:430][107]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.11.14:430][107]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.11.14:430][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.14:430][107]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.11.14:430][107]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.11.14:430][107]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.14:430][107]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.11.14:430][107]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.14:430][107]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.11.14:430][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.14:430][107]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.11.14:430][107]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.14:430][107]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.11.14:430][107]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.14:430][107]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.11.14:431][107]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.14:431][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.14:431][107]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.14:431][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.14:431][107]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.14:448][108]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.14:464][109]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.14:481][110]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.14:497][111]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.14:513][112]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.11.14:513][112]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.14:515][112]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.14:515][112]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.11.14:531][113]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.14:548][114]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.14:563][115]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.14:581][116]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.14:597][117]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.14:614][118]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.14:631][119]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.14:648][120]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.14:663][121]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.14:680][122]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.14:696][123]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.14:712][124]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Enabled [2020.06.12-01.11.14:713][124]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.14:714][124]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.14:714][124]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.11.14:714][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.14:714][124]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.14:714][124]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.11.14:714][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.14:714][124]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookCamper Killer07 AnimTag_Carry AnimTag_Male. [2020.06.12-01.11.14:714][124]Interaction: [BP_CamperMale10_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-01.11.14:714][124]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-01.11.14:714][124]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.11.14:714][124]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookCamper Killer07 AnimTag_Carry. [2020.06.12-01.11.14:714][124]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.11.14:714][124]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Killer07 AnimTag_Carry AnimTag_Follower [2020.06.12-01.11.14:714][124]Interaction: Interaction time: 1.500000 [2020.06.12-01.11.14:714][124]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: HookCamper Killer07 AnimTag_Carry. [2020.06.12-01.11.14:714][124]LogSM: Error: Play Update Montage AM_DO_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.12-01.11.14:714][124]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.11.14:714][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.14:715][124]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.11.14:715][124]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_Hook_IN [2020.06.12-01.11.14:730][125]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.14:747][126]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.14:763][127]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.14:780][128]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.14:797][129]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.14:813][130]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.14:830][131]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.14:847][132]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.14:864][133]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.14:880][134]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.14:897][135]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.14:914][136]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.14:931][137]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.14:948][138]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.14:964][139]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.14:981][140]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.14:998][141]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:014][142]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:030][143]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:047][144]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:064][145]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:080][146]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale08_Character_C_0 [2020.06.12-01.11.15:081][146]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:081][146]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale08_Character_C_0 [2020.06.12-01.11.15:082][146]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale08_Character_C_0 [2020.06.12-01.11.15:082][146]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale08_Character_C_0 [2020.06.12-01.11.15:097][147]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:114][148]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:132][149]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:147][150]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:164][151]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:180][152]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.11.15:180][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.15:180][152]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.11.15:180][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.15:181][152]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:198][153]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:214][154]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:231][155]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:247][156]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:264][157]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:281][158]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:297][159]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:313][160]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.15:313][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.15:314][160]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:331][161]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:347][162]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:364][163]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:381][164]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:397][165]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:415][166]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:430][167]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:447][168]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:464][169]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:480][170]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.15:480][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.15:481][170]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:497][171]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:514][172]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:515][172]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.11.15:530][173]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:547][174]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:564][175]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:581][176]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:598][177]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:615][178]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:630][179]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:647][180]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:664][181]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:680][182]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:697][183]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:714][184]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:731][185]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:747][186]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:763][187]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:780][188]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:797][189]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:814][190]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:831][191]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:848][192]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:864][193]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:881][194]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:898][195]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:915][196]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:931][197]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:948][198]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:965][199]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:981][200]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.15:998][201]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.11.16:217][214]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Disabled [2020.06.12-01.11.16:282][218]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.11.16:282][218]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.11.16:282][218]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.11.16:282][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.16:282][218]LogAkAudio: Warning: [BP_Slasher_Character_07_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.11.16:282][218]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.11.16:282][218]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.11.16:282][218]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.16:282][218]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.16:282][218]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.16:282][218]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.16:285][218]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-01.11.16:297][219]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.11.16:297][219]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.11.16:313][220]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale10_Character_C_0 [2020.06.12-01.11.16:313][220]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - Rain On Me , Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.12-01.11.16:313][220]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale08_Character_C_0 - meowmixaoyama, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.12-01.11.16:313][220]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - Chadley, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.12-01.11.16:315][220]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.11.16:315][220]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.11.16:315][220]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.16:315][220]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.16:315][220]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.16:315][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.16:315][220]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.16:315][220]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.16:315][220]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.16:315][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.16:316][220]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.16:316][220]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.16:316][220]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.16:316][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.16:316][220]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.16:316][220]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.16:316][220]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.11.16:316][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.16:316][220]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.11.16:316][220]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookCamperOut. [2020.06.12-01.11.16:316][220]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-01.11.16:316][220]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-01.11.16:316][220]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.12-01.11.16:317][220]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.16:317][220]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.11.16:317][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.16:317][220]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.16:317][220]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.11.16:318][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.16:318][220]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.16:318][220]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.11.16:318][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.16:318][220]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.16:318][220]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.11.16:318][220]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.16:318][220]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.11.16:318][220]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.16:318][220]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.11.16:318][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.16:318][220]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.11.16:318][220]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.16:318][220]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.16:412][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Enabled [2020.06.12-01.11.16:417][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Disabled [2020.06.12-01.11.17:496][291]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.11.20:329][461]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - Chadley, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.11.20:362][463]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - Rain On Me , Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.11.20:363][463]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale08_Character_C_0 - meowmixaoyama, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.11.21:064][505]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.11.21:064][505]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.11.21:064][505]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.11.21:064][505]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookIdle. [2020.06.12-01.11.21:064][505]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.11.21:064][505]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-01.11.21:086][506]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.11.22:179][572]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.11.22:179][572]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.22:179][572]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.11.22:179][572]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.22:181][572]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.22:181][572]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.22:181][572]Interaction: Verbose: [CollectItem][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.11.22:181][572]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.22:181][572]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.22:181][572]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.11.22:181][572]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.22:181][572]Interaction: Verbose: [CollectItem][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.11.22:181][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.22:181][572]Interaction: Verbose: [CollectItem][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.11.22:181][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.22:281][578]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.22:281][578]Interaction: Verbose: [CollectItem][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.11.22:281][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.22:281][578]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.22:281][578]Interaction: Verbose: [CollectItem][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.11.22:281][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.22:281][578]Interaction: Interaction time: 0.000000 [2020.06.12-01.11.22:281][578]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: ItemCollect AnimTag_Female. [2020.06.12-01.11.22:281][578]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.12-01.11.22:282][578]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.11.22:282][578]Interaction: Verbose: [CollectItem][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.11.22:282][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.22:746][606]GameFlow: Collected received : BP_Map_002_C_0. [2020.06.12-01.11.22:746][606]GameFlow: AddToInventory received : BP_Map_002_C_0. [2020.06.12-01.11.22:747][606]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.22:747][606]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.11.22:747][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.22:747][606]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.22:747][606]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.11.22:747][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.22:748][606]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.11.22:750][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.12-01.11.22:781][608]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.22:781][608]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.11.22:781][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.22:781][608]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.22:781][608]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.11.22:781][608]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.22:781][608]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.11.22:781][608]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.22:781][608]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.11.22:781][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.22:781][608]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair3][GeneratorStandard_C_3] [2020.06.12-01.11.22:781][608]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.22:781][608]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.23:248][636]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.11.23:280][638]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.23:280][638]Interaction: Verbose: [CollectItem][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.11.23:280][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.23:280][638]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.23:280][638]Interaction: Verbose: [CollectItem][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.11.23:280][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.23:314][640]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.23:314][640]Interaction: Verbose: [CollectItem][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.11.23:314][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.23:314][640]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.23:314][640]Interaction: Verbose: [CollectItem][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.11.23:314][640]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.23:314][640]Interaction: Verbose: [CollectItem][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.11.23:314][640]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.23:314][640]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.11.23:314][640]Interaction: Verbose: [CollectItem][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.11.23:314][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.23:314][640]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.11.23:314][640]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.23:314][640]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.23:546][654]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 23.258606 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.11.23:634][659]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.12-01.11.23:796][669]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.12-01.11.23:796][669]LogDBDGeneral: Date-time synced online: 2020.06.12-01.11.18 (service used - Mirrors) [2020.06.12-01.11.24:545][714]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.11.24:545][714]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.24:545][714]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.11.24:545][714]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.24:548][714]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.24:548][714]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.24:548][714]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.11.24:548][714]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.24:548][714]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.24:548][714]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.11.24:548][714]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.24:548][714]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.11.24:548][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.24:548][714]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.11.24:548][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.24:613][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.11.24:615][718]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.24:615][718]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.11.24:615][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.24:615][718]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.24:615][718]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.11.24:615][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.24:615][718]Interaction: Interaction time: 1.000000 [2020.06.12-01.11.24:615][718]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.11.24:615][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.24:651][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-01.11.24:748][726]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.24:748][726]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.11.24:748][726]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.11.24:748][726]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.11.24:748][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.24:748][726]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.11.24:748][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.24:748][726]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.24:748][726]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.11.24:748][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.24:780][728]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-01.11.24:781][728]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.24:781][728]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.11.24:781][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.24:781][728]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.24:781][728]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.11.24:781][728]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.24:781][728]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.11.24:781][728]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.24:781][728]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.11.24:781][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.24:781][728]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.12-01.11.24:781][728]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.24:782][728]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.24:785][728]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-01.11.25:618][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.11.25:682][782]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.11.25:682][782]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.11.25:682][782]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.11.25:682][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.25:714][784]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.11.25:716][784]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.25:716][784]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.11.25:716][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.25:716][784]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.25:716][784]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.11.25:716][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.25:716][784]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.25:716][784]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.11.25:716][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.25:716][784]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.25:716][784]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.11.25:716][784]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.25:716][784]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.11.25:716][784]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.25:716][784]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.11.25:716][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.25:716][784]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.11.25:717][784]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.25:717][784]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.25:720][784]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.11.28:362][943]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.06.12-01.11.28:362][943]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.28:362][943]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.06.12-01.11.28:362][943]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.28:364][943]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.28:364][943]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.28:364][943]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.11.28:364][943]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.28:364][943]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.28:365][943]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.06.12-01.11.28:365][943]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.28:365][943]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.11.28:365][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.28:365][943]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.11.28:365][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.28:365][943]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.11.28:462][949]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.12-01.11.28:465][949]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.28:465][949]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.11.28:465][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.28:465][949]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.28:465][949]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.11.28:465][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.28:465][949]Interaction: Interaction time: 2.000000 [2020.06.12-01.11.28:465][949]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: DamageGenerator Killer07. [2020.06.12-01.11.28:465][949]LogSM: Error: Play Update Montage AM_DO_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.12-01.11.28:465][949]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.11.28:465][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.28:465][949]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.11.28:863][973]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.12-01.11.28:863][973]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.28:863][973]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.12-01.11.28:863][973]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.28:863][973]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.11.28:865][973]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.28:865][973]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.28:865][973]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.11.28:865][973]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.28:865][973]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.28:865][973]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.12-01.11.28:865][973]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.28:865][973]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.11.28:865][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.28:865][973]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.11.28:865][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.28:865][973]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.11.29:433][ 7]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.29:433][ 7]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.11.29:433][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.29:433][ 7]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.29:433][ 7]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.11.29:433][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.29:433][ 7]Interaction: Interaction time: 0.700000 [2020.06.12-01.11.29:433][ 7]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.12-01.11.29:433][ 7]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.12-01.11.29:433][ 7]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.11.29:433][ 7]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.11.29:433][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.29:448][ 8]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.11.30:115][ 48]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.11.30:165][ 51]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.30:165][ 51]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.11.30:165][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.30:165][ 51]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.30:165][ 51]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.11.30:165][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.30:165][ 51]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.11.30:182][ 52]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.11.30:195][ 53]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.11.30:197][ 53]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.30:197][ 53]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.11.30:198][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.30:198][ 53]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.30:198][ 53]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.11.30:198][ 53]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.30:198][ 53]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.11.30:198][ 53]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.30:198][ 53]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.11.30:198][ 53]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.11.30:198][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.30:198][ 53]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.12-01.11.30:198][ 53]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.30:198][ 53]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.30:199][ 53]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.11.30:449][ 68]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.11.30:468][ 69]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.12-01.11.30:530][ 73]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.12-01.11.30:530][ 73]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.12-01.11.30:532][ 73]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.11.30:532][ 73]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.11.30:532][ 73]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.11.30:532][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.30:563][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.12-01.11.30:565][ 75]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.30:565][ 75]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.11.30:565][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.30:565][ 75]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.30:565][ 75]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.11.30:565][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.30:565][ 75]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.30:565][ 75]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.11.30:565][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.30:565][ 75]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.30:565][ 75]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.11.30:565][ 75]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.30:565][ 75]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.11.30:565][ 75]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.30:565][ 75]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.11.30:565][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.30:565][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.06.12-01.11.30:565][ 75]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.30:565][ 75]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.30:567][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.12-01.11.30:762][ 87]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_8] [2020.06.12-01.11.30:762][ 87]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.30:762][ 87]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_8] [2020.06.12-01.11.30:762][ 87]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.30:765][ 87]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.30:765][ 87]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.30:765][ 87]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.11.30:765][ 87]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.30:765][ 87]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.30:765][ 87]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_8] [2020.06.12-01.11.30:765][ 87]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.30:765][ 87]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.11.30:765][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.30:765][ 87]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.11.30:765][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.30:765][ 87]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.11.30:879][ 94]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.11.30:880][ 94]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.11.30:880][ 94]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale08_Character_C_0 - meowmixaoyama, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.11.30:882][ 94]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.30:882][ 94]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.11.30:882][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.30:882][ 94]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.30:882][ 94]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.11.30:882][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.30:882][ 94]Interaction: Interaction time: 0.000000 [2020.06.12-01.11.30:882][ 94]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: LockerEnter AnimTag_Female. [2020.06.12-01.11.30:882][ 94]LogSM: Error: Play Update Montage AM_F_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.06.12-01.11.30:882][ 94]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.11.30:882][ 94]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.11.30:882][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.30:948][ 98]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.11.32:848][212]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.11.32:881][214]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.32:881][214]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.11.32:881][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.32:881][214]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale08_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-01.11.32:881][214]LogAkAudio: Warning: [BP_CamperFemale08_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.11.32:881][214]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.32:881][214]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.11.32:881][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.32:915][216]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.32:915][216]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.11.32:915][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.32:915][216]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.32:915][216]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.11.32:915][216]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.32:915][216]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.11.32:915][216]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.32:915][216]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.11.32:915][216]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.11.32:915][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.32:916][216]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_8] [2020.06.12-01.11.32:916][216]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.32:916][216]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.32:981][220]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.32:981][220]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.33:146][230]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.315423 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.11.34:012][282]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.11.34:013][282]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.34:013][282]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.11.34:013][282]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.34:015][282]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.34:015][282]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.34:015][282]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.11.34:015][282]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.34:015][282]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.34:015][282]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.11.34:015][282]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.34:015][282]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.11.34:015][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.34:015][282]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.11.34:015][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.34:080][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.12-01.11.34:081][286]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.34:081][286]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.11.34:081][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.34:081][286]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.34:082][286]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.11.34:082][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.34:082][286]Interaction: Interaction time: 2.000000 [2020.06.12-01.11.34:082][286]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.11.34:082][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.35:315][360]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_7] [2020.06.12-01.11.35:315][360]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.35:349][362]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_7] [2020.06.12-01.11.35:349][362]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.35:351][362]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.35:351][362]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.35:351][362]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.11.35:351][362]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.35:351][362]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.35:351][362]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_7] [2020.06.12-01.11.35:351][362]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.35:351][362]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.11.35:351][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.35:351][362]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.12-01.11.35:351][362]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.11.35:351][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.35:384][364]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.11.35:648][380]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.35:648][380]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.11.35:648][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.35:648][380]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.35:648][380]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.11.35:648][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.35:648][380]Interaction: Interaction time: 1.050000 [2020.06.12-01.11.35:648][380]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.12-01.11.35:648][380]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.12-01.11.35:648][380]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.11.35:648][380]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.11.35:648][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.35:749][386]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.11.35:949][398]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.12-01.11.36:085][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.06.12-01.11.36:166][411]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.11.36:166][411]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.11.36:166][411]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.11.36:166][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.36:197][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.12-01.11.36:199][413]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.36:199][413]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.11.36:199][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.36:199][413]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.36:199][413]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.11.36:199][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.36:199][413]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.36:199][413]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.11.36:199][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.36:199][413]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.36:199][413]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.11.36:199][413]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.36:199][413]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.11.36:199][413]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.36:199][413]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.11.36:199][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.36:200][413]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.11.36:200][413]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.36:200][413]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.36:203][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.06.12-01.11.36:629][439]LogAkAudio: Warning: [BP_CamperMale02_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.11.36:630][439]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Male. [2020.06.12-01.11.36:630][439]LogAkAudio: Warning: [BP_CamperMale05_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.11.36:651][440]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Male. [2020.06.12-01.11.36:682][442]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.11.36:765][447]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.36:765][447]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.11.36:765][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.36:765][447]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.36:765][447]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.11.36:765][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.36:765][447]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.36:765][447]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.11.36:765][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.36:765][447]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.36:765][447]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.11.36:765][447]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.36:765][447]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.11.36:765][447]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.36:765][447]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.11.36:766][447]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.11.36:766][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.36:766][447]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_7] [2020.06.12-01.11.36:766][447]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.36:766][447]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.39:034][583]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.11.39:663][621]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.11.39:663][621]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.11.39:663][621]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.11.39:663][621]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.11.39:735][625]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.11.39:864][633]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.06.12-01.11.40:813][690]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_8] [2020.06.12-01.11.40:813][690]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.40:813][690]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_8] [2020.06.12-01.11.40:813][690]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.40:814][690]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.40:815][690]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.40:815][690]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.11.40:815][690]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.40:815][690]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.40:815][690]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_8] [2020.06.12-01.11.40:815][690]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.40:815][690]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.11.40:815][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.40:815][690]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.11.40:815][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.40:815][690]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.11.40:913][696]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.11.40:915][696]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.40:915][696]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.11.40:915][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.40:915][696]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.40:915][696]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.11.40:915][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.40:915][696]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale08_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-01.11.40:915][696]LogAkAudio: Warning: [BP_CamperFemale08_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.11.40:915][696]Interaction: Interaction time: 0.000000 [2020.06.12-01.11.40:915][696]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: LockerExit AnimTag_Female. [2020.06.12-01.11.40:915][696]LogSM: Error: Play Update Montage AM_F_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.06.12-01.11.40:915][696]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.11.40:915][696]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.11.40:915][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.40:980][700]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale08_Character_C_0 - meowmixaoyama, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.11.40:982][700]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.11.42:547][794]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 12.444625 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.11.43:183][832]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.11.43:382][844]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.11.43:415][846]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.43:415][846]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.11.43:415][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.43:415][846]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.43:415][846]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.11.43:415][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.43:448][848]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.43:448][848]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.11.43:448][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.43:448][848]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.43:448][848]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.11.43:448][848]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.43:448][848]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.11.43:448][848]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.43:449][848]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.11.43:449][848]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.11.43:449][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.43:449][848]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_8] [2020.06.12-01.11.43:449][848]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.43:449][848]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.43:479][850]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.11.43:479][850]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.43:479][850]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.11.43:479][850]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.43:482][850]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.43:482][850]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.43:482][850]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.11.43:482][850]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.43:482][850]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.43:482][850]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.11.43:482][850]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.43:482][850]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.11.43:482][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.43:482][850]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.11.43:482][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.43:548][854]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.43:548][854]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.11.43:548][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.43:548][854]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.43:548][854]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.11.43:548][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.43:549][854]Interaction: Interaction time: 1.000000 [2020.06.12-01.11.43:549][854]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.43:549][854]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.11.43:549][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.43:549][854]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.43:549][854]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.11.43:549][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.43:582][856]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.43:582][856]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.11.43:582][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.43:582][856]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.43:582][856]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.11.43:582][856]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.43:582][856]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.11.43:582][856]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.43:582][856]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.11.43:582][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.43:582][856]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.11.43:582][856]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.43:582][856]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.43:780][868]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.805031 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.11.46:064][ 5]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/ranksThresholds.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-01.11.46:064][ 5]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/emblemTunable.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-01.11.47:729][105]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.11.47:729][105]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.47:729][105]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.11.47:729][105]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.47:732][105]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.47:732][105]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.47:732][105]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.11.47:732][105]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.47:732][105]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.47:732][105]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.11.47:732][105]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.47:732][105]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.11.47:732][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.47:732][105]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.11.47:732][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.47:797][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.11.47:799][109]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.47:799][109]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.11.47:799][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.47:799][109]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.47:799][109]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.11.47:799][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.47:799][109]Interaction: Interaction time: 1.000000 [2020.06.12-01.11.47:799][109]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.11.47:799][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.47:965][119]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.47:965][119]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.11.47:965][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.47:965][119]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.47:965][119]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.11.47:965][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.47:969][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.11.47:996][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.11.47:999][121]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.47:999][121]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.11.47:999][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.47:999][121]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.47:999][121]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.11.47:999][121]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.47:999][121]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.11.47:999][121]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.47:999][121]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.11.47:999][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.47:999][121]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.11.47:999][121]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.47:999][121]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.48:003][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.11.48:583][156]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale08_Character_C_0 [2020.06.12-01.11.48:583][156]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale08_Character_C_0 [2020.06.12-01.11.48:583][156]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale08_Character_C_0 [2020.06.12-01.11.48:598][157]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale08_Character_C_0 [2020.06.12-01.11.49:163][191]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.12-01.11.49:165][191]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.49:165][191]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.49:497][211]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.12-01.11.49:580][216]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale05_Character_C_0 [2020.06.12-01.11.49:581][216]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.11.49:581][216]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Male. [2020.06.12-01.11.49:585][216]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Rain On Me ]: On [2020.06.12-01.11.49:813][230]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.06.12-01.11.50:980][300]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.12-01.11.50:980][300]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.50:980][300]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.12-01.11.50:980][300]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.50:983][300]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.50:983][300]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.50:983][300]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.11.50:983][300]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.50:983][300]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.50:983][300]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.12-01.11.50:983][300]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.50:983][300]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.11.50:983][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.50:983][300]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.11.50:983][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.51:049][304]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.11.51:080][306]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.11.51:082][306]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.51:082][306]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.11.51:082][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.51:082][306]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.51:082][306]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.11.51:082][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.51:082][306]Interaction: Interaction time: 60.572803 [2020.06.12-01.11.51:082][306]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.11.51:082][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.51:115][308]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.11.51:568][335]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Rain On Me ]: Off [2020.06.12-01.11.51:614][338]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.12-01.11.51:614][338]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.51:647][340]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.12-01.11.51:647][340]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.51:647][340]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.11.51:649][340]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.51:649][340]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.51:649][340]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.11.51:649][340]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.51:649][340]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.51:649][340]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.12-01.11.51:649][340]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.51:649][340]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.11.51:649][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.51:650][340]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.11.51:650][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.51:715][344]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.11.51:748][346]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.51:748][346]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.11.51:748][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.51:748][346]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.51:748][346]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.11.51:748][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.51:749][346]Interaction: Interaction time: 1.100000 [2020.06.12-01.11.51:749][346]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Male. [2020.06.12-01.11.51:749][346]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.06.12-01.11.51:749][346]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.11.51:749][346]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.11.51:749][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.51:782][348]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.11.52:146][370]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 33.017155 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.11.52:648][400]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.11.52:648][400]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.11.52:650][400]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.52:650][400]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.11.52:650][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.52:650][400]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.52:650][400]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.11.52:651][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.52:651][400]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.52:651][400]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.11.52:651][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.52:651][400]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.52:651][400]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.11.52:651][400]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.52:651][400]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.11.52:651][400]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.52:651][400]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.11.52:651][400]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.11.52:651][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.52:651][400]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.12-01.11.52:651][400]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.52:651][400]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.52:651][400]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.11.52:651][400]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.11.52:654][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.12-01.11.52:816][410]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.52:816][410]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.53:547][454]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.572275 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.11.53:986][480]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.12-01.11.53:986][480]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-01.11.54:147][490]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-01.11.54:147][490]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-01.11.54:431][507]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Injured AnimTag_Male. [2020.06.12-01.11.55:630][579]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.12-01.11.55:981][600]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.11.55:981][600]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.55:981][600]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.11.55:981][600]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.55:983][600]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.55:983][600]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.55:983][600]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.11.55:983][600]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.55:983][600]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.55:983][600]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.11.55:983][600]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.55:983][600]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.11.55:983][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.55:983][600]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.11.55:983][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.56:096][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.12-01.11.56:098][607]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.56:098][607]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.11.56:098][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.56:099][607]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.56:099][607]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.11.56:099][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.56:099][607]Interaction: Interaction time: 1.000000 [2020.06.12-01.11.56:099][607]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.11.56:099][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.56:432][627]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.56:432][627]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.11.56:432][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.56:432][627]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.56:432][627]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.11.56:432][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.56:432][627]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.56:432][627]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.11.56:432][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.56:432][627]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.56:432][627]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.11.56:432][627]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.56:432][627]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.11.56:432][627]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.56:432][627]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.11.56:432][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.56:432][627]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.11.56:432][627]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.56:432][627]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.56:435][627]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.12-01.11.56:630][639]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.11.56:630][639]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.56:630][639]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.11.56:630][639]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.56:633][639]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.56:633][639]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.56:633][639]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.11.56:633][639]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.56:633][639]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.56:633][639]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.11.56:633][639]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.56:633][639]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.11.56:633][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.56:633][639]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.11.56:633][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.56:697][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.11.56:700][643]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.56:700][643]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.11.56:700][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.56:700][643]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.56:700][643]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.11.56:700][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.56:700][643]Interaction: Interaction time: 1.000000 [2020.06.12-01.11.56:700][643]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.11.56:700][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.57:701][703]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.11.57:766][707]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.11.57:766][707]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.11.57:766][707]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.11.57:766][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.57:798][709]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.11.57:801][709]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.57:801][709]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.11.57:801][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.57:801][709]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.57:801][709]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.11.57:801][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.57:801][709]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.57:801][709]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.11.57:801][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.57:801][709]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.57:801][709]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.11.57:801][709]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.57:801][709]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.11.57:801][709]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.57:801][709]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.11.57:801][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.57:801][709]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.11.57:801][709]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.57:801][709]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.11.57:804][709]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.11.58:500][751]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.58:500][751]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.11.58:500][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.58:500][751]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.58:500][751]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.11.58:500][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.58:503][751]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.12-01.11.58:533][753]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.58:533][753]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.11.58:533][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.58:533][753]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.58:533][753]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.11.58:533][753]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.58:533][753]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.11.58:533][753]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.11.58:533][753]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.11.58:533][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.11.58:533][753]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.12-01.11.58:533][753]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.11.58:533][753]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.11.59:280][798]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.878611 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.12.00:981][900]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.12-01.12.00:981][900]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.00:981][900]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.12-01.12.00:981][900]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.00:981][900]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.12.00:982][900]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.12.00:982][900]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Rain On Me , Originating Player: BP_CamperMale05_Character_C_0 - Rain On Me , Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.12-01.12.00:982][900]LogStreaming: Flushing async loaders. [2020.06.12-01.12.00:983][900]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.12.00:983][900]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - Rain On Me , Originating Player: BP_CamperMale05_Character_C_0 - Rain On Me , Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.12.00:985][900]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.00:985][900]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.00:985][900]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.12.00:985][900]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.00:985][900]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.00:985][900]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.12-01.12.00:985][900]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.00:985][900]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.12.00:985][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.00:985][900]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.12.00:985][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.01:084][906]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.01:084][906]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.12.01:084][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.01:084][906]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.01:084][906]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.12.01:084][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.01:084][906]Interaction: Interaction time: 0.500000 [2020.06.12-01.12.01:084][906]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.12.01:084][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.01:247][916]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.12-01.12.01:247][916]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.01:248][916]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.12-01.12.01:248][916]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.01:251][916]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.01:251][916]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.01:251][916]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.12.01:251][916]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.01:251][916]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.01:251][916]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.12-01.12.01:251][916]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.01:251][916]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.12.01:251][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.01:251][916]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.12.01:251][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.01:314][920]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.12-01.12.01:317][920]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.12.01:317][920]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.01:317][920]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.01:348][922]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.12.01:348][922]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.12-01.12.01:351][922]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.01:351][922]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.12.01:351][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.01:351][922]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.01:351][922]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.12.01:351][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.01:351][922]Interaction: Interaction time: 64.130844 [2020.06.12-01.12.01:351][922]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.12.01:351][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.01:384][924]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.12.01:548][934]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.01:549][934]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.12.01:549][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.01:549][934]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.01:549][934]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.12.01:549][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.01:580][936]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - Rain On Me , Originating Player: BP_CamperMale05_Character_C_0 - Rain On Me , Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.12.01:582][936]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.01:583][936]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.12.01:583][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.01:583][936]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.01:583][936]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.12.01:583][936]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.01:583][936]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.12.01:583][936]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.01:583][936]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.12.01:583][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.01:583][936]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.12-01.12.01:583][936]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.01:583][936]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.01:680][942]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_8] [2020.06.12-01.12.01:680][942]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.01:681][942]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_8] [2020.06.12-01.12.01:681][942]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.01:681][942]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.12.01:683][942]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.01:683][942]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.01:683][942]Interaction: Verbose: [VaultMid1][WindowStandard_C_8] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.12.01:683][942]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.01:683][942]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.01:683][942]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_8] [2020.06.12-01.12.01:683][942]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.01:683][942]Interaction: Verbose: [VaultMid1][WindowStandard_C_8] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.12.01:683][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.01:683][942]Interaction: Verbose: [VaultMid1][WindowStandard_C_8] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.12.01:683][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.01:683][942]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.12.01:782][948]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.01:782][948]Interaction: Verbose: [VaultMid1][WindowStandard_C_8] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.12.01:782][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.01:782][948]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.01:782][948]Interaction: Verbose: [VaultMid1][WindowStandard_C_8] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.12.01:782][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.01:782][948]Interaction: Interaction time: 1.000000 [2020.06.12-01.12.01:782][948]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Male. [2020.06.12-01.12.01:783][948]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 1.000000 Timestamp 0.000000 [2020.06.12-01.12.01:783][948]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.12.01:783][948]Interaction: Verbose: [VaultMid1][WindowStandard_C_8] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.12.01:783][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.01:814][950]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.12-01.12.01:816][950]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.12.01:981][960]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale05_Character_C_0 [2020.06.12-01.12.01:981][960]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: BP_CamperMale05_Character_C_0 [2020.06.12-01.12.01:981][960]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.12.01:982][960]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 22.115015 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.12.01:986][960]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Rain On Me ]: On [2020.06.12-01.12.02:014][962]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.06.12-01.12.02:114][968]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.06.12-01.12.02:767][ 7]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.12.02:783][ 8]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.02:783][ 8]Interaction: Verbose: [VaultMid1][WindowStandard_C_8] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.12.02:783][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.02:783][ 8]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.02:783][ 8]Interaction: Verbose: [VaultMid1][WindowStandard_C_8] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.12.02:783][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.02:831][ 11]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.12.02:833][ 11]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.02:833][ 11]Interaction: Verbose: [VaultMid1][WindowStandard_C_8] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.12.02:833][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.02:833][ 11]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.02:833][ 11]Interaction: Verbose: [VaultMid1][WindowStandard_C_8] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.12.02:833][ 11]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.02:833][ 11]Interaction: Verbose: [VaultMid1][WindowStandard_C_8] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.12.02:833][ 11]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.02:833][ 11]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.12.02:833][ 11]Interaction: Verbose: [VaultMid1][WindowStandard_C_8] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.12.02:833][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.02:833][ 11]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_8] [2020.06.12-01.12.02:833][ 11]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.02:833][ 11]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.02:833][ 11]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.12.02:833][ 11]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.12.03:967][ 79]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Rain On Me ]: Off [2020.06.12-01.12.05:166][151]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.05:166][151]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.05:198][153]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault1][WindowStandard_C_8] [2020.06.12-01.12.05:198][153]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.05:198][153]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_8] [2020.06.12-01.12.05:198][153]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.05:200][153]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.05:200][153]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.05:200][153]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.12.05:200][153]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.05:200][153]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.05:200][153]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_8] [2020.06.12-01.12.05:200][153]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.05:200][153]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.12.05:200][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.05:200][153]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.12.05:201][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.05:267][157]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.05:267][157]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.12.05:267][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.05:267][157]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.05:267][157]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.12.05:267][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.05:267][157]Interaction: Interaction time: 1.700000 [2020.06.12-01.12.05:267][157]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.12-01.12.05:267][157]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.12-01.12.05:267][157]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: WindowVault Killer07. [2020.06.12-01.12.05:267][157]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 0.000000 [2020.06.12-01.12.05:267][157]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to True [2020.06.12-01.12.05:267][157]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.12.05:267][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.06:750][246]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.12.06:951][258]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.12.06:967][259]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.06:967][259]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.12.06:967][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.06:967][259]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.06:967][259]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.12.06:967][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.07:001][261]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.07:001][261]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.12.07:001][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.07:001][261]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.07:001][261]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.12.07:001][261]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.07:001][261]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.12.07:001][261]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.07:001][261]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to False [2020.06.12-01.12.07:001][261]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.12.07:001][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.07:001][261]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_8] [2020.06.12-01.12.07:001][261]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.07:001][261]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.08:214][334]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-01.12.08:214][334]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.08:214][334]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-01.12.08:214][334]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.08:216][334]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.08:216][334]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.08:216][334]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.12.08:216][334]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.08:216][334]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.08:216][334]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-01.12.08:216][334]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.08:216][334]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.12.08:216][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.08:216][334]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: SurvivorPickup_In Killer07. [2020.06.12-01.12.08:217][334]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup_In Killer07 AnimTag_Male AnimTag_Follower. [2020.06.12-01.12.08:217][334]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.12.08:217][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.08:217][334]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_07_C_0] [2020.06.12-01.12.08:250][336]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.12.08:548][354]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-01.12.08:549][354]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.08:549][354]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.12.08:549][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.08:549][354]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.08:549][354]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.12.08:549][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.08:549][354]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_07_C_0] [2020.06.12-01.12.08:549][354]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale05_Character_C_0. [2020.06.12-01.12.08:549][354]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-01.12.08:549][354]Interaction: Interaction time: 2.700000 [2020.06.12-01.12.08:549][354]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: SurvivorPickup Killer07 AnimTag_Carry. [2020.06.12-01.12.08:549][354]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale05_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_07_C_0 and Montage AM_DO_PickUP that has root motion is not supported [2020.06.12-01.12.08:549][354]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup Killer07 AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.12-01.12.08:549][354]LogSM: Error: Play Update Montage AM_DO_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.12-01.12.08:549][354]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to True [2020.06.12-01.12.08:549][354]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.12.08:549][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.08:616][358]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.12.08:650][360]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.08:650][360]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.08:784][368]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_PickUP [2020.06.12-01.12.10:983][500]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.12.11:234][515]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.12.11:249][516]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.11:249][516]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.12.11:249][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.11:249][516]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.12-01.12.11:249][516]LogAkAudio: Warning: [BP_Slasher_Character_07_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.12.11:250][516]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.11:250][516]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.12.11:250][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.11:283][518]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.11:283][518]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.12.11:283][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.11:283][518]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.11:283][518]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.12.11:283][518]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.11:283][518]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.12.11:283][518]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.11:283][518]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to False [2020.06.12-01.12.11:283][518]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.12.11:283][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.11:283][518]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-01.12.11:283][518]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.11:283][518]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.11:381][524]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-01.12.11:381][524]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.11:381][524]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-01.12.11:381][524]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.11:383][524]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.11:384][524]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.11:384][524]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.12.11:384][524]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.11:384][524]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.11:384][524]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-01.12.11:384][524]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.11:384][524]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.12.11:384][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.11:384][524]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.12.11:384][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.11:481][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-01.12.11:484][530]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.11:484][530]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.12.11:484][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.11:484][530]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.11:484][530]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.12.11:484][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.11:484][530]Interaction: Interaction time: 16.000000 [2020.06.12-01.12.11:484][530]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.12-01.12.11:484][530]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.12-01.12.11:484][530]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.12.11:484][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.11:614][538]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Male. [2020.06.12-01.12.11:614][538]LogAkAudio: Warning: [BP_CamperMale10_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.12.11:802][549]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.12.11:802][549]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.11:802][549]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.12.11:802][549]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.11:802][549]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.12.11:802][549]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.11:802][549]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.12.11:802][549]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.11:802][549]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.12.11:802][549]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.11:802][549]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.12.11:802][549]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.11:802][549]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.12.11:802][549]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.12:001][561]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_005_C_0] [2020.06.12-01.12.12:001][561]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.12:001][561]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_005_C_0] [2020.06.12-01.12.12:001][561]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.12:017][562]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_005_C_0] [2020.06.12-01.12.12:017][562]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.12:017][562]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_005_C_0] [2020.06.12-01.12.12:017][562]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.12:048][564]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.12.12:048][564]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.12:048][564]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.12.12:048][564]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.12:050][564]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.12:050][564]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.12:050][564]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.12.12:050][564]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.12:050][564]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.12:050][564]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.12.12:050][564]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.12:050][564]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.12.12:050][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.12:050][564]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.12.12:050][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.12:050][564]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.12.12:050][564]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_005_C_0] [2020.06.12-01.12.12:050][564]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.12:051][564]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_005_C_0] [2020.06.12-01.12.12:051][564]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.12:147][570]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.12-01.12.12:147][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Enabled [2020.06.12-01.12.12:148][570]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.12.12:148][570]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.12.12:149][570]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.12:149][570]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.12.12:149][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.12:149][570]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.12:149][570]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.12.12:149][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.12:149][570]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.12.12:149][570]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.12.12:149][570]Interaction: Interaction time: 1.000000 [2020.06.12-01.12.12:149][570]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.06.12-01.12.12:149][570]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale10_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale02_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.12-01.12.12:149][570]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Follower. [2020.06.12-01.12.12:149][570]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.12-01.12.12:149][570]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.12.12:149][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.12:181][572]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.12.12:181][572]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.12.12:181][572]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.12.12:182][572]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: UnhookIn. [2020.06.12-01.12.12:182][572]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.12.12:182][572]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.12-01.12.12:199][573]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.12.12:400][585]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_HookRescueCamperIn [2020.06.12-01.12.12:432][587]LogDBDPlayerMovement: StopSnapping Final Location (5075.854980 4458.823242 87.859360) [2020.06.12-01.12.12:432][587]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.12.13:168][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Disabled [2020.06.12-01.12.13:234][635]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.12.13:249][636]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.12-01.12.13:264][637]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.12.13:266][637]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.12.13:266][637]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.12.13:266][637]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.12.13:266][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.13:298][639]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Injured AnimTag_Male. [2020.06.12-01.12.13:298][639]LogAkAudio: Warning: [BP_CamperMale02_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.12.13:300][639]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.13:300][639]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.12.13:300][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.13:300][639]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.12.13:301][639]Interaction: [BP_CamperMale10_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-01.12.13:301][639]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.12-01.12.13:301][639]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: UnhookOut. [2020.06.12-01.12.13:301][639]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.12.13:301][639]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.12-01.12.13:301][639]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.13:301][639]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.06.12-01.12.13:301][639]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.12.13:301][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.13:364][643]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.425994 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.12-01.12.13:366][643]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.12.13:366][643]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.12.13:366][643]Interaction: [BP_CamperMale10_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-01.12.13:366][643]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.12.13:468][649]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.12.14:764][727]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.12.14:764][727]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Enabled [2020.06.12-01.12.14:765][727]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.12.14:765][727]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.12.14:766][727]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.14:766][727]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.12.14:766][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.14:766][727]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.12.14:766][727]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.14:767][727]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.12.14:767][727]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.14:767][727]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.12.14:767][727]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.14:767][727]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.12.14:767][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.14:767][727]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.12.14:767][727]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.12.14:767][727]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.14:767][727]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.14:770][727]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Disabled [2020.06.12-01.12.14:772][727]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.12.14:984][740]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.12.15:000][741]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.06.12-01.12.15:116][748]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.12.15:116][748]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:116][748]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.12.15:116][748]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:131][749]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.12.15:131][749]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:134][749]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.15:134][749]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.15:134][749]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.12.15:134][749]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.15:134][749]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.15:134][749]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.12.15:134][749]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:134][749]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.12.15:134][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.15:134][749]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.12-01.12.15:134][749]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.12-01.12.15:134][749]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: HookSetup Killer07 AnimTag_Carry AnimTag_StrafeRight. [2020.06.12-01.12.15:134][749]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSetup Killer07 AnimTag_Carry AnimTag_StrafeRight AnimTag_Male AnimTag_Follower. [2020.06.12-01.12.15:134][749]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.12.15:134][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.15:134][749]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.12.15:135][749]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.12.15:150][750]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.12-01.12.15:150][750]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.12-01.12.15:202][753]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.12-01.12.15:235][755]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.15:235][755]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.12.15:235][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.15:235][755]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.15:235][755]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.12.15:235][755]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.15:235][755]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.12.15:235][755]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.15:235][755]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.12.15:235][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.15:235][755]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-01.12.15:235][755]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:235][755]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.15:265][757]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.12.15:265][757]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:316][760]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_005_C_0] [2020.06.12-01.12.15:316][760]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:316][760]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_005_C_0] [2020.06.12-01.12.15:316][760]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:398][765]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Enabled [2020.06.12-01.12.15:400][765]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.15:400][765]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.12.15:400][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.15:400][765]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.15:400][765]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.12.15:400][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.15:400][765]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamper Killer07 AnimTag_Carry AnimTag_Male. [2020.06.12-01.12.15:400][765]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-01.12.15:400][765]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-01.12.15:400][765]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.12.15:401][765]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookCamper Killer07 AnimTag_Carry. [2020.06.12-01.12.15:401][765]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.12.15:401][765]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Killer07 AnimTag_Carry AnimTag_Follower [2020.06.12-01.12.15:401][765]Interaction: Interaction time: 1.500000 [2020.06.12-01.12.15:401][765]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: HookCamper Killer07 AnimTag_Carry. [2020.06.12-01.12.15:401][765]LogSM: Error: Play Update Montage AM_DO_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.12-01.12.15:401][765]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.12.15:401][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.15:401][765]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_Hook_IN [2020.06.12-01.12.15:419][766]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.12.15:419][766]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:419][766]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.12.15:419][766]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:419][766]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.12.15:419][766]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:419][766]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.12.15:419][766]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:419][766]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.12.15:419][766]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:419][766]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.12.15:419][766]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:419][766]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.12.15:419][766]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:433][767]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.12.15:435][767]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.12.15:435][767]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:435][767]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.12.15:435][767]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:435][767]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.12.15:435][767]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:435][767]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.12.15:435][767]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:435][767]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.12.15:435][767]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:435][767]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.12.15:436][767]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:436][767]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.12.15:436][767]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:468][769]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.12.15:468][769]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:468][769]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.12.15:468][769]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:468][769]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.12.15:468][769]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:468][769]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.12.15:468][769]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:468][769]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.12.15:468][769]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:468][769]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.12.15:468][769]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:468][769]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.12.15:468][769]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:482][770]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.12.15:482][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:482][770]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.12.15:482][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:482][770]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.12.15:482][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:482][770]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.12.15:482][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:503][771]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.12.15:503][771]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:503][771]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.12.15:503][771]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:503][771]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.12.15:503][771]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:503][771]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.12.15:503][771]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:503][771]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.12.15:503][771]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:503][771]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.12.15:503][771]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:503][771]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.12.15:503][771]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:568][775]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.12.15:568][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:568][775]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.12.15:568][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:569][775]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.12.15:569][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:569][775]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.12.15:569][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:569][775]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.12.15:569][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:569][775]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.12.15:569][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:569][775]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.12.15:569][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:765][787]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.12-01.12.15:765][787]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:765][787]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.12-01.12.15:765][787]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:768][787]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.15:768][787]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.15:768][787]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.12.15:768][787]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.15:768][787]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.15:768][787]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.12-01.12.15:768][787]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.15:768][787]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.12.15:768][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.15:768][787]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.06.12-01.12.15:768][787]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.12.15:768][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.16:167][811]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.16:167][811]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.12.16:167][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.16:167][811]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.16:167][811]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.12-01.12.16:167][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.16:200][813]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.16:200][813]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.16:200][813]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.12.16:200][813]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.16:200][813]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.12.16:200][813]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.16:200][813]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.12.16:200][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.16:200][813]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.12-01.12.16:200][813]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.16:201][813]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.16:531][833]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Injured AnimTag_Male. [2020.06.12-01.12.16:902][855]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Disabled [2020.06.12-01.12.16:967][859]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.12.16:967][859]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.12.16:967][859]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.12.16:967][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.16:968][859]LogAkAudio: Warning: [BP_Slasher_Character_07_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.12.16:968][859]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.12.16:968][859]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.12.16:971][859]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-01.12.17:015][862]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale05_Character_C_0 [2020.06.12-01.12.17:015][862]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale08_Character_C_0 - meowmixaoyama, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.12-01.12.17:017][862]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.12.17:017][862]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.12.17:018][862]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.12.17:018][862]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookCamperOut. [2020.06.12-01.12.17:018][862]AnimLeader: BP_Entity_C_2 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-01.12.17:018][862]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-01.12.17:018][862]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.12-01.12.17:019][862]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.17:019][862]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.12.17:019][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.17:019][862]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.17:019][862]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.12.17:019][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.17:049][864]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Rain On Me , Originating Player: BP_CamperMale05_Character_C_0 - Rain On Me , Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.12.17:049][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Enabled [2020.06.12-01.12.17:052][864]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.17:052][864]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.12.17:052][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.17:052][864]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.17:052][864]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.12.17:052][864]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.17:052][864]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.12.17:052][864]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.17:052][864]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.12.17:052][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.17:052][864]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.12.17:052][864]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.17:052][864]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.17:056][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Disabled [2020.06.12-01.12.17:067][865]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.17:067][865]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.21:048][104]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale08_Character_C_0 - meowmixaoyama, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.12.21:515][132]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.753632 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.12.21:715][144]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.12.21:716][144]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.12.21:716][144]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.12.21:716][144]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookIdle. [2020.06.12-01.12.21:716][144]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.12.21:716][144]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-01.12.26:700][443]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.12.26:700][443]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.26:700][443]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.12.26:700][443]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.26:702][443]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.26:702][443]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.26:702][443]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.12.26:702][443]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.26:702][443]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.26:702][443]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.12.26:702][443]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.26:702][443]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.12.26:702][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.26:702][443]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.12.26:702][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.26:799][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Enabled [2020.06.12-01.12.26:801][449]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.26:801][449]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.12.26:801][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.26:802][449]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.26:802][449]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.12.26:802][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.26:802][449]Interaction: Interaction time: 1.500000 [2020.06.12-01.12.26:802][449]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.12.26:802][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.26:834][451]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.12.26:834][451]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.12.26:834][451]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookAttemptEscape. [2020.06.12-01.12.26:834][451]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.12.26:834][451]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-01.12.26:834][451]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-01.12.26:834][451]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.12.27:117][468]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.12.28:081][526]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Male. [2020.06.12-01.12.28:081][526]LogAkAudio: Warning: [BP_CamperMale05_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.12.28:081][526]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Male. [2020.06.12-01.12.28:314][540]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.12.28:319][540]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Disabled [2020.06.12-01.12.28:416][546]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.28:416][546]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.12.28:416][546]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.12.28:416][546]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.12.28:416][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.28:416][546]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.12.28:417][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.28:417][546]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.28:417][546]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.12.28:417][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.28:448][548]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Enabled [2020.06.12-01.12.28:450][548]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.12.28:450][548]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.12.28:450][548]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookIdle. [2020.06.12-01.12.28:450][548]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.12.28:450][548]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-01.12.28:450][548]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.28:450][548]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.12.28:450][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.28:451][548]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.28:451][548]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.12.28:451][548]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.28:451][548]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.12.28:451][548]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.28:451][548]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.12.28:451][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.28:451][548]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.12.28:451][548]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.28:451][548]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.28:454][548]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Disabled [2020.06.12-01.12.28:615][558]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.12.28:615][558]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.28:615][558]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.12.28:615][558]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.28:617][558]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.28:617][558]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.28:617][558]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.12.28:617][558]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.28:617][558]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.28:617][558]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.12.28:617][558]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.28:618][558]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.12.28:618][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.28:618][558]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.12.28:618][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.28:618][558]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.12.28:748][566]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.12-01.12.28:748][566]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Enabled [2020.06.12-01.12.28:750][566]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.28:750][566]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.12.28:750][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.28:750][566]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.28:750][566]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.12.28:750][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.28:750][566]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.12.28:750][566]Interaction: Interaction time: 1.000000 [2020.06.12-01.12.28:750][566]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.06.12-01.12.28:750][566]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale05_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale02_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.12-01.12.28:750][566]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Follower. [2020.06.12-01.12.28:750][566]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.12-01.12.28:750][566]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.12.28:750][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.28:783][568]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.12.28:783][568]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.12.28:783][568]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.12.28:783][568]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: UnhookIn. [2020.06.12-01.12.28:783][568]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.12.28:783][568]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.12-01.12.28:784][568]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.12.28:850][572]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.28:850][572]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.28:884][574]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.12.28:986][580]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_HookRescueCamperIn [2020.06.12-01.12.29:117][588]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.12.29:754][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Disabled [2020.06.12-01.12.29:848][632]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_0 - Rain On Me , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.12.29:851][632]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.12.29:851][632]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.12.29:851][632]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.12.29:851][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.29:884][634]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.29:884][634]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.12.29:884][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.29:884][634]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.12.29:884][634]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-01.12.29:884][634]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-01.12.29:884][634]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.12-01.12.29:884][634]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: UnhookOut. [2020.06.12-01.12.29:884][634]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.12.29:884][634]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.12-01.12.29:884][634]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.29:884][634]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.06.12-01.12.29:884][634]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.12.29:884][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.29:948][638]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale05_Character_C_0 - Rain On Me , Originating Player: BP_CamperMale05_Character_C_0 - Rain On Me , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.12.29:949][638]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.225487 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.12-01.12.29:950][638]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.12.29:950][638]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.12.29:951][638]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-01.12.29:951][638]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.12.31:398][725]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.12.31:399][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Enabled [2020.06.12-01.12.31:401][725]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.31:401][725]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.12.31:401][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.31:401][725]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.12.31:401][725]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.31:401][725]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.12.31:401][725]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.31:401][725]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.12.31:401][725]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.31:401][725]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.12.31:401][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.31:401][725]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.12.31:401][725]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.12.31:401][725]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.31:401][725]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.31:404][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Disabled [2020.06.12-01.12.31:484][730]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.31:484][730]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.31:798][749]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.12-01.12.31:798][749]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.31:798][749]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.12-01.12.31:798][749]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.31:801][749]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.31:801][749]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.31:801][749]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.12.31:801][749]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.31:801][749]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.31:801][749]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.12-01.12.31:801][749]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.31:801][749]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.12.31:801][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.31:801][749]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.12.31:801][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.31:899][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.12.31:901][755]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.31:901][755]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.12.31:901][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.31:901][755]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.31:901][755]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.12.31:901][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.31:901][755]Interaction: Interaction time: 12.000000 [2020.06.12-01.12.31:901][755]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SnapOutOfIt_Single AnimTag_Injured AnimTag_Male. [2020.06.12-01.12.31:902][755]LogSM: Error: Play Update Montage AM_M_SnapOutOfIt_Single Duration 12.000000 Timestamp 0.000000 [2020.06.12-01.12.31:902][755]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.12.31:902][755]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.12.31:902][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.33:766][867]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_13] [2020.06.12-01.12.33:766][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.33:833][871]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_13] [2020.06.12-01.12.33:833][871]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.33:833][871]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_13] [2020.06.12-01.12.33:833][871]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.33:867][873]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.06.12-01.12.33:867][873]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.33:867][873]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_13] [2020.06.12-01.12.33:867][873]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.33:955][878]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.12.34:601][917]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.34:601][917]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.12.34:601][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.34:601][917]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.34:601][917]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SnapOutOfIt_Out' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.06.12-01.12.34:601][917]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.12.34:601][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.34:604][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.12.34:633][919]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.34:633][919]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.12.34:633][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.34:633][919]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.34:633][919]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.12.34:633][919]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.34:633][919]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.12.34:633][919]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.34:633][919]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.12.34:634][919]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.12.34:634][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.34:634][919]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [EndInteraction Called] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.12-01.12.34:634][919]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.34:634][919]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.34:683][922]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_13] [2020.06.12-01.12.34:683][922]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.34:683][922]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_13] [2020.06.12-01.12.34:683][922]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.34:700][923]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_13] [2020.06.12-01.12.34:700][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.34:700][923]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_13] [2020.06.12-01.12.34:700][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.34:717][924]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_13] [2020.06.12-01.12.34:717][924]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.34:816][930]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_13] [2020.06.12-01.12.34:816][930]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.34:833][931]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.06.12-01.12.34:833][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.34:833][931]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_13] [2020.06.12-01.12.34:833][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.34:833][931]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_13] [2020.06.12-01.12.34:833][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.34:833][931]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_13] [2020.06.12-01.12.34:833][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.34:841][931]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.12.35:165][951]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 16.291325 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.12.35:389][964]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.12.35:532][973]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.12.35:532][973]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.35:532][973]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-01.12.35:532][973]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.35:533][973]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.12.35:533][973]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.12.35:533][973]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.12.35:533][973]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.35:533][973]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.12.35:533][973]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-01.12.35:533][973]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.35:533][973]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.12.35:533][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.35:533][973]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.12.35:533][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.35:534][973]Interaction: TryInteractionType exits because availableInteraction SnapOutOfIt cannot override SnapOutOfIt [2020.06.12-01.12.35:598][977]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-01.12.35:598][977]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.35:599][977]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.12.35:599][977]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.12.35:599][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.35:599][977]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.12.35:599][977]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.12.35:599][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.35:599][977]Interaction: Interaction time: 12.000000 [2020.06.12-01.12.35:599][977]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: SnapOutOfIt_Single AnimTag_Injured AnimTag_Male. [2020.06.12-01.12.35:600][977]LogSM: Error: Play Update Montage AM_M_SnapOutOfIt_Single Duration 12.000000 Timestamp 24.990465 [2020.06.12-01.12.35:600][977]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.12.35:600][977]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.12.35:600][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.35:665][981]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.12.37:081][ 66]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-01.12.37:081][ 66]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.37:081][ 66]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-01.12.37:081][ 66]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.37:083][ 66]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.37:083][ 66]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.37:083][ 66]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.12.37:083][ 66]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.37:083][ 66]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.37:083][ 66]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-01.12.37:083][ 66]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.37:083][ 66]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.12.37:083][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.37:083][ 66]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.12.37:083][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.37:182][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.12.37:184][ 72]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.37:184][ 72]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.12.37:184][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.37:184][ 72]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.37:184][ 72]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.12.37:184][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.37:184][ 72]Interaction: Interaction time: 12.000000 [2020.06.12-01.12.37:184][ 72]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SnapOutOfIt_Single AnimTag_Male. [2020.06.12-01.12.37:184][ 72]LogSM: Error: Play Update Montage AM_M_SnapOutOfIt_Single Duration 12.000000 Timestamp 0.000000 [2020.06.12-01.12.37:184][ 72]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.12.37:184][ 72]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.12.37:184][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.38:221][134]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.02012543007731438, hitAreaLength=0.11999998986721, bonusAreaLength=0.119999997317791, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-01.12.38:222][134]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.12.38:238][135]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9861283302307129, xOffset=0, yOffset=0) [2020.06.12-01.12.38:255][136]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9722294211387634, xOffset=0, yOffset=0) [2020.06.12-01.12.38:272][137]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9583213329315186, xOffset=0, yOffset=0) [2020.06.12-01.12.38:288][138]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9444411396980286, xOffset=0, yOffset=0) [2020.06.12-01.12.38:304][139]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9305694103240967, xOffset=0, yOffset=0) [2020.06.12-01.12.38:321][140]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.91669088602066, xOffset=0, yOffset=0) [2020.06.12-01.12.38:338][141]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9027972221374512, xOffset=0, yOffset=0) [2020.06.12-01.12.38:355][142]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8888881206512451, xOffset=0, yOffset=0) [2020.06.12-01.12.38:371][143]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8750165104866028, xOffset=0, yOffset=0) [2020.06.12-01.12.38:387][144]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8611375093460083, xOffset=0, yOffset=0) [2020.06.12-01.12.38:404][145]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.847214937210083, xOffset=0, yOffset=0) [2020.06.12-01.12.38:421][146]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.833344042301178, xOffset=0, yOffset=0) [2020.06.12-01.12.38:437][147]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8194421529769897, xOffset=0, yOffset=0) [2020.06.12-01.12.38:454][148]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8055374026298523, xOffset=0, yOffset=0) [2020.06.12-01.12.38:470][149]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7916659712791443, xOffset=0, yOffset=0) [2020.06.12-01.12.38:487][150]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7777271270751953, xOffset=0, yOffset=0) [2020.06.12-01.12.38:504][151]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.763856112957, xOffset=0, yOffset=0) [2020.06.12-01.12.38:521][152]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7499844431877136, xOffset=0, yOffset=0) [2020.06.12-01.12.38:537][153]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7360976338386536, xOffset=0, yOffset=0) [2020.06.12-01.12.38:554][154]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7222219109535217, xOffset=0, yOffset=0) [2020.06.12-01.12.38:570][155]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7083364129066467, xOffset=0, yOffset=0) [2020.06.12-01.12.38:588][156]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6944199204444885, xOffset=0, yOffset=0) [2020.06.12-01.12.38:605][157]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6805112361907959, xOffset=0, yOffset=0) [2020.06.12-01.12.38:621][158]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6666383743286133, xOffset=0, yOffset=0) [2020.06.12-01.12.38:637][159]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6527654528617859, xOffset=0, yOffset=0) [2020.06.12-01.12.38:654][160]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6388736963272095, xOffset=0, yOffset=0) [2020.06.12-01.12.38:671][161]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6250024437904358, xOffset=0, yOffset=0) [2020.06.12-01.12.38:687][162]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6111223697662354, xOffset=0, yOffset=0) [2020.06.12-01.12.38:703][163]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5972231030464172, xOffset=0, yOffset=0) [2020.06.12-01.12.38:721][164]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5832191109657288, xOffset=0, yOffset=0) [2020.06.12-01.12.38:737][165]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.56934654712677, xOffset=0, yOffset=0) [2020.06.12-01.12.38:755][166]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5554734468460083, xOffset=0, yOffset=0) [2020.06.12-01.12.38:770][167]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5416007041931152, xOffset=0, yOffset=0) [2020.06.12-01.12.38:787][168]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5277300477027893, xOffset=0, yOffset=0) [2020.06.12-01.12.38:803][169]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5138569474220276, xOffset=0, yOffset=0) [2020.06.12-01.12.38:820][170]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4999844431877136, xOffset=0, yOffset=0) [2020.06.12-01.12.38:837][171]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4861111044883728, xOffset=0, yOffset=0) [2020.06.12-01.12.38:853][172]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.47222152352333, xOffset=0, yOffset=0) [2020.06.12-01.12.38:870][173]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.45833134651184, xOffset=0, yOffset=0) [2020.06.12-01.12.38:887][174]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4444261789321899, xOffset=0, yOffset=0) [2020.06.12-01.12.38:903][175]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.430528849363327, xOffset=0, yOffset=0) [2020.06.12-01.12.38:920][176]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4166579246520996, xOffset=0, yOffset=0) [2020.06.12-01.12.38:937][177]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4026875197887421, xOffset=0, yOffset=0) [2020.06.12-01.12.38:954][178]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.38881492614746, xOffset=0, yOffset=0) [2020.06.12-01.12.38:971][179]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3749301731586456, xOffset=0, yOffset=0) [2020.06.12-01.12.38:988][180]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3610595166683197, xOffset=0, yOffset=0) [2020.06.12-01.12.39:004][181]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3471887707710266, xOffset=0, yOffset=0) [2020.06.12-01.12.39:021][182]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333165049552917, xOffset=0, yOffset=0) [2020.06.12-01.12.39:036][183]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.12.39:036][183]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.12.39:038][183]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3194198310375214, xOffset=0, yOffset=0) [2020.06.12-01.12.39:054][184]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3055481612682343, xOffset=0, yOffset=0) [2020.06.12-01.12.39:071][185]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2916538417339325, xOffset=0, yOffset=0) [2020.06.12-01.12.39:087][186]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.27776426076889, xOffset=0, yOffset=0) [2020.06.12-01.12.39:104][187]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2638936638832092, xOffset=0, yOffset=0) [2020.06.12-01.12.39:121][188]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.249974250793457, xOffset=0, yOffset=0) [2020.06.12-01.12.39:137][189]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.23610109090805, xOffset=0, yOffset=0) [2020.06.12-01.12.39:154][190]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2222303450107574, xOffset=0, yOffset=0) [2020.06.12-01.12.39:170][191]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2083345055580139, xOffset=0, yOffset=0) [2020.06.12-01.12.39:187][192]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.194395512342453, xOffset=0, yOffset=0) [2020.06.12-01.12.39:204][193]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1805199235677719, xOffset=0, yOffset=0) [2020.06.12-01.12.39:221][194]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666320860385895, xOffset=0, yOffset=0) [2020.06.12-01.12.39:238][195]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1527602523565292, xOffset=0, yOffset=0) [2020.06.12-01.12.39:253][196]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1388889998197556, xOffset=0, yOffset=0) [2020.06.12-01.12.39:265][197]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.12.39:270][197]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.12.39:348][202]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.12.39:348][202]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.12.39:648][220]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.12.39:648][220]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.12.39:648][220]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.12.39:648][220]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.12.39:782][228]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.627125 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.12.39:827][231]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B50F7BD0] Result: '1' k_EResultOK (success) [2020.06.12-01.12.39:827][231]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B50F7BD0]' succeeded in 0.477696 seconds [2020.06.12-01.12.39:855][233]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B50F7BD0] Result: '1' k_EResultOK (success) [2020.06.12-01.12.39:876][234]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.524302 seconds [2020.06.12-01.12.40:137][249]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 152 [2020.06.12-01.12.40:348][262]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.12.40:348][262]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.40:348][262]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.12.40:348][262]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.40:350][262]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.40:350][262]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.40:350][262]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.12.40:350][262]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.40:350][262]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.40:350][262]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.12.40:350][262]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.40:350][262]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.12.40:350][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.40:351][262]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.12.40:351][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.40:415][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.12-01.12.40:416][266]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.40:417][266]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.12.40:417][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.40:417][266]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.40:417][266]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.12.40:417][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.40:417][266]Interaction: Interaction time: 2.000000 [2020.06.12-01.12.40:417][266]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.12.40:417][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.40:665][281]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.12.40:665][281]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.12.40:665][281]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.12.40:665][281]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.12.40:736][285]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.12.42:220][374]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.03194219619035721, hitAreaLength=0.119999997317791, bonusAreaLength=0.119999997317791, isHexed=false, xOffset=383, yOffset=-5) [2020.06.12-01.12.42:220][374]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.12.42:237][375]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9861128330230713, xOffset=383, yOffset=-5) [2020.06.12-01.12.42:254][376]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.97221839427948, xOffset=384, yOffset=-4) [2020.06.12-01.12.42:271][377]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9582990407943726, xOffset=383, yOffset=-3) [2020.06.12-01.12.42:287][378]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9444252848625183, xOffset=384, yOffset=-1) [2020.06.12-01.12.42:304][379]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9305220246315, xOffset=385, yOffset=1) [2020.06.12-01.12.42:320][380]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.916648268699646, xOffset=385, yOffset=1) [2020.06.12-01.12.42:338][381]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9027665257453918, xOffset=386, yOffset=1) [2020.06.12-01.12.42:354][382]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8888802528381348, xOffset=385, yOffset=1) [2020.06.12-01.12.42:371][383]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8749942779541016, xOffset=386, yOffset=2) [2020.06.12-01.12.42:387][384]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8610801100730896, xOffset=387, yOffset=1) [2020.06.12-01.12.42:405][385]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8471902012825012, xOffset=386, yOffset=3) [2020.06.12-01.12.42:420][386]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8333158493041992, xOffset=387, yOffset=4) [2020.06.12-01.12.42:435][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.06.12-01.12.42:437][387]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8194187879562378, xOffset=388, yOffset=5) [2020.06.12-01.12.42:453][388]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8055445551872253, xOffset=389, yOffset=6) [2020.06.12-01.12.42:471][389]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.79162323474884, xOffset=389, yOffset=5) [2020.06.12-01.12.42:487][390]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7777448892593384, xOffset=389, yOffset=6) [2020.06.12-01.12.42:498][391]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Injured AnimTag_Male. [2020.06.12-01.12.42:500][391]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.12.42:501][391]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.12.42:501][391]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.12.42:501][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.42:505][391]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7638711333274841, xOffset=391, yOffset=4) [2020.06.12-01.12.42:521][392]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7499943971633911, xOffset=390, yOffset=5) [2020.06.12-01.12.42:532][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.12-01.12.42:534][393]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.42:534][393]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.12.42:534][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.42:534][393]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.42:534][393]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.12.42:534][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.42:534][393]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.42:534][393]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.12.42:534][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.42:534][393]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.42:534][393]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.12.42:534][393]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.42:534][393]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.12.42:534][393]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.42:534][393]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.12.42:534][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.42:534][393]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.12.42:535][393]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.42:535][393]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.12.42:537][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.06.12-01.12.42:538][393]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7360400557518, xOffset=389, yOffset=5) [2020.06.12-01.12.42:554][394]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7221654057502747, xOffset=388, yOffset=4) [2020.06.12-01.12.42:571][395]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7082920074462891, xOffset=390, yOffset=4) [2020.06.12-01.12.42:587][396]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.69441819190979, xOffset=391, yOffset=2) [2020.06.12-01.12.42:604][397]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6805447936058044, xOffset=392, yOffset=2) [2020.06.12-01.12.42:621][398]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6666107177734375, xOffset=392, yOffset=1) [2020.06.12-01.12.42:637][399]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6527367234230042, xOffset=392, yOffset=0) [2020.06.12-01.12.42:654][400]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6388596296310425, xOffset=391, yOffset=-1) [2020.06.12-01.12.42:671][401]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6249773502349854, xOffset=391, yOffset=-1) [2020.06.12-01.12.42:687][402]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.611096203327179, xOffset=391, yOffset=-2) [2020.06.12-01.12.42:704][403]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5972207188606262, xOffset=393, yOffset=-2) [2020.06.12-01.12.42:721][404]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5833098292350769, xOffset=393, yOffset=-2) [2020.06.12-01.12.42:738][405]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5694360733032227, xOffset=395, yOffset=-1) [2020.06.12-01.12.42:754][406]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5555558204650879, xOffset=394, yOffset=-2) [2020.06.12-01.12.42:771][407]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5416508316993713, xOffset=394, yOffset=-2) [2020.06.12-01.12.42:788][408]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.527726411819458, xOffset=394, yOffset=-3) [2020.06.12-01.12.42:804][409]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5138512253761292, xOffset=394, yOffset=-3) [2020.06.12-01.12.42:820][410]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4999764859676361, xOffset=395, yOffset=-2) [2020.06.12-01.12.42:837][411]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4860629737377167, xOffset=394, yOffset=-1) [2020.06.12-01.12.42:854][412]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4721875488758087, xOffset=394, yOffset=-2) [2020.06.12-01.12.42:871][413]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4583131372928619, xOffset=394, yOffset=-2) [2020.06.12-01.12.42:887][414]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4444270431995392, xOffset=395, yOffset=-3) [2020.06.12-01.12.42:904][415]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4305521249771118, xOffset=394, yOffset=-2) [2020.06.12-01.12.42:921][416]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4166561365127563, xOffset=396, yOffset=-2) [2020.06.12-01.12.42:938][417]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4026780426502228, xOffset=396, yOffset=-2) [2020.06.12-01.12.42:955][418]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3888034522533417, xOffset=395, yOffset=-2) [2020.06.12-01.12.42:965][419]LogAkAudio: Warning: [BP_CamperMale02_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.12.42:965][419]LogAkAudio: Warning: [BP_CamperMale05_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.12.42:971][419]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.374930202960968, xOffset=395, yOffset=-2) [2020.06.12-01.12.42:986][420]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Male. [2020.06.12-01.12.42:986][420]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.12.42:986][420]Interaction: Client_SendCancelInteraction_Implementation [2020.06.12-01.12.42:987][420]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Injured AnimTag_Male. [2020.06.12-01.12.42:988][420]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3610548675060272, xOffset=396, yOffset=-2) [2020.06.12-01.12.43:001][421]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.12.43:005][421]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3471799492835999, xOffset=395, yOffset=-1) [2020.06.12-01.12.43:021][422]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333062827587128, xOffset=395, yOffset=0) [2020.06.12-01.12.43:038][423]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.319431871175766, xOffset=395, yOffset=-1) [2020.06.12-01.12.43:055][424]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3055591285228729, xOffset=396, yOffset=0) [2020.06.12-01.12.43:071][425]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2915871143341064, xOffset=397, yOffset=-1) [2020.06.12-01.12.43:088][426]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.27770110964775, xOffset=397, yOffset=-2) [2020.06.12-01.12.43:105][427]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2638256847858429, xOffset=396, yOffset=0) [2020.06.12-01.12.43:122][428]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2499514371156693, xOffset=396, yOffset=0) [2020.06.12-01.12.43:134][429]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.43:134][429]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.12.43:134][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.43:134][429]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.43:134][429]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.12.43:134][429]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.43:135][429]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.12.43:135][429]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.43:135][429]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.12.43:135][429]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.12.43:135][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.43:135][429]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-01.12.43:135][429]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.43:135][429]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.43:137][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.12.43:139][429]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.236077606678, xOffset=397, yOffset=1) [2020.06.12-01.12.43:155][430]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2222043573856354, xOffset=398, yOffset=1) [2020.06.12-01.12.43:171][431]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2083297669887543, xOffset=399, yOffset=3) [2020.06.12-01.12.43:187][432]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1944333463907242, xOffset=399, yOffset=3) [2020.06.12-01.12.43:204][433]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1804617643356323, xOffset=398, yOffset=2) [2020.06.12-01.12.43:221][434]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1665885150432587, xOffset=399, yOffset=2) [2020.06.12-01.12.43:231][435]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-01.12.43:231][435]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.43:237][435]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1527160108089447, xOffset=400, yOffset=2) [2020.06.12-01.12.43:254][436]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1388421803712845, xOffset=399, yOffset=3) [2020.06.12-01.12.43:270][437]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1249701827764511, xOffset=400, yOffset=3) [2020.06.12-01.12.43:288][438]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.11109784990549, xOffset=399, yOffset=4) [2020.06.12-01.12.43:298][439]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-01.12.43:298][439]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.43:299][439]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.12.43:301][439]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.43:301][439]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.43:301][439]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.12.43:301][439]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.43:301][439]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.43:301][439]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-01.12.43:301][439]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.43:301][439]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.12.43:301][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.43:301][439]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.12.43:301][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.43:305][439]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.12.43:365][443]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.12.43:365][443]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.12.43:399][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.12.43:401][445]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.43:401][445]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.12.43:401][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.43:401][445]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.43:401][445]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.12.43:401][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.43:401][445]Interaction: Interaction time: 6.045384 [2020.06.12-01.12.43:401][445]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SnapOutOfIt_Single AnimTag_Male. [2020.06.12-01.12.43:401][445]LogSM: Error: Play Update Montage AM_M_SnapOutOfIt_Single Duration 6.045384 Timestamp 0.000000 [2020.06.12-01.12.43:401][445]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.12.43:401][445]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.12.43:401][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.43:651][460]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_SnapOutOfIt_Single [2020.06.12-01.12.43:667][461]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.43:667][461]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.12.43:667][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.43:667][461]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.43:667][461]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SnapOutOfIt_Out' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.06.12-01.12.43:667][461]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.12.43:667][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.43:670][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.12.43:677][462]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E98383C4C0] Result: '1' k_EResultOK (success) [2020.06.12-01.12.43:677][462]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E98383C4C0]' succeeded in 0.310015 seconds [2020.06.12-01.12.43:700][463]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.43:700][463]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.12.43:700][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.43:700][463]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.43:700][463]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.12.43:700][463]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.43:700][463]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.12.43:700][463]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.43:700][463]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.12.43:701][463]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.12.43:701][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.43:701][463]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-01.12.43:701][463]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.43:701][463]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.43:706][464]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E98383C4C0] Result: '1' k_EResultOK (success) [2020.06.12-01.12.43:725][465]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.357689 seconds [2020.06.12-01.12.44:865][533]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_0 - Rain On Me , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.12.45:549][574]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-01.12.45:549][574]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.45:549][574]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-01.12.45:549][574]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.45:551][574]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.45:551][574]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.45:551][574]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.12.45:552][574]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.45:552][574]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.45:552][574]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-01.12.45:552][574]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.45:552][574]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.12.45:552][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.45:552][574]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.12.45:552][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.45:648][580]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.12.45:651][580]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.45:651][580]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.12.45:651][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.45:651][580]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.45:651][580]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.12.45:651][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.45:651][580]Interaction: Interaction time: 5.777752 [2020.06.12-01.12.45:651][580]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SnapOutOfIt_Single AnimTag_Male. [2020.06.12-01.12.45:651][580]LogSM: Error: Play Update Montage AM_M_SnapOutOfIt_Single Duration 5.777752 Timestamp 0.000000 [2020.06.12-01.12.45:651][580]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.12.45:651][580]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.12.45:651][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.46:222][614]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.773833692073822, hitAreaLength=0.1200000047683716, bonusAreaLength=0.119999997317791, isHexed=false, xOffset=413, yOffset=-130) [2020.06.12-01.12.46:222][614]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.12.46:237][615]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01387108396738768, xOffset=412, yOffset=-131) [2020.06.12-01.12.46:254][616]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.027742501348257, xOffset=411, yOffset=-129) [2020.06.12-01.12.46:271][617]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04179433360695839, xOffset=411, yOffset=-129) [2020.06.12-01.12.46:288][618]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05566500127315521, xOffset=412, yOffset=-129) [2020.06.12-01.12.46:306][619]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0695357471704483, xOffset=411, yOffset=-129) [2020.06.12-01.12.46:322][620]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08340558409690857, xOffset=411, yOffset=-130) [2020.06.12-01.12.46:338][621]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09727608412504196, xOffset=412, yOffset=-131) [2020.06.12-01.12.46:355][622]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1111457496881485, xOffset=411, yOffset=-131) [2020.06.12-01.12.46:372][623]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1250160038471222, xOffset=410, yOffset=-131) [2020.06.12-01.12.46:387][624]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1388856768608093, xOffset=410, yOffset=-132) [2020.06.12-01.12.46:404][625]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1527557522058487, xOffset=411, yOffset=-133) [2020.06.12-01.12.46:421][626]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.16664282977581, xOffset=410, yOffset=-132) [2020.06.12-01.12.46:437][627]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1805281639099121, xOffset=409, yOffset=-130) [2020.06.12-01.12.46:454][628]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1944031566381454, xOffset=410, yOffset=-129) [2020.06.12-01.12.46:471][629]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2083234041929245, xOffset=408, yOffset=-128) [2020.06.12-01.12.46:487][630]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2221938222646713, xOffset=410, yOffset=-129) [2020.06.12-01.12.46:504][631]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2360983192920685, xOffset=410, yOffset=-131) [2020.06.12-01.12.46:522][632]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2499769777059555, xOffset=410, yOffset=-130) [2020.06.12-01.12.46:538][633]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.263924241065979, xOffset=410, yOffset=-131) [2020.06.12-01.12.46:555][634]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.277795672416687, xOffset=409, yOffset=-131) [2020.06.12-01.12.46:571][635]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2916697561740875, xOffset=409, yOffset=-131) [2020.06.12-01.12.46:588][636]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3055947422981262, xOffset=411, yOffset=-129) [2020.06.12-01.12.46:605][637]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.31946524977684, xOffset=410, yOffset=-129) [2020.06.12-01.12.46:621][638]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333485126495361, xOffset=411, yOffset=-130) [2020.06.12-01.12.46:637][639]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3472180068492889, xOffset=411, yOffset=-131) [2020.06.12-01.12.46:654][640]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3610987663269043, xOffset=412, yOffset=-131) [2020.06.12-01.12.46:671][641]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3750235140323639, xOffset=412, yOffset=-132) [2020.06.12-01.12.46:687][642]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3888968527317047, xOffset=413, yOffset=-133) [2020.06.12-01.12.46:704][643]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4027692675590515, xOffset=411, yOffset=-133) [2020.06.12-01.12.46:721][644]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4166825115680695, xOffset=412, yOffset=-135) [2020.06.12-01.12.46:738][645]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.43055260181427, xOffset=411, yOffset=-136) [2020.06.12-01.12.46:755][646]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.44442343711853, xOffset=411, yOffset=-136) [2020.06.12-01.12.46:771][647]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4583441913127899, xOffset=411, yOffset=-135) [2020.06.12-01.12.46:788][648]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.47221553325653, xOffset=411, yOffset=-135) [2020.06.12-01.12.46:804][649]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4861108660697937, xOffset=410, yOffset=-134) [2020.06.12-01.12.46:822][650]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5000484585762024, xOffset=409, yOffset=-135) [2020.06.12-01.12.46:837][651]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5139196515083313, xOffset=409, yOffset=-136) [2020.06.12-01.12.46:854][652]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5277901291847229, xOffset=409, yOffset=-136) [2020.06.12-01.12.46:870][653]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5416980981826782, xOffset=409, yOffset=-137) [2020.06.12-01.12.46:887][654]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5555699467658997, xOffset=410, yOffset=-135) [2020.06.12-01.12.46:904][655]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5694413781166077, xOffset=411, yOffset=-134) [2020.06.12-01.12.46:921][656]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.58331286907196, xOffset=410, yOffset=-134) [2020.06.12-01.12.46:937][657]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5972067713737488, xOffset=412, yOffset=-134) [2020.06.12-01.12.46:954][658]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6110813021659851, xOffset=412, yOffset=-133) [2020.06.12-01.12.46:971][659]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6250420808792114, xOffset=413, yOffset=-132) [2020.06.12-01.12.46:987][660]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6389128565788269, xOffset=412, yOffset=-132) [2020.06.12-01.12.47:005][661]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6527848839759827, xOffset=413, yOffset=-132) [2020.06.12-01.12.47:021][662]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6667166352272034, xOffset=412, yOffset=-132) [2020.06.12-01.12.47:038][663]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.680587112903595, xOffset=413, yOffset=-131) [2020.06.12-01.12.47:055][664]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6944586038589478, xOffset=414, yOffset=-131) [2020.06.12-01.12.47:071][665]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7083442807197571, xOffset=413, yOffset=-132) [2020.06.12-01.12.47:088][666]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7222467660903931, xOffset=414, yOffset=-132) [2020.06.12-01.12.47:104][667]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7361232042312622, xOffset=415, yOffset=-133) [2020.06.12-01.12.47:121][668]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7499955296516418, xOffset=416, yOffset=-132) [2020.06.12-01.12.47:137][669]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7638755440711975, xOffset=415, yOffset=-131) [2020.06.12-01.12.47:154][670]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7777473926544189, xOffset=414, yOffset=-130) [2020.06.12-01.12.47:170][671]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7917095422744751, xOffset=413, yOffset=-129) [2020.06.12-01.12.47:188][672]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8055811524391174, xOffset=414, yOffset=-128) [2020.06.12-01.12.47:204][673]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8195061683654785, xOffset=414, yOffset=-128) [2020.06.12-01.12.47:221][674]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8333796858787537, xOffset=415, yOffset=-129) [2020.06.12-01.12.47:237][675]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.847252368927, xOffset=414, yOffset=-130) [2020.06.12-01.12.47:249][676]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.12.47:255][676]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.12.47:316][680]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.12.47:316][680]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.12.47:584][696]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.12.47:627][699]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E99BA7B5F0] Result: '1' k_EResultOK (success) [2020.06.12-01.12.47:627][699]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E99BA7B5F0]' succeeded in 0.309418 seconds [2020.06.12-01.12.47:656][701]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E99BA7B5F0] Result: '1' k_EResultOK (success) [2020.06.12-01.12.47:675][702]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.357161 seconds [2020.06.12-01.12.47:683][702]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-01.12.47:683][702]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.12.47:683][702]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.12.47:683][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.47:687][702]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.12.47:700][703]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.12.47:700][703]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.12.47:700][703]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.12.47:700][703]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.12.47:700][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.47:700][703]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.12.47:700][703]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SnapOutOfIt_Out' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.06.12-01.12.47:700][703]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.12.47:700][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.47:716][704]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.12.47:716][704]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.12.47:716][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.47:716][704]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.12.47:716][704]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.12.47:717][704]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.47:717][704]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.12.47:717][704]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.47:717][704]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.12.47:717][704]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.12.47:717][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.47:717][704]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-01.12.47:717][704]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.47:717][704]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-01.12.47:717][704]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.47:717][704]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.12.47:739][705]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.12.47:749][706]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.12.47:787][708]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.12.48:115][728]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.12-01.12.48:115][728]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.48:115][728]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.12-01.12.48:115][728]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.48:117][728]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.48:118][728]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.48:118][728]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.12.48:118][728]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.48:118][728]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.48:118][728]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.12-01.12.48:118][728]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.48:118][728]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.12.48:118][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.48:118][728]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.12.48:118][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.48:182][732]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.12.48:184][732]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.48:184][732]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.12.48:184][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.48:184][732]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.48:184][732]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.12.48:184][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.48:184][732]Interaction: Interaction time: 9.290421 [2020.06.12-01.12.48:184][732]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SnapOutOfIt_Single AnimTag_Injured AnimTag_Male. [2020.06.12-01.12.48:185][732]LogSM: Error: Play Update Montage AM_M_SnapOutOfIt_Single Duration 9.290421 Timestamp 0.000000 [2020.06.12-01.12.48:185][732]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.12.48:185][732]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.12.48:185][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.48:782][768]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.802909 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.12.49:190][792]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.12.49:417][806]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_13] [2020.06.12-01.12.49:417][806]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.49:417][806]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_13] [2020.06.12-01.12.49:417][806]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.49:483][810]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_13] [2020.06.12-01.12.49:484][810]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.49:484][810]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_13] [2020.06.12-01.12.49:484][810]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.49:600][817]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_13] [2020.06.12-01.12.49:600][817]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.51:299][919]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 12.444711 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.12.51:419][926]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.12.51:438][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.12.51:499][931]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.12.51:501][931]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.12.51:501][931]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.12.51:501][931]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.12.51:501][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.51:567][935]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.51:567][935]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.12.51:567][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.51:567][935]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.51:567][935]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SnapOutOfIt_Out' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.06.12-01.12.51:567][935]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.12.51:567][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.51:570][935]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.12.51:600][937]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.51:600][937]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.12.51:601][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.51:601][937]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.51:601][937]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.12.51:601][937]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.51:601][937]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.12.51:601][937]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.51:601][937]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.12.51:601][937]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.12.51:601][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.51:601][937]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-01.12.51:601][937]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.51:601][937]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.51:698][943]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-01.12.51:698][943]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.51:732][945]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-01.12.51:732][945]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.51:734][945]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.51:734][945]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.51:734][945]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.12.51:734][945]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.51:734][945]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.51:734][945]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-01.12.51:734][945]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.51:734][945]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.12.51:734][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.51:734][945]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.12.51:734][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.51:734][945]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.12.51:734][945]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.12.51:750][946]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.12.51:750][946]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.12.51:766][947]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.06.12-01.12.51:767][947]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.51:767][947]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.12.51:767][947]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.12.51:784][948]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.12.51:784][948]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.12.51:801][949]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.12.51:801][949]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.12.51:818][950]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.12.51:818][950]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.12.51:834][951]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.12.51:834][951]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.12.51:851][952]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.12.51:851][952]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.12.51:868][953]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.51:868][953]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.12-01.12.51:868][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.51:868][953]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.12.51:868][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.51:868][953]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.51:868][953]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.12.51:868][953]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.51:868][953]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.12.51:868][953]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.51:868][953]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.12.51:868][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.51:868][953]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-01.12.51:868][953]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.51:868][953]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.52:233][975]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.06.12-01.12.52:233][975]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.57:469][289]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.12.57:489][290]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.12.57:584][296]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.12.57:586][296]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.57:586][296]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.12.57:586][296]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.12.57:586][296]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.12.57:586][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.57:586][296]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.12.57:586][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.57:586][296]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.57:586][296]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SnapOutOfIt_Out' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.06.12-01.12.57:586][296]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.12.57:586][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.57:586][296]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.57:586][296]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.12.57:586][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.57:586][296]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.57:586][296]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.12.57:586][296]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.57:586][296]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.12.57:586][296]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.57:586][296]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.12.57:586][296]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.12.57:586][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.57:587][296]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [EndInteraction Called] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.12-01.12.57:587][296]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.57:587][296]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.12.57:588][296]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.12.58:688][362]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.12.58:688][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.58:688][362]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.12.58:688][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.58:688][362]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.12.58:688][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.58:688][362]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.12.58:688][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.58:688][362]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.12.58:688][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.58:688][362]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.12.58:688][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.58:688][362]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.12.58:688][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.59:168][391]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.12-01.12.59:168][391]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.59:168][391]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_3] [2020.06.12-01.12.59:168][391]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.59:168][391]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_3] [2020.06.12-01.12.59:168][391]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.59:189][392]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.12.59:301][399]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-01.12.59:301][399]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.59:301][399]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.12-01.12.59:301][399]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.59:302][399]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.12.59:302][399]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.12.59:302][399]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.12.59:302][399]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.12.59:302][399]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.12.59:302][399]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.12-01.12.59:302][399]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.59:302][399]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.12.59:302][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.59:302][399]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.12.59:302][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.59:302][399]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.12.59:352][402]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.12-01.12.59:352][402]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.12.59:403][405]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.12.59:403][405]LogDBDPlayerMovement: StopSnapping Final Location (9611.153320 6310.321777 87.859398) [2020.06.12-01.12.59:403][405]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.12.59:403][405]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.12.59:403][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.59:403][405]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.12.59:403][405]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.12.59:403][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.59:403][405]Interaction: Interaction time: 6.229481 [2020.06.12-01.12.59:404][405]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.12.59:404][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.12.59:451][408]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.13.00:799][489]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.12-01.13.00:800][489]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.00:800][489]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.12-01.13.00:800][489]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.00:802][489]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.00:802][489]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.00:802][489]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.13.00:802][489]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.00:802][489]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.00:802][489]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.12-01.13.00:802][489]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.00:802][489]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.13.00:802][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.00:802][489]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.13.00:802][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.00:802][489]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.13.00:932][497]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.13.00:933][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-01.13.00:935][497]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.00:935][497]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.13.00:935][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.00:935][497]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.00:935][497]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.13.00:935][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.00:935][497]Interaction: Interaction time: 55.445370 [2020.06.12-01.13.00:935][497]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.13.00:935][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.00:968][499]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.13.01:005][501]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.458725243806839, hitAreaLength=0.1299999654293, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-01.13.01:006][501]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.13.01:022][502]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01515491027384996, xOffset=0, yOffset=0) [2020.06.12-01.13.01:039][503]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03022536635398865, xOffset=0, yOffset=0) [2020.06.12-01.13.01:056][504]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.045367456972599, xOffset=0, yOffset=0) [2020.06.12-01.13.01:072][505]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06057218462228775, xOffset=0, yOffset=0) [2020.06.12-01.13.01:088][506]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07573691010475159, xOffset=0, yOffset=0) [2020.06.12-01.13.01:105][507]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09079654514789581, xOffset=0, yOffset=0) [2020.06.12-01.13.01:121][508]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1059581786394119, xOffset=0, yOffset=0) [2020.06.12-01.13.01:139][509]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.12121108174324, xOffset=0, yOffset=0) [2020.06.12-01.13.01:155][510]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.136283814907074, xOffset=0, yOffset=0) [2020.06.12-01.13.01:172][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.151545450091362, xOffset=0, yOffset=0) [2020.06.12-01.13.01:191][512]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666581779718399, xOffset=0, yOffset=0) [2020.06.12-01.13.01:205][513]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.18184208869934, xOffset=0, yOffset=0) [2020.06.12-01.13.01:225][514]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969040036201477, xOffset=0, yOffset=0) [2020.06.12-01.13.01:239][515]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121269106864929, xOffset=0, yOffset=0) [2020.06.12-01.13.01:256][516]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2273118197917938, xOffset=0, yOffset=0) [2020.06.12-01.13.01:272][517]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423979043960571, xOffset=0, yOffset=0) [2020.06.12-01.13.01:288][518]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575396299362183, xOffset=0, yOffset=0) [2020.06.12-01.13.01:299][519]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.051349 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.13.01:305][519]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2726709842681885, xOffset=0, yOffset=0) [2020.06.12-01.13.01:322][520]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2878659069538116, xOffset=0, yOffset=0) [2020.06.12-01.13.01:339][521]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030691742897034, xOffset=0, yOffset=0) [2020.06.12-01.13.01:355][522]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.318132072687149, xOffset=0, yOffset=0) [2020.06.12-01.13.01:372][523]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3332518935203552, xOffset=0, yOffset=0) [2020.06.12-01.13.01:388][524]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3483718931674957, xOffset=0, yOffset=0) [2020.06.12-01.13.01:405][525]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3635452687740326, xOffset=0, yOffset=0) [2020.06.12-01.13.01:422][526]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787238895893097, xOffset=0, yOffset=0) [2020.06.12-01.13.01:438][527]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3938624262809753, xOffset=0, yOffset=0) [2020.06.12-01.13.01:454][528]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4089808762073517, xOffset=0, yOffset=0) [2020.06.12-01.13.01:472][529]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242298603057861, xOffset=0, yOffset=0) [2020.06.12-01.13.01:488][530]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.43932157754898, xOffset=0, yOffset=0) [2020.06.12-01.13.01:505][531]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4544678628444672, xOffset=0, yOffset=0) [2020.06.12-01.13.01:522][532]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4696060419082642, xOffset=0, yOffset=0) [2020.06.12-01.13.01:538][533]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4847350418567657, xOffset=0, yOffset=0) [2020.06.12-01.13.01:555][534]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4999269545078278, xOffset=0, yOffset=0) [2020.06.12-01.13.01:572][535]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.515102207660675, xOffset=0, yOffset=0) [2020.06.12-01.13.01:588][536]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5302672982215881, xOffset=0, yOffset=0) [2020.06.12-01.13.01:600][537]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.13.01:605][537]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.13.01:666][541]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.13.01:666][541]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.13.01:977][560]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B50F4090] Result: '1' k_EResultOK (success) [2020.06.12-01.13.01:977][560]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B50F4090]' succeeded in 0.309235 seconds [2020.06.12-01.13.02:007][562]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B50F81D0] Result: '1' k_EResultOK (success) [2020.06.12-01.13.02:026][563]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.356884 seconds [2020.06.12-01.13.02:567][595]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-01.13.02:567][595]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.13.02:567][595]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.13.02:567][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.02:567][595]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-01.13.02:567][595]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.12-01.13.02:567][595]LogDBDGeneral: Warning: Scalars [2020.06.12-01.13.02:567][595]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-01.13.02:567][595]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-01.13.02:567][595]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.12-01.13.02:567][595]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.12-01.13.02:567][595]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.12-01.13.02:567][595]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-01.13.02:567][595]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-01.13.02:567][595]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-01.13.02:567][595]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-01.13.02:567][595]LogDBDGeneral: Warning: Textures [2020.06.12-01.13.02:567][595]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.12-01.13.02:567][595]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-01.13.02:567][595]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-01.13.02:567][595]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-01.13.02:567][595]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-01.13.02:567][595]LogDBDGeneral: Warning: Vectors [2020.06.12-01.13.02:567][595]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-01.13.02:567][595]LogDBDGeneral: Warning: Scalars [2020.06.12-01.13.02:567][595]LogDBDGeneral: Warning: Textures [2020.06.12-01.13.02:567][595]LogDBDGeneral: Warning: Vectors [2020.06.12-01.13.02:567][595]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-01.13.02:571][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.12-01.13.02:583][596]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.13.02:583][596]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.13.02:583][596]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.13.02:583][596]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.13.02:583][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.02:583][596]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.13.02:583][596]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.13.02:583][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.02:600][597]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.13.02:600][597]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.13.02:600][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.02:600][597]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.13.02:600][597]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.13.02:600][597]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.02:600][597]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.13.02:600][597]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.02:600][597]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.13.02:600][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.02:600][597]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.12-01.13.02:600][597]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.02:600][597]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.12-01.13.02:600][597]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.02:600][597]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.13.02:633][599]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.06.12-01.13.02:666][601]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.13.02:666][601]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.066544 [2020.06.12-01.13.02:669][601]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.13.02:669][601]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.13.02:669][601]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.13.02:669][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.02:701][603]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.02:701][603]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.13.02:702][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.02:702][603]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.02:702][603]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.13.02:702][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.02:702][603]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.02:702][603]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.13.02:702][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.02:702][603]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.02:702][603]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.13.02:702][603]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.02:702][603]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.13.02:702][603]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.02:702][603]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.13.02:702][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.02:702][603]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.12-01.13.02:702][603]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.02:702][603]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.02:975][620]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E974D1E020] Result: '1' k_EResultOK (success) [2020.06.12-01.13.02:975][620]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E974D1E020]' succeeded in 0.308518 seconds [2020.06.12-01.13.03:006][622]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9BCD8F580] Result: '1' k_EResultOK (success) [2020.06.12-01.13.03:026][623]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.356676 seconds [2020.06.12-01.13.03:304][639]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.13.03:304][639]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.03:304][639]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.13.03:304][639]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.03:305][639]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.13.03:305][639]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.03:305][639]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.13.03:305][639]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.03:305][639]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.13.03:305][639]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.03:305][639]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.13.03:305][639]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.03:305][639]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.13.03:305][639]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.03:399][645]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 61.514366 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.13.03:400][645]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.622013 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.13.03:437][647]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.13.03:438][647]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.03:438][647]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.13.03:438][647]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.03:438][647]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.13.03:438][647]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.03:438][647]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.13.03:438][647]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.03:438][647]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.13.03:438][647]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.03:438][647]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.13.03:438][647]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.03:438][647]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.13.03:438][647]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.03:637][659]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.13.03:637][659]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.03:637][659]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.13.03:637][659]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.03:637][659]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.13.03:637][659]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.03:637][659]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.13.03:637][659]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.03:637][659]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.13.03:637][659]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.03:637][659]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.13.03:637][659]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.03:637][659]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.13.03:637][659]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.04:184][692]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.12-01.13.04:184][692]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.04:184][692]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_3] [2020.06.12-01.13.04:184][692]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.04:185][692]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_3] [2020.06.12-01.13.04:185][692]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.04:234][695]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=53.642 [2020.06.12-01.13.04:251][696]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.12-01.13.04:251][696]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.04:251][696]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_3] [2020.06.12-01.13.04:251][696]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.04:251][696]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_3] [2020.06.12-01.13.04:251][696]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.04:351][702]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=53.758 [2020.06.12-01.13.04:433][707]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=53.841 [2020.06.12-01.13.04:551][714]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=53.958 [2020.06.12-01.13.04:585][716]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.12-01.13.04:585][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.04:585][716]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_3] [2020.06.12-01.13.04:585][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.04:585][716]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_3] [2020.06.12-01.13.04:585][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.06:717][844]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.06.12-01.13.08:066][925]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.12-01.13.08:066][925]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:066][925]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.12-01.13.08:066][925]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:068][925]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.08:068][925]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.08:068][925]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.13.08:068][925]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.08:068][925]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.08:068][925]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.12-01.13.08:068][925]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:069][925]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.13.08:069][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.08:069][925]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.06.12-01.13.08:069][925]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.13.08:069][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.08:088][926]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.13.08:088][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:088][926]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.13.08:088][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:088][926]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.13.08:088][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:088][926]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.13.08:088][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:088][926]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.13.08:088][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:088][926]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.13.08:088][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:088][926]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.13.08:088][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:336][941]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.13.08:336][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:336][941]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.13.08:337][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:337][941]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.13.08:337][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:351][942]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.13.08:351][942]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:351][942]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.13.08:351][942]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:351][942]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.13.08:351][942]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:352][942]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.13.08:352][942]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:352][942]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.13.08:352][942]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:352][942]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.13.08:352][942]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:367][943]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.13.08:368][943]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:368][943]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.13.08:368][943]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:368][943]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.13.08:368][943]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:368][943]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.13.08:368][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:368][943]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.13.08:368][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:368][943]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.13.08:368][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:384][944]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.13.08:384][944]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:384][944]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.13.08:384][944]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:385][944]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.13.08:385][944]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:385][944]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.13.08:385][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:386][944]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.13.08:386][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:386][944]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.13.08:386][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:501][951]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=57.908 [2020.06.12-01.13.08:617][958]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=58.025 [2020.06.12-01.13.08:684][962]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=58.092 [2020.06.12-01.13.08:768][967]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.08:768][967]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.13.08:768][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.08:768][967]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.08:768][967]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.12-01.13.08:768][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.08:768][967]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.08:768][967]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.08:768][967]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.13.08:768][967]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.08:768][967]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.13.08:768][967]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.08:768][967]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.13.08:768][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.08:768][967]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.12-01.13.08:768][967]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:768][967]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.08:784][968]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=58.192 [2020.06.12-01.13.08:819][970]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.13.08:819][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:819][970]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.13.08:819][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:819][970]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.13.08:819][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:833][971]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.13.08:833][971]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:833][971]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.13.08:833][971]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:835][971]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.13.08:835][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:835][971]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.13.08:835][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:835][971]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.13.08:835][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:836][971]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.08:836][971]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.08:836][971]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.13.08:836][971]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.08:836][971]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.08:836][971]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.13.08:836][971]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:836][971]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.13.08:836][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.08:836][971]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.13.08:836][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.08:837][971]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.13.08:837][971]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:837][971]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.13.08:837][971]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:837][971]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.13.08:837][971]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.08:868][973]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=58.275 [2020.06.12-01.13.08:900][975]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.13.08:903][975]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.08:903][975]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.13.08:903][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.08:903][975]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.08:903][975]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.13.08:903][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.08:903][975]Interaction: Interaction time: 1.000000 [2020.06.12-01.13.08:903][975]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.13.08:903][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.08:968][979]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=58.375 [2020.06.12-01.13.09:002][981]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.13.09:002][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.09:003][981]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.13.09:003][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.09:003][981]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.13.09:003][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.09:019][982]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.13.09:019][982]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.09:019][982]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.13.09:019][982]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.09:019][982]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.13.09:019][982]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.09:139][989]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.13.09:139][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.09:139][989]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.13.09:139][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.09:139][989]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.13.09:139][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.09:139][989]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.13.09:139][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.09:139][989]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.13.09:139][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.09:139][989]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.13.09:139][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.09:139][989]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.13.09:139][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.09:533][ 13]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.13.09:533][ 13]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.09:533][ 13]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.13.09:533][ 13]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.09:533][ 13]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.13.09:536][ 13]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.09:536][ 13]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.09:536][ 13]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.13.09:536][ 13]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.09:536][ 13]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.09:536][ 13]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.13.09:536][ 13]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.09:536][ 13]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.13.09:536][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.09:536][ 13]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.13.09:536][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.09:569][ 15]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.13.09:635][ 19]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.09:635][ 19]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.13.09:636][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.09:636][ 19]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.09:636][ 19]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.13.09:636][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.09:636][ 19]Interaction: Interaction time: 1.078431 [2020.06.12-01.13.09:636][ 19]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Male. [2020.06.12-01.13.09:636][ 19]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.078431 Timestamp 0.000000 [2020.06.12-01.13.09:636][ 19]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.13.09:636][ 19]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.13.09:636][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.09:636][ 19]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.13.09:906][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.13.09:969][ 39]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.13.09:969][ 39]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.13.09:969][ 39]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.13.09:969][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.10:000][ 41]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.13.10:003][ 41]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.10:003][ 41]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.13.10:003][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.10:003][ 41]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.10:003][ 41]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.13.10:003][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.10:003][ 41]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.10:003][ 41]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.13.10:003][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.10:003][ 41]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.10:003][ 41]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.13.10:003][ 41]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.10:003][ 41]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.13.10:003][ 41]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.10:003][ 41]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.13.10:003][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.10:003][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.13.10:003][ 41]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.10:003][ 41]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.10:006][ 41]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.13.10:502][ 71]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.13.10:533][ 73]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.876856 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.13.10:567][ 75]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.13.10:567][ 75]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.13.10:570][ 75]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.10:570][ 75]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.13.10:570][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.10:570][ 75]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.10:570][ 75]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.13.10:570][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.10:570][ 75]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.10:570][ 75]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.13.10:570][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.10:570][ 75]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.10:570][ 75]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.13.10:570][ 75]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.10:570][ 75]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.13.10:570][ 75]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.10:570][ 75]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.13.10:570][ 75]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.13.10:570][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.10:570][ 75]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.13.10:570][ 75]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.10:570][ 75]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.11:000][101]LogAkAudio: Warning: [BP_CamperMale05_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.13.11:000][101]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Injured AnimTag_Male. [2020.06.12-01.13.11:668][141]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_16] [2020.06.12-01.13.11:668][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.11:735][145]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_16] [2020.06.12-01.13.11:735][145]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.11:735][145]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_16] [2020.06.12-01.13.11:735][145]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.11:768][147]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_16] [2020.06.12-01.13.11:768][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.11:768][147]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_16] [2020.06.12-01.13.11:768][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.12:023][162]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.13.12:884][214]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_16] [2020.06.12-01.13.12:884][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.12:884][214]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_16] [2020.06.12-01.13.12:884][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.12:901][215]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_16] [2020.06.12-01.13.12:902][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.12:902][215]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_16] [2020.06.12-01.13.12:902][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.12:918][216]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_16] [2020.06.12-01.13.12:918][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.13:001][221]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_16] [2020.06.12-01.13.13:001][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.13:018][222]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_16] [2020.06.12-01.13.13:018][222]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.13:018][222]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_16] [2020.06.12-01.13.13:018][222]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.13:025][222]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.13.13:034][223]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_16] [2020.06.12-01.13.13:034][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.13:034][223]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_16] [2020.06.12-01.13.13:034][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.13:374][243]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.13.13:425][246]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.13.13:817][270]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=63.225 [2020.06.12-01.13.13:901][275]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=63.308 [2020.06.12-01.13.13:984][280]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=63.392 [2020.06.12-01.13.14:068][285]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=63.475 [2020.06.12-01.13.14:167][291]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=63.575 [2020.06.12-01.13.14:238][295]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.13.14:238][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.14:238][295]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.13.14:239][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.14:239][295]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.13.14:239][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.14:239][295]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.13.14:239][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.14:239][295]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.13.14:239][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.14:239][295]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.13.14:239][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.14:239][295]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.13.14:239][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.14:254][296]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.13.14:254][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.14:255][296]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.13.14:255][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.14:255][296]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.13.14:255][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.14:255][296]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.13.14:255][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.14:255][296]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.13.14:255][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.14:255][296]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.13.14:255][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.14:255][296]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.13.14:255][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.14:267][297]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=63.675 [2020.06.12-01.13.14:316][300]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.13.14:316][300]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.14:316][300]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.13.14:316][300]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.14:319][300]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.14:319][300]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.14:319][300]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.13.14:319][300]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.14:319][300]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.14:319][300]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.13.14:319][300]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.14:319][300]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.13.14:319][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.14:319][300]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.13.14:319][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.14:371][303]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.13.14:371][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.14:371][303]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.13.14:371][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.14:371][303]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.13.14:371][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.14:371][303]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.13.14:371][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.14:371][303]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.13.14:371][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.14:371][303]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.13.14:371][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.14:371][303]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.13.14:371][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.14:383][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.13.14:386][304]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.14:386][304]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.13.14:386][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.14:386][304]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.14:386][304]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.13.14:386][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.14:386][304]Interaction: Interaction time: 1.000000 [2020.06.12-01.13.14:386][304]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.13.14:386][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.14:569][315]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.13.14:569][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.14:569][315]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.13.14:569][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.14:569][315]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.13.14:569][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.14:716][324]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-01.13.14:716][324]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.14:717][324]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-01.13.14:717][324]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.14:717][324]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-01.13.14:718][324]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.13.14:718][324]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.13.14:719][324]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.14:719][324]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.14:719][324]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.13.14:719][324]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.14:719][324]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.14:719][324]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-01.13.14:719][324]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.14:719][324]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.13.14:719][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.14:719][324]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.13.14:719][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.14:817][330]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.13.14:819][330]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.14:819][330]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.13.14:819][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.14:819][330]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.14:819][330]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.13.14:819][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.14:819][330]Interaction: Interaction time: 16.000000 [2020.06.12-01.13.14:819][330]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.13.14:819][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.15:389][364]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.13.15:453][368]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.13.15:453][368]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.13.15:453][368]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.13.15:453][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.15:484][370]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.13.15:487][370]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.15:487][370]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.13.15:487][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.15:487][370]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.15:487][370]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.13.15:487][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.15:487][370]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.15:487][370]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.13.15:487][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.15:487][370]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.15:487][370]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.13.15:487][370]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.15:487][370]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.13.15:487][370]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.15:487][370]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.13.15:487][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.15:488][370]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.13.15:488][370]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.15:488][370]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.15:491][370]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.13.20:834][691]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.13.20:834][691]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.20:834][691]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.13.20:834][691]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.20:836][691]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.20:836][691]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.20:836][691]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.13.20:836][691]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.20:836][691]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.20:836][691]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.13.20:836][691]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.20:836][691]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.13.20:836][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.20:836][691]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.13.20:836][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.20:899][695]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.13.20:902][695]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.20:902][695]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.13.20:902][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.20:902][695]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.20:902][695]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.13.20:902][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.20:902][695]Interaction: Interaction time: 1.000000 [2020.06.12-01.13.20:902][695]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.13.20:902][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.21:904][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.13.21:968][759]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.13.21:968][759]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.13.21:968][759]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.13.21:968][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.22:000][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.13.22:002][761]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.22:002][761]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.13.22:002][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.22:002][761]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.22:002][761]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.13.22:002][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.22:002][761]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.22:003][761]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.13.22:003][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.22:003][761]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.22:003][761]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.13.22:003][761]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.22:003][761]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.13.22:003][761]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.22:003][761]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.13.22:003][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.22:003][761]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.13.22:003][761]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.22:003][761]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.22:006][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.13.23:016][822]LogAkAudio: Warning: [BP_CamperMale05_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.13.23:016][822]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Injured AnimTag_Male. [2020.06.12-01.13.23:017][822]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Injured AnimTag_Male. [2020.06.12-01.13.23:049][824]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.12-01.13.23:049][824]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.23:050][824]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.12-01.13.23:050][824]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.23:050][824]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.13.23:050][824]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.13.23:050][824]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Rain On Me , Originating Player: BP_CamperMale05_Character_C_0 - Rain On Me , Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.12-01.13.23:050][824]LogStreaming: Flushing async loaders. [2020.06.12-01.13.23:051][824]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.13.23:051][824]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - Rain On Me , Originating Player: BP_CamperMale05_Character_C_0 - Rain On Me , Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.13.23:053][824]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.23:053][824]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.23:053][824]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.13.23:053][824]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.23:053][824]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.23:053][824]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.12-01.13.23:053][824]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.23:053][824]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.13.23:053][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.23:053][824]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.13.23:053][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.23:152][830]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.23:152][830]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.13.23:152][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.23:152][830]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.23:152][830]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.13.23:152][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.23:153][830]Interaction: Interaction time: 0.500000 [2020.06.12-01.13.23:153][830]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.13.23:153][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.23:650][860]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - Rain On Me , Originating Player: BP_CamperMale05_Character_C_0 - Rain On Me , Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.13.23:651][860]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.23:652][860]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.13.23:652][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.23:652][860]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.23:652][860]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.13.23:652][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.23:652][860]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.23:652][860]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.13.23:652][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.23:652][860]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.23:652][860]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.13.23:652][860]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.23:652][860]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.13.23:652][860]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.23:652][860]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.13.23:652][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.23:652][860]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.12-01.13.23:652][860]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.23:652][860]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.24:849][932]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.12-01.13.24:852][932]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.24:852][932]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.25:150][950]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.12-01.13.25:216][954]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale05_Character_C_0 [2020.06.12-01.13.25:217][954]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: BP_CamperMale05_Character_C_0 [2020.06.12-01.13.25:217][954]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.13.25:217][954]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.06.12-01.13.25:217][954]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 18.532738 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.13.25:223][954]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Rain On Me ]: On [2020.06.12-01.13.25:283][958]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.06.12-01.13.25:450][968]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.06.12-01.13.27:204][ 73]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Rain On Me ]: Off [2020.06.12-01.13.28:469][149]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.28:469][149]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.28:733][165]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-01.13.28:733][165]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.28:733][165]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-01.13.28:733][165]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.28:736][165]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.28:736][165]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.28:736][165]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.13.28:736][165]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.28:736][165]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.28:736][165]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-01.13.28:736][165]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.28:736][165]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.13.28:736][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.28:736][165]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: SurvivorPickup_In Killer07. [2020.06.12-01.13.28:736][165]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup_In Killer07 AnimTag_Male AnimTag_Follower. [2020.06.12-01.13.28:736][165]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.13.28:736][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.28:736][165]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_07_C_0] [2020.06.12-01.13.28:736][165]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.13.29:069][185]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-01.13.29:069][185]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.29:069][185]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.13.29:069][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.29:069][185]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.29:069][185]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.13.29:069][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.29:069][185]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_07_C_0] [2020.06.12-01.13.29:070][185]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale05_Character_C_0. [2020.06.12-01.13.29:070][185]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-01.13.29:070][185]Interaction: Interaction time: 2.700000 [2020.06.12-01.13.29:070][185]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: SurvivorPickup Killer07 AnimTag_Carry. [2020.06.12-01.13.29:070][185]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale05_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_07_C_0 and Montage AM_DO_PickUP that has root motion is not supported [2020.06.12-01.13.29:070][185]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup Killer07 AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.12-01.13.29:070][185]LogSM: Error: Play Update Montage AM_DO_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.12-01.13.29:070][185]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to True [2020.06.12-01.13.29:070][185]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.13.29:070][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.29:153][190]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.13.29:169][191]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.29:169][191]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.29:303][199]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_PickUP [2020.06.12-01.13.30:800][289]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015749 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.12-01.13.30:800][289]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.13.30:804][289]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.13.30:804][289]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.13.30:804][289]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.13.30:804][289]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.13.30:804][289]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.13.30:804][289]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.13.30:804][289]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.13.30:805][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.13.30:833][291]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.13.30:872][293]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.13.30:901][295]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.30:901][295]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.13.30:901][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.30:901][295]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.30:901][295]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.13.30:901][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.30:901][295]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.30:901][295]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.13.30:901][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.30:901][295]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.30:901][295]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.13.30:901][295]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.30:901][295]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.13.30:901][295]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.30:901][295]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.13.30:901][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.30:901][295]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-01.13.30:901][295]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.30:901][295]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.30:933][297]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.13.30:934][297]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.13.30:934][297]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.13.31:021][302]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.13.31:021][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:021][302]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.13.31:021][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:021][302]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.13.31:021][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:154][310]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.13.31:155][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:155][310]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.13.31:155][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:155][310]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.13.31:155][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:155][310]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.13.31:155][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:155][310]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.13.31:155][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:155][310]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.13.31:155][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:155][310]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.13.31:155][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:205][313]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.13.31:205][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:206][313]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.13.31:206][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:206][313]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.13.31:206][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:206][313]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.13.31:206][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:206][313]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.13.31:206][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:206][313]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.13.31:206][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:206][313]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.13.31:206][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:272][317]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.13.31:272][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:272][317]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.13.31:272][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:272][317]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.13.31:272][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:273][317]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.13.31:273][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:273][317]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.13.31:273][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:273][317]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.13.31:273][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:273][317]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.13.31:273][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:402][325]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_16] [2020.06.12-01.13.31:402][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:402][325]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_16] [2020.06.12-01.13.31:402][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:402][325]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_16] [2020.06.12-01.13.31:402][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:402][325]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_16] [2020.06.12-01.13.31:402][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:418][326]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_16] [2020.06.12-01.13.31:418][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:424][326]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.13.31:468][329]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_16] [2020.06.12-01.13.31:468][329]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:468][329]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_16] [2020.06.12-01.13.31:468][329]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:468][329]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_16] [2020.06.12-01.13.31:468][329]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:485][330]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_16] [2020.06.12-01.13.31:485][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:485][330]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_16] [2020.06.12-01.13.31:485][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:503][331]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.13.31:753][346]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.13.31:785][348]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.31:785][348]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.13.31:786][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.31:786][348]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.12-01.13.31:786][348]LogAkAudio: Warning: [BP_Slasher_Character_07_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.13.31:786][348]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.31:786][348]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.13.31:786][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.31:819][350]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.31:819][350]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.13.31:819][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.31:819][350]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.31:819][350]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.13.31:819][350]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.31:819][350]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.13.31:819][350]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.31:819][350]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to False [2020.06.12-01.13.31:819][350]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.13.31:819][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.31:819][350]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-01.13.31:819][350]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:819][350]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.31:918][356]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-01.13.31:918][356]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:918][356]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-01.13.31:918][356]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:921][356]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.31:921][356]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.31:921][356]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.13.31:921][356]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.31:921][356]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.31:921][356]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-01.13.31:921][356]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:921][356]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.13.31:921][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.31:921][356]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.13.31:921][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.31:936][357]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_16] [2020.06.12-01.13.31:936][357]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:936][357]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_16] [2020.06.12-01.13.31:936][357]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:969][359]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_16] [2020.06.12-01.13.31:969][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.31:969][359]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_16] [2020.06.12-01.13.31:969][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.32:017][362]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-01.13.32:020][362]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.32:020][362]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.13.32:020][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.32:020][362]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.32:020][362]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.13.32:020][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.32:020][362]Interaction: Interaction time: 16.000000 [2020.06.12-01.13.32:020][362]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.12-01.13.32:020][362]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.12-01.13.32:020][362]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.13.32:020][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.32:035][363]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_16] [2020.06.12-01.13.32:035][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.33:770][467]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.13.33:786][468]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.12-01.13.34:020][482]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.13.35:520][572]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.13.35:535][573]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.12-01.13.35:820][590]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.13.37:270][677]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.13.37:286][678]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.12-01.13.37:467][689]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.13.37:467][689]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.37:471][689]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.37:471][689]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.37:471][689]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.13.37:471][689]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.37:471][689]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.37:471][689]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.13.37:471][689]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.37:471][689]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.13.37:471][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.37:471][689]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.12-01.13.37:471][689]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.12-01.13.37:471][689]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: HookSetup Killer07 AnimTag_Carry. [2020.06.12-01.13.37:471][689]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSetup Killer07 AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.12-01.13.37:471][689]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.13.37:471][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.37:471][689]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.13.37:472][689]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.13.37:487][690]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.12-01.13.37:487][690]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.12-01.13.37:503][691]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.12-01.13.37:553][694]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.13.37:570][695]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.37:570][695]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.13.37:570][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.37:570][695]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.37:570][695]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.13.37:570][695]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.37:570][695]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.13.37:570][695]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.37:570][695]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.13.37:570][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.37:570][695]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-01.13.37:570][695]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.37:570][695]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.37:601][697]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.13.37:601][697]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.37:733][705]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Enabled [2020.06.12-01.13.37:735][705]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.37:735][705]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.13.37:736][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.37:736][705]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.37:736][705]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.13.37:736][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.37:736][705]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamper Killer07 AnimTag_Carry AnimTag_Male. [2020.06.12-01.13.37:736][705]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-01.13.37:736][705]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-01.13.37:736][705]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.13.37:736][705]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookCamper Killer07 AnimTag_Carry. [2020.06.12-01.13.37:736][705]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.13.37:736][705]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Killer07 AnimTag_Carry AnimTag_Follower [2020.06.12-01.13.37:736][705]Interaction: Interaction time: 1.500000 [2020.06.12-01.13.37:736][705]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: HookCamper Killer07 AnimTag_Carry. [2020.06.12-01.13.37:736][705]LogSM: Error: Play Update Montage AM_DO_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.12-01.13.37:736][705]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.13.37:736][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.37:737][705]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_Hook_IN [2020.06.12-01.13.37:786][708]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.13.39:123][788]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.13.39:240][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Disabled [2020.06.12-01.13.39:303][799]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.13.39:303][799]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.13.39:303][799]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.13.39:303][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.39:303][799]LogAkAudio: Warning: [BP_Slasher_Character_07_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.13.39:303][799]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.13.39:303][799]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.13.39:306][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-01.13.39:323][800]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 122 [2020.06.12-01.13.39:334][801]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale05_Character_C_0 [2020.06.12-01.13.39:334][801]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.12-01.13.39:335][801]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale08_Character_C_0 - meowmixaoyama, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.12-01.13.39:335][801]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - Chadley, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.12-01.13.39:336][801]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.13.39:336][801]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.13.39:336][801]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.13.39:336][801]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookCamperOut. [2020.06.12-01.13.39:336][801]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-01.13.39:337][801]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-01.13.39:337][801]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.12-01.13.39:338][801]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.39:338][801]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.13.39:338][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.39:338][801]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.39:338][801]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.13.39:338][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.39:338][801]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.39:338][801]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.13.39:338][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.39:338][801]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.39:338][801]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.13.39:338][801]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.39:338][801]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.13.39:338][801]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.39:338][801]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.13.39:338][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.39:338][801]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.13.39:338][801]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.39:338][801]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.39:367][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Enabled [2020.06.12-01.13.39:372][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Disabled [2020.06.12-01.13.39:403][805]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.39:403][805]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.39:434][807]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Rain On Me , Originating Player: BP_CamperMale05_Character_C_0 - Rain On Me , Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.13.39:668][821]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.13.39:668][821]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.13.39:668][821]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.13.39:668][821]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.13.39:668][821]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.13.39:668][821]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.13.39:723][824]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.13.42:950][ 18]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.13.42:951][ 18]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.42:951][ 18]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.13.42:951][ 18]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.42:952][ 18]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.42:952][ 18]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.42:952][ 18]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.13.42:952][ 18]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.42:952][ 18]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.42:952][ 18]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.13.42:952][ 18]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.42:953][ 18]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.13.42:953][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.42:953][ 18]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.13.42:953][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.43:051][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.12-01.13.43:053][ 24]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.43:053][ 24]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.13.43:053][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.43:053][ 24]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.43:053][ 24]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.13.43:053][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.43:053][ 24]Interaction: Interaction time: 1.000000 [2020.06.12-01.13.43:053][ 24]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.13.43:053][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.43:350][ 42]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.13.43:350][ 42]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - Chadley, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.13.43:350][ 42]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale08_Character_C_0 - meowmixaoyama, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.13.44:053][ 84]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.13.44:053][ 84]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.13.44:053][ 84]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.13.44:053][ 84]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookIdle. [2020.06.12-01.13.44:053][ 84]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.13.44:053][ 84]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-01.13.44:056][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.12-01.13.44:086][ 86]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.13.44:086][ 86]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.13.44:086][ 86]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookReactionIn. [2020.06.12-01.13.44:086][ 86]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.12-01.13.44:086][ 86]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.06.12-01.13.44:150][ 90]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.13.44:151][ 90]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.44:153][ 90]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.13.44:153][ 90]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.13.44:153][ 90]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.13.44:153][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.44:184][ 92]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.13.44:184][ 92]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.44:187][ 92]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.44:187][ 92]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.44:187][ 92]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.13.44:187][ 92]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.44:187][ 92]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.44:187][ 92]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.13.44:187][ 92]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.44:187][ 92]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.13.44:187][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.44:187][ 92]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.13.44:187][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.44:253][ 96]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.44:253][ 96]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.13.44:254][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.44:254][ 96]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.44:254][ 96]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.13.44:254][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.44:254][ 96]Interaction: Interaction time: 0.000000 [2020.06.12-01.13.44:254][ 96]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.13.44:254][ 96]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.13.44:254][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.44:303][ 99]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.13.44:337][101]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.13.44:952][138]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.13.44:952][138]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.13.44:952][138]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookReaction. [2020.06.12-01.13.44:952][138]AnimLeader: BP_Entity_C_4 Requested to Play: HookReaction AnimTag_Follower. [2020.06.12-01.13.44:952][138]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.06.12-01.13.44:952][138]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.13.44:953][138]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.13.45:452][168]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.13.45:452][168]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.13.45:452][168]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookReactionOut. [2020.06.12-01.13.45:452][168]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.12-01.13.45:452][168]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.06.12-01.13.45:452][168]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.13.45:454][168]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.13.46:320][220]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.13.46:320][220]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.12-01.13.46:320][220]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.12-01.13.46:671][241]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.06.12-01.13.46:969][259]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.13.46:969][259]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.13.46:969][259]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookStruggle. [2020.06.12-01.13.46:969][259]AnimLeader: BP_Entity_C_4 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.12-01.13.46:969][259]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.06.12-01.13.46:969][259]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.13.46:971][259]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.13.47:036][263]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.47:036][263]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.13.47:036][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.47:036][263]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.47:036][263]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.13.47:036][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.47:069][265]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.12-01.13.47:071][265]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.47:071][265]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.13.47:071][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.47:071][265]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.47:071][265]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.13.47:071][265]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.47:071][265]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.13.47:071][265]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.47:071][265]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.13.47:071][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.47:071][265]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.13.47:071][265]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.47:071][265]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.47:075][265]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.12-01.13.47:103][267]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.47:103][267]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.13.47:103][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.47:103][267]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.47:103][267]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.13.47:104][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.47:107][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-01.13.47:171][271]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.47:171][271]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.13.47:171][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.47:171][271]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.47:171][271]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.13.47:171][271]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.47:171][271]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.13.47:171][271]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.47:171][271]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.13.47:171][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.47:171][271]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.12-01.13.47:171][271]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.47:171][271]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.48:034][323]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 46.965183 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.13.48:367][343]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.06.12-01.13.48:919][376]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.13.49:337][401]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.06.12-01.13.49:368][403]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.12-01.13.49:370][403]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.49:370][403]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.49:437][407]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.13.49:437][407]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.12-01.13.49:437][407]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.12-01.13.49:636][419]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.13.49:867][433]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.12-01.13.50:184][452]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.06.12-01.13.50:184][452]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.12-01.13.50:618][478]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.13.50:784][488]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Male. [2020.06.12-01.13.50:784][488]LogAkAudio: Warning: [BP_CamperMale05_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.13.50:902][495]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.13.50:902][495]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.50:902][495]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.13.50:902][495]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.50:902][495]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.13.50:902][495]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.50:902][495]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.13.50:902][495]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.50:925][496]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.13.50:956][498]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-01.13.50:956][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.50:956][498]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.12-01.13.50:957][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.50:957][498]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.12-01.13.50:957][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.50:957][498]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.12-01.13.50:957][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.50:957][498]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.12-01.13.50:957][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.50:957][498]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.12-01.13.50:957][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.50:957][498]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.12-01.13.50:957][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.51:203][513]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.13.51:203][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.51:203][513]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.13.51:203][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.51:219][514]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.12-01.13.51:219][514]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.51:219][514]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.13.51:219][514]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.51:220][514]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.13.51:220][514]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.13.51:220][514]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.13.51:220][514]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.51:220][514]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.13.51:220][514]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.13.51:220][514]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.51:220][514]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.13.51:220][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.51:220][514]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.13.51:220][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.51:221][514]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.13.51:253][516]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.13.51:253][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.51:253][516]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.13.51:253][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.51:336][521]LogDBDPlayerMovement: StopSnapping Final Location (5101.657227 4405.388672 87.859375) [2020.06.12-01.13.51:336][521]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.13.51:386][524]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.51:386][524]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.13.51:386][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.51:386][524]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.51:386][524]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.13.51:386][524]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.51:386][524]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.13.51:386][524]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.51:386][524]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.13.51:386][524]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.13.51:386][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.51:387][524]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.13.51:387][524]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.51:387][524]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.51:417][526]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.13.51:417][526]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.51:418][526]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.13.51:418][526]LogDBDPlayerMovement: StopSnapping Final Location (5101.657227 4405.388672 87.859375) [2020.06.12-01.13.51:418][526]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.13.51:418][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.51:418][526]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.13.51:418][526]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.13.51:418][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.51:418][526]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.13.51:419][526]Interaction: Interaction time: 1.000000 [2020.06.12-01.13.51:419][526]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male. [2020.06.12-01.13.51:419][526]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale05_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale10_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.12-01.13.51:419][526]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male AnimTag_Follower. [2020.06.12-01.13.51:419][526]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 100.810013 [2020.06.12-01.13.51:419][526]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.13.51:419][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.51:484][530]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.12-01.13.51:484][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Enabled [2020.06.12-01.13.51:518][532]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.13.51:518][532]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.13.51:518][532]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.13.51:518][532]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: UnhookIn. [2020.06.12-01.13.51:518][532]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.13.51:518][532]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.12-01.13.51:586][536]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.51:586][536]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.51:619][538]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.13.51:621][538]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.13.51:621][538]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.51:652][540]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_HookRescueCamperIn [2020.06.12-01.13.51:720][544]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.51:721][544]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.51:921][556]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.13.52:284][578]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.970271 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.13.52:486][590]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-01.13.52:486][590]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.13.52:486][590]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.13.52:486][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.52:490][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Disabled [2020.06.12-01.13.52:502][591]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.13.52:502][591]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.13.52:502][591]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.13.52:502][591]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.13.52:502][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.52:502][591]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.13.52:502][591]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-01.13.52:502][591]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-01.13.52:502][591]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.12-01.13.52:502][591]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: UnhookOut. [2020.06.12-01.13.52:502][591]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.13.52:502][591]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.12-01.13.52:503][591]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.13.52:503][591]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.06.12-01.13.52:503][591]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.13.52:503][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.52:551][594]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_0 - Rain On Me , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.13.52:551][594]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.13.52:551][594]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.06.12-01.13.52:617][598]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.336680 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.12-01.13.52:619][598]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.13.52:619][598]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.13.52:619][598]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-01.13.52:619][598]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.13.52:841][612]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E975B55800] Result: '1' k_EResultOK (success) [2020.06.12-01.13.52:841][612]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E975B55800]' succeeded in 0.287984 seconds [2020.06.12-01.13.52:874][614]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E975B55800] Result: '1' k_EResultOK (success) [2020.06.12-01.13.52:893][615]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.339221 seconds [2020.06.12-01.13.53:185][632]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.12-01.13.53:187][632]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.53:187][632]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.53:384][644]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.12-01.13.53:384][644]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.53:418][646]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.12-01.13.53:418][646]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.53:420][646]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.53:420][646]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.53:420][646]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.13.53:420][646]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.53:420][646]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.53:420][646]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.12-01.13.53:420][646]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.53:420][646]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.13.53:420][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.53:420][646]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.13.53:420][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.53:487][650]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.13.53:619][658]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.53:619][658]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.13.53:619][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.53:619][658]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.53:619][658]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.13.53:619][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.53:620][658]Interaction: Interaction time: 0.600000 [2020.06.12-01.13.53:620][658]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Male. [2020.06.12-01.13.53:620][658]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.12-01.13.53:620][658]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.13.53:620][658]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.13.53:620][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.53:684][662]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.12-01.13.53:684][662]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-01.13.53:684][662]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.53:684][662]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-01.13.53:684][662]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.53:686][662]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.53:686][662]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.53:686][662]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.13.53:686][662]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.53:686][662]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.53:686][662]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-01.13.53:686][662]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.53:686][662]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.13.53:686][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.53:686][662]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.13.53:686][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.53:703][663]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.13.53:754][666]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.53:754][666]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.13.53:754][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.53:754][666]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.53:754][666]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.13.53:754][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.53:754][666]Interaction: Interaction time: 2.000000 [2020.06.12-01.13.53:754][666]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: PlankStun Killer07. [2020.06.12-01.13.53:754][666]LogSM: Error: Play Update Montage AM_DO_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.06.12-01.13.53:754][666]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.13.53:754][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.53:919][676]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.13.53:919][676]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.13.53:919][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.53:920][676]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.13.53:920][676]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.13.53:920][676]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.13.53:920][676]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.53:920][676]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.13.53:920][676]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.53:920][676]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.13.53:920][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.53:920][676]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.13.53:920][676]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.13.53:920][676]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.53:920][676]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.13.53:920][676]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.53:920][676]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.13.53:936][677]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.13.53:936][677]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.53:985][680]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.13.53:985][680]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Enabled [2020.06.12-01.13.53:990][680]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Disabled [2020.06.12-01.13.54:004][681]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_Stun_Pallet [2020.06.12-01.13.54:022][682]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.13.54:086][686]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.13.54:086][686]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.54:086][686]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.13.54:086][686]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.54:087][686]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.54:087][686]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.54:255][696]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.54:255][696]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.13.54:255][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.54:255][696]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.54:255][696]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.13.54:255][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.54:271][697]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.13.54:271][697]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.54:271][697]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.13.54:271][697]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.54:288][698]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.54:288][698]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.13.54:288][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.54:288][698]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.54:288][698]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.13.54:288][698]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.54:288][698]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.13.54:288][698]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.54:288][698]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.13.54:288][698]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.13.54:288][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.54:288][698]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.12-01.13.54:288][698]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.54:288][698]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.54:338][701]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-01.13.54:339][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.54:339][701]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.12-01.13.54:339][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.54:339][701]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.12-01.13.54:339][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.54:339][701]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.12-01.13.54:339][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.54:339][701]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.12-01.13.54:339][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.54:339][701]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.12-01.13.54:339][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.54:339][701]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.12-01.13.54:339][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.54:423][706]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-01.13.54:423][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.54:423][706]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.12-01.13.54:423][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.54:423][706]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.12-01.13.54:423][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.54:424][706]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.12-01.13.54:424][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.54:424][706]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.12-01.13.54:424][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.54:424][706]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.12-01.13.54:424][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.54:424][706]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.12-01.13.54:424][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.54:623][718]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-01.13.54:623][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.54:623][718]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.12-01.13.54:623][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.54:623][718]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.12-01.13.54:623][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.54:623][718]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.12-01.13.54:623][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.54:623][718]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.12-01.13.54:623][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.54:623][718]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.12-01.13.54:623][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.54:623][718]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.12-01.13.54:623][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.54:967][739]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.12-01.13.54:967][739]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.54:967][739]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.12-01.13.54:967][739]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.54:967][739]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.13.54:970][739]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.54:970][739]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.54:970][739]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.13.54:970][739]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.54:970][739]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.54:970][739]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.12-01.13.54:970][739]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.54:970][739]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.13.54:970][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.54:970][739]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.13.54:970][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.55:037][743]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.13.55:137][749]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.13.55:137][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.55:137][749]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.13.55:137][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.55:137][749]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.13.55:137][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.55:137][749]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.13.55:137][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.55:305][759]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.55:305][759]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.13.55:305][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.55:305][759]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.55:305][759]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.13.55:305][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.55:305][759]Interaction: Interaction time: 0.700000 [2020.06.12-01.13.55:305][759]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.12-01.13.55:305][759]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.12-01.13.55:305][759]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.13.55:305][759]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.13.55:305][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.55:337][761]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.13.55:505][771]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.13.55:738][785]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.13.55:770][787]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.55:770][787]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.13.55:770][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.55:770][787]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.55:770][787]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.13.55:770][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.55:804][789]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.55:804][789]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.13.55:804][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.55:804][789]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.55:804][789]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.13.55:804][789]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.55:804][789]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.13.55:804][789]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.55:804][789]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.13.55:804][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.55:804][789]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-01.13.55:804][789]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.55:804][789]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.55:987][800]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.13.56:004][801]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.56:004][801]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.13.56:004][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.56:004][801]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.56:004][801]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.13.56:004][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.56:034][803]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.13.56:035][803]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.13.56:037][803]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.56:037][803]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.13.56:037][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.56:037][803]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.56:037][803]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.13.56:038][803]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.56:038][803]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.13.56:038][803]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.56:038][803]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.13.56:038][803]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.13.56:038][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.56:038][803]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.12-01.13.56:038][803]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.56:038][803]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.56:968][859]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.12-01.13.56:968][859]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.56:968][859]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.12-01.13.56:968][859]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.56:970][859]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.56:970][859]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.56:970][859]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.13.56:970][859]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.56:970][859]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.56:970][859]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.12-01.13.56:970][859]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.56:971][859]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.13.56:971][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.56:971][859]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.13.56:971][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.56:971][859]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.13.57:068][865]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.13.57:069][865]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-01.13.57:071][865]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.57:071][865]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.13.57:071][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.57:071][865]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.13.57:071][865]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.13.57:071][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.57:071][865]Interaction: Interaction time: 80.000000 [2020.06.12-01.13.57:071][865]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.13.57:071][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.57:071][865]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.13.58:586][956]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.13.58:586][956]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.58:586][956]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.13.58:586][956]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.58:586][956]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.13.58:586][956]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.58:586][956]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.13.58:586][956]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.59:034][983]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.13.59:034][983]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.59:034][983]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.13.59:034][983]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.59:038][983]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.59:038][983]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.59:038][983]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.13.59:038][983]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.13.59:038][983]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.59:038][983]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.13.59:038][983]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.59:038][983]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.13.59:038][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.59:038][983]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.13.59:038][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.59:101][987]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.13.59:104][987]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.59:104][987]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.13.59:104][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.59:104][987]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.13.59:104][987]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.13.59:104][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.59:104][987]Interaction: Interaction time: 1.000000 [2020.06.12-01.13.59:104][987]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.13.59:104][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.13.59:203][993]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.13.59:203][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.59:203][993]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.13.59:203][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.59:203][993]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.13.59:203][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.13.59:203][993]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.13.59:203][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.00:123][ 48]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.14.00:187][ 52]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.14.00:187][ 52]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.14.00:187][ 52]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.14.00:187][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.00:219][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.14.00:221][ 54]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.00:221][ 54]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.14.00:221][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.00:221][ 54]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.00:221][ 54]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.14.00:221][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.00:222][ 54]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.00:222][ 54]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.14.00:222][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.00:222][ 54]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.00:222][ 54]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.14.00:222][ 54]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.00:222][ 54]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.14.00:222][ 54]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.00:222][ 54]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.14.00:222][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.00:222][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.14.00:222][ 54]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.00:222][ 54]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.00:225][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.14.01:085][106]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.12-01.14.01:085][106]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.01:085][106]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.12-01.14.01:085][106]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.01:087][106]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.01:087][106]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.01:087][106]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.14.01:087][106]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.01:087][106]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.01:087][106]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.12-01.14.01:087][106]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.01:087][106]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.14.01:087][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.01:087][106]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Injured AnimTag_Male. [2020.06.12-01.14.01:087][106]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.14.01:087][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.01:119][108]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.14.01:219][114]LogAkAudio: Warning: [BP_CamperMale02_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.14.01:219][114]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Male. [2020.06.12-01.14.01:486][130]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-01.14.01:488][130]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.01:488][130]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.14.01:488][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.01:488][130]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.01:488][130]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.14.01:488][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.01:488][130]Interaction: Interaction time: 14.000000 [2020.06.12-01.14.01:488][130]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Injured AnimTag_Male. [2020.06.12-01.14.01:488][130]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.06.12-01.14.01:488][130]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.14.01:488][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.01:489][130]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.06.12-01.14.01:521][132]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.14.03:051][224]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.716718 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.14.03:403][245]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-01.14.03:403][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.03:403][245]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_1] [2020.06.12-01.14.03:403][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.03:403][245]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_1] [2020.06.12-01.14.03:403][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.03:424][246]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.14.03:552][254]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.14.03:552][254]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.03:552][254]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-01.14.03:552][254]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.03:553][254]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.14.03:553][254]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.14.03:553][254]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.14.03:553][254]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.03:553][254]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.14.03:553][254]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-01.14.03:553][254]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.03:553][254]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.14.03:553][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.03:553][254]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.14.03:553][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.03:553][254]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.14.03:618][258]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-01.14.03:618][258]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.03:652][260]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.14.03:652][260]LogDBDPlayerMovement: StopSnapping Final Location (5002.134766 2857.204834 87.859337) [2020.06.12-01.14.03:652][260]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.14.03:653][260]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.14.03:653][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.03:653][260]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.14.03:653][260]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.14.03:653][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.03:653][260]Interaction: Interaction time: 80.000000 [2020.06.12-01.14.03:653][260]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.14.03:653][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.03:718][264]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.14.03:718][264]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-01.14.04:018][282]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.14.04:018][282]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.04:018][282]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.14.04:018][282]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.04:020][282]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.04:020][282]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.04:020][282]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.14.04:020][282]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.04:020][282]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.04:020][282]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.14.04:020][282]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.04:020][282]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.14.04:020][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.04:020][282]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.14.04:020][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.04:085][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.14.04:087][286]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.04:087][286]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.14.04:087][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.04:087][286]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.04:087][286]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.14.04:087][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.04:087][286]Interaction: Interaction time: 1.000000 [2020.06.12-01.14.04:087][286]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.14.04:087][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.05:107][347]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.14.05:171][351]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.05:171][351]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.14.05:171][351]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.14.05:171][351]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.14.05:171][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.05:171][351]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.14.05:171][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.05:171][351]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.05:171][351]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.14.05:171][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.05:202][353]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.14.05:204][353]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.05:204][353]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.14.05:204][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.05:204][353]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.05:204][353]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.14.05:204][353]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.05:204][353]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.14.05:204][353]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.05:204][353]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.14.05:204][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.05:204][353]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.14.05:204][353]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.05:204][353]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.05:207][353]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.14.07:301][479]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.14.07:301][479]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.07:302][479]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.14.07:302][479]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.07:303][479]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.07:303][479]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.07:303][479]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.14.07:303][479]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.07:304][479]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.07:304][479]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.14.07:304][479]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.07:304][479]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.14.07:304][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.07:304][479]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.14.07:304][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.07:368][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.14.07:370][483]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.07:370][483]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.14.07:370][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.07:370][483]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.07:370][483]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.14.07:370][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.07:370][483]Interaction: Interaction time: 1.000000 [2020.06.12-01.14.07:370][483]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.14.07:370][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.07:401][485]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 12.444656 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.14.07:601][497]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_0 - Rain On Me , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.14.07:902][515]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.12-01.14.07:902][515]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.07:935][517]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.12-01.14.07:935][517]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.07:935][517]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.14.07:936][517]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.07:937][517]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.07:937][517]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.14.07:937][517]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.07:937][517]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.07:937][517]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.12-01.14.07:937][517]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.07:937][517]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.14.07:937][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.07:937][517]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.14.07:937][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.07:937][517]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.14.08:036][523]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.08:036][523]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.14.08:036][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.08:036][523]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.08:036][523]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.14.08:036][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.08:037][523]Interaction: Interaction time: 1.100000 [2020.06.12-01.14.08:037][523]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Male. [2020.06.12-01.14.08:037][523]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.06.12-01.14.08:037][523]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.14.08:037][523]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.14.08:037][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.08:104][527]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.14.08:373][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.14.08:436][547]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.14.08:437][547]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.14.08:437][547]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.14.08:437][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.08:469][549]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.14.08:471][549]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.08:471][549]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.14.08:471][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.08:471][549]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.08:471][549]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.14.08:471][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.08:471][549]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.08:471][549]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.14.08:471][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.08:471][549]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.08:471][549]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.14.08:471][549]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.08:471][549]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.14.08:471][549]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.08:471][549]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.14.08:471][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.08:471][549]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.14.08:471][549]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.08:471][549]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.08:474][549]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.14.08:937][577]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.14.09:003][581]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.09:003][581]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.14.09:003][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.09:003][581]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.09:004][581]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.14.09:004][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.09:004][581]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.14.09:004][581]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.14.09:035][583]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.14.09:035][583]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.14.09:037][583]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.09:037][583]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.14.09:037][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.09:037][583]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.09:037][583]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.14.09:037][583]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.09:037][583]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.14.09:037][583]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.09:037][583]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.14.09:038][583]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.14.09:038][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.09:038][583]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.12-01.14.09:038][583]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.09:038][583]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.10:851][691]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.12-01.14.10:853][691]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.10:853][691]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.11:051][703]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.12-01.14.11:118][707]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.12-01.14.11:119][707]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.14.11:119][707]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Male. [2020.06.12-01.14.11:123][707]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Chadley]: On [2020.06.12-01.14.11:352][721]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.06.12-01.14.13:105][826]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Chadley]: Off [2020.06.12-01.14.13:752][865]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.12-01.14.13:752][865]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.13:802][868]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.12-01.14.13:803][868]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.13:803][868]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.14.13:804][868]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.13:805][868]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.13:805][868]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.14.13:805][868]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.13:805][868]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.13:805][868]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.12-01.14.13:805][868]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.13:805][868]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.14.13:805][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.13:805][868]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.14.13:805][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.13:805][868]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.14.14:104][886]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.14:104][886]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.14.14:104][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.14:104][886]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.14:104][886]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.14.14:104][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.14:104][886]Interaction: Interaction time: 0.700000 [2020.06.12-01.14.14:105][886]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.12-01.14.14:105][886]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.12-01.14.14:105][886]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.14.14:105][886]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.14.14:105][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.14:137][888]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.14.14:370][902]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.14:370][902]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.14:668][920]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.12-01.14.14:671][920]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.14:671][920]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.14:787][927]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.14.14:804][928]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.14:804][928]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.14.14:804][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.14:804][928]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.14:804][928]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.14.14:804][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.14:804][928]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.14.14:804][928]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.14.14:834][930]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.14.14:836][930]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.14:836][930]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.14.14:836][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.14:836][930]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.14:836][930]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.14.14:836][930]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.14:836][930]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.14.14:836][930]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.14:836][930]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.14.14:836][930]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.14.14:837][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.14:837][930]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.12-01.14.14:837][930]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.14:837][930]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.14:935][936]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.12-01.14.15:035][942]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Obstructed Killer07. [2020.06.12-01.14.15:035][942]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.12-01.14.15:473][968]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-01.14.15:570][974]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.15:570][974]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.14.15:570][974]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.14.15:570][974]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.14.15:570][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.15:570][974]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.14.15:570][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.15:570][974]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.15:570][974]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.14.15:570][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.15:601][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-01.14.15:603][976]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.15:603][976]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.14.15:603][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.15:603][976]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.15:603][976]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.14.15:603][976]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.15:603][976]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.14.15:603][976]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.15:603][976]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.14.15:603][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.15:603][976]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.12-01.14.15:603][976]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.15:603][976]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.15:606][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-01.14.16:571][ 34]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.16:571][ 34]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.16:768][ 46]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.14.16:768][ 46]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.16:768][ 46]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.14.16:768][ 46]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.16:770][ 46]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.16:770][ 46]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.16:770][ 46]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.14.16:770][ 46]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.16:770][ 46]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.16:770][ 46]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.14.16:770][ 46]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.16:770][ 46]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.14.16:770][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.16:770][ 46]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.14.16:770][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.16:803][ 48]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.14.16:868][ 52]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.14.16:869][ 52]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.12-01.14.16:870][ 52]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.16:870][ 52]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.14.16:870][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.16:870][ 52]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.16:870][ 52]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.14.16:870][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.16:870][ 52]Interaction: Interaction time: 80.000000 [2020.06.12-01.14.16:870][ 52]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.14.16:870][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.16:870][ 52]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.14.17:602][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.14.17:602][ 96]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.17:602][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.14.17:602][ 96]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.17:604][ 96]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.17:604][ 96]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.17:604][ 96]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.14.17:604][ 96]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.17:604][ 96]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.17:604][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.14.17:604][ 96]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.17:604][ 96]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.14.17:604][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.17:604][ 96]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.14.17:604][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.17:669][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.14.17:671][100]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.17:671][100]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.14.17:671][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.17:671][100]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.17:671][100]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.14.17:671][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.17:671][100]Interaction: Interaction time: 1.000000 [2020.06.12-01.14.17:671][100]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.14.17:671][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.18:673][160]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.14.18:755][165]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.14.18:755][165]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.14.18:755][165]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.14.18:755][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.18:787][167]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.14.18:789][167]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.18:789][167]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.14.18:789][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.18:789][167]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.18:789][167]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.14.18:789][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.18:789][167]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.18:789][167]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.14.18:789][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.18:789][167]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.18:789][167]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.14.18:789][167]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.18:789][167]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.14.18:789][167]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.18:789][167]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.14.18:789][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.18:789][167]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.14.18:789][167]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.18:789][167]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.18:792][167]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.14.19:490][209]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.12-01.14.20:154][249]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.20:154][249]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.14.20:154][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.20:154][249]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.20:154][249]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.14.20:154][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.20:154][249]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.20:154][249]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.14.20:154][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.20:154][249]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.20:154][249]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.14.20:154][249]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.20:154][249]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.14.20:154][249]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.20:154][249]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.14.20:154][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.20:154][249]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.14.20:154][249]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.20:154][249]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.20:251][255]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.12-01.14.20:252][255]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.20:252][255]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.12-01.14.20:252][255]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.20:253][255]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.20:253][255]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.20:253][255]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.14.20:253][255]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.20:253][255]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.20:253][255]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.12-01.14.20:253][255]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.20:253][255]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.14.20:253][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.20:253][255]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.14.20:253][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.20:318][259]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.636679 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.14.20:352][261]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.14.20:354][261]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.20:354][261]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.14.20:354][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.20:354][261]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.20:354][261]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.14.20:354][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.20:354][261]Interaction: Interaction time: 16.000000 [2020.06.12-01.14.20:354][261]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.14.20:354][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.20:419][265]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.12-01.14.20:419][265]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.20:452][267]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.12-01.14.20:452][267]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.20:452][267]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.14.20:454][267]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.20:454][267]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.20:454][267]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.14.20:454][267]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.20:454][267]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.20:454][267]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.12-01.14.20:454][267]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.20:454][267]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.14.20:454][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.20:454][267]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.14.20:454][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.20:487][269]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.14.21:020][301]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.21:020][301]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.14.21:020][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.21:020][301]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.21:020][301]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.14.21:020][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.21:020][301]Interaction: Interaction time: 0.700000 [2020.06.12-01.14.21:020][301]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.12-01.14.21:020][301]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.12-01.14.21:020][301]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.14.21:020][301]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.14.21:020][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.21:070][304]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.14.21:689][341]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.14.21:754][345]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.21:754][345]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.14.21:754][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.21:754][345]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.21:754][345]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.14.21:754][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.21:785][347]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.14.21:785][347]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.14.21:787][347]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.21:787][347]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.14.21:787][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.21:787][347]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.21:787][347]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.14.21:787][347]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.21:787][347]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.14.21:788][347]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.21:788][347]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.14.21:788][347]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.14.21:788][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.21:788][347]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.12-01.14.21:788][347]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.21:788][347]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.23:370][442]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.23:370][442]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.14.23:370][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.23:370][442]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.23:370][442]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.14.23:370][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.23:373][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.14.23:404][444]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.23:404][444]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.14.23:404][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.23:404][444]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.23:404][444]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.14.23:404][444]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.23:404][444]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.14.23:404][444]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.23:404][444]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.14.23:404][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.23:405][444]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.12-01.14.23:405][444]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.23:405][444]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.24:468][508]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 36.128353 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.14.24:502][510]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.06.12-01.14.27:802][708]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.14.27:802][708]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.27:802][708]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.14.27:802][708]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.27:804][708]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.27:804][708]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.27:804][708]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.14.27:804][708]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.27:804][708]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.27:804][708]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.14.27:804][708]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.27:804][708]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.14.27:804][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.27:804][708]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.14.27:804][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.27:868][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.14.27:870][712]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.27:870][712]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.14.27:870][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.27:871][712]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.27:871][712]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.14.27:871][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.27:871][712]Interaction: Interaction time: 1.000000 [2020.06.12-01.14.27:871][712]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.14.27:871][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.28:891][773]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.14.28:955][777]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.28:955][777]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.14.28:955][777]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.14.28:955][777]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.14.28:955][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.28:955][777]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.14.28:956][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.28:956][777]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.28:956][777]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.14.28:956][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.28:986][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.14.28:989][779]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.28:989][779]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.14.28:989][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.28:989][779]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.28:989][779]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.14.28:989][779]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.28:989][779]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.14.28:989][779]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.28:989][779]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.14.28:989][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.28:990][779]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.14.28:990][779]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.28:990][779]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.28:993][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.14.30:242][854]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7628305554389954, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-01.14.30:242][854]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.14.30:259][855]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01514636259526014, xOffset=0, yOffset=0) [2020.06.12-01.14.30:275][856]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03033872693777084, xOffset=0, yOffset=0) [2020.06.12-01.14.30:293][857]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04546590894460678, xOffset=0, yOffset=0) [2020.06.12-01.14.30:308][858]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06065109372138977, xOffset=0, yOffset=0) [2020.06.12-01.14.30:326][859]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07577899843454361, xOffset=0, yOffset=0) [2020.06.12-01.14.30:343][860]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09093599766492844, xOffset=0, yOffset=0) [2020.06.12-01.14.30:358][861]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1061012744903564, xOffset=0, yOffset=0) [2020.06.12-01.14.30:374][862]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.121231272816658, xOffset=0, yOffset=0) [2020.06.12-01.14.30:391][863]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.136394277215, xOffset=0, yOffset=0) [2020.06.12-01.14.30:408][864]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515340059995651, xOffset=0, yOffset=0) [2020.06.12-01.14.30:425][865]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1667014658451, xOffset=0, yOffset=0) [2020.06.12-01.14.30:441][866]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818562895059586, xOffset=0, yOffset=0) [2020.06.12-01.14.30:459][867]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1970198303461075, xOffset=0, yOffset=0) [2020.06.12-01.14.30:474][868]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121478319168091, xOffset=0, yOffset=0) [2020.06.12-01.14.30:492][869]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272967398166656, xOffset=0, yOffset=0) [2020.06.12-01.14.30:508][870]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424413710832596, xOffset=0, yOffset=0) [2020.06.12-01.14.30:525][871]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2576121091842651, xOffset=0, yOffset=0) [2020.06.12-01.14.30:541][872]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.272776186466217, xOffset=0, yOffset=0) [2020.06.12-01.14.30:558][873]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.28800681233406, xOffset=0, yOffset=0) [2020.06.12-01.14.30:574][874]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3031370043754578, xOffset=0, yOffset=0) [2020.06.12-01.14.30:592][875]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3182664513587952, xOffset=0, yOffset=0) [2020.06.12-01.14.30:608][876]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333950936794281, xOffset=0, yOffset=0) [2020.06.12-01.14.30:625][877]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3485230803489685, xOffset=0, yOffset=0) [2020.06.12-01.14.30:641][878]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636544346809387, xOffset=0, yOffset=0) [2020.06.12-01.14.30:658][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.37881863117218, xOffset=0, yOffset=0) [2020.06.12-01.14.30:676][880]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939867317676544, xOffset=0, yOffset=0) [2020.06.12-01.14.30:692][881]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4091267287731171, xOffset=0, yOffset=0) [2020.06.12-01.14.30:708][882]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4243000745773315, xOffset=0, yOffset=0) [2020.06.12-01.14.30:725][883]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.439443439245224, xOffset=0, yOffset=0) [2020.06.12-01.14.30:742][884]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545818865299225, xOffset=0, yOffset=0) [2020.06.12-01.14.30:758][885]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4697768986225128, xOffset=0, yOffset=0) [2020.06.12-01.14.30:774][886]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4849065244197845, xOffset=0, yOffset=0) [2020.06.12-01.14.30:791][887]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5000458955764771, xOffset=0, yOffset=0) [2020.06.12-01.14.30:807][888]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5151746869087219, xOffset=0, yOffset=0) [2020.06.12-01.14.30:825][889]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.53043907880783, xOffset=0, yOffset=0) [2020.06.12-01.14.30:841][890]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.54556918144226, xOffset=0, yOffset=0) [2020.06.12-01.14.30:858][891]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5606993436813354, xOffset=0, yOffset=0) [2020.06.12-01.14.30:874][892]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.575829803943634, xOffset=0, yOffset=0) [2020.06.12-01.14.30:891][893]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5909604430198669, xOffset=0, yOffset=0) [2020.06.12-01.14.30:907][894]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.606131374835968, xOffset=0, yOffset=0) [2020.06.12-01.14.30:925][895]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6212614774703979, xOffset=0, yOffset=0) [2020.06.12-01.14.30:941][896]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6364023089408875, xOffset=0, yOffset=0) [2020.06.12-01.14.30:958][897]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6515703201293945, xOffset=0, yOffset=0) [2020.06.12-01.14.30:974][898]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.66673332452774, xOffset=0, yOffset=0) [2020.06.12-01.14.30:991][899]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6818644404411316, xOffset=0, yOffset=0) [2020.06.12-01.14.31:008][900]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6970037221908569, xOffset=0, yOffset=0) [2020.06.12-01.14.31:025][901]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7121829986572266, xOffset=0, yOffset=0) [2020.06.12-01.14.31:041][902]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7273210883140564, xOffset=0, yOffset=0) [2020.06.12-01.14.31:058][903]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7425894737243652, xOffset=0, yOffset=0) [2020.06.12-01.14.31:076][904]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.757719099521637, xOffset=0, yOffset=0) [2020.06.12-01.14.31:092][905]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7728503942489624, xOffset=0, yOffset=0) [2020.06.12-01.14.31:108][906]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.78798109292984, xOffset=0, yOffset=0) [2020.06.12-01.14.31:120][907]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.14.31:124][907]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.14.31:187][911]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.14.31:187][911]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.14.31:285][917]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.14.31:285][917]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.31:285][917]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.14.31:285][917]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.31:287][917]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.31:288][917]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.31:288][917]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.14.31:288][917]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.31:288][917]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.31:288][917]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.14.31:288][917]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.31:288][917]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.14.31:288][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.31:288][917]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.14.31:288][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.31:352][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.12-01.14.31:355][921]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.31:355][921]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.14.31:355][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.31:355][921]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.31:355][921]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.14.31:355][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.31:355][921]Interaction: Interaction time: 2.000000 [2020.06.12-01.14.31:355][921]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.14.31:355][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.31:476][929]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4E65E60] Result: '1' k_EResultOK (success) [2020.06.12-01.14.31:477][929]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4E65E60]' succeeded in 0.286426 seconds [2020.06.12-01.14.31:510][931]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4E65E60] Result: '1' k_EResultOK (success) [2020.06.12-01.14.31:529][932]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.340258 seconds [2020.06.12-01.14.33:375][ 42]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.06.12-01.14.33:438][ 46]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.33:438][ 46]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.14.33:438][ 46]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.14.33:438][ 46]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.14.33:439][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.33:439][ 46]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.14.33:439][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.33:439][ 46]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.33:439][ 46]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.14.33:439][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.33:469][ 48]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.12-01.14.33:472][ 48]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.33:472][ 48]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.14.33:472][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.33:472][ 48]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.33:472][ 48]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.14.33:472][ 48]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.33:472][ 48]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.14.33:473][ 48]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.33:473][ 48]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.14.33:473][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.33:473][ 48]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.14.33:473][ 48]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.33:473][ 48]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.33:476][ 48]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.06.12-01.14.33:903][ 74]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Injured AnimTag_Male. [2020.06.12-01.14.33:903][ 74]LogAkAudio: Warning: [BP_CamperMale02_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.14.33:904][ 74]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Injured AnimTag_Male. [2020.06.12-01.14.33:904][ 74]LogAkAudio: Warning: [BP_CamperMale05_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.14.33:904][ 74]Interaction: Client_SendCancelInteraction_Implementation [2020.06.12-01.14.33:904][ 74]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Male. [2020.06.12-01.14.33:904][ 74]Interaction: Client_SendCancelInteraction_Implementation [2020.06.12-01.14.33:904][ 74]Interaction: Client_SendCancelInteraction_Implementation [2020.06.12-01.14.33:904][ 74]LogAkAudio: Warning: [BP_CamperMale10_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.14.33:923][ 75]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.14.33:923][ 75]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.14.33:923][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.33:923][ 75]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.14.33:923][ 75]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.14.33:923][ 75]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.33:923][ 75]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.14.33:923][ 75]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.33:924][ 75]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.14.33:924][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.33:924][ 75]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-01.14.33:924][ 75]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.33:924][ 75]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-01.14.33:924][ 75]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.33:924][ 75]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.14.33:928][ 75]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Injured AnimTag_Male. [2020.06.12-01.14.33:929][ 75]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Injured AnimTag_Male. [2020.06.12-01.14.33:929][ 75]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Male. [2020.06.12-01.14.34:005][ 80]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.14.34:005][ 80]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.388429 [2020.06.12-01.14.34:014][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.14.34:112][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-01.14.34:296][ 98]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E974D1BB90] Result: '1' k_EResultOK (success) [2020.06.12-01.14.34:296][ 98]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E974D1BB90]' succeeded in 0.285410 seconds [2020.06.12-01.14.34:329][100]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E975B56340] Result: '1' k_EResultOK (success) [2020.06.12-01.14.34:345][101]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.337261 seconds [2020.06.12-01.14.34:654][119]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-01.14.34:654][119]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.34:654][119]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_1] [2020.06.12-01.14.34:654][119]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.34:654][119]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_1] [2020.06.12-01.14.34:654][119]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.34:903][134]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 31.074306 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.14.35:620][177]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.06.12-01.14.35:620][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.35:687][181]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.06.12-01.14.35:687][181]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.35:687][181]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.06.12-01.14.35:687][181]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.35:704][182]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.06.12-01.14.35:705][182]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.35:705][182]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.06.12-01.14.35:705][182]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.36:154][209]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.06.12-01.14.36:154][209]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.36:154][209]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.06.12-01.14.36:154][209]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.36:154][209]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.12-01.14.36:154][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.36:154][209]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.06.12-01.14.36:154][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.36:170][210]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.06.12-01.14.36:170][210]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.36:177][210]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.14.36:220][213]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.06.12-01.14.36:220][213]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.36:237][214]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.06.12-01.14.36:237][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.36:237][214]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.06.12-01.14.36:237][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.36:237][214]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.06.12-01.14.36:237][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.36:237][214]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.06.12-01.14.36:237][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.36:561][233]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.14.36:904][254]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.12-01.14.36:904][254]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.36:904][254]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.06.12-01.14.36:904][254]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.36:954][257]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.06.12-01.14.36:954][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.36:955][257]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.06.12-01.14.36:955][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.37:203][272]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.06.12-01.14.37:203][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.37:203][272]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.06.12-01.14.37:203][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.37:338][280]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.12-01.14.37:338][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.37:338][280]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.06.12-01.14.37:338][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.37:692][301]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.14.37:719][303]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-01.14.37:719][303]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.37:719][303]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.06.12-01.14.37:719][303]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.37:720][303]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.14.37:720][303]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.14.37:720][303]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.14.37:720][303]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.37:720][303]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.14.37:720][303]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.06.12-01.14.37:720][303]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.37:720][303]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.14.37:720][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.37:720][303]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.14.37:720][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.37:720][303]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.14.37:721][303]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.14.37:737][304]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.14.37:754][305]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.14.37:771][306]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.14.37:786][307]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.06.12-01.14.37:786][307]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.37:787][307]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.14.37:804][308]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.14.37:821][309]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.14.37:838][310]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.14.37:853][311]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_0] [2020.06.12-01.14.37:853][311]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.37:855][311]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.14.37:871][312]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.14.37:887][313]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.14.37:887][313]LogDBDPlayerMovement: StopSnapping Final Location (4886.291504 3518.809082 87.859360) [2020.06.12-01.14.37:887][313]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.14.37:887][313]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.14.37:887][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.37:887][313]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.14.37:887][313]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.14.37:887][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.37:887][313]Interaction: Interaction time: 0.600000 [2020.06.12-01.14.37:887][313]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Male. [2020.06.12-01.14.37:887][313]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 147.279953 [2020.06.12-01.14.37:887][313]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.14.37:887][313]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.14.37:887][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.37:888][313]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.14.37:903][314]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.14.37:904][314]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.14.37:919][315]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_0] [2020.06.12-01.14.37:919][315]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.37:921][315]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.14.37:922][315]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.37:922][315]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.37:922][315]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.14.37:922][315]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.37:922][315]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.37:922][315]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_0] [2020.06.12-01.14.37:922][315]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.37:922][315]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.14.37:922][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.37:922][315]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Male. [2020.06.12-01.14.37:922][315]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.14.37:922][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.37:937][316]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.14.37:953][317]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.12-01.14.37:955][317]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.14.37:956][317]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.14.37:956][317]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.37:956][317]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.37:971][318]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.14.37:988][319]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.14.38:004][320]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.14.38:021][321]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.14.38:036][322]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.14.38:037][322]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.14.38:052][323]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-01.14.38:052][323]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.38:052][323]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-01.14.38:052][323]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.38:054][323]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.38:054][323]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.38:054][323]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.14.38:054][323]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.38:054][323]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.38:054][323]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-01.14.38:054][323]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.38:054][323]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.14.38:054][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.38:054][323]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.14.38:054][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.38:155][329]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.38:155][329]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.14.38:155][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.38:155][329]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.38:155][329]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.14.38:155][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.38:155][329]GameFlow: Quest event evaluator received: GameEvent.Player.StunSlasher.WithPallet [2020.06.12-01.14.38:155][329]Interaction: Interaction time: 2.000000 [2020.06.12-01.14.38:155][329]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: PlankStun Killer07. [2020.06.12-01.14.38:155][329]LogSM: Error: Play Update Montage AM_DO_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.06.12-01.14.38:155][329]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.14.38:155][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.38:222][333]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.38:222][333]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.14.38:222][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.38:223][333]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.38:223][333]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.14.38:223][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.38:223][333]Interaction: Interaction time: 1.050000 [2020.06.12-01.14.38:223][333]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Male. [2020.06.12-01.14.38:223][333]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.12-01.14.38:223][333]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.14.38:223][333]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.14.38:223][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.38:255][335]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.14.38:289][337]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.14.38:405][344]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_Stun_Pallet [2020.06.12-01.14.38:486][349]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.14.38:486][349]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.14.38:486][349]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.14.38:486][349]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.14.38:487][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.38:487][349]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.14.38:487][349]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.14.38:487][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.38:503][350]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.14.38:503][350]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.14.38:503][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.38:503][350]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.14.38:503][350]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.14.38:503][350]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.38:503][350]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.14.38:503][350]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.38:503][350]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.14.38:503][350]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.14.38:503][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.38:503][350]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.06.12-01.14.38:503][350]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.38:504][350]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.06.12-01.14.38:504][350]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.38:504][350]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.14.38:522][351]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.12-01.14.38:552][353]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.06.12-01.14.38:593][355]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.14.38:921][375]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.12-01.14.38:921][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.38:921][375]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.06.12-01.14.38:921][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.38:938][376]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.06.12-01.14.38:938][376]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.38:938][376]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.06.12-01.14.38:938][376]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.39:003][380]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.06.12-01.14.39:003][380]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.39:224][393]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.14.39:255][395]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.14.39:321][399]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.39:321][399]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.14.39:321][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.39:321][399]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.39:321][399]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.14.39:321][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.39:354][401]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.39:354][401]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.14.39:354][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.39:355][401]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.39:355][401]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.14.39:355][401]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.39:355][401]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.14.39:355][401]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.39:355][401]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.14.39:355][401]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.14.39:355][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.39:355][401]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_0] [2020.06.12-01.14.39:355][401]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.39:355][401]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.39:686][421]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.14.39:686][421]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.14.39:725][423]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.14.39:890][433]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.14.40:139][448]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.14.40:155][449]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.40:155][449]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.14.40:155][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.40:155][449]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.40:155][449]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.14.40:155][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.40:155][449]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.40:155][449]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.14.40:156][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.40:156][449]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.40:156][449]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.14.40:156][449]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.40:156][449]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.14.40:156][449]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.40:156][449]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.14.40:156][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.40:156][449]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-01.14.40:156][449]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.40:156][449]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.40:419][465]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.107538 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.14.40:685][481]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.14.40:685][481]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.14.40:686][481]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_07_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-01.14.40:758][485]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_07_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-01.14.40:786][487]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_07_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-01.14.40:825][489]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 171 [2020.06.12-01.14.40:858][491]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_07_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-01.14.40:887][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_07_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-01.14.41:124][507]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_07_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-01.14.41:452][527]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.06.12-01.14.41:452][527]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.41:452][527]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.06.12-01.14.41:452][527]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.41:455][527]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.41:455][527]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.41:455][527]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.14.41:455][527]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.41:455][527]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.41:455][527]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.06.12-01.14.41:455][527]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.41:455][527]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.14.41:455][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.41:455][527]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.14.41:455][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.41:455][527]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.14.41:553][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.12-01.14.41:555][533]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.41:555][533]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.14.41:555][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.41:555][533]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.41:555][533]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.14.41:555][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.41:555][533]Interaction: Interaction time: 2.000000 [2020.06.12-01.14.41:555][533]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: DamageGenerator Killer07. [2020.06.12-01.14.41:555][533]LogSM: Error: Play Update Montage AM_DO_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.12-01.14.41:555][533]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.14.41:555][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.41:572][534]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.14.41:653][539]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.14.41:653][539]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.14.41:653][539]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.14.41:653][539]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.14.41:726][543]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.14.43:305][638]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.14.43:555][653]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.14.43:574][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.12-01.14.43:636][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-01.14.43:638][658]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.14.43:638][658]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.14.43:638][658]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.14.43:638][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.43:669][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.12-01.14.43:671][660]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.43:671][660]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.14.43:671][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.43:671][660]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.43:671][660]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.14.43:671][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.43:671][660]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.43:671][660]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.14.43:671][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.43:671][660]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.43:671][660]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.14.43:671][660]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.43:671][660]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.14.43:671][660]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.43:671][660]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.14.43:671][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.43:671][660]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.06.12-01.14.43:671][660]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.43:671][660]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.43:674][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.12-01.14.43:836][670]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.14.43:836][670]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.43:836][670]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.14.43:836][670]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.43:838][670]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.43:838][670]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.43:838][670]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.14.43:838][670]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.43:838][670]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.43:838][670]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.14.43:838][670]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.43:838][670]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.14.43:838][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.43:838][670]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.14.43:838][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.43:936][676]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.14.43:937][676]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.43:937][676]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.14.43:937][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.43:937][676]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.43:937][676]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.14.43:937][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.43:937][676]Interaction: Interaction time: 1.000000 [2020.06.12-01.14.43:937][676]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.14.43:937][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.44:070][684]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.12-01.14.44:070][684]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.44:070][684]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.12-01.14.44:070][684]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.44:072][684]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.44:072][684]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.44:072][684]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.14.44:072][684]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.44:072][684]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.44:072][684]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.12-01.14.44:072][684]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.44:072][684]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.14.44:072][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.44:072][684]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.14.44:072][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.44:170][690]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.14.44:172][690]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.44:172][690]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.14.44:172][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.44:172][690]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.44:172][690]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.14.44:172][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.44:172][690]Interaction: Interaction time: 12.000000 [2020.06.12-01.14.44:172][690]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SnapOutOfIt_Single AnimTag_Injured AnimTag_Male. [2020.06.12-01.14.44:172][690]LogSM: Error: Play Update Montage AM_M_SnapOutOfIt_Single Duration 12.000000 Timestamp 0.000000 [2020.06.12-01.14.44:172][690]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.14.44:172][690]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.14.44:172][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.44:942][736]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.14.45:005][740]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.14.45:005][740]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.14.45:005][740]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.14.45:005][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.45:037][742]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.14.45:040][742]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.45:040][742]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.14.45:040][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.45:040][742]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.45:040][742]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.14.45:040][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.45:040][742]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.45:040][742]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.14.45:040][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.45:040][742]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.45:040][742]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.14.45:040][742]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.45:040][742]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.14.45:040][742]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.45:040][742]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.14.45:040][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.45:040][742]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.14.45:040][742]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.45:040][742]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.45:043][742]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.14.45:536][772]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 16.258200 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.14.47:588][895]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.06.12-01.14.47:588][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.47:655][899]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.06.12-01.14.47:655][899]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.47:655][899]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.06.12-01.14.47:655][899]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.47:672][900]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.06.12-01.14.47:672][900]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.47:672][900]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.06.12-01.14.47:672][900]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.47:678][900]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.14.47:688][901]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.14.47:688][901]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.14.47:688][901]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.14.47:688][901]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.47:688][901]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.14.47:688][901]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.06.12-01.14.47:688][901]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.47:688][901]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.14.47:688][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.47:688][901]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.14.47:688][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.47:688][901]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.14.47:689][901]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.12-01.14.47:689][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.47:689][901]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.06.12-01.14.47:689][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.47:786][907]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.06.12-01.14.47:786][907]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.47:787][907]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.14.47:788][907]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.14.47:788][907]LogDBDPlayerMovement: StopSnapping Final Location (4881.151367 3511.130615 87.859360) [2020.06.12-01.14.47:788][907]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.14.47:788][907]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.14.47:788][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.47:788][907]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.14.47:788][907]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.14.47:788][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.47:788][907]Interaction: Interaction time: 1.100000 [2020.06.12-01.14.47:788][907]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Male. [2020.06.12-01.14.47:788][907]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 157.180206 [2020.06.12-01.14.47:788][907]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.14.47:788][907]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.14.47:788][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.47:870][912]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.14.47:953][917]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.12-01.14.47:956][917]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.47:956][917]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.48:053][923]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.534166 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.14.48:057][923]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.06.12-01.14.48:321][939]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.06.12-01.14.48:321][939]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.48:321][939]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.06.12-01.14.48:322][939]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.48:322][939]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.06.12-01.14.48:322][939]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.48:322][939]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.06.12-01.14.48:322][939]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.48:337][940]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.06.12-01.14.48:337][940]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.48:387][943]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.06.12-01.14.48:388][943]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.48:404][944]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.12-01.14.48:404][944]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.48:404][944]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.06.12-01.14.48:404][944]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.48:404][944]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.06.12-01.14.48:404][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.48:404][944]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.06.12-01.14.48:404][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.48:453][947]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.12-01.14.48:553][953]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale10_Character_C_0 [2020.06.12-01.14.48:553][953]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.14.48:554][953]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.14.48:554][953]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.06.12-01.14.48:558][953]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - FlippyMCXLI]: On [2020.06.12-01.14.48:560][953]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.14.48:570][954]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=157.980 [2020.06.12-01.14.48:689][961]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.14.48:704][962]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.14.48:704][962]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.14.48:704][962]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.14.48:704][962]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.14.48:704][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.48:704][962]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.14.48:704][962]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.14.48:704][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.48:704][962]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.14.48:721][963]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.14.48:721][963]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.14.48:721][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.48:721][963]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.14.48:721][963]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.14.48:721][963]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.48:721][963]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.14.48:721][963]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.48:721][963]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.14.48:721][963]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.14.48:721][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.48:722][963]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.06.12-01.14.48:722][963]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.48:722][963]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.06.12-01.14.48:722][963]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.48:722][963]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.14.48:753][965]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.06.12-01.14.48:755][965]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.14.48:787][967]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.14.48:787][967]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.14.48:787][967]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.12-01.14.48:787][967]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.14.48:795][967]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.14.48:855][971]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.06.12-01.14.48:855][971]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.48:855][971]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.06.12-01.14.48:855][971]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.48:888][973]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.06.12-01.14.48:888][973]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.48:888][973]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.06.12-01.14.48:888][973]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.48:954][977]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.06.12-01.14.48:954][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.49:099][986]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4F734F0] Result: '1' k_EResultOK (success) [2020.06.12-01.14.49:099][986]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4F734F0]' succeeded in 0.310095 seconds [2020.06.12-01.14.49:128][988]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4F734F0] Result: '1' k_EResultOK (success) [2020.06.12-01.14.49:146][989]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.356662 seconds [2020.06.12-01.14.50:539][ 72]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - FlippyMCXLI]: Off [2020.06.12-01.14.50:553][ 73]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=159.964 [2020.06.12-01.14.51:806][148]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.51:806][148]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.52:436][186]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.334501 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.14.55:920][395]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.393102 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.14.55:937][396]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.06.12-01.14.56:156][409]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.14.56:191][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.14.56:286][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.14.56:288][417]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.56:288][417]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.14.56:289][417]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.14.56:289][417]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.14.56:289][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.56:289][417]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.14.56:289][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.56:289][417]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.56:289][417]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SnapOutOfIt_Out' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.06.12-01.14.56:289][417]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.14.56:289][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.56:292][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.14.56:322][419]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.56:322][419]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.14.56:322][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.56:322][419]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.56:322][419]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.14.56:322][419]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.56:322][419]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.14.56:322][419]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.56:322][419]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.14.56:322][419]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.14.56:322][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.56:322][419]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [EndInteraction Called] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.12-01.14.56:322][419]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.56:322][419]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.56:420][425]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.12-01.14.56:420][425]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.56:420][425]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.12-01.14.56:420][425]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.56:422][425]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.56:422][425]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.56:422][425]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.14.56:422][425]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.56:422][425]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.56:422][425]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.12-01.14.56:422][425]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.56:422][425]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.14.56:422][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.56:422][425]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.14.56:422][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.56:422][425]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.14.56:422][425]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.14.56:438][426]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.14.56:438][426]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.14.56:455][427]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.14.56:455][427]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.14.56:472][428]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.14.56:472][428]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.14.56:489][429]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.14.56:489][429]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.14.56:504][430]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.14.56:504][430]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.14.56:521][431]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.56:521][431]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.12-01.14.56:521][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.56:521][431]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.14.56:521][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.56:521][431]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.56:521][431]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.14.56:521][431]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.56:521][431]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.14.56:521][431]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.56:521][431]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.14.56:521][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.56:521][431]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [EndInteraction Called] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.12-01.14.56:521][431]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.56:521][431]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.56:986][459]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.14.56:987][459]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.56:987][459]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.14.56:987][459]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.56:987][459]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.14.56:989][459]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.56:989][459]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.56:989][459]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.14.56:989][459]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.56:989][459]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.56:989][459]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.14.56:989][459]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.56:989][459]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.14.56:989][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.56:989][459]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.14.56:989][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.56:989][459]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.14.57:086][465]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.14.57:086][465]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.57:086][465]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.14.57:086][465]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.57:088][465]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.57:088][465]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.14.57:088][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.57:088][465]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.57:089][465]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.14.57:089][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.57:089][465]Interaction: Interaction time: 1.078431 [2020.06.12-01.14.57:089][465]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Male. [2020.06.12-01.14.57:089][465]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.078431 Timestamp 0.000000 [2020.06.12-01.14.57:089][465]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.14.57:089][465]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.14.57:089][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.57:089][465]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.57:089][465]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.57:089][465]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.14.57:089][465]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.57:090][465]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.57:090][465]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.14.57:090][465]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.57:090][465]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.14.57:090][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.57:090][465]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.14.57:090][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.57:153][469]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.14.57:155][469]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.14.57:155][469]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.57:155][469]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.14.57:155][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.57:155][469]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.57:155][469]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.14.57:155][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.57:155][469]Interaction: Interaction time: 1.000000 [2020.06.12-01.14.57:155][469]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.14.57:155][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.57:973][518]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.14.57:989][519]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.57:989][519]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.14.57:989][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.57:989][519]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.57:989][519]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.14.57:989][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.57:989][519]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.14.57:990][519]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.14.58:020][521]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.14.58:022][521]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.58:022][521]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.14.58:022][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.58:022][521]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.58:022][521]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.14.58:022][521]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.58:022][521]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.14.58:022][521]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.58:022][521]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.14.58:022][521]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.14.58:022][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.58:023][521]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.14.58:023][521]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.58:023][521]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.58:153][529]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.06.12-01.14.58:159][529]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.14.58:223][533]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.14.58:223][533]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.14.58:223][533]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.14.58:223][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.58:253][535]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.14.58:254][535]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.58:254][535]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.14.58:254][535]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.58:254][535]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.14.58:255][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.14.58:257][535]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.58:257][535]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.58:257][535]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.14.58:257][535]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.58:257][535]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.58:257][535]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.14.58:257][535]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.58:257][535]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.14.58:257][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.58:257][535]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.14.58:257][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.58:258][535]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.58:258][535]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.14.58:258][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.58:258][535]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.58:258][535]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.14.58:258][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.58:258][535]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.58:258][535]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.14.58:258][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.58:258][535]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.58:258][535]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.14.58:258][535]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.58:258][535]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.14.58:258][535]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.58:258][535]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.14.58:258][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.58:258][535]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.14.58:258][535]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.58:258][535]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.14.58:262][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.14.58:287][537]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 22.948179 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.14.58:290][537]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.14.58:389][543]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.58:389][543]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.14.58:389][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.58:389][543]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.58:389][543]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.14.58:389][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.58:389][543]Interaction: Interaction time: 1.078431 [2020.06.12-01.14.58:389][543]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Male. [2020.06.12-01.14.58:389][543]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.078431 Timestamp 0.000000 [2020.06.12-01.14.58:389][543]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.14.58:389][543]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.14.58:389][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.58:456][547]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.14.59:254][595]LogAkAudio: Warning: [BP_CamperMale05_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.14.59:274][596]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.14.59:287][597]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.14.59:287][597]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.14.59:290][597]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.59:290][597]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.14.59:290][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.59:290][597]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.59:290][597]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.14.59:290][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.59:290][597]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.59:290][597]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.14.59:290][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.59:290][597]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.59:290][597]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.14.59:290][597]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.59:290][597]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.14.59:290][597]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.14.59:290][597]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.14.59:290][597]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.14.59:290][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.14.59:291][597]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.14.59:291][597]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.14.59:291][597]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.14.59:323][599]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.14.59:323][599]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.15.00:054][643]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Female. [2020.06.12-01.15.00:054][643]Interaction: Client_SendCancelInteraction_Implementation [2020.06.12-01.15.00:054][643]LogAkAudio: Warning: [BP_CamperMale02_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.15.00:205][652]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.00:205][652]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.15.00:205][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.00:205][652]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.00:205][652]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.15.00:205][652]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.00:206][652]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.15.00:206][652]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.00:206][652]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.15.00:206][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.00:206][652]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.12-01.15.00:206][652]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.00:206][652]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.00:209][652]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-01.15.00:436][666]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.12-01.15.00:436][666]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.00:436][666]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.12-01.15.00:436][666]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.00:439][666]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.00:439][666]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.00:439][666]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.15.00:439][666]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.00:439][666]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.00:439][666]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.12-01.15.00:439][666]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.00:439][666]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.15.00:439][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.00:439][666]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.15.00:439][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.00:505][670]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.15.00:536][672]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.15.00:536][672]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-01.15.00:538][672]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.00:538][672]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.15.00:538][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.00:538][672]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.00:538][672]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.15.00:538][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.00:539][672]Interaction: Interaction time: 16.075382 [2020.06.12-01.15.00:539][672]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.15.00:539][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.00:573][674]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.15.00:888][693]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-01.15.00:888][693]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.00:888][693]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.06.12-01.15.00:888][693]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.00:888][693]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_1] [2020.06.12-01.15.00:888][693]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.00:903][694]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 63.924618 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.15.00:911][694]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.15.01:104][706]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.06.12-01.15.01:104][706]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.01:104][706]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-01.15.01:104][706]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.01:105][706]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.01:105][706]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.01:105][706]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.15.01:105][706]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.01:105][706]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.01:105][706]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-01.15.01:105][706]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.01:105][706]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.15.01:105][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.01:105][706]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.15.01:105][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.01:105][706]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.15.01:203][712]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-01.15.01:203][712]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.01:204][712]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.01:204][712]LogDBDPlayerMovement: StopSnapping Final Location (4884.511719 2742.882080 87.859367) [2020.06.12-01.15.01:205][712]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.15.01:205][712]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.15.01:205][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.01:205][712]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.01:205][712]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.15.01:205][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.01:205][712]Interaction: Interaction time: 53.324024 [2020.06.12-01.15.01:205][712]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.15.01:205][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.01:270][716]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.12-01.15.01:270][716]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.01:270][716]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.15.01:270][716]GameFlow: Writing Profile Stat DBD_Camper8_Stat1: 1 [2020.06.12-01.15.01:270][716]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.15.01:270][716]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.12-01.15.01:270][716]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.01:272][716]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.01:272][716]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.01:272][716]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.15.01:272][716]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.01:272][716]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.01:272][716]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.12-01.15.01:272][716]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.01:272][716]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.15.01:272][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.01:272][716]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.15.01:272][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.01:273][716]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.15.01:370][722]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.15.01:372][722]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.01:372][722]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.15.01:372][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.01:372][722]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.01:372][722]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.15.01:372][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.01:372][722]Interaction: Interaction time: 17.912462 [2020.06.12-01.15.01:372][722]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.15.01:372][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.01:405][724]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.15.01:473][728]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.15.01:581][735]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9BCD86100] Result: '1' k_EResultOK (success) [2020.06.12-01.15.01:581][735]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9BCD86100]' succeeded in 0.308427 seconds [2020.06.12-01.15.01:610][737]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9BCD86100] Result: '1' k_EResultOK (success) [2020.06.12-01.15.01:631][738]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.357361 seconds [2020.06.12-01.15.01:910][754]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.1429895907640457, hitAreaLength=0.04999999701976776, bonusAreaLength=0.050000000745058, isHexed=false, xOffset=96, yOffset=-254) [2020.06.12-01.15.01:910][754]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.15.01:926][755]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9832890033721924, xOffset=96, yOffset=-254) [2020.06.12-01.15.01:944][756]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.966657817363739, xOffset=96, yOffset=-254) [2020.06.12-01.15.01:959][757]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9500102996826172, xOffset=95, yOffset=-254) [2020.06.12-01.15.01:976][758]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9333645105361938, xOffset=95, yOffset=-253) [2020.06.12-01.15.01:993][759]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9166653156280518, xOffset=94, yOffset=-254) [2020.06.12-01.15.02:009][760]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9000328183174133, xOffset=93, yOffset=-253) [2020.06.12-01.15.02:026][761]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8833532929420471, xOffset=92, yOffset=-253) [2020.06.12-01.15.02:043][762]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8666980862617493, xOffset=93, yOffset=-254) [2020.06.12-01.15.02:060][763]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8499979972839355, xOffset=92, yOffset=-253) [2020.06.12-01.15.02:070][764]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.568688 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.15.02:076][764]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8332812190055847, xOffset=90, yOffset=-253) [2020.06.12-01.15.02:092][765]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8166463971138, xOffset=90, yOffset=-252) [2020.06.12-01.15.02:108][766]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7999969720840454, xOffset=88, yOffset=-251) [2020.06.12-01.15.02:125][767]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7833334803581238, xOffset=89, yOffset=-251) [2020.06.12-01.15.02:143][768]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7666643857955933, xOffset=88, yOffset=-250) [2020.06.12-01.15.02:159][769]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7499634027481079, xOffset=88, yOffset=-251) [2020.06.12-01.15.02:176][770]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7333272099494934, xOffset=88, yOffset=-251) [2020.06.12-01.15.02:192][771]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7166039943695068, xOffset=88, yOffset=-252) [2020.06.12-01.15.02:209][772]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6999689936637878, xOffset=87, yOffset=-251) [2020.06.12-01.15.02:225][773]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6833040714263916, xOffset=87, yOffset=-250) [2020.06.12-01.15.02:242][774]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6665693521499634, xOffset=89, yOffset=-250) [2020.06.12-01.15.02:259][775]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6499337553977966, xOffset=90, yOffset=-251) [2020.06.12-01.15.02:276][776]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6332983374595642, xOffset=89, yOffset=-250) [2020.06.12-01.15.02:293][777]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.616625964641571, xOffset=88, yOffset=-249) [2020.06.12-01.15.02:310][778]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5999314785003662, xOffset=87, yOffset=-250) [2020.06.12-01.15.02:326][779]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5832952857017517, xOffset=87, yOffset=-251) [2020.06.12-01.15.02:343][780]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.566660463809967, xOffset=85, yOffset=-250) [2020.06.12-01.15.02:359][781]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5499785542488098, xOffset=85, yOffset=-250) [2020.06.12-01.15.02:376][782]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5332923531532288, xOffset=85, yOffset=-249) [2020.06.12-01.15.02:393][783]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.516656756401062, xOffset=85, yOffset=-248) [2020.06.12-01.15.02:409][784]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.49998664855957, xOffset=84, yOffset=-246) [2020.06.12-01.15.02:426][785]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4832676649093628, xOffset=84, yOffset=-244) [2020.06.12-01.15.02:443][786]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4666325747966766, xOffset=85, yOffset=-245) [2020.06.12-01.15.02:458][787]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4499894678592682, xOffset=84, yOffset=-244) [2020.06.12-01.15.02:476][788]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.433192253112793, xOffset=83, yOffset=-245) [2020.06.12-01.15.02:492][789]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4165571630001068, xOffset=85, yOffset=-244) [2020.06.12-01.15.02:509][790]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3999230563640594, xOffset=85, yOffset=-245) [2020.06.12-01.15.02:526][791]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3832887411117554, xOffset=84, yOffset=-245) [2020.06.12-01.15.02:542][792]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.36664855480194, xOffset=85, yOffset=-246) [2020.06.12-01.15.02:560][793]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3499777615070343, xOffset=86, yOffset=-247) [2020.06.12-01.15.02:576][794]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333383500576019, xOffset=87, yOffset=-247) [2020.06.12-01.15.02:592][795]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3166473507881165, xOffset=87, yOffset=-246) [2020.06.12-01.15.02:603][796]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.15.02:603][796]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.02:603][796]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.15.02:603][796]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.02:605][796]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.02:605][796]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.02:605][796]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.15.02:605][796]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.02:605][796]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.02:605][796]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.15.02:605][796]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.02:605][796]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.15.02:605][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.02:605][796]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.15.02:605][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.02:609][796]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2999597489833832, xOffset=86, yOffset=-246) [2020.06.12-01.15.02:625][797]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.28331634402275, xOffset=86, yOffset=-246) [2020.06.12-01.15.02:643][798]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.26668095588684, xOffset=87, yOffset=-246) [2020.06.12-01.15.02:659][799]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2500061690807343, xOffset=87, yOffset=-246) [2020.06.12-01.15.02:670][800]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.15.02:672][800]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.02:672][800]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.15.02:672][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.02:672][800]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.02:672][800]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.15.02:672][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.02:672][800]Interaction: Interaction time: 1.000000 [2020.06.12-01.15.02:672][800]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.15.02:672][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.02:676][800]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2333287596702576, xOffset=87, yOffset=-245) [2020.06.12-01.15.02:692][801]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2166239619255066, xOffset=87, yOffset=-245) [2020.06.12-01.15.02:709][802]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1999879628419876, xOffset=87, yOffset=-246) [2020.06.12-01.15.02:725][803]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1832959651947021, xOffset=86, yOffset=-247) [2020.06.12-01.15.02:743][804]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666247695684433, xOffset=85, yOffset=-248) [2020.06.12-01.15.02:759][805]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1498969644308, xOffset=87, yOffset=-246) [2020.06.12-01.15.02:776][806]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.13325996696949, xOffset=86, yOffset=-247) [2020.06.12-01.15.02:787][807]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.15.02:794][807]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.15.02:874][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-01.15.03:254][835]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.15.03:254][835]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.15.03:254][835]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.03:254][835]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.15.03:254][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.03:254][835]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.03:254][835]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.15.03:254][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.03:271][836]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.03:271][836]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.15.03:271][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.03:271][836]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.03:271][836]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.15.03:271][836]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.03:271][836]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.15.03:271][836]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.03:271][836]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.15.03:271][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.03:271][836]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-01.15.03:271][836]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.03:271][836]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-01.15.03:271][836]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.03:271][836]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.03:343][840]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.15.03:670][860]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.605739 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.15.03:675][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.15.03:739][864]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.15.03:739][864]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.15.03:739][864]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.15.03:739][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.03:754][865]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-01.15.03:754][865]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.03:754][865]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-01.15.03:754][865]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.03:754][865]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.03:755][865]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.03:755][865]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.15.03:755][865]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.03:755][865]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.03:755][865]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-01.15.03:755][865]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.03:755][865]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.15.03:755][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.03:755][865]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.15.03:755][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.03:755][865]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.15.03:771][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.15.03:773][866]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.03:773][866]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.15.03:773][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.03:773][866]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.03:773][866]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.15.03:773][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.03:773][866]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.03:773][866]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.15.03:773][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.03:773][866]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.03:773][866]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.15.03:773][866]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.03:773][866]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.15.03:773][866]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.03:773][866]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.15.03:773][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.03:773][866]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.15.03:773][866]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.03:773][866]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.03:776][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.15.03:837][870]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-01.15.03:837][870]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.03:854][871]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.03:854][871]LogDBDPlayerMovement: StopSnapping Final Location (4884.511719 2742.882080 87.859367) [2020.06.12-01.15.03:854][871]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.15.03:854][871]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.15.03:854][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.03:854][871]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.03:854][871]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.15.03:854][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.03:854][871]Interaction: Interaction time: 59.727524 [2020.06.12-01.15.03:854][871]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.15.03:854][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.03:937][876]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.15.04:903][934]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.215175 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.15.05:659][979]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-01.15.05:754][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-01.15.05:758][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-01.15.05:853][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-01.15.05:988][999]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.15.05:988][999]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.15.05:988][999]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.05:988][999]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.15.05:988][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.05:988][999]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.05:988][999]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.15.05:988][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.06:005][ 0]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.06:005][ 0]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.15.06:005][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.06:005][ 0]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.06:005][ 0]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.15.06:005][ 0]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.06:005][ 0]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.15.06:005][ 0]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.06:005][ 0]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.15.06:005][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.06:005][ 0]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-01.15.06:005][ 0]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.06:005][ 0]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-01.15.06:005][ 0]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.06:005][ 0]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.06:060][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-01.15.06:087][ 5]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.15.06:087][ 5]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.002509 [2020.06.12-01.15.06:098][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.15.06:291][ 17]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.06:291][ 17]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.15.06:291][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.06:291][ 17]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.06:291][ 17]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.15.06:291][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.06:324][ 19]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.06:325][ 19]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.15.06:325][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.06:325][ 19]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.06:325][ 19]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.15.06:325][ 19]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.06:325][ 19]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.15.06:325][ 19]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.06:325][ 19]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.15.06:325][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.06:325][ 19]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.12-01.15.06:325][ 19]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.06:325][ 19]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.06:401][ 24]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B9276010] Result: '1' k_EResultOK (success) [2020.06.12-01.15.06:401][ 24]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B9276010]' succeeded in 0.311984 seconds [2020.06.12-01.15.06:421][ 25]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.639521 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.15.06:430][ 26]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B9276010] Result: '1' k_EResultOK (success) [2020.06.12-01.15.06:445][ 27]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.356098 seconds [2020.06.12-01.15.06:455][ 27]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-01.15.06:455][ 27]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.06:455][ 27]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.06.12-01.15.06:455][ 27]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.06:455][ 27]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_1] [2020.06.12-01.15.06:455][ 27]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.06:554][ 33]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.460833 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.15.06:787][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.15.06:787][ 47]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.06:787][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.15.06:787][ 47]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.06:789][ 47]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.06:790][ 47]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.06:790][ 47]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.15.06:790][ 47]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.06:790][ 47]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.06:790][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.15.06:790][ 47]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.06:790][ 47]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.15.06:790][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.06:790][ 47]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.15.06:790][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.06:853][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.15.06:856][ 51]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.06:856][ 51]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.15.06:856][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.06:856][ 51]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.06:856][ 51]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.15.06:856][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.06:856][ 51]Interaction: Interaction time: 1.000000 [2020.06.12-01.15.06:856][ 51]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.15.06:856][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.06:920][ 55]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.200704 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.15.06:953][ 57]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.12-01.15.06:953][ 57]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.06:953][ 57]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.12-01.15.06:953][ 57]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.06:956][ 57]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.06:956][ 57]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.06:956][ 57]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.15.06:956][ 57]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.06:956][ 57]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.06:956][ 57]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.12-01.15.06:956][ 57]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.06:956][ 57]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.15.06:956][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.06:956][ 57]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.15.06:956][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.06:989][ 59]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.15.07:054][ 63]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.15.07:056][ 63]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.07:056][ 63]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.15.07:056][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.07:056][ 63]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.07:056][ 63]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.15.07:056][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.07:056][ 63]Interaction: Interaction time: 28.205853 [2020.06.12-01.15.07:056][ 63]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.15.07:056][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.07:090][ 65]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.15.07:859][111]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.15.07:922][115]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.15.07:922][115]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.15.07:922][115]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.15.07:922][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.07:954][117]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.15.07:957][117]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.07:957][117]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.15.07:957][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.07:957][117]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.07:957][117]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.15.07:957][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.07:957][117]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.07:957][117]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.15.07:957][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.07:957][117]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.07:957][117]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.15.07:957][117]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.07:957][117]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.15.07:957][117]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.07:957][117]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.15.07:957][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.07:957][117]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.15.07:957][117]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.07:957][117]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.07:960][117]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.15.08:720][163]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.12-01.15.08:720][163]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.08:720][163]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.12-01.15.08:720][163]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.08:721][163]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Rain On Me , Originating Player: BP_CamperMale05_Character_C_0 - Rain On Me , Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.12-01.15.08:721][163]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - Rain On Me , Originating Player: BP_CamperMale05_Character_C_0 - Rain On Me , Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.15.08:721][163]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-01.15.08:723][163]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.08:723][163]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.08:723][163]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.15.08:723][163]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.08:723][163]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.08:723][163]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.12-01.15.08:723][163]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.08:723][163]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.15.08:723][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.08:723][163]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.15.08:723][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.08:789][167]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.08:789][167]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.15.08:789][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.08:789][167]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.08:789][167]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.15.08:789][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.08:789][167]Interaction: Interaction time: 0.500000 [2020.06.12-01.15.08:789][167]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.15.08:789][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.09:290][197]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.09:290][197]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.15.09:290][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.09:290][197]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.09:290][197]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.15.09:290][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.09:322][199]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.09:322][199]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.15.09:322][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.09:323][199]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.09:323][199]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.15.09:323][199]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.09:323][199]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.15.09:323][199]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.09:323][199]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.15.09:323][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.09:323][199]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.12-01.15.09:323][199]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.09:323][199]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.09:354][201]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - Rain On Me , Originating Player: BP_CamperMale05_Character_C_0 - Rain On Me , Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.15.10:403][264]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.15.10:403][264]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.10:403][264]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.15.10:403][264]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.10:405][264]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.10:405][264]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.10:405][264]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.15.10:405][264]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.10:405][264]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.10:405][264]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.15.10:405][264]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.10:405][264]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.15.10:405][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.10:405][264]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.15.10:405][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.10:470][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.15.10:472][268]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.10:472][268]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.15.10:473][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.10:473][268]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.10:473][268]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.15.10:473][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.10:473][268]Interaction: Interaction time: 1.000000 [2020.06.12-01.15.10:473][268]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.15.10:473][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.11:475][328]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.15.11:540][332]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.15.11:540][332]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.15.11:540][332]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.15.11:540][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.11:571][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.15.11:574][334]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.11:574][334]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.15.11:574][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.11:574][334]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.11:575][334]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.15.11:575][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.11:575][334]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.11:575][334]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.15.11:575][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.11:575][334]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.11:575][334]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.15.11:575][334]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.11:575][334]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.15.11:575][334]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.11:575][334]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.15.11:575][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.11:575][334]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.15.11:575][334]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.11:575][334]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.11:578][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.15.12:570][394]LogAkAudio: Warning: [BP_CamperMale05_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.15.12:571][394]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Injured AnimTag_Male. [2020.06.12-01.15.12:571][394]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Injured AnimTag_Male. [2020.06.12-01.15.13:970][478]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.12-01.15.13:972][478]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.13:972][478]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.14:037][482]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.12-01.15.14:104][486]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale05_Character_C_0 [2020.06.12-01.15.14:104][486]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.15.14:104][486]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Male. [2020.06.12-01.15.14:105][486]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 16.023327 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.15.14:109][486]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Rain On Me ]: On [2020.06.12-01.15.14:137][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.15.14:137][488]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.06.12-01.15.14:143][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.15.14:336][500]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.06.12-01.15.16:092][605]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Rain On Me ]: Off [2020.06.12-01.15.17:357][681]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.17:357][681]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.17:420][685]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-01.15.17:420][685]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.17:420][685]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-01.15.17:420][685]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.17:421][685]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-01.15.17:421][685]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.17:421][685]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.06.12-01.15.17:421][685]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.17:421][685]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_1] [2020.06.12-01.15.17:421][685]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.17:422][685]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.17:423][685]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.17:423][685]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.15.17:423][685]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.17:423][685]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.17:423][685]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-01.15.17:423][685]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.17:423][685]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.15.17:423][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.17:423][685]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: SurvivorPickup_In Killer07. [2020.06.12-01.15.17:423][685]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup_In Killer07 AnimTag_Male AnimTag_Follower. [2020.06.12-01.15.17:423][685]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.15.17:423][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.17:423][685]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_07_C_0] [2020.06.12-01.15.17:423][685]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.15.17:443][686]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.15.17:454][687]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-01.15.17:454][687]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.17:454][687]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-01.15.17:454][687]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.17:455][687]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.17:455][687]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.17:455][687]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.15.17:455][687]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.17:455][687]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.17:455][687]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-01.15.17:455][687]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.17:455][687]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.15.17:455][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.17:455][687]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.15.17:455][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.17:455][687]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.15.17:521][691]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-01.15.17:521][691]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.17:555][693]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.17:556][693]LogDBDPlayerMovement: StopSnapping Final Location (4884.511719 2742.882080 87.859367) [2020.06.12-01.15.17:556][693]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.15.17:556][693]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.15.17:556][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.17:556][693]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.17:556][693]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.15.17:556][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.17:556][693]Interaction: Interaction time: 59.526817 [2020.06.12-01.15.17:556][693]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.15.17:556][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.17:621][697]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.15.17:621][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-01.15.17:723][703]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-01.15.17:723][703]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.17:723][703]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.15.17:723][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.17:723][703]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.17:723][703]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.15.17:723][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.17:723][703]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_07_C_0] [2020.06.12-01.15.17:723][703]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale05_Character_C_0. [2020.06.12-01.15.17:723][703]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-01.15.17:723][703]Interaction: Interaction time: 2.700000 [2020.06.12-01.15.17:723][703]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: SurvivorPickup Killer07 AnimTag_Carry. [2020.06.12-01.15.17:724][703]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale05_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_07_C_0 and Montage AM_DO_PickUP that has root motion is not supported [2020.06.12-01.15.17:724][703]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup Killer07 AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.12-01.15.17:724][703]LogSM: Error: Play Update Montage AM_DO_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.12-01.15.17:724][703]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to True [2020.06.12-01.15.17:724][703]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.15.17:724][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.17:724][703]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.15.17:821][709]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.17:821][709]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.17:973][718]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_PickUP [2020.06.12-01.15.19:154][789]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.649938 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.15.20:173][850]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.15.20:422][865]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.15.20:438][866]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.20:438][866]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.15.20:438][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.20:438][866]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.12-01.15.20:438][866]LogAkAudio: Warning: [BP_Slasher_Character_07_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.15.20:439][866]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.20:439][866]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.15.20:439][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.20:472][868]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.20:473][868]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.15.20:473][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.20:473][868]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.20:473][868]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.15.20:473][868]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.20:473][868]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.15.20:473][868]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.20:473][868]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to False [2020.06.12-01.15.20:473][868]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.15.20:473][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.20:473][868]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-01.15.20:473][868]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.20:473][868]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.20:537][872]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-01.15.20:537][872]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.20:571][874]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-01.15.20:571][874]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.20:572][874]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.20:572][874]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.20:572][874]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.15.20:572][874]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.20:572][874]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.20:572][874]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-01.15.20:572][874]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.20:572][874]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.15.20:572][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.20:572][874]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.15.20:572][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.20:638][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-01.15.20:639][878]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.20:639][878]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.15.20:639][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.20:639][878]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.20:639][878]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.15.20:639][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.20:639][878]Interaction: Interaction time: 16.000000 [2020.06.12-01.15.20:639][878]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.12-01.15.20:639][878]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.12-01.15.20:639][878]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.15.20:639][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.22:390][983]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.15.22:406][984]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.12-01.15.22:624][997]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.15.22:842][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-01.15.22:938][ 16]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.06.12-01.15.22:940][ 16]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.22:940][ 16]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.15.22:940][ 16]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.15.22:940][ 16]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.15.22:940][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.22:940][ 16]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-01.15.22:940][ 16]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.12-01.15.22:940][ 16]LogDBDGeneral: Warning: Scalars [2020.06.12-01.15.22:940][ 16]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-01.15.22:940][ 16]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-01.15.22:940][ 16]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.12-01.15.22:940][ 16]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.12-01.15.22:940][ 16]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.12-01.15.22:940][ 16]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-01.15.22:940][ 16]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-01.15.22:940][ 16]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-01.15.22:940][ 16]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-01.15.22:940][ 16]LogDBDGeneral: Warning: Textures [2020.06.12-01.15.22:940][ 16]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.12-01.15.22:940][ 16]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-01.15.22:940][ 16]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-01.15.22:940][ 16]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-01.15.22:940][ 16]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-01.15.22:940][ 16]LogDBDGeneral: Warning: Vectors [2020.06.12-01.15.22:940][ 16]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-01.15.22:940][ 16]LogDBDGeneral: Warning: Scalars [2020.06.12-01.15.22:940][ 16]LogDBDGeneral: Warning: Textures [2020.06.12-01.15.22:940][ 16]LogDBDGeneral: Warning: Vectors [2020.06.12-01.15.22:940][ 16]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-01.15.22:941][ 16]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.15.22:941][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.22:941][ 16]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.22:941][ 16]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.15.22:941][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.22:941][ 16]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.15.22:941][ 16]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.15.22:941][ 16]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.15.22:941][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.22:973][ 18]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.22:973][ 18]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.15.22:973][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.22:973][ 18]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.22:973][ 18]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.15.22:973][ 18]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.22:973][ 18]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.15.22:973][ 18]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.22:973][ 18]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.15.22:973][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.22:973][ 18]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.12-01.15.22:973][ 18]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.22:973][ 18]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.22:973][ 18]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.22:973][ 18]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.15.22:973][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.22:973][ 18]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.22:973][ 18]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.15.22:973][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.23:006][ 20]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.23:006][ 20]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.15.23:006][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.23:006][ 20]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.23:006][ 20]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.15.23:006][ 20]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.23:006][ 20]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.15.23:006][ 20]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.23:006][ 20]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.15.23:006][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.23:006][ 20]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.12-01.15.23:007][ 20]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.23:007][ 20]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.23:537][ 52]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.999056 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.15.23:637][ 58]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.999056 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.15.24:141][ 88]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.15.24:156][ 89]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.12-01.15.24:391][103]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.15.25:754][185]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.15.25:754][185]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.25:756][185]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.25:756][185]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.25:756][185]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.15.25:756][185]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.25:756][185]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.25:756][185]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.15.25:756][185]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.25:756][185]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.15.25:756][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.25:756][185]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.12-01.15.25:756][185]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.12-01.15.25:756][185]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: HookSetup Killer07 AnimTag_Carry. [2020.06.12-01.15.25:756][185]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSetup Killer07 AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.12-01.15.25:756][185]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.15.25:756][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.25:757][185]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.15.25:757][185]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.15.25:772][186]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.12-01.15.25:772][186]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.12-01.15.25:773][186]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.12-01.15.25:787][187]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.12-01.15.25:787][187]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.25:787][187]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.12-01.15.25:787][187]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.25:790][187]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.25:790][187]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.25:790][187]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.15.25:790][187]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.25:790][187]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.25:790][187]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.12-01.15.25:790][187]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.25:790][187]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.15.25:790][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.25:790][187]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Injured AnimTag_Crouched AnimTag_Male. [2020.06.12-01.15.25:790][187]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.15.25:790][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.25:856][191]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.25:856][191]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.15.25:856][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.25:856][191]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.25:856][191]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.15.25:856][191]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.25:856][191]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.15.25:856][191]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.25:856][191]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.15.25:856][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.25:856][191]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-01.15.25:856][191]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.25:856][191]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.25:887][193]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.15.25:887][193]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.26:087][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Enabled [2020.06.12-01.15.26:089][205]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.26:089][205]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.15.26:089][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.26:089][205]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.26:089][205]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.15.26:089][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.26:089][205]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamper Killer07 AnimTag_Carry AnimTag_Male. [2020.06.12-01.15.26:089][205]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-01.15.26:089][205]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-01.15.26:089][205]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.15.26:089][205]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookCamper Killer07 AnimTag_Carry. [2020.06.12-01.15.26:089][205]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.15.26:090][205]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Killer07 AnimTag_Carry AnimTag_Follower [2020.06.12-01.15.26:090][205]Interaction: Interaction time: 1.500000 [2020.06.12-01.15.26:090][205]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: HookCamper Killer07 AnimTag_Carry. [2020.06.12-01.15.26:090][205]LogSM: Error: Play Update Montage AM_DO_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.12-01.15.26:090][205]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.15.26:090][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.26:091][205]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_Hook_IN [2020.06.12-01.15.26:122][207]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.15.26:122][207]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.15.26:122][207]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.26:122][207]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.15.26:122][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.26:122][207]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.26:122][207]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.15.26:122][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.26:124][207]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.15.26:138][208]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.26:138][208]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.15.26:138][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.26:138][208]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.26:138][208]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.15.26:138][208]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.26:138][208]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.15.26:138][208]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.26:138][208]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.15.26:138][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.26:138][208]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-01.15.26:138][208]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.26:138][208]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-01.15.26:138][208]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.26:139][208]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.26:193][211]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-01.15.26:222][213]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.15.26:222][213]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.107044 [2020.06.12-01.15.26:226][213]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.26:226][213]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.15.26:226][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.26:226][213]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.26:226][213]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.12-01.15.26:226][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.26:231][213]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.15.26:261][215]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.26:261][215]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.26:261][215]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.15.26:261][215]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.26:261][215]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.15.26:261][215]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.26:261][215]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.15.26:261][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.26:261][215]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.12-01.15.26:261][215]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.26:261][215]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.26:534][232]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E952D23E20] Result: '1' k_EResultOK (success) [2020.06.12-01.15.26:534][232]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E952D23E20]' succeeded in 0.310861 seconds [2020.06.12-01.15.26:564][234]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E952D23E20] Result: '1' k_EResultOK (success) [2020.06.12-01.15.26:580][235]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.355540 seconds [2020.06.12-01.15.26:589][235]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-01.15.26:589][235]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.26:589][235]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.06.12-01.15.26:590][235]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.26:590][235]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_1] [2020.06.12-01.15.26:590][235]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.26:920][255]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.563537 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.15.27:592][295]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Disabled [2020.06.12-01.15.27:657][299]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.15.27:657][299]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.15.27:657][299]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.15.27:657][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.27:657][299]LogAkAudio: Warning: [BP_Slasher_Character_07_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.15.27:657][299]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.15.27:657][299]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.15.27:661][299]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-01.15.27:704][302]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.15.27:705][302]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.15.27:705][302]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale08_Character_C_0 - meowmixaoyama, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.12-01.15.27:707][302]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.15.27:707][302]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.15.27:707][302]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.15.27:707][302]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookCamperOut. [2020.06.12-01.15.27:707][302]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-01.15.27:707][302]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-01.15.27:707][302]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.12-01.15.27:709][302]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.27:709][302]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.15.27:709][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.27:709][302]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.27:709][302]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.15.27:709][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.27:709][302]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.27:709][302]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.15.27:709][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.27:709][302]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.27:709][302]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.15.27:709][302]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.27:709][302]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.15.27:709][302]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.27:709][302]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.15.27:709][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.27:709][302]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-01.15.27:709][302]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.27:709][302]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.27:738][304]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Rain On Me , Originating Player: BP_CamperMale05_Character_C_0 - Rain On Me , Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.15.27:738][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Enabled [2020.06.12-01.15.27:739][304]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.15.27:739][304]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.15.27:739][304]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.15.27:739][304]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookSacrificeIn. [2020.06.12-01.15.27:739][304]AnimLeader: BP_Entity_C_4 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.12-01.15.27:739][304]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.06.12-01.15.27:739][304]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-01.15.27:745][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Disabled [2020.06.12-01.15.27:757][305]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.27:757][305]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.31:506][530]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.15.31:506][530]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.15.31:506][530]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookSacrificeOut. [2020.06.12-01.15.31:506][530]AnimLeader: BP_Entity_C_4 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.12-01.15.31:506][530]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.06.12-01.15.31:705][542]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale08_Character_C_0 - meowmixaoyama, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.016597, Lifetime Duration: 4.000000 [2020.06.12-01.15.33:004][620]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.15.33:004][620]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.33:004][620]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.15.33:004][620]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.33:004][620]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-01.15.33:007][620]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.33:007][620]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.33:007][620]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.15.33:007][620]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.33:007][620]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.33:007][620]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.15.33:007][620]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.33:007][620]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.15.33:007][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.33:007][620]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.15.33:007][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.33:105][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.15.33:107][626]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.33:107][626]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.15.33:107][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.33:107][626]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.33:107][626]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.15.33:107][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.33:107][626]Interaction: Interaction time: 16.000000 [2020.06.12-01.15.33:107][626]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.15.33:107][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.33:140][628]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.33:140][628]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.33:423][645]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.15.33:423][645]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.33:423][645]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.15.33:423][645]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.33:423][645]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.15.33:423][645]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.33:423][645]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.15.33:423][645]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.33:722][663]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.06.12-01.15.33:789][667]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.15.33:789][667]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.33:789][667]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.15.33:789][667]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.33:789][667]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.15.33:789][667]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.33:789][667]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.15.33:789][667]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.33:805][668]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [OpenHatch][BP_Hatch01_C_0] [2020.06.12-01.15.33:805][668]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.33:872][672]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.12-01.15.33:872][672]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.34:389][703]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [OpenHatch][BP_Hatch01_C_0] [2020.06.12-01.15.34:389][703]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.34:656][719]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.12-01.15.34:656][719]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.34:672][720]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.15.34:673][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.34:673][720]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.15.34:673][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.34:689][721]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.12-01.15.34:689][721]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.34:690][721]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.12-01.15.34:690][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.34:690][721]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.12-01.15.34:690][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.34:922][735]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.144439 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.15.35:222][753]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.15.35:222][753]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.35:222][753]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.15.35:222][753]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.35:239][754]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.12-01.15.35:239][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.35:239][754]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.12-01.15.35:239][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.35:256][755]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.12-01.15.35:256][755]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.35:262][755]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.15.35:290][757]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.12-01.15.35:290][757]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.35:306][758]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.12-01.15.35:306][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.35:306][758]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.12-01.15.35:306][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.35:323][759]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.15.35:323][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.35:323][759]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.15.35:323][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.35:472][768]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-01.15.35:472][768]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.35:472][768]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.12-01.15.35:472][768]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.35:473][768]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.35:473][768]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.35:473][768]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.15.35:473][768]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.35:473][768]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.35:473][768]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.12-01.15.35:473][768]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.35:473][768]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.15.35:473][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.35:473][768]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.15.35:473][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.35:473][768]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.15.35:555][773]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.12-01.15.35:555][773]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.35:588][775]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.15.35:588][775]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.35:588][775]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.15.35:588][775]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.35:590][775]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.35:590][775]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.35:590][775]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.15.35:590][775]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.35:590][775]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.35:590][775]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.15.35:590][775]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.35:590][775]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.15.35:590][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.35:591][775]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.15.35:591][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.35:655][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.15.35:655][779]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.15.35:656][779]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.35:656][779]LogDBDPlayerMovement: StopSnapping Final Location (6068.800293 1148.799927 87.859390) [2020.06.12-01.15.35:656][779]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.15.35:656][779]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.15.35:656][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.35:656][779]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.35:656][779]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.15.35:656][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.35:656][779]Interaction: Interaction time: 0.600000 [2020.06.12-01.15.35:656][779]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Male. [2020.06.12-01.15.35:656][779]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 205.049377 [2020.06.12-01.15.35:656][779]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.15.35:656][779]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.15.35:656][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.35:658][779]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.35:658][779]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.15.35:658][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.35:658][779]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.35:658][779]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.15.35:658][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.35:658][779]Interaction: Interaction time: 1.000000 [2020.06.12-01.15.35:658][779]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.15.35:658][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.35:758][785]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.35:758][785]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.15.35:758][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.35:758][785]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.35:758][785]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.15.35:758][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.35:758][785]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.35:758][785]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.15.35:758][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.35:758][785]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.35:758][785]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.15.35:758][785]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.35:758][785]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.15.35:758][785]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.35:758][785]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.15.35:758][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.35:758][785]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.15.35:758][785]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.35:758][785]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.35:761][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.15.35:788][787]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.15.35:891][793]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.35:891][793]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.36:055][803]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.516125 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.15.36:058][803]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.15.36:256][815]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.15.36:256][815]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.15.36:256][815]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.36:256][815]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.15.36:256][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.36:256][815]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.36:256][815]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.15.36:256][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.36:273][816]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.36:273][816]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.15.36:273][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.36:273][816]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.36:273][816]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.15.36:273][816]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.36:273][816]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.15.36:273][816]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.36:273][816]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.15.36:273][816]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.15.36:273][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.36:273][816]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.12-01.15.36:273][816]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.36:273][816]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.12-01.15.36:273][816]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.36:273][816]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.36:361][821]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.15.36:557][833]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.12-01.15.36:557][833]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.36:557][833]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.12-01.15.36:557][833]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.36:590][835]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.15.36:590][835]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.36:590][835]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.15.36:590][835]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.36:656][839]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.12-01.15.36:656][839]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.36:660][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.15.36:724][843]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.15.36:724][843]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.15.36:724][843]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.15.36:724][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.36:755][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.15.36:758][845]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.36:758][845]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.15.36:758][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.36:758][845]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.36:758][845]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.15.36:758][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.36:758][845]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.36:758][845]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.15.36:758][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.36:758][845]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.36:758][845]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.15.36:758][845]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.36:758][845]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.15.36:758][845]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.36:758][845]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.15.36:758][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.36:758][845]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.15.36:758][845]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.36:758][845]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.36:762][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.15.37:655][899]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.281999 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.15.39:226][993]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 246 [2020.06.12-01.15.39:456][ 7]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.12-01.15.39:456][ 7]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.39:573][ 14]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.15.39:573][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.39:573][ 14]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.15.39:573][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.39:596][ 15]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.15.39:623][ 17]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.12-01.15.39:623][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.39:623][ 17]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.12-01.15.39:623][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.39:647][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.15.39:671][ 20]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.15.39:671][ 20]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.15.39:671][ 20]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.15.39:671][ 20]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.15.39:828][ 29]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.15.39:848][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.15.40:039][ 42]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.12-01.15.40:039][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.40:039][ 42]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.12-01.15.40:039][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.40:089][ 45]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.15.40:089][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.40:089][ 45]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.15.40:089][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.40:190][ 51]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.12-01.15.40:190][ 51]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.41:605][136]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.15.41:605][136]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.41:605][136]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.15.41:605][136]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.41:605][136]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-01.15.41:607][136]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.41:607][136]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.41:607][136]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.15.41:607][136]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.41:607][136]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.41:607][136]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.15.41:607][136]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.41:607][136]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.15.41:607][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.41:607][136]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.15.41:607][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.41:705][142]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.15.41:708][142]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.41:708][142]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.15.41:708][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.41:708][142]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.41:708][142]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.15.41:708][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.41:708][142]Interaction: Interaction time: 12.557217 [2020.06.12-01.15.41:708][142]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.15.41:708][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.41:708][142]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.41:708][142]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.41:838][150]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.437832 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.12-01.15.41:839][150]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.12-01.15.41:839][150]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.12-01.15.41:839][150]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale05_Character_C_0 [2020.06.12-01.15.41:841][150]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.15.41:841][150]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.15.41:841][150]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.15.41:841][150]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-01.15.41:845][150]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.15.41:845][150]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.15.41:845][150]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.15.41:845][150]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.15.41:845][150]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.15.41:845][150]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.15.41:845][150]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.15.41:905][154]GameFlow: OnDropped 546.226318 [2020.06.12-01.15.41:905][154]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.15.41:908][154]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.41:908][154]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.41:908][154]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.41:908][154]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.15.42:790][207]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.06.12-01.15.42:790][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.42:790][207]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.06.12-01.15.42:790][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.42:790][207]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_1] [2020.06.12-01.15.42:790][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.42:790][207]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.06.12-01.15.42:790][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.42:790][207]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.06.12-01.15.42:790][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.42:790][207]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_1] [2020.06.12-01.15.42:790][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.42:790][207]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_1] [2020.06.12-01.15.42:790][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.42:790][207]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_1] [2020.06.12-01.15.42:790][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.42:812][208]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.15.43:089][225]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.12-01.15.43:091][225]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.43:091][225]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.43:273][236]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.06.12-01.15.43:273][236]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.43:273][236]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.06.12-01.15.43:273][236]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.43:273][236]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_1] [2020.06.12-01.15.43:273][236]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.43:273][236]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.06.12-01.15.43:273][236]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.43:273][236]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.06.12-01.15.43:273][236]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.43:273][236]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_1] [2020.06.12-01.15.43:273][236]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.43:273][236]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_1] [2020.06.12-01.15.43:273][236]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.43:273][236]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_1] [2020.06.12-01.15.43:273][236]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.43:588][255]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.12-01.15.43:655][259]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale10_Character_C_0 [2020.06.12-01.15.43:660][259]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: BP_CamperMale10_Character_C_0 [2020.06.12-01.15.43:660][259]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.15.43:660][259]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Male. [2020.06.12-01.15.43:661][259]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.935376 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.15.43:665][259]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - FlippyMCXLI]: On [2020.06.12-01.15.43:677][260]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.06.12-01.15.43:678][260]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=213.089 [2020.06.12-01.15.43:685][260]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.15.43:877][272]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.06.12-01.15.43:910][274]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.713379 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.15.44:057][283]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.345362 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.15.44:391][303]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:391][303]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:407][304]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:407][304]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:408][304]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:408][304]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:424][305]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:424][305]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:425][305]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:425][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:439][306]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:439][306]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:507][310]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:507][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:522][311]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:522][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:524][311]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:524][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:539][312]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:539][312]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:540][312]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:540][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:556][313]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:556][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:557][313]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:557][313]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:572][314]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:572][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:607][316]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:607][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:622][317]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:623][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:624][317]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:624][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:639][318]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:640][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:641][318]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:641][318]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:656][319]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:656][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:658][319]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:658][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:673][320]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:673][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:675][320]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:675][320]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:690][321]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:690][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:691][321]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:692][321]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:706][322]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:706][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:708][322]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:708][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:723][323]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:723][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:724][323]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:725][323]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:739][324]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:739][324]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:741][324]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:741][324]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:756][325]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:756][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:758][325]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:758][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:773][326]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:773][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:774][326]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:774][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:790][327]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:790][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:791][327]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:791][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:806][328]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:806][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:807][328]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:807][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:822][329]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:822][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.44:823][329]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.44:823][329]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.45:422][365]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.45:422][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.45:423][365]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.45:423][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.45:439][366]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.45:439][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.45:440][366]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.45:440][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.45:455][367]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.45:455][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.45:457][367]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.45:457][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.45:472][368]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.45:472][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.45:473][368]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.45:473][368]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.45:489][369]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.45:489][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.45:491][369]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.45:491][369]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.45:506][370]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.45:506][370]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.45:507][370]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.45:507][370]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.45:523][371]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.45:523][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.45:524][371]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.45:524][371]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.45:539][372]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.45:539][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.45:641][378]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - FlippyMCXLI]: Off [2020.06.12-01.15.45:656][379]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=215.067 [2020.06.12-01.15.46:706][442]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.46:706][442]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.46:841][450]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.46:841][450]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.46:923][455]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.46:923][455]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.47:088][465]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-01.15.47:088][465]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.47:088][465]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-01.15.47:088][465]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.47:090][465]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.47:090][465]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.47:090][465]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.15.47:090][465]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.47:090][465]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.47:090][465]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-01.15.47:090][465]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.47:090][465]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.15.47:090][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.47:090][465]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: SurvivorPickup_In Killer07. [2020.06.12-01.15.47:090][465]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: SurvivorPickup_In Killer07 AnimTag_Male AnimTag_Follower. [2020.06.12-01.15.47:090][465]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.15.47:090][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.47:090][465]Interaction: [BP_CamperMale10_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_07_C_0] [2020.06.12-01.15.47:090][465]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.15.47:274][476]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.47:274][476]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.47:289][477]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.47:290][477]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.47:307][478]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.47:307][478]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.47:323][479]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.47:323][479]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.47:341][480]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.47:341][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.47:357][481]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.47:357][481]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.47:457][487]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.47:457][487]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.15.47:457][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.47:457][487]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.47:457][487]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.15.47:457][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.47:457][487]Interaction: [BP_CamperMale10_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_07_C_0] [2020.06.12-01.15.47:457][487]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale10_Character_C_0. [2020.06.12-01.15.47:457][487]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-01.15.47:457][487]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-01.15.47:457][487]Interaction: Interaction time: 2.700000 [2020.06.12-01.15.47:457][487]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: SurvivorPickup Killer07 AnimTag_Carry. [2020.06.12-01.15.47:457][487]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale10_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_07_C_0 and Montage AM_DO_PickUP that has root motion is not supported [2020.06.12-01.15.47:457][487]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: SurvivorPickup Killer07 AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.12-01.15.47:457][487]LogSM: Error: Play Update Montage AM_DO_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.12-01.15.47:457][487]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to True [2020.06.12-01.15.47:457][487]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.15.47:457][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.47:472][488]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.47:472][488]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.47:473][488]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.47:473][488]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.47:491][489]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.15.47:707][502]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_PickUP [2020.06.12-01.15.47:740][504]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.47:740][504]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.47:874][512]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.47:874][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.48:041][522]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.48:041][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.49:891][633]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.15.49:939][636]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.49:941][636]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.49:957][637]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.49:973][638]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.49:990][639]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.50:007][640]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.50:023][641]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.50:039][642]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.50:056][643]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.50:073][644]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.50:089][645]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.50:106][646]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.50:123][647]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.50:140][648]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.50:140][648]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.50:140][648]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.15.50:140][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.50:140][648]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.12-01.15.50:141][648]LogAkAudio: Warning: [BP_Slasher_Character_07_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.15.50:141][648]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.50:141][648]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.15.50:141][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.50:156][649]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.50:173][650]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.12-01.15.50:173][650]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.50:173][650]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.15.50:173][650]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.50:174][650]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.50:174][650]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.15.50:174][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.50:174][650]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.50:174][650]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.15.50:174][650]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.50:174][650]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.15.50:174][650]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.50:174][650]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to False [2020.06.12-01.15.50:174][650]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.15.50:174][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.50:174][650]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-01.15.50:174][650]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.50:174][650]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.50:178][650]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.15.50:189][651]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.50:189][651]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.50:189][651]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.15.50:189][651]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.50:189][651]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.50:189][651]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.15.50:189][651]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.50:189][651]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.15.50:189][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.50:189][651]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.15.50:189][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.50:190][651]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.06.12-01.15.50:207][652]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:225][653]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:241][654]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:257][655]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:272][656]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.15.50:272][656]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.50:273][656]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.50:273][656]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.15.50:273][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.50:273][656]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.50:273][656]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.15.50:274][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.50:274][656]Interaction: Interaction time: 16.000000 [2020.06.12-01.15.50:274][656]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.12-01.15.50:274][656]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 219.667160 [2020.06.12-01.15.50:274][656]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.15.50:274][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.50:275][656]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:291][657]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:307][658]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:323][659]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:339][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-01.15.50:341][660]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:357][661]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:374][662]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:390][663]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:408][664]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:424][665]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:440][666]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:456][667]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:474][668]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:490][669]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:508][670]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:524][671]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:541][672]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:557][673]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:574][674]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:590][675]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:607][676]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:624][677]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:640][678]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:656][679]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:674][680]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:690][681]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:708][682]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:724][683]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:741][684]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:758][685]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:775][686]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:790][687]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:808][688]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:824][689]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:841][690]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:857][691]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:874][692]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:890][693]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:907][694]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:923][695]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:941][696]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:957][697]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:974][698]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:990][699]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.50:991][699]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.50:991][699]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.50:992][699]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.50:992][699]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.50:992][699]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.50:992][699]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.51:006][700]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.51:006][700]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.51:006][700]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.51:006][700]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.51:006][700]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.51:006][700]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.51:006][700]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.51:006][700]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.51:008][700]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.51:009][700]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.51:009][700]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.51:010][700]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.51:010][700]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.51:024][701]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.51:025][701]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.51:025][701]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.51:025][701]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.51:025][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.51:039][702]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.51:039][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.51:039][702]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.51:039][702]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.51:041][702]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.51:042][702]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.51:042][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.51:042][702]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.51:042][702]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.51:057][703]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.51:058][703]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.51:058][703]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.51:058][703]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.51:058][703]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.51:073][704]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.51:073][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.51:073][704]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.51:073][704]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.51:075][704]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.51:076][704]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.51:076][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.51:076][704]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.51:076][704]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.51:091][705]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.51:092][705]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.51:092][705]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.51:092][705]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.15.51:092][705]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.51:092][705]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.15.51:092][705]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.51:092][705]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.15.51:092][705]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.51:092][705]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.15.51:092][705]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.51:108][706]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.51:124][707]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.51:141][708]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.51:157][709]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.51:174][710]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.51:190][711]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.15.51:205][712]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.15.51:205][712]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.51:205][712]Interaction: Client_SendCancelInteraction_Implementation [2020.06.12-01.15.51:208][712]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:208][712]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.51:208][712]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.51:208][712]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.15.51:208][712]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.51:208][712]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.51:208][712]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.15.51:208][712]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.51:208][712]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.15.51:208][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.51:208][712]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.12-01.15.51:208][712]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.12-01.15.51:208][712]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: HookSetup Killer07 AnimTag_Carry. [2020.06.12-01.15.51:208][712]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookSetup Killer07 AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.12-01.15.51:208][712]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.15.51:209][712]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.15.51:209][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.51:209][712]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.15.51:223][713]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.51:223][713]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.15.51:223][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.51:223][713]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.51:223][713]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.15.51:223][713]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.51:223][713]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.15.51:223][713]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.51:223][713]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.15.51:223][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.51:223][713]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.15.51:223][713]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.51:223][713]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.15.51:223][713]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.51:223][713]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.51:224][713]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.51:224][713]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.51:224][713]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.51:224][713]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.51:224][713]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:241][714]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:257][715]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:274][716]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:290][717]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:305][718]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.15.51:305][718]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.51:308][718]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:323][719]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:341][720]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:357][721]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:374][722]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:390][723]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:407][724]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:424][725]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:441][726]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:457][727]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:474][728]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:491][729]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:505][730]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Enabled [2020.06.12-01.15.51:507][730]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:508][730]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.51:508][730]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.15.51:508][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.51:508][730]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.51:508][730]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.15.51:508][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.51:508][730]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookCamper Killer07 AnimTag_Carry AnimTag_Male. [2020.06.12-01.15.51:508][730]Interaction: [BP_CamperMale10_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-01.15.51:508][730]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-01.15.51:508][730]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.15.51:508][730]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookCamper Killer07 AnimTag_Carry. [2020.06.12-01.15.51:508][730]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.15.51:508][730]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Killer07 AnimTag_Carry AnimTag_Follower [2020.06.12-01.15.51:508][730]Interaction: Interaction time: 1.500000 [2020.06.12-01.15.51:508][730]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: HookCamper Killer07 AnimTag_Carry. [2020.06.12-01.15.51:508][730]LogSM: Error: Play Update Montage AM_DO_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.12-01.15.51:508][730]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.15.51:508][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.51:509][730]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_Hook_IN [2020.06.12-01.15.51:524][731]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:540][732]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:556][733]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:557][733]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.15.51:573][734]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:589][735]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:606][736]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:623][737]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:640][738]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:657][739]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:673][740]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:690][741]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:707][742]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:723][743]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:740][744]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:756][745]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:773][746]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:790][747]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:807][748]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:823][749]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:840][750]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:857][751]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:873][752]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:891][753]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:907][754]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:923][755]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:940][756]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:957][757]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:973][758]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.15.51:973][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.51:973][758]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.15.51:973][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.51:974][758]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.51:990][759]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:007][760]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:024][761]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:040][762]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:056][763]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:073][764]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:090][765]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:106][766]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.52:106][766]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.52:107][766]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:124][767]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:140][768]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:157][769]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:175][770]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:191][771]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:208][772]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:225][773]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:241][774]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:257][775]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.52:257][775]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.52:258][775]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:274][776]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.52:274][776]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.52:274][776]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.52:274][776]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.52:275][776]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:290][777]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:306][778]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:323][779]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:340][780]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:356][781]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:373][782]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:390][783]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:407][784]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:424][785]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:440][786]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:456][787]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:473][788]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:490][789]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:506][790]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:524][791]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:540][792]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:557][793]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:573][794]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:590][795]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:607][796]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:623][797]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:640][798]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:656][799]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:673][800]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:690][801]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:706][802]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:723][803]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:740][804]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:756][805]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:773][806]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:790][807]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:807][808]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:822][809]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:839][810]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:856][811]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:873][812]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:889][813]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:906][814]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:923][815]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:939][816]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:956][817]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:973][818]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.52:989][819]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.53:006][820]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.53:023][821]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.15.53:026][821]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Disabled [2020.06.12-01.15.53:090][825]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.15.53:090][825]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.15.53:090][825]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.15.53:090][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.53:090][825]LogAkAudio: Warning: [BP_Slasher_Character_07_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.15.53:090][825]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.15.53:090][825]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.15.53:090][825]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.53:090][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.53:091][825]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.53:091][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.53:093][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-01.15.53:106][826]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.53:106][826]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.53:122][827]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale10_Character_C_0 [2020.06.12-01.15.53:122][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Enabled [2020.06.12-01.15.53:123][827]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-01.15.53:123][827]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-01.15.53:123][827]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.53:123][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.53:124][827]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.53:124][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.53:124][827]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.53:124][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.53:124][827]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.53:124][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.53:124][827]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.53:124][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.53:124][827]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.53:124][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.53:124][827]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.53:124][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.53:124][827]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.15.53:124][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.53:124][827]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-01.15.53:124][827]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookCamperOut. [2020.06.12-01.15.53:124][827]AnimLeader: BP_Entity_C_5 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-01.15.53:124][827]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-01.15.53:124][827]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.12-01.15.53:125][827]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.53:125][827]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.15.53:125][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.53:125][827]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.53:125][827]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.15.53:125][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.53:125][827]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.53:125][827]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.15.53:125][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.53:125][827]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.53:126][827]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.15.53:126][827]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.53:126][827]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.15.53:126][827]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.53:126][827]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.15.53:126][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.53:126][827]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.15.53:126][827]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.53:126][827]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.53:129][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Disabled [2020.06.12-01.15.54:256][895]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.15.54:259][895]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.15.54:260][895]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.15.54:260][895]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.15.54:260][895]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.15.54:260][895]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.15.54:260][895]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.15.54:260][895]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.15.54:261][895]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.15.54:289][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.15.54:327][899]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.15.54:357][901]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.54:357][901]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.15.54:357][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.54:357][901]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.54:357][901]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.15.54:358][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.54:390][903]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.54:391][903]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.15.54:391][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.54:391][903]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.54:391][903]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.15.54:391][903]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.54:391][903]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.15.54:391][903]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.54:391][903]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.15.54:391][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.54:391][903]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.15.54:391][903]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.54:391][903]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.54:421][905]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.15.54:490][909]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.54:490][909]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.15.56:122][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.15.56:122][ 7]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.56:122][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.15.56:122][ 7]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.56:124][ 7]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.56:124][ 7]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.56:124][ 7]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.15.56:124][ 7]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.56:124][ 7]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.56:124][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.15.56:124][ 7]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.56:124][ 7]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.15.56:124][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.56:124][ 7]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.15.56:124][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.56:189][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.12-01.15.56:191][ 11]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.56:191][ 11]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.15.56:191][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.56:191][ 11]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.56:191][ 11]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.15.56:191][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.56:191][ 11]Interaction: Interaction time: 2.000000 [2020.06.12-01.15.56:191][ 11]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.15.56:191][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.56:357][ 21]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.56:357][ 21]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.15.56:357][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.56:357][ 21]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.56:357][ 21]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.15.56:357][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.56:360][ 21]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.06.12-01.15.56:388][ 23]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.12-01.15.56:390][ 23]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.56:390][ 23]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.15.56:390][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.56:390][ 23]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.56:390][ 23]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.15.56:391][ 23]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.56:391][ 23]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.15.56:391][ 23]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.56:391][ 23]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.15.56:391][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.56:391][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.15.56:391][ 23]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.56:391][ 23]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.56:394][ 23]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.06.12-01.15.57:840][110]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-01.15.57:840][110]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-01.15.57:840][110]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-01.15.57:840][110]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookIdle. [2020.06.12-01.15.57:840][110]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.15.57:840][110]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-01.15.57:862][111]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.15.57:873][112]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-01.15.57:873][112]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-01.15.57:873][112]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookReactionIn. [2020.06.12-01.15.57:873][112]AnimLeader: BP_Entity_C_5 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.12-01.15.57:874][112]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.06.12-01.15.57:891][113]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.15.57:891][113]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.57:891][113]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Struggle][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.15.57:891][113]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.57:897][113]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.15.57:907][114]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.57:907][114]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.57:907][114]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.15.57:907][114]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.57:907][114]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.57:907][114]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.15.57:907][114]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.57:907][114]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.15.57:907][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.57:907][114]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.15.57:907][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.57:908][114]Interaction: TryInteractionType exits because availableInteraction Struggle cannot override Struggle [2020.06.12-01.15.57:924][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.57:940][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.57:956][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.57:972][118]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.15.57:972][118]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.57:973][118]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.57:973][118]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.15.57:973][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.57:973][118]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.15.57:973][118]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.15.57:973][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.57:973][118]Interaction: Interaction time: 0.000000 [2020.06.12-01.15.57:973][118]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.15.57:973][118]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.15.57:973][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.57:974][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.57:989][119]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-01.15.57:991][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:007][120]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:024][121]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:041][122]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:057][123]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:074][124]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:090][125]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:091][125]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.15.58:106][126]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:122][127]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-01.15.58:124][127]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:140][128]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:141][128]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.15.58:157][129]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:173][130]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:190][131]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:207][132]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:223][133]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:240][134]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:257][135]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:272][136]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-01.15.58:274][136]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:290][137]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:307][138]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:323][139]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:340][140]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:357][141]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:372][142]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.06.12-01.15.58:372][142]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.58:372][142]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.06.12-01.15.58:372][142]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.58:374][142]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:375][142]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.58:375][142]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.58:375][142]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.15.58:375][142]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.15.58:375][142]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.58:375][142]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.06.12-01.15.58:375][142]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.15.58:375][142]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.15.58:375][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.58:375][142]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.15.58:375][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.58:390][143]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:406][144]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-01.15.58:407][144]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:408][144]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.15.58:424][145]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:440][146]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:457][147]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:472][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.12-01.15.58:474][148]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:474][148]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.58:474][148]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.15.58:474][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.58:474][148]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.15.58:474][148]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.15.58:474][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.58:474][148]Interaction: Interaction time: 2.000000 [2020.06.12-01.15.58:474][148]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: DamageGenerator Killer07. [2020.06.12-01.15.58:475][148]LogSM: Error: Play Update Montage AM_DO_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.12-01.15.58:475][148]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.15.58:475][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.15.58:475][148]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.15.58:490][149]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:507][150]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:524][151]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:540][152]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:555][153]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-01.15.58:557][153]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:573][154]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:590][155]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:607][156]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:623][157]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:641][158]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:657][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:674][160]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:690][161]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:706][162]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-01.15.58:707][162]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:723][163]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:739][164]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-01.15.58:739][164]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-01.15.58:739][164]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookReaction. [2020.06.12-01.15.58:739][164]AnimLeader: BP_Entity_C_5 Requested to Play: HookReaction AnimTag_Follower. [2020.06.12-01.15.58:739][164]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.06.12-01.15.58:740][164]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:740][164]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.15.58:756][165]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:757][165]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.15.58:773][166]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:790][167]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:807][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:824][169]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:841][170]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:856][171]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-01.15.58:857][171]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:874][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:890][173]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:906][174]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:923][175]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:940][176]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:956][177]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:973][178]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.58:990][179]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:006][180]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-01.15.59:007][180]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:023][181]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:040][182]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:057][183]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:074][184]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:091][185]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:107][186]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:123][187]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:140][188]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:155][189]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-01.15.59:156][189]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:173][190]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:189][191]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:207][192]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:223][193]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:239][194]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-01.15.59:239][194]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-01.15.59:240][194]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookReactionOut. [2020.06.12-01.15.59:240][194]AnimLeader: BP_Entity_C_5 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.12-01.15.59:240][194]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.06.12-01.15.59:240][194]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:241][194]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.15.59:256][195]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:257][195]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.15.59:273][196]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:289][197]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-01.15.59:290][197]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:307][198]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:323][199]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:340][200]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:357][201]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:373][202]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:390][203]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:407][204]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:423][205]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:440][206]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:456][207]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-01.15.59:457][207]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:474][208]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:490][209]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:507][210]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:522][211]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:539][212]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:556][213]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:573][214]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:588][215]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-01.15.59:590][215]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:606][216]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:623][217]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:640][218]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:656][219]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:673][220]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:690][221]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:707][222]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:722][223]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-01.15.59:724][223]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:740][224]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:757][225]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:773][226]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:790][227]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:807][228]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:824][229]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:840][230]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:857][231]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:873][232]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-01.15.59:874][232]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:890][233]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:907][234]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:923][235]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:940][236]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:957][237]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:973][238]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.15.59:990][239]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:006][240]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:022][241]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-01.16.00:023][241]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:040][242]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:056][243]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:073][244]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:090][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:107][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:123][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:140][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:157][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:172][250]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-01.16.00:174][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:190][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:207][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:208][252]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.16.00:224][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:241][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:257][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:274][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:290][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:306][258]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-01.16.00:307][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:323][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:339][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:356][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:373][262]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:390][263]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:406][264]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:423][265]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:440][266]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:455][267]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-01.16.00:456][267]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:473][268]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:474][268]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.16.00:476][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.12-01.16.00:490][269]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:507][270]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:523][271]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:538][272]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.12-01.16.00:538][272]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-01.16.00:540][272]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:541][272]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.16.00:541][272]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.16.00:541][272]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.16.00:541][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.00:556][273]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:571][274]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.12-01.16.00:573][274]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:573][274]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.00:573][274]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.16.00:573][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.00:573][274]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.00:573][274]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.16.00:573][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.00:573][274]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.00:573][274]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.16.00:573][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.00:573][274]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.00:573][274]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.16.00:573][274]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.00:574][274]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.16.00:574][274]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.00:574][274]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.16.00:574][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.00:574][274]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.06.12-01.16.00:574][274]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.00:574][274]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.00:576][274]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.12-01.16.00:589][275]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:605][276]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-01.16.00:606][276]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:623][277]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:640][278]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:656][279]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:673][280]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:690][281]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:706][282]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:723][283]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:739][284]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-01.16.00:740][284]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-01.16.00:740][284]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-01.16.00:740][284]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookStruggle. [2020.06.12-01.16.00:740][284]AnimLeader: BP_Entity_C_5 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.12-01.16.00:740][284]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.06.12-01.16.00:741][284]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:741][284]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.16.00:757][285]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:757][285]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.16.00:773][286]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:790][287]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:807][288]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:824][289]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:841][290]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:858][291]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:874][292]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:889][293]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-01.16.00:891][293]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:907][294]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:923][295]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:940][296]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:957][297]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:973][298]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.00:990][299]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:007][300]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:022][301]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-01.16.01:024][301]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:040][302]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:057][303]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:073][304]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:090][305]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:107][306]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:123][307]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:141][308]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:157][309]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:173][310]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-01.16.01:174][310]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:191][311]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:208][312]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:225][313]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:241][314]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:261][315]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:274][316]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.16.01:274][316]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.01:274][316]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.16.01:274][316]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.01:276][316]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:277][316]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.01:277][316]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.01:277][316]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.16.01:277][316]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.01:277][316]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.01:277][316]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.16.01:277][316]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.01:277][316]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.16.01:277][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.01:277][316]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.16.01:277][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.01:292][317]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:307][318]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-01.16.01:309][318]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:326][319]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:340][320]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.12-01.16.01:342][320]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:343][320]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.01:343][320]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.16.01:343][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.01:343][320]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.01:343][320]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.16.01:343][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.01:343][320]Interaction: Interaction time: 2.000000 [2020.06.12-01.16.01:343][320]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.16.01:344][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.01:359][321]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:375][322]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:392][323]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:408][324]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:425][325]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:440][326]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Male. [2020.06.12-01.16.01:440][326]LogAkAudio: Warning: [BP_CamperMale10_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.16.01:440][326]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Male. [2020.06.12-01.16.01:443][326]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:457][327]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-01.16.01:458][327]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:475][328]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:491][329]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:508][330]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:525][331]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:541][332]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:557][333]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:574][334]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:590][335]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-01.16.01:591][335]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:607][336]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:623][337]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:640][338]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:657][339]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:660][339]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.16.01:660][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.01:660][339]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.16.01:660][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.01:660][339]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.16.01:660][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.01:660][339]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.16.01:660][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.01:660][339]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.16.01:660][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.01:660][339]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.16.01:660][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.01:660][339]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.16.01:660][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.01:673][340]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:690][341]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:707][342]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:722][343]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-01.16.01:724][343]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:740][344]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:741][344]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_005_C_0] [2020.06.12-01.16.01:741][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.01:741][344]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_005_C_0] [2020.06.12-01.16.01:741][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.01:757][345]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:774][346]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:791][347]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:807][348]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:824][349]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:840][350]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:856][351]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-01.16.01:857][351]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:873][352]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:890][353]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:906][354]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:923][355]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:940][356]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:957][357]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:973][358]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.01:991][359]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.02:006][360]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-01.16.02:007][360]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.02:024][361]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.02:040][362]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.02:057][363]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.02:074][364]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.02:091][365]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.02:107][366]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.02:124][367]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.02:139][368]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-01.16.02:140][368]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.02:158][369]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.02:173][370]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-01.16.02:188][371]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.16.02:188][371]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.02:188][371]Interaction: Client_SendCancelInteraction_Implementation [2020.06.12-01.16.02:188][371]Interaction: Client_SendCancelInteraction_Implementation [2020.06.12-01.16.02:190][371]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:190][371]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.02:191][371]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.02:191][371]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.16.02:191][371]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.02:191][371]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.02:191][371]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.16.02:191][371]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.02:191][371]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.16.02:191][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.02:191][371]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.16.02:191][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.02:192][371]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_005_C_0] [2020.06.12-01.16.02:193][371]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.02:193][371]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_005_C_0] [2020.06.12-01.16.02:193][371]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.02:205][372]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.02:205][372]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.16.02:205][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.02:206][372]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.02:206][372]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.16.02:206][372]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.02:206][372]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.16.02:206][372]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.02:206][372]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.16.02:206][372]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.16.02:206][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.02:206][372]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.16.02:206][372]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.02:206][372]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Struggle][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.16.02:206][372]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.02:206][372]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.02:207][372]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:223][373]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:224][373]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.16.02:240][374]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:257][375]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:272][376]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:273][376]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:289][377]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.16.02:289][377]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.02:291][377]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:306][378]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:323][379]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:324][379]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.16.02:340][380]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:357][381]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:358][381]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_005_C_0] [2020.06.12-01.16.02:358][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.02:358][381]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_005_C_0] [2020.06.12-01.16.02:358][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.02:359][381]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_005_C_0] [2020.06.12-01.16.02:359][381]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.02:359][381]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_005_C_0] [2020.06.12-01.16.02:359][381]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.02:373][382]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:374][382]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_005_C_0] [2020.06.12-01.16.02:374][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.02:374][382]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_005_C_0] [2020.06.12-01.16.02:374][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.02:390][383]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:407][384]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:422][385]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.12-01.16.02:422][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Enabled [2020.06.12-01.16.02:423][385]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:423][385]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.02:423][385]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.02:424][385]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:424][385]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.02:425][385]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.16.02:425][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.02:425][385]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.02:425][385]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.16.02:425][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.02:425][385]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.16.02:425][385]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.16.02:425][385]Interaction: Interaction time: 1.000000 [2020.06.12-01.16.02:425][385]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male. [2020.06.12-01.16.02:425][385]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale10_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale02_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.12-01.16.02:425][385]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male AnimTag_Follower. [2020.06.12-01.16.02:425][385]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.12-01.16.02:425][385]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.16.02:425][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.02:440][386]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:457][387]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-01.16.02:457][387]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-01.16.02:457][387]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-01.16.02:457][387]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: UnhookIn. [2020.06.12-01.16.02:457][387]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.16.02:457][387]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.12-01.16.02:457][387]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:474][388]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:491][389]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:507][390]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:524][391]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:540][392]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:557][393]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:572][394]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:573][394]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:590][395]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:606][396]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:624][397]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:640][398]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:641][398]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_HookRescueCamperIn [2020.06.12-01.16.02:657][399]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:673][400]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:690][401]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:706][402]LogDBDPlayerMovement: StopSnapping Final Location (6390.550293 1718.022339 87.859360) [2020.06.12-01.16.02:706][402]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.16.02:707][402]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:722][403]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:723][403]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:740][404]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:757][405]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:773][406]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:790][407]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:807][408]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:824][409]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:840][410]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:857][411]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:873][412]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:874][412]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:891][413]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:907][414]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:924][415]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:940][416]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:957][417]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:973][418]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.02:990][419]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:007][420]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:023][421]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:024][421]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:040][422]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:057][423]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:074][424]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:091][425]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:107][426]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:124][427]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:140][428]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:156][429]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:172][430]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:173][430]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:190][431]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:206][432]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:223][433]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:240][434]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:257][435]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:273][436]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:290][437]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:305][438]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:307][438]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:323][439]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:340][440]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:357][441]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:360][441]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.06.12-01.16.03:373][442]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:390][443]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:407][444]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:423][445]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:424][445]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.16.03:424][445]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.16.03:424][445]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.16.03:424][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.03:427][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Disabled [2020.06.12-01.16.03:439][446]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:440][446]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:455][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.12-01.16.03:457][447]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:457][447]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.03:457][447]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.16.03:457][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.03:457][447]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.03:457][447]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.16.03:457][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.03:457][447]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.03:457][447]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.16.03:457][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.03:457][447]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.03:457][447]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.16.03:457][447]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.03:457][447]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.16.03:457][447]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.03:457][447]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.16.03:457][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.03:457][447]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.16.03:458][447]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.03:458][447]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.03:461][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.06.12-01.16.03:473][448]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:490][449]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:507][450]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:522][451]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.16.03:524][451]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:524][451]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.16.03:524][451]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.16.03:524][451]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.16.03:525][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.03:540][452]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:557][453]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:557][453]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.03:557][453]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.16.03:557][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.03:557][453]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.16.03:558][453]Interaction: [BP_CamperMale10_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-01.16.03:558][453]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.12-01.16.03:558][453]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: UnhookOut. [2020.06.12-01.16.03:558][453]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.16.03:558][453]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.12-01.16.03:558][453]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.03:558][453]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.06.12-01.16.03:558][453]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.16.03:558][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.03:572][454]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:573][454]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:590][455]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:606][456]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:622][457]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.16.03:622][457]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.112473 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.12-01.16.03:624][457]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-01.16.03:624][457]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-01.16.03:624][457]Interaction: [BP_CamperMale10_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-01.16.03:625][457]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-01.16.03:625][457]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:641][458]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:656][459]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:673][460]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:690][461]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:705][462]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:707][462]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:723][463]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:740][464]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:757][465]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:773][466]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:791][467]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:807][468]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:823][469]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:840][470]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:857][471]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:874][472]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:889][473]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Female. [2020.06.12-01.16.03:889][473]LogAkAudio: Warning: [BP_CamperFemale08_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.16.03:890][473]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Injured AnimTag_Male. [2020.06.12-01.16.03:892][473]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:907][474]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:923][475]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:926][475]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Male. [2020.06.12-01.16.03:927][475]Interaction: Client_SendCancelInteraction_Implementation [2020.06.12-01.16.03:927][475]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Female. [2020.06.12-01.16.03:927][475]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Injured AnimTag_Male. [2020.06.12-01.16.03:940][476]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:941][476]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_005_C_0] [2020.06.12-01.16.03:941][476]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.03:941][476]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_005_C_0] [2020.06.12-01.16.03:941][476]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.03:957][477]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:957][477]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_005_C_0] [2020.06.12-01.16.03:957][477]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.03:957][477]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_005_C_0] [2020.06.12-01.16.03:957][477]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.03:974][478]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.03:991][479]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.04:007][480]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.16.04:021][481]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.16.04:024][481]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.04:024][481]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.04:024][481]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.04:024][481]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.16.04:024][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.04:024][481]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.16.04:024][481]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.04:024][481]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.16.04:024][481]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.04:024][481]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.16.04:024][481]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.04:024][481]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.16.04:024][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.04:024][481]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.16.04:025][481]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.16.04:025][481]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.04:025][481]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.04:029][481]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.16.04:055][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Enabled [2020.06.12-01.16.04:060][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Disabled [2020.06.12-01.16.04:625][517]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_005_C_0] [2020.06.12-01.16.04:626][517]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.04:626][517]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_005_C_0] [2020.06.12-01.16.04:626][517]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.04:641][518]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_005_C_0] [2020.06.12-01.16.04:641][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.04:641][518]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_005_C_0] [2020.06.12-01.16.04:641][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.04:642][518]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_005_C_0] [2020.06.12-01.16.04:642][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.04:642][518]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_005_C_0] [2020.06.12-01.16.04:642][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.04:822][529]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.06.12-01.16.04:825][529]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_005_C_0] [2020.06.12-01.16.04:825][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.04:825][529]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_005_C_0] [2020.06.12-01.16.04:825][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.04:825][529]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_005_C_0] [2020.06.12-01.16.04:825][529]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.04:825][529]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_005_C_0] [2020.06.12-01.16.04:825][529]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.04:855][531]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.06.12-01.16.05:057][543]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.16.05:058][543]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.05:058][543]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.16.05:058][543]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.05:058][543]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [OpenHatch][BP_Hatch01_C_0] [2020.06.12-01.16.05:058][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.05:124][547]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.12-01.16.05:124][547]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.05:158][549]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.16.05:158][549]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.05:158][549]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.16.05:158][549]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.05:158][549]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.16.05:158][549]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.05:158][549]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.16.05:158][549]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.05:195][551]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.16.05:195][551]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.05:196][551]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.16.05:196][551]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.05:196][551]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.16.05:196][551]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.05:196][551]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.16.05:196][551]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.05:196][551]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.16.05:196][551]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.05:196][551]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.16.05:196][551]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.05:196][551]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.16.05:196][551]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.05:655][579]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.12-01.16.05:656][579]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [OpenHatch][BP_Hatch01_C_0] [2020.06.12-01.16.05:656][579]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.05:657][579]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.05:657][579]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.05:974][598]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.12-01.16.05:974][598]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.06:057][603]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.12-01.16.06:057][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.06:123][607]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.16.06:123][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.06:123][607]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.16.06:123][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.06:139][608]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.12-01.16.06:141][608]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Struggle][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.16.06:141][608]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.06:141][608]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.16.06:141][608]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.06:147][608]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.16.06:157][609]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.06:157][609]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.06:157][609]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.16.06:157][609]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.06:157][609]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.06:157][609]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.16.06:157][609]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.06:157][609]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.16.06:157][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.06:158][609]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.16.06:158][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.06:158][609]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.16.06:158][609]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.12-01.16.06:158][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.06:158][609]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.12-01.16.06:158][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.06:240][614]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.16.06:240][614]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.06:240][614]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.16.06:257][615]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.06:257][615]LogDBDPlayerMovement: StopSnapping Final Location (6249.560059 1148.800049 87.859482) [2020.06.12-01.16.06:257][615]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.16.06:257][615]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.16.06:258][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.06:258][615]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.06:258][615]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.16.06:258][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.06:258][615]Interaction: Interaction time: 1.100000 [2020.06.12-01.16.06:258][615]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Male. [2020.06.12-01.16.06:258][615]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 235.651627 [2020.06.12-01.16.06:258][615]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.16.06:258][615]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.16.06:258][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.06:323][619]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.16.06:373][622]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.12-01.16.06:374][622]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.16.06:374][622]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.06.12-01.16.06:379][622]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Chadley]: On [2020.06.12-01.16.06:406][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.16.06:412][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.16.06:472][628]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.06.12-01.16.06:773][646]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.16.06:773][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.06:773][646]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.16.06:773][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.06:807][648]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.12-01.16.06:807][648]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.06:807][648]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.12-01.16.06:807][648]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.06:824][649]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.12-01.16.06:824][649]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.06:856][651]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.12-01.16.06:856][651]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.06:856][651]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.12-01.16.06:856][651]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.06:856][651]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.12-01.16.06:856][651]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.06:873][652]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.16.06:873][652]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.06:873][652]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.16.06:873][652]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.07:174][670]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.16.07:190][671]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.16.07:190][671]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.16.07:190][671]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.07:190][671]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.16.07:190][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.07:190][671]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.07:190][671]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.16.07:190][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.07:190][671]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.16.07:207][672]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.07:207][672]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.16.07:207][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.07:207][672]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.07:207][672]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.16.07:207][672]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.07:207][672]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.16.07:207][672]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.07:207][672]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.16.07:207][672]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.16.07:207][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.07:207][672]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.16.07:207][672]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.07:207][672]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.16.07:207][672]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.07:207][672]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.07:239][674]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.16.07:305][678]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.16.07:305][678]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.16.07:306][678]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.12-01.16.07:306][678]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.16.07:315][678]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.16.07:391][683]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.12-01.16.07:392][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.07:392][683]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.12-01.16.07:392][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.07:424][685]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.16.07:424][685]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.07:424][685]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.16.07:424][685]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.07:491][689]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.12-01.16.07:491][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.07:597][696]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4BBAAB0] Result: '1' k_EResultOK (success) [2020.06.12-01.16.07:597][696]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4BBAAB0]' succeeded in 0.289985 seconds [2020.06.12-01.16.07:901][714]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B3459AF0] Result: '1' k_EResultOK (success) [2020.06.12-01.16.07:920][715]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.611769 seconds [2020.06.12-01.16.08:377][742]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Chadley]: Off [2020.06.12-01.16.08:806][768]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.991351 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.16.09:475][808]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.09:475][808]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.09:772][826]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.951071 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.16.09:775][826]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.16.09:776][826]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.06.12-01.16.11:623][937]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.791056 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.16.11:623][937]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.06.12-01.16.13:988][ 79]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.12-01.16.13:988][ 79]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.13:988][ 79]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.12-01.16.13:988][ 79]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.13:991][ 79]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.13:991][ 79]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.13:992][ 79]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.16.13:992][ 79]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.13:992][ 79]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.13:992][ 79]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.12-01.16.13:992][ 79]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.13:992][ 79]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.16.13:992][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.13:992][ 79]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.16.13:992][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.14:090][ 85]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.16.14:091][ 85]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.14:093][ 85]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.16.14:093][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.14:093][ 85]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.14:093][ 85]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.16.14:093][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.14:093][ 85]Interaction: Interaction time: 12.000000 [2020.06.12-01.16.14:093][ 85]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: SnapOutOfIt_Single AnimTag_Female. [2020.06.12-01.16.14:093][ 85]LogSM: Error: Play Update Montage AM_F_SnapOutOfIt_Single Duration 12.000000 Timestamp 0.000000 [2020.06.12-01.16.14:093][ 85]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.16.14:093][ 85]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.16.14:093][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.14:607][116]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=4.018 [2020.06.12-01.16.14:995][139]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.16.15:539][172]Interaction: Interactable Destroyed: BP_CamperInteractable_C_3 [2020.06.12-01.16.15:539][172]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_3]] - [Null][Null] [2020.06.12-01.16.15:539][172]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.15:539][172]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.12-01.16.15:539][172]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.15:539][172]Interaction: ------------------------ [2020.06.12-01.16.15:539][172]Interaction: - Interactions in Zone - [2020.06.12-01.16.15:539][172]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.16.15:539][172]Interaction: ---------------------------- [2020.06.12-01.16.15:539][172]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.16.15:539][172]Interaction: ---------------------------- [2020.06.12-01.16.15:539][172]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.16.15:539][172]Interaction: ---------------------------- [2020.06.12-01.16.15:539][172]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.16.15:539][172]Interaction: ---------------------------- [2020.06.12-01.16.15:539][172]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.16.15:539][172]Interaction: ---------------------------- [2020.06.12-01.16.15:539][172]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.16.15:539][172]Interaction: ---------------------------- [2020.06.12-01.16.15:539][172]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.16.15:539][172]Interaction: ---------------------------- [2020.06.12-01.16.15:539][172]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.16.15:539][172]Interaction: ---------------------------- [2020.06.12-01.16.15:539][172]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.16.15:539][172]Interaction: ---------------------------- [2020.06.12-01.16.15:539][172]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.06.12-01.16.15:539][172]Interaction: ---------------------------- [2020.06.12-01.16.15:539][172]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.06.12-01.16.15:539][172]Interaction: ---------------------------- [2020.06.12-01.16.15:539][172]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.16.15:539][172]Interaction: ---------------------------- [2020.06.12-01.16.15:539][172]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.16.15:539][172]Interaction: ---------------------------- [2020.06.12-01.16.15:539][172]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.16.15:539][172]Interaction: ---------------------------- [2020.06.12-01.16.15:539][172]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.16.15:539][172]Interaction: ---------------------------- [2020.06.12-01.16.15:539][172]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Rain On Me ][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.12-01.16.15:539][172]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.15:539][172]Interaction: ------------------------ [2020.06.12-01.16.15:539][172]Interaction: - Interactions in Zone - [2020.06.12-01.16.15:539][172]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.16.15:539][172]Interaction: ---------------------------- [2020.06.12-01.16.15:539][172]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.16.15:539][172]Interaction: ---------------------------- [2020.06.12-01.16.15:539][172]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.16.15:539][172]Interaction: ---------------------------- [2020.06.12-01.16.15:540][172]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.16.15:540][172]Interaction: ---------------------------- [2020.06.12-01.16.15:540][172]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.16.15:540][172]Interaction: ---------------------------- [2020.06.12-01.16.15:540][172]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.16.15:540][172]Interaction: ---------------------------- [2020.06.12-01.16.15:540][172]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.16.15:540][172]Interaction: ---------------------------- [2020.06.12-01.16.15:540][172]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.16.15:540][172]Interaction: ---------------------------- [2020.06.12-01.16.15:540][172]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.16.15:540][172]Interaction: ---------------------------- [2020.06.12-01.16.15:540][172]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.06.12-01.16.15:540][172]Interaction: ---------------------------- [2020.06.12-01.16.15:540][172]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.06.12-01.16.15:540][172]Interaction: ---------------------------- [2020.06.12-01.16.15:540][172]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.16.15:540][172]Interaction: ---------------------------- [2020.06.12-01.16.15:540][172]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.16.15:540][172]Interaction: ---------------------------- [2020.06.12-01.16.15:540][172]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.16.15:540][172]Interaction: ---------------------------- [2020.06.12-01.16.15:540][172]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-01.16.15:540][172]Interaction: ---------------------------- [2020.06.12-01.16.15:540][172]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0 - Rain On Me , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.16.15:540][172]LogDBDGeneral: StatusEffect::EndPlay - Id: Insanity, Status Owner: BP_CamperMale05_Character_C_0 - Rain On Me , Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.16.15:540][172]LogDBDGeneral: StatusEffect::EndPlay - Id: IllusionaryDoctorEffect, Status Owner: BP_CamperMale05_Character_C_0 - Rain On Me , Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.16.15:540][172]LogDBDGeneral: StatusEffect::EndPlay - Id: BlockAllInteractions_ShockTherapy_Activatable, Status Owner: BP_CamperMale05_Character_C_0 - Rain On Me , Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.16.15:540][172]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperMale05_Character_C_0 - Rain On Me , Originating Player: BP_CamperMale05_Character_C_0 - Rain On Me , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.16.15:540][172]LogDBDGeneral: StatusEffect::EndPlay - Id: IridescentQueen_Effect, Status Owner: BP_CamperMale05_Character_C_0 - Rain On Me , Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.16.15:540][172]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale05_Character_C_0 - Rain On Me , Originating Player: BP_CamperMale05_Character_C_0 - Rain On Me , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.16.15:541][172]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale05_Character_C_0 [2020.06.12-01.16.15:541][172]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.06.12-01.16.15:541][172]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.06.12-01.16.15:541][172]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale05_Character_C_0 [2020.06.12-01.16.15:541][172]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.16.15:541][172]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.16.15:541][172]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.16.15:542][172]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-01.16.15:623][177]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.16.15:623][177]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.15:623][177]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-01.16.15:623][177]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.15:624][177]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.15:624][177]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.15:624][177]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.16.15:624][177]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.15:624][177]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.15:624][177]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-01.16.15:624][177]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.15:624][177]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.16.15:624][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.15:624][177]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.16.15:624][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.15:625][177]Interaction: TryInteractionType exits because availableInteraction SnapOutOfIt cannot override SnapOutOfIt [2020.06.12-01.16.15:657][179]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=5.068 [2020.06.12-01.16.15:689][181]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-01.16.15:689][181]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.15:690][181]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.15:690][181]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.16.15:690][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.15:690][181]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.15:690][181]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.16.15:690][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.15:690][181]Interaction: Interaction time: 11.966489 [2020.06.12-01.16.15:690][181]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: SnapOutOfIt_Single AnimTag_Injured AnimTag_Male. [2020.06.12-01.16.15:690][181]LogSM: Error: Play Update Montage AM_M_SnapOutOfIt_Single Duration 11.966489 Timestamp 5.084671 [2020.06.12-01.16.15:690][181]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.16.15:690][181]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.16.15:690][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.15:773][186]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.16.16:172][210]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 15.588957 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.16.16:705][242]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Female. [2020.06.12-01.16.16:705][242]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.16.16:705][242]Interaction: Client_SendCancelInteraction_Implementation [2020.06.12-01.16.16:710][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.16.16:724][243]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.16.16:841][250]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.16:841][250]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.16.16:841][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.16:841][250]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.16:841][250]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.16.16:841][250]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.16:841][250]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.16.16:841][250]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.16:841][250]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.16.16:841][250]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.16.16:841][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.16:841][250]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.12-01.16.16:841][250]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.16:841][250]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.17:328][279]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5072312951087952, hitAreaLength=0.1200000047683716, bonusAreaLength=0.119999997317791, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-01.16.17:328][279]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.16.17:344][280]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9861310720443726, xOffset=0, yOffset=0) [2020.06.12-01.16.17:361][281]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9721475839614868, xOffset=0, yOffset=0) [2020.06.12-01.16.17:378][282]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9582791924476624, xOffset=0, yOffset=0) [2020.06.12-01.16.17:395][283]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.94441145658493, xOffset=0, yOffset=0) [2020.06.12-01.16.17:412][284]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9305430650711, xOffset=0, yOffset=0) [2020.06.12-01.16.17:428][285]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9165948033332825, xOffset=0, yOffset=0) [2020.06.12-01.16.17:445][286]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9027267098426819, xOffset=0, yOffset=0) [2020.06.12-01.16.17:461][287]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.88885760307312, xOffset=0, yOffset=0) [2020.06.12-01.16.17:478][288]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8749886751174927, xOffset=0, yOffset=0) [2020.06.12-01.16.17:494][289]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8610970377922058, xOffset=0, yOffset=0) [2020.06.12-01.16.17:511][290]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8471986055374146, xOffset=0, yOffset=0) [2020.06.12-01.16.17:528][291]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.833311915397644, xOffset=0, yOffset=0) [2020.06.12-01.16.17:544][292]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8194427490234375, xOffset=0, yOffset=0) [2020.06.12-01.16.17:561][293]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8053907752037048, xOffset=0, yOffset=0) [2020.06.12-01.16.17:578][294]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7915216684341431, xOffset=0, yOffset=0) [2020.06.12-01.16.17:595][295]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.77765417098999, xOffset=0, yOffset=0) [2020.06.12-01.16.17:612][296]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7637833952903748, xOffset=0, yOffset=0) [2020.06.12-01.16.17:628][297]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.74991488456726, xOffset=0, yOffset=0) [2020.06.12-01.16.17:645][298]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.736011803150177, xOffset=0, yOffset=0) [2020.06.12-01.16.17:662][299]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7221439480781555, xOffset=0, yOffset=0) [2020.06.12-01.16.17:678][300]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7082766890525818, xOffset=0, yOffset=0) [2020.06.12-01.16.17:695][301]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6944078803062439, xOffset=0, yOffset=0) [2020.06.12-01.16.17:712][302]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6804930567741394, xOffset=0, yOffset=0) [2020.06.12-01.16.17:728][303]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6666260361671448, xOffset=0, yOffset=0) [2020.06.12-01.16.17:745][304]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6527573466300964, xOffset=0, yOffset=0) [2020.06.12-01.16.17:761][305]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6387715339660645, xOffset=0, yOffset=0) [2020.06.12-01.16.17:778][306]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.624904453754425, xOffset=0, yOffset=0) [2020.06.12-01.16.17:795][307]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6110368967056274, xOffset=0, yOffset=0) [2020.06.12-01.16.17:812][308]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5971683859825134, xOffset=0, yOffset=0) [2020.06.12-01.16.17:828][309]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5833009481430054, xOffset=0, yOffset=0) [2020.06.12-01.16.17:840][310]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.16.17:845][310]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.16.17:905][314]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.16.17:905][314]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.16.18:173][330]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.582913 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.16.18:186][331]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E995714AB0]' succeeded in 0.267773 seconds [2020.06.12-01.16.18:196][332]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E995714AB0] Result: '1' k_EResultOK (success) [2020.06.12-01.16.18:214][333]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E995714AB0] Result: '1' k_EResultOK (success) [2020.06.12-01.16.18:233][334]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.324768 seconds [2020.06.12-01.16.18:540][352]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.16.20:139][448]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-01.16.20:140][448]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.20:140][448]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-01.16.20:140][448]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.20:141][448]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.20:142][448]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.20:142][448]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.16.20:142][448]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.20:142][448]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.20:142][448]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-01.16.20:142][448]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.20:142][448]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.16.20:142][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.20:142][448]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.16.20:142][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.20:255][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.16.20:257][455]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.20:257][455]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.16.20:257][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.20:257][455]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.20:257][455]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.16.20:257][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.20:257][455]Interaction: Interaction time: 11.933143 [2020.06.12-01.16.20:257][455]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SnapOutOfIt_Single AnimTag_Injured AnimTag_Male. [2020.06.12-01.16.20:257][455]LogSM: Error: Play Update Montage AM_M_SnapOutOfIt_Single Duration 11.933143 Timestamp 0.000000 [2020.06.12-01.16.20:258][455]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.16.20:258][455]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.16.20:258][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.20:311][458]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5009872317314148, hitAreaLength=0.1200000047683716, bonusAreaLength=0.119999997317791, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-01.16.20:311][458]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.16.20:328][459]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9861189723014832, xOffset=0, yOffset=0) [2020.06.12-01.16.20:345][460]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9721643924713135, xOffset=0, yOffset=0) [2020.06.12-01.16.20:362][461]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9582954049110413, xOffset=0, yOffset=0) [2020.06.12-01.16.20:378][462]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9444246292114258, xOffset=0, yOffset=0) [2020.06.12-01.16.20:395][463]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.930555522441864, xOffset=0, yOffset=0) [2020.06.12-01.16.20:411][464]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9166600108146667, xOffset=0, yOffset=0) [2020.06.12-01.16.20:428][465]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9027909040451, xOffset=0, yOffset=0) [2020.06.12-01.16.20:445][466]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8888905048370361, xOffset=0, yOffset=0) [2020.06.12-01.16.20:462][467]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.87502110004425, xOffset=0, yOffset=0) [2020.06.12-01.16.20:478][468]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8611299991607666, xOffset=0, yOffset=0) [2020.06.12-01.16.20:495][469]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8472543358802795, xOffset=0, yOffset=0) [2020.06.12-01.16.20:512][470]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8333426117897034, xOffset=0, yOffset=0) [2020.06.12-01.16.20:528][471]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8194674253463745, xOffset=0, yOffset=0) [2020.06.12-01.16.20:544][472]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8055846095085144, xOffset=0, yOffset=0) [2020.06.12-01.16.20:561][473]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7915334701538086, xOffset=0, yOffset=0) [2020.06.12-01.16.20:578][474]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7776619791984558, xOffset=0, yOffset=0) [2020.06.12-01.16.20:595][475]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7637911438941956, xOffset=0, yOffset=0) [2020.06.12-01.16.20:612][476]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7499223947525024, xOffset=0, yOffset=0) [2020.06.12-01.16.20:628][477]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7360433936119, xOffset=0, yOffset=0) [2020.06.12-01.16.20:645][478]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7221733331680298, xOffset=0, yOffset=0) [2020.06.12-01.16.20:662][479]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7082878351211548, xOffset=0, yOffset=0) [2020.06.12-01.16.20:678][480]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6944188475608826, xOffset=0, yOffset=0) [2020.06.12-01.16.20:695][481]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6805408596992493, xOffset=0, yOffset=0) [2020.06.12-01.16.20:711][482]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6666618585586548, xOffset=0, yOffset=0) [2020.06.12-01.16.20:728][483]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6527931690216064, xOffset=0, yOffset=0) [2020.06.12-01.16.20:745][484]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6389243602752686, xOffset=0, yOffset=0) [2020.06.12-01.16.20:761][485]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.62502896785736, xOffset=0, yOffset=0) [2020.06.12-01.16.20:778][486]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6111198663711548, xOffset=0, yOffset=0) [2020.06.12-01.16.20:789][487]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.315378 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.16.20:795][487]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5972518920898438, xOffset=0, yOffset=0) [2020.06.12-01.16.20:811][488]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5833582878112793, xOffset=0, yOffset=0) [2020.06.12-01.16.20:823][489]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.16.20:828][489]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.16.20:890][493]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.16.20:890][493]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.16.21:247][515]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9838342A0] Result: '1' k_EResultOK (success) [2020.06.12-01.16.21:247][515]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9838342A0]' succeeded in 0.350599 seconds [2020.06.12-01.16.21:280][517]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E975B55920] Result: '1' k_EResultOK (success) [2020.06.12-01.16.21:300][518]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.407334 seconds [2020.06.12-01.16.23:090][625]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.16.23:091][625]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.16.23:107][626]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.16.23:107][626]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.16.23:107][626]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.23:107][626]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.16.23:107][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.23:107][626]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.23:107][626]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SnapOutOfIt_Out' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.06.12-01.16.23:107][626]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.16.23:107][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.23:108][626]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.16.23:124][627]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.23:124][627]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.16.23:124][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.23:124][627]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.23:124][627]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.16.23:124][627]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.23:124][627]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.16.23:124][627]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.23:124][627]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.16.23:124][627]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.16.23:124][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.23:124][627]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-01.16.23:124][627]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.23:124][627]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-01.16.23:124][627]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.23:124][627]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.23:189][631]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Injured AnimTag_Male. [2020.06.12-01.16.23:190][631]Interaction: Client_SendCancelInteraction_Implementation [2020.06.12-01.16.23:195][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.16.23:590][655]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.16.23:590][655]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.23:590][655]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.16.23:590][655]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.23:592][655]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.23:592][655]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.23:592][655]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.16.23:592][655]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.23:592][655]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.23:592][655]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.16.23:592][655]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.23:592][655]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.16.23:592][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.23:592][655]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.16.23:592][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.23:657][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.16.23:659][659]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.23:659][659]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.16.23:659][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.23:659][659]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.23:659][659]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.16.23:659][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.23:659][659]Interaction: Interaction time: 1.000000 [2020.06.12-01.16.23:659][659]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.16.23:659][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.24:662][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.16.24:726][722]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.16.24:726][722]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.16.24:726][722]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.16.24:726][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.24:773][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.16.24:775][725]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.24:775][725]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.16.24:776][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.24:776][725]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.24:776][725]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.16.24:776][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.24:776][725]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.24:776][725]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.16.24:776][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.24:776][725]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.24:776][725]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.16.24:776][725]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.24:776][725]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.16.24:776][725]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.24:776][725]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.16.24:776][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.24:776][725]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.16.24:776][725]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.24:776][725]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.24:778][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.16.25:373][761]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.12-01.16.25:373][761]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.25:373][761]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.12-01.16.25:373][761]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.25:375][761]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.25:375][761]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.25:375][761]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.16.25:375][761]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.25:375][761]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.25:375][761]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.12-01.16.25:375][761]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.25:375][761]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.16.25:375][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.25:375][761]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.16.25:375][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.25:473][767]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.16.25:475][767]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.25:475][767]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.16.25:475][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.25:475][767]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.25:475][767]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.16.25:475][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.25:475][767]Interaction: Interaction time: 12.000000 [2020.06.12-01.16.25:475][767]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: SnapOutOfIt_Single AnimTag_Female. [2020.06.12-01.16.25:475][767]LogSM: Error: Play Update Montage AM_F_SnapOutOfIt_Single Duration 12.000000 Timestamp 0.000000 [2020.06.12-01.16.25:475][767]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.16.25:475][767]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.16.25:475][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.27:039][861]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.12-01.16.27:039][861]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.27:039][861]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.12-01.16.27:039][861]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.27:042][861]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.27:042][861]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.27:042][861]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.16.27:042][861]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.27:042][861]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.27:042][861]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.12-01.16.27:042][861]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.27:042][861]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.16.27:042][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.27:042][861]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.16.27:042][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.27:042][861]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.16.27:172][869]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.12-01.16.27:174][869]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.27:174][869]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.16.27:174][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.27:174][869]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.27:174][869]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.16.27:174][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.27:175][869]Interaction: Interaction time: 2.000000 [2020.06.12-01.16.27:175][869]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: DamageGenerator Killer07. [2020.06.12-01.16.27:175][869]LogSM: Error: Play Update Montage AM_DO_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.12-01.16.27:175][869]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.16.27:175][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.27:225][872]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.16.28:707][961]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Injured AnimTag_Male. [2020.06.12-01.16.28:908][973]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.16.29:179][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.12-01.16.29:193][990]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.16.29:240][993]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-01.16.29:242][993]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.16.29:242][993]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.16.29:242][993]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.16.29:242][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.29:273][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.12-01.16.29:274][995]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.29:274][995]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.16.29:274][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.29:275][995]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.29:275][995]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.16.29:275][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.29:275][995]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.29:275][995]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.16.29:275][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.29:275][995]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.29:275][995]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.16.29:275][995]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.29:275][995]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.16.29:275][995]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.29:275][995]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.16.29:275][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.29:275][995]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.12-01.16.29:275][995]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.29:275][995]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.29:277][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.12-01.16.30:575][ 73]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.12-01.16.30:575][ 73]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.30:658][ 78]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.16.30:658][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.30:658][ 78]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.16.30:658][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.30:680][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.16.30:692][ 80]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.12-01.16.30:692][ 80]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.30:692][ 80]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.12-01.16.30:692][ 80]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.30:890][ 92]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-01.16.30:890][ 92]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.30:890][ 92]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.16.30:890][ 92]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.30:891][ 92]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.30:891][ 92]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.30:891][ 92]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.16.30:891][ 92]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.30:891][ 92]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.30:891][ 92]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.16.30:891][ 92]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.30:891][ 92]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.16.30:891][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.30:891][ 92]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.16.30:891][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.30:891][ 92]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.16.30:957][ 96]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.16.30:957][ 96]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.31:090][104]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.31:090][104]LogDBDPlayerMovement: StopSnapping Final Location (6048.040527 1148.799927 87.859390) [2020.06.12-01.16.31:090][104]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.16.31:090][104]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.16.31:090][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.31:090][104]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.31:090][104]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.16.31:090][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.31:090][104]Interaction: Interaction time: 2.000000 [2020.06.12-01.16.31:090][104]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankVault Right AnimTag_Injured AnimTag_Male. [2020.06.12-01.16.31:091][104]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RT Duration 2.000000 Timestamp 20.485165 [2020.06.12-01.16.31:091][104]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.16.31:091][104]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.16.31:091][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.31:858][150]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.16.31:858][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.31:858][150]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.16.31:858][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.31:924][154]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.12-01.16.31:924][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.31:924][154]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.12-01.16.31:924][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.31:975][157]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.12-01.16.31:975][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.32:091][164]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.12-01.16.32:091][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.32:124][166]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.12-01.16.32:125][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.32:125][166]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.12-01.16.32:125][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.32:174][169]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.16.32:174][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.32:174][169]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.16.32:174][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.32:194][170]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.16.32:209][171]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.16.32:290][176]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.16.32:292][176]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.16.32:292][176]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.16.32:292][176]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.16.32:292][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.32:325][178]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.32:325][178]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.16.32:325][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.32:325][178]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.32:325][178]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SnapOutOfIt_Out' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.06.12-01.16.32:325][178]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.16.32:325][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.32:328][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.16.32:358][180]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.32:358][180]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.16.32:358][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.32:358][180]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.32:358][180]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.16.32:358][180]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.32:358][180]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.16.32:358][180]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.32:359][180]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.16.32:359][180]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.16.32:359][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.32:359][180]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-01.16.32:359][180]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.32:359][180]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.32:875][211]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.16.32:890][212]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.16.32:890][212]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.16.32:890][212]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.32:890][212]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.16.32:890][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.32:890][212]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.32:890][212]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.16.32:890][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.32:907][213]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.32:907][213]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.16.32:907][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.32:907][213]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.32:907][213]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.16.32:907][213]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.32:907][213]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.16.32:907][213]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.32:907][213]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.16.32:907][213]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.16.32:907][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.32:907][213]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.16.32:907][213]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.32:907][213]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.16.32:907][213]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.32:907][213]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.32:997][218]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.16.33:663][258]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.16.33:991][278]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.16.33:991][278]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.33:991][278]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-01.16.33:991][278]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.33:992][278]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.33:992][278]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.33:992][278]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.16.33:992][278]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.33:992][278]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.33:992][278]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-01.16.33:992][278]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.33:992][278]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.16.33:992][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.33:992][278]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.16.33:992][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.33:993][278]Interaction: TryInteractionType exits because availableInteraction SnapOutOfIt cannot override SnapOutOfIt [2020.06.12-01.16.34:091][284]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-01.16.34:091][284]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.34:092][284]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.34:092][284]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.16.34:092][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.34:092][284]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.34:092][284]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.16.34:092][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.34:092][284]Interaction: Interaction time: 7.539852 [2020.06.12-01.16.34:092][284]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: SnapOutOfIt_Single AnimTag_Injured AnimTag_Male. [2020.06.12-01.16.34:092][284]LogSM: Error: Play Update Montage AM_M_SnapOutOfIt_Single Duration 7.539852 Timestamp 23.485279 [2020.06.12-01.16.34:092][284]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.16.34:092][284]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.16.34:092][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.34:189][290]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.16.34:424][304]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.890697 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.16.35:678][379]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3095186948776245, hitAreaLength=0.1200000047683716, bonusAreaLength=0.119999997317791, isHexed=false, xOffset=-387, yOffset=-73) [2020.06.12-01.16.35:678][379]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.16.35:695][380]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.986140251159668, xOffset=-388, yOffset=-72) [2020.06.12-01.16.35:712][381]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9722802639007568, xOffset=-388, yOffset=-71) [2020.06.12-01.16.35:728][382]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9583865404129028, xOffset=-388, yOffset=-72) [2020.06.12-01.16.35:746][383]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9444098472595215, xOffset=-389, yOffset=-72) [2020.06.12-01.16.35:762][384]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.93054986000061, xOffset=-390, yOffset=-70) [2020.06.12-01.16.35:778][385]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9166306257247925, xOffset=-388, yOffset=-70) [2020.06.12-01.16.35:795][386]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.902771532535553, xOffset=-389, yOffset=-71) [2020.06.12-01.16.35:812][387]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8889108896255493, xOffset=-388, yOffset=-69) [2020.06.12-01.16.35:828][388]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8750513195991516, xOffset=-387, yOffset=-68) [2020.06.12-01.16.35:845][389]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8611713051795959, xOffset=-388, yOffset=-68) [2020.06.12-01.16.35:861][390]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8472797870635986, xOffset=-387, yOffset=-68) [2020.06.12-01.16.35:878][391]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8333837985992432, xOffset=-387, yOffset=-69) [2020.06.12-01.16.35:895][392]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8195244073867798, xOffset=-387, yOffset=-68) [2020.06.12-01.16.35:912][393]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8056192398071289, xOffset=-386, yOffset=-69) [2020.06.12-01.16.35:929][394]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7917138338088989, xOffset=-385, yOffset=-67) [2020.06.12-01.16.35:945][395]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7778343558311462, xOffset=-384, yOffset=-68) [2020.06.12-01.16.35:961][396]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7639597654342651, xOffset=-384, yOffset=-67) [2020.06.12-01.16.35:978][397]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.750041127204895, xOffset=-385, yOffset=-68) [2020.06.12-01.16.35:995][398]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7361732125282288, xOffset=-384, yOffset=-69) [2020.06.12-01.16.36:011][399]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7222939729690552, xOffset=-383, yOffset=-70) [2020.06.12-01.16.36:028][400]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.708383321762085, xOffset=-384, yOffset=-69) [2020.06.12-01.16.36:044][401]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6944624781608582, xOffset=-384, yOffset=-70) [2020.06.12-01.16.36:061][402]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6805424094200134, xOffset=-385, yOffset=-70) [2020.06.12-01.16.36:078][403]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6666802167892456, xOffset=-384, yOffset=-70) [2020.06.12-01.16.36:094][404]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6527742743492126, xOffset=-383, yOffset=-71) [2020.06.12-01.16.36:112][405]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.638903796672821, xOffset=-382, yOffset=-72) [2020.06.12-01.16.36:128][406]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.62504231929779, xOffset=-382, yOffset=-72) [2020.06.12-01.16.36:144][407]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6111469864845276, xOffset=-381, yOffset=-70) [2020.06.12-01.16.36:161][408]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5972591638565063, xOffset=-383, yOffset=-69) [2020.06.12-01.16.36:178][409]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5832842588424683, xOffset=-384, yOffset=-68) [2020.06.12-01.16.36:195][410]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5694213509559631, xOffset=-382, yOffset=-67) [2020.06.12-01.16.36:212][411]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5555592775344849, xOffset=-382, yOffset=-65) [2020.06.12-01.16.36:229][412]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5416982173919678, xOffset=-383, yOffset=-65) [2020.06.12-01.16.36:245][413]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5278055667877197, xOffset=-384, yOffset=-65) [2020.06.12-01.16.36:261][414]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.51392787694931, xOffset=-384, yOffset=-65) [2020.06.12-01.16.36:278][415]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5000404715538025, xOffset=-384, yOffset=-64) [2020.06.12-01.16.36:295][416]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4861472249031067, xOffset=-384, yOffset=-65) [2020.06.12-01.16.36:312][417]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4721896350383759, xOffset=-383, yOffset=-64) [2020.06.12-01.16.36:329][418]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4583272337913513, xOffset=-382, yOffset=-64) [2020.06.12-01.16.36:345][419]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4444648921489716, xOffset=-381, yOffset=-64) [2020.06.12-01.16.36:362][420]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4306018054485321, xOffset=-381, yOffset=-65) [2020.06.12-01.16.36:378][421]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4167407155036926, xOffset=-382, yOffset=-64) [2020.06.12-01.16.36:394][422]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4028017222881317, xOffset=-381, yOffset=-65) [2020.06.12-01.16.36:412][423]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3889397084712982, xOffset=-382, yOffset=-64) [2020.06.12-01.16.36:428][424]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3750181198120117, xOffset=-381, yOffset=-63) [2020.06.12-01.16.36:445][425]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.361111968755722, xOffset=-381, yOffset=-64) [2020.06.12-01.16.36:457][426]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.16.36:462][426]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.16.36:540][431]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.16.36:540][431]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.16.36:828][449]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C36BB0] Result: '1' k_EResultOK (success) [2020.06.12-01.16.36:828][449]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C36BB0]' succeeded in 0.288540 seconds [2020.06.12-01.16.36:862][451]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C36BB0] Result: '1' k_EResultOK (success) [2020.06.12-01.16.36:883][452]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.340493 seconds [2020.06.12-01.16.37:426][484]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.16.37:477][487]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.16.37:573][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.16.37:575][493]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.16.37:575][493]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.16.37:575][493]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.16.37:575][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.37:608][495]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.37:608][495]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.16.37:608][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.37:608][495]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.37:608][495]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SnapOutOfIt_Out' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.06.12-01.16.37:608][495]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.16.37:608][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.37:608][495]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.37:608][495]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.16.37:608][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.37:608][495]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.37:608][495]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.16.37:608][495]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.37:608][495]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.16.37:608][495]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.37:608][495]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.16.37:608][495]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.16.37:608][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.37:608][495]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.12-01.16.37:608][495]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.37:608][495]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.37:611][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.16.39:227][592]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.16.39:673][619]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.16.39:673][619]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.16.39:696][620]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.604404091835022, hitAreaLength=0.1200000047683716, bonusAreaLength=0.119999997317791, isHexed=false, xOffset=-184, yOffset=111) [2020.06.12-01.16.39:696][620]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.16.39:712][621]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01387750077992678, xOffset=-185, yOffset=112) [2020.06.12-01.16.39:729][622]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02776083163917065, xOffset=-185, yOffset=111) [2020.06.12-01.16.39:746][623]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04169991612434387, xOffset=-184, yOffset=111) [2020.06.12-01.16.39:763][624]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05557108297944069, xOffset=-184, yOffset=110) [2020.06.12-01.16.39:780][625]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.069441333413124, xOffset=-185, yOffset=110) [2020.06.12-01.16.39:795][626]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08336842060089111, xOffset=-185, yOffset=110) [2020.06.12-01.16.39:812][627]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09724549949169159, xOffset=-186, yOffset=109) [2020.06.12-01.16.39:827][628]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 189 [2020.06.12-01.16.39:828][628]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1111161708831787, xOffset=-185, yOffset=109) [2020.06.12-01.16.39:845][629]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.124987006187439, xOffset=-186, yOffset=108) [2020.06.12-01.16.39:861][630]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1389060020446777, xOffset=-186, yOffset=106) [2020.06.12-01.16.39:878][631]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1527785807847977, xOffset=-187, yOffset=105) [2020.06.12-01.16.39:895][632]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666487455368042, xOffset=-186, yOffset=104) [2020.06.12-01.16.39:912][633]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1805769950151443, xOffset=-187, yOffset=103) [2020.06.12-01.16.39:928][634]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1944829970598221, xOffset=-188, yOffset=103) [2020.06.12-01.16.39:946][635]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2083532512187958, xOffset=-187, yOffset=104) [2020.06.12-01.16.39:962][636]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2222323268651962, xOffset=-188, yOffset=103) [2020.06.12-01.16.39:979][637]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2361302375793457, xOffset=-188, yOffset=103) [2020.06.12-01.16.39:995][638]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.250031054019928, xOffset=-189, yOffset=102) [2020.06.12-01.16.40:012][639]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2639019787311554, xOffset=-188, yOffset=103) [2020.06.12-01.16.40:029][640]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2777727246284485, xOffset=-188, yOffset=102) [2020.06.12-01.16.40:045][641]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2916879653930664, xOffset=-189, yOffset=101) [2020.06.12-01.16.40:062][642]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3055653870105743, xOffset=-188, yOffset=101) [2020.06.12-01.16.40:079][643]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3194737136363983, xOffset=-189, yOffset=101) [2020.06.12-01.16.40:095][644]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333455324172974, xOffset=-188, yOffset=101) [2020.06.12-01.16.40:112][645]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.347222775220871, xOffset=-186, yOffset=100) [2020.06.12-01.16.40:129][646]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3611516952514648, xOffset=-185, yOffset=100) [2020.06.12-01.16.40:145][647]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3750257790088654, xOffset=-186, yOffset=99) [2020.06.12-01.16.40:162][648]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3888975977897644, xOffset=-186, yOffset=98) [2020.06.12-01.16.40:179][649]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4028136730194092, xOffset=-187, yOffset=98) [2020.06.12-01.16.40:195][650]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4166955947875977, xOffset=-188, yOffset=97) [2020.06.12-01.16.40:212][651]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4305770993232727, xOffset=-187, yOffset=98) [2020.06.12-01.16.40:228][652]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4444656074047089, xOffset=-187, yOffset=98) [2020.06.12-01.16.40:245][653]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4583370983600616, xOffset=-187, yOffset=99) [2020.06.12-01.16.40:262][654]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4722986817359924, xOffset=-187, yOffset=98) [2020.06.12-01.16.40:278][655]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4861696064472198, xOffset=-188, yOffset=100) [2020.06.12-01.16.40:295][656]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5000405311584473, xOffset=-186, yOffset=100) [2020.06.12-01.16.40:312][657]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5139136314392, xOffset=-186, yOffset=100) [2020.06.12-01.16.40:328][658]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5277842879295349, xOffset=-184, yOffset=102) [2020.06.12-01.16.40:346][659]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5416567921638489, xOffset=-183, yOffset=102) [2020.06.12-01.16.40:362][660]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5555667281150818, xOffset=-182, yOffset=102) [2020.06.12-01.16.40:378][661]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5694637298583984, xOffset=-183, yOffset=103) [2020.06.12-01.16.40:395][662]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5833352208137512, xOffset=-183, yOffset=104) [2020.06.12-01.16.40:412][663]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.59720629453659, xOffset=-184, yOffset=104) [2020.06.12-01.16.40:428][664]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6111096143722534, xOffset=-184, yOffset=106) [2020.06.12-01.16.40:446][665]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6250514388084412, xOffset=-183, yOffset=104) [2020.06.12-01.16.40:462][666]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6389235854148865, xOffset=-184, yOffset=105) [2020.06.12-01.16.40:479][667]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6527969241142273, xOffset=-185, yOffset=103) [2020.06.12-01.16.40:495][668]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6666718721389771, xOffset=-186, yOffset=103) [2020.06.12-01.16.40:507][669]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.16.40:513][669]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.16.40:574][673]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.16.40:574][673]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.16.40:673][679]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.16.40:673][679]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.16.40:673][679]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.16.40:673][679]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.16.40:728][682]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.16.40:741][683]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.16.40:741][683]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.16.40:741][683]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.40:742][683]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.16.40:742][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.40:742][683]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.40:742][683]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SnapOutOfIt_Out' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.06.12-01.16.40:742][683]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.16.40:742][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.40:757][684]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.16.40:758][684]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.40:758][684]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.16.40:758][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.40:758][684]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.40:758][684]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.16.40:758][684]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.40:758][684]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.16.40:758][684]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.40:758][684]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.16.40:758][684]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.16.40:758][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.40:758][684]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-01.16.40:758][684]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.40:758][684]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-01.16.40:758][684]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.40:758][684]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.40:781][685]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.16.40:813][687]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.16.40:906][693]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9600DCAC0] Result: '1' k_EResultOK (success) [2020.06.12-01.16.40:906][693]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9600DCAC0]' succeeded in 0.330279 seconds [2020.06.12-01.16.40:932][695]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9600DCAC0] Result: '1' k_EResultOK (success) [2020.06.12-01.16.40:949][696]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.373830 seconds [2020.06.12-01.16.41:024][700]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-01.16.41:024][700]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.41:024][700]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.16.41:024][700]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.41:025][700]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.41:025][700]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.41:025][700]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.16.41:025][700]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.41:025][700]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.41:025][700]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.16.41:025][700]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.41:025][700]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.16.41:025][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.41:025][700]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.16.41:025][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.41:025][700]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.16.41:026][700]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.16.41:042][701]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.16.41:058][702]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.16.41:076][703]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.16.41:091][704]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.16.41:107][705]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.16.41:107][705]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.41:108][705]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.16.41:125][706]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.16.41:142][707]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.16.41:158][708]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.16.41:175][709]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.16.41:224][712]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.16.41:241][713]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.41:241][713]LogDBDPlayerMovement: StopSnapping Final Location (6249.560059 1148.800049 87.859482) [2020.06.12-01.16.41:242][713]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.16.41:242][713]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.16.41:242][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.41:242][713]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.41:242][713]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.16.41:242][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.41:242][713]Interaction: Interaction time: 2.000000 [2020.06.12-01.16.41:242][713]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankVault Left AnimTag_Injured AnimTag_Male. [2020.06.12-01.16.41:242][713]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LT Duration 2.000000 Timestamp 30.635504 [2020.06.12-01.16.41:242][713]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.16.41:242][713]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.16.41:242][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.42:008][759]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.16.42:008][759]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.42:008][759]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.16.42:008][759]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.42:074][763]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.12-01.16.42:074][763]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.42:074][763]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.12-01.16.42:074][763]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.42:106][765]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.16.42:106][765]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.42:106][765]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.16.42:106][765]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.42:109][765]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.42:109][765]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.42:109][765]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.16.42:109][765]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.42:109][765]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.42:109][765]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.16.42:109][765]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.42:109][765]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.16.42:109][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.42:109][765]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.16.42:109][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.42:125][766]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.12-01.16.42:125][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.42:173][769]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.16.42:177][769]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.42:177][769]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.16.42:177][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.42:177][769]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.42:177][769]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.16.42:177][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.42:177][769]Interaction: Interaction time: 1.000000 [2020.06.12-01.16.42:177][769]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.16.42:177][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.42:242][773]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.12-01.16.42:242][773]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.42:275][775]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.12-01.16.42:275][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.42:275][775]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.12-01.16.42:275][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.42:325][778]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.16.42:325][778]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.42:325][778]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.16.42:325][778]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.42:808][807]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.16.42:991][818]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.16.43:026][820]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.16.43:042][821]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.16.43:042][821]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.16.43:042][821]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.43:042][821]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.16.43:042][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.43:042][821]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.43:042][821]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.16.43:042][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.43:058][822]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.43:058][822]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.16.43:058][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.43:058][822]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.43:058][822]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.16.43:058][822]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.43:058][822]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.16.43:058][822]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.43:058][822]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.16.43:058][822]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.16.43:058][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.43:058][822]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.16.43:058][822]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.43:058][822]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.16.43:058][822]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.43:058][822]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.43:149][827]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.16.43:176][829]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.16.43:176][829]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.43:176][829]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.16.43:176][829]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.43:177][829]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.43:177][829]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.43:177][829]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.16.43:177][829]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.43:177][829]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.43:177][829]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.16.43:177][829]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.43:177][829]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.16.43:177][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.43:177][829]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.16.43:177][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.43:177][829]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.16.43:182][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.16.43:241][833]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.16.43:242][833]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.43:242][833]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.16.43:245][833]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.16.43:245][833]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.16.43:245][833]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.16.43:245][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.43:276][835]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.16.43:279][835]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.43:279][835]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.16.43:279][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.43:279][835]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.43:279][835]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.16.43:279][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.43:279][835]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.43:279][835]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.16.43:279][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.43:279][835]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.43:279][835]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.16.43:279][835]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.43:279][835]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.16.43:279][835]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.43:279][835]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.16.43:279][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.43:279][835]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.16.43:279][835]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.43:279][835]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.16.43:283][835]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.16.43:292][836]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.43:292][836]LogDBDPlayerMovement: StopSnapping Final Location (6048.040527 1148.799927 87.859390) [2020.06.12-01.16.43:292][836]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.16.43:292][836]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.16.43:292][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.43:292][836]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.43:292][836]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.16.43:292][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.43:292][836]Interaction: Interaction time: 1.100000 [2020.06.12-01.16.43:292][836]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Male. [2020.06.12-01.16.43:292][836]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 32.687279 [2020.06.12-01.16.43:292][836]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.16.43:293][836]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.16.43:293][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.43:375][841]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.16.43:825][868]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.16.43:825][868]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.43:825][868]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.16.43:825][868]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.43:842][869]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.12-01.16.43:842][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.43:842][869]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.12-01.16.43:842][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.43:858][870]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.12-01.16.43:858][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.43:891][872]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.12-01.16.43:891][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.43:891][872]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.12-01.16.43:891][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.43:891][872]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.12-01.16.43:891][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.43:908][873]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.16.43:908][873]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.43:908][873]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.16.43:908][873]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.44:209][891]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.16.44:224][892]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.16.44:224][892]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.16.44:224][892]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.44:224][892]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.16.44:224][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.44:225][892]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.44:225][892]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.16.44:225][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.44:225][892]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.16.44:241][893]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.44:241][893]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.16.44:242][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.44:242][893]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.44:242][893]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.16.44:242][893]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.44:242][893]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.16.44:242][893]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.44:242][893]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.16.44:242][893]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.16.44:242][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.44:242][893]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.16.44:242][893]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.44:242][893]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.16.44:242][893]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.44:242][893]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.44:273][895]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Injured AnimTag_Male. [2020.06.12-01.16.44:273][895]LogAkAudio: Warning: [BP_CamperFemale08_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.16.44:275][895]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.16.44:307][897]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.16.44:315][897]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.16.44:426][904]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.12-01.16.44:426][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.44:426][904]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.12-01.16.44:426][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.44:459][906]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.16.44:459][906]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.44:459][906]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.16.44:459][906]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.44:526][910]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.12-01.16.44:526][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.44:908][933]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.12-01.16.44:908][933]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.45:208][951]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [OpenHatch][BP_Hatch01_C_0] [2020.06.12-01.16.45:208][951]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.45:674][979]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.16.45:674][979]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.45:674][979]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.16.45:674][979]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.45:674][979]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.16.45:674][979]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.45:674][979]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.16.45:674][979]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.45:708][981]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.16.45:708][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.45:708][981]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.16.45:708][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.45:741][983]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.12-01.16.45:741][983]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.45:791][986]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [OpenHatch][BP_Hatch01_C_0] [2020.06.12-01.16.45:792][986]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.46:261][ 13]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.16.46:261][ 13]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.46:261][ 13]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.16.46:261][ 13]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.46:261][ 13]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-01.16.46:264][ 13]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.46:264][ 13]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.46:264][ 13]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.16.46:264][ 13]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.46:264][ 13]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.46:264][ 13]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.16.46:264][ 13]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.46:264][ 13]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.16.46:264][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.46:264][ 13]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.16.46:264][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.46:359][ 19]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.16.46:360][ 19]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.46:360][ 19]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.16.46:360][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.46:360][ 19]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.46:360][ 19]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.16.46:360][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.46:360][ 19]Interaction: Interaction time: 16.000000 [2020.06.12-01.16.46:360][ 19]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.16.46:360][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.46:360][ 19]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.46:360][ 19]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.16.46:424][ 23]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.16.46:424][ 23]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.46:424][ 23]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.16.46:424][ 23]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.46:474][ 26]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.12-01.16.46:474][ 26]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.46:496][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.16.46:508][ 28]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.16.46:508][ 28]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.46:508][ 28]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.16.46:508][ 28]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.46:508][ 28]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.16.46:508][ 28]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.46:508][ 28]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.16.46:508][ 28]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.46:741][ 42]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.16.46:741][ 42]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.46:741][ 42]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.12-01.16.46:742][ 42]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.46:742][ 42]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.46:742][ 42]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.46:742][ 42]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.16.46:742][ 42]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.46:742][ 42]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.46:742][ 42]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.12-01.16.46:742][ 42]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.46:742][ 42]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.16.46:742][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.46:743][ 42]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.16.46:743][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.46:743][ 42]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.16.46:744][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.16.46:759][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.16.46:775][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.16.46:792][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.16.46:808][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.16.46:824][ 47]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.12-01.16.46:824][ 47]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.46:824][ 47]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.16.46:826][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.16.46:842][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.16.46:859][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.16.46:876][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.16.46:892][ 51]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_0] [2020.06.12-01.16.46:892][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.46:892][ 51]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_0] [2020.06.12-01.16.46:892][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.46:893][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.16.46:907][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.16.47:074][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.16.47:125][ 65]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.47:125][ 65]LogDBDPlayerMovement: StopSnapping Final Location (6404.000000 2113.000000 87.859276) [2020.06.12-01.16.47:125][ 65]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.16.47:125][ 65]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.16.47:125][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.47:125][ 65]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.47:125][ 65]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.16.47:125][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.47:125][ 65]Interaction: Interaction time: 0.700000 [2020.06.12-01.16.47:125][ 65]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.12-01.16.47:125][ 65]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 36.518970 [2020.06.12-01.16.47:125][ 65]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.16.47:125][ 65]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.16.47:125][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.47:308][ 76]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_0] [2020.06.12-01.16.47:308][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.47:308][ 76]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_0] [2020.06.12-01.16.47:308][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.47:308][ 76]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_0] [2020.06.12-01.16.47:308][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.47:458][ 85]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_0] [2020.06.12-01.16.47:458][ 85]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.47:458][ 85]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_0] [2020.06.12-01.16.47:459][ 85]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.47:459][ 85]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.12-01.16.47:459][ 85]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.47:808][106]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.16.47:824][107]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.16.47:824][107]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.16.47:824][107]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.47:824][107]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.16.47:824][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.47:824][107]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.47:824][107]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.16.47:824][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.47:824][107]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.16.47:841][108]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.47:841][108]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.16.47:841][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.47:841][108]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.47:841][108]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.16.47:841][108]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.47:841][108]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.16.47:841][108]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.47:841][108]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.16.47:841][108]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.16.47:841][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.47:841][108]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.12-01.16.47:841][108]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.47:841][108]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.12-01.16.47:841][108]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.47:841][108]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.47:874][110]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.16.47:874][110]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_0] [2020.06.12-01.16.47:874][110]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.47:874][110]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_0] [2020.06.12-01.16.47:874][110]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.47:923][113]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.16.48:341][138]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_0] [2020.06.12-01.16.48:341][138]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.50:692][279]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.12-01.16.50:692][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.50:759][283]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.12-01.16.50:759][283]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.50:759][283]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.12-01.16.50:759][283]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.50:792][285]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.12-01.16.50:792][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.50:792][285]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.12-01.16.50:792][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.51:259][313]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.12-01.16.51:259][313]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.51:259][313]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.12-01.16.51:259][313]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.51:259][313]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.12-01.16.51:259][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.51:259][313]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.06.12-01.16.51:259][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.51:275][314]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.06.12-01.16.51:275][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.51:281][314]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.16.51:325][317]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.12-01.16.51:325][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.51:326][317]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.12-01.16.51:326][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.51:326][317]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.12-01.16.51:326][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.51:342][318]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.12-01.16.51:342][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.51:342][318]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.06.12-01.16.51:342][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.51:813][346]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.16.52:213][370]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.16.52:663][397]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.16.55:690][579]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.894521 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.16.58:107][724]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.12-01.16.58:107][724]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.58:108][724]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-01.16.58:108][724]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.58:108][724]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.58:108][724]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.58:108][724]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.16.58:108][724]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.58:108][724]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.58:108][724]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-01.16.58:108][724]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.58:108][724]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.16.58:108][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.58:108][724]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.16.58:108][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.58:109][724]Interaction: TryInteractionType exits because availableInteraction SnapOutOfIt cannot override SnapOutOfIt [2020.06.12-01.16.58:157][727]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-01.16.58:157][727]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.58:158][727]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.58:158][727]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.16.58:158][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.58:158][727]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.58:158][727]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.16.58:158][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.58:158][727]Interaction: Interaction time: 0.936506 [2020.06.12-01.16.58:158][727]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: SnapOutOfIt_Single AnimTag_Injured AnimTag_Male. [2020.06.12-01.16.58:158][727]LogSM: Error: Play Update Montage AM_M_SnapOutOfIt_Single Duration 0.936506 Timestamp 47.552780 [2020.06.12-01.16.58:158][727]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.16.58:158][727]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.16.58:158][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.58:224][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.16.59:092][783]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.16.59:208][790]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-01.16.59:208][790]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.16.59:208][790]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.16.59:208][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.59:211][790]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.16.59:224][791]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.16.59:224][791]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.16.59:224][791]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.59:224][791]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.16.59:224][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.59:224][791]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.59:224][791]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SnapOutOfIt_Out' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.06.12-01.16.59:224][791]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.16.59:224][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.59:241][792]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.59:241][792]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.16.59:241][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.59:241][792]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.59:241][792]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.16.59:241][792]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.59:241][792]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.16.59:241][792]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.59:241][792]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.16.59:241][792]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.16.59:242][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.59:242][792]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-01.16.59:242][792]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.59:242][792]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-01.16.59:242][792]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.59:242][792]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.59:263][793]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.16.59:275][794]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.16.59:309][796]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-01.16.59:309][796]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.59:309][796]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-01.16.59:309][796]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.59:312][796]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.16.59:314][796]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.16.59:325][797]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.59:325][797]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.59:325][797]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.16.59:325][797]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.59:325][797]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.59:325][797]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-01.16.59:325][797]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.59:326][797]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.16.59:326][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.59:326][797]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.16.59:326][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.59:326][797]Interaction: TryInteractionType exits because availableInteraction SnapOutOfIt cannot override SnapOutOfIt [2020.06.12-01.16.59:408][802]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation FAIL] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-01.16.59:408][802]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.59:409][802]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Exiting interaction because fail received] [2020.06.12-01.16.59:409][802]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.16.59:425][803]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.59:425][803]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterFailed] [2020.06.12-01.16.59:425][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.59:425][803]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.16.59:425][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.59:425][803]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.59:425][803]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.16.59:425][803]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.59:425][803]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.16.59:425][803]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.16.59:425][803]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.16.59:425][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.16.59:425][803]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-01.16.59:426][803]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.59:426][803]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-01.16.59:426][803]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.16.59:426][803]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.16.59:446][804]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.17.01:293][915]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.12-01.17.01:293][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.01:293][915]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.06.12-01.17.01:293][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.01:362][919]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.12-01.17.01:362][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.01:362][919]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.06.12-01.17.01:362][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.01:525][929]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.06.12-01.17.01:525][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.02:341][978]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.17.02:345][978]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.17.02:345][978]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.17.02:345][978]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.17.02:345][978]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.17.02:345][978]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.17.02:345][978]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.17.02:345][978]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.17.02:346][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.17.02:374][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.17.02:412][982]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.17.02:443][984]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.02:443][984]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.17.02:443][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.02:443][984]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.02:443][984]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.17.02:443][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.02:478][986]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.02:478][986]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.17.02:478][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.02:478][986]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.02:478][986]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.17.02:478][986]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.02:478][986]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.17.02:478][986]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.02:478][986]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.17.02:478][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.02:478][986]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.17.02:478][986]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.02:478][986]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.02:508][988]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.17.02:575][992]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.02:575][992]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.03:991][ 77]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_7] [2020.06.12-01.17.03:991][ 77]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.03:991][ 77]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_7] [2020.06.12-01.17.03:991][ 77]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.03:993][ 77]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.03:993][ 77]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.03:993][ 77]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.17.03:993][ 77]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.03:993][ 77]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.03:993][ 77]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_7] [2020.06.12-01.17.03:993][ 77]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.03:993][ 77]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.17.03:993][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.03:993][ 77]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.12-01.17.03:993][ 77]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.17.03:993][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.03:994][ 77]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.17.04:009][ 78]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.06.12-01.17.04:009][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.04:075][ 82]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.12-01.17.04:075][ 82]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.04:075][ 82]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.06.12-01.17.04:075][ 82]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.04:108][ 84]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.12-01.17.04:109][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.04:109][ 84]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.06.12-01.17.04:109][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.04:293][ 95]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.04:293][ 95]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.17.04:293][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.04:293][ 95]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.04:293][ 95]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.17.04:293][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.04:293][ 95]Interaction: Interaction time: 1.050000 [2020.06.12-01.17.04:293][ 95]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.06.12-01.17.04:293][ 95]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.12-01.17.04:293][ 95]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.17.04:294][ 95]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.17.04:294][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.04:299][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.17.04:377][100]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.17.04:576][112]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.12-01.17.04:776][124]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.12-01.17.04:776][124]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.04:776][124]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.06.12-01.17.04:776][124]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.04:793][125]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.12-01.17.04:793][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.04:793][125]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.12-01.17.04:793][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.04:809][126]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.12-01.17.04:809][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.04:834][127]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.17.04:893][131]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.06.12-01.17.04:893][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.04:910][132]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.12-01.17.04:910][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.04:910][132]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.06.12-01.17.04:910][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.04:925][133]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.12-01.17.04:925][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.04:925][133]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.12-01.17.04:925][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.05:327][157]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.17.05:360][159]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.05:360][159]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.17.05:360][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.05:360][159]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.05:360][159]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.17.05:360][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.05:360][159]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.05:360][159]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.17.05:360][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.05:360][159]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.05:360][159]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.17.05:360][159]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.05:360][159]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.17.05:360][159]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.05:360][159]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.17.05:360][159]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.17.05:360][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.05:360][159]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_7] [2020.06.12-01.17.05:360][159]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.05:360][159]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.05:424][163]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.17.05:424][163]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.05:424][163]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.17.05:424][163]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.05:427][163]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.05:427][163]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.05:427][163]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.17.05:427][163]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.05:427][163]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.05:427][163]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.17.05:427][163]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.05:427][163]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.17.05:427][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.05:427][163]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.17.05:427][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.05:490][167]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.12-01.17.05:493][167]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.05:493][167]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.17.05:493][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.05:493][167]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.05:493][167]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.17.05:493][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.05:493][167]Interaction: Interaction time: 2.000000 [2020.06.12-01.17.05:493][167]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.17.05:493][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.06:159][207]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.12-01.17.06:159][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.06:159][207]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.12-01.17.06:159][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.06:176][208]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.12-01.17.06:176][208]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.06:176][208]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.06.12-01.17.06:176][208]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.06:193][209]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.06.12-01.17.06:193][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.06:216][210]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.17.06:276][214]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.12-01.17.06:276][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.06:292][215]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.12-01.17.06:292][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.06:292][215]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.12-01.17.06:292][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.06:292][215]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.12-01.17.06:292][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.06:292][215]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.06.12-01.17.06:292][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.07:496][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.06.12-01.17.07:560][291]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.17.07:560][291]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.17.07:561][291]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.17.07:561][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.07:592][293]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.12-01.17.07:594][293]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.07:594][293]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.17.07:594][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.07:594][293]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.07:594][293]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.17.07:594][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.07:594][293]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.07:594][293]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.17.07:594][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.07:595][293]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.07:595][293]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.17.07:595][293]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.07:595][293]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.17.07:595][293]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.07:595][293]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.17.07:595][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.07:595][293]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.17.07:595][293]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.07:595][293]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.07:597][293]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.06.12-01.17.07:676][298]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.12-01.17.07:676][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.07:676][298]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.06.12-01.17.07:676][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.07:676][298]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.12-01.17.07:676][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.07:676][298]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.12-01.17.07:676][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.07:692][299]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.12-01.17.07:692][299]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.07:697][299]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.17.07:741][302]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.06.12-01.17.07:742][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.07:759][303]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.12-01.17.07:759][303]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.07:759][303]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.06.12-01.17.07:759][303]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.07:759][303]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.12-01.17.07:759][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.07:759][303]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.12-01.17.07:759][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.08:041][320]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Injured AnimTag_Male. [2020.06.12-01.17.08:041][320]LogAkAudio: Warning: [BP_CamperMale10_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.17.08:051][320]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Injured AnimTag_Male. [2020.06.12-01.17.08:246][332]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.12-01.17.08:246][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.08:246][332]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.12-01.17.08:246][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.08:279][334]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.12-01.17.08:279][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.08:279][334]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.12-01.17.08:279][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.08:362][339]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.12-01.17.08:362][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.08:368][339]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.17.09:109][384]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.06.12-01.17.10:776][484]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_0] [2020.06.12-01.17.10:776][484]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.10:798][485]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.17.11:209][510]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_0] [2020.06.12-01.17.11:209][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.11:209][510]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_0] [2020.06.12-01.17.11:209][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.11:325][517]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-01.17.11:325][517]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.11:325][517]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition2][WindowStandard_C_0] [2020.06.12-01.17.11:325][517]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.11:326][517]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.11:326][517]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.11:326][517]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.17.11:326][517]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.11:326][517]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.11:326][517]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_0] [2020.06.12-01.17.11:326][517]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.11:326][517]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.17.11:326][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.11:326][517]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.17.11:326][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.11:326][517]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.17.11:408][522]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_0] [2020.06.12-01.17.11:408][522]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.11:408][522]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.17.11:509][528]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.17.11:576][532]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.11:576][532]LogDBDPlayerMovement: StopSnapping Final Location (6404.000000 2253.000000 87.859299) [2020.06.12-01.17.11:576][532]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.17.11:576][532]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.17.11:576][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.11:576][532]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.11:576][532]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.17.11:576][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.11:576][532]Interaction: Interaction time: 0.700000 [2020.06.12-01.17.11:576][532]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.12-01.17.11:576][532]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 60.969742 [2020.06.12-01.17.11:576][532]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.17.11:576][532]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.17.11:576][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.11:759][543]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_0] [2020.06.12-01.17.11:759][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.11:759][543]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_0] [2020.06.12-01.17.11:759][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.11:759][543]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.12-01.17.11:759][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.11:908][552]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.12-01.17.11:910][552]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_0] [2020.06.12-01.17.11:910][552]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.11:910][552]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_0] [2020.06.12-01.17.11:910][552]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.11:910][552]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_0] [2020.06.12-01.17.11:910][552]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.11:911][552]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.11:911][552]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.12:260][573]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.17.12:276][574]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.17.12:276][574]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.17.12:276][574]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.12:276][574]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.17.12:276][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.12:276][574]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.12:276][574]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.17.12:276][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.12:276][574]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.17.12:292][575]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.12:292][575]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.17.12:292][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.12:292][575]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.12:292][575]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.17.12:292][575]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.12:292][575]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.17.12:292][575]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.12:292][575]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.17.12:292][575]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.17.12:292][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.12:292][575]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_0] [2020.06.12-01.17.12:292][575]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.12:292][575]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition2][WindowStandard_C_0] [2020.06.12-01.17.12:292][575]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.12:292][575]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.12:325][577]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.17.12:325][577]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_0] [2020.06.12-01.17.12:326][577]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.12:326][577]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_0] [2020.06.12-01.17.12:326][577]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.12:374][580]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.17.12:375][580]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.17.12:375][580]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.12-01.17.12:375][580]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.17.12:441][584]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.12-01.17.12:508][588]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.12-01.17.12:541][590]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Obstructed Killer07. [2020.06.12-01.17.12:707][600]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4DB3F70] Result: '1' k_EResultOK (success) [2020.06.12-01.17.12:707][600]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4DB3F70]' succeeded in 0.330545 seconds [2020.06.12-01.17.12:726][601]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.17.12:726][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.12:726][601]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.17.12:726][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.12:726][601]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.17.12:726][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.12:726][601]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.17.12:726][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.12:732][602]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4DB3F70] Result: '1' k_EResultOK (success) [2020.06.12-01.17.12:749][603]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.372365 seconds [2020.06.12-01.17.12:793][605]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.12-01.17.12:793][605]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.12:908][612]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.806626 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.17.13:542][650]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.17.13:542][650]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.13:542][650]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.17.13:542][650]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.13:977][676]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.17.13:977][676]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.13:977][676]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.17.13:977][676]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.13:977][676]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.17.13:977][676]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.13:977][676]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.17.13:977][676]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.13:993][677]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.17.13:993][677]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.13:993][677]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-01.17.13:993][677]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.14:061][681]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.14:061][681]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.14:791][725]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.17.14:791][725]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.14:791][725]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.17.14:791][725]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.14:793][725]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.14:793][725]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.14:793][725]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.17.14:793][725]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.14:793][725]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.14:793][725]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.17.14:793][725]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.14:793][725]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.17.14:794][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.14:794][725]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.17.14:794][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.14:891][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.17.14:893][731]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.14:893][731]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.17.14:894][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.14:894][731]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.14:894][731]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.17.14:894][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.14:894][731]Interaction: Interaction time: 1.000000 [2020.06.12-01.17.14:894][731]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.17.14:894][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.15:896][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.17.15:960][795]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.17.15:960][795]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.17.15:960][795]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.17.15:960][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.15:991][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.17.15:994][797]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.15:994][797]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.17.15:994][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.15:994][797]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.15:994][797]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.17.15:994][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.15:994][797]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.15:994][797]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.17.15:994][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.15:994][797]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.15:994][797]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.17.15:994][797]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.15:994][797]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.17.15:994][797]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.15:994][797]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.17.15:994][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.15:994][797]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.17.15:994][797]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.15:994][797]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.15:997][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.17.18:408][942]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault1][WindowStandard_C_0] [2020.06.12-01.17.18:408][942]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.18:408][942]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_0] [2020.06.12-01.17.18:408][942]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.18:411][942]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.18:411][942]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.18:411][942]Interaction: Verbose: [SlasherVault1][WindowStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.17.18:411][942]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.18:411][942]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.18:411][942]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_0] [2020.06.12-01.17.18:411][942]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.18:411][942]Interaction: Verbose: [SlasherVault1][WindowStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.17.18:411][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.18:411][942]Interaction: Verbose: [SlasherVault1][WindowStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.17.18:411][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.18:475][946]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Male. [2020.06.12-01.17.18:476][946]LogAkAudio: Warning: [BP_CamperMale10_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.17.18:476][946]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Male. [2020.06.12-01.17.18:479][946]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.18:479][946]Interaction: Verbose: [SlasherVault1][WindowStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.17.18:479][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.18:480][946]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.18:480][946]Interaction: Verbose: [SlasherVault1][WindowStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.17.18:480][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.18:480][946]Interaction: Interaction time: 1.700000 [2020.06.12-01.17.18:480][946]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.12-01.17.18:480][946]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.12-01.17.18:480][946]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: WindowVault Killer07. [2020.06.12-01.17.18:480][946]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 0.000000 [2020.06.12-01.17.18:480][946]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to True [2020.06.12-01.17.18:480][946]Interaction: Verbose: [SlasherVault1][WindowStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.17.18:480][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.18:579][952]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.17.18:579][952]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.18:579][952]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.17.18:579][952]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.18:579][952]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.17.18:579][952]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.18:579][952]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.17.18:579][952]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.18:579][952]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.17.18:579][952]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.18:579][952]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.17.18:580][952]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.18:580][952]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.17.18:580][952]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.18:593][953]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_005_C_0] [2020.06.12-01.17.18:593][953]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.18:593][953]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_005_C_0] [2020.06.12-01.17.18:593][953]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.18:594][953]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_005_C_0] [2020.06.12-01.17.18:594][953]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.18:594][953]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_005_C_0] [2020.06.12-01.17.18:594][953]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.18:594][953]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_005_C_0] [2020.06.12-01.17.18:594][953]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.18:594][953]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_005_C_0] [2020.06.12-01.17.18:594][953]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.19:110][984]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_005_C_0] [2020.06.12-01.17.19:110][984]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.19:110][984]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_005_C_0] [2020.06.12-01.17.19:110][984]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.19:126][985]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_005_C_0] [2020.06.12-01.17.19:126][985]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.19:126][985]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_005_C_0] [2020.06.12-01.17.19:126][985]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.19:127][985]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_005_C_0] [2020.06.12-01.17.19:127][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.19:127][985]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_005_C_0] [2020.06.12-01.17.19:127][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.19:195][989]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.17.19:195][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.19:195][989]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.17.19:195][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.19:195][989]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.17.19:195][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.19:195][989]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.17.19:195][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.19:195][989]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.17.19:195][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.19:195][989]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.17.19:195][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.19:195][989]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.17.19:195][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.19:978][ 36]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.17.20:109][ 44]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.039027 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.17.20:142][ 46]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.06.12-01.17.20:178][ 48]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.20:178][ 48]Interaction: Verbose: [SlasherVault1][WindowStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.17.20:178][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.20:178][ 48]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.20:178][ 48]Interaction: Verbose: [SlasherVault1][WindowStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.17.20:179][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.20:212][ 50]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.20:212][ 50]Interaction: Verbose: [SlasherVault1][WindowStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.17.20:212][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.20:212][ 50]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.20:212][ 50]Interaction: Verbose: [SlasherVault1][WindowStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.17.20:212][ 50]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.20:212][ 50]Interaction: Verbose: [SlasherVault1][WindowStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.17.20:212][ 50]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.20:212][ 50]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to False [2020.06.12-01.17.20:212][ 50]Interaction: Verbose: [SlasherVault1][WindowStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.17.20:212][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.20:212][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_0] [2020.06.12-01.17.20:212][ 50]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.20:212][ 50]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.21:608][134]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.06.12-01.17.21:908][152]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.318675 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.17.22:642][196]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.12-01.17.22:642][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.22:709][200]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.12-01.17.22:709][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.22:709][200]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.12-01.17.22:709][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.22:726][201]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.12-01.17.22:726][201]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.22:726][201]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.12-01.17.22:727][201]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.23:193][229]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.12-01.17.23:193][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.23:193][229]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.12-01.17.23:193][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.23:193][229]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.12-01.17.23:193][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.23:193][229]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.06.12-01.17.23:193][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.23:210][230]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.06.12-01.17.23:210][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.23:215][230]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.17.23:260][233]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.12-01.17.23:260][233]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.23:277][234]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.12-01.17.23:277][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.23:277][234]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.12-01.17.23:277][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.23:277][234]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.12-01.17.23:277][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.23:277][234]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.06.12-01.17.23:277][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.23:794][265]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.12-01.17.23:794][265]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.23:794][265]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.06.12-01.17.23:794][265]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.23:826][267]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.12-01.17.23:826][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.23:826][267]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.06.12-01.17.23:826][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.23:893][271]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.06.12-01.17.23:893][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.25:558][371]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.875395 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.17.26:192][409]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.12-01.17.26:194][409]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.26:195][409]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.26:491][427]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.12-01.17.26:592][433]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.12-01.17.26:593][433]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.17.26:593][433]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.06.12-01.17.26:593][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.17.26:598][433]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Chadley]: On [2020.06.12-01.17.26:599][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.17.26:825][447]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.06.12-01.17.27:842][508]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.12-01.17.27:842][508]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.27:908][512]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.12-01.17.27:908][512]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.27:908][512]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.17.27:911][512]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.27:911][512]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.27:911][512]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.17.27:911][512]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.27:911][512]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.27:911][512]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.12-01.17.27:911][512]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.27:911][512]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.17.27:911][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.27:911][512]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.17.27:911][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.27:944][514]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.17.28:244][532]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.28:244][532]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.17.28:244][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.28:244][532]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.28:244][532]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.17.28:244][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.28:244][532]Interaction: Interaction time: 0.700000 [2020.06.12-01.17.28:244][532]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.12-01.17.28:244][532]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.12-01.17.28:245][532]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.17.28:245][532]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.17.28:245][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.28:327][537]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.17.28:580][552]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Chadley]: Off [2020.06.12-01.17.28:929][573]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.17.28:945][574]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.28:945][574]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.17.28:945][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.28:945][574]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.28:945][574]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.17.28:945][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.29:008][578]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.17.29:008][578]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.17.29:011][578]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.29:011][578]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.17.29:011][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.29:011][578]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.29:011][578]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.17.29:011][578]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.29:011][578]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.17.29:011][578]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.29:011][578]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.17.29:011][578]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.17.29:011][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.29:011][578]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.12-01.17.29:011][578]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.29:011][578]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.29:845][628]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.29:845][628]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.30:275][654]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.17.30:275][654]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.30:275][654]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.17.30:275][654]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.30:278][654]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.30:278][654]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.30:278][654]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.17.30:278][654]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.30:278][654]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.30:278][654]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.17.30:278][654]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.30:278][654]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.17.30:278][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.30:278][654]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.17.30:278][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.30:342][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.17.30:344][658]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.30:344][658]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.17.30:344][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.30:344][658]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.30:344][658]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.17.30:344][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.30:344][658]Interaction: Interaction time: 1.000000 [2020.06.12-01.17.30:344][658]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.17.30:344][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.31:175][708]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.12-01.17.31:175][708]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.31:209][710]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.12-01.17.31:209][710]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.31:209][710]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.17.31:212][710]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.31:212][710]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.31:212][710]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.17.31:212][710]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.31:212][710]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.31:212][710]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.12-01.17.31:212][710]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.31:212][710]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.17.31:212][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.31:212][710]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.17.31:212][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.31:278][714]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.17.31:346][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.17.31:411][722]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.31:411][722]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.17.31:411][722]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.17.31:411][722]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.17.31:411][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.31:411][722]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.17.31:411][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.31:411][722]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.31:411][722]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.17.31:411][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.31:444][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.17.31:446][724]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.31:446][724]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.17.31:446][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.31:446][724]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.31:446][724]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.17.31:446][724]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.31:446][724]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.17.31:446][724]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.31:446][724]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.17.31:446][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.31:446][724]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.17.31:446][724]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.31:446][724]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.31:449][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.17.31:660][737]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.31:660][737]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.17.31:660][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.31:660][737]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.31:660][737]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.17.31:660][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.31:661][737]Interaction: Interaction time: 0.700000 [2020.06.12-01.17.31:661][737]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.12-01.17.31:661][737]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.12-01.17.31:661][737]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.17.31:661][737]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.17.31:661][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.31:711][740]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.17.32:344][778]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.17.32:393][781]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.32:393][781]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.17.32:393][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.32:393][781]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.32:393][781]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.17.32:393][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.32:425][783]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.17.32:425][783]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.17.32:428][783]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.32:428][783]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.17.32:428][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.32:428][783]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.32:428][783]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.17.32:428][783]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.32:428][783]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.17.32:428][783]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.32:428][783]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.17.32:428][783]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.17.32:428][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.32:429][783]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.12-01.17.32:429][783]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.32:429][783]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.33:992][877]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_3] [2020.06.12-01.17.33:992][877]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.34:025][879]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_3] [2020.06.12-01.17.34:025][879]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.34:026][879]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.17.34:028][879]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.34:028][879]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.34:028][879]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.17.34:028][879]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.34:028][879]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.34:028][879]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.06.12-01.17.34:028][879]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.34:028][879]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.17.34:028][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.34:028][879]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.17.34:028][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.34:094][883]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.17.34:126][885]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 12.511497 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.17.34:159][887]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.06.12-01.17.34:528][909]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.34:528][909]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.17.34:528][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.34:528][909]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.34:528][909]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.17.34:528][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.34:529][909]Interaction: Interaction time: 0.700000 [2020.06.12-01.17.34:529][909]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.12-01.17.34:529][909]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.12-01.17.34:529][909]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.17.34:529][909]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.17.34:529][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.34:594][913]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.17.35:059][941]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.17.35:059][941]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.35:059][941]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.17.35:059][941]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.35:062][941]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.35:062][941]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.35:062][941]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.17.35:062][941]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.35:062][941]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.35:062][941]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.17.35:062][941]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.35:062][941]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.17.35:062][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.35:062][941]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.17.35:062][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.35:062][941]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.17.35:195][949]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.17.35:261][953]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.35:261][953]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.17.35:261][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.35:261][953]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.35:261][953]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.17.35:261][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.35:292][955]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.17.35:294][955]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.35:294][955]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.17.35:294][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.35:294][955]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.35:294][955]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.17.35:294][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.35:294][955]Interaction: Interaction time: 2.000000 [2020.06.12-01.17.35:294][955]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: PlankVault Left AnimTag_Female. [2020.06.12-01.17.35:294][955]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LT Duration 2.000000 Timestamp 0.000000 [2020.06.12-01.17.35:294][955]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.17.35:294][955]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.17.35:294][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.35:294][955]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.35:294][955]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.17.35:294][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.35:294][955]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.35:294][955]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.17.35:295][955]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.35:295][955]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.17.35:295][955]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.35:295][955]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.17.35:295][955]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.17.35:295][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.35:295][955]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_3] [2020.06.12-01.17.35:295][955]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.35:295][955]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.35:327][957]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.17.37:044][ 60]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.17.37:110][ 64]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.37:110][ 64]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.17.37:110][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.37:111][ 64]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.37:111][ 64]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.17.37:111][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.37:111][ 64]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.37:111][ 64]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.17.37:111][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.37:111][ 64]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.37:111][ 64]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.17.37:111][ 64]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.37:111][ 64]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.17.37:111][ 64]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.37:111][ 64]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.17.37:111][ 64]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.17.37:111][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.37:111][ 64]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.17.37:111][ 64]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.37:111][ 64]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.37:309][ 76]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.17.37:309][ 76]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.37:309][ 76]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.17.37:309][ 76]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.37:312][ 76]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.37:312][ 76]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.37:312][ 76]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.17.37:312][ 76]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.37:312][ 76]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.37:312][ 76]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.17.37:312][ 76]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.37:312][ 76]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.17.37:312][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.37:312][ 76]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.17.37:312][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.37:344][ 78]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.17.37:510][ 88]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.37:510][ 88]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.17.37:510][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.37:510][ 88]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.37:510][ 88]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.17.37:511][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.37:511][ 88]Interaction: Interaction time: 2.000000 [2020.06.12-01.17.37:511][ 88]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: PlankVault Right AnimTag_Female. [2020.06.12-01.17.37:511][ 88]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RT Duration 2.000000 Timestamp 0.000000 [2020.06.12-01.17.37:511][ 88]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.17.37:511][ 88]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.17.37:511][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.37:577][ 92]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.17.38:642][156]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.530725 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.17.39:231][191]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 220 [2020.06.12-01.17.39:245][192]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.17.39:310][196]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.39:310][196]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.17.39:310][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.39:311][196]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.39:311][196]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.17.39:311][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.39:344][198]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.39:344][198]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.17.39:344][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.39:344][198]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.39:344][198]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.17.39:344][198]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.39:344][198]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.17.39:344][198]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.39:344][198]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.17.39:344][198]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.17.39:344][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.39:344][198]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.17.39:344][198]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.39:344][198]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.39:676][218]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.17.39:676][218]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.17.39:676][218]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.17.39:676][218]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.17.39:730][221]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.17.41:343][318]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.17.41:343][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.41:343][318]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.12-01.17.41:343][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.41:343][318]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.06.12-01.17.41:343][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.41:366][319]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.17.41:560][331]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition2][WindowStandard_C_0] [2020.06.12-01.17.41:560][331]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.41:560][331]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.17.41:560][331]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.41:561][331]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.41:561][331]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.41:561][331]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.17.41:561][331]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.41:561][331]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.41:561][331]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.17.41:561][331]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.41:561][331]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.17.41:561][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.41:561][331]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.17.41:561][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.41:561][331]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.17.41:626][335]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.17.41:626][335]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.41:660][337]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.41:660][337]LogDBDPlayerMovement: StopSnapping Final Location (3120.048096 4229.006836 86.221504) [2020.06.12-01.17.41:660][337]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.17.41:660][337]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.17.41:660][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.41:660][337]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.41:660][337]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.17.41:660][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.41:660][337]Interaction: Interaction time: 80.000000 [2020.06.12-01.17.41:660][337]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.17.41:660][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.41:727][341]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.17.41:727][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.12-01.17.42:292][375]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.977358 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.17.43:265][433]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.76541793346405, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-01.17.43:265][433]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.17.43:281][434]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.015107998624444, xOffset=0, yOffset=0) [2020.06.12-01.17.43:298][435]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03021727129817, xOffset=0, yOffset=0) [2020.06.12-01.17.43:314][436]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04534826800227165, xOffset=0, yOffset=0) [2020.06.12-01.17.43:331][437]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06051381304860115, xOffset=0, yOffset=0) [2020.06.12-01.17.43:347][438]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07565363496541977, xOffset=0, yOffset=0) [2020.06.12-01.17.43:365][439]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0908069983124733, xOffset=0, yOffset=0) [2020.06.12-01.17.43:381][440]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.10606363415718, xOffset=0, yOffset=0) [2020.06.12-01.17.43:398][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.12118300050497, xOffset=0, yOffset=0) [2020.06.12-01.17.43:415][442]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.13640908896923, xOffset=0, yOffset=0) [2020.06.12-01.17.43:432][443]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515221744775772, xOffset=0, yOffset=0) [2020.06.12-01.17.43:448][444]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.16663172841072, xOffset=0, yOffset=0) [2020.06.12-01.17.43:464][445]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1817406415939331, xOffset=0, yOffset=0) [2020.06.12-01.17.43:480][446]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1968853622674942, xOffset=0, yOffset=0) [2020.06.12-01.17.43:497][447]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.212065726518631, xOffset=0, yOffset=0) [2020.06.12-01.17.43:514][448]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272158116102219, xOffset=0, yOffset=0) [2020.06.12-01.17.43:532][449]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423768043518066, xOffset=0, yOffset=0) [2020.06.12-01.17.43:547][450]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.25751307606697, xOffset=0, yOffset=0) [2020.06.12-01.17.43:564][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.27265653014183, xOffset=0, yOffset=0) [2020.06.12-01.17.43:581][452]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2878556251525879, xOffset=0, yOffset=0) [2020.06.12-01.17.43:597][453]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.30299162864685, xOffset=0, yOffset=0) [2020.06.12-01.17.43:614][454]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181028068065643, xOffset=0, yOffset=0) [2020.06.12-01.17.43:632][455]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3332999050617218, xOffset=0, yOffset=0) [2020.06.12-01.17.43:647][456]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484123647212982, xOffset=0, yOffset=0) [2020.06.12-01.17.43:664][457]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636161983013153, xOffset=0, yOffset=0) [2020.06.12-01.17.43:681][458]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787460029125214, xOffset=0, yOffset=0) [2020.06.12-01.17.43:698][459]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939270079135895, xOffset=0, yOffset=0) [2020.06.12-01.17.43:714][460]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090391099452972, xOffset=0, yOffset=0) [2020.06.12-01.17.43:731][461]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.424159824848175, xOffset=0, yOffset=0) [2020.06.12-01.17.43:748][462]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4392984509468079, xOffset=0, yOffset=0) [2020.06.12-01.17.43:765][463]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4544864594936371, xOffset=0, yOffset=0) [2020.06.12-01.17.43:781][464]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.469598650932312, xOffset=0, yOffset=0) [2020.06.12-01.17.43:798][465]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4847837388515472, xOffset=0, yOffset=0) [2020.06.12-01.17.43:814][466]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5000377297401428, xOffset=0, yOffset=0) [2020.06.12-01.17.43:831][467]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.515227735042572, xOffset=0, yOffset=0) [2020.06.12-01.17.43:848][468]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5303412675857544, xOffset=0, yOffset=0) [2020.06.12-01.17.43:865][469]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5454527139663696, xOffset=0, yOffset=0) [2020.06.12-01.17.43:881][470]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5605955123901367, xOffset=0, yOffset=0) [2020.06.12-01.17.43:898][471]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5757084488868713, xOffset=0, yOffset=0) [2020.06.12-01.17.43:914][472]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5908404588699341, xOffset=0, yOffset=0) [2020.06.12-01.17.43:931][473]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6060916185379028, xOffset=0, yOffset=0) [2020.06.12-01.17.43:948][474]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6212504506111145, xOffset=0, yOffset=0) [2020.06.12-01.17.43:965][475]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6363707184791565, xOffset=0, yOffset=0) [2020.06.12-01.17.43:981][476]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6515094637870789, xOffset=0, yOffset=0) [2020.06.12-01.17.43:998][477]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6666302680969238, xOffset=0, yOffset=0) [2020.06.12-01.17.44:014][478]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6817435622215271, xOffset=0, yOffset=0) [2020.06.12-01.17.44:031][479]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6969597339630127, xOffset=0, yOffset=0) [2020.06.12-01.17.44:047][480]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7120723724365234, xOffset=0, yOffset=0) [2020.06.12-01.17.44:065][481]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7271902561187744, xOffset=0, yOffset=0) [2020.06.12-01.17.44:081][482]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7424474358558655, xOffset=0, yOffset=0) [2020.06.12-01.17.44:098][483]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.75756025314331, xOffset=0, yOffset=0) [2020.06.12-01.17.44:109][484]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.17.44:114][484]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.17.44:198][489]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.12-01.17.44:660][517]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.17.44:660][517]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.17.44:660][517]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.44:660][517]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.17.44:660][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.44:660][517]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.44:660][517]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.17.44:660][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.44:677][518]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.44:677][518]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.17.44:677][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.44:677][518]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.44:677][518]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.17.44:677][518]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.44:677][518]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.17.44:677][518]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.44:677][518]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.17.44:677][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.44:677][518]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.17.44:677][518]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.44:677][518]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.17.44:677][518]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.44:677][518]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.44:733][521]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.17.44:926][533]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.475347 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.17.45:077][542]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.17.45:077][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.45:077][542]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.12-01.17.45:077][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.45:077][542]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.06.12-01.17.45:077][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.45:426][563]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 21.443520 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.17.46:143][606]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.17.46:143][606]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.46:143][606]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.17.46:143][606]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.46:143][606]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-01.17.46:143][606]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.46:143][606]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.12-01.17.46:143][606]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.46:143][606]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.12-01.17.46:143][606]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.46:165][607]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.17.46:843][648]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.17.46:843][648]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.46:843][648]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.17.46:843][648]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.46:846][648]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.46:846][648]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.46:846][648]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.17.46:846][648]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.46:846][648]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.46:846][648]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.17.46:846][648]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.46:846][648]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.17.46:846][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.46:846][648]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.17.46:846][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.46:909][652]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.17.46:912][652]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.46:912][652]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.17.46:912][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.46:912][652]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.46:912][652]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.17.46:912][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.46:912][652]Interaction: Interaction time: 1.000000 [2020.06.12-01.17.46:912][652]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.17.46:912][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.46:942][654]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.12-01.17.46:942][654]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.46:942][654]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.12-01.17.46:942][654]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.46:944][654]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.46:944][654]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.46:944][654]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.17.46:944][654]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.46:944][654]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.46:944][654]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.12-01.17.46:944][654]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.46:944][654]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.17.46:945][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.46:945][654]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.06.12-01.17.46:945][654]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.17.46:945][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.46:977][656]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.17.47:375][680]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-01.17.47:377][680]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.47:377][680]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.17.47:378][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.47:378][680]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.47:378][680]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.17.47:378][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.47:378][680]Interaction: Interaction time: 14.000000 [2020.06.12-01.17.47:378][680]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.06.12-01.17.47:378][680]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.12-01.17.47:378][680]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.17.47:378][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.47:379][680]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.12-01.17.47:460][685]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.17.47:509][688]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.17.47:509][688]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.47:509][688]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.17.47:509][688]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.47:510][688]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.47:510][688]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.47:510][688]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.17.47:510][688]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.47:510][688]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.47:510][688]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.17.47:510][688]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.47:510][688]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.17.47:510][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.47:510][688]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.17.47:510][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.47:510][688]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.17.47:576][692]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.17.47:576][692]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.47:710][700]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.47:710][700]LogDBDPlayerMovement: StopSnapping Final Location (3191.022217 4624.171875 88.092697) [2020.06.12-01.17.47:710][700]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.17.47:710][700]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.17.47:710][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.47:710][700]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.47:710][700]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.17.47:710][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.47:710][700]Interaction: Interaction time: 2.000000 [2020.06.12-01.17.47:710][700]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankVault Left AnimTag_Injured AnimTag_Male. [2020.06.12-01.17.47:710][700]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LT Duration 2.000000 Timestamp 97.104668 [2020.06.12-01.17.47:710][700]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.17.47:710][700]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.17.47:710][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.47:914][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.17.47:978][716]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.17.47:978][716]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.17.47:978][716]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.17.47:978][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.48:009][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.17.48:012][718]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.48:012][718]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.17.48:012][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.48:012][718]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.48:012][718]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.17.48:012][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.48:012][718]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.48:012][718]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.17.48:012][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.48:012][718]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.48:012][718]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.17.48:012][718]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.48:012][718]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.17.48:012][718]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.48:012][718]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.17.48:012][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.48:013][718]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.17.48:013][718]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.48:013][718]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.48:016][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.17.48:510][748]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.17.48:510][748]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.48:510][748]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.17.48:511][748]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.48:527][749]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.12-01.17.48:527][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.48:527][749]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.12-01.17.48:527][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.48:577][752]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.12-01.17.48:577][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.48:727][761]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.12-01.17.48:727][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.48:761][763]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-01.17.48:761][763]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.48:761][763]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.12-01.17.48:761][763]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.48:776][764]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.17.48:776][764]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.48:776][764]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.17.48:776][764]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.49:494][807]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.17.49:510][808]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.17.49:510][808]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.17.49:510][808]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.49:510][808]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.17.49:510][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.49:510][808]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.49:510][808]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.17.49:510][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.49:527][809]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.49:527][809]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.17.49:527][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.49:527][809]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.49:527][809]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.17.49:527][809]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.49:527][809]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.17.49:527][809]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.49:527][809]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.17.49:528][809]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.17.49:528][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.49:528][809]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.17.49:528][809]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.49:528][809]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.17.49:528][809]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.49:528][809]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.49:616][814]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.17.50:044][840]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.12-01.17.50:044][840]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.50:044][840]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.12-01.17.50:044][840]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.50:094][843]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.17.50:094][843]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.50:094][843]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.17.50:094][843]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.50:194][849]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.12-01.17.50:194][849]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.50:926][893]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.359232 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.17.51:211][910]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.12-01.17.51:211][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.51:261][913]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_8] [2020.06.12-01.17.51:261][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.51:261][913]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_8] [2020.06.12-01.17.51:261][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.51:282][914]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.17.51:792][945]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.17.51:792][945]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.51:792][945]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.17.51:792][945]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.51:795][945]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.51:795][945]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.51:795][945]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.17.51:795][945]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.51:795][945]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.51:795][945]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.17.51:795][945]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.51:795][945]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.17.51:795][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.51:795][945]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.17.51:795][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.51:862][949]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.51:862][949]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.17.51:862][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.51:862][949]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.51:862][949]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.17.51:862][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.51:862][949]Interaction: Interaction time: 0.000000 [2020.06.12-01.17.51:862][949]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Male. [2020.06.12-01.17.51:862][949]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.12-01.17.51:862][949]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.17.51:862][949]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.17.51:862][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.52:277][974]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_8] [2020.06.12-01.17.52:277][974]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.52:277][974]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_8] [2020.06.12-01.17.52:277][974]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.52:326][977]GameFlow: OnDropped 676.663757 [2020.06.12-01.17.52:326][977]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.06.12-01.17.52:326][977]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.06.12-01.17.52:611][994]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.17.52:726][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault1][WindowStandard_C_8] [2020.06.12-01.17.52:726][ 1]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.52:726][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_8] [2020.06.12-01.17.52:726][ 1]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.52:728][ 1]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.52:728][ 1]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.52:728][ 1]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.17.52:728][ 1]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.52:728][ 1]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.52:728][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_8] [2020.06.12-01.17.52:728][ 1]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.52:728][ 1]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.17.52:728][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.52:728][ 1]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.17.52:728][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.52:794][ 5]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.52:794][ 5]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.17.52:794][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.52:794][ 5]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.52:794][ 5]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.17.52:794][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.52:794][ 5]Interaction: Interaction time: 1.700000 [2020.06.12-01.17.52:794][ 5]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.12-01.17.52:794][ 5]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.12-01.17.52:794][ 5]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: WindowVault Killer07. [2020.06.12-01.17.52:794][ 5]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 0.000000 [2020.06.12-01.17.52:794][ 5]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to True [2020.06.12-01.17.52:794][ 5]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.17.52:794][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.52:895][ 11]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.17.52:928][ 13]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.52:928][ 13]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.17.52:928][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.52:928][ 13]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.52:928][ 13]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.17.52:928][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.52:928][ 13]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.52:928][ 13]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.17.52:928][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.52:928][ 13]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.52:928][ 13]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.17.52:928][ 13]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.52:928][ 13]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.17.52:928][ 13]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.52:928][ 13]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.17.52:928][ 13]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.17.52:928][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.52:929][ 13]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.17.52:929][ 13]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.52:929][ 13]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.17.53:027][ 19]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.12-01.17.53:027][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.53:259][ 33]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.06.12-01.17.53:894][ 71]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.12-01.17.53:894][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.53:944][ 74]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.17.53:944][ 74]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.53:944][ 74]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.17.53:944][ 74]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.53:965][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.17.53:977][ 76]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.12-01.17.53:977][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.53:977][ 76]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.12-01.17.53:977][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.53:993][ 77]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.17.53:993][ 77]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.53:994][ 77]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.17.53:994][ 77]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.53:994][ 77]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.53:994][ 77]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.53:994][ 77]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.17.53:994][ 77]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.53:994][ 77]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.53:994][ 77]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.17.53:994][ 77]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.53:994][ 77]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.17.53:994][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.53:994][ 77]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.17.53:994][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.53:994][ 77]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.17.54:060][ 81]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.17.54:060][ 81]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.54:060][ 81]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.17.54:094][ 83]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.54:094][ 83]LogDBDPlayerMovement: StopSnapping Final Location (3052.177979 4770.228516 88.092522) [2020.06.12-01.17.54:094][ 83]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.17.54:094][ 83]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.17.54:094][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.54:094][ 83]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.54:094][ 83]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.17.54:094][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.54:094][ 83]Interaction: Interaction time: 1.100000 [2020.06.12-01.17.54:094][ 83]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Male. [2020.06.12-01.17.54:094][ 83]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 103.488503 [2020.06.12-01.17.54:094][ 83]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.17.54:094][ 83]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.17.54:094][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.54:194][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.17.54:279][ 94]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.17.54:495][107]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.54:495][107]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.17.54:495][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.54:495][107]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.54:495][107]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.17.54:495][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.54:529][109]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.54:529][109]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.17.54:529][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.54:529][109]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.54:529][109]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.17.54:529][109]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.54:529][109]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.17.54:529][109]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.54:529][109]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to False [2020.06.12-01.17.54:529][109]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.17.54:529][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.54:529][109]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_8] [2020.06.12-01.17.54:529][109]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.54:529][109]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.54:628][115]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.17.54:628][115]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.54:628][115]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.17.54:628][115]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.54:628][115]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-01.17.54:628][115]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.54:628][115]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.12-01.17.54:628][115]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.54:644][116]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.12-01.17.54:644][116]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.54:693][119]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.12-01.17.54:693][119]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.54:710][120]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.12-01.17.54:710][120]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.54:710][120]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.12-01.17.54:710][120]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.54:710][120]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.17.54:710][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.54:710][120]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.17.54:710][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.54:995][137]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.17.55:011][138]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.17.55:011][138]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.17.55:011][138]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.55:011][138]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.17.55:011][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.55:011][138]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.55:011][138]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.17.55:011][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.55:011][138]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.17.55:028][139]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.55:028][139]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.17.55:028][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.55:028][139]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.55:028][139]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.17.55:028][139]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.55:028][139]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.17.55:028][139]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.55:028][139]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.17.55:028][139]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.17.55:028][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.55:028][139]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.17.55:028][139]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.55:028][139]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.17.55:028][139]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.55:028][139]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.17.55:062][141]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.17.55:109][144]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.17.55:109][144]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.17.55:110][144]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.12-01.17.55:110][144]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.17.55:118][144]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.17.55:210][150]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-01.17.55:210][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.55:210][150]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.12-01.17.55:210][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.55:243][152]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.17.55:244][152]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.55:244][152]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.17.55:244][152]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.55:294][155]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.12-01.17.55:294][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.55:401][162]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4F7B500] Result: '1' k_EResultOK (success) [2020.06.12-01.17.55:401][162]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4F7B500]' succeeded in 0.288078 seconds [2020.06.12-01.17.55:434][164]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4F7B500] Result: '1' k_EResultOK (success) [2020.06.12-01.17.55:451][165]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.339106 seconds [2020.06.12-01.17.56:244][212]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.06.12-01.17.56:715][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-01.17.57:176][268]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.003525 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.17.57:976][316]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.17.57:976][316]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.57:976][316]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.17.57:976][316]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.57:979][316]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.57:979][316]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.57:979][316]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.17.57:979][316]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.57:979][316]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.57:979][316]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.17.57:979][316]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.57:979][316]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.17.57:979][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.57:979][316]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.17.57:979][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.58:043][320]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.17.58:045][320]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.58:045][320]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.17.58:045][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.58:045][320]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.58:045][320]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.17.58:045][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.58:045][320]Interaction: Interaction time: 1.000000 [2020.06.12-01.17.58:045][320]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.17.58:045][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.59:048][380]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.17.59:112][384]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.59:112][384]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.17.59:112][384]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.17.59:112][384]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.17.59:112][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.59:112][384]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.17.59:112][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.59:112][384]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.59:112][384]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.17.59:112][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.59:143][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.17.59:146][386]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.59:146][386]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.17.59:146][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.59:146][386]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.59:146][386]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.17.59:146][386]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.59:146][386]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.17.59:146][386]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.17.59:146][386]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.17.59:146][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.17.59:146][386]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.17.59:146][386]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.17.59:146][386]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.17.59:149][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.18.00:059][441]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.259068 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.18.01:393][521]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.18.01:393][521]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.01:393][521]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.18.01:393][521]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.01:396][521]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.01:396][521]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.01:396][521]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.18.01:396][521]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.01:396][521]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.01:396][521]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.18.01:396][521]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.01:396][521]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.18.01:396][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.01:396][521]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.18.01:396][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.01:398][521]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-01.18.01:459][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.18.01:461][525]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.01:461][525]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.18.01:461][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.01:461][525]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.01:461][525]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.18.01:461][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.01:462][525]Interaction: Interaction time: 1.000000 [2020.06.12-01.18.01:462][525]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.18.01:462][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.01:492][527]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.262614 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.18.01:495][527]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.18.01:495][527]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.06.12-01.18.01:497][527]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.18.01:497][527]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.18.01:497][527]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.18.01:497][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.01:526][529]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-01.18.01:527][529]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.01:527][529]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.18.01:527][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.01:527][529]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.01:527][529]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.18.01:528][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.01:528][529]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.01:528][529]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.18.01:528][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.01:528][529]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.01:528][529]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.18.01:528][529]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.01:528][529]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.18.01:528][529]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.01:528][529]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.18.01:528][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.01:528][529]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.12-01.18.01:528][529]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.01:528][529]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.01:531][529]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-01.18.01:860][549]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.06.12-01.18.01:860][549]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.01:860][549]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.06.12-01.18.01:860][549]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.01:860][549]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.18.01:863][549]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.01:863][549]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.01:863][549]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.18.01:863][549]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.01:863][549]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.01:863][549]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.06.12-01.18.01:863][549]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.01:863][549]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.18.01:863][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.01:863][549]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.18.01:863][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.01:895][551]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.18.01:995][557]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.01:995][557]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.18.01:995][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.01:995][557]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.01:995][557]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.18.01:995][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.01:995][557]Interaction: Interaction time: 1.100000 [2020.06.12-01.18.01:995][557]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Male. [2020.06.12-01.18.01:995][557]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.06.12-01.18.01:995][557]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.18.01:995][557]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.18.01:995][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.02:029][559]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.18.02:465][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.18.02:530][589]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.18.02:530][589]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.18.02:530][589]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.18.02:530][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.02:561][591]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.18.02:564][591]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.02:564][591]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.18.02:564][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.02:564][591]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.02:564][591]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.18.02:564][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.02:564][591]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.02:564][591]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.18.02:564][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.02:564][591]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.02:564][591]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.18.02:564][591]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.02:564][591]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.18.02:564][591]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.02:564][591]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.18.02:564][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.02:565][591]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.18.02:565][591]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.02:565][591]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.02:568][591]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.18.02:896][611]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.02:896][611]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.18.02:896][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.02:896][611]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.02:896][611]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.18.02:896][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.02:896][611]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.18.02:896][611]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.18.02:959][615]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.18.02:960][615]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.18.02:962][615]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.02:962][615]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.18.02:962][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.02:962][615]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.02:962][615]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.18.02:962][615]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.02:962][615]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.18.02:962][615]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.02:962][615]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.18.02:962][615]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.18.02:962][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.02:963][615]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.06.12-01.18.02:963][615]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.02:963][615]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.03:092][623]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.06.12-01.18.03:092][623]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.03:092][623]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.06.12-01.18.03:092][623]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.03:092][623]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.18.03:094][623]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.03:094][623]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.03:094][623]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.18.03:095][623]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.03:095][623]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.03:095][623]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.06.12-01.18.03:095][623]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.03:095][623]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.18.03:095][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.03:095][623]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.18.03:095][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.03:162][627]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.18.03:228][631]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.03:228][631]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.18.03:228][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.03:228][631]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.03:228][631]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.18.03:228][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.03:228][631]Interaction: Interaction time: 1.100000 [2020.06.12-01.18.03:228][631]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Male. [2020.06.12-01.18.03:229][631]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.06.12-01.18.03:229][631]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.18.03:229][631]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.18.03:229][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.03:263][633]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.18.03:559][651]LogAkAudio: Warning: [BP_CamperMale02_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.18.04:145][686]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.18.04:212][690]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.04:212][690]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.18.04:212][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.04:212][690]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.04:212][690]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.18.04:212][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.04:275][694]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.18.04:278][694]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.04:278][694]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.18.04:278][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.04:278][694]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.04:278][694]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.18.04:278][694]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.04:278][694]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.18.04:278][694]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.04:278][694]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.18.04:278][694]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.18.04:278][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.04:278][694]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.06.12-01.18.04:278][694]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.04:278][694]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.05:394][761]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.12-01.18.05:394][761]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.05:416][762]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.18.06:012][798]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_8] [2020.06.12-01.18.06:012][798]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.06:012][798]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_8] [2020.06.12-01.18.06:012][798]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.06:035][799]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.18.06:079][802]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.18.06:079][802]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.06:079][802]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault1][WindowStandard_C_8] [2020.06.12-01.18.06:079][802]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.06:080][802]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.18.06:080][802]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.18.06:080][802]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.18.06:080][802]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.06:080][802]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.18.06:080][802]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_8] [2020.06.12-01.18.06:080][802]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.06:080][802]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.18.06:080][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.06:080][802]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Male. [2020.06.12-01.18.06:080][802]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.18.06:080][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.06:080][802]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.18.06:177][808]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.18.06:177][808]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.06:177][808]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_8] [2020.06.12-01.18.06:177][808]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.06:177][808]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.18.06:177][808]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.06:180][808]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.06:180][808]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.06:180][808]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.18.06:180][808]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.06:180][808]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.06:180][808]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.18.06:180][808]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.06:180][808]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.18.06:180][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.06:180][808]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.18.06:180][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.06:244][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.18.06:246][812]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.06:246][812]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.18.06:246][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.06:246][812]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.06:246][812]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.18.06:246][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.06:246][812]Interaction: Interaction time: 1.000000 [2020.06.12-01.18.06:246][812]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.18.06:246][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.06:278][814]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.18.06:394][821]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.18.06:394][821]LogDBDPlayerMovement: StopSnapping Final Location (2497.500000 4612.899902 93.775009) [2020.06.12-01.18.06:394][821]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.18.06:394][821]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.18.06:394][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.06:394][821]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.18.06:394][821]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.18.06:394][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.06:394][821]Interaction: Interaction time: 1.050000 [2020.06.12-01.18.06:395][821]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Male. [2020.06.12-01.18.06:395][821]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 115.788925 [2020.06.12-01.18.06:395][821]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.18.06:395][821]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.18.06:395][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.06:694][839]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.12-01.18.06:694][839]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.06:694][839]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_8] [2020.06.12-01.18.06:694][839]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.06:694][839]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_8] [2020.06.12-01.18.06:694][839]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.06:695][839]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.12-01.18.06:978][856]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_8] [2020.06.12-01.18.06:978][856]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.06:978][856]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_8] [2020.06.12-01.18.06:978][856]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.06:978][856]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.12-01.18.06:978][856]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.07:248][872]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.18.07:312][876]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.18.07:312][876]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.18.07:312][876]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.18.07:312][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.07:343][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.18.07:346][878]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.07:346][878]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.18.07:346][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.07:346][878]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.07:346][878]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.18.07:346][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.07:346][878]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.07:346][878]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.18.07:346][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.07:346][878]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.07:346][878]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.18.07:346][878]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.07:346][878]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.18.07:346][878]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.07:346][878]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.18.07:346][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.07:346][878]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.18.07:346][878]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.07:346][878]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.07:349][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.18.07:428][883]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.18.07:444][884]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.18.07:444][884]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.18.07:444][884]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.18.07:444][884]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.18.07:444][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.07:444][884]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.18.07:444][884]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.18.07:444][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.07:461][885]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.18.07:461][885]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.18.07:461][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.07:461][885]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.18.07:461][885]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.18.07:461][885]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.07:461][885]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.18.07:461][885]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.07:461][885]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.18.07:461][885]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.18.07:461][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.07:462][885]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Vault1][WindowStandard_C_8] [2020.06.12-01.18.07:462][885]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.07:462][885]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Vault1][WindowStandard_C_8] [2020.06.12-01.18.07:462][885]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.07:462][885]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.18.07:551][890]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.18.07:861][909]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_8] [2020.06.12-01.18.07:861][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.07:862][909]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_8] [2020.06.12-01.18.07:862][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.07:878][910]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.12-01.18.07:878][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.08:794][965]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.12-01.18.08:794][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.09:111][984]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.12-01.18.09:111][984]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.10:111][ 44]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.12-01.18.10:111][ 44]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.10:427][ 63]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.18.10:427][ 63]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.10:460][ 65]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.18.10:460][ 65]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.10:460][ 65]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.18.10:463][ 65]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.10:463][ 65]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.10:463][ 65]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.18.10:463][ 65]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.10:463][ 65]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.10:463][ 65]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.18.10:463][ 65]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.10:463][ 65]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.18.10:463][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.10:463][ 65]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.18.10:463][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.10:463][ 65]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.18.10:560][ 71]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-01.18.10:560][ 71]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.10:560][ 71]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-01.18.10:560][ 71]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.10:562][ 71]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.10:562][ 71]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.10:562][ 71]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.18.10:562][ 71]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.10:562][ 71]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.10:562][ 71]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-01.18.10:562][ 71]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.10:562][ 71]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.18.10:562][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.10:562][ 71]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.18.10:562][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.10:562][ 71]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.18.10:595][ 73]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.10:595][ 73]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.18.10:595][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.10:595][ 73]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.10:595][ 73]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.18.10:595][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.10:595][ 73]Interaction: Interaction time: 1.100000 [2020.06.12-01.18.10:595][ 73]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Male. [2020.06.12-01.18.10:595][ 73]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.06.12-01.18.10:595][ 73]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.18.10:596][ 73]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.18.10:596][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.10:660][ 77]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.18.10:663][ 77]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.10:663][ 77]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.18.10:663][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.10:663][ 77]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.10:663][ 77]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.18.10:663][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.10:663][ 77]Interaction: Interaction time: 33.818714 [2020.06.12-01.18.10:663][ 77]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.18.10:663][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.10:663][ 77]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.18.10:729][ 81]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.18.10:993][ 97]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 14.752679 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.18.10:994][ 97]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.06.12-01.18.11:512][128]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.18.11:528][129]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.11:528][129]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.18.11:528][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.11:528][129]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.11:528][129]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.18.11:528][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.11:528][129]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.18.11:529][129]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.18.11:593][133]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.18.11:596][133]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.11:596][133]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.18.11:596][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.11:596][133]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.11:596][133]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.18.11:596][133]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.11:596][133]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.18.11:596][133]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.11:596][133]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.18.11:596][133]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.18.11:596][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.11:596][133]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.18.11:596][133]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.11:596][133]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.11:965][155]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-01.18.12:562][191]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.12:562][191]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.18.12:562][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.12:562][191]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.12:562][191]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.18.12:562][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.12:595][193]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.12:595][193]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.18.12:595][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.12:595][193]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.12:595][193]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.18.12:595][193]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.12:595][193]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.18.12:595][193]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.12:595][193]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.18.12:596][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.12:596][193]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-01.18.12:596][193]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.12:596][193]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.12:610][194]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=122.022 [2020.06.12-01.18.12:644][196]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=122.056 [2020.06.12-01.18.12:727][201]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-01.18.12:727][201]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.12:727][201]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-01.18.12:727][201]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.12:729][201]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.12:729][201]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.12:729][201]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.18.12:729][201]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.12:729][201]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.12:729][201]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-01.18.12:729][201]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.12:729][201]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.18.12:729][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.12:729][201]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.18.12:729][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.12:729][201]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.18.12:827][207]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.18.12:829][207]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.12:829][207]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.18.12:829][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.12:829][207]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.12:829][207]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.18.12:829][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.12:829][207]Interaction: Interaction time: 40.525265 [2020.06.12-01.18.12:829][207]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.18.12:829][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.12:861][209]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.12-01.18.12:861][209]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.12:861][209]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.12-01.18.12:861][209]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.12:863][209]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.12:863][209]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.18.12:863][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.12:863][209]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.12:863][209]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.18.12:863][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.12:863][209]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.12:863][209]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.12:863][209]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.18.12:863][209]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.12:863][209]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.12:863][209]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.12-01.18.12:863][209]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.12:863][209]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.18.12:863][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.12:864][209]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.18.12:864][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.12:878][210]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=122.289 [2020.06.12-01.18.12:893][211]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.304542 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.18.12:895][211]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.12:895][211]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.18.12:895][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.12:895][211]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.12:895][211]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.18.12:895][211]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.12:895][211]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.18.12:895][211]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.12:895][211]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.18.12:895][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.12:896][211]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-01.18.12:896][211]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.12:896][211]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.12:896][211]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.18.12:927][213]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.18.12:929][213]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.12:929][213]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.18.12:929][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.12:929][213]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.12:929][213]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.18.12:929][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.12:929][213]Interaction: Interaction time: 16.000000 [2020.06.12-01.18.12:929][213]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.18.12:929][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.12:961][215]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=122.372 [2020.06.12-01.18.13:711][260]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.12-01.18.13:711][260]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.14:210][290]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Injured AnimTag_Male. [2020.06.12-01.18.14:211][290]LogAkAudio: Warning: [BP_CamperMale02_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.18.14:497][307]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.18.14:497][307]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.14:497][307]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.18.14:497][307]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.14:497][307]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.18.14:497][307]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.14:497][307]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.18.14:497][307]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.14:497][307]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.18.14:497][307]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.14:497][307]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.18.14:497][307]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.14:497][307]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.18.14:497][307]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.14:913][332]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.18.14:913][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.14:913][332]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.18.14:913][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.14:913][332]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.18.14:913][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.14:913][332]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.18.14:913][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.14:913][332]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.18.14:915][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.14:915][332]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.18.14:915][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.14:915][332]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.18.14:915][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.15:677][378]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorFailedHealSkillcheck Value: 0.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.18.15:682][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.18.15:778][384]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.12-01.18.15:778][384]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.16:043][400]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.869770 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.18.16:412][422]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.18.16:663][437]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.18.17:061][461]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.12-01.18.17:061][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.17:910][512]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.099566 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.18.17:943][514]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.18.17:943][514]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.17:943][514]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.18.17:943][514]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.17:946][514]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.17:946][514]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.17:946][514]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.18.17:946][514]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.17:946][514]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.17:946][514]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.18.17:946][514]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.17:946][514]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.18.17:946][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.17:946][514]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.18.17:946][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.18:010][518]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.18.18:012][518]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.18:012][518]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.18.18:012][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.18:012][518]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.18:012][518]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.18.18:013][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.18:013][518]Interaction: Interaction time: 1.000000 [2020.06.12-01.18.18:013][518]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.18.18:013][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.18:693][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.18.19:032][579]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.18.19:096][583]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.18.19:096][583]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.18.19:096][583]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.18.19:096][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.19:128][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.18.19:130][585]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.19:130][585]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.18.19:130][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.19:130][585]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.19:130][585]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.18.19:130][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.19:130][585]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.19:130][585]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.18.19:130][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.19:130][585]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.19:130][585]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.18.19:130][585]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.19:130][585]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.18.19:130][585]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.19:130][585]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.18.19:130][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.19:131][585]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.18.19:131][585]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.19:131][585]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.19:134][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.18.19:528][609]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.12-01.18.19:528][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.19:595][613]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_8] [2020.06.12-01.18.19:595][613]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.19:595][613]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_8] [2020.06.12-01.18.19:595][613]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.19:616][614]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.18.19:685][618]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.18.19:860][629]Interaction: Player [BP_CamperFemale08_Character_C_0] is in chase. [2020.06.12-01.18.20:126][645]LogAkAudio: Warning: [BP_CamperFemale08_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.18.20:126][645]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Female. [2020.06.12-01.18.20:244][652]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_8] [2020.06.12-01.18.20:244][652]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.20:244][652]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_8] [2020.06.12-01.18.20:244][652]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.20:277][654]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.12-01.18.20:277][654]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.21:498][727]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.18.21:498][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.21:498][727]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.18.21:498][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.21:498][727]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.18.21:498][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.21:498][727]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.18.21:498][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.21:498][727]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.18.21:498][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.21:498][727]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.18.21:499][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.21:499][727]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.18.21:499][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.21:696][739]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.12-01.18.21:696][739]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.23:312][836]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=132.723 [2020.06.12-01.18.23:676][858]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.167279 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.18.23:677][858]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.162457 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.18.24:380][900]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.12-01.18.24:380][900]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.24:582][912]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.18.24:582][912]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.24:582][912]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.18.24:582][912]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.24:582][912]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.18.24:582][912]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.24:582][912]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.18.24:582][912]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.24:582][912]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.18.24:582][912]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.24:582][912]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.18.24:582][912]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.24:582][912]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.18.24:582][912]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.24:677][918]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.12-01.18.24:680][918]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.24:680][918]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.24:910][932]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.12-01.18.24:910][932]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.24:910][932]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.12-01.18.24:910][932]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.24:910][932]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.18.24:912][932]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.24:912][932]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.24:912][932]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_6] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.18.24:912][932]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.24:912][932]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.24:912][932]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.12-01.18.24:912][932]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.24:912][932]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_6] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.18.24:912][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.24:912][932]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_6] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.18.24:912][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.24:945][934]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.18.25:010][938]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.12-01.18.25:012][938]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.25:012][938]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_6] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.18.25:012][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.25:012][938]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.25:012][938]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_6] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.18.25:012][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.25:013][938]Interaction: Interaction time: 1.100000 [2020.06.12-01.18.25:013][938]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Female. [2020.06.12-01.18.25:013][938]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.06.12-01.18.25:013][938]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.18.25:013][938]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_6] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.18.25:013][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.25:013][938]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.18.25:078][942]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperFemale08_Character_C_0 [2020.06.12-01.18.25:078][942]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.18.25:078][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.18.25:080][942]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.25:080][942]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.18.25:080][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.25:081][942]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.25:081][942]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.18.25:081][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.25:083][942]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale08_Character_C_0 - meowmixaoyama]: On [2020.06.12-01.18.25:084][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.18.25:084][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.18.25:113][944]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.25:113][944]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.18.25:113][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.25:113][944]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.25:113][944]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.18.25:113][944]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.25:113][944]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.18.25:113][944]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.25:113][944]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.18.25:113][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.25:113][944]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.12-01.18.25:113][944]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.25:113][944]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.25:310][956]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.06.12-01.18.25:415][962]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.18.25:415][962]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.25:415][962]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.18.25:415][962]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.25:415][962]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.18.25:415][962]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.25:415][962]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.18.25:415][962]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.25:415][962]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.18.25:415][962]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.25:415][962]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.18.25:415][962]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.25:415][962]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.18.25:415][962]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.25:511][968]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-01.18.25:511][968]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.25:511][968]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-01.18.25:511][968]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.25:511][968]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-01.18.25:512][968]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.18.25:512][968]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.18.25:513][968]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.25:514][968]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.25:514][968]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.18.25:514][968]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.25:514][968]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.25:514][968]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-01.18.25:514][968]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.25:514][968]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.18.25:514][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.25:514][968]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.18.25:514][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.25:580][972]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.18.25:643][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.18.25:646][976]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.25:646][976]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.18.25:646][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.25:646][976]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.25:646][976]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.18.25:646][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.25:646][976]Interaction: Interaction time: 16.000000 [2020.06.12-01.18.25:646][976]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.18.25:646][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.25:664][977]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.18.25:664][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.25:664][977]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.18.25:664][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.25:679][978]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.18.25:845][988]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=135.256 [2020.06.12-01.18.25:913][992]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.18.25:944][994]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.18.25:944][994]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.18.25:946][994]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.25:946][994]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_6] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.18.25:946][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.25:946][994]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.25:946][994]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_6] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.18.25:946][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.25:946][994]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.25:946][994]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_6] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.18.25:946][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.25:946][994]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.25:946][994]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_6] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.18.25:946][994]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.25:946][994]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_6] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.18.25:946][994]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.25:946][994]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.18.25:946][994]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_6] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.18.25:946][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.25:946][994]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.12-01.18.25:946][994]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.25:946][994]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.26:376][ 20]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.12-01.18.26:376][ 20]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.26:376][ 20]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.12-01.18.26:376][ 20]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.26:377][ 20]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.18.26:378][ 20]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.26:378][ 20]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.26:378][ 20]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.18.26:379][ 20]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.26:379][ 20]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.26:379][ 20]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.12-01.18.26:379][ 20]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.26:379][ 20]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.18.26:379][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.26:379][ 20]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.18.26:379][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.26:379][ 20]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.18.26:579][ 32]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.26:579][ 32]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.18.26:579][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.26:579][ 32]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.26:579][ 32]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.18.26:579][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.26:580][ 32]Interaction: Interaction time: 0.700000 [2020.06.12-01.18.26:580][ 32]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.12-01.18.26:580][ 32]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.12-01.18.26:580][ 32]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.18.26:580][ 32]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.18.26:580][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.26:646][ 36]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.18.27:064][ 61]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale08_Character_C_0 - meowmixaoyama]: Off [2020.06.12-01.18.27:264][ 73]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.18.27:277][ 74]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.18.27:278][ 74]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.18.27:280][ 74]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.27:280][ 74]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.18.27:280][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.27:280][ 74]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.27:280][ 74]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.18.27:280][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.27:280][ 74]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.27:280][ 74]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.18.27:280][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.27:280][ 74]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.27:280][ 74]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.18.27:280][ 74]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.27:280][ 74]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.18.27:280][ 74]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.27:280][ 74]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.18.27:280][ 74]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.18.27:280][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.27:280][ 74]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.12-01.18.27:280][ 74]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.27:280][ 74]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.27:280][ 74]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.18.27:280][ 74]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.18.28:362][139]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.28:362][139]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.28:893][171]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.18.28:893][171]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.28:894][171]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.18.28:894][171]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.28:896][171]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.28:896][171]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.28:896][171]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.18.28:896][171]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.28:896][171]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.28:896][171]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.18.28:896][171]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.28:896][171]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.18.28:896][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.28:896][171]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.18.28:896][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.28:961][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.12-01.18.28:963][175]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.28:963][175]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.18.28:963][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.28:963][175]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.28:963][175]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.18.28:963][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.28:963][175]Interaction: Interaction time: 2.000000 [2020.06.12-01.18.28:963][175]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.18.28:963][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.29:293][195]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.133796 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.18.29:360][199]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.533984 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.18.29:361][199]Interaction: Player [BP_CamperFemale08_Character_C_0] is not in chase anymore. [2020.06.12-01.18.30:965][295]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.06.12-01.18.31:029][299]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.18.31:029][299]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.18.31:029][299]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.18.31:029][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.31:060][301]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.12-01.18.31:062][301]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.31:062][301]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.18.31:062][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.31:062][301]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.31:062][301]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.18.31:062][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.31:062][301]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.31:062][301]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.18.31:062][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.31:063][301]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.31:063][301]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.18.31:063][301]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.31:063][301]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.18.31:063][301]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.31:063][301]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.18.31:063][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.31:063][301]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.18.31:063][301]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.31:063][301]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.31:066][301]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.06.12-01.18.31:260][313]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_8] [2020.06.12-01.18.31:260][313]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.31:261][313]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_8] [2020.06.12-01.18.31:261][313]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.31:262][313]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.31:262][313]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.31:262][313]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.18.31:262][313]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.31:262][313]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.31:262][313]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_8] [2020.06.12-01.18.31:263][313]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.31:263][313]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.18.31:263][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.31:263][313]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Female. [2020.06.12-01.18.31:263][313]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.18.31:263][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.31:296][315]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.18.31:494][327]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Injured AnimTag_Male. [2020.06.12-01.18.31:494][327]Interaction: Client_SendCancelInteraction_Implementation [2020.06.12-01.18.31:495][327]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Injured AnimTag_Male. [2020.06.12-01.18.31:531][329]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Injured AnimTag_Male. [2020.06.12-01.18.31:531][329]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.18.31:531][329]Interaction: Client_SendCancelInteraction_Implementation [2020.06.12-01.18.31:532][329]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Injured AnimTag_Male. [2020.06.12-01.18.31:546][330]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.18.31:563][331]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.31:563][331]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.18.31:563][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.31:563][331]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.31:563][331]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.18.31:563][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.31:563][331]Interaction: Interaction time: 1.050000 [2020.06.12-01.18.31:563][331]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.06.12-01.18.31:563][331]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.12-01.18.31:563][331]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.18.31:563][331]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.18.31:563][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.31:612][334]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.31:612][334]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.18.31:612][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.31:612][334]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.31:612][334]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.18.31:612][334]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.31:612][334]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.18.31:612][334]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.31:612][334]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.18.31:612][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.31:612][334]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-01.18.31:612][334]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.31:612][334]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.31:627][335]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.18.31:628][335]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.18.31:628][335]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.18.31:630][335]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.18.31:630][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.31:630][335]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.18.31:630][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.31:632][335]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.18.31:634][335]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.18.31:699][339]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.18.31:730][341]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-01.18.31:730][341]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.31:812][346]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-01.18.31:812][346]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.31:814][346]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.31:814][346]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.31:814][346]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.18.31:814][346]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.31:814][346]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.31:814][346]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-01.18.31:814][346]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.31:814][346]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.18.31:814][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.31:814][346]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.18.31:814][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.31:849][348]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.12-01.18.31:928][353]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.18.31:931][353]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.31:931][353]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.18.31:931][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.31:931][353]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.31:931][353]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.18.31:931][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.31:931][353]Interaction: Interaction time: 11.966499 [2020.06.12-01.18.31:931][353]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SnapOutOfIt_Single AnimTag_Injured AnimTag_Male. [2020.06.12-01.18.31:931][353]LogSM: Error: Play Update Montage AM_M_SnapOutOfIt_Single Duration 11.966499 Timestamp 0.000000 [2020.06.12-01.18.31:931][353]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.18.31:931][353]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.18.31:931][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.32:164][367]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.18.32:164][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.32:164][367]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.18.32:164][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.32:179][368]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_SnapOutOfIt_Single [2020.06.12-01.18.32:596][393]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.18.32:612][394]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.32:612][394]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.18.32:613][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.32:613][394]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.32:613][394]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.18.32:613][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.32:613][394]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.32:613][394]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.18.32:613][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.32:613][394]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.32:613][394]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.18.32:613][394]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.32:613][394]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.18.32:613][394]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.32:613][394]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.18.32:613][394]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.18.32:613][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.32:613][394]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_8] [2020.06.12-01.18.32:613][394]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.32:613][394]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.32:845][408]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.32:845][408]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.18.32:845][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.32:845][408]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.32:845][408]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SnapOutOfIt_Out' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.06.12-01.18.32:845][408]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.18.32:845][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.32:848][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.18.32:878][410]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.32:879][410]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.18.32:879][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.32:879][410]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.32:879][410]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.18.32:879][410]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.32:879][410]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.18.32:879][410]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.32:879][410]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.18.32:879][410]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.18.32:879][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.32:879][410]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-01.18.32:879][410]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.32:879][410]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.32:944][414]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Injured AnimTag_Male. [2020.06.12-01.18.32:944][414]LogAkAudio: Warning: [BP_CamperFemale08_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.18.33:043][420]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.12-01.18.33:043][420]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.33:043][420]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.12-01.18.33:043][420]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.33:045][420]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.33:045][420]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.33:045][420]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.18.33:045][420]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.33:045][420]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.33:045][420]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.12-01.18.33:045][420]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.33:045][420]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.18.33:045][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.33:045][420]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.18.33:046][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.33:046][420]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.18.33:131][425]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.18.33:131][425]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.33:131][425]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.18.33:131][425]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.33:131][425]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.18.33:131][425]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.33:131][425]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.18.33:131][425]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.33:131][425]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.18.33:131][425]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.33:131][425]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.18.33:131][425]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.33:131][425]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.18.33:131][425]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.33:144][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.12-01.18.33:146][426]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.33:147][426]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.18.33:147][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.33:147][426]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.33:147][426]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.18.33:147][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.33:147][426]Interaction: Interaction time: 2.000000 [2020.06.12-01.18.33:147][426]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: DamageGenerator Killer07. [2020.06.12-01.18.33:147][426]LogSM: Error: Play Update Montage AM_DO_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.12-01.18.33:147][426]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.18.33:147][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.33:163][427]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.18.33:163][427]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.33:163][427]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.18.33:163][427]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.33:163][427]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.18.33:197][429]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.18.33:197][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.33:197][429]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.18.33:197][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.33:197][429]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.18.33:197][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.33:281][434]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.18.33:281][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.33:281][434]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.18.33:281][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.33:281][434]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.18.33:281][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.33:281][434]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.18.33:281][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.33:281][434]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.18.33:281][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.33:281][434]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.18.33:281][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.33:281][434]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.18.33:281][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.33:316][436]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.18.33:316][436]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.33:316][436]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.18.33:316][436]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.33:316][436]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.18.33:316][436]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.33:316][436]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.18.33:316][436]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.33:316][436]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.18.33:316][436]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.33:316][436]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.18.33:316][436]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.33:316][436]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.18.33:316][436]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.33:348][438]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.18.33:348][438]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.33:348][438]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.18.33:348][438]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.33:348][438]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.18.33:348][438]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.33:348][438]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.18.33:348][438]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.33:348][438]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.18.33:348][438]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.33:348][438]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.18.33:348][438]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.33:348][438]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.18.33:348][438]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.33:678][458]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.18.33:679][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.33:679][458]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.18.33:679][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.33:679][458]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.18.33:679][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.34:215][490]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.18.34:215][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.34:215][490]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.18.34:215][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.34:215][490]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.18.34:215][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.34:215][490]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.18.34:215][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.34:215][490]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.18.34:215][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.34:215][490]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.18.34:215][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.34:215][490]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.18.34:215][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.34:881][530]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.18.35:148][546]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.18.35:150][546]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.12-01.18.35:211][550]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-01.18.35:214][550]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.18.35:214][550]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.18.35:214][550]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.18.35:214][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.35:244][552]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.12-01.18.35:247][552]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.35:247][552]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.18.35:247][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.35:247][552]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.35:247][552]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.18.35:247][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.35:247][552]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.35:247][552]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.18.35:247][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.35:247][552]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.35:248][552]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.18.35:248][552]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.35:248][552]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.18.35:248][552]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.35:248][552]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.18.35:248][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.35:248][552]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.12-01.18.35:248][552]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.35:248][552]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.35:250][552]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.12-01.18.36:300][615]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.18.36:300][615]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.36:300][615]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.18.36:300][615]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.36:300][615]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.18.36:300][615]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.36:300][615]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.18.36:300][615]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.36:300][615]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.18.36:300][615]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.36:300][615]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.18.36:300][615]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.36:300][615]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.18.36:300][615]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.36:362][619]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.18.36:362][619]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.36:362][619]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.18.36:362][619]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.36:614][634]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.18.36:614][634]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.36:614][634]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.18.36:614][634]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.36:849][648]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.18.36:849][648]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.36:849][648]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.18.36:849][648]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.36:849][648]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.18.36:849][648]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.36:849][648]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.18.36:849][648]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.36:849][648]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.18.36:849][648]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.36:849][648]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.18.36:849][648]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.36:849][648]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.18.36:849][648]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.39:232][791]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.18.39:695][819]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.18.39:695][819]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.18.39:728][821]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-01.18.39:728][821]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.39:728][821]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-01.18.39:728][821]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.39:731][821]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.39:731][821]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.39:731][821]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.18.39:731][821]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.39:731][821]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.39:731][821]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-01.18.39:731][821]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.39:731][821]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.18.39:731][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.39:731][821]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.18.39:731][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.39:828][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.18.39:830][827]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.39:830][827]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.18.39:830][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.39:830][827]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.39:830][827]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.18.39:830][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.39:830][827]Interaction: Interaction time: 11.063084 [2020.06.12-01.18.39:830][827]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SnapOutOfIt_Single AnimTag_Injured AnimTag_Male. [2020.06.12-01.18.39:830][827]LogSM: Error: Play Update Montage AM_M_SnapOutOfIt_Single Duration 11.063084 Timestamp 0.000000 [2020.06.12-01.18.39:830][827]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.18.39:831][827]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.18.39:831][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.40:032][839]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.18.40:661][877]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.18.40:661][877]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.18.41:032][899]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 112 [2020.06.12-01.18.41:177][908]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.586471 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.18.41:678][938]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.18.41:678][938]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.18.41:678][938]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.18.41:678][938]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.18.41:733][941]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.18.42:544][990]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.576095 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.18.43:913][ 72]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.43:913][ 72]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.18.43:913][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.43:913][ 72]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.43:913][ 72]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SnapOutOfIt_Out' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.06.12-01.18.43:913][ 72]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.18.43:913][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.43:916][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.18.43:977][ 76]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Injured AnimTag_Male. [2020.06.12-01.18.43:977][ 76]Interaction: Client_SendCancelInteraction_Implementation [2020.06.12-01.18.43:978][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.18.43:980][ 76]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.43:980][ 76]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.18.43:980][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.43:980][ 76]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.43:980][ 76]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.18.43:980][ 76]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.43:980][ 76]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.18.43:980][ 76]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.43:980][ 76]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.18.43:980][ 76]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.18.43:980][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.43:980][ 76]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-01.18.43:980][ 76]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.43:980][ 76]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.43:983][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.18.45:445][164]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.18.45:445][164]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.45:445][164]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.18.45:445][164]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.45:447][164]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.45:447][164]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.45:447][164]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.18.45:447][164]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.45:447][164]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.45:447][164]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.18.45:447][164]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.45:447][164]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.18.45:447][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.45:447][164]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.18.45:447][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.45:561][171]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.12-01.18.45:564][171]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.45:564][171]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.18.45:564][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.45:564][171]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.45:564][171]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.18.45:564][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.45:564][171]Interaction: Interaction time: 1.000000 [2020.06.12-01.18.45:564][171]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.18.45:564][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.46:296][215]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.46:296][215]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.18.46:296][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.46:296][215]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.46:296][215]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.18.46:296][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.46:296][215]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.46:296][215]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.18.46:296][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.46:296][215]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.46:296][215]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.18.46:296][215]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.46:296][215]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.18.46:296][215]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.46:296][215]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.18.46:296][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.46:297][215]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.18.46:297][215]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.46:297][215]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.46:299][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.12-01.18.47:428][283]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.06.12-01.18.47:617][294]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.18.47:715][300]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.18.47:715][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.47:715][300]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.18.47:715][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.47:715][300]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.18.47:715][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.47:715][300]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.18.47:715][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.47:715][300]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.18.47:715][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.47:715][300]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.18.47:715][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.47:715][300]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.18.47:715][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.47:778][304]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault1][WindowStandard_C_8] [2020.06.12-01.18.47:778][304]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.47:778][304]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-01.18.47:778][304]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.47:779][304]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.18.47:779][304]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.18.47:779][304]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.18.47:779][304]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.47:779][304]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.18.47:779][304]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-01.18.47:779][304]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.47:779][304]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.18.47:779][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.47:779][304]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.18.47:779][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.47:780][304]Interaction: TryInteractionType exits because availableInteraction SnapOutOfIt cannot override SnapOutOfIt [2020.06.12-01.18.47:813][306]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.18.47:813][306]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.47:813][306]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.18.47:813][306]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.47:813][306]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.18.47:813][306]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.47:861][309]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-01.18.47:861][309]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.47:863][309]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.18.47:863][309]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.18.47:863][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.47:863][309]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.18.47:863][309]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.18.47:863][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.47:863][309]Interaction: Interaction time: 11.966532 [2020.06.12-01.18.47:863][309]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: SnapOutOfIt_Single AnimTag_Injured AnimTag_Male. [2020.06.12-01.18.47:863][309]LogSM: Error: Play Update Montage AM_M_SnapOutOfIt_Single Duration 11.966532 Timestamp 157.257217 [2020.06.12-01.18.47:863][309]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.18.47:863][309]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.18.47:863][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.47:865][309]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.18.47:865][309]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.47:865][309]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.18.47:865][309]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.47:865][309]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.18.47:865][309]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.47:928][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.18.48:213][330]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.18.48:213][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.48:213][330]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.18.48:213][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.48:213][330]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.18.48:213][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.48:214][330]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.18.48:214][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.48:214][330]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.18.48:215][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.48:215][330]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.18.48:215][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.48:229][331]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.18.48:229][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.48:229][331]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.18.48:229][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.48:229][331]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.18.48:229][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.48:231][331]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.18.48:231][331]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.48:231][331]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.18.48:231][331]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.48:231][331]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.18.48:231][331]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.48:279][334]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.18.48:279][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.48:279][334]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.18.48:279][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.48:279][334]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.18.48:279][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.48:280][334]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.18.48:280][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.48:280][334]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.18.48:280][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.48:280][334]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.18.48:280][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.48:346][338]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.18.48:346][338]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.48:346][338]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.18.48:346][338]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.48:346][338]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.18.48:346][338]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.48:614][354]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.18.48:614][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.48:614][354]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.18.48:614][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.48:614][354]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.18.48:614][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.48:847][368]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.18.48:847][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.48:847][368]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.18.48:847][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.48:847][368]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.18.48:847][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.48:865][369]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.18.48:865][369]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.48:865][369]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.18.48:865][369]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.48:865][369]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.18.48:865][369]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.48:879][370]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.18.48:879][370]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.48:880][370]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.18.48:880][370]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.48:880][370]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.18.48:880][370]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.48:895][371]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Injured AnimTag_Male. [2020.06.12-01.18.49:483][406]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3162159621715546, hitAreaLength=0.1200000047683716, bonusAreaLength=0.119999997317791, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-01.18.49:483][406]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.18.49:500][407]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.98602557182312, xOffset=0, yOffset=0) [2020.06.12-01.18.49:516][408]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.972156822681427, xOffset=0, yOffset=0) [2020.06.12-01.18.49:533][409]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9582889676094055, xOffset=0, yOffset=0) [2020.06.12-01.18.49:550][410]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9443766474723816, xOffset=0, yOffset=0) [2020.06.12-01.18.49:567][411]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.930508553981781, xOffset=0, yOffset=0) [2020.06.12-01.18.49:584][412]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9166294932365417, xOffset=0, yOffset=0) [2020.06.12-01.18.49:601][413]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9027378559112549, xOffset=0, yOffset=0) [2020.06.12-01.18.49:617][414]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.88886946439743, xOffset=0, yOffset=0) [2020.06.12-01.18.49:634][415]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8749986886978149, xOffset=0, yOffset=0) [2020.06.12-01.18.49:650][416]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8610455393791199, xOffset=0, yOffset=0) [2020.06.12-01.18.49:667][417]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8471770286560059, xOffset=0, yOffset=0) [2020.06.12-01.18.49:683][418]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8332877159118652, xOffset=0, yOffset=0) [2020.06.12-01.18.49:699][419]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8194205760955811, xOffset=0, yOffset=0) [2020.06.12-01.18.49:716][420]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8055527210235596, xOffset=0, yOffset=0) [2020.06.12-01.18.49:733][421]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7916261553764343, xOffset=0, yOffset=0) [2020.06.12-01.18.49:749][422]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.777754545211792, xOffset=0, yOffset=0) [2020.06.12-01.18.49:767][423]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7638717889785767, xOffset=0, yOffset=0) [2020.06.12-01.18.49:783][424]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7500054836273193, xOffset=0, yOffset=0) [2020.06.12-01.18.49:799][425]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7361172437667847, xOffset=0, yOffset=0) [2020.06.12-01.18.49:816][426]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7221876382827759, xOffset=0, yOffset=0) [2020.06.12-01.18.49:834][427]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7082594633102417, xOffset=0, yOffset=0) [2020.06.12-01.18.49:850][428]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6943909525871277, xOffset=0, yOffset=0) [2020.06.12-01.18.49:861][429]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.12-01.18.49:861][429]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.49:861][429]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.12-01.18.49:861][429]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.49:863][429]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.49:863][429]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.49:863][429]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.18.49:863][429]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.49:863][429]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.49:863][429]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.12-01.18.49:863][429]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.49:863][429]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.18.49:863][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.49:863][429]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.18.49:863][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.49:867][429]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6805243492126465, xOffset=0, yOffset=0) [2020.06.12-01.18.49:883][430]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6666568517684937, xOffset=0, yOffset=0) [2020.06.12-01.18.49:900][431]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6527527570724487, xOffset=0, yOffset=0) [2020.06.12-01.18.49:917][432]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6388126015663147, xOffset=0, yOffset=0) [2020.06.12-01.18.49:934][433]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6249458789825439, xOffset=0, yOffset=0) [2020.06.12-01.18.49:950][434]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6110324859619141, xOffset=0, yOffset=0) [2020.06.12-01.18.49:961][435]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.18.49:963][435]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.49:963][435]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.18.49:963][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.49:963][435]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.49:963][435]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.18.49:963][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.49:963][435]Interaction: Interaction time: 32.000000 [2020.06.12-01.18.49:963][435]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.18.49:963][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.49:967][435]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.597129225730896, xOffset=0, yOffset=0) [2020.06.12-01.18.49:983][436]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5832602977752686, xOffset=0, yOffset=0) [2020.06.12-01.18.50:000][437]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5693925619125366, xOffset=0, yOffset=0) [2020.06.12-01.18.50:016][438]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5555237531661987, xOffset=0, yOffset=0) [2020.06.12-01.18.50:034][439]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5414906740188599, xOffset=0, yOffset=0) [2020.06.12-01.18.50:050][440]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5276237726211548, xOffset=0, yOffset=0) [2020.06.12-01.18.50:067][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5137572884559631, xOffset=0, yOffset=0) [2020.06.12-01.18.50:083][442]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.49988979101181, xOffset=0, yOffset=0) [2020.06.12-01.18.50:100][443]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4860231280326843, xOffset=0, yOffset=0) [2020.06.12-01.18.50:117][444]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4721561372280121, xOffset=0, yOffset=0) [2020.06.12-01.18.50:133][445]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4582887291908264, xOffset=0, yOffset=0) [2020.06.12-01.18.50:150][446]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4444215595722198, xOffset=0, yOffset=0) [2020.06.12-01.18.50:166][447]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4304446578025818, xOffset=0, yOffset=0) [2020.06.12-01.18.50:183][448]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4165774881839752, xOffset=0, yOffset=0) [2020.06.12-01.18.50:200][449]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4027093946933746, xOffset=0, yOffset=0) [2020.06.12-01.18.50:216][450]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.388816237449646, xOffset=0, yOffset=0) [2020.06.12-01.18.50:233][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3749489784240723, xOffset=0, yOffset=0) [2020.06.12-01.18.50:245][452]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.18.50:250][452]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.18.50:294][455]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.18.50:295][455]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.18.50:585][473]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B50B7060] Result: '1' k_EResultOK (success) [2020.06.12-01.18.50:585][473]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B50B7060]' succeeded in 0.288824 seconds [2020.06.12-01.18.50:618][475]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B50B7060] Result: '1' k_EResultOK (success) [2020.06.12-01.18.50:637][476]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.340301 seconds [2020.06.12-01.18.50:678][478]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.834660 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.18.50:911][492]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.468347 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.18.51:278][514]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.18.51:278][514]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.51:278][514]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.18.51:278][514]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.51:280][514]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.51:280][514]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.18.51:280][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.51:280][514]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.51:280][514]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.18.51:280][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.51:280][514]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.51:280][514]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.18.51:280][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.51:280][514]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.51:280][514]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.18.51:280][514]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.51:280][514]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.18.51:280][514]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.51:280][514]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.18.51:280][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.51:280][514]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.12-01.18.51:281][514]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.51:281][514]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.51:281][514]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.51:281][514]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.51:281][514]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.18.51:281][514]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.51:281][514]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.51:281][514]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.18.51:281][514]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.51:281][514]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.18.51:281][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.51:281][514]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.18.51:281][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.51:284][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.18.51:311][516]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.211685 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.18.51:344][518]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.18.51:346][518]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.51:346][518]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.18.51:347][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.51:347][518]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.51:347][518]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.18.51:347][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.51:347][518]Interaction: Interaction time: 1.000000 [2020.06.12-01.18.51:347][518]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.18.51:347][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.52:349][578]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.18.52:413][582]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.18.52:413][582]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.18.52:413][582]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.18.52:413][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.52:446][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.18.52:448][584]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.52:448][584]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.18.52:448][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.52:448][584]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.52:448][584]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.18.52:448][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.52:448][584]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.52:448][584]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.18.52:448][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.52:448][584]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.52:448][584]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.18.52:448][584]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.52:448][584]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.18.52:448][584]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.52:448][584]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.18.52:448][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.52:448][584]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.18.52:448][584]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.52:448][584]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.52:451][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.18.53:211][630]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.12-01.18.53:211][630]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.53:211][630]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.12-01.18.53:211][630]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.53:213][630]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.53:213][630]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.53:213][630]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.18.53:213][630]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.53:213][630]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.53:213][630]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.12-01.18.53:213][630]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.53:213][630]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.18.53:213][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.53:213][630]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.18.53:213][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.53:311][636]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.18.53:313][636]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.53:313][636]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.18.53:313][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.53:313][636]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.53:313][636]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.18.53:313][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.53:313][636]Interaction: Interaction time: 30.695589 [2020.06.12-01.18.53:313][636]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.18.53:313][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.53:467][645]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6802563667297363, hitAreaLength=0.1200000047683716, bonusAreaLength=0.119999997317791, isHexed=false, xOffset=110, yOffset=71) [2020.06.12-01.18.53:467][645]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.18.53:483][646]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01386808231472969, xOffset=108, yOffset=70) [2020.06.12-01.18.53:500][647]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.027772918343544, xOffset=108, yOffset=71) [2020.06.12-01.18.53:516][648]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04164091497659683, xOffset=107, yOffset=72) [2020.06.12-01.18.53:534][649]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05551116168498993, xOffset=108, yOffset=73) [2020.06.12-01.18.53:550][650]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06939341127872467, xOffset=106, yOffset=74) [2020.06.12-01.18.53:567][651]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08329157531261444, xOffset=106, yOffset=74) [2020.06.12-01.18.53:583][652]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09716107696294785, xOffset=107, yOffset=75) [2020.06.12-01.18.53:600][653]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.111050158739, xOffset=106, yOffset=75) [2020.06.12-01.18.53:617][654]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1250019967556, xOffset=105, yOffset=76) [2020.06.12-01.18.53:634][655]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1388704925775528, xOffset=105, yOffset=77) [2020.06.12-01.18.53:650][656]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1527393311262131, xOffset=104, yOffset=78) [2020.06.12-01.18.53:667][657]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.16664607822895, xOffset=105, yOffset=79) [2020.06.12-01.18.53:684][658]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.180522084236145, xOffset=103, yOffset=79) [2020.06.12-01.18.53:700][659]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1943923383951187, xOffset=103, yOffset=81) [2020.06.12-01.18.53:717][660]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.208261251449585, xOffset=104, yOffset=82) [2020.06.12-01.18.53:734][661]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2221952527761459, xOffset=105, yOffset=81) [2020.06.12-01.18.53:750][662]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2360698282718658, xOffset=105, yOffset=81) [2020.06.12-01.18.53:766][663]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2499670833349228, xOffset=104, yOffset=82) [2020.06.12-01.18.53:783][664]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2638557553291321, xOffset=106, yOffset=83) [2020.06.12-01.18.53:800][665]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2777251601219177, xOffset=107, yOffset=83) [2020.06.12-01.18.53:817][666]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.291673332452774, xOffset=106, yOffset=83) [2020.06.12-01.18.53:833][667]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.30554249882698, xOffset=107, yOffset=84) [2020.06.12-01.18.53:850][668]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3194317519664764, xOffset=107, yOffset=84) [2020.06.12-01.18.53:866][669]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333016633987427, xOffset=107, yOffset=85) [2020.06.12-01.18.53:883][670]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3471708297729492, xOffset=108, yOffset=85) [2020.06.12-01.18.53:900][671]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3610828220844269, xOffset=107, yOffset=86) [2020.06.12-01.18.53:916][672]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3749530613422394, xOffset=107, yOffset=86) [2020.06.12-01.18.53:933][673]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3888288140296936, xOffset=107, yOffset=87) [2020.06.12-01.18.53:950][674]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4027742147445679, xOffset=107, yOffset=86) [2020.06.12-01.18.53:967][675]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.416663646697998, xOffset=106, yOffset=87) [2020.06.12-01.18.53:984][676]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4305339753627777, xOffset=107, yOffset=86) [2020.06.12-01.18.54:000][677]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.44446262717247, xOffset=106, yOffset=87) [2020.06.12-01.18.54:017][678]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4583335518836975, xOffset=107, yOffset=88) [2020.06.12-01.18.54:030][679]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.18.54:030][679]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.54:030][679]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.18.54:030][679]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.54:030][679]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.18.54:030][679]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.54:033][679]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4722036421298981, xOffset=108, yOffset=89) [2020.06.12-01.18.54:047][680]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.18.54:047][680]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.54:047][680]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.18.54:047][680]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.54:047][680]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.18.54:047][680]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.54:051][680]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4860750436782837, xOffset=108, yOffset=90) [2020.06.12-01.18.54:066][681]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5000017285346985, xOffset=107, yOffset=90) [2020.06.12-01.18.54:079][682]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.54:079][682]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.18.54:079][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.54:079][682]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.54:079][682]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.18.54:079][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.54:081][682]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.18.54:081][682]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.54:081][682]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.18.54:081][682]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.54:081][682]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.18.54:081][682]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.54:083][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.18.54:084][682]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5138716697692871, xOffset=106, yOffset=90) [2020.06.12-01.18.54:100][683]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5277422666549683, xOffset=104, yOffset=89) [2020.06.12-01.18.54:112][684]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.54:113][684]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.18.54:113][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.54:113][684]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.54:113][684]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.18.54:113][684]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.54:113][684]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.18.54:113][684]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.54:113][684]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.18.54:113][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.54:113][684]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.12-01.18.54:113][684]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.54:113][684]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.54:114][684]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.18.54:114][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.54:114][684]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.18.54:114][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.54:114][684]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.18.54:114][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.54:117][684]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5416725873947144, xOffset=104, yOffset=88) [2020.06.12-01.18.54:133][685]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5555434823036194, xOffset=102, yOffset=88) [2020.06.12-01.18.54:150][686]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5694255828857422, xOffset=103, yOffset=88) [2020.06.12-01.18.54:168][687]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5832958221435547, xOffset=104, yOffset=88) [2020.06.12-01.18.54:185][688]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5971751809120178, xOffset=104, yOffset=88) [2020.06.12-01.18.54:200][689]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.611044704914093, xOffset=104, yOffset=89) [2020.06.12-01.18.54:217][690]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6250520348548889, xOffset=105, yOffset=88) [2020.06.12-01.18.54:233][691]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.638921856880188, xOffset=106, yOffset=88) [2020.06.12-01.18.54:250][692]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.652793288230896, xOffset=105, yOffset=87) [2020.06.12-01.18.54:267][693]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6666666865348816, xOffset=104, yOffset=86) [2020.06.12-01.18.54:284][694]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6805374622344971, xOffset=102, yOffset=86) [2020.06.12-01.18.54:300][695]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6944085359573364, xOffset=101, yOffset=85) [2020.06.12-01.18.54:317][696]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7082883715629578, xOffset=101, yOffset=85) [2020.06.12-01.18.54:334][697]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7221596240997314, xOffset=103, yOffset=85) [2020.06.12-01.18.54:349][698]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.73614227771759, xOffset=103, yOffset=86) [2020.06.12-01.18.54:366][699]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7500141859054565, xOffset=104, yOffset=85) [2020.06.12-01.18.54:383][700]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7638842463493347, xOffset=103, yOffset=86) [2020.06.12-01.18.54:395][701]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.18.54:400][701]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.18.54:444][704]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.18.54:445][704]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.18.54:646][716]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.18.54:646][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.54:646][716]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.18.54:646][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.54:646][716]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.18.54:646][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.54:755][723]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E947A52110] Result: '1' k_EResultOK (success) [2020.06.12-01.18.54:755][723]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E947A52110]' succeeded in 0.308728 seconds [2020.06.12-01.18.54:765][723]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.18.54:765][723]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.54:765][723]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.18.54:765][723]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.54:765][723]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.18.54:765][723]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.54:765][723]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.18.54:765][723]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.54:765][723]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.18.54:765][723]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.54:765][723]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.18.54:765][723]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.54:765][723]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.18.54:765][723]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.54:785][725]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E947A52110] Result: '1' k_EResultOK (success) [2020.06.12-01.18.54:805][726]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.357469 seconds [2020.06.12-01.18.55:048][740]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.18.55:048][740]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.55:048][740]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.18.55:048][740]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.55:048][740]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.18.55:048][740]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.55:048][740]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.18.55:048][740]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.55:048][740]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.18.55:048][740]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.55:048][740]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.18.55:048][740]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.55:048][740]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.18.55:048][740]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.55:098][743]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.18.55:098][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.55:098][743]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.18.55:098][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.55:098][743]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.18.55:098][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.55:098][743]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.18.55:098][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.55:098][743]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.18.55:098][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.55:098][743]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.18.55:098][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.55:098][743]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.18.55:098][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.55:562][771]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.130119 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.18.55:595][773]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.06.12-01.18.55:695][779]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.18.55:695][779]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.55:695][779]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.18.55:695][779]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.55:698][779]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.55:698][779]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.55:698][779]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.18.55:698][779]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.55:698][779]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.55:698][779]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.18.55:698][779]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.55:698][779]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.18.55:698][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.55:698][779]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.18.55:698][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.55:761][783]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.18.55:763][783]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.55:763][783]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.18.55:763][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.55:763][783]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.55:763][783]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.18.55:763][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.55:763][783]Interaction: Interaction time: 1.000000 [2020.06.12-01.18.55:763][783]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.18.55:763][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.55:895][791]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.12-01.18.55:895][791]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.55:895][791]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.12-01.18.55:895][791]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.55:897][791]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.55:897][791]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.55:897][791]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.18.55:897][791]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.55:897][791]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.55:897][791]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.12-01.18.55:897][791]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.55:897][791]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.18.55:897][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.55:897][791]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.18.55:897][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.55:994][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.18.55:996][797]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.55:996][797]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.18.55:996][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.55:996][797]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.55:996][797]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.18.55:996][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.55:996][797]Interaction: Interaction time: 29.926229 [2020.06.12-01.18.55:996][797]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.18.55:996][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.56:181][808]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.18.56:181][808]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.56:181][808]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.18.56:181][808]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.56:181][808]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.18.56:181][808]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.56:198][809]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.18.56:198][809]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.56:198][809]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.18.56:198][809]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.56:198][809]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.18.56:198][809]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.56:714][840]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.18.56:715][840]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.56:715][840]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.18.56:715][840]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.56:715][840]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.18.56:715][840]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.56:747][842]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.18.56:747][842]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.56:747][842]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.18.56:747][842]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.56:747][842]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.18.56:747][842]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.56:766][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.18.56:830][847]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.18.56:830][847]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.18.56:830][847]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.18.56:830][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.56:862][849]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.18.56:864][849]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.56:864][849]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.18.56:864][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.56:864][849]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.56:864][849]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.18.56:864][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.56:864][849]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.56:864][849]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.18.56:864][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.56:864][849]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.56:864][849]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.18.56:864][849]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.56:864][849]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.18.56:865][849]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.56:865][849]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.18.56:865][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.56:865][849]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.18.56:865][849]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.56:865][849]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.18.56:867][849]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.18.57:467][885]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.27853325009346, hitAreaLength=0.1200000047683716, bonusAreaLength=0.119999997317791, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-01.18.57:468][885]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.18.57:484][886]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.98611968755722, xOffset=0, yOffset=0) [2020.06.12-01.18.57:500][887]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9722482562065125, xOffset=0, yOffset=0) [2020.06.12-01.18.57:517][888]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.958376407623291, xOffset=0, yOffset=0) [2020.06.12-01.18.57:534][889]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9445005655288696, xOffset=0, yOffset=0) [2020.06.12-01.18.57:550][890]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9305587410926819, xOffset=0, yOffset=0) [2020.06.12-01.18.57:568][891]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9166873097419739, xOffset=0, yOffset=0) [2020.06.12-01.18.57:584][892]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9028168320655823, xOffset=0, yOffset=0) [2020.06.12-01.18.57:595][893]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.18.57:595][893]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.57:601][893]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8889448046684265, xOffset=0, yOffset=0) [2020.06.12-01.18.57:617][894]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8750749826431274, xOffset=0, yOffset=0) [2020.06.12-01.18.57:628][895]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.18.57:628][895]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.57:628][895]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.18.57:630][895]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.57:630][895]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.57:630][895]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.18.57:630][895]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.57:630][895]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.57:630][895]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.18.57:630][895]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.57:630][895]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.18.57:630][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.57:630][895]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.18.57:630][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.57:635][895]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8611930012702942, xOffset=0, yOffset=0) [2020.06.12-01.18.57:650][896]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8472555875778198, xOffset=0, yOffset=0) [2020.06.12-01.18.57:668][897]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.83338576555252, xOffset=0, yOffset=0) [2020.06.12-01.18.57:684][898]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8194814920425415, xOffset=0, yOffset=0) [2020.06.12-01.18.57:697][899]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.18.57:701][899]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8056098222732544, xOffset=0, yOffset=0) [2020.06.12-01.18.57:717][900]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7917325496673584, xOffset=0, yOffset=0) [2020.06.12-01.18.57:729][901]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.57:729][901]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.18.57:729][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.57:729][901]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.57:729][901]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.18.57:729][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.57:729][901]Interaction: Interaction time: 1.100000 [2020.06.12-01.18.57:729][901]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Male. [2020.06.12-01.18.57:729][901]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.06.12-01.18.57:729][901]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.18.57:729][901]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.18.57:729][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.57:733][901]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7778497934341431, xOffset=0, yOffset=0) [2020.06.12-01.18.57:750][902]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7639581561088562, xOffset=0, yOffset=0) [2020.06.12-01.18.57:767][903]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7499144077301025, xOffset=0, yOffset=0) [2020.06.12-01.18.57:784][904]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7360423803329468, xOffset=0, yOffset=0) [2020.06.12-01.18.57:800][905]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7221720218658447, xOffset=0, yOffset=0) [2020.06.12-01.18.57:813][906]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.18.57:817][906]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7083020210266113, xOffset=0, yOffset=0) [2020.06.12-01.18.57:834][907]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6944296956062317, xOffset=0, yOffset=0) [2020.06.12-01.18.57:850][908]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6805582642555237, xOffset=0, yOffset=0) [2020.06.12-01.18.57:867][909]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6666886210441589, xOffset=0, yOffset=0) [2020.06.12-01.18.57:883][910]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.65281856060028, xOffset=0, yOffset=0) [2020.06.12-01.18.57:901][911]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6388739943504333, xOffset=0, yOffset=0) [2020.06.12-01.18.57:917][912]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6250031590461731, xOffset=0, yOffset=0) [2020.06.12-01.18.57:934][913]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.611132800579071, xOffset=0, yOffset=0) [2020.06.12-01.18.57:950][914]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5972623229026794, xOffset=0, yOffset=0) [2020.06.12-01.18.57:967][915]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5833927989006042, xOffset=0, yOffset=0) [2020.06.12-01.18.57:983][916]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5695109963417053, xOffset=0, yOffset=0) [2020.06.12-01.18.58:000][917]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.55561876296997, xOffset=0, yOffset=0) [2020.06.12-01.18.58:017][918]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5417209267616272, xOffset=0, yOffset=0) [2020.06.12-01.18.58:034][919]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5277658700942993, xOffset=0, yOffset=0) [2020.06.12-01.18.58:050][920]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.51389592885971, xOffset=0, yOffset=0) [2020.06.12-01.18.58:067][921]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5000250339508057, xOffset=0, yOffset=0) [2020.06.12-01.18.58:084][922]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4861067831516266, xOffset=0, yOffset=0) [2020.06.12-01.18.58:101][923]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4722349643707275, xOffset=0, yOffset=0) [2020.06.12-01.18.58:117][924]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4583635330200195, xOffset=0, yOffset=0) [2020.06.12-01.18.58:134][925]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.44447436928749, xOffset=0, yOffset=0) [2020.06.12-01.18.58:150][926]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4305986166000366, xOffset=0, yOffset=0) [2020.06.12-01.18.58:166][927]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4167264401912689, xOffset=0, yOffset=0) [2020.06.12-01.18.58:182][928]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4028091132640839, xOffset=0, yOffset=0) [2020.06.12-01.18.58:200][929]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.388937771320343, xOffset=0, yOffset=0) [2020.06.12-01.18.58:216][930]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3750351965427399, xOffset=0, yOffset=0) [2020.06.12-01.18.58:233][931]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3611651062965393, xOffset=0, yOffset=0) [2020.06.12-01.18.58:250][932]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3472935259342194, xOffset=0, yOffset=0) [2020.06.12-01.18.58:261][933]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.18.58:267][933]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.18.58:328][937]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.18.58:328][937]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.18.58:601][954]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E98BCEEA40] Result: '1' k_EResultOK (success) [2020.06.12-01.18.58:601][954]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E98BCEEA40]' succeeded in 0.267403 seconds [2020.06.12-01.18.58:635][956]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E98BCEEA40] Result: '1' k_EResultOK (success) [2020.06.12-01.18.58:647][956]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.18.58:655][957]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.324283 seconds [2020.06.12-01.18.58:730][961]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.58:730][961]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.18.58:730][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.58:730][961]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.58:730][961]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.18.58:730][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.58:731][961]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.18.58:731][961]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.18.58:761][963]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.18.58:763][963]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.58:763][963]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.18.58:763][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.58:764][963]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.58:764][963]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.18.58:764][963]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.58:764][963]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.18.58:764][963]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.58:764][963]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.18.58:764][963]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.18.58:764][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.58:764][963]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.18.58:764][963]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.58:764][963]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.18.59:813][ 26]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.18.59:913][ 32]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-01.18.59:913][ 32]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.18.59:913][ 32]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.18.59:913][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.59:917][ 32]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.18.59:930][ 33]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.18.59:930][ 33]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.18.59:930][ 33]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.18.59:930][ 33]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.18.59:930][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.59:930][ 33]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.18.59:930][ 33]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SnapOutOfIt_Out' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.06.12-01.18.59:930][ 33]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.18.59:930][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.59:945][ 34]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.18.59:945][ 34]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.18.59:945][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.59:945][ 34]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.18.59:945][ 34]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.18.59:945][ 34]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.59:945][ 34]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.18.59:945][ 34]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.18.59:945][ 34]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.18.59:946][ 34]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.18.59:946][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.18.59:946][ 34]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-01.18.59:946][ 34]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.59:946][ 34]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-01.18.59:946][ 34]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.18.59:946][ 34]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.18.59:979][ 36]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.19.00:017][ 38]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.19.00:466][ 65]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.19.00:466][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.00:466][ 65]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.19.00:466][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.00:466][ 65]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.19.00:466][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.00:466][ 65]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.19.00:466][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.00:466][ 65]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.19.00:466][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.00:466][ 65]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.19.00:466][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.00:466][ 65]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.19.00:466][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.00:679][ 78]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.19.00:679][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.00:679][ 78]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.19.00:679][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.00:679][ 78]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.19.00:679][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.01:013][ 98]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.01:013][ 98]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.19.01:013][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.01:014][ 98]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.01:014][ 98]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.19.01:014][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.01:017][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.19.01:047][100]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.01:047][100]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.19.01:047][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.01:047][100]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.01:047][100]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.19.01:047][100]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.01:047][100]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.19.01:047][100]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.01:047][100]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.19.01:047][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.01:047][100]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.12-01.19.01:047][100]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.01:047][100]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.01:068][101]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.19.01:232][111]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.19.01:232][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.01:232][111]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.19.01:232][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.01:232][111]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.19.01:232][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.01:246][112]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-01.19.01:246][112]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.01:246][112]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-01.19.01:246][112]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.01:246][112]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-01.19.01:247][112]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.19.01:247][112]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.19.01:248][112]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.01:249][112]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.01:249][112]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.19.01:249][112]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.01:249][112]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.01:249][112]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-01.19.01:249][112]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.01:249][112]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.19.01:249][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.01:249][112]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.19.01:249][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.01:251][112]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.19.01:251][112]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.01:251][112]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.19.01:251][112]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.01:251][112]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.19.01:251][112]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.01:345][118]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.19.01:348][118]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.01:348][118]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.19.01:348][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.01:348][118]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.01:348][118]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.19.01:348][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.01:348][118]Interaction: Interaction time: 10.045614 [2020.06.12-01.19.01:348][118]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.19.01:348][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.03:445][244]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.12-01.19.03:445][244]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.03:511][248]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.12-01.19.03:511][248]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.03:511][248]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.19.03:513][248]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.03:513][248]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.03:513][248]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.19.03:513][248]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.03:513][248]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.03:513][248]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.12-01.19.03:513][248]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.03:513][248]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.19.03:513][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.03:513][248]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.19.03:513][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.03:513][248]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.19.03:846][268]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.03:846][268]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.19.03:846][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.03:846][268]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.03:846][268]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.19.03:846][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.03:846][268]Interaction: Interaction time: 0.700000 [2020.06.12-01.19.03:846][268]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.12-01.19.03:846][268]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.12-01.19.03:846][268]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.19.03:846][268]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.19.03:847][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.03:930][273]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.19.04:531][309]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.19.04:564][311]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.04:564][311]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.19.04:564][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.04:564][311]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.04:564][311]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.19.04:564][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.04:594][313]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.19.04:597][313]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.04:597][313]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.19.04:597][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.04:597][313]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.04:597][313]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.19.04:597][313]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.04:597][313]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.19.04:597][313]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.04:597][313]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.19.04:597][313]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.19.04:597][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.04:597][313]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.12-01.19.04:597][313]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.04:597][313]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.10:595][673]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015888 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.12-01.19.10:596][673]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.19.10:600][673]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.19.10:600][673]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.19.10:600][673]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.19.10:600][673]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.19.10:600][673]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.19.10:600][673]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.19.10:600][673]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.19.10:602][673]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.19.10:612][674]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.19.10:649][676]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.19.10:680][678]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.10:680][678]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.19.10:680][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.10:681][678]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.10:681][678]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.19.10:681][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.10:714][680]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.10:714][680]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.19.10:714][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.10:714][680]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.10:714][680]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.19.10:714][680]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.10:714][680]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.19.10:714][680]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.10:714][680]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.19.10:714][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.10:714][680]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-01.19.10:714][680]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.10:714][680]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.10:734][681]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.19.10:745][682]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.19.10:746][682]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.19.10:746][682]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.19.11:080][702]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-01.19.11:080][702]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.11:080][702]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.19.11:080][702]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.11:081][702]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.19.11:081][702]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.19.11:081][702]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.19.11:081][702]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.11:081][702]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.19.11:081][702]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.19.11:081][702]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.11:081][702]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.19.11:081][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.11:082][702]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.19.11:082][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.11:082][702]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.19.11:113][704]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.19.11:113][704]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.11:113][704]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.19.11:113][704]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.11:113][704]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.19.11:113][704]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.11:113][704]LogDBDPlayerMovement: StopSnapping Final Location (5907.563477 7723.529297 90.241486) [2020.06.12-01.19.11:113][704]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.19.11:115][704]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.19.11:115][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.11:115][704]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.19.11:115][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.11:115][704]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.19.11:115][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.11:132][705]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.19.11:132][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.11:132][705]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.19.11:132][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.11:132][705]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.19.11:132][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.11:161][707]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.19.11:161][707]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.11:161][707]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-01.19.11:162][707]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.19.11:162][707]LogDBDPlayerMovement: StopSnapping Final Location (5907.563477 7723.529297 87.859261) [2020.06.12-01.19.11:162][707]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.19.11:162][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.11:162][707]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.19.11:162][707]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.19.11:162][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.11:163][707]Interaction: Interaction time: 12.454126 [2020.06.12-01.19.11:163][707]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.19.11:163][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.11:165][707]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.19.11:165][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.11:165][707]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.19.11:165][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.11:165][707]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.19.11:165][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.11:228][711]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.19.11:263][713]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.11:263][713]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.11:832][747]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.19.11:832][747]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.15:783][984]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5918170809745789, hitAreaLength=0.1500000357627869, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-01.19.15:783][984]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.19.15:801][985]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01394683122634888, xOffset=0, yOffset=0) [2020.06.12-01.19.15:817][986]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02781933173537254, xOffset=0, yOffset=0) [2020.06.12-01.19.15:833][987]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04169249907135963, xOffset=0, yOffset=0) [2020.06.12-01.19.15:850][988]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05556516721844673, xOffset=0, yOffset=0) [2020.06.12-01.19.15:867][989]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06944933533668518, xOffset=0, yOffset=0) [2020.06.12-01.19.15:883][990]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08332258462905884, xOffset=0, yOffset=0) [2020.06.12-01.19.15:900][991]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09723967313766479, xOffset=0, yOffset=0) [2020.06.12-01.19.15:917][992]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1111122593283653, xOffset=0, yOffset=0) [2020.06.12-01.19.15:933][993]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1250380873680115, xOffset=0, yOffset=0) [2020.06.12-01.19.15:951][994]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1389117538928986, xOffset=0, yOffset=0) [2020.06.12-01.19.15:967][995]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1528050899505615, xOffset=0, yOffset=0) [2020.06.12-01.19.15:984][996]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666769981384277, xOffset=0, yOffset=0) [2020.06.12-01.19.16:000][997]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1805499196052551, xOffset=0, yOffset=0) [2020.06.12-01.19.16:016][998]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1944224983453751, xOffset=0, yOffset=0) [2020.06.12-01.19.16:033][999]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.208305835723877, xOffset=0, yOffset=0) [2020.06.12-01.19.16:050][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2222107499837875, xOffset=0, yOffset=0) [2020.06.12-01.19.16:066][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2361259162425995, xOffset=0, yOffset=0) [2020.06.12-01.19.16:084][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2499980777502, xOffset=0, yOffset=0) [2020.06.12-01.19.16:100][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2639033198356628, xOffset=0, yOffset=0) [2020.06.12-01.19.16:117][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2777761518955231, xOffset=0, yOffset=0) [2020.06.12-01.19.16:133][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2916866540908813, xOffset=0, yOffset=0) [2020.06.12-01.19.16:151][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3055749833583832, xOffset=0, yOffset=0) [2020.06.12-01.19.16:167][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3194494843482971, xOffset=0, yOffset=0) [2020.06.12-01.19.16:183][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333216607570648, xOffset=0, yOffset=0) [2020.06.12-01.19.16:200][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3473365902900696, xOffset=0, yOffset=0) [2020.06.12-01.19.16:217][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3612101674079895, xOffset=0, yOffset=0) [2020.06.12-01.19.16:234][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3750824034214, xOffset=0, yOffset=0) [2020.06.12-01.19.16:250][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3889544904232025, xOffset=0, yOffset=0) [2020.06.12-01.19.16:266][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4028275012969971, xOffset=0, yOffset=0) [2020.06.12-01.19.16:283][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4166988432407379, xOffset=0, yOffset=0) [2020.06.12-01.19.16:299][ 15]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4305718541145325, xOffset=0, yOffset=0) [2020.06.12-01.19.16:317][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.444444864988327, xOffset=0, yOffset=0) [2020.06.12-01.19.16:333][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4583318531513214, xOffset=0, yOffset=0) [2020.06.12-01.19.16:350][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4722936749458313, xOffset=0, yOffset=0) [2020.06.12-01.19.16:366][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4861668348312378, xOffset=0, yOffset=0) [2020.06.12-01.19.16:384][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5000380277633667, xOffset=0, yOffset=0) [2020.06.12-01.19.16:400][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.51390928030014, xOffset=0, yOffset=0) [2020.06.12-01.19.16:417][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5277817249298096, xOffset=0, yOffset=0) [2020.06.12-01.19.16:433][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.541662871837616, xOffset=0, yOffset=0) [2020.06.12-01.19.16:450][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5555667877197266, xOffset=0, yOffset=0) [2020.06.12-01.19.16:467][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5694555640220642, xOffset=0, yOffset=0) [2020.06.12-01.19.16:483][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.583346962928772, xOffset=0, yOffset=0) [2020.06.12-01.19.16:500][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5972959399223328, xOffset=0, yOffset=0) [2020.06.12-01.19.16:517][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6111686229705811, xOffset=0, yOffset=0) [2020.06.12-01.19.16:534][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6250405311584473, xOffset=0, yOffset=0) [2020.06.12-01.19.16:546][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.19.16:551][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.19.16:612][ 34]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.19.16:612][ 34]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.19.16:901][ 52]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C6E6E0] Result: '1' k_EResultOK (success) [2020.06.12-01.19.16:901][ 52]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C6E6E0]' succeeded in 0.287793 seconds [2020.06.12-01.19.16:935][ 54]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C6E6E0] Result: '1' k_EResultOK (success) [2020.06.12-01.19.16:955][ 55]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.339665 seconds [2020.06.12-01.19.19:346][198]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Injured AnimTag_Male. [2020.06.12-01.19.19:784][224]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7782375812530518, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=-368, yOffset=-158) [2020.06.12-01.19.19:784][224]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.19.19:800][225]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01387150026857853, xOffset=-369, yOffset=-159) [2020.06.12-01.19.19:818][226]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02774874866008759, xOffset=-367, yOffset=-160) [2020.06.12-01.19.19:834][227]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.041659165173769, xOffset=-368, yOffset=-161) [2020.06.12-01.19.19:850][228]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05552941560745239, xOffset=-369, yOffset=-161) [2020.06.12-01.19.19:866][229]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06943050026893616, xOffset=-368, yOffset=-161) [2020.06.12-01.19.19:883][230]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08330316841602325, xOffset=-368, yOffset=-162) [2020.06.12-01.19.19:901][231]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09718525409698486, xOffset=-369, yOffset=-161) [2020.06.12-01.19.19:917][232]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1110662519931793, xOffset=-369, yOffset=-161) [2020.06.12-01.19.19:933][233]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.124938502907753, xOffset=-368, yOffset=-161) [2020.06.12-01.19.19:951][234]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.138926088809967, xOffset=-368, yOffset=-163) [2020.06.12-01.19.19:968][235]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.152797669172287, xOffset=-369, yOffset=-163) [2020.06.12-01.19.19:983][236]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666682511568069, xOffset=-370, yOffset=-163) [2020.06.12-01.19.20:000][237]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1805709153413773, xOffset=-371, yOffset=-163) [2020.06.12-01.19.20:017][238]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.19444316625595, xOffset=-371, yOffset=-162) [2020.06.12-01.19.20:033][239]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2083162516355515, xOffset=-372, yOffset=-162) [2020.06.12-01.19.20:050][240]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2221886664628983, xOffset=-372, yOffset=-163) [2020.06.12-01.19.20:066][241]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2360614091157913, xOffset=-371, yOffset=-164) [2020.06.12-01.19.20:084][242]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.249970331788063, xOffset=-371, yOffset=-165) [2020.06.12-01.19.20:100][243]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2638421654701233, xOffset=-372, yOffset=-165) [2020.06.12-01.19.20:117][244]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2777346670627594, xOffset=-372, yOffset=-165) [2020.06.12-01.19.20:133][245]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2916050851345062, xOffset=-372, yOffset=-164) [2020.06.12-01.19.20:151][246]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.30557182431221, xOffset=-372, yOffset=-165) [2020.06.12-01.19.20:167][247]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3194447457790375, xOffset=-373, yOffset=-163) [2020.06.12-01.19.20:184][248]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333245813846588, xOffset=-373, yOffset=-162) [2020.06.12-01.19.20:199][249]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3471986651420593, xOffset=-374, yOffset=-164) [2020.06.12-01.19.20:216][250]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.361080676317215, xOffset=-374, yOffset=-164) [2020.06.12-01.19.20:233][251]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3749557733535767, xOffset=-375, yOffset=-164) [2020.06.12-01.19.20:251][252]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3888654410839081, xOffset=-374, yOffset=-165) [2020.06.12-01.19.20:266][253]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4027378559112549, xOffset=-373, yOffset=-164) [2020.06.12-01.19.20:283][254]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4166474342346191, xOffset=-373, yOffset=-163) [2020.06.12-01.19.20:300][255]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4305194318294525, xOffset=-373, yOffset=-162) [2020.06.12-01.19.20:317][256]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.444434255361557, xOffset=-373, yOffset=-163) [2020.06.12-01.19.20:334][257]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.458305835723877, xOffset=-373, yOffset=-164) [2020.06.12-01.19.20:351][258]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4722380936145782, xOffset=-372, yOffset=-164) [2020.06.12-01.19.20:367][259]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4861110150814056, xOffset=-372, yOffset=-165) [2020.06.12-01.19.20:383][260]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4999818503856659, xOffset=-373, yOffset=-166) [2020.06.12-01.19.20:400][261]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5138800144195557, xOffset=-375, yOffset=-167) [2020.06.12-01.19.20:417][262]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5277527570724487, xOffset=-373, yOffset=-168) [2020.06.12-01.19.20:433][263]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.541644275188446, xOffset=-372, yOffset=-167) [2020.06.12-01.19.20:450][264]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5555168390274048, xOffset=-373, yOffset=-167) [2020.06.12-01.19.20:466][265]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5693882703781128, xOffset=-373, yOffset=-169) [2020.06.12-01.19.20:484][266]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5833320021629333, xOffset=-374, yOffset=-169) [2020.06.12-01.19.20:500][267]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5972044467926025, xOffset=-374, yOffset=-171) [2020.06.12-01.19.20:516][268]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6110872626304626, xOffset=-375, yOffset=-171) [2020.06.12-01.19.20:533][269]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6249821782112122, xOffset=-374, yOffset=-171) [2020.06.12-01.19.20:551][270]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6388798356056213, xOffset=-374, yOffset=-172) [2020.06.12-01.19.20:567][271]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6527785062789917, xOffset=-373, yOffset=-171) [2020.06.12-01.19.20:583][272]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6666513681411743, xOffset=-375, yOffset=-172) [2020.06.12-01.19.20:600][273]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6805530190467834, xOffset=-375, yOffset=-173) [2020.06.12-01.19.20:617][274]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6945348381996155, xOffset=-377, yOffset=-174) [2020.06.12-01.19.20:634][275]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7084087729454041, xOffset=-376, yOffset=-175) [2020.06.12-01.19.20:650][276]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7222812175750732, xOffset=-376, yOffset=-176) [2020.06.12-01.19.20:666][277]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7361534833908081, xOffset=-375, yOffset=-177) [2020.06.12-01.19.20:684][278]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.750025749206543, xOffset=-375, yOffset=-179) [2020.06.12-01.19.20:700][279]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.76389741897583, xOffset=-376, yOffset=-179) [2020.06.12-01.19.20:716][280]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7777767777442932, xOffset=-375, yOffset=-179) [2020.06.12-01.19.20:733][281]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7916504144668579, xOffset=-375, yOffset=-178) [2020.06.12-01.19.20:751][282]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.80558842420578, xOffset=-375, yOffset=-178) [2020.06.12-01.19.20:767][283]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8194613456726074, xOffset=-376, yOffset=-177) [2020.06.12-01.19.20:779][284]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.19.20:784][284]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.19.20:863][289]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.19.20:863][289]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.19.21:151][307]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4F7B1A0] Result: '1' k_EResultOK (success) [2020.06.12-01.19.21:151][307]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4F7B1A0]' succeeded in 0.287125 seconds [2020.06.12-01.19.21:184][309]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4F7B1A0] Result: '1' k_EResultOK (success) [2020.06.12-01.19.21:205][310]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.339872 seconds [2020.06.12-01.19.23:662][457]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.029825 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.12-01.19.23:662][457]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.19.23:663][457]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.19.23:663][457]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.19.23:663][457]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.19.23:663][457]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.19.23:663][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.23:663][457]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.19.23:663][457]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.19.23:663][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.23:665][457]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.19.23:666][457]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.19.23:666][457]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.19.23:666][457]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.19.23:666][457]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.19.23:666][457]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.19.23:666][457]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.19.23:667][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.19.23:679][458]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.19.23:679][458]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.19.23:679][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.23:679][458]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.19.23:679][458]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.19.23:679][458]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.23:679][458]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.19.23:679][458]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.23:679][458]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.19.23:679][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.23:679][458]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.19.23:679][458]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.23:679][458]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.19.23:679][458]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.23:679][458]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.19.23:695][459]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.19.23:698][459]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.19.23:698][459]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.23:733][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.19.23:762][463]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.19.23:864][469]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.23:864][469]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.23:880][470]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.12-01.19.23:880][470]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.23:880][470]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.12-01.19.23:880][470]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.23:880][470]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.12-01.19.23:880][470]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.24:033][479]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.19.24:033][479]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.24:033][479]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.19.24:033][479]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.24:033][479]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.19.24:033][479]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.24:033][479]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.19.24:033][479]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.24:033][479]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.19.24:033][479]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.24:033][479]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.19.24:033][479]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.24:033][479]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.19.24:033][479]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.24:428][503]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.19.24:428][503]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.782560 [2020.06.12-01.19.24:757][523]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4BBFD90] Result: '1' k_EResultOK (success) [2020.06.12-01.19.24:757][523]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4BBFD90]' succeeded in 0.327630 seconds [2020.06.12-01.19.24:785][525]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4BBFD90] Result: '1' k_EResultOK (success) [2020.06.12-01.19.24:806][526]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.373569 seconds [2020.06.12-01.19.27:646][696]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_1] [2020.06.12-01.19.27:646][696]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.27:646][696]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_1] [2020.06.12-01.19.27:646][696]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.27:648][696]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.27:648][696]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.27:648][696]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.19.27:648][696]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.27:648][696]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.27:648][696]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_1] [2020.06.12-01.19.27:648][696]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.27:648][696]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.19.27:648][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.27:648][696]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Male. [2020.06.12-01.19.27:648][696]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.19.27:648][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.27:714][700]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.19.27:948][714]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.27:948][714]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.19.27:948][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.27:948][714]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.27:948][714]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.19.27:948][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.27:948][714]Interaction: Interaction time: 1.050000 [2020.06.12-01.19.27:948][714]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Male. [2020.06.12-01.19.27:948][714]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.12-01.19.27:948][714]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.19.27:948][714]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.19.27:948][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.28:015][718]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.19.28:232][731]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.12-01.19.28:981][776]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.28:981][776]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.19.28:981][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.28:981][776]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.28:981][776]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.19.28:981][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.29:048][780]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.29:048][780]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.19.29:048][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.29:048][780]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.29:048][780]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.19.29:048][780]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.29:048][780]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.19.29:048][780]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.29:048][780]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.19.29:048][780]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.19.29:048][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.29:048][780]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_1] [2020.06.12-01.19.29:048][780]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.29:048][780]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.30:296][855]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 26.001427 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.19.31:163][907]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_1] [2020.06.12-01.19.31:163][907]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.31:163][907]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_1] [2020.06.12-01.19.31:163][907]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.31:165][907]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.19.31:165][907]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.19.31:165][907]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.19.31:165][907]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.31:166][907]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.19.31:166][907]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.12-01.19.31:166][907]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.31:166][907]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.19.31:166][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.31:166][907]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.19.31:166][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.31:166][907]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.19.31:431][923]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.19.31:431][923]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.19.31:431][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.31:431][923]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.19.31:431][923]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.19.31:431][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.31:431][923]Interaction: Interaction time: 2.600000 [2020.06.12-01.19.31:431][923]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: PlankDestroy Killer07. [2020.06.12-01.19.31:431][923]LogSM: Error: Play Update Montage AM_DO_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.12-01.19.31:431][923]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to True [2020.06.12-01.19.31:431][923]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.19.31:431][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.31:432][923]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.19.32:930][ 13]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-01.19.32:930][ 13]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.32:930][ 13]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-01.19.32:930][ 13]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.32:932][ 13]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.32:932][ 13]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.32:932][ 13]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.19.32:932][ 13]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.32:932][ 13]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.32:932][ 13]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-01.19.32:932][ 13]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.32:932][ 13]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.19.32:932][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.32:932][ 13]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.19.32:933][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.33:062][ 21]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.19.33:064][ 21]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.33:064][ 21]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.19.33:064][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.33:064][ 21]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.33:064][ 21]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.19.33:064][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.33:064][ 21]Interaction: Interaction time: 9.981955 [2020.06.12-01.19.33:064][ 21]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SnapOutOfIt_Single AnimTag_Injured AnimTag_Male. [2020.06.12-01.19.33:064][ 21]LogSM: Error: Play Update Montage AM_M_SnapOutOfIt_Single Duration 9.981955 Timestamp 0.000000 [2020.06.12-01.19.33:064][ 21]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.19.33:064][ 21]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.19.33:064][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.33:766][ 63]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.19.33:963][ 75]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.19.33:963][ 75]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.33:963][ 75]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.19.33:963][ 75]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.33:965][ 75]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.33:965][ 75]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.33:965][ 75]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.19.33:965][ 75]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.33:965][ 75]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.33:965][ 75]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.19.33:965][ 75]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.33:965][ 75]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.19.33:965][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.33:965][ 75]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.19.33:965][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.33:965][ 75]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.19.34:016][ 78]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.19.34:031][ 79]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.19.34:031][ 79]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.19.34:031][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.34:031][ 79]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.19.34:031][ 79]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.19.34:031][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.34:063][ 81]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.19.34:063][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.12-01.19.34:065][ 81]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.34:065][ 81]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.19.34:065][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.34:065][ 81]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.34:065][ 81]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.19.34:065][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.34:065][ 81]Interaction: Interaction time: 80.000000 [2020.06.12-01.19.34:065][ 81]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.19.34:065][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.34:065][ 81]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.19.34:065][ 81]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.19.34:066][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.34:066][ 81]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.19.34:066][ 81]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.19.34:066][ 81]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.34:066][ 81]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.19.34:066][ 81]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.34:066][ 81]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to False [2020.06.12-01.19.34:066][ 81]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.19.34:066][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.34:066][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_1] [2020.06.12-01.19.34:066][ 81]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.34:066][ 81]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.19.34:097][ 83]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.19.37:912][312]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.110566 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.19.39:234][391]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.19.39:696][419]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.19.39:696][419]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.19.40:033][439]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 46 [2020.06.12-01.19.40:697][479]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.19.40:697][479]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.19.40:697][479]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.19.40:697][479]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.19.40:734][481]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.19.41:329][517]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.19.41:329][517]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.41:329][517]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.19.41:329][517]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.41:332][517]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.19.41:332][517]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.19.41:332][517]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.19.41:332][517]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.41:332][517]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.19.41:332][517]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.19.41:332][517]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.41:332][517]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.19.41:332][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.41:332][517]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.19.41:332][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.41:396][521]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.12-01.19.41:398][521]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.19.41:398][521]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.19.41:398][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.41:398][521]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.19.41:398][521]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.19.41:398][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.41:398][521]Interaction: Interaction time: 2.000000 [2020.06.12-01.19.41:398][521]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.19.41:398][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.41:947][554]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.19.41:948][554]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.41:948][554]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.12-01.19.41:948][554]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.41:948][554]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.06.12-01.19.41:948][554]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.41:969][555]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.19.42:064][561]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.19.42:064][561]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.42:064][561]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.19.42:064][561]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.42:065][561]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.19.42:065][561]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.19.42:065][561]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.19.42:065][561]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.42:065][561]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.19.42:065][561]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.19.42:065][561]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.42:065][561]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.19.42:065][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.42:065][561]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.19.42:065][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.42:065][561]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.19.42:130][565]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.19.42:130][565]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.42:181][568]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.19.42:181][568]LogDBDPlayerMovement: StopSnapping Final Location (3120.048096 4229.006836 86.221504) [2020.06.12-01.19.42:181][568]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.19.42:181][568]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.19.42:181][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.42:181][568]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.19.42:181][568]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.19.42:181][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.42:181][568]Interaction: Interaction time: 80.000000 [2020.06.12-01.19.42:181][568]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.19.42:181][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.42:262][573]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.19.42:262][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.12-01.19.43:032][619]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.19.43:067][621]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.19.43:163][627]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.19.43:165][627]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.19.43:165][627]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.19.43:165][627]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.19.43:165][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.43:198][629]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.43:198][629]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.19.43:198][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.43:198][629]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.43:198][629]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SnapOutOfIt_Out' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.06.12-01.19.43:198][629]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.19.43:198][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.43:200][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.19.43:231][631]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.43:231][631]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.19.43:231][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.43:231][631]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.43:231][631]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.19.43:231][631]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.43:231][631]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.19.43:232][631]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.43:232][631]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.19.43:232][631]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.19.43:232][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.43:232][631]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-01.19.43:232][631]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.43:232][631]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.43:400][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.06.12-01.19.43:464][645]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.19.43:464][645]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.19.43:464][645]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.19.43:464][645]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.19.43:464][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.43:464][645]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.19.43:464][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.43:464][645]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.19.43:465][645]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.19.43:465][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.43:496][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.12-01.19.43:498][647]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.19.43:498][647]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.19.43:498][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.43:498][647]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.19.43:498][647]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.19.43:498][647]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.43:498][647]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.19.43:498][647]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.43:498][647]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.19.43:498][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.43:498][647]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.19.43:498][647]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.43:498][647]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.19.43:500][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.06.12-01.19.43:930][673]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Injured AnimTag_Male. [2020.06.12-01.19.43:930][673]LogAkAudio: Warning: [BP_CamperMale02_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.19.43:930][673]Interaction: Client_SendCancelInteraction_Implementation [2020.06.12-01.19.43:930][673]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Male. [2020.06.12-01.19.43:930][673]Interaction: Client_SendCancelInteraction_Implementation [2020.06.12-01.19.43:930][673]Interaction: Client_SendCancelInteraction_Implementation [2020.06.12-01.19.43:931][673]LogAkAudio: Warning: [BP_CamperMale10_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.19.43:947][674]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.19.43:947][674]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.19.43:947][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.43:947][674]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.19.43:947][674]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.19.43:947][674]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.43:947][674]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.19.43:947][674]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.43:947][674]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.19.43:947][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.43:947][674]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.19.43:947][674]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.43:947][674]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.19.43:947][674]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.43:947][674]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.19.43:967][675]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Injured AnimTag_Male. [2020.06.12-01.19.43:968][675]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Male. [2020.06.12-01.19.44:030][679]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.19.44:030][679]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.022158 [2020.06.12-01.19.44:036][679]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.12-01.19.44:039][679]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.19.44:341][698]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9ACA699A0] Result: '1' k_EResultOK (success) [2020.06.12-01.19.44:341][698]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9ACA699A0]' succeeded in 0.309443 seconds [2020.06.12-01.19.44:369][700]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E97741F9A0] Result: '1' k_EResultOK (success) [2020.06.12-01.19.44:390][701]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.356351 seconds [2020.06.12-01.19.44:946][734]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.772619 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.19.45:097][743]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.19.45:097][743]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.45:097][743]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.19.45:097][743]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.45:098][743]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.19.45:098][743]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.19.45:098][743]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.19.45:098][743]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.45:098][743]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.19.45:098][743]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.19.45:098][743]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.45:098][743]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.19.45:098][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.45:098][743]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.19.45:098][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.45:098][743]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.19.45:180][748]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.19.45:180][748]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.45:213][750]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.19.45:213][750]LogDBDPlayerMovement: StopSnapping Final Location (3120.048096 4229.006836 86.221504) [2020.06.12-01.19.45:213][750]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.19.45:213][750]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.19.45:213][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.45:213][750]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.19.45:213][750]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.19.45:213][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.45:213][750]Interaction: Interaction time: 78.227379 [2020.06.12-01.19.45:213][750]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.19.45:213][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.45:279][754]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.19.45:280][754]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.12-01.19.45:446][764]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.439094 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.19.47:048][860]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.47:048][860]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.19.47:048][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.47:048][860]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.47:048][860]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.19.47:048][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.47:048][860]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.47:048][860]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.19.47:048][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.47:048][860]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.47:048][860]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.19.47:048][860]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.47:048][860]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.19.47:048][860]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.47:048][860]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.19.47:048][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.47:048][860]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.19.47:048][860]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.47:048][860]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.47:051][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.12-01.19.47:802][905]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.2060823291540146, hitAreaLength=0.1300000101327896, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=282, yOffset=-208) [2020.06.12-01.19.47:802][905]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.19.47:818][906]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9847239255905151, xOffset=282, yOffset=-208) [2020.06.12-01.19.47:836][907]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9695981144905, xOffset=281, yOffset=-208) [2020.06.12-01.19.47:852][908]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9544707536697388, xOffset=281, yOffset=-210) [2020.06.12-01.19.47:868][909]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9393433928489685, xOffset=282, yOffset=-209) [2020.06.12-01.19.47:885][910]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9242169260978699, xOffset=283, yOffset=-208) [2020.06.12-01.19.47:902][911]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9090632796287537, xOffset=282, yOffset=-209) [2020.06.12-01.19.47:913][912]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.977085 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.19.47:919][912]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8939104676246643, xOffset=282, yOffset=-211) [2020.06.12-01.19.47:935][913]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8787162899971, xOffset=282, yOffset=-212) [2020.06.12-01.19.47:952][914]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8635586500167847, xOffset=283, yOffset=-212) [2020.06.12-01.19.47:969][915]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8484258055686951, xOffset=284, yOffset=-214) [2020.06.12-01.19.47:986][916]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8332975506782532, xOffset=284, yOffset=-213) [2020.06.12-01.19.48:002][917]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8181501626968384, xOffset=283, yOffset=-214) [2020.06.12-01.19.48:013][918]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.12-01.19.48:013][918]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.48:013][918]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.12-01.19.48:013][918]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.48:015][918]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.48:015][918]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.48:015][918]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.19.48:015][918]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.48:015][918]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.48:015][918]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.12-01.19.48:015][918]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.48:015][918]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.19.48:015][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.48:015][918]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.19.48:015][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.48:021][918]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8029580116271973, xOffset=282, yOffset=-214) [2020.06.12-01.19.48:036][919]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7878229022026062, xOffset=283, yOffset=-214) [2020.06.12-01.19.48:052][920]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7726736068725586, xOffset=282, yOffset=-213) [2020.06.12-01.19.48:068][921]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7575255036354065, xOffset=282, yOffset=-213) [2020.06.12-01.19.48:081][922]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.19.48:085][922]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7422987818717957, xOffset=281, yOffset=-214) [2020.06.12-01.19.48:101][923]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7271704077720642, xOffset=280, yOffset=-215) [2020.06.12-01.19.48:112][924]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.19.48:113][924]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.12-01.19.48:114][924]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.48:114][924]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.19.48:114][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.48:114][924]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.48:114][924]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.19.48:114][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.48:114][924]Interaction: Interaction time: 67.022919 [2020.06.12-01.19.48:114][924]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.19.48:114][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.48:119][924]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7120435237884521, xOffset=279, yOffset=-216) [2020.06.12-01.19.48:135][925]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.696908175945282, xOffset=278, yOffset=-216) [2020.06.12-01.19.48:147][926]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.19.48:152][926]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6817811131477356, xOffset=277, yOffset=-215) [2020.06.12-01.19.48:168][927]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.666628360748291, xOffset=276, yOffset=-214) [2020.06.12-01.19.48:185][928]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6514333486557, xOffset=275, yOffset=-215) [2020.06.12-01.19.48:201][929]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6363043785095215, xOffset=277, yOffset=-216) [2020.06.12-01.19.48:219][930]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6211607456207275, xOffset=276, yOffset=-216) [2020.06.12-01.19.48:235][931]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6060327291488647, xOffset=276, yOffset=-215) [2020.06.12-01.19.48:252][932]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5908371210098267, xOffset=276, yOffset=-214) [2020.06.12-01.19.48:268][933]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5756706595420837, xOffset=276, yOffset=-214) [2020.06.12-01.19.48:286][934]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5605434775352478, xOffset=277, yOffset=-215) [2020.06.12-01.19.48:302][935]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.54541265964508, xOffset=276, yOffset=-215) [2020.06.12-01.19.48:319][936]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.53024011850357, xOffset=276, yOffset=-216) [2020.06.12-01.19.48:335][937]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5151127576828, xOffset=275, yOffset=-215) [2020.06.12-01.19.48:352][938]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4999848604202271, xOffset=275, yOffset=-215) [2020.06.12-01.19.48:369][939]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4847951233386993, xOffset=276, yOffset=-215) [2020.06.12-01.19.48:386][940]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4696664810180664, xOffset=276, yOffset=-216) [2020.06.12-01.19.48:402][941]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.454501211643219, xOffset=275, yOffset=-215) [2020.06.12-01.19.48:420][942]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393596649169922, xOffset=275, yOffset=-216) [2020.06.12-01.19.48:435][943]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4241804778575897, xOffset=274, yOffset=-216) [2020.06.12-01.19.48:452][944]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090159237384796, xOffset=275, yOffset=-217) [2020.06.12-01.19.48:468][945]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3938731849193573, xOffset=274, yOffset=-215) [2020.06.12-01.19.48:485][946]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787420988082886, xOffset=274, yOffset=-214) [2020.06.12-01.19.48:501][947]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.36356645822525, xOffset=273, yOffset=-213) [2020.06.12-01.19.48:518][948]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3483991920948029, xOffset=274, yOffset=-213) [2020.06.12-01.19.48:535][949]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3331129252910614, xOffset=275, yOffset=-211) [2020.06.12-01.19.48:552][950]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3179841041564941, xOffset=276, yOffset=-211) [2020.06.12-01.19.48:568][951]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.302855372428894, xOffset=276, yOffset=-213) [2020.06.12-01.19.48:585][952]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2877278327941895, xOffset=276, yOffset=-212) [2020.06.12-01.19.48:601][953]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2726002931594849, xOffset=276, yOffset=-213) [2020.06.12-01.19.48:613][954]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.19.48:619][954]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.19.48:681][958]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.19.48:681][958]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.19.48:797][965]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.19.48:797][965]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.19.48:797][965]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.19.48:797][965]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.19.48:797][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.48:797][965]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.19.48:797][965]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.19.48:797][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.48:814][966]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.19.48:814][966]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.19.48:814][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.48:814][966]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.19.48:814][966]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.19.48:814][966]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.48:814][966]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.19.48:815][966]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.48:815][966]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.19.48:815][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.48:815][966]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.19.48:815][966]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.48:815][966]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.19.48:815][966]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.48:815][966]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.19.48:853][968]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.12-01.19.48:880][970]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.19.48:880][970]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.044731 [2020.06.12-01.19.48:890][970]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.19.48:990][977]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E98339A9C0] Result: '1' k_EResultOK (success) [2020.06.12-01.19.48:990][977]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E98339A9C0]' succeeded in 0.307200 seconds [2020.06.12-01.19.49:023][979]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E98339A9C0] Result: '1' k_EResultOK (success) [2020.06.12-01.19.49:039][980]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.357125 seconds [2020.06.12-01.19.49:099][983]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.19.49:099][983]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.49:099][983]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.12-01.19.49:099][983]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.49:099][983]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.06.12-01.19.49:099][983]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.49:214][990]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.06.12-01.19.49:341][998]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E989549610] Result: '1' k_EResultOK (success) [2020.06.12-01.19.49:341][998]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E989549610]' succeeded in 0.458852 seconds [2020.06.12-01.19.49:688][ 19]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C0F1F0] Result: '1' k_EResultOK (success) [2020.06.12-01.19.49:688][ 19]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: FlippyMCXLI [0x1E9B4C0F1F0]' succeeded in 0.634770 seconds [2020.06.12-01.19.49:697][ 19]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.06.12-01.19.49:697][ 19]LogRanks: URankManager::Async_GetPlayerPips [2020.06.12-01.19.49:697][ 19]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.12-01.19.49:697][ 19]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.578493 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.19.49:781][ 24]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.12-01.19.49:781][ 24]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.49:814][ 26]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.19.49:814][ 26]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.49:814][ 26]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.19.49:814][ 26]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.49:836][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.19.49:929][ 33]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.12-01.19.49:929][ 33]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=43 Killer=75 [2020.06.12-01.19.49:929][ 33]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=43 [2020.06.12-01.19.49:929][ 33]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=75 [2020.06.12-01.19.49:930][ 33]GameFlow: Reading Profile Stat DBD_KillerSkulls: 75 [2020.06.12-01.19.49:930][ 33]GameFlow: Reading Profile Stat DBD_CamperSkulls: 43 [2020.06.12-01.19.49:930][ 33]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.06.12-01.19.49:930][ 33]GameFlow: FCharacterStateData::SetPips() with value=75 [2020.06.12-01.19.49:930][ 33]GameFlow: FCharacterStateData::SetPips() with value=43 [2020.06.12-01.19.49:984][ 36]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.19.49:984][ 36]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.49:984][ 36]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.19.49:984][ 36]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.50:149][ 46]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.12-01.19.50:149][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.50:288][ 55]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4F709D0] Result: '1' k_EResultOK (success) [2020.06.12-01.19.50:288][ 55]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4F709D0]' succeeded in 0.351600 seconds [2020.06.12-01.19.50:320][ 57]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4BB8D40] Result: '1' k_EResultOK (success) [2020.06.12-01.19.50:340][ 58]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.404256 seconds [2020.06.12-01.19.51:130][105]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.12-01.19.51:132][105]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.19.51:132][105]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.19.51:530][129]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.12-01.19.51:830][147]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.06.12-01.19.51:830][147]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.12-01.19.52:099][163]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.52:099][163]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.19.52:099][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.52:099][163]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.52:099][163]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.19.52:099][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.52:099][163]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.52:099][163]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.19.52:099][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.52:099][163]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.52:099][163]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.19.52:099][163]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.52:099][163]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.19.52:099][163]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.52:099][163]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.19.52:099][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.52:099][163]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.12-01.19.52:099][163]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.52:099][163]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.52:103][163]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.12-01.19.52:896][211]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.979920 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.19.53:063][221]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.284232 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.19.53:365][239]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.19.53:365][239]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.19.53:396][241]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.12-01.19.53:396][241]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.53:430][243]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.12-01.19.53:430][243]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.53:432][243]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.53:432][243]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.53:432][243]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.19.53:432][243]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.53:432][243]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.53:432][243]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.12-01.19.53:432][243]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.53:432][243]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.19.53:432][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.53:432][243]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.19.53:432][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.53:465][245]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.19.53:632][255]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.53:632][255]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.19.53:632][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.53:632][255]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.53:632][255]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.19.53:632][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.53:632][255]Interaction: Interaction time: 2.000000 [2020.06.12-01.19.53:632][255]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: PlankVault Left AnimTag_Female. [2020.06.12-01.19.53:632][255]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LT Duration 2.000000 Timestamp 0.000000 [2020.06.12-01.19.53:632][255]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.19.53:632][255]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.19.53:632][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.53:898][271]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.19.54:715][320]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.19.54:715][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.54:715][320]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.12-01.19.54:715][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.54:715][320]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.06.12-01.19.54:715][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.54:737][321]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.19.54:780][324]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.19.54:780][324]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.54:780][324]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.19.54:780][324]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.54:781][324]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.19.54:781][324]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.19.54:781][324]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.19.54:781][324]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.54:781][324]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.19.54:781][324]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.19.54:781][324]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.54:781][324]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.19.54:781][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.54:781][324]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.19.54:781][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.54:781][324]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.19.54:846][328]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.12-01.19.54:847][328]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.19.54:847][328]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.54:849][328]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.19.54:849][328]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.19.54:897][331]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.19.54:897][331]LogDBDPlayerMovement: StopSnapping Final Location (3120.048096 4229.006836 86.221504) [2020.06.12-01.19.54:898][331]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.19.54:898][331]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.19.54:898][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.54:898][331]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.19.54:898][331]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.19.54:898][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.54:898][331]Interaction: Interaction time: 74.648888 [2020.06.12-01.19.54:898][331]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.19.54:898][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.54:913][332]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.12-01.19.54:980][336]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.12-01.19.54:981][336]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.12-01.19.54:981][336]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.19.54:981][336]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Male. [2020.06.12-01.19.54:981][336]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.19.54:981][336]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.819880 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.19.54:986][336]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Chadley]: On [2020.06.12-01.19.55:014][338]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.19.55:014][338]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.06.12-01.19.55:014][338]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.12-01.19.55:019][338]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.19.55:214][350]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.06.12-01.19.55:415][362]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.55:415][362]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.19.55:415][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.55:415][362]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.55:415][362]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.19.55:415][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.55:449][364]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.55:449][364]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.19.55:449][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.55:449][364]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.55:449][364]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.19.55:449][364]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.55:449][364]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.19.55:449][364]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.55:449][364]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.19.55:449][364]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.19.55:449][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.55:449][364]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.12-01.19.55:449][364]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.55:449][364]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.55:647][376]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-01.19.55:647][376]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.55:647][376]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-01.19.55:647][376]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.55:649][376]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.55:649][376]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.55:649][376]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.19.55:649][376]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.19.55:649][376]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.55:649][376]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-01.19.55:649][376]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.19.55:649][376]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.19.55:649][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.55:649][376]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.19.55:649][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.55:779][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-01.19.55:781][384]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.55:781][384]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.19.55:781][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.55:781][384]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.19.55:781][384]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.19.55:781][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.55:781][384]Interaction: Interaction time: 16.000000 [2020.06.12-01.19.55:781][384]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.19.55:781][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.19.56:966][455]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Chadley]: Off [2020.06.12-01.19.57:982][516]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.19.58:216][530]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.19.58:216][530]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.19.58:231][531]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.19.58:413][542]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.679257 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.20.00:932][693]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.20.00:932][693]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.20.00:932][693]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.00:932][693]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.20.00:932][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.00:932][693]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.00:932][693]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.20.00:932][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.00:948][694]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.00:948][694]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.20.00:948][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.00:948][694]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.00:948][694]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.20.00:948][694]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.00:948][694]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.20.00:948][694]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.00:948][694]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.20.00:948][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.00:948][694]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.20.00:948][694]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.00:948][694]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.20.00:948][694]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.00:948][694]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.01:002][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.12-01.20.01:031][699]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.20.01:031][699]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.075252 [2020.06.12-01.20.01:041][699]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.20.01:231][711]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.20.01:232][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.01:232][711]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.12-01.20.01:232][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.01:232][711]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.06.12-01.20.01:232][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.01:362][719]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E975B529E0] Result: '1' k_EResultOK (success) [2020.06.12-01.20.01:362][719]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E975B529E0]' succeeded in 0.330199 seconds [2020.06.12-01.20.01:388][721]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E975B529E0] Result: '1' k_EResultOK (success) [2020.06.12-01.20.01:405][722]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.372019 seconds [2020.06.12-01.20.01:730][741]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.06.12-01.20.01:765][743]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.12-01.20.01:765][743]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.01:831][747]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.20.01:831][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.01:831][747]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.20.01:831][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.01:848][748]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.20.01:848][748]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.01:848][748]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.20.01:848][748]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.01:854][748]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.20.01:865][749]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.01:865][749]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.01:865][749]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.20.01:865][749]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.01:865][749]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.01:865][749]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.20.01:865][749]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.01:865][749]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.20.01:865][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.01:865][749]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.20.01:865][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.01:865][749]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.20.01:865][749]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-01.20.01:865][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.01:866][749]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.12-01.20.01:866][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.01:931][753]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.20.01:931][753]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.01:931][753]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.20.01:931][753]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.020192 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.20.01:965][755]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.01:965][755]LogDBDPlayerMovement: StopSnapping Final Location (3191.022217 4624.171875 88.092697) [2020.06.12-01.20.01:965][755]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.20.01:965][755]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.20.01:965][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.01:965][755]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.01:965][755]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.20.01:965][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.01:965][755]Interaction: Interaction time: 1.100000 [2020.06.12-01.20.01:965][755]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Male. [2020.06.12-01.20.01:965][755]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 231.364624 [2020.06.12-01.20.01:965][755]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.20.01:965][755]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.20.01:965][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.02:014][758]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.20.02:297][775]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.12-01.20.02:300][775]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.02:300][775]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.02:498][787]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.20.02:498][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.02:498][787]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.20.02:498][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.02:498][787]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.12-01.20.02:498][787]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.02:498][787]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.12-01.20.02:498][787]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.02:515][788]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.12-01.20.02:515][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.02:564][791]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.12-01.20.02:565][791]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.12-01.20.02:566][791]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.02:581][792]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-01.20.02:581][792]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.02:582][792]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.12-01.20.02:582][792]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.02:582][792]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.20.02:582][792]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.02:582][792]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.20.02:582][792]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.02:664][797]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale10_Character_C_0 [2020.06.12-01.20.02:664][797]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.20.02:665][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.20.02:669][797]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - FlippyMCXLI]: On [2020.06.12-01.20.02:670][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.20.02:681][798]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=232.097 [2020.06.12-01.20.02:864][809]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.06.12-01.20.02:882][810]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.20.02:898][811]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.20.02:898][811]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.20.02:898][811]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.02:898][811]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.20.02:898][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.02:898][811]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.02:898][811]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.20.02:898][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.02:898][811]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.20.02:915][812]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.02:915][812]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.20.02:915][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.02:915][812]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.02:915][812]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.20.02:915][812]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.02:915][812]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.20.02:915][812]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.02:915][812]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.20.02:915][812]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.20.02:915][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.02:915][812]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.20.02:915][812]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.02:915][812]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.20.02:915][812]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.02:915][812]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.02:948][814]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.20.02:997][817]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.20.02:998][817]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.20.02:998][817]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.12-01.20.02:998][817]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.20.03:005][817]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.20.03:049][820]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.12-01.20.03:049][820]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.03:049][820]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.12-01.20.03:049][820]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.03:066][821]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.20.03:066][821]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.03:066][821]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.20.03:066][821]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.03:115][824]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.12-01.20.03:115][824]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.03:288][835]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4DE08B0] Result: '1' k_EResultOK (success) [2020.06.12-01.20.03:288][835]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4DE08B0]' succeeded in 0.288612 seconds [2020.06.12-01.20.03:322][837]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4DE08B0] Result: '1' k_EResultOK (success) [2020.06.12-01.20.03:338][838]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.339516 seconds [2020.06.12-01.20.03:666][857]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.12-01.20.03:666][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.03:699][859]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:ExecuteUbergraph_AB_SpikeChains02 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:GetForce [2020.06.12-01.20.03:699][859]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:ExecuteUbergraph_AB_SpikeChains02 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:GetForce [2020.06.12-01.20.03:699][859]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:ExecuteUbergraph_AB_SpikeChains02 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:GetForce [2020.06.12-01.20.03:699][859]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:ExecuteUbergraph_AB_SpikeChains02 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:GetForce [2020.06.12-01.20.03:699][859]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:ExecuteUbergraph_AB_SpikeChains02 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:GetForce [2020.06.12-01.20.03:701][859]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:ExecuteUbergraph_AB_SpikeChains02 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:GetForce [2020.06.12-01.20.03:701][859]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:ExecuteUbergraph_AB_SpikeChains02 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:GetForce [2020.06.12-01.20.03:701][859]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:ExecuteUbergraph_AB_SpikeChains02 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:GetForce [2020.06.12-01.20.03:701][859]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:ExecuteUbergraph_AB_SpikeChains02 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains02.AB_SpikeChains02_C:GetForce [2020.06.12-01.20.03:716][860]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_8] [2020.06.12-01.20.03:716][860]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.03:716][860]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_8] [2020.06.12-01.20.03:716][860]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.03:738][861]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.20.03:814][866]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.20.03:814][866]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.03:815][866]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultMid2][WindowStandard_C_8] [2020.06.12-01.20.03:815][866]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.03:815][866]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.03:815][866]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.03:815][866]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.20.03:816][866]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.03:816][866]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.03:816][866]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_8] [2020.06.12-01.20.03:816][866]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.03:816][866]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.20.03:816][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.03:816][866]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.20.03:816][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.03:816][866]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.20.03:817][866]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.20.03:833][867]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.20.03:849][868]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.20.03:866][869]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.20.03:880][870]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_8] [2020.06.12-01.20.03:880][870]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.03:881][870]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.20.03:882][870]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.20.03:899][871]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.20.03:915][872]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.03:915][872]LogDBDPlayerMovement: StopSnapping Final Location (2497.500000 4742.899902 88.091301) [2020.06.12-01.20.03:915][872]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.20.03:915][872]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.20.03:915][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.03:915][872]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.03:915][872]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.20.03:915][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.03:915][872]Interaction: Interaction time: 1.000000 [2020.06.12-01.20.03:915][872]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Male. [2020.06.12-01.20.03:915][872]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 1.000000 Timestamp 233.313980 [2020.06.12-01.20.03:915][872]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.20.03:915][872]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.20.03:915][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.03:916][872]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.20.03:932][873]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.20.03:949][874]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.20.03:966][875]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.20.04:282][894]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_8] [2020.06.12-01.20.04:282][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.04:282][894]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_8] [2020.06.12-01.20.04:282][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.04:282][894]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.12-01.20.04:282][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.04:515][908]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_8] [2020.06.12-01.20.04:515][908]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.04:515][908]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_8] [2020.06.12-01.20.04:515][908]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.04:515][908]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.12-01.20.04:515][908]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.04:650][916]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - FlippyMCXLI]: Off [2020.06.12-01.20.04:664][917]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=234.081 [2020.06.12-01.20.04:899][931]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.20.04:915][932]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.20.04:915][932]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.20.04:915][932]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.04:915][932]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.20.04:915][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.04:915][932]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.04:915][932]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.20.04:915][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.04:915][932]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.20.04:931][933]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.04:931][933]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.20.04:931][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.04:931][933]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.04:931][933]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.20.04:931][933]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.04:931][933]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.20.04:931][933]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.04:931][933]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.20.04:931][933]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.20.04:931][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.04:931][933]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_8] [2020.06.12-01.20.04:931][933]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.04:931][933]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [VaultMid2][WindowStandard_C_8] [2020.06.12-01.20.04:931][933]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.04:931][933]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.04:965][935]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.20.05:014][938]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.20.05:014][938]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.20.05:014][938]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.12-01.20.05:015][938]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.20.05:024][938]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.20.05:084][942]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_8] [2020.06.12-01.20.05:085][942]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.05:085][942]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_8] [2020.06.12-01.20.05:085][942]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.05:291][955]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B50F9130] Result: '1' k_EResultOK (success) [2020.06.12-01.20.05:291][955]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B50F9130]' succeeded in 0.268643 seconds [2020.06.12-01.20.05:324][957]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B50F9130] Result: '1' k_EResultOK (success) [2020.06.12-01.20.05:340][958]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.322505 seconds [2020.06.12-01.20.05:498][967]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.12-01.20.05:498][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.05:681][978]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.434887 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.20.05:916][992]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.05:916][992]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.08:847][168]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.157840 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.20.08:850][168]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.06.12-01.20.12:264][373]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-01.20.12:264][373]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.12:267][373]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.12:267][373]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.12:267][373]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.20.12:267][373]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.12:267][373]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.12:267][373]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-01.20.12:267][373]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.12:267][373]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.20.12:267][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.12:267][373]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: SurvivorPickup_In Killer07. [2020.06.12-01.20.12:267][373]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup_In Killer07 AnimTag_Male AnimTag_Follower. [2020.06.12-01.20.12:267][373]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.20.12:267][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.12:267][373]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_07_C_0] [2020.06.12-01.20.12:299][375]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.20.12:434][383]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.12:434][383]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.20.12:434][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.12:434][383]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.12:434][383]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.20.12:434][383]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.12:434][383]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.20.12:434][383]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.12:434][383]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.20.12:434][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.12:434][383]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-01.20.12:434][383]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.12:434][383]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.12:437][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-01.20.12:464][385]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-01.20.12:464][385]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.12:600][393]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-01.20.12:600][393]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.12:600][393]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.20.12:600][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.12:600][393]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.12:600][393]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.20.12:600][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.12:600][393]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_07_C_0] [2020.06.12-01.20.12:601][393]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale02_Character_C_0. [2020.06.12-01.20.12:601][393]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-01.20.12:601][393]Interaction: Interaction time: 2.700000 [2020.06.12-01.20.12:601][393]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: SurvivorPickup Killer07 AnimTag_Carry. [2020.06.12-01.20.12:601][393]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale02_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_07_C_0 and Montage AM_DO_PickUP that has root motion is not supported [2020.06.12-01.20.12:601][393]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup Killer07 AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.12-01.20.12:601][393]LogSM: Error: Play Update Montage AM_DO_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.12-01.20.12:601][393]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to True [2020.06.12-01.20.12:601][393]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.20.12:601][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.12:667][397]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.20.12:733][401]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.12:733][401]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.12:834][407]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_PickUP [2020.06.12-01.20.15:033][539]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.20.15:284][554]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.20.15:316][556]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.15:316][556]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.20.15:316][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.15:316][556]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.12-01.20.15:317][556]LogAkAudio: Warning: [BP_Slasher_Character_07_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.20.15:317][556]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.15:317][556]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.20.15:317][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.15:349][558]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.15:349][558]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.20.15:349][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.15:349][558]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.15:349][558]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.20.15:349][558]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.15:349][558]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.20.15:349][558]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.15:349][558]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to False [2020.06.12-01.20.15:350][558]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.20.15:350][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.15:350][558]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-01.20.15:350][558]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.15:350][558]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.15:447][564]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-01.20.15:447][564]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.15:480][566]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-01.20.15:480][566]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.15:482][566]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.15:482][566]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.15:482][566]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.20.15:482][566]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.15:482][566]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.15:482][566]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-01.20.15:482][566]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.15:482][566]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.20.15:482][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.15:482][566]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.20.15:482][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.15:581][572]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-01.20.15:583][572]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.15:583][572]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.20.15:583][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.15:583][572]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.15:583][572]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.20.15:583][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.15:583][572]Interaction: Interaction time: 16.000000 [2020.06.12-01.20.15:583][572]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.06.12-01.20.15:583][572]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.12-01.20.15:583][572]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.20.15:583][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.17:148][666]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 16.657103 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.20.17:318][676]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.20.17:333][677]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.12-01.20.17:568][691]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.20.18:165][727]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.20.18:165][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.18:165][727]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.12-01.20.18:165][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.18:165][727]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.06.12-01.20.18:165][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.18:182][728]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.12-01.20.18:182][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.18:182][728]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_6] [2020.06.12-01.20.18:182][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.18:182][728]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_6] [2020.06.12-01.20.18:182][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.18:187][728]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.20.18:216][730]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.12-01.20.18:216][730]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.18:216][730]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_6] [2020.06.12-01.20.18:216][730]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.18:216][730]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_6] [2020.06.12-01.20.18:216][730]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.19:067][781]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.20.19:082][782]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.12-01.20.19:115][784]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.20.19:115][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.19:116][784]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.12-01.20.19:116][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.19:116][784]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.06.12-01.20.19:116][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.19:317][796]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.20.19:931][833]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.20.19:931][833]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.19:934][833]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.19:934][833]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.19:934][833]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.20.19:934][833]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.19:934][833]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.19:934][833]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.20.19:934][833]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.19:934][833]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.20.19:934][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.19:934][833]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.12-01.20.19:934][833]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.12-01.20.19:934][833]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: HookSetup Killer07 AnimTag_Carry AnimTag_StrafeLeft. [2020.06.12-01.20.19:934][833]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookSetup Killer07 AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male AnimTag_Follower. [2020.06.12-01.20.19:934][833]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.20.19:935][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.19:935][833]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.20.19:935][833]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.20.19:950][834]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.12-01.20.19:950][834]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.12-01.20.19:951][834]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.12-01.20.20:100][843]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.20:100][843]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.20.20:100][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.20:100][843]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.20:100][843]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.20.20:100][843]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.20:100][843]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.20.20:100][843]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.20:100][843]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.20.20:100][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.20:100][843]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-01.20.20:100][843]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.20:100][843]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.20:131][845]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.20.20:131][845]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.20:231][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Enabled [2020.06.12-01.20.20:234][851]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.20:234][851]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.20.20:234][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.20:234][851]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.20:234][851]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.20.20:234][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.20:234][851]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamper Killer07 AnimTag_Carry AnimTag_Male. [2020.06.12-01.20.20:234][851]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-01.20.20:234][851]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-01.20.20:234][851]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.20.20:234][851]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookCamper Killer07 AnimTag_Carry. [2020.06.12-01.20.20:234][851]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.20.20:234][851]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Killer07 AnimTag_Carry AnimTag_Follower [2020.06.12-01.20.20:234][851]Interaction: Interaction time: 1.500000 [2020.06.12-01.20.20:234][851]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: HookCamper Killer07 AnimTag_Carry. [2020.06.12-01.20.20:234][851]LogSM: Error: Play Update Montage AM_DO_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.12-01.20.20:234][851]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.20.20:234][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.20:235][851]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_Hook_IN [2020.06.12-01.20.20:284][854]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.20.21:736][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Disabled [2020.06.12-01.20.21:834][947]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.20.21:834][947]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.20.21:834][947]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.20.21:834][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.21:834][947]LogAkAudio: Warning: [BP_Slasher_Character_07_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.20.21:834][947]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.20.21:834][947]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.20.21:837][947]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-01.20.21:864][949]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.12-01.20.21:866][949]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.20.21:866][949]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.20.21:866][949]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.20.21:866][949]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookCamperOut. [2020.06.12-01.20.21:866][949]AnimLeader: BP_Entity_C_2 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-01.20.21:866][949]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-01.20.21:866][949]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.12-01.20.21:867][949]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.21:867][949]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.20.21:867][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.21:868][949]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.21:868][949]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.20.21:868][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.21:897][951]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Enabled [2020.06.12-01.20.21:900][951]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.21:900][951]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.20.21:900][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.21:900][951]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.21:900][951]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.20.21:900][951]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.21:900][951]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.20.21:900][951]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.21:900][951]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.20.21:900][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.21:900][951]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.20.21:900][951]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.21:900][951]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.21:903][951]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Disabled [2020.06.12-01.20.21:933][953]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.21:933][953]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.26:582][232]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.20.26:582][232]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.20.26:582][232]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.20.26:582][232]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookIdle. [2020.06.12-01.20.26:582][232]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.20.26:583][232]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-01.20.27:548][290]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.20.27:548][290]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.27:548][290]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.20.27:548][290]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.27:550][290]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.27:550][290]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.27:550][290]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.20.27:550][290]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.27:550][290]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.27:550][290]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.20.27:550][290]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.27:550][290]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.20.27:550][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.27:550][290]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.20.27:550][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.27:648][296]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Enabled [2020.06.12-01.20.27:651][296]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.27:651][296]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.20.27:651][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.27:651][296]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.27:651][296]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.20.27:651][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.27:651][296]Interaction: Interaction time: 1.500000 [2020.06.12-01.20.27:651][296]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.20.27:651][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.27:683][298]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.20.27:683][298]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.20.27:683][298]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookAttemptEscape. [2020.06.12-01.20.27:683][298]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.20.27:683][298]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-01.20.27:683][298]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-01.20.27:683][298]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.20.27:917][312]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.20.28:367][339]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.28:367][339]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.20.28:367][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.28:367][339]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.28:367][339]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.20.28:367][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.28:370][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Disabled [2020.06.12-01.20.28:398][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Enabled [2020.06.12-01.20.28:401][341]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.28:401][341]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.20.28:401][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.28:401][341]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.28:401][341]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.20.28:401][341]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.28:401][341]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.20.28:401][341]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.28:401][341]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.20.28:401][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.28:401][341]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.20.28:401][341]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.28:401][341]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.28:404][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Disabled [2020.06.12-01.20.28:433][343]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.20.28:433][343]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.20.28:433][343]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookIdle. [2020.06.12-01.20.28:433][343]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.20.28:433][343]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-01.20.28:831][367]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.20.28:831][367]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.28:831][367]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.20.28:831][367]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.28:833][367]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.28:833][367]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.28:833][367]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.20.28:833][367]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.28:833][367]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.28:833][367]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.20.28:833][367]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.28:833][367]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.20.28:833][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.28:833][367]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.20.28:833][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.28:932][373]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Enabled [2020.06.12-01.20.28:935][373]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.28:935][373]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.20.28:935][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.28:935][373]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.28:935][373]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.20.28:935][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.28:935][373]Interaction: Interaction time: 1.500000 [2020.06.12-01.20.28:935][373]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.20.28:935][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.28:966][375]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.20.28:966][375]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.20.28:966][375]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookAttemptEscape. [2020.06.12-01.20.28:966][375]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.20.28:966][375]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-01.20.28:966][375]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-01.20.28:966][375]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.20.29:200][389]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.20.29:733][421]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.29:734][421]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.20.29:734][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.29:734][421]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.29:734][421]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.20.29:734][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.29:737][421]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Disabled [2020.06.12-01.20.29:764][423]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Enabled [2020.06.12-01.20.29:767][423]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.29:767][423]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.20.29:767][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.29:767][423]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.29:767][423]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.20.29:767][423]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.29:767][423]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.20.29:767][423]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.29:767][423]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.20.29:767][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.29:767][423]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.20.29:767][423]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.29:767][423]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.29:770][423]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Disabled [2020.06.12-01.20.29:798][425]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.06.12-01.20.29:800][425]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.20.29:800][425]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.20.29:800][425]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookIdle. [2020.06.12-01.20.29:800][425]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.20.29:800][425]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-01.20.30:064][441]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.20.30:065][441]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.30:065][441]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.20.30:065][441]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.30:067][441]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.30:067][441]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.30:067][441]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.20.30:067][441]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.30:067][441]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.30:067][441]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.20.30:067][441]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.30:067][441]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.20.30:067][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.30:067][441]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.20.30:067][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.30:198][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Enabled [2020.06.12-01.20.30:200][449]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.30:200][449]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.20.30:200][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.30:200][449]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.30:200][449]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.20.30:200][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.30:200][449]Interaction: Interaction time: 1.500000 [2020.06.12-01.20.30:201][449]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.20.30:201][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.30:233][451]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.20.30:233][451]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.20.30:233][451]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookAttemptEscape. [2020.06.12-01.20.30:233][451]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.20.30:233][451]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-01.20.30:233][451]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-01.20.30:233][451]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.20.30:485][466]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.20.31:301][515]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.31:301][515]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.20.31:301][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.31:301][515]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.31:301][515]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.20.31:301][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.31:304][515]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Disabled [2020.06.12-01.20.31:332][517]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Enabled [2020.06.12-01.20.31:334][517]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.31:334][517]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.20.31:334][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.31:334][517]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.31:334][517]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.20.31:334][517]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.31:334][517]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.20.31:334][517]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.31:334][517]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.20.31:334][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.31:334][517]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.20.31:334][517]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.31:334][517]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.31:337][517]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Disabled [2020.06.12-01.20.31:366][519]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.20.31:366][519]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.20.31:366][519]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookIdle. [2020.06.12-01.20.31:366][519]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.20.31:366][519]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-01.20.31:497][527]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.20.31:497][527]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.31:497][527]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.20.31:497][527]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.31:501][527]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.31:501][527]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.31:501][527]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.20.31:501][527]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.31:501][527]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.31:501][527]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.20.31:501][527]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.31:501][527]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.20.31:501][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.31:501][527]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.20.31:501][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.31:564][531]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.20.31:567][531]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.31:567][531]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.20.31:567][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.31:567][531]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.31:567][531]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.20.31:567][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.31:567][531]Interaction: Interaction time: 1.000000 [2020.06.12-01.20.31:567][531]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.20.31:567][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.31:665][537]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.20.31:665][537]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.31:665][537]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.20.31:665][537]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.31:668][537]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.31:668][537]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.31:668][537]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.20.31:668][537]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.31:668][537]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.31:668][537]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.20.31:668][537]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.31:668][537]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.20.31:668][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.31:668][537]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.20.31:668][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.31:765][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Enabled [2020.06.12-01.20.31:767][543]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.31:767][543]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.20.31:767][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.31:767][543]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.31:767][543]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.20.31:767][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.31:767][543]Interaction: Interaction time: 1.500000 [2020.06.12-01.20.31:767][543]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.20.31:767][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.31:800][545]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.20.31:800][545]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.20.31:800][545]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookAttemptEscape. [2020.06.12-01.20.31:800][545]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.20.31:800][545]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-01.20.31:800][545]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-01.20.31:800][545]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.20.31:997][557]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.06.12-01.20.31:997][557]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.31:998][557]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.06.12-01.20.31:998][557]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.32:000][557]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.32:000][557]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.32:000][557]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.20.32:000][557]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.32:000][557]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.32:000][557]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.06.12-01.20.32:000][557]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.32:000][557]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.20.32:000][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.32:000][557]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.20.32:000][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.32:000][557]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.20.32:051][560]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.20.32:200][569]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.32:200][569]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.20.32:200][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.32:200][569]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.32:200][569]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.20.32:200][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.32:200][569]Interaction: Interaction time: 2.000000 [2020.06.12-01.20.32:200][569]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: PlankVault Right AnimTag_Female. [2020.06.12-01.20.32:200][569]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RT Duration 2.000000 Timestamp 0.000000 [2020.06.12-01.20.32:200][569]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.20.32:200][569]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.20.32:200][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.32:234][571]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.20.32:570][591]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.20.32:682][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.20.32:684][598]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.32:684][598]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.20.32:684][598]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.20.32:684][598]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.20.32:684][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.32:685][598]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.20.32:685][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.32:685][598]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.32:685][598]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.20.32:685][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.32:685][598]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.32:685][598]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.20.32:685][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.32:685][598]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.32:685][598]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.20.32:685][598]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.32:685][598]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.20.32:685][598]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.32:685][598]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.20.32:685][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.32:685][598]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.20.32:685][598]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.32:685][598]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.32:688][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.20.33:287][634]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Disabled [2020.06.12-01.20.33:417][642]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.20.33:417][642]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.20.33:417][642]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.20.33:417][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.33:450][644]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.20.33:450][644]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.20.33:450][644]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookIdle. [2020.06.12-01.20.33:450][644]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.20.33:451][644]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-01.20.33:451][644]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.20.33:484][646]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.33:484][646]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.20.33:484][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.33:484][646]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.33:484][646]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.20.33:484][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.33:514][648]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Enabled [2020.06.12-01.20.33:517][648]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.33:517][648]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.20.33:517][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.33:517][648]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.33:517][648]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.20.33:517][648]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.33:517][648]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.20.33:517][648]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.33:517][648]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.20.33:517][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.33:517][648]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.20.33:518][648]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.33:518][648]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.33:521][648]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Disabled [2020.06.12-01.20.33:682][658]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 19.201002 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.20.33:683][658]LogAkAudio: Warning: [BP_CamperMale10_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.20.33:683][658]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Injured AnimTag_Male. [2020.06.12-01.20.33:984][676]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.20.34:016][678]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.34:016][678]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.20.34:016][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.34:016][678]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.34:016][678]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.20.34:016][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.34:049][680]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.34:049][680]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.20.34:050][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.34:050][680]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.34:050][680]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.20.34:050][680]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.34:050][680]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.20.34:050][680]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.34:050][680]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.20.34:050][680]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.20.34:050][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.34:050][680]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.06.12-01.20.34:050][680]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.34:050][680]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.35:432][763]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.006945 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.20.35:732][781]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.12-01.20.35:734][781]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.35:734][781]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.35:999][797]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Female. [2020.06.12-01.20.35:999][797]LogAkAudio: Warning: [BP_CamperMale02_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.20.35:999][797]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Female. [2020.06.12-01.20.36:231][811]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.12-01.20.36:532][829]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.06.12-01.20.36:532][829]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.12-01.20.36:998][857]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.20.36:999][857]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.36:999][857]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.20.36:999][857]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.37:001][857]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.37:001][857]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.37:001][857]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.20.37:001][857]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.37:001][857]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.37:001][857]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.20.37:001][857]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.37:001][857]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.20.37:001][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.37:001][857]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.20.37:001][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.37:067][861]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.20.37:099][863]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.12-01.20.37:099][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Enabled [2020.06.12-01.20.37:101][863]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.37:101][863]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.20.37:101][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.37:102][863]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.37:102][863]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.20.37:102][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.37:102][863]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.20.37:102][863]Interaction: Interaction time: 1.000000 [2020.06.12-01.20.37:102][863]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.06.12-01.20.37:102][863]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale08_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.12-01.20.37:102][863]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.06.12-01.20.37:102][863]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.12-01.20.37:102][863]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.20.37:102][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.37:133][865]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.20.37:133][865]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.20.37:133][865]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.20.37:133][865]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: UnhookIn. [2020.06.12-01.20.37:133][865]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.20.37:133][865]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.12-01.20.37:168][867]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.20.37:200][869]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.37:201][869]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.37:300][875]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.20.37:335][877]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_HookRescueCamperIn [2020.06.12-01.20.37:567][891]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.20.38:068][921]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.38:068][921]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.38:103][923]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Disabled [2020.06.12-01.20.38:199][929]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale02_Character_C_0 - Chadley, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.20.38:201][929]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.20.38:201][929]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.20.38:201][929]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.20.38:201][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.38:232][931]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-01.20.38:234][931]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.38:234][931]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.20.38:234][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.38:234][931]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.20.38:235][931]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-01.20.38:235][931]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-01.20.38:235][931]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.12-01.20.38:235][931]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: UnhookOut. [2020.06.12-01.20.38:235][931]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.20.38:235][931]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.12-01.20.38:235][931]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.38:235][931]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.12-01.20.38:235][931]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.20.38:235][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.38:239][931]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-01.20.38:298][935]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale02_Character_C_0 - Chadley, Originating Player: BP_CamperMale02_Character_C_0 - Chadley, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.20.38:298][935]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.254519 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.12-01.20.38:300][935]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.20.38:300][935]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.20.38:300][935]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-01.20.38:301][935]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.20.38:500][947]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.12-01.20.38:500][947]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.38:522][948]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.20.38:650][956]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultMid2][WindowStandard_C_8] [2020.06.12-01.20.38:650][956]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.38:650][956]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.12-01.20.38:650][956]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.38:651][956]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.38:651][956]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.38:651][956]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.20.38:651][956]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.38:651][956]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.38:651][956]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.12-01.20.38:651][956]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.38:651][956]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.20.38:651][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.38:651][956]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.20.38:651][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.38:652][956]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.20.38:732][961]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.12-01.20.38:732][961]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.38:732][961]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.20.38:800][965]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_8] [2020.06.12-01.20.38:800][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.38:800][965]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_8] [2020.06.12-01.20.38:800][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.38:833][967]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.20.39:015][978]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.20.39:032][979]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.39:033][979]LogDBDPlayerMovement: StopSnapping Final Location (2497.500000 4747.899902 88.091301) [2020.06.12-01.20.39:033][979]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.20.39:033][979]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.20.39:033][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.39:033][979]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.39:033][979]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.20.39:033][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.39:033][979]Interaction: Interaction time: 0.700000 [2020.06.12-01.20.39:033][979]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.12-01.20.39:033][979]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 28.431749 [2020.06.12-01.20.39:033][979]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.20.39:033][979]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.20.39:033][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.39:215][990]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_8] [2020.06.12-01.20.39:215][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.39:215][990]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_8] [2020.06.12-01.20.39:215][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.39:215][990]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.12-01.20.39:216][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.39:236][991]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 241 [2020.06.12-01.20.39:366][999]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_8] [2020.06.12-01.20.39:366][999]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.39:366][999]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_8] [2020.06.12-01.20.39:366][999]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.39:366][999]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.12-01.20.39:366][999]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.39:632][ 15]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.20.39:632][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Enabled [2020.06.12-01.20.39:635][ 15]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.39:635][ 15]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.20.39:635][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.39:635][ 15]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.20.39:635][ 15]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.39:635][ 15]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.20.39:635][ 15]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.39:635][ 15]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.20.39:635][ 15]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.39:635][ 15]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.20.39:635][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.39:635][ 15]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.20.39:635][ 15]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.20.39:635][ 15]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.39:635][ 15]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.39:638][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Disabled [2020.06.12-01.20.39:665][ 17]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.20.39:665][ 17]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.20.39:665][ 17]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.20.39:665][ 17]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.20.39:701][ 19]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.39:701][ 19]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.39:716][ 20]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.20.39:732][ 21]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.20.39:732][ 21]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.20.39:732][ 21]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.39:732][ 21]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.20.39:732][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.39:732][ 21]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.39:732][ 21]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.20.39:732][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.39:733][ 21]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.20.39:749][ 22]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.39:749][ 22]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.20.39:749][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.39:749][ 22]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.39:749][ 22]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.20.39:749][ 22]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.39:749][ 22]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.20.39:749][ 22]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.39:749][ 22]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.20.39:749][ 22]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.20.39:749][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.39:750][ 22]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.12-01.20.39:750][ 22]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.39:750][ 22]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.12-01.20.39:750][ 22]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.39:750][ 22]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.39:782][ 24]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.20.39:783][ 24]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_8] [2020.06.12-01.20.39:783][ 24]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.39:783][ 24]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_8] [2020.06.12-01.20.39:783][ 24]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.39:798][ 25]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.20.39:798][ 25]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.20.39:798][ 25]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.12-01.20.39:799][ 25]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.20.39:832][ 27]Interaction: Player [BP_CamperFemale08_Character_C_0] is in chase. [2020.06.12-01.20.39:832][ 27]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.06.12-01.20.39:937][ 33]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.20.40:032][ 39]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.12-01.20.40:034][ 39]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.40:034][ 39]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.40:088][ 43]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B50FF700] Result: '1' k_EResultOK (success) [2020.06.12-01.20.40:088][ 43]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B50FF700]' succeeded in 0.286504 seconds [2020.06.12-01.20.40:122][ 45]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B50FF700] Result: '1' k_EResultOK (success) [2020.06.12-01.20.40:140][ 46]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.338955 seconds [2020.06.12-01.20.40:198][ 49]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.12-01.20.40:216][ 50]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.12-01.20.40:216][ 50]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.40:314][ 56]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.12-01.20.40:315][ 56]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.12-01.20.40:315][ 56]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.20.40:315][ 56]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.06.12-01.20.40:316][ 56]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.508886 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.20.40:319][ 56]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.20.40:319][ 56]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.20.40:319][ 56]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.468340 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.20.40:319][ 56]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.20.40:319][ 56]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.20.40:325][ 56]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Chadley]: On [2020.06.12-01.20.40:365][ 59]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.06.12-01.20.40:399][ 61]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.06.12-01.20.40:548][ 70]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.06.12-01.20.41:215][110]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-01.20.41:215][110]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.41:215][110]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-01.20.41:215][110]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.41:218][110]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.41:218][110]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.41:218][110]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.20.41:218][110]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.41:218][110]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.41:218][110]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-01.20.41:218][110]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.41:218][110]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.20.41:218][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.41:218][110]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.20.41:218][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.41:315][116]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-01.20.41:317][116]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.41:317][116]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.20.41:317][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.41:317][116]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.41:317][116]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.20.41:317][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.41:317][116]Interaction: Interaction time: 16.000000 [2020.06.12-01.20.41:317][116]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.20.41:317][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.42:302][175]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Chadley]: Off [2020.06.12-01.20.43:317][236]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.20.43:551][250]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.43:551][250]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.43:568][251]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.20.43:982][276]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07 AnimTag_StrafeRight. [2020.06.12-01.20.43:985][276]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.43:985][276]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.44:482][306]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.12-01.20.44:616][314]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.12-01.20.44:616][314]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.44:616][314]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.12-01.20.44:616][314]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.44:616][314]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.20.44:618][314]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.44:618][314]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.44:618][314]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.20.44:618][314]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.44:618][314]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.44:618][314]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.12-01.20.44:618][314]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.44:618][314]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.20.44:618][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.44:618][314]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.20.44:618][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.44:651][316]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.20.44:718][320]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.44:718][320]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.20.44:718][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.44:718][320]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.44:718][320]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.20.44:718][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.44:718][320]Interaction: Interaction time: 1.100000 [2020.06.12-01.20.44:718][320]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Female. [2020.06.12-01.20.44:718][320]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.06.12-01.20.44:718][320]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.20.44:718][320]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.20.44:718][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.44:751][322]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.20.44:782][324]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.06.12-01.20.44:782][324]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.12-01.20.45:584][372]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.20.45:665][377]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.20.45:666][377]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DodgeAndVault Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: BP_Slasher_Character_07_C_0 [2020.06.12-01.20.45:666][377]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.20.45:668][377]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.45:668][377]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.20.45:668][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.45:668][377]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.45:668][377]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.20.45:668][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.45:668][377]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.45:668][377]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.20.45:668][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.45:668][377]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.45:668][377]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.20.45:668][377]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.45:668][377]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.20.45:668][377]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.45:668][377]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.20.45:669][377]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.20.45:669][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.45:669][377]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.12-01.20.45:669][377]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.45:669][377]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.45:669][377]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.20.45:669][377]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.20.46:334][417]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.46:334][417]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.46:465][425]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.20.46:465][425]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.46:465][425]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.20.46:465][425]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.46:467][425]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.46:467][425]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.46:467][425]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.20.46:467][425]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.46:467][425]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.46:467][425]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.20.46:467][425]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.46:467][425]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.20.46:467][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.46:467][425]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.20.46:467][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.46:532][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.20.46:534][429]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.46:534][429]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.20.46:534][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.46:534][429]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.46:534][429]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.20.46:534][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.46:534][429]Interaction: Interaction time: 1.000000 [2020.06.12-01.20.46:534][429]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.20.46:534][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.47:537][489]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.20.47:601][493]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.20.47:601][493]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.20.47:601][493]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.20.47:601][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.47:633][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.20.47:635][495]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.47:635][495]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.20.47:635][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.47:635][495]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.47:635][495]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.20.47:635][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.47:635][495]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.47:635][495]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.20.47:635][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.47:635][495]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.47:636][495]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.20.47:636][495]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.47:636][495]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.20.47:636][495]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.47:636][495]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.20.47:636][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.47:636][495]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.20.47:636][495]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.47:636][495]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.47:639][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.20.48:232][531]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.12-01.20.48:232][531]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.48:265][533]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.12-01.20.48:265][533]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.48:266][533]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.20.48:268][533]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.48:268][533]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.48:268][533]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.20.48:268][533]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.48:268][533]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.48:268][533]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.12-01.20.48:268][533]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.48:268][533]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.20.48:268][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.48:268][533]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.20.48:268][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.48:268][533]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.20.48:334][537]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-01.20.48:334][537]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.48:334][537]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.06.12-01.20.48:334][537]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.48:334][537]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_0] [2020.06.12-01.20.48:334][537]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.48:355][538]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.20.48:368][539]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.48:368][539]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.20.48:368][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.48:368][539]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.48:368][539]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.20.48:368][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.48:368][539]Interaction: Interaction time: 1.100000 [2020.06.12-01.20.48:368][539]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Female. [2020.06.12-01.20.48:368][539]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.06.12-01.20.48:368][539]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.20.48:369][539]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.20.48:369][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.48:403][541]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.20.48:600][553]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.12-01.20.48:600][553]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.48:601][553]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-01.20.48:601][553]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.48:601][553]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.48:601][553]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.48:601][553]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.20.48:601][553]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.48:601][553]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.48:601][553]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-01.20.48:601][553]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.48:601][553]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.20.48:601][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.48:602][553]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.20.48:602][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.48:602][553]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.20.48:632][555]LogAkAudio: Warning: [BP_CamperFemale08_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.20.48:665][557]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-01.20.48:666][557]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.48:716][560]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.48:716][560]LogDBDPlayerMovement: StopSnapping Final Location (2037.697876 1210.966553 87.859413) [2020.06.12-01.20.48:716][560]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.20.48:716][560]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.20.48:716][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.48:716][560]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.48:716][560]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.20.48:716][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.48:716][560]Interaction: Interaction time: 73.898941 [2020.06.12-01.20.48:716][560]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.20.48:716][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.48:765][563]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.20.48:765][563]GameFlow: Writing Profile Stat DBD_Camper8_Stat1: 1 [2020.06.12-01.20.48:765][563]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.20.49:097][583]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E952DCA840] Result: '1' k_EResultOK (success) [2020.06.12-01.20.49:097][583]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E952DCA840]' succeeded in 0.329083 seconds [2020.06.12-01.20.49:122][585]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E952DCA840] Result: '1' k_EResultOK (success) [2020.06.12-01.20.49:139][586]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.372186 seconds [2020.06.12-01.20.49:235][591]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.20.49:315][596]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.20.49:317][596]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.49:317][596]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.20.49:317][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.49:317][596]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.49:317][596]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.20.49:317][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.49:317][596]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.49:317][596]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.20.49:317][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.49:317][596]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.49:317][596]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.20.49:317][596]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.49:317][596]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.20.49:317][596]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.49:317][596]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.20.49:318][596]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.20.49:318][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.49:318][596]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.12-01.20.49:318][596]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.49:318][596]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.49:421][602]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4510501325130463, hitAreaLength=0.04999998211860657, bonusAreaLength=0.050000000745058, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-01.20.49:421][602]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.20.49:437][603]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9833554029464722, xOffset=0, yOffset=0) [2020.06.12-01.20.49:454][604]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9667555093765259, xOffset=0, yOffset=0) [2020.06.12-01.20.49:470][605]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9500824213027954, xOffset=0, yOffset=0) [2020.06.12-01.20.49:481][606]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_8] [2020.06.12-01.20.49:481][606]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.49:482][606]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_8] [2020.06.12-01.20.49:482][606]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.49:484][606]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.49:484][606]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.49:484][606]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.20.49:484][606]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.49:484][606]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.49:484][606]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.12-01.20.49:484][606]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.49:484][606]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.20.49:484][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.49:484][606]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.20.49:484][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.49:484][606]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.20.49:488][606]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9334102272987366, xOffset=0, yOffset=0) [2020.06.12-01.20.49:504][607]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9167048335075378, xOffset=0, yOffset=0) [2020.06.12-01.20.49:520][608]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.900097131729126, xOffset=0, yOffset=0) [2020.06.12-01.20.49:537][609]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8834262490272522, xOffset=0, yOffset=0) [2020.06.12-01.20.49:555][610]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8667649626731873, xOffset=0, yOffset=0) [2020.06.12-01.20.49:571][611]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8501096367835999, xOffset=0, yOffset=0) [2020.06.12-01.20.49:587][612]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8333609104156494, xOffset=0, yOffset=0) [2020.06.12-01.20.49:604][613]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8166677355766296, xOffset=0, yOffset=0) [2020.06.12-01.20.49:621][614]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.800014317035675, xOffset=0, yOffset=0) [2020.06.12-01.20.49:638][615]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7833245992660522, xOffset=0, yOffset=0) [2020.06.12-01.20.49:654][616]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.766687273979187, xOffset=0, yOffset=0) [2020.06.12-01.20.49:671][617]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7500784993171692, xOffset=0, yOffset=0) [2020.06.12-01.20.49:688][618]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7332984209060669, xOffset=0, yOffset=0) [2020.06.12-01.20.49:704][619]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7167059183120728, xOffset=0, yOffset=0) [2020.06.12-01.20.49:722][620]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7000967264175415, xOffset=0, yOffset=0) [2020.06.12-01.20.49:737][621]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6833447217941284, xOffset=0, yOffset=0) [2020.06.12-01.20.49:750][622]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.49:750][622]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.20.49:750][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.49:750][622]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.49:751][622]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.20.49:751][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.49:751][622]Interaction: Interaction time: 2.600000 [2020.06.12-01.20.49:751][622]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: PlankDestroy Killer07. [2020.06.12-01.20.49:751][622]LogSM: Error: Play Update Montage AM_DO_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.12-01.20.49:751][622]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to True [2020.06.12-01.20.49:751][622]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.20.49:751][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.49:755][622]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6667433381080627, xOffset=0, yOffset=0) [2020.06.12-01.20.49:767][623]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.20.49:771][623]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.64999783039093, xOffset=0, yOffset=0) [2020.06.12-01.20.49:787][624]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6333430409431458, xOffset=0, yOffset=0) [2020.06.12-01.20.49:804][625]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6167413592338562, xOffset=0, yOffset=0) [2020.06.12-01.20.49:821][626]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.60005247592926, xOffset=0, yOffset=0) [2020.06.12-01.20.49:839][627]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5832852721214294, xOffset=0, yOffset=0) [2020.06.12-01.20.49:855][628]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5666883587837219, xOffset=0, yOffset=0) [2020.06.12-01.20.49:870][629]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5500741600990295, xOffset=0, yOffset=0) [2020.06.12-01.20.49:888][630]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5334174633026123, xOffset=0, yOffset=0) [2020.06.12-01.20.49:904][631]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.51665836572647, xOffset=0, yOffset=0) [2020.06.12-01.20.49:921][632]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.50001037120819, xOffset=0, yOffset=0) [2020.06.12-01.20.49:937][633]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4832667708396912, xOffset=0, yOffset=0) [2020.06.12-01.20.49:954][634]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4666699767112732, xOffset=0, yOffset=0) [2020.06.12-01.20.49:971][635]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4500387907028198, xOffset=0, yOffset=0) [2020.06.12-01.20.49:982][636]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.20.49:988][636]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.20.50:054][640]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-01.20.50:499][667]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.20.50:616][674]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.20.50:616][674]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.20.50:616][674]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.50:617][674]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.20.50:617][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.50:617][674]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.50:617][674]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.20.50:617][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.50:633][675]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.50:633][675]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.20.50:633][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.50:633][675]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.50:633][675]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.20.50:633][675]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.50:633][675]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.20.50:633][675]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.50:633][675]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.20.50:633][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.50:633][675]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-01.20.50:633][675]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.50:633][675]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-01.20.50:633][675]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.50:633][675]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.50:682][678]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.390411 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.20.50:723][680]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.20.50:900][691]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.20.50:948][694]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.271191 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.20.50:949][694]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-01.20.50:949][694]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.50:949][694]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-01.20.50:949][694]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.50:950][694]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.50:950][694]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.50:950][694]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.20.50:950][694]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.50:950][694]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.50:950][694]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-01.20.50:950][694]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.50:950][694]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.20.50:950][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.50:950][694]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.20.50:950][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.50:950][694]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.20.51:016][698]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-01.20.51:016][698]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.51:049][700]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.51:049][700]LogDBDPlayerMovement: StopSnapping Final Location (2037.697876 1210.966553 87.859413) [2020.06.12-01.20.51:049][700]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.20.51:049][700]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.20.51:049][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.51:049][700]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.20.51:049][700]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.20.51:049][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.51:049][700]Interaction: Interaction time: 80.000000 [2020.06.12-01.20.51:049][700]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.20.51:050][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.51:115][704]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.20.52:084][762]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.20.52:333][777]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.20.52:350][778]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.52:350][778]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.20.52:350][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.52:350][778]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.52:350][778]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.20.52:350][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.52:384][780]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.52:384][780]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.20.52:384][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.52:384][780]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.52:384][780]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.20.52:384][780]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.52:384][780]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.20.52:384][780]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.52:384][780]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to False [2020.06.12-01.20.52:384][780]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.20.52:384][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.52:384][780]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_8] [2020.06.12-01.20.52:384][780]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.52:384][780]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.52:448][784]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.12-01.20.52:450][784]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.52:450][784]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.52:582][792]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.12-01.20.52:814][806]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.12-01.20.52:848][808]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Obstructed Killer07. [2020.06.12-01.20.53:015][818]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-01.20.53:248][832]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale02_Character_C_0 - Chadley, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.20.54:367][899]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.54:367][899]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.57:965][115]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.12-01.20.57:967][115]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.57:967][115]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.20.58:332][137]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.12-01.20.58:432][143]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperFemale08_Character_C_0 [2020.06.12-01.20.58:433][143]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.20.58:433][143]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.06.12-01.20.58:433][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.20.58:437][143]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale08_Character_C_0 - meowmixaoyama]: On [2020.06.12-01.20.58:438][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.20.58:665][157]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.06.12-01.20.59:199][189]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Injured AnimTag_Female. [2020.06.12-01.20.59:849][228]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.12-01.20.59:849][228]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.59:849][228]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.12-01.20.59:849][228]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.59:849][228]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.20.59:851][228]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.59:851][228]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.59:851][228]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.20.59:851][228]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.20.59:851][228]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.20.59:851][228]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.12-01.20.59:851][228]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.20.59:851][228]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.20.59:851][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.59:851][228]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.20.59:851][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.20.59:917][232]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.21.00:151][246]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.00:151][246]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.21.00:151][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.00:151][246]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.00:151][246]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.21.00:151][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.00:151][246]Interaction: Interaction time: 0.700000 [2020.06.12-01.21.00:151][246]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.12-01.21.00:151][246]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.12-01.21.00:151][246]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.21.00:151][246]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.21.00:151][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.00:152][246]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVaultFast [2020.06.12-01.21.00:350][258]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.21.00:419][262]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale08_Character_C_0 - meowmixaoyama]: Off [2020.06.12-01.21.00:834][287]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.21.00:848][288]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.21.00:849][288]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.21.00:851][288]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.00:851][288]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.21.00:851][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.00:851][288]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.00:851][288]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.21.00:851][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.00:851][288]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.00:851][288]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.21.00:851][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.00:851][288]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.00:851][288]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.21.00:851][288]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.00:851][288]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.21.00:851][288]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.00:851][288]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.21.00:851][288]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.21.00:851][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.00:851][288]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.12-01.21.00:851][288]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.00:851][288]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.00:851][288]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.21.00:851][288]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.21.01:685][338]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.01:685][338]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.02:349][378]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.21.02:349][378]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.02:349][378]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.21.02:349][378]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.02:351][378]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.02:351][378]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.02:351][378]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.21.02:351][378]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.02:351][378]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.02:351][378]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.21.02:351][378]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.02:351][378]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.21.02:351][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.02:351][378]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.21.02:351][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.02:415][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.12-01.21.02:417][382]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.02:417][382]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.21.02:417][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.02:417][382]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.02:417][382]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.21.02:417][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.02:417][382]Interaction: Interaction time: 2.000000 [2020.06.12-01.21.02:417][382]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.21.02:417][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.04:437][503]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.06.12-01.21.04:501][507]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.21.04:501][507]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.21.04:501][507]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.21.04:501][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.04:532][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.12-01.21.04:534][509]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.04:534][509]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.21.04:534][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.04:534][509]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.04:534][509]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.21.04:534][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.04:534][509]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.04:534][509]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.21.04:534][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.04:534][509]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.04:534][509]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.21.04:534][509]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.04:534][509]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.21.04:534][509]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.04:534][509]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.21.04:534][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.04:534][509]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.21.04:534][509]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.04:534][509]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.04:537][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.06.12-01.21.04:965][535]LogAkAudio: Warning: [BP_CamperFemale08_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.21.05:003][537]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Injured AnimTag_Female. [2020.06.12-01.21.05:639][575]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7951643466949463, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=-268, yOffset=68) [2020.06.12-01.21.05:639][575]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.21.05:655][576]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01512999832630157, xOffset=-267, yOffset=68) [2020.06.12-01.21.05:672][577]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03025972470641136, xOffset=-267, yOffset=70) [2020.06.12-01.21.05:688][578]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04538926854729652, xOffset=-266, yOffset=70) [2020.06.12-01.21.05:705][579]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06053826957941055, xOffset=-265, yOffset=70) [2020.06.12-01.21.05:721][580]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.075668454170227, xOffset=-264, yOffset=69) [2020.06.12-01.21.05:737][581]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09079799801111221, xOffset=-265, yOffset=69) [2020.06.12-01.21.05:754][582]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1059447228908539, xOffset=-267, yOffset=68) [2020.06.12-01.21.05:771][583]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211032643914223, xOffset=-266, yOffset=69) [2020.06.12-01.21.05:787][584]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.136263445019722, xOffset=-266, yOffset=67) [2020.06.12-01.21.05:805][585]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1514672636985779, xOffset=-267, yOffset=66) [2020.06.12-01.21.05:822][586]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1665987223386765, xOffset=-266, yOffset=65) [2020.06.12-01.21.05:838][587]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1817288100719452, xOffset=-265, yOffset=66) [2020.06.12-01.21.05:854][588]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1968596279621124, xOffset=-266, yOffset=67) [2020.06.12-01.21.05:871][589]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.212048351764679, xOffset=-267, yOffset=67) [2020.06.12-01.21.05:888][590]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.22717872262001, xOffset=-266, yOffset=67) [2020.06.12-01.21.05:904][591]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423092722892761, xOffset=-265, yOffset=67) [2020.06.12-01.21.05:921][592]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2574499845504761, xOffset=-267, yOffset=66) [2020.06.12-01.21.05:938][593]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.27258026599884, xOffset=-267, yOffset=67) [2020.06.12-01.21.05:955][594]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2878584563732147, xOffset=-269, yOffset=67) [2020.06.12-01.21.05:972][595]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.30298763513565, xOffset=-269, yOffset=68) [2020.06.12-01.21.05:988][596]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181161880493164, xOffset=-269, yOffset=70) [2020.06.12-01.21.06:006][597]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3332459926605225, xOffset=-270, yOffset=68) [2020.06.12-01.21.06:022][598]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3483781814575195, xOffset=-270, yOffset=68) [2020.06.12-01.21.06:038][599]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3635062575340271, xOffset=-269, yOffset=67) [2020.06.12-01.21.06:056][600]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3786356151103973, xOffset=-269, yOffset=66) [2020.06.12-01.21.06:073][601]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3938001692295074, xOffset=-270, yOffset=66) [2020.06.12-01.21.06:087][602]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4089841842651367, xOffset=-270, yOffset=67) [2020.06.12-01.21.06:105][603]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4241137206554413, xOffset=-269, yOffset=68) [2020.06.12-01.21.06:121][604]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.43929898738861, xOffset=-268, yOffset=68) [2020.06.12-01.21.06:138][605]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4544288814067841, xOffset=-268, yOffset=69) [2020.06.12-01.21.06:154][606]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4696297943592072, xOffset=-268, yOffset=68) [2020.06.12-01.21.06:171][607]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4847588837146759, xOffset=-267, yOffset=68) [2020.06.12-01.21.06:188][608]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4998882412910461, xOffset=-268, yOffset=68) [2020.06.12-01.21.06:204][609]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5150190591812134, xOffset=-270, yOffset=69) [2020.06.12-01.21.06:221][610]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5302049517631531, xOffset=-269, yOffset=69) [2020.06.12-01.21.06:237][611]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5453339219093323, xOffset=-271, yOffset=70) [2020.06.12-01.21.06:256][612]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.560468852519989, xOffset=-272, yOffset=69) [2020.06.12-01.21.06:272][613]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5757399201393127, xOffset=-272, yOffset=69) [2020.06.12-01.21.06:288][614]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.59087061882019, xOffset=-272, yOffset=70) [2020.06.12-01.21.06:305][615]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6060004234313965, xOffset=-271, yOffset=72) [2020.06.12-01.21.06:322][616]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6211296916007996, xOffset=-271, yOffset=71) [2020.06.12-01.21.06:338][617]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6362602114677429, xOffset=-270, yOffset=71) [2020.06.12-01.21.06:355][618]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6514171361923218, xOffset=-271, yOffset=71) [2020.06.12-01.21.06:372][619]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.66654497385025, xOffset=-269, yOffset=71) [2020.06.12-01.21.06:388][620]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6817027926445, xOffset=-268, yOffset=73) [2020.06.12-01.21.06:405][621]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6968743205070496, xOffset=-267, yOffset=72) [2020.06.12-01.21.06:422][622]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7120028734207153, xOffset=-266, yOffset=71) [2020.06.12-01.21.06:433][623]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 26.594805 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.21.06:433][623]Interaction: Player [BP_CamperFemale08_Character_C_0] is not in chase anymore. [2020.06.12-01.21.06:439][623]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7271335124969482, xOffset=-267, yOffset=72) [2020.06.12-01.21.06:455][624]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7422754168510437, xOffset=-267, yOffset=73) [2020.06.12-01.21.06:471][625]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7574964761734, xOffset=-269, yOffset=74) [2020.06.12-01.21.06:487][626]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7726383805274963, xOffset=-268, yOffset=75) [2020.06.12-01.21.06:504][627]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7877674698829651, xOffset=-267, yOffset=75) [2020.06.12-01.21.06:521][628]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.80296790599823, xOffset=-267, yOffset=76) [2020.06.12-01.21.06:539][629]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8181745409965515, xOffset=-266, yOffset=76) [2020.06.12-01.21.06:555][630]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8333046436309814, xOffset=-267, yOffset=77) [2020.06.12-01.21.06:572][631]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8484343886375427, xOffset=-267, yOffset=79) [2020.06.12-01.21.06:583][632]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.21.06:588][632]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.21.06:666][637]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.21.06:666][637]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.21.06:939][654]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E982605F80] Result: '1' k_EResultOK (success) [2020.06.12-01.21.06:939][654]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E982605F80]' succeeded in 0.266876 seconds [2020.06.12-01.21.06:972][656]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E982605F80] Result: '1' k_EResultOK (success) [2020.06.12-01.21.06:993][657]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.323837 seconds [2020.06.12-01.21.07:684][698]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.21.07:684][698]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.21.07:684][698]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.07:684][698]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.21.07:684][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.07:684][698]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.07:684][698]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.21.07:684][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.07:701][699]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.07:701][699]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.21.07:701][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.07:701][699]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.07:701][699]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.21.07:701][699]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.07:701][699]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.21.07:701][699]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.07:701][699]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.21.07:701][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.07:701][699]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-01.21.07:701][699]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.07:701][699]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-01.21.07:701][699]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.07:701][699]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.07:765][703]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.21.07:765][703]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.184388 [2020.06.12-01.21.07:772][703]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-01.21.07:775][703]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.21.08:036][719]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-01.21.08:036][719]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.08:036][719]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.06.12-01.21.08:036][719]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.08:036][719]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_0] [2020.06.12-01.21.08:036][719]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.08:066][721]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4F703A0] Result: '1' k_EResultOK (success) [2020.06.12-01.21.08:066][721]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4F703A0]' succeeded in 0.291047 seconds [2020.06.12-01.21.08:382][740]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E982605F80] Result: '1' k_EResultOK (success) [2020.06.12-01.21.08:408][742]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.634017 seconds [2020.06.12-01.21.08:667][757]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.751007 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.21.11:722][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-01.21.12:418][982]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.12:418][982]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.21.12:418][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.12:418][982]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.12:418][982]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.21.12:418][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.12:451][984]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.12:451][984]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.21.12:451][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.12:451][984]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.12:451][984]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.21.12:451][984]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.12:451][984]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.21.12:451][984]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.12:451][984]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.21.12:451][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.12:451][984]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-01.21.12:451][984]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.12:451][984]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.18:400][341]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.090887 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.21.19:583][412]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.12-01.21.19:583][412]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.19:583][412]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.12-01.21.19:583][412]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.19:585][412]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.19:585][412]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.19:585][412]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.21.19:585][412]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.19:585][412]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.19:585][412]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.12-01.21.19:585][412]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.19:585][412]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.21.19:585][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.19:585][412]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.21.19:585][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.19:683][418]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.21.19:685][418]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.19:685][418]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.21.19:685][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.19:685][418]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.19:685][418]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.21.19:685][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.19:685][418]Interaction: Interaction time: 11.966549 [2020.06.12-01.21.19:685][418]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: SnapOutOfIt_Single AnimTag_Injured AnimTag_Female. [2020.06.12-01.21.19:685][418]LogSM: Error: Play Update Montage AM_F_SnapOutOfIt_Single Duration 11.966549 Timestamp 0.000000 [2020.06.12-01.21.19:685][418]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.21.19:686][418]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.21.19:686][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.20:119][444]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.20:119][444]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.21.20:119][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.20:119][444]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.20:119][444]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SnapOutOfIt_Out' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.06.12-01.21.20:119][444]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.21.20:119][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.20:123][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.21.20:152][446]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.20:152][446]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.21.20:152][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.20:152][446]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.20:152][446]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.21.20:152][446]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.20:152][446]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.21.20:152][446]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.20:152][446]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.21.20:152][446]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.21.20:152][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.20:152][446]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.12-01.21.20:152][446]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.20:152][446]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.20:284][454]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.12-01.21.20:284][454]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.20:350][458]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.21.20:350][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.20:351][458]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.21.20:351][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.20:367][459]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.12-01.21.20:367][459]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.20:367][459]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.12-01.21.20:367][459]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.20:373][459]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.21.20:501][467]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-01.21.20:501][467]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.20:501][467]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.21.20:501][467]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.20:501][467]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.20:501][467]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.20:501][467]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.21.20:502][467]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.20:502][467]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.20:502][467]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.21.20:502][467]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.20:502][467]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.21.20:502][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.20:502][467]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.21.20:502][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.20:502][467]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.21.20:583][472]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.21.20:583][472]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.20:583][472]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.21.20:600][473]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.20:600][473]LogDBDPlayerMovement: StopSnapping Final Location (6048.040527 1148.799927 87.859390) [2020.06.12-01.21.20:600][473]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.21.20:600][473]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.21.20:600][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.20:600][473]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.20:600][473]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.21.20:600][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.20:600][473]Interaction: Interaction time: 1.100000 [2020.06.12-01.21.20:600][473]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Male. [2020.06.12-01.21.20:600][473]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 69.999901 [2020.06.12-01.21.20:601][473]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.21.20:601][473]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.21.20:601][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.20:717][480]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.21.20:983][496]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.12-01.21.20:983][496]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.20:983][496]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.12-01.21.20:983][496]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.20:985][496]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.20:985][496]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.20:985][496]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.21.20:985][496]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.20:985][496]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.20:985][496]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.12-01.21.20:985][496]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.20:985][496]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.21.20:985][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.20:985][496]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.21.20:985][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.21:083][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.21.21:085][502]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.21:085][502]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.21.21:085][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.21:085][502]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.21:085][502]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.21.21:085][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.21:085][502]Interaction: Interaction time: 11.531749 [2020.06.12-01.21.21:085][502]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: SnapOutOfIt_Single AnimTag_Injured AnimTag_Female. [2020.06.12-01.21.21:085][502]LogSM: Error: Play Update Montage AM_F_SnapOutOfIt_Single Duration 11.531749 Timestamp 0.000000 [2020.06.12-01.21.21:085][502]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.21.21:085][502]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.21.21:085][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.21:118][504]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.21.21:118][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.21:118][504]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.21.21:118][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.21:150][506]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.12-01.21.21:150][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.21:150][506]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.12-01.21.21:150][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.21:150][506]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.12-01.21.21:150][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.21:200][509]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.12-01.21.21:200][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.21:200][509]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.12-01.21.21:200][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.21:200][509]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.12-01.21.21:200][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.21:217][510]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.21.21:217][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.21:217][510]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.21.21:217][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.21:501][527]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.21.21:517][528]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.21.21:517][528]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.21.21:517][528]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.21:517][528]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.21.21:517][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.21:517][528]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.21:517][528]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.21.21:517][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.21:533][529]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.21:533][529]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.21.21:533][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.21:533][529]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.21:533][529]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.21.21:533][529]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.21:533][529]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.21.21:534][529]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.21:534][529]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.21.21:534][529]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.21.21:534][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.21:534][529]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.21.21:534][529]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.21:534][529]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.21.21:534][529]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.21:534][529]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.21:616][534]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.21.21:623][534]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.21.22:775][603]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.21.22:850][608]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.21.22:850][608]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.22:850][608]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.21.22:850][608]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.22:851][608]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.22:851][608]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.22:851][608]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.21.22:851][608]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.22:851][608]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.22:851][608]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.21.22:851][608]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.22:851][608]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.21.22:851][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.22:851][608]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.21.22:851][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.22:851][608]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.21.22:916][612]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.21.22:916][612]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.22:916][612]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.21.22:951][614]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.22:951][614]LogDBDPlayerMovement: StopSnapping Final Location (6249.560059 1148.800049 87.859482) [2020.06.12-01.21.22:951][614]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.21.22:951][614]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.21.22:951][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.22:951][614]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.22:951][614]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.21.22:951][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.22:951][614]Interaction: Interaction time: 1.100000 [2020.06.12-01.21.22:951][614]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Male. [2020.06.12-01.21.22:951][614]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 72.350136 [2020.06.12-01.21.22:951][614]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.21.22:952][614]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.21.22:952][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.23:333][637]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Injured AnimTag_Female. [2020.06.12-01.21.23:333][637]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.21.23:333][637]Interaction: Client_SendCancelInteraction_Implementation [2020.06.12-01.21.23:339][637]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.21.23:352][638]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.21.23:452][644]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.23:452][644]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.21.23:452][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.23:452][644]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.23:452][644]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.21.23:452][644]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.23:452][644]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.21.23:452][644]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.23:452][644]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.21.23:452][644]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.21.23:452][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.23:452][644]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.12-01.21.23:452][644]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.23:452][644]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.23:467][645]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.21.23:467][645]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.23:467][645]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.21.23:467][645]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.23:500][647]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.12-01.21.23:500][647]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.23:500][647]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.12-01.21.23:500][647]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.23:501][647]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.12-01.21.23:501][647]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.23:551][650]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.12-01.21.23:551][650]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.23:551][650]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.12-01.21.23:551][650]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.23:551][650]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.12-01.21.23:551][650]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.23:567][651]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.21.23:567][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.23:567][651]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.21.23:567][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.23:868][669]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.21.23:883][670]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.21.23:883][670]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.21.23:883][670]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.23:883][670]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.21.23:884][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.23:884][670]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.23:884][670]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.21.23:884][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.23:884][670]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.21.23:900][671]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.21.23:900][671]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.23:900][671]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.21.23:900][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.23:900][671]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.23:900][671]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.21.23:900][671]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.23:900][671]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.21.23:900][671]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.23:900][671]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.21.23:901][671]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.21.23:901][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.23:901][671]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.21.23:901][671]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.23:901][671]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.21.23:901][671]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.23:901][671]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.23:934][673]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.21.23:966][675]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.21.23:973][675]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.21.24:116][684]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.21.24:116][684]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.24:116][684]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.21.24:116][684]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.24:117][684]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.24:117][684]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.24:117][684]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.21.24:117][684]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.24:117][684]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.24:117][684]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.21.24:117][684]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.24:117][684]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.21.24:117][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.24:117][684]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.21.24:117][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.24:117][684]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.21.24:199][689]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.21.24:199][689]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.24:199][689]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.21.24:217][690]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.24:218][690]LogDBDPlayerMovement: StopSnapping Final Location (6048.040527 1148.799927 87.859390) [2020.06.12-01.21.24:218][690]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.21.24:218][690]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.21.24:218][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.24:218][690]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.24:218][690]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.21.24:218][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.24:218][690]Interaction: Interaction time: 1.100000 [2020.06.12-01.21.24:218][690]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Male. [2020.06.12-01.21.24:218][690]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 73.616783 [2020.06.12-01.21.24:218][690]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.21.24:218][690]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.21.24:218][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.24:333][697]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.21.24:734][721]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.21.24:734][721]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.24:735][721]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.21.24:735][721]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.24:768][723]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.12-01.21.24:768][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.24:768][723]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.12-01.21.24:768][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.24:768][723]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.12-01.21.24:768][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.24:817][726]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.12-01.21.24:817][726]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.24:817][726]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.12-01.21.24:817][726]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.24:817][726]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.12-01.21.24:817][726]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.24:834][727]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.21.24:834][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.24:834][727]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.21.24:834][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.25:118][744]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.21.25:135][745]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.21.25:135][745]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.21.25:135][745]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.25:135][745]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.21.25:135][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.25:135][745]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.25:135][745]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.21.25:135][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.25:150][746]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.25:150][746]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.21.25:150][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.25:150][746]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.25:150][746]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.21.25:150][746]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.25:150][746]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.21.25:150][746]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.25:150][746]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.21.25:150][746]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.21.25:150][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.25:150][746]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.21.25:150][746]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.25:150][746]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.21.25:150][746]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.25:150][746]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.25:232][751]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.21.25:240][751]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.21.25:267][753]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.21.25:267][753]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.25:267][753]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.21.25:267][753]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.25:267][753]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.25:267][753]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.25:267][753]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.21.25:267][753]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.25:267][753]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.25:267][753]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.21.25:267][753]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.25:268][753]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.21.25:268][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.25:268][753]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.21.25:268][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.25:268][753]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.21.25:333][757]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.21.25:333][757]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.25:333][757]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.21.25:367][759]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.25:367][759]LogDBDPlayerMovement: StopSnapping Final Location (6249.560059 1148.800049 87.859482) [2020.06.12-01.21.25:367][759]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.21.25:367][759]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.21.25:367][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.25:367][759]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.25:367][759]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.21.25:367][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.25:368][759]Interaction: Interaction time: 1.100000 [2020.06.12-01.21.25:368][759]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Male. [2020.06.12-01.21.25:368][759]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 74.766853 [2020.06.12-01.21.25:368][759]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.21.25:368][759]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.21.25:368][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.25:467][765]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.21.25:884][790]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.21.25:884][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.25:884][790]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.21.25:884][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.25:917][792]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.12-01.21.25:917][792]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.25:917][792]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.12-01.21.25:917][792]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.25:917][792]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.12-01.21.25:917][792]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.25:968][795]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.12-01.21.25:968][795]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.25:968][795]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.12-01.21.25:968][795]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.25:968][795]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.12-01.21.25:968][795]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.25:984][796]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.21.25:984][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.25:984][796]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.21.25:984][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.26:285][814]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.21.26:301][815]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.21.26:301][815]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.21.26:301][815]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.26:301][815]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.21.26:301][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.26:302][815]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.26:302][815]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.21.26:302][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.26:302][815]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.21.26:317][816]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.26:317][816]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.21.26:317][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.26:317][816]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.26:317][816]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.21.26:318][816]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.26:318][816]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.21.26:318][816]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.26:318][816]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.21.26:318][816]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.21.26:318][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.26:318][816]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.21.26:318][816]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.26:318][816]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.21.26:318][816]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.26:318][816]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.26:351][818]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.21.26:400][821]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.21.26:407][821]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.21.26:502][827]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.12-01.21.26:502][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.26:502][827]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.12-01.21.26:502][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.26:517][828]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.21.26:517][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.26:517][828]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.21.26:517][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.26:585][832]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.12-01.21.26:585][832]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.27:067][861]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.21.27:067][861]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.27:067][861]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.21.27:067][861]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.27:070][861]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.27:070][861]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.27:070][861]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.21.27:070][861]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.27:070][861]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.27:070][861]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.21.27:070][861]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.27:070][861]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.21.27:070][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.27:070][861]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.21.27:070][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.27:133][865]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.21.27:136][865]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.27:136][865]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.21.27:136][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.27:136][865]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.27:136][865]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.21.27:136][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.27:136][865]Interaction: Interaction time: 1.000000 [2020.06.12-01.21.27:136][865]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.21.27:136][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.28:138][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.21.28:202][929]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.21.28:202][929]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.21.28:202][929]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.21.28:202][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.28:251][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.21.28:253][932]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.28:253][932]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.21.28:253][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.28:253][932]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.28:253][932]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.21.28:253][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.28:253][932]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.28:253][932]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.21.28:253][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.28:253][932]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.28:253][932]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.21.28:253][932]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.28:253][932]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.21.28:253][932]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.28:253][932]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.21.28:253][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.28:253][932]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.21.28:253][932]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.28:253][932]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.28:257][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.21.28:951][974]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.740481 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.21.31:650][136]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.479061 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.21.32:650][196]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.12-01.21.32:650][196]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.32:650][196]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.12-01.21.32:650][196]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.32:652][196]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.32:652][196]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.32:652][196]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.21.32:652][196]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.32:652][196]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.32:652][196]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.12-01.21.32:652][196]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.32:652][196]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.21.32:652][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.32:652][196]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.21.32:652][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.32:750][202]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.21.32:752][202]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.32:752][202]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.21.32:752][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.32:752][202]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.32:752][202]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.21.32:752][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.32:753][202]Interaction: Interaction time: 12.000000 [2020.06.12-01.21.32:753][202]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: SnapOutOfIt_Single AnimTag_Injured AnimTag_Female. [2020.06.12-01.21.32:753][202]LogSM: Error: Play Update Montage AM_F_SnapOutOfIt_Single Duration 12.000000 Timestamp 0.000000 [2020.06.12-01.21.32:753][202]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.21.32:753][202]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.21.32:753][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.33:568][251]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.33:568][251]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.21.33:568][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.33:568][251]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.33:568][251]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SnapOutOfIt_Out' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.06.12-01.21.33:568][251]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.21.33:568][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.33:568][251]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.33:568][251]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.21.33:568][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.33:568][251]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.33:568][251]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.21.33:568][251]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.33:568][251]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.21.33:568][251]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.33:568][251]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.21.33:568][251]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.21.33:568][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.33:568][251]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.12-01.21.33:569][251]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.33:569][251]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.33:571][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.21.35:800][385]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.06.12-01.21.35:800][385]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.35:800][385]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.06.12-01.21.35:800][385]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.35:803][385]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.35:803][385]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.35:803][385]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.21.35:803][385]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.35:803][385]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.35:803][385]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.06.12-01.21.35:803][385]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.35:803][385]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.21.35:803][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.35:803][385]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.21.35:803][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.35:803][385]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.21.35:900][391]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.12-01.21.35:902][391]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.35:902][391]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.21.35:902][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.35:902][391]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.35:903][391]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.21.35:903][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.35:903][391]Interaction: Interaction time: 2.000000 [2020.06.12-01.21.35:903][391]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: DamageGenerator Killer07. [2020.06.12-01.21.35:903][391]LogSM: Error: Play Update Montage AM_DO_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.12-01.21.35:903][391]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.21.35:903][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.35:936][393]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.35:936][393]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.21.35:936][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.35:936][393]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.35:936][393]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.21.35:936][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.35:936][393]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.21.35:938][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.12-01.21.35:967][395]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.12-01.21.35:969][395]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.35:969][395]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.21.35:969][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.35:969][395]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.35:969][395]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.21.35:969][395]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.35:969][395]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.21.35:969][395]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.35:969][395]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.21.35:969][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.35:969][395]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.06.12-01.21.35:969][395]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.35:969][395]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.35:972][395]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.12-01.21.36:099][403]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.12-01.21.36:099][403]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.36:100][403]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.12-01.21.36:100][403]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.36:102][403]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.36:102][403]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.36:102][403]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.21.36:102][403]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.36:102][403]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.36:102][403]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.12-01.21.36:102][403]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.36:102][403]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.21.36:102][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.36:102][403]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.21.36:102][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.36:200][409]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.21.36:202][409]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.36:203][409]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.21.36:203][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.36:203][409]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.36:203][409]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.21.36:203][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.36:203][409]Interaction: Interaction time: 11.197191 [2020.06.12-01.21.36:203][409]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: SnapOutOfIt_Single AnimTag_Injured AnimTag_Female. [2020.06.12-01.21.36:203][409]LogSM: Error: Play Update Montage AM_F_SnapOutOfIt_Single Duration 11.197191 Timestamp 0.000000 [2020.06.12-01.21.36:203][409]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.21.36:203][409]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.21.36:203][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.36:335][417]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-01.21.36:335][417]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.36:335][417]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.06.12-01.21.36:335][417]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.36:335][417]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_0] [2020.06.12-01.21.36:335][417]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.36:357][418]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.21.36:501][427]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.21.36:501][427]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.36:502][427]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-01.21.36:502][427]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.36:502][427]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.36:502][427]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.36:502][427]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.21.36:502][427]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.36:502][427]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.36:502][427]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-01.21.36:502][427]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.36:502][427]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.21.36:502][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.36:503][427]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.21.36:503][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.36:503][427]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.21.36:568][431]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-01.21.36:568][431]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.36:617][434]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.36:617][434]LogDBDPlayerMovement: StopSnapping Final Location (2037.697876 1210.966553 87.859413) [2020.06.12-01.21.36:617][434]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.21.36:617][434]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.21.36:617][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.36:617][434]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.21.36:617][434]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.21.36:617][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.36:618][434]Interaction: Interaction time: 65.248993 [2020.06.12-01.21.36:618][434]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.21.36:618][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.36:667][437]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.21.36:667][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-01.21.39:321][596]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.21.39:422][602]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.21.39:683][618]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.21.39:683][618]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.21.39:683][618]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.21.39:683][618]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.21.40:421][662]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 27 [2020.06.12-01.21.40:683][678]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.21.40:683][678]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.21.41:683][738]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.21.41:683][738]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.21.41:721][740]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.21.43:067][821]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-01.21.43:067][821]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.43:067][821]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-01.21.43:067][821]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.43:069][821]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.43:069][821]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.43:069][821]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.21.43:069][821]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.43:069][821]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.43:069][821]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-01.21.43:069][821]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.43:069][821]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.21.43:069][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.43:069][821]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: SurvivorPickup_In Killer07. [2020.06.12-01.21.43:069][821]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup_In Killer07 AnimTag_Male AnimTag_Follower. [2020.06.12-01.21.43:069][821]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.21.43:069][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.43:069][821]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_07_C_0] [2020.06.12-01.21.43:069][821]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.21.43:402][841]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.43:402][841]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.21.43:402][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.43:402][841]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.43:402][841]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.21.43:402][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.43:402][841]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_07_C_0] [2020.06.12-01.21.43:402][841]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale02_Character_C_0. [2020.06.12-01.21.43:402][841]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-01.21.43:402][841]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-01.21.43:402][841]Interaction: Interaction time: 2.700000 [2020.06.12-01.21.43:402][841]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: SurvivorPickup Killer07 AnimTag_Carry. [2020.06.12-01.21.43:402][841]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale02_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_07_C_0 and Montage AM_DO_PickUP that has root motion is not supported [2020.06.12-01.21.43:402][841]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup Killer07 AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.12-01.21.43:402][841]LogSM: Error: Play Update Montage AM_DO_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.12-01.21.43:402][841]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to True [2020.06.12-01.21.43:402][841]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.21.43:402][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.43:469][845]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.21.43:502][847]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.43:502][847]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.43:636][855]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_PickUP [2020.06.12-01.21.45:836][987]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.21.46:086][ 2]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.21.46:102][ 3]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.46:102][ 3]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.21.46:102][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.46:102][ 3]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.12-01.21.46:102][ 3]LogAkAudio: Warning: [BP_Slasher_Character_07_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.21.46:102][ 3]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.46:102][ 3]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.21.46:102][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.46:102][ 3]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.46:102][ 3]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.21.46:102][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.46:102][ 3]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.46:102][ 3]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.21.46:102][ 3]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.46:102][ 3]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.21.46:102][ 3]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.46:102][ 3]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to False [2020.06.12-01.21.46:102][ 3]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.21.46:102][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.46:102][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-01.21.46:102][ 3]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.46:102][ 3]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.46:234][ 11]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-01.21.46:234][ 11]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.46:267][ 13]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-01.21.46:267][ 13]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.46:269][ 13]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.46:269][ 13]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.46:269][ 13]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.21.46:269][ 13]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.46:269][ 13]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.46:269][ 13]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-01.21.46:269][ 13]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.46:269][ 13]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.21.46:269][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.46:269][ 13]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.21.46:269][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.46:366][ 19]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Injured AnimTag_Female. [2020.06.12-01.21.46:367][ 19]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.21.46:367][ 19]Interaction: Client_SendCancelInteraction_Implementation [2020.06.12-01.21.46:367][ 19]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-01.21.46:369][ 19]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.46:369][ 19]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.21.46:369][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.46:369][ 19]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.46:369][ 19]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.21.46:369][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.46:369][ 19]Interaction: Interaction time: 16.000000 [2020.06.12-01.21.46:369][ 19]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.06.12-01.21.46:369][ 19]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.12-01.21.46:369][ 19]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.21.46:369][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.46:370][ 19]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.21.46:372][ 19]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.21.46:468][ 25]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.46:468][ 25]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.21.46:468][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.46:468][ 25]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.46:468][ 25]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.21.46:468][ 25]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.46:468][ 25]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.21.46:468][ 25]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.46:468][ 25]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.21.46:469][ 25]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.21.46:469][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.46:469][ 25]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.12-01.21.46:469][ 25]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.46:469][ 25]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.47:951][114]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.21.47:951][114]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.47:952][114]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.47:952][114]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.47:952][114]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.21.47:952][114]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.47:952][114]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.47:952][114]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.21.47:952][114]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.47:952][114]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.21.47:952][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.47:952][114]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.12-01.21.47:952][114]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.12-01.21.47:952][114]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: HookSetup Killer07 AnimTag_Carry. [2020.06.12-01.21.47:952][114]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookSetup Killer07 AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.12-01.21.47:952][114]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.21.47:952][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.47:953][114]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.21.47:969][115]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.12-01.21.47:969][115]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.12-01.21.47:970][115]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.12-01.21.47:986][116]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.21.48:118][124]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.48:119][124]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.21.48:119][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.48:119][124]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.48:119][124]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.21.48:119][124]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.48:119][124]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.21.48:119][124]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.48:119][124]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.21.48:119][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.48:119][124]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-01.21.48:119][124]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.48:119][124]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.48:150][126]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.21.48:150][126]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.48:250][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Enabled [2020.06.12-01.21.48:252][132]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.48:252][132]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.21.48:252][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.48:252][132]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.48:252][132]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.21.48:252][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.48:252][132]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamper Killer07 AnimTag_Carry AnimTag_Male. [2020.06.12-01.21.48:252][132]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-01.21.48:252][132]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-01.21.48:252][132]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.21.48:253][132]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookCamper Killer07 AnimTag_Carry. [2020.06.12-01.21.48:253][132]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.21.48:253][132]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Killer07 AnimTag_Carry AnimTag_Follower [2020.06.12-01.21.48:253][132]Interaction: Interaction time: 1.500000 [2020.06.12-01.21.48:253][132]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: HookCamper Killer07 AnimTag_Carry. [2020.06.12-01.21.48:253][132]LogSM: Error: Play Update Montage AM_DO_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.12-01.21.48:253][132]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.21.48:253][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.48:253][132]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_Hook_IN [2020.06.12-01.21.48:269][133]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.21.48:517][148]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.12-01.21.48:517][148]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.48:517][148]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.12-01.21.48:517][148]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.48:518][148]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.48:518][148]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.48:518][148]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.21.48:518][148]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.48:518][148]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.48:518][148]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.12-01.21.48:518][148]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.48:519][148]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.21.48:519][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.48:519][148]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.21.48:519][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.48:617][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.21.48:618][154]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.48:619][154]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.21.48:619][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.48:619][154]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.48:619][154]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.21.48:619][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.48:619][154]Interaction: Interaction time: 4.027645 [2020.06.12-01.21.48:619][154]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: SnapOutOfIt_Single AnimTag_Injured AnimTag_Female. [2020.06.12-01.21.48:619][154]LogSM: Error: Play Update Montage AM_F_SnapOutOfIt_Single Duration 4.027645 Timestamp 0.000000 [2020.06.12-01.21.48:619][154]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.21.48:619][154]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.21.48:619][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.49:754][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Disabled [2020.06.12-01.21.49:852][228]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.21.49:852][228]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.21.49:852][228]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.21.49:852][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.49:852][228]LogAkAudio: Warning: [BP_Slasher_Character_07_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.21.49:852][228]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.21.49:852][228]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.21.49:855][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-01.21.49:884][230]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.12-01.21.49:884][230]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.21.49:884][230]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.21.49:884][230]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.12-01.21.49:885][230]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Enabled [2020.06.12-01.21.49:886][230]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.21.49:886][230]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.21.49:886][230]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.21.49:886][230]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookCamperOut. [2020.06.12-01.21.49:886][230]AnimLeader: BP_Entity_C_2 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-01.21.49:886][230]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-01.21.49:886][230]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.12-01.21.49:887][230]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.49:887][230]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.21.49:887][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.49:887][230]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.49:887][230]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.21.49:887][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.49:887][230]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.49:887][230]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.21.49:887][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.49:887][230]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.49:887][230]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.21.49:887][230]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.49:887][230]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.21.49:888][230]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.49:888][230]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.21.49:888][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.49:888][230]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.21.49:888][230]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.49:888][230]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.49:890][230]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Disabled [2020.06.12-01.21.49:952][234]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.49:952][234]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.52:619][394]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.21.52:671][397]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.21.52:767][403]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.21.52:769][403]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.21.52:769][403]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.21.52:769][403]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.21.52:769][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.52:802][405]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.52:802][405]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.21.52:802][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.52:802][405]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.52:802][405]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SnapOutOfIt_Out' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.06.12-01.21.52:802][405]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.21.52:802][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.52:802][405]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.52:802][405]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.21.52:802][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.52:802][405]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.52:802][405]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.21.52:802][405]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.52:802][405]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.21.52:802][405]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.52:802][405]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.21.52:802][405]Interaction: Verbose: [SnapOutOfIt][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.21.52:802][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.52:802][405]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.12-01.21.52:802][405]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.52:802][405]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.52:805][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.21.53:901][471]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.21.53:989][476]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.12-01.21.53:989][476]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-01.21.54:100][483]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-01.21.54:100][483]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-01.21.54:601][513]Interaction: Player [BP_CamperFemale08_Character_C_0] is in chase. [2020.06.12-01.21.54:602][513]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.21.54:602][513]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.21.54:602][513]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.21.54:602][513]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookIdle. [2020.06.12-01.21.54:602][513]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.21.54:602][513]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-01.21.54:635][515]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.21.54:635][515]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.21.54:635][515]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookReactionIn. [2020.06.12-01.21.54:635][515]AnimLeader: BP_Entity_C_2 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.12-01.21.54:635][515]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.06.12-01.21.54:767][523]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.21.54:767][523]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.54:801][525]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.21.54:801][525]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.54:803][525]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.54:803][525]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.54:803][525]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.21.54:803][525]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.21.54:803][525]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.54:803][525]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.21.54:803][525]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.21.54:803][525]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.21.54:803][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.54:803][525]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.21.54:803][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.54:902][531]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.54:902][531]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.21.54:902][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.54:902][531]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.21.54:902][531]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.21.54:902][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.54:902][531]Interaction: Interaction time: 0.000000 [2020.06.12-01.21.54:902][531]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.21.54:902][531]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.21.54:902][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.21.55:502][567]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.21.55:502][567]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.21.55:502][567]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookReaction. [2020.06.12-01.21.55:502][567]AnimLeader: BP_Entity_C_2 Requested to Play: HookReaction AnimTag_Follower. [2020.06.12-01.21.55:502][567]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.06.12-01.21.55:502][567]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.21.55:504][567]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.21.56:002][597]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.21.56:002][597]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.21.56:002][597]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookReactionOut. [2020.06.12-01.21.56:002][597]AnimLeader: BP_Entity_C_2 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.12-01.21.56:002][597]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.06.12-01.21.56:002][597]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.21.56:004][597]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.21.57:518][688]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.21.57:518][688]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.21.57:518][688]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookStruggle. [2020.06.12-01.21.57:518][688]AnimLeader: BP_Entity_C_2 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.12-01.21.57:518][688]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.06.12-01.21.57:518][688]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.21.57:520][688]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.21.58:417][742]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.12-01.21.58:418][742]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.538963 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.21.58:420][742]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.58:420][742]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.21.58:851][768]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.12-01.21.58:951][774]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperFemale08_Character_C_0 [2020.06.12-01.21.58:951][774]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: BP_CamperFemale08_Character_C_0 [2020.06.12-01.21.58:952][774]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.21.58:952][774]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.06.12-01.21.58:952][774]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.348708 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.21.58:956][774]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale08_Character_C_0 - meowmixaoyama]: On [2020.06.12-01.21.59:018][778]Interaction: Player [BP_CamperFemale08_Character_C_0] is not in chase anymore. [2020.06.12-01.21.59:184][788]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.06.12-01.22.00:939][893]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale08_Character_C_0 - meowmixaoyama]: Off [2020.06.12-01.22.02:203][969]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.02:203][969]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.02:267][973]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-01.22.02:268][973]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.02:268][973]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-01.22.02:268][973]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.02:269][973]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.02:269][973]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.02:269][973]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.22.02:269][973]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.02:269][973]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.02:270][973]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-01.22.02:270][973]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.02:270][973]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.22.02:270][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.02:270][973]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: SurvivorPickup_In Killer07. [2020.06.12-01.22.02:270][973]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: SurvivorPickup_In Killer07 AnimTag_Female AnimTag_Follower. [2020.06.12-01.22.02:270][973]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.22.02:270][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.02:270][973]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_07_C_0] [2020.06.12-01.22.02:270][973]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.22.02:602][993]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.02:602][993]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.22.02:602][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.02:602][993]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.02:602][993]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.22.02:603][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.02:603][993]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_07_C_0] [2020.06.12-01.22.02:603][993]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale08_Character_C_0. [2020.06.12-01.22.02:603][993]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-01.22.02:603][993]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-01.22.02:603][993]Interaction: Interaction time: 2.700000 [2020.06.12-01.22.02:603][993]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: SurvivorPickup Killer07 AnimTag_Carry. [2020.06.12-01.22.02:603][993]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale08_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_07_C_0 and Montage AM_DO_PickUP that has root motion is not supported [2020.06.12-01.22.02:603][993]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: SurvivorPickup Killer07 AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.12-01.22.02:603][993]LogSM: Error: Play Update Montage AM_DO_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.12-01.22.02:603][993]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to True [2020.06.12-01.22.02:603][993]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.22.02:603][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.02:603][993]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.22.02:735][ 1]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.22.02:735][ 1]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.22.02:836][ 7]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_PickUP [2020.06.12-01.22.03:190][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4882574081420898, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-01.22.03:190][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.22.03:205][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01511536445468664, xOffset=0, yOffset=0) [2020.06.12-01.22.03:222][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03028381802141666, xOffset=0, yOffset=0) [2020.06.12-01.22.03:239][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04545536264777184, xOffset=0, yOffset=0) [2020.06.12-01.22.03:256][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0606735423207283, xOffset=0, yOffset=0) [2020.06.12-01.22.03:272][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07578881829977036, xOffset=0, yOffset=0) [2020.06.12-01.22.03:289][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0909029096364975, xOffset=0, yOffset=0) [2020.06.12-01.22.03:307][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060589104890823, xOffset=0, yOffset=0) [2020.06.12-01.22.03:323][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212240904569626, xOffset=0, yOffset=0) [2020.06.12-01.22.03:339][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363852620124817, xOffset=0, yOffset=0) [2020.06.12-01.22.03:356][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515010744333267, xOffset=0, yOffset=0) [2020.06.12-01.22.03:373][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666818857192993, xOffset=0, yOffset=0) [2020.06.12-01.22.03:390][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818037927150726, xOffset=0, yOffset=0) [2020.06.12-01.22.03:406][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969920694828033, xOffset=0, yOffset=0) [2020.06.12-01.22.03:423][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121417075395584, xOffset=0, yOffset=0) [2020.06.12-01.22.03:440][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2273721545934677, xOffset=0, yOffset=0) [2020.06.12-01.22.03:456][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424880713224411, xOffset=0, yOffset=0) [2020.06.12-01.22.03:473][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2576387822628021, xOffset=0, yOffset=0) [2020.06.12-01.22.03:490][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727578580379486, xOffset=0, yOffset=0) [2020.06.12-01.22.03:507][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2878735959529877, xOffset=0, yOffset=0) [2020.06.12-01.22.03:523][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030418753623962, xOffset=0, yOffset=0) [2020.06.12-01.22.03:540][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3182267844676971, xOffset=0, yOffset=0) [2020.06.12-01.22.03:557][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3335677981376648, xOffset=0, yOffset=0) [2020.06.12-01.22.03:574][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3486837148666382, xOffset=0, yOffset=0) [2020.06.12-01.22.03:590][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.36379998922348, xOffset=0, yOffset=0) [2020.06.12-01.22.03:606][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3789153397083282, xOffset=0, yOffset=0) [2020.06.12-01.22.03:623][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3940307796001434, xOffset=0, yOffset=0) [2020.06.12-01.22.03:639][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4091456830501556, xOffset=0, yOffset=0) [2020.06.12-01.22.03:656][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242596924304962, xOffset=0, yOffset=0) [2020.06.12-01.22.03:673][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393738806247711, xOffset=0, yOffset=0) [2020.06.12-01.22.03:689][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545972347259521, xOffset=0, yOffset=0) [2020.06.12-01.22.03:706][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4697260558605194, xOffset=0, yOffset=0) [2020.06.12-01.22.03:723][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4848408699035645, xOffset=0, yOffset=0) [2020.06.12-01.22.03:739][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4999857842922211, xOffset=0, yOffset=0) [2020.06.12-01.22.03:756][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.51513671875, xOffset=0, yOffset=0) [2020.06.12-01.22.03:768][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.22.03:773][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.22.03:835][ 67]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.22.03:835][ 67]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.22.04:108][ 84]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C6C8E0] Result: '1' k_EResultOK (success) [2020.06.12-01.22.04:108][ 84]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C6C8E0]' succeeded in 0.266630 seconds [2020.06.12-01.22.04:141][ 86]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C6C8E0] Result: '1' k_EResultOK (success) [2020.06.12-01.22.04:162][ 87]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.323509 seconds [2020.06.12-01.22.05:037][139]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.22.05:286][154]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.22.05:303][155]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.05:303][155]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.22.05:303][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.05:303][155]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.12-01.22.05:303][155]LogAkAudio: Warning: [BP_Slasher_Character_07_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.22.05:303][155]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.05:303][155]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.22.05:303][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.05:303][155]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.05:303][155]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.22.05:303][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.05:303][155]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.05:303][155]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.22.05:303][155]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.05:303][155]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.22.05:303][155]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.05:303][155]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to False [2020.06.12-01.22.05:303][155]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.22.05:303][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.05:303][155]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-01.22.05:303][155]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.05:303][155]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.05:401][161]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-01.22.05:401][161]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.05:434][163]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-01.22.05:434][163]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.05:436][163]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.22.05:436][163]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.22.05:436][163]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.22.05:436][163]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.05:436][163]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.22.05:436][163]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-01.22.05:436][163]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.05:436][163]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.22.05:436][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.05:436][163]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.22.05:436][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.05:551][170]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-01.22.05:553][170]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.22.05:553][170]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.22.05:553][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.05:553][170]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.22.05:553][170]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.22.05:553][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.05:553][170]Interaction: Interaction time: 16.000000 [2020.06.12-01.22.05:553][170]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Female. [2020.06.12-01.22.05:553][170]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.12-01.22.05:553][170]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.22.05:553][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.07:287][274]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.22.07:303][275]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Female. [2020.06.12-01.22.07:521][288]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.22.09:036][379]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.22.09:052][380]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Female. [2020.06.12-01.22.09:287][394]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.22.10:787][484]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.22.10:803][485]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Female. [2020.06.12-01.22.11:038][499]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.22.11:751][542]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.22.11:752][542]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.22.11:769][543]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.22.11:786][544]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.22.11:803][545]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.22.11:818][546]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.22.11:818][546]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.22.11:818][546]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.22.11:818][546]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.22.11:818][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.11:819][546]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.22.11:819][546]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.22.11:819][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.11:819][546]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.22.11:835][547]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.22.11:835][547]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.22.11:835][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.11:835][547]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.22.11:835][547]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.22.11:835][547]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.11:835][547]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.22.11:835][547]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.11:835][547]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.22.11:835][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.11:836][547]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-01.22.11:836][547]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.11:836][547]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-01.22.11:836][547]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.11:836][547]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.22.11:901][551]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.22.11:901][551]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.450322 [2020.06.12-01.22.11:907][551]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-01.22.11:910][551]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.22.12:186][568]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-01.22.12:186][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.12:186][568]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.06.12-01.22.12:187][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.12:187][568]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_0] [2020.06.12-01.22.12:187][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.12:193][569]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E90A24FCA0] Result: '1' k_EResultOK (success) [2020.06.12-01.22.12:193][569]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E90A24FCA0]' succeeded in 0.290244 seconds [2020.06.12-01.22.12:226][571]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E90A24FCA0] Result: '1' k_EResultOK (success) [2020.06.12-01.22.12:244][572]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.340425 seconds [2020.06.12-01.22.12:537][589]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.22.12:554][590]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Female. [2020.06.12-01.22.12:669][597]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 36.025768 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.22.12:787][604]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.22.13:635][655]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.12-01.22.13:635][655]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.13:638][655]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.13:638][655]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.13:638][655]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.22.13:638][655]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.13:638][655]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.13:638][655]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.12-01.22.13:638][655]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.13:638][655]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.22.13:638][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.13:638][655]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.12-01.22.13:639][655]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.12-01.22.13:639][655]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: HookSetup Killer07 AnimTag_Carry. [2020.06.12-01.22.13:639][655]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookSetup Killer07 AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.12-01.22.13:639][655]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.22.13:639][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.13:639][655]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.22.13:639][655]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.22.13:654][656]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Female. [2020.06.12-01.22.13:654][656]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.12-01.22.13:655][656]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.22.13:655][656]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.12-01.22.13:737][661]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.22.13:737][661]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.22.13:737][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.13:737][661]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.22.13:737][661]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.22.13:737][661]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.13:737][661]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.22.13:737][661]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.13:737][661]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.22.13:737][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.13:737][661]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-01.22.13:737][661]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.13:737][661]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.22.13:768][663]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.12-01.22.13:768][663]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.13:935][673]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.HookChargeable Enabled?: Enabled [2020.06.12-01.22.13:938][673]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.13:938][673]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.22.13:938][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.13:938][673]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.13:938][673]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.22.13:938][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.13:939][673]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookCamper Killer07 AnimTag_Carry AnimTag_Female. [2020.06.12-01.22.13:939][673]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-01.22.13:939][673]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-01.22.13:939][673]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.22.13:939][673]AnimLeader: BP_SmallMeatLocker_Chuckles_C_1 Requested to Play: HookCamper Killer07 AnimTag_Carry. [2020.06.12-01.22.13:939][673]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.22.13:939][673]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Killer07 AnimTag_Carry AnimTag_Follower [2020.06.12-01.22.13:939][673]Interaction: Interaction time: 1.500000 [2020.06.12-01.22.13:939][673]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: HookCamper Killer07 AnimTag_Carry. [2020.06.12-01.22.13:939][673]LogSM: Error: Play Update Montage AM_DO_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.12-01.22.13:939][673]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.22.13:939][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.13:940][673]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_Hook_IN [2020.06.12-01.22.14:021][678]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.22.15:456][764]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.HookChargeable Enabled?: Disabled [2020.06.12-01.22.15:520][768]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.22.15:520][768]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.22.15:520][768]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.22.15:520][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.15:520][768]LogAkAudio: Warning: [BP_Slasher_Character_07_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.22.15:520][768]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.22.15:520][768]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.22.15:523][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-01.22.15:552][770]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperFemale08_Character_C_0 [2020.06.12-01.22.15:553][770]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-01.22.15:553][770]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-01.22.15:554][770]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-01.22.15:554][770]AnimLeader: BP_SmallMeatLocker_Chuckles_C_1 Requested to Play: HookCamperOut. [2020.06.12-01.22.15:554][770]AnimLeader: BP_Entity_C_1 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-01.22.15:554][770]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-01.22.15:554][770]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.12-01.22.15:555][770]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.15:555][770]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.22.15:555][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.15:555][770]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.15:555][770]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.22.15:555][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.15:584][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.HookChargeable Enabled?: Enabled [2020.06.12-01.22.15:587][772]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.15:587][772]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.22.15:587][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.15:587][772]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.15:587][772]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.22.15:587][772]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.15:587][772]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.22.15:587][772]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.15:587][772]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.22.15:587][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.15:587][772]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.12-01.22.15:587][772]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.15:587][772]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.15:590][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.HookChargeable Enabled?: Disabled [2020.06.12-01.22.15:653][776]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.22.15:653][776]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.22.20:270][ 53]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-01.22.20:270][ 53]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-01.22.20:270][ 53]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-01.22.20:270][ 53]AnimLeader: BP_SmallMeatLocker_Chuckles_C_1 Requested to Play: HookIdle. [2020.06.12-01.22.20:270][ 53]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.22.20:270][ 53]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.12-01.22.20:304][ 55]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-01.22.20:304][ 55]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-01.22.20:304][ 55]AnimLeader: BP_SmallMeatLocker_Chuckles_C_1 Requested to Play: HookReactionIn. [2020.06.12-01.22.20:304][ 55]AnimLeader: BP_Entity_C_1 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.12-01.22.20:304][ 55]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.12-01.22.20:435][ 63]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.12-01.22.20:435][ 63]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.20:435][ 63]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.12-01.22.20:435][ 63]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.20:437][ 63]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.22.20:437][ 63]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.22.20:437][ 63]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.22.20:437][ 63]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.20:437][ 63]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.22.20:437][ 63]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.12-01.22.20:437][ 63]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.20:437][ 63]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.22.20:438][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.20:438][ 63]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.22.20:438][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.20:537][ 69]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.22.20:537][ 69]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.22.20:537][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.20:537][ 69]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.22.20:537][ 69]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.22.20:537][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.20:537][ 69]Interaction: Interaction time: 0.000000 [2020.06.12-01.22.20:537][ 69]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.22.20:537][ 69]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.22.20:537][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.20:538][ 69]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.22.21:170][107]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-01.22.21:170][107]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-01.22.21:170][107]AnimLeader: BP_SmallMeatLocker_Chuckles_C_1 Requested to Play: HookReaction. [2020.06.12-01.22.21:170][107]AnimLeader: BP_Entity_C_1 Requested to Play: HookReaction AnimTag_Follower. [2020.06.12-01.22.21:170][107]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.12-01.22.21:170][107]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.22.21:172][107]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.22.21:670][137]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-01.22.21:670][137]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-01.22.21:670][137]AnimLeader: BP_SmallMeatLocker_Chuckles_C_1 Requested to Play: HookReactionOut. [2020.06.12-01.22.21:670][137]AnimLeader: BP_Entity_C_1 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.12-01.22.21:670][137]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.12-01.22.21:670][137]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.22.21:672][137]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.22.23:002][217]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.22.23:002][217]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.23:002][217]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.22.23:002][217]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.23:005][217]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.23:005][217]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.23:005][217]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.22.23:005][217]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.23:005][217]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.23:005][217]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.22.23:005][217]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.23:005][217]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.22.23:005][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.23:005][217]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.22.23:005][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.23:102][223]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.12-01.22.23:104][223]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.23:104][223]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.22.23:104][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.23:104][223]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.23:104][223]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.22.23:104][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.23:104][223]Interaction: Interaction time: 2.000000 [2020.06.12-01.22.23:104][223]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.22.23:104][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.23:170][227]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-01.22.23:170][227]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-01.22.23:170][227]AnimLeader: BP_SmallMeatLocker_Chuckles_C_1 Requested to Play: HookStruggle. [2020.06.12-01.22.23:170][227]AnimLeader: BP_Entity_C_1 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.12-01.22.23:170][227]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.12-01.22.23:170][227]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.22.23:171][227]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.22.23:403][241]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-01.22.23:403][241]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.23:403][241]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.06.12-01.22.23:403][241]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.23:403][241]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_1] [2020.06.12-01.22.23:403][241]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.23:425][242]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.22.23:553][250]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-01.22.23:553][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.23:553][250]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.06.12-01.22.23:553][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.23:553][250]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_1] [2020.06.12-01.22.23:553][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.23:620][254]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.12-01.22.23:620][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.23:620][254]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_1] [2020.06.12-01.22.23:620][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.23:620][254]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_1] [2020.06.12-01.22.23:620][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.23:642][255]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.22.23:739][261]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.12-01.22.23:739][261]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.23:739][261]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_1] [2020.06.12-01.22.23:739][261]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.23:739][261]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_1] [2020.06.12-01.22.23:739][261]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.23:971][275]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.23:971][275]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.22.23:971][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.23:971][275]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.23:971][275]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.22.23:971][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.23:971][275]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.23:971][275]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.22.23:971][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.23:971][275]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.23:971][275]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.22.23:972][275]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.23:972][275]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.22.23:972][275]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.23:972][275]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.22.23:972][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.23:972][275]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.22.23:972][275]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.23:972][275]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.23:974][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.06.12-01.22.27:686][498]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.22.27:686][498]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.27:686][498]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.22.27:686][498]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.27:688][498]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.27:688][498]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.27:688][498]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.22.27:688][498]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.27:688][498]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.27:688][498]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.22.27:688][498]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.27:688][498]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.22.27:688][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.27:688][498]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.22.27:688][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.27:752][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.12-01.22.27:755][502]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.27:755][502]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.22.27:755][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.27:755][502]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.27:755][502]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.22.27:755][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.27:755][502]Interaction: Interaction time: 2.000000 [2020.06.12-01.22.27:755][502]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.22.27:755][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.29:773][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.06.12-01.22.29:839][627]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.22.29:839][627]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.22.29:839][627]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.22.29:839][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.29:869][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.06.12-01.22.29:871][629]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.29:871][629]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.22.29:871][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.29:871][629]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.29:871][629]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.22.29:871][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.29:871][629]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.29:872][629]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.22.29:872][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.29:872][629]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.29:872][629]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.22.29:872][629]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.29:872][629]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.22.29:872][629]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.29:872][629]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.22.29:872][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.29:872][629]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [StaticBlast][CartersSpark_C_0] [2020.06.12-01.22.29:872][629]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.29:872][629]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.29:875][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.06.12-01.22.30:302][655]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Injured AnimTag_Male. [2020.06.12-01.22.30:303][655]LogAkAudio: Warning: [BP_CamperMale10_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.22.30:324][656]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Injured AnimTag_Male. [2020.06.12-01.22.32:657][796]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.22.34:687][918]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.12-01.22.34:687][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.34:737][921]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.22.34:737][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.34:737][921]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.22.34:737][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.34:759][922]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.22.34:770][923]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.12-01.22.34:771][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.34:771][923]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.12-01.22.34:771][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.34:836][927]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-01.22.34:836][927]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.34:836][927]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.22.34:836][927]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.34:837][927]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.22.34:837][927]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.22.34:837][927]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.22.34:837][927]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.34:837][927]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.22.34:837][927]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.22.34:837][927]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.34:837][927]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.22.34:837][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.34:837][927]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.22.34:837][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.34:837][927]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.22.34:918][932]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.22.34:918][932]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.34:918][932]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.22.34:953][934]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.22.34:953][934]LogDBDPlayerMovement: StopSnapping Final Location (6048.040527 1148.799927 87.859390) [2020.06.12-01.22.34:953][934]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.22.34:953][934]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.22.34:953][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.34:953][934]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.22.34:953][934]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.22.34:953][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.34:953][934]Interaction: Interaction time: 1.100000 [2020.06.12-01.22.34:953][934]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Male. [2020.06.12-01.22.34:953][934]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 144.351654 [2020.06.12-01.22.34:953][934]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.22.34:953][934]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.22.34:953][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.35:470][965]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.22.35:470][965]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.35:470][965]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.22.35:470][965]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.35:503][967]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.12-01.22.35:503][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.35:503][967]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.12-01.22.35:503][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.35:503][967]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.12-01.22.35:503][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.35:554][970]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.12-01.22.35:554][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.35:554][970]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.12-01.22.35:554][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.35:554][970]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.12-01.22.35:554][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.35:570][971]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.22.35:570][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.35:570][971]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.22.35:570][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.35:854][988]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.22.35:870][989]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.22.35:870][989]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.22.35:870][989]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.22.35:870][989]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.22.35:870][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.35:870][989]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.22.35:870][989]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.22.35:870][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.35:871][989]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.22.35:886][990]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.22.35:886][990]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.22.35:886][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.35:886][990]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.22.35:886][990]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.22.35:886][990]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.35:886][990]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.22.35:886][990]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.35:886][990]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.22.35:886][990]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.22.35:886][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.35:886][990]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.22.35:886][990]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.35:886][990]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.22.35:887][990]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.35:887][990]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.22.35:920][992]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.22.35:952][994]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.22.35:959][994]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.22.37:086][ 62]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.22.37:086][ 62]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.37:086][ 62]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.22.37:086][ 62]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.37:087][ 62]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.22.37:087][ 62]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.22.37:087][ 62]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.22.37:087][ 62]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.37:087][ 62]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.22.37:087][ 62]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.22.37:087][ 62]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.37:087][ 62]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.22.37:087][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.37:087][ 62]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.22.37:087][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.37:087][ 62]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.22.37:088][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.22.37:104][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.22.37:120][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.22.37:152][ 66]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.22.37:152][ 66]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.37:152][ 66]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.22.37:186][ 68]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.22.37:186][ 68]LogDBDPlayerMovement: StopSnapping Final Location (6249.560059 1148.800049 87.859482) [2020.06.12-01.22.37:186][ 68]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.22.37:186][ 68]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.22.37:186][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.37:186][ 68]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.22.37:186][ 68]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.22.37:186][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.37:186][ 68]Interaction: Interaction time: 1.100000 [2020.06.12-01.22.37:186][ 68]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Male. [2020.06.12-01.22.37:186][ 68]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 146.585052 [2020.06.12-01.22.37:186][ 68]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.22.37:186][ 68]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.22.37:186][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.37:703][ 99]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.22.37:703][ 99]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.37:703][ 99]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.22.37:703][ 99]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.37:737][101]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.12-01.22.37:737][101]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.37:737][101]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.12-01.22.37:737][101]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.37:737][101]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.12-01.22.37:737][101]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.37:788][104]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.12-01.22.37:788][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.37:788][104]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.12-01.22.37:788][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.37:788][104]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.12-01.22.37:788][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.37:804][105]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.22.37:804][105]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.37:804][105]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.22.37:804][105]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.38:089][122]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.22.38:104][123]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.22.38:104][123]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.22.38:104][123]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.22.38:104][123]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.22.38:104][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.38:104][123]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.22.38:104][123]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.22.38:104][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.38:104][123]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.22.38:120][124]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.22.38:120][124]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.22.38:120][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.38:120][124]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.22.38:120][124]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.22.38:120][124]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.38:120][124]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.22.38:120][124]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.38:120][124]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.22.38:120][124]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.22.38:120][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.38:120][124]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.22.38:121][124]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.38:121][124]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.22.38:121][124]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.38:121][124]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.22.38:153][126]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.22.38:186][128]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.22.38:193][128]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.22.38:369][139]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.22.38:369][139]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.38:369][139]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.22.38:369][139]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.38:371][139]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.38:371][139]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.38:371][139]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.22.38:371][139]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.38:372][139]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.38:372][139]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.22.38:372][139]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.38:372][139]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.22.38:372][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.38:372][139]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.22.38:372][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.38:436][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.22.38:438][143]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.38:438][143]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.22.38:438][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.38:438][143]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.38:438][143]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.22.38:438][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.38:438][143]Interaction: Interaction time: 1.000000 [2020.06.12-01.22.38:439][143]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.22.38:439][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.38:455][144]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.12-01.22.38:455][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.38:455][144]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.12-01.22.38:455][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.38:537][149]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.22.38:538][149]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.38:538][149]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.22.38:538][149]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.38:544][149]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.22.38:707][159]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.12-01.22.38:707][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.39:325][196]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.22.39:441][203]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.22.39:504][207]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.22.39:504][207]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.22.39:504][207]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.22.39:504][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.39:536][209]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.22.39:539][209]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.39:539][209]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.22.39:539][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.39:539][209]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.39:539][209]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.22.39:539][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.39:539][209]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.39:539][209]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.22.39:539][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.39:539][209]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.39:539][209]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.22.39:539][209]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.39:539][209]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.22.39:539][209]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.39:539][209]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.22.39:539][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.39:539][209]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.22.39:539][209]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.39:539][209]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.39:542][209]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.22.39:702][219]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.22.39:702][219]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.22.39:826][226]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 169 [2020.06.12-01.22.40:703][279]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.22.40:703][279]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.22.40:703][279]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.22.40:703][279]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.22.40:724][280]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.22.46:787][644]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.06.12-01.22.49:007][777]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.12-01.22.49:007][777]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-01.22.49:169][787]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-01.22.49:169][787]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.12-01.22.49:202][789]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.12-01.22.50:170][847]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.22.50:170][847]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.50:170][847]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.22.50:170][847]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.50:173][847]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.50:173][847]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.50:173][847]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.22.50:173][847]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.50:173][847]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.50:173][847]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.22.50:173][847]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.50:173][847]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.22.50:173][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.50:173][847]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.22.50:173][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.50:236][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.22.50:239][851]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.50:239][851]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.22.50:239][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.50:239][851]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.50:239][851]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.22.50:239][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.50:239][851]Interaction: Interaction time: 1.000000 [2020.06.12-01.22.50:239][851]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.22.50:239][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.50:670][877]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 26.227085 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.22.50:856][888]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_15] [2020.06.12-01.22.50:856][888]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.50:938][893]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_15] [2020.06.12-01.22.50:938][893]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.50:938][893]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_15] [2020.06.12-01.22.50:938][893]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.50:987][896]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_15] [2020.06.12-01.22.50:987][896]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.50:987][896]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_15] [2020.06.12-01.22.50:987][896]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.51:242][911]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.22.51:306][915]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.51:306][915]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.22.51:306][915]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.22.51:306][915]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.22.51:306][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.51:306][915]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.22.51:306][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.51:306][915]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.51:306][915]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.22.51:306][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.51:337][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.22.51:340][917]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.51:340][917]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.22.51:340][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.51:340][917]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.51:340][917]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.22.51:340][917]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.51:340][917]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.22.51:340][917]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.51:340][917]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.22.51:340][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.51:340][917]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.22.51:340][917]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.51:340][917]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.51:343][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.22.51:454][924]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_15] [2020.06.12-01.22.51:454][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.51:454][924]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_15] [2020.06.12-01.22.51:454][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.51:454][924]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_15] [2020.06.12-01.22.51:454][924]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.51:454][924]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_15] [2020.06.12-01.22.51:454][924]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.51:471][925]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_15] [2020.06.12-01.22.51:471][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.51:476][925]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.22.51:522][928]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_15] [2020.06.12-01.22.51:522][928]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.51:539][929]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_15] [2020.06.12-01.22.51:539][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.51:539][929]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_15] [2020.06.12-01.22.51:539][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.51:539][929]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.06.12-01.22.51:539][929]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.51:539][929]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_15] [2020.06.12-01.22.51:539][929]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.52:087][962]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_15] [2020.06.12-01.22.52:087][962]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.52:087][962]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_15] [2020.06.12-01.22.52:087][962]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.52:121][964]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.06.12-01.22.52:121][964]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.52:121][964]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_15] [2020.06.12-01.22.52:121][964]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.52:154][966]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_15] [2020.06.12-01.22.52:154][966]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.53:053][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.22.53:053][ 20]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.53:053][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.22.53:053][ 20]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.53:055][ 20]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.53:055][ 20]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.53:055][ 20]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.22.53:055][ 20]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.53:056][ 20]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.53:056][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.22.53:056][ 20]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.53:056][ 20]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.22.53:056][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.53:056][ 20]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.22.53:056][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.53:119][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.22.53:121][ 24]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.53:121][ 24]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.22.53:121][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.53:121][ 24]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.53:121][ 24]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.22.53:121][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.53:122][ 24]Interaction: Interaction time: 1.000000 [2020.06.12-01.22.53:122][ 24]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.22.53:122][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.53:271][ 33]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.06.12-01.22.53:271][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.53:271][ 33]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_15] [2020.06.12-01.22.53:271][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.53:271][ 33]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_15] [2020.06.12-01.22.53:271][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.53:287][ 34]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_15] [2020.06.12-01.22.53:287][ 34]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.53:287][ 34]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_15] [2020.06.12-01.22.53:287][ 34]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.53:759][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.22.53:777][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.22.53:871][ 69]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.22.53:871][ 69]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.53:872][ 69]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_15] [2020.06.12-01.22.53:872][ 69]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.53:872][ 69]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.22.53:872][ 69]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.22.53:872][ 69]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_15] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.22.53:873][ 69]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.53:873][ 69]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.22.53:873][ 69]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_15] [2020.06.12-01.22.53:873][ 69]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.53:873][ 69]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_15] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.22.53:873][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.53:873][ 69]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_15] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.22.53:873][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.53:873][ 69]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.22.53:874][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.22.53:890][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.22.53:906][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.22.53:923][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.22.53:940][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.22.53:954][ 74]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_15] [2020.06.12-01.22.53:954][ 74]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.53:956][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.22.53:973][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.22.53:989][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.22.54:006][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.22.54:021][ 78]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.22.54:021][ 78]LogDBDPlayerMovement: StopSnapping Final Location (10070.625977 1684.800781 87.859566) [2020.06.12-01.22.54:021][ 78]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.22.54:021][ 78]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_15] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.22.54:021][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.54:021][ 78]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.22.54:021][ 78]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_15] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.22.54:021][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.54:021][ 78]Interaction: Interaction time: 0.600000 [2020.06.12-01.22.54:021][ 78]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Male. [2020.06.12-01.22.54:021][ 78]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 163.419937 [2020.06.12-01.22.54:021][ 78]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.22.54:021][ 78]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_15] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.22.54:021][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.54:023][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.22.54:038][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.22.54:055][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.22.54:070][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.22.54:073][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.22.54:088][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.22.54:105][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.22.54:123][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.22.54:126][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.22.54:138][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.22.54:155][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.22.54:172][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.22.54:189][ 88]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.22.54:189][ 88]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.22.54:189][ 88]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.22.54:189][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.54:220][ 90]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.22.54:222][ 90]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.54:222][ 90]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.22.54:222][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.54:222][ 90]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.54:222][ 90]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.22.54:223][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.54:223][ 90]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.54:223][ 90]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.22.54:223][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.54:223][ 90]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.54:223][ 90]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.22.54:223][ 90]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.54:223][ 90]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.22.54:223][ 90]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.54:223][ 90]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.22.54:223][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.54:223][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.22.54:223][ 90]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.54:223][ 90]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.54:226][ 90]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.22.54:255][ 92]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.22.54:255][ 92]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.22.54:255][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.54:255][ 92]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.22.54:256][ 92]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.22.54:256][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.54:269][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.22.54:319][ 96]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.22.54:319][ 96]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.54:322][ 96]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.22.54:322][ 96]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.22.54:322][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.54:322][ 96]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.22.54:322][ 96]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.22.54:322][ 96]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.54:322][ 96]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.22.54:322][ 96]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.54:322][ 96]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.22.54:322][ 96]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.22.54:322][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.54:322][ 96]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.22.54:322][ 96]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.54:322][ 96]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.22.54:353][ 98]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.22.54:353][ 98]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.54:355][ 98]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.22.54:355][ 98]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.22.54:355][ 98]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.22.54:355][ 98]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.54:355][ 98]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.22.54:355][ 98]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.22.54:355][ 98]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.54:355][ 98]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.22.54:355][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.54:355][ 98]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.22.54:355][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.54:421][102]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.22.54:421][102]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.22.54:421][102]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.22.54:421][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.54:421][102]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.22.54:421][102]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.22.54:421][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.54:421][102]Interaction: Interaction time: 0.000000 [2020.06.12-01.22.54:421][102]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.22.54:421][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.54:488][106]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.22.54:489][106]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.22.54:489][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.54:489][106]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.22.54:489][106]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.22.54:489][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.54:522][108]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.22.54:522][108]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.22.54:522][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.54:522][108]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.22.54:522][108]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.22.54:522][108]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.54:522][108]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.22.54:522][108]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.54:522][108]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.22.54:522][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.54:522][108]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [EndInteraction Called] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.22.54:522][108]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.54:522][108]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.22.54:554][110]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.22.54:554][110]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.22.54:554][110]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.22.54:554][110]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.22.54:555][110]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookSacrificeIn. [2020.06.12-01.22.54:555][110]AnimLeader: BP_Entity_C_2 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.12-01.22.54:555][110]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.06.12-01.22.54:555][110]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-01.22.54:619][114]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-01.22.54:619][114]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.54:637][115]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.22.54:637][115]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.22.54:637][115]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.22.54:637][115]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_15] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.22.54:637][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.54:638][115]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.22.54:638][115]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_15] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.22.54:638][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.54:654][116]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.22.54:654][116]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_15] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.22.54:654][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.54:654][116]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.22.54:654][116]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_15] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.22.54:654][116]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.54:654][116]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_15] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.22.54:654][116]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.54:654][116]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.22.54:654][116]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_15] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.22.54:654][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.54:654][116]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_15] [2020.06.12-01.22.54:654][116]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.54:654][116]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionRight][Bookshelf_C_15] [2020.06.12-01.22.54:654][116]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.54:654][116]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.22.54:727][120]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.22.54:954][134]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_15] [2020.06.12-01.22.54:954][134]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.54:955][134]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_15] [2020.06.12-01.22.54:955][134]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.54:989][136]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.06.12-01.22.54:989][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.54:989][136]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_15] [2020.06.12-01.22.54:989][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.55:072][141]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_15] [2020.06.12-01.22.55:072][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.55:220][150]LogAkAudio: Warning: [BP_CamperMale10_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.22.55:220][150]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Injured AnimTag_Male. [2020.06.12-01.22.58:338][337]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.22.58:338][337]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.22.58:338][337]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookSacrificeOut. [2020.06.12-01.22.58:338][337]AnimLeader: BP_Entity_C_2 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.12-01.22.58:338][337]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.06.12-01.22.59:236][391]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.22.59:236][391]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.59:236][391]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.22.59:236][391]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.59:238][391]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.59:238][391]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.59:238][391]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.22.59:238][391]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.22.59:238][391]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.59:238][391]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.22.59:238][391]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.22.59:238][391]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.22.59:238][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.59:238][391]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.22.59:238][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.59:303][395]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.22.59:305][395]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.59:305][395]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.22.59:305][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.59:305][395]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.22.59:305][395]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.22.59:305][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.22.59:305][395]Interaction: Interaction time: 1.000000 [2020.06.12-01.22.59:305][395]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.22.59:305][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.00:308][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.23.00:405][461]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.23.00:405][461]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.23.00:405][461]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.23.00:405][461]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.23.00:405][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.00:405][461]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.23.00:405][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.00:405][461]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.23.00:405][461]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.23.00:405][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.00:437][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.23.00:439][463]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.23.00:439][463]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.23.00:439][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.00:439][463]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.23.00:439][463]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.23.00:439][463]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.23.00:439][463]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.23.00:439][463]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.23.00:439][463]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.23.00:439][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.00:439][463]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.23.00:439][463]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.00:439][463]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.23.00:442][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.23.01:437][523]LogAkAudio: Warning: [BP_CamperMale10_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.23.01:437][523]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Injured AnimTag_Male. [2020.06.12-01.23.03:853][668]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.23.03:853][668]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.03:853][668]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.23.03:853][668]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.03:855][668]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.23.03:855][668]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.23.03:855][668]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.23.03:855][668]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.23.03:855][668]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.23.03:855][668]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.23.03:855][668]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.03:855][668]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.23.03:855][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.03:855][668]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.23.03:855][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.03:920][672]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.23.03:922][672]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.23.03:923][672]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.23.03:923][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.03:923][672]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.23.03:923][672]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.23.03:923][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.03:923][672]Interaction: Interaction time: 1.000000 [2020.06.12-01.23.03:923][672]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.23.03:923][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.04:404][701]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_15] [2020.06.12-01.23.04:404][701]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.04:522][708]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.06.12-01.23.04:522][708]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.04:522][708]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_15] [2020.06.12-01.23.04:522][708]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.04:538][709]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionRight][Bookshelf_C_15] [2020.06.12-01.23.04:538][709]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.04:539][709]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.06.12-01.23.04:539][709]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.04:544][709]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.23.04:555][710]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.23.04:555][710]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.23.04:555][710]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.23.04:555][710]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.23.04:555][710]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.23.04:555][710]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.06.12-01.23.04:555][710]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.04:555][710]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.23.04:555][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.04:556][710]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.23.04:556][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.04:556][710]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.23.04:556][710]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_15] [2020.06.12-01.23.04:556][710]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.04:556][710]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_15] [2020.06.12-01.23.04:556][710]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.04:654][716]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.06.12-01.23.04:654][716]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.04:654][716]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.23.04:655][716]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.23.04:655][716]LogDBDPlayerMovement: StopSnapping Final Location (10091.185547 1687.681519 87.859566) [2020.06.12-01.23.04:655][716]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.23.04:655][716]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.23.04:655][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.04:655][716]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.23.04:655][716]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.23.04:655][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.04:655][716]Interaction: Interaction time: 1.100000 [2020.06.12-01.23.04:655][716]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Male. [2020.06.12-01.23.04:655][716]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 174.053329 [2020.06.12-01.23.04:656][716]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.23.04:656][716]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.23.04:656][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.04:754][722]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.23.04:925][732]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.23.04:988][736]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.23.04:988][736]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.23.04:988][736]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.23.04:989][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.05:021][738]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.06.12-01.23.05:023][738]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.23.05:023][738]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.23.05:023][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.05:023][738]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.23.05:023][738]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.23.05:023][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.05:023][738]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.23.05:023][738]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.23.05:023][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.05:024][738]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.23.05:024][738]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.23.05:024][738]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.23.05:024][738]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.23.05:024][738]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.23.05:024][738]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.23.05:024][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.05:024][738]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.06.12-01.23.05:024][738]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.05:024][738]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.23.05:026][738]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.06.12-01.23.05:187][748]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.06.12-01.23.05:187][748]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.05:187][748]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_15] [2020.06.12-01.23.05:187][748]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.05:187][748]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_15] [2020.06.12-01.23.05:187][748]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.05:187][748]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_15] [2020.06.12-01.23.05:187][748]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.05:204][749]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_15] [2020.06.12-01.23.05:204][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.05:255][752]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_15] [2020.06.12-01.23.05:255][752]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.05:271][753]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_15] [2020.06.12-01.23.05:271][753]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.05:271][753]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_15] [2020.06.12-01.23.05:271][753]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.05:272][753]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_15] [2020.06.12-01.23.05:272][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.05:272][753]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_15] [2020.06.12-01.23.05:272][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.05:572][771]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.23.05:587][772]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.23.05:587][772]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.23.05:588][772]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.23.05:588][772]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.23.05:588][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.05:588][772]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.23.05:588][772]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.23.05:588][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.05:588][772]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.23.05:604][773]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.23.05:604][773]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.23.05:604][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.05:604][773]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.23.05:604][773]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.23.05:604][773]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.23.05:604][773]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.23.05:604][773]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.23.05:604][773]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.23.05:604][773]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.23.05:604][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.05:605][773]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.06.12-01.23.05:605][773]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.05:605][773]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.06.12-01.23.05:605][773]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.05:605][773]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.23.05:638][775]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.23.05:753][782]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.23.05:753][782]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.23.05:753][782]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.12-01.23.05:754][782]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.23.05:763][782]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.23.05:804][785]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_15] [2020.06.12-01.23.05:804][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.05:804][785]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_15] [2020.06.12-01.23.05:804][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.05:821][786]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_15] [2020.06.12-01.23.05:821][786]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.05:821][786]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_15] [2020.06.12-01.23.05:821][786]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.05:888][790]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_15] [2020.06.12-01.23.05:888][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.06:020][798]LogAkAudio: Warning: [BP_CamperMale10_Character_C_0.Ak_Audio_Survivor] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.23.06:020][798]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Injured AnimTag_Male. [2020.06.12-01.23.06:044][800]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4DB3F70] Result: '1' k_EResultOK (success) [2020.06.12-01.23.06:044][800]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4DB3F70]' succeeded in 0.288426 seconds [2020.06.12-01.23.06:077][802]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4DB3F70] Result: '1' k_EResultOK (success) [2020.06.12-01.23.06:094][803]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.339469 seconds [2020.06.12-01.23.07:404][881]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.12-01.23.07:404][881]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.08:188][928]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.12-01.23.08:188][928]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.08:670][957]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.745481 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.12-01.23.08:670][957]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.12-01.23.08:670][957]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.12-01.23.08:671][957]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.12-01.23.08:671][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-01.23.08:672][957]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.23.08:672][957]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.23.08:672][957]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.23.08:673][957]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-01.23.08:675][957]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.23.08:675][957]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.23.08:675][957]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.23.08:675][957]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.23.08:675][957]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.23.08:675][957]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.23.08:675][957]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.23.08:677][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-01.23.08:770][963]GameFlow: OnDropped 993.205383 [2020.06.12-01.23.08:771][963]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.23.08:773][963]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.23.08:773][963]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.23.08:773][963]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.23.08:774][963]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.23.10:637][ 75]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.06.12-01.23.10:639][ 75]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.23.10:639][ 75]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.23.11:153][106]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.06.12-01.23.11:321][116]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale10_Character_C_0 [2020.06.12-01.23.11:325][116]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.23.11:325][116]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Male. [2020.06.12-01.23.11:325][116]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 24.521357 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.23.11:330][116]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - FlippyMCXLI]: On [2020.06.12-01.23.11:338][117]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=180.753 [2020.06.12-01.23.11:346][117]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.23.11:357][118]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.06.12-01.23.11:440][123]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.06.12-01.23.12:057][160]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:057][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:073][161]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:073][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:074][161]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:074][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:088][162]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:088][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:090][162]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:090][162]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:104][163]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:104][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:174][167]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:174][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:188][168]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:188][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:190][168]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:190][168]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:205][169]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:205][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:207][169]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:207][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:221][170]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:221][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:223][170]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:223][170]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:238][171]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:238][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:273][173]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:273][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:288][174]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:288][174]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:289][174]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:289][174]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:304][175]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:305][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:306][175]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:306][175]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:322][176]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:322][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:323][176]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:323][176]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:338][177]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:338][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:340][177]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:340][177]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:355][178]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:355][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:357][178]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:357][178]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:371][179]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:372][179]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:373][179]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:373][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:388][180]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:388][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:390][180]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:390][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:405][181]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:405][181]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:406][181]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:406][181]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:422][182]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:422][182]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:423][182]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:424][182]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:439][183]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:439][183]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:440][183]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:440][183]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:455][184]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:455][184]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:457][184]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:457][184]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:472][185]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:472][185]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:473][185]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:473][185]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:487][186]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:487][186]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.12:488][186]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.12:488][186]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.13:121][224]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.13:121][224]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.13:123][224]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.13:123][224]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.13:138][225]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.13:138][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.13:139][225]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.13:139][225]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.13:155][226]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.13:155][226]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.13:156][226]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.13:156][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.13:171][227]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.13:171][227]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.13:172][227]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.13:172][227]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.13:188][228]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.13:188][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.13:189][228]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.13:190][228]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.13:205][229]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.13:205][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.13:307][235]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - FlippyMCXLI]: Off [2020.06.12-01.23.13:321][236]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=182.736 [2020.06.12-01.23.14:372][299]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.14:372][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.14:455][304]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.23.14:455][304]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.23.14:505][307]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.14:505][307]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.14:787][324]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-01.23.14:787][324]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.14:787][324]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-01.23.14:787][324]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.14:789][324]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.23.14:789][324]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.23.14:789][324]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.23.14:789][324]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.23.14:789][324]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.23.14:789][324]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-01.23.14:789][324]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.14:789][324]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.23.14:789][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.14:789][324]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: SurvivorPickup_In Killer07. [2020.06.12-01.23.14:789][324]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: SurvivorPickup_In Killer07 AnimTag_Male AnimTag_Follower. [2020.06.12-01.23.14:789][324]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.23.14:789][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.14:789][324]Interaction: [BP_CamperMale10_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_07_C_0] [2020.06.12-01.23.14:789][324]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.23.14:922][332]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.14:922][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.15:038][339]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.15:038][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.15:038][339]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.15:038][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.15:054][340]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.15:055][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.15:071][341]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.15:071][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.15:088][342]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.15:088][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.15:122][344]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.23.15:122][344]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.23.15:122][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.15:122][344]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.23.15:122][344]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.23.15:122][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.15:122][344]Interaction: [BP_CamperMale10_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_07_C_0] [2020.06.12-01.23.15:123][344]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale10_Character_C_0. [2020.06.12-01.23.15:123][344]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-01.23.15:123][344]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-01.23.15:123][344]Interaction: Interaction time: 2.700000 [2020.06.12-01.23.15:123][344]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: SurvivorPickup Killer07 AnimTag_Carry. [2020.06.12-01.23.15:123][344]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale10_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_07_C_0 and Montage AM_DO_PickUP that has root motion is not supported [2020.06.12-01.23.15:123][344]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: SurvivorPickup Killer07 AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.12-01.23.15:123][344]LogSM: Error: Play Update Montage AM_DO_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.12-01.23.15:123][344]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to True [2020.06.12-01.23.15:123][344]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.23.15:123][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.15:137][345]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.23.15:137][345]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.23.15:139][345]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.15:139][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.15:173][347]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.23.15:355][358]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_PickUP [2020.06.12-01.23.15:405][361]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.15:405][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.15:539][369]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.15:539][369]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.15:705][379]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.15:705][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.17:556][490]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.23.17:806][505]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.23.17:839][507]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.23.17:839][507]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.23.17:839][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.17:839][507]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.12-01.23.17:839][507]LogAkAudio: Warning: [BP_Slasher_Character_07_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.23.17:840][507]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.23.17:840][507]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.23.17:840][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.17:840][507]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.23.17:840][507]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.23.17:840][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.17:840][507]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.23.17:840][507]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.23.17:840][507]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.23.17:840][507]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.23.17:840][507]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.23.17:840][507]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to False [2020.06.12-01.23.17:840][507]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.23.17:840][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.17:840][507]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-01.23.17:840][507]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.17:840][507]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.23.17:859][508]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.23.17:971][515]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.06.12-01.23.17:971][515]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.17:971][515]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.23.17:971][515]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.17:972][515]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.23.17:972][515]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.23.17:972][515]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.23.17:972][515]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.23.17:972][515]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.23.17:972][515]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.23.17:972][515]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.17:972][515]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.23.17:972][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.17:972][515]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.23.17:972][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.17:973][515]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.06.12-01.23.17:989][516]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:006][517]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:022][518]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:037][519]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.23.18:037][519]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.18:038][519]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.23.18:038][519]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.23.18:038][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.18:038][519]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.23.18:038][519]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.23.18:038][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.18:038][519]Interaction: Interaction time: 16.000000 [2020.06.12-01.23.18:038][519]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.12-01.23.18:038][519]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 187.436188 [2020.06.12-01.23.18:038][519]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.23.18:038][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.18:040][519]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:055][520]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:073][521]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:089][522]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:105][523]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-01.23.18:107][523]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:122][524]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:139][525]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:155][526]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:173][527]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:189][528]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:206][529]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:222][530]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:239][531]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:256][532]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:272][533]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:289][534]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:306][535]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:322][536]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:339][537]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:356][538]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:373][539]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:389][540]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:406][541]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:422][542]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:439][543]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:455][544]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:473][545]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:488][546]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:506][547]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:522][548]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:539][549]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:556][550]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:574][551]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:589][552]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:607][553]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:622][554]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:639][555]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:655][556]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:672][557]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:688][558]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:707][559]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:722][560]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:739][561]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:755][562]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:756][562]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.18:756][562]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.18:756][562]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.18:756][562]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.18:756][562]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.18:756][562]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.18:772][563]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:773][563]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.18:773][563]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.18:773][563]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.18:773][563]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.18:788][564]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:789][564]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.18:789][564]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.18:789][564]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.18:789][564]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.18:803][565]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.18:803][565]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.18:803][565]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.18:803][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.18:803][565]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.18:803][565]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.18:803][565]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.18:803][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.18:805][565]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:806][565]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.18:806][565]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.18:806][565]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.18:806][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.18:822][566]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:823][566]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.18:823][566]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.18:823][566]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.18:823][566]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.18:837][567]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.18:837][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.18:837][567]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.18:837][567]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.18:837][567]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.18:837][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.18:837][567]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.18:837][567]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.18:839][567]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:840][567]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.18:840][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.18:840][567]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.18:840][567]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.18:855][568]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:856][568]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.18:856][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.18:873][569]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:889][570]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:906][571]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:922][572]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:937][573]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.18:937][573]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.18:937][573]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.18:937][573]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.18:939][573]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:955][574]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:972][575]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.18:989][576]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:007][577]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:022][578]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:039][579]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:055][580]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:072][581]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:088][582]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:106][583]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:122][584]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:139][585]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:155][586]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:173][587]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:189][588]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:207][589]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:222][590]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:240][591]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:256][592]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:274][593]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:290][594]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:306][595]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:322][596]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:339][597]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:356][598]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:372][599]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:388][600]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:405][601]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:421][602]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:439][603]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:455][604]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:472][605]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:489][606]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:506][607]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:522][608]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:539][609]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:556][610]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:572][611]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:589][612]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:606][613]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:623][614]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:640][615]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:656][616]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:673][617]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:688][618]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:705][619]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:722][620]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:739][621]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:755][622]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:773][623]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:773][623]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.23.19:788][624]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.12-01.23.19:789][624]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:806][625]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:822][626]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:840][627]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:856][628]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:870][629]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.12-01.23.19:871][629]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.19:873][629]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:873][629]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.23.19:873][629]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.23.19:873][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.19:873][629]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.23.19:873][629]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.23.19:873][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.19:873][629]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.23.19:873][629]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.23.19:873][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.19:873][629]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.23.19:873][629]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.23.19:873][629]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.23.19:873][629]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.23.19:873][629]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.23.19:873][629]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.23.19:873][629]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.23.19:873][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.19:874][629]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.12-01.23.19:874][629]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.19:874][629]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.23.19:889][630]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:904][631]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.12-01.23.19:904][631]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.19:906][631]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:907][631]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.23.19:907][631]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.23.19:907][631]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.23.19:907][631]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.23.19:907][631]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.23.19:907][631]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.12-01.23.19:907][631]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.19:907][631]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.23.19:907][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.19:907][631]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.23.19:907][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.19:922][632]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:939][633]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:956][634]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:973][635]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.19:989][636]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:006][637]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:006][637]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.23.20:006][637]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.23.20:006][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.20:006][637]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.23.20:006][637]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.23.20:006][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.20:006][637]Interaction: Interaction time: 0.000000 [2020.06.12-01.23.20:006][637]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.23.20:006][637]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.23.20:006][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.20:006][637]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.23.20:006][637]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.23.20:006][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.20:022][638]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:040][639]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:040][639]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.23.20:040][639]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.23.20:040][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.20:040][639]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.23.20:040][639]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.23.20:040][639]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.23.20:040][639]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.23.20:040][639]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.23.20:040][639]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.23.20:040][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.20:040][639]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.12-01.23.20:040][639]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.20:040][639]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.23.20:040][639]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.23.20:055][640]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:071][641]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-01.23.20:072][641]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-01.23.20:072][641]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-01.23.20:072][641]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-01.23.20:072][641]AnimLeader: BP_SmallMeatLocker_Chuckles_C_1 Requested to Play: HookSacrificeIn. [2020.06.12-01.23.20:072][641]AnimLeader: BP_Entity_C_1 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.12-01.23.20:072][641]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.12-01.23.20:072][641]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-01.23.20:072][641]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:088][642]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:106][643]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:122][644]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:137][645]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.12-01.23.20:137][645]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.20:137][645]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Struggle][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.12-01.23.20:137][645]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.20:139][645]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:139][645]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.23.20:139][645]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.23.20:139][645]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.23.20:139][645]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.23.20:139][645]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.23.20:139][645]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.12-01.23.20:139][645]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.20:139][645]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.23.20:139][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.20:139][645]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.23.20:139][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.20:139][645]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.23.20:139][645]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.23.20:155][646]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:155][646]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.23.20:155][646]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.23.20:172][647]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:172][647]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.23.20:172][647]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.23.20:188][648]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:188][648]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.23.20:188][648]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.23.20:206][649]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:206][649]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.23.20:206][649]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.23.20:222][650]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:222][650]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.23.20:222][650]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.23.20:239][651]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:239][651]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.23.20:239][651]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.23.20:255][652]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:255][652]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.23.20:255][652]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.23.20:273][653]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:273][653]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.23.20:273][653]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.12-01.23.20:273][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.20:273][653]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.23.20:273][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.20:273][653]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.23.20:273][653]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.23.20:273][653]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.23.20:273][653]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.23.20:273][653]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.23.20:273][653]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.23.20:273][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.20:273][653]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - meowmixaoyama][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.12-01.23.20:273][653]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.20:273][653]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.23.20:289][654]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:305][655]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:322][656]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:340][657]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:355][658]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:373][659]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:389][660]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:406][661]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:422][662]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:439][663]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:455][664]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:471][665]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:488][666]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:489][666]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.20:489][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.20:489][666]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.20:489][666]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.20:489][666]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.20:490][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.20:505][667]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:505][667]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.20:505][667]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.20:505][667]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.20:505][667]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.20:520][668]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.20:520][668]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.20:520][668]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.20:520][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.20:520][668]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.20:520][668]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.20:520][668]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.20:520][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.20:522][668]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:523][668]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.20:523][668]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.20:523][668]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.20:523][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.20:538][669]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:539][669]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.20:539][669]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.20:539][669]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.20:539][669]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.20:553][670]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.20:554][670]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.20:554][670]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.20:554][670]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.20:554][670]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.20:554][670]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.20:554][670]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.20:554][670]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.20:555][670]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:556][670]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.20:556][670]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.20:556][670]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.20:556][670]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.20:572][671]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:573][671]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.20:573][671]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.20:573][671]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.20:573][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.20:589][672]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:590][672]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.20:590][672]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.20:590][672]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.20:590][672]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.20:606][673]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:607][673]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.20:607][673]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.20:623][674]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:640][675]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:656][676]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:673][677]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:689][678]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:707][679]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:723][680]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:740][681]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:757][682]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:773][683]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:790][684]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:806][685]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:821][686]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:838][687]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:855][688]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:872][689]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:889][690]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:906][691]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:923][692]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:939][693]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:957][694]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:973][695]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.20:989][696]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:006][697]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:023][698]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:040][699]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:056][700]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:072][701]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:089][702]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:106][703]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:122][704]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:139][705]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:156][706]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:172][707]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:189][708]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:206][709]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:222][710]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:240][711]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:256][712]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:273][713]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:289][714]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:307][715]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:323][716]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:340][717]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:357][718]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:373][719]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:389][720]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:406][721]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:422][722]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:438][723]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:454][724]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:472][725]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:488][726]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:505][727]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:522][728]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:522][728]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.23.21:538][729]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.12-01.23.21:539][729]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:556][730]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:572][731]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:589][732]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:606][733]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:622][734]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:639][735]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:655][736]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:672][737]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:689][738]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:706][739]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:722][740]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:740][741]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:756][742]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:773][743]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:774][743]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.23.21:790][744]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:807][745]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:823][746]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:839][747]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:856][748]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:873][749]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:889][750]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:906][751]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:922][752]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:939][753]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:955][754]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:972][755]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.21:989][756]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:005][757]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:022][758]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:040][759]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:056][760]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:073][761]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:089][762]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:106][763]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:123][764]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:140][765]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:156][766]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:173][767]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:189][768]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:206][769]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:222][770]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:240][771]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:254][772]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.22:254][772]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.22:256][772]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:257][772]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.22:257][772]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.22:258][772]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.22:258][772]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.22:273][773]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:274][773]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.22:274][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.22:274][773]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.22:274][773]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.22:289][774]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:291][774]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.22:291][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.22:291][774]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.22:291][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.22:306][775]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:308][775]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.22:308][775]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.22:308][775]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.22:308][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.22:321][776]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.22:321][776]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.22:321][776]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.22:321][776]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.22:323][776]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:324][776]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.22:324][776]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.22:324][776]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.22:324][776]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.22:339][777]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:340][777]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.22:340][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.22:340][777]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.22:340][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.22:356][778]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:357][778]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.22:357][778]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.22:357][778]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.22:357][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.22:373][779]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:374][779]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.22:374][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.22:390][780]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:405][781]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:422][782]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:438][783]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:456][784]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:472][785]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:489][786]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:507][787]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:522][788]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:539][789]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:556][790]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:572][791]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:588][792]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:605][793]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:623][794]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:639][795]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:655][796]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:672][797]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:688][798]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:706][799]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:723][800]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:739][801]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:756][802]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:773][803]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:790][804]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:806][805]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:823][806]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:840][807]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:856][808]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:873][809]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:890][810]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:907][811]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:923][812]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:940][813]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:956][814]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:972][815]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.22:988][816]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:005][817]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:022][818]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:039][819]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:055][820]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:072][821]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:089][822]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:106][823]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:122][824]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:139][825]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:155][826]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:173][827]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:189][828]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:206][829]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:222][830]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:239][831]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:256][832]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:273][833]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:273][833]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.23.23:288][834]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Male. [2020.06.12-01.23.23:289][834]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:306][835]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:322][836]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:338][837]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:356][838]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:372][839]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:389][840]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:406][841]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:423][842]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:439][843]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:456][844]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:473][845]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:490][846]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:507][847]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:523][848]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:523][848]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.23.23:540][849]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:557][850]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:573][851]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:590][852]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:606][853]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:623][854]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:639][855]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:655][856]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:672][857]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:689][858]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:705][859]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:723][860]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:739][861]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:756][862]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:773][863]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:774][863]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.12-01.23.23:774][863]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.23:774][863]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.12-01.23.23:774][863]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.23:774][863]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.12-01.23.23:774][863]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.23:774][863]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.12-01.23.23:775][863]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.23:789][864]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:807][865]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:823][866]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:840][867]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:856][868]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-01.23.23:856][868]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-01.23.23:856][868]AnimLeader: BP_SmallMeatLocker_Chuckles_C_1 Requested to Play: HookSacrificeOut. [2020.06.12-01.23.23:856][868]AnimLeader: BP_Entity_C_1 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.12-01.23.23:856][868]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.12-01.23.23:857][868]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:873][869]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:889][870]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:906][871]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:922][872]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:939][873]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:956][874]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:973][875]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.23.23:987][876]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.12-01.23.23:987][876]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.23:987][876]Interaction: Client_SendCancelInteraction_Implementation [2020.06.12-01.23.23:990][876]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.23:990][876]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.23.23:990][876]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.23.23:990][876]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.23.23:990][876]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.23.23:990][876]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.23.23:990][876]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.12-01.23.23:990][876]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.23:990][876]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.23.23:990][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.23:990][876]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.12-01.23.23:990][876]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.06.12-01.23.23:990][876]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: HookSetup Killer07 AnimTag_Carry. [2020.06.12-01.23.23:990][876]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookSetup Killer07 AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.12-01.23.23:990][876]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.23.23:990][876]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.23.23:990][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.23:990][876]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.23.24:005][877]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.23.24:005][877]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.23.24:005][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.24:005][877]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.23.24:005][877]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.23.24:005][877]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.23.24:005][877]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.23.24:005][877]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.23.24:005][877]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.23.24:005][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.24:005][877]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.23.24:005][877]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.24:005][877]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.23.24:005][877]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.24:005][877]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.23.24:006][877]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.24:006][877]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.24:006][877]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.24:006][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.24:006][877]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:022][878]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:039][879]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:056][880]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:072][881]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:087][882]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.12-01.23.24:087][882]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.24:090][882]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:106][883]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:122][884]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:139][885]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:157][886]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:173][887]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:189][888]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:206][889]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:222][890]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:238][891]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:254][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Enabled [2020.06.12-01.23.24:256][892]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:256][892]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.23.24:256][892]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.23.24:256][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.24:256][892]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.23.24:256][892]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.23.24:256][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.24:256][892]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookCamper Killer07 AnimTag_Carry AnimTag_Male. [2020.06.12-01.23.24:256][892]Interaction: [BP_CamperMale10_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-01.23.24:256][892]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-01.23.24:256][892]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.23.24:256][892]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookCamper Killer07 AnimTag_Carry. [2020.06.12-01.23.24:256][892]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.23.24:256][892]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Killer07 AnimTag_Carry AnimTag_Follower [2020.06.12-01.23.24:256][892]Interaction: Interaction time: 1.500000 [2020.06.12-01.23.24:256][892]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: HookCamper Killer07 AnimTag_Carry. [2020.06.12-01.23.24:256][892]LogSM: Error: Play Update Montage AM_DO_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.12-01.23.24:256][892]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.23.24:256][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.24:257][892]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_Hook_IN [2020.06.12-01.23.24:272][893]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:289][894]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:289][894]LogDBDPlayerMovement: [BP_Slasher_Character_07_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.23.24:306][895]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:322][896]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:339][897]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:355][898]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:372][899]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:389][900]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:405][901]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:421][902]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:438][903]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:454][904]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:472][905]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:489][906]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:505][907]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:522][908]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:539][909]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:555][910]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:572][911]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:589][912]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:606][913]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:623][914]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:639][915]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:655][916]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:672][917]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:689][918]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:705][919]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.12-01.23.24:705][919]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.24:705][919]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.12-01.23.24:705][919]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.24:706][919]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:722][920]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:739][921]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:755][922]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:773][923]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:789][924]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:806][925]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:822][926]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:839][927]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:855][928]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.24:855][928]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.24:856][928]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:872][929]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:889][930]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:907][931]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:923][932]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:940][933]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:955][934]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:972][935]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.24:988][936]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.24:988][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.24:989][936]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.25:004][937]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.25:004][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.25:004][937]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.25:004][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.25:005][937]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.25:022][938]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.25:038][939]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.25:055][940]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.25:072][941]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.25:089][942]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.25:105][943]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.25:122][944]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.25:139][945]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.25:155][946]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.25:172][947]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.25:189][948]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.25:205][949]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.25:222][950]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.25:239][951]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.25:256][952]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.25:272][953]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.25:289][954]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.25:306][955]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.25:322][956]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.25:339][957]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.25:355][958]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.25:373][959]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.25:388][960]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-01.23.25:774][983]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Disabled [2020.06.12-01.23.25:838][987]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.23.25:838][987]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.23.25:838][987]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.23.25:838][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.25:838][987]LogAkAudio: Warning: [BP_Slasher_Character_07_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.23.25:839][987]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.23.25:839][987]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.23.25:839][987]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.25:839][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.25:839][987]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.25:839][987]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.25:842][987]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-01.23.25:854][988]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.23.25:854][988]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.23.25:870][989]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale08_Character_C_0 - meowmixaoyama, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.12-01.23.25:871][989]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.12-01.23.25:871][989]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.12-01.23.25:872][989]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.25:872][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.25:872][989]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.25:872][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.25:872][989]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.25:872][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.25:872][989]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.25:872][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.25:872][989]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.25:872][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.25:872][989]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.25:872][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.25:872][989]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.25:872][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.25:872][989]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.25:872][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.25:873][989]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.12-01.23.25:873][989]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookCamperOut. [2020.06.12-01.23.25:873][989]AnimLeader: BP_Entity_C_7 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-01.23.25:873][989]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-01.23.25:873][989]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.12-01.23.25:873][989]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.23.25:873][989]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.23.25:873][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.25:874][989]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.23.25:874][989]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.23.25:874][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.25:903][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Enabled [2020.06.12-01.23.25:905][991]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.12-01.23.25:905][991]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.12-01.23.25:905][991]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.12-01.23.25:905][991]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookSacrificeIn. [2020.06.12-01.23.25:905][991]AnimLeader: BP_Entity_C_7 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.12-01.23.25:905][991]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.06.12-01.23.25:905][991]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-01.23.25:906][991]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.23.25:906][991]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.23.25:906][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.25:906][991]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.23.25:906][991]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.23.25:906][991]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.23.25:906][991]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.23.25:906][991]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.23.25:906][991]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.23.25:906][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.23.25:906][991]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - MelonLord][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.12-01.23.25:906][991]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.25:906][991]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.06.12-01.23.25:909][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Disabled [2020.06.12-01.23.29:688][218]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.12-01.23.29:688][218]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.12-01.23.29:689][218]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookSacrificeOut. [2020.06.12-01.23.29:689][218]AnimLeader: BP_Entity_C_7 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.12-01.23.29:689][218]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.06.12-01.23.29:953][234]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale08_Character_C_0 - meowmixaoyama, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.23.34:204][489]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.876500 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.12-01.23.34:204][489]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.12-01.23.34:205][489]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.12-01.23.34:205][489]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperFemale08_Character_C_0 [2020.06.12-01.23.34:206][489]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-01.23.34:206][489]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-01.23.34:206][489]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-01.23.34:206][489]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-01.23.34:208][489]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.23.34:208][489]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.23.34:208][489]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.23.34:208][489]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.23.34:208][489]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.23.34:208][489]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.23.34:208][489]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.23.34:304][495]GameFlow: OnDropped 1018.738586 [2020.06.12-01.23.34:305][495]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.23.34:307][495]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.23.34:307][495]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.23.34:307][495]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.06.12-01.23.34:307][495]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.23.34:307][495]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-01.23.39:424][802]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.23.39:424][802]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.23.39:687][818]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.23.39:687][818]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.23.39:687][818]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.23.39:687][818]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.23.40:022][838]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.461532 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.12-01.23.40:022][838]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.12-01.23.40:022][838]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_003_C_0] [2020.06.12-01.23.40:022][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.40:022][838]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.12-01.23.40:022][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.40:022][838]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.12-01.23.40:022][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.40:022][838]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.12-01.23.40:022][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.40:022][838]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.12-01.23.40:022][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.40:022][838]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.12-01.23.40:022][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.40:022][838]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.12-01.23.40:022][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.40:023][838]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.12-01.23.40:023][838]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale10_Character_C_0 [2020.06.12-01.23.40:024][838]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.23.40:024][838]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.23.40:024][838]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.23.40:024][838]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.23.40:024][838]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-01.23.40:024][838]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.12-01.23.40:024][838]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.12-01.23.40:024][838]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.12-01.23.40:025][838]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.12-01.23.40:027][838]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.23.40:027][838]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.23.40:027][838]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.23.40:027][838]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.23.40:027][838]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.23.40:027][838]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.23.40:027][838]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.23.40:338][857]GameFlow: OnDropped 1024.770874 [2020.06.12-01.23.40:338][857]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.23.40:413][857]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 60784A0501001001 [2020.06.12-01.23.40:413][857]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Balanced_Landing 2 Perk2: Urban_Evasion 2 Perk3: Adrenaline 2 Perk4: Iron_Will 2 Offering: _EMPTY_ [2020.06.12-01.23.40:414][857]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-01.23.40:414][857]GameFlow: Local_WriteGameEndStats IsLocalController [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 2.509070 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 3.110960 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 1.706020 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 17.963469 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 13.247389 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 48.873974 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 37.333969 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 6.322616 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 1.003503 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 12.645525 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 13.949813 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 12.845996 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 13.748740 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 20.672091 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 23.683563 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 5.419879 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 64.330559 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 3.010574 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 24.487370 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 26.503979 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 34.317280 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 11.037770 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 1.304661 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 57.603004 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 19.171234 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 35.221443 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 78.681259 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 756.077393 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 291.719238 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 1802.451660 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 381.366638 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 295.724060 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 397.415039 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 198.042831 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 441.561096 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 330.504578 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 286.313599 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 420.355469 [2020.06.12-01.23.40:415][857]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 980.854248 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 383.666077 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 83.179626 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 485.536041 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 3.135987 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 133.805084 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 27.697174 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 55.913986 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 94.065483 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 230.484497 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 562.902283 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: DBDCamperScore_FirstTimeDying Bloodpoints Value: 0.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 91.992439 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 24.254074 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 149.710724 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SnapOutOfIt Bloodpoints Value: 200.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SnapOutOfIt Bloodpoints Value: 200.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SnapOutOfIt Bloodpoints Value: 200.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 132.376343 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 300.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 300.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.StunSlasher.WithAction Bloodpoints Value: 1000.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: DBDCamperScore_SecondTimeDying Bloodpoints Value: 0.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.HookStrugglePerSecond Bloodpoints Value: 64.717712 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Good Bloodpoints Value: 50.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Good Bloodpoints Value: 50.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 391.280090 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: DBDCamperScore_ChaseSteal Bloodpoints Value: 250.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveTimer Bloodpoints Value: 0.000000 [2020.06.12-01.23.40:416][857]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.06.12-01.23.40:417][857]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.23.40:417][857]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 15556.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.23.40:417][857]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 15556.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.23.40:417][857]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.23.40:417][857]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 15556 [2020.06.12-01.23.40:417][857]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 15556.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.23.40:417][857]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 15556.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.23.40:417][857]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.06.12-01.23.40:417][857]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=44 [2020.06.12-01.23.40:417][857]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.23.40:417][857]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.23.40:417][857]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.23.40:417][857]GameFlow: Writing Profile Stat DBD_UnlockRanking: 1 [2020.06.12-01.23.40:417][857]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.23.40:417][857]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.23.40:417][857]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.23.40:417][857]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.23.40:417][857]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.23.40:417][857]GameFlow: Writing Profile Stat DBD_MaxBloodwebPointsOneCategory: 8000 [2020.06.12-01.23.40:417][857]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.23.40:417][857]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.23.40:417][857]GameFlow: WriteGameEndStats: Skulls: 1 BloodPoints: 15556 FearTokens: 10 [2020.06.12-01.23.40:417][857]GameFlow: Writing Profile Stat DBD_CamperSkulls: 1 [2020.06.12-01.23.40:417][857]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=0 addSurvivorPips=1 [2020.06.12-01.23.40:418][857]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.12-01.23.40:418][857]LogQuestEvent: player did finish playing [2020.06.12-01.23.40:422][857]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.06.12-01.23.40:422][857]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.23.40:422][857]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.06.12-01.23.40:422][857]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.23.40:422][857]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_NoEscape Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.12-01.23.40:423][857]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 4.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.12-01.23.40:423][857]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.12-01.23.40:423][857]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.06.12-01.23.40:428][857]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.40:428][857]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.40:428][857]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.40:428][857]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.40:429][857]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-01.23.40:435][858]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 155 [2020.06.12-01.23.40:436][858]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.40:436][858]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.40:453][859]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.40:453][859]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.40:470][860]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.40:470][860]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.40:485][861]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.40:486][861]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.40:503][862]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.40:503][862]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.40:519][863]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.40:519][863]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.40:521][864]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.23.40:536][864]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.40:536][864]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.40:553][865]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.40:553][865]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.40:569][866]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.40:569][866]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.40:585][867]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.40:585][867]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.40:603][868]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.40:603][868]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.40:605][869]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.12-01.23.40:605][869]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.23.40:619][869]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.40:619][869]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.40:635][870]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.40:635][870]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.40:652][871]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.40:652][871]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.40:668][872]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.40:668][872]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.40:684][873]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.40:684][873]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.40:697][874]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.23.40:697][874]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.23.40:701][874]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.40:701][874]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.40:717][875]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.40:717][875]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.40:733][876]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.40:733][876]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.40:750][877]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.40:750][877]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.40:766][878]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E982155EF0] Result: '1' k_EResultOK (success) [2020.06.12-01.23.40:766][878]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E982155EF0]' succeeded in 0.349316 seconds [2020.06.12-01.23.40:766][878]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.40:766][878]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.40:782][879]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.40:782][879]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.40:799][880]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.40:799][880]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.40:814][881]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.40:814][881]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.40:831][882]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.40:831][882]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.40:846][883]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.40:846][883]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.40:863][884]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.40:863][884]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.40:879][885]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.40:879][885]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.40:896][886]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.40:896][886]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.40:912][887]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.40:912][887]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.40:928][888]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.40:929][888]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.40:944][889]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.40:945][889]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.40:961][890]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.40:961][890]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.40:976][891]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.40:976][891]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.40:993][892]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.40:993][892]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:009][893]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:009][893]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:025][894]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:025][894]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:042][895]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:042][895]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:058][896]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:058][896]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:065][897]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E982155EF0] Result: '1' k_EResultOK (success) [2020.06.12-01.23.41:065][897]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E982155EF0]' succeeded in 0.646638 seconds [2020.06.12-01.23.41:076][897]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:076][897]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:092][898]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:092][898]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:109][899]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:109][899]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:125][900]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:125][900]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:143][901]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:143][901]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:159][902]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:159][902]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:176][903]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:176][903]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:192][904]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:192][904]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:209][905]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:209][905]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:225][906]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:225][906]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:242][907]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:242][907]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:259][908]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:259][908]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:274][909]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:274][909]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:291][910]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:292][910]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:308][911]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:308][911]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:322][912]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.23.41:343][912]LogStreaming: Flushing async loaders took 21ms. [2020.06.12-01.23.41:385][912]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E982155EF0] Result: '1' k_EResultOK (success) [2020.06.12-01.23.41:385][912]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E982155EF0]' succeeded in 0.947583 seconds [2020.06.12-01.23.41:385][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-01.23.41:385][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.12-01.23.41:385][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.12-01.23.41:385][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-01.23.41:385][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.12-01.23.41:385][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-01.23.41:386][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.12-01.23.41:386][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Enabled [2020.06.12-01.23.41:386][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.23.41:386][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Enabled [2020.06.12-01.23.41:387][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Disabled [2020.06.12-01.23.41:387][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.23.41:387][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Disabled [2020.06.12-01.23.41:387][912]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_4] [2020.06.12-01.23.41:387][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:387][912]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_4] [2020.06.12-01.23.41:387][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:387][912]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_4] [2020.06.12-01.23.41:387][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:387][912]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_4] [2020.06.12-01.23.41:387][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:387][912]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_4] [2020.06.12-01.23.41:387][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:387][912]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_4] [2020.06.12-01.23.41:387][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:387][912]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_4] [2020.06.12-01.23.41:387][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:387][912]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_4] [2020.06.12-01.23.41:387][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:387][912]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_4] [2020.06.12-01.23.41:387][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:387][912]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_4] [2020.06.12-01.23.41:387][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:387][912]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_4] [2020.06.12-01.23.41:387][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:387][912]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_4] [2020.06.12-01.23.41:387][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:387][912]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_4] [2020.06.12-01.23.41:387][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:387][912]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_4] [2020.06.12-01.23.41:387][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:387][912]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_4] [2020.06.12-01.23.41:387][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:387][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.23.41:387][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.12-01.23.41:387][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.23.41:387][912]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale10_Character_C_1 [2020.06.12-01.23.41:388][912]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale10_Character_C_1 [2020.06.12-01.23.41:388][912]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale10_Character_C_1 [2020.06.12-01.23.41:388][912]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale10_Character_C_1 [2020.06.12-01.23.41:388][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.12-01.23.41:388][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.12-01.23.41:388][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-01.23.41:388][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.12-01.23.41:388][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-01.23.41:388][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.12-01.23.41:388][912]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.23.41:388][912]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.23.41:388][912]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.23.41:388][912]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000067 seconds [2020.06.12-01.23.41:389][912]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.12-01.23.41:389][912]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale10_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.23.41:389][912]GameFlow: (BP_CamperMale10_Character_C_1) - UpdateCustomization with item ML_Hand01 [2020.06.12-01.23.41:389][912]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-01.23.41:389][912]GameFlow: (BP_CamperMale10_Character_C_1) - UpdateCustomization with item ML_Torso01 [2020.06.12-01.23.41:389][912]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-01.23.41:389][912]GameFlow: (BP_CamperMale10_Character_C_1) - UpdateCustomization with item ML_Legs01 [2020.06.12-01.23.41:390][912]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-01.23.41:390][912]LogStreaming: Flushing async loaders. [2020.06.12-01.23.41:393][912]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale05_Character.Default__BP_CamperMale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-01.23.41:398][912]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-01.23.41:445][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-01.23.41:445][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-01.23.41:445][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-01.23.41:445][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.23.41:445][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.12-01.23.41:445][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-01.23.41:445][912]LogStreaming: Flushing async loaders. [2020.06.12-01.23.41:449][912]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-01.23.41:450][912]LogStreaming: Flushing async loaders. [2020.06.12-01.23.41:457][912]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-01.23.41:457][912]LogStreaming: Flushing async loaders. [2020.06.12-01.23.41:462][912]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-01.23.41:462][912]LogStreaming: Flushing async loaders. [2020.06.12-01.23.41:464][912]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.23.41:464][912]LogStreaming: Flushing async loaders. [2020.06.12-01.23.41:466][912]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.23.41:466][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.12-01.23.41:467][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Enabled [2020.06.12-01.23.41:467][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.23.41:467][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Enabled [2020.06.12-01.23.41:467][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Disabled [2020.06.12-01.23.41:467][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.23.41:467][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Disabled [2020.06.12-01.23.41:467][912]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_5] [2020.06.12-01.23.41:467][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:467][912]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_5] [2020.06.12-01.23.41:467][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:467][912]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_5] [2020.06.12-01.23.41:467][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:467][912]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_5] [2020.06.12-01.23.41:467][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:467][912]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_5] [2020.06.12-01.23.41:467][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:467][912]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_5] [2020.06.12-01.23.41:467][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:468][912]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_5] [2020.06.12-01.23.41:468][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:468][912]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_5] [2020.06.12-01.23.41:468][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:468][912]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_5] [2020.06.12-01.23.41:468][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:468][912]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_5] [2020.06.12-01.23.41:468][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:468][912]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_5] [2020.06.12-01.23.41:468][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:468][912]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_5] [2020.06.12-01.23.41:468][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:468][912]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_5] [2020.06.12-01.23.41:468][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:468][912]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_5] [2020.06.12-01.23.41:468][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:468][912]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_5] [2020.06.12-01.23.41:468][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:468][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.23.41:468][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-01.23.41:468][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.23.41:468][912]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale05_Character_C_0 [2020.06.12-01.23.41:468][912]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.06.12-01.23.41:468][912]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.06.12-01.23.41:468][912]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale05_Character_C_0 [2020.06.12-01.23.41:468][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-01.23.41:468][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-01.23.41:468][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.23.41:468][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.12-01.23.41:468][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-01.23.41:469][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.12-01.23.41:469][912]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.23.41:469][912]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.23.41:469][912]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.23.41:469][912]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000056 seconds [2020.06.12-01.23.41:470][912]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.12-01.23.41:470][912]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.23.41:470][912]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Head02 [2020.06.12-01.23.41:470][912]LogStreaming: Flushing async loaders. [2020.06.12-01.23.41:478][912]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-01.23.41:478][912]LogStreaming: Flushing async loaders. [2020.06.12-01.23.41:480][912]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.23.41:480][912]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.06.12-01.23.41:481][912]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Torso01 [2020.06.12-01.23.41:481][912]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.06.12-01.23.41:481][912]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Legs02 [2020.06.12-01.23.41:481][912]LogStreaming: Flushing async loaders. [2020.06.12-01.23.41:483][912]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.23.41:483][912]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.06.12-01.23.41:484][912]LogStreaming: Flushing async loaders. [2020.06.12-01.23.41:485][912]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.23.41:534][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-01.23.41:534][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.12-01.23.41:534][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.12-01.23.41:534][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-01.23.41:534][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.12-01.23.41:534][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-01.23.41:534][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.12-01.23.41:536][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Enabled [2020.06.12-01.23.41:536][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.23.41:536][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Enabled [2020.06.12-01.23.41:536][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Disabled [2020.06.12-01.23.41:536][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.23.41:536][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Disabled [2020.06.12-01.23.41:536][912]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_6] [2020.06.12-01.23.41:536][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:536][912]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_6] [2020.06.12-01.23.41:536][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:536][912]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_6] [2020.06.12-01.23.41:536][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:536][912]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_6] [2020.06.12-01.23.41:536][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:536][912]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_6] [2020.06.12-01.23.41:536][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:536][912]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_6] [2020.06.12-01.23.41:536][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:536][912]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_6] [2020.06.12-01.23.41:536][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:536][912]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_6] [2020.06.12-01.23.41:536][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:536][912]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_6] [2020.06.12-01.23.41:536][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:536][912]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_6] [2020.06.12-01.23.41:536][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:536][912]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_6] [2020.06.12-01.23.41:536][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:536][912]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_6] [2020.06.12-01.23.41:536][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:536][912]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_6] [2020.06.12-01.23.41:536][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:536][912]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_6] [2020.06.12-01.23.41:536][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:537][912]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_6] [2020.06.12-01.23.41:537][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:537][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.23.41:537][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.12-01.23.41:537][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.23.41:537][912]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale02_Character_C_1 [2020.06.12-01.23.41:537][912]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale02_Character_C_1 [2020.06.12-01.23.41:537][912]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale02_Character_C_1 [2020.06.12-01.23.41:537][912]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale02_Character_C_1 [2020.06.12-01.23.41:537][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.12-01.23.41:537][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.12-01.23.41:537][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-01.23.41:537][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.12-01.23.41:537][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-01.23.41:537][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.12-01.23.41:537][912]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.23.41:537][912]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.23.41:537][912]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.23.41:537][912]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.06.12-01.23.41:538][912]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.12-01.23.41:538][912]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.23.41:538][912]GameFlow: (BP_CamperMale02_Character_C_1) - UpdateCustomization with item JP_Head011 [2020.06.12-01.23.41:539][912]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head011 [2020.06.12-01.23.41:539][912]GameFlow: (BP_CamperMale02_Character_C_1) - UpdateCustomization with item JP_Torso08 [2020.06.12-01.23.41:540][912]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso08 [2020.06.12-01.23.41:540][912]GameFlow: (BP_CamperMale02_Character_C_1) - UpdateCustomization with item J_Legs01_P01 [2020.06.12-01.23.41:540][912]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01_P01 [2020.06.12-01.23.41:583][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-01.23.41:583][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.12-01.23.41:584][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.12-01.23.41:584][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-01.23.41:584][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.12-01.23.41:584][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-01.23.41:584][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.12-01.23.41:585][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Enabled [2020.06.12-01.23.41:585][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.23.41:585][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Enabled [2020.06.12-01.23.41:585][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Disabled [2020.06.12-01.23.41:585][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.23.41:585][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Disabled [2020.06.12-01.23.41:586][912]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_7] [2020.06.12-01.23.41:586][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:586][912]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_7] [2020.06.12-01.23.41:586][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:586][912]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_7] [2020.06.12-01.23.41:586][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:586][912]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_7] [2020.06.12-01.23.41:586][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:586][912]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_7] [2020.06.12-01.23.41:586][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:586][912]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_7] [2020.06.12-01.23.41:586][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:586][912]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_7] [2020.06.12-01.23.41:586][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:586][912]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_7] [2020.06.12-01.23.41:586][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:586][912]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_7] [2020.06.12-01.23.41:586][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:586][912]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_7] [2020.06.12-01.23.41:586][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:586][912]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_7] [2020.06.12-01.23.41:586][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:586][912]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_7] [2020.06.12-01.23.41:586][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:586][912]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_7] [2020.06.12-01.23.41:586][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:586][912]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_7] [2020.06.12-01.23.41:586][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:586][912]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_7] [2020.06.12-01.23.41:586][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.41:586][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.23.41:586][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.12-01.23.41:586][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.23.41:586][912]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale08_Character_C_1 [2020.06.12-01.23.41:586][912]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale08_Character_C_1 [2020.06.12-01.23.41:586][912]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale08_Character_C_1 [2020.06.12-01.23.41:586][912]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale08_Character_C_1 [2020.06.12-01.23.41:586][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.12-01.23.41:586][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.12-01.23.41:586][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-01.23.41:586][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.12-01.23.41:586][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-01.23.41:587][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.12-01.23.41:587][912]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.23.41:587][912]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.23.41:587][912]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.23.41:587][912]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000034 seconds [2020.06.12-01.23.41:588][912]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.12-01.23.41:588][912]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale08_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.23.41:588][912]GameFlow: (BP_CamperFemale08_Character_C_1) - UpdateCustomization with item QF_Head01 [2020.06.12-01.23.41:588][912]GameFlow: (CustomizedAudio) - Update Sound with item QF_Head01 [2020.06.12-01.23.41:588][912]GameFlow: (BP_CamperFemale08_Character_C_1) - UpdateCustomization with item QF_Torso01_P01 [2020.06.12-01.23.41:589][912]GameFlow: (CustomizedAudio) - Update Sound with item QF_Torso01_P01 [2020.06.12-01.23.41:589][912]GameFlow: (BP_CamperFemale08_Character_C_1) - UpdateCustomization with item QF_Legs01 [2020.06.12-01.23.41:589][912]GameFlow: (CustomizedAudio) - Update Sound with item QF_Legs01 [2020.06.12-01.23.41:592][912]LogSM: [BP_CamperMale10_Character_C_1][SERVER SLAVE] [2020.06.12-01.23.41:592][912]LogSM: [BP_CamperMale05_Character_C_0][SERVER SLAVE] [2020.06.12-01.23.41:592][912]LogSM: [BP_CamperMale02_Character_C_1][SERVER SLAVE] [2020.06.12-01.23.41:592][912]LogSM: [BP_CamperFemale08_Character_C_1][SERVER SLAVE] [2020.06.12-01.23.41:594][912]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:594][912]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:601][913]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:601][913]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:618][914]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4A21A20] Result: '1' k_EResultOK (success) [2020.06.12-01.23.41:633][914]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:633][914]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:638][915]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.211844 seconds [2020.06.12-01.23.41:649][915]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:649][915]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:665][916]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:665][916]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:681][917]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:681][917]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:698][918]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:698][918]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:710][919]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.23.41:710][919]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.23.41:715][919]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:715][919]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:731][920]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.23.41:732][920]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:732][920]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:748][921]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:748][921]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:765][922]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:765][922]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:781][923]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:781][923]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:798][924]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:798][924]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:814][925]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:814][925]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:832][926]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:832][926]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:848][927]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:848][927]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:867][928]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:867][928]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:881][929]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:881][929]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:897][930]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:897][930]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:914][931]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:914][931]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:917][932]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B50FFC10] Result: '1' k_EResultOK (success) [2020.06.12-01.23.41:917][932]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B50FFC10]' succeeded in 1.311074 seconds [2020.06.12-01.23.41:931][932]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:931][932]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:946][933]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:946][933]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:963][934]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:963][934]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:984][935]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:984][935]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.41:997][936]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.41:997][936]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:012][937]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:013][937]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:027][938]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:027][938]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:044][939]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:044][939]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:061][940]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:061][940]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:077][941]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:077][941]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:093][942]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:093][942]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:109][943]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:109][943]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:126][944]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:126][944]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:142][945]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:142][945]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:159][946]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:159][946]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:175][947]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:175][947]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:192][948]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:192][948]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:209][949]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:209][949]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:226][950]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:226][950]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:242][951]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:242][951]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:259][952]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:259][952]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:276][953]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:276][953]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:293][954]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:293][954]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:310][955]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:310][955]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:325][956]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:325][956]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:342][957]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:342][957]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:359][958]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:359][958]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:375][959]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:376][959]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:392][960]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:392][960]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:408][961]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:408][961]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:425][962]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:425][962]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:441][963]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:441][963]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:458][964]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:458][964]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:475][965]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:475][965]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:492][966]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:492][966]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:509][967]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:509][967]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:526][968]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:526][968]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:542][969]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:542][969]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:559][970]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:559][970]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:575][971]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:575][971]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:592][972]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:592][972]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:609][973]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:609][973]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:626][974]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:626][974]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:642][975]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:642][975]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:659][976]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:659][976]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:675][977]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:676][977]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:692][978]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:693][978]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:708][979]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:708][979]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:724][980]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:724][980]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:742][981]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:742][981]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:758][982]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:758][982]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:775][983]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:775][983]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:792][984]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:792][984]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:808][985]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:808][985]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:825][986]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:825][986]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:842][987]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:842][987]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:858][988]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:858][988]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:875][989]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:875][989]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:892][990]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:892][990]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:908][991]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:908][991]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:926][992]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:926][992]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:942][993]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:942][993]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:959][994]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:959][994]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:975][995]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:975][995]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.42:992][996]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.42:992][996]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:009][997]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:009][997]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:026][998]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:026][998]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:042][999]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:042][999]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:059][ 0]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:059][ 0]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:075][ 1]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:075][ 1]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:092][ 2]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:092][ 2]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:108][ 3]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:108][ 3]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:125][ 4]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:125][ 4]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:141][ 5]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:142][ 5]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:158][ 6]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:158][ 6]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:175][ 7]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:175][ 7]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:192][ 8]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:192][ 8]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:208][ 9]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:208][ 9]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:225][ 10]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:225][ 10]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:242][ 11]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:242][ 11]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:258][ 12]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:258][ 12]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:275][ 13]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:275][ 13]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:292][ 14]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:292][ 14]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:309][ 15]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:309][ 15]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:325][ 16]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:325][ 16]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:343][ 17]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:343][ 17]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:359][ 18]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:359][ 18]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:375][ 19]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:375][ 19]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:392][ 20]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:392][ 20]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:409][ 21]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:409][ 21]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:426][ 22]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:426][ 22]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:442][ 23]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:442][ 23]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:458][ 24]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:458][ 24]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:475][ 25]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:475][ 25]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:492][ 26]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:492][ 26]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:509][ 27]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:509][ 27]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:525][ 28]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:525][ 28]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:542][ 29]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:542][ 29]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:559][ 30]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:559][ 30]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:575][ 31]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:575][ 31]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:592][ 32]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:592][ 32]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:608][ 33]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:608][ 33]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:625][ 34]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:625][ 34]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:641][ 35]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:642][ 35]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:658][ 36]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:658][ 36]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:675][ 37]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:675][ 37]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:692][ 38]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:692][ 38]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:709][ 39]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:709][ 39]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:725][ 40]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:725][ 40]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:742][ 41]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:742][ 41]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:759][ 42]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:759][ 42]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:775][ 43]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:776][ 43]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:791][ 44]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:791][ 44]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:808][ 45]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:808][ 45]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:825][ 46]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:825][ 46]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:842][ 47]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:842][ 47]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:859][ 48]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:859][ 48]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:875][ 49]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:875][ 49]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:892][ 50]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:892][ 50]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:908][ 51]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:909][ 51]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:925][ 52]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:925][ 52]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:942][ 53]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:942][ 53]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:959][ 54]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:959][ 54]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:975][ 55]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:975][ 55]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.43:993][ 56]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.43:993][ 56]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:009][ 57]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:009][ 57]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:025][ 58]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:025][ 58]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:042][ 59]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:042][ 59]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:059][ 60]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:059][ 60]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:076][ 61]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:076][ 61]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:092][ 62]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:092][ 62]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:108][ 63]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:108][ 63]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:125][ 64]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:125][ 64]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:142][ 65]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:142][ 65]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:158][ 66]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:158][ 66]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:175][ 67]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:175][ 67]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:192][ 68]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:192][ 68]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:209][ 69]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:209][ 69]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:226][ 70]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:226][ 70]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:242][ 71]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:242][ 71]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:258][ 72]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:258][ 72]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:275][ 73]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:275][ 73]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:292][ 74]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:292][ 74]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:308][ 75]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:309][ 75]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:325][ 76]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:325][ 76]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:342][ 77]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:342][ 77]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:358][ 78]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:359][ 78]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:375][ 79]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:375][ 79]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:392][ 80]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:392][ 80]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:408][ 81]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:408][ 81]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:425][ 82]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:426][ 82]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:442][ 83]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:442][ 83]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:458][ 84]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:458][ 84]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:475][ 85]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:475][ 85]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:492][ 86]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:492][ 86]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:508][ 87]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:508][ 87]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:526][ 88]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:526][ 88]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:542][ 89]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:542][ 89]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:559][ 90]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:559][ 90]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:575][ 91]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:575][ 91]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:592][ 92]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:592][ 92]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:608][ 93]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:608][ 93]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:625][ 94]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:625][ 94]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:642][ 95]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:642][ 95]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:659][ 96]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:659][ 96]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:676][ 97]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:676][ 97]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:692][ 98]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:692][ 98]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:709][ 99]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:709][ 99]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:725][100]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:725][100]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:743][101]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:743][101]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:759][102]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:759][102]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:775][103]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:775][103]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:791][104]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:792][104]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:808][105]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:808][105]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:825][106]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:825][106]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:842][107]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:842][107]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:858][108]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:858][108]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:875][109]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:875][109]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:892][110]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:892][110]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:908][111]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:908][111]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:925][112]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:925][112]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:942][113]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:942][113]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:958][114]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:958][114]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:975][115]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:975][115]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.44:992][116]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.44:992][116]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.45:008][117]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.45:008][117]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.45:026][118]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.45:026][118]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.45:042][119]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.45:042][119]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.45:059][120]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.45:059][120]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.45:075][121]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.45:075][121]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.45:092][122]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.45:092][122]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.45:109][123]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.45:109][123]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.45:125][124]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.45:125][124]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.45:142][125]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.45:142][125]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.45:158][126]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.45:158][126]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.45:175][127]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.45:175][127]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.45:192][128]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.45:192][128]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.45:209][129]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.45:209][129]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.45:225][130]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.45:225][130]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.45:242][131]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.45:242][131]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.45:259][132]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.45:259][132]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.45:275][133]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.45:275][133]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.45:292][134]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.45:292][134]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.45:308][135]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.45:308][135]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.45:326][136]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.45:326][136]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.45:342][137]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.45:342][137]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.45:359][138]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.45:359][138]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.45:375][139]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.45:375][139]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.45:392][140]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.45:392][140]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.45:408][141]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.45:408][141]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.45:426][142]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.45:426][142]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.45:442][143]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.23.45:442][143]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.23.45:442][143]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.06.12-01.23.45:442][143]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.45:442][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.06.12-01.23.45:444][143]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.45:444][143]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.45:444][143]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.45:444][143]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.45:445][143]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.45:445][143]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.45:445][143]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.45:445][143]GameFlow: InGameContextComponent::Leave [2020.06.12-01.23.45:446][143]LogAsyncLoad: Unloading library Game [2020.06.12-01.23.45:446][143]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.45:446][143]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.45:446][143]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.45:446][143]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.45:446][143]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.45:446][143]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.45:446][143]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.45:446][143]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.45:446][143]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.45:446][143]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.45:446][143]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.45:446][143]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.45:446][143]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.45:446][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.06.12-01.23.45:528][143]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.45:528][143]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.45:528][143]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.45:528][143]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.06.12-01.23.45:528][143]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.45:528][143]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.12-01.23.45:528][143]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.23.45:528][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.12-01.23.45:529][143]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.23.45:529][143]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.23.45:529][143]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-01.23.45:529][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.12-01.23.45:670][143]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.23.45:670][143]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-01.23.45:670][143]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.23.45:670][143]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.12-01.23.45:670][143]LogArchives: Error: Update node progress QuestEvent:QuestEvent.PalletStun Repetition:1 [2020.06.12-01.23.45:670][143]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.12-01.23.45:670][143]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.12-01.23.45:670][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.12-01.23.45:670][143]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.12-01.23.45:670][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.12-01.23.45:670][143]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-01.23.45:672][143]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.23.45:672][143]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.06.12-01.23.45:675][143]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.23.45:675][143]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.23.45:675][143]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-01.23.45:675][143]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-01.23.45:675][143]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-01.23.45:712][144]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.45:712][144]GameFlow: TallyContextComponent::Enter [2020.06.12-01.23.45:730][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:2053 [2020.06.12-01.23.45:789][144]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88116] [2020.06.12-01.23.45:790][144]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.23.45:791][144]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26094&schemaVersion=0] [2020.06.12-01.23.45:791][144]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.06.12-01.23.45:791][144]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.06.12-01.23.45:791][144]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.12-01.23.45:791][144]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.12-01.23.45:791][144]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "926", matchId: "01DC5131-08D8-0E6D-042F-901CE18166A3", isFirstMatch: "False", consecutiveMatch: "2", playerType: "survivor" [2020.06.12-01.23.45:791][144]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.12-01.23.45:814][144]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.12-01.23.45:814][144]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.12-01.23.45:815][144]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.23.45:815][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.06.12-01.23.45:840][145]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.12-01.23.45:846][145]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.23.45:846][145]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.23.45:846][145]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.12-01.23.45:857][145]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.12-01.23.45:971][145]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.12-01.23.46:014][146]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-01.23.46:014][146]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.12-01.23.46:014][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:2652 - reached levels:1 - xp bonuses:2 [2020.06.12-01.23.46:015][146]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-01.23.46:015][146]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.12-01.23.46:015][146]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.12-01.23.46:015][146]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.23.46:015][146]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.23.46:015][146]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.12-01.23.46:054][148]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.23.46:071][149]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.12-01.23.46:138][153]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.12-01.23.46:138][153]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.12-01.23.46:139][153]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.12-01.23.46:154][154]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26094&schemaVersion=0] [2020.06.12-01.23.46:155][154]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.23.46:206][154]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88116] [2020.06.12-01.23.46:206][154]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.23.46:206][154]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.23.46:249][157]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.12-01.23.46:249][157]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.12-01.23.46:354][162]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.46:354][162]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.46:354][162]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.46:530][173]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-01.23.50:743][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Play tier animation [2020.06.12-01.23.50:871][434]Interaction: Interactable Destroyed: BP_CamperInteractable_C_2 [2020.06.12-01.23.50:871][434]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_2]] - [Null][Null] [2020.06.12-01.23.50:871][434]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.50:871][434]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.12-01.23.50:871][434]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.50:871][434]Interaction: ------------------------ [2020.06.12-01.23.50:871][434]Interaction: - Interactions in Zone - [2020.06.12-01.23.50:871][434]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.23.50:871][434]Interaction: ---------------------------- [2020.06.12-01.23.50:871][434]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.23.50:871][434]Interaction: ---------------------------- [2020.06.12-01.23.50:871][434]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.23.50:871][434]Interaction: ---------------------------- [2020.06.12-01.23.50:871][434]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.23.50:871][434]Interaction: ---------------------------- [2020.06.12-01.23.50:871][434]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.23.50:871][434]Interaction: ---------------------------- [2020.06.12-01.23.50:871][434]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.23.50:871][434]Interaction: ---------------------------- [2020.06.12-01.23.50:871][434]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.23.50:871][434]Interaction: ---------------------------- [2020.06.12-01.23.50:871][434]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.23.50:871][434]Interaction: ---------------------------- [2020.06.12-01.23.50:871][434]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.23.50:871][434]Interaction: ---------------------------- [2020.06.12-01.23.50:871][434]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.06.12-01.23.50:871][434]Interaction: ---------------------------- [2020.06.12-01.23.50:871][434]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.06.12-01.23.50:871][434]Interaction: ---------------------------- [2020.06.12-01.23.50:871][434]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.23.50:871][434]Interaction: ---------------------------- [2020.06.12-01.23.50:871][434]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.23.50:871][434]Interaction: ---------------------------- [2020.06.12-01.23.50:871][434]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.23.50:872][434]Interaction: ---------------------------- [2020.06.12-01.23.50:872][434]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.23.50:872][434]Interaction: ---------------------------- [2020.06.12-01.23.50:872][434]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Chadley][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.12-01.23.50:872][434]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.23.50:872][434]Interaction: ------------------------ [2020.06.12-01.23.50:872][434]Interaction: - Interactions in Zone - [2020.06.12-01.23.50:872][434]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.23.50:872][434]Interaction: ---------------------------- [2020.06.12-01.23.50:872][434]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.23.50:872][434]Interaction: ---------------------------- [2020.06.12-01.23.50:872][434]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.23.50:872][434]Interaction: ---------------------------- [2020.06.12-01.23.50:872][434]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.23.50:872][434]Interaction: ---------------------------- [2020.06.12-01.23.50:872][434]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.23.50:872][434]Interaction: ---------------------------- [2020.06.12-01.23.50:872][434]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.23.50:872][434]Interaction: ---------------------------- [2020.06.12-01.23.50:872][434]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.23.50:872][434]Interaction: ---------------------------- [2020.06.12-01.23.50:872][434]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.23.50:872][434]Interaction: ---------------------------- [2020.06.12-01.23.50:872][434]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.23.50:872][434]Interaction: ---------------------------- [2020.06.12-01.23.50:872][434]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.06.12-01.23.50:872][434]Interaction: ---------------------------- [2020.06.12-01.23.50:872][434]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.06.12-01.23.50:872][434]Interaction: ---------------------------- [2020.06.12-01.23.50:872][434]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.23.50:872][434]Interaction: ---------------------------- [2020.06.12-01.23.50:872][434]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.23.50:872][434]Interaction: ---------------------------- [2020.06.12-01.23.50:872][434]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.23.50:872][434]Interaction: ---------------------------- [2020.06.12-01.23.50:872][434]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.23.50:872][434]Interaction: ---------------------------- [2020.06.12-01.23.50:872][434]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_0 - Chadley, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.23.50:872][434]LogDBDGeneral: StatusEffect::EndPlay - Id: Insanity, Status Owner: BP_CamperMale02_Character_C_0 - Chadley, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.23.50:872][434]LogDBDGeneral: StatusEffect::EndPlay - Id: IllusionaryDoctorEffect, Status Owner: BP_CamperMale02_Character_C_0 - Chadley, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.23.50:872][434]LogDBDGeneral: StatusEffect::EndPlay - Id: BlockAllInteractions_ShockTherapy_Activatable, Status Owner: BP_CamperMale02_Character_C_0 - Chadley, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.23.50:872][434]LogDBDGeneral: StatusEffect::EndPlay - Id: IridescentQueen_Effect, Status Owner: BP_CamperMale02_Character_C_0 - Chadley, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.23.50:872][434]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale02_Character_C_0 - Chadley, Originating Player: BP_CamperMale02_Character_C_0 - Chadley, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.23.50:873][434]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale02_Character_C_0 [2020.06.12-01.23.50:873][434]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale02_Character_C_0 [2020.06.12-01.23.50:873][434]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale02_Character_C_0 [2020.06.12-01.23.50:873][434]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale02_Character_C_0 [2020.06.12-01.23.50:873][434]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.23.50:873][434]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.23.50:873][434]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.23.50:873][434]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-01.23.51:876][494]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.12-01.23.52:643][540]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.12-01.23.52:677][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.12-01.23.52:810][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.12-01.23.54:143][630]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.06.12-01.23.54:160][631]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.54:160][631]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.06.12-01.23.54:161][631]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.54:161][631]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.54:161][631]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.54:161][631]GameFlow: TallyContextComponent::Leave [2020.06.12-01.23.54:161][631]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-01.23.54:161][631]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.12-01.23.54:161][631]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.06.12-01.23.54:161][631]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-01.23.54:161][631]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-01.23.54:161][631]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-01.23.54:161][631]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.12-01.23.54:161][631]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: 0: ae21a...28946 [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: 1: 3e68e...61084 [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: 2: b28dc...11783 [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: 3: a87c5...32288 [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: 4: b69d7...67078 [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-12T01:06:03.259Z : OnlineService [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: MirrorsSessionId=915c57a3-e26d-4d8e-ac9c-06c4d723ed39 : OnlineService [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: HostPublicIp=34.222.254.204 : OnlineService [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: EncryptionKey=1cSWaAyFdHk0AzHRV2/+8+ZlzIKyeRbofunA0zHpn4o= : OnlineService [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC634E08D80E6CC778B428DB6F1D70|34.222.254.204|7780 : OnlineService [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: MatchMembersA=["3e68e030-1117-11e7-bef1-a9fcaca83374"] : OnlineService [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: MatchMembersB=["b69d7328-9dce-4a57-b5ec-846859e6a20b","b28dc79a-f896-41c0-a90a-baf2a6dcb384","ae21a811-7e8d-4650-8014-0a45f9276f06","a87c5940-e03c-11e6-9347-4f6c8b8804a9"] : OnlineService [2020.06.12-01.23.54:162][631]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: OwningPlayerName: FlippyMCXLI [2020.06.12-01.23.54:162][631]LogOnlineSession: Verbose: OSS: OwningPlayerId: FlippyMCXLI [0x1E9B16C7BD0] [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198049032288:7777 Type: Lobby session SessionId: Lobby[0x18...EBB0] [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1033696884 : OnlineService [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=613695501 : OnlineService [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1433831315 : OnlineService [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1823022207 : OnlineService [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198049032288:7777|109775240982162352 : OnlineService [2020.06.12-01.23.54:163][631]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 34.222.254.204:7780 SessionId: 00CC6...F1D70 [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-12T01:06:03.259Z : OnlineService [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.12-01.23.54:163][631]LogOnlineSession: Verbose: OSS: MirrorsSessionId=915c57a3-e26d-4d8e-ac9c-06c4d723ed39 : OnlineService [2020.06.12-01.23.54:164][631]LogOnlineSession: Verbose: OSS: HostPublicIp=34.222.254.204 : OnlineService [2020.06.12-01.23.54:164][631]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.06.12-01.23.54:164][631]LogOnlineSession: Verbose: OSS: EncryptionKey=1cSWaAyFdHk0AzHRV2/+8+ZlzIKyeRbofunA0zHpn4o= : OnlineService [2020.06.12-01.23.54:164][631]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.12-01.23.54:164][631]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.12-01.23.54:164][631]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC634E08D80E6CC778B428DB6F1D70|34.222.254.204|7780 : OnlineService [2020.06.12-01.23.54:164][631]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.12-01.23.54:164][631]LogOnlineSession: Verbose: OSS: MatchMembersA=["3e68e030-1117-11e7-bef1-a9fcaca83374"] : OnlineService [2020.06.12-01.23.54:164][631]LogOnlineSession: Verbose: OSS: MatchMembersB=["b69d7328-9dce-4a57-b5ec-846859e6a20b","b28dc79a-f896-41c0-a90a-baf2a6dcb384","ae21a811-7e8d-4650-8014-0a45f9276f06","a87c5940-e03c-11e6-9347-4f6c8b8804a9"] : OnlineService [2020.06.12-01.23.54:164][631]LogOnline: Destroying session GameSession [2020.06.12-01.23.54:164][631]LogDBDEasyAntiCheat: DestroySession [2020.06.12-01.23.54:164][631]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.06.12-01.23.54:164][631]LogOnline: Destroying session GameSession [2020.06.12-01.23.54:164][631]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.12-01.23.54:164][631]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-01.23.54:164][631]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.12-01.23.54:165][631]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.54:165][631]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.54:165][631]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.54:165][631]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.54:165][631]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.12-01.23.54:165][631]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-01.23.54:166][631]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.12-01.23.54:166][631]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.23.54:166][631]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-01.23.54:166][631]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-01.23.54:167][631]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.23.54:167][631]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.06.12-01.23.54:167][631]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.23.54:167][631]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.23.54:167][631]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-01.23.54:169][631]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-01.23.54:169][631]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-01.23.54:169][631]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.23.54:169][631]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.12-01.23.54:169][631]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.23.54:169][631]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.23.54:169][631]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.23.54:169][631]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.12-01.23.54:175][632]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/915c57a3-e26d-4d8e-ac9c-06c4d723ed39] [2020.06.12-01.23.54:304][640]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/915c57a3-e26d-4d8e-ac9c-06c4d723ed39] [2020.06.12-01.23.54:304][640]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-01.23.54:304][640]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.12-01.23.54:304][640]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.12-01.23.54:304][640]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.06.12-01.23.54:304][640]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-01.23.54:304][640]LogOnlineSession: Verbose: OSS: 0: ae21a...28946 [2020.06.12-01.23.54:304][640]LogOnlineSession: Verbose: OSS: 1: 3e68e...61084 [2020.06.12-01.23.54:304][640]LogOnlineSession: Verbose: OSS: 2: b28dc...11783 [2020.06.12-01.23.54:304][640]LogOnlineSession: Verbose: OSS: 3: a87c5...32288 [2020.06.12-01.23.54:304][640]LogOnlineSession: Verbose: OSS: 4: b69d7...67078 [2020.06.12-01.23.54:304][640]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-01.23.54:304][640]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.12-01.23.54:304][640]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.12-01.23.54:304][640]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-01.23.54:304][640]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.12-01.23.54:304][640]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.12-01.23.54:304][640]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-01.23.54:304][640]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.12-01.23.54:305][640]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-01.23.54:305][640]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-01.23.54:305][640]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.12-01.23.54:305][640]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-01.23.54:305][640]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.12-01.23.54:305][640]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-01.23.54:305][640]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.12-01.23.54:305][640]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-01.23.54:305][640]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-01.23.54:305][640]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.12-01.23.54:305][640]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-01.23.54:305][640]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-01.23.54:305][640]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.12-01.23.54:305][640]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.12-01.23.54:305][640]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.12-01.23.54:305][640]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.12-01.23.54:305][640]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.12-01.23.54:305][640]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.12-01.23.54:305][640]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.12-01.23.54:305][640]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-01.23.54:305][640]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-12T01:06:03.259Z : OnlineService [2020.06.12-01.23.54:305][640]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.12-01.23.54:305][640]LogOnlineSession: Verbose: OSS: MirrorsSessionId=915c57a3-e26d-4d8e-ac9c-06c4d723ed39 : OnlineService [2020.06.12-01.23.54:305][640]LogOnlineSession: Verbose: OSS: HostPublicIp=34.222.254.204 : OnlineService [2020.06.12-01.23.54:305][640]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.06.12-01.23.54:305][640]LogOnlineSession: Verbose: OSS: EncryptionKey=1cSWaAyFdHk0AzHRV2/+8+ZlzIKyeRbofunA0zHpn4o= : OnlineService [2020.06.12-01.23.54:305][640]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.12-01.23.54:305][640]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.12-01.23.54:305][640]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC634E08D80E6CC778B428DB6F1D70|34.222.254.204|7780 : OnlineService [2020.06.12-01.23.54:305][640]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.12-01.23.54:305][640]LogOnlineSession: Verbose: OSS: MatchMembersA=["3e68e030-1117-11e7-bef1-a9fcaca83374"] : OnlineService [2020.06.12-01.23.54:305][640]LogOnlineSession: Verbose: OSS: MatchMembersB=["b69d7328-9dce-4a57-b5ec-846859e6a20b","b28dc79a-f896-41c0-a90a-baf2a6dcb384","ae21a811-7e8d-4650-8014-0a45f9276f06","a87c5940-e03c-11e6-9347-4f6c8b8804a9"] : OnlineService [2020.06.12-01.23.54:305][640]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.06.12-01.23.54:321][641]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.157404 seconds [2020.06.12-01.23.54:321][641]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.06.12-01.23.54:321][641]LogDBDEasyAntiCheat: slave disconnected [2020.06.12-01.23.54:321][641]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.06.12-01.23.54:326][642]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.002270 seconds [2020.06.12-01.23.54:692][663]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.54:693][663]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.12-01.23.54:695][663]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.54:695][663]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.54:696][663]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.54:696][663]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.12-01.23.54:696][663]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.12-01.23.54:696][663]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='34.222.254.204:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=16?KillerIndex=268435465?CharacterLevel=50?PrestigeLevel=0?Power=Item_Camper_Flashlight03?Offering=_EMPTY_?KillerPips=75?SurvivorPips=43?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Balanced_Landing;Urban_Evasion;Adrenaline;Iron_Will?PerkLevels=2;2;2;2?CustomizationParts=ML_Hand01;ML_Torso01;ML_Legs01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.12-01.23.54:696][663]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.12-01.23.54:696][663]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.12-01.23.54:696][663]LogAsyncLoad: Start loading library async: Menu [2020.06.12-01.23.54:696][663]LogAsyncLoad: 215 assets in Menu [2020.06.12-01.23.54:696][663]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.23.54:696][663]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.12-01.23.54:696][663]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.54:696][663]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.12-01.23.54:729][663]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.23.54:741][663]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.23.54:745][663]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.23.54:748][663]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.23.54:754][663]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.23.54:758][663]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.23.54:766][663]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.23.54:778][663]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.23.54:783][663]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.23.54:785][663]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.23.54:790][663]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.23.54:794][663]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.23.54:801][663]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.23.54:803][663]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.23.54:807][663]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.23.54:808][663]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.23.54:811][663]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.23.54:814][663]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.23.54:819][663]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.23.54:820][663]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.23.54:824][663]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.23.54:829][663]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.23.54:831][663]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.23.54:832][663]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.23.54:910][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.12-01.23.54:910][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:910][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.12-01.23.54:910][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:911][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.12-01.23.54:911][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:911][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.12-01.23.54:911][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:911][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.12-01.23.54:911][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:911][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.12-01.23.54:911][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:911][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.12-01.23.54:911][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:911][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.12-01.23.54:911][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:911][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.12-01.23.54:911][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:912][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.12-01.23.54:912][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:912][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.12-01.23.54:912][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:912][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.12-01.23.54:912][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:912][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.12-01.23.54:912][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:912][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.12-01.23.54:912][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:912][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.12-01.23.54:912][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:912][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.12-01.23.54:912][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:913][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.12-01.23.54:913][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:913][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.12-01.23.54:913][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:913][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.12-01.23.54:913][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:913][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.12-01.23.54:913][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:913][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.12-01.23.54:913][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:913][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.12-01.23.54:913][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:913][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.12-01.23.54:913][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:913][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.12-01.23.54:914][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:914][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.12-01.23.54:914][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:914][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.12-01.23.54:914][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:914][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.12-01.23.54:914][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:914][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.12-01.23.54:914][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:914][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.12-01.23.54:914][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:914][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.12-01.23.54:914][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:914][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.12-01.23.54:914][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:914][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.12-01.23.54:915][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:915][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.12-01.23.54:915][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:915][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.12-01.23.54:915][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:915][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.12-01.23.54:915][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:915][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.12-01.23.54:915][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:915][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.12-01.23.54:915][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:915][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.12-01.23.54:915][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:915][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.12-01.23.54:915][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:916][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.12-01.23.54:916][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:916][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.12-01.23.54:916][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:916][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.12-01.23.54:916][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:916][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.12-01.23.54:916][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:916][663]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.12-01.23.54:916][663]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.23.54:918][663]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.54:918][663]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.06.12-01.23.54:918][663]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.06.12-01.23.54:918][663]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.06.12-01.23.54:920][663]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.06.12-01.23.54:920][663]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.54:920][663]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.06.12-01.23.54:920][663]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.06.12-01.23.54:920][663]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.06.12-01.23.54:926][663]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.06.12-01.23.54:930][664]r.CullAll = "1" [2020.06.12-01.23.55:699][700]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.12-01.23.55:699][700]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.12-01.23.55:699][700]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.55:699][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.12-01.23.55:700][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.12-01.23.55:796][701]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.12-01.23.55:811][701]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.23.55:812][701]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.23.55:812][701]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.12-01.23.55:812][701]LogNet: World NetDriver shutdown SteamNetDriver_3 [GameNetDriver] [2020.06.12-01.23.55:812][701]LogNet: DestroyNamedNetDriver SteamNetDriver_3 [GameNetDriver] [2020.06.12-01.23.55:814][701]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 34.222.254.204:7780, Name: SteamNetConnection_3, Driver: GameNetDriver SteamNetDriver_3, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:FlippyMCXLI [0x1E99BA72350], Channels: 82, Time: 2020.06.12-01.23.55 [2020.06.12-01.23.55:815][701]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 34.222.254.204:7780, Name: SteamNetConnection_3, Driver: GameNetDriver SteamNetDriver_3, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:FlippyMCXLI [0x1E98383A300] [2020.06.12-01.23.55:815][701]LogExit: GameNetDriver SteamNetDriver_3 shut down [2020.06.12-01.23.55:817][701]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale10_Character_C_0 [2020.06.12-01.23.55:817][701]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale10_Character_C_0 [2020.06.12-01.23.55:817][701]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale10_Character_C_0 [2020.06.12-01.23.55:817][701]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale10_Character_C_0 [2020.06.12-01.23.55:817][701]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale10_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.23.55:817][701]LogDBDGeneral: StatusEffect::EndPlay - Id: Insanity, Status Owner: BP_CamperMale10_Character_C_0, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.23.55:817][701]LogDBDGeneral: StatusEffect::EndPlay - Id: IllusionaryDoctorEffect, Status Owner: BP_CamperMale10_Character_C_0, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.23.55:817][701]LogDBDGeneral: StatusEffect::EndPlay - Id: BlockAllInteractions_ShockTherapy_Activatable, Status Owner: BP_CamperMale10_Character_C_0, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.23.55:817][701]LogDBDGeneral: StatusEffect::EndPlay - Id: StaggerReductionEffect, Status Owner: BP_CamperMale10_Character_C_0, Originating Player: BP_CamperMale10_Character_C_0, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.23.55:817][701]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale10_Character_C_0, Originating Player: BP_CamperMale10_Character_C_0, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.23.55:817][701]LogDBDGeneral: StatusEffect::EndPlay - Id: IridescentQueen_Effect, Status Owner: BP_CamperMale10_Character_C_0, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.23.55:817][701]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale10_Character_C_0, Originating Player: BP_CamperMale10_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.23.55:818][701]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale10_Character_C_1 [2020.06.12-01.23.55:818][701]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale10_Character_C_1 [2020.06.12-01.23.55:818][701]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale10_Character_C_1 [2020.06.12-01.23.55:818][701]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale10_Character_C_1 [2020.06.12-01.23.55:818][701]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.23.55:818][701]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.23.55:818][701]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.23.55:818][701]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale10_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.23.55:818][701]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale05_Character_C_0 [2020.06.12-01.23.55:818][701]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.06.12-01.23.55:818][701]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.06.12-01.23.55:818][701]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale05_Character_C_0 [2020.06.12-01.23.55:818][701]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.23.55:818][701]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.23.55:818][701]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.23.55:818][701]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.23.55:818][701]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale02_Character_C_1 [2020.06.12-01.23.55:818][701]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale02_Character_C_1 [2020.06.12-01.23.55:818][701]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale02_Character_C_1 [2020.06.12-01.23.55:818][701]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale02_Character_C_1 [2020.06.12-01.23.55:818][701]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.23.55:818][701]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.23.55:818][701]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.23.55:818][701]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.23.55:818][701]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_07_C_0 [2020.06.12-01.23.55:818][701]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_07_C_0 [2020.06.12-01.23.55:818][701]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_07_C_0 [2020.06.12-01.23.55:818][701]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.23.55:818][701]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.23.55:818][701]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.23.55:818][701]LogDBDGeneral: StatusEffect::EndPlay - Id: DoctorBlockInterrupt, Status Owner: BP_Slasher_Character_07_C_0 - MelonLord, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.23.55:818][701]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_07_C_0 - MelonLord, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.23.55:818][701]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale08_Character_C_0 [2020.06.12-01.23.55:818][701]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale08_Character_C_0 [2020.06.12-01.23.55:818][701]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale08_Character_C_0 [2020.06.12-01.23.55:818][701]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale08_Character_C_0 [2020.06.12-01.23.55:818][701]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.23.55:818][701]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.23.55:818][701]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.23.55:818][701]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale08_Character_C_0 - meowmixaoyama, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.23.55:818][701]LogDBDGeneral: StatusEffect::EndPlay - Id: Insanity, Status Owner: BP_CamperFemale08_Character_C_0 - meowmixaoyama, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.23.55:818][701]LogDBDGeneral: StatusEffect::EndPlay - Id: IllusionaryDoctorEffect, Status Owner: BP_CamperFemale08_Character_C_0 - meowmixaoyama, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.23.55:818][701]LogDBDGeneral: StatusEffect::EndPlay - Id: BlockAllInteractions_ShockTherapy_Activatable, Status Owner: BP_CamperFemale08_Character_C_0 - meowmixaoyama, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.23.55:818][701]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale08_Character_C_0 - meowmixaoyama, Originating Player: BP_CamperFemale08_Character_C_0 - meowmixaoyama, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.23.55:818][701]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperFemale08_Character_C_0 - meowmixaoyama, Originating Player: BP_CamperFemale08_Character_C_0 - meowmixaoyama, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.23.55:818][701]LogDBDGeneral: StatusEffect::EndPlay - Id: IridescentQueen_Effect, Status Owner: BP_CamperFemale08_Character_C_0 - meowmixaoyama, Originating Player: BP_Slasher_Character_07_C_0 - MelonLord, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.23.55:818][701]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale08_Character_C_0 - meowmixaoyama, Originating Player: BP_CamperFemale08_Character_C_0 - meowmixaoyama, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.23.55:818][701]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale08_Character_C_1 [2020.06.12-01.23.55:819][701]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale08_Character_C_1 [2020.06.12-01.23.55:819][701]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale08_Character_C_1 [2020.06.12-01.23.55:819][701]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale08_Character_C_1 [2020.06.12-01.23.55:819][701]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.23.55:819][701]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.23.55:819][701]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.23.55:819][701]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale08_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.23.56:000][701]LogUObjectHash: Compacting FUObjectHashTables data took 5.02ms [2020.06.12-01.23.56:060][701]LogStreaming: Flushing async loaders. [2020.06.12-01.23.56:064][701]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-01.23.56:064][701]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.12-01.23.56:065][701]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.12-01.23.56:065][701]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.12-01.23.56:065][701]LogStreaming: Flushing async loaders. [2020.06.12-01.23.56:075][701]LogStreaming: Flushing async loaders took 10ms. [2020.06.12-01.23.56:075][701]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.12-01.23.56:075][701]LogStreaming: Flushing async loaders. [2020.06.12-01.23.56:096][701]LogStreaming: Flushing async loaders took 21ms. [2020.06.12-01.23.56:096][701]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.12-01.23.56:096][701]LogStreaming: Flushing async loaders. [2020.06.12-01.23.56:098][701]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.23.56:098][701]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.12-01.23.56:098][701]LogStreaming: Flushing async loaders. [2020.06.12-01.23.56:098][701]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.23.56:098][701]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.12-01.23.56:098][701]LogStreaming: Flushing async loaders. [2020.06.12-01.23.56:230][701]LogStreaming: Flushing async loaders took 132ms. [2020.06.12-01.23.56:232][701]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.12-01.23.56:233][701]LogStreaming: Flushing async loaders. [2020.06.12-01.23.56:340][701]LogStreaming: Flushing async loaders took 108ms. [2020.06.12-01.23.56:340][701]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.12-01.23.56:340][701]LogStreaming: Flushing async loaders. [2020.06.12-01.23.56:345][701]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-01.23.56:346][701]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.12-01.23.56:346][701]LogStreaming: Flushing async loaders. [2020.06.12-01.23.56:346][701]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.23.56:346][701]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.12-01.23.56:346][701]LogStreaming: Flushing async loaders. [2020.06.12-01.23.56:347][701]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.23.56:347][701]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.12-01.23.56:347][701]LogStreaming: Flushing async loaders. [2020.06.12-01.23.56:347][701]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.23.56:347][701]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.12-01.23.56:347][701]LogStreaming: Flushing async loaders. [2020.06.12-01.23.56:372][701]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.23.56:381][701]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.23.56:448][701]LogStreaming: Flushing async loaders took 101ms. [2020.06.12-01.23.56:449][701]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.12-01.23.56:449][701]LogStreaming: Flushing async loaders. [2020.06.12-01.23.56:558][701]LogStreaming: Flushing async loaders took 108ms. [2020.06.12-01.23.56:561][701]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.11-18.23.56 [2020.06.12-01.23.56:562][701]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.12-01.23.56:562][701]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.12-01.23.56:562][701]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.12-01.23.56:562][701]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.12-01.23.56:562][701]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-01.23.56:562][701]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-01.23.56:562][701]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-01.23.56:562][701]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-01.23.56:562][701]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.12-01.23.56:562][701]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.12-01.23.56:562][701]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-01.23.56:562][701]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-01.23.56:562][701]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.12-01.23.56:562][701]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-01.23.56:562][701]LogOnlineSession: Verbose: OSS: OwningPlayerName: FlippyMCXLI [2020.06.12-01.23.56:562][701]LogOnlineSession: Verbose: OSS: OwningPlayerId: FlippyMCXLI [0x1E995A2E290] [2020.06.12-01.23.56:562][701]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-01.23.56:562][701]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.12-01.23.56:562][701]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198049032288:7777 Type: Lobby session SessionId: Lobby[0x18...EBB0] [2020.06.12-01.23.56:562][701]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-01.23.56:562][701]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.12-01.23.56:563][701]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-01.23.56:563][701]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-01.23.56:563][701]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.12-01.23.56:563][701]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-01.23.56:563][701]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.12-01.23.56:563][701]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-01.23.56:563][701]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.12-01.23.56:563][701]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-01.23.56:563][701]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-01.23.56:563][701]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.12-01.23.56:563][701]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-01.23.56:563][701]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-01.23.56:563][701]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-01.23.56:563][701]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.12-01.23.56:563][701]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1033696884 : OnlineService [2020.06.12-01.23.56:563][701]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=613695501 : OnlineService [2020.06.12-01.23.56:563][701]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1433831315 : OnlineService [2020.06.12-01.23.56:563][701]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1823022207 : OnlineService [2020.06.12-01.23.56:563][701]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198049032288:7777|109775240982162352 : OnlineService [2020.06.12-01.23.56:563][701]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-01.23.56:563][701]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.12-01.23.56:575][701]LogWorld: Bringing up level for play took: 0.014981 [2020.06.12-01.23.56:576][701]GameFlow: [Login Attempted] Options: "?Name=FlippyMCXLI" Response: "" [2020.06.12-01.23.56:576][701]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-01.23.56:576][701]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-01.23.56:576][701]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-01.23.56:576][701]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-01.23.56:576][701]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.12-01.23.56:576][701]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.12-01.23.56:576][701]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-01.23.56:576][701]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-01.23.56:576][701]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.12-01.23.56:576][701]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-01.23.56:576][701]LogOnlineSession: Verbose: OSS: OwningPlayerName: FlippyMCXLI [2020.06.12-01.23.56:576][701]LogOnlineSession: Verbose: OSS: OwningPlayerId: FlippyMCXLI [0x1E9B4BBA150] [2020.06.12-01.23.56:576][701]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-01.23.56:576][701]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.12-01.23.56:576][701]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198049032288:7777 Type: Lobby session SessionId: Lobby[0x18...EBB0] [2020.06.12-01.23.56:576][701]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-01.23.56:576][701]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.12-01.23.56:576][701]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-01.23.56:576][701]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-01.23.56:576][701]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.12-01.23.56:576][701]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-01.23.56:576][701]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.12-01.23.56:576][701]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-01.23.56:576][701]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.12-01.23.56:576][701]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-01.23.56:576][701]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-01.23.56:576][701]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.12-01.23.56:576][701]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-01.23.56:576][701]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-01.23.56:576][701]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-01.23.56:576][701]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.12-01.23.56:576][701]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1033696884 : OnlineService [2020.06.12-01.23.56:576][701]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=613695501 : OnlineService [2020.06.12-01.23.56:576][701]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1433831315 : OnlineService [2020.06.12-01.23.56:577][701]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1823022207 : OnlineService [2020.06.12-01.23.56:577][701]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198049032288:7777|109775240982162352 : OnlineService [2020.06.12-01.23.56:577][701]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-01.23.56:577][701]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.12-01.23.56:581][701]GameFlow: FCharacterStateData::SetPips() with value=75 [2020.06.12-01.23.56:581][701]GameFlow: FCharacterStateData::SetPips() with value=44 [2020.06.12-01.23.56:642][701]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88116] [2020.06.12-01.23.56:642][701]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.23.56:642][701]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.23.56:642][701]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-01.23.56:642][701]LogCustomization: ------ [2020.06.12-01.23.56:642][701]LogCustomization: --> ML_Hand01 [2020.06.12-01.23.56:642][701]LogCustomization: --> ML_Torso01 [2020.06.12-01.23.56:642][701]LogCustomization: --> ML_Legs01 [2020.06.12-01.23.56:642][701]LogCustomization: ------ [2020.06.12-01.23.56:642][701]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.12-01.23.56:642][701]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.12-01.23.56:642][701]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.12-01.23.56:655][701]LogStreaming: Flushing async loaders. [2020.06.12-01.23.56:663][701]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-01.23.56:762][701]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.12-01.23.56:817][701]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000032 seconds [2020.06.12-01.23.56:818][701]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000025 seconds [2020.06.12-01.23.56:818][701]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.12-01.23.56:818][701]LogLoad: Took 1.006326 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.12-01.23.56:818][701]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-01.23.56:819][701]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.12-01.23.56:819][701]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.12-01.23.56:819][701]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.56:819][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.12-01.23.56:820][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.12-01.23.57:044][702]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.57:044][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.12-01.23.57:044][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.12-01.23.57:047][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.12-01.23.57:047][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.12-01.23.57:047][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.12-01.23.57:047][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.12-01.23.57:268][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.12-01.23.57:268][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.12-01.23.57:268][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.12-01.23.57:268][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.12-01.23.57:269][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.12-01.23.57:371][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.12-01.23.57:371][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.12-01.23.57:371][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.12-01.23.57:372][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.12-01.23.57:392][703]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.57:392][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.12-01.23.57:392][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.12-01.23.57:616][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.12-01.23.57:729][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.12-01.23.57:730][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.12-01.23.57:730][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.12-01.23.57:737][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.12-01.23.57:740][704]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.06.12-01.23.57:779][706]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.57:779][706]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.12-01.23.57:779][706]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.12-01.23.57:903][706]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.12-01.23.57:903][706]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.12-01.23.57:903][706]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.12-01.23.58:001][712]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.58:002][712]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.12-01.23.58:002][712]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.12-01.23.58:132][712]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.12-01.23.58:132][712]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.12-01.23.58:132][712]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.12-01.23.58:143][713]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.23.58:143][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.12-01.23.58:144][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.12-01.23.58:280][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.12-01.23.59:337][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.12-01.23.59:337][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.12-01.23.59:337][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.12-01.23.59:337][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.12-01.23.59:337][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.12-01.23.59:337][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.12-01.23.59:338][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.12-01.23.59:338][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.12-01.23.59:338][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.12-01.23.59:338][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.12-01.23.59:338][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.12-01.23.59:338][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.12-01.23.59:338][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.12-01.23.59:359][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.12-01.23.59:364][714]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.12-01.23.59:592][726]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.23.59:593][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.12-01.23.59:593][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.12-01.23.59:937][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.12-01.23.59:937][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.12-01.23.59:937][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.12-01.23.59:954][727]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.23.59:954][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.12-01.23.59:954][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.12-01.24.00:128][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.12-01.24.00:128][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.12-01.24.00:128][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.12-01.24.00:136][728]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.24.00:136][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.12-01.24.00:136][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.12-01.24.00:303][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.12-01.24.00:303][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.12-01.24.00:303][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.12-01.24.00:330][730]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.24.00:330][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.12-01.24.00:331][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.12-01.24.00:502][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.12-01.24.00:502][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.12-01.24.00:503][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.12-01.24.00:510][731]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.24.00:510][731]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.12-01.24.00:511][731]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.12-01.24.00:682][731]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.12-01.24.00:682][731]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.12-01.24.00:682][731]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.12-01.24.00:688][732]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.24.00:688][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.12-01.24.00:688][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.12-01.24.00:903][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.12-01.24.00:903][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.12-01.24.00:904][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.12-01.24.00:916][733]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.24.00:916][733]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.12-01.24.00:917][733]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.12-01.24.01:165][733]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.12-01.24.01:165][733]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.12-01.24.01:165][733]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.12-01.24.01:175][734]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.24.01:175][734]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.12-01.24.01:176][734]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.12-01.24.01:408][734]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.12-01.24.01:408][734]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.12-01.24.01:408][734]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.12-01.24.01:441][736]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.12-01.24.01:441][736]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='6.749' TotalLoadTime='6.749' TimeStamp='2020-06-12T01:23:55.658Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC513108D80E6D042F901CE18166A3' LobbyId='014DA9EE08D80E6CC7BE35CADB7610CE' [2020.06.12-01.24.01:441][736]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.12-01.24.01:441][736]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='6.749' TimeStamp='2020-06-12T01:23:55.658Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC513108D80E6D042F901CE18166A3' LobbyId='014DA9EE08D80E6CC7BE35CADB7610CE' [2020.06.12-01.24.01:441][736]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.12-01.24.01:441][736]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='6.749' TimeStamp='2020-06-12T01:23:55.658Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC513108D80E6D042F901CE18166A3' LobbyId='014DA9EE08D80E6CC7BE35CADB7610CE' [2020.06.12-01.24.01:441][736]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.12-01.24.01:442][736]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='6.749' TimeStamp='2020-06-12T01:23:55.658Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC513108D80E6D042F901CE18166A3' LobbyId='014DA9EE08D80E6CC7BE35CADB7610CE' [2020.06.12-01.24.01:442][736]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.06.12-01.24.01:442][736]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.12-01.24.01:461][737]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.12-01.24.01:461][737]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.12-01.24.01:461][737]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.12-01.24.02:456][783]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.12-01.24.02:456][783]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.12-01.24.02:456][783]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.06.12-01.24.02:456][783]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.02:456][783]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.12-01.24.02:456][783]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.02:456][783]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.02:456][783]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.02:456][783]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.12-01.24.02:456][783]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.12-01.24.02:456][783]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.02:456][783]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.12-01.24.02:456][783]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-01.24.02:456][783]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.12-01.24.02:610][783]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.24.02:611][783]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-01.24.02:611][783]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.24.02:611][783]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.12-01.24.02:611][783]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.12-01.24.02:611][783]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.12-01.24.02:611][783]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.02:611][783]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-01.24.02:668][783]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.02:668][783]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.02:668][783]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-01.24.02:668][783]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-01.24.02:669][783]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.12-01.24.02:669][783]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.12-01.24.02:669][783]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-01.24.02:669][783]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.24.02:669][783]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-01.24.02:670][783]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.24.02:670][783]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-01.24.02:670][783]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.24.02:670][783]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-01.24.02:670][783]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.24.02:670][783]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.12-01.24.02:670][783]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.24.02:670][783]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.24.02:670][783]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.02:695][783]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.24.02:695][783]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.12-01.24.02:695][783]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-01.24.02:695][783]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.24.02:695][783]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-01.24.02:699][783]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.12-01.24.02:699][783]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.12-01.24.02:699][783]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.02:699][783]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.02:756][783]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88116] [2020.06.12-01.24.02:756][783]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.24.02:756][783]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.24.02:756][783]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.02:756][783]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.02:756][783]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-01.24.02:757][784]r.CullAll = "0" [2020.06.12-01.24.02:861][785]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-01.24.02:862][785]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.12-01.24.02:862][785]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.06.12-01.24.02:862][785]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.12-01.24.02:862][785]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.12-01.24.02:862][785]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-01.24.02:862][785]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-01.24.02:862][785]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-01.24.02:862][785]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-01.24.02:862][785]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.12-01.24.02:862][785]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.12-01.24.02:862][785]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-01.24.02:862][785]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-01.24.02:862][785]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.12-01.24.02:862][785]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-01.24.02:863][785]LogOnlineSession: Verbose: OSS: OwningPlayerName: FlippyMCXLI [2020.06.12-01.24.02:863][785]LogOnlineSession: Verbose: OSS: OwningPlayerId: FlippyMCXLI [0x1E9B50BE2F0] [2020.06.12-01.24.02:863][785]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-01.24.02:863][785]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.12-01.24.02:863][785]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198049032288:7777 Type: Lobby session SessionId: Lobby[0x18...EBB0] [2020.06.12-01.24.02:863][785]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-01.24.02:863][785]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.12-01.24.02:863][785]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-01.24.02:863][785]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-01.24.02:863][785]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.12-01.24.02:863][785]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-01.24.02:863][785]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.12-01.24.02:863][785]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-01.24.02:863][785]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.12-01.24.02:863][785]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-01.24.02:863][785]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-01.24.02:863][785]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.12-01.24.02:863][785]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-01.24.02:863][785]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-01.24.02:863][785]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-01.24.02:863][785]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.12-01.24.02:863][785]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1033696884 : OnlineService [2020.06.12-01.24.02:863][785]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=613695501 : OnlineService [2020.06.12-01.24.02:863][785]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1433831315 : OnlineService [2020.06.12-01.24.02:863][785]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1823022207 : OnlineService [2020.06.12-01.24.02:863][785]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198049032288:7777|109775240982162352 : OnlineService [2020.06.12-01.24.02:863][785]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-01.24.02:863][785]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.12-01.24.02:863][785]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.12-01.24.02:863][785]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-01.24.02:864][785]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-01.24.02:864][785]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.24.02:868][785]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-01.24.02:868][785]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.12-01.24.02:868][785]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.12-01.24.02:869][785]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.12-01.24.02:869][785]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.12-01.24.02:870][785]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.12-01.24.02:870][785]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.12-01.24.02:872][785]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.12-01.24.02:872][785]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.12-01.24.02:873][785]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.06.12-01.24.02:873][785]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-01.24.02:876][785]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.24.02:880][785]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.24.02:880][785]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.24.02:880][785]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.24.02:880][785]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.24.02:880][785]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-01.24.02:883][785]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.24.02:901][786]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-01.24.02:901][786]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-01.24.02:901][786]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-01.24.02:906][786]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.12-01.24.02:906][786]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 16. [2020.06.12-01.24.02:906][786]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.24.02:991][786]LogStreaming: Flushing async loaders took 85ms. [2020.06.12-01.24.02:992][786]LogStreaming: Flushing async loaders. [2020.06.12-01.24.02:995][786]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-01.24.02:995][786]LogStreaming: Flushing async loaders. [2020.06.12-01.24.03:004][786]LogStreaming: Flushing async loaders took 9ms. [2020.06.12-01.24.03:004][786]LogStreaming: Flushing async loaders. [2020.06.12-01.24.03:006][786]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.24.03:007][786]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000033 seconds [2020.06.12-01.24.03:007][786]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.4 [2020.06.12-01.24.03:007][786]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.24.03:007][786]LogCustomization: ------ [2020.06.12-01.24.03:007][786]LogCustomization: --> ML_Hand01 [2020.06.12-01.24.03:007][786]LogCustomization: --> ML_Torso01 [2020.06.12-01.24.03:007][786]LogCustomization: --> ML_Legs01 [2020.06.12-01.24.03:007][786]LogCustomization: ------ [2020.06.12-01.24.03:007][786]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-01.24.03:007][786]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-01.24.03:007][786]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-01.24.03:007][786]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-01.24.03:007][786]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-01.24.03:007][786]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-01.24.03:007][786]LogStreaming: Flushing async loaders. [2020.06.12-01.24.03:010][786]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.24.03:010][786]LogStreaming: Flushing async loaders. [2020.06.12-01.24.03:011][786]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.24.03:011][786]LogStreaming: Flushing async loaders. [2020.06.12-01.24.03:012][786]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.24.03:013][786]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.24.03:013][786]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.24.03:013][786]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.24.03:013][786]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.24.03:013][786]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.24.03:032][787]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-01.24.03:032][787]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-01.24.03:104][791]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-01.24.03:129][792]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.24.03:129][792]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.24.03:168][794]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.24.03:168][794]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.24.03:168][794]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.24.03:168][794]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.24.04:073][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.12-01.24.05:153][900]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.12-01.24.05:169][901]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.05:169][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-01.24.05:170][901]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.05:170][901]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.05:170][901]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.05:170][901]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.05:170][901]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.05:170][901]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.05:170][901]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.05:170][901]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.05:170][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-01.24.05:223][901]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.05:223][901]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.05:223][901]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.05:365][901]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.24.05:365][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-01.24.05:370][901]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.05:370][901]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.05:395][901]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.05:395][901]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.05:395][901]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-01.24.06:077][939]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.12-01.24.07:206][ 6]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.12-01.24.07:206][ 6]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.12-01.24.07:228][ 7]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.07:228][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-01.24.07:236][ 7]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.07:236][ 7]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.07:237][ 7]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.07:237][ 7]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.07:237][ 7]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.07:288][ 7]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88116] [2020.06.12-01.24.07:288][ 7]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.24.07:288][ 7]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.24.07:288][ 7]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.07:288][ 7]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.07:288][ 7]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.07:288][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-01.24.07:349][ 7]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.07:349][ 7]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.07:349][ 7]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.07:374][ 7]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.24.07:374][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-01.24.07:379][ 7]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.07:379][ 7]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.07:433][ 7]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88116] [2020.06.12-01.24.07:433][ 7]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.24.07:434][ 7]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.24.07:434][ 7]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.07:434][ 7]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.07:434][ 7]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-01.24.08:707][ 84]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.12-01.24.08:723][ 85]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.08:723][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-01.24.08:724][ 85]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.08:724][ 85]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.08:724][ 85]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.08:724][ 85]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.08:725][ 85]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.08:725][ 85]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.08:725][ 85]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.08:725][ 85]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.08:725][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-01.24.08:781][ 85]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.08:781][ 85]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.08:781][ 85]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.08:927][ 85]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.24.08:927][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-01.24.08:931][ 85]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.08:931][ 85]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.08:954][ 85]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.08:954][ 85]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.08:954][ 85]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-01.24.09:465][113]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.24.09:471][113]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.24.09:477][113]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.24.09:477][113]GameFlow: Authority_SetSelectedCharacterId: 20 Player: FlippyMCXLI [2020.06.12-01.24.09:485][113]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.24.09:489][113]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.24.09:489][113]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-01.24.09:489][113]LogCustomization: ------ [2020.06.12-01.24.09:489][113]LogCustomization: --> ML_Hand01 [2020.06.12-01.24.09:489][113]LogCustomization: --> ML_Torso01 [2020.06.12-01.24.09:489][113]LogCustomization: --> ML_Legs01 [2020.06.12-01.24.09:489][113]LogCustomization: ------ [2020.06.12-01.24.09:489][113]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.24.09:489][113]LogCustomization: ------ [2020.06.12-01.24.09:489][113]LogCustomization: --> ML_Hand01 [2020.06.12-01.24.09:489][113]LogCustomization: --> ML_Torso01 [2020.06.12-01.24.09:489][113]LogCustomization: --> ML_Legs01 [2020.06.12-01.24.09:489][113]LogCustomization: ------ [2020.06.12-01.24.09:489][113]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-01.24.09:489][113]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-01.24.09:489][113]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-01.24.09:489][113]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-01.24.09:489][113]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-01.24.09:489][113]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-01.24.09:493][113]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.24.09:496][113]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.24.09:496][113]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-01.24.09:496][113]LogCustomization: ------ [2020.06.12-01.24.09:496][113]LogCustomization: ------ [2020.06.12-01.24.09:496][113]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.24.09:496][113]LogCustomization: ------ [2020.06.12-01.24.09:496][113]LogCustomization: ------ [2020.06.12-01.24.09:507][114]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.24.09:507][114]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.24.09:507][114]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [20] [2020.06.12-01.24.09:507][114]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 16 [2020.06.12-01.24.09:507][114]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.24.09:507][114]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.24.09:507][114]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.24.09:507][114]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.24.09:508][114]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.24.09:609][121]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.24.09:609][121]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.24.09:674][125]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.24.09:674][125]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.24.09:674][125]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.24.09:674][125]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.24.10:186][152]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.12-01.24.10:186][152]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.12-01.24.10:186][152]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.12-01.24.10:186][152]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.12-01.24.10:186][152]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.12-01.24.10:186][152]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.12-01.24.10:188][152]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-01.24.10:188][152]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-01.24.10:193][152]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.12-01.24.10:193][152]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 20. [2020.06.12-01.24.10:193][152]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.24.10:204][152]LogStreaming: Flushing async loaders took 11ms. [2020.06.12-01.24.10:205][152]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000083 seconds [2020.06.12-01.24.10:206][152]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.4 [2020.06.12-01.24.10:206][152]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.24.10:206][152]LogCustomization: ------ [2020.06.12-01.24.10:206][152]LogCustomization: ------ [2020.06.12-01.24.10:273][156]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.06.12-01.24.10:294][157]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.10:295][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-01.24.10:295][157]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.10:295][157]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.10:295][157]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.10:296][157]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.10:296][157]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.10:296][157]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.10:296][157]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.10:296][157]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.10:296][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-01.24.10:351][157]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.10:351][157]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.10:351][157]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.10:353][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 20 (playerChanged=true), bloodpoints:909314, #nodesDataArray:17, #pathsDataArray:21, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:24, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.12-01.24.10:355][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.06.12-01.24.10:363][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.06.12-01.24.10:363][157]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.24.10:363][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-01.24.10:367][157]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.10:367][157]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.10:391][157]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.10:391][157]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.24.10:391][157]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-01.24.10:392][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:17, #pathsDataArray:21, animate:true [2020.06.12-01.24.10:653][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000714976341 ) [2020.06.12-01.24.10:653][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000714976341 [2020.06.12-01.24.11:190][188]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.12-01.24.11:889][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000714976341 seconds [2020.06.12-01.24.12:089][241]LogAsyncLoad: Done loading library async: Menu in 71.6 sec [2020.06.12-01.24.13:340][316]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.13:340][316]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:105) [2020.06.12-01.24.13:440][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.24.13:471][324]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.13:924][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.24.14:407][380]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.14:408][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:209) [2020.06.12-01.24.14:507][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.24.14:538][388]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.15:173][426]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.15:174][426]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.24.15:174][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:310) [2020.06.12-01.24.15:305][434]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.15:306][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.24.15:924][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.06.12-01.24.15:924][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.06.12-01.24.16:540][508]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.16:541][508]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:402, completeWeb:false, teleport:false ) [2020.06.12-01.24.16:541][508]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:402 [2020.06.12-01.24.16:542][508]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:101) [2020.06.12-01.24.16:655][515]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.16:741][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.24.17:474][564]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.17:475][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:303, completeWeb:false, teleport:false ) [2020.06.12-01.24.17:475][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:103) [2020.06.12-01.24.17:589][571]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.17:606][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.24.17:807][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:303 [2020.06.12-01.24.18:308][614]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.18:308][614]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:202, completeWeb:false, teleport:false ) [2020.06.12-01.24.18:309][614]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:104) [2020.06.12-01.24.18:440][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.24.18:572][630]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.18:640][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:202 [2020.06.12-01.24.19:240][670]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.19:240][670]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:102, completeWeb:false, teleport:false ) [2020.06.12-01.24.19:241][670]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:203) [2020.06.12-01.24.19:389][679]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.19:407][680]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.24.19:574][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:102 [2020.06.12-01.24.20:124][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.24.20:641][754]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.20:641][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:309, completeWeb:false, teleport:true ) [2020.06.12-01.24.20:641][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:204) [2020.06.12-01.24.20:788][763]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.20:807][764]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.24.21:141][784]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:309 [2020.06.12-01.24.21:940][832]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.21:941][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:304) [2020.06.12-01.24.21:941][832]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 25.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.24.21:943][832]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.24.21:946][832]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.24.22:005][832]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88244] [2020.06.12-01.24.22:005][832]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.24.22:006][832]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26095&schemaVersion=0] [2020.06.12-01.24.22:007][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 20 (playerChanged=false), bloodpoints:875314, #nodesDataArray:19, #pathsDataArray:18, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:25, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.12-01.24.22:009][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.12-01.24.22:011][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.60000069946982 ) [2020.06.12-01.24.22:011][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.60000069946982 [2020.06.12-01.24.22:017][833]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.24.22:017][833]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.24.22:017][833]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [20] and selected character id [20] [2020.06.12-01.24.22:017][833]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.24.22:017][833]LogCustomization: ------ [2020.06.12-01.24.22:017][833]LogCustomization: ------ [2020.06.12-01.24.22:018][833]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.24.22:018][833]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.24.22:018][833]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.24.22:018][833]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.24.22:019][833]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.24.22:019][833]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.24.22:055][836]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.22:072][837]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E933C0B650] Result: '1' k_EResultOK (success) [2020.06.12-01.24.22:086][838]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.058939 seconds [2020.06.12-01.24.22:189][844]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.24.22:189][844]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.24.22:206][845]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26095&schemaVersion=0] [2020.06.12-01.24.22:206][845]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.24.22:239][847]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.24.22:239][847]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.24.22:239][847]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.24.22:239][847]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.24.23:556][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.60000069946982 seconds [2020.06.12-01.24.23:557][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:25, prestige:0, #levelUpDetailsDataArray:0 [2020.06.12-01.24.23:807][941]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.24.23:907][947]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.12-01.24.23:907][947]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:19, #pathsDataArray:18, animate:true [2020.06.12-01.24.24:103][947]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000681448728 ) [2020.06.12-01.24.24:103][947]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000681448728 [2020.06.12-01.24.24:103][947]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.12-01.24.25:523][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000681448728 seconds [2020.06.12-01.24.27:475][148]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.27:475][148]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:102) [2020.06.12-01.24.27:589][155]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.27:607][156]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.24.28:241][194]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.28:241][194]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:202) [2020.06.12-01.24.28:357][201]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.24.28:472][208]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.28:841][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.24.29:341][260]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.29:341][260]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.24.29:342][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:305, completeWeb:false, teleport:false ) [2020.06.12-01.24.29:342][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:303) [2020.06.12-01.24.29:391][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.24.29:455][267]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.29:674][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:305 [2020.06.12-01.24.30:474][328]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.30:474][328]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:205, completeWeb:false, teleport:false ) [2020.06.12-01.24.30:475][328]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:103) [2020.06.12-01.24.30:525][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.24.30:755][345]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.30:807][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:205 [2020.06.12-01.24.31:274][376]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.31:275][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:302, completeWeb:false, teleport:true ) [2020.06.12-01.24.31:275][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:104) [2020.06.12-01.24.31:407][384]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.24.31:572][394]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.31:807][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:302 [2020.06.12-01.24.32:273][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.24.32:774][466]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.06.12-01.24.32:774][466]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.06.12-01.24.33:941][536]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.33:942][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:308, completeWeb:false, teleport:true ) [2020.06.12-01.24.33:942][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:105) [2020.06.12-01.24.34:089][545]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.34:107][546]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.24.34:474][568]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:308 [2020.06.12-01.24.34:941][596]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.34:941][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:206, completeWeb:false, teleport:true ) [2020.06.12-01.24.34:942][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:208) [2020.06.12-01.24.35:073][604]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.24.35:189][611]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.35:474][628]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:206 [2020.06.12-01.24.38:124][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.24.38:608][816]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.38:608][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:210, completeWeb:true, teleport:true ) [2020.06.12-01.24.38:608][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:101) [2020.06.12-01.24.38:723][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.24.38:755][825]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.39:640][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:210 [2020.06.12-01.24.39:640][878]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 26.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.24.39:641][878]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.24.39:646][878]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.24.39:703][878]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88160] [2020.06.12-01.24.39:704][878]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.24.39:704][878]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26096&schemaVersion=0] [2020.06.12-01.24.39:706][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 20 (playerChanged=false), bloodpoints:847314, #nodesDataArray:13, #pathsDataArray:16, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:26, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.12-01.24.39:707][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.12-01.24.39:709][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000635534525 ) [2020.06.12-01.24.39:709][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000635534525 [2020.06.12-01.24.39:715][879]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.24.39:715][879]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.24.39:715][879]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [20] and selected character id [20] [2020.06.12-01.24.39:715][879]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.24.39:715][879]LogCustomization: ------ [2020.06.12-01.24.39:716][879]LogCustomization: ------ [2020.06.12-01.24.39:716][879]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.24.39:719][879]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-01.24.39:719][879]LogStreaming: Flushing async loaders. [2020.06.12-01.24.39:721][879]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.24.39:721][879]LogStreaming: Flushing async loaders. [2020.06.12-01.24.39:723][879]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.24.39:724][879]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.24.39:724][879]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.24.39:724][879]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.24.39:724][879]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.24.39:724][879]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.24.39:773][883]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5129100] Result: '1' k_EResultOK (success) [2020.06.12-01.24.39:788][884]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.063612 seconds [2020.06.12-01.24.39:889][890]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.24.39:889][890]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.24.39:922][892]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.24.39:922][892]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.24.39:922][892]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.24.39:922][892]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.24.39:947][893]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26096&schemaVersion=0] [2020.06.12-01.24.39:948][893]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.24.41:140][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.24.41:240][971]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000635534525 seconds [2020.06.12-01.24.41:240][971]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:26, prestige:0, #levelUpDetailsDataArray:0 [2020.06.12-01.24.42:241][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.24.42:340][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.12-01.24.42:340][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:13, #pathsDataArray:16, animate:true [2020.06.12-01.24.42:498][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000715814531 ) [2020.06.12-01.24.42:498][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000715814531 [2020.06.12-01.24.42:499][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.12-01.24.43:941][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000715814531 seconds [2020.06.12-01.24.45:574][221]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.45:575][221]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:101) [2020.06.12-01.24.45:675][227]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.24.45:723][230]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.46:242][261]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.46:242][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:212) [2020.06.12-01.24.46:325][266]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.24.46:356][268]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.46:875][299]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.46:875][299]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 3.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.24.46:875][299]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:309, completeWeb:false, teleport:false ) [2020.06.12-01.24.46:876][299]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:312) [2020.06.12-01.24.46:941][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.24.47:006][307]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.47:208][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:309 [2020.06.12-01.24.48:108][373]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.48:108][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:308, completeWeb:false, teleport:false ) [2020.06.12-01.24.48:109][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:104) [2020.06.12-01.24.48:208][379]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.24.48:240][381]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.48:408][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:308 [2020.06.12-01.24.48:975][425]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.48:975][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:208, completeWeb:false, teleport:false ) [2020.06.12-01.24.48:976][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:103) [2020.06.12-01.24.49:073][431]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.49:075][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.24.49:309][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:208 [2020.06.12-01.24.50:175][497]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.50:176][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:203, completeWeb:true, teleport:true ) [2020.06.12-01.24.50:176][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:105) [2020.06.12-01.24.50:408][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.24.50:423][512]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.51:208][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:203 [2020.06.12-01.24.51:209][559]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 27.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.24.51:210][559]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.24.51:213][559]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.24.51:268][559]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88244] [2020.06.12-01.24.51:268][559]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.24.51:268][559]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26097&schemaVersion=0] [2020.06.12-01.24.51:270][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 20 (playerChanged=false), bloodpoints:824314, #nodesDataArray:16, #pathsDataArray:19, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:27, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.12-01.24.51:271][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.12-01.24.51:273][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000593671575 ) [2020.06.12-01.24.51:273][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000593671575 [2020.06.12-01.24.51:280][560]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.24.51:280][560]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.24.51:280][560]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [20] and selected character id [20] [2020.06.12-01.24.51:280][560]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.24.51:280][560]LogCustomization: ------ [2020.06.12-01.24.51:280][560]LogCustomization: ------ [2020.06.12-01.24.51:281][560]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.24.51:281][560]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.24.51:281][560]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.24.51:281][560]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.24.51:281][560]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.24.51:317][563]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E948764840] Result: '1' k_EResultOK (success) [2020.06.12-01.24.51:338][564]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.057606 seconds [2020.06.12-01.24.51:406][568]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.24.51:406][568]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.24.51:473][572]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.24.51:473][572]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.24.51:473][572]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.24.51:473][572]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.24.51:523][575]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26097&schemaVersion=0] [2020.06.12-01.24.51:523][575]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.24.52:774][650]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.24.52:807][652]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000593671575 seconds [2020.06.12-01.24.52:807][652]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:27, prestige:0, #levelUpDetailsDataArray:0 [2020.06.12-01.24.53:207][676]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.24.53:308][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.12-01.24.53:308][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:16, #pathsDataArray:19, animate:true [2020.06.12-01.24.53:501][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000720610842 ) [2020.06.12-01.24.53:501][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000720610842 [2020.06.12-01.24.53:501][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.12-01.24.54:925][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000720610842 seconds [2020.06.12-01.24.58:242][965]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.58:243][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:102) [2020.06.12-01.24.58:357][972]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.24.58:358][972]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.00:976][129]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.00:977][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:204) [2020.06.12-01.25.01:090][136]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.01:092][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.01:708][173]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.01:708][173]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.25.01:709][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:301, completeWeb:false, teleport:false ) [2020.06.12-01.25.01:709][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:305) [2020.06.12-01.25.01:824][180]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.01:841][181]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.02:009][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:301 [2020.06.12-01.25.02:742][235]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.02:742][235]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:201, completeWeb:false, teleport:false ) [2020.06.12-01.25.02:742][235]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:302, completeWeb:false, teleport:false ) [2020.06.12-01.25.02:743][235]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:101) [2020.06.12-01.25.02:842][241]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.02:990][250]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.03:075][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:201 [2020.06.12-01.25.03:075][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:302 [2020.06.12-01.25.03:642][289]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.03:642][289]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:306, completeWeb:false, teleport:true ) [2020.06.12-01.25.03:643][289]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:103) [2020.06.12-01.25.03:725][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.03:757][296]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.04:174][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:306 [2020.06.12-01.25.04:642][349]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.05:108][377]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.05:109][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:205, completeWeb:false, teleport:false ) [2020.06.12-01.25.05:110][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:104) [2020.06.12-01.25.05:208][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.05:373][393]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.05:442][397]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:205 [2020.06.12-01.25.06:042][433]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.06:043][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:207, completeWeb:true, teleport:true ) [2020.06.12-01.25.06:043][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:105) [2020.06.12-01.25.06:142][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.06:174][441]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.07:075][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:207 [2020.06.12-01.25.07:076][495]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 28.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.25.07:077][495]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.25.07:081][495]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.25.07:137][495]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88264] [2020.06.12-01.25.07:137][495]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.25.07:137][495]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26098&schemaVersion=0] [2020.06.12-01.25.07:139][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 20 (playerChanged=false), bloodpoints:796314, #nodesDataArray:18, #pathsDataArray:19, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:28, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.12-01.25.07:140][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.12-01.25.07:142][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000453717075 ) [2020.06.12-01.25.07:142][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000453717075 [2020.06.12-01.25.07:149][496]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.25.07:149][496]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.25.07:149][496]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [20] and selected character id [20] [2020.06.12-01.25.07:149][496]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.25.07:149][496]LogCustomization: ------ [2020.06.12-01.25.07:149][496]LogCustomization: ------ [2020.06.12-01.25.07:150][496]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.25.07:150][496]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.25.07:150][496]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.25.07:150][496]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.25.07:150][496]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.25.07:189][499]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E98BCEE2C0] Result: '1' k_EResultOK (success) [2020.06.12-01.25.07:217][501]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.058589 seconds [2020.06.12-01.25.07:256][503]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.25.07:256][503]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.25.07:390][511]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.25.07:390][511]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.25.07:390][511]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.25.07:390][511]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.25.07:391][511]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26098&schemaVersion=0] [2020.06.12-01.25.07:391][511]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.25.08:691][589]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000453717075 seconds [2020.06.12-01.25.08:692][589]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:28, prestige:0, #levelUpDetailsDataArray:0 [2020.06.12-01.25.10:208][680]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.10:342][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.12-01.25.10:342][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:18, #pathsDataArray:19, animate:true [2020.06.12-01.25.10:533][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000472459942 ) [2020.06.12-01.25.10:533][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000472459942 [2020.06.12-01.25.10:534][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.12-01.25.11:941][773]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000472459942 seconds [2020.06.12-01.25.13:542][869]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.13:542][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:105) [2020.06.12-01.25.13:674][877]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.13:709][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.14:409][921]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.14:409][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:208) [2020.06.12-01.25.14:509][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.14:657][936]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.15:442][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.15:942][ 13]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.15:942][ 13]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.25.15:942][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:301, completeWeb:false, teleport:false ) [2020.06.12-01.25.15:943][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:308) [2020.06.12-01.25.16:009][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.16:074][ 21]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.16:243][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:301 [2020.06.12-01.25.16:692][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.17:175][ 87]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.17:176][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:201, completeWeb:false, teleport:false ) [2020.06.12-01.25.17:176][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:104) [2020.06.12-01.25.17:242][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.17:291][ 94]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.17:475][105]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:201 [2020.06.12-01.25.17:908][131]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.17:909][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:202, completeWeb:false, teleport:false ) [2020.06.12-01.25.17:909][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:103) [2020.06.12-01.25.18:023][138]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.18:042][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.18:243][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:202 [2020.06.12-01.25.18:775][183]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.18:776][183]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:102, completeWeb:false, teleport:false ) [2020.06.12-01.25.18:776][183]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:205) [2020.06.12-01.25.18:876][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.18:891][190]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.19:109][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:102 [2020.06.12-01.25.19:676][237]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.19:676][237]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:310, completeWeb:false, teleport:true ) [2020.06.12-01.25.19:677][237]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:305) [2020.06.12-01.25.19:775][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.19:924][252]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.20:176][267]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:310 [2020.06.12-01.25.20:643][295]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.20:644][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:101, completeWeb:true, teleport:true ) [2020.06.12-01.25.20:644][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:210) [2020.06.12-01.25.20:757][302]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.20:775][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.21:675][357]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:101 [2020.06.12-01.25.21:675][357]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 29.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.25.21:676][357]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.25.21:680][357]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.25.21:733][357]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88308] [2020.06.12-01.25.21:733][357]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.25.21:734][357]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26099&schemaVersion=0] [2020.06.12-01.25.21:735][357]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 20 (playerChanged=false), bloodpoints:770314, #nodesDataArray:18, #pathsDataArray:18, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:29, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.12-01.25.21:736][357]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.12-01.25.21:739][357]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000726268627 ) [2020.06.12-01.25.21:739][357]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000726268627 [2020.06.12-01.25.21:745][358]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.25.21:745][358]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.25.21:745][358]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [20] and selected character id [20] [2020.06.12-01.25.21:745][358]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.25.21:745][358]LogCustomization: ------ [2020.06.12-01.25.21:745][358]LogCustomization: ------ [2020.06.12-01.25.21:746][358]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.25.21:746][358]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.25.21:746][358]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.25.21:746][358]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.25.21:746][358]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.25.21:784][361]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4AE2800] Result: '1' k_EResultOK (success) [2020.06.12-01.25.21:806][362]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.058245 seconds [2020.06.12-01.25.21:857][365]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.25.21:857][365]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.25.21:907][368]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.25.21:908][368]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.25.21:908][368]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.25.21:908][368]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.25.21:924][369]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26099&schemaVersion=0] [2020.06.12-01.25.21:924][369]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.25.23:274][450]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000726268627 seconds [2020.06.12-01.25.23:274][450]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:29, prestige:0, #levelUpDetailsDataArray:0 [2020.06.12-01.25.23:609][470]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.23:709][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.12-01.25.23:709][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:18, #pathsDataArray:18, animate:true [2020.06.12-01.25.23:900][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.6000004450092 ) [2020.06.12-01.25.23:900][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.6000004450092 [2020.06.12-01.25.23:900][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.12-01.25.25:325][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.6000004450092 seconds [2020.06.12-01.25.26:277][619]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.26:277][619]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:104) [2020.06.12-01.25.26:327][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.26:374][625]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.26:976][661]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.26:977][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:207) [2020.06.12-01.25.27:009][663]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.27:274][679]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.27:676][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.28:175][733]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.28:176][733]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.25.28:176][733]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:306, completeWeb:false, teleport:false ) [2020.06.12-01.25.28:176][733]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:308) [2020.06.12-01.25.28:290][740]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.28:309][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.28:476][751]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:306 [2020.06.12-01.25.29:176][793]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.29:177][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:205, completeWeb:false, teleport:false ) [2020.06.12-01.25.29:177][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:305, completeWeb:false, teleport:false ) [2020.06.12-01.25.29:177][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:103) [2020.06.12-01.25.29:242][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.29:291][800]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.29:510][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:205 [2020.06.12-01.25.29:510][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:305 [2020.06.12-01.25.30:443][869]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.30:444][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:304, completeWeb:false, teleport:true ) [2020.06.12-01.25.30:444][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:102) [2020.06.12-01.25.30:543][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.30:574][877]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.30:975][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:304 [2020.06.12-01.25.31:359][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.31:843][953]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.31:844][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:204, completeWeb:false, teleport:false ) [2020.06.12-01.25.31:844][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:105) [2020.06.12-01.25.31:909][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.31:941][959]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.32:143][971]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:204 [2020.06.12-01.25.32:776][ 9]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.32:777][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:201, completeWeb:false, teleport:true ) [2020.06.12-01.25.32:777][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:101) [2020.06.12-01.25.32:891][ 16]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.32:926][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.33:276][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:201 [2020.06.12-01.25.34:043][ 85]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.34:043][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:203) [2020.06.12-01.25.34:043][ 85]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 30.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.25.34:044][ 85]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.25.34:048][ 85]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.25.34:110][ 85]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88456] [2020.06.12-01.25.34:110][ 85]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.25.34:111][ 85]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26100&schemaVersion=0] [2020.06.12-01.25.34:113][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 20 (playerChanged=false), bloodpoints:739314, #nodesDataArray:21, #pathsDataArray:28, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:30, prestige:0, #levelUpDetailsDataArray:1, canIncreasePrestigeLevel:false ) [2020.06.12-01.25.34:114][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.12-01.25.34:116][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000758422539 ) [2020.06.12-01.25.34:116][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000758422539 [2020.06.12-01.25.34:122][ 86]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.25.34:122][ 86]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.25.34:122][ 86]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [20] and selected character id [20] [2020.06.12-01.25.34:122][ 86]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.25.34:122][ 86]LogCustomization: ------ [2020.06.12-01.25.34:122][ 86]LogCustomization: ------ [2020.06.12-01.25.34:122][ 86]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.25.34:125][ 86]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.25.34:125][ 86]LogStreaming: Flushing async loaders. [2020.06.12-01.25.34:126][ 86]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.25.34:126][ 86]LogStreaming: Flushing async loaders. [2020.06.12-01.25.34:128][ 86]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.25.34:128][ 86]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.25.34:128][ 86]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.25.34:129][ 86]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.25.34:129][ 86]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.25.34:129][ 86]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.25.34:169][ 89]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B50F0C40] Result: '1' k_EResultOK (success) [2020.06.12-01.25.34:190][ 90]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.065271 seconds [2020.06.12-01.25.34:191][ 90]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.34:231][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.34:241][ 93]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.25.34:241][ 93]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.25.34:291][ 96]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.25.34:291][ 96]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.25.34:291][ 96]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.25.34:291][ 96]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.25.34:341][ 99]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26100&schemaVersion=0] [2020.06.12-01.25.34:341][ 99]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.25.35:642][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000758422539 seconds [2020.06.12-01.25.35:642][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:30, prestige:0, #levelUpDetailsDataArray:1 [2020.06.12-01.25.36:076][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.36:875][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.36:976][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.12-01.25.36:976][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:21, #pathsDataArray:28, animate:true [2020.06.12-01.25.37:235][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000380654819 ) [2020.06.12-01.25.37:235][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000380654819 [2020.06.12-01.25.37:235][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.12-01.25.38:576][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000380654819 seconds [2020.06.12-01.25.39:743][407]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.39:744][407]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:102) [2020.06.12-01.25.39:842][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.39:874][415]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.40:543][455]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.40:543][455]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:204) [2020.06.12-01.25.40:727][466]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.40:841][473]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.41:242][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.41:743][527]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.41:743][527]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.25.41:743][527]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddNewPerk Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.25.41:743][527]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.25.41:743][527]GameFlow: Writing Profile Stat DBD_PerksCount_Idx20: 1 [2020.06.12-01.25.41:744][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:301, completeWeb:false, teleport:false ) [2020.06.12-01.25.41:744][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:304) [2020.06.12-01.25.41:858][534]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.41:876][535]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.42:044][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:301 [2020.06.12-01.25.42:073][547]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B50F95B0] Result: '1' k_EResultOK (success) [2020.06.12-01.25.42:073][547]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B50F95B0]' succeeded in 0.328713 seconds [2020.06.12-01.25.42:096][549]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B50F95B0] Result: '1' k_EResultOK (success) [2020.06.12-01.25.42:117][550]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.357580 seconds [2020.06.12-01.25.42:676][583]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.42:677][583]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:212, completeWeb:false, teleport:false ) [2020.06.12-01.25.42:677][583]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:103) [2020.06.12-01.25.42:743][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.42:808][591]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.43:010][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:212 [2020.06.12-01.25.43:609][639]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.43:610][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:101, completeWeb:false, teleport:false ) [2020.06.12-01.25.43:610][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:106) [2020.06.12-01.25.43:693][644]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.43:725][646]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.43:911][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:101 [2020.06.12-01.25.44:576][697]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.44:577][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:211, completeWeb:false, teleport:false ) [2020.06.12-01.25.44:577][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:311, completeWeb:false, teleport:false ) [2020.06.12-01.25.44:577][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:312, completeWeb:false, teleport:false ) [2020.06.12-01.25.44:577][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:209) [2020.06.12-01.25.44:708][705]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.44:743][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.44:877][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:211 [2020.06.12-01.25.44:877][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:311 [2020.06.12-01.25.44:911][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:312 [2020.06.12-01.25.45:577][757]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.45:577][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:310, completeWeb:false, teleport:true ) [2020.06.12-01.25.45:577][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:105) [2020.06.12-01.25.45:675][763]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.45:693][764]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.46:076][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:310 [2020.06.12-01.25.46:576][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.47:043][845]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.47:044][845]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:210, completeWeb:false, teleport:false ) [2020.06.12-01.25.47:072][845]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:104) [2020.06.12-01.25.47:157][851]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.47:191][854]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.47:400][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:210 [2020.06.12-01.25.48:026][903]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.48:026][903]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.25.48:026][903]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.25.48:026][903]GameFlow: Writing Profile Stat DBD_Event1_Stat3: 1 [2020.06.12-01.25.48:026][903]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:205) [2020.06.12-01.25.48:175][913]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.48:276][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.48:305][921]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B50FE620] Result: '1' k_EResultOK (success) [2020.06.12-01.25.48:305][921]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B50FE620]' succeeded in 0.276686 seconds [2020.06.12-01.25.48:331][923]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B50FE620] Result: '1' k_EResultOK (success) [2020.06.12-01.25.48:352][924]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.316767 seconds [2020.06.12-01.25.49:410][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.49:744][ 7]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 31.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.25.49:745][ 7]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.25.49:748][ 7]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.25.49:802][ 7]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88328] [2020.06.12-01.25.49:802][ 7]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.25.49:803][ 7]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26101&schemaVersion=0] [2020.06.12-01.25.49:804][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 20 (playerChanged=false), bloodpoints:705314, #nodesDataArray:17, #pathsDataArray:18, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:31, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.12-01.25.49:806][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.12-01.25.49:808][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000722962432 ) [2020.06.12-01.25.49:808][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000722962432 [2020.06.12-01.25.49:815][ 8]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.25.49:815][ 8]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.25.49:815][ 8]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [20] and selected character id [20] [2020.06.12-01.25.49:815][ 8]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.25.49:815][ 8]LogCustomization: ------ [2020.06.12-01.25.49:815][ 8]LogCustomization: ------ [2020.06.12-01.25.49:815][ 8]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.25.49:815][ 8]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.25.49:815][ 8]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.25.49:816][ 8]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.25.49:816][ 8]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.25.49:855][ 11]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E975B5DA50] Result: '1' k_EResultOK (success) [2020.06.12-01.25.49:882][ 13]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.060898 seconds [2020.06.12-01.25.49:941][ 16]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.25.49:941][ 16]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.25.49:992][ 19]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.25.49:992][ 19]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.25.49:992][ 19]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.25.49:992][ 19]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.25.50:092][ 25]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26101&schemaVersion=0] [2020.06.12-01.25.50:092][ 25]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.25.51:360][101]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000722962432 seconds [2020.06.12-01.25.51:360][101]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:31, prestige:0, #levelUpDetailsDataArray:0 [2020.06.12-01.25.51:559][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.51:677][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.12-01.25.51:677][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:17, #pathsDataArray:18, animate:true [2020.06.12-01.25.51:870][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000357534736 ) [2020.06.12-01.25.51:870][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000357534736 [2020.06.12-01.25.51:870][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.12-01.25.53:293][205]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000357534736 seconds [2020.06.12-01.25.54:576][282]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.54:577][282]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:103) [2020.06.12-01.25.54:692][289]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.54:710][290]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.55:343][328]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.55:343][328]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:205) [2020.06.12-01.25.55:443][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.55:475][336]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.56:176][378]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.56:177][378]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.25.56:177][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:308, completeWeb:false, teleport:false ) [2020.06.12-01.25.56:177][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:305) [2020.06.12-01.25.56:292][385]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.56:327][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.56:510][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:308 [2020.06.12-01.25.57:144][436]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.57:144][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:307, completeWeb:false, teleport:false ) [2020.06.12-01.25.57:145][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:104) [2020.06.12-01.25.57:259][443]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.57:277][444]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.57:444][454]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:307 [2020.06.12-01.25.57:978][486]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.57:978][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:207, completeWeb:false, teleport:false ) [2020.06.12-01.25.57:979][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:102) [2020.06.12-01.25.58:092][493]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.58:128][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.58:310][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:207 [2020.06.12-01.25.58:910][542]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.58:911][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:105, completeWeb:false, teleport:false ) [2020.06.12-01.25.58:911][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:101) [2020.06.12-01.25.59:042][550]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.59:044][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.25.59:211][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:105 [2020.06.12-01.25.59:843][598]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.25.59:844][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:312, completeWeb:false, teleport:true ) [2020.06.12-01.25.59:844][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:202) [2020.06.12-01.25.59:944][604]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.00:109][614]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.00:377][630]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:312 [2020.06.12-01.26.00:543][640]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.01:044][670]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.01:044][670]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:211) [2020.06.12-01.26.01:045][670]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 32.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.26.01:046][670]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.26.01:050][670]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.26.01:116][670]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88436] [2020.06.12-01.26.01:116][670]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.26.01:117][670]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26102&schemaVersion=0] [2020.06.12-01.26.01:118][670]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 20 (playerChanged=false), bloodpoints:673314, #nodesDataArray:19, #pathsDataArray:26, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:32, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.12-01.26.01:120][670]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.12-01.26.01:123][670]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000713323243 ) [2020.06.12-01.26.01:123][670]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000713323243 [2020.06.12-01.26.01:130][671]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.26.01:130][671]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.26.01:130][671]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [20] and selected character id [20] [2020.06.12-01.26.01:130][671]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.26.01:130][671]LogCustomization: ------ [2020.06.12-01.26.01:130][671]LogCustomization: ------ [2020.06.12-01.26.01:131][671]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.26.01:131][671]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.26.01:131][671]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.26.01:131][671]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.26.01:131][671]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.26.01:132][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.01:173][674]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B927ED10] Result: '1' k_EResultOK (success) [2020.06.12-01.26.01:175][674]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.01:204][676]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.062255 seconds [2020.06.12-01.26.01:259][679]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.26.01:259][679]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.26.01:292][681]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.26.01:292][681]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.26.01:292][681]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.26.01:292][681]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.26.01:316][682]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26102&schemaVersion=0] [2020.06.12-01.26.01:316][682]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.26.02:660][763]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000713323243 seconds [2020.06.12-01.26.02:660][763]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:32, prestige:0, #levelUpDetailsDataArray:0 [2020.06.12-01.26.02:943][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.03:044][786]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.12-01.26.03:044][786]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:19, #pathsDataArray:26, animate:true [2020.06.12-01.26.03:284][786]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000671017915 ) [2020.06.12-01.26.03:284][786]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000671017915 [2020.06.12-01.26.03:284][786]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.12-01.26.04:660][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000671017915 seconds [2020.06.12-01.26.05:644][928]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.05:644][928]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:103) [2020.06.12-01.26.05:744][934]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.05:775][936]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.06:410][974]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.06:411][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:205) [2020.06.12-01.26.06:494][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.06:526][981]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.07:144][ 18]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.07:144][ 18]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 3.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.26.07:145][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:308, completeWeb:false, teleport:false ) [2020.06.12-01.26.07:145][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:305) [2020.06.12-01.26.07:259][ 25]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.07:278][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.07:478][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:308 [2020.06.12-01.26.08:761][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.09:244][144]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.09:244][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:207, completeWeb:false, teleport:false ) [2020.06.12-01.26.09:252][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:105) [2020.06.12-01.26.09:342][150]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.09:360][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.09:577][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:207 [2020.06.12-01.26.10:444][216]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.10:444][216]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:307, completeWeb:false, teleport:false ) [2020.06.12-01.26.10:444][216]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:104) [2020.06.12-01.26.10:544][222]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.10:692][231]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.10:744][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:307 [2020.06.12-01.26.11:411][274]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.11:411][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:306, completeWeb:false, teleport:false ) [2020.06.12-01.26.11:412][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:102) [2020.06.12-01.26.11:477][278]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.11:526][281]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.11:744][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:306 [2020.06.12-01.26.12:344][330]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.12:345][330]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:302, completeWeb:false, teleport:true ) [2020.06.12-01.26.12:345][330]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:208) [2020.06.12-01.26.12:477][338]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.12:492][339]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.12:877][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:302 [2020.06.12-01.26.13:344][390]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.13:344][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:202, completeWeb:false, teleport:false ) [2020.06.12-01.26.13:344][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:101) [2020.06.12-01.26.13:478][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.13:492][399]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.13:645][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:202 [2020.06.12-01.26.14:311][448]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.14:311][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:204) [2020.06.12-01.26.14:312][448]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 33.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.26.14:313][448]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.26.14:316][448]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.26.14:370][448]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88436] [2020.06.12-01.26.14:370][448]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.26.14:371][448]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26103&schemaVersion=0] [2020.06.12-01.26.14:372][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 20 (playerChanged=false), bloodpoints:639314, #nodesDataArray:20, #pathsDataArray:22, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:33, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.12-01.26.14:373][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.12-01.26.14:375][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000545359217 ) [2020.06.12-01.26.14:376][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000545359217 [2020.06.12-01.26.14:382][449]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.26.14:382][449]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.26.14:382][449]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [20] and selected character id [20] [2020.06.12-01.26.14:382][449]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.26.14:382][449]LogCustomization: ------ [2020.06.12-01.26.14:382][449]LogCustomization: ------ [2020.06.12-01.26.14:383][449]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.26.14:383][449]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.26.14:383][449]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.26.14:383][449]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.26.14:383][449]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.26.14:435][452]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.14:492][456]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.26.14:492][456]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.26.14:542][459]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.26.14:543][459]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.26.14:543][459]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.26.14:543][459]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.26.14:559][460]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26103&schemaVersion=0] [2020.06.12-01.26.14:559][460]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.26.14:560][460]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.14:675][467]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E983838500] Result: '1' k_EResultOK (success) [2020.06.12-01.26.14:701][469]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.311257 seconds [2020.06.12-01.26.15:926][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000545359217 seconds [2020.06.12-01.26.15:927][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:33, prestige:0, #levelUpDetailsDataArray:0 [2020.06.12-01.26.16:177][557]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.16:278][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.12-01.26.16:278][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:20, #pathsDataArray:22, animate:true [2020.06.12-01.26.16:498][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000711297616 ) [2020.06.12-01.26.16:498][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000711297616 [2020.06.12-01.26.16:498][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.12-01.26.17:893][648]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000711297616 seconds [2020.06.12-01.26.22:411][919]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.22:412][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:102) [2020.06.12-01.26.22:494][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.22:542][927]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.23:077][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.23:645][993]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.23:645][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:204) [2020.06.12-01.26.23:744][999]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.23:759][ 0]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.24:411][ 39]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.24:412][ 39]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 2.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.26.24:412][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:307, completeWeb:false, teleport:false ) [2020.06.12-01.26.24:412][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:305) [2020.06.12-01.26.24:542][ 47]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.24:577][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.24:712][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:307 [2020.06.12-01.26.25:378][ 97]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.25:378][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:207, completeWeb:false, teleport:false ) [2020.06.12-01.26.25:379][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:203) [2020.06.12-01.26.25:511][105]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.25:526][106]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.25:712][117]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:207 [2020.06.12-01.26.26:345][155]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.26:345][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:312, completeWeb:false, teleport:true ) [2020.06.12-01.26.26:346][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:104) [2020.06.12-01.26.26:444][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.26:476][163]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.26:878][187]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:312 [2020.06.12-01.26.27:378][217]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.27:877][247]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.27:878][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:311, completeWeb:false, teleport:false ) [2020.06.12-01.26.27:878][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:206) [2020.06.12-01.26.27:928][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.27:992][254]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.28:178][265]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:311 [2020.06.12-01.26.28:812][303]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.28:812][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:211, completeWeb:false, teleport:false ) [2020.06.12-01.26.28:812][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:101) [2020.06.12-01.26.28:928][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.29:059][318]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.29:145][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:211 [2020.06.12-01.26.30:045][377]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.30:046][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:304, completeWeb:false, teleport:true ) [2020.06.12-01.26.30:046][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:105) [2020.06.12-01.26.30:127][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.30:193][386]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.30:578][409]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:304 [2020.06.12-01.26.30:778][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.31:278][451]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.31:279][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:103) [2020.06.12-01.26.31:279][451]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 34.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.26.31:280][451]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.26.31:284][451]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.26.31:346][451]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88456] [2020.06.12-01.26.31:346][451]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.26.31:346][451]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26104&schemaVersion=0] [2020.06.12-01.26.31:348][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 20 (playerChanged=false), bloodpoints:604314, #nodesDataArray:20, #pathsDataArray:24, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:34, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.12-01.26.31:349][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.12-01.26.31:351][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000726198778 ) [2020.06.12-01.26.31:351][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000726198778 [2020.06.12-01.26.31:358][452]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.26.31:358][452]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.26.31:359][452]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [20] and selected character id [20] [2020.06.12-01.26.31:359][452]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.26.31:359][452]LogCustomization: ------ [2020.06.12-01.26.31:359][452]LogCustomization: ------ [2020.06.12-01.26.31:359][452]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.26.31:360][452]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.26.31:360][452]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.26.31:360][452]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.26.31:360][452]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.26.31:379][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.31:399][455]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4DB2C20] Result: '1' k_EResultOK (success) [2020.06.12-01.26.31:409][455]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.31:421][456]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.059995 seconds [2020.06.12-01.26.31:543][463]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26104&schemaVersion=0] [2020.06.12-01.26.31:543][463]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.26.31:560][464]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.26.31:560][464]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.26.31:610][467]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.26.31:610][467]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.26.31:610][467]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.26.31:610][467]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.26.32:877][543]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000726198778 seconds [2020.06.12-01.26.32:877][543]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:34, prestige:0, #levelUpDetailsDataArray:0 [2020.06.12-01.26.33:278][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.33:377][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.12-01.26.33:377][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:20, #pathsDataArray:24, animate:true [2020.06.12-01.26.33:609][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.6000007294584 ) [2020.06.12-01.26.33:609][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.6000007294584 [2020.06.12-01.26.33:609][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.12-01.26.34:994][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.6000007294584 seconds [2020.06.12-01.26.36:712][759]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.36:712][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:104) [2020.06.12-01.26.36:811][765]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.36:843][767]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.37:513][807]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.37:513][807]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:208) [2020.06.12-01.26.37:645][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.37:660][816]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.38:312][855]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.38:313][855]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.26.38:313][855]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:301, completeWeb:false, teleport:false ) [2020.06.12-01.26.38:313][855]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:309) [2020.06.12-01.26.38:443][863]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.38:462][864]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.38:645][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:301 [2020.06.12-01.26.39:411][921]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.39:411][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:201, completeWeb:false, teleport:false ) [2020.06.12-01.26.39:412][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:302, completeWeb:false, teleport:false ) [2020.06.12-01.26.39:412][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:207) [2020.06.12-01.26.39:560][930]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.39:562][930]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.39:712][939]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:201 [2020.06.12-01.26.39:745][941]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:302 [2020.06.12-01.26.40:612][993]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.40:613][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:307, completeWeb:false, teleport:true ) [2020.06.12-01.26.40:613][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:101) [2020.06.12-01.26.40:743][ 1]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.40:744][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.41:144][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:307 [2020.06.12-01.26.41:645][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.42:112][ 83]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.42:112][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:308, completeWeb:false, teleport:true ) [2020.06.12-01.26.42:113][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:106) [2020.06.12-01.26.42:211][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.42:226][ 90]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.42:611][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:308 [2020.06.12-01.26.43:079][141]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.43:079][141]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:206, completeWeb:false, teleport:true ) [2020.06.12-01.26.43:079][141]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:105) [2020.06.12-01.26.43:227][150]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.43:245][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.43:579][171]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:206 [2020.06.12-01.26.44:345][217]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.44:345][217]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:210, completeWeb:false, teleport:true ) [2020.06.12-01.26.44:345][217]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:103) [2020.06.12-01.26.44:460][224]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.44:494][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.44:846][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:210 [2020.06.12-01.26.45:412][281]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.45:413][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:102) [2020.06.12-01.26.45:413][281]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 35.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.26.45:414][281]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.26.45:417][281]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.26.45:471][281]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88544] [2020.06.12-01.26.45:471][281]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.26.45:472][281]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26105&schemaVersion=0] [2020.06.12-01.26.45:474][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 20 (playerChanged=false), bloodpoints:572314, #nodesDataArray:24, #pathsDataArray:28, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:35, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.12-01.26.45:475][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.12-01.26.45:478][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000590528361 ) [2020.06.12-01.26.45:478][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000590528361 [2020.06.12-01.26.45:484][282]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.26.45:484][282]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.26.45:484][282]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [20] and selected character id [20] [2020.06.12-01.26.45:484][282]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.26.45:484][282]LogCustomization: ------ [2020.06.12-01.26.45:484][282]LogCustomization: ------ [2020.06.12-01.26.45:484][282]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.26.45:487][282]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-01.26.45:487][282]LogStreaming: Flushing async loaders. [2020.06.12-01.26.45:489][282]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.26.45:489][282]LogStreaming: Flushing async loaders. [2020.06.12-01.26.45:491][282]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.26.45:491][282]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.26.45:491][282]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.26.45:491][282]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.26.45:492][282]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.26.45:492][282]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.26.45:511][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.45:546][286]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E994BB0F70] Result: '1' k_EResultOK (success) [2020.06.12-01.26.45:546][286]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.45:563][287]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.067262 seconds [2020.06.12-01.26.45:614][290]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.26.45:614][290]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.26.45:711][296]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26105&schemaVersion=0] [2020.06.12-01.26.45:712][296]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.26.45:712][296]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.26.45:712][296]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.26.45:712][296]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.26.45:712][296]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.26.47:012][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000590528361 seconds [2020.06.12-01.26.47:012][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:35, prestige:0, #levelUpDetailsDataArray:0 [2020.06.12-01.26.47:345][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.47:445][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.12-01.26.47:445][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:24, #pathsDataArray:28, animate:true [2020.06.12-01.26.47:715][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000728410669 ) [2020.06.12-01.26.47:715][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000728410669 [2020.06.12-01.26.47:715][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.12-01.26.49:044][480]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000728410669 seconds [2020.06.12-01.26.51:779][644]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.51:780][644]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:105) [2020.06.12-01.26.51:910][652]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.51:929][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.52:579][692]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.52:580][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:208) [2020.06.12-01.26.52:695][699]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.52:727][701]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.53:312][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.53:812][766]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.53:813][766]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.26.53:813][766]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddNewPerk Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.26.53:813][766]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.26.53:813][766]GameFlow: Writing Profile Stat DBD_PerksCount_Idx20: 1 [2020.06.12-01.26.53:813][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:307, completeWeb:false, teleport:false ) [2020.06.12-01.26.53:813][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:308) [2020.06.12-01.26.53:911][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.53:943][774]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.54:102][784]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E994BBDC90] Result: '1' k_EResultOK (success) [2020.06.12-01.26.54:102][784]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E994BBDC90]' succeeded in 0.287295 seconds [2020.06.12-01.26.54:112][784]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:307 [2020.06.12-01.26.54:138][786]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E994BBDC90] Result: '1' k_EResultOK (success) [2020.06.12-01.26.54:154][787]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.324936 seconds [2020.06.12-01.26.54:846][828]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.54:847][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:206, completeWeb:false, teleport:false ) [2020.06.12-01.26.54:847][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:306, completeWeb:false, teleport:false ) [2020.06.12-01.26.54:847][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:104) [2020.06.12-01.26.54:929][833]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.55:027][839]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.55:179][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:206 [2020.06.12-01.26.55:179][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:306 [2020.06.12-01.26.55:645][876]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.55:646][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:311, completeWeb:false, teleport:true ) [2020.06.12-01.26.55:646][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:103) [2020.06.12-01.26.55:794][885]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.55:812][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.56:179][908]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:311 [2020.06.12-01.26.56:696][939]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.56:696][939]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:210, completeWeb:false, teleport:false ) [2020.06.12-01.26.56:697][939]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:101) [2020.06.12-01.26.56:812][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.56:927][953]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.56:996][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:210 [2020.06.12-01.26.57:695][999]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.57:696][999]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:106, completeWeb:false, teleport:false ) [2020.06.12-01.26.57:696][999]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:309) [2020.06.12-01.26.57:827][ 7]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.57:862][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.57:996][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:106 [2020.06.12-01.26.58:829][ 67]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.58:829][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:301, completeWeb:false, teleport:true ) [2020.06.12-01.26.58:830][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:207) [2020.06.12-01.26.58:927][ 73]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.58:929][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.26.59:329][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:301 [2020.06.12-01.26.59:796][125]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.59:797][125]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:20, id:201, completeWeb:false, teleport:false ) [2020.06.12-01.26.59:797][125]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:102) [2020.06.12-01.26.59:894][131]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.26.59:945][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.27.00:096][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:201 [2020.06.12-01.27.00:729][181]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.27.00:729][181]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:20, id:203) [2020.06.12-01.27.00:730][181]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 36.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.27.00:731][181]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.27.00:734][181]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.27.00:794][181]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88416] [2020.06.12-01.27.00:794][181]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.27.00:795][181]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26106&schemaVersion=0] [2020.06.12-01.27.00:797][181]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 20 (playerChanged=false), bloodpoints:535314, #nodesDataArray:20, #pathsDataArray:21, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:36, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.12-01.27.00:798][181]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.12-01.27.00:801][181]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000619306229 ) [2020.06.12-01.27.00:801][181]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000619306229 [2020.06.12-01.27.00:807][182]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.27.00:808][182]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.27.00:808][182]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [20] and selected character id [20] [2020.06.12-01.27.00:808][182]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.27.00:808][182]LogCustomization: ------ [2020.06.12-01.27.00:808][182]LogCustomization: ------ [2020.06.12-01.27.00:808][182]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.27.00:808][182]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.27.00:809][182]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.27.00:809][182]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.27.00:809][182]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.27.00:838][184]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.27.00:850][185]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E994F97150] Result: '1' k_EResultOK (success) [2020.06.12-01.27.00:871][186]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.061903 seconds [2020.06.12-01.27.00:897][187]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.27.00:911][188]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.27.00:911][188]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.27.00:961][191]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.27.00:961][191]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.27.00:961][191]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.27.00:961][191]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.27.00:978][192]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26106&schemaVersion=0] [2020.06.12-01.27.00:979][192]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.27.02:329][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000619306229 seconds [2020.06.12-01.27.02:329][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:36, prestige:0, #levelUpDetailsDataArray:0 [2020.06.12-01.27.02:612][290]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.27.02:729][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.12-01.27.02:729][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:20, #pathsDataArray:21, animate:true [2020.06.12-01.27.02:954][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000636395998 ) [2020.06.12-01.27.02:954][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000636395998 [2020.06.12-01.27.02:954][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.12-01.27.04:345][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000636395998 seconds [2020.06.12-01.27.05:429][446]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.27.05:429][446]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.12-01.27.05:445][447]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.05:446][447]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-01.27.05:446][447]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.05:447][447]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.05:447][447]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.05:447][447]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.05:447][447]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.06.12-01.27.05:447][447]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.05:447][447]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.05:447][447]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.05:447][447]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.05:447][447]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-01.27.05:502][447]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.05:502][447]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.05:503][447]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.05:649][447]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.27.05:649][447]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-01.27.05:653][447]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.05:653][447]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.05:678][447]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.05:678][447]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.05:679][447]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-01.27.06:513][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.27.06:518][497]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.27.06:524][497]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.27.06:530][497]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.27.06:530][497]GameFlow: Authority_SetSelectedCharacterId: 16 Player: FlippyMCXLI [2020.06.12-01.27.06:539][497]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.27.06:542][497]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.27.06:542][497]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-01.27.06:542][497]LogCustomization: ------ [2020.06.12-01.27.06:542][497]LogCustomization: ------ [2020.06.12-01.27.06:542][497]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.27.06:542][497]LogCustomization: ------ [2020.06.12-01.27.06:542][497]LogCustomization: ------ [2020.06.12-01.27.06:545][497]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.27.06:549][497]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.27.06:549][497]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-01.27.06:549][497]LogCustomization: ------ [2020.06.12-01.27.06:549][497]LogCustomization: --> ML_Hand01 [2020.06.12-01.27.06:549][497]LogCustomization: --> ML_Torso01 [2020.06.12-01.27.06:549][497]LogCustomization: --> ML_Legs01 [2020.06.12-01.27.06:549][497]LogCustomization: ------ [2020.06.12-01.27.06:549][497]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.27.06:549][497]LogCustomization: ------ [2020.06.12-01.27.06:549][497]LogCustomization: --> ML_Hand01 [2020.06.12-01.27.06:549][497]LogCustomization: --> ML_Torso01 [2020.06.12-01.27.06:549][497]LogCustomization: --> ML_Legs01 [2020.06.12-01.27.06:549][497]LogCustomization: ------ [2020.06.12-01.27.06:549][497]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-01.27.06:549][497]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-01.27.06:549][497]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-01.27.06:557][498]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.27.06:558][498]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.27.06:558][498]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [20] and selected character id [16] [2020.06.12-01.27.06:558][498]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 20 [2020.06.12-01.27.06:558][498]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.27.06:558][498]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.27.06:558][498]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.27.06:558][498]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.27.06:559][498]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.27.06:678][506]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.27.06:678][506]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.27.06:728][509]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.27.06:728][509]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.27.06:728][509]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.27.06:728][509]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.27.06:963][523]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.27.06:963][523]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.12-01.27.06:979][524]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.06:979][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-01.27.06:981][524]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.06:981][524]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.06:981][524]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.06:981][524]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.06:981][524]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.06:981][524]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.06:981][524]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.06:981][524]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.06:981][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-01.27.07:042][524]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.07:042][524]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.07:042][524]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.07:068][524]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.27.07:068][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-01.27.07:072][524]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.07:072][524]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.07:136][524]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.07:136][524]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.07:136][524]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-01.27.07:216][529]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.12-01.27.07:216][529]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.12-01.27.07:216][529]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.12-01.27.07:216][529]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.12-01.27.07:216][529]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.12-01.27.07:216][529]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.12-01.27.07:217][529]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-01.27.07:217][529]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-01.27.07:222][529]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.12-01.27.07:222][529]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 16. [2020.06.12-01.27.07:223][529]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000030 seconds [2020.06.12-01.27.07:223][529]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.6 [2020.06.12-01.27.07:223][529]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.27.07:223][529]LogCustomization: ------ [2020.06.12-01.27.07:223][529]LogCustomization: --> ML_Hand01 [2020.06.12-01.27.07:223][529]LogCustomization: --> ML_Torso01 [2020.06.12-01.27.07:223][529]LogCustomization: --> ML_Legs01 [2020.06.12-01.27.07:223][529]LogCustomization: ------ [2020.06.12-01.27.07:223][529]GameFlow: (BP_Menu_CamperMale10_C_1) - UpdateCustomization with item ML_Hand01 [2020.06.12-01.27.07:223][529]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-01.27.07:223][529]GameFlow: (BP_Menu_CamperMale10_C_1) - UpdateCustomization with item ML_Torso01 [2020.06.12-01.27.07:223][529]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-01.27.07:223][529]GameFlow: (BP_Menu_CamperMale10_C_1) - UpdateCustomization with item ML_Legs01 [2020.06.12-01.27.07:224][529]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-01.27.08:879][629]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.27.10:346][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.27.12:578][833]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.27.14:502][945]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-01.27.14:979][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.27.14:986][974]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.27.15:280][975]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.27.15:280][975]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.27.15:280][975]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.06.12-01.27.15:280][975]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.27.15:280][975]LogCustomization: ------ [2020.06.12-01.27.15:280][975]LogCustomization: --> ML_Hand01 [2020.06.12-01.27.15:280][975]LogCustomization: --> ML_Torso01 [2020.06.12-01.27.15:280][975]LogCustomization: --> ML_Legs01 [2020.06.12-01.27.15:280][975]LogCustomization: ------ [2020.06.12-01.27.15:280][975]GameFlow: (BP_Menu_CamperMale10_C_1) - UpdateCustomization with item ML_Hand01 [2020.06.12-01.27.15:280][975]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-01.27.15:280][975]GameFlow: (BP_Menu_CamperMale10_C_1) - UpdateCustomization with item ML_Torso01 [2020.06.12-01.27.15:280][975]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-01.27.15:280][975]GameFlow: (BP_Menu_CamperMale10_C_1) - UpdateCustomization with item ML_Legs01 [2020.06.12-01.27.15:280][975]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-01.27.16:529][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.27.18:145][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.27.19:562][216]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.27.21:612][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.27.25:862][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.27.25:862][590]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.12-01.27.25:879][591]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.25:879][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-01.27.25:880][591]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.25:880][591]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.25:880][591]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.25:880][591]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.25:957][591]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.25:957][591]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.25:957][591]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.25:957][591]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.25:957][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-01.27.26:013][591]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.26:013][591]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.26:013][591]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.26:158][591]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.27.26:158][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-01.27.26:162][591]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.26:162][591]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.26:187][591]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.26:187][591]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.26:188][591]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-01.27.29:096][763]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.27.29:102][763]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.27.29:108][763]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.27.29:114][763]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.27.29:114][763]GameFlow: Authority_SetSelectedCharacterId: 5 Player: FlippyMCXLI [2020.06.12-01.27.29:123][763]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.27.29:126][763]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.27.29:126][763]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-01.27.29:126][763]LogCustomization: ------ [2020.06.12-01.27.29:126][763]LogCustomization: --> ML_Hand01 [2020.06.12-01.27.29:126][763]LogCustomization: --> ML_Torso01 [2020.06.12-01.27.29:126][763]LogCustomization: --> ML_Legs01 [2020.06.12-01.27.29:126][763]LogCustomization: ------ [2020.06.12-01.27.29:126][763]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.27.29:126][763]LogCustomization: ------ [2020.06.12-01.27.29:126][763]LogCustomization: --> ML_Hand01 [2020.06.12-01.27.29:126][763]LogCustomization: --> ML_Torso01 [2020.06.12-01.27.29:126][763]LogCustomization: --> ML_Legs01 [2020.06.12-01.27.29:126][763]LogCustomization: ------ [2020.06.12-01.27.29:126][763]GameFlow: (BP_Menu_CamperMale10_C_1) - UpdateCustomization with item ML_Hand01 [2020.06.12-01.27.29:126][763]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-01.27.29:126][763]GameFlow: (BP_Menu_CamperMale10_C_1) - UpdateCustomization with item ML_Torso01 [2020.06.12-01.27.29:126][763]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-01.27.29:126][763]GameFlow: (BP_Menu_CamperMale10_C_1) - UpdateCustomization with item ML_Legs01 [2020.06.12-01.27.29:126][763]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-01.27.29:131][763]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.27.29:134][763]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.27.29:134][763]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-01.27.29:134][763]LogCustomization: ------ [2020.06.12-01.27.29:134][763]LogCustomization: --> LS_Head01 [2020.06.12-01.27.29:135][763]LogCustomization: --> LS_Torso01 [2020.06.12-01.27.29:135][763]LogCustomization: --> LS_Legs01 [2020.06.12-01.27.29:135][763]LogCustomization: ------ [2020.06.12-01.27.29:135][763]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.27.29:135][763]LogCustomization: ------ [2020.06.12-01.27.29:135][763]LogCustomization: --> LS_Head01 [2020.06.12-01.27.29:135][763]LogCustomization: --> LS_Torso01 [2020.06.12-01.27.29:135][763]LogCustomization: --> LS_Legs01 [2020.06.12-01.27.29:135][763]LogCustomization: ------ [2020.06.12-01.27.29:135][763]GameFlow: (BP_Menu_CamperMale10_C_1) - UpdateCustomization with item LS_Head01 [2020.06.12-01.27.29:135][763]GameFlow: (BP_Menu_CamperMale10_C_1) - UpdateCustomization with item LS_Torso01 [2020.06.12-01.27.29:135][763]GameFlow: (BP_Menu_CamperMale10_C_1) - UpdateCustomization with item LS_Legs01 [2020.06.12-01.27.29:152][764]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.27.29:152][764]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.27.29:152][764]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [5] [2020.06.12-01.27.29:152][764]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 16 [2020.06.12-01.27.29:152][764]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.27.29:152][764]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.27.29:153][764]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.27.29:153][764]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.27.29:153][764]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.27.29:278][772]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.27.29:278][772]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.27.29:328][775]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.27.29:328][775]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.27.29:328][775]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.27.29:328][775]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.27.29:795][803]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.12-01.27.29:795][803]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.12-01.27.29:796][803]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.12-01.27.29:796][803]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.12-01.27.29:796][803]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.12-01.27.29:796][803]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.12-01.27.29:797][803]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-01.27.29:797][803]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-01.27.29:800][803]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.12-01.27.29:801][803]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 5. [2020.06.12-01.27.29:802][803]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000059 seconds [2020.06.12-01.27.29:802][803]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.9 [2020.06.12-01.27.29:802][803]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.27.29:802][803]LogCustomization: ------ [2020.06.12-01.27.29:802][803]LogCustomization: --> LS_Head01 [2020.06.12-01.27.29:802][803]LogCustomization: --> LS_Torso01 [2020.06.12-01.27.29:802][803]LogCustomization: --> LS_Legs01 [2020.06.12-01.27.29:802][803]LogCustomization: ------ [2020.06.12-01.27.29:802][803]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Head01 [2020.06.12-01.27.29:802][803]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head01 [2020.06.12-01.27.29:802][803]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Torso01 [2020.06.12-01.27.29:802][803]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso01 [2020.06.12-01.27.29:802][803]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Legs01 [2020.06.12-01.27.29:802][803]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs01 [2020.06.12-01.27.29:830][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.27.29:830][805]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.12-01.27.29:847][806]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.29:847][806]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-01.27.29:848][806]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.29:848][806]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.29:848][806]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.29:848][806]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.29:848][806]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.29:848][806]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.29:848][806]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.29:848][806]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.29:848][806]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-01.27.29:908][806]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.29:908][806]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.29:908][806]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.29:934][806]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.27.29:934][806]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-01.27.29:938][806]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.29:938][806]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.30:019][806]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.30:019][806]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.30:019][806]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-01.27.31:285][881]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-01.27.33:464][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:112 value:keyDown nav:f1 [2020.06.12-01.27.33:464][ 12]LogContextSystem: ContextGroup transition requested: Group: OverlayContextGroup(4) Context: CharacterInfoContext (UCharacterInfoScreen)(3) Transition: NONE(0) [2020.06.12-01.27.33:480][ 13]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.33:480][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.06.12-01.27.33:480][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.06.12-01.27.33:480][ 13]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-01.27.33:480][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.12-01.27.33:480][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.06.12-01.27.33:480][ 13]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.27.33:480][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.06.12-01.27.33:480][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.06.12-01.27.33:481][ 13]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.12-01.27.33:481][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:CharacterInfoScreen , layerIndex:4 ) [2020.06.12-01.27.33:518][ 13]LogContextSystem: Enter Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.06.12-01.27.33:518][ 13]LogContextSystem: Enter Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.06.12-01.27.33:518][ 13]LogContextSystem: Enter Action CharacterInfoContextComponent of OverlayContextGroup (0) [2020.06.12-01.27.33:813][ 13]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (1) [2020.06.12-01.27.33:813][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(CharacterInfoScreen) [2020.06.12-01.27.33:859][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:112 value:keyUp nav:f1 [2020.06.12-01.27.37:230][216]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.06.12-01.27.37:230][216]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.27.37:246][217]LogContextSystem: Leave Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.12-01.27.37:246][217]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(CharacterInfoScreen) [2020.06.12-01.27.37:246][217]LogContextSystem: Leave Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.06.12-01.27.37:247][217]LogContextSystem: Leave Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.06.12-01.27.37:247][217]LogContextSystem: Leave Action CharacterInfoContextComponent of OverlayContextGroup (0) [2020.06.12-01.27.37:247][217]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.37:247][217]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.06.12-01.27.37:247][217]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.06.12-01.27.37:247][217]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-01.27.37:247][217]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.12-01.27.37:247][217]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.06.12-01.27.37:247][217]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.27.37:247][217]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.06.12-01.27.37:247][217]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.06.12-01.27.37:313][221]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.12-01.27.44:214][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.27.44:214][635]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: StoreContext (UStoreScreen)(28) Transition: PARTY_LOBBY_TO_STORE_WITH_SELECTED_CHARACTER(102) [2020.06.12-01.27.44:230][636]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.44:230][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-01.27.44:241][636]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.44:241][636]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.44:241][636]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.44:241][636]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.44:320][636]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.44:320][636]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.44:321][636]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.44:321][636]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.44:321][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:StoreScreen , layerIndex:0 ) [2020.06.12-01.27.44:430][636]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.44:430][636]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.44:430][636]LogContextSystem: Enter Action StoreContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.44:430][636]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: StoreNavigationContext (UNavigationScreen)(6) Transition: NONE(0) [2020.06.12-01.27.44:430][636]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-01.27.44:430][636]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 5 [2020.06.12-01.27.44:432][636]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-01.27.44:432][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.12-01.27.44:432][636]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.27.44:432][636]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-01.27.44:432][636]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-01.27.44:432][636]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-01.27.44:434][636]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.06.12-01.27.44:437][636]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.27.44:438][636]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.27.44:438][636]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.12-01.27.44:438][636]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.27.44:438][636]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-01.27.44:438][636]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.27.44:438][636]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-01.27.44:438][636]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.27.44:438][636]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-01.27.44:438][636]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.27.44:438][636]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.12-01.27.44:438][636]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.27.44:439][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(StoreScreen) [2020.06.12-01.27.44:439][636]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.44:439][636]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.44:439][636]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.44:439][636]LogContextSystem: Enter Action StoreAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.44:439][636]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.27.44:439][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.12-01.27.44:439][636]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.27.44:439][636]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.27.44:439][636]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.27.44:439][636]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.12-01.27.44:493][637]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.27.44:493][637]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.27.44:493][637]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [5] and selected character id [5] [2020.06.12-01.27.44:579][642]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/catalog.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-01.27.44:580][642]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.06.12-01.27.44:939][663]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.27.44:939][663]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.12-01.27.44:939][663]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.12-01.27.44:939][663]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.12-01.27.44:939][663]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.12-01.27.44:939][663]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-01.27.44:939][663]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-01.27.44:939][663]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-01.27.44:942][663]GameFlow: Warning: [ADBDPlayerState_Menu::SpawnNewPawn] Trying to spawn menu pawn on invalid player start. [2020.06.12-01.27.44:955][664]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-01.27.44:956][664]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-01.27.44:956][664]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.12-01.27.45:141][664]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.27.45:141][664]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-01.27.45:141][664]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.12-01.27.45:142][664]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.12-01.27.45:142][664]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-01.27.45:142][664]LogContextSystem: Enter Action StoreNavigationContextComponent of NavigationContextGroup (0) [2020.06.12-01.27.45:142][664]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.27.45:142][664]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-01.27.45:142][664]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.27.45:142][664]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-01.27.45:151][665]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.06.12-01.27.45:152][665]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.12-01.27.45:296][674]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.12-01.27.45:297][674]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.12-01.27.45:297][674]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.12-01.27.45:413][681]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.12-01.27.45:413][681]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.12-01.27.45:462][684]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/banners/featuredPageContent.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-01.27.45:462][684]LogShopSystem: UShopManager::Local_BackendLoadShopDataComplete --> Updating Shop Data Succeeded. [2020.06.12-01.27.45:465][684]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 1 [2020.06.12-01.27.45:839][684]LogAsyncLoad: AssetLibraryManager: Starting priority loading for CharacterItemsLibrary_5 [2020.06.12-01.27.45:839][684]LogAsyncLoad: Start loading library async: CharacterItemsLibrary_5 [2020.06.12-01.27.45:839][684]LogAsyncLoad: 19 assets in CharacterItemsLibrary_5 [2020.06.12-01.27.45:847][684]LogAsyncLoad: AssetLibraryManager: Starting priority loading for CharacterItemsLibrary_5 [2020.06.12-01.27.45:847][684]LogAsyncLoad: Stopped loading library async: CharacterItemsLibrary_5 [2020.06.12-01.27.45:847][684]LogAsyncLoad: Resume loading library async: CharacterItemsLibrary_5 [2020.06.12-01.27.46:431][701]LogAsyncLoad: Done loading library async: CharacterItemsLibrary_5 in 0.6 sec [2020.06.12-01.27.46:431][701]LogAsyncLoad: AssetLibraryManager: OnLibraryLoadCompleted CharacterItemsLibrary_5 [2020.06.12-01.27.46:431][701]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.12-01.27.46:431][701]LogAsyncLoad: Resume loading library async: Menu [2020.06.12-01.27.46:431][701]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.12-01.27.46:431][701]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Global [2020.06.12-01.27.46:431][701]LogAsyncLoad: Resume loading library async: Global [2020.06.12-01.27.46:431][701]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.06.12-01.27.46:431][701]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.06.12-01.27.46:431][701]LogAsyncLoad: Resume loading library async: Global [2020.06.12-01.27.46:431][701]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.06.12-01.27.46:431][701]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.12-01.27.46:431][701]LogAsyncLoad: Resume loading library async: Menu [2020.06.12-01.27.46:431][701]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.12-01.27.46:431][701]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Game [2020.06.12-01.27.46:431][701]LogAsyncLoad: Start loading library async: Game [2020.06.12-01.27.46:431][701]LogAsyncLoad: 24 assets in Game [2020.06.12-01.27.46:431][701]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.12-01.27.46:431][701]LogAsyncLoad: Resume loading library async: Menu [2020.06.12-01.27.46:431][701]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.12-01.27.46:431][701]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.12-01.27.46:431][701]LogAsyncLoad: Resume loading library async: Menu [2020.06.12-01.27.46:431][701]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.12-01.27.46:431][701]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.12-01.27.46:431][701]LogAsyncLoad: Resume loading library async: Menu [2020.06.12-01.27.46:431][701]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.12-01.27.46:431][701]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.12-01.27.46:431][701]LogAsyncLoad: Resume loading library async: Menu [2020.06.12-01.27.46:431][701]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.12-01.27.46:431][701]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.12-01.27.46:431][701]LogAsyncLoad: Resume loading library async: Menu [2020.06.12-01.27.46:431][701]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.12-01.27.46:431][701]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.12-01.27.46:431][701]LogAsyncLoad: Resume loading library async: Menu [2020.06.12-01.27.46:431][701]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.12-01.27.46:431][701]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.12-01.27.46:431][701]LogAsyncLoad: Resume loading library async: Menu [2020.06.12-01.27.46:431][701]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.12-01.27.46:868][726]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000086 seconds [2020.06.12-01.27.46:868][726]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Head01 [2020.06.12-01.27.46:869][726]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head01 [2020.06.12-01.27.46:869][726]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Torso01 [2020.06.12-01.27.46:869][726]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso01 [2020.06.12-01.27.46:869][726]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Legs01 [2020.06.12-01.27.46:869][726]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs01 [2020.06.12-01.27.46:869][726]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.27.46:874][726]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-01.27.46:875][726]LogStreaming: Flushing async loaders. [2020.06.12-01.27.46:877][726]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.27.46:877][726]LogStreaming: Flushing async loaders. [2020.06.12-01.27.46:879][726]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.27.46:899][728]LogAsyncLoad: Done loading library async: Game in 10.6 sec [2020.06.12-01.27.48:113][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.27.48:117][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 3 [2020.06.12-01.27.48:117][801]LogAsyncLoad: AssetLibraryManager: UnloadCharacterAssetLibrary 5 [2020.06.12-01.27.48:117][801]LogAsyncLoad: Unloading library CharacterItemsLibrary_5 [2020.06.12-01.27.54:016][154]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: FearMarketPopupContext (UFearMarketPopupScreen)(4) Transition: NONE(0) [2020.06.12-01.27.54:030][155]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.54:030][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(StoreScreen) [2020.06.12-01.27.54:030][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Holding [object MainMC_1] as suspended focus. [2020.06.12-01.27.54:030][155]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-01.27.54:030][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.12-01.27.54:031][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.06.12-01.27.54:031][155]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.27.54:031][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:FearMarketPopupScreen , layerIndex:6 ) [2020.06.12-01.27.54:051][155]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.27.54:051][155]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.27.54:051][155]LogContextSystem: Enter Action FearMarketPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.27.54:057][155]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.06.12-01.27.54:057][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(FearMarketPopupScreen) [2020.06.12-01.27.54:116][159]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.27.55:163][222]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.27.55:163][222]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.06.12-01.27.55:180][223]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.27.55:180][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(FearMarketPopupScreen) [2020.06.12-01.27.55:181][223]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.27.55:181][223]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.27.55:181][223]LogContextSystem: Leave Action FearMarketPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.27.55:181][223]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/buyShrineItem] [2020.06.12-01.27.55:181][223]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: ProcessingPopupContext (UProcessingPopupScreen)(10) Transition: NONE(0) [2020.06.12-01.27.55:181][223]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.27.55:181][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ProcessingPopupScreen , layerIndex:6 ) [2020.06.12-01.27.55:181][223]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.27.55:181][223]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.27.55:181][223]LogContextSystem: Enter Action ProcessingPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.27.55:183][223]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.06.12-01.27.55:183][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ProcessingPopupScreen) [2020.06.12-01.27.55:197][224]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-01.27.55:346][233]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/buyShrineItem] [2020.06.12-01.27.55:346][233]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.12-01.27.55:479][241]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.12-01.27.55:480][241]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.12-01.27.55:480][241]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.27.55:480][241]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 150000.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.27.55:480][241]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.27.55:480][241]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 150000 [2020.06.12-01.27.55:542][241]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88392] [2020.06.12-01.27.55:542][241]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.27.55:543][241]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26107&schemaVersion=0] [2020.06.12-01.27.55:725][253]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26107&schemaVersion=0] [2020.06.12-01.27.55:725][253]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.27.55:757][255]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.27.55:821][259]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4E66E20] Result: '1' k_EResultOK (success) [2020.06.12-01.27.55:821][259]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4E66E20]' succeeded in 0.337061 seconds [2020.06.12-01.27.55:853][261]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4E66E20] Result: '1' k_EResultOK (success) [2020.06.12-01.27.55:870][262]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.319313 seconds [2020.06.12-01.27.57:197][342]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.06.12-01.27.57:198][342]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.27.57:198][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ProcessingPopupScreen) [2020.06.12-01.27.57:198][342]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.27.57:198][342]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.27.57:198][342]LogContextSystem: Leave Action ProcessingPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.27.57:198][342]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.57:198][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(StoreScreen) [2020.06.12-01.27.57:198][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Returning suspended focus to [object MainMC_1] [2020.06.12-01.27.57:198][342]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-01.27.57:198][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.12-01.27.57:198][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.06.12-01.27.57:213][343]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-01.27.59:564][484]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: FearMarketPopupContext (UFearMarketPopupScreen)(4) Transition: NONE(0) [2020.06.12-01.27.59:580][485]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.27.59:580][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(StoreScreen) [2020.06.12-01.27.59:580][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Holding [object MainMC_1] as suspended focus. [2020.06.12-01.27.59:580][485]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-01.27.59:580][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.12-01.27.59:581][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.06.12-01.27.59:581][485]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.27.59:581][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:FearMarketPopupScreen , layerIndex:6 ) [2020.06.12-01.27.59:586][485]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.27.59:586][485]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.27.59:586][485]LogContextSystem: Enter Action FearMarketPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.27.59:591][485]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.06.12-01.27.59:591][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(FearMarketPopupScreen) [2020.06.12-01.27.59:664][490]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.01:147][579]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.01:147][579]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.06.12-01.28.01:163][580]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.28.01:163][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(FearMarketPopupScreen) [2020.06.12-01.28.01:164][580]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.28.01:164][580]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.28.01:164][580]LogContextSystem: Leave Action FearMarketPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.28.01:164][580]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.01:164][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(StoreScreen) [2020.06.12-01.28.01:164][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Returning suspended focus to [object MainMC_1] [2020.06.12-01.28.01:164][580]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-01.28.01:164][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.12-01.28.01:165][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.06.12-01.28.01:781][617]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.01:781][617]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.12-01.28.01:781][617]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.06.12-01.28.01:797][618]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.01:797][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(StoreScreen) [2020.06.12-01.28.01:802][618]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.01:802][618]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.01:802][618]LogContextSystem: Leave Action StoreContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.01:802][618]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.01:802][618]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.01:802][618]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.01:802][618]LogContextSystem: Leave Action StoreAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.01:802][618]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-01.28.01:802][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.12-01.28.01:803][618]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.28.01:803][618]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-01.28.01:803][618]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-01.28.01:803][618]LogContextSystem: Leave Action StoreNavigationContextComponent of NavigationContextGroup (0) [2020.06.12-01.28.01:803][618]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.28.01:803][618]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-01.28.01:803][618]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.28.01:803][618]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-01.28.01:803][618]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.01:803][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-01.28.01:872][618]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.01:872][618]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.01:872][618]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.01:898][618]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.28.01:898][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-01.28.01:902][618]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.01:902][618]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.01:961][618]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88392] [2020.06.12-01.28.01:961][618]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.28.01:961][618]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.28.01:961][618]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.01:961][618]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.01:962][618]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-01.28.02:347][641]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-01.28.02:347][641]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.12-01.28.02:533][641]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.28.02:533][641]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-01.28.02:533][641]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.28.02:533][641]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.12-01.28.02:533][641]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.12-01.28.02:533][641]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.12-01.28.02:533][641]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-01.28.02:533][641]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-01.28.02:535][641]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.12-01.28.02:535][641]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.12-01.28.02:535][641]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-01.28.02:535][641]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.28.02:535][641]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-01.28.02:535][641]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.28.02:535][641]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-01.28.02:535][641]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.28.02:535][641]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-01.28.02:535][641]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.28.02:535][641]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.12-01.28.02:536][641]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.28.02:536][641]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.28.02:536][641]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.28.02:536][641]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.12-01.28.02:536][641]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.12-01.28.02:536][641]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.12-01.28.02:581][645]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-01.28.02:581][645]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-01.28.02:646][649]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-01.28.02:661][649]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.12-01.28.02:661][649]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.06.12-01.28.02:661][649]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.12-01.28.02:661][649]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.12-01.28.02:661][649]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-01.28.02:661][649]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-01.28.02:661][649]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-01.28.02:661][649]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-01.28.02:661][649]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.12-01.28.02:661][649]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.12-01.28.02:661][649]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-01.28.02:661][649]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-01.28.02:661][649]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.12-01.28.02:661][649]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-01.28.02:661][649]LogOnlineSession: Verbose: OSS: OwningPlayerName: FlippyMCXLI [2020.06.12-01.28.02:662][649]LogOnlineSession: Verbose: OSS: OwningPlayerId: FlippyMCXLI [0x1E9B4C3FFA0] [2020.06.12-01.28.02:662][649]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-01.28.02:662][649]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.12-01.28.02:662][649]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198049032288:7777 Type: Lobby session SessionId: Lobby[0x18...EBB0] [2020.06.12-01.28.02:662][649]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-01.28.02:662][649]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.12-01.28.02:662][649]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-01.28.02:662][649]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-01.28.02:662][649]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.12-01.28.02:662][649]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-01.28.02:662][649]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.12-01.28.02:662][649]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-01.28.02:662][649]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.12-01.28.02:662][649]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-01.28.02:662][649]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-01.28.02:662][649]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.12-01.28.02:662][649]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-01.28.02:662][649]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-01.28.02:662][649]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-01.28.02:662][649]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.12-01.28.02:662][649]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1033696884 : OnlineService [2020.06.12-01.28.02:662][649]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=613695501 : OnlineService [2020.06.12-01.28.02:662][649]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1433831315 : OnlineService [2020.06.12-01.28.02:662][649]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1823022207 : OnlineService [2020.06.12-01.28.02:662][649]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198049032288:7777|109775240982162352 : OnlineService [2020.06.12-01.28.02:662][649]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-01.28.02:662][649]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.12-01.28.02:662][649]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-01.28.02:663][649]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.12-01.28.02:663][649]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.12-01.28.02:664][649]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.12-01.28.02:664][649]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.12-01.28.02:665][649]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.12-01.28.02:665][649]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.12-01.28.02:666][649]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.12-01.28.02:666][649]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.12-01.28.02:667][649]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.06.12-01.28.02:667][649]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-01.28.02:671][649]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.28.02:675][649]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.28.02:675][649]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.28.02:675][649]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.28.02:675][649]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.28.02:675][649]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-01.28.02:679][649]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.28.02:680][650]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-01.28.02:680][650]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-01.28.02:680][650]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-01.28.02:683][650]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.12-01.28.02:684][650]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 5. [2020.06.12-01.28.02:684][650]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000062 seconds [2020.06.12-01.28.02:685][650]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.2 [2020.06.12-01.28.02:685][650]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.28.02:685][650]LogCustomization: ------ [2020.06.12-01.28.02:685][650]LogCustomization: --> LS_Head01 [2020.06.12-01.28.02:685][650]LogCustomization: --> LS_Torso01 [2020.06.12-01.28.02:685][650]LogCustomization: --> LS_Legs01 [2020.06.12-01.28.02:685][650]LogCustomization: ------ [2020.06.12-01.28.02:685][650]GameFlow: (BP_Menu_CamperFemale04_C_1) - UpdateCustomization with item LS_Head01 [2020.06.12-01.28.02:685][650]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head01 [2020.06.12-01.28.02:685][650]GameFlow: (BP_Menu_CamperFemale04_C_1) - UpdateCustomization with item LS_Torso01 [2020.06.12-01.28.02:685][650]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso01 [2020.06.12-01.28.02:685][650]GameFlow: (BP_Menu_CamperFemale04_C_1) - UpdateCustomization with item LS_Legs01 [2020.06.12-01.28.02:685][650]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs01 [2020.06.12-01.28.03:196][681]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-01.28.04:164][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.12-01.28.04:831][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.12-01.28.05:382][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.12-01.28.05:498][819]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.12-01.28.05:931][845]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.05:931][845]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.12-01.28.05:948][846]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.05:948][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-01.28.05:949][846]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.05:949][846]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.05:949][846]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.05:949][846]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.05:949][846]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.05:949][846]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.05:949][846]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.05:950][846]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.05:950][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-01.28.06:018][846]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.06:018][846]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.06:018][846]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.06:159][846]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.28.06:159][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-01.28.06:165][846]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.06:165][846]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.06:189][846]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.06:189][846]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.06:189][846]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-01.28.07:681][933]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.07:681][933]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.12-01.28.07:697][934]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.07:698][934]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-01.28.07:699][934]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.07:699][934]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.07:699][934]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.07:699][934]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.07:699][934]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.07:699][934]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.07:699][934]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.07:699][934]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.07:699][934]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-01.28.07:767][934]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.07:767][934]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.07:767][934]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.07:792][934]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.28.07:792][934]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-01.28.07:796][934]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.07:796][934]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.07:884][934]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.07:884][934]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.07:885][934]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-01.28.08:303][958]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.08:303][958]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.06.12-01.28.08:319][959]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.08:319][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-01.28.08:320][959]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.08:320][959]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.08:320][959]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.08:320][959]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.08:396][959]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.08:396][959]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.08:396][959]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.08:396][959]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.08:396][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-01.28.08:460][959]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.08:460][959]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.08:460][959]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.08:463][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 5 (playerChanged=true), bloodpoints:685314, #nodesDataArray:6, #pathsDataArray:7, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:5, prestige:0, #levelUpDetailsDataArray:1, canIncreasePrestigeLevel:false ) [2020.06.12-01.28.08:464][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.06.12-01.28.08:465][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.06.12-01.28.08:465][959]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.28.08:465][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-01.28.08:472][959]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.08:472][959]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.08:496][959]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.08:496][959]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.28.08:497][959]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-01.28.08:497][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:6, #pathsDataArray:7, animate:true [2020.06.12-01.28.08:593][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.0000001652399 ) [2020.06.12-01.28.08:593][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.0000001652399 [2020.06.12-01.28.09:334][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.0000001652399 seconds [2020.06.12-01.28.10:202][ 55]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.10:202][ 55]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.28.10:202][ 55]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.28.10:202][ 55]GameFlow: Writing Profile Stat DBD_Event1_Stat3: 1 [2020.06.12-01.28.10:202][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:208) [2020.06.12-01.28.10:330][ 63]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.10:331][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.10:465][ 72]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C3AAB0] Result: '1' k_EResultOK (success) [2020.06.12-01.28.10:465][ 72]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C3AAB0]' succeeded in 0.262007 seconds [2020.06.12-01.28.10:503][ 74]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C3AAB0] Result: '1' k_EResultOK (success) [2020.06.12-01.28.10:524][ 75]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.308044 seconds [2020.06.12-01.28.11:748][148]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.12:065][167]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 6.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.28.12:066][167]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.28.12:070][167]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.28.12:120][167]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88328] [2020.06.12-01.28.12:120][167]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.28.12:121][167]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26108&schemaVersion=0] [2020.06.12-01.28.12:122][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 5 (playerChanged=false), bloodpoints:681314, #nodesDataArray:5, #pathsDataArray:5, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:6, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.12-01.28.12:124][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.12-01.28.12:126][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.000000712857582 ) [2020.06.12-01.28.12:126][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.000000712857582 [2020.06.12-01.28.12:133][168]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.28.12:133][168]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.28.12:133][168]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [5] and selected character id [5] [2020.06.12-01.28.12:133][168]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.28.12:133][168]LogCustomization: ------ [2020.06.12-01.28.12:133][168]LogCustomization: --> LS_Head01 [2020.06.12-01.28.12:133][168]LogCustomization: --> LS_Torso01 [2020.06.12-01.28.12:133][168]LogCustomization: --> LS_Legs01 [2020.06.12-01.28.12:133][168]LogCustomization: ------ [2020.06.12-01.28.12:133][168]GameFlow: (BP_Menu_CamperFemale04_C_1) - UpdateCustomization with item LS_Head01 [2020.06.12-01.28.12:133][168]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head01 [2020.06.12-01.28.12:133][168]GameFlow: (BP_Menu_CamperFemale04_C_1) - UpdateCustomization with item LS_Torso01 [2020.06.12-01.28.12:133][168]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso01 [2020.06.12-01.28.12:133][168]GameFlow: (BP_Menu_CamperFemale04_C_1) - UpdateCustomization with item LS_Legs01 [2020.06.12-01.28.12:133][168]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs01 [2020.06.12-01.28.12:134][168]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.28.12:134][168]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.28.12:134][168]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.28.12:134][168]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.28.12:134][168]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.28.12:175][171]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B505D990] Result: '1' k_EResultOK (success) [2020.06.12-01.28.12:196][172]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.060635 seconds [2020.06.12-01.28.12:263][176]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.28.12:263][176]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.28.12:313][179]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.28.12:313][179]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.28.12:313][179]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.28.12:313][179]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.28.12:430][186]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26108&schemaVersion=0] [2020.06.12-01.28.12:430][186]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.28.13:063][224]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.000000712857582 seconds [2020.06.12-01.28.13:063][224]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:6, prestige:0, #levelUpDetailsDataArray:0 [2020.06.12-01.28.13:732][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.13:831][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.12-01.28.13:831][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:5, #pathsDataArray:5, animate:true [2020.06.12-01.28.13:901][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.0000000947155 ) [2020.06.12-01.28.13:901][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.0000000947155 [2020.06.12-01.28.13:901][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.12-01.28.14:831][327]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.0000000947155 seconds [2020.06.12-01.28.15:732][381]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.15:732][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:105) [2020.06.12-01.28.15:799][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.15:830][387]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.16:365][419]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.16:365][419]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.28.16:366][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:209) [2020.06.12-01.28.16:464][425]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.16:466][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.17:066][461]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.17:066][461]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:101) [2020.06.12-01.28.17:148][466]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.17:163][467]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.17:665][497]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.17:666][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:102) [2020.06.12-01.28.17:666][497]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 7.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.28.17:667][497]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.28.17:671][497]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.28.17:731][497]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88436] [2020.06.12-01.28.17:731][497]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.28.17:732][497]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26109&schemaVersion=0] [2020.06.12-01.28.17:734][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 5 (playerChanged=false), bloodpoints:667314, #nodesDataArray:7, #pathsDataArray:7, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:7, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.12-01.28.17:735][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.12-01.28.17:737][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.000000666989945 ) [2020.06.12-01.28.17:737][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.000000666989945 [2020.06.12-01.28.17:746][498]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.28.17:746][498]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.28.17:746][498]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [5] and selected character id [5] [2020.06.12-01.28.17:746][498]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.28.17:746][498]LogCustomization: ------ [2020.06.12-01.28.17:746][498]LogCustomization: --> LS_Head01 [2020.06.12-01.28.17:746][498]LogCustomization: --> LS_Torso01 [2020.06.12-01.28.17:746][498]LogCustomization: --> LS_Legs01 [2020.06.12-01.28.17:746][498]LogCustomization: ------ [2020.06.12-01.28.17:746][498]GameFlow: (BP_Menu_CamperFemale04_C_1) - UpdateCustomization with item LS_Head01 [2020.06.12-01.28.17:746][498]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head01 [2020.06.12-01.28.17:746][498]GameFlow: (BP_Menu_CamperFemale04_C_1) - UpdateCustomization with item LS_Torso01 [2020.06.12-01.28.17:746][498]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso01 [2020.06.12-01.28.17:746][498]GameFlow: (BP_Menu_CamperFemale04_C_1) - UpdateCustomization with item LS_Legs01 [2020.06.12-01.28.17:746][498]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs01 [2020.06.12-01.28.17:747][498]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.28.17:747][498]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.28.17:747][498]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.28.17:747][498]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.28.17:747][498]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.28.17:748][498]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.17:772][500]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.17:788][501]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B52D1180] Result: '1' k_EResultOK (success) [2020.06.12-01.28.17:808][502]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.060830 seconds [2020.06.12-01.28.17:864][505]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.28.17:864][505]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.28.17:913][508]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26109&schemaVersion=0] [2020.06.12-01.28.17:913][508]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.28.17:913][508]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.28.17:913][508]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.28.17:913][508]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.28.17:913][508]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.28.18:665][553]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.000000666989945 seconds [2020.06.12-01.28.18:665][553]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:7, prestige:0, #levelUpDetailsDataArray:0 [2020.06.12-01.28.19:098][579]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.19:231][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.12-01.28.19:231][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:7, #pathsDataArray:7, animate:true [2020.06.12-01.28.19:332][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.3000006736489 ) [2020.06.12-01.28.19:332][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.3000006736489 [2020.06.12-01.28.19:332][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.12-01.28.20:548][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.3000006736489 seconds [2020.06.12-01.28.21:698][730]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.21:699][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:103) [2020.06.12-01.28.21:765][734]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.21:864][740]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.22:432][774]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.22:432][774]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:205) [2020.06.12-01.28.22:549][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.22:564][782]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.23:132][816]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.23:132][816]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.28.23:132][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:305) [2020.06.12-01.28.23:265][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.23:313][827]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.23:748][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.24:265][884]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.24:266][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:102) [2020.06.12-01.28.24:349][889]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.24:380][891]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.24:932][924]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.24:932][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:101) [2020.06.12-01.28.25:033][930]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.25:047][931]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.25:598][964]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.25:598][964]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:202) [2020.06.12-01.28.25:599][964]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 8.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.28.25:600][964]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.28.25:604][964]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.28.25:656][964]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88436] [2020.06.12-01.28.25:656][964]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.28.25:657][964]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26110&schemaVersion=0] [2020.06.12-01.28.25:658][964]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 5 (playerChanged=false), bloodpoints:645314, #nodesDataArray:7, #pathsDataArray:6, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:8, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.12-01.28.25:660][964]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.12-01.28.25:662][964]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.300000239978544 ) [2020.06.12-01.28.25:662][964]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.300000239978544 [2020.06.12-01.28.25:670][965]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.28.25:670][965]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.28.25:670][965]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [5] and selected character id [5] [2020.06.12-01.28.25:670][965]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.28.25:670][965]LogCustomization: ------ [2020.06.12-01.28.25:670][965]LogCustomization: --> LS_Head01 [2020.06.12-01.28.25:670][965]LogCustomization: --> LS_Torso01 [2020.06.12-01.28.25:670][965]LogCustomization: --> LS_Legs01 [2020.06.12-01.28.25:670][965]LogCustomization: ------ [2020.06.12-01.28.25:670][965]GameFlow: (BP_Menu_CamperFemale04_C_1) - UpdateCustomization with item LS_Head01 [2020.06.12-01.28.25:670][965]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head01 [2020.06.12-01.28.25:670][965]GameFlow: (BP_Menu_CamperFemale04_C_1) - UpdateCustomization with item LS_Torso01 [2020.06.12-01.28.25:670][965]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso01 [2020.06.12-01.28.25:670][965]GameFlow: (BP_Menu_CamperFemale04_C_1) - UpdateCustomization with item LS_Legs01 [2020.06.12-01.28.25:670][965]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs01 [2020.06.12-01.28.25:671][965]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.28.25:671][965]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.28.25:671][965]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.28.25:671][965]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.28.25:671][965]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.28.25:711][968]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9703274E0] Result: '1' k_EResultOK (success) [2020.06.12-01.28.25:730][969]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.25:742][970]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.060598 seconds [2020.06.12-01.28.25:780][972]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.28.25:780][972]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.28.25:830][975]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.28.25:831][975]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.28.25:831][975]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.28.25:831][975]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.28.25:897][979]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26110&schemaVersion=0] [2020.06.12-01.28.25:897][979]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.28.25:922][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.26:915][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.300000239978544 seconds [2020.06.12-01.28.26:915][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:8, prestige:0, #levelUpDetailsDataArray:0 [2020.06.12-01.28.27:132][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.27:232][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.12-01.28.27:232][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:7, #pathsDataArray:6, animate:true [2020.06.12-01.28.27:333][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.300000305566937 ) [2020.06.12-01.28.27:333][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.300000305566937 [2020.06.12-01.28.27:333][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.12-01.28.28:532][132]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.300000305566937 seconds [2020.06.12-01.28.29:532][192]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.29:532][192]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:105) [2020.06.12-01.28.29:615][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.29:681][201]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.30:232][234]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.30:233][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:207) [2020.06.12-01.28.30:347][241]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.30:366][242]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.31:166][290]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.31:167][290]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.28.31:167][290]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:307) [2020.06.12-01.28.31:266][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.31:281][297]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.31:898][334]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.31:899][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:103) [2020.06.12-01.28.32:016][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.32:164][350]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.32:633][378]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.32:633][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:101) [2020.06.12-01.28.32:747][385]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.32:783][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.33:183][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.33:699][442]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.33:699][442]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:202) [2020.06.12-01.28.33:700][442]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 9.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.28.33:701][442]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.28.33:704][442]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.28.33:757][442]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88584] [2020.06.12-01.28.33:757][442]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.28.33:757][442]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26111&schemaVersion=0] [2020.06.12-01.28.33:759][442]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 5 (playerChanged=false), bloodpoints:623314, #nodesDataArray:9, #pathsDataArray:8, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:9, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.12-01.28.33:760][442]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.12-01.28.33:762][442]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.300000307988376 ) [2020.06.12-01.28.33:762][442]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.300000307988376 [2020.06.12-01.28.33:770][443]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.28.33:770][443]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.28.33:770][443]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [5] and selected character id [5] [2020.06.12-01.28.33:770][443]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.28.33:770][443]LogCustomization: ------ [2020.06.12-01.28.33:770][443]LogCustomization: --> LS_Head01 [2020.06.12-01.28.33:770][443]LogCustomization: --> LS_Torso01 [2020.06.12-01.28.33:770][443]LogCustomization: --> LS_Legs01 [2020.06.12-01.28.33:770][443]LogCustomization: ------ [2020.06.12-01.28.33:770][443]GameFlow: (BP_Menu_CamperFemale04_C_1) - UpdateCustomization with item LS_Head01 [2020.06.12-01.28.33:770][443]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head01 [2020.06.12-01.28.33:770][443]GameFlow: (BP_Menu_CamperFemale04_C_1) - UpdateCustomization with item LS_Torso01 [2020.06.12-01.28.33:770][443]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso01 [2020.06.12-01.28.33:770][443]GameFlow: (BP_Menu_CamperFemale04_C_1) - UpdateCustomization with item LS_Legs01 [2020.06.12-01.28.33:770][443]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs01 [2020.06.12-01.28.33:771][443]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.28.33:771][443]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.28.33:771][443]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.28.33:771][443]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.28.33:771][443]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.28.33:791][444]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.33:812][446]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9888F2860] Result: '1' k_EResultOK (success) [2020.06.12-01.28.33:831][447]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.33:842][448]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.061639 seconds [2020.06.12-01.28.33:881][450]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.28.33:881][450]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.28.33:914][452]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26111&schemaVersion=0] [2020.06.12-01.28.33:914][452]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.28.33:964][455]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.28.33:964][455]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.28.33:964][455]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.28.33:964][455]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.28.35:015][518]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.300000307988376 seconds [2020.06.12-01.28.35:015][518]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:9, prestige:0, #levelUpDetailsDataArray:0 [2020.06.12-01.28.35:215][530]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.35:332][537]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.12-01.28.35:332][537]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:9, #pathsDataArray:8, animate:true [2020.06.12-01.28.35:458][537]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.300000617513433 ) [2020.06.12-01.28.35:458][537]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.300000617513433 [2020.06.12-01.28.35:458][537]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.12-01.28.36:649][607]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.300000617513433 seconds [2020.06.12-01.28.37:465][656]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.37:466][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:105) [2020.06.12-01.28.37:548][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.37:614][665]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.37:933][684]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.38:415][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.38:932][744]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.38:933][744]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:209) [2020.06.12-01.28.39:016][749]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.39:047][751]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.39:633][786]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.39:633][786]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.28.39:633][786]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:310) [2020.06.12-01.28.39:766][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.39:947][805]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.40:532][840]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.40:532][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:103) [2020.06.12-01.28.40:666][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.40:780][855]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.41:266][884]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.41:267][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:206) [2020.06.12-01.28.41:380][891]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.41:466][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.41:999][928]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.41:999][928]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:306) [2020.06.12-01.28.42:099][934]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.42:114][935]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.42:616][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.43:132][996]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.43:133][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:104) [2020.06.12-01.28.43:216][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.43:265][ 4]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.44:400][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.44:899][102]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.44:899][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:102) [2020.06.12-01.28.44:900][102]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 10.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.28.44:901][102]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.28.44:904][102]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.28.44:967][102]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-01.28.44:967][102]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.28.44:968][102]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26112&schemaVersion=0] [2020.06.12-01.28.44:969][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 5 (playerChanged=false), bloodpoints:592314, #nodesDataArray:11, #pathsDataArray:11, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:10, prestige:0, #levelUpDetailsDataArray:2, canIncreasePrestigeLevel:false ) [2020.06.12-01.28.44:970][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.12-01.28.44:972][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.300000346149318 ) [2020.06.12-01.28.44:972][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.300000346149318 [2020.06.12-01.28.44:980][103]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.28.44:980][103]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.28.44:980][103]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [5] and selected character id [5] [2020.06.12-01.28.44:980][103]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.28.44:980][103]LogCustomization: ------ [2020.06.12-01.28.44:980][103]LogCustomization: --> LS_Head01 [2020.06.12-01.28.44:980][103]LogCustomization: --> LS_Torso01 [2020.06.12-01.28.44:980][103]LogCustomization: --> LS_Legs01 [2020.06.12-01.28.44:980][103]LogCustomization: ------ [2020.06.12-01.28.44:980][103]GameFlow: (BP_Menu_CamperFemale04_C_1) - UpdateCustomization with item LS_Head01 [2020.06.12-01.28.44:980][103]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head01 [2020.06.12-01.28.44:980][103]GameFlow: (BP_Menu_CamperFemale04_C_1) - UpdateCustomization with item LS_Torso01 [2020.06.12-01.28.44:980][103]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso01 [2020.06.12-01.28.44:980][103]GameFlow: (BP_Menu_CamperFemale04_C_1) - UpdateCustomization with item LS_Legs01 [2020.06.12-01.28.44:980][103]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs01 [2020.06.12-01.28.44:980][103]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.28.44:983][103]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-01.28.44:983][103]LogStreaming: Flushing async loaders. [2020.06.12-01.28.44:984][103]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.28.44:984][103]LogStreaming: Flushing async loaders. [2020.06.12-01.28.44:986][103]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.28.44:986][103]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.28.44:986][103]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.28.44:986][103]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.28.44:987][103]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.28.44:987][103]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.28.44:987][103]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.45:010][105]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.45:025][106]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4DEB230] Result: '1' k_EResultOK (success) [2020.06.12-01.28.45:045][107]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.064844 seconds [2020.06.12-01.28.45:098][110]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.28.45:098][110]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.28.45:148][113]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.28.45:148][113]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.28.45:148][113]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.28.45:148][113]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.28.45:448][131]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26112&schemaVersion=0] [2020.06.12-01.28.45:448][131]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.28.46:198][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.300000346149318 seconds [2020.06.12-01.28.46:198][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:10, prestige:0, #levelUpDetailsDataArray:2 [2020.06.12-01.28.46:565][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.47:516][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.48:065][288]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.48:166][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.12-01.28.48:166][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:11, #pathsDataArray:11, animate:true [2020.06.12-01.28.48:284][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000506825745 ) [2020.06.12-01.28.48:284][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000506825745 [2020.06.12-01.28.48:284][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.12-01.28.49:765][384]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000506825745 seconds [2020.06.12-01.28.50:133][406]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.50:134][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:104) [2020.06.12-01.28.50:216][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.50:248][413]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.51:603][494]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.51:603][494]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.28.51:604][494]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.28.51:604][494]GameFlow: Writing Profile Stat DBD_Event1_Stat3: 1 [2020.06.12-01.28.51:604][494]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:101) [2020.06.12-01.28.51:757][503]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.51:797][506]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.51:918][514]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E977525F50] Result: '1' k_EResultOK (success) [2020.06.12-01.28.51:918][514]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E977525F50]' succeeded in 0.311662 seconds [2020.06.12-01.28.51:953][516]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E977525F50] Result: '1' k_EResultOK (success) [2020.06.12-01.28.51:974][517]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.347936 seconds [2020.06.12-01.28.53:400][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.53:717][621]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.54:366][660]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.54:367][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:102) [2020.06.12-01.28.54:466][666]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.54:498][668]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.55:066][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.55:567][732]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.55:568][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:204) [2020.06.12-01.28.55:633][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.55:664][738]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.58:000][878]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.58:000][878]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.28.58:001][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:5, id:303, completeWeb:false, teleport:false ) [2020.06.12-01.28.58:001][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:304) [2020.06.12-01.28.58:131][886]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.58:151][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.58:334][898]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:303 [2020.06.12-01.28.58:900][932]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.58:900][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:5, id:202, completeWeb:false, teleport:false ) [2020.06.12-01.28.58:901][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:207) [2020.06.12-01.28.59:000][938]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.59:015][939]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.59:233][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:202 [2020.06.12-01.28.59:800][986]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.59:801][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:103) [2020.06.12-01.28.59:801][986]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 11.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.28.59:802][986]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.28.59:805][986]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.28.59:858][986]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88628] [2020.06.12-01.28.59:858][986]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.28.59:859][986]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26113&schemaVersion=0] [2020.06.12-01.28.59:860][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 5 (playerChanged=false), bloodpoints:565314, #nodesDataArray:8, #pathsDataArray:8, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:11, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.12-01.28.59:862][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.12-01.28.59:864][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000268965959 ) [2020.06.12-01.28.59:864][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000268965959 [2020.06.12-01.28.59:871][987]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.28.59:871][987]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.28.59:871][987]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [5] and selected character id [5] [2020.06.12-01.28.59:871][987]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.28.59:871][987]LogCustomization: ------ [2020.06.12-01.28.59:871][987]LogCustomization: --> LS_Head01 [2020.06.12-01.28.59:871][987]LogCustomization: --> LS_Torso01 [2020.06.12-01.28.59:871][987]LogCustomization: --> LS_Legs01 [2020.06.12-01.28.59:871][987]LogCustomization: ------ [2020.06.12-01.28.59:871][987]GameFlow: (BP_Menu_CamperFemale04_C_1) - UpdateCustomization with item LS_Head01 [2020.06.12-01.28.59:871][987]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head01 [2020.06.12-01.28.59:871][987]GameFlow: (BP_Menu_CamperFemale04_C_1) - UpdateCustomization with item LS_Torso01 [2020.06.12-01.28.59:871][987]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso01 [2020.06.12-01.28.59:871][987]GameFlow: (BP_Menu_CamperFemale04_C_1) - UpdateCustomization with item LS_Legs01 [2020.06.12-01.28.59:871][987]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs01 [2020.06.12-01.28.59:872][987]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.28.59:872][987]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.28.59:872][987]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.28.59:872][987]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.28.59:872][987]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.28.59:894][988]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.28.59:915][990]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C9C6A0] Result: '1' k_EResultOK (success) [2020.06.12-01.28.59:915][990]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.28.59:945][992]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.063365 seconds [2020.06.12-01.29.00:048][998]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26113&schemaVersion=0] [2020.06.12-01.29.00:048][998]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.29.00:182][ 6]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.29.00:182][ 6]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.29.00:232][ 9]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.29.00:232][ 9]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.29.00:232][ 9]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.29.00:232][ 9]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.29.01:399][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000268965959 seconds [2020.06.12-01.29.01:399][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:11, prestige:0, #levelUpDetailsDataArray:0 [2020.06.12-01.29.01:416][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.29.02:233][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.29.02:333][135]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.12-01.29.02:333][135]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:8, #pathsDataArray:8, animate:true [2020.06.12-01.29.02:437][135]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000684685074 ) [2020.06.12-01.29.02:437][135]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000684685074 [2020.06.12-01.29.02:437][135]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.12-01.29.03:933][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000684685074 seconds [2020.06.12-01.29.04:666][270]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.29.04:667][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:102) [2020.06.12-01.29.04:817][279]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.29.04:932][286]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.29.05:400][314]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.29.05:401][314]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:203) [2020.06.12-01.29.05:517][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.29.05:614][327]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.29.06:000][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.29.06:500][380]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.29.06:501][380]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.29.06:501][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:303) [2020.06.12-01.29.06:631][388]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.29.06:700][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.29.07:433][436]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.29.07:434][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:105) [2020.06.12-01.29.07:549][443]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.29.07:550][443]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.29.08:266][486]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.29.08:267][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:101) [2020.06.12-01.29.08:366][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.29.08:515][501]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.29.09:200][542]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.29.09:200][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:5, id:402, completeWeb:false, teleport:false ) [2020.06.12-01.29.09:200][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:402 [2020.06.12-01.29.09:201][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:207) [2020.06.12-01.29.09:201][542]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 12.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.29.09:202][542]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.29.09:205][542]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.29.09:264][542]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88692] [2020.06.12-01.29.09:264][542]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.29.09:264][542]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26114&schemaVersion=0] [2020.06.12-01.29.09:266][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 5 (playerChanged=false), bloodpoints:543314, #nodesDataArray:10, #pathsDataArray:11, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:12, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.12-01.29.09:267][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.12-01.29.09:269][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.6000002782559 ) [2020.06.12-01.29.09:269][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.6000002782559 [2020.06.12-01.29.09:276][543]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.29.09:276][543]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.29.09:276][543]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [5] and selected character id [5] [2020.06.12-01.29.09:276][543]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.29.09:276][543]LogCustomization: ------ [2020.06.12-01.29.09:276][543]LogCustomization: --> LS_Head01 [2020.06.12-01.29.09:276][543]LogCustomization: --> LS_Torso01 [2020.06.12-01.29.09:276][543]LogCustomization: --> LS_Legs01 [2020.06.12-01.29.09:276][543]LogCustomization: ------ [2020.06.12-01.29.09:276][543]GameFlow: (BP_Menu_CamperFemale04_C_1) - UpdateCustomization with item LS_Head01 [2020.06.12-01.29.09:276][543]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head01 [2020.06.12-01.29.09:276][543]GameFlow: (BP_Menu_CamperFemale04_C_1) - UpdateCustomization with item LS_Torso01 [2020.06.12-01.29.09:276][543]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso01 [2020.06.12-01.29.09:276][543]GameFlow: (BP_Menu_CamperFemale04_C_1) - UpdateCustomization with item LS_Legs01 [2020.06.12-01.29.09:276][543]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs01 [2020.06.12-01.29.09:277][543]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.29.09:277][543]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.29.09:277][543]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.29.09:277][543]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.29.09:277][543]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.29.09:330][547]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5924E10] Result: '1' k_EResultOK (success) [2020.06.12-01.29.09:332][547]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.29.09:346][548]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.060300 seconds [2020.06.12-01.29.09:380][549]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.29.09:415][552]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.29.09:415][552]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.29.09:449][554]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26114&schemaVersion=0] [2020.06.12-01.29.09:449][554]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.29.09:465][555]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.29.09:465][555]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.29.09:465][555]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.29.09:466][555]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.29.10:799][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.6000002782559 seconds [2020.06.12-01.29.10:799][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:12, prestige:0, #levelUpDetailsDataArray:0 [2020.06.12-01.29.10:816][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.29.11:617][684]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.29.11:733][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.12-01.29.11:733][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:10, #pathsDataArray:11, animate:true [2020.06.12-01.29.11:863][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000548921525 ) [2020.06.12-01.29.11:863][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000548921525 [2020.06.12-01.29.11:863][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.12-01.29.13:333][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000548921525 seconds [2020.06.12-01.29.14:034][822]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.29.14:035][822]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:105) [2020.06.12-01.29.14:117][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.29.14:132][828]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.29.14:700][862]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.29.14:701][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:208) [2020.06.12-01.29.14:800][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.29.14:831][870]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.29.15:567][914]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.29.15:568][914]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.29.15:568][914]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:308) [2020.06.12-01.29.15:682][921]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.29.15:700][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.29.16:483][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.29.16:966][998]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.29.16:967][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:102) [2020.06.12-01.29.17:033][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.29.17:098][ 6]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.29.17:702][ 42]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.29.17:702][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:5, id:401, completeWeb:false, teleport:false ) [2020.06.12-01.29.17:702][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:401 [2020.06.12-01.29.17:702][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:201) [2020.06.12-01.29.17:798][ 48]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.29.17:834][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.29.18:534][ 92]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.29.18:534][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:5, id:104, completeWeb:true, teleport:true ) [2020.06.12-01.29.18:535][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:301) [2020.06.12-01.29.18:601][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.29.18:632][ 98]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.29.19:568][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:104 [2020.06.12-01.29.19:568][154]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 13.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-01.29.19:569][154]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.29.19:573][154]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.29.19:628][154]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-01.29.19:628][154]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.29.19:629][154]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26115&schemaVersion=0] [2020.06.12-01.29.19:630][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 5 (playerChanged=false), bloodpoints:522314, #nodesDataArray:10, #pathsDataArray:9, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:13, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.12-01.29.19:632][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.12-01.29.19:634][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.60000048247166 ) [2020.06.12-01.29.19:634][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.60000048247166 [2020.06.12-01.29.19:643][155]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.29.19:643][155]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.29.19:643][155]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [5] and selected character id [5] [2020.06.12-01.29.19:643][155]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.29.19:643][155]LogCustomization: ------ [2020.06.12-01.29.19:643][155]LogCustomization: --> LS_Head01 [2020.06.12-01.29.19:643][155]LogCustomization: --> LS_Torso01 [2020.06.12-01.29.19:643][155]LogCustomization: --> LS_Legs01 [2020.06.12-01.29.19:643][155]LogCustomization: ------ [2020.06.12-01.29.19:643][155]GameFlow: (BP_Menu_CamperFemale04_C_1) - UpdateCustomization with item LS_Head01 [2020.06.12-01.29.19:643][155]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head01 [2020.06.12-01.29.19:643][155]GameFlow: (BP_Menu_CamperFemale04_C_1) - UpdateCustomization with item LS_Torso01 [2020.06.12-01.29.19:643][155]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso01 [2020.06.12-01.29.19:643][155]GameFlow: (BP_Menu_CamperFemale04_C_1) - UpdateCustomization with item LS_Legs01 [2020.06.12-01.29.19:643][155]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs01 [2020.06.12-01.29.19:644][155]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.29.19:644][155]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.29.19:644][155]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.29.19:645][155]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.29.19:645][155]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.29.19:697][159]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4AE64F0] Result: '1' k_EResultOK (success) [2020.06.12-01.29.19:713][160]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.059951 seconds [2020.06.12-01.29.19:765][163]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.29.19:765][163]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.29.19:799][165]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.29.19:799][165]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.29.19:799][165]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.29.19:799][165]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.29.19:866][169]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26115&schemaVersion=0] [2020.06.12-01.29.19:866][169]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.29.21:167][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.60000048247166 seconds [2020.06.12-01.29.21:167][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:13, prestige:0, #levelUpDetailsDataArray:0 [2020.06.12-01.29.21:500][267]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.29.21:600][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.12-01.29.21:600][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:10, #pathsDataArray:9, animate:true [2020.06.12-01.29.21:719][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.6000001695007 ) [2020.06.12-01.29.21:719][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.6000001695007 [2020.06.12-01.29.21:719][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.12-01.29.22:350][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.29.22:351][312]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.12-01.29.22:351][312]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.12-01.29.22:367][313]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.22:367][313]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-01.29.22:378][313]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.22:378][313]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.22:378][313]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.22:378][313]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.22:378][313]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.06.12-01.29.22:378][313]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.22:431][313]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-01.29.22:431][313]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.29.22:431][313]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.29.22:432][313]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.22:432][313]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.22:432][313]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.22:432][313]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-01.29.22:504][313]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.22:504][313]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.22:504][313]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.22:530][313]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.29.22:530][313]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-01.29.22:534][313]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.22:534][313]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.22:592][313]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-01.29.22:592][313]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.29.22:592][313]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.29.22:593][313]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.22:593][313]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.22:593][313]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-01.29.23:202][349]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.6000001695007 seconds [2020.06.12-01.29.24:500][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.29.24:500][427]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.12-01.29.24:516][428]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.24:516][428]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-01.29.24:518][428]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.24:518][428]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.24:518][428]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.24:518][428]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.24:518][428]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.24:518][428]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.24:518][428]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.24:518][428]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.24:518][428]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-01.29.24:584][428]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.24:585][428]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.24:585][428]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.24:727][428]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.29.24:727][428]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-01.29.24:732][428]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.24:732][428]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.24:758][428]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.24:758][428]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.24:758][428]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-01.29.26:700][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.29.26:707][542]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.29.26:713][542]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.29.26:719][542]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.29.26:720][542]GameFlow: Authority_SetSelectedCharacterId: 16 Player: FlippyMCXLI [2020.06.12-01.29.26:729][542]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.29.26:733][542]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.29.26:733][542]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-01.29.26:733][542]LogCustomization: ------ [2020.06.12-01.29.26:733][542]LogCustomization: --> LS_Head01 [2020.06.12-01.29.26:733][542]LogCustomization: --> LS_Torso01 [2020.06.12-01.29.26:733][542]LogCustomization: --> LS_Legs01 [2020.06.12-01.29.26:733][542]LogCustomization: ------ [2020.06.12-01.29.26:733][542]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.29.26:733][542]LogCustomization: ------ [2020.06.12-01.29.26:733][542]LogCustomization: --> LS_Head01 [2020.06.12-01.29.26:733][542]LogCustomization: --> LS_Torso01 [2020.06.12-01.29.26:733][542]LogCustomization: --> LS_Legs01 [2020.06.12-01.29.26:733][542]LogCustomization: ------ [2020.06.12-01.29.26:733][542]GameFlow: (BP_Menu_CamperFemale04_C_1) - UpdateCustomization with item LS_Head01 [2020.06.12-01.29.26:733][542]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head01 [2020.06.12-01.29.26:733][542]GameFlow: (BP_Menu_CamperFemale04_C_1) - UpdateCustomization with item LS_Torso01 [2020.06.12-01.29.26:733][542]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso01 [2020.06.12-01.29.26:733][542]GameFlow: (BP_Menu_CamperFemale04_C_1) - UpdateCustomization with item LS_Legs01 [2020.06.12-01.29.26:733][542]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs01 [2020.06.12-01.29.26:737][542]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.29.26:741][542]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.29.26:741][542]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-01.29.26:741][542]LogCustomization: ------ [2020.06.12-01.29.26:741][542]LogCustomization: --> ML_Hand01 [2020.06.12-01.29.26:741][542]LogCustomization: --> ML_Torso01 [2020.06.12-01.29.26:741][542]LogCustomization: --> ML_Legs01 [2020.06.12-01.29.26:741][542]LogCustomization: ------ [2020.06.12-01.29.26:741][542]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.29.26:741][542]LogCustomization: ------ [2020.06.12-01.29.26:741][542]LogCustomization: --> ML_Hand01 [2020.06.12-01.29.26:741][542]LogCustomization: --> ML_Torso01 [2020.06.12-01.29.26:741][542]LogCustomization: --> ML_Legs01 [2020.06.12-01.29.26:741][542]LogCustomization: ------ [2020.06.12-01.29.26:741][542]GameFlow: (BP_Menu_CamperFemale04_C_1) - UpdateCustomization with item ML_Hand01 [2020.06.12-01.29.26:741][542]GameFlow: (BP_Menu_CamperFemale04_C_1) - UpdateCustomization with item ML_Torso01 [2020.06.12-01.29.26:741][542]GameFlow: (BP_Menu_CamperFemale04_C_1) - UpdateCustomization with item ML_Legs01 [2020.06.12-01.29.26:756][543]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.29.26:756][543]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.29.26:756][543]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [5] and selected character id [16] [2020.06.12-01.29.26:756][543]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 5 [2020.06.12-01.29.26:756][543]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.29.26:756][543]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.29.26:756][543]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.29.26:757][543]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.29.26:757][543]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.29.26:882][551]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.29.26:882][551]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.29.26:916][553]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.29.26:916][553]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.29.26:916][553]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.29.26:916][553]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.29.27:300][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.29.27:300][576]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.12-01.29.27:317][577]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.27:317][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-01.29.27:318][577]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.27:318][577]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.27:318][577]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.27:318][577]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.27:318][577]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.27:318][577]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.27:318][577]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.27:318][577]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.27:319][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-01.29.27:390][577]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.27:390][577]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.27:390][577]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.27:415][577]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.29.27:415][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-01.29.27:420][577]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.27:420][577]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.27:651][577]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.27:651][577]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.27:652][577]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-01.29.27:675][578]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.12-01.29.27:675][578]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.12-01.29.27:675][578]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.12-01.29.27:675][578]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.12-01.29.27:675][578]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.12-01.29.27:676][578]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.12-01.29.27:677][578]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-01.29.27:677][578]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-01.29.27:681][578]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.12-01.29.27:681][578]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 16. [2020.06.12-01.29.27:682][578]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.06.12-01.29.27:683][578]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.5 [2020.06.12-01.29.27:683][578]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.29.27:683][578]LogCustomization: ------ [2020.06.12-01.29.27:683][578]LogCustomization: --> ML_Hand01 [2020.06.12-01.29.27:683][578]LogCustomization: --> ML_Torso01 [2020.06.12-01.29.27:683][578]LogCustomization: --> ML_Legs01 [2020.06.12-01.29.27:683][578]LogCustomization: ------ [2020.06.12-01.29.27:683][578]GameFlow: (BP_Menu_CamperMale10_C_2) - UpdateCustomization with item ML_Hand01 [2020.06.12-01.29.27:683][578]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-01.29.27:683][578]GameFlow: (BP_Menu_CamperMale10_C_2) - UpdateCustomization with item ML_Torso01 [2020.06.12-01.29.27:683][578]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-01.29.27:683][578]GameFlow: (BP_Menu_CamperMale10_C_2) - UpdateCustomization with item ML_Legs01 [2020.06.12-01.29.27:683][578]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-01.29.30:818][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.29.34:617][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.29.34:621][980]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.12-01.29.34:623][980]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.29.34:623][980]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.12-01.29.34:623][980]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.12-01.29.34:623][980]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.12-01.29.34:623][980]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.12-01.29.34:633][981]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.29.34:633][981]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.29.34:634][981]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.06.12-01.29.34:634][981]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.29.34:634][981]LogCustomization: ------ [2020.06.12-01.29.34:634][981]LogCustomization: --> ML_Hand01 [2020.06.12-01.29.34:634][981]LogCustomization: --> ML_Torso01 [2020.06.12-01.29.34:634][981]LogCustomization: --> ML_Legs01 [2020.06.12-01.29.34:634][981]LogCustomization: ------ [2020.06.12-01.29.34:634][981]GameFlow: (BP_Menu_CamperMale10_C_2) - UpdateCustomization with item ML_Hand01 [2020.06.12-01.29.34:634][981]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-01.29.34:634][981]GameFlow: (BP_Menu_CamperMale10_C_2) - UpdateCustomization with item ML_Torso01 [2020.06.12-01.29.34:634][981]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-01.29.34:634][981]GameFlow: (BP_Menu_CamperMale10_C_2) - UpdateCustomization with item ML_Legs01 [2020.06.12-01.29.34:634][981]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-01.29.34:634][981]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.29.34:635][981]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.12-01.29.34:635][981]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.12-01.29.34:635][981]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.29.34:635][981]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.29.34:635][981]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.06.12-01.29.34:635][981]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.12-01.29.34:635][981]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.12-01.29.34:635][981]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-01.29.34:656][982]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.12-01.29.34:656][982]GameFlow: Starting Quickmatch: GameSession [2020.06.12-01.29.34:656][982]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.12-01.29.34:656][982]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.12-01.29.34:656][982]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.12-01.29.34:656][982]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.12-01.29.34:656][982]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.12-01.29.34:656][982]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.12-01.29.34:656][982]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.12-01.29.34:656][982]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.12-01.29.34:656][982]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.12-01.29.34:656][982]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.12-01.29.34:656][982]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=10 : Near : -1 [2020.06.12-01.29.34:656][982]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.12-01.29.34:656][982]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.12-01.29.34:656][982]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.06.12-01.29.34:656][982]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.12-01.29.34:656][982]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.12-01.29.34:656][982]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.06.12-01.29.34:656][982]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.12-01.29.34:656][982]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.12-01.29.34:656][982]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.12-01.29.34:656][982]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.12-01.29.34:656][982]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.12-01.29.34:656][982]GameFlow: Verbose: Doing Find Sessions [2020.06.12-01.29.34:666][983]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.12-01.29.34:766][989]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.29.34:766][989]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.29.34:783][990]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-01.29.34:783][990]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.12-01.29.34:833][993]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.12-01.29.34:833][993]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.29.34:833][993]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.29.34:833][993]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.12-01.29.34:833][993]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.12-01.29.34:849][994]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.12-01.29.34:853][995]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.196843 seconds [2020.06.12-01.29.35:467][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.29.36:100][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.29.36:101][ 69]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.12-01.29.36:117][ 70]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.36:117][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-01.29.36:118][ 70]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.36:118][ 70]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.36:118][ 70]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.36:118][ 70]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.36:197][ 70]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.36:256][ 70]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-01.29.36:256][ 70]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.29.36:257][ 70]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26116&schemaVersion=0] [2020.06.12-01.29.36:257][ 70]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.36:257][ 70]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.36:257][ 70]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.36:257][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-01.29.36:322][ 70]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.36:322][ 70]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.36:322][ 70]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.36:349][ 70]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.29.36:349][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-01.29.36:354][ 70]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.36:354][ 70]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.36:356][ 70]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.36:356][ 70]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.29.36:356][ 70]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-01.29.36:466][ 77]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26116&schemaVersion=0] [2020.06.12-01.29.36:466][ 77]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.29.36:526][ 77]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-01.29.36:526][ 77]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.29.36:526][ 77]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.29.36:662][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.12-01.29.44:884][579]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.12-01.29.45:034][588]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.12-01.29.45:034][588]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-01.29.45:034][588]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.12-01.29.45:034][588]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.12-01.29.45:034][588]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-01.29.45:035][588]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-01.29.45:035][588]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.12-01.29.45:035][588]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-01.29.45:035][588]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.06.12-01.29.45:035][588]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.06.12-01.29.45:035][588]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-01.29.45:035][588]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.06.12-01.29.45:035][588]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.12-01.29.45:035][588]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-01.29.45:035][588]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.06.12-01.29.45:035][588]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-01.29.45:035][588]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-01.29.45:035][588]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.12-01.29.45:035][588]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-01.29.45:035][588]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.12-01.29.45:035][588]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.06.12-01.29.45:035][588]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.12-01.29.45:035][588]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.06.12-01.29.45:035][588]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.06.12-01.29.45:035][588]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.12-01.29.45:035][588]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.06.12-01.29.45:035][588]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-01.29.45:035][588]LogOnlineSession: Verbose: OSS: MirrorsSessionId=7f016e2d-7cd5-4bb9-9f84-9931653e89b8 : OnlineService [2020.06.12-01.29.45:035][588]LogOnlineSession: Verbose: OSS: MatchMembersA=["eddbe308-7200-4f8e-87fa-bc9687a2168d"] : OnlineService [2020.06.12-01.29.45:035][588]LogOnlineSession: Verbose: OSS: MatchMembersB=["a87c5940-e03c-11e6-9347-4f6c8b8804a9"] : OnlineService [2020.06.12-01.29.45:035][588]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.12-01.29.45:035][588]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.12-01.29.45:035][588]LogOnlineSession: Verbose: OSS: EncryptionKey=YgSK8SquJ0d2C9AcLwdG98rtpYqY8kp14KHX7eWLNJM= : OnlineService [2020.06.12-01.29.45:035][588]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.12-01.29.45:035][588]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.06.12-01.29.45:035][588]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.29.45:052][590]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.183312 seconds [2020.06.12-01.29.45:066][590]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.12-01.29.45:067][590]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.06.12-01.29.45:068][590]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.06.12-01.29.45:068][590]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.12-01.29.45:068][590]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-01.29.45:167][596]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.29.45:167][596]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.29.45:167][596]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.06.12-01.29.45:183][597]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-01.29.45:184][597]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.12-01.29.45:217][599]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.12-01.29.50:151][895]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.06.12-01.29.50:152][895]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.29.50:251][901]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.29.50:251][901]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.29.50:251][901]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.06.12-01.29.55:250][201]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.06.12-01.29.55:251][201]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.29.55:367][208]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.29.55:367][208]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.29.55:367][208]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.06.12-01.30.00:367][508]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.06.12-01.30.00:367][508]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.30.00:484][515]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.30.00:484][515]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.30.00:484][515]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.06.12-01.30.05:485][815]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.06.12-01.30.05:485][815]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.30.05:801][834]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.30.05:801][834]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.30.05:801][834]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.06.12-01.30.10:784][130]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.06.12-01.30.10:784][130]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.30.10:935][139]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.30.10:936][139]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.30.10:936][139]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.06.12-01.30.15:934][439]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.06.12-01.30.15:935][439]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.30.16:068][447]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.30.16:068][447]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.30.16:068][447]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.06.12-01.30.21:068][746]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.06.12-01.30.21:068][746]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.30.21:169][752]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.30.21:169][752]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.30.21:169][752]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.06.12-01.30.26:152][ 51]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.06.12-01.30.26:152][ 51]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.30.26:302][ 60]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.30.26:302][ 60]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.30.26:302][ 60]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.06.12-01.30.31:302][359]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.06.12-01.30.31:302][359]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.30.31:402][365]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.30.31:403][365]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.30.31:403][365]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.06.12-01.30.36:402][665]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.06.12-01.30.36:403][665]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.30.36:535][673]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.30.36:535][673]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.30.36:535][673]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.06.12-01.30.41:536][973]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.06.12-01.30.41:536][973]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.30.41:669][981]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.30.41:669][981]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.30.41:669][981]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.06.12-01.30.46:668][281]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.06.12-01.30.46:669][281]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.30.46:802][289]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.30.46:802][289]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.30.46:802][289]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.06.12-01.30.51:819][589]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.06.12-01.30.51:819][589]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.30.51:936][596]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.30.51:936][596]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.30.51:936][596]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.06.12-01.30.56:920][895]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.06.12-01.30.56:920][895]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.30.57:053][903]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.30.57:053][903]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.30.57:053][903]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.06.12-01.31.02:053][203]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 16 [2020.06.12-01.31.02:053][203]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.31.02:153][209]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.31.02:153][209]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.31.02:153][209]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 16 [2020.06.12-01.31.07:153][508]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 17 [2020.06.12-01.31.07:153][508]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.31.07:253][514]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.31.07:253][514]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.31.07:253][514]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 17 [2020.06.12-01.31.12:253][814]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 18 [2020.06.12-01.31.12:253][814]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.31.12:387][822]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.31.12:387][822]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.31.12:387][822]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 18 [2020.06.12-01.31.17:371][121]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 19 [2020.06.12-01.31.17:371][121]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.31.17:504][129]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.31.17:504][129]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.31.17:504][129]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 19 [2020.06.12-01.31.22:504][429]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 20 [2020.06.12-01.31.22:504][429]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.31.22:653][438]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.31.22:653][438]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.31.22:653][438]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 20 [2020.06.12-01.31.27:637][737]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 21 [2020.06.12-01.31.27:638][737]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.31.27:753][744]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.31.27:753][744]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.31.27:753][744]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 21 [2020.06.12-01.31.32:738][ 43]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 22 [2020.06.12-01.31.32:738][ 43]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.31.32:887][ 52]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.31.32:887][ 52]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.31.32:887][ 52]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 22 [2020.06.12-01.31.37:887][352]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 23 [2020.06.12-01.31.37:888][352]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.31.38:038][361]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.31.38:038][361]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.31.38:038][361]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 23 [2020.06.12-01.31.43:038][661]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 24 [2020.06.12-01.31.43:038][661]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.31.43:171][669]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.31.43:171][669]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.31.43:171][669]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 24 [2020.06.12-01.31.48:171][969]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 25 [2020.06.12-01.31.48:171][969]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.31.48:421][984]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.31.48:422][984]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.31.48:422][984]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 25 [2020.06.12-01.31.48:422][984]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.06.12-01.31.48:422][984]GameFlow: Joining sesion : GameSession [2020.06.12-01.31.48:422][984]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.06.12-01.31.48:422][984]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.06.12-01.31.48:422][984]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.06.12-01.31.48:422][984]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.06.12-01.31.48:422][984]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.06.12-01.31.48:422][984]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.06.12-01.31.48:423][984]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.12-01.31.48:423][984]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.06.12-01.31.48:423][984]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.06.12-01.31.48:423][984]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.12-01.31.48:423][984]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.06.12-01.31.48:423][984]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.12-01.31.48:423][984]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.12-01.31.48:424][984]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.31.48:424][984]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.06.12-01.31.48:424][984]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.12-01.31.48:424][984]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.31.48:425][984]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.31.48:425][984]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.12-01.31.48:425][984]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-01.31.48:426][984]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.31.48:426][984]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-01.31.48:434][984]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.31.48:434][984]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.31.48:434][984]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.31.48:434][984]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.31.48:434][984]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.31.48:434][984]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.31.48:434][984]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.31.48:434][984]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-01.31.48:435][984]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.12-01.31.48:435][984]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.31.48:435][984]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-01.31.48:435][984]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-01.31.48:435][984]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-01.31.48:437][984]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.06.12-01.31.48:441][984]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.31.48:443][984]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.31.48:444][984]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.12-01.31.48:444][984]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.31.48:444][984]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-01.31.48:444][984]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.31.48:444][984]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-01.31.48:444][984]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.31.48:444][984]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-01.31.48:444][984]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.31.48:444][984]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.12-01.31.48:444][984]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.31.48:444][984]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.12-01.31.48:444][984]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.31.48:444][984]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.31.48:444][984]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.31.48:444][984]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.12-01.31.48:444][984]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.31.48:444][984]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.12-01.31.48:447][984]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.31.48:447][984]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.31.48:447][984]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.31.48:447][984]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.12-01.31.48:447][984]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.12-01.31.48:447][984]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.12-01.31.48:447][984]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.12-01.31.48:447][984]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.12-01.31.48:447][984]LogAsyncLoad: Resume loading library async: Menu [2020.06.12-01.31.48:447][984]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.12-01.31.48:447][984]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.31.48:447][984]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.12-01.31.48:447][984]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.31.48:447][984]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.12-01.31.48:493][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.12-01.31.48:493][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:493][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.12-01.31.48:493][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:494][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.12-01.31.48:494][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:494][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.12-01.31.48:494][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:494][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.12-01.31.48:494][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:494][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.12-01.31.48:494][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:494][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.12-01.31.48:494][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:494][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.12-01.31.48:494][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:494][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.12-01.31.48:494][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:494][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.12-01.31.48:494][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:494][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.12-01.31.48:494][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:495][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.12-01.31.48:495][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:495][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.12-01.31.48:495][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:495][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.12-01.31.48:495][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:495][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.12-01.31.48:495][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:495][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.12-01.31.48:495][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:495][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.12-01.31.48:495][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:495][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.12-01.31.48:495][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:495][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.12-01.31.48:495][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:495][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.12-01.31.48:495][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:495][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.12-01.31.48:495][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:495][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.12-01.31.48:495][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:495][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.12-01.31.48:496][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:496][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.12-01.31.48:496][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:496][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.12-01.31.48:496][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:496][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.12-01.31.48:496][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:496][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.12-01.31.48:496][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:496][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.12-01.31.48:496][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:496][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.12-01.31.48:496][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:496][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.12-01.31.48:496][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:496][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.12-01.31.48:496][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:496][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.12-01.31.48:496][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:496][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.12-01.31.48:496][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:496][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.12-01.31.48:496][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:496][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.12-01.31.48:496][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:497][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.12-01.31.48:497][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:497][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.12-01.31.48:497][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:497][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.12-01.31.48:497][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:497][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.12-01.31.48:497][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:497][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.12-01.31.48:497][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:497][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.12-01.31.48:497][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:497][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.12-01.31.48:497][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:497][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.12-01.31.48:497][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:497][984]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.12-01.31.48:497][984]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.31.48:516][985]r.CullAll = "1" [2020.06.12-01.31.48:516][985]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.31.48:516][985]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.31.48:516][985]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.06.12-01.31.48:516][985]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.31.48:516][985]LogCustomization: ------ [2020.06.12-01.31.48:516][985]LogCustomization: --> ML_Hand01 [2020.06.12-01.31.48:516][985]LogCustomization: --> ML_Torso01 [2020.06.12-01.31.48:516][985]LogCustomization: --> ML_Legs01 [2020.06.12-01.31.48:516][985]LogCustomization: ------ [2020.06.12-01.31.48:516][985]GameFlow: (BP_Menu_CamperMale10_C_2) - UpdateCustomization with item ML_Hand01 [2020.06.12-01.31.48:516][985]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-01.31.48:516][985]GameFlow: (BP_Menu_CamperMale10_C_2) - UpdateCustomization with item ML_Torso01 [2020.06.12-01.31.48:516][985]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-01.31.48:516][985]GameFlow: (BP_Menu_CamperMale10_C_2) - UpdateCustomization with item ML_Legs01 [2020.06.12-01.31.48:516][985]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-01.31.48:516][985]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.31.48:519][985]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.31.48:519][985]LogStreaming: Flushing async loaders. [2020.06.12-01.31.48:521][985]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.31.48:521][985]LogStreaming: Flushing async loaders. [2020.06.12-01.31.48:523][985]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.31.48:524][985]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.31.48:524][985]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.31.48:544][986]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.31.48:544][986]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.31.48:554][987]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-01.31.48:554][987]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.12-01.31.48:638][992]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.31.48:638][992]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.31.48:754][999]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.31.48:921][ 9]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.31.49:255][ 29]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.12-01.31.49:455][ 41]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.12-01.31.49:455][ 41]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.06.12-01.31.49:456][ 41]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-01.31.49:471][ 42]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.12-01.31.49:471][ 42]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.12-01.31.49:471][ 42]LogNet: Browse: 18.236.224.244:7778//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=16?KillerIndex=268435465?CharacterLevel=50?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=75?SurvivorPips=44?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Balanced_Landing;Distortion;Adrenaline;Iron_Will?PerkLevels=2;2;2;2?CustomizationParts=ML_Hand01;ML_Torso01;ML_Legs01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live [2020.06.12-01.31.49:471][ 42]LogInit: WinSock: Socket queue 32768 / 32768 [2020.06.12-01.31.49:472][ 42]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.06.12-01.31.49:472][ 42]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.06.12-01.31.49:472][ 42]LogNet: Game client on port 7778, rate 10000 [2020.06.12-01.31.49:588][ 49]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 18.236.224.244:7778, Name: SteamNetConnection_4, Driver: PendingNetDriver SteamNetDriver_4, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.06.12-01.31.49:722][ 57]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.06.12-01.31.49:739][ 57]LogLoad: LoadMap: 18.236.224.244:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=16?KillerIndex=268435465?CharacterLevel=50?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=75?SurvivorPips=44?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Balanced_Landing;Distortion;Adrenaline;Iron_Will?PerkLevels=2;2;2;2?CustomizationParts=ML_Hand01;ML_Torso01;ML_Legs01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.06.12-01.31.49:739][ 57]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.12-01.31.49:739][ 57]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.12-01.31.49:739][ 57]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.12-01.31.49:739][ 57]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-01.31.49:739][ 57]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.06.12-01.31.49:739][ 57]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-01.31.49:739][ 57]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 16 [2020.06.12-01.31.49:758][ 57]LogUObjectHash: Compacting FUObjectHashTables data took 5.08ms [2020.06.12-01.31.49:771][ 57]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.31.49:774][ 57]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-01.31.49:775][ 57]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.06.12-01.31.49:775][ 57]LogStreaming: Flushing async loaders. [2020.06.12-01.31.49:790][ 57]LogStreaming: Flushing async loaders took 15ms. [2020.06.12-01.31.49:790][ 57]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.12-01.31.49:790][ 57]LogStreaming: Flushing async loaders. [2020.06.12-01.31.49:791][ 57]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.31.49:791][ 57]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.12-01.31.49:791][ 57]LogStreaming: Flushing async loaders. [2020.06.12-01.31.49:799][ 57]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-01.31.49:800][ 57]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.12-01.31.49:800][ 57]LogStreaming: Flushing async loaders. [2020.06.12-01.31.49:835][ 57]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.31.49:839][ 57]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.31.49:846][ 57]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.31.49:877][ 57]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.31.49:973][ 57]LogStreaming: Flushing async loaders took 174ms. [2020.06.12-01.31.49:974][ 57]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.12-01.31.49:974][ 57]LogStreaming: Flushing async loaders. [2020.06.12-01.31.49:975][ 57]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.31.49:975][ 57]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.12-01.31.49:975][ 57]LogStreaming: Flushing async loaders. [2020.06.12-01.31.49:975][ 57]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.31.49:975][ 57]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.12-01.31.49:975][ 57]LogStreaming: Flushing async loaders. [2020.06.12-01.31.49:977][ 57]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.31.49:977][ 57]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.12-01.31.49:977][ 57]LogStreaming: Flushing async loaders. [2020.06.12-01.31.49:979][ 57]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-01.31.49:980][ 57]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.12-01.31.49:980][ 57]LogStreaming: Flushing async loaders. [2020.06.12-01.31.50:039][ 57]LogStreaming: Flushing async loaders took 60ms. [2020.06.12-01.31.50:042][ 57]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.06.11-18.31.50 [2020.06.12-01.31.50:042][ 57]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.06.12-01.31.50:042][ 57]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.12-01.31.50:047][ 57]LogWorld: Bringing up level for play took: 0.006080 [2020.06.12-01.31.50:048][ 57]LogLoad: Took 0.310040 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.06.12-01.31.50:190][ 64]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.06.12-01.31.50:190][ 64]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.12-01.31.50:289][ 70]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000106 seconds [2020.06.12-01.31.50:290][ 70]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.06.12-01.31.50:290][ 70]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.06.12-01.31.50:323][ 72]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-01.31.50:323][ 72]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:3f7d5b38-9b03-496b-a3ae-837d139c79e8|76561198119751547 [2020.06.12-01.31.50:323][ 72]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-01.31.50:323][ 72]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-01.31.50:323][ 72]LogCustomization: ------ [2020.06.12-01.31.50:323][ 72]LogCustomization: --> JP_Head05 [2020.06.12-01.31.50:323][ 72]LogCustomization: --> J_Torso02 [2020.06.12-01.31.50:323][ 72]LogCustomization: --> J_Legs01 [2020.06.12-01.31.50:323][ 72]LogCustomization: ------ [2020.06.12-01.31.50:323][ 72]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-01.31.50:323][ 72]LogCustomization: ------ [2020.06.12-01.31.50:323][ 72]LogCustomization: --> JP_Head05 [2020.06.12-01.31.50:323][ 72]LogCustomization: --> J_Torso02 [2020.06.12-01.31.50:323][ 72]LogCustomization: --> J_Legs01 [2020.06.12-01.31.50:323][ 72]LogCustomization: ------ [2020.06.12-01.31.50:323][ 72]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-01.31.50:404][ 77]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-01.31.50:404][ 77]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.980' TotalLoadTime='1.980' TimeStamp='2020-06-12T01:31:44.624Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC513108D80E6D042F901CE18166A3' LobbyId='014D8B0508D80E705ADCA14AD2BFDB9E' [2020.06.12-01.31.50:404][ 77]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-01.31.50:405][ 77]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='1.980' TimeStamp='2020-06-12T01:31:44.624Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC513108D80E6D042F901CE18166A3' LobbyId='014D8B0508D80E705ADCA14AD2BFDB9E' [2020.06.12-01.31.50:405][ 77]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-01.31.50:405][ 77]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='1.980' TimeStamp='2020-06-12T01:31:44.624Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC513108D80E6D042F901CE18166A3' LobbyId='014D8B0508D80E705ADCA14AD2BFDB9E' [2020.06.12-01.31.50:405][ 77]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-01.31.50:452][ 80]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-01.31.50:452][ 80]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:eddbe308-7200-4f8e-87fa-bc9687a2168d|76561198348397389 [2020.06.12-01.31.50:453][ 80]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-01.31.50:453][ 80]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-01.31.50:453][ 80]LogCustomization: ------ [2020.06.12-01.31.50:453][ 80]LogCustomization: --> KK_Head02 [2020.06.12-01.31.50:453][ 80]LogCustomization: --> KK_Body014 [2020.06.12-01.31.50:453][ 80]LogCustomization: --> KK_W01 [2020.06.12-01.31.50:453][ 80]LogCustomization: ------ [2020.06.12-01.31.50:453][ 80]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-01.31.50:485][ 82]LogDBDEasyAntiCheat: RPC to validate server [2020.06.12-01.31.50:485][ 82]LogDBDEasyAntiCheat: Server is dedicated [2020.06.12-01.31.50:485][ 82]LogDBDEasyAntiCheat: slave connected [2020.06.12-01.31.50:549][ 86]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-01.31.50:549][ 86]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:a87c5940-e03c-11e6-9347-4f6c8b8804a9|76561198049032288 [2020.06.12-01.31.50:549][ 86]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-01.31.50:550][ 86]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-01.31.50:550][ 86]LogCustomization: ------ [2020.06.12-01.31.50:550][ 86]LogCustomization: --> ML_Hand01 [2020.06.12-01.31.50:550][ 86]LogCustomization: --> ML_Torso01 [2020.06.12-01.31.50:550][ 86]LogCustomization: --> ML_Legs01 [2020.06.12-01.31.50:550][ 86]LogCustomization: ------ [2020.06.12-01.31.50:550][ 86]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-01.31.50:550][ 86]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-01.31.50:550][ 86]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.145' TotalLoadTime='2.126' TimeStamp='2020-06-12T01:31:44.769Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC513108D80E6D042F901CE18166A3' LobbyId='014D8B0508D80E705ADCA14AD2BFDB9E' [2020.06.12-01.31.50:550][ 86]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.06.12-01.31.50:550][ 86]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.12-01.31.50:566][ 87]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.12-01.31.50:566][ 87]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.12-01.31.50:566][ 87]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.236.224.244:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=16?KillerIndex=268435465?CharacterLevel=50?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=75?SurvivorPips=44?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Balanced_Landing;Distortion;Adrenaline;Iron_Will?PerkLevels=2;2;2;2?CustomizationParts=ML_Hand01;ML_Torso01;ML_Legs01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.12-01.31.50:631][ 91]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-01.31.50:823][103]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-01.31.50:823][103]LogCustomization: ------ [2020.06.12-01.31.50:823][103]LogCustomization: --> KK_Head02 [2020.06.12-01.31.50:823][103]LogCustomization: --> KK_Body014 [2020.06.12-01.31.50:823][103]LogCustomization: --> KK_W01 [2020.06.12-01.31.50:823][103]LogCustomization: ------ [2020.06.12-01.31.51:388][137]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.31.51:388][137]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.31.51:405][138]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.31.51:555][147]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.12-01.31.51:555][147]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.12-01.31.51:555][147]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.12-01.31.51:555][147]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.31.51:555][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.12-01.31.51:555][147]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.31.51:555][147]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.31.51:555][147]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.31.51:555][147]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.12-01.31.51:555][147]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.12-01.31.51:555][147]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.31.51:555][147]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.12-01.31.51:555][147]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-01.31.51:555][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.12-01.31.51:750][147]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.31.51:750][147]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-01.31.51:750][147]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.31.51:750][147]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.12-01.31.51:750][147]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.12-01.31.51:750][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.12-01.31.51:751][147]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.31.51:751][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-01.31.51:821][147]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.31.51:821][147]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.31.51:821][147]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-01.31.51:821][147]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-01.31.51:823][147]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.12-01.31.51:823][147]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-01.31.51:823][147]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.31.51:823][147]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-01.31.51:823][147]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.31.51:823][147]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-01.31.51:823][147]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.31.51:823][147]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-01.31.51:823][147]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.12-01.31.51:823][147]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.31.51:824][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.12-01.31.51:824][147]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.31.51:824][147]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.31.51:824][147]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.31.51:849][147]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.12-01.31.51:849][147]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.12-01.31.51:849][147]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.31.51:849][147]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.12-01.31.51:849][147]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.31.51:849][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-01.31.51:854][147]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.12-01.31.51:855][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.12-01.31.51:855][147]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.31.51:855][147]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.31.51:914][147]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-01.31.51:914][147]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.31.51:915][147]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.31.51:915][147]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.31.51:915][147]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.31.51:915][147]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.12-01.31.52:029][148]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-01.31.52:029][148]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-01.31.52:029][148]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-01.31.52:029][148]r.CullAll = "0" [2020.06.12-01.31.52:030][148]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.12-01.31.52:030][148]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.12-01.31.52:030][148]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.12-01.31.52:030][148]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.12-01.31.52:030][148]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-01.31.52:094][148]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-01.31.52:094][148]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.31.52:095][148]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26117&schemaVersion=0] [2020.06.12-01.31.52:095][148]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-01.31.52:191][149]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-01.31.52:191][149]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-01.31.52:191][149]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-01.31.52:191][149]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-01.31.52:191][149]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-01.31.52:196][149]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 16. [2020.06.12-01.31.52:197][149]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000029 seconds [2020.06.12-01.31.52:197][149]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.9 [2020.06.12-01.31.52:197][149]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.31.52:197][149]LogCustomization: ------ [2020.06.12-01.31.52:197][149]LogCustomization: --> ML_Hand01 [2020.06.12-01.31.52:197][149]LogCustomization: --> ML_Torso01 [2020.06.12-01.31.52:197][149]LogCustomization: --> ML_Legs01 [2020.06.12-01.31.52:197][149]LogCustomization: ------ [2020.06.12-01.31.52:197][149]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-01.31.52:197][149]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-01.31.52:197][149]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-01.31.52:197][149]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-01.31.52:197][149]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-01.31.52:197][149]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-01.31.52:197][149]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.31.52:199][149]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.31.52:199][149]LogStreaming: Flushing async loaders. [2020.06.12-01.31.52:201][149]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.31.52:201][149]LogStreaming: Flushing async loaders. [2020.06.12-01.31.52:203][149]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.31.52:204][149]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : JP_Head05. J_Torso02. J_Legs01. [2020.06.12-01.31.52:204][149]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-01.31.52:204][149]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : KK_Head02. KK_Body014. KK_W01. [2020.06.12-01.31.52:204][149]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-01.31.52:226][150]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-01.31.52:226][150]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-01.31.52:226][150]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-01.31.52:226][150]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 3. [2020.06.12-01.31.52:228][150]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000062 seconds [2020.06.12-01.31.52:228][150]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.9 [2020.06.12-01.31.52:228][150]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.31.52:228][150]LogCustomization: ------ [2020.06.12-01.31.52:228][150]LogCustomization: --> JP_Head05 [2020.06.12-01.31.52:228][150]LogCustomization: --> J_Torso02 [2020.06.12-01.31.52:228][150]LogCustomization: --> J_Legs01 [2020.06.12-01.31.52:228][150]LogCustomization: ------ [2020.06.12-01.31.52:228][150]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head05 [2020.06.12-01.31.52:229][150]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.31.52:246][150]LogStreaming: Flushing async loaders took 17ms. [2020.06.12-01.31.52:246][150]LogStreaming: Flushing async loaders. [2020.06.12-01.31.52:248][150]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.31.52:248][150]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head05 [2020.06.12-01.31.52:248][150]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Torso02 [2020.06.12-01.31.52:248][150]LogStreaming: Flushing async loaders. [2020.06.12-01.31.52:256][150]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-01.31.52:256][150]GameFlow: (CustomizedAudio) - Update Sound with item J_Torso02 [2020.06.12-01.31.52:256][150]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01 [2020.06.12-01.31.52:256][150]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01 [2020.06.12-01.31.52:256][150]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-01.31.52:256][150]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-01.31.52:256][150]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-01.31.52:256][150]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435469. [2020.06.12-01.31.52:257][150]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000036 seconds [2020.06.12-01.31.52:257][150]LogStreaming: Flushing async loaders. [2020.06.12-01.31.52:266][150]LogStreaming: Flushing async loaders took 9ms. [2020.06.12-01.31.52:267][150]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.9 [2020.06.12-01.31.52:267][150]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.31.52:267][150]LogCustomization: ------ [2020.06.12-01.31.52:267][150]LogCustomization: --> KK_Head02 [2020.06.12-01.31.52:267][150]LogCustomization: --> KK_Body014 [2020.06.12-01.31.52:267][150]LogCustomization: --> KK_W01 [2020.06.12-01.31.52:267][150]LogCustomization: ------ [2020.06.12-01.31.52:267][150]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_Head02 [2020.06.12-01.31.52:267][150]LogStreaming: Flushing async loaders. [2020.06.12-01.31.52:274][150]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-01.31.52:275][150]GameFlow: (CustomizedAudio) - Update Sound with item KK_Head02 [2020.06.12-01.31.52:275][150]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_Body014 [2020.06.12-01.31.52:275][150]LogStreaming: Flushing async loaders. [2020.06.12-01.31.52:296][150]LogStreaming: Flushing async loaders took 21ms. [2020.06.12-01.31.52:302][150]LogStreaming: Flushing async loaders. [2020.06.12-01.31.52:312][150]LogStreaming: Flushing async loaders took 10ms. [2020.06.12-01.31.52:313][150]GameFlow: (CustomizedAudio) - Update Sound with item KK_Body014 [2020.06.12-01.31.52:313][150]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_W01 [2020.06.12-01.31.52:313][150]GameFlow: (CustomizedAudio) - Update Sound with item KK_W01 [2020.06.12-01.31.52:313][150]LogStreaming: Flushing async loaders. [2020.06.12-01.31.52:318][150]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-01.31.52:324][151]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26117&schemaVersion=0] [2020.06.12-01.31.52:324][151]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.31.52:333][151]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-01.31.52:333][151]LogCustomization: ------ [2020.06.12-01.31.52:333][151]LogCustomization: --> ML_Hand01 [2020.06.12-01.31.52:333][151]LogCustomization: --> ML_Torso01 [2020.06.12-01.31.52:333][151]LogCustomization: --> ML_Legs01 [2020.06.12-01.31.52:333][151]LogCustomization: ------ [2020.06.12-01.31.52:333][151]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.31.52:333][151]LogCustomization: ------ [2020.06.12-01.31.52:333][151]LogCustomization: --> ML_Hand01 [2020.06.12-01.31.52:333][151]LogCustomization: --> ML_Torso01 [2020.06.12-01.31.52:333][151]LogCustomization: --> ML_Legs01 [2020.06.12-01.31.52:333][151]LogCustomization: ------ [2020.06.12-01.31.52:333][151]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-01.31.52:333][151]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-01.31.52:333][151]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-01.31.52:333][151]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-01.31.52:333][151]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-01.31.52:333][151]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-01.31.52:333][151]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.31.52:333][151]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.31.52:333][151]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.06.12-01.31.52:333][151]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.31.52:333][151]LogCustomization: ------ [2020.06.12-01.31.52:333][151]LogCustomization: --> ML_Hand01 [2020.06.12-01.31.52:333][151]LogCustomization: --> ML_Torso01 [2020.06.12-01.31.52:334][151]LogCustomization: --> ML_Legs01 [2020.06.12-01.31.52:334][151]LogCustomization: ------ [2020.06.12-01.31.52:334][151]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-01.31.52:334][151]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-01.31.52:334][151]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-01.31.52:334][151]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-01.31.52:334][151]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-01.31.52:334][151]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-01.31.52:334][151]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.31.52:335][151]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.31.52:405][155]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.31.52:405][155]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.31.52:441][158]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.31.52:441][158]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.31.52:441][158]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-01.31.52:460][158]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-01.31.52:460][158]LogCustomization: ------ [2020.06.12-01.31.52:460][158]LogCustomization: --> KK_Head02 [2020.06.12-01.31.52:460][158]LogCustomization: --> KK_Body014 [2020.06.12-01.31.52:460][158]LogCustomization: --> KK_W01 [2020.06.12-01.31.52:460][158]LogCustomization: ------ [2020.06.12-01.31.52:460][158]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.31.52:460][158]LogCustomization: ------ [2020.06.12-01.31.52:460][158]LogCustomization: --> KK_Head02 [2020.06.12-01.31.52:460][158]LogCustomization: --> KK_Body014 [2020.06.12-01.31.52:460][158]LogCustomization: --> KK_W01 [2020.06.12-01.31.52:460][158]LogCustomization: ------ [2020.06.12-01.31.52:460][158]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_Head02 [2020.06.12-01.31.52:460][158]GameFlow: (CustomizedAudio) - Update Sound with item KK_Head02 [2020.06.12-01.31.52:460][158]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_Body014 [2020.06.12-01.31.52:460][158]GameFlow: (CustomizedAudio) - Update Sound with item KK_Body014 [2020.06.12-01.31.52:460][158]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_W01 [2020.06.12-01.31.52:460][158]GameFlow: (CustomizedAudio) - Update Sound with item KK_W01 [2020.06.12-01.31.52:461][158]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.31.52:461][158]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.31.52:461][158]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435469] and selected character id [268435469] [2020.06.12-01.31.52:461][158]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.31.52:461][158]LogCustomization: ------ [2020.06.12-01.31.52:461][158]LogCustomization: --> KK_Head02 [2020.06.12-01.31.52:461][158]LogCustomization: --> KK_Body014 [2020.06.12-01.31.52:461][158]LogCustomization: --> KK_W01 [2020.06.12-01.31.52:461][158]LogCustomization: ------ [2020.06.12-01.31.52:461][158]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_Head02 [2020.06.12-01.31.52:461][158]GameFlow: (CustomizedAudio) - Update Sound with item KK_Head02 [2020.06.12-01.31.52:461][158]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_Body014 [2020.06.12-01.31.52:461][158]GameFlow: (CustomizedAudio) - Update Sound with item KK_Body014 [2020.06.12-01.31.52:461][158]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_W01 [2020.06.12-01.31.52:461][158]GameFlow: (CustomizedAudio) - Update Sound with item KK_W01 [2020.06.12-01.31.52:474][159]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.31.52:522][162]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.31.53:107][197]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-01.31.53:107][197]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:41ee2c00-5f5b-11e7-80b6-d12e92cae397|76561198387636084 [2020.06.12-01.31.53:107][197]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-01.31.53:107][197]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-01.31.53:107][197]LogCustomization: ------ [2020.06.12-01.31.53:107][197]LogCustomization: --> J_Head01 [2020.06.12-01.31.53:107][197]LogCustomization: --> J_Torso01 [2020.06.12-01.31.53:107][197]LogCustomization: --> J_Legs02 [2020.06.12-01.31.53:107][197]LogCustomization: ------ [2020.06.12-01.31.53:107][197]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-01.31.53:108][197]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.12-01.31.53:108][197]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : J_Head01. J_Torso01. J_Legs02. [2020.06.12-01.31.53:108][197]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-01.31.53:114][197]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_BoldCondensed" glyph '[' (0x265b) in ".instance3637.instance1218.instance856.main.instance3638.statusPlayer3.playerTagMc.playerName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] found. [2020.06.12-01.31.53:122][198]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-01.31.53:122][198]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-01.31.53:123][198]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-01.31.53:123][198]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 3. [2020.06.12-01.31.53:124][198]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000057 seconds [2020.06.12-01.31.53:124][198]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.6 [2020.06.12-01.31.53:124][198]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.31.53:124][198]LogCustomization: ------ [2020.06.12-01.31.53:124][198]LogCustomization: --> J_Head01 [2020.06.12-01.31.53:124][198]LogCustomization: --> J_Torso01 [2020.06.12-01.31.53:124][198]LogCustomization: --> J_Legs02 [2020.06.12-01.31.53:124][198]LogCustomization: ------ [2020.06.12-01.31.53:124][198]GameFlow: (BP_Menu_CamperMale02_C_1) - UpdateCustomization with item J_Head01 [2020.06.12-01.31.53:124][198]GameFlow: (CustomizedAudio) - Update Sound with item J_Head01 [2020.06.12-01.31.53:125][198]GameFlow: (BP_Menu_CamperMale02_C_1) - UpdateCustomization with item J_Torso01 [2020.06.12-01.31.53:125][198]GameFlow: (CustomizedAudio) - Update Sound with item J_Torso01 [2020.06.12-01.31.53:125][198]GameFlow: (BP_Menu_CamperMale02_C_1) - UpdateCustomization with item J_Legs02 [2020.06.12-01.31.53:125][198]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.31.53:142][198]LogStreaming: Flushing async loaders took 17ms. [2020.06.12-01.31.53:142][198]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs02 [2020.06.12-01.31.53:390][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.12-01.31.53:404][214]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 26 [2020.06.12-01.31.53:405][214]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.31.53:405][214]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.31.53:405][214]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.06.12-01.31.53:486][218]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.31.53:486][218]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.06.12-01.31.53:486][218]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.31.53:671][230]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.31.53:671][230]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.31.53:671][230]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 26 [2020.06.12-01.31.54:038][252]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-01.31.54:038][252]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:46c2bf79-80b1-4c34-a0ad-5425dc074ef6|76561198120323042 [2020.06.12-01.31.54:038][252]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-01.31.54:038][252]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-01.31.54:038][252]LogCustomization: ------ [2020.06.12-01.31.54:038][252]LogCustomization: --> M_Head02 [2020.06.12-01.31.54:038][252]LogCustomization: --> M_Torso03 [2020.06.12-01.31.54:038][252]LogCustomization: --> MT_Legs04_03 [2020.06.12-01.31.54:038][252]LogCustomization: ------ [2020.06.12-01.31.54:038][252]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-01.31.54:039][252]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.12-01.31.54:039][252]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : M_Head02. M_Torso03. MT_Legs04_03. [2020.06.12-01.31.54:039][252]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-01.31.54:056][253]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-01.31.54:056][253]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-01.31.54:056][253]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-01.31.54:056][253]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.06.12-01.31.54:057][253]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000039 seconds [2020.06.12-01.31.54:057][253]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.0 [2020.06.12-01.31.54:057][253]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.31.54:057][253]LogCustomization: ------ [2020.06.12-01.31.54:057][253]LogCustomization: --> M_Head02 [2020.06.12-01.31.54:057][253]LogCustomization: --> M_Torso03 [2020.06.12-01.31.54:057][253]LogCustomization: --> MT_Legs04_03 [2020.06.12-01.31.54:057][253]LogCustomization: ------ [2020.06.12-01.31.54:057][253]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head02 [2020.06.12-01.31.54:058][253]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.31.54:077][253]LogStreaming: Flushing async loaders took 20ms. [2020.06.12-01.31.54:078][253]LogStreaming: Flushing async loaders. [2020.06.12-01.31.54:081][253]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-01.31.54:081][253]LogStreaming: Flushing async loaders. [2020.06.12-01.31.54:083][253]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.31.54:084][253]GameFlow: (CustomizedAudio) - Update Sound with item M_Head02 [2020.06.12-01.31.54:084][253]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso03 [2020.06.12-01.31.54:084][253]LogStreaming: Flushing async loaders. [2020.06.12-01.31.54:093][253]LogStreaming: Flushing async loaders took 9ms. [2020.06.12-01.31.54:094][253]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.06.12-01.31.54:094][253]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.06.12-01.31.54:094][253]LogStreaming: Flushing async loaders. [2020.06.12-01.31.54:097][253]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-01.31.54:097][253]LogStreaming: Flushing async loaders. [2020.06.12-01.31.54:101][253]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-01.31.54:101][253]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.12-01.31.54:406][272]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.31.54:406][272]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.31.54:406][272]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.31.54:406][272]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.31.54:406][272]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.31.54:406][272]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.12-01.31.54:406][272]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.31.54:406][272]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.12-01.31.54:406][272]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.31.54:406][272]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.06.12-01.31.54:486][276]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.31.54:486][276]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.31.54:486][276]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.31.54:486][276]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.31.54:486][276]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.31.54:486][276]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 67 [2020.06.12-01.31.54:598][283]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-01.31.54:598][283]LogCustomization: ------ [2020.06.12-01.31.54:598][283]LogCustomization: --> M_Head02 [2020.06.12-01.31.54:598][283]LogCustomization: --> M_Torso03 [2020.06.12-01.31.54:598][283]LogCustomization: --> MT_Legs04_03 [2020.06.12-01.31.54:598][283]LogCustomization: ------ [2020.06.12-01.31.54:598][283]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.31.54:598][283]LogCustomization: ------ [2020.06.12-01.31.54:598][283]LogCustomization: --> M_Head02 [2020.06.12-01.31.54:598][283]LogCustomization: --> M_Torso03 [2020.06.12-01.31.54:598][283]LogCustomization: --> MT_Legs04_03 [2020.06.12-01.31.54:598][283]LogCustomization: ------ [2020.06.12-01.31.54:598][283]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head02 [2020.06.12-01.31.54:598][283]GameFlow: (CustomizedAudio) - Update Sound with item M_Head02 [2020.06.12-01.31.54:598][283]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso03 [2020.06.12-01.31.54:598][283]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.06.12-01.31.54:598][283]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.06.12-01.31.54:598][283]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.12-01.31.54:599][283]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.31.54:604][283]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-01.31.55:173][318]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-01.31.55:173][318]LogCustomization: ------ [2020.06.12-01.31.55:173][318]LogCustomization: --> J_Head01 [2020.06.12-01.31.55:173][318]LogCustomization: --> J_Torso01 [2020.06.12-01.31.55:173][318]LogCustomization: --> J_Legs02 [2020.06.12-01.31.55:173][318]LogCustomization: ------ [2020.06.12-01.31.55:173][318]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.31.55:173][318]LogCustomization: ------ [2020.06.12-01.31.55:173][318]LogCustomization: --> J_Head01 [2020.06.12-01.31.55:173][318]LogCustomization: --> J_Torso01 [2020.06.12-01.31.55:173][318]LogCustomization: --> J_Legs02 [2020.06.12-01.31.55:173][318]LogCustomization: ------ [2020.06.12-01.31.55:173][318]GameFlow: (BP_Menu_CamperMale02_C_1) - UpdateCustomization with item J_Head01 [2020.06.12-01.31.55:173][318]GameFlow: (CustomizedAudio) - Update Sound with item J_Head01 [2020.06.12-01.31.55:173][318]GameFlow: (BP_Menu_CamperMale02_C_1) - UpdateCustomization with item J_Torso01 [2020.06.12-01.31.55:173][318]GameFlow: (CustomizedAudio) - Update Sound with item J_Torso01 [2020.06.12-01.31.55:173][318]GameFlow: (BP_Menu_CamperMale02_C_1) - UpdateCustomization with item J_Legs02 [2020.06.12-01.31.55:173][318]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs02 [2020.06.12-01.31.55:174][318]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.31.55:174][318]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.31.55:174][318]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.06.12-01.31.55:174][318]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.31.55:174][318]LogCustomization: ------ [2020.06.12-01.31.55:174][318]LogCustomization: --> J_Head01 [2020.06.12-01.31.55:174][318]LogCustomization: --> J_Torso01 [2020.06.12-01.31.55:174][318]LogCustomization: --> J_Legs02 [2020.06.12-01.31.55:174][318]LogCustomization: ------ [2020.06.12-01.31.55:174][318]GameFlow: (BP_Menu_CamperMale02_C_1) - UpdateCustomization with item J_Head01 [2020.06.12-01.31.55:174][318]GameFlow: (CustomizedAudio) - Update Sound with item J_Head01 [2020.06.12-01.31.55:174][318]GameFlow: (BP_Menu_CamperMale02_C_1) - UpdateCustomization with item J_Torso01 [2020.06.12-01.31.55:174][318]GameFlow: (CustomizedAudio) - Update Sound with item J_Torso01 [2020.06.12-01.31.55:174][318]GameFlow: (BP_Menu_CamperMale02_C_1) - UpdateCustomization with item J_Legs02 [2020.06.12-01.31.55:174][318]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs02 [2020.06.12-01.31.55:404][332]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.31.55:404][332]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.31.55:404][332]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.31.55:404][332]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.31.55:404][332]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.31.55:404][332]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.31.55:404][332]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.31.55:404][332]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.06.12-01.31.55:423][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.12-01.31.55:489][337]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.31.55:739][352]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.12-01.31.55:739][352]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-01.31.55:989][367]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.31.56:008][368]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-01.31.56:008][368]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-01.31.56:009][368]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.31.56:009][368]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.31.56:009][368]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.06.12-01.31.56:009][368]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.31.56:009][368]LogCustomization: ------ [2020.06.12-01.31.56:009][368]LogCustomization: --> ML_Hand01 [2020.06.12-01.31.56:009][368]LogCustomization: --> ML_Torso01 [2020.06.12-01.31.56:009][368]LogCustomization: --> ML_Legs01 [2020.06.12-01.31.56:009][368]LogCustomization: ------ [2020.06.12-01.31.56:009][368]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-01.31.56:009][368]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-01.31.56:009][368]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-01.31.56:009][368]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-01.31.56:009][368]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-01.31.56:009][368]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-01.31.56:206][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.12-01.31.57:422][453]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-01.31.57:422][453]LogCustomization: ------ [2020.06.12-01.31.57:422][453]LogCustomization: --> M_Head02 [2020.06.12-01.31.57:422][453]LogCustomization: --> M_Torso03 [2020.06.12-01.31.57:422][453]LogCustomization: --> MT_Legs04_03 [2020.06.12-01.31.57:422][453]LogCustomization: ------ [2020.06.12-01.31.57:422][453]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.31.57:422][453]LogCustomization: ------ [2020.06.12-01.31.57:422][453]LogCustomization: --> M_Head02 [2020.06.12-01.31.57:422][453]LogCustomization: --> M_Torso03 [2020.06.12-01.31.57:422][453]LogCustomization: --> MT_Legs04_03 [2020.06.12-01.31.57:422][453]LogCustomization: ------ [2020.06.12-01.31.57:422][453]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head02 [2020.06.12-01.31.57:423][453]GameFlow: (CustomizedAudio) - Update Sound with item M_Head02 [2020.06.12-01.31.57:423][453]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso03 [2020.06.12-01.31.57:423][453]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.06.12-01.31.57:423][453]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.06.12-01.31.57:423][453]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.12-01.31.57:423][453]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.31.57:424][453]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.31.57:424][453]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.12-01.31.57:424][453]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.31.57:424][453]LogCustomization: ------ [2020.06.12-01.31.57:424][453]LogCustomization: --> M_Head02 [2020.06.12-01.31.57:424][453]LogCustomization: --> M_Torso03 [2020.06.12-01.31.57:424][453]LogCustomization: --> MT_Legs04_03 [2020.06.12-01.31.57:424][453]LogCustomization: ------ [2020.06.12-01.31.57:424][453]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head02 [2020.06.12-01.31.57:424][453]GameFlow: (CustomizedAudio) - Update Sound with item M_Head02 [2020.06.12-01.31.57:424][453]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso03 [2020.06.12-01.31.57:424][453]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.06.12-01.31.57:424][453]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.06.12-01.31.57:424][453]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.12-01.31.58:672][528]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 27 [2020.06.12-01.31.58:672][528]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.31.58:822][537]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.31.58:822][537]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.31.58:822][537]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 27 [2020.06.12-01.32.03:822][837]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 28 [2020.06.12-01.32.03:822][837]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.32.03:971][846]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.32.03:971][846]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.32.03:971][846]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 28 [2020.06.12-01.32.08:955][145]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 29 [2020.06.12-01.32.08:956][145]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.32.09:105][154]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.32.09:105][154]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.32.09:105][154]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 29 [2020.06.12-01.32.14:089][453]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 30 [2020.06.12-01.32.14:089][453]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.32.14:238][462]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.32.14:238][462]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.32.14:238][462]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 30 [2020.06.12-01.32.19:238][761]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 31 [2020.06.12-01.32.19:238][761]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.32.19:356][768]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.32.19:356][768]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.32.19:357][768]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 31 [2020.06.12-01.32.21:674][907]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.32.21:674][907]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.32.21:674][907]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.12-01.32.21:674][907]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.32.21:674][907]LogCustomization: ------ [2020.06.12-01.32.21:674][907]LogCustomization: --> M_Head02 [2020.06.12-01.32.21:674][907]LogCustomization: --> M_Torso03 [2020.06.12-01.32.21:674][907]LogCustomization: --> MT_Legs04_03 [2020.06.12-01.32.21:674][907]LogCustomization: ------ [2020.06.12-01.32.21:674][907]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head02 [2020.06.12-01.32.21:674][907]GameFlow: (CustomizedAudio) - Update Sound with item M_Head02 [2020.06.12-01.32.21:674][907]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso03 [2020.06.12-01.32.21:674][907]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.06.12-01.32.21:674][907]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.06.12-01.32.21:674][907]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.12-01.32.24:339][ 67]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 32 [2020.06.12-01.32.24:339][ 67]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.32.24:473][ 75]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.32.24:473][ 75]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.32.24:473][ 75]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 32 [2020.06.12-01.32.24:791][ 94]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.32.24:791][ 94]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.32.24:791][ 94]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.12-01.32.24:791][ 94]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.32.24:791][ 94]LogCustomization: ------ [2020.06.12-01.32.24:791][ 94]LogCustomization: --> M_Head02 [2020.06.12-01.32.24:791][ 94]LogCustomization: --> M_Torso03 [2020.06.12-01.32.24:791][ 94]LogCustomization: --> MT_Legs04_03 [2020.06.12-01.32.24:791][ 94]LogCustomization: ------ [2020.06.12-01.32.24:791][ 94]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head02 [2020.06.12-01.32.24:791][ 94]GameFlow: (CustomizedAudio) - Update Sound with item M_Head02 [2020.06.12-01.32.24:791][ 94]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso03 [2020.06.12-01.32.24:791][ 94]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.06.12-01.32.24:791][ 94]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.06.12-01.32.24:791][ 94]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.12-01.32.24:857][ 98]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.32.24:857][ 98]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.32.24:857][ 98]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.06.12-01.32.24:857][ 98]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.32.24:858][ 98]LogCustomization: ------ [2020.06.12-01.32.24:858][ 98]LogCustomization: --> JP_Head05 [2020.06.12-01.32.24:858][ 98]LogCustomization: --> J_Torso02 [2020.06.12-01.32.24:858][ 98]LogCustomization: --> J_Legs01 [2020.06.12-01.32.24:858][ 98]LogCustomization: ------ [2020.06.12-01.32.24:858][ 98]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head05 [2020.06.12-01.32.24:858][ 98]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head05 [2020.06.12-01.32.24:858][ 98]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Torso02 [2020.06.12-01.32.24:858][ 98]GameFlow: (CustomizedAudio) - Update Sound with item J_Torso02 [2020.06.12-01.32.24:858][ 98]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01 [2020.06.12-01.32.24:858][ 98]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01 [2020.06.12-01.32.26:157][176]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.32.26:157][176]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.32.26:157][176]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435469] and selected character id [268435469] [2020.06.12-01.32.26:157][176]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.32.26:157][176]LogCustomization: ------ [2020.06.12-01.32.26:157][176]LogCustomization: --> KK_Head02 [2020.06.12-01.32.26:157][176]LogCustomization: --> KK_Body014 [2020.06.12-01.32.26:157][176]LogCustomization: --> KK_W01 [2020.06.12-01.32.26:157][176]LogCustomization: ------ [2020.06.12-01.32.26:157][176]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_Head02 [2020.06.12-01.32.26:157][176]GameFlow: (CustomizedAudio) - Update Sound with item KK_Head02 [2020.06.12-01.32.26:157][176]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_Body014 [2020.06.12-01.32.26:157][176]GameFlow: (CustomizedAudio) - Update Sound with item KK_Body014 [2020.06.12-01.32.26:157][176]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_W01 [2020.06.12-01.32.26:157][176]GameFlow: (CustomizedAudio) - Update Sound with item KK_W01 [2020.06.12-01.32.29:473][375]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 33 [2020.06.12-01.32.29:473][375]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.32.29:589][382]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.32.29:590][382]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.32.29:590][382]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 33 [2020.06.12-01.32.30:308][425]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.32.30:308][425]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.32.30:308][425]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435469] and selected character id [268435469] [2020.06.12-01.32.30:308][425]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.32.30:308][425]LogCustomization: ------ [2020.06.12-01.32.30:308][425]LogCustomization: --> KK_Head02 [2020.06.12-01.32.30:308][425]LogCustomization: --> KK_Body014 [2020.06.12-01.32.30:308][425]LogCustomization: --> KK_W01 [2020.06.12-01.32.30:308][425]LogCustomization: ------ [2020.06.12-01.32.30:308][425]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_Head02 [2020.06.12-01.32.30:308][425]GameFlow: (CustomizedAudio) - Update Sound with item KK_Head02 [2020.06.12-01.32.30:308][425]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_Body014 [2020.06.12-01.32.30:308][425]GameFlow: (CustomizedAudio) - Update Sound with item KK_Body014 [2020.06.12-01.32.30:308][425]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_W01 [2020.06.12-01.32.30:308][425]GameFlow: (CustomizedAudio) - Update Sound with item KK_W01 [2020.06.12-01.32.34:573][681]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 34 [2020.06.12-01.32.34:573][681]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.32.34:723][690]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.32.34:723][690]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.32.34:723][690]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 34 [2020.06.12-01.32.39:723][990]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 35 [2020.06.12-01.32.39:723][990]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.32.39:874][999]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.32.39:874][999]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.32.39:874][999]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 35 [2020.06.12-01.32.42:391][150]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.32.42:391][150]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.32.42:391][150]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.06.12-01.32.42:391][150]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.32.42:391][150]LogCustomization: ------ [2020.06.12-01.32.42:391][150]LogCustomization: --> JP_Head05 [2020.06.12-01.32.42:391][150]LogCustomization: --> J_Torso02 [2020.06.12-01.32.42:391][150]LogCustomization: --> J_Legs01 [2020.06.12-01.32.42:391][150]LogCustomization: ------ [2020.06.12-01.32.42:391][150]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head05 [2020.06.12-01.32.42:391][150]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head05 [2020.06.12-01.32.42:391][150]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Torso02 [2020.06.12-01.32.42:391][150]GameFlow: (CustomizedAudio) - Update Sound with item J_Torso02 [2020.06.12-01.32.42:391][150]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01 [2020.06.12-01.32.42:391][150]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01 [2020.06.12-01.32.42:391][150]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.32.42:393][150]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.32.42:393][150]LogStreaming: Flushing async loaders. [2020.06.12-01.32.42:394][150]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.32.44:425][272]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.32.44:425][272]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.32.44:425][272]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.06.12-01.32.44:425][272]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.32.44:425][272]LogCustomization: ------ [2020.06.12-01.32.44:425][272]LogCustomization: --> JP_Head05 [2020.06.12-01.32.44:425][272]LogCustomization: --> J_Torso02 [2020.06.12-01.32.44:425][272]LogCustomization: --> J_Legs01 [2020.06.12-01.32.44:425][272]LogCustomization: ------ [2020.06.12-01.32.44:425][272]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head05 [2020.06.12-01.32.44:425][272]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head05 [2020.06.12-01.32.44:425][272]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Torso02 [2020.06.12-01.32.44:425][272]GameFlow: (CustomizedAudio) - Update Sound with item J_Torso02 [2020.06.12-01.32.44:425][272]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01 [2020.06.12-01.32.44:425][272]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01 [2020.06.12-01.32.44:890][300]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 36 [2020.06.12-01.32.44:890][300]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.32.45:040][309]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.32.45:040][309]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.32.45:040][309]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 36 [2020.06.12-01.32.46:492][396]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.32.46:492][396]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.32.46:492][396]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.06.12-01.32.46:492][396]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.32.46:492][396]LogCustomization: ------ [2020.06.12-01.32.46:492][396]LogCustomization: --> JP_Head05 [2020.06.12-01.32.46:492][396]LogCustomization: --> J_Torso02 [2020.06.12-01.32.46:492][396]LogCustomization: --> J_Legs01 [2020.06.12-01.32.46:492][396]LogCustomization: ------ [2020.06.12-01.32.46:492][396]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head05 [2020.06.12-01.32.46:492][396]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head05 [2020.06.12-01.32.46:492][396]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Torso02 [2020.06.12-01.32.46:492][396]GameFlow: (CustomizedAudio) - Update Sound with item J_Torso02 [2020.06.12-01.32.46:492][396]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01 [2020.06.12-01.32.46:492][396]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01 [2020.06.12-01.32.48:575][518]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.32.48:575][518]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.32.48:575][518]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.06.12-01.32.48:575][518]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.32.48:575][518]LogCustomization: ------ [2020.06.12-01.32.48:575][518]LogCustomization: --> JP_Head05 [2020.06.12-01.32.48:575][518]LogCustomization: --> J_Torso02 [2020.06.12-01.32.48:575][518]LogCustomization: --> J_Legs01 [2020.06.12-01.32.48:575][518]LogCustomization: ------ [2020.06.12-01.32.48:575][518]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head05 [2020.06.12-01.32.48:575][518]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head05 [2020.06.12-01.32.48:575][518]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Torso02 [2020.06.12-01.32.48:576][518]GameFlow: (CustomizedAudio) - Update Sound with item J_Torso02 [2020.06.12-01.32.48:576][518]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01 [2020.06.12-01.32.48:576][518]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01 [2020.06.12-01.32.49:608][580]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.32.49:608][580]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.32.49:608][580]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.06.12-01.32.49:608][580]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.32.49:608][580]LogCustomization: ------ [2020.06.12-01.32.49:608][580]LogCustomization: --> JP_Head05 [2020.06.12-01.32.49:608][580]LogCustomization: --> J_Torso02 [2020.06.12-01.32.49:608][580]LogCustomization: --> J_Legs01 [2020.06.12-01.32.49:608][580]LogCustomization: ------ [2020.06.12-01.32.49:608][580]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head05 [2020.06.12-01.32.49:608][580]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head05 [2020.06.12-01.32.49:608][580]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Torso02 [2020.06.12-01.32.49:608][580]GameFlow: (CustomizedAudio) - Update Sound with item J_Torso02 [2020.06.12-01.32.49:608][580]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01 [2020.06.12-01.32.49:608][580]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01 [2020.06.12-01.32.49:775][590]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.32.49:775][590]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.32.49:775][590]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.06.12-01.32.49:775][590]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.32.49:775][590]LogCustomization: ------ [2020.06.12-01.32.49:775][590]LogCustomization: --> J_Head01 [2020.06.12-01.32.49:775][590]LogCustomization: --> J_Torso01 [2020.06.12-01.32.49:775][590]LogCustomization: --> J_Legs02 [2020.06.12-01.32.49:775][590]LogCustomization: ------ [2020.06.12-01.32.49:775][590]GameFlow: (BP_Menu_CamperMale02_C_1) - UpdateCustomization with item J_Head01 [2020.06.12-01.32.49:775][590]GameFlow: (CustomizedAudio) - Update Sound with item J_Head01 [2020.06.12-01.32.49:775][590]GameFlow: (BP_Menu_CamperMale02_C_1) - UpdateCustomization with item J_Torso01 [2020.06.12-01.32.49:775][590]GameFlow: (CustomizedAudio) - Update Sound with item J_Torso01 [2020.06.12-01.32.49:775][590]GameFlow: (BP_Menu_CamperMale02_C_1) - UpdateCustomization with item J_Legs02 [2020.06.12-01.32.49:775][590]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs02 [2020.06.12-01.32.50:039][606]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 37 [2020.06.12-01.32.50:039][606]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.32.50:157][613]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.32.50:157][613]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.32.50:157][613]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 37 [2020.06.12-01.32.54:474][872]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 239 [2020.06.12-01.32.55:072][903]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.06.12-01.32.55:072][903]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.06.12-01.32.55:072][903]GameFlow: AOfferingSequenceManager::InitSequence [2020.06.12-01.32.55:072][903]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.06.12-01.32.55:072][903]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-01.32.55:072][903]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-01.32.55:072][903]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-01.32.55:072][903]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-01.32.55:072][903]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-01.32.55:072][903]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.06.12-01.32.55:072][903]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-01.32.55:072][903]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-01.32.55:072][903]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-01.32.55:073][903]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-01.32.55:073][903]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-01.32.55:073][903]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-01.32.55:073][903]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-01.32.55:073][903]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-01.32.55:073][903]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-01.32.55:073][903]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-01.32.55:073][903]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.06.12-01.32.55:073][903]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-01.32.55:073][903]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-01.32.55:073][903]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-01.32.55:073][903]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-01.32.55:073][903]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-01.32.55:073][903]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.06.12-01.32.55:073][903]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-01.32.55:073][903]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-01.32.55:073][903]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-01.32.55:073][903]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-01.32.55:073][903]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-01.32.55:075][904]GameFlow: AOfferingSequenceManager::PlaySequence [2020.06.12-01.32.55:075][904]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.12-01.32.55:091][905]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.06.12-01.32.55:157][909]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 38 [2020.06.12-01.32.55:157][909]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.32.55:290][917]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.32.55:290][917]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.32.55:290][917]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 38 [2020.06.12-01.32.55:391][923]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.32.55:391][923]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.32.55:391][923]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.32.55:391][923]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.32.55:475][928]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.32.58:074][ 84]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.06.12-01.32.58:074][ 84]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.06.12-01.32.58:074][ 84]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.06.12-01.32.58:169][ 88]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 24.54 ms [2020.06.12-01.32.58:187][ 90]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.06.12-01.32.58:187][ 90]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.12-01.32.58:187][ 90]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.06.12-01.32.59:691][181]GameFlow: AOfferingSequenceManager::FadeInDone [2020.06.12-01.32.59:691][181]GameFlow: AOfferingSequenceManager::InitCards [2020.06.12-01.32.59:691][181]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.06.12-01.32.59:691][181]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.32.59:692][181]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.32.59:692][181]LogStreaming: Flushing async loaders. [2020.06.12-01.32.59:692][181]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.32.59:692][181]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.06.12-01.32.59:692][181]LogStreaming: Flushing async loaders. [2020.06.12-01.32.59:693][181]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.32.59:693][181]LogStreaming: Flushing async loaders. [2020.06.12-01.32.59:694][181]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.32.59:694][181]LogStreaming: Flushing async loaders. [2020.06.12-01.32.59:694][181]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.32.59:708][182]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.12-01.33.00:008][200]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.12-01.33.00:441][226]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.06.12-01.33.00:441][226]GameFlow: AOfferingSequenceManager::RevealCards [2020.06.12-01.33.00:441][226]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.06.12-01.33.00:441][226]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 11 [2020.06.12-01.33.00:441][226]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.06.12-01.33.00:441][226]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Fresh Bog Laurel [2020.06.12-01.33.00:441][226]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Fresh Bog Laurel [2020.06.12-01.33.00:441][226]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Ebony Memento Mori [2020.06.12-01.33.03:508][410]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.06.12-01.33.03:508][410]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.06.12-01.33.03:508][410]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.06.12-01.33.03:508][410]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 11 [2020.06.12-01.33.03:508][410]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.06.12-01.33.03:508][410]LogDBDGeneral: OfferingHandler: combine type: 11, offering type: 11 [2020.06.12-01.33.05:525][531]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.06.12-01.33.05:525][531]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.06.12-01.33.05:525][531]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.06.12-01.33.05:525][531]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 11 [2020.06.12-01.33.05:525][531]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.06.12-01.33.05:525][531]LogDBDGeneral: OfferingHandler: combine type: 11, offering type: 11 [2020.06.12-01.33.05:525][531]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.06.12-01.33.05:525][531]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.06.12-01.33.05:526][531]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.12-01.33.05:526][531]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.05:526][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-01.33.05:539][531]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.05:540][531]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.05:540][531]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.05:540][531]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.05:540][531]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.05:540][531]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.05:540][531]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.05:540][531]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-01.33.05:540][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.12-01.33.05:541][531]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.33.05:541][531]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-01.33.05:541][531]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-01.33.05:541][531]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-01.33.05:542][531]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.12-01.33.05:543][531]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.33.05:543][531]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-01.33.05:543][531]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.33.05:543][531]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-01.33.05:543][531]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.33.05:543][531]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-01.33.05:543][531]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.33.05:543][531]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.12-01.33.05:543][531]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.12-01.33.05:543][531]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.33.05:543][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.12-01.33.05:543][531]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.33.05:543][531]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.33.05:543][531]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.33.05:543][531]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.12-01.33.05:544][531]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.05:544][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.12-01.33.05:547][531]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.05:547][531]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.05:547][531]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.05:547][531]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.12-01.33.05:547][531]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.12-01.33.05:547][531]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.236.224.244:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=16?KillerIndex=268435465?CharacterLevel=50?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=75?SurvivorPips=44?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Balanced_Landing;Distortion;Adrenaline;Iron_Will?PerkLevels=2;2;2;2?CustomizationParts=ML_Hand01;ML_Torso01;ML_Legs01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.12-01.33.05:547][531]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.12-01.33.05:547][531]LogAsyncLoad: Unloading library Menu [2020.06.12-01.33.05:547][531]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.06.12-01.33.05:547][531]LogAsyncLoad: Resume loading library async: Game [2020.06.12-01.33.05:547][531]LogAsyncLoad: Loading library async: Game: Already fully loaded. [2020.06.12-01.33.05:547][531]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.33.05:547][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.12-01.33.05:547][531]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.05:547][531]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.12-01.33.05:564][531]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.33.05:566][531]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.33.05:571][531]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.33.05:573][531]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.33.05:612][531]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.12-01.33.05:612][531]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.33.05:612][531]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.06.12-01.33.05:612][531]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.33.05:612][531]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.06.12-01.33.05:612][531]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.33.05:613][531]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.06.12-01.33.05:613][531]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.33.05:613][531]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.06.12-01.33.05:613][531]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.33.05:613][531]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.06.12-01.33.05:613][531]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.33.05:613][531]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.06.12-01.33.05:613][531]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.33.05:613][531]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.06.12-01.33.05:613][531]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.33.05:613][531]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.06.12-01.33.05:613][531]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.33.05:613][531]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.06.12-01.33.05:614][531]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.33.05:614][531]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.06.12-01.33.05:614][531]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.33.05:614][531]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.06.12-01.33.05:614][531]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.33.05:614][531]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.06.12-01.33.05:614][531]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.33.05:614][531]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.06.12-01.33.05:614][531]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.33.05:614][531]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.06.12-01.33.05:614][531]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.33.05:614][531]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.06.12-01.33.05:614][531]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.33.05:615][531]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.06.12-01.33.05:615][531]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.33.05:615][531]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.06.12-01.33.05:615][531]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.33.05:615][531]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.06.12-01.33.05:615][531]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.33.05:617][531]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.06.12-01.33.05:617][531]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.33.05:617][531]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.05:618][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.06.12-01.33.05:618][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.06.12-01.33.05:618][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.06.12-01.33.05:618][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.06.12-01.33.05:618][531]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.05:618][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.06.12-01.33.05:618][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.12-01.33.05:618][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.12-01.33.05:618][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.06.12-01.33.05:619][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.06.12-01.33.05:619][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.06.12-01.33.05:619][531]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.05:619][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.06.12-01.33.05:619][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.12-01.33.05:619][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.12-01.33.05:619][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.06.12-01.33.05:619][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.06.12-01.33.05:621][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.06.12-01.33.05:621][531]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.05:621][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.06.12-01.33.05:622][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.12-01.33.05:622][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.12-01.33.05:622][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.06.12-01.33.05:622][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.06.12-01.33.05:624][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.06.12-01.33.05:624][531]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.05:624][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.06.12-01.33.05:624][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.06.12-01.33.05:624][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.06.12-01.33.05:625][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.06.12-01.33.05:625][531]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.05:625][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.06.12-01.33.05:625][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.06.12-01.33.05:625][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.06.12-01.33.05:626][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.06.12-01.33.05:626][531]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.05:626][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.06.12-01.33.05:626][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.06.12-01.33.05:626][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.06.12-01.33.05:627][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.06.12-01.33.05:627][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.06.12-01.33.05:627][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.06.12-01.33.05:627][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.06.12-01.33.05:629][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.06.12-01.33.05:629][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.06.12-01.33.05:631][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.06.12-01.33.05:631][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.06.12-01.33.05:632][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.06.12-01.33.05:632][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.06.12-01.33.05:633][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.06.12-01.33.05:633][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.06.12-01.33.05:634][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.06.12-01.33.05:634][531]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.33.05:634][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.06.12-01.33.05:634][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.06.12-01.33.05:634][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.06.12-01.33.05:634][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.06.12-01.33.05:634][531]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.33.05:634][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.06.12-01.33.05:634][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.06.12-01.33.05:635][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.06.12-01.33.05:635][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.06.12-01.33.05:635][531]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.33.05:635][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.06.12-01.33.05:635][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.06.12-01.33.05:635][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.06.12-01.33.05:636][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.06.12-01.33.05:636][531]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.33.05:636][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.06.12-01.33.05:636][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.06.12-01.33.05:636][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.06.12-01.33.05:637][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.06.12-01.33.05:637][531]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.33.05:637][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.06.12-01.33.05:637][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.06.12-01.33.05:637][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.06.12-01.33.05:637][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.06.12-01.33.05:637][531]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.33.05:637][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.06.12-01.33.05:637][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.06.12-01.33.05:637][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.06.12-01.33.05:637][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.06.12-01.33.05:637][531]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.33.05:638][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.06.12-01.33.05:638][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.06.12-01.33.05:638][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.06.12-01.33.05:638][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.06.12-01.33.05:638][531]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.33.05:638][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.06.12-01.33.05:638][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.06.12-01.33.05:638][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.06.12-01.33.05:639][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.06.12-01.33.05:879][531]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-01.33.05:881][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.rightKey.key2". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.06.12-01.33.05:881][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.leftKey.key1". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.06.12-01.33.05:881][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.rightKey.key2". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.06.12-01.33.05:881][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.leftKey.key1". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.06.12-01.33.05:881][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.stick.key". Search log: Searching for font: "$Roboto_BoldCondensed" [Bold] Movie resource: "$Roboto_BoldCondensed" [Bold] not found. Imports : "$Roboto_BoldCondensed" [Bold] not found. Exported : "$Roboto_BoldCondensed" [Bold] not found. Registered fonts: "$Roboto_BoldCondensed"[Bold] not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.06.12-01.33.05:881][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.rightKey.key2". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.06.12-01.33.05:881][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.leftKey.key1". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.06.12-01.33.05:882][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.keyContainer.key". Search log: Searching for font: "$Roboto_BoldCondensed" [Bold] Movie resource: "$Roboto_BoldCondensed" [Bold] not found. Imports : "$Roboto_BoldCondensed" [Bold] not found. Exported : "$Roboto_BoldCondensed" [Bold] not found. Registered fonts: "$Roboto_BoldCondensed"[Bold] not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.06.12-01.33.05:882][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.keyContainer.key". Search log: Searching for font: "$Roboto_BoldCondensed" [Bold] Movie resource: "$Roboto_BoldCondensed" [Bold] not found. Imports : "$Roboto_BoldCondensed" [Bold] not found. Exported : "$Roboto_BoldCondensed" [Bold] not found. Registered fonts: "$Roboto_BoldCondensed"[Bold] not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.06.12-01.33.05:882][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.keyContainer.key". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.06.12-01.33.05:882][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.keyContainer.key". Search log: Searching for font: "$Roboto_BoldCondensed" [Bold] Movie resource: "$Roboto_BoldCondensed" [Bold] not found. Imports : "$Roboto_BoldCondensed" [Bold] not found. Exported : "$Roboto_BoldCondensed" [Bold] not found. Registered fonts: "$Roboto_BoldCondensed"[Bold] not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.06.12-01.33.05:882][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".centerContainer.message". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:882][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".centerContainer.message". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:882][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".centerContainer.message". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:882][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".centerContainer.message". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:884][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:884][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:884][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:884][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:884][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:884][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:884][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:884][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:884][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:884][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:884][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:884][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:885][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:885][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:885][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:885][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:885][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:885][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:885][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:885][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:885][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:885][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:885][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:885][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:885][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:885][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:885][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:885][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:885][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:885][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:885][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:885][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:885][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:885][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:885][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:885][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:885][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:885][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:886][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:886][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:886][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:886][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:886][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:886][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:886][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:886][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:886][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:886][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:886][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:886][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:886][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:886][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:886][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:886][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:886][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:886][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:886][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:886][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:886][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:886][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:886][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:886][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:886][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:886][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:886][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:886][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:886][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:887][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:887][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:887][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:887][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:887][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:887][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:887][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:887][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:887][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:887][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:887][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:887][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:887][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:887][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:887][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:887][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:887][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:887][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:887][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:887][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:887][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:887][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:887][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:887][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:887][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:888][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:888][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:888][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:888][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:888][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:888][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:888][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:888][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:888][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:888][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:888][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:888][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:888][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:888][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:888][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:888][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:888][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:888][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:888][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:888][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:888][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:889][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:889][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:889][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:889][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:889][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:889][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:889][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:889][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:889][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:889][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:889][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:889][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:889][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:889][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:889][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:889][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:889][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:889][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:889][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:889][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:889][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:889][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:889][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:890][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:890][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:890][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:890][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:890][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:890][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:890][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:890][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:890][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:890][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:890][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:890][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:890][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:890][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:890][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:890][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:891][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:891][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:891][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:891][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:891][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:891][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:891][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:891][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:891][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:891][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:891][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:891][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:891][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:891][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:891][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:891][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:891][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:891][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:891][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:891][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:891][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:891][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:891][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:892][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:892][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:892][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:892][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:892][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:892][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:892][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:892][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:892][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:892][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:892][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:892][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:892][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:892][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:892][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:892][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:892][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:892][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:892][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:892][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-01.33.05:892][531]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-01.33.05:893][532]r.CullAll = "1" [2020.06.12-01.33.05:895][532]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.33.05:895][532]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.33.05:895][532]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.12-01.33.05:895][532]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-01.33.06:040][541]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.33.06:040][541]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.33.06:057][542]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-01.33.06:057][542]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.12-01.33.06:107][545]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.12-01.33.06:124][546]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.33.06:561][572]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.12-01.33.06:561][572]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-01.33.06:561][572]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.06:561][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.06.12-01.33.06:562][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.06.12-01.33.07:014][573]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.07:014][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.06.12-01.33.07:014][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.06.12-01.33.07:018][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.06.12-01.33.07:018][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.06.12-01.33.07:024][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.06.12-01.33.07:396][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.06.12-01.33.07:397][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.06.12-01.33.07:397][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.06.12-01.33.07:413][574]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.33.07:413][574]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.33.07:413][574]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.33.07:413][574]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.33.07:413][574]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.33.07:413][574]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.33.07:413][574]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.33.07:413][574]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.33.07:413][574]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.33.07:413][574]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.33.07:413][574]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.33.07:413][574]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.33.07:413][574]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.33.07:413][574]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.33.07:413][574]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.33.07:413][574]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.33.07:413][574]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.33.07:413][574]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.33.07:484][578]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-01.33.07:484][578]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.959' TotalLoadTime='1.959' TimeStamp='2020-06-12T01:33:01.704Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC513108D80E6D042F901CE18166A3' LobbyId='014D8B0508D80E705ADCA14AD2BFDB9E' [2020.06.12-01.33.07:485][578]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-01.33.08:480][639]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.06.12-01.33.08:582][640]LogUObjectHash: Compacting FUObjectHashTables data took 4.48ms [2020.06.12-01.33.08:586][640]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.06.12-01.33.08:586][640]LogWorld: Bringing World /Temp/Untitled_127.Untitled up for play (max tick rate 0) at 2020.06.11-18.33.08 [2020.06.12-01.33.08:586][640]LogWorld: Bringing up level for play took: 0.000144 [2020.06.12-01.33.08:586][640]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.12-01.33.08:586][640]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.06.12-01.33.08:833][648]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-01.33.08:919][653]LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms [2020.06.12-01.33.08:927][653]LogStats: SeamlessTravel FlushLevelStreaming - 0.005 s [2020.06.12-01.33.08:927][653]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.06.11-18.33.08 [2020.06.12-01.33.08:927][653]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-06-12T01:33:03.117Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC513108D80E6D042F901CE18166A3, lobbyId=014D8B0508D80E705ADCA14AD2BFDB9E [2020.06.12-01.33.08:928][653]LogWorld: Bringing up level for play took: 0.001011 [2020.06.12-01.33.08:928][653]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.12-01.33.08:928][653]LogWorld: ----SeamlessTravel finished in 0.45 seconds ------ [2020.06.12-01.33.09:011][659]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-01.33.09:011][659]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-01.33.09:012][659]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-01.33.09:075][663]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-01.33.09:075][663]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-01.33.09:108][665]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-01.33.09:108][665]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='1.624' TotalLoadTime='3.583' TimeStamp='2020-06-12T01:33:03.328Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC869F08D80E708CED7452D7C18997' LobbyId='014D8B0508D80E705ADCA14AD2BFDB9E' [2020.06.12-01.33.09:108][665]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-01.33.09:174][669]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-01.33.09:292][676]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-01.33.09:292][676]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-01.33.09:325][678]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-01.33.09:557][692]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-01.33.09:557][692]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-01.33.09:557][692]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-01.33.12:024][840]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-01.33.12:024][840]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-01.33.12:024][840]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-01.33.12:307][857]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.33.12:311][857]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-01.33.12:311][857]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.06.12-01.33.12:311][857]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=3.395, totalTime=3.395, timeStamp=2020-06-12T01:33:06.512Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC869F08D80E708CED7452D7C18997, lobbyId=014D8B0508D80E705ADCA14AD2BFDB9E [2020.06.12-01.33.12:325][858]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.016, totalTime=3.411, timeStamp=2020-06-12T01:33:06.528Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC869F08D80E708CED7452D7C18997, lobbyId=014D8B0508D80E705ADCA14AD2BFDB9E [2020.06.12-01.33.12:357][860]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.050, totalTime=3.461, timeStamp=2020-06-12T01:33:06.578Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC869F08D80E708CED7452D7C18997, lobbyId=014D8B0508D80E705ADCA14AD2BFDB9E [2020.06.12-01.33.12:374][861]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.06.12-01.33.06) [2020.06.12-01.33.12:374][861]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.06.12-01.33.12:374][861]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.33.12:375][861]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.33.12:375][861]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1591925586 [2020.06.12-01.33.12:375][861]ProceduralLevelGeneration: InitLevel: Theme: Haiti Map: Hti_Manor Generation Seed: -1 [2020.06.12-01.33.12:375][861]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=3.461, timeStamp=2020-06-12T01:33:06.578Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC869F08D80E708CED7452D7C18997, lobbyId=014D8B0508D80E705ADCA14AD2BFDB9E [2020.06.12-01.33.12:515][870]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.03 ms [2020.06.12-01.33.12:552][872]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.06.12-01.33.12:579][873]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.06.12-01.33.12:583][874]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.02 ms [2020.06.12-01.33.12:633][877]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.12-01.33.12:660][878]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.33.13:045][901]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.33.13:127][906]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.33.13:128][906]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.33.13:165][909]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.33.13:165][909]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.33.13:389][922]LogStreaming: Throttling on (incoming >= 100) [2020.06.12-01.33.13:389][922]LogStreaming: Throttling off (incoming grabbed) [2020.06.12-01.33.13:949][946]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=1.575, totalTime=5.036, timeStamp=2020-06-12T01:33:08.153Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC869F08D80E708CED7452D7C18997, lobbyId=014D8B0508D80E705ADCA14AD2BFDB9E [2020.06.12-01.33.13:994][947]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=5.052, timeStamp=2020-06-12T01:33:08.169Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC869F08D80E708CED7452D7C18997, lobbyId=014D8B0508D80E705ADCA14AD2BFDB9E [2020.06.12-01.33.14:000][948]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.01 ms [2020.06.12-01.33.14:166][956]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_0) missing some fog at index 3 [2020.06.12-01.33.14:495][976]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_0) missing some fog at index 1 [2020.06.12-01.33.14:511][977]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_0) missing some fog at index 2 [2020.06.12-01.33.14:660][986]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_1) missing some fog at index 3 [2020.06.12-01.33.14:861][998]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_2) missing some fog at index 1 [2020.06.12-01.33.15:077][ 11]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_2) missing some fog at index 1 [2020.06.12-01.33.15:077][ 11]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_2) missing some fog at index 2 [2020.06.12-01.33.15:193][ 18]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_3) missing some fog at index 0 [2020.06.12-01.33.15:261][ 22]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_4) missing some fog at index 0 [2020.06.12-01.33.15:261][ 22]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_4) missing some fog at index 2 [2020.06.12-01.33.15:476][ 35]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_3) missing some fog at index 1 [2020.06.12-01.33.15:510][ 37]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_4) missing some fog at index 2 [2020.06.12-01.33.15:579][ 41]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_1) missing some fog at index 1 [2020.06.12-01.33.15:579][ 41]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_1) missing some fog at index 3 [2020.06.12-01.33.15:726][ 50]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_5) missing some fog at index 0 [2020.06.12-01.33.15:726][ 50]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_5) missing some fog at index 2 [2020.06.12-01.33.15:777][ 53]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_2) missing some fog at index 0 [2020.06.12-01.33.15:977][ 65]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_3) missing some fog at index 2 [2020.06.12-01.33.16:394][ 90]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_5) missing some fog at index 3 [2020.06.12-01.33.16:783][113]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_6) missing some fog at index 0 [2020.06.12-01.33.16:832][116]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_6) missing some fog at index 0 [2020.06.12-01.33.16:864][118]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_7) missing some fog at index 0 [2020.06.12-01.33.17:011][127]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_8) missing some fog at index 0 [2020.06.12-01.33.17:011][127]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_8) missing some fog at index 3 [2020.06.12-01.33.17:176][136]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.06.12-01.33.17:177][136]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.06.12-01.33.17:177][136]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.12-01.33.17:177][136]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.06.12-01.33.17:177][136]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.12-01.33.17:197][136]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.06.12-01.33.17:198][136]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.06.12-01.33.17:198][136]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.12-01.33.17:199][136]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.06.12-01.33.17:199][136]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.12-01.33.17:235][139]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.33.17:243][139]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-01.33.17:366][147]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_9) missing some fog at index 0 [2020.06.12-01.33.17:512][156]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_10) missing some fog at index 1 [2020.06.12-01.33.17:544][158]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_11) missing some fog at index 1 [2020.06.12-01.33.17:560][159]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_12) missing some fog at index 1 [2020.06.12-01.33.17:560][159]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_12) missing some fog at index 3 [2020.06.12-01.33.17:678][166]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_7) missing some fog at index 3 [2020.06.12-01.33.17:791][173]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=3.826, totalTime=8.878, timeStamp=2020-06-12T01:33:11.995Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC869F08D80E708CED7452D7C18997, lobbyId=014D8B0508D80E705ADCA14AD2BFDB9E [2020.06.12-01.33.17:808][174]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.017, totalTime=8.895, timeStamp=2020-06-12T01:33:12.012Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC869F08D80E708CED7452D7C18997, lobbyId=014D8B0508D80E705ADCA14AD2BFDB9E [2020.06.12-01.33.17:825][175]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.017, totalTime=8.911, timeStamp=2020-06-12T01:33:12.029Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC869F08D80E708CED7452D7C18997, lobbyId=014D8B0508D80E705ADCA14AD2BFDB9E [2020.06.12-01.33.17:841][176]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_4] - randomizer [Prop Randomizer]. [2020.06.12-01.33.17:841][176]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_4] - randomizer [Tree Randomizer]. [2020.06.12-01.33.17:841][176]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_3] - randomizer [Wall Randomizer]. [2020.06.12-01.33.17:841][176]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_2] - randomizer [Prop Randomizer]. [2020.06.12-01.33.17:841][176]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_2] - randomizer [Tree Randomizer]. [2020.06.12-01.33.17:841][176]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_6] - randomizer [Prop Randomizer]. [2020.06.12-01.33.17:841][176]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_6] - randomizer [Tree Randomizer]. [2020.06.12-01.33.17:841][176]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_3] - randomizer [Prop Randomizer]. [2020.06.12-01.33.17:841][176]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_3] - randomizer [Tree Randomizer]. [2020.06.12-01.33.17:841][176]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_7] - randomizer [Prop Randomizer]. [2020.06.12-01.33.17:841][176]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_7] - randomizer [Tree Randomizer]. [2020.06.12-01.33.17:841][176]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_11] - randomizer [Prop Randomizer]. [2020.06.12-01.33.17:841][176]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_11] - randomizer [Tree Randomizer]. [2020.06.12-01.33.17:841][176]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_9] - randomizer [Prop Randomizer]. [2020.06.12-01.33.17:841][176]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_9] - randomizer [Tree Randomizer]. [2020.06.12-01.33.17:841][176]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_1] - randomizer [Prop Randomizer]. [2020.06.12-01.33.17:841][176]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_1] - randomizer [Tree Randomizer]. [2020.06.12-01.33.17:841][176]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_1] - randomizer [Wall Randomizer]. [2020.06.12-01.33.17:841][176]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_5] - randomizer [Prop Randomizer]. [2020.06.12-01.33.17:841][176]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_5] - randomizer [Tree Randomizer]. [2020.06.12-01.33.17:841][176]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_4] - randomizer [Wall Randomizer]. [2020.06.12-01.33.17:842][176]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_10] - randomizer [Prop Randomizer]. [2020.06.12-01.33.17:842][176]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_10] - randomizer [Tree Randomizer]. [2020.06.12-01.33.17:842][176]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_2] - randomizer [Wall Randomizer]. [2020.06.12-01.33.17:842][176]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Lm_Garden_71_C_0] - randomizer [windowmizer]. [2020.06.12-01.33.17:842][176]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Lm_Garden_71_C_0] - randomizer [windowmizer]. [2020.06.12-01.33.17:842][176]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[1] x modifier[1.000000] > actual number of non-null spawner[0]. Tile blueprint [BP_TL_Lm_Garden_71_C_0] - randomizer [windowmizer]. [2020.06.12-01.33.17:842][176]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Lm_Garden_71_C_0] - randomizer [windowmizer2]. [2020.06.12-01.33.17:842][176]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Lm_Garden_71_C_0] - randomizer [windowmizer2]. [2020.06.12-01.33.17:842][176]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[1] x modifier[1.000000] > actual number of non-null spawner[0]. Tile blueprint [BP_TL_Lm_Garden_71_C_0] - randomizer [windowmizer2]. [2020.06.12-01.33.17:842][176]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_0] - randomizer [Prop Randomizer]. [2020.06.12-01.33.17:842][176]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_0] - randomizer [Tree Randomizer]. [2020.06.12-01.33.17:842][176]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_8] - randomizer [Prop Randomizer]. [2020.06.12-01.33.17:842][176]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_8] - randomizer [Tree Randomizer]. [2020.06.12-01.33.17:842][176]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_0] - randomizer [Wall Randomizer]. [2020.06.12-01.33.17:842][176]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_12] - randomizer [Prop Randomizer]. [2020.06.12-01.33.17:842][176]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_12] - randomizer [Tree Randomizer]. [2020.06.12-01.33.17:842][176]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.33.18:045][176]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-01.33.18:046][176]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_14.Default__BP_Slasher_Character_14_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-01.33.18:084][176]LogStreaming: Flushing async loaders took 242ms. [2020.06.12-01.33.18:084][176]LogStreaming: Flushing async loaders. [2020.06.12-01.33.18:084][176]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.33.18:084][176]LogStreaming: Flushing async loaders. [2020.06.12-01.33.18:089][176]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-01.33.18:089][176]LogStreaming: Flushing async loaders. [2020.06.12-01.33.18:090][176]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.33.18:090][176]LogStreaming: Flushing async loaders. [2020.06.12-01.33.18:090][176]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.33.18:090][176]LogStreaming: Flushing async loaders. [2020.06.12-01.33.18:091][176]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.33.18:091][176]LogStreaming: Flushing async loaders. [2020.06.12-01.33.18:091][176]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.33.18:091][176]LogStreaming: Flushing async loaders. [2020.06.12-01.33.18:092][176]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.33.18:092][176]LogStreaming: Flushing async loaders. [2020.06.12-01.33.18:092][176]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.33.18:092][176]LogStreaming: Flushing async loaders. [2020.06.12-01.33.18:093][176]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.33.18:107][176]LogStreaming: Flushing async loaders. [2020.06.12-01.33.18:107][176]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.33.18:165][176]LogStreaming: Flushing async loaders. [2020.06.12-01.33.18:166][176]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.33.18:218][176]LogStreaming: Flushing async loaders. [2020.06.12-01.33.18:278][176]LogStreaming: Flushing async loaders took 61ms. [2020.06.12-01.33.18:282][176]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.017, totalTime=8.928, timeStamp=2020-06-12T01:33:12.045Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC869F08D80E708CED7452D7C18997, lobbyId=014D8B0508D80E705ADCA14AD2BFDB9E [2020.06.12-01.33.18:391][184]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.08 ms [2020.06.12-01.33.18:505][191]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-01.33.25:360][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-01.33.25:360][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.HookChargeable Enabled?: Enabled [2020.06.12-01.33.25:360][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-01.33.25:361][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.Break Chargeable Enabled?: Enabled [2020.06.12-01.33.25:361][601]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.06.12-01.33.25:361][601]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_0 [2020.06.12-01.33.25:361][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-01.33.25:361][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.HookChargeable Enabled?: Disabled [2020.06.12-01.33.25:361][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-01.33.25:361][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.Break Chargeable Enabled?: Disabled [2020.06.12-01.33.25:361][601]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.06.12-01.33.25:378][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.UnhookChargeable Enabled?: Enabled [2020.06.12-01.33.25:378][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.HookChargeable Enabled?: Enabled [2020.06.12-01.33.25:378][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.EscapeChargeable Enabled?: Enabled [2020.06.12-01.33.25:378][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.Break Chargeable Enabled?: Enabled [2020.06.12-01.33.25:378][602]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.06.12-01.33.25:378][602]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_1 [2020.06.12-01.33.25:378][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.UnhookChargeable Enabled?: Disabled [2020.06.12-01.33.25:378][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.HookChargeable Enabled?: Disabled [2020.06.12-01.33.25:378][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.EscapeChargeable Enabled?: Disabled [2020.06.12-01.33.25:378][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.Break Chargeable Enabled?: Disabled [2020.06.12-01.33.25:379][602]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.06.12-01.33.25:393][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.UnhookChargeable Enabled?: Enabled [2020.06.12-01.33.25:393][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.HookChargeable Enabled?: Enabled [2020.06.12-01.33.25:393][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.EscapeChargeable Enabled?: Enabled [2020.06.12-01.33.25:393][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.Break Chargeable Enabled?: Enabled [2020.06.12-01.33.25:394][603]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.06.12-01.33.25:394][603]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_2 [2020.06.12-01.33.25:394][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.UnhookChargeable Enabled?: Disabled [2020.06.12-01.33.25:394][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.HookChargeable Enabled?: Disabled [2020.06.12-01.33.25:394][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.EscapeChargeable Enabled?: Disabled [2020.06.12-01.33.25:394][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.Break Chargeable Enabled?: Disabled [2020.06.12-01.33.25:395][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.UnhookChargeable Enabled?: Enabled [2020.06.12-01.33.25:396][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.HookChargeable Enabled?: Enabled [2020.06.12-01.33.25:396][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-01.33.25:396][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.Break Chargeable Enabled?: Enabled [2020.06.12-01.33.25:396][603]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.06.12-01.33.25:396][603]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_3 [2020.06.12-01.33.25:396][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.UnhookChargeable Enabled?: Disabled [2020.06.12-01.33.25:396][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.HookChargeable Enabled?: Disabled [2020.06.12-01.33.25:396][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-01.33.25:396][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.Break Chargeable Enabled?: Disabled [2020.06.12-01.33.25:396][603]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.06.12-01.33.25:396][603]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.06.12-01.33.25:427][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.UnhookChargeable Enabled?: Enabled [2020.06.12-01.33.25:427][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.HookChargeable Enabled?: Enabled [2020.06.12-01.33.25:427][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.EscapeChargeable Enabled?: Enabled [2020.06.12-01.33.25:427][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.Break Chargeable Enabled?: Enabled [2020.06.12-01.33.25:427][605]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.06.12-01.33.25:427][605]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_4 [2020.06.12-01.33.25:427][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.UnhookChargeable Enabled?: Disabled [2020.06.12-01.33.25:427][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.HookChargeable Enabled?: Disabled [2020.06.12-01.33.25:427][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.EscapeChargeable Enabled?: Disabled [2020.06.12-01.33.25:427][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.Break Chargeable Enabled?: Disabled [2020.06.12-01.33.25:429][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.UnhookChargeable Enabled?: Enabled [2020.06.12-01.33.25:429][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.HookChargeable Enabled?: Enabled [2020.06.12-01.33.25:429][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.EscapeChargeable Enabled?: Enabled [2020.06.12-01.33.25:429][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.Break Chargeable Enabled?: Enabled [2020.06.12-01.33.25:429][605]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.12-01.33.25:429][605]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_5 [2020.06.12-01.33.25:429][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.UnhookChargeable Enabled?: Disabled [2020.06.12-01.33.25:429][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.HookChargeable Enabled?: Disabled [2020.06.12-01.33.25:429][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.EscapeChargeable Enabled?: Disabled [2020.06.12-01.33.25:430][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.Break Chargeable Enabled?: Disabled [2020.06.12-01.33.25:432][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.UnhookChargeable Enabled?: Enabled [2020.06.12-01.33.25:432][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.HookChargeable Enabled?: Enabled [2020.06.12-01.33.25:432][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-01.33.25:432][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.Break Chargeable Enabled?: Enabled [2020.06.12-01.33.25:432][605]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.12-01.33.25:432][605]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_6 [2020.06.12-01.33.25:432][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.UnhookChargeable Enabled?: Disabled [2020.06.12-01.33.25:433][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.HookChargeable Enabled?: Disabled [2020.06.12-01.33.25:433][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-01.33.25:433][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.Break Chargeable Enabled?: Disabled [2020.06.12-01.33.25:433][605]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.12-01.33.25:433][605]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.06.12-01.33.25:433][605]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.12-01.33.25:444][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.UnhookChargeable Enabled?: Enabled [2020.06.12-01.33.25:444][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Enabled [2020.06.12-01.33.25:444][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.EscapeChargeable Enabled?: Enabled [2020.06.12-01.33.25:444][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.Break Chargeable Enabled?: Enabled [2020.06.12-01.33.25:444][606]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.12-01.33.25:444][606]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_7 [2020.06.12-01.33.25:444][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.UnhookChargeable Enabled?: Disabled [2020.06.12-01.33.25:444][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Disabled [2020.06.12-01.33.25:444][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.EscapeChargeable Enabled?: Disabled [2020.06.12-01.33.25:444][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.Break Chargeable Enabled?: Disabled [2020.06.12-01.33.25:445][606]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.12-01.33.25:510][610]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.UnhookChargeable Enabled?: Enabled [2020.06.12-01.33.25:510][610]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.HookChargeable Enabled?: Enabled [2020.06.12-01.33.25:510][610]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.EscapeChargeable Enabled?: Enabled [2020.06.12-01.33.25:510][610]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.Break Chargeable Enabled?: Enabled [2020.06.12-01.33.25:510][610]LogSM: [BP_SmallMeatLocker_Spirit_C_8][CLIENT SLAVE] [2020.06.12-01.33.25:511][610]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_8 [2020.06.12-01.33.25:511][610]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.UnhookChargeable Enabled?: Disabled [2020.06.12-01.33.25:511][610]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.HookChargeable Enabled?: Disabled [2020.06.12-01.33.25:511][610]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.EscapeChargeable Enabled?: Disabled [2020.06.12-01.33.25:511][610]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.Break Chargeable Enabled?: Disabled [2020.06.12-01.33.25:511][610]LogSM: [BP_SmallMeatLocker_Spirit_C_8][CLIENT SLAVE] [2020.06.12-01.33.25:608][616]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.06.12-01.33.25:608][616]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.06.12-01.33.25:875][632]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.06.12-01.33.25:875][632]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.06.12-01.33.26:141][648]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.06.12-01.33.26:141][648]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.06.12-01.33.26:458][667]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.06.12-01.33.26:458][667]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.06.12-01.33.26:892][693]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.12-01.33.26:892][693]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.12-01.33.26:892][693]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.06.12-01.33.26:892][693]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.06.12-01.33.26:892][693]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.06.12-01.33.26:892][693]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.06.12-01.33.26:926][695]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.06.12-01.33.26:926][695]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.06.12-01.33.26:926][695]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.06.12-01.33.26:926][695]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.06.12-01.33.26:926][695]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.06.12-01.33.26:926][695]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.06.12-01.33.26:926][695]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.12-01.33.26:926][695]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.12-01.33.26:926][695]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.12-01.33.26:926][695]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.12-01.33.26:926][695]LogSM: [BP_SmallMeatLocker_Spirit_C_8][CLIENT SLAVE] [2020.06.12-01.33.26:926][695]LogSM: [BP_SmallMeatLocker_Spirit_C_8][CLIENT SLAVE] [2020.06.12-01.33.27:075][704]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.06.12-01.33.27:075][704]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.06.12-01.33.27:341][720]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.33.27:346][720]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-01.33.27:346][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-01.33.27:346][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.12-01.33.27:346][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-01.33.27:346][720]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-01.33.27:346][720]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.06.12-01.33.27:346][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-01.33.27:346][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.12-01.33.27:348][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-01.33.27:348][720]LogStreaming: Flushing async loaders. [2020.06.12-01.33.27:348][720]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.33.27:348][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-01.33.27:348][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.12-01.33.27:348][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-01.33.27:349][720]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-01.33.27:349][720]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.06.12-01.33.27:349][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-01.33.27:349][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.12-01.33.27:349][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-01.33.27:349][720]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-01.33.27:349][720]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-01.33.27:375][722]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.33.27:376][722]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.33.27:377][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-01.33.27:377][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.12-01.33.27:377][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-01.33.27:377][722]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.12-01.33.27:377][722]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.06.12-01.33.27:377][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-01.33.27:377][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.12-01.33.27:377][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-01.33.27:377][722]LogStreaming: Flushing async loaders. [2020.06.12-01.33.27:378][722]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.33.27:379][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-01.33.27:379][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.12-01.33.27:379][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-01.33.27:379][722]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.12-01.33.27:379][722]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.06.12-01.33.27:379][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-01.33.27:379][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.12-01.33.27:379][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-01.33.27:380][722]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.12-01.33.27:380][722]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.12-01.33.27:425][725]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.06.12-01.33.27:559][733]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000061 seconds [2020.06.12-01.33.27:593][735]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-01.33.27:593][735]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-01.33.27:593][735]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-01.33.27:627][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-01.33.27:627][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-01.33.27:627][737]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-01.33.27:695][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-01.33.27:695][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.12-01.33.27:696][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-01.33.27:696][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.12-01.33.27:696][741]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-01.33.27:895][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-01.33.27:895][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.12-01.33.27:895][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-01.33.27:895][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.12-01.33.27:895][753]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-01.33.27:958][757]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 379] [2020.06.12-01.33.27:958][757]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.06.12-01.33.28:097][764]ProceduralLevelGeneration: HasLevelBeenSpawned Hti_Manor: 0 Spawned : 49/49 Dependencies : 1 [2020.06.12-01.33.28:097][764]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=10.255, totalTime=19.183, timeStamp=2020-06-12T01:33:22.300Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC869F08D80E708CED7452D7C18997, lobbyId=014D8B0508D80E705ADCA14AD2BFDB9E [2020.06.12-01.33.28:097][764]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.06.12-01.33.28:436][785]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-01.33.28:436][785]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-01.33.28:436][785]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.12-01.33.28:436][785]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.12-01.33.28:436][785]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-01.33.28:436][785]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-01.33.28:436][785]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.12-01.33.28:436][785]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.12-01.33.28:501][789]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-01.33.28:501][789]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-01.33.28:501][789]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-01.33.28:564][793]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-01.33.28:565][793]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-01.33.28:565][793]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-01.33.28:597][795]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.33.28:777][806]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.33.28:876][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-01.33.28:876][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-01.33.28:877][812]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-01.33.28:909][814]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.33.28:978][818]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.12-01.33.28:978][818]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.12-01.33.28:978][818]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.12-01.33.28:978][818]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.12-01.33.28:979][818]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-01.33.29:211][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-01.33.29:211][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.06.12-01.33.29:212][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-01.33.29:212][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.06.12-01.33.29:212][832]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-01.33.29:410][844]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.33.29:509][850]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-01.33.29:610][856]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.33.29:710][862]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.33.29:811][868]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.12-01.33.29:811][868]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.12-01.33.29:811][868]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.12-01.33.29:811][868]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.12-01.33.29:812][868]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-01.33.30:010][880]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.33.30:144][888]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.33.30:145][888]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.33.30:311][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.33.30:311][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.33.30:377][902]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.33.30:477][908]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.33.30:580][914]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.12-01.33.30:580][914]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.12-01.33.30:581][914]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.12-01.33.30:581][914]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.12-01.33.30:581][914]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-01.33.30:877][932]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.33.30:976][938]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.33.31:177][950]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.33.31:278][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.33.31:278][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.33.31:377][962]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.33.31:478][968]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.33.31:478][968]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.33.31:676][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.12-01.33.31:677][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.12-01.33.31:677][980]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.12-01.33.31:742][984]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-01.33.31:809][988]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-01.33.31:909][994]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-01.33.31:977][998]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.33.32:077][ 4]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.33.32:077][ 4]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.33.32:177][ 10]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-01.33.32:261][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.33.32:261][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.33.32:392][ 23]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-01.33.32:461][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.33.32:461][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.33.32:591][ 35]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-01.33.32:661][ 39]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.33.32:758][ 45]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-01.33.32:892][ 53]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-01.33.32:958][ 57]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-01.33.33:028][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-01.33.33:028][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.12-01.33.33:028][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-01.33.33:028][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.12-01.33.33:029][ 61]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-01.33.33:259][ 75]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-01.33.33:325][ 79]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.12-01.33.33:325][ 79]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.12-01.33.33:325][ 79]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.12-01.33.33:360][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.33.33:360][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.33.33:492][ 89]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-01.33.33:561][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.33.33:561][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.33.33:661][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.33.33:661][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.33.34:259][135]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=6.162, totalTime=25.345, timeStamp=2020-06-12T01:33:28.462Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC869F08D80E708CED7452D7C18997, lobbyId=014D8B0508D80E705ADCA14AD2BFDB9E [2020.06.12-01.33.34:259][135]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.33.34:363][135]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale10_Character.Default__BP_CamperMale10_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-01.33.34:379][135]LogStreaming: Flushing async loaders took 120ms. [2020.06.12-01.33.34:611][150]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.33.34:612][150]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.33.34:660][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-01.33.34:660][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-01.33.34:660][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-01.33.34:660][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.33.34:660][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.12-01.33.34:660][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-01.33.34:660][150]LogStreaming: Flushing async loaders. [2020.06.12-01.33.34:738][150]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.33.34:758][150]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.33.34:770][150]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.33.34:779][150]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.33.34:941][150]LogStreaming: Flushing async loaders took 281ms. [2020.06.12-01.33.34:941][150]LogStreaming: Flushing async loaders. [2020.06.12-01.33.34:956][150]LogStreaming: Flushing async loaders took 15ms. [2020.06.12-01.33.34:957][150]LogStreaming: Flushing async loaders. [2020.06.12-01.33.34:961][150]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-01.33.34:961][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.12-01.33.34:961][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.33.34:961][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-01.33.34:962][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.33.34:962][150]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale10_Character_C_0 [2020.06.12-01.33.34:962][150]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale10_Character_C_0 [2020.06.12-01.33.34:962][150]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale10_Character_C_0 [2020.06.12-01.33.34:962][150]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale10_Character_C_0 [2020.06.12-01.33.34:962][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-01.33.34:962][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-01.33.34:962][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.33.34:962][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.12-01.33.34:962][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-01.33.34:963][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.12-01.33.34:963][150]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.33.34:963][150]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.33.34:963][150]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.33.34:963][150]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000032 seconds [2020.06.12-01.33.34:963][150]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.06.12-01.33.34:964][150]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale10_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.33.34:964][150]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.33.34:964][150]LogStreaming: Flushing async loaders. [2020.06.12-01.33.34:970][150]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale02_Character.Default__BP_CamperMale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-01.33.34:976][150]LogStreaming: Flushing async loaders took 11ms. [2020.06.12-01.33.35:016][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-01.33.35:016][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-01.33.35:016][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-01.33.35:016][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.33.35:017][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.12-01.33.35:017][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-01.33.35:017][150]LogStreaming: Flushing async loaders. [2020.06.12-01.33.35:021][150]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-01.33.35:021][150]LogStreaming: Flushing async loaders. [2020.06.12-01.33.35:028][150]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-01.33.35:028][150]LogStreaming: Flushing async loaders. [2020.06.12-01.33.35:033][150]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-01.33.35:033][150]LogStreaming: Flushing async loaders. [2020.06.12-01.33.35:034][150]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.33.35:034][150]LogStreaming: Flushing async loaders. [2020.06.12-01.33.35:036][150]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.33.35:036][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.12-01.33.35:036][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.33.35:036][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-01.33.35:037][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.33.35:037][150]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale02_Character_C_0 [2020.06.12-01.33.35:037][150]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale02_Character_C_0 [2020.06.12-01.33.35:037][150]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale02_Character_C_0 [2020.06.12-01.33.35:037][150]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale02_Character_C_0 [2020.06.12-01.33.35:037][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-01.33.35:037][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-01.33.35:037][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.33.35:037][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.12-01.33.35:037][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-01.33.35:037][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.12-01.33.35:037][150]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.33.35:037][150]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.33.35:037][150]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.33.35:037][150]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000031 seconds [2020.06.12-01.33.35:038][150]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.33.35:082][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-01.33.35:082][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.12-01.33.35:082][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.12-01.33.35:082][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-01.33.35:082][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.12-01.33.35:082][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-01.33.35:083][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.12-01.33.35:083][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.33.35:083][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.12-01.33.35:084][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.33.35:084][150]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale02_Character_C_1 [2020.06.12-01.33.35:084][150]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale02_Character_C_1 [2020.06.12-01.33.35:084][150]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale02_Character_C_1 [2020.06.12-01.33.35:084][150]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale02_Character_C_1 [2020.06.12-01.33.35:084][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.12-01.33.35:084][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.12-01.33.35:084][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-01.33.35:084][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.12-01.33.35:084][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-01.33.35:085][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.12-01.33.35:085][150]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.33.35:085][150]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.33.35:085][150]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.33.35:085][150]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000085 seconds [2020.06.12-01.33.35:086][150]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.33.35:086][150]LogStreaming: Flushing async loaders. [2020.06.12-01.33.35:116][150]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-01.33.35:122][150]LogStreaming: Flushing async loaders took 36ms. [2020.06.12-01.33.35:171][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-01.33.35:171][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-01.33.35:171][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-01.33.35:171][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.33.35:171][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.12-01.33.35:171][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-01.33.35:171][150]LogStreaming: Flushing async loaders. [2020.06.12-01.33.35:177][150]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-01.33.35:177][150]LogStreaming: Flushing async loaders. [2020.06.12-01.33.35:184][150]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-01.33.35:184][150]LogStreaming: Flushing async loaders. [2020.06.12-01.33.35:186][150]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.33.35:186][150]LogStreaming: Flushing async loaders. [2020.06.12-01.33.35:188][150]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.33.35:188][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.12-01.33.35:188][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.33.35:188][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-01.33.35:189][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.33.35:189][150]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.06.12-01.33.35:189][150]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.12-01.33.35:189][150]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.12-01.33.35:189][150]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.06.12-01.33.35:189][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-01.33.35:189][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-01.33.35:189][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.33.35:189][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.12-01.33.35:189][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-01.33.35:190][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.12-01.33.35:190][150]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.33.35:190][150]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.33.35:190][150]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.33.35:190][150]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000039 seconds [2020.06.12-01.33.35:191][150]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.33.35:194][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.33.35:195][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.33.35:196][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.12-01.33.35:196][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.33.35:196][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.12-01.33.35:196][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.12-01.33.35:196][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.33.35:196][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.12-01.33.35:197][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.12-01.33.35:197][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.33.35:197][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.06.12-01.33.35:197][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.12-01.33.35:197][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.33.35:197][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.06.12-01.33.35:199][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.12-01.33.35:199][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.33.35:199][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.06.12-01.33.35:200][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.12-01.33.35:200][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.33.35:200][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.06.12-01.33.35:299][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-01.33.35:299][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-01.33.35:299][150]LogStreaming: Flushing async loaders. [2020.06.12-01.33.35:392][150]LogStreaming: Flushing async loaders took 92ms. [2020.06.12-01.33.35:392][150]LogStreaming: Flushing async loaders. [2020.06.12-01.33.35:400][150]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-01.33.35:400][150]LogStreaming: Flushing async loaders. [2020.06.12-01.33.35:409][150]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-01.33.35:409][150]LogStreaming: Flushing async loaders. [2020.06.12-01.33.35:410][150]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.33.35:411][150]LogStreaming: Flushing async loaders. [2020.06.12-01.33.35:411][150]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.33.35:411][150]LogStreaming: Flushing async loaders. [2020.06.12-01.33.35:414][150]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-01.33.35:414][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.06.12-01.33.35:414][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.33.35:414][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-01.33.35:415][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.33.35:415][150]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_14_C_0 [2020.06.12-01.33.35:415][150]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_14_C_0 [2020.06.12-01.33.35:415][150]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_14_C_0 [2020.06.12-01.33.35:415][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-01.33.35:415][150]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.33.35:415][150]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.33.35:415][150]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.33.35:415][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.06.12-01.33.35:415][150]LogStreaming: Flushing async loaders. [2020.06.12-01.33.35:454][150]LogStreaming: Flushing async loaders took 39ms. [2020.06.12-01.33.35:455][150]LogStreaming: Flushing async loaders. [2020.06.12-01.33.35:456][150]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.33.35:456][150]LogStreaming: Flushing async loaders. [2020.06.12-01.33.35:458][150]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.33.35:458][150]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000049 seconds [2020.06.12-01.33.35:460][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.06.12-01.33.35:460][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.33.35:460][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.06.12-01.33.35:460][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.06.12-01.33.35:460][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.33.35:460][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.06.12-01.33.35:460][150]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-01.33.35:462][150]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000062 seconds [2020.06.12-01.33.35:462][150]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000027 seconds [2020.06.12-01.33.35:462][150]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.33.35:462][150]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.33.35:462][150]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.33.35:463][150]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.33.35:463][150]GameFlow: Loadout Item Is Loaded because there is no loadout item. [2020.06.12-01.33.35:463][150]GameFlow: SetLoadoutSpawned. [2020.06.12-01.33.35:463][150]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.33.35:463][150]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.33.35:463][150]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.33.35:463][150]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.33.35:463][150]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.33.35:463][150]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.33.35:475][151]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-01.33.35:475][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:475][151]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.12-01.33.35:475][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:475][151]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.12-01.33.35:475][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:475][151]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-01.33.35:475][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:475][151]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.12-01.33.35:475][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:476][151]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.LegionKill_C_0) Already registered. Aborting. [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.06.12-01.33.35:476][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:492][152]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.LegionKill_C_0) Already registered. Aborting. [2020.06.12-01.33.35:492][152]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-01.33.35:492][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:492][152]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.12-01.33.35:492][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:492][152]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.12-01.33.35:492][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:492][152]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-01.33.35:492][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:492][152]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-01.33.35:492][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:492][152]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.12-01.33.35:492][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:492][152]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.12-01.33.35:492][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:492][152]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.06.12-01.33.35:492][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:492][152]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.12-01.33.35:492][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:492][152]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.33.35:492][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:492][152]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.33.35:492][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:492][152]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.12-01.33.35:492][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:492][152]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.12-01.33.35:493][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:493][152]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.06.12-01.33.35:493][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:493][152]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.06.12-01.33.35:493][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:493][152]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.LegionKill_C_0) Already registered. Aborting. [2020.06.12-01.33.35:509][153]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-01.33.35:509][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:509][153]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.12-01.33.35:509][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:509][153]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.12-01.33.35:509][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:509][153]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-01.33.35:509][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:509][153]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.12-01.33.35:509][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:509][153]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.12-01.33.35:509][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:509][153]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.12-01.33.35:509][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:509][153]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.06.12-01.33.35:509][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:509][153]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.12-01.33.35:509][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:509][153]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.12-01.33.35:509][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:509][153]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.12-01.33.35:509][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:510][153]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.12-01.33.35:510][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:510][153]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.12-01.33.35:510][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:510][153]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.06.12-01.33.35:510][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:510][153]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.06.12-01.33.35:510][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:510][153]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.LegionKill_C_0) Already registered. Aborting. [2020.06.12-01.33.35:526][154]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.06.12-01.33.35:527][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:527][154]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.06.12-01.33.35:527][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:527][154]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.06.12-01.33.35:527][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:527][154]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.06.12-01.33.35:527][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:527][154]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.12-01.33.35:527][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:527][154]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-01.33.35:527][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.35:558][156]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.33.35:626][160]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.33.35:627][160]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.33.35:627][160]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.33.35:727][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.33.35:727][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.33.35:822][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.12-01.33.35:822][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.12-01.33.35:822][172]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.12-01.33.35:871][175]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.33.35:903][177]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.33.35:936][179]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.33.36:033][185]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.33.36:034][185]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.33.37:159][253]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.33.37:260][259]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.33.38:909][358]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.33.38:913][358]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-01.33.38:913][358]LogStreaming: Flushing async loaders. [2020.06.12-01.33.38:915][358]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.33.38:916][358]LogStreaming: Flushing async loaders. [2020.06.12-01.33.38:918][358]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-01.33.38:919][358]LogStreaming: Flushing async loaders. [2020.06.12-01.33.38:920][358]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.33.38:920][358]LogStreaming: Flushing async loaders. [2020.06.12-01.33.38:937][358]LogStreaming: Flushing async loaders took 17ms. [2020.06.12-01.33.38:937][358]LogStreaming: Flushing async loaders. [2020.06.12-01.33.38:940][358]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-01.33.38:945][358]GameFlow: (BP_CamperMale10_Character_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-01.33.38:945][358]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-01.33.38:945][358]GameFlow: (BP_CamperMale10_Character_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-01.33.38:946][358]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-01.33.38:946][358]GameFlow: (BP_CamperMale10_Character_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-01.33.38:946][358]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-01.33.38:946][358]LogStreaming: Flushing async loaders. [2020.06.12-01.33.38:948][358]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.33.38:948][358]LogStreaming: Flushing async loaders. [2020.06.12-01.33.38:949][358]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.33.38:949][358]LogStreaming: Flushing async loaders. [2020.06.12-01.33.38:951][358]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.33.38:951][358]GameFlow: (BP_Slasher_Character_14_C_0) - UpdateCustomization with item KK_Head02 [2020.06.12-01.33.38:951][358]LogStreaming: Flushing async loaders. [2020.06.12-01.33.38:956][358]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-01.33.38:956][358]GameFlow: (CustomizedAudio) - Update Sound with item KK_Head02 [2020.06.12-01.33.38:956][358]GameFlow: (BP_Slasher_Character_14_C_0) - UpdateCustomization with item KK_Body014 [2020.06.12-01.33.38:956][358]LogStreaming: Flushing async loaders. [2020.06.12-01.33.38:969][358]LogStreaming: Flushing async loaders took 13ms. [2020.06.12-01.33.38:977][358]LogStreaming: Flushing async loaders. [2020.06.12-01.33.38:987][358]LogStreaming: Flushing async loaders took 10ms. [2020.06.12-01.33.38:988][358]GameFlow: (CustomizedAudio) - Update Sound with item KK_Body014 [2020.06.12-01.33.38:988][358]GameFlow: (BP_Slasher_Character_14_C_0) - UpdateCustomization with item KK_W01 [2020.06.12-01.33.38:988][358]GameFlow: (CustomizedAudio) - Update Sound with item KK_W01 [2020.06.12-01.33.38:988][358]LogStreaming: Flushing async loaders. [2020.06.12-01.33.38:993][358]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-01.33.39:090][358]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item JP_Head05 [2020.06.12-01.33.39:090][358]LogStreaming: Flushing async loaders. [2020.06.12-01.33.39:095][358]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-01.33.39:096][358]LogStreaming: Flushing async loaders. [2020.06.12-01.33.39:096][358]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.33.39:096][358]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head05 [2020.06.12-01.33.39:096][358]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item J_Torso02 [2020.06.12-01.33.39:096][358]LogStreaming: Flushing async loaders. [2020.06.12-01.33.39:099][358]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.33.39:099][358]GameFlow: (CustomizedAudio) - Update Sound with item J_Torso02 [2020.06.12-01.33.39:099][358]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item J_Legs01 [2020.06.12-01.33.39:099][358]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01 [2020.06.12-01.33.39:099][358]GameFlow: (BP_CamperMale02_Character_C_1) - UpdateCustomization with item J_Head01 [2020.06.12-01.33.39:100][358]GameFlow: (CustomizedAudio) - Update Sound with item J_Head01 [2020.06.12-01.33.39:100][358]GameFlow: (BP_CamperMale02_Character_C_1) - UpdateCustomization with item J_Torso01 [2020.06.12-01.33.39:100][358]GameFlow: (CustomizedAudio) - Update Sound with item J_Torso01 [2020.06.12-01.33.39:100][358]GameFlow: (BP_CamperMale02_Character_C_1) - UpdateCustomization with item J_Legs02 [2020.06.12-01.33.39:100][358]LogStreaming: Flushing async loaders. [2020.06.12-01.33.39:102][358]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.33.39:102][358]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs02 [2020.06.12-01.33.39:102][358]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Head02 [2020.06.12-01.33.39:102][358]LogStreaming: Flushing async loaders. [2020.06.12-01.33.39:105][358]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.33.39:105][358]LogStreaming: Flushing async loaders. [2020.06.12-01.33.39:107][358]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.33.39:107][358]LogStreaming: Flushing async loaders. [2020.06.12-01.33.39:109][358]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.33.39:110][358]GameFlow: (CustomizedAudio) - Update Sound with item M_Head02 [2020.06.12-01.33.39:110][358]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Torso03 [2020.06.12-01.33.39:110][358]LogStreaming: Flushing async loaders. [2020.06.12-01.33.39:113][358]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-01.33.39:113][358]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.06.12-01.33.39:113][358]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.06.12-01.33.39:113][358]LogStreaming: Flushing async loaders. [2020.06.12-01.33.39:114][358]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.33.39:115][358]LogStreaming: Flushing async loaders. [2020.06.12-01.33.39:116][358]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.33.39:116][358]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.12-01.33.39:116][358]LogStreaming: Flushing async loaders. [2020.06.12-01.33.39:117][358]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.33.39:118][358]LogStreaming: Flushing async loaders. [2020.06.12-01.33.39:120][358]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.33.39:120][358]GameFlow: OnRep_BegunPlayFenceGuid 052DA01D-08D8-0E70-9ECF-8502D98B57CB [2020.06.12-01.33.39:120][358]GameFlow: BegunPlayFenceGuid 052DA01D-08D8-0E70-9ECF-8502D98B57CB [2020.06.12-01.33.39:120][358]GameFlow: OnCreationFence 052DA01D-08D8-0E70-9ECF-8502D98B57CB [2020.06.12-01.33.39:120][358]GameFlow: Waiting for fence 052DA01D-08D8-0E70-9ECF-8502D98B57CB [2020.06.12-01.33.39:120][358]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 052DA01D08D80E709ECF8502D98B57CB [2020.06.12-01.33.39:120][358]GameFlow: ACollectable::BeginPlay [2020.06.12-01.33.39:120][358]GameFlow: BegunPlayFenceGuid 052DA01D-08D8-0E70-9ECF-8502D98B57CB [2020.06.12-01.33.39:120][358]GameFlow: OnCreationFence 052DA01D-08D8-0E70-9ECF-8502D98B57CB [2020.06.12-01.33.39:120][358]GameFlow: Warning: Already Waiting for fence 052DA01D-08D8-0E70-9ECF-8502D98B57CB [2020.06.12-01.33.39:120][358]LogStreaming: Flushing async loaders. [2020.06.12-01.33.39:121][358]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.33.39:122][358]GameFlow: OnRep_BegunPlayFenceGuid 052E04B2-08D8-0E70-9ECF-9F2ED98B5A68 [2020.06.12-01.33.39:122][358]GameFlow: BegunPlayFenceGuid 052E04B2-08D8-0E70-9ECF-9F2ED98B5A68 [2020.06.12-01.33.39:122][358]GameFlow: OnCreationFence 052E04B2-08D8-0E70-9ECF-9F2ED98B5A68 [2020.06.12-01.33.39:122][358]GameFlow: Waiting for fence 052E04B2-08D8-0E70-9ECF-9F2ED98B5A68 [2020.06.12-01.33.39:122][358]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 052E04B208D80E709ECF9F2ED98B5A68 [2020.06.12-01.33.39:122][358]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000031 seconds [2020.06.12-01.33.39:122][358]GameFlow: ACollectable::BeginPlay [2020.06.12-01.33.39:122][358]GameFlow: BegunPlayFenceGuid 052E04B2-08D8-0E70-9ECF-9F2ED98B5A68 [2020.06.12-01.33.39:122][358]GameFlow: OnCreationFence 052E04B2-08D8-0E70-9ECF-9F2ED98B5A68 [2020.06.12-01.33.39:122][358]GameFlow: Warning: Already Waiting for fence 052E04B2-08D8-0E70-9ECF-9F2ED98B5A68 [2020.06.12-01.33.39:123][358]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.06.12-01.33.39:123][358]GameFlow: GameState : Level is ready to play; map theme name: Haiti [2020.06.12-01.33.39:123][358]LogStreaming: Flushing async loaders. [2020.06.12-01.33.39:162][358]LogStreaming: Flushing async loaders took 38ms. [2020.06.12-01.33.39:844][395]GameFlow: Collected received : BP_Toolbox_001_C_0. [2020.06.12-01.33.39:844][395]GameFlow: AddToInventory received : BP_Toolbox_001_C_0. [2020.06.12-01.33.39:844][395]GameFlow: Collected received : FrenzyItem_C_0. [2020.06.12-01.33.39:844][395]GameFlow: AddToInventory received : FrenzyItem_C_0. [2020.06.12-01.33.39:844][395]GameFlow: Fence Opened 052E04B2-08D8-0E70-9ECF-9F2ED98B5A68. [2020.06.12-01.33.39:844][395]GameFlow: Fence Opened 052DA01D-08D8-0E70-9ECF-8502D98B57CB. [2020.06.12-01.33.39:909][399]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: StaggerReductionEffect, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.33.39:909][399]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.33.39:910][399]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.33.39:910][399]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.33.39:910][399]LogStreaming: Flushing async loaders. [2020.06.12-01.33.39:910][399]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.33.39:926][400]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.33.39:927][400]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.33.39:927][400]LogStreaming: Flushing async loaders. [2020.06.12-01.33.39:928][400]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.33.39:928][400]LogStreaming: Flushing async loaders. [2020.06.12-01.33.39:929][400]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.33.39:929][400]LogStreaming: Flushing async loaders. [2020.06.12-01.33.39:930][400]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.33.39:930][400]LogStreaming: Flushing async loaders. [2020.06.12-01.33.39:930][400]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.33.39:959][402]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.33.39:960][402]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.33.39:960][402]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperMale02_Character_C_0 - toxicodendron, Originating Player: BP_CamperMale02_Character_C_0 - toxicodendron, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.33.39:960][402]LogStreaming: Flushing async loaders. [2020.06.12-01.33.39:961][402]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.33.39:961][402]LogStreaming: Flushing async loaders. [2020.06.12-01.33.40:014][402]LogStreaming: Flushing async loaders took 53ms. [2020.06.12-01.33.40:014][402]LogStreaming: Flushing async loaders. [2020.06.12-01.33.40:014][402]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.33.40:015][402]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale02_Character_C_1 - ♛ K I N G ♛, Originating Player: BP_CamperMale02_Character_C_1 - ♛ K I N G ♛, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.33.40:015][402]LogStreaming: Flushing async loaders. [2020.06.12-01.33.40:015][402]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.33.40:015][402]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperMale02_Character_C_1 - ♛ K I N G ♛, Originating Player: BP_CamperMale02_Character_C_1 - ♛ K I N G ♛, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.33.40:015][402]LogStreaming: Flushing async loaders. [2020.06.12-01.33.40:016][402]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.33.40:016][402]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NoToolboxSabotageSpeedPenalty, Status Owner: BP_CamperMale02_Character_C_1 - ♛ K I N G ♛, Originating Player: BP_CamperMale02_Character_C_1 - ♛ K I N G ♛, Custom Param: 0.000000, Originating Effect: Saboteur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.33.40:016][402]LogStreaming: Flushing async loaders. [2020.06.12-01.33.40:017][402]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.33.40:017][402]LogStreaming: Flushing async loaders. [2020.06.12-01.33.40:017][402]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.33.40:017][402]LogStreaming: Flushing async loaders. [2020.06.12-01.33.40:018][402]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.33.40:018][402]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.33.40:018][402]LogStreaming: Flushing async loaders. [2020.06.12-01.33.40:018][402]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.33.40:018][402]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.33.40:019][402]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale02_Character_C_0 - toxicodendron, Originating Player: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.33.40:019][402]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale02_Character_C_0 - toxicodendron, Originating Player: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.33.40:019][402]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale02_Character_C_1 - ♛ K I N G ♛, Originating Player: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.33.40:019][402]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale02_Character_C_1 - ♛ K I N G ♛, Originating Player: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.33.40:019][402]LogStreaming: Flushing async loaders. [2020.06.12-01.33.40:019][402]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.33.40:019][402]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Originating Player: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.33.40:019][402]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Originating Player: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.33.40:019][402]LogStreaming: Flushing async loaders. [2020.06.12-01.33.40:019][402]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.33.40:019][402]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Originating Player: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.33.40:020][402]LogStreaming: Flushing async loaders. [2020.06.12-01.33.40:020][402]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.33.41:158][472]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.33.41:159][472]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.33.41:159][472]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BoltSlasherEffect, Status Owner: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.33.41:159][472]LogStreaming: Flushing async loaders. [2020.06.12-01.33.41:160][472]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.33.41:160][472]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: FrenzySlasherEffect, Status Owner: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.33.41:160][472]LogStreaming: Flushing async loaders. [2020.06.12-01.33.41:160][472]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.33.41:160][472]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: FrenzyCooldownEffect, Status Owner: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.33.41:160][472]LogStreaming: Flushing async loaders. [2020.06.12-01.33.41:161][472]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.33.41:162][472]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BoltCamperEffect, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.33.41:162][472]LogStreaming: Flushing async loaders. [2020.06.12-01.33.41:162][472]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.33.41:162][472]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: FrenzyCamperEffect, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.33.41:162][472]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BoltCamperEffect, Status Owner: BP_CamperMale02_Character_C_0 - toxicodendron, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.33.41:162][472]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: FrenzyCamperEffect, Status Owner: BP_CamperMale02_Character_C_0 - toxicodendron, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.33.41:163][472]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BoltCamperEffect, Status Owner: BP_CamperMale02_Character_C_1 - ♛ K I N G ♛, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.33.41:163][472]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: FrenzyCamperEffect, Status Owner: BP_CamperMale02_Character_C_1 - ♛ K I N G ♛, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.33.41:163][472]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BoltCamperEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.33.41:163][472]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: FrenzyCamperEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.33.41:163][472]LogStreaming: Flushing async loaders. [2020.06.12-01.33.41:163][472]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.33.41:163][472]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.33.41:609][499]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.06.12-01.33.41:609][499]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.06.12-01.33.41:609][499]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.06.12-01.33.41:609][499]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.06.12-01.33.41:610][499]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.06.12-01.33.41:610][499]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.06.12-01.33.41:610][499]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.12-01.33.41:610][499]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.06.12-01.33.41:663][499]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88776] [2020.06.12-01.33.41:663][499]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.33.41:664][499]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26118&schemaVersion=0] [2020.06.12-01.33.41:664][499]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 60784A0501001001 [2020.06.12-01.33.41:664][499]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Balanced_Landing 2 Perk2: Distortion 2 Perk3: Adrenaline 2 Perk4: Iron_Will 2 Offering: _EMPTY_ [2020.06.12-01.33.41:678][499]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-01.33.41:678][499]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='32.501' TotalLoadTime='36.085' TimeStamp='2020-06-12T01:33:35.829Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC869F08D80E708CED7452D7C18997' LobbyId='014D8B0508D80E705ADCA14AD2BFDB9E' [2020.06.12-01.33.41:678][499]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-01.33.41:678][499]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='36.085' TimeStamp='2020-06-12T01:33:35.829Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC869F08D80E708CED7452D7C18997' LobbyId='014D8B0508D80E705ADCA14AD2BFDB9E' [2020.06.12-01.33.41:678][499]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.06.12-01.33.41:678][499]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.12-01.33.41:682][500]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.12-01.33.41:682][500]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.12-01.33.41:682][500]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.236.224.244:7778//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=16?KillerIndex=268435465?CharacterLevel=50?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=75?SurvivorPips=44?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Balanced_Landing;Distortion;Adrenaline;Iron_Will?PerkLevels=2;2;2;2?CustomizationParts=ML_Hand01;ML_Torso01;ML_Legs01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.12-01.33.41:925][515]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26118&schemaVersion=0] [2020.06.12-01.33.41:925][515]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.33.41:932][516]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E990D2B0B0] Result: '1' k_EResultOK (success) [2020.06.12-01.33.41:953][517]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.276496 seconds [2020.06.12-01.33.42:679][560]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.12-01.33.42:679][560]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.06.12-01.33.42:679][560]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.42:679][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.12-01.33.42:679][560]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.42:679][560]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.42:680][560]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.42:680][560]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.12-01.33.42:680][560]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.12-01.33.42:680][560]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.42:680][560]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.12-01.33.42:680][560]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.42:680][560]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.42:680][560]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.42:691][561]r.CullAll = "0" [2020.06.12-01.33.42:695][561]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.42:695][561]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.06.12-01.33.42:715][561]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.12-01.33.42:727][561]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.12-01.33.42:727][561]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.12-01.33.42:736][561]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.42:736][561]GameFlow: InGameContextComponent::Enter [2020.06.12-01.33.42:737][561]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.12-01.33.42:738][561]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.12-01.33.42:739][561]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-01.33.42:739][561]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.06.12-01.33.42:739][561]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.33.42:739][561]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.06.12-01.33.42:739][561]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.42:739][561]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.42:739][561]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.42:739][561]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.42:739][561]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-01.33.42:739][561]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.42:739][561]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.42:739][561]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.42:740][561]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.06.12-01.33.42:740][561]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.42:740][561]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.42:740][561]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.06.12-01.33.42:740][561]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.42:740][561]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.42:740][561]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.42:740][561]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.42:740][561]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.42:740][561]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.42:740][561]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.12-01.33.43:035][562]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-01.33.43:035][562]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-01.33.43:050][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198049032288 playerName:FlippyMCXLI isLocalPlayer:true playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.12-01.33.43:059][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198119751547 playerName:toxicodendron isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.12-01.33.43:067][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198387636084 playerName:♛ K I N G ♛ isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.12-01.33.43:076][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198120323042 playerName:Dirk Me Off isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.12-01.33.43:076][562]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.33.43:077][562]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.33.43:077][562]LogStreaming: Flushing async loaders. [2020.06.12-01.33.43:077][562]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.33.43:077][562]LogStreaming: Flushing async loaders. [2020.06.12-01.33.43:077][562]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.33.43:077][562]LogStreaming: Flushing async loaders. [2020.06.12-01.33.43:078][562]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.33.43:078][562]LogStreaming: Flushing async loaders. [2020.06.12-01.33.43:078][562]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.33.43:078][562]LogStreaming: Flushing async loaders. [2020.06.12-01.33.43:078][562]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.33.43:078][562]LogStreaming: Flushing async loaders. [2020.06.12-01.33.43:078][562]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.33.43:078][562]LogStreaming: Flushing async loaders. [2020.06.12-01.33.43:079][562]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.33.43:079][562]LogStreaming: Flushing async loaders. [2020.06.12-01.33.43:079][562]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.33.43:079][562]LogStreaming: Flushing async loaders. [2020.06.12-01.33.43:079][562]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.33.43:079][562]LogStreaming: Flushing async loaders. [2020.06.12-01.33.43:079][562]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.33.43:079][562]LogStreaming: Flushing async loaders. [2020.06.12-01.33.43:080][562]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.33.43:080][562]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph '[' (0x265b) in ".instance3902.instance13536.instance13392.main.playerStatusComponent.playerStatusContainer.instance13543.playerNameHighlight". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.06.12-01.33.43:080][562]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph '[' (0x265b) in ".instance3902.instance13536.instance13392.main.playerStatusComponent.playerStatusContainer.instance13543.playerName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.06.12-01.33.50:109][965]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.06.12-01.33.50:109][965]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.06.12-01.33.50:109][965]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.12-01.33.50:109][965]LogQuestEvent: A Quest was evaluated [2020.06.12-01.33.50:110][965]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.33.50:110][965]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.33.50:110][965]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.33.50:125][966]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.33.50:125][966]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.33.50:125][966]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.33.50:128][966]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.06.12-01.33.50:210][971]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.33.50:210][971]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.33.50:210][971]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.33.50:277][975]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.33.50:277][975]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.33.50:277][975]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.33.50:377][981]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.33.50:378][981]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.33.50:378][981]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.33.51:130][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.06.12-01.33.51:610][ 55]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.06.12-01.33.51:610][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.51:631][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.33.51:809][ 67]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [OpenSearchable][Searchable_BP_C_0] [2020.06.12-01.33.51:809][ 67]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.51:810][ 67]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.33.51:810][ 67]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.33.51:810][ 67]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.33.51:810][ 67]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.33.51:810][ 67]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.33.51:810][ 67]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.06.12-01.33.51:810][ 67]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.51:810][ 67]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.33.51:810][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.33.51:810][ 67]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.33.51:810][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.33.51:810][ 67]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.33.51:892][ 72]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_0] [2020.06.12-01.33.51:892][ 72]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.33.52:025][ 80]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.33.52:025][ 80]LogDBDPlayerMovement: StopSnapping Final Location (7477.018066 11477.788086 87.859146) [2020.06.12-01.33.52:025][ 80]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.33.52:025][ 80]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.33.52:025][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.33.52:025][ 80]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.33.52:025][ 80]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.33.52:025][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.33.52:025][ 80]Interaction: Interaction time: 10.000000 [2020.06.12-01.33.52:025][ 80]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: ChestOpen AnimTag_Male. [2020.06.12-01.33.52:025][ 80]LogSM: Error: Play Update Montage AM_M_LootChest Duration 10.000000 Timestamp 16.951452 [2020.06.12-01.33.52:025][ 80]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.33.52:025][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.33.52:091][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.12-01.33.52:134][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.06.12-01.33.54:545][231]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 236 [2020.06.12-01.33.55:257][274]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.33.55:257][274]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.33.55:257][274]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.33.55:257][274]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.33.55:645][297]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.34.02:092][684]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-01.34.02:092][684]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.34.02:092][684]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.34.02:092][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.02:095][684]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.12-01.34.02:109][685]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.34.02:109][685]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.34.02:109][685]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.34.02:109][685]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.34.02:109][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.02:109][685]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.34.02:109][685]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Male. [2020.06.12-01.34.02:109][685]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.34.02:109][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.02:160][688]GameFlow: OnRep_BegunPlayFenceGuid 053F20A2-08D8-0E70-ACAC-248CDAEE3458 [2020.06.12-01.34.02:160][688]GameFlow: BegunPlayFenceGuid 053F20A2-08D8-0E70-ACAC-248CDAEE3458 [2020.06.12-01.34.02:160][688]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000088 seconds [2020.06.12-01.34.02:160][688]GameFlow: ACollectable::BeginPlay [2020.06.12-01.34.02:160][688]GameFlow: BegunPlayFenceGuid 053F20A2-08D8-0E70-ACAC-248CDAEE3458 [2020.06.12-01.34.02:160][688]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.12-01.34.02:160][688]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.02:160][688]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.34.02:160][688]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.02:791][726]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.06.12-01.34.02:794][726]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.02:794][726]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.02:859][730]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.06.12-01.34.03:159][748]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Miss Legion. [2020.06.12-01.34.03:159][748]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.34.03:159][748]GameFlow: Writing Profile Stat DBD_DLC7_Camper_Stat1: 1 [2020.06.12-01.34.03:466][767]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E989546550] Result: '1' k_EResultOK (success) [2020.06.12-01.34.03:466][767]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E989546550]' succeeded in 0.306300 seconds [2020.06.12-01.34.03:497][769]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E989546550] Result: '1' k_EResultOK (success) [2020.06.12-01.34.03:519][770]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.356243 seconds [2020.06.12-01.34.04:093][804]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.34.04:093][804]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.34.04:093][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.04:093][804]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.34.04:093][804]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.34.04:093][804]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.34.04:093][804]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.34.04:093][804]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.34.04:093][804]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.34.04:093][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.04:093][804]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_0] [2020.06.12-01.34.04:093][804]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.04:093][804]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [OpenSearchable][Searchable_BP_C_0] [2020.06.12-01.34.04:093][804]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.04:093][804]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.34.04:114][805]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.34.04:543][831]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [OpenSearchable][Searchable_BP_C_0] [2020.06.12-01.34.04:543][831]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.04:543][831]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.34.04:543][831]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.04:543][831]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.34.04:543][831]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.34.04:543][831]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.34.04:543][831]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.34.04:543][831]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.34.04:543][831]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.34.04:543][831]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.04:543][831]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.34.04:543][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.04:543][831]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.34.04:543][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.04:543][831]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.34.04:544][831]LogDBDPlayerMovement: StopSnapping Final Location (7477.018066 11477.788086 87.859146) [2020.06.12-01.34.04:544][831]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.34.04:592][834]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.34.04:592][834]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.04:593][834]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.34.04:593][834]LogDBDPlayerMovement: StopSnapping Final Location (7477.018066 11477.788086 87.859146) [2020.06.12-01.34.04:593][834]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.34.04:593][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.04:593][834]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.34.04:593][834]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.34.04:593][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.04:593][834]Interaction: Interaction time: 0.000000 [2020.06.12-01.34.04:593][834]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: ItemCollect AnimTag_Male. [2020.06.12-01.34.04:593][834]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 29.518711 [2020.06.12-01.34.04:593][834]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.34.04:593][834]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.34.04:593][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.04:694][840]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.04:694][840]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.05:142][867]GameFlow: Collected received : BP_Toolbox_001_C_1. [2020.06.12-01.34.05:142][867]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.34.05:142][867]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.05:142][867]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.34.05:142][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.05:142][867]GameFlow: AddToInventory received : BP_Toolbox_001_C_1. [2020.06.12-01.34.05:146][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-01.34.05:344][879]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.34.05:595][894]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.34.05:610][895]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.34.05:610][895]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.34.05:611][895]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.34.05:611][895]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.34.05:611][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.05:611][895]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.34.05:611][895]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.34.05:611][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.05:626][896]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.34.05:626][896]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.34.05:626][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.05:626][896]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.34.05:626][896]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.34.05:626][896]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.34.05:626][896]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.34.05:626][896]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.34.05:626][896]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.34.05:626][896]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.34.05:626][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.05:626][896]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.34.05:626][896]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.05:626][896]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.34.05:627][896]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.05:627][896]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.34.05:708][901]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.12-01.34.05:708][901]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.05:708][901]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.12-01.34.05:708][901]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.05:710][901]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.05:710][901]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.05:710][901]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.34.05:710][901]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.34.05:710][901]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.05:710][901]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.12-01.34.05:710][901]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.05:710][901]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.34.05:710][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.05:710][901]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.34.05:710][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.05:710][901]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.34.05:875][911]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.12-01.34.05:876][911]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-01.34.05:877][911]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.05:877][911]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.34.05:877][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.05:877][911]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.05:877][911]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.34.05:877][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.05:877][911]Interaction: Interaction time: 80.000000 [2020.06.12-01.34.05:877][911]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.34.05:877][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.05:877][911]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.34.06:227][932]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.06.12-01.34.06:227][932]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.09:060][102]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-01.34.09:060][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.09:060][102]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_1] [2020.06.12-01.34.09:060][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.09:060][102]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_1] [2020.06.12-01.34.09:060][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.09:081][103]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.34.09:085][103]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.34.09:087][103]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-01.34.09:510][129]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.12-01.34.09:510][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.09:510][129]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_1] [2020.06.12-01.34.09:510][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.09:510][129]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_1] [2020.06.12-01.34.09:510][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.09:532][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.34.09:536][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.34.09:745][143]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.12-01.34.09:745][143]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.09:745][143]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_1] [2020.06.12-01.34.09:746][143]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.09:746][143]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_1] [2020.06.12-01.34.09:746][143]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.09:768][144]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.34.09:771][144]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.34.10:094][164]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.34.10:094][164]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.10:094][164]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-01.34.10:094][164]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.10:095][164]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.34.10:095][164]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.34.10:095][164]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.34.10:095][164]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.34.10:095][164]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.34.10:095][164]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-01.34.10:095][164]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.10:095][164]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.34.10:095][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.10:095][164]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.34.10:095][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.10:095][164]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.34.10:114][165]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-01.34.10:127][166]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_2] [2020.06.12-01.34.10:127][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.10:127][166]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_2] [2020.06.12-01.34.10:127][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.10:192][170]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-01.34.10:192][170]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.10:210][171]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.34.10:210][171]LogDBDPlayerMovement: StopSnapping Final Location (8474.846680 11573.394531 87.859505) [2020.06.12-01.34.10:210][171]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.34.10:210][171]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.34.10:210][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.10:210][171]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.34.10:210][171]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.34.10:210][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.10:210][171]Interaction: Interaction time: 80.000000 [2020.06.12-01.34.10:210][171]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.34.10:210][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.10:292][176]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.34.10:293][176]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-01.34.15:876][511]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.12-01.34.15:876][511]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.15:876][511]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.12-01.34.15:876][511]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.15:877][511]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.34.15:877][511]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.34.15:877][511]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.34.15:877][511]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.34.15:877][511]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.34.15:877][511]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.12-01.34.15:877][511]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.15:878][511]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.34.15:878][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.15:878][511]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.34.15:878][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.15:911][513]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.34.15:975][517]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.34.15:977][517]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.34.15:977][517]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.34.15:977][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.15:977][517]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.34.15:977][517]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.34.15:977][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.15:978][517]Interaction: Interaction time: 82.220711 [2020.06.12-01.34.15:978][517]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.34.15:978][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.16:010][519]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.34.16:111][525]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.16:111][525]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.34.16:111][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.16:111][525]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.16:111][525]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.34.16:111][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.16:111][525]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.16:111][525]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.34.16:111][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.16:111][525]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.16:111][525]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.34.16:111][525]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.34.16:111][525]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.34.16:111][525]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.34.16:111][525]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.34.16:111][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.16:112][525]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.12-01.34.16:112][525]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.16:112][525]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.16:942][575]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.201144 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.12-01.34.17:813][627]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3802475035190582, hitAreaLength=0.1299999654293, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-01.34.17:813][627]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.34.17:829][628]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0150939067825675, xOffset=0, yOffset=0) [2020.06.12-01.34.17:846][629]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03023435920476913, xOffset=0, yOffset=0) [2020.06.12-01.34.17:862][630]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0453668124973774, xOffset=0, yOffset=0) [2020.06.12-01.34.17:880][631]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06061608344316483, xOffset=0, yOffset=0) [2020.06.12-01.34.17:896][632]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.075711540877819, xOffset=0, yOffset=0) [2020.06.12-01.34.17:913][633]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09082608669996262, xOffset=0, yOffset=0) [2020.06.12-01.34.17:929][634]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1059799045324326, xOffset=0, yOffset=0) [2020.06.12-01.34.17:946][635]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211580857634544, xOffset=0, yOffset=0) [2020.06.12-01.34.17:963][636]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.13627190887928, xOffset=0, yOffset=0) [2020.06.12-01.34.17:980][637]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1514437198638916, xOffset=0, yOffset=0) [2020.06.12-01.34.17:996][638]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666374504566193, xOffset=0, yOffset=0) [2020.06.12-01.34.18:012][639]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.18173499405384, xOffset=0, yOffset=0) [2020.06.12-01.34.18:029][640]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969272643327713, xOffset=0, yOffset=0) [2020.06.12-01.34.18:046][641]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2120732665061951, xOffset=0, yOffset=0) [2020.06.12-01.34.18:062][642]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.22720381617546, xOffset=0, yOffset=0) [2020.06.12-01.34.18:080][643]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424693554639816, xOffset=0, yOffset=0) [2020.06.12-01.34.18:096][644]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575650811195374, xOffset=0, yOffset=0) [2020.06.12-01.34.18:113][645]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2726855278015137, xOffset=0, yOffset=0) [2020.06.12-01.34.18:130][646]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2878681719303131, xOffset=0, yOffset=0) [2020.06.12-01.34.18:147][647]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3029714524745941, xOffset=0, yOffset=0) [2020.06.12-01.34.18:163][648]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181208968162537, xOffset=0, yOffset=0) [2020.06.12-01.34.18:180][649]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.33332535624504, xOffset=0, yOffset=0) [2020.06.12-01.34.18:196][650]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484232723712921, xOffset=0, yOffset=0) [2020.06.12-01.34.18:213][651]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.36360564827919, xOffset=0, yOffset=0) [2020.06.12-01.34.18:229][652]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787206411361694, xOffset=0, yOffset=0) [2020.06.12-01.34.18:246][653]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939490020275116, xOffset=0, yOffset=0) [2020.06.12-01.34.18:262][654]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.409062922000885, xOffset=0, yOffset=0) [2020.06.12-01.34.18:276][655]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.34.18:280][655]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.34.18:343][659]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.34.18:344][659]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.34.18:630][677]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E990E54900] Result: '1' k_EResultOK (success) [2020.06.12-01.34.18:630][677]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E990E54900]' succeeded in 0.283923 seconds [2020.06.12-01.34.18:664][679]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E990E54900] Result: '1' k_EResultOK (success) [2020.06.12-01.34.18:686][680]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.340032 seconds [2020.06.12-01.34.19:994][758]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.34.19:994][758]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.34.19:994][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.19:994][758]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.34.19:995][758]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.34.19:995][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.19:996][758]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-01.34.20:095][764]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.34.20:095][764]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.34.20:095][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.20:095][764]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.34.20:095][764]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.34.20:095][764]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.34.20:095][764]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.34.20:095][764]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.34.20:095][764]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.34.20:095][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.20:095][764]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.12-01.34.20:095][764]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.20:095][764]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.34.20:326][778]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.12-01.34.20:326][778]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.20:326][778]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.12-01.34.20:326][778]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.20:327][778]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.20:327][778]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.20:327][778]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_6] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.34.20:327][778]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.34.20:327][778]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.20:327][778]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.12-01.34.20:327][778]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.20:327][778]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_6] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.34.20:327][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.20:327][778]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_6] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.34.20:327][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.20:360][780]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.34.20:459][786]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.12-01.34.20:561][792]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.20:561][792]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_6] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.34.20:561][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.20:561][792]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.20:561][792]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_6] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.34.20:561][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.20:561][792]Interaction: Interaction time: 0.600000 [2020.06.12-01.34.20:561][792]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: PlankPulldownStationary Right AnimTag_Male. [2020.06.12-01.34.20:561][792]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.12-01.34.20:561][792]AuthoritativeMovement: BP_CamperMale02_Character_C_1 AuthoritativeMovement set to True [2020.06.12-01.34.20:561][792]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_6] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.34.20:561][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.20:561][792]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.34.20:892][812]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.06.12-01.34.20:894][812]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.20:894][812]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.20:926][814]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.988725 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.34.20:978][817]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.34.20:992][818]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.06.12-01.34.21:160][828]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.21:160][828]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_6] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.34.21:160][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.21:160][828]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.21:160][828]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_6] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.34.21:160][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.21:161][828]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.21:161][828]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_6] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.34.21:161][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.21:161][828]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.21:161][828]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_6] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.34.21:161][828]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.34.21:161][828]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_6] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.34.21:161][828]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.34.21:161][828]AuthoritativeMovement: BP_CamperMale02_Character_C_1 AuthoritativeMovement set to False [2020.06.12-01.34.21:161][828]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_6] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.34.21:161][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.21:161][828]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.12-01.34.21:161][828]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.21:161][828]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.21:293][836]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Miss Legion. [2020.06.12-01.34.21:293][836]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.06.12-01.34.22:813][927]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5776448845863342, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-01.34.22:813][927]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.34.22:827][928]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.22:827][928]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.22:829][928]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01512318104505539, xOffset=0, yOffset=0) [2020.06.12-01.34.22:846][929]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03025427460670471, xOffset=0, yOffset=0) [2020.06.12-01.34.22:863][930]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04540163651108742, xOffset=0, yOffset=0) [2020.06.12-01.34.22:880][931]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06063900142908096, xOffset=0, yOffset=0) [2020.06.12-01.34.22:897][932]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07576290518045425, xOffset=0, yOffset=0) [2020.06.12-01.34.22:914][933]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09088781476020813, xOffset=0, yOffset=0) [2020.06.12-01.34.22:930][934]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.106011725962162, xOffset=0, yOffset=0) [2020.06.12-01.34.22:947][935]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211905404925346, xOffset=0, yOffset=0) [2020.06.12-01.34.22:963][936]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363242715597153, xOffset=0, yOffset=0) [2020.06.12-01.34.22:980][937]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1514784544706345, xOffset=0, yOffset=0) [2020.06.12-01.34.22:996][938]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666151881217957, xOffset=0, yOffset=0) [2020.06.12-01.34.23:013][939]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.18181499838829, xOffset=0, yOffset=0) [2020.06.12-01.34.23:030][940]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.19695708155632, xOffset=0, yOffset=0) [2020.06.12-01.34.23:046][941]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2120812684297562, xOffset=0, yOffset=0) [2020.06.12-01.34.23:062][942]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272869050502777, xOffset=0, yOffset=0) [2020.06.12-01.34.23:079][943]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424164563417435, xOffset=0, yOffset=0) [2020.06.12-01.34.23:096][944]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575498223304749, xOffset=0, yOffset=0) [2020.06.12-01.34.23:113][945]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2726952731609344, xOffset=0, yOffset=0) [2020.06.12-01.34.23:129][946]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2879225313663483, xOffset=0, yOffset=0) [2020.06.12-01.34.23:146][947]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030471801757813, xOffset=0, yOffset=0) [2020.06.12-01.34.23:163][948]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181958198547363, xOffset=0, yOffset=0) [2020.06.12-01.34.23:180][949]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333209156990051, xOffset=0, yOffset=0) [2020.06.12-01.34.23:196][950]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484469950199127, xOffset=0, yOffset=0) [2020.06.12-01.34.23:213][951]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3635740876197815, xOffset=0, yOffset=0) [2020.06.12-01.34.23:229][952]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787528276443481, xOffset=0, yOffset=0) [2020.06.12-01.34.23:246][953]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939173817634583, xOffset=0, yOffset=0) [2020.06.12-01.34.23:263][954]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.409043550491333, xOffset=0, yOffset=0) [2020.06.12-01.34.23:280][955]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4243339002132416, xOffset=0, yOffset=0) [2020.06.12-01.34.23:296][956]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4394586384296417, xOffset=0, yOffset=0) [2020.06.12-01.34.23:313][957]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.454584538936615, xOffset=0, yOffset=0) [2020.06.12-01.34.23:330][958]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4697083532810211, xOffset=0, yOffset=0) [2020.06.12-01.34.23:347][959]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4848486185073853, xOffset=0, yOffset=0) [2020.06.12-01.34.23:359][960]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_6] [2020.06.12-01.34.23:359][960]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.23:360][960]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_6] [2020.06.12-01.34.23:360][960]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.23:361][960]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.23:361][960]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.23:361][960]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.34.23:361][960]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.34.23:361][960]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.23:361][960]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.12-01.34.23:361][960]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.23:361][960]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.34.23:361][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.23:361][960]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.34.23:361][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.23:364][960]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4999854266643524, xOffset=0, yOffset=0) [2020.06.12-01.34.23:380][961]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5151687860488892, xOffset=0, yOffset=0) [2020.06.12-01.34.23:395][962]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.34.23:397][962]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5302954316139221, xOffset=0, yOffset=0) [2020.06.12-01.34.23:413][963]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5454397797584534, xOffset=0, yOffset=0) [2020.06.12-01.34.23:429][964]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5605743527412415, xOffset=0, yOffset=0) [2020.06.12-01.34.23:446][965]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.57574987411499, xOffset=0, yOffset=0) [2020.06.12-01.34.23:463][966]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5908756256103516, xOffset=0, yOffset=0) [2020.06.12-01.34.23:476][967]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.34.23:479][967]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.34.23:526][970]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.34.23:526][970]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.34.23:695][980]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.23:695][980]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.34.23:695][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.23:695][980]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.23:695][980]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.34.23:695][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.23:695][980]Interaction: Interaction time: 2.600000 [2020.06.12-01.34.23:695][980]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankDestroy Legion. [2020.06.12-01.34.23:695][980]LogSM: Error: Play Update Montage AM_KK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.12-01.34.23:695][980]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.12-01.34.23:695][980]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.34.23:695][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.23:695][980]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.34.23:774][985]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E947A51030] Result: '1' k_EResultOK (success) [2020.06.12-01.34.23:774][985]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E947A51030]' succeeded in 0.245365 seconds [2020.06.12-01.34.23:798][987]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E947A51030] Result: '1' k_EResultOK (success) [2020.06.12-01.34.23:820][988]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.290040 seconds [2020.06.12-01.34.24:242][ 13]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_0] [2020.06.12-01.34.24:242][ 13]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.24:242][ 13]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_0] [2020.06.12-01.34.24:242][ 13]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.24:244][ 13]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.24:244][ 13]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.24:244][ 13]Interaction: Verbose: [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_0] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.34.24:244][ 13]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.34.24:244][ 13]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.24:244][ 13]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_0] [2020.06.12-01.34.24:244][ 13]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.24:244][ 13]Interaction: Verbose: [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_0] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.34.24:244][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.24:244][ 13]Interaction: Verbose: [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_0] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.34.24:244][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.24:310][ 17]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.34.24:409][ 23]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.133798 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.34.24:443][ 25]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.Break Chargeable Enabled?: Enabled [2020.06.12-01.34.24:444][ 25]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.24:444][ 25]Interaction: Verbose: [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_0] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.34.24:444][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.24:444][ 25]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.24:444][ 25]Interaction: Verbose: [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_0] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.34.24:444][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.24:444][ 25]Interaction: Interaction time: 2.500000 [2020.06.12-01.34.24:444][ 25]Interaction: Verbose: [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_0] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.34.24:444][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.24:511][ 29]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.34.26:044][121]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.34.26:294][136]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.34.26:311][137]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.26:311][137]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.34.26:311][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.26:311][137]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.26:311][137]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.34.26:311][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.26:311][137]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.26:311][137]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.34.26:311][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.26:311][137]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.26:311][137]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.34.26:311][137]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.34.26:311][137]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.34.26:311][137]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.34.26:311][137]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.12-01.34.26:311][137]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.34.26:311][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.26:311][137]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_6] [2020.06.12-01.34.26:311][137]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.26:311][137]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.26:945][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.Break Chargeable Enabled?: Disabled [2020.06.12-01.34.27:044][181]Interaction: Verbose: [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_0] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.34.27:044][181]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.34.27:044][181]Interaction: Verbose: [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_0] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.34.27:044][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.27:077][183]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.06.12-01.34.27:077][183]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.06.12-01.34.27:176][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.Break Chargeable Enabled?: Enabled [2020.06.12-01.34.27:177][189]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.27:177][189]Interaction: Verbose: [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_0] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.34.27:177][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.27:178][189]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.27:178][189]Interaction: Verbose: [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_0] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.34.27:178][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.27:178][189]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.27:178][189]Interaction: Verbose: [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_0] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.34.27:178][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.27:178][189]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.27:178][189]Interaction: Verbose: [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_0] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.34.27:178][189]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.34.27:178][189]Interaction: Verbose: [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_0] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.34.27:178][189]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.34.27:178][189]Interaction: Verbose: [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_0] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.34.27:178][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.27:178][189]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [EndInteraction Called] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_0] [2020.06.12-01.34.27:178][189]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.27:178][189]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.27:180][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.Break Chargeable Enabled?: Disabled [2020.06.12-01.34.27:377][201]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.12-01.34.27:377][201]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.27:377][201]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.12-01.34.27:377][201]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.27:379][201]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.27:379][201]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.27:379][201]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.34.27:379][201]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.34.27:379][201]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.27:379][201]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.12-01.34.27:379][201]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.27:379][201]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.34.27:379][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.27:379][201]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.34.27:379][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.27:412][203]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.34.27:509][209]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.12-01.34.27:511][209]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.27:511][209]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.34.27:511][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.27:511][209]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.27:511][209]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.34.27:511][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.27:511][209]Interaction: Interaction time: 2.000000 [2020.06.12-01.34.27:511][209]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: DamageGenerator Legion. [2020.06.12-01.34.27:511][209]LogSM: Error: Play Update Montage AM_KK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.12-01.34.27:511][209]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.34.27:511][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.27:511][209]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.34.28:493][268]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.028840 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.34.28:493][268]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.12-01.34.29:278][315]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.34.29:477][327]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.34.29:492][328]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.12-01.34.29:529][330]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.12-01.34.29:593][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-01.34.29:595][334]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.34.29:595][334]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.34.29:595][334]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.34.29:595][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.29:627][336]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.12-01.34.29:628][336]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.29:629][336]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.34.29:629][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.29:629][336]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.29:629][336]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.34.29:629][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.29:629][336]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.29:629][336]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.34.29:629][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.29:629][336]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.29:629][336]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.34.29:629][336]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.34.29:629][336]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.34.29:629][336]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.34.29:629][336]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.34.29:629][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.29:629][336]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.12-01.34.29:629][336]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.29:629][336]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.29:631][336]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.12-01.34.30:797][406]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.8483781814575195, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-01.34.30:797][406]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.34.30:813][407]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01513236202299595, xOffset=0, yOffset=0) [2020.06.12-01.34.30:830][408]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03031054511666298, xOffset=0, yOffset=0) [2020.06.12-01.34.30:847][409]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04543936252593994, xOffset=0, yOffset=0) [2020.06.12-01.34.30:864][410]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06057490780949593, xOffset=0, yOffset=0) [2020.06.12-01.34.30:880][411]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07579462975263596, xOffset=0, yOffset=0) [2020.06.12-01.34.30:896][412]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09092499315738678, xOffset=0, yOffset=0) [2020.06.12-01.34.30:913][413]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060547232627869, xOffset=0, yOffset=0) [2020.06.12-01.34.30:930][414]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212061792612076, xOffset=0, yOffset=0) [2020.06.12-01.34.30:946][415]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363579034805298, xOffset=0, yOffset=0) [2020.06.12-01.34.30:963][416]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515119075775146, xOffset=0, yOffset=0) [2020.06.12-01.34.30:980][417]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666552722454071, xOffset=0, yOffset=0) [2020.06.12-01.34.30:997][418]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818133592605591, xOffset=0, yOffset=0) [2020.06.12-01.34.31:013][419]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969659924507141, xOffset=0, yOffset=0) [2020.06.12-01.34.31:030][420]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121128141880035, xOffset=0, yOffset=0) [2020.06.12-01.34.31:047][421]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.22729118168354, xOffset=0, yOffset=0) [2020.06.12-01.34.31:064][422]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424287199974, xOffset=0, yOffset=0) [2020.06.12-01.34.31:080][423]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575838267803192, xOffset=0, yOffset=0) [2020.06.12-01.34.31:097][424]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727509140968323, xOffset=0, yOffset=0) [2020.06.12-01.34.31:113][425]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2878824472427368, xOffset=0, yOffset=0) [2020.06.12-01.34.31:130][426]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030156195163727, xOffset=0, yOffset=0) [2020.06.12-01.34.31:147][427]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3182074427604675, xOffset=0, yOffset=0) [2020.06.12-01.34.31:163][428]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333602547645569, xOffset=0, yOffset=0) [2020.06.12-01.34.31:180][429]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3485037982463837, xOffset=0, yOffset=0) [2020.06.12-01.34.31:196][430]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636418879032135, xOffset=0, yOffset=0) [2020.06.12-01.34.31:213][431]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3788944184780121, xOffset=0, yOffset=0) [2020.06.12-01.34.31:230][432]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.394025593996048, xOffset=0, yOffset=0) [2020.06.12-01.34.31:246][433]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4091564118862152, xOffset=0, yOffset=0) [2020.06.12-01.34.31:264][434]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242868721485138, xOffset=0, yOffset=0) [2020.06.12-01.34.31:281][435]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4394603371620178, xOffset=0, yOffset=0) [2020.06.12-01.34.31:297][436]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545914232730865, xOffset=0, yOffset=0) [2020.06.12-01.34.31:314][437]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4697229564189911, xOffset=0, yOffset=0) [2020.06.12-01.34.31:330][438]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4848562180995941, xOffset=0, yOffset=0) [2020.06.12-01.34.31:347][439]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5000135898590088, xOffset=0, yOffset=0) [2020.06.12-01.34.31:363][440]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5151811242103577, xOffset=0, yOffset=0) [2020.06.12-01.34.31:380][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5303138494491577, xOffset=0, yOffset=0) [2020.06.12-01.34.31:397][442]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5454782843589783, xOffset=0, yOffset=0) [2020.06.12-01.34.31:413][443]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5606689453125, xOffset=0, yOffset=0) [2020.06.12-01.34.31:430][444]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5758002400398254, xOffset=0, yOffset=0) [2020.06.12-01.34.31:447][445]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5909307599067688, xOffset=0, yOffset=0) [2020.06.12-01.34.31:464][446]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.60606175661087, xOffset=0, yOffset=0) [2020.06.12-01.34.31:481][447]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6211922168731689, xOffset=0, yOffset=0) [2020.06.12-01.34.31:497][448]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.636361300945282, xOffset=0, yOffset=0) [2020.06.12-01.34.31:513][449]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.65150099992752, xOffset=0, yOffset=0) [2020.06.12-01.34.31:530][450]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6666980981826782, xOffset=0, yOffset=0) [2020.06.12-01.34.31:547][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6818903684616089, xOffset=0, yOffset=0) [2020.06.12-01.34.31:563][452]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6970224380493164, xOffset=0, yOffset=0) [2020.06.12-01.34.31:580][453]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7121880054473877, xOffset=0, yOffset=0) [2020.06.12-01.34.31:597][454]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7273197174072266, xOffset=0, yOffset=0) [2020.06.12-01.34.31:614][455]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7424521446228027, xOffset=0, yOffset=0) [2020.06.12-01.34.31:630][456]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.75759208202362, xOffset=0, yOffset=0) [2020.06.12-01.34.31:646][457]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7727375626564026, xOffset=0, yOffset=0) [2020.06.12-01.34.31:663][458]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7878969311714172, xOffset=0, yOffset=0) [2020.06.12-01.34.31:680][459]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8031222224235535, xOffset=0, yOffset=0) [2020.06.12-01.34.31:697][460]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8182549476623535, xOffset=0, yOffset=0) [2020.06.12-01.34.31:713][461]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.83338713645935, xOffset=0, yOffset=0) [2020.06.12-01.34.31:730][462]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.84851849079132, xOffset=0, yOffset=0) [2020.06.12-01.34.31:747][463]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8636557459831238, xOffset=0, yOffset=0) [2020.06.12-01.34.31:763][464]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8787893652915955, xOffset=0, yOffset=0) [2020.06.12-01.34.31:776][465]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.34.31:780][465]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.34.31:827][468]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.34.31:827][468]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.34.32:135][487]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E995A2E4D0] Result: '1' k_EResultOK (success) [2020.06.12-01.34.32:135][487]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E995A2E4D0]' succeeded in 0.306259 seconds [2020.06.12-01.34.32:164][489]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E995A2E4D0] Result: '1' k_EResultOK (success) [2020.06.12-01.34.32:186][490]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.356076 seconds [2020.06.12-01.34.32:426][504]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.070490 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.12-01.34.33:410][563]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.003715 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.34.35:143][667]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.06.12-01.34.35:144][667]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.35:144][667]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.35:677][699]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.06.12-01.34.35:810][707]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.12-01.34.35:810][707]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.34.35:811][707]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.06.12-01.34.35:814][707]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Dirk Me Off]: On [2020.06.12-01.34.35:976][717]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Succeed Legion. [2020.06.12-01.34.37:795][826]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Dirk Me Off]: Off [2020.06.12-01.34.39:028][900]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.39:028][900]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.43:213][151]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.716732 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.34.43:246][153]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.12-01.34.44:798][246]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6040293574333191, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-01.34.44:798][246]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.34.44:814][247]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01513236202299595, xOffset=0, yOffset=0) [2020.06.12-01.34.44:830][248]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03029172495007515, xOffset=0, yOffset=0) [2020.06.12-01.34.44:847][249]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04545963555574417, xOffset=0, yOffset=0) [2020.06.12-01.34.44:864][250]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06061527132987976, xOffset=0, yOffset=0) [2020.06.12-01.34.44:881][251]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07578081637620926, xOffset=0, yOffset=0) [2020.06.12-01.34.44:898][252]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09091754257678986, xOffset=0, yOffset=0) [2020.06.12-01.34.44:914][253]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060381829738617, xOffset=0, yOffset=0) [2020.06.12-01.34.44:931][254]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212038174271584, xOffset=0, yOffset=0) [2020.06.12-01.34.44:948][255]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363118141889572, xOffset=0, yOffset=0) [2020.06.12-01.34.44:964][256]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515182703733444, xOffset=0, yOffset=0) [2020.06.12-01.34.44:981][257]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666333675384521, xOffset=0, yOffset=0) [2020.06.12-01.34.44:997][258]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818106472492218, xOffset=0, yOffset=0) [2020.06.12-01.34.45:014][259]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969547420740128, xOffset=0, yOffset=0) [2020.06.12-01.34.45:031][260]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121239304542542, xOffset=0, yOffset=0) [2020.06.12-01.34.45:048][261]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272315621376038, xOffset=0, yOffset=0) [2020.06.12-01.34.45:064][262]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424729317426682, xOffset=0, yOffset=0) [2020.06.12-01.34.45:081][263]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2576468288898468, xOffset=0, yOffset=0) [2020.06.12-01.34.45:097][264]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727501094341278, xOffset=0, yOffset=0) [2020.06.12-01.34.45:115][265]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2879080176353455, xOffset=0, yOffset=0) [2020.06.12-01.34.45:131][266]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030461966991425, xOffset=0, yOffset=0) [2020.06.12-01.34.45:148][267]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3182342052459717, xOffset=0, yOffset=0) [2020.06.12-01.34.45:164][268]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333343863487244, xOffset=0, yOffset=0) [2020.06.12-01.34.45:181][269]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3485179245471954, xOffset=0, yOffset=0) [2020.06.12-01.34.45:197][270]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636585474014282, xOffset=0, yOffset=0) [2020.06.12-01.34.45:214][271]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3788465559482574, xOffset=0, yOffset=0) [2020.06.12-01.34.45:230][272]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939537405967712, xOffset=0, yOffset=0) [2020.06.12-01.34.45:247][273]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4091558456420898, xOffset=0, yOffset=0) [2020.06.12-01.34.45:264][274]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242669343948364, xOffset=0, yOffset=0) [2020.06.12-01.34.45:280][275]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4394575655460358, xOffset=0, yOffset=0) [2020.06.12-01.34.45:297][276]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545557498931885, xOffset=0, yOffset=0) [2020.06.12-01.34.45:314][277]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4697013795375824, xOffset=0, yOffset=0) [2020.06.12-01.34.45:330][278]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.484860748052597, xOffset=0, yOffset=0) [2020.06.12-01.34.45:347][279]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5000444054603577, xOffset=0, yOffset=0) [2020.06.12-01.34.45:364][280]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5151823163032532, xOffset=0, yOffset=0) [2020.06.12-01.34.45:381][281]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5303316712379456, xOffset=0, yOffset=0) [2020.06.12-01.34.45:397][282]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5454769134521484, xOffset=0, yOffset=0) [2020.06.12-01.34.45:414][283]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5607258081436157, xOffset=0, yOffset=0) [2020.06.12-01.34.45:431][284]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5758157968521118, xOffset=0, yOffset=0) [2020.06.12-01.34.45:448][285]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.590900182723999, xOffset=0, yOffset=0) [2020.06.12-01.34.45:464][286]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.606060266494751, xOffset=0, yOffset=0) [2020.06.12-01.34.45:481][287]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6212893724441528, xOffset=0, yOffset=0) [2020.06.12-01.34.45:497][288]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6363791227340698, xOffset=0, yOffset=0) [2020.06.12-01.34.45:511][289]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.34.45:514][289]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.34.45:577][293]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.34.45:577][293]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.34.45:887][312]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E947A51030] Result: '1' k_EResultOK (success) [2020.06.12-01.34.45:887][312]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E947A51030]' succeeded in 0.308955 seconds [2020.06.12-01.34.45:915][314]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E947A51030] Result: '1' k_EResultOK (success) [2020.06.12-01.34.45:936][315]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.356560 seconds [2020.06.12-01.34.46:626][356]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.06.12-01.34.46:628][356]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.46:628][356]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.46:660][358]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.06.12-01.34.46:727][362]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperMale02_Character_C_1 [2020.06.12-01.34.46:727][362]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.12-01.34.46:728][362]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Crouched AnimTag_Male. [2020.06.12-01.34.46:731][362]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛]: On [2020.06.12-01.34.46:761][364]Interaction: Player [BP_CamperMale02_Character_C_1] is in chase. [2020.06.12-01.34.46:960][376]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Succeed Legion. [2020.06.12-01.34.47:360][400]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.06.12-01.34.47:360][400]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.47:460][406]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.06.12-01.34.47:460][406]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.47:462][406]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.34.47:462][406]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.34.47:462][406]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.34.47:462][406]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.34.47:462][406]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.34.47:462][406]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.06.12-01.34.47:462][406]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.47:462][406]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.34.47:462][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.47:462][406]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.34.47:462][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.47:528][410]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.34.47:662][418]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.34.47:662][418]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.34.47:662][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.47:662][418]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.34.47:662][418]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.34.47:662][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.47:662][418]Interaction: Interaction time: 0.600000 [2020.06.12-01.34.47:662][418]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Female. [2020.06.12-01.34.47:663][418]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.12-01.34.47:663][418]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.34.47:663][418]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.34.47:663][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.47:712][421]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.34.48:063][442]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.34.48:328][458]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.34.48:328][458]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.34.48:328][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.48:328][458]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.34.48:328][458]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.34.48:328][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.48:462][466]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.34.48:462][466]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.34.48:462][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.48:462][466]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.34.48:462][466]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.34.48:462][466]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.34.48:462][466]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.34.48:462][466]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.34.48:462][466]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.34.48:462][466]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.34.48:462][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.48:462][466]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.06.12-01.34.48:462][466]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.48:462][466]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.34.48:713][481]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛]: Off [2020.06.12-01.34.49:962][556]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.49:962][556]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.50:781][605]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.8598318099975586, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-01.34.50:781][605]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.34.50:797][606]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01512018032371998, xOffset=0, yOffset=0) [2020.06.12-01.34.50:814][607]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03025581315159798, xOffset=0, yOffset=0) [2020.06.12-01.34.50:830][608]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04545663297176361, xOffset=0, yOffset=0) [2020.06.12-01.34.50:847][609]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06057699769735336, xOffset=0, yOffset=0) [2020.06.12-01.34.50:864][610]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07571108639240265, xOffset=0, yOffset=0) [2020.06.12-01.34.50:880][611]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09089744836091995, xOffset=0, yOffset=0) [2020.06.12-01.34.50:897][612]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060364469885826, xOffset=0, yOffset=0) [2020.06.12-01.34.50:914][613]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.121189720928669, xOffset=0, yOffset=0) [2020.06.12-01.34.50:930][614]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363111734390259, xOffset=0, yOffset=0) [2020.06.12-01.34.50:948][615]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1514734476804733, xOffset=0, yOffset=0) [2020.06.12-01.34.50:964][616]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666316241025925, xOffset=0, yOffset=0) [2020.06.12-01.34.50:981][617]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1817519813776016, xOffset=0, yOffset=0) [2020.06.12-01.34.50:998][618]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969179809093475, xOffset=0, yOffset=0) [2020.06.12-01.34.51:014][619]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121865302324295, xOffset=0, yOffset=0) [2020.06.12-01.34.51:030][620]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2273080796003342, xOffset=0, yOffset=0) [2020.06.12-01.34.51:047][621]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424273490905762, xOffset=0, yOffset=0) [2020.06.12-01.34.51:064][622]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575477957725525, xOffset=0, yOffset=0) [2020.06.12-01.34.51:081][623]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727311551570892, xOffset=0, yOffset=0) [2020.06.12-01.34.51:097][624]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2878509759902954, xOffset=0, yOffset=0) [2020.06.12-01.34.51:110][625]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.417411 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.12-01.34.51:115][625]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3029997050762177, xOffset=0, yOffset=0) [2020.06.12-01.34.51:131][626]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181193470954895, xOffset=0, yOffset=0) [2020.06.12-01.34.51:143][627]Interaction: Player [BP_CamperMale02_Character_C_1] is not in chase anymore. [2020.06.12-01.34.51:148][627]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3332852423191071, xOffset=0, yOffset=0) [2020.06.12-01.34.51:164][628]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.348497599363327, xOffset=0, yOffset=0) [2020.06.12-01.34.51:181][629]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636321425437927, xOffset=0, yOffset=0) [2020.06.12-01.34.51:197][630]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3788284063339233, xOffset=0, yOffset=0) [2020.06.12-01.34.51:214][631]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939555883407593, xOffset=0, yOffset=0) [2020.06.12-01.34.51:230][632]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090770483016968, xOffset=0, yOffset=0) [2020.06.12-01.34.51:248][633]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.42427521944046, xOffset=0, yOffset=0) [2020.06.12-01.34.51:264][634]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393955767154694, xOffset=0, yOffset=0) [2020.06.12-01.34.51:281][635]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545656740665436, xOffset=0, yOffset=0) [2020.06.12-01.34.51:298][636]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4696872234344482, xOffset=0, yOffset=0) [2020.06.12-01.34.51:314][637]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4848770499229431, xOffset=0, yOffset=0) [2020.06.12-01.34.51:331][638]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5000134110450745, xOffset=0, yOffset=0) [2020.06.12-01.34.51:348][639]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5151544213294983, xOffset=0, yOffset=0) [2020.06.12-01.34.51:364][640]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5302906036376953, xOffset=0, yOffset=0) [2020.06.12-01.34.51:382][641]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5454463362693787, xOffset=0, yOffset=0) [2020.06.12-01.34.51:397][642]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.56057071685791, xOffset=0, yOffset=0) [2020.06.12-01.34.51:414][643]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5757468342781067, xOffset=0, yOffset=0) [2020.06.12-01.34.51:430][644]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5908783078193665, xOffset=0, yOffset=0) [2020.06.12-01.34.51:447][645]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6060272455215454, xOffset=0, yOffset=0) [2020.06.12-01.34.51:464][646]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6211800575256348, xOffset=0, yOffset=0) [2020.06.12-01.34.51:481][647]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.636330783367157, xOffset=0, yOffset=0) [2020.06.12-01.34.51:497][648]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6514807939529419, xOffset=0, yOffset=0) [2020.06.12-01.34.51:514][649]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6666429042816162, xOffset=0, yOffset=0) [2020.06.12-01.34.51:530][650]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6817652583122253, xOffset=0, yOffset=0) [2020.06.12-01.34.51:548][651]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6969362497329712, xOffset=0, yOffset=0) [2020.06.12-01.34.51:564][652]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7121210694313049, xOffset=0, yOffset=0) [2020.06.12-01.34.51:581][653]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7272847294807434, xOffset=0, yOffset=0) [2020.06.12-01.34.51:597][654]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.742408812046051, xOffset=0, yOffset=0) [2020.06.12-01.34.51:615][655]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7575410008430481, xOffset=0, yOffset=0) [2020.06.12-01.34.51:630][656]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7726856470108032, xOffset=0, yOffset=0) [2020.06.12-01.34.51:648][657]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7878473997116089, xOffset=0, yOffset=0) [2020.06.12-01.34.51:664][658]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8030280470848083, xOffset=0, yOffset=0) [2020.06.12-01.34.51:681][659]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8182770609855652, xOffset=0, yOffset=0) [2020.06.12-01.34.51:698][660]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8334006071090698, xOffset=0, yOffset=0) [2020.06.12-01.34.51:715][661]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8485232591629028, xOffset=0, yOffset=0) [2020.06.12-01.34.51:731][662]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.86364734172821, xOffset=0, yOffset=0) [2020.06.12-01.34.51:748][663]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.878771960735321, xOffset=0, yOffset=0) [2020.06.12-01.34.51:763][664]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8939874172210693, xOffset=0, yOffset=0) [2020.06.12-01.34.51:777][665]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.34.51:780][665]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.34.51:844][669]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.34.51:844][669]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.34.52:490][708]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C36070] Result: '1' k_EResultOK (success) [2020.06.12-01.34.52:490][708]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C36070]' succeeded in 0.644201 seconds [2020.06.12-01.34.52:514][710]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E982601A80] Result: '1' k_EResultOK (success) [2020.06.12-01.34.52:536][711]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.689729 seconds [2020.06.12-01.34.52:977][737]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.06.12-01.34.52:977][737]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.52:977][737]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.06.12-01.34.52:977][737]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.52:979][737]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.52:979][737]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.52:979][737]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_0] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.34.52:979][737]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.34.52:979][737]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.52:979][737]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.06.12-01.34.52:979][737]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.52:979][737]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_0] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.34.52:979][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.52:979][737]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_0] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.34.52:979][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.52:979][737]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.34.53:178][749]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.53:178][749]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_0] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.34.53:178][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.53:178][749]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.53:178][749]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_0] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.34.53:178][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.53:178][749]Interaction: Interaction time: 2.000000 [2020.06.12-01.34.53:178][749]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: PlankVault Left AnimTag_Injured AnimTag_Male. [2020.06.12-01.34.53:178][749]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LT Duration 2.000000 Timestamp 0.000000 [2020.06.12-01.34.53:178][749]AuthoritativeMovement: BP_CamperMale02_Character_C_1 AuthoritativeMovement set to True [2020.06.12-01.34.53:179][749]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_0] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.34.53:179][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.53:262][754]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.34.53:410][763]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.06.12-01.34.53:410][763]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.06.12-01.34.53:412][763]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.53:413][763]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.53:511][769]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.12-01.34.53:513][769]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.34.53:513][769]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Male. [2020.06.12-01.34.53:517][769]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - toxicodendron]: On [2020.06.12-01.34.53:545][771]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.06.12-01.34.53:710][781]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Succeed Legion. [2020.06.12-01.34.54:548][831]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 207 [2020.06.12-01.34.54:911][853]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.491406 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.34.54:913][853]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.34.54:913][853]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.12-01.34.54:913][853]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_1 [2020.06.12-01.34.54:962][856]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.34.54:995][858]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.54:995][858]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_0] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.34.54:995][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.54:995][858]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.54:995][858]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_0] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.34.54:995][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.54:995][858]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.54:995][858]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_0] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.34.54:995][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.54:996][858]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.54:996][858]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_0] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.34.54:996][858]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.34.54:996][858]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_0] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.34.54:996][858]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.34.54:996][858]AuthoritativeMovement: BP_CamperMale02_Character_C_1 AuthoritativeMovement set to False [2020.06.12-01.34.54:996][858]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_0] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.34.54:996][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.54:996][858]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [EndInteraction Called] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.06.12-01.34.54:996][858]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.54:996][858]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.55:277][875]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.34.55:277][875]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.34.55:277][875]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.34.55:277][875]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.34.55:348][879]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.34.55:360][880]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.12-01.34.55:360][880]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.55:360][880]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.12-01.34.55:360][880]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.55:362][880]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.55:362][880]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.55:362][880]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.34.55:362][880]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.34.55:362][880]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.55:362][880]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.12-01.34.55:362][880]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.55:362][880]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.34.55:362][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.55:362][880]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.34.55:362][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.55:494][888]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-01.34.55:495][888]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.55:495][888]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.34.55:495][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.55:495][888]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.55:495][888]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.34.55:495][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.55:495][888]Interaction: Interaction time: 32.000000 [2020.06.12-01.34.55:495][888]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.34.55:495][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.55:497][888]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - toxicodendron]: Off [2020.06.12-01.34.56:193][930]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.204632 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.12-01.34.56:362][940]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.56:362][940]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.34.56:362][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.56:362][940]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.56:362][940]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.34.56:362][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.56:364][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-01.34.56:395][942]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.56:395][942]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.34.56:395][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.56:395][942]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.56:395][942]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.34.56:395][942]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.34.56:395][942]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.34.56:395][942]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.34.56:395][942]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.34.56:395][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.34.56:395][942]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.12-01.34.56:395][942]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.34.56:395][942]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.34.56:762][964]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.56:762][964]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.34.57:095][984]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.06.12-01.34.57:095][984]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.06.12-01.34.59:293][116]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.821614 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.34.59:327][118]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.06.12-01.35.01:179][229]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.35.01:413][243]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.35.01:413][243]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.12-01.35.01:413][243]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_1 [2020.06.12-01.35.01:695][260]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.35.01:782][265]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.50279277563095, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-01.35.01:782][265]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.35.01:798][266]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01512481737881899, xOffset=0, yOffset=0) [2020.06.12-01.35.01:816][267]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.030362544581294, xOffset=0, yOffset=0) [2020.06.12-01.35.01:832][268]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04548563435673714, xOffset=0, yOffset=0) [2020.06.12-01.35.01:849][269]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06062817946076393, xOffset=0, yOffset=0) [2020.06.12-01.35.01:865][270]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07575208693742752, xOffset=0, yOffset=0) [2020.06.12-01.35.01:882][271]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09087444841861725, xOffset=0, yOffset=0) [2020.06.12-01.35.01:898][272]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1059977188706398, xOffset=0, yOffset=0) [2020.06.12-01.35.01:915][273]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212504431605339, xOffset=0, yOffset=0) [2020.06.12-01.35.01:931][274]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363740712404251, xOffset=0, yOffset=0) [2020.06.12-01.35.01:949][275]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515254378318787, xOffset=0, yOffset=0) [2020.06.12-01.35.01:964][276]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.16665044426918, xOffset=0, yOffset=0) [2020.06.12-01.35.01:982][277]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1817749887704849, xOffset=0, yOffset=0) [2020.06.12-01.35.01:998][278]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1968992650508881, xOffset=0, yOffset=0) [2020.06.12-01.35.02:015][279]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121181786060333, xOffset=0, yOffset=0) [2020.06.12-01.35.02:031][280]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272409945726395, xOffset=0, yOffset=0) [2020.06.12-01.35.02:049][281]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423809021711349, xOffset=0, yOffset=0) [2020.06.12-01.35.02:064][282]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575221657752991, xOffset=0, yOffset=0) [2020.06.12-01.35.02:082][283]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727790772914886, xOffset=0, yOffset=0) [2020.06.12-01.35.02:098][284]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2879016399383545, xOffset=0, yOffset=0) [2020.06.12-01.35.02:115][285]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030604422092438, xOffset=0, yOffset=0) [2020.06.12-01.35.02:132][286]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181844353675842, xOffset=0, yOffset=0) [2020.06.12-01.35.02:149][287]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333078026771545, xOffset=0, yOffset=0) [2020.06.12-01.35.02:165][288]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484317064285278, xOffset=0, yOffset=0) [2020.06.12-01.35.02:183][289]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636180758476257, xOffset=0, yOffset=0) [2020.06.12-01.35.02:198][290]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.378741443157196, xOffset=0, yOffset=0) [2020.06.12-01.35.02:215][291]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.39408853650093, xOffset=0, yOffset=0) [2020.06.12-01.35.02:230][292]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.35.02:230][292]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.12-01.35.02:230][292]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-01.35.02:232][292]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4092137217521667, xOffset=0, yOffset=0) [2020.06.12-01.35.02:249][293]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4243363440036774, xOffset=0, yOffset=0) [2020.06.12-01.35.02:265][294]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.439459353685379, xOffset=0, yOffset=0) [2020.06.12-01.35.02:282][295]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545821845531464, xOffset=0, yOffset=0) [2020.06.12-01.35.02:298][296]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.469704270362854, xOffset=0, yOffset=0) [2020.06.12-01.35.02:315][297]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.48482745885849, xOffset=0, yOffset=0) [2020.06.12-01.35.02:331][298]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.49995082616806, xOffset=0, yOffset=0) [2020.06.12-01.35.02:349][299]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5151970982551575, xOffset=0, yOffset=0) [2020.06.12-01.35.02:365][300]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5303199887275696, xOffset=0, yOffset=0) [2020.06.12-01.35.02:377][301]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.35.02:377][301]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.35.02:382][301]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.35.02:445][305]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.35.02:445][305]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.35.02:735][323]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B50B4840] Result: '1' k_EResultOK (success) [2020.06.12-01.35.02:735][323]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B50B4840]' succeeded in 0.288650 seconds [2020.06.12-01.35.02:766][325]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B50B4840] Result: '1' k_EResultOK (success) [2020.06.12-01.35.02:787][326]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.340381 seconds [2020.06.12-01.35.04:261][414]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.12-01.35.04:261][414]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.04:261][414]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.12-01.35.04:261][414]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.04:263][414]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.35.04:263][414]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.35.04:263][414]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.35.04:263][414]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.04:263][414]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.35.04:263][414]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.12-01.35.04:263][414]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.04:263][414]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.35.04:263][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.04:263][414]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.35.04:263][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.04:361][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-01.35.04:362][420]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.35.04:362][420]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.35.04:362][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.04:362][420]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.35.04:362][420]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.35.04:362][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.04:363][420]Interaction: Interaction time: 31.130226 [2020.06.12-01.35.04:363][420]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.35.04:363][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.06:693][560]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.371831 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.12-01.35.10:782][805]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5319458246231079, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-01.35.10:782][805]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.35.10:799][806]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01512636430561543, xOffset=0, yOffset=0) [2020.06.12-01.35.10:816][807]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03028018027544022, xOffset=0, yOffset=0) [2020.06.12-01.35.10:832][808]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04546426981687546, xOffset=0, yOffset=0) [2020.06.12-01.35.10:850][809]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06061672419309616, xOffset=0, yOffset=0) [2020.06.12-01.35.10:866][810]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0757439061999321, xOffset=0, yOffset=0) [2020.06.12-01.35.10:882][811]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09094472229480743, xOffset=0, yOffset=0) [2020.06.12-01.35.10:899][812]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060719043016434, xOffset=0, yOffset=0) [2020.06.12-01.35.10:916][813]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212317198514938, xOffset=0, yOffset=0) [2020.06.12-01.35.10:932][814]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363604515790939, xOffset=0, yOffset=0) [2020.06.12-01.35.10:948][815]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1514874547719955, xOffset=0, yOffset=0) [2020.06.12-01.35.10:965][816]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666421741247177, xOffset=0, yOffset=0) [2020.06.12-01.35.10:982][817]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1817919909954071, xOffset=0, yOffset=0) [2020.06.12-01.35.10:998][818]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969235390424728, xOffset=0, yOffset=0) [2020.06.12-01.35.11:015][819]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2122063487768173, xOffset=0, yOffset=0) [2020.06.12-01.35.11:032][820]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2273353487253189, xOffset=0, yOffset=0) [2020.06.12-01.35.11:049][821]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424622625112534, xOffset=0, yOffset=0) [2020.06.12-01.35.11:065][822]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575886249542236, xOffset=0, yOffset=0) [2020.06.12-01.35.11:082][823]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727169990539551, xOffset=0, yOffset=0) [2020.06.12-01.35.11:099][824]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2878446280956268, xOffset=0, yOffset=0) [2020.06.12-01.35.11:115][825]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030309975147247, xOffset=0, yOffset=0) [2020.06.12-01.35.11:131][826]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181579113006592, xOffset=0, yOffset=0) [2020.06.12-01.35.11:149][827]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333991765975952, xOffset=0, yOffset=0) [2020.06.12-01.35.11:166][828]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3485272526741028, xOffset=0, yOffset=0) [2020.06.12-01.35.11:182][829]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.36365470290184, xOffset=0, yOffset=0) [2020.06.12-01.35.11:199][830]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787826001644135, xOffset=0, yOffset=0) [2020.06.12-01.35.11:216][831]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939578831195831, xOffset=0, yOffset=0) [2020.06.12-01.35.11:231][832]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090845286846161, xOffset=0, yOffset=0) [2020.06.12-01.35.11:249][833]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.424211710691452, xOffset=0, yOffset=0) [2020.06.12-01.35.11:265][834]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393742680549622, xOffset=0, yOffset=0) [2020.06.12-01.35.11:282][835]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4546325504779816, xOffset=0, yOffset=0) [2020.06.12-01.35.11:298][836]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.469758927822113, xOffset=0, yOffset=0) [2020.06.12-01.35.11:316][837]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4848872125148773, xOffset=0, yOffset=0) [2020.06.12-01.35.11:331][838]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.50001460313797, xOffset=0, yOffset=0) [2020.06.12-01.35.11:349][839]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.515203595161438, xOffset=0, yOffset=0) [2020.06.12-01.35.11:365][840]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5303323268890381, xOffset=0, yOffset=0) [2020.06.12-01.35.11:383][841]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5454591512680054, xOffset=0, yOffset=0) [2020.06.12-01.35.11:395][842]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.35.11:399][842]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.35.11:445][845]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.35.11:446][845]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.35.11:775][865]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C31420] Result: '1' k_EResultOK (success) [2020.06.12-01.35.11:775][865]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C31420]' succeeded in 0.329269 seconds [2020.06.12-01.35.11:799][867]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C31420] Result: '1' k_EResultOK (success) [2020.06.12-01.35.11:820][868]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.373000 seconds [2020.06.12-01.35.14:782][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5888842344284058, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-01.35.14:782][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.35.14:799][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0151276346296072, xOffset=0, yOffset=0) [2020.06.12-01.35.14:816][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03025309182703495, xOffset=0, yOffset=0) [2020.06.12-01.35.14:832][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04537926986813545, xOffset=0, yOffset=0) [2020.06.12-01.35.14:850][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06050599738955498, xOffset=0, yOffset=0) [2020.06.12-01.35.14:866][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07563208788633347, xOffset=0, yOffset=0) [2020.06.12-01.35.14:883][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09092309325933456, xOffset=0, yOffset=0) [2020.06.12-01.35.14:900][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060484573245049, xOffset=0, yOffset=0) [2020.06.12-01.35.14:915][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211917251348495, xOffset=0, yOffset=0) [2020.06.12-01.35.14:927][ 54]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.745136 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.35.14:932][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.136318638920784, xOffset=0, yOffset=0) [2020.06.12-01.35.14:949][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1514446437358856, xOffset=0, yOffset=0) [2020.06.12-01.35.14:965][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1665692776441574, xOffset=0, yOffset=0) [2020.06.12-01.35.14:982][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.181696280837059, xOffset=0, yOffset=0) [2020.06.12-01.35.14:999][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1968221068382263, xOffset=0, yOffset=0) [2020.06.12-01.35.15:016][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2120017409324646, xOffset=0, yOffset=0) [2020.06.12-01.35.15:033][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2271274626255035, xOffset=0, yOffset=0) [2020.06.12-01.35.15:049][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2422627359628677, xOffset=0, yOffset=0) [2020.06.12-01.35.15:065][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2574096322059631, xOffset=0, yOffset=0) [2020.06.12-01.35.15:082][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2725549936294556, xOffset=0, yOffset=0) [2020.06.12-01.35.15:099][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2877089083194733, xOffset=0, yOffset=0) [2020.06.12-01.35.15:115][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.302843451499939, xOffset=0, yOffset=0) [2020.06.12-01.35.15:132][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3180313706398, xOffset=0, yOffset=0) [2020.06.12-01.35.15:149][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3332004547119141, xOffset=0, yOffset=0) [2020.06.12-01.35.15:165][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.34834998846054, xOffset=0, yOffset=0) [2020.06.12-01.35.15:182][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3634906113147736, xOffset=0, yOffset=0) [2020.06.12-01.35.15:199][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3786427080631256, xOffset=0, yOffset=0) [2020.06.12-01.35.15:216][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3938241600990295, xOffset=0, yOffset=0) [2020.06.12-01.35.15:232][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4089514315128326, xOffset=0, yOffset=0) [2020.06.12-01.35.15:249][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242112636566162, xOffset=0, yOffset=0) [2020.06.12-01.35.15:266][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393370747566223, xOffset=0, yOffset=0) [2020.06.12-01.35.15:283][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4544650614261627, xOffset=0, yOffset=0) [2020.06.12-01.35.15:299][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.469592422246933, xOffset=0, yOffset=0) [2020.06.12-01.35.15:315][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.48471787571907, xOffset=0, yOffset=0) [2020.06.12-01.35.15:332][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4998680651187897, xOffset=0, yOffset=0) [2020.06.12-01.35.15:348][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.51502239704132, xOffset=0, yOffset=0) [2020.06.12-01.35.15:365][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5302084684371948, xOffset=0, yOffset=0) [2020.06.12-01.35.15:382][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5453348159790039, xOffset=0, yOffset=0) [2020.06.12-01.35.15:399][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.56047773361206, xOffset=0, yOffset=0) [2020.06.12-01.35.15:415][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.57569670677185, xOffset=0, yOffset=0) [2020.06.12-01.35.15:432][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5908237099647522, xOffset=0, yOffset=0) [2020.06.12-01.35.15:448][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6059668064117432, xOffset=0, yOffset=0) [2020.06.12-01.35.15:465][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6210939884185791, xOffset=0, yOffset=0) [2020.06.12-01.35.15:478][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.35.15:482][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.35.15:562][ 92]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.35.15:562][ 92]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.35.15:809][107]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4EF7B40] Result: '1' k_EResultOK (success) [2020.06.12-01.35.15:809][107]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4EF7B40]' succeeded in 0.246322 seconds [2020.06.12-01.35.15:833][109]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4EF7B40] Result: '1' k_EResultOK (success) [2020.06.12-01.35.15:855][110]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.289968 seconds [2020.06.12-01.35.17:783][225]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3895916640758514, hitAreaLength=0.13000002503395, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-01.35.17:783][225]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.35.17:799][226]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01512627303600311, xOffset=0, yOffset=0) [2020.06.12-01.35.17:815][227]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03035827353596687, xOffset=0, yOffset=0) [2020.06.12-01.35.17:832][228]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04548408836126328, xOffset=0, yOffset=0) [2020.06.12-01.35.17:848][229]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06060854345560074, xOffset=0, yOffset=0) [2020.06.12-01.35.17:865][230]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07573436200618744, xOffset=0, yOffset=0) [2020.06.12-01.35.17:883][231]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09085972607135773, xOffset=0, yOffset=0) [2020.06.12-01.35.17:899][232]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060004532337189, xOffset=0, yOffset=0) [2020.06.12-01.35.17:916][233]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.12116727232933, xOffset=0, yOffset=0) [2020.06.12-01.35.17:932][234]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363018155097961, xOffset=0, yOffset=0) [2020.06.12-01.35.17:950][235]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.151476725935936, xOffset=0, yOffset=0) [2020.06.12-01.35.17:966][236]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1667035520076752, xOffset=0, yOffset=0) [2020.06.12-01.35.17:982][237]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818307340145111, xOffset=0, yOffset=0) [2020.06.12-01.35.17:999][238]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969569176435471, xOffset=0, yOffset=0) [2020.06.12-01.35.18:016][239]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2122000902891159, xOffset=0, yOffset=0) [2020.06.12-01.35.18:033][240]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2273250967264175, xOffset=0, yOffset=0) [2020.06.12-01.35.18:049][241]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424518167972565, xOffset=0, yOffset=0) [2020.06.12-01.35.18:065][242]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575764656066895, xOffset=0, yOffset=0) [2020.06.12-01.35.18:082][243]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2728187441825867, xOffset=0, yOffset=0) [2020.06.12-01.35.18:099][244]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2879442870616913, xOffset=0, yOffset=0) [2020.06.12-01.35.18:115][245]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030705451965332, xOffset=0, yOffset=0) [2020.06.12-01.35.18:132][246]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.318197101354599, xOffset=0, yOffset=0) [2020.06.12-01.35.18:149][247]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3334533870220184, xOffset=0, yOffset=0) [2020.06.12-01.35.18:166][248]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3485795557498932, xOffset=0, yOffset=0) [2020.06.12-01.35.18:182][249]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3637049198150635, xOffset=0, yOffset=0) [2020.06.12-01.35.18:199][250]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3788296580314636, xOffset=0, yOffset=0) [2020.06.12-01.35.18:216][251]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939849436283112, xOffset=0, yOffset=0) [2020.06.12-01.35.18:232][252]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4091096818447113, xOffset=0, yOffset=0) [2020.06.12-01.35.18:250][253]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242337644100189, xOffset=0, yOffset=0) [2020.06.12-01.35.18:266][254]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393791258335114, xOffset=0, yOffset=0) [2020.06.12-01.35.18:283][255]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545092284679413, xOffset=0, yOffset=0) [2020.06.12-01.35.18:300][256]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4696860313415527, xOffset=0, yOffset=0) [2020.06.12-01.35.18:312][257]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.35.18:316][257]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.35.18:379][261]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.35.18:379][261]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.35.18:651][278]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E98260EFB0] Result: '1' k_EResultOK (success) [2020.06.12-01.35.18:651][278]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E98260EFB0]' succeeded in 0.266659 seconds [2020.06.12-01.35.18:684][280]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E98260EFB0] Result: '1' k_EResultOK (success) [2020.06.12-01.35.18:704][281]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.322456 seconds [2020.06.12-01.35.20:313][377]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.35.20:313][377]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.35.20:313][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.20:313][377]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.35.20:313][377]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.35.20:313][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.20:313][377]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.35.20:313][377]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.35.20:313][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.20:313][377]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.35.20:313][377]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.35.20:313][377]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.20:313][377]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.35.20:313][377]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.20:313][377]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.35.20:313][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.20:313][377]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.12-01.35.20:313][377]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.20:313][377]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.35.20:316][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-01.35.23:761][584]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.12-01.35.23:761][584]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.23:761][584]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.12-01.35.23:761][584]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.23:763][584]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.35.23:763][584]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.35.23:763][584]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.35.23:763][584]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.23:763][584]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.35.23:763][584]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.12-01.35.23:763][584]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.23:764][584]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.35.23:764][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.23:764][584]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.35.23:764][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.23:861][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-01.35.23:863][590]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.35.23:863][590]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.35.23:863][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.23:863][590]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.35.23:863][590]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.35.23:863][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.23:863][590]Interaction: Interaction time: 15.167645 [2020.06.12-01.35.23:863][590]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.35.23:863][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.26:381][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-01.35.27:112][785]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-01.35.27:112][785]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.35.27:112][785]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.35.27:112][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.27:112][785]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-01.35.27:112][785]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.12-01.35.27:112][785]LogDBDGeneral: Warning: Scalars [2020.06.12-01.35.27:113][785]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-01.35.27:113][785]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-01.35.27:113][785]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.12-01.35.27:113][785]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.12-01.35.27:113][785]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.12-01.35.27:113][785]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-01.35.27:113][785]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-01.35.27:113][785]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-01.35.27:113][785]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-01.35.27:113][785]LogDBDGeneral: Warning: Textures [2020.06.12-01.35.27:113][785]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.12-01.35.27:113][785]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-01.35.27:113][785]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-01.35.27:113][785]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-01.35.27:113][785]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-01.35.27:113][785]LogDBDGeneral: Warning: Vectors [2020.06.12-01.35.27:113][785]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-01.35.27:113][785]LogDBDGeneral: Warning: Scalars [2020.06.12-01.35.27:113][785]LogDBDGeneral: Warning: Textures [2020.06.12-01.35.27:113][785]LogDBDGeneral: Warning: Vectors [2020.06.12-01.35.27:113][785]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-01.35.27:116][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-01.35.27:129][786]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.35.27:129][786]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.35.27:129][786]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.35.27:129][786]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.35.27:129][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.27:129][786]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.35.27:129][786]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.35.27:129][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.27:145][787]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.35.27:145][787]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.35.27:145][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.27:145][787]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.35.27:145][787]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.35.27:145][787]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.27:145][787]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.35.27:145][787]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.27:145][787]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.35.27:145][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.27:145][787]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-01.35.27:145][787]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.27:145][787]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-01.35.27:145][787]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.27:145][787]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.35.27:178][789]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.35.27:178][789]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.35.27:178][789]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.12-01.35.27:179][789]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.06.12-01.35.27:211][791]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.35.27:211][791]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 1.000000 [2020.06.12-01.35.27:484][808]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4A8F5B0] Result: '1' k_EResultOK (success) [2020.06.12-01.35.27:484][808]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4A8F5B0]' succeeded in 0.267488 seconds [2020.06.12-01.35.27:500][808]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.35.27:502][808]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-01.35.27:517][810]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4A8F5B0] Result: '1' k_EResultOK (success) [2020.06.12-01.35.27:538][811]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.323681 seconds [2020.06.12-01.35.27:563][812]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_2] [2020.06.12-01.35.27:563][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.27:563][812]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_2] [2020.06.12-01.35.27:563][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.27:584][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-01.35.27:848][828]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-01.35.27:848][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.27:848][828]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_1] [2020.06.12-01.35.27:848][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.27:848][828]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_1] [2020.06.12-01.35.27:848][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.27:913][832]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 80.000008 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.35.28:848][888]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_14_C_0 [2020.06.12-01.35.29:581][932]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_14_C_0 [2020.06.12-01.35.30:180][968]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.12-01.35.30:180][968]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.30:280][974]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.12-01.35.30:280][974]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.30:280][974]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.12-01.35.30:280][974]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.30:314][976]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.12-01.35.30:314][976]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.30:314][976]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.12-01.35.30:314][976]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.30:434][983]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.35.31:663][ 57]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.12-01.35.31:663][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.31:663][ 57]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.12-01.35.31:663][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.31:680][ 58]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.12-01.35.31:680][ 58]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.31:680][ 58]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.12-01.35.31:680][ 58]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.32:228][ 91]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.35.32:580][112]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.12-01.35.32:580][112]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.32:603][113]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.35.32:637][115]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.35.32:682][118]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.12-01.35.32:682][118]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.32:704][119]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.35.32:716][120]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.12-01.35.32:716][120]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.32:716][120]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.12-01.35.32:716][120]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.32:716][120]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.12-01.35.32:716][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.32:716][120]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.12-01.35.32:716][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.34:395][221]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.610214 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.35.35:764][303]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.12-01.35.35:764][303]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.35:764][303]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.12-01.35.35:764][303]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.35:764][303]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.12-01.35.35:764][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.35:764][303]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.12-01.35.35:764][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.35:797][305]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.12-01.35.35:797][305]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.35:880][310]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.12-01.35.35:880][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.35:897][311]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.12-01.35.35:897][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.35:897][311]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.12-01.35.35:897][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.35:897][311]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.12-01.35.35:897][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.35:897][311]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.12-01.35.35:897][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.35:903][311]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.35.36:079][322]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartFrenzy][FrenzyItem_C_0] [2020.06.12-01.35.36:079][322]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.36:079][322]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartFrenzy][FrenzyItem_C_0] [2020.06.12-01.35.36:079][322]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.36:082][322]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.36:082][322]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.36:082][322]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.35.36:082][322]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.36:082][322]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.36:082][322]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartFrenzy][FrenzyItem_C_0] [2020.06.12-01.35.36:082][322]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.36:082][322]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.35.36:082][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.36:082][322]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.35.36:082][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.36:146][326]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.12-01.35.36:146][326]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.36:146][326]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.12-01.35.36:146][326]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.36:148][326]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.35.36:148][326]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.35.36:148][326]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.35.36:149][326]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.36:149][326]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.35.36:149][326]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.12-01.35.36:149][326]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.36:149][326]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.35.36:149][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.36:149][326]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Injured AnimTag_Male. [2020.06.12-01.35.36:149][326]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.35.36:149][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.36:149][326]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.36:149][326]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.35.36:149][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.36:149][326]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.36:149][326]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.35.36:149][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.36:149][326]Interaction: Interaction time: 0.000000 [2020.06.12-01.35.36:149][326]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.12-01.35.36:149][326]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.35.36:149][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.36:179][328]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.35.36:181][328]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.35.36:182][328]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.36:182][328]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.35.36:182][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.36:182][328]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.36:182][328]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.35.36:182][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.36:182][328]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.36:182][328]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.35.36:182][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.36:182][328]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.36:182][328]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.35.36:182][328]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.36:182][328]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.35.36:182][328]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.36:182][328]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.12-01.35.36:182][328]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.35.36:182][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.36:182][328]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [StartFrenzy][FrenzyItem_C_0] [2020.06.12-01.35.36:182][328]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.36:182][328]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.36:446][344]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-01.35.36:446][344]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.36:446][344]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.12-01.35.36:446][344]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.36:447][344]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.35.36:447][344]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.35.36:447][344]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.35.36:447][344]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.36:447][344]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.35.36:447][344]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.12-01.35.36:447][344]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.36:447][344]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.35.36:447][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.36:447][344]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.35.36:447][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.36:447][344]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.35.36:512][348]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.12-01.35.36:512][348]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.36:546][350]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-01.35.36:547][350]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.35.36:547][350]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.35.36:547][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.36:547][350]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.35.36:547][350]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.35.36:547][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.36:547][350]Interaction: Interaction time: 13.207548 [2020.06.12-01.35.36:547][350]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Injured AnimTag_Male. [2020.06.12-01.35.36:548][350]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 13.207548 Timestamp 0.000000 [2020.06.12-01.35.36:548][350]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.35.36:548][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.36:548][350]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.35.36:548][350]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.06.12-01.35.36:596][353]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.35.36:629][355]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.35.36:630][355]LogDBDPlayerMovement: StopSnapping Final Location (7860.405762 11407.906250 87.859314) [2020.06.12-01.35.36:630][355]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.35.36:630][355]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.35.36:630][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.36:630][355]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.35.36:630][355]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.35.36:630][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.36:630][355]Interaction: Interaction time: 0.600000 [2020.06.12-01.35.36:630][355]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Male. [2020.06.12-01.35.36:630][355]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 121.555443 [2020.06.12-01.35.36:630][355]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.35.36:630][355]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.35.36:630][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.37:047][380]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.35.37:229][391]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.35.37:229][391]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.35.37:229][391]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.35.37:229][391]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.35.37:229][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.37:229][391]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.35.37:230][391]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.35.37:230][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.37:246][392]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.35.37:246][392]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.35.37:246][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.37:246][392]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.35.37:246][392]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.35.37:246][392]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.37:246][392]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.35.37:246][392]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.37:246][392]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.35.37:246][392]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.35.37:246][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.37:246][392]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.12-01.35.37:246][392]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.37:246][392]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.12-01.35.37:246][392]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.37:247][392]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.35.37:317][396]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.35.37:579][412]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.12-01.35.37:579][412]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.37:579][412]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.12-01.35.37:579][412]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.37:581][412]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.37:581][412]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.37:581][412]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.35.37:581][412]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.37:581][412]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.37:581][412]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.12-01.35.37:581][412]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.37:581][412]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.35.37:581][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.37:581][412]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.35.37:581][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.37:648][416]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.37:648][416]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.35.37:648][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.37:648][416]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.37:648][416]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.35.37:648][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.37:648][416]Interaction: Interaction time: 0.900000 [2020.06.12-01.35.37:648][416]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyPlankVault Right Legion. [2020.06.12-01.35.37:648][416]LogSM: Error: Play Update Montage AM_KK_JumpOverAngle60RTFast Duration 0.900000 Timestamp 0.000000 [2020.06.12-01.35.37:648][416]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.12-01.35.37:649][416]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.35.37:649][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.37:696][419]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.12-01.35.37:697][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.37:697][419]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.12-01.35.37:697][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.37:747][422]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.12-01.35.37:747][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.37:747][422]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.12-01.35.37:747][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.37:779][424]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.06.12-01.35.37:814][426]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.12-01.35.37:814][426]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.38:230][451]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.12-01.35.38:230][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.38:230][451]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.12-01.35.38:231][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.38:231][451]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.12-01.35.38:231][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.38:231][451]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.12-01.35.38:231][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.38:231][451]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.12-01.35.38:231][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.38:432][463]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.35.38:549][470]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.35.38:580][472]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.12-01.35.38:580][472]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.38:580][472]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.12-01.35.38:580][472]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.38:581][472]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.38:581][472]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.35.38:581][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.38:581][472]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.38:581][472]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.35.38:581][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.38:581][472]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.38:581][472]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.35.38:581][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.38:581][472]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.38:581][472]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.35.38:581][472]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.38:581][472]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.35.38:581][472]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.38:581][472]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.12-01.35.38:581][472]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.35.38:581][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.38:581][472]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.12-01.35.38:581][472]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.38:581][472]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.38:581][472]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.35.38:581][472]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.35.38:584][472]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.35.38:701][479]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.35.38:780][484]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.12-01.35.38:780][484]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.38:780][484]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.12-01.35.38:780][484]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.38:781][484]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.35.38:781][484]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.35.38:781][484]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.35.38:781][484]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.38:781][484]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.35.38:781][484]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.12-01.35.38:781][484]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.38:781][484]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.35.38:781][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.38:781][484]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.35.38:781][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.38:782][484]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.35.38:862][489]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.12-01.35.38:862][489]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.38:862][489]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.35.38:896][491]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.35.38:897][491]LogDBDPlayerMovement: StopSnapping Final Location (7864.857422 11416.002930 87.859306) [2020.06.12-01.35.38:897][491]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.35.38:897][491]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.35.38:897][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.38:897][491]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.35.38:897][491]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.35.38:897][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.38:897][491]Interaction: Interaction time: 1.100000 [2020.06.12-01.35.38:897][491]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Male. [2020.06.12-01.35.38:897][491]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 123.822227 [2020.06.12-01.35.38:897][491]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.35.38:897][491]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.35.38:897][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.38:998][497]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.35.38:998][497]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.35.38:998][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.38:998][497]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.35.38:998][497]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.35.38:998][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.38:998][497]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.35.38:998][497]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.35.38:998][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.38:998][497]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.35.38:998][497]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.35.38:998][497]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.38:998][497]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.35.38:998][497]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.38:998][497]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.35.38:998][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.38:998][497]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.12-01.35.38:998][497]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.38:998][497]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.35.39:000][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-01.35.39:431][523]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.12-01.35.39:431][523]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.39:431][523]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.12-01.35.39:431][523]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.39:431][523]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.12-01.35.39:431][523]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.39:431][523]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.12-01.35.39:431][523]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.39:447][524]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.12-01.35.39:447][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.39:497][527]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.12-01.35.39:497][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.39:514][528]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.12-01.35.39:514][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.39:514][528]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.12-01.35.39:514][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.39:514][528]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.12-01.35.39:514][528]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.39:514][528]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.12-01.35.39:514][528]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.39:798][545]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.35.39:813][546]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.35.39:813][546]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.35.39:813][546]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.35.39:813][546]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.35.39:813][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.39:813][546]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.35.39:814][546]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.35.39:814][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.39:814][546]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.35.39:830][547]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.35.39:830][547]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.35.39:830][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.39:830][547]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.35.39:830][547]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.35.39:830][547]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.39:830][547]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.35.39:830][547]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.39:830][547]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.35.39:830][547]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.35.39:830][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.39:831][547]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.12-01.35.39:831][547]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.39:831][547]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.12-01.35.39:831][547]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.39:831][547]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.35.39:864][549]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.35.39:896][551]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.35.39:896][551]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.35.39:896][551]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.12-01.35.39:897][551]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.35.39:904][551]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.35.40:066][561]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.12-01.35.40:066][561]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.40:066][561]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.12-01.35.40:066][561]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.40:166][567]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.12-01.35.40:166][567]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.40:166][567]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.12-01.35.40:166][567]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.40:248][572]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E952DCC5B0] Result: '1' k_EResultOK (success) [2020.06.12-01.35.40:248][572]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.12-01.35.40:248][572]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.40:252][573]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E952DCC5B0]' succeeded in 0.352111 seconds [2020.06.12-01.35.40:285][575]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E952DCC5B0] Result: '1' k_EResultOK (success) [2020.06.12-01.35.40:306][576]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.405779 seconds [2020.06.12-01.35.40:995][617]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.12-01.35.40:995][617]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.40:995][617]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.12-01.35.40:996][617]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.40:998][617]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.40:998][617]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.40:998][617]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.35.40:998][617]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.40:998][617]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.40:998][617]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.12-01.35.40:998][617]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.40:998][617]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.35.40:998][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.40:998][617]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.35.40:998][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.41:064][621]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.41:064][621]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.35.41:064][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.41:064][621]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.41:064][621]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.35.41:064][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.41:064][621]Interaction: Interaction time: 0.900000 [2020.06.12-01.35.41:065][621]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyPlankVault Left Legion. [2020.06.12-01.35.41:065][621]LogSM: Error: Play Update Montage AM_KK_JumpOverAngle60LTFast Duration 0.900000 Timestamp 0.000000 [2020.06.12-01.35.41:065][621]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.12-01.35.41:065][621]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.35.41:065][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.41:662][657]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.234358 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.35.41:898][671]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.35.41:948][674]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.35.41:964][675]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.41:964][675]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.35.41:964][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.41:964][675]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.41:964][675]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.35.41:965][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.41:998][677]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.41:998][677]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.35.41:998][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.41:998][677]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.41:998][677]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.35.41:998][677]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.41:998][677]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.35.41:998][677]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.41:998][677]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.12-01.35.41:999][677]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.35.41:999][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.41:999][677]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.12-01.35.41:999][677]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.41:999][677]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.42:129][685]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.12-01.35.42:129][685]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.42:129][685]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.12-01.35.42:129][685]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.42:132][685]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.35.42:132][685]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.35.42:132][685]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.35.42:132][685]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.42:132][685]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.35.42:132][685]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.12-01.35.42:132][685]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.42:132][685]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.35.42:132][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.42:132][685]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.35.42:132][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.42:165][687]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.35.42:165][687]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.12-01.35.42:165][687]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-01.35.42:196][689]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Open Legion. [2020.06.12-01.35.42:198][689]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.42:198][689]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.42:296][695]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Hitting Legion. [2020.06.12-01.35.42:296][695]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.35.42:296][695]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.12-01.35.42:298][695]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.35.42:299][695]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.35.42:299][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.42:299][695]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.35.42:299][695]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.35.42:299][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.42:299][695]Interaction: Interaction time: 80.000000 [2020.06.12-01.35.42:299][695]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.35.42:299][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.42:396][701]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Obstructed Legion. [2020.06.12-01.35.42:396][701]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.06.12-01.35.42:629][715]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzyCooldown][FrenzyItem_C_0] [2020.06.12-01.35.42:629][715]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.42:632][715]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.42:632][715]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.42:662][717]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzyCooldown][FrenzyItem_C_0] [2020.06.12-01.35.42:662][717]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.42:664][717]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.42:665][717]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.42:665][717]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.35.42:665][717]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.42:665][717]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.42:665][717]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzyCooldown][FrenzyItem_C_0] [2020.06.12-01.35.42:665][717]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.42:665][717]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.35.42:665][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.42:665][717]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.35.42:665][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.42:729][721]LogDBDGeneral: StatusEffect::EndPlay - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.35.42:731][721]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.42:731][721]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.35.42:731][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.42:731][721]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.42:731][721]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.35.42:731][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.42:731][721]Interaction: Interaction time: 0.000000 [2020.06.12-01.35.42:731][721]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyCooldown Legion. [2020.06.12-01.35.42:731][721]LogSM: Error: Play Update Montage AM_KK_Idle_Power_CoolDown Duration 0.000000 Timestamp 0.000000 [2020.06.12-01.35.42:731][721]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.35.42:731][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.42:981][736]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Idle_Power_CoolDown [2020.06.12-01.35.46:748][962]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.46:748][962]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.35.46:748][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.46:748][962]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.46:748][962]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.35.46:748][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.46:781][964]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.46:781][964]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.35.46:781][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.46:781][964]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.46:781][964]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.35.46:781][964]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.46:781][964]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.35.46:781][964]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.46:781][964]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.35.46:781][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.46:781][964]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [FrenzyCooldown][FrenzyItem_C_0] [2020.06.12-01.35.46:781][964]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.46:781][964]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.47:279][994]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.535386 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.35.47:312][996]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.06.12-01.35.47:647][ 16]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.06.12-01.35.47:647][ 16]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.47:647][ 16]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.06.12-01.35.47:647][ 16]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.47:647][ 16]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.06.12-01.35.47:647][ 16]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.47:647][ 16]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.06.12-01.35.47:647][ 16]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.47:647][ 16]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.06.12-01.35.47:647][ 16]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.47:885][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.35.49:396][121]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_5] [2020.06.12-01.35.49:396][121]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.49:396][121]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_5] [2020.06.12-01.35.49:396][121]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.49:398][121]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.49:398][121]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.49:398][121]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.35.49:398][121]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.49:398][121]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.49:398][121]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.12-01.35.49:398][121]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.49:398][121]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.35.49:398][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.49:398][121]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.35.49:398][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.49:398][121]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.35.49:664][137]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.49:664][137]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.35.49:664][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.49:664][137]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.49:664][137]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.35.49:664][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.49:664][137]Interaction: Interaction time: 2.600000 [2020.06.12-01.35.49:665][137]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankDestroy Legion. [2020.06.12-01.35.49:665][137]LogSM: Error: Play Update Montage AM_KK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.12-01.35.49:665][137]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.12-01.35.49:665][137]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.35.49:665][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.49:665][137]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.35.49:765][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-01.35.49:831][147]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.35.49:831][147]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.35.49:831][147]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.35.49:831][147]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.35.49:831][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.49:831][147]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.35.49:831][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.49:831][147]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.35.49:831][147]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.35.49:831][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.49:833][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.12-01.35.49:862][149]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-01.35.49:864][149]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.35.49:864][149]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.35.49:864][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.49:864][149]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.35.49:864][149]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.35.49:864][149]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.49:864][149]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.35.49:864][149]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.49:864][149]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.35.49:864][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.49:864][149]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.12-01.35.49:864][149]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.49:864][149]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.35.49:866][149]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-01.35.50:662][197]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.528163 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.35.50:664][197]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.35.50:664][197]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.35.50:664][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.50:664][197]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.35.50:664][197]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.35.50:664][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.50:765][203]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.35.50:765][203]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.35.50:765][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.50:765][203]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.35.50:765][203]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.35.50:765][203]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.50:765][203]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.35.50:765][203]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.50:765][203]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.35.50:765][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.50:765][203]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.12-01.35.50:765][203]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.50:765][203]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.35.51:329][237]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.12-01.35.51:329][237]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.51:329][237]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.12-01.35.51:329][237]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.51:332][237]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.35.51:332][237]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.35.51:332][237]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.35.51:332][237]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.51:332][237]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.35.51:332][237]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.12-01.35.51:332][237]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.51:332][237]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.35.51:332][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.51:332][237]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.35.51:332][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.51:332][237]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.35.51:429][243]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.35.51:431][243]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.35.51:431][243]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.35.51:431][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.51:431][243]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.35.51:431][243]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.35.51:431][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.51:431][243]Interaction: Interaction time: 80.000000 [2020.06.12-01.35.51:431][243]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.35.51:431][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.51:498][247]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.35.51:662][257]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.568779 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.35.51:999][277]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.35.52:249][292]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.35.52:281][294]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.52:281][294]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.35.52:281][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.52:281][294]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.52:281][294]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.35.52:281][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.52:281][294]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.52:281][294]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.35.52:281][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.52:281][294]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.52:281][294]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.35.52:282][294]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.52:282][294]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.35.52:282][294]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.52:282][294]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.12-01.35.52:282][294]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.35.52:282][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.52:282][294]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_5] [2020.06.12-01.35.52:282][294]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.52:282][294]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.35.52:812][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.12-01.35.53:145][346]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.12-01.35.53:145][346]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.53:145][346]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.12-01.35.53:145][346]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.53:147][346]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.35.53:147][346]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.35.53:147][346]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.35.53:147][346]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.53:147][346]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.35.53:147][346]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.12-01.35.53:147][346]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.53:147][346]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.35.53:147][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.53:147][346]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.35.53:147][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.53:181][348]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.35.53:247][352]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.35.53:279][354]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.12-01.35.53:279][354]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-01.35.53:281][354]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.35.53:281][354]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.35.53:281][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.53:281][354]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.35.53:281][354]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.35.53:281][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.53:281][354]Interaction: Interaction time: 80.000000 [2020.06.12-01.35.53:281][354]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.35.53:281][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.54:551][430]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.35.54:814][446]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.06.12-01.35.54:814][446]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.54:814][446]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.06.12-01.35.54:814][446]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.54:814][446]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.06.12-01.35.54:814][446]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.54:814][446]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.06.12-01.35.54:814][446]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.54:814][446]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.06.12-01.35.54:814][446]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.55:279][474]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.35.55:279][474]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.35.55:650][496]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 79 [2020.06.12-01.35.56:280][534]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.35.56:280][534]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.35.56:931][573]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.35.56:931][573]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.35.56:931][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.56:931][573]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.35.56:931][573]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.35.56:931][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.56:933][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-01.35.56:964][575]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.35.56:964][575]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.35.56:964][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.56:964][575]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.35.56:964][575]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.35.56:964][575]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.56:964][575]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.35.56:964][575]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.56:964][575]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.35.56:964][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.56:964][575]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.12-01.35.56:965][575]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.56:965][575]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.35.57:295][595]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.35.57:295][595]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.35.57:349][598]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.35.57:362][599]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.12-01.35.57:362][599]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.57:362][599]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.12-01.35.57:362][599]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.57:364][599]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.35.57:364][599]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.35.57:364][599]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.35.57:364][599]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.35.57:364][599]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.35.57:364][599]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.12-01.35.57:364][599]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.35.57:364][599]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.35.57:364][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.57:364][599]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.35.57:364][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.57:397][601]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.35.57:497][607]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.35.57:529][609]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.12-01.35.57:529][609]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-01.35.57:530][609]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.35.57:530][609]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.35.57:530][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.57:530][609]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.35.57:530][609]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.35.57:530][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.35.57:530][609]Interaction: Interaction time: 76.352722 [2020.06.12-01.35.57:530][609]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.35.57:531][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.00:364][779]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.36.00:364][779]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.36.00:364][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.00:364][779]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.36.00:364][779]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.36.00:364][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.00:367][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-01.36.00:397][781]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.36.00:398][781]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.36.00:398][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.00:398][781]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.36.00:398][781]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.36.00:398][781]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.00:398][781]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.36.00:398][781]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.00:398][781]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.36.00:398][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.00:398][781]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.12-01.36.00:398][781]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.00:398][781]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.36.01:213][830]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.491371 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.12-01.36.01:680][858]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.12-01.36.01:680][858]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.01:680][858]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.12-01.36.01:680][858]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.01:682][858]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.36.01:682][858]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.36.01:682][858]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.36.01:682][858]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.01:682][858]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.36.01:682][858]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.12-01.36.01:682][858]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.01:682][858]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.36.01:682][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.01:682][858]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.36.01:682][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.01:812][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-01.36.01:814][866]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.36.01:814][866]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.36.01:814][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.01:814][866]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.36.01:814][866]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.36.01:814][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.01:815][866]Interaction: Interaction time: 0.042688 [2020.06.12-01.36.01:815][866]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.36.01:815][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.01:846][868]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.12-01.36.01:850][868]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.36.01:850][868]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.36.01:850][868]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.36.01:850][868]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.36.01:850][868]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.36.01:850][868]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.36.01:850][868]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.36.01:851][868]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-01.36.01:880][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-01.36.01:917][872]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-01.36.01:982][876]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.36.01:982][876]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.36.01:982][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.01:982][876]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.36.01:982][876]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.36.01:982][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.02:016][878]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.36.02:016][878]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.36.02:016][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.02:016][878]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.36.02:016][878]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.36.02:016][878]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.02:016][878]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.36.02:016][878]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.02:016][878]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.36.02:016][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.02:016][878]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.12-01.36.02:016][878]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.02:016][878]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.36.02:448][904]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.12-01.36.02:448][904]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.02:514][908]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.12-01.36.02:514][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.02:514][908]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.12-01.36.02:514][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.02:531][909]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.12-01.36.02:531][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.02:531][909]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.06.12-01.36.02:531][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.02:679][918]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.12-01.36.02:679][918]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.02:679][918]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.12-01.36.02:679][918]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.02:681][918]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.36.02:681][918]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.36.02:681][918]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.36.02:681][918]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.02:681][918]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.36.02:681][918]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.12-01.36.02:681][918]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.02:681][918]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.36.02:681][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.02:681][918]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.36.02:681][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.02:682][918]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.36.02:782][924]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.36.02:813][926]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.12-01.36.02:813][926]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-01.36.02:815][926]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.36.02:816][926]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.36.02:816][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.02:816][926]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.36.02:816][926]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.36.02:816][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.02:816][926]Interaction: Interaction time: 73.508629 [2020.06.12-01.36.02:816][926]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.36.02:816][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.02:836][927]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.36.03:131][945]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.12-01.36.03:131][945]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.03:131][945]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.12-01.36.03:131][945]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.03:131][945]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.12-01.36.03:131][945]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.03:131][945]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.06.12-01.36.03:131][945]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.03:148][946]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.06.12-01.36.03:148][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.03:170][947]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.36.03:248][952]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.12-01.36.03:248][952]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.03:298][955]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.12-01.36.03:298][955]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.03:298][955]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.06.12-01.36.03:298][955]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.03:298][955]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.12-01.36.03:298][955]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.03:298][955]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.06.12-01.36.03:298][955]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.03:854][988]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.36.04:248][ 12]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.12-01.36.04:248][ 12]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.04:248][ 12]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.06.12-01.36.04:248][ 12]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.04:282][ 14]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.12-01.36.04:282][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.04:282][ 14]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.06.12-01.36.04:282][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.04:347][ 18]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.06.12-01.36.04:347][ 18]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.07:962][235]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] [2020.06.12-01.36.07:962][235]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.07:962][235]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] [2020.06.12-01.36.07:962][235]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.07:964][235]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.07:964][235]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.07:965][235]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.36.07:965][235]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.07:965][235]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.07:965][235]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] [2020.06.12-01.36.07:965][235]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.07:965][235]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.36.07:965][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.07:965][235]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.36.07:965][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.08:031][239]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.36.08:063][241]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.36.08:063][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-01.36.08:065][241]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.08:065][241]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.36.08:065][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.08:065][241]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.08:065][241]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.36.08:065][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.08:065][241]Interaction: Interaction time: 51.282055 [2020.06.12-01.36.08:065][241]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.36.08:065][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.08:098][243]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.36.09:664][337]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.658298 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.36.10:015][358]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.10:015][358]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.36.10:015][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.10:015][358]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.10:015][358]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.36.10:015][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.10:015][358]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.10:015][358]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.36.10:015][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.10:015][358]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.10:015][358]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.36.10:015][358]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.10:015][358]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.36.10:015][358]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.10:015][358]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.36.10:015][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.10:015][358]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] [2020.06.12-01.36.10:015][358]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.10:015][358]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.10:017][358]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-01.36.10:180][368]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartFrenzy][FrenzyItem_C_0] [2020.06.12-01.36.10:180][368]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.10:180][368]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartFrenzy][FrenzyItem_C_0] [2020.06.12-01.36.10:180][368]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.10:183][368]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.10:183][368]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.10:183][368]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.36.10:183][368]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.10:183][368]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.10:183][368]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartFrenzy][FrenzyItem_C_0] [2020.06.12-01.36.10:183][368]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.10:183][368]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.36.10:183][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.10:183][368]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.36.10:183][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.10:279][374]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.36.10:282][374]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.10:282][374]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.36.10:282][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.10:282][374]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.10:282][374]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.36.10:282][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.10:282][374]Interaction: Interaction time: 0.000000 [2020.06.12-01.36.10:282][374]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.12-01.36.10:282][374]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.10:282][374]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.36.10:282][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.10:282][374]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.10:282][374]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.36.10:282][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.10:315][376]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.10:315][376]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.36.10:315][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.10:315][376]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.10:315][376]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.36.10:315][376]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.10:315][376]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.36.10:315][376]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.10:315][376]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.12-01.36.10:315][376]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.36.10:315][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.10:315][376]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [StartFrenzy][FrenzyItem_C_0] [2020.06.12-01.36.10:315][376]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.10:315][376]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.10:947][414]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.027214 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.36.14:231][611]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-01.36.14:298][615]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_1 [2020.06.12-01.36.14:898][651]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.12-01.36.15:381][680]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.12-01.36.15:381][680]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.15:381][680]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.12-01.36.15:381][680]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.15:381][680]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.06.12-01.36.15:381][680]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.15:402][681]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.36.15:406][681]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.36.15:407][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-01.36.15:514][688]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.12-01.36.15:514][688]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.15:516][688]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.12-01.36.15:516][688]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.15:516][688]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.36.15:517][688]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.36.15:517][688]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.36.15:517][688]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.15:517][688]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.36.15:517][688]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.12-01.36.15:517][688]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.15:517][688]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.36.15:517][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.15:517][688]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.36.15:517][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.15:517][688]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.36.15:536][689]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-01.36.15:597][693]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.12-01.36.15:597][693]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.15:631][695]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.36.15:631][695]LogDBDPlayerMovement: StopSnapping Final Location (11075.549805 11188.980469 326.198425) [2020.06.12-01.36.15:631][695]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.36.15:631][695]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.36.15:632][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.15:632][695]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.36.15:632][695]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.36.15:632][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.15:632][695]Interaction: Interaction time: 80.000000 [2020.06.12-01.36.15:632][695]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.36.15:632][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.15:696][699]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.36.15:697][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.12-01.36.18:429][863]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.06.12-01.36.19:397][921]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_14_C_0 [2020.06.12-01.36.20:013][958]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EndFrenzy][FrenzyItem_C_0] [2020.06.12-01.36.20:013][958]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.20:013][958]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EndFrenzy][FrenzyItem_C_0] [2020.06.12-01.36.20:013][958]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.20:015][958]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.20:015][958]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.20:015][958]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.36.20:015][958]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.20:015][958]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.20:015][958]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EndFrenzy][FrenzyItem_C_0] [2020.06.12-01.36.20:015][958]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.20:015][958]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.36.20:015][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.20:015][958]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.36.20:015][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.20:113][964]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzyCooldown][FrenzyItem_C_0] [2020.06.12-01.36.20:113][964]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.20:115][964]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.20:115][964]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.36.20:115][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.20:115][964]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.20:115][964]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.36.20:115][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.20:115][964]Interaction: Interaction time: 0.000000 [2020.06.12-01.36.20:115][964]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.12-01.36.20:115][964]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.20:115][964]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.36.20:115][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.20:115][964]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.20:116][964]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.36.20:116][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.20:116][964]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.20:116][964]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.36.20:116][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.20:116][964]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.20:116][964]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.36.20:116][964]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.20:116][964]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.36.20:116][964]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.20:116][964]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.12-01.36.20:116][964]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.36.20:116][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.20:116][964]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [EndFrenzy][FrenzyItem_C_0] [2020.06.12-01.36.20:116][964]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.20:116][964]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.20:146][966]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzyCooldown][FrenzyItem_C_0] [2020.06.12-01.36.20:147][966]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.20:148][966]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.20:148][966]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.20:148][966]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.36.20:148][966]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.20:148][966]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.20:148][966]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzyCooldown][FrenzyItem_C_0] [2020.06.12-01.36.20:148][966]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.20:148][966]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.36.20:148][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.20:149][966]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.36.20:149][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.20:215][970]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.20:215][970]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.36.20:215][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.20:215][970]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.20:215][970]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.36.20:215][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.20:215][970]Interaction: Interaction time: 0.000000 [2020.06.12-01.36.20:215][970]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyCooldown Legion. [2020.06.12-01.36.20:215][970]LogSM: Error: Play Update Montage AM_KK_Idle_Power_CoolDown Duration 0.000000 Timestamp 0.000000 [2020.06.12-01.36.20:215][970]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.36.20:215][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.20:246][972]LogDBDGeneral: StatusEffect::EndPlay - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.36.21:217][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4113452434539795, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-01.36.21:218][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.36.21:234][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01528508868068457, xOffset=0, yOffset=0) [2020.06.12-01.36.21:251][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03038927167654037, xOffset=0, yOffset=0) [2020.06.12-01.36.21:267][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04549599811434746, xOffset=0, yOffset=0) [2020.06.12-01.36.21:284][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06061754375696182, xOffset=0, yOffset=0) [2020.06.12-01.36.21:301][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07578282058238983, xOffset=0, yOffset=0) [2020.06.12-01.36.21:317][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0908876359462738, xOffset=0, yOffset=0) [2020.06.12-01.36.21:334][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060530915856361, xOffset=0, yOffset=0) [2020.06.12-01.36.21:351][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212587282061577, xOffset=0, yOffset=0) [2020.06.12-01.36.21:368][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1364314556121826, xOffset=0, yOffset=0) [2020.06.12-01.36.21:384][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515427231788635, xOffset=0, yOffset=0) [2020.06.12-01.36.21:400][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666739881038666, xOffset=0, yOffset=0) [2020.06.12-01.36.21:417][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1817802637815475, xOffset=0, yOffset=0) [2020.06.12-01.36.21:434][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969693601131439, xOffset=0, yOffset=0) [2020.06.12-01.36.21:451][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121163606643677, xOffset=0, yOffset=0) [2020.06.12-01.36.21:467][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272504568099976, xOffset=0, yOffset=0) [2020.06.12-01.36.21:484][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424374520778656, xOffset=0, yOffset=0) [2020.06.12-01.36.21:500][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575547397136688, xOffset=0, yOffset=0) [2020.06.12-01.36.21:517][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727101147174835, xOffset=0, yOffset=0) [2020.06.12-01.36.21:534][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.287880927324295, xOffset=0, yOffset=0) [2020.06.12-01.36.21:551][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3029984831809998, xOffset=0, yOffset=0) [2020.06.12-01.36.21:567][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3182239234447479, xOffset=0, yOffset=0) [2020.06.12-01.36.21:585][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.333393007516861, xOffset=0, yOffset=0) [2020.06.12-01.36.21:601][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3485001027584076, xOffset=0, yOffset=0) [2020.06.12-01.36.21:618][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3638232946395874, xOffset=0, yOffset=0) [2020.06.12-01.36.21:635][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.378930926322937, xOffset=0, yOffset=0) [2020.06.12-01.36.21:650][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3940455615520477, xOffset=0, yOffset=0) [2020.06.12-01.36.21:667][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.40915310382843, xOffset=0, yOffset=0) [2020.06.12-01.36.21:684][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242609143257141, xOffset=0, yOffset=0) [2020.06.12-01.36.21:700][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4394644498825073, xOffset=0, yOffset=0) [2020.06.12-01.36.21:717][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.454573005437851, xOffset=0, yOffset=0) [2020.06.12-01.36.21:730][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.36.21:734][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.36.21:781][ 64]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.36.21:781][ 64]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.36.22:114][ 84]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_9] [2020.06.12-01.36.22:114][ 84]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.22:114][ 84]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_9] [2020.06.12-01.36.22:114][ 84]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.22:115][ 84]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.22:115][ 84]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.22:116][ 84]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.36.22:116][ 84]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.22:116][ 84]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.22:116][ 84]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_9] [2020.06.12-01.36.22:116][ 84]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.22:116][ 84]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.36.22:116][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.22:116][ 84]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.36.22:116][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.22:136][ 86]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E987FB16F0] Result: '1' k_EResultOK (success) [2020.06.12-01.36.22:136][ 86]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E987FB16F0]' succeeded in 0.350506 seconds [2020.06.12-01.36.22:148][ 86]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.36.22:169][ 88]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E987FB16F0] Result: '1' k_EResultOK (success) [2020.06.12-01.36.22:180][ 88]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.327206 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.36.22:190][ 89]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.406447 seconds [2020.06.12-01.36.22:315][ 96]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.22:315][ 96]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.36.22:315][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.22:315][ 96]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.22:315][ 96]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.36.22:315][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.22:315][ 96]Interaction: Interaction time: 0.600000 [2020.06.12-01.36.22:315][ 96]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Injured AnimTag_Male. [2020.06.12-01.36.22:315][ 96]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.12-01.36.22:315][ 96]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.36.22:316][ 96]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.36.22:316][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.22:349][ 98]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.36.22:716][120]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.36.22:915][132]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.22:915][132]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.36.22:915][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.22:915][132]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.22:915][132]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.36.22:915][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.22:948][134]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.22:948][134]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.36.22:948][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.22:948][134]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.22:948][134]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.36.22:948][134]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.22:948][134]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.36.22:948][134]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.22:948][134]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.36.22:948][134]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.36.22:948][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.22:949][134]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_9] [2020.06.12-01.36.22:949][134]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.22:949][134]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.24:232][211]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.24:232][211]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.36.24:232][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.24:232][211]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.24:232][211]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.36.24:232][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.24:265][213]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.24:265][213]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.36.24:265][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.24:265][213]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.24:265][213]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.36.24:265][213]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.24:265][213]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.36.24:265][213]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.24:265][213]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.36.24:265][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.24:265][213]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [FrenzyCooldown][FrenzyItem_C_0] [2020.06.12-01.36.24:265][213]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.24:265][213]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.25:263][273]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_9] [2020.06.12-01.36.25:263][273]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.25:264][273]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_9] [2020.06.12-01.36.25:264][273]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.25:265][273]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.25:265][273]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.25:265][273]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.36.25:265][273]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.25:265][273]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.25:266][273]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.12-01.36.25:266][273]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.25:266][273]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.36.25:266][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.25:266][273]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.36.25:266][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.25:266][273]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.36.25:565][291]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.25:565][291]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.36.25:565][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.25:565][291]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.25:565][291]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.36.25:565][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.25:565][291]Interaction: Interaction time: 2.600000 [2020.06.12-01.36.25:565][291]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankDestroy Legion. [2020.06.12-01.36.25:565][291]LogSM: Error: Play Update Montage AM_KK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.12-01.36.25:565][291]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.12-01.36.25:565][291]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.36.25:565][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.25:565][291]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.36.27:899][431]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.36.28:148][446]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.36.28:181][448]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.28:181][448]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.36.28:181][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.28:181][448]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.28:181][448]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.36.28:181][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.28:182][448]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.28:182][448]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.36.28:182][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.28:182][448]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.28:182][448]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.36.28:182][448]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.28:182][448]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.36.28:182][448]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.28:182][448]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.12-01.36.28:182][448]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.36.28:182][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.28:182][448]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_9] [2020.06.12-01.36.28:182][448]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.28:182][448]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.32:164][687]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.06.12-01.36.32:164][687]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.32:164][687]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.06.12-01.36.32:164][687]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.32:165][687]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.32:165][687]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.32:166][687]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.36.32:166][687]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.32:166][687]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.32:166][687]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.06.12-01.36.32:166][687]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.32:166][687]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.36.32:166][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.32:166][687]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.36.32:166][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.32:166][687]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.36.32:231][691]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.06.12-01.36.32:233][691]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.32:233][691]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.32:297][695]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.06.12-01.36.32:332][697]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.32:332][697]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.36.32:332][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.32:332][697]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.32:332][697]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.36.32:332][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.32:332][697]Interaction: Interaction time: 0.600000 [2020.06.12-01.36.32:332][697]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Injured AnimTag_Male. [2020.06.12-01.36.32:332][697]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.12-01.36.32:332][697]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.36.32:332][697]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.36.32:332][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.32:363][699]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.12-01.36.32:364][699]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.12-01.36.32:364][699]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.36.32:364][699]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.954899 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.36.32:368][699]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - toxicodendron]: On [2020.06.12-01.36.32:397][701]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-01.36.32:397][701]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.32:397][701]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-01.36.32:397][701]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.32:397][701]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.06.12-01.36.32:399][701]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.36.32:399][701]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.32:399][701]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.32:399][701]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.36.32:399][701]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.32:399][701]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.32:399][701]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-01.36.32:399][701]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.32:399][701]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.36.32:399][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.32:399][701]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.36.32:399][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.32:499][707]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.32:499][707]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.36.32:499][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.32:499][707]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.32:499][707]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.36.32:499][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.32:499][707]Interaction: Interaction time: 2.000000 [2020.06.12-01.36.32:499][707]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankStun Legion. [2020.06.12-01.36.32:499][707]LogSM: Error: Play Update Montage AM_KK_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.06.12-01.36.32:499][707]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.36.32:499][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.32:732][721]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.36.32:732][721]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Stun_Pallet [2020.06.12-01.36.32:932][733]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.32:932][733]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.36.32:932][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.32:932][733]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.32:932][733]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.36.32:932][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.32:965][735]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.32:965][735]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.36.32:965][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.32:965][735]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.32:965][735]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.36.32:965][735]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.32:965][735]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.36.32:965][735]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.32:965][735]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.36.32:965][735]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.36.32:965][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.32:965][735]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.06.12-01.36.32:965][735]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.32:965][735]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.34:233][811]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.36.34:349][818]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - toxicodendron]: Off [2020.06.12-01.36.34:483][826]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.36.34:498][827]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.34:498][827]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.36.34:498][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.34:498][827]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.34:498][827]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.36.34:498][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.34:498][827]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.34:498][827]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.36.34:498][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.34:498][827]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.34:498][827]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.36.34:498][827]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.34:499][827]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.36.34:499][827]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.34:499][827]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.36.34:499][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.34:499][827]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-01.36.34:499][827]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.34:499][827]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.34:597][833]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_1] [2020.06.12-01.36.34:597][833]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.34:597][833]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_1] [2020.06.12-01.36.34:597][833]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.34:599][833]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.34:599][833]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.34:599][833]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.36.34:599][833]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.34:599][833]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.34:599][833]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.12-01.36.34:599][833]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.34:599][833]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.36.34:599][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.34:599][833]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.36.34:599][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.34:665][837]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.36.34:730][841]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-01.36.34:730][841]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.34:730][841]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-01.36.34:730][841]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.34:732][841]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.34:732][841]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.34:732][841]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.36.34:732][841]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.34:732][841]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.34:732][841]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-01.36.34:732][841]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.34:732][841]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.36.34:732][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.34:732][841]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.36.34:732][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.34:764][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-01.36.34:766][843]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.34:766][843]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.36.34:766][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.34:766][843]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.34:766][843]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.36.34:766][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.34:766][843]Interaction: Interaction time: 16.000000 [2020.06.12-01.36.34:766][843]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.36.34:766][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.34:865][849]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.34:865][849]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.36.34:865][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.34:865][849]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.34:865][849]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.36.34:865][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.34:866][849]Interaction: Interaction time: 2.600000 [2020.06.12-01.36.34:866][849]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankDestroy Legion. [2020.06.12-01.36.34:866][849]LogSM: Error: Play Update Montage AM_KK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.12-01.36.34:866][849]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.12-01.36.34:866][849]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.36.34:866][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.34:866][849]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.36.35:699][899]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.35:699][899]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.36.35:699][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.35:699][899]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.35:699][899]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.36.35:699][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.35:701][899]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-01.36.35:732][901]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.35:732][901]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.36.35:732][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.35:732][901]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.35:732][901]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.36.35:732][901]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.35:732][901]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.36.35:732][901]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.35:732][901]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.36.35:732][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.35:732][901]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-01.36.35:732][901]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.35:732][901]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.35:768][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.12-01.36.36:680][958]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 42.963955 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.36.36:948][974]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.36:948][974]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.36.36:948][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.36:948][974]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.36:948][974]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.36.36:948][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.37:082][982]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.37:082][982]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.36.37:082][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.37:082][982]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.37:082][982]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.36.37:082][982]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.37:082][982]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.36.37:082][982]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.37:082][982]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.36.37:082][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.37:083][982]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.12-01.36.37:083][982]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.37:083][982]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.37:200][989]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.36.37:449][ 4]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.36.37:482][ 6]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.37:482][ 6]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.36.37:482][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.37:482][ 6]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.37:482][ 6]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.36.37:482][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.37:516][ 8]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.37:516][ 8]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.36.37:516][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.37:516][ 8]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.37:516][ 8]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.36.37:516][ 8]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.37:516][ 8]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.36.37:516][ 8]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.37:516][ 8]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.12-01.36.37:516][ 8]Interaction: Verbose: [DestroyRight][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.36.37:516][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.37:516][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_1] [2020.06.12-01.36.37:516][ 8]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.37:516][ 8]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.38:447][ 64]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.12-01.36.38:447][ 64]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.38:447][ 64]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.12-01.36.38:448][ 64]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.38:449][ 64]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.38:449][ 64]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.38:449][ 64]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.36.38:449][ 64]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.38:449][ 64]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.38:449][ 64]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.12-01.36.38:449][ 64]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.38:449][ 64]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.36.38:449][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.38:449][ 64]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.36.38:449][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.38:513][ 68]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.36.38:515][ 68]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.38:515][ 68]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.36.38:515][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.38:515][ 68]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.38:515][ 68]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.36.38:515][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.38:515][ 68]Interaction: Interaction time: 45.036045 [2020.06.12-01.36.38:515][ 68]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.36.38:515][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.38:747][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.12-01.36.39:214][110]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-01.36.39:214][110]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.39:214][110]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-01.36.39:214][110]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.39:214][110]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-01.36.39:214][110]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.39:214][110]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Null][Null] [2020.06.12-01.36.39:214][110]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.39:216][110]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.39:216][110]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.39:216][110]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.36.39:216][110]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.39:216][110]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.39:216][110]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-01.36.39:216][110]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.39:216][110]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.36.39:216][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.39:216][110]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.36.39:216][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.39:216][110]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.36.39:216][110]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.36.39:217][110]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.39:217][110]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.39:217][110]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.36.39:217][110]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.39:217][110]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.39:217][110]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-01.36.39:217][110]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.39:217][110]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.36.39:217][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.39:217][110]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup_In Legion. [2020.06.12-01.36.39:217][110]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup_In Legion AnimTag_Male AnimTag_Follower. [2020.06.12-01.36.39:217][110]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.36.39:217][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.39:217][110]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.06.12-01.36.39:217][110]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.36.39:231][111]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.36.39:231][111]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.36.39:248][112]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.36.39:248][112]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.36.39:265][113]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.36.39:265][113]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.36.39:282][114]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.39:282][114]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.12-01.36.39:282][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.39:282][114]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.36.39:282][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.39:282][114]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.39:282][114]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.36.39:282][114]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.39:282][114]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.36.39:282][114]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.39:282][114]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.36.39:282][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.39:282][114]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-01.36.39:282][114]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.39:282][114]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.39:549][130]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.39:549][130]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.36.39:549][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.39:549][130]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.39:549][130]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.36.39:549][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.39:549][130]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.06.12-01.36.39:549][130]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale02_Character_C_0. [2020.06.12-01.36.39:549][130]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-01.36.39:549][130]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-01.36.39:549][130]Interaction: Interaction time: 2.700000 [2020.06.12-01.36.39:549][130]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry. [2020.06.12-01.36.39:549][130]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.12-01.36.39:549][130]LogSM: Error: Play Update Montage AM_KK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.12-01.36.39:549][130]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.12-01.36.39:549][130]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.36.39:549][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.39:582][132]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.36.39:616][134]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.39:616][134]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.39:783][144]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_PickUP [2020.06.12-01.36.42:232][291]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.36.42:249][292]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.36.42:265][293]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.42:265][293]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.36.42:265][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.42:265][293]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.12-01.36.42:266][293]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.36.42:266][293]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.42:266][293]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.36.42:266][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.42:299][295]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.42:299][295]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.36.42:299][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.42:299][295]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.42:299][295]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.36.42:299][295]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.42:299][295]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.36.42:299][295]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.42:299][295]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.12-01.36.42:299][295]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.36.42:299][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.42:299][295]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-01.36.42:299][295]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.42:299][295]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.43:197][349]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.36.43:197][349]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.43:197][349]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.36.43:197][349]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.43:199][349]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.43:199][349]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.43:199][349]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.36.43:199][349]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.43:199][349]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.43:199][349]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.36.43:199][349]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.43:199][349]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.36.43:199][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.43:199][349]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.36.43:199][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.43:264][353]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-01.36.43:266][353]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.43:266][353]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.36.43:266][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.43:266][353]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.43:266][353]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.36.43:266][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.43:266][353]Interaction: Interaction time: 18.181818 [2020.06.12-01.36.43:266][353]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.06.12-01.36.43:266][353]LogSM: Error: Play Update Montage AM_M_WI_Wiggle Duration 18.181818 Timestamp 0.000000 [2020.06.12-01.36.43:266][353]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.36.43:266][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.45:000][457]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.36.45:015][458]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Male. [2020.06.12-01.36.45:250][472]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.36.46:750][562]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.36.46:765][563]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Male. [2020.06.12-01.36.47:000][577]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.36.48:516][668]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.36.48:532][669]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Male. [2020.06.12-01.36.48:750][682]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.36.50:266][773]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.36.50:282][774]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Male. [2020.06.12-01.36.50:517][788]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.36.50:935][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.12-01.36.51:665][857]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.179931 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.36.51:866][869]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.51:866][869]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.36.51:866][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.51:866][869]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.51:866][869]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.36.51:866][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.51:966][875]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.51:966][875]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.36.51:966][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.51:966][875]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.51:966][875]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.36.51:966][875]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.51:966][875]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.36.51:966][875]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.51:966][875]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.36.51:967][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.51:967][875]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.12-01.36.51:967][875]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.51:967][875]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.52:033][879]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.36.52:049][880]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Male. [2020.06.12-01.36.52:267][893]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.36.52:598][913]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.06.12-01.36.52:598][913]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.52:600][913]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.52:600][913]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.52:600][913]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.36.52:600][913]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.52:600][913]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.52:600][913]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.06.12-01.36.52:600][913]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.52:600][913]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.36.52:600][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.52:600][913]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookSetup Legion AnimTag_Carry. [2020.06.12-01.36.52:600][913]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookSetup Legion AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.12-01.36.52:600][913]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.36.52:600][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.52:601][913]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.36.52:616][914]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Male. [2020.06.12-01.36.52:616][914]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_WI_Wiggle [2020.06.12-01.36.52:617][914]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WI_Wiggle [2020.06.12-01.36.52:632][915]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.12-01.36.52:632][915]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.52:632][915]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.12-01.36.52:632][915]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.52:634][915]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.52:634][915]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.52:634][915]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.36.52:634][915]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.52:634][915]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.52:634][915]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.12-01.36.52:634][915]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.52:634][915]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.36.52:634][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.52:634][915]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.36.52:634][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.52:634][915]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.36.52:665][917]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.52:665][917]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.36.52:665][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.52:665][917]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.52:665][917]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.36.52:665][917]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.52:665][917]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.36.52:665][917]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.52:665][917]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.36.52:665][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.52:665][917]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.36.52:665][917]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.52:665][917]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.52:697][919]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.06.12-01.36.52:697][919]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.52:699][919]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.36.52:798][925]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.36.52:800][925]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.52:800][925]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.36.52:800][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.52:800][925]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.52:800][925]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.36.52:800][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.52:800][925]Interaction: Interaction time: 40.856171 [2020.06.12-01.36.52:800][925]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.36.52:800][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.52:832][927]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.36.52:898][931]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Enabled [2020.06.12-01.36.52:899][931]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.52:899][931]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.36.52:899][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.52:899][931]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.52:899][931]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.36.52:899][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.52:900][931]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamper Legion AnimTag_Carry AnimTag_Male. [2020.06.12-01.36.52:900][931]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-01.36.52:900][931]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-01.36.52:900][931]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.36.52:900][931]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.06.12-01.36.52:900][931]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.36.52:900][931]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Legion AnimTag_Carry AnimTag_Follower [2020.06.12-01.36.52:900][931]Interaction: Interaction time: 1.500000 [2020.06.12-01.36.52:900][931]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.06.12-01.36.52:900][931]LogSM: Error: Play Update Montage AM_KK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.12-01.36.52:900][931]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.36.52:900][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.52:901][931]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Hook_IN [2020.06.12-01.36.53:915][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.12-01.36.54:418][ 22]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Disabled [2020.06.12-01.36.54:483][ 26]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.36.54:483][ 26]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.36.54:483][ 26]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.36.54:483][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.54:483][ 26]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.36.54:483][ 26]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.36.54:483][ 26]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.36.54:485][ 26]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-01.36.54:515][ 28]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.12-01.36.54:516][ 28]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.12-01.36.54:516][ 28]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.12-01.36.54:516][ 28]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.12-01.36.54:516][ 28]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookCamperOut. [2020.06.12-01.36.54:516][ 28]AnimLeader: BP_Entity_C_7 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-01.36.54:516][ 28]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-01.36.54:516][ 28]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.12-01.36.54:517][ 28]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.54:517][ 28]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.36.54:517][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.54:517][ 28]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.54:517][ 28]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.36.54:517][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.54:517][ 28]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.36.54:548][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Enabled [2020.06.12-01.36.54:549][ 30]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.54:550][ 30]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.36.54:550][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.54:550][ 30]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.54:550][ 30]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.36.54:550][ 30]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.54:550][ 30]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.36.54:550][ 30]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.54:550][ 30]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.36.54:550][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.54:550][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.06.12-01.36.54:550][ 30]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.54:550][ 30]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.36.54:553][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Disabled [2020.06.12-01.36.54:583][ 32]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.54:583][ 32]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.54:634][ 35]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.36.55:281][ 74]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.36.55:281][ 74]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.36.55:635][ 95]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 238 [2020.06.12-01.36.55:749][102]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.55:749][102]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.36.55:749][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.55:749][102]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.55:749][102]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.36.55:749][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.55:752][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.12-01.36.55:916][112]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.55:916][112]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.36.55:916][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.55:916][112]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.55:916][112]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.36.55:916][112]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.55:916][112]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.36.55:916][112]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.36.55:916][112]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.36.55:916][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.36.55:916][112]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.12-01.36.55:916][112]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.36.55:916][112]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.36.56:281][134]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.36.56:281][134]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.36.56:281][134]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.36.56:281][134]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.36.56:681][158]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.840275 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.36.56:735][161]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.36.59:233][311]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.12-01.36.59:233][311]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.12-01.36.59:233][311]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.12-01.36.59:233][311]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookIdle. [2020.06.12-01.36.59:233][311]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.36.59:233][311]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-01.37.04:614][633]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.12-01.37.06:681][757]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.06.12-01.37.06:683][757]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.37.06:683][757]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.37.06:815][765]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.06.12-01.37.06:898][770]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.12-01.37.06:898][770]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.12-01.37.06:898][770]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.37.06:898][770]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.06.12-01.37.06:899][770]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.308259 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.37.06:902][770]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Dirk Me Off]: On [2020.06.12-01.37.06:915][771]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.12-01.37.07:131][784]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Succeed Legion. [2020.06.12-01.37.08:431][862]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.040626 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.37.08:884][889]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Dirk Me Off]: Off [2020.06.12-01.37.09:065][900]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-01.37.09:065][900]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.09:065][900]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-01.37.09:065][900]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.09:067][900]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.37.09:067][900]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.37.09:067][900]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.37.09:067][900]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.37.09:067][900]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.37.09:067][900]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-01.37.09:067][900]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.09:067][900]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.37.09:067][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.09:067][900]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.37.09:067][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.09:231][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-01.37.09:233][910]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.37.09:233][910]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.37.09:233][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.09:233][910]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.37.09:233][910]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.37.09:233][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.09:233][910]Interaction: Interaction time: 16.000000 [2020.06.12-01.37.09:233][910]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.37.09:233][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.09:884][949]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.37.10:099][962]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.37.10:099][962]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.37.10:099][962]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.37.10:099][962]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.37.10:099][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.10:099][962]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.37.10:100][962]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.37.10:100][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.10:116][963]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.37.10:116][963]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.37.10:116][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.10:116][963]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.37.10:116][963]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.37.10:116][963]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.37.10:116][963]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.37.10:116][963]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.37.10:116][963]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.37.10:116][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.10:116][963]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.12-01.37.10:116][963]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.10:116][963]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.12-01.37.10:116][963]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.10:116][963]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.37.10:134][964]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.37.10:134][964]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.37.10:135][964]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.37.10:169][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.12-01.37.10:198][968]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.37.10:198][968]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.680920 [2020.06.12-01.37.10:206][968]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.37.10:209][968]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.37.10:211][968]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-01.37.10:305][974]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-01.37.10:305][974]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.10:307][974]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.37.10:307][974]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.37.10:307][974]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.37.10:307][974]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.37.10:307][974]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.37.10:307][974]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-01.37.10:307][974]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.10:307][974]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.37.10:307][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.10:308][974]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup_In Legion. [2020.06.12-01.37.10:308][974]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Legion AnimTag_Female AnimTag_Follower. [2020.06.12-01.37.10:308][974]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.37.10:308][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.10:308][974]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.06.12-01.37.10:308][974]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.37.10:475][985]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E98BDB4BD0] Result: '1' k_EResultOK (success) [2020.06.12-01.37.10:475][985]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E98BDB4BD0]' succeeded in 0.274991 seconds [2020.06.12-01.37.10:507][987]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E98BDB4BD0] Result: '1' k_EResultOK (success) [2020.06.12-01.37.10:523][988]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.323116 seconds [2020.06.12-01.37.10:634][994]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.37.10:666][996]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.37.10:666][996]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.37.10:666][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.10:667][996]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.37.10:667][996]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.37.10:667][996]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.37.10:667][996]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.37.10:667][996]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.37.10:667][996]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.37.10:667][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.10:667][996]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-01.37.10:667][996]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.10:667][996]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.37.10:669][996]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-01.37.10:698][998]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-01.37.10:698][998]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.10:767][ 2]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.37.10:767][ 2]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.37.10:767][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.10:767][ 2]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.37.10:767][ 2]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.37.10:767][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.10:767][ 2]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.06.12-01.37.10:767][ 2]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.06.12-01.37.10:767][ 2]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-01.37.10:767][ 2]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-01.37.10:767][ 2]Interaction: Interaction time: 2.700000 [2020.06.12-01.37.10:767][ 2]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry. [2020.06.12-01.37.10:768][ 2]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.12-01.37.10:768][ 2]LogSM: Error: Play Update Montage AM_KK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.12-01.37.10:768][ 2]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.12-01.37.10:768][ 2]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.37.10:768][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.10:848][ 7]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.12-01.37.10:848][ 7]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.10:848][ 7]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.12-01.37.10:848][ 7]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.10:849][ 7]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.37.10:849][ 7]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.37.10:849][ 7]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.37.10:849][ 7]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.37.10:849][ 7]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.37.10:849][ 7]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.12-01.37.10:849][ 7]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.10:849][ 7]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.37.10:849][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.10:849][ 7]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.37.10:849][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.10:849][ 7]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.37.10:873][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-01.37.10:899][ 9]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 54.473572 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.37.10:932][ 11]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.12-01.37.10:932][ 11]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.10:949][ 12]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.37.10:949][ 12]LogDBDPlayerMovement: StopSnapping Final Location (11075.549805 11188.980469 326.198425) [2020.06.12-01.37.10:949][ 12]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.37.10:949][ 12]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.37.10:949][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.10:949][ 12]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.37.10:949][ 12]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.37.10:949][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.10:949][ 12]Interaction: Interaction time: 17.017618 [2020.06.12-01.37.10:949][ 12]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.37.10:949][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.11:017][ 16]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_PickUP [2020.06.12-01.37.11:031][ 17]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.37.11:032][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.12-01.37.11:100][ 21]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.37.11:100][ 21]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.37.13:450][162]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.37.13:467][163]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.37.13:483][164]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.37.13:483][164]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.37.13:483][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.13:483][164]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.12-01.37.13:483][164]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.37.13:483][164]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.37.13:484][164]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.37.13:484][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.13:484][164]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.37.13:484][164]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.37.13:484][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.13:484][164]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.37.13:484][164]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.37.13:484][164]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.37.13:484][164]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.37.13:484][164]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.37.13:484][164]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.12-01.37.13:484][164]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.37.13:484][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.13:484][164]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-01.37.13:484][164]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.13:484][164]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.37.13:782][182]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-01.37.13:782][182]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.13:949][192]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-01.37.13:949][192]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.13:951][192]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.37.13:951][192]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.37.13:951][192]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.37.13:951][192]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.37.13:951][192]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.37.13:951][192]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-01.37.13:951][192]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.13:951][192]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.37.13:951][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.13:951][192]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.37.13:951][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.14:081][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-01.37.14:083][200]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.37.14:083][200]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.37.14:083][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.14:083][200]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.37.14:083][200]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.37.14:083][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.14:083][200]Interaction: Interaction time: 18.181818 [2020.06.12-01.37.14:083][200]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.06.12-01.37.14:083][200]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 18.181818 Timestamp 0.000000 [2020.06.12-01.37.14:083][200]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.37.14:083][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.15:818][304]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.37.15:833][305]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.06.12-01.37.15:951][312]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.37.16:336][335]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-01.37.16:432][341]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.37.16:432][341]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.37.16:432][341]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_1 - ♛ K I N G ♛, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.12-01.37.16:432][341]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.06.12-01.37.16:434][341]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.37.16:434][341]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.37.16:434][341]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.37.16:434][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.16:434][341]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-01.37.16:434][341]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.12-01.37.16:434][341]LogDBDGeneral: Warning: Scalars [2020.06.12-01.37.16:434][341]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-01.37.16:434][341]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-01.37.16:434][341]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.12-01.37.16:434][341]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.12-01.37.16:434][341]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.12-01.37.16:434][341]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-01.37.16:435][341]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-01.37.16:435][341]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-01.37.16:435][341]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-01.37.16:435][341]LogDBDGeneral: Warning: Textures [2020.06.12-01.37.16:435][341]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.12-01.37.16:435][341]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-01.37.16:435][341]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-01.37.16:435][341]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-01.37.16:435][341]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-01.37.16:435][341]LogDBDGeneral: Warning: Vectors [2020.06.12-01.37.16:435][341]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-01.37.16:435][341]LogDBDGeneral: Warning: Scalars [2020.06.12-01.37.16:435][341]LogDBDGeneral: Warning: Textures [2020.06.12-01.37.16:435][341]LogDBDGeneral: Warning: Vectors [2020.06.12-01.37.16:435][341]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-01.37.16:467][343]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.37.16:467][343]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.37.16:467][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.16:467][343]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.37.16:467][343]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.37.16:467][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.16:467][343]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.37.16:467][343]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.37.16:467][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.16:467][343]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.37.16:467][343]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.37.16:467][343]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.37.16:467][343]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.37.16:467][343]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.37.16:467][343]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.37.16:467][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.16:467][343]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.12-01.37.16:467][343]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.16:467][343]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.37.16:536][347]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7224043607711792, hitAreaLength=0.1181818246841431, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-01.37.16:537][347]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.37.16:553][348]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01509854383766651, xOffset=0, yOffset=0) [2020.06.12-01.37.16:570][349]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03026681765913963, xOffset=0, yOffset=0) [2020.06.12-01.37.16:587][350]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04542863368988037, xOffset=0, yOffset=0) [2020.06.12-01.37.16:603][351]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06057581678032875, xOffset=0, yOffset=0) [2020.06.12-01.37.16:619][352]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07572817802429199, xOffset=0, yOffset=0) [2020.06.12-01.37.16:636][353]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09090490639209747, xOffset=0, yOffset=0) [2020.06.12-01.37.16:653][354]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.106025904417038, xOffset=0, yOffset=0) [2020.06.12-01.37.16:670][355]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211845427751541, xOffset=0, yOffset=0) [2020.06.12-01.37.16:686][356]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363409012556076, xOffset=0, yOffset=0) [2020.06.12-01.37.16:704][357]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515034437179565, xOffset=0, yOffset=0) [2020.06.12-01.37.16:720][358]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666245311498642, xOffset=0, yOffset=0) [2020.06.12-01.37.16:737][359]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.18178853392601, xOffset=0, yOffset=0) [2020.06.12-01.37.16:753][360]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969548016786575, xOffset=0, yOffset=0) [2020.06.12-01.37.16:771][361]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.21212188899517, xOffset=0, yOffset=0) [2020.06.12-01.37.16:786][362]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272858917713165, xOffset=0, yOffset=0) [2020.06.12-01.37.16:803][363]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424052506685257, xOffset=0, yOffset=0) [2020.06.12-01.37.16:819][364]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575846910476685, xOffset=0, yOffset=0) [2020.06.12-01.37.16:837][365]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.27270895242691, xOffset=0, yOffset=0) [2020.06.12-01.37.16:854][366]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2879407703876495, xOffset=0, yOffset=0) [2020.06.12-01.37.16:870][367]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030155003070831, xOffset=0, yOffset=0) [2020.06.12-01.37.16:886][368]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181850612163544, xOffset=0, yOffset=0) [2020.06.12-01.37.16:904][369]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.33330288529396, xOffset=0, yOffset=0) [2020.06.12-01.37.16:922][370]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3486965298652649, xOffset=0, yOffset=0) [2020.06.12-01.37.16:938][371]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.36376279592514, xOffset=0, yOffset=0) [2020.06.12-01.37.16:954][372]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3788295090198517, xOffset=0, yOffset=0) [2020.06.12-01.37.16:970][373]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939193189144135, xOffset=0, yOffset=0) [2020.06.12-01.37.16:986][374]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.409066766500473, xOffset=0, yOffset=0) [2020.06.12-01.37.17:003][375]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242134988307953, xOffset=0, yOffset=0) [2020.06.12-01.37.17:019][376]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393604099750519, xOffset=0, yOffset=0) [2020.06.12-01.37.17:036][377]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.45453205704689, xOffset=0, yOffset=0) [2020.06.12-01.37.17:053][378]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4696827828884125, xOffset=0, yOffset=0) [2020.06.12-01.37.17:070][379]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4848844110965729, xOffset=0, yOffset=0) [2020.06.12-01.37.17:086][380]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4999865889549255, xOffset=0, yOffset=0) [2020.06.12-01.37.17:103][381]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.515165388584137, xOffset=0, yOffset=0) [2020.06.12-01.37.17:120][382]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5302889943122864, xOffset=0, yOffset=0) [2020.06.12-01.37.17:137][383]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5454770922660828, xOffset=0, yOffset=0) [2020.06.12-01.37.17:153][384]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.560581386089325, xOffset=0, yOffset=0) [2020.06.12-01.37.17:170][385]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5757442712783813, xOffset=0, yOffset=0) [2020.06.12-01.37.17:187][386]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.59092754125595, xOffset=0, yOffset=0) [2020.06.12-01.37.17:198][387]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 73.508339 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.12-01.37.17:204][387]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6061002612113953, xOffset=0, yOffset=0) [2020.06.12-01.37.17:220][388]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6212309598922729, xOffset=0, yOffset=0) [2020.06.12-01.37.17:237][389]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6363509893417358, xOffset=0, yOffset=0) [2020.06.12-01.37.17:253][390]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6514917016029358, xOffset=0, yOffset=0) [2020.06.12-01.37.17:270][391]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6666994094848633, xOffset=0, yOffset=0) [2020.06.12-01.37.17:287][392]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6818199753761292, xOffset=0, yOffset=0) [2020.06.12-01.37.17:304][393]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6969911456108093, xOffset=0, yOffset=0) [2020.06.12-01.37.17:320][394]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7121891379356384, xOffset=0, yOffset=0) [2020.06.12-01.37.17:337][395]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7272902131080627, xOffset=0, yOffset=0) [2020.06.12-01.37.17:353][396]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7424266934394836, xOffset=0, yOffset=0) [2020.06.12-01.37.17:370][397]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7575649023056, xOffset=0, yOffset=0) [2020.06.12-01.37.17:382][398]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.37.17:387][398]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.37.17:499][405]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.37.17:499][405]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.37.17:601][411]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.37.17:617][412]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.06.12-01.37.17:751][420]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.37.17:787][423]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E98BDB1390] Result: '1' k_EResultOK (success) [2020.06.12-01.37.17:787][423]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E98BDB1390]' succeeded in 0.287629 seconds [2020.06.12-01.37.17:821][425]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E94876D270] Result: '1' k_EResultOK (success) [2020.06.12-01.37.17:842][426]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.339572 seconds [2020.06.12-01.37.18:665][475]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.06.12-01.37.18:665][475]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.18:667][475]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.37.18:667][475]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.37.18:667][475]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.37.18:667][475]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.37.18:667][475]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.37.18:667][475]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.06.12-01.37.18:667][475]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.18:667][475]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.37.18:667][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.18:667][475]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookSetup Legion AnimTag_Carry AnimTag_StrafeLeft. [2020.06.12-01.37.18:667][475]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Legion AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.06.12-01.37.18:667][475]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.37.18:667][475]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.37.18:667][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.18:683][476]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.06.12-01.37.18:683][476]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.06.12-01.37.18:700][477]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.37.18:701][477]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.37.18:701][477]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.06.12-01.37.18:967][493]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.37.18:967][493]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.37.18:967][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.18:967][493]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.37.18:967][493]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.37.18:967][493]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.37.18:967][493]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.37.18:967][493]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.37.18:967][493]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.37.18:967][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.18:967][493]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-01.37.18:967][493]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.18:967][493]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.37.18:998][495]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.06.12-01.37.18:998][495]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.19:034][497]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.37.19:065][499]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.HookChargeable Enabled?: Enabled [2020.06.12-01.37.19:067][499]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.37.19:067][499]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.37.19:067][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.19:067][499]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.37.19:067][499]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.37.19:067][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.19:067][499]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Legion AnimTag_Carry AnimTag_Female. [2020.06.12-01.37.19:067][499]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-01.37.19:067][499]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-01.37.19:067][499]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.37.19:067][499]AnimLeader: BP_SmallMeatLocker_Spirit_C_6 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.06.12-01.37.19:068][499]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.37.19:068][499]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Legion AnimTag_Carry AnimTag_Follower [2020.06.12-01.37.19:068][499]Interaction: Interaction time: 1.500000 [2020.06.12-01.37.19:068][499]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.06.12-01.37.19:068][499]LogSM: Error: Play Update Montage AM_KK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.12-01.37.19:068][499]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.37.19:068][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.19:068][499]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Hook_IN [2020.06.12-01.37.20:586][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.HookChargeable Enabled?: Disabled [2020.06.12-01.37.20:683][596]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.37.20:683][596]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.37.20:683][596]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.37.20:683][596]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.37.20:683][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.20:683][596]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.37.20:683][596]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.37.20:683][596]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.37.20:683][596]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.37.20:683][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.20:684][596]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.37.20:684][596]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.37.20:684][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.20:691][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-01.37.20:716][598]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.12-01.37.20:716][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.HookChargeable Enabled?: Enabled [2020.06.12-01.37.20:717][598]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.12-01.37.20:717][598]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.12-01.37.20:718][598]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.12-01.37.20:718][598]AnimLeader: BP_SmallMeatLocker_Spirit_C_6 Requested to Play: HookCamperOut. [2020.06.12-01.37.20:718][598]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-01.37.20:718][598]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-01.37.20:718][598]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.12-01.37.20:719][598]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.37.20:719][598]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.37.20:719][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.20:719][598]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.37.20:719][598]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.37.20:719][598]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.37.20:719][598]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.37.20:719][598]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.37.20:719][598]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.37.20:719][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.20:719][598]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.06.12-01.37.20:719][598]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.20:719][598]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.37.20:721][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.HookChargeable Enabled?: Disabled [2020.06.12-01.37.20:917][610]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.37.20:917][610]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.37.21:516][646]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_1 - ♛ K I N G ♛, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.37.21:686][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-01.37.22:132][683]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.37.22:133][683]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.37.22:150][684]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.37.22:167][685]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.37.22:183][686]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.37.22:200][687]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.37.22:217][688]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.37.22:234][689]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.37.22:251][690]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.37.22:267][691]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.37.22:267][691]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.37.22:267][691]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.37.22:267][691]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.37.22:267][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.22:267][691]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.37.22:267][691]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.37.22:267][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.22:268][691]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.37.22:284][692]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.37.22:284][692]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.37.22:284][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.22:284][692]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.37.22:284][692]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.37.22:284][692]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.37.22:284][692]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.37.22:284][692]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.37.22:284][692]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.37.22:284][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.22:284][692]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.12-01.37.22:284][692]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.22:284][692]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.12-01.37.22:284][692]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.22:284][692]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.37.22:351][696]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_4] [2020.06.12-01.37.22:351][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.22:351][696]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_4] [2020.06.12-01.37.22:351][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.22:351][696]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_4] [2020.06.12-01.37.22:351][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.22:351][696]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_4] [2020.06.12-01.37.22:351][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.22:355][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.12-01.37.22:383][698]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.37.22:383][698]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.208089 [2020.06.12-01.37.22:391][698]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.37.22:550][708]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_4] [2020.06.12-01.37.22:550][708]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.22:550][708]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_4] [2020.06.12-01.37.22:550][708]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.22:550][708]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_4] [2020.06.12-01.37.22:550][708]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.22:550][708]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_4] [2020.06.12-01.37.22:550][708]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.22:567][709]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.12-01.37.22:567][709]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.22:567][709]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.12-01.37.22:567][709]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.22:567][709]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.06.12-01.37.22:567][709]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.22:693][717]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E94876A2D0] Result: '1' k_EResultOK (success) [2020.06.12-01.37.22:693][717]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E94876A2D0]' succeeded in 0.308742 seconds [2020.06.12-01.37.22:722][719]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E94876A2D0] Result: '1' k_EResultOK (success) [2020.06.12-01.37.22:741][720]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.355244 seconds [2020.06.12-01.37.23:149][744]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 16.647100 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.37.23:534][767]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_14_C_0 [2020.06.12-01.37.23:768][781]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-01.37.23:769][781]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_1 [2020.06.12-01.37.23:769][781]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.12-01.37.25:434][881]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.12-01.37.25:434][881]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.12-01.37.25:434][881]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.12-01.37.25:434][881]AnimLeader: BP_SmallMeatLocker_Spirit_C_6 Requested to Play: HookIdle. [2020.06.12-01.37.25:434][881]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.37.25:434][881]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.12-01.37.30:050][158]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_5] [2020.06.12-01.37.30:050][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.30:050][158]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.06.12-01.37.30:050][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.30:050][158]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_5] [2020.06.12-01.37.30:050][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.30:050][158]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.06.12-01.37.30:050][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.30:517][186]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_5] [2020.06.12-01.37.30:518][186]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.30:518][186]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_5] [2020.06.12-01.37.30:518][186]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.30:934][211]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_5] [2020.06.12-01.37.30:934][211]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.30:934][211]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_5] [2020.06.12-01.37.30:934][211]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.30:934][211]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_5] [2020.06.12-01.37.30:934][211]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.30:934][211]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.06.12-01.37.30:934][211]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.30:934][211]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_5] [2020.06.12-01.37.30:934][211]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.30:934][211]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.06.12-01.37.30:934][211]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.32:215][288]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.06.12-01.37.32:215][288]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.32:215][288]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.06.12-01.37.32:215][288]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.32:218][288]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.37.32:218][288]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.37.32:218][288]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.37.32:218][288]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.37.32:218][288]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.37.32:218][288]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.06.12-01.37.32:218][288]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.32:218][288]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.37.32:218][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.32:218][288]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.37.32:218][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.32:218][288]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.37.32:349][296]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.12-01.37.32:352][296]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.37.32:352][296]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.37.32:352][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.32:352][296]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.37.32:352][296]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.37.32:352][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.32:352][296]Interaction: Interaction time: 2.000000 [2020.06.12-01.37.32:352][296]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: DamageGenerator Legion. [2020.06.12-01.37.32:352][296]LogSM: Error: Play Update Montage AM_KK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.12-01.37.32:352][296]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.37.32:352][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.32:352][296]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.37.34:084][400]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.37.34:334][415]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.37.34:369][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.12-01.37.34:432][421]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.06.12-01.37.34:432][421]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.12-01.37.34:434][421]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.37.34:434][421]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.37.34:435][421]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.37.34:435][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.34:466][423]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.12-01.37.34:468][423]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.37.34:468][423]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.37.34:468][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.34:468][423]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.37.34:468][423]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.37.34:468][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.34:468][423]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.37.34:468][423]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.37.34:468][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.34:468][423]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.37.34:468][423]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.37.34:468][423]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.37.34:468][423]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.37.34:468][423]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.37.34:468][423]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.37.34:468][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.34:468][423]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.06.12-01.37.34:468][423]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.34:468][423]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.37.34:470][423]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.12-01.37.44:318][ 14]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_7] [2020.06.12-01.37.44:318][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.44:318][ 14]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_7] [2020.06.12-01.37.44:318][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.44:318][ 14]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.06.12-01.37.44:318][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.44:318][ 14]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.06.12-01.37.44:318][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.44:339][ 15]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.37.44:374][ 17]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-01.37.44:374][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.44:374][ 17]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.12-01.37.44:374][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.44:374][ 17]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.12-01.37.44:374][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.44:374][ 17]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.12-01.37.44:374][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.44:374][ 17]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.12-01.37.44:374][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.44:374][ 17]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.12-01.37.44:374][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.44:374][ 17]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.12-01.37.44:374][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.44:586][ 30]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.37.44:586][ 30]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.44:586][ 30]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.37.44:586][ 30]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.44:735][ 39]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.12-01.37.44:735][ 39]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.44:735][ 39]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_Spirit_C_7] [2020.06.12-01.37.44:735][ 39]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.44:736][ 39]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.37.44:736][ 39]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.37.44:736][ 39]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.37.44:736][ 39]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.37.44:736][ 39]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.37.44:736][ 39]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_7] [2020.06.12-01.37.44:736][ 39]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.44:736][ 39]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.37.44:736][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.44:736][ 39]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.37.44:736][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.44:736][ 39]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.37.44:800][ 43]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Spirit_C_7] [2020.06.12-01.37.44:800][ 43]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.44:800][ 43]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.06.12-01.37.44:802][ 43]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_7] [2020.06.12-01.37.44:802][ 43]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.44:802][ 43]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_7] [2020.06.12-01.37.44:802][ 43]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.44:851][ 46]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.37.44:851][ 46]LogDBDPlayerMovement: StopSnapping Final Location (15348.835938 7636.767578 87.859520) [2020.06.12-01.37.44:851][ 46]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.37.44:851][ 46]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.37.44:851][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.44:851][ 46]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.37.44:851][ 46]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.37.44:851][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.44:851][ 46]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.37.44:852][ 46]Interaction: Interaction time: 1.000000 [2020.06.12-01.37.44:852][ 46]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.06.12-01.37.44:852][ 46]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale10_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.12-01.37.44:852][ 46]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Follower. [2020.06.12-01.37.44:852][ 46]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 9.778195 [2020.06.12-01.37.44:852][ 46]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.37.44:852][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.44:933][ 51]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.12-01.37.44:933][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.UnhookChargeable Enabled?: Enabled [2020.06.12-01.37.44:968][ 53]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.12-01.37.44:968][ 53]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.12-01.37.44:968][ 53]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.12-01.37.44:968][ 53]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: UnhookIn. [2020.06.12-01.37.44:968][ 53]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.37.44:968][ 53]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.12-01.37.44:968][ 53]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.37.44:968][ 53]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.37.44:968][ 53]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.37.45:068][ 59]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.37.45:068][ 59]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.45:268][ 71]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.37.45:933][111]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-01.37.45:933][111]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.37.45:933][111]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.37.45:933][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.45:936][111]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.UnhookChargeable Enabled?: Disabled [2020.06.12-01.37.45:950][112]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.37.45:950][112]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.37.45:950][112]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.37.45:950][112]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.37.45:950][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.45:950][112]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.37.45:950][112]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-01.37.45:950][112]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-01.37.45:950][112]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.12-01.37.45:950][112]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: UnhookOut. [2020.06.12-01.37.45:950][112]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.37.45:950][112]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.12-01.37.45:951][112]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.37.45:951][112]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.06.12-01.37.45:951][112]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.37.45:951][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.45:999][115]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale02_Character_C_0 - toxicodendron, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.37.46:000][115]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.37.46:000][115]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.06.12-01.37.46:033][117]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-01.37.46:037][117]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-01.37.46:066][119]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.381162 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.06.12-01.37.46:068][119]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.12-01.37.46:068][119]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.12-01.37.46:068][119]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-01.37.46:068][119]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.12-01.37.46:356][137]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E98260EC20] Result: '1' k_EResultOK (success) [2020.06.12-01.37.46:356][137]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E98260EC20]' succeeded in 0.351368 seconds [2020.06.12-01.37.46:390][139]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E98260EC20] Result: '1' k_EResultOK (success) [2020.06.12-01.37.46:409][140]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.406138 seconds [2020.06.12-01.37.46:699][157]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.06.12-01.37.46:699][157]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.06.12-01.37.46:701][157]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.37.46:702][157]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.37.46:817][164]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.37.46:817][164]GameFlow: Writing Profile Stat DBD_HitNearHook: 1 [2020.06.12-01.37.46:818][164]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperMale10_Character_C_0 [2020.06.12-01.37.46:819][164]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.37.46:819][164]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.37.46:819][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.46:819][164]Interaction: Client_SendCancelInteraction_Implementation [2020.06.12-01.37.46:823][164]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - FlippyMCXLI]: On [2020.06.12-01.37.46:834][165]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.37.46:834][165]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.37.46:834][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.46:834][165]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.37.46:834][165]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.37.46:834][165]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.37.46:834][165]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.37.46:835][165]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.37.46:835][165]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.37.46:835][165]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.37.46:835][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.46:835][165]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.37.46:835][165]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Spirit_C_7] [2020.06.12-01.37.46:835][165]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.46:835][165]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_Spirit_C_7] [2020.06.12-01.37.46:835][165]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.46:835][165]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.37.46:835][165]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=11.778 [2020.06.12-01.37.46:900][169]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.37.46:900][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.UnhookChargeable Enabled?: Enabled [2020.06.12-01.37.46:905][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.UnhookChargeable Enabled?: Disabled [2020.06.12-01.37.46:935][171]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.37.46:935][171]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.37.47:000][175]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Succeed Legion. [2020.06.12-01.37.47:088][181]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9892F8950] Result: '1' k_EResultOK (success) [2020.06.12-01.37.47:088][181]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9892F8950]' succeeded in 0.267098 seconds [2020.06.12-01.37.47:122][183]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9892F8950] Result: '1' k_EResultOK (success) [2020.06.12-01.37.47:134][183]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_7] [2020.06.12-01.37.47:134][183]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.47:134][183]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_7] [2020.06.12-01.37.47:134][183]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.47:143][184]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.321125 seconds [2020.06.12-01.37.47:370][197]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.37.47:370][197]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.47:370][197]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.37.47:370][197]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.47:536][207]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-01.37.47:536][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.47:536][207]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.12-01.37.47:536][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.47:536][207]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.12-01.37.47:536][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.47:536][207]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.12-01.37.47:536][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.47:536][207]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.12-01.37.47:537][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.47:537][207]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.12-01.37.47:537][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.47:537][207]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.12-01.37.47:537][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.47:618][212]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_7] [2020.06.12-01.37.47:618][212]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.47:618][212]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_7] [2020.06.12-01.37.47:618][212]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.47:618][212]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.06.12-01.37.47:618][212]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.47:618][212]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.06.12-01.37.47:618][212]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.47:784][222]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.06.12-01.37.48:650][273]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.509501 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.37.48:803][282]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - FlippyMCXLI]: Off [2020.06.12-01.37.48:817][283]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=13.762 [2020.06.12-01.37.50:053][357]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.37.50:053][357]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.37.54:638][632]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.37.54:934][650]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.206142 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.37.54:937][650]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.37.54:969][652]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.06.12-01.37.55:238][668]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.37.55:267][670]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.37.55:267][670]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.37.55:750][699]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.997388 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.37.55:783][701]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.06.12-01.37.56:282][731]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.37.56:283][731]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.37.56:338][734]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 164 [2020.06.12-01.37.57:283][791]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.37.57:283][791]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.37.57:283][791]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.37.57:283][791]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.37.57:337][794]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.37.58:816][883]Interaction: Player [BP_CamperMale02_Character_C_1] is in chase. [2020.06.12-01.37.59:833][944]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Spirit_C_6] [2020.06.12-01.37.59:833][944]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.59:833][944]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Spirit_C_6] [2020.06.12-01.37.59:833][944]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.59:835][944]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.37.59:835][944]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.37.59:835][944]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.37.59:835][944]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.37.59:835][944]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.37.59:835][944]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_6] [2020.06.12-01.37.59:835][944]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.37.59:836][944]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.37.59:836][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.59:836][944]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.37.59:836][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.59:902][948]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.37.59:966][952]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.12-01.37.59:967][952]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.UnhookChargeable Enabled?: Enabled [2020.06.12-01.37.59:969][952]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.37.59:969][952]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.37.59:969][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.59:969][952]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.37.59:969][952]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.37.59:969][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.59:969][952]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.37.59:969][952]Interaction: Interaction time: 1.000000 [2020.06.12-01.37.59:969][952]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: UnhookIn AnimTag_Male. [2020.06.12-01.37.59:969][952]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale02_Character_C_1 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.12-01.37.59:969][952]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.06.12-01.37.59:969][952]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.12-01.37.59:969][952]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.37.59:969][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.37.59:970][952]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.37.59:985][953]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.12-01.37.59:985][953]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.12-01.37.59:986][953]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.12-01.37.59:986][953]AnimLeader: BP_SmallMeatLocker_Spirit_C_6 Requested to Play: UnhookIn. [2020.06.12-01.37.59:986][953]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.37.59:986][953]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.12-01.38.00:053][957]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.38.00:053][957]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.38.00:053][957]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.38.00:435][980]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.38.00:972][ 12]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.UnhookChargeable Enabled?: Disabled [2020.06.12-01.38.01:067][ 18]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale02_Character_C_0 - toxicodendron, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.38.01:133][ 22]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.38.01:135][ 22]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.38.01:135][ 22]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.38.01:135][ 22]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.38.01:135][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.01:166][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-01.38.01:169][ 24]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.01:169][ 24]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.38.01:169][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.01:169][ 24]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.38.01:169][ 24]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-01.38.01:169][ 24]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-01.38.01:169][ 24]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.12-01.38.01:169][ 24]AnimLeader: BP_SmallMeatLocker_Spirit_C_6 Requested to Play: UnhookOut. [2020.06.12-01.38.01:169][ 24]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.38.01:169][ 24]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.12-01.38.01:169][ 24]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.01:169][ 24]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: UnhookOut AnimTag_Male. [2020.06.12-01.38.01:169][ 24]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.38.01:169][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.01:172][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-01.38.01:200][ 26]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.288054 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.06.12-01.38.01:202][ 26]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.12-01.38.01:202][ 26]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.12-01.38.01:202][ 26]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-01.38.01:203][ 26]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.12-01.38.01:666][ 54]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.609899 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.38.01:833][ 64]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.06.12-01.38.01:835][ 64]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.01:835][ 64]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.01:866][ 66]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.06.12-01.38.01:933][ 70]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperMale02_Character_C_1 [2020.06.12-01.38.01:934][ 70]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.12-01.38.01:934][ 70]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-01.38.01:938][ 70]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛]: On [2020.06.12-01.38.01:938][ 70]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-01.38.02:099][ 80]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.38.02:100][ 80]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.UnhookChargeable Enabled?: Enabled [2020.06.12-01.38.02:101][ 80]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.02:101][ 80]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.38.02:101][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.02:102][ 80]AuthoritativeMovement: BP_CamperMale02_Character_C_1 AuthoritativeMovement set to False [2020.06.12-01.38.02:102][ 80]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.02:102][ 80]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.38.02:102][ 80]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.02:102][ 80]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.38.02:102][ 80]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.02:102][ 80]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.38.02:102][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.02:102][ 80]AuthoritativeMovement: BP_CamperMale02_Character_C_1 AuthoritativeMovement set to False [2020.06.12-01.38.02:102][ 80]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Spirit_C_6] [2020.06.12-01.38.02:102][ 80]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.02:102][ 80]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.02:104][ 80]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.UnhookChargeable Enabled?: Disabled [2020.06.12-01.38.02:167][ 84]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Succeed Legion. [2020.06.12-01.38.02:167][ 84]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.643511 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.38.02:302][ 92]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.38.02:302][ 92]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.38.02:700][116]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.473485 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.12-01.38.02:866][126]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.12-01.38.03:920][189]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛]: Off [2020.06.12-01.38.05:187][265]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.05:187][265]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.05:253][269]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_1 [2020.06.12-01.38.05:253][269]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-01.38.05:483][283]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.06.12-01.38.05:483][283]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.05:483][283]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.06.12-01.38.05:483][283]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.05:486][283]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.05:486][283]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.05:486][283]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.38.05:486][283]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.05:486][283]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.05:486][283]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.06.12-01.38.05:486][283]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.05:486][283]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.38.05:486][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.05:486][283]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.38.05:486][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.05:486][283]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.38.05:502][284]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_14_C_0 [2020.06.12-01.38.05:686][295]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.05:686][295]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.38.05:686][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.05:686][295]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.05:686][295]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.38.05:686][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.05:686][295]Interaction: Interaction time: 0.600000 [2020.06.12-01.38.05:687][295]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: PlankPulldownStationary Left AnimTag_Injured AnimTag_Male. [2020.06.12-01.38.05:687][295]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.12-01.38.05:687][295]AuthoritativeMovement: BP_CamperMale02_Character_C_1 AuthoritativeMovement set to True [2020.06.12-01.38.05:687][295]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.38.05:687][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.05:752][299]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.12-01.38.05:752][299]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.38.05:785][301]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_4] [2020.06.12-01.38.05:785][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.05:785][301]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_4] [2020.06.12-01.38.05:785][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.05:785][301]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_4] [2020.06.12-01.38.05:785][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.05:785][301]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_4] [2020.06.12-01.38.05:785][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.06:120][321]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.38.06:202][326]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.12-01.38.06:285][331]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.06:285][331]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.38.06:285][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.06:285][331]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.06:285][331]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.38.06:285][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.06:318][333]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.06:318][333]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.38.06:318][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.06:319][333]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.06:319][333]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.38.06:319][333]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.06:319][333]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.38.06:319][333]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.06:319][333]AuthoritativeMovement: BP_CamperMale02_Character_C_1 AuthoritativeMovement set to False [2020.06.12-01.38.06:319][333]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.38.06:319][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.06:319][333]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.06.12-01.38.06:319][333]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.06:319][333]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.06:352][335]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.12-01.38.06:352][335]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.06:352][335]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.12-01.38.06:352][335]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.06:352][335]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.06.12-01.38.06:352][335]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.06:372][336]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.38.06:436][340]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_1 [2020.06.12-01.38.06:436][340]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-01.38.06:451][341]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_Spirit_C_7] [2020.06.12-01.38.06:451][341]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.06:451][341]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.12-01.38.06:451][341]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.06:452][341]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.38.06:452][341]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.38.06:452][341]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.38.06:452][341]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.06:452][341]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.38.06:452][341]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.12-01.38.06:452][341]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.06:452][341]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.38.06:452][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.06:452][341]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.38.06:452][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.06:452][341]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.38.06:517][345]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.12-01.38.06:517][345]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.06:519][345]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_4] [2020.06.12-01.38.06:519][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.06:519][345]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_4] [2020.06.12-01.38.06:519][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.06:519][345]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_4] [2020.06.12-01.38.06:519][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.06:519][345]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_4] [2020.06.12-01.38.06:519][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.06:552][347]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.38.06:553][347]LogDBDPlayerMovement: StopSnapping Final Location (11075.549805 11188.980469 326.198425) [2020.06.12-01.38.06:553][347]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.38.06:553][347]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.38.06:553][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.06:553][347]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.38.06:553][347]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.38.06:553][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.06:553][347]Interaction: Interaction time: 8.879272 [2020.06.12-01.38.06:553][347]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.38.06:553][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.06:618][351]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.38.06:618][351]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.12-01.38.07:817][423]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.06.12-01.38.07:817][423]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.07:851][425]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.06.12-01.38.07:851][425]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.07:851][425]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.12-01.38.07:852][425]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.07:852][425]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.07:852][425]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_11] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.38.07:852][425]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.07:853][425]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.07:853][425]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.06.12-01.38.07:853][425]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.07:853][425]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_11] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.38.07:853][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.07:853][425]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_11] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.38.07:853][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.07:918][429]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.38.07:985][433]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.07:985][433]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_11] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.38.07:985][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.07:985][433]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.07:985][433]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_11] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.38.07:985][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.07:985][433]Interaction: Interaction time: 1.100000 [2020.06.12-01.38.07:985][433]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Male. [2020.06.12-01.38.07:985][433]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.06.12-01.38.07:985][433]AuthoritativeMovement: BP_CamperMale02_Character_C_1 AuthoritativeMovement set to True [2020.06.12-01.38.07:986][433]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_11] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.38.07:986][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.08:152][443]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.38.08:283][451]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.06.12-01.38.08:285][451]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.08:285][451]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.08:650][473]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.06.12-01.38.08:767][480]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Obstructed Legion. [2020.06.12-01.38.08:767][480]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.06.12-01.38.08:886][487]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.38.08:900][488]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.12-01.38.08:900][488]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DodgeAndVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_1 Target: BP_Slasher_Character_14_C_0 [2020.06.12-01.38.08:900][488]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.12-01.38.08:902][488]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.08:902][488]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_11] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.38.08:902][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.08:902][488]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.08:902][488]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_11] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.38.08:902][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.08:902][488]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.08:902][488]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_11] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.38.08:902][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.08:902][488]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.08:902][488]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_11] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.38.08:902][488]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.08:902][488]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_11] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.38.08:902][488]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.08:902][488]AuthoritativeMovement: BP_CamperMale02_Character_C_1 AuthoritativeMovement set to False [2020.06.12-01.38.08:903][488]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_11] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.38.08:903][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.08:903][488]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.06.12-01.38.08:903][488]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.08:903][488]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.10:269][570]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.10:269][570]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.12:833][724]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.037233 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.38.12:834][724]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.12-01.38.12:867][726]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.12-01.38.14:017][795]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.12-01.38.14:017][795]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.14:017][795]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.12-01.38.14:017][795]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.14:019][795]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.14:019][795]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.14:019][795]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.38.14:019][795]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.14:019][795]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.14:019][795]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.12-01.38.14:019][795]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.14:019][795]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.38.14:019][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.14:019][795]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.38.14:019][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.14:117][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-01.38.14:119][801]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.14:119][801]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.38.14:119][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.14:119][801]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.14:119][801]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.38.14:119][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.14:119][801]Interaction: Interaction time: 32.000000 [2020.06.12-01.38.14:119][801]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.38.14:119][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.15:367][876]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.38.15:369][876]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.38.15:385][877]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.38.15:402][878]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.38.15:419][879]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.38.15:435][880]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.38.15:452][881]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.38.15:469][882]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.38.15:485][883]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.38.15:502][884]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.38.15:518][885]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-01.38.15:518][885]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.38.15:518][885]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.38.15:518][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.15:518][885]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-01.38.15:518][885]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.12-01.38.15:518][885]LogDBDGeneral: Warning: Scalars [2020.06.12-01.38.15:518][885]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-01.38.15:518][885]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-01.38.15:518][885]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.12-01.38.15:519][885]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.12-01.38.15:519][885]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.12-01.38.15:519][885]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-01.38.15:519][885]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-01.38.15:519][885]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-01.38.15:519][885]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-01.38.15:519][885]LogDBDGeneral: Warning: Textures [2020.06.12-01.38.15:519][885]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.12-01.38.15:519][885]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-01.38.15:519][885]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-01.38.15:519][885]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-01.38.15:519][885]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-01.38.15:519][885]LogDBDGeneral: Warning: Vectors [2020.06.12-01.38.15:519][885]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-01.38.15:519][885]LogDBDGeneral: Warning: Scalars [2020.06.12-01.38.15:519][885]LogDBDGeneral: Warning: Textures [2020.06.12-01.38.15:519][885]LogDBDGeneral: Warning: Vectors [2020.06.12-01.38.15:519][885]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-01.38.15:520][885]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.38.15:522][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.12-01.38.15:535][886]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.38.15:535][886]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.38.15:535][886]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.38.15:535][886]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.38.15:535][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.15:535][886]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.38.15:535][886]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.38.15:535][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.15:536][886]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.38.15:552][887]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.38.15:552][887]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.38.15:552][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.15:552][887]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.38.15:552][887]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.38.15:552][887]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.15:552][887]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.38.15:552][887]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.15:552][887]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.38.15:552][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.15:552][887]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.12-01.38.15:552][887]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.15:552][887]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.12-01.38.15:552][887]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.15:552][887]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.38.15:583][889]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.12-01.38.15:617][891]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.38.15:617][891]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.110991 [2020.06.12-01.38.15:618][891]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.06.12-01.38.15:835][904]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.12-01.38.15:835][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.15:835][904]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.12-01.38.15:835][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.15:835][904]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.06.12-01.38.15:835][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.15:852][905]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.15:852][905]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.38.15:852][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.15:852][905]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.15:852][905]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.38.15:852][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.15:852][905]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.15:852][905]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.38.15:852][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.15:852][905]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.15:852][905]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.38.15:852][905]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.15:853][905]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.38.15:853][905]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.15:853][905]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.38.15:853][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.15:853][905]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.12-01.38.15:853][905]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.15:853][905]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.15:855][905]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-01.38.15:890][908]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5057570] Result: '1' k_EResultOK (success) [2020.06.12-01.38.15:890][908]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5057570]' succeeded in 0.266953 seconds [2020.06.12-01.38.15:924][910]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E952DC5B60] Result: '1' k_EResultOK (success) [2020.06.12-01.38.15:942][911]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.322336 seconds [2020.06.12-01.38.16:151][923]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.38.16:384][937]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_11] [2020.06.12-01.38.16:384][937]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.16:384][937]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_11] [2020.06.12-01.38.16:384][937]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.16:384][937]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.12-01.38.16:387][937]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.16:387][937]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.16:387][937]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_11] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.38.16:387][937]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.16:387][937]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.16:387][937]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_11] [2020.06.12-01.38.16:387][937]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.16:387][937]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_11] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.38.16:387][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.16:387][937]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_11] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.38.16:387][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.16:387][937]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.38.16:417][939]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.879175 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.38.16:519][945]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.38.16:553][947]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.16:553][947]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_11] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.38.16:553][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.16:553][947]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.16:553][947]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_11] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.38.16:553][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.16:553][947]Interaction: Interaction time: 1.100000 [2020.06.12-01.38.16:553][947]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Male. [2020.06.12-01.38.16:553][947]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.06.12-01.38.16:553][947]AuthoritativeMovement: BP_CamperMale02_Character_C_1 AuthoritativeMovement set to True [2020.06.12-01.38.16:553][947]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_11] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.38.16:553][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.16:784][961]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.06.12-01.38.16:787][961]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.16:787][961]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.16:851][965]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 18.067032 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.12-01.38.16:851][965]Interaction: Player [BP_CamperMale02_Character_C_1] is not in chase anymore. [2020.06.12-01.38.16:854][965]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_14_C_0 [2020.06.12-01.38.17:069][978]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_1 [2020.06.12-01.38.17:069][978]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-01.38.17:084][979]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.06.12-01.38.17:151][983]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperMale02_Character_C_1 [2020.06.12-01.38.17:151][983]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale02_Character_C_1 Target: BP_CamperMale02_Character_C_1 [2020.06.12-01.38.17:151][983]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.12-01.38.17:152][983]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-01.38.17:156][983]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛]: On [2020.06.12-01.38.17:157][983]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-01.38.17:384][997]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Succeed Legion. [2020.06.12-01.38.17:437][ 0]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.38.17:453][ 1]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.17:453][ 1]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_11] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.38.17:453][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.17:454][ 1]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.17:454][ 1]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_11] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.38.17:454][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.17:454][ 1]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.38.17:454][ 1]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.38.17:484][ 3]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.12-01.38.17:486][ 3]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.17:487][ 3]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_11] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.38.17:487][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.17:487][ 3]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.17:487][ 3]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_11] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.38.17:487][ 3]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.17:487][ 3]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_11] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.38.17:487][ 3]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.17:487][ 3]AuthoritativeMovement: BP_CamperMale02_Character_C_1 AuthoritativeMovement set to False [2020.06.12-01.38.17:487][ 3]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_11] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.38.17:487][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.17:487][ 3]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_11] [2020.06.12-01.38.17:487][ 3]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.17:487][ 3]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.17:920][ 29]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.38.19:138][102]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛]: Off [2020.06.12-01.38.19:434][120]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.776875 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.38.20:403][178]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.20:403][178]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.20:501][184]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_11] [2020.06.12-01.38.20:501][184]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.20:501][184]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_11] [2020.06.12-01.38.20:501][184]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.20:504][184]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.20:504][184]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.20:504][184]Interaction: Verbose: [DestroyRight][Bookshelf_C_11] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.38.20:504][184]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.20:504][184]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.20:504][184]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_11] [2020.06.12-01.38.20:504][184]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.20:504][184]Interaction: Verbose: [DestroyRight][Bookshelf_C_11] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.38.20:504][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.20:504][184]Interaction: Verbose: [DestroyRight][Bookshelf_C_11] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.38.20:504][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.20:504][184]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.38.20:634][192]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.38.20:804][202]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.20:804][202]Interaction: Verbose: [DestroyRight][Bookshelf_C_11] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.38.20:804][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.20:804][202]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.20:804][202]Interaction: Verbose: [DestroyRight][Bookshelf_C_11] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.38.20:804][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.20:804][202]Interaction: Interaction time: 2.600000 [2020.06.12-01.38.20:804][202]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankDestroy Legion. [2020.06.12-01.38.20:804][202]LogSM: Error: Play Update Montage AM_KK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.12-01.38.20:804][202]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.12-01.38.20:804][202]Interaction: Verbose: [DestroyRight][Bookshelf_C_11] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.38.20:804][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.20:804][202]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.38.20:935][210]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.267639 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.12-01.38.23:153][343]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.38.23:386][357]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.23:386][357]Interaction: Verbose: [DestroyRight][Bookshelf_C_11] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.38.23:386][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.23:386][357]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.23:386][357]Interaction: Verbose: [DestroyRight][Bookshelf_C_11] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.38.23:386][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.23:421][359]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.23:421][359]Interaction: Verbose: [DestroyRight][Bookshelf_C_11] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.38.23:421][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.23:421][359]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.23:421][359]Interaction: Verbose: [DestroyRight][Bookshelf_C_11] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.38.23:421][359]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.23:421][359]Interaction: Verbose: [DestroyRight][Bookshelf_C_11] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.38.23:421][359]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.23:421][359]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.12-01.38.23:421][359]Interaction: Verbose: [DestroyRight][Bookshelf_C_11] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.38.23:421][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.23:421][359]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_11] [2020.06.12-01.38.23:421][359]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.23:421][359]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.24:551][427]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-01.38.24:551][427]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.24:551][427]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-01.38.24:551][427]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.24:553][427]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.24:554][427]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.24:554][427]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.38.24:554][427]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.24:554][427]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.24:554][427]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-01.38.24:554][427]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.24:554][427]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.38.24:554][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.24:554][427]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup_In Legion. [2020.06.12-01.38.24:554][427]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: SurvivorPickup_In Legion AnimTag_Male AnimTag_Follower. [2020.06.12-01.38.24:554][427]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.38.24:554][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.24:554][427]Interaction: [BP_CamperMale02_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.06.12-01.38.24:587][429]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.38.24:670][434]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_1 [2020.06.12-01.38.24:670][434]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-01.38.24:670][434]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.38.24:920][449]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.24:920][449]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.38.24:920][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.24:920][449]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.24:920][449]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.38.24:920][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.24:920][449]Interaction: [BP_CamperMale02_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.06.12-01.38.24:920][449]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale02_Character_C_1. [2020.06.12-01.38.24:920][449]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-01.38.24:920][449]Interaction: [BP_CamperMale02_Character_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-01.38.24:920][449]Interaction: Interaction time: 2.700000 [2020.06.12-01.38.24:920][449]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry. [2020.06.12-01.38.24:920][449]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: SurvivorPickup Legion AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.12-01.38.24:921][449]LogSM: Error: Play Update Montage AM_KK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.12-01.38.24:921][449]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.12-01.38.24:921][449]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.38.24:921][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.24:953][451]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.38.25:053][457]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.25:053][457]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.25:154][463]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_PickUP [2020.06.12-01.38.26:073][518]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.38.26:073][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.26:073][518]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.38.26:073][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.26:073][518]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.38.26:073][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.26:073][518]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.38.26:073][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.26:073][518]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.38.26:073][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.26:073][518]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.38.26:073][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.26:073][518]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.38.26:073][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.27:190][585]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.38.27:302][592]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.12-01.38.27:302][592]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.27:302][592]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.38.27:302][592]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.27:303][592]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.38.27:303][592]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.38.27:303][592]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.38.27:303][592]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.27:303][592]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.38.27:303][592]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.38.27:303][592]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.27:303][592]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.38.27:303][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.27:303][592]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.38.27:303][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.27:303][592]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.38.27:336][594]LogDBDPlayerMovement: StopSnapping Final Location (10469.667969 8509.915039 90.009697) [2020.06.12-01.38.27:336][594]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.38.27:368][596]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.38.27:368][596]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.27:368][596]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-01.38.27:369][596]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.38.27:369][596]LogDBDPlayerMovement: StopSnapping Final Location (10469.667969 8509.915039 87.859253) [2020.06.12-01.38.27:369][596]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.38.27:369][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.27:369][596]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.38.27:369][596]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.38.27:369][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.27:369][596]Interaction: Interaction time: 16.000000 [2020.06.12-01.38.27:369][596]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.38.27:369][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.27:434][600]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.38.27:436][600]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.38.27:436][600]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.38.27:603][610]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.38.27:619][611]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.38.27:636][612]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.27:636][612]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.38.27:636][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.27:636][612]Interaction: [BP_CamperMale02_Character_C_1] SetGuidedAction [VE_BeingCarried] [2020.06.12-01.38.27:636][612]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.38.27:637][612]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.27:637][612]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.38.27:637][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.27:637][612]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.27:637][612]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.38.27:637][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.27:637][612]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.27:637][612]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.38.27:637][612]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.27:637][612]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.38.27:637][612]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.27:637][612]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.12-01.38.27:637][612]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.38.27:637][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.27:637][612]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-01.38.27:637][612]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.27:637][612]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.28:037][636]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.38.28:037][636]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.28:271][650]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.38.28:271][650]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.31:334][834]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.38.31:334][834]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.31:334][834]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.38.31:334][834]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.31:334][834]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-01.38.31:336][834]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.38.31:336][834]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.38.31:336][834]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.38.31:336][834]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.31:336][834]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.38.31:336][834]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.38.31:336][834]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.31:336][834]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.38.31:336][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.31:336][834]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.38.31:336][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.31:369][836]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.38.31:369][836]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.38.31:369][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.31:369][836]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.38.31:369][836]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.38.31:369][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.31:369][836]Interaction: Interaction time: 11.375828 [2020.06.12-01.38.31:369][836]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.38.31:369][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.31:404][838]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.38.31:404][838]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.31:404][838]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.38.31:404][838]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.31:419][839]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.38.31:419][839]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.31:419][839]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.38.31:419][839]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.31:420][839]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.38.31:420][839]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.31:420][839]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.38.31:420][839]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.31:453][841]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.38.31:453][841]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.31:453][841]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.38.31:453][841]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.31:503][844]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.38.31:503][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.31:503][844]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.38.31:503][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.35:851][105]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-01.38.35:851][105]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.35:851][105]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-01.38.35:851][105]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.35:852][105]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.35:852][105]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.35:853][105]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.38.35:853][105]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.35:853][105]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.35:853][105]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-01.38.35:853][105]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.35:853][105]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.38.35:853][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.35:853][105]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.38.35:853][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.35:968][112]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.12-01.38.35:969][112]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.35:969][112]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.38.35:969][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.35:969][112]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.35:969][112]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.38.35:969][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.35:969][112]Interaction: Interaction time: 18.181818 [2020.06.12-01.38.35:969][112]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Male. [2020.06.12-01.38.35:969][112]LogSM: Error: Play Update Montage AM_M_WI_Wiggle Duration 18.181818 Timestamp 0.000000 [2020.06.12-01.38.35:969][112]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.38.35:969][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.37:201][186]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.016168 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.06.12-01.38.37:201][186]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.38.37:202][186]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.38.37:202][186]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.38.37:202][186]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.38.37:202][186]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.38.37:202][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.37:202][186]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.38.37:202][186]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.38.37:202][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.37:205][186]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.38.37:205][186]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.38.37:205][186]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.38.37:205][186]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.38.37:205][186]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.38.37:205][186]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.38.37:205][186]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.38.37:206][186]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.38.37:218][187]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.38.37:218][187]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.38.37:218][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.37:218][187]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.38.37:218][187]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.38.37:218][187]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.37:218][187]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.38.37:218][187]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.37:218][187]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.38.37:218][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.37:218][187]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.38.37:218][187]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.37:218][187]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.38.37:218][187]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.37:218][187]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.38.37:234][188]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.38.37:269][190]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.38.37:269][190]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.38.37:269][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.37:269][190]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.38.37:269][190]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.38.37:269][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.37:271][190]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.38.37:303][192]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.38.37:303][192]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.38.37:303][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.37:303][192]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.38.37:303][192]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.38.37:303][192]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.37:303][192]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.38.37:303][192]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.37:303][192]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.38.37:303][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.37:304][192]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.38.37:304][192]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.37:304][192]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.38.37:320][193]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.38.37:321][193]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.37:321][193]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.38.37:321][193]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.37:334][194]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.38.37:503][204]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.38.37:503][204]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.38.37:704][216]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.38.37:720][217]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Male. [2020.06.12-01.38.37:953][231]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.38.38:168][244]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.38.38:168][244]GameFlow: Writing Profile Stat DBD_HealPct_float: 1.000000 [2020.06.12-01.38.38:168][244]GameFlow: Writing Profile Stat DBD_Chapter11_Camper_Stat1_float: 1.000000 [2020.06.12-01.38.38:479][263]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E987FBE260] Result: '1' k_EResultOK (success) [2020.06.12-01.38.38:479][263]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E987FBE260]' succeeded in 0.310353 seconds [2020.06.12-01.38.38:508][265]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E987FBE260] Result: '1' k_EResultOK (success) [2020.06.12-01.38.38:527][266]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.353267 seconds [2020.06.12-01.38.39:302][312]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-01.38.39:302][312]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.39:302][312]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-01.38.39:302][312]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.39:302][312]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-01.38.39:303][312]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.38.39:303][312]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.38.39:304][312]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.38.39:304][312]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.38.39:304][312]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.38.39:304][312]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.39:304][312]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.38.39:304][312]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-01.38.39:304][312]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.39:304][312]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.38.39:304][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.39:304][312]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.38.39:304][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.39:337][314]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.38.39:369][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.38.39:370][316]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.38.39:370][316]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.38.39:371][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.39:371][316]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.38.39:371][316]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.38.39:371][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.39:371][316]Interaction: Interaction time: 16.000000 [2020.06.12-01.38.39:371][316]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.38.39:371][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.39:437][320]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.38.39:521][325]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.38.39:537][326]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Male. [2020.06.12-01.38.39:720][337]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.38.40:169][364]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.40:170][364]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.38.40:170][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.40:170][364]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.40:170][364]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.38.40:170][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.40:170][364]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.40:170][364]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.38.40:170][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.40:170][364]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.40:170][364]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.38.40:170][364]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.40:170][364]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.38.40:170][364]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.40:170][364]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.38.40:170][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.40:170][364]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-01.38.40:170][364]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.40:170][364]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.40:335][374]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-01.38.40:335][374]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.40:335][374]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-01.38.40:335][374]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.40:337][374]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.40:337][374]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.40:337][374]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.38.40:337][374]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.40:337][374]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.40:337][374]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-01.38.40:337][374]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.40:337][374]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.38.40:337][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.40:337][374]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.38.40:337][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.40:470][382]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.40:470][382]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.38.40:470][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.40:470][382]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.40:470][382]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.38.40:470][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.40:470][382]Interaction: Interaction time: 13.983215 [2020.06.12-01.38.40:470][382]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Male. [2020.06.12-01.38.40:470][382]LogSM: Error: Play Update Montage AM_M_WI_Wiggle Duration 13.983215 Timestamp 0.000000 [2020.06.12-01.38.40:470][382]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.38.40:470][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.40:806][402]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-01.38.40:806][402]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.40:806][402]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.12-01.38.40:806][402]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.40:806][402]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.12-01.38.40:806][402]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.40:806][402]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.12-01.38.40:806][402]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.40:806][402]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.12-01.38.40:806][402]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.40:806][402]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.12-01.38.40:806][402]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.40:806][402]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.12-01.38.40:806][402]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.40:823][403]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.38.40:886][407]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.40:886][407]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.38.40:886][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.40:887][407]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.40:887][407]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.38.40:887][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.40:887][407]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.40:887][407]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.38.40:887][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.40:887][407]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.40:887][407]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.38.40:887][407]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.40:887][407]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.38.40:887][407]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.40:887][407]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.38.40:887][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.40:887][407]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-01.38.40:887][407]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.40:887][407]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.40:987][413]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.38.40:987][413]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.40:987][413]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.38.40:987][413]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.41:052][417]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-01.38.41:052][417]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.41:052][417]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-01.38.41:052][417]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.41:054][417]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.41:054][417]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.41:054][417]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.38.41:054][417]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.41:054][417]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.41:054][417]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-01.38.41:054][417]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.41:054][417]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.38.41:054][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.41:054][417]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.38.41:054][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.41:118][421]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.12-01.38.41:119][421]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.41:119][421]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.12-01.38.41:119][421]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.41:119][421]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-01.38.41:121][421]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.38.41:121][421]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.38.41:121][421]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.38.41:121][421]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.41:121][421]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.38.41:121][421]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.12-01.38.41:121][421]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.41:121][421]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.38.41:121][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.41:121][421]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.38.41:121][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.41:121][421]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.38.41:122][421]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.38.41:122][421]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.41:122][421]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.38.41:122][421]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.41:155][423]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.38.41:155][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.41:155][423]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.38.41:155][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.41:186][425]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.38.41:187][425]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.38.41:187][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.41:187][425]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.38.41:187][425]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.38.41:187][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.41:187][425]Interaction: Interaction time: 13.379162 [2020.06.12-01.38.41:187][425]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.38.41:187][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.41:187][425]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.38.41:187][425]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.38.41:187][425]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.41:187][425]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.38.41:187][425]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.41:220][427]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.41:220][427]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.38.41:220][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.41:220][427]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.41:220][427]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.38.41:220][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.41:220][427]Interaction: Interaction time: 13.601540 [2020.06.12-01.38.41:220][427]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Male. [2020.06.12-01.38.41:220][427]LogSM: Error: Play Update Montage AM_M_WI_Wiggle Duration 13.601540 Timestamp 0.000000 [2020.06.12-01.38.41:220][427]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.38.41:220][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.41:221][427]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.38.41:221][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.41:221][427]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.38.41:221][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.42:953][531]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.38.42:969][532]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Male. [2020.06.12-01.38.43:204][546]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.38.44:704][636]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.38.44:719][637]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Male. [2020.06.12-01.38.44:954][651]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.38.46:454][741]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.38.46:470][742]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Male. [2020.06.12-01.38.46:569][748]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.46:569][748]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.38.46:569][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.46:569][748]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.46:569][748]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.38.46:569][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.46:603][750]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.46:603][750]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.38.46:603][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.46:603][750]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.46:603][750]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.38.46:603][750]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.46:603][750]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.38.46:603][750]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.46:603][750]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.38.46:603][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.46:603][750]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-01.38.46:603][750]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.46:603][750]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.46:735][758]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-01.38.46:735][758]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.46:769][760]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-01.38.46:769][760]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.46:770][760]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.46:770][760]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.46:771][760]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.38.46:771][760]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.46:771][760]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.46:771][760]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-01.38.46:771][760]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.46:771][760]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.38.46:771][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.46:771][760]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.38.46:771][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.46:871][766]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.46:871][766]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.38.46:871][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.46:871][766]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.46:871][766]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.38.46:871][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.46:871][766]Interaction: Interaction time: 8.263441 [2020.06.12-01.38.46:871][766]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Male. [2020.06.12-01.38.46:871][766]LogSM: Error: Play Update Montage AM_M_WI_Wiggle Duration 8.263441 Timestamp 0.000000 [2020.06.12-01.38.46:871][766]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.38.46:871][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.47:637][812]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.47:637][812]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.38.47:637][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.47:637][812]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.47:637][812]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.38.47:637][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.47:637][812]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.47:637][812]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.38.47:637][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.47:637][812]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.47:637][812]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.38.47:637][812]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.47:637][812]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.38.47:637][812]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.47:637][812]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.38.47:638][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.47:638][812]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-01.38.47:638][812]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.47:638][812]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.47:701][816]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.06.12-01.38.47:701][816]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.47:701][816]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.06.12-01.38.47:701][816]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.47:703][816]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.47:703][816]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.47:703][816]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.38.47:703][816]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.47:703][816]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.47:703][816]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.06.12-01.38.47:703][816]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.47:703][816]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.38.47:703][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.47:703][816]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookSetup Legion AnimTag_Carry. [2020.06.12-01.38.47:703][816]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: HookSetup Legion AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.12-01.38.47:703][816]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.38.47:703][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.47:703][816]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.38.47:801][822]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-01.38.47:801][822]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.47:801][822]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Null][Null] [2020.06.12-01.38.47:801][822]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.47:803][822]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.47:803][822]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.47:803][822]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.38.47:803][822]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.47:803][822]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.47:803][822]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-01.38.47:803][822]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.47:803][822]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.38.47:803][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.47:803][822]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.38.47:803][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.47:803][822]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.38.47:803][822]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.38.47:820][823]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.38.47:820][823]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.38.47:836][824]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.38.47:836][824]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.38.47:853][825]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.38.47:853][825]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.38.47:870][826]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.38.47:870][826]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.38.47:886][827]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.38.47:886][827]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.38.47:903][828]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.38.47:903][828]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.38.47:920][829]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.38.47:920][829]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.38.47:937][830]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.47:937][830]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.12-01.38.47:937][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.47:937][830]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.38.47:937][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.47:937][830]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.47:937][830]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.38.47:937][830]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.47:937][830]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.38.47:937][830]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.47:937][830]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.38.47:937][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.47:937][830]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-01.38.47:937][830]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.47:937][830]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.48:002][834]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.HookChargeable Enabled?: Enabled [2020.06.12-01.38.48:004][834]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.48:004][834]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.38.48:004][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.48:004][834]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.48:004][834]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.38.48:004][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.48:004][834]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: HookCamper Legion AnimTag_Carry AnimTag_Male. [2020.06.12-01.38.48:004][834]Interaction: [BP_CamperMale02_Character_C_1] SetGuidingPlayer [Null] [2020.06.12-01.38.48:004][834]Interaction: [BP_CamperMale02_Character_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-01.38.48:004][834]AuthoritativeMovement: BP_CamperMale02_Character_C_1 AuthoritativeMovement set to True [2020.06.12-01.38.48:004][834]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.06.12-01.38.48:004][834]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.38.48:004][834]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Legion AnimTag_Carry AnimTag_Follower [2020.06.12-01.38.48:004][834]Interaction: Interaction time: 1.500000 [2020.06.12-01.38.48:004][834]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.06.12-01.38.48:004][834]LogSM: Error: Play Update Montage AM_KK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.12-01.38.48:004][834]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.38.48:004][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.48:005][834]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Hook_IN [2020.06.12-01.38.48:035][836]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.38.48:038][836]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.38.48:038][836]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.38.48:038][836]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.38.48:038][836]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.38.48:038][836]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.38.48:038][836]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.38.48:038][836]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.38.48:039][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.38.48:068][838]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.38.48:069][838]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.38.48:069][838]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.38.48:069][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.48:069][838]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.38.48:069][838]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.38.48:069][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.48:103][840]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.38.48:103][840]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.38.48:103][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.48:103][840]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.38.48:103][840]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.38.48:103][840]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.48:103][840]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.38.48:103][840]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.48:103][840]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.38.48:103][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.48:103][840]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.12-01.38.48:103][840]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.48:103][840]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.38.48:105][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.38.48:123][841]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.38.48:270][850]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.38.48:270][850]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.38.48:270][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.48:270][850]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.38.48:270][850]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.38.48:270][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.48:304][852]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.38.48:304][852]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.38.48:304][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.48:304][852]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.38.48:304][852]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.38.48:304][852]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.48:304][852]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.38.48:304][852]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.48:304][852]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.38.48:304][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.48:304][852]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-01.38.48:304][852]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.48:304][852]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.38.48:335][854]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.38.48:336][854]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.38.48:336][854]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.38.48:686][875]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.38.48:686][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.48:686][875]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.38.48:686][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.48:687][875]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.38.48:688][875]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.48:688][875]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.38.48:688][875]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.48:689][875]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-01.38.48:689][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.48:689][875]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.12-01.38.48:689][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.48:689][875]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.12-01.38.48:689][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.48:689][875]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.12-01.38.48:689][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.48:689][875]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.12-01.38.48:689][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.48:689][875]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.12-01.38.48:689][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.48:689][875]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.12-01.38.48:689][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.48:703][876]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.38.48:703][876]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.48:703][876]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.38.48:703][876]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.48:773][880]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.38.48:773][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.48:773][880]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.38.48:773][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.48:773][880]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.38.48:773][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.48:773][880]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.38.48:773][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.48:773][880]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.38.48:773][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.48:773][880]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.38.48:773][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.48:773][880]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.38.48:773][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.49:510][923]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.HookChargeable Enabled?: Disabled [2020.06.12-01.38.49:572][927]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.38.49:572][927]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.38.49:572][927]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.38.49:572][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.49:572][927]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.38.49:572][927]Interaction: [BP_CamperMale02_Character_C_1] SetGuidedAction [VE_None] [2020.06.12-01.38.49:572][927]AuthoritativeMovement: BP_CamperMale02_Character_C_1 AuthoritativeMovement set to False [2020.06.12-01.38.49:575][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.12-01.38.49:602][929]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperMale02_Character_C_1 [2020.06.12-01.38.49:603][929]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.06.12-01.38.49:603][929]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.06.12-01.38.49:604][929]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.06.12-01.38.49:604][929]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookCamperOut. [2020.06.12-01.38.49:604][929]AnimLeader: BP_Entity_C_3 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-01.38.49:604][929]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-01.38.49:604][929]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.12-01.38.49:605][929]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.49:605][929]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.38.49:605][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.49:605][929]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.49:605][929]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.38.49:605][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.49:605][929]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.38.49:652][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.HookChargeable Enabled?: Enabled [2020.06.12-01.38.49:654][932]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.49:655][932]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.38.49:655][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.49:655][932]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.49:655][932]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.38.49:655][932]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.49:655][932]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.38.49:655][932]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.49:655][932]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.38.49:655][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.49:655][932]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.06.12-01.38.49:655][932]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.49:655][932]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.38.49:658][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.HookChargeable Enabled?: Disabled [2020.06.12-01.38.49:704][935]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.49:704][935]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.53:903][187]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_3] [2020.06.12-01.38.53:903][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.53:903][187]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_3] [2020.06.12-01.38.53:903][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.53:903][187]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.06.12-01.38.53:903][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.53:903][187]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.06.12-01.38.53:903][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.53:924][188]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.38.54:006][193]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.38.54:006][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.54:006][193]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.38.54:006][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.54:006][193]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.38.54:007][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.54:007][193]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.38.54:007][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.54:007][193]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.38.54:007][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.54:007][193]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.38.54:007][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.54:007][193]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.38.54:007][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.54:304][211]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.38.54:304][211]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.54:304][211]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_Spirit_C_3] [2020.06.12-01.38.54:304][211]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.54:305][211]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.38.54:305][211]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.38.54:305][211]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.38.54:305][211]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.54:305][211]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.38.54:305][211]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_3] [2020.06.12-01.38.54:305][211]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.54:305][211]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.38.54:305][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.54:305][211]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.38.54:305][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.54:305][211]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.38.54:320][212]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_3] [2020.06.12-01.38.54:320][212]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.54:320][212]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_3] [2020.06.12-01.38.54:320][212]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.54:337][213]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.06.12-01.38.54:337][213]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.06.12-01.38.54:337][213]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.06.12-01.38.54:337][213]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookIdle. [2020.06.12-01.38.54:337][213]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.38.54:338][213]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-01.38.54:368][215]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Spirit_C_3] [2020.06.12-01.38.54:368][215]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.54:369][215]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_3] [2020.06.12-01.38.54:369][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.54:369][215]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_3] [2020.06.12-01.38.54:369][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.54:370][215]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_3] [2020.06.12-01.38.54:370][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.54:370][215]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_3] [2020.06.12-01.38.54:370][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.54:402][217]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.38.54:403][217]LogDBDPlayerMovement: StopSnapping Final Location (10846.129883 7747.607422 87.859573) [2020.06.12-01.38.54:403][217]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.38.54:403][217]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.38.54:403][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.54:403][217]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.38.54:403][217]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.38.54:403][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.54:403][217]AuthoritativeMovement: BP_CamperMale02_Character_C_1 AuthoritativeMovement set to True [2020.06.12-01.38.54:403][217]Interaction: Interaction time: 1.000000 [2020.06.12-01.38.54:403][217]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.06.12-01.38.54:403][217]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale02_Character_C_1] - OnMontageStarted called with Leader BP_CamperMale10_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.12-01.38.54:403][217]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: UnhookIn AnimTag_Male AnimTag_Follower. [2020.06.12-01.38.54:403][217]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 79.330864 [2020.06.12-01.38.54:403][217]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.38.54:403][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.54:468][221]Interaction: [BP_CamperMale02_Character_C_1] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.12-01.38.54:468][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.UnhookChargeable Enabled?: Enabled [2020.06.12-01.38.54:503][223]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.06.12-01.38.54:503][223]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.06.12-01.38.54:503][223]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.06.12-01.38.54:503][223]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: UnhookIn. [2020.06.12-01.38.54:503][223]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.38.54:503][223]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.12-01.38.54:604][229]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.54:604][229]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.54:604][229]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.38.54:622][230]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.38.54:622][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.54:641][231]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 183 [2020.06.12-01.38.54:870][245]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.38.55:269][269]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.38.55:269][269]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.38.55:269][269]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.38.55:269][269]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.38.55:338][273]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.38.55:469][281]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-01.38.55:469][281]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.38.55:469][281]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.38.55:469][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.55:472][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.UnhookChargeable Enabled?: Disabled [2020.06.12-01.38.55:485][282]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.38.55:485][282]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.38.55:485][282]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.38.55:485][282]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.38.55:486][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.55:486][282]AuthoritativeMovement: BP_CamperMale02_Character_C_1 AuthoritativeMovement set to False [2020.06.12-01.38.55:486][282]Interaction: [BP_CamperMale02_Character_C_1] SetGuidingPlayer [Null] [2020.06.12-01.38.55:486][282]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_1. Function Server_SetImmobilized will not be processed. [2020.06.12-01.38.55:486][282]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.12-01.38.55:486][282]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: UnhookOut. [2020.06.12-01.38.55:486][282]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.38.55:486][282]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.12-01.38.55:486][282]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.38.55:486][282]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.06.12-01.38.55:486][282]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.38.55:486][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.55:535][285]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale02_Character_C_1 - ♛ K I N G ♛, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.38.55:535][285]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.38.55:535][285]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.06.12-01.38.55:602][289]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.001395 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.06.12-01.38.55:603][289]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.06.12-01.38.55:603][289]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.06.12-01.38.55:603][289]Interaction: [BP_CamperMale02_Character_C_1] SetGuidingPlayer [Null] [2020.06.12-01.38.55:603][289]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.06.12-01.38.55:807][302]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E99BA724A0] Result: '1' k_EResultOK (success) [2020.06.12-01.38.55:807][302]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E99BA724A0]' succeeded in 0.268158 seconds [2020.06.12-01.38.56:091][319]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E99BA724A0] Result: '1' k_EResultOK (success) [2020.06.12-01.38.56:113][320]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.574733 seconds [2020.06.12-01.38.56:435][339]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.639163 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.38.56:902][367]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.38.56:902][367]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.38.56:902][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.56:902][367]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.38.56:902][367]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.38.56:902][367]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.38.56:902][367]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.56:902][367]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.38.56:902][367]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.38.56:902][367]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.38.56:903][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.38.56:903][367]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.38.56:903][367]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Spirit_C_3] [2020.06.12-01.38.56:903][367]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.56:903][367]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_Spirit_C_3] [2020.06.12-01.38.56:903][367]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.56:903][367]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.38.56:921][368]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.38.56:921][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.56:969][371]Interaction: [BP_CamperMale02_Character_C_1] SetGuidedAction [VE_None] [2020.06.12-01.38.56:969][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.UnhookChargeable Enabled?: Enabled [2020.06.12-01.38.56:972][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.UnhookChargeable Enabled?: Disabled [2020.06.12-01.38.57:104][379]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.57:104][379]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.38.57:689][414]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.38.57:689][414]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.57:689][414]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.38.57:689][414]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.57:689][414]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.38.57:689][414]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.57:689][414]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.38.57:689][414]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.57:689][414]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.38.57:689][414]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.57:689][414]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.38.57:689][414]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.57:689][414]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.38.57:690][414]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.58:053][436]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_3] [2020.06.12-01.38.58:053][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.58:053][436]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_3] [2020.06.12-01.38.58:053][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.58:353][454]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_3] [2020.06.12-01.38.58:353][454]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.58:353][454]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_3] [2020.06.12-01.38.58:353][454]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.58:353][454]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.06.12-01.38.58:353][454]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.58:353][454]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.06.12-01.38.58:353][454]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.38.58:670][473]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.553796 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.39.01:372][635]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.39.01:372][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.01:372][635]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.39.01:372][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.01:372][635]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.39.01:372][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.01:372][635]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.39.01:372][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.01:372][635]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.39.01:372][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.01:372][635]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.39.01:372][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.01:372][635]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.39.01:372][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.01:823][662]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.39.01:823][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.01:823][662]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.39.01:823][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.01:823][662]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.39.01:823][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.01:823][662]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.39.01:823][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.01:823][662]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.39.01:823][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.01:823][662]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.39.01:823][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.01:823][662]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.39.01:823][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.02:321][692]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.12-01.39.02:321][692]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.02:321][692]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.12-01.39.02:321][692]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.02:321][692]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.12-01.39.02:321][692]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.02:336][693]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.12-01.39.02:337][693]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.02:337][693]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.12-01.39.02:337][693]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.02:372][695]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.39.02:372][695]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.02:372][695]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.39.02:372][695]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.02:372][695]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.39.02:372][695]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.02:372][695]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.39.02:373][695]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.02:373][695]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.39.02:373][695]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.02:373][695]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.39.02:373][695]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.02:373][695]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.39.02:373][695]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.03:370][755]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.12-01.39.03:370][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.03:370][755]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.12-01.39.03:370][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.03:386][756]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.12-01.39.03:386][756]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.03:386][756]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.12-01.39.03:386][756]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.03:470][761]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.12-01.39.03:470][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.03:803][781]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.12-01.39.03:803][781]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.03:903][787]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.12-01.39.03:903][787]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.03:903][787]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.12-01.39.03:903][787]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.03:937][789]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.12-01.39.03:937][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.03:937][789]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.12-01.39.03:937][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.04:170][803]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.12-01.39.04:170][803]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.04:170][803]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.12-01.39.04:170][803]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.04:202][805]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.776449 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.12-01.39.04:436][819]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.806572 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.39.04:503][823]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.12-01.39.04:503][823]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.04:504][823]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.12-01.39.04:504][823]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.04:620][830]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.12-01.39.04:620][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.04:620][830]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.12-01.39.04:620][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.04:640][831]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.39.04:640][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.04:640][831]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.39.04:640][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.04:640][831]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.39.04:640][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.04:640][831]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.39.04:640][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.04:640][831]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.39.04:640][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.04:640][831]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.39.04:640][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.04:640][831]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.39.04:640][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.04:671][833]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.12-01.39.04:671][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.04:671][833]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.12-01.39.04:671][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.04:807][841]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.39.04:807][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.04:807][841]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.39.04:807][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.04:807][841]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.39.04:807][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.04:807][841]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.39.04:807][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.04:807][841]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.39.04:807][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.04:807][841]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.39.04:807][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.04:807][841]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.39.04:807][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.04:906][847]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.39.04:906][847]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.04:906][847]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.39.04:906][847]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.04:906][847]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.39.04:906][847]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.04:906][847]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.39.04:906][847]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.04:906][847]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.39.04:906][847]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.04:906][847]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.39.04:906][847]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.04:906][847]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.39.04:906][847]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.05:073][857]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.39.05:073][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.05:073][857]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.39.05:073][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.05:073][857]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.39.05:073][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.05:073][857]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.39.05:073][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.05:073][857]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.39.05:074][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.05:074][857]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.39.05:074][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.05:074][857]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.39.05:074][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.05:253][868]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.12-01.39.05:253][868]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.05:253][868]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.12-01.39.05:253][868]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.05:253][868]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.12-01.39.05:253][868]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.05:253][868]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.06.12-01.39.05:253][868]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.05:270][869]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.06.12-01.39.05:270][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.05:275][869]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.39.05:320][872]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.12-01.39.05:320][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.05:337][873]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.12-01.39.05:337][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.05:337][873]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.12-01.39.05:337][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.05:337][873]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.12-01.39.05:337][873]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.05:337][873]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.06.12-01.39.05:337][873]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.05:373][875]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.39.05:373][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.05:373][875]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.39.05:373][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.05:373][875]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.39.05:373][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.05:373][875]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.39.05:373][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.05:373][875]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.39.05:373][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.05:373][875]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.39.05:373][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.05:373][875]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.39.05:373][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.05:803][901]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.12-01.39.05:803][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.05:803][901]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.06.12-01.39.05:803][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.05:820][902]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.12-01.39.05:820][902]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.05:820][902]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.06.12-01.39.05:820][902]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.05:887][906]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.06.12-01.39.05:887][906]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.06:070][917]Interaction: Player [BP_CamperMale02_Character_C_1] is in chase. [2020.06.12-01.39.09:820][142]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.06.12-01.39.09:822][142]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.09:822][142]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.09:853][144]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.06.12-01.39.09:853][144]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.09:886][146]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.06.12-01.39.09:886][146]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.09:886][146]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.12-01.39.09:888][146]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.09:888][146]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.09:888][146]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.39.09:888][146]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.09:888][146]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.09:888][146]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.06.12-01.39.09:888][146]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.09:888][146]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.39.09:888][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.09:888][146]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.39.09:889][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.09:889][146]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.39.09:953][150]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.103994 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.12-01.39.09:988][152]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.39.10:056][156]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.10:056][156]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.39.10:056][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.10:056][156]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.10:056][156]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.39.10:056][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.10:056][156]Interaction: Interaction time: 1.100000 [2020.06.12-01.39.10:056][156]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Male. [2020.06.12-01.39.10:056][156]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.06.12-01.39.10:056][156]AuthoritativeMovement: BP_CamperMale02_Character_C_1 AuthoritativeMovement set to True [2020.06.12-01.39.10:056][156]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.39.10:056][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.10:319][172]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.06.12-01.39.10:420][178]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperMale02_Character_C_1 [2020.06.12-01.39.10:420][178]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale02_Character_C_1 Target: BP_CamperMale02_Character_C_1 [2020.06.12-01.39.10:420][178]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.12-01.39.10:421][178]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.382329 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.12-01.39.10:425][178]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛]: On [2020.06.12-01.39.10:452][180]Interaction: Player [BP_CamperMale02_Character_C_1] is not in chase anymore. [2020.06.12-01.39.10:619][190]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale02_Character_C_1 - ♛ K I N G ♛, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.39.10:652][192]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Succeed Legion. [2020.06.12-01.39.10:956][210]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.39.10:987][212]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.12-01.39.10:989][212]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.10:989][212]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.39.10:989][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.10:989][212]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.10:989][212]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.39.10:989][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.10:989][212]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.10:989][212]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.39.10:989][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.10:989][212]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.10:989][212]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.39.10:989][212]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.10:989][212]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.39.10:989][212]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.10:989][212]AuthoritativeMovement: BP_CamperMale02_Character_C_1 AuthoritativeMovement set to False [2020.06.12-01.39.10:989][212]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.39.10:989][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.10:990][212]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.06.12-01.39.10:990][212]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.10:990][212]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.12:086][278]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-01.39.12:086][278]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.12:086][278]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-01.39.12:086][278]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.12:088][278]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.12:088][278]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.12:088][278]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.39.12:088][278]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.12:088][278]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.12:088][278]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-01.39.12:088][278]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.12:088][278]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.39.12:088][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.12:088][278]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.39.12:088][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.12:186][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.12-01.39.12:188][284]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.12:188][284]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.39.12:188][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.12:188][284]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.12:188][284]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.39.12:188][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.12:188][284]Interaction: Interaction time: 16.000000 [2020.06.12-01.39.12:188][284]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.39.12:188][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.12:406][297]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛]: Off [2020.06.12-01.39.13:671][373]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.13:671][373]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.15:569][487]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.06.12-01.39.17:207][585]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.39.17:207][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.17:207][585]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.39.17:207][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.17:207][585]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.39.17:207][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.17:207][585]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.39.17:207][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.17:207][585]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.39.17:207][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.17:207][585]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.39.17:207][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.17:208][585]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.39.17:208][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.17:338][593]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.12-01.39.17:338][593]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.17:359][594]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.39.17:388][596]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.06.12-01.39.17:388][596]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.17:388][596]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.06.12-01.39.17:388][596]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.17:421][598]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.06.12-01.39.17:421][598]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.17:421][598]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_0] [2020.06.12-01.39.17:421][598]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.17:586][608]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.06.12-01.39.17:586][608]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.17:586][608]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.06.12-01.39.17:586][608]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.17:589][608]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.39.17:589][608]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.39.17:589][608]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_2] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.39.17:589][608]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.17:589][608]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.39.17:589][608]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.06.12-01.39.17:589][608]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.17:589][608]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_2] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.39.17:589][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.17:589][608]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_2] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.39.17:589][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.17:622][610]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.17:622][610]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.39.17:622][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.17:622][610]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.17:622][610]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.39.17:622][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.17:622][610]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.39.17:624][610]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.12-01.39.17:642][611]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.39.17:654][612]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.17:655][612]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.39.17:655][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.17:655][612]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.17:655][612]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.39.17:655][612]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.17:655][612]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.39.17:655][612]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.17:655][612]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.39.17:655][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.17:655][612]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-01.39.17:655][612]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.17:655][612]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.17:671][613]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_Spirit_C_3] [2020.06.12-01.39.17:671][613]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.17:671][613]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.39.17:671][613]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.17:672][613]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.39.17:672][613]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.39.17:672][613]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.39.17:672][613]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.17:672][613]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.39.17:672][613]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.39.17:672][613]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.17:672][613]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.39.17:672][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.17:672][613]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.39.17:673][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.17:673][613]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.39.17:686][614]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.06.12-01.39.17:686][614]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.055137 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.39.17:689][614]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.17:689][614]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.17:704][615]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.06.12-01.39.17:704][615]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.17:704][615]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_0] [2020.06.12-01.39.17:704][615]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.17:738][617]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.06.12-01.39.17:738][617]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.17:738][617]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.06.12-01.39.17:738][617]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.17:753][618]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.39.17:753][618]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.17:753][618]Interaction: [BP_CamperMale02_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.06.12-01.39.17:786][620]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.06.12-01.39.17:803][621]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.39.17:803][621]LogDBDPlayerMovement: StopSnapping Final Location (9763.636719 7906.876953 90.009102) [2020.06.12-01.39.17:803][621]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.39.17:803][621]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.39.17:803][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.17:803][621]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.39.17:803][621]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.39.17:803][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.17:803][621]Interaction: Interaction time: 13.289938 [2020.06.12-01.39.17:803][621]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.39.17:803][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.17:821][622]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.39.17:821][622]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_2] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.39.17:821][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.17:821][622]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.39.17:821][622]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_2] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.39.17:821][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.17:821][622]Interaction: Interaction time: 0.600000 [2020.06.12-01.39.17:821][622]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Injured AnimTag_Male. [2020.06.12-01.39.17:822][622]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.12-01.39.17:822][622]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.39.17:822][622]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_2] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.39.17:822][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.17:853][624]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.12-01.39.17:853][624]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.12-01.39.17:853][624]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.39.17:854][624]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.275124 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.39.17:857][624]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - toxicodendron]: On [2020.06.12-01.39.17:886][626]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-01.39.17:886][626]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.17:886][626]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-01.39.17:886][626]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.17:887][626]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.17:887][626]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.17:888][626]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.17:888][626]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.17:888][626]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.39.17:888][626]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.17:888][626]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.17:888][626]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-01.39.17:888][626]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.17:888][626]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.39.17:888][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.17:888][626]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.39.17:888][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.17:919][628]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.12-01.39.17:919][628]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.06.12-01.39.17:921][628]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.39.17:955][630]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.17:955][630]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.39.17:955][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.17:955][630]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.17:955][630]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.39.17:955][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.17:955][630]Interaction: Interaction time: 2.000000 [2020.06.12-01.39.17:955][630]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankStun Legion. [2020.06.12-01.39.17:955][630]LogSM: Error: Play Update Montage AM_KK_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.06.12-01.39.17:955][630]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.39.17:955][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.18:188][644]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Stun_Pallet [2020.06.12-01.39.18:239][647]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.39.18:421][658]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.39.18:421][658]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_2] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.39.18:421][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.18:421][658]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.39.18:421][658]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_2] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.39.18:421][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.18:454][660]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.39.18:454][660]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_2] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.39.18:454][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.18:454][660]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.39.18:454][660]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_2] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.39.18:454][660]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.18:454][660]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_2] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.39.18:454][660]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.18:454][660]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.39.18:454][660]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_2] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.39.18:454][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.18:454][660]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.06.12-01.39.18:454][660]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.18:454][660]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.39.18:471][661]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.39.18:471][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.19:419][718]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.238223 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.39.19:689][734]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.39.19:838][743]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - toxicodendron]: Off [2020.06.12-01.39.19:938][749]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.39.19:954][750]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.19:954][750]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.39.19:954][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.19:954][750]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.19:954][750]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.39.19:954][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.19:954][750]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.19:954][750]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.39.19:954][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.19:954][750]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.19:954][750]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.39.19:954][750]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.19:954][750]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.39.19:954][750]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.19:955][750]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.39.19:955][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.19:955][750]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-01.39.19:955][750]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.19:955][750]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.21:419][838]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 20.475063 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.39.24:253][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.39.24:255][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.39.24:271][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.39.24:288][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.39.24:305][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.39.24:320][ 12]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.39.24:320][ 12]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.39.24:320][ 12]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.39.24:320][ 12]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.39.24:320][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.24:320][ 12]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.39.24:320][ 12]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.39.24:320][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.24:321][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.39.24:337][ 13]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.39.24:337][ 13]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.39.24:337][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.24:337][ 13]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.39.24:337][ 13]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.39.24:337][ 13]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.24:337][ 13]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.39.24:337][ 13]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.24:337][ 13]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.39.24:337][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.24:337][ 13]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.39.24:337][ 13]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.24:337][ 13]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.39.24:337][ 13]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.24:337][ 13]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.39.24:354][ 14]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.39.24:354][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.24:358][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.39.24:403][ 17]Interaction: [BP_CamperMale02_Character_C_1] SetGuidedAction [VE_None] [2020.06.12-01.39.24:407][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.12-01.39.24:410][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.39.24:538][ 25]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.24:538][ 25]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.24:622][ 30]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.12-01.39.24:622][ 30]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.24:637][ 31]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.06.12-01.39.24:840][ 43]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.39.24:840][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.24:840][ 43]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.39.24:840][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.24:840][ 43]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.39.24:840][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.24:840][ 43]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.39.24:840][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.24:840][ 43]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.39.24:840][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.24:840][ 43]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.39.24:840][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.24:840][ 43]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.39.24:840][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.24:970][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_0] [2020.06.12-01.39.24:970][ 51]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.24:970][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_0] [2020.06.12-01.39.24:970][ 51]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.24:972][ 51]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.24:972][ 51]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.24:972][ 51]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.39.24:972][ 51]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.24:972][ 51]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.24:972][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_0] [2020.06.12-01.39.24:972][ 51]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.24:972][ 51]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.39.24:972][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.24:972][ 51]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.39.24:972][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.24:972][ 51]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.39.25:170][ 63]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.39.25:170][ 63]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.407693 [2020.06.12-01.39.25:204][ 65]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-01.39.25:204][ 65]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.25:204][ 65]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-01.39.25:204][ 65]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.25:206][ 65]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.25:206][ 65]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.25:206][ 65]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.39.25:206][ 65]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.25:206][ 65]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.25:206][ 65]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-01.39.25:206][ 65]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.25:206][ 65]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.39.25:206][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.25:206][ 65]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.39.25:206][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.25:239][ 67]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.25:239][ 67]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.39.25:239][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.25:239][ 67]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.25:239][ 67]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.39.25:239][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.25:239][ 67]Interaction: Interaction time: 2.600000 [2020.06.12-01.39.25:239][ 67]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankDestroy Legion. [2020.06.12-01.39.25:239][ 67]LogSM: Error: Play Update Montage AM_KK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.12-01.39.25:239][ 67]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.12-01.39.25:239][ 67]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.39.25:239][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.25:273][ 69]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.39.25:336][ 73]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.12-01.39.25:338][ 73]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.25:338][ 73]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.39.25:338][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.25:338][ 73]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.25:338][ 73]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.39.25:338][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.25:338][ 73]Interaction: Interaction time: 6.766849 [2020.06.12-01.39.25:338][ 73]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.39.25:338][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.25:397][ 77]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9837D9670] Result: '1' k_EResultOK (success) [2020.06.12-01.39.25:397][ 77]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9837D9670]' succeeded in 0.224869 seconds [2020.06.12-01.39.25:428][ 79]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9837D9670] Result: '1' k_EResultOK (success) [2020.06.12-01.39.25:446][ 80]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.272609 seconds [2020.06.12-01.39.27:589][208]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.39.27:838][223]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.39.27:855][224]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.27:855][224]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.39.27:855][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.27:855][224]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.27:855][224]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.39.27:855][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.27:888][226]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.27:888][226]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.39.27:888][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.27:888][226]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.27:888][226]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.39.27:888][226]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.27:888][226]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.39.27:888][226]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.27:888][226]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.12-01.39.27:888][226]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.39.27:888][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.27:888][226]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_0] [2020.06.12-01.39.27:888][226]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.27:888][226]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.28:788][280]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-01.39.28:788][280]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.28:788][280]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-01.39.28:788][280]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.28:790][280]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.39.28:790][280]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.39.28:790][280]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.39.28:790][280]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.28:790][280]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.39.28:790][280]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-01.39.28:790][280]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.28:790][280]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.39.28:790][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.28:790][280]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.39.28:790][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.28:853][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-01.39.28:855][284]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.39.28:855][284]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.39.28:855][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.28:855][284]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.39.28:855][284]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.39.28:855][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.28:855][284]Interaction: Interaction time: 16.000000 [2020.06.12-01.39.28:855][284]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.39.28:855][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.29:287][310]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.684624 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.39.29:354][314]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.06.12-01.39.30:022][354]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.30:022][354]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.39.30:022][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.30:022][354]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.30:022][354]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.39.30:022][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.30:025][354]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.12-01.39.30:056][356]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.30:056][356]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.39.30:056][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.30:056][356]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.30:056][356]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.39.30:056][356]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.30:056][356]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.39.30:056][356]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.30:056][356]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.39.30:056][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.30:056][356]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-01.39.30:056][356]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.30:056][356]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.30:072][357]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_1] [2020.06.12-01.39.30:072][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.30:072][357]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_1] [2020.06.12-01.39.30:072][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.30:072][357]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_1] [2020.06.12-01.39.30:072][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.30:072][357]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_1] [2020.06.12-01.39.30:072][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.30:888][406]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_1] [2020.06.12-01.39.30:888][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.30:888][406]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_1] [2020.06.12-01.39.30:888][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.30:888][406]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_1] [2020.06.12-01.39.30:888][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.30:888][406]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_1] [2020.06.12-01.39.30:888][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.32:436][499]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.033474 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.39.32:869][525]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_2] [2020.06.12-01.39.32:869][525]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.32:870][525]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_2] [2020.06.12-01.39.32:870][525]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.32:872][525]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.32:872][525]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.32:872][525]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.39.32:872][525]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.32:872][525]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.32:872][525]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.12-01.39.32:872][525]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.32:872][525]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.39.32:872][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.32:872][525]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.39.32:872][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.32:872][525]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.39.33:072][537]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.39.33:072][537]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.39.33:072][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.33:072][537]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.39.33:072][537]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.39.33:072][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.33:075][537]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-01.39.33:106][539]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.39.33:106][539]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.39.33:106][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.33:106][539]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.39.33:106][539]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.39.33:106][539]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.33:106][539]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.39.33:106][539]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.33:106][539]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.39.33:106][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.33:106][539]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-01.39.33:106][539]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.33:106][539]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.39.33:171][543]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.33:171][543]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.39.33:171][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.33:171][543]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.33:171][543]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.39.33:171][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.33:171][543]Interaction: Interaction time: 2.600000 [2020.06.12-01.39.33:171][543]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankDestroy Legion. [2020.06.12-01.39.33:171][543]LogSM: Error: Play Update Montage AM_KK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.12-01.39.33:171][543]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.12-01.39.33:171][543]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.39.33:172][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.33:172][543]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.39.33:870][585]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-01.39.33:870][585]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.33:870][585]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-01.39.33:870][585]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.33:872][585]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.39.33:872][585]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.39.33:872][585]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.39.33:872][585]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.33:872][585]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.39.33:872][585]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-01.39.33:872][585]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.33:872][585]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.39.33:872][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.33:872][585]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.39.33:872][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.33:903][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-01.39.33:905][587]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.39.33:905][587]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.39.33:905][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.33:905][587]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.39.33:905][587]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.39.33:905][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.33:905][587]Interaction: Interaction time: 13.891956 [2020.06.12-01.39.33:905][587]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.39.33:905][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.34:305][611]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.39.34:305][611]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.39.34:305][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.34:305][611]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.39.34:305][611]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.39.34:305][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.34:307][611]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-01.39.34:338][613]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.39.34:338][613]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.39.34:338][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.34:338][613]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.39.34:338][613]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.39.34:338][613]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.34:338][613]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.39.34:338][613]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.34:339][613]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.39.34:339][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.34:339][613]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - toxicodendron][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-01.39.34:339][613]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.34:339][613]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.39.35:505][683]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.39.35:757][698]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.39.35:790][700]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.35:790][700]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.39.35:790][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.35:790][700]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.35:790][700]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.39.35:790][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.35:790][700]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.35:790][700]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.39.35:790][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.35:790][700]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.35:790][700]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.39.35:790][700]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.35:790][700]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.39.35:790][700]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.35:790][700]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.12-01.39.35:790][700]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.39.35:790][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.35:790][700]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_2] [2020.06.12-01.39.35:790][700]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.35:790][700]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.37:120][780]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LegionKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-01.39.37:120][780]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.37:120][780]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LegionKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-01.39.37:120][780]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.37:123][780]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.37:123][780]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.37:123][780]Interaction: Verbose: [LegionKill_C_0][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.39.37:123][780]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.37:123][780]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.37:123][780]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LegionKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-01.39.37:123][780]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.37:123][780]Interaction: Verbose: [LegionKill_C_0][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.39.37:123][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.37:123][780]Interaction: Verbose: [LegionKill_C_0][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.39.37:123][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.37:220][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.12-01.39.37:223][786]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.37:223][786]Interaction: Verbose: [LegionKill_C_0][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.39.37:223][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.37:223][786]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.37:223][786]Interaction: Verbose: [LegionKill_C_0][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.39.37:223][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.37:223][786]Interaction: Interaction time: 0.500000 [2020.06.12-01.39.37:223][786]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.12-01.39.37:223][786]Interaction: Verbose: [LegionKill_C_0][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.39.37:223][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.37:254][788]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-01.39.37:254][788]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.37:254][788]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-01.39.37:254][788]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.37:256][788]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.37:256][788]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.37:256][788]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.39.37:256][788]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.37:256][788]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.37:256][788]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-01.39.37:256][788]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.37:256][788]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.39.37:256][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.37:256][788]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.39.37:256][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.37:353][794]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.12-01.39.37:355][794]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.37:355][794]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.39.37:355][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.37:355][794]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.37:355][794]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.39.37:355][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.37:355][794]Interaction: Interaction time: 4.424552 [2020.06.12-01.39.37:355][794]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.39.37:355][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.37:724][816]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.12-01.39.37:786][820]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_PrepBeingKilled] [2020.06.12-01.39.37:788][820]Interaction: Verbose: [LegionKill_C_0][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.39.37:788][820]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.39.37:788][820]Interaction: Verbose: [LegionKill_C_0][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.39.37:788][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.37:820][822]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.06.12-01.39.37:822][822]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.37:822][822]Interaction: Verbose: [LegionKill_C_0][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.39.37:822][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.37:822][822]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.37:822][822]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Kill Legion. [2020.06.12-01.39.37:822][822]Interaction: Verbose: [LegionKill_C_0][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.39.37:823][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.37:823][822]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Kill Legion AnimTag_Male. [2020.06.12-01.39.37:856][824]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.39.37:856][824]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.39.38:574][867]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.39.38:574][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.38:574][867]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.39.38:574][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.38:574][867]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.39.38:574][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.38:574][867]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.39.38:574][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.38:574][867]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.39.38:574][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.38:574][867]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.39.38:574][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.38:574][867]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.39.38:574][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.38:592][868]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.39.38:788][880]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.39.38:788][880]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.38:788][880]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.39.38:788][880]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.38:788][880]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.39.38:788][880]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.39.38:788][880]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.39.38:788][880]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.38:788][880]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.39.38:788][880]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.39.38:788][880]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.38:788][880]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.39.38:788][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.38:788][880]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.39.38:789][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.38:789][880]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.39.38:853][884]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.39.38:853][884]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.38:853][884]Interaction: [BP_CamperMale02_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.06.12-01.39.38:887][886]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.39.38:887][886]LogDBDPlayerMovement: StopSnapping Final Location (9308.072266 8055.458496 90.006912) [2020.06.12-01.39.38:887][886]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.39.38:887][886]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.39.38:887][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.38:887][886]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.39.38:887][886]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.39.38:887][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.38:887][886]Interaction: Interaction time: 3.687880 [2020.06.12-01.39.38:887][886]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.39.38:887][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.38:988][892]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.38:988][892]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.39.38:988][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.38:988][892]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.38:988][892]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.39.38:988][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.38:988][892]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.38:988][892]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.39.38:988][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.38:988][892]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.38:988][892]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.39.38:988][892]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.38:988][892]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.39.38:988][892]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.38:988][892]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.39.38:988][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.38:988][892]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-01.39.38:988][892]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.38:988][892]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.39:555][926]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.39.39:555][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.42:537][105]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.090761 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.06.12-01.39.42:537][105]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.12-01.39.42:541][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.12-01.39.42:570][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.12-01.39.42:604][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-01.39.42:607][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.12-01.39.42:670][113]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.302517 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.39.42:754][118]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.39.42:754][118]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.39.42:754][118]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.39.42:754][118]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.39.42:754][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.42:754][118]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.39.42:754][118]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.39.42:754][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.42:771][119]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.39.42:771][119]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.39.42:771][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.42:771][119]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.39.42:771][119]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.39.42:771][119]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.42:771][119]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.39.42:771][119]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.42:771][119]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.39.42:771][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.42:771][119]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.39.42:771][119]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.42:771][119]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.39.42:771][119]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.42:771][119]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.39.42:788][120]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.39.42:788][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.42:793][120]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.39.42:808][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-01.39.42:837][123]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.39.42:837][123]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.06.12-01.39.42:837][123]GameFlow: Writing Profile Stat DBD_Chapter15_Camper_Stat1: 1 [2020.06.12-01.39.42:837][123]Interaction: [BP_CamperMale02_Character_C_1] SetGuidedAction [VE_None] [2020.06.12-01.39.42:845][123]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.39.43:006][133]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.43:006][133]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.43:074][137]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.39.43:074][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.43:074][137]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.39.43:074][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.43:074][137]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.39.43:074][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.43:074][137]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.39.43:074][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.43:074][137]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.39.43:074][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.43:074][137]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.39.43:074][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.43:074][137]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.39.43:074][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.43:085][138]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B9C19D90] Result: '1' k_EResultOK (success) [2020.06.12-01.39.43:085][138]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B9C19D90]' succeeded in 0.246109 seconds [2020.06.12-01.39.43:109][140]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B9C19D90] Result: '1' k_EResultOK (success) [2020.06.12-01.39.43:129][141]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.289818 seconds [2020.06.12-01.39.43:670][173]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.39.43:670][173]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.240971 [2020.06.12-01.39.43:980][192]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E933C05CE0] Result: '1' k_EResultOK (success) [2020.06.12-01.39.43:980][192]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E933C05CE0]' succeeded in 0.307913 seconds [2020.06.12-01.39.44:010][194]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E933C05CE0] Result: '1' k_EResultOK (success) [2020.06.12-01.39.44:031][195]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.356347 seconds [2020.06.12-01.39.45:420][278]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.826717 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.39.46:973][371]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.39.46:973][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.46:973][371]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.39.46:973][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.46:973][371]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.39.46:973][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.46:973][371]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.39.46:973][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.46:973][371]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.39.46:973][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.46:973][371]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.39.46:973][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.46:973][371]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.39.46:973][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.47:391][396]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.39.47:391][396]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.47:391][396]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.39.47:391][396]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.47:391][396]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.39.47:391][396]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.47:391][396]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.39.47:391][396]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.47:391][396]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.39.47:391][396]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.47:391][396]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.39.47:391][396]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.47:391][396]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.39.47:391][396]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.49:337][513]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.12-01.39.49:337][513]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.39.49:337][513]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.12-01.39.49:338][513]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-01.39.49:340][513]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.49:340][513]Interaction: Verbose: [LegionKill_C_0][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.39.49:340][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.49:340][513]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.49:340][513]Interaction: Verbose: [LegionKill_C_0][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.39.49:340][513]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.49:340][513]Interaction: Verbose: [LegionKill_C_0][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.39.49:340][513]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.49:340][513]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.12-01.39.49:340][513]Interaction: Verbose: [LegionKill_C_0][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.39.49:340][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.49:340][513]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [LegionKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-01.39.49:340][513]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.49:340][513]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.39.49:341][513]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.39.49:341][513]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.39.49:341][513]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.39.49:341][513]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.39.49:341][513]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.39.49:341][513]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.39.49:341][513]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.39.49:342][513]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.39.49:342][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.49:342][513]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.39.49:342][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.49:342][513]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.39.49:342][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.49:342][513]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.39.49:342][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.49:342][513]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.39.49:342][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.49:342][513]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.39.49:342][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.49:342][513]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.39.49:342][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.49:342][513]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-01.39.49:342][513]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.12-01.39.49:404][517]GameFlow: OnDropped 479.022644 [2020.06.12-01.39.49:404][517]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-01.39.49:407][517]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.39.49:407][517]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.39.49:407][517]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-01.39.49:407][517]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.39.51:608][648]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.39.51:608][648]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.51:608][648]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.39.51:608][648]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.51:608][648]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.39.51:608][648]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.51:608][648]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.39.51:608][648]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.51:608][648]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.39.51:608][648]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.51:608][648]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.39.51:608][648]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.51:608][648]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.39.51:608][648]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.52:672][712]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.349077 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.39.54:641][830]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.39.54:842][842]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 230 [2020.06.12-01.39.55:287][869]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.39.55:287][869]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.39.55:287][869]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.39.55:287][869]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.39.55:287][869]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.39.55:287][869]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.39.55:342][872]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.39.59:404][116]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.12-01.39.59:404][116]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.59:404][116]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.12-01.39.59:404][116]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.59:406][116]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.59:406][116]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.59:406][116]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.39.59:406][116]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.39.59:406][116]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.59:406][116]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.12-01.39.59:406][116]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.39.59:406][116]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.39.59:406][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.59:406][116]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.39.59:406][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.59:571][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-01.39.59:573][126]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.59:573][126]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.39.59:573][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.59:573][126]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.39.59:573][126]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.39.59:573][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.39.59:573][126]Interaction: Interaction time: 31.598463 [2020.06.12-01.39.59:573][126]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.39.59:573][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.02:454][299]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.401232 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.12-01.40.04:355][413]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.40.04:355][413]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.40.04:356][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.04:356][413]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.40.04:356][413]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.40.04:356][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.04:356][413]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.40.04:356][413]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.40.04:356][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.04:356][413]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.40.04:356][413]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.40.04:356][413]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.40.04:356][413]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.40.04:356][413]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.40.04:356][413]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.40.04:356][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.04:356][413]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.12-01.40.04:356][413]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.04:356][413]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.40.04:358][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-01.40.10:904][806]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.885025 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.40.13:621][969]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.06.12-01.40.13:623][969]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.40.13:623][969]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.40.13:821][981]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.06.12-01.40.13:922][987]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperMale02_Character_C_1 [2020.06.12-01.40.13:922][987]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.12-01.40.13:922][987]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: HitInjuredToCrawlR AnimTag_Crouched AnimTag_Male. [2020.06.12-01.40.13:922][987]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.12-01.40.13:922][987]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-01.40.13:926][987]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛]: On [2020.06.12-01.40.13:927][987]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.12-01.40.13:927][987]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-01.40.14:121][999]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Succeed Legion. [2020.06.12-01.40.15:924][107]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛]: Off [2020.06.12-01.40.17:140][180]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.40.17:140][180]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.40.17:705][214]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LegionKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-01.40.17:705][214]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.17:705][214]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LegionKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-01.40.17:705][214]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.17:707][214]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.40.17:707][214]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.40.17:707][214]Interaction: Verbose: [LegionKill_C_0][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.40.17:707][214]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.40.17:707][214]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.40.17:707][214]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LegionKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-01.40.17:707][214]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.17:707][214]Interaction: Verbose: [LegionKill_C_0][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.40.17:707][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.17:707][214]Interaction: Verbose: [LegionKill_C_0][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.40.17:707][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.17:772][218]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.12-01.40.17:774][218]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.40.17:774][218]Interaction: Verbose: [LegionKill_C_0][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.40.17:775][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.17:775][218]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.40.17:775][218]Interaction: Verbose: [LegionKill_C_0][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.40.17:775][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.17:775][218]Interaction: Interaction time: 0.500000 [2020.06.12-01.40.17:775][218]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.12-01.40.17:775][218]Interaction: Verbose: [LegionKill_C_0][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.40.17:775][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.18:275][248]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.12-01.40.18:337][252]Interaction: [BP_CamperMale02_Character_C_1] SetGuidedAction [VE_PrepBeingKilled] [2020.06.12-01.40.18:339][252]Interaction: Verbose: [LegionKill_C_0][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.40.18:339][252]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.40.18:339][252]Interaction: Verbose: [LegionKill_C_0][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.40.18:339][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.18:372][254]Interaction: [BP_CamperMale02_Character_C_1] SetGuidedAction [VE_BeingKilled] [2020.06.12-01.40.18:374][254]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.40.18:374][254]Interaction: Verbose: [LegionKill_C_0][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.40.18:374][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.18:374][254]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.40.18:374][254]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Kill Legion. [2020.06.12-01.40.18:374][254]Interaction: Verbose: [LegionKill_C_0][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.40.18:374][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.18:374][254]AnimLeader: BP_CamperMale02_Character_C_1 Requested to Play: Kill Legion AnimTag_Male. [2020.06.12-01.40.18:376][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.12-01.40.18:473][260]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.40.18:473][260]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.40.19:688][333]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.40.19:688][333]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.19:688][333]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.40.19:688][333]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.19:690][333]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.40.19:690][333]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.40.19:690][333]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.40.19:690][333]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.40.19:690][333]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.40.19:690][333]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.40.19:690][333]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.19:691][333]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.40.19:691][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.19:691][333]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.40.19:691][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.19:741][336]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.40.19:887][345]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.40.19:888][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.12-01.40.19:889][345]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.40.19:889][345]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.40.19:889][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.19:889][345]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.40.19:889][345]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.40.19:889][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.19:889][345]Interaction: Interaction time: 80.000000 [2020.06.12-01.40.19:889][345]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.40.19:889][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.19:923][347]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.40.23:555][565]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.12-01.40.23:556][565]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.24:140][600]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.12-01.40.24:140][600]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.24:923][647]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.06.12-01.40.24:923][647]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.24:923][647]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorSuburbs_C_0] [2020.06.12-01.40.24:923][647]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.24:923][647]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorSuburbs_C_0] [2020.06.12-01.40.24:923][647]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.24:943][648]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.40.25:106][658]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.40.25:106][658]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.25:106][658]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.06.12-01.40.25:106][658]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.25:107][658]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.40.25:107][658]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.40.25:107][658]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.40.25:107][658]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.40.25:107][658]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.40.25:107][658]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.06.12-01.40.25:107][658]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.25:107][658]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.40.25:107][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.25:107][658]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.40.25:107][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.25:107][658]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.40.25:172][662]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.06.12-01.40.25:172][662]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.25:222][665]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.40.25:223][665]LogDBDPlayerMovement: StopSnapping Final Location (16192.870117 7367.234375 182.405121) [2020.06.12-01.40.25:223][665]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.40.25:223][665]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.40.25:223][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.25:223][665]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.40.25:223][665]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.40.25:223][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.25:223][665]Interaction: Interaction time: 76.972786 [2020.06.12-01.40.25:223][665]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.40.25:223][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.25:305][670]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.40.25:305][670]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-01.40.26:810][760]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3765724897384644, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-01.40.26:810][760]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.40.26:827][761]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01512300129979849, xOffset=0, yOffset=0) [2020.06.12-01.40.26:843][762]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03024563752114773, xOffset=0, yOffset=0) [2020.06.12-01.40.26:860][763]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04536745324730873, xOffset=0, yOffset=0) [2020.06.12-01.40.26:875][764]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06058581545948982, xOffset=0, yOffset=0) [2020.06.12-01.40.26:892][765]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07570690661668777, xOffset=0, yOffset=0) [2020.06.12-01.40.26:908][766]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.090827539563179, xOffset=0, yOffset=0) [2020.06.12-01.40.26:925][767]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1059513539075851, xOffset=0, yOffset=0) [2020.06.12-01.40.26:942][768]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.121164083480835, xOffset=0, yOffset=0) [2020.06.12-01.40.26:959][769]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1362860798835754, xOffset=0, yOffset=0) [2020.06.12-01.40.26:975][770]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1514246314764023, xOffset=0, yOffset=0) [2020.06.12-01.40.26:993][771]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666216254234314, xOffset=0, yOffset=0) [2020.06.12-01.40.27:009][772]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1817646324634552, xOffset=0, yOffset=0) [2020.06.12-01.40.27:025][773]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969117224216461, xOffset=0, yOffset=0) [2020.06.12-01.40.27:042][774]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.21203289926052, xOffset=0, yOffset=0) [2020.06.12-01.40.27:058][775]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2271842658519745, xOffset=0, yOffset=0) [2020.06.12-01.40.27:075][776]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.242481529712677, xOffset=0, yOffset=0) [2020.06.12-01.40.27:092][777]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2576048970222473, xOffset=0, yOffset=0) [2020.06.12-01.40.27:109][778]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.272726446390152, xOffset=0, yOffset=0) [2020.06.12-01.40.27:125][779]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.287847638130188, xOffset=0, yOffset=0) [2020.06.12-01.40.27:143][780]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3029697239398956, xOffset=0, yOffset=0) [2020.06.12-01.40.27:158][781]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3180935382843018, xOffset=0, yOffset=0) [2020.06.12-01.40.27:175][782]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3332817256450653, xOffset=0, yOffset=0) [2020.06.12-01.40.27:193][783]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484026193618774, xOffset=0, yOffset=0) [2020.06.12-01.40.27:209][784]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.363572895526886, xOffset=0, yOffset=0) [2020.06.12-01.40.27:226][785]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787725269794464, xOffset=0, yOffset=0) [2020.06.12-01.40.27:242][786]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3938959836959839, xOffset=0, yOffset=0) [2020.06.12-01.40.27:259][787]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090174436569214, xOffset=0, yOffset=0) [2020.06.12-01.40.27:276][788]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4241819977760315, xOffset=0, yOffset=0) [2020.06.12-01.40.27:289][789]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.40.27:293][789]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.40.27:340][792]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.40.27:340][792]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.40.27:711][815]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E952DC9E20] Result: '1' k_EResultOK (success) [2020.06.12-01.40.27:713][815]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E952DC9E20]' succeeded in 0.371286 seconds [2020.06.12-01.40.27:744][817]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E952DC9E20] Result: '1' k_EResultOK (success) [2020.06.12-01.40.27:766][818]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.423179 seconds [2020.06.12-01.40.29:888][945]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.12-01.40.29:889][945]Interaction: [BP_CamperMale02_Character_C_1] SetGuidedAction [VE_None] [2020.06.12-01.40.29:889][945]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.12-01.40.29:890][945]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.40.29:890][945]Interaction: Verbose: [LegionKill_C_0][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.40.29:890][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.29:890][945]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.40.29:890][945]Interaction: Verbose: [LegionKill_C_0][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.40.29:890][945]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.40.29:890][945]Interaction: Verbose: [LegionKill_C_0][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.40.29:890][945]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.40.29:890][945]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.12-01.40.29:891][945]Interaction: Verbose: [LegionKill_C_0][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.40.29:891][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.29:891][945]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [LegionKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-01.40.29:891][945]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.29:891][945]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.40.29:892][945]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.40.29:892][945]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.40.29:892][945]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.40.29:892][945]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.40.29:892][945]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.40.29:892][945]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.40.29:892][945]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.40.29:893][945]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.12-01.40.30:055][955]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale02_Character_C_1 Target: [2020.06.12-01.40.30:057][955]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.40.30:057][955]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.40.30:057][955]LogSM: [BP_CamperMale02_Character_C_1][CLIENT SLAVE] [2020.06.12-01.40.30:057][955]Interaction: [BP_CamperMale02_Character_C_1] SetGuidedAction [VE_None] [2020.06.12-01.40.34:207][204]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.40.34:207][204]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.40.34:208][204]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.40.34:208][204]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.40.34:208][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.34:208][204]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.40.34:208][204]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.40.34:208][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.34:223][205]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.40.34:223][205]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.40.34:223][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.34:223][205]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.40.34:223][205]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.40.34:223][205]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.40.34:223][205]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.40.34:223][205]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.40.34:223][205]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.40.34:223][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.34:223][205]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.06.12-01.40.34:223][205]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.34:223][205]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.06.12-01.40.34:223][205]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.34:224][205]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.40.34:276][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-01.40.34:306][210]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.40.34:306][210]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.112111 [2020.06.12-01.40.34:314][210]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.40.34:607][228]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.06.12-01.40.34:607][228]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.34:607][228]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorSuburbs_C_0] [2020.06.12-01.40.34:607][228]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.34:608][228]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorSuburbs_C_0] [2020.06.12-01.40.34:608][228]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.34:701][234]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E952DCC9D0] Result: '1' k_EResultOK (success) [2020.06.12-01.40.34:701][234]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E952DCC9D0]' succeeded in 0.393548 seconds [2020.06.12-01.40.34:728][236]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E952DCC9D0] Result: '1' k_EResultOK (success) [2020.06.12-01.40.34:748][237]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.439451 seconds [2020.06.12-01.40.35:172][262]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.968886 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.40.36:056][315]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.06.12-01.40.36:056][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.36:056][315]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.06.12-01.40.36:056][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.36:056][315]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_4] [2020.06.12-01.40.36:056][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.36:056][315]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_4] [2020.06.12-01.40.36:056][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.36:056][315]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.06.12-01.40.36:056][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.36:056][315]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_4] [2020.06.12-01.40.36:056][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.36:056][315]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_4] [2020.06.12-01.40.36:056][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.36:056][315]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_4] [2020.06.12-01.40.36:056][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.36:077][316]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.40.36:322][331]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.06.12-01.40.36:322][331]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.36:323][331]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.06.12-01.40.36:323][331]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.36:323][331]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_4] [2020.06.12-01.40.36:323][331]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.36:323][331]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_4] [2020.06.12-01.40.36:323][331]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.36:323][331]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.06.12-01.40.36:323][331]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.36:323][331]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_4] [2020.06.12-01.40.36:323][331]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.36:323][331]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_4] [2020.06.12-01.40.36:323][331]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.36:323][331]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_4] [2020.06.12-01.40.36:323][331]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.41:007][612]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.40.41:008][612]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.41:107][618]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.40.41:107][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.41:107][618]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.40.41:107][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.41:124][619]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.12-01.40.41:124][619]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.41:124][619]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.12-01.40.41:124][619]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.41:589][647]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.40.41:589][647]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.41:589][647]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.40.41:589][647]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.41:589][647]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.40.41:589][647]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.41:589][647]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.40.41:589][647]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.41:606][648]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.40.41:606][648]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.41:610][648]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.40.41:656][651]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.40.41:656][651]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.41:674][652]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.12-01.40.41:674][652]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.41:674][652]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.12-01.40.41:674][652]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.41:674][652]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.40.41:674][652]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.41:674][652]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.40.41:674][652]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.42:106][678]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.40.42:107][678]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.42:107][678]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.40.42:107][678]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.42:140][680]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.40.42:140][680]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.42:140][680]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.40.42:140][680]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.42:223][685]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.40.42:223][685]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.44:145][800]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.12-01.40.44:841][842]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.40.44:842][842]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.40.44:842][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.44:842][842]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.40.44:842][842]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.40.44:842][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.44:906][846]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 24.260136 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.40.45:008][852]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.40.45:008][852]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.40.45:008][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.45:008][852]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.40.45:008][852]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.40.45:008][852]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.40.45:008][852]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.40.45:008][852]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.40.45:008][852]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.40.45:008][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.45:008][852]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.40.45:008][852]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.45:008][852]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.40.45:572][886]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.40.45:572][886]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.45:572][886]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.40.45:572][886]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.45:574][886]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.40.45:574][886]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.40.45:574][886]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.40.45:574][886]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.40.45:574][886]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.40.45:574][886]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.40.45:574][886]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.45:574][886]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.40.45:574][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.45:574][886]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.40.45:574][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.45:641][890]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.40.45:805][900]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.40.45:807][900]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.40.45:807][900]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.40.45:807][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.45:807][900]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.40.45:807][900]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.40.45:807][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.45:807][900]Interaction: Interaction time: 63.739864 [2020.06.12-01.40.45:807][900]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.40.45:807][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.45:891][905]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.40.47:122][979]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.12-01.40.50:957][209]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.06.12-01.40.50:957][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.51:023][213]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_11] [2020.06.12-01.40.51:023][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.51:023][213]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_11] [2020.06.12-01.40.51:023][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.51:057][215]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_11] [2020.06.12-01.40.51:057][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.51:057][215]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_11] [2020.06.12-01.40.51:057][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.51:493][241]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_11] [2020.06.12-01.40.51:493][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.51:493][241]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_11] [2020.06.12-01.40.51:493][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.51:510][242]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.06.12-01.40.51:510][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.51:510][242]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.06.12-01.40.51:510][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.51:526][243]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.06.12-01.40.51:526][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.51:558][245]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.06.12-01.40.51:558][245]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.51:575][246]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_11] [2020.06.12-01.40.51:575][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.51:575][246]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_11] [2020.06.12-01.40.51:575][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.51:592][247]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.06.12-01.40.51:592][247]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.51:592][247]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.06.12-01.40.51:592][247]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.52:025][273]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.06.12-01.40.52:025][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.52:025][273]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.06.12-01.40.52:025][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.52:058][275]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.06.12-01.40.52:058][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.52:058][275]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.06.12-01.40.52:058][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.52:124][279]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.06.12-01.40.52:124][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.54:644][430]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.40.55:244][466]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 169 [2020.06.12-01.40.55:289][469]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.40.55:289][469]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.40.55:324][471]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.40.55:324][471]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.40.55:324][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.55:324][471]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.40.55:324][471]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.40.55:325][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.55:327][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.12-01.40.55:493][481]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.40.55:493][481]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.40.55:493][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.55:493][481]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.40.55:493][481]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.40.55:493][481]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.40.55:493][481]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.40.55:493][481]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.40.55:493][481]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.40.55:493][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.55:493][481]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.40.55:493][481]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.55:493][481]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.40.55:592][487]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.12-01.40.55:592][487]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.55:990][511]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.12-01.40.56:090][517]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.12-01.40.56:090][517]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.56:189][523]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.198017 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.40.56:289][529]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.40.56:289][529]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.40.56:289][529]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.40.56:289][529]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.40.56:342][532]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.40.57:122][579]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.12-01.40.57:123][579]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.57:222][585]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.12-01.40.57:222][585]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.57:223][585]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.40.57:224][585]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.40.57:224][585]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.40.57:224][585]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.40.57:224][585]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.40.57:224][585]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.40.57:224][585]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.12-01.40.57:224][585]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.57:224][585]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.40.57:224][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.57:224][585]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.40.57:225][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.57:258][587]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.40.57:425][597]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.40.57:425][597]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.40.57:425][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.57:425][597]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.40.57:425][597]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.40.57:425][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.57:425][597]Interaction: Interaction time: 0.700000 [2020.06.12-01.40.57:425][597]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.06.12-01.40.57:425][597]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.12-01.40.57:425][597]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.40.57:425][597]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.40.57:425][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.57:492][601]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.40.58:108][638]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.40.58:291][649]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.40.58:291][649]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.40.58:291][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.58:291][649]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.40.58:291][649]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.40.58:291][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.58:355][653]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.40.58:356][653]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.40.58:357][653]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.40.58:357][653]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.40.58:357][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.58:357][653]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.40.58:357][653]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.40.58:357][653]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.40.58:357][653]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.40.58:357][653]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.40.58:357][653]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.40.58:358][653]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.40.58:358][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.40.58:358][653]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.12-01.40.58:358][653]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.40.58:358][653]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.40.59:940][748]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.200785 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.41.01:824][861]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.12-01.41.01:824][861]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.01:907][866]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.956781 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.41.01:907][866]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.12-01.41.02:257][887]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.12-01.41.02:257][887]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.04:290][ 9]Interaction: Interactable Destroyed: BP_CamperInteractable_C_2 [2020.06.12-01.41.04:290][ 9]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_2]] - [Null][Null] [2020.06.12-01.41.04:290][ 9]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.04:290][ 9]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.12-01.41.04:290][ 9]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.04:290][ 9]Interaction: ------------------------ [2020.06.12-01.41.04:290][ 9]Interaction: - Interactions in Zone - [2020.06.12-01.41.04:290][ 9]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.41.04:290][ 9]Interaction: ---------------------------- [2020.06.12-01.41.04:290][ 9]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.41.04:290][ 9]Interaction: ---------------------------- [2020.06.12-01.41.04:290][ 9]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.41.04:290][ 9]Interaction: ---------------------------- [2020.06.12-01.41.04:290][ 9]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.41.04:290][ 9]Interaction: ---------------------------- [2020.06.12-01.41.04:290][ 9]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.41.04:290][ 9]Interaction: ---------------------------- [2020.06.12-01.41.04:290][ 9]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.41.04:290][ 9]Interaction: ---------------------------- [2020.06.12-01.41.04:290][ 9]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.41.04:290][ 9]Interaction: ---------------------------- [2020.06.12-01.41.04:290][ 9]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.41.04:290][ 9]Interaction: ---------------------------- [2020.06.12-01.41.04:290][ 9]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.41.04:290][ 9]Interaction: ---------------------------- [2020.06.12-01.41.04:290][ 9]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.06.12-01.41.04:290][ 9]Interaction: ---------------------------- [2020.06.12-01.41.04:290][ 9]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.06.12-01.41.04:290][ 9]Interaction: ---------------------------- [2020.06.12-01.41.04:290][ 9]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.41.04:290][ 9]Interaction: ---------------------------- [2020.06.12-01.41.04:290][ 9]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.41.04:290][ 9]Interaction: ---------------------------- [2020.06.12-01.41.04:290][ 9]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.41.04:291][ 9]Interaction: ---------------------------- [2020.06.12-01.41.04:291][ 9]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.41.04:291][ 9]Interaction: ---------------------------- [2020.06.12-01.41.04:291][ 9]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1 - ♛ K I N G ♛][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.12-01.41.04:291][ 9]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.04:291][ 9]Interaction: ------------------------ [2020.06.12-01.41.04:291][ 9]Interaction: - Interactions in Zone - [2020.06.12-01.41.04:291][ 9]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.41.04:291][ 9]Interaction: ---------------------------- [2020.06.12-01.41.04:291][ 9]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.41.04:291][ 9]Interaction: ---------------------------- [2020.06.12-01.41.04:291][ 9]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.41.04:291][ 9]Interaction: ---------------------------- [2020.06.12-01.41.04:291][ 9]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.41.04:291][ 9]Interaction: ---------------------------- [2020.06.12-01.41.04:291][ 9]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.41.04:291][ 9]Interaction: ---------------------------- [2020.06.12-01.41.04:291][ 9]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.41.04:291][ 9]Interaction: ---------------------------- [2020.06.12-01.41.04:291][ 9]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.41.04:291][ 9]Interaction: ---------------------------- [2020.06.12-01.41.04:291][ 9]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.41.04:291][ 9]Interaction: ---------------------------- [2020.06.12-01.41.04:291][ 9]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.41.04:291][ 9]Interaction: ---------------------------- [2020.06.12-01.41.04:291][ 9]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.06.12-01.41.04:291][ 9]Interaction: ---------------------------- [2020.06.12-01.41.04:291][ 9]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.06.12-01.41.04:291][ 9]Interaction: ---------------------------- [2020.06.12-01.41.04:291][ 9]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.41.04:291][ 9]Interaction: ---------------------------- [2020.06.12-01.41.04:291][ 9]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.41.04:291][ 9]Interaction: ---------------------------- [2020.06.12-01.41.04:291][ 9]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.41.04:291][ 9]Interaction: ---------------------------- [2020.06.12-01.41.04:291][ 9]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-01.41.04:291][ 9]Interaction: ---------------------------- [2020.06.12-01.41.04:291][ 9]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_1 - ♛ K I N G ♛, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.41.04:291][ 9]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale02_Character_C_1 - ♛ K I N G ♛, Originating Player: BP_CamperMale02_Character_C_1 - ♛ K I N G ♛, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.41.04:291][ 9]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperMale02_Character_C_1 - ♛ K I N G ♛, Originating Player: BP_CamperMale02_Character_C_1 - ♛ K I N G ♛, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.41.04:291][ 9]LogDBDGeneral: StatusEffect::EndPlay - Id: NoToolboxSabotageSpeedPenalty, Status Owner: BP_CamperMale02_Character_C_1 - ♛ K I N G ♛, Originating Player: BP_CamperMale02_Character_C_1 - ♛ K I N G ♛, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.41.04:292][ 9]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale02_Character_C_1 - ♛ K I N G ♛, Originating Player: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.41.04:292][ 9]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale02_Character_C_1 - ♛ K I N G ♛, Originating Player: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.41.04:292][ 9]LogDBDGeneral: StatusEffect::EndPlay - Id: BoltCamperEffect, Status Owner: BP_CamperMale02_Character_C_1 - ♛ K I N G ♛, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.41.04:292][ 9]LogDBDGeneral: StatusEffect::EndPlay - Id: FrenzyCamperEffect, Status Owner: BP_CamperMale02_Character_C_1 - ♛ K I N G ♛, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.41.04:292][ 9]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale02_Character_C_1 [2020.06.12-01.41.04:292][ 9]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale02_Character_C_1 [2020.06.12-01.41.04:292][ 9]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale02_Character_C_1 [2020.06.12-01.41.04:292][ 9]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale02_Character_C_1 [2020.06.12-01.41.04:292][ 9]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.41.04:292][ 9]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.41.04:292][ 9]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.41.04:292][ 9]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-01.41.04:523][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.12-01.41.04:523][ 23]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.04:523][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.12-01.41.04:523][ 23]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.04:525][ 23]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.04:525][ 23]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.04:525][ 23]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.41.04:525][ 23]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.41.04:525][ 23]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.04:525][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.12-01.41.04:525][ 23]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.04:525][ 23]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.41.04:525][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.04:526][ 23]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.41.04:526][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.04:559][ 25]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.41.04:623][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.12-01.41.04:625][ 29]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.04:625][ 29]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.41.04:625][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.04:625][ 29]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.04:625][ 29]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.41.04:625][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.04:625][ 29]Interaction: Interaction time: 2.000000 [2020.06.12-01.41.04:625][ 29]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: DamageGenerator Legion. [2020.06.12-01.41.04:625][ 29]LogSM: Error: Play Update Montage AM_KK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.12-01.41.04:625][ 29]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.41.04:625][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.04:625][ 29]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.41.06:392][135]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.41.06:591][147]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.41.06:627][149]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.12-01.41.06:689][153]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.12-01.41.06:691][153]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.41.06:691][153]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.41.06:691][153]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.41.06:691][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.06:722][155]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.12-01.41.06:724][155]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.06:724][155]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.41.06:724][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.06:724][155]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.06:724][155]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.41.06:724][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.06:724][155]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.06:724][155]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.41.06:724][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.06:724][155]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.06:724][155]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.41.06:724][155]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.41.06:724][155]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.41.06:724][155]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.41.06:724][155]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.41.06:724][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.06:724][155]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.12-01.41.06:724][155]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.06:725][155]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.06:726][155]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.12-01.41.09:940][348]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.182666 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.41.12:790][519]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault1][WindowStandard_C_10] [2020.06.12-01.41.12:790][519]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.12:790][519]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_10] [2020.06.12-01.41.12:790][519]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.12:792][519]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.12:792][519]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.12:792][519]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.41.12:792][519]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.41.12:792][519]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.12:792][519]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_10] [2020.06.12-01.41.12:792][519]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.12:792][519]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.41.12:792][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.12:792][519]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.41.12:792][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.12:858][523]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.12:858][523]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.41.12:858][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.12:858][523]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.12:858][523]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.41.12:858][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.12:858][523]Interaction: Interaction time: 1.700000 [2020.06.12-01.41.12:858][523]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: WindowVault Legion. [2020.06.12-01.41.12:858][523]LogSM: Error: Play Update Montage AM_KK_WindowVault Duration 1.700000 Timestamp 0.000000 [2020.06.12-01.41.12:858][523]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.12-01.41.12:858][523]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.41.12:858][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.14:292][609]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.41.14:526][623]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.41.14:591][627]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.14:591][627]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.41.14:591][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.14:591][627]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.14:591][627]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.41.14:591][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.14:591][627]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.14:591][627]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.41.14:591][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.14:591][627]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.14:591][627]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.41.14:591][627]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.41.14:591][627]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.41.14:591][627]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.41.14:591][627]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.12-01.41.14:591][627]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.41.14:591][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.14:591][627]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_10] [2020.06.12-01.41.14:592][627]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.14:592][627]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.15:924][707]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage1][GeneratorSuburbs_C_0] [2020.06.12-01.41.15:924][707]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.15:924][707]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorSuburbs_C_0] [2020.06.12-01.41.15:924][707]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.15:926][707]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.15:926][707]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.15:926][707]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.41.15:926][707]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.41.15:926][707]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.15:926][707]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorSuburbs_C_0] [2020.06.12-01.41.15:926][707]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.15:926][707]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.41.15:926][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.15:926][707]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.41.15:926][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.15:927][707]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.41.16:023][713]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.06.12-01.41.16:025][713]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.16:025][713]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.41.16:025][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.16:025][713]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.16:025][713]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.41.16:025][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.16:025][713]Interaction: Interaction time: 2.000000 [2020.06.12-01.41.16:025][713]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: DamageGenerator Legion. [2020.06.12-01.41.16:026][713]LogSM: Error: Play Update Montage AM_KK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.12-01.41.16:026][713]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.41.16:026][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.16:026][713]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.41.17:793][819]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.41.17:993][831]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.41.18:043][834]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.06.12-01.41.18:107][838]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-01.41.18:109][838]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.18:109][838]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.41.18:109][838]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.41.18:109][838]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.41.18:109][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.18:109][838]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.41.18:109][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.18:109][838]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.18:109][838]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.41.18:109][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.18:141][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.06.12-01.41.18:142][840]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.18:142][840]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.41.18:142][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.18:142][840]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.18:143][840]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.41.18:143][840]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.41.18:143][840]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.41.18:143][840]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.41.18:143][840]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.41.18:143][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.18:143][840]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage1][GeneratorSuburbs_C_0] [2020.06.12-01.41.18:143][840]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.18:143][840]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.18:144][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.06.12-01.41.18:724][875]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.06.12-01.41.18:724][875]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.18:724][875]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.06.12-01.41.18:724][875]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.18:724][875]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.12-01.41.18:724][875]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.18:724][875]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.06.12-01.41.18:724][875]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.18:724][875]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.12-01.41.18:724][875]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.19:159][901]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.12-01.41.19:159][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.19:159][901]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.06.12-01.41.19:159][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.19:159][901]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.12-01.41.19:159][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.19:159][901]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.06.12-01.41.19:159][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.19:159][901]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.12-01.41.19:159][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.19:208][904]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.12-01.41.19:208][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.19:225][905]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.06.12-01.41.19:225][905]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.19:225][905]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.06.12-01.41.19:225][905]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.19:225][905]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.12-01.41.19:225][905]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.19:225][905]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.06.12-01.41.19:225][905]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.19:709][934]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.12-01.41.19:709][934]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.19:709][934]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.06.12-01.41.19:709][934]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.19:726][935]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.12-01.41.19:726][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.19:726][935]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.06.12-01.41.19:726][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.19:791][939]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.12-01.41.19:791][939]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.20:658][991]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_0] [2020.06.12-01.41.20:658][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.20:658][991]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_0] [2020.06.12-01.41.20:658][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.20:658][991]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_0] [2020.06.12-01.41.20:658][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.20:658][991]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_0] [2020.06.12-01.41.20:658][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.21:558][ 45]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_0] [2020.06.12-01.41.21:558][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.21:558][ 45]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_0] [2020.06.12-01.41.21:558][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.21:558][ 45]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_0] [2020.06.12-01.41.21:558][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.21:558][ 45]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_0] [2020.06.12-01.41.21:558][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.29:309][510]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.12-01.41.29:309][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.29:326][511]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_7] [2020.06.12-01.41.29:326][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.29:326][511]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_7] [2020.06.12-01.41.29:326][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.29:346][512]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.41.29:431][517]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.41.30:110][558]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_7] [2020.06.12-01.41.30:110][558]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.30:110][558]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_7] [2020.06.12-01.41.30:110][558]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.30:110][558]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.12-01.41.30:110][558]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.30:892][605]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_1] [2020.06.12-01.41.30:892][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.30:892][605]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_1] [2020.06.12-01.41.30:892][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.30:892][605]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_1] [2020.06.12-01.41.30:892][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.30:892][605]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_1] [2020.06.12-01.41.30:892][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.30:925][607]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_1] [2020.06.12-01.41.30:925][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.30:925][607]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_1] [2020.06.12-01.41.30:925][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.31:859][663]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_1] [2020.06.12-01.41.31:859][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.31:859][663]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_1] [2020.06.12-01.41.31:859][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.31:859][663]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_1] [2020.06.12-01.41.31:859][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.31:859][663]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_1] [2020.06.12-01.41.31:859][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.31:909][666]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_1] [2020.06.12-01.41.31:909][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.31:909][666]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_1] [2020.06.12-01.41.31:909][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.40:326][171]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.12-01.41.40:326][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.40:393][175]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.12-01.41.40:393][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.40:393][175]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.12-01.41.40:393][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.40:408][176]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.12-01.41.40:408][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.40:408][176]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.12-01.41.40:408][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.40:892][205]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.12-01.41.40:892][205]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.40:892][205]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.12-01.41.40:892][205]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.40:909][206]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.12-01.41.40:909][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.40:909][206]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.12-01.41.40:909][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.40:909][206]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.12-01.41.40:909][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.40:976][210]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.12-01.41.40:976][210]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.40:992][211]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.12-01.41.40:993][211]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.40:993][211]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.12-01.41.40:993][211]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.40:993][211]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.12-01.41.40:993][211]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.40:993][211]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.12-01.41.40:993][211]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.41:426][237]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.12-01.41.41:426][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.41:426][237]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.12-01.41.41:426][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.41:442][238]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.12-01.41.41:443][238]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.41:443][238]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.12-01.41.41:443][238]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.41:443][238]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.12-01.41.41:443][238]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.43:941][388]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.238221 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.41.54:646][ 30]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.41.55:275][ 68]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.41.55:275][ 68]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.41.55:545][ 84]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.41.55:860][103]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-01.41.56:091][117]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchEmpty][ClosetStandard_C_11] [2020.06.12-01.41.56:091][117]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.56:091][117]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_11] [2020.06.12-01.41.56:091][117]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.56:093][117]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.56:093][117]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.56:093][117]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_11] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.41.56:093][117]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.41.56:093][117]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.56:093][117]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_11] [2020.06.12-01.41.56:093][117]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.56:093][117]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_11] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.41.56:093][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.56:093][117]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_11] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.41.56:093][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.56:093][117]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.41.56:193][123]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.56:193][123]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_11] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.41.56:193][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.56:193][123]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.56:193][123]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_11] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.41.56:193][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.56:193][123]Interaction: Interaction time: 2.333000 [2020.06.12-01.41.56:193][123]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: LockerSearchEmpty Legion. [2020.06.12-01.41.56:193][123]AnimLeader: ClosetStandard_C_11 Requested to Play: LockerSearchEmpty Legion AnimTag_Follower. [2020.06.12-01.41.56:193][123]LogSM: Error: Play Update Montage AM_KK_Search_Locker Duration 2.333000 Timestamp 0.000000 [2020.06.12-01.41.56:193][123]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_11] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.41.56:193][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.56:193][123]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.41.56:291][129]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.41.56:291][129]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.41.56:311][130]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.12-01.41.56:311][130]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-01.41.56:393][135]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_14_C_0 [2020.06.12-01.41.56:541][144]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-01.41.56:541][144]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-01.41.56:545][144]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 102 [2020.06.12-01.41.57:291][189]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.41.57:291][189]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.41.57:291][189]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.41.57:291][189]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.41.57:346][192]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.41.58:261][247]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.41.58:461][259]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.41.58:526][263]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.58:526][263]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_11] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.41.58:526][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.58:526][263]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.58:526][263]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_11] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.41.58:526][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.58:593][267]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.58:593][267]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_11] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.41.58:593][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.58:593][267]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.58:593][267]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_11] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.41.58:593][267]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.41.58:593][267]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_11] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.41.58:593][267]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.41.58:593][267]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_11] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.41.58:593][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.58:593][267]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_11] [2020.06.12-01.41.58:593][267]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.58:594][267]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.41.58:609][268]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.12-01.41.58:609][268]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.58:629][269]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.41.58:759][277]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.06.12-01.41.58:759][277]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.58:759][277]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.12-01.41.58:759][277]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.58:760][277]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.41.58:760][277]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.41.58:760][277]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.41.58:760][277]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.41.58:760][277]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.41.58:760][277]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.12-01.41.58:760][277]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.58:760][277]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.41.58:760][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.58:760][277]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.06.12-01.41.58:760][277]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.41.58:760][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.58:761][277]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.41.58:826][281]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.12-01.41.58:826][281]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.41.59:159][301]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.41.59:159][301]LogDBDPlayerMovement: StopSnapping Final Location (11192.219727 11545.803711 316.683289) [2020.06.12-01.41.59:160][301]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.41.59:160][301]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.41.59:160][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.59:160][301]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.41.59:160][301]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.41.59:160][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.59:160][301]Interaction: Interaction time: 14.000000 [2020.06.12-01.41.59:160][301]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.06.12-01.41.59:160][301]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 24.081326 [2020.06.12-01.41.59:160][301]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.41.59:160][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.41.59:161][301]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.06.12-01.41.59:242][306]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-01.42.01:041][414]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault2][WindowStandard_C_3] [2020.06.12-01.42.01:041][414]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.01:041][414]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_3] [2020.06.12-01.42.01:041][414]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.01:043][414]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.42.01:043][414]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.42.01:043][414]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.42.01:044][414]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.42.01:044][414]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.42.01:044][414]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_3] [2020.06.12-01.42.01:044][414]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.01:044][414]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.42.01:044][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.42.01:044][414]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.42.01:044][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.42.01:109][418]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.42.01:109][418]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.42.01:109][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.42.01:109][418]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.42.01:109][418]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.42.01:109][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.42.01:109][418]Interaction: Interaction time: 1.700000 [2020.06.12-01.42.01:109][418]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: WindowVault Legion. [2020.06.12-01.42.01:109][418]LogSM: Error: Play Update Montage AM_KK_WindowVault Duration 1.700000 Timestamp 0.000000 [2020.06.12-01.42.01:109][418]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.12-01.42.01:109][418]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.42.01:110][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.42.02:560][505]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.42.02:760][517]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.42.02:777][518]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.42.02:777][518]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.42.02:777][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.42.02:777][518]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.42.02:777][518]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.42.02:777][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.42.02:809][520]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.42.02:809][520]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.42.02:809][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.42.02:809][520]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.42.02:809][520]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.42.02:809][520]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.42.02:809][520]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.42.02:809][520]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.42.02:809][520]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.12-01.42.02:809][520]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.42.02:809][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.42.02:810][520]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_3] [2020.06.12-01.42.02:810][520]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.02:810][520]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.42.04:393][615]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_14_C_0 [2020.06.12-01.42.06:096][717]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-01.42.11:226][ 25]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_14_C_0 [2020.06.12-01.42.13:260][147]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-01.42.13:260][147]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.42.13:260][147]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.42.13:260][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.42.13:263][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-01.42.13:276][148]Interaction: Exiting Interaction because interactor is no longer useable. [2020.06.12-01.42.13:276][148]Interaction: Exiting Interaction because interactor is no longer useable. [2020.06.12-01.42.13:276][148]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.42.13:276][148]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.42.13:276][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.42.13:276][148]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.42.13:276][148]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.42.13:276][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.42.13:293][149]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.42.13:293][149]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.42.13:293][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.42.13:293][149]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.42.13:293][149]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.42.13:293][149]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.42.13:293][149]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.42.13:293][149]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.42.13:293][149]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.42.13:293][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.42.13:293][149]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.12-01.42.13:293][149]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.13:293][149]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.12-01.42.13:293][149]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.13:293][149]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.42.13:358][153]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-01.42.13:362][153]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-01.42.13:576][166]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.12-01.42.13:576][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.14:828][241]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_14_C_0 [2020.06.12-01.42.15:077][256]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-01.42.21:812][660]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-01.42.21:812][660]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.21:812][660]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.12-01.42.21:812][660]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.21:812][660]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.12-01.42.21:812][660]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.21:812][660]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.12-01.42.21:812][660]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.21:812][660]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.12-01.42.21:812][660]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.21:812][660]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.12-01.42.21:812][660]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.21:812][660]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.12-01.42.21:812][660]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.22:295][689]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-01.42.22:295][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.22:295][689]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.12-01.42.22:295][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.22:295][689]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.12-01.42.22:295][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.22:295][689]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.12-01.42.22:295][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.22:295][689]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.12-01.42.22:295][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.22:295][689]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.12-01.42.22:295][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.22:296][689]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.12-01.42.22:296][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.22:494][701]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.06.12-01.42.22:494][701]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.22:544][704]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.12-01.42.22:544][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.22:544][704]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.06.12-01.42.22:544][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.22:576][706]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.12-01.42.22:576][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.22:576][706]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.06.12-01.42.22:576][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.23:027][733]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.12-01.42.23:027][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.23:027][733]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.06.12-01.42.23:027][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.23:027][733]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.12-01.42.23:027][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.23:027][733]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.12-01.42.23:027][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.23:044][734]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.12-01.42.23:044][734]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.23:094][737]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.06.12-01.42.23:094][737]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.23:110][738]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.12-01.42.23:110][738]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.23:110][738]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.06.12-01.42.23:110][738]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.23:110][738]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.12-01.42.23:110][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.23:110][738]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.12-01.42.23:110][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.23:577][766]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.12-01.42.23:577][766]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.23:577][766]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.12-01.42.23:577][766]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.23:577][766]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.12-01.42.23:577][766]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.23:577][766]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.12-01.42.23:577][766]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.23:593][767]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.12-01.42.23:593][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.24:527][823]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.12-01.42.24:527][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.24:626][829]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.12-01.42.24:626][829]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.24:626][829]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.12-01.42.24:626][829]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.24:677][832]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.12-01.42.24:677][832]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.24:677][832]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.12-01.42.24:677][832]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.25:511][882]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.12-01.42.25:511][882]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.25:511][882]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.12-01.42.25:511][882]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.25:511][882]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.12-01.42.25:511][882]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.25:511][882]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.06.12-01.42.25:511][882]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.25:543][884]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.06.12-01.42.25:543][884]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.25:644][890]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.12-01.42.25:644][890]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.25:659][891]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.12-01.42.25:659][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.25:659][891]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.12-01.42.25:659][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.25:677][892]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.12-01.42.25:677][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.25:677][892]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.06.12-01.42.25:677][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.26:344][932]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.12-01.42.26:344][932]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.26:344][932]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.06.12-01.42.26:344][932]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.26:394][935]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.12-01.42.26:394][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.26:394][935]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.06.12-01.42.26:394][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.26:510][942]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.06.12-01.42.26:510][942]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.29:909][146]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.970070 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.42.44:546][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.12-01.42.45:676][ 92]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.874604 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.42.49:410][316]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_5] [2020.06.12-01.42.49:410][316]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.49:410][316]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.06.12-01.42.49:410][316]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.49:410][316]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_5] [2020.06.12-01.42.49:410][316]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.49:410][316]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.06.12-01.42.49:410][316]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.50:144][360]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_5] [2020.06.12-01.42.50:144][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.50:144][360]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.06.12-01.42.50:144][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.50:144][360]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_5] [2020.06.12-01.42.50:144][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.50:144][360]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.06.12-01.42.50:144][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.54:646][630]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.42.54:746][636]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.42.55:276][668]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.42.55:276][668]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.42.55:276][668]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.42.55:276][668]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.42.55:747][696]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 165 [2020.06.12-01.42.56:276][728]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.42.56:276][728]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.42.56:276][728]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.42.56:276][728]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.42.56:348][732]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.42.59:744][936]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_8] [2020.06.12-01.42.59:744][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.59:744][936]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_8] [2020.06.12-01.42.59:744][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.59:744][936]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_8] [2020.06.12-01.42.59:744][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.42.59:744][936]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_8] [2020.06.12-01.42.59:744][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.00:295][969]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_8] [2020.06.12-01.43.00:295][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.00:295][969]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_8] [2020.06.12-01.43.00:295][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.00:295][969]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_8] [2020.06.12-01.43.00:295][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.00:295][969]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_8] [2020.06.12-01.43.00:295][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.03:780][178]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.43.03:780][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.03:780][178]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.43.03:780][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.03:780][178]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.43.03:780][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.03:780][178]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.43.03:780][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.03:780][178]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.43.03:780][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.03:780][178]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.43.03:780][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.03:780][178]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.43.03:780][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.04:130][199]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.43.04:130][199]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.04:130][199]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.43.04:130][199]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.04:130][199]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.43.04:130][199]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.04:130][199]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.43.04:130][199]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.04:130][199]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.43.04:130][199]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.04:130][199]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.43.04:130][199]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.04:130][199]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.43.04:130][199]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.04:677][232]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.43.04:677][232]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.04:677][232]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.43.04:677][232]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.04:679][232]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.43.04:679][232]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.43.04:679][232]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.43.04:679][232]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.43.04:679][232]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.43.04:679][232]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.43.04:679][232]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.04:679][232]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.43.04:679][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.43.04:679][232]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.43.04:679][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.43.04:712][234]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.43.04:878][244]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.43.04:878][244]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.12-01.43.04:879][244]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.43.04:879][244]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.43.04:880][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.43.04:880][244]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.43.04:880][244]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.43.04:880][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.43.04:880][244]Interaction: Interaction time: 80.000000 [2020.06.12-01.43.04:880][244]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.43.04:880][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.43.04:913][246]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.43.06:430][337]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.43.06:430][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.06:430][337]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.43.06:430][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.06:430][337]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.43.06:430][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.06:430][337]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.43.06:430][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.06:430][337]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.43.06:430][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.06:430][337]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.43.06:430][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.06:431][337]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.43.06:431][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.06:896][365]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.43.06:896][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.06:896][365]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.43.06:896][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.06:896][365]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.43.06:896][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.06:896][365]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.43.06:896][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.06:896][365]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.43.06:896][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.06:896][365]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.43.06:897][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.06:897][365]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.43.06:897][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.19:182][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.12-01.43.19:945][148]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.287314 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.43.20:045][154]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.43.20:045][154]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.43.20:046][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.43.20:046][154]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.43.20:046][154]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.43.20:046][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.43.20:114][158]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.43.20:114][158]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.43.20:114][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.43.20:114][158]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.43.20:114][158]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.43.20:114][158]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.43.20:114][158]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.43.20:114][158]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.43.20:114][158]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.43.20:114][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.43.20:114][158]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.43.20:114][158]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.20:114][158]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.43.20:844][202]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.43.20:845][202]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.20:845][202]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.43.20:845][202]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.20:846][202]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.43.20:846][202]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.43.20:846][202]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.43.20:846][202]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.43.20:846][202]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.43.20:846][202]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.43.20:846][202]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.20:846][202]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.43.20:846][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.43.20:846][202]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.43.20:846][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.43.20:978][210]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.43.20:980][210]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.43.20:980][210]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.43.20:980][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.43.20:980][210]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.43.20:980][210]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.43.20:980][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.43.20:980][210]Interaction: Interaction time: 73.712685 [2020.06.12-01.43.20:980][210]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.43.20:981][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.43.22:145][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.12-01.43.23:262][347]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.43.23:262][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.23:283][348]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.43.23:379][354]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.43.23:379][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.23:379][354]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.43.23:379][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.23:413][356]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.43.23:413][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.23:413][356]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.43.23:413][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.26:661][551]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.369323 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.43.28:330][651]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.43.28:330][651]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.28:330][651]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.43.28:330][651]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.28:330][651]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.43.28:330][651]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.28:330][651]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.43.28:330][651]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.28:330][651]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.43.28:330][651]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.31:695][853]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_6] [2020.06.12-01.43.31:695][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.31:695][853]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_6] [2020.06.12-01.43.31:695][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.31:695][853]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_6] [2020.06.12-01.43.31:695][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.31:695][853]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.06.12-01.43.31:695][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.32:313][890]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_6] [2020.06.12-01.43.32:313][890]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.32:313][890]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_6] [2020.06.12-01.43.32:313][890]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.32:313][890]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_6] [2020.06.12-01.43.32:313][890]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.32:313][890]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.06.12-01.43.32:313][890]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.32:996][931]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.43.32:996][931]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.43.32:996][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.43.32:997][931]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.43.32:997][931]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.43.32:997][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.43.32:998][931]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.12-01.43.33:097][937]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.43.33:097][937]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.43.33:097][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.43.33:097][937]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.43.33:097][937]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.43.33:097][937]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.43.33:097][937]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.43.33:097][937]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.43.33:097][937]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.43.33:097][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.43.33:098][937]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.43.33:098][937]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.33:098][937]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.43.33:928][987]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.840893 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.43.34:428][ 17]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.007469 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.43.34:861][ 43]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.12-01.43.34:861][ 43]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.34:861][ 43]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.12-01.43.34:861][ 43]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.34:861][ 43]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.43.34:862][ 43]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.43.34:863][ 43]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.43.34:863][ 43]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.43.34:863][ 43]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.43.34:863][ 43]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.43.34:863][ 43]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.12-01.43.34:863][ 43]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.34:863][ 43]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.43.34:863][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.43.34:863][ 43]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.43.34:863][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.43.34:929][ 47]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.43.35:163][ 61]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.43.35:163][ 61]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.43.35:163][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.43.35:163][ 61]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.43.35:163][ 61]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.43.35:163][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.43.35:163][ 61]Interaction: Interaction time: 0.700000 [2020.06.12-01.43.35:163][ 61]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.06.12-01.43.35:163][ 61]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.12-01.43.35:163][ 61]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.43.35:163][ 61]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.43.35:164][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.43.35:230][ 65]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.43.35:847][102]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.43.35:896][105]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.43.35:896][105]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.43.35:896][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.43.35:897][105]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.43.35:897][105]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.43.35:897][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.43.35:930][107]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.43.35:931][107]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.43.35:995][111]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.43.35:997][111]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.43.35:997][111]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.43.35:997][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.43.35:997][111]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.43.35:997][111]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.43.35:997][111]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.43.35:997][111]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.43.35:997][111]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.43.35:997][111]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.43.35:997][111]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.43.35:997][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.43.35:998][111]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.12-01.43.35:998][111]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.35:998][111]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.43.43:862][583]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.12-01.43.43:862][583]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.43:862][583]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.12-01.43.43:862][583]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.43:864][583]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.43.43:864][583]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.43.43:864][583]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.43.43:864][583]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.43.43:864][583]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.43.43:864][583]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.12-01.43.43:864][583]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.43:864][583]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.43.43:864][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.43.43:864][583]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.43.43:864][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.43.43:864][583]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.43.43:962][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.12-01.43.43:964][589]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.43.43:964][589]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.43.43:964][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.43.43:964][589]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.43.43:964][589]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.43.43:964][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.43.43:964][589]Interaction: Interaction time: 2.000000 [2020.06.12-01.43.43:964][589]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: DamageGenerator Legion. [2020.06.12-01.43.43:964][589]LogSM: Error: Play Update Montage AM_KK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.12-01.43.43:964][589]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.43.43:964][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.43.43:964][589]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.43.45:697][693]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.43.45:948][708]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.43.45:982][710]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.12-01.43.46:045][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.12-01.43.46:047][714]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.43.46:047][714]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.43.46:047][714]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.43.46:047][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.43.46:078][716]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.12-01.43.46:080][716]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.43.46:080][716]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.43.46:080][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.43.46:080][716]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.43.46:080][716]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.43.46:080][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.43.46:080][716]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.43.46:080][716]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.43.46:080][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.43.46:080][716]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.43.46:081][716]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.43.46:081][716]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.43.46:081][716]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.43.46:081][716]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.43.46:081][716]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.43.46:081][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.43.46:081][716]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.06.12-01.43.46:081][716]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.46:081][716]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.43.46:083][716]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.12-01.43.48:162][841]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.06.12-01.43.48:163][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.48:163][841]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.06.12-01.43.48:163][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.48:163][841]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_4] [2020.06.12-01.43.48:163][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.48:163][841]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_4] [2020.06.12-01.43.48:163][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.48:163][841]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.06.12-01.43.48:163][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.48:163][841]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_4] [2020.06.12-01.43.48:163][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.48:163][841]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_4] [2020.06.12-01.43.48:163][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.48:163][841]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_4] [2020.06.12-01.43.48:163][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.48:183][842]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.43.48:479][860]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.06.12-01.43.48:480][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.48:480][860]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.06.12-01.43.48:480][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.48:480][860]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_4] [2020.06.12-01.43.48:480][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.48:480][860]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_4] [2020.06.12-01.43.48:480][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.48:480][860]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.06.12-01.43.48:480][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.48:480][860]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_4] [2020.06.12-01.43.48:480][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.48:480][860]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_4] [2020.06.12-01.43.48:480][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.48:480][860]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_4] [2020.06.12-01.43.48:480][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.52:964][128]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.43.52:964][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.52:964][128]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.12-01.43.52:964][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.52:964][128]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.12-01.43.52:964][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.52:964][128]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.43.52:964][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.52:964][128]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.43.52:964][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.52:985][129]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.43.53:730][174]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.43.53:731][174]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.53:731][174]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.43.53:731][174]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.53:731][174]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.43.53:731][174]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.53:731][174]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.43.53:731][174]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.53:747][175]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.43.53:747][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.53:830][180]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.43.53:830][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.53:852][181]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.43.53:864][182]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.12-01.43.53:864][182]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.53:864][182]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.12-01.43.53:864][182]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.53:864][182]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.43.53:864][182]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.53:864][182]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.43.53:864][182]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.54:614][227]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.43.54:614][227]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.54:614][227]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.43.54:614][227]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.54:614][227]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.43.54:614][227]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.54:614][227]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.43.54:614][227]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.54:614][227]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.43.54:614][227]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.43.54:650][229]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.43.55:278][267]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.43.55:278][267]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.43.55:751][295]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.43.56:279][327]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.43.56:279][327]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.43.56:849][361]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 75 [2020.06.12-01.43.56:912][365]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.208913 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.43.56:913][365]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 15.490304 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.43.57:279][387]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.43.57:279][387]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.43.57:279][387]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.43.57:279][387]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.43.57:350][391]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.44.03:180][741]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.12-01.44.05:896][904]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.12-01.44.05:896][904]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.12-01.44.05:896][904]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.12-01.44.05:896][904]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.12-01.44.05:896][904]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.12-01.44.05:896][904]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.12-01.44.05:897][904]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.12-01.44.05:897][904]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.12-01.44.05:897][904]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.12-01.44.06:913][965]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.167284 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.44.17:331][590]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_6] [2020.06.12-01.44.17:331][590]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.17:331][590]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_6] [2020.06.12-01.44.17:331][590]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.17:331][590]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_6] [2020.06.12-01.44.17:331][590]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.17:331][590]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.06.12-01.44.17:331][590]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.17:932][626]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_6] [2020.06.12-01.44.17:932][626]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.17:932][626]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_6] [2020.06.12-01.44.17:932][626]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.18:131][638]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_6] [2020.06.12-01.44.18:131][638]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.18:131][638]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_6] [2020.06.12-01.44.18:131][638]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.18:214][643]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_6] [2020.06.12-01.44.18:214][643]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.18:214][643]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_6] [2020.06.12-01.44.18:214][643]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.18:214][643]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_6] [2020.06.12-01.44.18:214][643]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.18:214][643]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.06.12-01.44.18:214][643]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.22:147][879]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.06.12-01.44.22:148][879]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.44.22:148][879]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.44.22:180][881]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.06.12-01.44.22:246][885]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.12-01.44.22:247][885]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.44.22:247][885]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Injured AnimTag_Crouched AnimTag_Female. [2020.06.12-01.44.22:247][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.44.22:250][885]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Dirk Me Off]: On [2020.06.12-01.44.22:251][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.44.22:480][899]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Succeed Legion. [2020.06.12-01.44.23:664][970]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.06.12-01.44.23:664][970]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.23:731][974]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.06.12-01.44.23:731][974]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.23:731][974]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_9] [2020.06.12-01.44.23:731][974]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.23:765][976]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.06.12-01.44.23:765][976]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.23:765][976]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_9] [2020.06.12-01.44.23:765][976]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.24:234][ 4]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Dirk Me Off]: Off [2020.06.12-01.44.24:248][ 5]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.06.12-01.44.24:248][ 5]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.24:248][ 5]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_9] [2020.06.12-01.44.24:248][ 5]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.24:248][ 5]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.06.12-01.44.24:248][ 5]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.24:248][ 5]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_9] [2020.06.12-01.44.24:248][ 5]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.24:264][ 6]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_9] [2020.06.12-01.44.24:264][ 6]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.24:314][ 9]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.06.12-01.44.24:314][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.24:314][ 9]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.06.12-01.44.24:314][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.24:314][ 9]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_9] [2020.06.12-01.44.24:314][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.24:331][ 10]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_9] [2020.06.12-01.44.24:331][ 10]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.24:331][ 10]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_9] [2020.06.12-01.44.24:331][ 10]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.24:864][ 42]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.06.12-01.44.24:865][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.24:865][ 42]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_9] [2020.06.12-01.44.24:865][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.24:914][ 45]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_9] [2020.06.12-01.44.24:914][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.24:914][ 45]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_9] [2020.06.12-01.44.24:914][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.25:014][ 51]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_9] [2020.06.12-01.44.25:014][ 51]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.25:497][ 80]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.44.25:497][ 80]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.44.27:897][224]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 24.725330 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.44.27:897][224]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.12-01.44.30:480][379]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-01.44.30:480][379]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.30:480][379]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-01.44.30:480][379]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.30:481][379]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.44.30:481][379]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.44.30:481][379]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.44.30:481][379]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.44.30:481][379]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.44.30:481][379]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-01.44.30:481][379]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.30:481][379]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.44.30:482][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.44.30:482][379]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.44.30:482][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.44.30:515][381]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.44.30:615][387]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.44.30:615][387]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.44.30:615][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.44.30:615][387]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.44.30:615][387]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.44.30:615][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.44.30:615][387]Interaction: Interaction time: 0.600000 [2020.06.12-01.44.30:615][387]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.06.12-01.44.30:615][387]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.12-01.44.30:615][387]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.44.30:615][387]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.44.30:616][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.44.30:665][390]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.44.31:016][411]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.44.31:181][421]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.728014 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.44.31:316][429]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.44.31:383][433]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.44.31:383][433]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.44.31:383][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.44.31:383][433]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.44.31:383][433]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.44.31:383][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.44.31:448][437]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.44.31:448][437]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.44.31:448][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.44.31:448][437]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.44.31:448][437]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.44.31:448][437]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.44.31:448][437]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.44.31:448][437]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.44.31:448][437]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.44.31:448][437]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.44.31:448][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.44.31:448][437]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-01.44.31:448][437]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.31:448][437]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.44.33:680][571]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.041009 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.44.39:547][923]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.44.39:547][923]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.39:547][923]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.44.39:547][923]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.39:549][923]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.44.39:549][923]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.44.39:549][923]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.44.39:549][923]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.44.39:549][923]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.44.39:549][923]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.44.39:549][923]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.39:549][923]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.44.39:549][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.44.39:549][923]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.44.39:549][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.44.39:550][923]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.44.39:648][929]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.44.39:680][931]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.44.39:682][931]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.44.39:682][931]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.44.39:682][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.44.39:682][931]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.44.39:682][931]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.44.39:682][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.44.39:682][931]Interaction: Interaction time: 76.286339 [2020.06.12-01.44.39:682][931]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.44.39:682][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.44.47:832][420]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.44.47:832][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.47:848][421]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.44.47:848][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.47:848][421]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.44.47:848][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.47:865][422]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.12-01.44.47:865][422]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.47:865][422]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.12-01.44.47:865][422]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.48:286][447]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.44.48:432][456]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.44.48:432][456]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.48:432][456]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.44.48:432][456]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.48:432][456]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.44.48:432][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.48:432][456]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.44.48:432][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.48:466][458]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.44.48:466][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.48:488][459]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.44.48:550][463]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.44.48:550][463]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.48:566][464]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.12-01.44.48:566][464]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.48:566][464]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.12-01.44.48:566][464]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.48:566][464]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.44.48:566][464]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.48:566][464]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.44.48:566][464]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.51:699][652]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.44.51:699][652]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.51:699][652]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.44.51:699][652]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.51:699][652]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.12-01.44.51:699][652]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.51:699][652]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.12-01.44.51:699][652]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.51:715][653]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.44.51:715][653]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.51:798][658]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.44.51:798][658]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.51:821][659]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.44.51:832][660]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.44.51:832][660]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.51:832][660]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.44.51:832][660]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.51:832][660]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.44.51:832][660]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.51:832][660]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.44.51:832][660]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.52:147][679]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 13.383496 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.44.52:865][722]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.44.52:865][722]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.52:865][722]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.44.52:865][722]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.52:865][722]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.12-01.44.52:865][722]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.52:865][722]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.12-01.44.52:865][722]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.52:865][722]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.44.52:865][722]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.44.54:736][834]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.44.55:264][866]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.44.55:264][866]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.44.55:636][888]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 35 [2020.06.12-01.44.56:265][926]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.44.56:265][926]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.44.56:265][926]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.44.56:265][926]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.44.56:334][930]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.45.01:314][229]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.06.12-01.45.01:316][229]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.45.01:316][229]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.45.01:398][234]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.06.12-01.45.01:697][252]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Miss Legion. [2020.06.12-01.45.03:233][344]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.45.03:233][344]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.45.03:898][384]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.780880 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.45.06:666][550]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.12-01.45.06:666][550]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.06:666][550]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.06.12-01.45.06:666][550]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.06:666][550]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_4] [2020.06.12-01.45.06:666][550]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.06:685][551]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.45.06:685][551]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.06:685][551]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.45.06:685][551]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.06:685][551]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.45.06:685][551]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.06:685][551]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.45.06:685][551]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.06:685][551]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.45.06:685][551]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.06:685][551]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.45.06:685][551]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.06:685][551]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.45.06:685][551]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.06:687][551]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.45.06:715][553]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.12-01.45.06:715][553]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.06:716][553]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.12-01.45.06:716][553]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.06:716][553]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.45.06:716][553]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.45.06:716][553]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.45.06:716][553]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.45.06:716][553]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.45.06:716][553]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.12-01.45.06:716][553]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.06:716][553]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.45.06:716][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.06:716][553]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.45.06:717][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.06:717][553]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.45.06:785][557]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.12-01.45.06:785][557]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.06:819][559]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.45.06:819][559]LogDBDPlayerMovement: StopSnapping Final Location (17674.400391 9602.419922 87.859413) [2020.06.12-01.45.06:819][559]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.45.06:819][559]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.45.06:819][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.06:819][559]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.45.06:819][559]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.45.06:819][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.06:819][559]Interaction: Interaction time: 57.823029 [2020.06.12-01.45.06:819][559]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.45.06:819][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.06:884][563]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.45.07:581][605]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault2][WindowStandard_C_10] [2020.06.12-01.45.07:581][605]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.07:581][605]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_10] [2020.06.12-01.45.07:581][605]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.07:583][605]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.45.07:583][605]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.45.07:583][605]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.45.07:583][605]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.45.07:583][605]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.45.07:583][605]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_10] [2020.06.12-01.45.07:583][605]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.07:584][605]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.45.07:584][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.07:584][605]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.45.07:584][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.07:649][609]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.45.07:649][609]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.45.07:649][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.07:649][609]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.45.07:649][609]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.45.07:649][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.07:649][609]Interaction: Interaction time: 1.700000 [2020.06.12-01.45.07:649][609]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: WindowVault Legion. [2020.06.12-01.45.07:650][609]LogSM: Error: Play Update Montage AM_KK_WindowVault Duration 1.700000 Timestamp 0.000000 [2020.06.12-01.45.07:650][609]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.12-01.45.07:650][609]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.45.07:650][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.08:799][678]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.45.08:799][678]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.45.08:799][678]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.45.08:799][678]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.45.08:799][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.08:799][678]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.45.08:799][678]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.45.08:799][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.08:815][679]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.45.08:815][679]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.45.08:815][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.08:815][679]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.45.08:815][679]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.45.08:815][679]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.45.08:815][679]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.45.08:815][679]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.45.08:815][679]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.45.08:815][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.08:816][679]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.12-01.45.08:816][679]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.08:816][679]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.12-01.45.08:816][679]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.08:816][679]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.45.08:881][683]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.45.08:882][683]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.043711 [2020.06.12-01.45.08:889][683]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.45.09:133][698]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.45.09:154][700]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E94876A180]' succeeded in 0.269665 seconds [2020.06.12-01.45.09:170][701]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E94876A180] Result: '1' k_EResultOK (success) [2020.06.12-01.45.09:218][703]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.45.09:218][703]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.09:218][703]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.45.09:218][703]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.09:218][703]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.45.09:218][703]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.09:218][703]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.45.09:218][703]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.09:218][703]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.45.09:218][703]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.09:218][703]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.45.09:218][703]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.09:218][703]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.45.09:218][703]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.09:282][707]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.12-01.45.09:282][707]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.09:282][707]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.06.12-01.45.09:282][707]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.09:282][707]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_4] [2020.06.12-01.45.09:282][707]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.09:335][710]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.45.09:350][711]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.45.09:350][711]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.45.09:350][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.09:350][711]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.45.09:350][711]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.45.09:351][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.09:351][711]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.45.09:351][711]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.45.09:351][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.09:351][711]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.45.09:351][711]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.45.09:351][711]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.45.09:351][711]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.45.09:351][711]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.45.09:351][711]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.12-01.45.09:351][711]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.45.09:351][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.09:351][711]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_10] [2020.06.12-01.45.09:351][711]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.09:351][711]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.45.09:366][712]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.45.09:367][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.09:367][712]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.06.12-01.45.09:367][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.09:367][712]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.06.12-01.45.09:367][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.09:387][713]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.45.09:416][715]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-01.45.09:416][715]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.09:416][715]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.06.12-01.45.09:416][715]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.09:416][715]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.06.12-01.45.09:416][715]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.09:460][718]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E94876A180] Result: '1' k_EResultOK (success) [2020.06.12-01.45.09:481][719]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.595270 seconds [2020.06.12-01.45.09:648][729]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.705786 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.45.10:415][775]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.906555 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.45.11:749][855]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_8] [2020.06.12-01.45.11:749][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.11:749][855]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_8] [2020.06.12-01.45.11:749][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.11:749][855]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_8] [2020.06.12-01.45.11:749][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.11:749][855]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_8] [2020.06.12-01.45.11:749][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.11:983][869]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_8] [2020.06.12-01.45.11:983][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.11:983][869]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_8] [2020.06.12-01.45.11:983][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.11:983][869]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_8] [2020.06.12-01.45.11:983][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.11:983][869]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_8] [2020.06.12-01.45.11:983][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.14:333][ 10]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.12-01.45.14:333][ 10]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.14:383][ 13]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.45.14:383][ 13]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.14:383][ 13]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.45.14:383][ 13]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.14:403][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.45.14:416][ 15]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-01.45.14:416][ 15]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.14:416][ 15]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.12-01.45.14:416][ 15]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.14:548][ 23]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.12-01.45.14:548][ 23]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.14:548][ 23]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.45.14:548][ 23]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.14:549][ 23]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.45.14:549][ 23]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.45.14:549][ 23]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.45.14:549][ 23]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.45.14:549][ 23]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.45.14:549][ 23]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.45.14:549][ 23]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.14:549][ 23]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.45.14:549][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.14:549][ 23]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.45.14:549][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.14:549][ 23]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.45.14:598][ 26]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.45.14:599][ 26]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.14:599][ 26]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.45.14:665][ 30]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.45.14:665][ 30]LogDBDPlayerMovement: StopSnapping Final Location (15845.287109 9869.709961 87.859299) [2020.06.12-01.45.14:665][ 30]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.45.14:665][ 30]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.45.14:665][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.14:665][ 30]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.45.14:665][ 30]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.45.14:665][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.14:666][ 30]Interaction: Interaction time: 1.100000 [2020.06.12-01.45.14:666][ 30]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Male. [2020.06.12-01.45.14:666][ 30]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 219.585266 [2020.06.12-01.45.14:666][ 30]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.45.14:666][ 30]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.45.14:666][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.14:799][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.45.15:199][ 62]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.45.15:199][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.15:199][ 62]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.45.15:199][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.15:199][ 62]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.12-01.45.15:199][ 62]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.15:199][ 62]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.12-01.45.15:199][ 62]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.15:216][ 63]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.12-01.45.15:216][ 63]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.15:267][ 66]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.12-01.45.15:267][ 66]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.15:284][ 67]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-01.45.15:284][ 67]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.15:284][ 67]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.12-01.45.15:284][ 67]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.15:284][ 67]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.45.15:284][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.15:284][ 67]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.45.15:284][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.15:566][ 84]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.45.15:582][ 85]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.45.15:582][ 85]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.45.15:582][ 85]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.45.15:582][ 85]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.45.15:582][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.15:582][ 85]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.45.15:582][ 85]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.45.15:582][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.15:582][ 85]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.45.15:599][ 86]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.45.15:599][ 86]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.45.15:599][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.15:599][ 86]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.45.15:599][ 86]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.45.15:599][ 86]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.45.15:599][ 86]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.45.15:599][ 86]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.45.15:599][ 86]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.45.15:599][ 86]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.45.15:599][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.15:599][ 86]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.45.15:599][ 86]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.15:599][ 86]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.45.15:599][ 86]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.15:599][ 86]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.45.15:632][ 88]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.45.15:681][ 91]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.45.15:687][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.45.15:850][101]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.12-01.45.15:850][101]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.15:850][101]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.12-01.45.15:850][101]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.15:883][103]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.45.15:883][103]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.15:883][103]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.12-01.45.15:883][103]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.15:983][109]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.12-01.45.15:983][109]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.20:301][368]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.45.20:301][368]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.45.20:301][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.20:301][368]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.45.20:301][368]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.45.20:301][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.20:303][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.12-01.45.20:367][372]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.45.20:367][372]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.45.20:367][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.20:367][372]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.45.20:367][372]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.45.20:367][372]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.45.20:367][372]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.45.20:367][372]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.45.20:367][372]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.45.20:367][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.20:367][372]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.45.20:367][372]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.20:367][372]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.45.21:165][420]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 40.300537 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.45.25:416][675]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.968829 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.45.28:167][840]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.06.12-01.45.28:167][840]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.28:234][844]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.06.12-01.45.28:234][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.28:234][844]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.06.12-01.45.28:234][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.28:250][845]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.06.12-01.45.28:250][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.28:250][845]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.06.12-01.45.28:250][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.28:700][872]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.06.12-01.45.28:700][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.28:700][872]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.06.12-01.45.28:700][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.28:717][873]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.12-01.45.28:717][873]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.28:717][873]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.06.12-01.45.28:717][873]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.28:717][873]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.06.12-01.45.28:717][873]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.28:767][876]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.06.12-01.45.28:767][876]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.28:783][877]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.06.12-01.45.28:783][877]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.28:783][877]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.06.12-01.45.28:783][877]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.28:783][877]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.06.12-01.45.28:783][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.28:783][877]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.06.12-01.45.28:783][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.29:233][904]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.12-01.45.29:233][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.29:233][904]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.06.12-01.45.29:233][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.29:267][906]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.06.12-01.45.29:267][906]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.29:267][906]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.06.12-01.45.29:267][906]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.29:316][909]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.06.12-01.45.29:316][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.35:515][281]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.06.12-01.45.39:433][516]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.683342 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.45.40:665][590]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 15.453928 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.45.41:317][629]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_12] [2020.06.12-01.45.41:317][629]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.41:384][633]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_12] [2020.06.12-01.45.41:384][633]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.41:384][633]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_12] [2020.06.12-01.45.41:384][633]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.41:416][635]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_12] [2020.06.12-01.45.41:416][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.41:416][635]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_12] [2020.06.12-01.45.41:416][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.41:917][665]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_12] [2020.06.12-01.45.41:917][665]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.41:917][665]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_12] [2020.06.12-01.45.41:917][665]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.41:934][666]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.06.12-01.45.41:934][666]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.41:934][666]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_12] [2020.06.12-01.45.41:934][666]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.41:939][666]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.45.41:951][667]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_12] [2020.06.12-01.45.41:951][667]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.42:017][671]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_12] [2020.06.12-01.45.42:017][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.42:034][672]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_12] [2020.06.12-01.45.42:034][672]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.42:034][672]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_12] [2020.06.12-01.45.42:034][672]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.42:040][672]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.45.42:068][674]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.06.12-01.45.42:068][674]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.42:068][674]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_12] [2020.06.12-01.45.42:068][674]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.42:283][687]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.45.42:283][687]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.42:283][687]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_12] [2020.06.12-01.45.42:283][687]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.42:284][687]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.45.42:284][687]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.45.42:284][687]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_12] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.45.42:284][687]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.45.42:284][687]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.45.42:284][687]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_12] [2020.06.12-01.45.42:284][687]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.42:284][687]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_12] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.45.42:284][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.42:284][687]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_12] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.45.42:284][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.42:284][687]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.45.42:332][690]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_12] [2020.06.12-01.45.42:332][690]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.42:500][700]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.45.42:500][700]LogDBDPlayerMovement: StopSnapping Final Location (13291.900391 9478.100586 87.859215) [2020.06.12-01.45.42:500][700]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.45.42:500][700]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_12] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.45.42:500][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.42:500][700]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.45.42:500][700]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_12] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.45.42:500][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.42:500][700]Interaction: Interaction time: 0.600000 [2020.06.12-01.45.42:500][700]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Male. [2020.06.12-01.45.42:500][700]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 7.420826 [2020.06.12-01.45.42:500][700]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.45.42:500][700]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_12] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.45.42:500][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.42:633][708]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.45.42:883][723]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.45.42:884][723]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.45.42:901][724]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.45.42:902][724]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.45.42:917][725]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.45.42:934][726]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.45.42:950][727]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.45.42:967][728]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.45.42:984][729]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.45.43:001][730]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.45.43:017][731]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.45.43:034][732]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.45.43:050][733]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.45.43:068][734]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.45.43:084][735]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.45.43:099][736]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.45.43:099][736]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.45.43:100][736]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.45.43:100][736]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_12] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.45.43:100][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.43:100][736]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.45.43:100][736]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_12] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.45.43:100][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.43:100][736]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.45.43:117][737]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.45.43:117][737]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_12] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.45.43:117][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.43:117][737]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.45.43:117][737]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_12] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.45.43:117][737]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.45.43:117][737]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_12] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.45.43:117][737]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.45.43:117][737]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.45.43:117][737]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_12] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.45.43:117][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.43:117][737]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_12] [2020.06.12-01.45.43:117][737]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.43:117][737]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionLeftStationary][Bookshelf_C_12] [2020.06.12-01.45.43:117][737]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.43:117][737]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.45.43:170][740]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.45.43:567][764]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.06.12-01.45.43:567][764]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.43:567][764]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_12] [2020.06.12-01.45.43:567][764]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.43:600][766]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.06.12-01.45.43:600][766]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.43:600][766]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_12] [2020.06.12-01.45.43:600][766]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.43:667][770]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_12] [2020.06.12-01.45.43:667][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.47:282][987]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.12-01.45.47:282][987]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.47:282][987]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.12-01.45.47:282][987]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.47:284][987]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.45.47:284][987]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.45.47:284][987]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.45.47:284][987]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.45.47:284][987]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.45.47:284][987]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.12-01.45.47:284][987]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.47:284][987]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.45.47:284][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.47:284][987]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.45.47:284][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.47:450][997]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.45.47:450][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.12-01.45.47:452][997]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.45.47:452][997]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.45.47:452][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.47:452][997]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.45.47:452][997]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.45.47:452][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.47:452][997]Interaction: Interaction time: 80.000000 [2020.06.12-01.45.47:452][997]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.45.47:452][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.51:005][210]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.12-01.45.51:802][258]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.45.51:802][258]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.45.51:802][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.51:802][258]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.45.51:802][258]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.45.51:802][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.51:933][266]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.546336 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.45.51:934][266]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.45.51:934][266]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.45.51:934][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.51:934][266]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.45.51:934][266]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.45.51:934][266]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.45.51:934][266]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.45.51:934][266]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.45.51:934][266]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.45.51:934][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.51:934][266]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.12-01.45.51:934][266]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.51:934][266]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.45.52:433][296]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.12-01.45.52:433][296]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.52:433][296]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.12-01.45.52:433][296]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.52:435][296]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.45.52:435][296]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.45.52:435][296]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.45.52:435][296]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.45.52:435][296]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.45.52:435][296]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.12-01.45.52:435][296]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.52:435][296]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.45.52:435][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.52:435][296]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.45.52:435][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.52:467][298]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.45.52:649][309]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.45.52:651][309]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.45.52:651][309]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.45.52:651][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.52:651][309]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.45.52:651][309]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.45.52:651][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.52:651][309]Interaction: Interaction time: 80.000000 [2020.06.12-01.45.52:651][309]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.45.52:651][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.52:685][311]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.45.53:983][389]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.12-01.45.54:738][434]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.45.55:283][467]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.45.55:283][467]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.45.55:451][477]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-01.45.55:738][494]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.45.55:951][507]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-01.45.55:953][507]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.12-01.45.55:967][508]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.45.56:283][527]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.45.56:283][527]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.45.56:469][538]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.45.56:683][551]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.973867 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.45.56:840][560]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 151 [2020.06.12-01.45.56:855][561]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.45.56:855][561]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.45.56:855][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.56:855][561]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.45.56:855][561]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.45.56:855][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.56:987][569]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.45.56:987][569]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.45.56:987][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.56:987][569]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.45.56:987][569]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.45.56:987][569]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.45.56:987][569]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.45.56:987][569]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.45.56:987][569]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.45.56:987][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.45.56:987][569]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.12-01.45.56:987][569]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.45.56:987][569]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.45.57:284][587]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.45.57:284][587]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.45.57:284][587]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.45.57:284][587]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.45.57:336][590]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.46.05:618][ 87]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-01.46.06:468][138]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.12-01.46.06:468][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.06:489][139]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.46.06:553][143]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-01.46.06:717][153]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionLeftStationary][Bookshelf_C_12] [2020.06.12-01.46.06:717][153]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.06:717][153]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.12-01.46.06:717][153]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.06:717][153]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.46.06:717][153]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.46.06:717][153]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.46.06:718][153]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.46.06:718][153]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.46.06:718][153]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.12-01.46.06:718][153]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.06:718][153]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.46.06:718][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.06:718][153]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.46.06:718][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.06:718][153]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.46.06:800][158]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.12-01.46.06:800][158]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.06:800][158]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.46.06:902][164]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_2] [2020.06.12-01.46.06:902][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.06:902][164]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_2] [2020.06.12-01.46.06:902][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.06:951][167]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.46.07:117][177]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.46.07:117][177]LogDBDPlayerMovement: StopSnapping Final Location (11931.000000 5873.000000 231.484528) [2020.06.12-01.46.07:117][177]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.46.07:117][177]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.46.07:117][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.07:117][177]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.46.07:117][177]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.46.07:117][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.07:117][177]Interaction: Interaction time: 0.700000 [2020.06.12-01.46.07:117][177]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.12-01.46.07:117][177]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 32.038284 [2020.06.12-01.46.07:117][177]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.46.07:118][177]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.46.07:118][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.07:134][178]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.46.07:301][188]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_2] [2020.06.12-01.46.07:301][188]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.07:301][188]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_2] [2020.06.12-01.46.07:301][188]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.07:301][188]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.12-01.46.07:301][188]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.07:451][197]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.12-01.46.07:451][197]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.07:451][197]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_2] [2020.06.12-01.46.07:451][197]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.07:451][197]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_2] [2020.06.12-01.46.07:451][197]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.07:550][203]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.46.07:769][216]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-01.46.07:802][218]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.46.07:817][219]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.46.07:817][219]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.46.07:817][219]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.46.07:817][219]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.46.07:817][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.07:818][219]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.46.07:818][219]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.46.07:818][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.07:834][220]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.46.07:834][220]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.46.07:834][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.07:834][220]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.46.07:834][220]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.46.07:834][220]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.46.07:834][220]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.46.07:834][220]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.46.07:834][220]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.46.07:834][220]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.46.07:834][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.07:834][220]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.12-01.46.07:834][220]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.07:834][220]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.12-01.46.07:834][220]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.07:834][220]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.46.07:867][222]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_2] [2020.06.12-01.46.07:867][222]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.07:867][222]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_2] [2020.06.12-01.46.07:867][222]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.07:899][224]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.46.07:899][224]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.46.07:899][224]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.12-01.46.07:900][224]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.46.08:069][234]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.46.08:102][236]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.46.08:118][237]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=33.055 [2020.06.12-01.46.08:151][239]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.137 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=33.088 [2020.06.12-01.46.08:168][240]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.294 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=33.105 [2020.06.12-01.46.08:185][241]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.450 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=33.122 [2020.06.12-01.46.08:202][242]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.608 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=33.138 [2020.06.12-01.46.08:218][243]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.765 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=33.155 [2020.06.12-01.46.08:235][244]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.922 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=33.172 [2020.06.12-01.46.08:250][245]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=33.188 [2020.06.12-01.46.08:272][247]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E98BDB8440] Result: '1' k_EResultOK (success) [2020.06.12-01.46.08:272][247]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E98BDB8440]' succeeded in 0.372547 seconds [2020.06.12-01.46.08:300][248]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.46.08:321][249]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E98BDB8440] Result: '1' k_EResultOK (success) [2020.06.12-01.46.08:345][250]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.423270 seconds [2020.06.12-01.46.08:347][250]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.500 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=33.284 [2020.06.12-01.46.08:511][260]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault2][WindowStandard_C_2] [2020.06.12-01.46.08:511][260]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.08:511][260]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_2] [2020.06.12-01.46.08:511][260]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.08:512][260]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.12-01.46.08:512][260]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.08:512][260]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.08:512][260]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.08:513][260]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.46.08:513][260]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.46.08:513][260]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.08:513][260]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.12-01.46.08:513][260]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.08:513][260]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.46.08:513][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.08:513][260]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.46.08:513][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.08:579][264]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.08:579][264]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.46.08:579][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.08:579][264]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.08:579][264]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.46.08:579][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.08:579][264]Interaction: Interaction time: 1.700000 [2020.06.12-01.46.08:579][264]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: WindowVaultFall Legion. [2020.06.12-01.46.08:579][264]LogSM: Error: Play Update Montage AM_KK_WindowVaultFall Duration 1.700000 Timestamp 0.000000 [2020.06.12-01.46.08:579][264]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.12-01.46.08:579][264]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.46.08:579][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.09:718][333]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.46.10:069][354]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.46.10:085][355]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-01.46.10:085][355]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.46.10:269][366]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.46.10:285][367]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.10:285][367]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.46.10:285][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.10:285][367]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.10:285][367]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.46.10:285][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.10:285][367]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.10:285][367]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.46.10:285][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.10:285][367]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.10:285][367]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.46.10:285][367]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.46.10:285][367]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.46.10:285][367]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.46.10:285][367]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.12-01.46.10:285][367]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.46.10:285][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.10:286][367]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_2] [2020.06.12-01.46.10:286][367]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.10:286][367]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.10:536][382]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.46.10:716][393]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.12-01.46.11:367][432]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=36.305 [2020.06.12-01.46.13:550][563]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.911238 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.46.13:551][563]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.46.13:552][563]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.12-01.46.15:668][690]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 40.153255 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.46.15:671][690]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.06.12-01.46.16:667][750]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.06.12-01.46.20:184][961]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 13.321794 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.46.20:417][975]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.004459 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.46.20:435][976]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_6] [2020.06.12-01.46.20:435][976]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.20:435][976]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_6] [2020.06.12-01.46.20:435][976]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.20:435][976]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_6] [2020.06.12-01.46.20:435][976]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.20:435][976]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.06.12-01.46.20:435][976]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.20:769][996]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_6] [2020.06.12-01.46.20:769][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.20:769][996]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_6] [2020.06.12-01.46.20:769][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.20:769][996]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_6] [2020.06.12-01.46.20:769][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.20:769][996]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.06.12-01.46.20:769][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.23:852][181]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.46.23:852][181]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.23:886][183]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.46.23:886][183]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.23:886][183]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.46.23:886][183]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.23:919][185]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.46.23:919][185]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.23:919][185]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.46.23:919][185]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.24:134][198]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.12-01.46.24:134][198]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.24:134][198]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.12-01.46.24:134][198]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.24:136][198]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.46.24:136][198]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.46.24:136][198]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.46.24:136][198]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.46.24:136][198]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.46.24:136][198]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.12-01.46.24:137][198]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.24:137][198]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.46.24:137][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.24:137][198]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.46.24:137][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.24:202][202]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.46.24:385][213]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.46.24:385][213]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.24:385][213]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.46.24:385][213]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.24:385][213]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.12-01.46.24:385][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.24:385][213]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.12-01.46.24:385][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.24:401][214]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.46.24:401][214]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-01.46.24:402][214]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.46.24:402][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.24:403][214]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.46.24:403][214]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.46.24:403][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.24:403][214]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.46.24:403][214]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.46.24:403][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.24:403][214]Interaction: Interaction time: 80.000000 [2020.06.12-01.46.24:403][214]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.46.24:403][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.24:407][214]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.46.24:452][217]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.46.24:452][217]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.24:469][218]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.46.24:469][218]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.24:469][218]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.46.24:469][218]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.24:469][218]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.46.24:469][218]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.24:469][218]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.46.24:469][218]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.24:469][218]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.46.24:767][236]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.06.12-01.46.24:769][236]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.24:770][236]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.24:868][242]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.06.12-01.46.24:869][242]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.46.24:869][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.24:869][242]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.46.24:869][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.24:869][242]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.12-01.46.24:869][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.24:869][242]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.12-01.46.24:869][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.24:869][242]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.46.24:869][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.25:000][250]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.06.12-01.46.25:033][252]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Obstructed Legion. [2020.06.12-01.46.26:136][318]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.46.26:136][318]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.46.26:136][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.26:136][318]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.46.26:136][318]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.46.26:136][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.26:138][318]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-01.46.26:236][324]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.46.26:236][324]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.46.26:236][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.26:236][324]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.46.26:236][324]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.46.26:237][324]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.46.26:237][324]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.46.26:237][324]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.46.26:237][324]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.46.26:237][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.26:237][324]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.12-01.46.26:237][324]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.26:237][324]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.46.26:536][342]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.26:536][342]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.26:934][366]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.739672 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.46.28:118][437]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.06.12-01.46.28:120][437]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.28:120][437]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.28:618][467]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.06.12-01.46.28:784][477]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperMale10_Character_C_0 [2020.06.12-01.46.28:785][477]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.46.28:785][477]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.06.12-01.46.28:785][477]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.46.28:789][477]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - FlippyMCXLI]: On [2020.06.12-01.46.28:790][477]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.46.28:802][478]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=53.739 [2020.06.12-01.46.28:918][485]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Succeed Legion. [2020.06.12-01.46.29:286][507]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.46.29:286][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.29:386][513]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.46.29:386][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.29:386][513]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.46.29:386][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.29:420][515]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.46.29:420][515]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.29:420][515]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.46.29:420][515]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.29:752][535]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.46.29:752][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.29:753][535]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.46.29:753][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.29:753][535]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.46.29:753][535]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.29:753][535]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.12-01.46.29:753][535]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.29:753][535]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.12-01.46.29:753][535]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.29:773][536]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.46.29:786][537]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.46.29:786][537]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.29:786][537]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.46.29:786][537]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.29:786][537]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.46.29:786][537]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.29:786][537]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.46.29:786][537]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.29:786][537]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.46.29:786][537]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.30:068][554]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.12-01.46.30:068][554]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.30:068][554]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.12-01.46.30:068][554]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.30:085][555]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.46.30:085][555]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.30:085][555]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.46.30:085][555]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.30:135][558]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.46.30:135][558]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.30:770][596]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - FlippyMCXLI]: Off [2020.06.12-01.46.30:785][597]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=55.722 [2020.06.12-01.46.31:970][668]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.31:970][668]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.40:519][181]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-01.46.40:519][181]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.40:540][182]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.46.40:568][184]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.12-01.46.40:568][184]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.40:569][184]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-01.46.40:569][184]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.40:570][184]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.46.40:570][184]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.46.40:570][184]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.46.40:570][184]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.46.40:570][184]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.46.40:570][184]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-01.46.40:570][184]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.40:570][184]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.46.40:570][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.40:570][184]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.46.40:570][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.40:570][184]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.46.40:635][188]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-01.46.40:635][188]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.40:635][188]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.46.40:669][190]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.46.40:671][190]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.46.40:687][191]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.46.40:703][192]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.46.40:720][193]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.46.40:737][194]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.46.40:753][195]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.46.40:769][196]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.46.40:787][197]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.46.40:803][198]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.46.40:804][198]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.46.40:820][199]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.46.40:837][200]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.46.40:853][201]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.46.40:870][202]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.46.40:887][203]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.46.40:903][204]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_6] [2020.06.12-01.46.40:903][204]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.40:903][204]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_6] [2020.06.12-01.46.40:903][204]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.40:904][204]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.46.40:921][205]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.46.40:937][206]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.46.40:954][207]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.46.40:971][208]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.46.40:986][209]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.46.41:003][210]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.46.41:020][211]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.46.41:035][212]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.46.41:036][212]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.46.41:053][213]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.46.41:070][214]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.46.41:119][217]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.46.41:119][217]LogDBDPlayerMovement: StopSnapping Final Location (17987.000000 9753.100586 87.859505) [2020.06.12-01.46.41:119][217]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.46.41:119][217]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.46.41:119][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.41:119][217]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.46.41:119][217]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.46.41:119][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.41:119][217]Interaction: Interaction time: 0.700000 [2020.06.12-01.46.41:119][217]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.12-01.46.41:119][217]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 66.039543 [2020.06.12-01.46.41:119][217]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.46.41:119][217]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.46.41:119][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.41:302][228]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.46.41:303][228]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_6] [2020.06.12-01.46.41:303][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.41:303][228]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_6] [2020.06.12-01.46.41:303][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.41:303][228]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.12-01.46.41:303][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.41:452][237]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_6] [2020.06.12-01.46.41:452][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.41:452][237]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_6] [2020.06.12-01.46.41:452][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.41:452][237]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-01.46.41:452][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.41:803][258]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.46.41:819][259]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.46.41:819][259]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.46.41:819][259]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.46.41:819][259]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.46.41:819][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.41:819][259]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.46.41:819][259]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.46.41:819][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.41:819][259]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.46.41:836][260]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.46.41:836][260]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.46.41:836][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.41:836][260]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.46.41:836][260]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.46.41:836][260]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.46.41:836][260]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.46.41:836][260]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.46.41:836][260]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.46.41:836][260]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.46.41:836][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.41:836][260]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-01.46.41:836][260]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.41:836][260]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-01.46.41:836][260]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.41:836][260]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.46.41:870][262]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.46.41:870][262]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_6] [2020.06.12-01.46.41:870][262]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.41:870][262]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_6] [2020.06.12-01.46.41:870][262]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.41:901][264]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.46.41:901][264]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.46.41:901][264]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.12-01.46.41:902][264]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.46.42:103][276]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_6] [2020.06.12-01.46.42:103][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.42:103][276]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_6] [2020.06.12-01.46.42:103][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.42:124][277]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.46.42:273][287]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4AE9700] Result: '1' k_EResultOK (success) [2020.06.12-01.46.42:273][287]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4AE9700]' succeeded in 0.371953 seconds [2020.06.12-01.46.42:307][289]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4AE9700] Result: '1' k_EResultOK (success) [2020.06.12-01.46.42:328][290]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.423049 seconds [2020.06.12-01.46.42:870][322]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_6] [2020.06.12-01.46.42:870][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.42:870][322]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_6] [2020.06.12-01.46.42:870][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.42:952][327]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.12-01.46.42:952][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.43:335][350]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault1][WindowStandard_C_6] [2020.06.12-01.46.43:335][350]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.43:335][350]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_6] [2020.06.12-01.46.43:335][350]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.43:338][350]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.43:338][350]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.43:338][350]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.46.43:338][350]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.46.43:338][350]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.43:338][350]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_6] [2020.06.12-01.46.43:338][350]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.43:338][350]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.46.43:338][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.43:338][350]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.46.43:338][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.43:403][354]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.43:403][354]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.46.43:403][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.43:403][354]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.43:403][354]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.46.43:403][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.43:403][354]Interaction: Interaction time: 1.700000 [2020.06.12-01.46.43:403][354]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: WindowVault Legion. [2020.06.12-01.46.43:403][354]LogSM: Error: Play Update Montage AM_KK_WindowVault Duration 1.700000 Timestamp 0.000000 [2020.06.12-01.46.43:403][354]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.12-01.46.43:403][354]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.46.43:403][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.43:452][357]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_11] [2020.06.12-01.46.43:452][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.43:452][357]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_11] [2020.06.12-01.46.43:452][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.43:452][357]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_11] [2020.06.12-01.46.43:452][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.43:452][357]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_11] [2020.06.12-01.46.43:452][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.43:452][357]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_11] [2020.06.12-01.46.43:452][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.43:452][357]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_11] [2020.06.12-01.46.43:452][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.43:452][357]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_11] [2020.06.12-01.46.43:452][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.43:452][357]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_11] [2020.06.12-01.46.43:452][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.43:474][358]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.46.43:919][385]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_11] [2020.06.12-01.46.43:919][385]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.43:919][385]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_11] [2020.06.12-01.46.43:919][385]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.43:919][385]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_11] [2020.06.12-01.46.43:919][385]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.43:919][385]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_11] [2020.06.12-01.46.43:919][385]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.43:919][385]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_11] [2020.06.12-01.46.43:919][385]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.43:919][385]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_11] [2020.06.12-01.46.43:919][385]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.43:919][385]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_11] [2020.06.12-01.46.43:919][385]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.43:919][385]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_11] [2020.06.12-01.46.43:919][385]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.44:887][443]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.46.45:087][455]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.46.45:103][456]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.45:103][456]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.46.45:103][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.45:103][456]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.45:103][456]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.46.45:103][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.45:136][458]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.45:136][458]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.46.45:136][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.45:136][458]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.45:136][458]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.46.45:136][458]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.46.45:136][458]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.46.45:136][458]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.46.45:136][458]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.12-01.46.45:136][458]Interaction: Verbose: [SlasherVault1][WindowStandard_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.46.45:136][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.45:136][458]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_6] [2020.06.12-01.46.45:136][458]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.45:136][458]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.45:619][487]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.12-01.46.45:619][487]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.45:641][488]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.46.46:019][511]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-01.46.46:019][511]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.46:019][511]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.12-01.46.46:019][511]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.46:020][511]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.46.46:020][511]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.46.46:020][511]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.46.46:020][511]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.46.46:020][511]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.46.46:020][511]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.12-01.46.46:020][511]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.46:020][511]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.46.46:020][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.46:020][511]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.46.46:020][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.46:020][511]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.46.46:084][515]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.12-01.46.46:085][515]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.46:085][515]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.46.46:086][515]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_3] [2020.06.12-01.46.46:086][515]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.46:086][515]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_3] [2020.06.12-01.46.46:086][515]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.46:151][519]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault2][WindowStandard_C_6] [2020.06.12-01.46.46:151][519]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.46:151][519]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_6] [2020.06.12-01.46.46:151][519]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.46:154][519]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.46:154][519]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.46:154][519]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.46.46:154][519]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.46.46:154][519]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.46:154][519]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.06.12-01.46.46:154][519]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.46:154][519]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.46.46:154][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.46:154][519]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.46.46:154][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.46:202][522]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.46.46:220][523]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.46:220][523]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.46.46:220][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.46:220][523]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.46:220][523]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.46.46:220][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.46:220][523]Interaction: Interaction time: 1.700000 [2020.06.12-01.46.46:220][523]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: WindowVault Legion. [2020.06.12-01.46.46:220][523]LogSM: Error: Play Update Montage AM_KK_WindowVault Duration 1.700000 Timestamp 0.000000 [2020.06.12-01.46.46:220][523]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.12-01.46.46:220][523]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.46.46:220][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.46:352][531]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.46.46:352][531]LogDBDPlayerMovement: StopSnapping Final Location (17237.000000 9183.100586 87.859276) [2020.06.12-01.46.46:352][531]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.46.46:352][531]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.46.46:352][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.46:353][531]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.46.46:353][531]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.46.46:353][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.46:353][531]Interaction: Interaction time: 0.700000 [2020.06.12-01.46.46:353][531]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.12-01.46.46:353][531]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 71.273079 [2020.06.12-01.46.46:353][531]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.46.46:353][531]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.46.46:353][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.46:418][535]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.46.46:536][542]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_3] [2020.06.12-01.46.46:536][542]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.46:536][542]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_3] [2020.06.12-01.46.46:536][542]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.46:536][542]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.06.12-01.46.46:536][542]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.46:686][551]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_3] [2020.06.12-01.46.46:686][551]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.46:686][551]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_3] [2020.06.12-01.46.46:686][551]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.46:686][551]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.12-01.46.46:686][551]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.47:036][572]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.46.47:052][573]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.46.47:052][573]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.46.47:052][573]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.46.47:052][573]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.46.47:052][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.47:052][573]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.46.47:052][573]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.46.47:052][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.47:053][573]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.46.47:069][574]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.46.47:069][574]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.46.47:069][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.47:069][574]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.46.47:069][574]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.46.47:069][574]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.46.47:069][574]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.46.47:069][574]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.46.47:069][574]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.46.47:069][574]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.46.47:069][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.47:069][574]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.12-01.46.47:069][574]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.47:069][574]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.12-01.46.47:069][574]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.47:069][574]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.46.47:103][576]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.46.47:103][576]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_3] [2020.06.12-01.46.47:103][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.47:103][576]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_3] [2020.06.12-01.46.47:103][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.47:152][579]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.46.47:152][579]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.46.47:152][579]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.12-01.46.47:152][579]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.46.47:435][596]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.06.12-01.46.47:435][596]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.47:461][598]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E90A249EB0] Result: '1' k_EResultOK (success) [2020.06.12-01.46.47:461][598]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E90A249EB0]' succeeded in 0.308449 seconds [2020.06.12-01.46.47:491][600]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E933C0B500] Result: '1' k_EResultOK (success) [2020.06.12-01.46.47:512][601]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.357329 seconds [2020.06.12-01.46.47:703][612]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.46.47:904][624]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.46.47:920][625]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.47:920][625]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.46.47:920][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.47:920][625]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.47:920][625]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.46.47:920][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.47:953][627]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.47:953][627]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.46.47:953][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.47:953][627]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.47:953][627]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.46.47:953][627]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.46.47:953][627]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.46.47:953][627]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.46.47:953][627]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.12-01.46.47:953][627]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.46.47:953][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.46.47:953][627]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_6] [2020.06.12-01.46.47:953][627]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.46.47:953][627]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.49:551][723]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 32.888229 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.46.49:554][723]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.06.12-01.46.51:669][850]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.125929 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.46.53:834][980]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.12-01.46.54:739][ 34]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.46.55:239][ 64]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 49 [2020.06.12-01.46.55:284][ 67]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.46.55:284][ 67]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.46.56:285][127]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.46.56:285][127]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.46.56:285][127]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.46.56:285][127]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.46.56:339][130]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.46.57:921][225]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.550366 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.46.58:901][284]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.06.12-01.46.58:903][284]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.58:903][284]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.46.59:001][290]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.06.12-01.46.59:301][308]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.06.12-01.46.59:334][310]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Miss Legion. [2020.06.12-01.47.00:837][400]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.47.00:837][400]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.47.04:454][617]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.12-01.47.04:454][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.04:454][617]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_0] [2020.06.12-01.47.04:454][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.04:454][617]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_0] [2020.06.12-01.47.04:454][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.04:474][618]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.47.04:669][630]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.12-01.47.04:669][630]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.04:670][630]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.12-01.47.04:670][630]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.04:671][630]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.47.04:671][630]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.47.04:671][630]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.47.04:671][630]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.47.04:671][630]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.47.04:671][630]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.12-01.47.04:671][630]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.04:671][630]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.47.04:671][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.04:671][630]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.47.04:671][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.04:671][630]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.47.04:753][635]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.12-01.47.04:753][635]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.04:787][637]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.47.04:787][637]LogDBDPlayerMovement: StopSnapping Final Location (11367.096680 8403.726563 87.859207) [2020.06.12-01.47.04:787][637]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.47.04:787][637]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.47.04:787][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.04:787][637]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.47.04:787][637]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.47.04:787][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.04:787][637]Interaction: Interaction time: 78.260330 [2020.06.12-01.47.04:787][637]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.47.04:787][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.04:851][641]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.47.04:851][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-01.47.10:935][ 6]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 17.130121 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.47.10:935][ 6]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.12-01.47.13:372][152]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7110339403152466, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-01.47.13:373][152]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.47.13:389][153]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01512981858104467, xOffset=0, yOffset=0) [2020.06.12-01.47.13:406][154]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03025972470641136, xOffset=0, yOffset=0) [2020.06.12-01.47.13:423][155]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.045388363301754, xOffset=0, yOffset=0) [2020.06.12-01.47.13:439][156]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06051772832870483, xOffset=0, yOffset=0) [2020.06.12-01.47.13:456][157]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07564709335565567, xOffset=0, yOffset=0) [2020.06.12-01.47.13:473][158]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09086509048938751, xOffset=0, yOffset=0) [2020.06.12-01.47.13:489][159]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1059956327080727, xOffset=0, yOffset=0) [2020.06.12-01.47.13:506][160]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211239024996758, xOffset=0, yOffset=0) [2020.06.12-01.47.13:523][161]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1362529993057251, xOffset=0, yOffset=0) [2020.06.12-01.47.13:540][162]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1514885425567627, xOffset=0, yOffset=0) [2020.06.12-01.47.13:557][163]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666170954704285, xOffset=0, yOffset=0) [2020.06.12-01.47.13:573][164]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1817473620176315, xOffset=0, yOffset=0) [2020.06.12-01.47.13:589][165]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1968757212162018, xOffset=0, yOffset=0) [2020.06.12-01.47.13:606][166]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2120620906352997, xOffset=0, yOffset=0) [2020.06.12-01.47.13:622][167]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.227241724729538, xOffset=0, yOffset=0) [2020.06.12-01.47.13:639][168]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423726320266724, xOffset=0, yOffset=0) [2020.06.12-01.47.13:655][169]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575036287307739, xOffset=0, yOffset=0) [2020.06.12-01.47.13:672][170]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2726327180862427, xOffset=0, yOffset=0) [2020.06.12-01.47.13:689][171]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2878062725067139, xOffset=0, yOffset=0) [2020.06.12-01.47.13:706][172]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3029567301273346, xOffset=0, yOffset=0) [2020.06.12-01.47.13:723][173]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181094527244568, xOffset=0, yOffset=0) [2020.06.12-01.47.13:739][174]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3332400918006897, xOffset=0, yOffset=0) [2020.06.12-01.47.13:756][175]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3483794629573822, xOffset=0, yOffset=0) [2020.06.12-01.47.13:772][176]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3635654747486115, xOffset=0, yOffset=0) [2020.06.12-01.47.13:790][177]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787051141262054, xOffset=0, yOffset=0) [2020.06.12-01.47.13:806][178]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.39393600821495, xOffset=0, yOffset=0) [2020.06.12-01.47.13:823][179]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090668261051178, xOffset=0, yOffset=0) [2020.06.12-01.47.13:839][180]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242558181285858, xOffset=0, yOffset=0) [2020.06.12-01.47.13:856][181]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393865466117859, xOffset=0, yOffset=0) [2020.06.12-01.47.13:873][182]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545156359672546, xOffset=0, yOffset=0) [2020.06.12-01.47.13:890][183]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4696597158908844, xOffset=0, yOffset=0) [2020.06.12-01.47.13:905][184]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4848160743713379, xOffset=0, yOffset=0) [2020.06.12-01.47.13:922][185]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4999470710754395, xOffset=0, yOffset=0) [2020.06.12-01.47.13:939][186]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5150785446166992, xOffset=0, yOffset=0) [2020.06.12-01.47.13:956][187]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5302301049232483, xOffset=0, yOffset=0) [2020.06.12-01.47.13:973][188]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5453770756721497, xOffset=0, yOffset=0) [2020.06.12-01.47.13:989][189]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.56055337190628, xOffset=0, yOffset=0) [2020.06.12-01.47.14:006][190]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5756831765174866, xOffset=0, yOffset=0) [2020.06.12-01.47.14:023][191]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5908669233322144, xOffset=0, yOffset=0) [2020.06.12-01.47.14:039][192]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6059972643852234, xOffset=0, yOffset=0) [2020.06.12-01.47.14:056][193]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6211268901824951, xOffset=0, yOffset=0) [2020.06.12-01.47.14:073][194]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6362630724906921, xOffset=0, yOffset=0) [2020.06.12-01.47.14:090][195]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6515775918960571, xOffset=0, yOffset=0) [2020.06.12-01.47.14:106][196]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6667085289955139, xOffset=0, yOffset=0) [2020.06.12-01.47.14:123][197]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6818400621414185, xOffset=0, yOffset=0) [2020.06.12-01.47.14:139][198]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6969698667526245, xOffset=0, yOffset=0) [2020.06.12-01.47.14:156][199]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7120993137359619, xOffset=0, yOffset=0) [2020.06.12-01.47.14:173][200]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.72722840309143, xOffset=0, yOffset=0) [2020.06.12-01.47.14:189][201]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.742357611656189, xOffset=0, yOffset=0) [2020.06.12-01.47.14:203][202]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.47.14:207][202]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.47.14:286][207]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.47.14:287][207]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.47.14:824][240]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E98954E710] Result: '1' k_EResultOK (success) [2020.06.12-01.47.14:825][240]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E98954E710]' succeeded in 0.537922 seconds [2020.06.12-01.47.14:858][242]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E98954E710] Result: '1' k_EResultOK (success) [2020.06.12-01.47.14:878][243]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.589936 seconds [2020.06.12-01.47.15:919][305]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.204515 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.47.17:186][381]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.06.12-01.47.17:188][381]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.47.17:188][381]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.47.17:335][390]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.06.12-01.47.17:635][408]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Miss Legion. [2020.06.12-01.47.19:170][500]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.47.19:170][500]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.47.29:356][111]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.40600574016571, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-01.47.29:356][111]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.47.29:373][112]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01513109263032675, xOffset=0, yOffset=0) [2020.06.12-01.47.29:390][113]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03037163615226746, xOffset=0, yOffset=0) [2020.06.12-01.47.29:407][114]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04550227150321, xOffset=0, yOffset=0) [2020.06.12-01.47.29:423][115]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0606330893933773, xOffset=0, yOffset=0) [2020.06.12-01.47.29:440][116]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.075765274465084, xOffset=0, yOffset=0) [2020.06.12-01.47.29:456][117]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09089545905590057, xOffset=0, yOffset=0) [2020.06.12-01.47.29:473][118]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.106025367975235, xOffset=0, yOffset=0) [2020.06.12-01.47.29:490][119]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211919113993645, xOffset=0, yOffset=0) [2020.06.12-01.47.29:507][120]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1365079134702682, xOffset=0, yOffset=0) [2020.06.12-01.47.29:524][121]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1516390889883041, xOffset=0, yOffset=0) [2020.06.12-01.47.29:540][122]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.166770726442337, xOffset=0, yOffset=0) [2020.06.12-01.47.29:557][123]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1819005459547043, xOffset=0, yOffset=0) [2020.06.12-01.47.29:574][124]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1970315426588058, xOffset=0, yOffset=0) [2020.06.12-01.47.29:590][125]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121603637933731, xOffset=0, yOffset=0) [2020.06.12-01.47.29:607][126]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272894531488419, xOffset=0, yOffset=0) [2020.06.12-01.47.29:623][127]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424179017543793, xOffset=0, yOffset=0) [2020.06.12-01.47.29:641][128]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575890719890594, xOffset=0, yOffset=0) [2020.06.12-01.47.29:657][129]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.272720068693161, xOffset=0, yOffset=0) [2020.06.12-01.47.29:674][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2878492474555969, xOffset=0, yOffset=0) [2020.06.12-01.47.29:690][131]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030638694763184, xOffset=0, yOffset=0) [2020.06.12-01.47.29:706][132]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181947767734528, xOffset=0, yOffset=0) [2020.06.12-01.47.29:723][133]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333248794078827, xOffset=0, yOffset=0) [2020.06.12-01.47.29:739][134]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484656214714, xOffset=0, yOffset=0) [2020.06.12-01.47.29:756][135]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.363694429397583, xOffset=0, yOffset=0) [2020.06.12-01.47.29:774][136]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3788399696350098, xOffset=0, yOffset=0) [2020.06.12-01.47.29:789][137]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939688801765442, xOffset=0, yOffset=0) [2020.06.12-01.47.29:807][138]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090975224971771, xOffset=0, yOffset=0) [2020.06.12-01.47.29:823][139]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242278039455414, xOffset=0, yOffset=0) [2020.06.12-01.47.29:840][140]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393563568592072, xOffset=0, yOffset=0) [2020.06.12-01.47.29:857][141]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.45450136065483, xOffset=0, yOffset=0) [2020.06.12-01.47.29:873][142]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.469691276550293, xOffset=0, yOffset=0) [2020.06.12-01.47.29:886][143]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.47.29:890][143]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.47.29:902][144]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.47.29:902][144]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.29:903][144]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.47.29:903][144]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.29:904][144]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.47.29:904][144]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.47.29:904][144]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.47.29:904][144]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.47.29:904][144]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.47.29:905][144]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.47.29:905][144]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.29:905][144]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.47.29:905][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.29:905][144]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.47.29:905][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.29:905][144]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.47.29:937][146]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.47.29:937][146]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.47.30:102][156]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.47.30:102][156]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.12-01.47.30:103][156]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.47.30:103][156]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.47.30:103][156]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.47.30:103][156]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.47.30:103][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.30:103][156]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.47.30:103][156]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.47.30:103][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.30:104][156]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.47.30:104][156]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.47.30:104][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.30:104][156]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.47.30:104][156]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.47.30:104][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.30:104][156]Interaction: Interaction time: 34.273968 [2020.06.12-01.47.30:104][156]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.47.30:104][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.30:120][157]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.47.30:120][157]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.47.30:120][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.30:120][157]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.47.30:120][157]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.47.30:120][157]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.47.30:120][157]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.47.30:120][157]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.47.30:120][157]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.47.30:120][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.30:120][157]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.12-01.47.30:120][157]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.30:120][157]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.12-01.47.30:120][157]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.30:120][157]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.47.30:138][158]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.47.30:170][160]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.47.30:170][160]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.316575 [2020.06.12-01.47.30:174][160]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-01.47.30:177][160]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.47.30:225][164]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E98BDB9F40] Result: '1' k_EResultOK (success) [2020.06.12-01.47.30:225][164]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E98BDB9F40]' succeeded in 0.287943 seconds [2020.06.12-01.47.30:259][166]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E98BDB9F40] Result: '1' k_EResultOK (success) [2020.06.12-01.47.30:279][167]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.339035 seconds [2020.06.12-01.47.30:436][176]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.914322 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.47.30:559][184]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E901ACD570] Result: '1' k_EResultOK (success) [2020.06.12-01.47.30:559][184]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E901ACD570]' succeeded in 0.388479 seconds [2020.06.12-01.47.30:621][187]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.12-01.47.30:621][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.30:621][187]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_0] [2020.06.12-01.47.30:621][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.30:621][187]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_0] [2020.06.12-01.47.30:621][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.30:825][200]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E987FBD120] Result: '1' k_EResultOK (success) [2020.06.12-01.47.30:825][200]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: FlippyMCXLI [0x1E987FBD120]' succeeded in 0.534468 seconds [2020.06.12-01.47.30:836][200]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.06.12-01.47.30:836][200]LogRanks: URankManager::Async_GetPlayerPips [2020.06.12-01.47.30:836][200]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.12-01.47.30:903][204]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 25.326014 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.47.31:036][212]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.12-01.47.31:036][212]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=44 Killer=75 [2020.06.12-01.47.31:036][212]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=44 [2020.06.12-01.47.31:036][212]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=75 [2020.06.12-01.47.31:036][212]GameFlow: Reading Profile Stat DBD_KillerSkulls: 75 [2020.06.12-01.47.31:036][212]GameFlow: Reading Profile Stat DBD_CamperSkulls: 44 [2020.06.12-01.47.31:036][212]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.06.12-01.47.31:036][212]GameFlow: FCharacterStateData::SetPips() with value=75 [2020.06.12-01.47.31:036][212]GameFlow: FCharacterStateData::SetPips() with value=44 [2020.06.12-01.47.31:360][232]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C3DE10] Result: '1' k_EResultOK (success) [2020.06.12-01.47.31:360][232]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C3DE10]' succeeded in 0.317095 seconds [2020.06.12-01.47.31:392][234]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C3DE10] Result: '1' k_EResultOK (success) [2020.06.12-01.47.31:413][235]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.371243 seconds [2020.06.12-01.47.38:003][630]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.06.12-01.47.41:920][865]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.796185 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.47.42:288][887]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.12-01.47.42:288][887]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.42:308][888]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.47.42:604][906]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.12-01.47.42:604][906]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.42:604][906]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.12-01.47.42:604][906]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.42:605][906]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.47.42:605][906]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.47.42:605][906]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.47.42:605][906]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.47.42:605][906]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.47.42:605][906]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.12-01.47.42:605][906]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.42:605][906]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.47.42:605][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.42:605][906]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.47.42:605][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.42:605][906]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.47.42:638][908]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_1] [2020.06.12-01.47.42:638][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.42:638][908]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_1] [2020.06.12-01.47.42:638][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.42:653][909]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.12-01.47.42:653][909]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.42:653][909]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.47.42:854][921]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.47.42:888][923]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.47.42:888][923]LogDBDPlayerMovement: StopSnapping Final Location (8178.899902 6990.500000 97.836830) [2020.06.12-01.47.42:888][923]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.47.42:888][923]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.47.42:888][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.42:888][923]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.47.42:888][923]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.47.42:888][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.42:888][923]Interaction: Interaction time: 0.700000 [2020.06.12-01.47.42:888][923]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.12-01.47.42:888][923]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 127.807861 [2020.06.12-01.47.42:888][923]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.47.42:888][923]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.47.42:888][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.43:071][934]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_1] [2020.06.12-01.47.43:071][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.43:071][934]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_1] [2020.06.12-01.47.43:071][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.43:072][934]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.12-01.47.43:072][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.43:221][943]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_1] [2020.06.12-01.47.43:221][943]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.43:221][943]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_1] [2020.06.12-01.47.43:221][943]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.43:221][943]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.12-01.47.43:221][943]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.43:572][964]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.47.43:588][965]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.47.43:588][965]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.47.43:588][965]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.47.43:588][965]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.47.43:588][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.43:588][965]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.47.43:588][965]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.47.43:588][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.43:588][965]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.47.43:604][966]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.47.43:605][966]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.47.43:605][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.43:605][966]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.47.43:605][966]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.47.43:605][966]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.47.43:605][966]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.47.43:605][966]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.47.43:605][966]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.47.43:605][966]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.47.43:605][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.43:605][966]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.12-01.47.43:605][966]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.43:605][966]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.12-01.47.43:605][966]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.43:605][966]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.47.43:638][968]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.47.43:638][968]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_1] [2020.06.12-01.47.43:638][968]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.43:639][968]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_1] [2020.06.12-01.47.43:639][968]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.43:671][970]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.47.43:671][970]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.47.43:671][970]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.12-01.47.43:672][970]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.47.43:981][989]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E947A52EF0] Result: '1' k_EResultOK (success) [2020.06.12-01.47.43:981][989]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E947A52EF0]' succeeded in 0.308812 seconds [2020.06.12-01.47.44:010][991]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E947A52EF0] Result: '1' k_EResultOK (success) [2020.06.12-01.47.44:028][992]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.354708 seconds [2020.06.12-01.47.44:055][993]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.12-01.47.44:055][993]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.44:055][993]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_5] [2020.06.12-01.47.44:055][993]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.44:055][993]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_5] [2020.06.12-01.47.44:055][993]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.44:105][996]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.12-01.47.44:105][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.44:105][996]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_5] [2020.06.12-01.47.44:105][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.44:105][996]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_5] [2020.06.12-01.47.44:105][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.44:354][ 11]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.12-01.47.44:354][ 11]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.44:589][ 25]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.06.12-01.47.44:589][ 25]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.44:589][ 25]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.06.12-01.47.44:589][ 25]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.44:589][ 25]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_1] [2020.06.12-01.47.44:589][ 25]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.44:589][ 25]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.06.12-01.47.44:589][ 25]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.44:589][ 25]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.06.12-01.47.44:589][ 25]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.44:589][ 25]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_1] [2020.06.12-01.47.44:589][ 25]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.44:589][ 25]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_1] [2020.06.12-01.47.44:589][ 25]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.44:589][ 25]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_1] [2020.06.12-01.47.44:589][ 25]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.44:609][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.47.45:071][ 54]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.06.12-01.47.45:071][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.45:071][ 54]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.06.12-01.47.45:071][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.45:071][ 54]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_1] [2020.06.12-01.47.45:071][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.45:071][ 54]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.06.12-01.47.45:071][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.45:071][ 54]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.06.12-01.47.45:071][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.45:071][ 54]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_1] [2020.06.12-01.47.45:071][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.45:071][ 54]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_1] [2020.06.12-01.47.45:071][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.45:071][ 54]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_1] [2020.06.12-01.47.45:071][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.45:103][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault1][WindowStandard_C_1] [2020.06.12-01.47.45:103][ 56]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.45:103][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_1] [2020.06.12-01.47.45:103][ 56]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.45:106][ 56]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.47.45:106][ 56]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.47.45:106][ 56]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.47.45:106][ 56]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.47.45:106][ 56]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.47.45:106][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_1] [2020.06.12-01.47.45:106][ 56]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.45:106][ 56]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.47.45:106][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.45:106][ 56]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.47.45:106][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.45:171][ 60]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.47.45:171][ 60]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.47.45:171][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.45:172][ 60]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.47.45:172][ 60]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.47.45:172][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.45:172][ 60]Interaction: Interaction time: 1.700000 [2020.06.12-01.47.45:172][ 60]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: WindowVault Legion. [2020.06.12-01.47.45:172][ 60]LogSM: Error: Play Update Montage AM_KK_WindowVault Duration 1.700000 Timestamp 0.000000 [2020.06.12-01.47.45:172][ 60]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.12-01.47.45:172][ 60]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.47.45:172][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.46:658][149]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.47.46:855][161]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.47.46:871][162]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.47.46:872][162]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.47.46:872][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.46:872][162]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.47.46:872][162]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.47.46:872][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.46:906][164]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.47.46:906][164]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.47.46:906][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.46:906][164]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.47.46:906][164]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.47.46:906][164]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.47.46:906][164]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.47.46:906][164]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.47.46:906][164]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.12-01.47.46:906][164]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.47.46:906][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.46:906][164]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_1] [2020.06.12-01.47.46:906][164]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.46:906][164]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.47.48:753][275]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartFrenzy][FrenzyItem_C_0] [2020.06.12-01.47.48:753][275]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.48:753][275]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartFrenzy][FrenzyItem_C_0] [2020.06.12-01.47.48:753][275]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.48:755][275]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.47.48:755][275]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.47.48:755][275]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.47.48:755][275]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.47.48:755][275]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.47.48:755][275]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartFrenzy][FrenzyItem_C_0] [2020.06.12-01.47.48:755][275]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.48:755][275]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.47.48:755][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.48:755][275]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.47.48:755][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.48:821][279]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.47.48:823][279]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.47.48:823][279]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.47.48:823][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.48:823][279]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.47.48:823][279]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.47.48:823][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.48:823][279]Interaction: Interaction time: 0.000000 [2020.06.12-01.47.48:823][279]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.12-01.47.48:823][279]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.47.48:823][279]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.47.48:823][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.48:823][279]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.47.48:823][279]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.47.48:823][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.48:856][281]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.47.48:856][281]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.47.48:856][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.48:856][281]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.47.48:856][281]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.47.48:856][281]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.47.48:856][281]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.47.48:856][281]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.47.48:856][281]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.12-01.47.48:856][281]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.47.48:856][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.48:856][281]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [StartFrenzy][FrenzyItem_C_0] [2020.06.12-01.47.48:856][281]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.48:856][281]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.47.54:742][634]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.47.54:870][642]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Open Legion. [2020.06.12-01.47.54:870][642]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Hitting Legion. [2020.06.12-01.47.54:873][642]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.47.54:873][642]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.47.55:038][652]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperMale10_Character_C_0 [2020.06.12-01.47.55:039][652]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Male. [2020.06.12-01.47.55:042][652]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - FlippyMCXLI]: On [2020.06.12-01.47.55:055][653]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=139.991 [2020.06.12-01.47.55:171][660]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Succeed Legion. [2020.06.12-01.47.55:270][666]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.47.55:270][666]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.47.55:275][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.12-01.47.55:341][670]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 160 [2020.06.12-01.47.55:438][676]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.47.55:756][695]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.47.55:972][708]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.47.55:973][708]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.47.55:973][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.55:973][708]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.47.55:973][708]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.47.55:973][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.56:105][716]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.47.56:105][716]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.47.56:105][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.56:105][716]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.47.56:105][716]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.47.56:105][716]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.47.56:105][716]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.47.56:105][716]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.47.56:105][716]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.47.56:105][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.56:105][716]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.47.56:105][716]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.56:105][716]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.47.56:171][720]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 25.162296 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.47.56:206][722]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.47.56:206][722]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.47.56:271][726]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.47.56:271][726]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.47.56:271][726]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.47.56:271][726]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.47.56:342][730]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.47.56:605][746]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.12-01.47.56:605][746]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.56:671][750]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.47.56:671][750]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.56:671][750]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.47.56:671][750]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.56:673][750]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.47.56:673][750]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.47.56:673][750]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.47.56:673][750]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.47.56:673][750]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.47.56:673][750]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.47.56:673][750]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.56:673][750]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.47.56:673][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.56:673][750]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.47.56:673][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.56:705][752]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.47.56:888][763]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.12-01.47.56:888][763]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.47.56:903][764]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.47.56:905][764]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.47.56:905][764]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.47.56:905][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.56:905][764]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.47.56:905][764]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.47.56:905][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.56:905][764]Interaction: Interaction time: 17.111519 [2020.06.12-01.47.56:905][764]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.47.56:905][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.47.56:906][764]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.47.57:024][771]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - FlippyMCXLI]: Off [2020.06.12-01.47.57:039][772]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=141.974 [2020.06.12-01.47.58:253][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.12-01.47.59:754][935]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Open Legion. [2020.06.12-01.47.59:756][935]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.47.59:756][935]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.47.59:788][937]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Hitting Legion. [2020.06.12-01.47.59:854][941]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperMale10_Character_C_0 [2020.06.12-01.47.59:854][941]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.06.12-01.47.59:858][941]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - FlippyMCXLI]: On [2020.06.12-01.47.59:872][942]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=144.807 [2020.06.12-01.48.00:088][955]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Succeed Legion. [2020.06.12-01.48.00:121][957]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzyCooldown][FrenzyItem_C_0] [2020.06.12-01.48.00:121][957]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.00:121][957]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzyCooldown][FrenzyItem_C_0] [2020.06.12-01.48.00:121][957]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.00:123][957]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.00:123][957]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.00:123][957]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.00:123][957]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.00:123][957]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.48.00:123][957]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.00:123][957]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.00:123][957]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzyCooldown][FrenzyItem_C_0] [2020.06.12-01.48.00:123][957]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.00:123][957]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.48.00:123][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.00:123][957]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.48.00:124][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.00:188][961]LogDBDGeneral: StatusEffect::EndPlay - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.48.00:190][961]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.00:190][961]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.48.00:190][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.00:190][961]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.00:190][961]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.48.00:190][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.00:190][961]Interaction: Interaction time: 0.000000 [2020.06.12-01.48.00:190][961]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyCooldown Legion. [2020.06.12-01.48.00:190][961]LogSM: Error: Play Update Montage AM_KK_Idle_Power_CoolDown Duration 0.000000 Timestamp 0.000000 [2020.06.12-01.48.00:190][961]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.48.00:190][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.00:424][975]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Idle_Power_CoolDown [2020.06.12-01.48.01:857][ 61]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - FlippyMCXLI]: Off [2020.06.12-01.48.01:871][ 62]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=146.807 [2020.06.12-01.48.04:206][202]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.04:206][202]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.48.04:206][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.04:206][202]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.04:206][202]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.48.04:206][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.04:239][204]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.04:239][204]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.48.04:239][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.04:239][204]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.04:239][204]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.48.04:239][204]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.04:239][204]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.48.04:239][204]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.04:239][204]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.48.04:239][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.04:239][204]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [FrenzyCooldown][FrenzyItem_C_0] [2020.06.12-01.48.04:240][204]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.04:240][204]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.06:008][310]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.12-01.48.06:008][310]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-01.48.06:154][319]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-01.48.06:154][319]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.12-01.48.06:220][323]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.12-01.48.08:124][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.12-01.48.08:921][485]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 9.869820 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.48.09:056][493]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.48.09:056][493]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.48.09:056][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.09:056][493]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.48.09:056][493]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.48.09:056][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.09:091][495]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.48.09:091][495]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.48.09:091][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.09:091][495]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.48.09:091][495]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.48.09:091][495]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.09:091][495]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.48.09:091][495]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.09:091][495]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.48.09:091][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.09:091][495]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.48.09:091][495]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.09:091][495]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.48.09:787][537]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.48.09:787][537]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.09:787][537]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.48.09:788][537]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.09:790][537]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.48.09:790][537]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.48.09:790][537]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.48.09:790][537]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.09:790][537]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.48.09:790][537]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.48.09:790][537]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.09:790][537]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.48.09:790][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.09:790][537]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.48.09:790][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.09:790][537]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.48.09:854][541]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.48.09:856][541]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.48.09:856][541]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.48.09:856][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.09:856][541]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.48.09:856][541]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.48.09:856][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.09:857][541]Interaction: Interaction time: 15.241440 [2020.06.12-01.48.09:857][541]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.48.09:857][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.09:857][541]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.48.09:923][545]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.12-01.48.09:923][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.09:923][545]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.12-01.48.09:923][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.09:923][545]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.48.09:923][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.09:923][545]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.48.09:923][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.09:923][545]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.48.09:923][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.10:539][582]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.48.10:539][582]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.10:539][582]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.48.10:539][582]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.10:539][582]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.48.10:539][582]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.10:539][582]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.48.10:539][582]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.10:556][583]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.48.10:556][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.10:560][583]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.48.10:622][587]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.48.10:622][587]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.10:655][589]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.12-01.48.10:655][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.10:655][589]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.12-01.48.10:655][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.10:655][589]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.48.10:655][589]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.10:655][589]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.48.10:655][589]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.11:088][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.12-01.48.11:175][620]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.48.11:260][625]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.48.11:542][642]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.48.11:904][664]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition1][WindowStandard_C_1] [2020.06.12-01.48.11:904][664]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.11:905][664]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.48.11:905][664]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.11:905][664]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.11:905][664]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.11:905][664]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.48.11:905][664]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.11:905][664]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.11:905][664]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.48.11:905][664]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.11:905][664]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.48.11:905][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.11:906][664]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.48.11:906][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.11:906][664]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.48.11:906][664]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.48.11:922][665]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.48.11:938][666]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.48.11:971][668]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.48.11:971][668]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.12:055][673]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.12:055][673]LogDBDPlayerMovement: StopSnapping Final Location (17630.644531 5308.601074 87.859573) [2020.06.12-01.48.12:055][673]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.48.12:055][673]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.48.12:055][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.12:055][673]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.12:055][673]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.48.12:055][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.12:055][673]Interaction: Interaction time: 0.600000 [2020.06.12-01.48.12:055][673]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Injured AnimTag_Male. [2020.06.12-01.48.12:055][673]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 156.973831 [2020.06.12-01.48.12:055][673]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.48.12:055][673]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.48.12:055][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.12:071][674]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.48.12:472][698]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.48.12:655][709]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.48.12:655][709]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.48.12:655][709]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.12:656][709]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.48.12:656][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.12:656][709]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.12:656][709]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.48.12:656][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.12:672][710]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.12:672][710]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.48.12:672][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.12:672][710]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.12:672][710]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.48.12:672][710]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.12:672][710]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.48.12:672][710]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.12:672][710]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.48.12:672][710]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.48.12:672][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.12:672][710]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.48.12:672][710]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.12:672][710]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.48.12:672][710]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.12:672][710]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.12:693][711]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.48.12:744][714]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.48.12:910][724]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.48.13:089][735]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.48.13:089][735]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.13:089][735]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.48.13:089][735]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.13:106][736]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.48.13:106][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.13:106][736]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.48.13:106][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.13:172][740]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.48.13:172][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.15:273][866]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.48.15:273][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.15:306][868]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.48.15:306][868]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.15:306][868]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.48.15:306][868]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.15:327][869]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.48.15:340][870]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.48.15:340][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.15:340][870]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.48.15:340][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.15:389][873]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.48.15:389][873]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.15:389][873]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.48.15:389][873]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.15:389][873]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.15:390][873]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.15:390][873]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.48.15:390][873]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.15:390][873]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.15:390][873]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.48.15:390][873]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.15:390][873]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.48.15:390][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.15:390][873]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.48.15:390][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.15:390][873]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.48.15:391][873]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.48.15:405][874]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.48.15:422][875]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.48.15:439][876]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.48.15:456][877]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.48.15:472][878]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.48.15:487][879]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.48.15:487][879]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.15:488][879]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.48.15:489][879]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.48.15:505][880]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.15:505][880]LogDBDPlayerMovement: StopSnapping Final Location (17630.607422 5317.840820 87.859512) [2020.06.12-01.48.15:505][880]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.48.15:505][880]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.48.15:505][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.15:505][880]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.15:505][880]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.48.15:505][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.15:505][880]Interaction: Interaction time: 1.100000 [2020.06.12-01.48.15:505][880]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Male. [2020.06.12-01.48.15:505][880]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 160.424118 [2020.06.12-01.48.15:505][880]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.48.15:505][880]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.48.15:506][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.15:506][880]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.48.15:522][881]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.48.15:540][882]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.48.15:556][883]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.48.15:573][884]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.48.15:590][885]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.48.15:606][886]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.48.15:623][887]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.48.15:640][888]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.48.16:039][912]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.48.16:039][912]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.16:039][912]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.48.16:039][912]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.16:039][912]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.12-01.48.16:040][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.16:040][912]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.12-01.48.16:040][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.16:056][913]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.48.16:056][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.16:106][916]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.48.16:106][916]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.16:122][917]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.48.16:122][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.16:122][917]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.48.16:122][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.16:122][917]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.48.16:123][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.16:123][917]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.48.16:123][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.16:407][934]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.48.16:422][935]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.48.16:422][935]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.48.16:422][935]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.16:422][935]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.48.16:422][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.16:422][935]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.16:422][935]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.48.16:422][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.16:423][935]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.48.16:439][936]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.16:439][936]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.48.16:439][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.16:439][936]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.16:439][936]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.48.16:439][936]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.16:439][936]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.48.16:439][936]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.16:439][936]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.48.16:439][936]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.48.16:439][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.16:439][936]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.48.16:439][936]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.16:439][936]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.48.16:439][936]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.16:439][936]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.16:472][938]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.48.16:521][941]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.48.16:521][941]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.48.16:521][941]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.12-01.48.16:522][941]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.48.16:529][941]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.48.16:639][948]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.12-01.48.16:639][948]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.16:639][948]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.12-01.48.16:639][948]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.16:656][949]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.48.16:656][949]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.16:656][949]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.48.16:656][949]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.16:722][953]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.48.16:723][953]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.17:083][975]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E97775FB80] Result: '1' k_EResultOK (success) [2020.06.12-01.48.17:083][975]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E97775FB80]' succeeded in 0.560357 seconds [2020.06.12-01.48.17:110][977]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E97775FB80] Result: '1' k_EResultOK (success) [2020.06.12-01.48.17:130][978]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.606343 seconds [2020.06.12-01.48.17:520][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_4] [2020.06.12-01.48.17:520][ 1]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.17:520][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_4] [2020.06.12-01.48.17:520][ 1]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.17:522][ 1]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.17:522][ 1]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.17:522][ 1]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.48.17:522][ 1]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.17:522][ 1]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.17:522][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.12-01.48.17:522][ 1]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.17:523][ 1]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.48.17:523][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.17:523][ 1]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.48.17:523][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.17:556][ 3]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.48.17:823][ 19]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.17:823][ 19]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.48.17:823][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.17:823][ 19]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.17:823][ 19]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.48.17:823][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.17:823][ 19]Interaction: Interaction time: 2.600000 [2020.06.12-01.48.17:824][ 19]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankDestroy Legion. [2020.06.12-01.48.17:824][ 19]LogSM: Error: Play Update Montage AM_KK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.12-01.48.17:824][ 19]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.12-01.48.17:824][ 19]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.48.17:824][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.17:824][ 19]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.48.20:157][159]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.48.20:407][174]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.20:407][174]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.48.20:407][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.20:407][174]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.20:407][174]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.48.20:407][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.20:439][176]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.20:439][176]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.48.20:439][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.20:439][176]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.20:439][176]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.48.20:439][176]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.20:439][176]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.48.20:439][176]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.20:439][176]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.12-01.48.20:439][176]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.48.20:439][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.20:439][176]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_4] [2020.06.12-01.48.20:440][176]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.20:440][176]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.21:442][236]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.12-01.48.22:171][280]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.338154 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.48.22:240][284]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.48.22:240][284]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.48.22:240][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.22:240][284]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.48.22:240][284]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.48.22:240][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.22:340][290]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.48.22:340][290]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.48.22:340][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.22:340][290]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.48.22:340][290]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.48.22:340][290]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.22:340][290]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.48.22:340][290]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.22:340][290]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.48.22:340][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.22:340][290]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.48.22:341][290]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.22:341][290]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.48.22:537][302]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 44.562481 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.48.22:571][304]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.06.12-01.48.22:838][320]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.48.22:838][320]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.22:838][320]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.48.22:838][320]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.22:840][320]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.48.22:840][320]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.48.22:840][320]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.48.22:840][320]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.22:840][320]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.48.22:840][320]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.48.22:840][320]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.22:840][320]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.48.22:840][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.22:840][320]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.48.22:840][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.22:873][322]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.48.23:072][334]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.48.23:074][334]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.48.23:074][334]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.48.23:074][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.23:074][334]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.48.23:074][334]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.48.23:074][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.23:074][334]Interaction: Interaction time: 12.903122 [2020.06.12-01.48.23:074][334]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.48.23:074][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.23:140][338]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.48.24:404][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.12-01.48.27:289][587]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-01.48.27:289][587]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.27:310][588]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.48.27:706][612]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.48.27:706][612]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.27:706][612]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-01.48.27:706][612]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.27:707][612]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.27:707][612]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.27:707][612]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.48.27:707][612]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.27:707][612]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.27:707][612]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-01.48.27:707][612]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.27:707][612]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.48.27:707][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.27:707][612]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.48.27:707][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.27:707][612]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.48.27:723][613]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_6] [2020.06.12-01.48.27:723][613]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.27:723][613]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_6] [2020.06.12-01.48.27:723][613]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.27:755][615]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-01.48.27:755][615]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.27:755][615]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.48.27:905][624]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.48.27:989][629]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.27:989][629]LogDBDPlayerMovement: StopSnapping Final Location (17987.000000 9753.100586 87.859505) [2020.06.12-01.48.27:989][629]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.48.27:990][629]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.48.27:990][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.27:990][629]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.27:990][629]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.48.27:990][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.27:990][629]Interaction: Interaction time: 0.700000 [2020.06.12-01.48.27:990][629]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.12-01.48.27:990][629]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 172.908005 [2020.06.12-01.48.27:990][629]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.48.27:990][629]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.48.27:990][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.28:172][640]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.12-01.48.28:172][640]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.28:172][640]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_6] [2020.06.12-01.48.28:172][640]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.28:172][640]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_6] [2020.06.12-01.48.28:172][640]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.28:323][649]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_6] [2020.06.12-01.48.28:323][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.28:323][649]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_6] [2020.06.12-01.48.28:323][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.28:323][649]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-01.48.28:323][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.28:673][670]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.48.28:688][671]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.48.28:688][671]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.48.28:689][671]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.28:689][671]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.48.28:689][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.28:689][671]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.28:689][671]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.48.28:689][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.28:689][671]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.48.28:705][672]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.28:705][672]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.48.28:705][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.28:705][672]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.28:705][672]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.48.28:705][672]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.28:705][672]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.48.28:705][672]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.28:705][672]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.48.28:705][672]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.48.28:705][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.28:706][672]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-01.48.28:706][672]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.28:706][672]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-01.48.28:706][672]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.28:706][672]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.28:740][674]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.48.28:740][674]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_6] [2020.06.12-01.48.28:740][674]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.28:740][674]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_6] [2020.06.12-01.48.28:740][674]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.28:754][675]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.48.29:206][702]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.12-01.48.29:206][702]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.37:325][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.12-01.48.37:422][195]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.48.37:422][195]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.48.37:422][195]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.12-01.48.37:425][195]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.48.37:425][195]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.48.37:425][195]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.48.37:425][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.37:425][195]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-01.48.37:425][195]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.12-01.48.37:425][195]LogDBDGeneral: Warning: Scalars [2020.06.12-01.48.37:425][195]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-01.48.37:425][195]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-01.48.37:425][195]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.12-01.48.37:425][195]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.12-01.48.37:425][195]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.12-01.48.37:425][195]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-01.48.37:425][195]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-01.48.37:425][195]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-01.48.37:425][195]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-01.48.37:425][195]LogDBDGeneral: Warning: Textures [2020.06.12-01.48.37:425][195]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.12-01.48.37:425][195]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-01.48.37:425][195]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-01.48.37:425][195]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-01.48.37:425][195]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-01.48.37:425][195]LogDBDGeneral: Warning: Vectors [2020.06.12-01.48.37:425][195]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-01.48.37:425][195]LogDBDGeneral: Warning: Scalars [2020.06.12-01.48.37:425][195]LogDBDGeneral: Warning: Textures [2020.06.12-01.48.37:425][195]LogDBDGeneral: Warning: Vectors [2020.06.12-01.48.37:425][195]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-01.48.37:455][197]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 1 [2020.06.12-01.48.37:457][197]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.48.37:457][197]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.48.37:457][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.37:457][197]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.48.37:457][197]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.48.37:457][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.37:591][205]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.48.37:591][205]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.48.37:591][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.37:591][205]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.48.37:591][205]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.48.37:591][205]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.37:591][205]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.48.37:591][205]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.37:591][205]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.48.37:591][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.37:591][205]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.48.37:591][205]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.37:591][205]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.48.37:755][215]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.06.12-01.48.38:188][241]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.902712 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.48.39:556][323]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_5] [2020.06.12-01.48.39:556][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.39:556][323]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.06.12-01.48.39:556][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.39:556][323]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_5] [2020.06.12-01.48.39:556][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.39:556][323]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.06.12-01.48.39:556][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.39:823][339]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_5] [2020.06.12-01.48.39:823][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.39:823][339]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.06.12-01.48.39:823][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.39:823][339]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_5] [2020.06.12-01.48.39:823][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.39:823][339]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.06.12-01.48.39:823][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.40:124][357]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_5] [2020.06.12-01.48.40:124][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.40:124][357]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.06.12-01.48.40:124][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.40:124][357]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_5] [2020.06.12-01.48.40:124][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.40:124][357]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.06.12-01.48.40:124][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.40:407][374]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_5] [2020.06.12-01.48.40:407][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.40:407][374]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.06.12-01.48.40:407][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.40:407][374]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_5] [2020.06.12-01.48.40:407][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.40:407][374]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.06.12-01.48.40:407][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.41:672][450]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 15.053273 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.48.41:839][460]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.06.12-01.48.41:841][460]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.41:841][460]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.42:173][480]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_12] [2020.06.12-01.48.42:173][480]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.42:240][484]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.06.12-01.48.42:240][484]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.42:240][484]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_12] [2020.06.12-01.48.42:240][484]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.42:257][485]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-01.48.42:257][485]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.42:257][485]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.06.12-01.48.42:257][485]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.42:261][485]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.48.42:272][486]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.06.12-01.48.42:272][486]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.42:272][486]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.06.12-01.48.42:272][486]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.42:273][486]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.42:273][486]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.42:273][486]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.48.42:273][486]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.42:273][486]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.42:273][486]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.06.12-01.48.42:273][486]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.42:273][486]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.48.42:273][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.42:273][486]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.48.42:273][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.42:273][486]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.48.42:274][486]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.06.12-01.48.42:274][486]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.42:274][486]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_12] [2020.06.12-01.48.42:274][486]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.42:274][486]Interaction: TryInteractionType exits because availableInteraction VaultFastOverPulldownLeft cannot override VaultFastOverPulldownLeft [2020.06.12-01.48.42:274][486]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.48.42:290][487]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.48.42:290][487]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.48.42:307][488]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.48.42:307][488]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.48.42:324][489]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.48.42:338][490]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.06.12-01.48.42:340][490]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.48.42:357][491]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.48.42:372][492]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.06.12-01.48.42:372][492]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.42:372][492]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.48.42:373][492]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.42:373][492]LogDBDPlayerMovement: StopSnapping Final Location (13282.660156 9478.100586 87.859215) [2020.06.12-01.48.42:373][492]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.48.42:373][492]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.48.42:373][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.42:373][492]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.42:374][492]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.48.42:374][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.42:374][492]Interaction: Interaction time: 1.100000 [2020.06.12-01.48.42:374][492]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Male. [2020.06.12-01.48.42:374][492]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 187.291992 [2020.06.12-01.48.42:374][492]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.48.42:374][492]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.48.42:374][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.42:375][492]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.48.42:390][493]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.48.42:407][494]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.48.42:423][495]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.48.42:439][496]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.48.42:440][496]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.48.42:456][497]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.48.42:472][498]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.48.42:473][498]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.48.42:490][499]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.48.42:507][500]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.48.42:523][501]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.48.42:540][502]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.48.42:557][503]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.48.42:605][506]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.06.12-01.48.42:639][508]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Miss Legion. [2020.06.12-01.48.42:890][523]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.06.12-01.48.42:890][523]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.42:890][523]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_12] [2020.06.12-01.48.42:890][523]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.42:923][525]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_12] [2020.06.12-01.48.42:923][525]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.42:924][525]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_12] [2020.06.12-01.48.42:924][525]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.42:924][525]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_12] [2020.06.12-01.48.42:924][525]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.42:972][528]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_12] [2020.06.12-01.48.42:973][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.42:973][528]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.06.12-01.48.42:973][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.42:973][528]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_12] [2020.06.12-01.48.42:973][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.42:989][529]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_12] [2020.06.12-01.48.42:989][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.42:989][529]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_12] [2020.06.12-01.48.42:989][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.43:172][540]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.033451 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.48.43:273][546]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.48.43:289][547]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.48.43:289][547]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.48.43:289][547]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.43:289][547]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.48.43:289][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.43:289][547]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.43:289][547]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.48.43:289][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.43:290][547]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.48.43:306][548]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.43:306][548]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.48.43:306][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.43:306][548]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.43:306][548]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.48.43:306][548]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.43:306][548]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.48.43:306][548]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.43:306][548]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.48.43:306][548]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.48.43:306][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.43:307][548]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.06.12-01.48.43:307][548]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.43:307][548]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.06.12-01.48.43:307][548]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.43:307][548]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.43:339][550]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.48.43:372][552]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.48.43:372][552]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.48.43:372][552]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.12-01.48.43:373][552]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DodgeAndVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: BP_Slasher_Character_14_C_0 [2020.06.12-01.48.43:373][552]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.48.43:373][552]GameFlow: Writing Profile Stat DBD_DLC9_Camper_Stat1: 1 [2020.06.12-01.48.43:373][552]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.48.43:381][552]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.48.43:493][559]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_12] [2020.06.12-01.48.43:493][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.43:493][559]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_12] [2020.06.12-01.48.43:493][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.43:509][560]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_12] [2020.06.12-01.48.43:509][560]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.43:509][560]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_12] [2020.06.12-01.48.43:509][560]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.43:576][564]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_12] [2020.06.12-01.48.43:576][564]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.43:664][570]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E952DCCD30] Result: '1' k_EResultOK (success) [2020.06.12-01.48.43:664][570]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E952DCCD30]' succeeded in 0.290695 seconds [2020.06.12-01.48.43:927][586]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E947A59010] Result: '1' k_EResultOK (success) [2020.06.12-01.48.43:927][586]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E947A59010]' succeeded in 0.549500 seconds [2020.06.12-01.48.43:962][588]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E947A59010] Result: '1' k_EResultOK (success) [2020.06.12-01.48.43:982][589]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.605146 seconds [2020.06.12-01.48.44:157][599]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.44:157][599]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.44:423][615]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartFrenzy][FrenzyItem_C_0] [2020.06.12-01.48.44:423][615]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.44:423][615]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartFrenzy][FrenzyItem_C_0] [2020.06.12-01.48.44:423][615]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.44:425][615]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.44:425][615]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.44:425][615]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.48.44:425][615]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.44:425][615]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.44:425][615]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartFrenzy][FrenzyItem_C_0] [2020.06.12-01.48.44:425][615]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.44:425][615]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.48.44:425][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.44:425][615]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.48.44:425][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.44:491][619]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.44:491][619]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.48.44:491][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.44:491][619]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.44:491][619]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.48.44:491][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.44:491][619]Interaction: Interaction time: 0.000000 [2020.06.12-01.48.44:491][619]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.12-01.48.44:491][619]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.48.44:491][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.44:523][621]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.48.44:525][621]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.44:525][621]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.48.44:525][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.44:525][621]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.44:525][621]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.48.44:525][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.44:525][621]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.44:525][621]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.48.44:525][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.44:525][621]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.44:525][621]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.48.44:525][621]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.44:525][621]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.48.44:525][621]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.44:525][621]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.12-01.48.44:525][621]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.48.44:525][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.44:525][621]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [StartFrenzy][FrenzyItem_C_0] [2020.06.12-01.48.44:525][621]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.44:525][621]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.45:122][657]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.06.12-01.48.45:122][657]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.45:122][657]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.06.12-01.48.45:122][657]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.45:124][657]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.45:124][657]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.45:124][657]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.48.45:124][657]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.45:124][657]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.45:124][657]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.06.12-01.48.45:124][657]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.45:124][657]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.48.45:125][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.45:125][657]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.48.45:125][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.45:191][661]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.45:191][661]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.48.45:191][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.45:191][661]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.45:191][661]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.48.45:191][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.45:191][661]Interaction: Interaction time: 0.900000 [2020.06.12-01.48.45:191][661]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyPlankVault Left Legion. [2020.06.12-01.48.45:191][661]LogSM: Error: Play Update Montage AM_KK_JumpOverAngle60LTFast Duration 0.900000 Timestamp 0.000000 [2020.06.12-01.48.45:191][661]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.12-01.48.45:191][661]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.48.45:191][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.46:026][711]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.48.46:075][714]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.48.46:124][717]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.46:124][717]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.48.46:124][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.46:124][717]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.46:124][717]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.48.46:124][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.46:124][717]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.48.46:124][717]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.48.46:158][719]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.46:158][719]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.48.46:158][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.46:158][719]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.46:158][719]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.48.46:158][719]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.46:158][719]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.48.46:158][719]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.46:158][719]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.12-01.48.46:158][719]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.48.46:158][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.46:158][719]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.06.12-01.48.46:158][719]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.46:158][719]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.47:488][799]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Open Legion. [2020.06.12-01.48.47:488][799]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Hitting Legion. [2020.06.12-01.48.47:491][799]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.47:491][799]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.47:589][805]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperMale10_Character_C_0 [2020.06.12-01.48.47:589][805]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Male. [2020.06.12-01.48.47:593][805]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - FlippyMCXLI]: On [2020.06.12-01.48.47:607][806]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=192.543 [2020.06.12-01.48.47:822][819]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Succeed Legion. [2020.06.12-01.48.47:822][819]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzyCooldown][FrenzyItem_C_0] [2020.06.12-01.48.47:822][819]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.47:824][819]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.47:824][819]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.47:855][821]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzyCooldown][FrenzyItem_C_0] [2020.06.12-01.48.47:855][821]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.47:858][821]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.47:858][821]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.47:858][821]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.48.47:858][821]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.47:858][821]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.47:858][821]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzyCooldown][FrenzyItem_C_0] [2020.06.12-01.48.47:858][821]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.47:858][821]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.48.47:858][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.47:858][821]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.48.47:858][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.47:924][825]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.47:924][825]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.48.47:924][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.47:924][825]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.47:924][825]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.48.47:924][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.47:924][825]Interaction: Interaction time: 0.000000 [2020.06.12-01.48.47:924][825]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyCooldown Legion. [2020.06.12-01.48.47:925][825]LogSM: Error: Play Update Montage AM_KK_Idle_Power_CoolDown Duration 0.000000 Timestamp 0.000000 [2020.06.12-01.48.47:925][825]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.48.47:925][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.47:955][827]LogDBDGeneral: StatusEffect::EndPlay - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.48.48:158][839]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Idle_Power_CoolDown [2020.06.12-01.48.48:775][876]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_12] [2020.06.12-01.48.48:775][876]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.48:807][878]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_12] [2020.06.12-01.48.48:807][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.48:807][878]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_12] [2020.06.12-01.48.48:807][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.48:823][879]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_12] [2020.06.12-01.48.48:823][879]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.48:823][879]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_12] [2020.06.12-01.48.48:823][879]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.48:824][879]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.06.12-01.48.48:824][879]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.48:824][879]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_12] [2020.06.12-01.48.48:824][879]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.48:828][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.48.48:840][880]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.48:840][880]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.48:840][880]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_12] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.48.48:840][880]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.48:840][880]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.48:840][880]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_12] [2020.06.12-01.48.48:840][880]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.48:840][880]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_12] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.48.48:840][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.48:840][880]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_12] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.48.48:840][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.48:840][880]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.48.48:889][883]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.48.48:906][884]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_12] [2020.06.12-01.48.48:906][884]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.48:906][884]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.48.48:957][887]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.48:957][887]LogDBDPlayerMovement: StopSnapping Final Location (13081.140625 9478.100586 87.859306) [2020.06.12-01.48.48:957][887]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.48.48:957][887]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_12] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.48.48:957][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.48:957][887]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.48:957][887]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_12] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.48.48:957][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.48:957][887]Interaction: Interaction time: 1.100000 [2020.06.12-01.48.48:957][887]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Male. [2020.06.12-01.48.48:957][887]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 193.875793 [2020.06.12-01.48.48:957][887]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.48.48:957][887]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_12] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.48.48:957][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.49:073][894]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.48.49:473][918]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_12] [2020.06.12-01.48.49:473][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.49:473][918]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_12] [2020.06.12-01.48.49:473][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.49:507][920]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.06.12-01.48.49:507][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.49:507][920]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_12] [2020.06.12-01.48.49:507][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.49:507][920]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_12] [2020.06.12-01.48.49:507][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.49:557][923]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_12] [2020.06.12-01.48.49:557][923]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.49:557][923]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_12] [2020.06.12-01.48.49:557][923]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.49:557][923]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_12] [2020.06.12-01.48.49:557][923]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.49:573][924]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.06.12-01.48.49:574][924]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.49:574][924]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_12] [2020.06.12-01.48.49:574][924]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.49:576][924]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - FlippyMCXLI]: Off [2020.06.12-01.48.49:590][925]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=194.526 [2020.06.12-01.48.49:857][941]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.48.49:873][942]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.48.49:873][942]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.48.49:873][942]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.49:874][942]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_12] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.48.49:874][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.49:874][942]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.49:874][942]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_12] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.48.49:874][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.49:874][942]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.48.49:890][943]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.49:890][943]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_12] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.48.49:890][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.49:890][943]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.49:890][943]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_12] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.48.49:890][943]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.49:890][943]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_12] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.48.49:890][943]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.49:890][943]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.48.49:890][943]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_12] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.48.49:890][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.49:890][943]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_12] [2020.06.12-01.48.49:890][943]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.49:890][943]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [VaultFastOverPulldownRight][Bookshelf_C_12] [2020.06.12-01.48.49:890][943]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.49:890][943]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.48.49:923][945]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.48.49:972][948]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.48.49:978][948]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.48.50:073][954]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.06.12-01.48.50:073][954]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.50:073][954]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_12] [2020.06.12-01.48.50:073][954]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.50:090][955]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.06.12-01.48.50:090][955]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.50:090][955]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_12] [2020.06.12-01.48.50:090][955]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.50:156][959]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_12] [2020.06.12-01.48.50:156][959]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.51:941][ 66]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.51:941][ 66]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.48.51:941][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.51:941][ 66]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.51:941][ 66]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.48.51:941][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.51:941][ 66]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.51:941][ 66]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.48.51:941][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.51:941][ 66]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.51:941][ 66]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.48.51:941][ 66]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.51:941][ 66]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.48.51:941][ 66]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.51:941][ 66]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.48.51:941][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.51:941][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [FrenzyCooldown][FrenzyItem_C_0] [2020.06.12-01.48.51:941][ 66]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.51:941][ 66]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.52:105][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_12] [2020.06.12-01.48.52:106][ 76]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.52:106][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_12] [2020.06.12-01.48.52:106][ 76]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.52:108][ 76]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.52:108][ 76]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.52:108][ 76]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.48.52:108][ 76]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.52:108][ 76]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.52:108][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_12] [2020.06.12-01.48.52:108][ 76]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.52:108][ 76]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.48.52:108][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.52:108][ 76]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.48.52:108][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.52:108][ 76]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.48.52:409][ 94]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.52:409][ 94]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.48.52:409][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.52:409][ 94]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.52:409][ 94]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.48.52:409][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.52:409][ 94]Interaction: Interaction time: 2.600000 [2020.06.12-01.48.52:409][ 94]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankDestroy Legion. [2020.06.12-01.48.52:409][ 94]LogSM: Error: Play Update Montage AM_KK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.12-01.48.52:409][ 94]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.12-01.48.52:409][ 94]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.48.52:409][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.52:409][ 94]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.48.53:922][185]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 16.224947 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.48.53:925][185]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.06.12-01.48.54:743][234]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.48.54:758][235]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.48.55:024][251]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.55:024][251]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.48.55:024][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.55:024][251]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.55:024][251]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.48.55:024][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.55:057][253]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.55:058][253]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.48.55:058][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.55:058][253]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.55:058][253]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.48.55:058][253]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.55:058][253]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.48.55:058][253]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.48.55:058][253]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.12-01.48.55:058][253]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.48.55:058][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.48.55:058][253]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_12] [2020.06.12-01.48.55:058][253]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.55:058][253]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.48.55:289][267]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.48.55:289][267]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.48.55:544][282]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.48.56:289][327]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.48.56:289][327]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.48.56:543][342]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 63 [2020.06.12-01.48.57:289][387]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.48.57:289][387]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.48.57:289][387]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.48.57:289][387]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.48.57:343][390]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.48.59:374][512]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_8] [2020.06.12-01.48.59:374][512]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.59:374][512]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_8] [2020.06.12-01.48.59:374][512]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.59:374][512]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_8] [2020.06.12-01.48.59:374][512]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.59:374][512]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_8] [2020.06.12-01.48.59:374][512]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.59:690][531]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_8] [2020.06.12-01.48.59:690][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.59:690][531]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_8] [2020.06.12-01.48.59:690][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.59:690][531]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_8] [2020.06.12-01.48.59:690][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.48.59:690][531]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_8] [2020.06.12-01.48.59:690][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.00:374][572]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.12-01.49.00:374][572]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.00:674][590]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.12-01.49.00:674][590]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.00:696][591]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.49.00:791][597]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.12-01.49.00:791][597]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.01:108][616]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_3] [2020.06.12-01.49.01:108][616]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.01:108][616]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_3] [2020.06.12-01.49.01:108][616]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.01:140][618]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultFastOverPulldownRight][Bookshelf_C_12] [2020.06.12-01.49.01:140][618]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.01:140][618]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.12-01.49.01:140][618]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.01:141][618]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.01:141][618]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.01:141][618]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.49.01:141][618]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.49.01:141][618]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.01:141][618]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.12-01.49.01:141][618]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.01:141][618]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.49.01:141][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.01:141][618]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.49.01:141][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.01:141][618]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.49.01:206][622]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.12-01.49.01:206][622]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.01:206][622]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.49.01:356][631]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.49.01:390][633]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.01:390][633]LogDBDPlayerMovement: StopSnapping Final Location (17237.000000 9183.100586 87.859276) [2020.06.12-01.49.01:390][633]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.49.01:390][633]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.49.01:390][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.01:390][633]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.01:390][633]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.49.01:390][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.01:390][633]Interaction: Interaction time: 0.700000 [2020.06.12-01.49.01:390][633]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.12-01.49.01:390][633]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 206.309082 [2020.06.12-01.49.01:390][633]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.49.01:390][633]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.49.01:391][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.01:573][644]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_3] [2020.06.12-01.49.01:574][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.01:574][644]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_3] [2020.06.12-01.49.01:574][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.01:574][644]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.06.12-01.49.01:574][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.01:723][653]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_3] [2020.06.12-01.49.01:723][653]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.01:723][653]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_3] [2020.06.12-01.49.01:723][653]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.01:723][653]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.12-01.49.01:723][653]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.02:075][674]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.49.02:090][675]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.49.02:090][675]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.49.02:091][675]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.02:091][675]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.49.02:091][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.02:091][675]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.02:091][675]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.49.02:091][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.02:091][675]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.49.02:106][676]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.02:106][676]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.49.02:106][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.02:106][676]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.02:107][676]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.49.02:107][676]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.49.02:107][676]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.49.02:107][676]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.49.02:107][676]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.49.02:107][676]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.49.02:107][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.02:107][676]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.12-01.49.02:107][676]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.02:107][676]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.12-01.49.02:107][676]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.02:107][676]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.02:140][678]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.49.02:140][678]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_3] [2020.06.12-01.49.02:140][678]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.02:140][678]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_3] [2020.06.12-01.49.02:140][678]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.02:189][681]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.49.02:457][697]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.06.12-01.49.02:457][697]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.03:623][767]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.12-01.49.03:623][767]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.03:623][767]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.12-01.49.03:623][767]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.03:625][767]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.49.03:625][767]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.49.03:625][767]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.49.03:625][767]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.49.03:625][767]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.49.03:625][767]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.12-01.49.03:625][767]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.03:625][767]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.49.03:625][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.03:625][767]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.49.03:625][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.03:659][769]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.49.03:756][775]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.49.03:756][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.12-01.49.03:758][775]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.49.03:758][775]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.49.03:758][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.03:758][775]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.49.03:758][775]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.49.03:758][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.03:758][775]Interaction: Interaction time: 80.000000 [2020.06.12-01.49.03:758][775]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.49.03:758][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.03:758][775]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.49.05:224][863]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-01.49.05:224][863]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.05:245][864]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.49.05:606][886]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.12-01.49.05:606][886]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.05:606][886]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-01.49.05:606][886]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.05:607][886]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.05:607][886]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.05:607][886]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.49.05:607][886]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.49.05:607][886]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.05:607][886]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-01.49.05:607][886]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.05:607][886]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.49.05:607][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.05:607][886]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.49.05:607][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.05:607][886]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.49.05:656][889]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-01.49.05:656][889]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.05:656][889]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.49.05:673][890]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_6] [2020.06.12-01.49.05:673][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.05:673][890]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_6] [2020.06.12-01.49.05:673][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.05:839][900]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.49.05:956][907]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.05:956][907]LogDBDPlayerMovement: StopSnapping Final Location (17987.000000 9753.100586 87.859505) [2020.06.12-01.49.05:956][907]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.49.05:956][907]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.49.05:956][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.05:956][907]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.05:956][907]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.49.05:956][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.05:957][907]Interaction: Interaction time: 0.700000 [2020.06.12-01.49.05:957][907]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.12-01.49.05:957][907]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 210.875687 [2020.06.12-01.49.05:957][907]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.49.05:957][907]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.49.05:957][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.06:140][918]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_6] [2020.06.12-01.49.06:140][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.06:140][918]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_6] [2020.06.12-01.49.06:140][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.06:140][918]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.12-01.49.06:140][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.06:291][927]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_6] [2020.06.12-01.49.06:291][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.06:291][927]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_6] [2020.06.12-01.49.06:291][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.06:291][927]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-01.49.06:291][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.06:641][948]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.49.06:657][949]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.49.06:657][949]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.49.06:657][949]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.06:657][949]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.49.06:657][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.06:657][949]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.06:657][949]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.49.06:657][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.06:657][949]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.49.06:674][950]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.06:674][950]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.49.06:674][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.06:674][950]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.06:674][950]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.49.06:674][950]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.49.06:674][950]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.49.06:674][950]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.49.06:674][950]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.49.06:674][950]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.49.06:674][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.06:674][950]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-01.49.06:674][950]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.06:674][950]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-01.49.06:674][950]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.06:674][950]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.06:708][952]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.49.06:708][952]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_6] [2020.06.12-01.49.06:708][952]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.06:708][952]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_6] [2020.06.12-01.49.06:708][952]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.06:740][954]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.49.07:041][972]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.12-01.49.07:041][972]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.07:474][998]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_11] [2020.06.12-01.49.07:474][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.07:474][998]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_11] [2020.06.12-01.49.07:474][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.07:474][998]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_11] [2020.06.12-01.49.07:474][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.07:474][998]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_11] [2020.06.12-01.49.07:474][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.07:474][998]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_11] [2020.06.12-01.49.07:474][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.07:474][998]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_11] [2020.06.12-01.49.07:474][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.07:474][998]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_11] [2020.06.12-01.49.07:474][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.07:474][998]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_11] [2020.06.12-01.49.07:474][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.07:494][999]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.49.08:308][ 48]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_11] [2020.06.12-01.49.08:308][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.08:308][ 48]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_11] [2020.06.12-01.49.08:308][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.08:308][ 48]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_11] [2020.06.12-01.49.08:308][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.08:308][ 48]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_11] [2020.06.12-01.49.08:308][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.08:308][ 48]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_11] [2020.06.12-01.49.08:308][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.08:308][ 48]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_11] [2020.06.12-01.49.08:308][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.08:308][ 48]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_11] [2020.06.12-01.49.08:308][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.08:308][ 48]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_11] [2020.06.12-01.49.08:308][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.08:791][ 77]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_6] [2020.06.12-01.49.08:791][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.08:791][ 77]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_6] [2020.06.12-01.49.08:791][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.08:791][ 77]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.12-01.49.08:791][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.08:809][ 78]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-01.49.08:809][ 78]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.08:809][ 78]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultMid2][WindowStandard_C_6] [2020.06.12-01.49.08:809][ 78]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.08:813][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.49.08:825][ 79]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.08:825][ 79]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.08:825][ 79]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.49.08:825][ 79]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.49.08:825][ 79]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.08:825][ 79]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_6] [2020.06.12-01.49.08:825][ 79]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.08:825][ 79]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.49.08:825][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.08:825][ 79]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.49.08:825][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.08:825][ 79]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.49.08:907][ 84]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_6] [2020.06.12-01.49.08:907][ 84]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.08:907][ 84]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.49.08:923][ 85]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.08:923][ 85]LogDBDPlayerMovement: StopSnapping Final Location (17987.000000 9888.100586 87.859528) [2020.06.12-01.49.08:924][ 85]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.49.08:924][ 85]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.49.08:924][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.08:924][ 85]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.08:924][ 85]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.49.08:924][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.08:924][ 85]Interaction: Interaction time: 1.000000 [2020.06.12-01.49.08:924][ 85]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Male. [2020.06.12-01.49.08:924][ 85]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 1.000000 Timestamp 213.842896 [2020.06.12-01.49.08:924][ 85]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.49.08:924][ 85]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.49.08:924][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.08:957][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.49.09:290][107]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_6] [2020.06.12-01.49.09:290][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.09:290][107]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_6] [2020.06.12-01.49.09:290][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.09:290][107]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-01.49.09:290][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.09:305][108]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.06.12-01.49.09:507][120]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.09:508][120]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.09:524][121]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.12-01.49.09:524][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.09:524][121]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_6] [2020.06.12-01.49.09:524][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.09:524][121]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_6] [2020.06.12-01.49.09:525][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.09:525][121]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.09:542][122]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.09:558][123]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.09:575][124]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.09:592][125]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.09:609][126]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.09:625][127]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.09:642][128]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.09:657][129]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.09:674][130]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.09:691][131]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.09:708][132]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.09:724][133]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.09:741][134]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.09:758][135]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.09:775][136]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.09:792][137]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.09:808][138]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.09:825][139]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.09:841][140]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.09:858][141]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.09:875][142]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.09:892][143]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.09:908][144]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.09:908][144]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.49.09:924][145]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.49.09:924][145]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.49.09:924][145]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.09:924][145]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.49.09:924][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.09:924][145]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.09:924][145]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.49.09:924][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.09:924][145]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.49.09:940][146]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.09:940][146]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.49.09:940][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.09:940][146]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.09:940][146]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.49.09:940][146]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.49.09:940][146]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.49.09:940][146]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.49.09:940][146]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.49.09:940][146]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.49.09:940][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.09:940][146]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_6] [2020.06.12-01.49.09:940][146]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.09:940][146]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [VaultMid2][WindowStandard_C_6] [2020.06.12-01.49.09:940][146]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.09:940][146]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.09:974][148]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.49.10:006][150]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.49.10:006][150]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.49.10:006][150]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.12-01.49.10:007][150]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.49.10:014][150]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.49.10:107][156]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_6] [2020.06.12-01.49.10:108][156]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.10:108][156]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_6] [2020.06.12-01.49.10:108][156]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.10:291][167]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-01.49.10:291][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.10:355][171]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E976959DC0] Result: '1' k_EResultOK (success) [2020.06.12-01.49.10:355][171]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E976959DC0]' succeeded in 0.349383 seconds [2020.06.12-01.49.10:379][173]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E976959DC0] Result: '1' k_EResultOK (success) [2020.06.12-01.49.10:398][174]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.388947 seconds [2020.06.12-01.49.12:074][274]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.12-01.49.12:074][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.12:091][275]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultMid2][WindowStandard_C_6] [2020.06.12-01.49.12:091][275]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.12:091][275]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.12-01.49.12:091][275]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.12:095][275]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.49.12:107][276]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.12:107][276]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.12:107][276]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.49.12:107][276]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.49.12:107][276]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.12:107][276]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.12-01.49.12:107][276]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.12:107][276]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.49.12:107][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.12:107][276]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.49.12:107][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.12:107][276]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.49.12:173][280]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.49.12:257][285]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.12-01.49.12:257][285]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.12:257][285]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.49.12:374][292]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.49.12:473][298]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_3] [2020.06.12-01.49.12:473][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.12:473][298]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_3] [2020.06.12-01.49.12:473][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.12:690][311]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.12:690][311]LogDBDPlayerMovement: StopSnapping Final Location (17237.000000 9183.100586 87.859276) [2020.06.12-01.49.12:690][311]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.49.12:690][311]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.49.12:690][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.12:690][311]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.12:691][311]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.49.12:691][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.12:691][311]Interaction: Interaction time: 0.700000 [2020.06.12-01.49.12:691][311]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.12-01.49.12:691][311]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 217.609390 [2020.06.12-01.49.12:691][311]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.49.12:691][311]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.49.12:691][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.12:874][322]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_3] [2020.06.12-01.49.12:874][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.12:874][322]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_3] [2020.06.12-01.49.12:874][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.12:874][322]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.06.12-01.49.12:874][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.12:923][325]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 14.553981 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.49.13:024][331]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_3] [2020.06.12-01.49.13:024][331]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.13:024][331]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_3] [2020.06.12-01.49.13:024][331]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.13:024][331]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.12-01.49.13:024][331]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.13:375][352]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.49.13:391][353]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.49.13:391][353]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.49.13:391][353]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.13:391][353]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.49.13:391][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.13:391][353]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.13:391][353]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.49.13:391][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.13:391][353]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.49.13:407][354]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.13:407][354]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.49.13:407][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.13:407][354]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.13:407][354]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.49.13:407][354]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.49.13:407][354]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.49.13:408][354]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.49.13:408][354]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.49.13:408][354]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.49.13:408][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.13:408][354]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.12-01.49.13:408][354]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.13:408][354]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.12-01.49.13:408][354]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.13:408][354]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.13:442][356]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.49.13:442][356]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_3] [2020.06.12-01.49.13:442][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.13:442][356]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_3] [2020.06.12-01.49.13:442][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.13:490][359]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.49.13:490][359]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.49.13:490][359]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.12-01.49.13:490][359]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.49.13:723][373]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault2][WindowStandard_C_3] [2020.06.12-01.49.13:723][373]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.13:723][373]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_3] [2020.06.12-01.49.13:723][373]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.13:725][373]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.49.13:725][373]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.49.13:725][373]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.49.13:725][373]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.49.13:725][373]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.49.13:725][373]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_3] [2020.06.12-01.49.13:725][373]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.13:725][373]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.49.13:725][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.13:725][373]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.49.13:725][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.13:778][377]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E976806A60] Result: '1' k_EResultOK (success) [2020.06.12-01.49.13:778][377]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E976806A60]' succeeded in 0.287787 seconds [2020.06.12-01.49.13:792][377]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.49.13:792][377]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.49.13:792][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.13:792][377]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.49.13:792][377]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.49.13:792][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.13:792][377]Interaction: Interaction time: 1.700000 [2020.06.12-01.49.13:793][377]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: WindowVault Legion. [2020.06.12-01.49.13:793][377]LogSM: Error: Play Update Montage AM_KK_WindowVault Duration 1.700000 Timestamp 0.000000 [2020.06.12-01.49.13:793][377]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.12-01.49.13:793][377]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.49.13:793][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.13:812][379]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E976FC09D0] Result: '1' k_EResultOK (success) [2020.06.12-01.49.13:833][380]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.339634 seconds [2020.06.12-01.49.13:908][384]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.06.12-01.49.13:908][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.15:276][466]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.49.15:475][478]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.49.15:508][480]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.49.15:508][480]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.49.15:508][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.15:508][480]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.49.15:508][480]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.49.15:508][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.15:541][482]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.49.15:541][482]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.49.15:541][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.15:541][482]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.49.15:541][482]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.49.15:541][482]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.49.15:541][482]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.49.15:541][482]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.49.15:541][482]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.12-01.49.15:542][482]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.49.15:542][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.15:542][482]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_3] [2020.06.12-01.49.15:542][482]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.15:542][482]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.49.23:557][963]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.06.12-01.49.23:557][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.23:607][966]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.06.12-01.49.23:607][966]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.23:607][966]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_9] [2020.06.12-01.49.23:607][966]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.23:624][967]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.06.12-01.49.23:624][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.23:624][967]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_9] [2020.06.12-01.49.23:624][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.24:091][995]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.06.12-01.49.24:091][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.24:091][995]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_9] [2020.06.12-01.49.24:091][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.24:091][995]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.06.12-01.49.24:091][995]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.24:091][995]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_9] [2020.06.12-01.49.24:091][995]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.24:108][996]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_9] [2020.06.12-01.49.24:108][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.24:158][999]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.06.12-01.49.24:158][999]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.24:175][ 0]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.06.12-01.49.24:175][ 0]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.24:175][ 0]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_9] [2020.06.12-01.49.24:175][ 0]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.24:175][ 0]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_9] [2020.06.12-01.49.24:175][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.24:175][ 0]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_9] [2020.06.12-01.49.24:175][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.24:624][ 27]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.06.12-01.49.24:624][ 27]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.24:624][ 27]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_9] [2020.06.12-01.49.24:624][ 27]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.24:658][ 29]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_9] [2020.06.12-01.49.24:658][ 29]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.24:658][ 29]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_9] [2020.06.12-01.49.24:658][ 29]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.24:724][ 33]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_9] [2020.06.12-01.49.24:724][ 33]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.30:109][356]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-01.49.31:760][455]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-01.49.32:575][504]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.06.12-01.49.32:575][504]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.32:575][504]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.06.12-01.49.32:575][504]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.32:575][504]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.06.12-01.49.32:575][504]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.32:576][504]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.06.12-01.49.32:576][504]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.32:576][504]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.06.12-01.49.32:576][504]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.32:576][504]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.06.12-01.49.32:576][504]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.32:576][504]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.06.12-01.49.32:576][504]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.32:576][504]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.06.12-01.49.32:576][504]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.32:595][505]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.49.33:143][538]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.06.12-01.49.33:143][538]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.33:143][538]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.06.12-01.49.33:143][538]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.33:143][538]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.06.12-01.49.33:143][538]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.33:143][538]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.06.12-01.49.33:143][538]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.33:143][538]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.06.12-01.49.33:143][538]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.33:143][538]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.06.12-01.49.33:143][538]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.33:143][538]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.06.12-01.49.33:143][538]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.33:143][538]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.06.12-01.49.33:143][538]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.33:442][556]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.12-01.49.33:442][556]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.33:476][558]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_2] [2020.06.12-01.49.33:476][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.33:476][558]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_2] [2020.06.12-01.49.33:476][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.33:497][559]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.49.33:558][563]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.12-01.49.33:558][563]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.33:558][563]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultMid2][WindowStandard_C_2] [2020.06.12-01.49.33:558][563]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.33:559][563]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.33:559][563]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.33:559][563]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.49.33:559][563]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.49.33:559][563]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.33:559][563]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_2] [2020.06.12-01.49.33:559][563]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.33:559][563]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.49.33:559][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.33:559][563]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.49.33:559][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.33:559][563]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.49.33:641][568]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_2] [2020.06.12-01.49.33:641][568]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.33:641][568]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.49.33:658][569]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.33:659][569]LogDBDPlayerMovement: StopSnapping Final Location (11931.000000 5868.000000 231.483887) [2020.06.12-01.49.33:659][569]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.49.33:659][569]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.49.33:659][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.33:659][569]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.33:659][569]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.49.33:659][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.33:659][569]Interaction: Interaction time: 1.000000 [2020.06.12-01.49.33:659][569]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Male. [2020.06.12-01.49.33:659][569]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 1.000000 Timestamp 238.576996 [2020.06.12-01.49.33:659][569]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.49.33:659][569]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.49.33:659][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.33:790][577]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.49.34:025][591]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_2] [2020.06.12-01.49.34:025][591]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.34:025][591]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_2] [2020.06.12-01.49.34:025][591]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.34:025][591]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.12-01.49.34:025][591]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.34:259][605]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_2] [2020.06.12-01.49.34:259][605]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.34:259][605]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_2] [2020.06.12-01.49.34:259][605]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.34:259][605]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.12-01.49.34:259][605]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.34:424][615]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.49.34:642][628]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-01.49.34:642][628]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.49.34:658][629]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.49.34:658][629]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.49.34:658][629]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.34:658][629]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.49.34:658][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.34:658][629]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.34:658][629]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.49.34:658][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.34:675][630]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.34:675][630]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.49.34:675][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.34:675][630]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.34:675][630]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.49.34:675][630]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.49.34:675][630]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.49.34:675][630]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.49.34:675][630]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.49.34:675][630]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.49.34:675][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.34:675][630]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_2] [2020.06.12-01.49.34:675][630]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.34:675][630]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [VaultMid2][WindowStandard_C_2] [2020.06.12-01.49.34:675][630]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.34:676][630]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.34:741][634]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.49.34:741][634]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.49.34:741][634]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.12-01.49.34:742][634]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.49.34:842][640]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_2] [2020.06.12-01.49.34:842][640]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.34:842][640]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_2] [2020.06.12-01.49.34:842][640]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.34:942][646]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.49.34:975][648]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.49.34:991][649]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=239.927 [2020.06.12-01.49.35:013][651]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C362B0] Result: '1' k_EResultOK (success) [2020.06.12-01.49.35:013][651]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C362B0]' succeeded in 0.266797 seconds [2020.06.12-01.49.35:047][653]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E933C0D180] Result: '1' k_EResultOK (success) [2020.06.12-01.49.35:066][654]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.322543 seconds [2020.06.12-01.49.35:125][657]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.019 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=0.060 [2020.06.12-01.49.35:142][658]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.058 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=0.077 [2020.06.12-01.49.35:159][659]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.097 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=0.093 [2020.06.12-01.49.35:176][660]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.136 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=0.110 [2020.06.12-01.49.35:192][661]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.175 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=0.127 [2020.06.12-01.49.35:209][662]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.215 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=0.143 [2020.06.12-01.49.35:225][663]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.254 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=0.160 [2020.06.12-01.49.35:242][664]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.293 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=0.177 [2020.06.12-01.49.35:258][665]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.332 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=0.193 [2020.06.12-01.49.35:274][666]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.371 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=0.210 [2020.06.12-01.49.35:291][667]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.410 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=0.227 [2020.06.12-01.49.35:307][668]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.449 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=0.243 [2020.06.12-01.49.35:324][669]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.488 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=0.260 [2020.06.12-01.49.35:341][670]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.528 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=0.277 [2020.06.12-01.49.35:357][671]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.567 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=0.293 [2020.06.12-01.49.35:374][672]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.606 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=0.310 [2020.06.12-01.49.35:392][673]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.645 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=0.327 [2020.06.12-01.49.35:408][674]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.685 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=0.344 [2020.06.12-01.49.35:425][675]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.724 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=0.360 [2020.06.12-01.49.35:442][676]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.763 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=0.377 [2020.06.12-01.49.35:458][677]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.802 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=0.393 [2020.06.12-01.49.35:475][678]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.841 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=0.410 [2020.06.12-01.49.35:492][679]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.880 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=0.427 [2020.06.12-01.49.35:508][680]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.919 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=0.443 [2020.06.12-01.49.35:525][681]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.958 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=0.460 [2020.06.12-01.49.35:542][682]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.997 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=0.477 [2020.06.12-01.49.35:558][683]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=0.493 [2020.06.12-01.49.35:574][684]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.49.35:642][688]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.12-01.49.35:642][688]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.35:874][702]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault2][WindowStandard_C_2] [2020.06.12-01.49.35:874][702]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.35:874][702]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_2] [2020.06.12-01.49.35:874][702]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.35:876][702]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.49.35:876][702]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.49.35:876][702]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.49.35:876][702]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.49.35:876][702]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.49.35:876][702]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.12-01.49.35:876][702]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.35:876][702]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.49.35:876][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.35:876][702]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.49.35:876][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.35:975][708]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.49.35:975][708]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.49.35:975][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.35:975][708]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.49.35:975][708]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.49.35:975][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.35:975][708]Interaction: Interaction time: 1.700000 [2020.06.12-01.49.35:976][708]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: WindowVaultFall Legion. [2020.06.12-01.49.35:976][708]LogSM: Error: Play Update Montage AM_KK_WindowVaultFall Duration 1.700000 Timestamp 0.000000 [2020.06.12-01.49.35:976][708]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.12-01.49.35:976][708]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.49.35:976][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.37:093][775]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.49.37:460][797]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-01.49.37:460][797]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.49.37:460][797]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.49.37:659][809]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.49.37:659][809]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.49.37:660][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.37:660][809]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.49.37:660][809]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.49.37:660][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.37:693][811]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.49.37:693][811]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.49.37:693][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.37:693][811]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.49.37:693][811]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.49.37:693][811]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.49.37:693][811]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.49.37:693][811]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.49.37:693][811]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.12-01.49.37:693][811]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.49.37:693][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.37:693][811]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_2] [2020.06.12-01.49.37:693][811]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.37:693][811]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.49.37:926][825]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.49.40:976][ 8]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-01.49.43:291][147]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.06.12-01.49.43:291][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.43:291][147]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.06.12-01.49.43:291][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.43:291][147]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.06.12-01.49.43:291][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.43:291][147]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.06.12-01.49.43:291][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.43:291][147]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.06.12-01.49.43:292][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.43:292][147]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.06.12-01.49.43:292][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.43:292][147]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.06.12-01.49.43:292][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.43:292][147]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.06.12-01.49.43:292][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.43:312][148]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.49.43:710][172]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-01.49.43:792][177]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.06.12-01.49.43:792][177]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.43:792][177]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.06.12-01.49.43:792][177]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.43:792][177]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.06.12-01.49.43:792][177]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.43:792][177]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.06.12-01.49.43:792][177]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.43:792][177]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.06.12-01.49.43:792][177]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.43:792][177]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.06.12-01.49.43:792][177]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.43:792][177]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.06.12-01.49.43:792][177]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.43:792][177]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.06.12-01.49.43:792][177]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.44:076][194]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.12-01.49.44:076][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.44:125][197]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_2] [2020.06.12-01.49.44:125][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.44:125][197]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_2] [2020.06.12-01.49.44:125][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.44:146][198]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.49.44:325][209]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultMid2][WindowStandard_C_2] [2020.06.12-01.49.44:325][209]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.44:325][209]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultMid2][WindowStandard_C_2] [2020.06.12-01.49.44:325][209]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.44:326][209]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.44:326][209]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.44:326][209]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.49.44:326][209]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.49.44:326][209]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.44:326][209]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_2] [2020.06.12-01.49.44:326][209]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.44:326][209]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.49.44:326][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.44:326][209]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.49.44:326][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.44:326][209]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.49.44:408][214]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_2] [2020.06.12-01.49.44:408][214]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.44:408][214]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.49.44:441][216]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.44:441][216]LogDBDPlayerMovement: StopSnapping Final Location (11931.000000 5868.000000 231.483887) [2020.06.12-01.49.44:441][216]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.49.44:441][216]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.49.44:442][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.44:442][216]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.44:442][216]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.49.44:442][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.44:442][216]Interaction: Interaction time: 1.000000 [2020.06.12-01.49.44:442][216]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Male. [2020.06.12-01.49.44:442][216]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 1.000000 Timestamp 9.360611 [2020.06.12-01.49.44:442][216]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.49.44:442][216]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.49.44:442][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.44:557][223]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.49.44:808][238]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_2] [2020.06.12-01.49.44:808][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.44:808][238]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_2] [2020.06.12-01.49.44:808][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.44:808][238]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.12-01.49.44:808][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.45:042][252]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_2] [2020.06.12-01.49.45:042][252]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.45:042][252]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_2] [2020.06.12-01.49.45:042][252]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.45:042][252]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.12-01.49.45:042][252]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.45:146][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.12-01.49.45:208][262]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.49.45:241][264]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.45:242][264]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.45:258][265]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.45:275][266]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.45:292][267]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.45:309][268]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.45:326][269]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.45:341][270]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.06.12-01.49.45:342][270]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.45:343][270]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.49.45:343][270]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.49.45:359][271]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.45:376][272]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.45:392][273]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.45:409][274]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.45:425][275]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-01.49.45:425][275]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.45:425][275]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.49.45:441][276]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.49.45:441][276]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.49.45:441][276]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.45:441][276]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.49.45:441][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.45:441][276]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.45:441][276]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.49.45:442][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.45:442][276]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.45:458][277]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.45:458][277]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.49.45:458][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.45:458][277]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.45:458][277]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.49.45:458][277]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.49.45:458][277]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.49.45:458][277]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.49.45:458][277]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.49.45:459][277]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.49.45:459][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.45:459][277]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_2] [2020.06.12-01.49.45:459][277]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.45:459][277]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [VaultMid2][WindowStandard_C_2] [2020.06.12-01.49.45:459][277]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.45:459][277]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.45:525][281]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.49.45:642][288]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_2] [2020.06.12-01.49.45:642][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.45:642][288]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_2] [2020.06.12-01.49.45:642][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.45:727][293]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.49.45:758][295]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.49.45:775][296]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=10.710 [2020.06.12-01.49.45:775][296]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.49.45:775][296]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.49.45:775][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.45:776][296]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.49.45:776][296]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.49.45:776][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.45:857][301]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.06.12-01.49.45:876][302]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.49.45:876][302]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.49.45:876][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.45:876][302]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.49.45:876][302]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.49.45:876][302]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.49.45:876][302]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.49.45:876][302]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.49.45:876][302]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.49.45:876][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.45:877][302]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.12-01.49.45:877][302]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.45:877][302]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.49.45:908][304]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.019 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=10.844 [2020.06.12-01.49.45:924][305]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 41.390869 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.49.45:926][305]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.058 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=10.860 [2020.06.12-01.49.45:942][306]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.097 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=10.877 [2020.06.12-01.49.45:959][307]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.136 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=10.894 [2020.06.12-01.49.45:975][308]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.176 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=10.911 [2020.06.12-01.49.45:992][309]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.215 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=10.927 [2020.06.12-01.49.46:008][310]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.254 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=10.944 [2020.06.12-01.49.46:024][311]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.06.12-01.49.46:025][311]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.293 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=10.960 [2020.06.12-01.49.46:042][312]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.332 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=10.977 [2020.06.12-01.49.46:057][313]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Obstructed Legion. [2020.06.12-01.49.46:059][313]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.371 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=10.994 [2020.06.12-01.49.46:075][314]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.410 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=11.010 [2020.06.12-01.49.46:092][315]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.450 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=11.027 [2020.06.12-01.49.46:108][316]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.489 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=11.044 [2020.06.12-01.49.46:126][317]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.528 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=11.060 [2020.06.12-01.49.46:142][318]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.567 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=11.077 [2020.06.12-01.49.46:158][319]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.606 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=11.094 [2020.06.12-01.49.46:175][320]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.645 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=11.110 [2020.06.12-01.49.46:192][321]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.685 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=11.127 [2020.06.12-01.49.46:208][322]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.724 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=11.144 [2020.06.12-01.49.46:225][323]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.763 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=11.160 [2020.06.12-01.49.46:242][324]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.802 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=11.177 [2020.06.12-01.49.46:258][325]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.841 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=11.194 [2020.06.12-01.49.46:275][326]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.881 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=11.210 [2020.06.12-01.49.46:292][327]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.920 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=11.227 [2020.06.12-01.49.46:292][327]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.12-01.49.46:292][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.46:308][328]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.959 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=11.244 [2020.06.12-01.49.46:325][329]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.998 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=11.261 [2020.06.12-01.49.46:342][330]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=11.277 [2020.06.12-01.49.46:391][333]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.49.46:424][335]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.12-01.49.46:424][335]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.46:424][335]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.12-01.49.46:424][335]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.46:427][335]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.49.46:427][335]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.49.46:427][335]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.49.46:427][335]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.49.46:427][335]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.49.46:427][335]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.12-01.49.46:427][335]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.46:427][335]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.49.46:427][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.46:427][335]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.49.46:427][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.46:460][337]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.49.46:591][345]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.49.46:593][345]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.49.46:593][345]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.49.46:593][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.46:593][345]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.49.46:593][345]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.49.46:593][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.46:593][345]Interaction: Interaction time: 46.609131 [2020.06.12-01.49.46:593][345]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.49.46:593][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.46:626][347]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.49.47:559][403]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.49.47:559][403]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.49.47:624][407]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault2][WindowStandard_C_2] [2020.06.12-01.49.47:624][407]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.47:624][407]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_2] [2020.06.12-01.49.47:624][407]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.47:626][407]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.49.47:626][407]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.49.47:626][407]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.49.47:626][407]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.49.47:626][407]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.49.47:626][407]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.12-01.49.47:626][407]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.47:626][407]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.49.47:626][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.47:626][407]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.49.47:626][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.47:692][411]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.49.47:693][411]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.49.47:693][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.47:693][411]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.49.47:693][411]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.49.47:693][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.47:693][411]Interaction: Interaction time: 1.700000 [2020.06.12-01.49.47:693][411]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: WindowVaultFall Legion. [2020.06.12-01.49.47:693][411]LogSM: Error: Play Update Montage AM_KK_WindowVaultFall Duration 1.700000 Timestamp 0.000000 [2020.06.12-01.49.47:693][411]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.12-01.49.47:693][411]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.49.47:693][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.47:843][420]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_WindowVaultFall [2020.06.12-01.49.48:008][430]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.12-01.49.48:008][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.48:124][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.12-01.49.48:542][462]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.12-01.49.48:542][462]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.48:775][476]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.06.12-01.49.48:775][476]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.48:775][476]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.06.12-01.49.48:775][476]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.48:775][476]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_2] [2020.06.12-01.49.48:775][476]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.48:775][476]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_2] [2020.06.12-01.49.48:775][476]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.48:775][476]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.06.12-01.49.48:775][476]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.48:775][476]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_2] [2020.06.12-01.49.48:775][476]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.48:775][476]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_2] [2020.06.12-01.49.48:775][476]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.48:775][476]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_2] [2020.06.12-01.49.48:775][476]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.48:795][477]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.49.48:842][480]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.49.49:177][500]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.49.49:227][503]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-01.49.49:227][503]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.49.49:242][504]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.06.12-01.49.49:242][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.49:242][504]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.06.12-01.49.49:242][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.49:242][504]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_2] [2020.06.12-01.49.49:242][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.49:242][504]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_2] [2020.06.12-01.49.49:242][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.49:242][504]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.06.12-01.49.49:242][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.49:243][504]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_2] [2020.06.12-01.49.49:243][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.49:243][504]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_2] [2020.06.12-01.49.49:243][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.49:243][504]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_2] [2020.06.12-01.49.49:243][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.49:377][512]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.49.49:393][513]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.49.49:393][513]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.49.49:393][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.49:393][513]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.49.49:393][513]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.49.49:393][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.49:427][515]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.49.49:427][515]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.49.49:427][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.49:427][515]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.49.49:427][515]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.49.49:427][515]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.49.49:427][515]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.49.49:427][515]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.49.49:427][515]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.12-01.49.49:427][515]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.49.49:427][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.49:427][515]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_2] [2020.06.12-01.49.49:427][515]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.49:427][515]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.49.49:693][531]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.49.51:374][632]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 42.061939 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.49.51:441][636]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.06.12-01.49.54:745][834]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.49.54:991][849]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.06.12-01.49.55:291][867]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.49.55:292][867]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.49.55:445][876]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.49.56:292][927]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.49.56:292][927]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.49.56:545][942]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 130 [2020.06.12-01.49.57:291][987]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.49.57:291][987]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.49.57:291][987]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.49.57:291][987]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.49.57:345][990]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.49.57:676][ 10]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.12-01.49.57:676][ 10]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.57:743][ 14]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.49.57:743][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.57:743][ 14]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.49.57:743][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.57:759][ 15]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.12-01.49.57:760][ 15]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.57:760][ 15]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.12-01.49.57:760][ 15]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.58:227][ 43]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.49.58:227][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.58:227][ 43]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.12-01.49.58:227][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.58:227][ 43]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.12-01.49.58:227][ 43]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.58:227][ 43]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.12-01.49.58:227][ 43]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.58:242][ 44]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.12-01.49.58:242][ 44]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.58:246][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.49.58:292][ 47]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.12-01.49.58:292][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.58:292][ 47]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.12-01.49.58:292][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.58:292][ 47]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.12-01.49.58:292][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.58:292][ 47]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.49.58:292][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.58:292][ 47]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.49.58:292][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.58:862][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.49.58:941][ 86]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.246569 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.49.59:125][ 97]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultMid2][WindowStandard_C_2] [2020.06.12-01.49.59:125][ 97]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.59:125][ 97]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.12-01.49.59:125][ 97]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.59:126][ 97]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.59:126][ 97]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.59:126][ 97]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.49.59:126][ 97]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.49.59:126][ 97]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.59:126][ 97]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.12-01.49.59:126][ 97]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.59:126][ 97]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.49.59:126][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.59:126][ 97]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.49.59:126][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.59:126][ 97]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.49.59:207][102]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.12-01.49.59:207][102]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.59:274][106]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.49.59:325][109]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.59:325][109]LogDBDPlayerMovement: StopSnapping Final Location (11066.200195 5777.300293 88.089737) [2020.06.12-01.49.59:325][109]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.49.59:325][109]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.49.59:325][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.59:325][109]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.59:325][109]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.49.59:325][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.59:325][109]Interaction: Interaction time: 0.600000 [2020.06.12-01.49.59:325][109]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Injured AnimTag_Male. [2020.06.12-01.49.59:326][109]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 24.244244 [2020.06.12-01.49.59:326][109]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.49.59:326][109]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.49.59:326][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.59:509][120]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-01.49.59:509][120]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.59:509][120]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-01.49.59:509][120]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.59:512][120]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.49.59:512][120]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.49.59:512][120]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.49.59:512][120]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.49.59:512][120]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.49.59:512][120]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-01.49.59:512][120]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.59:512][120]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.49.59:512][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.59:512][120]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.49.59:512][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.59:611][126]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.49.59:611][126]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.49.59:611][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.59:611][126]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.49.59:611][126]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.49.59:611][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.59:612][126]GameFlow: Quest event evaluator received: GameEvent.Player.StunSlasher.WithPallet [2020.06.12-01.49.59:612][126]Interaction: Interaction time: 2.000000 [2020.06.12-01.49.59:612][126]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankStun Legion. [2020.06.12-01.49.59:612][126]LogSM: Error: Play Update Montage AM_KK_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.06.12-01.49.59:612][126]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.49.59:612][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.59:726][133]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.49.59:741][134]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.59:743][134]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.59:759][135]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.59:776][136]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.59:792][137]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.59:810][138]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.59:827][139]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.59:843][140]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.59:860][141]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.59:877][142]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.59:893][143]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.59:910][144]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.59:926][145]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.49.59:926][145]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.49.59:926][145]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.59:926][145]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.49.59:926][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.59:926][145]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.59:926][145]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.49.59:926][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.59:927][145]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.49.59:943][146]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.59:943][146]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.49.59:943][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.59:943][146]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.59:943][146]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.49.59:943][146]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.49.59:943][146]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.49.59:943][146]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.49.59:943][146]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.49.59:943][146]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.49.59:943][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.49.59:943][146]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.12-01.49.59:943][146]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.59:943][146]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.12-01.49.59:943][146]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.49.59:943][146]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.49.59:963][147]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.50.00:047][152]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.50.00:442][176]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.12-01.50.00:442][176]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.00:442][176]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.12-01.50.00:443][176]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.00:476][178]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.50.00:476][178]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.00:476][178]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-01.50.00:476][178]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.00:526][181]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.12-01.50.00:526][181]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.01:361][231]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.50.01:576][244]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.50.01:576][244]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.50.01:576][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.50.01:576][244]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.50.01:577][244]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.50.01:577][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.50.01:610][246]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.50.01:610][246]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.50.01:610][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.50.01:610][246]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.50.01:610][246]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.50.01:610][246]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.50.01:610][246]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.50.01:610][246]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.50.01:610][246]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.50.01:610][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.50.01:610][246]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-01.50.01:610][246]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.01:610][246]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.50.02:276][286]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.12-01.50.02:276][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.02:293][287]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_2] [2020.06.12-01.50.02:293][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.02:293][287]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_2] [2020.06.12-01.50.02:293][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.02:576][304]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_2] [2020.06.12-01.50.02:576][304]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.02:576][304]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_2] [2020.06.12-01.50.02:576][304]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.02:793][317]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.12-01.50.02:793][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.03:491][359]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.500266 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.50.03:557][363]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.06.12-01.50.14:576][ 24]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.06.12-01.50.14:576][ 24]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.14:576][ 24]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorSuburbs_C_0] [2020.06.12-01.50.14:576][ 24]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.14:576][ 24]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorSuburbs_C_0] [2020.06.12-01.50.14:576][ 24]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.14:592][ 25]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.06.12-01.50.14:596][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.50.14:910][ 44]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.06.12-01.50.14:910][ 44]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.14:910][ 44]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorSuburbs_C_0] [2020.06.12-01.50.14:910][ 44]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.14:910][ 44]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorSuburbs_C_0] [2020.06.12-01.50.14:910][ 44]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.14:910][ 44]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.06.12-01.50.14:910][ 44]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.14:910][ 44]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorSuburbs_C_0] [2020.06.12-01.50.14:910][ 44]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.14:910][ 44]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorSuburbs_C_0] [2020.06.12-01.50.14:910][ 44]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.14:932][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.50.15:110][ 56]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.06.12-01.50.15:110][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.15:110][ 56]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorSuburbs_C_0] [2020.06.12-01.50.15:110][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.15:111][ 56]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorSuburbs_C_0] [2020.06.12-01.50.15:111][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.18:409][254]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.078775 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.50.19:644][328]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_0] [2020.06.12-01.50.19:644][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.19:914][344]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.50.19:942][346]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.12-01.50.19:943][346]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.19:943][346]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition2][WindowStandard_C_0] [2020.06.12-01.50.19:943][346]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.19:943][346]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.50.19:943][346]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.50.19:943][346]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.50.19:943][346]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.50.19:943][346]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.50.19:944][346]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_0] [2020.06.12-01.50.19:944][346]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.19:944][346]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.50.19:944][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.50.19:944][346]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.50.19:944][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.50.19:944][346]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.50.20:025][351]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_0] [2020.06.12-01.50.20:026][351]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.20:026][351]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.50.20:060][353]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_0] [2020.06.12-01.50.20:060][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.20:060][353]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_0] [2020.06.12-01.50.20:060][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.20:192][361]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.50.20:310][368]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.50.20:310][368]LogDBDPlayerMovement: StopSnapping Final Location (17147.000000 7173.000000 183.862396) [2020.06.12-01.50.20:310][368]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.50.20:310][368]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.50.20:310][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.50.20:310][368]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.50.20:310][368]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.50.20:310][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.50.20:310][368]Interaction: Interaction time: 0.700000 [2020.06.12-01.50.20:310][368]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.12-01.50.20:310][368]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 45.228252 [2020.06.12-01.50.20:310][368]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.50.20:310][368]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.50.20:310][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.50.20:510][380]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.12-01.50.20:510][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.20:510][380]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_0] [2020.06.12-01.50.20:510][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.20:510][380]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_0] [2020.06.12-01.50.20:510][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.20:643][388]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_0] [2020.06.12-01.50.20:643][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.20:643][388]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_0] [2020.06.12-01.50.20:643][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.20:643][388]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_0] [2020.06.12-01.50.20:644][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.20:994][409]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.50.21:010][410]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.50.21:010][410]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.50.21:010][410]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.50.21:010][410]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.50.21:010][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.50.21:010][410]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.50.21:010][410]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.50.21:010][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.50.21:010][410]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.50.21:026][411]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.50.21:026][411]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.50.21:026][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.50.21:026][411]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.50.21:026][411]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.50.21:026][411]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.50.21:026][411]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.50.21:027][411]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.50.21:027][411]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.50.21:027][411]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.50.21:027][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.50.21:027][411]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_0] [2020.06.12-01.50.21:027][411]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.21:027][411]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition2][WindowStandard_C_0] [2020.06.12-01.50.21:027][411]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.21:027][411]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.50.21:060][413]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.50.21:061][413]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_0] [2020.06.12-01.50.21:061][413]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.21:061][413]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_0] [2020.06.12-01.50.21:061][413]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.21:092][415]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.50.21:092][415]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.50.21:092][415]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.12-01.50.21:093][415]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.50.21:382][433]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9839CEE90] Result: '1' k_EResultOK (success) [2020.06.12-01.50.21:382][433]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9839CEE90]' succeeded in 0.288888 seconds [2020.06.12-01.50.21:509][440]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.12-01.50.21:509][440]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.21:708][452]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4AE8C80] Result: '1' k_EResultOK (success) [2020.06.12-01.50.21:732][454]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.632810 seconds [2020.06.12-01.50.22:158][479]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault2][WindowStandard_C_0] [2020.06.12-01.50.22:158][479]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.22:158][479]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_0] [2020.06.12-01.50.22:158][479]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.22:160][479]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.50.22:160][479]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.50.22:160][479]Interaction: Verbose: [SlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.50.22:160][479]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.50.22:160][479]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.50.22:160][479]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_0] [2020.06.12-01.50.22:160][479]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.22:160][479]Interaction: Verbose: [SlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.50.22:160][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.50.22:160][479]Interaction: Verbose: [SlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.50.22:161][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.50.22:227][483]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.50.22:227][483]Interaction: Verbose: [SlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.50.22:227][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.50.22:227][483]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.50.22:227][483]Interaction: Verbose: [SlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.50.22:227][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.50.22:227][483]Interaction: Interaction time: 1.700000 [2020.06.12-01.50.22:227][483]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: WindowVault Legion. [2020.06.12-01.50.22:227][483]LogSM: Error: Play Update Montage AM_KK_WindowVault Duration 1.700000 Timestamp 0.000000 [2020.06.12-01.50.22:227][483]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.12-01.50.22:227][483]Interaction: Verbose: [SlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.50.22:227][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.50.23:711][572]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.50.23:793][577]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.12-01.50.23:793][577]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.23:911][584]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.50.23:928][585]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.50.23:928][585]Interaction: Verbose: [SlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.50.23:928][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.50.23:928][585]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.50.23:928][585]Interaction: Verbose: [SlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.50.23:928][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.50.23:978][588]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.50.23:978][588]Interaction: Verbose: [SlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.50.23:978][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.50.23:978][588]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.50.23:978][588]Interaction: Verbose: [SlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.50.23:978][588]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.50.23:978][588]Interaction: Verbose: [SlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.50.23:978][588]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.50.23:978][588]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.12-01.50.23:978][588]Interaction: Verbose: [SlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.50.23:978][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.50.23:978][588]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_0] [2020.06.12-01.50.23:978][588]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.23:978][588]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.50.24:309][608]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.12-01.50.24:309][608]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.32:161][ 79]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_12] [2020.06.12-01.50.32:161][ 79]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.32:227][ 83]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.06.12-01.50.32:227][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.32:227][ 83]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_12] [2020.06.12-01.50.32:228][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.32:243][ 84]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.06.12-01.50.32:243][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.32:243][ 84]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_12] [2020.06.12-01.50.32:243][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.32:693][111]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.06.12-01.50.32:693][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.32:693][111]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_12] [2020.06.12-01.50.32:693][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.32:693][111]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_12] [2020.06.12-01.50.32:693][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.32:693][111]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_12] [2020.06.12-01.50.32:693][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.32:710][112]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_12] [2020.06.12-01.50.32:710][112]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.32:743][114]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_12] [2020.06.12-01.50.32:743][114]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.32:760][115]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.06.12-01.50.32:760][115]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.32:760][115]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_12] [2020.06.12-01.50.32:760][115]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.32:777][116]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_12] [2020.06.12-01.50.32:777][116]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.32:777][116]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_12] [2020.06.12-01.50.32:777][116]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.33:210][142]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_12] [2020.06.12-01.50.33:211][142]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.33:211][142]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_12] [2020.06.12-01.50.33:211][142]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.33:244][144]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_12] [2020.06.12-01.50.33:244][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.33:244][144]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_12] [2020.06.12-01.50.33:244][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.33:311][148]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_12] [2020.06.12-01.50.33:311][148]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.34:747][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.12-01.50.34:876][242]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.50.34:877][242]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.50.34:877][242]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: None, Custom Param: 0.000000, Originating Effect: No_One_Escapes_Death, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.50.34:877][242]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Originating Player: None, Custom Param: 0.000000, Originating Effect: No_One_Escapes_Death, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.50.34:877][242]LogStreaming: Flushing async loaders. [2020.06.12-01.50.34:878][242]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.50.34:878][242]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.12-01.50.34:878][242]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.12-01.50.34:878][242]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.50.34:878][242]LogStreaming: Flushing async loaders. [2020.06.12-01.50.34:879][242]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.50.34:879][242]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.12-01.50.34:879][242]LogStreaming: Flushing async loaders. [2020.06.12-01.50.34:879][242]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.50.34:879][242]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.12-01.50.34:880][242]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.016168 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.06.12-01.50.34:880][242]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.50.34:880][242]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Originating Player: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.06.12-01.50.34:880][242]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Originating Player: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.12-01.50.34:882][242]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.50.34:882][242]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.50.34:882][242]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.50.34:882][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.50.34:882][242]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-01.50.34:882][242]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.12-01.50.34:882][242]LogDBDGeneral: Warning: Scalars [2020.06.12-01.50.34:882][242]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-01.50.34:883][242]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-01.50.34:883][242]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.12-01.50.34:883][242]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.12-01.50.34:883][242]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.12-01.50.34:883][242]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-01.50.34:883][242]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-01.50.34:883][242]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-01.50.34:883][242]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-01.50.34:883][242]LogDBDGeneral: Warning: Textures [2020.06.12-01.50.34:883][242]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.12-01.50.34:883][242]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-01.50.34:883][242]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-01.50.34:883][242]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-01.50.34:883][242]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-01.50.34:883][242]LogDBDGeneral: Warning: Vectors [2020.06.12-01.50.34:883][242]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-01.50.34:883][242]LogDBDGeneral: Warning: Scalars [2020.06.12-01.50.34:883][242]LogDBDGeneral: Warning: Textures [2020.06.12-01.50.34:883][242]LogDBDGeneral: Warning: Vectors [2020.06.12-01.50.34:883][242]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-01.50.34:898][242]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.50.34:898][242]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.50.34:898][242]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.50.34:898][242]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.50.34:898][242]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.50.34:898][242]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.50.34:898][242]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.50.35:013][249]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.500 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=59.948 [2020.06.12-01.50.35:046][251]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.50.35:047][251]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.50.35:047][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.50.35:047][251]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.50.35:047][251]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.50.35:047][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.50.35:078][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-01.50.35:082][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-01.50.35:113][255]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.50.35:113][255]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.50.35:113][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.50.35:113][255]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.50.35:113][255]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.50.35:113][255]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.50.35:113][255]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.50.35:113][255]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.50.35:113][255]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.50.35:113][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.50.35:113][255]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.12-01.50.35:113][255]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.35:114][255]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.50.35:144][257]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 0 [2020.06.12-01.50.35:144][257]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-01.50.35:144][257]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.12-01.50.35:144][257]LogDBDGeneral: Warning: Scalars [2020.06.12-01.50.35:144][257]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-01.50.35:144][257]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: Textures [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: Vectors [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: Scalars [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: Textures [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: Vectors [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: Scalars [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: Textures [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: Vectors [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: Scalars [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: Textures [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: Vectors [2020.06.12-01.50.35:145][257]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-01.50.35:178][259]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-01.50.35:182][259]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-01.50.35:677][289]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 46.609020 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.50.38:660][468]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_3] [2020.06.12-01.50.38:661][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.38:661][468]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_3] [2020.06.12-01.50.38:661][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.38:661][468]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.06.12-01.50.38:661][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.38:661][468]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.06.12-01.50.38:661][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.38:828][478]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_3] [2020.06.12-01.50.38:828][478]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.38:828][478]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_3] [2020.06.12-01.50.38:828][478]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.38:828][478]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.06.12-01.50.38:828][478]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.38:828][478]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.06.12-01.50.38:828][478]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.50.39:926][544]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.50.39:926][544]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.50.39:927][544]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=64.862 [2020.06.12-01.50.39:960][546]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.50.39:960][546]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Originating Player: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.50.54:748][433]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.50.55:293][466]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.50.55:293][466]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.50.55:347][469]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.50.56:293][526]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.50.56:293][526]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.50.56:447][535]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 107 [2020.06.12-01.50.57:293][586]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.50.57:293][586]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.50.57:293][586]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.50.57:293][586]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.50.57:347][589]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.51.02:761][914]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-01.51.03:811][977]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.12-01.51.03:811][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.03:832][978]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.51.03:945][985]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.12-01.51.03:945][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.04:361][ 10]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.06.12-01.51.04:361][ 10]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.04:361][ 10]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.06.12-01.51.04:361][ 10]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.04:361][ 10]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.06.12-01.51.04:361][ 10]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.04:361][ 10]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.06.12-01.51.04:361][ 10]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.04:361][ 10]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.06.12-01.51.04:361][ 10]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.04:361][ 10]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.06.12-01.51.04:361][ 10]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.04:361][ 10]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.06.12-01.51.04:361][ 10]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.04:361][ 10]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.06.12-01.51.04:361][ 10]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.04:381][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.51.04:845][ 39]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.06.12-01.51.04:845][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.04:845][ 39]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.06.12-01.51.04:845][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.04:845][ 39]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.06.12-01.51.04:845][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.04:845][ 39]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.06.12-01.51.04:845][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.04:845][ 39]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.06.12-01.51.04:845][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.04:845][ 39]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.06.12-01.51.04:845][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.04:845][ 39]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.06.12-01.51.04:845][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.04:845][ 39]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.06.12-01.51.04:845][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.05:260][ 64]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 50.692135 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.51.05:327][ 68]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.06.12-01.51.06:511][139]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.51.06:729][152]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-01.51.07:061][172]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.51.07:078][173]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=92.013 [2020.06.12-01.51.07:211][181]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.015 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=92.147 [2020.06.12-01.51.07:228][182]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.054 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=92.163 [2020.06.12-01.51.07:244][183]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.092 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=92.180 [2020.06.12-01.51.07:261][184]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.131 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=92.197 [2020.06.12-01.51.07:278][185]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.170 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=92.213 [2020.06.12-01.51.07:294][186]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.208 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=92.230 [2020.06.12-01.51.07:311][187]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.247 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=92.247 [2020.06.12-01.51.07:328][188]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.286 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=92.263 [2020.06.12-01.51.07:345][189]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.324 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=92.280 [2020.06.12-01.51.07:361][190]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.363 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=92.297 [2020.06.12-01.51.07:378][191]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.402 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=92.313 [2020.06.12-01.51.07:395][192]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.440 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=92.330 [2020.06.12-01.51.07:412][193]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.479 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=92.347 [2020.06.12-01.51.07:427][194]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.104158 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.51.07:429][194]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.518 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=92.363 [2020.06.12-01.51.07:445][195]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.557 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=92.380 [2020.06.12-01.51.07:461][196]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.595 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=92.397 [2020.06.12-01.51.07:477][197]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.634 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=92.413 [2020.06.12-01.51.07:494][198]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.672 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=92.430 [2020.06.12-01.51.07:511][199]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.711 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=92.447 [2020.06.12-01.51.07:527][200]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=92.463 [2020.06.12-01.51.07:544][201]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.789 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=92.480 [2020.06.12-01.51.07:561][202]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.827 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=92.497 [2020.06.12-01.51.07:577][203]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.866 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=92.513 [2020.06.12-01.51.07:594][204]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.905 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=92.530 [2020.06.12-01.51.07:611][205]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.943 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=92.547 [2020.06.12-01.51.07:628][206]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.982 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=92.563 [2020.06.12-01.51.07:644][207]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=92.580 [2020.06.12-01.51.07:694][210]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.51.13:426][554]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.814908 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.51.16:610][745]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.06.12-01.51.16:610][745]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.16:610][745]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.06.12-01.51.16:610][745]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.16:612][745]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.51.16:612][745]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.51.16:612][745]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.51.16:612][745]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.51.16:612][745]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.51.16:612][745]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.06.12-01.51.16:612][745]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.16:612][745]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.51.16:612][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.51.16:613][745]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.51.16:613][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.51.16:613][745]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.51.16:777][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.12-01.51.16:779][755]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.51.16:779][755]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.51.16:779][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.51.16:779][755]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.51.16:779][755]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.51.16:779][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.51.16:779][755]Interaction: Interaction time: 20.000000 [2020.06.12-01.51.16:779][755]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.06.12-01.51.16:779][755]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.06.12-01.51.16:779][755]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.51.16:779][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.51.16:812][757]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.51.28:711][471]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [KillerOpenGate][BP_Escape01_C_1] [2020.06.12-01.51.28:711][471]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.28:711][471]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [KillerOpenGate][BP_Escape01_C_1] [2020.06.12-01.51.28:711][471]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.28:713][471]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.51.28:713][471]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.51.28:713][471]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.51.28:713][471]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.51.28:713][471]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.51.28:713][471]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [RequestAndBeginInteraction] - [KillerOpenGate][BP_Escape01_C_1] [2020.06.12-01.51.28:714][471]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.28:714][471]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.51.28:714][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.51.28:714][471]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.51.28:714][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.51.28:746][473]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.51.28:844][479]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.06.12-01.51.28:846][479]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.51.28:846][479]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.51.28:847][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.51.28:847][479]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.51.28:847][479]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.51.28:847][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.51.28:847][479]Interaction: Interaction time: 0.750000 [2020.06.12-01.51.28:847][479]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.06.12-01.51.28:847][479]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.51.28:847][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.51.28:847][479]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.51.29:630][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.06.12-01.51.29:680][529]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.51.29:680][529]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.51.29:680][529]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.51.29:680][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.51.29:680][529]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: OpenExit Legion. [2020.06.12-01.51.29:861][540]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.06.12-01.51.29:861][540]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.06.12-01.51.29:861][540]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.06.12-01.51.29:861][540]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.06.12-01.51.29:861][540]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.06.12-01.51.29:861][540]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.06.12-01.51.29:861][540]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.06.12-01.51.29:961][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.06.12-01.51.29:963][544]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.51.29:963][544]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.51.29:963][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.51.29:963][544]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.51.29:963][544]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.51.29:963][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.51.29:963][544]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.51.29:963][544]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.51.29:963][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.51.29:963][544]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.51.29:963][544]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.51.29:963][544]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.51.29:963][544]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.51.29:963][544]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.51.29:963][544]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.06.12-01.51.29:963][544]Interaction: Verbose: [KillerOpenGate][BP_Escape01_C_1] - [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.51.29:963][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.51.29:963][544]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Blacc Dynamite][CLIENT SLAVE] - [EndInteraction Called] - [KillerOpenGate][BP_Escape01_C_1] [2020.06.12-01.51.29:963][544]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.29:963][544]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.06.12-01.51.29:965][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.06.12-01.51.30:828][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.12-01.51.30:828][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-01.51.30:828][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-01.51.30:828][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.12-01.51.30:828][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-01.51.30:828][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.12-01.51.30:828][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-01.51.30:833][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-01.51.30:833][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.12-01.51.30:833][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.12-01.51.30:833][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-01.51.30:833][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.12-01.51.30:833][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-01.51.30:833][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-01.51.34:463][814]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.12-01.51.34:463][814]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.34:530][818]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.51.34:530][818]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.34:530][818]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.51.34:530][818]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.34:579][821]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-01.51.34:579][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.34:579][821]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.12-01.51.34:579][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.34:584][821]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.51.35:068][850]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.51.36:212][919]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-01.51.36:213][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.36:213][919]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.12-01.51.36:213][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.36:319][925]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.51.36:329][926]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.51.36:329][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.36:329][926]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-01.51.36:329][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.36:529][938]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.12-01.51.36:529][938]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.36:782][953]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.12-01.51.36:880][959]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.51.36:880][959]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.51.36:880][959]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.51.36:880][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.51.36:980][965]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.51.36:980][965]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.51.36:980][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.51.36:980][965]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.51.36:980][965]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.51.36:980][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.51.37:147][975]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.51.37:147][975]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.51.37:147][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.51.37:147][975]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.51.37:147][975]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.51.37:147][975]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.51.37:147][975]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.51.37:147][975]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.51.37:147][975]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.51.37:147][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.51.37:147][975]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.06.12-01.51.37:147][975]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.37:147][975]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.51.43:662][366]GameFlow: EscapeMap player begin overlap escape zone: BP_CamperMale10_Character_C_0 [2020.06.12-01.51.43:662][366]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition2][WindowStandard_C_0] [2020.06.12-01.51.43:662][366]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:662][366]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.12-01.51.43:662][366]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:662][366]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperMale10_Character_C_0 interaction returned:true, Damage State: 1, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.06.12-01.51.43:664][366]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.12-01.51.43:664][366]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:665][366]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.12-01.51.43:665][366]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:665][366]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperMale10_Character_C_0 interaction returned:false, Damage State: 1, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.06.12-01.51.43:679][367]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.51.43:679][367]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.51.43:679][367]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.51.43:679][367]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.51.43:679][367]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.51.43:679][367]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.12-01.51.43:679][367]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:679][367]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.51.43:679][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.51.43:679][367]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.51.43:679][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.51.43:778][373]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.12-01.51.43:778][373]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:778][373]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.51.43:778][373]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.51.43:778][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.51.43:778][373]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.51.43:778][373]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.51.43:778][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.51.43:779][373]GameFlow: Warning: [LOCAL] Trying to set a new gamestate to an already finished gamestate. Old: VE_Escaped New: VE_Escaped [2020.06.12-01.51.43:779][373]Interaction: Interaction time: 0.000000 [2020.06.12-01.51.43:779][373]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.51.43:779][373]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.51.43:779][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.51.43:779][373]Interaction: TryInteractionType exits because found no available interactions of type VE_ExternalRequestEscape [2020.06.12-01.51.43:779][373]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperMale10_Character_C_0 interaction returned:false, Damage State: 1, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.06.12-01.51.43:782][373]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.43:782][373]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.43:795][374]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.51.43:795][374]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.51.43:795][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.51.43:795][374]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.51.43:795][374]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.51.43:795][374]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.51.43:795][374]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.51.43:795][374]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.51.43:795][374]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.51.43:796][374]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.51.43:796][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.51.43:796][374]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.12-01.51.43:796][374]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:796][374]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.12-01.51.43:796][374]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:796][374]GameFlow: EscapeMap Interaction ended player escaped = true [2020.06.12-01.51.43:796][374]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.51.43:796][374]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.51.43:796][374]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.51.43:797][374]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.51.43:798][374]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:798][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:798][374]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:798][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:799][374]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:799][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:799][374]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:799][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:800][374]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:800][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:812][375]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:812][375]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:813][375]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:813][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:813][375]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:813][375]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:814][375]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:814][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:830][376]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:830][376]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:830][376]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:831][376]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:831][376]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:831][376]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:832][376]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:832][376]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:847][377]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:847][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:848][377]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:848][377]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:848][377]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:848][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:849][377]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:849][377]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:863][378]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:863][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:864][378]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:864][378]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:864][378]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:864][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:866][378]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:866][378]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:880][379]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.51.43:880][379]GameFlow: Writing Profile Stat DBD_Escape: 1 [2020.06.12-01.51.43:881][379]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NewItem Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.51.43:881][379]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.51.43:881][379]GameFlow: Writing Profile Stat DBD_CamperNewItem: 1 [2020.06.12-01.51.43:882][379]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:882][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:883][379]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:883][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:883][379]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:883][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:884][379]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:884][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:896][380]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:896][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:897][380]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:897][380]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:897][380]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:897][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:899][380]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:899][380]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:928][381]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.51.43:928][381]LogDBDGeneral: StatusEffect::EndPlay - Id: StaggerReductionEffect, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.51.43:928][381]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: True, Remaining Lifetime: 8.215786, Lifetime Duration: 40.000000 [2020.06.12-01.51.43:928][381]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.51.43:928][381]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.51.43:928][381]LogDBDGeneral: StatusEffect::EndPlay - Id: BoltCamperEffect, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.51.43:928][381]LogDBDGeneral: StatusEffect::EndPlay - Id: FrenzyCamperEffect, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.51.43:928][381]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: None, Custom Param: 0.000000, Originating Effect: No_One_Escapes_Death, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.51.43:928][381]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 38.433289, Lifetime Duration: 40.000000 [2020.06.12-01.51.43:929][381]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:929][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:930][381]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:930][381]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:930][381]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:930][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:931][381]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:931][381]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:946][382]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:946][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:946][382]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:946][382]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:946][382]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:946][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:948][382]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:948][382]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:962][383]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:962][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:962][383]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:962][383]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:962][383]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:962][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:963][383]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:963][383]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:978][384]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:978][384]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:980][384]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:980][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:980][384]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:980][384]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:981][384]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:981][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:996][385]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:996][385]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:996][385]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:996][385]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:996][385]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:996][385]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.43:998][385]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.43:998][385]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:012][386]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:012][386]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:013][386]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:013][386]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:013][386]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:013][386]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:014][386]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:014][386]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:045][387]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:046][387]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:046][387]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:046][387]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:046][387]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:046][387]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:047][387]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:047][387]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:062][388]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:062][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:062][388]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:062][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:062][388]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:062][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:063][388]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:063][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:079][389]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:079][389]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:080][389]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:080][389]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:080][389]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:080][389]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:081][389]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:081][389]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:096][390]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:096][390]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:096][390]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:096][390]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:096][390]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:096][390]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:097][390]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:097][390]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:112][391]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:112][391]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:113][391]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:113][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:113][391]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:113][391]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:114][391]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:114][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:128][392]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:129][392]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:129][392]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:129][392]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:129][392]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:129][392]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:131][392]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:131][392]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:146][393]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:146][393]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:147][393]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:147][393]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:147][393]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:147][393]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:148][393]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:148][393]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:162][394]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:162][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:163][394]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:163][394]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:163][394]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:163][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:164][394]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:164][394]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:179][395]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:179][395]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:179][395]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:179][395]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:179][395]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:179][395]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:181][395]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:181][395]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:184][396]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9892FBEC0] Result: '1' k_EResultOK (success) [2020.06.12-01.51.44:184][396]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9892FBEC0]' succeeded in 0.301740 seconds [2020.06.12-01.51.44:196][396]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:196][396]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:196][396]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:196][396]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:196][396]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:196][396]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:198][396]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:198][396]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:212][397]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:212][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:213][397]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:213][397]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:213][397]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:213][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:214][397]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:214][397]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:229][398]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:229][398]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:229][398]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:229][398]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:229][398]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:229][398]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:231][398]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:231][398]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:246][399]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:246][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:246][399]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:246][399]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:246][399]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:246][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:248][399]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:248][399]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:262][400]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:262][400]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:263][400]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:263][400]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:263][400]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:263][400]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:264][400]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:264][400]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:279][401]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:279][401]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:279][401]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:279][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:279][401]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:279][401]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:280][401]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:280][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:296][402]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:296][402]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:296][402]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:296][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:296][402]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:297][402]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:298][402]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:298][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:312][403]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:312][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:313][403]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:313][403]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:313][403]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:313][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:315][403]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:315][403]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:328][404]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:328][404]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:330][404]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:330][404]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:330][404]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:330][404]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:331][404]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:331][404]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:346][405]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:346][405]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:347][405]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:347][405]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:347][405]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:347][405]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:348][405]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:348][405]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:362][406]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:362][406]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:363][406]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:363][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:363][406]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:363][406]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:364][406]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:364][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:380][407]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:380][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:381][407]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:381][407]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:381][407]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:381][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:382][407]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:382][407]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:397][408]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:397][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:397][408]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:397][408]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:397][408]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:397][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:398][408]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:398][408]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:412][409]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:413][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:413][409]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:413][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:413][409]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:413][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:415][409]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:415][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:429][410]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:429][410]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:430][410]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:430][410]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:430][410]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:430][410]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:431][410]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:431][410]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:446][411]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:446][411]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:447][411]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:447][411]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:447][411]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:447][411]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:448][411]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:448][411]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:462][412]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:462][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:463][412]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:463][412]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:463][412]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:463][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:465][412]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:465][412]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:479][413]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9837DE650] Result: '1' k_EResultOK (success) [2020.06.12-01.51.44:479][413]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9837DE650]' succeeded in 0.598884 seconds [2020.06.12-01.51.44:479][413]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:479][413]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:480][413]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:480][413]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:480][413]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:480][413]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:480][413]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:482][413]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:496][414]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:496][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:497][414]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:497][414]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:497][414]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:497][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:499][414]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:499][414]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:513][415]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:513][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:513][415]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:513][415]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:513][415]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:513][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:514][415]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:515][415]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:518][416]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E947A57780] Result: '1' k_EResultOK (success) [2020.06.12-01.51.44:529][416]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:529][416]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:530][416]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:530][416]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:530][416]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:530][416]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:531][416]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:531][416]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:535][417]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.653804 seconds [2020.06.12-01.51.44:546][417]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:546][417]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:547][417]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:547][417]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:547][417]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:547][417]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:549][417]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:549][417]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:563][418]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:563][418]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:564][418]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:564][418]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:564][418]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:564][418]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:565][418]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:565][418]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:580][419]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:580][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:580][419]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:580][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:580][419]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:580][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:581][419]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:581][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:596][420]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:596][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:596][420]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:596][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:596][420]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:596][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:598][420]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:598][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:612][421]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:612][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:613][421]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:613][421]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:613][421]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:613][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:614][421]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:614][421]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:630][422]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:630][422]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:630][422]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:630][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:630][422]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:630][422]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:631][422]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:632][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:646][423]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:646][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:647][423]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:647][423]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:647][423]GameFlow: EscapeMap player end overlap escape zone: BP_CamperMale10_Character_C_0 [2020.06.12-01.51.44:647][423]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:647][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:648][423]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:648][423]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:662][424]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:662][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:663][424]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:663][424]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:663][424]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:663][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:664][424]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:664][424]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:680][425]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:680][425]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:680][425]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:680][425]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:680][425]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:680][425]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:682][425]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:682][425]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:696][426]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:696][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:697][426]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:697][426]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:697][426]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:697][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:698][426]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:698][426]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:712][427]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:712][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:713][427]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:713][427]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:713][427]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:713][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:714][427]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:715][427]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:729][428]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:729][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:729][428]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:729][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:729][428]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:729][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:731][428]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:731][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:746][429]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:747][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:747][429]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:747][429]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:747][429]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:747][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:748][429]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:748][429]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:763][430]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:763][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:763][430]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:763][430]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:763][430]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:763][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:764][430]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:765][430]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:780][431]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:780][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:780][431]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:780][431]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:780][431]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:780][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:782][431]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:782][431]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:796][432]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:796][432]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:796][432]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:796][432]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:796][432]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:796][432]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:798][432]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:798][432]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:812][433]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:812][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:813][433]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:813][433]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:813][433]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:813][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:814][433]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:814][433]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:828][434]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:828][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:829][434]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:829][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:829][434]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:829][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:830][434]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:830][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:845][435]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:845][435]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:846][435]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:846][435]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:846][435]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:846][435]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:847][435]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:847][435]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:862][436]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:862][436]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:862][436]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:862][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:862][436]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:862][436]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:863][436]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:864][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:879][437]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:879][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:879][437]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:879][437]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:879][437]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:879][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:881][437]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:881][437]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:895][438]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:895][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:895][438]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:896][438]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:896][438]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:896][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:897][438]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:897][438]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:912][439]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:912][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:913][439]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:913][439]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:913][439]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:913][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:914][439]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:914][439]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:928][440]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:928][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:929][440]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:929][440]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:929][440]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:929][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:930][440]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:930][440]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:945][441]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:945][441]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:945][441]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:945][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:945][441]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:945][441]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:947][441]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:947][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:962][442]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:962][442]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:963][442]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:963][442]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:963][442]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:963][442]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:964][442]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:964][442]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:996][443]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:996][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:996][443]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:996][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:996][443]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:996][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.44:997][443]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.44:998][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:029][444]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:029][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:029][444]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:030][444]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:030][444]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:030][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:031][444]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:031][444]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:046][445]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:046][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:046][445]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:046][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:046][445]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:046][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:048][445]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:048][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:062][446]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:062][446]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:063][446]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:063][446]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:063][446]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:063][446]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:064][446]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:064][446]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:079][447]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:079][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:079][447]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:079][447]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:079][447]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:079][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:081][447]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:081][447]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:096][448]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:096][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:096][448]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:096][448]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:096][448]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:096][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:097][448]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:097][448]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:112][449]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:112][449]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:113][449]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:113][449]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:113][449]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:113][449]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:114][449]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:114][449]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:128][450]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:128][450]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:129][450]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:129][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:129][450]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:129][450]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:130][450]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:130][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:145][451]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:145][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:146][451]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:146][451]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:146][451]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:146][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:147][451]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:147][451]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:163][452]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:163][452]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:163][452]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:163][452]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:163][452]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:163][452]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:164][452]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:164][452]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:179][453]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:179][453]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:179][453]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:179][453]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:179][453]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:179][453]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:181][453]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:181][453]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:196][454]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:196][454]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:196][454]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:196][454]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:196][454]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:196][454]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:198][454]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:198][454]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:212][455]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:212][455]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:213][455]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:213][455]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:213][455]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:213][455]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:214][455]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:214][455]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:230][456]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:230][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:230][456]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:230][456]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:230][456]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:230][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:231][456]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:231][456]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:246][457]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:246][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:246][457]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:246][457]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:247][457]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:247][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:248][457]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:248][457]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:262][458]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:262][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:263][458]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:263][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:263][458]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:263][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:264][458]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:264][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:279][459]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:279][459]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:280][459]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:280][459]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:280][459]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:280][459]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:281][459]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:281][459]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:296][460]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:296][460]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:296][460]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:296][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:296][460]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:296][460]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:298][460]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:298][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:312][461]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:312][461]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:312][461]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:312][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:312][461]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:312][461]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:315][461]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:315][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:330][462]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:330][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:330][462]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:331][462]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:331][462]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:331][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:332][462]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:332][462]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:346][463]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:346][463]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:347][463]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:347][463]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:347][463]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:347][463]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:348][463]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:348][463]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:363][464]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:363][464]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:363][464]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:363][464]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:363][464]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:363][464]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:365][464]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:365][464]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:380][465]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:380][465]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:380][465]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:380][465]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:380][465]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:380][465]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:382][465]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:382][465]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:396][466]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:396][466]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:397][466]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:397][466]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:397][466]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:397][466]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:398][466]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:398][466]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:413][467]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:413][467]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:413][467]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:413][467]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:413][467]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:413][467]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:415][467]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:415][467]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:430][468]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:430][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:430][468]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:430][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:430][468]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:430][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:431][468]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:431][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:447][469]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:447][469]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:447][469]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:447][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:447][469]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:447][469]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:448][469]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:448][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:463][470]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:463][470]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:464][470]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:464][470]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:464][470]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:464][470]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:465][470]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:465][470]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:480][471]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:480][471]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:480][471]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:480][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:480][471]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:480][471]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:482][471]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:482][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:495][472]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:496][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:496][472]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:496][472]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:496][472]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:496][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:497][472]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:497][472]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:512][473]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:512][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:513][473]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:513][473]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:513][473]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:513][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:514][473]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:514][473]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:529][474]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:529][474]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:529][474]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:529][474]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:530][474]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:530][474]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:531][474]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:531][474]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:546][475]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:546][475]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:546][475]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:546][475]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:546][475]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:546][475]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:547][475]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:547][475]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:562][476]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:562][476]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:563][476]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:563][476]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:563][476]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:563][476]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:564][476]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:564][476]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:579][477]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:579][477]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:579][477]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:580][477]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:580][477]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:580][477]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:581][477]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:581][477]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:596][478]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:596][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:596][478]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:596][478]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:596][478]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:596][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:597][478]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:598][478]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:612][479]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:612][479]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:613][479]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:613][479]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:613][479]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:613][479]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:615][479]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:615][479]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:629][480]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:629][480]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:629][480]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:629][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:629][480]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:629][480]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:631][480]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:631][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:646][481]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:646][481]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:646][481]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:646][481]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:646][481]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:646][481]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:648][481]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:648][481]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:662][482]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:662][482]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:663][482]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:663][482]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:663][482]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:663][482]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:664][482]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:664][482]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:679][483]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:679][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:680][483]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:680][483]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:680][483]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:680][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:681][483]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:681][483]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:696][484]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:696][484]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:696][484]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:696][484]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:696][484]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:696][484]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:698][484]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:698][484]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:713][485]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:713][485]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:713][485]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:713][485]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:713][485]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:713][485]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:715][485]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:715][485]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:729][486]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:729][486]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:730][486]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:730][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:730][486]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:730][486]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:731][486]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:731][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:746][487]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:746][487]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:746][487]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:746][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:746][487]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:746][487]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:748][487]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:748][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:763][488]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:763][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:763][488]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:763][488]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:763][488]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:763][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:765][488]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:765][488]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:779][489]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:779][489]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:780][489]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:780][489]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:780][489]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:780][489]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:781][489]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:781][489]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:796][490]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:796][490]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:796][490]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:796][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:796][490]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:796][490]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:798][490]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:798][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:813][491]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:813][491]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:813][491]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:813][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:813][491]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:813][491]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:814][491]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:814][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:829][492]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:829][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:830][492]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:830][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:830][492]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:830][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:831][492]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:831][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:846][493]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:846][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:846][493]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:846][493]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:846][493]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:846][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:848][493]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:848][493]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:863][494]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:863][494]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:863][494]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:863][494]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:863][494]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:863][494]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:864][494]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:864][494]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:878][495]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:878][495]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:879][495]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:879][495]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:879][495]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:879][495]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:880][495]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:880][495]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:895][496]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:895][496]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:895][496]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:895][496]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:895][496]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:895][496]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:897][496]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:897][496]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:912][497]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:912][497]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:913][497]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:913][497]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:913][497]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:913][497]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:914][497]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:915][497]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:928][498]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:928][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:928][498]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:928][498]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:928][498]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:928][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:930][498]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:930][498]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:945][499]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:945][499]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:945][499]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:945][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:945][499]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:945][499]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:946][499]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:946][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:961][500]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:962][500]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:962][500]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:962][500]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:962][500]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:962][500]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:964][500]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:964][500]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:978][501]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:978][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:979][501]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:979][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:979][501]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:979][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:980][501]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:980][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:995][502]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:995][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:995][502]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:995][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:995][502]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:995][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.45:997][502]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.45:997][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:012][503]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:012][503]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:012][503]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:012][503]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:012][503]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:012][503]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:013][503]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:013][503]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:028][504]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:028][504]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:029][504]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:029][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:029][504]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:029][504]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:030][504]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:030][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:045][505]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:045][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:045][505]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:045][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:046][505]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:046][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:047][505]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:047][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:062][506]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:062][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:062][506]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:062][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:062][506]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:062][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:063][506]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:064][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:078][507]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:079][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:079][507]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:079][507]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:079][507]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:079][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:080][507]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:080][507]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:095][508]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:095][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:095][508]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:096][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:096][508]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:096][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:097][508]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:097][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:112][509]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:112][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:112][509]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:112][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:113][509]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:113][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:114][509]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:114][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:129][510]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:129][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:129][510]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:129][510]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:129][510]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:129][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:131][510]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:131][510]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:145][511]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:145][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:146][511]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:146][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:146][511]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:146][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:147][511]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:147][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:162][512]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:162][512]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:162][512]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:163][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:163][512]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:163][512]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:164][512]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:164][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:179][513]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:179][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:179][513]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:179][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:179][513]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:179][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:181][513]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:181][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:195][514]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:195][514]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:196][514]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:196][514]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:196][514]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:196][514]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:197][514]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:197][514]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:212][515]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:212][515]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:212][515]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:212][515]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:213][515]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:213][515]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:214][515]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:214][515]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:229][516]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:229][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:230][516]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:230][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:230][516]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:230][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:231][516]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:231][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:246][517]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:246][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:246][517]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:246][517]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:246][517]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:246][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:247][517]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:247][517]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:262][518]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:262][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:263][518]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:263][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:263][518]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:263][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:264][518]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:264][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:279][519]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:279][519]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:279][519]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:279][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:279][519]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:279][519]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:281][519]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:281][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:296][520]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:296][520]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:296][520]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:296][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:296][520]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:296][520]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:297][520]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:297][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:311][521]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:311][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:312][521]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:312][521]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:312][521]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:312][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:313][521]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:313][521]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:328][522]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:328][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:329][522]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:329][522]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:329][522]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:329][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:330][522]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:330][522]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:345][523]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:345][523]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:345][523]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:345][523]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:345][523]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:345][523]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:347][523]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:347][523]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:362][524]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:363][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:363][524]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:363][524]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:363][524]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:363][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:364][524]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:365][524]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:379][525]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:379][525]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:379][525]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:379][525]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:380][525]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:380][525]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:381][525]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:381][525]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:396][526]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:396][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:396][526]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:396][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:396][526]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:396][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:398][526]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:398][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:413][527]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:413][527]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:413][527]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:413][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:413][527]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:413][527]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:414][527]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:414][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:428][528]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:428][528]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:428][528]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:428][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:429][528]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:429][528]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:430][528]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:430][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:445][529]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:445][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:445][529]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:445][529]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:445][529]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:445][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:446][529]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:446][529]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:462][530]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:462][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:462][530]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:462][530]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:462][530]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:462][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:464][530]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:464][530]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:478][531]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:478][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:479][531]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:479][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:479][531]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:479][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:480][531]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:480][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:495][532]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:495][532]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:495][532]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:495][532]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:495][532]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:495][532]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:496][532]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:496][532]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:512][533]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:512][533]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:513][533]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:513][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:513][533]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:513][533]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:514][533]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:514][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:529][534]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:529][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:529][534]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:529][534]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:529][534]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:529][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:531][534]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:531][534]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:546][535]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:546][535]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:546][535]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:546][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:546][535]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:546][535]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:547][535]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:548][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:562][536]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:562][536]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:563][536]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:563][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:563][536]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:563][536]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:564][536]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:564][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:579][537]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:579][537]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:580][537]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:580][537]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:580][537]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:580][537]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:581][537]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:581][537]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:596][538]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:596][538]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:596][538]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:596][538]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:596][538]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:596][538]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:597][538]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:597][538]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:612][539]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:612][539]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:613][539]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:613][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:613][539]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:613][539]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:614][539]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:614][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:629][540]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:629][540]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:629][540]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:629][540]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:629][540]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:629][540]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:631][540]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:631][540]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:646][541]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:646][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:646][541]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:646][541]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:646][541]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:646][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:647][541]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:647][541]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:662][542]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:662][542]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:663][542]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:663][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:663][542]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:663][542]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:664][542]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:664][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:678][543]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:678][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:678][543]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:678][543]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:679][543]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:679][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:680][543]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:680][543]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:695][544]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:695][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:695][544]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:695][544]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:695][544]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:695][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:696][544]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:696][544]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:712][545]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:712][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:712][545]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:712][545]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:712][545]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:712][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:714][545]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:714][545]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:729][546]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:729][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:729][546]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:729][546]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:729][546]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:729][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:730][546]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:730][546]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:745][547]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:745][547]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:746][547]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:746][547]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:746][547]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:746][547]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:747][547]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:747][547]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:762][548]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.12-01.51.46:762][548]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:762][548]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:762][548]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:763][548]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:763][548]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:763][548]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:763][548]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:764][548]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:764][548]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:779][549]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:779][549]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:779][549]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:779][549]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:780][549]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:780][549]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:781][549]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:781][549]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:795][550]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:796][550]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:796][550]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:796][550]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:796][550]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:796][550]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:797][550]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:797][550]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:812][551]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:812][551]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:813][551]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:813][551]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:813][551]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:813][551]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:814][551]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:814][551]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:829][552]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:829][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:829][552]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:829][552]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:829][552]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:829][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:830][552]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:830][552]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:846][553]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:846][553]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:846][553]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:846][553]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:846][553]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:846][553]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:847][553]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:847][553]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:862][554]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:862][554]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:862][554]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:862][554]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:862][554]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:862][554]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:863][554]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:863][554]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:878][555]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:878][555]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:878][555]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:878][555]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:878][555]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:878][555]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:880][555]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:880][555]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:895][556]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:895][556]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:895][556]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:895][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:895][556]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:895][556]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:896][556]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:897][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:912][557]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:912][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:912][557]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:912][557]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:912][557]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:912][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:913][557]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:913][557]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:927][558]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.12-01.51.46:927][558]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:928][558]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:928][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:929][558]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:929][558]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:929][558]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:929][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:929][558]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.51.46:929][558]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.51.46:929][558]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.51.46:929][558]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.51.46:929][558]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.51.46:929][558]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.12-01.51.46:929][558]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:930][558]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.51.46:930][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.51.46:930][558]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.51.46:930][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.51.46:930][558]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:930][558]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:945][559]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:945][559]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:945][559]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:945][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:945][559]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:945][559]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:946][559]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:946][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:962][560]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:962][560]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:962][560]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:962][560]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:962][560]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:962][560]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:963][560]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:963][560]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:978][561]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:978][561]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:979][561]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:979][561]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:979][561]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:979][561]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:980][561]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:980][561]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:995][562]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:995][562]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:996][562]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:996][562]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:996][562]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:996][562]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.46:997][562]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.46:997][562]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:012][563]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:012][563]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:012][563]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:012][563]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:012][563]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:012][563]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:013][563]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:013][563]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:029][564]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:029][564]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:029][564]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:029][564]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:029][564]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:029][564]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:030][564]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:030][564]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:045][565]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:045][565]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:046][565]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:046][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:046][565]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:046][565]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:047][565]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:047][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:062][566]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:062][566]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:063][566]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:063][566]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:063][566]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:063][566]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:063][566]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.51.47:063][566]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.51.47:063][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.51.47:063][566]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.51.47:063][566]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.51.47:063][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.51.47:063][566]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-01.51.47:063][566]Interaction: Interaction time: 0.000000 [2020.06.12-01.51.47:063][566]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.51.47:064][566]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.51.47:064][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.51.47:064][566]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:065][566]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:079][567]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:079][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:079][567]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:079][567]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:079][567]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:079][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:080][567]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:080][567]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:095][568]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:095][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:096][568]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:096][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:096][568]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:096][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:097][568]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:097][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:112][569]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:112][569]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:112][569]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:112][569]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:112][569]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:112][569]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:114][569]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:114][569]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:129][570]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:129][570]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:129][570]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:129][570]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:129][570]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:129][570]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:131][570]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:131][570]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:145][571]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:145][571]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:146][571]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:146][571]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:146][571]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:146][571]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:147][571]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:147][571]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:162][572]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:162][572]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:163][572]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:163][572]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:163][572]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:163][572]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:164][572]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:164][572]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:179][573]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:179][573]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:179][573]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:179][573]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:179][573]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:179][573]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:181][573]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:181][573]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:196][574]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:196][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:196][574]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:196][574]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:196][574]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:196][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:197][574]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:197][574]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:212][575]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:212][575]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:213][575]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:213][575]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:213][575]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:213][575]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:214][575]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:214][575]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:229][576]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:229][576]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:229][576]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:229][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:229][576]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:229][576]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:231][576]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:231][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:245][577]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:245][577]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:245][577]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:245][577]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:245][577]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:245][577]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:246][577]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:246][577]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:262][578]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:262][578]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:262][578]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:262][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:262][578]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:262][578]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:263][578]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.51.47:263][578]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.51.47:263][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.51.47:263][578]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.51.47:263][578]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.51.47:263][578]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.51.47:263][578]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.51.47:263][578]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.51.47:263][578]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.51.47:263][578]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.51.47:263][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.51.47:263][578]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Dirk Me Off][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.12-01.51.47:263][578]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:263][578]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.51.47:263][578]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.51.47:264][578]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:264][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:278][579]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:278][579]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:279][579]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:279][579]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:279][579]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:279][579]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:280][579]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:280][579]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:295][580]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:295][580]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:295][580]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:295][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:295][580]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:295][580]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:296][580]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:296][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:312][581]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:312][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:312][581]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:312][581]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:312][581]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:312][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:314][581]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:314][581]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:328][582]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.51.47:328][582]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Originating Player: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.51.47:328][582]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Originating Player: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.51.47:328][582]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Originating Player: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.51.47:328][582]LogDBDGeneral: StatusEffect::EndPlay - Id: BoltCamperEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.51.47:328][582]LogDBDGeneral: StatusEffect::EndPlay - Id: FrenzyCamperEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.51.47:328][582]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Originating Player: None, Custom Param: 0.000000, Originating Effect: No_One_Escapes_Death, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.51.47:328][582]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Originating Player: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 24.915327, Lifetime Duration: 60.000000 [2020.06.12-01.51.47:329][582]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:329][582]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:329][582]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:329][582]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:329][582]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:329][582]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:331][582]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:331][582]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:345][583]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:345][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:345][583]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:345][583]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:345][583]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:345][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:347][583]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:347][583]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:362][584]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:362][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:362][584]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:362][584]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:362][584]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:362][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:364][584]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:364][584]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:378][585]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:378][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:379][585]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:379][585]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:379][585]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:379][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:380][585]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:380][585]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:395][586]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:395][586]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:396][586]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:396][586]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:396][586]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:396][586]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:397][586]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:397][586]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:412][587]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:412][587]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:412][587]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:412][587]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:412][587]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:412][587]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:413][587]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:414][587]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:429][588]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:429][588]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:429][588]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:429][588]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:429][588]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:429][588]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:430][588]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:430][588]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:445][589]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:445][589]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:446][589]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:446][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:446][589]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:446][589]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:447][589]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:447][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:462][590]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:462][590]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:462][590]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:462][590]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:463][590]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:463][590]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:464][590]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:464][590]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:479][591]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:479][591]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:479][591]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:479][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:479][591]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:479][591]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:480][591]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:480][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:496][592]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:496][592]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:496][592]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:496][592]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:496][592]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:496][592]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:497][592]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:497][592]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:512][593]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:512][593]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:513][593]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:513][593]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:513][593]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:513][593]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:514][593]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:514][593]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:529][594]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:529][594]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:529][594]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:529][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:529][594]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:529][594]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:531][594]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:531][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:546][595]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:546][595]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:546][595]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:546][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:546][595]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:546][595]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:547][595]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:547][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:562][596]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:562][596]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:563][596]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:563][596]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:563][596]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:563][596]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:564][596]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:564][596]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:579][597]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:579][597]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:579][597]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:579][597]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:579][597]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:579][597]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:581][597]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:581][597]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:596][598]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:596][598]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:596][598]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:596][598]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:596][598]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:596][598]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:597][598]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:597][598]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:612][599]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:612][599]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:612][599]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:612][599]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:612][599]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:612][599]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:613][599]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:613][599]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:629][600]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:629][600]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:629][600]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:629][600]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:629][600]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:629][600]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:630][600]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:630][600]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:645][601]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:645][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:646][601]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:646][601]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:646][601]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:646][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:647][601]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:647][601]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:662][602]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:662][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:663][602]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:663][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:663][602]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:663][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:664][602]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:664][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:679][603]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:679][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:679][603]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:679][603]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:679][603]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:679][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:680][603]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:680][603]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:695][604]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:696][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:696][604]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:696][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:696][604]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:696][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:697][604]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:697][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:712][605]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:712][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:713][605]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:713][605]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:713][605]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:713][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:714][605]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:714][605]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:729][606]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:729][606]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:729][606]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:729][606]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:729][606]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:729][606]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:731][606]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:731][606]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:745][607]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:746][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:746][607]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:746][607]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:746][607]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:746][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:747][607]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:747][607]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:762][608]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:763][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:763][608]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:763][608]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:763][608]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:763][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:764][608]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:764][608]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:779][609]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:779][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:779][609]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:780][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:780][609]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:780][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:781][609]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:781][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:796][610]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:796][610]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:796][610]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:796][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:796][610]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:796][610]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:797][610]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:797][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:811][611]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:811][611]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:812][611]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:812][611]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:812][611]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:812][611]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:813][611]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:813][611]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:828][612]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:828][612]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:829][612]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:829][612]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:829][612]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:829][612]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:830][612]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:830][612]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:845][613]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:845][613]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:845][613]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:845][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:845][613]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:845][613]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:847][613]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:847][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:862][614]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:862][614]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:862][614]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:862][614]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:862][614]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:862][614]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:863][614]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:863][614]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:878][615]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:878][615]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:879][615]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:879][615]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:879][615]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:879][615]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:880][615]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:880][615]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:895][616]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:895][616]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:895][616]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:895][616]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:895][616]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:896][616]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:897][616]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:897][616]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:912][617]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:912][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:912][617]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:912][617]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:912][617]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:912][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:913][617]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:913][617]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:928][618]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:928][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:929][618]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:929][618]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:929][618]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:929][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:930][618]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:930][618]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:945][619]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:945][619]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:946][619]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:946][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:946][619]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:946][619]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:947][619]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:947][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:962][620]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:962][620]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:962][620]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:962][620]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:962][620]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:962][620]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:963][620]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:963][620]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:978][621]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:978][621]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:979][621]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:979][621]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:979][621]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:979][621]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:980][621]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:980][621]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:995][622]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:995][622]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:996][622]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:996][622]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:996][622]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:996][622]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.47:997][622]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.47:997][622]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:012][623]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:012][623]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:012][623]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:012][623]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:012][623]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:012][623]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:013][623]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:013][623]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:029][624]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:029][624]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:029][624]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:029][624]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:029][624]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:029][624]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:030][624]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:030][624]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:045][625]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:045][625]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:046][625]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:046][625]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:046][625]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:046][625]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:047][625]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:047][625]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:062][626]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:062][626]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:062][626]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:062][626]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:063][626]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:063][626]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:063][626]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:063][626]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:079][627]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:079][627]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:079][627]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:079][627]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:079][627]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:079][627]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:081][627]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:081][627]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:096][628]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:096][628]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:096][628]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:096][628]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:096][628]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:096][628]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:097][628]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:097][628]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:112][629]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:112][629]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:113][629]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:113][629]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:113][629]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:113][629]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:114][629]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:114][629]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:129][630]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:129][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:129][630]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:129][630]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:129][630]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:129][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:130][630]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:130][630]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:145][631]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:145][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:146][631]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:146][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:146][631]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:146][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:147][631]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:147][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:162][632]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:162][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:162][632]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:162][632]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:162][632]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:162][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:164][632]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:164][632]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:178][633]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:178][633]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:179][633]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:179][633]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:179][633]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:179][633]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:180][633]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:180][633]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:195][634]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:195][634]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:195][634]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:196][634]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:196][634]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:196][634]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:197][634]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:197][634]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:212][635]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:212][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:213][635]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:213][635]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:213][635]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:213][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:214][635]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:214][635]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:229][636]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:229][636]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:229][636]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:229][636]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:229][636]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:229][636]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:231][636]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:231][636]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:246][637]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:246][637]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:246][637]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:246][637]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:246][637]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:246][637]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:247][637]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:247][637]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:262][638]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:262][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:263][638]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:263][638]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:263][638]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:263][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:264][638]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:264][638]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:279][639]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:279][639]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:279][639]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:279][639]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:279][639]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:279][639]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:280][639]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:280][639]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:295][640]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:295][640]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:295][640]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:295][640]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:295][640]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:295][640]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:296][640]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:296][640]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:312][641]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:312][641]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:313][641]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:313][641]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:313][641]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:313][641]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:314][641]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:314][641]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:329][642]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:329][642]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:329][642]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:329][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:330][642]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:330][642]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:331][642]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:331][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:346][643]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:346][643]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:346][643]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:346][643]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:346][643]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:346][643]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:347][643]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:347][643]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:363][644]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:363][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:363][644]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:363][644]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:363][644]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:363][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:364][644]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:364][644]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:379][645]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:379][645]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:380][645]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:380][645]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:380][645]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:380][645]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:381][645]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:381][645]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:395][646]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:395][646]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:395][646]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:395][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:395][646]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:395][646]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:397][646]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:397][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:411][647]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:412][647]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:412][647]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:412][647]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:412][647]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:412][647]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:413][647]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:413][647]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:428][648]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:428][648]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:429][648]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:429][648]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:429][648]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:429][648]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:430][648]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:430][648]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:445][649]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:445][649]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:445][649]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:445][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:445][649]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:445][649]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:446][649]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:447][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:462][650]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:462][650]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:462][650]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:462][650]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:462][650]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:462][650]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:463][650]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:463][650]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:479][651]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:479][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:479][651]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:479][651]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:479][651]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:479][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:480][651]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:480][651]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:496][652]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:496][652]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:496][652]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:496][652]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:496][652]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:496][652]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:497][652]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:497][652]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:512][653]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:512][653]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:513][653]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:513][653]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:513][653]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:513][653]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:514][653]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:514][653]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:529][654]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:529][654]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:529][654]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:530][654]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:530][654]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:530][654]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:531][654]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:531][654]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:545][655]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:545][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:546][655]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:546][655]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:546][655]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:546][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:547][655]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:547][655]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:562][656]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:562][656]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:563][656]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:563][656]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:563][656]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:563][656]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:564][656]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:564][656]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:579][657]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:579][657]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:580][657]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:580][657]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:596][658]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:596][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:597][658]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:597][658]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:612][659]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:612][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:614][659]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:614][659]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:629][660]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:629][660]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:630][660]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:630][660]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:646][661]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:646][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:647][661]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:647][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:662][662]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:662][662]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:664][662]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:664][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:679][663]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:679][663]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:680][663]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:680][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:696][664]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:696][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:697][664]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:697][664]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:712][665]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:712][665]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:713][665]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:714][665]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:729][666]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:729][666]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:731][666]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:731][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:746][667]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:746][667]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:747][667]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:747][667]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:762][668]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:762][668]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:764][668]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:764][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:779][669]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:779][669]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:780][669]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:780][669]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:795][670]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.51.48:795][670]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.12-01.51.48:873][670]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 60784A0501001001 [2020.06.12-01.51.48:873][670]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_WornoutToolbox Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Balanced_Landing 2 Perk2: Distortion 2 Perk3: Adrenaline 2 Perk4: Iron_Will 2 Offering: _EMPTY_ [2020.06.12-01.51.48:875][670]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-01.51.48:875][670]GameFlow: Local_WriteGameEndStats IsLocalController [2020.06.12-01.51.48:875][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.12-01.51.48:875][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.12-01.51.48:875][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.12-01.51.48:875][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SearchableCompleteContributionPercent Bloodpoints Value: 0.000000 [2020.06.12-01.51.48:875][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SearchablePercent Bloodpoints Value: 250.000000 [2020.06.12-01.51.48:875][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 300.000000 [2020.06.12-01.51.48:875][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 300.000000 [2020.06.12-01.51.48:875][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 300.000000 [2020.06.12-01.51.48:875][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 300.000000 [2020.06.12-01.51.48:875][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.12-01.51.48:875][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.12-01.51.48:875][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.12-01.51.48:875][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.12-01.51.48:875][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.12-01.51.48:875][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.12-01.51.48:875][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.12-01.51.48:875][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.12-01.51.48:875][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.12-01.51.48:875][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.12-01.51.48:875][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.06.12-01.51.48:875][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.06.12-01.51.48:875][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.06.12-01.51.48:875][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 1250.000000 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 851.149536 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 260.111847 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 138.738602 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 140.138840 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 54.638760 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 395.718933 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 7.830643 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 0.703075 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 1.706336 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 19.974895 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 7.528503 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 7.829696 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 61.425190 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 27.907551 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 13.047232 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 14.655073 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 2.910210 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 5.623814 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 28.107967 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 6.022406 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 33.626740 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 23.184040 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 40.150490 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 11.342642 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 5.719665 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 29.906487 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 14.050028 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 3.013376 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 13.651099 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 20.388556 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 45.159821 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 43.661942 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 9.739708 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 33.236328 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 11.444725 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 381.415436 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 408.245697 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 187.384964 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 1606.130249 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 1315.529175 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 1782.499268 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 648.997864 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 1682.477539 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 340.010651 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 2027.685425 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.12-01.51.48:876][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.12-01.51.48:877][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.12-01.51.48:877][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.12-01.51.48:877][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.12-01.51.48:877][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.12-01.51.48:877][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.12-01.51.48:877][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.12-01.51.48:877][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.12-01.51.48:877][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.12-01.51.48:877][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.12-01.51.48:877][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.12-01.51.48:877][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.12-01.51.48:877][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.12-01.51.48:877][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.12-01.51.48:877][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.12-01.51.48:877][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.06.12-01.51.48:877][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.06.12-01.51.48:877][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.HitNearFriendInNeed Bloodpoints Value: 200.000000 [2020.06.12-01.51.48:877][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.06.12-01.51.48:877][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.06.12-01.51.48:877][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 500.000000 [2020.06.12-01.51.48:877][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 203.846603 [2020.06.12-01.51.48:877][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 120.485558 [2020.06.12-01.51.48:877][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAltruism Bloodpoints Value: 303.024750 [2020.06.12-01.51.48:877][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAltruism Bloodpoints Value: 1.254092 [2020.06.12-01.51.48:877][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.12-01.51.48:877][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.12-01.51.48:877][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.12-01.51.48:877][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CleanseTotem.Dull Bloodpoints Value: 1000.000000 [2020.06.12-01.51.48:877][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 85.289291 [2020.06.12-01.51.48:877][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.06.12-01.51.48:877][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.06.12-01.51.48:877][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.06.12-01.51.48:877][670]GameFlow: Logging Player Score Event: DBDCamperScore_ChaseSteal Bloodpoints Value: 250.000000 [2020.06.12-01.51.48:877][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.StunSlasher.WithAction Bloodpoints Value: 1000.000000 [2020.06.12-01.51.48:877][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveTimer Bloodpoints Value: 0.000000 [2020.06.12-01.51.48:877][670]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveInjured Bloodpoints Value: 5000.000000 [2020.06.12-01.51.48:877][670]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.06.12-01.51.48:877][670]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.51.48:877][670]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 24050.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.51.48:877][670]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 24050.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.51.48:877][670]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 24050.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.51.48:878][670]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.51.48:878][670]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 24050 [2020.06.12-01.51.48:878][670]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 24050.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.51.48:878][670]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.06.12-01.51.48:878][670]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=46 [2020.06.12-01.51.48:878][670]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 2.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.51.48:878][670]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 2.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.51.48:878][670]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 2.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.51.48:878][670]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.51.48:878][670]GameFlow: Writing Profile Stat DBD_UnlockRanking: 2 [2020.06.12-01.51.48:878][670]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 2.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.51.48:878][670]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.51.48:878][670]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.51.48:878][670]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.51.48:878][670]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.51.48:878][670]GameFlow: Writing Profile Stat DBD_MaxBloodwebPointsOneCategory: 8000 [2020.06.12-01.51.48:878][670]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.51.48:878][670]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_MaxBloodpointsAllCategories Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.51.48:878][670]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_MaxBloodpointsAllCategories Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.51.48:878][670]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_MaxBloodpointsAllCategories Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.51.48:878][670]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.51.48:878][670]GameFlow: Writing Profile Stat DBD_CamperMaxScoreByCategory: 1 [2020.06.12-01.51.48:878][670]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_MaxBloodpointsAllCategories Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-01.51.48:879][670]GameFlow: WriteGameEndStats: Skulls: 2 BloodPoints: 24050 FearTokens: 10 [2020.06.12-01.51.48:879][670]GameFlow: Writing Profile Stat DBD_CamperSkulls: 2 [2020.06.12-01.51.48:879][670]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=0 addSurvivorPips=2 [2020.06.12-01.51.48:879][670]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.12-01.51.48:879][670]LogQuestEvent: player did finish playing [2020.06.12-01.51.48:884][670]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.06.12-01.51.48:884][670]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.51.48:884][670]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.06.12-01.51.48:884][670]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.06.12-01.51.48:884][670]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.51.48:885][670]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:885][670]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:885][670]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.12-01.51.48:887][670]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.48:887][670]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.48:888][670]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.48:888][670]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.48:894][671]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.48:894][671]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.48:910][672]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.48:910][672]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.48:927][673]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.48:927][673]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.48:943][674]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.48:944][674]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.48:961][675]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.48:961][675]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.48:978][676]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.48:978][676]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.48:994][677]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.48:994][677]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:011][678]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:011][678]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:012][679]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-01.51.49:028][679]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:028][679]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:044][680]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:044][680]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:060][681]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:060][681]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:077][682]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:077][682]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:094][683]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:094][683]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:110][684]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:110][684]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:112][685]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.12-01.51.49:112][685]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.51.49:126][685]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:126][685]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:143][686]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:143][686]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:158][687]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:158][687]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:174][688]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:174][688]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:191][689]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E90A2443C0] Result: '1' k_EResultOK (success) [2020.06.12-01.51.49:191][689]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E90A2443C0]' succeeded in 0.305778 seconds [2020.06.12-01.51.49:191][689]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:191][689]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:207][690]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:207][690]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:223][691]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:223][691]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:239][692]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:240][692]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:255][693]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:255][693]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:271][694]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:271][694]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:288][695]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:288][695]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:304][696]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:304][696]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:320][697]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:320][697]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:336][698]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:336][698]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:353][699]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:353][699]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:369][700]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:369][700]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:385][701]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:385][701]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:402][702]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:402][702]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:418][703]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:418][703]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:434][704]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:434][704]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:450][705]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:450][705]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:466][706]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:466][706]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:468][707]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9895422C0] Result: '1' k_EResultOK (success) [2020.06.12-01.51.49:468][707]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9895422C0]' succeeded in 0.588418 seconds [2020.06.12-01.51.49:483][707]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:483][707]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:499][708]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:499][708]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:515][709]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:515][709]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:531][710]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:531][710]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:548][711]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:548][711]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:564][712]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.49:564][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:564][712]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.51.49:564][712]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.12-01.51.49:564][712]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:564][712]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.12-01.51.49:605][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-01.51.49:605][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.12-01.51.49:605][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.12-01.51.49:605][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-01.51.49:605][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.12-01.51.49:605][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-01.51.49:606][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.12-01.51.49:606][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Enabled [2020.06.12-01.51.49:606][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.51.49:606][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Enabled [2020.06.12-01.51.49:607][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Disabled [2020.06.12-01.51.49:607][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.51.49:607][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Disabled [2020.06.12-01.51.49:607][712]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_4] [2020.06.12-01.51.49:607][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:607][712]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_4] [2020.06.12-01.51.49:607][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:607][712]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_4] [2020.06.12-01.51.49:607][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:607][712]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_4] [2020.06.12-01.51.49:607][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:607][712]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_4] [2020.06.12-01.51.49:607][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:607][712]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_4] [2020.06.12-01.51.49:607][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:607][712]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_4] [2020.06.12-01.51.49:607][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:607][712]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_4] [2020.06.12-01.51.49:607][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:607][712]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_4] [2020.06.12-01.51.49:607][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:607][712]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_4] [2020.06.12-01.51.49:607][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:607][712]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_4] [2020.06.12-01.51.49:607][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:607][712]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_4] [2020.06.12-01.51.49:607][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:607][712]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_4] [2020.06.12-01.51.49:607][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:607][712]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_4] [2020.06.12-01.51.49:607][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:607][712]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_4] [2020.06.12-01.51.49:607][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:607][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.51.49:607][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.12-01.51.49:607][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.51.49:607][712]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale10_Character_C_1 [2020.06.12-01.51.49:607][712]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale10_Character_C_1 [2020.06.12-01.51.49:607][712]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale10_Character_C_1 [2020.06.12-01.51.49:607][712]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale10_Character_C_1 [2020.06.12-01.51.49:608][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.12-01.51.49:608][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.12-01.51.49:608][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-01.51.49:608][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.12-01.51.49:608][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-01.51.49:608][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.12-01.51.49:608][712]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.51.49:608][712]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.51.49:608][712]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.51.49:608][712]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000082 seconds [2020.06.12-01.51.49:609][712]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.12-01.51.49:609][712]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale10_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.51.49:609][712]GameFlow: Spawn Item: Item_Camper_WornoutToolbox [2020.06.12-01.51.49:610][712]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000085 seconds [2020.06.12-01.51.49:610][712]GameFlow: ACollectable::BeginPlay [2020.06.12-01.51.49:610][712]GameFlow: BegunPlayFenceGuid E45045D1-4569-7665-DA29-FB8E24040AFE [2020.06.12-01.51.49:610][712]GameFlow: OnCreationFence E45045D1-4569-7665-DA29-FB8E24040AFE [2020.06.12-01.51.49:610][712]GameFlow: Waiting for fence E45045D1-4569-7665-DA29-FB8E24040AFE [2020.06.12-01.51.49:610][712]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: E45045D145697665DA29FB8E24040AFE [2020.06.12-01.51.49:610][712]GameFlow: (BP_CamperMale10_Character_C_1) - UpdateCustomization with item ML_Hand01 [2020.06.12-01.51.49:610][712]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-01.51.49:610][712]GameFlow: (BP_CamperMale10_Character_C_1) - UpdateCustomization with item ML_Torso01 [2020.06.12-01.51.49:610][712]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-01.51.49:610][712]GameFlow: (BP_CamperMale10_Character_C_1) - UpdateCustomization with item ML_Legs01 [2020.06.12-01.51.49:610][712]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-01.51.49:610][712]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.51.49:612][712]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.51.49:612][712]LogStreaming: Flushing async loaders. [2020.06.12-01.51.49:614][712]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.51.49:654][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_2.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-01.51.49:654][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_2.CarryEscape Enabled?: Enabled [2020.06.12-01.51.49:654][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_2.HPSlot01 Enabled?: Enabled [2020.06.12-01.51.49:654][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_2.HPSlot02 Enabled?: Enabled [2020.06.12-01.51.49:654][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_2.MendChargeable Enabled?: Enabled [2020.06.12-01.51.49:654][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_2.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-01.51.49:654][712]LogStreaming: Flushing async loaders. [2020.06.12-01.51.49:655][712]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.51.49:655][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_2.StalkedCharge Enabled?: Enabled [2020.06.12-01.51.49:656][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Enabled [2020.06.12-01.51.49:656][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.51.49:656][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Enabled [2020.06.12-01.51.49:657][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Disabled [2020.06.12-01.51.49:657][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.51.49:657][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Disabled [2020.06.12-01.51.49:657][712]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_5] [2020.06.12-01.51.49:657][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:657][712]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_5] [2020.06.12-01.51.49:657][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:657][712]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_5] [2020.06.12-01.51.49:657][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:657][712]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_5] [2020.06.12-01.51.49:657][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:657][712]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_5] [2020.06.12-01.51.49:657][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:657][712]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_5] [2020.06.12-01.51.49:657][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:657][712]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_5] [2020.06.12-01.51.49:657][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:657][712]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_5] [2020.06.12-01.51.49:657][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:657][712]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_5] [2020.06.12-01.51.49:657][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:657][712]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_5] [2020.06.12-01.51.49:657][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:657][712]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_5] [2020.06.12-01.51.49:657][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:657][712]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_5] [2020.06.12-01.51.49:657][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:657][712]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_5] [2020.06.12-01.51.49:657][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:657][712]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_5] [2020.06.12-01.51.49:658][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:658][712]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_5] [2020.06.12-01.51.49:658][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:658][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.51.49:658][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_2.CarryEscape Enabled?: Disabled [2020.06.12-01.51.49:658][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.51.49:658][712]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale02_Character_C_2 [2020.06.12-01.51.49:658][712]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale02_Character_C_2 [2020.06.12-01.51.49:658][712]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale02_Character_C_2 [2020.06.12-01.51.49:658][712]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale02_Character_C_2 [2020.06.12-01.51.49:658][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_2.CarryEscape Enabled?: Disabled [2020.06.12-01.51.49:658][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_2.HPSlot01 Enabled?: Disabled [2020.06.12-01.51.49:658][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_2.HPSlot02 Enabled?: Disabled [2020.06.12-01.51.49:658][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_2.MendChargeable Enabled?: Disabled [2020.06.12-01.51.49:658][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_2.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-01.51.49:659][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_2.StalkedCharge Enabled?: Disabled [2020.06.12-01.51.49:659][712]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.51.49:659][712]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.51.49:659][712]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.51.49:659][712]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000084 seconds [2020.06.12-01.51.49:660][712]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.12-01.51.49:660][712]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_2, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.51.49:660][712]GameFlow: (BP_CamperMale02_Character_C_2) - UpdateCustomization with item JP_Head05 [2020.06.12-01.51.49:660][712]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head05 [2020.06.12-01.51.49:660][712]GameFlow: (BP_CamperMale02_Character_C_2) - UpdateCustomization with item J_Torso02 [2020.06.12-01.51.49:660][712]GameFlow: (CustomizedAudio) - Update Sound with item J_Torso02 [2020.06.12-01.51.49:660][712]GameFlow: (BP_CamperMale02_Character_C_2) - UpdateCustomization with item J_Legs01 [2020.06.12-01.51.49:660][712]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01 [2020.06.12-01.51.49:716][712]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E983391C90] Result: '1' k_EResultOK (success) [2020.06.12-01.51.49:716][712]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E983391C90]' succeeded in 0.829774 seconds [2020.06.12-01.51.49:716][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_3.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-01.51.49:716][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_3.CarryEscape Enabled?: Enabled [2020.06.12-01.51.49:717][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_3.HPSlot01 Enabled?: Enabled [2020.06.12-01.51.49:717][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_3.HPSlot02 Enabled?: Enabled [2020.06.12-01.51.49:717][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_3.MendChargeable Enabled?: Enabled [2020.06.12-01.51.49:717][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_3.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-01.51.49:717][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_3.StalkedCharge Enabled?: Enabled [2020.06.12-01.51.49:718][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Enabled [2020.06.12-01.51.49:718][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.51.49:718][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Enabled [2020.06.12-01.51.49:718][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Disabled [2020.06.12-01.51.49:718][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.51.49:718][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Disabled [2020.06.12-01.51.49:718][712]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_6] [2020.06.12-01.51.49:718][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:718][712]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_6] [2020.06.12-01.51.49:718][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:718][712]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_6] [2020.06.12-01.51.49:718][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:718][712]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_6] [2020.06.12-01.51.49:718][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:718][712]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_6] [2020.06.12-01.51.49:718][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:718][712]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_6] [2020.06.12-01.51.49:718][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:718][712]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_6] [2020.06.12-01.51.49:718][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:718][712]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_6] [2020.06.12-01.51.49:718][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:718][712]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_6] [2020.06.12-01.51.49:719][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:719][712]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_6] [2020.06.12-01.51.49:719][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:719][712]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_6] [2020.06.12-01.51.49:719][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:719][712]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_6] [2020.06.12-01.51.49:719][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:719][712]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_6] [2020.06.12-01.51.49:719][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:719][712]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_6] [2020.06.12-01.51.49:719][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:719][712]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_6] [2020.06.12-01.51.49:719][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.49:719][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_3.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.51.49:719][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_3.CarryEscape Enabled?: Disabled [2020.06.12-01.51.49:719][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_3.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.51.49:719][712]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale02_Character_C_3 [2020.06.12-01.51.49:719][712]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale02_Character_C_3 [2020.06.12-01.51.49:719][712]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale02_Character_C_3 [2020.06.12-01.51.49:719][712]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale02_Character_C_3 [2020.06.12-01.51.49:719][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_3.CarryEscape Enabled?: Disabled [2020.06.12-01.51.49:719][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_3.HPSlot01 Enabled?: Disabled [2020.06.12-01.51.49:719][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_3.HPSlot02 Enabled?: Disabled [2020.06.12-01.51.49:719][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_3.MendChargeable Enabled?: Disabled [2020.06.12-01.51.49:719][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_3.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-01.51.49:719][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_3.StalkedCharge Enabled?: Disabled [2020.06.12-01.51.49:720][712]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.51.49:720][712]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.51.49:720][712]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.51.49:720][712]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000114 seconds [2020.06.12-01.51.49:721][712]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.12-01.51.49:721][712]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.51.49:721][712]GameFlow: (BP_CamperMale02_Character_C_3) - UpdateCustomization with item J_Head01 [2020.06.12-01.51.49:721][712]GameFlow: (CustomizedAudio) - Update Sound with item J_Head01 [2020.06.12-01.51.49:721][712]GameFlow: (BP_CamperMale02_Character_C_3) - UpdateCustomization with item J_Torso01 [2020.06.12-01.51.49:721][712]GameFlow: (CustomizedAudio) - Update Sound with item J_Torso01 [2020.06.12-01.51.49:721][712]GameFlow: (BP_CamperMale02_Character_C_3) - UpdateCustomization with item J_Legs02 [2020.06.12-01.51.49:721][712]LogStreaming: Flushing async loaders. [2020.06.12-01.51.49:723][712]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.51.49:724][712]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs02 [2020.06.12-01.51.49:726][712]LogSM: [BP_CamperMale10_Character_C_1][SERVER SLAVE] [2020.06.12-01.51.49:726][712]LogSM: [BP_CamperMale02_Character_C_3][SERVER SLAVE] [2020.06.12-01.51.49:726][712]LogSM: [BP_CamperMale02_Character_C_2][SERVER SLAVE] [2020.06.12-01.51.49:727][712]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:727][712]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:735][713]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:735][713]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:749][714]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:749][714]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:766][715]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:766][715]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:782][716]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:782][716]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:799][717]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:799][717]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:815][718]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:815][718]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:831][719]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:831][719]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:848][720]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:848][720]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:866][721]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:866][721]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:882][722]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:882][722]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:899][723]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:899][723]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:915][724]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:915][724]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:932][725]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:932][725]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:948][726]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:949][726]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:965][727]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:965][727]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:982][728]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:982][728]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.49:999][729]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.49:999][729]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:002][730]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B953A570] Result: '1' k_EResultOK (success) [2020.06.12-01.51.50:002][730]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B953A3C0]' succeeded in 1.122093 seconds [2020.06.12-01.51.50:015][730]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:015][730]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:032][731]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:032][731]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:034][732]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B9535620] Result: '1' k_EResultOK (success) [2020.06.12-01.51.50:049][732]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:049][732]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:056][733]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.167642 seconds [2020.06.12-01.51.50:066][733]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:066][733]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:083][734]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:083][734]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:099][735]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:099][735]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:115][736]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:115][736]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:132][737]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:132][737]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:148][738]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:148][738]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:164][739]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:165][739]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:182][740]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:182][740]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:199][741]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:199][741]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:216][742]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:216][742]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:232][743]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:232][743]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:250][744]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:250][744]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:265][745]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:265][745]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:273][746]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B95396D0] Result: '1' k_EResultOK (success) [2020.06.12-01.51.50:273][746]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B95396D0]' succeeded in 1.159854 seconds [2020.06.12-01.51.50:282][746]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:282][746]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:298][747]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:298][747]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:315][748]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:315][748]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:331][749]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:331][749]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:348][750]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:348][750]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:365][751]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:365][751]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:382][752]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:382][752]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:399][753]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:399][753]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:415][754]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:415][754]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:433][755]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:433][755]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:449][756]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:449][756]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:466][757]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:466][757]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:482][758]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:482][758]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:498][759]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:498][759]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:515][760]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:515][760]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:532][761]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:532][761]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:548][762]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:548][762]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:565][763]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:565][763]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:582][764]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:582][764]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:598][765]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:598][765]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:615][766]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:615][766]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:632][767]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:632][767]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:648][768]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:648][768]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:665][769]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:665][769]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:681][770]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:681][770]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:698][771]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:698][771]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:715][772]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:715][772]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:732][773]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:732][773]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:748][774]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:748][774]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:765][775]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:765][775]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:782][776]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:782][776]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:799][777]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:799][777]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:815][778]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:815][778]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:832][779]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:832][779]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:849][780]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:849][780]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:864][781]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:864][781]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:881][782]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:881][782]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:898][783]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:898][783]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:914][784]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:914][784]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:931][785]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:931][785]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:948][786]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:948][786]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:965][787]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:965][787]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:981][788]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:981][788]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.50:997][789]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.50:997][789]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:015][790]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:015][790]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:032][791]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:032][791]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:049][792]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:049][792]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:065][793]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:065][793]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:081][794]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:081][794]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:099][795]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:099][795]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:115][796]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:115][796]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:132][797]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:132][797]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:149][798]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:149][798]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:165][799]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:165][799]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:183][800]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:183][800]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:198][801]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:198][801]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:215][802]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:215][802]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:232][803]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:232][803]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:248][804]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:248][804]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:264][805]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:264][805]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:281][806]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:281][806]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:298][807]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:298][807]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:314][808]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:315][808]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:331][809]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:331][809]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:348][810]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:348][810]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:365][811]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:365][811]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:381][812]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:381][812]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:398][813]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:398][813]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:415][814]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:415][814]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:431][815]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:432][815]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:448][816]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:448][816]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:465][817]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:465][817]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:482][818]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:482][818]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:499][819]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:499][819]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:515][820]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:515][820]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:532][821]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:532][821]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:549][822]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:549][822]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:565][823]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:565][823]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:582][824]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:582][824]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:599][825]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:599][825]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:614][826]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:614][826]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:632][827]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:632][827]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:648][828]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:648][828]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:665][829]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:665][829]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:681][830]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:681][830]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:698][831]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:698][831]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:714][832]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:714][832]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:732][833]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:732][833]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:747][834]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:747][834]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:765][835]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:765][835]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:781][836]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:781][836]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:798][837]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:798][837]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:814][838]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:814][838]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:831][839]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:831][839]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:848][840]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:848][840]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:864][841]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:864][841]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:881][842]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:881][842]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:898][843]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:898][843]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:915][844]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:915][844]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:931][845]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:931][845]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:948][846]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:948][846]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:965][847]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:965][847]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:982][848]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:982][848]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.51:998][849]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.51:998][849]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:015][850]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:015][850]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:032][851]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:032][851]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:048][852]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:048][852]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:065][853]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:065][853]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:082][854]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:082][854]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:099][855]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:099][855]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:115][856]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:115][856]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:131][857]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:131][857]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:148][858]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:148][858]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:165][859]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:165][859]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:181][860]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:181][860]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:198][861]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:198][861]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:215][862]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:215][862]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:231][863]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:231][863]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:244][864]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.51.52:287][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-01.51.52:287][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.12-01.51.52:287][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.12-01.51.52:287][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-01.51.52:287][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.12-01.51.52:287][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-01.51.52:288][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.12-01.51.52:289][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Enabled [2020.06.12-01.51.52:289][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.51.52:289][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Enabled [2020.06.12-01.51.52:289][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Disabled [2020.06.12-01.51.52:289][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.51.52:289][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Disabled [2020.06.12-01.51.52:289][864]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_7] [2020.06.12-01.51.52:289][864]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.52:289][864]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_7] [2020.06.12-01.51.52:289][864]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.52:289][864]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_7] [2020.06.12-01.51.52:289][864]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.52:289][864]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_7] [2020.06.12-01.51.52:289][864]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.52:289][864]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_7] [2020.06.12-01.51.52:289][864]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.52:289][864]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_7] [2020.06.12-01.51.52:289][864]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.52:289][864]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_7] [2020.06.12-01.51.52:289][864]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.52:289][864]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_7] [2020.06.12-01.51.52:289][864]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.52:289][864]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_7] [2020.06.12-01.51.52:289][864]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.52:289][864]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_7] [2020.06.12-01.51.52:289][864]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.52:289][864]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_7] [2020.06.12-01.51.52:289][864]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.52:289][864]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_7] [2020.06.12-01.51.52:289][864]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.52:289][864]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_7] [2020.06.12-01.51.52:289][864]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.52:290][864]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_7] [2020.06.12-01.51.52:290][864]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.52:290][864]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_7] [2020.06.12-01.51.52:290][864]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.51.52:290][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.51.52:290][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.12-01.51.52:290][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.51.52:290][864]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.06.12-01.51.52:290][864]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.06.12-01.51.52:290][864]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.06.12-01.51.52:290][864]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.06.12-01.51.52:290][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.12-01.51.52:290][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.12-01.51.52:290][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-01.51.52:290][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.12-01.51.52:290][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-01.51.52:290][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.12-01.51.52:290][864]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.51.52:290][864]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.51.52:291][864]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.51.52:291][864]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000081 seconds [2020.06.12-01.51.52:291][864]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.12-01.51.52:291][864]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.51.52:292][864]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item M_Head02 [2020.06.12-01.51.52:292][864]GameFlow: (CustomizedAudio) - Update Sound with item M_Head02 [2020.06.12-01.51.52:292][864]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item M_Torso03 [2020.06.12-01.51.52:292][864]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.06.12-01.51.52:292][864]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Legs04_03 [2020.06.12-01.51.52:292][864]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.12-01.51.52:295][864]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.51.52:295][864]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.12-01.51.52:295][864]LogSM: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] [2020.06.12-01.51.52:298][864]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:298][864]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:303][865]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:303][865]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:319][866]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:319][866]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:336][867]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:336][867]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:353][868]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:353][868]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:370][869]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:370][869]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:386][870]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:386][870]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:403][871]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:403][871]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:419][872]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:419][872]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:432][873]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 14.657640 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.51.52:436][873]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:436][873]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:452][874]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:452][874]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:468][875]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:469][875]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:485][876]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:485][876]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:502][877]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:502][877]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:518][878]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:518][878]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:534][879]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:534][879]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:551][880]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:551][880]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:567][881]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:567][881]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:583][882]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:583][882]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:600][883]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:600][883]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:616][884]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:616][884]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:634][885]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:634][885]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:650][886]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:650][886]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:666][887]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:666][887]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:683][888]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:683][888]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:699][889]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:699][889]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:716][890]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:717][890]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:732][891]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:732][891]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:749][892]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:749][892]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:766][893]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:766][893]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:783][894]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:783][894]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:799][895]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:799][895]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:814][896]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:815][896]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:831][897]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:831][897]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:848][898]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:848][898]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:865][899]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:865][899]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:881][900]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:881][900]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:898][901]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:898][901]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:915][902]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:915][902]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:932][903]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:932][903]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:948][904]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:948][904]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:965][905]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:965][905]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:982][906]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:982][906]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.52:998][907]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.52:998][907]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:015][908]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:015][908]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:032][909]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:032][909]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:049][910]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:049][910]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:065][911]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:065][911]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:082][912]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:082][912]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:099][913]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:099][913]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:115][914]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:115][914]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:132][915]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:132][915]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:149][916]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:149][916]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:166][917]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:166][917]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:181][918]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:181][918]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:198][919]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:198][919]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:215][920]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:215][920]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:231][921]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:231][921]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:248][922]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:248][922]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:265][923]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:265][923]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:281][924]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:281][924]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:298][925]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:298][925]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:315][926]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:315][926]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:332][927]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:332][927]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:348][928]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:348][928]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:365][929]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:365][929]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:382][930]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:382][930]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:398][931]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:398][931]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:415][932]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:415][932]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:432][933]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:432][933]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:448][934]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:448][934]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:465][935]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:465][935]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:482][936]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:482][936]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:498][937]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:498][937]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:515][938]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:515][938]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:532][939]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:532][939]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:548][940]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:548][940]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:565][941]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:565][941]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:582][942]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:582][942]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:599][943]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:599][943]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:615][944]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:615][944]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:632][945]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:632][945]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:648][946]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:648][946]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:665][947]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:665][947]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:682][948]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:682][948]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:699][949]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:699][949]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:715][950]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:715][950]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:732][951]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:732][951]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:749][952]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:749][952]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:765][953]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:766][953]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:781][954]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:781][954]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:798][955]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-01.51.53:798][955]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-01.51.53:798][955]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.06.12-01.51.53:798][955]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.51.53:798][955]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.06.12-01.51.53:800][955]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.51.53:800][955]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.51.53:800][955]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.51.53:800][955]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.12-01.51.53:801][955]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.51.53:802][955]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.06.12-01.51.53:802][955]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.12-01.51.53:802][955]GameFlow: InGameContextComponent::Leave [2020.06.12-01.51.53:802][955]LogAsyncLoad: Unloading library Game [2020.06.12-01.51.53:803][955]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.51.53:803][955]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.12-01.51.53:803][955]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.51.53:803][955]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.51.53:803][955]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.12-01.51.53:803][955]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.12-01.51.53:803][955]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.12-01.51.53:803][955]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.12-01.51.53:803][955]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.51.53:803][955]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.12-01.51.53:803][955]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.51.53:803][955]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.12-01.51.53:803][955]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.51.53:803][955]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.06.12-01.51.53:895][955]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.51.53:895][955]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.51.53:895][955]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.06.12-01.51.53:895][955]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.06.12-01.51.53:895][955]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.51.53:895][955]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.12-01.51.53:895][955]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.51.53:895][955]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.12-01.51.53:896][955]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.51.53:896][955]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.51.53:896][955]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-01.51.53:896][955]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.12-01.51.54:127][955]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.51.54:127][955]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-01.51.54:127][955]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.51.54:127][955]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.12-01.51.54:128][955]LogArchives: Error: Update node progress QuestEvent:QuestEvent.PalletStun Repetition:1 [2020.06.12-01.51.54:128][955]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.12-01.51.54:128][955]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.12-01.51.54:128][955]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.12-01.51.54:128][955]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.12-01.51.54:128][955]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.12-01.51.54:128][955]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-01.51.54:130][955]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.51.54:130][955]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.06.12-01.51.54:133][955]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.51.54:133][955]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.51.54:133][955]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-01.51.54:134][955]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-01.51.54:134][955]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-01.51.54:192][956]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.12-01.51.54:192][956]GameFlow: TallyContextComponent::Enter [2020.06.12-01.51.54:212][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:2652 [2020.06.12-01.51.54:274][956]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88736] [2020.06.12-01.51.54:275][956]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.51.54:276][956]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26119&schemaVersion=0] [2020.06.12-01.51.54:276][956]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.12-01.51.54:276][956]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.12-01.51.54:276][956]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.12-01.51.54:276][956]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.12-01.51.54:276][956]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "1092", matchId: "01DC869F-08D8-0E70-8CED-7452D7C18997", isFirstMatch: "False", consecutiveMatch: "3", playerType: "survivor" [2020.06.12-01.51.54:276][956]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.12-01.51.54:302][956]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.12-01.51.54:302][956]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.12-01.51.54:302][956]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.51.54:302][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.06.12-01.51.54:331][957]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.12-01.51.54:336][957]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.51.54:336][957]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.51.54:337][957]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.12-01.51.54:337][957]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.12-01.51.54:337][957]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.12-01.51.54:463][957]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.12-01.51.54:497][957]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph '[' (0x265b) in ".instance3902.instance13779.instance13533.main.CenterMC.playersListComponent.playerResults4.steamName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.06.12-01.51.54:501][958]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-01.51.54:501][958]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.12-01.51.54:502][958]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:3254 - reached levels:1 - xp bonuses:2 [2020.06.12-01.51.54:502][958]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-01.51.54:502][958]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.12-01.51.54:502][958]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.12-01.51.54:502][958]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.12-01.51.54:502][958]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.51.54:502][958]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.51.54:532][959]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26119&schemaVersion=0] [2020.06.12-01.51.54:532][959]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.51.54:584][959]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88736] [2020.06.12-01.51.54:584][959]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.51.54:584][959]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.51.54:595][960]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.12-01.51.54:629][962]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.12-01.51.54:630][962]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.12-01.51.54:630][962]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.12-01.51.54:647][963]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.51.54:735][968]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.12-01.51.54:735][968]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.12-01.51.54:823][972]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.12-01.51.54:823][972]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.51.54:823][972]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.51.54:840][973]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.51.54:947][980]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-01.51.55:284][999]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.51.55:284][999]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.51.55:321][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.51.55:536][ 14]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 147 [2020.06.12-01.51.56:283][ 59]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.51.56:283][ 59]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.51.56:283][ 59]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.51.56:283][ 59]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.51.56:302][ 60]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.12-01.51.56:302][ 60]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-01.51.56:334][ 62]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.51.56:427][ 68]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-01.51.56:428][ 68]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-01.51.57:666][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.51.58:433][187]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.51.58:440][187]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.06.12-01.51.59:166][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.51.59:174][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.06.12-01.51.59:181][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Play tier animation [2020.06.12-01.52.00:299][299]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.12-01.52.01:433][367]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.12-01.52.01:466][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.12-01.52.01:566][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.12-01.52.02:099][407]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.52.02:099][407]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.06.12-01.52.02:116][408]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.02:116][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.06.12-01.52.02:117][408]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.02:117][408]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.02:117][408]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.02:117][408]GameFlow: TallyContextComponent::Leave [2020.06.12-01.52.02:117][408]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-01.52.02:117][408]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.12-01.52.02:117][408]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.06.12-01.52.02:117][408]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-01.52.02:117][408]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-01.52.02:117][408]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-01.52.02:117][408]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.12-01.52.02:117][408]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.12-01.52.02:117][408]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-01.52.02:117][408]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-01.52.02:117][408]LogOnlineSession: Verbose: OSS: 0: 3f7d5...51547 [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: 1: eddbe...97389 [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: 2: a87c5...32288 [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: 3: 41ee2...36084 [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: 4: 46c2b...23042 [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-12T01:31:38.060Z : OnlineService [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: MirrorsSessionId=7f016e2d-7cd5-4bb9-9f84-9931653e89b8 : OnlineService [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: HostPublicIp=18.236.224.244 : OnlineService [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: EncryptionKey=YgSK8SquJ0d2C9AcLwdG98rtpYqY8kp14KHX7eWLNJM= : OnlineService [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCC49908D80E705AB032C2D2BB6A2C|18.236.224.244|7778 : OnlineService [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.12-01.52.02:118][408]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: OwningPlayerName: FlippyMCXLI [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: OwningPlayerId: FlippyMCXLI [0x1E9912DB500] [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-01.52.02:118][408]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198049032288:7777 Type: Lobby session SessionId: Lobby[0x18...EBB0] [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1033696884 : OnlineService [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=613695501 : OnlineService [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1433831315 : OnlineService [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1823022207 : OnlineService [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198049032288:7777|109775240982162352 : OnlineService [2020.06.12-01.52.02:119][408]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 18.236.224.244:7778 SessionId: 00CCC...B6A2C [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-12T01:31:38.060Z : OnlineService [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: MirrorsSessionId=7f016e2d-7cd5-4bb9-9f84-9931653e89b8 : OnlineService [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: HostPublicIp=18.236.224.244 : OnlineService [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: EncryptionKey=YgSK8SquJ0d2C9AcLwdG98rtpYqY8kp14KHX7eWLNJM= : OnlineService [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.12-01.52.02:119][408]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.12-01.52.02:120][408]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCC49908D80E705AB032C2D2BB6A2C|18.236.224.244|7778 : OnlineService [2020.06.12-01.52.02:120][408]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.12-01.52.02:120][408]LogOnline: Destroying session GameSession [2020.06.12-01.52.02:120][408]LogDBDEasyAntiCheat: DestroySession [2020.06.12-01.52.02:120][408]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.06.12-01.52.02:120][408]LogOnline: Destroying session GameSession [2020.06.12-01.52.02:120][408]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.12-01.52.02:120][408]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-01.52.02:120][408]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.12-01.52.02:124][408]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.02:124][408]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.02:124][408]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.02:124][408]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.02:124][408]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.12-01.52.02:124][408]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.02:124][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.12-01.52.02:124][408]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.02:124][408]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.02:124][408]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.02:126][408]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.02:126][408]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.02:126][408]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.02:126][408]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.02:126][408]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.02:126][408]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.02:126][408]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.02:126][408]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.52.02:126][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.12-01.52.02:126][408]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.52.02:126][408]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.52.02:126][408]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.52.02:126][408]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.12-01.52.02:132][409]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.52.02:262][417]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7f016e2d-7cd5-4bb9-9f84-9931653e89b8] [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: 0: 3f7d5...51547 [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: 1: eddbe...97389 [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: 2: a87c5...32288 [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: 3: 41ee2...36084 [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: 4: 46c2b...23042 [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-12T01:31:38.060Z : OnlineService [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.12-01.52.02:262][417]LogOnlineSession: Verbose: OSS: MirrorsSessionId=7f016e2d-7cd5-4bb9-9f84-9931653e89b8 : OnlineService [2020.06.12-01.52.02:263][417]LogOnlineSession: Verbose: OSS: HostPublicIp=18.236.224.244 : OnlineService [2020.06.12-01.52.02:263][417]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.06.12-01.52.02:263][417]LogOnlineSession: Verbose: OSS: EncryptionKey=YgSK8SquJ0d2C9AcLwdG98rtpYqY8kp14KHX7eWLNJM= : OnlineService [2020.06.12-01.52.02:263][417]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.12-01.52.02:263][417]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.12-01.52.02:263][417]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCC49908D80E705AB032C2D2BB6A2C|18.236.224.244|7778 : OnlineService [2020.06.12-01.52.02:263][417]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.12-01.52.02:263][417]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.06.12-01.52.02:284][419]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.158448 seconds [2020.06.12-01.52.02:295][419]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.06.12-01.52.02:296][419]LogDBDEasyAntiCheat: slave disconnected [2020.06.12-01.52.02:296][419]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.06.12-01.52.02:303][420]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.002096 seconds [2020.06.12-01.52.02:649][440]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.02:649][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.12-01.52.02:653][440]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.02:653][440]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.02:653][440]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.02:653][440]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.12-01.52.02:653][440]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.12-01.52.02:653][440]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.236.224.244:7778//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=16?KillerIndex=268435465?CharacterLevel=50?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=75?SurvivorPips=44?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Balanced_Landing;Distortion;Adrenaline;Iron_Will?PerkLevels=2;2;2;2?CustomizationParts=ML_Hand01;ML_Torso01;ML_Legs01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.12-01.52.02:653][440]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.12-01.52.02:653][440]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.12-01.52.02:653][440]LogAsyncLoad: Start loading library async: Menu [2020.06.12-01.52.02:653][440]LogAsyncLoad: 215 assets in Menu [2020.06.12-01.52.02:653][440]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.52.02:653][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.12-01.52.02:653][440]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.02:653][440]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.12-01.52.02:685][440]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.52.02:697][440]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.52.02:705][440]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.52.02:708][440]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.52.02:715][440]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.52.02:720][440]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.52.02:735][440]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.52.02:745][440]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.52.02:748][440]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.52.02:749][440]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.52.02:752][440]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.52.02:754][440]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.52.02:755][440]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.52.02:757][440]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.52.02:761][440]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.52.02:762][440]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.52.02:766][440]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.52.02:768][440]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.52.02:772][440]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.52.02:774][440]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.52.02:780][440]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.52.02:784][440]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.52.02:858][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.12-01.52.02:858][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:858][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.12-01.52.02:858][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:858][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.12-01.52.02:859][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:859][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.12-01.52.02:859][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:859][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.12-01.52.02:859][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:859][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.12-01.52.02:859][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:859][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.12-01.52.02:859][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:859][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.12-01.52.02:859][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:859][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.12-01.52.02:859][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:859][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.12-01.52.02:860][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:860][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.12-01.52.02:860][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:860][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.12-01.52.02:860][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:860][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.12-01.52.02:860][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:860][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.12-01.52.02:860][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:860][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.12-01.52.02:860][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:860][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.12-01.52.02:860][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:860][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.12-01.52.02:860][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:860][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.12-01.52.02:860][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:861][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.12-01.52.02:861][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:861][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.12-01.52.02:861][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:861][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.12-01.52.02:861][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:861][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.12-01.52.02:861][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:861][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.12-01.52.02:861][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:861][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.12-01.52.02:861][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:861][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.12-01.52.02:861][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:861][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.12-01.52.02:861][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:861][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.12-01.52.02:861][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:861][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.12-01.52.02:861][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:861][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.12-01.52.02:861][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:862][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.12-01.52.02:862][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:862][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.12-01.52.02:862][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:862][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.12-01.52.02:862][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:862][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.12-01.52.02:862][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:862][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.12-01.52.02:862][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:862][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.12-01.52.02:862][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:862][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.12-01.52.02:862][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:862][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.12-01.52.02:862][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:862][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.12-01.52.02:862][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:863][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.12-01.52.02:863][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:863][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.12-01.52.02:863][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:863][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.12-01.52.02:863][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:863][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.12-01.52.02:863][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:863][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.12-01.52.02:863][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:863][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.12-01.52.02:863][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.52.02:864][440]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.02:865][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.06.12-01.52.02:865][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.06.12-01.52.02:865][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.06.12-01.52.02:868][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.06.12-01.52.02:868][440]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.02:868][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.06.12-01.52.02:868][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.06.12-01.52.02:868][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.06.12-01.52.02:874][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.06.12-01.52.02:875][441]r.CullAll = "1" [2020.06.12-01.52.03:029][441]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-01.52.03:654][478]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.12-01.52.03:655][478]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.12-01.52.03:655][478]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.03:655][478]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.12-01.52.03:655][478]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.12-01.52.03:670][479]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.12-01.52.03:682][479]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.52.03:683][479]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.52.03:683][479]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.12-01.52.03:683][479]LogNet: World NetDriver shutdown SteamNetDriver_4 [GameNetDriver] [2020.06.12-01.52.03:683][479]LogNet: DestroyNamedNetDriver SteamNetDriver_4 [GameNetDriver] [2020.06.12-01.52.03:685][479]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 18.236.224.244:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:FlippyMCXLI [0x1E947A58740], Channels: 81, Time: 2020.06.12-01.52.03 [2020.06.12-01.52.03:685][479]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.236.224.244:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:FlippyMCXLI [0x1E914312CE0] [2020.06.12-01.52.03:685][479]LogExit: GameNetDriver SteamNetDriver_4 shut down [2020.06.12-01.52.03:687][479]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale10_Character_C_0 [2020.06.12-01.52.03:688][479]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale10_Character_C_0 [2020.06.12-01.52.03:688][479]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale10_Character_C_0 [2020.06.12-01.52.03:688][479]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale10_Character_C_0 [2020.06.12-01.52.03:688][479]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale10_Character_C_1 [2020.06.12-01.52.03:688][479]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale10_Character_C_1 [2020.06.12-01.52.03:688][479]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale10_Character_C_1 [2020.06.12-01.52.03:688][479]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale10_Character_C_1 [2020.06.12-01.52.03:688][479]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.52.03:688][479]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.52.03:688][479]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.52.03:688][479]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale10_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.52.03:688][479]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale02_Character_C_0 [2020.06.12-01.52.03:688][479]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale02_Character_C_0 [2020.06.12-01.52.03:688][479]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale02_Character_C_0 [2020.06.12-01.52.03:688][479]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale02_Character_C_0 [2020.06.12-01.52.03:688][479]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.52.03:688][479]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.52.03:688][479]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.52.03:688][479]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.52.03:688][479]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperMale02_Character_C_0, Originating Player: BP_CamperMale02_Character_C_0, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.52.03:688][479]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale02_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.52.03:688][479]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale02_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0 - Dirk Me Off, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.52.03:688][479]LogDBDGeneral: StatusEffect::EndPlay - Id: BoltCamperEffect, Status Owner: BP_CamperMale02_Character_C_0, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.52.03:688][479]LogDBDGeneral: StatusEffect::EndPlay - Id: FrenzyCamperEffect, Status Owner: BP_CamperMale02_Character_C_0, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.52.03:688][479]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale02_Character_C_2 [2020.06.12-01.52.03:688][479]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale02_Character_C_2 [2020.06.12-01.52.03:688][479]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale02_Character_C_2 [2020.06.12-01.52.03:688][479]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale02_Character_C_2 [2020.06.12-01.52.03:688][479]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.52.03:688][479]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.52.03:688][479]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.52.03:688][479]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_2, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.52.03:689][479]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale02_Character_C_3 [2020.06.12-01.52.03:689][479]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale02_Character_C_3 [2020.06.12-01.52.03:689][479]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale02_Character_C_3 [2020.06.12-01.52.03:689][479]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale02_Character_C_3 [2020.06.12-01.52.03:689][479]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.52.03:689][479]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.52.03:689][479]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.52.03:689][479]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.52.03:689][479]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.06.12-01.52.03:689][479]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.12-01.52.03:689][479]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.12-01.52.03:689][479]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.06.12-01.52.03:689][479]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.52.03:689][479]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.52.03:689][479]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.52.03:689][479]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.06.12-01.52.03:689][479]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.06.12-01.52.03:689][479]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.06.12-01.52.03:689][479]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.06.12-01.52.03:689][479]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.52.03:689][479]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.52.03:689][479]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.52.03:689][479]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.52.03:689][479]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_14_C_0 [2020.06.12-01.52.03:689][479]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_14_C_0 [2020.06.12-01.52.03:689][479]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_14_C_0 [2020.06.12-01.52.03:689][479]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.52.03:689][479]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.52.03:689][479]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.52.03:689][479]LogDBDGeneral: StatusEffect::EndPlay - Id: BoltSlasherEffect, Status Owner: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.52.03:689][479]LogDBDGeneral: StatusEffect::EndPlay - Id: FrenzySlasherEffect, Status Owner: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.52.03:689][479]LogDBDGeneral: StatusEffect::EndPlay - Id: FrenzyCooldownEffect, Status Owner: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.52.03:689][479]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Originating Player: BP_Slasher_Character_14_C_0 - Blacc Dynamite, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.52.03:872][479]LogUObjectHash: Compacting FUObjectHashTables data took 5.07ms [2020.06.12-01.52.03:925][479]LogStreaming: Flushing async loaders. [2020.06.12-01.52.03:928][479]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.52.03:928][479]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.12-01.52.03:929][479]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.12-01.52.03:929][479]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.12-01.52.03:929][479]LogStreaming: Flushing async loaders. [2020.06.12-01.52.03:930][479]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.52.03:930][479]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.12-01.52.03:930][479]LogStreaming: Flushing async loaders. [2020.06.12-01.52.04:019][479]LogStreaming: Flushing async loaders took 89ms. [2020.06.12-01.52.04:019][479]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.12-01.52.04:019][479]LogStreaming: Flushing async loaders. [2020.06.12-01.52.04:023][479]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-01.52.04:024][479]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.12-01.52.04:024][479]LogStreaming: Flushing async loaders. [2020.06.12-01.52.04:147][479]LogStreaming: Flushing async loaders took 123ms. [2020.06.12-01.52.04:148][479]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.12-01.52.04:148][479]LogStreaming: Flushing async loaders. [2020.06.12-01.52.04:148][479]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.52.04:149][479]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.12-01.52.04:149][479]LogStreaming: Flushing async loaders. [2020.06.12-01.52.04:149][479]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.52.04:149][479]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.12-01.52.04:149][479]LogStreaming: Flushing async loaders. [2020.06.12-01.52.04:189][479]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.52.04:194][479]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.52.04:197][479]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.52.04:199][479]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.52.04:204][479]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.52.04:232][479]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.52.04:296][479]LogStreaming: Flushing async loaders took 148ms. [2020.06.12-01.52.04:297][479]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.12-01.52.04:297][479]LogStreaming: Flushing async loaders. [2020.06.12-01.52.04:349][479]LogStreaming: Flushing async loaders took 52ms. [2020.06.12-01.52.04:350][479]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.12-01.52.04:350][479]LogStreaming: Flushing async loaders. [2020.06.12-01.52.04:350][479]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.52.04:350][479]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.12-01.52.04:350][479]LogStreaming: Flushing async loaders. [2020.06.12-01.52.04:359][479]LogStreaming: Flushing async loaders took 9ms. [2020.06.12-01.52.04:359][479]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.12-01.52.04:359][479]LogStreaming: Flushing async loaders. [2020.06.12-01.52.04:374][479]LogStreaming: Flushing async loaders took 15ms. [2020.06.12-01.52.04:375][479]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.12-01.52.04:375][479]LogStreaming: Flushing async loaders. [2020.06.12-01.52.04:375][479]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.52.04:377][479]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.11-18.52.04 [2020.06.12-01.52.04:377][479]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.12-01.52.04:377][479]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.12-01.52.04:377][479]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.12-01.52.04:378][479]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.12-01.52.04:378][479]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-01.52.04:378][479]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-01.52.04:378][479]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-01.52.04:378][479]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-01.52.04:378][479]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.12-01.52.04:378][479]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.12-01.52.04:378][479]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-01.52.04:378][479]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-01.52.04:378][479]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.12-01.52.04:378][479]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-01.52.04:378][479]LogOnlineSession: Verbose: OSS: OwningPlayerName: FlippyMCXLI [2020.06.12-01.52.04:378][479]LogOnlineSession: Verbose: OSS: OwningPlayerId: FlippyMCXLI [0x1E99A935560] [2020.06.12-01.52.04:378][479]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-01.52.04:378][479]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.12-01.52.04:378][479]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198049032288:7777 Type: Lobby session SessionId: Lobby[0x18...EBB0] [2020.06.12-01.52.04:378][479]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-01.52.04:378][479]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.12-01.52.04:378][479]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-01.52.04:378][479]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-01.52.04:378][479]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.12-01.52.04:378][479]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-01.52.04:378][479]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.12-01.52.04:378][479]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-01.52.04:378][479]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.12-01.52.04:378][479]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-01.52.04:378][479]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-01.52.04:378][479]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.12-01.52.04:378][479]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-01.52.04:378][479]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-01.52.04:378][479]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-01.52.04:378][479]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.12-01.52.04:378][479]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1033696884 : OnlineService [2020.06.12-01.52.04:378][479]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=613695501 : OnlineService [2020.06.12-01.52.04:378][479]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1433831315 : OnlineService [2020.06.12-01.52.04:378][479]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1823022207 : OnlineService [2020.06.12-01.52.04:378][479]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198049032288:7777|109775240982162352 : OnlineService [2020.06.12-01.52.04:378][479]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-01.52.04:378][479]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.12-01.52.04:388][479]LogWorld: Bringing up level for play took: 0.011295 [2020.06.12-01.52.04:388][479]GameFlow: [Login Attempted] Options: "?Name=FlippyMCXLI" Response: "" [2020.06.12-01.52.04:388][479]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-01.52.04:389][479]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-01.52.04:389][479]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-01.52.04:389][479]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-01.52.04:389][479]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.12-01.52.04:389][479]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.12-01.52.04:389][479]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-01.52.04:389][479]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-01.52.04:389][479]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.12-01.52.04:389][479]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-01.52.04:389][479]LogOnlineSession: Verbose: OSS: OwningPlayerName: FlippyMCXLI [2020.06.12-01.52.04:389][479]LogOnlineSession: Verbose: OSS: OwningPlayerId: FlippyMCXLI [0x1E975B50F10] [2020.06.12-01.52.04:389][479]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-01.52.04:389][479]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.12-01.52.04:389][479]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198049032288:7777 Type: Lobby session SessionId: Lobby[0x18...EBB0] [2020.06.12-01.52.04:389][479]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-01.52.04:389][479]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.12-01.52.04:389][479]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-01.52.04:389][479]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-01.52.04:389][479]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.12-01.52.04:389][479]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-01.52.04:389][479]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.12-01.52.04:389][479]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-01.52.04:389][479]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.12-01.52.04:389][479]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-01.52.04:389][479]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-01.52.04:389][479]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.12-01.52.04:389][479]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-01.52.04:389][479]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-01.52.04:389][479]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-01.52.04:389][479]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.12-01.52.04:389][479]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1033696884 : OnlineService [2020.06.12-01.52.04:389][479]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=613695501 : OnlineService [2020.06.12-01.52.04:389][479]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1433831315 : OnlineService [2020.06.12-01.52.04:389][479]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1823022207 : OnlineService [2020.06.12-01.52.04:389][479]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198049032288:7777|109775240982162352 : OnlineService [2020.06.12-01.52.04:389][479]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-01.52.04:389][479]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.12-01.52.04:394][479]GameFlow: FCharacterStateData::SetPips() with value=75 [2020.06.12-01.52.04:394][479]GameFlow: FCharacterStateData::SetPips() with value=46 [2020.06.12-01.52.04:452][479]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88736] [2020.06.12-01.52.04:452][479]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.52.04:452][479]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.52.04:453][479]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-01.52.04:453][479]LogCustomization: ------ [2020.06.12-01.52.04:453][479]LogCustomization: --> ML_Hand01 [2020.06.12-01.52.04:453][479]LogCustomization: --> ML_Torso01 [2020.06.12-01.52.04:453][479]LogCustomization: --> ML_Legs01 [2020.06.12-01.52.04:453][479]LogCustomization: ------ [2020.06.12-01.52.04:453][479]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.12-01.52.04:453][479]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.12-01.52.04:453][479]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.12-01.52.04:466][479]LogStreaming: Flushing async loaders. [2020.06.12-01.52.04:474][479]LogStreaming: Flushing async loaders took 9ms. [2020.06.12-01.52.04:506][479]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.12-01.52.04:554][479]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000069 seconds [2020.06.12-01.52.04:554][479]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000025 seconds [2020.06.12-01.52.04:554][479]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.12-01.52.04:555][479]LogLoad: Took 0.871912 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.12-01.52.04:555][479]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-01.52.04:555][479]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.12-01.52.04:555][479]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.12-01.52.04:555][479]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.04:556][479]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.12-01.52.04:556][479]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.12-01.52.04:679][480]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.04:679][480]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.12-01.52.04:680][480]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.12-01.52.04:683][480]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.12-01.52.04:683][480]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.12-01.52.04:683][480]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.12-01.52.04:683][480]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.12-01.52.04:817][480]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.12-01.52.04:818][480]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.12-01.52.04:818][480]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.12-01.52.04:818][480]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.12-01.52.04:819][480]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.12-01.52.04:876][480]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.12-01.52.04:876][480]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.12-01.52.04:876][480]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.12-01.52.04:877][480]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.12-01.52.04:889][481]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.04:890][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.12-01.52.04:890][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.12-01.52.05:082][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.12-01.52.05:144][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.12-01.52.05:144][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.12-01.52.05:144][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.12-01.52.05:152][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.12-01.52.05:158][482]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.06.12-01.52.05:195][484]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.05:195][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.12-01.52.05:195][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.12-01.52.05:276][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.12-01.52.05:276][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.12-01.52.05:276][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.12-01.52.05:375][490]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.05:375][490]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.12-01.52.05:376][490]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.12-01.52.05:459][490]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.12-01.52.05:459][490]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.12-01.52.05:459][490]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.12-01.52.05:468][491]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.05:468][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.12-01.52.05:469][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.12-01.52.05:550][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.12-01.52.06:326][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.12-01.52.06:326][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.12-01.52.06:326][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.12-01.52.06:326][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.12-01.52.06:327][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.12-01.52.06:327][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.12-01.52.06:327][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.12-01.52.06:327][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.12-01.52.06:327][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.12-01.52.06:327][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.12-01.52.06:328][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.12-01.52.06:328][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.12-01.52.06:328][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.12-01.52.06:348][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.12-01.52.06:353][492]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.12-01.52.06:577][504]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.52.06:577][504]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.12-01.52.06:578][504]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.12-01.52.06:694][504]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.12-01.52.06:694][504]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.12-01.52.06:694][504]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.12-01.52.06:707][505]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.52.06:707][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.12-01.52.06:707][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.12-01.52.06:811][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.12-01.52.06:811][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.12-01.52.06:811][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.12-01.52.06:823][506]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.52.06:823][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.12-01.52.06:824][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.12-01.52.06:936][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.12-01.52.06:936][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.12-01.52.06:936][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.12-01.52.06:964][508]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.52.06:964][508]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.12-01.52.06:965][508]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.12-01.52.07:077][508]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.12-01.52.07:077][508]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.12-01.52.07:078][508]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.12-01.52.07:087][509]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.52.07:087][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.12-01.52.07:088][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.12-01.52.07:216][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.12-01.52.07:216][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.12-01.52.07:216][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.12-01.52.07:223][510]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.52.07:223][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.12-01.52.07:224][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.12-01.52.07:356][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.12-01.52.07:356][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.12-01.52.07:356][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.12-01.52.07:369][511]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.52.07:369][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.12-01.52.07:370][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.12-01.52.07:509][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.12-01.52.07:510][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.12-01.52.07:510][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.12-01.52.07:518][512]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.52.07:518][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.12-01.52.07:519][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.12-01.52.07:661][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.12-01.52.07:661][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.12-01.52.07:661][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.12-01.52.07:696][514]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.12-01.52.07:696][514]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='5.045' TotalLoadTime='5.045' TimeStamp='2020-06-12T01:52:01.911Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC869F08D80E708CED7452D7C18997' LobbyId='014D8B0508D80E705ADCA14AD2BFDB9E' [2020.06.12-01.52.07:696][514]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.12-01.52.07:697][514]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.045' TimeStamp='2020-06-12T01:52:01.911Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC869F08D80E708CED7452D7C18997' LobbyId='014D8B0508D80E705ADCA14AD2BFDB9E' [2020.06.12-01.52.07:697][514]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.12-01.52.07:697][514]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='5.045' TimeStamp='2020-06-12T01:52:01.911Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC869F08D80E708CED7452D7C18997' LobbyId='014D8B0508D80E705ADCA14AD2BFDB9E' [2020.06.12-01.52.07:697][514]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.12-01.52.07:697][514]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.045' TimeStamp='2020-06-12T01:52:01.911Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC869F08D80E708CED7452D7C18997' LobbyId='014D8B0508D80E705ADCA14AD2BFDB9E' [2020.06.12-01.52.07:697][514]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.06.12-01.52.07:697][514]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.12-01.52.07:721][515]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.12-01.52.07:721][515]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.12-01.52.07:721][515]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.12-01.52.08:702][565]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.12-01.52.08:702][565]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.12-01.52.08:702][565]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.06.12-01.52.08:702][565]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.08:702][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.12-01.52.08:702][565]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.08:702][565]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.08:702][565]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.08:702][565]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.12-01.52.08:702][565]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.12-01.52.08:702][565]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.08:702][565]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.12-01.52.08:702][565]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.08:702][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.12-01.52.08:933][565]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.08:933][565]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.08:933][565]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.08:933][565]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.12-01.52.08:933][565]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.12-01.52.08:933][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.12-01.52.08:934][565]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.08:934][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-01.52.09:001][565]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.09:001][565]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.09:001][565]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.09:002][565]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.09:003][565]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.09:003][565]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.09:003][565]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-01.52.09:003][565]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.09:004][565]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.09:004][565]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.09:004][565]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.09:004][565]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.09:004][565]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.09:004][565]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.52.09:004][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.12-01.52.09:004][565]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.52.09:004][565]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.52.09:004][565]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.09:028][565]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.52.09:028][565]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.12-01.52.09:028][565]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-01.52.09:028][565]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.52.09:028][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-01.52.09:035][565]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.12-01.52.09:035][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.12-01.52.09:035][565]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.09:035][565]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.09:095][565]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88736] [2020.06.12-01.52.09:095][565]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.52.09:095][565]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.52.09:095][565]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.09:095][565]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.09:096][565]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-01.52.09:198][566]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-01.52.09:198][566]r.CullAll = "0" [2020.06.12-01.52.09:202][566]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.12-01.52.09:202][566]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.09:202][566]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.12-01.52.09:202][566]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.12-01.52.09:202][566]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-01.52.09:202][566]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-01.52.09:202][566]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-01.52.09:202][566]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-01.52.09:202][566]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.12-01.52.09:202][566]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.12-01.52.09:202][566]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-01.52.09:202][566]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-01.52.09:202][566]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.12-01.52.09:202][566]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-01.52.09:202][566]LogOnlineSession: Verbose: OSS: OwningPlayerName: FlippyMCXLI [2020.06.12-01.52.09:203][566]LogOnlineSession: Verbose: OSS: OwningPlayerId: FlippyMCXLI [0x1E975B549C0] [2020.06.12-01.52.09:203][566]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-01.52.09:203][566]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.12-01.52.09:203][566]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198049032288:7777 Type: Lobby session SessionId: Lobby[0x18...EBB0] [2020.06.12-01.52.09:203][566]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-01.52.09:203][566]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.12-01.52.09:203][566]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-01.52.09:203][566]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-01.52.09:203][566]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.12-01.52.09:203][566]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-01.52.09:203][566]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.12-01.52.09:203][566]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-01.52.09:203][566]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.12-01.52.09:203][566]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-01.52.09:203][566]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-01.52.09:203][566]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.12-01.52.09:203][566]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-01.52.09:203][566]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-01.52.09:203][566]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-01.52.09:203][566]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.12-01.52.09:203][566]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1033696884 : OnlineService [2020.06.12-01.52.09:203][566]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=613695501 : OnlineService [2020.06.12-01.52.09:203][566]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1433831315 : OnlineService [2020.06.12-01.52.09:203][566]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1823022207 : OnlineService [2020.06.12-01.52.09:203][566]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198049032288:7777|109775240982162352 : OnlineService [2020.06.12-01.52.09:203][566]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-01.52.09:203][566]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.12-01.52.09:203][566]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.12-01.52.09:203][566]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-01.52.09:203][566]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-01.52.09:203][566]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.52.09:208][566]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-01.52.09:209][566]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.12-01.52.09:209][566]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.12-01.52.09:211][566]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.12-01.52.09:211][566]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.12-01.52.09:213][566]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.12-01.52.09:213][566]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.12-01.52.09:214][566]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.12-01.52.09:214][566]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.12-01.52.09:215][566]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.06.12-01.52.09:215][566]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-01.52.09:219][566]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.52.09:223][566]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.52.09:223][566]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.52.09:224][566]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.52.09:224][566]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.52.09:224][566]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-01.52.09:227][566]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.52.09:255][567]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-01.52.09:255][567]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-01.52.09:255][567]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-01.52.09:260][567]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.12-01.52.09:260][567]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 16. [2020.06.12-01.52.09:260][567]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.52.09:336][567]LogStreaming: Flushing async loaders took 75ms. [2020.06.12-01.52.09:337][567]LogStreaming: Flushing async loaders. [2020.06.12-01.52.09:346][567]LogStreaming: Flushing async loaders took 9ms. [2020.06.12-01.52.09:346][567]LogStreaming: Flushing async loaders. [2020.06.12-01.52.09:348][567]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.52.09:349][567]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000033 seconds [2020.06.12-01.52.09:349][567]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.8 [2020.06.12-01.52.09:349][567]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.52.09:349][567]LogCustomization: ------ [2020.06.12-01.52.09:349][567]LogCustomization: --> ML_Hand01 [2020.06.12-01.52.09:349][567]LogCustomization: --> ML_Torso01 [2020.06.12-01.52.09:349][567]LogCustomization: --> ML_Legs01 [2020.06.12-01.52.09:349][567]LogCustomization: ------ [2020.06.12-01.52.09:349][567]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-01.52.09:349][567]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-01.52.09:349][567]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-01.52.09:349][567]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-01.52.09:349][567]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-01.52.09:349][567]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-01.52.09:349][567]LogStreaming: Flushing async loaders. [2020.06.12-01.52.09:352][567]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.52.09:352][567]LogStreaming: Flushing async loaders. [2020.06.12-01.52.09:353][567]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.52.09:353][567]LogStreaming: Flushing async loaders. [2020.06.12-01.52.09:355][567]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.52.09:355][567]LogStreaming: Flushing async loaders. [2020.06.12-01.52.09:358][567]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-01.52.09:359][567]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.52.09:359][567]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.52.09:359][567]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.52.09:359][567]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.52.09:359][567]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.52.09:380][568]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-01.52.09:380][568]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-01.52.09:448][572]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.52.09:448][572]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.52.09:463][573]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-01.52.09:496][574]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.52.09:496][574]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.52.09:496][574]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.52.09:496][574]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.52.09:963][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.12-01.52.11:046][663]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.12-01.52.11:126][667]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.12-01.52.11:230][673]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.12-01.52.14:102][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.52.14:102][846]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.12-01.52.14:113][847]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.14:113][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-01.52.14:114][847]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.14:114][847]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.14:114][847]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.14:114][847]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.14:115][847]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.14:115][847]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.14:115][847]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.14:115][847]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.14:115][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-01.52.14:176][847]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.14:176][847]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.14:176][847]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.14:315][847]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.52.14:315][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-01.52.14:321][847]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.14:321][847]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.14:346][847]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.14:346][847]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.14:347][847]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-01.52.14:816][874]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.52.14:816][874]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.12-01.52.14:830][875]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.14:830][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-01.52.14:831][875]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.14:831][875]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.14:831][875]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.14:831][875]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.14:831][875]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.14:832][875]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.14:832][875]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.14:832][875]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.14:832][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-01.52.14:894][875]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.14:895][875]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.14:895][875]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.14:920][875]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.52.14:920][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-01.52.14:925][875]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.14:925][875]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.15:139][875]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.15:139][875]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.15:139][875]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-01.52.15:867][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.52.16:735][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.52.16:742][965]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.52.16:746][965]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.52.16:750][965]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.52.16:895][965]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.52.16:910][966]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.52.16:910][966]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.52.16:910][966]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.06.12-01.52.16:910][966]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.52.16:910][966]LogCustomization: ------ [2020.06.12-01.52.16:910][966]LogCustomization: --> ML_Hand01 [2020.06.12-01.52.16:910][966]LogCustomization: --> ML_Torso01 [2020.06.12-01.52.16:910][966]LogCustomization: --> ML_Legs01 [2020.06.12-01.52.16:910][966]LogCustomization: ------ [2020.06.12-01.52.16:910][966]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-01.52.16:910][966]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-01.52.16:910][966]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-01.52.16:910][966]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-01.52.16:910][966]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-01.52.16:910][966]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-01.52.16:911][966]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.52.16:911][966]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.52.16:911][966]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.52.16:911][966]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.52.16:911][966]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.52.17:016][973]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.06.12-01.52.17:046][974]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.52.17:046][974]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.52.17:097][977]LogAsyncLoad: Done loading library async: Menu in 86.0 sec [2020.06.12-01.52.17:146][980]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.52.17:146][980]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.52.17:146][980]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.52.17:146][980]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.52.18:064][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.52.18:064][ 35]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.12-01.52.18:080][ 36]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.18:081][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-01.52.18:082][ 36]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.18:082][ 36]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.18:082][ 36]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.18:082][ 36]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.18:159][ 36]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.18:210][ 36]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-01.52.18:210][ 36]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.52.18:211][ 36]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26120&schemaVersion=0] [2020.06.12-01.52.18:212][ 36]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.18:212][ 36]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.18:212][ 36]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.18:212][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-01.52.18:273][ 36]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.18:273][ 36]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.18:273][ 36]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.18:299][ 36]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.52.18:299][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-01.52.18:303][ 36]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.18:303][ 36]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.18:305][ 36]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.18:305][ 36]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.18:305][ 36]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-01.52.18:413][ 43]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26120&schemaVersion=0] [2020.06.12-01.52.18:413][ 43]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.52.18:464][ 43]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-01.52.18:464][ 43]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.52.18:464][ 43]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.52.19:864][128]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.12-01.52.20:064][140]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.12-01.52.20:164][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.12-01.52.20:430][162]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.52.20:434][162]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.12-01.52.20:436][162]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-01.52.20:436][162]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.12-01.52.20:436][162]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.12-01.52.20:436][162]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.12-01.52.20:436][162]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.12-01.52.20:452][163]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.52.20:452][163]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.52.20:452][163]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.06.12-01.52.20:452][163]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.52.20:452][163]LogCustomization: ------ [2020.06.12-01.52.20:452][163]LogCustomization: --> ML_Hand01 [2020.06.12-01.52.20:452][163]LogCustomization: --> ML_Torso01 [2020.06.12-01.52.20:452][163]LogCustomization: --> ML_Legs01 [2020.06.12-01.52.20:452][163]LogCustomization: ------ [2020.06.12-01.52.20:452][163]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-01.52.20:452][163]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-01.52.20:452][163]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-01.52.20:452][163]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-01.52.20:452][163]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-01.52.20:452][163]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-01.52.20:453][163]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.52.20:453][163]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.12-01.52.20:453][163]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.12-01.52.20:453][163]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.52.20:453][163]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.52.20:453][163]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.06.12-01.52.20:453][163]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.12-01.52.20:454][163]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.12-01.52.20:454][163]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-01.52.20:474][164]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.12-01.52.20:474][164]GameFlow: Starting Quickmatch: GameSession [2020.06.12-01.52.20:474][164]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.12-01.52.20:474][164]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.12-01.52.20:474][164]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.12-01.52.20:474][164]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.12-01.52.20:474][164]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.12-01.52.20:474][164]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.12-01.52.20:474][164]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.12-01.52.20:474][164]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.12-01.52.20:474][164]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.12-01.52.20:474][164]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.12-01.52.20:474][164]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=9 : Near : -1 [2020.06.12-01.52.20:474][164]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.12-01.52.20:474][164]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.12-01.52.20:474][164]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.06.12-01.52.20:474][164]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.12-01.52.20:474][164]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.12-01.52.20:474][164]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.06.12-01.52.20:474][164]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.12-01.52.20:474][164]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.12-01.52.20:474][164]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.12-01.52.20:474][164]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.12-01.52.20:474][164]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.12-01.52.20:474][164]GameFlow: Verbose: Doing Find Sessions [2020.06.12-01.52.20:481][165]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.12-01.52.20:570][170]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.52.20:570][170]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.52.20:599][172]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-01.52.20:599][172]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.12-01.52.20:679][177]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.52.20:679][177]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.52.20:679][177]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.12-01.52.20:680][177]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.12-01.52.20:680][177]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.12-01.52.20:745][181]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.12-01.52.20:754][182]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.278518 seconds [2020.06.12-01.52.21:463][224]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.12-01.52.30:780][783]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.12-01.52.30:946][793]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.12-01.52.30:946][793]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-01.52.30:946][793]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.12-01.52.30:946][793]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.12-01.52.30:946][793]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-01.52.30:946][793]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-01.52.30:946][793]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.12-01.52.30:947][793]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-01.52.30:947][793]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.06.12-01.52.30:947][793]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.06.12-01.52.30:947][793]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-01.52.30:947][793]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.06.12-01.52.30:947][793]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.12-01.52.30:947][793]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-01.52.30:947][793]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.06.12-01.52.30:947][793]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-01.52.30:947][793]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-01.52.30:947][793]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.12-01.52.30:947][793]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-01.52.30:947][793]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.12-01.52.30:947][793]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.06.12-01.52.30:947][793]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.12-01.52.30:947][793]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.06.12-01.52.30:947][793]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.06.12-01.52.30:947][793]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.12-01.52.30:947][793]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.06.12-01.52.30:947][793]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-01.52.30:947][793]LogOnlineSession: Verbose: OSS: MirrorsSessionId=fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c : OnlineService [2020.06.12-01.52.30:947][793]LogOnlineSession: Verbose: OSS: MatchMembersA=["9c4ab270-cf16-11e6-8ff0-3f3aaf7cafe2"] : OnlineService [2020.06.12-01.52.30:947][793]LogOnlineSession: Verbose: OSS: MatchMembersB=["e484e133-f2a0-4f94-a2c7-77193232660f","a87c5940-e03c-11e6-9347-4f6c8b8804a9","043d2476-2fe2-4da4-bb9c-ab1782e890d3"] : OnlineService [2020.06.12-01.52.30:947][793]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.12-01.52.30:947][793]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.12-01.52.30:947][793]LogOnlineSession: Verbose: OSS: EncryptionKey=MRGPEh+RoKLw2q3saT9+C9KVS2ak9Mwa5BwKVXHXY8Y= : OnlineService [2020.06.12-01.52.30:947][793]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.12-01.52.30:963][794]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.06.12-01.52.30:963][794]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c] [2020.06.12-01.52.30:969][795]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.203644 seconds [2020.06.12-01.52.30:980][795]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.12-01.52.30:980][795]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.06.12-01.52.30:981][795]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.06.12-01.52.30:981][795]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.12-01.52.30:981][795]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-01.52.31:097][802]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c] [2020.06.12-01.52.31:097][802]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.52.31:097][802]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.06.12-01.52.31:113][803]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-01.52.31:113][803]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.12-01.52.31:147][805]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.12-01.52.36:080][101]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.06.12-01.52.36:080][101]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c] [2020.06.12-01.52.36:197][108]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c] [2020.06.12-01.52.36:197][108]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.52.36:197][108]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.06.12-01.52.41:181][407]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.06.12-01.52.41:181][407]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c] [2020.06.12-01.52.41:313][415]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c] [2020.06.12-01.52.41:314][415]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.52.41:314][415]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.06.12-01.52.46:314][715]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.06.12-01.52.46:314][715]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c] [2020.06.12-01.52.46:464][724]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c] [2020.06.12-01.52.46:464][724]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.52.46:464][724]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.06.12-01.52.46:464][724]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.06.12-01.52.46:464][724]GameFlow: Joining sesion : GameSession [2020.06.12-01.52.46:464][724]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.06.12-01.52.46:464][724]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.06.12-01.52.46:464][724]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.06.12-01.52.46:465][724]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.06.12-01.52.46:465][724]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.06.12-01.52.46:465][724]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.06.12-01.52.46:465][724]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.12-01.52.46:465][724]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.06.12-01.52.46:465][724]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.06.12-01.52.46:465][724]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.12-01.52.46:466][724]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.06.12-01.52.46:466][724]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.12-01.52.46:466][724]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.12-01.52.46:466][724]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-01.52.46:467][724]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.06.12-01.52.46:467][724]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.12-01.52.46:467][724]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.52.46:467][724]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.52.46:467][724]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.12-01.52.46:467][724]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-01.52.46:468][724]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.46:468][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-01.52.46:478][724]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.46:478][724]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.46:478][724]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.46:478][724]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.46:478][724]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.46:478][724]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.46:478][724]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.46:478][724]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.46:478][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.12-01.52.46:478][724]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.46:478][724]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.46:478][724]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.46:478][724]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.46:481][724]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.46:484][724]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.52.46:487][724]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-01.52.46:487][724]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.46:487][724]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.46:487][724]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.46:487][724]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.46:487][724]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.46:487][724]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.46:487][724]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.46:487][724]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.46:487][724]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.12-01.52.46:487][724]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.52.46:487][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.12-01.52.46:487][724]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.52.46:487][724]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.52.46:487][724]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.52.46:487][724]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.12-01.52.46:487][724]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.46:487][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.12-01.52.46:491][724]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.46:491][724]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.46:491][724]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.46:491][724]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.12-01.52.46:491][724]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.12-01.52.46:491][724]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.12-01.52.46:491][724]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.12-01.52.46:491][724]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.12-01.52.46:491][724]LogAsyncLoad: Resume loading library async: Menu [2020.06.12-01.52.46:491][724]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.12-01.52.46:491][724]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.52.46:491][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.12-01.52.46:491][724]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.46:491][724]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.12-01.52.46:520][725]r.CullAll = "1" [2020.06.12-01.52.46:520][725]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.52.46:520][725]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.52.46:520][725]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.06.12-01.52.46:520][725]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.52.46:520][725]LogCustomization: ------ [2020.06.12-01.52.46:520][725]LogCustomization: --> ML_Hand01 [2020.06.12-01.52.46:520][725]LogCustomization: --> ML_Torso01 [2020.06.12-01.52.46:521][725]LogCustomization: --> ML_Legs01 [2020.06.12-01.52.46:521][725]LogCustomization: ------ [2020.06.12-01.52.46:521][725]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-01.52.46:521][725]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-01.52.46:521][725]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-01.52.46:521][725]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-01.52.46:521][725]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-01.52.46:521][725]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-01.52.46:521][725]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.52.46:521][725]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.52.46:630][732]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.52.46:631][732]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.52.46:631][732]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.52.46:631][732]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.52.46:647][733]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-01.52.46:647][733]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.12-01.52.46:664][734]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.52.46:681][735]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.52.46:681][735]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.12-01.52.47:498][784]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.12-01.52.47:498][784]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.06.12-01.52.47:498][784]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-01.52.47:514][785]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.12-01.52.47:514][785]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.12-01.52.47:514][785]LogNet: Browse: 34.219.212.23//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=16?KillerIndex=268435465?CharacterLevel=50?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=75?SurvivorPips=46?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Balanced_Landing;Distortion;Adrenaline;Iron_Will?PerkLevels=2;2;2;2?CustomizationParts=ML_Hand01;ML_Torso01;ML_Legs01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live [2020.06.12-01.52.47:514][785]LogInit: WinSock: Socket queue 32768 / 32768 [2020.06.12-01.52.47:515][785]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.06.12-01.52.47:515][785]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.06.12-01.52.47:515][785]LogNet: Game client on port 7777, rate 10000 [2020.06.12-01.52.47:631][792]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 34.219.212.23:7777, Name: SteamNetConnection_5, Driver: PendingNetDriver SteamNetDriver_5, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.06.12-01.52.47:781][801]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.06.12-01.52.47:798][801]LogLoad: LoadMap: 34.219.212.23//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=16?KillerIndex=268435465?CharacterLevel=50?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=75?SurvivorPips=46?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Balanced_Landing;Distortion;Adrenaline;Iron_Will?PerkLevels=2;2;2;2?CustomizationParts=ML_Hand01;ML_Torso01;ML_Legs01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.06.12-01.52.47:798][801]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.12-01.52.47:798][801]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.12-01.52.47:798][801]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.12-01.52.47:798][801]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-01.52.47:798][801]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.06.12-01.52.47:798][801]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-01.52.47:798][801]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 16 [2020.06.12-01.52.47:820][801]LogUObjectHash: Compacting FUObjectHashTables data took 4.73ms [2020.06.12-01.52.47:833][801]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.52.47:835][801]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.52.47:836][801]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.12-01.52.47:836][801]LogStreaming: Flushing async loaders. [2020.06.12-01.52.47:836][801]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.52.47:836][801]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.12-01.52.47:836][801]LogStreaming: Flushing async loaders. [2020.06.12-01.52.47:875][801]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.52.47:881][801]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.52.47:889][801]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.52.47:918][801]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.52.47:989][801]LogStreaming: Flushing async loaders took 154ms. [2020.06.12-01.52.47:990][801]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.12-01.52.47:990][801]LogStreaming: Flushing async loaders. [2020.06.12-01.52.48:002][801]LogStreaming: Flushing async loaders took 11ms. [2020.06.12-01.52.48:002][801]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.12-01.52.48:002][801]LogStreaming: Flushing async loaders. [2020.06.12-01.52.48:059][801]LogStreaming: Flushing async loaders took 57ms. [2020.06.12-01.52.48:060][801]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.12-01.52.48:060][801]LogStreaming: Flushing async loaders. [2020.06.12-01.52.48:060][801]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.52.48:060][801]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.06.12-01.52.48:060][801]LogStreaming: Flushing async loaders. [2020.06.12-01.52.48:077][801]LogStreaming: Flushing async loaders took 17ms. [2020.06.12-01.52.48:077][801]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.12-01.52.48:077][801]LogStreaming: Flushing async loaders. [2020.06.12-01.52.48:078][801]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.52.48:078][801]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.12-01.52.48:078][801]LogStreaming: Flushing async loaders. [2020.06.12-01.52.48:078][801]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.52.48:078][801]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.12-01.52.48:078][801]LogStreaming: Flushing async loaders. [2020.06.12-01.52.48:079][801]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.52.48:081][801]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.06.11-18.52.48 [2020.06.12-01.52.48:081][801]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.06.12-01.52.48:081][801]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.12-01.52.48:087][801]LogWorld: Bringing up level for play took: 0.005793 [2020.06.12-01.52.48:087][801]LogLoad: Took 0.289464 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.06.12-01.52.48:189][806]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.06.12-01.52.48:189][806]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.12-01.52.48:306][813]LogDBDEasyAntiCheat: RPC to validate server [2020.06.12-01.52.48:306][813]LogDBDEasyAntiCheat: Server is dedicated [2020.06.12-01.52.48:307][813]LogDBDEasyAntiCheat: slave connected [2020.06.12-01.52.48:340][815]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000084 seconds [2020.06.12-01.52.48:341][815]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.06.12-01.52.48:341][815]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.06.12-01.52.48:424][820]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-01.52.48:424][820]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.957' TotalLoadTime='1.957' TimeStamp='2020-06-12T01:52:42.644Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC869F08D80E708CED7452D7C18997' LobbyId='014D8F9708D80E7349166240E5B69A86' [2020.06.12-01.52.48:424][820]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-01.52.48:424][820]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='1.957' TimeStamp='2020-06-12T01:52:42.644Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC869F08D80E708CED7452D7C18997' LobbyId='014D8F9708D80E7349166240E5B69A86' [2020.06.12-01.52.48:424][820]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-01.52.48:424][820]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='1.957' TimeStamp='2020-06-12T01:52:42.644Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC869F08D80E708CED7452D7C18997' LobbyId='014D8F9708D80E7349166240E5B69A86' [2020.06.12-01.52.48:424][820]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-01.52.48:473][823]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-01.52.48:473][823]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:043d2476-2fe2-4da4-bb9c-ab1782e890d3|76561198046489483 [2020.06.12-01.52.48:473][823]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-01.52.48:473][823]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-01.52.48:473][823]LogCustomization: ------ [2020.06.12-01.52.48:473][823]LogCustomization: --> DK_Head02 [2020.06.12-01.52.48:473][823]LogCustomization: --> DK_Torso01 [2020.06.12-01.52.48:473][823]LogCustomization: --> DK_Legs01 [2020.06.12-01.52.48:474][823]LogCustomization: ------ [2020.06.12-01.52.48:474][823]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-01.52.48:539][827]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-01.52.48:539][827]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:9c4ab270-cf16-11e6-8ff0-3f3aaf7cafe2|76561198193718719 [2020.06.12-01.52.48:539][827]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-01.52.48:539][827]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-01.52.48:539][827]LogCustomization: ------ [2020.06.12-01.52.48:539][827]LogCustomization: --> QK_Head01 [2020.06.12-01.52.48:539][827]LogCustomization: --> QK_Body01 [2020.06.12-01.52.48:539][827]LogCustomization: --> QK_W01 [2020.06.12-01.52.48:539][827]LogCustomization: ------ [2020.06.12-01.52.48:539][827]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-01.52.48:636][833]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-01.52.48:636][833]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:a87c5940-e03c-11e6-9347-4f6c8b8804a9|76561198049032288 [2020.06.12-01.52.48:636][833]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-01.52.48:636][833]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-01.52.48:636][833]LogCustomization: ------ [2020.06.12-01.52.48:636][833]LogCustomization: --> ML_Hand01 [2020.06.12-01.52.48:636][833]LogCustomization: --> ML_Torso01 [2020.06.12-01.52.48:636][833]LogCustomization: --> ML_Legs01 [2020.06.12-01.52.48:636][833]LogCustomization: ------ [2020.06.12-01.52.48:636][833]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-01.52.48:637][833]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-01.52.48:637][833]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.213' TotalLoadTime='2.170' TimeStamp='2020-06-12T01:52:42.857Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC869F08D80E708CED7452D7C18997' LobbyId='014D8F9708D80E7349166240E5B69A86' [2020.06.12-01.52.48:637][833]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.06.12-01.52.48:637][833]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.12-01.52.48:653][834]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.12-01.52.48:653][834]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.12-01.52.48:653][834]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='34.219.212.23//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=16?KillerIndex=268435465?CharacterLevel=50?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=75?SurvivorPips=46?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Balanced_Landing;Distortion;Adrenaline;Iron_Will?PerkLevels=2;2;2;2?CustomizationParts=ML_Hand01;ML_Torso01;ML_Legs01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.12-01.52.48:719][838]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-01.52.48:782][842]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-01.52.48:782][842]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:e484e133-f2a0-4f94-a2c7-77193232660f|76561198326806374 [2020.06.12-01.52.48:782][842]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-01.52.48:783][842]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-01.52.48:914][850]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.52.48:914][850]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.52.48:931][851]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.52.49:648][894]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.12-01.52.49:648][894]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.12-01.52.49:648][894]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.12-01.52.49:648][894]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.49:648][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.12-01.52.49:649][894]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.49:649][894]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.49:649][894]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.49:649][894]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.12-01.52.49:649][894]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.12-01.52.49:649][894]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.49:649][894]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.12-01.52.49:649][894]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.49:649][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.12-01.52.49:940][894]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.49:940][894]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.49:940][894]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.49:940][894]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.12-01.52.49:940][894]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.12-01.52.49:940][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.12-01.52.49:941][894]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.49:941][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-01.52.50:026][894]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.50:026][894]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.50:026][894]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.50:027][894]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.50:029][894]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.50:029][894]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-01.52.50:029][894]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.50:029][894]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.50:029][894]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.50:029][894]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.50:029][894]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.50:029][894]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.50:029][894]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.50:029][894]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.52.50:029][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.12-01.52.50:029][894]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.52.50:030][894]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.52.50:030][894]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.50:056][894]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.12-01.52.50:056][894]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.12-01.52.50:057][894]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.52.50:057][894]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.12-01.52.50:057][894]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-01.52.50:057][894]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.52.50:057][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-01.52.50:063][894]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.12-01.52.50:063][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.12-01.52.50:063][894]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.50:063][894]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.50:134][894]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-01.52.50:134][894]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.52.50:134][894]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.52.50:134][894]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.50:134][894]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.52.50:135][894]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.12-01.52.50:250][895]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-01.52.50:250][895]r.CullAll = "0" [2020.06.12-01.52.50:250][895]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-01.52.50:250][895]LogCustomization: ------ [2020.06.12-01.52.50:250][895]LogCustomization: --> DK_Head02 [2020.06.12-01.52.50:250][895]LogCustomization: --> DK_Torso01 [2020.06.12-01.52.50:250][895]LogCustomization: --> DK_Legs01 [2020.06.12-01.52.50:250][895]LogCustomization: ------ [2020.06.12-01.52.50:251][895]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.52.50:251][895]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.52.50:251][895]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-01.52.50:251][895]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.52.50:251][895]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.12-01.52.50:251][895]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.12-01.52.50:251][895]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.12-01.52.50:252][895]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.12-01.52.50:252][895]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-01.52.50:328][895]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-01.52.50:328][895]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.52.50:330][895]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26121&schemaVersion=0] [2020.06.12-01.52.50:330][895]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-01.52.50:442][896]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-01.52.50:442][896]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-01.52.50:442][896]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-01.52.50:446][896]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 16. [2020.06.12-01.52.50:447][896]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000041 seconds [2020.06.12-01.52.50:447][896]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.7 [2020.06.12-01.52.50:448][896]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.52.50:448][896]LogCustomization: ------ [2020.06.12-01.52.50:448][896]LogCustomization: --> ML_Hand01 [2020.06.12-01.52.50:448][896]LogCustomization: --> ML_Torso01 [2020.06.12-01.52.50:448][896]LogCustomization: --> ML_Legs01 [2020.06.12-01.52.50:448][896]LogCustomization: ------ [2020.06.12-01.52.50:448][896]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-01.52.50:448][896]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-01.52.50:448][896]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-01.52.50:448][896]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-01.52.50:448][896]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-01.52.50:448][896]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-01.52.50:448][896]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.52.50:451][896]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-01.52.50:451][896]LogStreaming: Flushing async loaders. [2020.06.12-01.52.50:453][896]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.52.50:453][896]LogStreaming: Flushing async loaders. [2020.06.12-01.52.50:455][896]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.52.50:456][896]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : DK_Head02. DK_Torso01. DK_Legs01. [2020.06.12-01.52.50:456][896]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-01.52.50:457][896]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : QK_Head01. QK_Body01. QK_W01. [2020.06.12-01.52.50:457][896]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-01.52.50:457][896]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : [2020.06.12-01.52.50:457][896]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-01.52.50:491][897]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-01.52.50:491][897]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-01.52.50:491][897]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-01.52.50:491][897]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.06.12-01.52.50:493][897]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000075 seconds [2020.06.12-01.52.50:494][897]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.2 [2020.06.12-01.52.50:494][897]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.52.50:494][897]LogCustomization: ------ [2020.06.12-01.52.50:494][897]LogCustomization: --> DK_Head02 [2020.06.12-01.52.50:494][897]LogCustomization: --> DK_Torso01 [2020.06.12-01.52.50:494][897]LogCustomization: --> DK_Legs01 [2020.06.12-01.52.50:494][897]LogCustomization: ------ [2020.06.12-01.52.50:494][897]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.06.12-01.52.50:494][897]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.52.50:506][897]LogStreaming: Flushing async loaders took 12ms. [2020.06.12-01.52.50:506][897]LogStreaming: Flushing async loaders. [2020.06.12-01.52.50:508][897]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.52.50:509][897]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.06.12-01.52.50:509][897]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.06.12-01.52.50:509][897]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.06.12-01.52.50:509][897]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01 [2020.06.12-01.52.50:509][897]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01 [2020.06.12-01.52.50:509][897]LogStreaming: Flushing async loaders. [2020.06.12-01.52.50:510][897]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.52.50:511][897]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-01.52.50:511][897]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-01.52.50:511][897]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-01.52.50:511][897]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435472. [2020.06.12-01.52.50:511][897]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OnlineLobby.OnlineLobby:PersistentLevel.BP_Menu_Slasher17_C_0.CharacterMesh0' [2020.06.12-01.52.50:511][897]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000030 seconds [2020.06.12-01.52.50:511][897]LogStreaming: Flushing async loaders. [2020.06.12-01.52.50:567][897]LogStreaming: Flushing async loaders took 56ms. [2020.06.12-01.52.50:568][897]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.4 [2020.06.12-01.52.50:568][897]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.52.50:568][897]LogCustomization: ------ [2020.06.12-01.52.50:568][897]LogCustomization: --> QK_Head01 [2020.06.12-01.52.50:568][897]LogCustomization: --> QK_Body01 [2020.06.12-01.52.50:568][897]LogCustomization: --> QK_W01 [2020.06.12-01.52.50:568][897]LogCustomization: ------ [2020.06.12-01.52.50:568][897]GameFlow: (BP_Menu_Slasher17_C_0) - UpdateCustomization with item QK_Head01 [2020.06.12-01.52.50:568][897]GameFlow: (CustomizedAudio) - Update Sound with item QK_Head01 [2020.06.12-01.52.50:568][897]GameFlow: (BP_Menu_Slasher17_C_0) - UpdateCustomization with item QK_Body01 [2020.06.12-01.52.50:568][897]GameFlow: (CustomizedAudio) - Update Sound with item QK_Body01 [2020.06.12-01.52.50:568][897]GameFlow: (BP_Menu_Slasher17_C_0) - UpdateCustomization with item QK_W01 [2020.06.12-01.52.50:568][897]GameFlow: (CustomizedAudio) - Update Sound with item QK_W01 [2020.06.12-01.52.50:568][897]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-01.52.50:568][897]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-01.52.50:568][897]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-01.52.50:568][897]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.06.12-01.52.50:569][897]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000025 seconds [2020.06.12-01.52.50:569][897]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.0 [2020.06.12-01.52.50:569][897]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.52.50:569][897]LogCustomization: ------ [2020.06.12-01.52.50:569][897]LogCustomization: ------ [2020.06.12-01.52.50:574][898]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-01.52.50:579][898]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-01.52.50:579][898]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-01.52.50:579][898]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26121&schemaVersion=0] [2020.06.12-01.52.50:580][898]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.52.50:589][898]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-01.52.50:589][898]LogCustomization: ------ [2020.06.12-01.52.50:589][898]LogCustomization: --> ML_Hand01 [2020.06.12-01.52.50:589][898]LogCustomization: --> ML_Torso01 [2020.06.12-01.52.50:589][898]LogCustomization: --> ML_Legs01 [2020.06.12-01.52.50:589][898]LogCustomization: ------ [2020.06.12-01.52.50:589][898]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.52.50:589][898]LogCustomization: ------ [2020.06.12-01.52.50:590][898]LogCustomization: --> ML_Hand01 [2020.06.12-01.52.50:590][898]LogCustomization: --> ML_Torso01 [2020.06.12-01.52.50:590][898]LogCustomization: --> ML_Legs01 [2020.06.12-01.52.50:590][898]LogCustomization: ------ [2020.06.12-01.52.50:590][898]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-01.52.50:590][898]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-01.52.50:590][898]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-01.52.50:590][898]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-01.52.50:590][898]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-01.52.50:590][898]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-01.52.50:590][898]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.52.50:590][898]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.52.50:590][898]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.06.12-01.52.50:590][898]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.52.50:590][898]LogCustomization: ------ [2020.06.12-01.52.50:590][898]LogCustomization: --> ML_Hand01 [2020.06.12-01.52.50:590][898]LogCustomization: --> ML_Torso01 [2020.06.12-01.52.50:590][898]LogCustomization: --> ML_Legs01 [2020.06.12-01.52.50:590][898]LogCustomization: ------ [2020.06.12-01.52.50:590][898]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-01.52.50:590][898]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-01.52.50:590][898]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-01.52.50:590][898]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-01.52.50:590][898]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-01.52.50:590][898]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-01.52.50:591][898]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.52.50:591][898]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.52.50:689][903]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-01.52.50:689][903]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:5fdd92a5-7768-410b-a1c3-c0eafa9e71c6|76561198401821400 [2020.06.12-01.52.50:689][903]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-01.52.50:689][903]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-01.52.50:689][903]LogCustomization: ------ [2020.06.12-01.52.50:689][903]LogCustomization: --> MT_Head05 [2020.06.12-01.52.50:689][903]LogCustomization: --> MT_Torso02_03 [2020.06.12-01.52.50:689][903]LogCustomization: --> MT_Legs04_03 [2020.06.12-01.52.50:689][903]LogCustomization: ------ [2020.06.12-01.52.50:689][903]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-01.52.50:690][903]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.12-01.52.50:690][903]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : MT_Head05. MT_Torso02_03. MT_Legs04_03. [2020.06.12-01.52.50:690][903]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-01.52.50:712][904]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-01.52.50:712][904]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-01.52.50:712][904]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-01.52.50:712][904]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.06.12-01.52.50:714][904]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000041 seconds [2020.06.12-01.52.50:714][904]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.5 [2020.06.12-01.52.50:714][904]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.52.50:714][904]LogCustomization: ------ [2020.06.12-01.52.50:714][904]LogCustomization: --> MT_Head05 [2020.06.12-01.52.50:714][904]LogCustomization: --> MT_Torso02_03 [2020.06.12-01.52.50:714][904]LogCustomization: --> MT_Legs04_03 [2020.06.12-01.52.50:714][904]LogCustomization: ------ [2020.06.12-01.52.50:714][904]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head05 [2020.06.12-01.52.50:714][904]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.52.50:725][904]LogStreaming: Flushing async loaders took 11ms. [2020.06.12-01.52.50:725][904]LogStreaming: Flushing async loaders. [2020.06.12-01.52.50:732][904]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-01.52.50:733][904]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.06.12-01.52.50:733][904]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.06.12-01.52.50:733][904]LogStreaming: Flushing async loaders. [2020.06.12-01.52.50:739][904]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-01.52.50:740][904]LogStreaming: Flushing async loaders. [2020.06.12-01.52.50:745][904]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-01.52.50:745][904]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.06.12-01.52.50:745][904]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.06.12-01.52.50:745][904]LogStreaming: Flushing async loaders. [2020.06.12-01.52.50:746][904]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.52.50:746][904]LogStreaming: Flushing async loaders. [2020.06.12-01.52.50:748][904]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.52.50:748][904]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.12-01.52.50:748][904]LogStreaming: Flushing async loaders. [2020.06.12-01.52.50:752][904]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-01.52.50:756][905]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.52.50:756][905]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.52.50:782][907]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.52.50:915][914]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.52.50:915][914]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.06.12-01.52.50:944][914]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-01.52.50:944][914]LogCustomization: ------ [2020.06.12-01.52.50:944][914]LogCustomization: ------ [2020.06.12-01.52.50:944][914]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.52.50:944][914]LogCustomization: ------ [2020.06.12-01.52.50:944][914]LogCustomization: ------ [2020.06.12-01.52.50:945][914]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.52.50:945][914]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.52.50:945][914]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.06.12-01.52.50:945][914]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.52.50:945][914]LogCustomization: ------ [2020.06.12-01.52.50:945][914]LogCustomization: ------ [2020.06.12-01.52.50:948][915]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.52.50:948][915]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.06.12-01.52.50:948][915]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.52.51:225][931]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-01.52.51:225][931]LogCustomization: ------ [2020.06.12-01.52.51:225][931]LogCustomization: --> MT_Head05 [2020.06.12-01.52.51:226][931]LogCustomization: --> MT_Torso02_03 [2020.06.12-01.52.51:226][931]LogCustomization: --> MT_Legs04_03 [2020.06.12-01.52.51:226][931]LogCustomization: ------ [2020.06.12-01.52.51:226][931]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.52.51:226][931]LogCustomization: ------ [2020.06.12-01.52.51:226][931]LogCustomization: --> MT_Head05 [2020.06.12-01.52.51:226][931]LogCustomization: --> MT_Torso02_03 [2020.06.12-01.52.51:226][931]LogCustomization: --> MT_Legs04_03 [2020.06.12-01.52.51:226][931]LogCustomization: ------ [2020.06.12-01.52.51:226][931]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head05 [2020.06.12-01.52.51:226][931]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.06.12-01.52.51:226][931]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.06.12-01.52.51:226][931]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.06.12-01.52.51:226][931]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.06.12-01.52.51:226][931]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.12-01.52.51:226][931]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.52.51:228][931]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.52.51:228][931]LogStreaming: Flushing async loaders. [2020.06.12-01.52.51:232][931]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-01.52.51:232][931]LogStreaming: Flushing async loaders. [2020.06.12-01.52.51:234][931]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.52.51:448][945]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.06.12-01.52.51:448][945]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c] [2020.06.12-01.52.51:514][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.12-01.52.51:697][960]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c] [2020.06.12-01.52.51:698][960]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.52.51:698][960]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.06.12-01.52.51:915][973]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.52.51:915][973]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.52.51:915][973]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.52.51:915][973]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.52.51:915][973]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.52.51:915][973]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.12-01.52.51:915][973]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.52.51:915][973]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.12-01.52.51:915][973]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.52.51:915][973]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.06.12-01.52.51:949][974]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.52.51:949][974]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.52.51:949][974]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.52.51:949][974]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.52.51:949][974]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.52.51:949][974]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 67 [2020.06.12-01.52.52:482][ 6]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-01.52.52:482][ 6]LogCustomization: ------ [2020.06.12-01.52.52:482][ 6]LogCustomization: --> MT_Head05 [2020.06.12-01.52.52:482][ 6]LogCustomization: --> MT_Torso02_03 [2020.06.12-01.52.52:482][ 6]LogCustomization: --> MT_Legs04_03 [2020.06.12-01.52.52:482][ 6]LogCustomization: ------ [2020.06.12-01.52.52:482][ 6]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.52.52:482][ 6]LogCustomization: ------ [2020.06.12-01.52.52:482][ 6]LogCustomization: --> MT_Head05 [2020.06.12-01.52.52:482][ 6]LogCustomization: --> MT_Torso02_03 [2020.06.12-01.52.52:482][ 6]LogCustomization: --> MT_Legs04_03 [2020.06.12-01.52.52:482][ 6]LogCustomization: ------ [2020.06.12-01.52.52:482][ 6]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head05 [2020.06.12-01.52.52:482][ 6]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.06.12-01.52.52:482][ 6]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.06.12-01.52.52:482][ 6]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.06.12-01.52.52:483][ 6]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.06.12-01.52.52:483][ 6]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.12-01.52.52:483][ 6]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.52.52:483][ 6]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.52.52:483][ 6]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.12-01.52.52:484][ 6]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.52.52:484][ 6]LogCustomization: ------ [2020.06.12-01.52.52:484][ 6]LogCustomization: --> MT_Head05 [2020.06.12-01.52.52:484][ 6]LogCustomization: --> MT_Torso02_03 [2020.06.12-01.52.52:484][ 6]LogCustomization: --> MT_Legs04_03 [2020.06.12-01.52.52:484][ 6]LogCustomization: ------ [2020.06.12-01.52.52:484][ 6]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head05 [2020.06.12-01.52.52:484][ 6]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.06.12-01.52.52:484][ 6]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.06.12-01.52.52:484][ 6]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.06.12-01.52.52:484][ 6]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.06.12-01.52.52:484][ 6]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.12-01.52.52:931][ 33]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.52.52:931][ 33]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.52.52:931][ 33]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.52.52:931][ 33]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.52.52:931][ 33]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.52.52:931][ 33]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.52.52:931][ 33]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.52.52:931][ 33]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.06.12-01.52.52:932][ 33]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.52.53:516][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.12-01.52.56:697][258]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.06.12-01.52.56:697][258]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c] [2020.06.12-01.52.56:831][266]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c] [2020.06.12-01.52.56:831][266]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.52.56:831][266]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.06.12-01.52.57:499][306]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.52.57:499][306]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.52.57:499][306]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.12-01.52.57:499][306]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.52.57:499][306]LogCustomization: ------ [2020.06.12-01.52.57:499][306]LogCustomization: --> MT_Head05 [2020.06.12-01.52.57:499][306]LogCustomization: --> MT_Torso02_03 [2020.06.12-01.52.57:499][306]LogCustomization: --> MT_Legs04_03 [2020.06.12-01.52.57:499][306]LogCustomization: ------ [2020.06.12-01.52.57:499][306]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head05 [2020.06.12-01.52.57:500][306]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.06.12-01.52.57:500][306]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.06.12-01.52.57:500][306]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.06.12-01.52.57:500][306]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.06.12-01.52.57:500][306]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.12-01.52.57:749][321]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.52.57:749][321]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.52.57:749][321]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.06.12-01.52.57:749][321]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.52.57:749][321]LogCustomization: ------ [2020.06.12-01.52.57:749][321]LogCustomization: --> DK_Head02 [2020.06.12-01.52.57:749][321]LogCustomization: --> DK_Torso01 [2020.06.12-01.52.57:749][321]LogCustomization: --> DK_Legs01 [2020.06.12-01.52.57:749][321]LogCustomization: ------ [2020.06.12-01.52.57:750][321]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.06.12-01.52.57:750][321]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.06.12-01.52.57:750][321]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.06.12-01.52.57:750][321]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.06.12-01.52.57:750][321]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01 [2020.06.12-01.52.57:750][321]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01 [2020.06.12-01.52.58:882][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-01.52.58:901][390]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.52.58:901][390]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.52.58:901][390]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.06.12-01.52.58:901][390]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.52.58:901][390]LogCustomization: ------ [2020.06.12-01.52.58:901][390]LogCustomization: --> ML_Hand01 [2020.06.12-01.52.58:901][390]LogCustomization: --> ML_Torso01 [2020.06.12-01.52.58:901][390]LogCustomization: --> ML_Legs01 [2020.06.12-01.52.58:901][390]LogCustomization: ------ [2020.06.12-01.52.58:901][390]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-01.52.58:901][390]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-01.52.58:901][390]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-01.52.58:902][390]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-01.52.58:902][390]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-01.52.58:902][390]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-01.52.59:216][409]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.12-01.53.01:814][562]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.06.12-01.53.01:814][562]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c] [2020.06.12-01.53.01:931][569]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c] [2020.06.12-01.53.01:931][569]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.53.01:931][569]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.06.12-01.53.06:833][863]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.53.06:833][863]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.53.06:833][863]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.12-01.53.06:833][863]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.53.06:833][863]LogCustomization: ------ [2020.06.12-01.53.06:833][863]LogCustomization: --> MT_Head05 [2020.06.12-01.53.06:833][863]LogCustomization: --> MT_Torso02_03 [2020.06.12-01.53.06:833][863]LogCustomization: --> MT_Legs04_03 [2020.06.12-01.53.06:833][863]LogCustomization: ------ [2020.06.12-01.53.06:833][863]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head05 [2020.06.12-01.53.06:833][863]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.06.12-01.53.06:833][863]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.06.12-01.53.06:833][863]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.06.12-01.53.06:833][863]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.06.12-01.53.06:833][863]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.12-01.53.06:948][870]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.06.12-01.53.06:948][870]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c] [2020.06.12-01.53.07:082][878]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c] [2020.06.12-01.53.07:082][878]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.53.07:082][878]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.06.12-01.53.12:064][177]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.06.12-01.53.12:065][177]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c] [2020.06.12-01.53.12:331][193]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c] [2020.06.12-01.53.12:331][193]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.53.12:331][193]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.06.12-01.53.13:600][269]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.53.13:601][269]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.53.13:601][269]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.06.12-01.53.13:601][269]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.53.13:601][269]LogCustomization: ------ [2020.06.12-01.53.13:601][269]LogCustomization: ------ [2020.06.12-01.53.16:166][421]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.53.16:166][421]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.53.16:166][421]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.12-01.53.16:166][421]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.53.16:166][421]LogCustomization: ------ [2020.06.12-01.53.16:166][421]LogCustomization: --> MT_Head05 [2020.06.12-01.53.16:166][421]LogCustomization: --> MT_Torso02_03 [2020.06.12-01.53.16:166][421]LogCustomization: --> MT_Legs04_03 [2020.06.12-01.53.16:166][421]LogCustomization: ------ [2020.06.12-01.53.16:166][421]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head05 [2020.06.12-01.53.16:166][421]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.06.12-01.53.16:166][421]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.06.12-01.53.16:166][421]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.06.12-01.53.16:166][421]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.06.12-01.53.16:166][421]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.12-01.53.17:332][491]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.06.12-01.53.17:332][491]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c] [2020.06.12-01.53.17:448][498]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c] [2020.06.12-01.53.17:448][498]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.53.17:448][498]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.06.12-01.53.22:431][797]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.06.12-01.53.22:431][797]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c] [2020.06.12-01.53.22:615][808]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c] [2020.06.12-01.53.22:616][808]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.53.22:616][808]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.06.12-01.53.27:599][107]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.06.12-01.53.27:599][107]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c] [2020.06.12-01.53.27:732][115]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c] [2020.06.12-01.53.27:732][115]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.53.27:732][115]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.06.12-01.53.32:732][415]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.06.12-01.53.32:732][415]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c] [2020.06.12-01.53.32:849][422]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c] [2020.06.12-01.53.32:849][422]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.53.32:849][422]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.06.12-01.53.37:832][719]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.06.12-01.53.37:832][719]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c] [2020.06.12-01.53.37:965][727]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c] [2020.06.12-01.53.37:966][727]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.53.37:966][727]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.06.12-01.53.42:966][ 27]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.06.12-01.53.42:966][ 27]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c] [2020.06.12-01.53.43:082][ 34]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c] [2020.06.12-01.53.43:082][ 34]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.53.43:082][ 34]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.06.12-01.53.46:384][232]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-01.53.46:384][232]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-01.53.46:384][232]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435472] and selected character id [268435472] [2020.06.12-01.53.46:384][232]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-01.53.46:384][232]LogCustomization: ------ [2020.06.12-01.53.46:384][232]LogCustomization: --> QK_Head01 [2020.06.12-01.53.46:384][232]LogCustomization: --> QK_Body01 [2020.06.12-01.53.46:384][232]LogCustomization: --> QK_W01 [2020.06.12-01.53.46:384][232]LogCustomization: ------ [2020.06.12-01.53.46:384][232]GameFlow: (BP_Menu_Slasher17_C_0) - UpdateCustomization with item QK_Head01 [2020.06.12-01.53.46:384][232]GameFlow: (CustomizedAudio) - Update Sound with item QK_Head01 [2020.06.12-01.53.46:384][232]GameFlow: (BP_Menu_Slasher17_C_0) - UpdateCustomization with item QK_Body01 [2020.06.12-01.53.46:384][232]GameFlow: (CustomizedAudio) - Update Sound with item QK_Body01 [2020.06.12-01.53.46:384][232]GameFlow: (BP_Menu_Slasher17_C_0) - UpdateCustomization with item QK_W01 [2020.06.12-01.53.46:384][232]GameFlow: (CustomizedAudio) - Update Sound with item QK_W01 [2020.06.12-01.53.48:065][333]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 16 [2020.06.12-01.53.48:065][333]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c] [2020.06.12-01.53.48:216][342]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c] [2020.06.12-01.53.48:216][342]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.53.48:216][342]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 16 [2020.06.12-01.53.51:746][545]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.06.12-01.53.51:746][545]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.06.12-01.53.51:746][545]GameFlow: AOfferingSequenceManager::InitSequence [2020.06.12-01.53.51:746][545]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.06.12-01.53.51:746][545]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-01.53.51:746][545]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-01.53.51:746][545]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-01.53.51:746][545]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-01.53.51:746][545]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-01.53.51:746][545]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.06.12-01.53.51:746][545]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-01.53.51:746][545]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-01.53.51:746][545]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-01.53.51:746][545]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-01.53.51:746][545]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-01.53.51:747][545]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-01.53.51:747][545]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-01.53.51:747][545]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-01.53.51:747][545]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-01.53.51:747][545]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-01.53.51:747][545]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.06.12-01.53.51:747][545]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-01.53.51:747][545]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-01.53.51:747][545]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-01.53.51:747][545]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-01.53.51:747][545]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-01.53.51:747][545]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.06.12-01.53.51:747][545]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-01.53.51:747][545]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-01.53.51:747][545]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-01.53.51:747][545]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-01.53.51:747][545]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-01.53.51:747][546]GameFlow: AOfferingSequenceManager::PlaySequence [2020.06.12-01.53.51:747][546]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.12-01.53.51:764][547]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.06.12-01.53.52:041][564]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.53.52:900][616]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.53.52:900][616]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.53.53:134][630]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.06.12-01.53.53:200][634]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 17 [2020.06.12-01.53.53:200][634]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c] [2020.06.12-01.53.53:349][643]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c] [2020.06.12-01.53.53:349][643]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-01.53.53:349][643]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 17 [2020.06.12-01.53.53:900][676]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.53.53:900][676]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.53.53:900][676]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.53.53:900][676]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.53.53:933][678]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.53.54:750][727]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.06.12-01.53.54:750][727]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.06.12-01.53.54:750][727]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.06.12-01.53.54:847][731]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 25.93 ms [2020.06.12-01.53.54:864][733]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.06.12-01.53.54:864][733]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.12-01.53.54:864][733]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.06.12-01.53.56:366][824]GameFlow: AOfferingSequenceManager::FadeInDone [2020.06.12-01.53.56:366][824]GameFlow: AOfferingSequenceManager::InitCards [2020.06.12-01.53.56:366][824]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.06.12-01.53.56:367][824]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.53.56:367][824]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.53.56:367][824]LogStreaming: Flushing async loaders. [2020.06.12-01.53.56:367][824]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.53.56:383][825]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.12-01.53.56:800][850]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.06.12-01.53.56:800][850]GameFlow: AOfferingSequenceManager::RevealCards [2020.06.12-01.53.56:800][850]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.06.12-01.53.56:800][850]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Chalk Pouch [2020.06.12-01.53.56:800][850]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Chalk Pouch [2020.06.12-01.53.58:900][976]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.06.12-01.53.58:900][976]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.06.12-01.54.00:901][ 96]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.06.12-01.54.00:901][ 96]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.06.12-01.54.00:902][ 96]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.06.12-01.54.00:902][ 96]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.06.12-01.54.00:902][ 96]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.12-01.54.00:902][ 96]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.00:902][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-01.54.00:913][ 96]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.00:913][ 96]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.00:913][ 96]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.00:913][ 96]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.00:913][ 96]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.00:913][ 96]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.00:913][ 96]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.00:913][ 96]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-01.54.00:913][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.12-01.54.00:914][ 96]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.54.00:914][ 96]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-01.54.00:914][ 96]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-01.54.00:914][ 96]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-01.54.00:916][ 96]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.12-01.54.00:916][ 96]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.54.00:916][ 96]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-01.54.00:916][ 96]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.54.00:916][ 96]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-01.54.00:916][ 96]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-01.54.00:916][ 96]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-01.54.00:916][ 96]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-01.54.00:916][ 96]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.12-01.54.00:916][ 96]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.12-01.54.00:916][ 96]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.54.00:916][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.12-01.54.00:917][ 96]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.54.00:917][ 96]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.54.00:917][ 96]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-01.54.00:917][ 96]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.12-01.54.00:917][ 96]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.00:917][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.12-01.54.00:921][ 96]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.00:921][ 96]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.00:921][ 96]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.00:921][ 96]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.12-01.54.00:921][ 96]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.12-01.54.00:921][ 96]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='34.219.212.23//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=16?KillerIndex=268435465?CharacterLevel=50?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=75?SurvivorPips=46?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Balanced_Landing;Distortion;Adrenaline;Iron_Will?PerkLevels=2;2;2;2?CustomizationParts=ML_Hand01;ML_Torso01;ML_Legs01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.12-01.54.00:921][ 96]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.12-01.54.00:921][ 96]LogAsyncLoad: Unloading library Menu [2020.06.12-01.54.00:921][ 96]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.06.12-01.54.00:921][ 96]LogAsyncLoad: Start loading library async: Game [2020.06.12-01.54.00:921][ 96]LogAsyncLoad: 24 assets in Game [2020.06.12-01.54.00:921][ 96]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.54.00:922][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.12-01.54.00:922][ 96]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.00:922][ 96]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.12-01.54.00:942][ 96]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.54.00:945][ 96]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.54.00:950][ 96]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.54.00:951][ 96]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.54.00:953][ 96]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.54.00:954][ 96]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.54.00:990][ 96]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.12-01.54.00:990][ 96]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.54.00:990][ 96]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.06.12-01.54.00:990][ 96]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.54.00:990][ 96]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.06.12-01.54.00:990][ 96]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.54.00:990][ 96]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.06.12-01.54.00:990][ 96]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.54.00:990][ 96]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.06.12-01.54.00:990][ 96]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.54.00:991][ 96]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.06.12-01.54.00:991][ 96]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.54.00:991][ 96]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.06.12-01.54.00:991][ 96]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.54.00:991][ 96]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.06.12-01.54.00:991][ 96]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.54.00:991][ 96]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.06.12-01.54.00:991][ 96]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.54.00:991][ 96]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.06.12-01.54.00:991][ 96]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.54.00:991][ 96]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.06.12-01.54.00:991][ 96]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.54.00:991][ 96]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.06.12-01.54.00:991][ 96]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.54.00:992][ 96]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.06.12-01.54.00:992][ 96]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.54.00:992][ 96]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.06.12-01.54.00:992][ 96]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.54.00:992][ 96]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.06.12-01.54.00:992][ 96]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.54.00:992][ 96]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.06.12-01.54.00:992][ 96]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.54.00:992][ 96]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.06.12-01.54.00:992][ 96]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.54.00:992][ 96]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.06.12-01.54.00:992][ 96]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.54.00:992][ 96]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.06.12-01.54.00:992][ 96]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.54.00:994][ 96]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.06.12-01.54.00:994][ 96]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-01.54.00:995][ 96]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.00:995][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.06.12-01.54.00:995][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.06.12-01.54.00:995][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.06.12-01.54.00:995][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.06.12-01.54.00:995][ 96]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.00:995][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.06.12-01.54.00:995][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.12-01.54.00:995][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.12-01.54.00:996][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.06.12-01.54.00:996][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.06.12-01.54.00:996][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.06.12-01.54.00:996][ 96]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.00:996][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.06.12-01.54.00:996][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.12-01.54.00:996][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.12-01.54.00:997][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.06.12-01.54.00:997][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.06.12-01.54.00:998][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.06.12-01.54.00:998][ 96]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.00:998][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.06.12-01.54.00:999][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.12-01.54.00:999][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.12-01.54.00:999][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.06.12-01.54.00:999][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.06.12-01.54.01:002][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.06.12-01.54.01:002][ 96]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.01:002][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.06.12-01.54.01:002][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.06.12-01.54.01:002][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.06.12-01.54.01:002][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.06.12-01.54.01:002][ 96]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.01:002][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.06.12-01.54.01:002][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.06.12-01.54.01:002][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.06.12-01.54.01:004][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.06.12-01.54.01:004][ 96]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.01:004][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.06.12-01.54.01:004][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.06.12-01.54.01:004][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.06.12-01.54.01:005][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.06.12-01.54.01:005][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.06.12-01.54.01:006][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.06.12-01.54.01:006][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.06.12-01.54.01:008][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.06.12-01.54.01:008][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.06.12-01.54.01:009][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.06.12-01.54.01:009][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.06.12-01.54.01:010][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.06.12-01.54.01:010][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.06.12-01.54.01:011][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.06.12-01.54.01:011][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.06.12-01.54.01:012][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.06.12-01.54.01:012][ 96]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.54.01:012][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.06.12-01.54.01:012][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.06.12-01.54.01:012][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.06.12-01.54.01:012][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.06.12-01.54.01:012][ 96]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.54.01:012][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.06.12-01.54.01:012][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.06.12-01.54.01:012][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.06.12-01.54.01:013][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.06.12-01.54.01:013][ 96]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.54.01:013][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.06.12-01.54.01:013][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.06.12-01.54.01:013][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.06.12-01.54.01:014][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.06.12-01.54.01:014][ 96]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.54.01:014][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.06.12-01.54.01:014][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.06.12-01.54.01:014][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.06.12-01.54.01:014][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.06.12-01.54.01:014][ 96]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.54.01:014][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.06.12-01.54.01:014][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.06.12-01.54.01:014][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.06.12-01.54.01:015][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.06.12-01.54.01:015][ 96]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.54.01:015][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.06.12-01.54.01:015][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.06.12-01.54.01:015][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.06.12-01.54.01:016][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.06.12-01.54.01:016][ 96]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.54.01:016][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.06.12-01.54.01:016][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.06.12-01.54.01:016][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.06.12-01.54.01:017][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.06.12-01.54.01:017][ 96]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-01.54.01:017][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.06.12-01.54.01:017][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.06.12-01.54.01:017][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.06.12-01.54.01:017][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.06.12-01.54.01:018][ 97]r.CullAll = "1" [2020.06.12-01.54.01:024][ 97]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-01.54.01:024][ 97]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.54.01:024][ 97]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.12-01.54.01:025][ 97]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-01.54.01:269][ 97]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-01.54.01:279][ 98]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-01.54.01:279][ 98]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-01.54.01:279][ 98]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-01.54.01:279][ 98]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.12-01.54.01:279][ 98]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-01.54.01:279][ 98]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.12-01.54.01:293][ 99]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.06.12-01.54.01:313][100]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.06.12-01.54.01:524][112]LogAsyncLoad: Done loading library async: Game in 11.2 sec [2020.06.12-01.54.01:926][136]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.12-01.54.01:926][136]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-01.54.01:926][136]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.01:926][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.06.12-01.54.01:926][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.06.12-01.54.01:942][137]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.01:942][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.06.12-01.54.01:943][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.06.12-01.54.02:791][138]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.54.02:791][138]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.54.02:791][138]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.54.02:791][138]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.54.02:791][138]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.54.02:791][138]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.54.02:791][138]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.54.02:791][138]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.54.02:791][138]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.54.02:791][138]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.54.02:791][138]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.54.02:792][138]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.54.02:792][138]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.54.02:792][138]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.54.02:792][138]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.54.02:792][138]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.54.02:792][138]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.54.02:792][138]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-01.54.02:797][138]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.06.12-01.54.02:797][138]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.06.12-01.54.02:803][138]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.06.12-01.54.02:803][138]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.06.12-01.54.02:804][138]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.06.12-01.54.02:809][138]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.06.12-01.54.02:868][142]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.06.12-01.54.02:869][142]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-01.54.02:869][142]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.968' TotalLoadTime='1.968' TimeStamp='2020-06-12T01:53:57.089Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC869F08D80E708CED7452D7C18997' LobbyId='014D8F9708D80E7349166240E5B69A86' [2020.06.12-01.54.02:869][142]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-01.54.02:976][143]LogUObjectHash: Compacting FUObjectHashTables data took 4.65ms [2020.06.12-01.54.02:980][143]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.06.12-01.54.02:980][143]LogWorld: Bringing World /Temp/Untitled_128.Untitled up for play (max tick rate 0) at 2020.06.11-18.54.02 [2020.06.12-01.54.02:980][143]LogWorld: Bringing up level for play took: 0.000142 [2020.06.12-01.54.02:980][143]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.12-01.54.02:980][143]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.06.12-01.54.03:234][151]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-01.54.03:311][155]LogUObjectHash: Compacting FUObjectHashTables data took 3.04ms [2020.06.12-01.54.03:318][155]LogStats: SeamlessTravel FlushLevelStreaming - 0.004 s [2020.06.12-01.54.03:318][155]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.06.11-18.54.03 [2020.06.12-01.54.03:318][155]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-06-12T01:53:57.508Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC869F08D80E708CED7452D7C18997, lobbyId=014D8F9708D80E7349166240E5B69A86 [2020.06.12-01.54.03:319][155]LogWorld: Bringing up level for play took: 0.000997 [2020.06.12-01.54.03:319][155]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.12-01.54.03:319][155]LogWorld: ----SeamlessTravel finished in 0.45 seconds ------ [2020.06.12-01.54.03:375][159]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-01.54.03:376][159]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-01.54.03:376][159]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-01.54.03:380][159]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-01.54.03:380][159]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-01.54.03:445][163]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-01.54.03:445][163]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-01.54.03:479][165]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-01.54.03:480][165]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.610' TotalLoadTime='2.578' TimeStamp='2020-06-12T01:53:57.699Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCA37208D80E7378979124EA76B8D0' LobbyId='014D8F9708D80E7349166240E5B69A86' [2020.06.12-01.54.03:480][165]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-01.54.03:501][166]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-01.54.03:679][177]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-01.54.03:841][187]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-01.54.03:841][187]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-01.54.03:842][187]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-01.54.05:117][265]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-01.54.05:117][265]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-01.54.05:117][265]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-01.54.05:384][281]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.54.05:397][281]LogStreaming: Flushing async loaders took 14ms. [2020.06.12-01.54.05:398][281]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.06.12-01.54.05:398][281]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=2.079, totalTime=2.079, timeStamp=2020-06-12T01:53:59.587Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCA37208D80E7378979124EA76B8D0, lobbyId=014D8F9708D80E7349166240E5B69A86 [2020.06.12-01.54.05:400][282]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.017, totalTime=2.096, timeStamp=2020-06-12T01:53:59.604Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCA37208D80E7378979124EA76B8D0, lobbyId=014D8F9708D80E7349166240E5B69A86 [2020.06.12-01.54.05:434][284]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.051, totalTime=2.146, timeStamp=2020-06-12T01:53:59.654Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCA37208D80E7378979124EA76B8D0, lobbyId=014D8F9708D80E7349166240E5B69A86 [2020.06.12-01.54.05:451][285]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.06.12-01.53.59) [2020.06.12-01.54.05:451][285]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.06.12-01.54.05:451][285]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.54.05:451][285]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.05:451][285]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1591926839 [2020.06.12-01.54.05:452][285]ProceduralLevelGeneration: InitLevel: Theme: Swamp Map: Swp_PaleRose Generation Seed: -1 [2020.06.12-01.54.05:452][285]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=2.146, timeStamp=2020-06-12T01:53:59.654Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCA37208D80E7378979124EA76B8D0, lobbyId=014D8F9708D80E7349166240E5B69A86 [2020.06.12-01.54.05:494][288]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.03 ms [2020.06.12-01.54.05:610][295]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.06.12-01.54.05:670][298]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.54.06:025][320]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.54.06:284][335]LogStreaming: Throttling on (incoming >= 100) [2020.06.12-01.54.06:284][335]LogStreaming: Throttling off (incoming grabbed) [2020.06.12-01.54.06:730][356]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=1.290, totalTime=3.436, timeStamp=2020-06-12T01:54:00.944Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCA37208D80E7378979124EA76B8D0, lobbyId=014D8F9708D80E7349166240E5B69A86 [2020.06.12-01.54.06:809][357]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=3.452, timeStamp=2020-06-12T01:54:00.960Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCA37208D80E7378979124EA76B8D0, lobbyId=014D8F9708D80E7349166240E5B69A86 [2020.06.12-01.54.06:811][358]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.06.12-01.54.06:863][360]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Sl_Str_Maze_02_C_0) missing some fog at index 2 [2020.06.12-01.54.06:955][366]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Sl_Str_01_C_0) missing some fog at index 0 [2020.06.12-01.54.07:137][377]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Sl_Str_02_C_0) missing some fog at index 2 [2020.06.12-01.54.07:238][383]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Sl_CcX_MD_03_C_0) missing some fog at index 1 [2020.06.12-01.54.07:270][385]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Sl_Str_02_C_1) missing some fog at index 3 [2020.06.12-01.54.07:403][393]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Sl_Str_01_C_1) missing some fog at index 1 [2020.06.12-01.54.07:436][395]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Sl_Str_01_C_2) missing some fog at index 3 [2020.06.12-01.54.07:487][398]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_LM_16x16_ShrimpBoat_C_0.BP_Light06' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light06_C_0.SM_Lamp03' which is static to it. Aborting. [2020.06.12-01.54.07:621][406]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Sl_CcX_MD_04_C_0) missing some fog at index 0 [2020.06.12-01.54.07:669][409]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Swp_03_C_0) missing some fog at index 1 [2020.06.12-01.54.07:686][410]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Swp_01_C_0) missing some fog at index 1 [2020.06.12-01.54.07:687][410]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Swp_01_C_0) missing some fog at index 3 [2020.06.12-01.54.07:884][422]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=1.127, totalTime=4.579, timeStamp=2020-06-12T01:54:02.087Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCA37208D80E7378979124EA76B8D0, lobbyId=014D8F9708D80E7349166240E5B69A86 [2020.06.12-01.54.07:900][423]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.017, totalTime=4.596, timeStamp=2020-06-12T01:54:02.104Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCA37208D80E7378979124EA76B8D0, lobbyId=014D8F9708D80E7349166240E5B69A86 [2020.06.12-01.54.07:916][424]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.017, totalTime=4.613, timeStamp=2020-06-12T01:54:02.121Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCA37208D80E7378979124EA76B8D0, lobbyId=014D8F9708D80E7349166240E5B69A86 [2020.06.12-01.54.07:934][425]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[2] x modifier[1.000000] > actual number of non-null spawner[1]. Tile blueprint [BP_TL_Wl_16x16_HD64_C_0] - randomizer [Paletizer]. [2020.06.12-01.54.07:934][425]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Swp_03_C_0] - randomizer [Tree Randomizer]. [2020.06.12-01.54.07:934][425]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Swp_03_C_0] - randomizer [Tree Randomizer]. [2020.06.12-01.54.07:934][425]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Swp_03_C_0] - randomizer [Tree Randomizer]. [2020.06.12-01.54.07:934][425]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Swp_03_C_0] - randomizer [Tree Randomizer]. [2020.06.12-01.54.07:934][425]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Swp_03_C_0] - randomizer [Tree Randomizer]. [2020.06.12-01.54.07:934][425]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.54.08:015][425]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.54.08:071][425]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.54.08:078][425]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.54.08:088][425]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.54.08:174][425]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-01.54.08:175][425]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_17.Default__BP_Slasher_Character_17_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-01.54.08:224][425]LogStreaming: Flushing async loaders took 290ms. [2020.06.12-01.54.08:224][425]LogStreaming: Flushing async loaders. [2020.06.12-01.54.08:225][425]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.54.08:225][425]LogStreaming: Flushing async loaders. [2020.06.12-01.54.08:225][425]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.08:225][425]LogStreaming: Flushing async loaders. [2020.06.12-01.54.08:226][425]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.08:226][425]LogStreaming: Flushing async loaders. [2020.06.12-01.54.08:226][425]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.08:226][425]LogStreaming: Flushing async loaders. [2020.06.12-01.54.08:227][425]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.08:227][425]LogStreaming: Flushing async loaders. [2020.06.12-01.54.08:227][425]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.08:227][425]LogStreaming: Flushing async loaders. [2020.06.12-01.54.08:228][425]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.08:228][425]LogStreaming: Flushing async loaders. [2020.06.12-01.54.08:228][425]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.08:229][425]LogStreaming: Flushing async loaders. [2020.06.12-01.54.08:229][425]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.08:230][425]LogStreaming: Flushing async loaders. [2020.06.12-01.54.08:230][425]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.08:230][425]LogStreaming: Flushing async loaders. [2020.06.12-01.54.08:230][425]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.08:230][425]LogStreaming: Flushing async loaders. [2020.06.12-01.54.08:231][425]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.08:231][425]LogStreaming: Flushing async loaders. [2020.06.12-01.54.08:232][425]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.54.08:232][425]LogStreaming: Flushing async loaders. [2020.06.12-01.54.08:233][425]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.08:234][425]LogStreaming: Flushing async loaders. [2020.06.12-01.54.08:234][425]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.54.08:235][425]LogStreaming: Flushing async loaders. [2020.06.12-01.54.08:235][425]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.08:236][425]LogStreaming: Flushing async loaders. [2020.06.12-01.54.08:236][425]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.08:238][425]LogStreaming: Flushing async loaders. [2020.06.12-01.54.08:239][425]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.54.08:254][425]LogStreaming: Flushing async loaders. [2020.06.12-01.54.08:304][425]LogStreaming: Flushing async loaders took 49ms. [2020.06.12-01.54.08:306][425]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.016, totalTime=4.629, timeStamp=2020-06-12T01:54:02.137Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCA37208D80E7378979124EA76B8D0, lobbyId=014D8F9708D80E7349166240E5B69A86 [2020.06.12-01.54.08:490][437]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-01.54.10:087][532]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.06.12-01.54.10:088][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.06.12-01.54.10:088][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.12-01.54.10:089][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.06.12-01.54.10:089][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.12-01.54.10:108][532]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.06.12-01.54.10:109][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.06.12-01.54.10:109][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.12-01.54.10:110][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.06.12-01.54.10:110][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.12-01.54.10:211][539]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.54.10:217][539]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-01.54.12:837][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-01.54.12:837][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_0.HookChargeable Enabled?: Enabled [2020.06.12-01.54.12:837][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-01.54.12:837][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_0.Break Chargeable Enabled?: Enabled [2020.06.12-01.54.12:837][697]LogSM: [BP_SmallMeatLocker_Witch_C_0][CLIENT SLAVE] [2020.06.12-01.54.12:838][697]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Witch_C_0 [2020.06.12-01.54.12:838][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-01.54.12:838][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_0.HookChargeable Enabled?: Disabled [2020.06.12-01.54.12:838][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-01.54.12:838][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_0.Break Chargeable Enabled?: Disabled [2020.06.12-01.54.12:840][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_1.UnhookChargeable Enabled?: Enabled [2020.06.12-01.54.12:840][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_1.HookChargeable Enabled?: Enabled [2020.06.12-01.54.12:840][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_1.EscapeChargeable Enabled?: Enabled [2020.06.12-01.54.12:840][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_1.Break Chargeable Enabled?: Enabled [2020.06.12-01.54.12:840][697]LogSM: [BP_SmallMeatLocker_Witch_C_1][CLIENT SLAVE] [2020.06.12-01.54.12:841][697]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Witch_C_1 [2020.06.12-01.54.12:841][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_1.UnhookChargeable Enabled?: Disabled [2020.06.12-01.54.12:841][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_1.HookChargeable Enabled?: Disabled [2020.06.12-01.54.12:841][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_1.EscapeChargeable Enabled?: Disabled [2020.06.12-01.54.12:841][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_1.Break Chargeable Enabled?: Disabled [2020.06.12-01.54.12:843][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_2.UnhookChargeable Enabled?: Enabled [2020.06.12-01.54.12:843][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_2.HookChargeable Enabled?: Enabled [2020.06.12-01.54.12:843][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_2.EscapeChargeable Enabled?: Enabled [2020.06.12-01.54.12:843][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_2.Break Chargeable Enabled?: Enabled [2020.06.12-01.54.12:843][697]LogSM: [BP_SmallMeatLocker_Witch_C_2][CLIENT SLAVE] [2020.06.12-01.54.12:844][697]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Witch_C_2 [2020.06.12-01.54.12:844][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_2.UnhookChargeable Enabled?: Disabled [2020.06.12-01.54.12:844][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_2.HookChargeable Enabled?: Disabled [2020.06.12-01.54.12:844][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_2.EscapeChargeable Enabled?: Disabled [2020.06.12-01.54.12:844][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_2.Break Chargeable Enabled?: Disabled [2020.06.12-01.54.12:844][697]LogSM: [BP_SmallMeatLocker_Witch_C_0][CLIENT SLAVE] [2020.06.12-01.54.12:844][697]LogSM: [BP_SmallMeatLocker_Witch_C_1][CLIENT SLAVE] [2020.06.12-01.54.12:844][697]LogSM: [BP_SmallMeatLocker_Witch_C_2][CLIENT SLAVE] [2020.06.12-01.54.12:869][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_3.UnhookChargeable Enabled?: Enabled [2020.06.12-01.54.12:869][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_3.HookChargeable Enabled?: Enabled [2020.06.12-01.54.12:869][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-01.54.12:869][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_3.Break Chargeable Enabled?: Enabled [2020.06.12-01.54.12:869][699]LogSM: [BP_SmallMeatLocker_Witch_C_3][CLIENT SLAVE] [2020.06.12-01.54.12:869][699]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Witch_C_3 [2020.06.12-01.54.12:869][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_3.UnhookChargeable Enabled?: Disabled [2020.06.12-01.54.12:869][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_3.HookChargeable Enabled?: Disabled [2020.06.12-01.54.12:869][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-01.54.12:870][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_3.Break Chargeable Enabled?: Disabled [2020.06.12-01.54.12:871][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_4.UnhookChargeable Enabled?: Enabled [2020.06.12-01.54.12:871][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_4.HookChargeable Enabled?: Enabled [2020.06.12-01.54.12:871][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_4.EscapeChargeable Enabled?: Enabled [2020.06.12-01.54.12:871][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_4.Break Chargeable Enabled?: Enabled [2020.06.12-01.54.12:871][699]LogSM: [BP_SmallMeatLocker_Witch_C_4][CLIENT SLAVE] [2020.06.12-01.54.12:872][699]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Witch_C_4 [2020.06.12-01.54.12:872][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_4.UnhookChargeable Enabled?: Disabled [2020.06.12-01.54.12:872][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_4.HookChargeable Enabled?: Disabled [2020.06.12-01.54.12:872][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_4.EscapeChargeable Enabled?: Disabled [2020.06.12-01.54.12:872][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_4.Break Chargeable Enabled?: Disabled [2020.06.12-01.54.12:873][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_5.UnhookChargeable Enabled?: Enabled [2020.06.12-01.54.12:873][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_5.HookChargeable Enabled?: Enabled [2020.06.12-01.54.12:873][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_5.EscapeChargeable Enabled?: Enabled [2020.06.12-01.54.12:873][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_5.Break Chargeable Enabled?: Enabled [2020.06.12-01.54.12:874][699]LogSM: [BP_SmallMeatLocker_Witch_C_5][CLIENT SLAVE] [2020.06.12-01.54.12:874][699]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Witch_C_5 [2020.06.12-01.54.12:874][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_5.UnhookChargeable Enabled?: Disabled [2020.06.12-01.54.12:874][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_5.HookChargeable Enabled?: Disabled [2020.06.12-01.54.12:874][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_5.EscapeChargeable Enabled?: Disabled [2020.06.12-01.54.12:874][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_5.Break Chargeable Enabled?: Disabled [2020.06.12-01.54.12:876][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.UnhookChargeable Enabled?: Enabled [2020.06.12-01.54.12:876][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.HookChargeable Enabled?: Enabled [2020.06.12-01.54.12:876][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-01.54.12:876][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.Break Chargeable Enabled?: Enabled [2020.06.12-01.54.12:876][699]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-01.54.12:876][699]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Witch_C_6 [2020.06.12-01.54.12:876][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.UnhookChargeable Enabled?: Disabled [2020.06.12-01.54.12:876][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.HookChargeable Enabled?: Disabled [2020.06.12-01.54.12:876][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-01.54.12:876][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.Break Chargeable Enabled?: Disabled [2020.06.12-01.54.12:877][699]LogSM: [BP_SmallMeatLocker_Witch_C_4][CLIENT SLAVE] [2020.06.12-01.54.12:877][699]LogSM: [BP_SmallMeatLocker_Witch_C_3][CLIENT SLAVE] [2020.06.12-01.54.12:877][699]LogSM: [BP_SmallMeatLocker_Witch_C_5][CLIENT SLAVE] [2020.06.12-01.54.12:877][699]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-01.54.12:886][700]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_7.UnhookChargeable Enabled?: Enabled [2020.06.12-01.54.12:886][700]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_7.HookChargeable Enabled?: Enabled [2020.06.12-01.54.12:886][700]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_7.EscapeChargeable Enabled?: Enabled [2020.06.12-01.54.12:886][700]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_7.Break Chargeable Enabled?: Enabled [2020.06.12-01.54.12:886][700]LogSM: [BP_SmallMeatLocker_Witch_C_7][CLIENT SLAVE] [2020.06.12-01.54.12:886][700]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Witch_C_7 [2020.06.12-01.54.12:886][700]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_7.UnhookChargeable Enabled?: Disabled [2020.06.12-01.54.12:886][700]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_7.HookChargeable Enabled?: Disabled [2020.06.12-01.54.12:886][700]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_7.EscapeChargeable Enabled?: Disabled [2020.06.12-01.54.12:886][700]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_7.Break Chargeable Enabled?: Disabled [2020.06.12-01.54.12:887][700]LogSM: [BP_SmallMeatLocker_Witch_C_7][CLIENT SLAVE] [2020.06.12-01.54.12:902][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_8.UnhookChargeable Enabled?: Enabled [2020.06.12-01.54.12:902][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_8.HookChargeable Enabled?: Enabled [2020.06.12-01.54.12:903][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_8.EscapeChargeable Enabled?: Enabled [2020.06.12-01.54.12:903][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_8.Break Chargeable Enabled?: Enabled [2020.06.12-01.54.12:903][701]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-01.54.12:903][701]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Witch_C_8 [2020.06.12-01.54.12:903][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_8.UnhookChargeable Enabled?: Disabled [2020.06.12-01.54.12:903][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_8.HookChargeable Enabled?: Disabled [2020.06.12-01.54.12:903][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_8.EscapeChargeable Enabled?: Disabled [2020.06.12-01.54.12:903][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_8.Break Chargeable Enabled?: Disabled [2020.06.12-01.54.12:903][701]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-01.54.12:952][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_9.UnhookChargeable Enabled?: Enabled [2020.06.12-01.54.12:952][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_9.HookChargeable Enabled?: Enabled [2020.06.12-01.54.12:952][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_9.EscapeChargeable Enabled?: Enabled [2020.06.12-01.54.12:952][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_9.Break Chargeable Enabled?: Enabled [2020.06.12-01.54.12:952][704]LogSM: [BP_SmallMeatLocker_Witch_C_9][CLIENT SLAVE] [2020.06.12-01.54.12:952][704]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Witch_C_9 [2020.06.12-01.54.12:952][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_9.UnhookChargeable Enabled?: Disabled [2020.06.12-01.54.12:952][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_9.HookChargeable Enabled?: Disabled [2020.06.12-01.54.12:952][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_9.EscapeChargeable Enabled?: Disabled [2020.06.12-01.54.12:953][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_9.Break Chargeable Enabled?: Disabled [2020.06.12-01.54.12:953][704]LogSM: [BP_SmallMeatLocker_Witch_C_9][CLIENT SLAVE] [2020.06.12-01.54.12:968][705]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.54.12:968][705]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.54.12:968][705]LogStreaming: Flushing async loaders. [2020.06.12-01.54.12:968][705]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.13:035][709]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.06.12-01.54.13:035][709]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.06.12-01.54.13:300][725]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.06.12-01.54.13:300][725]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.06.12-01.54.13:600][743]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.06.12-01.54.13:600][743]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.06.12-01.54.14:453][794]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-01.54.14:453][794]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.12-01.54.14:453][794]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-01.54.14:453][794]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.12-01.54.14:454][794]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-01.54.14:454][794]LogSM: [BP_SmallMeatLocker_Witch_C_4][CLIENT SLAVE] [2020.06.12-01.54.14:454][794]LogSM: [BP_SmallMeatLocker_Witch_C_4][CLIENT SLAVE] [2020.06.12-01.54.14:737][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.54.14:737][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.54.14:801][815]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.06.12-01.54.14:801][815]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.06.12-01.54.14:867][819]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.54.14:872][819]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-01.54.14:873][819]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-01.54.14:874][819]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.12-01.54.14:874][819]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-01.54.14:874][819]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-01.54.14:874][819]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.06.12-01.54.14:874][819]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-01.54.14:874][819]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.12-01.54.14:874][819]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-01.54.14:877][819]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-01.54.14:901][821]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.54.14:902][821]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.54.14:903][821]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-01.54.14:903][821]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.12-01.54.14:903][821]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-01.54.14:903][821]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-01.54.14:904][821]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.06.12-01.54.14:904][821]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-01.54.14:904][821]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.12-01.54.14:904][821]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-01.54.14:906][821]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-01.54.14:934][823]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.54.14:935][823]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.54.14:937][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-01.54.14:937][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.12-01.54.14:937][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-01.54.14:937][823]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.12-01.54.14:937][823]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.06.12-01.54.14:937][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-01.54.14:937][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.12-01.54.14:937][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-01.54.14:938][823]LogStreaming: Flushing async loaders. [2020.06.12-01.54.14:938][823]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.54.14:939][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-01.54.14:939][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.12-01.54.14:939][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-01.54.14:940][823]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.12-01.54.14:940][823]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.06.12-01.54.14:940][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-01.54.14:940][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.12-01.54.14:940][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-01.54.14:941][823]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.12-01.54.14:941][823]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.12-01.54.15:000][827]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.06.12-01.54.15:067][831]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 270] [2020.06.12-01.54.15:067][831]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.06.12-01.54.15:068][831]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.06.12-01.54.15:105][832]ProceduralLevelGeneration: HasLevelBeenSpawned Swp_PaleRose: 0 Spawned : 37/37 Dependencies : 1 [2020.06.12-01.54.15:106][832]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=7.151, totalTime=11.780, timeStamp=2020-06-12T01:54:09.287Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCA37208D80E7378979124EA76B8D0, lobbyId=014D8F9708D80E7349166240E5B69A86 [2020.06.12-01.54.15:106][832]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.06.12-01.54.15:396][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.54.15:396][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.54.15:492][856]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.54.15:588][862]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-01.54.15:589][862]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-01.54.15:589][862]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-01.54.15:636][865]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-01.54.15:734][871]LogSM: [BP_SmallMeatLocker_Witch_C_0][CLIENT SLAVE] [2020.06.12-01.54.15:734][871]LogSM: [BP_SmallMeatLocker_Witch_C_0][CLIENT SLAVE] [2020.06.12-01.54.15:734][871]LogSM: [BP_SmallMeatLocker_Witch_C_3][CLIENT SLAVE] [2020.06.12-01.54.15:734][871]LogSM: [BP_SmallMeatLocker_Witch_C_3][CLIENT SLAVE] [2020.06.12-01.54.15:734][871]LogSM: [BP_SmallMeatLocker_Witch_C_5][CLIENT SLAVE] [2020.06.12-01.54.15:734][871]LogSM: [BP_SmallMeatLocker_Witch_C_5][CLIENT SLAVE] [2020.06.12-01.54.15:734][871]LogSM: [BP_SmallMeatLocker_Witch_C_7][CLIENT SLAVE] [2020.06.12-01.54.15:734][871]LogSM: [BP_SmallMeatLocker_Witch_C_7][CLIENT SLAVE] [2020.06.12-01.54.15:734][871]LogSM: [BP_SmallMeatLocker_Witch_C_9][CLIENT SLAVE] [2020.06.12-01.54.15:734][871]LogSM: [BP_SmallMeatLocker_Witch_C_9][CLIENT SLAVE] [2020.06.12-01.54.15:735][871]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-01.54.15:735][871]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-01.54.15:768][873]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000038 seconds [2020.06.12-01.54.15:769][873]LogSM: [BP_SmallMeatLocker_Witch_C_1][CLIENT SLAVE] [2020.06.12-01.54.15:769][873]LogSM: [BP_SmallMeatLocker_Witch_C_1][CLIENT SLAVE] [2020.06.12-01.54.15:769][873]LogSM: [BP_SmallMeatLocker_Witch_C_2][CLIENT SLAVE] [2020.06.12-01.54.15:769][873]LogSM: [BP_SmallMeatLocker_Witch_C_2][CLIENT SLAVE] [2020.06.12-01.54.15:769][873]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-01.54.15:769][873]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-01.54.15:801][875]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-01.54.15:869][879]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.54.15:869][879]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-01.54.15:869][879]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-01.54.15:869][879]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-01.54.15:869][879]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-01.54.15:935][883]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.54.15:936][883]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.12-01.54.15:936][883]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.12-01.54.15:936][883]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.12-01.54.15:936][883]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.12-01.54.16:035][889]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.12-01.54.16:035][889]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.12-01.54.16:035][889]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.12-01.54.16:071][891]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-01.54.16:071][891]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.12-01.54.16:072][891]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-01.54.16:072][891]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.12-01.54.16:072][891]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-01.54.16:801][935]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=1.716, totalTime=13.496, timeStamp=2020-06-12T01:54:11.004Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCA37208D80E7378979124EA76B8D0, lobbyId=014D8F9708D80E7349166240E5B69A86 [2020.06.12-01.54.16:801][935]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.54.16:898][935]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale10_Character.Default__BP_CamperMale10_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-01.54.16:916][935]LogStreaming: Flushing async loaders took 114ms. [2020.06.12-01.54.17:241][956]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.54.17:242][956]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.54.17:294][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-01.54.17:295][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-01.54.17:295][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-01.54.17:295][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.54.17:295][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.12-01.54.17:295][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-01.54.17:295][956]LogStreaming: Flushing async loaders. [2020.06.12-01.54.17:390][956]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-01.54.17:437][956]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-01.54.17:581][956]LogStreaming: Flushing async loaders took 287ms. [2020.06.12-01.54.17:582][956]LogStreaming: Flushing async loaders. [2020.06.12-01.54.17:597][956]LogStreaming: Flushing async loaders took 15ms. [2020.06.12-01.54.17:597][956]LogStreaming: Flushing async loaders. [2020.06.12-01.54.17:600][956]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-01.54.17:600][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.12-01.54.17:601][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.54.17:601][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-01.54.17:602][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.54.17:602][956]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale10_Character_C_0 [2020.06.12-01.54.17:602][956]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale10_Character_C_0 [2020.06.12-01.54.17:602][956]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale10_Character_C_0 [2020.06.12-01.54.17:602][956]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale10_Character_C_0 [2020.06.12-01.54.17:602][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-01.54.17:602][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-01.54.17:602][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.54.17:602][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.12-01.54.17:602][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-01.54.17:603][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.12-01.54.17:603][956]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.54.17:603][956]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.54.17:603][956]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.54.17:603][956]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000037 seconds [2020.06.12-01.54.17:603][956]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.06.12-01.54.17:604][956]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale10_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.54.17:604][956]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.54.17:605][956]LogStreaming: Flushing async loaders. [2020.06.12-01.54.17:637][956]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-01.54.17:642][956]LogStreaming: Flushing async loaders took 37ms. [2020.06.12-01.54.17:686][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-01.54.17:686][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-01.54.17:686][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-01.54.17:686][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.54.17:686][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.12-01.54.17:686][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-01.54.17:686][956]LogStreaming: Flushing async loaders. [2020.06.12-01.54.17:691][956]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-01.54.17:691][956]LogStreaming: Flushing async loaders. [2020.06.12-01.54.17:699][956]LogStreaming: Flushing async loaders took 9ms. [2020.06.12-01.54.17:700][956]LogStreaming: Flushing async loaders. [2020.06.12-01.54.17:704][956]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-01.54.17:704][956]LogStreaming: Flushing async loaders. [2020.06.12-01.54.17:707][956]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-01.54.17:707][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.12-01.54.17:707][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.54.17:707][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-01.54.17:707][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.54.17:707][956]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.06.12-01.54.17:707][956]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.12-01.54.17:707][956]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.12-01.54.17:708][956]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.06.12-01.54.17:708][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-01.54.17:708][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-01.54.17:708][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.54.17:708][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.12-01.54.17:708][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-01.54.17:708][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.12-01.54.17:708][956]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.54.17:708][956]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.54.17:708][956]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.54.17:708][956]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000084 seconds [2020.06.12-01.54.17:709][956]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.54.17:709][956]LogStreaming: Flushing async loaders. [2020.06.12-01.54.17:712][956]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale05_Character.Default__BP_CamperMale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-01.54.17:717][956]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-01.54.17:765][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-01.54.17:765][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-01.54.17:765][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-01.54.17:765][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-01.54.17:765][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.12-01.54.17:765][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-01.54.17:765][956]LogStreaming: Flushing async loaders. [2020.06.12-01.54.17:770][956]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-01.54.17:771][956]LogStreaming: Flushing async loaders. [2020.06.12-01.54.17:776][956]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-01.54.17:776][956]LogStreaming: Flushing async loaders. [2020.06.12-01.54.17:782][956]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-01.54.17:782][956]LogStreaming: Flushing async loaders. [2020.06.12-01.54.17:784][956]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.54.17:784][956]LogStreaming: Flushing async loaders. [2020.06.12-01.54.17:786][956]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.54.17:786][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.12-01.54.17:786][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.54.17:786][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-01.54.17:787][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.54.17:787][956]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale05_Character_C_0 [2020.06.12-01.54.17:787][956]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.06.12-01.54.17:787][956]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.06.12-01.54.17:787][956]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale05_Character_C_0 [2020.06.12-01.54.17:787][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-01.54.17:787][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-01.54.17:787][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-01.54.17:787][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.12-01.54.17:787][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-01.54.17:787][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.12-01.54.17:788][956]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.54.17:788][956]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.54.17:788][956]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.54.17:788][956]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000082 seconds [2020.06.12-01.54.17:789][956]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.54.17:840][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-01.54.17:840][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.12-01.54.17:840][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.12-01.54.17:840][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-01.54.17:840][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.12-01.54.17:840][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-01.54.17:841][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.12-01.54.17:841][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.54.17:841][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.12-01.54.17:841][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.54.17:841][956]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale05_Character_C_1 [2020.06.12-01.54.17:841][956]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale05_Character_C_1 [2020.06.12-01.54.17:841][956]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale05_Character_C_1 [2020.06.12-01.54.17:841][956]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale05_Character_C_1 [2020.06.12-01.54.17:841][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.12-01.54.17:841][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.12-01.54.17:841][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-01.54.17:841][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.12-01.54.17:841][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-01.54.17:842][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.12-01.54.17:842][956]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.54.17:842][956]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.54.17:842][956]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.54.17:842][956]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000086 seconds [2020.06.12-01.54.17:843][956]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.54.17:945][956]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_17_C_0.CharacterMesh0' [2020.06.12-01.54.17:950][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_17_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-01.54.17:950][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_17_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-01.54.17:950][956]LogStreaming: Flushing async loaders. [2020.06.12-01.54.18:072][956]LogStreaming: Flushing async loaders took 121ms. [2020.06.12-01.54.18:072][956]LogStreaming: Flushing async loaders. [2020.06.12-01.54.18:079][956]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-01.54.18:079][956]LogStreaming: Flushing async loaders. [2020.06.12-01.54.18:083][956]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-01.54.18:083][956]LogStreaming: Flushing async loaders. [2020.06.12-01.54.18:087][956]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-01.54.18:087][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_17_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.54.18:087][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_17_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-01.54.18:088][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_17_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-01.54.18:088][956]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_17_C_0 [2020.06.12-01.54.18:088][956]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_17_C_0 [2020.06.12-01.54.18:088][956]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_17_C_0 [2020.06.12-01.54.18:088][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_17_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-01.54.18:089][956]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.54.18:089][956]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.54.18:089][956]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-01.54.18:089][956]LogStreaming: Flushing async loaders. [2020.06.12-01.54.18:089][956]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.54.18:090][956]LogStreaming: Flushing async loaders. [2020.06.12-01.54.18:092][956]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.54.18:092][956]LogStreaming: Flushing async loaders. [2020.06.12-01.54.18:098][956]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-01.54.18:098][956]LogStreaming: Flushing async loaders. [2020.06.12-01.54.18:103][956]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-01.54.18:103][956]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000020 seconds [2020.06.12-01.54.18:107][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.12-01.54.18:107][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.12-01.54.18:107][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.12-01.54.18:108][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.12-01.54.18:108][956]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-01.54.18:109][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.12-01.54.18:109][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.54.18:109][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.12-01.54.18:109][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.12-01.54.18:109][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.54.18:109][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.12-01.54.18:110][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-01.54.18:110][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-01.54.18:110][956]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-01.54.18:111][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-01.54.18:111][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-01.54.18:111][956]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-01.54.18:114][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.12-01.54.18:114][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.12-01.54.18:114][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.12-01.54.18:114][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.12-01.54.18:114][956]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-01.54.18:116][956]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.54.18:118][956]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.54.18:119][956]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-01.54.18:122][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.54.18:122][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.54.18:124][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.54.18:124][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.54.18:125][956]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000083 seconds [2020.06.12-01.54.18:125][956]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000077 seconds [2020.06.12-01.54.18:125][956]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.54.18:126][956]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.54.18:126][956]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.54.18:126][956]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.54.18:126][956]GameFlow: Loadout Item Is Loaded because there is no loadout item. [2020.06.12-01.54.18:126][956]GameFlow: SetLoadoutSpawned. [2020.06.12-01.54.18:126][956]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.54.18:126][956]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.54.18:126][956]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.54.18:126][956]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.54.18:126][956]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-01.54.18:126][956]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.12-01.54.18:126][956]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.54.18:126][956]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.54.18:139][957]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.54.18:139][957]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.54.18:141][957]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-01.54.18:141][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.18:141][957]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.12-01.54.18:141][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.18:141][957]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.12-01.54.18:141][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.18:141][957]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-01.54.18:141][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.18:141][957]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.12-01.54.18:141][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.18:141][957]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.12-01.54.18:141][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.18:141][957]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.12-01.54.18:141][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.18:141][957]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.06.12-01.54.18:141][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.18:141][957]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.12-01.54.18:141][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.18:141][957]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.54.18:141][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.18:141][957]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.54.18:141][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.18:141][957]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.12-01.54.18:141][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.18:142][957]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.12-01.54.18:142][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.18:142][957]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.06.12-01.54.18:142][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.18:142][957]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.06.12-01.54.18:142][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.18:161][958]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.54.18:161][958]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.54.18:164][958]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.DemogorgonKill_C_0) Already registered. Aborting. [2020.06.12-01.54.18:192][960]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.54.18:192][960]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.54.18:258][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.54.18:258][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.54.18:288][966]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.54.18:353][970]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-01.54.18:420][974]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.12-01.54.18:420][974]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.12-01.54.18:420][974]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.12-01.54.18:420][974]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.12-01.54.18:420][974]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-01.54.18:620][986]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.54.18:736][993]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.54.18:736][993]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.54.18:836][999]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.54.18:903][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.54.18:903][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.54.19:001][ 9]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-01.54.19:069][ 13]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.54.19:069][ 13]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.54.19:169][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.06.12-01.54.19:169][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.19:169][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.06.12-01.54.19:169][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.19:169][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.06.12-01.54.19:169][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.19:169][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.06.12-01.54.19:170][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.19:170][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.12-01.54.19:170][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.19:170][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-01.54.19:170][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.19:234][ 23]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-01.54.19:304][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-01.54.19:304][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.12-01.54.19:304][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-01.54.19:304][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.12-01.54.19:305][ 27]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-01.54.19:503][ 39]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.54.19:503][ 39]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.54.19:603][ 45]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.54.19:603][ 45]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.54.19:702][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.12-01.54.19:702][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.54.19:702][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.06.12-01.54.19:703][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.12-01.54.19:703][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.54.19:703][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.06.12-01.54.19:704][ 51]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-01.54.19:704][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.19:704][ 51]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.12-01.54.19:705][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.19:705][ 51]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.12-01.54.19:705][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.19:705][ 51]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-01.54.19:705][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.19:705][ 51]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-01.54.19:705][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.19:705][ 51]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.12-01.54.19:705][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.19:705][ 51]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.12-01.54.19:705][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.19:705][ 51]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.06.12-01.54.19:705][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.19:705][ 51]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.12-01.54.19:705][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.19:705][ 51]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.12-01.54.19:705][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.19:705][ 51]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.12-01.54.19:705][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.19:705][ 51]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.12-01.54.19:705][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.19:705][ 51]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.12-01.54.19:705][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.19:705][ 51]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.06.12-01.54.19:705][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.19:705][ 51]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.06.12-01.54.19:705][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.19:705][ 51]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.DemogorgonKill_C_0) Already registered. Aborting. [2020.06.12-01.54.19:867][ 61]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-01.54.19:935][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.12-01.54.19:935][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.54.19:935][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.06.12-01.54.19:936][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.12-01.54.19:936][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.54.19:936][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.06.12-01.54.19:937][ 65]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-01.54.19:937][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.19:938][ 65]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.12-01.54.19:938][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.19:938][ 65]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.12-01.54.19:938][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.19:938][ 65]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-01.54.19:938][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.19:938][ 65]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-01.54.19:938][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.19:938][ 65]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.12-01.54.19:938][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.19:938][ 65]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.12-01.54.19:938][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.19:938][ 65]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.06.12-01.54.19:938][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.19:938][ 65]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.12-01.54.19:938][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.19:938][ 65]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.54.19:938][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.19:938][ 65]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.54.19:938][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.19:938][ 65]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.12-01.54.19:938][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.19:938][ 65]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.12-01.54.19:938][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.19:938][ 65]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.06.12-01.54.19:938][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.19:938][ 65]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.06.12-01.54.19:938][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.19:938][ 65]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.DemogorgonKill_C_0) Already registered. Aborting. [2020.06.12-01.54.20:135][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.06.12-01.54.20:135][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-01.54.20:135][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.06.12-01.54.20:136][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.06.12-01.54.20:136][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-01.54.20:136][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.06.12-01.54.20:138][ 77]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-01.54.20:138][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.20:138][ 77]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.12-01.54.20:138][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.20:138][ 77]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.12-01.54.20:138][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.20:138][ 77]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-01.54.20:138][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.20:138][ 77]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.12-01.54.20:138][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.20:139][ 77]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.12-01.54.20:139][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.20:139][ 77]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.12-01.54.20:139][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.20:139][ 77]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.06.12-01.54.20:139][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.20:139][ 77]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.12-01.54.20:139][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.20:139][ 77]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.12-01.54.20:139][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.20:139][ 77]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.12-01.54.20:139][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.20:139][ 77]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.12-01.54.20:139][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.20:139][ 77]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.12-01.54.20:139][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.20:139][ 77]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.06.12-01.54.20:139][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.20:139][ 77]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.06.12-01.54.20:139][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.20:139][ 77]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.DemogorgonKill_C_0) Already registered. Aborting. [2020.06.12-01.54.20:202][ 81]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.54.20:336][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.54.20:337][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.54.20:434][ 95]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-01.54.20:501][ 99]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.54.20:502][ 99]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.54.20:536][101]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.54.20:603][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-01.54.20:603][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-01.54.20:603][105]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-01.54.20:638][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.12-01.54.20:638][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.12-01.54.20:638][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.12-01.54.20:638][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.12-01.54.20:639][107]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-01.54.20:834][119]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-01.54.20:902][123]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-01.54.20:902][123]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-01.54.20:902][123]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-01.54.20:935][125]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-01.54.21:003][129]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.54.21:102][135]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.54.21:168][139]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.12-01.54.21:168][139]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.12-01.54.21:168][139]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.12-01.54.21:201][141]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.12-01.54.21:201][141]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.12-01.54.21:202][141]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.12-01.54.21:303][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-01.54.21:303][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-01.54.21:368][151]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-01.54.21:437][155]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.54.21:536][161]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-01.54.21:867][181]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.54.21:871][181]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-01.54.21:871][181]LogStreaming: Flushing async loaders. [2020.06.12-01.54.21:873][181]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.54.21:873][181]LogStreaming: Flushing async loaders. [2020.06.12-01.54.21:876][181]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.54.21:876][181]GameFlow: (BP_CamperMale10_Character_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-01.54.21:876][181]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-01.54.21:876][181]GameFlow: (BP_CamperMale10_Character_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-01.54.21:876][181]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-01.54.21:876][181]GameFlow: (BP_CamperMale10_Character_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-01.54.21:876][181]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-01.54.21:877][181]LogStreaming: Flushing async loaders. [2020.06.12-01.54.21:878][181]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.54.21:878][181]LogStreaming: Flushing async loaders. [2020.06.12-01.54.21:880][181]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.54.21:880][181]LogStreaming: Flushing async loaders. [2020.06.12-01.54.21:881][181]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.54.21:881][181]GameFlow: (BP_Slasher_Character_17_C_0) - UpdateCustomization with item QK_Head01 [2020.06.12-01.54.21:881][181]GameFlow: (CustomizedAudio) - Update Sound with item QK_Head01 [2020.06.12-01.54.21:881][181]GameFlow: (BP_Slasher_Character_17_C_0) - UpdateCustomization with item QK_Body01 [2020.06.12-01.54.21:881][181]GameFlow: (CustomizedAudio) - Update Sound with item QK_Body01 [2020.06.12-01.54.21:881][181]GameFlow: (BP_Slasher_Character_17_C_0) - UpdateCustomization with item QK_W01 [2020.06.12-01.54.21:881][181]GameFlow: (CustomizedAudio) - Update Sound with item QK_W01 [2020.06.12-01.54.21:882][181]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Head05 [2020.06.12-01.54.21:882][181]LogStreaming: Flushing async loaders. [2020.06.12-01.54.21:890][181]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-01.54.21:891][181]LogStreaming: Flushing async loaders. [2020.06.12-01.54.21:896][181]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-01.54.21:896][181]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.06.12-01.54.21:896][181]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.06.12-01.54.21:896][181]LogStreaming: Flushing async loaders. [2020.06.12-01.54.21:902][181]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-01.54.21:904][181]LogStreaming: Flushing async loaders. [2020.06.12-01.54.21:907][181]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-01.54.21:907][181]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.06.12-01.54.21:907][181]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.06.12-01.54.21:907][181]LogStreaming: Flushing async loaders. [2020.06.12-01.54.21:908][181]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.54.21:908][181]LogStreaming: Flushing async loaders. [2020.06.12-01.54.21:909][181]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.54.21:909][181]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.12-01.54.21:912][181]LogStreaming: Flushing async loaders. [2020.06.12-01.54.21:913][181]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.54.21:913][181]LogStreaming: Flushing async loaders. [2020.06.12-01.54.21:915][181]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.54.21:915][181]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Head02 [2020.06.12-01.54.21:915][181]LogStreaming: Flushing async loaders. [2020.06.12-01.54.21:926][181]LogStreaming: Flushing async loaders took 10ms. [2020.06.12-01.54.21:926][181]LogStreaming: Flushing async loaders. [2020.06.12-01.54.21:928][181]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-01.54.21:928][181]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.06.12-01.54.21:928][181]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Torso01 [2020.06.12-01.54.21:929][181]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.06.12-01.54.21:929][181]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Legs01 [2020.06.12-01.54.21:929][181]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01 [2020.06.12-01.54.21:929][181]LogStreaming: Flushing async loaders. [2020.06.12-01.54.21:930][181]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.54.21:931][181]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DemogorgonPouncingFovEffect, Status Owner: BP_Slasher_Character_17_C_0 - Tolthe (Twitch), Originating Player: BP_Slasher_Character_17_C_0 - Tolthe (Twitch), Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.54.21:931][181]LogStreaming: Flushing async loaders. [2020.06.12-01.54.21:931][181]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.54.21:932][181]GameFlow: OnRep_BegunPlayFenceGuid 04C3A2D9-08D8-0E73-83A9-6F38EB921BD2 [2020.06.12-01.54.21:932][181]GameFlow: BegunPlayFenceGuid 04C3A2D9-08D8-0E73-83A9-6F38EB921BD2 [2020.06.12-01.54.21:932][181]GameFlow: OnCreationFence 04C3A2D9-08D8-0E73-83A9-6F38EB921BD2 [2020.06.12-01.54.21:932][181]GameFlow: Waiting for fence 04C3A2D9-08D8-0E73-83A9-6F38EB921BD2 [2020.06.12-01.54.21:932][181]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04C3A2D908D80E7383A96F38EB921BD2 [2020.06.12-01.54.21:932][181]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000116 seconds [2020.06.12-01.54.21:932][181]GameFlow: ACollectable::BeginPlay [2020.06.12-01.54.21:932][181]GameFlow: BegunPlayFenceGuid 04C3A2D9-08D8-0E73-83A9-6F38EB921BD2 [2020.06.12-01.54.21:933][181]GameFlow: OnCreationFence 04C3A2D9-08D8-0E73-83A9-6F38EB921BD2 [2020.06.12-01.54.21:933][181]GameFlow: Warning: Already Waiting for fence 04C3A2D9-08D8-0E73-83A9-6F38EB921BD2 [2020.06.12-01.54.21:933][181]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.06.12-01.54.21:934][181]GameFlow: GameState : Level is ready to play; map theme name: Swamp [2020.06.12-01.54.21:934][181]LogStreaming: Flushing async loaders. [2020.06.12-01.54.21:969][181]LogStreaming: Flushing async loaders took 35ms. [2020.06.12-01.54.21:973][182]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.54.22:044][182]LogStreaming: Flushing async loaders took 71ms. [2020.06.12-01.54.22:044][182]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.SetPortalChargeable Enabled?: Enabled [2020.06.12-01.54.22:044][182]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.06.12-01.54.22:045][182]GameFlow: OnRep_BegunPlayFenceGuid 04C1F9F4-08D8-0E73-83A8-F74CEB920FD4 [2020.06.12-01.54.22:045][182]GameFlow: BegunPlayFenceGuid 04C1F9F4-08D8-0E73-83A8-F74CEB920FD4 [2020.06.12-01.54.22:045][182]GameFlow: OnCreationFence 04C1F9F4-08D8-0E73-83A8-F74CEB920FD4 [2020.06.12-01.54.22:045][182]GameFlow: Waiting for fence 04C1F9F4-08D8-0E73-83A8-F74CEB920FD4 [2020.06.12-01.54.22:045][182]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04C1F9F408D80E7383A8F74CEB920FD4 [2020.06.12-01.54.22:045][182]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.SetPortalChargeable Enabled?: Disabled [2020.06.12-01.54.22:045][182]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.06.12-01.54.22:045][182]GameFlow: ACollectable::BeginPlay [2020.06.12-01.54.22:045][182]GameFlow: BegunPlayFenceGuid 04C1F9F4-08D8-0E73-83A8-F74CEB920FD4 [2020.06.12-01.54.22:045][182]GameFlow: OnCreationFence 04C1F9F4-08D8-0E73-83A8-F74CEB920FD4 [2020.06.12-01.54.22:045][182]GameFlow: Warning: Already Waiting for fence 04C1F9F4-08D8-0E73-83A8-F74CEB920FD4 [2020.06.12-01.54.22:045][182]LogStreaming: Flushing async loaders. [2020.06.12-01.54.22:046][182]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.54.22:047][182]GameFlow: OnRep_BegunPlayFenceGuid 04C270A2-08D8-0E73-83A9-2DC0EB921546 [2020.06.12-01.54.22:047][182]GameFlow: BegunPlayFenceGuid 04C270A2-08D8-0E73-83A9-2DC0EB921546 [2020.06.12-01.54.22:047][182]GameFlow: OnCreationFence 04C270A2-08D8-0E73-83A9-2DC0EB921546 [2020.06.12-01.54.22:047][182]GameFlow: Waiting for fence 04C270A2-08D8-0E73-83A9-2DC0EB921546 [2020.06.12-01.54.22:047][182]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04C270A208D80E7383A92DC0EB921546 [2020.06.12-01.54.22:047][182]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000083 seconds [2020.06.12-01.54.22:047][182]GameFlow: ACollectable::BeginPlay [2020.06.12-01.54.22:047][182]GameFlow: BegunPlayFenceGuid 04C270A2-08D8-0E73-83A9-2DC0EB921546 [2020.06.12-01.54.22:047][182]GameFlow: OnCreationFence 04C270A2-08D8-0E73-83A9-2DC0EB921546 [2020.06.12-01.54.22:047][182]GameFlow: Warning: Already Waiting for fence 04C270A2-08D8-0E73-83A9-2DC0EB921546 [2020.06.12-01.54.22:502][210]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.06.12-01.54.22:502][210]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.06.12-01.54.22:502][210]GameFlow: Fence Opened 04C3A2D9-08D8-0E73-83A9-6F38EB921BD2. [2020.06.12-01.54.23:001][240]GameFlow: Collected received : QatarKillerPowerPrototype_C_0. [2020.06.12-01.54.23:001][240]GameFlow: AddToInventory received : QatarKillerPowerPrototype_C_0. [2020.06.12-01.54.23:001][240]GameFlow: Collected received : BP_Toolbox_001_C_0. [2020.06.12-01.54.23:001][240]GameFlow: AddToInventory received : BP_Toolbox_001_C_0. [2020.06.12-01.54.23:001][240]GameFlow: Fence Opened 04C1F9F4-08D8-0E73-83A8-F74CEB920FD4. [2020.06.12-01.54.23:001][240]GameFlow: Fence Opened 04C270A2-08D8-0E73-83A9-2DC0EB921546. [2020.06.12-01.54.23:101][246]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: StaggerReductionEffect, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.54.23:101][246]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.54.23:101][246]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.23:102][246]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.54.23:102][246]LogStreaming: Flushing async loaders. [2020.06.12-01.54.23:102][246]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.54.23:103][246]LogStreaming: Flushing async loaders. [2020.06.12-01.54.23:103][246]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.23:103][246]LogStreaming: Flushing async loaders. [2020.06.12-01.54.23:103][246]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.23:103][246]LogStreaming: Flushing async loaders. [2020.06.12-01.54.23:103][246]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.23:104][246]LogStreaming: Flushing async loaders. [2020.06.12-01.54.23:104][246]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.23:104][246]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: QKPerk3ExhaustedEffect, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_17_C_0 - Tolthe (Twitch), Custom Param: 0.500000, Originating Effect: MindBreaker, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.54.23:104][246]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: QKPerk3ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - blackliquid77, Originating Player: BP_Slasher_Character_17_C_0 - Tolthe (Twitch), Custom Param: 0.500000, Originating Effect: MindBreaker, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.54.23:104][246]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: QKPerk3ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - no face camp daddy p, Originating Player: BP_Slasher_Character_17_C_0 - Tolthe (Twitch), Custom Param: 0.500000, Originating Effect: MindBreaker, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.54.23:117][247]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: QKPerk3ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_1 - Hook me Daddy, Originating Player: BP_Slasher_Character_17_C_0 - Tolthe (Twitch), Custom Param: 0.500000, Originating Effect: MindBreaker, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.54.23:117][247]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.54.23:118][247]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.54.23:118][247]LogStreaming: Flushing async loaders. [2020.06.12-01.54.23:119][247]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.54.23:119][247]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreasePortalDestroyTime_Slightly, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.54.23:119][247]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreasePortalDestroyTime_Slightly, Status Owner: BP_CamperFemale01_Character_C_0 - blackliquid77, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.54.23:119][247]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreasePortalDestroyTime_Slightly, Status Owner: BP_CamperMale05_Character_C_0 - no face camp daddy p, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.54.23:119][247]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreasePortalDestroyTime_Slightly, Status Owner: BP_CamperMale05_Character_C_1 - Hook me Daddy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.54.23:119][247]LogStreaming: Flushing async loaders. [2020.06.12-01.54.23:120][247]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.54.23:120][247]LogStreaming: Flushing async loaders. [2020.06.12-01.54.23:121][247]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.23:121][247]LogStreaming: Flushing async loaders. [2020.06.12-01.54.23:121][247]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.23:121][247]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - blackliquid77, Originating Player: BP_CamperFemale01_Character_C_0 - blackliquid77, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.54.23:121][247]LogStreaming: Flushing async loaders. [2020.06.12-01.54.23:122][247]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.23:122][247]LogStreaming: Flushing async loaders. [2020.06.12-01.54.23:122][247]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.54.23:122][247]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperFemale01_Character_C_0 - blackliquid77, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.54.23:123][247]LogStreaming: Flushing async loaders. [2020.06.12-01.54.23:123][247]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.23:123][247]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_CamperFemale01_Character_C_0 - blackliquid77, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.54.23:123][247]LogStreaming: Flushing async loaders. [2020.06.12-01.54.23:123][247]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.23:123][247]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale01_Character_C_0 - blackliquid77, Originating Player: BP_CamperFemale01_Character_C_0 - blackliquid77, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.54.23:123][247]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - blackliquid77, Originating Player: BP_CamperFemale01_Character_C_0 - blackliquid77, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.54.23:123][247]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale05_Character_C_0 - no face camp daddy p, Originating Player: BP_CamperFemale01_Character_C_0 - blackliquid77, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.54.23:124][247]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale05_Character_C_0 - no face camp daddy p, Originating Player: BP_CamperFemale01_Character_C_0 - blackliquid77, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.54.23:124][247]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale05_Character_C_1 - Hook me Daddy, Originating Player: BP_CamperFemale01_Character_C_0 - blackliquid77, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.54.23:124][247]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale05_Character_C_1 - Hook me Daddy, Originating Player: BP_CamperFemale01_Character_C_0 - blackliquid77, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.54.23:124][247]LogStreaming: Flushing async loaders. [2020.06.12-01.54.23:124][247]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.54.23:124][247]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0 - blackliquid77, Originating Player: BP_CamperFemale01_Character_C_0 - blackliquid77, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.54.23:125][247]LogStreaming: Flushing async loaders. [2020.06.12-01.54.23:125][247]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.23:134][248]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.54.23:135][248]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.23:135][248]LogStreaming: Flushing async loaders. [2020.06.12-01.54.23:135][248]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.54.23:136][248]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperMale05_Character_C_0 - no face camp daddy p, Originating Player: BP_CamperMale05_Character_C_0 - no face camp daddy p, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.54.23:136][248]LogStreaming: Flushing async loaders. [2020.06.12-01.54.23:137][248]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.54.23:137][248]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperMale05_Character_C_1 - Hook me Daddy, Originating Player: BP_CamperMale05_Character_C_1 - Hook me Daddy, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.54.24:884][353]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.54.24:885][353]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.54.24:885][353]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: PortalContactCamperEffect, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_17_C_0 - Tolthe (Twitch), Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.54.24:885][353]LogStreaming: Flushing async loaders. [2020.06.12-01.54.24:886][353]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.54.24:886][353]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: PortalProximityHuntingCamperEffect, Status Owner: BP_CamperMale10_Character_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_17_C_0 - Tolthe (Twitch), Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.54.24:886][353]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: PortalContactCamperEffect, Status Owner: BP_CamperFemale01_Character_C_0 - blackliquid77, Originating Player: BP_Slasher_Character_17_C_0 - Tolthe (Twitch), Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.54.24:886][353]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: PortalProximityHuntingCamperEffect, Status Owner: BP_CamperFemale01_Character_C_0 - blackliquid77, Originating Player: BP_Slasher_Character_17_C_0 - Tolthe (Twitch), Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.54.24:901][354]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: PortalContactCamperEffect, Status Owner: BP_CamperMale05_Character_C_0 - no face camp daddy p, Originating Player: BP_Slasher_Character_17_C_0 - Tolthe (Twitch), Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.54.24:901][354]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: PortalProximityHuntingCamperEffect, Status Owner: BP_CamperMale05_Character_C_0 - no face camp daddy p, Originating Player: BP_Slasher_Character_17_C_0 - Tolthe (Twitch), Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.54.24:901][354]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: PortalContactCamperEffect, Status Owner: BP_CamperMale05_Character_C_1 - Hook me Daddy, Originating Player: BP_Slasher_Character_17_C_0 - Tolthe (Twitch), Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.54.24:901][354]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: PortalProximityHuntingCamperEffect, Status Owner: BP_CamperMale05_Character_C_1 - Hook me Daddy, Originating Player: BP_Slasher_Character_17_C_0 - Tolthe (Twitch), Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.54.24:901][354]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.54.24:902][354]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.54.24:902][354]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_17_C_0 - Tolthe (Twitch), Originating Player: BP_Slasher_Character_17_C_0 - Tolthe (Twitch), Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.54.25:284][377]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.06.12-01.54.25:284][377]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.06.12-01.54.25:284][377]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.06.12-01.54.25:284][377]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.06.12-01.54.25:285][377]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.06.12-01.54.25:285][377]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.06.12-01.54.25:285][377]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.12-01.54.25:285][377]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.06.12-01.54.25:345][377]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88800] [2020.06.12-01.54.25:345][377]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-01.54.25:346][377]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26122&schemaVersion=0] [2020.06.12-01.54.25:346][377]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 60784A0501001001 [2020.06.12-01.54.25:346][377]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Balanced_Landing 2 Perk2: Distortion 2 Perk3: Adrenaline 2 Perk4: Iron_Will 2 Offering: _EMPTY_ [2020.06.12-01.54.25:357][377]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-01.54.25:358][377]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='21.805' TotalLoadTime='24.383' TimeStamp='2020-06-12T01:54:19.504Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCA37208D80E7378979124EA76B8D0' LobbyId='014D8F9708D80E7349166240E5B69A86' [2020.06.12-01.54.25:358][377]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-01.54.25:358][377]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='24.383' TimeStamp='2020-06-12T01:54:19.504Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCA37208D80E7378979124EA76B8D0' LobbyId='014D8F9708D80E7349166240E5B69A86' [2020.06.12-01.54.25:358][377]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.06.12-01.54.25:358][377]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.12-01.54.25:362][378]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.12-01.54.25:362][378]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.12-01.54.25:362][378]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='34.219.212.23//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=16?KillerIndex=268435465?CharacterLevel=50?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=75?SurvivorPips=46?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Balanced_Landing;Distortion;Adrenaline;Iron_Will?PerkLevels=2;2;2;2?CustomizationParts=ML_Hand01;ML_Torso01;ML_Legs01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.12-01.54.25:381][380]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E901ACBBF0] Result: '1' k_EResultOK (success) [2020.06.12-01.54.25:411][382]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.045022 seconds [2020.06.12-01.54.25:651][396]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26122&schemaVersion=0] [2020.06.12-01.54.25:651][396]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-01.54.26:370][439]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.12-01.54.26:370][439]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.06.12-01.54.26:370][439]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.26:370][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.12-01.54.26:370][439]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.26:370][439]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.26:371][439]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.26:371][439]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.12-01.54.26:371][439]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.12-01.54.26:371][439]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.26:371][439]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.12-01.54.26:371][439]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.26:371][439]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.26:371][439]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.26:384][440]r.CullAll = "0" [2020.06.12-01.54.26:387][440]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.26:387][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.06.12-01.54.26:408][440]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.12-01.54.26:420][440]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.12-01.54.26:420][440]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.12-01.54.26:429][440]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.26:429][440]GameFlow: InGameContextComponent::Enter [2020.06.12-01.54.26:431][440]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.12-01.54.26:432][440]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.12-01.54.26:433][440]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-01.54.26:433][440]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.06.12-01.54.26:433][440]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-01.54.26:433][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.06.12-01.54.26:434][440]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.26:434][440]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.26:434][440]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.26:434][440]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.26:434][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-01.54.26:434][440]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.26:434][440]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.26:434][440]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.26:434][440]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.06.12-01.54.26:434][440]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.26:434][440]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.26:434][440]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.06.12-01.54.26:434][440]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.26:434][440]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.26:434][440]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.26:434][440]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.26:434][440]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.26:434][440]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.26:434][440]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.12-01.54.26:763][441]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-01.54.26:763][441]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-01.54.26:777][441]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198049032288 playerName:FlippyMCXLI isLocalPlayer:true playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.12-01.54.26:787][441]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198401821400 playerName:blackliquid77 isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.12-01.54.26:794][441]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198046489483 playerName:no face camp daddy p isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.12-01.54.26:804][441]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198326806374 playerName:Hook me Daddy isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.12-01.54.26:804][441]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.54.26:805][441]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.26:805][441]LogStreaming: Flushing async loaders. [2020.06.12-01.54.26:805][441]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.26:805][441]LogStreaming: Flushing async loaders. [2020.06.12-01.54.26:806][441]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.26:806][441]LogStreaming: Flushing async loaders. [2020.06.12-01.54.26:806][441]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.26:806][441]LogStreaming: Flushing async loaders. [2020.06.12-01.54.26:806][441]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.26:806][441]LogStreaming: Flushing async loaders. [2020.06.12-01.54.26:807][441]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.26:807][441]LogStreaming: Flushing async loaders. [2020.06.12-01.54.26:807][441]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.26:807][441]LogStreaming: Flushing async loaders. [2020.06.12-01.54.26:807][441]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.26:807][441]LogStreaming: Flushing async loaders. [2020.06.12-01.54.26:807][441]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.26:808][441]LogStreaming: Flushing async loaders. [2020.06.12-01.54.26:808][441]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.26:808][441]LogStreaming: Flushing async loaders. [2020.06.12-01.54.26:808][441]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.26:808][441]LogStreaming: Flushing async loaders. [2020.06.12-01.54.26:808][441]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.54.33:684][844]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.54.33:684][844]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.54.33:684][844]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.54.33:752][848]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.54.33:752][848]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.54.33:752][848]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.54.33:768][849]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.06.12-01.54.33:768][849]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.06.12-01.54.33:768][849]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.12-01.54.33:768][849]LogQuestEvent: A Quest was evaluated [2020.06.12-01.54.33:784][850]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.54.33:784][850]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.54.33:784][850]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.54.33:787][850]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.06.12-01.54.33:885][856]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.54.33:885][856]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.54.33:885][856]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.54.33:951][860]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.54.33:951][860]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.54.33:951][860]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.54.34:085][868]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.12-01.54.34:585][898]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.12-01.54.34:668][903]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.12-01.54.34:788][910]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.06.12-01.54.35:469][951]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.12-01.54.35:823][972]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.06.12-01.54.36:268][999]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-01.54.38:102][109]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-01.54.44:320][482]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.54.44:835][513]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.12-01.54.44:902][517]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-01.54.44:902][517]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.12-01.54.44:970][521]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.54.45:553][556]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.12-01.54.45:751][568]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-01.54.45:969][581]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-01.54.45:969][581]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.12-01.54.46:485][612]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.12-01.54.46:485][612]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-01.54.47:168][653]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Open Demogorgon. [2020.06.12-01.54.47:169][653]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.54.47:169][653]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.54.47:201][655]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Hitting Demogorgon. [2020.06.12-01.54.47:370][665]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-01.54.47:370][665]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.12-01.54.47:452][670]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.54.47:534][675]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Miss Demogorgon. [2020.06.12-01.54.48:536][735]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-01.54.48:536][735]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.48:585][738]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_6] [2020.06.12-01.54.48:585][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.48:585][738]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_6] [2020.06.12-01.54.48:585][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.48:606][739]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.54.48:624][740]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.54.48:835][753]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault1][WindowStandard_C_6] [2020.06.12-01.54.48:835][753]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.48:836][753]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.54.48:836][753]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.54.48:836][753]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.54.48:836][753]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.54.48:836][753]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.54.48:836][753]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_6] [2020.06.12-01.54.48:836][753]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.48:836][753]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.54.48:836][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.48:836][753]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.12-01.54.48:836][753]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.54.48:836][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.48:836][753]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.54.48:901][757]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_6] [2020.06.12-01.54.48:901][757]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.49:035][765]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.54.49:035][765]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.54.49:152][772]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.54.49:152][772]LogDBDPlayerMovement: StopSnapping Final Location (4434.500000 8035.500000 -112.140556) [2020.06.12-01.54.49:152][772]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.54.49:152][772]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.54.49:152][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.49:152][772]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.54.49:152][772]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.54.49:152][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.49:152][772]Interaction: Interaction time: 1.050000 [2020.06.12-01.54.49:152][772]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.12-01.54.49:152][772]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 31.412193 [2020.06.12-01.54.49:152][772]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.54.49:152][772]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.54.49:152][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.49:452][790]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_6] [2020.06.12-01.54.49:452][790]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.49:452][790]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_6] [2020.06.12-01.54.49:452][790]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.49:452][790]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.12-01.54.49:452][790]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.49:453][790]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.12-01.54.49:534][795]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.54.49:534][795]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.49:534][795]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.54.49:534][795]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.49:535][795]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.54.49:535][795]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.54.49:535][795]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.54.49:535][795]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.54.49:535][795]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.54.49:535][795]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.54.49:535][795]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.49:535][795]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.54.49:535][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.49:536][795]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.54.49:536][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.49:536][795]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.54.49:634][801]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.54.49:634][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.12-01.54.49:635][801]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.54.49:635][801]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.54.49:635][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.49:635][801]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.54.49:635][801]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.54.49:635][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.49:635][801]Interaction: Interaction time: 80.000000 [2020.06.12-01.54.49:635][801]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.54.49:636][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.49:636][801]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.54.49:736][807]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_6] [2020.06.12-01.54.49:736][807]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.49:736][807]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_6] [2020.06.12-01.54.49:736][807]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.49:736][807]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-01.54.49:736][807]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.50:170][833]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.54.50:170][833]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-01.54.50:170][833]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.12-01.54.50:186][834]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.54.50:202][835]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.54.50:202][835]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.54.50:202][835]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.54.50:202][835]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.54.50:202][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.50:202][835]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.54.50:202][835]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.54.50:202][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.50:218][836]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.54.50:218][836]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.54.50:218][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.50:218][836]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.54.50:218][836]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.54.50:218][836]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.54.50:218][836]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.54.50:218][836]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.54.50:218][836]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.54.50:218][836]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.54.50:218][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.50:218][836]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Vault1][WindowStandard_C_6] [2020.06.12-01.54.50:218][836]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.50:219][836]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Vault1][WindowStandard_C_6] [2020.06.12-01.54.50:219][836]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.50:219][836]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.54.50:273][839]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.54.50:569][857]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_6] [2020.06.12-01.54.50:569][857]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.50:569][857]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_6] [2020.06.12-01.54.50:569][857]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.50:720][866]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.54.50:720][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.50:720][866]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.54.50:720][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.50:720][866]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.54.50:720][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.50:720][866]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.54.50:720][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.50:720][866]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.54.50:720][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.50:720][866]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.54.50:720][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.50:720][866]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.54.50:720][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.50:970][881]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.12-01.54.51:002][883]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.12-01.54.51:002][883]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.51:102][889]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.54.51:102][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.51:102][889]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.06.12-01.54.51:102][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.51:102][889]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.06.12-01.54.51:102][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.51:102][889]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.12-01.54.51:102][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.51:102][889]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_4] [2020.06.12-01.54.51:102][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.51:102][889]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_4] [2020.06.12-01.54.51:102][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.51:119][890]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.54.51:119][890]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.51:119][890]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.06.12-01.54.51:119][890]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.51:119][890]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.06.12-01.54.51:119][890]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.51:123][890]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.54.51:252][898]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault1][WindowStandard_C_6] [2020.06.12-01.54.51:252][898]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.51:252][898]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.12-01.54.51:253][898]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.51:253][898]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.54.51:253][898]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.54.51:253][898]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.54.51:253][898]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.54.51:253][898]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.54.51:253][898]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.12-01.54.51:253][898]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.51:253][898]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.54.51:253][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.51:254][898]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.54.51:254][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.51:254][898]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.54.51:348][903]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.12-01.54.51:348][903]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.51:365][904]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.54.51:365][904]LogDBDPlayerMovement: StopSnapping Final Location (4936.899902 7981.200195 -112.140602) [2020.06.12-01.54.51:365][904]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.54.51:365][904]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.54.51:365][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.51:365][904]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.54.51:365][904]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.54.51:365][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.51:365][904]Interaction: Interaction time: 92.048424 [2020.06.12-01.54.51:365][904]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.54.51:365][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.51:446][909]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.54.51:447][909]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.12-01.54.51:937][939]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.54.51:937][939]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-01.54.52:087][948]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.54.52:818][992]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.54.52:818][992]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.54.52:888][996]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.54.53:786][ 50]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.54.53:786][ 50]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.54.53:786][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.53:786][ 50]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.54.53:786][ 50]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.54.53:786][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.53:786][ 50]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.54.53:786][ 50]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.54.53:786][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.53:786][ 50]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.54.53:786][ 50]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.54.53:786][ 50]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.54.53:786][ 50]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.54.53:786][ 50]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.54.53:786][ 50]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.54.53:786][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.53:786][ 50]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.54.53:786][ 50]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.53:786][ 50]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.54.53:818][ 52]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.54.53:818][ 52]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.54.53:987][ 62]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 180 [2020.06.12-01.54.54:154][ 72]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.54.54:154][ 72]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.54:154][ 72]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.54.54:154][ 72]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.54:520][ 94]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.54.54:520][ 94]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.54:520][ 94]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.54.54:520][ 94]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.54:521][ 94]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.54.54:521][ 94]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.54:521][ 94]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.54.54:521][ 94]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.54:536][ 95]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.54.54:536][ 95]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.54:536][ 95]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.54.54:536][ 95]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.54:585][ 98]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.828023 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.54.54:654][102]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.54.54:654][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.54:654][102]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.54.54:654][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.54:654][102]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.54.54:654][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.54:654][102]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.54.54:654][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.54:654][102]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.54.54:654][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.54:654][102]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.54.54:654][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.54:654][102]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.54.54:654][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.54:718][106]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.54.54:718][106]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.54:718][106]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.54.54:718][106]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.54:719][106]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.54.54:719][106]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.54.54:719][106]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.54.54:719][106]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.54.54:719][106]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.54.54:719][106]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.54.54:719][106]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.54:719][106]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.54.54:719][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.54:719][106]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: SetPortalIn Demogorgon. [2020.06.12-01.54.54:719][106]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.54.54:719][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.54:818][112]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.54.54:818][112]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.54.54:818][112]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.54.54:818][112]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.54.54:887][116]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.54.55:217][136]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.SetPortalChargeable Enabled?: Enabled [2020.06.12-01.54.55:218][136]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.54.55:218][136]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.54.55:218][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.55:218][136]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.54.55:218][136]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.54.55:218][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.55:218][136]Interaction: Interaction time: 1.000000 [2020.06.12-01.54.55:218][136]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: SetPortalAction Demogorgon. [2020.06.12-01.54.55:218][136]LogSM: Error: Play Update Montage AM_QK_SetPortal_Action Duration 1.000000 Timestamp 0.000000 [2020.06.12-01.54.55:218][136]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.54.55:218][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.55:453][150]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_QK_SetPortal_Action [2020.06.12-01.54.56:019][184]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.54.56:020][184]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.54.56:020][184]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.54.56:020][184]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.54.56:020][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.56:020][184]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.54.56:020][184]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.54.56:020][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.56:036][185]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.54.56:036][185]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.54.56:036][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.56:036][185]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.54.56:036][185]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.54.56:036][185]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.54.56:036][185]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.54.56:036][185]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.54.56:036][185]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.54.56:036][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.56:036][185]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.12-01.54.56:036][185]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.56:036][185]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.12-01.54.56:036][185]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.56:036][185]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.54.56:084][188]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.54.56:084][188]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.079887 [2020.06.12-01.54.56:089][188]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.12-01.54.56:091][188]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.54.56:222][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.SetPortalChargeable Enabled?: Disabled [2020.06.12-01.54.56:286][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GroundPortal_C_0.TeleportChargeable Enabled?: Enabled [2020.06.12-01.54.56:286][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GroundPortal_C_0.DestroyPortalChargeable Enabled?: Enabled [2020.06.12-01.54.56:286][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GroundPortal_C_0.TeleportChargeable Enabled?: Disabled [2020.06.12-01.54.56:286][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GroundPortal_C_0.DestroyPortalChargeable Enabled?: Disabled [2020.06.12-01.54.56:288][200]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.54.56:288][200]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.54.56:288][200]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.54.56:288][200]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.54.56:288][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.56:288][200]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.54.56:288][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.56:288][200]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.54.56:288][200]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: SetPortalOut Demogorgon. [2020.06.12-01.54.56:288][200]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.54.56:288][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.56:436][209]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.12-01.54.56:436][209]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.56:436][209]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_4] [2020.06.12-01.54.56:436][209]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.56:436][209]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_4] [2020.06.12-01.54.56:436][209]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.56:440][210]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E901ACD870] Result: '1' k_EResultOK (success) [2020.06.12-01.54.56:440][210]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E901ACD870]' succeeded in 0.352670 seconds [2020.06.12-01.54.56:472][212]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E901ACD870] Result: '1' k_EResultOK (success) [2020.06.12-01.54.56:486][212]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.54.56:487][212]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-01.54.56:495][213]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.406551 seconds [2020.06.12-01.54.56:519][214]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.12-01.54.56:519][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.56:539][215]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.54.56:768][229]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.705923 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.54.56:953][240]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_6] [2020.06.12-01.54.56:953][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.56:953][240]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_6] [2020.06.12-01.54.56:953][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.57:002][243]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.12-01.54.57:002][243]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.57:002][243]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.12-01.54.57:002][243]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.57:002][243]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.54.57:002][243]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.54.57:002][243]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.54.57:002][243]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.54.57:003][243]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.54.57:003][243]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.12-01.54.57:003][243]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.57:003][243]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.54.57:003][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.57:003][243]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.54.57:003][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.57:003][243]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.54.57:034][245]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.293340 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.54.57:101][249]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.12-01.54.57:101][249]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.57:101][249]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.54.57:101][249]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.SetPortalChargeable Enabled?: Enabled [2020.06.12-01.54.57:102][249]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.54.57:102][249]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.54.57:102][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.57:102][249]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.54.57:102][249]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.54.57:102][249]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.54.57:102][249]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.54.57:103][249]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.54.57:103][249]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.54.57:103][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.57:103][249]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.54.57:103][249]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.57:103][249]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.54.57:105][249]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.SetPortalChargeable Enabled?: Disabled [2020.06.12-01.54.57:203][255]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.12-01.54.57:235][257]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.54.57:236][257]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.54.57:236][257]LogDBDPlayerMovement: StopSnapping Final Location (4569.500000 8035.500000 -112.140556) [2020.06.12-01.54.57:236][257]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.54.57:236][257]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.54.57:236][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.57:236][257]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.54.57:236][257]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.54.57:236][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.57:236][257]Interaction: Interaction time: 0.700000 [2020.06.12-01.54.57:236][257]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.12-01.54.57:236][257]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 39.495682 [2020.06.12-01.54.57:236][257]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.54.57:236][257]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.54.57:236][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.57:269][259]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.12-01.54.57:418][268]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-01.54.57:418][268]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.57:418][268]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_6] [2020.06.12-01.54.57:418][268]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.57:418][268]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_6] [2020.06.12-01.54.57:418][268]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.57:569][277]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_6] [2020.06.12-01.54.57:569][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.57:569][277]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_6] [2020.06.12-01.54.57:569][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.57:569][277]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.12-01.54.57:569][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.57:920][298]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.54.57:936][299]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.54.57:936][299]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.54.57:936][299]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.54.57:936][299]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.54.57:936][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.57:936][299]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.54.57:936][299]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.54.57:936][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.57:936][299]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.54.57:952][300]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.54.57:952][300]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.54.57:952][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.57:952][300]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.54.57:952][300]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.54.57:952][300]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.54.57:952][300]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.54.57:952][300]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.54.57:952][300]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.54.57:953][300]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.54.57:953][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.54.57:953][300]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.12-01.54.57:953][300]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.57:953][300]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.12-01.54.57:953][300]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.57:953][300]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.54.57:986][302]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.54.57:986][302]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_6] [2020.06.12-01.54.57:986][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.57:986][302]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_6] [2020.06.12-01.54.57:986][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.58:035][305]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.54.58:419][328]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-01.54.58:419][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.58:904][357]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-01.54.58:904][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.54.59:153][372]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-01.54.59:153][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.00:101][429]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.140871 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.55.00:736][467]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.55.00:871][475]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.55.01:352][504]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.12-01.55.01:352][504]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.01:352][504]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.12-01.55.01:352][504]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.01:353][504]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.01:353][504]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.01:353][504]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.55.01:353][504]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.55.01:353][504]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.01:353][504]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.12-01.55.01:353][504]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.01:353][504]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.55.01:353][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.01:353][504]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.55.01:353][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.01:369][505]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-01.55.01:369][505]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.12-01.55.01:386][506]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.12-01.55.01:387][506]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.55.01:403][507]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-01.55.01:451][510]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.55.01:451][510]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-01.55.01:453][510]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.01:453][510]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.55.01:453][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.01:453][510]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.01:453][510]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.55.01:453][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.01:453][510]Interaction: Interaction time: 80.000000 [2020.06.12-01.55.01:453][510]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.55.01:453][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.01:487][512]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.55.02:321][562]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_17_C_0 [2020.06.12-01.55.02:436][569]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_17_C_0 [2020.06.12-01.55.05:571][757]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.12-01.55.06:169][793]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.06.12-01.55.07:254][858]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-01.55.07:439][869]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_17_C_0 [2020.06.12-01.55.07:487][872]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.12-01.55.08:125][910]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.12-01.55.08:887][956]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-01.55.09:501][993]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.06.12-01.55.09:501][993]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.09:501][993]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.06.12-01.55.09:501][993]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.09:504][993]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.55.09:504][993]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.55.09:504][993]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.55.09:504][993]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.55.09:504][993]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.55.09:504][993]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.06.12-01.55.09:504][993]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.09:504][993]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.55.09:504][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.09:504][993]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.55.09:504][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.09:535][995]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.225843 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.55.09:571][997]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.55.09:638][ 1]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.55.09:703][ 5]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-01.55.09:703][ 5]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.12-01.55.09:704][ 5]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.55.09:704][ 5]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.55.09:704][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.09:704][ 5]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.55.09:704][ 5]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.55.09:704][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.09:704][ 5]Interaction: Interaction time: 80.000000 [2020.06.12-01.55.09:704][ 5]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.55.09:704][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.13:686][244]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.527030 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.55.13:753][248]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.06.12-01.55.15:704][365]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.55.16:170][393]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-01.55.16:652][422]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_17_C_0 [2020.06.12-01.55.17:269][459]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.06.12-01.55.17:269][459]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.17:269][459]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.06.12-01.55.17:269][459]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.17:270][459]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.17:270][459]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.17:270][459]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.55.17:270][459]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.55.17:270][459]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.17:271][459]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.06.12-01.55.17:271][459]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.17:271][459]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.55.17:271][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.17:271][459]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.55.17:271][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.17:271][459]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.55.17:271][459]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_17_C_0 [2020.06.12-01.55.17:368][465]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.12-01.55.17:369][465]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.17:369][465]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.55.17:369][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.17:369][465]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.17:369][465]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.55.17:369][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.17:369][465]Interaction: Interaction time: 2.000000 [2020.06.12-01.55.17:369][465]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: DamageGenerator Demogorgon. [2020.06.12-01.55.17:369][465]LogSM: Error: Play Update Montage AM_QK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.12-01.55.17:369][465]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.55.17:369][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.17:403][467]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.55.17:604][479]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-01.55.18:204][515]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.55.18:670][543]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.06.12-01.55.18:670][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.18:670][543]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.06.12-01.55.18:670][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.18:670][543]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.06.12-01.55.18:670][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.18:670][543]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.06.12-01.55.18:670][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.18:670][543]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.06.12-01.55.18:670][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.18:670][543]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.06.12-01.55.18:670][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.18:670][543]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.06.12-01.55.18:670][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.18:670][543]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.06.12-01.55.18:670][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.18:690][544]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.55.19:120][570]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.55.19:372][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.12-01.55.19:387][586]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.55.19:409][587]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.55.19:436][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.12-01.55.19:437][589]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.19:437][589]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.55.19:437][589]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.55.19:437][589]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.55.19:437][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.19:437][589]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.55.19:437][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.19:437][589]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.19:437][589]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.55.19:437][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.19:469][591]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.12-01.55.19:469][591]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.19:470][591]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.55.19:470][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.19:470][591]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.19:470][591]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.55.19:470][591]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.55.19:470][591]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.55.19:470][591]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.55.19:470][591]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.55.19:470][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.19:470][591]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.06.12-01.55.19:470][591]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.19:470][591]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.19:472][591]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.12-01.55.19:602][599]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.776363 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.55.20:037][625]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_17_C_0 [2020.06.12-01.55.20:103][629]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-01.55.20:421][648]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-01.55.20:559][656]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.55.20:653][662]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.12-01.55.20:669][663]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.06.12-01.55.20:669][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.20:669][663]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.06.12-01.55.20:669][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.20:669][663]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.06.12-01.55.20:669][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.20:669][663]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.06.12-01.55.20:669][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.20:669][663]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.06.12-01.55.20:669][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.20:669][663]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.06.12-01.55.20:669][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.20:669][663]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.06.12-01.55.20:669][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.20:669][663]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.06.12-01.55.20:669][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.21:238][697]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.55.21:238][697]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.55.22:537][775]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.55.22:554][776]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.55.24:854][914]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.06.12-01.55.24:854][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.24:854][914]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.06.12-01.55.24:854][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.24:854][914]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.06.12-01.55.24:854][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.24:854][914]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.06.12-01.55.24:854][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.24:854][914]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.06.12-01.55.24:854][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.24:854][914]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.06.12-01.55.24:854][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.24:854][914]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.06.12-01.55.24:854][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.24:854][914]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.06.12-01.55.24:854][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.24:874][915]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.55.25:137][931]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.06.12-01.55.25:137][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.25:137][931]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.06.12-01.55.25:137][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.25:137][931]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.06.12-01.55.25:137][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.25:137][931]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.06.12-01.55.25:137][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.25:137][931]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.06.12-01.55.25:137][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.25:137][931]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.06.12-01.55.25:137][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.25:137][931]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.06.12-01.55.25:137][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.25:137][931]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.06.12-01.55.25:137][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.25:404][947]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_17_C_0 [2020.06.12-01.55.26:253][998]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_17_C_0 [2020.06.12-01.55.26:337][ 3]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.12-01.55.26:337][ 3]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.26:337][ 3]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.12-01.55.26:337][ 3]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.26:338][ 3]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.26:339][ 3]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.26:339][ 3]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.55.26:339][ 3]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.55.26:339][ 3]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.26:339][ 3]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.12-01.55.26:339][ 3]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.26:339][ 3]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.55.26:339][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.26:339][ 3]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.55.26:339][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.26:439][ 9]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.55.26:469][ 11]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.55.26:471][ 11]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.26:471][ 11]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.55.26:471][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.26:471][ 11]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.26:471][ 11]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.55.26:471][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.26:471][ 11]Interaction: Interaction time: 74.397629 [2020.06.12-01.55.26:471][ 11]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.55.26:471][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.26:504][ 13]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.55.26:821][ 32]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_17_C_0 [2020.06.12-01.55.26:821][ 32]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_17_C_0 [2020.06.12-01.55.28:637][141]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.55.28:970][161]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.55.28:970][161]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.55.29:254][178]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.55.29:438][189]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.55.29:536][195]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.55.29:553][196]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=71.830 [2020.06.12-01.55.29:619][200]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.038 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=71.897 [2020.06.12-01.55.29:636][201]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.113 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=71.913 [2020.06.12-01.55.29:653][202]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.187 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=71.930 [2020.06.12-01.55.29:670][203]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.261 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=71.947 [2020.06.12-01.55.29:686][204]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.336 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=71.964 [2020.06.12-01.55.29:703][205]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.410 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=71.980 [2020.06.12-01.55.29:720][206]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.485 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=71.997 [2020.06.12-01.55.29:737][207]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.559 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=72.013 [2020.06.12-01.55.29:754][208]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.633 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=72.030 [2020.06.12-01.55.29:770][209]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.708 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=72.047 [2020.06.12-01.55.29:787][210]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.782 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=72.063 [2020.06.12-01.55.29:804][211]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.856 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=72.080 [2020.06.12-01.55.29:820][212]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.06.12-01.55.29:820][212]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.931 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=72.097 [2020.06.12-01.55.29:836][213]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=72.113 [2020.06.12-01.55.29:886][216]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.55.29:941][219]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.500 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=72.217 [2020.06.12-01.55.30:421][248]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-01.55.30:421][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.30:441][249]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.55.30:487][252]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-01.55.30:487][252]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.30:720][266]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.55.31:088][288]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_17_C_0 [2020.06.12-01.55.31:088][288]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_17_C_0 [2020.06.12-01.55.31:271][299]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.55.31:420][308]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_17_C_0 [2020.06.12-01.55.31:453][310]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.55.32:937][399]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=75.213 [2020.06.12-01.55.33:519][434]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.640582 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.55.33:653][442]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.55.33:653][442]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.33:721][446]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.55.33:721][446]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.33:721][446]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.55.33:721][446]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.33:770][449]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.12-01.55.33:770][449]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.33:770][449]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.12-01.55.33:770][449]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.34:236][477]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.55.34:236][477]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.34:236][477]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.55.34:236][477]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.34:237][477]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.34:237][477]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.34:237][477]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.55.34:237][477]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.55.34:237][477]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.34:237][477]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.55.34:237][477]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.34:237][477]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.55.34:237][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.34:237][477]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.55.34:237][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.34:270][479]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.55.34:270][479]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.34:270][479]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.55.34:270][479]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.34:270][479]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.55.34:270][479]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.34:270][479]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.55.34:270][479]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.34:287][480]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.06.12-01.55.34:288][480]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.34:288][480]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.55.34:288][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.34:288][480]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.34:288][480]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.55.34:288][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.34:288][480]Interaction: Interaction time: 1.000000 [2020.06.12-01.55.34:288][480]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.55.34:288][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.34:288][480]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.55.34:288][480]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.34:291][480]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.55.34:338][483]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.55.34:338][483]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.34:338][483]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.12-01.55.34:338][483]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.34:338][483]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.12-01.55.34:338][483]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.34:338][483]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.55.34:338][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.34:338][483]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.55.34:338][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.34:803][511]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.55.34:803][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.34:803][511]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.55.34:803][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.34:837][513]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.55.34:837][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.34:837][513]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.55.34:837][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.34:903][517]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.55.34:903][517]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.35:305][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.06.12-01.55.35:370][545]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.55.35:370][545]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.55.35:370][545]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.55.35:370][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.35:904][577]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.55.35:904][577]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.55.35:904][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.35:904][577]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.55.35:904][577]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.55.35:904][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.35:904][577]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.55.35:904][577]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.55.35:904][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.35:904][577]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.55.35:904][577]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.55.35:904][577]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.55.35:904][577]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.55.35:904][577]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.55.35:904][577]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.55.35:904][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.35:905][577]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.06.12-01.55.35:905][577]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.35:905][577]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.55.36:572][617]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.36:572][617]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.55.36:572][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.36:572][617]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.36:572][617]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.55.36:572][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.36:574][617]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.12-01.55.36:605][619]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.36:605][619]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.55.36:605][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.36:605][619]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.36:605][619]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.55.36:605][619]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.55.36:605][619]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.55.36:605][619]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.55.36:605][619]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.55.36:605][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.36:605][619]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.12-01.55.36:605][619]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.36:605][619]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.36:769][629]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 24.861704 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-01.55.37:255][658]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.55.37:336][663]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.876363 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.55.37:422][668]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.12-01.55.37:537][675]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.55.37:537][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.37:587][678]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.55.37:587][678]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.37:587][678]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.55.37:587][678]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.37:621][680]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.55.37:621][680]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.37:621][680]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.55.37:621][680]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.37:622][680]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.12-01.55.37:822][692]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_17_C_0 [2020.06.12-01.55.37:873][695]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.55.37:905][697]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.55.38:104][709]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.55.38:104][709]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.38:104][709]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.55.38:104][709]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.38:105][709]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.12-01.55.38:105][709]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.38:105][709]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.12-01.55.38:105][709]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.38:120][710]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.55.38:120][710]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.38:124][710]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.55.38:171][713]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.55.38:171][713]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.38:187][714]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.55.38:187][714]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.38:187][714]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.55.38:187][714]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.38:187][714]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.55.38:187][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.38:187][714]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.55.38:187][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.38:671][743]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.12-01.55.38:672][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.38:672][743]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.12-01.55.38:672][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.38:688][744]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.55.38:688][744]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.38:688][744]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.55.38:688][744]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.38:704][745]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.55.38:704][745]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.38:886][756]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-01.55.39:472][791]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.12-01.55.41:187][894]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.41:187][894]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.55.41:187][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.41:187][894]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.41:187][894]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.55.41:187][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.41:189][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-01.55.41:221][896]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.41:221][896]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.55.41:221][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.41:221][896]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.41:221][896]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.55.41:221][896]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.55.41:221][896]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.55.41:221][896]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.55.41:221][896]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.55.41:221][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.41:222][896]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.12-01.55.41:222][896]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.41:222][896]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.41:921][938]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.55.41:921][938]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.41:987][942]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.12-01.55.41:987][942]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.41:987][942]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.12-01.55.41:987][942]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.41:987][942]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 41.340935 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.55.41:989][942]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.55.41:989][942]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.41:989][942]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.55.41:989][942]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.41:990][942]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.41:990][942]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.41:990][942]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.55.41:990][942]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.55.41:990][942]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.41:990][942]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.12-01.55.41:990][942]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.41:990][942]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.55.41:990][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.41:990][942]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.55.41:990][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.42:022][944]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.55.42:022][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.42:022][944]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.55.42:022][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.42:087][948]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.55.42:087][948]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-01.55.42:089][948]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.42:089][948]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.55.42:089][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.42:089][948]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.42:089][948]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.55.42:089][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.42:089][948]Interaction: Interaction time: 38.659065 [2020.06.12-01.55.42:089][948]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.55.42:089][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.42:089][948]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.55.42:188][954]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.55.42:220][956]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.12-01.55.42:220][956]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.42:220][956]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.12-01.55.42:220][956]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.42:222][956]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.42:222][956]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.42:222][956]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.55.42:222][956]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.55.42:222][956]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.42:222][956]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.12-01.55.42:222][956]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.42:223][956]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.55.42:223][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.42:223][956]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.06.12-01.55.42:223][956]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.55.42:223][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.42:223][956]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.55.42:503][973]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.55.42:504][973]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.42:504][973]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.55.42:504][973]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.42:504][973]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.12-01.55.42:504][973]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.42:504][973]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.12-01.55.42:504][973]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.42:520][974]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.55.42:520][974]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.42:524][974]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.55.42:570][977]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.55.42:570][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.42:570][977]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.55.42:570][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.42:570][977]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.55.42:570][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.42:570][977]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.55.42:570][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.42:570][977]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.55.42:570][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.42:619][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-01.55.42:621][980]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.42:621][980]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.55.42:621][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.42:621][980]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.42:621][980]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.55.42:621][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.42:621][980]Interaction: Interaction time: 14.000000 [2020.06.12-01.55.42:621][980]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.06.12-01.55.42:621][980]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.12-01.55.42:621][980]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.55.42:621][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.42:622][980]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.12-01.55.42:655][982]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.55.42:755][988]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.42:755][988]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.55.42:755][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.42:755][988]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.42:755][988]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.55.42:755][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.42:757][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-01.55.42:789][990]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.42:789][990]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.55.42:789][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.42:789][990]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.42:789][990]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.55.42:789][990]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.55.42:789][990]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.55.42:789][990]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.55.42:789][990]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.55.42:789][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.42:789][990]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.12-01.55.42:789][990]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.42:789][990]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.42:987][ 2]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.55.42:987][ 2]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.42:987][ 2]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.55.42:987][ 2]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.42:987][ 2]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.12-01.55.42:987][ 2]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.42:988][ 2]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.12-01.55.42:988][ 2]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.42:988][ 2]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.55.42:988][ 2]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.43:370][ 25]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.12-01.55.43:370][ 25]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.43:370][ 25]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.12-01.55.43:370][ 25]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.43:370][ 25]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.442336 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.55.43:372][ 25]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.43:372][ 25]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.43:372][ 25]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.55.43:372][ 25]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.55.43:372][ 25]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.43:372][ 25]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.12-01.55.43:372][ 25]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.43:372][ 25]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.55.43:372][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.43:372][ 25]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.55.43:372][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.43:438][ 29]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.55.43:470][ 31]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.55.43:470][ 31]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-01.55.43:472][ 31]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.43:472][ 31]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.55.43:472][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.43:472][ 31]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.43:472][ 31]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.55.43:472][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.43:472][ 31]Interaction: Interaction time: 37.990067 [2020.06.12-01.55.43:472][ 31]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.55.43:472][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.43:505][ 33]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.55.45:504][153]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.06.12-01.55.45:504][153]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.45:504][153]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.55.45:504][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.45:504][153]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.45:504][153]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.55.45:505][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.45:505][153]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.45:505][153]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.55.45:505][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.45:505][153]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.45:505][153]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.55.45:505][153]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.55.45:505][153]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.55.45:505][153]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.55.45:505][153]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.55.45:505][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.45:505][153]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.55.45:505][153]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.45:505][153]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.45:508][153]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.06.12-01.55.46:589][218]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.12-01.55.47:255][258]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.55.47:922][298]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_17_C_0 [2020.06.12-01.55.48:403][327]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.55.48:404][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.48:470][331]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.55.48:470][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.48:470][331]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.55.48:470][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.48:487][332]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.55.48:487][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.48:487][332]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.55.48:487][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.48:954][360]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.55.48:954][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.48:954][360]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.55.48:954][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.48:954][360]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.12-01.55.48:954][360]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.48:954][360]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.12-01.55.48:954][360]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.48:971][361]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.55.48:971][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.48:975][361]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.55.49:021][364]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.55.49:021][364]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.49:038][365]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.55.49:038][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.49:038][365]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.55.49:038][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.49:038][365]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.55.49:038][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.49:038][365]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.55.49:038][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.49:438][389]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.55.49:438][389]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.49:438][389]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.55.49:438][389]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.49:438][389]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.12-01.55.49:438][389]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.49:438][389]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.12-01.55.49:438][389]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.49:438][389]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.55.49:438][389]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.50:438][449]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.12-01.55.51:957][540]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.12-01.55.52:090][548]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.55.52:471][571]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.55.52:471][571]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.52:520][574]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.943280 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-01.55.52:538][575]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.55.52:538][575]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.52:538][575]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.55.52:538][575]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.52:571][577]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.55.52:571][577]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.52:571][577]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.55.52:571][577]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.52:803][591]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.55.52:803][591]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.55.52:990][602]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.55.53:054][606]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.55.53:054][606]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.53:054][606]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.55.53:054][606]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.53:054][606]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.12-01.55.53:054][606]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.53:054][606]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.12-01.55.53:054][606]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.53:071][607]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.55.53:071][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.53:075][607]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.55.53:092][608]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.55.53:154][612]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.55.53:154][612]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.53:176][613]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.55.53:187][614]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.55.53:187][614]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.53:187][614]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.55.53:187][614]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.53:187][614]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.55.53:187][614]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.53:187][614]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.55.53:187][614]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.53:803][651]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.55.53:803][651]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.55.53:803][651]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.12-01.55.53:803][651]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.53:803][651]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.55.53:803][651]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.53:804][651]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.55.53:804][651]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.55.53:804][651]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.55.53:804][651]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.55.53:804][651]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.55.53:804][651]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.55.53:804][651]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.53:804][651]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.55.53:804][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.53:804][651]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.55.53:804][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.53:804][651]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.55.53:869][655]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.55.53:869][655]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.53:970][661]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.55.54:021][664]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.55.54:021][664]LogDBDPlayerMovement: StopSnapping Final Location (4869.394043 6230.693359 -112.140617) [2020.06.12-01.55.54:021][664]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.55.54:021][664]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.55.54:021][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.54:021][664]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.55.54:021][664]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.55.54:021][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.54:021][664]Interaction: Interaction time: 0.600000 [2020.06.12-01.55.54:021][664]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Male. [2020.06.12-01.55.54:021][664]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 96.280746 [2020.06.12-01.55.54:021][664]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.55.54:021][664]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.55.54:021][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.54:089][668]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 38 [2020.06.12-01.55.54:120][670]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.55.54:170][673]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-01.55.54:170][673]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.54:170][673]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-01.55.54:170][673]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.54:171][673]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.54:171][673]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.54:171][673]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.55.54:171][673]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.55.54:171][673]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.54:171][673]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-01.55.54:171][673]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.54:171][673]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.55.54:171][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.54:171][673]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.55.54:171][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.54:237][677]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.54:237][677]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.55.54:237][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.54:237][677]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.54:237][677]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.55.54:237][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.54:237][677]GameFlow: Quest event evaluator received: GameEvent.Player.StunSlasher.WithPallet [2020.06.12-01.55.54:237][677]Interaction: Interaction time: 2.000000 [2020.06.12-01.55.54:237][677]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: PlankStun Demogorgon. [2020.06.12-01.55.54:237][677]LogSM: Error: Play Update Montage AM_QK_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.06.12-01.55.54:237][677]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.55.54:237][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.54:422][688]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.55.54:637][701]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.55.54:637][701]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.55.54:637][701]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.55.54:637][701]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.55.54:637][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.54:637][701]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.55.54:637][701]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.55.54:637][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.54:654][702]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.55.54:654][702]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.55.54:654][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.54:654][702]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.55.54:654][702]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.55.54:654][702]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.55.54:654][702]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.55.54:654][702]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.55.54:654][702]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.55.54:654][702]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.55.54:654][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.54:654][702]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.55.54:654][702]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.54:654][702]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.55.54:654][702]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.54:654][702]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.55.54:742][707]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.55.54:803][711]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.55.54:803][711]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.55.54:803][711]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.55.54:803][711]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.55.54:890][716]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.55.55:055][726]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.12-01.55.55:055][726]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.55:055][726]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.12-01.55.55:055][726]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.55:088][728]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.55.55:088][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.55:088][728]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.55.55:088][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.55:171][733]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.55.55:171][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.55:972][781]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.55.56:105][789]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.12-01.55.56:139][791]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.55.56:222][796]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.55.56:237][797]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.56:237][797]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.55.56:237][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.56:237][797]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.56:237][797]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.55.56:237][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.56:237][797]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.56:237][797]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.55.56:237][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.56:237][797]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.56:237][797]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.55.56:237][797]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.55.56:237][797]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.55.56:237][797]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.55.56:237][797]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.55.56:237][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.56:237][797]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-01.55.56:237][797]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.56:237][797]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.56:541][815]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-01.55.56:555][816]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_17_C_0 [2020.06.12-01.55.56:638][821]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.56:638][821]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.55.56:638][821]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.55.56:638][821]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.55.56:638][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.56:639][821]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.55.56:639][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.56:639][821]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.56:639][821]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.55.56:639][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.56:655][822]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.55.56:686][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-01.55.56:688][824]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.56:688][824]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.55.56:688][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.56:688][824]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.56:688][824]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.55.56:688][824]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.55.56:688][824]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.55.56:688][824]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.55.56:688][824]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.55.56:688][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.56:688][824]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.12-01.55.56:688][824]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.56:688][824]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.55.56:690][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-01.55.56:703][825]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_4] [2020.06.12-01.55.56:703][825]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.56:703][825]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_4] [2020.06.12-01.55.56:703][825]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.56:704][825]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.56:704][825]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.56:704][825]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.55.56:704][825]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.55.56:704][825]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.56:704][825]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.12-01.55.56:704][825]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.56:704][825]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.55.56:704][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.56:704][825]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.55.56:704][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.56:704][825]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.55.56:738][827]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.12-01.55.56:855][834]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.55.57:021][844]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.57:021][844]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.55.57:021][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.57:021][844]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.57:021][844]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.55.57:021][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.57:021][844]Interaction: Interaction time: 2.600000 [2020.06.12-01.55.57:021][844]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: PlankDestroy Demogorgon. [2020.06.12-01.55.57:021][844]LogSM: Error: Play Update Montage AM_QK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.12-01.55.57:021][844]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to True [2020.06.12-01.55.57:021][844]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.55.57:021][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.57:021][844]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.55.57:854][894]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-01.55.58:437][929]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.12-01.55.58:437][929]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.58:504][933]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.12-01.55.58:504][933]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.58:504][933]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.06.12-01.55.58:504][933]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.58:521][934]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.12-01.55.58:521][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.58:521][934]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.06.12-01.55.58:521][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.58:988][962]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.12-01.55.58:988][962]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.58:988][962]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.06.12-01.55.58:988][962]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.58:988][962]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.06.12-01.55.58:988][962]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.58:988][962]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.06.12-01.55.58:988][962]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.59:004][963]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.12-01.55.59:004][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.59:008][963]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.55.59:054][966]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.12-01.55.59:054][966]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.59:071][967]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.12-01.55.59:071][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.59:071][967]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.06.12-01.55.59:071][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.59:071][967]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.12-01.55.59:071][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.59:071][967]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.06.12-01.55.59:071][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.59:261][978]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.55.59:356][984]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.55.59:487][992]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 29.739895 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.55.59:554][996]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.06.12-01.55.59:605][999]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.55.59:621][ 0]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.59:621][ 0]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.55.59:621][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.59:622][ 0]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.59:622][ 0]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.55.59:622][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.59:622][ 0]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.59:622][ 0]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.55.59:622][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.59:622][ 0]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.59:622][ 0]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.55.59:622][ 0]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.55.59:622][ 0]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.55.59:622][ 0]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.55.59:622][ 0]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to False [2020.06.12-01.55.59:622][ 0]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.55.59:622][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.55.59:622][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_4] [2020.06.12-01.55.59:622][ 0]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.59:622][ 0]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.55.59:770][ 9]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.06.12-01.55.59:770][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.59:771][ 9]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.06.12-01.55.59:771][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.59:820][ 12]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.12-01.55.59:821][ 12]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.55.59:821][ 12]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.06.12-01.55.59:821][ 12]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.00:286][ 40]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.508796 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-01.56.00:803][ 71]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.12-01.56.00:803][ 71]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.00:803][ 71]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.12-01.56.00:803][ 71]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.00:805][ 71]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.00:805][ 71]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.00:805][ 71]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.56.00:805][ 71]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.00:805][ 71]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.00:805][ 71]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.12-01.56.00:805][ 71]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.00:805][ 71]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.56.00:805][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.00:805][ 71]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.56.00:805][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.00:822][ 72]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.56.00:853][ 74]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_0] [2020.06.12-01.56.00:853][ 74]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.00:853][ 74]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_0] [2020.06.12-01.56.00:853][ 74]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.00:855][ 74]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.00:855][ 74]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.00:855][ 74]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.56.00:855][ 74]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.00:855][ 74]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.00:855][ 74]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_0] [2020.06.12-01.56.00:855][ 74]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.00:855][ 74]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.56.00:855][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.00:855][ 74]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.56.00:855][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.00:921][ 78]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.56.00:922][ 78]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.56.00:953][ 80]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.56.00:954][ 80]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.56.00:954][ 80]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale01_Character_C_0 - blackliquid77, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.56.00:956][ 80]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.00:956][ 80]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.56.00:956][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.00:956][ 80]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.00:956][ 80]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.56.00:956][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.00:956][ 80]Interaction: Interaction time: 0.000000 [2020.06.12-01.56.00:956][ 80]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: LockerEnter AnimTag_Female. [2020.06.12-01.56.00:956][ 80]LogSM: Error: Play Update Montage AM_F_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.06.12-01.56.00:956][ 80]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.56.00:956][ 80]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.56.00:956][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.00:988][ 82]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.56.01:053][ 86]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-01.56.01:053][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-01.56.01:055][ 86]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.01:055][ 86]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.56.01:055][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.01:056][ 86]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.01:056][ 86]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.56.01:056][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.01:056][ 86]Interaction: Interaction time: 80.000000 [2020.06.12-01.56.01:056][ 86]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.56.01:056][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.01:787][130]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.12-01.56.01:787][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.02:937][199]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.06.12-01.56.02:939][199]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.56.02:956][200]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.56.03:006][203]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.03:006][203]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.56.03:006][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.03:006][203]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-01.56.03:006][203]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.03:006][203]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.56.03:006][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.03:006][203]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.03:006][203]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.56.03:006][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.03:007][203]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.03:007][203]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.56.03:007][203]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.03:007][203]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.56.03:007][203]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.03:007][203]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.56.03:007][203]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.56.03:007][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.03:007][203]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_0] [2020.06.12-01.56.03:007][203]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.03:007][203]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.03:070][207]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.56.03:070][207]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.03:070][207]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.56.03:070][207]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.03:071][207]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.03:071][207]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.03:071][207]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.56.03:071][207]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.03:071][207]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.03:071][207]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.56.03:071][207]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.03:071][207]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.56.03:071][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.03:071][207]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.56.03:072][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.03:105][209]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.03:105][209]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.03:137][211]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.06.12-01.56.03:138][211]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.03:138][211]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.56.03:138][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.03:138][211]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.03:138][211]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.56.03:138][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.03:138][211]Interaction: Interaction time: 1.000000 [2020.06.12-01.56.03:138][211]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.56.03:138][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.03:854][254]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.12-01.56.03:854][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.03:874][255]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.56.04:071][267]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.56.04:071][267]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.04:071][267]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.12-01.56.04:071][267]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.04:072][267]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.56.04:072][267]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.56.04:072][267]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.56.04:072][267]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.04:072][267]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.56.04:072][267]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.12-01.56.04:072][267]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.04:072][267]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.56.04:072][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.04:072][267]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.56.04:072][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.04:072][267]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.56.04:137][271]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.12-01.56.04:137][271]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.04:137][271]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.56.04:141][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.06.12-01.56.04:205][275]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.56.04:205][275]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.56.04:205][275]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.56.04:205][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.04:255][278]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.56.04:288][280]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_6] [2020.06.12-01.56.04:288][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.04:288][280]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_6] [2020.06.12-01.56.04:288][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.04:437][289]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.56.04:520][294]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.56.04:521][294]LogDBDPlayerMovement: StopSnapping Final Location (4569.500000 8035.500000 -112.140556) [2020.06.12-01.56.04:521][294]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.56.04:521][294]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.56.04:521][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.04:521][294]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.56.04:521][294]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.56.04:521][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.04:521][294]Interaction: Interaction time: 0.700000 [2020.06.12-01.56.04:521][294]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.12-01.56.04:521][294]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 106.780930 [2020.06.12-01.56.04:521][294]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.56.04:521][294]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.56.04:521][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.04:706][305]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-01.56.04:706][305]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.04:706][305]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_6] [2020.06.12-01.56.04:706][305]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.04:706][305]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_6] [2020.06.12-01.56.04:706][305]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.04:854][314]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_6] [2020.06.12-01.56.04:854][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.04:854][314]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_6] [2020.06.12-01.56.04:854][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.04:854][314]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.12-01.56.04:854][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.04:937][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.06.12-01.56.04:938][319]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.04:938][319]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.56.04:938][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.04:938][319]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.04:938][319]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.56.04:938][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.04:938][319]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.04:938][319]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.56.04:938][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.04:938][319]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.04:938][319]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.56.04:938][319]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.04:938][319]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.56.04:938][319]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.04:938][319]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.56.04:938][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.04:938][319]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.56.04:938][319]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.04:938][319]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.04:941][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.06.12-01.56.04:970][321]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: PounceJump Demogorgon. [2020.06.12-01.56.04:971][321]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.04:972][321]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.04:972][321]LogAkAudio: Warning: [BP_Slasher_Character_17_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.56.05:205][335]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.56.05:221][336]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.56.05:221][336]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.56.05:221][336]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.56.05:221][336]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.56.05:221][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.05:221][336]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.56.05:221][336]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.56.05:221][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.05:221][336]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.56.05:237][337]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.56.05:237][337]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.56.05:237][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.05:237][337]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.56.05:237][337]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.56.05:237][337]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.05:237][337]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.56.05:237][337]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.05:237][337]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.56.05:237][337]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.56.05:238][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.05:238][337]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.12-01.56.05:238][337]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.05:238][337]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.12-01.56.05:238][337]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.05:238][337]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.56.05:271][339]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.56.05:271][339]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_6] [2020.06.12-01.56.05:271][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.05:271][339]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_6] [2020.06.12-01.56.05:271][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.05:303][341]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.56.05:303][341]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.56.05:303][341]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.12-01.56.05:304][341]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.56.05:471][351]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: PounceBOW Demogorgon. [2020.06.12-01.56.05:593][359]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4A89220] Result: '1' k_EResultOK (success) [2020.06.12-01.56.05:593][359]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4A89220]' succeeded in 0.288826 seconds [2020.06.12-01.56.05:638][361]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-01.56.05:638][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.05:899][377]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4A89220] Result: '1' k_EResultOK (success) [2020.06.12-01.56.05:919][378]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.611929 seconds [2020.06.12-01.56.07:322][462]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.07:322][462]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.56.07:322][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.07:322][462]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.07:322][462]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.56.07:322][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.07:322][462]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.07:322][462]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.56.07:322][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.07:322][462]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.07:322][462]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.56.07:322][462]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.07:322][462]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.56.07:322][462]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.07:322][462]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.56.07:322][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.07:322][462]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.12-01.56.07:322][462]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.07:322][462]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.07:324][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-01.56.07:755][488]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.07:755][488]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.07:955][500]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-01.56.07:955][500]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.08:020][504]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.284803 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-01.56.08:421][528]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_0] [2020.06.12-01.56.08:421][528]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.08:421][528]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_0] [2020.06.12-01.56.08:421][528]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.08:423][528]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.08:423][528]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.08:423][528]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.56.08:423][528]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.08:423][528]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.08:423][528]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_0] [2020.06.12-01.56.08:423][528]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.08:423][528]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.56.08:423][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.08:423][528]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.56.08:423][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.08:472][531]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-01.56.08:472][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.08:489][532]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.56.08:521][534]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.08:521][534]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.56.08:521][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.08:521][534]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.08:522][534]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.56.08:522][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.08:522][534]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-01.56.08:522][534]Interaction: Interaction time: 0.000000 [2020.06.12-01.56.08:522][534]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: LockerExit AnimTag_Female. [2020.06.12-01.56.08:522][534]LogSM: Error: Play Update Montage AM_F_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.06.12-01.56.08:522][534]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.56.08:522][534]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.56.08:522][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.08:587][538]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale01_Character_C_0 - blackliquid77, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.56.08:589][538]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.56.08:887][556]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.12-01.56.08:887][556]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.08:887][556]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.12-01.56.08:887][556]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.08:889][556]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.08:889][556]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.08:889][556]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.56.08:889][556]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.08:889][556]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.08:889][556]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.12-01.56.08:889][556]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.08:889][556]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.56.08:889][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.08:889][556]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.56.08:889][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.08:923][558]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.56.09:022][564]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.56.09:087][568]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-01.56.09:087][568]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-01.56.09:089][568]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.09:089][568]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.56.09:089][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.09:089][568]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.09:089][568]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.56.09:089][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.09:089][568]Interaction: Interaction time: 73.715195 [2020.06.12-01.56.09:089][568]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.56.09:089][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.10:773][669]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.56.10:972][681]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.56.11:072][687]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.11:072][687]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.56.11:072][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.11:072][687]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.11:072][687]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.56.11:072][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.11:072][687]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.11:072][687]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.56.11:072][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.11:072][687]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.11:072][687]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.56.11:072][687]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.11:072][687]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.56.11:072][687]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.11:072][687]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.56.11:072][687]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.56.11:072][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.11:072][687]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_0] [2020.06.12-01.56.11:072][687]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.11:072][687]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.12:605][779]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.12:605][779]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.56.12:605][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.12:606][779]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.12:606][779]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.56.12:606][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.12:607][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-01.56.12:673][783]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.12:673][783]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.56.12:673][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.12:673][783]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.12:673][783]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.56.12:673][783]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.12:673][783]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.56.12:673][783]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.12:673][783]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.56.12:673][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.12:673][783]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.12-01.56.12:673][783]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.12:673][783]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.13:506][833]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.12-01.56.13:506][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.13:538][835]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.556622 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-01.56.13:621][840]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.56.13:622][840]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.13:622][840]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.06.12-01.56.13:622][840]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.13:622][840]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.06.12-01.56.13:622][840]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.13:642][841]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.56.13:806][851]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.12-01.56.13:806][851]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.13:822][852]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.56.13:822][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.13:822][852]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.06.12-01.56.13:822][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.13:822][852]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.06.12-01.56.13:822][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.13:921][858]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.12-01.56.13:921][858]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.13:921][858]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_4] [2020.06.12-01.56.13:921][858]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.13:921][858]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_4] [2020.06.12-01.56.13:921][858]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.13:942][859]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.56.14:289][880]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.12-01.56.14:289][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.14:289][880]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_4] [2020.06.12-01.56.14:289][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.14:289][880]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_4] [2020.06.12-01.56.14:289][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.14:572][897]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.12-01.56.14:572][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.14:739][907]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.12-01.56.14:739][907]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.14:973][921]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.12-01.56.14:973][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.15:040][925]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.12-01.56.15:040][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.15:040][925]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.06.12-01.56.15:040][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.15:071][927]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.06.12-01.56.15:072][927]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.15:072][927]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.06.12-01.56.15:072][927]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.15:555][956]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.12-01.56.15:555][956]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.15:555][956]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.06.12-01.56.15:555][956]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.15:555][956]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.12-01.56.15:555][956]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.15:555][956]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.06.12-01.56.15:555][956]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.15:572][957]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.12-01.56.15:572][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.15:576][957]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.56.15:622][960]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.12-01.56.15:622][960]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.15:639][961]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.06.12-01.56.15:639][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.15:639][961]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.06.12-01.56.15:639][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.15:639][961]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.12-01.56.15:639][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.15:639][961]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.06.12-01.56.15:639][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.15:758][968]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.56.15:921][978]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.048178 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.56.15:925][978]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.06.12-01.56.16:020][984]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.06.12-01.56.16:020][984]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.16:020][984]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.06.12-01.56.16:020][984]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.16:021][984]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.16:021][984]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.16:021][984]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.56.16:021][984]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.16:022][984]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.16:022][984]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.06.12-01.56.16:022][984]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.16:022][984]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.56.16:022][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.16:022][984]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.56.16:022][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.16:055][986]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.56.16:121][990]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.56.16:121][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.12-01.56.16:122][990]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.16:123][990]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.56.16:123][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.16:123][990]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.16:123][990]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.56.16:123][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.16:123][990]Interaction: Interaction time: 46.261940 [2020.06.12-01.56.16:123][990]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.56.16:123][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.16:123][990]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.56.16:155][992]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.12-01.56.16:757][ 28]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.56.17:161][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.56.17:321][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault2][WindowStandard_C_6] [2020.06.12-01.56.17:321][ 62]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.17:321][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_6] [2020.06.12-01.56.17:321][ 62]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.17:322][ 62]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.17:323][ 62]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.17:323][ 62]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.56.17:323][ 62]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.17:323][ 62]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.17:323][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.06.12-01.56.17:323][ 62]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.17:323][ 62]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.56.17:323][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.17:323][ 62]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.56.17:323][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.17:324][ 62]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_17_C_0 [2020.06.12-01.56.17:389][ 66]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.17:389][ 66]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.56.17:389][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.17:389][ 66]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.17:389][ 66]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.56.17:389][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.17:389][ 66]Interaction: Interaction time: 1.700000 [2020.06.12-01.56.17:389][ 66]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: WindowVault Demogorgon. [2020.06.12-01.56.17:389][ 66]LogSM: Error: Play Update Montage AM_QK_WindowVault Duration 1.700000 Timestamp 0.000000 [2020.06.12-01.56.17:389][ 66]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to True [2020.06.12-01.56.17:389][ 66]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.56.17:389][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.17:522][ 74]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.12-01.56.17:522][ 74]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.17:522][ 74]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.06.12-01.56.17:522][ 74]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.17:555][ 76]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.12-01.56.17:555][ 76]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.17:555][ 76]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.06.12-01.56.17:555][ 76]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.17:639][ 81]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.12-01.56.17:639][ 81]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.18:105][109]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Witch_C_2] [2020.06.12-01.56.18:105][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.18:105][109]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Witch_C_2] [2020.06.12-01.56.18:105][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.18:105][109]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_2] [2020.06.12-01.56.18:105][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.18:105][109]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Witch_C_2] [2020.06.12-01.56.18:105][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.18:655][142]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Witch_C_2] [2020.06.12-01.56.18:655][142]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.18:655][142]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Witch_C_2] [2020.06.12-01.56.18:655][142]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.18:655][142]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_2] [2020.06.12-01.56.18:655][142]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.18:655][142]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Witch_C_2] [2020.06.12-01.56.18:655][142]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.18:856][154]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.56.19:055][166]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.19:055][166]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.56.19:055][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.19:055][166]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.19:055][166]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.56.19:055][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.19:089][168]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.19:089][168]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.56.19:089][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.19:089][168]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.19:089][168]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.56.19:089][168]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.19:089][168]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.56.19:089][168]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.19:089][168]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to False [2020.06.12-01.56.19:089][168]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.56.19:089][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.19:089][168]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_6] [2020.06.12-01.56.19:089][168]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.19:090][168]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.19:090][168]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.12-01.56.19:090][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.19:155][172]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.12-01.56.19:155][172]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.19:155][172]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.06.12-01.56.19:155][172]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.19:188][174]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.12-01.56.19:188][174]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.19:188][174]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.06.12-01.56.19:188][174]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.19:525][194]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.56.21:058][286]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.56.21:073][287]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_17_C_0 [2020.06.12-01.56.21:475][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-01.56.21:543][315]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.21:543][315]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.56.21:543][315]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.56.21:543][315]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.56.21:543][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.21:543][315]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-01.56.21:543][315]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.12-01.56.21:543][315]LogDBDGeneral: Warning: Scalars [2020.06.12-01.56.21:543][315]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-01.56.21:543][315]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-01.56.21:543][315]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.12-01.56.21:543][315]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.12-01.56.21:543][315]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.12-01.56.21:543][315]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-01.56.21:543][315]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-01.56.21:543][315]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-01.56.21:543][315]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-01.56.21:543][315]LogDBDGeneral: Warning: Textures [2020.06.12-01.56.21:543][315]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.12-01.56.21:543][315]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-01.56.21:543][315]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-01.56.21:543][315]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-01.56.21:543][315]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-01.56.21:543][315]LogDBDGeneral: Warning: Vectors [2020.06.12-01.56.21:543][315]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-01.56.21:543][315]LogDBDGeneral: Warning: Scalars [2020.06.12-01.56.21:543][315]LogDBDGeneral: Warning: Textures [2020.06.12-01.56.21:543][315]LogDBDGeneral: Warning: Vectors [2020.06.12-01.56.21:543][315]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-01.56.21:543][315]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.56.21:543][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.21:543][315]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.21:543][315]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.56.21:543][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.21:573][317]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.21:573][317]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.56.21:573][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.21:573][317]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.21:573][317]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.56.21:573][317]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.21:573][317]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.56.21:573][317]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.21:573][317]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.56.21:573][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.21:573][317]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.12-01.56.21:573][317]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.21:573][317]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.21:605][319]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.06.12-01.56.22:238][357]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 38.659000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.56.22:339][363]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.12-01.56.22:339][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.22:339][363]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.06.12-01.56.22:339][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.22:355][364]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.06.12-01.56.22:355][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.22:355][364]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.06.12-01.56.22:355][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.22:372][365]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.12-01.56.22:372][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.22:394][366]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.56.22:472][371]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.12-01.56.22:472][371]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.22:489][372]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.12-01.56.22:489][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.22:489][372]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.06.12-01.56.22:489][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.22:489][372]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.12-01.56.22:489][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.22:489][372]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.06.12-01.56.22:489][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.24:571][497]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.12-01.56.24:571][497]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.24:571][497]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.12-01.56.24:571][497]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.24:572][497]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.24:572][497]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.24:572][497]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.56.24:572][497]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.24:572][497]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.24:572][497]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.12-01.56.24:572][497]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.24:572][497]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.56.24:572][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.24:572][497]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.56.24:572][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.24:572][497]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.56.24:720][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.12-01.56.24:721][506]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.24:721][506]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.56.24:721][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.24:721][506]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.24:721][506]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.56.24:721][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.24:721][506]Interaction: Interaction time: 2.000000 [2020.06.12-01.56.24:722][506]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: DamageGenerator Demogorgon. [2020.06.12-01.56.24:722][506]LogSM: Error: Play Update Montage AM_QK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.12-01.56.24:722][506]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.56.24:722][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.24:722][506]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.56.24:771][509]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.107675 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.56.25:506][553]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.56.25:555][556]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.06.12-01.56.25:555][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.25:555][556]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.06.12-01.56.25:555][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.25:589][558]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.12-01.56.25:590][558]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.25:590][558]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.06.12-01.56.25:590][558]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.25:689][564]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.12-01.56.25:689][564]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.26:023][584]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.12-01.56.26:456][610]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.56.26:723][626]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.56.26:724][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.12-01.56.26:788][630]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-01.56.26:789][630]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.26:789][630]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.56.26:789][630]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.56.26:789][630]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.56.26:789][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.26:789][630]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.56.26:789][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.26:789][630]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.26:789][630]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.56.26:789][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.26:821][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.12-01.56.26:822][632]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.26:822][632]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.56.26:822][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.26:822][632]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.26:822][632]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.56.26:822][632]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.26:822][632]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.56.26:822][632]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.26:822][632]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.56.26:822][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.26:822][632]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.12-01.56.26:822][632]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.26:822][632]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.26:824][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.12-01.56.28:671][743]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.12-01.56.28:672][743]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.29:122][770]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.56.29:122][770]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.29:122][770]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.06.12-01.56.29:122][770]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.29:122][770]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.06.12-01.56.29:122][770]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.29:142][771]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.56.29:288][780]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.12-01.56.29:288][780]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.29:505][793]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.12-01.56.29:505][793]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.29:505][793]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.56.29:505][793]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.29:506][793]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.56.29:506][793]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.56.29:506][793]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.56.29:506][793]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.29:506][793]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.56.29:506][793]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.56.29:506][793]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.29:506][793]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.56.29:506][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.29:506][793]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.56.29:506][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.29:506][793]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.56.29:571][797]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.56.29:571][797]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.29:605][799]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.56.29:605][799]LogDBDPlayerMovement: StopSnapping Final Location (4854.899902 8104.664551 -112.140648) [2020.06.12-01.56.29:605][799]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.56.29:605][799]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.56.29:605][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.29:605][799]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.56.29:605][799]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.56.29:605][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.29:605][799]Interaction: Interaction time: 80.000000 [2020.06.12-01.56.29:606][799]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.56.29:606][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.29:705][805]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.56.29:705][805]GameFlow: Writing Profile Stat DBD_Camper8_Stat1: 1 [2020.06.12-01.56.29:705][805]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.56.29:705][805]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.12-01.56.29:977][822]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E952D22170] Result: '1' k_EResultOK (success) [2020.06.12-01.56.29:977][822]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E952D22170]' succeeded in 0.267083 seconds [2020.06.12-01.56.30:009][824]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E952D22170] Result: '1' k_EResultOK (success) [2020.06.12-01.56.30:030][825]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.324009 seconds [2020.06.12-01.56.31:255][898]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.56.31:255][898]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.56.31:255][898]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.56.31:255][898]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.56.31:255][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.31:255][898]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.56.31:255][898]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.56.31:255][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.31:271][899]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.635642 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.56.31:272][899]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.56.31:272][899]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.56.31:272][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.31:273][899]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.56.31:273][899]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.56.31:273][899]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.31:273][899]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.56.31:273][899]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.31:273][899]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.56.31:273][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.31:273][899]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.56.31:273][899]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.31:273][899]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.56.31:273][899]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.31:273][899]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.56.31:338][903]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.56.31:338][903]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.020491 [2020.06.12-01.56.31:342][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.12-01.56.31:345][903]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.56.31:471][911]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.56.31:471][911]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.31:472][911]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.56.31:472][911]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.31:473][911]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.31:473][911]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.31:473][911]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.56.31:473][911]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.31:473][911]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.31:473][911]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.56.31:473][911]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.31:473][911]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.56.31:473][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.31:473][911]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.56.31:473][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.31:539][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.06.12-01.56.31:540][915]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.31:540][915]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.56.31:540][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.31:540][915]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.31:540][915]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.56.31:540][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.31:540][915]Interaction: Interaction time: 1.000000 [2020.06.12-01.56.31:540][915]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.56.31:540][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.31:626][921]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C03970] Result: '1' k_EResultOK (success) [2020.06.12-01.56.31:626][921]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C03970]' succeeded in 0.288713 seconds [2020.06.12-01.56.31:660][923]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C03970] Result: '1' k_EResultOK (success) [2020.06.12-01.56.31:680][924]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.339828 seconds [2020.06.12-01.56.31:890][936]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.12-01.56.31:890][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.31:890][936]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_4] [2020.06.12-01.56.31:890][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.31:890][936]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_4] [2020.06.12-01.56.31:890][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.31:912][937]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.56.31:940][939]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.56.31:940][939]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.31:940][939]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.06.12-01.56.31:940][939]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.31:940][939]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.06.12-01.56.31:940][939]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.32:138][951]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.12-01.56.32:138][951]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.32:138][951]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.12-01.56.32:138][951]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.32:140][951]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.32:140][951]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.32:140][951]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.56.32:140][951]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.32:140][951]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.32:140][951]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.12-01.56.32:140][951]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.32:140][951]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.56.32:140][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.32:140][951]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.56.32:140][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.32:173][953]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.56.32:272][959]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.639256 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.56.32:340][963]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.56.32:373][965]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.32:374][965]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.56.32:374][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.32:374][965]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.32:374][965]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.56.32:374][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.32:374][965]Interaction: Interaction time: 0.600000 [2020.06.12-01.56.32:374][965]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: PlankPulldownStationary Left AnimTag_Male. [2020.06.12-01.56.32:374][965]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.12-01.56.32:374][965]AuthoritativeMovement: BP_CamperMale05_Character_C_1 AuthoritativeMovement set to True [2020.06.12-01.56.32:374][965]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.56.32:374][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.32:539][975]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.898904 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-01.56.32:542][975]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.06.12-01.56.32:589][978]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.12-01.56.32:589][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.32:589][978]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_4] [2020.06.12-01.56.32:589][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.32:589][978]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_4] [2020.06.12-01.56.32:589][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.32:606][979]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.56.32:606][979]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.56.32:606][979]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.56.32:606][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.32:791][990]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.56.32:806][991]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.32:806][991]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.56.32:806][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.32:806][991]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.32:806][991]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.56.32:806][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.32:839][993]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: PounceJump Demogorgon. [2020.06.12-01.56.32:839][993]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.12-01.56.32:839][993]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.32:839][993]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.06.12-01.56.32:840][993]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.32:840][993]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.56.32:840][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.32:840][993]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.32:840][993]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.56.32:840][993]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.32:840][993]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.56.32:840][993]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.32:840][993]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.56.32:840][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.32:840][993]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.56.32:840][993]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.32:840][993]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.32:840][993]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.32:840][993]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.32:840][993]LogAkAudio: Warning: [BP_Slasher_Character_17_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.56.32:843][993]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.06.12-01.56.32:872][995]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.32:873][995]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.32:873][995]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.56.32:873][995]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.32:873][995]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.32:873][995]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.12-01.56.32:873][995]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.32:873][995]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.56.32:873][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.32:873][995]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.56.32:873][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.32:873][995]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.12-01.56.32:873][995]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.32:906][997]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.56.32:973][ 1]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.56.32:974][ 1]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.32:974][ 1]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.56.32:974][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.32:974][ 1]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.32:974][ 1]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.56.32:974][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.33:040][ 5]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.33:040][ 5]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.56.33:040][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.33:040][ 5]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.33:040][ 5]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.56.33:040][ 5]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.33:040][ 5]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.56.33:041][ 5]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.33:041][ 5]AuthoritativeMovement: BP_CamperMale05_Character_C_1 AuthoritativeMovement set to False [2020.06.12-01.56.33:041][ 5]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.56.33:041][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.33:041][ 5]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.12-01.56.33:041][ 5]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.33:041][ 5]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.33:071][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.12-01.56.33:071][ 7]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.33:107][ 9]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_17_C_0 [2020.06.12-01.56.33:139][ 11]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.33:139][ 11]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.56.33:139][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.33:139][ 11]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.33:139][ 11]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.56.33:139][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.33:139][ 11]Interaction: Interaction time: 0.000000 [2020.06.12-01.56.33:139][ 11]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: DestroyWithPowerAttack Demogorgon. [2020.06.12-01.56.33:139][ 11]LogSM: Error: Play Update Montage AM_QK_Pounce_BOW Duration 0.000000 Timestamp 0.000000 [2020.06.12-01.56.33:139][ 11]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to True [2020.06.12-01.56.33:140][ 11]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.56.33:140][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.33:172][ 13]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_4] [2020.06.12-01.56.33:172][ 13]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.33:172][ 13]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_4] [2020.06.12-01.56.33:172][ 13]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.33:193][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.56.33:244][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.56.33:261][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.56.33:506][ 33]Interaction: Player [BP_CamperMale05_Character_C_1] is in chase. [2020.06.12-01.56.33:506][ 33]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.56.33:506][ 33]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.33:506][ 33]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault2][WindowStandard_C_4] [2020.06.12-01.56.33:506][ 33]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.33:507][ 33]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.56.33:507][ 33]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.56.33:507][ 33]Interaction: Verbose: [Vault2][WindowStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.56.33:507][ 33]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.33:507][ 33]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.56.33:507][ 33]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_4] [2020.06.12-01.56.33:507][ 33]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.33:507][ 33]Interaction: Verbose: [Vault2][WindowStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.56.33:507][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.33:507][ 33]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.12-01.56.33:507][ 33]Interaction: Verbose: [Vault2][WindowStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.56.33:507][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.33:507][ 33]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.56.33:574][ 37]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.56.33:574][ 37]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.12-01.56.33:589][ 38]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_4] [2020.06.12-01.56.33:589][ 38]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.33:822][ 52]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.56.33:822][ 52]LogDBDPlayerMovement: StopSnapping Final Location (5194.899902 8157.600586 -112.140709) [2020.06.12-01.56.33:822][ 52]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.56.33:822][ 52]Interaction: Verbose: [Vault2][WindowStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.56.33:822][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.33:822][ 52]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.56.33:822][ 52]Interaction: Verbose: [Vault2][WindowStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.56.33:822][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.33:822][ 52]Interaction: Interaction time: 1.050000 [2020.06.12-01.56.33:822][ 52]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.12-01.56.33:822][ 52]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 136.081360 [2020.06.12-01.56.33:822][ 52]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.56.33:822][ 52]Interaction: Verbose: [Vault2][WindowStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.56.33:822][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.34:122][ 70]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_4] [2020.06.12-01.56.34:122][ 70]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.34:122][ 70]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_4] [2020.06.12-01.56.34:122][ 70]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.34:122][ 70]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.12-01.56.34:122][ 70]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.34:122][ 70]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.12-01.56.34:405][ 87]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_4] [2020.06.12-01.56.34:405][ 87]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.34:405][ 87]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_4] [2020.06.12-01.56.34:405][ 87]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.34:405][ 87]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.12-01.56.34:405][ 87]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.34:856][114]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.56.34:873][115]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.56.34:873][115]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.56.34:873][115]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.56.34:873][115]Interaction: Verbose: [Vault2][WindowStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.56.34:873][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.34:873][115]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.56.34:873][115]Interaction: Verbose: [Vault2][WindowStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.56.34:873][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.34:889][116]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.56.34:889][116]Interaction: Verbose: [Vault2][WindowStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.56.34:889][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.34:889][116]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.56.34:889][116]Interaction: Verbose: [Vault2][WindowStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.56.34:889][116]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.34:889][116]Interaction: Verbose: [Vault2][WindowStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.56.34:889][116]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.34:889][116]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.56.34:889][116]Interaction: Verbose: [Vault2][WindowStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.56.34:889][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.34:889][116]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Vault2][WindowStandard_C_4] [2020.06.12-01.56.34:889][116]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.34:889][116]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Vault2][WindowStandard_C_4] [2020.06.12-01.56.34:889][116]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.34:889][116]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.56.34:959][120]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.56.34:979][121]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.56.35:156][132]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.35:156][132]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.56.35:156][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.35:156][132]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.35:156][132]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.56.35:156][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.35:156][132]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.35:156][132]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.56.35:156][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.35:156][132]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.35:156][132]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.56.35:156][132]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.35:156][132]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.56.35:156][132]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.35:156][132]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to False [2020.06.12-01.56.35:156][132]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.56.35:156][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.35:156][132]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.12-01.56.35:156][132]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.35:156][132]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.35:289][140]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.12-01.56.35:289][140]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.35:289][140]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_4] [2020.06.12-01.56.35:289][140]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.35:289][140]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_4] [2020.06.12-01.56.35:289][140]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.36:155][192]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Open Demogorgon. [2020.06.12-01.56.36:156][192]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.36:156][192]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.36:321][202]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Hitting Demogorgon. [2020.06.12-01.56.36:421][208]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_17_C_0 Target: BP_CamperMale05_Character_C_1 [2020.06.12-01.56.36:422][208]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-01.56.36:422][208]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Male. [2020.06.12-01.56.36:426][208]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_1 - Hook me Daddy]: On [2020.06.12-01.56.36:622][220]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Succeed Demogorgon. [2020.06.12-01.56.37:255][258]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.234165 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-01.56.38:407][327]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_1 - Hook me Daddy]: Off [2020.06.12-01.56.39:639][401]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.39:639][401]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.40:038][425]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.606105 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.56.40:438][449]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.12-01.56.40:438][449]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.40:438][449]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.12-01.56.40:438][449]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.40:440][449]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.40:440][449]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.40:440][449]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.56.40:440][449]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.40:440][449]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.40:440][449]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.12-01.56.40:440][449]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.40:440][449]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.56.40:440][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.40:440][449]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.56.40:440][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.40:440][449]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.56.40:538][455]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.56.40:538][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.12-01.56.40:540][455]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.40:540][455]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.56.40:540][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.40:540][455]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.40:540][455]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.56.40:540][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.40:540][455]Interaction: Interaction time: 80.000000 [2020.06.12-01.56.40:540][455]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.56.40:540][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.40:573][457]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.56.43:921][658]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Open Demogorgon. [2020.06.12-01.56.43:921][658]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Hitting Demogorgon. [2020.06.12-01.56.43:922][658]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.43:922][658]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.44:021][664]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_17_C_0 Target: BP_CamperMale05_Character_C_1 [2020.06.12-01.56.44:022][664]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: BP_CamperMale05_Character_C_1 [2020.06.12-01.56.44:022][664]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-01.56.44:022][664]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HitInjuredToCrawlL AnimTag_Male. [2020.06.12-01.56.44:023][664]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.537821 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-01.56.44:026][664]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_1 - Hook me Daddy]: On [2020.06.12-01.56.44:054][666]Interaction: Player [BP_CamperMale05_Character_C_1] is not in chase anymore. [2020.06.12-01.56.44:054][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.12-01.56.44:058][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.12-01.56.44:155][672]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.12-01.56.44:155][672]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.44:155][672]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.12-01.56.44:155][672]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.44:157][672]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.44:157][672]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.44:157][672]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.56.44:157][672]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.44:157][672]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.44:157][672]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.12-01.56.44:157][672]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.44:157][672]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.56.44:157][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.44:157][672]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.56.44:157][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.44:157][672]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.56.44:157][672]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.56.44:173][673]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.56.44:173][673]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.56.44:191][674]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.56.44:191][674]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.56.44:207][675]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.56.44:207][675]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.56.44:222][676]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Succeed Demogorgon. [2020.06.12-01.56.44:224][676]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.56.44:224][676]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.56.44:240][677]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.56.44:240][677]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.56.44:256][678]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.56.44:256][678]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.56.44:273][679]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.56.44:273][679]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.56.44:290][680]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.56.44:290][680]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.56.44:307][681]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.56.44:307][681]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.56.44:324][682]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.56.44:324][682]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.56.44:340][683]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.56.44:340][683]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.56.44:356][684]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.56.44:356][684]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.56.44:373][685]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.56.44:373][685]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.56.44:390][686]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.56.44:390][686]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.56.44:406][687]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.56.44:406][687]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.56.44:424][688]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.44:424][688]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.12-01.56.44:424][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.44:424][688]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.56.44:424][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.44:424][688]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.44:424][688]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.56.44:424][688]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.44:424][688]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.56.44:424][688]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.44:424][688]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.56.44:424][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.44:424][688]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.12-01.56.44:424][688]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.44:424][688]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.45:121][730]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-01.56.45:121][730]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.45:122][730]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-01.56.45:122][730]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.45:123][730]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.45:123][730]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.45:123][730]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.56.45:123][730]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.45:123][730]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.45:123][730]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-01.56.45:123][730]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.45:123][730]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.56.45:123][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.45:123][730]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.56.45:123][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.45:355][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.12-01.56.45:357][744]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.45:357][744]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.56.45:357][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.45:357][744]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.45:357][744]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.56.45:357][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.45:357][744]Interaction: Interaction time: 16.000000 [2020.06.12-01.56.45:357][744]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.56.45:357][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.45:506][753]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.56.45:506][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.45:622][760]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.56.45:622][760]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.45:622][760]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.56.45:622][760]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.45:672][763]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.12-01.56.45:672][763]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.45:672][763]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.12-01.56.45:672][763]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.46:007][783]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_1 - Hook me Daddy]: Off [2020.06.12-01.56.46:490][812]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.56.46:490][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.46:490][812]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-01.56.46:490][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.46:490][812]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.56.46:490][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.46:490][812]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.56.46:490][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.46:523][814]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.56.46:523][814]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.46:606][819]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-01.56.46:606][819]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.46:623][820]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.12-01.56.46:623][820]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.46:623][820]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.12-01.56.46:623][820]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.46:623][820]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.56.46:623][820]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.46:623][820]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.56.46:623][820]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.47:041][845]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.56.47:255][858]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.47:255][858]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.47:274][859]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.56.47:406][867]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-01.56.47:406][867]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.47:406][867]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-01.56.47:406][867]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.47:439][869]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.56.47:439][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.47:439][869]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-01.56.47:439][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.47:506][873]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-01.56.47:506][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.48:905][957]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-01.56.48:905][957]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.48:906][957]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.48:906][957]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.48:906][957]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.56.48:906][957]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.48:906][957]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.48:906][957]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-01.56.48:906][957]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.48:906][957]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.56.48:906][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.48:906][957]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: SurvivorPickup_In Demogorgon. [2020.06.12-01.56.48:906][957]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: SurvivorPickup_In Demogorgon AnimTag_Male AnimTag_Follower. [2020.06.12-01.56.48:906][957]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.56.48:906][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.48:906][957]Interaction: [BP_CamperMale05_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_17_C_0] [2020.06.12-01.56.48:907][957]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.56.49:174][973]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.49:175][973]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.56.49:175][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.49:175][973]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.49:175][973]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.56.49:175][973]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.49:175][973]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.56.49:175][973]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.49:175][973]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.56.49:175][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.49:175][973]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-01.56.49:175][973]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.49:175][973]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.49:176][973]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.12-01.56.49:205][975]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-01.56.49:206][975]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.49:240][977]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.56.49:274][979]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.49:274][979]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.56.49:274][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.49:274][979]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.49:274][979]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.56.49:274][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.49:274][979]Interaction: [BP_CamperMale05_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_17_C_0] [2020.06.12-01.56.49:274][979]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale05_Character_C_1. [2020.06.12-01.56.49:274][979]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-01.56.49:274][979]Interaction: [BP_CamperMale05_Character_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-01.56.49:274][979]Interaction: Interaction time: 2.700000 [2020.06.12-01.56.49:274][979]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: SurvivorPickup Demogorgon AnimTag_Carry. [2020.06.12-01.56.49:274][979]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: SurvivorPickup Demogorgon AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.12-01.56.49:274][979]LogSM: Error: Play Update Montage AM_QK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.12-01.56.49:274][979]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to True [2020.06.12-01.56.49:274][979]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.56.49:274][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.49:490][992]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_QK_PickUP [2020.06.12-01.56.49:506][993]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.49:506][993]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.50:141][ 31]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.50:141][ 31]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.56.50:141][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.50:141][ 31]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.50:141][ 31]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.56.50:141][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.50:141][ 31]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.50:141][ 31]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.56.50:141][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.50:141][ 31]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.50:141][ 31]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.56.50:141][ 31]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.50:141][ 31]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.56.50:141][ 31]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.50:141][ 31]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.56.50:141][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.50:141][ 31]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.12-01.56.50:141][ 31]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.50:142][ 31]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.56.50:143][ 31]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.12-01.56.51:005][ 83]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 9.600814 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.56.51:957][140]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.56.51:973][141]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.51:974][141]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.56.51:974][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.51:974][141]Interaction: [BP_CamperMale05_Character_C_1] SetGuidedAction [VE_BeingCarried] [2020.06.12-01.56.51:974][141]LogAkAudio: Warning: [BP_Slasher_Character_17_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.56.51:974][141]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.51:974][141]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.56.51:974][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.51:974][141]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.51:974][141]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.56.51:974][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.51:974][141]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.51:974][141]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.56.51:974][141]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.51:974][141]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.56.51:974][141]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.51:974][141]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to False [2020.06.12-01.56.51:974][141]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.56.51:974][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.51:974][141]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-01.56.51:974][141]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.51:974][141]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.56.52:091][148]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.56.52:205][155]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-01.56.52:205][155]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.52:238][157]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-01.56.52:238][157]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.52:240][157]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.52:240][157]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.52:240][157]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.56.52:240][157]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.52:240][157]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.52:240][157]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-01.56.52:240][157]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.52:240][157]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.56.52:240][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.52:240][157]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.56.52:240][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.52:439][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.12-01.56.52:442][169]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.52:442][169]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.56.52:442][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.52:442][169]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.56.52:442][169]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.56.52:442][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.52:442][169]Interaction: Interaction time: 16.000000 [2020.06.12-01.56.52:442][169]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: Wiggle Demogorgon AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.06.12-01.56.52:442][169]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.12-01.56.52:442][169]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.56.52:442][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.52:792][190]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 41 [2020.06.12-01.56.52:806][191]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.56.52:806][191]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.56.53:357][224]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.12-01.56.53:357][224]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.12-01.56.53:540][235]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_17_C_0 [2020.06.12-01.56.53:555][236]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.408700 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.56.53:822][252]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.56.53:822][252]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.56.53:822][252]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.56.53:822][252]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.56.53:891][256]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.56.53:923][258]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.56.54:175][273]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.56.54:191][274]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: Wiggle Demogorgon AnimTag_Carry AnimTag_Male. [2020.06.12-01.56.54:375][285]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.56.55:940][379]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.56.55:957][380]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: Wiggle Demogorgon AnimTag_Carry AnimTag_Male. [2020.06.12-01.56.56:056][386]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.12-01.56.56:056][386]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.56:056][386]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_8] [2020.06.12-01.56.56:056][386]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.56:056][386]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_8] [2020.06.12-01.56.56:056][386]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.56:077][387]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.56.56:173][393]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.56.56:522][414]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_8] [2020.06.12-01.56.56:522][414]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.56:522][414]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_8] [2020.06.12-01.56.56:522][414]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.56:522][414]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.12-01.56.56:522][414]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.57:708][485]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.56.57:724][486]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: Wiggle Demogorgon AnimTag_Carry AnimTag_Male. [2020.06.12-01.56.57:940][499]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.56.58:208][515]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.56.58:208][515]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.58:208][515]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.56.58:208][515]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.58:208][515]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.56.58:208][515]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.58:208][515]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.56.58:208][515]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.58:208][515]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.56.58:208][515]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.58:208][515]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.56.58:208][515]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.58:208][515]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.56.58:208][515]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.58:507][533]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.56.58:507][533]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.58:507][533]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.56.58:507][533]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.58:641][541]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-01.56.58:641][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.58:641][541]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.06.12-01.56.58:641][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.58:641][541]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_6] [2020.06.12-01.56.58:641][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.58:660][542]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.56.58:773][549]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault2][WindowStandard_C_4] [2020.06.12-01.56.58:773][549]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.58:773][549]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-01.56.58:773][549]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.58:774][549]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.56.58:774][549]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.56.58:774][549]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.56.58:774][549]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.56.58:774][549]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.56.58:774][549]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-01.56.58:774][549]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.58:774][549]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.56.58:774][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.58:774][549]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.56.58:774][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.58:775][549]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.56.58:839][553]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-01.56.58:839][553]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.56.58:873][555]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.56.58:873][555]LogDBDPlayerMovement: StopSnapping Final Location (4521.774414 4664.647461 281.506348) [2020.06.12-01.56.58:873][555]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.56.58:873][555]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.56.58:873][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.58:873][555]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.56.58:873][555]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.56.58:873][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.58:873][555]Interaction: Interaction time: 4.134315 [2020.06.12-01.56.58:874][555]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.56.58:874][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.56.58:939][559]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.56.59:474][591]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.56.59:490][592]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: Wiggle Demogorgon AnimTag_Carry AnimTag_Male. [2020.06.12-01.56.59:708][605]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.57.00:357][644]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.12-01.57.00:973][681]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-01.57.00:973][681]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.57.00:973][681]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.57.00:973][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.00:973][681]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-01.57.00:973][681]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.12-01.57.00:973][681]LogDBDGeneral: Warning: Scalars [2020.06.12-01.57.00:973][681]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-01.57.00:973][681]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-01.57.00:973][681]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.12-01.57.00:973][681]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.12-01.57.00:973][681]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.12-01.57.00:973][681]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-01.57.00:973][681]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-01.57.00:973][681]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-01.57.00:973][681]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-01.57.00:973][681]LogDBDGeneral: Warning: Textures [2020.06.12-01.57.00:974][681]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.12-01.57.00:974][681]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-01.57.00:974][681]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-01.57.00:974][681]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-01.57.00:974][681]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-01.57.00:974][681]LogDBDGeneral: Warning: Vectors [2020.06.12-01.57.00:974][681]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-01.57.00:974][681]LogDBDGeneral: Warning: Scalars [2020.06.12-01.57.00:974][681]LogDBDGeneral: Warning: Textures [2020.06.12-01.57.00:974][681]LogDBDGeneral: Warning: Vectors [2020.06.12-01.57.00:974][681]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-01.57.00:976][681]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.12-01.57.00:989][682]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.57.00:989][682]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.57.00:989][682]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.00:990][682]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.57.00:990][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.00:990][682]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.00:990][682]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.57.00:990][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.01:006][683]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.01:006][683]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.57.01:006][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.01:006][683]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.01:006][683]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.57.01:006][683]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.01:006][683]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.57.01:006][683]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.01:006][683]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.57.01:007][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.01:007][683]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-01.57.01:007][683]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.01:007][683]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-01.57.01:007][683]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.01:007][683]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.01:077][687]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.57.01:077][687]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.044282 [2020.06.12-01.57.01:080][687]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.01:080][687]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.57.01:080][687]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.57.01:080][687]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.57.01:080][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.01:080][687]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.57.01:080][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.01:080][687]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.01:080][687]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.57.01:081][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.01:110][689]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.06.12-01.57.01:112][689]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.01:112][689]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.57.01:112][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.01:112][689]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.01:112][689]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.57.01:112][689]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.01:112][689]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.57.01:113][689]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.01:113][689]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.57.01:113][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.01:113][689]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.06.12-01.57.01:113][689]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.01:113][689]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.01:128][690]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.01:128][690]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.01:128][690]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.01:128][690]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.01:244][697]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.57.01:261][698]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: Wiggle Demogorgon AnimTag_Carry AnimTag_Male. [2020.06.12-01.57.01:385][706]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B49A8770] Result: '1' k_EResultOK (success) [2020.06.12-01.57.01:385][706]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B49A8770]' succeeded in 0.307395 seconds [2020.06.12-01.57.01:415][708]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B49A8770] Result: '1' k_EResultOK (success) [2020.06.12-01.57.01:431][709]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.352007 seconds [2020.06.12-01.57.01:441][709]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_5] [2020.06.12-01.57.01:441][709]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.01:443][709]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.01:443][709]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.01:443][709]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_5] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.57.01:443][709]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.01:443][709]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.01:443][709]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_5] [2020.06.12-01.57.01:443][709]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.01:443][709]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_5] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.57.01:443][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.01:443][709]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: HookSetup Demogorgon AnimTag_Carry. [2020.06.12-01.57.01:443][709]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookSetup Demogorgon AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.12-01.57.01:443][709]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.57.01:443][709]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_5] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.57.01:443][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.01:445][709]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: Wiggle Demogorgon AnimTag_Carry AnimTag_Male. [2020.06.12-01.57.01:445][709]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.12-01.57.01:445][709]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.12-01.57.01:476][711]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.57.01:477][711]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.57.01:493][712]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.12-01.57.01:494][712]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.57.01:494][712]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.01:494][712]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.57.01:494][712]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.01:494][712]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.57.01:494][712]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.01:494][712]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.57.01:494][712]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.01:494][712]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.57.01:494][712]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.01:494][712]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.57.01:494][712]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.01:494][712]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.57.01:494][712]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.01:675][723]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.57.01:708][725]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.57.01:773][729]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.57.01:773][729]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.01:774][729]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.12-01.57.01:774][729]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.01:774][729]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.06.12-01.57.01:774][729]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.01:789][730]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.734852 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.57.01:793][730]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.57.01:793][730]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.57.01:793][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.01:793][730]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.57.01:793][730]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.57.01:793][730]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.01:793][730]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.57.01:793][730]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.01:793][730]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.57.01:793][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.01:793][730]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-01.57.01:793][730]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.01:793][730]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.57.01:822][732]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_5] [2020.06.12-01.57.01:822][732]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.01:839][733]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 44.539505 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.57.01:841][733]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-01.57.01:841][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.01:841][733]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.06.12-01.57.01:841][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.01:841][733]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_6] [2020.06.12-01.57.01:841][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.01:889][736]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_5.HookChargeable Enabled?: Enabled [2020.06.12-01.57.01:890][736]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.01:891][736]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_5] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.57.01:891][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.01:891][736]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.01:891][736]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_5] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.57.01:891][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.01:891][736]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookCamper Demogorgon AnimTag_Carry AnimTag_Male. [2020.06.12-01.57.01:891][736]Interaction: [BP_CamperMale05_Character_C_1] SetGuidingPlayer [Null] [2020.06.12-01.57.01:891][736]Interaction: [BP_CamperMale05_Character_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-01.57.01:891][736]AuthoritativeMovement: BP_CamperMale05_Character_C_1 AuthoritativeMovement set to True [2020.06.12-01.57.01:891][736]AnimLeader: BP_SmallMeatLocker_Witch_C_5 Requested to Play: HookCamper Demogorgon AnimTag_Carry. [2020.06.12-01.57.01:891][736]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.57.01:891][736]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Demogorgon AnimTag_Carry AnimTag_Follower [2020.06.12-01.57.01:891][736]Interaction: Interaction time: 1.500000 [2020.06.12-01.57.01:891][736]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: HookCamper Demogorgon AnimTag_Carry. [2020.06.12-01.57.01:891][736]LogSM: Error: Play Update Montage AM_QK_Hook_In Duration 1.500000 Timestamp 0.000000 [2020.06.12-01.57.01:891][736]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_5] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.57.01:891][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.01:891][736]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_QK_Hook_In [2020.06.12-01.57.02:409][767]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.57.02:409][767]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:409][767]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.57.02:409][767]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:409][767]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.57.02:409][767]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:409][767]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.57.02:409][767]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:409][767]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.57.02:409][767]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:409][767]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.57.02:409][767]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:409][767]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.57.02:409][767]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:524][774]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:524][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:524][774]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:524][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:525][774]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:525][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:525][774]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:525][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:525][774]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:525][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:525][774]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:525][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:541][775]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-01.57.02:541][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:541][775]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.12-01.57.02:541][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:541][775]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.06.12-01.57.02:541][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:573][777]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:573][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:573][777]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:573][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:573][777]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:573][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:573][777]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:573][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:591][778]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:591][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:591][778]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:591][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:606][779]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:606][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:606][779]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:606][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:607][779]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:608][779]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:608][779]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:608][779]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:623][780]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:623][780]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:623][780]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:623][780]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:624][780]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:624][780]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:624][780]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:624][780]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:640][781]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:640][781]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:640][781]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:640][781]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:641][781]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:641][781]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:641][781]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:641][781]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:656][782]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:656][782]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:656][782]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:657][782]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:658][782]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:658][782]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:658][782]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:658][782]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:673][783]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:673][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:673][783]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:673][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:674][783]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:674][783]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:674][783]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:674][783]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:675][783]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:675][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:675][783]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:675][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:691][784]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:691][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:691][784]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:691][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:691][784]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:691][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:691][784]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:691][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:707][785]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:707][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:707][785]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:707][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:708][785]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:708][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:708][785]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:708][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:724][786]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:724][786]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:724][786]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.57.02:724][786]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:858][794]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.57.02:858][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:858][794]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.57.02:858][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:858][794]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.57.02:859][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:859][794]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.57.02:859][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:859][794]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.57.02:859][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:859][794]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.57.02:859][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.02:859][794]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.57.02:859][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.03:392][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_5.HookChargeable Enabled?: Disabled [2020.06.12-01.57.03:456][830]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_17_C_0 Target: BP_CamperMale05_Character_C_1 [2020.06.12-01.57.03:458][830]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_5] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.57.03:458][830]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.57.03:458][830]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_5] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.57.03:458][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.03:458][830]LogAkAudio: Warning: [BP_Slasher_Character_17_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.57.03:458][830]Interaction: [BP_CamperMale05_Character_C_1] SetGuidedAction [VE_None] [2020.06.12-01.57.03:458][830]AuthoritativeMovement: BP_CamperMale05_Character_C_1 AuthoritativeMovement set to False [2020.06.12-01.57.03:459][830]LogSM: [BP_SmallMeatLocker_Witch_C_5][CLIENT SLAVE] [2020.06.12-01.57.03:459][830]LogSM: [BP_SmallMeatLocker_Witch_C_5][CLIENT SLAVE] [2020.06.12-01.57.03:459][830]LogSM: [BP_SmallMeatLocker_Witch_C_5][CLIENT SLAVE] [2020.06.12-01.57.03:459][830]AnimLeader: BP_SmallMeatLocker_Witch_C_5 Requested to Play: HookCamperOut. [2020.06.12-01.57.03:459][830]AnimLeader: BP_Entity_C_5 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-01.57.03:459][830]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-01.57.03:459][830]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.12-01.57.03:462][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.12-01.57.03:489][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_5.HookChargeable Enabled?: Enabled [2020.06.12-01.57.03:491][832]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.03:491][832]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_5] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.57.03:491][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.03:491][832]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.03:491][832]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_5] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.57.03:491][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.03:491][832]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.03:491][832]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_5] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.57.03:491][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.03:491][832]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.03:491][832]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_5] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.57.03:491][832]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.03:491][832]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_5] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.57.03:491][832]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.03:491][832]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_5] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.57.03:491][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.03:491][832]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_5] [2020.06.12-01.57.03:491][832]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.03:491][832]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.03:494][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_5.HookChargeable Enabled?: Disabled [2020.06.12-01.57.03:557][836]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-01.57.03:692][844]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.57.03:692][844]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.57.03:958][860]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_17_C_0 [2020.06.12-01.57.04:158][872]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.12-01.57.04:158][872]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.12-01.57.06:160][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-01.57.06:772][ 29]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.125765 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.57.07:741][ 87]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_17_C_0 [2020.06.12-01.57.08:174][113]LogSM: [BP_SmallMeatLocker_Witch_C_5][CLIENT SLAVE] [2020.06.12-01.57.08:174][113]LogSM: [BP_SmallMeatLocker_Witch_C_5][CLIENT SLAVE] [2020.06.12-01.57.08:174][113]LogSM: [BP_SmallMeatLocker_Witch_C_5][CLIENT SLAVE] [2020.06.12-01.57.08:174][113]AnimLeader: BP_SmallMeatLocker_Witch_C_5 Requested to Play: HookIdle. [2020.06.12-01.57.08:174][113]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.57.08:174][113]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-01.57.08:241][117]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.12-01.57.08:241][117]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.12-01.57.08:241][117]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-01.57.08:407][127]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.06.12-01.57.08:407][127]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.08:427][128]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.57.08:507][133]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.06.12-01.57.08:507][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.08:507][133]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.06.12-01.57.08:507][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.08:557][136]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.06.12-01.57.08:557][136]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.08:557][136]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.06.12-01.57.08:557][136]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.09:224][176]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.06.12-01.57.09:225][176]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.09:225][176]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.06.12-01.57.09:225][176]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.09:225][176]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.12-01.57.09:225][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.09:225][176]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.06.12-01.57.09:225][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.09:241][177]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.06.12-01.57.09:241][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.09:245][177]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.57.09:292][180]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.06.12-01.57.09:292][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.09:309][181]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.06.12-01.57.09:309][181]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.09:309][181]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.06.12-01.57.09:309][181]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.09:309][181]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.06.12-01.57.09:309][181]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.09:309][181]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.06.12-01.57.09:309][181]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.09:430][188]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.57.09:731][206]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.57.09:957][220]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.12-01.57.09:957][220]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.09:957][220]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.06.12-01.57.09:957][220]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.09:975][221]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.06.12-01.57.09:975][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.09:975][221]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.06.12-01.57.09:975][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.10:042][225]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.06.12-01.57.10:043][225]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.10:173][233]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.06.12-01.57.11:142][291]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.57.11:142][291]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.12-01.57.11:774][329]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_17_C_0 [2020.06.12-01.57.12:040][345]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.57.12:041][345]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.12-01.57.12:542][375]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_17_C_0 [2020.06.12-01.57.13:441][429]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_17_C_0 [2020.06.12-01.57.13:441][429]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_17_C_0 [2020.06.12-01.57.13:989][462]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.639090 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.57.14:273][479]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.57.14:273][479]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.12-01.57.16:591][618]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.57.16:591][618]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.12-01.57.17:075][647]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-01.57.17:257][658]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-01.57.22:309][961]LogScript: Warning: UAkGameplayStatics::PostEvent: No Event specified! [2020.06.12-01.57.24:756][108]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_2] [2020.06.12-01.57.24:756][108]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.24:756][108]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_2] [2020.06.12-01.57.24:756][108]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.24:756][108]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.57.24:758][108]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.24:758][108]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.24:758][108]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.57.24:758][108]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.24:758][108]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.24:758][108]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_2] [2020.06.12-01.57.24:758][108]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.24:758][108]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.57.24:758][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.24:758][108]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.57.24:758][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.24:792][110]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.57.24:891][116]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.24:891][116]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.57.24:891][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.24:891][116]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.24:891][116]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.57.24:891][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.24:892][116]Interaction: Interaction time: 1.000000 [2020.06.12-01.57.24:892][116]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Male. [2020.06.12-01.57.24:892][116]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 1.000000 Timestamp 0.000000 [2020.06.12-01.57.24:892][116]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.57.24:892][116]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.57.24:892][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.24:959][120]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.57.25:858][174]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.57.25:906][177]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.57.25:906][177]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.57.25:908][177]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.25:908][177]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.57.25:908][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.25:908][177]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.25:908][177]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.57.25:908][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.25:908][177]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.25:908][177]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.57.25:909][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.25:909][177]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.25:909][177]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.57.25:909][177]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.25:909][177]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.57.25:909][177]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.25:909][177]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.57.25:909][177]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.57.25:909][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.25:909][177]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_2] [2020.06.12-01.57.25:909][177]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.25:909][177]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.25:909][177]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.57.25:909][177]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.57.26:039][185]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_2] [2020.06.12-01.57.26:039][185]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.26:039][185]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_2] [2020.06.12-01.57.26:039][185]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.26:039][185]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.57.26:041][185]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.26:041][185]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.26:041][185]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.57.26:041][185]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.26:041][185]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.26:041][185]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_2] [2020.06.12-01.57.26:041][185]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.26:042][185]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.57.26:042][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.26:042][185]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.57.26:042][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.26:075][187]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.57.26:174][193]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 16.057198 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.57.26:176][193]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.26:176][193]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.57.26:176][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.26:176][193]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.26:176][193]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.57.26:176][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.26:176][193]Interaction: Interaction time: 1.000000 [2020.06.12-01.57.26:176][193]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Male. [2020.06.12-01.57.26:176][193]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 1.000000 Timestamp 0.000000 [2020.06.12-01.57.26:176][193]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.57.26:176][193]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.57.26:176][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.26:177][193]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.57.26:206][195]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.06.12-01.57.26:208][195]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.57.26:608][219]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.12-01.57.26:608][219]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.26:624][220]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_4] [2020.06.12-01.57.26:624][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.26:624][220]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_4] [2020.06.12-01.57.26:624][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.26:645][221]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.57.26:674][223]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.12-01.57.26:674][223]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.26:674][223]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.12-01.57.26:674][223]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.26:676][223]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.26:676][223]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.26:676][223]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.57.26:676][223]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.26:676][223]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.26:676][223]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.12-01.57.26:676][223]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.26:676][223]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.57.26:676][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.26:676][223]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.57.26:676][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.26:709][225]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.57.26:774][229]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.57.26:774][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.12-01.57.26:776][229]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.26:776][229]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.57.26:776][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.26:776][229]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.26:776][229]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.57.26:776][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.26:776][229]Interaction: Interaction time: 70.399185 [2020.06.12-01.57.26:776][229]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.57.26:776][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.26:776][229]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.57.27:073][247]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Open Demogorgon AnimTag_StrafeRight. [2020.06.12-01.57.27:074][247]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.27:074][247]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.27:125][250]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.57.27:158][252]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_4] [2020.06.12-01.57.27:158][252]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.27:158][252]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_4] [2020.06.12-01.57.27:158][252]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.27:173][253]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Hitting Demogorgon. [2020.06.12-01.57.27:173][253]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.57.27:175][253]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.27:176][253]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.57.27:176][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.27:176][253]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.27:176][253]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.57.27:176][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.27:176][253]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.27:176][253]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.57.27:176][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.27:176][253]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.27:176][253]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.57.27:176][253]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.27:176][253]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.57.27:176][253]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.27:176][253]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.57.27:176][253]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.57.27:176][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.27:176][253]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_2] [2020.06.12-01.57.27:176][253]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.27:176][253]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.27:207][255]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.06.12-01.57.27:209][255]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.57.27:274][259]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_17_C_0 Target: BP_CamperMale05_Character_C_0 [2020.06.12-01.57.27:274][259]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.57.27:274][259]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Male. [2020.06.12-01.57.27:278][259]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - no face camp daddy p]: On [2020.06.12-01.57.27:324][262]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.57.27:474][271]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Succeed Demogorgon. [2020.06.12-01.57.27:540][275]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.070560 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.57.27:558][276]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.12-01.57.27:558][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.29:260][378]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - no face camp daddy p]: Off [2020.06.12-01.57.30:308][441]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.57.30:308][441]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.12-01.57.30:308][441]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-01.57.30:491][452]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.30:491][452]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.30:891][476]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.12-01.57.31:023][484]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.033454 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.57.32:708][585]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Witch_C_5] [2020.06.12-01.57.32:708][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.32:708][585]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Witch_C_5] [2020.06.12-01.57.32:708][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.32:708][585]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_5] [2020.06.12-01.57.32:708][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.32:708][585]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Witch_C_5] [2020.06.12-01.57.32:708][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.32:728][586]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.57.32:845][593]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.57.32:845][593]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.32:845][593]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.57.32:845][593]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.32:845][593]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.57.32:845][593]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.32:845][593]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.57.32:845][593]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.32:845][593]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.57.32:845][593]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.32:845][593]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.57.32:845][593]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.32:845][593]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.57.32:846][593]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.33:241][617]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.12-01.57.33:241][617]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.33:241][617]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_Witch_C_5] [2020.06.12-01.57.33:241][617]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.33:242][617]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.33:242][617]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.33:242][617]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.57.33:242][617]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.33:242][617]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.33:242][617]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Witch_C_5] [2020.06.12-01.57.33:242][617]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.33:242][617]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.57.33:242][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.33:242][617]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.57.33:242][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.33:242][617]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.57.33:243][617]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.57.33:258][618]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.57.33:275][619]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.57.33:275][619]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.12-01.57.33:292][620]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Witch_C_5] [2020.06.12-01.57.33:292][620]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.33:292][620]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Witch_C_5] [2020.06.12-01.57.33:292][620]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.33:292][620]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.57.33:308][621]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.57.33:323][622]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Witch_C_5] [2020.06.12-01.57.33:323][622]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.33:323][622]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Witch_C_5] [2020.06.12-01.57.33:323][622]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.33:323][622]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Witch_C_5] [2020.06.12-01.57.33:323][622]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.33:325][622]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Witch_C_5] [2020.06.12-01.57.33:325][622]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.33:325][622]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Witch_C_5] [2020.06.12-01.57.33:325][622]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.33:326][622]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-01.57.33:357][624]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.33:357][624]LogDBDPlayerMovement: StopSnapping Final Location (4359.454102 10135.943359 -112.140831) [2020.06.12-01.57.33:357][624]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.57.33:357][624]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.57.33:357][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.33:357][624]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.33:357][624]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.57.33:357][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.33:358][624]AuthoritativeMovement: BP_CamperMale05_Character_C_1 AuthoritativeMovement set to True [2020.06.12-01.57.33:358][624]Interaction: Interaction time: 1.000000 [2020.06.12-01.57.33:358][624]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.06.12-01.57.33:358][624]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale05_Character_C_1] - OnMontageStarted called with Leader BP_CamperMale10_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.12-01.57.33:358][624]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: UnhookIn AnimTag_Male AnimTag_Follower. [2020.06.12-01.57.33:358][624]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 195.616028 [2020.06.12-01.57.33:358][624]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.57.33:358][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.33:423][628]Interaction: [BP_CamperMale05_Character_C_1] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.12-01.57.33:423][628]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_5.UnhookChargeable Enabled?: Enabled [2020.06.12-01.57.33:457][630]LogSM: [BP_SmallMeatLocker_Witch_C_5][CLIENT SLAVE] [2020.06.12-01.57.33:458][630]LogSM: [BP_SmallMeatLocker_Witch_C_5][CLIENT SLAVE] [2020.06.12-01.57.33:458][630]LogSM: [BP_SmallMeatLocker_Witch_C_5][CLIENT SLAVE] [2020.06.12-01.57.33:458][630]AnimLeader: BP_SmallMeatLocker_Witch_C_5 Requested to Play: UnhookIn. [2020.06.12-01.57.33:458][630]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.57.33:458][630]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.12-01.57.33:507][633]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.57.33:508][633]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.12-01.57.33:508][633]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-01.57.33:692][644]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.57.33:692][644]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.57.33:725][646]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.57.33:789][650]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.006780 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.57.33:892][656]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.33:892][656]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.57.33:892][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.33:892][656]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.33:892][656]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.57.33:892][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.33:892][656]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.33:892][656]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.57.33:892][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.33:892][656]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.33:893][656]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.57.33:893][656]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.33:893][656]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.57.33:893][656]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.33:893][656]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.57.33:893][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.33:893][656]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.12-01.57.33:893][656]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.33:893][656]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.33:894][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.12-01.57.33:959][660]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.57.34:423][688]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-01.57.34:424][688]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.57.34:424][688]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.57.34:424][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.34:426][688]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_5.UnhookChargeable Enabled?: Disabled [2020.06.12-01.57.34:440][689]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.57.34:440][689]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.57.34:440][689]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.34:440][689]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.57.34:440][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.34:440][689]AuthoritativeMovement: BP_CamperMale05_Character_C_1 AuthoritativeMovement set to False [2020.06.12-01.57.34:440][689]Interaction: [BP_CamperMale05_Character_C_1] SetGuidingPlayer [Null] [2020.06.12-01.57.34:440][689]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_1. Function Server_SetImmobilized will not be processed. [2020.06.12-01.57.34:440][689]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.12-01.57.34:440][689]AnimLeader: BP_SmallMeatLocker_Witch_C_5 Requested to Play: UnhookOut. [2020.06.12-01.57.34:440][689]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.57.34:440][689]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.12-01.57.34:441][689]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.34:441][689]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.06.12-01.57.34:441][689]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.57.34:441][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.34:506][693]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_1 - Hook me Daddy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.57.34:507][693]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.57.34:507][693]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.06.12-01.57.34:508][693]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.12-01.57.34:511][693]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.12-01.57.34:524][694]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.210754 Instigator: BP_Slasher_Character_17_C_0 Target: [2020.06.12-01.57.34:526][694]LogSM: [BP_SmallMeatLocker_Witch_C_5][CLIENT SLAVE] [2020.06.12-01.57.34:526][694]LogSM: [BP_SmallMeatLocker_Witch_C_5][CLIENT SLAVE] [2020.06.12-01.57.34:526][694]Interaction: [BP_CamperMale05_Character_C_1] SetGuidingPlayer [Null] [2020.06.12-01.57.34:526][694]LogSM: [BP_SmallMeatLocker_Witch_C_5][CLIENT SLAVE] [2020.06.12-01.57.34:591][698]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.307513 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.57.34:796][711]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4A813F0] Result: '1' k_EResultOK (success) [2020.06.12-01.57.34:796][711]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4A813F0]' succeeded in 0.288789 seconds [2020.06.12-01.57.34:827][713]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4A813F0] Result: '1' k_EResultOK (success) [2020.06.12-01.57.34:849][714]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.339715 seconds [2020.06.12-01.57.35:857][774]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.35:857][774]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.57.35:857][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.35:857][774]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.57.35:857][774]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.35:857][774]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.57.35:857][774]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.35:857][774]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.57.35:857][774]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.35:857][774]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_5] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.57.35:857][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.35:857][774]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.57.35:857][774]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Witch_C_5] [2020.06.12-01.57.35:857][774]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.35:857][774]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_Witch_C_5] [2020.06.12-01.57.35:857][774]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.35:857][774]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.35:940][779]Interaction: [BP_CamperMale05_Character_C_1] SetGuidedAction [VE_None] [2020.06.12-01.57.35:940][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_5.UnhookChargeable Enabled?: Enabled [2020.06.12-01.57.35:944][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_5.UnhookChargeable Enabled?: Disabled [2020.06.12-01.57.36:040][785]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.57.36:040][785]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.36:040][785]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.57.36:040][785]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.36:041][785]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.36:042][785]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.36:042][785]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.57.36:042][785]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.36:042][785]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.36:042][785]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.57.36:042][785]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.36:042][785]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.57.36:042][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.36:042][785]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.57.36:042][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.36:106][789]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.06.12-01.57.36:107][789]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.36:107][789]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.57.36:108][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.36:108][789]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.36:108][789]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.57.36:108][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.36:108][789]Interaction: Interaction time: 1.000000 [2020.06.12-01.57.36:108][789]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.57.36:108][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.36:113][789]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.57.36:164][792]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.57.36:164][792]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.57.36:657][822]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_Witch_C_5] [2020.06.12-01.57.36:657][822]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.36:658][822]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.57.36:658][822]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.36:658][822]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.36:658][822]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.36:658][822]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.57.36:659][822]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.36:659][822]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.36:659][822]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.57.36:659][822]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.36:659][822]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.57.36:659][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.36:659][822]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.57.36:659][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.36:659][822]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.57.36:708][825]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Witch_C_5] [2020.06.12-01.57.36:708][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.36:708][825]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Witch_C_5] [2020.06.12-01.57.36:708][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.36:740][827]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.57.36:740][827]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.36:740][827]Interaction: [BP_CamperMale05_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.06.12-01.57.36:823][832]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.36:824][832]LogDBDPlayerMovement: StopSnapping Final Location (4411.227051 10170.925781 -109.990837) [2020.06.12-01.57.36:824][832]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.57.36:824][832]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.57.36:824][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.36:824][832]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.36:824][832]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.57.36:824][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.36:824][832]Interaction: Interaction time: 16.000000 [2020.06.12-01.57.36:824][832]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.57.36:824][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.36:907][837]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-01.57.37:009][843]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.57.37:009][843]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.57.37:109][849]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.06.12-01.57.37:140][851]Interaction: Exiting Interaction because interactor is no longer useable. [2020.06.12-01.57.37:140][851]Interaction: Exiting Interaction because interactor is no longer useable. [2020.06.12-01.57.37:140][851]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.37:140][851]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.57.37:140][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.37:140][851]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.37:140][851]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.57.37:140][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.37:157][852]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.37:157][852]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.57.37:157][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.37:157][852]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.37:157][852]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.57.37:157][852]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.37:157][852]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.57.37:157][852]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.37:157][852]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.57.37:157][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.37:157][852]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.57.37:157][852]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.37:157][852]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.57.37:157][852]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.37:157][852]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.37:174][853]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.57.37:174][853]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.57.37:174][853]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.57.37:174][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.37:210][855]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-01.57.37:240][857]Interaction: [BP_CamperMale05_Character_C_1] SetGuidedAction [VE_None] [2020.06.12-01.57.37:474][871]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.57.37:474][871]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.57.37:507][873]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.37:507][873]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.57.37:507][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.37:507][873]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.37:507][873]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.57.37:507][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.37:540][875]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: PounceJump Demogorgon. [2020.06.12-01.57.37:540][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.06.12-01.57.37:541][875]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.37:541][875]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.57.37:541][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.37:541][875]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.37:541][875]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.57.37:541][875]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.37:541][875]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.57.37:541][875]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.37:541][875]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.57.37:541][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.37:541][875]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.57.37:541][875]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.37:541][875]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.37:541][875]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.37:541][875]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.37:541][875]LogAkAudio: Warning: [BP_Slasher_Character_17_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.57.37:544][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.06.12-01.57.38:040][905]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.57.38:040][905]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.018819 [2020.06.12-01.57.38:140][911]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_17_C_0 Target: [2020.06.12-01.57.38:173][913]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: PounceMiss Demogorgon. [2020.06.12-01.57.38:178][913]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.57.38:329][923]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4AC4EA0] Result: '1' k_EResultOK (success) [2020.06.12-01.57.38:329][923]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4AC4EA0]' succeeded in 0.288291 seconds [2020.06.12-01.57.38:361][925]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4AC4EA0] Result: '1' k_EResultOK (success) [2020.06.12-01.57.38:384][926]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.340097 seconds [2020.06.12-01.57.38:474][931]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.57.38:474][931]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.38:474][931]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.57.38:474][931]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.38:475][931]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.38:475][931]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.38:475][931]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.57.38:475][931]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.38:475][931]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.38:475][931]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.57.38:475][931]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.38:475][931]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.57.38:475][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.38:475][931]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.57.38:475][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.38:475][931]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.57.38:491][932]LogDBDPlayerMovement: StopSnapping Final Location (4412.031250 10172.184570 -109.990883) [2020.06.12-01.57.38:491][932]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.57.38:540][935]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.57.38:540][935]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.38:540][935]Interaction: [BP_CamperMale05_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.06.12-01.57.38:541][935]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.38:541][935]LogDBDPlayerMovement: StopSnapping Final Location (4412.031250 10172.184570 -112.140900) [2020.06.12-01.57.38:541][935]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.57.38:541][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.38:541][935]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.38:541][935]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.57.38:541][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.38:541][935]Interaction: Interaction time: 15.698897 [2020.06.12-01.57.38:541][935]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.57.38:541][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.38:606][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-01.57.38:808][951]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.57.38:809][951]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.57.40:191][ 34]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.40:191][ 34]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.40:725][ 66]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.57.40:725][ 66]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.12-01.57.40:792][ 70]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-01.57.41:177][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7540522813796997, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-01.57.41:177][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.57.41:193][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01390191726386547, xOffset=0, yOffset=0) [2020.06.12-01.57.41:211][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02774691581726074, xOffset=0, yOffset=0) [2020.06.12-01.57.41:227][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04166783392429352, xOffset=0, yOffset=0) [2020.06.12-01.57.41:244][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05569733679294586, xOffset=0, yOffset=0) [2020.06.12-01.57.41:260][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06945841759443283, xOffset=0, yOffset=0) [2020.06.12-01.57.41:277][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08332808315753937, xOffset=0, yOffset=0) [2020.06.12-01.57.41:294][100]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09721716493368149, xOffset=0, yOffset=0) [2020.06.12-01.57.41:310][101]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1111184135079384, xOffset=0, yOffset=0) [2020.06.12-01.57.41:327][102]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1250677406787872, xOffset=0, yOffset=0) [2020.06.12-01.57.41:344][103]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1388983279466629, xOffset=0, yOffset=0) [2020.06.12-01.57.41:360][104]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1527864038944244, xOffset=0, yOffset=0) [2020.06.12-01.57.41:377][105]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666768193244934, xOffset=0, yOffset=0) [2020.06.12-01.57.41:394][106]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.18055248260498, xOffset=0, yOffset=0) [2020.06.12-01.57.41:410][107]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.19445414841175, xOffset=0, yOffset=0) [2020.06.12-01.57.41:428][108]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2084430605173111, xOffset=0, yOffset=0) [2020.06.12-01.57.41:444][109]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2222235500812531, xOffset=0, yOffset=0) [2020.06.12-01.57.41:461][110]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2361743897199631, xOffset=0, yOffset=0) [2020.06.12-01.57.41:477][111]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2500174045562744, xOffset=0, yOffset=0) [2020.06.12-01.57.41:494][112]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2638924121856689, xOffset=0, yOffset=0) [2020.06.12-01.57.41:511][113]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.27778148651123, xOffset=0, yOffset=0) [2020.06.12-01.57.41:527][114]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2916603982448578, xOffset=0, yOffset=0) [2020.06.12-01.57.41:545][115]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3056275546550751, xOffset=0, yOffset=0) [2020.06.12-01.57.41:562][116]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3194242119789124, xOffset=0, yOffset=0) [2020.06.12-01.57.41:578][117]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333387970924377, xOffset=0, yOffset=0) [2020.06.12-01.57.41:594][118]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3473235368728638, xOffset=0, yOffset=0) [2020.06.12-01.57.41:610][119]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3611611127853394, xOffset=0, yOffset=0) [2020.06.12-01.57.41:627][120]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3750085234642029, xOffset=0, yOffset=0) [2020.06.12-01.57.41:643][121]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3888930082321167, xOffset=0, yOffset=0) [2020.06.12-01.57.41:660][122]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4027932584285736, xOffset=0, yOffset=0) [2020.06.12-01.57.41:677][123]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.416687935590744, xOffset=0, yOffset=0) [2020.06.12-01.57.41:693][124]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4305850267410278, xOffset=0, yOffset=0) [2020.06.12-01.57.41:710][125]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4444790184497833, xOffset=0, yOffset=0) [2020.06.12-01.57.41:727][126]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.45840960741043, xOffset=0, yOffset=0) [2020.06.12-01.57.41:744][127]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.472232848405838, xOffset=0, yOffset=0) [2020.06.12-01.57.41:761][128]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4861303567886353, xOffset=0, yOffset=0) [2020.06.12-01.57.41:777][129]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5000397562980652, xOffset=0, yOffset=0) [2020.06.12-01.57.41:794][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5139486789703369, xOffset=0, yOffset=0) [2020.06.12-01.57.41:810][131]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5277830958366394, xOffset=0, yOffset=0) [2020.06.12-01.57.41:828][132]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5416814088821411, xOffset=0, yOffset=0) [2020.06.12-01.57.41:844][133]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.55562549829483, xOffset=0, yOffset=0) [2020.06.12-01.57.41:861][134]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.569467306137085, xOffset=0, yOffset=0) [2020.06.12-01.57.41:877][135]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5833642482757568, xOffset=0, yOffset=0) [2020.06.12-01.57.41:894][136]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.59727543592453, xOffset=0, yOffset=0) [2020.06.12-01.57.41:911][137]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6111360788345337, xOffset=0, yOffset=0) [2020.06.12-01.57.41:927][138]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.62502098083496, xOffset=0, yOffset=0) [2020.06.12-01.57.41:945][139]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.638891875743866, xOffset=0, yOffset=0) [2020.06.12-01.57.41:962][140]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.652804970741272, xOffset=0, yOffset=0) [2020.06.12-01.57.41:976][141]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6666831374168396, xOffset=0, yOffset=0) [2020.06.12-01.57.41:994][142]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6806025505065918, xOffset=0, yOffset=0) [2020.06.12-01.57.42:011][143]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6944769620895386, xOffset=0, yOffset=0) [2020.06.12-01.57.42:027][144]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7083662748336792, xOffset=0, yOffset=0) [2020.06.12-01.57.42:044][145]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.72228980064392, xOffset=0, yOffset=0) [2020.06.12-01.57.42:061][146]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7361568212509155, xOffset=0, yOffset=0) [2020.06.12-01.57.42:077][147]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7500818371772766, xOffset=0, yOffset=0) [2020.06.12-01.57.42:094][148]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.76393711566925, xOffset=0, yOffset=0) [2020.06.12-01.57.42:107][149]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.57.42:110][149]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.57.42:141][151]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.57.42:141][151]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.12-01.57.42:191][154]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.57.42:191][154]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.57.42:425][168]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-01.57.42:502][173]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4BBED10] Result: '1' k_EResultOK (success) [2020.06.12-01.57.42:502][173]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4BBED10]' succeeded in 0.309159 seconds [2020.06.12-01.57.42:528][175]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4BBED10] Result: '1' k_EResultOK (success) [2020.06.12-01.57.42:550][176]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.356440 seconds [2020.06.12-01.57.44:090][268]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Open Demogorgon. [2020.06.12-01.57.44:091][268]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.44:091][268]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.44:406][287]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.12-01.57.44:406][287]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.44:407][287]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.12-01.57.44:407][287]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.44:407][287]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.57.44:407][287]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.57.44:407][287]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - no face camp daddy p, Originating Player: BP_CamperMale05_Character_C_0 - no face camp daddy p, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.12-01.57.44:407][287]LogStreaming: Flushing async loaders. [2020.06.12-01.57.44:408][287]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-01.57.44:408][287]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - no face camp daddy p, Originating Player: BP_CamperMale05_Character_C_0 - no face camp daddy p, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.57.44:410][287]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.44:410][287]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.44:410][287]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.57.44:410][287]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.44:410][287]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.44:410][287]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.12-01.57.44:410][287]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.44:410][287]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.57.44:410][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.44:410][287]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.57.44:410][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.44:425][288]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.57.44:425][288]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.12-01.57.44:425][288]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-01.57.44:509][293]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.44:509][293]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.57.44:509][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.44:509][293]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.44:510][293]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.57.44:510][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.44:510][293]Interaction: Interaction time: 0.500000 [2020.06.12-01.57.44:510][293]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.57.44:510][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.44:607][299]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Hitting Demogorgon. [2020.06.12-01.57.44:873][315]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_17_C_0 Target: [2020.06.12-01.57.44:875][315]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.57.44:875][315]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.12-01.57.44:875][315]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-01.57.44:907][317]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Miss Demogorgon. [2020.06.12-01.57.44:975][321]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.44:976][321]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.57.44:976][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.44:976][321]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.44:976][321]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.57.44:976][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.45:009][323]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.45:009][323]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.57.45:009][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.45:009][323]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.45:009][323]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.57.45:009][323]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.45:009][323]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.57.45:009][323]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.45:009][323]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.57.45:009][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.45:009][323]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.12-01.57.45:009][323]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.45:009][323]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.45:040][325]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - no face camp daddy p, Originating Player: BP_CamperMale05_Character_C_0 - no face camp daddy p, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.57.46:408][407]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.46:408][407]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.46:840][433]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.57.46:840][433]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.46:840][433]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.57.46:840][433]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.46:841][433]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.46:841][433]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.46:841][433]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.57.46:841][433]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.46:841][433]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.46:841][433]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.57.46:841][433]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.46:841][433]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.57.46:841][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.46:841][433]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.57.46:841][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.46:907][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.06.12-01.57.46:908][437]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.46:908][437]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.57.46:908][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.46:908][437]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.46:908][437]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.57.46:908][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.46:908][437]Interaction: Interaction time: 1.000000 [2020.06.12-01.57.46:908][437]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.57.46:908][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.47:607][479]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_11] [2020.06.12-01.57.47:607][479]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.47:640][481]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_11] [2020.06.12-01.57.47:640][481]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.47:642][481]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.47:643][481]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.47:643][481]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_11] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.57.47:643][481]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.47:643][481]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.47:643][481]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_11] [2020.06.12-01.57.47:643][481]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.47:643][481]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_11] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.57.47:643][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.47:643][481]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_11] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.57.47:643][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.47:643][481]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.57.47:842][493]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.47:842][493]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_11] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.57.47:842][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.47:842][493]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.47:842][493]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_11] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.57.47:842][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.47:842][493]Interaction: Interaction time: 0.600000 [2020.06.12-01.57.47:842][493]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Male. [2020.06.12-01.57.47:842][493]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.12-01.57.47:842][493]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.57.47:842][493]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_11] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.57.47:842][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.47:875][495]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.57.47:910][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.06.12-01.57.47:974][501]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.57.47:974][501]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.57.47:974][501]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.57.47:974][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.48:208][515]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.57.48:441][529]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.48:441][529]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_11] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.57.48:441][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.48:441][529]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.48:441][529]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_11] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.57.48:441][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.48:475][531]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.48:475][531]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_11] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.57.48:475][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.48:475][531]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.48:475][531]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_11] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.57.48:475][531]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.48:475][531]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_11] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.57.48:475][531]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.48:475][531]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.57.48:475][531]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_11] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.57.48:475][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.48:475][531]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_11] [2020.06.12-01.57.48:475][531]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.48:475][531]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.57.48:607][539]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.06.12-01.57.48:608][539]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.48:608][539]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.57.48:608][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.48:608][539]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.48:608][539]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.57.48:608][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.48:608][539]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.48:608][539]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.57.48:608][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.48:608][539]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.48:608][539]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.57.48:608][539]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.48:608][539]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.57.48:608][539]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.48:608][539]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.57.48:608][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.48:608][539]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.57.48:608][539]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.48:608][539]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.48:610][539]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.06.12-01.57.48:640][541]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: PounceJump Demogorgon. [2020.06.12-01.57.48:641][541]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.48:641][541]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.48:641][541]LogAkAudio: Warning: [BP_Slasher_Character_17_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.57.48:957][560]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.12-01.57.48:957][560]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.48:957][560]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.12-01.57.48:957][560]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.48:958][560]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.48:958][560]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.48:958][560]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.57.48:958][560]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.48:958][560]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.48:958][560]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.12-01.57.48:958][560]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.48:958][560]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.57.48:958][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.48:958][560]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.57.48:958][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.48:958][560]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.57.49:092][568]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.49:092][568]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.57.49:092][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.49:092][568]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.49:092][568]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.57.49:092][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.49:092][568]Interaction: Interaction time: 0.000000 [2020.06.12-01.57.49:092][568]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: DestroyWithPowerAttack Demogorgon. [2020.06.12-01.57.49:092][568]LogSM: Error: Play Update Montage AM_QK_Pounce_BOW Duration 0.000000 Timestamp 0.000000 [2020.06.12-01.57.49:092][568]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to True [2020.06.12-01.57.49:092][568]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.57.49:092][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.49:124][570]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.738299 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.57.49:125][570]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.57.49:556][596]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_1 - Hook me Daddy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.57.50:177][633]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4390243291854858, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-01.57.50:178][633]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.57.50:194][634]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01391866523772478, xOffset=0, yOffset=0) [2020.06.12-01.57.50:210][635]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02790041640400887, xOffset=0, yOffset=0) [2020.06.12-01.57.50:227][636]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04176408424973488, xOffset=0, yOffset=0) [2020.06.12-01.57.50:244][637]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.055627167224884, xOffset=0, yOffset=0) [2020.06.12-01.57.50:261][638]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06948966532945633, xOffset=0, yOffset=0) [2020.06.12-01.57.50:277][639]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08335166424512863, xOffset=0, yOffset=0) [2020.06.12-01.57.50:294][640]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09730616211891174, xOffset=0, yOffset=0) [2020.06.12-01.57.50:310][641]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.11116774380207, xOffset=0, yOffset=0) [2020.06.12-01.57.50:327][642]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.125030905008316, xOffset=0, yOffset=0) [2020.06.12-01.57.50:344][643]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1390039026737213, xOffset=0, yOffset=0) [2020.06.12-01.57.50:361][644]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1528664082288742, xOffset=0, yOffset=0) [2020.06.12-01.57.50:377][645]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1667279899120331, xOffset=0, yOffset=0) [2020.06.12-01.57.50:394][646]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1806766539812088, xOffset=0, yOffset=0) [2020.06.12-01.57.50:411][647]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.19453939795494, xOffset=0, yOffset=0) [2020.06.12-01.57.50:428][648]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2084018141031265, xOffset=0, yOffset=0) [2020.06.12-01.57.50:443][649]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2222647368907928, xOffset=0, yOffset=0) [2020.06.12-01.57.50:461][650]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2361575663089752, xOffset=0, yOffset=0) [2020.06.12-01.57.50:477][651]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2500203251838684, xOffset=0, yOffset=0) [2020.06.12-01.57.50:494][652]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2639144062995911, xOffset=0, yOffset=0) [2020.06.12-01.57.50:511][653]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2777779996395111, xOffset=0, yOffset=0) [2020.06.12-01.57.50:527][654]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2917005717754364, xOffset=0, yOffset=0) [2020.06.12-01.57.50:544][655]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3056184053421021, xOffset=0, yOffset=0) [2020.06.12-01.57.50:561][656]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3194819986820221, xOffset=0, yOffset=0) [2020.06.12-01.57.50:577][657]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333775699138641, xOffset=0, yOffset=0) [2020.06.12-01.57.50:594][658]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3472684919834137, xOffset=0, yOffset=0) [2020.06.12-01.57.50:610][659]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3611359000205994, xOffset=0, yOffset=0) [2020.06.12-01.57.50:627][660]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3750308156013489, xOffset=0, yOffset=0) [2020.06.12-01.57.50:644][661]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3888949751853943, xOffset=0, yOffset=0) [2020.06.12-01.57.50:661][662]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.40279671549797, xOffset=0, yOffset=0) [2020.06.12-01.57.50:678][663]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4167039692401886, xOffset=0, yOffset=0) [2020.06.12-01.57.50:694][664]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.43058231472969, xOffset=0, yOffset=0) [2020.06.12-01.57.50:710][665]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.44449582695961, xOffset=0, yOffset=0) [2020.06.12-01.57.50:724][666]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.57.50:727][666]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.57.50:792][670]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.57.50:792][670]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.57.51:058][686]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.51:058][686]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.57.51:058][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.51:058][686]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.51:058][686]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.57.51:058][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.51:079][688]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E965E29940] Result: '1' k_EResultOK (success) [2020.06.12-01.57.51:079][688]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E965E29940]' succeeded in 0.287155 seconds [2020.06.12-01.57.51:092][688]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.51:092][688]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.57.51:092][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.51:092][688]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.51:092][688]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.57.51:092][688]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.51:092][688]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.57.51:092][688]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.51:092][688]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to False [2020.06.12-01.57.51:092][688]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.57.51:092][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.51:092][688]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.12-01.57.51:092][688]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.51:092][688]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.51:113][690]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E965E29940] Result: '1' k_EResultOK (success) [2020.06.12-01.57.51:135][691]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.340098 seconds [2020.06.12-01.57.52:176][753]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 180 [2020.06.12-01.57.52:690][784]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.021883 Instigator: BP_Slasher_Character_17_C_0 Target: [2020.06.12-01.57.52:690][784]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-01.57.52:691][784]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.57.52:691][784]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.57.52:691][784]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.52:691][784]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.57.52:691][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.52:691][784]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.52:691][784]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.57.52:691][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.52:693][784]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.57.52:693][784]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.57.52:693][784]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.57.52:693][784]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.57.52:693][784]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.57.52:693][784]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.57.52:693][784]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-01.57.52:694][784]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-01.57.52:707][785]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.52:708][785]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.57.52:708][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.52:708][785]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.52:708][785]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.57.52:708][785]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.52:708][785]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.57.52:708][785]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.52:708][785]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.57.52:708][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.52:708][785]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.57.52:708][785]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.52:708][785]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.57.52:708][785]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.52:708][785]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.52:724][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-01.57.52:757][788]Interaction: [BP_CamperMale05_Character_C_1] SetGuidedAction [VE_None] [2020.06.12-01.57.52:760][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-01.57.52:824][792]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.57.52:824][792]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.57.52:824][792]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.57.52:825][792]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.57.52:878][795]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.57.53:041][805]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Witch_C_5] [2020.06.12-01.57.53:041][805]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.53:041][805]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Witch_C_5] [2020.06.12-01.57.53:041][805]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.53:059][806]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.57.53:059][806]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.57.53:525][834]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.57.53:525][834]GameFlow: Writing Profile Stat DBD_HealPct_float: 1.085363 [2020.06.12-01.57.53:675][843]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Witch_C_5] [2020.06.12-01.57.53:675][843]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.53:675][843]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Witch_C_5] [2020.06.12-01.57.53:675][843]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.53:828][852]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.57.53:828][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.53:828][852]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.57.53:828][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.53:828][852]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.57.53:828][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.53:828][852]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.57.53:828][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.53:828][852]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.57.53:828][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.53:828][852]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.57.53:828][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.53:828][852]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.57.53:828][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.53:834][853]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9AA3802E0] Result: '1' k_EResultOK (success) [2020.06.12-01.57.53:834][853]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9AA3802E0]' succeeded in 0.308817 seconds [2020.06.12-01.57.53:863][855]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9AA3802E0] Result: '1' k_EResultOK (success) [2020.06.12-01.57.53:884][856]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.355734 seconds [2020.06.12-01.57.53:925][858]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Witch_C_5] [2020.06.12-01.57.53:925][858]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.53:925][858]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Witch_C_5] [2020.06.12-01.57.53:925][858]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.53:925][858]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_5] [2020.06.12-01.57.53:925][858]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.53:925][858]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Witch_C_5] [2020.06.12-01.57.53:925][858]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.53:944][859]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.57.53:944][859]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.53:944][859]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.57.53:944][859]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.53:944][859]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.57.53:944][859]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.53:944][859]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.57.53:944][859]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.53:944][859]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.57.53:944][859]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.53:944][859]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.57.53:944][859]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.53:944][859]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.57.53:944][859]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.54:027][864]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.57.54:027][864]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.54:027][864]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-01.57.54:027][864]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.54:027][864]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-01.57.54:027][864]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.54:027][864]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-01.57.54:027][864]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.54:027][864]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-01.57.54:027][864]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.54:027][864]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-01.57.54:027][864]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.54:027][864]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-01.57.54:027][864]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.54:276][879]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.57.54:276][879]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-01.57.54:276][879]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.12-01.57.54:860][914]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_17_C_0 [2020.06.12-01.57.56:474][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.57.56:474][ 11]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.56:474][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.57.56:474][ 11]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.56:475][ 11]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.56:475][ 11]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.56:475][ 11]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.57.56:475][ 11]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.56:475][ 11]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.56:475][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.57.56:475][ 11]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.56:475][ 11]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.57.56:475][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.56:475][ 11]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.57.56:475][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.56:541][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.06.12-01.57.56:542][ 15]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.56:542][ 15]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.57.56:542][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.56:542][ 15]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.56:542][ 15]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.57.56:542][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.56:542][ 15]Interaction: Interaction time: 1.000000 [2020.06.12-01.57.56:542][ 15]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.57.56:542][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.57:274][ 59]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 30.107264 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.57.57:308][ 61]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.06.12-01.57.57:544][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.06.12-01.57.57:608][ 79]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.57.57:608][ 79]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.57.57:608][ 79]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.57.57:608][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.57:742][ 87]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_17_C_0 [2020.06.12-01.57.57:774][ 89]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.06.12-01.57.57:775][ 89]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.57:775][ 89]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.57.57:775][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.57:775][ 89]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.57:775][ 89]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.57.57:775][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.57:807][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.06.12-01.57.57:808][ 91]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.57:808][ 91]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.57.57:808][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.57:808][ 91]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.57:808][ 91]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.57.57:808][ 91]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.57:808][ 91]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.57.57:808][ 91]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.57:808][ 91]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.57.57:808][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.57:808][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.57.57:808][ 91]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.57:808][ 91]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.57.57:811][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.06.12-01.57.58:659][142]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.57.58:659][142]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.58:659][142]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.06.12-01.57.58:659][142]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.58:659][142]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.06.12-01.57.58:659][142]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.58:679][143]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.57.58:858][154]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-01.57.58:858][154]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.58:858][154]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.57.58:858][154]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.58:859][154]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.58:859][154]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.58:859][154]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.57.58:859][154]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.57.58:859][154]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.58:859][154]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.57.58:859][154]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.58:859][154]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.57.58:859][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.58:859][154]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.57.58:859][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.58:860][154]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.57.58:958][160]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.57.58:958][160]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.57.58:959][160]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.58:959][160]LogDBDPlayerMovement: StopSnapping Final Location (4854.899902 8104.664551 -112.140648) [2020.06.12-01.57.58:959][160]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.57.58:959][160]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.57.58:959][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.58:959][160]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.57.58:959][160]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.57.58:959][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.58:959][160]Interaction: Interaction time: 80.000000 [2020.06.12-01.57.58:959][160]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.57.58:959][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.57.59:025][164]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.57.59:025][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.12-01.57.59:209][175]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_17_C_0 [2020.06.12-01.57.59:576][197]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_17_C_0 [2020.06.12-01.58.00:725][266]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.58.00:725][266]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-01.58.00:725][266]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.12-01.58.01:160][292]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.58.01:160][292]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-01.58.01:160][292]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.12-01.58.01:424][308]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-01.58.01:424][308]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.01:424][308]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-01.58.01:424][308]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.01:426][308]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.58.01:426][308]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.58.01:426][308]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.58.01:426][308]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.01:426][308]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.58.01:426][308]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-01.58.01:426][308]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.01:426][308]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.58.01:426][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.01:426][308]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.58.01:426][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.01:426][308]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.58.01:526][314]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.58.01:561][316]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7004043459892273, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-01.58.01:561][316]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.58.01:578][317]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01511090807616711, xOffset=0, yOffset=0) [2020.06.12-01.58.01:595][318]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03037199936807156, xOffset=0, yOffset=0) [2020.06.12-01.58.01:611][319]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04548390582203865, xOffset=0, yOffset=0) [2020.06.12-01.58.01:628][320]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06059590727090836, xOffset=0, yOffset=0) [2020.06.12-01.58.01:644][321]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07571344822645187, xOffset=0, yOffset=0) [2020.06.12-01.58.01:661][322]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09101763367652893, xOffset=0, yOffset=0) [2020.06.12-01.58.01:678][323]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1061308160424232, xOffset=0, yOffset=0) [2020.06.12-01.58.01:691][324]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-01.58.01:691][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-01.58.01:693][324]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.58.01:693][324]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.58.01:693][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.01:693][324]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.58.01:693][324]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.58.01:693][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.01:693][324]Interaction: Interaction time: 80.000000 [2020.06.12-01.58.01:693][324]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.58.01:693][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.01:695][324]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212428137660027, xOffset=0, yOffset=0) [2020.06.12-01.58.01:709][325]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.12-01.58.01:712][325]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1364101767539978, xOffset=0, yOffset=0) [2020.06.12-01.58.01:728][326]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515538990497589, xOffset=0, yOffset=0) [2020.06.12-01.58.01:745][327]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1667074412107468, xOffset=0, yOffset=0) [2020.06.12-01.58.01:758][328]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.501809 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.58.01:762][328]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818446218967438, xOffset=0, yOffset=0) [2020.06.12-01.58.01:778][329]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969743520021439, xOffset=0, yOffset=0) [2020.06.12-01.58.01:795][330]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.212134450674057, xOffset=0, yOffset=0) [2020.06.12-01.58.01:811][331]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2273241728544235, xOffset=0, yOffset=0) [2020.06.12-01.58.01:827][332]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424554526805878, xOffset=0, yOffset=0) [2020.06.12-01.58.01:844][333]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.25771826505661, xOffset=0, yOffset=0) [2020.06.12-01.58.01:861][334]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2728307247161865, xOffset=0, yOffset=0) [2020.06.12-01.58.01:877][335]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2879568934440613, xOffset=0, yOffset=0) [2020.06.12-01.58.01:894][336]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.30307188630104, xOffset=0, yOffset=0) [2020.06.12-01.58.01:911][337]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.31818550825119, xOffset=0, yOffset=0) [2020.06.12-01.58.01:927][338]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333422243595123, xOffset=0, yOffset=0) [2020.06.12-01.58.01:944][339]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3485614955425262, xOffset=0, yOffset=0) [2020.06.12-01.58.01:961][340]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636754155158997, xOffset=0, yOffset=0) [2020.06.12-01.58.01:978][341]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3788504004478455, xOffset=0, yOffset=0) [2020.06.12-01.58.01:994][342]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.39409002661705, xOffset=0, yOffset=0) [2020.06.12-01.58.02:011][343]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4092043936252594, xOffset=0, yOffset=0) [2020.06.12-01.58.02:028][344]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4243175685405731, xOffset=0, yOffset=0) [2020.06.12-01.58.02:045][345]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4394570291042328, xOffset=0, yOffset=0) [2020.06.12-01.58.02:061][346]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545755684375763, xOffset=0, yOffset=0) [2020.06.12-01.58.02:078][347]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4698301255702972, xOffset=0, yOffset=0) [2020.06.12-01.58.02:095][348]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4849453866481781, xOffset=0, yOffset=0) [2020.06.12-01.58.02:111][349]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5000589489936829, xOffset=0, yOffset=0) [2020.06.12-01.58.02:128][350]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5152068734169, xOffset=0, yOffset=0) [2020.06.12-01.58.02:144][351]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5304675102233887, xOffset=0, yOffset=0) [2020.06.12-01.58.02:161][352]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5455817580223083, xOffset=0, yOffset=0) [2020.06.12-01.58.02:177][353]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5606969594955444, xOffset=0, yOffset=0) [2020.06.12-01.58.02:194][354]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5758113861083984, xOffset=0, yOffset=0) [2020.06.12-01.58.02:211][355]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.590959906578064, xOffset=0, yOffset=0) [2020.06.12-01.58.02:228][356]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6061363816261292, xOffset=0, yOffset=0) [2020.06.12-01.58.02:245][357]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6212521195411682, xOffset=0, yOffset=0) [2020.06.12-01.58.02:262][358]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6364120244979858, xOffset=0, yOffset=0) [2020.06.12-01.58.02:278][359]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6515929102897644, xOffset=0, yOffset=0) [2020.06.12-01.58.02:295][360]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6667079329490662, xOffset=0, yOffset=0) [2020.06.12-01.58.02:312][361]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6818865537643433, xOffset=0, yOffset=0) [2020.06.12-01.58.02:324][362]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.12-01.58.02:324][362]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.02:324][362]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.12-01.58.02:324][362]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.02:326][362]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.02:326][362]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.02:326][362]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.58.02:326][362]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.02:326][362]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.02:326][362]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.12-01.58.02:326][362]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.02:326][362]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.58.02:326][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.02:326][362]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.58.02:326][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.02:326][362]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.58.02:329][362]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6970090866088867, xOffset=0, yOffset=0) [2020.06.12-01.58.02:345][363]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.712192714214325, xOffset=0, yOffset=0) [2020.06.12-01.58.02:362][364]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7273082733154297, xOffset=0, yOffset=0) [2020.06.12-01.58.02:378][365]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7424745559692383, xOffset=0, yOffset=0) [2020.06.12-01.58.02:394][366]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7577714920043945, xOffset=0, yOffset=0) [2020.06.12-01.58.02:407][367]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.58.02:411][367]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.58.02:458][370]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.58.02:458][370]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.58.02:458][370]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.58.02:458][370]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.12-01.58.02:459][370]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.02:459][370]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.58.02:459][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.02:460][370]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.02:460][370]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.58.02:460][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.02:460][370]Interaction: Interaction time: 63.091675 [2020.06.12-01.58.02:460][370]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.58.02:460][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.02:492][372]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.58.02:747][388]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9907FE530] Result: '1' k_EResultOK (success) [2020.06.12-01.58.02:747][388]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9907FE530]' succeeded in 0.286643 seconds [2020.06.12-01.58.02:780][390]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9907FE530] Result: '1' k_EResultOK (success) [2020.06.12-01.58.02:802][391]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.340572 seconds [2020.06.12-01.58.02:825][392]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.58.02:825][392]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-01.58.02:825][392]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.12-01.58.02:825][392]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.12-01.58.03:141][411]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.58.03:141][411]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.03:141][411]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.58.03:141][411]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.03:142][411]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.03:142][411]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.03:142][411]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.58.03:142][411]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.03:142][411]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.03:142][411]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.58.03:142][411]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.03:142][411]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.58.03:142][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.03:142][411]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.58.03:142][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.03:207][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.06.12-01.58.03:208][415]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.03:208][415]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.58.03:208][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.03:208][415]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.03:208][415]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.58.03:208][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.03:208][415]Interaction: Interaction time: 1.000000 [2020.06.12-01.58.03:208][415]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.58.03:208][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.04:210][475]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.06.12-01.58.04:275][479]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.58.04:275][479]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.58.04:275][479]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.58.04:275][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.04:875][515]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.06.12-01.58.04:875][515]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.04:875][515]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.58.04:875][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.04:875][515]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.04:875][515]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.58.04:876][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.04:876][515]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.04:876][515]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.58.04:876][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.04:876][515]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.04:876][515]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.58.04:876][515]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.04:876][515]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.58.04:876][515]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.04:876][515]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.58.04:876][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.04:876][515]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.58.04:876][515]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.04:876][515]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.04:879][515]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.06.12-01.58.06:007][583]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.06.12-01.58.06:007][583]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.06:007][583]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.06.12-01.58.06:007][583]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.06:009][583]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.06:009][583]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.06:009][583]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.58.06:009][583]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.06:009][583]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.06:009][583]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.06.12-01.58.06:009][583]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.06:009][583]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.58.06:009][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.06:009][583]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.58.06:009][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.06:009][583]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.58.06:176][593]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.06:176][593]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.58.06:176][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.06:176][593]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.06:176][593]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.58.06:176][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.06:176][593]Interaction: Interaction time: 0.600000 [2020.06.12-01.58.06:176][593]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Male. [2020.06.12-01.58.06:177][593]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.12-01.58.06:177][593]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.58.06:177][593]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.58.06:177][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.06:177][593]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.58.06:560][616]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.58.06:775][629]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.06:775][629]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.58.06:775][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.06:775][629]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.06:775][629]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.58.06:776][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.06:776][629]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.06:776][629]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.58.06:776][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.06:776][629]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.06:776][629]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.58.06:776][629]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.06:776][629]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.58.06:776][629]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.06:776][629]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.58.06:776][629]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.58.06:776][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.06:776][629]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.06.12-01.58.06:776][629]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.06:776][629]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.06:841][633]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Open Demogorgon. [2020.06.12-01.58.06:842][633]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.06:842][633]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.07:357][664]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Hitting Demogorgon. [2020.06.12-01.58.07:441][669]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Obstructed Demogorgon. [2020.06.12-01.58.07:441][669]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_17_C_0 Target: [2020.06.12-01.58.08:992][762]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.08:992][762]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.11:424][908]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.58.11:424][908]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.11:424][908]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.58.11:424][908]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.11:425][908]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.11:425][908]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.11:425][908]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.58.11:425][908]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.11:425][908]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.11:425][908]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.58.11:425][908]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.11:425][908]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.58.11:426][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.11:426][908]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.58.11:426][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.11:491][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.06.12-01.58.11:492][912]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.11:492][912]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.58.11:492][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.11:492][912]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.11:492][912]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.58.11:492][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.11:492][912]Interaction: Interaction time: 1.000000 [2020.06.12-01.58.11:492][912]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.58.11:492][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.11:958][940]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.06.12-01.58.11:958][940]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.12:007][943]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.06.12-01.58.12:007][943]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.12:007][943]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.58.12:009][943]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.12:009][943]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.12:009][943]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.58.12:009][943]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.12:009][943]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.12:009][943]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.06.12-01.58.12:009][943]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.12:009][943]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.58.12:009][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.12:009][943]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.58.12:009][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.12:025][944]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.58.12:109][949]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.12:109][949]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.58.12:109][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.12:109][949]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.12:109][949]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.58.12:109][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.12:109][949]Interaction: Interaction time: 1.078431 [2020.06.12-01.58.12:109][949]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Male. [2020.06.12-01.58.12:109][949]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.078431 Timestamp 0.000000 [2020.06.12-01.58.12:109][949]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.58.12:109][949]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.58.12:109][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.12:142][951]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.58.12:511][973]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.06.12-01.58.12:575][977]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.58.12:575][977]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.58.12:575][977]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.58.12:575][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.12:993][ 2]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.58.13:008][ 3]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.58.13:008][ 3]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.58.13:010][ 3]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.13:010][ 3]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.58.13:010][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.13:010][ 3]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.13:010][ 3]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.58.13:010][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.13:010][ 3]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.13:010][ 3]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.58.13:010][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.13:010][ 3]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.13:010][ 3]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.58.13:010][ 3]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.13:010][ 3]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.58.13:010][ 3]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.13:010][ 3]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.58.13:010][ 3]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.58.13:010][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.13:010][ 3]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.06.12-01.58.13:010][ 3]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.13:011][ 3]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.13:011][ 3]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.58.13:011][ 3]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.58.13:175][ 13]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.06.12-01.58.13:175][ 13]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.13:176][ 13]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.58.13:176][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.13:176][ 13]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.13:176][ 13]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.58.13:176][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.13:176][ 13]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.13:176][ 13]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.58.13:176][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.13:176][ 13]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.13:176][ 13]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.58.13:176][ 13]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.13:176][ 13]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.58.13:176][ 13]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.13:176][ 13]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.58.13:176][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.13:176][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.58.13:176][ 13]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.13:176][ 13]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.13:178][ 13]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.06.12-01.58.13:208][ 15]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: PounceJump Demogorgon. [2020.06.12-01.58.13:209][ 15]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.13:209][ 15]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.13:209][ 15]LogAkAudio: Warning: [BP_Slasher_Character_17_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.58.13:374][ 25]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.12-01.58.13:374][ 25]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.13:407][ 27]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.12-01.58.13:407][ 27]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.13:408][ 27]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.13:408][ 27]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.13:408][ 27]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.58.13:408][ 27]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.13:408][ 27]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.13:408][ 27]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.12-01.58.13:408][ 27]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.13:408][ 27]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.58.13:409][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.13:409][ 27]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.58.13:409][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.13:409][ 27]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.58.13:509][ 33]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.13:509][ 33]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.58.13:509][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.13:509][ 33]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.13:509][ 33]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.58.13:509][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.13:509][ 33]Interaction: Interaction time: 0.000000 [2020.06.12-01.58.13:509][ 33]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: DestroyWithPowerAttack Demogorgon. [2020.06.12-01.58.13:509][ 33]LogSM: Error: Play Update Montage AM_QK_Pounce_BOW Duration 0.000000 Timestamp 0.000000 [2020.06.12-01.58.13:509][ 33]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to True [2020.06.12-01.58.13:509][ 33]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.58.13:509][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.13:509][ 33]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.58.15:509][153]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.15:509][153]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.58.15:509][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.15:509][153]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.15:509][153]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.58.15:509][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.15:542][155]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.15:542][155]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.58.15:542][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.15:542][155]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.15:542][155]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.58.15:542][155]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.15:542][155]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.58.15:542][155]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.15:542][155]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to False [2020.06.12-01.58.15:542][155]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.58.15:542][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.15:542][155]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.12-01.58.15:542][155]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.15:542][155]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.15:744][167]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.12-01.58.16:409][207]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.16:409][207]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.58.16:409][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.16:409][207]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.16:409][207]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.58.16:409][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.16:442][209]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.16:442][209]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.58.16:442][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.16:442][209]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.16:442][209]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.58.16:442][209]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.16:442][209]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.58.16:442][209]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.16:442][209]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.58.16:442][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.16:443][209]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.12-01.58.16:443][209]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.16:443][209]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.16:608][219]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.389074 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.58.20:193][434]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.58.20:194][434]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.12-01.58.20:194][434]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.12-01.58.20:310][441]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.58.20:310][441]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.12-01.58.20:310][441]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.12-01.58.20:358][444]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.58.20:358][444]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.20:358][444]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.58.20:358][444]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.20:359][444]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.20:359][444]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.20:359][444]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.58.20:359][444]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.20:359][444]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.20:359][444]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.58.20:359][444]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.20:359][444]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.58.20:359][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.20:359][444]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.58.20:359][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.20:424][448]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.06.12-01.58.20:425][448]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.20:425][448]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.58.20:425][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.20:425][448]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.20:425][448]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.58.20:425][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.20:425][448]Interaction: Interaction time: 1.000000 [2020.06.12-01.58.20:425][448]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.58.20:425][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.21:445][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.06.12-01.58.21:492][512]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.58.21:492][512]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.58.21:492][512]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.58.21:492][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.21:977][541]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.58.21:977][541]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.12-01.58.21:977][541]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.12-01.58.22:009][543]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.22:009][543]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.58.22:009][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.22:009][543]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.22:009][543]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.58.22:009][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.22:010][543]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.58.22:041][545]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: PounceJump Demogorgon. [2020.06.12-01.58.22:041][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.06.12-01.58.22:042][545]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.22:042][545]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.58.22:042][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.22:042][545]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.22:042][545]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.58.22:042][545]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.22:042][545]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.58.22:042][545]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.22:042][545]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.58.22:042][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.22:042][545]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.58.22:042][545]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.22:042][545]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.22:042][545]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.22:042][545]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.22:042][545]LogAkAudio: Warning: [BP_Slasher_Character_17_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.58.22:043][545]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.58.22:045][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.06.12-01.58.22:177][553]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.58.22:177][553]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.12-01.58.22:177][553]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.12-01.58.22:641][581]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_17_C_0 Target: [2020.06.12-01.58.22:674][583]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: PounceMiss Demogorgon. [2020.06.12-01.58.24:611][699]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.58.24:611][699]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.12-01.58.24:611][699]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.12-01.58.24:676][703]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.24:676][703]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.25:077][727]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_17_C_0 [2020.06.12-01.58.26:743][827]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.12-01.58.26:943][839]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.58.26:943][839]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.12-01.58.27:061][846]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-01.58.27:260][858]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.58.27:260][858]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.12-01.58.27:293][860]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.58.27:561][876]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3709198236465454, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-01.58.27:561][876]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.58.27:578][877]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.015183544717729, xOffset=0, yOffset=0) [2020.06.12-01.58.27:596][878]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03033690713346, xOffset=0, yOffset=0) [2020.06.12-01.58.27:612][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04546426981687546, xOffset=0, yOffset=0) [2020.06.12-01.58.27:628][880]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06068427115678787, xOffset=0, yOffset=0) [2020.06.12-01.58.27:645][881]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07585981488227844, xOffset=0, yOffset=0) [2020.06.12-01.58.27:662][882]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09098745137453079, xOffset=0, yOffset=0) [2020.06.12-01.58.27:679][883]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.10621353983879, xOffset=0, yOffset=0) [2020.06.12-01.58.27:696][884]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.12134026736021, xOffset=0, yOffset=0) [2020.06.12-01.58.27:712][885]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1364678144454956, xOffset=0, yOffset=0) [2020.06.12-01.58.27:728][886]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515940874814987, xOffset=0, yOffset=0) [2020.06.12-01.58.27:746][887]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1668549925088882, xOffset=0, yOffset=0) [2020.06.12-01.58.27:762][888]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1819818168878555, xOffset=0, yOffset=0) [2020.06.12-01.58.27:777][889]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_17_C_0 [2020.06.12-01.58.27:779][889]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1971089094877243, xOffset=0, yOffset=0) [2020.06.12-01.58.27:796][890]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2122445404529572, xOffset=0, yOffset=0) [2020.06.12-01.58.27:812][891]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2273760885000229, xOffset=0, yOffset=0) [2020.06.12-01.58.27:829][892]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2425020933151245, xOffset=0, yOffset=0) [2020.06.12-01.58.27:845][893]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2576278150081635, xOffset=0, yOffset=0) [2020.06.12-01.58.27:863][894]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2728122770786285, xOffset=0, yOffset=0) [2020.06.12-01.58.27:879][895]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.287938266992569, xOffset=0, yOffset=0) [2020.06.12-01.58.27:896][896]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030649125576019, xOffset=0, yOffset=0) [2020.06.12-01.58.27:912][897]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181930780410767, xOffset=0, yOffset=0) [2020.06.12-01.58.27:928][898]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3334564566612244, xOffset=0, yOffset=0) [2020.06.12-01.58.27:945][899]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.348582923412323, xOffset=0, yOffset=0) [2020.06.12-01.58.27:962][900]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3637098371982574, xOffset=0, yOffset=0) [2020.06.12-01.58.27:978][901]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3788668513298035, xOffset=0, yOffset=0) [2020.06.12-01.58.27:995][902]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939941227436066, xOffset=0, yOffset=0) [2020.06.12-01.58.28:012][903]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.40912240743637, xOffset=0, yOffset=0) [2020.06.12-01.58.28:028][904]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242547750473022, xOffset=0, yOffset=0) [2020.06.12-01.58.28:045][905]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4394539594650269, xOffset=0, yOffset=0) [2020.06.12-01.58.28:058][906]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.58.28:062][906]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.58.28:126][910]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.58.28:126][910]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.58.28:143][911]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.58.28:143][911]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.12-01.58.28:258][918]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_2] [2020.06.12-01.58.28:259][918]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.28:259][918]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_2] [2020.06.12-01.58.28:259][918]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.28:261][918]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.28:261][918]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.28:261][918]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.58.28:261][918]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.28:261][918]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.28:261][918]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_2] [2020.06.12-01.58.28:261][918]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.28:261][918]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.58.28:261][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.28:261][918]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.12-01.58.28:261][918]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.58.28:261][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.28:261][918]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.58.28:326][922]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.58.28:326][922]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.12-01.58.28:457][930]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C0EEF0] Result: '1' k_EResultOK (success) [2020.06.12-01.58.28:457][930]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C0EEF0]' succeeded in 0.330526 seconds [2020.06.12-01.58.28:480][932]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C0EEF0] Result: '1' k_EResultOK (success) [2020.06.12-01.58.28:501][933]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.373160 seconds [2020.06.12-01.58.28:560][936]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.28:560][936]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.58.28:560][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.28:560][936]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.28:560][936]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.58.28:560][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.28:560][936]Interaction: Interaction time: 1.050000 [2020.06.12-01.58.28:560][936]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.06.12-01.58.28:561][936]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.12-01.58.28:561][936]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.58.28:561][936]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.58.28:561][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.28:644][941]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.58.28:861][954]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.12-01.58.28:861][954]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.58.28:861][954]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.12-01.58.29:011][963]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.58.29:011][963]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.12-01.58.29:193][974]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.12-01.58.29:593][998]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.29:593][998]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.58.29:593][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.29:593][998]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.29:593][998]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.58.29:593][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.29:626][ 0]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.29:626][ 0]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.58.29:626][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.29:626][ 0]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.29:626][ 0]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.58.29:626][ 0]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.29:626][ 0]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.58.29:626][ 0]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.29:626][ 0]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.58.29:626][ 0]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.58.29:626][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.29:626][ 0]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_2] [2020.06.12-01.58.29:626][ 0]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.29:626][ 0]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.29:893][ 16]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.58.29:893][ 16]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.12-01.58.29:893][ 16]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.12-01.58.30:010][ 23]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.58.30:010][ 23]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.12-01.58.30:010][ 23]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.12-01.58.30:292][ 40]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Open Demogorgon. [2020.06.12-01.58.30:293][ 40]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.30:293][ 40]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.30:395][ 46]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_17_C_0 [2020.06.12-01.58.30:792][ 70]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Hitting Demogorgon. [2020.06.12-01.58.31:041][ 85]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_17_C_0 Target: BP_CamperMale05_Character_C_0 [2020.06.12-01.58.31:042][ 85]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: BP_CamperMale05_Character_C_0 [2020.06.12-01.58.31:042][ 85]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.58.31:042][ 85]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Male. [2020.06.12-01.58.31:043][ 85]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 33.252995 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.58.31:046][ 85]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - no face camp daddy p]: On [2020.06.12-01.58.31:075][ 87]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.12-01.58.31:108][ 89]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Succeed Demogorgon. [2020.06.12-01.58.31:108][ 89]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.835435 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.58.31:108][ 89]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.06.12-01.58.31:775][129]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-01.58.31:775][129]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.31:775][129]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-01.58.31:775][129]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.31:777][129]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.31:777][129]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.31:777][129]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.58.31:777][129]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.31:778][129]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.31:778][129]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-01.58.31:778][129]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.31:778][129]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.58.31:778][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.31:778][129]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.58.31:778][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.31:842][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-01.58.31:843][133]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.31:843][133]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.58.31:844][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.31:844][133]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.31:844][133]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.58.31:844][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.31:844][133]Interaction: Interaction time: 16.000000 [2020.06.12-01.58.31:844][133]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.58.31:844][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.33:027][204]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - no face camp daddy p]: Off [2020.06.12-01.58.34:043][265]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.58.34:109][269]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.34:109][269]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.34:294][280]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.58.34:342][283]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.06.12-01.58.34:342][283]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.34:342][283]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.06.12-01.58.34:342][283]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.34:343][283]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.34:343][283]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.34:344][283]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.58.34:344][283]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.34:344][283]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.34:344][283]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.06.12-01.58.34:344][283]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.34:344][283]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.58.34:344][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.34:344][283]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.58.34:344][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.34:344][283]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.58.34:475][291]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.58.34:476][291]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.58.34:476][291]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale01_Character_C_0 - blackliquid77, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.58.34:477][291]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.34:477][291]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.58.34:477][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.34:477][291]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.34:477][291]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.58.34:477][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.34:477][291]Interaction: Interaction time: 0.000000 [2020.06.12-01.58.34:477][291]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: LockerEnter AnimTag_Female. [2020.06.12-01.58.34:477][291]LogSM: Error: Play Update Montage AM_F_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.06.12-01.58.34:477][291]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.58.34:477][291]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.58.34:477][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.34:510][293]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.58.35:592][358]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-01.58.35:592][358]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.35:593][358]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.35:593][358]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.35:593][358]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.58.35:593][358]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.35:593][358]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.35:593][358]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-01.58.35:593][358]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.35:593][358]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.58.35:593][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.35:593][358]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: SurvivorPickup_In Demogorgon. [2020.06.12-01.58.35:593][358]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup_In Demogorgon AnimTag_Male AnimTag_Follower. [2020.06.12-01.58.35:593][358]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.58.35:593][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.35:593][358]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_17_C_0] [2020.06.12-01.58.35:593][358]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.58.35:693][364]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.35:693][364]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.58.35:693][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.35:693][364]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.35:693][364]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.58.35:693][364]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.35:693][364]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.58.35:693][364]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.35:694][364]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.58.35:694][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.35:694][364]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-01.58.35:694][364]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.35:694][364]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.35:695][364]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-01.58.35:725][366]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-01.58.35:725][366]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.35:925][378]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.35:926][378]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.58.35:926][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.35:926][378]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.35:926][378]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.58.35:926][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.35:926][378]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_17_C_0] [2020.06.12-01.58.35:926][378]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale05_Character_C_0. [2020.06.12-01.58.35:926][378]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-01.58.35:926][378]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-01.58.35:926][378]Interaction: Interaction time: 2.700000 [2020.06.12-01.58.35:926][378]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: SurvivorPickup Demogorgon AnimTag_Carry. [2020.06.12-01.58.35:926][378]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup Demogorgon AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.12-01.58.35:926][378]LogSM: Error: Play Update Montage AM_QK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.12-01.58.35:926][378]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to True [2020.06.12-01.58.35:926][378]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.58.35:926][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.35:926][378]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.58.36:027][384]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.36:027][384]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.36:160][392]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_QK_PickUP [2020.06.12-01.58.36:410][407]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.58.36:427][408]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.58.36:493][412]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.36:493][412]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.58.36:493][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.36:493][412]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-01.58.36:493][412]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.36:493][412]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.58.36:493][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.36:493][412]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.36:494][412]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.58.36:494][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.36:494][412]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.36:494][412]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.58.36:494][412]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.36:494][412]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.58.36:494][412]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.36:494][412]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.58.36:494][412]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.58.36:494][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.36:494][412]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.06.12-01.58.36:494][412]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.36:494][412]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.36:560][416]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.36:560][416]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.38:545][535]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.8688464164733887, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-01.58.38:545][535]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.58.38:562][536]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01515799947082996, xOffset=0, yOffset=0) [2020.06.12-01.58.38:579][537]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03031699731945992, xOffset=0, yOffset=0) [2020.06.12-01.58.38:595][538]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04544772952795029, xOffset=0, yOffset=0) [2020.06.12-01.58.38:613][539]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06065809354186058, xOffset=0, yOffset=0) [2020.06.12-01.58.38:626][540]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.38:626][540]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.58.38:626][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.38:626][540]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.12-01.58.38:626][540]LogAkAudio: Warning: [BP_Slasher_Character_17_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.58.38:626][540]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.38:626][540]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.58.38:626][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.38:626][540]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.38:626][540]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.58.38:626][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.38:626][540]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.38:626][540]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.58.38:626][540]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.38:626][540]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.58.38:627][540]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.38:627][540]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to False [2020.06.12-01.58.38:627][540]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.58.38:627][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.38:627][540]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-01.58.38:627][540]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.38:627][540]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.38:630][540]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07578954100608826, xOffset=0, yOffset=0) [2020.06.12-01.58.38:646][541]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09092099964618683, xOffset=0, yOffset=0) [2020.06.12-01.58.38:663][542]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060531809926033, xOffset=0, yOffset=0) [2020.06.12-01.58.38:679][543]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212215423583984, xOffset=0, yOffset=0) [2020.06.12-01.58.38:692][544]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-01.58.38:692][544]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.38:692][544]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-01.58.38:692][544]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.38:693][544]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.38:693][544]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.38:693][544]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.58.38:693][544]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.38:694][544]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.38:694][544]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-01.58.38:694][544]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.38:694][544]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.58.38:694][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.38:694][544]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.58.38:694][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.38:696][544]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363643556833267, xOffset=0, yOffset=0) [2020.06.12-01.58.38:712][545]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515166312456131, xOffset=0, yOffset=0) [2020.06.12-01.58.38:728][546]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.16667354106903, xOffset=0, yOffset=0) [2020.06.12-01.58.38:745][547]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818345338106155, xOffset=0, yOffset=0) [2020.06.12-01.58.38:758][548]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-01.58.38:760][548]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.38:760][548]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.58.38:760][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.38:760][548]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.38:760][548]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.58.38:760][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.38:760][548]Interaction: Interaction time: 16.000000 [2020.06.12-01.58.38:760][548]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Demogorgon AnimTag_Carry AnimTag_Male. [2020.06.12-01.58.38:760][548]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.12-01.58.38:760][548]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.58.38:760][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.38:763][548]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969667226076126, xOffset=0, yOffset=0) [2020.06.12-01.58.38:779][549]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2120975404977798, xOffset=0, yOffset=0) [2020.06.12-01.58.38:796][550]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272628098726273, xOffset=0, yOffset=0) [2020.06.12-01.58.38:813][551]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2425268143415451, xOffset=0, yOffset=0) [2020.06.12-01.58.38:829][552]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2576590776443481, xOffset=0, yOffset=0) [2020.06.12-01.58.38:846][553]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727918922901154, xOffset=0, yOffset=0) [2020.06.12-01.58.38:863][554]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2879241704940796, xOffset=0, yOffset=0) [2020.06.12-01.58.38:879][555]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030555248260498, xOffset=0, yOffset=0) [2020.06.12-01.58.38:896][556]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.318186342716217, xOffset=0, yOffset=0) [2020.06.12-01.58.38:912][557]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333742618560791, xOffset=0, yOffset=0) [2020.06.12-01.58.38:930][558]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.34859099984169, xOffset=0, yOffset=0) [2020.06.12-01.58.38:946][559]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3637227416038513, xOffset=0, yOffset=0) [2020.06.12-01.58.38:964][560]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3788537383079529, xOffset=0, yOffset=0) [2020.06.12-01.58.38:980][561]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3940200209617615, xOffset=0, yOffset=0) [2020.06.12-01.58.38:996][562]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4091572165489197, xOffset=0, yOffset=0) [2020.06.12-01.58.39:013][563]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242881238460541, xOffset=0, yOffset=0) [2020.06.12-01.58.39:029][564]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.439418762922287, xOffset=0, yOffset=0) [2020.06.12-01.58.39:045][565]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545575678348541, xOffset=0, yOffset=0) [2020.06.12-01.58.39:063][566]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.46971920132637, xOffset=0, yOffset=0) [2020.06.12-01.58.39:080][567]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4848611950874329, xOffset=0, yOffset=0) [2020.06.12-01.58.39:096][568]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5000049471855164, xOffset=0, yOffset=0) [2020.06.12-01.58.39:112][569]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.51514858007431, xOffset=0, yOffset=0) [2020.06.12-01.58.39:129][570]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5303057432174683, xOffset=0, yOffset=0) [2020.06.12-01.58.39:146][571]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5454696416854858, xOffset=0, yOffset=0) [2020.06.12-01.58.39:163][572]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5606535673141479, xOffset=0, yOffset=0) [2020.06.12-01.58.39:179][573]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.575785756111145, xOffset=0, yOffset=0) [2020.06.12-01.58.39:196][574]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5909252166748047, xOffset=0, yOffset=0) [2020.06.12-01.58.39:212][575]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6060562133789063, xOffset=0, yOffset=0) [2020.06.12-01.58.39:229][576]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.621302604675293, xOffset=0, yOffset=0) [2020.06.12-01.58.39:246][577]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6364434957504272, xOffset=0, yOffset=0) [2020.06.12-01.58.39:263][578]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6515765190124512, xOffset=0, yOffset=0) [2020.06.12-01.58.39:280][579]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6668279767036438, xOffset=0, yOffset=0) [2020.06.12-01.58.39:297][580]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6819591522216797, xOffset=0, yOffset=0) [2020.06.12-01.58.39:313][581]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.69709026813507, xOffset=0, yOffset=0) [2020.06.12-01.58.39:330][582]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7122214436531067, xOffset=0, yOffset=0) [2020.06.12-01.58.39:346][583]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7273519039154053, xOffset=0, yOffset=0) [2020.06.12-01.58.39:363][584]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7424837350845337, xOffset=0, yOffset=0) [2020.06.12-01.58.39:380][585]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7576150298118591, xOffset=0, yOffset=0) [2020.06.12-01.58.39:395][586]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7727599143981934, xOffset=0, yOffset=0) [2020.06.12-01.58.39:412][587]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7878996133804321, xOffset=0, yOffset=0) [2020.06.12-01.58.39:429][588]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.80307513475418, xOffset=0, yOffset=0) [2020.06.12-01.58.39:446][589]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8182646632194519, xOffset=0, yOffset=0) [2020.06.12-01.58.39:463][590]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8333970904350281, xOffset=0, yOffset=0) [2020.06.12-01.58.39:479][591]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.848528265953064, xOffset=0, yOffset=0) [2020.06.12-01.58.39:496][592]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.86366069316864, xOffset=0, yOffset=0) [2020.06.12-01.58.39:513][593]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8788001537322998, xOffset=0, yOffset=0) [2020.06.12-01.58.39:529][594]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8939389586448669, xOffset=0, yOffset=0) [2020.06.12-01.58.39:546][595]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9090989828109741, xOffset=0, yOffset=0) [2020.06.12-01.58.39:559][596]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.58.39:563][596]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.58.39:626][600]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.58.39:626][600]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.58.39:957][620]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9907FF970] Result: '1' k_EResultOK (success) [2020.06.12-01.58.39:957][620]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9907FF970]' succeeded in 0.329598 seconds [2020.06.12-01.58.39:979][622]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9907FF970] Result: '1' k_EResultOK (success) [2020.06.12-01.58.40:001][623]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.373161 seconds [2020.06.12-01.58.40:494][652]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.58.40:510][653]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Demogorgon AnimTag_Carry AnimTag_Male. [2020.06.12-01.58.40:544][655]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.58.40:544][655]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.58.40:544][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.40:544][655]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.58.40:544][655]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.58.40:544][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.40:544][655]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.58.40:544][655]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.58.40:544][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.40:544][655]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.58.40:544][655]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.58.40:544][655]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.40:544][655]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.58.40:544][655]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.40:544][655]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.58.40:544][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.40:544][655]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-01.58.40:544][655]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.40:544][655]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.58.40:546][655]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-01.58.40:726][666]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.58.41:042][685]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-01.58.41:042][685]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.41:042][685]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-01.58.41:042][685]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.41:045][685]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.58.41:045][685]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.58.41:045][685]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.58.41:045][685]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.41:045][685]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.58.41:045][685]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-01.58.41:045][685]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.41:045][685]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.58.41:045][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.41:045][685]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.58.41:045][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.41:045][685]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.58.41:061][686]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_17_C_0 [2020.06.12-01.58.41:177][693]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.58.41:242][697]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-01.58.41:242][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-01.58.41:244][697]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.58.41:244][697]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.58.41:244][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.41:244][697]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.58.41:244][697]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.58.41:244][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.41:244][697]Interaction: Interaction time: 39.561161 [2020.06.12-01.58.41:244][697]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.58.41:244][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.41:409][707]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.06.12-01.58.41:409][707]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.41:409][707]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.06.12-01.58.41:409][707]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.41:411][707]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.41:411][707]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.41:411][707]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.58.41:411][707]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.41:411][707]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.41:411][707]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.06.12-01.58.41:411][707]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.41:411][707]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.58.41:411][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.41:411][707]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.58.41:411][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.41:444][709]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.58.41:509][713]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale01_Character_C_0 - blackliquid77, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.58.41:510][713]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.41:510][713]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.58.41:510][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.41:510][713]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.41:510][713]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.58.41:510][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.41:510][713]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-01.58.41:510][713]Interaction: Interaction time: 0.000000 [2020.06.12-01.58.41:510][713]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: LockerExit AnimTag_Female. [2020.06.12-01.58.41:510][713]LogSM: Error: Play Update Montage AM_F_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.06.12-01.58.41:510][713]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.58.41:510][713]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.58.41:510][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.41:526][714]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.58.41:727][726]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.12-01.58.42:127][750]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.58.42:127][750]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.12-01.58.42:127][750]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.58.42:127][750]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.12-01.58.42:243][757]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.58.42:260][758]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Demogorgon AnimTag_Carry AnimTag_Male. [2020.06.12-01.58.42:494][772]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.58.43:794][850]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.58.43:994][862]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.58.43:994][862]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.58.44:010][863]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.44:010][863]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.58.44:010][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.44:010][863]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.44:010][863]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.58.44:010][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.44:010][863]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Demogorgon AnimTag_Carry AnimTag_Male. [2020.06.12-01.58.44:044][865]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.44:044][865]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.58.44:044][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.44:044][865]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.44:044][865]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.58.44:044][865]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.44:044][865]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.58.44:044][865]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.44:044][865]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.58.44:044][865]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_6] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.58.44:044][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.44:044][865]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.06.12-01.58.44:044][865]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.44:044][865]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.44:245][877]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.58.44:276][879]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_9] [2020.06.12-01.58.44:276][879]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.44:277][879]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.44:277][879]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.44:277][879]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_9] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.58.44:277][879]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.44:277][879]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.44:277][879]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_9] [2020.06.12-01.58.44:277][879]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.44:277][879]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_9] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.58.44:277][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.44:277][879]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: HookSetup Demogorgon AnimTag_Carry. [2020.06.12-01.58.44:277][879]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSetup Demogorgon AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.12-01.58.44:277][879]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.58.44:277][879]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_9] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.58.44:278][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.44:278][879]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.58.44:278][879]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Demogorgon AnimTag_Carry AnimTag_Male. [2020.06.12-01.58.44:278][879]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.12-01.58.44:294][880]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.12-01.58.44:377][885]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.44:377][885]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.58.44:377][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.44:377][885]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.44:377][885]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.58.44:377][885]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.44:377][885]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.58.44:377][885]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.44:377][885]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.58.44:377][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.44:377][885]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-01.58.44:377][885]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.44:377][885]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.44:408][887]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_9] [2020.06.12-01.58.44:408][887]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.44:576][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_9.HookChargeable Enabled?: Enabled [2020.06.12-01.58.44:576][897]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.44:576][897]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_9] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.58.44:576][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.44:576][897]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.44:576][897]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_9] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.58.44:576][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.44:576][897]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamper Demogorgon AnimTag_Carry AnimTag_Male. [2020.06.12-01.58.44:576][897]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-01.58.44:576][897]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-01.58.44:577][897]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.58.44:577][897]AnimLeader: BP_SmallMeatLocker_Witch_C_9 Requested to Play: HookCamper Demogorgon AnimTag_Carry. [2020.06.12-01.58.44:577][897]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.58.44:577][897]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Demogorgon AnimTag_Carry AnimTag_Follower [2020.06.12-01.58.44:577][897]Interaction: Interaction time: 1.500000 [2020.06.12-01.58.44:577][897]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: HookCamper Demogorgon AnimTag_Carry. [2020.06.12-01.58.44:577][897]LogSM: Error: Play Update Montage AM_QK_Hook_In Duration 1.500000 Timestamp 0.000000 [2020.06.12-01.58.44:577][897]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_9] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.58.44:577][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.44:577][897]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_QK_Hook_In [2020.06.12-01.58.46:095][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_9.HookChargeable Enabled?: Disabled [2020.06.12-01.58.46:159][992]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_17_C_0 Target: BP_CamperMale05_Character_C_0 [2020.06.12-01.58.46:159][992]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - no face camp daddy p, Originating Player: BP_CamperMale05_Character_C_0 - no face camp daddy p, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.58.46:160][992]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.46:160][992]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_9] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.58.46:160][992]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.58.46:160][992]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_9] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.58.46:160][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.46:160][992]LogAkAudio: Warning: [BP_Slasher_Character_17_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.58.46:160][992]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.58.46:160][992]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.58.46:160][992]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_9] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.58.46:160][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.46:160][992]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.46:161][992]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_9] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.58.46:161][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.46:161][992]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.58.46:161][992]LogSM: [BP_SmallMeatLocker_Witch_C_9][CLIENT SLAVE] [2020.06.12-01.58.46:161][992]LogSM: [BP_SmallMeatLocker_Witch_C_9][CLIENT SLAVE] [2020.06.12-01.58.46:161][992]LogSM: [BP_SmallMeatLocker_Witch_C_9][CLIENT SLAVE] [2020.06.12-01.58.46:161][992]AnimLeader: BP_SmallMeatLocker_Witch_C_9 Requested to Play: HookCamperOut. [2020.06.12-01.58.46:161][992]AnimLeader: BP_Entity_C_9 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-01.58.46:162][992]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-01.58.46:162][992]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.12-01.58.46:164][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-01.58.46:192][994]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Open Demogorgon. [2020.06.12-01.58.46:192][994]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_9.HookChargeable Enabled?: Enabled [2020.06.12-01.58.46:193][994]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.46:193][994]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_9] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.58.46:193][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.46:193][994]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.46:193][994]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_9] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.58.46:193][994]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.46:193][994]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_9] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.58.46:193][994]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.46:193][994]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_9] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.58.46:193][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.46:193][994]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_9] [2020.06.12-01.58.46:193][994]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.46:193][994]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.46:193][994]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.46:193][994]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.46:195][994]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_9.HookChargeable Enabled?: Disabled [2020.06.12-01.58.46:225][996]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Hitting Demogorgon. [2020.06.12-01.58.46:227][996]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.46:227][996]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.58.46:525][ 14]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Succeed Demogorgon. [2020.06.12-01.58.49:527][194]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.49:527][194]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.49:626][200]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Open Demogorgon. [2020.06.12-01.58.49:626][200]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Hitting Demogorgon. [2020.06.12-01.58.49:626][200]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.49:626][200]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.49:925][218]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Succeed Demogorgon. [2020.06.12-01.58.50:876][275]LogSM: [BP_SmallMeatLocker_Witch_C_9][CLIENT SLAVE] [2020.06.12-01.58.50:876][275]LogSM: [BP_SmallMeatLocker_Witch_C_9][CLIENT SLAVE] [2020.06.12-01.58.50:876][275]LogSM: [BP_SmallMeatLocker_Witch_C_9][CLIENT SLAVE] [2020.06.12-01.58.50:876][275]AnimLeader: BP_SmallMeatLocker_Witch_C_9 Requested to Play: HookIdle. [2020.06.12-01.58.50:876][275]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.58.50:876][275]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-01.58.52:110][349]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.58.52:110][349]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.58.52:110][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.52:110][349]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.58.52:110][349]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.58.52:110][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.52:112][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-01.58.52:144][351]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.58.52:144][351]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.58.52:144][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.52:144][351]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.58.52:144][351]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.58.52:144][351]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.52:144][351]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.58.52:144][351]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.52:144][351]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.58.52:144][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.52:144][351]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-01.58.52:144][351]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.52:144][351]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.58.52:178][353]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 235 [2020.06.12-01.58.52:808][391]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.58.52:809][391]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.58.52:809][391]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.58.52:809][391]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.58.52:943][399]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.52:943][399]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.53:009][403]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 51.310524 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-01.58.53:079][407]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.58.53:547][435]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6668510437011719, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-01.58.53:547][435]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.58.53:565][436]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01512736361473799, xOffset=0, yOffset=0) [2020.06.12-01.58.53:580][437]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03025290742516518, xOffset=0, yOffset=0) [2020.06.12-01.58.53:596][438]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04538135975599289, xOffset=0, yOffset=0) [2020.06.12-01.58.53:614][439]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06056772172451019, xOffset=0, yOffset=0) [2020.06.12-01.58.53:629][440]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07569399476051331, xOffset=0, yOffset=0) [2020.06.12-01.58.53:646][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09082481265068054, xOffset=0, yOffset=0) [2020.06.12-01.58.53:662][442]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.105951264500618, xOffset=0, yOffset=0) [2020.06.12-01.58.53:679][443]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211380809545517, xOffset=0, yOffset=0) [2020.06.12-01.58.53:696][444]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1362647116184235, xOffset=0, yOffset=0) [2020.06.12-01.58.53:713][445]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1513919830322266, xOffset=0, yOffset=0) [2020.06.12-01.58.53:730][446]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666287928819656, xOffset=0, yOffset=0) [2020.06.12-01.58.53:747][447]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1817557960748672, xOffset=0, yOffset=0) [2020.06.12-01.58.53:763][448]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1968825161457062, xOffset=0, yOffset=0) [2020.06.12-01.58.53:780][449]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2120167016983032, xOffset=0, yOffset=0) [2020.06.12-01.58.53:797][450]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2271436154842377, xOffset=0, yOffset=0) [2020.06.12-01.58.53:813][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2422977089881897, xOffset=0, yOffset=0) [2020.06.12-01.58.53:829][452]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.25742307305336, xOffset=0, yOffset=0) [2020.06.12-01.58.53:847][453]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727140784263611, xOffset=0, yOffset=0) [2020.06.12-01.58.53:863][454]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2878572642803192, xOffset=0, yOffset=0) [2020.06.12-01.58.53:880][455]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3029948174953461, xOffset=0, yOffset=0) [2020.06.12-01.58.53:897][456]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181206285953522, xOffset=0, yOffset=0) [2020.06.12-01.58.53:914][457]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3332847058773041, xOffset=0, yOffset=0) [2020.06.12-01.58.53:930][458]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484126925468445, xOffset=0, yOffset=0) [2020.06.12-01.58.53:947][459]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3635384142398834, xOffset=0, yOffset=0) [2020.06.12-01.58.53:963][460]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.37869769334793, xOffset=0, yOffset=0) [2020.06.12-01.58.53:980][461]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3938854336738586, xOffset=0, yOffset=0) [2020.06.12-01.58.53:996][462]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090125262737274, xOffset=0, yOffset=0) [2020.06.12-01.58.54:013][463]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242807924747467, xOffset=0, yOffset=0) [2020.06.12-01.58.54:029][464]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4394075274467468, xOffset=0, yOffset=0) [2020.06.12-01.58.54:046][465]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.45453542470932, xOffset=0, yOffset=0) [2020.06.12-01.58.54:063][466]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4696768820285797, xOffset=0, yOffset=0) [2020.06.12-01.58.54:080][467]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4848458766937256, xOffset=0, yOffset=0) [2020.06.12-01.58.54:096][468]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4999722540378571, xOffset=0, yOffset=0) [2020.06.12-01.58.54:113][469]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5150972604751587, xOffset=0, yOffset=0) [2020.06.12-01.58.54:129][470]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5302224159240723, xOffset=0, yOffset=0) [2020.06.12-01.58.54:146][471]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5454255342483521, xOffset=0, yOffset=0) [2020.06.12-01.58.54:163][472]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.560552179813385, xOffset=0, yOffset=0) [2020.06.12-01.58.54:180][473]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5757110118865967, xOffset=0, yOffset=0) [2020.06.12-01.58.54:196][474]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5908358097076416, xOffset=0, yOffset=0) [2020.06.12-01.58.54:213][475]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6060528159141541, xOffset=0, yOffset=0) [2020.06.12-01.58.54:230][476]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6211782693862915, xOffset=0, yOffset=0) [2020.06.12-01.58.54:244][477]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.58.54:244][477]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.12-01.58.54:247][477]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6363242864608765, xOffset=0, yOffset=0) [2020.06.12-01.58.54:263][478]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6514569520950317, xOffset=0, yOffset=0) [2020.06.12-01.58.54:280][479]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6665827035903931, xOffset=0, yOffset=0) [2020.06.12-01.58.54:296][480]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6817078590393066, xOffset=0, yOffset=0) [2020.06.12-01.58.54:313][481]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6969645619392395, xOffset=0, yOffset=0) [2020.06.12-01.58.54:330][482]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7120921015739441, xOffset=0, yOffset=0) [2020.06.12-01.58.54:347][483]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7272178530693054, xOffset=0, yOffset=0) [2020.06.12-01.58.54:360][484]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.58.54:363][484]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.58.54:410][487]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.58.54:410][487]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.58.54:700][505]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9907FF4C0] Result: '1' k_EResultOK (success) [2020.06.12-01.58.54:700][505]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9907FF4C0]' succeeded in 0.287679 seconds [2020.06.12-01.58.54:731][507]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9AA381870] Result: '1' k_EResultOK (success) [2020.06.12-01.58.54:752][508]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.339848 seconds [2020.06.12-01.58.55:111][529]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_17_C_0 [2020.06.12-01.58.57:426][668]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.58.57:427][668]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.57:427][668]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.58.57:427][668]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.57:427][668]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.57:428][668]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.57:428][668]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.58.57:428][668]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.57:428][668]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.57:428][668]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.58.57:428][668]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.57:428][668]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.58.57:428][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.57:428][668]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: SetPortalIn Demogorgon. [2020.06.12-01.58.57:428][668]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.58.57:428][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.57:925][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.SetPortalChargeable Enabled?: Enabled [2020.06.12-01.58.57:926][698]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.57:926][698]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.58.57:926][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.57:926][698]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.57:926][698]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.58.57:926][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.57:926][698]Interaction: Interaction time: 1.000000 [2020.06.12-01.58.57:926][698]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: SetPortalAction Demogorgon. [2020.06.12-01.58.57:926][698]LogSM: Error: Play Update Montage AM_QK_SetPortal_Action Duration 1.000000 Timestamp 0.000000 [2020.06.12-01.58.57:926][698]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.58.57:926][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.58:161][712]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_QK_SetPortal_Action [2020.06.12-01.58.58:930][758]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.SetPortalChargeable Enabled?: Disabled [2020.06.12-01.58.58:993][762]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GroundPortal_C_1.TeleportChargeable Enabled?: Enabled [2020.06.12-01.58.58:993][762]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GroundPortal_C_1.DestroyPortalChargeable Enabled?: Enabled [2020.06.12-01.58.58:993][762]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GroundPortal_C_1.TeleportChargeable Enabled?: Disabled [2020.06.12-01.58.58:993][762]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GroundPortal_C_1.DestroyPortalChargeable Enabled?: Disabled [2020.06.12-01.58.58:995][762]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.58:995][762]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.58.58:995][762]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.58.58:995][762]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.58.58:995][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.58:995][762]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.58.58:995][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.58:995][762]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.58:995][762]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: SetPortalOut Demogorgon. [2020.06.12-01.58.58:995][762]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.58.58:995][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.59:776][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.SetPortalChargeable Enabled?: Enabled [2020.06.12-01.58.59:777][809]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.59:777][809]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.58.59:777][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.59:777][809]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.59:777][809]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.58.59:777][809]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.59:777][809]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.58.59:777][809]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.58.59:777][809]Interaction: Verbose: [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.58.59:777][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.58.59:777][809]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [BP_SetGroundPortalInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.58.59:777][809]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.58.59:777][809]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.58.59:779][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.SetPortalChargeable Enabled?: Disabled [2020.06.12-01.59.00:694][864]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.12-01.59.00:828][872]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.12-01.59.01:194][894]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_17_C_0 [2020.06.12-01.59.01:228][896]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.59.01:695][924]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_17_C_0 [2020.06.12-01.59.02:694][984]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_17_C_0 [2020.06.12-01.59.02:711][985]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_17_C_0 [2020.06.12-01.59.04:194][ 74]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_17_C_0 [2020.06.12-01.59.04:194][ 74]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_17_C_0 [2020.06.12-01.59.04:995][122]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_17_C_0 [2020.06.12-01.59.04:995][122]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_17_C_0 [2020.06.12-01.59.05:078][127]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_17_C_0 [2020.06.12-01.59.06:127][190]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.59.07:026][244]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.334544 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-01.59.09:910][417]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Open Demogorgon. [2020.06.12-01.59.09:910][417]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.09:911][417]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.10:076][427]Interaction: Player [BP_CamperMale05_Character_C_1] is in chase. [2020.06.12-01.59.10:342][443]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Hitting Demogorgon. [2020.06.12-01.59.10:479][451]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.59.10:510][453]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_17_C_0 Target: BP_CamperMale05_Character_C_1 [2020.06.12-01.59.10:511][453]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-01.59.10:511][453]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.06.12-01.59.10:511][453]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-01.59.10:515][453]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_1 - Hook me Daddy]: On [2020.06.12-01.59.10:516][453]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-01.59.10:577][457]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.12-01.59.10:577][457]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.10:577][457]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.12-01.59.10:577][457]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.10:579][457]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.10:579][457]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.10:579][457]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.59.10:579][457]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.10:579][457]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.10:579][457]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.12-01.59.10:579][457]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.10:579][457]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.59.10:580][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.10:580][457]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.59.10:580][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.10:612][459]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.59.10:643][461]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Succeed Demogorgon. [2020.06.12-01.59.10:779][469]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.10:779][469]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.59.10:779][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.10:779][469]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.10:779][469]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.59.10:779][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.10:779][469]Interaction: Interaction time: 0.600000 [2020.06.12-01.59.10:779][469]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Male. [2020.06.12-01.59.10:779][469]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.12-01.59.10:779][469]AuthoritativeMovement: BP_CamperMale05_Character_C_1 AuthoritativeMovement set to True [2020.06.12-01.59.10:779][469]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.59.10:779][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.10:779][469]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_PullDownObjectLT [2020.06.12-01.59.10:811][471]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.59.10:843][473]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-01.59.10:843][473]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.10:843][473]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-01.59.10:843][473]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.10:845][473]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.10:845][473]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.10:845][473]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.59.10:845][473]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.10:845][473]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.10:845][473]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-01.59.10:845][473]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.10:845][473]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.59.10:845][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.10:845][473]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.59.10:845][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.10:911][477]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.10:911][477]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.59.10:911][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.10:911][477]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.10:911][477]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.59.10:911][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.10:911][477]Interaction: Interaction time: 2.000000 [2020.06.12-01.59.10:911][477]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: PlankStun Demogorgon. [2020.06.12-01.59.10:911][477]LogSM: Error: Play Update Montage AM_QK_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.06.12-01.59.10:912][477]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.59.10:912][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.11:095][488]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-01.59.11:095][488]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-01.59.11:111][489]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-01.59.11:161][492]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_QK_Stun_Pallet [2020.06.12-01.59.11:178][493]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.59.11:411][507]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.11:411][507]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.59.11:411][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.11:411][507]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.11:411][507]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.59.11:411][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.11:411][507]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.11:411][507]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.59.11:411][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.11:411][507]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.11:411][507]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.59.11:412][507]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.11:412][507]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.59.11:412][507]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.11:412][507]AuthoritativeMovement: BP_CamperMale05_Character_C_1 AuthoritativeMovement set to False [2020.06.12-01.59.11:412][507]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.59.11:412][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.11:412][507]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.12-01.59.11:412][507]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.11:412][507]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.12:378][565]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.59.12:378][565]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-01.59.12:496][572]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_1 - Hook me Daddy]: Off [2020.06.12-01.59.12:661][582]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.59.12:895][596]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.59.12:910][597]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.12:910][597]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.59.12:910][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.12:910][597]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.12:910][597]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.59.12:910][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.12:911][597]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.12:911][597]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.59.12:911][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.12:911][597]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.12:911][597]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.59.12:911][597]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.12:911][597]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.59.12:911][597]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.12:911][597]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.59.12:911][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.12:911][597]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-01.59.12:911][597]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.12:911][597]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.13:529][634]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.12-01.59.13:545][635]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.12-01.59.13:793][650]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066813 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-01.59.15:095][728]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.59.15:095][728]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-01.59.15:095][728]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.12-01.59.15:929][778]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_17_C_0 [2020.06.12-01.59.16:529][814]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.59.16:529][814]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.16:529][814]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.59.16:529][814]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.16:529][814]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.59.16:529][814]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.16:529][814]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.59.16:529][814]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.16:529][814]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.59.16:529][814]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.16:529][814]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.59.16:529][814]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.16:529][814]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.59.16:529][814]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.16:548][815]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6830344200134277, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-01.59.16:548][815]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.59.16:563][816]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.59.16:563][816]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.16:563][816]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.59.16:563][816]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.16:563][816]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.59.16:563][816]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.16:563][816]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.59.16:563][816]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.16:563][816]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.59.16:563][816]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.16:563][816]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.59.16:563][816]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.16:563][816]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.59.16:563][816]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.16:566][816]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01512790936976671, xOffset=0, yOffset=0) [2020.06.12-01.59.16:581][817]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03025563433766365, xOffset=0, yOffset=0) [2020.06.12-01.59.16:598][818]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04542800039052963, xOffset=0, yOffset=0) [2020.06.12-01.59.16:614][819]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06055681779980659, xOffset=0, yOffset=0) [2020.06.12-01.59.16:631][820]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0757049098610878, xOffset=0, yOffset=0) [2020.06.12-01.59.16:647][821]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09085054695606232, xOffset=0, yOffset=0) [2020.06.12-01.59.16:664][822]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060750931501389, xOffset=0, yOffset=0) [2020.06.12-01.59.16:681][823]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212033629417419, xOffset=0, yOffset=0) [2020.06.12-01.59.16:697][824]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363321840763092, xOffset=0, yOffset=0) [2020.06.12-01.59.16:714][825]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.151460275053978, xOffset=0, yOffset=0) [2020.06.12-01.59.16:731][826]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1665897369384766, xOffset=0, yOffset=0) [2020.06.12-01.59.16:747][827]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1817221939563751, xOffset=0, yOffset=0) [2020.06.12-01.59.16:764][828]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1970071047544479, xOffset=0, yOffset=0) [2020.06.12-01.59.16:780][829]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121369242668152, xOffset=0, yOffset=0) [2020.06.12-01.59.16:797][830]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272656559944153, xOffset=0, yOffset=0) [2020.06.12-01.59.16:814][831]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423943877220154, xOffset=0, yOffset=0) [2020.06.12-01.59.16:830][832]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.59.16:830][832]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.16:830][832]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.59.16:830][832]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.16:830][832]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.59.16:830][832]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.16:830][832]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.59.16:830][832]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.16:830][832]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.59.16:830][832]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.16:830][832]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.59.16:830][832]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.16:830][832]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.59.16:830][832]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.16:831][832]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575227618217468, xOffset=0, yOffset=0) [2020.06.12-01.59.16:848][833]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2726507484912872, xOffset=0, yOffset=0) [2020.06.12-01.59.16:864][834]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2877815663814545, xOffset=0, yOffset=0) [2020.06.12-01.59.16:881][835]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3029932081699371, xOffset=0, yOffset=0) [2020.06.12-01.59.16:897][836]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181227445602417, xOffset=0, yOffset=0) [2020.06.12-01.59.16:914][837]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3332628309726715, xOffset=0, yOffset=0) [2020.06.12-01.59.16:931][838]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.34843909740448, xOffset=0, yOffset=0) [2020.06.12-01.59.16:948][839]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636371791362762, xOffset=0, yOffset=0) [2020.06.12-01.59.16:965][840]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787663578987122, xOffset=0, yOffset=0) [2020.06.12-01.59.16:981][841]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3938939869403839, xOffset=0, yOffset=0) [2020.06.12-01.59.16:998][842]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090459942817688, xOffset=0, yOffset=0) [2020.06.12-01.59.17:013][843]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.59.17:013][843]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.17:013][843]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.59.17:013][843]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.17:013][843]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.59.17:013][843]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.17:013][843]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.59.17:013][843]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.17:013][843]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.59.17:013][843]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.17:013][843]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.59.17:013][843]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.17:013][843]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.59.17:013][843]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.17:015][843]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.42417562007904, xOffset=0, yOffset=0) [2020.06.12-01.59.17:031][844]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393385350704193, xOffset=0, yOffset=0) [2020.06.12-01.59.17:047][845]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4544674456119537, xOffset=0, yOffset=0) [2020.06.12-01.59.17:064][846]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4697285294532776, xOffset=0, yOffset=0) [2020.06.12-01.59.17:080][847]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4848570823669434, xOffset=0, yOffset=0) [2020.06.12-01.59.17:097][848]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4999848902225494, xOffset=0, yOffset=0) [2020.06.12-01.59.17:114][849]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5151505470275879, xOffset=0, yOffset=0) [2020.06.12-01.59.17:131][850]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5302789211273193, xOffset=0, yOffset=0) [2020.06.12-01.59.17:148][851]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5454090237617493, xOffset=0, yOffset=0) [2020.06.12-01.59.17:163][852]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5605564117431641, xOffset=0, yOffset=0) [2020.06.12-01.59.17:181][853]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5758891105651855, xOffset=0, yOffset=0) [2020.06.12-01.59.17:197][854]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5910177230834961, xOffset=0, yOffset=0) [2020.06.12-01.59.17:214][855]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.606145977973938, xOffset=0, yOffset=0) [2020.06.12-01.59.17:230][856]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6212738752365112, xOffset=0, yOffset=0) [2020.06.12-01.59.17:247][857]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6364024877548218, xOffset=0, yOffset=0) [2020.06.12-01.59.17:264][858]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6515318751335144, xOffset=0, yOffset=0) [2020.06.12-01.59.17:281][859]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.66666030883789, xOffset=0, yOffset=0) [2020.06.12-01.59.17:298][860]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6818046569824219, xOffset=0, yOffset=0) [2020.06.12-01.59.17:314][861]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6969321370124817, xOffset=0, yOffset=0) [2020.06.12-01.59.17:331][862]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7120793461799622, xOffset=0, yOffset=0) [2020.06.12-01.59.17:348][863]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7272434234619141, xOffset=0, yOffset=0) [2020.06.12-01.59.17:361][864]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.59.17:365][864]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.59.17:427][868]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.59.17:427][868]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.59.17:699][885]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4AC84D0] Result: '1' k_EResultOK (success) [2020.06.12-01.59.17:699][885]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4AC84D0]' succeeded in 0.266897 seconds [2020.06.12-01.59.17:733][887]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4AC84D0] Result: '1' k_EResultOK (success) [2020.06.12-01.59.17:753][888]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.322754 seconds [2020.06.12-01.59.17:763][888]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.59.17:763][888]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.17:763][888]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.59.17:763][888]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.17:763][888]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.59.17:763][888]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.17:763][888]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.59.17:763][888]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.17:763][888]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.59.17:763][888]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.17:763][888]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.59.17:763][888]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.17:763][888]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.59.17:763][888]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.17:810][891]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Open Demogorgon. [2020.06.12-01.59.17:811][891]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.17:811][891]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.17:945][899]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.17:946][899]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.17:946][899]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.17:946][899]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.18:046][905]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.18:046][905]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.18:046][905]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.18:046][905]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.18:112][909]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.18:112][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.18:113][909]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.18:113][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.18:310][921]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Hitting Demogorgon. [2020.06.12-01.59.18:410][927]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_17_C_0 Target: BP_CamperMale05_Character_C_1 [2020.06.12-01.59.18:411][927]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: BP_CamperMale05_Character_C_1 [2020.06.12-01.59.18:411][927]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-01.59.18:411][927]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.06.12-01.59.18:411][927]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.363160 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-01.59.18:414][927]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_1 - Hook me Daddy]: On [2020.06.12-01.59.18:443][929]Interaction: Player [BP_CamperMale05_Character_C_1] is not in chase anymore. [2020.06.12-01.59.18:481][931]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.12-01.59.18:544][935]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.12-01.59.18:544][935]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.18:544][935]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.12-01.59.18:544][935]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.18:546][935]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.18:546][935]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.18:546][935]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.59.18:546][935]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.18:546][935]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.18:546][935]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.12-01.59.18:546][935]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.18:546][935]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.59.18:546][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.18:546][935]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.59.18:546][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.18:578][937]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.12-01.59.18:578][937]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.18:578][937]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.12-01.59.18:578][937]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.18:580][937]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.18:580][937]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.18:580][937]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.59.18:580][937]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.18:580][937]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.18:580][937]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.12-01.59.18:580][937]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.18:580][937]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.59.18:580][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.18:580][937]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.59.18:580][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.18:580][937]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.59.18:580][937]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.59.18:596][938]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.59.18:596][938]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.59.18:610][939]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Succeed Demogorgon. [2020.06.12-01.59.18:612][939]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.59.18:613][939]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.59.18:613][939]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.59.18:629][940]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.59.18:629][940]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.59.18:644][941]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.59.18:645][941]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.18:645][941]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.59.18:645][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.18:646][941]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.18:646][941]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.59.18:646][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.18:646][941]Interaction: Interaction time: 8.254008 [2020.06.12-01.59.18:646][941]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.59.18:646][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.18:646][941]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.59.18:646][941]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.59.18:663][942]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.59.18:663][942]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.59.18:679][943]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.59.18:679][943]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.59.18:696][944]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.59.18:696][944]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.59.18:712][945]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.59.18:712][945]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.59.18:712][945]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.59.18:728][946]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.59.18:729][946]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.59.18:745][947]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.59.18:745][947]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.59.18:762][948]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.59.18:762][948]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.59.18:778][949]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.59.18:778][949]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.59.18:795][950]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-01.59.18:795][950]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-01.59.18:812][951]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.18:812][951]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.12-01.59.18:812][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.18:812][951]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.59.18:812][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.18:812][951]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.18:812][951]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.59.18:812][951]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.18:812][951]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.59.18:812][951]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.18:812][951]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.59.18:812][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.18:812][951]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.12-01.59.18:812][951]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.18:812][951]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.18:878][955]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.59.18:878][955]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.59.18:878][955]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.59.18:878][955]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.59.18:878][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.18:878][955]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.59.18:878][955]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.59.18:878][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.18:895][956]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.59.18:895][956]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.59.18:895][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.18:895][956]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.59.18:895][956]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.59.18:895][956]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.18:895][956]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.59.18:895][956]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.18:895][956]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.59.18:895][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.18:895][956]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.59.18:895][956]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.18:895][956]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.59.18:895][956]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.18:895][956]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.59.18:977][961]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.59.18:977][961]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.912301 [2020.06.12-01.59.18:985][961]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.59.19:277][979]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 79.384094 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.59.19:289][980]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4BB0850] Result: '1' k_EResultOK (success) [2020.06.12-01.59.19:289][980]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4BB0850]' succeeded in 0.310304 seconds [2020.06.12-01.59.19:316][982]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4BB0850] Result: '1' k_EResultOK (success) [2020.06.12-01.59.19:338][983]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.356825 seconds [2020.06.12-01.59.19:428][988]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.59.19:428][988]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.19:428][988]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.06.12-01.59.19:428][988]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.19:428][988]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.06.12-01.59.19:428][988]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.19:544][995]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-01.59.19:544][995]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.19:544][995]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-01.59.19:544][995]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.19:545][995]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.12-01.59.19:545][995]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.19:546][995]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.19:546][995]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.19:546][995]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.59.19:546][995]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.19:546][995]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.19:546][995]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-01.59.19:546][995]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.19:546][995]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.59.19:546][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.19:546][995]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.59.19:546][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.19:810][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.12-01.59.19:812][ 11]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.19:812][ 11]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.59.19:812][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.19:812][ 11]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.19:812][ 11]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.59.19:812][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.19:812][ 11]Interaction: Interaction time: 16.000000 [2020.06.12-01.59.19:812][ 11]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.59.19:812][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.19:828][ 12]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.19:828][ 12]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.19:828][ 12]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.19:828][ 12]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.19:912][ 17]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.19:912][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.19:912][ 17]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.19:912][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.19:944][ 19]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.19:945][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.19:945][ 19]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.19:945][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.19:961][ 20]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.19:961][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.19:961][ 20]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.19:961][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.19:994][ 22]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.12-01.59.19:994][ 22]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.20:062][ 26]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.59.20:062][ 26]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.20:062][ 26]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.06.12-01.59.20:062][ 26]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.20:062][ 26]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.06.12-01.59.20:062][ 26]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.20:081][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.59.20:377][ 45]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.59.20:378][ 45]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.20:378][ 45]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.59.20:378][ 45]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.20:378][ 45]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.59.20:378][ 45]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.59.20:379][ 45]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.59.20:379][ 45]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.20:379][ 45]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.59.20:379][ 45]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.59.20:379][ 45]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.20:379][ 45]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.59.20:379][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.20:379][ 45]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.59.20:379][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.20:379][ 45]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.59.20:397][ 46]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_1 - Hook me Daddy]: Off [2020.06.12-01.59.20:444][ 49]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.59.20:444][ 49]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.20:478][ 51]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.59.20:478][ 51]LogDBDPlayerMovement: StopSnapping Final Location (4854.899902 8104.664551 -112.140648) [2020.06.12-01.59.20:478][ 51]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.59.20:478][ 51]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.59.20:478][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.20:478][ 51]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.59.20:478][ 51]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.59.20:478][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.20:478][ 51]Interaction: Interaction time: 8.254008 [2020.06.12-01.59.20:478][ 51]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.59.20:478][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.20:543][ 55]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.59.21:377][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.12-01.59.21:413][107]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.59.21:644][121]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.21:644][121]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.21:662][122]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.59.22:344][163]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 12.779151 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.59.23:061][206]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066904 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.59.23:081][207]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7389346361160278, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.12-01.59.23:081][207]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.12-01.59.23:097][208]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01511372532695532, xOffset=0, yOffset=0) [2020.06.12-01.59.23:114][209]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03022690489888191, xOffset=0, yOffset=0) [2020.06.12-01.59.23:131][210]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04534026980400085, xOffset=0, yOffset=0) [2020.06.12-01.59.23:148][211]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06045517697930336, xOffset=0, yOffset=0) [2020.06.12-01.59.23:164][212]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07559327036142349, xOffset=0, yOffset=0) [2020.06.12-01.59.23:180][213]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09081044793128967, xOffset=0, yOffset=0) [2020.06.12-01.59.23:198][214]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1059257239103317, xOffset=0, yOffset=0) [2020.06.12-01.59.23:214][215]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1210813596844673, xOffset=0, yOffset=0) [2020.06.12-01.59.23:231][216]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1361974477767944, xOffset=0, yOffset=0) [2020.06.12-01.59.23:248][217]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1513888984918594, xOffset=0, yOffset=0) [2020.06.12-01.59.23:264][218]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1665337085723877, xOffset=0, yOffset=0) [2020.06.12-01.59.23:281][219]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1816832572221756, xOffset=0, yOffset=0) [2020.06.12-01.59.23:298][220]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1968197971582413, xOffset=0, yOffset=0) [2020.06.12-01.59.23:317][221]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2120847105979919, xOffset=0, yOffset=0) [2020.06.12-01.59.23:331][222]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.227199986577034, xOffset=0, yOffset=0) [2020.06.12-01.59.23:348][223]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423143535852432, xOffset=0, yOffset=0) [2020.06.12-01.59.23:364][224]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2574484348297119, xOffset=0, yOffset=0) [2020.06.12-01.59.23:381][225]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2725635170936584, xOffset=0, yOffset=0) [2020.06.12-01.59.23:398][226]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.28771898150444, xOffset=0, yOffset=0) [2020.06.12-01.59.23:414][227]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3028976917266846, xOffset=0, yOffset=0) [2020.06.12-01.59.23:431][228]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.318028062582016, xOffset=0, yOffset=0) [2020.06.12-01.59.23:447][229]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.333224892616272, xOffset=0, yOffset=0) [2020.06.12-01.59.23:464][230]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.348446786403656, xOffset=0, yOffset=0) [2020.06.12-01.59.23:481][231]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3635625243186951, xOffset=0, yOffset=0) [2020.06.12-01.59.23:497][232]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3786771595478058, xOffset=0, yOffset=0) [2020.06.12-01.59.23:515][233]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3937912583351135, xOffset=0, yOffset=0) [2020.06.12-01.59.23:531][234]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.40892270207405, xOffset=0, yOffset=0) [2020.06.12-01.59.23:548][235]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4241089820861816, xOffset=0, yOffset=0) [2020.06.12-01.59.23:564][236]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4392538964748383, xOffset=0, yOffset=0) [2020.06.12-01.59.23:580][237]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.45437017083168, xOffset=0, yOffset=0) [2020.06.12-01.59.23:597][238]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4695850014686584, xOffset=0, yOffset=0) [2020.06.12-01.59.23:614][239]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4847015440464, xOffset=0, yOffset=0) [2020.06.12-01.59.23:630][240]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4998309016227722, xOffset=0, yOffset=0) [2020.06.12-01.59.23:647][241]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5150212049484253, xOffset=0, yOffset=0) [2020.06.12-01.59.23:664][242]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5301414728164673, xOffset=0, yOffset=0) [2020.06.12-01.59.23:681][243]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5453042984008789, xOffset=0, yOffset=0) [2020.06.12-01.59.23:697][244]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5604742169380188, xOffset=0, yOffset=0) [2020.06.12-01.59.23:714][245]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5756146907806396, xOffset=0, yOffset=0) [2020.06.12-01.59.23:731][246]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5907530784606934, xOffset=0, yOffset=0) [2020.06.12-01.59.23:748][247]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6058968305587769, xOffset=0, yOffset=0) [2020.06.12-01.59.23:765][248]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6210516691207886, xOffset=0, yOffset=0) [2020.06.12-01.59.23:781][249]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6362192034721375, xOffset=0, yOffset=0) [2020.06.12-01.59.23:797][250]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6513877511024475, xOffset=0, yOffset=0) [2020.06.12-01.59.23:814][251]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6665697693824768, xOffset=0, yOffset=0) [2020.06.12-01.59.23:830][252]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.68168705701828, xOffset=0, yOffset=0) [2020.06.12-01.59.23:847][253]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6968098878860474, xOffset=0, yOffset=0) [2020.06.12-01.59.23:864][254]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7120065093040466, xOffset=0, yOffset=0) [2020.06.12-01.59.23:881][255]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7272071242332458, xOffset=0, yOffset=0) [2020.06.12-01.59.23:897][256]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7423257827758789, xOffset=0, yOffset=0) [2020.06.12-01.59.23:914][257]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7574614882469177, xOffset=0, yOffset=0) [2020.06.12-01.59.23:930][258]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7725791335105896, xOffset=0, yOffset=0) [2020.06.12-01.59.23:947][259]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7877656817436218, xOffset=0, yOffset=0) [2020.06.12-01.59.23:961][260]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-01.59.23:964][260]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.12-01.59.24:028][264]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.59.24:028][264]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.12-01.59.24:358][284]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9907F7E10] Result: '1' k_EResultOK (success) [2020.06.12-01.59.24:358][284]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9907F7E10]' succeeded in 0.328489 seconds [2020.06.12-01.59.24:360][284]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-01.59.24:360][284]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.24:361][284]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.24:361][284]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.24:361][284]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.59.24:361][284]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.24:361][284]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.24:361][284]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-01.59.24:361][284]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.24:361][284]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.59.24:361][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.24:361][284]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: SurvivorPickup_In Demogorgon. [2020.06.12-01.59.24:361][284]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: SurvivorPickup_In Demogorgon AnimTag_Male AnimTag_Follower. [2020.06.12-01.59.24:361][284]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.59.24:361][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.24:361][284]Interaction: [BP_CamperMale05_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_17_C_0] [2020.06.12-01.59.24:382][286]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9907F9DC0] Result: '1' k_EResultOK (success) [2020.06.12-01.59.24:394][286]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.59.24:402][287]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.372792 seconds [2020.06.12-01.59.24:628][300]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.24:628][300]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.59.24:628][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.24:628][300]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.24:628][300]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.59.24:628][300]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.24:628][300]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.59.24:628][300]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.24:628][300]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.59.24:628][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.24:628][300]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-01.59.24:628][300]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.24:628][300]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.24:630][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.12-01.59.24:660][302]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-01.59.24:660][302]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.24:728][306]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.24:728][306]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.59.24:728][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.24:728][306]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.24:728][306]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.59.24:728][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.24:728][306]Interaction: [BP_CamperMale05_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_17_C_0] [2020.06.12-01.59.24:728][306]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale05_Character_C_1. [2020.06.12-01.59.24:728][306]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-01.59.24:728][306]Interaction: [BP_CamperMale05_Character_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-01.59.24:728][306]Interaction: Interaction time: 2.700000 [2020.06.12-01.59.24:728][306]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: SurvivorPickup Demogorgon AnimTag_Carry. [2020.06.12-01.59.24:728][306]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: SurvivorPickup Demogorgon AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.12-01.59.24:728][306]LogSM: Error: Play Update Montage AM_QK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.12-01.59.24:728][306]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to True [2020.06.12-01.59.24:729][306]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.59.24:729][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.24:729][306]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.59.24:961][320]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_QK_PickUP [2020.06.12-01.59.24:962][320]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.24:962][320]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.25:494][352]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-01.59.25:494][352]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.59.25:494][352]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.59.25:494][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.25:494][352]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-01.59.25:494][352]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.12-01.59.25:494][352]LogDBDGeneral: Warning: Scalars [2020.06.12-01.59.25:494][352]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-01.59.25:494][352]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-01.59.25:494][352]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.12-01.59.25:494][352]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.12-01.59.25:494][352]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.12-01.59.25:494][352]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-01.59.25:494][352]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-01.59.25:494][352]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-01.59.25:494][352]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-01.59.25:494][352]LogDBDGeneral: Warning: Textures [2020.06.12-01.59.25:494][352]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.12-01.59.25:494][352]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-01.59.25:494][352]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-01.59.25:494][352]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-01.59.25:494][352]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-01.59.25:494][352]LogDBDGeneral: Warning: Vectors [2020.06.12-01.59.25:494][352]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-01.59.25:494][352]LogDBDGeneral: Warning: Scalars [2020.06.12-01.59.25:494][352]LogDBDGeneral: Warning: Textures [2020.06.12-01.59.25:494][352]LogDBDGeneral: Warning: Vectors [2020.06.12-01.59.25:494][352]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-01.59.25:496][352]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.12-01.59.25:510][353]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.59.25:511][353]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.59.25:511][353]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.59.25:511][353]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.59.25:511][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.25:511][353]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.59.25:511][353]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.59.25:511][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.25:527][354]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.59.25:527][354]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.59.25:527][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.25:527][354]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.59.25:527][354]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.59.25:527][354]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.25:527][354]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.59.25:527][354]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.25:527][354]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.59.25:527][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.25:527][354]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.59.25:527][354]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.25:527][354]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.59.25:527][354]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.25:527][354]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.59.25:595][358]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.59.25:596][358]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.087699 [2020.06.12-01.59.25:596][358]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.06.12-01.59.25:598][358]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.25:598][358]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.59.25:598][358]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.59.25:598][358]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.59.25:598][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.25:598][358]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.59.25:598][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.25:598][358]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.25:598][358]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.59.25:598][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.25:630][360]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.25:630][360]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.59.25:630][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.25:630][360]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.25:630][360]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.59.25:630][360]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.25:630][360]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.59.25:630][360]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.25:630][360]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.59.25:630][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.25:630][360]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.12-01.59.25:630][360]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.25:630][360]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.25:647][361]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.25:648][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.25:648][361]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.25:648][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.25:797][370]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.25:797][370]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.25:797][370]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.25:797][370]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.25:813][371]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.25:813][371]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.25:813][371]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.25:813][371]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.25:814][371]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.25:814][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.25:814][371]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.25:814][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.25:829][372]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.25:830][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.25:830][372]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.25:830][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.25:846][373]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.25:846][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.25:846][373]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.25:846][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.25:847][373]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.25:847][373]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.25:847][373]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.25:847][373]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.25:863][374]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.25:863][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.25:863][374]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.25:863][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.25:865][374]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.25:865][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.25:865][374]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.25:865][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.25:880][375]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.25:880][375]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.25:880][375]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.25:880][375]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.25:881][375]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.25:881][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.25:881][375]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.25:881][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.25:904][377]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C03880] Result: '1' k_EResultOK (success) [2020.06.12-01.59.25:904][377]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C03880]' succeeded in 0.307703 seconds [2020.06.12-01.59.25:934][379]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E99A93CC10] Result: '1' k_EResultOK (success) [2020.06.12-01.59.25:952][380]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.353491 seconds [2020.06.12-01.59.26:028][384]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.12-01.59.26:028][384]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.26:095][388]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.59.26:095][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.26:095][388]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.06.12-01.59.26:095][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.26:095][388]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.06.12-01.59.26:095][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.26:130][390]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.59.26:130][390]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.26:130][390]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.59.26:130][390]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.26:130][390]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.59.26:130][390]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.26:130][390]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.59.26:130][390]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.26:130][390]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.59.26:130][390]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.26:130][390]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.59.26:130][390]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.26:130][390]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.59.26:130][390]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.26:294][400]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.497258 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.59.26:361][404]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.527968 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.59.26:495][412]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.12-01.59.26:495][412]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.26:697][424]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.59.26:697][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.26:697][424]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.59.26:697][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.26:697][424]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.59.26:697][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.26:697][424]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.59.26:698][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.26:698][424]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.59.26:698][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.26:698][424]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.59.26:698][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.26:698][424]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.59.26:698][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.26:878][435]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.26:878][435]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.26:878][435]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.26:878][435]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.26:879][435]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.26:879][435]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.26:879][435]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.26:879][435]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.26:879][435]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.26:879][435]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.26:879][435]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.26:879][435]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:195][454]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:196][454]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:196][454]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:196][454]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:379][465]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:380][465]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:380][465]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:380][465]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:395][466]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:395][466]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:395][466]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:395][466]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:396][466]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:396][466]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:396][466]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:396][466]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:412][467]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:412][467]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:412][467]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:412][467]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:413][467]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.59.27:413][467]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:413][467]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:413][467]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:413][467]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:428][468]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:428][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:428][468]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:428][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:429][468]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:429][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:429][468]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:429][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:429][468]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.59.27:445][469]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.27:446][469]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.59.27:446][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.27:446][469]Interaction: [BP_CamperMale05_Character_C_1] SetGuidedAction [VE_BeingCarried] [2020.06.12-01.59.27:446][469]LogAkAudio: Warning: [BP_Slasher_Character_17_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.59.27:446][469]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.27:446][469]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.59.27:446][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.27:446][469]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.27:446][469]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.59.27:446][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.27:446][469]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.27:446][469]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.59.27:446][469]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.27:446][469]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.59.27:446][469]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.27:446][469]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to False [2020.06.12-01.59.27:446][469]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.59.27:446][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.27:446][469]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-01.59.27:446][469]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:446][469]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.27:446][469]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:446][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:446][469]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:446][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:447][469]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:447][469]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:447][469]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:447][469]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:462][470]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:462][470]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:462][470]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:462][470]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:495][472]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:495][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:495][472]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:495][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:495][472]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:495][472]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:495][472]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:495][472]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:513][473]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:514][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:514][473]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:514][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:528][474]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:528][474]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:528][474]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:528][474]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:529][474]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:529][474]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:529][474]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:529][474]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:544][475]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:544][475]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:545][475]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:545][475]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:546][475]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:546][475]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:546][475]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:546][475]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:812][491]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:812][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:812][491]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:812][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:813][491]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:813][491]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:813][491]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:813][491]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:828][492]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:828][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:828][492]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:828][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:829][492]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:829][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:829][492]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:829][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:830][492]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:830][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.27:830][492]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-01.59.27:830][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.28:015][503]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-01.59.28:015][503]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.28:015][503]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.12-01.59.28:015][503]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.28:015][503]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-01.59.28:015][503]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.28:015][503]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-01.59.28:015][503]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.28:015][503]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.12-01.59.28:015][503]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.28:015][503]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.12-01.59.28:015][503]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.28:015][503]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-01.59.28:015][503]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.28:145][511]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Witch_C_2] [2020.06.12-01.59.28:145][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.28:145][511]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Witch_C_2] [2020.06.12-01.59.28:145][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.28:145][511]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_2] [2020.06.12-01.59.28:145][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.28:145][511]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Witch_C_2] [2020.06.12-01.59.28:145][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.28:311][521]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-01.59.28:311][521]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.28:311][521]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-01.59.28:311][521]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.28:313][521]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.28:313][521]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.28:313][521]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.59.28:313][521]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.28:313][521]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.28:313][521]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-01.59.28:313][521]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.28:313][521]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.59.28:313][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.28:313][521]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.59.28:313][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.28:545][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.12-01.59.28:547][535]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.28:547][535]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.59.28:547][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.28:547][535]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.28:547][535]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.59.28:547][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.28:547][535]Interaction: Interaction time: 16.000000 [2020.06.12-01.59.28:547][535]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: Wiggle Demogorgon AnimTag_Carry AnimTag_Male. [2020.06.12-01.59.28:547][535]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.12-01.59.28:547][535]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.59.28:547][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.28:945][559]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Witch_C_2] [2020.06.12-01.59.28:945][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.28:945][559]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Witch_C_2] [2020.06.12-01.59.28:945][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.28:945][559]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_2] [2020.06.12-01.59.28:945][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.28:945][559]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Witch_C_2] [2020.06.12-01.59.28:945][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.30:279][639]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.59.30:296][640]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: Wiggle Demogorgon AnimTag_Carry AnimTag_Male. [2020.06.12-01.59.30:529][654]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.59.31:246][697]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_17_C_0 [2020.06.12-01.59.31:411][707]LogScript: Warning: UAkGameplayStatics::PostEvent: No Event specified! [2020.06.12-01.59.32:029][744]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.59.32:046][745]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: Wiggle Demogorgon AnimTag_Carry AnimTag_Male. [2020.06.12-01.59.32:180][753]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.12-01.59.32:279][759]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.59.33:096][808]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.59.33:096][808]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-01.59.33:097][808]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.59.33:097][808]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-01.59.33:780][849]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.59.33:796][850]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: Wiggle Demogorgon AnimTag_Carry AnimTag_Male. [2020.06.12-01.59.34:029][864]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.59.34:664][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.12-01.59.34:994][922]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_8] [2020.06.12-01.59.34:994][922]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.34:995][922]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.34:995][922]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.34:995][922]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_8] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.59.34:995][922]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.34:995][922]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.34:995][922]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_8] [2020.06.12-01.59.34:995][922]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.34:995][922]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_8] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.59.34:995][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.34:995][922]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: HookSetup Demogorgon AnimTag_Carry AnimTag_StrafeLeft. [2020.06.12-01.59.34:995][922]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookSetup Demogorgon AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male AnimTag_Follower. [2020.06.12-01.59.34:995][922]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-01.59.34:995][922]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_8] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.59.34:995][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.34:996][922]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.59.34:997][922]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: Wiggle Demogorgon AnimTag_Carry AnimTag_Male. [2020.06.12-01.59.34:997][922]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.12-01.59.34:997][922]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.12-01.59.35:229][936]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-01.59.35:262][938]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.35:262][938]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.59.35:262][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.35:262][938]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.35:263][938]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.59.35:263][938]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.35:263][938]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.59.35:263][938]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.35:263][938]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.59.35:263][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.35:263][938]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-01.59.35:263][938]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.35:263][938]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.35:293][940]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_8] [2020.06.12-01.59.35:293][940]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.35:394][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_8.HookChargeable Enabled?: Enabled [2020.06.12-01.59.35:395][946]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.35:395][946]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_8] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.59.35:395][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.35:395][946]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.35:395][946]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_8] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.59.35:395][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.35:395][946]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookCamper Demogorgon AnimTag_Carry AnimTag_Male. [2020.06.12-01.59.35:395][946]Interaction: [BP_CamperMale05_Character_C_1] SetGuidingPlayer [Null] [2020.06.12-01.59.35:395][946]Interaction: [BP_CamperMale05_Character_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-01.59.35:395][946]AuthoritativeMovement: BP_CamperMale05_Character_C_1 AuthoritativeMovement set to True [2020.06.12-01.59.35:395][946]AnimLeader: BP_SmallMeatLocker_Witch_C_8 Requested to Play: HookCamper Demogorgon AnimTag_Carry. [2020.06.12-01.59.35:395][946]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.59.35:395][946]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Demogorgon AnimTag_Carry AnimTag_Follower [2020.06.12-01.59.35:395][946]Interaction: Interaction time: 1.500000 [2020.06.12-01.59.35:395][946]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: HookCamper Demogorgon AnimTag_Carry. [2020.06.12-01.59.35:395][946]LogSM: Error: Play Update Montage AM_QK_Hook_In Duration 1.500000 Timestamp 0.000000 [2020.06.12-01.59.35:395][946]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_8] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.59.35:395][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.35:396][946]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_QK_Hook_In [2020.06.12-01.59.36:094][988]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.721004 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.59.36:913][ 37]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_8.HookChargeable Enabled?: Disabled [2020.06.12-01.59.36:977][ 41]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_17_C_0 Target: BP_CamperMale05_Character_C_1 [2020.06.12-01.59.36:978][ 41]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.36:978][ 41]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_8] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.59.36:978][ 41]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.59.36:978][ 41]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_8] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.59.36:978][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.36:978][ 41]LogAkAudio: Warning: [BP_Slasher_Character_17_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.59.36:979][ 41]Interaction: [BP_CamperMale05_Character_C_1] SetGuidedAction [VE_None] [2020.06.12-01.59.36:979][ 41]AuthoritativeMovement: BP_CamperMale05_Character_C_1 AuthoritativeMovement set to False [2020.06.12-01.59.36:979][ 41]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_8] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.59.36:979][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.36:979][ 41]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.36:979][ 41]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_8] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.59.36:979][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.36:979][ 41]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.59.36:980][ 41]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-01.59.36:980][ 41]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-01.59.36:980][ 41]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-01.59.36:980][ 41]AnimLeader: BP_SmallMeatLocker_Witch_C_8 Requested to Play: HookCamperOut. [2020.06.12-01.59.36:980][ 41]AnimLeader: BP_Entity_C_8 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-01.59.36:980][ 41]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-01.59.36:980][ 41]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.12-01.59.36:983][ 41]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.12-01.59.37:011][ 43]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_8.HookChargeable Enabled?: Enabled [2020.06.12-01.59.37:012][ 43]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.37:012][ 43]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_8] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.59.37:012][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.37:012][ 43]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.37:012][ 43]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_8] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.59.37:012][ 43]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.37:012][ 43]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_8] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.59.37:012][ 43]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.37:012][ 43]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_8] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.59.37:012][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.37:012][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_8] [2020.06.12-01.59.37:012][ 43]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.37:012][ 43]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.37:015][ 43]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_8.HookChargeable Enabled?: Disabled [2020.06.12-01.59.37:213][ 55]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.37:213][ 55]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.40:413][247]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.59.40:413][247]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.59.40:413][247]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-01.59.40:929][278]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-01.59.41:696][324]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-01.59.41:696][324]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-01.59.41:697][324]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-01.59.41:697][324]AnimLeader: BP_SmallMeatLocker_Witch_C_8 Requested to Play: HookIdle. [2020.06.12-01.59.41:697][324]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-01.59.41:697][324]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-01.59.41:730][326]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-01.59.41:730][326]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-01.59.41:730][326]AnimLeader: BP_SmallMeatLocker_Witch_C_8 Requested to Play: HookReactionIn. [2020.06.12-01.59.41:730][326]AnimLeader: BP_Entity_C_8 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.12-01.59.41:730][326]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.06.12-01.59.42:295][360]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Witch_C_9] [2020.06.12-01.59.42:295][360]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.42:295][360]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Witch_C_9] [2020.06.12-01.59.42:295][360]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.42:295][360]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_9] [2020.06.12-01.59.42:295][360]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.42:295][360]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Witch_C_9] [2020.06.12-01.59.42:295][360]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.42:316][361]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-01.59.42:414][367]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-01.59.42:414][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.42:414][367]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.12-01.59.42:414][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.42:414][367]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.12-01.59.42:414][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.42:414][367]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.12-01.59.42:414][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.42:414][367]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.12-01.59.42:414][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.42:414][367]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.12-01.59.42:414][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.42:414][367]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.12-01.59.42:415][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.42:596][378]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-01.59.42:596][378]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-01.59.42:596][378]AnimLeader: BP_SmallMeatLocker_Witch_C_8 Requested to Play: HookReaction. [2020.06.12-01.59.42:596][378]AnimLeader: BP_Entity_C_8 Requested to Play: HookReaction AnimTag_Follower. [2020.06.12-01.59.42:596][378]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.06.12-01.59.42:612][379]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.12-01.59.42:612][379]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.42:613][379]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_Witch_C_9] [2020.06.12-01.59.42:613][379]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.42:614][379]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.59.42:614][379]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.59.42:614][379]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_9] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-01.59.42:614][379]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.42:614][379]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.59.42:614][379]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Witch_C_9] [2020.06.12-01.59.42:614][379]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.42:614][379]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_9] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-01.59.42:614][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.42:614][379]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_9] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.59.42:614][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.42:614][379]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.59.42:629][380]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.59.42:629][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.42:629][380]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.59.42:629][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.42:679][383]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Witch_C_9] [2020.06.12-01.59.42:679][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.42:679][383]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Witch_C_9] [2020.06.12-01.59.42:679][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.42:695][384]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Witch_C_9] [2020.06.12-01.59.42:695][384]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.42:695][384]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Witch_C_9] [2020.06.12-01.59.42:695][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.42:695][384]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Witch_C_9] [2020.06.12-01.59.42:695][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.42:695][384]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.59.42:695][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.42:695][384]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.59.42:695][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.42:696][384]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Witch_C_9] [2020.06.12-01.59.42:696][384]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.42:696][384]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Witch_C_9] [2020.06.12-01.59.42:696][384]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.42:696][384]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.59.42:696][384]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.42:697][384]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.59.42:697][384]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.42:712][385]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.59.42:713][385]LogDBDPlayerMovement: StopSnapping Final Location (9764.357422 4924.195313 88.268982) [2020.06.12-01.59.42:713][385]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.59.42:713][385]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_9] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.59.42:713][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.42:713][385]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.59.42:713][385]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_9] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.59.42:713][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.42:713][385]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.59.42:713][385]Interaction: Interaction time: 1.000000 [2020.06.12-01.59.42:713][385]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.06.12-01.59.42:713][385]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale05_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale10_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.12-01.59.42:713][385]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Follower. [2020.06.12-01.59.42:713][385]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 84.972473 [2020.06.12-01.59.42:713][385]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_9] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.59.42:713][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.42:714][385]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-01.59.42:795][390]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.12-01.59.42:795][390]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_9.UnhookChargeable Enabled?: Enabled [2020.06.12-01.59.42:829][392]LogSM: [BP_SmallMeatLocker_Witch_C_9][CLIENT SLAVE] [2020.06.12-01.59.42:829][392]LogSM: [BP_SmallMeatLocker_Witch_C_9][CLIENT SLAVE] [2020.06.12-01.59.42:829][392]LogSM: [BP_SmallMeatLocker_Witch_C_9][CLIENT SLAVE] [2020.06.12-01.59.42:829][392]AnimLeader: BP_SmallMeatLocker_Witch_C_9 Requested to Play: UnhookIn. [2020.06.12-01.59.42:829][392]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.59.42:829][392]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.12-01.59.42:863][394]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.42:863][394]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.42:896][396]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.59.43:096][408]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-01.59.43:096][408]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-01.59.43:096][408]AnimLeader: BP_SmallMeatLocker_Witch_C_8 Requested to Play: HookReactionOut. [2020.06.12-01.59.43:096][408]AnimLeader: BP_Entity_C_8 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.12-01.59.43:096][408]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.06.12-01.59.43:163][412]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.59.43:646][441]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_17_C_0 [2020.06.12-01.59.43:647][441]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_17_C_0 [2020.06.12-01.59.43:647][441]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_17_C_0 [2020.06.12-01.59.43:795][450]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_9] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-01.59.43:795][450]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.59.43:795][450]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_9] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.59.43:795][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.43:798][450]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_9.UnhookChargeable Enabled?: Disabled [2020.06.12-01.59.43:811][451]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.59.43:811][451]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-01.59.43:812][451]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.59.43:812][451]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_9] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.59.43:812][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.43:812][451]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.59.43:812][451]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-01.59.43:812][451]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-01.59.43:812][451]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.12-01.59.43:812][451]AnimLeader: BP_SmallMeatLocker_Witch_C_9 Requested to Play: UnhookOut. [2020.06.12-01.59.43:812][451]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.59.43:812][451]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.12-01.59.43:812][451]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.59.43:812][451]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.06.12-01.59.43:812][451]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_9] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.59.43:812][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.43:860][454]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_0 - no face camp daddy p, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.59.43:861][454]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-01.59.43:861][454]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.06.12-01.59.43:862][454]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-01.59.43:866][454]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-01.59.43:897][456]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.432968 Instigator: BP_Slasher_Character_17_C_0 Target: [2020.06.12-01.59.43:899][456]LogSM: [BP_SmallMeatLocker_Witch_C_9][CLIENT SLAVE] [2020.06.12-01.59.43:899][456]LogSM: [BP_SmallMeatLocker_Witch_C_9][CLIENT SLAVE] [2020.06.12-01.59.43:899][456]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-01.59.43:899][456]LogSM: [BP_SmallMeatLocker_Witch_C_9][CLIENT SLAVE] [2020.06.12-01.59.44:129][470]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Witch_C_8] [2020.06.12-01.59.44:130][470]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.44:130][470]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Witch_C_8] [2020.06.12-01.59.44:130][470]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.44:132][470]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.44:132][470]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.44:132][470]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Witch_C_8] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.59.44:132][470]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.44:132][470]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.44:132][470]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Witch_C_8] [2020.06.12-01.59.44:132][470]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.44:132][470]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Witch_C_8] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.59.44:132][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.44:132][470]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Witch_C_8] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.59.44:132][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.44:155][472]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9907F6880] Result: '1' k_EResultOK (success) [2020.06.12-01.59.44:155][472]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9907F6880]' succeeded in 0.292843 seconds [2020.06.12-01.59.44:184][474]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9907F6880] Result: '1' k_EResultOK (success) [2020.06.12-01.59.44:204][475]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.339590 seconds [2020.06.12-01.59.44:364][484]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.44:364][484]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Witch_C_8] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.59.44:364][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.44:364][484]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.44:364][484]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Witch_C_8] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.59.44:364][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.44:364][484]Interaction: Interaction time: 0.000000 [2020.06.12-01.59.44:364][484]AuthoritativeMovement: BP_CamperMale05_Character_C_1 AuthoritativeMovement set to True [2020.06.12-01.59.44:364][484]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Witch_C_8] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.59.44:364][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.44:596][498]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-01.59.44:596][498]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-01.59.44:596][498]AnimLeader: BP_SmallMeatLocker_Witch_C_8 Requested to Play: HookStruggle. [2020.06.12-01.59.44:596][498]AnimLeader: BP_Entity_C_8 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.12-01.59.44:596][498]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.06.12-01.59.44:596][498]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-01.59.44:613][499]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-01.59.45:228][536]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.59.45:228][536]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_9] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.59.45:228][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.45:228][536]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.59.45:228][536]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.59.45:228][536]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_9] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-01.59.45:228][536]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.45:228][536]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_9] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-01.59.45:228][536]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.45:228][536]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_9] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.59.45:228][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.45:228][536]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.59.45:228][536]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Witch_C_9] [2020.06.12-01.59.45:228][536]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.45:228][536]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_Witch_C_9] [2020.06.12-01.59.45:228][536]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.45:228][536]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-01.59.45:311][541]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-01.59.45:311][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_9.UnhookChargeable Enabled?: Enabled [2020.06.12-01.59.45:314][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_9.UnhookChargeable Enabled?: Disabled [2020.06.12-01.59.45:379][545]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.45:379][545]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.45:580][557]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.59.45:580][557]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.45:580][557]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.59.45:580][557]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.45:581][557]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.59.45:581][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.45:581][557]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.59.45:581][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.45:596][558]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.59.45:596][558]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.45:596][558]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.59.45:596][558]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.45:680][563]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.59.45:680][563]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.45:680][563]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.59.45:680][563]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.45:696][564]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.59.45:696][564]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.45:697][564]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.59.45:697][564]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.45:965][580]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-01.59.45:965][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.45:965][580]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.12-01.59.45:965][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.45:965][580]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.12-01.59.45:965][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.45:965][580]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.12-01.59.45:965][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.45:965][580]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.12-01.59.45:965][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.45:965][580]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.12-01.59.45:965][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.45:965][580]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.12-01.59.45:965][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.45:996][582]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Witch_C_9] [2020.06.12-01.59.45:996][582]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.45:996][582]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Witch_C_9] [2020.06.12-01.59.45:996][582]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.46:544][615]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 14.286464 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.59.46:828][632]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Witch_C_9] [2020.06.12-01.59.46:828][632]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.46:828][632]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Witch_C_9] [2020.06.12-01.59.46:828][632]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.46:828][632]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_9] [2020.06.12-01.59.46:828][632]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.46:828][632]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Witch_C_9] [2020.06.12-01.59.46:828][632]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.47:030][644]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_17_C_0 [2020.06.12-01.59.48:013][703]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-01.59.48:513][733]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_17_C_0 [2020.06.12-01.59.48:645][741]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.59.48:645][741]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.48:645][741]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.59.48:645][741]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.48:645][741]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.48:645][741]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.48:645][741]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.59.48:645][741]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.48:646][741]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.48:646][741]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.59.48:646][741]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.48:646][741]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.59.48:646][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.48:646][741]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.59.48:646][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.48:677][743]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.06.12-01.59.48:711][745]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.06.12-01.59.48:712][745]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.48:712][745]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.59.48:712][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.48:712][745]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.48:712][745]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.59.48:712][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.48:712][745]Interaction: Interaction time: 1.000000 [2020.06.12-01.59.48:712][745]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.59.48:712][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.48:763][748]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.12-01.59.48:947][759]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-01.59.49:694][804]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.06.12-01.59.49:731][806]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.06.12-01.59.49:796][810]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.59.49:796][810]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.59.49:796][810]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.59.49:796][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.49:831][812]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.59.49:995][822]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: PounceJump Demogorgon. [2020.06.12-01.59.49:995][822]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.06.12-01.59.49:996][822]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.49:996][822]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.59.49:996][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.49:996][822]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.49:996][822]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.59.49:996][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.49:996][822]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.49:996][822]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.59.49:996][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.49:996][822]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.49:996][822]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.59.49:996][822]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.49:996][822]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.59.49:996][822]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.49:996][822]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.59.49:996][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.49:996][822]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-01.59.49:996][822]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.49:996][822]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.49:996][822]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.49:996][822]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.49:996][822]LogAkAudio: Warning: [BP_Slasher_Character_17_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-01.59.50:000][822]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.06.12-01.59.50:163][832]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-01.59.50:595][858]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_17_C_0 Target: [2020.06.12-01.59.50:628][860]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: PounceMiss Demogorgon. [2020.06.12-01.59.50:881][875]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-01.59.50:881][875]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.12-01.59.51:531][914]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_17_C_0 [2020.06.12-01.59.51:696][924]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.06.12-01.59.51:696][924]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.51:696][924]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.06.12-01.59.51:696][924]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.51:696][924]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.06.12-01.59.51:696][924]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.51:713][925]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.06.12-01.59.51:713][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.51:713][925]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.06.12-01.59.51:713][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.51:829][932]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.06.12-01.59.51:829][932]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.51:829][932]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.06.12-01.59.51:829][932]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.51:879][935]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.06.12-01.59.51:879][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.51:879][935]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.06.12-01.59.51:879][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.51:963][940]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.06.12-01.59.51:963][940]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.52:183][953]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-01.59.52:529][974]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.836499 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.59.52:630][980]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.52:630][980]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.52:782][989]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 203 [2020.06.12-01.59.52:828][992]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.59.52:828][992]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.59.53:428][ 28]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.12-01.59.53:428][ 28]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.53:428][ 28]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.12-01.59.53:428][ 28]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.53:428][ 28]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.59.53:430][ 28]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.53:430][ 28]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.53:430][ 28]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.59.53:430][ 28]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.53:430][ 28]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.53:430][ 28]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.12-01.59.53:430][ 28]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.53:430][ 28]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.59.53:430][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.53:430][ 28]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.59.53:430][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.53:494][ 32]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.081446 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.59.53:496][ 32]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.59.53:530][ 34]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.53:531][ 34]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.59.53:531][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.53:531][ 34]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.53:531][ 34]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.59.53:531][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.53:531][ 34]Interaction: Interaction time: 1.100000 [2020.06.12-01.59.53:531][ 34]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Female. [2020.06.12-01.59.53:531][ 34]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.06.12-01.59.53:531][ 34]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.12-01.59.53:531][ 34]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.59.53:531][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.53:597][ 38]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.59.53:795][ 50]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.59.53:795][ 50]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-01.59.53:795][ 50]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-01.59.53:795][ 50]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-01.59.53:882][ 55]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-01.59.54:447][ 89]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.54:447][ 89]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.59.54:447][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.54:447][ 89]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.54:447][ 89]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.59.54:447][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.54:478][ 91]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-01.59.54:481][ 91]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.54:481][ 91]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.59.54:481][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.54:481][ 91]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.54:481][ 91]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.59.54:481][ 91]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.54:481][ 91]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.59.54:481][ 91]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.54:481][ 91]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-01.59.54:481][ 91]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.59.54:481][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.54:481][ 91]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.12-01.59.54:481][ 91]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.54:481][ 91]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.54:579][ 97]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Open Demogorgon. [2020.06.12-01.59.54:580][ 97]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.54:580][ 97]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.55:045][125]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Hitting Demogorgon. [2020.06.12-01.59.55:344][143]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_17_C_0 Target: [2020.06.12-01.59.55:378][145]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Miss Demogorgon. [2020.06.12-01.59.56:711][225]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.029063 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-01.59.56:715][225]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-01.59.56:719][225]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-01.59.56:719][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.56:719][225]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.12-01.59.56:719][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.56:719][225]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.12-01.59.56:719][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.56:719][225]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.12-01.59.56:719][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.56:719][225]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.12-01.59.56:719][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.56:719][225]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.12-01.59.56:719][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.56:719][225]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.12-01.59.56:719][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.56:778][229]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.06.12-01.59.56:782][229]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-01.59.56:782][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.56:782][229]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.12-01.59.56:782][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.56:782][229]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.12-01.59.56:782][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.56:782][229]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.12-01.59.56:782][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.56:782][229]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.12-01.59.56:782][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.56:782][229]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.12-01.59.56:782][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.56:782][229]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.12-01.59.56:782][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.56:848][233]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-01.59.56:848][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.56:848][233]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.12-01.59.56:848][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.56:848][233]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.12-01.59.56:848][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.56:848][233]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.12-01.59.56:848][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.56:848][233]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.12-01.59.56:849][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.56:849][233]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.12-01.59.56:849][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.56:849][233]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.12-01.59.56:849][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.56:879][235]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.56:879][235]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.57:014][243]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.59.57:014][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.57:014][243]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.59.57:014][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.57:078][247]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.12-01.59.57:078][247]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.57:078][247]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.12-01.59.57:078][247]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.57:078][247]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - no face camp daddy p, Originating Player: BP_CamperMale05_Character_C_0 - no face camp daddy p, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.12-01.59.57:078][247]LogStreaming: Display: Flushing async loaders. [2020.06.12-01.59.57:079][247]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-01.59.57:079][247]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - no face camp daddy p, Originating Player: BP_CamperMale05_Character_C_0 - no face camp daddy p, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.59.57:081][247]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.57:081][247]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.57:081][247]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.59.57:081][247]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.57:081][247]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.57:081][247]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.12-01.59.57:081][247]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.57:081][247]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.59.57:081][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.57:081][247]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.59.57:081][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.57:147][251]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.57:147][251]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.59.57:147][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.57:147][251]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.57:147][251]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.59.57:147][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.57:147][251]Interaction: Interaction time: 0.500000 [2020.06.12-01.59.57:147][251]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.59.57:147][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.57:178][253]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Witch_C_8] [2020.06.12-01.59.57:178][253]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.57:180][253]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.57:180][253]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.57:180][253]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_8] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-01.59.57:180][253]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.57:180][253]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.57:180][253]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Witch_C_8] [2020.06.12-01.59.57:180][253]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.57:180][253]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_8] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-01.59.57:180][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.57:180][253]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_8] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-01.59.57:180][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.57:180][253]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.59.57:281][259]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.59.57:331][262]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.59.57:331][262]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.57:331][262]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.59.57:331][262]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.57:331][262]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.59.57:331][262]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.57:332][262]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.59.57:332][262]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.57:347][263]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-01.59.57:347][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.57:347][263]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-01.59.57:347][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.57:431][268]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-01.59.57:431][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.57:431][268]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.12-01.59.57:431][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.57:431][268]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.12-01.59.57:431][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.57:431][268]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.12-01.59.57:432][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.57:432][268]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.12-01.59.57:432][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.57:432][268]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.12-01.59.57:432][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.57:432][268]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.12-01.59.57:432][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.57:447][269]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.57:447][269]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Witch_C_8] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.59.57:447][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.57:447][269]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.57:447][269]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Witch_C_8] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.59.57:447][269]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.57:447][269]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Witch_C_8] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.59.57:447][269]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.57:447][269]AuthoritativeMovement: BP_CamperMale05_Character_C_1 AuthoritativeMovement set to False [2020.06.12-01.59.57:447][269]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Witch_C_8] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.59.57:447][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.57:448][269]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Witch_C_8] [2020.06.12-01.59.57:448][269]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.57:448][269]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.57:478][271]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Witch_C_8] [2020.06.12-01.59.57:478][271]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.57:578][277]Interaction: [BP_CamperMale05_Character_C_1] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.12-01.59.57:578][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_8.UnhookChargeable Enabled?: Enabled [2020.06.12-01.59.57:580][277]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.57:580][277]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_8] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-01.59.57:580][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.57:580][277]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.57:580][277]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_8] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-01.59.57:580][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.57:580][277]AuthoritativeMovement: BP_CamperMale05_Character_C_1 AuthoritativeMovement set to True [2020.06.12-01.59.57:580][277]Interaction: Interaction time: 1.000000 [2020.06.12-01.59.57:580][277]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.06.12-01.59.57:581][277]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale05_Character_C_1] - OnMontageStarted called with Leader BP_CamperFemale01_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.12-01.59.57:581][277]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: UnhookIn Struggle AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.06.12-01.59.57:581][277]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.12-01.59.57:581][277]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_8] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-01.59.57:581][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.57:613][279]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-01.59.57:614][279]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-01.59.57:614][279]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-01.59.57:614][279]AnimLeader: BP_SmallMeatLocker_Witch_C_8 Requested to Play: UnhookIn. [2020.06.12-01.59.57:614][279]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.59.57:614][279]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.12-01.59.57:645][281]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Open Demogorgon. [2020.06.12-01.59.57:646][281]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.57:646][281]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.57:648][281]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.57:648][281]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.59.57:648][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.57:648][281]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.57:648][281]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.59.57:648][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.57:678][283]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - no face camp daddy p, Originating Player: BP_CamperMale05_Character_C_0 - no face camp daddy p, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.59.57:681][283]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.57:681][283]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-01.59.57:681][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.57:681][283]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.57:681][283]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-01.59.57:681][283]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.57:681][283]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-01.59.57:681][283]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-01.59.57:681][283]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-01.59.57:681][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.57:681][283]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.12-01.59.57:681][283]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-01.59.57:681][283]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.57:813][291]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.57:813][291]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-01.59.57:813][291]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-01.59.58:114][309]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-01.59.58:145][311]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Hitting Demogorgon. [2020.06.12-01.59.58:412][327]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_17_C_0 Target: [2020.06.12-01.59.58:444][329]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Miss Demogorgon. [2020.06.12-01.59.58:582][337]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_8.UnhookChargeable Enabled?: Disabled [2020.06.12-01.59.58:695][344]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_1 - Hook me Daddy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.59.58:695][344]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.12-01.59.58:697][344]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.58:697][344]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_8] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-01.59.58:697][344]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-01.59.58:697][344]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_8] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-01.59.58:697][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.58:697][344]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_8] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-01.59.58:697][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.58:697][344]AuthoritativeMovement: BP_CamperMale05_Character_C_1 AuthoritativeMovement set to False [2020.06.12-01.59.58:697][344]Interaction: [BP_CamperMale05_Character_C_1] SetGuidingPlayer [Null] [2020.06.12-01.59.58:697][344]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_1. Function Server_SetImmobilized will not be processed. [2020.06.12-01.59.58:697][344]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.12-01.59.58:697][344]AnimLeader: BP_SmallMeatLocker_Witch_C_8 Requested to Play: UnhookOut. [2020.06.12-01.59.58:697][344]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-01.59.58:698][344]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.12-01.59.58:698][344]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-01.59.58:698][344]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.12-01.59.58:698][344]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_8] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-01.59.58:698][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-01.59.58:700][344]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.12-01.59.58:763][348]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale05_Character_C_1 - Hook me Daddy, Originating Player: BP_CamperMale05_Character_C_1 - Hook me Daddy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.59.58:763][348]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.421946 Instigator: BP_Slasher_Character_17_C_0 Target: [2020.06.12-01.59.58:765][348]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-01.59.58:765][348]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-01.59.58:765][348]Interaction: [BP_CamperMale05_Character_C_1] SetGuidingPlayer [Null] [2020.06.12-01.59.58:765][348]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-01.59.58:962][360]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_0 - no face camp daddy p, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-01.59.59:962][420]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-01.59.59:962][420]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.00:128][430]Interaction: [BP_CamperMale05_Character_C_1] SetGuidedAction [VE_None] [2020.06.12-02.00.00:128][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_8.UnhookChargeable Enabled?: Enabled [2020.06.12-02.00.00:130][430]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.00:130][430]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_8] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.00.00:130][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.00:130][430]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.00.00:130][430]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.00:130][430]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_8] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.00.00:130][430]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.00:130][430]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_8] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.00.00:130][430]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.00:130][430]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_8] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.00.00:130][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.00:130][430]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.00.00:130][430]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Witch_C_8] [2020.06.12-02.00.00:130][430]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.00:130][430]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.00:132][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_8.UnhookChargeable Enabled?: Disabled [2020.06.12-02.00.00:363][444]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.00.00:363][444]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.00.01:395][506]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-02.00.01:395][506]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.01:396][506]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-02.00.01:396][506]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.01:397][506]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.01:397][506]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.01:397][506]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.00.01:397][506]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.01:397][506]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.01:397][506]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-02.00.01:397][506]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.01:397][506]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.00.01:397][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.01:397][506]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.00.01:397][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.01:462][510]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.06.12-02.00.01:463][510]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.01:463][510]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.00.01:463][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.01:463][510]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.01:463][510]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.00.01:463][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.01:463][510]Interaction: Interaction time: 1.000000 [2020.06.12-02.00.01:463][510]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.00.01:463][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.01:528][514]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Witch_C_8] [2020.06.12-02.00.01:528][514]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.01:528][514]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Witch_C_8] [2020.06.12-02.00.01:528][514]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.01:530][514]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.01:530][514]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.01:530][514]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Witch_C_8] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.00.01:530][514]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.01:530][514]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.01:530][514]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Witch_C_8] [2020.06.12-02.00.01:530][514]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.01:530][514]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Witch_C_8] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.00.01:530][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.01:530][514]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Witch_C_8] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.00.01:530][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.01:530][514]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.00.01:728][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_8.Break Chargeable Enabled?: Enabled [2020.06.12-02.00.01:730][526]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.01:730][526]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Witch_C_8] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.00.01:730][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.01:730][526]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.01:730][526]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Witch_C_8] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.00.01:730][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.01:730][526]Interaction: Interaction time: 3.000000 [2020.06.12-02.00.01:730][526]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Witch_C_8] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.00.01:730][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.01:797][530]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.00.02:465][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.06.12-02.00.02:529][574]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.00.02:529][574]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.00.02:529][574]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.00.02:529][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.03:847][653]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.06.12-02.00.03:847][653]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.03:880][655]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.06.12-02.00.03:880][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.03:880][655]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.06.12-02.00.03:880][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.03:896][656]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.06.12-02.00.03:896][656]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.03:897][656]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.06.12-02.00.03:897][656]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.04:396][686]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.06.12-02.00.04:396][686]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.04:396][686]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.06.12-02.00.04:396][686]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.04:396][686]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.06.12-02.00.04:396][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.04:396][686]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.06.12-02.00.04:396][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.04:413][687]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.06.12-02.00.04:413][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.04:417][687]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.00.04:446][689]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.06.12-02.00.04:446][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.04:463][690]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.06.12-02.00.04:463][690]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.04:463][690]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.06.12-02.00.04:463][690]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.04:480][691]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.06.12-02.00.04:480][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.04:480][691]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.06.12-02.00.04:480][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.04:748][707]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_8.Break Chargeable Enabled?: Disabled [2020.06.12-02.00.04:833][712]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.00.04:846][713]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Witch_C_8] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.00.04:846][713]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.00.04:846][713]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Witch_C_8] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.00.04:846][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.04:880][715]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-02.00.04:880][715]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-02.00.04:947][719]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.04:947][719]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Witch_C_8] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.00.04:947][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.04:947][719]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.04:947][719]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Witch_C_8] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.00.04:947][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.04:979][721]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_8.Break Chargeable Enabled?: Enabled [2020.06.12-02.00.04:981][721]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.04:981][721]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Witch_C_8] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.00.04:981][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.04:981][721]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.04:981][721]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Witch_C_8] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.00.04:981][721]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.04:981][721]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Witch_C_8] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.00.04:981][721]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.04:981][721]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Witch_C_8] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.00.04:981][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.04:981][721]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [EndInteraction Called] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Witch_C_8] [2020.06.12-02.00.04:981][721]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.04:981][721]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.04:983][721]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_8.Break Chargeable Enabled?: Disabled [2020.06.12-02.00.05:366][744]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-02.00.05:366][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.05:366][744]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.12-02.00.05:366][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.05:366][744]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.12-02.00.05:366][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.05:366][744]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.12-02.00.05:366][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.05:366][744]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.12-02.00.05:366][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.05:366][744]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.12-02.00.05:366][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.05:366][744]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.12-02.00.05:366][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.05:385][745]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.00.05:783][769]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.00.06:031][784]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-02.00.06:031][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.06:031][784]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.12-02.00.06:031][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.06:031][784]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.12-02.00.06:031][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.06:031][784]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.12-02.00.06:031][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.06:031][784]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.12-02.00.06:031][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.06:031][784]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.12-02.00.06:031][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.06:031][784]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.12-02.00.06:031][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.06:545][815]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.06.12-02.00.06:545][815]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.06:545][815]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.00.06:545][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.06:546][815]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.06:546][815]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.00.06:546][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.06:546][815]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.06:546][815]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.00.06:546][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.06:546][815]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.06:546][815]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.00.06:546][815]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.06:546][815]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.00.06:546][815]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.06:546][815]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.00.06:546][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.06:546][815]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-02.00.06:546][815]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.06:546][815]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.06:548][815]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.06.12-02.00.06:964][840]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_17_C_0 [2020.06.12-02.00.07:464][870]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.12-02.00.07:464][870]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-02.00.08:113][909]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.12-02.00.08:795][950]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.289156 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-02.00.09:430][988]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.06.12-02.00.09:430][988]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.09:430][988]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.06.12-02.00.09:430][988]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.09:446][989]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.06.12-02.00.09:446][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.09:447][989]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.06.12-02.00.09:447][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.09:447][989]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.06.12-02.00.09:447][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.09:468][990]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.00.09:497][992]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.06.12-02.00.09:497][992]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.09:513][993]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.06.12-02.00.09:513][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.09:513][993]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.06.12-02.00.09:513][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.09:513][993]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.06.12-02.00.09:513][993]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.09:513][993]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.06.12-02.00.09:513][993]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.09:980][ 21]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.06.12-02.00.09:980][ 21]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.09:980][ 21]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.06.12-02.00.09:980][ 21]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.09:998][ 22]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_17_C_0 [2020.06.12-02.00.10:013][ 23]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.06.12-02.00.10:013][ 23]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.10:013][ 23]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.06.12-02.00.10:013][ 23]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.10:080][ 27]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.06.12-02.00.10:080][ 27]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.10:531][ 54]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-02.00.10:531][ 54]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.12-02.00.10:531][ 54]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.12-02.00.11:262][ 98]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.06.12-02.00.11:763][128]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 22.079838 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-02.00.11:763][128]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-02.00.11:796][130]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.06.12-02.00.12:213][155]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.06.12-02.00.12:213][155]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.12:228][156]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-02.00.12:228][156]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.12:228][156]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-02.00.12:228][156]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.12:229][156]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.12:229][156]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.12:229][156]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.00.12:229][156]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.12:229][156]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.12:229][156]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-02.00.12:229][156]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.12:230][156]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.00.12:230][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.12:230][156]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.00.12:230][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.12:264][158]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.06.12-02.00.12:264][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.12:264][158]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.06.12-02.00.12:264][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.12:295][160]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.06.12-02.00.12:296][160]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.12:296][160]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.00.12:296][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.12:296][160]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.12:296][160]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.00.12:296][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.12:296][160]Interaction: Interaction time: 1.000000 [2020.06.12-02.00.12:296][160]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.00.12:296][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.12:296][160]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.06.12-02.00.12:296][160]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.12:296][160]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.06.12-02.00.12:296][160]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.12:747][187]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.06.12-02.00.12:747][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.12:747][187]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.06.12-02.00.12:747][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.12:764][188]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.06.12-02.00.12:764][188]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.12:764][188]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.06.12-02.00.12:764][188]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.12:780][189]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.06.12-02.00.12:780][189]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.12:784][189]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.00.12:814][191]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.06.12-02.00.12:814][191]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.12:831][192]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.06.12-02.00.12:831][192]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.12:831][192]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.06.12-02.00.12:831][192]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.12:847][193]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.06.12-02.00.12:847][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.12:847][193]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.06.12-02.00.12:847][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.13:280][219]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.06.12-02.00.13:280][219]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.13:280][219]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.06.12-02.00.13:280][219]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.13:313][221]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.06.12-02.00.13:313][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.13:313][221]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.06.12-02.00.13:313][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.13:316][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.06.12-02.00.13:346][223]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.13:347][223]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.00.13:347][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.13:347][223]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.13:347][223]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.00.13:347][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.13:379][225]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.06.12-02.00.13:380][225]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.13:380][225]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.00.13:380][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.13:380][225]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.13:380][225]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.00.13:380][225]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.13:380][225]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.00.13:380][225]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.13:380][225]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.00.13:380][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.13:380][225]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-02.00.13:380][225]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.13:380][225]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.13:380][225]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.06.12-02.00.13:380][225]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.13:383][225]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.06.12-02.00.13:746][247]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_1 - Hook me Daddy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.00.14:778][309]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.806471 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-02.00.16:079][387]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-02.00.16:079][387]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.16:079][387]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-02.00.16:079][387]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.16:081][387]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.00.16:081][387]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.00.16:082][387]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.00.16:082][387]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.16:082][387]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.00.16:082][387]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-02.00.16:082][387]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.16:082][387]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.00.16:082][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.16:082][387]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.00.16:082][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.16:082][387]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.00.16:281][399]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.00.16:346][403]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-02.00.16:346][403]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-02.00.16:349][403]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.00.16:349][403]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.00.16:349][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.16:349][403]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.00.16:349][403]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.00.16:349][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.16:349][403]Interaction: Interaction time: 28.689476 [2020.06.12-02.00.16:349][403]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.00.16:349][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.17:147][451]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.06.12-02.00.17:147][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.17:230][456]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.06.12-02.00.17:230][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.17:230][456]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.06.12-02.00.17:230][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.17:263][458]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.06.12-02.00.17:263][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.17:263][458]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.06.12-02.00.17:263][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.17:730][486]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.06.12-02.00.17:730][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.17:730][486]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.06.12-02.00.17:730][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.17:746][487]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.06.12-02.00.17:746][487]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.17:746][487]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.06.12-02.00.17:746][487]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.17:763][488]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.06.12-02.00.17:763][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.17:767][488]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.00.17:797][490]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.06.12-02.00.17:797][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.17:813][491]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.06.12-02.00.17:813][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.17:813][491]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.06.12-02.00.17:813][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.17:830][492]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.06.12-02.00.17:830][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.17:830][492]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.06.12-02.00.17:830][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.18:280][519]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.06.12-02.00.18:280][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.18:280][519]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.06.12-02.00.18:280][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.18:296][520]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.06.12-02.00.18:296][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.18:296][520]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.06.12-02.00.18:296][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.18:313][521]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.06.12-02.00.18:313][521]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.21:496][712]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.319455 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-02.00.21:896][736]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-02.00.21:896][736]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.21:896][736]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-02.00.21:896][736]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.21:897][736]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.21:897][736]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.21:897][736]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.00.21:897][736]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.21:897][736]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.21:897][736]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-02.00.21:897][736]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.21:898][736]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.00.21:898][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.21:898][736]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.00.21:898][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.21:980][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.06.12-02.00.21:981][741]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.21:981][741]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.00.21:981][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.21:981][741]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.21:981][741]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.00.21:981][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.21:981][741]Interaction: Interaction time: 1.000000 [2020.06.12-02.00.21:981][741]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.00.21:981][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.22:063][746]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.06.12-02.00.22:063][746]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.22:147][751]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.06.12-02.00.22:147][751]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.22:147][751]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.06.12-02.00.22:147][751]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.22:163][752]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.06.12-02.00.22:163][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.22:163][752]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.06.12-02.00.22:163][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.22:546][775]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair2][GeneratorStandard_C_5] [2020.06.12-02.00.22:546][775]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.22:546][775]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair2][GeneratorStandard_C_5] [2020.06.12-02.00.22:546][775]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.22:548][775]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.22:548][775]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.22:548][775]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.00.22:548][775]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.22:548][775]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.22:548][775]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_5] [2020.06.12-02.00.22:548][775]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.22:548][775]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.00.22:548][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.22:548][775]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.00.22:548][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.22:614][779]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.06.12-02.00.22:614][779]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.22:614][779]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.06.12-02.00.22:614][779]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.22:615][779]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.00.22:630][780]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.06.12-02.00.22:631][780]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.22:631][780]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.06.12-02.00.22:631][780]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.22:647][781]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.06.12-02.00.22:647][781]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.22:651][781]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.00.22:680][783]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-02.00.22:681][783]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.06.12-02.00.22:681][783]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.22:682][783]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.22:682][783]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.00.22:682][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.22:682][783]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.22:682][783]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.00.22:682][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.22:682][783]Interaction: Interaction time: 15.470706 [2020.06.12-02.00.22:682][783]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.00.22:682][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.22:682][783]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.00.22:697][784]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.06.12-02.00.22:698][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.22:698][784]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.06.12-02.00.22:698][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.22:714][785]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.06.12-02.00.22:714][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.22:715][785]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.06.12-02.00.22:715][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.22:983][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.06.12-02.00.23:030][804]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_Witch_C_9] [2020.06.12-02.00.23:030][804]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.23:030][804]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.06.12-02.00.23:030][804]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.23:031][804]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.00.23:031][804]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.00.23:031][804]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.00.23:031][804]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.23:031][804]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.00.23:031][804]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.06.12-02.00.23:031][804]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.23:031][804]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.00.23:031][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.23:031][804]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.00.23:031][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.23:031][804]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.00.23:047][805]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.00.23:047][805]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.00.23:047][805]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.00.23:047][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.23:112][809]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.06.12-02.00.23:112][809]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.23:213][815]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-02.00.23:247][817]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.00.23:247][817]LogDBDPlayerMovement: StopSnapping Final Location (7865.609375 5075.423828 -112.140709) [2020.06.12-02.00.23:247][817]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.00.23:247][817]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.00.23:247][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.23:247][817]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.00.23:247][817]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.00.23:247][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.23:248][817]Interaction: Interaction time: 0.600000 [2020.06.12-02.00.23:248][817]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Male. [2020.06.12-02.00.23:248][817]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 125.506340 [2020.06.12-02.00.23:248][817]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.00.23:248][817]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.00.23:248][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.23:613][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.06.12-02.00.23:614][839]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.23:614][839]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.00.23:614][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.23:614][839]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.23:614][839]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.00.23:614][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.23:614][839]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.23:614][839]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.00.23:614][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.23:614][839]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.23:614][839]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.00.23:614][839]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.23:614][839]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.00.23:614][839]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.23:614][839]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.00.23:614][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.23:614][839]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-02.00.23:614][839]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.23:614][839]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.23:617][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.06.12-02.00.23:646][841]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: PounceJump Demogorgon. [2020.06.12-02.00.23:647][841]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.12-02.00.23:647][841]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.23:647][841]Interaction: Client_SendCancelInteraction_Implementation [2020.06.12-02.00.23:648][841]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.23:648][841]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.23:648][841]LogAkAudio: Warning: [BP_Slasher_Character_17_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-02.00.23:648][841]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.23:648][841]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.23:648][841]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.00.23:648][841]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.23:648][841]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.23:648][841]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.12-02.00.23:648][841]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.23:648][841]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.00.23:648][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.23:648][841]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.00.23:648][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.23:649][841]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.00.23:649][841]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.00.23:663][842]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.00.23:663][842]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.00.23:664][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.23:664][842]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.00.23:664][842]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.00.23:664][842]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.23:664][842]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.00.23:664][842]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.23:664][842]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.00.23:664][842]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.00.23:664][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.23:664][842]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.06.12-02.00.23:664][842]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.23:664][842]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.06.12-02.00.23:664][842]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.23:664][842]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.00.23:747][847]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.00.23:779][849]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.12-02.00.23:779][849]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.23:848][853]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.23:848][853]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.00.23:848][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.23:848][853]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.23:848][853]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.00.23:848][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.23:848][853]Interaction: Interaction time: 0.000000 [2020.06.12-02.00.23:848][853]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: DestroyWithPowerAttack Demogorgon. [2020.06.12-02.00.23:848][853]LogSM: Error: Play Update Montage AM_QK_Pounce_BOW Duration 0.000000 Timestamp 0.000000 [2020.06.12-02.00.23:848][853]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to True [2020.06.12-02.00.23:848][853]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.00.23:848][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.23:896][856]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.06.12-02.00.23:896][856]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.23:897][856]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.06.12-02.00.23:897][856]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.23:947][859]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.06.12-02.00.23:947][859]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.23:948][859]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.06.12-02.00.23:948][859]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.24:030][864]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.06.12-02.00.24:030][864]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.24:831][912]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-02.00.24:831][912]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-02.00.24:831][912]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.12-02.00.25:297][940]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_17_C_0 [2020.06.12-02.00.25:846][973]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.25:846][973]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.00.25:846][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.25:847][973]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.25:847][973]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.00.25:847][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.25:847][973]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.25:847][973]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.00.25:847][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.25:847][973]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.25:847][973]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.00.25:847][973]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.25:847][973]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.00.25:847][973]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.25:847][973]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to False [2020.06.12-02.00.25:847][973]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.00.25:847][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.25:847][973]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.12-02.00.25:847][973]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.25:847][973]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.27:846][ 93]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.06.12-02.00.27:847][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.27:913][ 97]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.06.12-02.00.27:913][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.27:913][ 97]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.06.12-02.00.27:913][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.27:929][ 98]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.06.12-02.00.27:929][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.27:930][ 98]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.06.12-02.00.27:930][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.28:397][126]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.06.12-02.00.28:397][126]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.28:397][126]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.06.12-02.00.28:397][126]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.28:397][126]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_11] [2020.06.12-02.00.28:397][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.28:397][126]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_11] [2020.06.12-02.00.28:397][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.28:413][127]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.06.12-02.00.28:413][127]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.28:463][130]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.06.12-02.00.28:463][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.28:480][131]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.06.12-02.00.28:480][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.28:480][131]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.06.12-02.00.28:480][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.28:480][131]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_11] [2020.06.12-02.00.28:480][131]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.28:480][131]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_11] [2020.06.12-02.00.28:480][131]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.28:930][158]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_11] [2020.06.12-02.00.28:930][158]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.28:930][158]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_11] [2020.06.12-02.00.28:930][158]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.28:963][160]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_11] [2020.06.12-02.00.28:963][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.28:964][160]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_11] [2020.06.12-02.00.28:964][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.29:280][179]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_11] [2020.06.12-02.00.29:280][179]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.29:280][179]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_11] [2020.06.12-02.00.29:280][179]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.29:429][188]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.12-02.00.29:429][188]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.29:429][188]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.12-02.00.29:429][188]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.29:431][188]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.29:431][188]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.29:431][188]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.00.29:431][188]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.29:431][188]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.29:431][188]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.12-02.00.29:431][188]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.29:431][188]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.00.29:431][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.29:431][188]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.00.29:431][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.29:480][191]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_11] [2020.06.12-02.00.29:480][191]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.29:480][191]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_11] [2020.06.12-02.00.29:480][191]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.29:495][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-02.00.29:497][192]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.29:497][192]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.00.29:497][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.29:497][192]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.29:497][192]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.00.29:497][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.29:497][192]Interaction: Interaction time: 16.000000 [2020.06.12-02.00.29:497][192]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.00.29:497][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.29:647][201]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.06.12-02.00.29:648][201]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.30:580][257]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Witch_C_7] [2020.06.12-02.00.30:580][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.30:580][257]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Witch_C_7] [2020.06.12-02.00.30:580][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.30:580][257]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_7] [2020.06.12-02.00.30:580][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.30:580][257]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Witch_C_7] [2020.06.12-02.00.30:580][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.30:747][267]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Witch_C_7] [2020.06.12-02.00.30:747][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.30:747][267]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Witch_C_7] [2020.06.12-02.00.30:747][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.31:229][296]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Open Demogorgon. [2020.06.12-02.00.31:230][296]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.31:230][296]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.31:447][309]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.12-02.00.31:447][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.31:467][310]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.00.31:531][314]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Witch_C_7] [2020.06.12-02.00.31:531][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.31:531][314]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Witch_C_7] [2020.06.12-02.00.31:531][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.31:531][314]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_7] [2020.06.12-02.00.31:531][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.31:531][314]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Witch_C_7] [2020.06.12-02.00.31:531][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.31:582][317]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_9] [2020.06.12-02.00.31:582][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.31:582][317]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_9] [2020.06.12-02.00.31:582][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.31:631][320]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.06.12-02.00.31:631][320]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.31:631][320]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.12-02.00.31:631][320]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.31:632][320]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.00.31:632][320]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.00.31:632][320]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.00.31:632][320]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.31:632][320]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.00.31:632][320]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.12-02.00.31:632][320]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.31:632][320]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.00.31:632][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.31:632][320]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.00.31:632][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.31:632][320]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.00.31:664][322]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Witch_C_7] [2020.06.12-02.00.31:664][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.31:664][322]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Witch_C_7] [2020.06.12-02.00.31:664][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.31:713][325]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.12-02.00.31:713][325]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.31:713][325]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-02.00.31:746][327]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Hitting Demogorgon. [2020.06.12-02.00.31:797][330]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-02.00.31:897][336]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.00.31:897][336]LogDBDPlayerMovement: StopSnapping Final Location (7567.000000 3211.400146 -112.140648) [2020.06.12-02.00.31:897][336]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.00.31:897][336]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.00.31:897][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.31:897][336]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.00.31:897][336]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.00.31:897][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.31:897][336]Interaction: Interaction time: 0.700000 [2020.06.12-02.00.31:897][336]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.12-02.00.31:897][336]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 134.156311 [2020.06.12-02.00.31:897][336]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.00.31:898][336]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.00.31:898][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.32:047][345]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_17_C_0 Target: BP_CamperMale10_Character_C_0 [2020.06.12-02.00.32:047][345]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-02.00.32:047][345]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Succeed Demogorgon. [2020.06.12-02.00.32:050][345]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - FlippyMCXLI]: On [2020.06.12-02.00.32:064][346]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=134.339 [2020.06.12-02.00.32:081][347]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_9] [2020.06.12-02.00.32:081][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.32:081][347]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_9] [2020.06.12-02.00.32:081][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.32:081][347]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.12-02.00.32:081][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.32:230][356]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_9] [2020.06.12-02.00.32:230][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.32:230][356]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_9] [2020.06.12-02.00.32:230][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.32:230][356]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.12-02.00.32:230][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.32:450][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-02.00.32:546][375]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 1 [2020.06.12-02.00.32:548][375]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.00.32:548][375]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.00.32:548][375]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.00.32:548][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.32:548][375]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-02.00.32:548][375]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.12-02.00.32:548][375]LogDBDGeneral: Warning: Scalars [2020.06.12-02.00.32:548][375]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-02.00.32:548][375]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-02.00.32:548][375]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.12-02.00.32:548][375]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.12-02.00.32:548][375]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.12-02.00.32:548][375]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-02.00.32:548][375]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-02.00.32:548][375]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-02.00.32:548][375]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-02.00.32:548][375]LogDBDGeneral: Warning: Textures [2020.06.12-02.00.32:548][375]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.12-02.00.32:548][375]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-02.00.32:548][375]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-02.00.32:548][375]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-02.00.32:548][375]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-02.00.32:548][375]LogDBDGeneral: Warning: Vectors [2020.06.12-02.00.32:548][375]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-02.00.32:548][375]LogDBDGeneral: Warning: Scalars [2020.06.12-02.00.32:548][375]LogDBDGeneral: Warning: Textures [2020.06.12-02.00.32:548][375]LogDBDGeneral: Warning: Vectors [2020.06.12-02.00.32:548][375]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-02.00.32:581][377]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.32:581][377]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.00.32:581][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.32:581][377]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.32:581][377]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.00.32:581][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.32:581][377]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.32:581][377]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.00.32:581][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.32:581][377]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.32:581][377]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.00.32:581][377]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.32:581][377]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.00.32:581][377]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.32:581][377]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.00.32:581][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.32:581][377]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair2][GeneratorStandard_C_5] [2020.06.12-02.00.32:581][377]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.32:581][377]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.32:597][378]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.00.32:613][379]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.00.32:613][379]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.00.32:613][379]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.00.32:613][379]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.00.32:613][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.32:613][379]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.00.32:613][379]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.00.32:613][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.32:613][379]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-02.00.32:631][380]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.00.32:631][380]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.00.32:631][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.32:631][380]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.00.32:631][380]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.00.32:631][380]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.32:631][380]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.00.32:631][380]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.32:631][380]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.00.32:631][380]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.00.32:631][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.32:631][380]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.12-02.00.32:631][380]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.32:631][380]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.12-02.00.32:631][380]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.32:631][380]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.00.32:647][381]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_9] [2020.06.12-02.00.32:647][381]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.32:647][381]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_9] [2020.06.12-02.00.32:647][381]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.32:648][381]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.00.32:648][381]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.00.32:648][381]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.00.32:648][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.32:664][382]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.00.32:681][383]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.00.32:681][383]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.00.32:681][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.32:681][383]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.00.32:681][383]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.00.32:681][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.32:712][385]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-02.00.32:713][385]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-02.00.32:713][385]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.12-02.00.32:713][385]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-02.00.32:715][385]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.00.32:715][385]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.00.32:715][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.32:715][385]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.00.32:715][385]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.00.32:715][385]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.32:715][385]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.00.32:715][385]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.32:715][385]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.00.32:715][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.32:715][385]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-02.00.32:715][385]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.32:715][385]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.00.32:930][398]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.12-02.00.32:930][398]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.33:001][403]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4AC1C00] Result: '1' k_EResultOK (success) [2020.06.12-02.00.33:001][403]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4AC1C00]' succeeded in 0.287319 seconds [2020.06.12-02.00.33:035][405]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B505AE70] Result: '1' k_EResultOK (success) [2020.06.12-02.00.33:055][406]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.340063 seconds [2020.06.12-02.00.33:280][419]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.605573 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-02.00.33:345][423]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.112294 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-02.00.33:380][425]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.12-02.00.33:380][425]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.33:380][425]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_0] [2020.06.12-02.00.33:380][425]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.33:380][425]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_0] [2020.06.12-02.00.33:380][425]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.33:400][426]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.00.33:513][433]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-02.00.33:513][433]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.33:513][433]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-02.00.33:513][433]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.33:513][433]Interaction: [BP_CamperMale05_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.06.12-02.00.33:515][433]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.33:515][433]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.33:515][433]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.00.33:515][433]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.33:515][433]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.33:515][433]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-02.00.33:516][433]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.33:516][433]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.00.33:516][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.33:516][433]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.00.33:516][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.33:614][439]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-02.00.33:615][439]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.12-02.00.33:615][439]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.33:615][439]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_0] [2020.06.12-02.00.33:615][439]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.33:615][439]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_0] [2020.06.12-02.00.33:615][439]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.33:616][439]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.33:616][439]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.00.33:616][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.33:616][439]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.33:616][439]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.00.33:616][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.33:616][439]Interaction: Interaction time: 16.000000 [2020.06.12-02.00.33:616][439]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.00.33:616][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.33:714][445]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.00.33:714][445]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.00.34:032][464]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - FlippyMCXLI]: Off [2020.06.12-02.00.34:046][465]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=136.323 [2020.06.12-02.00.34:347][483]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.06.12-02.00.34:347][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.34:413][487]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.06.12-02.00.34:413][487]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.34:414][487]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.06.12-02.00.34:414][487]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.34:430][488]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.06.12-02.00.34:430][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.34:430][488]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.06.12-02.00.34:430][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.34:880][515]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-02.00.34:880][515]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-02.00.34:896][516]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.06.12-02.00.34:896][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.34:896][516]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.06.12-02.00.34:896][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.34:896][516]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.06.12-02.00.34:896][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.34:896][516]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_0] [2020.06.12-02.00.34:896][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.34:913][517]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.12-02.00.34:913][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.34:963][520]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.06.12-02.00.34:963][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.34:963][520]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.06.12-02.00.34:963][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.34:963][520]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.06.12-02.00.34:963][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.34:980][521]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.06.12-02.00.34:980][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.34:980][521]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.06.12-02.00.34:980][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.35:047][525]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.35:047][525]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.35:146][531]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault1][WindowStandard_C_9] [2020.06.12-02.00.35:146][531]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.35:146][531]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_9] [2020.06.12-02.00.35:146][531]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.35:147][531]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.35:147][531]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.35:147][531]Interaction: Verbose: [SlasherVault1][WindowStandard_C_9] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.00.35:147][531]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.35:147][531]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.35:147][531]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_9] [2020.06.12-02.00.35:147][531]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.35:147][531]Interaction: Verbose: [SlasherVault1][WindowStandard_C_9] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.00.35:147][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.35:147][531]Interaction: Verbose: [SlasherVault1][WindowStandard_C_9] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.00.35:147][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.35:214][535]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.35:214][535]Interaction: Verbose: [SlasherVault1][WindowStandard_C_9] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.00.35:214][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.35:214][535]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.35:214][535]Interaction: Verbose: [SlasherVault1][WindowStandard_C_9] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.00.35:214][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.35:215][535]Interaction: Interaction time: 1.700000 [2020.06.12-02.00.35:215][535]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: WindowVault Demogorgon. [2020.06.12-02.00.35:215][535]LogSM: Error: Play Update Montage AM_QK_WindowVault Duration 1.700000 Timestamp 0.000000 [2020.06.12-02.00.35:215][535]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to True [2020.06.12-02.00.35:215][535]Interaction: Verbose: [SlasherVault1][WindowStandard_C_9] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.00.35:215][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.35:430][548]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.06.12-02.00.35:430][548]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.35:430][548]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_0] [2020.06.12-02.00.35:430][548]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.35:463][550]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.06.12-02.00.35:463][550]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.35:463][550]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.06.12-02.00.35:463][550]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.35:513][553]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.12-02.00.35:514][553]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.36:129][590]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 24.855808 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-02.00.36:179][593]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.06.12-02.00.36:648][621]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.00.36:897][636]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.36:897][636]Interaction: Verbose: [SlasherVault1][WindowStandard_C_9] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.00.36:897][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.36:898][636]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.36:898][636]Interaction: Verbose: [SlasherVault1][WindowStandard_C_9] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.00.36:898][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.36:898][636]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.36:898][636]Interaction: Verbose: [SlasherVault1][WindowStandard_C_9] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.00.36:898][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.36:898][636]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.36:898][636]Interaction: Verbose: [SlasherVault1][WindowStandard_C_9] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.00.36:898][636]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.36:898][636]Interaction: Verbose: [SlasherVault1][WindowStandard_C_9] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.00.36:898][636]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.36:898][636]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to False [2020.06.12-02.00.36:898][636]Interaction: Verbose: [SlasherVault1][WindowStandard_C_9] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.00.36:898][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.36:898][636]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_9] [2020.06.12-02.00.36:898][636]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.36:898][636]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.37:029][644]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorFailedHealSkillcheck Value: 0.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-02.00.37:033][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-02.00.39:982][821]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-02.00.39:997][822]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-02.00.40:413][847]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.06.12-02.00.40:413][847]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.40:464][850]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.06.12-02.00.40:464][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.40:464][850]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.06.12-02.00.40:464][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.40:498][852]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.12-02.00.40:498][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.40:498][852]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.06.12-02.00.40:498][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.40:768][868]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.00.41:098][888]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.06.12-02.00.41:098][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.41:098][888]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.06.12-02.00.41:098][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.41:098][888]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.06.12-02.00.41:098][888]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.41:098][888]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.06.12-02.00.41:098][888]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.41:114][889]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.06.12-02.00.41:114][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.41:137][890]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.00.41:201][894]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.06.12-02.00.41:201][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.41:234][896]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.12-02.00.41:234][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.41:234][896]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.06.12-02.00.41:234][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.41:234][896]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.06.12-02.00.41:234][896]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.41:234][896]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.06.12-02.00.41:234][896]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.43:181][ 13]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.12-02.00.43:181][ 13]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.43:181][ 13]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.06.12-02.00.43:181][ 13]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.43:182][ 13]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.00.43:182][ 13]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.00.43:182][ 13]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.00.43:182][ 13]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.43:182][ 13]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.00.43:182][ 13]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.06.12-02.00.43:182][ 13]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.43:182][ 13]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.00.43:182][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.43:182][ 13]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.00.43:182][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.43:182][ 13]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.00.43:183][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.00.43:198][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.00.43:215][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.00.43:246][ 17]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.06.12-02.00.43:246][ 17]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.43:330][ 22]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.00.43:330][ 22]LogDBDPlayerMovement: StopSnapping Final Location (4669.833496 3862.949707 -16.515841) [2020.06.12-02.00.43:330][ 22]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.00.43:330][ 22]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.00.43:330][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.43:330][ 22]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.00.43:330][ 22]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.00.43:330][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.43:331][ 22]Interaction: Interaction time: 0.600000 [2020.06.12-02.00.43:331][ 22]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Injured AnimTag_Male. [2020.06.12-02.00.43:331][ 22]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 145.589645 [2020.06.12-02.00.43:331][ 22]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.00.43:331][ 22]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.00.43:331][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.43:379][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-02.00.43:733][ 46]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.00.43:930][ 58]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.00.43:930][ 58]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.00.43:930][ 58]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.00.43:930][ 58]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.00.43:930][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.43:930][ 58]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.00.43:930][ 58]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.00.43:930][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.43:947][ 59]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.00.43:947][ 59]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.00.43:947][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.43:947][ 59]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.00.43:947][ 59]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.00.43:947][ 59]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.43:947][ 59]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.00.43:948][ 59]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.43:948][ 59]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.00.43:948][ 59]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.00.43:948][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.43:948][ 59]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.06.12-02.00.43:948][ 59]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.43:948][ 59]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.06.12-02.00.43:948][ 59]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.43:948][ 59]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.00.44:018][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.00.44:363][ 84]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.06.12-02.00.44:363][ 84]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.44:363][ 84]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.06.12-02.00.44:363][ 84]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.44:380][ 85]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.06.12-02.00.44:380][ 85]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.44:380][ 85]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.06.12-02.00.44:380][ 85]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.44:448][ 89]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.06.12-02.00.44:448][ 89]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.44:565][ 96]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-02.00.44:565][ 96]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.12-02.00.44:779][109]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-02.00.44:779][109]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.44:779][109]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-02.00.44:779][109]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.44:780][109]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.44:780][109]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.44:780][109]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.00.44:780][109]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.44:780][109]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.44:780][109]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-02.00.44:780][109]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.44:780][109]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.00.44:780][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.44:780][109]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.00.44:780][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.44:797][110]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_17_C_0 [2020.06.12-02.00.44:847][113]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.06.12-02.00.44:847][113]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.44:847][113]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.00.44:847][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.44:848][113]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.44:848][113]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.00.44:848][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.44:848][113]Interaction: Interaction time: 1.000000 [2020.06.12-02.00.44:848][113]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.00.44:848][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.45:449][149]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.12-02.00.45:480][151]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.020348 Instigator: BP_Slasher_Character_17_C_0 Target: [2020.06.12-02.00.45:481][151]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-02.00.45:483][151]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.00.45:483][151]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.00.45:483][151]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.00.45:483][151]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.00.45:483][151]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.00.45:483][151]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.00.45:483][151]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.00.45:484][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-02.00.45:530][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-02.00.45:549][155]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.45:549][155]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.00.45:549][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.45:549][155]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.45:549][155]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.00.45:549][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.45:549][155]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.45:549][155]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.00.45:549][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.45:549][155]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.45:549][155]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.00.45:549][155]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.45:549][155]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.00.45:549][155]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.45:549][155]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.00.45:549][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.45:549][155]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.12-02.00.45:549][155]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.45:549][155]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.45:551][155]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-02.00.45:683][163]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_17_C_0 [2020.06.12-02.00.45:851][173]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.06.12-02.00.45:931][178]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.00.45:931][178]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.00.45:931][178]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.00.45:931][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.46:246][197]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.12-02.00.46:247][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.46:247][197]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_6] [2020.06.12-02.00.46:247][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.46:247][197]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_6] [2020.06.12-02.00.46:247][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.46:565][216]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.46:565][216]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.00.46:565][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.46:565][216]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.46:565][216]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.00.46:565][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.46:597][218]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: PounceJump Demogorgon. [2020.06.12-02.00.46:597][218]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.12-02.00.46:597][218]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.46:597][218]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.06.12-02.00.46:598][218]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.46:598][218]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.00.46:598][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.46:598][218]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.46:598][218]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.00.46:598][218]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.46:598][218]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.00.46:598][218]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.46:598][218]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.00.46:598][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.46:599][218]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-02.00.46:599][218]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.46:599][218]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.46:599][218]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.46:599][218]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.46:599][218]LogAkAudio: Warning: [BP_Slasher_Character_17_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-02.00.46:602][218]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.06.12-02.00.46:630][220]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.12-02.00.46:630][220]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.46:631][220]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.46:631][220]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.46:631][220]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.00.46:631][220]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.46:631][220]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.46:631][220]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.12-02.00.46:631][220]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.46:631][220]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.00.46:631][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.46:631][220]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.00.46:631][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.46:632][220]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.00.46:731][226]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.46:731][226]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.00.46:731][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.46:731][226]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.46:731][226]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.00.46:731][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.46:731][226]Interaction: Interaction time: 0.000000 [2020.06.12-02.00.46:731][226]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: DestroyWithPowerAttack Demogorgon. [2020.06.12-02.00.46:731][226]LogSM: Error: Play Update Montage AM_QK_Pounce_BOW Duration 0.000000 Timestamp 0.000000 [2020.06.12-02.00.46:731][226]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to True [2020.06.12-02.00.46:731][226]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.00.46:731][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.46:732][226]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.00.47:198][254]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.12-02.00.47:198][254]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.47:198][254]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_6] [2020.06.12-02.00.47:198][254]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.47:198][254]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_6] [2020.06.12-02.00.47:198][254]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.47:215][255]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-02.00.47:215][255]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.47:215][255]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.12-02.00.47:215][255]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.47:215][255]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.06.12-02.00.47:215][255]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.47:414][267]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-02.00.47:414][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.47:414][267]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.12-02.00.47:414][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.47:414][267]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.06.12-02.00.47:414][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.47:547][275]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-02.00.47:547][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.47:547][275]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.12-02.00.47:547][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.47:547][275]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.06.12-02.00.47:547][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.47:631][280]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-02.00.47:631][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.47:632][280]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.12-02.00.47:632][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.47:632][280]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.06.12-02.00.47:632][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.48:731][346]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.48:731][346]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.00.48:731][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.48:731][346]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.48:731][346]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.00.48:731][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.48:731][346]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.48:731][346]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.00.48:731][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.48:731][346]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.48:731][346]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.00.48:731][346]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.48:731][346]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.00.48:731][346]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.48:731][346]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to False [2020.06.12-02.00.48:732][346]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.00.48:732][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.48:732][346]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.12-02.00.48:732][346]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.48:732][346]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.00.48:781][349]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-02.00.49:165][372]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_17_C_0 [2020.06.12-02.00.49:165][372]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.12-02.00.49:448][389]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-02.00.49:448][389]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.12-02.00.49:481][391]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.00.49:497][392]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=151.773 [2020.06.12-02.00.49:547][395]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.042 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=151.823 [2020.06.12-02.00.49:564][396]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.137 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=151.840 [2020.06.12-02.00.49:580][397]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.231 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=151.856 [2020.06.12-02.00.49:597][398]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.324 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=151.873 [2020.06.12-02.00.49:613][399]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.418 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=151.890 [2020.06.12-02.00.49:630][400]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.512 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=151.906 [2020.06.12-02.00.49:647][401]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.607 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=151.923 [2020.06.12-02.00.49:664][402]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=151.940 [2020.06.12-02.00.49:680][403]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.795 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=151.957 [2020.06.12-02.00.49:698][404]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.889 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=151.973 [2020.06.12-02.00.49:715][405]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.983 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=151.990 [2020.06.12-02.00.49:732][406]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=152.007 [2020.06.12-02.00.49:763][408]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-02.00.49:848][413]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.500 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=152.123 [2020.06.12-02.00.50:498][452]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-02.00.52:184][553]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-02.00.52:814][591]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.00.52:814][591]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.00.52:831][592]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=155.107 [2020.06.12-02.00.52:983][601]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 168 [2020.06.12-02.00.53:281][619]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-02.00.53:281][619]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.53:347][623]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-02.00.53:347][623]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.53:347][623]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-02.00.53:347][623]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.53:381][625]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-02.00.53:381][625]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.53:381][625]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-02.00.53:381][625]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.53:814][651]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.00.53:814][651]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.00.53:814][651]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.00.53:814][651]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-02.00.53:848][653]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-02.00.53:848][653]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.53:848][653]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-02.00.53:848][653]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.53:848][653]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.12-02.00.53:848][653]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.53:848][653]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.12-02.00.53:848][653]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.53:864][654]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-02.00.53:864][654]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.53:884][655]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.00.53:915][657]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-02.00.53:915][657]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.53:931][658]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.12-02.00.53:932][658]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.53:932][658]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.12-02.00.53:932][658]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.53:932][658]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.12-02.00.53:932][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.53:932][658]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-02.00.53:932][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.54:149][671]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-02.00.54:149][671]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.12-02.00.54:149][671]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-02.00.54:181][673]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.026341 Instigator: BP_Slasher_Character_17_C_0 Target: [2020.06.12-02.00.54:181][673]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-02.00.54:184][673]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.00.54:184][673]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.00.54:184][673]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.00.54:184][673]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.00.54:184][673]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.00.54:184][673]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.00.54:184][673]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.00.54:185][673]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-02.00.54:214][675]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-02.00.54:250][677]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-02.00.54:283][679]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.54:283][679]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.00.54:283][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.54:283][679]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.54:283][679]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.00.54:283][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.54:283][679]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.54:283][679]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.00.54:283][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.54:283][679]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.54:283][679]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.00.54:283][679]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.54:283][679]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.00.54:283][679]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.00.54:283][679]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.00.54:283][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.00.54:283][679]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-02.00.54:283][679]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.54:283][679]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.00.54:313][681]Interaction: [BP_CamperMale05_Character_C_1] SetGuidedAction [VE_None] [2020.06.12-02.00.54:415][687]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.12-02.00.54:415][687]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.54:415][687]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.12-02.00.54:415][687]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.54:448][689]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.12-02.00.54:448][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.54:448][689]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-02.00.54:448][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.54:497][692]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.12-02.00.54:498][692]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.00.54:515][693]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.00.54:515][693]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.00.56:316][801]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.06.12-02.00.56:316][801]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-02.00.56:316][801]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.12-02.00.56:797][830]LogScript: Warning: UAkGameplayStatics::PostEvent: No Event specified! [2020.06.12-02.00.57:496][872]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.887700 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-02.00.57:918][897]LogScript: Warning: UAkGameplayStatics::PostEvent: No Event specified! [2020.06.12-02.00.58:366][924]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.06.12-02.00.59:632][ 0]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-02.00.59:664][ 2]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.12-02.00.59:698][ 4]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_17_C_0 [2020.06.12-02.01.00:232][ 36]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_17_C_0 [2020.06.12-02.01.00:432][ 48]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.06.12-02.01.00:432][ 48]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.00:498][ 52]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.12-02.01.00:498][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.00:498][ 52]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.06.12-02.01.00:498][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.00:515][ 53]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.12-02.01.00:515][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.00:515][ 53]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.06.12-02.01.00:515][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.00:520][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.01.00:581][ 57]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.06.12-02.01.00:581][ 57]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.00:581][ 57]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.12-02.01.00:581][ 57]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.00:582][ 57]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.00:582][ 57]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.00:582][ 57]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.01.00:582][ 57]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.01.00:582][ 57]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.00:582][ 57]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.12-02.01.00:582][ 57]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.00:582][ 57]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.01.00:582][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.00:582][ 57]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.01.00:582][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.00:582][ 57]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.01.00:681][ 63]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.12-02.01.00:681][ 63]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.00:681][ 63]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-02.01.00:698][ 64]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.00:698][ 64]LogDBDPlayerMovement: StopSnapping Final Location (6660.383789 8093.137695 88.091377) [2020.06.12-02.01.00:698][ 64]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.01.00:698][ 64]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.01.00:698][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.00:698][ 64]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.00:698][ 64]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.01.00:698][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.00:698][ 64]Interaction: Interaction time: 1.100000 [2020.06.12-02.01.00:698][ 64]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Male. [2020.06.12-02.01.00:698][ 64]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 162.957413 [2020.06.12-02.01.00:698][ 64]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.01.00:698][ 64]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.01.00:698][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.00:781][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-02.01.01:231][ 96]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.12-02.01.01:231][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.01:231][ 96]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.06.12-02.01.01:231][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.01:231][ 96]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.12-02.01.01:231][ 96]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.01:231][ 96]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.12-02.01.01:231][ 96]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.01:248][ 97]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.12-02.01.01:248][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.01:298][100]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.06.12-02.01.01:298][100]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.01:315][101]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.12-02.01.01:315][101]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.01:315][101]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.06.12-02.01.01:315][101]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.01:315][101]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.12-02.01.01:315][101]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.01:316][101]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.12-02.01.01:316][101]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.01:384][105]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_17_C_0 [2020.06.12-02.01.01:547][115]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_17_C_0 [2020.06.12-02.01.01:615][119]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.01.01:630][120]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.01.01:630][120]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.01.01:631][120]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.01:631][120]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.01.01:631][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.01:631][120]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.01:631][120]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.01.01:631][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.01:631][120]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-02.01.01:648][121]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.01:648][121]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.01.01:648][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.01:648][121]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.01:648][121]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.01.01:648][121]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.01.01:648][121]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.01.01:648][121]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.01.01:648][121]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.01.01:648][121]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.01.01:648][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.01:648][121]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.12-02.01.01:648][121]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.01:648][121]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.12-02.01.01:648][121]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.01:648][121]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.01:682][123]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.01.01:714][125]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-02.01.01:720][125]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.01.01:848][133]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.12-02.01.01:848][133]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.01:848][133]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.12-02.01.01:848][133]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.01:881][135]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.12-02.01.01:881][135]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.01:881][135]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.12-02.01.01:881][135]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.01:947][139]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.06.12-02.01.01:948][139]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.12-02.01.01:948][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.02:334][162]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-02.01.02:615][179]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-02.01.02:632][180]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.12-02.01.02:781][189]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.12-02.01.03:166][212]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.12-02.01.04:099][268]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.12-02.01.04:516][293]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.12-02.01.04:698][304]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.12-02.01.04:698][304]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.04:720][305]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.01.04:881][315]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.12-02.01.04:881][315]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.04:881][315]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.12-02.01.04:881][315]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.04:882][315]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.04:882][315]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.04:882][315]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.01.04:882][315]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.01.04:882][315]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.04:882][315]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.12-02.01.04:882][315]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.04:882][315]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.01.04:882][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.04:882][315]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.01.04:882][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.04:882][315]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.01.04:964][320]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.12-02.01.04:964][320]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.04:964][320]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-02.01.04:966][320]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.12-02.01.05:081][327]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-02.01.05:116][329]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.12-02.01.05:132][330]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_2] [2020.06.12-02.01.05:132][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.05:132][330]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_2] [2020.06.12-02.01.05:132][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.05:331][342]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-02.01.05:347][343]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.05:347][343]LogDBDPlayerMovement: StopSnapping Final Location (7821.100098 9009.500000 106.431625) [2020.06.12-02.01.05:347][343]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.01.05:347][343]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.01.05:347][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.05:348][343]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.05:348][343]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.01.05:348][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.05:348][343]Interaction: Interaction time: 0.700000 [2020.06.12-02.01.05:348][343]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.12-02.01.05:348][343]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 167.607819 [2020.06.12-02.01.05:348][343]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.01.05:348][343]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.01.05:348][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.05:432][348]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.12-02.01.05:530][354]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-02.01.05:530][354]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.05:530][354]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-02.01.05:530][354]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.05:531][354]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.05:531][354]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.05:531][354]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.01.05:531][354]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.01.05:531][354]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.05:531][354]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-02.01.05:531][354]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.05:531][354]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.01.05:531][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.05:532][354]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.01.05:532][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.05:532][354]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_2] [2020.06.12-02.01.05:532][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.05:532][354]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_2] [2020.06.12-02.01.05:532][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.05:532][354]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.12-02.01.05:532][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.05:598][358]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.06.12-02.01.05:598][358]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.05:599][358]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.01.05:599][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.05:599][358]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.05:599][358]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.01.05:599][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.05:599][358]Interaction: Interaction time: 1.000000 [2020.06.12-02.01.05:599][358]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.01.05:599][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.05:681][363]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_2] [2020.06.12-02.01.05:681][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.05:681][363]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_2] [2020.06.12-02.01.05:681][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.05:681][363]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.12-02.01.05:681][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.05:797][370]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 20.977228 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-02.01.06:032][384]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.01.06:048][385]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.01.06:048][385]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.01.06:048][385]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.06:048][385]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.01.06:048][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.06:048][385]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.06:048][385]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.01.06:048][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.06:048][385]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-02.01.06:064][386]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.06:064][386]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.01.06:064][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.06:064][386]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.06:065][386]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.01.06:065][386]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.01.06:065][386]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.01.06:065][386]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.01.06:065][386]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.01.06:065][386]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.01.06:065][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.06:065][386]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.12-02.01.06:065][386]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.06:065][386]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.12-02.01.06:065][386]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.06:065][386]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.06:098][388]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.01.06:098][388]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_2] [2020.06.12-02.01.06:098][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.06:098][388]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_2] [2020.06.12-02.01.06:098][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.06:130][390]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-02.01.06:130][390]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-02.01.06:130][390]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.12-02.01.06:131][390]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-02.01.06:462][410]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9907F40C0] Result: '1' k_EResultOK (success) [2020.06.12-02.01.06:462][410]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9907F40C0]' succeeded in 0.330152 seconds [2020.06.12-02.01.06:465][410]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.06:465][410]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.01.06:465][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.06:465][410]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.06:465][410]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.01.06:465][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.06:468][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.06.12-02.01.06:497][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.06.12-02.01.06:498][412]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.06:498][412]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.01.06:498][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.06:498][412]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.06:498][412]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.01.06:498][412]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.01.06:498][412]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.01.06:498][412]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.01.06:498][412]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.01.06:498][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.06:499][412]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-02.01.06:499][412]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.06:499][412]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.06:501][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.06.12-02.01.06:599][418]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.12-02.01.06:599][418]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.06:776][429]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9AA381870] Result: '1' k_EResultOK (success) [2020.06.12-02.01.06:797][430]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.664001 seconds [2020.06.12-02.01.07:148][451]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.12-02.01.07:148][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.07:232][456]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.12-02.01.07:232][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.07:232][456]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.12-02.01.07:232][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.07:249][457]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.12-02.01.07:249][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.07:249][457]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.06.12-02.01.07:249][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.07:264][458]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.245502 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-02.01.07:714][485]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.12-02.01.07:714][485]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.07:714][485]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.12-02.01.07:714][485]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.07:715][485]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.12-02.01.07:715][485]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.07:715][485]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.06.12-02.01.07:715][485]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.07:731][486]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.06.12-02.01.07:731][486]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.07:735][486]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.01.07:818][491]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.01.07:904][496]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.01.07:949][499]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.06.12-02.01.07:949][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.07:999][502]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.12-02.01.07:999][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.07:999][502]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.06.12-02.01.07:999][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.08:000][502]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.12-02.01.08:000][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.08:000][502]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.12-02.01.08:000][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.08:531][534]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.12-02.01.08:531][534]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.08:532][534]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.06.12-02.01.08:532][534]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.08:548][535]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.12-02.01.08:548][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.08:548][535]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.12-02.01.08:548][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.08:582][537]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.12-02.01.08:582][537]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.10:614][659]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.990544 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-02.01.13:264][818]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault2][WindowStandard_C_2] [2020.06.12-02.01.13:264][818]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.13:264][818]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_2] [2020.06.12-02.01.13:264][818]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.13:265][818]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.13:265][818]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.13:265][818]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.01.13:265][818]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.01.13:265][818]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.13:265][818]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.06.12-02.01.13:265][818]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.13:265][818]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.01.13:265][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.13:265][818]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.01.13:265][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.13:332][822]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.13:332][822]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.01.13:332][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.13:332][822]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.13:332][822]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.01.13:332][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.13:332][822]Interaction: Interaction time: 1.700000 [2020.06.12-02.01.13:332][822]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: WindowVault Demogorgon. [2020.06.12-02.01.13:332][822]LogSM: Error: Play Update Montage AM_QK_WindowVault Duration 1.700000 Timestamp 0.000000 [2020.06.12-02.01.13:332][822]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to True [2020.06.12-02.01.13:332][822]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.01.13:332][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.14:230][876]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.12-02.01.14:230][876]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.14:230][876]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.12-02.01.14:230][876]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.14:232][876]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.01.14:232][876]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.01.14:232][876]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.01.14:232][876]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.01.14:232][876]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.01.14:232][876]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.12-02.01.14:232][876]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.14:232][876]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.01.14:232][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.14:232][876]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.01.14:232][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.14:330][882]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-02.01.14:331][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-02.01.14:333][882]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.01.14:333][882]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.01.14:333][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.14:333][882]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.01.14:333][882]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.01.14:333][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.14:333][882]Interaction: Interaction time: 80.000000 [2020.06.12-02.01.14:333][882]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.01.14:333][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.14:333][882]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.01.14:400][886]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.01.14:800][910]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.01.14:999][922]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.14:999][922]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.01.14:999][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.14:999][922]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.14:999][922]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.01.14:999][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.15:032][924]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.15:032][924]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.01.15:032][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.15:032][924]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.15:032][924]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.01.15:032][924]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.01.15:032][924]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.01.15:032][924]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.01.15:032][924]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to False [2020.06.12-02.01.15:032][924]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.01.15:032][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.15:032][924]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_2] [2020.06.12-02.01.15:032][924]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.15:032][924]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.18:449][129]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.12-02.01.18:514][133]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 16.560667 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-02.01.18:547][135]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.06.12-02.01.22:549][375]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.12-02.01.22:549][375]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.22:583][377]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_2] [2020.06.12-02.01.22:583][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.22:583][377]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_2] [2020.06.12-02.01.22:583][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.22:603][378]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.01.22:632][380]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.12-02.01.22:632][380]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.22:632][380]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultMid1][WindowStandard_C_2] [2020.06.12-02.01.22:632][380]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.22:633][380]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.22:633][380]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.22:633][380]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.01.22:633][380]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.01.22:633][380]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.22:633][380]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_2] [2020.06.12-02.01.22:633][380]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.22:633][380]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.01.22:633][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.22:633][380]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.01.22:633][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.22:633][380]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.01.22:698][384]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_2] [2020.06.12-02.01.22:698][384]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.22:698][384]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-02.01.22:732][386]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.22:732][386]LogDBDPlayerMovement: StopSnapping Final Location (7821.100098 9014.500000 106.431625) [2020.06.12-02.01.22:732][386]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.01.22:732][386]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.01.22:732][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.22:732][386]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.22:732][386]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.01.22:733][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.22:733][386]Interaction: Interaction time: 1.000000 [2020.06.12-02.01.22:733][386]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Male. [2020.06.12-02.01.22:733][386]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 1.000000 Timestamp 184.991577 [2020.06.12-02.01.22:733][386]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.01.22:733][386]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.01.22:733][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.22:815][391]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.12-02.01.23:098][408]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.12-02.01.23:099][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.23:099][408]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_2] [2020.06.12-02.01.23:099][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.23:099][408]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_2] [2020.06.12-02.01.23:099][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.23:298][420]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-02.01.23:298][420]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.23:298][420]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-02.01.23:298][420]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.23:299][420]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.23:299][420]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.23:299][420]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.01.23:299][420]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.01.23:299][420]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.23:299][420]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-02.01.23:299][420]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.23:299][420]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.01.23:299][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.23:299][420]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.01.23:299][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.23:332][422]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_2] [2020.06.12-02.01.23:332][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.23:332][422]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_2] [2020.06.12-02.01.23:332][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.23:332][422]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.12-02.01.23:332][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.23:364][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.06.12-02.01.23:364][424]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.23:364][424]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.01.23:364][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.23:364][424]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.23:364][424]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.01.23:364][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.23:364][424]Interaction: Interaction time: 1.000000 [2020.06.12-02.01.23:364][424]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.01.23:364][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.23:466][430]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.12-02.01.23:716][445]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.01.23:732][446]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.01.23:732][446]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.01.23:732][446]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.23:732][446]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.01.23:732][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.23:732][446]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.23:732][446]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.01.23:732][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.23:733][446]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-02.01.23:749][447]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.23:749][447]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.01.23:749][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.23:749][447]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.23:749][447]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.01.23:749][447]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.01.23:749][447]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.01.23:749][447]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.01.23:749][447]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.01.23:749][447]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.01.23:749][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.23:749][447]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_2] [2020.06.12-02.01.23:749][447]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.23:749][447]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [VaultMid1][WindowStandard_C_2] [2020.06.12-02.01.23:749][447]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.23:749][447]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.23:782][449]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.01.23:831][452]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-02.01.23:836][452]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.01.24:049][465]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_2] [2020.06.12-02.01.24:049][465]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.24:049][465]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_2] [2020.06.12-02.01.24:049][465]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.24:082][467]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.12-02.01.24:082][467]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.24:368][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.06.12-02.01.24:431][488]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.01.24:431][488]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.01.24:431][488]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.01.24:431][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.24:616][499]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.12-02.01.24:616][499]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.24:682][503]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.12-02.01.24:683][503]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.24:683][503]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.12-02.01.24:683][503]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.24:716][505]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.12-02.01.24:716][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.24:716][505]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.06.12-02.01.24:716][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.24:999][522]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.06.12-02.01.25:000][522]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.25:000][522]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.01.25:000][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.25:000][522]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.25:000][522]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.01.25:000][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.25:000][522]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.25:000][522]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.01.25:000][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.25:000][522]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.25:000][522]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.01.25:000][522]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.01.25:000][522]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.01.25:000][522]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.01.25:000][522]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.01.25:000][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.25:000][522]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-02.01.25:000][522]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.25:000][522]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.25:003][522]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.06.12-02.01.25:031][524]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: PounceJump Demogorgon. [2020.06.12-02.01.25:032][524]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.06.12-02.01.25:033][524]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.25:033][524]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.25:033][524]LogAkAudio: Warning: [BP_Slasher_Character_17_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-02.01.25:084][527]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.12-02.01.25:199][534]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.12-02.01.25:199][534]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.25:199][534]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.12-02.01.25:199][534]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.25:199][534]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.12-02.01.25:199][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.25:199][534]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.06.12-02.01.25:199][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.25:215][535]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.06.12-02.01.25:215][535]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.25:220][535]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.01.25:266][538]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.12-02.01.25:266][538]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.25:282][539]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.12-02.01.25:282][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.25:282][539]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.06.12-02.01.25:282][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.25:282][539]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.12-02.01.25:282][539]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.25:282][539]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.06.12-02.01.25:282][539]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.25:598][558]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_17_C_0 Target: BP_CamperMale10_Character_C_0 [2020.06.12-02.01.25:603][558]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: BP_CamperMale10_Character_C_0 [2020.06.12-02.01.25:603][558]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-02.01.25:603][558]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Male. [2020.06.12-02.01.25:603][558]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.568689 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-02.01.25:607][558]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - FlippyMCXLI]: On [2020.06.12-02.01.25:623][559]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=187.899 [2020.06.12-02.01.25:628][559]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.01.25:639][560]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: PounceHit Demogorgon. [2020.06.12-02.01.25:639][560]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.06.12-02.01.26:083][587]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.12-02.01.26:083][587]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.26:083][587]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.06.12-02.01.26:083][587]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.26:083][587]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.12-02.01.26:083][587]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.26:083][587]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.06.12-02.01.26:083][587]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.26:083][587]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.06.12-02.01.26:083][587]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.27:583][677]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - FlippyMCXLI]: Off [2020.06.12-02.01.27:598][678]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale10_Character_C_0 - FlippyMCXLI] at Time=189.875 [2020.06.12-02.01.27:915][697]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultMid1][WindowStandard_C_2] [2020.06.12-02.01.27:915][697]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.27:915][697]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-02.01.27:915][697]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.27:915][697]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.27:916][697]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.27:916][697]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.01.27:916][697]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.01.27:916][697]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.27:916][697]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-02.01.27:916][697]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.27:916][697]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.01.27:916][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.27:916][697]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.01.27:916][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.28:047][705]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-02.01.28:047][705]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.28:048][705]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.28:048][705]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.01.28:048][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.28:048][705]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.28:048][705]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.01.28:048][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.28:048][705]Interaction: Interaction time: 16.000000 [2020.06.12-02.01.28:048][705]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.01.28:048][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.28:114][709]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-02.01.28:617][739]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.01.28:648][741]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.28:648][741]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.28:781][749]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.947475 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-02.01.28:849][753]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.01.32:231][956]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.01.32:231][956]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.32:231][956]Interaction: Client_SendCancelInteraction_Implementation [2020.06.12-02.01.32:232][956]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.32:232][956]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.32:232][956]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.01.32:232][956]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.01.32:232][956]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.32:232][956]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.01.32:232][956]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.32:232][956]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.01.32:232][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.32:232][956]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: SurvivorPickup_In Demogorgon. [2020.06.12-02.01.32:232][956]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: SurvivorPickup_In Demogorgon AnimTag_Male AnimTag_Follower. [2020.06.12-02.01.32:232][956]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.01.32:232][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.32:232][956]Interaction: [BP_CamperMale10_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_17_C_0] [2020.06.12-02.01.32:232][956]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.01.32:248][957]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.32:248][957]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.01.32:248][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.32:248][957]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.32:248][957]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.01.32:248][957]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.01.32:248][957]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.01.32:248][957]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.01.32:248][957]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.01.32:248][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.32:248][957]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-02.01.32:248][957]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.32:248][957]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-02.01.32:248][957]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.32:248][957]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.32:334][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-02.01.32:364][964]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.01.32:364][964]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.32:565][976]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.32:565][976]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.01.32:565][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.32:565][976]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.32:565][976]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.01.32:565][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.32:565][976]Interaction: [BP_CamperMale10_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_17_C_0] [2020.06.12-02.01.32:565][976]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale10_Character_C_0. [2020.06.12-02.01.32:565][976]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-02.01.32:566][976]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-02.01.32:566][976]Interaction: Interaction time: 2.700000 [2020.06.12-02.01.32:566][976]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: SurvivorPickup Demogorgon AnimTag_Carry. [2020.06.12-02.01.32:566][976]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: SurvivorPickup Demogorgon AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.12-02.01.32:566][976]LogSM: Error: Play Update Montage AM_QK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.12-02.01.32:566][976]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to True [2020.06.12-02.01.32:566][976]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.01.32:566][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.32:581][977]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.32:581][977]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.32:598][978]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.01.32:799][990]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_QK_PickUP [2020.06.12-02.01.34:048][ 65]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:049][ 65]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:066][ 66]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:082][ 67]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:099][ 68]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:116][ 69]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:133][ 70]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:150][ 71]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:166][ 72]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:183][ 73]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:200][ 74]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:216][ 75]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:232][ 76]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:250][ 77]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:266][ 78]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:282][ 79]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:299][ 80]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:315][ 81]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:332][ 82]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:349][ 83]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:366][ 84]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:383][ 85]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:399][ 86]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:416][ 87]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:433][ 88]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:451][ 89]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:466][ 90]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:483][ 91]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:499][ 92]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:516][ 93]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:533][ 94]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:549][ 95]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:566][ 96]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:583][ 97]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:599][ 98]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:616][ 99]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:632][100]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:649][101]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:666][102]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:683][103]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:699][104]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:715][105]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:732][106]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:749][107]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:766][108]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:782][109]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:799][110]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:816][111]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:832][112]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:849][113]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:866][114]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:882][115]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:899][116]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:916][117]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:932][118]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:948][119]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:965][120]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:982][121]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.34:999][122]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.35:015][123]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.35:032][124]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.35:049][125]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.35:066][126]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.35:083][127]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.35:100][128]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.35:116][129]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.35:133][130]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.35:149][131]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.35:167][132]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.35:183][133]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.35:199][134]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.35:216][135]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.35:232][136]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.35:249][137]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.35:249][137]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.01.35:265][138]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.35:265][138]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.01.35:266][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.35:266][138]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.12-02.01.35:266][138]LogAkAudio: Warning: [BP_Slasher_Character_17_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-02.01.35:266][138]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.35:266][138]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.01.35:266][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.35:266][138]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.35:283][139]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.35:298][140]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.35:298][140]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.01.35:298][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.35:298][140]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.35:298][140]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.01.35:298][140]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.01.35:298][140]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.01.35:298][140]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.01.35:298][140]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to False [2020.06.12-02.01.35:298][140]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.01.35:298][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.35:298][140]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.01.35:298][140]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.35:298][140]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.35:299][140]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-02.01.35:299][140]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.35:299][140]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-02.01.35:299][140]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.35:303][140]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.01.35:315][141]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.35:315][141]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.35:315][141]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.01.35:315][141]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.01.35:315][141]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.35:315][141]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-02.01.35:315][141]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.35:315][141]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.01.35:315][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.35:315][141]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.01.35:315][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.35:316][141]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.06.12-02.01.35:333][142]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.35:349][143]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.35:364][144]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-02.01.35:364][144]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.35:365][144]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.35:365][144]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.01.35:365][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.35:365][144]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.35:365][144]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.01.35:365][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.35:365][144]Interaction: Interaction time: 16.000000 [2020.06.12-02.01.35:365][144]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Demogorgon AnimTag_Carry AnimTag_Male. [2020.06.12-02.01.35:365][144]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 197.624969 [2020.06.12-02.01.35:365][144]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.01.35:365][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.35:366][144]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.35:383][145]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.35:400][146]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.35:416][147]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.35:431][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-02.01.35:433][148]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.35:449][149]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.35:466][150]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.35:483][151]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.35:499][152]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.35:516][153]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.35:533][154]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.35:549][155]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.35:566][156]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.35:583][157]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.35:600][158]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.35:616][159]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.35:633][160]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.35:649][161]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.35:667][162]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.35:682][163]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.35:700][164]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.35:716][165]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.35:732][166]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.06.12-02.01.35:732][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.35:733][166]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.06.12-02.01.35:733][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.35:733][166]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.06.12-02.01.35:733][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.35:733][166]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.35:749][167]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.35:766][168]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.12-02.01.35:766][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.35:766][168]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.06.12-02.01.35:766][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.35:766][168]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.35:783][169]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.35:800][170]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.12-02.01.35:800][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.35:800][170]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.06.12-02.01.35:800][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.35:800][170]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.35:816][171]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.35:833][172]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.35:850][173]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.35:866][174]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.35:883][175]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.35:899][176]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.35:916][177]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.35:932][178]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.35:950][179]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.35:966][180]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.35:983][181]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:001][182]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:017][183]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:034][184]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:050][185]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:067][186]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:084][187]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:100][188]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:117][189]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:134][190]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:150][191]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:166][192]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:183][193]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:199][194]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:216][195]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:232][196]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:249][197]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:266][198]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:283][199]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:301][200]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:317][201]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:334][202]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:350][203]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:366][204]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:383][205]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:399][206]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:417][207]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.12-02.01.36:417][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.36:417][207]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.06.12-02.01.36:417][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.36:417][207]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.12-02.01.36:417][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.36:417][207]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.06.12-02.01.36:417][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.36:417][207]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:432][208]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.12-02.01.36:432][208]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.36:432][208]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.06.12-02.01.36:432][208]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.36:432][208]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.12-02.01.36:432][208]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.36:432][208]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.06.12-02.01.36:432][208]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.36:433][208]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.12-02.01.36:433][208]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.36:433][208]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.06.12-02.01.36:433][208]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.36:433][208]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.12-02.01.36:433][208]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.36:433][208]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.06.12-02.01.36:433][208]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.36:433][208]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.12-02.01.36:433][208]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.36:433][208]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:448][209]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.12-02.01.36:448][209]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.36:450][209]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.12-02.01.36:450][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.36:450][209]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:466][210]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.12-02.01.36:466][210]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.36:466][210]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.12-02.01.36:466][210]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.36:466][210]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:484][211]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:500][212]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.06.12-02.01.36:500][212]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.36:500][212]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:516][213]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.12-02.01.36:516][213]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.36:516][213]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.06.12-02.01.36:516][213]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.36:516][213]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.12-02.01.36:516][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.36:516][213]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.12-02.01.36:516][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.36:517][213]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:533][214]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.12-02.01.36:533][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.36:533][214]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.12-02.01.36:533][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.36:533][214]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.12-02.01.36:533][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.36:533][214]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.06.12-02.01.36:533][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.36:534][214]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.12-02.01.36:534][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.36:534][214]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.06.12-02.01.36:534][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.36:534][214]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.12-02.01.36:534][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.36:534][214]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.12-02.01.36:534][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.36:534][214]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:550][215]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:566][216]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:583][217]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:599][218]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:616][219]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:632][220]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:649][221]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:666][222]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:683][223]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:699][224]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:717][225]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:733][226]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:750][227]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:766][228]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:783][229]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:800][230]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:816][231]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:833][232]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:850][233]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:867][234]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:884][235]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:900][236]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:916][237]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:932][238]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:949][239]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:965][240]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:982][241]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.12-02.01.36:982][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.36:982][241]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.06.12-02.01.36:982][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.36:983][241]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.36:998][242]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.12-02.01.36:999][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.36:999][242]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.06.12-02.01.36:999][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.36:999][242]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.12-02.01.36:999][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.36:999][242]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.06.12-02.01.36:999][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.36:999][242]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:016][243]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.12-02.01.37:016][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.37:016][243]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.12-02.01.37:016][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.37:016][243]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:032][244]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.12-02.01.37:032][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.37:032][244]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.12-02.01.37:032][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.37:032][244]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.12-02.01.37:032][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.37:032][244]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.12-02.01.37:033][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.37:033][244]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:049][245]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:066][246]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:083][247]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.12-02.01.37:083][247]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.37:083][247]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:098][248]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.12-02.01.37:098][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.37:099][248]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.12-02.01.37:099][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.37:099][248]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:099][248]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.01.37:116][249]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Demogorgon AnimTag_Carry AnimTag_Male. [2020.06.12-02.01.37:116][249]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:133][250]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:150][251]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:166][252]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:183][253]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:200][254]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:216][255]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:233][256]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:250][257]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:267][258]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:283][259]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:300][260]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:316][261]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:332][262]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:349][263]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:349][263]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.01.37:366][264]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:383][265]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:399][266]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:417][267]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:433][268]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:451][269]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:467][270]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:485][271]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:501][272]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:516][273]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:533][274]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:549][275]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:566][276]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:584][277]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:599][278]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:617][279]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:634][280]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:651][281]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:666][282]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:684][283]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:700][284]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:717][285]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:734][286]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:750][287]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:767][288]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:783][289]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:800][290]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:817][291]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:834][292]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:850][293]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:867][294]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:883][295]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:900][296]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:916][297]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:932][298]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:949][299]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:966][300]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.37:983][301]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:000][302]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:018][303]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:033][304]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:050][305]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:066][306]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:083][307]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:100][308]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:116][309]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:133][310]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:150][311]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:167][312]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:183][313]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:199][314]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:216][315]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:233][316]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:250][317]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:267][318]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:283][319]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:300][320]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.06.12-02.01.38:300][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.38:300][320]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_3] [2020.06.12-02.01.38:300][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.38:300][320]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_3] [2020.06.12-02.01.38:300][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.38:300][320]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_3] [2020.06.12-02.01.38:300][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.38:300][320]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_3] [2020.06.12-02.01.38:300][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.38:301][320]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_3] [2020.06.12-02.01.38:301][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.38:301][320]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_3] [2020.06.12-02.01.38:301][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.38:301][320]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_3] [2020.06.12-02.01.38:301][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.38:301][320]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:317][321]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:334][322]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:350][323]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:365][324]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:382][325]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:399][326]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:416][327]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:433][328]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:450][329]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:467][330]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:484][331]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:500][332]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:517][333]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:534][334]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:550][335]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:567][336]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:583][337]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:600][338]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:617][339]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:633][340]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:650][341]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:666][342]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:684][343]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:700][344]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.06.12-02.01.38:700][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.38:700][344]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_3] [2020.06.12-02.01.38:700][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.38:700][344]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_3] [2020.06.12-02.01.38:700][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.38:700][344]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_3] [2020.06.12-02.01.38:700][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.38:700][344]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_3] [2020.06.12-02.01.38:700][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.38:701][344]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_3] [2020.06.12-02.01.38:701][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.38:701][344]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_3] [2020.06.12-02.01.38:701][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.38:701][344]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_3] [2020.06.12-02.01.38:701][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.38:701][344]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:716][345]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.06.12-02.01.38:716][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.38:716][345]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_3] [2020.06.12-02.01.38:716][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.38:716][345]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_3] [2020.06.12-02.01.38:716][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.38:716][345]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_3] [2020.06.12-02.01.38:716][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.38:716][345]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_3] [2020.06.12-02.01.38:716][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.38:716][345]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_3] [2020.06.12-02.01.38:716][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.38:716][345]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_3] [2020.06.12-02.01.38:716][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.38:716][345]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_3] [2020.06.12-02.01.38:716][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.38:718][345]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.06.12-02.01.38:718][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.38:718][345]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_3] [2020.06.12-02.01.38:718][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.38:718][345]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_3] [2020.06.12-02.01.38:718][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.38:718][345]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_3] [2020.06.12-02.01.38:718][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.38:718][345]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_3] [2020.06.12-02.01.38:718][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.38:718][345]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_3] [2020.06.12-02.01.38:718][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.38:718][345]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_3] [2020.06.12-02.01.38:718][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.38:718][345]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_3] [2020.06.12-02.01.38:718][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.38:718][345]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:734][346]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:749][347]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:766][348]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:784][349]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:799][350]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:816][351]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:833][352]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:850][353]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:850][353]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.01.38:865][354]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Demogorgon AnimTag_Carry AnimTag_Male. [2020.06.12-02.01.38:866][354]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:883][355]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:899][356]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:917][357]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:933][358]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:950][359]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:966][360]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.38:983][361]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:000][362]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:017][363]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:033][364]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:050][365]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:067][366]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:084][367]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:101][368]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:101][368]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.01.39:116][369]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:133][370]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:149][371]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:166][372]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:183][373]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:200][374]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:217][375]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:233][376]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:250][377]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:267][378]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:283][379]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:300][380]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:317][381]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:333][382]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:350][383]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:367][384]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:384][385]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:400][386]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:417][387]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:433][388]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:451][389]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:467][390]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:485][391]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:500][392]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:516][393]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:532][394]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:549][395]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:566][396]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:582][397]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:600][398]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:616][399]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:633][400]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:650][401]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:666][402]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:684][403]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:702][404]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:716][405]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:734][406]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:750][407]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:767][408]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:784][409]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:800][410]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:816][411]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:834][412]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:850][413]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:867][414]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:884][415]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:901][416]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:917][417]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:933][418]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:950][419]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:967][420]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.39:983][421]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:000][422]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:017][423]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:033][424]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:051][425]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:067][426]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:083][427]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:100][428]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:116][429]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:132][430]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:149][431]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:166][432]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:183][433]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:199][434]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:216][435]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:234][436]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:250][437]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:267][438]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:284][439]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:300][440]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:317][441]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:333][442]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:350][443]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:367][444]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:383][445]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:401][446]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:417][447]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:433][448]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:450][449]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:466][450]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:483][451]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:499][452]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:516][453]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:533][454]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:550][455]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:567][456]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:583][457]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:600][458]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:600][458]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.01.40:616][459]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Demogorgon AnimTag_Carry AnimTag_Male. [2020.06.12-02.01.40:616][459]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:633][460]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:650][461]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:666][462]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:683][463]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:700][464]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:716][465]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:733][466]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:749][467]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:766][468]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:782][469]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:799][470]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:816][471]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:833][472]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:849][473]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:850][473]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.01.40:866][474]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:883][475]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:900][476]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:916][477]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:933][478]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:949][479]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:966][480]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.40:983][481]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:000][482]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:017][483]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:034][484]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:049][485]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:066][486]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:083][487]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:099][488]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:116][489]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:133][490]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:149][491]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:166][492]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:167][492]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.12-02.01.41:182][493]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:199][494]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:217][495]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:233][496]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:250][497]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:266][498]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:283][499]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:300][500]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:316][501]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:333][502]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:349][503]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:366][504]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:382][505]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:399][506]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:416][507]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:433][508]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:450][509]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:467][510]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:483][511]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:500][512]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:516][513]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:533][514]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:549][515]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:566][516]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:583][517]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:600][518]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:617][519]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:633][520]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:650][521]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:667][522]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:683][523]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:700][524]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:716][525]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:733][526]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:749][527]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:766][528]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:783][529]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:801][530]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:802][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-02.01.41:815][531]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:833][532]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:850][533]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:866][534]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:883][535]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:899][536]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:916][537]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:933][538]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:949][539]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:967][540]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.41:983][541]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.42:000][542]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.42:016][543]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.42:033][544]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.42:050][545]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.42:067][546]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.42:083][547]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.42:100][548]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.42:116][549]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.42:134][550]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.42:150][551]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.42:166][552]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.42:184][553]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.42:200][554]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.42:216][555]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.42:234][556]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.42:250][557]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.42:267][558]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.42:284][559]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.42:301][560]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.42:316][561]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.42:334][562]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.01.42:334][562]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.42:334][562]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.01.42:334][562]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.42:334][562]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.01.42:334][562]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.42:334][562]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.01.42:334][562]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.42:334][562]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.42:349][563]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.42:367][564]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.42:367][564]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.01.42:382][565]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Demogorgon AnimTag_Carry AnimTag_Male. [2020.06.12-02.01.42:383][565]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.42:400][566]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.42:416][567]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.42:433][568]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.42:450][569]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.42:467][570]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.42:483][571]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.42:499][572]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 28.265501 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-02.01.42:500][572]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.42:517][573]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.42:534][574]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.01.42:534][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.42:534][574]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.01.42:534][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.42:534][574]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.42:551][575]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.42:568][576]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.42:584][577]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.42:601][578]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.42:617][579]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.12-02.01.42:617][579]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.01.42:632][580]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.01.42:632][580]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.42:632][580]Interaction: Client_SendCancelInteraction_Implementation [2020.06.12-02.01.42:633][580]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.42:633][580]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.42:634][580]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_6] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.01.42:634][580]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.01.42:634][580]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.42:634][580]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.01.42:634][580]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.42:634][580]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_6] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.01.42:634][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.42:634][580]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: HookSetup Demogorgon AnimTag_Carry. [2020.06.12-02.01.42:634][580]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookSetup Demogorgon AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.12-02.01.42:634][580]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.01.42:634][580]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_6] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.01.42:634][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.42:634][580]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.01.42:635][580]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.42:650][581]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.42:650][581]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.01.42:650][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.42:650][581]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.42:650][581]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.01.42:650][581]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.01.42:650][581]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.01.42:650][581]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.01.42:650][581]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.01.42:650][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.42:650][581]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-02.01.42:650][581]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.42:650][581]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-02.01.42:650][581]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.42:650][581]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.42:651][581]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.42:667][582]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.42:683][583]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.42:700][584]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.42:716][585]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.42:733][586]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.42:749][587]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.42:764][588]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.01.42:764][588]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.42:766][588]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.42:782][589]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.42:800][590]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.42:816][591]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.42:832][592]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.01.42:832][592]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.42:832][592]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.01.42:832][592]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.42:834][592]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.42:850][593]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.42:867][594]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.42:883][595]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.42:900][596]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.42:916][597]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.42:933][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.HookChargeable Enabled?: Enabled [2020.06.12-02.01.42:934][598]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.42:934][598]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_6] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.01.42:934][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.42:934][598]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.42:934][598]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_6] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.01.42:934][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.42:934][598]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookCamper Demogorgon AnimTag_Carry AnimTag_Male. [2020.06.12-02.01.42:934][598]Interaction: [BP_CamperMale10_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-02.01.42:934][598]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-02.01.42:934][598]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.01.42:934][598]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookCamper Demogorgon AnimTag_Carry. [2020.06.12-02.01.42:934][598]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.01.42:934][598]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Demogorgon AnimTag_Carry AnimTag_Follower [2020.06.12-02.01.42:934][598]Interaction: Interaction time: 1.500000 [2020.06.12-02.01.42:934][598]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: HookCamper Demogorgon AnimTag_Carry. [2020.06.12-02.01.42:934][598]LogSM: Error: Play Update Montage AM_QK_Hook_In Duration 1.500000 Timestamp 0.000000 [2020.06.12-02.01.42:934][598]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_6] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.01.42:934][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.42:935][598]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.42:935][598]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_QK_Hook_In [2020.06.12-02.01.42:950][599]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.42:967][600]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.42:984][601]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:000][602]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:017][603]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:034][604]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:050][605]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:067][606]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:083][607]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:099][608]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:116][609]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:133][610]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:149][611]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:166][612]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:184][613]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:200][614]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:217][615]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:233][616]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:250][617]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:266][618]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:284][619]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:300][620]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:317][621]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:334][622]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:350][623]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:367][624]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.01.43:367][624]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.43:367][624]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.01.43:367][624]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.43:367][624]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:384][625]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:400][626]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:416][627]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:433][628]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:449][629]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:466][630]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:483][631]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:500][632]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:517][633]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:535][634]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:550][635]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:567][636]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:583][637]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:601][638]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:617][639]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:634][640]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:651][641]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:666][642]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:683][643]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:699][644]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:716][645]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:733][646]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:750][647]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:766][648]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:783][649]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:800][650]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:816][651]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:832][652]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.43:849][653]Interaction: TryInteractionType exits because player has an interacting player [2020.06.12-02.01.44:435][688]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.HookChargeable Enabled?: Disabled [2020.06.12-02.01.44:498][692]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_17_C_0 Target: BP_CamperMale10_Character_C_0 [2020.06.12-02.01.44:499][692]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.44:499][692]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_6] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.01.44:499][692]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.01.44:499][692]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_6] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.01.44:499][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.44:499][692]LogAkAudio: Warning: [BP_Slasher_Character_17_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-02.01.44:500][692]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-02.01.44:500][692]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.01.44:500][692]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_6] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.01.44:500][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.44:500][692]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.44:500][692]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_6] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.01.44:500][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.44:500][692]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.01.44:500][692]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.01.44:500][692]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.01.44:501][692]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.01.44:501][692]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookCamperOut. [2020.06.12-02.01.44:501][692]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-02.01.44:501][692]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-02.01.44:501][692]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.12-02.01.44:504][692]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-02.01.44:516][693]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.44:516][693]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.01.44:532][694]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.HookChargeable Enabled?: Enabled [2020.06.12-02.01.44:533][694]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.44:533][694]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_6] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.01.44:533][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.44:533][694]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.44:533][694]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_6] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.01.44:533][694]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.01.44:533][694]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_6] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.01.44:533][694]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.01.44:533][694]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_6] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.01.44:533][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.01.44:533][694]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.01.44:533][694]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.01.44:533][694]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.44:535][694]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.HookChargeable Enabled?: Disabled [2020.06.12-02.01.44:765][708]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-02.01.46:182][793]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Open Demogorgon. [2020.06.12-02.01.46:182][793]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Hitting Demogorgon. [2020.06.12-02.01.46:182][793]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.46:183][793]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.46:515][813]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Succeed Demogorgon. [2020.06.12-02.01.49:216][975]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.01.49:216][975]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.01.49:216][975]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.01.49:216][975]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookIdle. [2020.06.12-02.01.49:216][975]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.01.49:216][975]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.01.49:236][976]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.01.49:515][993]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.49:516][993]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.50:015][ 23]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Open Demogorgon. [2020.06.12-02.01.50:016][ 23]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.50:016][ 23]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.50:049][ 25]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Hitting Demogorgon. [2020.06.12-02.01.50:365][ 44]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Succeed Demogorgon. [2020.06.12-02.01.52:284][159]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 212 [2020.06.12-02.01.52:832][192]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.01.52:832][192]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.01.52:832][192]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.01.52:832][192]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-02.01.52:884][195]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.01.53:365][224]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.53:365][224]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.01.56:033][384]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.12-02.01.58:652][541]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.12-02.01.58:653][541]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-02.01.58:882][555]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-02.01.58:882][555]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-02.01.59:052][565]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.12-02.01.59:769][608]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.12-02.02.00:301][640]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-02.02.00:301][640]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-02.02.00:901][676]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-02.02.01:966][740]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-02.02.01:966][740]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.01:967][740]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.01:967][740]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.01:967][740]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.01:967][740]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.01:967][740]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.02.01:967][740]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.01:967][740]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.01:967][740]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.01:967][740]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.01:967][740]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.01:967][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.01:967][740]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.01:967][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.02:032][744]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.02:032][744]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.02:032][744]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.02:033][744]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.02:033][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.02:033][744]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.02:033][744]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.02:033][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.02:033][744]Interaction: Interaction time: 1.500000 [2020.06.12-02.02.02:033][744]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.02:033][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.02:098][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.02:133][750]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.02:133][750]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.02:133][750]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookAttemptEscape. [2020.06.12-02.02.02:133][750]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.02.02:133][750]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.02.02:133][750]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.02:133][750]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.02:400][766]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.02.02:551][775]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.02:551][775]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.02:551][775]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.02:551][775]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.02:551][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.02:551][775]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.02:551][775]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.02:551][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.02:567][776]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.02:567][776]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.02:567][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.02:567][776]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.02:567][776]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.02.02:567][776]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.02:567][776]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.02:567][776]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.02:567][776]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.02:567][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.02:567][776]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.02:567][776]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.02:567][776]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.02:567][776]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.02:567][776]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.02:603][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.02:633][780]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.02:634][780]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.02:634][780]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.02:634][780]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookIdle. [2020.06.12-02.02.02:634][780]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.02.02:634][780]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.02:637][780]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.02:654][781]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.02.03:083][807]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.03:083][807]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.03:083][807]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.03:083][807]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.03:083][807]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.03:083][807]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.03:083][807]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.02.03:083][807]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.03:083][807]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.03:083][807]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.03:083][807]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.03:083][807]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.03:083][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.03:083][807]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.03:083][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.03:132][810]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.03:132][810]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.03:133][810]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.03:133][810]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.03:133][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.03:133][810]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.03:133][810]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.03:133][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.03:133][810]Interaction: Interaction time: 1.500000 [2020.06.12-02.02.03:134][810]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.03:134][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.03:199][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.03:233][816]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.03:234][816]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.03:234][816]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookAttemptEscape. [2020.06.12-02.02.03:234][816]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.02.03:234][816]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.02.03:234][816]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.03:234][816]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.03:365][824]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.802919 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-02.02.03:500][832]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.02.03:550][835]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.03:550][835]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.03:550][835]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.03:550][835]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.03:550][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.03:550][835]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.03:550][835]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.03:550][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.03:567][836]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.03:567][836]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.03:567][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.03:567][836]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.03:567][836]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.02.03:567][836]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.03:567][836]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.03:567][836]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.03:567][836]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.03:567][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.03:567][836]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.03:567][836]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.03:567][836]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.03:567][836]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.03:567][836]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.03:603][838]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.03:633][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.03:634][840]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.03:634][840]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.03:634][840]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookIdle. [2020.06.12-02.02.03:634][840]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.02.03:634][840]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.03:636][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.03:653][841]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.02.04:116][869]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.04:116][869]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.04:116][869]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.04:116][869]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.04:117][869]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.04:117][869]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.04:117][869]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.02.04:117][869]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.04:117][869]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.04:117][869]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.04:117][869]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.04:117][869]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.04:117][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.04:117][869]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.04:117][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.04:182][873]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.04:182][873]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.04:183][873]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.04:183][873]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.04:183][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.04:183][873]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.04:183][873]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.04:183][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.04:183][873]Interaction: Interaction time: 1.500000 [2020.06.12-02.02.04:183][873]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.04:183][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.04:249][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.04:284][879]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.04:284][879]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.04:284][879]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookAttemptEscape. [2020.06.12-02.02.04:284][879]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.02.04:284][879]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.02.04:284][879]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.04:284][879]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.04:534][894]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.02.04:717][905]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.04:717][905]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.04:717][905]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.04:717][905]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.04:717][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.04:717][905]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.04:717][905]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.04:717][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.04:734][906]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.04:734][906]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.04:734][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.04:734][906]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.04:734][906]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.02.04:734][906]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.04:734][906]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.04:734][906]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.04:734][906]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.04:734][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.04:734][906]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.04:734][906]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.04:734][906]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.04:734][906]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.04:734][906]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.04:786][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.04:815][911]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.04:817][911]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.04:817][911]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.04:817][911]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookIdle. [2020.06.12-02.02.04:817][911]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.02.04:817][911]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.04:819][911]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.04:836][912]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.02.05:217][935]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.05:217][935]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.05:217][935]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.05:217][935]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.05:218][935]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.05:218][935]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.05:218][935]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.02.05:218][935]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.05:218][935]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.05:218][935]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.05:218][935]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.05:218][935]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.05:218][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.05:218][935]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.05:218][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.05:283][939]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.05:283][939]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.05:284][939]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.05:284][939]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.05:284][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.05:284][939]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.05:284][939]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.05:284][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.05:284][939]Interaction: Interaction time: 1.500000 [2020.06.12-02.02.05:284][939]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.05:284][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.05:349][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.05:383][945]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.05:383][945]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.05:384][945]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookAttemptEscape. [2020.06.12-02.02.05:384][945]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.02.05:384][945]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.02.05:384][945]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.05:384][945]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.05:634][960]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.02.05:800][970]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.05:800][970]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.05:800][970]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.05:800][970]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.05:800][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.05:800][970]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.05:800][970]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.05:800][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.05:817][971]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.05:817][971]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.05:817][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.05:817][971]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.05:817][971]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.02.05:817][971]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.05:817][971]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.05:817][971]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.05:817][971]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.05:817][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.05:817][971]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.05:817][971]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.05:817][971]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.05:817][971]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.05:817][971]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.05:884][975]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.05:884][975]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.05:884][975]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookIdle. [2020.06.12-02.02.05:884][975]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.02.05:884][975]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.05:886][975]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.05:904][976]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.02.06:250][997]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.06:250][997]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.06:250][997]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.06:250][997]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.06:251][997]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.06:251][997]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.06:251][997]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.02.06:251][997]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.06:251][997]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.06:251][997]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.06:251][997]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.06:251][997]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.06:251][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.06:251][997]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.06:251][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.06:316][ 1]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.06:316][ 1]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.06:317][ 1]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.06:317][ 1]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.06:317][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.06:317][ 1]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.06:317][ 1]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.06:317][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.06:317][ 1]Interaction: Interaction time: 1.500000 [2020.06.12-02.02.06:317][ 1]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.06:317][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.06:382][ 5]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.06:417][ 7]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.06:417][ 7]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.06:417][ 7]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookAttemptEscape. [2020.06.12-02.02.06:417][ 7]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.02.06:417][ 7]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.02.06:417][ 7]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.06:417][ 7]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.06:683][ 23]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.02.06:767][ 28]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.06:767][ 28]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.06:767][ 28]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.06:767][ 28]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.06:767][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.06:767][ 28]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.06:767][ 28]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.06:767][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.06:783][ 29]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.06:783][ 29]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.06:783][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.06:783][ 29]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.06:783][ 29]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.02.06:783][ 29]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.06:783][ 29]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.06:783][ 29]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.06:783][ 29]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.06:783][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.06:784][ 29]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.06:784][ 29]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.06:784][ 29]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.06:784][ 29]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.06:784][ 29]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.06:850][ 33]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.06:850][ 33]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.06:850][ 33]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookIdle. [2020.06.12-02.02.06:850][ 33]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.02.06:850][ 33]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.06:852][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.06:870][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.02.07:266][ 58]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.07:266][ 58]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.07:266][ 58]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.07:266][ 58]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.07:267][ 58]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.07:267][ 58]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.07:267][ 58]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.02.07:267][ 58]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.07:267][ 58]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.07:267][ 58]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.07:267][ 58]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.07:267][ 58]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.07:267][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.07:267][ 58]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.07:267][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.07:316][ 61]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.07:316][ 61]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.07:317][ 61]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.07:317][ 61]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.07:317][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.07:317][ 61]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.07:317][ 61]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.07:317][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.07:317][ 61]Interaction: Interaction time: 1.500000 [2020.06.12-02.02.07:317][ 61]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.07:317][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.07:382][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.07:417][ 67]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.07:417][ 67]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.07:417][ 67]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookAttemptEscape. [2020.06.12-02.02.07:417][ 67]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.02.07:417][ 67]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.02.07:417][ 67]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.07:417][ 67]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.07:666][ 82]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.02.07:717][ 85]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.07:717][ 85]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.07:717][ 85]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.07:717][ 85]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.07:717][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.07:717][ 85]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.07:717][ 85]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.07:717][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.07:733][ 86]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.07:733][ 86]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.07:733][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.07:733][ 86]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.07:733][ 86]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.02.07:733][ 86]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.07:733][ 86]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.07:733][ 86]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.07:733][ 86]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.07:733][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.07:733][ 86]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.07:733][ 86]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.07:733][ 86]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.07:733][ 86]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.07:733][ 86]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.07:784][ 89]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.07:784][ 89]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.07:784][ 89]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookIdle. [2020.06.12-02.02.07:784][ 89]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.02.07:784][ 89]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.07:786][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.07:805][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.02.08:233][116]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.08:233][116]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.08:233][116]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.08:233][116]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.08:233][116]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.08:234][116]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.08:234][116]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.02.08:234][116]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.08:234][116]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.08:234][116]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.08:234][116]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.08:234][116]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.08:234][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.08:234][116]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.08:234][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.08:282][119]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.08:282][119]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.08:283][119]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.08:283][119]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.08:283][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.08:283][119]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.08:283][119]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.08:283][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.08:283][119]Interaction: Interaction time: 1.500000 [2020.06.12-02.02.08:283][119]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.08:283][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.08:382][125]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.08:417][127]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.08:417][127]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.08:417][127]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookAttemptEscape. [2020.06.12-02.02.08:417][127]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.02.08:417][127]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.02.08:417][127]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.08:418][127]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.08:667][142]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.02.08:816][151]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.08:816][151]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.08:816][151]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.08:816][151]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.08:816][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.08:816][151]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.08:816][151]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.08:816][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.08:833][152]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.08:833][152]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.08:833][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.08:833][152]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.08:833][152]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.02.08:833][152]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.08:833][152]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.08:833][152]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.08:833][152]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.08:833][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.08:833][152]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.08:833][152]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.08:833][152]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.08:833][152]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.08:833][152]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.08:901][156]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.08:901][156]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.08:901][156]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookIdle. [2020.06.12-02.02.08:901][156]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.02.08:901][156]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.08:903][156]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.08:921][157]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.02.09:283][179]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.09:283][179]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.09:283][179]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.09:283][179]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.09:283][179]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.09:283][179]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.09:283][179]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.02.09:283][179]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.09:283][179]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.09:283][179]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.09:283][179]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.09:283][179]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.09:283][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.09:283][179]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.09:283][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.09:366][184]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.09:366][184]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.09:366][184]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.09:367][184]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.09:367][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.09:367][184]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.09:367][184]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.09:367][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.09:367][184]Interaction: Interaction time: 1.500000 [2020.06.12-02.02.09:367][184]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.09:367][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.09:433][188]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.09:467][190]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.09:467][190]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.09:467][190]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookAttemptEscape. [2020.06.12-02.02.09:467][190]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.02.09:467][190]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.02.09:467][190]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.09:467][190]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.09:734][206]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.02.09:917][217]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.09:917][217]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.09:917][217]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.09:917][217]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.09:917][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.09:917][217]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.09:917][217]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.09:917][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.09:933][218]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.09:933][218]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.09:933][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.09:933][218]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.09:933][218]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.02.09:933][218]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.09:933][218]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.09:933][218]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.09:933][218]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.09:933][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.09:933][218]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.09:933][218]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.09:933][218]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.09:933][218]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.09:933][218]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.10:000][222]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.10:000][222]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.10:000][222]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookIdle. [2020.06.12-02.02.10:001][222]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.02.10:001][222]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.10:003][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.10:021][223]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.02.10:366][244]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.10:366][244]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.10:366][244]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.10:366][244]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.10:367][244]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.10:367][244]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.10:367][244]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.02.10:367][244]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.10:367][244]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.10:367][244]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.10:367][244]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.10:367][244]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.10:367][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.10:367][244]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.10:367][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.10:432][248]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.10:432][248]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.10:433][248]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.10:433][248]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.10:433][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.10:433][248]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.10:433][248]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.10:433][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.10:433][248]Interaction: Interaction time: 1.500000 [2020.06.12-02.02.10:433][248]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.10:433][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.10:499][252]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.10:534][254]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.10:534][254]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.10:534][254]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookAttemptEscape. [2020.06.12-02.02.10:534][254]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.02.10:534][254]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.02.10:534][254]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.10:534][254]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.10:801][270]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.02.10:833][272]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair3][GeneratorStandard_C_0] [2020.06.12-02.02.10:833][272]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.10:833][272]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair3][GeneratorStandard_C_0] [2020.06.12-02.02.10:833][272]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.10:834][272]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.02.10:834][272]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.02.10:834][272]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.02.10:834][272]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.10:834][272]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.02.10:834][272]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_0] [2020.06.12-02.02.10:834][272]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.10:834][272]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.10:834][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.10:834][272]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.10:834][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.10:867][274]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.02.10:932][278]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-02.02.10:934][278]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.02.10:934][278]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.10:934][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.10:934][278]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.02.10:934][278]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.10:934][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.10:934][278]Interaction: Interaction time: 23.261141 [2020.06.12-02.02.10:934][278]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.10:934][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.10:967][280]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.10:967][280]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.10:967][280]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.10:967][280]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.10:967][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.10:967][280]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.10:967][280]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.10:967][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.10:968][280]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.02.10:983][281]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.10:983][281]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.10:983][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.10:983][281]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.10:983][281]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.02.10:983][281]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.10:983][281]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.10:983][281]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.10:983][281]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.10:983][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.10:983][281]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.10:983][281]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.10:983][281]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.10:983][281]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.10:984][281]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.11:036][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.11:067][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.11:068][286]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.11:068][286]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.11:068][286]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookIdle. [2020.06.12-02.02.11:068][286]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.02.11:068][286]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.11:071][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.11:088][287]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.02.11:433][308]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.11:433][308]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.11:433][308]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.11:433][308]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.11:434][308]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.11:434][308]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.11:434][308]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.02.11:434][308]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.11:434][308]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.11:434][308]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.11:434][308]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.11:434][308]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.11:434][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.11:434][308]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.11:434][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.11:499][312]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.11:499][312]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.11:500][312]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.11:500][312]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.11:500][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.11:500][312]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.11:500][312]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.11:500][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.11:500][312]Interaction: Interaction time: 1.500000 [2020.06.12-02.02.11:500][312]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.11:500][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.11:566][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.11:600][318]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.11:601][318]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.11:601][318]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookAttemptEscape. [2020.06.12-02.02.11:601][318]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.02.11:601][318]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.02.11:601][318]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.11:601][318]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.11:850][333]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.02.12:167][352]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.12:167][352]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.12:167][352]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.12:167][352]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.12:167][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.12:167][352]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.12:167][352]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.12:167][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.12:184][353]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.12:184][353]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.12:184][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.12:184][353]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.12:184][353]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.02.12:184][353]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.12:184][353]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.12:184][353]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.12:184][353]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.12:184][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.12:184][353]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.12:184][353]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.12:184][353]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.12:184][353]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.12:184][353]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.12:234][356]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.12:234][356]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.12:234][356]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookIdle. [2020.06.12-02.02.12:235][356]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.02.12:235][356]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.12:237][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.12:255][357]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.02.12:617][379]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.12:617][379]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.12:617][379]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.12:617][379]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.12:617][379]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.12:617][379]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.12:617][379]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.02.12:617][379]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.12:617][379]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.12:617][379]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.12:617][379]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.12:617][379]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.12:617][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.12:617][379]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.12:617][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.12:666][382]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.12:666][382]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.12:667][382]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.12:667][382]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.12:667][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.12:667][382]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.12:667][382]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.12:667][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.12:667][382]Interaction: Interaction time: 1.500000 [2020.06.12-02.02.12:667][382]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.12:667][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.12:732][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.12:766][388]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.12:767][388]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.12:767][388]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookAttemptEscape. [2020.06.12-02.02.12:767][388]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.02.12:767][388]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.02.12:767][388]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.12:767][388]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.13:017][403]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.02.13:101][408]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.13:101][408]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.13:101][408]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.13:101][408]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.13:101][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.13:101][408]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.13:101][408]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.13:101][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.13:116][409]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.13:116][409]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.13:116][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.13:116][409]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.13:116][409]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.02.13:116][409]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.13:116][409]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.13:116][409]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.13:116][409]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.13:116][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.13:116][409]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.13:116][409]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.13:116][409]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.13:116][409]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.13:117][409]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.13:184][413]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.13:184][413]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.13:184][413]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookIdle. [2020.06.12-02.02.13:184][413]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.02.13:184][413]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.13:186][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.13:203][414]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.02.13:550][435]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.13:550][435]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.13:550][435]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.13:550][435]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.13:550][435]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.13:550][435]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.13:550][435]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.02.13:550][435]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.13:550][435]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.13:550][435]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.13:550][435]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.13:550][435]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.13:550][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.13:550][435]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.13:550][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.13:616][439]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.13:616][439]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.13:617][439]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.13:617][439]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.13:617][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.13:617][439]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.13:617][439]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.13:617][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.13:617][439]Interaction: Interaction time: 1.500000 [2020.06.12-02.02.13:617][439]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.13:617][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.13:682][443]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.13:717][445]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.13:717][445]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.13:717][445]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookAttemptEscape. [2020.06.12-02.02.13:717][445]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.02.13:717][445]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.02.13:717][445]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.13:717][445]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.13:984][461]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.02.14:083][467]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.14:083][467]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.14:083][467]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.14:083][467]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.14:083][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.14:083][467]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.14:083][467]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.14:083][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.14:100][468]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.14:100][468]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.14:100][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.14:100][468]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.14:100][468]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.02.14:100][468]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.14:100][468]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.14:100][468]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.14:100][468]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.14:100][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.14:100][468]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.14:100][468]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.14:100][468]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.14:100][468]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.14:100][468]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.14:153][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.14:183][473]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.14:184][473]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.14:184][473]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.14:184][473]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookIdle. [2020.06.12-02.02.14:184][473]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.02.14:184][473]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.14:187][473]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.14:204][474]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.02.14:499][492]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.14:499][492]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.14:499][492]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.14:499][492]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.14:500][492]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.14:500][492]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.14:500][492]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.02.14:500][492]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.14:500][492]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.14:500][492]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.14:500][492]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.14:500][492]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.14:500][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.14:500][492]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.14:500][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.14:582][497]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.14:583][497]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.14:583][497]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.14:583][497]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.14:583][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.14:583][497]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.14:583][497]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.14:583][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.14:583][497]Interaction: Interaction time: 1.500000 [2020.06.12-02.02.14:584][497]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.14:584][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.14:649][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.14:684][503]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.14:684][503]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.14:684][503]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookAttemptEscape. [2020.06.12-02.02.14:684][503]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.02.14:684][503]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.02.14:684][503]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.14:684][503]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.14:951][519]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.02.15:034][524]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.15:034][524]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.15:034][524]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.15:034][524]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.15:034][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.15:034][524]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.15:034][524]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.15:034][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.15:051][525]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.15:051][525]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.15:051][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.15:051][525]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.15:051][525]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.02.15:051][525]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.15:051][525]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.15:051][525]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.15:051][525]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.15:051][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.15:051][525]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.15:051][525]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.15:051][525]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.15:051][525]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.15:051][525]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.15:117][529]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.15:118][529]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.15:118][529]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookIdle. [2020.06.12-02.02.15:118][529]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.02.15:118][529]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.15:120][529]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.15:137][530]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.02.15:249][537]Interaction: Player [BP_CamperMale05_Character_C_1] is in chase. [2020.06.12-02.02.15:566][556]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.15:566][556]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.15:566][556]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.15:566][556]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.15:567][556]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.15:567][556]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.15:567][556]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.02.15:567][556]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.15:567][556]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.15:567][556]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.15:567][556]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.15:567][556]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.15:567][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.15:567][556]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.15:567][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.15:649][561]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.15:649][561]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.15:650][561]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.15:650][561]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.15:650][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.15:650][561]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.15:650][561]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.15:650][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.15:650][561]Interaction: Interaction time: 1.500000 [2020.06.12-02.02.15:650][561]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.15:650][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.15:716][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.15:750][567]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.15:750][567]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.15:750][567]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookAttemptEscape. [2020.06.12-02.02.15:750][567]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.02.15:750][567]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.02.15:751][567]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.15:751][567]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.16:000][582]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.02.16:101][588]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.12-02.02.16:101][588]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-02.02.16:117][589]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.16:117][589]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.16:117][589]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.16:117][589]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.16:117][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.16:117][589]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.16:117][589]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.16:117][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.16:134][590]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.16:134][590]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.16:134][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.16:134][590]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.16:134][590]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.02.16:134][590]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.16:134][590]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.16:134][590]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.16:134][590]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.16:134][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.16:134][590]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.16:134][590]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.16:134][590]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.16:134][590]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.16:134][590]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.16:184][593]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.16:184][593]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.16:184][593]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookIdle. [2020.06.12-02.02.16:184][593]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.02.16:184][593]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.16:186][593]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.16:204][594]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.02.16:534][614]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-02.02.16:534][614]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.12-02.02.17:286][659]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-02.02.17:286][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.17:286][659]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-02.02.17:286][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.17:286][659]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-02.02.17:286][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.17:286][659]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-02.02.17:286][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.17:286][659]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-02.02.17:286][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.17:286][659]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-02.02.17:286][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.17:286][659]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-02.02.17:286][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.18:268][718]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.02.18:268][718]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.18:268][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.18:268][718]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.02.18:268][718]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.18:268][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.18:301][720]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.02.18:301][720]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.18:301][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.18:301][720]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.02.18:301][720]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.02.18:301][720]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.18:301][720]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.18:301][720]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.18:301][720]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.18:301][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.18:301][720]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.12-02.02.18:301][720]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.18:301][720]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.02.18:537][734]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-02.02.18:537][734]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.18:537][734]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-02.02.18:537][734]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.18:537][734]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-02.02.18:537][734]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.18:537][734]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-02.02.18:537][734]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.18:537][734]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-02.02.18:537][734]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.18:537][734]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-02.02.18:537][734]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.18:537][734]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-02.02.18:537][734]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.19:000][762]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 32.378231 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-02.02.19:033][764]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.100359 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-02.02.19:933][818]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Open Demogorgon. [2020.06.12-02.02.19:933][818]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.02.19:934][818]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.02.20:066][826]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Hitting Demogorgon. [2020.06.12-02.02.20:167][832]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_17_C_0 Target: BP_CamperMale05_Character_C_1 [2020.06.12-02.02.20:167][832]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-02.02.20:167][832]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Male. [2020.06.12-02.02.20:168][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-02.02.20:171][832]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_1 - Hook me Daddy]: On [2020.06.12-02.02.20:172][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-02.02.20:365][844]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Succeed Demogorgon. [2020.06.12-02.02.22:152][951]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_1 - Hook me Daddy]: Off [2020.06.12-02.02.23:384][ 25]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.02.23:384][ 25]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.02.24:086][ 67]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-02.02.24:849][113]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.476818 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-02.02.25:584][157]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.25:584][157]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.25:584][157]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.25:584][157]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.25:585][157]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.25:585][157]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.25:585][157]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.02.25:585][157]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.25:585][157]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.25:585][157]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.25:585][157]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.25:585][157]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.25:585][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.25:585][157]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.25:585][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.25:650][161]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.25:650][161]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.25:651][161]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.25:651][161]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.25:651][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.25:652][161]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.25:652][161]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.25:652][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.25:652][161]Interaction: Interaction time: 1.500000 [2020.06.12-02.02.25:652][161]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.25:652][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.25:716][165]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.25:750][167]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.25:751][167]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.25:751][167]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookAttemptEscape. [2020.06.12-02.02.25:751][167]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.02.25:751][167]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.02.25:751][167]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.25:751][167]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.25:884][175]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.02.25:884][175]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.25:884][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.25:884][175]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.02.25:884][175]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.25:884][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.25:918][177]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.02.25:918][177]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.25:918][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.25:918][177]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.02.25:918][177]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.02.25:918][177]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.25:918][177]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.25:918][177]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.25:918][177]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.25:918][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.25:918][177]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair3][GeneratorStandard_C_0] [2020.06.12-02.02.25:918][177]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.25:918][177]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.02.26:002][182]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.02.26:016][183]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.12-02.02.26:016][183]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.26:016][183]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.12-02.02.26:016][183]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.26:018][183]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.02.26:018][183]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.02.26:018][183]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.02.26:018][183]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.26:018][183]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.02.26:018][183]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.12-02.02.26:018][183]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.26:018][183]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.26:018][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.26:018][183]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.26:018][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.26:051][185]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.02.26:149][191]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-02.02.26:151][191]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.02.26:151][191]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.26:151][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.26:151][191]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.02.26:151][191]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.26:151][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.26:151][191]Interaction: Interaction time: 21.879555 [2020.06.12-02.02.26:151][191]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.26:151][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.26:185][193]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.02.26:200][194]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.26:200][194]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.26:200][194]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.26:200][194]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.26:200][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.26:201][194]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.26:201][194]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.26:201][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.26:217][195]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.26:217][195]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.26:217][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.26:218][195]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.26:218][195]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.02.26:218][195]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.26:218][195]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.26:218][195]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.26:218][195]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.26:218][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.26:218][195]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.26:218][195]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.26:218][195]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.26:218][195]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.26:218][195]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.26:284][199]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.26:284][199]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.26:284][199]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookIdle. [2020.06.12-02.02.26:284][199]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.02.26:285][199]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.26:287][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.26:304][200]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.02.26:717][225]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.26:717][225]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.26:717][225]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.26:717][225]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.26:718][225]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.26:718][225]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.26:718][225]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.02.26:718][225]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.26:718][225]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.26:718][225]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.26:718][225]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.26:718][225]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.26:718][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.26:718][225]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.26:718][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.26:783][229]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.26:783][229]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.26:784][229]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.26:784][229]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.26:784][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.26:784][229]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.26:784][229]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.26:784][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.26:784][229]Interaction: Interaction time: 1.500000 [2020.06.12-02.02.26:784][229]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.26:785][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.26:850][233]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.26:884][235]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.26:884][235]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.26:884][235]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookAttemptEscape. [2020.06.12-02.02.26:884][235]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.02.26:884][235]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.02.26:884][235]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.26:885][235]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.27:050][245]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-02.02.27:135][250]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.02.27:335][262]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.27:335][262]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.27:335][262]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.27:335][262]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.27:335][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.27:335][262]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.27:335][262]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.27:335][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.27:350][263]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.27:350][263]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.27:350][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.27:350][263]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.27:350][263]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.02.27:351][263]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.27:351][263]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.27:351][263]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.27:351][263]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.27:351][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.27:351][263]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.27:351][263]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.27:351][263]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.27:351][263]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.27:351][263]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.27:404][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.27:433][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.27:434][268]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.27:434][268]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.27:434][268]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookIdle. [2020.06.12-02.02.27:434][268]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.02.27:434][268]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.27:437][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.27:455][269]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.02.27:835][292]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.12-02.02.27:835][292]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-02.02.27:934][298]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.27:934][298]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.27:934][298]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.27:934][298]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.27:935][298]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.27:935][298]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.27:935][298]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.02.27:935][298]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.27:935][298]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.27:935][298]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.27:935][298]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.27:935][298]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.27:935][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.27:935][298]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.27:935][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.27:999][302]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.27:999][302]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.28:000][302]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.28:000][302]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.28:000][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.28:000][302]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.28:000][302]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.28:000][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.28:000][302]Interaction: Interaction time: 1.500000 [2020.06.12-02.02.28:001][302]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.28:001][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.28:066][306]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.28:101][308]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.28:101][308]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.28:101][308]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookAttemptEscape. [2020.06.12-02.02.28:101][308]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.02.28:101][308]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.02.28:101][308]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.28:102][308]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.28:167][312]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 12.946622 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-02.02.28:233][316]Interaction: Player [BP_CamperMale05_Character_C_1] is not in chase anymore. [2020.06.12-02.02.28:352][323]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.02.28:469][330]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.12-02.02.28:469][330]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.12-02.02.28:502][332]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.28:502][332]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.28:502][332]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.28:502][332]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.28:502][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.28:502][332]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.28:502][332]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.28:502][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.28:518][333]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.28:518][333]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.28:518][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.28:518][333]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.28:518][333]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.02.28:518][333]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.28:518][333]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.28:518][333]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.28:518][333]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.28:518][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.28:518][333]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.28:518][333]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.28:518][333]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.28:518][333]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.28:518][333]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.28:570][336]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.28:599][338]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.28:601][338]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.28:601][338]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.28:601][338]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookIdle. [2020.06.12-02.02.28:601][338]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.02.28:601][338]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.28:603][338]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.28:621][339]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.02.29:035][364]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.29:035][364]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.29:035][364]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.29:035][364]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.29:035][364]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.29:035][364]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.29:035][364]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.02.29:035][364]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.29:035][364]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.29:035][364]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.29:035][364]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.29:035][364]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.29:036][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.29:036][364]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.29:036][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.29:100][368]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.29:100][368]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.29:101][368]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.29:101][368]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.29:101][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.29:101][368]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.29:101][368]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.29:101][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.29:101][368]Interaction: Interaction time: 1.500000 [2020.06.12-02.02.29:101][368]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.29:101][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.29:200][374]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.29:235][376]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.29:235][376]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.29:235][376]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookAttemptEscape. [2020.06.12-02.02.29:235][376]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.02.29:235][376]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.02.29:235][376]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.29:235][376]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.29:484][391]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.29:484][391]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.29:484][391]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.29:484][391]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.29:484][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.29:484][391]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.29:484][391]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.29:484][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.29:501][392]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.29:501][392]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.29:501][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.29:501][392]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.29:501][392]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.02.29:501][392]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.29:501][392]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.29:501][392]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.29:501][392]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.29:501][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.29:501][392]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.29:501][392]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.29:501][392]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.29:501][392]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.29:501][392]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.29:567][396]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.29:567][396]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.29:567][396]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookIdle. [2020.06.12-02.02.29:568][396]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.02.29:568][396]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.29:570][396]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.29:588][397]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.02.29:885][415]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.12-02.02.29:885][415]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.12-02.02.29:985][421]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.29:985][421]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.29:985][421]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.29:985][421]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.29:985][421]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.29:985][421]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.29:985][421]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.02.29:985][421]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.29:985][421]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.29:985][421]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.29:986][421]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.29:986][421]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.29:986][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.29:986][421]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.29:986][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.30:067][426]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.30:067][426]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.30:068][426]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.30:068][426]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.30:068][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.30:068][426]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.30:068][426]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.30:068][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.30:068][426]Interaction: Interaction time: 1.500000 [2020.06.12-02.02.30:068][426]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.30:068][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.30:133][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.30:168][432]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.30:168][432]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.30:168][432]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookAttemptEscape. [2020.06.12-02.02.30:168][432]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.02.30:168][432]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.02.30:168][432]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.30:169][432]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.30:418][447]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.02.30:468][450]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.30:468][450]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.30:468][450]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.30:468][450]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.30:468][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.30:468][450]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.30:468][450]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.30:468][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.30:469][450]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-02.02.30:484][451]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.30:484][451]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.30:484][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.30:484][451]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.30:484][451]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.02.30:484][451]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.30:484][451]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.30:484][451]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.30:484][451]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.30:484][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.30:484][451]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.30:484][451]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.30:484][451]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.30:484][451]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.30:484][451]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.30:535][454]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.30:535][454]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.30:535][454]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookIdle. [2020.06.12-02.02.30:535][454]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.02.30:535][454]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.30:537][454]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.30:555][455]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.02.30:620][459]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.12-02.02.30:968][480]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.30:968][480]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.30:968][480]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.30:968][480]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.30:969][480]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.30:969][480]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.30:969][480]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.02.30:969][480]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.30:969][480]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.30:969][480]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.30:969][480]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.30:969][480]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.30:969][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.30:969][480]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.30:969][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.31:033][484]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.31:033][484]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.31:034][484]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.31:034][484]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.31:034][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.31:034][484]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.31:034][484]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.31:034][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.31:034][484]Interaction: Interaction time: 1.500000 [2020.06.12-02.02.31:034][484]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.31:034][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.31:100][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.31:135][490]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.31:135][490]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.31:135][490]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookAttemptEscape. [2020.06.12-02.02.31:135][490]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.02.31:135][490]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.02.31:135][490]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.31:135][490]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.31:385][505]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.02.31:536][514]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.31:536][514]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.31:536][514]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.31:536][514]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.31:536][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.31:536][514]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.31:536][514]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.31:536][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.31:551][515]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.31:551][515]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.31:551][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.31:551][515]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.31:551][515]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.02.31:551][515]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.31:551][515]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.31:551][515]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.31:551][515]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.31:551][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.31:551][515]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.31:551][515]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.31:551][515]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.31:551][515]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.31:551][515]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.31:618][519]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.31:618][519]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.31:618][519]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookIdle. [2020.06.12-02.02.31:618][519]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.02.31:618][519]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.31:621][519]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.31:638][520]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.02.31:983][541]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.31:983][541]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.31:984][541]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.31:984][541]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.31:984][541]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.31:984][541]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.31:984][541]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.02.31:984][541]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.31:984][541]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.31:984][541]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.31:984][541]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.31:984][541]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.31:984][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.31:984][541]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.31:984][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.32:050][545]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.32:050][545]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.32:051][545]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.32:051][545]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.32:051][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.32:051][545]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.32:051][545]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.32:051][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.32:051][545]Interaction: Interaction time: 1.500000 [2020.06.12-02.02.32:051][545]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.32:051][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.32:150][551]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.32:185][553]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.32:185][553]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.32:185][553]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookAttemptEscape. [2020.06.12-02.02.32:185][553]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.02.32:185][553]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.02.32:185][553]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.32:185][553]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.32:435][568]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.02.32:601][578]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.32:601][578]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.32:601][578]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.32:601][578]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.32:601][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.32:601][578]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.32:601][578]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.32:601][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.32:618][579]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.32:618][579]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.32:618][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.32:618][579]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.32:618][579]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.02.32:618][579]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.32:618][579]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.32:618][579]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.32:618][579]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.32:618][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.32:618][579]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.32:618][579]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.32:618][579]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.32:618][579]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.32:618][579]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.32:686][583]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.32:686][583]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.32:686][583]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookIdle. [2020.06.12-02.02.32:686][583]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.02.32:686][583]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.32:688][583]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.32:705][584]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.02.33:118][609]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.33:118][609]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.33:118][609]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.33:118][609]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.33:119][609]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.33:119][609]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.33:119][609]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.02.33:119][609]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.33:119][609]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.33:119][609]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.33:119][609]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.33:119][609]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.33:119][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.33:119][609]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.33:119][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.33:183][613]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.33:183][613]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.33:184][613]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.33:184][613]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.33:184][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.33:184][613]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.33:184][613]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.33:184][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.33:184][613]Interaction: Interaction time: 1.500000 [2020.06.12-02.02.33:184][613]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.33:184][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.33:250][617]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.33:285][619]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.33:285][619]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.33:285][619]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookAttemptEscape. [2020.06.12-02.02.33:285][619]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.02.33:285][619]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.02.33:285][619]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.33:285][619]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.33:551][635]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.02.33:801][650]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.33:801][650]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.33:801][650]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.33:801][650]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.33:801][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.33:801][650]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.33:801][650]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.33:801][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.33:817][651]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.33:817][651]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.33:817][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.33:818][651]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.33:818][651]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.02.33:818][651]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.33:818][651]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.33:818][651]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.33:818][651]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.33:818][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.33:818][651]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.33:818][651]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.33:818][651]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.33:818][651]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.33:818][651]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.33:885][655]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.33:885][655]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.33:885][655]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookIdle. [2020.06.12-02.02.33:885][655]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.02.33:885][655]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.33:887][655]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.33:905][656]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.02.34:234][676]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.34:234][676]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.34:234][676]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.34:234][676]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.34:235][676]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.34:235][676]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.34:235][676]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.02.34:235][676]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.34:235][676]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.34:235][676]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.34:235][676]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.34:235][676]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.34:235][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.34:235][676]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.34:235][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.34:317][681]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.34:317][681]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.34:318][681]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.34:318][681]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.34:318][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.34:318][681]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.34:318][681]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.34:318][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.34:318][681]Interaction: Interaction time: 1.500000 [2020.06.12-02.02.34:318][681]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.34:318][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.34:383][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.34:418][687]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.34:418][687]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.34:418][687]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookAttemptEscape. [2020.06.12-02.02.34:418][687]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.02.34:418][687]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.02.34:418][687]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.34:419][687]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.34:669][702]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.02.34:851][713]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.34:851][713]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.34:851][713]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.34:851][713]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.34:851][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.34:851][713]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.34:851][713]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.34:851][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.34:868][714]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.34:868][714]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.34:868][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.34:868][714]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.34:868][714]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.02.34:868][714]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.34:868][714]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.34:868][714]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.34:868][714]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.34:868][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.34:868][714]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.34:868][714]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.34:868][714]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.34:868][714]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.34:868][714]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.34:918][717]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.34:918][717]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.34:918][717]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookIdle. [2020.06.12-02.02.34:918][717]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.02.34:918][717]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.34:921][717]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.34:939][718]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.02.35:351][743]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.35:351][743]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.35:351][743]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.35:351][743]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.35:351][743]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.35:352][743]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.35:352][743]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.02.35:352][743]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.35:352][743]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.35:352][743]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.35:352][743]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.35:352][743]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.35:352][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.35:352][743]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.35:352][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.35:417][747]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.35:417][747]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.35:418][747]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.35:418][747]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.35:418][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.35:418][747]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.35:418][747]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.35:418][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.35:418][747]Interaction: Interaction time: 1.500000 [2020.06.12-02.02.35:418][747]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.35:418][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.35:484][751]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.35:519][753]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.35:519][753]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.35:519][753]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookAttemptEscape. [2020.06.12-02.02.35:519][753]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.02.35:519][753]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.02.35:519][753]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.35:519][753]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.35:768][768]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.02.35:885][775]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.35:885][775]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.35:885][775]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.35:885][775]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.35:885][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.35:885][775]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.35:885][775]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.35:885][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.35:902][776]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.35:902][776]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.35:902][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.35:902][776]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.35:902][776]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.02.35:902][776]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.35:902][776]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.35:902][776]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.35:902][776]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.35:902][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.35:902][776]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.35:902][776]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.35:902][776]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.35:902][776]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.35:902][776]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.35:951][779]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.35:951][779]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.35:951][779]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookIdle. [2020.06.12-02.02.35:951][779]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.02.35:951][779]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.35:954][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.35:971][780]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.02.36:350][803]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.36:350][803]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.36:350][803]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.36:350][803]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.36:351][803]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.36:351][803]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.36:351][803]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.02.36:351][803]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.36:351][803]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.36:351][803]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.36:351][803]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.36:351][803]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.36:351][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.36:351][803]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.36:351][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.36:433][808]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.36:433][808]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.36:434][808]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.36:434][808]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.36:434][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.36:434][808]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.36:434][808]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.36:434][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.36:434][808]Interaction: Interaction time: 1.500000 [2020.06.12-02.02.36:434][808]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.36:434][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.36:500][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.36:535][814]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.36:535][814]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.36:535][814]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookAttemptEscape. [2020.06.12-02.02.36:535][814]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.02.36:535][814]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.02.36:535][814]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.36:535][814]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.36:802][830]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.02.36:850][833]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.36:850][833]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.36:850][833]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.36:850][833]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.36:850][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.36:850][833]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.36:850][833]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.36:851][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.36:867][834]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.36:867][834]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.36:867][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.36:867][834]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.36:867][834]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.02.36:868][834]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.36:868][834]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.36:868][834]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.36:868][834]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.36:868][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.36:868][834]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.36:868][834]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.36:868][834]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.36:868][834]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.36:868][834]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.36:934][838]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.36:934][838]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.36:934][838]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookIdle. [2020.06.12-02.02.36:934][838]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.02.36:934][838]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.36:937][838]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.36:955][839]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.02.37:317][861]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.37:317][861]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.37:317][861]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.37:317][861]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.37:318][861]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.37:318][861]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.37:318][861]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.02.37:318][861]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.37:318][861]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.37:318][861]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.37:318][861]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.37:318][861]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.37:318][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.37:318][861]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.37:318][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.37:400][866]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.37:400][866]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.37:401][866]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.37:401][866]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.37:401][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.37:401][866]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.37:401][866]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.37:401][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.37:401][866]Interaction: Interaction time: 1.500000 [2020.06.12-02.02.37:401][866]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.37:401][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.37:467][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.37:501][872]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.37:501][872]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.37:501][872]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookAttemptEscape. [2020.06.12-02.02.37:501][872]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.02.37:502][872]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.02.37:502][872]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.37:502][872]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.37:734][886]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.37:734][886]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.37:734][886]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.37:734][886]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.37:734][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.37:734][886]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.37:734][886]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.37:734][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.37:751][887]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.37:751][887]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.37:751][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.37:751][887]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.37:751][887]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.02.37:751][887]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.37:751][887]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.37:751][887]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.37:751][887]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.37:751][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.37:751][887]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.37:751][887]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.37:751][887]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.37:751][887]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.37:751][887]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.37:804][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.37:833][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.37:835][892]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.37:835][892]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.37:835][892]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookIdle. [2020.06.12-02.02.37:835][892]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.02.37:835][892]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.37:837][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.37:855][893]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.02.38:235][916]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.38:235][916]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.38:235][916]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.38:235][916]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.38:235][916]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.38:235][916]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.38:235][916]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.02.38:235][916]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.38:235][916]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.38:235][916]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.38:235][916]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.38:235][916]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.38:235][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.38:236][916]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.38:236][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.38:300][920]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.38:300][920]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.38:301][920]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.38:301][920]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.38:302][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.38:302][920]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.38:302][920]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.38:302][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.38:302][920]Interaction: Interaction time: 1.500000 [2020.06.12-02.02.38:302][920]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.38:302][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.38:367][924]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.38:401][926]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.38:401][926]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.38:401][926]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookAttemptEscape. [2020.06.12-02.02.38:401][926]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.02.38:401][926]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.02.38:401][926]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.38:401][926]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.38:652][941]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.02.38:818][951]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.38:818][951]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.38:818][951]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.38:818][951]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.38:818][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.38:818][951]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.38:818][951]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.38:818][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.38:835][952]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.38:835][952]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.38:835][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.38:835][952]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.38:835][952]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.02.38:835][952]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.38:835][952]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.38:835][952]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.38:835][952]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.38:835][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.38:835][952]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.38:835][952]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.38:835][952]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.38:835][952]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.38:835][952]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.38:902][956]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.38:902][956]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.38:902][956]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookIdle. [2020.06.12-02.02.38:902][956]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.02.38:902][956]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.38:905][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.38:923][957]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.02.39:351][983]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.39:351][983]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.39:351][983]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.39:351][983]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.39:351][983]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.39:351][983]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.39:351][983]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.02.39:351][983]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.39:351][983]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.39:351][983]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.39:351][983]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.39:351][983]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.39:351][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.39:352][983]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.39:352][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.39:433][988]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.39:433][988]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.39:434][988]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.39:434][988]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.39:434][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.39:434][988]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.39:434][988]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.39:434][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.39:434][988]Interaction: Interaction time: 1.500000 [2020.06.12-02.02.39:435][988]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.39:435][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.39:500][992]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.479140 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-02.02.39:500][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.39:535][994]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.39:535][994]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.39:535][994]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookAttemptEscape. [2020.06.12-02.02.39:535][994]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.02.39:535][994]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.02.39:535][994]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.39:535][994]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.39:785][ 9]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.02.39:951][ 19]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.39:951][ 19]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.39:951][ 19]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.39:951][ 19]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.39:951][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.39:951][ 19]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.39:951][ 19]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.39:951][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.39:968][ 20]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.39:968][ 20]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.39:968][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.39:968][ 20]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.39:968][ 20]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.02.39:968][ 20]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.39:968][ 20]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.39:968][ 20]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.39:968][ 20]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.39:968][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.39:968][ 20]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.39:968][ 20]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.39:968][ 20]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.39:968][ 20]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.39:968][ 20]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.40:004][ 22]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.40:034][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.40:035][ 24]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.40:035][ 24]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.40:036][ 24]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookIdle. [2020.06.12-02.02.40:036][ 24]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.02.40:036][ 24]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.40:038][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.40:055][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.02.40:367][ 44]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.40:367][ 44]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.40:368][ 44]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.40:368][ 44]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.40:368][ 44]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.40:368][ 44]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.40:368][ 44]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.02.40:368][ 44]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.40:368][ 44]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.40:368][ 44]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.40:368][ 44]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.40:368][ 44]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.40:368][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.40:368][ 44]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.40:368][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.40:433][ 48]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.40:434][ 48]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.40:435][ 48]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.40:435][ 48]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.40:435][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.40:435][ 48]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.40:435][ 48]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.40:435][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.40:435][ 48]Interaction: Interaction time: 1.500000 [2020.06.12-02.02.40:435][ 48]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.40:435][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.40:501][ 52]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.40:535][ 54]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.40:535][ 54]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.40:535][ 54]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookAttemptEscape. [2020.06.12-02.02.40:535][ 54]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.02.40:535][ 54]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.02.40:535][ 54]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.40:535][ 54]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.40:801][ 70]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.02.41:134][ 90]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.41:134][ 90]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.41:134][ 90]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.41:134][ 90]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.41:134][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.41:134][ 90]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.41:134][ 90]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.41:134][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.41:151][ 91]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.41:151][ 91]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.41:151][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.41:151][ 91]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.41:151][ 91]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.02.41:151][ 91]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.41:151][ 91]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.41:151][ 91]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.41:151][ 91]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.41:151][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.41:151][ 91]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.41:151][ 91]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.41:151][ 91]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.41:151][ 91]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.41:151][ 91]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.41:218][ 95]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.41:218][ 95]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.41:218][ 95]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookIdle. [2020.06.12-02.02.41:218][ 95]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.02.41:218][ 95]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.41:220][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.41:238][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.02.41:567][116]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.41:567][116]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.41:567][116]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.41:567][116]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.41:568][116]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.41:568][116]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.41:568][116]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.02.41:568][116]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.41:568][116]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.41:568][116]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.41:568][116]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.41:568][116]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.41:568][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.41:568][116]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.41:568][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.41:650][121]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.41:650][121]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.41:651][121]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.41:651][121]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.41:651][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.41:651][121]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.41:651][121]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.41:651][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.41:651][121]Interaction: Interaction time: 1.500000 [2020.06.12-02.02.41:651][121]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.41:651][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.41:717][125]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.41:751][127]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.41:752][127]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.41:752][127]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookAttemptEscape. [2020.06.12-02.02.41:752][127]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.02.41:752][127]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.02.41:752][127]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.41:752][127]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.42:002][142]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.02.42:234][156]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.42:235][156]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.42:235][156]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.42:235][156]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.42:235][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.42:235][156]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.42:235][156]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.42:235][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.42:252][157]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.42:252][157]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.42:252][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.42:252][157]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.42:252][157]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.02.42:252][157]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.42:252][157]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.42:252][157]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.42:252][157]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.42:252][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.42:252][157]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.42:252][157]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.42:252][157]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.42:252][157]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.42:252][157]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.42:319][161]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.42:319][161]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.42:319][161]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookIdle. [2020.06.12-02.02.42:319][161]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.02.42:319][161]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.42:321][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.42:340][162]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.02.42:551][175]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.490062 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-02.02.42:634][180]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.42:634][180]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.42:634][180]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.42:634][180]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.42:634][180]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.42:635][180]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.42:635][180]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.02.42:635][180]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.42:635][180]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.42:635][180]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.42:635][180]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.42:635][180]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.42:635][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.42:635][180]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.42:635][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.42:717][185]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.42:717][185]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.42:718][185]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.42:718][185]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.42:718][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.42:718][185]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.42:718][185]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.42:718][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.42:718][185]Interaction: Interaction time: 1.500000 [2020.06.12-02.02.42:718][185]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.42:718][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.42:783][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.42:818][191]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.42:818][191]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.42:818][191]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookAttemptEscape. [2020.06.12-02.02.42:818][191]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.02.42:818][191]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.02.42:818][191]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.42:819][191]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.43:068][206]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.02.43:268][218]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.43:268][218]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.43:268][218]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.43:268][218]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.43:268][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.43:268][218]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.43:268][218]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.43:268][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.43:285][219]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.43:285][219]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.43:285][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.43:285][219]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.43:285][219]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.02.43:285][219]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.43:285][219]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.43:285][219]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.43:285][219]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.43:285][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.43:285][219]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.43:285][219]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.43:285][219]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.43:285][219]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.43:285][219]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.43:352][223]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.43:352][223]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.43:352][223]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookIdle. [2020.06.12-02.02.43:352][223]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.02.43:352][223]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.43:354][223]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.43:372][224]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.02.43:734][246]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.43:734][246]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.43:734][246]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.43:734][246]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.43:735][246]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.43:735][246]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.43:735][246]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.02.43:735][246]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.43:735][246]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.43:735][246]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.43:735][246]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.43:735][246]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.43:735][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.43:735][246]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.43:735][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.43:817][251]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.43:817][251]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.43:818][251]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.43:818][251]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.43:818][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.43:818][251]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.43:818][251]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.43:818][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.43:818][251]Interaction: Interaction time: 1.500000 [2020.06.12-02.02.43:818][251]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.43:818][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.43:884][255]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.43:918][257]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.43:919][257]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.43:919][257]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookAttemptEscape. [2020.06.12-02.02.43:919][257]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.02.43:919][257]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.02.43:919][257]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.43:919][257]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.44:168][272]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.02.44:351][283]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.44:351][283]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.44:351][283]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.44:351][283]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.44:351][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.44:351][283]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.44:351][283]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.44:351][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.44:367][284]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.44:367][284]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.44:367][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.44:368][284]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.44:368][284]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.02.44:368][284]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.44:368][284]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.44:368][284]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.44:368][284]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.44:368][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.44:368][284]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.44:368][284]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.44:368][284]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.44:368][284]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.44:368][284]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.44:418][287]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.44:418][287]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.44:418][287]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookIdle. [2020.06.12-02.02.44:418][287]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.02.44:418][287]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.44:421][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.44:437][288]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.02.44:784][309]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.44:784][309]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.44:784][309]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.44:784][309]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.44:785][309]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.44:785][309]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.44:785][309]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.02.44:785][309]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.44:785][309]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.44:785][309]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.44:785][309]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.44:785][309]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.44:785][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.44:785][309]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.44:785][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.44:850][313]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.44:850][313]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.44:851][313]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.44:851][313]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.44:851][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.44:851][313]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.44:851][313]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.44:851][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.44:851][313]Interaction: Interaction time: 1.500000 [2020.06.12-02.02.44:851][313]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.44:851][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.44:917][317]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.44:951][319]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.44:952][319]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.44:952][319]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookAttemptEscape. [2020.06.12-02.02.44:952][319]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.02.44:952][319]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.02.44:952][319]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.44:952][319]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.45:202][334]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.02.45:384][345]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.45:385][345]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.45:385][345]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.45:385][345]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.45:385][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.45:385][345]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.45:385][345]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.45:385][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.45:401][346]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.45:401][346]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.45:401][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.45:401][346]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.45:401][346]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.02.45:401][346]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.45:401][346]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.45:401][346]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.45:401][346]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.45:401][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.45:401][346]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.45:401][346]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.45:401][346]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.45:401][346]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.45:401][346]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.45:452][349]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.45:452][349]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.45:452][349]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookIdle. [2020.06.12-02.02.45:452][349]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.02.45:452][349]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.45:454][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.45:472][350]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.02.45:734][366]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.45:734][366]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.45:734][366]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.45:734][366]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.45:735][366]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.45:735][366]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.45:735][366]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.02.45:735][366]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.45:735][366]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.45:735][366]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.45:735][366]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.45:735][366]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.45:735][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.45:735][366]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.45:735][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.45:800][370]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.45:800][370]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.45:801][370]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.45:801][370]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.45:801][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.45:801][370]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.45:801][370]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.45:801][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.45:801][370]Interaction: Interaction time: 1.500000 [2020.06.12-02.02.45:801][370]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.45:801][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.45:867][374]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.45:901][376]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.45:901][376]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.45:901][376]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookAttemptEscape. [2020.06.12-02.02.45:901][376]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.02.45:901][376]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.02.45:901][376]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.45:902][376]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.46:168][392]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.02.46:368][404]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.46:368][404]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.46:368][404]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.46:368][404]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.46:368][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.46:368][404]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.46:368][404]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.46:368][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.46:385][405]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.46:385][405]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.46:385][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.46:385][405]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.46:385][405]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.02.46:385][405]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.46:385][405]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.46:385][405]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.46:385][405]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.46:385][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.46:385][405]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.46:385][405]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.46:385][405]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.46:385][405]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.46:385][405]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.46:437][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.46:467][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.46:468][410]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.46:469][410]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.46:469][410]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookIdle. [2020.06.12-02.02.46:469][410]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.02.46:469][410]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.46:471][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.46:489][411]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.02.46:701][424]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.46:701][424]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.46:701][424]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.46:701][424]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.46:702][424]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.46:702][424]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.46:702][424]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.02.46:702][424]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.46:702][424]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.46:702][424]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.46:702][424]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.46:702][424]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.46:702][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.46:702][424]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.46:702][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.46:767][428]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.46:767][428]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.46:768][428]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.46:768][428]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.46:768][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.46:768][428]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.46:768][428]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.46:768][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.46:768][428]Interaction: Interaction time: 1.500000 [2020.06.12-02.02.46:768][428]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.46:768][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.46:834][432]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.46:868][434]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.46:868][434]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.46:868][434]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookAttemptEscape. [2020.06.12-02.02.46:868][434]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.02.46:868][434]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.02.46:868][434]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.46:868][434]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.47:118][449]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.02.47:351][463]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.47:351][463]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.47:351][463]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.47:351][463]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.47:351][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.47:351][463]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.47:351][463]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.47:351][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.47:368][464]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.47:368][464]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.47:368][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.47:368][464]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.47:368][464]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.02.47:368][464]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.47:368][464]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.47:369][464]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.47:369][464]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.47:369][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.47:369][464]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.47:369][464]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.47:369][464]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.47:369][464]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.47:369][464]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.47:436][468]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.47:436][468]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.47:436][468]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookIdle. [2020.06.12-02.02.47:436][468]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.02.47:436][468]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.47:438][468]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.47:455][469]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.02.47:735][486]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.47:735][486]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.47:735][486]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.47:735][486]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.47:735][486]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.47:735][486]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.47:735][486]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.02.47:735][486]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.47:735][486]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.47:735][486]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.47:735][486]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.47:735][486]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.47:735][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.47:736][486]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.47:736][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.47:801][490]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.47:801][490]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.47:802][490]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.47:802][490]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.47:802][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.47:802][490]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.47:802][490]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.47:802][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.47:802][490]Interaction: Interaction time: 1.500000 [2020.06.12-02.02.47:802][490]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.47:802][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.47:900][496]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.47:935][498]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.47:935][498]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.47:935][498]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookAttemptEscape. [2020.06.12-02.02.47:935][498]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.02.47:935][498]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.02.47:935][498]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.47:935][498]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.48:171][512]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-02.02.48:202][514]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.02.48:233][516]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - blackliquid77, Originating Player: BP_CamperFemale01_Character_C_0 - blackliquid77, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.06.12-02.02.48:233][516]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.02.48:234][516]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.02.48:234][516]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - blackliquid77, Originating Player: BP_CamperFemale01_Character_C_0 - blackliquid77, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.12-02.02.48:234][516]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.12-02.02.48:236][516]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.02.48:236][516]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.02.48:236][516]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.02.48:236][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.48:236][516]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-02.02.48:236][516]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.12-02.02.48:236][516]LogDBDGeneral: Warning: Scalars [2020.06.12-02.02.48:236][516]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-02.02.48:236][516]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-02.02.48:236][516]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.12-02.02.48:236][516]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.12-02.02.48:236][516]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.12-02.02.48:236][516]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-02.02.48:236][516]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-02.02.48:236][516]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-02.02.48:236][516]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-02.02.48:236][516]LogDBDGeneral: Warning: Textures [2020.06.12-02.02.48:236][516]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.12-02.02.48:236][516]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-02.02.48:236][516]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-02.02.48:236][516]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-02.02.48:236][516]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-02.02.48:236][516]LogDBDGeneral: Warning: Vectors [2020.06.12-02.02.48:236][516]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-02.02.48:236][516]LogDBDGeneral: Warning: Scalars [2020.06.12-02.02.48:236][516]LogDBDGeneral: Warning: Textures [2020.06.12-02.02.48:236][516]LogDBDGeneral: Warning: Vectors [2020.06.12-02.02.48:236][516]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-02.02.48:268][518]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.02.48:268][518]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.48:268][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.48:268][518]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.02.48:268][518]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.48:268][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.48:268][518]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.02.48:268][518]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.48:268][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.48:268][518]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.02.48:268][518]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.02.48:268][518]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.48:268][518]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.48:268][518]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.48:269][518]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.48:269][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.48:269][518]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.12-02.02.48:269][518]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.48:269][518]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.02.48:334][522]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 0 [2020.06.12-02.02.48:334][522]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-02.02.48:334][522]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.12-02.02.48:334][522]LogDBDGeneral: Warning: Scalars [2020.06.12-02.02.48:334][522]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-02.02.48:334][522]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-02.02.48:334][522]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.12-02.02.48:334][522]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.12-02.02.48:334][522]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.12-02.02.48:334][522]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-02.02.48:334][522]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-02.02.48:334][522]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-02.02.48:334][522]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-02.02.48:334][522]LogDBDGeneral: Warning: Textures [2020.06.12-02.02.48:334][522]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.12-02.02.48:334][522]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-02.02.48:334][522]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-02.02.48:334][522]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-02.02.48:334][522]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-02.02.48:334][522]LogDBDGeneral: Warning: Vectors [2020.06.12-02.02.48:334][522]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-02.02.48:334][522]LogDBDGeneral: Warning: Scalars [2020.06.12-02.02.48:334][522]LogDBDGeneral: Warning: Textures [2020.06.12-02.02.48:334][522]LogDBDGeneral: Warning: Vectors [2020.06.12-02.02.48:334][522]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-02.02.48:334][522]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-02.02.48:334][522]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.12-02.02.48:334][522]LogDBDGeneral: Warning: Scalars [2020.06.12-02.02.48:334][522]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-02.02.48:334][522]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-02.02.48:334][522]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.12-02.02.48:334][522]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.12-02.02.48:334][522]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.12-02.02.48:335][522]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-02.02.48:335][522]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-02.02.48:335][522]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-02.02.48:335][522]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-02.02.48:335][522]LogDBDGeneral: Warning: Textures [2020.06.12-02.02.48:335][522]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.12-02.02.48:335][522]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-02.02.48:335][522]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-02.02.48:335][522]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-02.02.48:335][522]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-02.02.48:335][522]LogDBDGeneral: Warning: Vectors [2020.06.12-02.02.48:335][522]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-02.02.48:335][522]LogDBDGeneral: Warning: Scalars [2020.06.12-02.02.48:335][522]LogDBDGeneral: Warning: Textures [2020.06.12-02.02.48:335][522]LogDBDGeneral: Warning: Vectors [2020.06.12-02.02.48:335][522]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-02.02.48:335][522]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.12-02.02.48:338][522]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.12-02.02.48:339][522]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.12-02.02.48:451][529]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.48:451][529]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.48:451][529]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.48:451][529]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.48:451][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.48:451][529]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.48:452][529]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.48:452][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.48:468][530]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.48:469][530]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.48:469][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.48:469][530]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.48:469][530]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.02.48:469][530]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.48:469][530]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.48:469][530]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.48:469][530]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.48:469][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.48:469][530]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.48:469][530]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.48:469][530]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.48:469][530]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.48:469][530]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.48:504][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.48:534][534]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.48:535][534]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.48:535][534]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.48:535][534]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookIdle. [2020.06.12-02.02.48:535][534]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.02.48:535][534]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.48:538][534]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.48:555][535]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.02.48:884][555]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.48:884][555]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.48:884][555]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.48:884][555]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.48:884][555]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.48:884][555]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.48:884][555]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.02.48:885][555]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.48:885][555]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.48:885][555]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.48:885][555]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.48:885][555]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.48:885][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.48:885][555]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.48:885][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.48:934][558]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.48:934][558]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.48:935][558]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.48:935][558]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.48:935][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.48:935][558]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.48:935][558]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.48:935][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.48:935][558]Interaction: Interaction time: 1.500000 [2020.06.12-02.02.48:935][558]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.48:935][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.49:000][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.49:035][564]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.49:035][564]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.49:035][564]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookAttemptEscape. [2020.06.12-02.02.49:035][564]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.02.49:035][564]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.02.49:035][564]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.49:035][564]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.49:100][568]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 21.878975 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-02.02.49:286][579]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.02.49:585][597]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.49:585][597]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.02.49:585][597]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.49:585][597]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.49:585][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.49:585][597]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.49:585][597]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.49:585][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.49:602][598]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.49:602][598]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.49:602][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.49:602][598]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.49:602][598]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.02.49:602][598]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.49:602][598]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.49:602][598]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.49:602][598]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.49:602][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.49:602][598]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.49:602][598]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.49:602][598]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.49:602][598]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.49:602][598]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.49:638][600]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.49:666][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.02.49:668][602]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.49:668][602]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.49:668][602]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookIdle. [2020.06.12-02.02.49:668][602]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.02.49:668][602]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.49:670][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.02.49:688][603]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.02.49:700][604]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_17_C_0 Target: BP_CamperMale10_Character_C_0 [2020.06.12-02.02.49:702][604]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.49:702][604]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.49:702][604]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookReactionIn. [2020.06.12-02.02.49:702][604]AnimLeader: BP_Entity_C_6 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.12-02.02.49:702][604]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.49:724][605]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.02.50:418][647]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.50:418][647]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.50:418][647]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Struggle][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.50:418][647]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.50:419][647]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.50:419][647]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.50:419][647]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.02.50:419][647]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.50:419][647]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.50:419][647]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.50:419][647]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.50:419][647]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.50:419][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.50:419][647]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.50:419][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.50:420][647]Interaction: TryInteractionType exits because availableInteraction Struggle cannot override Struggle [2020.06.12-02.02.50:435][648]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.50:451][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.50:468][650]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.50:483][651]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.02.50:483][651]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.50:484][651]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.50:484][651]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.50:484][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.50:484][651]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.02.50:484][651]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.50:484][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.50:484][651]Interaction: Interaction time: 0.000000 [2020.06.12-02.02.50:484][651]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.02.50:485][651]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.50:485][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.50:485][651]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.50:501][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.50:518][653]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.50:535][654]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.50:552][655]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.50:567][656]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.50:569][656]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.50:585][657]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.50:585][657]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.50:586][657]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookReaction. [2020.06.12-02.02.50:586][657]AnimLeader: BP_Entity_C_6 Requested to Play: HookReaction AnimTag_Follower. [2020.06.12-02.02.50:586][657]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.50:586][657]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.50:586][657]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.50:602][658]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.50:602][658]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.02.50:619][659]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.50:636][660]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.50:653][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.50:669][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.50:686][663]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.50:702][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.50:718][665]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.50:720][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.50:736][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.50:753][667]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.50:769][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.50:786][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.50:803][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.50:819][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.50:836][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.50:853][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.50:867][674]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.50:868][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.50:885][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.50:901][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.50:919][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.50:935][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.50:952][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.50:968][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.50:986][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:002][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:019][683]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:035][684]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.51:036][684]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:052][685]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:069][686]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:086][687]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.51:086][687]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.51:086][687]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookReactionOut. [2020.06.12-02.02.51:086][687]AnimLeader: BP_Entity_C_6 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.12-02.02.51:086][687]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.51:086][687]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:087][687]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.51:103][688]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:103][688]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.02.51:119][689]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:136][690]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:153][691]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:169][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:186][693]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:201][694]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.51:203][694]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:219][695]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:236][696]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:252][697]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:268][698]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:286][699]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:302][700]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:319][701]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:335][702]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:352][703]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:367][704]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.51:368][704]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:385][705]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:402][706]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:419][707]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:435][708]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:452][709]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:469][710]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:486][711]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:503][712]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:519][713]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:535][714]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.51:536][714]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:553][715]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:569][716]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:586][717]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:602][718]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:620][719]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:636][720]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:653][721]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:669][722]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:686][723]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:700][724]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.51:702][724]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:718][725]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:735][726]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:752][727]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:769][728]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:786][729]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:803][730]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:819][731]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:836][732]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:852][733]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.51:854][733]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:869][734]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:886][735]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:902][736]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:919][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:935][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:952][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:968][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.51:985][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:002][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:017][743]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.52:018][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:035][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:052][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:068][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:085][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:102][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:119][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:135][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:152][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:169][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:185][753]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.52:186][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:202][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:219][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:234][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:251][757]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:268][758]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:285][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:287][759]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-02.02.52:301][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:318][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:334][762]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.52:335][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:352][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:368][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:385][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:402][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:419][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:436][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:453][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:469][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:484][771]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.52:485][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:502][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:519][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:536][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:552][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:569][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:584][777]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.52:584][777]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.02.52:584][777]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookStruggle. [2020.06.12-02.02.52:584][777]AnimLeader: BP_Entity_C_6 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.12-02.02.52:584][777]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.06.12-02.02.52:585][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:585][777]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.02.52:601][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:601][778]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.02.52:618][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:634][780]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.52:635][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:652][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:668][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:685][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:702][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:719][785]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:735][786]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:752][787]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:768][788]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:785][789]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:801][790]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.52:803][790]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:817][791]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.02.52:818][791]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.02.52:819][791]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:836][792]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:853][793]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:869][794]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:886][795]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:902][796]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:919][797]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:936][798]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:951][799]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-02.02.52:952][799]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.52:953][799]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:969][800]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.52:986][801]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:002][802]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:018][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:035][804]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:053][805]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:069][806]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:085][807]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:102][808]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:119][809]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.53:121][809]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:136][810]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:153][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:169][812]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:187][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:189][813]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 56 [2020.06.12-02.02.53:203][814]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:221][815]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:235][816]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:252][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:270][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:285][819]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.53:286][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:302][820]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:318][821]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - blackliquid77, Originating Player: BP_CamperFemale01_Character_C_0 - blackliquid77, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.02.53:320][821]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:336][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:352][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:369][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:385][825]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:402][826]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:418][827]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:435][828]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:451][829]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.53:452][829]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:469][830]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:485][831]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:502][832]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:520][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:536][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:554][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:569][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:587][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:602][838]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:617][839]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.53:619][839]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:635][840]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:651][841]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:668][842]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:685][843]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:701][844]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:718][845]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:735][846]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:752][847]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:768][848]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:785][849]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.53:786][849]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:803][850]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:819][851]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:834][852]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.02.53:835][852]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.02.53:835][852]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.02.53:835][852]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-02.02.53:836][852]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:853][853]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:869][854]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:886][855]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:888][855]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.02.53:903][856]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:919][857]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:935][858]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:952][859]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:968][860]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.53:969][860]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.53:985][861]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:001][862]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:018][863]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:035][864]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:052][865]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:068][866]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:085][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:102][868]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:117][869]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.54:119][869]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:135][870]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:152][871]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:169][872]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:185][873]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:202][874]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:219][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:235][876]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:252][877]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:269][878]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:285][879]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.54:286][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:302][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:319][881]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:336][882]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:352][883]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:368][884]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:385][885]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:402][886]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:419][887]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:435][888]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:451][889]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.54:452][889]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:470][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:486][891]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:502][892]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:519][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:535][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:553][895]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:568][896]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:585][897]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:603][898]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:618][899]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.54:619][899]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:635][900]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:652][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:669][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:686][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:703][904]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:719][905]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:735][906]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:752][907]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:768][908]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:784][909]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.54:785][909]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:801][910]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:818][911]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:835][912]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:852][913]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:869][914]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:885][915]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:902][916]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:918][917]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:934][918]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.54:936][918]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:952][919]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:969][920]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.54:985][921]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:002][922]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:019][923]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:036][924]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:053][925]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:069][926]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:086][927]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:100][928]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.55:101][928]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:119][929]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:135][930]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:152][931]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:168][932]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:185][933]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:202][934]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:219][935]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:235][936]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:251][937]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.55:252][937]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:269][938]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:285][939]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:302][940]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:319][941]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:336][942]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:352][943]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:369][944]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:386][945]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:401][946]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.55:403][946]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:419][947]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:436][948]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:452][949]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:468][950]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:485][951]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:502][952]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:519][953]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:535][954]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:552][955]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:568][956]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.55:569][956]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:585][957]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:603][958]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:618][959]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:635][960]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:652][961]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:669][962]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:686][963]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:701][964]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.55:703][964]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:719][965]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:736][966]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:752][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:769][968]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:786][969]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:803][970]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:820][971]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:836][972]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:853][973]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:868][974]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.55:870][974]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:886][975]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:903][976]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:919][977]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:937][978]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:953][979]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:969][980]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.55:985][981]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:002][982]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:018][983]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.56:019][983]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:035][984]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:052][985]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:070][986]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:086][987]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:102][988]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:119][989]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:136][990]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:153][991]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:168][992]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.56:170][992]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:186][993]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:203][994]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:219][995]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:236][996]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:253][997]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:270][998]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:286][999]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:303][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:320][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:335][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.56:337][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:352][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:370][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:385][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:402][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:418][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:436][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:453][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:468][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:484][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.56:485][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:502][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:520][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:536][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:553][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:570][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:586][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:603][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:619][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:637][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:652][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.56:653][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:669][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:685][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:702][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:718][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:736][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:752][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:769][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:786][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:803][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:818][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.56:819][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:836][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:851][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:869][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:885][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:902][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:919][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:936][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:952][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:968][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.56:970][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.56:986][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:003][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:019][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:035][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-02.02.57:035][ 44]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.57:035][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-02.02.57:035][ 44]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.57:036][ 44]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.02.57:036][ 44]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.02.57:036][ 44]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.02.57:036][ 44]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.57:036][ 44]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.02.57:036][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-02.02.57:036][ 44]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.57:036][ 44]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.02.57:036][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.57:036][ 44]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.02.57:036][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.57:037][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:052][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:069][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:086][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:101][ 48]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.06.12-02.02.57:102][ 48]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.02.57:102][ 48]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.02.57:102][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.57:102][ 48]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.02.57:102][ 48]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.02.57:102][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.57:102][ 48]Interaction: Interaction time: 1.000000 [2020.06.12-02.02.57:102][ 48]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.02.57:102][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.57:103][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:117][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.57:119][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:135][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:152][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:168][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:185][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:203][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:219][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:236][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:253][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:269][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.57:270][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:286][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:302][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:319][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:336][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:352][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:369][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:385][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:403][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:418][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.57:419][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:435][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:452][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:468][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:485][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:502][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:518][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:536][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:552][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:568][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:584][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.57:585][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:602][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:618][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:635][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:652][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:669][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:685][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:702][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:718][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:735][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.57:736][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:752][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:769][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:786][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:803][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:819][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:836][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:852][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:869][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:884][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.57:885][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:902][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:919][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:936][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:953][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:970][100]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.57:986][101]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:003][102]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:020][103]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:035][104]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.58:037][104]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:053][105]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:070][106]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:086][107]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:103][108]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:105][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.06.12-02.02.58:120][109]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:136][110]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:155][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:169][112]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.02.58:169][112]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.02.58:169][112]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.02.58:169][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.58:170][112]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:186][113]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:202][114]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.58:204][114]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:220][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:237][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:253][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:270][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:286][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:302][120]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:319][121]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:336][122]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:351][123]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.58:353][123]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:369][124]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:386][125]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:403][126]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:418][127]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:435][128]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:452][129]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:469][130]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:485][131]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:501][132]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.58:503][132]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:519][133]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:535][134]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:552][135]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:569][136]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:585][137]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:602][138]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:618][139]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:635][140]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:652][141]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:668][142]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.58:669][142]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:685][143]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:703][144]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:719][145]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:735][146]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:752][147]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:768][148]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:785][149]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:802][150]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:817][151]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.58:819][151]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:836][152]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:852][153]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:869][154]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:885][155]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:902][156]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:919][157]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:936][158]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:953][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:968][160]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.58:970][160]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.58:985][161]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:002][162]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:018][163]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:035][164]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:052][165]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:068][166]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.02.59:068][166]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.02.59:068][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.59:068][166]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.02.59:068][166]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.02.59:068][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.59:069][166]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:085][167]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:102][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:118][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.06.12-02.02.59:119][169]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.02.59:119][169]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.02.59:119][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.59:119][169]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.02.59:119][169]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.02.59:119][169]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.59:119][169]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.02.59:119][169]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.02.59:119][169]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.02.59:120][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.02.59:120][169]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-02.02.59:120][169]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.02.59:120][169]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.02.59:121][169]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:123][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.06.12-02.02.59:135][170]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.59:137][170]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:153][171]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:170][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:186][173]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:202][174]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:203][174]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-02.02.59:219][175]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-02.02.59:219][175]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:219][175]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-02.02.59:235][176]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:252][177]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:269][178]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:285][179]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:301][180]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.59:302][180]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:319][181]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:335][182]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:352][183]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:369][184]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:385][185]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:402][186]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:419][187]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:436][188]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:451][189]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.59:453][189]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:469][190]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:486][191]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:502][192]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:519][193]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:536][194]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:553][195]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:569][196]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:586][197]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:601][198]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.59:603][198]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:619][199]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:635][200]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:653][201]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:669][202]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:686][203]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:702][204]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:718][205]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:735][206]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:752][207]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:767][208]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.59:769][208]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:785][209]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:802][210]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:819][211]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:835][212]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:852][213]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:869][214]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:886][215]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:902][216]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:918][217]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.02.59:919][217]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:920][217]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.12-02.02.59:936][218]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:952][219]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:969][220]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.02.59:986][221]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:003][222]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:020][223]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:036][224]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:053][225]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:068][226]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.00:069][226]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:085][227]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:102][228]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:120][229]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:136][230]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:152][231]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:168][232]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:185][233]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:202][234]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:219][235]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:234][236]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.00:235][236]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:252][237]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:269][238]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:286][239]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:302][240]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:319][241]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:336][242]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:352][243]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:369][244]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:385][245]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.00:386][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:402][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:419][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:436][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:452][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:468][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:485][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:502][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:520][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:536][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:551][255]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.00:553][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:569][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:586][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:602][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:618][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:635][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:653][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:669][262]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:686][263]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:701][264]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.00:702][264]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:719][265]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:735][266]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:752][267]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:769][268]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:786][269]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:802][270]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:819][271]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:836][272]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:852][273]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:868][274]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.00:869][274]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:886][275]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:902][276]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:919][277]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:936][278]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:953][279]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:969][280]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.00:986][281]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:002][282]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:019][283]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:034][284]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.01:035][284]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:052][285]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:069][286]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:086][287]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:103][288]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:119][289]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:136][290]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:152][291]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:168][292]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:185][293]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:201][294]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.01:202][294]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:219][295]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:235][296]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:252][297]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:269][298]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:286][299]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:303][300]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:320][301]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:336][302]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:353][303]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:368][304]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.01:369][304]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:385][305]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:402][306]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:419][307]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:435][308]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:452][309]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:468][310]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:485][311]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:502][312]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:518][313]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.01:519][313]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:536][314]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:553][315]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:569][316]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:586][317]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:602][318]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:620][319]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:636][320]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:652][321]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:668][322]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:684][323]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.01:686][323]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:702][324]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:718][325]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:735][326]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:752][327]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:769][328]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:786][329]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:803][330]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:819][331]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:836][332]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:852][333]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.01:853][333]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:869][334]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:886][335]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:902][336]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:920][337]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:936][338]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:953][339]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:968][340]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.01:986][341]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:003][342]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:019][343]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.02:020][343]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:036][344]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:054][345]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:070][346]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:087][347]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:103][348]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:120][349]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:136][350]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:152][351]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:169][352]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:184][353]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.02:186][353]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:202][354]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:219][355]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:235][356]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:252][357]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:269][358]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:285][359]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:302][360]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:319][361]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:335][362]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:351][363]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.02:353][363]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:369][364]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:386][365]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:402][366]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:419][367]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:436][368]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:453][369]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:469][370]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:486][371]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:503][372]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:518][373]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.02:519][373]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:535][374]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:552][375]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:568][376]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:585][377]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:602][378]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:619][379]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:635][380]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:652][381]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:669][382]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:684][383]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.02:686][383]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:702][384]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:719][385]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:736][386]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:752][387]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:769][388]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:786][389]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:802][390]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:819][391]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:835][392]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:851][393]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.02:852][393]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:869][394]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:885][395]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:902][396]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:919][397]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:936][398]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:953][399]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:970][400]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.02:987][401]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:003][402]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:020][403]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:035][404]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.03:037][404]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:054][405]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:070][406]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:086][407]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:102][408]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:119][409]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:135][410]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:153][411]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:169][412]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:185][413]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.03:187][413]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:202][414]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:220][415]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:236][416]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:252][417]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:269][418]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:286][419]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:302][420]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:318][421]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:335][422]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:351][423]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.03:353][423]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:368][424]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:385][425]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:402][426]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:419][427]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:436][428]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:453][429]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:469][430]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:485][431]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:502][432]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:518][433]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:534][434]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.03:535][434]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:552][435]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:569][436]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:586][437]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:602][438]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:619][439]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:635][440]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:652][441]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:669][442]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:685][443]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.03:686][443]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:702][444]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:719][445]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:736][446]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:753][447]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:770][448]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:786][449]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:803][450]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:819][451]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:836][452]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:852][453]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:868][454]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.03:869][454]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:885][455]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:902][456]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:919][457]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:936][458]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:952][459]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:968][460]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.03:986][461]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:002][462]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:019][463]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:034][464]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.04:035][464]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:052][465]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:069][466]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:086][467]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:103][468]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:119][469]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:136][470]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:153][471]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:169][472]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:186][473]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:203][474]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:218][475]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.04:219][475]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:234][476]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.06.12-02.03.04:234][476]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.04:234][476]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.06.12-02.03.04:234][476]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.04:235][476]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:235][476]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.04:235][476]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.04:235][476]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.03.04:235][476]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.03.04:235][476]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.04:235][476]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.06.12-02.03.04:235][476]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.04:236][476]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.03.04:236][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.04:236][476]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.03.04:236][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.04:252][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:268][478]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:269][478]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.03.04:285][479]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:302][480]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:319][481]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:335][482]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:352][483]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:367][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.12-02.03.04:369][484]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:369][484]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.04:369][484]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.03.04:369][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.04:369][484]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.04:369][484]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.03.04:369][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.04:369][484]Interaction: Interaction time: 20.000000 [2020.06.12-02.03.04:369][484]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.06.12-02.03.04:369][484]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.06.12-02.03.04:369][484]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.03.04:369][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.04:384][485]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.04:386][485]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:402][486]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:419][487]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:436][488]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:436][488]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.03.04:452][489]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:469][490]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:486][491]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:502][492]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:519][493]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:536][494]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:552][495]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.04:553][495]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:569][496]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:586][497]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:602][498]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:618][499]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:635][500]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:652][501]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:670][502]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:686][503]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:703][504]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:719][505]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.04:721][505]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:736][506]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:753][507]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:770][508]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:786][509]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:803][510]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:819][511]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:836][512]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:852][513]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:868][514]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:884][515]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.04:885][515]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:902][516]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:918][517]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:935][518]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:952][519]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:969][520]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.04:985][521]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:002][522]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:019][523]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:036][524]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:051][525]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.05:052][525]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:067][526]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.06.12-02.03.05:068][526]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.05:068][526]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.06.12-02.03.05:068][526]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.05:069][526]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:069][526]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.05:069][526]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.05:069][526]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.03.05:069][526]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.03.05:069][526]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.05:069][526]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.12-02.03.05:069][526]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.05:069][526]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.03.05:069][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.05:069][526]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.03.05:069][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.05:085][527]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:102][528]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:102][528]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.03.05:119][529]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:136][530]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:152][531]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:168][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.12-02.03.05:169][532]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:169][532]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.05:169][532]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.03.05:169][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.05:169][532]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.05:169][532]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.03.05:169][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.05:169][532]Interaction: Interaction time: 20.000000 [2020.06.12-02.03.05:169][532]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: EscapeOpen AnimTag_Male. [2020.06.12-02.03.05:170][532]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.06.12-02.03.05:170][532]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.03.05:170][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.05:186][533]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:203][534]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:204][534]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.03.05:218][535]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.05:220][535]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:236][536]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:252][537]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:268][538]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:285][539]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:302][540]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:318][541]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:336][542]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:352][543]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:368][544]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:384][545]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.05:386][545]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:402][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:419][547]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:436][548]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:452][549]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:469][550]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:486][551]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:503][552]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:519][553]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:536][554]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:552][555]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.05:553][555]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:569][556]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:586][557]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:603][558]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:618][559]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:635][560]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:652][561]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:669][562]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:685][563]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:702][564]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:719][565]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:734][566]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.05:736][566]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:752][567]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:769][568]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:785][569]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:802][570]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:819][571]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:836][572]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:853][573]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:869][574]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:886][575]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:902][576]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.05:903][576]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:919][577]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:936][578]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:952][579]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:969][580]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.05:986][581]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:002][582]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:019][583]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:035][584]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:052][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:068][586]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.06:069][586]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:085][587]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:102][588]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:119][589]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:136][590]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:152][591]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:169][592]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:186][593]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:202][594]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:218][595]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.06:219][595]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:236][596]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:252][597]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:270][598]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:287][599]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:303][600]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:320][601]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:337][602]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:353][603]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:370][604]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:384][605]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.06:386][605]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:402][606]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:418][607]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:435][608]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:452][609]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:469][610]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:485][611]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:502][612]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:519][613]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:536][614]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:552][615]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.06:553][615]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:569][616]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:586][617]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:603][618]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:619][619]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:636][620]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:653][621]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:670][622]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:686][623]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:703][624]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:718][625]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.06:720][625]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:737][626]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:753][627]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:768][628]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:785][629]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:802][630]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:818][631]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:835][632]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:852][633]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:868][634]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.06:869][634]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:885][635]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:902][636]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:919][637]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:936][638]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:953][639]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:969][640]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.06:986][641]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:002][642]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:019][643]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:035][644]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.07:036][644]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:053][645]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:069][646]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:086][647]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:103][648]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:120][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:136][650]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:152][651]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:169][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:185][653]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.07:186][653]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:202][654]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:220][655]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:236][656]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:253][657]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:270][658]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:286][659]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:303][660]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:319][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:336][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:352][663]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:368][664]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.07:369][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:385][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:402][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:419][667]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:435][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:452][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:469][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:485][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:502][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:519][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:535][674]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.07:536][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:552][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:567][676]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - no face camp daddy p, Originating Player: BP_CamperMale05_Character_C_0 - no face camp daddy p, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.03.07:569][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:585][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:602][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:619][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:636][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:653][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:669][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:684][683]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.07:685][683]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:702][684]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:719][685]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:736][686]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:752][687]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:769][688]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:786][689]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:803][690]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:819][691]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:836][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:851][693]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.07:853][693]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:869][694]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:886][695]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:902][696]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:919][697]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:936][698]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:953][699]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:969][700]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.07:986][701]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:003][702]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:018][703]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.08:019][703]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:036][704]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:053][705]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:068][706]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:085][707]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:102][708]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:119][709]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:136][710]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:152][711]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:169][712]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:185][713]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.08:186][713]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:202][714]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:219][715]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:236][716]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:252][717]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:269][718]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:286][719]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:302][720]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:319][721]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:335][722]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.08:336][722]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:352][723]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:369][724]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:386][725]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:403][726]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:419][727]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:436][728]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:452][729]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:469][730]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:485][731]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:502][732]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:518][733]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.08:519][733]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:536][734]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:552][735]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:569][736]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:586][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:602][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:619][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:636][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:652][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:669][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:685][743]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.08:686][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:703][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:719][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:736][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:752][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:767][748]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 13.414783 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-02.03.08:769][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:786][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:802][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:819][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:836][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:851][753]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Open Demogorgon. [2020.06.12-02.03.08:852][753]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.08:852][753]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.03.08:852][753]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.03.08:853][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:869][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:886][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:903][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:919][757]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:936][758]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:952][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:969][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.08:986][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:002][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:018][763]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.09:019][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:036][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:052][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:069][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:086][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:102][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:120][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:136][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:153][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:169][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:185][773]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.09:186][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:203][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:219][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:236][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:252][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:269][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:286][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:302][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:319][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:336][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:352][783]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Hitting Demogorgon. [2020.06.12-02.03.09:352][783]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.09:354][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:370][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:387][785]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:403][786]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:420][787]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:436][788]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:452][789]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Obstructed Demogorgon. [2020.06.12-02.03.09:453][789]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:470][790]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:487][791]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:503][792]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:520][793]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:535][794]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.09:536][794]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:553][795]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:570][796]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:587][797]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:603][798]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:620][799]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:636][800]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:653][801]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:669][802]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:686][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:701][804]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.09:703][804]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:720][805]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:735][806]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:752][807]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:769][808]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:786][809]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:803][810]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:820][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:836][812]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:853][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:868][814]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.09:869][814]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:886][815]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:903][816]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:919][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:936][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:953][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:970][820]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.09:986][821]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:002][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:019][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:035][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:051][825]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.10:053][825]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.12-02.03.10:053][825]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:053][825]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.12-02.03.10:069][826]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:086][827]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:087][827]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.12-02.03.10:087][827]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.12-02.03.10:102][828]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:119][829]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:136][830]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:153][831]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:169][832]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:186][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:203][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:219][835]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.10:220][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:236][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:254][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:270][838]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:287][839]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:304][840]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:320][841]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:337][842]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:354][843]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:369][844]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:386][845]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:401][846]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.10:402][846]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:419][847]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:436][848]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:452][849]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:469][850]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:486][851]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:502][852]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:519][853]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:536][854]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:553][855]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:568][856]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.10:569][856]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:586][857]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:603][858]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:619][859]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:637][860]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:652][861]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:669][862]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:685][863]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:702][864]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:719][865]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:736][866]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:751][867]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.10:753][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:769][868]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:786][869]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:802][870]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:819][871]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:836][872]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:853][873]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:870][874]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:886][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:903][876]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:919][877]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:935][878]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.10:936][878]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:952][879]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.03.10:952][879]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.03.10:952][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:969][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.10:986][881]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:002][882]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:019][883]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:036][884]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:053][885]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:069][886]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:086][887]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:102][888]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:118][889]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.11:119][889]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:135][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:153][891]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:170][892]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:186][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:203][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:220][895]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:235][896]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:253][897]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:269][898]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:285][899]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.11:287][899]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:302][900]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:319][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:335][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:352][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:369][904]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:386][905]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:402][906]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:419][907]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:436][908]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:451][909]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.11:453][909]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:469][910]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:486][911]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:502][912]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:519][913]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:536][914]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:553][915]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:569][916]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:587][917]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:603][918]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:619][919]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.11:620][919]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:636][920]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:653][921]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:669][922]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:685][923]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:702][924]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:719][925]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:736][926]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:753][927]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:769][928]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:786][929]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:801][930]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.11:802][930]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:819][931]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:836][932]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:853][933]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:870][934]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:886][935]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:903][936]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:919][937]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:936][938]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:953][939]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:968][940]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.11:969][940]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.11:986][941]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:003][942]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:020][943]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:036][944]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:052][945]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:069][946]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:084][947]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-02.03.12:086][947]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:102][948]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:119][949]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:136][950]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:151][951]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.12:152][951]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:169][952]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:186][953]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:202][954]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:219][955]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:236][956]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:253][957]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:269][958]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:286][959]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:302][960]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:319][961]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.12:320][961]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:336][962]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:353][963]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:370][964]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:387][965]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:403][966]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:420][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:435][968]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:452][969]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:469][970]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:486][971]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:501][972]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.12:503][972]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:519][973]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:536][974]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:553][975]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:569][976]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:586][977]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:603][978]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:619][979]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:636][980]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:653][981]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:668][982]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.12:669][982]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:686][983]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:703][984]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:719][985]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:736][986]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:753][987]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:770][988]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:787][989]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:802][990]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:819][991]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:836][992]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:852][993]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.12:853][993]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:869][994]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:886][995]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:903][996]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:919][997]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:936][998]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:953][999]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:970][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.12:985][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:002][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:019][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:034][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.13:035][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:052][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:069][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:086][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:103][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:120][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:136][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:152][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:169][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:186][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:202][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:219][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.13:220][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:236][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:253][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:269][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:286][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:303][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:320][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:337][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:353][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:368][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:385][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:401][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.13:402][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:419][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:436][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:452][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:469][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:486][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:502][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:520][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:536][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:553][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:569][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:585][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.13:586][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:603][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:619][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:636][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:653][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:669][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:686][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:703][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:719][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:736][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:753][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:768][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.13:770][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:786][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:803][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:819][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:836][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:853][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:870][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:886][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:901][ 56]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Open Demogorgon. [2020.06.12-02.03.13:902][ 56]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.03.13:902][ 56]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.03.13:903][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:920][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:937][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:951][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.13:952][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:969][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.13:985][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:002][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:019][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:036][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:052][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:069][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:086][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:103][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:119][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.14:120][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:136][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:152][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:169][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:186][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:202][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:219][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:236][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:252][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:270][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:285][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.14:286][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:303][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:320][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:335][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:352][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:369][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:386][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:401][ 86]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Hitting Demogorgon. [2020.06.12-02.03.14:403][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:419][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:436][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:453][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:469][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.14:470][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:486][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:502][ 92]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Obstructed Demogorgon. [2020.06.12-02.03.14:503][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:519][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:535][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:552][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:569][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:586][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:603][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:620][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:636][100]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.14:637][100]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:653][101]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:670][102]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:686][103]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:703][104]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:719][105]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:736][106]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:753][107]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:769][108]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:786][109]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:803][110]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:819][111]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.14:820][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:836][112]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:853][113]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:870][114]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:886][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:902][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:919][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:936][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:952][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:969][120]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.14:985][121]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.14:986][121]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:003][122]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:019][123]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:036][124]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:053][125]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:070][126]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:087][127]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:104][128]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:120][129]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:137][130]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:153][131]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:169][132]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.15:170][132]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:187][133]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:204][134]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:220][135]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:236][136]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:254][137]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:269][138]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:285][139]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:303][140]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:319][141]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:335][142]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.15:336][142]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:353][143]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:370][144]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:386][145]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:403][146]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:420][147]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:436][148]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:453][149]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:469][150]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:486][151]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:503][152]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:518][153]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.15:520][153]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:536][154]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:553][155]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:569][156]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:586][157]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:603][158]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:619][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:636][160]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:653][161]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:670][162]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:684][163]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.15:686][163]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:702][164]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:719][165]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:736][166]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:752][167]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:769][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:786][169]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:802][170]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:819][171]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:836][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:853][173]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:868][174]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.15:870][174]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:870][174]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.15:870][174]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.03.15:870][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.15:870][174]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.15:870][174]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.03.15:870][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.15:871][174]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.12-02.03.15:886][175]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:902][176]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:902][176]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.15:903][176]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.03.15:903][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.15:903][176]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.15:903][176]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.03.15:903][176]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.03.15:903][176]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.03.15:903][176]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.03.15:903][176]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.03.15:903][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.15:903][176]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.06.12-02.03.15:903][176]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.15:903][176]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.15:919][177]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:936][178]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:952][179]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:969][180]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.15:986][181]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:002][182]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.03.16:002][182]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.03.16:002][182]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:019][183]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:036][184]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:052][185]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.16:053][185]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:069][186]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:086][187]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:103][188]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:119][189]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:136][190]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:153][191]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:170][192]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:186][193]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:203][194]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:219][195]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.16:220][195]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:235][196]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:252][197]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:269][198]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:286][199]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:302][200]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:319][201]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:336][202]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:352][203]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:369][204]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:385][205]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.16:386][205]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:403][206]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:420][207]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:436][208]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:453][209]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:470][210]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:486][211]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:503][212]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:519][213]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:536][214]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:552][215]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.16:553][215]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:570][216]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:586][217]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:602][218]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:617][219]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-02.03.16:617][219]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.16:617][219]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-02.03.16:617][219]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.16:618][219]Interaction: [BP_CamperMale05_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.06.12-02.03.16:619][219]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:619][219]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.16:619][219]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.16:619][219]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.03.16:619][219]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.03.16:619][219]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.16:619][219]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-02.03.16:619][219]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.16:619][219]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.03.16:619][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.16:619][219]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.03.16:619][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.16:636][220]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:653][221]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:669][222]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:684][223]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Open Demogorgon. [2020.06.12-02.03.16:684][223]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-02.03.16:685][223]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.03.16:685][223]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.03.16:686][223]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:686][223]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.16:686][223]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.03.16:686][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.16:687][223]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.16:687][223]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.03.16:687][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.16:687][223]Interaction: Interaction time: 16.000000 [2020.06.12-02.03.16:687][223]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.03.16:687][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.16:702][224]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:718][225]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.16:720][225]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:736][226]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:752][227]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:769][228]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:786][229]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:803][230]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:819][231]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:836][232]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:853][233]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:853][233]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.03.16:853][233]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.03.16:868][234]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.16:869][234]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:886][235]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:903][236]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:919][237]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:936][238]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:953][239]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:969][240]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.16:986][241]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:003][242]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:019][243]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:035][244]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.17:036][244]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:053][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:069][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:086][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:103][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:120][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:136][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:153][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:169][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:184][253]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Hitting Demogorgon. [2020.06.12-02.03.17:186][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:201][254]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.17:203][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:219][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:235][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:252][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:269][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:284][259]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Obstructed Demogorgon. [2020.06.12-02.03.17:286][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:303][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:319][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:336][262]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:353][263]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:368][264]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.17:369][264]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:385][265]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:402][266]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:419][267]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:436][268]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:452][269]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:469][270]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:486][271]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:503][272]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:519][273]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.17:520][273]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:537][274]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:552][275]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:569][276]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:586][277]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:603][278]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:620][279]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:636][280]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:653][281]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:670][282]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:685][283]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.17:686][283]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:702][284]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:719][285]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:736][286]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:753][287]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:769][288]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:785][289]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.341918 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-02.03.17:787][289]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:803][290]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:820][291]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:837][292]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:852][293]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.17:854][293]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:870][294]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:886][295]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:903][296]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:920][297]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:935][298]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:952][299]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:969][300]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.17:986][301]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:002][302]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:018][303]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.18:019][303]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:036][304]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:053][305]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:070][306]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:086][307]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:103][308]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:120][309]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:136][310]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:153][311]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:170][312]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:186][313]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:202][314]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.18:203][314]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:220][315]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:236][316]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:253][317]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:270][318]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:287][319]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:302][320]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:319][321]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:336][322]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:352][323]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:368][324]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.18:370][324]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:386][325]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:402][326]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:419][327]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:436][328]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:453][329]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:469][330]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:487][331]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:503][332]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:520][333]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:537][334]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:552][335]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.18:554][335]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:570][336]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:587][337]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:604][338]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:620][339]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:637][340]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:654][341]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:670][342]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:688][343]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:704][344]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:719][345]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.18:720][345]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:736][346]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:753][347]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:769][348]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:786][349]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:802][350]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:819][351]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.03.18:819][351]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.03.18:820][351]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:836][352]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:853][353]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:869][354]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:885][355]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.18:887][355]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:902][356]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:919][357]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:936][358]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:953][359]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:969][360]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.18:986][361]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:003][362]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:020][363]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:036][364]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:053][365]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:069][366]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.19:070][366]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:086][367]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:103][368]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:120][369]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:137][370]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:152][371]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:169][372]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:186][373]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:202][374]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:220][375]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:236][376]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:251][377]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.19:253][377]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:269][378]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:286][379]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:303][380]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:320][381]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:337][382]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:353][383]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:369][384]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:386][385]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:403][386]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:420][387]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:435][388]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.19:436][388]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:453][389]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:470][390]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:486][391]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:503][392]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:519][393]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:536][394]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:553][395]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:570][396]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:587][397]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:604][398]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:619][399]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.19:620][399]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:636][400]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:654][401]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:670][402]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:687][403]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:704][404]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:721][405]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:736][406]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:753][407]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:769][408]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:785][409]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.19:786][409]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:803][410]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:820][411]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:836][412]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:853][413]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:870][414]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:886][415]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:903][416]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:919][417]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:936][418]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:953][419]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:968][420]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.19:970][420]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.19:987][421]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:003][422]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:020][423]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:036][424]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:053][425]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:070][426]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:087][427]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:103][428]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:119][429]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:136][430]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:152][431]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:168][432]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.20:169][432]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:186][433]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:203][434]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:220][435]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:236][436]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:253][437]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:270][438]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:286][439]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:303][440]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:320][441]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:335][442]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.20:336][442]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:353][443]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:369][444]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:387][445]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:403][446]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:420][447]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:436][448]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:454][449]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:470][450]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:486][451]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:502][452]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:518][453]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.20:519][453]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:536][454]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:553][455]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:569][456]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:586][457]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:603][458]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:620][459]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:636][460]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:653][461]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:670][462]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:686][463]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:702][464]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.20:703][464]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:720][465]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:736][466]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:753][467]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:770][468]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:787][469]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:803][470]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:820][471]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:836][472]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:853][473]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:869][474]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:885][475]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.20:886][475]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:903][476]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:920][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:936][478]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:953][479]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:970][480]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.20:986][481]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:003][482]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:020][483]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:036][484]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:053][485]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:069][486]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.21:070][486]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:086][487]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:102][488]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:119][489]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:136][490]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:152][491]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:169][492]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:186][493]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:203][494]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:220][495]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:235][496]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.21:237][496]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:253][497]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:269][498]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:286][499]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:303][500]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:320][501]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:336][502]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:354][503]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:370][504]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:386][505]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:403][506]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:419][507]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.21:420][507]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:437][508]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:452][509]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:469][510]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:486][511]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:503][512]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:520][513]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:536][514]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:553][515]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:570][516]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:587][517]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:602][518]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.21:604][518]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:620][519]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:637][520]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:653][521]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:670][522]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:687][523]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:704][524]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:721][525]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:737][526]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:753][527]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:771][528]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:786][529]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.21:787][529]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:804][530]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:820][531]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:837][532]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:853][533]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:870][534]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:887][535]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:904][536]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:920][537]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:937][538]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:952][539]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.21:953][539]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:970][540]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.21:987][541]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:004][542]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:020][543]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:037][544]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:054][545]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:071][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:087][547]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:104][548]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:120][549]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:136][550]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.22:137][550]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:153][551]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:171][552]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:187][553]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:203][554]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:220][555]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:237][556]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:254][557]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:270][558]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:286][559]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:303][560]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:319][561]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.22:321][561]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:337][562]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:353][563]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:370][564]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:386][565]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:402][566]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:419][567]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:436][568]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:452][569]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:469][570]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:486][571]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:502][572]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.22:503][572]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:519][573]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:536][574]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:553][575]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:569][576]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:586][577]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:603][578]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:620][579]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:636][580]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:653][581]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:670][582]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:685][583]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.22:686][583]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:703][584]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:720][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:737][586]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:753][587]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:769][588]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:786][589]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:803][590]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:820][591]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:837][592]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:852][593]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.22:854][593]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:870][594]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:886][595]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:904][596]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:920][597]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:937][598]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:953][599]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:970][600]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.22:987][601]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:004][602]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:020][603]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:036][604]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.23:037][604]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:054][605]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:071][606]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:087][607]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:104][608]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:121][609]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:136][610]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:153][611]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:170][612]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:186][613]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:202][614]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.23:203][614]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:220][615]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:237][616]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:253][617]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:270][618]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:287][619]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:304][620]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:320][621]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:337][622]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:354][623]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:370][624]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:386][625]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.23:388][625]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:403][626]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:420][627]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:436][628]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:452][629]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:469][630]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:486][631]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:503][632]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:519][633]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:536][634]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:552][635]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.23:553][635]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:569][636]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:586][637]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:603][638]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:620][639]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:636][640]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:652][641]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:669][642]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:686][643]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:703][644]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:719][645]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:737][646]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:752][647]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.23:753][647]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:770][648]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:786][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:802][650]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:819][651]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:836][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:854][653]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:869][654]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:886][655]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:903][656]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:919][657]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:935][658]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.23:937][658]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:953][659]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:970][660]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.23:986][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:003][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:020][663]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:037][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:054][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:070][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:086][667]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:103][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:119][669]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.24:120][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:136][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:153][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:170][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:187][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:204][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:220][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:237][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:253][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:269][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:285][679]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.24:286][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:302][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:319][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:336][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:353][683]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:369][684]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:371][684]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.12-02.03.24:386][685]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:403][686]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:419][687]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:436][688]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:453][689]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:469][690]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.06.12-02.03.24:469][690]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.06.12-02.03.24:469][690]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.06.12-02.03.24:469][690]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.06.12-02.03.24:469][690]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.06.12-02.03.24:469][690]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.06.12-02.03.24:469][690]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.06.12-02.03.24:469][690]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.24:471][690]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:471][690]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.24:471][690]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.03.24:471][690]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.03.24:471][690]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.03.24:471][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.24:471][690]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.03.24:471][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.24:471][690]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.24:471][690]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.03.24:471][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.24:486][691]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:504][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:504][692]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.24:504][692]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.03.24:504][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.24:504][692]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.24:504][692]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.03.24:504][692]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.03.24:504][692]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.03.24:504][692]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.03.24:504][692]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.03.24:504][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.24:505][692]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.06.12-02.03.24:505][692]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.24:505][692]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.24:520][693]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:543][694]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:554][695]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:571][696]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:587][697]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:604][698]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:621][699]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:637][700]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:652][701]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.24:654][701]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:670][702]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:687][703]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:704][704]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:720][705]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:737][706]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:753][707]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:770][708]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:787][709]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:803][710]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:819][711]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.24:820][711]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:837][712]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:853][713]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:870][714]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:887][715]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:903][716]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:920][717]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:937][718]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:953][719]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:970][720]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.24:986][721]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.24:987][721]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:003][722]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:019][723]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:037][724]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:053][725]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:070][726]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:087][727]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:103][728]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:120][729]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:136][730]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:153][731]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:168][732]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.25:170][732]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:186][733]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:203][734]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:220][735]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:236][736]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:253][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:270][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:287][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:303][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:320][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:336][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:352][743]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.25:353][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:369][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:386][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:403][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:419][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:435][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.12-02.03.25:435][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-02.03.25:435][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.12-02.03.25:435][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.12-02.03.25:435][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-02.03.25:435][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.12-02.03.25:435][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-02.03.25:437][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:439][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-02.03.25:439][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.12-02.03.25:439][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-02.03.25:439][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.12-02.03.25:439][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.12-02.03.25:439][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.12-02.03.25:439][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-02.03.25:453][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:470][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:486][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:503][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:519][753]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.25:520][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:537][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:553][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:570][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:586][757]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:603][758]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:620][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:637][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:653][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:670][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:687][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:702][764]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.25:703][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:719][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:737][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:754][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:770][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:787][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:804][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:820][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:837][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:853][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:870][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:885][775]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.25:886][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:903][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:919][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:936][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:953][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:969][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.25:986][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:003][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:020][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:037][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:053][785]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:069][786]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.26:070][786]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:086][787]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:103][788]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:120][789]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:137][790]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:154][791]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:170][792]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:186][793]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:203][794]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:219][795]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:236][796]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:252][797]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.26:253][797]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:270][798]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:286][799]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:303][800]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:320][801]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:336][802]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:354][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:369][804]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:386][805]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:403][806]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:419][807]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.26:420][807]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:437][808]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:454][809]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:470][810]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:487][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:503][812]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:521][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:537][814]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:554][815]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:569][816]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:586][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:603][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:618][819]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.26:620][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:636][820]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:653][821]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:670][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:687][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:703][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:720][825]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:736][826]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:753][827]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:770][828]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:786][829]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.26:787][829]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:803][830]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:820][831]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:837][832]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:853][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:870][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:887][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:903][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:920][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:937][838]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:954][839]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:969][840]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.26:971][840]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.26:987][841]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:002][842]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:019][843]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:036][844]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:053][845]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:070][846]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:086][847]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:103][848]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:120][849]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:135][850]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.27:136][850]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:153][851]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:170][852]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:187][853]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:203][854]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:220][855]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:236][856]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:253][857]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:269][858]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:286][859]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:302][860]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.27:303][860]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:320][861]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:336][862]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:353][863]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:370][864]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:386][865]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:403][866]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:420][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:437][868]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:453][869]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:470][870]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:486][871]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.27:487][871]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:503][872]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:520][873]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:537][874]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:553][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:570][876]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:587][877]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:603][878]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:620][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:636][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:654][881]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:669][882]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.27:670][882]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:687][883]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:704][884]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:720][885]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:736][886]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:753][887]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:769][888]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:786][889]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:803][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:819][891]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:836][892]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:852][893]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.27:853][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:870][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:886][895]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:903][896]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:920][897]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:936][898]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:953][899]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:970][900]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.27:987][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:003][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:020][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:036][904]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.28:037][904]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:054][905]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:070][906]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:087][907]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:103][908]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:119][909]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:136][910]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:153][911]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:169][912]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:186][913]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:202][914]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.28:203][914]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:220][915]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:236][916]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:253][917]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:270][918]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:287][919]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:303][920]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:320][921]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:336][922]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:353][923]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:370][924]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:386][925]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.28:387][925]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:404][926]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:421][927]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:437][928]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:454][929]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:471][930]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:487][931]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:503][932]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:520][933]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:536][934]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:553][935]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:568][936]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.28:570][936]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:586][937]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:603][938]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:620][939]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:636][940]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:653][941]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:670][942]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:687][943]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:703][944]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:720][945]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:737][946]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:752][947]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.28:754][947]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:770][948]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:787][949]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:803][950]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:821][951]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:837][952]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:854][953]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:870][954]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:886][955]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:903][956]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:920][957]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:935][958]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.28:936][958]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:953][959]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:969][960]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.28:986][961]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:003][962]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:020][963]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:036][964]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:053][965]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:070][966]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:087][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:103][968]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:119][969]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.29:120][969]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:136][970]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:153][971]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:170][972]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:187][973]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:204][974]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:220][975]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:237][976]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:254][977]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:269][978]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:286][979]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:302][980]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.29:303][980]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:320][981]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:336][982]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:353][983]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:369][984]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:386][985]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:403][986]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:420][987]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:436][988]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:454][989]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:470][990]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:486][991]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.29:487][991]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:503][992]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:521][993]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:537][994]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:553][995]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:570][996]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:587][997]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:604][998]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:620][999]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:636][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:652][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.29:653][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:669][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:686][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:703][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:720][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:736][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:753][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:770][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:786][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:803][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:820][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:835][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.29:837][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:854][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:870][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:887][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:903][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:920][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:937][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:953][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:970][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.29:987][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:003][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:018][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.30:020][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:036][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:053][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:069][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:086][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:103][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:120][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:136][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:153][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:170][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:187][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:202][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.30:203][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:220][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:237][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:253][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:270][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:287][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:303][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:321][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:337][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:354][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:370][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:386][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.30:387][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:404][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:420][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:437][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:453][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:470][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:487][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:503][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:520][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:537][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:553][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.30:554][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:570][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:586][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:603][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:620][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:636][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:654][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:670][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:687][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:703][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:719][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.30:720][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:737][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:754][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:770][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:787][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:804][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:820][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:836][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:853][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:870][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:886][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:902][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.30:903][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:919][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:936][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:953][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:970][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.30:987][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:003][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:020][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:037][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:053][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:071][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:086][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.31:087][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:103][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:120][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:137][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:154][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:170][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:187][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:203][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:219][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:236][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:253][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:269][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.31:270][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:286][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:304][100]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:320][101]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:337][102]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:353][103]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:370][104]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:387][105]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:403][106]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:420][107]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:437][108]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:452][109]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.31:454][109]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:470][110]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:486][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:503][112]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:520][113]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:536][114]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:553][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:570][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:587][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:603][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:620][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:636][120]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.31:637][120]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:654][121]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:670][122]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:687][123]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:704][124]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:720][125]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:737][126]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:754][127]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:770][128]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:787][129]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:802][130]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.026341 Instigator: BP_Slasher_Character_17_C_0 Target: [2020.06.12-02.03.31:803][130]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-02.03.31:804][130]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:806][130]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.03.31:806][130]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.03.31:806][130]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.03.31:806][130]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.03.31:806][130]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.03.31:806][130]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.03.31:806][130]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.03.31:807][130]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-02.03.31:820][131]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:835][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-02.03.31:835][132]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.31:837][132]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:853][133]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:870][134]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:870][134]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.31:870][134]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.03.31:870][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.31:870][134]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.31:870][134]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.03.31:870][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.31:872][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-02.03.31:886][135]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:903][136]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:904][136]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.31:904][136]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.03.31:904][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.31:904][136]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.31:904][136]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.03.31:904][136]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.03.31:904][136]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.03.31:904][136]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.03.31:904][136]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.03.31:904][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.31:904][136]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-02.03.31:904][136]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.31:904][136]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.31:920][137]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:935][138]Interaction: [BP_CamperMale05_Character_C_1] SetGuidedAction [VE_None] [2020.06.12-02.03.31:936][138]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:953][139]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:970][140]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.31:985][141]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.31:987][141]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:003][142]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:020][143]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:037][144]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:053][145]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:070][146]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:086][147]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:103][148]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:119][149]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:137][150]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:137][150]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.03.32:137][150]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.03.32:153][151]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:169][152]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.32:170][152]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:187][153]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:203][154]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:220][155]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:237][156]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:253][157]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:270][158]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:287][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:303][160]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:320][161]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:337][162]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:352][163]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.32:354][163]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:370][164]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:387][165]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:404][166]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:420][167]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:437][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:453][169]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:468][170]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.06.12-02.03.32:468][170]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.32:468][170]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.06.12-02.03.32:468][170]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.32:470][170]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:470][170]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.32:470][170]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.32:470][170]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.03.32:470][170]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.03.32:470][170]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.32:471][170]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.12-02.03.32:471][170]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.32:471][170]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.03.32:471][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.32:471][170]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.03.32:471][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.32:486][171]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:503][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:503][172]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.03.32:518][173]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.32:520][173]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:536][174]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:553][175]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:568][176]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.12-02.03.32:570][176]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:570][176]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.32:570][176]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.03.32:570][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.32:570][176]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.32:570][176]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.03.32:570][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.32:570][176]Interaction: Interaction time: 9.252612 [2020.06.12-02.03.32:570][176]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: EscapeOpen AnimTag_Male. [2020.06.12-02.03.32:571][176]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 9.252612 Timestamp 0.000000 [2020.06.12-02.03.32:571][176]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.03.32:571][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.32:571][176]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.03.32:586][177]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:603][178]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:620][179]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:637][180]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:653][181]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:670][182]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:687][183]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:703][184]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:719][185]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.32:720][185]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:737][186]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:754][187]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:770][188]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:787][189]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:804][190]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:819][191]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:836][192]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:853][193]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:870][194]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:886][195]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:902][196]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.32:903][196]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:920][197]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:937][198]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:953][199]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:970][200]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.32:986][201]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:003][202]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:020][203]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:037][204]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:053][205]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:069][206]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.33:071][206]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:087][207]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:104][208]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:120][209]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:137][210]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:154][211]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:170][212]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:187][213]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:203][214]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:219][215]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:236][216]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:252][217]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.33:253][217]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:270][218]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:286][219]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:303][220]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:320][221]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:337][222]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:353][223]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:370][224]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:386][225]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:403][226]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:420][227]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:437][228]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:452][229]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.33:454][229]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:470][230]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:486][231]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:503][232]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:520][233]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:536][234]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:553][235]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:570][236]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:587][237]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:604][238]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:620][239]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:636][240]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.33:637][240]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:654][241]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:670][242]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:686][243]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:703][244]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:720][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:737][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:754][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:770][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:786][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:802][250]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.33:804][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:820][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:837][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:853][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:870][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:887][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:904][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:921][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:937][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:954][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:970][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.33:987][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:003][262]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.34:004][262]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:020][263]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:037][264]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:053][265]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:070][266]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:086][267]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:103][268]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:120][269]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:136][270]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:153][271]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:170][272]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:185][273]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.34:187][273]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:203][274]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:220][275]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:237][276]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:253][277]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:270][278]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:287][279]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:304][280]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:320][281]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:337][282]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:354][283]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:369][284]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.34:371][284]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:387][285]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:404][286]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:419][287]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:436][288]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:453][289]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:470][290]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:486][291]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:503][292]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:520][293]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:535][294]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.34:537][294]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:553][295]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:570][296]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:587][297]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:603][298]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:620][299]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:637][300]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:653][301]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:670][302]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:687][303]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:703][304]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:720][305]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:736][306]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.34:737][306]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:753][307]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:770][308]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:787][309]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:803][310]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:820][311]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:837][312]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:854][313]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:870][314]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:887][315]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:904][316]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:919][317]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.34:921][317]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:937][318]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:954][319]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:971][320]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.34:987][321]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:004][322]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:021][323]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:036][324]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:053][325]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:070][326]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:085][327]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.35:087][327]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:103][328]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:120][329]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:136][330]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:153][331]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:170][332]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:187][333]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:204][334]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:221][335]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:237][336]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:253][337]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:269][338]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.35:270][338]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:286][339]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:303][340]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:320][341]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:337][342]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:353][343]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:370][344]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:387][345]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:404][346]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:420][347]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:437][348]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:453][349]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.35:454][349]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:470][350]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:487][351]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:504][352]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:521][353]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:537][354]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:554][355]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:571][356]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:586][357]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:603][358]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:620][359]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:636][360]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.35:637][360]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:654][361]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:670][362]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:687][363]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:704][364]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:720][365]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:737][366]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:754][367]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:770][368]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:787][369]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:803][370]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:821][371]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:836][372]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.35:837][372]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:854][373]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:870][374]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:887][375]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:904][376]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:921][377]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:937][378]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:954][379]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:970][380]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.35:986][381]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:003][382]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:019][383]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.36:020][383]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:036][384]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:053][385]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:070][386]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:086][387]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:103][388]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:120][389]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:137][390]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:153][391]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:170][392]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:187][393]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:204][394]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:219][395]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.36:221][395]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:237][396]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:254][397]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:271][398]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:287][399]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:304][400]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:321][401]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:337][402]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:353][403]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:370][404]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:387][405]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:402][406]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.36:403][406]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:420][407]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:436][408]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:453][409]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:470][410]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:487][411]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:503][412]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:521][413]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:537][414]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:554][415]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:570][416]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:586][417]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.36:587][417]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:604][418]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:621][419]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:637][420]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:654][421]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:671][422]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:687][423]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:704][424]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:720][425]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:736][426]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:753][427]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:769][428]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.36:770][428]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:786][429]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:803][430]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:820][431]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:836][432]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:853][433]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:870][434]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:887][435]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:904][436]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:920][437]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:936][438]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:953][439]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:969][440]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.36:970][440]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.36:986][441]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:003][442]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:020][443]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:037][444]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:053][445]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:070][446]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:087][447]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:103][448]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:120][449]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:137][450]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:153][451]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.37:154][451]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:170][452]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:187][453]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:204][454]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:220][455]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:237][456]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:254][457]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:270][458]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:287][459]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:303][460]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:320][461]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:335][462]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.37:337][462]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:353][463]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:370][464]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:387][465]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:403][466]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:420][467]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:437][468]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:454][469]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:470][470]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:487][471]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:503][472]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:519][473]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.37:521][473]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:537][474]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:554][475]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:570][476]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:587][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:604][478]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:621][479]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:637][480]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:654][481]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:670][482]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:686][483]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:702][484]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.37:703][484]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:720][485]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:736][486]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:753][487]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:754][487]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-02.03.37:770][488]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:787][489]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:803][490]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:820][491]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:837][492]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:837][492]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-02.03.37:854][493]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-02.03.37:854][493]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:870][494]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:870][494]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-02.03.37:886][495]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.37:887][495]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:903][496]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:920][497]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:937][498]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:954][499]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:970][500]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.37:987][501]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:004][502]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:021][503]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:036][504]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:053][505]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:068][506]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.38:070][506]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:087][507]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:103][508]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:120][509]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:136][510]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:154][511]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:170][512]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:187][513]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:203][514]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:220][515]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:237][516]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:253][517]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.38:254][517]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:270][518]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:287][519]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:303][520]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:320][521]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:337][522]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:354][523]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:370][524]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:387][525]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:404][526]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:420][527]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:436][528]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.38:437][528]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:454][529]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:470][530]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:487][531]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:504][532]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:521][533]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:536][534]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:553][535]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:569][536]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:587][537]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:603][538]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:620][539]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:635][540]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.38:637][540]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:653][541]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:670][542]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:687][543]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:703][544]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:720][545]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:737][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:754][547]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:770][548]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:787][549]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:804][550]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:820][551]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.38:821][551]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:837][552]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:854][553]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:870][554]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:887][555]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:904][556]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:920][557]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:936][558]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:953][559]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:970][560]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.38:986][561]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:003][562]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:019][563]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.39:020][563]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:037][564]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:053][565]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:070][566]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:087][567]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:104][568]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:120][569]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:137][570]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:154][571]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:170][572]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:187][573]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:203][574]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.39:204][574]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:220][575]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:236][576]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:253][577]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:270][578]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:287][579]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:304][580]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:320][581]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:337][582]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:353][583]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:370][584]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:386][585]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.39:387][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:404][586]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:420][587]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:437][588]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:454][589]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:470][590]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:487][591]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:504][592]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:521][593]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:537][594]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:554][595]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:555][595]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.39:555][595]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.03.39:555][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.39:555][595]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.39:555][595]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.03.39:555][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.39:555][595]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.39:555][595]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.03.39:555][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.39:555][595]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.39:555][595]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.03.39:555][595]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.03.39:555][595]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.03.39:555][595]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.03.39:555][595]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.03.39:555][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.39:555][595]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.06.12-02.03.39:555][595]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.39:555][595]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.39:557][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.12-02.03.39:569][596]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.39:571][596]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:587][597]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:604][598]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:620][599]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:636][600]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:653][601]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:670][602]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:687][603]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:703][604]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:720][605]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:737][606]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:752][607]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.39:754][607]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:770][608]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:787][609]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:803][610]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:820][611]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:836][612]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:853][613]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:870][614]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:887][615]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:903][616]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:920][617]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:935][618]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.39:937][618]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:953][619]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:970][620]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.39:987][621]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:004][622]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:020][623]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:036][624]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:053][625]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:070][626]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:087][627]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:103][628]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:120][629]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:135][630]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.40:137][630]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:153][631]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:170][632]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:187][633]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:203][634]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:220][635]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:237][636]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:254][637]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:270][638]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:287][639]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:303][640]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.40:304][640]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:320][641]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:337][642]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:354][643]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:370][644]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:387][645]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:404][646]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:420][647]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:436][648]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:453][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:470][650]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:485][651]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.40:486][651]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:503][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:520][653]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:537][654]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:553][655]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:570][656]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:587][657]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:604][658]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:620][659]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:637][660]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:653][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:669][662]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.40:670][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:687][663]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:704][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:720][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:737][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:754][667]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:771][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:787][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:803][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:820][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:837][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:853][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:869][674]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.40:870][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:887][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:903][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:920][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:937][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:953][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:971][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.40:987][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:003][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:020][683]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:021][683]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-02.03.41:021][683]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-02.03.41:037][684]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-02.03.41:037][684]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:037][684]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-02.03.41:054][685]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:070][686]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.41:071][686]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:087][687]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:104][688]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:121][689]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:137][690]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:153][691]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:170][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:187][693]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:204][694]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:220][695]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:237][696]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:253][697]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.41:254][697]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:270][698]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:287][699]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:304][700]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:321][701]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:337][702]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:354][703]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:371][704]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:386][705]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:403][706]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:420][707]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:436][708]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.41:437][708]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:453][709]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:470][710]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:487][711]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:504][712]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:520][713]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:537][714]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:554][715]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:571][716]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:588][717]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:604][718]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:620][719]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:635][720]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.41:637][720]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:653][721]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:670][722]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:686][723]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:703][724]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:720][725]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:737][726]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:754][727]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:771][728]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:787][729]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:804][730]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:820][731]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.41:821][731]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:837][732]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:854][733]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:871][734]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:887][735]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:904][736]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:920][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:937][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:954][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:970][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.41:987][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:004][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:019][743]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.42:021][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:037][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:054][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:071][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:087][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:104][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:120][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:137][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:153][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:170][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:187][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:202][754]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.42:204][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:220][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:237][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:253][757]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:270][758]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:287][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:304][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:320][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:337][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:354][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:371][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:386][765]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.42:387][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:404][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:420][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:437][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:454][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:471][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:486][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:504][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:520][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:537][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:553][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:570][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:586][777]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.42:587][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:603][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:620][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:637][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:654][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:670][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:687][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:704][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:720][785]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:737][786]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:754][787]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:770][788]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.42:771][788]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:787][789]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:804][790]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:820][791]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:837][792]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:854][793]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:870][794]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:886][795]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:903][796]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:920][797]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:936][798]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.42:937][798]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:954][799]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:970][800]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.42:987][801]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:004][802]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:020][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:037][804]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:054][805]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:071][806]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:087][807]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:104][808]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:119][809]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.43:120][809]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:137][810]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:153][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:170][812]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:187][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:203][814]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:220][815]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:237][816]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:254][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:271][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:287][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:303][820]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.43:304][820]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:321][821]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:337][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:353][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:370][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:387][825]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:403][826]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:420][827]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:437][828]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:454][829]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:470][830]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:486][831]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.43:487][831]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:503][832]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:520][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:537][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:554][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:570][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:587][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:604][838]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:620][839]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:637][840]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:653][841]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.43:654][841]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:671][842]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:687][843]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:703][844]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:720][845]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:737][846]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:753][847]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:770][848]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:787][849]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:803][850]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:820][851]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:836][852]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.43:837][852]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:853][853]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:871][854]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:887][855]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:904][856]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:920][857]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:937][858]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:954][859]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:971][860]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.43:987][861]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:003][862]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.44:004][862]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:021][863]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:038][864]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:054][865]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:070][866]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:087][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:103][868]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:120][869]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:137][870]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:153][871]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:170][872]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:186][873]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.44:187][873]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:204][874]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:220][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:237][876]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:253][877]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:271][878]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:287][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:304][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:320][881]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:337][882]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:353][883]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:369][884]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.44:371][884]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:387][885]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:404][886]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:420][887]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:437][888]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:454][889]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:471][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:487][891]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:504][892]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:521][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:536][894]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.44:537][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:554][895]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:571][896]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:587][897]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:604][898]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:621][899]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:638][900]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:654][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:670][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:685][903]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-02.03.44:687][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:703][904]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:719][905]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.44:720][905]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:737][906]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:754][907]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:771][908]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:787][909]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:804][910]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:821][911]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:837][912]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:854][913]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:870][914]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:887][915]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:903][916]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.44:904][916]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:921][917]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:937][918]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:954][919]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:970][920]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.44:987][921]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:004][922]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:020][923]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:037][924]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:052][925]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.06.12-02.03.45:054][925]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:070][926]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:087][927]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:102][928]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.45:103][928]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:120][929]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:137][930]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:154][931]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:170][932]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:187][933]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:204][934]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:221][935]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:237][936]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:254][937]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:271][938]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:287][939]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.45:288][939]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:304][940]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:321][941]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:337][942]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:353][943]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:370][944]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:387][945]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:403][946]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:420][947]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:437][948]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:454][949]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:469][950]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.45:470][950]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:487][951]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:503][952]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:521][953]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:537][954]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:554][955]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:570][956]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:587][957]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:604][958]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:621][959]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:637][960]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:654][961]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:670][962]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.45:671][962]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:688][963]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:704][964]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:720][965]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:737][966]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:753][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:770][968]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:787][969]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:803][970]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:820][971]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:837][972]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:853][973]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.45:854][973]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:870][974]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:887][975]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:904][976]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:920][977]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:937][978]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:954][979]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:971][980]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.45:987][981]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:004][982]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:021][983]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:037][984]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:053][985]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.46:054][985]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:070][986]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:087][987]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:103][988]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:121][989]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:137][990]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:154][991]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:170][992]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:187][993]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:204][994]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:220][995]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.46:221][995]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:237][996]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:254][997]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:271][998]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:287][999]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:304][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:321][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:338][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:353][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:370][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:387][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:402][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.46:403][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:420][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:437][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:454][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:471][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:487][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:504][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:521][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:538][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:553][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:570][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:587][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:603][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.46:604][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:620][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:637][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:654][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:670][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:687][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:704][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:721][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:737][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:754][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:770][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:787][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:803][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.46:804][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:821][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:837][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:854][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:871][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:888][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:903][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:920][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:937][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:953][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:970][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.46:987][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:002][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.47:003][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:020][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:037][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:054][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:070][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:087][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:104][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:120][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:137][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:154][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:171][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:187][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:203][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.47:204][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:221][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:237][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:254][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:271][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:287][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:303][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:320][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:337][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:354][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:370][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:387][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:402][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.47:404][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:421][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:437][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:454][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:470][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:487][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:504][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:521][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:537][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:554][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:570][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:587][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:602][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.47:604][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:620][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:637][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:654][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:670][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:687][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:703][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:720][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:737][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:753][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:770][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:786][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.47:787][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:803][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:820][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:837][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:854][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:870][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:887][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:904][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:921][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:937][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:954][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:971][100]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.47:987][101]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.47:988][101]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:004][102]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:020][103]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:037][104]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:053][105]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:070][106]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:087][107]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:103][108]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:120][109]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:137][110]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:154][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:170][112]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:186][113]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.48:188][113]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:204][114]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:221][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:237][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:253][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:271][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:287][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:304][120]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:321][121]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:337][122]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:354][123]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:370][124]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.48:371][124]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:387][125]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:403][126]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:420][127]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:437][128]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:454][129]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:471][130]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:487][131]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:504][132]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:521][133]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:537][134]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:554][135]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:570][136]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.48:571][136]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:587][137]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:604][138]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:620][139]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:636][140]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:653][141]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:670][142]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:687][143]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:703][144]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:720][145]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.03.48:720][145]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.03.48:720][145]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.03.48:720][145]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.03.48:720][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.48:720][145]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.03.48:720][145]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.03.48:720][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.48:720][145]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Struggle][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.03.48:720][145]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.48:720][145]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Struggle][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.03.48:720][145]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.48:720][145]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.03.48:720][145]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.48:721][145]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:736][146]Interaction: Verbose: [Null][Null] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.12-02.03.48:736][146]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.03.48:736][146]Interaction: Verbose: [Null][Null] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.12-02.03.48:736][146]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.03.48:736][146]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.03.48:736][146]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.03.48:736][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.48:736][146]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.03.48:736][146]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.03.48:736][146]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.03.48:736][146]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.03.48:736][146]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.03.48:736][146]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.03.48:736][146]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.03.48:736][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.48:736][146]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.03.48:737][146]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.48:737][146]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Struggle][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.03.48:737][146]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.48:737][146]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.03.48:753][147]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.03.48:753][147]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.03.48:753][147]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.03.48:753][147]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.03.48:753][147]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.03.48:753][147]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.03.48:753][147]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.48:753][147]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.03.48:753][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.48:753][147]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.03.48:753][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.48:754][147]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:769][148]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.12-02.03.48:770][148]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:788][149]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:804][150]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:819][151]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.03.48:819][151]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.48:820][151]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.03.48:820][151]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.03.48:820][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.48:820][151]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.03.48:820][151]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.03.48:820][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.48:820][151]Interaction: Interaction time: 0.000000 [2020.06.12-02.03.48:820][151]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.03.48:820][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.48:821][151]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:836][152]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.03.48:836][152]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.03.48:836][152]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.03.48:836][152]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.03.48:836][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.48:836][152]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.03.48:836][152]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.03.48:836][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.48:837][152]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.12-02.03.48:853][153]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.03.48:853][153]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.03.48:853][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.48:853][153]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.03.48:854][153]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.03.48:854][153]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.03.48:854][153]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.03.48:854][153]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.03.48:854][153]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Witch_C_6] - [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.03.48:854][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.48:854][153]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SacrificeSurvivor][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.03.48:854][153]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.48:854][153]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SacrificeSurvivor][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.03.48:854][153]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.48:854][153]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.03.48:921][157]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.03.48:921][157]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.03.48:921][157]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.03.48:921][157]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.03.48:921][157]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookSacrificeIn. [2020.06.12-02.03.48:921][157]AnimLeader: BP_Entity_C_6 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.12-02.03.48:921][157]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.06.12-02.03.48:921][157]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-02.03.48:922][157]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SacrificeSurvivor][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.03.48:922][157]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.48:922][157]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [Struggle][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.03.48:922][157]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.48:926][157]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.03.49:019][163]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.218879 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-02.03.49:735][206]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Open Demogorgon. [2020.06.12-02.03.49:736][206]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.03.49:736][206]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.03.49:802][210]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Hitting Demogorgon. [2020.06.12-02.03.49:902][216]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_17_C_0 Target: BP_CamperMale05_Character_C_1 [2020.06.12-02.03.49:903][216]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-02.03.49:903][216]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-02.03.49:903][216]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HitHealthyToInjuredF AnimTag_Injured AnimTag_Male. [2020.06.12-02.03.49:903][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-02.03.49:903][216]Interaction: Player [BP_CamperMale05_Character_C_1] is in chase. [2020.06.12-02.03.49:907][216]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_1 - Hook me Daddy]: On [2020.06.12-02.03.49:907][216]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-02.03.49:907][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.49:907][216]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-02.03.49:907][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.49:907][216]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-02.03.49:907][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.49:907][216]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-02.03.49:907][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.49:907][216]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-02.03.49:907][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.49:907][216]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-02.03.49:907][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.49:907][216]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-02.03.49:907][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.49:908][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-02.03.50:005][222]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-02.03.50:006][222]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.50:006][222]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-02.03.50:006][222]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.50:006][222]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-02.03.50:006][222]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.50:006][222]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-02.03.50:006][222]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.50:006][222]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-02.03.50:006][222]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.50:006][222]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-02.03.50:006][222]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.50:006][222]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-02.03.50:006][222]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.50:023][223]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-02.03.50:023][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.50:023][223]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.12-02.03.50:023][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.50:023][223]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.12-02.03.50:023][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.50:023][223]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.12-02.03.50:023][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.50:023][223]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.12-02.03.50:023][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.50:023][223]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.12-02.03.50:023][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.50:023][223]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.12-02.03.50:023][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.50:103][228]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Succeed Demogorgon. [2020.06.12-02.03.50:191][233]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-02.03.50:191][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.50:191][233]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-02.03.50:191][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.50:208][234]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-02.03.50:208][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.50:208][234]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-02.03.50:208][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.50:209][234]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-02.03.50:209][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.50:209][234]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-02.03.50:209][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.50:224][235]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.06.12-02.03.50:224][235]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.50:224][235]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.12-02.03.50:224][235]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.50:308][240]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-02.03.50:308][240]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.50:308][240]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.12-02.03.50:308][240]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.50:308][240]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.12-02.03.50:308][240]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.50:308][240]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.12-02.03.50:308][240]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.50:308][240]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.12-02.03.50:308][240]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.50:308][240]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.12-02.03.50:308][240]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.50:308][240]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.12-02.03.50:308][240]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.51:905][336]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_1 - Hook me Daddy]: Off [2020.06.12-02.03.52:122][349]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-02.03.52:122][349]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.52:122][349]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-02.03.52:122][349]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.52:122][349]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-02.03.52:122][349]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.52:122][349]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-02.03.52:122][349]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.52:122][349]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-02.03.52:122][349]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.52:122][349]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-02.03.52:122][349]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.52:122][349]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-02.03.52:122][349]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.52:289][359]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-02.03.52:589][377]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 115 [2020.06.12-02.03.52:704][384]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.03.52:704][384]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.03.52:704][384]AnimLeader: BP_SmallMeatLocker_Witch_C_6 Requested to Play: HookSacrificeOut. [2020.06.12-02.03.52:704][384]AnimLeader: BP_Entity_C_6 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.12-02.03.52:704][384]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.06.12-02.03.52:803][390]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.03.52:803][390]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.03.52:803][390]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.03.52:803][390]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.03.53:137][410]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.03.53:137][410]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.03.53:536][434]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.493520 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-02.03.53:572][436]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-02.03.53:572][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.53:572][436]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.12-02.03.53:572][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.53:572][436]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-02.03.53:572][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.53:572][436]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-02.03.53:572][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.53:572][436]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.12-02.03.53:572][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.53:572][436]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-02.03.53:572][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.53:572][436]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-02.03.53:572][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.53:802][450]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.03.53:802][450]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-02.03.53:890][455]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.03.53:986][461]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-02.03.53:986][461]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.53:986][461]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-02.03.53:986][461]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.53:988][461]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.03.53:988][461]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.03.53:988][461]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.03.53:988][461]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.03.53:988][461]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.03.53:988][461]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-02.03.53:988][461]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.53:988][461]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.03.53:988][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.53:988][461]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.03.53:988][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.54:054][465]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.06.12-02.03.54:054][465]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.03.54:055][465]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.03.54:055][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.54:055][465]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.03.54:055][465]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.03.54:055][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.54:055][465]Interaction: Interaction time: 1.000000 [2020.06.12-02.03.54:055][465]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.03.54:055][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.55:056][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.06.12-02.03.55:120][529]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.03.55:120][529]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.03.55:120][529]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.03.55:120][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.55:286][539]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.03.55:286][539]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.03.55:286][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.55:286][539]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.03.55:286][539]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.03.55:286][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.55:320][541]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: PounceJump Demogorgon. [2020.06.12-02.03.55:320][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Enabled [2020.06.12-02.03.55:321][541]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.03.55:321][541]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.03.55:321][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.55:321][541]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.03.55:321][541]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.03.55:321][541]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.03.55:321][541]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.03.55:321][541]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.03.55:321][541]Interaction: Verbose: [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.03.55:321][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.55:322][541]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [BP_DemogorgonPounceInteraction][QatarKillerPowerPrototype_C_0] [2020.06.12-02.03.55:322][541]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.55:322][541]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.03.55:322][541]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.03.55:322][541]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.03.55:322][541]LogAkAudio: Warning: [BP_Slasher_Character_17_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-02.03.55:325][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.QatarKillerPowerPrototype_C_0.PrototypeDashChargeable Enabled?: Disabled [2020.06.12-02.03.55:920][577]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_17_C_0 Target: [2020.06.12-02.03.55:953][579]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: PounceMiss Demogorgon. [2020.06.12-02.03.57:619][679]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.06.12-02.03.57:619][679]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.57:619][679]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.06.12-02.03.57:619][679]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.57:621][679]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.57:621][679]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.57:621][679]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.03.57:621][679]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.03.57:621][679]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.57:621][679]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.12-02.03.57:621][679]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.57:621][679]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.03.57:621][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.57:621][679]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.03.57:621][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.57:621][679]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.03.57:719][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.12-02.03.57:721][685]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.57:721][685]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.03.57:721][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.57:721][685]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.57:721][685]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.03.57:721][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.57:721][685]Interaction: Interaction time: 2.202629 [2020.06.12-02.03.57:721][685]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: EscapeOpen AnimTag_Male. [2020.06.12-02.03.57:721][685]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 2.202629 Timestamp 0.000000 [2020.06.12-02.03.57:721][685]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.03.57:721][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.57:754][687]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.03.57:886][695]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.029181 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-02.03.57:887][695]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-02.03.57:920][697]Interaction: Player [BP_CamperMale05_Character_C_1] is not in chase anymore. [2020.06.12-02.03.57:954][699]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.03.57:954][699]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.03.58:320][721]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Open Demogorgon. [2020.06.12-02.03.58:321][721]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.03.58:321][721]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.03.58:669][742]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Hitting Demogorgon. [2020.06.12-02.03.58:769][748]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_17_C_0 Target: BP_CamperMale05_Character_C_0 [2020.06.12-02.03.58:770][748]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-02.03.58:771][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-02.03.58:774][748]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - no face camp daddy p]: On [2020.06.12-02.03.58:774][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-02.03.58:838][752]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.58:838][752]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.03.58:838][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.58:838][752]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.58:838][752]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.03.58:839][752]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.03.58:839][752]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.03.58:839][752]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.03.58:839][752]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.03.58:839][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.58:839][752]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.06.12-02.03.58:839][752]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.58:839][752]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.58:840][752]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.12-02.03.58:969][760]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Succeed Demogorgon. [2020.06.12-02.03.59:469][790]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.06.12-02.03.59:469][790]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.59:469][790]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.06.12-02.03.59:469][790]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.59:472][790]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.59:472][790]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.59:472][790]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.03.59:472][790]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.03.59:472][790]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.59:472][790]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.12-02.03.59:472][790]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.03.59:472][790]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.03.59:472][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.59:472][790]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.03.59:472][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.59:505][792]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.03.59:603][798]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.12-02.03.59:605][798]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.59:605][798]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.03.59:605][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.59:605][798]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.03.59:605][798]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.03.59:605][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.59:605][798]Interaction: Interaction time: 1.098633 [2020.06.12-02.03.59:605][798]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: EscapeOpen AnimTag_Injured AnimTag_Male. [2020.06.12-02.03.59:605][798]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 1.098633 Timestamp 0.000000 [2020.06.12-02.03.59:605][798]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.03.59:605][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.03.59:605][798]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.04.00:706][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.12-02.04.00:755][867]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - no face camp daddy p]: Off [2020.06.12-02.04.00:772][868]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.04.00:772][868]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.04.00:772][868]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.04.00:772][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.00:805][870]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.04.00:805][870]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.04.00:805][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.00:805][870]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.04.00:805][870]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.04.00:805][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.00:805][870]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.04.00:805][870]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.04.00:805][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.00:805][870]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.04.00:805][870]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.04.00:805][870]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.04.00:805][870]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.04.00:805][870]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.04.00:805][870]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.04.00:805][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.00:805][870]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.06.12-02.04.00:805][870]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.00:806][870]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.04.01:903][936]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.12-02.04.01:903][936]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.01:903][936]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.12-02.04.01:903][936]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.01:903][936]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - no face camp daddy p, Originating Player: BP_CamperMale05_Character_C_0 - no face camp daddy p, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.12-02.04.01:903][936]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.04.01:904][936]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.04.01:904][936]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - no face camp daddy p, Originating Player: BP_CamperMale05_Character_C_0 - no face camp daddy p, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.04.01:906][936]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.04.01:906][936]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.04.01:906][936]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.04.01:906][936]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.04.01:906][936]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.04.01:906][936]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.12-02.04.01:906][936]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.01:906][936]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.04.01:906][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.01:906][936]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.04.01:906][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.01:971][940]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.01:971][940]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.01:972][940]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.04.01:972][940]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.04.01:972][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.01:972][940]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.04.01:972][940]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.04.01:972][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.01:972][940]Interaction: Interaction time: 0.500000 [2020.06.12-02.04.01:972][940]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.04.01:972][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.02:069][946]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Open Demogorgon. [2020.06.12-02.04.02:070][946]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.02:070][946]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.02:170][952]Interaction: Player [BP_CamperMale05_Character_C_1] is in chase. [2020.06.12-02.04.02:236][956]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Hitting Demogorgon. [2020.06.12-02.04.02:436][968]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Obstructed Demogorgon. [2020.06.12-02.04.02:436][968]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_17_C_0 Target: [2020.06.12-02.04.02:471][970]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.04.02:471][970]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.04.02:471][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.02:471][970]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.04.02:471][970]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.04.02:471][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.02:503][972]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - no face camp daddy p, Originating Player: BP_CamperMale05_Character_C_0 - no face camp daddy p, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.04.02:505][972]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.04.02:505][972]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.04.02:505][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.02:505][972]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.04.02:505][972]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.04.02:505][972]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.04.02:505][972]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.04.02:505][972]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.04.02:505][972]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.04.02:505][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.02:505][972]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.12-02.04.02:505][972]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.02:505][972]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.04.03:053][ 5]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 1.000000 Instigator: BP_Slasher_Character_17_C_0 Target: [2020.06.12-02.04.03:053][ 5]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.12-02.04.03:054][ 5]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.04.03:054][ 5]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.03:054][ 5]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.04.03:054][ 5]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.03:054][ 5]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.04.03:054][ 5]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.03:054][ 5]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.04.03:054][ 5]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.03:054][ 5]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.04.03:054][ 5]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.03:054][ 5]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Witch_C_6] [2020.06.12-02.04.03:054][ 5]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.03:054][ 5]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_17_C_0 Target: [2020.06.12-02.04.03:054][ 5]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_17_C_0 Target: BP_CamperMale10_Character_C_0 [2020.06.12-02.04.03:054][ 5]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-02.04.03:056][ 5]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.04.03:056][ 5]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.04.03:056][ 5]LogSM: [BP_CamperMale10_Character_C_0][CLIENT MASTER] [2020.06.12-02.04.03:056][ 5]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-02.04.03:056][ 5]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-02.04.03:056][ 5]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.04.03:056][ 5]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.04.03:057][ 5]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.04.03:057][ 5]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.06.12-02.04.03:059][ 5]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.04.03:059][ 5]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.04.03:059][ 5]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.04.03:059][ 5]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.04.03:059][ 5]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.04.03:059][ 5]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.04.03:059][ 5]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.04.03:060][ 5]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-02.04.03:119][ 9]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-02.04.03:119][ 9]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.12-02.04.03:195][ 9]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 60784A0501001001 [2020.06.12-02.04.03:195][ 9]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Balanced_Landing 2 Perk2: Distortion 2 Perk3: Adrenaline 2 Perk4: Iron_Will 2 Offering: _EMPTY_ [2020.06.12-02.04.03:196][ 9]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-02.04.03:197][ 9]GameFlow: Local_WriteGameEndStats IsLocalController [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 100.065529 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 86.430969 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 176.859360 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 99.858788 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 25.613369 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 55.352077 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 1140.376465 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 109.623520 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 21.677530 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 34.921745 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 6.323024 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 1.906927 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 4.818316 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 7.226100 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 3.211679 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 6.020341 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 0.200713 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 42.859390 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 2.509497 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 18.867470 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 5.419415 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 62.931686 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 11.842424 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 301.081207 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 1189.595825 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 521.927124 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 321.162537 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 994.232300 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 662.426697 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 22.747566 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.12-02.04.03:197][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.StunSlasher.WithAction Bloodpoints Value: 1000.000000 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FixSpecialMapGenerator Bloodpoints Value: 0.000000 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 9.409465 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 542.681335 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Bonus Bloodpoints Value: 150.000000 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Bonus Bloodpoints Value: 150.000000 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: DBDCamperScore_ChaseSteal Bloodpoints Value: 250.000000 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: DBDCamperScore_FirstTimeDying Bloodpoints Value: 0.000000 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 182.317169 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.HookStrugglePerSecond Bloodpoints Value: 874.586792 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveTimer Bloodpoints Value: 0.000000 [2020.06.12-02.04.03:198][ 9]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.06.12-02.04.03:198][ 9]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.04.03:198][ 9]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 15579.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-02.04.03:198][ 9]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 15579.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-02.04.03:198][ 9]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 15579.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-02.04.03:198][ 9]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 15579.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-02.04.03:198][ 9]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-02.04.03:198][ 9]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 15579 [2020.06.12-02.04.03:198][ 9]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 15579.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-02.04.03:198][ 9]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.06.12-02.04.03:199][ 9]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=47 [2020.06.12-02.04.03:199][ 9]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-02.04.03:199][ 9]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-02.04.03:199][ 9]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-02.04.03:199][ 9]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-02.04.03:199][ 9]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-02.04.03:199][ 9]GameFlow: Writing Profile Stat DBD_UnlockRanking: 1 [2020.06.12-02.04.03:199][ 9]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-02.04.03:199][ 9]GameFlow: WriteGameEndStats: Skulls: 1 BloodPoints: 15579 FearTokens: 10 [2020.06.12-02.04.03:199][ 9]GameFlow: Writing Profile Stat DBD_CamperSkulls: 1 [2020.06.12-02.04.03:199][ 9]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=0 addSurvivorPips=1 [2020.06.12-02.04.03:199][ 9]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.12-02.04.03:199][ 9]LogQuestEvent: player did finish playing [2020.06.12-02.04.03:209][ 9]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:209][ 9]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:209][ 9]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:209][ 9]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:215][ 10]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:215][ 10]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:231][ 11]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:231][ 11]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:247][ 12]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:247][ 12]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:264][ 13]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:264][ 13]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:282][ 14]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:282][ 14]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:298][ 15]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:298][ 15]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:315][ 16]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:315][ 16]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:319][ 17]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.04.03:331][ 17]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:332][ 17]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:349][ 18]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:349][ 18]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:366][ 19]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:366][ 19]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:381][ 20]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:381][ 20]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:397][ 21]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:397][ 21]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:414][ 22]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:414][ 22]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:430][ 23]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:430][ 23]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:436][ 24]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.12-02.04.03:436][ 24]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-02.04.03:447][ 24]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:447][ 24]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:463][ 25]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:463][ 25]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:480][ 26]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:480][ 26]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:497][ 27]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:497][ 27]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:514][ 28]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E982603880] Result: '1' k_EResultOK (success) [2020.06.12-02.04.03:514][ 28]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E982603880]' succeeded in 0.304586 seconds [2020.06.12-02.04.03:514][ 28]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:514][ 28]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:529][ 29]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:529][ 29]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:546][ 30]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:546][ 30]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:562][ 31]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:562][ 31]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:579][ 32]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:579][ 32]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:595][ 33]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:595][ 33]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:611][ 34]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:612][ 34]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:628][ 35]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:628][ 35]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:644][ 36]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:644][ 36]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:660][ 37]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:660][ 37]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:677][ 38]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:677][ 38]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:693][ 39]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:693][ 39]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:710][ 40]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:710][ 40]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:726][ 41]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:726][ 41]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:741][ 42]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:741][ 42]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:757][ 43]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:757][ 43]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:773][ 44]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:773][ 44]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:789][ 45]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:789][ 45]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:791][ 46]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B512FF40] Result: '1' k_EResultOK (success) [2020.06.12-02.04.03:791][ 46]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B512FF40]' succeeded in 0.592411 seconds [2020.06.12-02.04.03:806][ 46]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:806][ 46]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:823][ 47]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:823][ 47]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:824][ 48]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B512FF40] Result: '1' k_EResultOK (success) [2020.06.12-02.04.03:840][ 48]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:840][ 48]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:847][ 49]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.639216 seconds [2020.06.12-02.04.03:857][ 49]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:857][ 49]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:873][ 50]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:873][ 50]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:890][ 51]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:890][ 51]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:906][ 52]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:906][ 52]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:923][ 53]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:923][ 53]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:940][ 54]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:940][ 54]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:954][ 55]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.03:954][ 55]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.03:957][ 55]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:957][ 55]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:973][ 56]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:973][ 56]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.03:990][ 57]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.03:990][ 57]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:007][ 58]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:007][ 58]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:023][ 59]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:023][ 59]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:040][ 60]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:040][ 60]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:057][ 61]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:057][ 61]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:074][ 62]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:074][ 62]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:090][ 63]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:090][ 63]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:107][ 64]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:107][ 64]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:119][ 65]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Open Demogorgon. [2020.06.12-02.04.04:120][ 65]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.04:120][ 65]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.04:121][ 65]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.04.04:127][ 65]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-02.04.04:171][ 65]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5024E10] Result: '1' k_EResultOK (success) [2020.06.12-02.04.04:171][ 65]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5024E10]' succeeded in 0.710026 seconds [2020.06.12-02.04.04:171][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-02.04.04:171][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.12-02.04.04:171][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.12-02.04.04:171][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-02.04.04:171][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.12-02.04.04:171][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.04.04:171][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.12-02.04.04:172][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Enabled [2020.06.12-02.04.04:172][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-02.04.04:172][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Enabled [2020.06.12-02.04.04:172][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Disabled [2020.06.12-02.04.04:172][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-02.04.04:172][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Disabled [2020.06.12-02.04.04:172][ 65]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_4] [2020.06.12-02.04.04:172][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.04:172][ 65]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_4] [2020.06.12-02.04.04:172][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.04:172][ 65]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_4] [2020.06.12-02.04.04:172][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.04:172][ 65]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_4] [2020.06.12-02.04.04:172][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.04:173][ 65]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_4] [2020.06.12-02.04.04:173][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.04:173][ 65]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_4] [2020.06.12-02.04.04:173][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.04:173][ 65]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_4] [2020.06.12-02.04.04:173][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.04:173][ 65]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_4] [2020.06.12-02.04.04:173][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.04:173][ 65]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_4] [2020.06.12-02.04.04:173][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.04:173][ 65]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_4] [2020.06.12-02.04.04:173][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.04:173][ 65]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_4] [2020.06.12-02.04.04:173][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.04:173][ 65]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_4] [2020.06.12-02.04.04:173][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.04:173][ 65]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_4] [2020.06.12-02.04.04:173][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.04:173][ 65]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_4] [2020.06.12-02.04.04:173][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.04:173][ 65]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_4] [2020.06.12-02.04.04:173][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.04:173][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-02.04.04:173][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.12-02.04.04:173][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-02.04.04:173][ 65]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale10_Character_C_1 [2020.06.12-02.04.04:173][ 65]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale10_Character_C_1 [2020.06.12-02.04.04:173][ 65]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale10_Character_C_1 [2020.06.12-02.04.04:173][ 65]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale10_Character_C_1 [2020.06.12-02.04.04:173][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.12-02.04.04:173][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.12-02.04.04:173][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-02.04.04:173][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.12-02.04.04:173][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.04.04:174][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.12-02.04.04:174][ 65]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.04.04:174][ 65]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.04.04:174][ 65]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.04.04:174][ 65]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000083 seconds [2020.06.12-02.04.04:175][ 65]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.12-02.04.04:175][ 65]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale10_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.04.04:175][ 65]GameFlow: (BP_CamperMale10_Character_C_1) - UpdateCustomization with item ML_Hand01 [2020.06.12-02.04.04:175][ 65]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-02.04.04:175][ 65]GameFlow: (BP_CamperMale10_Character_C_1) - UpdateCustomization with item ML_Torso01 [2020.06.12-02.04.04:175][ 65]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-02.04.04:175][ 65]GameFlow: (BP_CamperMale10_Character_C_1) - UpdateCustomization with item ML_Legs01 [2020.06.12-02.04.04:175][ 65]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-02.04.04:177][ 65]LogSM: [BP_CamperMale10_Character_C_1][SERVER SLAVE] [2020.06.12-02.04.04:178][ 65]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:178][ 65]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:182][ 66]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:182][ 66]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:198][ 67]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:198][ 67]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:214][ 68]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:214][ 68]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:231][ 69]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:231][ 69]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:247][ 70]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:247][ 70]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:264][ 71]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:264][ 71]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:279][ 72]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:279][ 72]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:295][ 73]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:295][ 73]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:309][ 74]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Hitting Demogorgon. [2020.06.12-02.04.04:313][ 74]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:313][ 74]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:328][ 75]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:328][ 75]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:344][ 76]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:344][ 76]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:357][ 77]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.12-02.04.04:357][ 77]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.04:357][ 77]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.12-02.04.04:357][ 77]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.04:357][ 77]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_1 - Hook me Daddy, Originating Player: BP_CamperMale05_Character_C_1 - Hook me Daddy, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 50.000000, Lifetime Duration: 50.000000 [2020.06.12-02.04.04:357][ 77]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_1 - Hook me Daddy, Originating Player: BP_CamperMale05_Character_C_1 - Hook me Daddy, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.04.04:359][ 77]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.04.04:359][ 77]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.04.04:359][ 77]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.04.04:359][ 77]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.04.04:359][ 77]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.04.04:359][ 77]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.12-02.04.04:359][ 77]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.04:359][ 77]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.04.04:359][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.04:359][ 77]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.04.04:359][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.04:361][ 77]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:361][ 77]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:376][ 78]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:376][ 78]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:389][ 79]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_17_C_0 Target: BP_CamperMale05_Character_C_1 [2020.06.12-02.04.04:390][ 79]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-02.04.04:390][ 79]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.274727 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-02.04.04:390][ 79]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-02.04.04:393][ 79]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_1 - Hook me Daddy]: On [2020.06.12-02.04.04:394][ 79]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:394][ 79]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:409][ 80]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:409][ 80]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:422][ 81]Interaction: Player [BP_CamperMale05_Character_C_1] is not in chase anymore. [2020.06.12-02.04.04:425][ 81]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:425][ 81]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:441][ 82]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:441][ 82]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:458][ 83]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:458][ 83]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:474][ 84]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:474][ 84]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:490][ 85]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:490][ 85]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:506][ 86]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:506][ 86]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:520][ 87]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.12-02.04.04:520][ 87]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.04:523][ 87]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:524][ 87]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:539][ 88]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:539][ 88]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:553][ 89]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.12-02.04.04:553][ 89]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.04:555][ 89]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.04.04:555][ 89]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.04.04:555][ 89]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.04.04:555][ 89]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.04.04:555][ 89]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.04.04:555][ 89]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.12-02.04.04:555][ 89]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.04:555][ 89]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.04.04:555][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.04:555][ 89]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.04.04:555][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.04:557][ 89]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:557][ 89]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:572][ 90]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:572][ 90]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:587][ 91]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.04.04:588][ 91]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.04.04:588][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.04:588][ 91]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.04.04:588][ 91]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.04.04:588][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.04:588][ 91]Interaction: Interaction time: 0.500000 [2020.06.12-02.04.04:588][ 91]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.04.04:588][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.04:589][ 91]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:590][ 91]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:606][ 92]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:606][ 92]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:619][ 93]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Succeed Demogorgon. [2020.06.12-02.04.04:622][ 93]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.04.04:622][ 93]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.04.04:622][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.04:622][ 93]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.04.04:622][ 93]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.04.04:622][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.04:622][ 93]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-02.04.04:622][ 93]Interaction: Interaction time: 0.000000 [2020.06.12-02.04.04:622][ 93]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.04.04:622][ 93]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.04.04:622][ 93]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.04.04:622][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.04:622][ 93]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.04.04:622][ 93]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.04.04:622][ 93]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.04.04:622][ 93]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.04.04:622][ 93]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.04.04:622][ 93]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.04.04:622][ 93]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.04.04:622][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.04:622][ 93]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.12-02.04.04:622][ 93]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.04:622][ 93]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.04.04:622][ 93]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.04.04:624][ 93]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:624][ 93]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:639][ 94]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:639][ 94]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:656][ 95]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:656][ 95]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:673][ 96]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:673][ 96]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:686][ 97]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0 - no face camp daddy p, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.04.04:686][ 97]LogDBDGeneral: StatusEffect::EndPlay - Id: QKPerk3ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - no face camp daddy p, Originating Player: BP_Slasher_Character_17_C_0 - Tolthe (Twitch), Custom Param: 0.500000, Originating Effect: MindBreaker, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.04.04:686][ 97]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreasePortalDestroyTime_Slightly, Status Owner: BP_CamperMale05_Character_C_0 - no face camp daddy p, Originating Player: None, Custom Param: 0.000000, Originating Effect: Addon_Demogorgon_ViscousWebbing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.04.04:686][ 97]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale05_Character_C_0 - no face camp daddy p, Originating Player: BP_CamperFemale01_Character_C_0 - blackliquid77, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.04.04:686][ 97]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale05_Character_C_0 - no face camp daddy p, Originating Player: BP_CamperFemale01_Character_C_0 - blackliquid77, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.04.04:686][ 97]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperMale05_Character_C_0 - no face camp daddy p, Originating Player: BP_CamperMale05_Character_C_0 - no face camp daddy p, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.04.04:686][ 97]LogDBDGeneral: StatusEffect::EndPlay - Id: PortalContactCamperEffect, Status Owner: BP_CamperMale05_Character_C_0 - no face camp daddy p, Originating Player: BP_Slasher_Character_17_C_0 - Tolthe (Twitch), Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.04.04:686][ 97]LogDBDGeneral: StatusEffect::EndPlay - Id: PortalProximityHuntingCamperEffect, Status Owner: BP_CamperMale05_Character_C_0 - no face camp daddy p, Originating Player: BP_Slasher_Character_17_C_0 - Tolthe (Twitch), Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.04.04:686][ 97]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - no face camp daddy p, Originating Player: BP_CamperMale05_Character_C_0 - no face camp daddy p, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 39.883343, Lifetime Duration: 40.000000 [2020.06.12-02.04.04:690][ 97]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:690][ 97]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:706][ 98]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:706][ 98]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:723][ 99]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:723][ 99]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:740][100]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:740][100]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:756][101]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:756][101]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:773][102]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:773][102]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:790][103]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:791][103]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:806][104]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:806][104]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:823][105]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:823][105]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:839][106]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:839][106]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:857][107]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:857][107]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:873][108]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:873][108]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:890][109]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:890][109]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:906][110]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:906][110]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:924][111]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:924][111]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:940][112]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:940][112]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:957][113]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:957][113]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:973][114]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:973][114]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.04:990][115]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.04:990][115]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:007][116]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:007][116]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:024][117]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:024][117]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:040][118]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:040][118]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:056][119]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:056][119]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:073][120]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:073][120]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:088][121]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.04.05:088][121]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.04.05:088][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.05:088][121]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.04.05:088][121]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.04.05:088][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.05:089][121]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:089][121]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:106][122]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:106][122]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:120][123]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_1 - Hook me Daddy, Originating Player: BP_CamperMale05_Character_C_1 - Hook me Daddy, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 49.254322, Lifetime Duration: 50.000000 [2020.06.12-02.04.05:120][123]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_1 - Hook me Daddy, Originating Player: BP_CamperMale05_Character_C_1 - Hook me Daddy, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.04.05:122][123]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.04.05:122][123]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.04.05:122][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.05:122][123]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.04.05:122][123]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.04.05:122][123]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.04.05:122][123]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.04.05:122][123]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.04.05:122][123]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.04.05:122][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.05:122][123]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.12-02.04.05:122][123]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.05:122][123]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.04.05:124][123]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:124][123]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:140][124]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:140][124]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:157][125]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:157][125]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:173][126]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:173][126]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:190][127]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:190][127]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:207][128]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:207][128]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:224][129]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:224][129]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:240][130]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:240][130]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:257][131]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:257][131]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:273][132]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:273][132]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:291][133]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:291][133]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:307][134]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:307][134]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:324][135]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:324][135]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:340][136]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:340][136]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:356][137]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:356][137]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:372][138]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:372][138]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:389][139]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:389][139]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:406][140]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:406][140]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:422][141]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:423][141]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:439][142]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:439][142]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:456][143]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:456][143]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:473][144]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:473][144]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:489][145]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:489][145]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:506][146]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:506][146]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:523][147]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:523][147]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:539][148]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:540][148]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:556][149]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:556][149]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:573][150]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:573][150]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:590][151]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:590][151]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:606][152]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:606][152]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:623][153]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:623][153]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:640][154]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:640][154]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:657][155]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:657][155]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:673][156]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:673][156]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:690][157]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:690][157]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:707][158]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:707][158]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:723][159]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:723][159]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:739][160]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:739][160]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:756][161]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:756][161]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:772][162]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:772][162]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:786][163]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.813842 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-02.04.05:790][163]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:790][163]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:806][164]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:806][164]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:823][165]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:823][165]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:839][166]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:839][166]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:856][167]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:856][167]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:873][168]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:873][168]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:890][169]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:890][169]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:906][170]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:906][170]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:923][171]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:923][171]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:939][172]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:939][172]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:957][173]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:957][173]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:973][174]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:973][174]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.05:990][175]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.05:990][175]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:006][176]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:006][176]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:023][177]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:023][177]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:039][178]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:039][178]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:057][179]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:057][179]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:074][180]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:074][180]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:090][181]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:090][181]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:105][182]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:105][182]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:123][183]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:123][183]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:139][184]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:139][184]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:156][185]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:156][185]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:172][186]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:172][186]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:189][187]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:189][187]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:205][188]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:205][188]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:223][189]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:223][189]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:239][190]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:239][190]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:256][191]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:256][191]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:273][192]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:273][192]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:290][193]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:290][193]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:306][194]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:306][194]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:323][195]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:323][195]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:339][196]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:339][196]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:356][197]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:356][197]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:373][198]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:373][198]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:388][199]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_1 - Hook me Daddy]: Off [2020.06.12-02.04.06:389][199]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:389][199]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:406][200]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:406][200]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:423][201]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:423][201]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:439][202]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:439][202]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:456][203]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:456][203]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:473][204]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:473][204]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:490][205]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:490][205]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:506][206]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:506][206]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:523][207]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:523][207]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:540][208]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:540][208]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:556][209]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:556][209]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:573][210]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:573][210]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:590][211]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:590][211]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:606][212]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:606][212]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:622][213]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:622][213]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:639][214]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:639][214]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:656][215]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:656][215]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:672][216]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:672][216]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:689][217]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:689][217]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:706][218]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:706][218]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:723][219]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:723][219]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:739][220]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:739][220]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:756][221]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:756][221]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:773][222]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:773][222]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:790][223]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:790][223]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:806][224]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:806][224]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:823][225]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:823][225]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:840][226]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:840][226]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:856][227]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:856][227]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:873][228]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:873][228]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:890][229]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:890][229]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:906][230]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:906][230]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:923][231]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:923][231]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:940][232]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:940][232]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:957][233]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:957][233]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:973][234]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:973][234]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.06:989][235]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.06:989][235]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:006][236]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:006][236]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:022][237]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:022][237]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:039][238]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:039][238]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:056][239]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:056][239]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:073][240]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:073][240]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:089][241]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:089][241]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:106][242]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:106][242]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:123][243]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:123][243]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:139][244]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:139][244]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:156][245]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:156][245]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:172][246]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:172][246]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:190][247]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:190][247]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:206][248]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:206][248]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:223][249]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:223][249]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:240][250]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:240][250]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:257][251]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:257][251]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:273][252]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:273][252]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:290][253]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:290][253]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:306][254]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:306][254]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:323][255]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:323][255]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:340][256]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:340][256]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:357][257]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:357][257]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:373][258]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:373][258]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:389][259]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:390][259]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:406][260]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:406][260]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:420][261]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.12-02.04.07:420][261]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.07:423][261]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:423][261]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:440][262]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:440][262]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:453][263]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.12-02.04.07:453][263]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.07:454][263]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.04.07:454][263]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.04.07:455][263]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.04.07:455][263]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.04.07:455][263]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.04.07:455][263]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.12-02.04.07:455][263]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.07:455][263]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.04.07:455][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.07:455][263]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.04.07:455][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.07:457][263]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:457][263]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:473][264]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:473][264]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:489][265]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:489][265]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:505][266]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:506][266]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:523][267]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:523][267]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:539][268]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:539][268]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:554][269]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.04.07:554][269]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.04.07:554][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.07:554][269]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.04.07:554][269]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.04.07:554][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.07:554][269]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-02.04.07:554][269]Interaction: Interaction time: 0.000000 [2020.06.12-02.04.07:554][269]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.04.07:554][269]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.04.07:554][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.07:556][269]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:556][269]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:573][270]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:573][270]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:589][271]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:589][271]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:603][272]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0 - blackliquid77, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.04.07:603][272]LogDBDGeneral: StatusEffect::EndPlay - Id: QKPerk3ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - blackliquid77, Originating Player: BP_Slasher_Character_17_C_0 - Tolthe (Twitch), Custom Param: 0.500000, Originating Effect: MindBreaker, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.04.07:603][272]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreasePortalDestroyTime_Slightly, Status Owner: BP_CamperFemale01_Character_C_0 - blackliquid77, Originating Player: None, Custom Param: 0.000000, Originating Effect: Addon_Demogorgon_ViscousWebbing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.04.07:603][272]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - blackliquid77, Originating Player: BP_CamperFemale01_Character_C_0 - blackliquid77, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.04.07:603][272]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale01_Character_C_0 - blackliquid77, Originating Player: BP_CamperFemale01_Character_C_0 - blackliquid77, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.04.07:603][272]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - blackliquid77, Originating Player: BP_CamperFemale01_Character_C_0 - blackliquid77, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.04.07:603][272]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0 - blackliquid77, Originating Player: BP_CamperFemale01_Character_C_0 - blackliquid77, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.04.07:603][272]LogDBDGeneral: StatusEffect::EndPlay - Id: PortalContactCamperEffect, Status Owner: BP_CamperFemale01_Character_C_0 - blackliquid77, Originating Player: BP_Slasher_Character_17_C_0 - Tolthe (Twitch), Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.04.07:603][272]LogDBDGeneral: StatusEffect::EndPlay - Id: PortalProximityHuntingCamperEffect, Status Owner: BP_CamperFemale01_Character_C_0 - blackliquid77, Originating Player: BP_Slasher_Character_17_C_0 - Tolthe (Twitch), Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.04.07:603][272]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - blackliquid77, Originating Player: BP_CamperFemale01_Character_C_0 - blackliquid77, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 22.481953, Lifetime Duration: 60.000000 [2020.06.12-02.04.07:605][272]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.04.07:605][272]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.04.07:605][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.07:605][272]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.04.07:605][272]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.04.07:605][272]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.04.07:605][272]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.04.07:605][272]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.04.07:605][272]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.04.07:605][272]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.04.07:605][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.07:605][272]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.12-02.04.07:605][272]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.07:605][272]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.04.07:605][272]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-02.04.07:607][272]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:607][272]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:620][273]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.07:620][273]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.07:623][273]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:623][273]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:639][274]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:640][274]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:656][275]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:656][275]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:673][276]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:673][276]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:690][277]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:690][277]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:706][278]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:706][278]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:723][279]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:723][279]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:739][280]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:739][280]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:757][281]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:757][281]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:773][282]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:773][282]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:790][283]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:790][283]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:806][284]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:807][284]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:824][285]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:824][285]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:839][286]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:839][286]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:856][287]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:856][287]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:872][288]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:872][288]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:889][289]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:889][289]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:907][290]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:907][290]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:923][291]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:923][291]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:939][292]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:939][292]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:956][293]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:956][293]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:973][294]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:973][294]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.07:990][295]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.07:990][295]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.08:007][296]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.08:007][296]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.08:022][297]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.08:022][297]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.08:039][298]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.08:039][298]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.08:056][299]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.08:056][299]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.08:073][300]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.08:073][300]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.08:089][301]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.08:089][301]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.08:106][302]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.08:106][302]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.08:122][303]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.08:122][303]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.08:139][304]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.08:139][304]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.08:156][305]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.08:156][305]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.08:173][306]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.08:173][306]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.08:189][307]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.08:189][307]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.08:207][308]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.08:207][308]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.08:223][309]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.04.08:223][309]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.04.08:223][309]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.06.12-02.04.08:223][309]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.04.08:223][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.06.12-02.04.08:225][309]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.04.08:225][309]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.04.08:225][309]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.04.08:225][309]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.12-02.04.08:226][309]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.04.08:226][309]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.06.12-02.04.08:226][309]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.12-02.04.08:226][309]GameFlow: InGameContextComponent::Leave [2020.06.12-02.04.08:228][309]LogAsyncLoad: Unloading library Game [2020.06.12-02.04.08:228][309]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.04.08:228][309]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.12-02.04.08:228][309]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.04.08:228][309]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.04.08:228][309]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.12-02.04.08:228][309]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.12-02.04.08:228][309]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.12-02.04.08:228][309]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.12-02.04.08:228][309]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.04.08:228][309]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.12-02.04.08:228][309]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.04.08:228][309]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.12-02.04.08:228][309]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.04.08:228][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.06.12-02.04.08:326][309]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.04.08:326][309]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.04.08:326][309]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.06.12-02.04.08:326][309]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.06.12-02.04.08:326][309]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.04.08:326][309]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.12-02.04.08:326][309]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.04.08:326][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.12-02.04.08:326][309]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.04.08:326][309]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.04.08:326][309]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-02.04.08:326][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.12-02.04.08:617][309]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.04.08:617][309]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-02.04.08:617][309]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.04.08:617][309]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.12-02.04.08:618][309]LogArchives: Error: Update node progress QuestEvent:QuestEvent.PalletStun Repetition:1 [2020.06.12-02.04.08:618][309]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.12-02.04.08:618][309]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.12-02.04.08:618][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.12-02.04.08:618][309]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.12-02.04.08:618][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.12-02.04.08:618][309]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-02.04.08:620][309]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.04.08:620][309]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.06.12-02.04.08:624][309]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.04.08:624][309]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.04.08:624][309]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-02.04.08:624][309]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-02.04.08:624][309]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-02.04.08:648][310]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.12-02.04.08:648][310]GameFlow: TallyContextComponent::Enter [2020.06.12-02.04.08:669][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:3254 [2020.06.12-02.04.08:727][310]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-02.04.08:727][310]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-02.04.08:728][310]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26123&schemaVersion=0] [2020.06.12-02.04.08:729][310]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.06.12-02.04.08:729][310]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.06.12-02.04.08:729][310]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.12-02.04.08:729][310]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.06.12-02.04.08:729][310]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "583", matchId: "01DCA372-08D8-0E73-7897-9124EA76B8D0", isFirstMatch: "False", consecutiveMatch: "4", playerType: "survivor" [2020.06.12-02.04.08:729][310]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.12-02.04.08:752][310]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.12-02.04.08:752][310]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.12-02.04.08:752][310]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.04.08:753][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.06.12-02.04.08:802][311]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.12-02.04.08:808][311]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-02.04.08:808][311]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-02.04.08:815][311]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.12-02.04.08:815][311]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.12-02.04.08:951][311]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.12-02.04.08:988][312]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-02.04.08:988][312]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.12-02.04.08:989][312]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.12-02.04.08:989][312]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.12-02.04.08:989][312]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.12-02.04.08:989][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:87 - reached levels:2 - xp bonuses:2 [2020.06.12-02.04.08:989][312]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-02.04.08:989][312]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.12-02.04.08:989][312]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26123&schemaVersion=0] [2020.06.12-02.04.08:989][312]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-02.04.09:046][312]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-02.04.09:046][312]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-02.04.09:046][312]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-02.04.09:049][312]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 23.885979 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-02.04.09:050][312]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.06.12-02.04.09:050][312]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-02.04.09:050][312]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.09:050][312]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-02.04.09:050][312]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.09:051][312]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.09:051][312]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.09:051][312]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.04.09:051][312]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.04.09:051][312]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.09:051][312]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-02.04.09:051][312]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.09:051][312]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.04.09:051][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.09:051][312]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: SurvivorPickup_In Demogorgon. [2020.06.12-02.04.09:051][312]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: SurvivorPickup_In Demogorgon AnimTag_Male AnimTag_Follower. [2020.06.12-02.04.09:051][312]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.04.09:051][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.09:051][312]Interaction: [BP_CamperMale05_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_17_C_0] [2020.06.12-02.04.09:051][312]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.04.09:054][312]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.12-02.04.09:054][312]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.12-02.04.09:145][318]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-02.04.09:145][318]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-02.04.09:145][318]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.12-02.04.09:146][318]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.12-02.04.09:146][318]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.12-02.04.09:190][320]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.12-02.04.09:190][320]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.12-02.04.09:190][320]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.12-02.04.09:191][320]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-02.04.09:269][325]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.12-02.04.09:269][325]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.12-02.04.09:283][325]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.12-02.04.09:283][325]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.04.09:283][325]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.04.09:370][330]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.09:370][330]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.04.09:370][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.09:370][330]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.09:370][330]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.04.09:370][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.09:370][330]Interaction: [BP_CamperMale05_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_17_C_0] [2020.06.12-02.04.09:370][330]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale05_Character_C_1. [2020.06.12-02.04.09:370][330]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-02.04.09:370][330]Interaction: [BP_CamperMale05_Character_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-02.04.09:370][330]Interaction: Interaction time: 2.700000 [2020.06.12-02.04.09:370][330]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: SurvivorPickup Demogorgon AnimTag_Carry. [2020.06.12-02.04.09:370][330]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: SurvivorPickup Demogorgon AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.12-02.04.09:370][330]LogSM: Error: Play Update Montage AM_QK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.12-02.04.09:370][330]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to True [2020.06.12-02.04.09:370][330]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.04.09:370][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.09:371][330]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-02.04.09:371][330]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.12-02.04.09:404][332]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-02.04.09:443][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-02.04.09:443][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.CarryEscape Enabled?: Enabled [2020.06.12-02.04.09:443][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.HPSlot01 Enabled?: Enabled [2020.06.12-02.04.09:443][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.HPSlot02 Enabled?: Enabled [2020.06.12-02.04.09:443][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.MendChargeable Enabled?: Enabled [2020.06.12-02.04.09:443][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.04.09:444][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.StalkedCharge Enabled?: Enabled [2020.06.12-02.04.09:444][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Enabled [2020.06.12-02.04.09:445][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-02.04.09:445][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Enabled [2020.06.12-02.04.09:445][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Disabled [2020.06.12-02.04.09:445][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-02.04.09:445][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Disabled [2020.06.12-02.04.09:445][332]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_5] [2020.06.12-02.04.09:445][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.09:445][332]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_5] [2020.06.12-02.04.09:445][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.09:445][332]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_5] [2020.06.12-02.04.09:445][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.09:445][332]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_5] [2020.06.12-02.04.09:445][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.09:445][332]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_5] [2020.06.12-02.04.09:445][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.09:445][332]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_5] [2020.06.12-02.04.09:445][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.09:445][332]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_5] [2020.06.12-02.04.09:445][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.09:445][332]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_5] [2020.06.12-02.04.09:445][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.09:445][332]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_5] [2020.06.12-02.04.09:445][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.09:445][332]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_5] [2020.06.12-02.04.09:445][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.09:445][332]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_5] [2020.06.12-02.04.09:445][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.09:445][332]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_5] [2020.06.12-02.04.09:445][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.09:445][332]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_5] [2020.06.12-02.04.09:445][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.09:445][332]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_5] [2020.06.12-02.04.09:445][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.09:445][332]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_5] [2020.06.12-02.04.09:445][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.09:445][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-02.04.09:445][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.CarryEscape Enabled?: Disabled [2020.06.12-02.04.09:446][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-02.04.09:446][332]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale05_Character_C_2 [2020.06.12-02.04.09:446][332]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale05_Character_C_2 [2020.06.12-02.04.09:446][332]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale05_Character_C_2 [2020.06.12-02.04.09:446][332]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale05_Character_C_2 [2020.06.12-02.04.09:446][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.CarryEscape Enabled?: Disabled [2020.06.12-02.04.09:446][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.HPSlot01 Enabled?: Disabled [2020.06.12-02.04.09:446][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.HPSlot02 Enabled?: Disabled [2020.06.12-02.04.09:446][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.MendChargeable Enabled?: Disabled [2020.06.12-02.04.09:446][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.04.09:446][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.StalkedCharge Enabled?: Disabled [2020.06.12-02.04.09:446][332]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.04.09:446][332]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.04.09:446][332]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.04.09:446][332]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000080 seconds [2020.06.12-02.04.09:447][332]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.12-02.04.09:448][332]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_2, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.04.09:448][332]GameFlow: (BP_CamperMale05_Character_C_2) - UpdateCustomization with item DK_Head02 [2020.06.12-02.04.09:448][332]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.06.12-02.04.09:448][332]GameFlow: (BP_CamperMale05_Character_C_2) - UpdateCustomization with item DK_Torso01 [2020.06.12-02.04.09:449][332]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.06.12-02.04.09:449][332]GameFlow: (BP_CamperMale05_Character_C_2) - UpdateCustomization with item DK_Legs01 [2020.06.12-02.04.09:449][332]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01 [2020.06.12-02.04.09:450][332]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.04.09:451][332]LogSM: [BP_CamperMale05_Character_C_2][SERVER SLAVE] [2020.06.12-02.04.09:504][336]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-02.04.09:587][340]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_QK_PickUP [2020.06.12-02.04.09:604][341]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.04.09:604][341]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.04.09:692][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.04.09:844][355]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.12-02.04.09:844][355]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.12-02.04.10:494][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.12-02.04.10:558][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.12-02.04.10:591][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.06.12-02.04.10:689][407]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.06.12-02.04.10:706][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.04.10:773][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.04.10:807][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.06.12-02.04.10:889][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.12-02.04.10:939][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.06.12-02.04.10:973][424]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.12-02.04.11:023][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.12-02.04.11:073][430]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.12-02.04.11:140][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.04.11:256][441]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.04.11:257][441]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.12-02.04.11:373][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.12-02.04.11:390][449]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.12-02.04.11:456][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-02.04.11:489][455]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.12-02.04.11:539][458]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-02.04.11:539][458]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.04.11:639][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.12-02.04.11:656][465]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.04.11:657][465]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.12-02.04.11:740][470]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.12-02.04.11:740][470]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.12-02.04.11:790][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.12-02.04.11:806][474]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.12-02.04.11:856][477]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.12-02.04.11:856][477]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.12-02.04.11:889][479]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.12-02.04.11:939][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.04.11:940][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.12-02.04.12:023][487]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.12-02.04.12:023][487]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.04.12:038][488]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.04.12:040][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.12-02.04.12:071][490]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.12:071][490]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.04.12:071][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.12:071][490]Interaction: [BP_CamperMale05_Character_C_1] SetGuidedAction [VE_BeingCarried] [2020.06.12-02.04.12:071][490]LogAkAudio: Warning: [BP_Slasher_Character_17_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-02.04.12:071][490]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.12:071][490]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.04.12:071][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.12:104][492]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.12:104][492]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.04.12:104][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.12:104][492]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.12:104][492]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.04.12:104][492]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.04.12:104][492]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.04.12:104][492]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.04.12:104][492]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to False [2020.06.12-02.04.12:104][492]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.04.12:104][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.12:104][492]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-02.04.12:104][492]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.12:104][492]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.12:107][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.12-02.04.12:140][494]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.12-02.04.12:174][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.04.12:257][501]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.04.12:321][505]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-02.04.12:321][505]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.12-02.04.12:336][506]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-02.04.12:377][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-02.04.12:377][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.12-02.04.12:377][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.12-02.04.12:377][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-02.04.12:377][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.12-02.04.12:377][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.04.12:378][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.12-02.04.12:379][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Enabled [2020.06.12-02.04.12:379][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-02.04.12:379][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Enabled [2020.06.12-02.04.12:379][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Disabled [2020.06.12-02.04.12:379][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-02.04.12:379][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Disabled [2020.06.12-02.04.12:379][506]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_6] [2020.06.12-02.04.12:379][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.12:379][506]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_6] [2020.06.12-02.04.12:379][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.12:379][506]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_6] [2020.06.12-02.04.12:379][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.12:379][506]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_6] [2020.06.12-02.04.12:379][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.12:379][506]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_6] [2020.06.12-02.04.12:379][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.12:379][506]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_6] [2020.06.12-02.04.12:379][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.12:379][506]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_6] [2020.06.12-02.04.12:379][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.12:379][506]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_6] [2020.06.12-02.04.12:379][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.12:379][506]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_6] [2020.06.12-02.04.12:379][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.12:379][506]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_6] [2020.06.12-02.04.12:379][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.12:380][506]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_6] [2020.06.12-02.04.12:380][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.12:380][506]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_6] [2020.06.12-02.04.12:380][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.12:380][506]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_6] [2020.06.12-02.04.12:380][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.12:380][506]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_6] [2020.06.12-02.04.12:380][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.12:380][506]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_6] [2020.06.12-02.04.12:380][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.12:380][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-02.04.12:380][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.12-02.04.12:380][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-02.04.12:380][506]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.06.12-02.04.12:380][506]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.06.12-02.04.12:380][506]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.06.12-02.04.12:380][506]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.06.12-02.04.12:380][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.12-02.04.12:380][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.12-02.04.12:380][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-02.04.12:380][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.12-02.04.12:380][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.04.12:381][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.12-02.04.12:381][506]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.04.12:381][506]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.04.12:381][506]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.04.12:381][506]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000102 seconds [2020.06.12-02.04.12:382][506]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.12-02.04.12:382][506]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.04.12:382][506]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Head05 [2020.06.12-02.04.12:382][506]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.06.12-02.04.12:382][506]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Torso02_03 [2020.06.12-02.04.12:384][506]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.06.12-02.04.12:384][506]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Legs04_03 [2020.06.12-02.04.12:384][506]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.12-02.04.12:389][506]LogSM: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] [2020.06.12-02.04.12:623][521]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.06.12-02.04.12:740][528]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.06.12-02.04.12:740][528]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.12-02.04.12:790][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.06.12-02.04.12:840][534]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-02.04.12:840][534]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.12-02.04.12:889][537]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.06.12-02.04.12:941][540]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-02.04.12:941][540]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.04.12:990][543]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.12-02.04.13:019][545]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-02.04.13:020][545]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.13:020][545]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-02.04.13:020][545]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.13:021][545]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.04.13:021][545]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.04.13:021][545]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.04.13:022][545]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.04.13:022][545]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.04.13:022][545]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-02.04.13:022][545]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.13:022][545]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.04.13:022][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.13:022][545]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.04.13:022][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.13:023][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.04.13:057][547]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.12-02.04.13:090][549]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.12-02.04.13:140][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.12-02.04.13:140][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.04.13:207][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.12-02.04.13:220][557]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.12-02.04.13:222][557]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.04.13:222][557]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.04.13:222][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.13:222][557]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.04.13:222][557]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.04.13:222][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.13:222][557]Interaction: Interaction time: 16.000000 [2020.06.12-02.04.13:222][557]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: Wiggle Demogorgon AnimTag_Carry AnimTag_Male. [2020.06.12-02.04.13:222][557]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.12-02.04.13:222][557]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.04.13:222][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.13:240][558]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.04.13:307][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.12-02.04.13:307][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.12-02.04.13:374][566]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-02.04.13:374][566]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.12-02.04.13:423][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-02.04.13:440][570]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.04.13:540][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.04.13:590][579]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.12-02.04.13:657][583]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.12-02.04.13:682][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Play tier animation [2020.06.12-02.04.13:740][588]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.12-02.04.13:807][592]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.12-02.04.13:840][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.12-02.04.13:940][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.12-02.04.14:388][627]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.04.14:388][627]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.04.14:388][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.14:388][627]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.04.14:388][627]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.04.14:388][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.14:422][629]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.04.14:422][629]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.04.14:422][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.14:422][629]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.04.14:422][629]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.04.14:422][629]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.04.14:422][629]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.04.14:422][629]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.04.14:422][629]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.04.14:422][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.14:422][629]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-02.04.14:422][629]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.14:422][629]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.04.14:590][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.12-02.04.14:740][648]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.06.12-02.04.14:807][652]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.06.12-02.04.14:841][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.04.14:940][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.04.14:973][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.12-02.04.15:057][667]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.12-02.04.15:290][681]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.12-02.04.15:290][681]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.12-02.04.15:406][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.12-02.04.15:473][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.12-02.04.15:507][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.12-02.04.15:557][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.12-02.04.15:607][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.04.15:691][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.04.15:707][706]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.12-02.04.15:789][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.12-02.04.15:839][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.12-02.04.15:906][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.12-02.04.15:973][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.06.12-02.04.16:023][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.06.12-02.04.16:024][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-02.04.16:107][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-02.04.16:141][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.04.16:206][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.12-02.04.16:224][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.04.16:307][742]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.12-02.04.16:340][744]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.12-02.04.16:390][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.12-02.04.16:424][749]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.12-02.04.16:490][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.12-02.04.16:491][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.12-02.04.16:573][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.12-02.04.16:590][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.04.16:640][762]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.04.16:641][762]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.12-02.04.16:740][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.12-02.04.16:740][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.12-02.04.16:807][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.12-02.04.16:890][777]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.06.12-02.04.16:973][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.06.12-02.04.17:223][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.06.12-02.04.17:340][804]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.06.12-02.04.17:390][807]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.12-02.04.17:457][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.12-02.04.17:474][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.06.12-02.04.17:573][818]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.06.12-02.04.17:769][830]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.917700 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-02.04.17:773][830]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.12-02.04.17:773][830]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.12-02.04.17:927][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:188 value:keyDown nav:null [2020.06.12-02.04.17:991][843]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:188 value:keyUp nav:null [2020.06.12-02.04.18:007][844]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.04.18:091][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.04.18:123][851]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.06.12-02.04.18:174][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.06.12-02.04.18:441][870]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.12-02.04.18:524][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.12-02.04.18:540][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.12-02.04.18:607][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.12-02.04.18:690][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.12-02.04.18:774][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.12-02.04.18:790][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.12-02.04.18:874][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.12-02.04.18:890][897]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.06.12-02.04.18:956][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.06.12-02.04.19:007][904]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.04.19:090][909]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.04.19:090][909]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.12-02.04.19:174][914]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.12-02.04.19:174][914]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.12-02.04.19:241][918]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.06.12-02.04.19:291][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.12-02.04.19:324][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-02.04.19:324][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.06.12-02.04.19:356][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-02.04.19:407][928]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.04.19:490][933]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.04.19:523][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.06.12-02.04.19:590][939]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.06.12-02.04.19:674][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.12-02.04.19:740][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.12-02.04.19:756][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.12-02.04.19:807][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.12-02.04.19:857][955]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.12-02.04.19:870][956]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_8] [2020.06.12-02.04.19:870][956]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.19:870][956]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_8] [2020.06.12-02.04.19:870][956]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.19:871][956]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.19:871][956]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.19:871][956]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_8] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.04.19:871][956]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.04.19:871][956]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.19:871][956]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_8] [2020.06.12-02.04.19:871][956]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.19:871][956]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_8] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.04.19:871][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.19:871][956]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: HookSetup Demogorgon AnimTag_Carry. [2020.06.12-02.04.19:871][956]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookSetup Demogorgon AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.12-02.04.19:871][956]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_8] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.04.19:871][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.19:872][956]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.04.19:923][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.12-02.04.19:974][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.12-02.04.20:057][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.12-02.04.20:123][971]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.04.20:136][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_8.HookChargeable Enabled?: Enabled [2020.06.12-02.04.20:137][972]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.20:137][972]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_8] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.04.20:137][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.20:137][972]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.20:137][972]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_8] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.04.20:137][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.20:137][972]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookCamper Demogorgon AnimTag_Carry AnimTag_Male. [2020.06.12-02.04.20:137][972]Interaction: [BP_CamperMale05_Character_C_1] SetGuidingPlayer [Null] [2020.06.12-02.04.20:137][972]Interaction: [BP_CamperMale05_Character_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-02.04.20:137][972]AuthoritativeMovement: BP_CamperMale05_Character_C_1 AuthoritativeMovement set to True [2020.06.12-02.04.20:137][972]AnimLeader: BP_SmallMeatLocker_Witch_C_8 Requested to Play: HookCamper Demogorgon AnimTag_Carry. [2020.06.12-02.04.20:137][972]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.04.20:137][972]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Demogorgon AnimTag_Carry AnimTag_Follower [2020.06.12-02.04.20:138][972]Interaction: Interaction time: 1.500000 [2020.06.12-02.04.20:138][972]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: HookCamper Demogorgon AnimTag_Carry. [2020.06.12-02.04.20:138][972]LogSM: Error: Play Update Montage AM_QK_Hook_In Duration 1.500000 Timestamp 0.000000 [2020.06.12-02.04.20:138][972]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_8] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.04.20:138][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.20:138][972]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_QK_Hook_In [2020.06.12-02.04.20:207][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.04.20:207][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.12-02.04.20:324][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.12-02.04.20:540][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.12-02.04.20:624][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.12-02.04.20:656][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.12-02.04.20:723][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.12-02.04.20:757][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.04.20:824][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.06.12-02.04.20:824][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.04.20:924][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.06.12-02.04.20:924][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.12-02.04.20:974][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.12-02.04.21:008][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.06.12-02.04.21:074][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-02.04.21:090][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.06.12-02.04.21:157][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-02.04.21:173][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.04.21:207][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.12-02.04.21:257][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.04.21:257][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.12-02.04.21:324][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.12-02.04.21:324][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.12-02.04.21:357][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-02.04.21:390][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-02.04.21:423][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.04.21:508][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.04.21:508][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.12-02.04.21:590][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-02.04.21:624][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.12-02.04.21:639][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_8.HookChargeable Enabled?: Disabled [2020.06.12-02.04.21:640][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-02.04.21:705][ 66]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.21:705][ 66]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_8] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.04.21:705][ 66]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.04.21:705][ 66]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_8] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.04.21:705][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.21:705][ 66]LogAkAudio: Warning: [BP_Slasher_Character_17_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-02.04.21:705][ 66]Interaction: [BP_CamperMale05_Character_C_1] SetGuidedAction [VE_None] [2020.06.12-02.04.21:705][ 66]AuthoritativeMovement: BP_CamperMale05_Character_C_1 AuthoritativeMovement set to False [2020.06.12-02.04.21:705][ 66]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_8] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.04.21:705][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.21:705][ 66]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.21:705][ 66]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_8] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.04.21:705][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.21:706][ 66]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.04.21:706][ 66]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-02.04.21:706][ 66]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-02.04.21:706][ 66]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-02.04.21:706][ 66]AnimLeader: BP_SmallMeatLocker_Witch_C_8 Requested to Play: HookCamperOut. [2020.06.12-02.04.21:706][ 66]AnimLeader: BP_Entity_C_8 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-02.04.21:706][ 66]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-02.04.21:706][ 66]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.12-02.04.21:708][ 66]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.12-02.04.21:709][ 66]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.12-02.04.21:709][ 66]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.12-02.04.21:723][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.12-02.04.21:737][ 68]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_8.HookChargeable Enabled?: Enabled [2020.06.12-02.04.21:738][ 68]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.21:738][ 68]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_8] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.04.21:738][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.21:738][ 68]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.21:738][ 68]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_8] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.04.21:738][ 68]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.04.21:738][ 68]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_8] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.04.21:738][ 68]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.04.21:738][ 68]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_8] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.04.21:738][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.21:738][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_8] [2020.06.12-02.04.21:738][ 68]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.21:738][ 68]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.21:739][ 68]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-02.04.21:739][ 68]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-02.04.21:739][ 68]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-02.04.21:739][ 68]AnimLeader: BP_SmallMeatLocker_Witch_C_8 Requested to Play: HookSacrificeIn. [2020.06.12-02.04.21:739][ 68]AnimLeader: BP_Entity_C_8 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.12-02.04.21:739][ 68]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.06.12-02.04.21:739][ 68]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-02.04.21:741][ 68]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_8.HookChargeable Enabled?: Disabled [2020.06.12-02.04.21:742][ 68]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.12-02.04.21:742][ 68]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.12-02.04.21:791][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.12-02.04.21:890][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.06.12-02.04.21:938][ 80]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.04.21:938][ 80]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.04.21:974][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.06.12-02.04.22:007][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.12-02.04.22:074][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.12-02.04.22:124][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-02.04.22:190][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-02.04.23:048][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.12-02.04.23:162][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.12-02.04.25:522][295]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-02.04.25:522][295]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-02.04.25:522][295]AnimLeader: BP_SmallMeatLocker_Witch_C_8 Requested to Play: HookSacrificeOut. [2020.06.12-02.04.25:522][295]AnimLeader: BP_Entity_C_8 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.12-02.04.25:522][295]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.06.12-02.04.26:815][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.06.12-02.04.27:260][399]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BP_TeleportToDemogorgonPortalInteraction][GroundPortal_C_0] [2020.06.12-02.04.27:260][399]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.27:260][399]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BP_TeleportToDemogorgonPortalInteraction][GroundPortal_C_0] [2020.06.12-02.04.27:260][399]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.27:261][399]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.27:261][399]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.27:261][399]Interaction: Verbose: [BP_TeleportToDemogorgonPortalInteraction][GroundPortal_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.04.27:261][399]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.04.27:261][399]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.27:261][399]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BP_TeleportToDemogorgonPortalInteraction][GroundPortal_C_0] [2020.06.12-02.04.27:261][399]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.27:261][399]Interaction: Verbose: [BP_TeleportToDemogorgonPortalInteraction][GroundPortal_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.04.27:261][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.27:261][399]Interaction: Verbose: [InteractionEnter] Interaction Teleport to Portal is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.06.12-02.04.27:261][399]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: PortalCharge Demogorgon. [2020.06.12-02.04.27:261][399]LogSM: Error: Play Update Montage AM_QK_Portal_Charge Duration 1.600000 Timestamp 0.000000 [2020.06.12-02.04.27:261][399]Interaction: Verbose: [BP_TeleportToDemogorgonPortalInteraction][GroundPortal_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.04.27:261][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.27:261][399]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.04.27:389][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GroundPortal_C_0.TeleportChargeable Enabled?: Enabled [2020.06.12-02.04.27:390][407]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.27:390][407]Interaction: Verbose: [BP_TeleportToDemogorgonPortalInteraction][GroundPortal_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.04.27:390][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.27:390][407]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.27:390][407]Interaction: Verbose: [BP_TeleportToDemogorgonPortalInteraction][GroundPortal_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.04.27:390][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.27:390][407]Interaction: Interaction time: 1.500000 [2020.06.12-02.04.27:390][407]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to True [2020.06.12-02.04.27:390][407]Interaction: Verbose: [BP_TeleportToDemogorgonPortalInteraction][GroundPortal_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.04.27:390][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.27:390][407]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.04.28:906][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GroundPortal_C_0.TeleportChargeable Enabled?: Disabled [2020.06.12-02.04.28:970][502]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ImmediateUndetectableEffect, Status Owner: BP_Slasher_Character_17_C_0 - Tolthe (Twitch), Originating Player: BP_Slasher_Character_17_C_0 - Tolthe (Twitch), Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.04.28:971][502]Interaction: Verbose: [BP_TeleportToDemogorgonPortalInteraction][GroundPortal_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.04.28:971][502]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.04.28:971][502]Interaction: Verbose: [BP_TeleportToDemogorgonPortalInteraction][GroundPortal_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.04.28:971][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.28:971][502]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale05_Character_C_1. [2020.06.12-02.04.28:972][502]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: PortalEntry Demogorgon. [2020.06.12-02.04.28:972][502]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.04.28:974][502]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.12-02.04.28:975][502]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.12-02.04.29:205][516]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.04.29:472][532]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.04.29:474][532]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: PortalTravel Demogorgon. [2020.06.12-02.04.29:474][532]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_QK_Portal_Charge [2020.06.12-02.04.29:739][548]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_QK_Portal_Charge [2020.06.12-02.04.31:471][652]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_17_C_0 [2020.06.12-02.04.31:472][652]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_17_C_0 [2020.06.12-02.04.31:590][659]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: PortalExit Demogorgon. [2020.06.12-02.04.31:590][659]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_QK_Portal_Charge [2020.06.12-02.04.31:590][659]AuthoritativeMovement: <<< MoveIgnoreActorRemove BP_CamperMale05_Character_C_1. [2020.06.12-02.04.31:806][672]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_QK_Portal_Charge [2020.06.12-02.04.32:339][704]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_QK_Portal_Charge [2020.06.12-02.04.32:590][719]AuthoritativeMovement: <<< MoveIgnoreActorRemove BP_CamperMale05_Character_C_1. [2020.06.12-02.04.32:605][720]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_QK_Portal_Charge [2020.06.12-02.04.32:621][721]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GroundPortal_C_0.TeleportChargeable Enabled?: Enabled [2020.06.12-02.04.32:622][721]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.32:622][721]Interaction: Verbose: [BP_TeleportToDemogorgonPortalInteraction][GroundPortal_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.04.32:622][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.32:622][721]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.32:622][721]Interaction: Verbose: [BP_TeleportToDemogorgonPortalInteraction][GroundPortal_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.04.32:622][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.32:622][721]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.32:622][721]Interaction: Verbose: [BP_TeleportToDemogorgonPortalInteraction][GroundPortal_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.04.32:622][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.32:622][721]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.32:622][721]Interaction: Verbose: [BP_TeleportToDemogorgonPortalInteraction][GroundPortal_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.04.32:622][721]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.04.32:622][721]Interaction: Verbose: [BP_TeleportToDemogorgonPortalInteraction][GroundPortal_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.04.32:622][721]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.04.32:622][721]AuthoritativeMovement: BP_Slasher_Character_17_C_0 AuthoritativeMovement set to False [2020.06.12-02.04.32:622][721]Interaction: Verbose: [BP_TeleportToDemogorgonPortalInteraction][GroundPortal_C_0] - [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.04.32:622][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.04.32:622][721]InteractionHandler: Verbose: [BP_Slasher_Character_17_C_0 - Tolthe (Twitch)][CLIENT SLAVE] - [EndInteraction Called] - [BP_TeleportToDemogorgonPortalInteraction][GroundPortal_C_0] [2020.06.12-02.04.32:622][721]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.32:622][721]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.32:622][721]LogDBDPlayerMovement: [BP_Slasher_Character_17_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.04.32:624][721]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GroundPortal_C_0.TeleportChargeable Enabled?: Disabled [2020.06.12-02.04.33:538][776]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_17_C_0 [2020.06.12-02.04.33:539][776]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_17_C_0 [2020.06.12-02.04.34:020][805]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Open Demogorgon. [2020.06.12-02.04.34:021][805]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.34:021][805]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.34:490][833]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.12-02.04.34:520][835]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Hitting Demogorgon. [2020.06.12-02.04.34:587][839]LogDBDGeneral: StatusEffect::EndPlay - Id: ImmediateUndetectableEffect, Status Owner: BP_Slasher_Character_17_C_0 - Tolthe (Twitch), Originating Player: BP_Slasher_Character_17_C_0 - Tolthe (Twitch), Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: True, Remaining Lifetime: 0.016537, Lifetime Duration: 2.000000 [2020.06.12-02.04.34:591][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.12-02.04.34:654][843]AnimLeader: BP_Slasher_Character_17_C_0 Requested to Play: Attack_Slash_Obstructed Demogorgon. [2020.06.12-02.04.35:870][916]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.367299 Instigator: BP_Slasher_Character_17_C_0 Target: [2020.06.12-02.04.35:871][916]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.12-02.04.35:871][916]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_17_C_0 Target: [2020.06.12-02.04.35:871][916]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_17_C_0 Target: BP_CamperMale05_Character_C_1 [2020.06.12-02.04.35:872][916]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-02.04.35:873][916]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-02.04.35:873][916]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-02.04.35:873][916]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.06.12-02.04.35:874][916]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.04.35:874][916]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.04.35:874][916]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.04.35:874][916]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.04.35:874][916]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.04.35:874][916]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.04.35:874][916]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.04.35:875][916]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.12-02.04.35:875][916]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.12-02.04.36:204][936]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-02.04.36:249][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-02.04.36:250][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.CarryEscape Enabled?: Enabled [2020.06.12-02.04.36:250][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot01 Enabled?: Enabled [2020.06.12-02.04.36:250][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot02 Enabled?: Enabled [2020.06.12-02.04.36:250][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.MendChargeable Enabled?: Enabled [2020.06.12-02.04.36:250][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.04.36:250][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.StalkedCharge Enabled?: Enabled [2020.06.12-02.04.36:251][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Enabled [2020.06.12-02.04.36:251][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-02.04.36:251][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Enabled [2020.06.12-02.04.36:251][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Disabled [2020.06.12-02.04.36:251][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-02.04.36:251][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Disabled [2020.06.12-02.04.36:251][936]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_7] [2020.06.12-02.04.36:252][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.36:252][936]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_7] [2020.06.12-02.04.36:252][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.36:252][936]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_7] [2020.06.12-02.04.36:252][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.36:252][936]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_7] [2020.06.12-02.04.36:252][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.36:252][936]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_7] [2020.06.12-02.04.36:252][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.36:252][936]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_7] [2020.06.12-02.04.36:252][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.36:252][936]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_7] [2020.06.12-02.04.36:252][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.36:252][936]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_7] [2020.06.12-02.04.36:252][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.36:252][936]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_7] [2020.06.12-02.04.36:252][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.36:252][936]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_7] [2020.06.12-02.04.36:252][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.36:252][936]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_7] [2020.06.12-02.04.36:252][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.36:252][936]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_7] [2020.06.12-02.04.36:252][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.36:252][936]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_7] [2020.06.12-02.04.36:252][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.36:252][936]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_7] [2020.06.12-02.04.36:252][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.36:252][936]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_7] [2020.06.12-02.04.36:252][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.04.36:252][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-02.04.36:252][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.CarryEscape Enabled?: Disabled [2020.06.12-02.04.36:252][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-02.04.36:252][936]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale05_Character_C_3 [2020.06.12-02.04.36:252][936]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale05_Character_C_3 [2020.06.12-02.04.36:252][936]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale05_Character_C_3 [2020.06.12-02.04.36:252][936]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale05_Character_C_3 [2020.06.12-02.04.36:252][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.CarryEscape Enabled?: Disabled [2020.06.12-02.04.36:252][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot01 Enabled?: Disabled [2020.06.12-02.04.36:252][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot02 Enabled?: Disabled [2020.06.12-02.04.36:252][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.MendChargeable Enabled?: Disabled [2020.06.12-02.04.36:252][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.04.36:253][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.StalkedCharge Enabled?: Disabled [2020.06.12-02.04.36:253][936]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.04.36:253][936]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.04.36:253][936]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.04.36:253][936]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000088 seconds [2020.06.12-02.04.36:254][936]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.12-02.04.36:254][936]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.04.36:255][936]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.06.12-02.04.36:255][936]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.06.12-02.04.36:255][936]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 2.000000 Instigator: BP_Slasher_Character_17_C_0 Target: [2020.06.12-02.04.36:255][936]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_17_C_0 Target: [2020.06.12-02.04.36:255][936]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_17_C_0 Target: [2020.06.12-02.04.36:256][936]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-02.04.36:256][936]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.06.12-02.04.36:256][936]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.06.12-02.04.36:257][936]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.36:257][936]LogSM: [BP_Slasher_Character_17_C_0][CLIENT SLAVE] [2020.06.12-02.04.36:258][936]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.04.36:258][936]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.04.36:258][936]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.04.36:258][936]Interaction: [BP_CamperMale05_Character_C_1] SetGuidedAction [VE_None] [2020.06.12-02.04.36:258][936]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-02.04.36:258][936]LogSM: [BP_CamperMale05_Character_C_3][SERVER SLAVE] [2020.06.12-02.04.38:107][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.06.12-02.04.52:307][899]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 203 [2020.06.12-02.04.52:838][931]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.04.52:838][931]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.04.52:838][931]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.04.52:838][931]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-02.04.52:907][935]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.04.55:242][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.06.12-02.04.55:308][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.12-02.04.55:341][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.06.12-02.04.55:392][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.12-02.04.55:459][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.12-02.04.55:475][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.12-02.04.55:475][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.04.55:558][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.04.55:609][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.06.12-02.04.55:658][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.06.12-02.04.55:741][105]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.12-02.04.55:808][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.12-02.04.55:858][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.12-02.04.55:941][117]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.12-02.04.55:992][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.04.56:058][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.04.56:425][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.12-02.04.56:491][150]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.12-02.04.56:574][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.12-02.04.56:641][159]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.12-02.04.56:741][165]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.12-02.04.56:825][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.12-02.04.56:908][175]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.12-02.04.56:991][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.12-02.04.57:041][183]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.12-02.04.57:142][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.12-02.04.57:158][190]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.06.12-02.04.57:242][195]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.06.12-02.04.57:341][201]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.04.57:408][205]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.04.57:541][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.06.12-02.04.57:608][217]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.06.12-02.04.57:715][221]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.12-02.04.57:764][224]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.12-02.04.57:765][224]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.12-02.04.57:813][227]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.06.12-02.04.57:879][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.12-02.04.57:928][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.04.57:928][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.06.12-02.04.58:008][239]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.04.58:508][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.12-02.04.58:574][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.12-02.04.58:591][275]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.12-02.04.58:658][279]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.12-02.04.58:742][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.06.12-02.04.58:808][288]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.06.12-02.04.58:892][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.04.58:975][298]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.04.58:991][299]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.12-02.04.59:075][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.12-02.04.59:108][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.12-02.04.59:175][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.12-02.04.59:193][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.12-02.04.59:291][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.12-02.04.59:608][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-02.04.59:692][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-02.04.59:775][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.06.12-02.04.59:842][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.06.12-02.04.59:876][352]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.12-02.04.59:992][359]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.12-02.04.59:992][359]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.12-02.05.00:058][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.12-02.05.00:108][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.12-02.05.00:141][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.12-02.05.00:175][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.12-02.05.00:208][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.12-02.05.00:292][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.12-02.05.00:359][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.12-02.05.07:759][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.12-02.05.07:842][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.12-02.05.08:075][843]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.12-02.05.08:142][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.06.12-02.05.08:158][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.12-02.05.08:225][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.06.12-02.05.08:275][855]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.12-02.05.08:342][859]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.12-02.05.08:408][863]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.06.12-02.05.08:458][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.06.12-02.05.08:541][871]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-02.05.08:608][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-02.05.08:709][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.06.12-02.05.08:791][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.06.12-02.05.08:858][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.12-02.05.08:941][895]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.12-02.05.08:959][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.06.12-02.05.09:042][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.06.12-02.05.09:108][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyDown nav:null [2020.06.12-02.05.09:201][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyUp nav:null [2020.06.12-02.05.09:309][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.12-02.05.09:375][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.12-02.05.09:426][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.12-02.05.09:441][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.12-02.05.09:475][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.12-02.05.09:542][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.12-02.05.09:558][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.05.09:625][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.05.09:692][940]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.12-02.05.09:792][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.12-02.05.09:824][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.12-02.05.09:908][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.12-02.05.09:942][955]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-02.05.10:042][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-02.05.10:108][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.12-02.05.10:193][970]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.12-02.05.10:208][971]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.12-02.05.10:292][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.12-02.05.10:342][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.12-02.05.10:442][985]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.12-02.05.10:475][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.05.10:558][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.05.10:709][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.06.12-02.05.10:792][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.06.12-02.05.10:825][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.12-02.05.10:941][ 15]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.12-02.05.11:159][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.12-02.05.11:275][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.12-02.05.11:342][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.06.12-02.05.11:409][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.06.12-02.05.11:442][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.06.12-02.05.11:541][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.06.12-02.05.11:591][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.05.11:659][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.05.11:775][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.12-02.05.11:858][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.12-02.05.11:875][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.12-02.05.11:959][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.12-02.05.12:075][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.06.12-02.05.12:159][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.06.12-02.05.12:242][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.06.12-02.05.12:325][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.06.12-02.05.12:359][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.12-02.05.12:442][105]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.12-02.05.12:442][105]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.12-02.05.12:509][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-02.05.12:542][111]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.12-02.05.12:592][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-02.05.12:592][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.12-02.05.12:671][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.12-02.05.19:492][528]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.12-02.05.19:576][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.12-02.05.19:609][535]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.06.12-02.05.19:708][541]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.06.12-02.05.19:792][546]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.12-02.05.19:859][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.12-02.05.19:993][558]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.12-02.05.20:076][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.12-02.05.20:163][568]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.06.12-02.05.20:243][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.06.12-02.05.20:259][574]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.12-02.05.20:342][579]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.12-02.05.20:359][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.05.20:458][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.05.20:858][610]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.12-02.05.20:942][615]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.12-02.05.20:992][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.12-02.05.21:076][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.12-02.05.21:143][627]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.12-02.05.21:242][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.12-02.05.21:242][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-02.05.21:309][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-02.05.21:342][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.12-02.05.21:409][643]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.12-02.05.21:459][646]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.06.12-02.05.21:543][651]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.06.12-02.05.21:559][652]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-02.05.21:609][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.12-02.05.21:642][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-02.05.21:709][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.12-02.05.21:742][663]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.05.21:826][668]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.05.21:893][672]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.12-02.05.21:975][677]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.12-02.05.21:992][678]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.12-02.05.22:059][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.12-02.05.22:142][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.12-02.05.22:142][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.12-02.05.22:193][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.12-02.05.22:193][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.12-02.05.22:209][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.05.22:293][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.12-02.05.22:342][699]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.05.22:359][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.12-02.05.22:375][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.12-02.05.22:442][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.12-02.05.23:093][744]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.12-02.05.23:142][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.12-02.05.23:226][752]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.12-02.05.23:292][756]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.12-02.05.23:359][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.12-02.05.23:425][764]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.12-02.05.23:492][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.12-02.05.23:559][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.12-02.05.23:643][777]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.12-02.05.23:709][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.12-02.05.24:293][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.12-02.05.24:376][821]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.12-02.05.24:426][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.05.24:508][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.05.24:909][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.12-02.05.25:409][883]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.25:442][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.25:476][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.25:509][889]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.25:543][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.25:576][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.25:609][895]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.25:642][897]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.25:675][899]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.25:709][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.25:742][903]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.25:776][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.25:809][907]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.25:842][909]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.25:876][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.25:909][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.25:943][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.25:976][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.26:009][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.26:042][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.26:076][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.26:109][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.26:142][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.26:175][929]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.26:209][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.26:242][933]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.26:276][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.26:293][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.26:342][939]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.26:342][939]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.12-02.05.29:542][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.12-02.05.29:609][135]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.12-02.05.29:642][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.12-02.05.29:742][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.12-02.05.29:792][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.12-02.05.29:860][150]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.12-02.05.29:909][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.05.29:993][158]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.05.30:092][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.12-02.05.30:193][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.12-02.05.30:260][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.12-02.05.30:343][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.12-02.05.30:393][182]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.12-02.05.30:460][186]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-02.05.30:509][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.12-02.05.30:559][192]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-02.05.30:593][194]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.12-02.05.30:659][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.12-02.05.30:743][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.12-02.05.30:793][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.12-02.05.30:793][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.12-02.05.30:893][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.12-02.05.30:976][217]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.12-02.05.31:059][222]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.12-02.05.31:109][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.12-02.05.31:176][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.12-02.05.31:226][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-02.05.31:309][237]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-02.05.31:593][254]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:188 value:keyDown nav:null [2020.06.12-02.05.31:659][258]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:188 value:keyUp nav:null [2020.06.12-02.05.31:709][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.05.31:793][266]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.06.12-02.05.31:793][266]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.05.31:860][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.12-02.05.31:893][272]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.06.12-02.05.31:942][275]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.12-02.05.31:976][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.12-02.05.32:025][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.12-02.05.32:043][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.12-02.05.32:110][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.12-02.05.32:142][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.12-02.05.32:193][290]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.12-02.05.32:209][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.05.32:276][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.05.32:293][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.12-02.05.32:359][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.12-02.05.32:359][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.12-02.05.32:443][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.12-02.05.32:493][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyDown nav:null [2020.06.12-02.05.32:542][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-02.05.32:576][313]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyUp nav:null [2020.06.12-02.05.32:627][316]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-02.05.32:642][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.05.32:742][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.05.32:743][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.12-02.05.32:793][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.12-02.05.32:843][329]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.12-02.05.32:876][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.12-02.05.32:959][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.12-02.05.33:026][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.12-02.05.33:093][344]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.12-02.05.33:193][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.12-02.05.33:243][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-02.05.33:343][359]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-02.05.33:343][359]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.12-02.05.33:409][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.12-02.05.33:443][365]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.05.33:543][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.05.33:543][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.12-02.05.33:610][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.12-02.05.33:643][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.12-02.05.33:676][379]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.12-02.05.33:692][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.12-02.05.33:742][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.12-02.05.33:776][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.05.33:843][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.05.33:876][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.12-02.05.33:943][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.12-02.05.33:960][396]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.06.12-02.05.34:027][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.06.12-02.05.34:060][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.05.34:142][407]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.05.34:225][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.06.12-02.05.34:343][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.12-02.05.34:343][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.06.12-02.05.34:409][423]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.12-02.05.34:460][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.12-02.05.34:493][428]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.12-02.05.34:510][429]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.05.34:576][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.05.34:643][437]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.06.12-02.05.34:710][441]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.12-02.05.34:710][441]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.06.12-02.05.34:792][446]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.12-02.05.34:892][452]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.12-02.05.34:959][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.12-02.05.35:010][459]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-02.05.35:126][466]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-02.05.35:126][466]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.05.35:210][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.12-02.05.35:243][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.05.35:292][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.12-02.05.35:326][478]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.12-02.05.35:376][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.12-02.05.35:926][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-02.05.35:976][517]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-02.05.36:027][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.05.36:077][523]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.12-02.05.36:125][526]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.05.36:176][529]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-02.05.36:209][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.12-02.05.36:243][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-02.05.36:256][534]Interaction: Interactable Destroyed: BP_CamperInteractable_C_0 [2020.06.12-02.05.36:256][534]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_0]] - [Null][Null] [2020.06.12-02.05.36:256][534]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.05.36:256][534]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.12-02.05.36:256][534]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.05.36:256][534]Interaction: ------------------------ [2020.06.12-02.05.36:256][534]Interaction: - Interactions in Zone - [2020.06.12-02.05.36:256][534]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.05.36:256][534]Interaction: ---------------------------- [2020.06.12-02.05.36:256][534]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.05.36:256][534]Interaction: ---------------------------- [2020.06.12-02.05.36:256][534]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.05.36:256][534]Interaction: ---------------------------- [2020.06.12-02.05.36:256][534]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.05.36:256][534]Interaction: ---------------------------- [2020.06.12-02.05.36:256][534]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.05.36:256][534]Interaction: ---------------------------- [2020.06.12-02.05.36:256][534]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.05.36:256][534]Interaction: ---------------------------- [2020.06.12-02.05.36:256][534]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.05.36:256][534]Interaction: ---------------------------- [2020.06.12-02.05.36:256][534]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.05.36:256][534]Interaction: ---------------------------- [2020.06.12-02.05.36:256][534]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.05.36:256][534]Interaction: ---------------------------- [2020.06.12-02.05.36:256][534]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.06.12-02.05.36:256][534]Interaction: ---------------------------- [2020.06.12-02.05.36:256][534]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.06.12-02.05.36:256][534]Interaction: ---------------------------- [2020.06.12-02.05.36:256][534]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.05.36:256][534]Interaction: ---------------------------- [2020.06.12-02.05.36:256][534]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.05.36:256][534]Interaction: ---------------------------- [2020.06.12-02.05.36:256][534]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.05.36:256][534]Interaction: ---------------------------- [2020.06.12-02.05.36:256][534]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.05.36:256][534]Interaction: ---------------------------- [2020.06.12-02.05.36:256][534]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - Hook me Daddy][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.12-02.05.36:256][534]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.05.36:256][534]Interaction: ------------------------ [2020.06.12-02.05.36:257][534]Interaction: - Interactions in Zone - [2020.06.12-02.05.36:257][534]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.05.36:257][534]Interaction: ---------------------------- [2020.06.12-02.05.36:257][534]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.05.36:257][534]Interaction: ---------------------------- [2020.06.12-02.05.36:257][534]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.05.36:257][534]Interaction: ---------------------------- [2020.06.12-02.05.36:257][534]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.05.36:257][534]Interaction: ---------------------------- [2020.06.12-02.05.36:257][534]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.05.36:257][534]Interaction: ---------------------------- [2020.06.12-02.05.36:257][534]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.05.36:257][534]Interaction: ---------------------------- [2020.06.12-02.05.36:257][534]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.05.36:257][534]Interaction: ---------------------------- [2020.06.12-02.05.36:257][534]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.05.36:257][534]Interaction: ---------------------------- [2020.06.12-02.05.36:257][534]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.05.36:257][534]Interaction: ---------------------------- [2020.06.12-02.05.36:257][534]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.06.12-02.05.36:257][534]Interaction: ---------------------------- [2020.06.12-02.05.36:257][534]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.06.12-02.05.36:257][534]Interaction: ---------------------------- [2020.06.12-02.05.36:257][534]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.05.36:257][534]Interaction: ---------------------------- [2020.06.12-02.05.36:257][534]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.05.36:257][534]Interaction: ---------------------------- [2020.06.12-02.05.36:257][534]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.05.36:257][534]Interaction: ---------------------------- [2020.06.12-02.05.36:257][534]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.05.36:257][534]Interaction: ---------------------------- [2020.06.12-02.05.36:257][534]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_1 - Hook me Daddy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.05.36:257][534]LogDBDGeneral: StatusEffect::EndPlay - Id: QKPerk3ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_1 - Hook me Daddy, Originating Player: BP_Slasher_Character_17_C_0 - Tolthe (Twitch), Custom Param: 0.500000, Originating Effect: MindBreaker, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.05.36:257][534]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreasePortalDestroyTime_Slightly, Status Owner: BP_CamperMale05_Character_C_1 - Hook me Daddy, Originating Player: None, Custom Param: 0.000000, Originating Effect: Addon_Demogorgon_ViscousWebbing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.05.36:257][534]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale05_Character_C_1 - Hook me Daddy, Originating Player: BP_CamperFemale01_Character_C_0 - blackliquid77, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.05.36:257][534]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale05_Character_C_1 - Hook me Daddy, Originating Player: BP_CamperFemale01_Character_C_0 - blackliquid77, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.05.36:257][534]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperMale05_Character_C_1 - Hook me Daddy, Originating Player: BP_CamperMale05_Character_C_1 - Hook me Daddy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.05.36:257][534]LogDBDGeneral: StatusEffect::EndPlay - Id: PortalContactCamperEffect, Status Owner: BP_CamperMale05_Character_C_1 - Hook me Daddy, Originating Player: BP_Slasher_Character_17_C_0 - Tolthe (Twitch), Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.05.36:257][534]LogDBDGeneral: StatusEffect::EndPlay - Id: PortalProximityHuntingCamperEffect, Status Owner: BP_CamperMale05_Character_C_1 - Hook me Daddy, Originating Player: BP_Slasher_Character_17_C_0 - Tolthe (Twitch), Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.05.36:257][534]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale05_Character_C_1 - Hook me Daddy, Originating Player: BP_CamperMale05_Character_C_1 - Hook me Daddy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.05.36:257][534]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale05_Character_C_1 [2020.06.12-02.05.36:257][534]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale05_Character_C_1 [2020.06.12-02.05.36:258][534]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale05_Character_C_1 [2020.06.12-02.05.36:258][534]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale05_Character_C_1 [2020.06.12-02.05.36:258][534]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.05.36:258][534]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.05.36:258][534]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.05.36:258][534]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-02.05.36:326][538]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.12-02.05.36:393][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.12-02.05.36:476][547]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.06.12-02.05.36:559][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.06.12-02.05.36:593][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.12-02.05.36:660][558]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.12-02.05.36:693][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-02.05.36:759][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-02.05.36:793][566]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.12-02.05.36:859][570]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.12-02.05.43:923][994]GameFlow: OnDropped 774.986023 [2020.06.12-02.05.43:923][994]Interaction: Interactable Destroyed: BP_CamperInteractable_C_2 [2020.06.12-02.05.43:923][994]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_2]] - [Null][Null] [2020.06.12-02.05.43:923][994]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.05.43:924][994]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.12-02.05.43:924][994]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.05.43:924][994]Interaction: ------------------------ [2020.06.12-02.05.43:924][994]Interaction: - Interactions in Zone - [2020.06.12-02.05.43:924][994]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.05.43:924][994]Interaction: ---------------------------- [2020.06.12-02.05.43:924][994]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.05.43:924][994]Interaction: ---------------------------- [2020.06.12-02.05.43:924][994]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.05.43:924][994]Interaction: ---------------------------- [2020.06.12-02.05.43:924][994]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.05.43:924][994]Interaction: ---------------------------- [2020.06.12-02.05.43:924][994]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.05.43:924][994]Interaction: ---------------------------- [2020.06.12-02.05.43:924][994]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.05.43:924][994]Interaction: ---------------------------- [2020.06.12-02.05.43:924][994]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.05.43:924][994]Interaction: ---------------------------- [2020.06.12-02.05.43:924][994]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.05.43:924][994]Interaction: ---------------------------- [2020.06.12-02.05.43:924][994]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.05.43:924][994]Interaction: ---------------------------- [2020.06.12-02.05.43:924][994]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.06.12-02.05.43:924][994]Interaction: ---------------------------- [2020.06.12-02.05.43:924][994]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.06.12-02.05.43:924][994]Interaction: ---------------------------- [2020.06.12-02.05.43:924][994]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.05.43:924][994]Interaction: ---------------------------- [2020.06.12-02.05.43:924][994]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.05.43:924][994]Interaction: ---------------------------- [2020.06.12-02.05.43:924][994]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.05.43:924][994]Interaction: ---------------------------- [2020.06.12-02.05.43:924][994]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.05.43:924][994]Interaction: ---------------------------- [2020.06.12-02.05.43:924][994]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - blackliquid77][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.12-02.05.43:924][994]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.05.43:924][994]Interaction: ------------------------ [2020.06.12-02.05.43:924][994]Interaction: - Interactions in Zone - [2020.06.12-02.05.43:924][994]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.05.43:924][994]Interaction: ---------------------------- [2020.06.12-02.05.43:924][994]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.05.43:924][994]Interaction: ---------------------------- [2020.06.12-02.05.43:924][994]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.05.43:924][994]Interaction: ---------------------------- [2020.06.12-02.05.43:924][994]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.05.43:924][994]Interaction: ---------------------------- [2020.06.12-02.05.43:924][994]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.05.43:924][994]Interaction: ---------------------------- [2020.06.12-02.05.43:924][994]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.05.43:924][994]Interaction: ---------------------------- [2020.06.12-02.05.43:924][994]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.05.43:924][994]Interaction: ---------------------------- [2020.06.12-02.05.43:924][994]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.05.43:924][994]Interaction: ---------------------------- [2020.06.12-02.05.43:924][994]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.05.43:924][994]Interaction: ---------------------------- [2020.06.12-02.05.43:924][994]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.06.12-02.05.43:924][994]Interaction: ---------------------------- [2020.06.12-02.05.43:924][994]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.06.12-02.05.43:924][994]Interaction: ---------------------------- [2020.06.12-02.05.43:924][994]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.05.43:924][994]Interaction: ---------------------------- [2020.06.12-02.05.43:924][994]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.05.43:924][994]Interaction: ---------------------------- [2020.06.12-02.05.43:924][994]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.05.43:924][994]Interaction: ---------------------------- [2020.06.12-02.05.43:924][994]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.05.43:925][994]Interaction: ---------------------------- [2020.06.12-02.05.43:925][994]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.06.12-02.05.43:925][994]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.12-02.05.43:925][994]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.12-02.05.43:925][994]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.06.12-02.05.43:925][994]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.05.43:925][994]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.05.43:925][994]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.05.43:925][994]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-02.05.52:309][497]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-02.05.52:823][528]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.05.52:823][528]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.05.52:909][533]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 136 [2020.06.12-02.05.53:823][588]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.05.53:823][588]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.05.54:823][648]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.05.54:823][648]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-02.05.54:909][653]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.05.55:959][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.06.12-02.05.56:010][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.12-02.05.56:060][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.06.12-02.05.56:093][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.12-02.05.56:160][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.12-02.05.56:177][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.05.56:194][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.12-02.05.56:277][735]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.05.56:326][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.06.12-02.05.56:409][743]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.12-02.05.56:410][743]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.06.12-02.05.56:493][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.12-02.05.56:544][751]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.12-02.05.56:593][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.12-02.05.56:644][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.12-02.05.56:726][762]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.12-02.05.56:777][765]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.12-02.05.56:876][771]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.12-02.05.56:944][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.05.57:027][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.05.57:044][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.12-02.05.57:126][786]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.12-02.05.57:126][786]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.12-02.05.57:210][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.12-02.05.57:277][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyDown nav:null [2020.06.12-02.05.57:326][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-02.05.57:343][799]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyUp nav:null [2020.06.12-02.05.57:410][803]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-02.05.58:360][860]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.12-02.05.58:860][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.58:893][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.58:927][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.58:960][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.58:993][898]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.59:026][900]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.59:060][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.59:093][904]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.59:127][906]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.59:160][908]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.59:194][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.59:226][912]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.59:260][914]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.59:293][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.59:326][918]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.59:343][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.59:377][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.59:410][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.59:443][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.59:477][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-02.05.59:527][930]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.12-02.05.59:640][937]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale10_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.05.59:640][937]LogDBDGeneral: StatusEffect::EndPlay - Id: StaggerReductionEffect, Status Owner: BP_CamperMale10_Character_C_0, Originating Player: BP_CamperMale10_Character_C_0, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.05.59:640][937]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale10_Character_C_0, Originating Player: BP_CamperMale10_Character_C_0, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.05.59:640][937]LogDBDGeneral: StatusEffect::EndPlay - Id: QKPerk3ExhaustedEffect, Status Owner: BP_CamperMale10_Character_C_0, Originating Player: BP_Slasher_Character_17_C_0 - Tolthe (Twitch), Custom Param: 0.500000, Originating Effect: MindBreaker, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.05.59:640][937]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreasePortalDestroyTime_Slightly, Status Owner: BP_CamperMale10_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: Addon_Demogorgon_ViscousWebbing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.05.59:640][937]LogDBDGeneral: StatusEffect::EndPlay - Id: PortalContactCamperEffect, Status Owner: BP_CamperMale10_Character_C_0, Originating Player: BP_Slasher_Character_17_C_0 - Tolthe (Twitch), Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.05.59:640][937]LogDBDGeneral: StatusEffect::EndPlay - Id: PortalProximityHuntingCamperEffect, Status Owner: BP_CamperMale10_Character_C_0, Originating Player: BP_Slasher_Character_17_C_0 - Tolthe (Twitch), Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.06.04:527][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.06.12-02.06.04:560][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.12-02.06.04:610][235]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.06.12-02.06.04:644][237]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.12-02.06.04:694][240]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.12-02.06.04:727][242]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.06.04:727][242]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.12-02.06.04:793][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.06.04:826][248]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.06.12-02.06.04:877][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.12-02.06.04:927][254]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.06.12-02.06.04:977][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.12-02.06.05:010][259]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.12-02.06.05:061][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.12-02.06.05:094][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.12-02.06.05:177][269]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.12-02.06.05:177][269]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.12-02.06.05:260][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.12-02.06.05:277][275]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.06.05:344][279]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.12-02.06.05:360][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.06.05:427][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.12-02.06.05:427][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.12-02.06.05:527][290]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.12-02.06.05:544][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyDown nav:null [2020.06.12-02.06.05:611][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-02.06.05:627][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyUp nav:null [2020.06.12-02.06.05:727][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-02.06.05:827][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:188 value:keyDown nav:null [2020.06.12-02.06.05:876][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:188 value:keyUp nav:null [2020.06.12-02.06.06:210][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.06.06:293][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.06.06:326][338]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.12-02.06.06:394][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.12-02.06.06:444][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.06.06:510][349]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.06.06:544][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.06.12-02.06.06:593][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.12-02.06.06:643][357]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.06.12-02.06.06:677][359]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.12-02.06.06:710][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.12-02.06.06:760][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.12-02.06.06:794][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.12-02.06.06:843][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.12-02.06.06:910][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.12-02.06.06:944][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.12-02.06.06:944][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.06.07:027][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.06.07:041][381]GameFlow: OnDropped 798.114868 [2020.06.12-02.06.07:041][381]Interaction: Interactable Destroyed: BP_CamperInteractable_C_3 [2020.06.12-02.06.07:041][381]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_3]] - [Null][Null] [2020.06.12-02.06.07:041][381]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.06.07:041][381]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.12-02.06.07:041][381]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.06.07:041][381]Interaction: ------------------------ [2020.06.12-02.06.07:041][381]Interaction: - Interactions in Zone - [2020.06.12-02.06.07:041][381]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.06.07:041][381]Interaction: ---------------------------- [2020.06.12-02.06.07:041][381]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.06.07:041][381]Interaction: ---------------------------- [2020.06.12-02.06.07:041][381]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.06.07:041][381]Interaction: ---------------------------- [2020.06.12-02.06.07:041][381]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.06.07:041][381]Interaction: ---------------------------- [2020.06.12-02.06.07:041][381]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.06.07:041][381]Interaction: ---------------------------- [2020.06.12-02.06.07:041][381]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.06.07:041][381]Interaction: ---------------------------- [2020.06.12-02.06.07:041][381]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.06.07:041][381]Interaction: ---------------------------- [2020.06.12-02.06.07:041][381]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.06.07:041][381]Interaction: ---------------------------- [2020.06.12-02.06.07:041][381]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.06.07:041][381]Interaction: ---------------------------- [2020.06.12-02.06.07:041][381]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.06.12-02.06.07:041][381]Interaction: ---------------------------- [2020.06.12-02.06.07:041][381]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.06.12-02.06.07:041][381]Interaction: ---------------------------- [2020.06.12-02.06.07:041][381]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.06.07:041][381]Interaction: ---------------------------- [2020.06.12-02.06.07:041][381]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.06.07:041][381]Interaction: ---------------------------- [2020.06.12-02.06.07:041][381]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.06.07:041][381]Interaction: ---------------------------- [2020.06.12-02.06.07:041][381]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.06.07:041][381]Interaction: ---------------------------- [2020.06.12-02.06.07:041][381]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - no face camp daddy p][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.12-02.06.07:041][381]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.06.07:041][381]Interaction: ------------------------ [2020.06.12-02.06.07:041][381]Interaction: - Interactions in Zone - [2020.06.12-02.06.07:041][381]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.06.07:041][381]Interaction: ---------------------------- [2020.06.12-02.06.07:041][381]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.06.07:041][381]Interaction: ---------------------------- [2020.06.12-02.06.07:042][381]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.06.07:042][381]Interaction: ---------------------------- [2020.06.12-02.06.07:042][381]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.06.07:042][381]Interaction: ---------------------------- [2020.06.12-02.06.07:042][381]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.06.07:042][381]Interaction: ---------------------------- [2020.06.12-02.06.07:042][381]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.06.07:042][381]Interaction: ---------------------------- [2020.06.12-02.06.07:042][381]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.06.07:042][381]Interaction: ---------------------------- [2020.06.12-02.06.07:042][381]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.06.07:042][381]Interaction: ---------------------------- [2020.06.12-02.06.07:042][381]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.06.07:042][381]Interaction: ---------------------------- [2020.06.12-02.06.07:042][381]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.06.12-02.06.07:042][381]Interaction: ---------------------------- [2020.06.12-02.06.07:042][381]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.06.12-02.06.07:042][381]Interaction: ---------------------------- [2020.06.12-02.06.07:042][381]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.06.07:042][381]Interaction: ---------------------------- [2020.06.12-02.06.07:042][381]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.06.07:042][381]Interaction: ---------------------------- [2020.06.12-02.06.07:042][381]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.06.07:042][381]Interaction: ---------------------------- [2020.06.12-02.06.07:042][381]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.06.07:042][381]Interaction: ---------------------------- [2020.06.12-02.06.07:042][381]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale05_Character_C_0 [2020.06.12-02.06.07:042][381]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.06.12-02.06.07:042][381]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.06.12-02.06.07:042][381]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale05_Character_C_0 [2020.06.12-02.06.07:042][381]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.06.07:042][381]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.06.07:042][381]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.06.07:043][381]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-02.06.07:077][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.12-02.06.07:110][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.12-02.06.07:143][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.12-02.06.07:193][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.12-02.06.07:227][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyDown nav:null [2020.06.12-02.06.07:310][397]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-02.06.07:344][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyUp nav:null [2020.06.12-02.06.07:360][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-02.06.07:393][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.06.07:477][407]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.06.07:510][409]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.06.12-02.06.07:577][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.06.12-02.06.07:593][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.12-02.06.07:677][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.12-02.06.07:743][423]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.12-02.06.07:810][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.12-02.06.07:826][428]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.06.12-02.06.07:910][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.06.12-02.06.07:943][435]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.06.12-02.06.07:994][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.06.12-02.06.08:010][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-02.06.08:110][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-02.06.08:144][447]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.12-02.06.08:227][452]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.12-02.06.08:243][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.06.08:343][459]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.06.12-02.06.08:360][460]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.06.08:394][462]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.12-02.06.08:427][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.06.12-02.06.08:477][467]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.12-02.06.08:510][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.12-02.06.08:576][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.06.08:577][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.12-02.06.08:677][479]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.06.12-02.06.08:711][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.12-02.06.08:726][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.06.08:760][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.12-02.06.08:760][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.06.12-02.06.08:810][487]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.12-02.06.08:861][490]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.12-02.06.08:943][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.12-02.06.09:010][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.12-02.06.18:745][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.06.18:745][ 83]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.06.12-02.06.18:761][ 84]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.18:761][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.06.12-02.06.18:762][ 84]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.18:762][ 84]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.18:762][ 84]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.18:762][ 84]GameFlow: TallyContextComponent::Leave [2020.06.12-02.06.18:762][ 84]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-02.06.18:762][ 84]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.12-02.06.18:762][ 84]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.06.12-02.06.18:762][ 84]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-02.06.18:762][ 84]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-02.06.18:762][ 84]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-02.06.18:762][ 84]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.12-02.06.18:762][ 84]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.12-02.06.18:762][ 84]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-02.06.18:762][ 84]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-02.06.18:762][ 84]LogOnlineSession: Verbose: OSS: 0: 043d2...89483 [2020.06.12-02.06.18:762][ 84]LogOnlineSession: Verbose: OSS: 1: 9c4ab...18719 [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: 2: a87c5...32288 [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: 3: e484e...06374 [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: 4: 5fdd9...21400 [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-12T01:52:36.736Z : OnlineService [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: MirrorsSessionId=fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c : OnlineService [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: HostPublicIp=34.219.212.23 : OnlineService [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: EncryptionKey=MRGPEh+RoKLw2q3saT9+C9KVS2ak9Mwa5BwKVXHXY8Y= : OnlineService [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC298D08D80E7348EA71D0E5B235AE|34.219.212.23|7777 : OnlineService [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.12-02.06.18:763][ 84]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: OwningPlayerName: FlippyMCXLI [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: OwningPlayerId: FlippyMCXLI [0x1E990E5A360] [2020.06.12-02.06.18:763][ 84]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198049032288:7777 Type: Lobby session SessionId: Lobby[0x18...EBB0] [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1033696884 : OnlineService [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=613695501 : OnlineService [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1433831315 : OnlineService [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1823022207 : OnlineService [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198049032288:7777|109775240982162352 : OnlineService [2020.06.12-02.06.18:764][ 84]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 34.219.212.23:7777 SessionId: 00CC2...235AE [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.12-02.06.18:764][ 84]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.12-02.06.18:765][ 84]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-02.06.18:765][ 84]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-12T01:52:36.736Z : OnlineService [2020.06.12-02.06.18:765][ 84]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.12-02.06.18:765][ 84]LogOnlineSession: Verbose: OSS: MirrorsSessionId=fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c : OnlineService [2020.06.12-02.06.18:765][ 84]LogOnlineSession: Verbose: OSS: HostPublicIp=34.219.212.23 : OnlineService [2020.06.12-02.06.18:765][ 84]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.06.12-02.06.18:765][ 84]LogOnlineSession: Verbose: OSS: EncryptionKey=MRGPEh+RoKLw2q3saT9+C9KVS2ak9Mwa5BwKVXHXY8Y= : OnlineService [2020.06.12-02.06.18:765][ 84]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.12-02.06.18:765][ 84]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.12-02.06.18:765][ 84]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC298D08D80E7348EA71D0E5B235AE|34.219.212.23|7777 : OnlineService [2020.06.12-02.06.18:765][ 84]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.12-02.06.18:765][ 84]LogOnline: Destroying session GameSession [2020.06.12-02.06.18:765][ 84]LogDBDEasyAntiCheat: DestroySession [2020.06.12-02.06.18:765][ 84]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.06.12-02.06.18:765][ 84]LogOnline: Destroying session GameSession [2020.06.12-02.06.18:765][ 84]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.12-02.06.18:765][ 84]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-02.06.18:765][ 84]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.12-02.06.18:768][ 84]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.18:768][ 84]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.18:768][ 84]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.18:768][ 84]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.18:768][ 84]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.12-02.06.18:768][ 84]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.18:768][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.12-02.06.18:768][ 84]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.18:768][ 84]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.18:768][ 84]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.18:770][ 84]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.18:770][ 84]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.18:770][ 84]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.18:770][ 84]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.18:770][ 84]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.18:770][ 84]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.18:770][ 84]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.18:770][ 84]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.06.18:770][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.12-02.06.18:770][ 84]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.06.18:770][ 84]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.06.18:770][ 84]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.06.18:770][ 84]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.12-02.06.18:780][ 85]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c] [2020.06.12-02.06.18:923][ 94]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c] [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: 0: 043d2...89483 [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: 1: 9c4ab...18719 [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: 2: a87c5...32288 [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: 3: e484e...06374 [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: 4: 5fdd9...21400 [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-12T01:52:36.736Z : OnlineService [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: MirrorsSessionId=fe1cb9ee-e8d2-4d2c-9d2b-e819d451193c : OnlineService [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: HostPublicIp=34.219.212.23 : OnlineService [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.06.12-02.06.18:924][ 94]LogOnlineSession: Verbose: OSS: EncryptionKey=MRGPEh+RoKLw2q3saT9+C9KVS2ak9Mwa5BwKVXHXY8Y= : OnlineService [2020.06.12-02.06.18:925][ 94]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.12-02.06.18:925][ 94]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.12-02.06.18:925][ 94]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC298D08D80E7348EA71D0E5B235AE|34.219.212.23|7777 : OnlineService [2020.06.12-02.06.18:925][ 94]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.12-02.06.18:925][ 94]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.06.12-02.06.18:933][ 95]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.162380 seconds [2020.06.12-02.06.18:940][ 95]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.06.12-02.06.18:941][ 95]LogDBDEasyAntiCheat: slave disconnected [2020.06.12-02.06.18:941][ 95]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.06.12-02.06.18:950][ 96]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.002292 seconds [2020.06.12-02.06.19:293][116]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.19:293][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.12-02.06.19:297][116]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.19:297][116]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.19:297][116]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.19:297][116]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.12-02.06.19:297][116]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.12-02.06.19:297][116]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='34.219.212.23//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=16?KillerIndex=268435465?CharacterLevel=50?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=75?SurvivorPips=46?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Balanced_Landing;Distortion;Adrenaline;Iron_Will?PerkLevels=2;2;2;2?CustomizationParts=ML_Hand01;ML_Torso01;ML_Legs01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.12-02.06.19:297][116]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.12-02.06.19:297][116]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.12-02.06.19:297][116]LogAsyncLoad: Start loading library async: Menu [2020.06.12-02.06.19:297][116]LogAsyncLoad: 215 assets in Menu [2020.06.12-02.06.19:297][116]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.06.19:297][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.12-02.06.19:297][116]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.19:297][116]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.12-02.06.19:332][116]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.06.19:345][116]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.06.19:352][116]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.06.19:359][116]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.06.19:364][116]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.06.19:367][116]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.06.19:372][116]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.06.19:374][116]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.06.19:378][116]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.06.19:385][116]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.06.19:392][116]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.06.19:395][116]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.06.19:401][116]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.06.19:404][116]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.06.19:410][116]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.06.19:411][116]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.06.19:417][116]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.06.19:419][116]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.06.19:425][116]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.06.19:429][116]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.06.19:432][116]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.06.19:434][116]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.06.19:507][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.12-02.06.19:507][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:507][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.12-02.06.19:507][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:507][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.12-02.06.19:507][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:507][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.12-02.06.19:507][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:507][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.12-02.06.19:507][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:508][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.12-02.06.19:508][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:508][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.12-02.06.19:508][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:508][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.12-02.06.19:508][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:508][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.12-02.06.19:508][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:508][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.12-02.06.19:508][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:508][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.12-02.06.19:508][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:508][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.12-02.06.19:508][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:509][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.12-02.06.19:509][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:509][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.12-02.06.19:509][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:509][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.12-02.06.19:509][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:509][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.12-02.06.19:509][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:509][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.12-02.06.19:509][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:509][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.12-02.06.19:509][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:509][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.12-02.06.19:509][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:509][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.12-02.06.19:510][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:510][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.12-02.06.19:510][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:510][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.12-02.06.19:510][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:510][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.12-02.06.19:510][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:510][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.12-02.06.19:510][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:510][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.12-02.06.19:510][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:510][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.12-02.06.19:510][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:510][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.12-02.06.19:510][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:511][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.12-02.06.19:511][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:511][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.12-02.06.19:511][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:511][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.12-02.06.19:511][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:511][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.12-02.06.19:511][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:511][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.12-02.06.19:511][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:511][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.12-02.06.19:511][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:511][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.12-02.06.19:511][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:511][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.12-02.06.19:511][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:512][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.12-02.06.19:512][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:512][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.12-02.06.19:512][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:512][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.12-02.06.19:512][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:512][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.12-02.06.19:512][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:512][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.12-02.06.19:512][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:512][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.12-02.06.19:512][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:513][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.12-02.06.19:513][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:513][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.12-02.06.19:513][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:513][116]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.12-02.06.19:513][116]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.06.19:514][116]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.19:515][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.06.12-02.06.19:515][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.06.12-02.06.19:515][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.06.12-02.06.19:519][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.06.12-02.06.19:519][116]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.19:519][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.06.12-02.06.19:519][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.06.12-02.06.19:519][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.06.12-02.06.19:526][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.06.12-02.06.19:527][117]r.CullAll = "1" [2020.06.12-02.06.19:744][117]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-02.06.20:310][151]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.12-02.06.20:310][151]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.12-02.06.20:310][151]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.20:310][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.12-02.06.20:310][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.12-02.06.20:369][152]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.12-02.06.20:372][152]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.06.20:374][152]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.06.20:374][152]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.12-02.06.20:374][152]LogNet: World NetDriver shutdown SteamNetDriver_5 [GameNetDriver] [2020.06.12-02.06.20:374][152]LogNet: DestroyNamedNetDriver SteamNetDriver_5 [GameNetDriver] [2020.06.12-02.06.20:376][152]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 34.219.212.23:7777, Name: SteamNetConnection_5, Driver: GameNetDriver SteamNetDriver_5, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:FlippyMCXLI [0x1E9907FC280], Channels: 76, Time: 2020.06.12-02.06.20 [2020.06.12-02.06.20:376][152]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 34.219.212.23:7777, Name: SteamNetConnection_5, Driver: GameNetDriver SteamNetDriver_5, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:FlippyMCXLI [0x1E9B4BB78A0] [2020.06.12-02.06.20:376][152]LogExit: GameNetDriver SteamNetDriver_5 shut down [2020.06.12-02.06.20:378][152]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale10_Character_C_0 [2020.06.12-02.06.20:378][152]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale10_Character_C_0 [2020.06.12-02.06.20:378][152]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale10_Character_C_0 [2020.06.12-02.06.20:378][152]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale10_Character_C_0 [2020.06.12-02.06.20:378][152]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale10_Character_C_0, Originating Player: None, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.06.20:378][152]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale10_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.06.20:378][152]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale10_Character_C_1 [2020.06.12-02.06.20:378][152]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale10_Character_C_1 [2020.06.12-02.06.20:378][152]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale10_Character_C_1 [2020.06.12-02.06.20:378][152]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale10_Character_C_1 [2020.06.12-02.06.20:378][152]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.06.20:378][152]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.06.20:378][152]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.06.20:378][152]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale10_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.06.20:378][152]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.06.12-02.06.20:378][152]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.06.12-02.06.20:378][152]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.06.12-02.06.20:378][152]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.06.12-02.06.20:379][152]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.06.20:379][152]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.06.20:379][152]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.06.20:379][152]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.06.20:379][152]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale05_Character_C_2 [2020.06.12-02.06.20:379][152]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale05_Character_C_2 [2020.06.12-02.06.20:379][152]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale05_Character_C_2 [2020.06.12-02.06.20:379][152]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale05_Character_C_2 [2020.06.12-02.06.20:379][152]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.06.20:379][152]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.06.20:379][152]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.06.20:379][152]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_2, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.06.20:379][152]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale05_Character_C_3 [2020.06.12-02.06.20:379][152]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale05_Character_C_3 [2020.06.12-02.06.20:379][152]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale05_Character_C_3 [2020.06.12-02.06.20:379][152]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale05_Character_C_3 [2020.06.12-02.06.20:379][152]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.06.20:379][152]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.06.20:379][152]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.06.20:379][152]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.06.20:379][152]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_17_C_0 [2020.06.12-02.06.20:379][152]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_17_C_0 [2020.06.12-02.06.20:379][152]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_17_C_0 [2020.06.12-02.06.20:379][152]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.06.20:379][152]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.06.20:379][152]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.06.20:379][152]LogDBDGeneral: StatusEffect::EndPlay - Id: DemogorgonPouncingFovEffect, Status Owner: BP_Slasher_Character_17_C_0 - Tolthe (Twitch), Originating Player: BP_Slasher_Character_17_C_0 - Tolthe (Twitch), Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.06.20:379][152]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_17_C_0 - Tolthe (Twitch), Originating Player: BP_Slasher_Character_17_C_0 - Tolthe (Twitch), Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.06.20:536][152]LogUObjectHash: Compacting FUObjectHashTables data took 5.07ms [2020.06.12-02.06.20:592][152]LogStreaming: Flushing async loaders. [2020.06.12-02.06.20:594][152]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-02.06.20:594][152]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.12-02.06.20:594][152]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.12-02.06.20:594][152]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.12-02.06.20:594][152]LogStreaming: Flushing async loaders. [2020.06.12-02.06.20:595][152]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.06.20:595][152]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.12-02.06.20:595][152]LogStreaming: Flushing async loaders. [2020.06.12-02.06.20:596][152]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.06.20:596][152]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.12-02.06.20:596][152]LogStreaming: Flushing async loaders. [2020.06.12-02.06.20:597][152]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.06.20:598][152]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.12-02.06.20:598][152]LogStreaming: Flushing async loaders. [2020.06.12-02.06.20:615][152]LogStreaming: Flushing async loaders took 17ms. [2020.06.12-02.06.20:615][152]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.12-02.06.20:615][152]LogStreaming: Flushing async loaders. [2020.06.12-02.06.20:714][152]LogStreaming: Flushing async loaders took 99ms. [2020.06.12-02.06.20:714][152]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.12-02.06.20:714][152]LogStreaming: Flushing async loaders. [2020.06.12-02.06.20:742][152]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.06.20:750][152]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.06.20:816][152]LogStreaming: Flushing async loaders took 102ms. [2020.06.12-02.06.20:817][152]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.12-02.06.20:817][152]LogStreaming: Flushing async loaders. [2020.06.12-02.06.20:818][152]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.06.20:818][152]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.12-02.06.20:818][152]LogStreaming: Flushing async loaders. [2020.06.12-02.06.20:819][152]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.06.20:819][152]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.12-02.06.20:819][152]LogStreaming: Flushing async loaders. [2020.06.12-02.06.20:830][152]LogStreaming: Flushing async loaders took 11ms. [2020.06.12-02.06.20:830][152]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.12-02.06.20:830][152]LogStreaming: Flushing async loaders. [2020.06.12-02.06.20:841][152]LogStreaming: Flushing async loaders took 12ms. [2020.06.12-02.06.20:842][152]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.12-02.06.20:842][152]LogStreaming: Flushing async loaders. [2020.06.12-02.06.20:960][152]LogStreaming: Flushing async loaders took 119ms. [2020.06.12-02.06.20:961][152]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.12-02.06.20:961][152]LogStreaming: Flushing async loaders. [2020.06.12-02.06.21:069][152]LogStreaming: Flushing async loaders took 107ms. [2020.06.12-02.06.21:072][152]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.11-19.06.21 [2020.06.12-02.06.21:072][152]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.12-02.06.21:072][152]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.12-02.06.21:072][152]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.12-02.06.21:072][152]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.12-02.06.21:072][152]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-02.06.21:072][152]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-02.06.21:072][152]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-02.06.21:072][152]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-02.06.21:072][152]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.12-02.06.21:073][152]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.12-02.06.21:073][152]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-02.06.21:073][152]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-02.06.21:073][152]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.12-02.06.21:073][152]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-02.06.21:073][152]LogOnlineSession: Verbose: OSS: OwningPlayerName: FlippyMCXLI [2020.06.12-02.06.21:073][152]LogOnlineSession: Verbose: OSS: OwningPlayerId: FlippyMCXLI [0x1E9BCD85B60] [2020.06.12-02.06.21:073][152]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-02.06.21:073][152]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.12-02.06.21:073][152]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198049032288:7777 Type: Lobby session SessionId: Lobby[0x18...EBB0] [2020.06.12-02.06.21:073][152]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-02.06.21:073][152]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.12-02.06.21:073][152]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-02.06.21:073][152]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-02.06.21:073][152]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.12-02.06.21:073][152]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-02.06.21:073][152]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.12-02.06.21:073][152]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-02.06.21:073][152]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.12-02.06.21:073][152]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-02.06.21:073][152]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-02.06.21:073][152]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.12-02.06.21:073][152]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-02.06.21:073][152]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-02.06.21:073][152]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-02.06.21:073][152]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.12-02.06.21:073][152]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1033696884 : OnlineService [2020.06.12-02.06.21:073][152]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=613695501 : OnlineService [2020.06.12-02.06.21:073][152]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1433831315 : OnlineService [2020.06.12-02.06.21:073][152]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1823022207 : OnlineService [2020.06.12-02.06.21:073][152]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198049032288:7777|109775240982162352 : OnlineService [2020.06.12-02.06.21:073][152]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-02.06.21:074][152]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.12-02.06.21:090][152]LogWorld: Bringing up level for play took: 0.018350 [2020.06.12-02.06.21:090][152]GameFlow: [Login Attempted] Options: "?Name=FlippyMCXLI" Response: "" [2020.06.12-02.06.21:090][152]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-02.06.21:090][152]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-02.06.21:090][152]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-02.06.21:090][152]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-02.06.21:090][152]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.12-02.06.21:090][152]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.12-02.06.21:090][152]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-02.06.21:090][152]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-02.06.21:090][152]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.12-02.06.21:090][152]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-02.06.21:090][152]LogOnlineSession: Verbose: OSS: OwningPlayerName: FlippyMCXLI [2020.06.12-02.06.21:091][152]LogOnlineSession: Verbose: OSS: OwningPlayerId: FlippyMCXLI [0x1E995ABF010] [2020.06.12-02.06.21:091][152]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-02.06.21:091][152]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.12-02.06.21:091][152]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198049032288:7777 Type: Lobby session SessionId: Lobby[0x18...EBB0] [2020.06.12-02.06.21:091][152]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-02.06.21:091][152]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.12-02.06.21:091][152]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-02.06.21:091][152]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-02.06.21:091][152]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.12-02.06.21:091][152]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-02.06.21:091][152]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.12-02.06.21:091][152]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-02.06.21:091][152]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.12-02.06.21:091][152]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-02.06.21:091][152]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-02.06.21:091][152]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.12-02.06.21:091][152]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-02.06.21:091][152]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-02.06.21:091][152]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-02.06.21:091][152]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.12-02.06.21:091][152]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1033696884 : OnlineService [2020.06.12-02.06.21:091][152]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=613695501 : OnlineService [2020.06.12-02.06.21:091][152]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1433831315 : OnlineService [2020.06.12-02.06.21:091][152]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1823022207 : OnlineService [2020.06.12-02.06.21:091][152]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198049032288:7777|109775240982162352 : OnlineService [2020.06.12-02.06.21:091][152]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-02.06.21:091][152]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.12-02.06.21:097][152]GameFlow: FCharacterStateData::SetPips() with value=75 [2020.06.12-02.06.21:097][152]GameFlow: FCharacterStateData::SetPips() with value=47 [2020.06.12-02.06.21:156][152]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-02.06.21:156][152]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-02.06.21:156][152]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-02.06.21:156][152]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-02.06.21:156][152]LogCustomization: ------ [2020.06.12-02.06.21:156][152]LogCustomization: --> ML_Hand01 [2020.06.12-02.06.21:156][152]LogCustomization: --> ML_Torso01 [2020.06.12-02.06.21:156][152]LogCustomization: --> ML_Legs01 [2020.06.12-02.06.21:156][152]LogCustomization: ------ [2020.06.12-02.06.21:157][152]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.12-02.06.21:157][152]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.12-02.06.21:157][152]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.12-02.06.21:169][152]LogStreaming: Flushing async loaders. [2020.06.12-02.06.21:177][152]LogStreaming: Flushing async loaders took 9ms. [2020.06.12-02.06.21:209][152]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.12-02.06.21:267][152]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000032 seconds [2020.06.12-02.06.21:267][152]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000054 seconds [2020.06.12-02.06.21:267][152]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.12-02.06.21:268][152]LogLoad: Took 0.894008 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.12-02.06.21:268][152]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-02.06.21:268][152]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.12-02.06.21:268][152]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.12-02.06.21:268][152]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.21:268][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.12-02.06.21:269][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.12-02.06.21:344][153]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.21:344][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.12-02.06.21:345][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.12-02.06.21:348][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.12-02.06.21:348][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.12-02.06.21:349][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.12-02.06.21:349][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.12-02.06.21:463][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.12-02.06.21:464][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.12-02.06.21:464][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.12-02.06.21:464][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.12-02.06.21:465][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.12-02.06.21:523][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.12-02.06.21:523][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.12-02.06.21:523][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.12-02.06.21:524][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.12-02.06.21:536][154]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.21:536][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.12-02.06.21:537][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.12-02.06.21:727][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.12-02.06.21:790][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.12-02.06.21:790][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.12-02.06.21:790][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.12-02.06.21:799][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.12-02.06.21:805][155]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.06.12-02.06.21:842][157]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.21:842][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.12-02.06.21:842][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.12-02.06.21:928][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.12-02.06.21:928][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.12-02.06.21:928][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.12-02.06.21:941][159]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 4.11 ms [2020.06.12-02.06.22:027][163]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.22:027][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.12-02.06.22:028][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.12-02.06.22:113][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.12-02.06.22:113][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.12-02.06.22:113][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.12-02.06.22:127][164]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.22:127][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.12-02.06.22:128][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.12-02.06.22:204][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.12-02.06.22:977][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.12-02.06.22:977][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.12-02.06.22:977][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.12-02.06.22:977][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.12-02.06.22:977][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.12-02.06.22:977][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.12-02.06.22:978][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.12-02.06.22:978][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.12-02.06.22:978][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.12-02.06.22:978][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.12-02.06.22:978][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.12-02.06.22:978][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.12-02.06.22:978][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.12-02.06.22:999][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.12-02.06.23:004][165]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.12-02.06.23:228][177]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.06.23:228][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.12-02.06.23:229][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.12-02.06.23:344][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.12-02.06.23:344][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.12-02.06.23:345][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.12-02.06.23:352][178]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.06.23:352][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.12-02.06.23:353][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.12-02.06.23:464][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.12-02.06.23:464][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.12-02.06.23:464][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.12-02.06.23:471][179]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.06.23:471][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.12-02.06.23:472][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.12-02.06.23:589][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.12-02.06.23:589][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.12-02.06.23:589][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.12-02.06.23:619][181]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.06.23:619][181]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.12-02.06.23:620][181]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.12-02.06.23:747][181]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.12-02.06.23:747][181]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.12-02.06.23:747][181]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.12-02.06.23:756][182]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.06.23:756][182]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.12-02.06.23:757][182]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.12-02.06.23:886][182]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.12-02.06.23:886][182]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.12-02.06.23:886][182]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.12-02.06.23:894][183]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.06.23:894][183]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.12-02.06.23:895][183]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.12-02.06.24:028][183]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.12-02.06.24:028][183]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.12-02.06.24:029][183]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.12-02.06.24:042][184]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.06.24:042][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.12-02.06.24:043][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.12-02.06.24:184][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.12-02.06.24:184][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.12-02.06.24:184][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.12-02.06.24:193][185]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.06.24:193][185]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.12-02.06.24:194][185]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.12-02.06.24:359][185]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.12-02.06.24:359][185]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.12-02.06.24:360][185]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.12-02.06.24:394][187]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.12-02.06.24:394][187]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='5.100' TotalLoadTime='5.100' TimeStamp='2020-06-12T02:06:18.612Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DCA37208D80E7378979124EA76B8D0' LobbyId='014D8F9708D80E7349166240E5B69A86' [2020.06.12-02.06.24:394][187]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.12-02.06.24:394][187]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.100' TimeStamp='2020-06-12T02:06:18.612Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DCA37208D80E7378979124EA76B8D0' LobbyId='014D8F9708D80E7349166240E5B69A86' [2020.06.12-02.06.24:394][187]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.12-02.06.24:394][187]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='5.100' TimeStamp='2020-06-12T02:06:18.612Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DCA37208D80E7378979124EA76B8D0' LobbyId='014D8F9708D80E7349166240E5B69A86' [2020.06.12-02.06.24:395][187]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.12-02.06.24:395][187]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.100' TimeStamp='2020-06-12T02:06:18.612Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DCA37208D80E7378979124EA76B8D0' LobbyId='014D8F9708D80E7349166240E5B69A86' [2020.06.12-02.06.24:395][187]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.06.12-02.06.24:395][187]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.12-02.06.24:413][188]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.12-02.06.24:413][188]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.12-02.06.24:413][188]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.12-02.06.25:398][237]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.12-02.06.25:398][237]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.12-02.06.25:398][237]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.06.12-02.06.25:398][237]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.25:399][237]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.12-02.06.25:399][237]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.25:399][237]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.25:399][237]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.25:399][237]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.12-02.06.25:399][237]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.12-02.06.25:399][237]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.25:399][237]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.12-02.06.25:399][237]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.25:399][237]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.12-02.06.25:690][237]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.25:690][237]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.25:690][237]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.25:690][237]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.12-02.06.25:690][237]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.12-02.06.25:690][237]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.12-02.06.25:690][237]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.25:690][237]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-02.06.25:759][237]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.25:759][237]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.25:759][237]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.25:759][237]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.25:761][237]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.25:761][237]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.25:761][237]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-02.06.25:761][237]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.25:761][237]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.25:761][237]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.25:761][237]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.25:761][237]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.25:761][237]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.25:761][237]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.06.25:761][237]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.12-02.06.25:762][237]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.06.25:762][237]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.06.25:762][237]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.25:788][237]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.06.25:788][237]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.12-02.06.25:788][237]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.06.25:788][237]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-02.06.25:794][237]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.12-02.06.25:794][237]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.12-02.06.25:795][237]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.25:795][237]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.25:865][237]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-02.06.25:865][237]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-02.06.25:865][237]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-02.06.25:865][237]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.25:865][237]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.25:866][237]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-02.06.25:965][238]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-02.06.25:965][238]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-02.06.25:965][238]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-02.06.25:965][238]r.CullAll = "0" [2020.06.12-02.06.25:969][238]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.12-02.06.25:969][238]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.25:969][238]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.12-02.06.25:969][238]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.12-02.06.25:969][238]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-02.06.25:970][238]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-02.06.25:970][238]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-02.06.25:970][238]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-02.06.25:970][238]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.12-02.06.25:970][238]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.12-02.06.25:970][238]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-02.06.25:970][238]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-02.06.25:970][238]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.12-02.06.25:970][238]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-02.06.25:970][238]LogOnlineSession: Verbose: OSS: OwningPlayerName: FlippyMCXLI [2020.06.12-02.06.25:970][238]LogOnlineSession: Verbose: OSS: OwningPlayerId: FlippyMCXLI [0x1E98F8ADB70] [2020.06.12-02.06.25:970][238]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-02.06.25:970][238]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.12-02.06.25:970][238]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198049032288:7777 Type: Lobby session SessionId: Lobby[0x18...EBB0] [2020.06.12-02.06.25:970][238]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-02.06.25:970][238]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.12-02.06.25:970][238]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-02.06.25:970][238]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-02.06.25:970][238]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.12-02.06.25:970][238]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-02.06.25:970][238]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.12-02.06.25:970][238]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-02.06.25:970][238]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.12-02.06.25:970][238]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-02.06.25:970][238]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-02.06.25:970][238]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.12-02.06.25:970][238]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-02.06.25:970][238]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-02.06.25:970][238]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-02.06.25:970][238]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.12-02.06.25:970][238]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1033696884 : OnlineService [2020.06.12-02.06.25:970][238]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=613695501 : OnlineService [2020.06.12-02.06.25:970][238]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1433831315 : OnlineService [2020.06.12-02.06.25:970][238]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1823022207 : OnlineService [2020.06.12-02.06.25:970][238]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198049032288:7777|109775240982162352 : OnlineService [2020.06.12-02.06.25:970][238]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-02.06.25:971][238]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.12-02.06.25:971][238]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.12-02.06.25:971][238]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-02.06.25:971][238]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-02.06.25:971][238]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.06.25:982][238]LogStreaming: Flushing async loaders took 11ms. [2020.06.12-02.06.25:982][238]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.12-02.06.25:982][238]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.12-02.06.25:983][238]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.12-02.06.25:983][238]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.12-02.06.25:984][238]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.12-02.06.25:984][238]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.12-02.06.25:985][238]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.12-02.06.25:985][238]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.12-02.06.25:986][238]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.06.12-02.06.25:987][238]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-02.06.25:990][238]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-02.06.25:994][238]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-02.06.25:994][238]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-02.06.25:994][238]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-02.06.25:994][238]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-02.06.25:995][238]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-02.06.25:998][238]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-02.06.26:030][239]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-02.06.26:030][239]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-02.06.26:030][239]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-02.06.26:034][239]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.12-02.06.26:035][239]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 16. [2020.06.12-02.06.26:035][239]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.06.26:110][239]LogStreaming: Flushing async loaders took 75ms. [2020.06.12-02.06.26:111][239]LogStreaming: Flushing async loaders. [2020.06.12-02.06.26:113][239]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.06.26:113][239]LogStreaming: Flushing async loaders. [2020.06.12-02.06.26:122][239]LogStreaming: Flushing async loaders took 9ms. [2020.06.12-02.06.26:122][239]LogStreaming: Flushing async loaders. [2020.06.12-02.06.26:125][239]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.06.26:125][239]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000036 seconds [2020.06.12-02.06.26:125][239]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.1 [2020.06.12-02.06.26:125][239]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.06.26:125][239]LogCustomization: ------ [2020.06.12-02.06.26:125][239]LogCustomization: --> ML_Hand01 [2020.06.12-02.06.26:125][239]LogCustomization: --> ML_Torso01 [2020.06.12-02.06.26:125][239]LogCustomization: --> ML_Legs01 [2020.06.12-02.06.26:125][239]LogCustomization: ------ [2020.06.12-02.06.26:125][239]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-02.06.26:125][239]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-02.06.26:125][239]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-02.06.26:126][239]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-02.06.26:126][239]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-02.06.26:126][239]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-02.06.26:126][239]LogStreaming: Flushing async loaders. [2020.06.12-02.06.26:128][239]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.06.26:128][239]LogStreaming: Flushing async loaders. [2020.06.12-02.06.26:129][239]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.06.26:129][239]LogStreaming: Flushing async loaders. [2020.06.12-02.06.26:131][239]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.06.26:131][239]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-02.06.26:131][239]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-02.06.26:131][239]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-02.06.26:132][239]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.12-02.06.26:132][239]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-02.06.26:152][240]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-02.06.26:152][240]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-02.06.26:242][245]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/a87c5940-e03c-11e6-9347-4f6c8b8804a9/state] [2020.06.12-02.06.26:242][245]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.12-02.06.26:293][248]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.12-02.06.26:293][248]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-02.06.26:294][248]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-02.06.26:294][248]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-02.06.26:475][257]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-02.06.27:407][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.12-02.06.28:644][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.12-02.06.29:195][416]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.06.29:195][416]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.12-02.06.29:195][416]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveStoryContext (UArchiveStoryScreen)(5) Transition: NONE(0) [2020.06.12-02.06.29:217][417]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.29:218][417]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.12-02.06.29:218][417]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.29:218][417]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.29:218][417]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.29:219][417]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.29:220][417]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.29:224][417]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-02.06.29:225][417]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-02.06.29:225][417]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.29:225][417]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.29:225][417]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.29:225][417]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.29:225][417]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.29:225][417]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.29:225][417]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.29:225][417]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.29:225][417]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.12-02.06.29:225][417]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.29:225][417]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-02.06.29:234][417]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.29:234][417]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.29:234][417]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.29:234][417]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.29:234][417]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.29:234][417]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.29:234][417]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.29:234][417]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.06.29:234][417]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.12-02.06.29:234][417]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.06.29:234][417]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.06.29:234][417]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.06.29:234][417]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.12-02.06.29:234][417]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.29:234][417]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.29:234][417]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.29:234][417]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.06.12-02.06.29:234][417]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.29:234][417]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.12-02.06.29:252][418]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-02.06.29:252][418]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-02.06.29:252][418]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.06.12-02.06.29:252][418]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.06.29:252][418]LogCustomization: ------ [2020.06.12-02.06.29:252][418]LogCustomization: --> ML_Hand01 [2020.06.12-02.06.29:252][418]LogCustomization: --> ML_Torso01 [2020.06.12-02.06.29:252][418]LogCustomization: --> ML_Legs01 [2020.06.12-02.06.29:252][418]LogCustomization: ------ [2020.06.12-02.06.29:252][418]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-02.06.29:252][418]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-02.06.29:252][418]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-02.06.29:252][418]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-02.06.29:252][418]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-02.06.29:252][418]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-02.06.29:493][433]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.06.29:494][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.12-02.06.29:494][433]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.06.29:494][433]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.06.29:494][433]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.06.29:494][433]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.12-02.06.29:494][433]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.12-02.06.29:494][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.12-02.06.30:330][482]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.30:330][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveStoryScreen , layerIndex:0 ) [2020.06.12-02.06.30:342][482]LogContextSystem: Enter Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.30:342][482]GameFlow: ArchiveStoryContextComponent::Enter [2020.06.12-02.06.30:342][482]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-02.06.30:342][482]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 16 [2020.06.12-02.06.30:342][482]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: ArchiveNavigationContext (UNavigationScreen)(9) Transition: NONE(0) [2020.06.12-02.06.30:348][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.12-02.06.30:355][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.12-02.06.30:359][482]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/get-popup-status?archiveId=Tome03] [2020.06.12-02.06.30:359][482]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.06.12-02.06.30:359][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.12-02.06.30:359][482]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/journal/getjournal?storyId=Tome03] [2020.06.12-02.06.30:361][482]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.06.30:362][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveStoryScreen) [2020.06.12-02.06.30:362][482]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.30:362][482]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.12-02.06.30:362][482]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.30:362][482]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.30:362][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.12-02.06.30:644][482]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.30:644][482]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.30:644][482]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.12-02.06.30:644][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.12-02.06.30:644][482]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.30:644][482]LogContextSystem: Enter Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.30:644][482]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.30:644][482]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.30:644][482]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.06.30:681][483]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/story?storyId=Tome03] [2020.06.12-02.06.30:682][483]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/get-popup-status?archiveId=Tome03] [2020.06.12-02.06.30:682][483]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.06.12-02.06.30:682][483]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/journal/getjournal?storyId=Tome03] [2020.06.12-02.06.30:974][498]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/story?storyId=Tome03] [2020.06.12-02.06.31:062][499]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-02.06.31:062][499]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.12-02.06.31:062][499]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.12-02.06.31:062][499]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.12-02.06.31:062][499]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.12-02.06.31:062][499]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-02.06.31:062][499]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-02.06.31:062][499]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-02.06.31:067][499]GameFlow: Warning: [ADBDPlayerState_Menu::SpawnNewPawn] Trying to spawn menu pawn on invalid player start. [2020.06.12-02.06.31:106][500]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-02.06.32:052][552]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.06.12-02.06.32:418][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L2_05, progress=0.1719 [2020.06.12-02.06.32:444][574]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L2_05, progress=0.3916 [2020.06.12-02.06.32:476][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L2_05, progress=0.6156 [2020.06.12-02.06.32:509][578]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L2_05, progress=0.792975 [2020.06.12-02.06.32:542][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L2_05, progress=0.918775 [2020.06.12-02.06.32:576][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L2_05, progress=0.9856 [2020.06.12-02.06.32:609][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L2_05, progress=1 [2020.06.12-02.06.32:610][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionComplete: id=node_T3L2_05 [2020.06.12-02.06.32:610][584]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.06.12-02.06.32:891][601]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.06.12-02.06.32:891][601]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.06.32:947][601]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-02.06.32:947][601]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-02.06.32:948][601]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26124&schemaVersion=0] [2020.06.12-02.06.32:948][601]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 25000.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-02.06.32:949][601]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-02.06.32:949][601]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 25000 [2020.06.12-02.06.32:949][601]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.12-02.06.32:954][601]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-02.06.33:025][605]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.06.33:091][609]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.12-02.06.33:092][609]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.12-02.06.33:092][609]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.12-02.06.33:141][612]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26124&schemaVersion=0] [2020.06.12-02.06.33:141][612]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-02.06.33:208][616]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.12-02.06.33:208][616]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.12-02.06.33:248][619]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E995718560] Result: '1' k_EResultOK (success) [2020.06.12-02.06.33:249][619]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E995718560]' succeeded in 0.299824 seconds [2020.06.12-02.06.33:293][621]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.06.33:299][622]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.06.12-02.06.33:496][633]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-02.06.33:551][637]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9910A1240] Result: '1' k_EResultOK (success) [2020.06.12-02.06.33:573][638]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.616365 seconds [2020.06.12-02.06.34:109][670]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Play tier animation [2020.06.12-02.06.34:358][685]LogAsyncLoad: Done loading library async: Menu in 101.1 sec [2020.06.12-02.06.34:909][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Tier unlocked [2020.06.12-02.06.36:564][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.12-02.06.38:576][938]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.12-02.06.38:746][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L2_14, progress=0.0396 [2020.06.12-02.06.38:779][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L2_14, progress=0.335775 [2020.06.12-02.06.38:809][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L2_14, progress=0.5511 [2020.06.12-02.06.38:842][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L2_14, progress=0.75 [2020.06.12-02.06.38:876][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L2_14, progress=0.887775 [2020.06.12-02.06.38:909][958]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L2_14, progress=0.9710999999999999 [2020.06.12-02.06.38:942][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L2_14, progress=0.9999749999999998 [2020.06.12-02.06.38:976][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L2_14, progress=1 [2020.06.12-02.06.38:976][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionComplete: id=node_T3L2_14 [2020.06.12-02.06.38:976][962]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.06.12-02.06.39:141][972]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.06.12-02.06.39:476][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.07.06:211][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.07.06:211][596]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.12-02.07.06:211][596]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.06.12-02.07.06:226][597]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.07.06:226][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveStoryScreen) [2020.06.12-02.07.06:229][597]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.07.06:229][597]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.07.06:229][597]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.12-02.07.06:229][597]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.06.12-02.07.06:229][597]LogContextSystem: Leave Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.06.12-02.07.06:229][597]GameFlow: ArchiveStoryContextComponent::Leave [2020.06.12-02.07.06:229][597]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.07.06:229][597]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.07.06:229][597]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.12-02.07.06:229][597]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.12-02.07.06:229][597]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-02.07.06:230][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.12-02.07.06:230][597]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.07.06:230][597]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-02.07.06:230][597]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-02.07.06:230][597]LogContextSystem: Leave Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.06.12-02.07.06:230][597]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.07.06:230][597]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-02.07.06:230][597]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.07.06:230][597]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.07.06:230][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.12-02.07.06:231][597]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.07.06:231][597]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.07.06:231][597]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.07.06:231][597]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.12-02.07.06:231][597]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-02.07.06:231][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.12-02.07.06:551][597]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.07.06:551][597]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-02.07.06:551][597]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.07.06:551][597]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.12-02.07.06:551][597]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.12-02.07.06:551][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.12-02.07.06:551][597]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-02.07.06:551][597]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-02.07.06:553][597]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.12-02.07.06:553][597]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.12-02.07.06:553][597]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-02.07.06:553][597]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.07.06:553][597]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-02.07.06:553][597]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.07.06:553][597]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-02.07.06:553][597]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.07.06:553][597]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-02.07.06:553][597]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.07.06:554][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.12-02.07.06:554][597]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.07.06:554][597]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.07.06:554][597]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.07.06:554][597]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.12-02.07.06:554][597]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-02.07.06:554][597]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.12-02.07.06:554][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.12-02.07.06:692][606]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-02.07.06:697][606]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.12-02.07.06:697][606]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.06.12-02.07.06:697][606]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.12-02.07.06:697][606]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.12-02.07.06:697][606]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-02.07.06:697][606]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-02.07.06:697][606]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-02.07.06:698][606]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-02.07.06:698][606]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.12-02.07.06:698][606]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.12-02.07.06:698][606]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-02.07.06:698][606]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-02.07.06:698][606]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.12-02.07.06:698][606]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-02.07.06:698][606]LogOnlineSession: Verbose: OSS: OwningPlayerName: FlippyMCXLI [2020.06.12-02.07.06:698][606]LogOnlineSession: Verbose: OSS: OwningPlayerId: FlippyMCXLI [0x1E97752BB60] [2020.06.12-02.07.06:698][606]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-02.07.06:698][606]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.12-02.07.06:698][606]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198049032288:7777 Type: Lobby session SessionId: Lobby[0x18...EBB0] [2020.06.12-02.07.06:698][606]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-02.07.06:698][606]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.12-02.07.06:698][606]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-02.07.06:698][606]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-02.07.06:698][606]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.12-02.07.06:698][606]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-02.07.06:698][606]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.12-02.07.06:698][606]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-02.07.06:698][606]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.12-02.07.06:698][606]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-02.07.06:698][606]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-02.07.06:698][606]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.12-02.07.06:698][606]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-02.07.06:698][606]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-02.07.06:698][606]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-02.07.06:698][606]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.12-02.07.06:698][606]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1033696884 : OnlineService [2020.06.12-02.07.06:698][606]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=613695501 : OnlineService [2020.06.12-02.07.06:698][606]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1433831315 : OnlineService [2020.06.12-02.07.06:698][606]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1823022207 : OnlineService [2020.06.12-02.07.06:698][606]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198049032288:7777|109775240982162352 : OnlineService [2020.06.12-02.07.06:698][606]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-02.07.06:698][606]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.12-02.07.06:699][606]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-02.07.06:699][606]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.12-02.07.06:699][606]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.12-02.07.06:700][606]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.12-02.07.06:700][606]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.12-02.07.06:701][606]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.12-02.07.06:701][606]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.12-02.07.06:702][606]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.12-02.07.06:702][606]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.12-02.07.06:703][606]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.06.12-02.07.06:703][606]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-02.07.06:707][606]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-02.07.06:711][606]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-02.07.06:712][606]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-02.07.06:712][606]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.12-02.07.06:712][606]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-02.07.06:712][606]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-02.07.06:716][606]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-02.07.06:733][607]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-02.07.06:733][607]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-02.07.06:733][607]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-02.07.06:738][607]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.12-02.07.06:739][607]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 16. [2020.06.12-02.07.06:739][607]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000030 seconds [2020.06.12-02.07.06:740][607]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.2 [2020.06.12-02.07.06:740][607]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.07.06:740][607]LogCustomization: ------ [2020.06.12-02.07.06:740][607]LogCustomization: --> ML_Hand01 [2020.06.12-02.07.06:740][607]LogCustomization: --> ML_Torso01 [2020.06.12-02.07.06:740][607]LogCustomization: --> ML_Legs01 [2020.06.12-02.07.06:740][607]LogCustomization: ------ [2020.06.12-02.07.06:740][607]GameFlow: (BP_Menu_CamperMale10_C_1) - UpdateCustomization with item ML_Hand01 [2020.06.12-02.07.06:740][607]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-02.07.06:740][607]GameFlow: (BP_Menu_CamperMale10_C_1) - UpdateCustomization with item ML_Torso01 [2020.06.12-02.07.06:740][607]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-02.07.06:740][607]GameFlow: (BP_Menu_CamperMale10_C_1) - UpdateCustomization with item ML_Legs01 [2020.06.12-02.07.06:740][607]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-02.07.07:125][631]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-02.07.07:344][644]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.07.07:344][644]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-02.07.07:419][644]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.07.07:419][644]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.07.07:419][644]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.07.07:444][644]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.07.07:444][644]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-02.07.07:449][644]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.07.07:449][644]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.07.07:500][644]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-02.07.07:501][644]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-02.07.07:501][644]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-02.07.07:501][644]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.07.07:501][644]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.07.07:502][644]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-02.07.08:078][678]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.12-02.07.09:727][777]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.12-02.07.09:928][789]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.12-02.07.10:049][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.12-02.08.16:896][806]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.08.16:896][806]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.12-02.08.16:913][807]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.16:913][807]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-02.08.16:914][807]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.16:914][807]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.16:914][807]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.16:914][807]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.16:914][807]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.16:914][807]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.16:914][807]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.16:914][807]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.16:914][807]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-02.08.16:985][807]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.16:985][807]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.16:985][807]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.17:010][807]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.08.17:010][807]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-02.08.17:014][807]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.17:014][807]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.17:084][807]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.17:084][807]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.17:084][807]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-02.08.19:012][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.08.19:013][923]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.12-02.08.19:029][924]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.19:029][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-02.08.19:030][924]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.19:030][924]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.19:030][924]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.19:030][924]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.19:106][924]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.19:106][924]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.19:106][924]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.19:106][924]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.19:106][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-02.08.19:176][924]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.19:176][924]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.19:176][924]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.19:311][924]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.08.19:311][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-02.08.19:315][924]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.19:315][924]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.19:339][924]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.19:340][924]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.19:340][924]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-02.08.19:846][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.08.19:847][952]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.12-02.08.19:863][953]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.19:863][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-02.08.19:864][953]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.19:864][953]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.19:864][953]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.19:864][953]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.19:864][953]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.19:864][953]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.19:864][953]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.19:865][953]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.19:865][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-02.08.19:937][953]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.19:937][953]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.19:937][953]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.19:963][953]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.08.19:963][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-02.08.19:968][953]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.19:968][953]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.20:037][953]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.20:037][953]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.20:037][953]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-02.08.21:429][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.08.21:429][ 36]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.12-02.08.21:445][ 37]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.21:445][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-02.08.21:446][ 37]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.21:447][ 37]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.21:447][ 37]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.21:447][ 37]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.21:525][ 37]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.21:525][ 37]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.21:525][ 37]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.21:525][ 37]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.21:525][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-02.08.21:594][ 37]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.21:595][ 37]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.21:595][ 37]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.21:735][ 37]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.08.21:735][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-02.08.21:739][ 37]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.21:739][ 37]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.21:763][ 37]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.21:763][ 37]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.21:764][ 37]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-02.08.22:107][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.08.22:108][ 54]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.12-02.08.22:125][ 55]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.22:125][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-02.08.22:125][ 55]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.22:125][ 55]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.22:125][ 55]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.22:126][ 55]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.22:126][ 55]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.22:126][ 55]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.22:126][ 55]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.22:126][ 55]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.22:126][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-02.08.22:198][ 55]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.22:198][ 55]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.22:198][ 55]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.22:225][ 55]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.08.22:226][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-02.08.22:230][ 55]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.22:230][ 55]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.22:296][ 55]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.22:296][ 55]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.22:296][ 55]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-02.08.22:836][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.08.22:836][ 87]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.12-02.08.22:852][ 88]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.22:852][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-02.08.22:853][ 88]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.22:853][ 88]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.22:853][ 88]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.22:853][ 88]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.22:929][ 88]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.22:929][ 88]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.22:929][ 88]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.22:929][ 88]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.22:929][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-02.08.22:997][ 88]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.22:997][ 88]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.22:997][ 88]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.23:138][ 88]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.08.23:138][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-02.08.23:142][ 88]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.23:142][ 88]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.23:166][ 88]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.23:166][ 88]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.23:166][ 88]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-02.08.23:487][104]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.08.23:487][104]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.12-02.08.23:503][105]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.23:503][105]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-02.08.23:504][105]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.23:504][105]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.23:504][105]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.23:505][105]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.23:505][105]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.23:505][105]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.23:505][105]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.23:505][105]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.23:505][105]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-02.08.23:574][105]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.23:574][105]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.23:574][105]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.23:599][105]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.08.23:599][105]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-02.08.23:603][105]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.23:603][105]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.23:668][105]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.23:668][105]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.23:668][105]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-02.08.25:813][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.08.25:813][233]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.12-02.08.25:830][234]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.25:830][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-02.08.25:831][234]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.25:831][234]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.25:831][234]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.25:831][234]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.25:908][234]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.25:959][234]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-02.08.25:959][234]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-02.08.25:959][234]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-02.08.25:960][234]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.25:960][234]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.25:960][234]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.25:960][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-02.08.26:031][234]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.26:031][234]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.26:031][234]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.26:055][234]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.08.26:055][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-02.08.26:060][234]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.26:060][234]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.26:117][234]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-02.08.26:117][234]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-02.08.26:117][234]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-02.08.26:117][234]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.26:117][234]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.26:118][234]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.12-02.08.29:479][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.12-02.08.31:130][535]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.12-02.08.31:230][541]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.12-02.08.32:596][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.08.32:596][623]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : eNone [2020.06.12-02.08.32:596][623]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.06.12-02.08.32:596][623]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [LeavingParty] [2020.06.12-02.08.32:596][623]LogMirrors: SENDING REQUEST: [DELETE https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-02.08.32:596][623]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.12-02.08.32:728][631]LogMirrors: RESPONSE: code 204, request [DELETE https://steam.live.bhvrdbd.com/api/v1/party/c263098c-2494-400d-aa89-786d6ca91c7f] [2020.06.12-02.08.32:729][631]OnlinePresence: Error: [MirrorsSocial (4)::MirrorsSocialPresence::LeaveDestroyPlatformSession] [MirrorsSocialPresence::LeaveDestroyPlatformSession] Begin destroy party platform session [2020.06.12-02.08.32:746][633]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamLeaveLobby bWasSuccessful: 1 SessionName: PartySession LobbyId: Lobby[0x18...EBB0]' succeeded in 0.016655 seconds [2020.06.12-02.08.32:762][633]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyDisband [2020.06.12-02.08.32:764][634]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamDestroySession bWasSuccessful: 1 SessionName: PartySession' succeeded in 0.033375 seconds [2020.06.12-02.08.32:779][634]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.06.12-02.08.32:779][634]LogOnline: Warning: [FOnlineSessionMirrors::DestroySession] Cannot destroy a session that does not exist. SessionName PartySession [2020.06.12-02.08.32:779][634]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnDestroySessionCompleteDelegate_Platform] MirrorsMatchmaking: OnDestroySessionCompleteDelegate (Platform): Mirrors DestroySession Failed, but we don't care. [2020.06.12-02.08.32:779][634]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnLeaveDestroyPlatformSessionComplete] [MirrorsocialPresence::OnLeaveDestroyPlatformSessionComplete] Leave/Destroy party platform session completed. Success:true [2020.06.12-02.08.32:779][634]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [LeavingParty] -> [None] [2020.06.12-02.08.32:779][634]PartyFacade: [UPartyFacade::LeaveParty] Party left. [2020.06.12-02.08.32:779][634]LogContextSystem: ContextGroup request context end: Group: NavigationContextGroup(1) [2020.06.12-02.08.32:779][634]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.06.12-02.08.32:779][634]GameFlow: Verbose: [PartyContextComponent::OnPartyDestroyed] Party destroyed. success=true [2020.06.12-02.08.32:779][634]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-02.08.32:780][634]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-02.08.32:780][634]PartyFacade: Warning: [UPartyFacade::OnPartyDisbanded] Ignoring the RTM, the party id [c263098c-2494-400d-aa89-786d6ca91c7f] doesn't match with the current party id []. [2020.06.12-02.08.32:780][634]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-02.08.32:780][634]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-02.08.32:780][634]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.06.12-02.08.32:780][634]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.08.32:780][634]LogCustomization: ------ [2020.06.12-02.08.32:780][634]LogCustomization: --> ML_Hand01 [2020.06.12-02.08.32:780][634]LogCustomization: --> ML_Torso01 [2020.06.12-02.08.32:780][634]LogCustomization: --> ML_Legs01 [2020.06.12-02.08.32:780][634]LogCustomization: ------ [2020.06.12-02.08.32:780][634]GameFlow: (BP_Menu_CamperMale10_C_1) - UpdateCustomization with item ML_Hand01 [2020.06.12-02.08.32:780][634]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-02.08.32:780][634]GameFlow: (BP_Menu_CamperMale10_C_1) - UpdateCustomization with item ML_Torso01 [2020.06.12-02.08.32:780][634]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-02.08.32:780][634]GameFlow: (BP_Menu_CamperMale10_C_1) - UpdateCustomization with item ML_Legs01 [2020.06.12-02.08.32:780][634]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-02.08.32:781][634]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.08.32:783][634]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.08.32:783][634]LogStreaming: Flushing async loaders. [2020.06.12-02.08.32:784][634]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.08.32:784][634]LogStreaming: Flushing async loaders. [2020.06.12-02.08.32:786][634]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.08.32:787][634]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.32:787][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.12-02.08.32:788][634]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.32:788][634]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.32:788][634]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.32:788][634]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.32:790][634]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.32:793][634]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-02.08.32:794][634]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.12-02.08.32:794][634]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.32:794][634]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.32:794][634]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.32:794][634]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.32:794][634]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.32:794][634]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.32:794][634]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.32:794][634]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.32:794][634]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.12-02.08.32:794][634]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.32:794][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-02.08.32:803][634]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.32:803][634]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.32:804][634]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.32:804][634]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.32:804][634]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.32:804][634]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.32:804][634]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.32:804][634]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.08.32:804][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.12-02.08.32:804][634]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.08.32:804][634]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.08.32:804][634]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.08.32:804][634]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.12-02.08.32:804][634]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.32:804][634]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.32:804][634]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.32:804][634]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.32:804][634]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.32:804][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.12-02.08.32:811][634]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.32:811][634]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.12-02.08.32:811][634]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-02.08.32:811][634]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-02.08.32:811][634]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 16 [2020.06.12-02.08.32:811][634]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.12-02.08.32:811][634]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.12-02.08.32:811][634]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.12-02.08.32:811][634]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-02.08.32:811][634]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-02.08.32:811][634]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-02.08.32:811][634]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-02.08.32:811][634]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.12-02.08.32:812][634]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.12-02.08.32:812][634]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.12-02.08.32:812][634]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.12-02.08.32:887][634]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.12-02.08.32:888][634]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.08.32:888][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.12-02.08.32:888][634]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.32:888][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.12-02.08.33:217][634]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198049032288 [2020.06.12-02.08.33:217][634]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.33:217][634]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.33:217][634]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.33:217][634]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.12-02.08.33:218][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.12-02.08.33:218][634]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.33:218][634]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.33:218][634]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.33:218][634]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.33:218][634]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.33:218][634]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.33:218][634]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.33:218][634]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.33:218][634]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.33:219][635]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.12-02.08.33:219][635]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-02.08.33:219][635]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-02.08.33:219][635]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.12-02.08.33:222][635]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-02.08.33:222][635]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-02.08.33:222][635]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [-1] [2020.06.12-02.08.33:561][652]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.3 [2020.06.12-02.08.33:562][652]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000036 seconds [2020.06.12-02.08.33:562][652]GameFlow: (BP_Menu_CamperMale10_C_2) - UpdateCustomization with item ML_Hand01 [2020.06.12-02.08.33:562][652]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-02.08.33:562][652]GameFlow: (BP_Menu_CamperMale10_C_2) - UpdateCustomization with item ML_Torso01 [2020.06.12-02.08.33:562][652]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-02.08.33:562][652]GameFlow: (BP_Menu_CamperMale10_C_2) - UpdateCustomization with item ML_Legs01 [2020.06.12-02.08.33:562][652]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-02.08.33:563][652]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.5 [2020.06.12-02.08.33:570][652]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.06.12-02.08.33:571][652]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.06.12-02.08.33:571][652]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.06.12-02.08.33:571][652]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01 [2020.06.12-02.08.33:571][652]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01 [2020.06.12-02.08.33:571][652]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.06.12-02.08.33:572][652]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.06.12-02.08.33:573][652]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.4 [2020.06.12-02.08.33:573][652]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000060 seconds [2020.06.12-02.08.33:574][652]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head05 [2020.06.12-02.08.33:574][652]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.08.33:579][652]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-02.08.33:579][652]LogStreaming: Flushing async loaders. [2020.06.12-02.08.33:580][652]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.08.33:580][652]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head05 [2020.06.12-02.08.33:580][652]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso05 [2020.06.12-02.08.33:580][652]LogStreaming: Flushing async loaders. [2020.06.12-02.08.33:602][652]LogStreaming: Flushing async loaders took 23ms. [2020.06.12-02.08.33:603][652]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso05 [2020.06.12-02.08.33:603][652]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Legs05 [2020.06.12-02.08.33:603][652]LogStreaming: Flushing async loaders. [2020.06.12-02.08.33:608][652]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-02.08.33:608][652]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs05 [2020.06.12-02.08.33:609][652]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.2 [2020.06.12-02.08.33:610][652]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000061 seconds [2020.06.12-02.08.33:610][652]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.06.12-02.08.33:611][652]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.06.12-02.08.33:611][652]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01 [2020.06.12-02.08.33:611][652]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01 [2020.06.12-02.08.33:611][652]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.06.12-02.08.33:611][652]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.06.12-02.08.33:611][652]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.1 [2020.06.12-02.08.33:612][652]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000087 seconds [2020.06.12-02.08.33:612][652]LogStreaming: Flushing async loaders. [2020.06.12-02.08.33:614][652]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.08.33:614][652]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Body01_P01 [2020.06.12-02.08.33:614][652]LogStreaming: Flushing async loaders. [2020.06.12-02.08.33:619][652]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-02.08.33:619][652]LogStreaming: Flushing async loaders. [2020.06.12-02.08.33:623][652]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-02.08.33:623][652]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01_P01 [2020.06.12-02.08.33:623][652]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Head01_P01 [2020.06.12-02.08.33:623][652]LogStreaming: Flushing async loaders. [2020.06.12-02.08.33:627][652]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-02.08.33:627][652]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01_P01 [2020.06.12-02.08.33:627][652]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_W01_P01 [2020.06.12-02.08.33:627][652]LogStreaming: Flushing async loaders. [2020.06.12-02.08.33:637][652]LogStreaming: Flushing async loaders took 11ms. [2020.06.12-02.08.33:638][652]LogStreaming: Flushing async loaders. [2020.06.12-02.08.33:640][652]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.08.33:640][652]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01_P01 [2020.06.12-02.08.33:640][652]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-02.08.33:640][652]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-02.08.33:640][652]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.12-02.08.33:640][652]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.12-02.08.33:640][652]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 0 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.12-02.08.34:140][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.08.34:144][682]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.12-02.08.34:146][682]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.12-02.08.34:146][682]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.12-02.08.34:157][683]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-02.08.34:158][683]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.34:158][683]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.34:158][683]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.34:158][683]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.34:158][683]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.34:158][683]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.34:158][683]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.12-02.08.34:159][683]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.34:159][683]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.34:159][683]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.34:159][683]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.34:159][683]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.34:159][683]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.34:159][683]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.34:159][683]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.34:159][683]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.34:159][683]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.34:159][683]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.34:159][683]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.34:159][683]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.06.12-02.08.34:159][683]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.34:159][683]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.12-02.08.34:485][683]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.34:485][683]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.34:485][683]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.34:486][683]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.12-02.08.34:486][683]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.12-02.08.34:486][683]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.34:486][683]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.34:486][683]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-02.08.34:486][683]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.34:486][683]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.34:486][683]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.34:486][683]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.34:486][683]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.34:486][683]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.34:486][683]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.34:611][692]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-02.08.34:625][692]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.12-02.08.34:625][692]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.34:625][692]GameFlow: Warning: Entering Main Menu [2020.06.12-02.08.34:625][692]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.12-02.08.34:625][692]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.12-02.08.34:625][692]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-02.08.34:625][692]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-02.08.34:625][692]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-02.08.34:625][692]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-02.08.34:626][692]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.12-02.08.34:626][692]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.12-02.08.34:626][692]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.12-02.08.34:631][692]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.12-02.08.34:637][692]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.08.34:637][692]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.12-02.08.34:637][692]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.08.34:637][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.12-02.08.34:638][692]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.08.34:638][692]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.08.34:638][692]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.08.34:638][692]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.12-02.08.34:638][692]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.12-02.08.34:638][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.12-02.08.34:654][693]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-02.08.34:672][694]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.34:672][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-02.08.34:756][694]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.34:756][694]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.34:756][694]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.34:782][694]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.08.34:782][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-02.08.34:787][694]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.34:787][694]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.34:844][694]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-02.08.34:845][694]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-02.08.34:845][694]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-02.08.34:845][694]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.34:845][694]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.34:845][694]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.12-02.08.35:453][724]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-02.08.35:470][725]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-02.08.35:470][725]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-02.08.35:470][725]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-02.08.35:474][725]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435465. [2020.06.12-02.08.35:475][725]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000050 seconds [2020.06.12-02.08.35:475][725]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.3 [2020.06.12-02.08.35:475][725]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.08.35:475][725]LogCustomization: ------ [2020.06.12-02.08.35:475][725]LogCustomization: --> SD_Body01_P01 [2020.06.12-02.08.35:475][725]LogCustomization: --> SD_Head01_P01 [2020.06.12-02.08.35:475][725]LogCustomization: --> SD_W01_P01 [2020.06.12-02.08.35:475][725]LogCustomization: ------ [2020.06.12-02.08.35:475][725]GameFlow: (BP_Menu_Slasher10_C_1) - UpdateCustomization with item SD_Body01_P01 [2020.06.12-02.08.35:475][725]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01_P01 [2020.06.12-02.08.35:475][725]GameFlow: (BP_Menu_Slasher10_C_1) - UpdateCustomization with item SD_Head01_P01 [2020.06.12-02.08.35:475][725]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01_P01 [2020.06.12-02.08.35:475][725]GameFlow: (BP_Menu_Slasher10_C_1) - UpdateCustomization with item SD_W01_P01 [2020.06.12-02.08.35:476][725]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01_P01 [2020.06.12-02.08.35:935][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.08.35:935][753]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.12-02.08.35:951][754]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.35:951][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-02.08.35:952][754]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.35:952][754]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.35:952][754]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.35:952][754]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.35:952][754]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.35:952][754]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.35:952][754]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.35:953][754]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.35:953][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-02.08.36:019][754]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.36:019][754]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.36:019][754]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.36:170][754]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.08.36:170][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-02.08.36:174][754]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.36:174][754]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.36:200][754]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.36:200][754]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.36:200][754]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.12-02.08.41:762][ 79]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-02.08.41:762][ 79]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-02.08.42:229][107]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-02.08.43:164][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.12-02.08.45:164][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.12-02.08.46:597][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.08.46:611][369]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.12-02.08.46:618][369]GameFlow: Authority_SetSelectedCharacterId: 268435456 Player: FlippyMCXLI [2020.06.12-02.08.46:633][369]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-02.08.46:633][369]LogCustomization: ------ [2020.06.12-02.08.46:633][369]LogCustomization: --> SD_Body01_P01 [2020.06.12-02.08.46:633][369]LogCustomization: --> SD_Head01_P01 [2020.06.12-02.08.46:633][369]LogCustomization: --> SD_W01_P01 [2020.06.12-02.08.46:633][369]LogCustomization: ------ [2020.06.12-02.08.46:633][369]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.08.46:633][369]LogCustomization: ------ [2020.06.12-02.08.46:633][369]LogCustomization: --> SD_Body01_P01 [2020.06.12-02.08.46:633][369]LogCustomization: --> SD_Head01_P01 [2020.06.12-02.08.46:633][369]LogCustomization: --> SD_W01_P01 [2020.06.12-02.08.46:633][369]LogCustomization: ------ [2020.06.12-02.08.46:633][369]GameFlow: (BP_Menu_Slasher10_C_1) - UpdateCustomization with item SD_Body01_P01 [2020.06.12-02.08.46:633][369]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01_P01 [2020.06.12-02.08.46:633][369]GameFlow: (BP_Menu_Slasher10_C_1) - UpdateCustomization with item SD_Head01_P01 [2020.06.12-02.08.46:633][369]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01_P01 [2020.06.12-02.08.46:633][369]GameFlow: (BP_Menu_Slasher10_C_1) - UpdateCustomization with item SD_W01_P01 [2020.06.12-02.08.46:633][369]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01_P01 [2020.06.12-02.08.46:642][369]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-02.08.46:642][369]LogCustomization: ------ [2020.06.12-02.08.46:642][369]LogCustomization: --> TR_Mask007 [2020.06.12-02.08.46:642][369]LogCustomization: --> TR_Body006 [2020.06.12-02.08.46:642][369]LogCustomization: --> TR_W006 [2020.06.12-02.08.46:642][369]LogCustomization: ------ [2020.06.12-02.08.46:642][369]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.08.46:642][369]LogCustomization: ------ [2020.06.12-02.08.46:642][369]LogCustomization: --> TR_Mask007 [2020.06.12-02.08.46:642][369]LogCustomization: --> TR_Body006 [2020.06.12-02.08.46:642][369]LogCustomization: --> TR_W006 [2020.06.12-02.08.46:642][369]LogCustomization: ------ [2020.06.12-02.08.46:643][369]GameFlow: (BP_Menu_Slasher10_C_1) - UpdateCustomization with item TR_Mask007 [2020.06.12-02.08.46:643][369]GameFlow: (BP_Menu_Slasher10_C_1) - UpdateCustomization with item TR_Body006 [2020.06.12-02.08.46:643][369]GameFlow: (BP_Menu_Slasher10_C_1) - UpdateCustomization with item TR_W006 [2020.06.12-02.08.46:652][370]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-02.08.46:652][370]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-02.08.46:652][370]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435465] and selected character id [268435456] [2020.06.12-02.08.46:653][370]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435465 [2020.06.12-02.08.47:413][416]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.12-02.08.47:413][416]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.12-02.08.47:413][416]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.12-02.08.47:413][416]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.12-02.08.47:413][416]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-02.08.47:413][416]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-02.08.47:416][416]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435456. [2020.06.12-02.08.47:417][416]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000083 seconds [2020.06.12-02.08.47:417][416]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.08.47:460][416]LogStreaming: Flushing async loaders took 43ms. [2020.06.12-02.08.47:460][416]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.7 [2020.06.12-02.08.47:460][416]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.08.47:460][416]LogCustomization: ------ [2020.06.12-02.08.47:460][416]LogCustomization: --> TR_Mask007 [2020.06.12-02.08.47:460][416]LogCustomization: --> TR_Body006 [2020.06.12-02.08.47:460][416]LogCustomization: --> TR_W006 [2020.06.12-02.08.47:460][416]LogCustomization: ------ [2020.06.12-02.08.47:460][416]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Mask007 [2020.06.12-02.08.47:461][416]LogStreaming: Flushing async loaders. [2020.06.12-02.08.47:467][416]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak added to pak precacher. [2020.06.12-02.08.47:474][416]LogStreaming: Flushing async loaders took 13ms. [2020.06.12-02.08.47:474][416]GameFlow: (CustomizedAudio) - Update Sound with item TR_Mask007 [2020.06.12-02.08.47:474][416]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Body006 [2020.06.12-02.08.47:474][416]LogStreaming: Flushing async loaders. [2020.06.12-02.08.47:499][416]LogStreaming: Flushing async loaders took 25ms. [2020.06.12-02.08.47:499][416]LogStreaming: Flushing async loaders. [2020.06.12-02.08.47:509][416]LogStreaming: Flushing async loaders took 10ms. [2020.06.12-02.08.47:509][416]LogStreaming: Flushing async loaders. [2020.06.12-02.08.47:524][416]LogStreaming: Flushing async loaders took 15ms. [2020.06.12-02.08.47:525][416]GameFlow: (CustomizedAudio) - Update Sound with item TR_Body006 [2020.06.12-02.08.47:525][416]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_W006 [2020.06.12-02.08.47:525][416]LogStreaming: Flushing async loaders. [2020.06.12-02.08.47:534][416]LogStreaming: Flushing async loaders took 9ms. [2020.06.12-02.08.47:534][416]GameFlow: (CustomizedAudio) - Update Sound with item TR_W006 [2020.06.12-02.08.48:397][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.08.48:397][469]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.12-02.08.48:413][470]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.48:413][470]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-02.08.48:414][470]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.48:414][470]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.48:414][470]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.48:414][470]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.48:414][470]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.48:415][470]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.48:415][470]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.48:415][470]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.48:415][470]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-02.08.48:483][470]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.48:483][470]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.48:483][470]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.48:510][470]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.08.48:510][470]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-02.08.48:514][470]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.48:514][470]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.48:777][470]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.48:777][470]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.48:778][470]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.12-02.08.49:797][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.08.53:197][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.08.53:198][722]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.06.12-02.08.53:213][723]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.53:214][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-02.08.53:215][723]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.53:215][723]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.53:215][723]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.53:215][723]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.53:293][723]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.53:293][723]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.53:293][723]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.53:293][723]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.53:293][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-02.08.53:359][723]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.53:359][723]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.53:359][723]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.53:362][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435456 (playerChanged=true), bloodpoints:586943, #nodesDataArray:33, #pathsDataArray:42, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:50, prestige:3, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.12-02.08.53:364][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.06.12-02.08.53:365][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.06.12-02.08.53:365][723]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.08.53:365][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-02.08.53:369][723]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.53:369][723]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.53:394][723]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.53:394][723]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.08.53:394][723]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.12-02.08.53:394][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:42, animate:true [2020.06.12-02.08.53:903][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000728433952 ) [2020.06.12-02.08.53:903][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000728433952 [2020.06.12-02.08.54:813][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000728433952 seconds [2020.06.12-02.09.01:298][164]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.09.01:299][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435456, id:406, completeWeb:false, teleport:false ) [2020.06.12-02.09.01:299][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:406 [2020.06.12-02.09.01:299][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435456, id:102) [2020.06.12-02.09.01:398][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.09.01:413][171]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.09.02:598][242]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.09.02:598][242]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435456, id:311, completeWeb:false, teleport:false ) [2020.06.12-02.09.02:599][242]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435456, id:101) [2020.06.12-02.09.02:698][248]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.09.02:763][252]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.09.02:932][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:311 [2020.06.12-02.09.03:498][296]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.09.03:498][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435456, id:211, completeWeb:false, teleport:false ) [2020.06.12-02.09.03:499][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435456, id:312, completeWeb:false, teleport:false ) [2020.06.12-02.09.03:499][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435456, id:201) [2020.06.12-02.09.03:630][304]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.09.03:648][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.09.03:831][316]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:211 [2020.06.12-02.09.03:831][316]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:312 [2020.06.12-02.09.04:332][346]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.09.04:332][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435456, id:303, completeWeb:false, teleport:true ) [2020.06.12-02.09.04:333][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435456, id:301) [2020.06.12-02.09.04:431][352]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.09.04:463][354]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.09.04:865][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:303 [2020.06.12-02.09.05:565][420]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.09.05:565][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435456, id:202, completeWeb:false, teleport:false ) [2020.06.12-02.09.05:565][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435456, id:302, completeWeb:false, teleport:false ) [2020.06.12-02.09.05:566][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435456, id:105) [2020.06.12-02.09.05:631][424]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.09.05:663][426]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.09.05:899][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:202 [2020.06.12-02.09.05:899][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:302 [2020.06.12-02.09.06:432][472]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.09.06:432][472]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435456, id:309, completeWeb:false, teleport:true ) [2020.06.12-02.09.06:433][472]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435456, id:209) [2020.06.12-02.09.06:546][479]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.09.06:598][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.09.06:964][504]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:309 [2020.06.12-02.09.07:264][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.09.07:765][552]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.09.07:766][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435456, id:208, completeWeb:false, teleport:false ) [2020.06.12-02.09.07:766][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435456, id:308, completeWeb:false, teleport:false ) [2020.06.12-02.09.07:767][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435456, id:310) [2020.06.12-02.09.07:881][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.09.07:913][561]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.09.08:065][570]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:208 [2020.06.12-02.09.08:099][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:308 [2020.06.12-02.09.08:364][588]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.09.08:364][588]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.12-02.09.08:380][589]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.08:381][589]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-02.09.08:382][589]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.08:382][589]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.08:382][589]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.08:382][589]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.08:382][589]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.06.12-02.09.08:382][589]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.08:382][589]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.08:382][589]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.08:382][589]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.08:382][589]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-02.09.08:461][589]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.08:461][589]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.08:461][589]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.08:485][589]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.09.08:485][589]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-02.09.08:492][589]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.08:492][589]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.08:587][589]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.08:587][589]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.08:588][589]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.12-02.09.09:848][664]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.09.12:798][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.09.14:365][929]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.09.15:765][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.09.18:231][159]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.09.21:098][330]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.09.21:299][331]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-02.09.21:299][331]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-02.09.21:299][331]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435456] and selected character id [268435456] [2020.06.12-02.09.21:299][331]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.09.21:299][331]LogCustomization: ------ [2020.06.12-02.09.21:299][331]LogCustomization: --> TR_Mask007 [2020.06.12-02.09.21:299][331]LogCustomization: --> TR_Body006 [2020.06.12-02.09.21:299][331]LogCustomization: --> TR_W006 [2020.06.12-02.09.21:299][331]LogCustomization: ------ [2020.06.12-02.09.21:299][331]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Mask007 [2020.06.12-02.09.21:299][331]GameFlow: (CustomizedAudio) - Update Sound with item TR_Mask007 [2020.06.12-02.09.21:299][331]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Body006 [2020.06.12-02.09.21:299][331]GameFlow: (CustomizedAudio) - Update Sound with item TR_Body006 [2020.06.12-02.09.21:299][331]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_W006 [2020.06.12-02.09.21:299][331]GameFlow: (CustomizedAudio) - Update Sound with item TR_W006 [2020.06.12-02.09.23:831][483]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.09.32:365][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.09.32:682][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.09.34:332][104]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.09.34:528][105]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-02.09.34:528][105]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-02.09.34:528][105]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435456] and selected character id [268435456] [2020.06.12-02.09.34:528][105]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.09.34:528][105]LogCustomization: ------ [2020.06.12-02.09.34:528][105]LogCustomization: --> TR_Mask007 [2020.06.12-02.09.34:528][105]LogCustomization: --> TR_Body006 [2020.06.12-02.09.34:528][105]LogCustomization: --> TR_W006 [2020.06.12-02.09.34:528][105]LogCustomization: ------ [2020.06.12-02.09.34:528][105]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Mask007 [2020.06.12-02.09.34:528][105]GameFlow: (CustomizedAudio) - Update Sound with item TR_Mask007 [2020.06.12-02.09.34:528][105]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Body006 [2020.06.12-02.09.34:528][105]GameFlow: (CustomizedAudio) - Update Sound with item TR_Body006 [2020.06.12-02.09.34:528][105]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_W006 [2020.06.12-02.09.34:528][105]GameFlow: (CustomizedAudio) - Update Sound with item TR_W006 [2020.06.12-02.09.35:232][148]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.09.35:498][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.09.35:501][164]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.12-02.09.35:501][164]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.09.35:501][164]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.09.35:501][164]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.06.12-02.09.35:501][164]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.12-02.09.35:501][164]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.12-02.09.35:501][164]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.12-02.09.35:517][165]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.12-02.09.35:518][165]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.35:518][165]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-02.09.35:527][165]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.35:527][165]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.35:527][165]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.35:527][165]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.35:607][165]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.35:608][165]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.35:608][165]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.35:608][165]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.35:608][165]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-02.09.35:682][165]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.35:682][165]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.35:682][165]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.35:704][165]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.12-02.09.35:705][165]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.12-02.09.35:705][165]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.09.35:705][165]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-02.09.35:709][165]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.35:709][165]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.35:764][165]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88736] [2020.06.12-02.09.35:764][165]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-02.09.35:765][165]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26125&schemaVersion=0] [2020.06.12-02.09.35:766][165]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.35:766][165]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.35:766][165]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.12-02.09.35:795][166]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.12-02.09.35:795][166]GameFlow: Starting Quickmatch: GameSession [2020.06.12-02.09.35:795][166]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.12-02.09.35:795][166]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.12-02.09.35:795][166]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.12-02.09.35:795][166]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.12-02.09.35:795][166]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.12-02.09.35:795][166]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.12-02.09.35:795][166]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.12-02.09.35:795][166]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.12-02.09.35:795][166]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.12-02.09.35:795][166]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.12-02.09.35:795][166]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=3 : Near : -1 [2020.06.12-02.09.35:795][166]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.12-02.09.35:795][166]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.12-02.09.35:795][166]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.06.12-02.09.35:795][166]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.12-02.09.35:795][166]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.12-02.09.35:795][166]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.06.12-02.09.35:795][166]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.12-02.09.35:795][166]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.12-02.09.35:795][166]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.12-02.09.35:795][166]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.12-02.09.35:795][166]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.12-02.09.35:795][166]GameFlow: Verbose: Doing Find Sessions [2020.06.12-02.09.35:814][167]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.12-02.09.35:998][178]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.12-02.09.35:998][178]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26125&schemaVersion=0] [2020.06.12-02.09.35:998][178]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-02.09.36:005][179]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.206841 seconds [2020.06.12-02.09.36:265][194]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.12-02.09.46:032][779]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.12-02.09.46:198][789]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.12-02.09.46:199][789]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-02.09.46:199][789]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.12-02.09.46:199][789]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.12-02.09.46:199][789]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-02.09.46:199][789]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-02.09.46:199][789]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.12-02.09.46:199][789]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-02.09.46:199][789]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.06.12-02.09.46:199][789]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.06.12-02.09.46:199][789]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-02.09.46:199][789]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.06.12-02.09.46:199][789]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.12-02.09.46:199][789]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-02.09.46:199][789]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.06.12-02.09.46:199][789]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-02.09.46:199][789]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-02.09.46:199][789]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.12-02.09.46:199][789]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-02.09.46:199][789]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.12-02.09.46:199][789]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.06.12-02.09.46:199][789]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.12-02.09.46:199][789]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.06.12-02.09.46:199][789]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.06.12-02.09.46:199][789]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.12-02.09.46:199][789]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.06.12-02.09.46:199][789]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-02.09.46:199][789]LogOnlineSession: Verbose: OSS: MirrorsSessionId=de48af46-5fb8-4d46-9a11-f1ef64d4bd4d : OnlineService [2020.06.12-02.09.46:199][789]LogOnlineSession: Verbose: OSS: MatchMembersA=["a87c5940-e03c-11e6-9347-4f6c8b8804a9"] : OnlineService [2020.06.12-02.09.46:199][789]LogOnlineSession: Verbose: OSS: MatchMembersB=["3273c4db-d1d2-4f84-a3f2-5b8163e87d0e","1b81a007-0ccd-4912-a468-c530743bf860","58b4a540-be25-11e6-b0c2-879f2804d5d0","9daa9430-43d0-11e7-8651-afae3703ef6b"] : OnlineService [2020.06.12-02.09.46:199][789]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.12-02.09.46:199][789]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.12-02.09.46:199][789]LogOnlineSession: Verbose: OSS: EncryptionKey=xR/ZzB+OeVXsk3FwzLjI73miS4xtdx1IRZW+qlNGahQ= : OnlineService [2020.06.12-02.09.46:199][789]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.12-02.09.46:215][790]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.06.12-02.09.46:215][790]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/de48af46-5fb8-4d46-9a11-f1ef64d4bd4d] [2020.06.12-02.09.46:222][791]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.203717 seconds [2020.06.12-02.09.46:231][791]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.06.12-02.09.46:349][798]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/de48af46-5fb8-4d46-9a11-f1ef64d4bd4d] [2020.06.12-02.09.46:349][798]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-02.09.46:349][798]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.06.12-02.09.51:349][ 98]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.06.12-02.09.51:349][ 98]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/de48af46-5fb8-4d46-9a11-f1ef64d4bd4d] [2020.06.12-02.09.51:515][108]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/de48af46-5fb8-4d46-9a11-f1ef64d4bd4d] [2020.06.12-02.09.51:515][108]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-02.09.51:516][108]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.06.12-02.09.51:516][108]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.06.12-02.09.51:516][108]GameFlow: Joining sesion : GameSession [2020.06.12-02.09.51:516][108]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.06.12-02.09.51:516][108]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.06.12-02.09.51:516][108]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.06.12-02.09.51:516][108]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.06.12-02.09.51:516][108]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.06.12-02.09.51:516][108]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.06.12-02.09.51:516][108]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.12-02.09.51:516][108]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.06.12-02.09.51:517][108]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [Success] [2020.06.12-02.09.51:517][108]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.09.51:517][108]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.12-02.09.51:521][108]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.51:521][108]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-02.09.51:529][108]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.51:529][108]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.51:529][108]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.51:529][108]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.51:529][108]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.51:529][108]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.51:529][108]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.51:530][108]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.51:530][108]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.12-02.09.51:534][108]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.51:534][108]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.51:534][108]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.51:534][108]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.12-02.09.51:534][108]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.12-02.09.51:534][108]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.12-02.09.51:534][108]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.12-02.09.51:534][108]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.12-02.09.51:534][108]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.12-02.09.51:534][108]LogAsyncLoad: Resume loading library async: Menu [2020.06.12-02.09.51:534][108]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.12-02.09.51:534][108]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-02.09.51:534][108]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.12-02.09.51:534][108]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.09.51:534][108]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-02.09.51:534][108]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-02.09.51:534][108]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.12-02.09.51:534][108]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.09.51:534][108]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-02.09.51:534][108]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.12-02.09.51:534][108]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.09.51:534][108]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-02.09.51:534][108]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.09.51:534][108]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-02.09.51:534][108]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.09.51:534][108]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.12-02.09.51:534][108]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.12-02.09.51:534][108]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.09.51:535][108]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.12-02.09.51:535][108]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.51:535][108]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.12-02.09.51:579][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.12-02.09.51:579][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:579][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.12-02.09.51:579][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:579][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.12-02.09.51:579][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:580][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.12-02.09.51:580][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:580][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.12-02.09.51:580][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:580][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.12-02.09.51:580][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:580][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.12-02.09.51:580][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:580][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.12-02.09.51:580][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:580][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.12-02.09.51:580][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:580][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.12-02.09.51:580][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:580][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.12-02.09.51:581][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:581][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.12-02.09.51:581][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:581][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.12-02.09.51:581][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:581][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.12-02.09.51:581][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:581][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.12-02.09.51:581][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:581][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.12-02.09.51:581][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:581][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.12-02.09.51:581][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:582][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.12-02.09.51:582][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:582][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.12-02.09.51:582][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:582][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.12-02.09.51:582][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:582][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.12-02.09.51:582][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:582][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.12-02.09.51:582][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:582][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.12-02.09.51:582][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:582][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.12-02.09.51:582][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:582][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.12-02.09.51:582][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:583][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.12-02.09.51:583][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:583][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.12-02.09.51:583][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:583][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.12-02.09.51:583][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:583][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.12-02.09.51:583][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:583][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.12-02.09.51:583][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:583][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.12-02.09.51:583][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:583][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.12-02.09.51:583][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:583][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.12-02.09.51:583][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:583][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.12-02.09.51:583][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:583][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.12-02.09.51:583][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:583][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.12-02.09.51:583][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:584][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.12-02.09.51:584][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:584][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.12-02.09.51:584][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:584][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.12-02.09.51:584][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:584][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.12-02.09.51:584][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:584][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.12-02.09.51:584][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:584][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.12-02.09.51:584][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:584][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.12-02.09.51:584][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:584][108]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.12-02.09.51:584][108]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.09.51:585][108]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.09.51:585][108]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.12-02.09.51:585][108]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.09.51:585][108]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.09.51:585][108]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.09.51:585][108]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.12-02.09.51:612][109]r.CullAll = "1" [2020.06.12-02.09.52:549][166]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.12-02.09.52:549][166]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.06.12-02.09.52:550][166]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-02.09.52:566][167]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.12-02.09.52:566][167]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.12-02.09.52:566][167]LogNet: Browse: 18.236.175.213:7780//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435456?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Beartrap?Offering=DevoutTanagerWreath?KillerPips=75?SurvivorPips=47?MaxPlayers=5?Addons=ADDON_trap_StitchedBag;Addon_Beartrap_012?Perks=CorruptIntervention;Brutal_Strength;BBQAndChilli;HangmansTrick?PerkLevels=2;2;2;2?CustomizationParts=TR_Mask007;TR_Body006;TR_W006?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live [2020.06.12-02.09.52:566][167]LogInit: WinSock: Socket queue 32768 / 32768 [2020.06.12-02.09.52:567][167]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.06.12-02.09.52:567][167]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.06.12-02.09.52:567][167]LogNet: Game client on port 7780, rate 10000 [2020.06.12-02.09.52:699][175]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 18.236.175.213:7780, Name: SteamNetConnection_6, Driver: PendingNetDriver SteamNetDriver_6, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.06.12-02.09.52:832][183]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.06.12-02.09.52:849][183]LogLoad: LoadMap: 18.236.175.213:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435456?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Beartrap?Offering=DevoutTanagerWreath?KillerPips=75?SurvivorPips=47?MaxPlayers=5?Addons=ADDON_trap_StitchedBag;Addon_Beartrap_012?Perks=CorruptIntervention;Brutal_Strength;BBQAndChilli;HangmansTrick?PerkLevels=2;2;2;2?CustomizationParts=TR_Mask007;TR_Body006;TR_W006?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.06.12-02.09.52:849][183]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.12-02.09.52:849][183]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.12-02.09.52:849][183]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-02.09.52:849][183]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435456 [2020.06.12-02.09.52:871][183]LogUObjectHash: Compacting FUObjectHashTables data took 4.48ms [2020.06.12-02.09.52:884][183]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.09.52:887][183]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.09.52:887][183]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.12-02.09.52:887][183]LogStreaming: Flushing async loaders. [2020.06.12-02.09.52:888][183]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.09.52:888][183]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.12-02.09.52:888][183]LogStreaming: Flushing async loaders. [2020.06.12-02.09.52:890][183]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-02.09.52:891][183]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.12-02.09.52:891][183]LogStreaming: Flushing async loaders. [2020.06.12-02.09.52:891][183]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.09.52:891][183]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.12-02.09.52:891][183]LogStreaming: Flushing async loaders. [2020.06.12-02.09.52:922][183]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.09.52:928][183]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.09.52:991][183]LogStreaming: Flushing async loaders took 100ms. [2020.06.12-02.09.52:992][183]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.12-02.09.52:992][183]LogStreaming: Flushing async loaders. [2020.06.12-02.09.53:104][183]LogStreaming: Flushing async loaders took 112ms. [2020.06.12-02.09.53:105][183]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.06.12-02.09.53:105][183]LogStreaming: Flushing async loaders. [2020.06.12-02.09.53:125][183]LogStreaming: Flushing async loaders took 20ms. [2020.06.12-02.09.53:125][183]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.12-02.09.53:125][183]LogStreaming: Flushing async loaders. [2020.06.12-02.09.53:126][183]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.09.53:126][183]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.12-02.09.53:126][183]LogStreaming: Flushing async loaders. [2020.06.12-02.09.53:126][183]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.09.53:126][183]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.12-02.09.53:126][183]LogStreaming: Flushing async loaders. [2020.06.12-02.09.53:135][183]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-02.09.53:136][183]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.06.11-19.09.53 [2020.06.12-02.09.53:137][183]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.06.12-02.09.53:137][183]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.12-02.09.53:142][183]LogWorld: Bringing up level for play took: 0.005784 [2020.06.12-02.09.53:143][183]LogLoad: Took 0.293653 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.06.12-02.09.53:235][188]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.06.12-02.09.53:235][188]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.12-02.09.53:332][194]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000064 seconds [2020.06.12-02.09.53:333][194]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.06.12-02.09.53:333][194]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.06.12-02.09.53:365][196]LogDBDEasyAntiCheat: RPC to validate server [2020.06.12-02.09.53:365][196]LogDBDEasyAntiCheat: Server is dedicated [2020.06.12-02.09.53:366][196]LogDBDEasyAntiCheat: slave connected [2020.06.12-02.09.53:399][198]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.09.53:399][198]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.09.53:466][202]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.09.53:466][202]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-02.09.53:466][202]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.945' TotalLoadTime='1.945' TimeStamp='2020-06-12T02:09:47.686Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCA37208D80E7378979124EA76B8D0' LobbyId='014C432608D80E75AAAFFEF622D760A1' [2020.06.12-02.09.53:466][202]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-02.09.53:467][202]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='1.945' TimeStamp='2020-06-12T02:09:47.686Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCA37208D80E7378979124EA76B8D0' LobbyId='014C432608D80E75AAAFFEF622D760A1' [2020.06.12-02.09.53:467][202]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-02.09.53:467][202]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='1.945' TimeStamp='2020-06-12T02:09:47.686Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCA37208D80E7378979124EA76B8D0' LobbyId='014C432608D80E75AAAFFEF622D760A1' [2020.06.12-02.09.53:467][202]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-02.09.53:533][206]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-02.09.53:533][206]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:a87c5940-e03c-11e6-9347-4f6c8b8804a9|76561198049032288 [2020.06.12-02.09.53:533][206]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-02.09.53:533][206]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-02.09.53:533][206]LogCustomization: ------ [2020.06.12-02.09.53:533][206]LogCustomization: --> TR_Mask007 [2020.06.12-02.09.53:533][206]LogCustomization: --> TR_Body006 [2020.06.12-02.09.53:533][206]LogCustomization: --> TR_W006 [2020.06.12-02.09.53:533][206]LogCustomization: ------ [2020.06.12-02.09.53:533][206]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-02.09.53:534][206]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-02.09.53:534][206]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.067' TotalLoadTime='2.012' TimeStamp='2020-06-12T02:09:47.753Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCA37208D80E7378979124EA76B8D0' LobbyId='014C432608D80E75AAAFFEF622D760A1' [2020.06.12-02.09.53:534][206]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.06.12-02.09.53:534][206]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.12-02.09.53:549][207]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.12-02.09.53:549][207]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.12-02.09.53:549][207]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.236.175.213:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435456?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Beartrap?Offering=DevoutTanagerWreath?KillerPips=75?SurvivorPips=47?MaxPlayers=5?Addons=ADDON_trap_StitchedBag;Addon_Beartrap_012?Perks=CorruptIntervention;Brutal_Strength;BBQAndChilli;HangmansTrick?PerkLevels=2;2;2;2?CustomizationParts=TR_Mask007;TR_Body006;TR_W006?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.12-02.09.53:602][210]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-02.09.53:765][220]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-02.09.53:765][220]LogCustomization: ------ [2020.06.12-02.09.53:765][220]LogCustomization: --> TR_Mask007 [2020.06.12-02.09.53:765][220]LogCustomization: --> TR_Body006 [2020.06.12-02.09.53:765][220]LogCustomization: --> TR_W006 [2020.06.12-02.09.53:765][220]LogCustomization: ------ [2020.06.12-02.09.53:866][226]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-02.09.53:866][226]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:1b81a007-0ccd-4912-a468-c530743bf860|76561198228639676 [2020.06.12-02.09.53:866][226]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-02.09.53:866][226]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-02.09.53:866][226]LogCustomization: ------ [2020.06.12-02.09.53:866][226]LogCustomization: --> FM_Head011 [2020.06.12-02.09.53:866][226]LogCustomization: --> FM_Torso011 [2020.06.12-02.09.53:866][226]LogCustomization: --> FM_Legs011 [2020.06.12-02.09.53:866][226]LogCustomization: ------ [2020.06.12-02.09.53:866][226]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-02.09.53:899][228]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-02.09.53:899][228]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:9daa9430-43d0-11e7-8651-afae3703ef6b|76561198024151536 [2020.06.12-02.09.53:899][228]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-02.09.53:899][228]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-02.09.53:899][228]LogCustomization: ------ [2020.06.12-02.09.53:899][228]LogCustomization: --> JP_Head011 [2020.06.12-02.09.53:899][228]LogCustomization: --> JP_Torso010 [2020.06.12-02.09.53:899][228]LogCustomization: --> JP_Legs007 [2020.06.12-02.09.53:899][228]LogCustomization: ------ [2020.06.12-02.09.53:899][228]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-02.09.54:066][238]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-02.09.54:066][238]LogCustomization: ------ [2020.06.12-02.09.54:066][238]LogCustomization: --> JP_Head011 [2020.06.12-02.09.54:066][238]LogCustomization: --> JP_Torso010 [2020.06.12-02.09.54:066][238]LogCustomization: --> JP_Legs007 [2020.06.12-02.09.54:066][238]LogCustomization: ------ [2020.06.12-02.09.54:200][246]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-02.09.54:200][246]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:3273c4db-d1d2-4f84-a3f2-5b8163e87d0e|76561198293823116 [2020.06.12-02.09.54:200][246]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-02.09.54:200][246]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-02.09.54:200][246]LogCustomization: ------ [2020.06.12-02.09.54:200][246]LogCustomization: --> DF_Head04 [2020.06.12-02.09.54:200][246]LogCustomization: --> DF_Torso012 [2020.06.12-02.09.54:200][246]LogCustomization: --> D_Legs01_P01 [2020.06.12-02.09.54:200][246]LogCustomization: ------ [2020.06.12-02.09.54:200][246]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-02.09.54:399][258]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.09.54:399][258]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.09.54:466][262]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.09.54:549][267]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.12-02.09.54:549][267]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.12-02.09.54:549][267]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.12-02.09.54:549][267]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.54:549][267]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.12-02.09.54:549][267]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.54:549][267]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.54:549][267]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.54:549][267]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.12-02.09.54:549][267]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.12-02.09.54:550][267]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.54:550][267]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.12-02.09.54:550][267]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-02.09.54:550][267]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.12-02.09.54:875][267]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.09.54:875][267]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-02.09.54:875][267]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.09.54:875][267]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.12-02.09.54:875][267]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.12-02.09.54:875][267]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.12-02.09.54:875][267]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.54:875][267]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-02.09.54:953][267]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.54:953][267]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.54:953][267]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-02.09.54:954][267]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-02.09.54:955][267]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.12-02.09.54:955][267]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-02.09.54:955][267]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.09.54:956][267]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-02.09.54:956][267]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.09.54:956][267]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-02.09.54:956][267]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.09.54:956][267]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-02.09.54:956][267]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.12-02.09.54:956][267]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.09.54:956][267]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.12-02.09.54:956][267]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.09.54:956][267]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.09.54:956][267]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.54:981][267]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.12-02.09.54:981][267]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.12-02.09.54:981][267]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.09.54:981][267]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.12-02.09.54:982][267]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-02.09.54:982][267]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.09.54:982][267]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-02.09.54:986][267]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.12-02.09.54:986][267]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.12-02.09.54:987][267]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.54:987][267]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.55:046][267]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88736] [2020.06.12-02.09.55:046][267]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-02.09.55:046][267]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-02.09.55:046][267]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.55:046][267]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.09.55:047][267]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.12-02.09.55:165][268]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-02.09.55:165][268]r.CullAll = "0" [2020.06.12-02.09.55:166][268]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.12-02.09.55:166][268]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.12-02.09.55:166][268]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.12-02.09.55:166][268]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.12-02.09.55:166][268]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-02.09.55:224][268]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88756] [2020.06.12-02.09.55:224][268]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-02.09.55:225][268]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26126&schemaVersion=0] [2020.06.12-02.09.55:225][268]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-02.09.55:323][269]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-02.09.55:323][269]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-02.09.55:323][269]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-02.09.55:323][269]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:58b4a540-be25-11e6-b0c2-879f2804d5d0|76561198079923642 [2020.06.12-02.09.55:323][269]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-02.09.55:323][269]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-02.09.55:323][269]LogCustomization: ------ [2020.06.12-02.09.55:323][269]LogCustomization: --> FM_Head007 [2020.06.12-02.09.55:323][269]LogCustomization: --> FM_Torso01_CNEvent02 [2020.06.12-02.09.55:323][269]LogCustomization: --> FM_Legs01_CNEvent02 [2020.06.12-02.09.55:323][269]LogCustomization: ------ [2020.06.12-02.09.55:323][269]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-02.09.55:323][269]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-02.09.55:323][269]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-02.09.55:326][269]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435456. [2020.06.12-02.09.55:327][269]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000062 seconds [2020.06.12-02.09.55:327][269]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.09.55:328][269]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.09.55:328][269]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.9 [2020.06.12-02.09.55:328][269]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.09.55:328][269]LogCustomization: ------ [2020.06.12-02.09.55:328][269]LogCustomization: --> TR_Mask007 [2020.06.12-02.09.55:328][269]LogCustomization: --> TR_Body006 [2020.06.12-02.09.55:328][269]LogCustomization: --> TR_W006 [2020.06.12-02.09.55:328][269]LogCustomization: ------ [2020.06.12-02.09.55:328][269]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Mask007 [2020.06.12-02.09.55:328][269]LogStreaming: Flushing async loaders. [2020.06.12-02.09.55:330][269]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.09.55:330][269]GameFlow: (CustomizedAudio) - Update Sound with item TR_Mask007 [2020.06.12-02.09.55:330][269]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Body006 [2020.06.12-02.09.55:330][269]LogStreaming: Flushing async loaders. [2020.06.12-02.09.55:358][269]LogStreaming: Flushing async loaders took 27ms. [2020.06.12-02.09.55:358][269]LogStreaming: Flushing async loaders. [2020.06.12-02.09.55:365][269]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-02.09.55:365][269]LogStreaming: Flushing async loaders. [2020.06.12-02.09.55:378][269]LogStreaming: Flushing async loaders took 13ms. [2020.06.12-02.09.55:378][269]GameFlow: (CustomizedAudio) - Update Sound with item TR_Body006 [2020.06.12-02.09.55:378][269]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_W006 [2020.06.12-02.09.55:378][269]LogStreaming: Flushing async loaders. [2020.06.12-02.09.55:384][269]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-02.09.55:385][269]GameFlow: (CustomizedAudio) - Update Sound with item TR_W006 [2020.06.12-02.09.55:385][269]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-02.09.55:386][269]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.12-02.09.55:386][269]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : FM_Head011. FM_Torso011. FM_Legs011. [2020.06.12-02.09.55:386][269]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-02.09.55:386][269]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : JP_Head011. JP_Torso010. JP_Legs007. [2020.06.12-02.09.55:386][269]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-02.09.55:386][269]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : DF_Head04. DF_Torso012. D_Legs01_P01. [2020.06.12-02.09.55:386][269]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-02.09.55:386][269]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : FM_Head007. FM_Torso01_CNEvent02. FM_Legs01_CNEvent02. [2020.06.12-02.09.55:386][269]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-02.09.55:422][270]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.09.55:423][270]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.06.12-02.09.55:463][270]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-02.09.55:463][270]LogCustomization: ------ [2020.06.12-02.09.55:463][270]LogCustomization: --> TR_Mask007 [2020.06.12-02.09.55:463][270]LogCustomization: --> TR_Body006 [2020.06.12-02.09.55:463][270]LogCustomization: --> TR_W006 [2020.06.12-02.09.55:463][270]LogCustomization: ------ [2020.06.12-02.09.55:463][270]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.09.55:463][270]LogCustomization: ------ [2020.06.12-02.09.55:463][270]LogCustomization: --> TR_Mask007 [2020.06.12-02.09.55:463][270]LogCustomization: --> TR_Body006 [2020.06.12-02.09.55:463][270]LogCustomization: --> TR_W006 [2020.06.12-02.09.55:463][270]LogCustomization: ------ [2020.06.12-02.09.55:463][270]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Mask007 [2020.06.12-02.09.55:463][270]GameFlow: (CustomizedAudio) - Update Sound with item TR_Mask007 [2020.06.12-02.09.55:463][270]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Body006 [2020.06.12-02.09.55:463][270]GameFlow: (CustomizedAudio) - Update Sound with item TR_Body006 [2020.06.12-02.09.55:463][270]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_W006 [2020.06.12-02.09.55:463][270]GameFlow: (CustomizedAudio) - Update Sound with item TR_W006 [2020.06.12-02.09.55:463][270]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-02.09.55:463][270]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-02.09.55:463][270]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435456] and selected character id [268435456] [2020.06.12-02.09.55:463][270]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.09.55:463][270]LogCustomization: ------ [2020.06.12-02.09.55:463][270]LogCustomization: --> TR_Mask007 [2020.06.12-02.09.55:463][270]LogCustomization: --> TR_Body006 [2020.06.12-02.09.55:463][270]LogCustomization: --> TR_W006 [2020.06.12-02.09.55:463][270]LogCustomization: ------ [2020.06.12-02.09.55:463][270]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Mask007 [2020.06.12-02.09.55:463][270]GameFlow: (CustomizedAudio) - Update Sound with item TR_Mask007 [2020.06.12-02.09.55:463][270]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Body006 [2020.06.12-02.09.55:463][270]GameFlow: (CustomizedAudio) - Update Sound with item TR_Body006 [2020.06.12-02.09.55:463][270]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_W006 [2020.06.12-02.09.55:463][270]GameFlow: (CustomizedAudio) - Update Sound with item TR_W006 [2020.06.12-02.09.55:464][270]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-02.09.55:464][270]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-02.09.55:464][270]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-02.09.55:464][270]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 8. [2020.06.12-02.09.55:465][270]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.06.12-02.09.55:465][270]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.9 [2020.06.12-02.09.55:465][270]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.09.55:465][270]LogCustomization: ------ [2020.06.12-02.09.55:465][270]LogCustomization: --> FM_Head011 [2020.06.12-02.09.55:465][270]LogCustomization: --> FM_Torso011 [2020.06.12-02.09.55:465][270]LogCustomization: --> FM_Legs011 [2020.06.12-02.09.55:465][270]LogCustomization: ------ [2020.06.12-02.09.55:465][270]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011 [2020.06.12-02.09.55:466][270]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.09.55:491][270]LogStreaming: Flushing async loaders took 25ms. [2020.06.12-02.09.55:493][270]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011 [2020.06.12-02.09.55:493][270]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011 [2020.06.12-02.09.55:493][270]LogStreaming: Flushing async loaders. [2020.06.12-02.09.55:500][270]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-02.09.55:500][270]LogStreaming: Flushing async loaders. [2020.06.12-02.09.55:507][270]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-02.09.55:508][270]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011 [2020.06.12-02.09.55:508][270]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011 [2020.06.12-02.09.55:508][270]LogStreaming: Flushing async loaders. [2020.06.12-02.09.55:515][270]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-02.09.55:517][270]LogStreaming: Flushing async loaders. [2020.06.12-02.09.55:523][270]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-02.09.55:523][270]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011 [2020.06.12-02.09.55:523][270]LogStreaming: Flushing async loaders. [2020.06.12-02.09.55:526][270]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.09.55:526][270]LogStreaming: Flushing async loaders. [2020.06.12-02.09.55:528][270]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.09.55:528][270]LogStreaming: Flushing async loaders. [2020.06.12-02.09.55:529][270]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.09.55:529][270]LogStreaming: Flushing async loaders. [2020.06.12-02.09.55:532][270]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-02.09.55:533][270]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-02.09.55:533][270]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-02.09.55:533][270]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-02.09.55:533][270]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 3. [2020.06.12-02.09.55:534][270]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000084 seconds [2020.06.12-02.09.55:534][270]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.7 [2020.06.12-02.09.55:534][270]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.09.55:534][270]LogCustomization: ------ [2020.06.12-02.09.55:534][270]LogCustomization: --> JP_Head011 [2020.06.12-02.09.55:534][270]LogCustomization: --> JP_Torso010 [2020.06.12-02.09.55:534][270]LogCustomization: --> JP_Legs007 [2020.06.12-02.09.55:534][270]LogCustomization: ------ [2020.06.12-02.09.55:534][270]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head011 [2020.06.12-02.09.55:534][270]LogStreaming: Flushing async loaders. [2020.06.12-02.09.55:545][270]LogStreaming: Flushing async loaders took 11ms. [2020.06.12-02.09.55:545][270]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head011 [2020.06.12-02.09.55:545][270]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso010 [2020.06.12-02.09.55:546][270]LogStreaming: Flushing async loaders. [2020.06.12-02.09.55:555][270]LogStreaming: Flushing async loaders took 9ms. [2020.06.12-02.09.55:555][270]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso010 [2020.06.12-02.09.55:555][270]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Legs007 [2020.06.12-02.09.55:555][270]LogStreaming: Flushing async loaders. [2020.06.12-02.09.55:561][270]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-02.09.55:561][270]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs007 [2020.06.12-02.09.55:562][270]LogStreaming: Flushing async loaders. [2020.06.12-02.09.55:568][270]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-02.09.55:568][270]LogStreaming: Flushing async loaders. [2020.06.12-02.09.55:569][270]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.09.55:570][270]LogStreaming: Flushing async loaders. [2020.06.12-02.09.55:578][270]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-02.09.55:578][270]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-02.09.55:578][270]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-02.09.55:578][270]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-02.09.55:578][270]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.06.12-02.09.55:580][270]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000033 seconds [2020.06.12-02.09.55:581][270]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.6 [2020.06.12-02.09.55:581][270]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.09.55:581][270]LogCustomization: ------ [2020.06.12-02.09.55:581][270]LogCustomization: --> DF_Head04 [2020.06.12-02.09.55:581][270]LogCustomization: --> DF_Torso012 [2020.06.12-02.09.55:581][270]LogCustomization: --> D_Legs01_P01 [2020.06.12-02.09.55:581][270]LogCustomization: ------ [2020.06.12-02.09.55:581][270]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.12-02.09.55:581][270]LogStreaming: Flushing async loaders. [2020.06.12-02.09.55:594][270]LogStreaming: Flushing async loaders took 13ms. [2020.06.12-02.09.55:595][270]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.12-02.09.55:595][270]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso012 [2020.06.12-02.09.55:595][270]LogStreaming: Flushing async loaders. [2020.06.12-02.09.55:602][270]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-02.09.55:602][270]LogStreaming: Flushing async loaders. [2020.06.12-02.09.55:611][270]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-02.09.55:611][270]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso012 [2020.06.12-02.09.55:611][270]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.06.12-02.09.55:611][270]LogStreaming: Flushing async loaders. [2020.06.12-02.09.55:614][270]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.09.55:614][270]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.06.12-02.09.55:614][270]LogStreaming: Flushing async loaders. [2020.06.12-02.09.55:616][270]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.09.55:617][270]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-02.09.55:617][270]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-02.09.55:617][270]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-02.09.55:617][270]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 8. [2020.06.12-02.09.55:618][270]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000036 seconds [2020.06.12-02.09.55:618][270]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.1 [2020.06.12-02.09.55:618][270]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.09.55:618][270]LogCustomization: ------ [2020.06.12-02.09.55:618][270]LogCustomization: --> FM_Head007 [2020.06.12-02.09.55:618][270]LogCustomization: --> FM_Torso01_CNEvent02 [2020.06.12-02.09.55:618][270]LogCustomization: --> FM_Legs01_CNEvent02 [2020.06.12-02.09.55:618][270]LogCustomization: ------ [2020.06.12-02.09.55:618][270]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head007 [2020.06.12-02.09.55:618][270]LogStreaming: Flushing async loaders. [2020.06.12-02.09.55:622][270]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-02.09.55:622][270]LogStreaming: Flushing async loaders. [2020.06.12-02.09.55:634][270]LogStreaming: Flushing async loaders took 12ms. [2020.06.12-02.09.55:634][270]LogStreaming: Flushing async loaders. [2020.06.12-02.09.55:638][270]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-02.09.55:639][270]LogStreaming: Flushing async loaders. [2020.06.12-02.09.55:641][270]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.09.55:641][270]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head007 [2020.06.12-02.09.55:641][270]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso01_CNEvent02 [2020.06.12-02.09.55:641][270]LogStreaming: Flushing async loaders. [2020.06.12-02.09.55:643][270]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.09.55:644][270]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01_CNEvent02 [2020.06.12-02.09.55:644][270]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs01_CNEvent02 [2020.06.12-02.09.55:644][270]LogStreaming: Flushing async loaders. [2020.06.12-02.09.55:645][270]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.09.55:645][270]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01_CNEvent02 [2020.06.12-02.09.55:646][270]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-02.09.55:646][270]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.06.12-02.09.55:646][270]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.09.55:666][271]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-02.09.55:670][271]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26126&schemaVersion=0] [2020.06.12-02.09.55:670][271]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-02.09.55:842][278]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-02.09.55:842][278]LogCustomization: ------ [2020.06.12-02.09.55:842][278]LogCustomization: --> JP_Head011 [2020.06.12-02.09.55:842][278]LogCustomization: --> JP_Torso010 [2020.06.12-02.09.55:842][278]LogCustomization: --> JP_Legs007 [2020.06.12-02.09.55:842][278]LogCustomization: ------ [2020.06.12-02.09.55:842][278]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.09.55:842][278]LogCustomization: ------ [2020.06.12-02.09.55:842][278]LogCustomization: --> JP_Head011 [2020.06.12-02.09.55:842][278]LogCustomization: --> JP_Torso010 [2020.06.12-02.09.55:842][278]LogCustomization: --> JP_Legs007 [2020.06.12-02.09.55:842][278]LogCustomization: ------ [2020.06.12-02.09.55:842][278]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head011 [2020.06.12-02.09.55:842][278]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head011 [2020.06.12-02.09.55:842][278]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso010 [2020.06.12-02.09.55:842][278]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso010 [2020.06.12-02.09.55:842][278]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Legs007 [2020.06.12-02.09.55:842][278]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs007 [2020.06.12-02.09.55:843][278]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-02.09.55:843][278]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-02.09.55:843][278]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.06.12-02.09.55:843][278]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.09.55:843][278]LogCustomization: ------ [2020.06.12-02.09.55:843][278]LogCustomization: --> JP_Head011 [2020.06.12-02.09.55:843][278]LogCustomization: --> JP_Torso010 [2020.06.12-02.09.55:843][278]LogCustomization: --> JP_Legs007 [2020.06.12-02.09.55:843][278]LogCustomization: ------ [2020.06.12-02.09.55:843][278]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head011 [2020.06.12-02.09.55:843][278]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head011 [2020.06.12-02.09.55:843][278]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso010 [2020.06.12-02.09.55:843][278]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso010 [2020.06.12-02.09.55:844][278]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Legs007 [2020.06.12-02.09.55:844][278]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs007 [2020.06.12-02.09.56:419][311]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.09.56:419][311]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.09.56:419][311]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.09.56:419][311]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.09.56:419][311]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.09.56:419][311]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.12-02.09.56:419][311]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.09.56:419][311]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.12-02.09.56:419][311]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.09.56:419][311]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.06.12-02.09.56:476][313]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.09.56:476][313]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.09.56:476][313]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.09.56:476][313]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-02.09.56:476][313]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-02.09.56:477][313]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 67 [2020.06.12-02.09.56:499][315]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.06.12-02.09.56:499][315]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/de48af46-5fb8-4d46-9a11-f1ef64d4bd4d] [2020.06.12-02.09.56:595][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.12-02.09.56:664][325]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/de48af46-5fb8-4d46-9a11-f1ef64d4bd4d] [2020.06.12-02.09.56:664][325]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-02.09.56:664][325]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.06.12-02.09.56:952][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.09.56:974][343]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-02.09.56:974][343]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-02.09.56:974][343]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435456] and selected character id [268435456] [2020.06.12-02.09.56:974][343]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.09.56:974][343]LogCustomization: ------ [2020.06.12-02.09.56:974][343]LogCustomization: --> TR_Mask007 [2020.06.12-02.09.56:974][343]LogCustomization: --> TR_Body006 [2020.06.12-02.09.56:974][343]LogCustomization: --> TR_W006 [2020.06.12-02.09.56:974][343]LogCustomization: ------ [2020.06.12-02.09.56:974][343]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Mask007 [2020.06.12-02.09.56:974][343]GameFlow: (CustomizedAudio) - Update Sound with item TR_Mask007 [2020.06.12-02.09.56:974][343]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Body006 [2020.06.12-02.09.56:974][343]GameFlow: (CustomizedAudio) - Update Sound with item TR_Body006 [2020.06.12-02.09.56:974][343]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_W006 [2020.06.12-02.09.56:974][343]GameFlow: (CustomizedAudio) - Update Sound with item TR_W006 [2020.06.12-02.09.57:106][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.12-02.09.57:388][368]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-02.09.57:388][368]LogCustomization: ------ [2020.06.12-02.09.57:388][368]LogCustomization: --> FM_Head007 [2020.06.12-02.09.57:388][368]LogCustomization: --> FM_Torso01_CNEvent02 [2020.06.12-02.09.57:388][368]LogCustomization: --> FM_Legs01_CNEvent02 [2020.06.12-02.09.57:388][368]LogCustomization: ------ [2020.06.12-02.09.57:388][368]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.09.57:388][368]LogCustomization: ------ [2020.06.12-02.09.57:388][368]LogCustomization: --> FM_Head007 [2020.06.12-02.09.57:388][368]LogCustomization: --> FM_Torso01_CNEvent02 [2020.06.12-02.09.57:388][368]LogCustomization: --> FM_Legs01_CNEvent02 [2020.06.12-02.09.57:388][368]LogCustomization: ------ [2020.06.12-02.09.57:388][368]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head007 [2020.06.12-02.09.57:388][368]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head007 [2020.06.12-02.09.57:389][368]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso01_CNEvent02 [2020.06.12-02.09.57:389][368]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01_CNEvent02 [2020.06.12-02.09.57:389][368]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs01_CNEvent02 [2020.06.12-02.09.57:389][368]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01_CNEvent02 [2020.06.12-02.09.57:389][368]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-02.09.57:389][368]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-02.09.57:389][368]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.06.12-02.09.57:389][368]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.09.57:389][368]LogCustomization: ------ [2020.06.12-02.09.57:389][368]LogCustomization: --> FM_Head007 [2020.06.12-02.09.57:389][368]LogCustomization: --> FM_Torso01_CNEvent02 [2020.06.12-02.09.57:389][368]LogCustomization: --> FM_Legs01_CNEvent02 [2020.06.12-02.09.57:389][368]LogCustomization: ------ [2020.06.12-02.09.57:389][368]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head007 [2020.06.12-02.09.57:389][368]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head007 [2020.06.12-02.09.57:389][368]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso01_CNEvent02 [2020.06.12-02.09.57:389][368]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01_CNEvent02 [2020.06.12-02.09.57:390][368]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs01_CNEvent02 [2020.06.12-02.09.57:390][368]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01_CNEvent02 [2020.06.12-02.09.57:419][370]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.09.57:419][370]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.09.57:419][370]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.09.57:419][370]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.09.57:419][370]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.09.57:420][370]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.09.57:420][370]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.09.57:420][370]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.06.12-02.09.57:485][374]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.09.58:618][442]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.12-02.10.01:682][626]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.06.12-02.10.01:682][626]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/de48af46-5fb8-4d46-9a11-f1ef64d4bd4d] [2020.06.12-02.10.01:832][635]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/de48af46-5fb8-4d46-9a11-f1ef64d4bd4d] [2020.06.12-02.10.01:832][635]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-02.10.01:832][635]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.06.12-02.10.06:849][936]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.06.12-02.10.06:850][936]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/de48af46-5fb8-4d46-9a11-f1ef64d4bd4d] [2020.06.12-02.10.07:033][947]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/de48af46-5fb8-4d46-9a11-f1ef64d4bd4d] [2020.06.12-02.10.07:033][947]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-02.10.07:033][947]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.06.12-02.10.10:634][161]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-02.10.10:634][161]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-02.10.10:634][161]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.06.12-02.10.10:634][161]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.10.10:634][161]LogCustomization: ------ [2020.06.12-02.10.10:634][161]LogCustomization: --> FM_Head007 [2020.06.12-02.10.10:635][161]LogCustomization: --> FM_Torso01_CNEvent02 [2020.06.12-02.10.10:635][161]LogCustomization: --> FM_Legs01_CNEvent02 [2020.06.12-02.10.10:635][161]LogCustomization: ------ [2020.06.12-02.10.10:635][161]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head007 [2020.06.12-02.10.10:635][161]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head007 [2020.06.12-02.10.10:635][161]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso01_CNEvent02 [2020.06.12-02.10.10:635][161]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01_CNEvent02 [2020.06.12-02.10.10:635][161]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs01_CNEvent02 [2020.06.12-02.10.10:635][161]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01_CNEvent02 [2020.06.12-02.10.12:033][243]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.06.12-02.10.12:033][243]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/de48af46-5fb8-4d46-9a11-f1ef64d4bd4d] [2020.06.12-02.10.12:166][251]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/de48af46-5fb8-4d46-9a11-f1ef64d4bd4d] [2020.06.12-02.10.12:166][251]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-02.10.12:166][251]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.06.12-02.10.14:901][415]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-02.10.14:901][415]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-02.10.14:901][415]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.12-02.10.14:901][415]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.10.14:901][415]LogCustomization: ------ [2020.06.12-02.10.14:901][415]LogCustomization: --> DF_Head04 [2020.06.12-02.10.14:901][415]LogCustomization: --> DF_Torso012 [2020.06.12-02.10.14:901][415]LogCustomization: --> D_Legs01_P01 [2020.06.12-02.10.14:901][415]LogCustomization: ------ [2020.06.12-02.10.14:901][415]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.12-02.10.14:901][415]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.12-02.10.14:902][415]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso012 [2020.06.12-02.10.14:902][415]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso012 [2020.06.12-02.10.14:902][415]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.06.12-02.10.14:902][415]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.06.12-02.10.17:183][552]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.06.12-02.10.17:183][552]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/de48af46-5fb8-4d46-9a11-f1ef64d4bd4d] [2020.06.12-02.10.17:334][560]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/de48af46-5fb8-4d46-9a11-f1ef64d4bd4d] [2020.06.12-02.10.17:334][560]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-02.10.17:334][560]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.06.12-02.10.22:316][859]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.06.12-02.10.22:316][859]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/de48af46-5fb8-4d46-9a11-f1ef64d4bd4d] [2020.06.12-02.10.22:467][868]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/de48af46-5fb8-4d46-9a11-f1ef64d4bd4d] [2020.06.12-02.10.22:467][868]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-02.10.22:467][868]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.06.12-02.10.23:135][908]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-02.10.23:135][908]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-02.10.23:135][908]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.12-02.10.23:135][908]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.10.23:135][908]LogCustomization: ------ [2020.06.12-02.10.23:135][908]LogCustomization: --> DF_Head04 [2020.06.12-02.10.23:135][908]LogCustomization: --> DF_Torso012 [2020.06.12-02.10.23:135][908]LogCustomization: --> D_Legs01_P01 [2020.06.12-02.10.23:135][908]LogCustomization: ------ [2020.06.12-02.10.23:135][908]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.12-02.10.23:135][908]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.12-02.10.23:135][908]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso012 [2020.06.12-02.10.23:135][908]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso012 [2020.06.12-02.10.23:135][908]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.06.12-02.10.23:135][908]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.06.12-02.10.27:466][166]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.06.12-02.10.27:466][166]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/de48af46-5fb8-4d46-9a11-f1ef64d4bd4d] [2020.06.12-02.10.27:600][174]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/de48af46-5fb8-4d46-9a11-f1ef64d4bd4d] [2020.06.12-02.10.27:600][174]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-02.10.27:600][174]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.06.12-02.10.32:583][473]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.06.12-02.10.32:583][473]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/de48af46-5fb8-4d46-9a11-f1ef64d4bd4d] [2020.06.12-02.10.32:767][484]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/de48af46-5fb8-4d46-9a11-f1ef64d4bd4d] [2020.06.12-02.10.32:767][484]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-02.10.32:767][484]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.06.12-02.10.35:919][673]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-02.10.35:919][673]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-02.10.35:919][673]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.06.12-02.10.35:919][673]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.10.35:919][673]LogCustomization: ------ [2020.06.12-02.10.35:919][673]LogCustomization: --> JP_Head011 [2020.06.12-02.10.35:919][673]LogCustomization: --> JP_Torso010 [2020.06.12-02.10.35:919][673]LogCustomization: --> JP_Legs007 [2020.06.12-02.10.35:919][673]LogCustomization: ------ [2020.06.12-02.10.35:919][673]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head011 [2020.06.12-02.10.35:919][673]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head011 [2020.06.12-02.10.35:919][673]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso010 [2020.06.12-02.10.35:919][673]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso010 [2020.06.12-02.10.35:919][673]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Legs007 [2020.06.12-02.10.35:919][673]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs007 [2020.06.12-02.10.37:751][783]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.06.12-02.10.37:751][783]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/de48af46-5fb8-4d46-9a11-f1ef64d4bd4d] [2020.06.12-02.10.37:900][792]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/de48af46-5fb8-4d46-9a11-f1ef64d4bd4d] [2020.06.12-02.10.37:900][792]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-02.10.37:900][792]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.06.12-02.10.41:317][992]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.06.12-02.10.41:317][992]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.06.12-02.10.41:318][992]GameFlow: AOfferingSequenceManager::InitSequence [2020.06.12-02.10.41:318][992]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-02.10.41:318][992]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-02.10.41:318][992]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-02.10.41:318][992]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-02.10.41:318][992]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-02.10.41:318][992]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-02.10.41:318][992]GameFlow: Writing Profile Stat DBD_SlasherFullLoadout: 1 [2020.06.12-02.10.41:318][992]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.06.12-02.10.41:318][992]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-02.10.41:318][992]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-02.10.41:318][992]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-02.10.41:318][992]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-02.10.41:318][992]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-02.10.41:318][992]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.06.12-02.10.41:318][992]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-02.10.41:318][992]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-02.10.41:318][992]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-02.10.41:318][992]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-02.10.41:318][992]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-02.10.41:318][992]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.06.12-02.10.41:318][992]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-02.10.41:318][992]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-02.10.41:318][992]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-02.10.41:318][992]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-02.10.41:318][992]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-02.10.41:318][992]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.06.12-02.10.41:318][992]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-02.10.41:318][992]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-02.10.41:318][992]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-02.10.41:318][992]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-02.10.41:318][992]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-02.10.41:319][993]GameFlow: AOfferingSequenceManager::PlaySequence [2020.06.12-02.10.41:320][993]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.12-02.10.41:336][994]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.06.12-02.10.41:634][ 12]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4F41000] Result: '1' k_EResultOK (success) [2020.06.12-02.10.41:634][ 12]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4F41000]' succeeded in 0.315245 seconds [2020.06.12-02.10.41:657][ 14]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4F41000] Result: '1' k_EResultOK (success) [2020.06.12-02.10.41:677][ 15]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.356135 seconds [2020.06.12-02.10.42:884][ 87]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.06.12-02.10.42:884][ 87]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/de48af46-5fb8-4d46-9a11-f1ef64d4bd4d] [2020.06.12-02.10.43:017][ 95]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/de48af46-5fb8-4d46-9a11-f1ef64d4bd4d] [2020.06.12-02.10.43:017][ 95]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-02.10.43:017][ 95]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.06.12-02.10.44:318][173]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.06.12-02.10.44:318][173]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.06.12-02.10.44:318][173]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.06.12-02.10.44:414][177]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 25.33 ms [2020.06.12-02.10.44:432][179]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.06.12-02.10.44:432][179]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.12-02.10.44:432][179]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.06.12-02.10.45:934][270]GameFlow: AOfferingSequenceManager::FadeInDone [2020.06.12-02.10.45:934][270]GameFlow: AOfferingSequenceManager::InitCards [2020.06.12-02.10.45:934][270]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.06.12-02.10.45:935][270]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.10.45:935][270]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.10.45:935][270]LogStreaming: Flushing async loaders. [2020.06.12-02.10.45:935][270]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.10.45:935][270]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.06.12-02.10.45:935][270]LogStreaming: Flushing async loaders. [2020.06.12-02.10.45:936][270]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.10.45:936][270]LogStreaming: Flushing async loaders. [2020.06.12-02.10.45:948][270]LogStreaming: Flushing async loaders took 12ms. [2020.06.12-02.10.45:948][270]LogStreaming: Flushing async loaders. [2020.06.12-02.10.45:949][270]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.10.45:949][270]GameFlow: AOfferingSequenceManager::InitCard 2 [2020.06.12-02.10.45:949][270]LogStreaming: Flushing async loaders. [2020.06.12-02.10.45:949][270]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.10.45:949][270]LogStreaming: Flushing async loaders. [2020.06.12-02.10.45:949][270]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.10.45:949][270]LogStreaming: Flushing async loaders. [2020.06.12-02.10.45:950][270]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.10.45:952][271]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.12-02.10.46:251][289]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.12-02.10.46:534][306]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.12-02.10.46:951][331]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.06.12-02.10.46:951][331]GameFlow: AOfferingSequenceManager::RevealCards [2020.06.12-02.10.46:951][331]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.06.12-02.10.46:951][331]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 1 [2020.06.12-02.10.46:952][331]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 1 [2020.06.12-02.10.46:952][331]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 3 [2020.06.12-02.10.46:952][331]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.06.12-02.10.46:952][331]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Fragrant Primrose Blossom [2020.06.12-02.10.46:952][331]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Fragrant Primrose Blossom [2020.06.12-02.10.46:952][331]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Faint Reagent [2020.06.12-02.10.46:952][331]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Faint Reagent [2020.06.12-02.10.46:952][331]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Devout Tanager Wreath [2020.06.12-02.10.46:952][331]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Devout Tanager Wreath [2020.06.12-02.10.50:234][528]GameFlow: AOfferingSequenceManager::ShowInteraction [2020.06.12-02.10.50:234][528]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 1 [2020.06.12-02.10.50:234][528]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 3 [2020.06.12-02.10.52:201][646]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.06.12-02.10.52:201][646]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.06.12-02.10.52:201][646]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.06.12-02.10.52:201][646]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 1 [2020.06.12-02.10.52:201][646]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.06.12-02.10.52:201][646]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 1 [2020.06.12-02.10.52:201][646]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 2 [2020.06.12-02.10.52:202][646]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 1 [2020.06.12-02.10.52:202][646]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 1 [2020.06.12-02.10.52:202][646]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 3 [2020.06.12-02.10.52:202][646]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 2 [2020.06.12-02.10.52:202][646]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.06.12-02.10.54:201][766]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.06.12-02.10.54:201][766]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.06.12-02.10.54:201][766]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.06.12-02.10.54:201][766]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 1 [2020.06.12-02.10.54:201][766]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.06.12-02.10.54:201][766]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 1 [2020.06.12-02.10.54:201][766]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 2 [2020.06.12-02.10.54:201][766]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 1 [2020.06.12-02.10.54:201][766]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 1 [2020.06.12-02.10.54:201][766]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 3 [2020.06.12-02.10.54:201][766]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 2 [2020.06.12-02.10.54:201][766]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.06.12-02.10.54:260][766]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-02.10.54:260][766]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-02.10.54:261][766]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26127&schemaVersion=0] [2020.06.12-02.10.54:262][766]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.06.12-02.10.54:263][766]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.06.12-02.10.54:263][766]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.12-02.10.54:263][766]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.10.54:263][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-02.10.54:272][766]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.10.54:272][766]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.10.54:272][766]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.10.54:272][766]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.10.54:272][766]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.10.54:272][766]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.10.54:272][766]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.10.54:272][766]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-02.10.54:272][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.12-02.10.54:272][766]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.10.54:272][766]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-02.10.54:272][766]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-02.10.54:273][766]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-02.10.54:274][766]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.12-02.10.54:274][766]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.10.54:274][766]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-02.10.54:275][766]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.10.54:275][766]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-02.10.54:275][766]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.10.54:275][766]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-02.10.54:275][766]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.10.54:275][766]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.12-02.10.54:275][766]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.12-02.10.54:275][766]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.10.54:275][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.12-02.10.54:275][766]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.10.54:275][766]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.10.54:275][766]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.10.54:275][766]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.12-02.10.54:275][766]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.10.54:275][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.12-02.10.54:278][766]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.10.54:278][766]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.10.54:278][766]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.10.54:278][766]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.12-02.10.54:278][766]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.12-02.10.54:278][766]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.236.175.213:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435456?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Beartrap?Offering=DevoutTanagerWreath?KillerPips=75?SurvivorPips=47?MaxPlayers=5?Addons=ADDON_trap_StitchedBag;Addon_Beartrap_012?Perks=CorruptIntervention;Brutal_Strength;BBQAndChilli;HangmansTrick?PerkLevels=2;2;2;2?CustomizationParts=TR_Mask007;TR_Body006;TR_W006?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.12-02.10.54:279][766]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.12-02.10.54:279][766]LogAsyncLoad: Unloading library Menu [2020.06.12-02.10.54:279][766]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.06.12-02.10.54:279][766]LogAsyncLoad: Start loading library async: Game [2020.06.12-02.10.54:279][766]LogAsyncLoad: 24 assets in Game [2020.06.12-02.10.54:279][766]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.10.54:279][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.12-02.10.54:279][766]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.10.54:279][766]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.12-02.10.54:297][766]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.10.54:299][766]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.10.54:304][766]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.10.54:305][766]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.10.54:307][766]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.10.54:308][766]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.10.54:354][766]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.12-02.10.54:354][766]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.10.54:355][766]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.06.12-02.10.54:355][766]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.10.54:355][766]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.06.12-02.10.54:355][766]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.10.54:355][766]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.06.12-02.10.54:355][766]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.10.54:355][766]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.06.12-02.10.54:355][766]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.10.54:355][766]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.06.12-02.10.54:355][766]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.10.54:355][766]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.06.12-02.10.54:355][766]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.10.54:356][766]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.06.12-02.10.54:356][766]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.10.54:356][766]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.06.12-02.10.54:356][766]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.10.54:356][766]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.06.12-02.10.54:356][766]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.10.54:356][766]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.06.12-02.10.54:356][766]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.10.54:356][766]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.06.12-02.10.54:356][766]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.10.54:356][766]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.06.12-02.10.54:356][766]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.10.54:356][766]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.06.12-02.10.54:357][766]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.10.54:357][766]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.06.12-02.10.54:357][766]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.10.54:357][766]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.06.12-02.10.54:357][766]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.10.54:357][766]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.06.12-02.10.54:357][766]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.10.54:357][766]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.06.12-02.10.54:357][766]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.10.54:357][766]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.06.12-02.10.54:357][766]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.10.54:358][766]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.06.12-02.10.54:359][766]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.10.54:359][766]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.10.54:359][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.06.12-02.10.54:359][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.06.12-02.10.54:359][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.06.12-02.10.54:360][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.06.12-02.10.54:360][766]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.10.54:360][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.06.12-02.10.54:360][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.12-02.10.54:360][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.12-02.10.54:360][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.06.12-02.10.54:360][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.06.12-02.10.54:360][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.06.12-02.10.54:360][766]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.10.54:360][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.06.12-02.10.54:360][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.12-02.10.54:360][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.12-02.10.54:361][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.06.12-02.10.54:361][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.06.12-02.10.54:362][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.06.12-02.10.54:362][766]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.10.54:362][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.06.12-02.10.54:362][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.12-02.10.54:362][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.12-02.10.54:363][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.06.12-02.10.54:363][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.06.12-02.10.54:365][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.06.12-02.10.54:365][766]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.10.54:366][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.06.12-02.10.54:366][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.06.12-02.10.54:366][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.06.12-02.10.54:366][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.06.12-02.10.54:366][766]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.10.54:366][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.06.12-02.10.54:366][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.06.12-02.10.54:366][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.06.12-02.10.54:368][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.06.12-02.10.54:368][766]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.10.54:368][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.06.12-02.10.54:368][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.06.12-02.10.54:368][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.06.12-02.10.54:369][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.06.12-02.10.54:369][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.06.12-02.10.54:369][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.06.12-02.10.54:369][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.06.12-02.10.54:370][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.06.12-02.10.54:370][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.06.12-02.10.54:371][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.06.12-02.10.54:371][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.06.12-02.10.54:372][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.06.12-02.10.54:372][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.06.12-02.10.54:373][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.06.12-02.10.54:373][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.06.12-02.10.54:374][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.06.12-02.10.54:374][766]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.10.54:374][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.06.12-02.10.54:374][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.06.12-02.10.54:374][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.06.12-02.10.54:375][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.06.12-02.10.54:375][766]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.10.54:375][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.06.12-02.10.54:375][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.06.12-02.10.54:375][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.06.12-02.10.54:375][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.06.12-02.10.54:375][766]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.10.54:375][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.06.12-02.10.54:376][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.06.12-02.10.54:376][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.06.12-02.10.54:376][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.06.12-02.10.54:376][766]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.10.54:376][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.06.12-02.10.54:376][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.06.12-02.10.54:377][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.06.12-02.10.54:377][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.06.12-02.10.54:377][766]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.10.54:377][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.06.12-02.10.54:377][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.06.12-02.10.54:377][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.06.12-02.10.54:377][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.06.12-02.10.54:377][766]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.10.54:377][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.06.12-02.10.54:377][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.06.12-02.10.54:378][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.06.12-02.10.54:378][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.06.12-02.10.54:378][766]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.10.54:378][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.06.12-02.10.54:378][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.06.12-02.10.54:378][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.06.12-02.10.54:379][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.06.12-02.10.54:379][766]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.10.54:379][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.06.12-02.10.54:379][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.06.12-02.10.54:379][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.06.12-02.10.54:380][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.06.12-02.10.54:381][767]r.CullAll = "1" [2020.06.12-02.10.54:615][767]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-02.10.54:623][768]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26127&schemaVersion=0] [2020.06.12-02.10.54:624][768]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-02.10.55:040][792]LogAsyncLoad: Done loading library async: Game in 12.0 sec [2020.06.12-02.10.55:292][807]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.12-02.10.55:292][807]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-02.10.55:292][807]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.10.55:292][807]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.06.12-02.10.55:293][807]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.06.12-02.10.55:770][808]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.10.55:770][808]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.06.12-02.10.55:770][808]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.06.12-02.10.55:774][808]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.06.12-02.10.55:774][808]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.06.12-02.10.55:780][808]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.06.12-02.10.56:163][808]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.06.12-02.10.56:163][808]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.06.12-02.10.56:164][808]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.06.12-02.10.56:173][809]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-02.10.56:173][809]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-02.10.56:173][809]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-02.10.56:173][809]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-02.10.56:173][809]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-02.10.56:173][809]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-02.10.56:173][809]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-02.10.56:173][809]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-02.10.56:173][809]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-02.10.56:173][809]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-02.10.56:173][809]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-02.10.56:173][809]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-02.10.56:173][809]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-02.10.56:173][809]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-02.10.56:173][809]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-02.10.56:173][809]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-02.10.56:173][809]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-02.10.56:173][809]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-02.10.56:245][813]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-02.10.56:245][813]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.043' TotalLoadTime='2.043' TimeStamp='2020-06-12T02:10:50.465Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCA37208D80E7378979124EA76B8D0' LobbyId='014C432608D80E75AAAFFEF622D760A1' [2020.06.12-02.10.56:245][813]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-02.10.56:455][825]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-02.10.56:488][827]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.06.12-02.10.56:581][828]LogUObjectHash: Compacting FUObjectHashTables data took 5.02ms [2020.06.12-02.10.56:586][828]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.06.12-02.10.56:586][828]LogWorld: Bringing World /Temp/Untitled_129.Untitled up for play (max tick rate 0) at 2020.06.11-19.10.56 [2020.06.12-02.10.56:586][828]LogWorld: Bringing up level for play took: 0.000142 [2020.06.12-02.10.56:586][828]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.12-02.10.56:586][828]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.06.12-02.10.56:870][837]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-02.10.56:961][841]LogUObjectHash: Compacting FUObjectHashTables data took 3.33ms [2020.06.12-02.10.56:969][841]LogStats: SeamlessTravel FlushLevelStreaming - 0.006 s [2020.06.12-02.10.56:969][841]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.06.11-19.10.56 [2020.06.12-02.10.56:970][841]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-06-12T02:10:51.152Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCA37208D80E7378979124EA76B8D0, lobbyId=014C432608D80E75AAAFFEF622D760A1 [2020.06.12-02.10.56:970][841]LogWorld: Bringing up level for play took: 0.001170 [2020.06.12-02.10.56:970][841]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.12-02.10.56:970][841]LogWorld: ----SeamlessTravel finished in 0.48 seconds ------ [2020.06.12-02.10.57:028][845]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-02.10.57:028][845]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-02.10.57:029][845]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-02.10.57:116][850]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-02.10.57:116][850]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-02.10.57:117][850]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-02.10.57:118][850]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.872' TotalLoadTime='2.915' TimeStamp='2020-06-12T02:10:51.336Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB210A08D80E75D4C3204C270C7D91' LobbyId='014C432608D80E75AAAFFEF622D760A1' [2020.06.12-02.10.57:118][850]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-02.10.57:186][854]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-02.10.57:254][858]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-02.10.57:254][858]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-02.10.57:254][858]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-02.10.57:422][868]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.10.57:422][868]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.10.57:455][870]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 128 [2020.06.12-02.10.57:521][874]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-02.10.57:521][874]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-02.10.57:521][874]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-02.10.57:891][897]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-02.10.57:891][897]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-02.10.57:891][897]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-02.10.58:202][916]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.10.58:205][916]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-02.10.58:205][916]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.06.12-02.10.58:206][916]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=1.253, totalTime=1.253, timeStamp=2020-06-12T02:10:52.405Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB210A08D80E75D4C3204C270C7D91, lobbyId=014C432608D80E75AAAFFEF622D760A1 [2020.06.12-02.10.58:218][917]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.017, totalTime=1.270, timeStamp=2020-06-12T02:10:52.422Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB210A08D80E75D4C3204C270C7D91, lobbyId=014C432608D80E75AAAFFEF622D760A1 [2020.06.12-02.10.58:252][919]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.050, totalTime=1.320, timeStamp=2020-06-12T02:10:52.472Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB210A08D80E75D4C3204C270C7D91, lobbyId=014C432608D80E75AAAFFEF622D760A1 [2020.06.12-02.10.58:267][920]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.06.12-02.10.52) [2020.06.12-02.10.58:268][920]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.06.12-02.10.58:268][920]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.10.58:268][920]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.10.58:268][920]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1591927852 [2020.06.12-02.10.58:268][920]ProceduralLevelGeneration: InitLevel: Theme: Industrial Map: Ind_Foundry Generation Seed: -1 [2020.06.12-02.10.58:269][920]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=1.320, timeStamp=2020-06-12T02:10:52.472Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB210A08D80E75D4C3204C270C7D91, lobbyId=014C432608D80E75AAAFFEF622D760A1 [2020.06.12-02.10.58:323][923]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.12-02.10.58:343][925]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.06.12-02.10.58:389][927]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.10.58:389][927]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.10.58:389][927]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.10.58:390][927]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-02.10.58:393][928]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.03 ms [2020.06.12-02.10.58:429][930]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.06.12-02.10.58:473][932]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.10.58:510][935]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.10.58:842][955]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.10.58:845][955]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.10.58:853][955]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.10.58:859][956]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.10.58:872][956]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.10.58:874][957]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.10.58:876][957]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.10.59:259][975]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=0.997, totalTime=2.317, timeStamp=2020-06-12T02:10:53.469Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB210A08D80E75D4C3204C270C7D91, lobbyId=014C432608D80E75AAAFFEF622D760A1 [2020.06.12-02.10.59:311][976]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.030, totalTime=2.347, timeStamp=2020-06-12T02:10:53.499Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB210A08D80E75D4C3204C270C7D91, lobbyId=014C432608D80E75AAAFFEF622D760A1 [2020.06.12-02.10.59:313][977]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.07 ms [2020.06.12-02.10.59:336][977]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_0) missing some fog at index 0 [2020.06.12-02.10.59:336][977]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_0) missing some fog at index 3 [2020.06.12-02.10.59:378][980]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_0) missing some fog at index 1 [2020.06.12-02.10.59:378][980]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_0) missing some fog at index 3 [2020.06.12-02.10.59:395][981]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_1) missing some fog at index 2 [2020.06.12-02.10.59:410][982]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_1) missing some fog at index 2 [2020.06.12-02.10.59:539][990]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_0) missing some fog at index 3 [2020.06.12-02.10.59:606][994]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_1) missing some fog at index 3 [2020.06.12-02.10.59:661][997]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_2) missing some fog at index 1 [2020.06.12-02.10.59:677][998]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_2) missing some fog at index 2 [2020.06.12-02.10.59:707][ 0]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_3) missing some fog at index 0 [2020.06.12-02.10.59:773][ 4]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_2) missing some fog at index 3 [2020.06.12-02.10.59:805][ 6]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_3) missing some fog at index 2 [2020.06.12-02.10.59:822][ 7]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_4) missing some fog at index 0 [2020.06.12-02.10.59:855][ 9]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_3) missing some fog at index 0 [2020.06.12-02.10.59:887][ 11]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_4) missing some fog at index 3 [2020.06.12-02.10.59:937][ 14]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_4) missing some fog at index 3 [2020.06.12-02.10.59:987][ 17]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_6) missing some fog at index 1 [2020.06.12-02.10.59:987][ 17]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_6) missing some fog at index 3 [2020.06.12-02.11.00:005][ 18]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_6) missing some fog at index 1 [2020.06.12-02.11.00:005][ 18]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_6) missing some fog at index 2 [2020.06.12-02.11.00:054][ 21]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_7) missing some fog at index 0 [2020.06.12-02.11.00:105][ 24]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_5) missing some fog at index 1 [2020.06.12-02.11.00:121][ 25]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_7) missing some fog at index 1 [2020.06.12-02.11.00:121][ 25]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_7) missing some fog at index 2 [2020.06.12-02.11.00:188][ 29]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_8) missing some fog at index 1 [2020.06.12-02.11.00:207][ 30]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_6) missing some fog at index 0 [2020.06.12-02.11.00:207][ 30]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_6) missing some fog at index 2 [2020.06.12-02.11.00:237][ 32]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.06.12-02.11.00:251][ 33]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=0.956, totalTime=3.303, timeStamp=2020-06-12T02:10:54.455Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB210A08D80E75D4C3204C270C7D91, lobbyId=014C432608D80E75AAAFFEF622D760A1 [2020.06.12-02.11.00:268][ 34]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.016, totalTime=3.319, timeStamp=2020-06-12T02:10:54.471Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB210A08D80E75D4C3204C270C7D91, lobbyId=014C432608D80E75AAAFFEF622D760A1 [2020.06.12-02.11.00:284][ 35]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.017, totalTime=3.336, timeStamp=2020-06-12T02:10:54.489Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB210A08D80E75D4C3204C270C7D91, lobbyId=014C432608D80E75AAAFFEF622D760A1 [2020.06.12-02.11.00:301][ 36]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_1] - randomizer [Tree Randomizer]. [2020.06.12-02.11.00:301][ 36]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_1] - randomizer [Tree Randomizer]. [2020.06.12-02.11.00:301][ 36]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_2] - randomizer [Tree Randomizer]. [2020.06.12-02.11.00:301][ 36]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_2] - randomizer [Tree Randomizer]. [2020.06.12-02.11.00:301][ 36]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_7] - randomizer [Tree Randomizer]. [2020.06.12-02.11.00:301][ 36]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_7] - randomizer [Tree Randomizer]. [2020.06.12-02.11.00:301][ 36]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_5] - randomizer [Tree Randomizer]. [2020.06.12-02.11.00:301][ 36]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_5] - randomizer [Tree Randomizer]. [2020.06.12-02.11.00:301][ 36]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_3] - randomizer [Tree Randomizer]. [2020.06.12-02.11.00:301][ 36]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_3] - randomizer [Tree Randomizer]. [2020.06.12-02.11.00:301][ 36]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_8] - randomizer [Tree Randomizer]. [2020.06.12-02.11.00:301][ 36]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_8] - randomizer [Tree Randomizer]. [2020.06.12-02.11.00:301][ 36]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_6] - randomizer [Tree Randomizer]. [2020.06.12-02.11.00:301][ 36]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_6] - randomizer [Tree Randomizer]. [2020.06.12-02.11.00:301][ 36]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_0] - randomizer [Tree Randomizer]. [2020.06.12-02.11.00:301][ 36]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_0] - randomizer [Tree Randomizer]. [2020.06.12-02.11.00:301][ 36]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_4] - randomizer [Tree Randomizer]. [2020.06.12-02.11.00:301][ 36]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_4] - randomizer [Tree Randomizer]. [2020.06.12-02.11.00:301][ 36]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.11.00:442][ 36]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-02.11.00:444][ 36]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_01.Default__BP_Slasher_Character_01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-02.11.00:479][ 36]LogStreaming: Flushing async loaders took 177ms. [2020.06.12-02.11.00:479][ 36]LogStreaming: Flushing async loaders. [2020.06.12-02.11.00:480][ 36]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.11.00:480][ 36]LogStreaming: Flushing async loaders. [2020.06.12-02.11.00:480][ 36]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.11.00:481][ 36]LogStreaming: Flushing async loaders. [2020.06.12-02.11.00:481][ 36]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.11.00:481][ 36]LogStreaming: Flushing async loaders. [2020.06.12-02.11.00:482][ 36]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.11.00:482][ 36]LogStreaming: Flushing async loaders. [2020.06.12-02.11.00:482][ 36]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.11.00:482][ 36]LogStreaming: Flushing async loaders. [2020.06.12-02.11.00:483][ 36]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.11.00:483][ 36]LogStreaming: Flushing async loaders. [2020.06.12-02.11.00:483][ 36]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.11.00:485][ 36]LogStreaming: Flushing async loaders. [2020.06.12-02.11.00:486][ 36]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.11.00:487][ 36]LogStreaming: Flushing async loaders. [2020.06.12-02.11.00:492][ 36]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-02.11.00:555][ 36]LogStreaming: Flushing async loaders. [2020.06.12-02.11.00:601][ 36]LogStreaming: Flushing async loaders took 47ms. [2020.06.12-02.11.00:605][ 36]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.016, totalTime=3.352, timeStamp=2020-06-12T02:10:54.505Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB210A08D80E75D4C3204C270C7D91, lobbyId=014C432608D80E75AAAFFEF622D760A1 [2020.06.12-02.11.00:632][ 39]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.06.12-02.11.00:699][ 43]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.02 ms [2020.06.12-02.11.00:774][ 47]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.11.00:839][ 51]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.11.01:019][ 62]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-02.11.01:358][ 81]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.06.12-02.11.01:360][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.06.12-02.11.01:360][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.12-02.11.01:360][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.06.12-02.11.01:360][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.12-02.11.01:384][ 81]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.06.12-02.11.01:385][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.06.12-02.11.01:385][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.12-02.11.01:385][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.06.12-02.11.01:385][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.12-02.11.01:386][ 81]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.11.01:391][ 81]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-02.11.03:687][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-02.11.03:687][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Enabled [2020.06.12-02.11.03:687][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-02.11.03:687][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.Break Chargeable Enabled?: Enabled [2020.06.12-02.11.03:687][220]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.12-02.11.03:687][220]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_0 [2020.06.12-02.11.03:687][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-02.11.03:687][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Disabled [2020.06.12-02.11.03:687][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-02.11.03:687][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.Break Chargeable Enabled?: Disabled [2020.06.12-02.11.03:689][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.UnhookChargeable Enabled?: Enabled [2020.06.12-02.11.03:689][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.HookChargeable Enabled?: Enabled [2020.06.12-02.11.03:689][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.EscapeChargeable Enabled?: Enabled [2020.06.12-02.11.03:689][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.Break Chargeable Enabled?: Enabled [2020.06.12-02.11.03:689][220]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-02.11.03:689][220]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_1 [2020.06.12-02.11.03:689][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.UnhookChargeable Enabled?: Disabled [2020.06.12-02.11.03:689][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.HookChargeable Enabled?: Disabled [2020.06.12-02.11.03:689][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.EscapeChargeable Enabled?: Disabled [2020.06.12-02.11.03:689][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.Break Chargeable Enabled?: Disabled [2020.06.12-02.11.03:692][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Enabled [2020.06.12-02.11.03:692][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Enabled [2020.06.12-02.11.03:692][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Enabled [2020.06.12-02.11.03:692][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.Break Chargeable Enabled?: Enabled [2020.06.12-02.11.03:692][220]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-02.11.03:692][220]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_2 [2020.06.12-02.11.03:692][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Disabled [2020.06.12-02.11.03:692][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Disabled [2020.06.12-02.11.03:692][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Disabled [2020.06.12-02.11.03:693][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.Break Chargeable Enabled?: Disabled [2020.06.12-02.11.03:693][220]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.12-02.11.03:693][220]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-02.11.03:693][220]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-02.11.03:702][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.UnhookChargeable Enabled?: Enabled [2020.06.12-02.11.03:703][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.HookChargeable Enabled?: Enabled [2020.06.12-02.11.03:703][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-02.11.03:703][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.Break Chargeable Enabled?: Enabled [2020.06.12-02.11.03:703][221]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.06.12-02.11.03:703][221]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_3 [2020.06.12-02.11.03:703][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.UnhookChargeable Enabled?: Disabled [2020.06.12-02.11.03:703][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.HookChargeable Enabled?: Disabled [2020.06.12-02.11.03:703][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-02.11.03:703][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.Break Chargeable Enabled?: Disabled [2020.06.12-02.11.03:703][221]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.06.12-02.11.03:719][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Enabled [2020.06.12-02.11.03:720][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Enabled [2020.06.12-02.11.03:720][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Enabled [2020.06.12-02.11.03:720][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.Break Chargeable Enabled?: Enabled [2020.06.12-02.11.03:720][222]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-02.11.03:720][222]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_4 [2020.06.12-02.11.03:720][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Disabled [2020.06.12-02.11.03:720][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Disabled [2020.06.12-02.11.03:720][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Disabled [2020.06.12-02.11.03:720][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.Break Chargeable Enabled?: Disabled [2020.06.12-02.11.03:722][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Enabled [2020.06.12-02.11.03:722][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Enabled [2020.06.12-02.11.03:722][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Enabled [2020.06.12-02.11.03:722][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.Break Chargeable Enabled?: Enabled [2020.06.12-02.11.03:722][222]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-02.11.03:722][222]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_5 [2020.06.12-02.11.03:722][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Disabled [2020.06.12-02.11.03:722][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Disabled [2020.06.12-02.11.03:722][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Disabled [2020.06.12-02.11.03:722][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.Break Chargeable Enabled?: Disabled [2020.06.12-02.11.03:724][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Enabled [2020.06.12-02.11.03:724][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Enabled [2020.06.12-02.11.03:724][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.11.03:724][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.Break Chargeable Enabled?: Enabled [2020.06.12-02.11.03:724][222]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.12-02.11.03:724][222]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_6 [2020.06.12-02.11.03:724][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Disabled [2020.06.12-02.11.03:724][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Disabled [2020.06.12-02.11.03:724][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.11.03:724][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.Break Chargeable Enabled?: Disabled [2020.06.12-02.11.03:724][222]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.12-02.11.03:724][222]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-02.11.03:724][222]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-02.11.04:320][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.UnhookChargeable Enabled?: Enabled [2020.06.12-02.11.04:320][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Enabled [2020.06.12-02.11.04:320][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.12-02.11.04:321][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.Break Chargeable Enabled?: Enabled [2020.06.12-02.11.04:321][258]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.12-02.11.04:321][258]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_7 [2020.06.12-02.11.04:321][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.UnhookChargeable Enabled?: Disabled [2020.06.12-02.11.04:321][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Disabled [2020.06.12-02.11.04:321][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.12-02.11.04:321][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.Break Chargeable Enabled?: Disabled [2020.06.12-02.11.04:321][258]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.11.04:325][258]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-02.11.04:326][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-02.11.04:326][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.12-02.11.04:326][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-02.11.04:326][258]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-02.11.04:326][258]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.06.12-02.11.04:326][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-02.11.04:326][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.12-02.11.04:326][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-02.11.04:327][258]LogStreaming: Flushing async loaders. [2020.06.12-02.11.04:327][258]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.11.04:328][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-02.11.04:328][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.12-02.11.04:328][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-02.11.04:328][258]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-02.11.04:329][258]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.06.12-02.11.04:329][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-02.11.04:329][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.12-02.11.04:329][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-02.11.04:329][258]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-02.11.04:329][258]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-02.11.04:329][258]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.12-02.11.04:352][260]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.06.12-02.11.04:352][260]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.06.12-02.11.04:352][260]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.11.04:353][260]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.11.04:354][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-02.11.04:354][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.12-02.11.04:354][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-02.11.04:355][260]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.12-02.11.04:355][260]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.06.12-02.11.04:355][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-02.11.04:355][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.12-02.11.04:355][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-02.11.04:355][260]LogStreaming: Flushing async loaders. [2020.06.12-02.11.04:356][260]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.11.04:357][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-02.11.04:357][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.12-02.11.04:357][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-02.11.04:357][260]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.12-02.11.04:357][260]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.06.12-02.11.04:357][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-02.11.04:357][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.12-02.11.04:357][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-02.11.04:358][260]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.12-02.11.04:359][260]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.12-02.11.04:418][264]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.06.12-02.11.04:453][266]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-02.11.04:453][266]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-02.11.04:453][266]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-02.11.04:453][266]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-02.11.04:486][268]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.11.04:553][272]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.11.04:618][276]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.06.12-02.11.04:618][276]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.06.12-02.11.04:620][276]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.06.12-02.11.04:918][294]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.06.12-02.11.04:918][294]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.06.12-02.11.04:973][297]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.06.12-02.11.04:974][297]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.06.12-02.11.05:002][299]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.06.12-02.11.05:022][300]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_5.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_5.Scene' which is static to it. Aborting. [2020.06.12-02.11.05:218][312]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.06.12-02.11.05:218][312]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.06.12-02.11.05:519][330]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.06.12-02.11.05:519][330]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.06.12-02.11.05:818][348]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 376] [2020.06.12-02.11.05:818][348]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.06.12-02.11.05:938][354]ProceduralLevelGeneration: HasLevelBeenSpawned Ind_Foundry: 0 Spawned : 51/51 Dependencies : 1 [2020.06.12-02.11.05:938][354]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=5.636, totalTime=8.989, timeStamp=2020-06-12T02:11:00.141Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB210A08D80E75D4C3204C270C7D91, lobbyId=014C432608D80E75AAAFFEF622D760A1 [2020.06.12-02.11.05:938][354]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.06.12-02.11.06:227][372]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-02.11.07:018][420]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=1.080, totalTime=10.069, timeStamp=2020-06-12T02:11:01.221Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB210A08D80E75D4C3204C270C7D91, lobbyId=014C432608D80E75AAAFFEF622D760A1 [2020.06.12-02.11.07:018][420]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.11.07:178][420]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-02.11.07:183][420]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale05_Character.Default__BP_CamperFemale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-02.11.07:208][420]LogStreaming: Flushing async loaders took 189ms. [2020.06.12-02.11.07:208][420]LogStreaming: Flushing async loaders. [2020.06.12-02.11.07:209][420]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.11.07:275][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-02.11.07:275][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-02.11.07:275][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-02.11.07:275][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-02.11.07:275][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.12-02.11.07:275][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.11.07:275][420]LogStreaming: Flushing async loaders. [2020.06.12-02.11.07:358][420]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.11.07:419][420]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.11.07:586][420]LogStreaming: Flushing async loaders took 310ms. [2020.06.12-02.11.07:586][420]LogStreaming: Flushing async loaders. [2020.06.12-02.11.07:611][420]LogStreaming: Flushing async loaders took 26ms. [2020.06.12-02.11.07:611][420]LogStreaming: Flushing async loaders. [2020.06.12-02.11.07:616][420]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-02.11.07:616][420]LogStreaming: Flushing async loaders. [2020.06.12-02.11.07:620][420]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-02.11.07:621][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.12-02.11.07:621][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-02.11.07:621][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-02.11.07:622][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-02.11.07:622][420]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.06.12-02.11.07:622][420]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.12-02.11.07:622][420]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.12-02.11.07:622][420]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.06.12-02.11.07:622][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-02.11.07:622][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-02.11.07:622][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-02.11.07:622][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.12-02.11.07:622][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.11.07:622][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.12-02.11.07:622][420]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.11.07:622][420]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.11.07:622][420]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.11.07:622][420]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000029 seconds [2020.06.12-02.11.07:623][420]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.06.12-02.11.07:624][420]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.11.07:624][420]LogStreaming: Flushing async loaders. [2020.06.12-02.11.07:626][420]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale02_Character.Default__BP_CamperMale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-02.11.07:630][420]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-02.11.07:684][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-02.11.07:684][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-02.11.07:684][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-02.11.07:684][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-02.11.07:684][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.12-02.11.07:684][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.11.07:684][420]LogStreaming: Flushing async loaders. [2020.06.12-02.11.07:688][420]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-02.11.07:689][420]LogStreaming: Flushing async loaders. [2020.06.12-02.11.07:697][420]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-02.11.07:697][420]LogStreaming: Flushing async loaders. [2020.06.12-02.11.07:705][420]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-02.11.07:705][420]LogStreaming: Flushing async loaders. [2020.06.12-02.11.07:706][420]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.11.07:706][420]LogStreaming: Flushing async loaders. [2020.06.12-02.11.07:708][420]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.11.07:708][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.12-02.11.07:709][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-02.11.07:709][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-02.11.07:709][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-02.11.07:709][420]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale02_Character_C_0 [2020.06.12-02.11.07:709][420]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale02_Character_C_0 [2020.06.12-02.11.07:709][420]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale02_Character_C_0 [2020.06.12-02.11.07:709][420]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale02_Character_C_0 [2020.06.12-02.11.07:709][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-02.11.07:709][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-02.11.07:709][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-02.11.07:709][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.12-02.11.07:709][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.11.07:710][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.12-02.11.07:710][420]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.11.07:710][420]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.11.07:710][420]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.11.07:710][420]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000034 seconds [2020.06.12-02.11.07:711][420]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.11.07:760][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-02.11.07:760][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.12-02.11.07:760][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.12-02.11.07:760][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-02.11.07:760][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.12-02.11.07:760][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.11.07:760][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.12-02.11.07:760][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-02.11.07:760][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.12-02.11.07:761][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-02.11.07:761][420]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale05_Character_C_1 [2020.06.12-02.11.07:761][420]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_1 [2020.06.12-02.11.07:761][420]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_1 [2020.06.12-02.11.07:761][420]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale05_Character_C_1 [2020.06.12-02.11.07:761][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.12-02.11.07:761][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.12-02.11.07:761][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-02.11.07:761][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.12-02.11.07:761][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.11.07:761][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.12-02.11.07:761][420]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.11.07:761][420]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.11.07:761][420]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.11.07:761][420]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000034 seconds [2020.06.12-02.11.07:762][420]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.11.07:762][420]LogStreaming: Flushing async loaders. [2020.06.12-02.11.07:768][420]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-02.11.07:772][420]LogStreaming: Flushing async loaders took 10ms. [2020.06.12-02.11.07:825][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-02.11.07:825][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.06.12-02.11.07:825][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-02.11.07:826][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-02.11.07:826][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.06.12-02.11.07:826][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.11.07:826][420]LogStreaming: Flushing async loaders. [2020.06.12-02.11.07:830][420]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-02.11.07:831][420]LogStreaming: Flushing async loaders. [2020.06.12-02.11.07:831][420]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.11.07:831][420]LogStreaming: Flushing async loaders. [2020.06.12-02.11.07:835][420]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-02.11.07:835][420]LogStreaming: Flushing async loaders. [2020.06.12-02.11.07:845][420]LogStreaming: Flushing async loaders took 10ms. [2020.06.12-02.11.07:846][420]LogStreaming: Flushing async loaders. [2020.06.12-02.11.07:848][420]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.11.07:848][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.06.12-02.11.07:848][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-02.11.07:848][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.12-02.11.07:849][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-02.11.07:849][420]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.06.12-02.11.07:849][420]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.06.12-02.11.07:849][420]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.06.12-02.11.07:849][420]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.06.12-02.11.07:849][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.12-02.11.07:849][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-02.11.07:849][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-02.11.07:849][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.06.12-02.11.07:849][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.11.07:851][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.06.12-02.11.07:851][420]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.11.07:851][420]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.11.07:851][420]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.11.07:851][420]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000036 seconds [2020.06.12-02.11.07:852][420]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.11.07:860][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-02.11.07:860][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-02.11.07:860][420]LogStreaming: Flushing async loaders. [2020.06.12-02.11.07:926][420]LogStreaming: Flushing async loaders took 65ms. [2020.06.12-02.11.07:926][420]LogStreaming: Flushing async loaders. [2020.06.12-02.11.07:932][420]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-02.11.07:932][420]LogStreaming: Flushing async loaders. [2020.06.12-02.11.07:939][420]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-02.11.07:939][420]LogStreaming: Flushing async loaders. [2020.06.12-02.11.07:944][420]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-02.11.07:944][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-02.11.07:944][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-02.11.07:945][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-02.11.07:945][420]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_01_C_0 [2020.06.12-02.11.07:945][420]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_01_C_0 [2020.06.12-02.11.07:945][420]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_01_C_0 [2020.06.12-02.11.07:945][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-02.11.07:946][420]LogStreaming: Flushing async loaders. [2020.06.12-02.11.07:946][420]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.11.07:946][420]LogStreaming: Flushing async loaders. [2020.06.12-02.11.07:947][420]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.11.07:947][420]LogStreaming: Flushing async loaders. [2020.06.12-02.11.07:949][420]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.11.07:950][420]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000030 seconds [2020.06.12-02.11.07:950][420]LogStreaming: Flushing async loaders. [2020.06.12-02.11.07:973][420]LogStreaming: Flushing async loaders took 23ms. [2020.06.12-02.11.07:974][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.UntrapChargeable Enabled?: Enabled [2020.06.12-02.11.07:974][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-02.11.07:974][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.DisarmChargeable Enabled?: Enabled [2020.06.12-02.11.07:974][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.SetTrapChargeable Enabled?: Enabled [2020.06.12-02.11.07:975][420]GameFlow: OnRep_BegunPlayFenceGuid 045573E1-08D8-0E75-D926-523A277CCF5C [2020.06.12-02.11.07:975][420]GameFlow: BegunPlayFenceGuid 045573E1-08D8-0E75-D926-523A277CCF5C [2020.06.12-02.11.07:975][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.UntrapChargeable Enabled?: Disabled [2020.06.12-02.11.07:975][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-02.11.07:975][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.DisarmChargeable Enabled?: Disabled [2020.06.12-02.11.07:975][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.SetTrapChargeable Enabled?: Disabled [2020.06.12-02.11.07:975][420]GameFlow: ACollectable::BeginPlay [2020.06.12-02.11.07:975][420]GameFlow: BegunPlayFenceGuid 045573E1-08D8-0E75-D926-523A277CCF5C [2020.06.12-02.11.07:977][420]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.11.07:978][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.12-02.11.07:978][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.12-02.11.07:978][420]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.12-02.11.07:981][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-02.11.07:981][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-02.11.07:981][420]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-02.11.07:985][420]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.11.07:986][420]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.11.07:988][420]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.11.07:990][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-02.11.07:991][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-02.11.07:992][420]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.11.07:993][420]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000053 seconds [2020.06.12-02.11.07:993][420]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000047 seconds [2020.06.12-02.11.07:993][420]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-02.11.07:993][420]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-02.11.07:993][420]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-02.11.07:993][420]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-02.11.07:993][420]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.12-02.11.07:993][420]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.12-02.11.07:993][420]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.06.12-02.11.07:993][420]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.06.12-02.11.07:993][420]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.12-02.11.07:993][420]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.12-02.11.07:994][420]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.11.07:994][420]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.11.07:994][420]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.11.07:994][420]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.11.07:994][420]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.11.07:994][420]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.11.07:994][420]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.12-02.11.07:994][420]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.12-02.11.07:994][420]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_1 [2020.06.12-02.11.07:994][420]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_01_C_0 [2020.06.12-02.11.07:994][420]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.11.08:025][422]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-02.11.08:025][422]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-02.11.08:062][424]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.11.08:063][424]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] Restarting state machine [2020.06.12-02.11.08:063][424]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.11.08:063][424]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.11.08:064][424]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-02.11.08:064][424]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-02.11.08:064][424]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.11.08:064][424]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.11.08:080][425]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.11.08:080][425]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.11.08:120][427]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.UntrapChargeable Enabled?: Enabled [2020.06.12-02.11.08:120][427]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.EscapeChargeable Enabled?: Enabled [2020.06.12-02.11.08:120][427]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.DisarmChargeable Enabled?: Enabled [2020.06.12-02.11.08:120][427]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.SetTrapChargeable Enabled?: Enabled [2020.06.12-02.11.08:120][427]GameFlow: OnRep_BegunPlayFenceGuid 0459C3C0-08D8-0E75-D928-2A56277CFE91 [2020.06.12-02.11.08:120][427]GameFlow: BegunPlayFenceGuid 0459C3C0-08D8-0E75-D928-2A56277CFE91 [2020.06.12-02.11.08:120][427]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.UntrapChargeable Enabled?: Disabled [2020.06.12-02.11.08:120][427]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.EscapeChargeable Enabled?: Disabled [2020.06.12-02.11.08:120][427]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.DisarmChargeable Enabled?: Disabled [2020.06.12-02.11.08:120][427]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.SetTrapChargeable Enabled?: Disabled [2020.06.12-02.11.08:121][427]GameFlow: ACollectable::BeginPlay [2020.06.12-02.11.08:121][427]GameFlow: BegunPlayFenceGuid 0459C3C0-08D8-0E75-D928-2A56277CFE91 [2020.06.12-02.11.08:189][431]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-02.11.08:190][431]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-02.11.08:190][431]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-02.11.08:254][435]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.12-02.11.08:254][435]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.12-02.11.08:255][435]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.12-02.11.08:287][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-02.11.08:287][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-02.11.08:287][437]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-02.11.08:321][439]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.11.08:420][445]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000035 seconds [2020.06.12-02.11.08:421][445]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.12-02.11.08:421][445]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.12-02.11.08:421][445]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.12-02.11.08:421][445]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.12-02.11.08:421][445]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.12-02.11.08:421][445]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.12-02.11.08:422][445]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.06.12-02.11.08:422][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.08:422][445]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.06.12-02.11.08:422][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.08:422][445]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.06.12-02.11.08:422][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.08:422][445]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.06.12-02.11.08:422][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.08:423][445]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.12-02.11.08:423][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.08:423][445]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-02.11.08:423][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.08:487][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-02.11.08:487][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-02.11.08:619][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.12-02.11.08:619][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-02.11.08:619][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.12-02.11.08:619][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.12-02.11.08:619][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-02.11.08:619][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.12-02.11.08:620][457]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.11.08:621][457]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-02.11.08:621][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.08:621][457]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.12-02.11.08:621][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.08:621][457]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.12-02.11.08:621][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.08:621][457]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-02.11.08:621][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.08:621][457]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.12-02.11.08:621][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.08:621][457]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.12-02.11.08:621][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.08:621][457]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.12-02.11.08:621][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.08:622][457]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.06.12-02.11.08:622][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.08:622][457]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.12-02.11.08:622][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.08:622][457]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-02.11.08:622][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.08:622][457]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-02.11.08:622][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.08:622][457]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.12-02.11.08:622][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.08:622][457]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.12-02.11.08:622][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.08:622][457]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.06.12-02.11.08:622][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.08:622][457]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.06.12-02.11.08:622][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.08:622][457]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.TrapperKill_C_0) Already registered. Aborting. [2020.06.12-02.11.08:820][469]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-02.11.08:821][469]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-02.11.08:918][475]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-02.11.09:017][481]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-02.11.09:086][485]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.11.09:118][487]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.11.09:152][489]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.11.09:254][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-02.11.09:254][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.12-02.11.09:255][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-02.11.09:255][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.12-02.11.09:255][495]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-02.11.09:418][505]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.11.09:484][509]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-02.11.09:584][515]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-02.11.09:653][519]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-02.11.09:654][519]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.12-02.11.09:654][519]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-02.11.09:654][519]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.12-02.11.09:654][519]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-02.11.09:871][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.12-02.11.09:871][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.12-02.11.09:872][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.12-02.11.09:872][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.12-02.11.09:872][532]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-02.11.10:069][544]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.11.10:202][552]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.12-02.11.10:202][552]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-02.11.10:202][552]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.06.12-02.11.10:202][552]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.12-02.11.10:202][552]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-02.11.10:202][552]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.06.12-02.11.10:204][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-02.11.10:204][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.10:204][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.12-02.11.10:204][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.10:204][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.12-02.11.10:204][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.10:204][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-02.11.10:204][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.10:204][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-02.11.10:204][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.10:204][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.12-02.11.10:204][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.10:204][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.12-02.11.10:204][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.10:204][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.06.12-02.11.10:204][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.10:204][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.12-02.11.10:204][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.10:204][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.12-02.11.10:204][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.10:204][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.12-02.11.10:204][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.10:204][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.12-02.11.10:204][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.10:204][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.12-02.11.10:204][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.10:204][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.06.12-02.11.10:204][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.10:204][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.06.12-02.11.10:204][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.10:204][552]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.TrapperKill_C_0) Already registered. Aborting. [2020.06.12-02.11.10:401][564]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.UntrapChargeable Enabled?: Enabled [2020.06.12-02.11.10:401][564]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.EscapeChargeable Enabled?: Enabled [2020.06.12-02.11.10:401][564]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.DisarmChargeable Enabled?: Enabled [2020.06.12-02.11.10:401][564]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.SetTrapChargeable Enabled?: Enabled [2020.06.12-02.11.10:401][564]GameFlow: OnRep_BegunPlayFenceGuid 0457738A-08D8-0E75-D927-6EEA277CEBD4 [2020.06.12-02.11.10:402][564]GameFlow: BegunPlayFenceGuid 0457738A-08D8-0E75-D927-6EEA277CEBD4 [2020.06.12-02.11.10:402][564]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.UntrapChargeable Enabled?: Disabled [2020.06.12-02.11.10:402][564]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.EscapeChargeable Enabled?: Disabled [2020.06.12-02.11.10:402][564]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.DisarmChargeable Enabled?: Disabled [2020.06.12-02.11.10:402][564]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.SetTrapChargeable Enabled?: Disabled [2020.06.12-02.11.10:402][564]GameFlow: ACollectable::BeginPlay [2020.06.12-02.11.10:402][564]GameFlow: BegunPlayFenceGuid 0457738A-08D8-0E75-D927-6EEA277CEBD4 [2020.06.12-02.11.10:469][568]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-02.11.10:470][568]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-02.11.10:570][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.12-02.11.10:570][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.12-02.11.10:571][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.12-02.11.10:571][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.12-02.11.10:571][574]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-02.11.10:770][586]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.12-02.11.10:770][586]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.12-02.11.10:770][586]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.12-02.11.10:770][586]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.12-02.11.10:770][586]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-02.11.10:968][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-02.11.10:968][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-02.11.10:969][598]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-02.11.11:051][603]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.11.11:055][603]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-02.11.11:055][603]LogStreaming: Flushing async loaders. [2020.06.12-02.11.11:058][603]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-02.11.11:058][603]LogStreaming: Flushing async loaders. [2020.06.12-02.11.11:061][603]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-02.11.11:061][603]LogStreaming: Flushing async loaders. [2020.06.12-02.11.11:063][603]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.11.11:067][603]GameFlow: (BP_Slasher_Character_01_C_0) - UpdateCustomization with item TR_Mask007 [2020.06.12-02.11.11:067][603]LogStreaming: Flushing async loaders. [2020.06.12-02.11.11:069][603]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-02.11.11:070][603]GameFlow: (CustomizedAudio) - Update Sound with item TR_Mask007 [2020.06.12-02.11.11:070][603]GameFlow: (BP_Slasher_Character_01_C_0) - UpdateCustomization with item TR_Body006 [2020.06.12-02.11.11:070][603]LogStreaming: Flushing async loaders. [2020.06.12-02.11.11:097][603]LogStreaming: Flushing async loaders took 27ms. [2020.06.12-02.11.11:097][603]LogStreaming: Flushing async loaders. [2020.06.12-02.11.11:104][603]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-02.11.11:104][603]LogStreaming: Flushing async loaders. [2020.06.12-02.11.11:114][603]LogStreaming: Flushing async loaders took 10ms. [2020.06.12-02.11.11:115][603]GameFlow: (CustomizedAudio) - Update Sound with item TR_Body006 [2020.06.12-02.11.11:115][603]GameFlow: (BP_Slasher_Character_01_C_0) - UpdateCustomization with item TR_W006 [2020.06.12-02.11.11:115][603]LogStreaming: Flushing async loaders. [2020.06.12-02.11.11:121][603]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-02.11.11:121][603]GameFlow: (CustomizedAudio) - Update Sound with item TR_W006 [2020.06.12-02.11.11:121][603]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Head011 [2020.06.12-02.11.11:121][603]LogStreaming: Flushing async loaders. [2020.06.12-02.11.11:134][603]LogStreaming: Flushing async loaders took 13ms. [2020.06.12-02.11.11:138][603]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011 [2020.06.12-02.11.11:138][603]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Torso011 [2020.06.12-02.11.11:138][603]LogStreaming: Flushing async loaders. [2020.06.12-02.11.11:141][603]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-02.11.11:142][603]LogStreaming: Flushing async loaders. [2020.06.12-02.11.11:148][603]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-02.11.11:149][603]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011 [2020.06.12-02.11.11:149][603]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Legs011 [2020.06.12-02.11.11:149][603]LogStreaming: Flushing async loaders. [2020.06.12-02.11.11:152][603]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-02.11.11:154][603]LogStreaming: Flushing async loaders. [2020.06.12-02.11.11:159][603]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-02.11.11:159][603]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011 [2020.06.12-02.11.11:161][603]LogStreaming: Flushing async loaders. [2020.06.12-02.11.11:163][603]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.11.11:163][603]LogStreaming: Flushing async loaders. [2020.06.12-02.11.11:165][603]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.11.11:165][603]LogStreaming: Flushing async loaders. [2020.06.12-02.11.11:166][603]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.11.11:166][603]LogStreaming: Flushing async loaders. [2020.06.12-02.11.11:167][603]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.11.11:168][603]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item JP_Head011 [2020.06.12-02.11.11:168][603]LogStreaming: Flushing async loaders. [2020.06.12-02.11.11:179][603]LogStreaming: Flushing async loaders took 11ms. [2020.06.12-02.11.11:179][603]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head011 [2020.06.12-02.11.11:179][603]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item JP_Torso010 [2020.06.12-02.11.11:180][603]LogStreaming: Flushing async loaders. [2020.06.12-02.11.11:182][603]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-02.11.11:183][603]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso010 [2020.06.12-02.11.11:183][603]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item JP_Legs007 [2020.06.12-02.11.11:183][603]LogStreaming: Flushing async loaders. [2020.06.12-02.11.11:184][603]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.11.11:185][603]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs007 [2020.06.12-02.11.11:185][603]LogStreaming: Flushing async loaders. [2020.06.12-02.11.11:189][603]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-02.11.11:190][603]LogStreaming: Flushing async loaders. [2020.06.12-02.11.11:191][603]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.11.11:191][603]LogStreaming: Flushing async loaders. [2020.06.12-02.11.11:196][603]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-02.11.11:196][603]GameFlow: (BP_CamperFemale05_Character_C_1) - UpdateCustomization with item FM_Head007 [2020.06.12-02.11.11:196][603]LogStreaming: Flushing async loaders. [2020.06.12-02.11.11:197][603]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.11.11:198][603]LogStreaming: Flushing async loaders. [2020.06.12-02.11.11:206][603]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-02.11.11:206][603]LogStreaming: Flushing async loaders. [2020.06.12-02.11.11:208][603]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.11.11:208][603]LogStreaming: Flushing async loaders. [2020.06.12-02.11.11:209][603]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.11.11:210][603]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head007 [2020.06.12-02.11.11:210][603]GameFlow: (BP_CamperFemale05_Character_C_1) - UpdateCustomization with item FM_Torso01_CNEvent02 [2020.06.12-02.11.11:210][603]LogStreaming: Flushing async loaders. [2020.06.12-02.11.11:210][603]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.11.11:210][603]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01_CNEvent02 [2020.06.12-02.11.11:211][603]GameFlow: (BP_CamperFemale05_Character_C_1) - UpdateCustomization with item FM_Legs01_CNEvent02 [2020.06.12-02.11.11:211][603]LogStreaming: Flushing async loaders. [2020.06.12-02.11.11:211][603]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.11.11:211][603]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01_CNEvent02 [2020.06.12-02.11.11:211][603]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.12-02.11.11:211][603]LogStreaming: Flushing async loaders. [2020.06.12-02.11.11:220][603]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-02.11.11:220][603]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.12-02.11.11:220][603]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Torso012 [2020.06.12-02.11.11:220][603]LogStreaming: Flushing async loaders. [2020.06.12-02.11.11:224][603]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-02.11.11:225][603]LogStreaming: Flushing async loaders. [2020.06.12-02.11.11:231][603]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-02.11.11:231][603]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso012 [2020.06.12-02.11.11:231][603]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.06.12-02.11.11:231][603]LogStreaming: Flushing async loaders. [2020.06.12-02.11.11:232][603]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.11.11:232][603]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.06.12-02.11.11:233][603]LogStreaming: Flushing async loaders. [2020.06.12-02.11.11:234][603]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.11.11:235][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.UntrapChargeable Enabled?: Enabled [2020.06.12-02.11.11:236][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-02.11.11:236][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.DisarmChargeable Enabled?: Enabled [2020.06.12-02.11.11:236][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Enabled [2020.06.12-02.11.11:236][603]GameFlow: OnRep_BegunPlayFenceGuid 045891CC-08D8-0E75-D927-C9E4277CF4ED [2020.06.12-02.11.11:236][603]GameFlow: BegunPlayFenceGuid 045891CC-08D8-0E75-D927-C9E4277CF4ED [2020.06.12-02.11.11:236][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.UntrapChargeable Enabled?: Disabled [2020.06.12-02.11.11:236][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-02.11.11:236][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.DisarmChargeable Enabled?: Disabled [2020.06.12-02.11.11:236][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Disabled [2020.06.12-02.11.11:236][603]GameFlow: ACollectable::BeginPlay [2020.06.12-02.11.11:236][603]GameFlow: BegunPlayFenceGuid 045891CC-08D8-0E75-D927-C9E4277CF4ED [2020.06.12-02.11.11:237][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-02.11.11:238][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-02.11.11:238][603]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-02.11.11:238][603]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.12-02.11.11:238][603]ProceduralLevelGeneration: HasLevelBeenSpawned Ind_Foundry: 1 Spawned : 51/51 Dependencies : 0 [2020.06.12-02.11.11:244][604]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.12-02.11.11:261][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.12-02.11.11:261][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-02.11.11:261][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.06.12-02.11.11:262][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.12-02.11.11:262][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-02.11.11:262][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.06.12-02.11.11:262][605]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.12-02.11.11:264][605]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-02.11.11:264][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.11:264][605]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.12-02.11.11:264][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.11:264][605]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.12-02.11.11:264][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.11:264][605]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-02.11.11:264][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.11:264][605]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-02.11.11:264][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.11:264][605]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.12-02.11.11:264][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.11:264][605]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.12-02.11.11:264][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.11:264][605]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.06.12-02.11.11:264][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.11:264][605]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.12-02.11.11:264][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.11:264][605]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-02.11.11:264][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.11:264][605]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-02.11.11:264][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.11:264][605]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.12-02.11.11:264][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.11:264][605]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.12-02.11.11:264][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.11:264][605]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.06.12-02.11.11:264][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.11:264][605]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.06.12-02.11.11:264][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.11:264][605]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.TrapperKill_C_0) Already registered. Aborting. [2020.06.12-02.11.11:277][606]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.12-02.11.11:294][607]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.12-02.11.11:311][608]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.12-02.11.11:328][609]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.12-02.11.11:345][610]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.12-02.11.11:362][611]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.12-02.11.11:377][612]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.12-02.11.11:394][613]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.12-02.11.11:411][614]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.12-02.11.11:428][615]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.12-02.11.11:444][616]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.12-02.11.11:462][617]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.12-02.11.11:463][617]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.12-02.11.11:463][617]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.12-02.11.11:463][617]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.12-02.11.11:477][618]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.12-02.11.11:494][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.UntrapChargeable Enabled?: Enabled [2020.06.12-02.11.11:494][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.EscapeChargeable Enabled?: Enabled [2020.06.12-02.11.11:494][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.DisarmChargeable Enabled?: Enabled [2020.06.12-02.11.11:494][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.06.12-02.11.11:494][619]GameFlow: OnRep_BegunPlayFenceGuid 0456C3B3-08D8-0E75-D926-B3C4277CD91D [2020.06.12-02.11.11:494][619]GameFlow: BegunPlayFenceGuid 0456C3B3-08D8-0E75-D926-B3C4277CD91D [2020.06.12-02.11.11:494][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.UntrapChargeable Enabled?: Disabled [2020.06.12-02.11.11:494][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.EscapeChargeable Enabled?: Disabled [2020.06.12-02.11.11:494][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.DisarmChargeable Enabled?: Disabled [2020.06.12-02.11.11:494][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.06.12-02.11.11:494][619]GameFlow: ACollectable::BeginPlay [2020.06.12-02.11.11:495][619]GameFlow: BegunPlayFenceGuid 0456C3B3-08D8-0E75-D926-B3C4277CD91D [2020.06.12-02.11.11:495][619]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.12-02.11.11:510][620]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.12-02.11.11:526][621]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.12-02.11.11:543][622]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.12-02.11.11:559][623]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.12-02.11.11:575][624]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.12-02.11.11:593][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-02.11.11:593][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-02.11.11:594][625]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.12-02.11.11:608][626]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.12-02.11.11:624][627]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.12-02.11.11:641][628]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.12-02.11.11:656][629]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.12-02.11.11:672][630]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.12-02.11.11:689][631]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.06.12-02.11.11:707][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-02.11.11:707][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.12-02.11.11:708][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-02.11.11:708][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.12-02.11.11:708][632]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-02.11.11:709][632]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.11:721][633]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.11:737][634]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.11:753][635]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.11:769][636]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.11:786][637]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.11:802][638]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.11:818][639]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.11:835][640]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.11:851][641]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.11:868][642]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.11:885][643]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.11:902][644]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.11:918][645]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.11:936][646]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-02.11.11:936][646]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-02.11.11:937][646]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.11:951][647]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.11:967][648]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.11:984][649]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:001][650]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:018][651]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:035][652]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.11.12:036][652]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:051][653]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:068][654]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:084][655]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:102][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_5.UntrapChargeable Enabled?: Enabled [2020.06.12-02.11.12:102][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_5.EscapeChargeable Enabled?: Enabled [2020.06.12-02.11.12:102][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_5.DisarmChargeable Enabled?: Enabled [2020.06.12-02.11.12:102][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_5.SetTrapChargeable Enabled?: Enabled [2020.06.12-02.11.12:102][656]GameFlow: OnRep_BegunPlayFenceGuid 04541771-08D8-0E75-D926-0776277CC7E1 [2020.06.12-02.11.12:102][656]GameFlow: BegunPlayFenceGuid 04541771-08D8-0E75-D926-0776277CC7E1 [2020.06.12-02.11.12:102][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_5.UntrapChargeable Enabled?: Disabled [2020.06.12-02.11.12:102][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_5.EscapeChargeable Enabled?: Disabled [2020.06.12-02.11.12:102][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_5.DisarmChargeable Enabled?: Disabled [2020.06.12-02.11.12:102][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_5.SetTrapChargeable Enabled?: Disabled [2020.06.12-02.11.12:102][656]GameFlow: ACollectable::BeginPlay [2020.06.12-02.11.12:102][656]GameFlow: BegunPlayFenceGuid 04541771-08D8-0E75-D926-0776277CC7E1 [2020.06.12-02.11.12:103][656]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:118][657]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:135][658]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:151][659]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:168][660]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:185][661]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:203][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-02.11.12:203][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-02.11.12:204][662]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:218][663]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:235][664]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:252][665]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:268][666]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:285][667]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:300][668]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-02.11.12:302][668]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:317][669]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:334][670]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:351][671]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:368][672]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:384][673]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:403][674]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-02.11.12:403][674]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-02.11.12:403][674]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:418][675]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:434][676]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:451][677]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:468][678]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:485][679]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:502][680]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:518][681]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:535][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-02.11.12:536][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-02.11.12:536][682]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-02.11.12:536][682]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:551][683]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:569][684]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.11.12:569][684]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:585][685]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:601][686]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:618][687]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:637][688]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-02.11.12:637][688]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-02.11.12:638][688]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:651][689]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:667][690]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:684][691]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:701][692]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:718][693]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.06.12-02.11.12:736][694]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.12-02.11.12:737][694]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.12-02.11.12:737][694]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.12-02.11.12:737][694]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.12-02.11.12:737][694]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-02.11.12:738][694]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.06.12-02.11.12:738][694]ProceduralLevelGeneration: HasLevelBeenSpawned Ind_Foundry: 1 Spawned : 51/51 Dependencies : 1 [2020.06.12-02.11.12:738][694]GameFlow: GameState : Level is ready to play; map theme name: Industrial [2020.06.12-02.11.12:738][694]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.11.12:749][694]LogStreaming: Flushing async loaders took 11ms. [2020.06.12-02.11.12:936][705]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.11.13:035][711]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-02.11.13:100][715]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.11.13:101][715]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.11.13:102][715]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.UntrapChargeable Enabled?: Enabled [2020.06.12-02.11.13:102][715]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-02.11.13:102][715]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.DisarmChargeable Enabled?: Enabled [2020.06.12-02.11.13:102][715]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Enabled [2020.06.12-02.11.13:103][715]GameFlow: OnRep_BegunPlayFenceGuid 04FBCAA5-08D8-0E75-DD2C-57DA27E3CFEB [2020.06.12-02.11.13:103][715]GameFlow: BegunPlayFenceGuid 04FBCAA5-08D8-0E75-DD2C-57DA27E3CFEB [2020.06.12-02.11.13:103][715]GameFlow: OnCreationFence 04FBCAA5-08D8-0E75-DD2C-57DA27E3CFEB [2020.06.12-02.11.13:103][715]GameFlow: Waiting for fence 04FBCAA5-08D8-0E75-DD2C-57DA27E3CFEB [2020.06.12-02.11.13:103][715]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04FBCAA508D80E75DD2C57DA27E3CFEB [2020.06.12-02.11.13:103][715]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.UntrapChargeable Enabled?: Disabled [2020.06.12-02.11.13:103][715]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-02.11.13:103][715]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.DisarmChargeable Enabled?: Disabled [2020.06.12-02.11.13:103][715]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Disabled [2020.06.12-02.11.13:103][715]GameFlow: ACollectable::BeginPlay [2020.06.12-02.11.13:103][715]GameFlow: BegunPlayFenceGuid 04FBCAA5-08D8-0E75-DD2C-57DA27E3CFEB [2020.06.12-02.11.13:103][715]GameFlow: OnCreationFence 04FBCAA5-08D8-0E75-DD2C-57DA27E3CFEB [2020.06.12-02.11.13:103][715]GameFlow: Warning: Already Waiting for fence 04FBCAA5-08D8-0E75-DD2C-57DA27E3CFEB [2020.06.12-02.11.13:234][723]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-02.11.13:303][727]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.11.13:368][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.06.12-02.11.13:368][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-02.11.13:368][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.06.12-02.11.13:368][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.06.12-02.11.13:368][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-02.11.13:368][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.06.12-02.11.13:371][731]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-02.11.13:371][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.13:371][731]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.12-02.11.13:371][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.13:372][731]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.12-02.11.13:372][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.13:372][731]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-02.11.13:372][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.13:372][731]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.12-02.11.13:372][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.13:372][731]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.12-02.11.13:372][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.13:372][731]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.12-02.11.13:372][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.13:372][731]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.06.12-02.11.13:372][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.13:372][731]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.12-02.11.13:372][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.13:372][731]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.12-02.11.13:372][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.13:372][731]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.12-02.11.13:372][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.13:372][731]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.12-02.11.13:372][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.13:372][731]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.12-02.11.13:372][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.13:372][731]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.06.12-02.11.13:372][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.13:372][731]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.06.12-02.11.13:372][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.13:372][731]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.TrapperKill_C_0) Already registered. Aborting. [2020.06.12-02.11.13:569][743]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.11.13:636][747]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.11.13:734][753]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-02.11.13:800][757]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-02.11.13:869][761]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.11.13:936][765]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.11.14:036][771]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-02.11.14:037][771]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-02.11.14:134][777]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-02.11.14:418][794]GameFlow: Collected received : BP_BearTrap_001_C_0. [2020.06.12-02.11.14:418][794]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapKiller][BP_BearTrap_001_C_0] [2020.06.12-02.11.14:418][794]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.14:418][794]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetTrap][BP_BearTrap_001_C_0] [2020.06.12-02.11.14:418][794]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.14:418][794]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_BearTrap_001_C_0] [2020.06.12-02.11.14:418][794]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.14:418][794]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ResetTrap1][BP_BearTrap_001_C_0] [2020.06.12-02.11.14:418][794]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.14:418][794]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_BearTrap_001_C_0] [2020.06.12-02.11.14:418][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.14:418][794]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ResetTrap1][BP_BearTrap_001_C_0] [2020.06.12-02.11.14:418][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.14:418][794]GameFlow: AddToInventory received : BP_BearTrap_001_C_0. [2020.06.12-02.11.14:418][794]GameFlow: Fence Opened 04FBCAA5-08D8-0E75-DD2C-57DA27E3CFEB. [2020.06.12-02.11.14:420][794]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.06.12-02.11.14:420][794]GameFlow: SetLoadoutSpawned. [2020.06.12-02.11.14:517][800]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.11.14:517][800]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.11.14:517][800]LogStreaming: Flushing async loaders. [2020.06.12-02.11.14:518][800]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.11.14:518][800]LogStreaming: Flushing async loaders. [2020.06.12-02.11.14:519][800]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.11.14:519][800]LogStreaming: Flushing async loaders. [2020.06.12-02.11.14:519][800]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.11.14:519][800]LogStreaming: Flushing async loaders. [2020.06.12-02.11.14:521][800]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.11.14:521][800]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: HangmansTrickEffect, Status Owner: BP_CamperFemale05_Character_C_0 - The Morning, Originating Player: BP_Slasher_Character_01_C_0 - FlippyMCXLI, Custom Param: 600.000000, Originating Effect: HangmansTrick, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.11.14:521][800]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: HangmansTrickEffect, Status Owner: BP_CamperMale02_Character_C_0 - :3, Originating Player: BP_Slasher_Character_01_C_0 - FlippyMCXLI, Custom Param: 600.000000, Originating Effect: HangmansTrick, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.11.14:521][800]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: HangmansTrickEffect, Status Owner: BP_CamperFemale05_Character_C_1 - big boi, Originating Player: BP_Slasher_Character_01_C_0 - FlippyMCXLI, Custom Param: 600.000000, Originating Effect: HangmansTrick, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.11.14:521][800]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: HangmansTrickEffect, Status Owner: BP_CamperMale01_C_0 - 1DarkPhantom, Originating Player: BP_Slasher_Character_01_C_0 - FlippyMCXLI, Custom Param: 600.000000, Originating Effect: HangmansTrick, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.11.14:521][800]LogStreaming: Flushing async loaders. [2020.06.12-02.11.14:523][800]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.11.14:523][800]LogStreaming: Flushing async loaders. [2020.06.12-02.11.14:524][800]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.11.14:524][800]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBearTrapRescueTime_Considerably, Status Owner: BP_CamperMale02_Character_C_0 - :3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.11.14:524][800]LogStreaming: Flushing async loaders. [2020.06.12-02.11.14:525][800]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.11.14:525][800]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBearTrapEscapeTrapTime_Considerably, Status Owner: BP_CamperMale02_Character_C_0 - :3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.11.14:525][800]LogStreaming: Flushing async loaders. [2020.06.12-02.11.14:525][800]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.11.14:525][800]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DecreaseBearTrapEscapeChance_Moderately, Status Owner: BP_CamperMale02_Character_C_0 - :3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.11.14:525][800]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBearTrapRescueTime_Considerably, Status Owner: BP_CamperMale01_C_0 - 1DarkPhantom, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.11.14:525][800]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBearTrapEscapeTrapTime_Considerably, Status Owner: BP_CamperMale01_C_0 - 1DarkPhantom, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.11.14:525][800]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DecreaseBearTrapEscapeChance_Moderately, Status Owner: BP_CamperMale01_C_0 - 1DarkPhantom, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.11.14:525][800]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBearTrapRescueTime_Considerably, Status Owner: BP_CamperFemale05_Character_C_0 - The Morning, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.11.14:525][800]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBearTrapEscapeTrapTime_Considerably, Status Owner: BP_CamperFemale05_Character_C_0 - The Morning, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.11.14:525][800]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DecreaseBearTrapEscapeChance_Moderately, Status Owner: BP_CamperFemale05_Character_C_0 - The Morning, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.11.14:526][800]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBearTrapRescueTime_Considerably, Status Owner: BP_CamperFemale05_Character_C_1 - big boi, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.11.14:526][800]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBearTrapEscapeTrapTime_Considerably, Status Owner: BP_CamperFemale05_Character_C_1 - big boi, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.11.14:526][800]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DecreaseBearTrapEscapeChance_Moderately, Status Owner: BP_CamperFemale05_Character_C_1 - big boi, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.11.14:526][800]LogStreaming: Flushing async loaders. [2020.06.12-02.11.14:527][800]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.11.14:528][800]LogStreaming: Flushing async loaders. [2020.06.12-02.11.14:528][800]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.11.14:528][800]LogStreaming: Flushing async loaders. [2020.06.12-02.11.14:529][800]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.11.14:529][800]LogStreaming: Flushing async loaders. [2020.06.12-02.11.14:529][800]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.11.14:529][800]LogStreaming: Flushing async loaders. [2020.06.12-02.11.14:530][800]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.11.14:530][800]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale05_Character_C_0 - The Morning, Originating Player: BP_CamperFemale05_Character_C_0 - The Morning, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.11.14:530][800]LogStreaming: Flushing async loaders. [2020.06.12-02.11.14:530][800]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.11.14:530][800]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale05_Character_C_0 - The Morning, Originating Player: BP_CamperFemale05_Character_C_0 - The Morning, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.11.14:530][800]LogStreaming: Flushing async loaders. [2020.06.12-02.11.14:531][800]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.11.14:531][800]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale02_Character_C_0 - :3, Originating Player: BP_CamperFemale05_Character_C_0 - The Morning, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.11.14:531][800]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale02_Character_C_0 - :3, Originating Player: BP_CamperFemale05_Character_C_0 - The Morning, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.11.14:531][800]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale05_Character_C_1 - big boi, Originating Player: BP_CamperFemale05_Character_C_0 - The Morning, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.11.14:531][800]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale05_Character_C_1 - big boi, Originating Player: BP_CamperFemale05_Character_C_0 - The Morning, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.11.14:531][800]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale01_C_0 - 1DarkPhantom, Originating Player: BP_CamperFemale05_Character_C_0 - The Morning, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.11.14:531][800]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale01_C_0 - 1DarkPhantom, Originating Player: BP_CamperFemale05_Character_C_0 - The Morning, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.11.14:531][800]LogStreaming: Flushing async loaders. [2020.06.12-02.11.14:532][800]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.11.14:532][800]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale05_Character_C_0 - The Morning, Originating Player: BP_CamperFemale05_Character_C_0 - The Morning, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.11.14:537][801]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.11.14:537][801]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.11.14:537][801]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale05_Character_C_1 - big boi, Originating Player: BP_CamperFemale05_Character_C_1 - big boi, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.11.14:537][801]LogStreaming: Flushing async loaders. [2020.06.12-02.11.14:538][801]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.11.14:538][801]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale05_Character_C_1 - big boi, Originating Player: BP_CamperFemale05_Character_C_1 - big boi, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.11.14:553][802]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale05_Character_C_1 - big boi, Originating Player: BP_CamperFemale05_Character_C_1 - big boi, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.11.14:553][802]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.11.14:553][802]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.11.14:554][802]LogStreaming: Flushing async loaders. [2020.06.12-02.11.14:555][802]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.11.14:555][802]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale05_Character_C_0 - The Morning, Originating Player: BP_CamperMale01_C_0 - 1DarkPhantom, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.11.14:555][802]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale02_Character_C_0 - :3, Originating Player: BP_CamperMale01_C_0 - 1DarkPhantom, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.11.14:555][802]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale05_Character_C_1 - big boi, Originating Player: BP_CamperMale01_C_0 - 1DarkPhantom, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.11.14:555][802]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale01_C_0 - 1DarkPhantom, Originating Player: BP_CamperMale01_C_0 - 1DarkPhantom, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.11.14:555][802]LogStreaming: Flushing async loaders. [2020.06.12-02.11.14:555][802]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.11.16:502][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.UntrapChargeable Enabled?: Enabled [2020.06.12-02.11.16:502][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.EscapeChargeable Enabled?: Enabled [2020.06.12-02.11.16:503][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.DisarmChargeable Enabled?: Enabled [2020.06.12-02.11.16:503][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Enabled [2020.06.12-02.11.16:503][919]GameFlow: OnRep_BegunPlayFenceGuid 04FC488A-08D8-0E75-DF3E-533E2818CF75 [2020.06.12-02.11.16:503][919]GameFlow: BegunPlayFenceGuid 04FC488A-08D8-0E75-DF3E-533E2818CF75 [2020.06.12-02.11.16:503][919]GameFlow: OnCreationFence 04FC488A-08D8-0E75-DF3E-533E2818CF75 [2020.06.12-02.11.16:503][919]GameFlow: Waiting for fence 04FC488A-08D8-0E75-DF3E-533E2818CF75 [2020.06.12-02.11.16:503][919]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04FC488A08D80E75DF3E533E2818CF75 [2020.06.12-02.11.16:503][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.UntrapChargeable Enabled?: Disabled [2020.06.12-02.11.16:503][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.EscapeChargeable Enabled?: Disabled [2020.06.12-02.11.16:503][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.DisarmChargeable Enabled?: Disabled [2020.06.12-02.11.16:503][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Disabled [2020.06.12-02.11.16:503][919]GameFlow: ACollectable::BeginPlay [2020.06.12-02.11.16:503][919]GameFlow: BegunPlayFenceGuid 04FC488A-08D8-0E75-DF3E-533E2818CF75 [2020.06.12-02.11.16:503][919]GameFlow: OnCreationFence 04FC488A-08D8-0E75-DF3E-533E2818CF75 [2020.06.12-02.11.16:503][919]GameFlow: Warning: Already Waiting for fence 04FC488A-08D8-0E75-DF3E-533E2818CF75 [2020.06.12-02.11.16:569][923]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_2.UntrapChargeable Enabled?: Enabled [2020.06.12-02.11.16:569][923]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_2.EscapeChargeable Enabled?: Enabled [2020.06.12-02.11.16:569][923]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_2.DisarmChargeable Enabled?: Enabled [2020.06.12-02.11.16:569][923]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_2.SetTrapChargeable Enabled?: Enabled [2020.06.12-02.11.16:569][923]GameFlow: OnRep_BegunPlayFenceGuid 04FD44D3-08D8-0E75-DF3E-9C0E2818D6BD [2020.06.12-02.11.16:569][923]GameFlow: BegunPlayFenceGuid 04FD44D3-08D8-0E75-DF3E-9C0E2818D6BD [2020.06.12-02.11.16:569][923]GameFlow: OnCreationFence 04FD44D3-08D8-0E75-DF3E-9C0E2818D6BD [2020.06.12-02.11.16:569][923]GameFlow: Waiting for fence 04FD44D3-08D8-0E75-DF3E-9C0E2818D6BD [2020.06.12-02.11.16:569][923]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04FD44D308D80E75DF3E9C0E2818D6BD [2020.06.12-02.11.16:569][923]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_2.UntrapChargeable Enabled?: Disabled [2020.06.12-02.11.16:569][923]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_2.EscapeChargeable Enabled?: Disabled [2020.06.12-02.11.16:569][923]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_2.DisarmChargeable Enabled?: Disabled [2020.06.12-02.11.16:569][923]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_2.SetTrapChargeable Enabled?: Disabled [2020.06.12-02.11.16:570][923]GameFlow: ACollectable::BeginPlay [2020.06.12-02.11.16:570][923]GameFlow: BegunPlayFenceGuid 04FD44D3-08D8-0E75-DF3E-9C0E2818D6BD [2020.06.12-02.11.16:570][923]GameFlow: OnCreationFence 04FD44D3-08D8-0E75-DF3E-9C0E2818D6BD [2020.06.12-02.11.16:570][923]GameFlow: Warning: Already Waiting for fence 04FD44D3-08D8-0E75-DF3E-9C0E2818D6BD [2020.06.12-02.11.16:717][932]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.11.16:718][932]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.11.16:718][932]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_01_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_01_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.11.16:791][936]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.06.12-02.11.16:791][936]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.06.12-02.11.16:791][936]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.06.12-02.11.16:791][936]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.06.12-02.11.16:791][936]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.06.12-02.11.16:791][936]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.06.12-02.11.16:791][936]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.12-02.11.16:791][936]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.06.12-02.11.16:853][936]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88904] [2020.06.12-02.11.16:853][936]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-02.11.16:854][936]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26128&schemaVersion=0] [2020.06.12-02.11.16:855][936]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 60784A0501001001 [2020.06.12-02.11.16:855][936]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Beartrap Addon1: ADDON_trap_StitchedBag Addon2: Addon_Beartrap_012 Perk1: CorruptIntervention 2 Perk2: Brutal_Strength 2 Perk3: BBQAndChilli 2 Perk4: HangmansTrick 2 Offering: _EMPTY_ [2020.06.12-02.11.16:856][936]GameFlow: Collected received : BP_BearTrap_001_C_2. [2020.06.12-02.11.16:856][936]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapKiller][BP_BearTrap_001_C_2] [2020.06.12-02.11.16:856][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.16:856][936]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetTrap][BP_BearTrap_001_C_2] [2020.06.12-02.11.16:856][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.16:856][936]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_BearTrap_001_C_2] [2020.06.12-02.11.16:856][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.16:856][936]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ResetTrap1][BP_BearTrap_001_C_2] [2020.06.12-02.11.16:856][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.16:857][936]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_BearTrap_001_C_2] [2020.06.12-02.11.16:857][936]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.16:857][936]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ResetTrap1][BP_BearTrap_001_C_2] [2020.06.12-02.11.16:857][936]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.16:857][936]GameFlow: AddToInventory received : BP_BearTrap_001_C_2. [2020.06.12-02.11.16:857][936]GameFlow: Fence Opened 04FD44D3-08D8-0E75-DF3E-9C0E2818D6BD. [2020.06.12-02.11.16:857][936]GameFlow: Collected received : BP_BearTrap_001_C_1. [2020.06.12-02.11.16:857][936]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapKiller][BP_BearTrap_001_C_1] [2020.06.12-02.11.16:857][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.16:857][936]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetTrap][BP_BearTrap_001_C_1] [2020.06.12-02.11.16:857][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.16:857][936]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_BearTrap_001_C_1] [2020.06.12-02.11.16:857][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.16:857][936]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ResetTrap1][BP_BearTrap_001_C_1] [2020.06.12-02.11.16:857][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.16:857][936]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_BearTrap_001_C_1] [2020.06.12-02.11.16:857][936]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.16:857][936]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ResetTrap1][BP_BearTrap_001_C_1] [2020.06.12-02.11.16:857][936]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.16:857][936]GameFlow: AddToInventory received : BP_BearTrap_001_C_1. [2020.06.12-02.11.16:857][936]GameFlow: Fence Opened 04FC488A-08D8-0E75-DF3E-533E2818CF75. [2020.06.12-02.11.16:860][936]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-02.11.16:860][936]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='19.675' TotalLoadTime='22.590' TimeStamp='2020-06-12T02:11:11.011Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB210A08D80E75D4C3204C270C7D91' LobbyId='014C432608D80E75AAAFFEF622D760A1' [2020.06.12-02.11.16:860][936]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-02.11.16:860][936]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='22.590' TimeStamp='2020-06-12T02:11:11.011Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB210A08D80E75D4C3204C270C7D91' LobbyId='014C432608D80E75AAAFFEF622D760A1' [2020.06.12-02.11.16:860][936]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.06.12-02.11.16:860][936]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.12-02.11.16:865][937]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.12-02.11.16:865][937]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.12-02.11.16:865][937]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.236.175.213:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435456?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Beartrap?Offering=DevoutTanagerWreath?KillerPips=75?SurvivorPips=47?MaxPlayers=5?Addons=ADDON_trap_StitchedBag;Addon_Beartrap_012?Perks=CorruptIntervention;Brutal_Strength;BBQAndChilli;HangmansTrick?PerkLevels=2;2;2;2?CustomizationParts=TR_Mask007;TR_Body006;TR_W006?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.12-02.11.16:884][939]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B502E530] Result: '1' k_EResultOK (success) [2020.06.12-02.11.16:915][941]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.045914 seconds [2020.06.12-02.11.17:084][951]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26128&schemaVersion=0] [2020.06.12-02.11.17:084][951]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-02.11.17:871][998]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.12-02.11.17:871][998]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.06.12-02.11.17:871][998]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.11.17:871][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.12-02.11.17:871][998]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.11.17:871][998]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.11.17:871][998]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.11.17:871][998]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.12-02.11.17:871][998]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.12-02.11.17:871][998]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.11.17:871][998]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.12-02.11.17:871][998]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.11.17:871][998]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.11.17:871][998]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.06.12-02.11.17:884][999]r.CullAll = "0" [2020.06.12-02.11.17:887][999]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.11.17:888][999]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.06.12-02.11.17:910][999]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.12-02.11.17:923][999]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.12-02.11.17:923][999]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.12-02.11.17:933][999]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.12-02.11.17:933][999]GameFlow: InGameContextComponent::Enter [2020.06.12-02.11.17:933][999]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.12-02.11.17:936][999]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.12-02.11.17:936][999]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-02.11.17:936][999]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.06.12-02.11.17:936][999]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.11.17:936][999]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.06.12-02.11.17:936][999]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.11.17:936][999]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.11.17:936][999]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.11.17:943][999]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-02.11.17:943][999]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.06.12-02.11.17:943][999]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.11.17:943][999]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.11.17:943][999]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.12-02.11.17:943][999]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.11.17:943][999]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.11.17:943][999]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.06.12-02.11.17:943][999]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.12-02.11.17:943][999]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.12-02.11.17:943][999]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.06.12-02.11.17:943][999]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.12-02.11.17:943][999]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.12-02.11.17:943][999]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.11.17:943][999]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.12-02.11.17:943][999]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.11.17:943][999]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.12-02.11.17:943][999]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.12-02.11.18:257][ 0]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-02.11.18:257][ 0]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-02.11.18:271][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198024151536 playerName::3 isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.12-02.11.18:280][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198293823116 playerName:1DarkPhantom isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.12-02.11.18:290][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198228639676 playerName:The Morning isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.12-02.11.18:299][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198079923642 playerName:big boi isLocalPlayer:false playerStatus:8 playerObsessionState:1 isBroken:false [2020.06.12-02.11.18:300][ 0]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.11.18:300][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.11.18:300][ 0]LogStreaming: Flushing async loaders. [2020.06.12-02.11.18:300][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.11.18:300][ 0]LogStreaming: Flushing async loaders. [2020.06.12-02.11.18:301][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.11.18:301][ 0]LogStreaming: Flushing async loaders. [2020.06.12-02.11.18:301][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.11.18:301][ 0]LogStreaming: Flushing async loaders. [2020.06.12-02.11.18:301][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.11.18:301][ 0]LogStreaming: Flushing async loaders. [2020.06.12-02.11.18:302][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.11.18:302][ 0]LogStreaming: Flushing async loaders. [2020.06.12-02.11.18:302][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.11.18:302][ 0]LogStreaming: Flushing async loaders. [2020.06.12-02.11.18:302][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.11.18:302][ 0]LogStreaming: Flushing async loaders. [2020.06.12-02.11.18:302][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.11.18:302][ 0]LogStreaming: Flushing async loaders. [2020.06.12-02.11.18:303][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.11.18:303][ 0]LogStreaming: Flushing async loaders. [2020.06.12-02.11.18:303][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.11.18:303][ 0]LogStreaming: Flushing async loaders. [2020.06.12-02.11.18:303][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.11.23:118][280]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.12-02.11.23:119][280]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.12-02.11.23:119][280]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.12-02.11.23:119][280]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.12-02.11.23:119][280]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.12-02.11.23:119][280]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.12-02.11.23:120][280]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.12-02.11.23:120][280]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.12-02.11.23:788][320]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.12-02.11.23:917][328]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.12-02.11.23:917][328]LogDBDGeneral: Date-time synced online: 2020.06.12-02.11.18 (service used - Mirrors) [2020.06.12-02.11.25:268][409]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.06.12-02.11.25:269][409]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.06.12-02.11.25:269][409]LogQuestEvent: A Quest was evaluated [2020.06.12-02.11.25:269][409]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.11.25:269][409]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.11.25:269][409]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.11.25:286][410]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.11.25:286][410]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.11.25:286][410]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.11.25:288][410]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.06.12-02.11.25:289][410]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.11.25:291][410]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.11.25:335][413]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.06.12-02.11.25:335][413]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.06.12-02.11.25:335][413]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.06.12-02.11.25:336][413]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.11.25:336][413]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.11.25:336][413]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.11.25:336][413]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.11.25:336][413]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.11.25:336][413]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.11.25:402][417]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.11.25:402][417]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.11.25:402][417]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.11.26:290][470]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.06.12-02.11.27:322][532]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.06.12-02.11.28:754][618]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_01_C_0 [2020.06.12-02.11.29:038][635]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.12-02.11.29:038][635]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.12-02.11.29:038][635]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_1 [2020.06.12-02.11.29:751][678]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-02.11.29:752][678]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.29:752][678]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-02.11.29:752][678]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.29:754][678]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.11.29:754][678]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.11.29:754][678]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.11.29:754][678]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.11.29:754][678]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.11.29:754][678]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-02.11.29:754][678]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.29:754][678]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.11.29:754][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.29:754][678]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.11.29:754][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.29:770][679]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.11.29:851][684]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.11.29:852][684]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-02.11.29:853][684]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.11.29:853][684]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.11.29:853][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.29:853][684]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.11.29:853][684]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.11.29:853][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.29:853][684]Interaction: Interaction time: 80.000000 [2020.06.12-02.11.29:853][684]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.11.29:853][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.29:871][685]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.11.30:853][744]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapKiller][BearTrap_C_1] [2020.06.12-02.11.30:853][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.30:853][744]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetTrap][BearTrap_C_1] [2020.06.12-02.11.30:853][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.31:006][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.11.31:075][757]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.11.31:076][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.11.31:123][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.11.31:437][779]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BearTrap_C_1] [2020.06.12-02.11.31:437][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.31:437][779]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ResetTrap1][BearTrap_C_1] [2020.06.12-02.11.31:437][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.31:457][780]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.11.31:459][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.11.32:457][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.11.32:953][870]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BearTrap_C_1] [2020.06.12-02.11.32:953][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.32:953][870]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ResetTrap1][BearTrap_C_1] [2020.06.12-02.11.32:953][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.33:088][878]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.11.33:088][878]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.11.33:088][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.33:088][878]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.11.33:088][878]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.11.33:088][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.33:089][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-02.11.33:107][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.11.33:109][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.11.33:122][880]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.11.33:122][880]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.11.33:122][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.33:122][880]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.11.33:122][880]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.11.33:122][880]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.11.33:122][880]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.11.33:122][880]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.11.33:122][880]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.11.33:122][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.33:122][880]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-02.11.33:122][880]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.33:122][880]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.11.33:285][890]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.12-02.11.33:285][890]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.33:285][890]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.12-02.11.33:285][890]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.33:287][890]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.11.33:287][890]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.11.33:287][890]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.11.33:287][890]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.11.33:287][890]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.11.33:287][890]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.12-02.11.33:287][890]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.33:287][890]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.11.33:287][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.33:287][890]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.06.12-02.11.33:287][890]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.11.33:287][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.33:287][890]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.11.33:336][893]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapKiller][BearTrap_C_1] [2020.06.12-02.11.33:336][893]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.33:336][893]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetTrap][BearTrap_C_1] [2020.06.12-02.11.33:336][893]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.33:752][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-02.11.33:754][918]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.11.33:754][918]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.11.33:754][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.33:754][918]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.11.33:754][918]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.11.33:754][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.33:754][918]Interaction: Interaction time: 14.000000 [2020.06.12-02.11.33:754][918]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.06.12-02.11.33:754][918]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.06.12-02.11.33:754][918]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.11.33:754][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.33:754][918]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.11.33:770][919]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.06.12-02.11.33:852][924]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.244905 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.11.38:202][185]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.12-02.11.38:202][185]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.38:202][185]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.12-02.11.38:202][185]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.38:203][185]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.11.38:203][185]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.11.38:203][185]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.11.38:203][185]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.11.38:203][185]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.11.38:203][185]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.12-02.11.38:203][185]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.38:203][185]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.11.38:203][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.38:203][185]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.11.38:203][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.38:270][189]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.11.38:334][193]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-02.11.38:334][193]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.12-02.11.38:336][193]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.11.38:336][193]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.11.38:336][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.38:336][193]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.11.38:336][193]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.11.38:336][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.38:336][193]Interaction: Interaction time: 80.000000 [2020.06.12-02.11.38:336][193]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.11.38:336][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.38:336][193]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.11.39:787][280]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_4] [2020.06.12-02.11.39:787][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.39:787][280]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.12-02.11.39:787][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.39:787][280]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.06.12-02.11.39:787][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.40:586][328]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SetTrap][BP_BearTrap_001_C_0] [2020.06.12-02.11.40:586][328]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.40:587][328]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.11.40:587][328]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.11.40:587][328]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.11.40:587][328]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.11.40:587][328]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.11.40:587][328]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SetTrap][BP_BearTrap_001_C_0] [2020.06.12-02.11.40:587][328]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.40:587][328]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.11.40:587][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.40:587][328]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles AnimTag_FPV. [2020.06.12-02.11.40:587][328]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.11.40:587][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.40:608][329]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.11.40:654][332]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BP_BearTrap_001_C_0] [2020.06.12-02.11.40:654][332]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.41:086][358]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.11.41:086][358]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.11.41:086][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.41:086][358]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.11.41:086][358]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.11.41:086][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.41:086][358]Interaction: Interaction time: 1.000000 [2020.06.12-02.11.41:086][358]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles AnimTag_FPV. [2020.06.12-02.11.41:086][358]LogSM: Error: Play Update Montage AM_TT_SetBearTrap_ACTION Duration 1.000000 Timestamp 33.026222 [2020.06.12-02.11.41:086][358]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.06.12-02.11.41:087][358]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.11.41:087][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.41:152][362]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Enabled [2020.06.12-02.11.41:337][373]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.06.12-02.11.42:153][422]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-02.11.42:153][422]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.11.42:153][422]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.11.42:153][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.42:153][422]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.06.12-02.11.42:155][422]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Disabled [2020.06.12-02.11.42:169][423]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.11.42:169][423]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.11.42:169][423]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.11.42:169][423]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.11.42:169][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.42:169][423]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.11.42:169][423]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles AnimTag_FPV. [2020.06.12-02.11.42:169][423]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.11.42:169][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.42:218][426]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_BearTrap_001_C_0] [2020.06.12-02.11.42:218][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.42:218][426]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ResetTrap1][BP_BearTrap_001_C_0] [2020.06.12-02.11.42:218][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.42:702][455]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.11.42:702][455]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.11.42:702][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.42:703][455]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.11.42:703][455]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.11.42:703][455]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.11.42:703][455]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.11.42:703][455]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.11.42:703][455]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.06.12-02.11.42:703][455]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.11.42:703][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.42:703][455]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SetTrap][BP_BearTrap_001_C_0] [2020.06.12-02.11.42:703][455]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.42:703][455]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SetTrap][BP_BearTrap_001_C_0] [2020.06.12-02.11.42:703][455]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.42:703][455]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.11.42:786][460]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.06.12-02.11.42:816][460]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Enabled [2020.06.12-02.11.42:819][460]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Disabled [2020.06.12-02.11.42:822][460]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.11.42:970][469]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_4] [2020.06.12-02.11.42:970][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.42:970][469]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.12-02.11.42:970][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.42:970][469]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.06.12-02.11.42:970][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.43:006][471]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_BearTrap_001_C_0] [2020.06.12-02.11.43:006][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.43:006][471]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ResetTrap1][BP_BearTrap_001_C_0] [2020.06.12-02.11.43:006][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.43:136][479]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.11.43:138][479]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.11.43:821][521]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapKiller][BP_BearTrap_001_C_0] [2020.06.12-02.11.43:821][521]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.43:821][521]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetTrap][BP_BearTrap_001_C_0] [2020.06.12-02.11.43:821][521]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.44:224][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.11.44:323][551]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.11.44:325][551]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.11.44:507][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.11.44:541][564]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.11.44:543][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.11.47:772][758]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-02.11.47:870][764]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.11.47:870][764]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.11.47:870][764]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.11.47:870][764]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.11.47:870][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.47:871][764]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.11.47:871][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.47:871][764]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.11.47:871][764]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.11.47:871][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.47:902][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-02.11.47:904][766]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.11.47:904][766]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.11.47:904][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.47:904][766]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.11.47:904][766]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.11.47:904][766]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.11.47:904][766]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.11.47:904][766]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.11.47:904][766]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.11.47:904][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.47:904][766]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.12-02.11.47:904][766]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.47:904][766]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.11.47:905][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-02.11.51:691][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.11.51:774][998]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.11.51:776][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.11.52:006][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.11.52:019][ 13]Interaction: Player [BP_CamperFemale05_Character_C_1] is in chase. [2020.06.12-02.11.52:190][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.11.52:193][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.11.53:086][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapKiller][BearTrap_C_0] [2020.06.12-02.11.53:086][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.53:086][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetTrap][BearTrap_C_0] [2020.06.12-02.11.53:086][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.53:224][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.11.53:302][ 90]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/ranksThresholds.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-02.11.53:351][ 93]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/emblemTunable.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-02.11.53:857][123]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.11.53:859][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.11.53:969][130]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.12-02.11.53:970][130]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.53:970][130]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.12-02.11.53:970][130]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.53:970][130]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.11.53:971][130]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.11.53:972][130]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.11.53:972][130]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.11.53:972][130]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.11.53:972][130]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.11.53:972][130]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.12-02.11.53:972][130]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.53:972][130]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.11.53:972][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.53:972][130]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.11.53:972][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.53:974][130]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.11.54:071][136]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.11.54:292][149]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.11.54:294][149]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.11.54:321][151]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_2] [2020.06.12-02.11.54:321][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.54:321][151]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_2] [2020.06.12-02.11.54:321][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.54:321][151]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_2] [2020.06.12-02.11.54:321][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.54:504][162]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.11.54:504][162]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.11.54:504][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.54:504][162]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.11.54:504][162]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.11.54:504][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.54:505][162]Interaction: Interaction time: 0.660377 [2020.06.12-02.11.54:505][162]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: WindowVaultFast AnimTag_Female. [2020.06.12-02.11.54:505][162]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.660377 Timestamp 0.000000 [2020.06.12-02.11.54:505][162]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to True [2020.06.12-02.11.54:505][162]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.11.54:505][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.54:622][169]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.11.54:671][172]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapKiller][BearTrap_C_0] [2020.06.12-02.11.54:671][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.54:671][172]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetTrap][BearTrap_C_0] [2020.06.12-02.11.54:671][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.54:687][173]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_2] [2020.06.12-02.11.54:687][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.54:687][173]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_2] [2020.06.12-02.11.54:688][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.54:688][173]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_2] [2020.06.12-02.11.54:688][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.54:720][175]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.11.54:720][175]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.11.54:721][175]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.11.54:721][175]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=46.677 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.11.54:740][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.11.55:138][200]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_1] [2020.06.12-02.11.55:138][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.55:138][200]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_1] [2020.06.12-02.11.55:138][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.55:156][201]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.11.55:170][202]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.11.55:170][202]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.11.55:171][202]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.11.55:171][202]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.11.55:171][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.55:171][202]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.11.55:171][202]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.11.55:171][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.55:171][202]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.11.55:171][202]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.11.55:171][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.55:171][202]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.11.55:171][202]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.11.55:171][202]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.11.55:171][202]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.11.55:171][202]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.11.55:171][202]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to False [2020.06.12-02.11.55:171][202]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.11.55:171][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.55:172][202]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.12-02.11.55:172][202]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.55:172][202]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.11.55:204][204]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-02.11.55:204][204]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.11.55:238][206]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-02.11.55:238][206]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.11.55:238][206]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_01_C_0 at Time=47.193 [2020.06.12-02.11.55:238][206]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=47.193 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.11.55:338][212]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-02.11.55:338][212]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.12-02.11.55:338][212]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_01_C_0 at Time=47.293 [2020.06.12-02.11.55:338][212]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=47.293 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.12-02.11.55:402][216]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.06.12-02.11.55:835][242]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.098207 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.11.56:456][279]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-02.11.56:554][285]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_1] [2020.06.12-02.11.56:554][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.56:554][285]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_1] [2020.06.12-02.11.56:554][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.56:853][303]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceObstructedMaxSpeed [2020.06.12-02.11.56:853][303]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_01_C_0 at Time=48.810 [2020.06.12-02.11.56:870][304]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.11.56:871][304]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.11.57:388][335]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_1] [2020.06.12-02.11.57:388][335]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.57:388][335]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_1] [2020.06.12-02.11.57:388][335]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.57:407][336]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.11.57:457][339]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 244 [2020.06.12-02.11.57:469][340]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.11.57:469][340]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.11.58:021][373]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_1] [2020.06.12-02.11.58:021][373]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.58:021][373]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_1] [2020.06.12-02.11.58:021][373]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.58:092][377]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.11.58:094][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.11.58:469][400]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.11.58:469][400]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.11.58:469][400]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.11.58:469][400]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-02.11.58:556][405]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.11.58:653][411]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SetTrap][BP_BearTrap_001_C_0] [2020.06.12-02.11.58:653][411]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.58:653][411]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SetTrap][BP_BearTrap_001_C_2] [2020.06.12-02.11.58:653][411]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.58:654][411]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.11.58:654][411]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.11.58:654][411]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.11.58:654][411]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.11.58:654][411]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.11.58:654][411]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SetTrap][BP_BearTrap_001_C_2] [2020.06.12-02.11.58:654][411]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.58:654][411]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.11.58:654][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.58:654][411]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles AnimTag_FPV. [2020.06.12-02.11.58:654][411]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.11.58:654][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.58:675][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.11.58:720][415]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BP_BearTrap_001_C_2] [2020.06.12-02.11.58:720][415]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.11.59:154][441]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.11.59:154][441]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.11.59:154][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.59:154][441]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.11.59:154][441]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.11.59:154][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.59:154][441]Interaction: Interaction time: 1.000000 [2020.06.12-02.11.59:154][441]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles AnimTag_FPV. [2020.06.12-02.11.59:154][441]LogSM: Error: Play Update Montage AM_TT_SetBearTrap_ACTION Duration 1.000000 Timestamp 51.093388 [2020.06.12-02.11.59:154][441]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.06.12-02.11.59:154][441]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.11.59:154][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.11.59:218][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_2.SetTrapChargeable Enabled?: Enabled [2020.06.12-02.11.59:388][455]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.06.12-02.12.00:220][505]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-02.12.00:220][505]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.12.00:220][505]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.12.00:220][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.00:220][505]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.06.12-02.12.00:222][505]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_2.SetTrapChargeable Enabled?: Disabled [2020.06.12-02.12.00:236][506]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.12.00:236][506]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.12.00:237][506]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.00:237][506]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.12.00:237][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.00:237][506]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.00:237][506]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles AnimTag_FPV. [2020.06.12-02.12.00:237][506]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.12.00:237][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.00:286][509]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_BearTrap_001_C_2] [2020.06.12-02.12.00:286][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.00:286][509]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ResetTrap1][BP_BearTrap_001_C_2] [2020.06.12-02.12.00:286][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.00:619][529]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.12-02.12.00:619][529]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.00:619][529]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.12-02.12.00:619][529]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.00:620][529]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.12.00:620][529]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.12.00:620][529]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.12.00:620][529]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.00:620][529]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.12.00:620][529]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.12-02.12.00:620][529]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.00:620][529]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.12.00:620][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.00:621][529]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.12.00:621][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.00:654][531]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.12.00:752][537]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-02.12.00:754][537]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.12.00:754][537]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.12.00:754][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.00:754][537]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.12.00:754][537]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.12.00:754][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.00:754][537]Interaction: Interaction time: 58.848152 [2020.06.12-02.12.00:754][537]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.12.00:754][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.00:754][537]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.12.00:787][539]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.00:787][539]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.12.00:787][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.00:787][539]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.00:787][539]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.12.00:787][539]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.00:787][539]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.12.00:787][539]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.00:787][539]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.06.12-02.12.00:788][539]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.12.00:788][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.00:788][539]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SetTrap][BP_BearTrap_001_C_2] [2020.06.12-02.12.00:788][539]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.00:788][539]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SetTrap][BP_BearTrap_001_C_2] [2020.06.12-02.12.00:788][539]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.00:788][539]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.00:853][543]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.06.12-02.12.00:854][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_2.SetTrapChargeable Enabled?: Enabled [2020.06.12-02.12.00:857][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_2.SetTrapChargeable Enabled?: Disabled [2020.06.12-02.12.00:860][543]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.12.01:207][564]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.12-02.12.01:207][564]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-02.12.01:270][568]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_BearTrap_001_C_2] [2020.06.12-02.12.01:270][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.01:270][568]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ResetTrap1][BP_BearTrap_001_C_2] [2020.06.12-02.12.01:271][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.01:319][571]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-02.12.01:319][571]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-02.12.01:425][577]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.12.01:427][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.12.01:638][590]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.06.12-02.12.01:638][590]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.01:638][590]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.06.12-02.12.01:638][590]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.01:638][590]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.06.12-02.12.01:638][590]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.01:788][599]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.06.12-02.12.01:788][599]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.01:805][600]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapKiller][BP_BearTrap_001_C_2] [2020.06.12-02.12.01:805][600]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.01:805][600]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetTrap][BP_BearTrap_001_C_2] [2020.06.12-02.12.01:805][600]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.01:824][601]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.12.02:238][626]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.06.12-02.12.02:238][626]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.02:238][626]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.06.12-02.12.02:238][626]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.02:238][626]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.06.12-02.12.02:238][626]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.02:238][626]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.06.12-02.12.02:238][626]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.02:288][629]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.06.12-02.12.02:288][629]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.02:288][629]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.12-02.12.02:288][629]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.02:288][629]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.06.12-02.12.02:288][629]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.02:288][629]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.06.12-02.12.02:288][629]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.02:589][647]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-02.12.02:589][647]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.02:638][650]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-02.12.02:638][650]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.02:638][650]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-02.12.02:638][650]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.02:638][650]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-02.12.02:638][650]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.02:638][650]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-02.12.02:638][650]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.02:638][650]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-02.12.02:638][650]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.02:638][650]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-02.12.02:639][650]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.02:639][650]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-02.12.02:639][650]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.02:639][650]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-02.12.02:639][650]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.02:639][650]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-02.12.02:639][650]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.02:704][654]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.02:704][654]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.02:704][654]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.12.02:704][654]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=54.660 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.12.02:721][655]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-02.12.02:721][655]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.12.02:722][655]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_01_C_0 at Time=54.677 [2020.06.12-02.12.02:722][655]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=54.677 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.12.02:755][657]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.06.12-02.12.02:755][657]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.02:804][660]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HitHealthyToInjuredL AnimTag_Female. [2020.06.12-02.12.02:870][664]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale05_Character_C_1 [2020.06.12-02.12.02:871][664]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.12.02:874][664]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-02.12.02:874][664]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.02:874][664]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-02.12.02:874][664]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.02:874][664]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-02.12.02:874][664]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.02:874][664]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-02.12.02:874][664]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.02:874][664]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-02.12.02:874][664]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.02:874][664]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-02.12.02:874][664]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.02:874][664]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-02.12.02:874][664]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.02:874][664]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-02.12.02:874][664]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.02:874][664]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-02.12.02:874][664]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.02:875][664]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_1 - big boi]: On [2020.06.12-02.12.02:904][666]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.06.12-02.12.02:904][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.02:904][666]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.12-02.12.02:904][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.02:904][666]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.06.12-02.12.02:904][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.02:920][667]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.06.12-02.12.02:920][667]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.02:920][667]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.12-02.12.02:920][667]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.02:920][667]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.06.12-02.12.02:920][667]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.02:922][667]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.06.12-02.12.02:922][667]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.02:922][667]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.12-02.12.02:922][667]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.02:922][667]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.06.12-02.12.02:922][667]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.03:040][674]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-02.12.03:040][674]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.12.03:040][674]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_01_C_0 at Time=54.994 [2020.06.12-02.12.03:040][674]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=54.994 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.12.03:123][679]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-02.12.03:123][679]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.04:855][783]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_1 - big boi]: Off [2020.06.12-02.12.05:969][850]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.12-02.12.05:969][850]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.05:970][850]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.12-02.12.05:970][850]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.05:972][850]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.12.05:972][850]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.12.05:972][850]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.12.05:972][850]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.05:972][850]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.12.05:972][850]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.12-02.12.05:972][850]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.05:972][850]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.12.05:972][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.05:972][850]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.12.05:972][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.05:972][850]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.12.06:054][855]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceSucceedMaxSpeed [2020.06.12-02.12.06:054][855]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_01_C_0 at Time=58.010 [2020.06.12-02.12.06:071][856]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.06:071][856]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.06:091][857]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.12.06:093][857]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.12.06:171][862]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.06.12-02.12.06:171][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.06:171][862]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.12-02.12.06:171][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.06:171][862]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.06.12-02.12.06:171][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.06:204][864]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.12.06:204][864]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.12.06:204][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.06:204][864]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.12.06:204][864]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.12.06:204][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.06:204][864]Interaction: Interaction time: 0.600000 [2020.06.12-02.12.06:205][864]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: PlankPulldownStationary Left AnimTag_Injured AnimTag_Female. [2020.06.12-02.12.06:205][864]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.12-02.12.06:205][864]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to True [2020.06.12-02.12.06:205][864]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.12.06:205][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.06:205][864]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.12.06:622][889]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.12.06:771][898]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.12.06:771][898]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.12.06:771][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.06:771][898]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.12.06:771][898]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.12.06:771][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.06:804][900]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.12.06:804][900]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.12.06:804][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.06:804][900]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.12.06:804][900]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.12.06:804][900]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.06:804][900]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.12.06:804][900]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.06:804][900]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to False [2020.06.12-02.12.06:804][900]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.12.06:804][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.06:805][900]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.12-02.12.06:805][900]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.06:805][900]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.12.06:808][900]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.12.06:841][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.12.06:854][903]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.06.12-02.12.06:854][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.06:886][905]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SetTrap][BP_BearTrap_001_C_2] [2020.06.12-02.12.06:886][905]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.06:887][905]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyRight][Bookshelf_C_0] [2020.06.12-02.12.06:887][905]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.06:888][905]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.06:888][905]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.06:888][905]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.12.06:888][905]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.06:888][905]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.06:888][905]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_0] [2020.06.12-02.12.06:888][905]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.06:888][905]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.12.06:888][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.06:888][905]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.12.06:888][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.06:888][905]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.12.06:936][908]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_0] [2020.06.12-02.12.06:936][908]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.07:104][918]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.12-02.12.07:137][920]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.07:138][920]LogDBDPlayerMovement: StopSnapping Final Location (2703.100098 9831.200195 111.095848) [2020.06.12-02.12.07:138][920]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.12.07:138][920]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.12.07:138][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.07:138][920]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.07:138][920]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.12.07:138][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.07:138][920]Interaction: Interaction time: 2.166667 [2020.06.12-02.12.07:138][920]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: PlankDestroy Chuckles AnimTag_FPV. [2020.06.12-02.12.07:138][920]LogSM: Error: Play Update Montage AM_TT_Destroy_Pallet Duration 2.166667 Timestamp 59.077000 [2020.06.12-02.12.07:138][920]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.06.12-02.12.07:138][920]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.12.07:138][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.09:038][ 34]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.12.09:288][ 49]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.12.09:304][ 50]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.12.09:304][ 50]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.12.09:304][ 50]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.09:304][ 50]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.12.09:304][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.09:304][ 50]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.09:304][ 50]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.12.09:304][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.09:321][ 51]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.09:321][ 51]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.12.09:321][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.09:321][ 51]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.09:321][ 51]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.12.09:321][ 51]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.09:321][ 51]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.12.09:321][ 51]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.09:321][ 51]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.06.12-02.12.09:321][ 51]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.12.09:321][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.09:321][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_0] [2020.06.12-02.12.09:321][ 51]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.09:321][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [DestroyRight][Bookshelf_C_0] [2020.06.12-02.12.09:321][ 51]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.09:321][ 51]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.09:342][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.12.09:344][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.12.09:757][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.12.09:870][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.06.12-02.12.09:870][ 84]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.09:870][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.06.12-02.12.09:871][ 84]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.09:871][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.12-02.12.09:871][ 84]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.09:871][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.06.12-02.12.09:871][ 84]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.09:920][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.06.12-02.12.09:921][ 87]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.09:921][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.06.12-02.12.09:921][ 87]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.09:921][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.06.12-02.12.09:921][ 87]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.09:921][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.06.12-02.12.09:921][ 87]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.10:008][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.12.10:010][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.12.10:337][112]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.06.12-02.12.10:337][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.10:420][117]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.06.12-02.12.10:420][117]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.10:420][117]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.06.12-02.12.10:421][117]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.10:421][117]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.06.12-02.12.10:421][117]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.11:521][183]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapKiller][BearTrap_C_0] [2020.06.12-02.12.11:521][183]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.11:521][183]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetTrap][BearTrap_C_0] [2020.06.12-02.12.11:521][183]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.11:740][196]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.12.12:225][225]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.12.12:227][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.12.12:571][246]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapKiller][BearTrap_C_0] [2020.06.12-02.12.12:571][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.12:571][246]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetTrap][BearTrap_C_0] [2020.06.12-02.12.12:571][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.14:407][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.12.15:203][404]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.12-02.12.15:203][404]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.15:203][404]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.12-02.12.15:204][404]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.15:205][404]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.12.15:205][404]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.12.15:205][404]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.12.15:205][404]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.15:205][404]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.12.15:205][404]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.12-02.12.15:205][404]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.15:205][404]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.12.15:206][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.15:206][404]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.12.15:206][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.15:239][406]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.12.15:339][412]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.12-02.12.15:339][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.15:339][412]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.12-02.12.15:339][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.15:339][412]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.12-02.12.15:339][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.15:339][412]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.12-02.12.15:339][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.15:405][416]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.12.15:405][416]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.12.15:405][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.15:405][416]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.12.15:405][416]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.12.15:405][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.15:406][416]Interaction: Interaction time: 0.600000 [2020.06.12-02.12.15:406][416]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: PlankPulldownStationary Right AnimTag_Injured AnimTag_Female. [2020.06.12-02.12.15:406][416]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.12-02.12.15:406][416]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to True [2020.06.12-02.12.15:406][416]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.12.15:406][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.15:406][416]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.12.15:708][434]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.12.15:710][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.12.15:724][435]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.12.15:805][440]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.12.16:007][452]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.12.16:007][452]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.12.16:007][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.16:007][452]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.12.16:007][452]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.12.16:007][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.16:007][452]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.12.16:007][452]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.12.16:007][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.16:007][452]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.12.16:007][452]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.12.16:007][452]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.16:007][452]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.12.16:007][452]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.16:007][452]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to False [2020.06.12-02.12.16:007][452]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.12.16:007][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.16:007][452]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.12-02.12.16:007][452]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.16:007][452]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.12.16:010][452]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.12.16:204][464]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyRight][Bookshelf_C_0] [2020.06.12-02.12.16:204][464]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.16:205][464]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][Bookshelf_C_2] [2020.06.12-02.12.16:205][464]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.16:206][464]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.16:206][464]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.16:206][464]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.12.16:206][464]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.16:206][464]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.16:206][464]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.12-02.12.16:206][464]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.16:206][464]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.12.16:206][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.16:206][464]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.12.16:206][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.16:206][464]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.12.16:269][468]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_2] [2020.06.12-02.12.16:269][468]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.16:504][482]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.16:505][482]LogDBDPlayerMovement: StopSnapping Final Location (4135.002441 8099.006836 110.859444) [2020.06.12-02.12.16:505][482]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.12.16:505][482]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.12.16:505][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.16:505][482]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.16:505][482]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.12.16:505][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.16:505][482]Interaction: Interaction time: 2.166667 [2020.06.12-02.12.16:505][482]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: PlankDestroy Chuckles AnimTag_FPV. [2020.06.12-02.12.16:505][482]LogSM: Error: Play Update Montage AM_TT_Destroy_Pallet Duration 2.166667 Timestamp 68.444107 [2020.06.12-02.12.16:505][482]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.06.12-02.12.16:505][482]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.12.16:505][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.18:422][597]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.12.18:672][612]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.12.18:688][613]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.12.18:688][613]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.12.18:688][613]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.18:688][613]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.12.18:688][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.18:688][613]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.18:688][613]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.12.18:688][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.18:704][614]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.18:704][614]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.12.18:704][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.18:704][614]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.18:704][614]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.12.18:704][614]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.18:704][614]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.12.18:704][614]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.18:704][614]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.06.12-02.12.18:704][614]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.12.18:704][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.18:705][614]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_2] [2020.06.12-02.12.18:705][614]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.18:705][614]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][Bookshelf_C_2] [2020.06.12-02.12.18:705][614]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.18:705][614]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.18:725][615]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.12.18:727][615]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.12.19:238][646]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.12-02.12.19:238][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.19:238][646]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.12-02.12.19:238][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.19:238][646]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.12-02.12.19:238][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.19:238][646]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.12-02.12.19:238][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.19:288][649]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.12-02.12.19:288][649]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.19:288][649]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.12-02.12.19:288][649]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.19:288][649]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.12-02.12.19:288][649]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.19:288][649]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.12-02.12.19:288][649]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.19:291][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.12.19:541][664]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.12.19:544][664]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.12.19:721][675]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.12-02.12.19:721][675]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.19:821][681]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.12-02.12.19:821][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.19:821][681]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.12-02.12.19:821][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.19:821][681]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.12-02.12.19:821][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.25:604][ 28]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.06.12-02.12.27:105][118]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 35.122150 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.12.27:105][118]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-02.12.27:137][120]Interaction: Player [BP_CamperFemale05_Character_C_1] is not in chase anymore. [2020.06.12-02.12.27:505][142]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.12-02.12.27:505][142]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.27:505][142]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.12-02.12.27:505][142]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.27:505][142]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.06.12-02.12.27:505][142]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.27:688][153]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.12-02.12.27:688][153]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.27:688][153]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.12-02.12.27:688][153]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.27:688][153]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.06.12-02.12.27:688][153]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.28:625][209]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.12.29:175][242]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.12.29:178][242]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.12.29:543][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.12.29:587][267]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.746444 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-02.12.29:809][280]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.12.29:811][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.12.29:860][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.12.29:943][288]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.12.29:945][288]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.12.30:158][301]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.12-02.12.30:187][303]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.06.12-02.12.30:188][303]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.12.30:188][303]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.12.30:188][303]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.12.30:188][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.30:188][303]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-02.12.30:188][303]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.12-02.12.30:188][303]LogDBDGeneral: Warning: Scalars [2020.06.12-02.12.30:188][303]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-02.12.30:188][303]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-02.12.30:188][303]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.12-02.12.30:188][303]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.12-02.12.30:188][303]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.12-02.12.30:188][303]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-02.12.30:188][303]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-02.12.30:188][303]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-02.12.30:189][303]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-02.12.30:189][303]LogDBDGeneral: Warning: Textures [2020.06.12-02.12.30:189][303]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.12-02.12.30:189][303]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-02.12.30:189][303]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-02.12.30:189][303]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-02.12.30:189][303]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-02.12.30:189][303]LogDBDGeneral: Warning: Vectors [2020.06.12-02.12.30:189][303]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-02.12.30:189][303]LogDBDGeneral: Warning: Scalars [2020.06.12-02.12.30:189][303]LogDBDGeneral: Warning: Textures [2020.06.12-02.12.30:189][303]LogDBDGeneral: Warning: Vectors [2020.06.12-02.12.30:189][303]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-02.12.30:221][305]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.12.30:222][305]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.12.30:222][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.30:222][305]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.12.30:222][305]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.12.30:222][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.30:222][305]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.12.30:222][305]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.12.30:222][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.30:222][305]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.12.30:222][305]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.12.30:222][305]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.30:222][305]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.12.30:222][305]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.30:222][305]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.12.30:222][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.30:222][305]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.12-02.12.30:222][305]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.30:222][305]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.12.30:222][305]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.12.30:222][305]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.12.30:223][305]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.12.30:223][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.30:256][307]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.12.30:256][307]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.12.30:256][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.30:256][307]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.12.30:256][307]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.12.30:256][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.30:256][307]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.12.30:256][307]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.12.30:256][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.30:256][307]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.12.30:256][307]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.12.30:256][307]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.30:256][307]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.12.30:256][307]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.30:256][307]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.12.30:256][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.30:256][307]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.12-02.12.30:256][307]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.30:256][307]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.12.30:953][349]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 51.274094 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-02.12.30:953][349]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 28.736090 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-02.12.30:986][351]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [TrapCamper][BP_BearTrap_001_C_0] [2020.06.12-02.12.30:986][351]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.30:986][351]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [TrapCamper][BP_BearTrap_001_C_0] [2020.06.12-02.12.30:986][351]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.30:988][351]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.12.30:988][351]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.12.30:988][351]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_0] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.12.30:988][351]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.30:988][351]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.12.30:988][351]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [TrapCamper][BP_BearTrap_001_C_0] [2020.06.12-02.12.30:988][351]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.30:988][351]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_0] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.12.30:988][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.30:988][351]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_0] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.12.30:988][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.31:054][355]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-02.12.31:057][355]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.452244 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-02.12.31:058][355]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.06.12-02.12.31:060][355]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.12.31:060][355]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_0] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.12.31:060][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.31:060][355]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.12.31:060][355]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_0] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.12.31:060][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.31:060][355]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapKiller][BP_BearTrap_001_C_0] [2020.06.12-02.12.31:060][355]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.31:060][355]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetTrap][BP_BearTrap_001_C_0] [2020.06.12-02.12.31:060][355]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.31:061][355]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-02.12.31:061][355]Interaction: Interaction time: 0.000000 [2020.06.12-02.12.31:061][355]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: BearTrapTrapSurvivor AnimTag_Injured AnimTag_Male. [2020.06.12-02.12.31:061][355]AnimLeader: BP_BearTrap_001_C_0 Requested to Play: BearTrapTrapSurvivor AnimTag_Injured AnimTag_Male AnimTag_Follower. [2020.06.12-02.12.31:061][355]LogSM: Error: Play Update Montage AM_M_BearTrapCatch Duration 0.000000 Timestamp 0.000000 [2020.06.12-02.12.31:061][355]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_0] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.12.31:061][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.31:128][359]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapKiller][BP_BearTrap_001_C_0] [2020.06.12-02.12.31:128][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.31:128][359]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetTrap][BP_BearTrap_001_C_0] [2020.06.12-02.12.31:128][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.31:705][394]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapKiller][BP_BearTrap_001_C_0] [2020.06.12-02.12.31:705][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.31:705][394]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetTrap][BP_BearTrap_001_C_0] [2020.06.12-02.12.31:705][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.31:892][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.12.31:990][411]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.12.31:990][411]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.32:039][414]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_4] [2020.06.12-02.12.32:039][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.32:039][414]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.12-02.12.32:039][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.32:039][414]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.06.12-02.12.32:039][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.32:172][422]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-02.12.32:172][422]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.32:189][423]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_BearTrap_001_C_0] [2020.06.12-02.12.32:189][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.32:189][423]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ResetTrap1][BP_BearTrap_001_C_0] [2020.06.12-02.12.32:189][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.32:190][423]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.12.32:190][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.32:190][423]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-02.12.32:190][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.32:190][423]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.12.32:190][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.32:190][423]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.12.32:190][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.32:190][423]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-02.12.32:190][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.32:190][423]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-02.12.32:190][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.32:190][423]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-02.12.32:190][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.32:190][423]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-02.12.32:190][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.32:190][423]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-02.12.32:190][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.32:289][429]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.12.32:304][430]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.12.32:305][430]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_0] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.12.32:305][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.32:305][430]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.12.32:305][430]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_0] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.12.32:305][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.32:338][432]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.12.32:338][432]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_0] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.12.32:338][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.32:338][432]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.12.32:338][432]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_0] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.12.32:338][432]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.32:338][432]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_0] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.12.32:338][432]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.32:338][432]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_0] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.12.32:338][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.32:339][432]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [EndInteraction Called] - [TrapCamper][BP_BearTrap_001_C_0] [2020.06.12-02.12.32:339][432]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.32:339][432]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.12.32:358][433]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.12.32:454][439]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_2] [2020.06.12-02.12.32:454][439]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.32:454][439]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.12.32:454][439]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.32:455][439]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.32:456][439]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.32:456][439]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.12.32:456][439]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.32:456][439]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.32:456][439]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.12.32:456][439]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.32:456][439]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.12.32:456][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.32:456][439]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup_In Chuckles AnimTag_FPV. [2020.06.12-02.12.32:456][439]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup_In Chuckles AnimTag_FPV AnimTag_Injured AnimTag_Male AnimTag_Follower. [2020.06.12-02.12.32:456][439]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/BearTrap/BearTrapAnimMappings.BearTrapAnimMappings'. [2020.06.12-02.12.32:456][439]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Chuckles AnimTag_FPV AnimTag_Injured AnimTag_Male AnimTag_Follower [2020.06.12-02.12.32:456][439]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.12.32:456][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.32:456][439]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.06.12-02.12.32:456][439]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.12.32:537][444]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.12.32:537][444]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.32:788][459]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.32:788][459]LogDBDPlayerMovement: StopSnapping Final Location (7889.411621 7798.421875 111.093353) [2020.06.12-02.12.32:788][459]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.12.32:788][459]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.12.32:788][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.32:788][459]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.32:788][459]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.12.32:788][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.32:788][459]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.06.12-02.12.32:788][459]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale02_Character_C_0. [2020.06.12-02.12.32:788][459]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-02.12.32:788][459]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-02.12.32:789][459]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-02.12.32:789][459]Interaction: Interaction time: 2.700000 [2020.06.12-02.12.32:789][459]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_FPV AnimTag_Carry. [2020.06.12-02.12.32:789][459]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale02_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_01_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.12-02.12.32:789][459]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Injured AnimTag_Male AnimTag_Follower. [2020.06.12-02.12.32:789][459]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 84.727722 [2020.06.12-02.12.32:789][459]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.06.12-02.12.32:789][459]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.12.32:789][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.32:793][459]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.12.32:795][459]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.12.32:797][459]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-02.12.32:797][459]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.12-02.12.32:797][459]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.12.32:868][463]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.12-02.12.32:868][463]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_TrapPickup Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.12-02.12.32:869][463]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-02.12.32:869][463]GameFlow: Writing Profile Stat DBD_TrapPickup: 1 [2020.06.12-02.12.32:935][467]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.12.32:935][467]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.12.32:968][469]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.12.32:968][469]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.12.33:032][473]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.12-02.12.33:094][477]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.073773 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.12.33:153][481]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B0E12710] Result: '1' k_EResultOK (success) [2020.06.12-02.12.33:165][482]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B0E12710]' succeeded in 0.284781 seconds [2020.06.12-02.12.33:779][519]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9892FC730] Result: '1' k_EResultOK (success) [2020.06.12-02.12.33:801][520]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.928068 seconds [2020.06.12-02.12.35:222][605]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.12.35:473][620]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.12.35:489][621]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.12.35:489][621]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.12.35:489][621]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.35:489][621]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.12.35:489][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.35:489][621]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.12-02.12.35:489][621]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-02.12.35:489][621]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.35:489][621]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.12.35:489][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.35:506][622]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.35:506][622]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.12.35:506][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.35:506][622]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.35:506][622]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.12.35:506][622]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.35:506][622]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.12.35:506][622]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.35:506][622]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.06.12-02.12.35:506][622]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.12.35:506][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.35:506][622]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.12.35:506][622]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.35:506][622]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.12.35:506][622]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.35:506][622]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.35:637][630]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-02.12.35:637][630]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.35:637][630]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-02.12.35:637][630]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.35:639][630]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.12.35:639][630]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.12.35:639][630]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.12.35:639][630]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.35:639][630]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.12.35:639][630]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-02.12.35:639][630]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.35:639][630]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.12.35:639][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.35:639][630]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.12.35:639][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.35:704][634]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-02.12.35:705][634]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.12.35:705][634]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.12.35:705][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.35:705][634]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.12.35:705][634]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.12.35:705][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.35:705][634]Interaction: Interaction time: 16.000000 [2020.06.12-02.12.35:706][634]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.06.12-02.12.35:706][634]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.12-02.12.35:706][634]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.12.35:706][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.36:189][663]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-02.12.36:189][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.36:372][674]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_4] [2020.06.12-02.12.36:372][674]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.36:372][674]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.12-02.12.36:372][674]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.36:372][674]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.06.12-02.12.36:372][674]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.36:406][676]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_BearTrap_001_C_0] [2020.06.12-02.12.36:406][676]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.36:406][676]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ResetTrap1][BP_BearTrap_001_C_0] [2020.06.12-02.12.36:406][676]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.37:441][738]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.12.37:456][739]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.06.12-02.12.37:690][753]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.12.38:005][772]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapKiller][BP_BearTrap_001_C_0] [2020.06.12-02.12.38:005][772]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.38:005][772]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetTrap][BP_BearTrap_001_C_0] [2020.06.12-02.12.38:005][772]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.38:039][774]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapKiller][BP_BearTrap_001_C_0] [2020.06.12-02.12.38:039][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.38:039][774]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetTrap][BP_BearTrap_001_C_0] [2020.06.12-02.12.38:039][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.39:006][832]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapKiller][BP_BearTrap_001_C_0] [2020.06.12-02.12.39:006][832]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.39:006][832]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetTrap][BP_BearTrap_001_C_0] [2020.06.12-02.12.39:006][832]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.39:189][843]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.12.39:205][844]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.12-02.12.39:440][858]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.12.40:888][945]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.12-02.12.40:888][945]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.40:888][945]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.12-02.12.40:888][945]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.40:890][945]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.12.40:890][945]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.12.40:890][945]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.12.40:890][945]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.40:890][945]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.12.40:890][945]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.12-02.12.40:890][945]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.40:890][945]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.12.40:890][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.40:890][945]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.12.40:890][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.40:940][948]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.12.40:955][949]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.12-02.12.40:987][951]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-02.12.40:989][951]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.12.40:989][951]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.12.40:989][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.40:989][951]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.12.40:989][951]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.12.40:989][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.40:989][951]Interaction: Interaction time: 32.000000 [2020.06.12-02.12.40:989][951]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.12.40:989][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.41:189][963]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.12.42:706][ 54]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.12.42:722][ 55]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.12-02.12.42:939][ 68]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.12.44:457][159]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.12.44:473][160]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.12-02.12.44:555][165]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-02.12.44:556][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.44:707][174]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.12.44:860][183]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.12.45:022][193]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.12.45:022][193]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.45:022][193]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-02.12.45:022][193]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.45:024][193]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.45:024][193]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.45:024][193]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.12.45:024][193]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.45:024][193]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.45:024][193]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-02.12.45:024][193]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.45:024][193]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.12.45:024][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.45:024][193]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookSetup Chuckles AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft. [2020.06.12-02.12.45:024][193]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookSetup Chuckles AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male AnimTag_Follower. [2020.06.12-02.12.45:024][193]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.12.45:024][193]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.12.45:024][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.45:024][193]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.12.45:025][193]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.06.12-02.12.45:025][193]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.12-02.12.45:026][193]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.12-02.12.45:172][202]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.12.45:172][202]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.12.45:172][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.45:172][202]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.12.45:172][202]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.12.45:172][202]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.45:172][202]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.12.45:172][202]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.45:172][202]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.12.45:172][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.45:172][202]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-02.12.45:172][202]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.45:172][202]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.12.45:204][204]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-02.12.45:204][204]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.45:405][216]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.45:406][216]LogDBDPlayerMovement: StopSnapping Final Location (5870.929199 8435.124023 110.859436) [2020.06.12-02.12.45:406][216]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.12.45:406][216]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.12.45:406][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.45:406][216]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.45:406][216]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.12.45:406][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.45:406][216]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamper Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.12-02.12.45:406][216]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-02.12.45:406][216]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-02.12.45:406][216]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.12.45:406][216]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookCamper Chuckles AnimTag_FPV AnimTag_Carry. [2020.06.12-02.12.45:406][216]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.12.45:406][216]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.12-02.12.45:406][216]Interaction: Interaction time: 1.500000 [2020.06.12-02.12.45:406][216]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookCamper Chuckles AnimTag_FPV AnimTag_Carry. [2020.06.12-02.12.45:406][216]LogSM: Error: Play Update Montage AM_TT_Hook_IN_FPV Duration 1.500000 Timestamp 97.344841 [2020.06.12-02.12.45:406][216]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.12.45:406][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.45:407][216]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Hook_IN_FPV [2020.06.12-02.12.45:470][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Enabled [2020.06.12-02.12.46:056][255]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.12.46:056][255]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.12.46:056][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.46:056][255]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.12.46:056][255]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.12.46:056][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.46:058][255]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-02.12.46:073][256]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.12.46:073][256]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.12.46:073][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.46:073][256]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.12.46:073][256]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.12.46:073][256]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.46:073][256]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.12.46:073][256]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.46:073][256]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.12.46:073][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.46:073][256]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.12-02.12.46:073][256]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.46:073][256]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.12.46:075][256]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.12.46:075][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.46:075][256]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-02.12.46:075][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.46:075][256]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.12.46:075][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.46:075][256]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.12.46:075][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.46:075][256]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-02.12.46:075][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.46:075][256]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-02.12.46:075][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.46:075][256]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-02.12.46:075][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.46:075][256]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-02.12.46:075][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.46:075][256]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-02.12.46:075][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.46:421][277]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-02.12.46:421][277]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.46:421][277]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-02.12.46:421][277]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.46:421][277]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.06.12-02.12.46:423][277]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.12.46:423][277]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.12.46:423][277]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.12.46:423][277]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.46:423][277]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.12.46:423][277]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-02.12.46:423][277]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.46:423][277]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.12.46:423][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.46:423][277]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.12.46:423][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.46:488][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-02.12.46:490][281]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.12.46:490][281]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.12.46:490][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.46:490][281]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.12.46:490][281]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.12.46:490][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.46:490][281]Interaction: Interaction time: 12.674456 [2020.06.12-02.12.46:490][281]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.12.46:490][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.46:555][285]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.12.46:556][285]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.12.46:889][305]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.12.46:906][306]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.12.46:921][307]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-02.12.46:921][307]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.46:921][307]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-02.12.46:921][307]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.46:921][307]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.06.12-02.12.46:922][307]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.12.46:922][307]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.12.46:922][307]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.12.46:922][307]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.46:922][307]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.12.46:922][307]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-02.12.46:922][307]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.46:922][307]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.12.46:922][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.46:922][307]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.12.46:922][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.46:988][311]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-02.12.46:989][311]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.12.46:989][311]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.12.46:989][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.46:989][311]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-02.12.46:989][311]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-02.12.46:989][311]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.12.46:989][311]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale02_Character_C_0 Current: NULL [2020.06.12-02.12.46:989][311]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.12.46:989][311]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.12.46:989][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.46:989][311]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.12.46:989][311]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.12.46:989][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.46:989][311]Interaction: Interaction time: 12.236233 [2020.06.12-02.12.46:989][311]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.12.46:989][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.46:991][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Disabled [2020.06.12-02.12.46:992][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.12.46:999][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-02.12.46:999][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.12.47:013][312]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.12.47:013][312]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.12.47:013][312]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.47:013][312]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.12.47:013][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.47:013][312]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.47:013][312]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.12.47:013][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.47:029][313]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.47:029][313]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.12.47:029][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.47:029][313]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.47:029][313]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.12.47:029][313]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.47:029][313]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.12.47:029][313]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.47:029][313]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.12.47:029][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.47:029][313]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-02.12.47:029][313]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.47:029][313]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-02.12.47:029][313]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.47:029][313]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.47:048][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-02.12.47:078][316]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.12-02.12.47:079][316]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.12.47:079][316]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.12.47:079][316]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_0 - The Morning, Originating Player: BP_Slasher_Character_01_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.12-02.12.47:079][316]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_1 - big boi, Originating Player: BP_Slasher_Character_01_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.12-02.12.47:079][316]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - 1DarkPhantom, Originating Player: BP_Slasher_Character_01_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.12-02.12.47:083][316]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-02.12.47:083][316]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-02.12.47:083][316]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-02.12.47:083][316]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookCamperOut. [2020.06.12-02.12.47:083][316]AnimLeader: BP_Entity_C_5 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-02.12.47:083][316]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-02.12.47:083][316]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.12-02.12.47:111][318]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Enabled [2020.06.12-02.12.47:113][318]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.12.47:113][318]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.12.47:115][318]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Disabled [2020.06.12-02.12.47:592][347]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.12.47:594][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.12.47:607][348]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.12.47:607][348]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.47:655][351]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-02.12.47:655][351]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.50:372][514]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapKiller][BearTrap_C_1] [2020.06.12-02.12.50:372][514]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.50:372][514]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetTrap][BearTrap_C_1] [2020.06.12-02.12.50:372][514]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.50:459][519]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.12.50:756][537]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BearTrap_C_1] [2020.06.12-02.12.50:756][537]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.50:756][537]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ResetTrap1][BearTrap_C_1] [2020.06.12-02.12.50:756][537]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.50:776][538]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.12.50:780][538]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.12.50:786][538]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.12.50:888][545]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-02.12.50:888][545]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.50:888][545]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [CollectItem][BearTrap_C_1] [2020.06.12-02.12.50:888][545]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.50:890][545]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.50:890][545]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.50:890][545]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.12.50:890][545]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.50:890][545]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.50:890][545]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [CollectItem][BearTrap_C_1] [2020.06.12-02.12.50:890][545]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.50:890][545]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.12.50:890][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.50:890][545]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.12.50:890][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.50:890][545]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.12.50:890][545]LogDBDPlayerMovement: StopSnapping Final Location (6287.742676 10008.714844 110.859436) [2020.06.12-02.12.50:890][545]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.12.50:908][546]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.12.50:971][550]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BearTrap_C_1] [2020.06.12-02.12.50:971][550]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.50:973][550]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.50:973][550]LogDBDPlayerMovement: StopSnapping Final Location (6287.904785 10008.981445 110.859436) [2020.06.12-02.12.50:973][550]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.12.50:973][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.50:973][550]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.50:973][550]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.12.50:973][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.50:973][550]Interaction: Interaction time: 0.000000 [2020.06.12-02.12.50:973][550]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles AnimTag_FPV. [2020.06.12-02.12.50:973][550]LogSM: Error: Play Update Montage AM_TT_Grab_BearTrap Duration 0.000000 Timestamp 102.911613 [2020.06.12-02.12.50:973][550]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.06.12-02.12.50:973][550]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.12.50:973][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.51:071][556]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.12-02.12.51:121][559]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_1 - big boi, Originating Player: BP_Slasher_Character_01_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.12.51:122][559]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - 1DarkPhantom, Originating Player: BP_Slasher_Character_01_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.12.51:122][559]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_0 - The Morning, Originating Player: BP_Slasher_Character_01_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.12.51:221][565]GameFlow: Collected received : BearTrap_C_1. [2020.06.12-02.12.51:221][565]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapKiller][BearTrap_C_1] [2020.06.12-02.12.51:221][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.51:221][565]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetTrap][BearTrap_C_1] [2020.06.12-02.12.51:221][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.51:222][565]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BearTrap_C_1] [2020.06.12-02.12.51:222][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.51:222][565]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ResetTrap1][BearTrap_C_1] [2020.06.12-02.12.51:222][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.51:222][565]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapKiller][BearTrap_C_1] [2020.06.12-02.12.51:222][565]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.51:222][565]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetTrap][BearTrap_C_1] [2020.06.12-02.12.51:222][565]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.51:222][565]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BearTrap_C_1] [2020.06.12-02.12.51:222][565]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.51:222][565]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ResetTrap1][BearTrap_C_1] [2020.06.12-02.12.51:222][565]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.51:222][565]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BearTrap_C_1] [2020.06.12-02.12.51:222][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.51:222][565]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ResetTrap1][BearTrap_C_1] [2020.06.12-02.12.51:222][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.51:222][565]GameFlow: AddToInventory received : BearTrap_C_1. [2020.06.12-02.12.51:539][584]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.12.51:790][599]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.12.51:805][600]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.12.51:805][600]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.12.51:805][600]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.51:805][600]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.12.51:805][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.51:805][600]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.51:805][600]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.12.51:805][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.51:822][601]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.51:822][601]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.12.51:822][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.51:822][601]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.51:822][601]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.12.51:822][601]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.51:822][601]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.12.51:822][601]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.51:822][601]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.06.12-02.12.51:822][601]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.12.51:822][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.51:822][601]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [CollectItem][BearTrap_C_1] [2020.06.12-02.12.51:822][601]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.51:823][601]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [CollectItem][BearTrap_C_1] [2020.06.12-02.12.51:823][601]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.51:823][601]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.51:839][602]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-02.12.51:839][602]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-02.12.51:839][602]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-02.12.51:839][602]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookIdle. [2020.06.12-02.12.51:839][602]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.12.51:839][602]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.12.51:843][602]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.12.51:845][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.12.52:059][615]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.12.52:409][636]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.12.52:411][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.12.53:039][674]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.12.53:042][674]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.12.53:042][674]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.12.53:042][674]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.12.53:042][674]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.12.53:042][674]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.12.53:042][674]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.12.53:042][674]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.12.53:043][674]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-02.12.53:072][676]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-02.12.53:105][678]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.12.53:106][678]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.12.53:106][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.53:106][678]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.12.53:106][678]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.12.53:106][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.53:106][678]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.12.53:106][678]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.12.53:106][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.53:106][678]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.12.53:106][678]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.12.53:106][678]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.53:106][678]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.12.53:106][678]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.53:106][678]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.12.53:106][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.53:106][678]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-02.12.53:106][678]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.53:106][678]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.12.53:106][678]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.12.53:106][678]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.12.53:106][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.53:106][678]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.12.53:106][678]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.12.53:106][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.53:108][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-02.12.53:139][680]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.12.53:139][680]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.12.53:140][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.53:140][680]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.12.53:140][680]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.12.53:140][680]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.53:140][680]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.12.53:140][680]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.53:140][680]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.12.53:140][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.53:140][680]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.12-02.12.53:140][680]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.53:140][680]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.12.53:171][682]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidedAction [VE_None] [2020.06.12-02.12.53:272][688]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.12.53:272][688]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.12.53:557][705]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.06.12-02.12.53:557][705]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.53:593][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.12.53:723][715]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.12-02.12.53:723][715]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.53:739][716]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.06.12-02.12.53:739][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.53:956][729]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.06.12-02.12.53:956][729]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.53:960][729]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.12.53:962][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.12.56:310][870]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.12.56:458][879]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 180 [2020.06.12-02.12.56:494][881]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.12.56:496][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.12.57:454][939]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.12.57:454][939]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.12.57:454][939]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.12.57:454][939]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-02.12.57:458][939]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.12.57:957][969]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapKiller][BP_BearTrap_001_C_0] [2020.06.12-02.12.57:957][969]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.57:957][969]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetTrap][BP_BearTrap_001_C_0] [2020.06.12-02.12.57:957][969]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.58:009][972]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.12.58:307][990]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_BearTrap_001_C_0] [2020.06.12-02.12.58:307][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.58:307][990]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ResetTrap1][BP_BearTrap_001_C_0] [2020.06.12-02.12.58:307][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.58:324][991]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_4] [2020.06.12-02.12.58:324][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.58:324][991]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.12-02.12.58:324][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.58:324][991]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.06.12-02.12.58:324][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.58:328][991]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.12.58:332][991]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.12.58:337][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.12.58:838][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CollectItem][BearTrap_C_1] [2020.06.12-02.12.58:838][ 22]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.58:838][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [ResetTrap1][BP_BearTrap_001_C_0] [2020.06.12-02.12.58:838][ 22]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.58:839][ 22]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.58:840][ 22]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.58:840][ 22]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.12.58:840][ 22]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.12.58:840][ 22]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.58:840][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [ResetTrap1][BP_BearTrap_001_C_0] [2020.06.12-02.12.58:840][ 22]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.58:840][ 22]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.12.58:840][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.58:840][ 22]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles AnimTag_FPV. [2020.06.12-02.12.58:840][ 22]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.12.58:840][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.58:840][ 22]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.12.58:860][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.12.58:921][ 27]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ResetTrap1][BP_BearTrap_001_C_0] [2020.06.12-02.12.58:921][ 27]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.12.59:340][ 52]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.59:340][ 52]LogDBDPlayerMovement: StopSnapping Final Location (7877.425293 7840.074219 111.093452) [2020.06.12-02.12.59:340][ 52]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.12.59:340][ 52]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.12.59:340][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.59:340][ 52]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.12.59:340][ 52]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.12.59:340][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.59:340][ 52]Interaction: Interaction time: 1.000000 [2020.06.12-02.12.59:340][ 52]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles AnimTag_FPV. [2020.06.12-02.12.59:340][ 52]LogSM: Error: Play Update Montage AM_TT_SetBearTrap_ACTION Duration 1.000000 Timestamp 111.278542 [2020.06.12-02.12.59:340][ 52]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.06.12-02.12.59:340][ 52]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.12.59:340][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.12.59:421][ 57]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Enabled [2020.06.12-02.12.59:573][ 66]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.06.12-02.13.00:422][117]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-02.13.00:423][117]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.13.00:423][117]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.13.00:423][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.00:425][117]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Disabled [2020.06.12-02.13.00:439][118]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.13.00:439][118]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.13.00:439][118]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.00:439][118]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.13.00:439][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.00:439][118]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.00:439][118]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles AnimTag_FPV. [2020.06.12-02.13.00:439][118]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.13.00:439][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.00:956][149]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.00:956][149]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.13.00:956][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.00:956][149]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.00:956][149]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.13.00:956][149]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.00:956][149]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.13.00:956][149]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.00:956][149]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.06.12-02.13.00:957][149]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.13.00:957][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.00:957][149]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [ResetTrap1][BP_BearTrap_001_C_0] [2020.06.12-02.13.00:957][149]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.00:957][149]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [ResetTrap1][BP_BearTrap_001_C_0] [2020.06.12-02.13.00:957][149]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.00:957][149]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.01:037][154]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.06.12-02.13.01:038][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Enabled [2020.06.12-02.13.01:042][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Disabled [2020.06.12-02.13.01:045][154]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.13.01:174][162]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-02.13.01:174][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.01:640][190]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-02.13.01:640][190]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.01:640][190]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_4] [2020.06.12-02.13.01:640][190]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.01:640][190]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.12-02.13.01:640][190]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.01:640][190]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.06.12-02.13.01:640][190]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.01:689][193]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_BearTrap_001_C_0] [2020.06.12-02.13.01:689][193]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.01:689][193]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ResetTrap1][BP_BearTrap_001_C_0] [2020.06.12-02.13.01:689][193]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.01:689][193]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.12-02.13.01:689][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.01:689][193]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.12-02.13.01:689][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.01:689][193]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.06.12-02.13.01:689][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.01:689][193]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-02.13.01:689][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.01:811][200]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.13.01:813][200]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.13.01:879][204]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.13.02:039][214]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapKiller][BP_BearTrap_001_C_0] [2020.06.12-02.13.02:039][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.02:039][214]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetTrap][BP_BearTrap_001_C_0] [2020.06.12-02.13.02:039][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.02:042][214]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.13.02:044][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.13.02:122][219]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-02.13.02:122][219]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.02:257][227]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.12-02.13.02:257][227]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.02:257][227]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.12-02.13.02:257][227]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.02:257][227]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.06.12-02.13.02:257][227]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.05:427][417]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.13.06:109][458]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.13.06:112][458]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.13.08:088][577]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-02.13.08:088][577]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.08:088][577]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-02.13.08:088][577]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.08:090][577]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.08:090][577]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.08:090][577]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.13.08:090][577]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.08:090][577]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.08:091][577]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-02.13.08:091][577]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.08:091][577]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.13.08:091][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.08:091][577]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.13.08:091][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.08:091][577]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.13.08:221][585]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.12-02.13.08:221][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Enabled [2020.06.12-02.13.08:223][585]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.08:223][585]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.13.08:223][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.08:223][585]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.08:223][585]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.13.08:223][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.08:223][585]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.13.08:223][585]Interaction: Interaction time: 1.000000 [2020.06.12-02.13.08:223][585]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: UnhookIn AnimTag_Female. [2020.06.12-02.13.08:223][585]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale05_Character_C_1 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.12-02.13.08:223][585]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.06.12-02.13.08:223][585]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.12-02.13.08:223][585]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.13.08:223][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.08:255][587]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-02.13.08:255][587]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-02.13.08:255][587]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-02.13.08:255][587]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: UnhookIn. [2020.06.12-02.13.08:255][587]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.13.08:255][587]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.12-02.13.08:257][587]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.13.08:290][589]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.08:290][589]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.08:323][591]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.13.08:657][611]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.13.08:843][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.13.09:225][645]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Disabled [2020.06.12-02.13.09:259][647]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.13.09:261][647]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.13.09:321][651]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-02.13.09:321][651]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.09:321][651]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-02.13.09:322][651]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.09:323][651]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.09:323][651]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.09:323][651]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.13.09:323][651]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.09:323][651]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.09:323][651]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-02.13.09:323][651]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.09:323][651]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.13.09:323][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.09:323][651]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.13.09:323][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.09:355][653]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale02_Character_C_0 - :3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.13.09:358][653]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.13.09:358][653]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.13.09:358][653]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.13.09:358][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.09:389][655]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-02.13.09:389][655]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.09:389][655]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-02.13.09:389][655]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.09:391][655]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.13.09:391][655]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.09:391][655]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.13.09:391][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.09:391][655]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.13.09:392][655]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-02.13.09:392][655]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-02.13.09:392][655]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.12-02.13.09:392][655]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: UnhookOut. [2020.06.12-02.13.09:392][655]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.13.09:392][655]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.12-02.13.09:392][655]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.09:392][655]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: UnhookOut AnimTag_Female. [2020.06.12-02.13.09:392][655]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.13.09:392][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.09:393][655]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.13.09:393][655]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.13.09:393][655]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.13.09:393][655]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.09:393][655]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.13.09:393][655]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-02.13.09:393][655]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.09:393][655]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.13.09:393][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.09:393][655]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.13.09:393][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.09:425][657]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-02.13.09:426][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-02.13.09:428][657]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.09:428][657]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.13.09:428][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.09:428][657]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.09:428][657]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.13.09:428][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.09:428][657]Interaction: Interaction time: 78.521835 [2020.06.12-02.13.09:428][657]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.13.09:428][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.09:428][657]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.13.09:459][659]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.136865 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.06.12-02.13.09:460][659]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-02.13.09:460][659]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-02.13.09:461][659]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-02.13.09:461][659]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-02.13.09:461][659]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.13.09:523][663]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-02.13.09:526][663]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.13.09:526][663]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.13.09:526][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.09:526][663]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.13.09:526][663]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.13.09:526][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.09:526][663]Interaction: Interaction time: 78.488380 [2020.06.12-02.13.09:526][663]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.13.09:526][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.09:526][663]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.13.10:758][737]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.12-02.13.10:758][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.10:758][737]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.12-02.13.10:758][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.10:758][737]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.12-02.13.10:758][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.10:805][740]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-02.13.10:805][740]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Enabled [2020.06.12-02.13.10:806][740]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.10:807][740]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.13.10:807][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.10:807][740]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to False [2020.06.12-02.13.10:807][740]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.10:807][740]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.13.10:807][740]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.10:807][740]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.13.10:807][740]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.10:807][740]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.13.10:807][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.10:807][740]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to False [2020.06.12-02.13.10:807][740]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-02.13.10:807][740]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.10:807][740]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.10:809][740]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Disabled [2020.06.12-02.13.10:873][744]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.10:873][744]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.10:889][745]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.06.12-02.13.10:889][745]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.11:323][771]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.12-02.13.11:323][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.11:323][771]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.12-02.13.11:323][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.11:323][771]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.12-02.13.11:323][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.11:323][771]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.06.12-02.13.11:323][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.11:373][774]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ResetTrap1][BP_BearTrap_001_C_0] [2020.06.12-02.13.11:373][774]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.11:373][774]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SetTrap][BP_BearTrap_001_C_1] [2020.06.12-02.13.11:373][774]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.11:374][774]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.11:374][774]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.11:374][774]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.13.11:374][774]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.11:374][774]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.11:374][774]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SetTrap][BP_BearTrap_001_C_1] [2020.06.12-02.13.11:374][774]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.11:374][774]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.13.11:374][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.11:374][774]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles AnimTag_FPV. [2020.06.12-02.13.11:374][774]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.13.11:374][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.11:393][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.13.11:438][778]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BP_BearTrap_001_C_1] [2020.06.12-02.13.11:439][778]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.11:890][805]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.11:890][805]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.13.11:890][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.11:890][805]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.11:890][805]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.13.11:890][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.11:890][805]Interaction: Interaction time: 1.000000 [2020.06.12-02.13.11:890][805]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles AnimTag_FPV. [2020.06.12-02.13.11:890][805]LogSM: Error: Play Update Montage AM_TT_SetBearTrap_ACTION Duration 1.000000 Timestamp 123.828957 [2020.06.12-02.13.11:890][805]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.06.12-02.13.11:890][805]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.13.11:890][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.11:971][810]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Enabled [2020.06.12-02.13.12:105][818]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.786823 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.13.12:140][820]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.06.12-02.13.12:973][870]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-02.13.12:973][870]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.13.12:973][870]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.13.12:973][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.12:973][870]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.06.12-02.13.12:975][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Disabled [2020.06.12-02.13.12:989][871]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.13.12:989][871]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.13.12:989][871]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.12:989][871]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.13.12:989][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.12:989][871]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.12:989][871]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles AnimTag_FPV. [2020.06.12-02.13.12:989][871]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.13.12:990][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.13:038][874]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_BearTrap_001_C_1] [2020.06.12-02.13.13:038][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.13:038][874]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ResetTrap1][BP_BearTrap_001_C_1] [2020.06.12-02.13.13:038][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.13:522][903]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.13:522][903]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.13.13:522][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.13:522][903]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.13:522][903]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.13.13:522][903]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.13:522][903]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.13.13:522][903]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.13:522][903]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.06.12-02.13.13:523][903]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.13.13:523][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.13:523][903]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SetTrap][BP_BearTrap_001_C_1] [2020.06.12-02.13.13:523][903]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.13:523][903]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SetTrap][BP_BearTrap_001_C_1] [2020.06.12-02.13.13:523][903]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.13:523][903]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.13:605][908]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.06.12-02.13.13:606][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Enabled [2020.06.12-02.13.13:610][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Disabled [2020.06.12-02.13.13:613][908]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.13.13:673][912]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.12-02.13.13:673][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.13:673][912]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.12-02.13.13:673][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.13:673][912]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.12-02.13.13:673][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.13:673][912]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.06.12-02.13.13:673][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.13:807][920]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_BearTrap_001_C_1] [2020.06.12-02.13.13:807][920]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.13:807][920]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ResetTrap1][BP_BearTrap_001_C_1] [2020.06.12-02.13.13:807][920]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.14:189][943]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapKiller][BP_BearTrap_001_C_1] [2020.06.12-02.13.14:189][943]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.14:189][943]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetTrap][BP_BearTrap_001_C_1] [2020.06.12-02.13.14:189][943]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.14:206][944]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.06.12-02.13.14:206][944]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.14:326][951]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.13.14:328][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.13.14:340][952]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.12-02.13.14:340][952]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.14:340][952]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.12-02.13.14:340][952]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.14:340][952]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.12-02.13.14:340][952]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.16:874][104]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.12-02.13.16:874][104]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_1 [2020.06.12-02.13.16:874][104]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.12-02.13.17:142][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.13.17:293][129]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.13.17:295][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.13.17:340][132]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_01_C_0 [2020.06.12-02.13.17:644][150]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.13.18:406][196]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-02.13.18:740][216]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_01_C_0 [2020.06.12-02.13.18:875][224]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.12-02.13.18:875][224]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_1 [2020.06.12-02.13.18:875][224]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.12-02.13.19:091][237]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.13.19:123][239]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.12-02.13.19:123][239]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.19:123][239]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.12-02.13.19:123][239]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.19:125][239]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.19:125][239]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.19:125][239]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.13.19:125][239]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.19:125][239]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.19:125][239]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.12-02.13.19:125][239]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.19:125][239]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.13.19:125][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.19:125][239]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.13.19:125][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.19:125][239]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.13.19:222][245]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.13.19:224][245]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.19:224][245]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.13.19:224][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.19:224][245]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.19:225][245]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.13.19:225][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.19:225][245]Interaction: Interaction time: 63.468491 [2020.06.12-02.13.19:225][245]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.13.19:225][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.19:225][245]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.13.19:278][248]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.13.19:279][248]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.13.19:940][288]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-02.13.20:338][312]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.06.12-02.13.20:606][328]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.980964 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.13.23:176][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.13.23:789][519]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.12-02.13.23:789][519]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.23:789][519]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.12-02.13.23:789][519]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.23:789][519]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.13.23:790][519]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.13.23:790][519]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale02_Character_C_0 - :3, Originating Player: BP_CamperMale02_Character_C_0 - :3, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.12-02.13.23:790][519]LogStreaming: Flushing async loaders. [2020.06.12-02.13.23:791][519]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.13.23:791][519]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale02_Character_C_0 - :3, Originating Player: BP_CamperMale02_Character_C_0 - :3, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.13.23:793][519]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.23:793][519]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.23:793][519]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.13.23:793][519]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.23:793][519]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.23:793][519]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.12-02.13.23:793][519]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.23:793][519]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.13.23:793][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.23:793][519]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.13.23:793][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.23:841][522]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.23:841][522]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.13.23:841][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.23:841][522]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.23:841][522]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.13.23:841][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.23:841][522]Interaction: Interaction time: 0.500000 [2020.06.12-02.13.23:841][522]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.13.23:841][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.24:072][536]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.661374 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-02.13.24:161][541]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.13.24:163][541]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.13.24:355][553]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale02_Character_C_0 - :3, Originating Player: BP_CamperMale02_Character_C_0 - :3, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.13.24:356][553]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.24:356][553]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.13.24:357][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.24:357][553]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.24:357][553]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.13.24:357][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.24:357][553]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.24:357][553]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.13.24:357][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.24:357][553]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.24:357][553]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.13.24:357][553]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.24:357][553]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.13.24:357][553]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.24:357][553]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.13.24:357][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.24:357][553]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.12-02.13.24:357][553]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.24:357][553]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.24:422][557]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale02_Character_C_0 - :3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.13.24:688][573]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.12-02.13.24:689][573]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.24:689][573]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.12-02.13.24:689][573]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.24:690][573]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.24:690][573]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.24:690][573]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.13.24:690][573]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.24:690][573]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.24:690][573]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.12-02.13.24:690][573]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.24:690][573]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.13.24:690][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.24:690][573]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.13.24:690][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.24:724][575]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.13.24:857][583]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.24:857][583]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.13.24:857][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.24:857][583]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.24:857][583]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.13.24:857][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.24:858][583]Interaction: Interaction time: 0.600000 [2020.06.12-02.13.24:858][583]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Male. [2020.06.12-02.13.24:858][583]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.12-02.13.24:858][583]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.13.24:858][583]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.13.24:858][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.24:908][586]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.13.25:174][602]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.12-02.13.25:174][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.25:174][602]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.12-02.13.25:174][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.25:174][602]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.12-02.13.25:174][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.25:257][607]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.13.25:343][612]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.13.25:357][613]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.12-02.13.25:357][613]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.25:458][619]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.25:458][619]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.13.25:458][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.25:458][619]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.25:458][619]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.13.25:458][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.25:491][621]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.25:491][621]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.13.25:491][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.25:491][621]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.25:492][621]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.13.25:492][621]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.25:492][621]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.13.25:492][621]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.25:492][621]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.13.25:492][621]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.13.25:492][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.25:492][621]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.12-02.13.25:492][621]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.25:492][621]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.25:494][621]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.13.25:522][623]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SetTrap][BP_BearTrap_001_C_1] [2020.06.12-02.13.25:522][623]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.25:522][623]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][Bookshelf_C_6] [2020.06.12-02.13.25:522][623]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.25:523][623]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.25:523][623]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.25:523][623]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.13.25:523][623]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.25:523][623]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.25:523][623]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.12-02.13.25:523][623]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.25:523][623]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.13.25:524][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.25:524][623]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.13.25:524][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.25:524][623]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.13.25:589][627]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_6] [2020.06.12-02.13.25:589][627]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.25:706][634]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.12-02.13.25:790][639]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.25:790][639]LogDBDPlayerMovement: StopSnapping Final Location (7907.774414 4875.427734 110.859390) [2020.06.12-02.13.25:790][639]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.13.25:790][639]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.13.25:790][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.25:790][639]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.25:790][639]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.13.25:790][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.25:790][639]Interaction: Interaction time: 2.166667 [2020.06.12-02.13.25:791][639]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: PlankDestroy Chuckles AnimTag_FPV. [2020.06.12-02.13.25:791][639]LogSM: Error: Play Update Montage AM_TT_Destroy_Pallet Duration 2.166667 Timestamp 137.729202 [2020.06.12-02.13.25:791][639]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.06.12-02.13.25:791][639]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.13.25:791][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.27:690][753]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.13.27:940][768]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.13.27:956][769]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.13.27:956][769]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.13.27:956][769]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.27:956][769]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.13.27:956][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.27:956][769]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.27:956][769]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.13.27:956][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.27:973][770]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.27:973][770]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.13.27:973][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.27:973][770]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.27:973][770]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.13.27:973][770]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.27:973][770]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.13.27:973][770]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.27:973][770]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.06.12-02.13.27:973][770]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.13.27:973][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.27:973][770]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_6] [2020.06.12-02.13.27:973][770]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.27:973][770]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][Bookshelf_C_6] [2020.06.12-02.13.27:973][770]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.27:973][770]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.27:994][771]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.13.27:996][771]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.13.28:506][802]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.12-02.13.28:506][802]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.28:506][802]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.12-02.13.28:506][802]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.28:507][802]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.12-02.13.28:507][802]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.28:507][802]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.12-02.13.28:507][802]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.28:557][805]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.12-02.13.28:557][805]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.28:557][805]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.12-02.13.28:557][805]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.28:557][805]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.06.12-02.13.28:557][805]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.28:557][805]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.06.12-02.13.28:557][805]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.28:574][806]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.12-02.13.28:574][806]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_1 [2020.06.12-02.13.28:574][806]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.12-02.13.28:774][818]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_01_C_0 [2020.06.12-02.13.29:007][832]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.06.12-02.13.29:007][832]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.29:106][838]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.12-02.13.29:106][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.29:106][838]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.12-02.13.29:107][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.29:107][838]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.06.12-02.13.29:107][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.32:439][ 38]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 12.146551 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-02.13.32:472][ 40]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.06.12-02.13.35:628][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.13.35:928][247]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.13.35:930][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.13.36:755][297]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_2] [2020.06.12-02.13.36:755][297]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.36:755][297]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_2] [2020.06.12-02.13.36:755][297]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.36:757][297]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.36:757][297]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.36:757][297]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.13.36:757][297]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.36:757][297]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.36:757][297]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.06.12-02.13.36:757][297]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.36:757][297]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.13.36:757][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.36:757][297]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.13.36:757][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.36:790][299]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.13.36:989][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.12-02.13.36:991][311]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.36:991][311]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.13.36:991][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.36:991][311]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.36:991][311]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.13.36:991][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.36:991][311]Interaction: Interaction time: 10.000000 [2020.06.12-02.13.36:991][311]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: ChestOpen AnimTag_Injured AnimTag_Male. [2020.06.12-02.13.36:991][311]LogSM: Error: Play Update Montage AM_M_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.12-02.13.36:991][311]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.13.36:991][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.37:024][313]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.13.37:061][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.13.37:278][328]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.13.37:280][328]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.13.37:327][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.13.38:043][374]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.13.38:045][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.13.38:572][406]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.240829 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-02.13.39:610][468]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-02.13.40:339][512]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 18.613213 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.13.40:439][518]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 29.010830 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-02.13.40:472][520]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 28.016273 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-02.13.40:661][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.13.40:742][536]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.40:742][536]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.13.40:742][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.40:742][536]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.40:742][536]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.13.40:742][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.40:775][538]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.40:775][538]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.13.40:776][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.40:776][538]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.40:776][538]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.13.40:776][538]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.40:776][538]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.13.40:776][538]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.40:776][538]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.13.40:776][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.40:776][538]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.12-02.13.40:776][538]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.40:776][538]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.41:127][559]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.13.41:129][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.13.41:539][584]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.12-02.13.41:539][584]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.41:539][584]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.12-02.13.41:539][584]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.41:541][584]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.41:541][584]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.41:541][584]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.13.41:541][584]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.41:541][584]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.41:541][584]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.12-02.13.41:541][584]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.41:541][584]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.13.41:541][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.41:541][584]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.13.41:541][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.41:574][586]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.13.41:639][590]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.13.41:641][590]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.41:641][590]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.13.41:641][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.41:641][590]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.41:641][590]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.13.41:641][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.41:641][590]Interaction: Interaction time: 9.574387 [2020.06.12-02.13.41:641][590]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.13.41:641][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.41:641][590]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.13.42:589][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-02.13.42:858][663]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.42:858][663]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.13.42:858][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.42:858][663]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.42:858][663]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.13.42:858][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.42:858][663]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.42:858][663]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.13.42:858][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.42:858][663]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.42:858][663]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.13.42:858][663]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.42:858][663]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.13.42:858][663]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.42:858][663]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.13.42:858][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.42:858][663]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-02.13.42:858][663]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.42:858][663]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.43:195][683]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.13.43:456][699]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.12-02.13.43:612][708]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.13.43:614][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.13.43:690][713]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.254750 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-02.13.43:758][717]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.43:758][717]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.13.43:758][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.43:758][717]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.43:758][717]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.13.43:758][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.43:758][717]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.43:758][717]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.13.43:758][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.43:758][717]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.43:758][717]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.13.43:758][717]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.43:758][717]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.13.43:758][717]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.43:758][717]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.13.43:758][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.43:758][717]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.12-02.13.43:758][717]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.43:758][717]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.43:923][727]Interaction: Player [BP_CamperFemale05_Character_C_1] is in chase. [2020.06.12-02.13.44:224][745]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.13.44:224][745]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.13.44:224][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.44:224][745]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.13.44:224][745]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.13.44:224][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.44:226][745]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-02.13.44:257][747]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.13.44:257][747]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.13.44:257][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.44:257][747]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.13.44:257][747]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.13.44:258][747]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.44:258][747]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.13.44:258][747]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.44:258][747]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.13.44:258][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.44:258][747]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-02.13.44:258][747]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.44:258][747]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.13.44:590][767]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.181083 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.13.44:878][784]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.13.44:956][789]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.591550 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-02.13.45:108][798]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.12-02.13.45:108][798]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.45:161][801]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.13.45:392][815]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.45:392][815]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.45:393][815]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.13.45:393][815]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=157.347 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.13.45:423][817]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.12-02.13.45:425][817]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.06.12-02.13.45:425][817]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.45:474][820]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.12-02.13.45:474][820]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.45:508][822]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-02.13.45:508][822]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.13.45:508][822]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_01_C_0 at Time=157.463 [2020.06.12-02.13.45:508][822]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=157.463 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.13.45:560][825]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.13.45:560][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.45:591][827]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Male. [2020.06.12-02.13.45:608][828]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.06.12-02.13.45:608][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.45:656][831]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale01_C_0 [2020.06.12-02.13.45:658][831]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-02.13.45:663][831]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - 1DarkPhantom]: On [2020.06.12-02.13.45:814][840]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-02.13.45:814][840]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.13.45:814][840]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_01_C_0 at Time=157.770 [2020.06.12-02.13.45:815][840]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=157.770 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.13.45:850][842]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.13.45:850][842]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.47:028][913]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.12-02.13.47:089][917]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.13.47:090][917]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.13.47:091][917]GameFlow: OnRep_BegunPlayFenceGuid 0547B035-08D8-0E76-3A2D-D9863130C34A [2020.06.12-02.13.47:091][917]GameFlow: BegunPlayFenceGuid 0547B035-08D8-0E76-3A2D-D9863130C34A [2020.06.12-02.13.47:091][917]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000034 seconds [2020.06.12-02.13.47:091][917]GameFlow: ACollectable::BeginPlay [2020.06.12-02.13.47:091][917]GameFlow: BegunPlayFenceGuid 0547B035-08D8-0E76-3A2D-D9863130C34A [2020.06.12-02.13.47:093][917]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.47:093][917]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.13.47:093][917]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.13.47:093][917]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.13.47:093][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.47:093][917]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.13.47:093][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.47:093][917]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.47:093][917]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Injured AnimTag_Male. [2020.06.12-02.13.47:094][917]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.13.47:094][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.47:190][923]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.300995 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-02.13.47:359][933]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.47:359][933]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.13.47:359][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.47:359][933]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.47:359][933]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.12-02.13.47:359][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.47:359][933]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.47:359][933]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.47:359][933]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.13.47:359][933]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.47:359][933]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.13.47:359][933]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.47:359][933]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.13.47:359][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.47:359][933]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_2] [2020.06.12-02.13.47:359][933]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.47:359][933]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.47:489][941]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Toolbox_002_C_0] [2020.06.12-02.13.47:489][941]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.47:489][941]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Toolbox_002_C_0] [2020.06.12-02.13.47:489][941]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.47:491][941]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.47:491][941]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.47:491][941]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.13.47:491][941]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.47:491][941]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.47:491][941]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.06.12-02.13.47:491][941]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.47:491][941]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.13.47:491][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.47:491][941]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.13.47:491][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.47:558][945]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.47:558][945]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.13.47:558][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.47:558][945]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.47:558][945]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.13.47:558][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.47:558][945]Interaction: Interaction time: 0.000000 [2020.06.12-02.13.47:558][945]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Male. [2020.06.12-02.13.47:558][945]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.12-02.13.47:558][945]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.13.47:558][945]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.13.47:558][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.47:609][948]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_PickItemOnGround [2020.06.12-02.13.47:644][950]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - 1DarkPhantom]: Off [2020.06.12-02.13.48:023][973]GameFlow: Collected received : BP_Toolbox_002_C_0. [2020.06.12-02.13.48:024][973]GameFlow: AddToInventory received : BP_Toolbox_002_C_0. [2020.06.12-02.13.48:292][989]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.13.48:542][ 4]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.13.48:558][ 5]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.48:558][ 5]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.13.48:558][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.48:558][ 5]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.48:558][ 5]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.13.48:558][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.48:558][ 5]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.48:559][ 5]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.13.48:559][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.48:559][ 5]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.48:559][ 5]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.13.48:559][ 5]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.48:559][ 5]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.13.48:559][ 5]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.48:559][ 5]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.13.48:559][ 5]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.13.48:559][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.48:559][ 5]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Toolbox_002_C_0] [2020.06.12-02.13.48:559][ 5]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.48:559][ 5]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.13.48:825][ 21]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceSucceedMaxSpeed [2020.06.12-02.13.48:825][ 21]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_01_C_0 at Time=160.780 [2020.06.12-02.13.48:841][ 22]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.48:841][ 22]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.48:992][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.06.12-02.13.48:992][ 31]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.49:012][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.13.49:126][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.12-02.13.49:126][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.49:158][ 41]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.771586 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-02.13.49:158][ 41]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.13.49:158][ 41]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-02.13.49:176][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.06.12-02.13.49:176][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.49:192][ 43]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.12-02.13.49:199][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.13.49:227][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_6] [2020.06.12-02.13.49:227][ 45]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.49:227][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.12-02.13.49:227][ 45]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.49:228][ 45]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.49:228][ 45]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.49:228][ 45]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.13.49:228][ 45]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.49:229][ 45]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.49:229][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.12-02.13.49:229][ 45]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.49:229][ 45]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.13.49:229][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.49:229][ 45]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.13.49:229][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.49:229][ 45]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.13.49:296][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.12-02.13.49:296][ 49]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.49:298][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.12-02.13.49:298][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.49:331][ 51]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.49:331][ 51]LogDBDPlayerMovement: StopSnapping Final Location (2786.611328 7995.677734 110.859558) [2020.06.12-02.13.49:331][ 51]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.13.49:331][ 51]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.13.49:331][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.49:331][ 51]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.49:331][ 51]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.13.49:331][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.49:331][ 51]Interaction: Interaction time: 1.666667 [2020.06.12-02.13.49:331][ 51]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: DamageGenerator Chuckles AnimTag_FPV. [2020.06.12-02.13.49:331][ 51]LogSM: Error: Play Update Montage AM_TT_Damage_Generator Duration 1.666667 Timestamp 161.269653 [2020.06.12-02.13.49:331][ 51]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.13.49:331][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.49:395][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.12-02.13.50:091][ 97]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.700828 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-02.13.50:091][ 97]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.13.50:156][101]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.12-02.13.50:742][136]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.13.50:992][151]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.13.51:058][155]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-02.13.51:058][155]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.13.51:058][155]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.13.51:058][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.51:060][155]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.12-02.13.51:074][156]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.13.51:074][156]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.13.51:075][156]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.51:075][156]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.13.51:075][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.51:075][156]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.51:075][156]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.13.51:075][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.51:091][157]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.51:091][157]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.13.51:091][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.51:091][157]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.51:091][157]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.13.51:091][157]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.51:091][157]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.13.51:091][157]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.51:091][157]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.13.51:091][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.51:091][157]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.12-02.13.51:091][157]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.51:091][157]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.12-02.13.51:091][157]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.51:091][157]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.51:124][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-02.13.51:157][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.12-02.13.51:161][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.12-02.13.51:492][181]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.12-02.13.51:492][181]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.51:757][197]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-02.13.51:790][199]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.06.12-02.13.51:791][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.51:807][200]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.12-02.13.51:807][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.51:928][207]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.13.51:930][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.13.51:941][208]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.06.12-02.13.51:941][208]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.52:078][216]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.13.52:129][219]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.13.52:131][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.13.52:257][227]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.12-02.13.52:257][227]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.52:257][227]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SetTrap][BearTrap_C_1] [2020.06.12-02.13.52:257][227]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.52:257][227]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.52:257][227]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.52:258][227]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.13.52:258][227]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.52:258][227]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.52:258][227]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SetTrap][BearTrap_C_1] [2020.06.12-02.13.52:258][227]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.52:258][227]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.13.52:258][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.52:258][227]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles AnimTag_FPV. [2020.06.12-02.13.52:258][227]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.13.52:258][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.52:280][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.13.52:341][232]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BearTrap_C_1] [2020.06.12-02.13.52:341][232]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.52:775][258]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.52:775][258]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.13.52:775][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.52:775][258]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.52:775][258]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.13.52:775][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.52:775][258]Interaction: Interaction time: 1.000000 [2020.06.12-02.13.52:775][258]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles AnimTag_FPV. [2020.06.12-02.13.52:775][258]LogSM: Error: Play Update Montage AM_TT_SetBearTrap_ACTION Duration 1.000000 Timestamp 164.713577 [2020.06.12-02.13.52:775][258]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.06.12-02.13.52:775][258]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.13.52:775][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.52:840][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.SetTrapChargeable Enabled?: Enabled [2020.06.12-02.13.52:858][263]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_01_C_0 [2020.06.12-02.13.52:891][265]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.12-02.13.52:891][265]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_1 [2020.06.12-02.13.52:891][265]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.12-02.13.52:991][271]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.13.53:025][273]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.06.12-02.13.53:640][310]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-02.13.53:640][310]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.53:640][310]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-02.13.53:640][310]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.53:642][310]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.53:642][310]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.53:642][310]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.13.53:642][310]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.53:642][310]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.53:642][310]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-02.13.53:642][310]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.53:642][310]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.13.53:642][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.53:642][310]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.13.53:642][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.53:675][312]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.13.53:739][316]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.13.53:741][316]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.53:741][316]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.13.53:741][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.53:741][316]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.53:741][316]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.13.53:741][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.53:741][316]Interaction: Interaction time: 6.747261 [2020.06.12-02.13.53:741][316]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.13.53:741][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.53:774][318]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.13.53:841][322]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-02.13.53:841][322]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.13.53:841][322]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.13.53:841][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.53:841][322]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.06.12-02.13.53:843][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.SetTrapChargeable Enabled?: Disabled [2020.06.12-02.13.53:857][323]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.13.53:857][323]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.13.53:857][323]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.53:857][323]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.13.53:857][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.53:857][323]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.53:857][323]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles AnimTag_FPV. [2020.06.12-02.13.53:857][323]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.13.53:857][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.53:906][326]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BearTrap_C_1] [2020.06.12-02.13.53:906][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.53:906][326]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ResetTrap1][BearTrap_C_1] [2020.06.12-02.13.53:906][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.54:008][332]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.54:008][332]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.13.54:008][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.54:008][332]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.54:008][332]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.13.54:008][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.54:010][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-02.13.54:042][334]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.54:042][334]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.13.54:042][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.54:042][334]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.54:042][334]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.13.54:042][334]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.54:042][334]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.13.54:042][334]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.54:042][334]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.13.54:042][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.54:042][334]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-02.13.54:042][334]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.54:042][334]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.54:391][355]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.54:391][355]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.13.54:391][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.54:391][355]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.54:391][355]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.13.54:391][355]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.54:391][355]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.13.54:391][355]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.54:391][355]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.06.12-02.13.54:392][355]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.13.54:392][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.54:392][355]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SetTrap][BearTrap_C_1] [2020.06.12-02.13.54:392][355]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.54:392][355]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SetTrap][BearTrap_C_1] [2020.06.12-02.13.54:392][355]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.54:392][355]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.13.54:408][356]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.520964 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.13.54:409][356]Interaction: Player [BP_CamperFemale05_Character_C_1] is not in chase anymore. [2020.06.12-02.13.54:473][360]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.06.12-02.13.54:474][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.SetTrapChargeable Enabled?: Enabled [2020.06.12-02.13.54:478][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.SetTrapChargeable Enabled?: Disabled [2020.06.12-02.13.54:481][360]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.13.54:692][373]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BearTrap_C_1] [2020.06.12-02.13.54:692][373]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.54:692][373]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ResetTrap1][BearTrap_C_1] [2020.06.12-02.13.54:692][373]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.54:840][382]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.267539 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.13.54:973][390]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-02.13.55:108][398]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapKiller][BearTrap_C_1] [2020.06.12-02.13.55:108][398]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.55:108][398]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetTrap][BearTrap_C_1] [2020.06.12-02.13.55:108][398]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.56:460][479]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-02.13.57:224][525]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.244591 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-02.13.57:261][527]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-02.13.57:457][539]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.13.57:457][539]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.13.57:457][539]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.13.57:457][539]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.13.58:360][593]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 139 [2020.06.12-02.13.58:390][595]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-02.13.58:390][595]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.58:390][595]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-02.13.58:390][595]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.58:392][595]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.58:392][595]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.58:392][595]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.13.58:392][595]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.13.58:392][595]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.58:392][595]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-02.13.58:392][595]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.13.58:392][595]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.13.58:392][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.58:392][595]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.13.58:392][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.58:392][595]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.13.58:456][599]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.13.58:456][599]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.13.58:490][601]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.13.58:490][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-02.13.58:492][601]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.58:492][601]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.13.58:492][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.58:492][601]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.13.58:492][601]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.13.58:492][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.58:492][601]Interaction: Interaction time: 6.472008 [2020.06.12-02.13.58:492][601]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.13.58:492][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.13.58:492][601]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.13.59:456][659]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.13.59:456][659]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-02.13.59:460][659]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.14.00:408][716]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.12-02.14.00:408][716]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.00:408][716]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.12-02.14.00:408][716]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.00:408][716]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.12-02.14.00:408][716]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.00:524][723]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.12-02.14.00:524][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.00:975][750]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.12-02.14.00:975][750]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.00:975][750]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.12-02.14.00:976][750]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.00:976][750]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.12-02.14.00:976][750]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.00:976][750]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.12-02.14.00:976][750]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.01:025][753]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.12-02.14.01:025][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.01:025][753]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.12-02.14.01:025][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.01:025][753]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.12-02.14.01:025][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.01:025][753]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.12-02.14.01:025][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.01:191][763]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.823468 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-02.14.01:491][781]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.12-02.14.01:491][781]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.01:641][790]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.12-02.14.01:641][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.01:641][790]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.12-02.14.01:641][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.01:641][790]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.12-02.14.01:641][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.01:842][802]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-02.14.01:842][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.02:041][814]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-02.14.02:041][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.02:340][832]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.311497 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.14.04:045][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-02.14.04:142][940]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.14.04:142][940]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.14.04:142][940]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.14.04:142][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.04:142][940]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-02.14.04:142][940]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.12-02.14.04:142][940]LogDBDGeneral: Warning: Scalars [2020.06.12-02.14.04:142][940]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-02.14.04:142][940]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-02.14.04:142][940]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.12-02.14.04:142][940]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.12-02.14.04:142][940]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.12-02.14.04:142][940]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-02.14.04:142][940]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-02.14.04:142][940]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-02.14.04:142][940]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-02.14.04:142][940]LogDBDGeneral: Warning: Textures [2020.06.12-02.14.04:142][940]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.12-02.14.04:142][940]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-02.14.04:142][940]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-02.14.04:142][940]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-02.14.04:142][940]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-02.14.04:142][940]LogDBDGeneral: Warning: Vectors [2020.06.12-02.14.04:142][940]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-02.14.04:142][940]LogDBDGeneral: Warning: Scalars [2020.06.12-02.14.04:142][940]LogDBDGeneral: Warning: Textures [2020.06.12-02.14.04:142][940]LogDBDGeneral: Warning: Vectors [2020.06.12-02.14.04:143][940]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-02.14.04:175][942]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.04:175][942]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.14.04:175][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.04:175][942]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.04:175][942]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.14.04:175][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.04:175][942]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.04:175][942]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.14.04:175][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.04:175][942]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.04:175][942]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.14.04:175][942]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.14.04:175][942]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.14.04:175][942]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.14.04:175][942]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.14.04:175][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.04:176][942]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-02.14.04:176][942]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.04:176][942]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.04:240][946]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.06.12-02.14.04:840][982]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.471876 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.14.05:675][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.06.12-02.14.05:675][ 32]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.05:827][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.06.12-02.14.05:827][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.05:827][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.12-02.14.05:827][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.06:024][ 53]Interaction: Player [BP_CamperFemale05_Character_C_1] is in chase. [2020.06.12-02.14.06:142][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapKiller][BearTrap_C_1] [2020.06.12-02.14.06:142][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.06:142][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetTrap][BearTrap_C_1] [2020.06.12-02.14.06:142][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.06:226][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.12-02.14.06:226][ 65]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.06:691][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BearTrap_C_1] [2020.06.12-02.14.06:691][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.06:691][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ResetTrap1][BearTrap_C_1] [2020.06.12-02.14.06:691][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.06:712][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.14.06:957][109]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.672606 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-02.14.07:574][146]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BearTrap_C_1] [2020.06.12-02.14.07:575][146]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.07:575][146]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ResetTrap1][BearTrap_C_1] [2020.06.12-02.14.07:575][146]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.08:142][180]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapKiller][BearTrap_C_1] [2020.06.12-02.14.08:142][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.08:142][180]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetTrap][BearTrap_C_1] [2020.06.12-02.14.08:142][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.09:192][243]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.06.12-02.14.09:192][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.09:226][245]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.06.12-02.14.09:226][245]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.09:357][253]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.12-02.14.09:357][253]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.09:693][273]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.12-02.14.09:693][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.09:791][279]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-02.14.09:791][279]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.09:791][279]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-02.14.09:791][279]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.09:793][279]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.14.09:793][279]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.14.09:793][279]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.14.09:793][279]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.14.09:793][279]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.14.09:793][279]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-02.14.09:793][279]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.09:793][279]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.14.09:793][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.09:793][279]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.14.09:793][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.09:825][281]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.14.09:841][282]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapKiller][BearTrap_C_1] [2020.06.12-02.14.09:841][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.09:841][282]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetTrap][BearTrap_C_1] [2020.06.12-02.14.09:841][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.09:857][283]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.538984 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.14.09:890][285]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-02.14.09:890][285]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-02.14.09:892][285]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.14.09:892][285]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.14.09:892][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.09:892][285]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.14.09:892][285]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.14.09:892][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.09:892][285]Interaction: Interaction time: 80.000000 [2020.06.12-02.14.09:892][285]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.14.09:892][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.09:925][287]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.14.10:593][327]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BearTrap_C_1] [2020.06.12-02.14.10:593][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.10:593][327]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ResetTrap1][BearTrap_C_1] [2020.06.12-02.14.10:593][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.10:612][328]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.14.10:842][342]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.10:842][342]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.10:842][342]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.14.10:842][342]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=182.798 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.14.11:074][356]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Disarm Trap][BP_BearTrap_001_C_0] [2020.06.12-02.14.11:074][356]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.11:074][356]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Disarm Trap][BP_BearTrap_001_C_0] [2020.06.12-02.14.11:074][356]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.11:076][356]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.14.11:076][356]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.14.11:076][356]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.14.11:076][356]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.14.11:076][356]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.14.11:076][356]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Disarm Trap][BP_BearTrap_001_C_0] [2020.06.12-02.14.11:076][356]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.11:076][356]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.14.11:076][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.11:076][356]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.14.11:076][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.11:109][358]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.14.11:125][359]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BearTrap_C_1] [2020.06.12-02.14.11:126][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.11:126][359]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ResetTrap1][BearTrap_C_1] [2020.06.12-02.14.11:126][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.11:274][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.DisarmChargeable Enabled?: Enabled [2020.06.12-02.14.11:276][368]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.14.11:276][368]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.14.11:276][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.11:276][368]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.14.11:277][368]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.14.11:277][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.11:277][368]Interaction: Interaction time: 3.500000 [2020.06.12-02.14.11:277][368]AnimLeader: BP_CamperMale01_C_0 Requested to Play: BearTrapDisarm AnimTag_Injured AnimTag_Male. [2020.06.12-02.14.11:277][368]LogSM: Error: Play Update Montage AM_M_BearTrapDisable_IN Duration 3.500000 Timestamp 0.000000 [2020.06.12-02.14.11:277][368]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.14.11:277][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.11:294][369]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-02.14.11:294][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.11:342][372]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.14.11:358][373]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-02.14.11:358][373]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.14.11:358][373]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_01_C_0 at Time=183.314 [2020.06.12-02.14.11:358][373]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=183.314 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.14.11:377][374]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-02.14.11:377][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.11:442][378]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.06.12-02.14.11:461][379]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-02.14.11:461][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.11:507][382]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale05_Character_C_1 [2020.06.12-02.14.11:508][382]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.14.11:508][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-02.14.11:512][382]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_1 - big boi]: On [2020.06.12-02.14.11:513][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-02.14.11:592][387]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapKiller][BearTrap_C_1] [2020.06.12-02.14.11:592][387]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.11:592][387]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetTrap][BearTrap_C_1] [2020.06.12-02.14.11:592][387]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.11:659][391]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-02.14.11:659][391]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.14.11:659][391]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_01_C_0 at Time=183.614 [2020.06.12-02.14.11:659][391]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=183.614 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.14.11:845][402]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-02.14.11:845][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.13:493][501]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_1 - big boi]: Off [2020.06.12-02.14.14:525][563]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.14.14:658][571]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceSucceedMaxSpeed [2020.06.12-02.14.14:658][571]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_01_C_0 at Time=186.614 [2020.06.12-02.14.14:675][572]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.14:675][572]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.14:792][579]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.14.14:793][579]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.DisarmChargeable Enabled?: Disabled [2020.06.12-02.14.14:859][583]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.14.14:859][583]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.14.14:859][583]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.14.14:859][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.14:892][585]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.14.14:892][585]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.14.14:892][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.14:892][585]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.14.14:892][585]AnimLeader: BP_CamperMale01_C_0 Requested to Play: BearTrapDisarm_Out None AnimTag_Injured AnimTag_Male. [2020.06.12-02.14.14:892][585]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.14.14:892][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.15:091][597]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.DisarmChargeable Enabled?: Enabled [2020.06.12-02.14.15:093][597]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.14.15:093][597]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.14.15:093][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.15:093][597]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.14.15:093][597]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.14.15:093][597]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.14.15:093][597]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.14.15:093][597]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.14.15:093][597]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.14.15:093][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.15:093][597]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [EndInteraction Called] - [Disarm Trap][BP_BearTrap_001_C_0] [2020.06.12-02.14.15:093][597]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.15:093][597]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.14.15:094][597]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.DisarmChargeable Enabled?: Disabled [2020.06.12-02.14.15:690][633]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.646095 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-02.14.19:707][874]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.200669 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-02.14.20:075][896]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.12-02.14.20:075][896]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.20:075][896]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.12-02.14.20:075][896]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.20:075][896]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.12-02.14.20:075][896]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.20:209][904]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.12-02.14.20:209][904]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.20:642][930]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.12-02.14.20:642][930]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.20:642][930]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.12-02.14.20:642][930]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.20:642][930]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.12-02.14.20:642][930]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.20:642][930]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.12-02.14.20:642][930]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.20:692][933]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.12-02.14.20:692][933]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.20:692][933]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.12-02.14.20:692][933]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.20:692][933]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.12-02.14.20:692][933]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.20:692][933]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.12-02.14.20:692][933]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.21:442][978]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.12-02.14.21:442][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.21:442][978]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.12-02.14.21:442][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.21:442][978]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.12-02.14.21:442][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.21:442][978]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.12-02.14.21:442][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.21:508][982]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.12-02.14.21:509][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.21:509][982]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.12-02.14.21:509][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.21:509][982]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.12-02.14.21:509][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.21:509][982]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.12-02.14.21:509][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.21:959][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.12-02.14.21:959][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.21:959][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.12-02.14.21:959][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.21:959][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.12-02.14.21:959][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.21:959][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.12-02.14.21:959][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.24:926][187]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.12-02.14.24:926][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.24:926][187]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.12-02.14.24:926][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.24:926][187]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.12-02.14.24:926][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.24:958][189]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.12-02.14.24:958][189]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.24:958][189]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.12-02.14.24:958][189]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.24:959][189]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.24:959][189]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.24:959][189]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.14.24:959][189]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.14.24:959][189]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.24:959][189]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.12-02.14.24:959][189]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.24:959][189]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.14.24:959][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.24:959][189]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.14.24:959][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.25:026][193]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.14.25:059][195]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.12-02.14.25:059][195]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.25:092][197]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.25:092][197]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.25:092][197]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.14.25:093][197]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=197.047 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.14.25:160][201]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.25:160][201]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.14.25:160][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.25:160][201]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.25:160][201]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.14.25:160][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.25:160][201]Interaction: Interaction time: 0.600000 [2020.06.12-02.14.25:160][201]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: PlankPulldownStationary Right AnimTag_Injured AnimTag_Female. [2020.06.12-02.14.25:160][201]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.12-02.14.25:160][201]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to True [2020.06.12-02.14.25:160][201]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.14.25:160][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.25:193][203]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.14.25:224][205]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SetTrap][BearTrap_C_1] [2020.06.12-02.14.25:224][205]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.25:224][205]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-02.14.25:224][205]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.25:226][205]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.25:226][205]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-02.14.25:226][205]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.25:226][205]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.14.25:226][205]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.14.25:226][205]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.25:226][205]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-02.14.25:226][205]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.25:226][205]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.14.25:226][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.25:226][205]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.14.25:226][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.25:226][205]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_01_C_0 at Time=197.180 [2020.06.12-02.14.25:291][209]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-02.14.25:291][209]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.25:292][209]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.25:292][209]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.14.25:292][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.25:292][209]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.25:292][209]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.14.25:292][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.25:292][209]Interaction: Interaction time: 2.000000 [2020.06.12-02.14.25:292][209]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: PlankStun Chuckles AnimTag_FPV. [2020.06.12-02.14.25:293][209]LogSM: Error: Play Update Montage AM_TT_Stun_Pallet Duration 2.000000 Timestamp 197.229874 [2020.06.12-02.14.25:293][209]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.14.25:293][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.25:560][225]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.14.25:759][237]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.25:759][237]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.14.25:759][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.25:759][237]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.25:759][237]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.14.25:759][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.25:759][237]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.25:759][237]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.14.25:759][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.25:759][237]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.25:759][237]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.14.25:759][237]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.14.25:760][237]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.14.25:760][237]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.14.25:760][237]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to False [2020.06.12-02.14.25:760][237]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.14.25:760][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.25:760][237]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.12-02.14.25:760][237]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.25:760][237]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.27:026][313]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.14.27:292][329]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.14.27:309][330]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.14.27:309][330]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.14.27:309][330]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.27:309][330]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.14.27:309][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.27:309][330]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.27:309][330]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.14.27:309][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.27:326][331]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.27:326][331]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.14.27:326][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.27:326][331]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.27:326][331]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.14.27:326][331]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.14.27:326][331]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.14.27:326][331]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.14.27:327][331]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.14.27:327][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.27:327][331]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-02.14.27:327][331]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.27:327][331]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-02.14.27:327][331]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.27:327][331]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.27:346][332]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.14.27:825][361]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.12-02.14.27:825][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.27:993][371]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.12-02.14.27:993][371]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.27:993][371]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.12-02.14.27:993][371]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.27:993][371]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.12-02.14.27:993][371]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.32:774][658]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-02.14.32:774][658]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.32:774][658]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-02.14.32:774][658]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.32:774][658]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-02.14.32:776][658]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.14.32:776][658]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.14.32:776][658]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.14.32:776][658]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.14.32:776][658]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.14.32:776][658]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-02.14.32:776][658]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.32:776][658]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.14.32:776][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.32:776][658]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.14.32:776][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.32:808][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-02.14.32:809][660]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.14.32:809][660]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.14.32:809][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.32:809][660]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.14.32:809][660]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.14.32:809][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.32:809][660]Interaction: Interaction time: 16.000000 [2020.06.12-02.14.32:809][660]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.14.32:809][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.32:826][661]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_4] [2020.06.12-02.14.32:826][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.32:826][661]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_4] [2020.06.12-02.14.32:826][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.32:843][662]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.14.32:843][662]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.14.32:846][662]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.14.33:260][687]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_4] [2020.06.12-02.14.33:260][687]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.33:260][687]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_4] [2020.06.12-02.14.33:260][687]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.35:592][827]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 29.608131 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.14.35:593][827]Interaction: Player [BP_CamperFemale05_Character_C_1] is not in chase anymore. [2020.06.12-02.14.36:626][889]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.12-02.14.36:626][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.36:626][889]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.12-02.14.36:626][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.36:626][889]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.12-02.14.36:626][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.36:659][891]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.12-02.14.36:659][891]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.36:659][891]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.12-02.14.36:659][891]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.36:661][891]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.36:661][891]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.36:661][891]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.14.36:661][891]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.14.36:661][891]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.36:661][891]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.12-02.14.36:661][891]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.36:661][891]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.14.36:661][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.36:661][891]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.14.36:661][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.36:661][891]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.14.36:708][894]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.36:709][894]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.36:709][894]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.14.36:709][894]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=208.663 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.14.36:759][897]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-02.14.36:759][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.36:860][903]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.36:860][903]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.14.36:860][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.36:860][903]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.36:860][903]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.14.36:860][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.36:861][903]Interaction: Interaction time: 0.600000 [2020.06.12-02.14.36:861][903]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: PlankPulldownStationary Left AnimTag_Injured AnimTag_Female. [2020.06.12-02.14.36:861][903]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.12-02.14.36:861][903]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to True [2020.06.12-02.14.36:861][903]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.14.36:861][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.36:892][905]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-02.14.36:892][905]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.36:892][905]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-02.14.36:892][905]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.36:893][905]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.36:893][905]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-02.14.36:893][905]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.36:893][905]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.14.36:893][905]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.14.36:893][905]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.36:893][905]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-02.14.36:893][905]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.36:893][905]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.14.36:893][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.36:893][905]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.14.36:893][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.36:893][905]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_01_C_0 at Time=208.846 [2020.06.12-02.14.36:926][907]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.14.36:958][909]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-02.14.36:958][909]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.36:959][909]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.36:959][909]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.14.36:959][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.36:959][909]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.36:959][909]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.14.36:959][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.36:959][909]Interaction: Interaction time: 2.000000 [2020.06.12-02.14.36:959][909]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: PlankStun Chuckles AnimTag_FPV. [2020.06.12-02.14.36:959][909]LogSM: Error: Play Update Montage AM_TT_Stun_Pallet Duration 2.000000 Timestamp 208.895859 [2020.06.12-02.14.36:959][909]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.14.36:959][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.37:158][921]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale02_Character_C_0 - :3, Originating Player: BP_CamperMale02_Character_C_0 - :3, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.14.37:277][928]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.14.37:459][939]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.37:459][939]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.14.37:459][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.37:459][939]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.37:459][939]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.14.37:460][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.37:460][939]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.37:460][939]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.14.37:460][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.37:460][939]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.37:460][939]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.14.37:460][939]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.14.37:460][939]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.14.37:460][939]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.14.37:460][939]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to False [2020.06.12-02.14.37:460][939]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.14.37:460][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.37:460][939]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.12-02.14.37:460][939]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.37:460][939]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.37:592][947]Interaction: Player [BP_CamperFemale05_Character_C_1] is in chase. [2020.06.12-02.14.38:693][ 13]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.14.38:941][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.12-02.14.38:943][ 28]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.14.38:959][ 29]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.14.38:959][ 29]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.14.38:959][ 29]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.38:959][ 29]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.14.38:959][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.38:959][ 29]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.38:959][ 29]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.14.38:959][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.38:976][ 30]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.38:976][ 30]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.14.38:976][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.38:976][ 30]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.38:976][ 30]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.14.38:976][ 30]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.14.38:976][ 30]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.14.38:976][ 30]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.14.38:976][ 30]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.14.38:976][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.38:976][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-02.14.38:976][ 30]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.38:976][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-02.14.38:976][ 30]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.38:976][ 30]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.38:996][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.14.39:125][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-02.14.39:126][ 39]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.39:126][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyRight][Bookshelf_C_3] [2020.06.12-02.14.39:126][ 39]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.39:127][ 39]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.39:127][ 39]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.39:127][ 39]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.14.39:127][ 39]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.14.39:127][ 39]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.39:127][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.12-02.14.39:127][ 39]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.39:127][ 39]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.14.39:127][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.39:127][ 39]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.14.39:127][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.39:127][ 39]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.14.39:208][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_3] [2020.06.12-02.14.39:208][ 44]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.39:308][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.12-02.14.39:410][ 56]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.39:410][ 56]LogDBDPlayerMovement: StopSnapping Final Location (1253.399902 6764.600098 110.859207) [2020.06.12-02.14.39:410][ 56]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.14.39:410][ 56]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.14.39:410][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.39:410][ 56]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.39:410][ 56]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.14.39:410][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.39:410][ 56]Interaction: Interaction time: 2.166667 [2020.06.12-02.14.39:410][ 56]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: PlankDestroy Chuckles AnimTag_FPV. [2020.06.12-02.14.39:410][ 56]LogSM: Error: Play Update Montage AM_TT_Destroy_Pallet Duration 2.166667 Timestamp 211.345871 [2020.06.12-02.14.39:410][ 56]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.06.12-02.14.39:410][ 56]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.14.39:410][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.41:310][170]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.14.41:560][185]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.14.41:592][187]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.14.41:593][187]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.14.41:593][187]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.41:593][187]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.14.41:593][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.41:593][187]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.41:593][187]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.14.41:593][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.41:609][188]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.41:610][188]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.14.41:610][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.41:610][188]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.41:610][188]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.14.41:610][188]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.14.41:610][188]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.14.41:610][188]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.14.41:610][188]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.06.12-02.14.41:610][188]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.14.41:610][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.41:610][188]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_3] [2020.06.12-02.14.41:610][188]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.41:610][188]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [DestroyRight][Bookshelf_C_3] [2020.06.12-02.14.41:610][188]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.41:610][188]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.42:160][221]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.12-02.14.42:160][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.42:160][221]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.12-02.14.42:160][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.42:160][221]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.12-02.14.42:160][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.42:160][221]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-02.14.42:160][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.42:210][224]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.12-02.14.42:210][224]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.42:210][224]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.12-02.14.42:210][224]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.42:210][224]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.12-02.14.42:210][224]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.42:210][224]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.12-02.14.42:210][224]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.42:526][243]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.12-02.14.42:526][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.42:526][243]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.12-02.14.42:526][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.42:526][243]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.12-02.14.42:526][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.42:526][243]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.12-02.14.42:526][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.42:559][245]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_10] [2020.06.12-02.14.42:559][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.42:560][245]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_10] [2020.06.12-02.14.42:560][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.42:560][245]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_10] [2020.06.12-02.14.42:560][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.42:993][271]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_10] [2020.06.12-02.14.42:993][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.42:993][271]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_10] [2020.06.12-02.14.42:993][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.42:993][271]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_10] [2020.06.12-02.14.42:993][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.45:191][403]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.12-02.14.45:191][403]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.45:191][403]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.12-02.14.45:191][403]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.45:191][403]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.14.45:192][403]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.45:192][403]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.45:192][403]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.14.45:193][403]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.14.45:193][403]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.45:193][403]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.12-02.14.45:193][403]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.45:193][403]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.14.45:193][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.45:193][403]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.14.45:193][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.45:259][407]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.14.45:327][411]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.45:327][411]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.14.45:327][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.45:327][411]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.45:327][411]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.14.45:327][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.45:328][411]Interaction: Interaction time: 1.037736 [2020.06.12-02.14.45:328][411]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Female. [2020.06.12-02.14.45:328][411]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.037736 Timestamp 0.000000 [2020.06.12-02.14.45:328][411]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to True [2020.06.12-02.14.45:328][411]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.14.45:328][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.45:376][414]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.14.46:159][461]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.46:160][461]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.14.46:160][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.46:160][461]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.46:160][461]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.14.46:160][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.46:192][463]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-02.14.46:192][463]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.14.46:225][465]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.14.46:225][465]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.14.46:226][465]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.46:226][465]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.14.46:226][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.46:226][465]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.46:226][465]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.14.46:226][465]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.14.46:226][465]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.14.46:226][465]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.14.46:226][465]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to False [2020.06.12-02.14.46:227][465]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.14.46:227][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.46:227][465]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.12-02.14.46:227][465]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.46:227][465]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.47:360][533]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.12-02.14.47:360][533]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.47:360][533]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.12-02.14.47:360][533]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.47:360][533]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.12-02.14.47:360][533]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.47:376][534]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.12-02.14.47:376][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.47:380][534]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.14.47:542][544]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyRight][Bookshelf_C_3] [2020.06.12-02.14.47:542][544]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.47:542][544]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyRight][Bookshelf_C_5] [2020.06.12-02.14.47:542][544]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.47:543][544]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.47:543][544]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.47:543][544]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.14.47:543][544]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.14.47:543][544]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.47:543][544]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.12-02.14.47:543][544]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.47:543][544]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.14.47:543][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.47:543][544]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.14.47:543][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.47:544][544]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.14.47:608][548]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_5] [2020.06.12-02.14.47:608][548]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.47:708][554]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.12-02.14.47:810][560]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.47:810][560]LogDBDPlayerMovement: StopSnapping Final Location (1736.490967 4667.290039 110.859344) [2020.06.12-02.14.47:810][560]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.14.47:810][560]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.14.47:810][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.47:810][560]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.47:810][560]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.14.47:810][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.47:810][560]Interaction: Interaction time: 2.166667 [2020.06.12-02.14.47:810][560]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: PlankDestroy Chuckles AnimTag_FPV. [2020.06.12-02.14.47:810][560]LogSM: Error: Play Update Montage AM_TT_Destroy_Pallet Duration 2.166667 Timestamp 219.747009 [2020.06.12-02.14.47:811][560]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.06.12-02.14.47:811][560]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.14.47:811][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.48:008][572]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-02.14.48:011][572]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.14.48:011][572]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.14.48:011][572]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.14.48:011][572]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.14.48:011][572]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.14.48:011][572]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.14.48:011][572]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.14.48:012][572]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-02.14.48:043][574]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.14.48:043][574]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.14.48:043][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.48:043][574]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.14.48:043][574]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.14.48:043][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.48:077][576]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.14.48:077][576]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.14.48:077][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.48:077][576]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.14.48:077][576]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.14.48:077][576]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.14.48:077][576]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.14.48:077][576]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.14.48:077][576]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.14.48:077][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.48:077][576]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-02.14.48:077][576]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.48:077][576]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.14.48:109][578]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.12-02.14.48:176][582]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.14.48:176][582]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.14.49:710][674]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.14.49:960][689]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.14.49:992][691]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.14.49:992][691]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.14.49:992][691]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.49:993][691]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.14.49:993][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.49:993][691]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.49:993][691]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.14.49:993][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.50:010][692]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.50:010][692]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.14.50:010][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.50:010][692]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.50:010][692]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.14.50:010][692]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.14.50:010][692]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.14.50:010][692]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.14.50:010][692]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.06.12-02.14.50:010][692]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.14.50:010][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.50:010][692]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_5] [2020.06.12-02.14.50:010][692]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.50:010][692]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [DestroyRight][Bookshelf_C_5] [2020.06.12-02.14.50:010][692]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.50:010][692]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.14.50:560][725]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.12-02.14.50:560][725]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.50:560][725]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.12-02.14.50:560][725]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.50:560][725]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.12-02.14.50:560][725]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.50:560][725]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.12-02.14.50:560][725]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.50:610][728]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.12-02.14.50:610][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.50:610][728]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.12-02.14.50:610][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.50:610][728]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.12-02.14.50:610][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.50:610][728]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.12-02.14.50:610][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.51:059][755]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.12-02.14.51:059][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.51:276][768]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.12-02.14.51:276][768]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.51:276][768]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.12-02.14.51:276][768]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.51:276][768]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.12-02.14.51:276][768]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.51:525][783]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.12-02.14.51:525][783]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.51:525][783]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.12-02.14.51:525][783]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.51:527][783]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.14.51:527][783]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.14.51:527][783]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.14.51:527][783]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.14.51:527][783]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.14.51:527][783]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.12-02.14.51:527][783]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.51:527][783]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.14.51:527][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.51:527][783]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.06.12-02.14.51:527][783]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.14.51:527][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.51:527][783]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.14.51:958][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-02.14.51:959][809]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.14.51:959][809]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.14.51:959][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.51:959][809]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.14.51:960][809]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.14.51:960][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.51:960][809]Interaction: Interaction time: 14.000000 [2020.06.12-02.14.51:960][809]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.06.12-02.14.51:960][809]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.12-02.14.51:960][809]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.14.51:960][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.51:960][809]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.12-02.14.52:009][812]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.14.53:860][923]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.14.53:861][923]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.14.53:861][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.53:861][923]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.14.53:861][923]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.14.53:861][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.53:861][923]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.14.53:861][923]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.14.53:861][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.53:861][923]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.14.53:861][923]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.14.53:861][923]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.14.53:861][923]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.14.53:861][923]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.14.53:861][923]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.14.53:861][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.53:861][923]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-02.14.53:861][923]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.53:861][923]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.14.53:863][923]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-02.14.54:592][967]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 43.962692 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-02.14.56:208][ 64]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.12-02.14.56:208][ 64]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.56:208][ 64]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.12-02.14.56:208][ 64]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.56:210][ 64]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.14.56:210][ 64]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.14.56:210][ 64]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.14.56:210][ 64]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.14.56:210][ 64]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.14.56:210][ 64]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.12-02.14.56:210][ 64]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.56:210][ 64]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.14.56:210][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.56:210][ 64]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.06.12-02.14.56:210][ 64]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.14.56:211][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.56:244][ 66]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.14.56:547][ 84]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-02.14.56:608][ 88]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-02.14.56:611][ 88]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.14.56:611][ 88]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.14.56:611][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.56:611][ 88]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.14.56:611][ 88]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.14.56:611][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.56:611][ 88]Interaction: Interaction time: 14.000000 [2020.06.12-02.14.56:611][ 88]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.06.12-02.14.56:611][ 88]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.06.12-02.14.56:611][ 88]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.14.56:611][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.56:661][ 91]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.06.12-02.14.56:712][ 94]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.14.57:043][114]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.12-02.14.57:043][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.57:064][115]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.14.57:293][129]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.12-02.14.57:293][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.57:475][140]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.14.57:475][140]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.14.57:645][150]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 191 [2020.06.12-02.14.58:475][200]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.14.58:475][200]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.14.59:475][260]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.14.59:475][260]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-02.14.59:545][264]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.14.59:692][273]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.12-02.14.59:692][273]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.59:692][273]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.12-02.14.59:692][273]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.59:694][273]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.59:694][273]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.59:694][273]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.14.59:694][273]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.14.59:694][273]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.59:694][273]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.12-02.14.59:694][273]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.59:694][273]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.14.59:694][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.59:694][273]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.14.59:694][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.59:694][273]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.14.59:811][280]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.59:811][280]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.14.59:811][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.59:811][280]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.14.59:811][280]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.14.59:811][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.59:812][280]Interaction: Interaction time: 0.600000 [2020.06.12-02.14.59:812][280]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: PlankPulldownStationary Right AnimTag_Injured AnimTag_Female. [2020.06.12-02.14.59:812][280]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.12-02.14.59:812][280]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to True [2020.06.12-02.14.59:812][280]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.14.59:812][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.14.59:910][286]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.12-02.14.59:911][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.59:911][286]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.12-02.14.59:911][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.59:911][286]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.12-02.14.59:911][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.14.59:911][286]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.15.00:211][304]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.15.00:343][312]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-02.15.00:343][312]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.00:427][317]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.00:427][317]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.15.00:427][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.00:427][317]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.00:427][317]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.15.00:427][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.00:461][319]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.00:461][319]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.15.00:461][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.00:461][319]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.00:461][319]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.15.00:461][319]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.00:461][319]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.15.00:461][319]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.00:461][319]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to False [2020.06.12-02.15.00:461][319]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.15.00:461][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.00:461][319]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.12-02.15.00:461][319]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.00:461][319]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.00:464][319]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.15.00:578][326]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyRight][Bookshelf_C_5] [2020.06.12-02.15.00:578][326]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.00:578][326]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][Bookshelf_C_7] [2020.06.12-02.15.00:578][326]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.00:579][326]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.00:579][326]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.00:579][326]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.15.00:579][326]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.00:579][326]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.00:579][326]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.12-02.15.00:579][326]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.00:579][326]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.15.00:579][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.00:579][326]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.15.00:579][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.00:580][326]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.15.00:660][331]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_7] [2020.06.12-02.15.00:660][331]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.00:860][343]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.00:860][343]LogDBDPlayerMovement: StopSnapping Final Location (3266.687744 1509.713257 110.859451) [2020.06.12-02.15.00:860][343]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.15.00:860][343]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.15.00:860][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.00:860][343]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.00:860][343]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.15.00:860][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.00:860][343]Interaction: Interaction time: 2.166667 [2020.06.12-02.15.00:860][343]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: PlankDestroy Chuckles AnimTag_FPV. [2020.06.12-02.15.00:860][343]LogSM: Error: Play Update Montage AM_TT_Destroy_Pallet Duration 2.166667 Timestamp 232.798920 [2020.06.12-02.15.00:860][343]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.06.12-02.15.00:860][343]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.15.00:860][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.02:778][458]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.15.03:028][473]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.15.03:043][474]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.15.03:043][474]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.15.03:043][474]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.03:043][474]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.15.03:043][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.03:043][474]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.03:043][474]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.15.03:043][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.03:060][475]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.03:060][475]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.15.03:060][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.03:060][475]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.03:060][475]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.15.03:060][475]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.03:060][475]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.15.03:060][475]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.03:060][475]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.06.12-02.15.03:060][475]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.15.03:060][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.03:060][475]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_7] [2020.06.12-02.15.03:060][475]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.03:060][475]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][Bookshelf_C_7] [2020.06.12-02.15.03:060][475]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.03:060][475]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.03:377][494]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-02.15.03:377][494]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.03:544][504]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.12-02.15.03:544][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.03:544][504]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.12-02.15.03:544][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.03:544][504]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.12-02.15.03:544][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.05:979][650]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-02.15.06:044][654]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.06:044][654]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.15.06:044][654]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.15.06:044][654]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.15.06:044][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.06:044][654]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.15.06:044][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.06:044][654]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.06:044][654]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.15.06:044][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.06:076][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-02.15.06:077][656]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.06:077][656]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.15.06:077][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.06:077][656]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.06:077][656]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.15.06:077][656]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.06:077][656]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.15.06:077][656]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.06:077][656]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.15.06:077][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.06:077][656]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.12-02.15.06:077][656]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.06:077][656]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.06:080][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-02.15.09:078][836]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.09:078][836]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.09:078][836]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.15.09:078][836]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=1.032 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.15.09:410][856]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-02.15.09:410][856]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.15.09:411][856]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_01_C_0 at Time=1.366 [2020.06.12-02.15.09:411][856]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=1.366 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.15.09:446][858]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-02.15.09:446][858]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.09:494][861]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HitInjuredToCrawlL AnimTag_Injured AnimTag_Female. [2020.06.12-02.15.09:496][861]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-02.15.09:496][861]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.09:496][861]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-02.15.09:496][861]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.09:496][861]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-02.15.09:496][861]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.09:496][861]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-02.15.09:496][861]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.09:496][861]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-02.15.09:496][861]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.09:496][861]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-02.15.09:496][861]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.09:496][861]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-02.15.09:496][861]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.09:496][861]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-02.15.09:496][861]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.09:496][861]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-02.15.09:496][861]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.09:560][865]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.12-02.15.09:560][865]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.09:560][865]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale05_Character_C_1 [2020.06.12-02.15.09:560][865]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-02.15.09:561][865]GameFlow: Writing Profile Stat DBD_Chapter9_Slasher_Stat1: 1 [2020.06.12-02.15.09:561][865]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: BP_CamperFemale05_Character_C_1 [2020.06.12-02.15.09:561][865]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.15.09:561][865]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.12-02.15.09:561][865]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.09:561][865]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_1 - big boi, Originating Player: BP_CamperFemale05_Character_C_1 - big boi, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.12-02.15.09:561][865]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.15.09:562][865]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.15.09:562][865]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale05_Character_C_1 - big boi, Originating Player: BP_CamperFemale05_Character_C_1 - big boi, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.15.09:565][865]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 31.952011 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.15.09:568][865]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.09:568][865]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.09:568][865]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.15.09:568][865]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.09:568][865]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.09:568][865]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.12-02.15.09:568][865]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.09:568][865]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.15.09:568][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.09:568][865]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.15.09:568][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.09:568][865]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-02.15.09:568][865]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-02.15.09:569][865]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_1 - big boi]: On [2020.06.12-02.15.09:585][866]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-02.15.09:585][866]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-02.15.09:601][867]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-02.15.09:601][867]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-02.15.09:616][868]Interaction: Player [BP_CamperFemale05_Character_C_1] is not in chase anymore. [2020.06.12-02.15.09:618][868]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-02.15.09:618][868]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-02.15.09:634][869]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-02.15.09:634][869]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-02.15.09:651][870]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-02.15.09:651][870]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-02.15.09:667][871]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-02.15.09:667][871]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-02.15.09:683][872]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_1 - big boi, Originating Player: BP_CamperFemale05_Character_C_1 - big boi, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 39.893307, Lifetime Duration: 40.000000 [2020.06.12-02.15.09:683][872]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale05_Character_C_1 - big boi, Originating Player: BP_CamperFemale05_Character_C_1 - big boi, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.15.09:685][872]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.09:685][872]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.12-02.15.09:685][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.09:685][872]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.15.09:685][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.09:685][872]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.09:685][872]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.15.09:685][872]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.09:685][872]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.15.09:685][872]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.09:685][872]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.15.09:685][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.09:685][872]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.12-02.15.09:685][872]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.09:685][872]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.09:717][874]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-02.15.09:717][874]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.15.09:717][874]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_01_C_0 at Time=1.672 [2020.06.12-02.15.09:717][874]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=1.672 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.15.09:885][885]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B9271BA0] Result: '1' k_EResultOK (success) [2020.06.12-02.15.09:885][885]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B9271BA0]' succeeded in 0.314993 seconds [2020.06.12-02.15.09:916][887]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B9271BA0] Result: '1' k_EResultOK (success) [2020.06.12-02.15.09:933][888]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.366964 seconds [2020.06.12-02.15.10:626][929]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-02.15.10:626][929]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.10:626][929]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-02.15.10:626][929]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.10:628][929]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.10:628][929]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.10:628][929]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.15.10:628][929]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.10:628][929]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.10:629][929]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-02.15.10:629][929]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.10:629][929]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.15.10:629][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.10:629][929]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.15.10:629][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.10:631][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-02.15.10:729][935]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.15.10:729][935]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.15.10:729][935]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.15.10:729][935]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.15.10:729][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.10:729][935]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.15.10:729][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.10:729][935]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.15.10:729][935]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.15.10:729][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.10:759][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.12-02.15.10:759][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-02.15.10:761][937]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.10:761][937]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.15.10:761][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.10:761][937]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.10:761][937]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.15.10:761][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.10:761][937]Interaction: Interaction time: 16.000000 [2020.06.12-02.15.10:761][937]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.15.10:761][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.10:762][937]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.15.10:762][937]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.15.10:762][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.10:762][937]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.15.10:762][937]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.15.10:762][937]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.10:762][937]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.15.10:762][937]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.10:762][937]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.15.10:762][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.10:762][937]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.12-02.15.10:762][937]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.10:762][937]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.15.10:764][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-02.15.11:545][984]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_1 - big boi]: Off [2020.06.12-02.15.12:126][ 19]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair2][GeneratorStandard_C_5] [2020.06.12-02.15.12:126][ 19]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.12:126][ 19]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair2][GeneratorStandard_C_5] [2020.06.12-02.15.12:126][ 19]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.12:127][ 19]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.12:127][ 19]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.12:127][ 19]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.15.12:127][ 19]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.12:127][ 19]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.12:128][ 19]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_5] [2020.06.12-02.15.12:128][ 19]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.12:128][ 19]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.15.12:128][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.12:128][ 19]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.15.12:128][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.12:128][ 19]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.15.12:227][ 25]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-02.15.12:227][ 25]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-02.15.12:228][ 25]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.12:228][ 25]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.15.12:229][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.12:229][ 25]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.12:229][ 25]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.15.12:229][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.12:229][ 25]Interaction: Interaction time: 24.024872 [2020.06.12-02.15.12:229][ 25]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.15.12:229][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.12:229][ 25]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.15.12:494][ 41]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.15.12:513][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-02.15.12:513][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.12:513][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-02.15.12:513][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.12:513][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-02.15.12:513][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.12:513][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-02.15.12:513][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.12:513][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-02.15.12:513][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.12:513][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-02.15.12:513][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.12:513][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-02.15.12:513][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.12:513][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-02.15.12:513][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.12:513][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-02.15.12:513][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.12:726][ 55]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceSucceedMaxSpeed [2020.06.12-02.15.12:726][ 55]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_01_C_0 at Time=4.682 [2020.06.12-02.15.12:743][ 56]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.12:743][ 56]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.12:744][ 56]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.15.13:362][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-02.15.13:362][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.13:362][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-02.15.13:362][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.13:362][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-02.15.13:362][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.13:362][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-02.15.13:362][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.13:362][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-02.15.13:362][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.13:362][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-02.15.13:362][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.13:362][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-02.15.13:362][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.13:362][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-02.15.13:362][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.13:362][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-02.15.13:362][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.13:381][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.15.13:409][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_7] [2020.06.12-02.15.13:409][ 96]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.13:410][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-02.15.13:410][ 96]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.13:411][ 96]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.13:411][ 96]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.13:411][ 96]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.15.13:411][ 96]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.13:411][ 96]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.13:411][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-02.15.13:411][ 96]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.13:411][ 96]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.15.13:411][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.13:411][ 96]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup_In Chuckles AnimTag_FPV. [2020.06.12-02.15.13:411][ 96]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: SurvivorPickup_In Chuckles AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.12-02.15.13:411][ 96]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.15.13:411][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.13:411][ 96]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.06.12-02.15.13:411][ 96]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.15.13:576][106]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.12-02.15.13:594][107]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.13:594][107]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.15.13:594][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.13:594][107]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.13:594][107]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.15.13:594][107]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.13:594][107]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.15.13:594][107]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.13:594][107]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.15.13:594][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.13:594][107]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-02.15.13:594][107]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.13:594][107]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.13:596][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.12-02.15.13:626][109]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-02.15.13:626][109]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.13:744][116]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.13:744][116]LogDBDPlayerMovement: StopSnapping Final Location (5982.792480 939.506470 111.095634) [2020.06.12-02.15.13:744][116]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.15.13:744][116]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.15.13:744][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.13:744][116]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.13:744][116]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.15.13:744][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.13:744][116]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.06.12-02.15.13:744][116]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale05_Character_C_1. [2020.06.12-02.15.13:744][116]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-02.15.13:744][116]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-02.15.13:745][116]Interaction: Interaction time: 2.700000 [2020.06.12-02.15.13:745][116]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_FPV AnimTag_Carry. [2020.06.12-02.15.13:745][116]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale05_Character_C_1] - OnMontageStarted called with Leader BP_Slasher_Character_01_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.12-02.15.13:745][116]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: SurvivorPickup Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.12-02.15.13:745][116]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 5.682403 [2020.06.12-02.15.13:745][116]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.06.12-02.15.13:745][116]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.15.13:745][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.13:749][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.15.13:751][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-02.15.13:752][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.15.13:944][128]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.13:944][128]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.13:994][131]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.12-02.15.16:076][256]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 15.322783 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-02.15.16:178][262]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.15.16:428][277]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.15.16:444][278]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.15.16:444][278]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.15.16:444][278]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.16:445][278]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.15.16:445][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.16:445][278]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidedAction [VE_BeingCarried] [2020.06.12-02.15.16:445][278]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-02.15.16:445][278]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.16:445][278]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.15.16:445][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.16:461][279]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.16:461][279]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.15.16:461][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.16:461][279]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.16:461][279]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.15.16:461][279]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.16:461][279]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.15.16:461][279]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.16:461][279]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.06.12-02.15.16:461][279]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.15.16:461][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.16:461][279]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-02.15.16:461][279]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.16:461][279]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-02.15.16:461][279]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.16:461][279]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.16:642][290]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-02.15.16:642][290]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.16:642][290]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-02.15.16:642][290]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.16:644][290]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.16:644][290]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.16:644][290]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.15.16:644][290]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.16:644][290]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.16:644][290]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-02.15.16:644][290]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.16:644][290]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.15.16:644][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.16:644][290]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.15.16:644][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.16:742][296]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.12-02.15.16:744][296]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.16:744][296]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.15.16:744][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.16:744][296]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.16:744][296]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.15.16:744][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.16:744][296]Interaction: Interaction time: 16.000000 [2020.06.12-02.15.16:744][296]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: Wiggle Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.15.16:744][296]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.12-02.15.16:744][296]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.15.16:744][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.18:177][382]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.18:177][382]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.15.18:177][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.18:177][382]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.18:177][382]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.15.18:177][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.18:178][382]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.18:178][382]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.15.18:178][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.18:178][382]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.18:178][382]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.15.18:178][382]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.18:178][382]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.15.18:178][382]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.18:178][382]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.15.18:178][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.18:178][382]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair2][GeneratorStandard_C_5] [2020.06.12-02.15.18:178][382]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.18:178][382]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.18:180][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-02.15.18:478][400]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.15.18:494][401]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: Wiggle Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.15.18:729][415]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.15.19:092][437]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 9.733092 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-02.15.19:692][473]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.12-02.15.19:693][473]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.19:693][473]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.12-02.15.19:693][473]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.19:694][473]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.19:694][473]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.19:694][473]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.15.19:694][473]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.19:694][473]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.19:694][473]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.12-02.15.19:694][473]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.19:695][473]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.15.19:695][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.19:695][473]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.15.19:695][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.19:727][475]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.15.19:892][485]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.Break Chargeable Enabled?: Enabled [2020.06.12-02.15.19:894][485]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.19:894][485]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.15.19:894][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.19:894][485]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.19:894][485]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.15.19:894][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.19:894][485]Interaction: Interaction time: 2.727273 [2020.06.12-02.15.19:894][485]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.15.19:894][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.19:895][485]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.15.19:992][491]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.12-02.15.19:992][491]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.19:992][491]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.12-02.15.19:992][491]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.19:994][491]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.19:994][491]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.19:994][491]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.15.19:994][491]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.19:994][491]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.19:994][491]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.12-02.15.19:994][491]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.19:994][491]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.15.19:994][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.19:994][491]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.15.19:994][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.19:994][491]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.15.20:093][497]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-02.15.20:093][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.12-02.15.20:094][497]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.20:094][497]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.15.20:094][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.20:094][497]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.20:094][497]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.15.20:094][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.20:094][497]Interaction: Interaction time: 69.565216 [2020.06.12-02.15.20:094][497]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.15.20:094][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.20:095][497]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.15.20:227][505]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.15.20:244][506]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: Wiggle Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.15.20:478][520]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.15.20:959][549]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-02.15.20:959][549]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.20:959][549]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-02.15.20:959][549]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.20:961][549]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.15.20:961][549]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.15.20:961][549]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.15.20:961][549]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.20:961][549]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.15.20:961][549]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-02.15.20:961][549]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.20:961][549]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.15.20:961][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.20:961][549]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.15.20:961][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.20:961][549]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.15.21:059][555]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-02.15.21:061][555]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.15.21:061][555]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.15.21:061][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.21:061][555]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.15.21:061][555]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.15.21:061][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.21:061][555]Interaction: Interaction time: 92.812462 [2020.06.12-02.15.21:061][555]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.15.21:061][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.21:128][559]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.15.21:979][610]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.15.21:993][611]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: Wiggle Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.15.22:228][625]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.15.22:629][649]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.Break Chargeable Enabled?: Disabled [2020.06.12-02.15.22:695][653]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.15.22:695][653]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.15.22:695][653]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.15.22:695][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.22:728][655]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-02.15.22:728][655]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-02.15.22:794][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.Break Chargeable Enabled?: Enabled [2020.06.12-02.15.22:795][659]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.22:795][659]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.15.22:795][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.22:795][659]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.22:795][659]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.15.22:795][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.22:795][659]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.22:796][659]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.15.22:796][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.22:796][659]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.22:796][659]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.15.22:796][659]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.22:796][659]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.15.22:796][659]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.22:796][659]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.15.22:796][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.22:796][659]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [EndInteraction Called] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.12-02.15.22:796][659]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.22:796][659]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.22:798][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.Break Chargeable Enabled?: Disabled [2020.06.12-02.15.23:261][687]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.06.12-02.15.23:576][706]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.371473 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-02.15.23:729][715]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.15.23:744][716]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: Wiggle Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.15.23:978][730]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.15.24:977][790]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-02.15.24:977][790]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.24:977][790]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-02.15.24:977][790]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.24:978][790]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.24:978][790]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.24:978][790]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.15.24:978][790]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.24:978][790]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.24:978][790]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-02.15.24:978][790]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.24:978][790]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.15.24:978][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.24:978][790]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.15.24:978][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.25:176][802]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemDrop [2020.06.12-02.15.25:177][802]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.25:177][802]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.15.25:177][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.25:178][802]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.25:178][802]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.15.25:178][802]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.25:178][802]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.15.25:178][802]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.25:178][802]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.15.25:178][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.25:178][802]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-02.15.25:178][802]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.25:178][802]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.25:209][804]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-02.15.25:209][804]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.25:210][804]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.25:210][804]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.15.25:210][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.25:210][804]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.25:210][804]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.15.25:210][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.25:211][804]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidedAction [VE_BeingPutDown] [2020.06.12-02.15.25:211][804]Interaction: Interaction time: 2.233300 [2020.06.12-02.15.25:211][804]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorDrop Chuckles AnimTag_FPV AnimTag_Carry. [2020.06.12-02.15.25:211][804]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale05_Character_C_1] - OnMontageStarted called with Leader BP_Slasher_Character_01_C_0 and Montage AM_TT_Drop that has root motion is not supported [2020.06.12-02.15.25:211][804]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: SurvivorDrop Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.12-02.15.25:211][804]LogSM: Error: Play Update Montage AM_TT_Drop Duration 2.233300 Timestamp 17.149426 [2020.06.12-02.15.25:211][804]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.06.12-02.15.25:211][804]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.15.25:211][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.25:377][814]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemDrop [2020.06.12-02.15.27:177][922]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.15.27:193][923]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.15.27:193][923]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.15.27:193][923]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.27:193][923]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.15.27:193][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.27:193][923]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.27:193][923]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.15.27:193][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.27:193][923]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-02.15.27:193][923]AuthoritativeMovement: <<< MoveIgnoreActorRemove BP_CamperFemale05_Character_C_1. [2020.06.12-02.15.27:193][923]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidingPlayer [Null] [2020.06.12-02.15.27:193][923]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.15.27:194][923]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidedAction [VE_None] [2020.06.12-02.15.27:197][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.15.27:210][924]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.27:210][924]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.15.27:210][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.27:210][924]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.27:210][924]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.15.27:210][924]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.27:210][924]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.15.27:210][924]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.27:210][924]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.06.12-02.15.27:210][924]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.15.27:210][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.27:211][924]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-02.15.27:211][924]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.27:211][924]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-02.15.27:211][924]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.27:211][924]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.27:283][928]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.15.27:377][934]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.27:377][934]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.27:531][943]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-02.15.27:531][943]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.27:531][943]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-02.15.27:531][943]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.27:531][943]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-02.15.27:531][943]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.27:531][943]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-02.15.27:531][943]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.27:531][943]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-02.15.27:531][943]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.27:531][943]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-02.15.27:531][943]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.27:531][943]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-02.15.27:531][943]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.27:531][943]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-02.15.27:531][943]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.27:531][943]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-02.15.27:531][943]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.27:627][949]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.12-02.15.27:627][949]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.27:730][955]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-02.15.27:730][955]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.27:811][960]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.12-02.15.27:811][960]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.29:059][ 35]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-02.15.29:059][ 35]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.29:059][ 35]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-02.15.29:059][ 35]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.29:061][ 35]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.29:061][ 35]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.29:061][ 35]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.15.29:061][ 35]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.29:061][ 35]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.29:061][ 35]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-02.15.29:061][ 35]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.29:061][ 35]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.15.29:061][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.29:061][ 35]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.15.29:061][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.29:193][ 43]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.12-02.15.29:194][ 43]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.29:194][ 43]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.15.29:194][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.29:194][ 43]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.29:194][ 43]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.15.29:194][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.29:194][ 43]Interaction: Interaction time: 14.578310 [2020.06.12-02.15.29:194][ 43]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.15.29:194][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.33:811][320]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.538911 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-02.15.33:843][322]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.06.12-02.15.34:343][352]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.06.12-02.15.34:544][364]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_4] [2020.06.12-02.15.34:544][364]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.34:544][364]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_4] [2020.06.12-02.15.34:544][364]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.34:544][364]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-02.15.34:545][364]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.34:545][364]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.34:545][364]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.15.34:545][364]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.34:545][364]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.34:546][364]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_4] [2020.06.12-02.15.34:546][364]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.34:546][364]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.15.34:546][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.34:546][364]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.15.34:546][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.34:579][366]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.15.34:644][370]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.34:644][370]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.15.34:644][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.34:644][370]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.34:644][370]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.15.34:644][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.34:644][370]Interaction: Interaction time: 1.000000 [2020.06.12-02.15.34:644][370]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Male. [2020.06.12-02.15.34:644][370]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 1.000000 Timestamp 0.000000 [2020.06.12-02.15.34:645][370]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.15.34:645][370]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.15.34:645][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.34:744][376]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.15.35:629][429]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.15.35:645][430]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.35:646][430]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.15.35:646][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.35:646][430]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.35:646][430]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.15.35:646][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.35:677][432]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-02.15.35:677][432]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-02.15.35:679][432]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.35:679][432]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.15.35:679][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.35:679][432]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.35:679][432]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.15.35:679][432]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.35:679][432]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.15.35:679][432]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.35:679][432]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.15.35:680][432]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.15.35:680][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.35:680][432]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_4] [2020.06.12-02.15.35:680][432]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.35:680][432]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.35:680][432]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-02.15.35:680][432]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.15.38:094][577]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.501810 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-02.15.42:478][840]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_10] [2020.06.12-02.15.42:478][840]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.42:478][840]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_10] [2020.06.12-02.15.42:478][840]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.42:478][840]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_10] [2020.06.12-02.15.42:478][840]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.42:715][854]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.15.42:913][866]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_10] [2020.06.12-02.15.42:913][866]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.42:913][866]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_10] [2020.06.12-02.15.42:913][866]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.42:913][866]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_10] [2020.06.12-02.15.42:913][866]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.42:947][868]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.12-02.15.42:947][868]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.42:947][868]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.12-02.15.42:947][868]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.42:947][868]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.12-02.15.42:947][868]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.42:947][868]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.12-02.15.42:947][868]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.43:281][887]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.12-02.15.43:281][887]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.43:281][887]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.12-02.15.43:281][887]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.43:281][887]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.12-02.15.43:281][887]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.43:281][887]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.12-02.15.43:281][887]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.43:330][890]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.12-02.15.43:330][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.43:330][890]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.12-02.15.43:330][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.43:330][890]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.12-02.15.43:330][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.43:330][890]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-02.15.43:330][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.43:728][914]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-02.15.43:728][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.43:778][917]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.12-02.15.43:778][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.43:778][917]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.12-02.15.43:778][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.43:778][917]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.12-02.15.43:778][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.43:794][918]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.12-02.15.43:794][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.43:945][927]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.12-02.15.43:945][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.43:945][927]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.12-02.15.43:945][927]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.44:179][941]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.12-02.15.44:179][941]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.45:914][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.15.45:914][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.45:997][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.15.45:997][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.45:997][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-02.15.45:997][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.45:997][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.15.45:997][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.45:997][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.15.45:997][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.45:997][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-02.15.45:997][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.45:997][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-02.15.45:997][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.45:997][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-02.15.45:997][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.45:997][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-02.15.45:997][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.45:997][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-02.15.45:997][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.46:064][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.15.46:064][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.46:064][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-02.15.46:064][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.46:064][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.15.46:064][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.46:064][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.15.46:064][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.46:064][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-02.15.46:064][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.46:064][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-02.15.46:064][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.46:064][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-02.15.46:064][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.46:064][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-02.15.46:064][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.46:064][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-02.15.46:064][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.46:080][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.15.46:080][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.46:080][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-02.15.46:080][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.46:080][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.15.46:080][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.46:080][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.15.46:080][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.46:080][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-02.15.46:080][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.46:080][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-02.15.46:080][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.46:080][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-02.15.46:080][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.46:080][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-02.15.46:080][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.46:081][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-02.15.46:081][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.46:113][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.15.46:113][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.46:113][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-02.15.46:113][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.46:113][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.15.46:113][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.46:113][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.15.46:113][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.46:113][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-02.15.46:113][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.46:114][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-02.15.46:114][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.46:114][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-02.15.46:114][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.46:114][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-02.15.46:114][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.46:114][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-02.15.46:114][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.46:127][ 58]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.12-02.15.46:127][ 58]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.46:127][ 58]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.12-02.15.46:127][ 58]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.46:127][ 58]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale02_Character_C_0 - :3, Originating Player: BP_CamperMale02_Character_C_0 - :3, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.12-02.15.46:127][ 58]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale02_Character_C_0 - :3, Originating Player: BP_CamperMale02_Character_C_0 - :3, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.15.46:129][ 58]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.46:129][ 58]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.46:129][ 58]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.15.46:129][ 58]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.46:129][ 58]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.46:129][ 58]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.12-02.15.46:129][ 58]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.46:129][ 58]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.15.46:129][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.46:129][ 58]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.15.46:129][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.46:196][ 62]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.46:196][ 62]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.15.46:196][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.46:196][ 62]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.46:196][ 62]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.15.46:196][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.46:196][ 62]Interaction: Interaction time: 0.500000 [2020.06.12-02.15.46:196][ 62]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.15.46:196][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.46:330][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.15.46:330][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.46:696][ 92]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.46:696][ 92]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.15.46:696][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.46:696][ 92]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.46:696][ 92]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.15.46:696][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.46:727][ 94]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale02_Character_C_0 - :3, Originating Player: BP_CamperMale02_Character_C_0 - :3, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.15.46:729][ 94]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.46:729][ 94]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.15.46:729][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.46:729][ 94]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.46:729][ 94]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.15.46:729][ 94]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.46:729][ 94]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.15.46:729][ 94]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.46:729][ 94]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.15.46:729][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.46:729][ 94]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.12-02.15.46:729][ 94]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.46:729][ 94]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.49:312][249]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.49:312][249]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.49:312][249]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.15.49:312][249]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=41.267 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.15.49:495][260]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_4] [2020.06.12-02.15.49:495][260]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.49:495][260]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_4] [2020.06.12-02.15.49:495][260]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.49:796][278]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_4] [2020.06.12-02.15.49:796][278]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.49:796][278]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_4] [2020.06.12-02.15.49:796][278]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.49:812][279]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-02.15.49:812][279]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.15.49:812][279]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_01_C_0 at Time=41.767 [2020.06.12-02.15.49:812][279]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=41.767 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.15.49:894][284]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Male. [2020.06.12-02.15.49:897][284]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.15.49:897][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.49:977][289]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.12-02.15.49:978][289]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.12-02.15.49:978][289]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-02.15.49:981][289]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.661633 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-02.15.49:984][289]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - :3]: On [2020.06.12-02.15.49:999][290]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.06.12-02.15.50:117][297]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-02.15.50:117][297]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.15.50:117][297]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_01_C_0 at Time=42.072 [2020.06.12-02.15.50:117][297]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=42.072 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.15.50:312][309]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-02.15.50:312][309]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.50:312][309]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-02.15.50:312][309]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.50:313][309]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.50:314][309]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.50:314][309]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.15.50:314][309]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.50:314][309]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.50:314][309]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-02.15.50:314][309]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.50:314][309]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.15.50:314][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.50:314][309]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.15.50:314][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.50:377][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-02.15.50:379][313]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.50:379][313]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.15.50:379][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.50:379][313]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.50:379][313]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.15.50:379][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.50:379][313]Interaction: Interaction time: 16.000000 [2020.06.12-02.15.50:379][313]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.15.50:379][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.50:848][341]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.15.50:848][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.51:780][397]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.15.51:780][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.51:963][408]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - :3]: Off [2020.06.12-02.15.52:745][455]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-02.15.52:745][455]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-02.15.52:897][464]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.15.52:963][468]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.15.52:963][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.52:963][468]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-02.15.52:963][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.52:964][468]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.15.52:964][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.52:964][468]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.15.52:964][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.52:964][468]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-02.15.52:964][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.52:964][468]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-02.15.52:964][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.52:964][468]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-02.15.52:964][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.52:964][468]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-02.15.52:964][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.52:964][468]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-02.15.52:964][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.53:128][478]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceSucceedMaxSpeed [2020.06.12-02.15.53:128][478]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_01_C_0 at Time=45.084 [2020.06.12-02.15.53:146][479]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.53:146][479]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.53:147][479]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.15.53:166][480]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.15.53:327][490]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-02.15.53:327][490]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.53:327][490]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.15.53:327][490]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.53:328][490]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.53:328][490]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.53:329][490]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.15.53:329][490]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.53:329][490]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.53:329][490]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.15.53:329][490]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.53:329][490]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.15.53:329][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.53:329][490]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup_In Chuckles AnimTag_FPV. [2020.06.12-02.15.53:329][490]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup_In Chuckles AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.06.12-02.15.53:329][490]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.15.53:329][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.53:329][490]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.06.12-02.15.53:329][490]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.15.53:479][499]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.53:479][499]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.15.53:479][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.53:479][499]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.53:479][499]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.15.53:479][499]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.53:479][499]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.15.53:479][499]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.53:479][499]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.15.53:479][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.53:479][499]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-02.15.53:479][499]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.53:479][499]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.53:481][499]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-02.15.53:510][501]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.15.53:510][501]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.53:678][511]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.53:678][511]LogDBDPlayerMovement: StopSnapping Final Location (1953.522949 6428.335449 110.859634) [2020.06.12-02.15.53:679][511]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.15.53:679][511]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.15.53:679][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.53:679][511]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.53:679][511]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.15.53:679][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.53:679][511]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.06.12-02.15.53:679][511]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale02_Character_C_0. [2020.06.12-02.15.53:679][511]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-02.15.53:679][511]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-02.15.53:679][511]Interaction: Interaction time: 2.700000 [2020.06.12-02.15.53:679][511]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_FPV AnimTag_Carry. [2020.06.12-02.15.53:679][511]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale02_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_01_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.12-02.15.53:679][511]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.12-02.15.53:679][511]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 45.617245 [2020.06.12-02.15.53:679][511]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.06.12-02.15.53:679][511]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.15.53:679][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.53:683][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.15.53:685][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-02.15.53:685][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.15.53:811][519]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.53:811][519]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.53:928][526]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.12-02.15.56:112][657]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.15.56:363][672]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.15.56:378][673]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.15.56:378][673]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.15.56:378][673]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.56:378][673]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.15.56:378][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.56:378][673]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.12-02.15.56:378][673]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-02.15.56:378][673]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.56:378][673]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.15.56:379][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.56:395][674]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.56:396][674]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.15.56:396][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.56:396][674]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.56:396][674]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.15.56:396][674]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.56:396][674]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.15.56:396][674]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.56:396][674]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.06.12-02.15.56:396][674]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.15.56:396][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.56:396][674]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.15.56:396][674]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.56:396][674]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.15.56:396][674]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.56:396][674]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.15.56:528][682]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-02.15.56:528][682]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.56:548][683]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-02.15.56:561][684]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-02.15.56:561][684]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.56:563][684]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.56:563][684]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.56:563][684]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.15.56:563][684]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.56:563][684]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.56:563][684]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-02.15.56:563][684]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.56:563][684]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.15.56:563][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.56:563][684]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.15.56:563][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.56:627][688]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-02.15.56:628][688]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.56:628][688]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.15.56:628][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.56:628][688]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.15.56:628][688]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.15.56:628][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.56:628][688]Interaction: Interaction time: 16.000000 [2020.06.12-02.15.56:628][688]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.12-02.15.56:628][688]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.12-02.15.56:628][688]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.15.56:628][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.56:764][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.12-02.15.57:229][724]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.57:229][724]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.15.57:229][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.57:229][724]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.57:229][724]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.15.57:229][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.57:229][724]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.57:229][724]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.15.57:229][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.57:229][724]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.57:229][724]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.15.57:229][724]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.57:229][724]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.15.57:229][724]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.15.57:229][724]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.15.57:229][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.15.57:229][724]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-02.15.57:229][724]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.15.57:229][724]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.15.57:248][725]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 127 [2020.06.12-02.15.57:460][738]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.15.57:460][738]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.15.57:460][738]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.15.57:460][738]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.15.58:364][792]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.15.58:379][793]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.12-02.15.58:477][799]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.15.58:477][799]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-02.15.58:548][803]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.15.58:614][807]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.16.00:113][897]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.16.00:128][898]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.12-02.16.00:380][913]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.16.01:015][951]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.12-02.16.01:080][955]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.01:080][955]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.16.01:080][955]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.16.01:080][955]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.16.01:080][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.01:080][955]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-02.16.01:080][955]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.12-02.16.01:080][955]LogDBDGeneral: Warning: Scalars [2020.06.12-02.16.01:080][955]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-02.16.01:080][955]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-02.16.01:080][955]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.12-02.16.01:080][955]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.12-02.16.01:080][955]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.12-02.16.01:080][955]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-02.16.01:080][955]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-02.16.01:080][955]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-02.16.01:080][955]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-02.16.01:080][955]LogDBDGeneral: Warning: Textures [2020.06.12-02.16.01:080][955]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.12-02.16.01:080][955]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-02.16.01:080][955]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-02.16.01:080][955]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-02.16.01:080][955]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-02.16.01:080][955]LogDBDGeneral: Warning: Vectors [2020.06.12-02.16.01:080][955]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-02.16.01:080][955]LogDBDGeneral: Warning: Scalars [2020.06.12-02.16.01:080][955]LogDBDGeneral: Warning: Textures [2020.06.12-02.16.01:080][955]LogDBDGeneral: Warning: Vectors [2020.06.12-02.16.01:080][955]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-02.16.01:081][955]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.16.01:081][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.01:081][955]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.01:081][955]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.16.01:081][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.01:081][955]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.16.01:081][955]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.16.01:081][955]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.16.01:081][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.01:111][957]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.06.12-02.16.01:113][957]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.01:114][957]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.16.01:114][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.01:114][957]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.01:114][957]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.16.01:114][957]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.01:114][957]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.16.01:114][957]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.01:114][957]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.16.01:114][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.01:114][957]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.12-02.16.01:114][957]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.01:114][957]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.01:114][957]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.16.01:114][957]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.16.01:114][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.01:114][957]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.16.01:114][957]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.16.01:115][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.01:147][959]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.16.01:147][959]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.16.01:147][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.01:147][959]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.16.01:147][959]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.16.01:147][959]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.01:147][959]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.16.01:147][959]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.01:147][959]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.16.01:147][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.01:147][959]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.06.12-02.16.01:147][959]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.01:147][959]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.16.01:264][966]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-02.16.01:264][966]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.01:284][967]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.16.01:548][983]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.16.01:548][983]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.01:548][983]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-02.16.01:548][983]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.01:549][983]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.16.01:549][983]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.16.01:549][983]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.16.01:549][983]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.01:549][983]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.16.01:549][983]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-02.16.01:549][983]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.01:549][983]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.16.01:549][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.01:549][983]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookSetup Chuckles AnimTag_FPV AnimTag_Carry. [2020.06.12-02.16.01:550][983]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookSetup Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.12-02.16.01:550][983]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.16.01:550][983]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.16.01:550][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.01:550][983]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.16.01:550][983]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.12-02.16.01:550][983]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.12-02.16.01:551][983]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.12-02.16.01:680][991]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.01:680][991]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.16.01:680][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.01:680][991]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.01:680][991]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.16.01:680][991]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.01:680][991]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.16.01:680][991]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.01:680][991]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.16.01:680][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.01:680][991]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-02.16.01:680][991]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.01:680][991]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.01:711][993]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-02.16.01:711][993]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.01:711][993]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 39.050373 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-02.16.01:845][ 1]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.16.01:845][ 1]LogDBDPlayerMovement: StopSnapping Final Location (3176.830322 6171.276367 110.859428) [2020.06.12-02.16.01:845][ 1]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.16.01:845][ 1]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.16.01:845][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.01:845][ 1]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.16.01:845][ 1]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.16.01:845][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.01:845][ 1]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamper Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.12-02.16.01:845][ 1]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-02.16.01:845][ 1]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-02.16.01:845][ 1]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.16.01:845][ 1]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookCamper Chuckles AnimTag_FPV AnimTag_Carry. [2020.06.12-02.16.01:845][ 1]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.16.01:845][ 1]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.12-02.16.01:845][ 1]Interaction: Interaction time: 1.500000 [2020.06.12-02.16.01:845][ 1]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookCamper Chuckles AnimTag_FPV AnimTag_Carry. [2020.06.12-02.16.01:845][ 1]LogSM: Error: Play Update Montage AM_TT_Hook_IN_FPV Duration 1.500000 Timestamp 53.784107 [2020.06.12-02.16.01:845][ 1]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.16.01:845][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.01:846][ 1]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Hook_IN_FPV [2020.06.12-02.16.01:911][ 5]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Enabled [2020.06.12-02.16.01:944][ 7]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 40.957809 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-02.16.02:514][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.16.02:514][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.02:514][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-02.16.02:514][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.02:514][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.16.02:514][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.02:514][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.16.02:514][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.02:514][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-02.16.02:514][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.02:514][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-02.16.02:514][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.02:514][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-02.16.02:514][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.02:514][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-02.16.02:514][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.02:514][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-02.16.02:514][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.03:330][ 90]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.16.03:346][ 91]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.16.03:428][ 96]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-02.16.03:428][ 96]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.16.03:428][ 96]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.16.03:428][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.03:428][ 96]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-02.16.03:428][ 96]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-02.16.03:428][ 96]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.16.03:428][ 96]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale02_Character_C_0 Current: NULL [2020.06.12-02.16.03:431][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Disabled [2020.06.12-02.16.03:432][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.16.03:445][ 97]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.16.03:445][ 97]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.16.03:445][ 97]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.16.03:445][ 97]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.16.03:445][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.03:445][ 97]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.16.03:445][ 97]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.16.03:445][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.03:461][ 98]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.16.03:461][ 98]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.16.03:461][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.03:461][ 98]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.16.03:461][ 98]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.16.03:461][ 98]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.03:461][ 98]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.16.03:461][ 98]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.03:462][ 98]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.16.03:462][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.03:462][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-02.16.03:462][ 98]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.03:462][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-02.16.03:462][ 98]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.03:462][ 98]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.16.03:498][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-02.16.03:529][102]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.12-02.16.03:530][102]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.16.03:530][102]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.16.03:531][102]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_0 - The Morning, Originating Player: BP_Slasher_Character_01_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.12-02.16.03:531][102]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_1 - big boi, Originating Player: BP_Slasher_Character_01_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.12-02.16.03:531][102]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - 1DarkPhantom, Originating Player: BP_Slasher_Character_01_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.12-02.16.03:535][102]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-02.16.03:535][102]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-02.16.03:535][102]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-02.16.03:535][102]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookCamperOut. [2020.06.12-02.16.03:535][102]AnimLeader: BP_Entity_C_2 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-02.16.03:535][102]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-02.16.03:535][102]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.12-02.16.03:562][104]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Enabled [2020.06.12-02.16.03:563][104]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.03:563][104]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.03:566][104]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Disabled [2020.06.12-02.16.03:595][106]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale02_Character_C_0 - :3, Originating Player: BP_CamperMale02_Character_C_0 - :3, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.16.04:131][138]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.16.04:131][138]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.04:178][141]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-02.16.04:179][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.07:578][345]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_1 - big boi, Originating Player: BP_Slasher_Character_01_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.16.07:578][345]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - 1DarkPhantom, Originating Player: BP_Slasher_Character_01_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.16.07:611][347]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_0 - The Morning, Originating Player: BP_Slasher_Character_01_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.16.08:245][385]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-02.16.08:245][385]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-02.16.08:245][385]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-02.16.08:245][385]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookIdle. [2020.06.12-02.16.08:245][385]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.16.08:245][385]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.16.08:278][387]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-02.16.08:278][387]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-02.16.08:278][387]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookReactionIn. [2020.06.12-02.16.08:278][387]AnimLeader: BP_Entity_C_2 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.12-02.16.08:278][387]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.06.12-02.16.08:678][411]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-02.16.08:678][411]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.08:678][411]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-02.16.08:678][411]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.08:680][411]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.08:680][411]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.08:680][411]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.16.08:680][411]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.08:680][411]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.08:680][411]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-02.16.08:680][411]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.08:680][411]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.16.08:680][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.08:680][411]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.16.08:680][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.08:745][415]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.08:745][415]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.16.08:745][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.08:745][415]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.08:745][415]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.16.08:745][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.08:745][415]Interaction: Interaction time: 0.000000 [2020.06.12-02.16.08:745][415]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.16.08:745][415]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.16.08:746][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.08:946][427]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapKiller][BearTrap_C_3] [2020.06.12-02.16.08:946][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.08:946][427]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetTrap][BearTrap_C_3] [2020.06.12-02.16.08:946][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.09:145][439]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-02.16.09:145][439]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-02.16.09:145][439]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookReaction. [2020.06.12-02.16.09:145][439]AnimLeader: BP_Entity_C_2 Requested to Play: HookReaction AnimTag_Follower. [2020.06.12-02.16.09:145][439]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.06.12-02.16.09:145][439]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.16.09:180][441]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.16.09:429][456]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BearTrap_C_3] [2020.06.12-02.16.09:429][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.09:429][456]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ResetTrap1][BearTrap_C_3] [2020.06.12-02.16.09:429][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.09:449][457]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.16.09:453][457]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.16.09:458][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.16.09:557][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.16.09:652][469]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-02.16.09:653][469]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-02.16.09:653][469]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookReactionOut. [2020.06.12-02.16.09:653][469]AnimLeader: BP_Entity_C_2 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.12-02.16.09:653][469]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.06.12-02.16.09:653][469]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.16.09:654][469]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.16.09:896][484]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BearTrap_C_3] [2020.06.12-02.16.09:896][484]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.09:896][484]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ResetTrap1][BearTrap_C_3] [2020.06.12-02.16.09:896][484]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.10:296][508]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapKiller][BearTrap_C_3] [2020.06.12-02.16.10:296][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.10:296][508]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetTrap][BearTrap_C_3] [2020.06.12-02.16.10:296][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.11:145][559]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-02.16.11:145][559]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-02.16.11:145][559]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookStruggle. [2020.06.12-02.16.11:145][559]AnimLeader: BP_Entity_C_2 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.12-02.16.11:145][559]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.06.12-02.16.11:145][559]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.16.11:179][561]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.16.12:612][647]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.12-02.16.12:612][647]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.12:632][648]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.16.12:763][656]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-02.16.12:764][656]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.12:764][656]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.12-02.16.12:764][656]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.12:765][656]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.16.12:765][656]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.16.12:765][656]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.16.12:765][656]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.12:765][656]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.16.12:765][656]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.12-02.16.12:765][656]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.12:765][656]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.16.12:765][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.12:765][656]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.16.12:765][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.12:765][656]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.16.12:829][660]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.12-02.16.12:829][660]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.12:879][663]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.16.12:879][663]LogDBDPlayerMovement: StopSnapping Final Location (3150.704590 2092.612061 110.859291) [2020.06.12-02.16.12:879][663]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.16.12:879][663]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.16.12:879][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.12:879][663]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.16.12:879][663]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.16.12:879][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.12:879][663]Interaction: Interaction time: 1.666667 [2020.06.12-02.16.12:879][663]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: DamageGenerator Chuckles AnimTag_FPV. [2020.06.12-02.16.12:879][663]LogSM: Error: Play Update Montage AM_TT_Damage_Generator Duration 1.666667 Timestamp 64.817772 [2020.06.12-02.16.12:879][663]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.16.12:879][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.12:961][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.12-02.16.14:297][748]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.16.14:530][762]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.16.14:630][768]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-02.16.14:630][768]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.16.14:630][768]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.16.14:630][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.14:632][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.12-02.16.14:646][769]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.16.14:646][769]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.16.14:646][769]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.16.14:646][769]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.16.14:646][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.14:646][769]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.16.14:646][769]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.16.14:646][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.14:663][770]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.16.14:663][770]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.16.14:663][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.14:663][770]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.16.14:663][770]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.16.14:663][770]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.14:663][770]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.16.14:663][770]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.14:663][770]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.16.14:663][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.14:663][770]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.12-02.16.14:663][770]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.14:663][770]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.12-02.16.14:663][770]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.14:663][770]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.16.14:695][772]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.06.12-02.16.14:696][772]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-02.16.14:696][772]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.06.12-02.16.14:696][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-02.16.14:728][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.12-02.16.14:731][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.12-02.16.14:984][790]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E990E5C190] Result: '1' k_EResultOK (success) [2020.06.12-02.16.14:984][790]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E990E5C190]' succeeded in 0.285936 seconds [2020.06.12-02.16.15:017][792]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E990E5C190] Result: '1' k_EResultOK (success) [2020.06.12-02.16.15:029][792]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.12-02.16.15:029][792]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.15:037][793]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.338419 seconds [2020.06.12-02.16.17:346][931]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapKiller][BearTrap_C_3] [2020.06.12-02.16.17:346][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.17:346][931]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetTrap][BearTrap_C_3] [2020.06.12-02.16.17:346][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.17:696][952]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BearTrap_C_3] [2020.06.12-02.16.17:696][952]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.17:696][952]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ResetTrap1][BearTrap_C_3] [2020.06.12-02.16.17:696][952]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.17:715][953]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.16.17:719][953]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.16.17:724][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.16.17:933][966]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.12-02.16.17:933][966]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.17:933][966]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [CollectItem][BearTrap_C_3] [2020.06.12-02.16.17:933][966]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.17:934][966]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.16.17:935][966]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.16.17:935][966]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.16.17:935][966]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.17:935][966]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.16.17:935][966]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [CollectItem][BearTrap_C_3] [2020.06.12-02.16.17:935][966]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.17:935][966]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.16.17:935][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.17:935][966]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.16.17:935][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.17:935][966]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.16.17:935][966]LogDBDPlayerMovement: StopSnapping Final Location (3231.145996 3437.181396 110.859291) [2020.06.12-02.16.17:935][966]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.16.17:953][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.16.18:014][971]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BearTrap_C_3] [2020.06.12-02.16.18:014][971]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.18:016][971]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.16.18:016][971]LogDBDPlayerMovement: StopSnapping Final Location (3231.132080 3437.479736 110.859291) [2020.06.12-02.16.18:016][971]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.16.18:016][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.18:016][971]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.16.18:016][971]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.16.18:016][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.18:016][971]Interaction: Interaction time: 0.000000 [2020.06.12-02.16.18:016][971]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles AnimTag_FPV. [2020.06.12-02.16.18:016][971]LogSM: Error: Play Update Montage AM_TT_Grab_BearTrap Duration 0.000000 Timestamp 69.955124 [2020.06.12-02.16.18:016][971]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.06.12-02.16.18:016][971]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.16.18:016][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.18:112][977]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.12-02.16.18:277][987]GameFlow: Collected received : BearTrap_C_3. [2020.06.12-02.16.18:277][987]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapKiller][BearTrap_C_3] [2020.06.12-02.16.18:277][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.18:277][987]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetTrap][BearTrap_C_3] [2020.06.12-02.16.18:277][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.18:277][987]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BearTrap_C_3] [2020.06.12-02.16.18:277][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.18:277][987]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ResetTrap1][BearTrap_C_3] [2020.06.12-02.16.18:277][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.18:277][987]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapKiller][BearTrap_C_3] [2020.06.12-02.16.18:278][987]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.18:278][987]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetTrap][BearTrap_C_3] [2020.06.12-02.16.18:278][987]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.18:278][987]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BearTrap_C_3] [2020.06.12-02.16.18:278][987]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.18:278][987]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ResetTrap1][BearTrap_C_3] [2020.06.12-02.16.18:278][987]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.18:278][987]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BearTrap_C_3] [2020.06.12-02.16.18:278][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.18:278][987]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ResetTrap1][BearTrap_C_3] [2020.06.12-02.16.18:278][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.18:278][987]GameFlow: AddToInventory received : BearTrap_C_3. [2020.06.12-02.16.18:282][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.16.18:289][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-02.16.18:581][ 5]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.16.18:830][ 20]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.16.18:846][ 21]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.16.18:846][ 21]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.16.18:846][ 21]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.16.18:846][ 21]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.16.18:846][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.18:846][ 21]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.16.18:846][ 21]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.16.18:846][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.18:862][ 22]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.16.18:862][ 22]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.16.18:862][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.18:862][ 22]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.16.18:862][ 22]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.16.18:862][ 22]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.18:862][ 22]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.16.18:862][ 22]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.18:862][ 22]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.06.12-02.16.18:862][ 22]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.16.18:862][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.18:862][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [CollectItem][BearTrap_C_3] [2020.06.12-02.16.18:862][ 22]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.18:863][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [CollectItem][BearTrap_C_3] [2020.06.12-02.16.18:863][ 22]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.18:863][ 22]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.16.18:883][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.16.18:885][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.16.20:445][117]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-02.16.20:445][117]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.20:447][117]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.20:447][117]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.20:447][117]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.16.20:447][117]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.20:447][117]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.20:447][117]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-02.16.20:447][117]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.20:447][117]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.16.20:447][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.20:447][117]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.16.20:447][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.20:447][117]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.16.20:513][121]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.20:513][121]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.16.20:513][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.20:513][121]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.20:513][121]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.16.20:513][121]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.20:513][121]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.16.20:513][121]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.20:513][121]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.16.20:513][121]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.16.20:513][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.20:513][121]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-02.16.20:514][121]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.20:514][121]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.20:544][123]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-02.16.20:544][123]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.20:546][123]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.16.20:578][125]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.12-02.16.20:578][125]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Enabled [2020.06.12-02.16.20:579][125]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.20:579][125]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.16.20:579][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.20:579][125]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.20:579][125]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.16.20:579][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.20:579][125]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.16.20:580][125]Interaction: Interaction time: 0.943396 [2020.06.12-02.16.20:580][125]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.06.12-02.16.20:580][125]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale05_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.12-02.16.20:580][125]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.06.12-02.16.20:580][125]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 0.943396 Timestamp 0.000000 [2020.06.12-02.16.20:580][125]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.16.20:580][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.20:612][127]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-02.16.20:612][127]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-02.16.20:612][127]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-02.16.20:612][127]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: UnhookIn. [2020.06.12-02.16.20:612][127]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.16.20:612][127]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.12-02.16.20:663][130]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.20:663][130]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.20:713][133]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.16.20:997][150]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.16.21:564][184]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Disabled [2020.06.12-02.16.21:628][188]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale02_Character_C_0 - :3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.16.21:628][188]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.16.21:629][188]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.16.21:629][188]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: InjuredBleedoutPossible, Status Owner: BP_CamperMale02_Character_C_0 - :3, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: True, Remaining Lifetime: 15.000000, Lifetime Duration: 15.000000 [2020.06.12-02.16.21:630][188]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-02.16.21:631][188]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.21:631][188]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.16.21:631][188]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.16.21:631][188]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.16.21:631][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.21:631][188]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.16.21:631][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.21:631][188]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.16.21:632][188]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-02.16.21:632][188]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-02.16.21:632][188]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.12-02.16.21:632][188]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: UnhookOut. [2020.06.12-02.16.21:632][188]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.16.21:632][188]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.12-02.16.21:632][188]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.21:632][188]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.12-02.16.21:632][188]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.16.21:632][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.21:635][188]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-02.16.21:694][192]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale02_Character_C_0 - :3, Originating Player: BP_CamperMale02_Character_C_0 - :3, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.16.21:695][192]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.466286 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.06.12-02.16.21:696][192]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-02.16.21:696][192]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-02.16.21:696][192]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-02.16.21:696][192]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.12-02.16.23:061][274]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-02.16.23:061][274]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Enabled [2020.06.12-02.16.23:062][274]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.23:062][274]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.16.23:062][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.23:062][274]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.16.23:062][274]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.23:062][274]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.16.23:062][274]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.23:062][274]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.16.23:062][274]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.23:062][274]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.16.23:062][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.23:062][274]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.16.23:063][274]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-02.16.23:063][274]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.23:063][274]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.23:065][274]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Disabled [2020.06.12-02.16.23:129][278]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.23:129][278]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.23:495][300]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.12-02.16.24:028][332]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.06.12-02.16.24:434][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.16.24:613][367]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-02.16.24:613][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.25:180][401]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.16.25:180][401]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.16.25:180][401]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.16.25:180][401]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=77.135 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.16.25:247][405]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.12-02.16.25:247][405]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.25:346][411]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.12-02.16.25:346][411]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.25:346][411]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.12-02.16.25:346][411]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.25:346][411]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.12-02.16.25:346][411]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.25:380][413]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-02.16.25:380][413]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.16.25:380][413]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_01_C_0 at Time=77.335 [2020.06.12-02.16.25:380][413]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=77.335 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.16.25:430][416]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.12-02.16.25:430][416]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.25:463][418]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.06.12-02.16.25:466][418]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.16.25:466][418]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.25:545][423]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.12-02.16.25:546][423]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KOPreventedHighlightEffect, Status Owner: BP_CamperMale02_Character_C_0 - :3, Originating Player: None, Custom Param: 0.000000, Originating Effect: InjuredBleedoutPossible, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.16.25:550][423]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - :3]: On [2020.06.12-02.16.25:579][425]LogDBDGeneral: StatusEffect::EndPlay - Id: InjuredBleedoutPossible, Status Owner: BP_CamperMale02_Character_C_0 - :3, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: True, Remaining Lifetime: 11.065539, Lifetime Duration: 15.000000 [2020.06.12-02.16.25:641][427]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.16.25:641][427]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.25:680][429]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-02.16.25:680][429]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.16.25:680][429]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_01_C_0 at Time=77.635 [2020.06.12-02.16.25:680][429]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=77.635 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.16.25:716][431]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.16.25:716][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.25:783][435]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.16.25:783][435]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.25:979][447]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.12-02.16.25:979][447]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.25:979][447]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.12-02.16.25:979][447]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.25:979][447]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.12-02.16.25:979][447]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.25:979][447]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.12-02.16.25:979][447]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.26:130][456]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.12-02.16.26:130][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.26:130][456]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.12-02.16.26:130][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.26:130][456]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.12-02.16.26:131][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.26:131][456]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.12-02.16.26:131][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.26:278][465]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-02.16.26:278][465]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.26:278][465]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-02.16.26:278][465]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.26:278][465]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.06.12-02.16.26:280][465]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.16.26:280][465]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.16.26:280][465]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.16.26:280][465]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.26:280][465]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.16.26:280][465]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-02.16.26:280][465]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.26:281][465]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.16.26:281][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.26:281][465]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.16.26:281][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.26:314][467]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.16.26:379][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.12-02.16.26:381][471]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.16.26:381][471]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.16.26:381][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.26:381][471]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.16.26:381][471]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.16.26:381][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.26:381][471]Interaction: Interaction time: 0.800000 [2020.06.12-02.16.26:381][471]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.16.26:381][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.26:414][473]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.16.26:414][473]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.16.26:415][473]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.16.26:747][493]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.16.26:747][493]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.16.26:747][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.26:747][493]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.16.26:747][493]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.16.26:747][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.26:749][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.12-02.16.26:780][495]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.16.26:780][495]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.16.26:780][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.26:780][495]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.16.26:780][495]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.16.26:780][495]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.26:780][495]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.16.26:780][495]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.26:780][495]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.16.26:780][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.26:780][495]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-02.16.26:780][495]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.26:780][495]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.16.26:812][497]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidedAction [VE_None] [2020.06.12-02.16.26:913][503]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.16.26:913][503]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.16.27:079][513]LogDBDGeneral: StatusEffect::EndPlay - Id: KOPreventedHighlightEffect, Status Owner: BP_CamperMale02_Character_C_0 - :3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.16.27:444][535]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.605908 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-02.16.27:531][540]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - :3]: Off [2020.06.12-02.16.27:811][557]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-02.16.27:811][557]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.27:811][557]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-02.16.27:811][557]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.27:811][557]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.06.12-02.16.27:813][557]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.16.27:813][557]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.16.27:813][557]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.16.27:813][557]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.27:813][557]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.16.27:813][557]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-02.16.27:813][557]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.27:814][557]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.16.27:814][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.27:814][557]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.16.27:814][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.27:814][557]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.16.27:880][561]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.16.27:911][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.12-02.16.27:913][563]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.16.27:914][563]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.16.27:914][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.27:914][563]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.16.27:914][563]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.16.27:914][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.27:914][563]Interaction: Interaction time: 0.431976 [2020.06.12-02.16.27:914][563]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.16.27:914][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.27:946][565]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.16.27:946][565]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.16.28:312][587]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.267672 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.06.12-02.16.28:313][587]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.16.28:318][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.12-02.16.28:318][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.12-02.16.28:350][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.12-02.16.28:383][591]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-02.16.28:387][591]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.12-02.16.28:566][602]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.12-02.16.28:566][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.28:682][609]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceSucceedMaxSpeed [2020.06.12-02.16.28:682][609]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_01_C_0 at Time=80.636 [2020.06.12-02.16.28:697][610]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.16.28:697][610]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.16.28:717][611]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.16.28:719][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.16.28:780][615]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.12-02.16.28:780][615]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.28:780][615]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.12-02.16.28:780][615]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.28:780][615]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.12-02.16.28:780][615]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.29:613][665]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.123582 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-02.16.29:614][665]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-02.16.29:645][667]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.12-02.16.30:333][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.16.30:666][728]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.16.30:668][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.16.31:800][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.16.31:883][801]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.16.31:885][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.16.36:645][ 87]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale02_Character_C_0 - :3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.16.36:801][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.16.37:251][123]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.16.37:253][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.16.37:546][141]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.12-02.16.37:597][144]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.16.37:597][144]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.16.37:597][144]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.16.37:597][144]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=89.552 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.16.37:617][145]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.16.37:980][167]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-02.16.37:980][167]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.16.37:980][167]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_01_C_0 at Time=89.935 [2020.06.12-02.16.37:980][167]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=89.935 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.16.37:982][167]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.16.37:982][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.38:014][169]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.12-02.16.38:014][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.38:014][169]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.12-02.16.38:014][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.38:014][169]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.06.12-02.16.38:014][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.38:063][172]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Injured AnimTag_Male. [2020.06.12-02.16.38:082][173]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.16.38:082][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.38:082][173]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-02.16.38:082][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.38:082][173]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.16.38:082][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.38:082][173]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.16.38:082][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.38:082][173]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-02.16.38:082][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.38:083][173]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-02.16.38:083][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.38:083][173]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-02.16.38:083][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.38:083][173]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-02.16.38:083][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.38:083][173]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-02.16.38:083][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.38:112][175]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.12-02.16.38:114][175]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-02.16.38:116][175]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 14.119739 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-02.16.38:117][175]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-02.16.38:120][175]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - :3]: On [2020.06.12-02.16.38:138][176]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-02.16.38:138][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.38:186][179]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.06.12-02.16.38:188][179]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapKiller][BP_BearTrap_001_C_0] [2020.06.12-02.16.38:188][179]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.38:188][179]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetTrap][BP_BearTrap_001_C_0] [2020.06.12-02.16.38:188][179]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.38:273][184]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.16.38:273][184]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.38:273][184]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-02.16.38:273][184]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.38:273][184]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.16.38:273][184]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.38:273][184]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.16.38:273][184]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.38:273][184]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-02.16.38:273][184]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.38:273][184]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-02.16.38:273][184]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.38:273][184]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-02.16.38:273][184]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.38:273][184]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-02.16.38:273][184]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.38:273][184]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-02.16.38:273][184]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.38:287][185]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-02.16.38:287][185]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.16.38:287][185]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_01_C_0 at Time=90.241 [2020.06.12-02.16.38:287][185]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=90.241 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.16.38:402][192]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.16.38:402][192]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.38:448][195]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-02.16.38:448][195]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.38:448][195]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-02.16.38:448][195]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.38:450][195]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.38:451][195]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.38:451][195]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.16.38:451][195]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.38:451][195]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.38:451][195]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-02.16.38:451][195]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.38:451][195]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.16.38:451][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.38:451][195]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.16.38:451][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.38:513][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-02.16.38:514][199]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.38:514][199]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.16.38:514][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.38:514][199]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.38:515][199]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.16.38:515][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.38:515][199]Interaction: Interaction time: 16.000000 [2020.06.12-02.16.38:515][199]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.16.38:515][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.40:098][294]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - :3]: Off [2020.06.12-02.16.40:197][300]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapKiller][BP_BearTrap_001_C_0] [2020.06.12-02.16.40:197][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.40:197][300]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetTrap][BP_BearTrap_001_C_0] [2020.06.12-02.16.40:197][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.40:596][324]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.40:596][324]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.16.40:596][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.40:596][324]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.40:596][324]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.16.40:596][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.40:596][324]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.40:596][324]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.16.40:596][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.40:596][324]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.40:596][324]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.16.40:596][324]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.40:596][324]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.16.40:596][324]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.40:596][324]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.16.40:596][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.40:596][324]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-02.16.40:596][324]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.40:596][324]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.40:599][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-02.16.40:780][335]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.06.12-02.16.40:780][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.40:816][337]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.16.40:816][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.41:149][357]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.16.41:149][357]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.41:296][366]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceSucceedMaxSpeed [2020.06.12-02.16.41:296][366]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_01_C_0 at Time=93.252 [2020.06.12-02.16.41:312][367]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.16.41:312][367]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.16.41:329][368]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.12-02.16.41:329][368]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.41:329][368]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.12-02.16.41:329][368]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.41:330][368]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.06.12-02.16.41:330][368]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.41:333][368]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.16.41:336][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.16.41:462][376]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.929333 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-02.16.42:283][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.16.42:683][449]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.16.42:686][449]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.16.42:797][456]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.251993 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-02.16.42:829][458]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.12-02.16.44:379][551]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.267672 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.06.12-02.16.44:380][551]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.16.44:380][551]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.12-02.16.44:383][551]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.16.44:383][551]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.16.44:383][551]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.16.44:383][551]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.16.44:383][551]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.16.44:383][551]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.16.44:383][551]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.16.44:384][551]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-02.16.44:384][551]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.12-02.16.44:414][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-02.16.44:452][555]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-02.16.44:483][557]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.16.44:483][557]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.16.44:483][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.44:483][557]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.16.44:483][557]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.16.44:483][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.44:483][557]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.16.44:483][557]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.16.44:483][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.44:483][557]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.16.44:483][557]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.16.44:483][557]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.44:483][557]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.16.44:483][557]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.44:483][557]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.16.44:483][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.44:483][557]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-02.16.44:483][557]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.44:483][557]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.16.44:514][559]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidedAction [VE_None] [2020.06.12-02.16.44:648][567]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.16.44:648][567]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.16.44:846][579]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-02.16.44:846][579]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.44:846][579]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-02.16.44:846][579]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.44:848][579]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.44:848][579]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.44:848][579]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.16.44:848][579]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.44:848][579]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.44:848][579]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-02.16.44:848][579]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.44:848][579]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.16.44:848][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.44:848][579]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.16.44:848][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.44:912][583]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-02.16.44:914][583]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.44:914][583]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.16.44:914][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.44:914][583]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.44:914][583]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.16.44:914][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.44:914][583]Interaction: Interaction time: 14.962989 [2020.06.12-02.16.44:914][583]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.16.44:914][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.46:379][671]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-02.16.46:379][671]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.46:379][671]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-02.16.46:379][671]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.46:379][671]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-02.16.46:380][671]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.46:380][671]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.46:380][671]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.16.46:380][671]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.46:380][671]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.46:380][671]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-02.16.46:380][671]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.46:380][671]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.16.46:380][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.46:380][671]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.16.46:380][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.46:447][675]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.46:447][675]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.16.46:447][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.46:447][675]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.46:447][675]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.16.46:447][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.46:447][675]Interaction: Interaction time: 14.174761 [2020.06.12-02.16.46:447][675]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.16.46:447][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.46:447][675]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.46:447][675]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.16.46:447][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.46:447][675]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.46:447][675]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.16.46:447][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.46:480][677]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.46:480][677]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.16.46:480][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.46:480][677]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.46:480][677]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.16.46:480][677]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.46:480][677]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.16.46:480][677]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.46:480][677]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.16.46:480][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.46:480][677]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-02.16.46:480][677]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.46:480][677]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.49:785][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.16.49:851][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.16.49:853][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.16.50:195][900]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.546164 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-02.16.50:329][908]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-02.16.50:329][908]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.50:329][908]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-02.16.50:329][908]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.50:331][908]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.16.50:331][908]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.16.50:331][908]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.16.50:331][908]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.50:331][908]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.16.50:331][908]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-02.16.50:331][908]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.50:331][908]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.16.50:331][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.50:331][908]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.16.50:331][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.50:331][908]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.16.50:429][914]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.16.50:431][914]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.16.50:431][914]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.16.50:431][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.50:431][914]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.16.50:431][914]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.16.50:431][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.50:431][914]Interaction: Interaction time: 35.220440 [2020.06.12-02.16.50:431][914]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.16.50:431][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.50:464][916]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.16.50:568][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.16.50:601][924]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.16.50:604][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.16.51:500][978]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.16.51:734][992]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.16.51:736][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.16.52:462][ 36]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.12-02.16.52:463][ 36]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.52:463][ 36]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.12-02.16.52:463][ 36]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.52:464][ 36]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.16.52:464][ 36]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.16.52:464][ 36]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.16.52:464][ 36]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.52:464][ 36]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.16.52:464][ 36]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.12-02.16.52:465][ 36]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.52:465][ 36]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.16.52:465][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.52:465][ 36]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.16.52:465][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.52:465][ 36]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.16.52:597][ 44]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-02.16.52:598][ 44]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.16.52:598][ 44]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.16.52:598][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.52:598][ 44]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.16.52:598][ 44]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.16.52:598][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.52:599][ 44]Interaction: Interaction time: 38.643700 [2020.06.12-02.16.52:599][ 44]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.16.52:599][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.52:631][ 46]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.16.53:634][106]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.16.53:801][116]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.16.53:803][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.16.53:814][117]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-02.16.53:833][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.16.54:080][133]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.16.54:101][134]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.16.54:103][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.16.55:101][194]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.16.55:667][228]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.16.55:670][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.16.56:550][281]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-02.16.57:247][323]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.57:247][323]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.16.57:247][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.57:247][323]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.57:247][323]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.16.57:247][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.57:249][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-02.16.57:280][325]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.57:280][325]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.16.57:280][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.57:280][325]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.57:280][325]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.16.57:280][325]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.57:280][325]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.16.57:280][325]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.57:280][325]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.16.57:280][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.57:280][325]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-02.16.57:280][325]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.57:280][325]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.57:312][327]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-02.16.57:380][331]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.57:381][331]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.57:446][335]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.16.57:446][335]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.16.57:449][335]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-02.16.58:001][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.16.58:129][376]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-02.16.58:129][376]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.58:130][376]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-02.16.58:130][376]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.58:130][376]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-02.16.58:130][376]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.58:130][376]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-02.16.58:130][376]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.58:130][376]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-02.16.58:131][376]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.58:131][376]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.58:131][376]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.16.58:131][376]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.58:131][376]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.58:131][376]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-02.16.58:131][376]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.58:132][376]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.16.58:132][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.58:132][376]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.16.58:132][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.58:132][376]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.58:132][376]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.58:132][376]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.16.58:132][376]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.58:132][376]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.58:132][376]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-02.16.58:132][376]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.58:132][376]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.16.58:132][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.58:132][376]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.16.58:132][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.58:147][377]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.16.58:196][380]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-02.16.58:198][380]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.58:198][380]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.16.58:198][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.58:198][380]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.58:198][380]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.16.58:198][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.58:198][380]Interaction: Interaction time: 3.042958 [2020.06.12-02.16.58:198][380]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.16.58:198][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.58:198][380]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.58:198][380]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.16.58:198][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.58:198][380]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.58:198][380]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.16.58:198][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.58:198][380]Interaction: Interaction time: 3.225535 [2020.06.12-02.16.58:198][380]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.58:198][380]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.16.58:198][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.58:198][380]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.58:198][380]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.16.58:198][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.58:231][382]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.58:231][382]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.16.58:231][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.58:231][382]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.58:231][382]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.16.58:231][382]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.58:231][382]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.16.58:231][382]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.16.58:231][382]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.16.58:231][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.16.58:231][382]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-02.16.58:231][382]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.16.58:231][382]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.16.58:247][383]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.16.58:268][384]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.16.58:270][384]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.16.58:449][395]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 113 [2020.06.12-02.16.58:462][396]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.16.58:462][396]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.16.59:463][456]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.16.59:463][456]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.16.59:463][456]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.16.59:463][456]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-02.16.59:549][461]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.17.00:298][506]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapKiller][BP_BearTrap_001_C_0] [2020.06.12-02.17.00:298][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.00:298][506]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetTrap][BP_BearTrap_001_C_0] [2020.06.12-02.17.00:298][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.00:335][508]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.17.00:652][527]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.17.00:654][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.17.00:803][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.17.01:164][558]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_BearTrap_001_C_0] [2020.06.12-02.17.01:164][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.01:164][558]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ResetTrap1][BP_BearTrap_001_C_0] [2020.06.12-02.17.01:164][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.01:164][558]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_4] [2020.06.12-02.17.01:164][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.01:164][558]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.12-02.17.01:164][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.01:164][558]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.06.12-02.17.01:164][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.01:185][559]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.17.01:189][559]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.17.01:194][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.17.01:238][562]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.037771 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.06.12-02.17.01:239][562]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-02.17.01:243][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-02.17.01:258][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-02.17.01:291][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-02.17.01:296][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-02.17.01:310][566]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-02.17.01:311][566]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.01:312][566]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-02.17.01:312][566]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.01:439][574]Interaction: [CLIENT MASTER] --- [TryInterruption FAIL] Character: [FlippyMCXLI] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.06.12-02.17.01:456][575]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.17.01:456][575]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.17.01:456][575]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.17.01:456][575]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=113.412 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.17.01:472][576]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-02.17.01:473][576]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.17.01:473][576]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_01_C_0 at Time=113.428 [2020.06.12-02.17.01:473][576]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=113.428 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.17.01:474][576]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-02.17.01:474][576]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.01:474][576]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.12-02.17.01:474][576]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.01:474][576]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-02.17.01:474][576]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.01:474][576]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-02.17.01:474][576]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.01:474][576]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.12-02.17.01:474][576]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.01:474][576]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.12-02.17.01:474][576]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.01:474][576]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.12-02.17.01:474][576]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.01:474][576]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.12-02.17.01:474][576]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.01:474][576]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.12-02.17.01:474][576]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.01:476][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.17.01:505][578]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.01:505][578]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.17.01:505][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.01:505][578]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.01:505][578]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.17.01:505][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.01:506][578]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-02.17.01:537][580]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.01:537][580]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.17.01:537][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.01:538][580]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.01:538][580]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.17.01:538][580]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.17.01:538][580]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.17.01:538][580]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.17.01:538][580]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.17.01:538][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.01:538][580]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-02.17.01:538][580]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.01:538][580]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.01:568][582]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-02.17.01:570][582]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.06.12-02.17.01:633][586]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.12-02.17.01:634][586]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-02.17.01:639][586]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.01:639][586]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.01:640][586]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - The Morning]: On [2020.06.12-02.17.01:670][588]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.12-02.17.01:673][588]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.17.01:673][588]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.01:722][591]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.17.01:722][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.01:771][594]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.17.01:771][594]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.01:784][595]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-02.17.01:785][595]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.17.01:785][595]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_01_C_0 at Time=113.739 [2020.06.12-02.17.01:785][595]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=113.739 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.17.01:787][595]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-02.17.01:787][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.01:787][595]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.12-02.17.01:787][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.01:787][595]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-02.17.01:787][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.01:787][595]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-02.17.01:787][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.01:787][595]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.12-02.17.01:787][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.01:787][595]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.12-02.17.01:787][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.01:787][595]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.12-02.17.01:787][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.01:787][595]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.12-02.17.01:787][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.01:787][595]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.12-02.17.01:787][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.01:835][598]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.17.01:835][598]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.01:899][602]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-02.17.01:899][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.02:196][620]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.06.12-02.17.02:746][653]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-02.17.02:746][653]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.02:746][653]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-02.17.02:746][653]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.02:748][653]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.02:748][653]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.02:748][653]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.17.02:748][653]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.17.02:748][653]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.02:748][653]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-02.17.02:748][653]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.02:748][653]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.17.02:748][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.02:748][653]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.17.02:748][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.02:765][654]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.17.02:946][665]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CollectItem][BearTrap_C_3] [2020.06.12-02.17.02:946][665]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.02:946][665]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-02.17.02:946][665]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.02:948][665]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.17.02:948][665]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceSucceedMaxSpeed [2020.06.12-02.17.02:948][665]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.17.02:948][665]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.17.02:948][665]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.17.02:949][665]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.17.02:949][665]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-02.17.02:949][665]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.02:949][665]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.17.02:949][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.02:949][665]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.17.02:949][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.02:949][665]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_01_C_0 at Time=114.903 [2020.06.12-02.17.02:949][665]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.02:949][665]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.17.02:949][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.02:949][665]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.02:949][665]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.17.02:949][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.02:950][665]Interaction: Interaction time: 0.600000 [2020.06.12-02.17.02:950][665]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Injured AnimTag_Female. [2020.06.12-02.17.02:950][665]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.12-02.17.02:950][665]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.17.02:950][665]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.17.02:950][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.03:012][669]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-02.17.03:012][669]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.03:013][669]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.17.03:014][669]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.17.03:014][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.03:014][669]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.17.03:014][669]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.17.03:014][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.03:014][669]Interaction: Interaction time: 2.000000 [2020.06.12-02.17.03:014][669]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: PlankStun Chuckles AnimTag_FPV. [2020.06.12-02.17.03:014][669]LogSM: Error: Play Update Montage AM_TT_Stun_Pallet Duration 2.000000 Timestamp 114.952438 [2020.06.12-02.17.03:014][669]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.17.03:014][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.03:014][669]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.17.03:348][689]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.17.03:580][703]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.03:580][703]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.17.03:580][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.03:580][703]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.03:580][703]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.17.03:580][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.03:580][703]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.03:580][703]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.17.03:580][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.03:580][703]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.03:580][703]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.17.03:580][703]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.17.03:580][703]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.17.03:580][703]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.17.03:580][703]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.17.03:580][703]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.17.03:580][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.03:580][703]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.12-02.17.03:580][703]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.03:580][703]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.03:632][706]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - The Morning]: Off [2020.06.12-02.17.04:748][773]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.17.04:998][788]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.17.05:014][789]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.17.05:014][789]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.17.05:014][789]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.17.05:014][789]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.17.05:014][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.05:014][789]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.17.05:014][789]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.17.05:014][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.05:031][790]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.17.05:031][790]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.17.05:031][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.05:031][790]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.17.05:031][790]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.17.05:031][790]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.17.05:031][790]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.17.05:031][790]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.17.05:031][790]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.17.05:031][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.05:031][790]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-02.17.05:031][790]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.05:031][790]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-02.17.05:032][790]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.05:032][790]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.17.05:051][791]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.17.05:414][813]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-02.17.05:414][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.05:531][820]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_BearTrap_001_C_0] [2020.06.12-02.17.05:531][820]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.05:531][820]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ResetTrap1][BP_BearTrap_001_C_0] [2020.06.12-02.17.05:531][820]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.05:564][822]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_4] [2020.06.12-02.17.05:564][822]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.05:564][822]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.12-02.17.05:564][822]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.05:564][822]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.06.12-02.17.05:564][822]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.05:781][835]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.645409 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-02.17.05:781][835]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-02.17.05:801][836]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.17.05:803][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.17.05:813][837]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.06.12-02.17.06:199][860]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapKiller][BP_BearTrap_001_C_0] [2020.06.12-02.17.06:199][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.06:199][860]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetTrap][BP_BearTrap_001_C_0] [2020.06.12-02.17.06:199][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.06:585][883]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.17.06:901][902]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.17.06:903][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.17.08:651][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.17.09:001][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-02.17.09:018][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.17.09:020][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.17.09:098][ 34]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.17.09:098][ 34]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.17.09:098][ 34]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.17.09:098][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.09:098][ 34]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-02.17.09:098][ 34]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.12-02.17.09:098][ 34]LogDBDGeneral: Warning: Scalars [2020.06.12-02.17.09:098][ 34]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-02.17.09:098][ 34]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-02.17.09:098][ 34]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.12-02.17.09:098][ 34]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.12-02.17.09:098][ 34]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.12-02.17.09:098][ 34]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-02.17.09:098][ 34]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-02.17.09:098][ 34]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-02.17.09:099][ 34]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-02.17.09:099][ 34]LogDBDGeneral: Warning: Textures [2020.06.12-02.17.09:099][ 34]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.12-02.17.09:099][ 34]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-02.17.09:099][ 34]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-02.17.09:099][ 34]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-02.17.09:099][ 34]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-02.17.09:099][ 34]LogDBDGeneral: Warning: Vectors [2020.06.12-02.17.09:099][ 34]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-02.17.09:099][ 34]LogDBDGeneral: Warning: Scalars [2020.06.12-02.17.09:099][ 34]LogDBDGeneral: Warning: Textures [2020.06.12-02.17.09:099][ 34]LogDBDGeneral: Warning: Vectors [2020.06.12-02.17.09:099][ 34]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-02.17.09:118][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.17.09:132][ 36]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.17.09:132][ 36]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.17.09:132][ 36]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.17.09:132][ 36]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.17.09:132][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.09:132][ 36]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.17.09:132][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.09:132][ 36]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.17.09:132][ 36]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.17.09:132][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.09:132][ 36]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.17.09:132][ 36]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.17.09:132][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.09:132][ 36]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.17.09:132][ 36]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.17.09:132][ 36]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.17.09:132][ 36]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.17.09:132][ 36]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.17.09:132][ 36]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.17.09:132][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.09:132][ 36]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-02.17.09:132][ 36]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.09:132][ 36]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.17.09:133][ 36]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.17.09:133][ 36]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.17.09:133][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.09:133][ 36]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.17.09:133][ 36]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.17.09:133][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.09:196][ 40]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 1 [2020.06.12-02.17.09:198][ 40]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.17.09:199][ 40]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.17.09:199][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.09:199][ 40]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.17.09:199][ 40]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.17.09:199][ 40]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.17.09:199][ 40]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.17.09:199][ 40]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.17.09:199][ 40]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.17.09:199][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.09:199][ 40]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.12-02.17.09:199][ 40]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.09:199][ 40]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.17.09:599][ 64]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.12-02.17.09:599][ 64]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.12-02.17.09:599][ 64]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_1 [2020.06.12-02.17.09:599][ 64]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.12-02.17.09:685][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.17.09:687][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.17.09:719][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.17.09:730][ 72]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 15.996716 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-02.17.09:863][ 80]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 19.253597 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.17.09:919][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.17.09:921][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.17.10:332][108]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapKiller][BearTrap_C_5] [2020.06.12-02.17.10:332][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.10:332][108]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetTrap][BearTrap_C_5] [2020.06.12-02.17.10:332][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.11:214][161]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapKiller][BearTrap_C_5] [2020.06.12-02.17.11:214][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.11:214][161]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetTrap][BearTrap_C_5] [2020.06.12-02.17.11:214][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.11:367][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.17.11:597][184]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-02.17.12:083][213]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.12-02.17.12:099][214]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.12-02.17.12:099][214]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_1 [2020.06.12-02.17.12:099][214]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.12-02.17.12:314][227]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.17.12:336][228]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.17.12:338][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.17.12:664][248]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.070481 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-02.17.12:696][250]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.12-02.17.12:818][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.17.13:152][277]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.17.13:154][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.17.13:382][291]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.12-02.17.13:382][291]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_1 [2020.06.12-02.17.13:382][291]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.12-02.17.13:616][305]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_01_C_0 [2020.06.12-02.17.14:016][329]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_1 [2020.06.12-02.17.14:016][329]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.12-02.17.14:249][343]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_01_C_0 [2020.06.12-02.17.14:266][344]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.12-02.17.14:714][371]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.06.12-02.17.14:902][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.17.15:015][389]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.12-02.17.15:035][390]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.17.15:037][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.17.15:131][396]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-02.17.15:131][396]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.15:152][397]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.17.15:768][434]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.17.15:770][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.17.15:982][447]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-02.17.15:982][447]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.15:983][447]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.12-02.17.16:020][449]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.17.16:749][493]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_1 [2020.06.12-02.17.16:749][493]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.12-02.17.17:448][535]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_1 [2020.06.12-02.17.17:449][535]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.12-02.17.17:782][555]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_1 [2020.06.12-02.17.17:782][555]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.12-02.17.17:885][561]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.17.17:888][561]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.17.18:485][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.17.18:597][604]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.131191 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-02.17.19:832][678]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_01_C_0 [2020.06.12-02.17.19:832][678]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_01_C_0 [2020.06.12-02.17.19:835][678]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.17.19:837][678]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.17.20:885][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.17.21:616][785]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.12-02.17.21:637][786]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.17.21:639][786]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.17.22:449][835]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-02.17.22:714][851]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.029393 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-02.17.22:747][853]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.06.12-02.17.22:883][861]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.12-02.17.22:936][864]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.17.23:116][875]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.17.23:314][887]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_11] [2020.06.12-02.17.23:314][887]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.23:314][887]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_11] [2020.06.12-02.17.23:314][887]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.23:314][887]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-02.17.23:316][887]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.23:316][887]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.23:316][887]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.17.23:316][887]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.17.23:316][887]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.23:316][887]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_11] [2020.06.12-02.17.23:316][887]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.23:316][887]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.17.23:316][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.23:316][887]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.17.23:316][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.23:349][889]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.17.23:619][905]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.17.23:621][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.17.23:649][907]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.23:649][907]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.17.23:649][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.23:649][907]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.23:649][907]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.17.23:649][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.23:650][907]Interaction: Interaction time: 0.700000 [2020.06.12-02.17.23:650][907]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.12-02.17.23:650][907]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.12-02.17.23:650][907]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.17.23:650][907]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.17.23:650][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.23:749][913]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.17.23:880][921]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.17.24:152][937]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.17.24:333][948]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.17.24:347][949]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-02.17.24:349][949]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.24:349][949]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.17.24:349][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.24:349][949]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.24:349][949]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.17.24:349][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.24:350][949]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.24:350][949]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.17.24:350][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.24:350][949]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.24:350][949]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.17.24:350][949]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.17.24:350][949]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.17.24:350][949]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.17.24:350][949]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.17.24:350][949]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.17.24:350][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.24:350][949]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_11] [2020.06.12-02.17.24:350][949]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.24:350][949]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.24:753][973]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.17.24:755][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.17.25:217][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.17.25:602][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.17.25:604][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.17.26:013][ 49]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.12-02.17.26:013][ 49]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.26:013][ 49]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.12-02.17.26:013][ 49]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.26:015][ 49]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.17.26:015][ 49]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.17.26:015][ 49]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.17.26:015][ 49]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.17.26:015][ 49]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.17.26:015][ 49]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.12-02.17.26:015][ 49]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.26:015][ 49]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.17.26:015][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.26:015][ 49]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.17.26:015][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.26:082][ 53]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.17.26:114][ 55]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.17.26:114][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.12-02.17.26:116][ 55]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.17.26:116][ 55]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.17.26:116][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.26:116][ 55]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.17.26:116][ 55]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.17.26:116][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.26:116][ 55]Interaction: Interaction time: 80.000000 [2020.06.12-02.17.26:116][ 55]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.17.26:116][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.26:149][ 57]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.17.26:703][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.17.27:320][127]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.17.27:322][127]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.17.27:382][131]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-02.17.27:582][143]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.12-02.17.27:582][143]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.12-02.17.28:082][173]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_11] [2020.06.12-02.17.28:082][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.28:082][173]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_11] [2020.06.12-02.17.28:082][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.28:320][187]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.17.28:399][192]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_1 [2020.06.12-02.17.28:399][192]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.12-02.17.28:498][198]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_11] [2020.06.12-02.17.28:498][198]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.28:498][198]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_11] [2020.06.12-02.17.28:498][198]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.28:515][199]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.17.28:836][218]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.17.28:983][227]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.12-02.17.29:170][238]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.17.29:172][238]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.17.29:864][280]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.374955 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.17.30:002][288]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.17.30:302][306]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.17.30:304][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.17.30:497][318]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-02.17.30:619][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.17.30:933][344]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-02.17.31:734][392]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.12-02.17.31:767][394]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_1 [2020.06.12-02.17.31:767][394]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.12-02.17.31:849][399]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.12-02.17.31:932][404]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.12-02.17.31:949][405]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_1 [2020.06.12-02.17.31:949][405]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.12-02.17.32:049][411]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.17.32:070][412]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.17.32:072][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.17.32:985][467]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.17.33:452][495]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.17.33:454][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.17.33:619][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.17.33:853][519]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.17.33:855][519]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.17.34:066][532]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_1 [2020.06.12-02.17.34:066][532]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.12-02.17.34:099][534]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.12-02.17.34:299][546]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_01_C_0 [2020.06.12-02.17.34:485][557]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.17.35:214][601]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.125946 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-02.17.35:269][604]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.17.35:272][604]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.17.35:803][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.17.36:419][673]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.17.36:421][673]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.17.37:152][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.17.37:520][739]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.17.37:522][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.17.37:765][754]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.06.12-02.17.40:847][939]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.12-02.17.40:847][939]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.40:847][939]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.12-02.17.40:847][939]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.40:849][939]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.40:849][939]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.40:849][939]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.17.40:849][939]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.17.40:849][939]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.40:849][939]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.12-02.17.40:849][939]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.40:849][939]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.17.40:849][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.40:849][939]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Injured AnimTag_Female. [2020.06.12-02.17.40:849][939]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.17.40:849][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.40:882][941]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.17.41:247][963]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-02.17.41:249][963]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.41:249][963]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.17.41:249][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.41:249][963]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.41:249][963]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.17.41:249][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.41:249][963]Interaction: Interaction time: 14.000000 [2020.06.12-02.17.41:249][963]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Injured AnimTag_Female. [2020.06.12-02.17.41:249][963]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.12-02.17.41:249][963]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.17.41:249][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.41:250][963]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.12-02.17.41:331][968]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.17.41:581][983]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 12.645789 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-02.17.42:936][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.17.43:385][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.17.43:387][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.17.43:948][125]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 26.529564 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-02.17.44:283][145]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.12-02.17.44:283][145]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.44:283][145]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.12-02.17.44:283][145]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.44:283][145]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.12-02.17.44:283][145]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.44:416][153]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-02.17.44:416][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.44:849][179]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-02.17.44:849][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.44:849][179]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.12-02.17.44:849][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.44:850][179]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.12-02.17.44:850][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.44:850][179]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.12-02.17.44:850][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.44:899][182]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.12-02.17.44:899][182]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.44:899][182]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.12-02.17.44:899][182]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.44:899][182]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.12-02.17.44:899][182]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.44:899][182]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.12-02.17.44:899][182]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.45:332][208]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.12-02.17.45:332][208]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.45:466][216]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.12-02.17.45:466][216]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.45:466][216]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.12-02.17.45:466][216]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.45:466][216]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.12-02.17.45:466][216]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.45:731][232]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.639229 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-02.17.46:101][254]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.17.46:101][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.46:134][256]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.17.46:134][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.46:152][257]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.17.46:152][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.46:398][272]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-02.17.46:399][272]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.46:399][272]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-02.17.46:399][272]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.46:401][272]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.17.46:401][272]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.17.46:401][272]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.17.46:401][272]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.17.46:401][272]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.17.46:401][272]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-02.17.46:401][272]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.46:401][272]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.17.46:401][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.46:401][272]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.17.46:401][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.46:452][275]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.17.46:452][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.46:467][276]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.17.46:469][276]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.17.46:469][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.46:498][278]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-02.17.46:501][278]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.17.46:501][278]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.17.46:501][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.46:501][278]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.17.46:501][278]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.17.46:501][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.46:501][278]Interaction: Interaction time: 69.666405 [2020.06.12-02.17.46:501][278]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.17.46:501][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.46:502][278]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.17.46:502][278]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.46:534][280]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.17.47:298][326]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.12-02.17.47:298][326]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.47:298][326]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.12-02.17.47:298][326]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.47:298][326]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.17.47:299][326]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.17.47:299][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale02_Character_C_0 - :3, Originating Player: BP_CamperMale02_Character_C_0 - :3, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.12-02.17.47:299][326]LogStreaming: Flushing async loaders. [2020.06.12-02.17.47:300][326]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.17.47:300][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale02_Character_C_0 - :3, Originating Player: BP_CamperMale02_Character_C_0 - :3, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.17.47:302][326]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.47:302][326]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.47:302][326]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.17.47:302][326]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.17.47:302][326]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.47:302][326]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.12-02.17.47:302][326]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.47:302][326]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.17.47:302][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.47:302][326]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.17.47:302][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.47:367][330]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.47:367][330]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.17.47:367][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.47:367][330]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.47:367][330]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.17.47:367][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.47:367][330]Interaction: Interaction time: 0.500000 [2020.06.12-02.17.47:367][330]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.17.47:367][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.47:433][334]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.17.47:433][334]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.17.47:434][334]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.17.47:434][334]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=159.388 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.17.47:451][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.17.47:866][360]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.47:866][360]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.17.47:866][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.47:866][360]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.47:866][360]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.17.47:866][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.47:866][360]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.47:866][360]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.17.47:866][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.47:866][360]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.47:866][360]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.17.47:866][360]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.17.47:866][360]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.17.47:866][360]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.17.47:866][360]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.17.47:866][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.47:866][360]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.12-02.17.47:866][360]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.47:866][360]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.47:897][362]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale02_Character_C_0 - :3, Originating Player: BP_CamperMale02_Character_C_0 - :3, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.17.47:933][364]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-02.17.47:933][364]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.17.47:933][364]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_01_C_0 at Time=159.888 [2020.06.12-02.17.47:933][364]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=159.888 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.17.48:249][383]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-02.17.48:249][383]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.12-02.17.48:249][383]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_01_C_0 at Time=160.204 [2020.06.12-02.17.48:249][383]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=160.204 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.12-02.17.48:299][386]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.06.12-02.17.49:749][473]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceMissMaxSpeed [2020.06.12-02.17.49:749][473]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_01_C_0 at Time=161.704 [2020.06.12-02.17.49:765][474]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.17.49:765][474]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.17.49:787][475]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.17.49:789][475]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.17.52:849][659]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.17.52:849][659]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.17.52:849][659]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.17.52:849][659]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=164.804 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.17.52:869][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.17.53:252][683]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-02.17.53:252][683]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.17.53:252][683]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_01_C_0 at Time=165.206 [2020.06.12-02.17.53:252][683]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=165.206 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.17.53:272][684]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.17.53:272][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.53:288][685]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.17.53:288][685]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.53:321][687]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.17.53:321][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.53:367][690]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Male. [2020.06.12-02.17.53:449][695]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.12-02.17.53:451][695]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-02.17.53:453][695]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.688256 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-02.17.53:454][695]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-02.17.53:454][695]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-02.17.53:454][695]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.06.12-02.17.53:457][695]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - :3]: On [2020.06.12-02.17.53:458][695]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-02.17.53:458][695]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-02.17.53:521][699]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.17.53:521][699]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.53:521][699]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-02.17.53:521][699]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.53:521][699]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.17.53:521][699]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.53:521][699]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.17.53:521][699]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.53:521][699]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-02.17.53:521][699]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.53:521][699]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-02.17.53:521][699]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.53:521][699]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-02.17.53:521][699]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.53:521][699]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-02.17.53:521][699]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.53:521][699]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-02.17.53:521][699]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.53:566][702]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-02.17.53:566][702]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.17.53:566][702]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_01_C_0 at Time=165.522 [2020.06.12-02.17.53:566][702]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=165.522 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.17.53:715][711]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-02.17.53:715][711]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.53:715][711]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-02.17.53:715][711]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.53:717][711]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.53:717][711]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.53:717][711]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.17.53:717][711]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.17.53:717][711]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.53:717][711]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-02.17.53:717][711]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.53:717][711]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.17.53:717][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.53:717][711]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.17.53:717][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.53:781][715]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-02.17.53:782][715]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.53:782][715]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.17.53:782][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.53:783][715]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.53:783][715]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.17.53:783][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.53:783][715]Interaction: Interaction time: 16.000000 [2020.06.12-02.17.53:783][715]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.17.53:783][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.54:319][747]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.17.54:319][747]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.54:319][747]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-02.17.54:319][747]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.54:319][747]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.17.54:319][747]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.54:319][747]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.17.54:319][747]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.54:319][747]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-02.17.54:319][747]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.54:319][747]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-02.17.54:319][747]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.54:319][747]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-02.17.54:319][747]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.54:319][747]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-02.17.54:319][747]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.54:319][747]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-02.17.54:319][747]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.55:152][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-02.17.55:183][799]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.17.55:183][799]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.17.55:183][799]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.17.55:183][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.55:231][802]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-02.17.55:233][802]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.55:233][802]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.17.55:233][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.55:233][802]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.55:233][802]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.17.55:233][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.55:233][802]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.55:233][802]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.17.55:233][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.55:233][802]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.55:233][802]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.17.55:233][802]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.17.55:233][802]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.17.55:233][802]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.17.55:233][802]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.17.55:233][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.55:233][802]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.12-02.17.55:233][802]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.55:233][802]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.55:236][802]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-02.17.55:451][815]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - :3]: Off [2020.06.12-02.17.55:969][846]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.17.55:969][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.55:969][846]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-02.17.55:969][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.55:969][846]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.17.55:969][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.55:969][846]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.17.55:969][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.55:969][846]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-02.17.55:969][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.55:969][846]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-02.17.55:969][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.55:969][846]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-02.17.55:969][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.55:969][846]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-02.17.55:969][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.55:969][846]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-02.17.55:969][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.56:384][871]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.17.56:552][881]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-02.17.56:583][883]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceSucceedMaxSpeed [2020.06.12-02.17.56:583][883]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_01_C_0 at Time=168.538 [2020.06.12-02.17.56:599][884]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.17.56:599][884]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.17.56:618][885]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.17.56:633][886]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.17.56:651][887]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 239 [2020.06.12-02.17.56:665][888]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-02.17.56:665][888]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.56:665][888]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.17.56:665][888]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.56:666][888]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.17.56:666][888]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.17.56:666][888]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.17.56:666][888]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.17.56:666][888]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.17.56:666][888]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.17.56:666][888]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.56:666][888]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.17.56:666][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.56:666][888]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup_In Chuckles AnimTag_FPV. [2020.06.12-02.17.56:666][888]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup_In Chuckles AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.06.12-02.17.56:666][888]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.17.56:666][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.56:666][888]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.06.12-02.17.56:666][888]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.17.56:800][896]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.56:800][896]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.17.56:800][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.56:800][896]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.56:800][896]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.17.56:800][896]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.17.56:800][896]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.17.56:800][896]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.17.56:800][896]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.17.56:800][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.56:800][896]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-02.17.56:800][896]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.56:800][896]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.56:803][896]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-02.17.56:832][898]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.17.56:832][898]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.56:999][908]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.17.56:999][908]LogDBDPlayerMovement: StopSnapping Final Location (5009.984863 2431.362305 110.862450) [2020.06.12-02.17.56:999][908]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.17.56:999][908]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.17.56:999][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.56:999][908]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.17.56:999][908]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.17.56:999][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.56:999][908]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.06.12-02.17.56:999][908]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale02_Character_C_0. [2020.06.12-02.17.56:999][908]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-02.17.56:999][908]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-02.17.56:999][908]Interaction: Interaction time: 2.700000 [2020.06.12-02.17.56:999][908]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_FPV AnimTag_Carry. [2020.06.12-02.17.56:999][908]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale02_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_01_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.12-02.17.56:999][908]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.12-02.17.56:999][908]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 168.937912 [2020.06.12-02.17.56:999][908]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.06.12-02.17.56:999][908]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.17.57:000][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.57:003][908]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.17.57:005][908]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.17.57:007][908]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-02.17.57:007][908]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.12-02.17.57:007][908]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.17.57:134][916]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.57:134][916]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.57:233][922]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.12-02.17.57:465][936]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.17.57:465][936]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.17.57:465][936]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.17.57:465][936]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.17.57:465][936]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.17.57:465][936]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-02.17.57:751][953]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.17.59:431][ 54]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_16] [2020.06.12-02.17.59:431][ 54]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.59:431][ 54]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_16] [2020.06.12-02.17.59:431][ 54]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.59:433][ 54]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.59:433][ 54]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.59:433][ 54]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.17.59:433][ 54]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.17.59:433][ 54]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.59:433][ 54]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_16] [2020.06.12-02.17.59:433][ 54]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.59:433][ 54]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.17.59:433][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.59:433][ 54]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.17.59:433][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.59:433][ 54]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.17.59:449][ 55]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.17.59:548][ 61]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.17.59:549][ 61]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.17.59:549][ 61]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale05_Character_C_0 - The Morning, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.17.59:551][ 61]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.59:551][ 61]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.17.59:551][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.59:551][ 61]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.59:551][ 61]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.17.59:551][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.59:551][ 61]Interaction: Interaction time: 0.000000 [2020.06.12-02.17.59:551][ 61]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: LockerEnter AnimTag_Injured AnimTag_Female. [2020.06.12-02.17.59:551][ 61]LogSM: Error: Play Update Montage AM_F_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.06.12-02.17.59:551][ 61]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.17.59:551][ 61]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.17.59:551][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.59:666][ 68]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.17.59:683][ 69]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.17.59:699][ 70]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.17.59:699][ 70]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.17.59:699][ 70]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.17.59:699][ 70]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.17.59:699][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.59:699][ 70]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.12-02.17.59:699][ 70]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-02.17.59:699][ 70]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.17.59:699][ 70]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.17.59:700][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.59:716][ 71]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.17.59:716][ 71]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.17.59:716][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.59:716][ 71]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.17.59:716][ 71]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.17.59:716][ 71]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.17.59:716][ 71]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.17.59:716][ 71]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.17.59:716][ 71]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.06.12-02.17.59:716][ 71]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.17.59:716][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.59:716][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.17.59:716][ 71]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.59:716][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.17.59:716][ 71]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.59:716][ 71]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.17.59:848][ 79]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-02.17.59:848][ 79]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.59:881][ 81]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-02.17.59:881][ 81]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.59:883][ 81]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.59:883][ 81]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.59:883][ 81]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.17.59:883][ 81]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.17.59:883][ 81]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.59:883][ 81]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-02.17.59:883][ 81]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.17.59:883][ 81]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.17.59:883][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.59:883][ 81]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.17.59:883][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.59:948][ 85]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-02.17.59:950][ 85]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.59:950][ 85]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.17.59:950][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.59:950][ 85]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.17.59:950][ 85]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.17.59:950][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.17.59:950][ 85]Interaction: Interaction time: 16.000000 [2020.06.12-02.17.59:950][ 85]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.12-02.17.59:950][ 85]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.12-02.17.59:950][ 85]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.17.59:950][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.01:533][180]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.18.01:550][181]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.18.01:550][181]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.18.01:550][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.01:550][181]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-02.18.01:550][181]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.18.01:550][181]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.18.01:550][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.01:582][183]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.18.01:582][183]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.18.01:582][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.01:583][183]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.18.01:583][183]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.18.01:583][183]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.18.01:583][183]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.18.01:583][183]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.18.01:583][183]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.18.01:583][183]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.18.01:583][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.01:583][183]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_16] [2020.06.12-02.18.01:583][183]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.01:583][183]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.18.01:583][183]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.18.01:583][183]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.18.01:683][189]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.18.01:699][190]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.12-02.18.01:933][204]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.18.03:434][294]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.18.03:451][295]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.12-02.18.03:684][309]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.18.05:183][399]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.18.05:200][400]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.12-02.18.05:434][414]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.18.06:000][448]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.12-02.18.06:000][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.06:304][466]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.18.06:400][472]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.18.06:400][472]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.06:400][472]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.12-02.18.06:400][472]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.06:401][472]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.06:401][472]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.06:401][472]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.18.06:401][472]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.18.06:401][472]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.06:401][472]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.12-02.18.06:401][472]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.06:401][472]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.18.06:401][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.06:401][472]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookSetup Chuckles AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft. [2020.06.12-02.18.06:401][472]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookSetup Chuckles AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male AnimTag_Follower. [2020.06.12-02.18.06:402][472]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.18.06:402][472]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.18.06:402][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.06:402][472]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.18.06:402][472]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.06.12-02.18.06:402][472]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.12-02.18.06:403][472]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.12-02.18.06:533][480]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.18.06:533][480]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.18.06:533][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.06:533][480]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.18.06:533][480]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.18.06:533][480]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.18.06:533][480]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.18.06:533][480]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.18.06:533][480]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.18.06:533][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.06:533][480]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-02.18.06:533][480]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.06:533][480]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.18.06:565][482]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.12-02.18.06:565][482]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.06:750][493]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.06:750][493]LogDBDPlayerMovement: StopSnapping Final Location (2872.775635 1895.375000 110.859222) [2020.06.12-02.18.06:751][493]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.18.06:751][493]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.18.06:751][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.06:751][493]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.06:751][493]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.18.06:751][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.06:751][493]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamper Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.12-02.18.06:751][493]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-02.18.06:751][493]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-02.18.06:751][493]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.18.06:751][493]AnimLeader: BP_SmallMeatLocker_Chuckles_C_1 Requested to Play: HookCamper Chuckles AnimTag_FPV AnimTag_Carry. [2020.06.12-02.18.06:751][493]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.18.06:751][493]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.12-02.18.06:751][493]Interaction: Interaction time: 1.500000 [2020.06.12-02.18.06:751][493]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookCamper Chuckles AnimTag_FPV AnimTag_Carry. [2020.06.12-02.18.06:751][493]LogSM: Error: Play Update Montage AM_TT_Hook_IN_FPV Duration 1.500000 Timestamp 178.687988 [2020.06.12-02.18.06:751][493]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.18.06:751][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.06:752][493]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Hook_IN_FPV [2020.06.12-02.18.06:831][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.HookChargeable Enabled?: Enabled [2020.06.12-02.18.07:417][533]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.18.07:417][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.07:417][533]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-02.18.07:417][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.07:417][533]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.18.07:417][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.07:417][533]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.18.07:417][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.07:417][533]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-02.18.07:417][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.07:418][533]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-02.18.07:418][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.07:418][533]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-02.18.07:418][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.07:418][533]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-02.18.07:418][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.07:418][533]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-02.18.07:418][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.08:233][582]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.18.08:251][583]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.18.08:333][588]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-02.18.08:333][588]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.18.08:333][588]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.18.08:333][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.08:333][588]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-02.18.08:334][588]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-02.18.08:334][588]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.18.08:334][588]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale02_Character_C_0 Current: NULL [2020.06.12-02.18.08:336][588]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.HookChargeable Enabled?: Disabled [2020.06.12-02.18.08:337][588]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.18.08:344][588]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-02.18.08:344][588]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.18.08:359][589]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.18.08:359][589]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.18.08:359][589]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.08:359][589]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.18.08:359][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.08:359][589]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.08:359][589]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.18.08:359][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.08:376][590]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.08:376][590]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.18.08:376][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.08:376][590]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.08:376][590]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.18.08:376][590]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.18.08:376][590]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.18.08:376][590]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.18.08:376][590]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.18.08:376][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.08:376][590]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.12-02.18.08:376][590]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.08:376][590]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.12-02.18.08:376][590]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.08:376][590]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.08:410][592]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-02.18.08:440][594]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.18.08:441][594]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.18.08:441][594]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_1 - big boi, Originating Player: BP_Slasher_Character_01_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.12-02.18.08:441][594]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - 1DarkPhantom, Originating Player: BP_Slasher_Character_01_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.12-02.18.08:442][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.HookChargeable Enabled?: Enabled [2020.06.12-02.18.08:443][594]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-02.18.08:443][594]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-02.18.08:443][594]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-02.18.08:443][594]AnimLeader: BP_SmallMeatLocker_Chuckles_C_1 Requested to Play: HookCamperOut. [2020.06.12-02.18.08:443][594]AnimLeader: BP_Entity_C_1 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-02.18.08:443][594]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-02.18.08:443][594]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.12-02.18.08:446][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.HookChargeable Enabled?: Disabled [2020.06.12-02.18.08:473][596]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale02_Character_C_0 - :3, Originating Player: BP_CamperMale02_Character_C_0 - :3, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.18.08:474][596]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-02.18.08:474][596]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-02.18.08:474][596]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-02.18.08:474][596]AnimLeader: BP_SmallMeatLocker_Chuckles_C_1 Requested to Play: HookSacrificeIn. [2020.06.12-02.18.08:474][596]AnimLeader: BP_Entity_C_1 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.12-02.18.08:474][596]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.06.12-02.18.08:475][596]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-02.18.08:508][598]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.18.08:508][598]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.18.08:689][609]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.18.08:689][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.08:724][611]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.18.08:726][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.18.08:801][616]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.12-02.18.08:801][616]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.11:115][755]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_16] [2020.06.12-02.18.11:115][755]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.11:115][755]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_16] [2020.06.12-02.18.11:115][755]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.11:116][755]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.18.11:117][755]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.18.11:117][755]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.18.11:117][755]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.18.11:117][755]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.18.11:117][755]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_16] [2020.06.12-02.18.11:117][755]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.11:117][755]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.18.11:117][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.11:117][755]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.18.11:117][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.11:117][755]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.18.11:215][761]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-02.18.11:217][761]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.18.11:217][761]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.18.11:217][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.11:217][761]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.18.11:217][761]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.18.11:217][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.11:217][761]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-02.18.11:217][761]Interaction: Interaction time: 0.000000 [2020.06.12-02.18.11:218][761]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: LockerExit AnimTag_Injured AnimTag_Female. [2020.06.12-02.18.11:218][761]LogSM: Error: Play Update Montage AM_F_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.06.12-02.18.11:218][761]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.18.11:218][761]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.18.11:218][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.11:249][763]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale05_Character_C_0 - The Morning, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.18.11:251][763]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.18.12:249][823]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-02.18.12:249][823]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-02.18.12:249][823]AnimLeader: BP_SmallMeatLocker_Chuckles_C_1 Requested to Play: HookSacrificeOut. [2020.06.12-02.18.12:249][823]AnimLeader: BP_Entity_C_1 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.12-02.18.12:249][823]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.06.12-02.18.12:448][835]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_1 - big boi, Originating Player: BP_Slasher_Character_01_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.008192, Lifetime Duration: 4.000000 [2020.06.12-02.18.12:448][835]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - 1DarkPhantom, Originating Player: BP_Slasher_Character_01_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.008192, Lifetime Duration: 4.000000 [2020.06.12-02.18.13:501][898]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.18.13:700][910]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.18.13:716][911]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.18.13:716][911]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.18.13:716][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.13:716][911]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.18.13:716][911]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.18.13:716][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.13:750][913]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.18.13:750][913]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.18.13:750][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.13:750][913]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.18.13:750][913]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.18.13:750][913]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.18.13:750][913]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.18.13:750][913]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.18.13:750][913]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.18.13:750][913]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.18.13:750][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.13:750][913]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_16] [2020.06.12-02.18.13:750][913]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.13:750][913]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.18.14:253][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.18.14:487][957]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.18.14:489][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.18.16:702][ 90]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.12-02.18.16:766][ 94]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 0 [2020.06.12-02.18.16:766][ 94]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-02.18.16:766][ 94]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.12-02.18.16:766][ 94]LogDBDGeneral: Warning: Scalars [2020.06.12-02.18.16:766][ 94]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-02.18.16:766][ 94]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-02.18.16:766][ 94]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.12-02.18.16:766][ 94]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.12-02.18.16:766][ 94]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.12-02.18.16:766][ 94]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-02.18.16:766][ 94]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-02.18.16:766][ 94]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-02.18.16:766][ 94]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-02.18.16:766][ 94]LogDBDGeneral: Warning: Textures [2020.06.12-02.18.16:766][ 94]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.12-02.18.16:766][ 94]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-02.18.16:766][ 94]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-02.18.16:766][ 94]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-02.18.16:766][ 94]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-02.18.16:766][ 94]LogDBDGeneral: Warning: Vectors [2020.06.12-02.18.16:766][ 94]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-02.18.16:766][ 94]LogDBDGeneral: Warning: Scalars [2020.06.12-02.18.16:766][ 94]LogDBDGeneral: Warning: Textures [2020.06.12-02.18.16:766][ 94]LogDBDGeneral: Warning: Vectors [2020.06.12-02.18.16:766][ 94]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-02.18.16:766][ 94]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-02.18.16:766][ 94]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.12-02.18.16:766][ 94]LogDBDGeneral: Warning: Scalars [2020.06.12-02.18.16:766][ 94]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: Textures [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: Vectors [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: Scalars [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: Textures [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: Vectors [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: Scalars [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: Textures [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: Vectors [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: Scalars [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: Textures [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: Vectors [2020.06.12-02.18.16:767][ 94]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-02.18.16:767][ 94]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-02.18.16:767][ 94]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.12-02.18.16:769][ 94]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.18.16:769][ 94]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.18.16:769][ 94]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.18.16:769][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.16:800][ 96]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.18.16:800][ 96]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.18.16:800][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.16:800][ 96]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.18.16:800][ 96]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.18.16:800][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.16:802][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-02.18.16:802][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.12-02.18.16:833][ 98]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.18.16:834][ 98]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.18.16:834][ 98]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.18.16:834][ 98]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.18.16:834][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.16:834][ 98]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.18.16:834][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.16:834][ 98]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.18.16:834][ 98]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.18.16:834][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.16:834][ 98]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.18.16:834][ 98]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.18.16:834][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.16:834][ 98]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.18.16:834][ 98]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.18.16:834][ 98]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.18.16:834][ 98]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.18.16:834][ 98]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.18.16:834][ 98]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.18.16:834][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.16:834][ 98]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.12-02.18.16:834][ 98]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.16:834][ 98]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.18.16:866][100]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.18.16:866][100]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.18.16:866][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.16:867][100]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.18.16:867][100]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.18.16:867][100]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.18.16:867][100]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.18.16:867][100]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.18.16:867][100]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.18.16:867][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.16:867][100]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.12-02.18.16:867][100]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.16:867][100]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.18.17:466][136]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 29.523323 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-02.18.17:598][144]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 50.486359 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.18.18:949][225]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.12-02.18.21:886][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.18.22:304][426]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.18.22:306][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.18.22:599][444]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.396849 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.06.12-02.18.22:599][444]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.12-02.18.22:599][444]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.06.12-02.18.22:600][444]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.12-02.18.22:600][444]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-02.18.22:600][444]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.06.12-02.18.22:600][444]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.06.12-02.18.22:600][444]GameFlow: Writing Profile Stat DBD_DLC8_Slasher_Stat2: 1 [2020.06.12-02.18.22:601][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-02.18.22:602][444]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-02.18.22:602][444]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-02.18.22:602][444]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-02.18.22:603][444]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.12-02.18.22:605][444]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.18.22:605][444]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.18.22:605][444]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.18.22:605][444]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.18.22:605][444]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.18.22:605][444]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.18.22:605][444]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.18.22:605][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-02.18.22:652][447]GameFlow: OnDropped 508.917603 [2020.06.12-02.18.22:652][447]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.12-02.18.22:654][447]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.18.22:654][447]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.18.22:654][447]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.18.22:654][447]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-02.18.22:718][451]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.538745 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-02.18.22:940][465]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E99571A360] Result: '1' k_EResultOK (success) [2020.06.12-02.18.22:940][465]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E99571A360]' succeeded in 0.332400 seconds [2020.06.12-02.18.23:264][484]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E99571A360] Result: '1' k_EResultOK (success) [2020.06.12-02.18.23:271][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.18.23:288][486]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.681949 seconds [2020.06.12-02.18.23:920][523]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.18.23:922][523]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.18.24:083][533]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.12-02.18.24:083][533]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.24:083][533]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.12-02.18.24:083][533]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.24:083][533]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.06.12-02.18.24:083][533]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.24:384][551]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.06.12-02.18.24:384][551]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.24:468][556]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.06.12-02.18.24:468][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.24:500][558]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.12-02.18.24:500][558]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.24:500][558]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.12-02.18.24:500][558]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.24:500][558]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.06.12-02.18.24:500][558]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.27:418][733]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-02.18.27:733][752]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.27:733][752]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.27:733][752]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.18.27:733][752]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=199.689 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.18.27:753][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.18.28:000][768]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-02.18.28:000][768]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.18.28:000][768]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_01_C_0 at Time=199.955 [2020.06.12-02.18.28:000][768]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=199.955 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.18.28:084][773]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Male. [2020.06.12-02.18.28:119][775]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.18.28:120][775]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.28:183][779]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale01_C_0 [2020.06.12-02.18.28:184][779]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-02.18.28:188][779]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - 1DarkPhantom]: On [2020.06.12-02.18.28:317][787]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-02.18.28:317][787]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.18.28:317][787]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_01_C_0 at Time=200.272 [2020.06.12-02.18.28:317][787]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=200.272 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.18.28:385][791]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_01_C_0 [2020.06.12-02.18.28:402][792]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.18.28:402][792]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.28:435][794]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_1 [2020.06.12-02.18.28:435][794]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.12-02.18.28:435][794]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.12-02.18.28:452][795]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.18.28:452][795]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.28:469][796]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.18.28:469][796]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.28:550][801]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.18.28:616][805]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.476418 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.18.29:416][853]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.06.12-02.18.29:416][853]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.29:416][853]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.06.12-02.18.29:416][853]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.29:418][853]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.18.29:418][853]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.18.29:418][853]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.18.29:418][853]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.18.29:418][853]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.18.29:418][853]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.06.12-02.18.29:418][853]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.29:418][853]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.18.29:418][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.29:418][853]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.18.29:419][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.29:484][857]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.18.29:516][859]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.12-02.18.29:517][859]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.18.29:517][859]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.18.29:517][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.29:518][859]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.18.29:518][859]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.18.29:518][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.29:518][859]Interaction: Interaction time: 20.000000 [2020.06.12-02.18.29:518][859]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: EscapeOpen AnimTag_Female. [2020.06.12-02.18.29:518][859]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.06.12-02.18.29:518][859]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.18.29:518][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.29:584][863]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.18.29:716][871]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-02.18.29:716][871]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.29:782][875]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-02.18.29:782][875]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.29:782][875]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-02.18.29:784][875]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.18.29:784][875]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.18.29:784][875]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.18.29:784][875]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.18.29:784][875]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.18.29:784][875]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-02.18.29:784][875]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.29:784][875]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.18.29:784][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.29:784][875]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.18.29:784][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.29:784][875]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.18.29:951][885]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.18.29:951][885]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.18.29:951][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.29:951][885]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.18.29:951][885]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.18.29:951][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.29:951][885]Interaction: Interaction time: 1.100000 [2020.06.12-02.18.29:951][885]AnimLeader: BP_CamperMale01_C_0 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Male. [2020.06.12-02.18.29:951][885]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.06.12-02.18.29:951][885]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.12-02.18.29:951][885]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.18.29:951][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.30:035][890]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.18.30:168][898]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - 1DarkPhantom]: Off [2020.06.12-02.18.30:549][921]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-02.18.30:783][935]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.18.30:783][935]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.18.30:784][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.30:784][935]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.18.30:784][935]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.18.30:784][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.30:784][935]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-02.18.30:784][935]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.18.30:849][939]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-02.18.30:849][939]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale01_C_0 - 1DarkPhantom, Originating Player: BP_CamperMale01_C_0 - 1DarkPhantom, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.12-02.18.30:849][939]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.18.30:850][939]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.18.30:850][939]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperMale01_C_0 - 1DarkPhantom, Originating Player: BP_CamperMale01_C_0 - 1DarkPhantom, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.06.12-02.18.30:850][939]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-02.18.30:852][939]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.18.30:852][939]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.18.30:852][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.30:852][939]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.18.30:852][939]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.18.30:852][939]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.18.30:852][939]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.18.30:852][939]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.18.30:852][939]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.12-02.18.30:852][939]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.18.30:852][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.30:852][939]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.12-02.18.30:852][939]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.30:852][939]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.18.31:317][967]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceSucceedMaxSpeed [2020.06.12-02.18.31:317][967]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_01_C_0 at Time=203.272 [2020.06.12-02.18.31:334][968]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.31:334][968]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.31:354][969]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.18.31:356][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.18.32:237][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.18.32:722][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.18.32:724][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.18.32:817][ 57]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.32:817][ 57]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.32:817][ 57]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.18.32:817][ 57]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=204.772 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.18.32:838][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.18.33:286][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.18.33:286][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.33:317][ 87]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-02.18.33:317][ 87]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.18.33:317][ 87]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_01_C_0 at Time=205.272 [2020.06.12-02.18.33:317][ 87]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=205.272 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.18.33:370][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.18.33:370][ 90]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.33:401][ 92]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Male. [2020.06.12-02.18.33:466][ 96]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale01_C_0 [2020.06.12-02.18.33:467][ 96]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.06.12-02.18.33:468][ 96]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-02.18.33:471][ 96]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 14.554905 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-02.18.33:471][ 96]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.12-02.18.33:475][ 96]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - 1DarkPhantom]: On [2020.06.12-02.18.33:526][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.18.33:526][ 99]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.33:610][104]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.18.33:610][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.33:623][105]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-02.18.33:623][105]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.18.33:623][105]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_01_C_0 at Time=205.578 [2020.06.12-02.18.33:623][105]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=205.578 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.18.33:867][120]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperMale01_C_0 - 1DarkPhantom, Originating Player: BP_CamperMale01_C_0 - 1DarkPhantom, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.18.34:753][173]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.18.34:753][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.35:451][215]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - 1DarkPhantom]: Off [2020.06.12-02.18.35:619][225]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.18.35:619][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.35:619][225]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-02.18.35:619][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.35:619][225]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.18.35:619][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.35:619][225]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.18.35:619][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.35:619][225]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-02.18.35:619][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.35:619][225]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-02.18.35:619][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.35:619][225]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-02.18.35:619][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.35:619][225]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-02.18.35:619][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.35:619][225]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-02.18.35:619][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.36:634][286]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceSucceedMaxSpeed [2020.06.12-02.18.36:635][286]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_01_C_0 at Time=208.589 [2020.06.12-02.18.36:652][287]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.36:652][287]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.36:672][288]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.18.36:676][288]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.18.36:678][288]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.18.36:690][289]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.12-02.18.36:690][289]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.36:690][289]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.18.36:690][289]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.36:692][289]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.36:692][289]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.36:692][289]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.18.36:692][289]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.18.36:692][289]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.36:692][289]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.18.36:692][289]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.36:692][289]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.18.36:692][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.36:692][289]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup_In Chuckles AnimTag_FPV AnimTag_StrafeRight. [2020.06.12-02.18.36:692][289]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In Chuckles AnimTag_FPV AnimTag_StrafeRight AnimTag_Male AnimTag_Follower. [2020.06.12-02.18.36:692][289]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.18.36:692][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.36:692][289]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.06.12-02.18.36:692][289]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.18.36:695][289]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.18.36:771][294]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.18.36:771][294]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.36:870][300]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.12-02.18.37:016][309]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.37:016][309]LogDBDPlayerMovement: StopSnapping Final Location (6574.446777 7621.243652 110.859428) [2020.06.12-02.18.37:016][309]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.18.37:016][309]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.18.37:016][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.37:016][309]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.37:016][309]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.18.37:016][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.37:017][309]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.06.12-02.18.37:017][309]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.06.12-02.18.37:017][309]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-02.18.37:017][309]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-02.18.37:017][309]Interaction: Interaction time: 2.700000 [2020.06.12-02.18.37:017][309]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_FPV AnimTag_Carry. [2020.06.12-02.18.37:017][309]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_01_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.12-02.18.37:017][309]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.12-02.18.37:017][309]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 208.955719 [2020.06.12-02.18.37:017][309]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.06.12-02.18.37:017][309]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.18.37:017][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.37:021][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.18.37:023][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.18.37:025][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-02.18.37:025][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.12-02.18.37:025][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.18.37:184][319]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.18.37:185][319]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.18.37:268][324]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.12-02.18.39:467][456]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.18.39:718][471]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.18.39:734][472]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.18.39:734][472]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.18.39:734][472]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.39:734][472]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.18.39:734][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.39:734][472]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.12-02.18.39:734][472]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-02.18.39:734][472]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.39:734][472]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.18.39:734][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.39:751][473]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.39:751][473]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.18.39:751][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.39:751][473]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.39:751][473]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.18.39:751][473]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.18.39:751][473]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.18.39:751][473]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.18.39:751][473]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.06.12-02.18.39:751][473]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.18.39:751][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.39:751][473]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.18.39:751][473]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.39:751][473]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.18.39:751][473]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.39:751][473]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.39:917][483]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-02.18.39:917][483]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.39:917][483]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-02.18.39:917][483]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.39:918][483]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.18.39:919][483]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.18.39:919][483]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.18.39:919][483]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.18.39:919][483]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.18.39:919][483]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-02.18.39:919][483]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.39:919][483]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.18.39:919][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.39:919][483]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.18.39:919][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.40:016][489]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.06.12-02.18.40:018][489]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.18.40:018][489]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.18.40:018][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.40:018][489]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.18.40:018][489]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.18.40:018][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.40:018][489]Interaction: Interaction time: 16.000000 [2020.06.12-02.18.40:018][489]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.12-02.18.40:018][489]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.12-02.18.40:018][489]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.18.40:018][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.41:233][562]Interaction: Interactable Destroyed: BP_CamperInteractable_C_2 [2020.06.12-02.18.41:233][562]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_2]] - [Null][Null] [2020.06.12-02.18.41:233][562]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.41:233][562]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.12-02.18.41:233][562]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.41:233][562]Interaction: ------------------------ [2020.06.12-02.18.41:233][562]Interaction: - Interactions in Zone - [2020.06.12-02.18.41:233][562]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.18.41:233][562]Interaction: ---------------------------- [2020.06.12-02.18.41:233][562]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.18.41:233][562]Interaction: ---------------------------- [2020.06.12-02.18.41:233][562]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.18.41:233][562]Interaction: ---------------------------- [2020.06.12-02.18.41:233][562]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.18.41:233][562]Interaction: ---------------------------- [2020.06.12-02.18.41:233][562]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.18.41:233][562]Interaction: ---------------------------- [2020.06.12-02.18.41:233][562]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.18.41:233][562]Interaction: ---------------------------- [2020.06.12-02.18.41:233][562]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.18.41:233][562]Interaction: ---------------------------- [2020.06.12-02.18.41:233][562]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.18.41:233][562]Interaction: ---------------------------- [2020.06.12-02.18.41:233][562]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.18.41:233][562]Interaction: ---------------------------- [2020.06.12-02.18.41:233][562]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.06.12-02.18.41:233][562]Interaction: ---------------------------- [2020.06.12-02.18.41:233][562]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.06.12-02.18.41:233][562]Interaction: ---------------------------- [2020.06.12-02.18.41:233][562]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.18.41:233][562]Interaction: ---------------------------- [2020.06.12-02.18.41:233][562]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.18.41:233][562]Interaction: ---------------------------- [2020.06.12-02.18.41:233][562]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.18.41:233][562]Interaction: ---------------------------- [2020.06.12-02.18.41:233][562]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.18.41:233][562]Interaction: ---------------------------- [2020.06.12-02.18.41:233][562]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - :3][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.12-02.18.41:233][562]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.41:233][562]Interaction: ------------------------ [2020.06.12-02.18.41:233][562]Interaction: - Interactions in Zone - [2020.06.12-02.18.41:233][562]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.18.41:233][562]Interaction: ---------------------------- [2020.06.12-02.18.41:233][562]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.18.41:233][562]Interaction: ---------------------------- [2020.06.12-02.18.41:233][562]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.18.41:233][562]Interaction: ---------------------------- [2020.06.12-02.18.41:233][562]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.18.41:233][562]Interaction: ---------------------------- [2020.06.12-02.18.41:233][562]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.18.41:234][562]Interaction: ---------------------------- [2020.06.12-02.18.41:234][562]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.18.41:234][562]Interaction: ---------------------------- [2020.06.12-02.18.41:234][562]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.18.41:234][562]Interaction: ---------------------------- [2020.06.12-02.18.41:234][562]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.18.41:234][562]Interaction: ---------------------------- [2020.06.12-02.18.41:234][562]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.18.41:234][562]Interaction: ---------------------------- [2020.06.12-02.18.41:234][562]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.06.12-02.18.41:234][562]Interaction: ---------------------------- [2020.06.12-02.18.41:234][562]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.06.12-02.18.41:234][562]Interaction: ---------------------------- [2020.06.12-02.18.41:234][562]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.18.41:234][562]Interaction: ---------------------------- [2020.06.12-02.18.41:234][562]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.18.41:234][562]Interaction: ---------------------------- [2020.06.12-02.18.41:234][562]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.18.41:234][562]Interaction: ---------------------------- [2020.06.12-02.18.41:234][562]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-02.18.41:234][562]Interaction: ---------------------------- [2020.06.12-02.18.41:234][562]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_0 - :3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.18.41:234][562]LogDBDGeneral: StatusEffect::EndPlay - Id: HangmansTrickEffect, Status Owner: BP_CamperMale02_Character_C_0 - :3, Originating Player: BP_Slasher_Character_01_C_0 - FlippyMCXLI, Custom Param: 600.000000, Originating Effect: HangmansTrick, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.18.41:234][562]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBearTrapRescueTime_Considerably, Status Owner: BP_CamperMale02_Character_C_0 - :3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.18.41:234][562]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBearTrapEscapeTrapTime_Considerably, Status Owner: BP_CamperMale02_Character_C_0 - :3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.18.41:234][562]LogDBDGeneral: StatusEffect::EndPlay - Id: DecreaseBearTrapEscapeChance_Moderately, Status Owner: BP_CamperMale02_Character_C_0 - :3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.18.41:234][562]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale02_Character_C_0 - :3, Originating Player: BP_CamperFemale05_Character_C_0 - The Morning, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.18.41:234][562]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale02_Character_C_0 - :3, Originating Player: BP_CamperFemale05_Character_C_0 - The Morning, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.18.41:234][562]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale02_Character_C_0 - :3, Originating Player: BP_CamperMale01_C_0 - 1DarkPhantom, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.18.41:234][562]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale02_Character_C_0 - :3, Originating Player: BP_CamperMale02_Character_C_0 - :3, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.18.41:234][562]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale02_Character_C_0 [2020.06.12-02.18.41:234][562]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale02_Character_C_0 [2020.06.12-02.18.41:234][562]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale02_Character_C_0 [2020.06.12-02.18.41:234][562]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale02_Character_C_0 [2020.06.12-02.18.41:234][562]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.18.41:234][562]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.18.41:234][562]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.18.41:235][562]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-02.18.41:769][594]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.18.41:784][595]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.12-02.18.42:019][609]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.18.43:519][699]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.18.43:535][700]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.12-02.18.43:770][714]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.18.44:018][729]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-02.18.44:018][729]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.44:038][730]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.18.44:383][751]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.18.44:383][751]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.44:384][751]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-02.18.44:384][751]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.44:385][751]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.44:385][751]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.44:385][751]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.18.44:385][751]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.18.44:385][751]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.44:385][751]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-02.18.44:385][751]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.44:385][751]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.18.44:385][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.44:385][751]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookSetup Chuckles AnimTag_FPV AnimTag_Carry. [2020.06.12-02.18.44:385][751]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.12-02.18.44:385][751]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.18.44:385][751]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.18.44:385][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.44:385][751]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.18.44:386][751]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.12-02.18.44:386][751]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.12-02.18.44:386][751]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.12-02.18.44:535][760]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.18.44:535][760]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.18.44:535][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.44:535][760]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.18.44:535][760]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.18.44:535][760]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.18.44:535][760]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.18.44:535][760]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.18.44:535][760]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.18.44:535][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.44:535][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-02.18.44:535][760]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.44:535][760]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.18.44:567][762]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-02.18.44:567][762]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.44:735][772]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.44:735][772]LogDBDPlayerMovement: StopSnapping Final Location (5870.929199 8435.124023 110.859436) [2020.06.12-02.18.44:735][772]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.18.44:735][772]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.18.44:735][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.44:735][772]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.44:735][772]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.18.44:735][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.44:735][772]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.12-02.18.44:735][772]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.12-02.18.44:736][772]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-02.18.44:736][772]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.12-02.18.44:736][772]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookCamper Chuckles AnimTag_FPV AnimTag_Carry. [2020.06.12-02.18.44:736][772]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.18.44:736][772]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.12-02.18.44:736][772]Interaction: Interaction time: 1.500000 [2020.06.12-02.18.44:736][772]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookCamper Chuckles AnimTag_FPV AnimTag_Carry. [2020.06.12-02.18.44:736][772]LogSM: Error: Play Update Montage AM_TT_Hook_IN_FPV Duration 1.500000 Timestamp 216.672516 [2020.06.12-02.18.44:736][772]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.18.44:736][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.44:737][772]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Hook_IN_FPV [2020.06.12-02.18.44:800][776]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Enabled [2020.06.12-02.18.45:402][812]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.18.45:402][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.45:402][812]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-02.18.45:402][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.45:402][812]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.18.45:402][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.45:402][812]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.18.45:403][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.45:403][812]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-02.18.45:403][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.45:403][812]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-02.18.45:403][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.45:403][812]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-02.18.45:403][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.45:403][812]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-02.18.45:403][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.45:403][812]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-02.18.45:403][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.46:219][861]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.18.46:235][862]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.18.46:317][867]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-02.18.46:317][867]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.18.46:317][867]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.18.46:317][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.46:317][867]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-02.18.46:317][867]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.12-02.18.46:317][867]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.12-02.18.46:317][867]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale01_C_0 Current: NULL [2020.06.12-02.18.46:319][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Disabled [2020.06.12-02.18.46:320][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.18.46:328][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-02.18.46:328][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.18.46:337][868]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.18.46:337][868]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.18.46:337][868]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.46:337][868]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.18.46:337][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.46:337][868]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.46:337][868]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.18.46:337][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.46:353][869]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.46:353][869]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.18.46:353][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.46:353][869]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.46:354][869]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.18.46:354][869]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.18.46:354][869]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.18.46:354][869]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.18.46:354][869]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.18.46:354][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.46:354][869]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-02.18.46:354][869]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.46:354][869]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-02.18.46:354][869]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.46:354][869]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.46:372][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.12-02.18.46:419][873]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale01_C_0 [2020.06.12-02.18.46:420][873]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_0 - The Morning, Originating Player: BP_Slasher_Character_01_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.12-02.18.46:420][873]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_1 - big boi, Originating Player: BP_Slasher_Character_01_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.12-02.18.46:423][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Enabled [2020.06.12-02.18.46:424][873]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-02.18.46:424][873]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-02.18.46:424][873]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-02.18.46:424][873]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookCamperOut. [2020.06.12-02.18.46:424][873]AnimLeader: BP_Entity_C_5 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-02.18.46:424][873]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-02.18.46:424][873]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.12-02.18.46:427][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Disabled [2020.06.12-02.18.46:436][874]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale01_C_0 - 1DarkPhantom, Originating Player: BP_CamperMale01_C_0 - 1DarkPhantom, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.18.46:504][878]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.18.46:504][878]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.18.47:120][915]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.18.47:120][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.47:172][918]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.18.47:174][918]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.18.47:218][921]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-02.18.47:218][921]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.49:451][ 55]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.18.49:451][ 55]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.18.49:452][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.49:452][ 55]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.18.49:452][ 55]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.18.49:452][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.49:453][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.12-02.18.49:485][ 57]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.18.49:485][ 57]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.18.49:485][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.49:485][ 57]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.18.49:485][ 57]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.18.49:485][ 57]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.18.49:485][ 57]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.18.49:485][ 57]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.18.49:485][ 57]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.18.49:485][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.49:485][ 57]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.06.12-02.18.49:485][ 57]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.49:485][ 57]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.18.50:449][115]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_0 - The Morning, Originating Player: BP_Slasher_Character_01_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.18.50:482][117]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_1 - big boi, Originating Player: BP_Slasher_Character_01_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.18.51:134][156]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-02.18.51:134][156]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-02.18.51:134][156]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-02.18.51:134][156]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookIdle. [2020.06.12-02.18.51:134][156]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.18.51:134][156]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.18.51:434][174]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapKiller][BearTrap_C_0] [2020.06.12-02.18.51:434][174]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.51:434][174]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetTrap][BearTrap_C_0] [2020.06.12-02.18.51:434][174]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.51:538][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.18.51:835][198]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BearTrap_C_0] [2020.06.12-02.18.51:835][198]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.51:835][198]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ResetTrap1][BearTrap_C_0] [2020.06.12-02.18.51:835][198]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.51:855][199]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.18.51:859][199]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.18.51:864][199]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.18.51:953][205]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-02.18.51:953][205]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.51:953][205]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [CollectItem][BearTrap_C_0] [2020.06.12-02.18.51:953][205]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.51:954][205]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.51:954][205]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.51:954][205]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.18.51:954][205]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.18.51:954][205]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.51:954][205]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [CollectItem][BearTrap_C_0] [2020.06.12-02.18.51:954][205]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.51:954][205]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.18.51:954][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.51:954][205]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.18.51:955][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.51:955][205]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.18.51:955][205]LogDBDPlayerMovement: StopSnapping Final Location (3941.013428 9494.111328 110.859436) [2020.06.12-02.18.51:955][205]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.18.51:973][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.18.52:035][210]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BearTrap_C_0] [2020.06.12-02.18.52:035][210]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.52:036][210]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.52:036][210]LogDBDPlayerMovement: StopSnapping Final Location (3940.849609 9494.374023 110.859436) [2020.06.12-02.18.52:036][210]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.18.52:036][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.52:036][210]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.52:036][210]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.18.52:036][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.52:036][210]Interaction: Interaction time: 0.000000 [2020.06.12-02.18.52:036][210]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles AnimTag_FPV. [2020.06.12-02.18.52:036][210]LogSM: Error: Play Update Montage AM_TT_Grab_BearTrap Duration 0.000000 Timestamp 223.974442 [2020.06.12-02.18.52:036][210]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.06.12-02.18.52:037][210]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.18.52:037][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.52:151][217]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.12-02.18.52:300][226]GameFlow: Collected received : BearTrap_C_0. [2020.06.12-02.18.52:300][226]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapKiller][BearTrap_C_0] [2020.06.12-02.18.52:300][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.52:300][226]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetTrap][BearTrap_C_0] [2020.06.12-02.18.52:300][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.52:300][226]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BearTrap_C_0] [2020.06.12-02.18.52:300][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.52:300][226]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ResetTrap1][BearTrap_C_0] [2020.06.12-02.18.52:300][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.52:300][226]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapKiller][BearTrap_C_0] [2020.06.12-02.18.52:300][226]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.52:300][226]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetTrap][BearTrap_C_0] [2020.06.12-02.18.52:300][226]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.52:300][226]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BearTrap_C_0] [2020.06.12-02.18.52:300][226]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.52:300][226]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ResetTrap1][BearTrap_C_0] [2020.06.12-02.18.52:300][226]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.52:301][226]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BearTrap_C_0] [2020.06.12-02.18.52:301][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.52:301][226]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ResetTrap1][BearTrap_C_0] [2020.06.12-02.18.52:301][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.52:301][226]GameFlow: AddToInventory received : BearTrap_C_0. [2020.06.12-02.18.52:602][244]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.18.52:852][259]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.18.52:868][260]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.18.52:868][260]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.18.52:868][260]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.52:868][260]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.18.52:869][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.52:869][260]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.52:869][260]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.18.52:869][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.52:885][261]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.52:885][261]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.18.52:885][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.52:885][261]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.52:885][261]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.18.52:885][261]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.18.52:885][261]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.18.52:885][261]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.18.52:885][261]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.06.12-02.18.52:885][261]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.18.52:885][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.52:885][261]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [CollectItem][BearTrap_C_0] [2020.06.12-02.18.52:885][261]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.52:885][261]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [CollectItem][BearTrap_C_0] [2020.06.12-02.18.52:885][261]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.52:885][261]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.52:905][262]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.18.52:907][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.18.53:888][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.18.54:419][353]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.12-02.18.54:419][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.54:419][353]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.12-02.18.54:419][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.54:419][353]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.12-02.18.54:419][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.54:539][360]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.18.54:541][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.18.54:554][361]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.12-02.18.54:554][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.55:001][388]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.12-02.18.55:001][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.55:001][388]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.12-02.18.55:001][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.55:001][388]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.12-02.18.55:001][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.55:001][388]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.12-02.18.55:001][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.55:051][391]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.12-02.18.55:051][391]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.55:051][391]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.12-02.18.55:051][391]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.55:052][391]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.12-02.18.55:052][391]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.55:052][391]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.12-02.18.55:052][391]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.55:067][392]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CollectItem][BearTrap_C_0] [2020.06.12-02.18.55:067][392]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.55:067][392]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SetTrap][BearTrap_C_3] [2020.06.12-02.18.55:067][392]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.55:069][392]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.55:069][392]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.55:069][392]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.18.55:069][392]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.18.55:069][392]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.55:069][392]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SetTrap][BearTrap_C_3] [2020.06.12-02.18.55:069][392]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.55:069][392]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.18.55:069][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.55:069][392]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles AnimTag_FPV. [2020.06.12-02.18.55:069][392]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.18.55:069][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.55:093][393]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.18.55:138][396]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BearTrap_C_3] [2020.06.12-02.18.55:138][396]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.55:568][422]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.55:569][422]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.18.55:569][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.55:569][422]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.55:569][422]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.18.55:569][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.55:569][422]Interaction: Interaction time: 1.000000 [2020.06.12-02.18.55:569][422]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles AnimTag_FPV. [2020.06.12-02.18.55:569][422]LogSM: Error: Play Update Montage AM_TT_SetBearTrap_ACTION Duration 1.000000 Timestamp 227.506195 [2020.06.12-02.18.55:569][422]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.06.12-02.18.55:569][422]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.18.55:569][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.55:633][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Enabled [2020.06.12-02.18.55:801][436]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.06.12-02.18.56:552][481]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-02.18.56:651][487]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-02.18.56:651][487]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.18.56:651][487]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.18.56:651][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.56:651][487]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.06.12-02.18.56:653][487]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Disabled [2020.06.12-02.18.56:667][488]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.18.56:667][488]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.18.56:667][488]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.56:667][488]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.18.56:667][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.56:667][488]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.56:668][488]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles AnimTag_FPV. [2020.06.12-02.18.56:668][488]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.18.56:668][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.56:717][491]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BearTrap_C_3] [2020.06.12-02.18.56:717][491]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.56:717][491]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ResetTrap1][BearTrap_C_3] [2020.06.12-02.18.56:717][491]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.57:201][520]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.57:201][520]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.18.57:201][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.57:201][520]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.57:201][520]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.18.57:201][520]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.18.57:201][520]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.18.57:201][520]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.18.57:201][520]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.06.12-02.18.57:201][520]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.18.57:201][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.18.57:201][520]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SetTrap][BearTrap_C_3] [2020.06.12-02.18.57:201][520]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.57:202][520]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SetTrap][BearTrap_C_3] [2020.06.12-02.18.57:202][520]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.57:202][520]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.18.57:253][523]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 90 [2020.06.12-02.18.57:283][525]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.06.12-02.18.57:284][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Enabled [2020.06.12-02.18.57:288][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Disabled [2020.06.12-02.18.57:291][525]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.18.57:484][537]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.18.57:484][537]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.18.57:484][537]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.18.57:484][537]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.18.57:818][557]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.12-02.18.57:818][557]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.57:951][565]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BearTrap_C_3] [2020.06.12-02.18.57:951][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.57:951][565]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ResetTrap1][BearTrap_C_3] [2020.06.12-02.18.57:951][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.58:001][568]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.12-02.18.58:001][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.58:001][568]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.12-02.18.58:001][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.58:001][568]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.12-02.18.58:001][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.58:071][572]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.18.58:073][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.18.58:435][594]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapKiller][BearTrap_C_3] [2020.06.12-02.18.58:435][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.58:435][594]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetTrap][BearTrap_C_3] [2020.06.12-02.18.58:435][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.18.58:483][597]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.18.58:483][597]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-02.18.58:552][601]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.19.03:055][871]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.19.03:539][900]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.19.03:541][900]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.19.07:136][116]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapKiller][BP_BearTrap_001_C_0] [2020.06.12-02.19.07:136][116]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.07:136][116]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetTrap][BP_BearTrap_001_C_0] [2020.06.12-02.19.07:136][116]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.07:187][119]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.19.07:836][158]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_4] [2020.06.12-02.19.07:836][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.07:836][158]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.12-02.19.07:836][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.07:836][158]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.06.12-02.19.07:836][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.07:836][158]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_BearTrap_001_C_0] [2020.06.12-02.19.07:836][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.07:836][158]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ResetTrap1][BP_BearTrap_001_C_0] [2020.06.12-02.19.07:836][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.07:855][159]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.19.07:859][159]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.19.07:865][159]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.19.07:943][164]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.19.07:991][167]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-02.19.07:991][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.08:072][172]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SetTrap][BearTrap_C_3] [2020.06.12-02.19.08:072][172]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.08:072][172]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyRight][Bookshelf_C_4] [2020.06.12-02.19.08:072][172]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.08:073][172]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.19.08:073][172]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.19.08:073][172]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.19.08:073][172]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.19.08:074][172]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.19.08:074][172]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_4] [2020.06.12-02.19.08:074][172]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.08:074][172]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.19.08:074][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.08:074][172]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.19.08:074][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.08:074][172]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.19.08:093][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.19.08:154][177]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_4] [2020.06.12-02.19.08:154][177]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.08:335][188]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.19.08:335][188]LogDBDPlayerMovement: StopSnapping Final Location (7879.899902 7772.300293 111.093285) [2020.06.12-02.19.08:335][188]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.19.08:335][188]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.19.08:335][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.08:335][188]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.19.08:335][188]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.19.08:335][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.08:335][188]Interaction: Interaction time: 2.166667 [2020.06.12-02.19.08:335][188]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: PlankDestroy Chuckles AnimTag_FPV. [2020.06.12-02.19.08:335][188]LogSM: Error: Play Update Montage AM_TT_Destroy_Pallet Duration 2.166667 Timestamp 0.274353 [2020.06.12-02.19.08:335][188]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.06.12-02.19.08:335][188]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.19.08:335][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.10:252][303]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.19.10:502][318]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.19.10:518][319]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.19.10:518][319]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.19.10:518][319]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.19.10:518][319]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.19.10:518][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.10:518][319]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.19.10:518][319]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.19.10:518][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.10:535][320]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.19.10:535][320]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.19.10:535][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.10:535][320]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.19.10:535][320]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.19.10:536][320]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.19.10:536][320]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.19.10:536][320]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.19.10:536][320]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.06.12-02.19.10:536][320]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.19.10:536][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.10:536][320]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_4] [2020.06.12-02.19.10:536][320]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.10:536][320]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [DestroyRight][Bookshelf_C_4] [2020.06.12-02.19.10:536][320]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.10:536][320]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.19.10:556][321]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.19.10:560][321]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.19.10:566][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.19.10:719][331]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyRight][Bookshelf_C_4] [2020.06.12-02.19.10:719][331]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.10:719][331]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [CollectItem][BP_BearTrap_001_C_0] [2020.06.12-02.19.10:719][331]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.10:720][331]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.19.10:720][331]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.19.10:720][331]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.19.10:720][331]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.19.10:720][331]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.19.10:720][331]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [CollectItem][BP_BearTrap_001_C_0] [2020.06.12-02.19.10:720][331]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.10:720][331]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.19.10:720][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.10:720][331]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.19.10:720][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.10:720][331]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.19.10:721][331]LogDBDPlayerMovement: StopSnapping Final Location (7880.021484 7786.179688 111.093285) [2020.06.12-02.19.10:721][331]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.19.10:740][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.19.10:801][336]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_BearTrap_001_C_0] [2020.06.12-02.19.10:801][336]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.10:803][336]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.19.10:803][336]LogDBDPlayerMovement: StopSnapping Final Location (7880.021484 7786.179688 111.093285) [2020.06.12-02.19.10:803][336]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.19.10:803][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.10:803][336]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.19.10:803][336]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.19.10:803][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.10:803][336]Interaction: Interaction time: 0.000000 [2020.06.12-02.19.10:803][336]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles AnimTag_FPV. [2020.06.12-02.19.10:803][336]LogSM: Error: Play Update Montage AM_TT_Grab_BearTrap Duration 0.000000 Timestamp 2.741070 [2020.06.12-02.19.10:803][336]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.06.12-02.19.10:803][336]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.19.10:803][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.11:067][352]GameFlow: Collected received : BP_BearTrap_001_C_0. [2020.06.12-02.19.11:067][352]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapKiller][BP_BearTrap_001_C_0] [2020.06.12-02.19.11:067][352]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.11:067][352]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetTrap][BP_BearTrap_001_C_0] [2020.06.12-02.19.11:067][352]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.11:067][352]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_BearTrap_001_C_0] [2020.06.12-02.19.11:067][352]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.11:067][352]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ResetTrap1][BP_BearTrap_001_C_0] [2020.06.12-02.19.11:067][352]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.11:067][352]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapKiller][BP_BearTrap_001_C_0] [2020.06.12-02.19.11:067][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.11:067][352]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetTrap][BP_BearTrap_001_C_0] [2020.06.12-02.19.11:067][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.11:067][352]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_BearTrap_001_C_0] [2020.06.12-02.19.11:067][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.11:067][352]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ResetTrap1][BP_BearTrap_001_C_0] [2020.06.12-02.19.11:067][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.11:067][352]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_BearTrap_001_C_0] [2020.06.12-02.19.11:067][352]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.11:067][352]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ResetTrap1][BP_BearTrap_001_C_0] [2020.06.12-02.19.11:067][352]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.11:068][352]GameFlow: AddToInventory received : BP_BearTrap_001_C_0. [2020.06.12-02.19.11:369][370]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.19.11:636][386]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.19.11:652][387]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.19.11:652][387]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.19.11:652][387]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.19.11:652][387]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.19.11:652][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.11:652][387]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.19.11:652][387]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.19.11:652][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.11:669][388]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.19.11:669][388]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.19.11:669][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.11:669][388]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.19.11:669][388]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.19.11:669][388]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.19.11:669][388]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.19.11:669][388]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.19.11:669][388]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.06.12-02.19.11:669][388]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.19.11:669][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.11:669][388]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [CollectItem][BP_BearTrap_001_C_0] [2020.06.12-02.19.11:669][388]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.11:669][388]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [CollectItem][BP_BearTrap_001_C_0] [2020.06.12-02.19.11:669][388]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.11:669][388]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.19.11:689][389]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.19.11:692][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.19.11:855][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.19.12:036][410]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.06.12-02.19.12:036][410]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.12:203][420]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_4] [2020.06.12-02.19.12:203][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.12:203][420]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.12-02.19.12:203][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.12:203][420]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.06.12-02.19.12:203][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.12:222][421]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.19.12:225][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.19.12:805][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.19.13:005][468]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.19.13:007][468]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.19.14:651][567]Interaction: Player [BP_CamperFemale05_Character_C_1] is in chase. [2020.06.12-02.19.18:351][789]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.574422 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.19.19:422][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.19.19:489][857]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.19.19:491][857]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.19.21:839][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.19.22:055][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.19.22:057][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.19.22:370][ 30]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.19.22:370][ 30]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.19.22:370][ 30]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.19.22:370][ 30]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=14.325 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.19.22:389][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.19.22:722][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-02.19.22:722][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.22:753][ 53]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-02.19.22:753][ 53]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.19.22:753][ 53]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_01_C_0 at Time=14.707 [2020.06.12-02.19.22:753][ 53]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=14.707 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.19.22:836][ 58]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HitHealthyToInjuredL AnimTag_Female. [2020.06.12-02.19.22:902][ 62]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale05_Character_C_1 [2020.06.12-02.19.22:903][ 62]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.19.22:903][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-02.19.22:907][ 62]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_1 - big boi]: On [2020.06.12-02.19.22:908][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-02.19.23:024][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-02.19.23:024][ 69]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.23:024][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-02.19.23:024][ 69]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.23:024][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-02.19.23:024][ 69]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.23:024][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-02.19.23:024][ 69]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.23:024][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-02.19.23:024][ 69]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.23:024][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-02.19.23:024][ 69]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.23:024][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-02.19.23:024][ 69]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.23:024][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-02.19.23:024][ 69]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.23:024][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-02.19.23:024][ 69]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.23:054][ 71]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-02.19.23:054][ 71]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.19.23:054][ 71]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_01_C_0 at Time=15.009 [2020.06.12-02.19.23:054][ 71]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=15.009 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.19.23:089][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-02.19.23:089][ 73]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.23:089][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-02.19.23:089][ 73]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.23:089][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-02.19.23:089][ 73]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.23:089][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-02.19.23:089][ 73]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.23:089][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-02.19.23:089][ 73]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.23:089][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-02.19.23:089][ 73]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.23:089][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-02.19.23:089][ 73]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.23:089][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-02.19.23:089][ 73]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.23:089][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-02.19.23:089][ 73]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.23:221][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-02.19.23:221][ 81]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.24:887][181]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_1 - big boi]: Off [2020.06.12-02.19.26:069][252]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceSucceedMaxSpeed [2020.06.12-02.19.26:069][252]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_01_C_0 at Time=18.024 [2020.06.12-02.19.26:086][253]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.19.26:086][253]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.19.26:106][254]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.19.26:108][254]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.19.26:937][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.19.27:222][321]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.19.27:224][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.19.28:401][392]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-02.19.28:401][392]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.28:401][392]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-02.19.28:401][392]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.28:401][392]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.19.28:403][392]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.19.28:403][392]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.19.28:403][392]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.19.28:403][392]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.19.28:403][392]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.19.28:403][392]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-02.19.28:403][392]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.28:403][392]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.19.28:403][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.28:403][392]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.19.28:403][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.28:469][396]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.19.28:969][426]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.19.28:969][426]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.19.28:970][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.28:970][426]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.19.28:970][426]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.19.28:970][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.28:970][426]Interaction: Interaction time: 0.660377 [2020.06.12-02.19.28:970][426]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.12-02.19.28:970][426]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.660377 Timestamp 0.000000 [2020.06.12-02.19.28:970][426]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to True [2020.06.12-02.19.28:970][426]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.19.28:970][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.29:052][431]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.19.29:371][450]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.19.29:422][453]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.19.29:424][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.19.29:603][464]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.19.29:603][464]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.19.29:605][464]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.19.29:605][464]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.19.29:605][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.29:605][464]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.19.29:605][464]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.19.29:605][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.29:605][464]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.19.29:605][464]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.19.29:605][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.29:605][464]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.19.29:605][464]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.19.29:605][464]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.19.29:605][464]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.19.29:605][464]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.19.29:605][464]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to False [2020.06.12-02.19.29:605][464]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.19.29:605][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.29:605][464]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-02.19.29:605][464]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.29:605][464]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.19.32:101][614]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-02.19.32:101][614]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.32:101][614]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-02.19.32:101][614]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.32:103][614]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.19.32:103][614]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.19.32:103][614]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.19.32:103][614]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.19.32:103][614]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.19.32:103][614]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-02.19.32:103][614]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.32:103][614]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.19.32:103][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.32:103][614]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.19.32:103][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.32:136][616]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.19.32:201][620]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.12-02.19.32:201][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Enabled [2020.06.12-02.19.32:203][620]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.19.32:203][620]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.19.32:203][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.32:203][620]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.19.32:203][620]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.19.32:203][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.32:203][620]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.12-02.19.32:203][620]Interaction: Interaction time: 1.000000 [2020.06.12-02.19.32:203][620]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female. [2020.06.12-02.19.32:204][620]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_0] - OnMontageStarted called with Leader BP_CamperFemale05_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.12-02.19.32:204][620]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.06.12-02.19.32:204][620]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.12-02.19.32:204][620]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.19.32:204][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.32:236][622]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-02.19.32:236][622]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-02.19.32:236][622]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-02.19.32:236][622]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: UnhookIn. [2020.06.12-02.19.32:236][622]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.19.32:236][622]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.12-02.19.32:237][622]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.19.32:268][624]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.12-02.19.32:268][624]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.32:268][624]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.12-02.19.32:268][624]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.32:269][624]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_1 - big boi, Originating Player: BP_CamperFemale05_Character_C_1 - big boi, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.12-02.19.32:269][624]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale05_Character_C_1 - big boi, Originating Player: BP_CamperFemale05_Character_C_1 - big boi, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.19.32:271][624]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.19.32:271][624]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.19.32:271][624]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.19.32:271][624]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.19.32:271][624]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.19.32:271][624]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.12-02.19.32:271][624]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.32:271][624]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.19.32:271][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.32:271][624]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.19.32:271][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.32:304][626]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.19.32:304][626]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.19.32:304][626]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.19.32:370][630]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.19.32:370][630]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.19.32:370][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.32:370][630]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.19.32:370][630]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.19.32:370][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.32:370][630]Interaction: Interaction time: 0.500000 [2020.06.12-02.19.32:370][630]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.19.32:370][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.32:570][642]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.19.32:669][648]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 18.065437 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.19.32:701][650]Interaction: Player [BP_CamperFemale05_Character_C_1] is not in chase anymore. [2020.06.12-02.19.32:789][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.19.32:885][661]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale05_Character_C_1 - big boi, Originating Player: BP_CamperFemale05_Character_C_1 - big boi, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.19.32:887][661]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.19.32:887][661]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.19.32:887][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.32:887][661]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.19.32:887][661]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.19.32:887][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.32:887][661]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.19.32:887][661]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.19.32:887][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.32:887][661]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.19.32:887][661]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.19.32:887][661]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.19.32:887][661]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.19.32:887][661]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.19.32:887][661]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.19.32:887][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.32:887][661]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.12-02.19.32:887][661]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.32:887][661]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.19.33:023][669]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.19.33:025][669]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.19.33:221][681]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Disabled [2020.06.12-02.19.33:251][683]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.06.12-02.19.33:251][683]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.33:251][683]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.06.12-02.19.33:251][683]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.33:253][683]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.19.33:253][683]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.19.33:253][683]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.19.33:253][683]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.19.33:253][683]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.19.33:253][683]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.06.12-02.19.33:253][683]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.33:253][683]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.19.33:253][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.33:253][683]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.19.33:253][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.33:285][685]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - 1DarkPhantom, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.19.33:287][685]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.19.33:287][685]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.19.33:287][685]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.19.33:287][685]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.19.33:287][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.33:287][685]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.19.33:287][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.33:287][685]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.12-02.19.33:287][685]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.12-02.19.33:287][685]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-02.19.33:287][685]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.12-02.19.33:287][685]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: UnhookOut. [2020.06.12-02.19.33:287][685]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.19.33:288][685]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.12-02.19.33:288][685]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.19.33:288][685]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.06.12-02.19.33:288][685]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.19.33:288][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.33:288][685]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.19.33:351][689]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.342615 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.06.12-02.19.33:352][689]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-02.19.33:352][689]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-02.19.33:353][689]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.12-02.19.33:353][689]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.12-02.19.33:354][689]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.19.33:385][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.12-02.19.33:386][691]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.19.33:386][691]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.19.33:386][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.33:386][691]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.19.33:386][691]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.19.33:386][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.33:386][691]Interaction: Interaction time: 0.058320 [2020.06.12-02.19.33:386][691]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: EscapeOpen AnimTag_Injured AnimTag_Female. [2020.06.12-02.19.33:387][691]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 0.058320 Timestamp 0.000000 [2020.06.12-02.19.33:387][691]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.19.33:387][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.33:455][695]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.12-02.19.33:585][703]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.06.12-02.19.33:585][703]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.06.12-02.19.33:585][703]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.06.12-02.19.33:585][703]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.06.12-02.19.33:585][703]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.06.12-02.19.33:585][703]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.06.12-02.19.33:585][703]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.06.12-02.19.33:593][703]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.19.33:593][703]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.19.33:593][703]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.19.33:593][703]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.19.33:593][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.33:593][703]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.19.33:593][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.33:593][703]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.19.33:593][703]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.19.33:593][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.33:593][703]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.19.33:593][703]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.19.33:593][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.33:593][703]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.19.33:593][703]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.19.33:593][703]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.19.33:593][703]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.19.33:593][703]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.19.33:593][703]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.19.33:593][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.33:593][703]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.06.12-02.19.33:593][703]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.33:593][703]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.19.34:218][741]Interaction: Player [BP_CamperFemale05_Character_C_1] is in chase. [2020.06.12-02.19.34:551][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.12-02.19.34:551][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-02.19.34:551][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-02.19.34:551][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.12-02.19.34:551][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-02.19.34:551][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.12-02.19.34:551][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.12-02.19.34:554][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.12-02.19.34:554][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.12-02.19.34:554][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-02.19.34:554][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.12-02.19.34:554][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-02.19.34:554][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.12-02.19.34:554][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-02.19.34:719][771]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.12-02.19.34:719][771]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Enabled [2020.06.12-02.19.34:721][771]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.19.34:721][771]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.19.34:721][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.34:721][771]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.19.34:721][771]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.19.34:721][771]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.19.34:721][771]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.19.34:721][771]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.19.34:721][771]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.19.34:721][771]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.19.34:721][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.34:721][771]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.19.34:721][771]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.12-02.19.34:721][771]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.34:721][771]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.19.34:723][771]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Disabled [2020.06.12-02.19.34:786][775]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.19.34:786][775]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.19.35:084][793]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-02.19.35:084][793]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.35:085][793]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-02.19.35:085][793]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.35:085][793]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-02.19.35:086][793]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.19.35:086][793]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.19.35:086][793]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.19.35:086][793]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.19.35:086][793]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.19.35:086][793]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-02.19.35:087][793]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.35:087][793]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.19.35:087][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.35:087][793]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.19.35:087][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.35:119][795]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.19.35:153][797]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.19.35:153][797]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.19.35:184][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-02.19.35:186][799]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.19.35:186][799]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.19.35:186][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.35:186][799]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.19.35:186][799]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.19.35:186][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.35:186][799]Interaction: Interaction time: 16.000000 [2020.06.12-02.19.35:186][799]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.19.35:186][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.35:221][801]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.19.37:051][911]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.12-02.19.37:051][911]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.37:084][913]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.12-02.19.37:084][913]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.37:086][913]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.19.37:086][913]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.19.37:086][913]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.19.37:086][913]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.19.37:086][913]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.19.37:086][913]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.12-02.19.37:086][913]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.37:086][913]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.19.37:086][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.37:086][913]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.19.37:086][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.37:186][919]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.19.37:186][919]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.19.37:186][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.37:186][919]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.19.37:186][919]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.19.37:186][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.37:186][919]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_1. Function Server_SetImmobilized will not be processed. [2020.06.12-02.19.37:187][919]Interaction: Interaction time: 0.000000 [2020.06.12-02.19.37:187][919]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to True [2020.06.12-02.19.37:187][919]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.19.37:187][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.37:319][927]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.19.37:320][927]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.19.37:320][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.37:320][927]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.19.37:320][927]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.19.37:320][927]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.19.37:320][927]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.19.37:320][927]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.19.37:320][927]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to False [2020.06.12-02.19.37:320][927]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.19.37:320][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.37:320][927]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - big boi][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.12-02.19.37:320][927]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.37:320][927]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.19.37:320][927]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.06.12-02.19.37:385][931]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_1 - big boi, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.19.37:385][931]LogDBDGeneral: StatusEffect::EndPlay - Id: HangmansTrickEffect, Status Owner: BP_CamperFemale05_Character_C_1 - big boi, Originating Player: BP_Slasher_Character_01_C_0 - FlippyMCXLI, Custom Param: 600.000000, Originating Effect: HangmansTrick, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.19.37:385][931]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBearTrapRescueTime_Considerably, Status Owner: BP_CamperFemale05_Character_C_1 - big boi, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.19.37:385][931]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBearTrapEscapeTrapTime_Considerably, Status Owner: BP_CamperFemale05_Character_C_1 - big boi, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.19.37:385][931]LogDBDGeneral: StatusEffect::EndPlay - Id: DecreaseBearTrapEscapeChance_Moderately, Status Owner: BP_CamperFemale05_Character_C_1 - big boi, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.19.37:385][931]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale05_Character_C_1 - big boi, Originating Player: BP_CamperFemale05_Character_C_0 - The Morning, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.19.37:385][931]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale05_Character_C_1 - big boi, Originating Player: BP_CamperFemale05_Character_C_0 - The Morning, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.19.37:385][931]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale05_Character_C_1 - big boi, Originating Player: BP_CamperFemale05_Character_C_1 - big boi, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.19.37:385][931]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale05_Character_C_1 - big boi, Originating Player: BP_CamperFemale05_Character_C_1 - big boi, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.19.37:385][931]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale05_Character_C_1 - big boi, Originating Player: BP_CamperFemale05_Character_C_1 - big boi, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.19.37:385][931]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale05_Character_C_1 - big boi, Originating Player: BP_CamperMale01_C_0 - 1DarkPhantom, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.19.37:385][931]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_1 - big boi, Originating Player: BP_CamperFemale05_Character_C_1 - big boi, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 39.433285, Lifetime Duration: 40.000000 [2020.06.12-02.19.38:101][974]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.936794 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.19.38:201][980]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorFailedHealSkillcheck Value: 0.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-02.19.38:203][980]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.19.38:203][980]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.19.38:203][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.38:203][980]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.19.38:203][980]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.19.38:203][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.38:203][980]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.19.38:203][980]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.19.38:203][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.38:203][980]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.19.38:203][980]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.19.38:203][980]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.19.38:203][980]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.19.38:203][980]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.19.38:203][980]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.19.38:203][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.38:203][980]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-02.19.38:203][980]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.38:203][980]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.19.38:205][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-02.19.38:234][982]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.12-02.19.38:304][986]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.19.38:304][986]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.19.39:035][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-02.19.39:035][ 30]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.39:035][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-02.19.39:035][ 30]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.39:035][ 30]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-02.19.39:036][ 30]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.19.39:037][ 30]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.19.39:037][ 30]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.19.39:037][ 30]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.19.39:037][ 30]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.19.39:037][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-02.19.39:037][ 30]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.39:037][ 30]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.19.39:037][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.39:037][ 30]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.19.39:037][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.39:101][ 34]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-02.19.39:103][ 34]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.19.39:103][ 34]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.19.39:103][ 34]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.19.39:103][ 34]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.19.39:103][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.39:103][ 34]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.19.39:103][ 34]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.19.39:103][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.39:103][ 34]Interaction: Interaction time: 16.000000 [2020.06.12-02.19.39:103][ 34]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.19.39:103][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.39:204][ 40]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.19.39:269][ 44]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.19.39:269][ 44]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.19.39:269][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.39:269][ 44]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.19.39:269][ 44]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.19.39:269][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.39:269][ 44]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.19.39:269][ 44]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.19.39:269][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.39:269][ 44]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.19.39:269][ 44]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.19.39:269][ 44]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.19.39:269][ 44]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.19.39:269][ 44]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.19.39:269][ 44]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.19.39:269][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.39:269][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-02.19.39:269][ 44]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.39:269][ 44]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.19.39:271][ 44]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-02.19.39:301][ 46]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-02.19.39:339][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.19.39:370][ 50]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.19.39:370][ 50]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.19.39:502][ 58]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.318965 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.19.39:568][ 62]Interaction: Player [BP_CamperFemale05_Character_C_1] is not in chase anymore. [2020.06.12-02.19.39:590][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.19.39:592][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.19.41:902][202]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CollectItem][BP_BearTrap_001_C_0] [2020.06.12-02.19.41:902][202]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.41:902][202]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SetTrap][BearTrap_C_0] [2020.06.12-02.19.41:902][202]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.41:903][202]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.19.41:903][202]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.19.41:903][202]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.19.41:903][202]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.19.41:903][202]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.19.41:903][202]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SetTrap][BearTrap_C_0] [2020.06.12-02.19.41:903][202]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.41:903][202]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.19.41:903][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.41:903][202]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles AnimTag_FPV. [2020.06.12-02.19.41:903][202]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.19.41:903][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.41:925][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.19.41:956][205]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-02.19.41:956][205]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.12-02.19.41:971][206]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.19.41:971][206]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BearTrap_C_0] [2020.06.12-02.19.41:971][206]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.42:420][233]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.19.42:420][233]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.19.42:420][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.42:420][233]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.19.42:420][233]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.19.42:420][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.42:420][233]Interaction: Interaction time: 1.000000 [2020.06.12-02.19.42:420][233]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles AnimTag_FPV. [2020.06.12-02.19.42:420][233]LogSM: Error: Play Update Montage AM_TT_SetBearTrap_ACTION Duration 1.000000 Timestamp 34.357986 [2020.06.12-02.19.42:420][233]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.06.12-02.19.42:420][233]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.19.42:420][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.42:485][237]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.SetTrapChargeable Enabled?: Enabled [2020.06.12-02.19.42:653][247]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.06.12-02.19.43:486][297]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-02.19.43:486][297]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.19.43:486][297]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.19.43:486][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.43:486][297]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.06.12-02.19.43:488][297]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.SetTrapChargeable Enabled?: Disabled [2020.06.12-02.19.43:503][298]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.19.43:503][298]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.19.43:503][298]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.19.43:503][298]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.19.43:503][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.43:503][298]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.19.43:503][298]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles AnimTag_FPV. [2020.06.12-02.19.43:503][298]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.19.43:503][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.43:551][301]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BearTrap_C_0] [2020.06.12-02.19.43:551][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.43:551][301]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ResetTrap1][BearTrap_C_0] [2020.06.12-02.19.43:552][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.44:036][330]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.19.44:036][330]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.19.44:036][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.44:036][330]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.19.44:036][330]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.19.44:036][330]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.19.44:036][330]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.19.44:036][330]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.19.44:036][330]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.06.12-02.19.44:036][330]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.19.44:036][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.44:036][330]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SetTrap][BearTrap_C_0] [2020.06.12-02.19.44:036][330]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.44:036][330]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SetTrap][BearTrap_C_0] [2020.06.12-02.19.44:036][330]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.44:036][330]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.19.44:118][335]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.06.12-02.19.44:119][335]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.SetTrapChargeable Enabled?: Enabled [2020.06.12-02.19.44:123][335]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.SetTrapChargeable Enabled?: Disabled [2020.06.12-02.19.44:127][335]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.19.44:319][347]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BearTrap_C_0] [2020.06.12-02.19.44:320][347]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.44:320][347]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ResetTrap1][BearTrap_C_0] [2020.06.12-02.19.44:320][347]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.44:908][382]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.19.44:910][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.19.44:921][383]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapKiller][BearTrap_C_0] [2020.06.12-02.19.44:921][383]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.44:921][383]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetTrap][BearTrap_C_0] [2020.06.12-02.19.44:921][383]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.44:938][384]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapKiller][BearTrap_C_0] [2020.06.12-02.19.44:938][384]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.44:938][384]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetTrap][BearTrap_C_0] [2020.06.12-02.19.44:938][384]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.45:118][395]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.772756 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.06.12-02.19.45:136][396]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapKiller][BearTrap_C_0] [2020.06.12-02.19.45:136][396]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.45:136][396]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetTrap][BearTrap_C_0] [2020.06.12-02.19.45:136][396]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.45:590][423]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.19.45:740][432]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.19.45:743][432]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.19.48:123][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.19.48:368][590]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - 1DarkPhantom, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.19.48:540][600]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.19.48:542][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.19.49:790][675]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.19.49:824][677]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.19.49:826][677]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.19.50:074][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.19.50:341][708]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.19.50:343][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.19.50:689][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.19.51:090][753]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.19.51:093][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.19.56:555][ 81]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-02.19.56:773][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.19.57:207][120]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.19.57:209][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.19.57:255][123]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-02.19.57:468][136]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.19.57:468][136]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.19.57:469][136]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.19.57:469][136]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.19.58:135][176]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_8] [2020.06.12-02.19.58:135][176]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.58:136][176]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_8] [2020.06.12-02.19.58:136][176]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.58:137][176]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.19.58:137][176]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.19.58:137][176]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.19.58:137][176]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.19.58:137][176]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.19.58:137][176]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_8] [2020.06.12-02.19.58:137][176]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.58:137][176]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.19.58:137][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.58:137][176]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.19.58:137][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.58:137][176]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.19.58:268][184]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.19.58:269][184]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.19.58:269][184]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 - 1DarkPhantom, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.19.58:271][184]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.19.58:271][184]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.19.58:271][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.58:271][184]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.19.58:271][184]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.19.58:271][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.58:271][184]Interaction: Interaction time: 0.000000 [2020.06.12-02.19.58:271][184]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerEnter AnimTag_Injured AnimTag_Male. [2020.06.12-02.19.58:271][184]LogSM: Error: Play Update Montage AM_M_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.06.12-02.19.58:271][184]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.12-02.19.58:271][184]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.19.58:271][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.19.58:320][187]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.19.58:355][189]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 27 [2020.06.12-02.19.58:468][196]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.19.58:468][196]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.19.58:735][212]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.981076 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-02.19.58:887][221]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.06.12-02.19.58:887][221]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.59:321][247]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.06.12-02.19.59:321][247]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.19.59:469][256]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.19.59:469][256]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-02.19.59:556][261]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.20.00:253][303]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.20.00:270][304]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.20.00:270][304]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.20.00:270][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.00:270][304]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-02.20.00:270][304]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.20.00:270][304]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.20.00:270][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.00:303][306]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.20.00:303][306]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.20.00:303][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.00:304][306]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.20.00:304][306]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.20.00:304][306]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.00:304][306]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.20.00:304][306]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.00:304][306]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.12-02.20.00:304][306]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.20.00:304][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.00:304][306]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_8] [2020.06.12-02.20.00:304][306]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.00:304][306]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.20.00:371][310]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.20.00:371][310]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.20.03:023][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.20.03:158][477]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.20.03:160][477]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.20.03:640][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.20.04:273][544]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.20.04:276][544]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.20.08:302][786]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015054 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.06.12-02.20.08:303][786]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-02.20.08:303][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-02.20.08:306][786]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.20.08:306][786]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.20.08:307][786]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.20.08:307][786]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.20.08:307][786]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.20.08:307][786]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.20.08:307][786]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.20.08:307][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-02.20.08:803][816]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.12-02.20.09:069][832]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_8] [2020.06.12-02.20.09:069][832]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.09:069][832]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_8] [2020.06.12-02.20.09:069][832]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.09:071][832]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.20.09:071][832]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.20.09:071][832]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.20.09:071][832]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.09:071][832]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.20.09:071][832]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_8] [2020.06.12-02.20.09:071][832]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.09:071][832]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.20.09:071][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.09:071][832]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.20.09:071][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.09:072][832]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.20.09:204][840]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.20.09:204][840]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.20.09:204][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.09:204][840]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.20.09:204][840]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.20.09:204][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.09:204][840]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-02.20.09:205][840]Interaction: Interaction time: 0.000000 [2020.06.12-02.20.09:205][840]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerExit AnimTag_Male. [2020.06.12-02.20.09:205][840]LogSM: Error: Play Update Montage AM_M_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.06.12-02.20.09:205][840]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.12-02.20.09:205][840]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.20.09:205][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.09:236][842]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 - 1DarkPhantom, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.20.09:272][844]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.20.09:890][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.20.10:157][897]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.20.10:160][897]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.20.10:374][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.20.10:690][929]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.20.10:693][929]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.20.11:488][977]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.20.11:721][991]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.20.11:721][991]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.20.11:721][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.11:721][991]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.20.11:721][991]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.20.11:721][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.11:754][993]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.20.11:754][993]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.20.11:754][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.11:754][993]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.20.11:754][993]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.20.11:754][993]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.11:754][993]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.20.11:754][993]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.11:754][993]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.12-02.20.11:754][993]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.20.11:754][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.11:754][993]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_8] [2020.06.12-02.20.11:754][993]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.11:755][993]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.20.12:019][ 9]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_10] [2020.06.12-02.20.12:019][ 9]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.12:020][ 9]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_10] [2020.06.12-02.20.12:020][ 9]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.12:020][ 9]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-02.20.12:022][ 9]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.12:022][ 9]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.12:022][ 9]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.20.12:022][ 9]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.12:022][ 9]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.12:022][ 9]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_10] [2020.06.12-02.20.12:022][ 9]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.12:022][ 9]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.20.12:022][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.12:022][ 9]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.20.12:022][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.12:022][ 9]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.20.12:121][ 15]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.12:121][ 15]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.20.12:121][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.12:121][ 15]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.12:121][ 15]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.20.12:121][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.12:122][ 15]Interaction: Interaction time: 0.943396 [2020.06.12-02.20.12:122][ 15]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.06.12-02.20.12:122][ 15]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 0.943396 Timestamp 0.000000 [2020.06.12-02.20.12:122][ 15]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.20.12:122][ 15]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.20.12:122][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.12:187][ 19]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.20.12:254][ 23]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.12:254][ 23]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.12:254][ 23]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.20.12:254][ 23]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=64.209 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.20.12:274][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.20.12:639][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-02.20.12:639][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.12:704][ 50]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-02.20.12:704][ 50]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.20.12:704][ 50]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_01_C_0 at Time=64.659 [2020.06.12-02.20.12:704][ 50]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=64.659 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.20.12:720][ 51]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.491331 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-02.20.12:722][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_10] [2020.06.12-02.20.12:722][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.12:722][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_10] [2020.06.12-02.20.12:722][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.12:853][ 59]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.12-02.20.12:854][ 59]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.12-02.20.12:854][ 59]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-02.20.12:857][ 59]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.046911 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-02.20.12:861][ 59]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - The Morning]: On [2020.06.12-02.20.12:886][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-02.20.12:887][ 61]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.12-02.20.12:891][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-02.20.13:004][ 68]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-02.20.13:004][ 68]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.20.13:004][ 68]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_01_C_0 at Time=64.960 [2020.06.12-02.20.13:004][ 68]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=64.960 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.20.13:055][ 71]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.13:055][ 71]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.20.13:055][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.13:055][ 71]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.13:055][ 71]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.20.13:055][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.13:086][ 73]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-02.20.13:088][ 73]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.13:088][ 73]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.20.13:088][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.13:088][ 73]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.13:088][ 73]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.20.13:088][ 73]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.13:088][ 73]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.20.13:088][ 73]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.13:088][ 73]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.20.13:088][ 73]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.20.13:088][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.13:088][ 73]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_10] [2020.06.12-02.20.13:088][ 73]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.13:088][ 73]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.13:090][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-02.20.13:090][ 73]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.13:185][ 79]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-02.20.13:185][ 79]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.13:185][ 79]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-02.20.13:185][ 79]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.13:187][ 79]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.13:187][ 79]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.13:187][ 79]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.20.13:187][ 79]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.13:187][ 79]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.13:187][ 79]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-02.20.13:187][ 79]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.13:187][ 79]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.20.13:187][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.13:187][ 79]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.20.13:187][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.13:219][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-02.20.13:221][ 81]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.13:221][ 81]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.20.13:221][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.13:221][ 81]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.13:221][ 81]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.20.13:221][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.13:221][ 81]Interaction: Interaction time: 16.000000 [2020.06.12-02.20.13:221][ 81]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.20.13:221][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.13:372][ 90]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.20.14:840][178]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - The Morning]: Off [2020.06.12-02.20.16:021][249]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceSucceedMaxSpeed [2020.06.12-02.20.16:021][249]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_01_C_0 at Time=67.976 [2020.06.12-02.20.16:037][250]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.16:037][250]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.16:058][251]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.20.16:171][258]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.16:171][258]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.20.16:171][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.16:171][258]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.16:171][258]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.20.16:171][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.16:173][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-02.20.16:204][260]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.16:204][260]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.20.16:204][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.16:204][260]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.16:204][260]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.20.16:204][260]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.16:204][260]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.20.16:204][260]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.16:204][260]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.20.16:204][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.16:204][260]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-02.20.16:204][260]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.16:204][260]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.16:237][262]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SetTrap][BearTrap_C_0] [2020.06.12-02.20.16:237][262]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.16:237][262]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault2][WindowStandard_C_10] [2020.06.12-02.20.16:237][262]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.16:238][262]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.16:238][262]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.16:238][262]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.20.16:238][262]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.16:238][262]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.16:238][262]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_10] [2020.06.12-02.20.16:238][262]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.16:238][262]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.20.16:238][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.16:238][262]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.20.16:238][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.16:238][262]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.20.16:239][262]LogDBDPlayerMovement: StopSnapping Final Location (8387.000000 3485.000000 111.094643) [2020.06.12-02.20.16:239][262]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.20.16:303][266]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_10] [2020.06.12-02.20.16:303][266]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.16:304][266]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.16:304][266]LogDBDPlayerMovement: StopSnapping Final Location (8387.000000 3485.000000 111.094643) [2020.06.12-02.20.16:304][266]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.20.16:304][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.16:304][266]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.16:304][266]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.20.16:304][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.16:304][266]Interaction: Interaction time: 1.700000 [2020.06.12-02.20.16:304][266]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: WindowVault Chuckles AnimTag_FPV. [2020.06.12-02.20.16:304][266]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 68.242577 [2020.06.12-02.20.16:304][266]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.06.12-02.20.16:304][266]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.20.16:304][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.16:373][270]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-02.20.16:373][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.16:389][271]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-02.20.16:389][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.16:453][275]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.12-02.20.16:606][284]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-02.20.16:606][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.16:639][286]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-02.20.16:639][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.16:674][288]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-02.20.16:674][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.16:972][306]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_10] [2020.06.12-02.20.16:972][306]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.16:972][306]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_10] [2020.06.12-02.20.16:972][306]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.17:088][313]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-02.20.17:088][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.17:089][313]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.12-02.20.17:089][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.17:089][313]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-02.20.17:089][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.17:089][313]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-02.20.17:089][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.17:089][313]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.12-02.20.17:089][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.17:089][313]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.12-02.20.17:089][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.17:089][313]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.12-02.20.17:089][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.17:089][313]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.12-02.20.17:089][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.17:089][313]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.12-02.20.17:089][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.17:505][338]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_10] [2020.06.12-02.20.17:505][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.17:505][338]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_10] [2020.06.12-02.20.17:505][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.17:569][342]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-02.20.17:570][342]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.17:570][342]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-02.20.17:570][342]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.17:572][342]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.17:572][342]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.17:572][342]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.20.17:572][342]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.17:572][342]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.17:572][342]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-02.20.17:572][342]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.17:572][342]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.20.17:572][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.17:572][342]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.20.17:572][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.17:603][344]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-02.20.17:604][344]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.17:604][344]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.20.17:604][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.17:604][344]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.17:604][344]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.20.17:604][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.17:604][344]Interaction: Interaction time: 14.528214 [2020.06.12-02.20.17:604][344]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.20.17:604][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.17:788][355]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.20.17:988][367]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.20.18:004][368]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.20.18:004][368]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.20.18:004][368]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.18:004][368]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.20.18:004][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.18:004][368]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.18:004][368]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.20.18:005][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.18:021][369]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.18:021][369]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.20.18:021][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.18:021][369]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.18:021][369]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.20.18:021][369]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.18:021][369]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.20.18:021][369]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.18:021][369]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.06.12-02.20.18:021][369]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.20.18:021][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.18:021][369]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_10] [2020.06.12-02.20.18:021][369]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.18:021][369]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault2][WindowStandard_C_10] [2020.06.12-02.20.18:021][369]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.18:021][369]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.18:758][413]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.20.19:470][456]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_10] [2020.06.12-02.20.19:471][456]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.19:471][456]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-02.20.19:471][456]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.19:472][456]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.19:472][456]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.19:472][456]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.20.19:472][456]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.19:472][456]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.19:472][456]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-02.20.19:472][456]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.19:472][456]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.20.19:472][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.19:472][456]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup_In Chuckles AnimTag_FPV. [2020.06.12-02.20.19:472][456]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup_In Chuckles AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.12-02.20.19:472][456]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.20.19:472][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.19:472][456]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.06.12-02.20.19:472][456]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.20.19:621][465]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.19:621][465]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.20.19:621][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.19:621][465]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.19:621][465]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.20.19:621][465]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.19:621][465]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.20.19:621][465]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.19:621][465]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.20.19:621][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.19:621][465]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-02.20.19:621][465]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.19:621][465]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.19:623][465]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-02.20.19:653][467]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-02.20.19:653][467]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.19:803][476]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.19:803][476]LogDBDPlayerMovement: StopSnapping Final Location (8334.209961 3298.181885 111.094147) [2020.06.12-02.20.19:803][476]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.20.19:803][476]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.20.19:803][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.19:803][476]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.19:803][476]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.20.19:804][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.19:804][476]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.06.12-02.20.19:804][476]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale05_Character_C_0. [2020.06.12-02.20.19:804][476]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-02.20.19:804][476]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-02.20.19:804][476]Interaction: Interaction time: 2.700000 [2020.06.12-02.20.19:804][476]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_FPV AnimTag_Carry. [2020.06.12-02.20.19:804][476]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale05_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_01_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.12-02.20.19:804][476]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.12-02.20.19:804][476]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 71.742783 [2020.06.12-02.20.19:804][476]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.06.12-02.20.19:804][476]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.20.19:804][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.19:807][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.20.19:810][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.20.19:812][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-02.20.19:812][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.12-02.20.19:812][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.20.19:939][484]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.19:939][484]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.20:040][490]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.12-02.20.22:238][622]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.20.22:488][637]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.20.22:504][638]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.20.22:504][638]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.20.22:504][638]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.22:504][638]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.20.22:504][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.22:504][638]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.12-02.20.22:505][638]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-02.20.22:505][638]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.22:505][638]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.20.22:505][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.22:521][639]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.22:521][639]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.20.22:521][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.22:521][639]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.22:521][639]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.20.22:521][639]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.22:521][639]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.20.22:521][639]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.22:521][639]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.06.12-02.20.22:521][639]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.20.22:521][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.22:521][639]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-02.20.22:521][639]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.22:521][639]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-02.20.22:521][639]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.22:521][639]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.22:772][654]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_10] [2020.06.12-02.20.22:772][654]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.22:772][654]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_10] [2020.06.12-02.20.22:772][654]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.22:787][655]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-02.20.22:787][655]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.22:787][655]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-02.20.22:787][655]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.22:789][655]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.22:789][655]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.22:789][655]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.20.22:789][655]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.22:789][655]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.22:789][655]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-02.20.22:789][655]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.22:789][655]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.20.22:789][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.22:789][655]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.20.22:789][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.22:853][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-02.20.22:854][659]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.22:854][659]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.20.22:854][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.22:854][659]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.22:854][659]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.20.22:854][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.22:854][659]Interaction: Interaction time: 16.000000 [2020.06.12-02.20.22:854][659]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.20.22:854][659]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.12-02.20.22:854][659]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.20.22:854][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.24:588][763]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.20.24:604][764]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.20.24:838][778]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.20.25:204][800]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_11] [2020.06.12-02.20.25:204][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.25:204][800]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_11] [2020.06.12-02.20.25:204][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.25:204][800]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_11] [2020.06.12-02.20.25:204][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.25:705][830]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_11] [2020.06.12-02.20.25:705][830]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.25:705][830]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_11] [2020.06.12-02.20.25:705][830]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.25:705][830]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_11] [2020.06.12-02.20.25:705][830]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.26:340][868]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.20.26:355][869]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.20.26:588][883]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.20.28:106][974]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.20.28:122][975]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.20.28:339][988]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.20.29:856][ 79]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.20.29:872][ 80]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.20.30:005][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-02.20.30:005][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.30:025][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.20.30:105][ 94]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.20.30:437][114]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-02.20.30:437][114]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.30:437][114]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-02.20.30:437][114]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.30:438][114]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.30:438][114]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.30:438][114]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.20.30:438][114]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.30:438][114]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.30:438][114]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-02.20.30:438][114]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.30:438][114]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.20.30:438][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.30:438][114]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookSetup Chuckles AnimTag_FPV AnimTag_Carry. [2020.06.12-02.20.30:438][114]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSetup Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.12-02.20.30:438][114]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.20.30:438][114]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.20.30:439][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.30:439][114]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.20.30:439][114]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.20.30:439][114]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.12-02.20.30:440][114]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.20.30:440][114]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.12-02.20.30:589][123]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.30:589][123]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.20.30:589][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.30:589][123]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.30:589][123]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.20.30:589][123]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.30:589][123]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.20.30:589][123]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.30:589][123]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.20.30:589][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.30:589][123]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-02.20.30:589][123]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.30:589][123]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.30:620][125]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-02.20.30:620][125]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.30:737][132]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.30:737][132]LogDBDPlayerMovement: StopSnapping Final Location (6109.931152 4120.626465 122.363503) [2020.06.12-02.20.30:737][132]LogDBDPlayerMovement: [BP_Slasher_Character_01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.20.30:737][132]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.20.30:737][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.30:737][132]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.30:737][132]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.20.30:737][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.30:737][132]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamper Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.20.30:738][132]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-02.20.30:738][132]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-02.20.30:738][132]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.20.30:738][132]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookCamper Chuckles AnimTag_FPV AnimTag_Carry. [2020.06.12-02.20.30:738][132]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.20.30:738][132]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Chuckles AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.12-02.20.30:738][132]Interaction: Interaction time: 1.500000 [2020.06.12-02.20.30:738][132]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookCamper Chuckles AnimTag_FPV AnimTag_Carry. [2020.06.12-02.20.30:738][132]LogSM: Error: Play Update Montage AM_TT_Hook_IN_FPV Duration 1.500000 Timestamp 82.676682 [2020.06.12-02.20.30:738][132]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.20.30:738][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.30:739][132]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Hook_IN_FPV [2020.06.12-02.20.30:819][137]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Enabled [2020.06.12-02.20.31:423][173]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-02.20.31:423][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.31:423][173]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.12-02.20.31:423][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.31:423][173]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-02.20.31:423][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.31:423][173]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-02.20.31:423][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.31:423][173]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.12-02.20.31:423][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.31:423][173]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.12-02.20.31:423][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.31:423][173]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.12-02.20.31:423][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.31:423][173]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.12-02.20.31:423][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.31:423][173]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.12-02.20.31:423][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.32:222][221]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.20.32:238][222]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.20.32:321][227]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-02.20.32:321][227]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.20.32:321][227]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.20.32:321][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.32:321][227]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-02.20.32:321][227]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-02.20.32:321][227]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.20.32:321][227]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale05_Character_C_0 Current: NULL [2020.06.12-02.20.32:323][227]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Disabled [2020.06.12-02.20.32:324][227]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.20.32:331][227]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-02.20.32:331][227]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.20.32:340][228]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.20.32:340][228]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.20.32:340][228]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.32:340][228]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.20.32:340][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.32:340][228]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.32:340][228]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.20.32:341][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.32:358][229]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.32:358][229]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.20.32:358][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.32:358][229]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.32:358][229]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.20.32:358][229]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.32:358][229]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.20.32:358][229]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.32:358][229]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.20.32:358][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.32:358][229]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-02.20.32:358][229]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.32:358][229]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-02.20.32:358][229]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.32:358][229]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.32:394][231]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-02.20.32:423][233]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.12-02.20.32:430][233]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-02.20.32:430][233]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-02.20.32:430][233]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-02.20.32:430][233]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookCamperOut. [2020.06.12-02.20.32:430][233]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-02.20.32:430][233]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-02.20.32:431][233]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.12-02.20.32:456][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Enabled [2020.06.12-02.20.32:458][235]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.32:458][235]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.32:461][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Disabled [2020.06.12-02.20.32:607][244]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-02.20.32:607][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.32:607][244]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.12-02.20.32:607][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.32:607][244]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-02.20.32:607][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.32:607][244]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-02.20.32:607][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.32:607][244]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.12-02.20.32:607][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.32:607][244]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.12-02.20.32:607][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.32:607][244]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.12-02.20.32:607][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.32:607][244]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.12-02.20.32:607][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.32:607][244]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.12-02.20.32:607][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.32:690][249]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-02.20.32:690][249]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.32:690][249]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.12-02.20.32:690][249]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.32:690][249]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-02.20.32:690][249]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.32:690][249]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-02.20.32:690][249]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.32:690][249]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.12-02.20.32:690][249]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.32:690][249]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.12-02.20.32:690][249]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.32:690][249]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.12-02.20.32:690][249]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.32:690][249]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.12-02.20.32:690][249]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.32:690][249]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.12-02.20.32:691][249]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.32:973][266]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-02.20.32:973][266]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.33:022][269]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-02.20.33:022][269]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.33:392][291]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.20.33:394][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.20.35:020][389]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-02.20.35:020][389]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.35:020][389]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SetTrap][BP_BearTrap_001_C_0] [2020.06.12-02.20.35:020][389]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.35:021][389]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.35:021][389]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.35:021][389]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.20.35:021][389]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.35:021][389]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.35:021][389]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SetTrap][BP_BearTrap_001_C_0] [2020.06.12-02.20.35:021][389]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.35:021][389]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.20.35:021][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.35:021][389]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles AnimTag_FPV. [2020.06.12-02.20.35:022][389]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.20.35:022][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.35:040][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.20.35:103][394]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BP_BearTrap_001_C_0] [2020.06.12-02.20.35:103][394]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.35:538][420]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.35:538][420]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.20.35:538][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.35:538][420]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.35:538][420]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.20.35:538][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.35:538][420]Interaction: Interaction time: 1.000000 [2020.06.12-02.20.35:538][420]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles AnimTag_FPV. [2020.06.12-02.20.35:538][420]LogSM: Error: Play Update Montage AM_TT_SetBearTrap_ACTION Duration 1.000000 Timestamp 87.476646 [2020.06.12-02.20.35:538][420]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.06.12-02.20.35:538][420]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.20.35:539][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.35:603][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Enabled [2020.06.12-02.20.35:772][434]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.06.12-02.20.36:604][484]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-02.20.36:604][484]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.20.36:604][484]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.20.36:604][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.36:604][484]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.06.12-02.20.36:606][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Disabled [2020.06.12-02.20.36:621][485]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.20.36:621][485]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.20.36:621][485]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.36:621][485]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.20.36:621][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.36:621][485]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.36:621][485]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles AnimTag_FPV. [2020.06.12-02.20.36:621][485]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.20.36:621][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.36:670][488]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-02.20.36:670][488]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_BearTrap_001_C_0] [2020.06.12-02.20.36:670][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.36:670][488]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ResetTrap1][BP_BearTrap_001_C_0] [2020.06.12-02.20.36:670][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.37:154][517]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.37:154][517]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.20.37:154][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.37:155][517]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.37:155][517]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.20.37:155][517]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.37:155][517]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.20.37:155][517]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.37:155][517]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.06.12-02.20.37:155][517]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.20.37:155][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.37:155][517]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SetTrap][BP_BearTrap_001_C_0] [2020.06.12-02.20.37:155][517]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.37:155][517]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SetTrap][BP_BearTrap_001_C_0] [2020.06.12-02.20.37:155][517]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.37:155][517]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.20.37:171][518]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-02.20.37:171][518]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-02.20.37:171][518]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-02.20.37:171][518]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookIdle. [2020.06.12-02.20.37:171][518]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.20.37:171][518]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.12-02.20.37:237][522]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.06.12-02.20.37:238][522]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Enabled [2020.06.12-02.20.37:242][522]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Disabled [2020.06.12-02.20.37:245][522]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.20.37:493][537]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_BearTrap_001_C_0] [2020.06.12-02.20.37:493][537]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.37:493][537]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ResetTrap1][BP_BearTrap_001_C_0] [2020.06.12-02.20.37:493][537]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.37:889][561]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapKiller][BP_BearTrap_001_C_0] [2020.06.12-02.20.37:889][561]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.37:889][561]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetTrap][BP_BearTrap_001_C_0] [2020.06.12-02.20.37:889][561]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.38:304][586]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-02.20.38:304][586]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.38:304][586]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-02.20.38:304][586]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.38:306][586]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.38:306][586]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.38:306][586]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.20.38:306][586]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.38:306][586]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.38:306][586]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-02.20.38:306][586]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.38:306][586]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.20.38:306][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.38:306][586]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.20.38:306][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.38:337][588]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Enabled [2020.06.12-02.20.38:339][588]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.38:339][588]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.20.38:339][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.38:339][588]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.38:339][588]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.20.38:339][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.38:339][588]Interaction: Interaction time: 1.500000 [2020.06.12-02.20.38:339][588]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.20.38:339][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.38:372][590]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-02.20.38:372][590]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-02.20.38:372][590]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookAttemptEscape. [2020.06.12-02.20.38:372][590]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.20.38:372][590]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.20.38:372][590]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.12-02.20.38:372][590]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.20.38:622][605]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.20.38:905][622]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.38:905][622]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.20.38:905][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.38:905][622]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.38:905][622]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.20.38:905][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.38:906][622]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Disabled [2020.06.12-02.20.38:937][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Enabled [2020.06.12-02.20.38:938][624]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.38:939][624]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.20.38:939][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.38:939][624]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.38:939][624]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.20.38:939][624]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.38:939][624]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.20.38:939][624]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.38:939][624]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.20.38:939][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.38:939][624]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-02.20.38:939][624]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.38:939][624]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.38:940][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Disabled [2020.06.12-02.20.38:971][626]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-02.20.38:971][626]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-02.20.38:971][626]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookIdle. [2020.06.12-02.20.38:971][626]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.20.38:971][626]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.12-02.20.40:153][697]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-02.20.40:153][697]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.40:153][697]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-02.20.40:153][697]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.40:155][697]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.40:155][697]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.40:155][697]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.20.40:155][697]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.40:155][697]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.40:155][697]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-02.20.40:155][697]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.40:155][697]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.20.40:155][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.40:155][697]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.20.40:155][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.40:220][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Enabled [2020.06.12-02.20.40:222][701]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.40:222][701]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.20.40:222][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.40:222][701]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.40:222][701]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.20.40:222][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.40:222][701]Interaction: Interaction time: 1.500000 [2020.06.12-02.20.40:222][701]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.20.40:222][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.40:255][703]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-02.20.40:255][703]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-02.20.40:255][703]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookAttemptEscape. [2020.06.12-02.20.40:255][703]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.20.40:255][703]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.20.40:255][703]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.12-02.20.40:255][703]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.20.40:490][717]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.20.41:222][761]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.41:222][761]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.20.41:222][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.41:222][761]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.41:223][761]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.20.41:223][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.41:224][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Disabled [2020.06.12-02.20.41:253][763]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Enabled [2020.06.12-02.20.41:255][763]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.41:255][763]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.20.41:255][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.41:255][763]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.41:255][763]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.20.41:255][763]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.41:255][763]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.20.41:255][763]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.41:255][763]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.20.41:255][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.41:255][763]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-02.20.41:255][763]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.41:255][763]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.41:257][763]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Disabled [2020.06.12-02.20.41:288][765]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-02.20.41:288][765]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-02.20.41:288][765]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookIdle. [2020.06.12-02.20.41:288][765]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.20.41:288][765]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.12-02.20.41:320][767]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-02.20.41:320][767]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.41:320][767]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-02.20.41:320][767]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.41:322][767]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.20.41:322][767]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.20.41:322][767]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.20.41:322][767]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.41:322][767]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.20.41:322][767]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-02.20.41:322][767]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.41:322][767]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.20.41:322][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.41:322][767]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.20.41:322][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.41:322][767]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.20.41:454][775]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.12-02.20.41:454][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Enabled [2020.06.12-02.20.41:456][775]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.20.41:456][775]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.20.41:456][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.41:456][775]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.20.41:456][775]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.20.41:456][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.41:456][775]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.20.41:457][775]Interaction: Interaction time: 1.000000 [2020.06.12-02.20.41:457][775]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.06.12-02.20.41:457][775]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale05_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale01_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.12-02.20.41:457][775]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.06.12-02.20.41:457][775]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.12-02.20.41:457][775]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.20.41:457][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.41:488][777]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-02.20.41:489][777]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-02.20.41:489][777]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-02.20.41:489][777]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: UnhookIn. [2020.06.12-02.20.41:489][777]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.20.41:489][777]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.12-02.20.41:522][779]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.41:522][779]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.41:522][779]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.20.41:588][783]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.20.41:788][795]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.20.42:457][835]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Disabled [2020.06.12-02.20.42:554][841]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_0 - The Morning, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.20.42:554][841]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.20.42:555][841]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.20.42:555][841]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: InjuredBleedoutPossible, Status Owner: BP_CamperFemale05_Character_C_0 - The Morning, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: True, Remaining Lifetime: 15.000000, Lifetime Duration: 15.000000 [2020.06.12-02.20.42:557][841]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.20.42:557][841]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.20.42:557][841]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.20.42:557][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.42:589][843]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.20.42:589][843]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.20.42:589][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.42:589][843]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.20.42:589][843]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-02.20.42:589][843]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-02.20.42:589][843]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.12-02.20.42:589][843]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: UnhookOut. [2020.06.12-02.20.42:589][843]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.20.42:589][843]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.12-02.20.42:590][843]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.20.42:590][843]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.06.12-02.20.42:590][843]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.20.42:590][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.42:621][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-02.20.42:625][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-02.20.42:654][847]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale05_Character_C_0 - The Morning, Originating Player: BP_CamperFemale05_Character_C_0 - The Morning, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.20.42:654][847]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.035955 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.06.12-02.20.42:656][847]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-02.20.42:656][847]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-02.20.42:656][847]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-02.20.42:656][847]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.12-02.20.43:488][897]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.12-02.20.43:488][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.43:488][897]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.12-02.20.43:488][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.43:488][897]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.12-02.20.43:488][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.43:987][927]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-02.20.43:987][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Enabled [2020.06.12-02.20.43:989][927]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.20.43:989][927]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.20.43:989][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.43:989][927]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.12-02.20.43:989][927]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.20.43:989][927]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.20.43:989][927]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.43:989][927]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.20.43:989][927]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.43:989][927]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.20.43:989][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.43:989][927]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.12-02.20.43:989][927]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-02.20.43:989][927]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.43:989][927]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.20.43:991][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Disabled [2020.06.12-02.20.44:056][931]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.12-02.20.44:056][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.44:056][931]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.12-02.20.44:056][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.44:056][931]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.12-02.20.44:056][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.44:073][932]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.44:073][932]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.50:939][344]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-02.20.50:939][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.51:088][353]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.12-02.20.51:088][353]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.52:304][426]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-02.20.52:304][426]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.52:305][426]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-02.20.52:305][426]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.52:305][426]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-02.20.52:306][426]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.52:307][426]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.52:307][426]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.20.52:307][426]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.52:307][426]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.52:307][426]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-02.20.52:307][426]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.52:307][426]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.20.52:307][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.52:307][426]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.20.52:307][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.52:307][426]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.20.52:738][452]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.52:738][452]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.20.52:738][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.52:738][452]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.52:738][452]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.20.52:738][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.52:739][452]Interaction: Interaction time: 0.660377 [2020.06.12-02.20.52:739][452]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.12-02.20.52:739][452]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.660377 Timestamp 0.000000 [2020.06.12-02.20.52:739][452]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.20.52:739][452]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.20.52:739][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.52:789][455]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.20.53:373][490]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.53:373][490]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.20.53:373][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.53:373][490]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.53:373][490]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.20.53:373][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.53:404][492]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-02.20.53:406][492]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.53:406][492]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.20.53:406][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.53:406][492]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.53:406][492]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.20.53:406][492]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.53:406][492]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.20.53:406][492]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.20.53:407][492]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.20.53:407][492]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.20.53:407][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.20.53:407][492]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.12-02.20.53:407][492]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.20.53:407][492]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.20.53:407][492]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-02.20.53:407][492]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.20.56:558][681]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-02.20.57:356][729]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-02.20.57:488][737]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.20.57:488][737]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.20.57:488][737]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.20.57:488][737]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.20.57:621][745]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_0 - The Morning, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.20.57:622][745]LogDBDGeneral: StatusEffect::EndPlay - Id: InjuredBleedoutPossible, Status Owner: BP_CamperFemale05_Character_C_0 - The Morning, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.20.58:357][789]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 140 [2020.06.12-02.20.58:454][795]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.20.58:454][795]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.20.59:454][855]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.20.59:454][855]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-02.20.59:457][855]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.21.00:603][924]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-02.21.00:604][924]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.21.00:604][924]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-02.21.00:604][924]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.21.00:604][924]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-02.21.00:605][924]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.21.00:605][924]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.21.00:605][924]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.21.00:605][924]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.21.00:605][924]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.21.00:605][924]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-02.21.00:605][924]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.21.00:605][924]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.21.00:605][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.21.00:606][924]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.21.00:606][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.21.00:639][926]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.21.00:639][926]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.21.00:704][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-02.21.00:706][930]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.21.00:706][930]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.21.00:706][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.21.00:706][930]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.21.00:706][930]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.21.00:706][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.21.00:706][930]Interaction: Interaction time: 16.000000 [2020.06.12-02.21.00:706][930]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.21.00:706][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.21.01:407][972]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.21.01:407][972]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.21.01:407][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.21.01:407][972]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.21.01:407][972]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.21.01:407][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.21.01:408][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-02.21.01:439][974]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.21.01:439][974]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.21.01:439][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.21.01:439][974]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.21.01:439][974]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.21.01:439][974]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.21.01:439][974]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.21.01:439][974]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.21.01:439][974]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.21.01:440][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.21.01:440][974]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-02.21.01:440][974]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.21.01:440][974]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.21.01:471][976]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-02.21.01:538][980]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.21.01:539][980]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.21.02:037][ 10]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.12-02.21.02:171][ 18]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.12-02.21.02:171][ 18]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.21.02:171][ 18]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.12-02.21.02:171][ 18]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.21.02:172][ 18]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.21.02:172][ 18]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.21.02:172][ 18]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.21.02:172][ 18]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.21.02:172][ 18]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.21.02:172][ 18]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.12-02.21.02:172][ 18]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.21.02:172][ 18]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.21.02:172][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.21.02:172][ 18]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.21.02:172][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.21.02:240][ 22]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.21.02:240][ 22]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.21.02:240][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.21.02:240][ 22]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.21.02:240][ 22]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.21.02:240][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.21.02:240][ 22]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-02.21.02:240][ 22]Interaction: Interaction time: 0.000000 [2020.06.12-02.21.02:240][ 22]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.21.02:240][ 22]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.21.02:240][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.21.02:272][ 24]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0 - The Morning, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.21.02:272][ 24]LogDBDGeneral: StatusEffect::EndPlay - Id: HangmansTrickEffect, Status Owner: BP_CamperFemale05_Character_C_0 - The Morning, Originating Player: BP_Slasher_Character_01_C_0 - FlippyMCXLI, Custom Param: 600.000000, Originating Effect: HangmansTrick, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.21.02:272][ 24]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBearTrapRescueTime_Considerably, Status Owner: BP_CamperFemale05_Character_C_0 - The Morning, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.21.02:272][ 24]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBearTrapEscapeTrapTime_Considerably, Status Owner: BP_CamperFemale05_Character_C_0 - The Morning, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.21.02:272][ 24]LogDBDGeneral: StatusEffect::EndPlay - Id: DecreaseBearTrapEscapeChance_Moderately, Status Owner: BP_CamperFemale05_Character_C_0 - The Morning, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.21.02:272][ 24]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale05_Character_C_0 - The Morning, Originating Player: BP_CamperFemale05_Character_C_0 - The Morning, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.21.02:272][ 24]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale05_Character_C_0 - The Morning, Originating Player: BP_CamperFemale05_Character_C_0 - The Morning, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.21.02:272][ 24]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale05_Character_C_0 - The Morning, Originating Player: BP_CamperFemale05_Character_C_0 - The Morning, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.21.02:272][ 24]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale05_Character_C_0 - The Morning, Originating Player: BP_CamperMale01_C_0 - 1DarkPhantom, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.21.02:272][ 24]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale05_Character_C_0 - The Morning, Originating Player: BP_CamperFemale05_Character_C_0 - The Morning, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.21.02:274][ 24]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.21.02:274][ 24]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.21.02:274][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.21.02:274][ 24]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.21.02:274][ 24]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.21.02:274][ 24]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.21.02:274][ 24]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.21.02:274][ 24]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.21.02:274][ 24]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.21.02:274][ 24]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.21.02:274][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.21.02:274][ 24]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - The Morning][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.12-02.21.02:274][ 24]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.21.02:274][ 24]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.21.02:274][ 24]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-02.21.02:373][ 30]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.21.02:373][ 30]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.21.02:373][ 30]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.21.02:373][ 30]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=114.328 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.21.02:571][ 42]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.12-02.21.02:771][ 54]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.12-02.21.02:771][ 54]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.21.02:804][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.12-02.21.02:804][ 56]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.21.02:806][ 56]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.21.02:806][ 56]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.21.02:806][ 56]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.21.02:806][ 56]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.21.02:806][ 56]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.21.02:806][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.12-02.21.02:806][ 56]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.21.02:806][ 56]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.21.02:806][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.21.02:806][ 56]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.21.02:806][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.21.02:889][ 61]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-02.21.02:889][ 61]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.21.02:889][ 61]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_01_C_0 at Time=114.844 [2020.06.12-02.21.02:889][ 61]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=114.844 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.21.02:906][ 62]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.21.02:906][ 62]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.21.02:906][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.21.02:906][ 62]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.21.02:906][ 62]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.21.02:906][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.21.02:907][ 62]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-02.21.02:907][ 62]Interaction: Interaction time: 0.000000 [2020.06.12-02.21.02:907][ 62]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.12-02.21.02:907][ 62]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.21.02:907][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.21.02:971][ 66]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0 - 1DarkPhantom, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.21.02:971][ 66]LogDBDGeneral: StatusEffect::EndPlay - Id: HangmansTrickEffect, Status Owner: BP_CamperMale01_C_0 - 1DarkPhantom, Originating Player: BP_Slasher_Character_01_C_0 - FlippyMCXLI, Custom Param: 600.000000, Originating Effect: HangmansTrick, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.21.02:971][ 66]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBearTrapRescueTime_Considerably, Status Owner: BP_CamperMale01_C_0 - 1DarkPhantom, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.21.02:971][ 66]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBearTrapEscapeTrapTime_Considerably, Status Owner: BP_CamperMale01_C_0 - 1DarkPhantom, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.21.02:971][ 66]LogDBDGeneral: StatusEffect::EndPlay - Id: DecreaseBearTrapEscapeChance_Moderately, Status Owner: BP_CamperMale01_C_0 - 1DarkPhantom, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.21.02:971][ 66]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale01_C_0 - 1DarkPhantom, Originating Player: BP_CamperFemale05_Character_C_0 - The Morning, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.21.02:971][ 66]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale01_C_0 - 1DarkPhantom, Originating Player: BP_CamperFemale05_Character_C_0 - The Morning, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.21.02:971][ 66]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale01_C_0 - 1DarkPhantom, Originating Player: BP_CamperMale01_C_0 - 1DarkPhantom, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.21.02:973][ 66]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.21.02:973][ 66]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.21.02:973][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.21.02:973][ 66]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.21.02:973][ 66]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.21.02:973][ 66]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.21.02:973][ 66]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.21.02:973][ 66]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.21.02:973][ 66]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.12-02.21.02:973][ 66]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.21.02:973][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.21.02:973][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - 1DarkPhantom][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.12-02.21.02:973][ 66]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.21.02:973][ 66]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.21.02:973][ 66]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-02.21.03:075][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.21.03:075][ 72]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.21.03:205][ 80]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-02.21.03:205][ 80]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.12-02.21.03:206][ 80]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_01_C_0 at Time=115.161 [2020.06.12-02.21.03:206][ 80]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_01_C_0 at Time=115.161 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.12-02.21.03:238][ 82]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.06.12-02.21.03:274][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [TrapperKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.21.03:274][ 84]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.21.04:706][170]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_01_C_0] Curve: PounceMissMaxSpeed [2020.06.12-02.21.04:706][170]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_01_C_0 at Time=116.661 [2020.06.12-02.21.04:723][171]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.21.04:723][171]LogSM: [BP_Slasher_Character_01_C_0][CLIENT MASTER] [2020.06.12-02.21.05:422][213]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.411487 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-02.21.05:422][213]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-02.21.05:454][215]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.12-02.21.05:788][235]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.277619 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-02.21.05:789][235]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.12-02.21.06:922][303]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-02.21.06:922][303]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.12-02.21.07:054][311]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-02.21.07:054][311]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.06.12-02.21.07:054][311]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.06.12-02.21.07:055][311]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.06.12-02.21.07:055][311]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.06.12-02.21.07:134][311]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 60784A0501001001 [2020.06.12-02.21.07:134][311]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Beartrap Addon1: ADDON_trap_StitchedBag Addon2: Addon_Beartrap_012 Perk1: CorruptIntervention 2 Perk2: Brutal_Strength 2 Perk3: BBQAndChilli 2 Perk4: HangmansTrick 2 Offering: _EMPTY_ [2020.06.12-02.21.07:135][311]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-02.21.07:135][311]GameFlow: Local_WriteGameEndStats IsLocalController [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: DBDSlasherScore_PlaceTrap Bloodpoints Value: 100.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: DBDSlasherScore_PlaceTrap Bloodpoints Value: 100.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: DBDSlasherScore_PlaceTrap Bloodpoints Value: 100.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: DBDSlasherScore_PlaceTrap Bloodpoints Value: 100.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: DBDSlasherScore_PlaceTrap Bloodpoints Value: 100.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: DBDSlasherScore_PlaceTrap Bloodpoints Value: 100.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: DBDSlasherScore_PlaceTrap Bloodpoints Value: 100.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: DBDSlasherScore_PlaceTrap Bloodpoints Value: 100.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.12-02.21.07:136][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 351.221497 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 54.522438 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 121.465515 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 57.715858 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 47.008278 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 105.209641 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 296.081299 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 319.520111 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 105.389107 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 156.616333 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 61.235817 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 141.197388 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 52.519928 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 36.454094 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 110.704811 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 80.293930 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 156.882568 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 145.549042 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 180.654373 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 53.189655 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 40.469112 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 34.114868 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 32.776188 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.TrapSurvivor Bloodpoints Value: 1000.000000 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: DBDSlasherScore_TrapPickup Bloodpoints Value: 500.000000 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 66.917885 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 66.917885 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 9.442672 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 3.763512 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.EndGame.Slasher.HookSurvivor Bloodpoints Value: 250.000000 [2020.06.12-02.21.07:137][311]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificedCount Bloodpoints Value: 0.000000 [2020.06.12-02.21.07:138][311]GameFlow: Logging Player Score Event: DBDPlayerScore_EndGame Bloodpoints Value: 0.000000 [2020.06.12-02.21.07:138][311]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.06.12-02.21.07:138][311]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.21.07:138][311]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 36839.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-02.21.07:138][311]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 36839.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-02.21.07:138][311]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 36839.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-02.21.07:138][311]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-02.21.07:138][311]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 36839 [2020.06.12-02.21.07:138][311]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 36839.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-02.21.07:138][311]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.06.12-02.21.07:138][311]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=74 [2020.06.12-02.21.07:138][311]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-02.21.07:138][311]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-02.21.07:138][311]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-02.21.07:138][311]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-02.21.07:138][311]GameFlow: Writing Profile Stat DBD_UnlockRanking: -1 [2020.06.12-02.21.07:138][311]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-02.21.07:138][311]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-02.21.07:138][311]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-02.21.07:138][311]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-02.21.07:138][311]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-02.21.07:138][311]GameFlow: Writing Profile Stat DBD_MaxBloodwebPointsOneCategory: 8000 [2020.06.12-02.21.07:138][311]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-02.21.07:138][311]GameFlow: WriteGameEndStats: Skulls: -1 BloodPoints: 36839 FearTokens: 10 [2020.06.12-02.21.07:138][311]GameFlow: Writing Profile Stat DBD_KillerSkulls: -1 [2020.06.12-02.21.07:138][311]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=-1 addSurvivorPips=0 [2020.06.12-02.21.07:139][311]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.12-02.21.07:139][311]LogQuestEvent: player did finish playing [2020.06.12-02.21.07:145][311]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-02.21.07:145][311]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-02.21.07:149][311]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:149][311]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:149][311]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:149][311]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:156][312]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:156][312]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:171][313]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:171][313]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:189][314]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:189][314]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:205][315]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:206][315]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:223][316]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:223][316]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:240][317]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:240][317]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:257][318]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:257][318]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:273][319]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:273][319]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:290][320]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:290][320]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:306][321]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:306][321]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:322][322]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:322][322]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:338][323]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:338][323]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:355][324]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:355][324]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:371][325]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:371][325]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:373][326]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.21.07:388][326]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:388][326]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:404][327]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:404][327]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:406][328]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.12-02.21.07:406][328]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-02.21.07:421][328]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:421][328]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:437][329]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:437][329]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:453][330]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:453][330]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:468][331]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B0E10CD0] Result: '1' k_EResultOK (success) [2020.06.12-02.21.07:468][331]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B0E10CD0]' succeeded in 0.327930 seconds [2020.06.12-02.21.07:468][331]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:468][331]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:485][332]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:485][332]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:501][333]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:501][333]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:517][334]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:517][334]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:533][335]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:533][335]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:549][336]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:549][336]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:565][337]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:565][337]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:581][338]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:582][338]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:598][339]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:598][339]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:614][340]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:614][340]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:630][341]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:630][341]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:646][342]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:646][342]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:663][343]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:663][343]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:678][344]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-02.21.07:678][344]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.12-02.21.07:680][344]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:680][344]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:692][345]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-02.21.07:696][345]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:696][345]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:712][346]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:712][346]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:728][347]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:728][347]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:744][348]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4EA4810] Result: '1' k_EResultOK (success) [2020.06.12-02.21.07:744][348]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:744][348]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:746][349]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4EA4810]' succeeded in 0.605735 seconds [2020.06.12-02.21.07:760][349]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:760][349]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:776][350]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:776][350]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:792][351]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:792][351]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:808][352]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:808][352]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:824][353]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:824][353]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:840][354]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:840][354]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:857][355]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:857][355]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:874][356]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:874][356]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:891][357]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:891][357]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:907][358]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:907][358]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:924][359]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:924][359]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:940][360]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:941][360]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:957][361]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:957][361]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:974][362]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:974][362]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.07:991][363]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.07:991][363]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:007][364]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:007][364]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:024][365]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:024][365]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:039][366]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.21.08:060][366]LogStreaming: Flushing async loaders took 21ms. [2020.06.12-02.21.08:063][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-02.21.08:063][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-02.21.08:064][366]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_1][SERVER SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_1] [2020.06.12-02.21.08:064][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.21.08:064][366]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_1][SERVER SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_1] [2020.06.12-02.21.08:064][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.21.08:064][366]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_1][SERVER SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_1] [2020.06.12-02.21.08:064][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.21.08:064][366]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_1][SERVER SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_1] [2020.06.12-02.21.08:064][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.21.08:064][366]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_1][SERVER SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_1] [2020.06.12-02.21.08:064][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.21.08:064][366]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_1][SERVER SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_1] [2020.06.12-02.21.08:064][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.21.08:064][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-02.21.08:064][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-02.21.08:064][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-02.21.08:064][366]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_01_C_1 [2020.06.12-02.21.08:064][366]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_01_C_1 [2020.06.12-02.21.08:064][366]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_01_C_1 [2020.06.12-02.21.08:064][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-02.21.08:064][366]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.21.08:065][366]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.21.08:065][366]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.21.08:065][366]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000025 seconds [2020.06.12-02.21.08:065][366]GameFlow: (BP_Slasher_Character_01_C_1) - UpdateCustomization with item TR_Mask007 [2020.06.12-02.21.08:065][366]GameFlow: (CustomizedAudio) - Update Sound with item TR_Mask007 [2020.06.12-02.21.08:065][366]GameFlow: (BP_Slasher_Character_01_C_1) - UpdateCustomization with item TR_Body006 [2020.06.12-02.21.08:066][366]GameFlow: (CustomizedAudio) - Update Sound with item TR_Body006 [2020.06.12-02.21.08:066][366]GameFlow: (BP_Slasher_Character_01_C_1) - UpdateCustomization with item TR_W006 [2020.06.12-02.21.08:066][366]GameFlow: (CustomizedAudio) - Update Sound with item TR_W006 [2020.06.12-02.21.08:068][366]LogSM: [BP_Slasher_Character_01_C_1][SERVER SLAVE] [2020.06.12-02.21.08:069][366]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4EA4810] Result: '1' k_EResultOK (success) [2020.06.12-02.21.08:069][366]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4EA4810]' succeeded in 0.930649 seconds [2020.06.12-02.21.08:070][366]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:070][366]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:074][367]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:074][367]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:094][368]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B927D1B0] Result: '1' k_EResultOK (success) [2020.06.12-02.21.08:094][368]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:094][368]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:110][369]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:110][369]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:113][370]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.965964 seconds [2020.06.12-02.21.08:126][370]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:126][370]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:142][371]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:142][371]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:159][372]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:159][372]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:174][373]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:174][373]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:191][374]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:191][374]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:207][375]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:207][375]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:224][376]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:224][376]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:244][377]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:244][377]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:257][378]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:257][378]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:274][379]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:274][379]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:291][380]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:291][380]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:307][381]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:307][381]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:324][382]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:324][382]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:341][383]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:341][383]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:357][384]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:357][384]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:374][385]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:374][385]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:391][386]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:391][386]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:395][387]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E977706820] Result: '1' k_EResultOK (success) [2020.06.12-02.21.08:396][387]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E977706820]' succeeded in 0.987786 seconds [2020.06.12-02.21.08:406][387]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:406][387]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:423][388]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:423][388]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:440][389]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:440][389]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:457][390]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:457][390]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:474][391]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:474][391]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:491][392]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:491][392]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:507][393]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:507][393]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:524][394]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:524][394]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:541][395]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:541][395]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:558][396]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:558][396]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:574][397]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:574][397]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:591][398]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:591][398]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:607][399]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:607][399]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:624][400]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:624][400]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:640][401]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:640][401]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:657][402]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:657][402]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:673][403]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:674][403]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:690][404]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:690][404]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:707][405]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:707][405]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:724][406]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:724][406]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:740][407]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:740][407]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:757][408]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:757][408]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:774][409]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:774][409]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:790][410]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:791][410]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:807][411]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:807][411]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:824][412]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:824][412]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:841][413]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:841][413]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:857][414]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:857][414]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:874][415]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:874][415]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:891][416]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:891][416]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:907][417]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:907][417]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:924][418]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:924][418]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:941][419]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:941][419]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:958][420]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:958][420]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:973][421]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:973][421]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.08:990][422]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.08:990][422]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:007][423]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:007][423]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:023][424]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:023][424]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:040][425]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:040][425]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:057][426]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:057][426]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:074][427]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:074][427]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:090][428]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:090][428]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:107][429]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:107][429]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:124][430]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:124][430]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:140][431]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:140][431]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:157][432]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:157][432]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:174][433]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:174][433]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:190][434]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:190][434]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:207][435]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:207][435]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:224][436]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:224][436]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:240][437]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:240][437]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:257][438]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:257][438]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:274][439]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:274][439]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:290][440]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:290][440]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:307][441]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:307][441]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:324][442]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:324][442]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:341][443]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:341][443]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:356][444]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:356][444]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:373][445]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:373][445]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:390][446]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:390][446]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:407][447]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:407][447]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:423][448]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:423][448]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:440][449]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:440][449]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:457][450]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:457][450]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:473][451]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:474][451]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:490][452]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:490][452]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:507][453]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:507][453]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:523][454]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:524][454]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:541][455]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:541][455]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:557][456]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:557][456]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:574][457]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:574][457]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:591][458]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:591][458]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:607][459]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:607][459]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:624][460]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:624][460]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:640][461]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:640][461]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:657][462]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:657][462]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:674][463]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:674][463]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:691][464]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:691][464]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:707][465]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:707][465]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:723][466]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:723][466]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:740][467]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:740][467]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:757][468]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:757][468]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:773][469]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:773][469]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:790][470]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:791][470]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:807][471]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:807][471]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:823][472]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:823][472]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:840][473]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:840][473]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:857][474]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:857][474]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:873][475]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:874][475]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:890][476]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:890][476]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:907][477]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:907][477]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:924][478]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:924][478]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:940][479]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:941][479]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:957][480]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:957][480]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:974][481]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:974][481]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.09:990][482]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.09:990][482]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:007][483]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:007][483]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:023][484]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:023][484]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:040][485]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:040][485]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:057][486]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:057][486]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:074][487]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:074][487]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:090][488]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:090][488]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:107][489]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:107][489]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:124][490]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:124][490]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:140][491]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:140][491]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:157][492]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:157][492]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:174][493]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:174][493]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:191][494]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:191][494]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:207][495]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:207][495]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:224][496]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:224][496]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:241][497]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:241][497]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:257][498]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:257][498]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:274][499]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:274][499]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:290][500]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:290][500]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:307][501]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:307][501]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:323][502]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:323][502]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:340][503]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:340][503]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:357][504]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:357][504]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:373][505]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:373][505]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:390][506]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:390][506]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:407][507]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:407][507]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:423][508]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:424][508]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:440][509]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:440][509]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:457][510]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:457][510]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:474][511]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:474][511]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:490][512]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:490][512]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:507][513]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:507][513]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:524][514]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:524][514]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:541][515]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:541][515]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:557][516]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:557][516]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:574][517]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:574][517]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:590][518]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:590][518]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:608][519]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:608][519]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:624][520]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:624][520]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:641][521]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:641][521]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:657][522]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:657][522]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:673][523]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:673][523]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:690][524]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:690][524]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:704][525]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 16.536623 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-02.21.10:707][525]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:707][525]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:723][526]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:723][526]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:740][527]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:740][527]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:757][528]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:757][528]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:773][529]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:773][529]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:790][530]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:790][530]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:807][531]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:807][531]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:824][532]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:824][532]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:840][533]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:840][533]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:857][534]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:857][534]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:874][535]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:874][535]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:890][536]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:890][536]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:907][537]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:907][537]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:924][538]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:924][538]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:941][539]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:941][539]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:957][540]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:957][540]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:974][541]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:974][541]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.10:991][542]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.10:991][542]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:007][543]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:007][543]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:024][544]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:024][544]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:041][545]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:041][545]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:056][546]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:056][546]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:074][547]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:074][547]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:090][548]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:090][548]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:107][549]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:107][549]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:124][550]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:124][550]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:140][551]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:140][551]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:157][552]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:157][552]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:173][553]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:174][553]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:190][554]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:190][554]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:207][555]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:207][555]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:225][556]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:225][556]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:241][557]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:241][557]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:257][558]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:257][558]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:274][559]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:274][559]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:290][560]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:290][560]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:307][561]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:307][561]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:324][562]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:324][562]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:341][563]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:341][563]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:357][564]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:357][564]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:374][565]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:374][565]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:391][566]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:391][566]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:407][567]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:407][567]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:423][568]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:423][568]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:440][569]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:440][569]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:457][570]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:457][570]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:471][571]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 19.145607 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-02.21.11:473][571]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:474][571]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:490][572]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:490][572]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:507][573]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:507][573]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:523][574]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:523][574]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:540][575]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:540][575]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:557][576]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:557][576]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:574][577]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:574][577]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:590][578]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:590][578]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:607][579]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:607][579]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:624][580]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:624][580]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:640][581]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:640][581]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:657][582]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:657][582]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:674][583]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:674][583]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:691][584]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:691][584]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:707][585]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:707][585]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:724][586]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:724][586]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:741][587]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:741][587]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:758][588]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:758][588]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:773][589]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:773][589]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:790][590]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:790][590]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:807][591]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:807][591]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:823][592]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:823][592]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:840][593]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:840][593]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:857][594]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:857][594]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:874][595]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:874][595]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:890][596]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:890][596]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:907][597]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:907][597]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:923][598]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:923][598]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:940][599]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:940][599]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:957][600]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:957][600]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:974][601]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:974][601]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.11:990][602]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.11:991][602]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.12:007][603]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.12:007][603]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.12:024][604]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.12:024][604]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.12:040][605]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.12:040][605]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.12:057][606]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.12:057][606]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.12:074][607]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.12:074][607]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.12:091][608]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.12:091][608]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.12:107][609]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.12:107][609]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.12:124][610]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.12:124][610]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.12:141][611]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.12:141][611]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.12:157][612]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.21.12:157][612]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.21.12:157][612]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.06.12-02.21.12:157][612]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.12:157][612]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.06.12-02.21.12:158][612]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.12:158][612]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.12:158][612]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.12:158][612]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.12:160][612]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.12:160][612]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.12:160][612]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.12:160][612]GameFlow: InGameContextComponent::Leave [2020.06.12-02.21.12:161][612]LogAsyncLoad: Unloading library Game [2020.06.12-02.21.12:161][612]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.12:161][612]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.12:161][612]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.12:161][612]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.12:161][612]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.12:161][612]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.12:161][612]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.12:161][612]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.12:161][612]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.12:161][612]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.12:161][612]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.12:161][612]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.12:162][612]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.12:162][612]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.06.12-02.21.12:267][612]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.12:267][612]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.12:267][612]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.12:267][612]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.06.12-02.21.12:267][612]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.12:267][612]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.12-02.21.12:268][612]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.21.12:268][612]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.12-02.21.12:268][612]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.21.12:268][612]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.21.12:268][612]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-02.21.12:268][612]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.12-02.21.12:621][612]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.21.12:621][612]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-02.21.12:621][612]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.21.12:621][612]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.12-02.21.12:621][612]LogArchives: Error: Update node progress QuestEvent:QuestEvent.ChaseStartDifferent Repetition:4 [2020.06.12-02.21.12:621][612]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.12-02.21.12:621][612]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.12-02.21.12:621][612]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.12-02.21.12:621][612]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.12-02.21.12:621][612]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.12-02.21.12:621][612]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-02.21.12:623][612]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.21.12:623][612]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.06.12-02.21.12:628][612]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.21.12:628][612]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.21.12:628][612]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-02.21.12:629][612]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-02.21.12:629][612]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-02.21.12:635][613]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.12:635][613]GameFlow: TallyContextComponent::Enter [2020.06.12-02.21.12:659][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:87 [2020.06.12-02.21.12:717][613]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-02.21.12:717][613]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-02.21.12:718][613]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26129&schemaVersion=0] [2020.06.12-02.21.12:719][613]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.06.12-02.21.12:719][613]LogPlayerLevels: EarnPlayerXp called with emblem quality Bronze [2020.06.12-02.21.12:719][613]LogPlayerLevels: EarnPlayerXp called with emblem quality Bronze [2020.06.12-02.21.12:719][613]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.06.12-02.21.12:719][613]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "595", matchId: "01DB210A-08D8-0E75-D4C3-204C270C7D91", isFirstMatch: "True", consecutiveMatch: "5", playerType: "killer" [2020.06.12-02.21.12:719][613]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.12-02.21.12:745][613]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.12-02.21.12:745][613]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.12-02.21.12:746][613]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.21.12:746][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.06.12-02.21.12:789][614]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.12-02.21.12:794][614]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.12-02.21.12:794][614]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.12-02.21.12:794][614]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.12-02.21.12:794][614]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.12-02.21.12:940][614]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.12-02.21.12:965][615]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.12-02.21.12:965][615]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-02.21.12:965][615]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26129&schemaVersion=0] [2020.06.12-02.21.12:966][615]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-02.21.13:021][615]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-02.21.13:021][615]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-02.21.13:021][615]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-02.21.13:021][615]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.12-02.21.13:021][615]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.12-02.21.13:030][616]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.12-02.21.13:031][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:972 - reached levels:1 - xp bonuses:3 [2020.06.12-02.21.13:031][616]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-02.21.13:048][617]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.12-02.21.13:165][623]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.12-02.21.13:166][623]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.12-02.21.13:167][623]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.12-02.21.13:276][629]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.13:276][629]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.13:276][629]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.13:277][630]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.12-02.21.13:277][630]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.12-02.21.13:468][641]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-02.21.13:604][648]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.21.15:725][776]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.21.15:759][776]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 3 xp bonuses [2020.06.12-02.21.16:441][818]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.21.16:450][818]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.06.12-02.21.17:675][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Play tier animation [2020.06.12-02.21.18:775][958]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.12-02.21.19:642][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.21.20:375][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.21.20:775][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.12-02.21.26:722][435]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-02.21.30:975][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.21.30:975][690]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_LOBBY(2) [2020.06.12-02.21.30:991][691]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.30:991][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.06.12-02.21.30:993][691]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.30:993][691]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.30:993][691]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.30:993][691]GameFlow: TallyContextComponent::Leave [2020.06.12-02.21.30:993][691]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-02.21.30:993][691]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.12-02.21.30:993][691]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.06.12-02.21.30:993][691]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-02.21.30:993][691]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-02.21.30:993][691]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-02.21.30:993][691]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.12-02.21.30:993][691]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.12-02.21.30:993][691]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-02.21.30:993][691]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-02.21.30:993][691]LogOnlineSession: Verbose: OSS: 0: a87c5...32288 [2020.06.12-02.21.30:993][691]LogOnlineSession: Verbose: OSS: 1: 1b81a...39676 [2020.06.12-02.21.30:993][691]LogOnlineSession: Verbose: OSS: 2: 9daa9...51536 [2020.06.12-02.21.30:993][691]LogOnlineSession: Verbose: OSS: 3: 3273c...23116 [2020.06.12-02.21.30:993][691]LogOnlineSession: Verbose: OSS: 4: 58b4a...23642 [2020.06.12-02.21.30:993][691]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-02.21.30:993][691]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.12-02.21.30:993][691]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.12-02.21.30:993][691]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-02.21.30:993][691]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.12-02.21.30:993][691]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.12-02.21.30:993][691]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-02.21.30:993][691]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-12T02:09:40.025Z : OnlineService [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: MirrorsSessionId=de48af46-5fb8-4d46-9a11-f1ef64d4bd4d : OnlineService [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: HostPublicIp=18.236.175.213 : OnlineService [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: EncryptionKey=xR/ZzB+OeVXsk3FwzLjI73miS4xtdx1IRZW+qlNGahQ= : OnlineService [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB74B808D80E75AA7F1C3222D27D28|18.236.175.213|7780 : OnlineService [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.12-02.21.30:994][691]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-02.21.30:994][691]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 18.236.175.213:7780 SessionId: 00CB7...27D28 [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-02.21.30:994][691]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-02.21.30:995][691]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.12-02.21.30:995][691]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.12-02.21.30:995][691]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.12-02.21.30:995][691]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.12-02.21.30:995][691]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.12-02.21.30:995][691]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.12-02.21.30:995][691]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.12-02.21.30:995][691]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-02.21.30:995][691]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-12T02:09:40.025Z : OnlineService [2020.06.12-02.21.30:995][691]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.12-02.21.30:995][691]LogOnlineSession: Verbose: OSS: MirrorsSessionId=de48af46-5fb8-4d46-9a11-f1ef64d4bd4d : OnlineService [2020.06.12-02.21.30:995][691]LogOnlineSession: Verbose: OSS: HostPublicIp=18.236.175.213 : OnlineService [2020.06.12-02.21.30:995][691]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.06.12-02.21.30:995][691]LogOnlineSession: Verbose: OSS: EncryptionKey=xR/ZzB+OeVXsk3FwzLjI73miS4xtdx1IRZW+qlNGahQ= : OnlineService [2020.06.12-02.21.30:995][691]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.12-02.21.30:995][691]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.12-02.21.30:995][691]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB74B808D80E75AA7F1C3222D27D28|18.236.175.213|7780 : OnlineService [2020.06.12-02.21.30:995][691]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.12-02.21.30:995][691]LogOnline: Destroying session GameSession [2020.06.12-02.21.30:995][691]LogDBDEasyAntiCheat: DestroySession [2020.06.12-02.21.30:995][691]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.06.12-02.21.30:995][691]LogOnline: Destroying session GameSession [2020.06.12-02.21.30:995][691]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.12-02.21.30:995][691]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-02.21.30:995][691]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.12-02.21.30:997][691]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.30:997][691]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.30:997][691]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.30:997][691]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.30:997][691]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.12-02.21.30:997][691]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-02.21.30:997][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.12-02.21.30:997][691]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.21.30:997][691]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-02.21.30:997][691]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-02.21.30:999][691]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.21.30:999][691]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.06.12-02.21.30:999][691]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.21.30:999][691]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.21.30:999][691]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-02.21.30:999][691]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-02.21.30:999][691]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-02.21.30:999][691]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.21.31:000][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.12-02.21.31:000][691]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.21.31:000][691]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.21.31:000][691]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.21.31:000][691]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.12-02.21.31:004][692]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/de48af46-5fb8-4d46-9a11-f1ef64d4bd4d] [2020.06.12-02.21.31:138][700]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/de48af46-5fb8-4d46-9a11-f1ef64d4bd4d] [2020.06.12-02.21.31:138][700]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-02.21.31:138][700]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.12-02.21.31:138][700]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.12-02.21.31:138][700]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.06.12-02.21.31:138][700]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-02.21.31:138][700]LogOnlineSession: Verbose: OSS: 0: a87c5...32288 [2020.06.12-02.21.31:138][700]LogOnlineSession: Verbose: OSS: 1: 1b81a...39676 [2020.06.12-02.21.31:138][700]LogOnlineSession: Verbose: OSS: 2: 9daa9...51536 [2020.06.12-02.21.31:138][700]LogOnlineSession: Verbose: OSS: 3: 3273c...23116 [2020.06.12-02.21.31:138][700]LogOnlineSession: Verbose: OSS: 4: 58b4a...23642 [2020.06.12-02.21.31:138][700]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-02.21.31:138][700]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.12-02.21.31:138][700]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.12-02.21.31:138][700]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-02.21.31:138][700]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.12-02.21.31:138][700]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.12-02.21.31:138][700]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-02.21.31:138][700]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.12-02.21.31:138][700]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-02.21.31:138][700]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-02.21.31:138][700]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.12-02.21.31:138][700]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-02.21.31:138][700]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.12-02.21.31:138][700]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-02.21.31:138][700]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.12-02.21.31:138][700]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-02.21.31:138][700]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-02.21.31:138][700]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.12-02.21.31:138][700]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-02.21.31:138][700]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-02.21.31:138][700]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.12-02.21.31:138][700]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.12-02.21.31:138][700]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.12-02.21.31:138][700]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.12-02.21.31:138][700]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.12-02.21.31:138][700]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.12-02.21.31:139][700]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.12-02.21.31:139][700]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-02.21.31:139][700]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-12T02:09:40.025Z : OnlineService [2020.06.12-02.21.31:139][700]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.12-02.21.31:139][700]LogOnlineSession: Verbose: OSS: MirrorsSessionId=de48af46-5fb8-4d46-9a11-f1ef64d4bd4d : OnlineService [2020.06.12-02.21.31:139][700]LogOnlineSession: Verbose: OSS: HostPublicIp=18.236.175.213 : OnlineService [2020.06.12-02.21.31:139][700]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.06.12-02.21.31:139][700]LogOnlineSession: Verbose: OSS: EncryptionKey=xR/ZzB+OeVXsk3FwzLjI73miS4xtdx1IRZW+qlNGahQ= : OnlineService [2020.06.12-02.21.31:139][700]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.12-02.21.31:139][700]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.12-02.21.31:139][700]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB74B808D80E75AA7F1C3222D27D28|18.236.175.213|7780 : OnlineService [2020.06.12-02.21.31:139][700]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.12-02.21.31:139][700]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.06.12-02.21.31:151][701]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.154728 seconds [2020.06.12-02.21.31:154][701]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.06.12-02.21.31:155][701]LogDBDEasyAntiCheat: slave disconnected [2020.06.12-02.21.31:155][701]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.06.12-02.21.31:525][723]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.31:525][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.12-02.21.31:528][723]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.31:528][723]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.31:528][723]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.31:528][723]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.12-02.21.31:528][723]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.12-02.21.31:528][723]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.236.175.213:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435456?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Beartrap?Offering=DevoutTanagerWreath?KillerPips=75?SurvivorPips=47?MaxPlayers=5?Addons=ADDON_trap_StitchedBag;Addon_Beartrap_012?Perks=CorruptIntervention;Brutal_Strength;BBQAndChilli;HangmansTrick?PerkLevels=2;2;2;2?CustomizationParts=TR_Mask007;TR_Body006;TR_W006?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.12-02.21.31:528][723]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.12-02.21.31:528][723]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.12-02.21.31:528][723]LogAsyncLoad: Start loading library async: Menu [2020.06.12-02.21.31:529][723]LogAsyncLoad: 215 assets in Menu [2020.06.12-02.21.31:529][723]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.21.31:529][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.12-02.21.31:529][723]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.31:529][723]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.12-02.21.31:561][723]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.21.31:572][723]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.21.31:579][723]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.21.31:580][723]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.21.31:585][723]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.21.31:587][723]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.21.31:606][723]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.21.31:629][723]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.21.31:632][723]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.21.31:634][723]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.21.31:640][723]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.21.31:642][723]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.21.31:646][723]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.21.31:649][723]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.21.31:654][723]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.21.31:658][723]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.21.31:663][723]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.21.31:665][723]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.21.31:772][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.12-02.21.31:772][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:772][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.12-02.21.31:772][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:772][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.12-02.21.31:772][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:772][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.12-02.21.31:772][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:772][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.12-02.21.31:772][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:772][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.12-02.21.31:772][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:772][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.12-02.21.31:772][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:773][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.12-02.21.31:773][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:773][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.12-02.21.31:773][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:773][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.12-02.21.31:773][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:773][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.12-02.21.31:773][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:773][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.12-02.21.31:774][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:774][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.12-02.21.31:774][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:774][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.12-02.21.31:774][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:774][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.12-02.21.31:774][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:774][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.12-02.21.31:774][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:774][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.12-02.21.31:774][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:774][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.12-02.21.31:774][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:775][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.12-02.21.31:775][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:775][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.12-02.21.31:775][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:775][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.12-02.21.31:775][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:775][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.12-02.21.31:775][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:775][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.12-02.21.31:775][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:775][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.12-02.21.31:775][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:776][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.12-02.21.31:776][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:776][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.12-02.21.31:776][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:776][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.12-02.21.31:776][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:776][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.12-02.21.31:776][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:776][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.12-02.21.31:776][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:776][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.12-02.21.31:776][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:776][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.12-02.21.31:776][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:777][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.12-02.21.31:777][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:777][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.12-02.21.31:777][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:777][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.12-02.21.31:777][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:777][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.12-02.21.31:777][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:777][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.12-02.21.31:777][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:777][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.12-02.21.31:777][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:778][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.12-02.21.31:778][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:778][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.12-02.21.31:778][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:778][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.12-02.21.31:778][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:778][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.12-02.21.31:778][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:778][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.12-02.21.31:779][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:779][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.12-02.21.31:779][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:779][723]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.12-02.21.31:779][723]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.21.31:781][723]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.31:781][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.06.12-02.21.31:781][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.06.12-02.21.31:782][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.06.12-02.21.31:787][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.06.12-02.21.31:787][723]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.31:787][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.06.12-02.21.31:787][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.06.12-02.21.31:787][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.06.12-02.21.31:794][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.06.12-02.21.31:798][724]r.CullAll = "1" [2020.06.12-02.21.32:542][758]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.12-02.21.32:542][758]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.12-02.21.32:542][758]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.32:542][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.12-02.21.32:542][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.12-02.21.32:590][759]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.12-02.21.32:595][759]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.21.32:599][759]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-02.21.32:599][759]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.12-02.21.32:599][759]LogNet: World NetDriver shutdown SteamNetDriver_6 [GameNetDriver] [2020.06.12-02.21.32:599][759]LogNet: DestroyNamedNetDriver SteamNetDriver_6 [GameNetDriver] [2020.06.12-02.21.32:603][759]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 18.236.175.213:7780, Name: SteamNetConnection_6, Driver: GameNetDriver SteamNetDriver_6, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:FlippyMCXLI [0x1E97680BF20], Channels: 86, Time: 2020.06.12-02.21.32 [2020.06.12-02.21.32:603][759]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.236.175.213:7780, Name: SteamNetConnection_6, Driver: GameNetDriver SteamNetDriver_6, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:FlippyMCXLI [0x1E9B0E164C0] [2020.06.12-02.21.32:603][759]LogExit: GameNetDriver SteamNetDriver_6 shut down [2020.06.12-02.21.32:606][759]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.06.12-02.21.32:606][759]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.06.12-02.21.32:606][759]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.06.12-02.21.32:606][759]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.06.12-02.21.32:606][759]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.21.32:606][759]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.21.32:606][759]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.21.32:606][759]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_01_C_0 [2020.06.12-02.21.32:606][759]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_01_C_0 [2020.06.12-02.21.32:606][759]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_01_C_0 [2020.06.12-02.21.32:606][759]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_01_C_0, Originating Player: BP_Slasher_Character_01_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.21.32:606][759]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_01_C_1 [2020.06.12-02.21.32:606][759]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_01_C_1 [2020.06.12-02.21.32:606][759]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_01_C_1 [2020.06.12-02.21.32:606][759]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.21.32:606][759]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.21.32:606][759]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.21.32:606][759]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.06.12-02.21.32:606][759]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.12-02.21.32:606][759]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.12-02.21.32:606][759]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.06.12-02.21.32:606][759]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.21.32:606][759]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.21.32:606][759]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.21.32:606][759]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale05_Character_C_1 [2020.06.12-02.21.32:606][759]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_1 [2020.06.12-02.21.32:606][759]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_1 [2020.06.12-02.21.32:606][759]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale05_Character_C_1 [2020.06.12-02.21.32:607][759]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.21.32:607][759]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.21.32:607][759]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.21.32:773][759]LogUObjectHash: Compacting FUObjectHashTables data took 5.24ms [2020.06.12-02.21.32:824][759]LogStreaming: Flushing async loaders. [2020.06.12-02.21.32:827][759]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-02.21.32:827][759]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.12-02.21.32:827][759]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.12-02.21.32:828][759]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.12-02.21.32:828][759]LogStreaming: Flushing async loaders. [2020.06.12-02.21.32:855][759]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.21.32:860][759]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.21.32:862][759]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.21.32:866][759]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.21.32:930][759]LogStreaming: Flushing async loaders took 102ms. [2020.06.12-02.21.32:931][759]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.12-02.21.32:931][759]LogStreaming: Flushing async loaders. [2020.06.12-02.21.32:931][759]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.21.32:932][759]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.12-02.21.32:932][759]LogStreaming: Flushing async loaders. [2020.06.12-02.21.32:932][759]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.21.32:932][759]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.12-02.21.32:932][759]LogStreaming: Flushing async loaders. [2020.06.12-02.21.33:024][759]LogStreaming: Flushing async loaders took 92ms. [2020.06.12-02.21.33:024][759]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.12-02.21.33:024][759]LogStreaming: Flushing async loaders. [2020.06.12-02.21.33:025][759]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.21.33:025][759]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.12-02.21.33:025][759]LogStreaming: Flushing async loaders. [2020.06.12-02.21.33:025][759]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.21.33:025][759]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.12-02.21.33:025][759]LogStreaming: Flushing async loaders. [2020.06.12-02.21.33:025][759]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.21.33:025][759]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.12-02.21.33:025][759]LogStreaming: Flushing async loaders. [2020.06.12-02.21.33:128][759]LogStreaming: Flushing async loaders took 103ms. [2020.06.12-02.21.33:130][759]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.12-02.21.33:130][759]LogStreaming: Flushing async loaders. [2020.06.12-02.21.33:265][759]LogStreaming: Flushing async loaders took 135ms. [2020.06.12-02.21.33:266][759]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.12-02.21.33:266][759]LogStreaming: Flushing async loaders. [2020.06.12-02.21.33:274][759]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-02.21.33:275][759]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.12-02.21.33:275][759]LogStreaming: Flushing async loaders. [2020.06.12-02.21.33:283][759]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-02.21.33:283][759]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.12-02.21.33:283][759]LogStreaming: Flushing async loaders. [2020.06.12-02.21.33:301][759]LogStreaming: Flushing async loaders took 18ms. [2020.06.12-02.21.33:303][759]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.11-19.21.33 [2020.06.12-02.21.33:303][759]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.12-02.21.33:303][759]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.12-02.21.33:303][759]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.12-02.21.33:303][759]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.12-02.21.33:303][759]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-02.21.33:303][759]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-02.21.33:303][759]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-02.21.33:303][759]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-02.21.33:303][759]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.12-02.21.33:313][759]LogWorld: Bringing up level for play took: 0.010668 [2020.06.12-02.21.33:313][759]GameFlow: [Login Attempted] Options: "?Name=FlippyMCXLI" Response: "" [2020.06.12-02.21.33:313][759]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-02.21.33:313][759]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-02.21.33:313][759]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-02.21.33:313][759]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-02.21.33:313][759]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.12-02.21.33:319][759]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.12-02.21.33:319][759]GameFlow: FCharacterStateData::SetPips() with value=74 [2020.06.12-02.21.33:319][759]GameFlow: FCharacterStateData::SetPips() with value=47 [2020.06.12-02.21.33:377][759]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-02.21.33:377][759]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-02.21.33:378][759]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-02.21.33:378][759]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-02.21.33:378][759]LogCustomization: ------ [2020.06.12-02.21.33:378][759]LogCustomization: --> TR_Mask007 [2020.06.12-02.21.33:378][759]LogCustomization: --> TR_Body006 [2020.06.12-02.21.33:378][759]LogCustomization: --> TR_W006 [2020.06.12-02.21.33:378][759]LogCustomization: ------ [2020.06.12-02.21.33:378][759]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.12-02.21.33:378][759]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.12-02.21.33:378][759]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.12-02.21.33:391][759]LogStreaming: Flushing async loaders. [2020.06.12-02.21.33:398][759]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-02.21.33:464][759]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.12-02.21.33:516][759]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000032 seconds [2020.06.12-02.21.33:517][759]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000073 seconds [2020.06.12-02.21.33:517][759]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.12-02.21.33:517][759]LogLoad: Took 0.918558 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.12-02.21.33:518][759]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-02.21.33:518][759]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.12-02.21.33:518][759]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.12-02.21.33:518][759]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.33:518][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.12-02.21.33:519][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.12-02.21.33:625][760]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.33:626][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.12-02.21.33:626][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.12-02.21.33:629][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.12-02.21.33:629][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.12-02.21.33:630][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.12-02.21.33:630][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.12-02.21.33:747][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.12-02.21.33:747][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.12-02.21.33:747][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.12-02.21.33:747][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.12-02.21.33:748][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.12-02.21.33:805][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.12-02.21.33:805][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.12-02.21.33:805][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.12-02.21.33:806][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.12-02.21.33:820][761]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.33:820][761]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.12-02.21.33:821][761]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.12-02.21.34:004][761]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.12-02.21.34:066][761]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.12-02.21.34:067][761]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.12-02.21.34:067][761]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.12-02.21.34:075][761]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.12-02.21.34:080][762]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.06.12-02.21.34:117][764]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.34:117][764]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.12-02.21.34:118][764]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.12-02.21.34:203][764]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.12-02.21.34:203][764]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.12-02.21.34:203][764]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.12-02.21.34:217][766]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 2.93 ms [2020.06.12-02.21.34:306][770]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.34:306][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.12-02.21.34:306][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.12-02.21.34:387][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.12-02.21.34:387][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.12-02.21.34:387][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.12-02.21.34:394][771]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.34:395][771]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.12-02.21.34:395][771]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.12-02.21.34:475][771]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.12-02.21.35:294][771]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.12-02.21.35:294][771]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.12-02.21.35:294][771]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.12-02.21.35:294][771]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.12-02.21.35:295][771]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.12-02.21.35:295][771]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.12-02.21.35:295][771]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.12-02.21.35:295][771]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.12-02.21.35:295][771]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.12-02.21.35:295][771]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.12-02.21.35:296][771]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.12-02.21.35:296][771]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.12-02.21.35:296][771]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.12-02.21.35:320][771]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.12-02.21.35:325][772]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.12-02.21.35:558][784]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.21.35:558][784]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.12-02.21.35:559][784]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.12-02.21.35:689][784]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.12-02.21.35:689][784]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.12-02.21.35:690][784]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.12-02.21.35:698][785]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.21.35:698][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.12-02.21.35:699][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.12-02.21.35:821][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.12-02.21.35:822][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.12-02.21.35:822][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.12-02.21.35:831][786]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.21.35:831][786]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.12-02.21.35:832][786]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.12-02.21.35:957][786]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.12-02.21.35:957][786]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.12-02.21.35:957][786]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.12-02.21.35:986][788]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.21.35:986][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.12-02.21.35:987][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.12-02.21.36:118][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.12-02.21.36:118][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.12-02.21.36:119][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.12-02.21.36:128][789]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.21.36:129][789]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.12-02.21.36:129][789]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.12-02.21.36:277][789]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.12-02.21.36:277][789]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.12-02.21.36:278][789]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.12-02.21.36:285][790]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.21.36:285][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.12-02.21.36:286][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.12-02.21.36:436][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.12-02.21.36:436][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.12-02.21.36:436][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.12-02.21.36:445][791]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.21.36:445][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.12-02.21.36:446][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.12-02.21.36:599][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.12-02.21.36:599][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.12-02.21.36:600][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.12-02.21.36:614][792]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.21.36:614][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.12-02.21.36:614][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.12-02.21.36:780][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.12-02.21.36:780][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.12-02.21.36:781][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.12-02.21.36:813][794]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.12-02.21.36:813][794]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='5.291' TotalLoadTime='5.291' TimeStamp='2020-06-12T02:21:30.911Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DB210A08D80E75D4C3204C270C7D91' LobbyId='014C432608D80E75AAAFFEF622D760A1' [2020.06.12-02.21.36:813][794]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.12-02.21.36:813][794]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.291' TimeStamp='2020-06-12T02:21:30.911Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DB210A08D80E75D4C3204C270C7D91' LobbyId='014C432608D80E75AAAFFEF622D760A1' [2020.06.12-02.21.36:813][794]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.12-02.21.36:813][794]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='5.291' TimeStamp='2020-06-12T02:21:30.911Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DB210A08D80E75D4C3204C270C7D91' LobbyId='014C432608D80E75AAAFFEF622D760A1' [2020.06.12-02.21.36:813][794]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.12-02.21.36:813][794]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.291' TimeStamp='2020-06-12T02:21:30.911Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DB210A08D80E75D4C3204C270C7D91' LobbyId='014C432608D80E75AAAFFEF622D760A1' [2020.06.12-02.21.36:813][794]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_LOBBY. [2020.06.12-02.21.36:814][794]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.12-02.21.36:835][795]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.12-02.21.36:835][795]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.12-02.21.36:835][795]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.12-02.21.37:833][843]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.12-02.21.37:833][843]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.12-02.21.37:833][843]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.12-02.21.37:833][843]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.37:833][843]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.12-02.21.37:833][843]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.37:833][843]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.37:833][843]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.37:833][843]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.12-02.21.37:833][843]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.12-02.21.37:833][843]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.37:833][843]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.12-02.21.37:833][843]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-02.21.37:833][843]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.12-02.21.38:158][843]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.21.38:158][843]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-02.21.38:158][843]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.12-02.21.38:158][843]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.12-02.21.38:158][843]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.12-02.21.38:158][843]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.38:158][843]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-02.21.38:234][843]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.38:234][843]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.38:234][843]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-02.21.38:234][843]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.12-02.21.38:234][843]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-02.21.38:234][843]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.21.38:234][843]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-02.21.38:234][843]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.12-02.21.38:234][843]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.21.38:234][843]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-02.21.38:234][843]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.21.38:234][843]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-02.21.38:234][843]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.38:261][843]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.21.38:261][843]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-02.21.38:266][843]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.38:266][843]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.38:318][843]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-02.21.38:318][843]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-02.21.38:318][843]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-02.21.38:318][843]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.38:318][843]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.38:319][843]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.12-02.21.38:341][844]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-02.21.38:341][844]r.CullAll = "0" [2020.06.12-02.21.38:347][844]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.12-02.21.38:348][844]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.12-02.21.38:348][844]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.12-02.21.38:348][844]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-02.21.38:348][844]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-02.21.38:348][844]GameFlow: Warning: Entering Main Menu [2020.06.12-02.21.38:348][844]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.12-02.21.38:348][844]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.12-02.21.38:348][844]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-02.21.38:348][844]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-02.21.38:348][844]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-02.21.38:348][844]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-02.21.38:348][844]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.12-02.21.38:348][844]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.12-02.21.38:348][844]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.12-02.21.38:353][844]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.12-02.21.38:359][844]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.21.38:359][844]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.12-02.21.38:359][844]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.21.38:359][844]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.12-02.21.38:360][844]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.21.38:360][844]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.21.38:360][844]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.21.38:360][844]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.12-02.21.38:360][844]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-02.21.38:360][844]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.12-02.21.38:360][844]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.12-02.21.38:462][845]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-02.21.38:462][845]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-02.21.38:462][845]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-02.21.38:465][845]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435456. [2020.06.12-02.21.38:465][845]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.21.38:494][845]LogStreaming: Flushing async loaders took 29ms. [2020.06.12-02.21.38:495][845]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000085 seconds [2020.06.12-02.21.38:495][845]LogStreaming: Flushing async loaders. [2020.06.12-02.21.38:496][845]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.21.38:496][845]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.8 [2020.06.12-02.21.38:496][845]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.21.38:496][845]LogCustomization: ------ [2020.06.12-02.21.38:496][845]LogCustomization: --> TR_Mask007 [2020.06.12-02.21.38:496][845]LogCustomization: --> TR_Body006 [2020.06.12-02.21.38:496][845]LogCustomization: --> TR_W006 [2020.06.12-02.21.38:496][845]LogCustomization: ------ [2020.06.12-02.21.38:496][845]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Mask007 [2020.06.12-02.21.38:496][845]LogStreaming: Flushing async loaders. [2020.06.12-02.21.38:498][845]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.21.38:498][845]GameFlow: (CustomizedAudio) - Update Sound with item TR_Mask007 [2020.06.12-02.21.38:498][845]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Body006 [2020.06.12-02.21.38:498][845]LogStreaming: Flushing async loaders. [2020.06.12-02.21.38:523][845]LogStreaming: Flushing async loaders took 24ms. [2020.06.12-02.21.38:523][845]LogStreaming: Flushing async loaders. [2020.06.12-02.21.38:531][845]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-02.21.38:531][845]LogStreaming: Flushing async loaders. [2020.06.12-02.21.38:543][845]LogStreaming: Flushing async loaders took 12ms. [2020.06.12-02.21.38:543][845]GameFlow: (CustomizedAudio) - Update Sound with item TR_Body006 [2020.06.12-02.21.38:543][845]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_W006 [2020.06.12-02.21.38:543][845]LogStreaming: Flushing async loaders. [2020.06.12-02.21.38:550][845]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-02.21.38:551][845]GameFlow: (CustomizedAudio) - Update Sound with item TR_W006 [2020.06.12-02.21.38:557][846]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-02.21.38:557][846]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-02.21.38:809][859]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-02.21.39:752][908]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.12-02.21.41:779][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.12-02.21.44:592][200]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.03 ms [2020.06.12-02.21.44:893][218]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.00 ms [2020.06.12-02.21.45:444][250]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.06.12-02.21.45:606][260]LogAsyncLoad: Done loading library async: Menu in 115.1 sec [2020.06.12-02.21.56:957][941]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.21.56:957][941]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.12-02.21.56:974][942]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.56:974][942]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-02.21.56:975][942]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.56:975][942]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.56:975][942]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.56:975][942]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.56:975][942]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.56:975][942]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.56:975][942]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.56:975][942]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.56:975][942]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-02.21.57:042][942]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.57:042][942]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.57:042][942]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.57:192][942]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.21.57:192][942]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-02.21.57:197][942]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.57:197][942]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.57:223][942]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.57:223][942]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.57:223][942]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.12-02.21.57:914][981]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.21.57:914][981]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.12-02.21.57:929][982]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.57:929][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-02.21.57:931][982]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.57:931][982]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.57:931][982]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.57:931][982]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.57:931][982]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.57:931][982]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.57:931][982]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.57:931][982]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.57:931][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-02.21.57:998][982]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.57:998][982]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.57:998][982]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.58:024][982]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.21.58:024][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-02.21.58:028][982]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.58:028][982]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.58:128][982]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.58:128][982]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.21.58:128][982]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.12-02.22.02:573][248]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.12-02.22.02:573][248]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-02.22.02:706][256]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-02.22.02:706][256]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-02.22.16:291][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.22.19:191][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.22.21:031][333]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-02.22.23:057][455]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.22.25:141][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.22.25:558][601]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.22.26:458][652]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.22.27:958][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.22.30:898][906]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-02.22.32:465][ 0]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-02.22.32:898][ 26]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-02.22.33:364][ 54]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-02.22.33:917][ 87]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-02.22.34:316][111]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-02.22.34:418][117]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-02.22.34:820][141]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-02.22.49:191][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.22.53:376][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.22.56:476][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.23.03:409][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.23.26:493][227]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.23.37:877][907]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.23.38:232][908]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-02.23.38:232][908]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-02.23.38:232][908]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435456] and selected character id [268435456] [2020.06.12-02.23.38:232][908]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.23.38:232][908]LogCustomization: ------ [2020.06.12-02.23.38:232][908]LogCustomization: --> TR_Mask007 [2020.06.12-02.23.38:232][908]LogCustomization: --> TR_Body006 [2020.06.12-02.23.38:232][908]LogCustomization: --> TR_W006 [2020.06.12-02.23.38:232][908]LogCustomization: ------ [2020.06.12-02.23.38:232][908]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Mask007 [2020.06.12-02.23.38:232][908]GameFlow: (CustomizedAudio) - Update Sound with item TR_Mask007 [2020.06.12-02.23.38:232][908]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Body006 [2020.06.12-02.23.38:232][908]GameFlow: (CustomizedAudio) - Update Sound with item TR_Body006 [2020.06.12-02.23.38:232][908]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_W006 [2020.06.12-02.23.38:232][908]GameFlow: (CustomizedAudio) - Update Sound with item TR_W006 [2020.06.12-02.23.39:194][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.23.39:194][966]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.12-02.23.39:210][967]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.39:210][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-02.23.39:212][967]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.39:212][967]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.39:212][967]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.39:212][967]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.39:288][967]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.39:288][967]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.39:288][967]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.39:288][967]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.39:288][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-02.23.39:363][967]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.39:363][967]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.39:363][967]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.39:388][967]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.23.39:388][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-02.23.39:392][967]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.39:392][967]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.39:449][967]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-02.23.39:449][967]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-02.23.39:450][967]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26130&schemaVersion=0] [2020.06.12-02.23.39:450][967]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.39:450][967]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.39:450][967]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.12-02.23.39:693][981]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26130&schemaVersion=0] [2020.06.12-02.23.39:693][981]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-02.23.40:127][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.23.40:127][ 7]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.12-02.23.40:144][ 8]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.40:144][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-02.23.40:145][ 8]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.40:145][ 8]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.40:145][ 8]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.40:145][ 8]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.40:145][ 8]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.40:145][ 8]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.40:145][ 8]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.40:145][ 8]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.40:146][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-02.23.40:214][ 8]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.40:214][ 8]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.40:214][ 8]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.40:367][ 8]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.23.40:367][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-02.23.40:371][ 8]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.40:371][ 8]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.40:396][ 8]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.40:396][ 8]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.40:396][ 8]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.12-02.23.41:394][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.12-02.23.42:611][138]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.12-02.23.42:711][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.12-02.23.44:578][256]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.23.44:593][256]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.12-02.23.44:599][256]GameFlow: Authority_SetSelectedCharacterId: 268435461 Player: FlippyMCXLI [2020.06.12-02.23.44:615][256]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-02.23.44:615][256]LogCustomization: ------ [2020.06.12-02.23.44:615][256]LogCustomization: --> TR_Mask007 [2020.06.12-02.23.44:615][256]LogCustomization: --> TR_Body006 [2020.06.12-02.23.44:615][256]LogCustomization: --> TR_W006 [2020.06.12-02.23.44:615][256]LogCustomization: ------ [2020.06.12-02.23.44:615][256]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.23.44:615][256]LogCustomization: ------ [2020.06.12-02.23.44:615][256]LogCustomization: --> TR_Mask007 [2020.06.12-02.23.44:615][256]LogCustomization: --> TR_Body006 [2020.06.12-02.23.44:615][256]LogCustomization: --> TR_W006 [2020.06.12-02.23.44:615][256]LogCustomization: ------ [2020.06.12-02.23.44:615][256]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Mask007 [2020.06.12-02.23.44:615][256]GameFlow: (CustomizedAudio) - Update Sound with item TR_Mask007 [2020.06.12-02.23.44:615][256]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Body006 [2020.06.12-02.23.44:615][256]GameFlow: (CustomizedAudio) - Update Sound with item TR_Body006 [2020.06.12-02.23.44:615][256]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_W006 [2020.06.12-02.23.44:615][256]GameFlow: (CustomizedAudio) - Update Sound with item TR_W006 [2020.06.12-02.23.44:624][256]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-02.23.44:625][256]LogCustomization: ------ [2020.06.12-02.23.44:625][256]LogCustomization: --> MM_Head01_P01 [2020.06.12-02.23.44:625][256]LogCustomization: --> MM_Body01_P01 [2020.06.12-02.23.44:625][256]LogCustomization: --> MM_Knife01 [2020.06.12-02.23.44:625][256]LogCustomization: ------ [2020.06.12-02.23.44:625][256]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.23.44:625][256]LogCustomization: ------ [2020.06.12-02.23.44:625][256]LogCustomization: --> MM_Head01_P01 [2020.06.12-02.23.44:625][256]LogCustomization: --> MM_Body01_P01 [2020.06.12-02.23.44:625][256]LogCustomization: --> MM_Knife01 [2020.06.12-02.23.44:625][256]LogCustomization: ------ [2020.06.12-02.23.44:625][256]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item MM_Head01_P01 [2020.06.12-02.23.44:625][256]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item MM_Body01_P01 [2020.06.12-02.23.44:625][256]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item MM_Knife01 [2020.06.12-02.23.44:641][257]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-02.23.44:641][257]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-02.23.44:641][257]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435456] and selected character id [268435461] [2020.06.12-02.23.44:641][257]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435456 [2020.06.12-02.23.45:377][301]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.12-02.23.45:377][301]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.12-02.23.45:377][301]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.12-02.23.45:377][301]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.12-02.23.45:377][301]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-02.23.45:377][301]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-02.23.45:381][301]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435461. [2020.06.12-02.23.45:381][301]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000052 seconds [2020.06.12-02.23.45:381][301]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.23.45:385][301]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-02.23.45:385][301]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.1 [2020.06.12-02.23.45:385][301]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.23.45:385][301]LogCustomization: ------ [2020.06.12-02.23.45:385][301]LogCustomization: --> MM_Head01_P01 [2020.06.12-02.23.45:385][301]LogCustomization: --> MM_Body01_P01 [2020.06.12-02.23.45:385][301]LogCustomization: --> MM_Knife01 [2020.06.12-02.23.45:385][301]LogCustomization: ------ [2020.06.12-02.23.45:385][301]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Head01_P01 [2020.06.12-02.23.45:385][301]LogStreaming: Flushing async loaders. [2020.06.12-02.23.45:391][301]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-02.23.45:391][301]GameFlow: (CustomizedAudio) - Update Sound with item MM_Head01_P01 [2020.06.12-02.23.45:391][301]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Body01_P01 [2020.06.12-02.23.45:392][301]LogStreaming: Flushing async loaders. [2020.06.12-02.23.45:396][301]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-02.23.45:397][301]GameFlow: (CustomizedAudio) - Update Sound with item MM_Body01_P01 [2020.06.12-02.23.45:397][301]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Knife01 [2020.06.12-02.23.45:397][301]GameFlow: (CustomizedAudio) - Update Sound with item MM_Knife01 [2020.06.12-02.23.45:646][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.23.45:646][317]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.12-02.23.45:662][318]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.45:662][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-02.23.45:663][318]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.45:663][318]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.45:663][318]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.45:663][318]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.45:663][318]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.45:664][318]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.45:664][318]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.45:664][318]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.45:664][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-02.23.45:735][318]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.45:736][318]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.45:736][318]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.45:763][318]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.23.45:763][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-02.23.45:768][318]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.45:768][318]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.45:822][318]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-02.23.45:822][318]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-02.23.45:823][318]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26131&schemaVersion=0] [2020.06.12-02.23.45:823][318]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.45:823][318]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.45:823][318]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.12-02.23.46:026][331]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26131&schemaVersion=0] [2020.06.12-02.23.46:026][331]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-02.23.46:219][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.23.46:220][342]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.12-02.23.46:235][343]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.46:235][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-02.23.46:237][343]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.46:237][343]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.46:237][343]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.46:237][343]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.46:237][343]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.46:237][343]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.46:237][343]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.46:237][343]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.46:237][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-02.23.46:308][343]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.46:308][343]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.46:308][343]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.46:332][343]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.23.46:333][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-02.23.46:337][343]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.46:337][343]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.46:640][343]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.46:640][343]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.46:640][343]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.12-02.23.50:211][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.23.52:312][673]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.23.52:530][674]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-02.23.52:530][674]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-02.23.52:530][674]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435461] and selected character id [268435461] [2020.06.12-02.23.52:530][674]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.23.52:530][674]LogCustomization: ------ [2020.06.12-02.23.52:530][674]LogCustomization: --> MM_Head01_P01 [2020.06.12-02.23.52:530][674]LogCustomization: --> MM_Body01_P01 [2020.06.12-02.23.52:530][674]LogCustomization: --> MM_Knife01 [2020.06.12-02.23.52:530][674]LogCustomization: ------ [2020.06.12-02.23.52:530][674]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Head01_P01 [2020.06.12-02.23.52:530][674]GameFlow: (CustomizedAudio) - Update Sound with item MM_Head01_P01 [2020.06.12-02.23.52:530][674]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Body01_P01 [2020.06.12-02.23.52:530][674]GameFlow: (CustomizedAudio) - Update Sound with item MM_Body01_P01 [2020.06.12-02.23.52:530][674]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Knife01 [2020.06.12-02.23.52:530][674]GameFlow: (CustomizedAudio) - Update Sound with item MM_Knife01 [2020.06.12-02.23.52:980][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.23.53:731][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.23.53:731][739]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.06.12-02.23.53:747][740]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.53:747][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-02.23.53:748][740]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.53:748][740]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.53:748][740]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.53:748][740]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.53:822][740]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.53:822][740]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.53:822][740]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.53:822][740]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.53:822][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-02.23.53:894][740]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.53:894][740]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.53:894][740]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.53:897][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435461 (playerChanged=true), bloodpoints:594782, #nodesDataArray:32, #pathsDataArray:37, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:50, prestige:3, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.12-02.23.53:899][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.06.12-02.23.53:899][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.06.12-02.23.53:899][740]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.23.53:899][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-02.23.53:904][740]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.53:904][740]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.53:927][740]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.53:927][740]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.23.53:927][740]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.12-02.23.53:928][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:32, #pathsDataArray:37, animate:true [2020.06.12-02.23.54:451][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.60000075281132 ) [2020.06.12-02.23.54:451][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.60000075281132 [2020.06.12-02.23.55:349][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.60000075281132 seconds [2020.06.12-02.23.57:128][897]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.23.57:645][928]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.23.57:645][928]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435461, id:105, completeWeb:false, teleport:false ) [2020.06.12-02.23.57:646][928]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435461, id:309) [2020.06.12-02.23.57:759][935]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.23.57:761][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.23.57:946][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:105 [2020.06.12-02.23.58:744][994]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.23.58:745][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435461, id:304, completeWeb:false, teleport:true ) [2020.06.12-02.23.58:746][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435461, id:101) [2020.06.12-02.23.58:894][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.23.58:910][ 4]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.23.59:278][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:304 [2020.06.12-02.23.59:950][ 66]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.23.59:950][ 66]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-02.23.59:950][ 66]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-02.23.59:950][ 66]GameFlow: Writing Profile Stat DBD_Event1_Stat3: 1 [2020.06.12-02.23.59:951][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435461, id:306, completeWeb:false, teleport:true ) [2020.06.12-02.23.59:951][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435461, id:207) [2020.06.12-02.24.00:027][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.24.00:077][ 74]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.24.00:318][ 89]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4AEF820] Result: '1' k_EResultOK (success) [2020.06.12-02.24.00:318][ 89]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4AEF820]' succeeded in 0.365956 seconds [2020.06.12-02.24.00:482][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:306 [2020.06.12-02.24.00:576][104]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4AEF820] Result: '1' k_EResultOK (success) [2020.06.12-02.24.00:598][106]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.636698 seconds [2020.06.12-02.24.01:577][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.24.02:679][230]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.24.02:679][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435461, id:308, completeWeb:false, teleport:true ) [2020.06.12-02.24.02:679][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435461, id:205) [2020.06.12-02.24.02:827][239]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.24.02:828][239]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.24.03:212][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:308 [2020.06.12-02.24.03:746][294]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.24.03:746][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435461, id:312, completeWeb:false, teleport:true ) [2020.06.12-02.24.03:746][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435461, id:202) [2020.06.12-02.24.03:877][302]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.24.03:911][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.24.04:278][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:312 [2020.06.12-02.24.04:845][360]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.24.04:846][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435461, id:211) [2020.06.12-02.24.04:914][360]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88776] [2020.06.12-02.24.04:914][360]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-02.24.04:916][360]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26132&schemaVersion=0] [2020.06.12-02.24.04:917][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435461 (playerChanged=false), bloodpoints:572782, #nodesDataArray:33, #pathsDataArray:43, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:50, prestige:3, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.12-02.24.04:917][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.12-02.24.04:919][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000607827678 ) [2020.06.12-02.24.04:919][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000607827678 [2020.06.12-02.24.04:977][365]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.24.05:055][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.24.05:093][372]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26132&schemaVersion=0] [2020.06.12-02.24.05:093][372]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-02.24.06:461][454]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000607827678 seconds [2020.06.12-02.24.06:461][454]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:50, prestige:3, #levelUpDetailsDataArray:0 [2020.06.12-02.24.06:611][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.24.06:744][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.12-02.24.06:744][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:43, animate:true [2020.06.12-02.24.07:295][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.6000006932998 ) [2020.06.12-02.24.07:295][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.6000006932998 [2020.06.12-02.24.07:295][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.12-02.24.08:361][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.6000006932998 seconds [2020.06.12-02.24.14:412][899]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.24.14:412][899]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435461, id:102) [2020.06.12-02.24.14:529][906]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.24.14:544][907]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.24.15:279][951]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.24.15:280][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435461, id:105) [2020.06.12-02.24.15:378][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.24.15:560][968]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.24.16:145][ 3]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.24.16:145][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435461, id:208) [2020.06.12-02.24.16:245][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.24.16:260][ 10]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.24.17:112][ 61]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.24.17:113][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435461, id:404, completeWeb:false, teleport:false ) [2020.06.12-02.24.17:113][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:404 [2020.06.12-02.24.17:113][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435461, id:106) [2020.06.12-02.24.17:212][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.24.17:243][ 69]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.24.17:951][111]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.24.17:951][111]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-02.24.17:951][111]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-02.24.17:951][111]GameFlow: Writing Profile Stat DBD_Event1_Stat3: 1 [2020.06.12-02.24.17:952][111]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435461, id:306, completeWeb:false, teleport:false ) [2020.06.12-02.24.17:954][111]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435461, id:210) [2020.06.12-02.24.18:015][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.24.18:078][119]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.24.18:279][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:306 [2020.06.12-02.24.18:320][134]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B0E13520] Result: '1' k_EResultOK (success) [2020.06.12-02.24.18:320][134]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B0E13520]' succeeded in 0.367555 seconds [2020.06.12-02.24.18:350][136]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B0E13520] Result: '1' k_EResultOK (success) [2020.06.12-02.24.18:370][137]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.404210 seconds [2020.06.12-02.24.19:362][196]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.24.20:246][249]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.24.20:246][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435461, id:206, completeWeb:false, teleport:false ) [2020.06.12-02.24.20:247][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435461, id:307, completeWeb:false, teleport:false ) [2020.06.12-02.24.20:247][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435461, id:310) [2020.06.12-02.24.20:361][256]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.24.20:394][258]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.24.20:580][269]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:206 [2020.06.12-02.24.20:580][269]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:307 [2020.06.12-02.24.21:579][329]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.24.21:580][329]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435461, id:103, completeWeb:false, teleport:false ) [2020.06.12-02.24.21:580][329]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435461, id:205, completeWeb:false, teleport:false ) [2020.06.12-02.24.21:580][329]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435461, id:305, completeWeb:false, teleport:false ) [2020.06.12-02.24.21:580][329]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435461, id:104) [2020.06.12-02.24.21:711][337]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.24.21:746][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.24.21:879][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:103 [2020.06.12-02.24.21:879][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:205 [2020.06.12-02.24.21:912][349]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:305 [2020.06.12-02.24.22:395][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.24.22:913][409]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.24.22:913][409]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435461, id:204, completeWeb:false, teleport:false ) [2020.06.12-02.24.22:913][409]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435461, id:304, completeWeb:false, teleport:false ) [2020.06.12-02.24.22:914][409]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435461, id:101) [2020.06.12-02.24.22:978][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.24.23:027][416]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.24.23:213][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:204 [2020.06.12-02.24.23:246][429]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:304 [2020.06.12-02.24.23:846][465]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.24.23:846][465]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435461, id:309, completeWeb:false, teleport:true ) [2020.06.12-02.24.23:847][465]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435461, id:212) [2020.06.12-02.24.23:946][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.24.23:961][472]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.24.24:378][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:309 [2020.06.12-02.24.24:562][508]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.24.25:079][539]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.24.25:080][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435461, id:209, completeWeb:false, teleport:false ) [2020.06.12-02.24.25:081][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435461, id:211) [2020.06.12-02.24.25:211][547]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.24.25:212][547]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.24.25:412][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:209 [2020.06.12-02.24.30:479][863]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.24.30:480][863]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435461, id:301, completeWeb:false, teleport:true ) [2020.06.12-02.24.30:480][863]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435461, id:311) [2020.06.12-02.24.30:545][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.24.30:611][871]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.24.31:012][895]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:301 [2020.06.12-02.24.31:813][943]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.24.31:813][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435461, id:312, completeWeb:false, teleport:true ) [2020.06.12-02.24.31:813][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435461, id:207) [2020.06.12-02.24.31:927][950]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.24.31:945][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.24.32:346][975]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:312 [2020.06.12-02.24.33:312][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.06.12-02.24.33:312][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.06.12-02.24.33:829][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.24.34:379][ 97]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.24.34:380][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435461, id:303, completeWeb:true, teleport:true ) [2020.06.12-02.24.34:380][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435461, id:203) [2020.06.12-02.24.34:494][104]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.24.34:546][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.24.35:380][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:303 [2020.06.12-02.24.35:438][157]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-02.24.35:438][157]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-02.24.35:439][157]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26133&schemaVersion=0] [2020.06.12-02.24.35:440][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435461 (playerChanged=false), bloodpoints:517782, #nodesDataArray:33, #pathsDataArray:36, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:50, prestige:3, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.12-02.24.35:441][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.12-02.24.35:442][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000748224556 ) [2020.06.12-02.24.35:442][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000748224556 [2020.06.12-02.24.35:678][173]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26133&schemaVersion=0] [2020.06.12-02.24.35:678][173]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-02.24.36:979][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000748224556 seconds [2020.06.12-02.24.36:979][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:50, prestige:3, #levelUpDetailsDataArray:0 [2020.06.12-02.24.37:329][272]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.24.37:445][279]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.12-02.24.37:445][279]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:36, animate:true [2020.06.12-02.24.37:944][279]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000715372153 ) [2020.06.12-02.24.37:944][279]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000715372153 [2020.06.12-02.24.37:944][279]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.12-02.24.39:045][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000715372153 seconds [2020.06.12-02.24.45:713][746]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.24.45:714][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435461, id:101) [2020.06.12-02.24.45:828][753]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.24.45:930][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.24.46:412][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.24.46:412][788]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.12-02.24.46:429][789]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.24.46:429][789]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-02.24.46:430][789]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.24.46:430][789]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.24.46:430][789]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.24.46:430][789]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.24.46:430][789]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.06.12-02.24.46:430][789]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.24.46:431][789]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.24.46:431][789]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.24.46:431][789]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.24.46:431][789]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-02.24.46:501][789]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.24.46:501][789]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.24.46:501][789]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.24.46:527][789]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.24.46:527][789]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-02.24.46:532][789]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.24.46:532][789]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.24.46:611][789]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.24.46:611][789]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.24.46:611][789]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.12-02.24.47:252][826]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.24.47:550][844]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.24.48:279][882]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.24.48:696][907]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.24.50:046][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.24.50:241][987]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-02.24.50:241][987]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-02.24.50:241][987]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435461] and selected character id [268435461] [2020.06.12-02.24.50:241][987]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.24.50:241][987]LogCustomization: ------ [2020.06.12-02.24.50:241][987]LogCustomization: --> MM_Head01_P01 [2020.06.12-02.24.50:241][987]LogCustomization: --> MM_Body01_P01 [2020.06.12-02.24.50:241][987]LogCustomization: --> MM_Knife01 [2020.06.12-02.24.50:241][987]LogCustomization: ------ [2020.06.12-02.24.50:241][987]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Head01_P01 [2020.06.12-02.24.50:241][987]GameFlow: (CustomizedAudio) - Update Sound with item MM_Head01_P01 [2020.06.12-02.24.50:241][987]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Body01_P01 [2020.06.12-02.24.50:241][987]GameFlow: (CustomizedAudio) - Update Sound with item MM_Body01_P01 [2020.06.12-02.24.50:241][987]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Knife01 [2020.06.12-02.24.50:241][987]GameFlow: (CustomizedAudio) - Update Sound with item MM_Knife01 [2020.06.12-02.24.51:029][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.24.52:279][105]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.24.57:946][443]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.24.58:149][444]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-02.24.58:149][444]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-02.24.58:149][444]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435461] and selected character id [268435461] [2020.06.12-02.24.58:149][444]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.24.58:149][444]LogCustomization: ------ [2020.06.12-02.24.58:149][444]LogCustomization: --> MM_Head01_P01 [2020.06.12-02.24.58:149][444]LogCustomization: --> MM_Body01_P01 [2020.06.12-02.24.58:149][444]LogCustomization: --> MM_Knife01 [2020.06.12-02.24.58:149][444]LogCustomization: ------ [2020.06.12-02.24.58:149][444]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Head01_P01 [2020.06.12-02.24.58:149][444]GameFlow: (CustomizedAudio) - Update Sound with item MM_Head01_P01 [2020.06.12-02.24.58:149][444]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Body01_P01 [2020.06.12-02.24.58:149][444]GameFlow: (CustomizedAudio) - Update Sound with item MM_Body01_P01 [2020.06.12-02.24.58:149][444]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Knife01 [2020.06.12-02.24.58:149][444]GameFlow: (CustomizedAudio) - Update Sound with item MM_Knife01 [2020.06.12-02.25.03:280][752]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.25.05:913][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.25.07:563][990]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.25.09:380][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.25.09:742][ 97]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-02.25.09:742][ 97]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-02.25.09:742][ 97]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435461] and selected character id [268435461] [2020.06.12-02.25.09:742][ 97]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.25.09:742][ 97]LogCustomization: ------ [2020.06.12-02.25.09:743][ 97]LogCustomization: --> MM_Head01_P01 [2020.06.12-02.25.09:743][ 97]LogCustomization: --> MM_Body01_P01 [2020.06.12-02.25.09:743][ 97]LogCustomization: --> MM_Knife01 [2020.06.12-02.25.09:743][ 97]LogCustomization: ------ [2020.06.12-02.25.09:743][ 97]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Head01_P01 [2020.06.12-02.25.09:743][ 97]GameFlow: (CustomizedAudio) - Update Sound with item MM_Head01_P01 [2020.06.12-02.25.09:743][ 97]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Body01_P01 [2020.06.12-02.25.09:743][ 97]GameFlow: (CustomizedAudio) - Update Sound with item MM_Body01_P01 [2020.06.12-02.25.09:743][ 97]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Knife01 [2020.06.12-02.25.09:743][ 97]GameFlow: (CustomizedAudio) - Update Sound with item MM_Knife01 [2020.06.12-02.25.10:947][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.25.12:197][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.25.17:280][519]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.25.18:897][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.25.24:231][930]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.25.25:376][995]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-02.25.25:819][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.25.26:186][ 23]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-02.25.26:186][ 23]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-02.25.26:186][ 23]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435461] and selected character id [268435461] [2020.06.12-02.25.26:186][ 23]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.25.26:186][ 23]LogCustomization: ------ [2020.06.12-02.25.26:186][ 23]LogCustomization: --> MM_Head01_P01 [2020.06.12-02.25.26:186][ 23]LogCustomization: --> MM_Body01_P01 [2020.06.12-02.25.26:186][ 23]LogCustomization: --> MM_Knife01 [2020.06.12-02.25.26:186][ 23]LogCustomization: ------ [2020.06.12-02.25.26:186][ 23]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Head01_P01 [2020.06.12-02.25.26:186][ 23]GameFlow: (CustomizedAudio) - Update Sound with item MM_Head01_P01 [2020.06.12-02.25.26:186][ 23]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Body01_P01 [2020.06.12-02.25.26:186][ 23]GameFlow: (CustomizedAudio) - Update Sound with item MM_Body01_P01 [2020.06.12-02.25.26:186][ 23]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Knife01 [2020.06.12-02.25.26:186][ 23]GameFlow: (CustomizedAudio) - Update Sound with item MM_Knife01 [2020.06.12-02.25.26:284][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.25.27:420][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.25.27:782][ 95]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-02.25.27:782][ 95]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-02.25.27:782][ 95]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435461] and selected character id [268435461] [2020.06.12-02.25.27:782][ 95]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.25.27:782][ 95]LogCustomization: ------ [2020.06.12-02.25.27:782][ 95]LogCustomization: --> MM_Head01_P01 [2020.06.12-02.25.27:782][ 95]LogCustomization: --> MM_Body01_P01 [2020.06.12-02.25.27:782][ 95]LogCustomization: --> MM_Knife01 [2020.06.12-02.25.27:782][ 95]LogCustomization: ------ [2020.06.12-02.25.27:782][ 95]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Head01_P01 [2020.06.12-02.25.27:782][ 95]GameFlow: (CustomizedAudio) - Update Sound with item MM_Head01_P01 [2020.06.12-02.25.27:783][ 95]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Body01_P01 [2020.06.12-02.25.27:783][ 95]GameFlow: (CustomizedAudio) - Update Sound with item MM_Body01_P01 [2020.06.12-02.25.27:783][ 95]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Knife01 [2020.06.12-02.25.27:783][ 95]GameFlow: (CustomizedAudio) - Update Sound with item MM_Knife01 [2020.06.12-02.25.28:647][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.25.41:598][908]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.25.42:915][984]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.25.45:254][121]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-02.25.45:588][141]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-02.25.48:165][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.25.48:520][297]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-02.25.48:520][297]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-02.25.48:520][297]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435461] and selected character id [268435461] [2020.06.12-02.25.48:520][297]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.25.48:520][297]LogCustomization: ------ [2020.06.12-02.25.48:520][297]LogCustomization: --> MM_Head01_P01 [2020.06.12-02.25.48:520][297]LogCustomization: --> MM_Body01_P01 [2020.06.12-02.25.48:520][297]LogCustomization: --> MM_Knife01 [2020.06.12-02.25.48:520][297]LogCustomization: ------ [2020.06.12-02.25.48:520][297]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Head01_P01 [2020.06.12-02.25.48:520][297]GameFlow: (CustomizedAudio) - Update Sound with item MM_Head01_P01 [2020.06.12-02.25.48:520][297]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Body01_P01 [2020.06.12-02.25.48:520][297]GameFlow: (CustomizedAudio) - Update Sound with item MM_Body01_P01 [2020.06.12-02.25.48:520][297]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Knife01 [2020.06.12-02.25.48:520][297]GameFlow: (CustomizedAudio) - Update Sound with item MM_Knife01 [2020.06.12-02.25.49:998][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.25.50:607][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.25.51:549][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.25.56:748][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.25.59:698][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.26.00:691][ 12]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-02.26.11:233][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.26.11:591][646]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-02.26.11:591][646]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-02.26.11:591][646]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435461] and selected character id [268435461] [2020.06.12-02.26.11:591][646]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.26.11:591][646]LogCustomization: ------ [2020.06.12-02.26.11:592][646]LogCustomization: --> MM_Head01_P01 [2020.06.12-02.26.11:592][646]LogCustomization: --> MM_Body01_P01 [2020.06.12-02.26.11:592][646]LogCustomization: --> MM_Knife01 [2020.06.12-02.26.11:592][646]LogCustomization: ------ [2020.06.12-02.26.11:592][646]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Head01_P01 [2020.06.12-02.26.11:592][646]GameFlow: (CustomizedAudio) - Update Sound with item MM_Head01_P01 [2020.06.12-02.26.11:592][646]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Body01_P01 [2020.06.12-02.26.11:592][646]GameFlow: (CustomizedAudio) - Update Sound with item MM_Body01_P01 [2020.06.12-02.26.11:592][646]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Knife01 [2020.06.12-02.26.11:592][646]GameFlow: (CustomizedAudio) - Update Sound with item MM_Knife01 [2020.06.12-02.26.15:050][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.26.15:499][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.26.15:501][880]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.12-02.26.15:501][880]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.26.15:501][880]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.26.15:501][880]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.06.12-02.26.15:501][880]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.12-02.26.15:501][880]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.12-02.26.15:501][880]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.12-02.26.15:516][881]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.12-02.26.15:516][881]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.15:516][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-02.26.15:525][881]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.15:525][881]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.15:525][881]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.15:525][881]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.15:598][881]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.15:598][881]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.15:598][881]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.15:598][881]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.15:598][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-02.26.15:674][881]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.15:674][881]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.15:674][881]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.15:699][881]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.12-02.26.15:699][881]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.12-02.26.15:700][881]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.26.15:700][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-02.26.15:704][881]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.15:704][881]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.15:762][881]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88736] [2020.06.12-02.26.15:762][881]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-02.26.15:763][881]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26134&schemaVersion=0] [2020.06.12-02.26.15:764][881]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.15:764][881]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.15:764][881]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.12-02.26.15:804][882]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.12-02.26.15:804][882]GameFlow: Starting Quickmatch: GameSession [2020.06.12-02.26.15:804][882]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.12-02.26.15:804][882]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.12-02.26.15:804][882]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.12-02.26.15:804][882]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.12-02.26.15:804][882]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.12-02.26.15:804][882]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.12-02.26.15:804][882]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.12-02.26.15:804][882]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.12-02.26.15:804][882]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.12-02.26.15:804][882]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.12-02.26.15:804][882]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=4 : Near : -1 [2020.06.12-02.26.15:804][882]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.12-02.26.15:804][882]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.12-02.26.15:804][882]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.06.12-02.26.15:804][882]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.12-02.26.15:804][882]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.12-02.26.15:804][882]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.06.12-02.26.15:804][882]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.12-02.26.15:804][882]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.12-02.26.15:804][882]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.12-02.26.15:804][882]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.12-02.26.15:804][882]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.12-02.26.15:804][882]GameFlow: Verbose: Doing Find Sessions [2020.06.12-02.26.15:823][883]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.12-02.26.15:948][891]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26134&schemaVersion=0] [2020.06.12-02.26.15:948][891]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-02.26.16:098][900]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.12-02.26.16:126][902]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.310975 seconds [2020.06.12-02.26.17:599][990]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.12-02.26.26:166][504]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.12-02.26.26:316][513]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.12-02.26.26:316][513]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-02.26.26:316][513]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.12-02.26.26:316][513]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.12-02.26.26:316][513]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-02.26.26:316][513]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-02.26.26:316][513]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.12-02.26.26:316][513]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-02.26.26:316][513]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.06.12-02.26.26:317][513]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.06.12-02.26.26:317][513]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-02.26.26:317][513]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.06.12-02.26.26:317][513]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.12-02.26.26:317][513]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-02.26.26:317][513]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.06.12-02.26.26:317][513]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-02.26.26:317][513]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-02.26.26:317][513]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.12-02.26.26:317][513]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-02.26.26:317][513]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.12-02.26.26:317][513]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.06.12-02.26.26:317][513]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.12-02.26.26:317][513]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.06.12-02.26.26:317][513]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.06.12-02.26.26:317][513]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.12-02.26.26:317][513]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.06.12-02.26.26:317][513]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-02.26.26:317][513]LogOnlineSession: Verbose: OSS: MirrorsSessionId=8e974674-50d6-4894-ac18-0cdefc18c5dc : OnlineService [2020.06.12-02.26.26:317][513]LogOnlineSession: Verbose: OSS: MatchMembersA=["a87c5940-e03c-11e6-9347-4f6c8b8804a9"] : OnlineService [2020.06.12-02.26.26:317][513]LogOnlineSession: Verbose: OSS: MatchMembersB=["99c009e0-dc51-11e6-b80e-37697ebd573a","9727d572-074b-4ff0-8d94-6b227a044f90","1cdcea20-bea5-11e6-9d06-1bd7b528ed31","f5ad1e93-c392-438b-8cce-7688f5517d89"] : OnlineService [2020.06.12-02.26.26:317][513]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.12-02.26.26:317][513]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.12-02.26.26:317][513]LogOnlineSession: Verbose: OSS: EncryptionKey=T+XgfPlnW27mjOiTv3jTdrntDJJbhoHkT5qURUPofXQ= : OnlineService [2020.06.12-02.26.26:317][513]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.12-02.26.26:333][514]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.06.12-02.26.26:333][514]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/8e974674-50d6-4894-ac18-0cdefc18c5dc] [2020.06.12-02.26.26:335][515]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.183396 seconds [2020.06.12-02.26.26:349][515]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.06.12-02.26.26:466][522]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/8e974674-50d6-4894-ac18-0cdefc18c5dc] [2020.06.12-02.26.26:466][522]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-02.26.26:466][522]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.06.12-02.26.31:449][821]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.06.12-02.26.31:450][821]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/8e974674-50d6-4894-ac18-0cdefc18c5dc] [2020.06.12-02.26.31:649][833]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/8e974674-50d6-4894-ac18-0cdefc18c5dc] [2020.06.12-02.26.31:650][833]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-02.26.31:650][833]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.06.12-02.26.31:650][833]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.06.12-02.26.31:650][833]GameFlow: Joining sesion : GameSession [2020.06.12-02.26.31:650][833]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.06.12-02.26.31:650][833]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.06.12-02.26.31:650][833]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.06.12-02.26.31:650][833]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.06.12-02.26.31:650][833]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.06.12-02.26.31:650][833]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.06.12-02.26.31:651][833]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.12-02.26.31:651][833]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.06.12-02.26.31:651][833]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [Success] [2020.06.12-02.26.31:651][833]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.26.31:651][833]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.12-02.26.31:654][833]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.31:655][833]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-02.26.31:663][833]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.31:663][833]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.31:663][833]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.31:663][833]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.31:663][833]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.31:663][833]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.31:663][833]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.31:663][833]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.31:663][833]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.12-02.26.31:668][833]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.31:668][833]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.31:668][833]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.31:668][833]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.12-02.26.31:668][833]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.12-02.26.31:668][833]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.12-02.26.31:668][833]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.12-02.26.31:668][833]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.12-02.26.31:668][833]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.12-02.26.31:668][833]LogAsyncLoad: Resume loading library async: Menu [2020.06.12-02.26.31:668][833]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.12-02.26.31:668][833]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-02.26.31:668][833]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.12-02.26.31:668][833]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.26.31:668][833]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-02.26.31:669][833]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-02.26.31:669][833]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.12-02.26.31:669][833]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.26.31:669][833]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-02.26.31:669][833]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.12-02.26.31:669][833]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.26.31:669][833]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-02.26.31:669][833]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.26.31:669][833]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-02.26.31:669][833]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.26.31:669][833]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.12-02.26.31:669][833]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.12-02.26.31:669][833]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.26.31:669][833]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.12-02.26.31:669][833]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.31:669][833]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.12-02.26.31:713][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.12-02.26.31:713][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:713][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.12-02.26.31:713][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:713][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.12-02.26.31:713][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:713][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.12-02.26.31:713][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:713][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.12-02.26.31:713][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:714][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.12-02.26.31:714][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:714][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.12-02.26.31:714][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:714][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.12-02.26.31:714][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:714][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.12-02.26.31:714][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:714][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.12-02.26.31:714][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:714][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.12-02.26.31:714][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:714][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.12-02.26.31:714][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:714][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.12-02.26.31:714][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:714][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.12-02.26.31:714][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:714][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.12-02.26.31:714][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:714][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.12-02.26.31:714][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:715][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.12-02.26.31:715][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:715][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.12-02.26.31:715][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:715][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.12-02.26.31:715][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:715][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.12-02.26.31:715][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:715][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.12-02.26.31:715][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:715][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.12-02.26.31:715][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:715][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.12-02.26.31:715][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:716][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.12-02.26.31:716][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:716][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.12-02.26.31:716][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:716][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.12-02.26.31:716][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:716][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.12-02.26.31:716][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:716][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.12-02.26.31:716][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:716][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.12-02.26.31:716][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:717][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.12-02.26.31:717][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:717][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.12-02.26.31:717][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:717][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.12-02.26.31:717][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:717][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.12-02.26.31:717][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:717][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.12-02.26.31:717][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:717][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.12-02.26.31:717][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:717][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.12-02.26.31:717][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:717][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.12-02.26.31:717][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:718][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.12-02.26.31:718][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:718][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.12-02.26.31:718][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:718][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.12-02.26.31:718][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:718][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.12-02.26.31:718][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:718][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.12-02.26.31:718][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:718][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.12-02.26.31:718][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:718][833]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.12-02.26.31:718][833]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.26.31:719][833]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.26.31:719][833]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.12-02.26.31:719][833]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.26.31:719][833]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.26.31:719][833]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.26.31:719][833]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.12-02.26.31:755][834]r.CullAll = "1" [2020.06.12-02.26.32:683][890]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.12-02.26.32:683][890]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.06.12-02.26.32:684][890]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-02.26.32:699][891]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.12-02.26.32:699][891]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.12-02.26.32:700][891]LogNet: Browse: 35.167.117.112//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435461?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Stalker?Offering=SurvivorPudding?KillerPips=74?SurvivorPips=47?MaxPlayers=5?Addons=Addon_Stalker_HairBow;Addon_Stalker_DeadRabbit?Perks=InfectiousFright;MonitorAndAbuse;Hex_Ruin;Hex_HauntedGround?PerkLevels=2;2;2;2?CustomizationParts=MM_Head01_P01;MM_Body01_P01;MM_Knife01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live [2020.06.12-02.26.32:700][891]LogInit: WinSock: Socket queue 32768 / 32768 [2020.06.12-02.26.32:700][891]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.06.12-02.26.32:701][891]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.06.12-02.26.32:701][891]LogNet: Game client on port 7777, rate 10000 [2020.06.12-02.26.32:833][899]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 35.167.117.112:7777, Name: SteamNetConnection_7, Driver: PendingNetDriver SteamNetDriver_7, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.06.12-02.26.32:966][907]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.06.12-02.26.32:983][907]LogLoad: LoadMap: 35.167.117.112//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435461?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Stalker?Offering=SurvivorPudding?KillerPips=74?SurvivorPips=47?MaxPlayers=5?Addons=Addon_Stalker_HairBow;Addon_Stalker_DeadRabbit?Perks=InfectiousFright;MonitorAndAbuse;Hex_Ruin;Hex_HauntedGround?PerkLevels=2;2;2;2?CustomizationParts=MM_Head01_P01;MM_Body01_P01;MM_Knife01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.06.12-02.26.32:983][907]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.12-02.26.32:983][907]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.12-02.26.32:983][907]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-02.26.32:983][907]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435461 [2020.06.12-02.26.33:003][907]LogUObjectHash: Compacting FUObjectHashTables data took 5.80ms [2020.06.12-02.26.33:017][907]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.26.33:019][907]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.26.33:019][907]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.12-02.26.33:019][907]LogStreaming: Flushing async loaders. [2020.06.12-02.26.33:048][907]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.26.33:054][907]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.26.33:057][907]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.26.33:061][907]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.26.33:125][907]LogStreaming: Flushing async loaders took 105ms. [2020.06.12-02.26.33:126][907]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.12-02.26.33:126][907]LogStreaming: Flushing async loaders. [2020.06.12-02.26.33:237][907]LogStreaming: Flushing async loaders took 111ms. [2020.06.12-02.26.33:238][907]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.12-02.26.33:238][907]LogStreaming: Flushing async loaders. [2020.06.12-02.26.33:238][907]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.26.33:238][907]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.12-02.26.33:238][907]LogStreaming: Flushing async loaders. [2020.06.12-02.26.33:239][907]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.26.33:239][907]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.06.12-02.26.33:239][907]LogStreaming: Flushing async loaders. [2020.06.12-02.26.33:258][907]LogStreaming: Flushing async loaders took 19ms. [2020.06.12-02.26.33:259][907]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.12-02.26.33:259][907]LogStreaming: Flushing async loaders. [2020.06.12-02.26.33:259][907]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.26.33:259][907]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.12-02.26.33:259][907]LogStreaming: Flushing async loaders. [2020.06.12-02.26.33:260][907]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.26.33:260][907]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.12-02.26.33:260][907]LogStreaming: Flushing async loaders. [2020.06.12-02.26.33:269][907]LogStreaming: Flushing async loaders took 9ms. [2020.06.12-02.26.33:269][907]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.12-02.26.33:269][907]LogStreaming: Flushing async loaders. [2020.06.12-02.26.33:271][907]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.26.33:273][907]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.06.11-19.26.33 [2020.06.12-02.26.33:273][907]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.06.12-02.26.33:273][907]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.12-02.26.33:278][907]LogWorld: Bringing up level for play took: 0.005339 [2020.06.12-02.26.33:278][907]LogLoad: Took 0.294943 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.06.12-02.26.33:286][909]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.02 ms [2020.06.12-02.26.33:361][912]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.06.12-02.26.33:361][912]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.12-02.26.33:462][918]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000086 seconds [2020.06.12-02.26.33:462][918]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.06.12-02.26.33:462][918]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.06.12-02.26.33:494][920]LogDBDEasyAntiCheat: RPC to validate server [2020.06.12-02.26.33:494][920]LogDBDEasyAntiCheat: Server is dedicated [2020.06.12-02.26.33:495][920]LogDBDEasyAntiCheat: slave connected [2020.06.12-02.26.33:561][924]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.26.33:561][924]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.26.33:561][924]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.26.33:595][926]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-02.26.33:595][926]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.940' TotalLoadTime='1.940' TimeStamp='2020-06-12T02:26:27.692Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB210A08D80E75D4C3204C270C7D91' LobbyId='014DB49208D80E77FEF6E1F824177689' [2020.06.12-02.26.33:595][926]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-02.26.33:595][926]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='1.940' TimeStamp='2020-06-12T02:26:27.692Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB210A08D80E75D4C3204C270C7D91' LobbyId='014DB49208D80E77FEF6E1F824177689' [2020.06.12-02.26.33:595][926]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-02.26.33:595][926]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='1.940' TimeStamp='2020-06-12T02:26:27.692Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB210A08D80E75D4C3204C270C7D91' LobbyId='014DB49208D80E77FEF6E1F824177689' [2020.06.12-02.26.33:595][926]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-02.26.33:660][930]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-02.26.33:660][930]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:a87c5940-e03c-11e6-9347-4f6c8b8804a9|76561198049032288 [2020.06.12-02.26.33:660][930]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-02.26.33:660][930]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-02.26.33:660][930]LogCustomization: ------ [2020.06.12-02.26.33:660][930]LogCustomization: --> MM_Head01_P01 [2020.06.12-02.26.33:660][930]LogCustomization: --> MM_Body01_P01 [2020.06.12-02.26.33:660][930]LogCustomization: --> MM_Knife01 [2020.06.12-02.26.33:660][930]LogCustomization: ------ [2020.06.12-02.26.33:660][930]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-02.26.33:661][930]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-02.26.33:661][930]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.065' TotalLoadTime='2.005' TimeStamp='2020-06-12T02:26:27.758Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB210A08D80E75D4C3204C270C7D91' LobbyId='014DB49208D80E77FEF6E1F824177689' [2020.06.12-02.26.33:661][930]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.06.12-02.26.33:661][930]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.12-02.26.33:676][931]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.12-02.26.33:676][931]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.12-02.26.33:676][931]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='35.167.117.112//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435461?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Stalker?Offering=SurvivorPudding?KillerPips=74?SurvivorPips=47?MaxPlayers=5?Addons=Addon_Stalker_HairBow;Addon_Stalker_DeadRabbit?Perks=InfectiousFright;MonitorAndAbuse;Hex_Ruin;Hex_HauntedGround?PerkLevels=2;2;2;2?CustomizationParts=MM_Head01_P01;MM_Body01_P01;MM_Knife01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.12-02.26.33:742][935]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-02.26.33:901][945]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-02.26.33:902][945]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:99c009e0-dc51-11e6-b80e-37697ebd573a|76561198280365056 [2020.06.12-02.26.33:902][945]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-02.26.33:902][945]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-02.26.33:902][945]LogCustomization: ------ [2020.06.12-02.26.33:902][945]LogCustomization: --> C_Head02 [2020.06.12-02.26.33:902][945]LogCustomization: --> C_Torso02 [2020.06.12-02.26.33:902][945]LogCustomization: --> CM_Legs05 [2020.06.12-02.26.33:902][945]LogCustomization: ------ [2020.06.12-02.26.33:902][945]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-02.26.33:966][949]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-02.26.33:966][949]LogCustomization: ------ [2020.06.12-02.26.33:967][949]LogCustomization: --> MM_Head01_P01 [2020.06.12-02.26.33:967][949]LogCustomization: --> MM_Body01_P01 [2020.06.12-02.26.33:967][949]LogCustomization: --> MM_Knife01 [2020.06.12-02.26.33:967][949]LogCustomization: ------ [2020.06.12-02.26.34:067][955]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-02.26.34:067][955]LogCustomization: ------ [2020.06.12-02.26.34:067][955]LogCustomization: --> C_Head02 [2020.06.12-02.26.34:067][955]LogCustomization: --> C_Torso02 [2020.06.12-02.26.34:067][955]LogCustomization: --> CM_Legs05 [2020.06.12-02.26.34:067][955]LogCustomization: ------ [2020.06.12-02.26.34:099][957]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-02.26.34:099][957]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:f5ad1e93-c392-438b-8cce-7688f5517d89|76561198004478796 [2020.06.12-02.26.34:099][957]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-02.26.34:099][957]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-02.26.34:099][957]LogCustomization: ------ [2020.06.12-02.26.34:099][957]LogCustomization: --> NK_Head001_03 [2020.06.12-02.26.34:099][957]LogCustomization: --> NK_Torso011 [2020.06.12-02.26.34:099][957]LogCustomization: --> NK_Legs01_02 [2020.06.12-02.26.34:099][957]LogCustomization: ------ [2020.06.12-02.26.34:100][957]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-02.26.34:566][985]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.26.34:566][985]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.26.34:566][985]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.26.34:667][991]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.12-02.26.34:667][991]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.12-02.26.34:667][991]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.12-02.26.34:667][991]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.34:667][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.12-02.26.34:667][991]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.34:667][991]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.34:667][991]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.34:667][991]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.12-02.26.34:667][991]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.12-02.26.34:667][991]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.34:667][991]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.12-02.26.34:667][991]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-02.26.34:667][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.12-02.26.35:111][991]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.26.35:111][991]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-02.26.35:111][991]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.26.35:111][991]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.12-02.26.35:111][991]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.12-02.26.35:111][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.12-02.26.35:111][991]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.35:111][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-02.26.35:200][991]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.35:200][991]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.35:200][991]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-02.26.35:200][991]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-02.26.35:203][991]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.12-02.26.35:203][991]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-02.26.35:203][991]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.26.35:203][991]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-02.26.35:203][991]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.26.35:203][991]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-02.26.35:203][991]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.26.35:203][991]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-02.26.35:203][991]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.12-02.26.35:203][991]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.26.35:203][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.12-02.26.35:203][991]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.26.35:203][991]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.26.35:203][991]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.35:230][991]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.12-02.26.35:230][991]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.12-02.26.35:230][991]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.26.35:230][991]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.12-02.26.35:230][991]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.26.35:230][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-02.26.35:236][991]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.12-02.26.35:236][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.12-02.26.35:236][991]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.35:236][991]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.35:313][991]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88736] [2020.06.12-02.26.35:313][991]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-02.26.35:313][991]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-02.26.35:314][991]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.35:314][991]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.26.35:314][991]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.12-02.26.35:453][992]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-02.26.35:453][992]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-02.26.35:453][992]r.CullAll = "0" [2020.06.12-02.26.35:453][992]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-02.26.35:454][992]LogCustomization: ------ [2020.06.12-02.26.35:454][992]LogCustomization: --> C_Head02 [2020.06.12-02.26.35:454][992]LogCustomization: --> C_Torso02 [2020.06.12-02.26.35:454][992]LogCustomization: --> CM_Legs05 [2020.06.12-02.26.35:454][992]LogCustomization: ------ [2020.06.12-02.26.35:454][992]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-02.26.35:454][992]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.12-02.26.35:549][993]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-02.26.35:550][993]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.12-02.26.35:550][993]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.12-02.26.35:550][993]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.12-02.26.35:550][993]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-02.26.35:628][993]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88736] [2020.06.12-02.26.35:628][993]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-02.26.35:629][993]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26135&schemaVersion=0] [2020.06.12-02.26.35:629][993]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-02.26.35:658][994]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.26.35:658][994]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.06.12-02.26.35:690][994]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-02.26.35:690][994]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-02.26.35:690][994]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-02.26.35:693][994]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435461. [2020.06.12-02.26.35:693][994]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000034 seconds [2020.06.12-02.26.35:693][994]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.26.35:695][994]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.26.35:695][994]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.3 [2020.06.12-02.26.35:695][994]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.26.35:695][994]LogCustomization: ------ [2020.06.12-02.26.35:695][994]LogCustomization: --> MM_Head01_P01 [2020.06.12-02.26.35:695][994]LogCustomization: --> MM_Body01_P01 [2020.06.12-02.26.35:695][994]LogCustomization: --> MM_Knife01 [2020.06.12-02.26.35:695][994]LogCustomization: ------ [2020.06.12-02.26.35:695][994]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Head01_P01 [2020.06.12-02.26.35:695][994]LogStreaming: Flushing async loaders. [2020.06.12-02.26.35:701][994]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-02.26.35:701][994]GameFlow: (CustomizedAudio) - Update Sound with item MM_Head01_P01 [2020.06.12-02.26.35:701][994]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Body01_P01 [2020.06.12-02.26.35:701][994]LogStreaming: Flushing async loaders. [2020.06.12-02.26.35:707][994]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-02.26.35:707][994]GameFlow: (CustomizedAudio) - Update Sound with item MM_Body01_P01 [2020.06.12-02.26.35:707][994]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Knife01 [2020.06.12-02.26.35:707][994]GameFlow: (CustomizedAudio) - Update Sound with item MM_Knife01 [2020.06.12-02.26.35:708][994]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-02.26.35:708][994]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.06.12-02.26.35:708][994]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.26.35:708][994]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : C_Head02. C_Torso02. CM_Legs05. [2020.06.12-02.26.35:708][994]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-02.26.35:708][994]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : NK_Head001_03. NK_Torso011. NK_Legs01_02. [2020.06.12-02.26.35:708][994]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-02.26.35:738][995]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-02.26.35:738][995]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-02.26.35:738][995]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-02.26.35:738][995]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.06.12-02.26.35:740][995]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000039 seconds [2020.06.12-02.26.35:740][995]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.4 [2020.06.12-02.26.35:740][995]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.26.35:740][995]LogCustomization: ------ [2020.06.12-02.26.35:740][995]LogCustomization: --> C_Head02 [2020.06.12-02.26.35:740][995]LogCustomization: --> C_Torso02 [2020.06.12-02.26.35:740][995]LogCustomization: --> CM_Legs05 [2020.06.12-02.26.35:740][995]LogCustomization: ------ [2020.06.12-02.26.35:740][995]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.06.12-02.26.35:741][995]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.26.35:749][995]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-02.26.35:750][995]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.06.12-02.26.35:750][995]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso02 [2020.06.12-02.26.35:750][995]LogStreaming: Flushing async loaders. [2020.06.12-02.26.35:759][995]LogStreaming: Flushing async loaders took 9ms. [2020.06.12-02.26.35:771][995]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.06.12-02.26.35:771][995]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.06.12-02.26.35:771][995]LogStreaming: Flushing async loaders. [2020.06.12-02.26.35:779][995]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-02.26.35:779][995]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.06.12-02.26.35:779][995]LogStreaming: Flushing async loaders. [2020.06.12-02.26.35:783][995]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-02.26.35:783][995]LogStreaming: Flushing async loaders. [2020.06.12-02.26.35:785][995]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.26.35:785][995]LogStreaming: Flushing async loaders. [2020.06.12-02.26.35:787][995]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.26.35:787][995]LogStreaming: Flushing async loaders. [2020.06.12-02.26.35:788][995]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.26.35:788][995]LogStreaming: Flushing async loaders. [2020.06.12-02.26.35:793][995]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-02.26.35:793][995]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-02.26.35:793][995]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-02.26.35:793][995]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-02.26.35:793][995]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.06.12-02.26.35:794][995]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000033 seconds [2020.06.12-02.26.35:795][995]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.3 [2020.06.12-02.26.35:795][995]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.26.35:795][995]LogCustomization: ------ [2020.06.12-02.26.35:795][995]LogCustomization: --> NK_Head001_03 [2020.06.12-02.26.35:795][995]LogCustomization: --> NK_Torso011 [2020.06.12-02.26.35:795][995]LogCustomization: --> NK_Legs01_02 [2020.06.12-02.26.35:795][995]LogCustomization: ------ [2020.06.12-02.26.35:795][995]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head001_03 [2020.06.12-02.26.35:795][995]LogStreaming: Flushing async loaders. [2020.06.12-02.26.35:797][995]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.26.35:797][995]LogStreaming: Flushing async loaders. [2020.06.12-02.26.35:807][995]LogStreaming: Flushing async loaders took 10ms. [2020.06.12-02.26.35:807][995]LogStreaming: Flushing async loaders. [2020.06.12-02.26.35:812][995]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-02.26.35:813][995]LogStreaming: Flushing async loaders. [2020.06.12-02.26.35:816][995]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-02.26.35:816][995]LogStreaming: Flushing async loaders. [2020.06.12-02.26.35:817][995]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.26.35:817][995]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head001_03 [2020.06.12-02.26.35:817][995]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso011 [2020.06.12-02.26.35:817][995]LogStreaming: Flushing async loaders. [2020.06.12-02.26.35:825][995]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-02.26.35:826][995]LogStreaming: Flushing async loaders. [2020.06.12-02.26.35:842][995]LogStreaming: Flushing async loaders took 17ms. [2020.06.12-02.26.35:843][995]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso011 [2020.06.12-02.26.35:843][995]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs01_02 [2020.06.12-02.26.35:843][995]LogStreaming: Flushing async loaders. [2020.06.12-02.26.35:845][995]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.26.35:846][995]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs01_02 [2020.06.12-02.26.35:846][995]LogStreaming: Flushing async loaders. [2020.06.12-02.26.35:851][995]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-02.26.35:851][995]LogStreaming: Flushing async loaders. [2020.06.12-02.26.35:858][995]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-02.26.35:859][995]LogStreaming: Flushing async loaders. [2020.06.12-02.26.35:860][995]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.26.35:860][995]LogStreaming: Flushing async loaders. [2020.06.12-02.26.35:863][995]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-02.26.35:864][995]LogStreaming: Flushing async loaders. [2020.06.12-02.26.35:865][995]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.26.35:885][996]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-02.26.35:885][996]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-02.26.35:885][996]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-02.26.35:906][996]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-02.26.35:906][996]LogCustomization: ------ [2020.06.12-02.26.35:906][996]LogCustomization: --> MM_Head01_P01 [2020.06.12-02.26.35:906][996]LogCustomization: --> MM_Body01_P01 [2020.06.12-02.26.35:906][996]LogCustomization: --> MM_Knife01 [2020.06.12-02.26.35:906][996]LogCustomization: ------ [2020.06.12-02.26.35:906][996]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.26.35:906][996]LogCustomization: ------ [2020.06.12-02.26.35:906][996]LogCustomization: --> MM_Head01_P01 [2020.06.12-02.26.35:906][996]LogCustomization: --> MM_Body01_P01 [2020.06.12-02.26.35:906][996]LogCustomization: --> MM_Knife01 [2020.06.12-02.26.35:906][996]LogCustomization: ------ [2020.06.12-02.26.35:907][996]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Head01_P01 [2020.06.12-02.26.35:907][996]GameFlow: (CustomizedAudio) - Update Sound with item MM_Head01_P01 [2020.06.12-02.26.35:907][996]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Body01_P01 [2020.06.12-02.26.35:907][996]GameFlow: (CustomizedAudio) - Update Sound with item MM_Body01_P01 [2020.06.12-02.26.35:907][996]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Knife01 [2020.06.12-02.26.35:907][996]GameFlow: (CustomizedAudio) - Update Sound with item MM_Knife01 [2020.06.12-02.26.35:907][996]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-02.26.35:907][996]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-02.26.35:907][996]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435461] and selected character id [268435461] [2020.06.12-02.26.35:907][996]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.26.35:907][996]LogCustomization: ------ [2020.06.12-02.26.35:907][996]LogCustomization: --> MM_Head01_P01 [2020.06.12-02.26.35:907][996]LogCustomization: --> MM_Body01_P01 [2020.06.12-02.26.35:907][996]LogCustomization: --> MM_Knife01 [2020.06.12-02.26.35:907][996]LogCustomization: ------ [2020.06.12-02.26.35:907][996]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Head01_P01 [2020.06.12-02.26.35:907][996]GameFlow: (CustomizedAudio) - Update Sound with item MM_Head01_P01 [2020.06.12-02.26.35:907][996]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Body01_P01 [2020.06.12-02.26.35:907][996]GameFlow: (CustomizedAudio) - Update Sound with item MM_Body01_P01 [2020.06.12-02.26.35:907][996]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Knife01 [2020.06.12-02.26.35:907][996]GameFlow: (CustomizedAudio) - Update Sound with item MM_Knife01 [2020.06.12-02.26.35:936][997]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26135&schemaVersion=0] [2020.06.12-02.26.35:936][997]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-02.26.36:116][ 7]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-02.26.36:116][ 7]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:1cdcea20-bea5-11e6-9d06-1bd7b528ed31|76561198196710231 [2020.06.12-02.26.36:116][ 7]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-02.26.36:116][ 7]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-02.26.36:116][ 7]LogCustomization: ------ [2020.06.12-02.26.36:116][ 7]LogCustomization: --> CM_Head001_03 [2020.06.12-02.26.36:116][ 7]LogCustomization: --> CM_Torso010_01 [2020.06.12-02.26.36:116][ 7]LogCustomization: --> CM_Legs02_02 [2020.06.12-02.26.36:116][ 7]LogCustomization: ------ [2020.06.12-02.26.36:117][ 7]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-02.26.36:118][ 7]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.12-02.26.36:118][ 7]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : CM_Head001_03. CM_Torso010_01. CM_Legs02_02. [2020.06.12-02.26.36:118][ 7]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-02.26.36:148][ 8]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-02.26.36:148][ 8]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-02.26.36:148][ 8]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.12-02.26.36:148][ 8]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.26.36:148][ 8]LogCustomization: ------ [2020.06.12-02.26.36:148][ 8]LogCustomization: --> NK_Head001_03 [2020.06.12-02.26.36:148][ 8]LogCustomization: --> NK_Torso011 [2020.06.12-02.26.36:148][ 8]LogCustomization: --> NK_Legs01_02 [2020.06.12-02.26.36:148][ 8]LogCustomization: ------ [2020.06.12-02.26.36:148][ 8]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head001_03 [2020.06.12-02.26.36:148][ 8]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head001_03 [2020.06.12-02.26.36:148][ 8]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso011 [2020.06.12-02.26.36:148][ 8]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso011 [2020.06.12-02.26.36:148][ 8]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs01_02 [2020.06.12-02.26.36:149][ 8]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs01_02 [2020.06.12-02.26.36:149][ 8]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-02.26.36:149][ 8]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-02.26.36:149][ 8]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-02.26.36:149][ 8]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.06.12-02.26.36:150][ 8]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000068 seconds [2020.06.12-02.26.36:151][ 8]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.2 [2020.06.12-02.26.36:151][ 8]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.26.36:151][ 8]LogCustomization: ------ [2020.06.12-02.26.36:151][ 8]LogCustomization: --> CM_Head001_03 [2020.06.12-02.26.36:151][ 8]LogCustomization: --> CM_Torso010_01 [2020.06.12-02.26.36:151][ 8]LogCustomization: --> CM_Legs02_02 [2020.06.12-02.26.36:151][ 8]LogCustomization: ------ [2020.06.12-02.26.36:151][ 8]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Head001_03 [2020.06.12-02.26.36:151][ 8]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.26.36:157][ 8]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-02.26.36:157][ 8]LogStreaming: Flushing async loaders. [2020.06.12-02.26.36:163][ 8]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-02.26.36:163][ 8]LogStreaming: Flushing async loaders. [2020.06.12-02.26.36:168][ 8]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-02.26.36:168][ 8]LogStreaming: Flushing async loaders. [2020.06.12-02.26.36:175][ 8]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-02.26.36:176][ 8]LogStreaming: Flushing async loaders. [2020.06.12-02.26.36:179][ 8]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-02.26.36:179][ 8]LogStreaming: Flushing async loaders. [2020.06.12-02.26.36:181][ 8]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.26.36:181][ 8]LogStreaming: Flushing async loaders. [2020.06.12-02.26.36:182][ 8]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.26.36:183][ 8]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head001_03 [2020.06.12-02.26.36:183][ 8]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Torso010_01 [2020.06.12-02.26.36:183][ 8]LogStreaming: Flushing async loaders. [2020.06.12-02.26.36:192][ 8]LogStreaming: Flushing async loaders took 9ms. [2020.06.12-02.26.36:192][ 8]LogStreaming: Flushing async loaders. [2020.06.12-02.26.36:196][ 8]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-02.26.36:196][ 8]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso010_01 [2020.06.12-02.26.36:196][ 8]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_02 [2020.06.12-02.26.36:196][ 8]LogStreaming: Flushing async loaders. [2020.06.12-02.26.36:198][ 8]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.26.36:198][ 8]LogStreaming: Flushing async loaders. [2020.06.12-02.26.36:200][ 8]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.26.36:200][ 8]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.06.12-02.26.36:200][ 8]LogStreaming: Flushing async loaders. [2020.06.12-02.26.36:205][ 8]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-02.26.36:269][ 12]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-02.26.36:269][ 12]LogCustomization: ------ [2020.06.12-02.26.36:269][ 12]LogCustomization: --> CM_Head001_03 [2020.06.12-02.26.36:269][ 12]LogCustomization: --> CM_Torso010_01 [2020.06.12-02.26.36:269][ 12]LogCustomization: --> CM_Legs02_02 [2020.06.12-02.26.36:269][ 12]LogCustomization: ------ [2020.06.12-02.26.36:269][ 12]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.26.36:269][ 12]LogCustomization: ------ [2020.06.12-02.26.36:269][ 12]LogCustomization: --> CM_Head001_03 [2020.06.12-02.26.36:269][ 12]LogCustomization: --> CM_Torso010_01 [2020.06.12-02.26.36:269][ 12]LogCustomization: --> CM_Legs02_02 [2020.06.12-02.26.36:269][ 12]LogCustomization: ------ [2020.06.12-02.26.36:269][ 12]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Head001_03 [2020.06.12-02.26.36:269][ 12]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head001_03 [2020.06.12-02.26.36:269][ 12]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Torso010_01 [2020.06.12-02.26.36:269][ 12]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso010_01 [2020.06.12-02.26.36:269][ 12]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_02 [2020.06.12-02.26.36:269][ 12]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.06.12-02.26.36:270][ 12]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.26.36:275][ 12]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-02.26.36:276][ 12]LogStreaming: Flushing async loaders. [2020.06.12-02.26.36:278][ 12]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.26.36:567][ 29]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.26.36:567][ 29]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.26.36:568][ 29]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.26.36:568][ 29]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.26.36:568][ 29]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.26.36:568][ 29]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.12-02.26.36:568][ 29]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.26.36:568][ 29]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.12-02.26.36:568][ 29]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.26.36:568][ 29]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.06.12-02.26.36:636][ 33]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.06.12-02.26.36:637][ 33]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/8e974674-50d6-4894-ac18-0cdefc18c5dc] [2020.06.12-02.26.36:652][ 33]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.26.36:652][ 33]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.26.36:652][ 33]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.26.36:652][ 33]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-02.26.36:652][ 33]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-02.26.36:652][ 33]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 67 [2020.06.12-02.26.36:755][ 40]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/8e974674-50d6-4894-ac18-0cdefc18c5dc] [2020.06.12-02.26.36:756][ 40]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-02.26.36:756][ 40]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.06.12-02.26.36:806][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.12-02.26.37:583][ 90]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.26.37:583][ 90]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.26.37:583][ 90]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.26.37:583][ 90]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.26.37:583][ 90]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.26.37:583][ 90]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.26.37:583][ 90]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.26.37:583][ 90]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.06.12-02.26.37:651][ 94]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.26.37:801][103]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.26.37:827][104]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-02.26.37:827][104]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-02.26.37:827][104]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435461] and selected character id [268435461] [2020.06.12-02.26.37:827][104]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.26.37:827][104]LogCustomization: ------ [2020.06.12-02.26.37:827][104]LogCustomization: --> MM_Head01_P01 [2020.06.12-02.26.37:827][104]LogCustomization: --> MM_Body01_P01 [2020.06.12-02.26.37:827][104]LogCustomization: --> MM_Knife01 [2020.06.12-02.26.37:827][104]LogCustomization: ------ [2020.06.12-02.26.37:827][104]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Head01_P01 [2020.06.12-02.26.37:827][104]GameFlow: (CustomizedAudio) - Update Sound with item MM_Head01_P01 [2020.06.12-02.26.37:827][104]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Body01_P01 [2020.06.12-02.26.37:827][104]GameFlow: (CustomizedAudio) - Update Sound with item MM_Body01_P01 [2020.06.12-02.26.37:827][104]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Knife01 [2020.06.12-02.26.37:827][104]GameFlow: (CustomizedAudio) - Update Sound with item MM_Knife01 [2020.06.12-02.26.38:151][124]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-02.26.38:151][124]LogCustomization: ------ [2020.06.12-02.26.38:151][124]LogCustomization: --> CM_Head001_03 [2020.06.12-02.26.38:151][124]LogCustomization: --> CM_Torso010_01 [2020.06.12-02.26.38:151][124]LogCustomization: --> CM_Legs02_02 [2020.06.12-02.26.38:151][124]LogCustomization: ------ [2020.06.12-02.26.38:151][124]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.26.38:151][124]LogCustomization: ------ [2020.06.12-02.26.38:151][124]LogCustomization: --> CM_Head001_03 [2020.06.12-02.26.38:151][124]LogCustomization: --> CM_Torso010_01 [2020.06.12-02.26.38:151][124]LogCustomization: --> CM_Legs02_02 [2020.06.12-02.26.38:151][124]LogCustomization: ------ [2020.06.12-02.26.38:151][124]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Head001_03 [2020.06.12-02.26.38:151][124]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head001_03 [2020.06.12-02.26.38:151][124]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Torso010_01 [2020.06.12-02.26.38:151][124]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso010_01 [2020.06.12-02.26.38:151][124]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_02 [2020.06.12-02.26.38:151][124]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.06.12-02.26.38:152][124]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-02.26.38:152][124]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-02.26.38:152][124]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.12-02.26.38:152][124]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.26.38:152][124]LogCustomization: ------ [2020.06.12-02.26.38:152][124]LogCustomization: --> CM_Head001_03 [2020.06.12-02.26.38:152][124]LogCustomization: --> CM_Torso010_01 [2020.06.12-02.26.38:152][124]LogCustomization: --> CM_Legs02_02 [2020.06.12-02.26.38:152][124]LogCustomization: ------ [2020.06.12-02.26.38:153][124]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Head001_03 [2020.06.12-02.26.38:153][124]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head001_03 [2020.06.12-02.26.38:153][124]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Torso010_01 [2020.06.12-02.26.38:153][124]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso010_01 [2020.06.12-02.26.38:153][124]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_02 [2020.06.12-02.26.38:153][124]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.06.12-02.26.38:184][126]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.12-02.26.38:835][165]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.12-02.26.41:452][322]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-02.26.41:452][322]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-02.26.41:452][322]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.12-02.26.41:452][322]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.26.41:452][322]LogCustomization: ------ [2020.06.12-02.26.41:452][322]LogCustomization: --> C_Head02 [2020.06.12-02.26.41:452][322]LogCustomization: --> C_Torso02 [2020.06.12-02.26.41:452][322]LogCustomization: --> CM_Legs05 [2020.06.12-02.26.41:452][322]LogCustomization: ------ [2020.06.12-02.26.41:452][322]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.06.12-02.26.41:452][322]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.06.12-02.26.41:452][322]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso02 [2020.06.12-02.26.41:452][322]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.06.12-02.26.41:452][322]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.06.12-02.26.41:452][322]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.06.12-02.26.41:633][333]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-02.26.41:633][333]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:9727d572-074b-4ff0-8d94-6b227a044f90|76561198067209370 [2020.06.12-02.26.41:633][333]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-02.26.41:633][333]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-02.26.41:633][333]LogCustomization: ------ [2020.06.12-02.26.41:633][333]LogCustomization: --> HS_Head01 [2020.06.12-02.26.41:633][333]LogCustomization: --> HS_Torso01_CV03 [2020.06.12-02.26.41:633][333]LogCustomization: --> HS_Legs01_CV03 [2020.06.12-02.26.41:633][333]LogCustomization: ------ [2020.06.12-02.26.41:634][333]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-02.26.41:634][333]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.12-02.26.41:634][333]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : HS_Head01. HS_Torso01_CV03. HS_Legs01_CV03. [2020.06.12-02.26.41:634][333]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-02.26.41:658][334]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-02.26.41:658][334]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-02.26.41:658][334]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-02.26.41:658][334]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 13. [2020.06.12-02.26.41:718][334]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000085 seconds [2020.06.12-02.26.41:718][334]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.9 [2020.06.12-02.26.41:718][334]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.26.41:718][334]LogCustomization: ------ [2020.06.12-02.26.41:718][334]LogCustomization: --> HS_Head01 [2020.06.12-02.26.41:718][334]LogCustomization: --> HS_Torso01_CV03 [2020.06.12-02.26.41:718][334]LogCustomization: --> HS_Legs01_CV03 [2020.06.12-02.26.41:718][334]LogCustomization: ------ [2020.06.12-02.26.41:718][334]GameFlow: (BP_Menu_CamperMale08_C_0) - UpdateCustomization with item HS_Head01 [2020.06.12-02.26.41:719][334]GameFlow: (CustomizedAudio) - Update Sound with item HS_Head01 [2020.06.12-02.26.41:719][334]GameFlow: (BP_Menu_CamperMale08_C_0) - UpdateCustomization with item HS_Torso01_CV03 [2020.06.12-02.26.41:719][334]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.26.41:736][334]LogStreaming: Flushing async loaders took 17ms. [2020.06.12-02.26.41:736][334]GameFlow: (CustomizedAudio) - Update Sound with item HS_Torso01_CV03 [2020.06.12-02.26.41:736][334]GameFlow: (BP_Menu_CamperMale08_C_0) - UpdateCustomization with item HS_Legs01_CV03 [2020.06.12-02.26.41:736][334]LogStreaming: Flushing async loaders. [2020.06.12-02.26.41:738][334]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.26.41:738][334]GameFlow: (CustomizedAudio) - Update Sound with item HS_Legs01_CV03 [2020.06.12-02.26.41:759][336]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.06.12-02.26.41:759][336]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/8e974674-50d6-4894-ac18-0cdefc18c5dc] [2020.06.12-02.26.41:916][345]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/8e974674-50d6-4894-ac18-0cdefc18c5dc] [2020.06.12-02.26.41:916][345]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-02.26.41:916][345]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.06.12-02.26.42:533][382]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-02.26.42:533][382]LogCustomization: ------ [2020.06.12-02.26.42:533][382]LogCustomization: --> HS_Head01 [2020.06.12-02.26.42:533][382]LogCustomization: --> HS_Torso01_CV03 [2020.06.12-02.26.42:533][382]LogCustomization: --> HS_Legs01_CV03 [2020.06.12-02.26.42:533][382]LogCustomization: ------ [2020.06.12-02.26.42:533][382]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.26.42:533][382]LogCustomization: ------ [2020.06.12-02.26.42:533][382]LogCustomization: --> HS_Head01 [2020.06.12-02.26.42:533][382]LogCustomization: --> HS_Torso01_CV03 [2020.06.12-02.26.42:533][382]LogCustomization: --> HS_Legs01_CV03 [2020.06.12-02.26.42:533][382]LogCustomization: ------ [2020.06.12-02.26.42:533][382]GameFlow: (BP_Menu_CamperMale08_C_0) - UpdateCustomization with item HS_Head01 [2020.06.12-02.26.42:533][382]GameFlow: (CustomizedAudio) - Update Sound with item HS_Head01 [2020.06.12-02.26.42:533][382]GameFlow: (BP_Menu_CamperMale08_C_0) - UpdateCustomization with item HS_Torso01_CV03 [2020.06.12-02.26.42:533][382]GameFlow: (CustomizedAudio) - Update Sound with item HS_Torso01_CV03 [2020.06.12-02.26.42:533][382]GameFlow: (BP_Menu_CamperMale08_C_0) - UpdateCustomization with item HS_Legs01_CV03 [2020.06.12-02.26.42:533][382]GameFlow: (CustomizedAudio) - Update Sound with item HS_Legs01_CV03 [2020.06.12-02.26.42:534][382]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.26.42:537][382]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-02.26.42:537][382]LogStreaming: Flushing async loaders. [2020.06.12-02.26.42:538][382]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.26.42:538][382]LogStreaming: Flushing async loaders. [2020.06.12-02.26.42:541][382]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-02.26.46:185][601]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-02.26.46:185][601]LogCustomization: ------ [2020.06.12-02.26.46:185][601]LogCustomization: --> HS_Head01 [2020.06.12-02.26.46:185][601]LogCustomization: --> HS_Torso01_CV03 [2020.06.12-02.26.46:185][601]LogCustomization: --> HS_Legs01_CV03 [2020.06.12-02.26.46:185][601]LogCustomization: ------ [2020.06.12-02.26.46:185][601]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.26.46:185][601]LogCustomization: ------ [2020.06.12-02.26.46:185][601]LogCustomization: --> HS_Head01 [2020.06.12-02.26.46:185][601]LogCustomization: --> HS_Torso01_CV03 [2020.06.12-02.26.46:185][601]LogCustomization: --> HS_Legs01_CV03 [2020.06.12-02.26.46:185][601]LogCustomization: ------ [2020.06.12-02.26.46:185][601]GameFlow: (BP_Menu_CamperMale08_C_0) - UpdateCustomization with item HS_Head01 [2020.06.12-02.26.46:185][601]GameFlow: (CustomizedAudio) - Update Sound with item HS_Head01 [2020.06.12-02.26.46:185][601]GameFlow: (BP_Menu_CamperMale08_C_0) - UpdateCustomization with item HS_Torso01_CV03 [2020.06.12-02.26.46:185][601]GameFlow: (CustomizedAudio) - Update Sound with item HS_Torso01_CV03 [2020.06.12-02.26.46:185][601]GameFlow: (BP_Menu_CamperMale08_C_0) - UpdateCustomization with item HS_Legs01_CV03 [2020.06.12-02.26.46:185][601]GameFlow: (CustomizedAudio) - Update Sound with item HS_Legs01_CV03 [2020.06.12-02.26.46:186][601]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-02.26.46:186][601]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-02.26.46:186][601]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [13] and selected character id [13] [2020.06.12-02.26.46:186][601]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.26.46:186][601]LogCustomization: ------ [2020.06.12-02.26.46:186][601]LogCustomization: --> HS_Head01 [2020.06.12-02.26.46:186][601]LogCustomization: --> HS_Torso01_CV03 [2020.06.12-02.26.46:186][601]LogCustomization: --> HS_Legs01_CV03 [2020.06.12-02.26.46:186][601]LogCustomization: ------ [2020.06.12-02.26.46:186][601]GameFlow: (BP_Menu_CamperMale08_C_0) - UpdateCustomization with item HS_Head01 [2020.06.12-02.26.46:186][601]GameFlow: (CustomizedAudio) - Update Sound with item HS_Head01 [2020.06.12-02.26.46:186][601]GameFlow: (BP_Menu_CamperMale08_C_0) - UpdateCustomization with item HS_Torso01_CV03 [2020.06.12-02.26.46:186][601]GameFlow: (CustomizedAudio) - Update Sound with item HS_Torso01_CV03 [2020.06.12-02.26.46:186][601]GameFlow: (BP_Menu_CamperMale08_C_0) - UpdateCustomization with item HS_Legs01_CV03 [2020.06.12-02.26.46:186][601]GameFlow: (CustomizedAudio) - Update Sound with item HS_Legs01_CV03 [2020.06.12-02.26.46:917][645]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.06.12-02.26.46:917][645]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/8e974674-50d6-4894-ac18-0cdefc18c5dc] [2020.06.12-02.26.47:034][652]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/8e974674-50d6-4894-ac18-0cdefc18c5dc] [2020.06.12-02.26.47:034][652]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-02.26.47:034][652]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.06.12-02.26.52:017][951]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.06.12-02.26.52:017][951]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/8e974674-50d6-4894-ac18-0cdefc18c5dc] [2020.06.12-02.26.52:167][960]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/8e974674-50d6-4894-ac18-0cdefc18c5dc] [2020.06.12-02.26.52:167][960]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-02.26.52:167][960]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.06.12-02.26.57:152][259]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.06.12-02.26.57:152][259]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/8e974674-50d6-4894-ac18-0cdefc18c5dc] [2020.06.12-02.26.57:299][268]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/8e974674-50d6-4894-ac18-0cdefc18c5dc] [2020.06.12-02.26.57:300][268]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-02.26.57:300][268]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.06.12-02.27.02:299][567]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.06.12-02.27.02:300][567]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/8e974674-50d6-4894-ac18-0cdefc18c5dc] [2020.06.12-02.27.02:433][575]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/8e974674-50d6-4894-ac18-0cdefc18c5dc] [2020.06.12-02.27.02:433][575]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-02.27.02:433][575]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.06.12-02.27.07:433][875]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.06.12-02.27.07:433][875]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/8e974674-50d6-4894-ac18-0cdefc18c5dc] [2020.06.12-02.27.07:566][883]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/8e974674-50d6-4894-ac18-0cdefc18c5dc] [2020.06.12-02.27.07:567][883]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-02.27.07:567][883]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.06.12-02.27.12:567][183]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.06.12-02.27.12:567][183]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/8e974674-50d6-4894-ac18-0cdefc18c5dc] [2020.06.12-02.27.12:700][191]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/8e974674-50d6-4894-ac18-0cdefc18c5dc] [2020.06.12-02.27.12:700][191]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-02.27.12:700][191]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.06.12-02.27.15:185][340]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-02.27.15:185][340]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-02.27.15:185][340]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.12-02.27.15:185][340]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.27.15:185][340]LogCustomization: ------ [2020.06.12-02.27.15:185][340]LogCustomization: --> CM_Head001_03 [2020.06.12-02.27.15:185][340]LogCustomization: --> CM_Torso010_01 [2020.06.12-02.27.15:185][340]LogCustomization: --> CM_Legs02_02 [2020.06.12-02.27.15:185][340]LogCustomization: ------ [2020.06.12-02.27.15:185][340]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Head001_03 [2020.06.12-02.27.15:185][340]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head001_03 [2020.06.12-02.27.15:185][340]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Torso010_01 [2020.06.12-02.27.15:185][340]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso010_01 [2020.06.12-02.27.15:185][340]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_02 [2020.06.12-02.27.15:185][340]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.06.12-02.27.17:717][492]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.06.12-02.27.17:717][492]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/8e974674-50d6-4894-ac18-0cdefc18c5dc] [2020.06.12-02.27.17:866][501]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/8e974674-50d6-4894-ac18-0cdefc18c5dc] [2020.06.12-02.27.17:867][501]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-02.27.17:867][501]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.06.12-02.27.22:867][801]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.06.12-02.27.22:867][801]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/8e974674-50d6-4894-ac18-0cdefc18c5dc] [2020.06.12-02.27.23:016][810]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/8e974674-50d6-4894-ac18-0cdefc18c5dc] [2020.06.12-02.27.23:016][810]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-02.27.23:016][810]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.06.12-02.27.23:918][864]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-02.27.23:918][864]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-02.27.23:918][864]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [13] and selected character id [13] [2020.06.12-02.27.23:918][864]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.27.23:918][864]LogCustomization: ------ [2020.06.12-02.27.23:918][864]LogCustomization: --> HS_Head01 [2020.06.12-02.27.23:918][864]LogCustomization: --> HS_Torso01_CV03 [2020.06.12-02.27.23:918][864]LogCustomization: --> HS_Legs01_CV03 [2020.06.12-02.27.23:918][864]LogCustomization: ------ [2020.06.12-02.27.23:918][864]GameFlow: (BP_Menu_CamperMale08_C_0) - UpdateCustomization with item HS_Head01 [2020.06.12-02.27.23:918][864]GameFlow: (CustomizedAudio) - Update Sound with item HS_Head01 [2020.06.12-02.27.23:918][864]GameFlow: (BP_Menu_CamperMale08_C_0) - UpdateCustomization with item HS_Torso01_CV03 [2020.06.12-02.27.23:918][864]GameFlow: (CustomizedAudio) - Update Sound with item HS_Torso01_CV03 [2020.06.12-02.27.23:919][864]GameFlow: (BP_Menu_CamperMale08_C_0) - UpdateCustomization with item HS_Legs01_CV03 [2020.06.12-02.27.23:919][864]GameFlow: (CustomizedAudio) - Update Sound with item HS_Legs01_CV03 [2020.06.12-02.27.28:017][110]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.06.12-02.27.28:017][110]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/8e974674-50d6-4894-ac18-0cdefc18c5dc] [2020.06.12-02.27.28:184][120]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/8e974674-50d6-4894-ac18-0cdefc18c5dc] [2020.06.12-02.27.28:184][120]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-02.27.28:184][120]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.06.12-02.27.29:048][167]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.06.12-02.27.29:048][167]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.06.12-02.27.29:048][167]GameFlow: AOfferingSequenceManager::InitSequence [2020.06.12-02.27.29:048][167]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-02.27.29:048][167]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-02.27.29:048][167]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-02.27.29:048][167]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-02.27.29:048][167]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-02.27.29:048][167]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-02.27.29:048][167]GameFlow: Writing Profile Stat DBD_SlasherFullLoadout: 1 [2020.06.12-02.27.29:048][167]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.06.12-02.27.29:048][167]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-02.27.29:048][167]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-02.27.29:048][167]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-02.27.29:048][167]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-02.27.29:049][167]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-02.27.29:049][167]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.06.12-02.27.29:049][167]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-02.27.29:049][167]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-02.27.29:049][167]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-02.27.29:049][167]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-02.27.29:049][167]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-02.27.29:049][167]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.06.12-02.27.29:049][167]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-02.27.29:049][167]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-02.27.29:049][167]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-02.27.29:049][167]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-02.27.29:049][167]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-02.27.29:049][167]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.06.12-02.27.29:049][167]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-02.27.29:049][167]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-02.27.29:049][167]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-02.27.29:049][167]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-02.27.29:049][167]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-02.27.29:050][168]GameFlow: AOfferingSequenceManager::PlaySequence [2020.06.12-02.27.29:050][168]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.12-02.27.29:067][169]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.06.12-02.27.29:366][187]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E99A48EE30] Result: '1' k_EResultOK (success) [2020.06.12-02.27.29:366][187]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E99A48EE30]' succeeded in 0.316034 seconds [2020.06.12-02.27.29:389][189]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E99A48EE30] Result: '1' k_EResultOK (success) [2020.06.12-02.27.29:410][190]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.358278 seconds [2020.06.12-02.27.32:035][347]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.06.12-02.27.32:035][347]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.06.12-02.27.32:035][347]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.06.12-02.27.32:139][351]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 30.64 ms [2020.06.12-02.27.32:157][353]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.06.12-02.27.32:157][353]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.12-02.27.32:157][353]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.06.12-02.27.33:167][414]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.06.12-02.27.33:167][414]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/8e974674-50d6-4894-ac18-0cdefc18c5dc] [2020.06.12-02.27.33:301][422]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/8e974674-50d6-4894-ac18-0cdefc18c5dc] [2020.06.12-02.27.33:301][422]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-02.27.33:301][422]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.06.12-02.27.33:668][444]GameFlow: AOfferingSequenceManager::FadeInDone [2020.06.12-02.27.33:668][444]GameFlow: AOfferingSequenceManager::InitCards [2020.06.12-02.27.33:668][444]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.06.12-02.27.33:668][444]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.27.33:668][444]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.27.33:668][444]LogStreaming: Flushing async loaders. [2020.06.12-02.27.33:669][444]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.27.33:669][444]LogStreaming: Flushing async loaders. [2020.06.12-02.27.33:670][444]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.27.33:670][444]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.06.12-02.27.33:671][444]LogStreaming: Flushing async loaders. [2020.06.12-02.27.33:671][444]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.27.33:671][444]LogStreaming: Flushing async loaders. [2020.06.12-02.27.33:673][444]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.27.33:673][444]GameFlow: AOfferingSequenceManager::InitCard 2 [2020.06.12-02.27.33:673][444]LogStreaming: Flushing async loaders. [2020.06.12-02.27.33:676][444]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-02.27.33:676][444]GameFlow: AOfferingSequenceManager::InitCard 3 [2020.06.12-02.27.33:676][444]LogStreaming: Flushing async loaders. [2020.06.12-02.27.33:677][444]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.27.33:677][444]LogStreaming: Flushing async loaders. [2020.06.12-02.27.33:678][444]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.27.33:684][445]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.12-02.27.33:968][462]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.12-02.27.34:251][479]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.12-02.27.34:534][496]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.12-02.27.34:968][522]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.06.12-02.27.34:968][522]GameFlow: AOfferingSequenceManager::RevealCards [2020.06.12-02.27.34:968][522]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 1 [2020.06.12-02.27.34:968][522]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.06.12-02.27.34:968][522]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.06.12-02.27.34:968][522]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Jigsaw Piece [2020.06.12-02.27.34:968][522]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Jigsaw Piece [2020.06.12-02.27.34:968][522]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Escape! Cake [2020.06.12-02.27.34:968][522]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Escape! Cake [2020.06.12-02.27.34:968][522]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Virginia Plate [2020.06.12-02.27.34:968][522]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Virginia Plate [2020.06.12-02.27.34:968][522]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Survivor Pudding [2020.06.12-02.27.34:968][522]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Survivor Pudding [2020.06.12-02.27.36:652][623]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-02.27.37:453][671]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 153 [2020.06.12-02.27.37:568][678]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.27.37:568][678]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.27.37:568][678]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.27.37:568][678]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.27.38:235][718]GameFlow: AOfferingSequenceManager::ShowInteraction [2020.06.12-02.27.38:235][718]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 1 [2020.06.12-02.27.38:235][718]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.06.12-02.27.38:568][738]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.27.38:568][738]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-02.27.38:653][743]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.27.41:302][902]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.06.12-02.27.41:302][902]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.06.12-02.27.41:302][902]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.06.12-02.27.41:302][902]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 12 [2020.06.12-02.27.41:302][902]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 1 [2020.06.12-02.27.41:302][902]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.06.12-02.27.41:302][902]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 3 [2020.06.12-02.27.41:302][902]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.06.12-02.27.41:302][902]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 1 [2020.06.12-02.27.41:302][902]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.06.12-02.27.41:302][902]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 2 [2020.06.12-02.27.41:302][902]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 12 [2020.06.12-02.27.41:302][902]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 3 [2020.06.12-02.27.41:302][902]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.06.12-02.27.43:302][ 22]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.06.12-02.27.43:302][ 22]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.06.12-02.27.43:303][ 22]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.06.12-02.27.43:303][ 22]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 12 [2020.06.12-02.27.43:303][ 22]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 1 [2020.06.12-02.27.43:303][ 22]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.06.12-02.27.43:303][ 22]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 3 [2020.06.12-02.27.43:303][ 22]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.06.12-02.27.43:303][ 22]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 1 [2020.06.12-02.27.43:303][ 22]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.06.12-02.27.43:303][ 22]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 2 [2020.06.12-02.27.43:303][ 22]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 12 [2020.06.12-02.27.43:303][ 22]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 3 [2020.06.12-02.27.43:303][ 22]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.06.12-02.27.43:361][ 22]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-02.27.43:361][ 22]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-02.27.43:362][ 22]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26136&schemaVersion=0] [2020.06.12-02.27.43:363][ 22]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.06.12-02.27.43:363][ 22]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.06.12-02.27.43:364][ 22]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.12-02.27.43:364][ 22]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.27.43:364][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-02.27.43:373][ 22]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.27.43:373][ 22]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.27.43:373][ 22]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.27.43:373][ 22]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.27.43:374][ 22]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.27.43:374][ 22]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.27.43:374][ 22]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.27.43:374][ 22]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-02.27.43:374][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.12-02.27.43:374][ 22]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.27.43:374][ 22]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-02.27.43:374][ 22]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-02.27.43:374][ 22]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-02.27.43:376][ 22]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.12-02.27.43:376][ 22]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.27.43:376][ 22]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-02.27.43:376][ 22]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.27.43:376][ 22]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-02.27.43:376][ 22]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.27.43:376][ 22]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-02.27.43:376][ 22]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.27.43:376][ 22]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.12-02.27.43:376][ 22]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.12-02.27.43:376][ 22]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.27.43:376][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.12-02.27.43:377][ 22]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.27.43:377][ 22]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.27.43:377][ 22]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.27.43:377][ 22]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.12-02.27.43:377][ 22]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.27.43:377][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.12-02.27.43:380][ 22]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.27.43:380][ 22]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.27.43:380][ 22]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.27.43:380][ 22]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.12-02.27.43:380][ 22]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.12-02.27.43:380][ 22]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='35.167.117.112//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435461?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Stalker?Offering=SurvivorPudding?KillerPips=74?SurvivorPips=47?MaxPlayers=5?Addons=Addon_Stalker_HairBow;Addon_Stalker_DeadRabbit?Perks=InfectiousFright;MonitorAndAbuse;Hex_Ruin;Hex_HauntedGround?PerkLevels=2;2;2;2?CustomizationParts=MM_Head01_P01;MM_Body01_P01;MM_Knife01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.12-02.27.43:380][ 22]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.12-02.27.43:380][ 22]LogAsyncLoad: Unloading library Menu [2020.06.12-02.27.43:380][ 22]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.06.12-02.27.43:380][ 22]LogAsyncLoad: Start loading library async: Game [2020.06.12-02.27.43:381][ 22]LogAsyncLoad: 24 assets in Game [2020.06.12-02.27.43:381][ 22]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.27.43:381][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.12-02.27.43:381][ 22]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.27.43:381][ 22]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.12-02.27.43:403][ 22]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.27.43:405][ 22]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.27.43:410][ 22]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.27.43:412][ 22]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.27.43:452][ 22]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.12-02.27.43:452][ 22]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.27.43:452][ 22]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.06.12-02.27.43:452][ 22]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.27.43:453][ 22]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.06.12-02.27.43:453][ 22]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.27.43:453][ 22]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.06.12-02.27.43:453][ 22]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.27.43:453][ 22]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.06.12-02.27.43:453][ 22]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.27.43:453][ 22]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.06.12-02.27.43:453][ 22]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.27.43:453][ 22]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.06.12-02.27.43:453][ 22]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.27.43:453][ 22]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.06.12-02.27.43:453][ 22]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.27.43:453][ 22]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.06.12-02.27.43:453][ 22]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.27.43:453][ 22]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.06.12-02.27.43:453][ 22]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.27.43:453][ 22]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.06.12-02.27.43:453][ 22]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.27.43:453][ 22]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.06.12-02.27.43:453][ 22]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.27.43:453][ 22]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.06.12-02.27.43:453][ 22]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.27.43:454][ 22]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.06.12-02.27.43:454][ 22]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.27.43:454][ 22]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.06.12-02.27.43:454][ 22]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.27.43:454][ 22]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.06.12-02.27.43:454][ 22]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.27.43:454][ 22]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.06.12-02.27.43:454][ 22]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.27.43:454][ 22]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.06.12-02.27.43:454][ 22]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.27.43:454][ 22]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.06.12-02.27.43:454][ 22]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.27.43:455][ 22]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.06.12-02.27.43:455][ 22]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.27.43:456][ 22]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.27.43:456][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.06.12-02.27.43:456][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.06.12-02.27.43:456][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.06.12-02.27.43:456][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.06.12-02.27.43:456][ 22]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.27.43:456][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.06.12-02.27.43:456][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.12-02.27.43:456][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.12-02.27.43:456][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.06.12-02.27.43:456][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.06.12-02.27.43:457][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.06.12-02.27.43:457][ 22]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.27.43:457][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.06.12-02.27.43:457][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.12-02.27.43:457][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.12-02.27.43:457][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.06.12-02.27.43:457][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.06.12-02.27.43:458][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.06.12-02.27.43:458][ 22]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.27.43:458][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.06.12-02.27.43:458][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.12-02.27.43:458][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.12-02.27.43:459][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.06.12-02.27.43:459][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.06.12-02.27.43:460][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.06.12-02.27.43:460][ 22]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.27.43:460][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.06.12-02.27.43:460][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.06.12-02.27.43:461][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.06.12-02.27.43:461][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.06.12-02.27.43:461][ 22]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.27.43:461][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.06.12-02.27.43:461][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.06.12-02.27.43:461][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.06.12-02.27.43:462][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.06.12-02.27.43:462][ 22]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.27.43:462][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.06.12-02.27.43:462][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.06.12-02.27.43:462][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.06.12-02.27.43:463][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.06.12-02.27.43:463][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.06.12-02.27.43:463][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.06.12-02.27.43:463][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.06.12-02.27.43:464][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.06.12-02.27.43:464][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.06.12-02.27.43:465][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.06.12-02.27.43:466][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.06.12-02.27.43:466][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.06.12-02.27.43:466][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.06.12-02.27.43:467][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.06.12-02.27.43:467][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.06.12-02.27.43:468][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.06.12-02.27.43:468][ 22]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.27.43:468][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.06.12-02.27.43:468][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.06.12-02.27.43:468][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.06.12-02.27.43:469][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.06.12-02.27.43:469][ 22]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.27.43:469][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.06.12-02.27.43:469][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.06.12-02.27.43:470][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.06.12-02.27.43:470][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.06.12-02.27.43:470][ 22]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.27.43:470][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.06.12-02.27.43:470][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.06.12-02.27.43:471][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.06.12-02.27.43:471][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.06.12-02.27.43:471][ 22]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.27.43:471][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.06.12-02.27.43:471][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.06.12-02.27.43:472][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.06.12-02.27.43:472][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.06.12-02.27.43:472][ 22]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.27.43:472][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.06.12-02.27.43:472][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.06.12-02.27.43:472][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.06.12-02.27.43:472][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.06.12-02.27.43:472][ 22]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.27.43:472][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.06.12-02.27.43:472][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.06.12-02.27.43:472][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.06.12-02.27.43:473][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.06.12-02.27.43:473][ 22]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.27.43:473][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.06.12-02.27.43:473][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.06.12-02.27.43:473][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.06.12-02.27.43:473][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.06.12-02.27.43:473][ 22]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.27.43:473][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.06.12-02.27.43:473][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.06.12-02.27.43:473][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.06.12-02.27.43:474][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.06.12-02.27.43:702][ 22]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-02.27.43:709][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:709][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:709][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:709][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:709][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:710][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:710][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:710][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:710][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:710][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:710][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:710][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:710][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:710][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:710][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:710][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:710][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:710][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:710][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:710][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:710][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:710][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:710][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:710][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:710][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:710][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:710][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:710][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:710][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:710][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:710][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:711][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:711][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:711][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:711][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:711][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:711][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:711][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:711][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:711][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:711][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:711][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:711][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:711][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:711][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:711][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:711][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:711][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:711][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:711][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:711][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:711][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:711][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:711][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:711][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:711][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:711][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:711][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:712][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:712][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:712][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:712][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:712][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:712][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:712][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:712][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:712][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:712][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:712][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:712][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:712][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:712][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:712][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:712][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:712][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:712][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:712][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:712][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:712][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:712][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:712][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:712][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:712][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:712][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:712][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:712][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:713][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:713][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:713][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:713][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:713][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:713][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:713][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:713][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:713][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:713][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:713][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:713][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:713][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:713][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:713][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:713][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:713][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:713][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:713][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:713][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:713][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:713][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:713][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:713][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:713][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:713][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:713][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:714][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:714][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:714][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:714][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:714][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:714][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:714][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:714][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:714][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:714][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:714][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:714][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:714][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:714][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:714][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:714][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:714][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:714][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:714][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:714][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:714][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:714][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:714][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:714][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:714][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:714][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:714][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:714][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:715][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:715][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:715][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:715][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:715][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:715][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:715][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:715][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:715][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:715][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:715][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:715][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:715][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:715][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:715][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:715][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:715][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:715][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:715][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:715][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:715][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:715][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:715][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:715][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:715][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:715][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:715][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:715][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:716][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:716][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:716][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:716][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:716][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:716][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:716][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:716][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:716][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:716][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-02.27.43:716][ 22]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-02.27.43:717][ 23]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26136&schemaVersion=0] [2020.06.12-02.27.43:718][ 23]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-02.27.43:719][ 23]r.CullAll = "1" [2020.06.12-02.27.43:755][ 25]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.12-02.27.44:097][ 43]LogAsyncLoad: Done loading library async: Game in 12.7 sec [2020.06.12-02.27.44:395][ 61]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.12-02.27.44:395][ 61]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-02.27.44:395][ 61]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.27.44:395][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.06.12-02.27.44:396][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.06.12-02.27.44:882][ 62]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.27.44:882][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.06.12-02.27.44:882][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.06.12-02.27.44:889][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.06.12-02.27.44:889][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.06.12-02.27.44:895][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.06.12-02.27.45:304][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.06.12-02.27.45:304][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.06.12-02.27.45:305][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.06.12-02.27.45:313][ 63]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-02.27.45:313][ 63]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-02.27.45:313][ 63]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-02.27.45:313][ 63]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-02.27.45:313][ 63]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-02.27.45:313][ 63]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-02.27.45:313][ 63]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-02.27.45:314][ 63]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-02.27.45:314][ 63]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-02.27.45:314][ 63]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-02.27.45:314][ 63]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-02.27.45:314][ 63]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-02.27.45:314][ 63]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-02.27.45:314][ 63]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-02.27.45:314][ 63]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-02.27.45:314][ 63]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-02.27.45:314][ 63]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-02.27.45:314][ 63]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-02.27.45:386][ 67]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-02.27.45:386][ 67]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.081' TotalLoadTime='2.081' TimeStamp='2020-06-12T02:27:39.481Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB210A08D80E75D4C3204C270C7D91' LobbyId='014DB49208D80E77FEF6E1F824177689' [2020.06.12-02.27.45:386][ 67]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-02.27.45:520][ 75]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.06.12-02.27.45:609][ 76]LogUObjectHash: Compacting FUObjectHashTables data took 4.56ms [2020.06.12-02.27.45:612][ 76]LogStats: SeamlessTravel FlushLevelStreaming - 0.000 s [2020.06.12-02.27.45:612][ 76]LogWorld: Bringing World /Temp/Untitled_130.Untitled up for play (max tick rate 0) at 2020.06.11-19.27.45 [2020.06.12-02.27.45:612][ 76]LogWorld: Bringing up level for play took: 0.000141 [2020.06.12-02.27.45:612][ 76]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.12-02.27.45:612][ 76]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.06.12-02.27.45:837][ 84]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-02.27.45:926][ 89]LogUObjectHash: Compacting FUObjectHashTables data took 2.67ms [2020.06.12-02.27.45:933][ 89]LogStats: SeamlessTravel FlushLevelStreaming - 0.004 s [2020.06.12-02.27.45:933][ 89]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.06.11-19.27.45 [2020.06.12-02.27.45:933][ 89]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-06-12T02:27:40.001Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB210A08D80E75D4C3204C270C7D91, lobbyId=014DB49208D80E77FEF6E1F824177689 [2020.06.12-02.27.45:934][ 89]LogWorld: Bringing up level for play took: 0.001149 [2020.06.12-02.27.45:934][ 89]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.12-02.27.45:934][ 89]LogWorld: ----SeamlessTravel finished in 0.41 seconds ------ [2020.06.12-02.27.46:006][ 94]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-02.27.46:006][ 94]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-02.27.46:007][ 94]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-02.27.46:011][ 94]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-02.27.46:011][ 94]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-02.27.46:024][ 95]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-02.27.46:024][ 95]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-02.27.46:194][105]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-02.27.46:260][109]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-02.27.46:358][115]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-02.27.46:359][115]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.975' TotalLoadTime='3.056' TimeStamp='2020-06-12T02:27:40.456Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCB3EF08D80E782E366E0228D1048B' LobbyId='014DB49208D80E77FEF6E1F824177689' [2020.06.12-02.27.46:359][115]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-02.27.46:923][150]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-02.27.46:923][150]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-02.27.46:923][150]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-02.27.50:402][359]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-02.27.50:402][359]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-02.27.50:403][359]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-02.27.50:753][380]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.27.50:755][380]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.27.50:755][380]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.06.12-02.27.50:756][380]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=4.833, totalTime=4.833, timeStamp=2020-06-12T02:27:44.834Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB3EF08D80E782E366E0228D1048B, lobbyId=014DB49208D80E77FEF6E1F824177689 [2020.06.12-02.27.50:770][381]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.017, totalTime=4.850, timeStamp=2020-06-12T02:27:44.851Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB3EF08D80E782E366E0228D1048B, lobbyId=014DB49208D80E77FEF6E1F824177689 [2020.06.12-02.27.50:803][383]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.050, totalTime=4.900, timeStamp=2020-06-12T02:27:44.901Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB3EF08D80E782E366E0228D1048B, lobbyId=014DB49208D80E77FEF6E1F824177689 [2020.06.12-02.27.50:819][384]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.06.12-02.27.44) [2020.06.12-02.27.50:819][384]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.06.12-02.27.50:819][384]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1591928865 [2020.06.12-02.27.50:819][384]ProceduralLevelGeneration: InitLevel: Theme: Finland Map: Fin_Hideout Generation Seed: -1 [2020.06.12-02.27.50:819][384]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=4.900, timeStamp=2020-06-12T02:27:44.901Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB3EF08D80E782E366E0228D1048B, lobbyId=014DB49208D80E77FEF6E1F824177689 [2020.06.12-02.27.50:877][388]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.02 ms [2020.06.12-02.27.50:944][392]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.00 ms [2020.06.12-02.27.50:996][395]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.03 ms [2020.06.12-02.27.51:011][396]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.35 ms [2020.06.12-02.27.51:030][397]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.04 ms [2020.06.12-02.27.51:044][398]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.12-02.27.51:064][399]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.45 ms [2020.06.12-02.27.51:074][399]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.00 ms [2020.06.12-02.27.51:096][401]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.12-02.27.51:165][405]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.27.51:792][443]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.27.51:807][443]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.27.51:813][444]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-02.27.51:822][444]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.27.51:828][445]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.27.51:845][446]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.27.51:887][448]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.27.51:896][449]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.27.52:797][493]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=1.974, totalTime=6.874, timeStamp=2020-06-12T02:27:46.875Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB3EF08D80E782E366E0228D1048B, lobbyId=014DB49208D80E77FEF6E1F824177689 [2020.06.12-02.27.52:853][493]ProceduralLevelGeneration: Error: PickRandomTileWithoutTierOrSizePreference()> No tile found for type [4] [2020.06.12-02.27.52:853][493]ProceduralLevelGeneration: Error: No possible location found for killer's lair. [2020.06.12-02.27.52:860][494]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.017, totalTime=6.891, timeStamp=2020-06-12T02:27:46.892Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB3EF08D80E782E366E0228D1048B, lobbyId=014DB49208D80E77FEF6E1F824177689 [2020.06.12-02.27.52:995][500]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Bd_16x16_Crn_ControlRoom_C_0.BP_SM_Fin_MainBathRoom01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SM_Fin_MainBathRoom01_GEN_VARIABLE_BP_SM_Fin_MainBathRoom01_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.06.12-02.27.53:099][503]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Neon took 0.000024 seconds [2020.06.12-02.27.53:099][503]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Neon took 0.000021 seconds [2020.06.12-02.27.53:099][503]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Neon took 0.000019 seconds [2020.06.12-02.27.53:099][503]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Neon took 0.000019 seconds [2020.06.12-02.27.53:298][511]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=0.480, totalTime=7.370, timeStamp=2020-06-12T02:27:47.371Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB3EF08D80E782E366E0228D1048B, lobbyId=014DB49208D80E77FEF6E1F824177689 [2020.06.12-02.27.53:316][512]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.025, totalTime=7.395, timeStamp=2020-06-12T02:27:47.396Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB3EF08D80E782E366E0228D1048B, lobbyId=014DB49208D80E77FEF6E1F824177689 [2020.06.12-02.27.53:334][513]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.017, totalTime=7.412, timeStamp=2020-06-12T02:27:47.413Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB3EF08D80E782E366E0228D1048B, lobbyId=014DB49208D80E77FEF6E1F824177689 [2020.06.12-02.27.53:350][514]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.27.53:413][514]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_06.Default__BP_Slasher_Character_06_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-02.27.53:421][514]LogStreaming: Flushing async loaders took 71ms. [2020.06.12-02.27.53:422][514]LogStreaming: Flushing async loaders. [2020.06.12-02.27.53:426][514]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-02.27.53:426][514]LogStreaming: Flushing async loaders. [2020.06.12-02.27.53:426][514]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.27.53:462][514]LogStreaming: Flushing async loaders. [2020.06.12-02.27.53:477][514]LogStreaming: Flushing async loaders took 15ms. [2020.06.12-02.27.53:479][514]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.017, totalTime=7.429, timeStamp=2020-06-12T02:27:47.430Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB3EF08D80E782E366E0228D1048B, lobbyId=014DB49208D80E77FEF6E1F824177689 [2020.06.12-02.27.53:876][538]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.27.53:942][542]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.27.54:349][567]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-02.27.56:873][718]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.06.12-02.27.56:874][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.06.12-02.27.56:874][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.12-02.27.56:875][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.06.12-02.27.56:875][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.12-02.27.56:896][718]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.06.12-02.27.56:897][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.06.12-02.27.56:897][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.12-02.27.56:898][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.06.12-02.27.56:898][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.12-02.27.56:935][721]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.27.56:941][721]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-02.27.57:804][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-02.27.57:804][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_0.HookChargeable Enabled?: Enabled [2020.06.12-02.27.57:804][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-02.27.57:805][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_0.Break Chargeable Enabled?: Enabled [2020.06.12-02.27.57:805][774]LogSM: [BP_SmallMeatLocker_Pig_C_0][CLIENT SLAVE] [2020.06.12-02.27.57:805][774]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Pig_C_0 [2020.06.12-02.27.57:805][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-02.27.57:805][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_0.HookChargeable Enabled?: Disabled [2020.06.12-02.27.57:805][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-02.27.57:805][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_0.Break Chargeable Enabled?: Disabled [2020.06.12-02.27.57:807][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_1.UnhookChargeable Enabled?: Enabled [2020.06.12-02.27.57:807][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_1.HookChargeable Enabled?: Enabled [2020.06.12-02.27.57:807][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_1.EscapeChargeable Enabled?: Enabled [2020.06.12-02.27.57:807][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_1.Break Chargeable Enabled?: Enabled [2020.06.12-02.27.57:807][774]LogSM: [BP_SmallMeatLocker_Pig_C_1][CLIENT SLAVE] [2020.06.12-02.27.57:807][774]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Pig_C_1 [2020.06.12-02.27.57:807][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_1.UnhookChargeable Enabled?: Disabled [2020.06.12-02.27.57:807][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_1.HookChargeable Enabled?: Disabled [2020.06.12-02.27.57:807][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_1.EscapeChargeable Enabled?: Disabled [2020.06.12-02.27.57:807][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_1.Break Chargeable Enabled?: Disabled [2020.06.12-02.27.57:808][774]LogSM: [BP_SmallMeatLocker_Pig_C_0][CLIENT SLAVE] [2020.06.12-02.27.57:808][774]LogSM: [BP_SmallMeatLocker_Pig_C_1][CLIENT SLAVE] [2020.06.12-02.27.57:823][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_2.UnhookChargeable Enabled?: Enabled [2020.06.12-02.27.57:823][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_2.HookChargeable Enabled?: Enabled [2020.06.12-02.27.57:823][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_2.EscapeChargeable Enabled?: Enabled [2020.06.12-02.27.57:823][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_2.Break Chargeable Enabled?: Enabled [2020.06.12-02.27.57:823][775]LogSM: [BP_SmallMeatLocker_Pig_C_2][CLIENT SLAVE] [2020.06.12-02.27.57:824][775]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Pig_C_2 [2020.06.12-02.27.57:824][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_2.UnhookChargeable Enabled?: Disabled [2020.06.12-02.27.57:824][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_2.HookChargeable Enabled?: Disabled [2020.06.12-02.27.57:824][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_2.EscapeChargeable Enabled?: Disabled [2020.06.12-02.27.57:824][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_2.Break Chargeable Enabled?: Disabled [2020.06.12-02.27.57:826][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_3.UnhookChargeable Enabled?: Enabled [2020.06.12-02.27.57:826][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_3.HookChargeable Enabled?: Enabled [2020.06.12-02.27.57:826][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-02.27.57:826][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_3.Break Chargeable Enabled?: Enabled [2020.06.12-02.27.57:826][775]LogSM: [BP_SmallMeatLocker_Pig_C_3][CLIENT SLAVE] [2020.06.12-02.27.57:826][775]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Pig_C_3 [2020.06.12-02.27.57:826][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_3.UnhookChargeable Enabled?: Disabled [2020.06.12-02.27.57:826][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_3.HookChargeable Enabled?: Disabled [2020.06.12-02.27.57:826][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-02.27.57:826][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_3.Break Chargeable Enabled?: Disabled [2020.06.12-02.27.57:828][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_4.UnhookChargeable Enabled?: Enabled [2020.06.12-02.27.57:828][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_4.HookChargeable Enabled?: Enabled [2020.06.12-02.27.57:828][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_4.EscapeChargeable Enabled?: Enabled [2020.06.12-02.27.57:828][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_4.Break Chargeable Enabled?: Enabled [2020.06.12-02.27.57:828][775]LogSM: [BP_SmallMeatLocker_Pig_C_4][CLIENT SLAVE] [2020.06.12-02.27.57:828][775]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Pig_C_4 [2020.06.12-02.27.57:828][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_4.UnhookChargeable Enabled?: Disabled [2020.06.12-02.27.57:828][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_4.HookChargeable Enabled?: Disabled [2020.06.12-02.27.57:828][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_4.EscapeChargeable Enabled?: Disabled [2020.06.12-02.27.57:828][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_4.Break Chargeable Enabled?: Disabled [2020.06.12-02.27.57:830][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_5.UnhookChargeable Enabled?: Enabled [2020.06.12-02.27.57:830][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_5.HookChargeable Enabled?: Enabled [2020.06.12-02.27.57:830][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_5.EscapeChargeable Enabled?: Enabled [2020.06.12-02.27.57:830][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_5.Break Chargeable Enabled?: Enabled [2020.06.12-02.27.57:830][775]LogSM: [BP_SmallMeatLocker_Pig_C_5][CLIENT SLAVE] [2020.06.12-02.27.57:830][775]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Pig_C_5 [2020.06.12-02.27.57:830][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_5.UnhookChargeable Enabled?: Disabled [2020.06.12-02.27.57:830][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_5.HookChargeable Enabled?: Disabled [2020.06.12-02.27.57:830][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_5.EscapeChargeable Enabled?: Disabled [2020.06.12-02.27.57:830][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_5.Break Chargeable Enabled?: Disabled [2020.06.12-02.27.57:832][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_6.UnhookChargeable Enabled?: Enabled [2020.06.12-02.27.57:832][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_6.HookChargeable Enabled?: Enabled [2020.06.12-02.27.57:832][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-02.27.57:832][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_6.Break Chargeable Enabled?: Enabled [2020.06.12-02.27.57:832][775]LogSM: [BP_SmallMeatLocker_Pig_C_6][CLIENT SLAVE] [2020.06.12-02.27.57:832][775]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Pig_C_6 [2020.06.12-02.27.57:832][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_6.UnhookChargeable Enabled?: Disabled [2020.06.12-02.27.57:832][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_6.HookChargeable Enabled?: Disabled [2020.06.12-02.27.57:832][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-02.27.57:832][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_6.Break Chargeable Enabled?: Disabled [2020.06.12-02.27.57:834][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_7.UnhookChargeable Enabled?: Enabled [2020.06.12-02.27.57:834][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_7.HookChargeable Enabled?: Enabled [2020.06.12-02.27.57:834][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_7.EscapeChargeable Enabled?: Enabled [2020.06.12-02.27.57:834][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_7.Break Chargeable Enabled?: Enabled [2020.06.12-02.27.57:834][775]LogSM: [BP_SmallMeatLocker_Pig_C_7][CLIENT SLAVE] [2020.06.12-02.27.57:835][775]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Pig_C_7 [2020.06.12-02.27.57:835][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_7.UnhookChargeable Enabled?: Disabled [2020.06.12-02.27.57:835][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_7.HookChargeable Enabled?: Disabled [2020.06.12-02.27.57:835][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_7.EscapeChargeable Enabled?: Disabled [2020.06.12-02.27.57:835][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_7.Break Chargeable Enabled?: Disabled [2020.06.12-02.27.57:838][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_8.UnhookChargeable Enabled?: Enabled [2020.06.12-02.27.57:838][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_8.HookChargeable Enabled?: Enabled [2020.06.12-02.27.57:838][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_8.EscapeChargeable Enabled?: Enabled [2020.06.12-02.27.57:838][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_8.Break Chargeable Enabled?: Enabled [2020.06.12-02.27.57:838][775]LogSM: [BP_SmallMeatLocker_Pig_C_8][CLIENT SLAVE] [2020.06.12-02.27.57:838][775]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Pig_C_8 [2020.06.12-02.27.57:838][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_8.UnhookChargeable Enabled?: Disabled [2020.06.12-02.27.57:838][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_8.HookChargeable Enabled?: Disabled [2020.06.12-02.27.57:838][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_8.EscapeChargeable Enabled?: Disabled [2020.06.12-02.27.57:839][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_8.Break Chargeable Enabled?: Disabled [2020.06.12-02.27.57:841][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_9.UnhookChargeable Enabled?: Enabled [2020.06.12-02.27.57:841][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_9.HookChargeable Enabled?: Enabled [2020.06.12-02.27.57:841][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_9.EscapeChargeable Enabled?: Enabled [2020.06.12-02.27.57:841][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_9.Break Chargeable Enabled?: Enabled [2020.06.12-02.27.57:841][775]LogSM: [BP_SmallMeatLocker_Pig_C_9][CLIENT SLAVE] [2020.06.12-02.27.57:841][775]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Pig_C_9 [2020.06.12-02.27.57:841][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_9.UnhookChargeable Enabled?: Disabled [2020.06.12-02.27.57:841][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_9.HookChargeable Enabled?: Disabled [2020.06.12-02.27.57:841][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_9.EscapeChargeable Enabled?: Disabled [2020.06.12-02.27.57:841][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_9.Break Chargeable Enabled?: Disabled [2020.06.12-02.27.57:842][775]LogSM: [BP_SmallMeatLocker_Pig_C_4][CLIENT SLAVE] [2020.06.12-02.27.57:842][775]LogSM: [BP_SmallMeatLocker_Pig_C_3][CLIENT SLAVE] [2020.06.12-02.27.57:842][775]LogSM: [BP_SmallMeatLocker_Pig_C_2][CLIENT SLAVE] [2020.06.12-02.27.57:842][775]LogSM: [BP_SmallMeatLocker_Pig_C_5][CLIENT SLAVE] [2020.06.12-02.27.57:842][775]LogSM: [BP_SmallMeatLocker_Pig_C_6][CLIENT SLAVE] [2020.06.12-02.27.57:843][775]LogSM: [BP_SmallMeatLocker_Pig_C_7][CLIENT SLAVE] [2020.06.12-02.27.57:843][775]LogSM: [BP_SmallMeatLocker_Pig_C_8][CLIENT SLAVE] [2020.06.12-02.27.57:843][775]LogSM: [BP_SmallMeatLocker_Pig_C_9][CLIENT SLAVE] [2020.06.12-02.27.57:862][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_10.UnhookChargeable Enabled?: Enabled [2020.06.12-02.27.57:862][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_10.HookChargeable Enabled?: Enabled [2020.06.12-02.27.57:862][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_10.EscapeChargeable Enabled?: Enabled [2020.06.12-02.27.57:862][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_10.Break Chargeable Enabled?: Enabled [2020.06.12-02.27.57:863][777]LogSM: [BP_SmallMeatLocker_Pig_C_10][CLIENT SLAVE] [2020.06.12-02.27.57:863][777]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Pig_C_10 [2020.06.12-02.27.57:863][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_10.UnhookChargeable Enabled?: Disabled [2020.06.12-02.27.57:863][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_10.HookChargeable Enabled?: Disabled [2020.06.12-02.27.57:863][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_10.EscapeChargeable Enabled?: Disabled [2020.06.12-02.27.57:863][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_10.Break Chargeable Enabled?: Disabled [2020.06.12-02.27.57:864][777]LogSM: [BP_SmallMeatLocker_Pig_C_10][CLIENT SLAVE] [2020.06.12-02.27.57:895][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_11.UnhookChargeable Enabled?: Enabled [2020.06.12-02.27.57:895][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_11.HookChargeable Enabled?: Enabled [2020.06.12-02.27.57:895][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_11.EscapeChargeable Enabled?: Enabled [2020.06.12-02.27.57:895][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_11.Break Chargeable Enabled?: Enabled [2020.06.12-02.27.57:895][779]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.27.57:895][779]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Pig_C_11 [2020.06.12-02.27.57:895][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_11.UnhookChargeable Enabled?: Disabled [2020.06.12-02.27.57:895][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_11.HookChargeable Enabled?: Disabled [2020.06.12-02.27.57:895][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_11.EscapeChargeable Enabled?: Disabled [2020.06.12-02.27.57:895][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_11.Break Chargeable Enabled?: Disabled [2020.06.12-02.27.57:896][779]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.27.58:605][822]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-02.27.58:605][822]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.06.12-02.27.58:606][822]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-02.27.58:606][822]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.06.12-02.27.58:606][822]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-02.27.58:803][834]LogSM: [BP_SmallMeatLocker_Pig_C_4][CLIENT SLAVE] [2020.06.12-02.27.58:803][834]LogSM: [BP_SmallMeatLocker_Pig_C_4][CLIENT SLAVE] [2020.06.12-02.27.58:803][834]LogSM: [BP_SmallMeatLocker_Pig_C_7][CLIENT SLAVE] [2020.06.12-02.27.58:803][834]LogSM: [BP_SmallMeatLocker_Pig_C_7][CLIENT SLAVE] [2020.06.12-02.27.58:804][834]LogSM: [BP_SmallMeatLocker_Pig_C_9][CLIENT SLAVE] [2020.06.12-02.27.58:804][834]LogSM: [BP_SmallMeatLocker_Pig_C_9][CLIENT SLAVE] [2020.06.12-02.27.58:838][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-02.27.58:838][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Enabled [2020.06.12-02.27.58:838][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-02.27.58:839][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Disabled [2020.06.12-02.27.58:839][836]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-02.27.58:840][836]LogSM: [BP_SmallMeatLocker_Pig_C_10][CLIENT SLAVE] [2020.06.12-02.27.58:840][836]LogSM: [BP_SmallMeatLocker_Pig_C_10][CLIENT SLAVE] [2020.06.12-02.27.59:024][837]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-02.27.59:024][837]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.12-02.27.59:025][837]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-02.27.59:025][837]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.12-02.27.59:025][837]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-02.27.59:210][849]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-02.27.59:210][849]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.12-02.27.59:210][849]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-02.27.59:210][849]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.12-02.27.59:210][849]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-02.27.59:405][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Enabled [2020.06.12-02.27.59:405][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.DamageCharge Enabled?: Enabled [2020.06.12-02.27.59:405][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Disabled [2020.06.12-02.27.59:405][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.DamageCharge Enabled?: Disabled [2020.06.12-02.27.59:406][861]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-02.27.59:407][861]LogSM: [BP_SmallMeatLocker_Pig_C_0][CLIENT SLAVE] [2020.06.12-02.27.59:407][861]LogSM: [BP_SmallMeatLocker_Pig_C_0][CLIENT SLAVE] [2020.06.12-02.27.59:407][861]LogSM: [BP_SmallMeatLocker_Pig_C_1][CLIENT SLAVE] [2020.06.12-02.27.59:407][861]LogSM: [BP_SmallMeatLocker_Pig_C_1][CLIENT SLAVE] [2020.06.12-02.27.59:604][873]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.27.59:604][873]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.27.59:639][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Enabled [2020.06.12-02.27.59:639][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.DamageCharge Enabled?: Enabled [2020.06.12-02.27.59:639][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Disabled [2020.06.12-02.27.59:639][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.DamageCharge Enabled?: Disabled [2020.06.12-02.27.59:639][875]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-02.27.59:640][875]LogSM: [BP_SmallMeatLocker_Pig_C_3][CLIENT SLAVE] [2020.06.12-02.27.59:640][875]LogSM: [BP_SmallMeatLocker_Pig_C_3][CLIENT SLAVE] [2020.06.12-02.27.59:641][875]LogSM: [BP_SmallMeatLocker_Pig_C_2][CLIENT SLAVE] [2020.06.12-02.27.59:641][875]LogSM: [BP_SmallMeatLocker_Pig_C_2][CLIENT SLAVE] [2020.06.12-02.27.59:641][875]LogSM: [BP_SmallMeatLocker_Pig_C_5][CLIENT SLAVE] [2020.06.12-02.27.59:641][875]LogSM: [BP_SmallMeatLocker_Pig_C_5][CLIENT SLAVE] [2020.06.12-02.27.59:641][875]LogSM: [BP_SmallMeatLocker_Pig_C_6][CLIENT SLAVE] [2020.06.12-02.27.59:641][875]LogSM: [BP_SmallMeatLocker_Pig_C_6][CLIENT SLAVE] [2020.06.12-02.27.59:641][875]LogSM: [BP_SmallMeatLocker_Pig_C_8][CLIENT SLAVE] [2020.06.12-02.27.59:641][875]LogSM: [BP_SmallMeatLocker_Pig_C_8][CLIENT SLAVE] [2020.06.12-02.27.59:840][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.12-02.27.59:840][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.12-02.27.59:841][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.12-02.27.59:841][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.12-02.27.59:841][887]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-02.28.00:222][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-02.28.00:222][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-02.28.00:222][910]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-02.28.00:223][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-02.28.00:224][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-02.28.00:224][910]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-02.28.00:253][912]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-02.28.00:456][924]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-02.28.00:456][924]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-02.28.00:488][926]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-02.28.00:489][926]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-02.28.00:553][930]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.28.00:559][930]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-02.28.00:560][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-02.28.00:560][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.12-02.28.00:560][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-02.28.00:560][930]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-02.28.00:560][930]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.06.12-02.28.00:560][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-02.28.00:560][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.12-02.28.00:560][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-02.28.00:562][930]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-02.28.00:586][932]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.28.00:587][932]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.28.00:588][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-02.28.00:588][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.12-02.28.00:588][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-02.28.00:589][932]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-02.28.00:589][932]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.06.12-02.28.00:589][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-02.28.00:589][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.12-02.28.00:589][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-02.28.00:589][932]LogStreaming: Flushing async loaders. [2020.06.12-02.28.00:590][932]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.28.00:592][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-02.28.00:592][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.12-02.28.00:592][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-02.28.00:592][932]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.12-02.28.00:592][932]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.06.12-02.28.00:592][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-02.28.00:592][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.12-02.28.00:592][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-02.28.00:593][932]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.12-02.28.00:593][932]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-02.28.00:620][934]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.28.00:621][934]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.28.00:623][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-02.28.00:623][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.12-02.28.00:623][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-02.28.00:623][934]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.12-02.28.00:623][934]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.06.12-02.28.00:623][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-02.28.00:623][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.12-02.28.00:623][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-02.28.00:625][934]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.12-02.28.00:636][935]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.06.12-02.28.00:787][944]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.12-02.28.00:787][944]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.12-02.28.00:787][944]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.12-02.28.00:819][946]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-02.28.00:886][950]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.28.00:891][950]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-02.28.00:922][952]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.28.01:053][960]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 29] [2020.06.12-02.28.01:053][960]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.06.12-02.28.01:137][963]ProceduralLevelGeneration: HasLevelBeenSpawned Fin_Hideout: 0 Spawned : 16/16 Dependencies : 1 [2020.06.12-02.28.01:138][963]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=7.788, totalTime=15.217, timeStamp=2020-06-12T02:27:55.218Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB3EF08D80E782E366E0228D1048B, lobbyId=014DB49208D80E77FEF6E1F824177689 [2020.06.12-02.28.01:138][963]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.06.12-02.28.01:187][966]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.28.01:252][970]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-02.28.01:253][970]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-02.28.01:349][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-02.28.01:350][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-02.28.01:446][982]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.28.01:542][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-02.28.01:543][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-02.28.01:544][988]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.12-02.28.01:544][988]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.12-02.28.01:544][988]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-02.28.01:544][988]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-02.28.01:544][988]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-02.28.01:544][988]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-02.28.01:655][995]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.28.01:657][995]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.12-02.28.01:657][995]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.12-02.28.01:755][ 1]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.28.01:854][ 7]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.28.01:921][ 11]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.28.02:022][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-02.28.02:022][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-02.28.02:122][ 23]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-02.28.02:122][ 23]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-02.28.02:222][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-02.28.02:223][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-02.28.02:321][ 35]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.28.02:388][ 39]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.28.02:489][ 45]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-02.28.02:489][ 45]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-02.28.02:588][ 51]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.28.02:654][ 55]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.28.02:754][ 61]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.28.02:821][ 65]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.28.02:887][ 69]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.28.02:987][ 75]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000083 seconds [2020.06.12-02.28.03:021][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-02.28.03:021][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-02.28.03:021][ 77]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-02.28.03:055][ 79]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.28.03:122][ 83]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.28.03:220][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.12-02.28.03:220][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.12-02.28.03:220][ 89]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.12-02.28.03:254][ 91]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.28.03:354][ 97]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.28.03:421][101]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.28.03:521][107]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.28.03:587][111]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.28.03:654][115]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.28.03:755][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-02.28.03:756][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-02.28.03:854][127]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.28.03:921][131]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.28.04:020][137]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-02.28.04:089][141]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-02.28.04:090][141]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-02.28.04:204][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-02.28.04:204][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-02.28.04:204][148]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-02.28.04:222][149]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-02.28.04:223][149]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-02.28.04:321][155]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.28.04:396][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-02.28.04:396][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-02.28.04:492][165]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.28.04:589][171]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.28.04:654][175]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.28.04:722][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-02.28.04:722][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-02.28.04:821][185]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.28.04:921][191]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.28.04:987][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-02.28.04:987][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-02.28.04:987][195]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-02.28.05:020][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.12-02.28.05:020][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.12-02.28.05:020][197]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.12-02.28.05:054][199]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.28.05:156][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-02.28.05:156][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-02.28.05:262][211]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_15.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-02.28.05:263][211]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_15.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-02.28.05:360][217]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-02.28.05:458][223]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_16.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-02.28.05:458][223]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_16.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-02.28.05:570][230]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-02.28.05:638][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_17.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-02.28.05:639][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_17.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-02.28.05:739][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_18.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-02.28.05:739][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_18.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-02.28.05:836][246]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-02.28.05:905][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_19.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-02.28.05:906][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_19.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-02.28.19:654][ 75]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=18.517, totalTime=33.735, timeStamp=2020-06-12T02:28:13.735Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB3EF08D80E782E366E0228D1048B, lobbyId=014DB49208D80E77FEF6E1F824177689 [2020.06.12-02.28.19:654][ 75]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.28.19:793][ 75]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-02.28.19:798][ 75]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-02.28.19:815][ 75]LogStreaming: Flushing async loaders took 161ms. [2020.06.12-02.28.19:815][ 75]LogStreaming: Flushing async loaders. [2020.06.12-02.28.19:816][ 75]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.28.19:865][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-02.28.19:865][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-02.28.19:865][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-02.28.19:865][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-02.28.19:865][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.12-02.28.19:865][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.28.19:865][ 75]LogStreaming: Flushing async loaders. [2020.06.12-02.28.19:945][ 75]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.28.19:967][ 75]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.28.19:981][ 75]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.28.19:991][ 75]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.28.20:140][ 75]LogStreaming: Flushing async loaders took 274ms. [2020.06.12-02.28.20:140][ 75]LogStreaming: Flushing async loaders. [2020.06.12-02.28.20:155][ 75]LogStreaming: Flushing async loaders took 15ms. [2020.06.12-02.28.20:156][ 75]LogStreaming: Flushing async loaders. [2020.06.12-02.28.20:158][ 75]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.28.20:158][ 75]LogStreaming: Flushing async loaders. [2020.06.12-02.28.20:162][ 75]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-02.28.20:162][ 75]LogStreaming: Flushing async loaders. [2020.06.12-02.28.20:164][ 75]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.28.20:164][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.12-02.28.20:164][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-02.28.20:164][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-02.28.20:165][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-02.28.20:165][ 75]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.06.12-02.28.20:165][ 75]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.12-02.28.20:165][ 75]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.12-02.28.20:165][ 75]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.06.12-02.28.20:165][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-02.28.20:165][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-02.28.20:165][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-02.28.20:165][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.12-02.28.20:165][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.28.20:166][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.12-02.28.20:166][ 75]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.28.20:166][ 75]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.28.20:166][ 75]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.28.20:166][ 75]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000096 seconds [2020.06.12-02.28.20:167][ 75]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.06.12-02.28.20:168][ 75]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.28.20:212][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-02.28.20:212][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.12-02.28.20:212][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.12-02.28.20:212][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-02.28.20:212][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.12-02.28.20:213][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.28.20:213][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.12-02.28.20:213][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-02.28.20:213][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.12-02.28.20:213][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-02.28.20:213][ 75]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_1 [2020.06.12-02.28.20:213][ 75]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_1 [2020.06.12-02.28.20:213][ 75]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_1 [2020.06.12-02.28.20:213][ 75]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_1 [2020.06.12-02.28.20:213][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.12-02.28.20:213][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.12-02.28.20:214][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-02.28.20:214][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.12-02.28.20:214][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.28.20:214][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.12-02.28.20:214][ 75]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.28.20:214][ 75]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.28.20:214][ 75]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.28.20:214][ 75]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000056 seconds [2020.06.12-02.28.20:215][ 75]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.28.20:215][ 75]LogStreaming: Flushing async loaders. [2020.06.12-02.28.20:218][ 75]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-02.28.20:225][ 75]LogStreaming: Flushing async loaders took 10ms. [2020.06.12-02.28.20:273][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-02.28.20:273][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-02.28.20:273][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-02.28.20:273][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-02.28.20:273][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.12-02.28.20:273][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.28.20:273][ 75]LogStreaming: Flushing async loaders. [2020.06.12-02.28.20:275][ 75]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.28.20:275][ 75]LogStreaming: Flushing async loaders. [2020.06.12-02.28.20:281][ 75]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-02.28.20:282][ 75]LogStreaming: Flushing async loaders. [2020.06.12-02.28.20:288][ 75]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-02.28.20:289][ 75]LogStreaming: Flushing async loaders. [2020.06.12-02.28.20:292][ 75]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-02.28.20:292][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.12-02.28.20:292][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-02.28.20:292][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-02.28.20:293][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-02.28.20:293][ 75]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.06.12-02.28.20:293][ 75]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.12-02.28.20:293][ 75]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.12-02.28.20:293][ 75]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.06.12-02.28.20:293][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-02.28.20:293][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-02.28.20:293][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-02.28.20:293][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.12-02.28.20:293][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.28.20:293][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.12-02.28.20:293][ 75]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.28.20:293][ 75]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.28.20:293][ 75]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.28.20:293][ 75]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000062 seconds [2020.06.12-02.28.20:294][ 75]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.28.20:294][ 75]LogStreaming: Flushing async loaders. [2020.06.12-02.28.20:310][ 75]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale08_Character.Default__BP_CamperMale08_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-02.28.20:320][ 75]LogStreaming: Flushing async loaders took 25ms. [2020.06.12-02.28.20:370][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-02.28.20:370][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-02.28.20:370][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-02.28.20:370][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-02.28.20:370][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.12-02.28.20:370][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.28.20:370][ 75]LogStreaming: Flushing async loaders. [2020.06.12-02.28.20:375][ 75]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-02.28.20:375][ 75]LogStreaming: Flushing async loaders. [2020.06.12-02.28.20:381][ 75]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-02.28.20:381][ 75]LogStreaming: Flushing async loaders. [2020.06.12-02.28.20:395][ 75]LogStreaming: Flushing async loaders took 13ms. [2020.06.12-02.28.20:453][ 75]LogStreaming: Flushing async loaders. [2020.06.12-02.28.20:457][ 75]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-02.28.20:458][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.12-02.28.20:458][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-02.28.20:458][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-02.28.20:458][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-02.28.20:458][ 75]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale08_Character_C_0 [2020.06.12-02.28.20:458][ 75]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale08_Character_C_0 [2020.06.12-02.28.20:458][ 75]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale08_Character_C_0 [2020.06.12-02.28.20:458][ 75]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale08_Character_C_0 [2020.06.12-02.28.20:458][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-02.28.20:458][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-02.28.20:458][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-02.28.20:458][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.12-02.28.20:458][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.28.20:519][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.12-02.28.20:519][ 75]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.28.20:519][ 75]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.28.20:519][ 75]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.28.20:520][ 75]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000045 seconds [2020.06.12-02.28.20:521][ 75]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale08_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.28.20:526][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-02.28.20:526][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-02.28.20:526][ 75]LogStreaming: Flushing async loaders. [2020.06.12-02.28.20:599][ 75]LogStreaming: Flushing async loaders took 74ms. [2020.06.12-02.28.20:599][ 75]LogStreaming: Flushing async loaders. [2020.06.12-02.28.20:608][ 75]LogStreaming: Flushing async loaders took 9ms. [2020.06.12-02.28.20:609][ 75]LogStreaming: Flushing async loaders. [2020.06.12-02.28.20:613][ 75]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-02.28.20:613][ 75]LogStreaming: Flushing async loaders. [2020.06.12-02.28.20:619][ 75]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-02.28.20:619][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.06.12-02.28.20:619][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-02.28.20:619][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-02.28.20:620][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-02.28.20:620][ 75]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_06_C_0 [2020.06.12-02.28.20:620][ 75]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_06_C_0 [2020.06.12-02.28.20:620][ 75]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_06_C_0 [2020.06.12-02.28.20:620][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-02.28.20:620][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.06.12-02.28.20:620][ 75]Interaction: Stalk tier changed from 0 to 0 [2020.06.12-02.28.20:621][ 75]LogStreaming: Flushing async loaders. [2020.06.12-02.28.20:626][ 75]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-02.28.20:626][ 75]LogStreaming: Flushing async loaders. [2020.06.12-02.28.20:627][ 75]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.28.20:627][ 75]LogStreaming: Flushing async loaders. [2020.06.12-02.28.20:627][ 75]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.28.20:628][ 75]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000025 seconds [2020.06.12-02.28.20:630][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.12-02.28.20:630][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-02.28.20:630][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.12-02.28.20:630][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.12-02.28.20:630][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-02.28.20:630][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.12-02.28.20:631][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.12-02.28.20:631][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-02.28.20:631][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.06.12-02.28.20:631][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.12-02.28.20:631][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-02.28.20:631][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.06.12-02.28.20:632][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.12-02.28.20:632][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-02.28.20:632][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.06.12-02.28.20:633][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.12-02.28.20:633][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-02.28.20:633][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.06.12-02.28.20:634][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.06.12-02.28.20:634][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-02.28.20:634][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.06.12-02.28.20:634][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.06.12-02.28.20:634][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-02.28.20:634][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.06.12-02.28.20:636][ 75]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000058 seconds [2020.06.12-02.28.20:636][ 75]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000048 seconds [2020.06.12-02.28.20:637][ 75]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.914 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=0.017 [2020.06.12-02.28.20:637][ 75]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.28.20:637][ 75]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.28.20:637][ 75]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.28.20:637][ 75]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.28.20:637][ 75]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.28.20:637][ 75]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.28.20:638][ 75]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.12-02.28.20:638][ 75]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_06_C_0 [2020.06.12-02.28.20:638][ 75]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.28.20:638][ 75]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.12-02.28.20:638][ 75]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.12-02.28.20:638][ 75]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_06_C_0 [2020.06.12-02.28.20:638][ 75]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.28.20:638][ 75]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.28.20:638][ 75]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.12-02.28.20:638][ 75]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.12-02.28.20:638][ 75]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_06_C_0 [2020.06.12-02.28.20:638][ 75]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.28.20:650][ 76]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.28.20:652][ 76]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-02.28.20:652][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:652][ 76]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.12-02.28.20:652][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:652][ 76]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.12-02.28.20:652][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:652][ 76]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-02.28.20:652][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:652][ 76]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.12-02.28.20:652][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:652][ 76]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.12-02.28.20:653][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:653][ 76]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.12-02.28.20:653][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:653][ 76]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.06.12-02.28.20:653][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:653][ 76]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.12-02.28.20:653][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:653][ 76]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-02.28.20:653][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:653][ 76]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-02.28.20:653][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:653][ 76]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.12-02.28.20:653][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:653][ 76]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.12-02.28.20:653][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:653][ 76]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.06.12-02.28.20:653][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:653][ 76]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.06.12-02.28.20:653][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:670][ 77]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillStanding_C_0) Already registered. Aborting. [2020.06.12-02.28.20:670][ 77]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-02.28.20:670][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:670][ 77]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.12-02.28.20:670][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:670][ 77]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.12-02.28.20:670][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:670][ 77]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-02.28.20:670][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:670][ 77]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-02.28.20:670][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:670][ 77]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.12-02.28.20:670][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:670][ 77]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.12-02.28.20:670][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:670][ 77]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.06.12-02.28.20:670][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:670][ 77]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.12-02.28.20:670][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:670][ 77]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.12-02.28.20:670][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:670][ 77]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.12-02.28.20:670][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:670][ 77]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.12-02.28.20:670][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:670][ 77]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.12-02.28.20:670][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:670][ 77]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.06.12-02.28.20:670][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:670][ 77]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.06.12-02.28.20:670][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:670][ 77]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillStanding_C_0) Already registered. Aborting. [2020.06.12-02.28.20:670][ 77]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-02.28.20:670][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:670][ 77]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.12-02.28.20:671][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:671][ 77]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.12-02.28.20:671][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:671][ 77]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-02.28.20:671][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:671][ 77]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-02.28.20:671][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:671][ 77]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.12-02.28.20:671][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:671][ 77]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.12-02.28.20:671][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:671][ 77]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.06.12-02.28.20:671][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:671][ 77]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.12-02.28.20:671][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:671][ 77]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-02.28.20:671][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:671][ 77]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-02.28.20:671][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:671][ 77]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.12-02.28.20:671][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:671][ 77]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.12-02.28.20:671][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:671][ 77]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.06.12-02.28.20:671][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:671][ 77]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.06.12-02.28.20:671][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:671][ 77]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillStanding_C_0) Already registered. Aborting. [2020.06.12-02.28.20:690][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.06.12-02.28.20:690][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:690][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.06.12-02.28.20:690][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:690][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.06.12-02.28.20:690][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:690][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.06.12-02.28.20:690][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:690][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.12-02.28.20:690][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:690][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-02.28.20:690][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:690][ 78]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-02.28.20:690][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:690][ 78]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.12-02.28.20:690][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:690][ 78]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.12-02.28.20:690][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:690][ 78]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-02.28.20:690][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:690][ 78]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.12-02.28.20:691][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:691][ 78]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.12-02.28.20:691][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:691][ 78]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.12-02.28.20:691][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:691][ 78]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.06.12-02.28.20:691][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:691][ 78]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.12-02.28.20:691][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:691][ 78]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.12-02.28.20:691][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:691][ 78]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.12-02.28.20:691][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:691][ 78]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.12-02.28.20:691][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:691][ 78]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.12-02.28.20:691][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:691][ 78]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.06.12-02.28.20:691][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:691][ 78]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.06.12-02.28.20:691][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.20:691][ 78]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillStanding_C_0) Already registered. Aborting. [2020.06.12-02.28.20:705][ 79]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.28.20:705][ 79]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] Restarting state machine [2020.06.12-02.28.20:705][ 79]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.28.20:705][ 79]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.28.20:877][ 89]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.28.22:772][203]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.28.25:855][387]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.28.27:687][497]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.28.27:692][497]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-02.28.27:692][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:695][497]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.28.27:695][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:697][497]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.28.27:697][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:699][497]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.28.27:699][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:700][497]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.28.27:701][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:705][497]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-02.28.27:711][497]GameFlow: (BP_Slasher_Character_06_C_0) - UpdateCustomization with item MM_Head01_P01 [2020.06.12-02.28.27:711][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:715][497]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-02.28.27:715][497]GameFlow: (CustomizedAudio) - Update Sound with item MM_Head01_P01 [2020.06.12-02.28.27:715][497]GameFlow: (BP_Slasher_Character_06_C_0) - UpdateCustomization with item MM_Body01_P01 [2020.06.12-02.28.27:715][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:719][497]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-02.28.27:719][497]GameFlow: (CustomizedAudio) - Update Sound with item MM_Body01_P01 [2020.06.12-02.28.27:719][497]GameFlow: (BP_Slasher_Character_06_C_0) - UpdateCustomization with item MM_Knife01 [2020.06.12-02.28.27:719][497]GameFlow: (CustomizedAudio) - Update Sound with item MM_Knife01 [2020.06.12-02.28.27:719][497]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Head02 [2020.06.12-02.28.27:720][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:722][497]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-02.28.27:723][497]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.06.12-02.28.27:723][497]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Torso02 [2020.06.12-02.28.27:723][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:730][497]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-02.28.27:749][497]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.06.12-02.28.27:749][497]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Legs05 [2020.06.12-02.28.27:749][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:753][497]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-02.28.27:753][497]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.06.12-02.28.27:769][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:771][497]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.28.27:771][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:773][497]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.28.27:773][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:774][497]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.28.27:775][497]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item CM_Head001_03 [2020.06.12-02.28.27:775][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:780][497]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-02.28.27:780][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:784][497]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-02.28.27:784][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:788][497]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-02.28.27:788][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:792][497]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-02.28.27:793][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:795][497]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-02.28.27:796][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:796][497]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.28.27:797][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:797][497]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.28.27:797][497]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head001_03 [2020.06.12-02.28.27:797][497]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item CM_Torso010_01 [2020.06.12-02.28.27:797][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:804][497]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-02.28.27:804][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:809][497]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-02.28.27:809][497]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso010_01 [2020.06.12-02.28.27:809][497]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item CM_Legs02_02 [2020.06.12-02.28.27:809][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:811][497]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.28.27:811][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:812][497]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.28.27:812][497]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.06.12-02.28.27:813][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:815][497]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.28.27:815][497]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item NK_Head001_03 [2020.06.12-02.28.27:815][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:816][497]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.28.27:816][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:824][497]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-02.28.27:824][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:828][497]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-02.28.27:828][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:830][497]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.28.27:830][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:831][497]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.28.27:831][497]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head001_03 [2020.06.12-02.28.27:831][497]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item NK_Torso011 [2020.06.12-02.28.27:831][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:834][497]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-02.28.27:834][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:851][497]LogStreaming: Flushing async loaders took 16ms. [2020.06.12-02.28.27:851][497]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso011 [2020.06.12-02.28.27:851][497]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item NK_Legs01_02 [2020.06.12-02.28.27:851][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:852][497]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.28.27:852][497]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs01_02 [2020.06.12-02.28.27:854][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:858][497]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-02.28.27:859][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:860][497]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.28.27:860][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:861][497]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.28.27:862][497]GameFlow: (BP_CamperMale08_Character_C_0) - UpdateCustomization with item HS_Head01 [2020.06.12-02.28.27:862][497]GameFlow: (CustomizedAudio) - Update Sound with item HS_Head01 [2020.06.12-02.28.27:862][497]GameFlow: (BP_CamperMale08_Character_C_0) - UpdateCustomization with item HS_Torso01_CV03 [2020.06.12-02.28.27:862][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:865][497]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-02.28.27:865][497]GameFlow: (CustomizedAudio) - Update Sound with item HS_Torso01_CV03 [2020.06.12-02.28.27:865][497]GameFlow: (BP_CamperMale08_Character_C_0) - UpdateCustomization with item HS_Legs01_CV03 [2020.06.12-02.28.27:865][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:866][497]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.28.27:866][497]GameFlow: (CustomizedAudio) - Update Sound with item HS_Legs01_CV03 [2020.06.12-02.28.27:925][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:926][497]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.28.27:927][497]GameFlow: OnRep_BegunPlayFenceGuid 06F2DFFB-08D8-0E78-470D-56162B4CE88C [2020.06.12-02.28.27:927][497]GameFlow: BegunPlayFenceGuid 06F2DFFB-08D8-0E78-470D-56162B4CE88C [2020.06.12-02.28.27:927][497]GameFlow: OnCreationFence 06F2DFFB-08D8-0E78-470D-56162B4CE88C [2020.06.12-02.28.27:927][497]GameFlow: Waiting for fence 06F2DFFB-08D8-0E78-470D-56162B4CE88C [2020.06.12-02.28.27:927][497]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 06F2DFFB08D80E78470D56162B4CE88C [2020.06.12-02.28.27:927][497]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000036 seconds [2020.06.12-02.28.27:927][497]GameFlow: ACollectable::BeginPlay [2020.06.12-02.28.27:927][497]GameFlow: BegunPlayFenceGuid 06F2DFFB-08D8-0E78-470D-56162B4CE88C [2020.06.12-02.28.27:927][497]GameFlow: OnCreationFence 06F2DFFB-08D8-0E78-470D-56162B4CE88C [2020.06.12-02.28.27:927][497]GameFlow: Warning: Already Waiting for fence 06F2DFFB-08D8-0E78-470D-56162B4CE88C [2020.06.12-02.28.27:927][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:928][497]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.28.27:929][497]GameFlow: OnRep_BegunPlayFenceGuid 06EF9A8E-08D8-0E78-470C-A4142B4CD6BF [2020.06.12-02.28.27:929][497]GameFlow: BegunPlayFenceGuid 06EF9A8E-08D8-0E78-470C-A4142B4CD6BF [2020.06.12-02.28.27:929][497]GameFlow: OnCreationFence 06EF9A8E-08D8-0E78-470C-A4142B4CD6BF [2020.06.12-02.28.27:929][497]GameFlow: Waiting for fence 06EF9A8E-08D8-0E78-470C-A4142B4CD6BF [2020.06.12-02.28.27:929][497]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 06EF9A8E08D80E78470CA4142B4CD6BF [2020.06.12-02.28.27:929][497]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000057 seconds [2020.06.12-02.28.27:929][497]GameFlow: ACollectable::BeginPlay [2020.06.12-02.28.27:929][497]GameFlow: BegunPlayFenceGuid 06EF9A8E-08D8-0E78-470C-A4142B4CD6BF [2020.06.12-02.28.27:929][497]GameFlow: OnCreationFence 06EF9A8E-08D8-0E78-470C-A4142B4CD6BF [2020.06.12-02.28.27:929][497]GameFlow: Warning: Already Waiting for fence 06EF9A8E-08D8-0E78-470C-A4142B4CD6BF [2020.06.12-02.28.27:929][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:930][497]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.28.27:930][497]GameFlow: OnRep_BegunPlayFenceGuid 06EE468A-08D8-0E78-470C-6F762B4CD17D [2020.06.12-02.28.27:930][497]GameFlow: BegunPlayFenceGuid 06EE468A-08D8-0E78-470C-6F762B4CD17D [2020.06.12-02.28.27:930][497]GameFlow: OnCreationFence 06EE468A-08D8-0E78-470C-6F762B4CD17D [2020.06.12-02.28.27:930][497]GameFlow: Waiting for fence 06EE468A-08D8-0E78-470C-6F762B4CD17D [2020.06.12-02.28.27:930][497]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 06EE468A08D80E78470C6F762B4CD17D [2020.06.12-02.28.27:931][497]GameFlow: ACollectable::BeginPlay [2020.06.12-02.28.27:931][497]GameFlow: BegunPlayFenceGuid 06EE468A-08D8-0E78-470C-6F762B4CD17D [2020.06.12-02.28.27:931][497]GameFlow: OnCreationFence 06EE468A-08D8-0E78-470C-6F762B4CD17D [2020.06.12-02.28.27:931][497]GameFlow: Warning: Already Waiting for fence 06EE468A-08D8-0E78-470C-6F762B4CD17D [2020.06.12-02.28.27:931][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:933][497]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-02.28.27:934][497]GameFlow: OnRep_BegunPlayFenceGuid 06F0D114-08D8-0E78-470D-029C2B4CE033 [2020.06.12-02.28.27:934][497]GameFlow: BegunPlayFenceGuid 06F0D114-08D8-0E78-470D-029C2B4CE033 [2020.06.12-02.28.27:934][497]GameFlow: OnCreationFence 06F0D114-08D8-0E78-470D-029C2B4CE033 [2020.06.12-02.28.27:934][497]GameFlow: Waiting for fence 06F0D114-08D8-0E78-470D-029C2B4CE033 [2020.06.12-02.28.27:934][497]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 06F0D11408D80E78470D029C2B4CE033 [2020.06.12-02.28.27:934][497]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000060 seconds [2020.06.12-02.28.27:935][497]GameFlow: ACollectable::BeginPlay [2020.06.12-02.28.27:935][497]GameFlow: BegunPlayFenceGuid 06F0D114-08D8-0E78-470D-029C2B4CE033 [2020.06.12-02.28.27:935][497]GameFlow: OnCreationFence 06F0D114-08D8-0E78-470D-029C2B4CE033 [2020.06.12-02.28.27:935][497]GameFlow: Warning: Already Waiting for fence 06F0D114-08D8-0E78-470D-029C2B4CE033 [2020.06.12-02.28.27:936][497]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.06.12-02.28.27:939][497]GameFlow: GameState : Level is ready to play; map theme name: Finland [2020.06.12-02.28.27:939][497]LogStreaming: Flushing async loaders. [2020.06.12-02.28.27:951][497]LogStreaming: Flushing async loaders took 12ms. [2020.06.12-02.28.28:017][499]GameFlow: OnRep_BegunPlayFenceGuid 06F130FE-08D8-0E78-470D-38842B4CE598 [2020.06.12-02.28.28:018][499]GameFlow: BegunPlayFenceGuid 06F130FE-08D8-0E78-470D-38842B4CE598 [2020.06.12-02.28.28:018][499]GameFlow: OnCreationFence 06F130FE-08D8-0E78-470D-38842B4CE598 [2020.06.12-02.28.28:018][499]GameFlow: Waiting for fence 06F130FE-08D8-0E78-470D-38842B4CE598 [2020.06.12-02.28.28:018][499]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 06F130FE08D80E78470D38842B4CE598 [2020.06.12-02.28.28:018][499]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000096 seconds [2020.06.12-02.28.28:018][499]GameFlow: ACollectable::BeginPlay [2020.06.12-02.28.28:018][499]GameFlow: BegunPlayFenceGuid 06F130FE-08D8-0E78-470D-38842B4CE598 [2020.06.12-02.28.28:018][499]GameFlow: OnCreationFence 06F130FE-08D8-0E78-470D-38842B4CE598 [2020.06.12-02.28.28:018][499]GameFlow: Warning: Already Waiting for fence 06F130FE-08D8-0E78-470D-38842B4CE598 [2020.06.12-02.28.31:271][694]GameFlow: Collected received : Stalker_C_0. [2020.06.12-02.28.31:271][694]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.28.31:271][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.31:271][694]GameFlow: AddToInventory received : Stalker_C_0. [2020.06.12-02.28.31:271][694]GameFlow: Collected received : BP_Medkit_005_C_0. [2020.06.12-02.28.31:271][694]GameFlow: AddToInventory received : BP_Medkit_005_C_0. [2020.06.12-02.28.31:271][694]GameFlow: Collected received : BP_Toolbox_002_C_0. [2020.06.12-02.28.31:272][694]GameFlow: AddToInventory received : BP_Toolbox_002_C_0. [2020.06.12-02.28.31:272][694]GameFlow: Collected received : BP_Medkit_002_C_1. [2020.06.12-02.28.31:272][694]GameFlow: AddToInventory received : BP_Medkit_002_C_1. [2020.06.12-02.28.31:272][694]GameFlow: Collected received : BP_Medkit_002_C_0. [2020.06.12-02.28.31:272][694]GameFlow: AddToInventory received : BP_Medkit_002_C_0. [2020.06.12-02.28.31:272][694]GameFlow: Fence Opened 06EE468A-08D8-0E78-470C-6F762B4CD17D. [2020.06.12-02.28.31:272][694]GameFlow: Fence Opened 06F0D114-08D8-0E78-470D-029C2B4CE033. [2020.06.12-02.28.31:272][694]GameFlow: Fence Opened 06EF9A8E-08D8-0E78-470C-A4142B4CD6BF. [2020.06.12-02.28.31:272][694]GameFlow: Fence Opened 06F130FE-08D8-0E78-470D-38842B4CE598. [2020.06.12-02.28.31:272][694]GameFlow: Fence Opened 06F2DFFB-08D8-0E78-470D-56162B4CE88C. [2020.06.12-02.28.31:274][694]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.06.12-02.28.31:274][694]GameFlow: SetLoadoutSpawned. [2020.06.12-02.28.31:471][706]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.28.31:471][706]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.28.31:471][706]LogStreaming: Flushing async loaders. [2020.06.12-02.28.31:473][706]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.28.31:473][706]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: None, Status Owner: BP_Slasher_Character_06_C_0 - FlippyMCXLI, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.28.31:473][706]LogStreaming: Flushing async loaders. [2020.06.12-02.28.31:473][706]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.28.31:475][706]LogStreaming: Flushing async loaders. [2020.06.12-02.28.31:475][706]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.28.31:475][706]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: PreventKillerDamageGeneratorEffect, Status Owner: BP_Slasher_Character_06_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_06_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: Hex_Ruin, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.28.31:475][706]LogStreaming: Flushing async loaders. [2020.06.12-02.28.31:476][706]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.28.31:476][706]LogStreaming: Flushing async loaders. [2020.06.12-02.28.31:478][706]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.28.31:478][706]LogStreaming: Flushing async loaders. [2020.06.12-02.28.31:478][706]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.28.31:478][706]LogStreaming: Flushing async loaders. [2020.06.12-02.28.31:479][706]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.28.31:479][706]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ModeratelyReduceTerrorRadiusAtStalkTier1_Effect, Status Owner: BP_Slasher_Character_06_C_0 - FlippyMCXLI, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.28.31:479][706]LogStreaming: Flushing async loaders. [2020.06.12-02.28.31:479][706]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.28.31:479][706]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ModeratelyIncreaseTerrorRadiusAtStalkTier2_Effect, Status Owner: BP_Slasher_Character_06_C_0 - FlippyMCXLI, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.28.31:487][707]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.28.31:488][707]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.28.31:488][707]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede, Originating Player: BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.28.31:488][707]LogStreaming: Flushing async loaders. [2020.06.12-02.28.31:489][707]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.28.31:489][707]LogStreaming: Flushing async loaders. [2020.06.12-02.28.31:489][707]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.28.31:489][707]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede, Originating Player: BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.28.31:489][707]LogStreaming: Flushing async loaders. [2020.06.12-02.28.31:490][707]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.28.31:491][707]LogStreaming: Flushing async loaders. [2020.06.12-02.28.31:491][707]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.28.31:491][707]LogStreaming: Flushing async loaders. [2020.06.12-02.28.31:492][707]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.28.31:492][707]LogStreaming: Flushing async loaders. [2020.06.12-02.28.31:492][707]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.28.31:493][707]LogStreaming: Flushing async loaders. [2020.06.12-02.28.31:493][707]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.28.31:493][707]LogStreaming: Flushing async loaders. [2020.06.12-02.28.31:494][707]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.28.31:494][707]LogStreaming: Flushing async loaders. [2020.06.12-02.28.31:494][707]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.28.31:495][707]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale03_Character_C_0 - levi, Originating Player: BP_CamperFemale03_Character_C_0 - levi, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.28.31:495][707]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - levi, Originating Player: BP_CamperFemale03_Character_C_0 - levi, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.28.31:495][707]LogStreaming: Flushing async loaders. [2020.06.12-02.28.31:495][707]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.28.31:495][707]LogStreaming: Flushing async loaders. [2020.06.12-02.28.31:496][707]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.28.31:496][707]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperFemale03_Character_C_0 - levi, Originating Player: BP_CamperFemale03_Character_C_0 - levi, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.28.31:496][707]LogStreaming: Flushing async loaders. [2020.06.12-02.28.31:497][707]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.28.31:497][707]LogStreaming: Flushing async loaders. [2020.06.12-02.28.31:497][707]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.28.31:498][707]LogStreaming: Flushing async loaders. [2020.06.12-02.28.31:499][707]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.28.31:499][707]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede, Originating Player: BP_CamperMale08_Character_C_0 - spinch, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.28.31:499][707]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale02_Character_C_1 - Puckles, Originating Player: BP_CamperMale08_Character_C_0 - spinch, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.28.31:499][707]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale03_Character_C_0 - levi, Originating Player: BP_CamperMale08_Character_C_0 - spinch, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.28.31:499][707]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale08_Character_C_0 - spinch, Originating Player: BP_CamperMale08_Character_C_0 - spinch, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.28.31:499][707]LogStreaming: Flushing async loaders. [2020.06.12-02.28.31:499][707]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.28.31:504][708]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.28.31:505][708]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.28.33:254][813]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.28.33:254][813]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.28.33:254][813]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_06_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_06_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.28.33:318][816]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.06.12-02.28.33:318][816]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.06.12-02.28.33:318][816]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.06.12-02.28.33:318][816]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.06.12-02.28.33:318][816]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.06.12-02.28.33:318][816]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.06.12-02.28.33:318][816]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.12-02.28.33:318][816]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.06.12-02.28.33:377][816]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88884] [2020.06.12-02.28.33:377][816]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-02.28.33:378][816]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26137&schemaVersion=0] [2020.06.12-02.28.33:378][816]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 60784A0501001001 [2020.06.12-02.28.33:378][816]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Stalker Addon1: Addon_Stalker_HairBow Addon2: Addon_Stalker_DeadRabbit Perk1: InfectiousFright 2 Perk2: MonitorAndAbuse 2 Perk3: Hex_Ruin 2 Perk4: Hex_HauntedGround 2 Offering: _EMPTY_ [2020.06.12-02.28.33:383][816]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-02.28.33:383][816]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='46.960' TotalLoadTime='50.016' TimeStamp='2020-06-12T02:28:27.416Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCB3EF08D80E782E366E0228D1048B' LobbyId='014DB49208D80E77FEF6E1F824177689' [2020.06.12-02.28.33:383][816]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-02.28.33:384][816]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='50.016' TimeStamp='2020-06-12T02:28:27.416Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCB3EF08D80E782E366E0228D1048B' LobbyId='014DB49208D80E77FEF6E1F824177689' [2020.06.12-02.28.33:384][816]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.06.12-02.28.33:384][816]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.12-02.28.33:389][817]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.12-02.28.33:389][817]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.12-02.28.33:389][817]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='35.167.117.112//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435461?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Stalker?Offering=SurvivorPudding?KillerPips=74?SurvivorPips=47?MaxPlayers=5?Addons=Addon_Stalker_HairBow;Addon_Stalker_DeadRabbit?Perks=InfectiousFright;MonitorAndAbuse;Hex_Ruin;Hex_HauntedGround?PerkLevels=2;2;2;2?CustomizationParts=MM_Head01_P01;MM_Body01_P01;MM_Knife01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.12-02.28.33:407][819]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E987D8C760] Result: '1' k_EResultOK (success) [2020.06.12-02.28.33:440][821]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.045953 seconds [2020.06.12-02.28.33:570][829]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26137&schemaVersion=0] [2020.06.12-02.28.33:570][829]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-02.28.34:390][878]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.12-02.28.34:390][878]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.06.12-02.28.34:390][878]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.28.34:390][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.12-02.28.34:390][878]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.28.34:390][878]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.28.34:390][878]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.28.34:390][878]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.12-02.28.34:390][878]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.12-02.28.34:390][878]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.28.34:390][878]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.12-02.28.34:391][878]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.28.34:391][878]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.28.34:391][878]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.06.12-02.28.34:404][879]r.CullAll = "0" [2020.06.12-02.28.34:407][879]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.28.34:407][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.06.12-02.28.34:433][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.12-02.28.34:447][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.12-02.28.34:447][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.12-02.28.34:460][879]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.12-02.28.34:460][879]GameFlow: InGameContextComponent::Enter [2020.06.12-02.28.34:461][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.12-02.28.34:463][879]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.12-02.28.34:463][879]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-02.28.34:463][879]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.06.12-02.28.34:464][879]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.28.34:464][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.06.12-02.28.34:464][879]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.28.34:464][879]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.28.34:464][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.28.34:472][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-02.28.34:472][879]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.06.12-02.28.34:472][879]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.28.34:472][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.28.34:472][879]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.12-02.28.34:472][879]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.28.34:472][879]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.28.34:472][879]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.06.12-02.28.34:473][879]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.12-02.28.34:473][879]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.12-02.28.34:473][879]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.06.12-02.28.34:473][879]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.12-02.28.34:473][879]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.12-02.28.34:473][879]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.28.34:473][879]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.12-02.28.34:473][879]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.28.34:473][879]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.12-02.28.34:473][879]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.12-02.28.34:795][880]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-02.28.34:795][880]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-02.28.34:803][880]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.28.34:816][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198067209370 playerName:spinch isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.12-02.28.34:826][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198280365056 playerName:Twitch.tv/BluSuede isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.12-02.28.34:835][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198196710231 playerName:Puckles isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.12-02.28.34:844][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198004478796 playerName:levi isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.12-02.28.34:845][880]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.28.34:845][880]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.28.34:845][880]LogStreaming: Flushing async loaders. [2020.06.12-02.28.34:845][880]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.28.34:846][880]LogStreaming: Flushing async loaders. [2020.06.12-02.28.34:846][880]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.28.34:846][880]LogStreaming: Flushing async loaders. [2020.06.12-02.28.34:846][880]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.28.34:846][880]LogStreaming: Flushing async loaders. [2020.06.12-02.28.34:846][880]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.28.34:846][880]LogStreaming: Flushing async loaders. [2020.06.12-02.28.34:847][880]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.28.34:847][880]LogStreaming: Flushing async loaders. [2020.06.12-02.28.34:847][880]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.28.34:847][880]LogStreaming: Flushing async loaders. [2020.06.12-02.28.34:847][880]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.28.34:847][880]LogStreaming: Flushing async loaders. [2020.06.12-02.28.34:847][880]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.28.34:848][880]LogStreaming: Flushing async loaders. [2020.06.12-02.28.34:848][880]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.28.34:848][880]LogStreaming: Flushing async loaders. [2020.06.12-02.28.34:848][880]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.28.34:848][880]LogStreaming: Flushing async loaders. [2020.06.12-02.28.34:848][880]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.28.34:938][881]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested invalid row 'None' from DataTable '/Engine/Transient.DataTable_28'. [2020.06.12-02.28.36:690][977]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-02.28.37:170][ 6]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.28.37:170][ 6]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.28.37:289][ 13]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-02.28.38:170][ 66]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.28.38:170][ 66]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.28.38:289][ 73]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 82 [2020.06.12-02.28.39:186][127]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.28.39:186][127]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.28.39:186][127]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.28.39:186][127]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-02.28.39:190][127]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.28.41:789][283]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.06.12-02.28.41:789][283]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.06.12-02.28.41:789][283]LogQuestEvent: A Quest was evaluated [2020.06.12-02.28.41:789][283]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.28.41:789][283]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.28.41:789][283]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.28.41:808][284]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.06.12-02.28.41:854][287]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.28.41:854][287]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.28.41:854][287]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.28.41:887][289]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.28.41:887][289]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.28.41:887][289]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.28.41:922][291]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.28.41:922][291]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.28.41:922][291]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.28.42:454][323]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.28.42:454][323]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.28.42:454][323]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.28.42:808][344]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.06.12-02.28.42:974][354]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.12-02.28.43:809][404]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.06.12-02.28.45:038][478]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_06_C_0 [2020.06.12-02.28.45:040][478]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.12-02.28.45:106][482]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.12-02.28.45:541][508]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_06_C_0 [2020.06.12-02.28.45:541][508]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_06_C_0 [2020.06.12-02.28.46:024][537]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.12-02.28.46:091][541]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.12-02.28.46:373][558]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.06.12-02.28.46:373][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.46:373][558]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.12-02.28.46:373][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.46:373][558]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.06.12-02.28.46:373][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.46:539][568]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.06.12-02.28.46:539][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.47:022][597]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.06.12-02.28.47:022][597]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.47:022][597]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.06.12-02.28.47:022][597]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.47:022][597]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.12-02.28.47:022][597]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.47:022][597]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.06.12-02.28.47:022][597]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.47:072][600]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.06.12-02.28.47:072][600]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.47:072][600]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.06.12-02.28.47:072][600]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.47:072][600]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.06.12-02.28.47:072][600]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.47:072][600]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.06.12-02.28.47:072][600]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.47:589][631]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.06.12-02.28.47:589][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.47:589][631]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.06.12-02.28.47:589][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.47:589][631]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.06.12-02.28.47:589][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.47:589][631]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.06.12-02.28.47:589][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.47:839][646]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale08_Character_C_0 [2020.06.12-02.28.47:872][648]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale08_Character_C_0 [2020.06.12-02.28.47:873][648]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale08_Character_C_0 [2020.06.12-02.28.49:672][756]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.12-02.28.52:737][940]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.12-02.28.52:737][940]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.52:737][940]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.12-02.28.52:737][940]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.52:739][940]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.28.52:739][940]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.28.52:739][940]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.28.52:739][940]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.28.52:739][940]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.28.52:739][940]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.12-02.28.52:739][940]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.28.52:739][940]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.28.52:739][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.28.52:739][940]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.28.52:739][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.28.52:739][940]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.28.52:870][948]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.12-02.28.52:871][948]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-02.28.52:873][948]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.28.52:873][948]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.28.52:873][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.28.52:873][948]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.28.52:873][948]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.28.52:873][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.28.52:873][948]Interaction: Interaction time: 80.000000 [2020.06.12-02.28.52:873][948]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.28.52:873][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.28.52:905][950]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.29.00:289][393]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.29.00:289][393]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.29.00:289][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.00:289][393]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.29.00:289][393]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.29.00:289][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.00:291][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-02.29.00:323][395]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.29.00:323][395]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.29.00:323][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.00:323][395]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.29.00:323][395]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.29.00:323][395]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.00:323][395]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.29.00:323][395]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.00:323][395]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.29.00:323][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.00:323][395]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.12-02.29.00:323][395]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.00:323][395]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.29.00:687][417]Interaction: Player [BP_CamperFemale02_Character_C_1] is in chase. [2020.06.12-02.29.00:820][425]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-02.29.01:155][445]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.226065 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.12-02.29.01:554][469]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.01:554][469]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.01:556][469]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.01:556][469]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.01:556][469]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.29.01:556][469]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.01:556][469]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.01:556][469]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.01:556][469]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.01:556][469]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.29.01:556][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.01:556][469]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.29.01:556][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.01:575][470]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.29.01:637][474]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.01:637][474]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.01:637][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.06.12-02.29.01:637][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.29.01:639][474]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.01:639][474]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.29.01:639][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.01:639][474]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.01:639][474]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.29.01:639][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.01:639][474]Interaction: Interaction time: 0.000000 [2020.06.12-02.29.01:639][474]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.29.01:639][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.01:639][474]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.200 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=40.950 [2020.06.12-02.29.02:156][505]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.12-02.29.02:157][505]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.12-02.29.02:423][521]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.29.02:423][521]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.29.02:423][521]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.02:423][521]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.29.02:423][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.02:423][521]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.02:423][521]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.29.02:423][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.02:439][522]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.02:440][522]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.29.02:440][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.02:440][522]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.02:440][522]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.29.02:440][522]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.02:440][522]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.29.02:440][522]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.02:440][522]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.29.02:440][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.02:440][522]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.02:440][522]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.02:440][522]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.02:440][522]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.02:440][522]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.02:506][526]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.914 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=41.816 [2020.06.12-02.29.02:508][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.06.12-02.29.02:508][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.29.02:509][526]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.29.02:511][526]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.29.03:870][608]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkpointGained Value: 0.801330 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.06.12-02.29.04:072][620]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-02.29.04:423][641]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.12-02.29.04:423][641]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale08_Character_C_0 [2020.06.12-02.29.04:672][656]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.29.04:688][657]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.04:688][657]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.04:688][657]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.04:688][657]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.04:689][657]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.04:690][657]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.04:690][657]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.29.04:690][657]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.04:690][657]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.04:690][657]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.04:690][657]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.04:690][657]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.29.04:690][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.04:690][657]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.29.04:690][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.04:709][658]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.29.04:771][662]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.04:771][662]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.04:771][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.06.12-02.29.04:771][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.29.04:773][662]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.04:773][662]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.29.04:773][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.04:773][662]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.04:773][662]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.29.04:773][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.04:773][662]Interaction: Interaction time: 0.000000 [2020.06.12-02.29.04:773][662]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.29.04:773][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.04:773][662]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.200 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=44.084 [2020.06.12-02.29.05:073][680]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=44.383 [2020.06.12-02.29.05:076][680]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.06.12-02.29.05:076][680]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.29.05:405][700]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-02.29.06:071][740]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.29.06:071][740]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.06.12-02.29.06:073][740]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.200 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=45.383 [2020.06.12-02.29.08:022][857]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=47.333 [2020.06.12-02.29.08:024][857]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.29.08:024][857]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.06.12-02.29.08:457][883]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.29.08:457][883]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.29.08:457][883]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.08:457][883]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.29.08:457][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.08:457][883]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.08:457][883]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.29.08:457][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.08:473][884]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.08:473][884]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.29.08:473][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.08:473][884]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.08:473][884]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.29.08:473][884]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.08:473][884]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.29.08:473][884]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.08:473][884]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.29.08:474][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.08:474][884]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.08:474][884]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.08:474][884]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.08:474][884]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.08:474][884]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.08:556][889]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.914 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=47.867 [2020.06.12-02.29.08:560][889]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.29.08:563][889]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.29.09:388][939]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkpointGained Value: 1.696351 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.06.12-02.29.10:421][ 1]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorSuburbs_C_2] [2020.06.12-02.29.10:421][ 1]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.10:421][ 1]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorSuburbs_C_2] [2020.06.12-02.29.10:421][ 1]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.10:423][ 1]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.10:423][ 1]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.10:423][ 1]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.29.10:423][ 1]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.10:423][ 1]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.10:423][ 1]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorSuburbs_C_2] [2020.06.12-02.29.10:423][ 1]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.10:424][ 1]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.29.10:424][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.10:424][ 1]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.29.10:424][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.10:457][ 3]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.29.10:521][ 7]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.12-02.29.10:521][ 7]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Enabled [2020.06.12-02.29.10:523][ 7]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.10:523][ 7]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.29.10:523][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.10:523][ 7]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.10:523][ 7]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.29.10:523][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.10:523][ 7]Interaction: Interaction time: 80.000000 [2020.06.12-02.29.10:523][ 7]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.29.10:523][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.10:523][ 7]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.29.12:339][116]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.12:339][116]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.12:339][116]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.12:339][116]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.12:340][116]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.12:340][116]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.12:340][116]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.29.12:340][116]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.12:340][116]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.12:340][116]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.12:341][116]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.12:341][116]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.29.12:341][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.12:341][116]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.29.12:341][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.12:360][117]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.29.12:404][120]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.12:404][120]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.12:407][120]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.12:407][120]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.29.12:407][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.12:407][120]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.12:407][120]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.29.12:407][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.12:407][120]Interaction: Interaction time: 0.000000 [2020.06.12-02.29.12:407][120]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.29.12:407][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.12:407][120]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=51.717 [2020.06.12-02.29.12:705][138]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 12.043459 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.12-02.29.12:706][138]Interaction: Player [BP_CamperFemale02_Character_C_1] is not in chase anymore. [2020.06.12-02.29.12:990][155]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.29.12:990][155]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.29.12:990][155]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.12:990][155]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.29.12:990][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.12:990][155]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.12:990][155]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.29.12:990][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.13:006][156]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.13:006][156]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.29.13:006][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.13:006][156]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.13:006][156]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.29.13:006][156]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.13:006][156]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.29.13:006][156]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.13:006][156]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.29.13:006][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.13:007][156]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.13:007][156]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.13:007][156]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.13:007][156]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.13:007][156]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.13:076][160]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.29.13:079][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.29.13:108][162]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.914 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=52.418 [2020.06.12-02.29.15:004][276]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorSuburbs_C_2] [2020.06.12-02.29.15:004][276]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.15:004][276]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorSuburbs_C_2] [2020.06.12-02.29.15:004][276]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.15:005][276]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.15:005][276]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.15:005][276]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.29.15:005][276]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.15:005][276]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.15:005][276]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorSuburbs_C_2] [2020.06.12-02.29.15:005][276]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.15:005][276]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.29.15:005][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.15:005][276]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.29.15:005][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.15:005][276]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.29.15:105][282]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-02.29.15:106][282]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.15:106][282]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.29.15:106][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.15:106][282]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.15:106][282]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.29.15:106][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.15:106][282]Interaction: Interaction time: 88.771988 [2020.06.12-02.29.15:106][282]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.29.15:106][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.15:172][286]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.29.16:155][345]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.16:155][345]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.16:155][345]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.16:155][345]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.16:157][345]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.16:157][345]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.16:157][345]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.29.16:157][345]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.16:157][345]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.16:157][345]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.16:157][345]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.16:157][345]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.29.16:157][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.16:157][345]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.29.16:157][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.16:176][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.29.16:207][348]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.16:207][348]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.16:209][348]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.16:209][348]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.29.16:209][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.16:209][348]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.16:209][348]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.29.16:209][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.16:209][348]Interaction: Interaction time: 0.000000 [2020.06.12-02.29.16:209][348]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.29.16:209][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.16:209][348]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=55.519 [2020.06.12-02.29.16:289][353]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.06.12-02.29.16:290][353]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.29.16:292][353]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.200 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=55.602 [2020.06.12-02.29.16:922][391]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=56.234 [2020.06.12-02.29.16:925][391]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.06.12-02.29.16:925][391]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.29.17:090][401]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.12-02.29.17:090][401]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.17:090][401]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.12-02.29.17:090][401]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.17:090][401]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.12-02.29.17:090][401]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.17:240][410]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.29.17:240][410]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.29.17:240][410]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.17:240][410]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.29.17:240][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.17:240][410]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.17:240][410]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.29.17:240][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.17:257][411]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.17:257][411]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.29.17:257][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.17:257][411]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.17:257][411]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.29.17:257][411]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.17:258][411]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.29.17:258][411]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.17:258][411]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.29.17:258][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.17:258][411]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.17:258][411]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.17:258][411]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.17:258][411]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.17:258][411]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.17:293][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-02.29.17:341][416]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.12-02.29.17:341][416]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.17:356][417]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.914 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=56.667 [2020.06.12-02.29.17:360][417]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.29.17:363][417]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.29.17:840][446]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.12-02.29.17:840][446]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.17:840][446]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.12-02.29.17:840][446]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.17:840][446]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.12-02.29.17:840][446]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.17:840][446]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.12-02.29.17:840][446]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.17:890][449]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.12-02.29.17:890][449]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.17:890][449]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.12-02.29.17:890][449]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.17:890][449]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.12-02.29.17:890][449]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.17:890][449]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.12-02.29.17:890][449]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.18:120][463]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkpointGained Value: 0.573999 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.06.12-02.29.18:407][480]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.12-02.29.18:407][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.18:523][487]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.12-02.29.18:523][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.18:523][487]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.12-02.29.18:523][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.18:523][487]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.12-02.29.18:523][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.21:604][672]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.21:604][672]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.21:605][672]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.21:605][672]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.21:606][672]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.21:606][672]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.21:606][672]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.29.21:606][672]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.21:606][672]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.21:606][672]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.21:606][672]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.21:606][672]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.29.21:606][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.21:606][672]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.29.21:607][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.21:627][673]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.29.21:671][676]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.21:671][676]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.21:673][676]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.21:673][676]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.29.21:673][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.21:673][676]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.21:673][676]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.29.21:673][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.21:673][676]Interaction: Interaction time: 0.000000 [2020.06.12-02.29.21:673][676]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.29.21:673][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.21:673][676]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=60.984 [2020.06.12-02.29.22:106][702]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.12-02.29.22:106][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.22:106][702]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.12-02.29.22:106][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.22:106][702]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.12-02.29.22:106][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.22:457][723]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.29.22:457][723]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.29.22:457][723]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.22:457][723]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.29.22:457][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.22:457][723]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.22:457][723]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.29.22:457][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.22:473][724]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.22:473][724]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.29.22:473][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.22:473][724]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.22:473][724]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.29.22:473][724]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.22:473][724]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.29.22:473][724]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.22:473][724]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.29.22:473][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.22:474][724]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.22:474][724]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.22:474][724]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.22:474][724]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.22:474][724]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.22:540][728]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.914 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=61.851 [2020.06.12-02.29.22:545][728]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.29.22:547][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.29.22:693][737]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.12-02.29.22:693][737]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.22:693][737]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.12-02.29.22:693][737]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.22:693][737]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.12-02.29.22:693][737]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.27:559][ 29]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.12-02.29.27:559][ 29]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale08_Character_C_0 [2020.06.12-02.29.28:624][ 93]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.12-02.29.28:625][ 93]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.12-02.29.31:655][275]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.31:655][275]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.31:655][275]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.31:655][275]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.31:657][275]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.31:657][275]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.31:657][275]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.29.31:657][275]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.31:657][275]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.31:657][275]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.31:657][275]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.31:657][275]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.29.31:657][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.31:657][275]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.29.31:657][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.31:677][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.29.31:739][280]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.31:739][280]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.31:739][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.29.31:739][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.06.12-02.29.31:741][280]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.31:741][280]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.29.31:741][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.31:741][280]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.31:741][280]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.29.31:741][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.31:741][280]Interaction: Interaction time: 0.000000 [2020.06.12-02.29.31:741][280]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.29.31:742][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.31:742][280]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.200 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=71.052 [2020.06.12-02.29.32:041][298]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=71.351 [2020.06.12-02.29.32:043][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.29.32:043][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.06.12-02.29.32:905][350]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.06.12-02.29.32:905][350]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.29.32:907][350]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.200 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=72.217 [2020.06.12-02.29.34:240][430]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=73.551 [2020.06.12-02.29.34:243][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.06.12-02.29.34:243][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.29.35:021][477]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.06.12-02.29.35:021][477]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.29.35:023][477]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.200 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=74.334 [2020.06.12-02.29.35:289][493]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=74.601 [2020.06.12-02.29.35:292][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.29.35:292][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.06.12-02.29.35:541][508]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.29.35:541][508]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.29.35:541][508]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.35:541][508]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.29.35:541][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.35:541][508]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.35:541][508]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.29.35:541][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.35:558][509]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.35:558][509]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.29.35:558][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.35:558][509]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.35:558][509]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.29.35:558][509]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.35:558][509]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.29.35:558][509]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.35:558][509]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.29.35:558][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.35:558][509]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.35:558][509]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.35:558][509]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.35:558][509]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.35:558][509]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.35:623][513]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.914 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=74.934 [2020.06.12-02.29.35:627][513]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.29.35:629][513]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.29.36:622][573]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkpointGained Value: 1.222531 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.06.12-02.29.36:694][577]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 194 [2020.06.12-02.29.37:188][607]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.29.37:188][607]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.29.37:188][607]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.29.37:188][607]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-02.29.37:192][607]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.29.40:572][810]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.40:572][810]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.40:572][810]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.40:572][810]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.40:574][810]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.40:574][810]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.40:574][810]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.29.40:574][810]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.40:574][810]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.40:574][810]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.40:574][810]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.40:574][810]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.29.40:574][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.40:574][810]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.29.40:574][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.40:593][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.29.40:638][814]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.40:638][814]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.40:640][814]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.40:640][814]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.29.40:640][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.40:640][814]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.40:640][814]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.29.40:640][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.40:640][814]Interaction: Interaction time: 0.000000 [2020.06.12-02.29.40:640][814]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.29.40:640][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.40:640][814]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=79.951 [2020.06.12-02.29.41:172][846]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.12-02.29.41:172][846]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.41:172][846]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.12-02.29.41:172][846]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.41:174][846]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.29.41:174][846]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.29.41:174][846]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.29.41:174][846]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.41:174][846]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.29.41:174][846]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.12-02.29.41:174][846]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.41:174][846]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.29.41:174][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.41:174][846]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.06.12-02.29.41:174][846]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.29.41:174][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.41:207][848]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.29.41:572][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-02.29.41:573][870]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.29.41:573][870]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.29.41:573][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.41:573][870]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.29.41:574][870]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.29.41:574][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.41:574][870]Interaction: Interaction time: 14.000000 [2020.06.12-02.29.41:574][870]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.06.12-02.29.41:574][870]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.12-02.29.41:574][870]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.29.41:574][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.41:574][870]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.12-02.29.41:591][871]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.29.41:591][871]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.29.41:591][871]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.41:591][871]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.29.41:591][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.41:591][871]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.41:591][871]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.29.41:591][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.41:608][872]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.41:608][872]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.29.41:608][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.41:608][872]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.41:609][872]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.29.41:609][872]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.41:609][872]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.29.41:609][872]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.41:609][872]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.29.41:609][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.41:609][872]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.41:609][872]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.41:609][872]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.41:609][872]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.41:609][872]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.41:610][872]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.29.41:693][877]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.29.41:696][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.29.41:706][878]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.914 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=81.018 [2020.06.12-02.29.42:340][916]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_25] [2020.06.12-02.29.42:340][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.42:340][916]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_25] [2020.06.12-02.29.42:340][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.42:340][916]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_25] [2020.06.12-02.29.42:340][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.42:372][918]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.12-02.29.42:725][939]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_25] [2020.06.12-02.29.42:725][939]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.42:725][939]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_25] [2020.06.12-02.29.42:725][939]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.42:725][939]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_25] [2020.06.12-02.29.42:725][939]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.43:124][963]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.06.12-02.29.43:124][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.43:124][963]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.06.12-02.29.43:124][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.43:124][963]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.06.12-02.29.43:124][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.43:139][964]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.06.12-02.29.43:139][964]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.43:674][996]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.06.12-02.29.43:674][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.43:674][996]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.06.12-02.29.43:674][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.43:674][996]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.06.12-02.29.43:674][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.43:674][996]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.06.12-02.29.43:674][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.43:724][999]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_13] [2020.06.12-02.29.43:724][999]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.43:724][999]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.06.12-02.29.43:724][999]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.43:724][999]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.06.12-02.29.43:724][999]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.43:724][999]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.06.12-02.29.43:724][999]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.44:225][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.06.12-02.29.44:225][ 29]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.44:357][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_13] [2020.06.12-02.29.44:357][ 37]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.44:357][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.06.12-02.29.44:357][ 37]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.44:357][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.06.12-02.29.44:357][ 37]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.45:673][116]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.45:673][116]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.45:673][116]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.45:673][116]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.45:675][116]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.45:675][116]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.45:675][116]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.29.45:675][116]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.45:675][116]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.45:675][116]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.45:675][116]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.45:675][116]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.29.45:675][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.45:675][116]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.29.45:675][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.45:694][117]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.29.45:757][121]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.45:757][121]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.45:757][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.06.12-02.29.45:757][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.29.45:759][121]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.45:759][121]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.29.45:759][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.45:759][121]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.45:759][121]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.29.45:759][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.45:759][121]Interaction: Interaction time: 0.000000 [2020.06.12-02.29.45:760][121]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.29.45:760][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.45:760][121]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.200 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=85.070 [2020.06.12-02.29.46:023][137]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=85.335 [2020.06.12-02.29.46:026][137]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.29.46:026][137]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.06.12-02.29.46:589][171]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.29.46:589][171]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.06.12-02.29.46:591][171]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.200 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=85.901 [2020.06.12-02.29.46:723][179]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=86.035 [2020.06.12-02.29.46:726][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.29.46:726][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.06.12-02.29.48:007][256]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.29.48:007][256]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.29.48:007][256]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.48:007][256]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.29.48:007][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.48:007][256]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.48:007][256]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.29.48:007][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.48:024][257]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.48:024][257]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.29.48:024][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.48:024][257]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.48:024][257]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.29.48:024][257]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.48:024][257]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.29.48:024][257]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.48:024][257]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.29.48:024][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.48:024][257]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.48:024][257]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.48:024][257]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.48:024][257]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.48:024][257]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.48:108][262]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.914 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=87.418 [2020.06.12-02.29.48:112][262]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.29.48:114][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.29.48:140][264]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkpointGained Value: 0.365264 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.06.12-02.29.49:092][321]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.29.49:092][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.49:240][330]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.49:240][330]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.49:240][330]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.49:240][330]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.49:241][330]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.49:241][330]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.49:241][330]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.29.49:242][330]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.49:242][330]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.49:242][330]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.49:242][330]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.49:242][330]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.29.49:242][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.49:242][330]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.29.49:242][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.49:262][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.29.49:274][332]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.29.49:274][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.49:339][336]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.49:339][336]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.49:339][336]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.06.12-02.29.49:339][336]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.29.49:341][336]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.49:341][336]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.29.49:341][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.49:341][336]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.49:341][336]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.29.49:341][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.49:341][336]Interaction: Interaction time: 0.000000 [2020.06.12-02.29.49:342][336]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.29.49:342][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.49:342][336]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.200 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=88.651 [2020.06.12-02.29.49:706][358]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkerTierIncrement Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.06.12-02.29.49:706][358]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-02.29.49:707][358]GameFlow: Writing Profile Stat DBD_SlasherTierIncrement: 1 [2020.06.12-02.29.49:708][358]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkerTierFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.06.12-02.29.49:708][358]Interaction: Stalk tier changed from 0 to 1 [2020.06.12-02.29.49:846][366]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=89.157 [2020.06.12-02.29.49:849][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.29.49:849][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.06.12-02.29.50:022][377]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9837DF730] Result: '1' k_EResultOK (success) [2020.06.12-02.29.50:022][377]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9837DF730]' succeeded in 0.314810 seconds [2020.06.12-02.29.50:208][388]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.29.50:208][388]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.29.50:208][388]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.50:208][388]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.29.50:208][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.50:208][388]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.50:208][388]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.29.50:208][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.50:224][389]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.50:224][389]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.29.50:224][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.50:224][389]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.50:224][389]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.29.50:224][389]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.50:224][389]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.29.50:224][389]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.50:224][389]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.29.50:224][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.50:224][389]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.50:224][389]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.50:224][389]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.29.50:224][389]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.50:224][389]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.50:280][393]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9837DF730] Result: '1' k_EResultOK (success) [2020.06.12-02.29.50:295][394]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.585081 seconds [2020.06.12-02.29.50:308][394]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=89.618 [2020.06.12-02.29.50:313][394]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.29.50:315][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.29.50:344][396]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.028905 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-02.29.50:542][408]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_13] [2020.06.12-02.29.50:542][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.50:542][408]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.06.12-02.29.50:542][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.50:542][408]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.06.12-02.29.50:542][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.50:674][416]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.06.12-02.29.50:675][416]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.51:124][443]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.06.12-02.29.51:124][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.51:124][443]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_13] [2020.06.12-02.29.51:124][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.51:124][443]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.06.12-02.29.51:124][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.51:124][443]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.06.12-02.29.51:124][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.51:139][444]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkpointGained Value: 0.465825 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.06.12-02.29.51:159][445]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.06.12-02.29.51:159][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.51:159][445]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.06.12-02.29.51:159][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.51:159][445]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.06.12-02.29.51:159][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.51:159][445]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.06.12-02.29.51:159][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.51:624][473]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.06.12-02.29.51:624][473]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.51:642][474]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.06.12-02.29.51:642][474]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.51:642][474]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.06.12-02.29.51:642][474]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.51:642][474]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.06.12-02.29.51:642][474]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.53:259][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Disabled [2020.06.12-02.29.53:323][575]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.29.53:323][575]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.29.53:324][575]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.29.53:324][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.53:324][575]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-02.29.53:324][575]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.06.12-02.29.53:324][575]LogDBDGeneral: Warning: Scalars [2020.06.12-02.29.53:324][575]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-02.29.53:324][575]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-02.29.53:324][575]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-02.29.53:324][575]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-02.29.53:324][575]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-02.29.53:324][575]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-02.29.53:324][575]LogDBDGeneral: Warning: Textures [2020.06.12-02.29.53:324][575]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.06.12-02.29.53:324][575]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-02.29.53:324][575]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-02.29.53:324][575]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-02.29.53:324][575]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-02.29.53:324][575]LogDBDGeneral: Warning: Vectors [2020.06.12-02.29.53:324][575]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-02.29.53:324][575]LogDBDGeneral: Warning: Scalars [2020.06.12-02.29.53:324][575]LogDBDGeneral: Warning: Textures [2020.06.12-02.29.53:324][575]LogDBDGeneral: Warning: Vectors [2020.06.12-02.29.53:324][575]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-02.29.53:357][577]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.53:357][577]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.29.53:357][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.53:357][577]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.53:357][577]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.29.53:357][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.53:357][577]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.53:357][577]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.29.53:357][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.53:357][577]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.53:357][577]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.29.53:357][577]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.53:357][577]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.29.53:357][577]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.53:357][577]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.29.53:357][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.53:357][577]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorSuburbs_C_2] [2020.06.12-02.29.53:357][577]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.53:357][577]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.53:359][577]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.53:359][577]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.29.53:359][577]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.29.53:359][577]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.29.53:359][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.53:359][577]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.29.53:359][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.53:359][577]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.53:359][577]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.29.53:359][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.53:391][579]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.53:391][579]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.29.53:391][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.53:392][579]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.53:392][579]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.29.53:392][579]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.53:392][579]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.29.53:392][579]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.53:392][579]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.29.53:392][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.53:392][579]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorSuburbs_C_2] [2020.06.12-02.29.53:392][579]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.53:392][579]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.53:422][581]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.06.12-02.29.54:055][619]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 41.860310 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.12-02.29.54:122][623]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 38.161419 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-02.29.55:375][698]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_13] [2020.06.12-02.29.55:375][698]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.55:375][698]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.06.12-02.29.55:375][698]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.55:375][698]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.06.12-02.29.55:375][698]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.55:593][711]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-02.29.55:656][715]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.29.55:656][715]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.29.55:657][715]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede, Originating Player: BP_Slasher_Character_06_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: Hex_HauntedGround, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.06.12-02.29.55:657][715]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale02_Character_C_1 - Puckles, Originating Player: BP_Slasher_Character_06_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: Hex_HauntedGround, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.06.12-02.29.55:657][715]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale03_Character_C_0 - levi, Originating Player: BP_Slasher_Character_06_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: Hex_HauntedGround, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.06.12-02.29.55:657][715]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperMale08_Character_C_0 - spinch, Originating Player: BP_Slasher_Character_06_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: Hex_HauntedGround, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.06.12-02.29.55:660][715]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.29.55:660][715]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.29.55:660][715]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.29.55:660][715]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.29.55:660][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.55:660][715]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.29.55:660][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.55:660][715]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.29.55:661][715]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.29.55:661][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.55:692][717]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.29.55:692][717]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.29.55:692][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.55:692][717]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.29.55:692][717]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.29.55:692][717]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.55:692][717]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.29.55:692][717]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.55:692][717]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.29.55:692][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.55:692][717]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.12-02.29.55:692][717]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.55:692][717]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.29.55:790][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-02.29.55:796][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-02.29.55:824][725]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.06.12-02.29.55:824][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.55:922][731]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_25] [2020.06.12-02.29.55:922][731]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.55:955][733]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_25] [2020.06.12-02.29.55:955][733]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.55:958][733]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.55:958][733]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.55:958][733]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_25] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.29.55:958][733]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.55:958][733]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.55:958][733]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_25] [2020.06.12-02.29.55:958][733]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.55:958][733]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_25] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.29.55:958][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.55:958][733]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_25] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.29.55:958][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.55:958][733]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.29.56:058][739]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.29.56:059][739]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.29.56:059][739]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - levi, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.29.56:063][739]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.56:063][739]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_25] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.29.56:064][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.56:064][739]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.56:064][739]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_25] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.29.56:064][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.56:064][739]Interaction: Interaction time: 0.500000 [2020.06.12-02.29.56:064][739]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Female. [2020.06.12-02.29.56:064][739]LogSM: Error: Play Update Montage AM_F_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.06.12-02.29.56:064][739]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.29.56:064][739]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_25] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.29.56:064][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.56:227][749]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.29.56:291][753]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_13] [2020.06.12-02.29.56:291][753]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.56:291][753]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.06.12-02.29.56:291][753]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.56:291][753]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.06.12-02.29.56:291][753]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.56:291][753]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.06.12-02.29.56:291][753]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.56:340][756]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.06.12-02.29.56:340][756]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.56:340][756]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.06.12-02.29.56:340][756]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.56:340][756]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.06.12-02.29.56:340][756]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.56:340][756]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.06.12-02.29.56:341][756]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.56:575][770]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.56:575][770]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_25] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.29.56:575][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.56:575][770]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-02.29.56:575][770]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.56:575][770]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_25] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.29.56:575][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.56:606][772]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-02.29.56:609][772]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.56:609][772]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_25] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.29.56:609][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.56:610][772]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.56:610][772]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_25] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.29.56:610][772]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.56:610][772]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_25] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.29.56:610][772]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.56:610][772]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.29.56:610][772]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_25] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.29.56:610][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.56:610][772]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_25] [2020.06.12-02.29.56:610][772]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.56:610][772]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.56:675][776]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.56:675][776]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.56:890][789]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.06.12-02.29.56:890][789]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.56:890][789]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.06.12-02.29.56:890][789]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.56:890][789]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.06.12-02.29.56:890][789]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.56:890][789]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.06.12-02.29.56:890][789]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.57:073][800]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitRushed][ClosetStandard_C_25] [2020.06.12-02.29.57:073][800]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.57:073][800]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitRushed][ClosetStandard_C_25] [2020.06.12-02.29.57:073][800]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.57:076][800]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.57:076][800]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.57:076][800]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_25] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.29.57:076][800]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.29.57:076][800]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.57:076][800]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitRushed][ClosetStandard_C_25] [2020.06.12-02.29.57:076][800]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.57:076][800]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_25] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.29.57:076][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.57:076][800]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_25] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.29.57:076][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.57:110][802]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.29.57:172][806]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-02.29.57:176][806]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.57:176][806]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_25] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.29.57:176][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.57:176][806]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.57:176][806]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_25] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.29.57:176][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.57:176][806]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-02.29.57:177][806]Interaction: Interaction time: 0.000000 [2020.06.12-02.29.57:177][806]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerExitFast AnimTag_Female. [2020.06.12-02.29.57:177][806]LogSM: Error: Play Update Montage AM_F_ClosetUnhideFast Duration 0.000000 Timestamp 0.000000 [2020.06.12-02.29.57:177][806]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.29.57:177][806]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_25] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.29.57:177][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.57:178][806]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_ClosetUnhideFast [2020.06.12-02.29.57:180][806]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_0] [2020.06.12-02.29.57:180][806]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.57:208][808]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - levi, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.29.57:212][808]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.29.57:310][814]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_25] [2020.06.12-02.29.57:310][814]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.57:310][814]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_25] [2020.06.12-02.29.57:310][814]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.57:310][814]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_25] [2020.06.12-02.29.57:310][814]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.57:346][816]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-02.29.57:346][816]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.57:445][822]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-02.29.57:445][822]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.57:445][822]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-02.29.57:445][822]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.57:445][822]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-02.29.57:445][822]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.57:445][822]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-02.29.57:445][822]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.57:445][822]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-02.29.57:445][822]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.57:445][822]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-02.29.57:445][822]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.57:445][822]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-02.29.57:445][822]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.57:445][822]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-02.29.57:445][822]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.57:445][822]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-02.29.57:445][822]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.57:723][839]Interaction: [CLIENT MASTER] --- [TryInterruption SUCCESS] Character: [FlippyMCXLI] - Interactable: [ClosetStandard_C_25] - Interactor: [MainInteractor] - InteractionDefinition: [ClosetHideExitRushed]- InterruptionDef: [HideExitFastInterruption] - IsInterruptor: [Yes] - OtherParty: [levi] [2020.06.12-02.29.57:725][839]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.57:725][839]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.57:725][839]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.57:725][839]Interaction: [CLIENT MASTER] --- [RequestAndBeginInterruption] Character: [FlippyMCXLI] - Interactable: [ClosetStandard_C_25] - Interactor: [MainInteractor] - InteractionDefinition: [ClosetHideExitRushed]- InterruptionDef: [HideExitFastInterruption] - IsInterruptor: [Yes] - OtherParty: [levi] [2020.06.12-02.29.57:725][839]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to True [2020.06.12-02.29.57:726][839]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.29.57:726][839]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'GenericInterruption_In' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.06.12-02.29.57:726][839]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: GenericInterruption_In Shape AnimTag_Tier1 AnimTag_FPV. [2020.06.12-02.29.57:726][839]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.29.57:772][842]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_25] [2020.06.12-02.29.57:772][842]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.57:773][842]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_25] [2020.06.12-02.29.57:773][842]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.57:773][842]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_25] [2020.06.12-02.29.57:773][842]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.57:791][843]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_25] [2020.06.12-02.29.57:791][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.57:791][843]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_25] [2020.06.12-02.29.57:791][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.57:791][843]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_25] [2020.06.12-02.29.57:791][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.29.57:825][845]LogDBDPlayerMovement: StopSnapping Final Location (4283.225098 4403.236328 105.150002) [2020.06.12-02.29.57:825][845]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.29.57:826][845]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.29.57:890][849]Interaction: [CLIENT MASTER] --- [TryInterruption FAIL - Character cannot request interruption] Character: [FlippyMCXLI] - Interactable: [ClosetStandard_C_25] - Interactor: [MainInteractor] - InteractionDefinition: [ClosetHideExitRushed]- InterruptionDef: [HideExitFastInterruption] - IsInterruptor: [Yes] - OtherParty: [levi] [2020.06.12-02.29.57:941][852]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.57:941][852]LogDBDPlayerMovement: StopSnapping Final Location (4283.225098 4403.236328 105.150002) [2020.06.12-02.29.57:941][852]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.29.57:941][852]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'GenericInterruption' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.06.12-02.29.57:941][852]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'GenericInterruption' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.06.12-02.29.57:941][852]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: GenericInterruption Shape AnimTag_Tier1 AnimTag_FPV. [2020.06.12-02.29.57:941][852]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_06_C_0 and Montage AM_TT_Grab_Generic_Fast_FPV that has root motion is not supported [2020.06.12-02.29.57:941][852]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: GenericInterruption Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.12-02.29.57:941][852]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_06_C_0] [2020.06.12-02.29.57:941][852]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.06.12-02.29.57:941][852]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-02.29.57:941][852]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-02.29.57:941][852]Interaction: Verbose: Chose montage [AM_TT_Grab_Generic_Fast_FPV] for interruption [HideExitFastInterruption] [2020.06.12-02.29.57:942][852]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.57:942][852]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_25] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.29.57:942][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.57:942][852]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.57:942][852]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.57:942][852]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_25] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionInterruptStart] [2020.06.12-02.29.57:942][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.57:942][852]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-02.29.57:942][852]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.57:942][852]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.29.57:942][852]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_25] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionInterruptStarted] [2020.06.12-02.29.57:942][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.29.57:943][852]Interaction: Warning: OnNotifyCurrentMontageComplete [AM_TT_Grab_Generic_Fast_IN_FPV] differs from selected montage for interruption [AM_TT_Grab_Generic_Fast_FPV] [2020.06.12-02.29.57:946][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.29.57:948][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.29.57:950][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-02.29.57:950][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.12-02.29.58:011][856]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.12-02.29.58:012][856]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.661024 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-02.29.58:076][860]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.12-02.30.00:608][ 12]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.00:608][ 12]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.00:608][ 12]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to False [2020.06.12-02.30.00:608][ 12]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.30.00:608][ 12]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.12-02.30.00:608][ 12]LogAkAudio: Warning: [BP_Slasher_Character_06_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-02.30.00:608][ 12]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.00:827][ 25]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.00:827][ 25]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.00:827][ 25]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_25] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionInterruptEnd] [2020.06.12-02.30.00:827][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.00:827][ 25]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.00:827][ 25]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_25] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.30.00:827][ 25]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.00:827][ 25]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_25] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.30.00:827][ 25]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.00:828][ 25]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.30.00:828][ 25]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_25] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.30.00:828][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.00:828][ 25]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitRushed][ClosetStandard_C_25] [2020.06.12-02.30.00:828][ 25]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.00:828][ 25]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.00:856][ 27]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-02.30.00:856][ 27]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.00:856][ 27]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-02.30.00:856][ 27]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.00:859][ 27]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.00:859][ 27]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.00:859][ 27]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.30.00:859][ 27]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.00:859][ 27]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.00:859][ 27]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-02.30.00:859][ 27]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.00:859][ 27]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.30.00:859][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.00:859][ 27]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.30.00:859][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.00:956][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-02.30.00:959][ 33]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.00:959][ 33]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.30.00:959][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.00:959][ 33]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.00:959][ 33]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.30.00:959][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.00:959][ 33]Interaction: Interaction time: 16.000000 [2020.06.12-02.30.00:959][ 33]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.06.12-02.30.00:959][ 33]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.12-02.30.00:959][ 33]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.30.00:959][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.01:575][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_25] [2020.06.12-02.30.01:575][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.01:575][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_25] [2020.06.12-02.30.01:575][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.01:575][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_25] [2020.06.12-02.30.01:575][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.02:692][137]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.30.02:707][138]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.30.02:960][153]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.30.04:460][243]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.30.04:476][244]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.30.04:694][257]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.30.04:725][259]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.04:725][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.04:813][264]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.30.04:923][271]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.30.04:923][271]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.04:923][271]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.04:923][271]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.04:925][271]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.04:925][271]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.04:925][271]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_11] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.30.04:925][271]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.04:925][271]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.04:925][271]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.04:925][271]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.04:925][271]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_11] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.30.04:925][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.04:925][271]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.06.12-02.30.04:925][271]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.06.12-02.30.04:925][271]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: HookSetup Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry. [2020.06.12-02.30.04:925][271]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.12-02.30.04:925][271]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.30.04:925][271]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_11] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.30.04:925][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.04:925][271]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.30.04:926][271]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.30.04:926][271]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.12-02.30.04:927][271]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.30.04:927][271]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.12-02.30.05:142][284]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.05:142][284]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.30.05:142][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.05:142][284]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.05:142][284]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.30.05:142][284]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.05:142][284]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.30.05:142][284]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.05:142][284]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.30.05:142][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.05:142][284]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-02.30.05:142][284]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.05:142][284]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.05:156][285]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.05:156][285]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.05:292][293]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.05:292][293]LogDBDPlayerMovement: StopSnapping Final Location (5165.362305 4541.749023 107.363503) [2020.06.12-02.30.05:292][293]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.30.05:292][293]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_11] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.30.05:292][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.05:292][293]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.05:292][293]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_11] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.30.05:292][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.05:292][293]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.30.05:292][293]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-02.30.05:292][293]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-02.30.05:292][293]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.30.05:292][293]AnimLeader: BP_SmallMeatLocker_Pig_C_11 Requested to Play: HookCamper Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry. [2020.06.12-02.30.05:292][293]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.30.05:292][293]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.12-02.30.05:292][293]Interaction: Interaction time: 1.500000 [2020.06.12-02.30.05:293][293]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: HookCamper Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry. [2020.06.12-02.30.05:293][293]LogSM: Error: Play Update Montage AM_MM_Hook_IN Duration 1.500000 Timestamp 104.585152 [2020.06.12-02.30.05:293][293]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_11] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.30.05:293][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.05:293][293]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_MM_Hook_IN [2020.06.12-02.30.05:373][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_11.HookChargeable Enabled?: Enabled [2020.06.12-02.30.05:977][334]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-02.30.05:977][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.05:977][334]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-02.30.05:977][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.05:977][334]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-02.30.05:977][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.05:977][334]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-02.30.05:977][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.05:977][334]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-02.30.05:977][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.05:977][334]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-02.30.05:977][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.05:977][334]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-02.30.05:977][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.05:977][334]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-02.30.05:977][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.05:977][334]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-02.30.05:977][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.06:875][388]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_11] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-02.30.06:876][388]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.30.06:876][388]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_11] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.30.06:876][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.06:876][388]LogAkAudio: Warning: [BP_Slasher_Character_06_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-02.30.06:876][388]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-02.30.06:876][388]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.30.06:876][388]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale03_Character_C_0 Current: NULL [2020.06.12-02.30.06:878][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_11.HookChargeable Enabled?: Disabled [2020.06.12-02.30.06:879][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.30.06:887][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-02.30.06:887][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.30.06:893][389]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.30.06:893][389]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.30.06:893][389]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.06:893][389]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_11] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.30.06:893][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.06:893][389]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.06:893][389]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_11] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.30.06:893][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.06:909][390]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.06:909][390]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_11] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.30.06:909][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.06:909][390]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.06:909][390]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_11] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.30.06:909][390]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.06:909][390]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_11] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.30.06:909][390]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.06:909][390]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_11] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.30.06:909][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.06:909][390]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.06:909][390]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.06:909][390]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.06:909][390]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.06:909][390]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.06:931][391]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.30.06:933][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.30.06:950][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-02.30.06:979][394]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.12-02.30.06:982][394]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_11.HookChargeable Enabled?: Enabled [2020.06.12-02.30.06:983][394]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.06:983][394]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.06:984][394]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.06:984][394]AnimLeader: BP_SmallMeatLocker_Pig_C_11 Requested to Play: HookCamperOut. [2020.06.12-02.30.06:984][394]AnimLeader: BP_Entity_C_11 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-02.30.06:984][394]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-02.30.06:984][394]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.12-02.30.06:987][394]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_11.HookChargeable Enabled?: Disabled [2020.06.12-02.30.07:047][398]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.07:047][398]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.07:295][413]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-02.30.07:295][413]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.07:296][413]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-02.30.07:296][413]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.07:296][413]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-02.30.07:296][413]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.07:296][413]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-02.30.07:296][413]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.07:296][413]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-02.30.07:296][413]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.07:296][413]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-02.30.07:296][413]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.07:296][413]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-02.30.07:296][413]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.07:296][413]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-02.30.07:296][413]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.07:296][413]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-02.30.07:296][413]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.07:442][422]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-02.30.07:442][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.07:442][422]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-02.30.07:442][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.07:442][422]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-02.30.07:442][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.07:443][422]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-02.30.07:443][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.07:443][422]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-02.30.07:443][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.07:443][422]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-02.30.07:443][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.07:443][422]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-02.30.07:443][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.07:443][422]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-02.30.07:443][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.07:443][422]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-02.30.07:443][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.07:709][438]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-02.30.07:709][438]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.07:809][444]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.07:809][444]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.07:858][447]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_0] [2020.06.12-02.30.07:858][447]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.10:522][607]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.12-02.30.10:523][607]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.10:523][607]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.12-02.30.10:523][607]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.10:525][607]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.10:525][607]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.10:525][607]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.30.10:525][607]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.10:525][607]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.10:525][607]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.12-02.30.10:525][607]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.10:525][607]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.30.10:525][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.10:525][607]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.30.10:525][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.10:558][609]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.30.10:623][613]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.12-02.30.10:623][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-02.30.10:625][613]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.10:625][613]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.30.10:625][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.10:625][613]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.10:625][613]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.30.10:625][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.10:625][613]Interaction: Interaction time: 80.000000 [2020.06.12-02.30.10:625][613]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.30.10:625][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.10:658][615]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.30.11:691][677]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.11:691][677]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.11:691][677]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.11:691][677]AnimLeader: BP_SmallMeatLocker_Pig_C_11 Requested to Play: HookIdle. [2020.06.12-02.30.11:692][677]AnimLeader: BP_Entity_C_11 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.30.11:692][677]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.12-02.30.14:358][837]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_13] [2020.06.12-02.30.14:358][837]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.14:358][837]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.06.12-02.30.14:358][837]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.14:359][837]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.06.12-02.30.14:359][837]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.14:508][846]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.06.12-02.30.14:508][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.14:943][872]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_13] [2020.06.12-02.30.14:943][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.14:943][872]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.06.12-02.30.14:943][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.14:943][872]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.06.12-02.30.14:943][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.14:943][872]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.06.12-02.30.14:943][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.14:992][875]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.06.12-02.30.14:992][875]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.14:992][875]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.06.12-02.30.14:992][875]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.14:992][875]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.06.12-02.30.14:992][875]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.14:992][875]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.06.12-02.30.14:992][875]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.15:476][904]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.06.12-02.30.15:476][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.15:575][910]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.06.12-02.30.15:576][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.15:576][910]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.06.12-02.30.15:576][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.15:576][910]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.06.12-02.30.15:576][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.21:259][251]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.21:259][251]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.30.21:259][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.21:259][251]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.21:259][251]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.30.21:259][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.21:261][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-02.30.21:292][253]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.21:292][253]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.30.21:292][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.21:292][253]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.21:292][253]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.30.21:292][253]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.21:292][253]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.30.21:292][253]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.21:292][253]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.30.21:292][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.21:293][253]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.12-02.30.21:293][253]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.21:293][253]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.21:791][283]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-02.30.22:157][305]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.637921 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.12-02.30.22:376][318]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale08_Character_C_0 [2020.06.12-02.30.23:625][393]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.12-02.30.23:643][394]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.12-02.30.23:643][394]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.12-02.30.25:141][484]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.25:141][484]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.25:141][484]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.25:141][484]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.25:144][484]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.25:144][484]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.25:144][484]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.30.25:144][484]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.25:144][484]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.25:144][484]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.25:144][484]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.25:144][484]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.30.25:144][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.25:144][484]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.30.25:144][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.25:240][490]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_11.EscapeChargeable Enabled?: Enabled [2020.06.12-02.30.25:243][490]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.25:243][490]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.30.25:243][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.25:243][490]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.25:243][490]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.30.25:243][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.25:243][490]Interaction: Interaction time: 1.500000 [2020.06.12-02.30.25:243][490]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.30.25:243][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.25:275][492]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.25:275][492]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.25:275][492]AnimLeader: BP_SmallMeatLocker_Pig_C_11 Requested to Play: HookAttemptEscape. [2020.06.12-02.30.25:275][492]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.30.25:275][492]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.30.25:275][492]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.12-02.30.25:275][492]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.30.25:510][506]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.30.26:576][570]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.26:576][570]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.30.26:576][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.26:576][570]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.26:576][570]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.30.26:576][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.26:576][570]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.26:576][570]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.30.26:576][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.26:576][570]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.26:576][570]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.30.26:576][570]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.26:576][570]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.30.26:576][570]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.26:576][570]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.30.26:576][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.26:576][570]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.26:576][570]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.26:576][570]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.26:578][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_11.EscapeChargeable Enabled?: Disabled [2020.06.12-02.30.26:608][572]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.26:608][572]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.26:608][572]AnimLeader: BP_SmallMeatLocker_Pig_C_11 Requested to Play: HookIdle. [2020.06.12-02.30.26:608][572]AnimLeader: BP_Entity_C_11 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.30.26:608][572]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.12-02.30.26:807][584]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.26:807][584]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.26:807][584]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.26:807][584]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.26:809][584]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.26:809][584]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.26:809][584]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.30.26:809][584]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.26:809][584]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.26:809][584]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.26:809][584]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.26:810][584]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.30.26:810][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.26:810][584]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.30.26:810][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.26:907][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_11.EscapeChargeable Enabled?: Enabled [2020.06.12-02.30.26:910][590]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.26:910][590]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.30.26:910][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.26:910][590]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.26:910][590]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.30.26:910][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.26:910][590]Interaction: Interaction time: 1.500000 [2020.06.12-02.30.26:910][590]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.30.26:910][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.26:941][592]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.26:941][592]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.26:941][592]AnimLeader: BP_SmallMeatLocker_Pig_C_11 Requested to Play: HookAttemptEscape. [2020.06.12-02.30.26:941][592]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.30.26:941][592]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.30.26:941][592]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.12-02.30.26:941][592]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.30.27:243][610]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.30.27:709][638]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.27:709][638]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.30.27:709][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.27:709][638]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.27:710][638]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.30.27:710][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.27:710][638]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.27:710][638]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.30.27:710][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.27:710][638]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.27:710][638]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.30.27:710][638]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.27:710][638]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.30.27:710][638]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.27:710][638]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.30.27:710][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.27:710][638]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.27:710][638]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.27:710][638]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.27:712][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_11.EscapeChargeable Enabled?: Disabled [2020.06.12-02.30.27:741][640]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.27:741][640]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.27:742][640]AnimLeader: BP_SmallMeatLocker_Pig_C_11 Requested to Play: HookIdle. [2020.06.12-02.30.27:742][640]AnimLeader: BP_Entity_C_11 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.30.27:742][640]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.12-02.30.30:257][791]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.06.12-02.30.30:257][791]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.30:257][791]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.06.12-02.30.30:257][791]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.30:259][791]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.30:259][791]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.30:259][791]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.30.30:259][791]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.30:259][791]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.30:259][791]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.06.12-02.30.30:259][791]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.30:259][791]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.30.30:259][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.30:259][791]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.30.30:259][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.30:327][795]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.30.30:459][803]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.30:459][803]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.30.30:459][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.30:459][803]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.30:459][803]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.30.30:459][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.30:459][803]Interaction: Interaction time: 0.600000 [2020.06.12-02.30.30:459][803]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Female. [2020.06.12-02.30.30:459][803]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.12-02.30.30:459][803]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.06.12-02.30.30:459][803]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.30.30:459][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.30:509][806]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.30.30:860][827]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.30.30:926][831]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.06.12-02.30.30:926][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.30:926][831]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.06.12-02.30.30:926][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.30:926][831]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.06.12-02.30.30:926][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.31:009][836]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.06.12-02.30.31:009][836]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.31:024][837]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.31:024][837]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.31:024][837]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.31:024][837]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.31:027][837]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.31:027][837]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.31:027][837]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.30.31:027][837]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.31:027][837]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.31:027][837]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.31:027][837]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.31:027][837]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.30.31:027][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.31:027][837]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.30.31:027][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.31:059][839]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.31:059][839]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.30.31:059][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.31:059][839]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.31:059][839]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.30.31:059][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.31:059][839]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.31:059][839]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.30.31:059][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.31:060][839]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.31:060][839]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.30.31:060][839]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.31:060][839]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.30.31:060][839]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.31:060][839]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.06.12-02.30.31:060][839]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.30.31:060][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.31:060][839]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.06.12-02.30.31:060][839]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.31:060][839]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.31:064][839]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.30.31:128][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_11.EscapeChargeable Enabled?: Enabled [2020.06.12-02.30.31:131][843]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.31:131][843]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.30.31:131][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.31:131][843]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.31:131][843]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.30.31:131][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.31:131][843]Interaction: Interaction time: 1.500000 [2020.06.12-02.30.31:131][843]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.30.31:131][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.31:163][845]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.31:163][845]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.31:163][845]AnimLeader: BP_SmallMeatLocker_Pig_C_11 Requested to Play: HookAttemptEscape. [2020.06.12-02.30.31:163][845]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.30.31:163][845]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.30.31:163][845]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.12-02.30.31:163][845]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.30.31:361][857]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.06.12-02.30.31:362][857]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.31:378][858]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.06.12-02.30.31:378][858]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.31:378][858]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.06.12-02.30.31:378][858]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.31:378][858]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.06.12-02.30.31:378][858]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.31:445][862]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.30.32:360][917]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.32:361][917]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.30.32:361][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.32:361][917]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.32:361][917]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.30.32:361][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.32:361][917]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.32:361][917]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.30.32:361][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.32:361][917]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.32:361][917]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.30.32:361][917]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.32:361][917]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.30.32:361][917]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.32:361][917]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.30.32:361][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.32:361][917]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.32:361][917]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.32:361][917]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.32:363][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_11.EscapeChargeable Enabled?: Disabled [2020.06.12-02.30.32:393][919]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.32:393][919]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.32:393][919]AnimLeader: BP_SmallMeatLocker_Pig_C_11 Requested to Play: HookIdle. [2020.06.12-02.30.32:393][919]AnimLeader: BP_Entity_C_11 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.30.32:393][919]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.12-02.30.34:073][ 20]Interaction: Player [BP_CamperFemale02_Character_C_1] is in chase. [2020.06.12-02.30.34:473][ 44]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.34:473][ 44]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.34:473][ 44]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.34:473][ 44]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.34:476][ 44]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.34:476][ 44]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.34:476][ 44]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.30.34:476][ 44]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.34:476][ 44]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.34:476][ 44]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.34:476][ 44]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.34:476][ 44]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.30.34:476][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.34:476][ 44]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.30.34:476][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.34:574][ 50]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_11.EscapeChargeable Enabled?: Enabled [2020.06.12-02.30.34:576][ 50]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.34:576][ 50]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.30.34:576][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.34:576][ 50]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.34:576][ 50]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.30.34:576][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.34:576][ 50]Interaction: Interaction time: 1.500000 [2020.06.12-02.30.34:576][ 50]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.30.34:577][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.34:608][ 52]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.34:608][ 52]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.34:609][ 52]AnimLeader: BP_SmallMeatLocker_Pig_C_11 Requested to Play: HookAttemptEscape. [2020.06.12-02.30.34:609][ 52]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.30.34:609][ 52]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.30.34:609][ 52]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.12-02.30.34:609][ 52]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.30.34:640][ 54]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.06.12-02.30.34:640][ 54]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.34:640][ 54]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.06.12-02.30.34:640][ 54]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.34:640][ 54]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.12-02.30.34:643][ 54]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.34:643][ 54]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.34:643][ 54]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.30.34:643][ 54]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.34:643][ 54]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.34:643][ 54]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.06.12-02.30.34:643][ 54]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.34:643][ 54]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.30.34:643][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.34:643][ 54]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.30.34:643][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.34:677][ 56]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.30.34:742][ 60]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.34:742][ 60]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.30.34:742][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.34:742][ 60]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.34:742][ 60]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.30.34:742][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.34:743][ 60]Interaction: Interaction time: 1.100000 [2020.06.12-02.30.34:743][ 60]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: PlankVaultFast Right AnimTag_Female. [2020.06.12-02.30.34:743][ 60]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.06.12-02.30.34:743][ 60]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.06.12-02.30.34:743][ 60]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.30.34:743][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.34:793][ 63]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.30.34:844][ 66]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.30.35:609][112]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.35:609][112]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.35:609][112]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.30.35:609][112]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_06_C_0 at Time=134.920 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.30.35:629][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.30.35:643][114]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.30.35:674][116]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.12-02.30.35:674][116]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.30.35:675][116]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.30.35:675][116]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_1 - Puckles, Originating Player: BP_CamperFemale02_Character_C_1 - Puckles, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.12-02.30.35:675][116]LogStreaming: Flushing async loaders. [2020.06.12-02.30.35:675][116]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.30.35:675][116]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale02_Character_C_1 - Puckles, Originating Player: BP_CamperFemale02_Character_C_1 - Puckles, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.06.12-02.30.35:675][116]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.12-02.30.35:678][116]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.35:678][116]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.30.35:678][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.35:678][116]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.35:678][116]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.30.35:678][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.35:678][116]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.35:678][116]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.30.35:678][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.35:678][116]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.35:678][116]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.30.35:678][116]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.35:678][116]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.30.35:678][116]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.35:678][116]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.06.12-02.30.35:679][116]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.30.35:679][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.35:679][116]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.06.12-02.30.35:679][116]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.35:679][116]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.35:709][118]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-02.30.35:709][118]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.30.35:911][130]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.30.35:911][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.35:942][132]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.30.35:942][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.35:945][132]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.30.35:945][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.36:079][140]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_11.EscapeChargeable Enabled?: Disabled [2020.06.12-02.30.36:110][142]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-02.30.36:110][142]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.30.36:110][142]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_06_C_0 at Time=135.419 [2020.06.12-02.30.36:110][142]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_06_C_0 at Time=135.419 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.30.36:126][143]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.06.12-02.30.36:127][143]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.36:127][143]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.06.12-02.30.36:127][143]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.36:127][143]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.06.12-02.30.36:127][143]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.36:177][146]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.36:177][146]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.30.36:177][146]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.30.36:177][146]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.30.36:177][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.36:178][146]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.30.36:178][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.36:178][146]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.36:178][146]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.30.36:178][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.36:179][146]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.30.36:179][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.36:207][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_11.EscapeChargeable Enabled?: Enabled [2020.06.12-02.30.36:209][148]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.36:209][148]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.36:209][148]AnimLeader: BP_SmallMeatLocker_Pig_C_11 Requested to Play: HookIdle. [2020.06.12-02.30.36:209][148]AnimLeader: BP_Entity_C_11 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.30.36:209][148]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.12-02.30.36:210][148]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.36:210][148]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.30.36:210][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.36:210][148]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.36:210][148]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.30.36:210][148]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.36:210][148]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.30.36:210][148]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.36:210][148]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.30.36:210][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.36:210][148]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.36:210][148]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.36:210][148]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.36:212][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_11.EscapeChargeable Enabled?: Disabled [2020.06.12-02.30.36:242][150]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.06.12-02.30.36:242][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.36:242][150]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.06.12-02.30.36:242][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.36:242][150]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.06.12-02.30.36:242][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.36:244][150]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.30.36:244][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.36:426][161]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-02.30.36:426][161]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.12-02.30.36:426][161]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_06_C_0 at Time=135.736 [2020.06.12-02.30.36:426][161]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_06_C_0 at Time=135.736 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.12-02.30.36:474][164]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.06.12-02.30.36:510][166]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.30.36:510][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.36:640][174]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.36:640][174]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.36:640][174]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.36:640][174]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.36:643][174]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.36:643][174]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.36:643][174]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.30.36:643][174]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.36:643][174]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.36:643][174]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.36:643][174]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.36:643][174]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.30.36:643][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.36:643][174]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.30.36:643][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.36:694][177]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-02.30.36:740][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_11.EscapeChargeable Enabled?: Enabled [2020.06.12-02.30.36:742][180]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.36:742][180]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.30.36:742][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.36:742][180]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.36:742][180]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.30.36:742][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.36:742][180]Interaction: Interaction time: 1.500000 [2020.06.12-02.30.36:742][180]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.30.36:742][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.36:775][182]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.36:775][182]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.36:775][182]AnimLeader: BP_SmallMeatLocker_Pig_C_11 Requested to Play: HookAttemptEscape. [2020.06.12-02.30.36:775][182]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.30.36:775][182]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-02.30.36:775][182]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.12-02.30.36:775][182]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.30.37:043][198]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.30.37:175][206]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.30.37:175][206]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.30.37:674][236]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.936540 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.12-02.30.37:695][237]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 166 [2020.06.12-02.30.37:942][252]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceMissMaxSpeed [2020.06.12-02.30.37:942][252]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_06_C_0 at Time=137.253 [2020.06.12-02.30.37:959][253]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.37:960][253]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.37:980][254]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.30.37:982][254]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.30.38:174][266]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.30.38:174][266]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.30.38:175][266]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.30.38:175][266]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-02.30.38:196][267]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.30.38:260][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_11.EscapeChargeable Enabled?: Disabled [2020.06.12-02.30.38:360][277]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.30.38:360][277]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.30.38:360][277]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.30.38:360][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.38:391][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_11.EscapeChargeable Enabled?: Enabled [2020.06.12-02.30.38:392][279]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.38:393][279]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.38:393][279]AnimLeader: BP_SmallMeatLocker_Pig_C_11 Requested to Play: HookIdle. [2020.06.12-02.30.38:393][279]AnimLeader: BP_Entity_C_11 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.30.38:393][279]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.12-02.30.38:393][279]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.30.38:394][279]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.38:394][279]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.30.38:394][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.38:394][279]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.38:394][279]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.30.38:394][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.38:394][279]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.38:394][279]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.30.38:394][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.38:394][279]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.38:394][279]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.30.38:394][279]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.38:394][279]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.30.38:394][279]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.38:394][279]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.30.38:394][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.38:394][279]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.38:394][279]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.38:394][279]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.38:396][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_11.EscapeChargeable Enabled?: Disabled [2020.06.12-02.30.38:424][281]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.12-02.30.38:427][281]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.38:427][281]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.38:427][281]AnimLeader: BP_SmallMeatLocker_Pig_C_11 Requested to Play: HookReactionIn. [2020.06.12-02.30.38:427][281]AnimLeader: BP_Entity_C_11 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.12-02.30.38:427][281]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.12-02.30.38:757][301]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale02_Character_C_1 - Puckles, Originating Player: BP_CamperFemale02_Character_C_1 - Puckles, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.30.39:292][333]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.39:292][333]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.39:292][333]AnimLeader: BP_SmallMeatLocker_Pig_C_11 Requested to Play: HookReaction. [2020.06.12-02.30.39:292][333]AnimLeader: BP_Entity_C_11 Requested to Play: HookReaction AnimTag_Follower. [2020.06.12-02.30.39:292][333]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.12-02.30.39:791][363]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.39:791][363]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.39:791][363]AnimLeader: BP_SmallMeatLocker_Pig_C_11 Requested to Play: HookReactionOut. [2020.06.12-02.30.39:791][363]AnimLeader: BP_Entity_C_11 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.12-02.30.39:791][363]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.12-02.30.41:292][453]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.41:292][453]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.41:292][453]AnimLeader: BP_SmallMeatLocker_Pig_C_11 Requested to Play: HookStruggle. [2020.06.12-02.30.41:292][453]AnimLeader: BP_Entity_C_11 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.12-02.30.41:292][453]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.12-02.30.41:658][475]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.41:658][475]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.41:658][475]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.41:658][475]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.41:661][475]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.41:661][475]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.41:661][475]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.30.41:661][475]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.41:661][475]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.41:661][475]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.41:661][475]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.41:661][475]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.30.41:661][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.41:661][475]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.30.41:661][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.41:692][477]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SacrificeSurvivor][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.41:692][477]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.41:725][479]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.41:725][479]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.41:727][479]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.41:727][479]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.30.41:727][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.41:727][479]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.41:727][479]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.30.41:727][479]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.41:727][479]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.30.41:727][479]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.41:727][479]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.30.41:727][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.41:728][479]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.41:728][479]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.41:728][479]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.41:728][479]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.41:728][479]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.41:728][479]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.30.41:728][479]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.41:728][479]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.41:728][479]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.41:728][479]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.41:728][479]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.30.41:728][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.41:728][479]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.30.41:728][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.41:795][483]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.06.12-02.30.41:812][484]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.06.12-02.30.41:827][485]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.06.12-02.30.41:828][485]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.41:828][485]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.30.41:828][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.41:828][485]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.41:828][485]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.30.41:828][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.41:828][485]Interaction: Interaction time: 0.000000 [2020.06.12-02.30.41:828][485]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.41:828][485]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.30.41:828][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.41:828][485]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.41:828][485]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.30.41:828][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.41:861][487]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.41:861][487]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.30.41:861][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.41:861][487]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.41:861][487]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.30.41:861][487]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.41:861][487]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.30.41:861][487]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.41:861][487]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.30.41:861][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.41:861][487]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [EndInteraction Called] - [SacrificeSurvivor][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.41:861][487]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.41:861][487]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.41:893][489]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.41:893][489]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.41:893][489]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.41:893][489]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.41:893][489]AnimLeader: BP_SmallMeatLocker_Pig_C_11 Requested to Play: HookSacrificeIn. [2020.06.12-02.30.41:893][489]AnimLeader: BP_Entity_C_11 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.12-02.30.41:893][489]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.12-02.30.41:893][489]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-02.30.41:957][493]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.41:957][493]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.41:991][495]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Struggle][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.41:991][495]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.41:994][495]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.41:994][495]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.41:994][495]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.30.41:994][495]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.41:994][495]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.41:994][495]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.41:994][495]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.41:994][495]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.30.41:994][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.41:994][495]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.30.41:994][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.41:994][495]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-02.30.41:994][495]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-02.30.42:010][496]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-02.30.42:010][496]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-02.30.42:026][497]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-02.30.42:026][497]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-02.30.42:042][498]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-02.30.42:042][498]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-02.30.42:059][499]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-02.30.42:059][499]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-02.30.42:076][500]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-02.30.42:076][500]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-02.30.42:092][501]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.42:092][501]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.12-02.30.42:093][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.42:093][501]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.30.42:093][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.42:093][501]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.42:093][501]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.30.42:093][501]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.42:093][501]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.30.42:093][501]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.42:093][501]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_11] - [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.30.42:093][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.42:093][501]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.42:093][501]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.42:093][501]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.42:479][524]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale08_Character_C_0 [2020.06.12-02.30.42:627][533]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-02.30.43:078][560]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-02.30.43:194][567]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_06_C_0 [2020.06.12-02.30.43:210][568]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_06_C_0 [2020.06.12-02.30.43:392][579]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale08_Character_C_0 [2020.06.12-02.30.43:409][580]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.30.43:409][580]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.06.12-02.30.45:210][688]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.45:210][688]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.45:210][688]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.30.45:210][688]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_06_C_0 at Time=144.520 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.30.45:230][689]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.30.45:241][690]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.12-02.30.45:241][690]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.45:241][690]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.12-02.30.45:241][690]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.45:244][690]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.45:244][690]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.45:244][690]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.30.45:244][690]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.45:244][690]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.45:244][690]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.12-02.30.45:244][690]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.45:244][690]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.30.45:244][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.45:244][690]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.06.12-02.30.45:244][690]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.30.45:244][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.45:311][694]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.30.45:478][704]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.30.45:478][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.45:510][706]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.30.45:510][706]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.45:512][706]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.30.45:512][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.45:641][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-02.30.45:644][714]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.45:644][714]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.30.45:644][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.45:644][714]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.45:644][714]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.30.45:644][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.45:644][714]Interaction: Interaction time: 14.000000 [2020.06.12-02.30.45:644][714]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.06.12-02.30.45:644][714]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.06.12-02.30.45:644][714]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.30.45:644][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.45:644][714]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.30.45:660][715]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-02.30.45:660][715]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.30.45:660][715]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_06_C_0 at Time=144.970 [2020.06.12-02.30.45:660][715]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_06_C_0 at Time=144.970 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.30.45:676][716]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.45:676][716]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.45:676][716]AnimLeader: BP_SmallMeatLocker_Pig_C_11 Requested to Play: HookSacrificeOut. [2020.06.12-02.30.45:676][716]AnimLeader: BP_Entity_C_11 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.12-02.30.45:676][716]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.12-02.30.45:695][717]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.06.12-02.30.45:712][718]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.30.45:712][718]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.45:742][720]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.06.12-02.30.45:807][724]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperFemale02_Character_C_1 [2020.06.12-02.30.45:808][724]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: BP_CamperFemale02_Character_C_1 [2020.06.12-02.30.45:808][724]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.12-02.30.45:811][724]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.809146 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.12-02.30.45:816][724]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_1 - Puckles]: On [2020.06.12-02.30.45:842][726]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.06.12-02.30.45:842][726]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.45:845][726]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_12] [2020.06.12-02.30.45:845][726]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.45:845][726]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.06.12-02.30.45:845][726]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.45:845][726]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.06.12-02.30.45:845][726]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.45:845][726]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.06.12-02.30.45:845][726]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.45:875][728]Interaction: Player [BP_CamperFemale02_Character_C_1] is not in chase anymore. [2020.06.12-02.30.45:964][733]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-02.30.45:964][733]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.30.45:964][733]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_06_C_0 at Time=145.271 [2020.06.12-02.30.45:964][733]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_06_C_0 at Time=145.271 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.30.46:308][754]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-02.30.46:308][754]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.46:309][754]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-02.30.46:309][754]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.46:311][754]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.46:311][754]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.46:311][754]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.30.46:311][754]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.46:311][754]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.46:311][754]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-02.30.46:311][754]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.46:311][754]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.30.46:311][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.46:311][754]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.30.46:311][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.46:313][754]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.30.46:313][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.46:313][754]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-02.30.46:313][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.46:313][754]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.30.46:313][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.46:313][754]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.30.46:313][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.46:313][754]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-02.30.46:313][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.46:313][754]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-02.30.46:313][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.46:314][754]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-02.30.46:314][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.46:314][754]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-02.30.46:314][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.46:314][754]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-02.30.46:314][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.46:329][755]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.30.46:329][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.46:329][755]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-02.30.46:329][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.46:329][755]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.30.46:329][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.46:329][755]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.30.46:329][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.46:329][755]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-02.30.46:329][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.46:329][755]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-02.30.46:329][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.46:329][755]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-02.30.46:329][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.46:329][755]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-02.30.46:329][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.46:329][755]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-02.30.46:329][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.46:374][758]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.12-02.30.46:377][758]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.46:377][758]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.30.46:377][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.46:377][758]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.46:377][758]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.30.46:377][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.46:377][758]Interaction: Interaction time: 16.000000 [2020.06.12-02.30.46:377][758]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.30.46:377][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.47:794][843]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_1 - Puckles]: Off [2020.06.12-02.30.48:593][891]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.06.12-02.30.48:593][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.48:593][891]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_12] [2020.06.12-02.30.48:593][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.48:593][891]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.06.12-02.30.48:593][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.48:593][891]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.06.12-02.30.48:593][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.48:710][898]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.06.12-02.30.48:710][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.48:710][898]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.06.12-02.30.48:710][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.48:710][898]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.06.12-02.30.48:710][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.48:710][898]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.06.12-02.30.48:711][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.48:745][900]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.30.48:761][901]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.30.48:762][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.48:762][901]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-02.30.48:762][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.48:762][901]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.30.48:762][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.48:762][901]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.30.48:762][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.48:762][901]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-02.30.48:762][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.48:762][901]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-02.30.48:762][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.48:762][901]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-02.30.48:762][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.48:762][901]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-02.30.48:762][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.48:762][901]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-02.30.48:762][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.48:977][914]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceSucceedMaxSpeed [2020.06.12-02.30.48:977][914]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_06_C_0 at Time=148.287 [2020.06.12-02.30.48:993][915]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.48:993][915]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.48:994][915]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.30.49:014][916]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.30.49:019][916]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.30.49:021][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.30.49:161][925]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.30.49:161][925]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.49:161][925]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.30.49:161][925]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.49:163][925]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.49:163][925]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.49:163][925]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.30.49:163][925]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.49:163][925]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.49:163][925]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.30.49:163][925]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.49:163][925]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.30.49:163][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.49:163][925]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: SurvivorPickup_In Shape AnimTag_Tier1 AnimTag_FPV. [2020.06.12-02.30.49:163][925]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorPickup_In Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.12-02.30.49:163][925]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.30.49:163][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.49:163][925]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_06_C_0] [2020.06.12-02.30.49:163][925]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.30.49:182][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.30.49:326][935]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.49:327][935]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.30.49:327][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.49:327][935]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.49:327][935]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.30.49:327][935]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.49:327][935]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.30.49:327][935]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.49:327][935]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.30.49:327][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.49:327][935]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-02.30.49:327][935]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.49:327][935]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.49:329][935]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.12-02.30.49:357][937]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.30.49:357][937]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.49:357][937]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.12-02.30.49:509][946]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.49:509][946]LogDBDPlayerMovement: StopSnapping Final Location (-516.275452 1597.718994 -327.292542) [2020.06.12-02.30.49:509][946]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.30.49:509][946]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.30.49:509][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.49:509][946]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.49:509][946]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.30.49:509][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.49:509][946]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_06_C_0] [2020.06.12-02.30.49:509][946]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_1. [2020.06.12-02.30.49:510][946]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-02.30.49:510][946]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-02.30.49:510][946]Interaction: Interaction time: 2.700000 [2020.06.12-02.30.49:510][946]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: SurvivorPickup Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry. [2020.06.12-02.30.49:510][946]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_1] - OnMontageStarted called with Leader BP_Slasher_Character_06_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.12-02.30.49:510][946]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorPickup Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.12-02.30.49:510][946]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 148.803513 [2020.06.12-02.30.49:510][946]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to True [2020.06.12-02.30.49:510][946]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.30.49:510][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.49:513][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.30.49:515][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.30.49:518][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-02.30.49:518][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.12-02.30.49:518][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.30.49:659][955]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.49:659][955]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.49:742][960]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.12-02.30.51:943][ 92]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.30.52:194][107]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.30.52:210][108]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.30.52:210][108]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.30.52:210][108]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.52:210][108]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.30.52:210][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.52:210][108]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingCarried] [2020.06.12-02.30.52:210][108]LogAkAudio: Warning: [BP_Slasher_Character_06_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-02.30.52:210][108]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.52:210][108]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.30.52:210][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.52:227][109]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.52:227][109]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.30.52:227][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.52:227][109]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.52:227][109]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.30.52:227][109]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.52:227][109]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.30.52:227][109]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.52:227][109]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to False [2020.06.12-02.30.52:227][109]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.30.52:227][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.52:227][109]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.30.52:227][109]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.52:227][109]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.30.52:227][109]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.52:227][109]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.52:374][118]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-02.30.52:374][118]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.52:408][120]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-02.30.52:408][120]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.52:411][120]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.52:411][120]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.52:411][120]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.30.52:411][120]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.52:411][120]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.52:411][120]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-02.30.52:411][120]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.52:411][120]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.30.52:411][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.52:411][120]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.30.52:411][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.52:474][124]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.12-02.30.52:477][124]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.52:477][124]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.30.52:477][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.52:477][124]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.52:478][124]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.30.52:478][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.52:478][124]Interaction: Interaction time: 16.000000 [2020.06.12-02.30.52:478][124]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.30.52:478][124]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.12-02.30.52:478][124]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.30.52:478][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.52:543][128]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.52:543][128]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.30.52:543][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.52:543][128]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.52:543][128]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.30.52:543][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.52:545][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-02.30.52:574][130]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-02.30.52:577][130]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.52:577][130]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.30.52:577][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.52:577][130]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.52:577][130]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.30.52:577][130]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.52:577][130]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.30.52:577][130]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.52:577][130]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.30.52:577][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.52:577][130]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.12-02.30.52:577][130]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.52:577][130]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.52:579][130]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-02.30.52:628][133]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.06.12-02.30.52:628][133]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.52:741][140]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_25] [2020.06.12-02.30.52:741][140]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.52:741][140]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_25] [2020.06.12-02.30.52:741][140]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.52:743][140]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.52:743][140]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.52:743][140]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_25] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.30.52:743][140]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.52:743][140]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.52:743][140]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_25] [2020.06.12-02.30.52:743][140]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.52:743][140]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_25] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.30.52:743][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.52:743][140]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_25] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.30.52:743][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.52:794][143]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.06.12-02.30.52:794][143]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.52:794][143]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.06.12-02.30.52:794][143]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.52:794][143]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.06.12-02.30.52:794][143]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.52:810][144]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.30.52:875][148]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.30.52:876][148]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.52:876][148]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_25] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.30.52:876][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.52:876][148]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.52:876][148]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_25] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.30.52:876][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.52:876][148]Interaction: Interaction time: 0.000000 [2020.06.12-02.30.52:876][148]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: LockerEnter AnimTag_Female. [2020.06.12-02.30.52:876][148]LogSM: Error: Play Update Montage AM_F_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.06.12-02.30.52:876][148]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.30.52:877][148]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_25] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.30.52:877][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.52:877][148]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.30.54:211][228]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.30.54:227][229]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.30.54:461][243]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.30.54:844][266]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.30.54:876][268]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.54:876][268]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_25] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.30.54:876][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.54:876][268]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-02.30.54:876][268]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.54:876][268]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_25] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.30.54:876][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.54:910][270]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.54:910][270]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_25] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.30.54:910][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.54:910][270]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.54:910][270]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_25] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.30.54:910][270]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.54:910][270]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_25] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.30.54:910][270]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.54:910][270]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.30.54:910][270]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_25] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.30.54:910][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.54:910][270]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_25] [2020.06.12-02.30.54:910][270]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.54:910][270]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.54:941][272]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.54:941][272]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.55:675][316]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperMale08_Character_C_0 - spinch, Originating Player: BP_Slasher_Character_06_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: Hex_HauntedGround, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.30.55:675][316]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale03_Character_C_0 - levi, Originating Player: BP_Slasher_Character_06_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: Hex_HauntedGround, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.30.55:709][318]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede, Originating Player: BP_Slasher_Character_06_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: Hex_HauntedGround, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.30.55:709][318]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale02_Character_C_1 - Puckles, Originating Player: BP_Slasher_Character_06_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: Hex_HauntedGround, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.30.55:964][333]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.30.55:979][334]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.30.56:009][336]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.06.12-02.30.56:009][336]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.12-02.30.56:009][336]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.06.12-02.30.56:009][336]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.12-02.30.56:009][336]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-02.30.56:009][336]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.06.12-02.30.56:009][336]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.06.12-02.30.56:012][336]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.56:012][336]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.56:012][336]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.56:012][336]LogSM: [BP_SmallMeatLocker_Pig_C_11][CLIENT SLAVE] [2020.06.12-02.30.56:015][336]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.30.56:015][336]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.30.56:015][336]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.30.56:015][336]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.30.56:015][336]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.30.56:015][336]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.30.56:015][336]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.30.56:061][339]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_1] [2020.06.12-02.30.56:061][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.56:081][340]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.30.56:111][342]GameFlow: OnDropped 262.022583 [2020.06.12-02.30.56:112][342]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-02.30.56:115][342]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.56:115][342]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.56:115][342]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-02.30.56:115][342]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-02.30.56:215][348]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.30.56:319][355]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4D1D930] Result: '1' k_EResultOK (success) [2020.06.12-02.30.56:319][355]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4D1D930]' succeeded in 0.308384 seconds [2020.06.12-02.30.56:350][357]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E994BBD540] Result: '1' k_EResultOK (success) [2020.06.12-02.30.56:366][358]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.354665 seconds [2020.06.12-02.30.56:441][362]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.30.56:441][362]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.56:441][362]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_1] [2020.06.12-02.30.56:441][362]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.56:443][362]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.56:443][362]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.56:443][362]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.30.56:443][362]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.56:443][362]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.56:443][362]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_1] [2020.06.12-02.30.56:443][362]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.56:443][362]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.30.56:443][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.56:443][362]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.06.12-02.30.56:443][362]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.06.12-02.30.56:443][362]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: HookSetup Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry. [2020.06.12-02.30.56:443][362]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookSetup Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.12-02.30.56:443][362]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.30.56:443][362]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.30.56:443][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.56:443][362]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.30.56:444][362]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.30.56:444][362]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.12-02.30.56:445][362]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.30.56:445][362]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.12-02.30.56:577][370]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.56:577][370]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.30.56:577][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.56:577][370]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.56:577][370]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.30.56:577][370]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.56:577][370]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.30.56:577][370]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.56:577][370]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.30.56:577][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.56:577][370]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-02.30.56:577][370]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.56:577][370]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.56:608][372]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_1] [2020.06.12-02.30.56:608][372]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.56:710][378]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.56:710][378]LogDBDPlayerMovement: StopSnapping Final Location (528.146362 2108.608643 -322.636658) [2020.06.12-02.30.56:710][378]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.30.56:711][378]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.30.56:711][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.56:711][378]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.56:711][378]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.30.56:711][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.56:711][378]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookCamper Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.30.56:711][378]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidingPlayer [Null] [2020.06.12-02.30.56:711][378]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-02.30.56:711][378]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.06.12-02.30.56:711][378]AnimLeader: BP_SmallMeatLocker_Pig_C_1 Requested to Play: HookCamper Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry. [2020.06.12-02.30.56:711][378]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.30.56:711][378]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.12-02.30.56:711][378]Interaction: Interaction time: 1.500000 [2020.06.12-02.30.56:711][378]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: HookCamper Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry. [2020.06.12-02.30.56:711][378]LogSM: Error: Play Update Montage AM_MM_Hook_IN Duration 1.500000 Timestamp 156.003723 [2020.06.12-02.30.56:711][378]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.30.56:711][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.56:712][378]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_MM_Hook_IN [2020.06.12-02.30.56:791][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_1.HookChargeable Enabled?: Enabled [2020.06.12-02.30.57:396][419]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.30.57:396][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.57:396][419]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-02.30.57:396][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.57:396][419]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.30.57:396][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.57:396][419]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.30.57:396][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.57:396][419]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-02.30.57:396][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.57:396][419]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-02.30.57:396][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.57:396][419]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-02.30.57:396][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.57:396][419]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-02.30.57:396][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.57:396][419]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-02.30.57:396][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.58:292][473]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-02.30.58:292][473]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.30.58:293][473]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.30.58:293][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.58:293][473]LogAkAudio: Warning: [BP_Slasher_Character_06_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-02.30.58:293][473]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_None] [2020.06.12-02.30.58:293][473]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.06.12-02.30.58:293][473]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale02_Character_C_1 Current: NULL [2020.06.12-02.30.58:295][473]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_1.HookChargeable Enabled?: Disabled [2020.06.12-02.30.58:296][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.30.58:304][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-02.30.58:304][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.30.58:319][474]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.30.58:319][474]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.30.58:320][474]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.58:320][474]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.30.58:320][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.58:320][474]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.58:320][474]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.30.58:320][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.58:336][475]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.58:336][475]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.30.58:336][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.58:336][475]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.58:337][475]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.30.58:337][475]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.58:337][475]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.30.58:337][475]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.30.58:337][475]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.30.58:337][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.30.58:337][475]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_1] [2020.06.12-02.30.58:337][475]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.58:337][475]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_1] [2020.06.12-02.30.58:337][475]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.58:337][475]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.30.58:356][476]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.12-02.30.58:359][476]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.30.58:362][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.30.58:385][478]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperFemale02_Character_C_1 [2020.06.12-02.30.58:390][478]LogSM: [BP_SmallMeatLocker_Pig_C_1][CLIENT SLAVE] [2020.06.12-02.30.58:390][478]LogSM: [BP_SmallMeatLocker_Pig_C_1][CLIENT SLAVE] [2020.06.12-02.30.58:390][478]LogSM: [BP_SmallMeatLocker_Pig_C_1][CLIENT SLAVE] [2020.06.12-02.30.58:390][478]AnimLeader: BP_SmallMeatLocker_Pig_C_1 Requested to Play: HookCamperOut. [2020.06.12-02.30.58:390][478]AnimLeader: BP_Entity_C_1 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-02.30.58:391][478]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-02.30.58:391][478]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.12-02.30.58:417][480]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_1 - Puckles, Originating Player: BP_CamperFemale02_Character_C_1 - Puckles, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.30.58:418][480]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_1.HookChargeable Enabled?: Enabled [2020.06.12-02.30.58:421][480]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.58:421][480]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.30.58:424][480]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_1.HookChargeable Enabled?: Disabled [2020.06.12-02.30.59:095][521]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.30.59:095][521]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.59:193][527]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_1] [2020.06.12-02.30.59:193][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.30.59:293][533]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.30.59:294][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.03:143][764]LogSM: [BP_SmallMeatLocker_Pig_C_1][CLIENT SLAVE] [2020.06.12-02.31.03:143][764]LogSM: [BP_SmallMeatLocker_Pig_C_1][CLIENT SLAVE] [2020.06.12-02.31.03:143][764]LogSM: [BP_SmallMeatLocker_Pig_C_1][CLIENT SLAVE] [2020.06.12-02.31.03:143][764]AnimLeader: BP_SmallMeatLocker_Pig_C_1 Requested to Play: HookIdle. [2020.06.12-02.31.03:143][764]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.31.03:143][764]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.12-02.31.05:991][935]Interaction: Interactable Destroyed: BP_CamperInteractable_C_0 [2020.06.12-02.31.05:991][935]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_0]] - [Null][Null] [2020.06.12-02.31.05:991][935]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.05:991][935]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.12-02.31.05:991][935]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.05:991][935]Interaction: ------------------------ [2020.06.12-02.31.05:991][935]Interaction: - Interactions in Zone - [2020.06.12-02.31.05:991][935]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.31.05:991][935]Interaction: ---------------------------- [2020.06.12-02.31.05:991][935]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.31.05:991][935]Interaction: ---------------------------- [2020.06.12-02.31.05:991][935]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.31.05:991][935]Interaction: ---------------------------- [2020.06.12-02.31.05:991][935]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.31.05:991][935]Interaction: ---------------------------- [2020.06.12-02.31.05:991][935]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.31.05:991][935]Interaction: ---------------------------- [2020.06.12-02.31.05:991][935]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.31.05:991][935]Interaction: ---------------------------- [2020.06.12-02.31.05:991][935]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.31.05:991][935]Interaction: ---------------------------- [2020.06.12-02.31.05:991][935]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.31.05:991][935]Interaction: ---------------------------- [2020.06.12-02.31.05:991][935]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.31.05:991][935]Interaction: ---------------------------- [2020.06.12-02.31.05:991][935]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.06.12-02.31.05:991][935]Interaction: ---------------------------- [2020.06.12-02.31.05:991][935]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.06.12-02.31.05:991][935]Interaction: ---------------------------- [2020.06.12-02.31.05:991][935]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.31.05:991][935]Interaction: ---------------------------- [2020.06.12-02.31.05:991][935]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.31.05:991][935]Interaction: ---------------------------- [2020.06.12-02.31.05:991][935]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.31.05:991][935]Interaction: ---------------------------- [2020.06.12-02.31.05:991][935]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.31.05:991][935]Interaction: ---------------------------- [2020.06.12-02.31.05:991][935]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - levi][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.12-02.31.05:991][935]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.05:991][935]Interaction: ------------------------ [2020.06.12-02.31.05:991][935]Interaction: - Interactions in Zone - [2020.06.12-02.31.05:991][935]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.31.05:991][935]Interaction: ---------------------------- [2020.06.12-02.31.05:991][935]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.31.05:991][935]Interaction: ---------------------------- [2020.06.12-02.31.05:991][935]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.31.05:991][935]Interaction: ---------------------------- [2020.06.12-02.31.05:991][935]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.31.05:991][935]Interaction: ---------------------------- [2020.06.12-02.31.05:991][935]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.31.05:991][935]Interaction: ---------------------------- [2020.06.12-02.31.05:991][935]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.31.05:991][935]Interaction: ---------------------------- [2020.06.12-02.31.05:991][935]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.31.05:991][935]Interaction: ---------------------------- [2020.06.12-02.31.05:992][935]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.31.05:992][935]Interaction: ---------------------------- [2020.06.12-02.31.05:992][935]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.31.05:992][935]Interaction: ---------------------------- [2020.06.12-02.31.05:992][935]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.06.12-02.31.05:992][935]Interaction: ---------------------------- [2020.06.12-02.31.05:992][935]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.06.12-02.31.05:992][935]Interaction: ---------------------------- [2020.06.12-02.31.05:992][935]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.31.05:992][935]Interaction: ---------------------------- [2020.06.12-02.31.05:992][935]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.31.05:992][935]Interaction: ---------------------------- [2020.06.12-02.31.05:992][935]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.31.05:992][935]Interaction: ---------------------------- [2020.06.12-02.31.05:992][935]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-02.31.05:992][935]Interaction: ---------------------------- [2020.06.12-02.31.05:992][935]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0 - levi, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.31.05:992][935]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale03_Character_C_0 - levi, Originating Player: BP_CamperFemale03_Character_C_0 - levi, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.31.05:992][935]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - levi, Originating Player: BP_CamperFemale03_Character_C_0 - levi, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.31.05:992][935]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperFemale03_Character_C_0 - levi, Originating Player: BP_CamperFemale03_Character_C_0 - levi, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.31.05:992][935]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale03_Character_C_0 - levi, Originating Player: BP_CamperMale08_Character_C_0 - spinch, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.31.05:992][935]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.06.12-02.31.05:992][935]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.12-02.31.05:992][935]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.12-02.31.05:992][935]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.06.12-02.31.05:992][935]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.31.05:992][935]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.31.05:992][935]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.31.05:993][935]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-02.31.06:991][995]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Pig_C_1] [2020.06.12-02.31.06:992][995]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.06:992][995]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Pig_C_1] [2020.06.12-02.31.06:992][995]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.06:993][995]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.31.06:993][995]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.31.06:993][995]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.31.06:993][995]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.31.06:993][995]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.31.06:993][995]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Pig_C_1] [2020.06.12-02.31.06:994][995]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.06:994][995]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.31.06:994][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.06:994][995]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.31.06:994][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.07:027][997]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.06.12-02.31.07:027][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.07:027][997]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.06.12-02.31.07:027][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.07:027][997]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.06.12-02.31.07:028][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.07:062][999]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.31.07:092][ 1]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.12-02.31.07:092][ 1]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_1.UnhookChargeable Enabled?: Enabled [2020.06.12-02.31.07:095][ 1]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.31.07:095][ 1]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.31.07:095][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.07:095][ 1]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.31.07:095][ 1]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.31.07:095][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.07:095][ 1]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.06.12-02.31.07:095][ 1]Interaction: Interaction time: 1.000000 [2020.06.12-02.31.07:095][ 1]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.06.12-02.31.07:095][ 1]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_1] - OnMontageStarted called with Leader BP_CamperMale08_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.12-02.31.07:095][ 1]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: UnhookIn AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.06.12-02.31.07:095][ 1]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.12-02.31.07:095][ 1]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.31.07:095][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.07:126][ 3]LogSM: [BP_SmallMeatLocker_Pig_C_1][CLIENT SLAVE] [2020.06.12-02.31.07:126][ 3]LogSM: [BP_SmallMeatLocker_Pig_C_1][CLIENT SLAVE] [2020.06.12-02.31.07:126][ 3]LogSM: [BP_SmallMeatLocker_Pig_C_1][CLIENT SLAVE] [2020.06.12-02.31.07:126][ 3]AnimLeader: BP_SmallMeatLocker_Pig_C_1 Requested to Play: UnhookIn. [2020.06.12-02.31.07:126][ 3]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.31.07:126][ 3]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.12-02.31.07:160][ 5]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.31.07:160][ 5]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.31.07:177][ 6]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.31.07:227][ 9]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.31.07:411][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.06.12-02.31.07:411][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.07:411][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_9] [2020.06.12-02.31.07:411][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.07:411][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.06.12-02.31.07:411][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.07:428][ 21]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.31.07:493][ 25]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.06.12-02.31.07:493][ 25]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.07:493][ 25]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.06.12-02.31.07:493][ 25]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.07:493][ 25]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.06.12-02.31.07:493][ 25]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.07:843][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.06.12-02.31.07:843][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.07:843][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_9] [2020.06.12-02.31.07:843][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.07:843][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.06.12-02.31.07:843][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.08:096][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_1.UnhookChargeable Enabled?: Disabled [2020.06.12-02.31.08:192][ 67]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_1 - Puckles, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.31.08:192][ 67]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.12-02.31.08:194][ 67]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.31.08:194][ 67]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.31.08:194][ 67]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.31.08:194][ 67]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.31.08:195][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.08:195][ 67]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.31.08:195][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.08:195][ 67]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.06.12-02.31.08:195][ 67]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidingPlayer [Null] [2020.06.12-02.31.08:195][ 67]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_1. Function Server_SetImmobilized will not be processed. [2020.06.12-02.31.08:195][ 67]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.12-02.31.08:195][ 67]AnimLeader: BP_SmallMeatLocker_Pig_C_1 Requested to Play: UnhookOut. [2020.06.12-02.31.08:195][ 67]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.31.08:195][ 67]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.12-02.31.08:195][ 67]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.31.08:195][ 67]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.06.12-02.31.08:195][ 67]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.31.08:195][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.08:197][ 67]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.12-02.31.08:262][ 71]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.033176 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.06.12-02.31.08:263][ 71]LogSM: [BP_SmallMeatLocker_Pig_C_1][CLIENT SLAVE] [2020.06.12-02.31.08:263][ 71]LogSM: [BP_SmallMeatLocker_Pig_C_1][CLIENT SLAVE] [2020.06.12-02.31.08:264][ 71]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidingPlayer [Null] [2020.06.12-02.31.08:264][ 71]LogSM: [BP_SmallMeatLocker_Pig_C_1][CLIENT SLAVE] [2020.06.12-02.31.09:258][131]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_25] [2020.06.12-02.31.09:258][131]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.09:258][131]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_25] [2020.06.12-02.31.09:258][131]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.09:259][131]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.31.09:259][131]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.31.09:259][131]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_25] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.31.09:259][131]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.31.09:259][131]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.31.09:259][131]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_25] [2020.06.12-02.31.09:259][131]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.09:259][131]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_25] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.31.09:259][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.09:259][131]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_25] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.31.09:259][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.09:325][135]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.31.09:359][137]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.31.09:359][137]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_25] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.31.09:359][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.09:359][137]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.31.09:359][137]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_25] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.31.09:359][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.09:359][137]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-02.31.09:359][137]Interaction: Interaction time: 0.000000 [2020.06.12-02.31.09:359][137]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: LockerExit AnimTag_Female. [2020.06.12-02.31.09:359][137]LogSM: Error: Play Update Montage AM_F_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.06.12-02.31.09:359][137]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.31.09:359][137]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_25] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.31.09:359][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.09:425][141]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.31.09:443][142]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.31.09:625][153]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_None] [2020.06.12-02.31.09:625][153]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_1.UnhookChargeable Enabled?: Enabled [2020.06.12-02.31.09:627][153]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.31.09:627][153]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.31.09:627][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.09:627][153]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.31.09:627][153]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.31.09:627][153]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.31.09:627][153]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.31.09:627][153]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.31.09:627][153]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.31.09:627][153]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.31.09:627][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.09:627][153]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.31.09:627][153]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Pig_C_1] [2020.06.12-02.31.09:627][153]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.09:627][153]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.31.09:629][153]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_1.UnhookChargeable Enabled?: Disabled [2020.06.12-02.31.09:693][157]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.31.09:693][157]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.31.09:976][174]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.06.12-02.31.09:976][174]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.09:976][174]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_9] [2020.06.12-02.31.09:976][174]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.09:976][174]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.06.12-02.31.09:976][174]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.10:277][192]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.06.12-02.31.10:277][192]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.10:277][192]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_9] [2020.06.12-02.31.10:277][192]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.10:277][192]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.06.12-02.31.10:278][192]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.10:327][195]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.06.12-02.31.10:327][195]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.10:327][195]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.06.12-02.31.10:327][195]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.10:327][195]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.06.12-02.31.10:327][195]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.10:625][213]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.12-02.31.10:625][213]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.10:625][213]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.12-02.31.10:625][213]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.10:627][213]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.31.10:627][213]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.31.10:627][213]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.31.10:627][213]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.31.10:627][213]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.31.10:627][213]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.12-02.31.10:627][213]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.10:628][213]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.31.10:628][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.10:628][213]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorGesture1 AnimTag_Injured AnimTag_Female. [2020.06.12-02.31.10:628][213]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.31.10:628][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.10:644][214]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.06.12-02.31.10:644][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.10:644][214]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.06.12-02.31.10:644][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.10:644][214]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.06.12-02.31.10:644][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.11:210][248]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.12-02.31.11:210][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.11:210][248]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.12-02.31.11:210][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.11:210][248]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.12-02.31.11:210][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.11:327][255]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.12-02.31.11:327][255]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.11:642][274]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.31.11:760][281]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.12-02.31.11:760][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.11:760][281]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.12-02.31.11:760][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.11:760][281]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.12-02.31.11:760][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.11:761][281]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.12-02.31.11:761][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.11:810][284]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.12-02.31.11:810][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.11:810][284]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.12-02.31.11:810][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.11:810][284]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.12-02.31.11:810][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.11:810][284]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.12-02.31.11:810][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.11:877][288]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.31.11:877][288]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_25] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.31.11:877][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.11:877][288]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.31.11:877][288]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_25] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.31.11:877][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.11:877][288]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.31.11:877][288]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_25] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.31.11:877][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.11:877][288]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.31.11:877][288]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_25] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.31.11:877][288]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.31.11:877][288]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_25] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.31.11:877][288]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.31.11:877][288]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.31.11:877][288]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_25] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.31.11:877][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.11:877][288]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_25] [2020.06.12-02.31.11:877][288]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.11:877][288]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.31.11:910][290]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.31.11:910][290]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.31.11:910][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.11:910][290]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.31.11:910][290]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.12-02.31.11:910][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.11:943][292]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.31.11:943][292]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.31.11:943][292]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.31.11:943][292]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.31.11:943][292]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.31.11:943][292]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.31.11:943][292]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.31.11:943][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.11:943][292]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.12-02.31.11:943][292]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.11:943][292]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.31.12:242][310]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_1] [2020.06.12-02.31.12:242][310]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.12:242][310]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.31.12:242][310]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.12:244][310]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.12:244][310]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.12:244][310]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.31.12:244][310]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.31.12:244][310]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.12:244][310]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.31.12:244][310]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.12:244][310]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.31.12:244][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.12:244][310]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.31.12:244][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.12:245][310]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.12-02.31.12:245][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.12:262][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.31.12:308][314]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.31.12:308][314]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.12:308][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.06.12-02.31.12:308][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.31.12:308][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.31.12:309][314]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.12:309][314]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.31.12:309][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.12:309][314]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.12:309][314]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.31.12:310][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.12:310][314]Interaction: Interaction time: 0.000000 [2020.06.12-02.31.12:310][314]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.31.12:310][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.12:310][314]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.200 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=171.621 [2020.06.12-02.31.12:661][335]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.12-02.31.12:661][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.12:661][335]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.12-02.31.12:661][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.12:661][335]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.12-02.31.12:661][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.13:742][400]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.12-02.31.13:742][400]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.13:742][400]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.12-02.31.13:742][400]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.13:744][400]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.31.13:744][400]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.31.13:744][400]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.31.13:744][400]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.31.13:744][400]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.31.13:744][400]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.12-02.31.13:744][400]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.13:744][400]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.31.13:744][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.13:744][400]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorGesture1 AnimTag_Injured AnimTag_Female. [2020.06.12-02.31.13:744][400]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.31.13:744][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.14:012][416]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_06_C_0 [2020.06.12-02.31.14:061][419]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.06.12-02.31.14:478][444]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.31.14:478][444]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.31.14:478][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.14:478][444]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.31.14:478][444]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.12-02.31.14:478][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.14:510][446]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.31.14:510][446]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.31.14:510][446]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.31.14:510][446]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.31.14:510][446]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.31.14:510][446]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.31.14:510][446]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.31.14:510][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.14:510][446]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.12-02.31.14:510][446]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.14:510][446]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.31.14:543][448]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale08_Character_C_0 [2020.06.12-02.31.15:013][476]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.31.15:111][482]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_06_C_0 [2020.06.12-02.31.15:644][514]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.06.12-02.31.15:660][515]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.06.12-02.31.16:127][543]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=175.438 [2020.06.12-02.31.16:129][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.06.12-02.31.16:129][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.31.16:344][556]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.31.16:344][556]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.31.16:344][556]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.16:344][556]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.31.16:344][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.16:344][556]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.16:344][556]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.31.16:344][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.16:361][557]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.16:361][557]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.31.16:361][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.16:361][557]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.16:361][557]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.31.16:361][557]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.31.16:361][557]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.31.16:361][557]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.31.16:361][557]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.31.16:361][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.16:361][557]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.31.16:361][557]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.16:361][557]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.31.16:361][557]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.16:361][557]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.16:428][561]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=175.738 [2020.06.12-02.31.16:431][561]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.31.16:433][561]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.31.17:392][619]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkpointGained Value: 2.656777 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.06.12-02.31.19:562][749]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_06_C_0 [2020.06.12-02.31.19:562][749]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_06_C_0 [2020.06.12-02.31.19:576][750]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_06_C_0 [2020.06.12-02.31.21:361][857]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-02.31.21:945][892]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale08_Character_C_0 [2020.06.12-02.31.21:945][892]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale08_Character_C_0 [2020.06.12-02.31.21:960][893]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale08_Character_C_0 [2020.06.12-02.31.21:994][895]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.31.22:676][936]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.12-02.31.23:275][972]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_1 - Puckles, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.31.23:608][992]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.12-02.31.23:609][992]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.23:609][992]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.12-02.31.23:609][992]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.23:610][992]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.31.23:610][992]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.31.23:610][992]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.31.23:610][992]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.31.23:610][992]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.31.23:610][992]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.12-02.31.23:610][992]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.23:610][992]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.31.23:610][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.23:610][992]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.31.23:610][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.23:610][992]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.31.23:709][998]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-02.31.23:709][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-02.31.23:710][998]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.31.23:710][998]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.31.23:710][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.23:710][998]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.31.23:710][998]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.31.23:710][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.23:710][998]Interaction: Interaction time: 80.000000 [2020.06.12-02.31.23:710][998]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.31.23:710][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.23:710][998]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.31.27:830][245]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-02.31.28:112][262]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_06_C_0 [2020.06.12-02.31.28:128][263]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_06_C_0 [2020.06.12-02.31.28:161][265]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.12-02.31.28:161][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.28:161][265]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.12-02.31.28:161][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.28:161][265]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.12-02.31.28:161][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.28:311][274]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.12-02.31.28:311][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.28:393][279]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.12-02.31.28:393][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.28:393][279]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.12-02.31.28:393][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.28:393][279]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.12-02.31.28:393][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.28:393][279]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.12-02.31.28:393][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.28:494][285]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.31.28:494][285]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.31.28:494][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.28:494][285]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.31.28:494][285]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.31.28:494][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.28:512][286]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale08_Character_C_0 [2020.06.12-02.31.28:527][287]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.31.28:527][287]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.31.28:527][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.28:527][287]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.31.28:527][287]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.31.28:527][287]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.31.28:527][287]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.31.28:527][287]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.31.28:527][287]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.31.28:527][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.28:527][287]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.12-02.31.28:527][287]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.28:527][287]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.31.28:625][293]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.147813 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-02.31.28:861][307]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.06.12-02.31.29:363][337]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_06_C_0 [2020.06.12-02.31.29:545][348]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale08_Character_C_0 [2020.06.12-02.31.31:675][476]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.12-02.31.31:675][476]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.31:675][476]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.12-02.31.31:675][476]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.31:677][476]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.31.31:677][476]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.31.31:677][476]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.31.31:678][476]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.31.31:678][476]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.31.31:678][476]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.12-02.31.31:678][476]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.31:678][476]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.31.31:678][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.31:678][476]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: TotemCleanse_In AnimTag_Injured AnimTag_Female. [2020.06.12-02.31.31:678][476]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.31.31:678][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.31:777][482]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.31.32:075][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-02.31.32:077][500]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.31.32:077][500]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.31.32:077][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.32:077][500]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.31.32:077][500]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.31.32:077][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.32:077][500]Interaction: Interaction time: 14.000000 [2020.06.12-02.31.32:077][500]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: TotemCleanse_Middle AnimTag_Injured AnimTag_Female. [2020.06.12-02.31.32:077][500]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.12-02.31.32:078][500]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.31.32:078][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.32:078][500]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.12-02.31.32:078][500]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.06.12-02.31.32:094][501]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale08_Character_C_0 [2020.06.12-02.31.32:127][503]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.31.32:161][505]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.12-02.31.32:161][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.32:161][505]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.12-02.31.32:161][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.32:161][505]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.12-02.31.32:161][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.32:161][505]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.12-02.31.32:161][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.32:279][512]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.12-02.31.32:279][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.32:411][520]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.12-02.31.32:411][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.32:411][520]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.12-02.31.32:411][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.32:411][520]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.12-02.31.32:411][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.32:511][526]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_06_C_0 [2020.06.12-02.31.33:793][603]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.31.33:793][603]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.33:793][603]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.31.33:793][603]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.33:794][603]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.33:794][603]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.33:794][603]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.31.33:794][603]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.31.33:794][603]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.33:794][603]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.31.33:795][603]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.33:795][603]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.31.33:795][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.33:795][603]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.31.33:795][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.33:814][604]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.31.33:842][606]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.31.33:843][606]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.33:844][606]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.33:844][606]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.31.33:844][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.33:845][606]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.33:845][606]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.31.33:845][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.33:845][606]Interaction: Interaction time: 0.000000 [2020.06.12-02.31.33:845][606]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.31.33:845][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.33:878][608]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=193.188 [2020.06.12-02.31.34:829][665]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.31.34:829][665]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.31.34:829][665]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.34:829][665]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.31.34:829][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.34:829][665]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.34:829][665]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.31.34:829][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.34:844][666]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.34:844][666]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.31.34:844][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.34:844][666]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.34:844][666]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.31.34:844][666]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.31.34:844][666]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.31.34:844][666]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.31.34:844][666]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.31.34:844][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.34:844][666]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.31.34:845][666]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.34:845][666]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.31.34:845][666]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.34:845][666]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.34:932][671]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.31.34:934][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.31.34:947][672]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=194.257 [2020.06.12-02.31.36:695][777]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-02.31.36:796][783]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-02.31.37:192][807]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.31.37:192][807]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.31.37:192][807]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.31.37:192][807]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.31.37:796][843]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 182 [2020.06.12-02.31.38:192][867]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.31.38:192][867]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.31.38:192][867]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.31.38:192][867]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-02.31.38:196][867]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.31.43:562][189]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-02.31.44:045][218]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_06_C_0 [2020.06.12-02.31.44:228][229]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.06.12-02.31.44:229][229]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale08_Character_C_0 [2020.06.12-02.31.44:378][238]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.31.45:395][299]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.12-02.31.45:395][299]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.45:395][299]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.12-02.31.45:395][299]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.45:395][299]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.12-02.31.45:395][299]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.45:528][307]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-02.31.45:528][307]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.45:995][335]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.12-02.31.45:995][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.45:995][335]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.12-02.31.45:995][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.45:995][335]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.12-02.31.45:995][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.45:995][335]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-02.31.45:995][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.46:028][337]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.12-02.31.46:028][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.46:029][337]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.12-02.31.46:029][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.46:029][337]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.12-02.31.46:029][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.46:029][337]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.12-02.31.46:029][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.46:097][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-02.31.46:163][345]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.31.46:163][345]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.31.46:163][345]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.31.46:163][345]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.31.46:163][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.46:163][345]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.31.46:163][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.46:163][345]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.31.46:163][345]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.31.46:163][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.46:193][347]LogDBDGeneral: StatusEffect::EndPlay - Id: PreventKillerDamageGeneratorEffect, Status Owner: BP_Slasher_Character_06_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_06_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: Hex_Ruin, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.31.46:193][347]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-02.31.46:195][347]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.31.46:195][347]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.31.46:195][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.46:195][347]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.31.46:195][347]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.31.46:196][347]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.31.46:196][347]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.31.46:196][347]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.31.46:196][347]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.31.46:196][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.46:196][347]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.12-02.31.46:196][347]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.46:196][347]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.31.46:198][347]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-02.31.46:462][363]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.12-02.31.46:462][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.46:462][363]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.12-02.31.46:462][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.46:462][363]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.12-02.31.46:462][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.46:462][363]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.12-02.31.46:462][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.48:430][481]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale08_Character_C_0 [2020.06.12-02.31.48:595][491]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_06_C_0 [2020.06.12-02.31.49:111][522]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_7] [2020.06.12-02.31.49:112][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.49:127][523]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.06.12-02.31.49:428][541]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_7] [2020.06.12-02.31.49:428][541]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.52:512][726]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.31.52:513][726]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.52:696][737]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.31.52:696][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.52:778][742]Interaction: Player [BP_CamperMale08_Character_C_0] is in chase. [2020.06.12-02.31.52:861][747]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.31.52:861][747]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.52:861][747]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.31.52:861][747]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.52:863][747]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.52:863][747]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.52:863][747]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.31.52:863][747]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.31.52:863][747]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.52:863][747]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.31.52:863][747]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.52:863][747]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.31.52:863][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.52:863][747]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.31.52:863][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.52:882][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.31.52:944][752]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.31.52:944][752]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.52:946][752]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.52:946][752]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.31.52:946][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.52:946][752]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.52:946][752]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.31.52:946][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.52:946][752]Interaction: Interaction time: 0.000000 [2020.06.12-02.31.52:946][752]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.31.52:946][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.52:978][754]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=212.289 [2020.06.12-02.31.53:181][766]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.31.53:181][766]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.53:493][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.06.12-02.31.53:493][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.31.53:495][785]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.200 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=212.805 [2020.06.12-02.31.53:512][786]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.31.53:512][786]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.53:695][797]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=213.005 [2020.06.12-02.31.53:698][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.06.12-02.31.53:698][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.31.53:727][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.06.12-02.31.53:727][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.31.53:728][799]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.200 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=213.039 [2020.06.12-02.31.54:494][845]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.31.54:494][845]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.31.54:494][845]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.54:494][845]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.31.54:494][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.54:495][845]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.54:495][845]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.31.54:495][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.54:511][846]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.54:511][846]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.31.54:511][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.54:511][846]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.54:511][846]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.31.54:511][846]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.31.54:511][846]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.31.54:511][846]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.31.54:511][846]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.31.54:511][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.54:512][846]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.31.54:512][846]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.54:512][846]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.31.54:512][846]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.54:512][846]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.54:528][847]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=213.839 [2020.06.12-02.31.54:530][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.06.12-02.31.54:530][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.31.54:594][851]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=213.905 [2020.06.12-02.31.54:597][851]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.31.54:600][851]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.31.55:577][910]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.31.55:577][910]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.55:577][910]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.31.55:577][910]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.55:579][910]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.55:579][910]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.55:579][910]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.31.55:579][910]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.31.55:579][910]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.55:579][910]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.31.55:579][910]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.55:579][910]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.31.55:579][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.55:579][910]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.31.55:579][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.55:599][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.31.55:662][915]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.31.55:662][915]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.55:662][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.31.55:662][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.06.12-02.31.55:664][915]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.55:665][915]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.31.55:665][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.55:665][915]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.55:665][915]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.31.55:665][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.55:665][915]Interaction: Interaction time: 0.000000 [2020.06.12-02.31.55:665][915]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.31.55:665][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.55:665][915]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.200 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=214.974 [2020.06.12-02.31.55:929][931]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=215.239 [2020.06.12-02.31.55:931][931]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.06.12-02.31.55:931][931]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.31.56:346][956]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.31.56:346][956]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.31.56:347][956]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.56:347][956]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.31.56:347][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.56:347][956]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.56:347][956]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.31.56:347][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.56:361][957]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.56:361][957]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.31.56:362][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.56:362][957]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.56:362][957]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.31.56:362][957]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.31.56:362][957]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.31.56:362][957]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.31.56:362][957]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.31.56:362][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.56:362][957]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.31.56:362][957]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.56:362][957]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.31.56:362][957]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.56:362][957]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.31.56:432][961]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.31.56:434][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.31.56:463][963]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=215.774 [2020.06.12-02.31.56:547][968]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.12-02.31.56:547][968]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.56:547][968]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.12-02.31.56:547][968]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.56:547][968]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.12-02.31.56:547][968]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.56:561][969]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.368001 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.12-02.31.56:912][990]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.12-02.31.56:912][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.56:912][990]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.12-02.31.56:912][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.56:912][990]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.12-02.31.56:912][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.57:127][ 3]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkpointGained Value: 1.218022 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.06.12-02.31.58:910][110]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.12-02.31.58:910][110]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.58:910][110]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.12-02.31.58:910][110]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.58:911][110]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.31.58:911][110]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.31.58:911][110]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.31.58:911][110]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.31.58:911][110]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.31.58:911][110]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.12-02.31.58:911][110]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.31.58:911][110]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.31.58:911][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.58:911][110]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.31.58:911][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.58:976][114]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-02.31.58:978][114]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.31.58:978][114]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.31.58:978][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.58:978][114]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.31.58:978][114]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.31.58:978][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.31.58:978][114]Interaction: Interaction time: 13.913044 [2020.06.12-02.31.58:978][114]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.31.58:978][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.00:444][202]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.32.00:444][202]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.00:444][202]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.32.00:444][202]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.00:446][202]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.00:446][202]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.00:446][202]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.32.00:446][202]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.00:446][202]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.00:446][202]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.32.00:446][202]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.00:446][202]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.32.00:446][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.00:446][202]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.32.00:446][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.00:465][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.32.00:510][206]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.32.00:510][206]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.00:510][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.32.00:510][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.06.12-02.32.00:512][206]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.00:512][206]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.32.00:512][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.00:512][206]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.00:512][206]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.32.00:512][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.00:512][206]Interaction: Interaction time: 0.000000 [2020.06.12-02.32.00:512][206]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.32.00:512][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.00:512][206]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.200 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=219.822 [2020.06.12-02.32.00:577][210]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.06.12-02.32.00:577][210]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.00:577][210]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.06.12-02.32.00:577][210]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.00:579][210]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.00:580][210]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.00:580][210]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.32.00:580][210]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.00:580][210]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.00:580][210]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.06.12-02.32.00:580][210]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.00:580][210]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.32.00:580][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.00:580][210]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.32.00:580][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.00:580][210]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.32.00:746][220]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.00:746][220]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.32.00:746][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.00:746][220]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.00:746][220]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.32.00:746][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.00:747][220]Interaction: Interaction time: 0.600000 [2020.06.12-02.32.00:747][220]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Male. [2020.06.12-02.32.00:747][220]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.12-02.32.00:747][220]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.32.00:747][220]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.32.00:747][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.00:762][221]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.32.01:012][236]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=220.322 [2020.06.12-02.32.01:015][236]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.32.01:015][236]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.06.12-02.32.01:109][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.06.12-02.32.01:109][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.32.01:111][242]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.200 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=220.422 [2020.06.12-02.32.01:146][244]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.32.01:228][249]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.12-02.32.01:228][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.01:228][249]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.12-02.32.01:228][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.01:228][249]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.12-02.32.01:228][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.01:379][258]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.01:379][258]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.32.01:379][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.01:379][258]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.01:379][258]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.32.01:379][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.01:379][258]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.01:379][258]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.32.01:379][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.01:379][258]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.01:379][258]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.32.01:379][258]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.01:379][258]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.32.01:380][258]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.01:380][258]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.32.01:380][258]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.32.01:380][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.01:380][258]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.06.12-02.32.01:380][258]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.01:380][258]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.01:643][274]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.434777 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.12-02.32.01:678][276]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=220.989 [2020.06.12-02.32.01:680][276]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.32.01:680][276]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.06.12-02.32.01:744][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.32.01:744][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.06.12-02.32.01:746][280]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.200 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=221.056 [2020.06.12-02.32.01:979][294]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.12-02.32.01:979][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.03:797][403]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.32.03:797][403]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.32.03:797][403]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.03:797][403]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.32.03:797][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.03:797][403]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.03:797][403]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.32.03:797][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.03:812][404]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.03:812][404]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.32.03:812][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.03:812][404]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.03:812][404]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.32.03:812][404]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.03:812][404]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.32.03:812][404]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.03:812][404]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.32.03:812][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.03:812][404]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.32.03:812][404]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.03:812][404]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.32.03:812][404]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.03:813][404]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.03:832][405]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.32.03:896][409]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=223.207 [2020.06.12-02.32.03:898][409]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.06.12-02.32.03:898][409]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.32.03:900][409]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.32.03:903][409]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.32.04:032][417]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.32.04:032][417]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.04:032][417]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.32.04:032][417]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.04:034][417]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.04:034][417]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.04:034][417]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.32.04:034][417]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.04:034][417]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.04:034][417]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.32.04:034][417]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.04:034][417]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.32.04:034][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.04:034][417]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.32.04:034][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.04:053][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.32.04:130][423]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.32.04:130][423]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.04:130][423]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.06.12-02.32.04:130][423]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.32.04:133][423]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.04:133][423]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.32.04:133][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.04:133][423]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.04:133][423]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.32.04:133][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.04:133][423]Interaction: Interaction time: 0.000000 [2020.06.12-02.32.04:133][423]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.32.04:133][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.04:133][423]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.200 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=223.442 [2020.06.12-02.32.04:166][425]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.32.04:166][425]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.32.04:166][425]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.04:166][425]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.32.04:166][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.04:166][425]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.04:166][425]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.32.04:166][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.04:181][426]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.04:182][426]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.32.04:182][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.04:182][426]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.04:182][426]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.32.04:182][426]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.04:182][426]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.32.04:182][426]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.04:182][426]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.32.04:182][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.04:182][426]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.32.04:182][426]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.04:182][426]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.32.04:182][426]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.04:182][426]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.04:201][427]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.32.04:264][431]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=223.575 [2020.06.12-02.32.04:266][431]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.06.12-02.32.04:266][431]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.32.04:268][431]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.32.04:270][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.32.04:350][436]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.12-02.32.04:350][436]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-02.32.04:478][444]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.32.04:478][444]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.04:478][444]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.32.04:478][444]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.04:480][444]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.04:480][444]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.04:480][444]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.32.04:480][444]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.04:480][444]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.04:480][444]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.32.04:480][444]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.04:480][444]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.32.04:480][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.04:480][444]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.32.04:480][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.04:493][445]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-02.32.04:494][445]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-02.32.04:499][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.32.04:561][449]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.32.04:561][449]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.04:561][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.32.04:561][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.06.12-02.32.04:563][449]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.04:563][449]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.32.04:563][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.04:564][449]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.04:564][449]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.32.04:564][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.04:564][449]Interaction: Interaction time: 0.000000 [2020.06.12-02.32.04:564][449]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.32.04:564][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.04:564][449]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.200 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=223.874 [2020.06.12-02.32.04:597][451]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.32.04:597][451]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.32.04:597][451]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.04:597][451]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.32.04:597][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.04:597][451]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.04:597][451]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.32.04:597][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.04:613][452]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.04:613][452]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.32.04:613][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.04:613][452]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.04:613][452]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.32.04:613][452]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.04:613][452]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.32.04:613][452]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.04:613][452]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.32.04:613][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.04:613][452]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.32.04:613][452]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.04:613][452]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.32.04:613][452]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.04:613][452]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.04:633][453]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.32.04:666][455]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=223.975 [2020.06.12-02.32.04:669][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.06.12-02.32.04:669][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.32.04:702][457]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.32.04:704][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.32.04:733][459]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=224.043 [2020.06.12-02.32.05:146][484]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.12-02.32.05:146][484]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.05:283][492]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.32.05:296][493]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.12-02.32.05:296][493]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.05:296][493]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.12-02.32.05:296][493]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.05:296][493]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.12-02.32.05:296][493]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.05:893][529]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkpointGained Value: 3.345799 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.06.12-02.32.07:710][638]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.06.12-02.32.07:710][638]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.07:710][638]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.06.12-02.32.07:710][638]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.07:710][638]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.12-02.32.07:713][638]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.07:713][638]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.07:713][638]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.32.07:713][638]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.07:713][638]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.07:713][638]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.06.12-02.32.07:713][638]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.07:713][638]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.32.07:713][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.07:713][638]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.32.07:713][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.07:746][640]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.32.07:846][646]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.07:846][646]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.32.07:846][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.07:846][646]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.07:846][646]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.32.07:846][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.07:846][646]Interaction: Interaction time: 1.100000 [2020.06.12-02.32.07:846][646]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Male. [2020.06.12-02.32.07:846][646]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.06.12-02.32.07:846][646]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.32.07:846][646]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.32.07:846][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.07:913][650]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.32.08:580][690]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.12-02.32.08:580][690]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.08:580][690]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.12-02.32.08:580][690]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.08:580][690]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.12-02.32.08:580][690]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.08:712][698]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.12-02.32.08:712][698]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.08:746][700]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.08:746][700]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.32.08:746][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.08:746][700]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.08:746][700]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.32.08:746][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.08:776][702]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.12-02.32.08:777][702]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.12-02.32.08:779][702]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.08:779][702]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.32.08:780][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.08:780][702]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.08:780][702]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.32.08:780][702]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.08:780][702]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.32.08:780][702]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.08:780][702]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.32.08:780][702]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.32.08:780][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.08:780][702]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.06.12-02.32.08:780][702]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.08:780][702]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.08:780][702]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-02.32.08:780][702]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.32.08:783][702]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.32.08:977][714]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.32.08:977][714]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.08:978][714]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][Bookshelf_C_1] [2020.06.12-02.32.08:978][714]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.08:979][714]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.08:979][714]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.08:979][714]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.32.08:979][714]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.08:979][714]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.08:979][714]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.12-02.32.08:979][714]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.08:979][714]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.32.08:979][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.08:979][714]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.32.08:979][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.08:979][714]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.32.08:999][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.32.09:044][718]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_1] [2020.06.12-02.32.09:044][718]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.09:245][730]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.09:245][730]LogDBDPlayerMovement: StopSnapping Final Location (1791.386230 1507.930176 -324.850006) [2020.06.12-02.32.09:245][730]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.32.09:245][730]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.32.09:245][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.09:245][730]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.09:245][730]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.32.09:245][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.09:245][730]Interaction: Interaction time: 2.600000 [2020.06.12-02.32.09:245][730]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: PlankDestroy Shape AnimTag_Tier1 AnimTag_FPV. [2020.06.12-02.32.09:245][730]LogSM: Error: Play Update Montage AM_MM_Destroy_Pallet Duration 2.600000 Timestamp 228.539108 [2020.06.12-02.32.09:245][730]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to True [2020.06.12-02.32.09:246][730]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.32.09:246][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.11:580][870]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.32.11:829][885]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.32.11:846][886]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.32.11:846][886]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.32.11:846][886]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.11:846][886]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.32.11:846][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.11:846][886]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.11:846][886]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.32.11:846][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.11:862][887]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.11:862][887]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.32.11:862][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.11:862][887]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.11:862][887]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.32.11:862][887]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.11:862][887]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.32.11:862][887]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.11:862][887]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to False [2020.06.12-02.32.11:862][887]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.32.11:862][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.11:862][887]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_1] [2020.06.12-02.32.11:862][887]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.11:862][887]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][Bookshelf_C_1] [2020.06.12-02.32.11:862][887]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.11:862][887]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.11:883][888]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.32.11:885][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.32.12:194][907]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015749 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.06.12-02.32.12:195][907]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.12-02.32.12:201][907]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.32.12:201][907]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.32.12:201][907]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.32.12:201][907]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.32.12:201][907]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.32.12:201][907]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.32.12:201][907]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.32.12:201][907]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-02.32.12:214][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-02.32.12:267][911]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.12:267][911]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.32.12:267][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.12:267][911]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.12:267][911]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.32.12:267][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.12:267][911]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.12:267][911]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.32.12:267][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.12:267][911]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.12:267][911]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.32.12:267][911]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.12:267][911]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.32.12:267][911]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.12:267][911]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.32.12:267][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.12:267][911]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.12-02.32.12:267][911]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.12:267][911]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.12:269][911]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-02.32.12:414][920]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.12-02.32.12:414][920]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.12:414][920]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.12-02.32.12:414][920]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.12:414][920]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.12-02.32.12:414][920]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.12:414][920]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.12-02.32.12:414][920]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.12:463][923]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.12-02.32.12:463][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.12:463][923]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.12-02.32.12:463][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.12:463][923]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.12-02.32.12:463][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.12:463][923]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.12-02.32.12:463][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.12:929][951]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.12-02.32.12:929][951]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.12:929][951]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.12-02.32.12:929][951]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.12:929][951]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.12-02.32.12:929][951]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.12:929][951]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.12-02.32.12:929][951]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.15:394][ 99]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.12-02.32.15:394][ 99]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.15:395][ 99]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.12-02.32.15:395][ 99]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.15:396][ 99]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.15:396][ 99]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.15:396][ 99]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.32.15:396][ 99]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.15:396][ 99]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.15:396][ 99]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.12-02.32.15:396][ 99]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.15:396][ 99]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.32.15:396][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.15:396][ 99]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.32.15:396][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.15:396][ 99]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.32.15:494][105]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-02.32.15:495][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-02.32.15:496][105]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.15:496][105]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.32.15:496][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.15:496][105]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.15:496][105]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.32.15:496][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.15:496][105]Interaction: Interaction time: 76.923080 [2020.06.12-02.32.15:496][105]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.32.15:496][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.15:496][105]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.32.16:430][161]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_06_C_0 [2020.06.12-02.32.16:878][188]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 24.086349 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.12-02.32.16:911][190]Interaction: Player [BP_CamperMale08_Character_C_0] is not in chase anymore. [2020.06.12-02.32.16:931][191]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale08_Character_C_0 [2020.06.12-02.32.16:946][192]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale08_Character_C_0 [2020.06.12-02.32.18:245][270]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.12-02.32.18:245][270]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.18:245][270]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.12-02.32.18:245][270]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.18:248][270]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.18:248][270]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.18:248][270]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.32.18:248][270]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.18:248][270]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.18:248][270]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.12-02.32.18:248][270]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.18:248][270]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.32.18:248][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.18:248][270]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.32.18:248][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.18:249][270]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.32.18:343][276]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.12-02.32.18:343][276]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-02.32.18:346][276]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.18:346][276]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.32.18:346][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.18:346][276]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.18:346][276]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.32.18:346][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.18:346][276]Interaction: Interaction time: 80.000000 [2020.06.12-02.32.18:346][276]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.32.18:346][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.18:379][278]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.32.19:048][318]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_06_C_0 [2020.06.12-02.32.19:048][318]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_06_C_0 [2020.06.12-02.32.19:063][319]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_06_C_0 [2020.06.12-02.32.20:912][430]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.20:912][430]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.32.20:912][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.20:912][430]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.20:912][430]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.32.20:912][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.20:915][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-02.32.20:947][432]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.20:947][432]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.32.20:947][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.20:947][432]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.20:947][432]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.32.20:947][432]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.20:947][432]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.32.20:947][432]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.20:947][432]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.32.20:947][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.20:948][432]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.12-02.32.20:948][432]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.20:948][432]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.21:627][473]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 5.471504 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-02.32.22:429][521]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.22:430][521]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.32.22:430][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.22:430][521]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.22:430][521]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.32.22:430][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.22:432][521]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-02.32.22:463][523]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.22:463][523]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.32.22:463][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.22:463][523]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.22:463][523]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.32.22:463][523]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.22:463][523]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.32.22:463][523]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.22:463][523]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.32.22:463][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.22:463][523]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.12-02.32.22:463][523]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.22:463][523]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.23:060][559]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.304641 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.12-02.32.23:161][565]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.881351 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.12-02.32.23:661][595]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.12-02.32.23:661][595]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.23:661][595]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.12-02.32.23:662][595]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.23:663][595]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.23:663][595]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.23:663][595]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.32.23:663][595]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.23:663][595]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.23:663][595]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.12-02.32.23:663][595]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.23:663][595]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.32.23:663][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.23:663][595]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.32.23:663][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.23:713][598]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-02.32.23:729][599]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.32.23:761][601]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-02.32.23:761][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-02.32.23:762][601]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.23:762][601]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.32.23:762][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.23:762][601]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.23:762][601]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.32.23:762][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.23:762][601]Interaction: Interaction time: 74.528496 [2020.06.12-02.32.23:762][601]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.32.23:762][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.23:829][605]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.32.23:861][607]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.12-02.32.23:861][607]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.23:861][607]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.12-02.32.23:861][607]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.23:863][607]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.23:864][607]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.23:864][607]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.32.23:864][607]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.23:864][607]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.23:864][607]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.12-02.32.23:864][607]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.23:864][607]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.32.23:864][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.23:864][607]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.32.23:864][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.23:864][607]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.32.23:961][613]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.12-02.32.23:961][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-02.32.23:964][613]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.23:964][613]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.32.23:964][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.23:964][613]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.23:964][613]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.32.23:964][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.23:964][613]Interaction: Interaction time: 75.118652 [2020.06.12-02.32.23:964][613]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.32.23:964][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.23:964][613]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.32.24:230][629]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale08_Character_C_0 [2020.06.12-02.32.24:230][629]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale08_Character_C_0 [2020.06.12-02.32.24:245][630]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale08_Character_C_0 [2020.06.12-02.32.24:646][654]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.32.25:163][685]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.12-02.32.25:163][685]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.25:163][685]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.12-02.32.25:163][685]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.25:163][685]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.12-02.32.25:163][685]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.25:213][688]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.12-02.32.25:213][688]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.25:712][718]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.12-02.32.25:713][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.25:713][718]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.12-02.32.25:713][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.25:713][718]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.12-02.32.25:713][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.25:713][718]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.12-02.32.25:713][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.25:763][721]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.12-02.32.25:763][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.25:763][721]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.12-02.32.25:763][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.25:763][721]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.12-02.32.25:763][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.25:763][721]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.12-02.32.25:763][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.26:280][752]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.12-02.32.26:280][752]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.26:296][753]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-02.32.26:411][760]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.12-02.32.26:413][760]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.12-02.32.26:413][760]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.26:413][760]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.12-02.32.26:413][760]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.26:413][760]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.12-02.32.26:413][760]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.26:646][774]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.26:646][774]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.32.26:646][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.26:646][774]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.26:646][774]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.32.26:646][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.26:646][774]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.26:647][774]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.32.26:647][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.26:647][774]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.26:647][774]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.32.26:647][774]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.26:647][774]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.32.26:647][774]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.26:647][774]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.32.26:647][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.26:647][774]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.12-02.32.26:647][774]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.26:647][774]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.26:649][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-02.32.26:764][781]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_06_C_0 [2020.06.12-02.32.26:779][782]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_06_C_0 [2020.06.12-02.32.26:945][792]Interaction: Player [BP_CamperMale08_Character_C_0] is in chase. [2020.06.12-02.32.26:964][793]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale08_Character_C_0 [2020.06.12-02.32.27:077][800]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.12-02.32.27:077][800]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.27:077][800]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.12-02.32.27:077][800]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.27:079][800]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.27:079][800]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.27:079][800]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.32.27:079][800]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.27:079][800]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.27:079][800]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.12-02.32.27:079][800]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.27:079][800]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.32.27:079][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.27:079][800]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.32.27:079][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.27:096][801]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.32.27:113][802]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.32.27:177][806]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.12-02.32.27:178][806]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-02.32.27:180][806]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.27:180][806]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.32.27:180][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.27:180][806]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.27:180][806]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.32.27:180][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.27:180][806]Interaction: Interaction time: 72.442078 [2020.06.12-02.32.27:180][806]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.32.27:180][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.27:180][806]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.32.30:548][ 8]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_06_C_0 [2020.06.12-02.32.30:795][ 23]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.003619 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.12-02.32.30:998][ 35]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale08_Character_C_0 [2020.06.12-02.32.31:013][ 36]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale08_Character_C_0 [2020.06.12-02.32.31:864][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.32.31:864][ 87]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.31:897][ 89]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_06_C_0 [2020.06.12-02.32.31:913][ 90]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_06_C_0 [2020.06.12-02.32.31:915][ 90]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_06_C_0 [2020.06.12-02.32.32:197][107]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.32.32:197][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.32:995][155]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_1] [2020.06.12-02.32.32:995][155]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.32:995][155]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.32.32:995][155]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.32:997][155]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.32:997][155]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.32:997][155]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.32.32:997][155]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.32:997][155]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.32:997][155]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.32.32:997][155]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.32:997][155]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.32.32:997][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.32:997][155]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.32.32:997][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.33:016][156]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.32.33:061][159]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.32.33:061][159]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.33:061][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.32.33:062][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.06.12-02.32.33:063][159]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.33:063][159]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.32.33:063][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.33:063][159]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.33:063][159]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.32.33:063][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.33:063][159]Interaction: Interaction time: 0.000000 [2020.06.12-02.32.33:063][159]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.32.33:064][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.33:064][159]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.200 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=12.373 [2020.06.12-02.32.33:114][162]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.32.33:114][162]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.32.33:114][162]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.33:114][162]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.32.33:114][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.33:114][162]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.33:114][162]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.32.33:114][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.33:130][163]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.33:130][163]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.32.33:130][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.33:130][163]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.33:130][163]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.32.33:131][163]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.33:131][163]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.32.33:131][163]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.33:131][163]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.32.33:131][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.33:131][163]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.32.33:131][163]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.33:131][163]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.32.33:131][163]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.33:131][163]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.33:197][167]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=12.507 [2020.06.12-02.32.33:200][167]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.32.33:200][167]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.06.12-02.32.33:202][167]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.32.33:204][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.32.33:979][214]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.32.33:979][214]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.33:979][214]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.32.33:979][214]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.33:981][214]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.33:981][214]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.33:981][214]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.32.33:981][214]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.33:981][214]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.33:981][214]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.32.33:981][214]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.33:981][214]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.32.33:981][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.33:981][214]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.32.33:981][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.34:000][215]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.32.34:062][219]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.32.34:062][219]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.34:065][219]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.34:065][219]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.32.34:065][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.34:065][219]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.34:065][219]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.32.34:065][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.34:065][219]Interaction: Interaction time: 0.000000 [2020.06.12-02.32.34:065][219]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.32.34:065][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.34:065][219]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=13.374 [2020.06.12-02.32.34:128][223]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.06.12-02.32.34:128][223]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.32.34:130][223]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.200 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=13.440 [2020.06.12-02.32.34:161][225]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede, Originating Player: BP_Slasher_Character_06_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.32.34:161][225]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale02_Character_C_1 - Puckles, Originating Player: BP_Slasher_Character_06_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.32.34:161][225]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperMale08_Character_C_0 - spinch, Originating Player: BP_Slasher_Character_06_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.32.34:161][225]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkerTierIncrement Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.06.12-02.32.34:161][225]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-02.32.34:161][225]GameFlow: Writing Profile Stat DBD_SlasherTierIncrement: 1 [2020.06.12-02.32.34:162][225]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkerTierFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.06.12-02.32.34:195][227]Interaction: Stalk tier changed from 1 to 2 [2020.06.12-02.32.34:199][227]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.32.34:200][227]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.06.12-02.32.34:232][228]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.32.34:232][228]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.32.34:232][228]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.34:232][228]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.32.34:232][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.34:232][228]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.34:232][228]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.32.34:232][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.34:247][229]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.34:247][229]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.32.34:247][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.34:247][229]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.34:247][229]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.32.34:247][229]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.34:247][229]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.32.34:247][229]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.34:247][229]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.32.34:247][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.34:248][229]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.32.34:248][229]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.34:248][229]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.32.34:248][229]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.34:248][229]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.34:297][232]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=13.607 [2020.06.12-02.32.34:301][232]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.32.34:303][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.32.34:474][243]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B51294C0] Result: '1' k_EResultOK (success) [2020.06.12-02.32.34:474][243]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B51294C0]' succeeded in 0.310152 seconds [2020.06.12-02.32.34:501][245]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B51294C0] Result: '1' k_EResultOK (success) [2020.06.12-02.32.34:520][246]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.355299 seconds [2020.06.12-02.32.35:378][297]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkpointGained Value: 0.154110 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.06.12-02.32.36:782][381]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-02.32.36:811][383]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.12-02.32.36:811][383]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.36:811][383]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.12-02.32.36:811][383]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.36:814][383]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.36:814][383]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.36:814][383]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.32.36:814][383]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.36:814][383]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.36:814][383]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.12-02.32.36:814][383]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.36:814][383]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.32.36:814][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.36:814][383]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.32.36:814][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.36:846][385]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.32.36:981][393]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.36:981][393]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.32.36:981][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.36:981][393]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.36:981][393]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.32.36:981][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.36:982][393]Interaction: Interaction time: 0.600000 [2020.06.12-02.32.36:982][393]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Male. [2020.06.12-02.32.36:982][393]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.12-02.32.36:982][393]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.32.36:982][393]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.32.36:982][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.37:013][395]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.32.37:178][405]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.32.37:178][405]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.32.37:397][418]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.32.37:580][429]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.37:580][429]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.32.37:580][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.37:580][429]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.37:580][429]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.32.37:580][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.37:582][429]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 246 [2020.06.12-02.32.37:613][431]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.37:613][431]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.32.37:613][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.37:613][431]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.37:613][431]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.32.37:613][431]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.37:613][431]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.32.37:613][431]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.37:613][431]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.32.37:614][431]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.32.37:614][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.37:614][431]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.12-02.32.37:614][431]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.37:614][431]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.38:178][465]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.32.38:178][465]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.32.38:178][465]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.32.38:178][465]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-02.32.38:683][495]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.32.39:347][535]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-02.32.39:881][567]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale08_Character_C_0 [2020.06.12-02.32.39:881][567]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale08_Character_C_0 [2020.06.12-02.32.39:896][568]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale08_Character_C_0 [2020.06.12-02.32.40:298][592]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.32.40:880][627]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-02.32.41:330][654]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_06_C_0 [2020.06.12-02.32.41:346][655]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_06_C_0 [2020.06.12-02.32.41:382][657]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.32.41:382][657]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.41:413][659]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.32.41:413][659]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.41:415][659]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.32.41:415][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.41:498][664]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale08_Character_C_0 [2020.06.12-02.32.41:630][672]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.32.41:797][682]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.32.41:797][682]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.41:799][682]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.32.41:799][682]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.41:814][683]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.32.41:814][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:029][696]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.12-02.32.42:047][697]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.42:047][697]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.42:047][697]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.600000 [2020.06.12-02.32.42:047][697]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_06_C_0 at Time=21.357 Curve: PounceOpenMaxSpeed Curve Duration 0.600000 [2020.06.12-02.32.42:067][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.32.42:249][709]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:249][709]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:513][725]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-02.32.42:513][725]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.32.42:513][725]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_06_C_0 at Time=21.824 [2020.06.12-02.32.42:513][725]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_06_C_0 at Time=21.824 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.32.42:597][730]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.06.12-02.32.42:599][730]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:599][730]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:662][734]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperMale08_Character_C_0 [2020.06.12-02.32.42:663][734]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-02.32.42:663][734]GameFlow: Writing Profile Stat DBD_Chapter9_Slasher_Stat1: 1 [2020.06.12-02.32.42:663][734]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: BP_CamperMale08_Character_C_0 [2020.06.12-02.32.42:663][734]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.12-02.32.42:666][734]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.756746 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.12-02.32.42:671][734]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale08_Character_C_0 - spinch]: On [2020.06.12-02.32.42:701][736]Interaction: Client_SendCancelInteraction_Implementation [2020.06.12-02.32.42:702][736]Interaction: Client_SendCancelInteraction_Implementation [2020.06.12-02.32.42:702][736]Interaction: Player [BP_CamperMale08_Character_C_0] is not in chase anymore. [2020.06.12-02.32.42:756][739]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:756][739]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:756][739]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:756][739]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:756][739]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:756][739]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:756][739]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:756][739]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:756][739]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:756][739]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:756][739]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:756][739]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:756][739]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:756][739]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:756][739]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:756][739]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:756][739]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:757][739]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:770][740]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.42:770][740]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.32.42:770][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.42:770][740]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.42:770][740]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.32.42:770][740]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.42:770][740]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.32.42:770][740]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.42:770][740]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.32.42:770][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.42:770][740]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.12-02.32.42:770][740]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:770][740]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.42:772][740]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.42:772][740]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.32.42:772][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.42:772][740]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.42:772][740]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.32.42:772][740]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.42:772][740]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.32.42:772][740]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.42:772][740]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.32.42:772][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.42:772][740]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.12-02.32.42:772][740]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:772][740]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.42:774][740]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:774][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:774][740]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:774][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:774][740]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:774][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:774][740]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:774][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:774][740]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:774][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:774][740]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:774][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:774][740]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:774][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:774][740]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:774][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:774][740]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:774][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:775][740]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-02.32.42:775][740]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-02.32.42:820][743]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-02.32.42:820][743]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.32.42:820][743]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_06_C_0 at Time=22.130 [2020.06.12-02.32.42:820][743]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_06_C_0 at Time=22.130 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.32.42:838][744]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:838][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:838][744]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:838][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:838][744]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:838][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:838][744]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:838][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:838][744]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:838][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:838][744]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:838][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:838][744]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:838][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:838][744]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:838][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:838][744]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:838][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:872][746]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:872][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:872][746]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:872][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:872][746]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:872][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:872][746]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:872][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:872][746]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:872][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:872][746]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:872][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:872][746]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:872][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:872][746]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:872][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:872][746]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:872][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:985][753]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:985][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:985][753]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:985][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:985][753]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:985][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:985][753]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:985][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:985][753]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:985][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:985][753]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:985][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:985][753]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:985][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:985][753]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:985][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.42:985][753]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-02.32.42:985][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.43:022][756]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5129C40] Result: '1' k_EResultOK (success) [2020.06.12-02.32.43:022][756]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5129C40]' succeeded in 0.358190 seconds [2020.06.12-02.32.43:053][758]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5129C40] Result: '1' k_EResultOK (success) [2020.06.12-02.32.43:070][759]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.402175 seconds [2020.06.12-02.32.43:332][774]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.32.43:332][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.43:332][774]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-02.32.43:332][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.43:332][774]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.32.43:332][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.43:332][774]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.32.43:332][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.43:332][774]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-02.32.43:332][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.43:332][774]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-02.32.43:332][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.43:332][774]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-02.32.43:332][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.43:332][774]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-02.32.43:332][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.43:332][774]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-02.32.43:332][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.43:428][780]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.12-02.32.43:428][780]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.43:428][780]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-02.32.43:428][780]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.43:428][780]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.12-02.32.43:428][780]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.43:428][780]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-02.32.43:428][780]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.43:431][780]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.43:431][780]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.43:431][780]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.32.43:431][780]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.43:431][780]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.43:431][780]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.12-02.32.43:431][780]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.43:431][780]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.32.43:431][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.43:431][780]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.32.43:431][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.43:431][780]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.43:431][780]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.43:431][780]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.32.43:431][780]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.43:431][780]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.43:431][780]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-02.32.43:432][780]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.43:432][780]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.32.43:432][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.43:432][780]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.32.43:432][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.43:465][782]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.32.43:528][786]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.12-02.32.43:529][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-02.32.43:529][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-02.32.43:531][786]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.43:531][786]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.32.43:531][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.43:531][786]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.43:531][786]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.32.43:531][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.43:531][786]Interaction: Interaction time: 56.852554 [2020.06.12-02.32.43:531][786]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.32.43:531][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.43:531][786]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.32.43:531][786]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.43:532][786]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.32.43:532][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.43:532][786]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.43:532][786]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.32.43:532][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.43:532][786]Interaction: Interaction time: 11.851851 [2020.06.12-02.32.43:532][786]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.32.43:532][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.43:628][792]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 19.856932 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-02.32.44:361][836]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.12-02.32.44:361][836]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.44:361][836]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.12-02.32.44:361][836]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.44:362][836]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.44:362][836]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.44:362][836]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.32.44:362][836]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.44:362][836]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.44:362][836]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.12-02.32.44:362][836]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.44:362][836]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.32.44:362][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.44:362][836]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.32.44:362][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.44:362][836]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.32.44:478][843]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-02.32.44:478][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-02.32.44:478][843]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.44:478][843]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.32.44:479][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.44:479][843]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.44:479][843]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.32.44:479][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.44:479][843]Interaction: Interaction time: 54.671555 [2020.06.12-02.32.44:479][843]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.32.44:479][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.44:529][846]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.32.44:649][853]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale08_Character_C_0 - spinch]: Off [2020.06.12-02.32.45:382][897]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.32.45:382][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.45:382][897]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-02.32.45:382][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.45:382][897]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.32.45:382][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.45:383][897]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.32.45:383][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.45:383][897]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-02.32.45:383][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.45:383][897]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-02.32.45:383][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.45:383][897]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-02.32.45:383][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.45:383][897]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-02.32.45:383][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.45:383][897]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-02.32.45:383][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.45:598][910]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.32.45:830][924]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceSucceedMaxSpeed [2020.06.12-02.32.45:830][924]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_06_C_0 at Time=25.140 [2020.06.12-02.32.45:846][925]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.45:846][925]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.45:847][925]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.32.45:866][926]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.32.45:871][926]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.32.45:873][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.32.45:935][930]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.32.45:935][930]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.45:935][930]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.32.45:935][930]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.45:936][930]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.45:936][930]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.45:936][930]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.32.45:937][930]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.45:937][930]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.45:937][930]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.32.45:937][930]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.45:937][930]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.32.45:937][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.45:937][930]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: SurvivorPickup_In Shape AnimTag_Tier2 AnimTag_FPV AnimTag_StrafeLeft. [2020.06.12-02.32.45:937][930]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: SurvivorPickup_In Shape AnimTag_Tier2 AnimTag_FPV AnimTag_StrafeLeft AnimTag_Male AnimTag_Follower. [2020.06.12-02.32.45:937][930]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.32.45:937][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.45:937][930]Interaction: [BP_CamperMale08_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_06_C_0] [2020.06.12-02.32.45:937][930]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.32.45:955][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.32.46:115][941]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.46:115][941]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.32.46:115][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.46:115][941]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.46:115][941]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.32.46:115][941]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.46:115][941]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.32.46:115][941]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.46:115][941]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.32.46:115][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.46:115][941]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-02.32.46:115][941]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.46:115][941]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.46:117][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-02.32.46:129][942]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.12-02.32.46:146][943]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.32.46:146][943]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.46:280][951]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.46:280][951]LogDBDPlayerMovement: StopSnapping Final Location (3060.090088 842.462891 -324.849915) [2020.06.12-02.32.46:280][951]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.32.46:280][951]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.32.46:280][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.46:280][951]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.46:280][951]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.32.46:280][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.46:280][951]Interaction: [BP_CamperMale08_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_06_C_0] [2020.06.12-02.32.46:280][951]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale08_Character_C_0. [2020.06.12-02.32.46:281][951]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-02.32.46:281][951]Interaction: [BP_CamperMale08_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-02.32.46:281][951]Interaction: Interaction time: 2.700000 [2020.06.12-02.32.46:281][951]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: SurvivorPickup Shape AnimTag_Tier2 AnimTag_FPV AnimTag_Carry. [2020.06.12-02.32.46:281][951]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale08_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_06_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.12-02.32.46:281][951]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: SurvivorPickup Shape AnimTag_Tier2 AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.12-02.32.46:281][951]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 25.573645 [2020.06.12-02.32.46:281][951]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to True [2020.06.12-02.32.46:281][951]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.32.46:281][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.46:284][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.32.46:286][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.32.46:288][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-02.32.46:288][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.12-02.32.46:288][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.32.46:447][960]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.46:447][960]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.46:515][964]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.12-02.32.46:547][966]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.46:547][966]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.32.46:547][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.46:547][966]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.46:547][966]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.32.46:547][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.46:547][966]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.46:547][966]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.32.46:547][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.46:547][966]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.46:547][966]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.32.46:547][966]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.46:547][966]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.32.46:547][966]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.46:547][966]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.32.46:547][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.46:547][966]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.06.12-02.32.46:547][966]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.46:547][966]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.32.46:549][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-02.32.47:412][ 18]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 21.276806 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.12-02.32.48:713][ 96]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.32.48:897][107]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-02.32.48:964][111]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.32.48:980][112]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.32.48:980][112]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.32.48:980][112]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.48:980][112]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.32.48:980][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.48:980][112]Interaction: [BP_CamperMale08_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.12-02.32.48:980][112]LogAkAudio: Warning: [BP_Slasher_Character_06_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-02.32.48:980][112]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.48:980][112]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.32.48:980][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.48:996][113]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.48:996][113]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.32.48:996][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.48:996][113]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.48:996][113]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.32.48:996][113]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.48:996][113]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.32.48:996][113]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.48:996][113]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to False [2020.06.12-02.32.48:997][113]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.32.48:997][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.48:997][113]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.32.48:997][113]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.48:997][113]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.32.48:997][113]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.48:997][113]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.49:145][122]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-02.32.49:145][122]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.49:195][125]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-02.32.49:195][125]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.49:197][125]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.49:197][125]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.49:197][125]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.32.49:197][125]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.49:197][125]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.49:197][125]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-02.32.49:197][125]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.49:197][125]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.32.49:197][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.49:197][125]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.32.49:197][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.49:295][131]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-02.32.49:297][131]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.49:297][131]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.32.49:297][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.49:297][131]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.49:297][131]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.32.49:297][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.49:297][131]Interaction: Interaction time: 16.000000 [2020.06.12-02.32.49:297][131]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier2 AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.06.12-02.32.49:297][131]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.12-02.32.49:297][131]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.32.49:297][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.49:447][140]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.06.12-02.32.49:666][153]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_06_C_0 [2020.06.12-02.32.49:714][156]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale08_Character_C_0 [2020.06.12-02.32.49:848][164]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.32.51:032][235]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.32.51:048][236]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier2 AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.12-02.32.51:281][250]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.32.51:561][267]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.12-02.32.51:864][285]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.51:864][285]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.32.51:864][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.51:864][285]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.51:864][285]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.32.51:864][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.51:865][285]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.51:865][285]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.32.51:865][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.51:865][285]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.51:865][285]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.32.51:865][285]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.51:865][285]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.32.51:865][285]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.51:865][285]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.32.51:865][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.51:865][285]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-02.32.51:865][285]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.51:865][285]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.51:962][291]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-02.32.51:962][291]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.51:962][291]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-02.32.51:962][291]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.51:965][291]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.51:965][291]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.51:965][291]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.32.51:965][291]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.51:965][291]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.51:965][291]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-02.32.51:966][291]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.51:966][291]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.32.51:966][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.51:966][291]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.32.51:966][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.51:997][293]Interaction: Player [BP_CamperFemale02_Character_C_1] is in chase. [2020.06.12-02.32.52:033][295]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.52:033][295]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.32.52:033][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.52:033][295]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.52:033][295]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.32.52:033][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.52:033][295]Interaction: Interaction time: 13.430692 [2020.06.12-02.32.52:033][295]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier2 AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.12-02.32.52:033][295]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 13.430692 Timestamp 0.000000 [2020.06.12-02.32.52:034][295]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.32.52:034][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.52:100][299]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.32.53:780][400]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.32.53:797][401]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier2 AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.12-02.32.54:032][415]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.32.55:533][505]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.32.55:549][506]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier2 AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.12-02.32.55:782][520]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.32.55:912][528]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.442239 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.12-02.32.56:998][593]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_16] [2020.06.12-02.32.56:998][593]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.56:998][593]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_16] [2020.06.12-02.32.56:998][593]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.56:998][593]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_16] [2020.06.12-02.32.56:998][593]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.57:283][610]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.32.57:297][611]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier2 AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.12-02.32.57:514][624]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.32.57:514][624]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.57:532][625]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.32.57:534][625]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.32.57:564][627]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.32.57:564][627]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.57:564][627]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.32.57:564][627]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.57:566][627]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.57:566][627]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.57:566][627]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.32.57:566][627]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.57:566][627]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.57:566][627]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.32.57:566][627]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.57:566][627]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.32.57:566][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.57:566][627]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.06.12-02.32.57:566][627]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.06.12-02.32.57:566][627]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: HookSetup Shape AnimTag_Tier2 AnimTag_FPV AnimTag_Carry. [2020.06.12-02.32.57:566][627]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: HookSetup Shape AnimTag_Tier2 AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.12-02.32.57:566][627]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.32.57:566][627]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.32.57:566][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.57:566][627]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.32.57:567][627]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier2 AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.12-02.32.57:567][627]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.12-02.32.57:568][627]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.12-02.32.57:598][629]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_16] [2020.06.12-02.32.57:598][629]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.57:598][629]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_16] [2020.06.12-02.32.57:598][629]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.57:598][629]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_16] [2020.06.12-02.32.57:598][629]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.57:749][638]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.57:749][638]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.32.57:749][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.57:749][638]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.57:749][638]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.32.57:749][638]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.57:749][638]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.32.57:749][638]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.57:749][638]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.32.57:749][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.57:749][638]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-02.32.57:749][638]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.57:749][638]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.57:779][640]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.32.57:779][640]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.58:014][654]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.58:014][654]LogDBDPlayerMovement: StopSnapping Final Location (2660.411865 3302.686768 -322.636597) [2020.06.12-02.32.58:014][654]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.32.58:014][654]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.32.58:014][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.58:014][654]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.58:014][654]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.32.58:014][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.58:015][654]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: HookCamper Shape AnimTag_Tier2 AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.12-02.32.58:015][654]Interaction: [BP_CamperMale08_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-02.32.58:015][654]Interaction: [BP_CamperMale08_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-02.32.58:015][654]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.32.58:015][654]AnimLeader: BP_SmallMeatLocker_Pig_C_8 Requested to Play: HookCamper Shape AnimTag_Tier2 AnimTag_FPV AnimTag_Carry. [2020.06.12-02.32.58:015][654]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.32.58:015][654]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Shape AnimTag_Tier2 AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.12-02.32.58:015][654]Interaction: Interaction time: 1.500000 [2020.06.12-02.32.58:015][654]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: HookCamper Shape AnimTag_Tier2 AnimTag_FPV AnimTag_Carry. [2020.06.12-02.32.58:015][654]LogSM: Error: Play Update Montage AM_MM_Hook_IN Duration 1.500000 Timestamp 37.307289 [2020.06.12-02.32.58:015][654]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.32.58:015][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.58:016][654]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_MM_Hook_IN [2020.06.12-02.32.58:078][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_8.HookChargeable Enabled?: Enabled [2020.06.12-02.32.58:682][694]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.32.58:682][694]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.58:682][694]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-02.32.58:682][694]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.58:682][694]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.32.58:682][694]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.58:682][694]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.32.58:682][694]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.58:682][694]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-02.32.58:682][694]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.58:682][694]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-02.32.58:682][694]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.58:682][694]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-02.32.58:682][694]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.58:682][694]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-02.32.58:682][694]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.58:682][694]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-02.32.58:682][694]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.58:816][702]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.32.58:816][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:033][715]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:033][715]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:099][719]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:099][719]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:115][720]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:115][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:434][739]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:434][739]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:434][739]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:434][739]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:434][739]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:434][739]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:434][739]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:434][739]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:434][739]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:434][739]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:434][739]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:434][739]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:434][739]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:434][739]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:434][739]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:434][739]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:434][739]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:434][739]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:582][748]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:582][748]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:583][748]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:583][748]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:583][748]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:583][748]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:583][748]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:583][748]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:583][748]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:583][748]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:583][748]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:583][748]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:583][748]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:583][748]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:583][748]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:583][748]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:583][748]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:583][748]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:597][749]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-02.32.59:597][749]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.32.59:597][749]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.32.59:597][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.59:597][749]LogAkAudio: Warning: [BP_Slasher_Character_06_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-02.32.59:598][749]Interaction: [BP_CamperMale08_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-02.32.59:598][749]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.32.59:598][749]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale08_Character_C_0 Current: NULL [2020.06.12-02.32.59:600][749]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:600][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:600][749]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:600][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:600][749]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:600][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:600][749]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:600][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:600][749]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:600][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:600][749]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:600][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:600][749]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:600][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:600][749]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:600][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:600][749]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:600][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:600][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_8.HookChargeable Enabled?: Disabled [2020.06.12-02.32.59:601][749]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.32.59:609][749]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-02.32.59:609][749]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.32.59:626][750]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.32.59:626][750]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.32.59:626][750]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.59:626][750]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.32.59:626][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.59:626][750]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.59:626][750]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.32.59:626][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.59:642][751]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.59:642][751]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.32.59:642][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.59:642][751]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.59:642][751]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.32.59:642][751]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.59:642][751]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.32.59:642][751]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.32.59:642][751]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.32.59:642][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.32.59:642][751]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.32.59:643][751]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:643][751]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.32.59:643][751]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:643][751]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.32.59:661][752]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:661][752]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:661][752]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:661][752]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:661][752]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:661][752]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:661][752]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:661][752]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:661][752]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:661][752]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:661][752]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:661][752]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:661][752]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:661][752]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:661][752]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:661][752]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:661][752]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:661][752]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:662][752]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-02.32.59:665][752]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.32.59:667][752]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.32.59:690][754]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperMale08_Character_C_0 [2020.06.12-02.32.59:696][754]LogSM: [BP_SmallMeatLocker_Pig_C_8][CLIENT SLAVE] [2020.06.12-02.32.59:696][754]LogSM: [BP_SmallMeatLocker_Pig_C_8][CLIENT SLAVE] [2020.06.12-02.32.59:696][754]LogSM: [BP_SmallMeatLocker_Pig_C_8][CLIENT SLAVE] [2020.06.12-02.32.59:696][754]AnimLeader: BP_SmallMeatLocker_Pig_C_8 Requested to Play: HookCamperOut. [2020.06.12-02.32.59:696][754]AnimLeader: BP_Entity_C_8 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-02.32.59:696][754]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-02.32.59:696][754]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.12-02.32.59:701][754]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:701][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:701][754]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:701][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:701][754]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:701][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:701][754]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:701][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:701][754]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:701][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:701][754]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:701][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:701][754]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:701][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:701][754]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:701][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:701][754]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:701][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:713][755]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:713][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:713][755]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:713][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:713][755]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:713][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:713][755]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:713][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:713][755]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:713][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:713][755]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:713][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:713][755]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:713][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:713][755]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:713][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:713][755]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:713][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.32.59:726][756]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_8.HookChargeable Enabled?: Enabled [2020.06.12-02.32.59:732][756]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_8.HookChargeable Enabled?: Disabled [2020.06.12-02.32.59:764][758]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.59:764][758]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.32.59:915][767]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.32.59:915][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.00:029][774]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.029297 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.12-02.33.00:062][776]Interaction: Player [BP_CamperFemale02_Character_C_1] is not in chase anymore. [2020.06.12-02.33.00:097][778]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.33.00:097][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.00:162][782]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.33.00:162][782]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.00:162][782]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.33.00:162][782]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.00:165][782]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.00:165][782]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.00:165][782]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_8] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.33.00:165][782]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.00:165][782]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.00:165][782]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.33.00:165][782]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.00:165][782]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_8] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.33.00:165][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.00:165][782]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_8] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.33.00:165][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.00:182][783]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.33.00:182][783]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.00:231][786]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.33.00:231][786]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.00:232][786]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.33.00:263][788]Interaction: [BP_CamperMale08_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.12-02.33.00:263][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_8.UnhookChargeable Enabled?: Enabled [2020.06.12-02.33.00:265][788]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.00:265][788]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_8] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.33.00:265][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.00:265][788]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.00:265][788]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_8] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.33.00:265][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.00:265][788]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.33.00:265][788]Interaction: Interaction time: 1.000000 [2020.06.12-02.33.00:265][788]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: UnhookIn AnimTag_Female. [2020.06.12-02.33.00:265][788]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale08_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale02_Character_C_1 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.12-02.33.00:265][788]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.06.12-02.33.00:265][788]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.12-02.33.00:266][788]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_8] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.33.00:266][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.00:296][790]LogSM: [BP_SmallMeatLocker_Pig_C_8][CLIENT SLAVE] [2020.06.12-02.33.00:297][790]LogSM: [BP_SmallMeatLocker_Pig_C_8][CLIENT SLAVE] [2020.06.12-02.33.00:297][790]AnimLeader: BP_SmallMeatLocker_Pig_C_8 Requested to Play: UnhookIn. [2020.06.12-02.33.00:297][790]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.33.00:297][790]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.12-02.33.00:347][793]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.33.00:365][794]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.00:365][794]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.00:381][795]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.33.00:381][795]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.00:399][796]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.33.00:630][810]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.33.01:266][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_8.UnhookChargeable Enabled?: Disabled [2020.06.12-02.33.01:329][852]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale08_Character_C_0 - spinch, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.33.01:329][852]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.33.01:331][852]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.33.01:331][852]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: InjuredBleedoutPossible, Status Owner: BP_CamperMale08_Character_C_0 - spinch, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: True, Remaining Lifetime: 15.000000, Lifetime Duration: 15.000000 [2020.06.12-02.33.01:334][852]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_8] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.33.01:334][852]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.33.01:334][852]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_8] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.33.01:334][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.01:363][854]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-02.33.01:365][854]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.01:365][854]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_8] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.33.01:365][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.01:365][854]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.33.01:366][854]Interaction: [BP_CamperMale08_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-02.33.01:366][854]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale08_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-02.33.01:366][854]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.12-02.33.01:366][854]AnimLeader: BP_SmallMeatLocker_Pig_C_8 Requested to Play: UnhookOut. [2020.06.12-02.33.01:366][854]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.33.01:366][854]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.12-02.33.01:366][854]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.01:366][854]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: UnhookOut AnimTag_Female. [2020.06.12-02.33.01:366][854]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_8] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.33.01:366][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.01:369][854]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-02.33.01:428][858]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.000000 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.06.12-02.33.01:430][858]LogSM: [BP_SmallMeatLocker_Pig_C_8][CLIENT SLAVE] [2020.06.12-02.33.01:430][858]LogSM: [BP_SmallMeatLocker_Pig_C_8][CLIENT SLAVE] [2020.06.12-02.33.01:431][858]Interaction: [BP_CamperMale08_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-02.33.01:431][858]LogSM: [BP_SmallMeatLocker_Pig_C_8][CLIENT SLAVE] [2020.06.12-02.33.01:967][890]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.33.01:967][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.02:047][895]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.33.02:047][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.02:131][900]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.33.02:132][900]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.02:283][909]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.33.02:283][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.02:283][909]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.33.02:283][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.02:580][927]Interaction: [CLIENT MASTER] --- [TryInterruption FAIL - Character cannot request interruption] Character: [FlippyMCXLI] - Interactable: [ClosetStandard_C_25] - Interactor: [MainInteractor] - InteractionDefinition: [ClosetHideExitRushed]- InterruptionDef: [HideExitFastInterruption] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.06.12-02.33.02:598][928]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.02:598][928]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.02:598][928]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.600000 [2020.06.12-02.33.02:598][928]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_06_C_0 at Time=41.908 Curve: PounceOpenMaxSpeed Curve Duration 0.600000 [2020.06.12-02.33.02:614][929]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-02.33.02:614][929]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.33.02:614][929]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_06_C_0 at Time=41.924 [2020.06.12-02.33.02:614][929]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_06_C_0 at Time=41.924 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.33.02:618][929]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.33.02:650][931]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.33.02:650][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.02:650][931]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-02.33.02:650][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.02:650][931]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.33.02:650][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.02:650][931]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.33.02:650][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.02:650][931]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-02.33.02:650][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.02:650][931]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-02.33.02:650][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.02:650][931]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-02.33.02:650][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.02:650][931]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-02.33.02:650][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.02:650][931]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-02.33.02:650][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.02:750][937]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.33.02:750][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.02:750][937]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.33.02:750][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.02:750][937]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-02.33.02:750][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.02:750][937]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.33.02:750][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.02:750][937]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.33.02:750][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.02:750][937]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-02.33.02:750][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.02:750][937]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-02.33.02:751][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.02:751][937]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-02.33.02:751][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.02:751][937]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-02.33.02:751][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.02:751][937]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-02.33.02:751][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.02:763][938]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperFemale02_Character_C_1 [2020.06.12-02.33.02:764][938]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: BP_CamperFemale02_Character_C_1 [2020.06.12-02.33.02:764][938]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.12-02.33.02:764][938]Interaction: [BP_CamperMale08_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-02.33.02:767][938]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.02:767][938]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_8] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.33.02:767][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.02:767][938]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.06.12-02.33.02:767][938]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.02:767][938]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_8] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.33.02:767][938]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.02:767][938]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_8] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.33.02:767][938]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.02:767][938]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_8] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.33.02:767][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.02:767][938]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.06.12-02.33.02:767][938]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.33.02:767][938]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.02:767][938]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.02:769][938]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_1 - Puckles]: On [2020.06.12-02.33.02:787][939]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.33.02:788][939]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.02:802][940]Interaction: Client_SendCancelInteraction_Implementation [2020.06.12-02.33.02:803][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_8.UnhookChargeable Enabled?: Enabled [2020.06.12-02.33.02:803][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-02.33.02:807][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-02.33.02:807][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_8.UnhookChargeable Enabled?: Disabled [2020.06.12-02.33.02:871][944]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.33.02:871][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.02:873][944]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.02:873][944]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.33.02:873][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.02:873][944]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.02:873][944]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.33.02:873][944]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.02:873][944]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.33.02:873][944]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.02:873][944]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.33.02:873][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.02:873][944]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.12-02.33.02:873][944]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.02:873][944]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.02:874][944]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.33.02:874][944]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.02:874][944]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.02:874][944]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.02:876][944]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-02.33.02:922][947]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-02.33.02:922][947]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.33.02:922][947]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_06_C_0 at Time=42.233 [2020.06.12-02.33.02:922][947]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_06_C_0 at Time=42.233 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.33.02:941][948]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.33.02:941][948]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.03:135][960]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.33.03:135][960]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.03:332][972]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.33.03:332][972]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.03:546][985]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-02.33.03:546][985]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.03:546][985]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-02.33.03:546][985]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.03:549][985]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.03:549][985]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.03:549][985]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.33.03:549][985]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.03:549][985]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.03:549][985]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-02.33.03:549][985]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.03:549][985]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.33.03:549][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.03:549][985]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.33.03:550][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.03:579][987]Interaction: Player [BP_CamperMale08_Character_C_0] is in chase. [2020.06.12-02.33.03:612][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.12-02.33.03:614][989]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.03:614][989]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.33.03:614][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.03:614][989]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.03:614][989]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.33.03:614][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.03:614][989]Interaction: Interaction time: 16.000000 [2020.06.12-02.33.03:614][989]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.33.03:614][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.03:646][991]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 18.681055 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-02.33.04:178][ 23]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.167239 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.12-02.33.04:749][ 57]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_1 - Puckles]: Off [2020.06.12-02.33.05:499][102]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.33.05:499][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.05:530][104]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.33.05:530][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.05:931][128]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceSucceedMaxSpeed [2020.06.12-02.33.05:931][128]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_06_C_0 at Time=45.241 [2020.06.12-02.33.05:949][129]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.05:949][129]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.05:951][129]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.33.05:951][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.05:969][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.33.05:972][130]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.33.06:154][141]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.33.06:154][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.06:154][141]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-02.33.06:154][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.06:154][141]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.33.06:154][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.06:154][141]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.33.06:154][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.06:154][141]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-02.33.06:154][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.06:154][141]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-02.33.06:154][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.06:154][141]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-02.33.06:154][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.06:154][141]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-02.33.06:154][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.06:154][141]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-02.33.06:154][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.06:172][142]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.33.06:366][154]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.33.06:366][154]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.06:366][154]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.33.06:366][154]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.06:368][154]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.06:368][154]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.06:368][154]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.33.06:368][154]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.06:368][154]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.06:368][154]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.33.06:368][154]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.06:368][154]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.33.06:368][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.06:368][154]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: SurvivorPickup_In Shape AnimTag_Tier2 AnimTag_FPV. [2020.06.12-02.33.06:369][154]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorPickup_In Shape AnimTag_Tier2 AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.12-02.33.06:369][154]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.33.06:369][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.06:369][154]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_06_C_0] [2020.06.12-02.33.06:369][154]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.33.06:387][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.33.06:547][165]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.06:547][165]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.33.06:547][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.06:547][165]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.06:547][165]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.33.06:547][165]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.06:547][165]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.33.06:547][165]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.06:547][165]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.33.06:547][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.06:547][165]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-02.33.06:548][165]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.06:548][165]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.06:550][165]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.12-02.33.06:579][167]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.33.06:579][167]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.06:713][175]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.06:714][175]LogDBDPlayerMovement: StopSnapping Final Location (2697.170410 3219.354980 -322.639465) [2020.06.12-02.33.06:714][175]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.33.06:714][175]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.33.06:714][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.06:714][175]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.06:714][175]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.33.06:714][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.06:714][175]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_06_C_0] [2020.06.12-02.33.06:714][175]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_1. [2020.06.12-02.33.06:714][175]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-02.33.06:714][175]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-02.33.06:714][175]Interaction: Interaction time: 2.700000 [2020.06.12-02.33.06:714][175]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: SurvivorPickup Shape AnimTag_Tier2 AnimTag_FPV AnimTag_Carry. [2020.06.12-02.33.06:714][175]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_1] - OnMontageStarted called with Leader BP_Slasher_Character_06_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.12-02.33.06:714][175]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorPickup Shape AnimTag_Tier2 AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.12-02.33.06:714][175]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 46.007652 [2020.06.12-02.33.06:714][175]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to True [2020.06.12-02.33.06:714][175]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.33.06:714][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.06:717][175]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.33.06:720][175]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.33.06:722][175]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-02.33.06:722][175]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.12-02.33.06:722][175]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.33.06:848][183]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.06:848][183]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.06:965][190]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.12-02.33.07:278][209]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.434889 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.12-02.33.09:147][321]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.33.09:397][336]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.33.09:413][337]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.33.09:413][337]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.33.09:413][337]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.09:413][337]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.33.09:413][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.09:413][337]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingCarried] [2020.06.12-02.33.09:413][337]LogAkAudio: Warning: [BP_Slasher_Character_06_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-02.33.09:413][337]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.09:413][337]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.33.09:413][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.09:431][338]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.09:431][338]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.33.09:431][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.09:431][338]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.09:431][338]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.33.09:431][338]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.09:431][338]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.33.09:431][338]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.09:431][338]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to False [2020.06.12-02.33.09:431][338]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.33.09:431][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.09:431][338]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.33.09:431][338]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.09:431][338]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.33.09:431][338]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.09:432][338]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.09:435][338]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.33.09:498][342]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.33.09:498][342]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.09:498][342]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.33.09:499][342]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.09:501][342]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.09:501][342]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.09:501][342]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.33.09:501][342]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.09:501][342]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.09:501][342]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.33.09:501][342]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.09:501][342]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.33.09:501][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.09:501][342]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.06.12-02.33.09:501][342]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.06.12-02.33.09:501][342]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: HookSetup Shape AnimTag_Tier2 AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight. [2020.06.12-02.33.09:501][342]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookSetup Shape AnimTag_Tier2 AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.06.12-02.33.09:501][342]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.33.09:501][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.09:501][342]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.33.09:563][346]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.33.09:563][346]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.09:814][361]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.09:815][361]LogDBDPlayerMovement: StopSnapping Final Location (2660.411865 3302.686768 -322.636597) [2020.06.12-02.33.09:815][361]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.33.09:815][361]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.33.09:815][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.09:815][361]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.09:815][361]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.33.09:815][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.09:815][361]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookCamper Shape AnimTag_Tier2 AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.33.09:815][361]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidingPlayer [Null] [2020.06.12-02.33.09:815][361]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-02.33.09:815][361]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.06.12-02.33.09:815][361]AnimLeader: BP_SmallMeatLocker_Pig_C_8 Requested to Play: HookCamper Shape AnimTag_Tier2 AnimTag_FPV AnimTag_Carry. [2020.06.12-02.33.09:815][361]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.33.09:815][361]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Shape AnimTag_Tier2 AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.12-02.33.09:815][361]Interaction: Interaction time: 1.500000 [2020.06.12-02.33.09:815][361]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: HookCamper Shape AnimTag_Tier2 AnimTag_FPV AnimTag_Carry. [2020.06.12-02.33.09:815][361]LogSM: Error: Play Update Montage AM_MM_Hook_IN Duration 1.500000 Timestamp 49.107681 [2020.06.12-02.33.09:816][361]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.33.09:816][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.09:816][361]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_MM_Hook_IN [2020.06.12-02.33.09:896][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_8.HookChargeable Enabled?: Enabled [2020.06.12-02.33.10:499][402]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.33.10:499][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.10:499][402]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-02.33.10:499][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.10:499][402]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.33.10:499][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.10:499][402]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.33.10:499][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.10:499][402]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-02.33.10:499][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.10:499][402]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-02.33.10:499][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.10:499][402]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-02.33.10:499][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.10:499][402]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-02.33.10:499][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.10:499][402]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-02.33.10:499][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.11:397][456]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-02.33.11:397][456]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.33.11:397][456]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.33.11:397][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.11:397][456]LogAkAudio: Warning: [BP_Slasher_Character_06_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-02.33.11:397][456]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_None] [2020.06.12-02.33.11:397][456]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.06.12-02.33.11:398][456]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale02_Character_C_1 Current: NULL [2020.06.12-02.33.11:400][456]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_8.HookChargeable Enabled?: Disabled [2020.06.12-02.33.11:401][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.33.11:408][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-02.33.11:409][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.33.11:424][457]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.33.11:424][457]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.33.11:424][457]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.11:424][457]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.33.11:424][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.11:424][457]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.11:424][457]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.33.11:424][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.11:441][458]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.11:441][458]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.33.11:441][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.11:441][458]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.11:441][458]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.33.11:441][458]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.11:441][458]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.33.11:441][458]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.11:441][458]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.33.11:441][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.11:441][458]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.33.11:441][458]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.11:441][458]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.33.11:441][458]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.11:441][458]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.11:463][459]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.33.11:465][459]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.33.11:504][462]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperFemale02_Character_C_1 [2020.06.12-02.33.11:507][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_8.HookChargeable Enabled?: Enabled [2020.06.12-02.33.11:510][462]LogSM: [BP_SmallMeatLocker_Pig_C_8][CLIENT SLAVE] [2020.06.12-02.33.11:510][462]LogSM: [BP_SmallMeatLocker_Pig_C_8][CLIENT SLAVE] [2020.06.12-02.33.11:510][462]LogSM: [BP_SmallMeatLocker_Pig_C_8][CLIENT SLAVE] [2020.06.12-02.33.11:510][462]AnimLeader: BP_SmallMeatLocker_Pig_C_8 Requested to Play: HookCamperOut. [2020.06.12-02.33.11:510][462]AnimLeader: BP_Entity_C_8 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-02.33.11:510][462]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-02.33.11:510][462]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.12-02.33.11:513][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_8.HookChargeable Enabled?: Disabled [2020.06.12-02.33.11:543][464]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.11:543][464]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.11:767][478]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.06.12-02.33.11:767][478]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.11:767][478]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.06.12-02.33.11:767][478]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.11:768][478]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.11:768][478]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.11:768][478]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.33.11:768][478]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.11:768][478]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.11:768][478]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.06.12-02.33.11:768][478]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.11:768][478]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.33.11:768][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.11:768][478]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.33.11:768][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.11:832][482]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.33.11:835][482]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.33.11:835][482]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.11:896][486]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-02.33.11:896][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-02.33.11:897][486]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.11:897][486]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.33.11:897][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.11:897][486]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.11:897][486]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.33.11:897][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.11:897][486]Interaction: Interaction time: 23.993721 [2020.06.12-02.33.11:897][486]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.33.11:897][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.11:900][486]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.33.11:900][486]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.11:947][489]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.33.12:034][494]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.33.12:034][494]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.12:083][497]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.33.12:083][497]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.12:131][500]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.33.12:131][500]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.12:181][503]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_16] [2020.06.12-02.33.12:181][503]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.12:181][503]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_16] [2020.06.12-02.33.12:181][503]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.12:181][503]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_16] [2020.06.12-02.33.12:181][503]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.12:298][510]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.33.12:298][510]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.12:314][511]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_16] [2020.06.12-02.33.12:314][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.12:447][519]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.33.12:447][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.12:580][527]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.032337 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.12-02.33.12:581][527]Interaction: Player [BP_CamperMale08_Character_C_0] is not in chase anymore. [2020.06.12-02.33.12:782][539]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_16] [2020.06.12-02.33.12:782][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.12:782][539]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_16] [2020.06.12-02.33.12:782][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.12:782][539]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_16] [2020.06.12-02.33.12:782][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.12:782][539]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_16] [2020.06.12-02.33.12:782][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.12:815][541]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_16] [2020.06.12-02.33.12:816][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.12:816][541]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_16] [2020.06.12-02.33.12:816][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.12:816][541]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_16] [2020.06.12-02.33.12:816][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.12:816][541]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_16] [2020.06.12-02.33.12:816][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.12:879][545]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.33.12:879][545]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.12:879][545]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.33.12:879][545]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.12:882][545]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.12:882][545]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.12:882][545]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_8] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.33.12:882][545]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.12:882][545]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.12:882][545]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.33.12:882][545]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.12:882][545]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_8] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.33.12:882][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.12:882][545]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_8] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.33.12:882][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.12:915][547]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.33.12:979][551]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.12-02.33.12:979][551]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_8.UnhookChargeable Enabled?: Enabled [2020.06.12-02.33.12:982][551]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.12:982][551]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_8] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.33.12:982][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.12:982][551]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.12:982][551]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_8] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.33.12:982][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.12:983][551]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.06.12-02.33.12:983][551]Interaction: Interaction time: 1.000000 [2020.06.12-02.33.12:983][551]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Male. [2020.06.12-02.33.12:983][551]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_1] - OnMontageStarted called with Leader BP_CamperMale08_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.12-02.33.12:983][551]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.06.12-02.33.12:983][551]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.12-02.33.12:983][551]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_8] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.33.12:983][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.13:013][553]LogSM: [BP_SmallMeatLocker_Pig_C_8][CLIENT SLAVE] [2020.06.12-02.33.13:013][553]LogSM: [BP_SmallMeatLocker_Pig_C_8][CLIENT SLAVE] [2020.06.12-02.33.13:013][553]AnimLeader: BP_SmallMeatLocker_Pig_C_8 Requested to Play: UnhookIn. [2020.06.12-02.33.13:013][553]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.33.13:013][553]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.12-02.33.13:014][553]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.33.13:047][555]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.13:047][555]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.13:149][561]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.33.13:282][569]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_16] [2020.06.12-02.33.13:282][569]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.13:315][571]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.33.13:414][577]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_16] [2020.06.12-02.33.13:414][577]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.13:414][577]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_16] [2020.06.12-02.33.13:414][577]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.13:414][577]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_16] [2020.06.12-02.33.13:414][577]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.13:984][611]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_8.UnhookChargeable Enabled?: Disabled [2020.06.12-02.33.14:080][617]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_1 - Puckles, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.33.14:080][617]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: InjuredBleedoutPossible, Status Owner: BP_CamperFemale02_Character_C_1 - Puckles, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: True, Remaining Lifetime: 15.000000, Lifetime Duration: 15.000000 [2020.06.12-02.33.14:080][617]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.12-02.33.14:083][617]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.14:083][617]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_8] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.33.14:083][617]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.33.14:083][617]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_8] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.33.14:083][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.14:084][617]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_8] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.33.14:084][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.14:084][617]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.06.12-02.33.14:084][617]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidingPlayer [Null] [2020.06.12-02.33.14:084][617]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_1. Function Server_SetImmobilized will not be processed. [2020.06.12-02.33.14:084][617]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male AnimTag_Follower. [2020.06.12-02.33.14:084][617]AnimLeader: BP_SmallMeatLocker_Pig_C_8 Requested to Play: UnhookOut. [2020.06.12-02.33.14:084][617]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.33.14:084][617]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.12-02.33.14:084][617]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.14:084][617]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.06.12-02.33.14:084][617]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_8] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.33.14:084][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.14:087][617]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.12-02.33.14:147][621]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.466824 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.06.12-02.33.14:148][621]LogSM: [BP_SmallMeatLocker_Pig_C_8][CLIENT SLAVE] [2020.06.12-02.33.14:148][621]LogSM: [BP_SmallMeatLocker_Pig_C_8][CLIENT SLAVE] [2020.06.12-02.33.14:149][621]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidingPlayer [Null] [2020.06.12-02.33.14:149][621]LogSM: [BP_SmallMeatLocker_Pig_C_8][CLIENT SLAVE] [2020.06.12-02.33.15:513][703]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_None] [2020.06.12-02.33.15:513][703]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_8.UnhookChargeable Enabled?: Enabled [2020.06.12-02.33.15:516][703]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.15:516][703]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_8] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.33.15:516][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.15:516][703]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.33.15:516][703]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.15:516][703]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_8] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.33.15:516][703]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.15:516][703]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_8] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.33.15:516][703]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.15:516][703]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Pig_C_8] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.33.15:516][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.15:516][703]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.33.15:516][703]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.33.15:516][703]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.15:516][703]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.15:518][703]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_8.UnhookChargeable Enabled?: Disabled [2020.06.12-02.33.15:582][707]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.15:582][707]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.15:778][719]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.12-02.33.15:778][719]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.15:778][719]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.12-02.33.15:778][719]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.15:780][719]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.15:780][719]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.15:780][719]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.33.15:780][719]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.15:781][719]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.15:781][719]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.12-02.33.15:781][719]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.15:781][719]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.33.15:781][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.15:781][719]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.33.15:781][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.15:846][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-02.33.15:848][723]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.15:848][723]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.33.15:848][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.15:848][723]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.15:848][723]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.33.15:848][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.15:849][723]Interaction: Interaction time: 13.913044 [2020.06.12-02.33.15:849][723]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.33.15:849][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.16:346][753]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale08_Character_C_0 - spinch, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.33.16:346][753]LogDBDGeneral: StatusEffect::EndPlay - Id: InjuredBleedoutPossible, Status Owner: BP_CamperMale08_Character_C_0 - spinch, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.33.18:414][877]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.18:415][877]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.18:415][877]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.600000 [2020.06.12-02.33.18:415][877]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_06_C_0 at Time=57.725 Curve: PounceOpenMaxSpeed Curve Duration 0.600000 [2020.06.12-02.33.18:432][878]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_16] [2020.06.12-02.33.18:432][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.18:432][878]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_16] [2020.06.12-02.33.18:432][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.18:432][878]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_16] [2020.06.12-02.33.18:432][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.18:435][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.33.18:634][890]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.33.18:634][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.18:714][895]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_16] [2020.06.12-02.33.18:714][895]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.18:714][895]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_16] [2020.06.12-02.33.18:714][895]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.18:714][895]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_16] [2020.06.12-02.33.18:714][895]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.18:748][897]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-02.33.18:748][897]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.33.18:748][897]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_06_C_0 at Time=58.058 [2020.06.12-02.33.18:748][897]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_06_C_0 at Time=58.058 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.33.18:748][897]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.33.18:748][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.18:784][899]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.33.18:784][899]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.18:866][904]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.33.18:866][904]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.18:866][904]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-02.33.18:866][904]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.18:866][904]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.33.18:866][904]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.18:866][904]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.33.18:866][904]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.18:866][904]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-02.33.18:866][904]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.18:866][904]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-02.33.18:866][904]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.18:866][904]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-02.33.18:866][904]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.18:866][904]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-02.33.18:866][904]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.18:867][904]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-02.33.18:867][904]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.18:896][906]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperFemale02_Character_C_1 [2020.06.12-02.33.18:897][906]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KOPreventedHighlightEffect, Status Owner: BP_CamperFemale02_Character_C_1 - Puckles, Originating Player: None, Custom Param: 0.000000, Originating Effect: InjuredBleedoutPossible, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.33.18:900][906]LogDBDGeneral: StatusEffect::EndPlay - Id: InjuredBleedoutPossible, Status Owner: BP_CamperFemale02_Character_C_1 - Puckles, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: True, Remaining Lifetime: 10.199873, Lifetime Duration: 15.000000 [2020.06.12-02.33.18:900][906]Interaction: Player [BP_CamperFemale02_Character_C_1] is in chase. [2020.06.12-02.33.18:904][906]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_1 - Puckles]: On [2020.06.12-02.33.18:970][910]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.18:970][910]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.33.18:970][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.18:970][910]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.18:970][910]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.33.18:970][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.18:970][910]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.18:971][910]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.33.18:971][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.18:971][910]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.18:971][910]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.33.18:971][910]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.18:971][910]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.33.18:971][910]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.18:971][910]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.33.18:971][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.18:971][910]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.12-02.33.18:971][910]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.18:971][910]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.18:973][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-02.33.19:051][915]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-02.33.19:051][915]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.33.19:051][915]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_06_C_0 at Time=58.361 [2020.06.12-02.33.19:051][915]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_06_C_0 at Time=58.361 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.33.19:317][931]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.33.19:317][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.19:317][931]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-02.33.19:317][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.19:317][931]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.33.19:317][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.19:318][931]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.33.19:318][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.19:318][931]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-02.33.19:318][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.19:318][931]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-02.33.19:318][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.19:318][931]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-02.33.19:318][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.19:318][931]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-02.33.19:318][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.19:318][931]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-02.33.19:318][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.19:430][938]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.12-02.33.19:430][938]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.19:430][938]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.12-02.33.19:430][938]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.19:432][938]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.19:432][938]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.19:432][938]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.33.19:432][938]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.19:432][938]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.19:432][938]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.12-02.33.19:432][938]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.19:432][938]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.33.19:432][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.19:432][938]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.33.19:432][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.19:496][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.12-02.33.19:498][942]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.19:498][942]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.33.19:498][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.19:498][942]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.19:498][942]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.33.19:498][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.19:498][942]Interaction: Interaction time: 12.000000 [2020.06.12-02.33.19:498][942]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: MendSelf AnimTag_Injured AnimTag_Female. [2020.06.12-02.33.19:498][942]LogSM: Error: Play Update Montage AM_F_MendingSelf Duration 12.000000 Timestamp 0.000000 [2020.06.12-02.33.19:498][942]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.33.19:498][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.20:396][996]LogDBDGeneral: StatusEffect::EndPlay - Id: KOPreventedHighlightEffect, Status Owner: BP_CamperFemale02_Character_C_1 - Puckles, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: True, Remaining Lifetime: 0.016527, Lifetime Duration: 1.500000 [2020.06.12-02.33.20:883][ 25]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_1 - Puckles]: Off [2020.06.12-02.33.22:064][ 96]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceSucceedMaxSpeed [2020.06.12-02.33.22:064][ 96]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_06_C_0 at Time=61.375 [2020.06.12-02.33.22:081][ 97]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.22:081][ 97]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.22:100][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.33.22:102][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.33.22:347][113]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.22:347][113]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.22:347][113]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.600000 [2020.06.12-02.33.22:347][113]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_06_C_0 at Time=61.658 Curve: PounceOpenMaxSpeed Curve Duration 0.600000 [2020.06.12-02.33.22:367][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.33.22:397][116]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-02.33.22:397][116]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.33.22:397][116]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_06_C_0 at Time=61.708 [2020.06.12-02.33.22:397][116]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_06_C_0 at Time=61.708 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.33.22:416][117]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.33.22:416][117]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.22:416][117]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-02.33.22:416][117]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.22:416][117]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.33.22:416][117]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.22:416][117]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.33.22:416][117]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.22:416][117]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-02.33.22:416][117]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.22:416][117]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-02.33.22:416][117]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.22:416][117]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-02.33.22:416][117]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.22:416][117]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-02.33.22:416][117]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.22:416][117]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-02.33.22:416][117]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.22:497][122]Interaction: [CLIENT MASTER] --- [TryInterruption FAIL - Character cannot request interruption] Character: [FlippyMCXLI] - Interactable: [ClosetStandard_C_25] - Interactor: [MainInteractor] - InteractionDefinition: [ClosetHideExitRushed]- InterruptionDef: [HideExitFastInterruption] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.06.12-02.33.22:546][125]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperFemale02_Character_C_1 [2020.06.12-02.33.22:547][125]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.12-02.33.22:550][125]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.679808 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.12-02.33.22:551][125]Interaction: Client_SendCancelInteraction_Implementation [2020.06.12-02.33.22:555][125]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_1 - Puckles]: On [2020.06.12-02.33.22:581][127]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-02.33.22:581][127]Interaction: Player [BP_CamperFemale02_Character_C_1] is not in chase anymore. [2020.06.12-02.33.22:586][127]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-02.33.22:617][129]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.22:617][129]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.33.22:617][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.22:617][129]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.22:617][129]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.33.22:617][129]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.22:617][129]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.33.22:617][129]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.22:617][129]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.33.22:617][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.22:617][129]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.12-02.33.22:617][129]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.22:617][129]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.22:619][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.12-02.33.22:649][131]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.22:649][131]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.33.22:649][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.22:649][131]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.22:649][131]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.33.22:649][131]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.22:649][131]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.33.22:649][131]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.22:649][131]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.33.22:649][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.22:649][131]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.06.12-02.33.22:649][131]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.22:649][131]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.22:653][131]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-02.33.22:699][134]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-02.33.22:699][134]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.33.22:699][134]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_06_C_0 at Time=62.009 [2020.06.12-02.33.22:699][134]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_06_C_0 at Time=62.009 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.33.23:334][172]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.33.23:334][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.23:334][172]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-02.33.23:334][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.23:334][172]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.33.23:334][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.23:334][172]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.33.23:334][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.23:334][172]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-02.33.23:334][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.23:334][172]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-02.33.23:334][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.23:334][172]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-02.33.23:334][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.23:334][172]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-02.33.23:334][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.23:334][172]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-02.33.23:334][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.23:379][175]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 16.239424 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-02.33.23:513][183]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-02.33.23:513][183]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.23:513][183]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-02.33.23:513][183]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.23:515][183]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.23:515][183]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.23:515][183]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.33.23:515][183]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.23:515][183]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.23:515][183]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-02.33.23:515][183]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.23:515][183]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.33.23:515][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.23:515][183]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.33.23:515][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.23:579][187]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.12-02.33.23:582][187]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.23:582][187]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.33.23:582][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.23:582][187]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.23:582][187]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.33.23:582][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.23:582][187]Interaction: Interaction time: 16.000000 [2020.06.12-02.33.23:582][187]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.33.23:582][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.23:947][209]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.06.12-02.33.23:947][209]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.23:947][209]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.06.12-02.33.23:947][209]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.23:948][209]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.23:948][209]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.23:948][209]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.33.23:948][209]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.23:948][209]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.23:948][209]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.06.12-02.33.23:948][209]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.23:948][209]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.33.23:948][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.23:948][209]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.33.23:948][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.23:948][209]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.33.24:046][215]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-02.33.24:046][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-02.33.24:047][215]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.24:047][215]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.33.24:047][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.24:047][215]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.24:047][215]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.33.24:047][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.24:047][215]Interaction: Interaction time: 13.167445 [2020.06.12-02.33.24:047][215]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.33.24:047][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.24:047][215]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.33.24:533][244]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_1 - Puckles]: Off [2020.06.12-02.33.24:884][265]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.33.24:884][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.24:884][265]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-02.33.24:884][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.24:884][265]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.33.24:884][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.24:884][265]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.33.24:884][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.24:884][265]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-02.33.24:884][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.24:884][265]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-02.33.24:884][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.24:884][265]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-02.33.24:884][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.24:884][265]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-02.33.24:884][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.24:884][265]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-02.33.24:884][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.25:715][315]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceSucceedMaxSpeed [2020.06.12-02.33.25:715][315]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_06_C_0 at Time=65.025 [2020.06.12-02.33.25:731][316]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.25:731][316]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.25:752][317]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.33.25:757][317]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.33.25:760][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.33.26:047][335]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.857678 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.12-02.33.26:146][341]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.33.26:146][341]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.26:146][341]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.33.26:146][341]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.26:148][341]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.26:148][341]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.26:148][341]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.33.26:148][341]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.26:148][341]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.26:148][341]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.33.26:148][341]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.26:148][341]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.33.26:148][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.26:148][341]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: SurvivorPickup_In Shape AnimTag_Tier2 AnimTag_FPV. [2020.06.12-02.33.26:148][341]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorPickup_In Shape AnimTag_Tier2 AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.12-02.33.26:148][341]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.33.26:148][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.26:148][341]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_06_C_0] [2020.06.12-02.33.26:148][341]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.33.26:167][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.33.26:315][351]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.26:315][351]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.33.26:315][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.26:315][351]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.26:315][351]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.33.26:315][351]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.26:315][351]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.33.26:315][351]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.26:315][351]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.33.26:315][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.26:315][351]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - Puckles][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-02.33.26:315][351]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.26:315][351]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.26:317][351]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.12-02.33.26:346][353]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.33.26:346][353]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.26:481][361]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.26:481][361]LogDBDPlayerMovement: StopSnapping Final Location (2707.453125 3297.930664 -322.635712) [2020.06.12-02.33.26:481][361]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.33.26:481][361]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.33.26:481][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.26:481][361]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.26:481][361]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.33.26:481][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.26:481][361]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_06_C_0] [2020.06.12-02.33.26:481][361]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_1. [2020.06.12-02.33.26:481][361]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-02.33.26:481][361]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-02.33.26:481][361]Interaction: Interaction time: 2.700000 [2020.06.12-02.33.26:481][361]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: SurvivorPickup Shape AnimTag_Tier2 AnimTag_FPV AnimTag_Carry. [2020.06.12-02.33.26:481][361]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_1] - OnMontageStarted called with Leader BP_Slasher_Character_06_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.12-02.33.26:481][361]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorPickup Shape AnimTag_Tier2 AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.12-02.33.26:481][361]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 65.775047 [2020.06.12-02.33.26:481][361]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to True [2020.06.12-02.33.26:482][361]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.33.26:482][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.26:485][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.33.26:487][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.33.26:489][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-02.33.26:489][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.12-02.33.26:489][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.33.26:615][369]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.26:615][369]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.26:733][376]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.12-02.33.28:932][508]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.33.29:096][518]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_1 - Puckles, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.33.29:164][522]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.12-02.33.29:182][523]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.33.29:198][524]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.33.29:198][524]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.33.29:198][524]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.29:198][524]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.33.29:198][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.29:198][524]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingCarried] [2020.06.12-02.33.29:198][524]LogAkAudio: Warning: [BP_Slasher_Character_06_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-02.33.29:198][524]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.29:198][524]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.33.29:198][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.29:215][525]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.29:215][525]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.33.29:215][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.29:215][525]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.29:215][525]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.33.29:215][525]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.29:215][525]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.33.29:215][525]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.29:215][525]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to False [2020.06.12-02.33.29:215][525]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.33.29:215][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.29:215][525]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.33.29:215][525]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.29:215][525]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.33.29:215][525]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.29:215][525]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.29:218][525]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.33.29:295][530]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.12-02.33.29:296][530]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.29:296][530]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.12-02.33.29:296][530]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.29:297][530]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.29:297][530]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.29:297][530]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.33.29:297][530]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.29:297][530]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.29:297][530]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.12-02.33.29:297][530]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.29:298][530]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.33.29:298][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.29:298][530]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.33.29:298][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.29:396][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-02.33.29:398][536]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.29:398][536]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.33.29:398][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.29:398][536]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.29:398][536]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.33.29:398][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.29:398][536]Interaction: Interaction time: 11.678832 [2020.06.12-02.33.29:398][536]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.33.29:398][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.29:813][561]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.33.29:813][561]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.29:813][561]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.33.29:813][561]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.29:815][561]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.29:815][561]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.29:815][561]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.33.29:816][561]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.29:816][561]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.29:816][561]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.33.29:816][561]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.29:816][561]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.33.29:816][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.29:816][561]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.06.12-02.33.29:816][561]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.06.12-02.33.29:816][561]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: HookSetup Shape AnimTag_Tier2 AnimTag_FPV AnimTag_Carry. [2020.06.12-02.33.29:816][561]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookSetup Shape AnimTag_Tier2 AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.12-02.33.29:816][561]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.33.29:816][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.29:816][561]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.33.29:896][566]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.33.29:897][566]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.30:081][577]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.30:081][577]LogDBDPlayerMovement: StopSnapping Final Location (2660.411865 3302.686768 -322.636597) [2020.06.12-02.33.30:081][577]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.33.30:081][577]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.33.30:081][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.30:081][577]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.30:081][577]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.33.30:081][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.30:082][577]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookCamper Shape AnimTag_Tier2 AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.33.30:082][577]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidingPlayer [Null] [2020.06.12-02.33.30:082][577]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-02.33.30:082][577]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.06.12-02.33.30:082][577]AnimLeader: BP_SmallMeatLocker_Pig_C_8 Requested to Play: HookCamper Shape AnimTag_Tier2 AnimTag_FPV AnimTag_Carry. [2020.06.12-02.33.30:082][577]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.33.30:082][577]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Shape AnimTag_Tier2 AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.12-02.33.30:082][577]Interaction: Interaction time: 1.500000 [2020.06.12-02.33.30:082][577]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: HookCamper Shape AnimTag_Tier2 AnimTag_FPV AnimTag_Carry. [2020.06.12-02.33.30:082][577]LogSM: Error: Play Update Montage AM_MM_Hook_IN Duration 1.500000 Timestamp 69.375031 [2020.06.12-02.33.30:082][577]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.33.30:082][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.30:083][577]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_MM_Hook_IN [2020.06.12-02.33.30:130][580]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_8.HookChargeable Enabled?: Enabled [2020.06.12-02.33.30:766][618]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.33.30:766][618]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.30:766][618]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-02.33.30:766][618]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.30:766][618]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.33.30:766][618]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.30:766][618]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.33.30:766][618]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.30:766][618]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-02.33.30:766][618]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.30:766][618]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-02.33.30:766][618]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.30:766][618]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-02.33.30:766][618]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.30:766][618]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-02.33.30:766][618]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.30:766][618]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-02.33.30:766][618]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.31:647][671]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-02.33.31:647][671]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.33.31:647][671]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.33.31:647][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.31:647][671]LogAkAudio: Warning: [BP_Slasher_Character_06_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-02.33.31:647][671]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_None] [2020.06.12-02.33.31:647][671]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.06.12-02.33.31:648][671]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale02_Character_C_1 Current: NULL [2020.06.12-02.33.31:649][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_8.HookChargeable Enabled?: Disabled [2020.06.12-02.33.31:650][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.33.31:658][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-02.33.31:659][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.33.31:668][672]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.33.31:668][672]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.33.31:668][672]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.31:668][672]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.33.31:668][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.31:668][672]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.31:669][672]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.33.31:669][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.31:686][673]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.31:686][673]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.33.31:686][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.31:686][673]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.31:686][673]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.33.31:686][673]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.31:686][673]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.33.31:686][673]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.31:686][673]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.33.31:686][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.31:686][673]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.33.31:686][673]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.31:686][673]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.33.31:686][673]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.31:686][673]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.31:707][674]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.33.31:709][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.33.31:737][676]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_8.HookChargeable Enabled?: Enabled [2020.06.12-02.33.31:739][676]LogSM: [BP_SmallMeatLocker_Pig_C_8][CLIENT SLAVE] [2020.06.12-02.33.31:739][676]LogSM: [BP_SmallMeatLocker_Pig_C_8][CLIENT SLAVE] [2020.06.12-02.33.31:739][676]LogSM: [BP_SmallMeatLocker_Pig_C_8][CLIENT SLAVE] [2020.06.12-02.33.31:739][676]AnimLeader: BP_SmallMeatLocker_Pig_C_8 Requested to Play: HookCamperOut. [2020.06.12-02.33.31:739][676]AnimLeader: BP_Entity_C_8 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-02.33.31:739][676]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-02.33.31:739][676]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.12-02.33.31:743][676]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_8.HookChargeable Enabled?: Disabled [2020.06.12-02.33.31:775][678]LogSM: [BP_SmallMeatLocker_Pig_C_8][CLIENT SLAVE] [2020.06.12-02.33.31:775][678]LogSM: [BP_SmallMeatLocker_Pig_C_8][CLIENT SLAVE] [2020.06.12-02.33.31:776][678]LogSM: [BP_SmallMeatLocker_Pig_C_8][CLIENT SLAVE] [2020.06.12-02.33.31:776][678]AnimLeader: BP_SmallMeatLocker_Pig_C_8 Requested to Play: HookSacrificeIn. [2020.06.12-02.33.31:776][678]AnimLeader: BP_Entity_C_8 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.12-02.33.31:776][678]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.12-02.33.31:776][678]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-02.33.31:777][678]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.31:777][678]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.32:282][709]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_16] [2020.06.12-02.33.32:282][709]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.32:282][709]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_16] [2020.06.12-02.33.32:282][709]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.32:282][709]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_16] [2020.06.12-02.33.32:282][709]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.32:368][714]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.33.32:368][714]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.32:416][717]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.33.32:416][717]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.32:433][718]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_16] [2020.06.12-02.33.32:433][718]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.32:598][728]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.33.32:598][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.32:915][747]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_16] [2020.06.12-02.33.32:915][747]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.32:915][747]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_16] [2020.06.12-02.33.32:915][747]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.32:915][747]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_16] [2020.06.12-02.33.32:915][747]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.32:915][747]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_16] [2020.06.12-02.33.32:915][747]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.32:949][749]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_16] [2020.06.12-02.33.32:949][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.32:949][749]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_16] [2020.06.12-02.33.32:949][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.32:949][749]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_16] [2020.06.12-02.33.32:949][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.32:949][749]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_16] [2020.06.12-02.33.32:949][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.33:432][778]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_16] [2020.06.12-02.33.33:432][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.33:564][786]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_16] [2020.06.12-02.33.33:564][786]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.33:564][786]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_16] [2020.06.12-02.33.33:564][786]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.33:564][786]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_16] [2020.06.12-02.33.33:564][786]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.35:548][905]LogSM: [BP_SmallMeatLocker_Pig_C_8][CLIENT SLAVE] [2020.06.12-02.33.35:548][905]LogSM: [BP_SmallMeatLocker_Pig_C_8][CLIENT SLAVE] [2020.06.12-02.33.35:548][905]AnimLeader: BP_SmallMeatLocker_Pig_C_8 Requested to Play: HookSacrificeOut. [2020.06.12-02.33.35:548][905]AnimLeader: BP_Entity_C_8 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.12-02.33.35:548][905]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.12-02.33.35:932][928]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale08_Character_C_0 [2020.06.12-02.33.35:949][929]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.06.12-02.33.36:365][954]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_06_C_0 [2020.06.12-02.33.36:785][979]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-02.33.37:184][ 3]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-02.33.37:196][ 4]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.33.37:196][ 4]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.33.38:196][ 64]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.33.38:196][ 64]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.33.38:284][ 69]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 158 [2020.06.12-02.33.39:197][124]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.33.39:197][124]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.33.39:197][124]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.33.39:197][124]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-02.33.39:283][129]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.33.40:301][190]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_3] [2020.06.12-02.33.40:301][190]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.40:398][196]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.40:398][196]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.33.40:398][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.40:398][196]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.40:398][196]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.33.40:398][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.40:402][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-02.33.40:418][197]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-02.33.40:418][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.40:432][198]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.40:432][198]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.33.40:432][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.40:432][198]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.40:432][198]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.33.40:432][198]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.40:432][198]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.33.40:432][198]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.40:432][198]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.33.40:432][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.40:432][198]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.06.12-02.33.40:432][198]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.40:432][198]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.40:433][198]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.06.12-02.33.40:433][198]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.40:451][199]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.33.40:501][202]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-02.33.40:501][202]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.40:550][205]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-02.33.40:550][205]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.40:750][217]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-02.33.40:750][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.40:750][217]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.12-02.33.40:750][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.40:750][217]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-02.33.40:750][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.40:750][217]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-02.33.40:750][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.40:750][217]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.12-02.33.40:750][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.40:750][217]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.12-02.33.40:750][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.40:750][217]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.12-02.33.40:750][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.40:750][217]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.12-02.33.40:750][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.40:750][217]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.12-02.33.40:750][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.40:817][221]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-02.33.40:817][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.40:817][221]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.12-02.33.40:817][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.40:817][221]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-02.33.40:817][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.40:817][221]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-02.33.40:817][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.40:817][221]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.12-02.33.40:817][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.40:817][221]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.12-02.33.40:817][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.40:817][221]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.12-02.33.40:817][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.40:817][221]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.12-02.33.40:817][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.40:817][221]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.12-02.33.40:817][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.40:868][224]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.12-02.33.40:868][224]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.40:997][232]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.33.40:997][232]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.40:997][232]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.06.12-02.33.40:997][232]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.41:000][232]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.41:000][232]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.41:000][232]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.33.41:000][232]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.41:000][232]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.41:000][232]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.06.12-02.33.41:000][232]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.41:000][232]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.33.41:000][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.41:000][232]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.33.41:000][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.41:000][232]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.33.41:000][232]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.12-02.33.41:000][232]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.41:018][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.33.41:030][234]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.12-02.33.41:031][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.41:033][234]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.12-02.33.41:033][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.41:051][235]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-02.33.41:051][235]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.41:080][237]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.06.12-02.33.41:080][237]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.41:081][237]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015331 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.06.12-02.33.41:082][237]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.12-02.33.41:085][237]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.33.41:085][237]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.33.41:085][237]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.33.41:085][237]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.33.41:085][237]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.33.41:085][237]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.33.41:085][237]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.33.41:086][237]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-02.33.41:113][239]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-02.33.41:114][239]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_3] [2020.06.12-02.33.41:114][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.41:115][239]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.41:116][239]LogDBDPlayerMovement: StopSnapping Final Location (4471.064453 2642.500000 105.150002) [2020.06.12-02.33.41:116][239]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.33.41:116][239]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.33.41:116][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.41:116][239]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.41:116][239]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.33.41:116][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.41:116][239]Interaction: Interaction time: 2.000000 [2020.06.12-02.33.41:116][239]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: DamageGenerator Shape AnimTag_Tier2 AnimTag_FPV. [2020.06.12-02.33.41:116][239]LogSM: Error: Play Update Montage AM_MM_Damage_Generator Duration 2.000000 Timestamp 80.408623 [2020.06.12-02.33.41:116][239]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.33.41:116][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.41:147][241]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 18.087286 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-02.33.41:151][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-02.33.41:180][243]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.12-02.33.41:182][243]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.41:182][243]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.33.41:182][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.41:182][243]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.41:182][243]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.33.41:182][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.41:215][245]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.41:215][245]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.33.41:215][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.41:215][245]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.41:216][245]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.33.41:216][245]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.41:216][245]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.33.41:216][245]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.41:216][245]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.33.41:216][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.41:216][245]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.12-02.33.41:216][245]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.41:216][245]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.42:849][343]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.33.43:099][358]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.33.43:182][363]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-02.33.43:182][363]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.33.43:182][363]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.33.43:182][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.43:183][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.12-02.33.43:198][364]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.33.43:199][364]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.33.43:199][364]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.43:199][364]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.33.43:199][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.43:199][364]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.43:199][364]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.33.43:199][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.43:215][365]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.43:215][365]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.33.43:215][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.43:215][365]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.43:215][365]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.33.43:215][365]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.43:215][365]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.33.43:215][365]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.43:215][365]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.33.43:215][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.43:215][365]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.06.12-02.33.43:215][365]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.43:215][365]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.06.12-02.33.43:215][365]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.43:215][365]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.43:236][366]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.33.43:238][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.33.43:250][367]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.06.12-02.33.43:250][367]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-02.33.43:250][367]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.06.12-02.33.43:250][367]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-02.33.43:282][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.12-02.33.43:287][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.12-02.33.43:417][377]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.06.12-02.33.43:417][377]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.43:519][384]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4B99670] Result: '1' k_EResultOK (success) [2020.06.12-02.33.43:519][384]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4B99670]' succeeded in 0.264099 seconds [2020.06.12-02.33.43:553][386]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4B99670] Result: '1' k_EResultOK (success) [2020.06.12-02.33.43:573][387]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.319617 seconds [2020.06.12-02.33.44:284][429]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale08_Character_C_0 [2020.06.12-02.33.45:897][526]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.500000 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.06.12-02.33.45:897][526]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.12-02.33.45:898][526]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.06.12-02.33.45:898][526]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperFemale02_Character_C_1 [2020.06.12-02.33.45:898][526]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-02.33.45:898][526]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.06.12-02.33.45:898][526]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.06.12-02.33.45:899][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.12-02.33.45:901][526]LogSM: [BP_SmallMeatLocker_Pig_C_8][CLIENT SLAVE] [2020.06.12-02.33.45:901][526]LogSM: [BP_SmallMeatLocker_Pig_C_8][CLIENT SLAVE] [2020.06.12-02.33.45:901][526]LogSM: [BP_SmallMeatLocker_Pig_C_8][CLIENT SLAVE] [2020.06.12-02.33.45:901][526]LogSM: [BP_SmallMeatLocker_Pig_C_8][CLIENT SLAVE] [2020.06.12-02.33.45:903][526]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.33.45:904][526]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.33.45:904][526]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.33.45:904][526]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.33.45:904][526]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.33.45:904][526]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.33.45:904][526]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.33.45:904][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.12-02.33.45:953][529]GameFlow: OnDropped 431.864685 [2020.06.12-02.33.45:953][529]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.06.12-02.33.45:956][529]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.45:956][529]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.45:956][529]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.06.12-02.33.45:956][529]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_None] [2020.06.12-02.33.46:193][544]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E933C06FD0] Result: '1' k_EResultOK (success) [2020.06.12-02.33.46:193][544]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E933C06FD0]' succeeded in 0.293321 seconds [2020.06.12-02.33.46:222][546]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E933C06FD0] Result: '1' k_EResultOK (success) [2020.06.12-02.33.46:238][547]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.338052 seconds [2020.06.12-02.33.48:400][676]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.33.48:400][676]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.49:166][722]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.33.49:166][722]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.52:017][893]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.06.12-02.33.52:017][893]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.52:017][893]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.06.12-02.33.52:017][893]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.52:017][893]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.06.12-02.33.52:017][893]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.52:132][900]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_14] [2020.06.12-02.33.52:133][900]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.52:616][929]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.06.12-02.33.52:616][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.52:616][929]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.06.12-02.33.52:616][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.52:616][929]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.06.12-02.33.52:616][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.52:616][929]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_14] [2020.06.12-02.33.52:616][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.52:649][931]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] [2020.06.12-02.33.52:649][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.52:649][931]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_14] [2020.06.12-02.33.52:649][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.52:649][931]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_14] [2020.06.12-02.33.52:649][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.52:649][931]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_14] [2020.06.12-02.33.52:649][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.53:099][958]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] [2020.06.12-02.33.53:099][958]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.53:249][967]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_14] [2020.06.12-02.33.53:249][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.53:250][967]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_14] [2020.06.12-02.33.53:250][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.53:250][967]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_14] [2020.06.12-02.33.53:250][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.54:216][ 25]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.12-02.33.56:864][184]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_14] [2020.06.12-02.33.56:864][184]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.56:864][184]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_14] [2020.06.12-02.33.56:864][184]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.56:865][184]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.56:865][184]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.56:865][184]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_14] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.33.56:865][184]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.56:865][184]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.56:865][184]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_14] [2020.06.12-02.33.56:865][184]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.56:865][184]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_14] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.33.56:865][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.56:865][184]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_14] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.33.56:865][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.56:898][186]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.33.57:032][194]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.57:032][194]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_14] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.33.57:033][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.57:033][194]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.57:033][194]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_14] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.33.57:033][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.57:033][194]Interaction: Interaction time: 0.600000 [2020.06.12-02.33.57:033][194]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Female. [2020.06.12-02.33.57:033][194]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.12-02.33.57:033][194]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.33.57:033][194]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_14] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.33.57:033][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.57:049][195]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.33.57:083][197]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.06.12-02.33.57:083][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.57:083][197]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.06.12-02.33.57:083][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.57:083][197]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.06.12-02.33.57:083][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.57:283][209]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_14] [2020.06.12-02.33.57:283][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.57:432][218]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.33.57:632][230]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.57:632][230]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_14] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.33.57:632][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.57:632][230]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.57:632][230]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_14] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.33.57:632][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.57:666][232]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.57:666][232]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_14] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.33.57:666][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.57:666][232]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.57:666][232]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_14] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.33.57:666][232]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.57:666][232]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_14] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.33.57:666][232]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.57:666][232]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.33.57:666][232]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_14] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.33.57:666][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.57:666][232]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_14] [2020.06.12-02.33.57:666][232]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.57:666][232]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.33.57:671][232]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.33.57:800][240]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.06.12-02.33.57:800][240]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.57:800][240]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][Bookshelf_C_14] [2020.06.12-02.33.57:800][240]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.57:802][240]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.57:802][240]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.57:802][240]Interaction: Verbose: [DestroyLeft][Bookshelf_C_14] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.33.57:802][240]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.33.57:802][240]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.57:802][240]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.06.12-02.33.57:802][240]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.57:802][240]Interaction: Verbose: [DestroyLeft][Bookshelf_C_14] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.33.57:803][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.57:803][240]Interaction: Verbose: [DestroyLeft][Bookshelf_C_14] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.33.57:803][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.57:803][240]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.33.57:821][241]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.33.57:865][244]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_14] [2020.06.12-02.33.57:865][244]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.33.57:982][251]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.12-02.33.58:066][256]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.58:066][256]LogDBDPlayerMovement: StopSnapping Final Location (5954.300293 5611.300293 105.150002) [2020.06.12-02.33.58:066][256]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.33.58:066][256]Interaction: Verbose: [DestroyLeft][Bookshelf_C_14] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.33.58:066][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.58:066][256]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.33.58:066][256]Interaction: Verbose: [DestroyLeft][Bookshelf_C_14] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.33.58:066][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.58:066][256]Interaction: Interaction time: 2.600000 [2020.06.12-02.33.58:066][256]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: PlankDestroy Shape AnimTag_Tier2 AnimTag_FPV. [2020.06.12-02.33.58:066][256]LogSM: Error: Play Update Montage AM_MM_Destroy_Pallet Duration 2.600000 Timestamp 97.359322 [2020.06.12-02.33.58:066][256]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to True [2020.06.12-02.33.58:067][256]Interaction: Verbose: [DestroyLeft][Bookshelf_C_14] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.33.58:067][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.33.58:130][260]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.475480 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-02.34.00:400][396]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.34.00:650][411]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.34.00:665][412]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.34.00:665][412]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.34.00:665][412]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.00:665][412]Interaction: Verbose: [DestroyLeft][Bookshelf_C_14] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.34.00:665][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.00:665][412]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.00:665][412]Interaction: Verbose: [DestroyLeft][Bookshelf_C_14] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.34.00:665][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.00:682][413]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.00:682][413]Interaction: Verbose: [DestroyLeft][Bookshelf_C_14] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.34.00:682][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.00:682][413]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.00:682][413]Interaction: Verbose: [DestroyLeft][Bookshelf_C_14] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.34.00:682][413]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.34.00:682][413]Interaction: Verbose: [DestroyLeft][Bookshelf_C_14] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.34.00:682][413]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.34.00:682][413]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to False [2020.06.12-02.34.00:682][413]Interaction: Verbose: [DestroyLeft][Bookshelf_C_14] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.34.00:682][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.00:682][413]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_14] [2020.06.12-02.34.00:682][413]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.00:682][413]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][Bookshelf_C_14] [2020.06.12-02.34.00:682][413]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.00:682][413]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.00:703][414]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.34.00:705][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.34.01:233][446]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.06.12-02.34.01:233][446]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.01:233][446]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.06.12-02.34.01:233][446]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.01:233][446]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.06.12-02.34.01:233][446]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.01:233][446]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_14] [2020.06.12-02.34.01:233][446]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.01:267][448]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_14] [2020.06.12-02.34.01:267][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.01:267][448]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_14] [2020.06.12-02.34.01:267][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.01:267][448]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_14] [2020.06.12-02.34.01:267][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.01:267][448]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] [2020.06.12-02.34.01:267][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.01:717][475]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] [2020.06.12-02.34.01:717][475]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.01:849][483]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_14] [2020.06.12-02.34.01:849][483]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.01:849][483]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_14] [2020.06.12-02.34.01:849][483]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.01:849][483]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_14] [2020.06.12-02.34.01:849][483]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.03:850][603]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.34.03:850][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.04:164][622]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.06.12-02.34.04:197][624]Interaction: Stalk tier changed from 2 to 1 [2020.06.12-02.34.04:197][624]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale02_Character_C_1, Originating Player: BP_Slasher_Character_06_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.34.04:201][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.06.12-02.34.04:216][625]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperMale08_Character_C_0 - spinch, Originating Player: BP_Slasher_Character_06_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.34.04:249][627]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede, Originating Player: BP_Slasher_Character_06_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.34.04:633][650]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_11] [2020.06.12-02.34.04:633][650]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.06:766][778]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 12.545542 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-02.34.06:767][778]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.12-02.34.08:781][899]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.12-02.34.09:781][959]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_1] [2020.06.12-02.34.09:781][959]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.09:781][959]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_1] [2020.06.12-02.34.09:781][959]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.09:783][959]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.09:783][959]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.09:783][959]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.34.09:783][959]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.34.09:783][959]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.09:783][959]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.06.12-02.34.09:783][959]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.09:783][959]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.34.09:783][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.09:783][959]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.34.09:783][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.09:816][961]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.34.10:015][973]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.12-02.34.10:017][973]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.10:017][973]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.34.10:017][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.10:017][973]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.10:017][973]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.34.10:017][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.10:017][973]Interaction: Interaction time: 10.000000 [2020.06.12-02.34.10:017][973]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: ChestOpen AnimTag_Male. [2020.06.12-02.34.10:017][973]LogSM: Error: Play Update Montage AM_M_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.12-02.34.10:017][973]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.34.10:017][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.10:067][976]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.34.10:315][991]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-02.34.10:881][ 25]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.334553 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-02.34.15:618][309]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.12-02.34.16:250][347]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.06.12-02.34.16:734][376]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.16:734][376]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.16:734][376]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.34.16:734][376]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_06_C_0 at Time=116.043 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.34.16:752][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.34.16:801][380]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_3] [2020.06.12-02.34.16:801][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.16:851][383]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.06.12-02.34.16:868][384]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.12-02.34.17:234][406]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-02.34.17:234][406]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.34.17:234][406]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_06_C_0 at Time=116.543 [2020.06.12-02.34.17:234][406]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_06_C_0 at Time=116.543 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.34.17:236][406]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-02.34.17:236][406]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.17:317][411]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.06.12-02.34.17:382][415]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.12-02.34.17:383][415]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-02.34.17:388][415]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede]: On [2020.06.12-02.34.17:535][424]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-02.34.17:535][424]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.34.17:535][424]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_06_C_0 at Time=116.845 [2020.06.12-02.34.17:535][424]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_06_C_0 at Time=116.845 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.34.17:703][434]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-02.34.17:703][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.17:815][441]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_3] [2020.06.12-02.34.17:815][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.19:367][534]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede]: Off [2020.06.12-02.34.20:018][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.12-02.34.20:115][579]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_LootBasementChest Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: BP_CamperMale08_Character_C_0 [2020.06.12-02.34.20:115][579]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.34.20:116][579]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.34.20:116][579]GameFlow: OnRep_BegunPlayFenceGuid 07A66EB0-08D8-0E79-191D-FACA404E929E [2020.06.12-02.34.20:116][579]GameFlow: BegunPlayFenceGuid 07A66EB0-08D8-0E79-191D-FACA404E929E [2020.06.12-02.34.20:117][579]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000088 seconds [2020.06.12-02.34.20:117][579]GameFlow: ACollectable::BeginPlay [2020.06.12-02.34.20:117][579]GameFlow: BegunPlayFenceGuid 07A66EB0-08D8-0E79-191D-FACA404E929E [2020.06.12-02.34.20:119][579]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.20:119][579]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.34.20:119][579]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.34.20:119][579]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.34.20:119][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.20:119][579]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.34.20:119][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.20:119][579]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.20:119][579]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Male. [2020.06.12-02.34.20:119][579]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.34.20:119][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.20:550][605]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceSucceedMaxSpeed [2020.06.12-02.34.20:550][605]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_06_C_0 at Time=119.860 [2020.06.12-02.34.20:567][606]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.20:567][606]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.20:587][607]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.34.20:589][607]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.34.20:615][609]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_3] [2020.06.12-02.34.20:615][609]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.20:615][609]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_3] [2020.06.12-02.34.20:615][609]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.20:615][609]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-02.34.20:616][609]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.20:616][609]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.20:616][609]Interaction: Verbose: [VaultMid2][WindowStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.34.20:616][609]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.34.20:616][609]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.20:616][609]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_3] [2020.06.12-02.34.20:616][609]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.20:616][609]Interaction: Verbose: [VaultMid2][WindowStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.34.20:616][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.20:616][609]Interaction: Verbose: [VaultMid2][WindowStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.34.20:616][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.20:649][611]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.34.20:716][615]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.20:716][615]Interaction: Verbose: [VaultMid2][WindowStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.34.20:716][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.20:716][615]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.20:716][615]Interaction: Verbose: [VaultMid2][WindowStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.34.20:716][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.20:717][615]Interaction: Interaction time: 0.961538 [2020.06.12-02.34.20:717][615]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.06.12-02.34.20:717][615]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 0.961538 Timestamp 0.000000 [2020.06.12-02.34.20:717][615]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.34.20:717][615]Interaction: Verbose: [VaultMid2][WindowStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.34.20:717][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.20:732][616]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.34.21:667][672]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.34.21:682][673]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-02.34.21:682][673]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-02.34.21:683][673]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.21:683][673]Interaction: Verbose: [VaultMid2][WindowStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.34.21:683][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.21:683][673]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.21:683][673]Interaction: Verbose: [VaultMid2][WindowStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.34.21:683][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.21:683][673]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.21:683][673]Interaction: Verbose: [VaultMid2][WindowStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.34.21:683][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.21:683][673]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.21:683][673]Interaction: Verbose: [VaultMid2][WindowStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.34.21:683][673]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.34.21:683][673]Interaction: Verbose: [VaultMid2][WindowStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.34.21:683][673]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.34.21:683][673]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.34.21:683][673]Interaction: Verbose: [VaultMid2][WindowStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.34.21:683][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.21:683][673]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_3] [2020.06.12-02.34.21:683][673]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.21:683][673]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.22:116][699]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.22:116][699]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.34.22:116][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.22:116][699]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.22:116][699]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.34.22:116][699]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.34.22:116][699]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.34.22:116][699]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.34.22:116][699]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.34.22:116][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.22:116][699]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_1] [2020.06.12-02.34.22:116][699]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.22:116][699]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.23:600][788]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_3] [2020.06.12-02.34.23:600][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.23:600][788]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_3] [2020.06.12-02.34.23:600][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.23:621][789]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.34.23:716][795]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_14] [2020.06.12-02.34.23:716][795]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.23:716][795]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault2][WindowStandard_C_3] [2020.06.12-02.34.23:716][795]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.23:718][795]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.23:718][795]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.23:718][795]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.34.23:718][795]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.34.23:718][795]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.23:718][795]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_3] [2020.06.12-02.34.23:718][795]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.23:718][795]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.34.23:718][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.23:718][795]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.34.23:718][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.23:718][795]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.34.23:719][795]LogDBDPlayerMovement: StopSnapping Final Location (3590.500000 4783.500000 -327.303955) [2020.06.12-02.34.23:719][795]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.34.23:737][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.34.23:799][800]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_3] [2020.06.12-02.34.23:799][800]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.23:801][800]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.23:801][800]LogDBDPlayerMovement: StopSnapping Final Location (3590.500000 4783.500000 -327.303955) [2020.06.12-02.34.23:801][800]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.34.23:801][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.23:801][800]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.23:801][800]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.34.23:801][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.23:801][800]Interaction: Interaction time: 1.479000 [2020.06.12-02.34.23:801][800]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.06.12-02.34.23:801][800]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.06.12-02.34.23:801][800]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: WindowVault Shape AnimTag_Tier1 AnimTag_FPV. [2020.06.12-02.34.23:801][800]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.479000 Timestamp 123.093880 [2020.06.12-02.34.23:801][800]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to True [2020.06.12-02.34.23:802][800]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.34.23:802][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.23:915][807]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.12-02.34.24:366][834]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_3] [2020.06.12-02.34.24:366][834]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.24:366][834]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_3] [2020.06.12-02.34.24:366][834]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.24:816][861]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_3] [2020.06.12-02.34.24:816][861]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.24:816][861]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_3] [2020.06.12-02.34.24:816][861]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.25:051][875]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.34.25:250][887]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.34.25:266][888]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.34.25:266][888]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.34.25:266][888]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.25:266][888]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.34.25:266][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.25:266][888]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.25:266][888]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.34.25:266][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.25:283][889]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.25:283][889]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.34.25:283][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.25:283][889]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.25:283][889]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.34.25:283][889]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.34.25:283][889]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.34.25:283][889]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.34.25:283][889]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to False [2020.06.12-02.34.25:283][889]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.34.25:283][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.25:283][889]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_3] [2020.06.12-02.34.25:283][889]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.25:283][889]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault2][WindowStandard_C_3] [2020.06.12-02.34.25:283][889]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.25:283][889]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.25:303][890]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.34.25:305][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.34.25:684][913]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_3] [2020.06.12-02.34.25:684][913]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.25:684][913]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_3] [2020.06.12-02.34.25:684][913]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.26:484][961]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_15] [2020.06.12-02.34.26:484][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.26:484][961]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_15] [2020.06.12-02.34.26:484][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.26:484][961]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_15] [2020.06.12-02.34.26:484][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.26:616][969]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_15] [2020.06.12-02.34.26:616][969]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.27:066][996]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_15] [2020.06.12-02.34.27:067][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.27:067][996]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_15] [2020.06.12-02.34.27:067][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.27:067][996]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_15] [2020.06.12-02.34.27:067][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.27:067][996]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_15] [2020.06.12-02.34.27:067][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.27:101][998]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_15] [2020.06.12-02.34.27:101][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.27:101][998]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_15] [2020.06.12-02.34.27:101][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.27:101][998]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] [2020.06.12-02.34.27:101][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.27:101][998]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_15] [2020.06.12-02.34.27:101][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.27:533][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_15] [2020.06.12-02.34.27:533][ 24]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.27:667][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_15] [2020.06.12-02.34.27:667][ 32]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.27:667][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] [2020.06.12-02.34.27:667][ 32]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.27:667][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_15] [2020.06.12-02.34.27:667][ 32]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.29:434][138]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.12-02.34.29:434][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.29:434][138]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.12-02.34.29:434][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.29:434][138]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.12-02.34.29:434][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.29:567][146]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.12-02.34.29:567][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.30:000][172]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.12-02.34.30:000][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.30:000][172]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.12-02.34.30:001][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.30:001][172]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.12-02.34.30:001][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.30:001][172]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.12-02.34.30:001][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.30:050][175]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-02.34.30:050][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.30:050][175]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.12-02.34.30:050][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.30:050][175]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.12-02.34.30:050][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.30:050][175]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.12-02.34.30:050][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.30:281][189]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.301061 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.12-02.34.30:534][204]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-02.34.30:534][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.30:650][211]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.12-02.34.30:650][211]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.30:650][211]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.12-02.34.30:650][211]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.30:650][211]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.12-02.34.30:650][211]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.33:732][396]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_15] [2020.06.12-02.34.33:732][396]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.33:732][396]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_15] [2020.06.12-02.34.33:732][396]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.33:733][396]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.33:733][396]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.33:733][396]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_15] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.34.33:733][396]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.34.33:733][396]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.33:733][396]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_15] [2020.06.12-02.34.33:733][396]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.33:733][396]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_15] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.34.33:733][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.33:733][396]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_15] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.34.33:733][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.33:733][396]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.34.33:933][408]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.33:933][408]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_15] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.34.33:933][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.33:933][408]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.33:933][408]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_15] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.34.33:933][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.33:934][408]Interaction: Interaction time: 0.600000 [2020.06.12-02.34.33:934][408]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.06.12-02.34.33:934][408]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.12-02.34.33:934][408]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.34.33:934][408]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_15] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.34.33:934][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.34:084][417]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.34.34:334][432]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.34.34:367][434]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_15] [2020.06.12-02.34.34:367][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.34:367][434]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_15] [2020.06.12-02.34.34:367][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.34:367][434]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_15] [2020.06.12-02.34.34:368][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.34:516][443]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_15] [2020.06.12-02.34.34:516][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.34:532][444]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.34:532][444]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_15] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.34.34:532][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.34:532][444]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.34:532][444]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_15] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.34.34:532][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.34:532][444]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.34:532][444]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_15] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.34.34:532][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.34:532][444]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.34:532][444]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_15] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.34.34:532][444]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.34.34:532][444]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_15] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.34.34:532][444]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.34.34:532][444]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.34.34:532][444]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_15] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.34.34:532][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.34:532][444]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_15] [2020.06.12-02.34.34:532][444]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.34:533][444]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.34:537][444]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.34.34:667][452]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_3] [2020.06.12-02.34.34:667][452]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.34:667][452]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyRight][Bookshelf_C_15] [2020.06.12-02.34.34:668][452]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.34:669][452]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.34:669][452]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.34:669][452]Interaction: Verbose: [DestroyRight][Bookshelf_C_15] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.34.34:669][452]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.34.34:670][452]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.34:670][452]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_15] [2020.06.12-02.34.34:670][452]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.34:670][452]Interaction: Verbose: [DestroyRight][Bookshelf_C_15] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.34.34:670][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.34:670][452]Interaction: Verbose: [DestroyRight][Bookshelf_C_15] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.34.34:670][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.34:670][452]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.34.34:689][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.34.34:734][456]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_15] [2020.06.12-02.34.34:734][456]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.34:850][463]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.12-02.34.34:901][466]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.34:901][466]LogDBDPlayerMovement: StopSnapping Final Location (4284.600098 4861.800293 -324.845154) [2020.06.12-02.34.34:901][466]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.34.34:901][466]Interaction: Verbose: [DestroyRight][Bookshelf_C_15] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.34.34:901][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.34:901][466]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.34:901][466]Interaction: Verbose: [DestroyRight][Bookshelf_C_15] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.34.34:901][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.34:901][466]Interaction: Interaction time: 2.600000 [2020.06.12-02.34.34:901][466]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: PlankDestroy Shape AnimTag_Tier1 AnimTag_FPV. [2020.06.12-02.34.34:901][466]LogSM: Error: Play Update Montage AM_MM_Destroy_Pallet Duration 2.600000 Timestamp 134.194046 [2020.06.12-02.34.34:901][466]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to True [2020.06.12-02.34.34:902][466]Interaction: Verbose: [DestroyRight][Bookshelf_C_15] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.34.34:902][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.36:568][566]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale08_Character_C_0 [2020.06.12-02.34.36:583][567]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale08_Character_C_0 [2020.06.12-02.34.36:584][567]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale08_Character_C_0 [2020.06.12-02.34.36:784][579]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale08_Character_C_0 [2020.06.12-02.34.36:785][579]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale08_Character_C_0 [2020.06.12-02.34.36:786][579]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-02.34.36:800][580]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale08_Character_C_0 [2020.06.12-02.34.37:181][603]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.34.37:182][603]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.34.37:251][607]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.34.37:486][621]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-02.34.37:501][622]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.34.37:517][623]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.34.37:517][623]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.34.37:517][623]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.37:517][623]Interaction: Verbose: [DestroyRight][Bookshelf_C_15] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.34.37:517][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.37:517][623]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.37:517][623]Interaction: Verbose: [DestroyRight][Bookshelf_C_15] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.34.37:517][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.37:534][624]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.37:534][624]Interaction: Verbose: [DestroyRight][Bookshelf_C_15] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.34.37:534][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.37:534][624]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.37:534][624]Interaction: Verbose: [DestroyRight][Bookshelf_C_15] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.34.37:534][624]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.34.37:534][624]Interaction: Verbose: [DestroyRight][Bookshelf_C_15] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.34.37:534][624]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.34.37:534][624]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to False [2020.06.12-02.34.37:534][624]Interaction: Verbose: [DestroyRight][Bookshelf_C_15] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.34.37:534][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.37:534][624]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_15] [2020.06.12-02.34.37:534][624]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.37:534][624]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [DestroyRight][Bookshelf_C_15] [2020.06.12-02.34.37:534][624]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.37:534][624]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.37:555][625]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.34.37:557][625]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.34.37:716][635]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-02.34.37:716][635]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.37:716][635]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-02.34.37:716][635]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.37:717][635]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.37:717][635]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.37:717][635]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.34.37:717][635]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.34.37:717][635]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.37:717][635]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-02.34.37:717][635]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.37:717][635]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.34.37:717][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.37:717][635]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.34.37:717][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.37:751][637]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.34.37:884][645]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.37:884][645]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.34.37:884][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.37:884][645]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.37:884][645]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.34.37:884][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.37:885][645]Interaction: Interaction time: 0.600000 [2020.06.12-02.34.37:885][645]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.06.12-02.34.37:885][645]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.12-02.34.37:885][645]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.34.37:885][645]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.34.37:885][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.37:967][650]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.34.38:052][655]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_15] [2020.06.12-02.34.38:052][655]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.38:068][656]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_15] [2020.06.12-02.34.38:068][656]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.38:068][656]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_15] [2020.06.12-02.34.38:068][656]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.38:068][656]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_15] [2020.06.12-02.34.38:068][656]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.38:182][663]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.34.38:182][663]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.34.38:283][669]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.34.38:484][681]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.38:484][681]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.34.38:484][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.38:484][681]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.38:484][681]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.34.38:484][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.38:484][681]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.38:484][681]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.34.38:484][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.38:484][681]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.38:484][681]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.34.38:484][681]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.34.38:484][681]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.34.38:484][681]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.34.38:484][681]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.34.38:484][681]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.34.38:484][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.38:484][681]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.12-02.34.38:484][681]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.38:484][681]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.38:487][681]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 164 [2020.06.12-02.34.39:181][723]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.34.39:181][723]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.34.39:181][723]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.34.39:181][723]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-02.34.39:186][723]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.34.41:049][835]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.642768 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.12-02.34.42:303][910]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_3] [2020.06.12-02.34.42:303][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.42:503][922]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-02.34.42:503][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.42:518][923]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.42:518][923]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.42:518][923]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.34.42:518][923]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_06_C_0 at Time=141.827 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.34.42:534][924]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-02.34.42:534][924]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.34.42:534][924]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_06_C_0 at Time=141.844 [2020.06.12-02.34.42:534][924]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_06_C_0 at Time=141.844 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.34.42:537][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.34.42:618][929]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Female. [2020.06.12-02.34.42:653][931]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-02.34.42:653][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.42:653][931]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.12-02.34.42:653][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.42:653][931]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-02.34.42:653][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.42:653][931]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-02.34.42:653][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.42:653][931]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.12-02.34.42:653][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.42:653][931]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.12-02.34.42:654][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.42:654][931]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.12-02.34.42:654][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.42:654][931]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.12-02.34.42:654][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.42:654][931]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.12-02.34.42:654][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.42:699][934]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.12-02.34.42:700][934]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-02.34.42:700][934]GameFlow: Writing Profile Stat DBD_Chapter9_Slasher_Stat1: 1 [2020.06.12-02.34.42:700][934]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.12-02.34.42:700][934]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-02.34.42:703][934]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 33.921631 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-02.34.42:707][934]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede]: On [2020.06.12-02.34.42:739][936]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.12-02.34.42:839][942]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-02.34.42:839][942]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.34.42:839][942]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_06_C_0 at Time=142.150 [2020.06.12-02.34.42:839][942]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_06_C_0 at Time=142.150 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.34.43:041][955]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5126550] Result: '1' k_EResultOK (success) [2020.06.12-02.34.43:041][955]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5126550]' succeeded in 0.332965 seconds [2020.06.12-02.34.43:075][957]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5126550] Result: '1' k_EResultOK (success) [2020.06.12-02.34.43:092][958]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.386297 seconds [2020.06.12-02.34.43:503][982]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-02.34.43:503][982]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.43:503][982]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.12-02.34.43:503][982]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.43:503][982]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-02.34.43:503][982]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.43:503][982]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-02.34.43:503][982]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.43:503][982]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.12-02.34.43:503][982]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.43:503][982]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.12-02.34.43:503][982]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.43:503][982]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.12-02.34.43:503][982]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.43:503][982]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.12-02.34.43:503][982]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.43:503][982]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.12-02.34.43:503][982]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.43:532][984]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-02.34.43:532][984]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.43:532][984]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-02.34.43:532][984]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.43:533][984]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.43:533][984]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.43:533][984]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.34.43:533][984]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.34.43:533][984]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.43:533][984]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-02.34.43:533][984]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.43:533][984]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.34.43:533][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.43:533][984]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.34.43:533][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.43:599][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-02.34.43:600][988]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.43:600][988]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.34.43:600][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.43:600][988]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.43:600][988]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.34.43:600][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.43:600][988]Interaction: Interaction time: 16.000000 [2020.06.12-02.34.43:600][988]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.34.43:600][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.44:685][ 53]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede]: Off [2020.06.12-02.34.45:535][104]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-02.34.45:535][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.45:535][104]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.12-02.34.45:535][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.45:535][104]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-02.34.45:535][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.45:535][104]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-02.34.45:535][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.45:535][104]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.12-02.34.45:535][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.45:535][104]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.12-02.34.45:535][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.45:535][104]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.12-02.34.45:535][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.45:535][104]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.12-02.34.45:535][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.45:535][104]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.12-02.34.45:535][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.45:635][110]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.34.45:850][123]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceSucceedMaxSpeed [2020.06.12-02.34.45:851][123]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_06_C_0 at Time=145.161 [2020.06.12-02.34.45:867][124]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.45:867][124]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.45:885][125]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.34.45:888][125]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.34.45:893][125]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.34.45:894][125]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.34.46:082][137]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyRight][Bookshelf_C_15] [2020.06.12-02.34.46:082][137]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.46:082][137]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-02.34.46:082][137]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.46:083][137]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.46:083][137]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.46:083][137]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.34.46:083][137]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.34.46:084][137]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.46:084][137]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-02.34.46:084][137]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.46:084][137]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.34.46:084][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.46:084][137]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: SurvivorPickup_In Shape AnimTag_Tier1 AnimTag_FPV AnimTag_StrafeLeft. [2020.06.12-02.34.46:084][137]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Shape AnimTag_Tier1 AnimTag_FPV AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.06.12-02.34.46:084][137]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.34.46:084][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.46:084][137]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_06_C_0] [2020.06.12-02.34.46:084][137]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.34.46:103][138]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.34.46:249][147]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.46:249][147]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.34.46:249][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.46:249][147]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.46:249][147]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.34.46:249][147]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.34.46:249][147]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.34.46:249][147]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.34.46:249][147]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.34.46:249][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.46:250][147]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-02.34.46:250][147]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.46:250][147]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.46:252][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-02.34.46:266][148]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.12-02.34.46:282][149]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-02.34.46:283][149]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.46:417][157]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.46:417][157]LogDBDPlayerMovement: StopSnapping Final Location (4991.776855 2779.919434 -325.487335) [2020.06.12-02.34.46:417][157]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.34.46:417][157]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.34.46:417][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.46:417][157]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.46:417][157]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.34.46:417][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.46:417][157]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_06_C_0] [2020.06.12-02.34.46:417][157]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.06.12-02.34.46:417][157]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-02.34.46:417][157]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-02.34.46:417][157]Interaction: Interaction time: 2.700000 [2020.06.12-02.34.46:417][157]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: SurvivorPickup Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry. [2020.06.12-02.34.46:417][157]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_06_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.12-02.34.46:418][157]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.12-02.34.46:418][157]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 145.710785 [2020.06.12-02.34.46:418][157]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to True [2020.06.12-02.34.46:418][157]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.34.46:418][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.46:420][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.34.46:423][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.34.46:425][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-02.34.46:425][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.12-02.34.46:425][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.34.46:583][167]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.46:583][167]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.46:668][172]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.12-02.34.48:851][303]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.34.49:101][318]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.34.49:119][319]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.34.49:119][319]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.34.49:119][319]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.49:119][319]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.34.49:119][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.49:119][319]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.12-02.34.49:119][319]LogAkAudio: Warning: [BP_Slasher_Character_06_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-02.34.49:119][319]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.49:119][319]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.34.49:119][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.49:134][320]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.49:134][320]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.34.49:134][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.49:134][320]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.49:134][320]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.34.49:134][320]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.34.49:134][320]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.34.49:134][320]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.34.49:134][320]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to False [2020.06.12-02.34.49:134][320]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.34.49:134][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.49:134][320]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-02.34.49:134][320]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.49:134][320]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-02.34.49:134][320]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.49:134][320]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.34.49:282][329]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-02.34.49:282][329]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.49:316][331]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-02.34.49:316][331]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.49:317][331]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.49:317][331]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.49:317][331]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.34.49:317][331]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.34.49:317][331]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.49:317][331]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-02.34.49:317][331]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.49:317][331]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.34.49:317][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.49:317][331]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.34.49:317][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.49:416][337]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-02.34.49:417][337]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.49:417][337]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.34.49:417][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.49:417][337]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.34.49:417][337]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.34.49:417][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.49:417][337]Interaction: Interaction time: 16.000000 [2020.06.12-02.34.49:417][337]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.34.49:417][337]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.12-02.34.49:417][337]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.34.49:417][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.34.49:769][358]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale08_Character_C_0 [2020.06.12-02.34.49:784][359]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale08_Character_C_0 [2020.06.12-02.34.49:785][359]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale08_Character_C_0 [2020.06.12-02.34.50:551][405]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.12-02.34.50:551][405]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.50:551][405]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.12-02.34.50:551][405]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.50:551][405]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.12-02.34.50:551][405]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.50:784][419]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.12-02.34.50:784][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.50:784][419]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.12-02.34.50:784][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.50:784][419]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.12-02.34.50:784][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.51:151][441]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.34.51:167][442]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.34.51:401][456]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.34.52:901][546]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.34.52:916][547]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.34.53:032][554]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 62.223930 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.12-02.34.53:151][561]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.34.54:652][651]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.34.54:667][652]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.34.54:902][666]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.34.56:102][738]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_15] [2020.06.12-02.34.56:102][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.56:102][738]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_15] [2020.06.12-02.34.56:102][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.56:102][738]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_15] [2020.06.12-02.34.56:102][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.56:301][750]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_15] [2020.06.12-02.34.56:301][750]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.56:401][756]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.34.56:417][757]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.34.56:652][771]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.34.56:884][785]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_15] [2020.06.12-02.34.56:884][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.56:884][785]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_15] [2020.06.12-02.34.56:884][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.56:884][785]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_15] [2020.06.12-02.34.56:884][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.56:884][785]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_15] [2020.06.12-02.34.56:884][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.56:952][789]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_15] [2020.06.12-02.34.56:952][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.56:952][789]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] [2020.06.12-02.34.56:952][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.56:952][789]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_15] [2020.06.12-02.34.56:952][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.56:952][789]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_15] [2020.06.12-02.34.56:952][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.57:417][817]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_15] [2020.06.12-02.34.57:417][817]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.57:434][818]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_15] [2020.06.12-02.34.57:434][818]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.57:434][818]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] [2020.06.12-02.34.57:434][818]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.57:434][818]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_15] [2020.06.12-02.34.57:434][818]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.34.58:150][861]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.34.58:167][862]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.34.58:401][876]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.34.59:886][965]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.12-02.34.59:900][966]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.34.59:901][966]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.12-02.34.59:916][967]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.35.00:052][975]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_06_C_0 [2020.06.12-02.35.00:068][976]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_06_C_0 [2020.06.12-02.35.00:151][981]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.35.01:669][ 72]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.35.01:684][ 73]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.35.01:703][ 74]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale08_Character_C_0 [2020.06.12-02.35.01:918][ 87]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.35.03:202][164]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_06_C_0 [2020.06.12-02.35.03:235][166]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.12-02.35.03:235][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.03:255][167]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.35.03:385][175]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.12-02.35.03:385][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.03:435][178]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.35.03:450][179]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.35.03:668][192]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.35.03:703][194]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.12-02.35.03:703][194]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.03:724][195]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.35.03:803][200]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.12-02.35.04:070][216]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.12-02.35.04:070][216]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.04:186][223]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.12-02.35.04:186][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.04:205][224]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.35.04:419][237]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.12-02.35.04:419][237]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.04:500][242]Interaction: Player [BP_CamperMale08_Character_C_0] is in chase. [2020.06.12-02.35.04:774][258]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.35.04:873][264]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.35.04:873][264]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.04:886][265]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-02.35.04:886][265]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.04:886][265]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.12-02.35.04:886][265]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.04:888][265]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.04:888][265]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.04:888][265]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.35.04:888][265]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.35.04:888][265]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.04:888][265]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.12-02.35.04:888][265]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.04:888][265]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.35.04:888][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.04:888][265]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.06.12-02.35.04:888][265]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.06.12-02.35.04:888][265]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: HookSetup Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight. [2020.06.12-02.35.04:888][265]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.06.12-02.35.04:888][265]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.35.04:888][265]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.35.04:888][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.04:888][265]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.35.04:888][265]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.12-02.35.04:888][265]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.04:903][266]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.35.04:903][266]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.12-02.35.04:904][266]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.35.04:904][266]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.12-02.35.05:004][272]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.35.05:004][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:034][274]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.05:034][274]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.35.05:034][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.05:034][274]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.05:035][274]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.35.05:035][274]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.35.05:035][274]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.35.05:035][274]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.35.05:035][274]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.35.05:035][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.05:035][274]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-02.35.05:035][274]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:035][274]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.05:066][276]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.12-02.35.05:066][276]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:102][278]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.35.05:102][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:102][278]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-02.35.05:102][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:102][278]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.35.05:103][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:103][278]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.35.05:103][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:103][278]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-02.35.05:103][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:103][278]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-02.35.05:103][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:103][278]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-02.35.05:103][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:103][278]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-02.35.05:103][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:103][278]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-02.35.05:103][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:188][283]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.35.05:201][284]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.05:201][284]LogDBDPlayerMovement: StopSnapping Final Location (5871.700195 5496.800293 -1098.225220) [2020.06.12-02.35.05:201][284]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.35.05:201][284]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.35.05:202][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.05:202][284]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.05:202][284]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.35.05:202][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.05:202][284]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.35.05:202][284]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-02.35.05:202][284]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-02.35.05:202][284]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.35.05:202][284]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookCamper Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry. [2020.06.12-02.35.05:202][284]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.35.05:202][284]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.12-02.35.05:202][284]Interaction: Interaction time: 1.500000 [2020.06.12-02.35.05:202][284]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: HookCamper Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry. [2020.06.12-02.35.05:202][284]LogSM: Error: Play Update Montage AM_MM_Hook_IN Duration 1.500000 Timestamp 164.494675 [2020.06.12-02.35.05:202][284]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.35.05:202][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.05:203][284]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_MM_Hook_IN [2020.06.12-02.35.05:220][285]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.35.05:220][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:220][285]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-02.35.05:220][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:220][285]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.35.05:220][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:220][285]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.35.05:220][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:220][285]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-02.35.05:220][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:220][285]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-02.35.05:220][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:220][285]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-02.35.05:220][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:220][285]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-02.35.05:220][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:220][285]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-02.35.05:220][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:283][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.12-02.35.05:320][291]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.35.05:320][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:320][291]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-02.35.05:320][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:320][291]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.35.05:320][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:320][291]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.35.05:320][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:320][291]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-02.35.05:320][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:320][291]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-02.35.05:320][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:320][291]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-02.35.05:320][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:320][291]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-02.35.05:320][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:320][291]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-02.35.05:320][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:387][295]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.35.05:387][295]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:387][295]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-02.35.05:387][295]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:387][295]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.35.05:387][295]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:387][295]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.35.05:388][295]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:388][295]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-02.35.05:388][295]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:388][295]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-02.35.05:388][295]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:388][295]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-02.35.05:388][295]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:388][295]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-02.35.05:388][295]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:388][295]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-02.35.05:388][295]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:501][302]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.12-02.35.05:501][302]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.12-02.35.05:501][302]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.12-02.35.05:501][302]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.12-02.35.05:501][302]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.12-02.35.05:501][302]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.12-02.35.05:501][302]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.12-02.35.05:501][302]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.12-02.35.05:502][302]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.12-02.35.05:503][302]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.12-02.35.05:503][302]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.12-02.35.05:503][302]LogScript: Warning: Script Msg: Modulo by zero detected: 75.000000 % 0 Script call stack: Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:BlueprintUpdateAnimation Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:ExecuteUbergraph_AB_SpikeChains01 Function /Game/Meshes/Charms/Blueprints/Hook_Chains/AB_SpikeChains01.AB_SpikeChains01_C:GetForce [2020.06.12-02.35.05:721][315]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.35.05:721][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:803][320]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.35.05:803][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:903][326]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-02.35.05:903][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:903][326]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.12-02.35.05:903][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:903][326]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-02.35.05:903][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:903][326]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-02.35.05:903][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:903][326]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.12-02.35.05:903][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:903][326]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.12-02.35.05:903][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:903][326]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.12-02.35.05:903][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:903][326]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.12-02.35.05:903][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.05:903][326]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.12-02.35.05:903][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.06:785][379]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-02.35.06:785][379]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.35.06:785][379]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.35.06:785][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.06:785][379]LogAkAudio: Warning: [BP_Slasher_Character_06_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-02.35.06:785][379]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-02.35.06:785][379]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.35.06:786][379]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale02_Character_C_0 Current: NULL [2020.06.12-02.35.06:787][379]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.12-02.35.06:788][379]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.35.06:795][379]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-02.35.06:796][379]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.35.06:807][380]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.35.06:807][380]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.35.06:807][380]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.06:807][380]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.35.06:807][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.06:807][380]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.06:807][380]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.35.06:807][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.06:823][381]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.06:823][381]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.35.06:823][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.06:823][381]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.06:823][381]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.35.06:823][381]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.35.06:823][381]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.35.06:823][381]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.35.06:823][381]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.35.06:823][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.06:823][381]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.12-02.35.06:823][381]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.06:823][381]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.12-02.35.06:823][381]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.06:823][381]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.06:843][382]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.35.06:845][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.35.06:858][383]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.35.06:858][383]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.06:858][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-02.35.06:887][385]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.12-02.35.06:887][385]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-02.35.06:887][385]GameFlow: Writing Profile Stat DBD_DLC6_Slasher_Stat2: 1 [2020.06.12-02.35.06:887][385]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.12-02.35.06:891][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.12-02.35.06:892][385]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-02.35.06:892][385]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-02.35.06:892][385]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-02.35.06:892][385]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookCamperOut. [2020.06.12-02.35.06:892][385]AnimLeader: BP_Entity_C_12 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-02.35.06:892][385]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-02.35.06:892][385]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.12-02.35.06:895][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.12-02.35.06:954][389]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.06:954][389]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.07:238][407]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B505FD30] Result: '1' k_EResultOK (success) [2020.06.12-02.35.07:238][407]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B505FD30]' succeeded in 0.346835 seconds [2020.06.12-02.35.07:251][407]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.12-02.35.07:251][407]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.07:251][407]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.35.07:251][407]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.07:252][407]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.07:253][407]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.07:253][407]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.35.07:253][407]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.35.07:253][407]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.07:253][407]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.35.07:253][407]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.07:253][407]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.35.07:253][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.07:253][407]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.35.07:253][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.07:272][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.35.07:288][409]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.35.07:288][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.07:317][411]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.35.07:317][411]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.07:320][411]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.07:320][411]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.35.07:320][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.07:320][411]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.07:320][411]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.35.07:320][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.07:320][411]Interaction: Interaction time: 0.000000 [2020.06.12-02.35.07:320][411]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.35.07:320][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.07:322][411]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.35.07:322][411]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.07:353][413]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=166.662 [2020.06.12-02.35.07:543][425]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B505FD30] Result: '1' k_EResultOK (success) [2020.06.12-02.35.07:563][426]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.669491 seconds [2020.06.12-02.35.07:801][440]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.35.07:801][440]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.08:050][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.35.08:050][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.06.12-02.35.08:052][455]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.200 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=167.362 [2020.06.12-02.35.08:283][469]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.973736 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.12-02.35.08:485][481]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=167.795 [2020.06.12-02.35.08:487][481]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.35.08:487][481]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.06.12-02.35.08:669][492]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-02.35.08:669][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.08:683][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.35.08:683][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.06.12-02.35.08:685][493]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.200 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=167.995 [2020.06.12-02.35.08:937][508]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-02.35.08:937][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.08:984][511]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=168.295 [2020.06.12-02.35.08:986][511]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.06.12-02.35.08:986][511]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.35.09:150][521]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.35.09:150][521]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.06.12-02.35.09:152][521]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.200 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=168.462 [2020.06.12-02.35.09:386][535]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-02.35.09:386][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.09:886][565]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.35.09:886][565]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.10:037][574]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-02.35.10:037][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.10:069][576]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=169.378 [2020.06.12-02.35.10:072][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.35.10:072][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.06.12-02.35.10:154][581]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-02.35.10:154][581]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.10:169][582]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.35.10:169][582]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.10:568][606]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.12-02.35.10:568][606]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.10:703][614]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.35.10:703][614]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.10:733][616]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.06.12-02.35.10:733][616]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.35.10:735][616]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.200 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=170.045 [2020.06.12-02.35.10:902][626]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.35.10:902][626]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.11:133][640]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_MeatLockerBasement04_C_0] [2020.06.12-02.35.11:133][640]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.11:133][640]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_MeatLockerBasement04_C_0] [2020.06.12-02.35.11:133][640]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.11:135][640]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.11:135][640]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.11:135][640]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.35.11:135][640]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.35.11:135][640]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.11:135][640]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_MeatLockerBasement04_C_0] [2020.06.12-02.35.11:135][640]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.11:135][640]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.35.11:135][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.11:135][640]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.35.11:135][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.11:135][640]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.35.11:202][644]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=170.512 [2020.06.12-02.35.11:204][644]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.35.11:204][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.11:204][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.35.11:204][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.06.12-02.35.11:233][646]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.12-02.35.11:233][646]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-02.35.11:236][646]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.11:236][646]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.35.11:236][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.11:236][646]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.11:236][646]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.35.11:236][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.11:236][646]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.35.11:236][646]Interaction: Interaction time: 1.000000 [2020.06.12-02.35.11:236][646]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.06.12-02.35.11:236][646]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale08_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.12-02.35.11:236][646]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.06.12-02.35.11:236][646]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.12-02.35.11:236][646]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.35.11:236][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.11:268][648]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-02.35.11:268][648]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-02.35.11:268][648]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: UnhookIn. [2020.06.12-02.35.11:268][648]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.35.11:268][648]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.12-02.35.11:301][650]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.11:302][650]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.11:302][650]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.35.11:319][651]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.35.11:385][655]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.12-02.35.11:385][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.11:400][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.06.12-02.35.11:400][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.35.11:402][656]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.200 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=170.712 [2020.06.12-02.35.11:668][672]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.35.11:802][680]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.11:802][680]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.35.11:802][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.11:802][680]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.11:802][680]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.35.11:802][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.11:802][680]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.35.11:803][680]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.35.11:804][680]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-02.35.11:885][685]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.35.11:885][685]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.35.11:885][685]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.11:885][685]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.35.11:885][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.11:885][685]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.11:885][685]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.35.11:885][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.11:900][686]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-02.35.11:900][686]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.35.11:900][686]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.11:900][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-02.35.11:902][686]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.11:902][686]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.35.11:902][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.11:902][686]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.11:902][686]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.35.11:902][686]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.35.11:902][686]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.35.11:902][686]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.35.11:902][686]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.35.11:902][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.11:902][686]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.35.11:902][686]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.11:902][686]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.35.11:902][686]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.11:903][686]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.11:903][686]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.11:903][686]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.35.11:903][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.11:903][686]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.35.11:903][686]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.11:903][686]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.35.11:903][686]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.35.11:903][686]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.35.11:903][686]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.35.11:903][686]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.35.11:903][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.11:903][686]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.35.11:903][686]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.35.11:904][686]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_MeatLockerBasement04_C_0] [2020.06.12-02.35.11:904][686]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.11:904][686]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.11:904][686]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.35.11:906][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-02.35.11:921][687]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.35.11:921][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.11:935][688]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-02.35.11:935][688]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-02.35.11:935][688]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-02.35.11:935][688]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookIdle. [2020.06.12-02.35.11:935][688]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.35.11:935][688]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.12-02.35.11:967][690]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.35.11:967][690]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.11:968][690]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=171.278 [2020.06.12-02.35.11:970][690]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.35.11:970][690]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.06.12-02.35.11:972][690]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.35.11:975][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.35.12:004][692]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.12:004][692]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.12:007][692]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.35.12:007][692]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.12:038][694]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.35.12:038][694]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.12:040][694]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.35.12:040][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.12:071][696]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.35.12:072][696]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.35.12:072][696]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.12:074][696]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.35.12:074][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.12:074][696]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-02.35.12:074][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.12:172][702]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-02.35.12:172][702]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.12:269][708]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.35.12:271][708]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-02.35.12:271][708]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.12:383][715]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.35.12:383][715]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.12:383][715]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.35.12:383][715]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.12:385][715]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.12:385][715]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.12:385][715]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.35.12:385][715]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.35.12:385][715]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.12:385][715]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.35.12:385][715]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.12:385][715]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.35.12:385][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.12:385][715]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.35.12:385][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.12:404][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.35.12:436][718]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.35.12:436][718]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.12:500][722]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.35.12:500][722]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.12:501][722]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.028597 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.12-02.35.12:502][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.06.12-02.35.12:502][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.35.12:502][722]Interaction: Player [BP_CamperMale08_Character_C_0] is not in chase anymore. [2020.06.12-02.35.12:504][722]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.12:504][722]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.35.12:504][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.12:504][722]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.12:504][722]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.35.12:504][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.12:504][722]Interaction: Interaction time: 0.000000 [2020.06.12-02.35.12:504][722]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.35.12:504][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.12:504][722]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.200 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=171.812 [2020.06.12-02.35.12:571][726]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=171.881 [2020.06.12-02.35.12:573][726]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.06.12-02.35.12:573][726]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.35.12:667][732]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.06.12-02.35.12:668][732]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.35.12:670][732]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.200 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=171.979 [2020.06.12-02.35.12:734][736]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=172.045 [2020.06.12-02.35.12:736][736]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.35.12:736][736]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.06.12-02.35.12:819][741]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.35.12:819][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.12:820][741]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-02.35.12:820][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.12:820][741]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.35.12:820][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.12:820][741]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.35.12:820][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.12:820][741]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-02.35.12:820][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.12:820][741]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-02.35.12:820][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.12:820][741]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-02.35.12:820][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.12:820][741]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-02.35.12:820][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.12:820][741]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-02.35.12:820][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.13:204][764]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.35.13:204][764]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.13:204][764]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-02.35.13:204][764]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.13:204][764]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.35.13:204][764]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.13:204][764]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.35.13:204][764]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.13:204][764]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-02.35.13:204][764]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.13:204][764]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-02.35.13:204][764]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.13:204][764]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-02.35.13:204][764]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.13:204][764]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-02.35.13:204][764]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.13:204][764]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-02.35.13:204][764]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.13:221][765]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-02.35.13:221][765]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.13:386][775]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.35.13:386][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.13:467][780]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.06.12-02.35.13:467][780]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.35.13:469][780]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.200 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=172.778 [2020.06.12-02.35.13:635][790]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.35.13:635][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.13:766][798]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_MeatLockerBasement04_C_0] [2020.06.12-02.35.13:766][798]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.13:766][798]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_MeatLockerBasement04_C_0] [2020.06.12-02.35.13:766][798]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.13:768][798]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.13:768][798]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.13:768][798]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.35.13:768][798]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.35.13:768][798]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.13:768][798]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_MeatLockerBasement04_C_0] [2020.06.12-02.35.13:768][798]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.13:768][798]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.35.13:768][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.13:768][798]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.35.13:768][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.13:801][800]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.35.13:900][806]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.12-02.35.13:900][806]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-02.35.13:903][806]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.13:903][806]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.35.13:903][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.13:903][806]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.13:903][806]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.35.13:903][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.13:903][806]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.35.13:903][806]Interaction: Interaction time: 1.000000 [2020.06.12-02.35.13:903][806]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.06.12-02.35.13:903][806]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale08_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.12-02.35.13:903][806]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.06.12-02.35.13:903][806]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.12-02.35.13:903][806]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.35.13:903][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.13:935][808]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-02.35.13:935][808]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-02.35.13:935][808]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-02.35.13:935][808]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: UnhookIn. [2020.06.12-02.35.13:935][808]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.35.13:935][808]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.12-02.35.13:968][810]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.13:968][810]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.14:002][812]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.35.14:034][814]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.35.14:268][828]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.35.14:637][850]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.35.14:637][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.14:921][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-02.35.14:983][871]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.35.14:984][871]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.35.14:984][871]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.35.14:985][871]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: InjuredBleedoutPossible, Status Owner: BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: True, Remaining Lifetime: 15.000000, Lifetime Duration: 15.000000 [2020.06.12-02.35.14:987][871]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-02.35.14:987][871]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.35.14:987][871]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.35.14:987][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.15:017][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-02.35.15:017][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-02.35.15:020][873]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.15:020][873]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.35.15:020][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.15:020][873]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.35.15:020][873]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-02.35.15:020][873]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-02.35.15:020][873]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.12-02.35.15:021][873]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: UnhookOut. [2020.06.12-02.35.15:021][873]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.35.15:021][873]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.12-02.35.15:021][873]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.15:021][873]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.06.12-02.35.15:021][873]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.35.15:021][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.15:023][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-02.35.15:037][874]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.35.15:037][874]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.35.15:037][874]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.15:037][874]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.35.15:037][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.15:037][874]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.15:037][874]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.35.15:037][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.15:053][875]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.15:053][875]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.35.15:053][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.15:053][875]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.15:053][875]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.35.15:053][875]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.35.15:053][875]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.35.15:053][875]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.35.15:053][875]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.35.15:053][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.15:053][875]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.35.15:053][875]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:053][875]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.35.15:053][875]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:053][875]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.15:084][877]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.016727 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.06.12-02.35.15:086][877]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-02.35.15:086][877]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-02.35.15:086][877]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-02.35.15:086][877]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-02.35.15:121][879]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_06_C_0 - FlippyMCXLI] at Time=174.428 [2020.06.12-02.35.15:124][879]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.35.15:124][879]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.06.12-02.35.15:124][879]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-02.35.15:125][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.35.15:127][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.35.15:221][885]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-02.35.15:221][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:254][887]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.35.15:254][887]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:504][902]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.35.15:504][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:504][902]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-02.35.15:504][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:504][902]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.35.15:504][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:504][902]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.35.15:504][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:504][902]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-02.35.15:504][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:504][902]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-02.35.15:504][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:504][902]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-02.35.15:504][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:504][902]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-02.35.15:504][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:504][902]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-02.35.15:504][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:504][902]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-02.35.15:504][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:504][902]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.12-02.35.15:504][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:504][902]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-02.35.15:504][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:504][902]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-02.35.15:504][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:504][902]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.12-02.35.15:504][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:504][902]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.12-02.35.15:505][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:505][902]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.12-02.35.15:505][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:505][902]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.12-02.35.15:505][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:505][902]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.12-02.35.15:505][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:521][903]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-02.35.15:521][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:521][903]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.12-02.35.15:521][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:521][903]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-02.35.15:521][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:521][903]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-02.35.15:521][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:521][903]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.12-02.35.15:521][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:521][903]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.12-02.35.15:521][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:521][903]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.12-02.35.15:521][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:521][903]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.12-02.35.15:521][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:521][903]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.12-02.35.15:521][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:601][908]Interaction: [CLIENT MASTER] --- [TryInterruption FAIL - Character cannot request interruption] Character: [FlippyMCXLI] - Interactable: [ClosetStandard_C_25] - Interactor: [MainInteractor] - InteractionDefinition: [ClosetHideExitRushed]- InterruptionDef: [HideExitFastInterruption] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.06.12-02.35.15:619][909]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.15:619][909]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.15:619][909]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.35.15:619][909]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_06_C_0 at Time=174.929 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.35.15:635][910]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-02.35.15:636][910]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.35.15:636][910]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_06_C_0 at Time=174.945 [2020.06.12-02.35.15:636][910]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_06_C_0 at Time=174.945 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.35.15:639][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.35.15:751][917]Interaction: [CLIENT MASTER] --- [TryInterruption FAIL - Character cannot request interruption] Character: [FlippyMCXLI] - Interactable: [ClosetStandard_C_25] - Interactor: [MainInteractor] - InteractionDefinition: [ClosetHideExitRushed]- InterruptionDef: [HideExitFastInterruption] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.06.12-02.35.15:784][919]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperMale08_Character_C_0 [2020.06.12-02.35.15:785][919]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.12-02.35.15:791][919]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale08_Character_C_0 - spinch]: On [2020.06.12-02.35.15:816][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-02.35.15:816][921]Interaction: Player [BP_CamperMale08_Character_C_0] is in chase. [2020.06.12-02.35.15:820][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-02.35.15:884][925]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-02.35.15:884][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-02.35.15:886][925]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.15:886][925]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.35.15:886][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.15:886][925]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.35.15:886][925]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.15:886][925]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.35.15:886][925]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.35.15:886][925]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.35.15:886][925]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.35.15:886][925]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.35.15:886][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.15:886][925]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.35.15:886][925]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_MeatLockerBasement04_C_0] [2020.06.12-02.35.15:886][925]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:887][925]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.15:888][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-02.35.15:904][926]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.35.15:905][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:905][926]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-02.35.15:905][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:905][926]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.35.15:905][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:905][926]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.35.15:905][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:905][926]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-02.35.15:905][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:905][926]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-02.35.15:905][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:905][926]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-02.35.15:905][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:905][926]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-02.35.15:905][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:905][926]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-02.35.15:905][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.15:952][929]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.15:952][929]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.15:953][929]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-02.35.15:953][929]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.35.15:953][929]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_06_C_0 at Time=175.262 [2020.06.12-02.35.15:953][929]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_06_C_0 at Time=175.262 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.35.16:384][955]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkpointGained Value: 4.421677 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.06.12-02.35.16:421][957]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.35.16:421][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.16:421][957]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-02.35.16:421][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.16:421][957]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.35.16:421][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.16:421][957]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.35.16:421][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.16:421][957]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-02.35.16:421][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.16:421][957]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-02.35.16:421][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.16:421][957]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-02.35.16:421][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.16:421][957]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-02.35.16:421][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.16:421][957]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-02.35.16:421][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.16:586][967]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.35.16:586][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.16:586][967]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-02.35.16:586][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.16:586][967]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.35.16:586][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.16:586][967]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.35.16:586][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.16:586][967]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-02.35.16:587][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.16:587][967]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-02.35.16:587][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.16:587][967]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-02.35.16:587][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.16:587][967]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-02.35.16:587][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.16:587][967]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-02.35.16:587][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.16:788][979]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.35.16:788][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.16:902][986]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.35.16:902][986]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.17:050][995]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.12-02.35.17:054][995]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-02.35.17:054][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.17:184][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_3] [2020.06.12-02.35.17:184][ 3]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.17:783][ 39]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.635660 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.12-02.35.17:787][ 39]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale08_Character_C_0 - spinch]: Off [2020.06.12-02.35.18:136][ 60]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_06_C_0 [2020.06.12-02.35.18:253][ 67]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_06_C_0 [2020.06.12-02.35.18:920][107]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.12-02.35.18:920][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.18:952][109]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceSucceedMaxSpeed [2020.06.12-02.35.18:952][109]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_06_C_0 at Time=178.262 [2020.06.12-02.35.18:968][110]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.18:968][110]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.18:989][111]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.35.18:991][111]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.35.19:236][126]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.12-02.35.19:303][130]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale08_Character_C_0 [2020.06.12-02.35.19:567][146]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 13.715477 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.12-02.35.19:585][147]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale08_Character_C_0 [2020.06.12-02.35.19:586][147]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale08_Character_C_0 [2020.06.12-02.35.20:200][184]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-02.35.20:200][184]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.20:233][186]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-02.35.20:234][186]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.20:234][186]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-02.35.20:235][186]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.20:235][186]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.20:235][186]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.35.20:235][186]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.35.20:235][186]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.20:235][186]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-02.35.20:235][186]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.20:235][186]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.35.20:235][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.20:235][186]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.35.20:235][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.20:268][188]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.35.20:335][192]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.20:335][192]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.35.20:335][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.20:335][192]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.20:335][192]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.35.20:335][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.20:335][192]Interaction: Interaction time: 1.057692 [2020.06.12-02.35.20:335][192]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Female. [2020.06.12-02.35.20:335][192]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.057692 Timestamp 0.000000 [2020.06.12-02.35.20:335][192]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.35.20:335][192]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.35.20:335][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.20:368][194]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.35.20:900][226]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.234180 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-02.35.21:202][244]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.35.21:235][246]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.21:235][246]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.35.21:235][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.21:235][246]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.21:235][246]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.35.21:235][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.21:267][248]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-02.35.21:267][248]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-02.35.21:268][248]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.21:268][248]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.35.21:268][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.21:268][248]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.21:268][248]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.35.21:268][248]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.35.21:268][248]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.35.21:268][248]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.35.21:268][248]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.35.21:268][248]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.35.21:268][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.21:268][248]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-02.35.21:268][248]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.21:268][248]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.21:367][254]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-02.35.21:367][254]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.21:401][256]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-02.35.21:401][256]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.21:401][256]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.12-02.35.21:404][256]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.21:404][256]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.21:404][256]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.35.21:404][256]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.35.21:404][256]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.21:404][256]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-02.35.21:404][256]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.21:404][256]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.35.21:404][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.21:404][256]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.35.21:404][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.21:404][256]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.35.21:502][262]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.21:502][262]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.35.21:502][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.21:502][262]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.21:502][262]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.35.21:502][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.21:502][262]Interaction: Interaction time: 1.100000 [2020.06.12-02.35.21:502][262]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Male. [2020.06.12-02.35.21:502][262]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.06.12-02.35.21:502][262]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.35.21:502][262]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.35.21:503][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.21:535][264]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.35.21:536][264]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_06_C_0 [2020.06.12-02.35.21:536][264]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_06_C_0 [2020.06.12-02.35.21:551][265]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_06_C_0 [2020.06.12-02.35.22:403][316]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.22:403][316]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.35.22:403][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.22:403][316]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.22:403][316]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.35.22:403][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.22:403][316]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-02.35.22:403][316]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.35.22:434][318]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.12-02.35.22:434][318]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.12-02.35.22:437][318]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.22:437][318]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.35.22:437][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.22:437][318]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.22:437][318]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.35.22:437][318]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.35.22:437][318]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.35.22:437][318]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.35.22:437][318]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.35.22:437][318]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_7] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.35.22:437][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.22:437][318]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.12-02.35.22:437][318]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.22:437][318]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.22:652][331]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.12-02.35.22:652][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.22:652][331]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.12-02.35.22:652][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.22:652][331]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.12-02.35.22:652][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.22:672][332]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.35.22:786][339]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.12-02.35.22:786][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.22:834][342]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ChargeHoldStalkMode][Stalker_C_0] [2020.06.12-02.35.22:834][342]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.22:834][342]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyRight][Bookshelf_C_7] [2020.06.12-02.35.22:834][342]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.22:836][342]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.22:836][342]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.22:836][342]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.35.22:836][342]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.35.22:837][342]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.22:837][342]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.12-02.35.22:837][342]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.22:837][342]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.35.22:837][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.22:837][342]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.35.22:837][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.22:837][342]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.35.22:856][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.35.22:900][346]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_7] [2020.06.12-02.35.22:900][346]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.23:017][353]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.12-02.35.23:068][356]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.23:069][356]LogDBDPlayerMovement: StopSnapping Final Location (5435.000000 4624.800293 -324.841309) [2020.06.12-02.35.23:069][356]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.35.23:069][356]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.35.23:069][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.23:069][356]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.23:069][356]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.35.23:069][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.23:069][356]Interaction: Interaction time: 2.600000 [2020.06.12-02.35.23:069][356]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: PlankDestroy Shape AnimTag_Tier1 AnimTag_FPV. [2020.06.12-02.35.23:069][356]LogSM: Error: Play Update Montage AM_MM_Destroy_Pallet Duration 2.600000 Timestamp 182.362152 [2020.06.12-02.35.23:069][356]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to True [2020.06.12-02.35.23:069][356]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.35.23:069][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.25:403][496]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.35.25:484][501]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.463540 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-02.35.25:484][501]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.12-02.35.25:516][503]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.12-02.35.25:652][511]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.35.25:668][512]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.35.25:668][512]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.35.25:668][512]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.25:668][512]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.35.25:668][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.25:669][512]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.25:669][512]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.35.25:669][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.25:686][513]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.25:686][513]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.35.25:686][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.25:686][513]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.25:686][513]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.35.25:686][513]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.35.25:686][513]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.35.25:686][513]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.35.25:686][513]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to False [2020.06.12-02.35.25:687][513]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.35.25:687][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.25:687][513]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_7] [2020.06.12-02.35.25:687][513]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.25:687][513]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [DestroyRight][Bookshelf_C_7] [2020.06.12-02.35.25:687][513]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.25:687][513]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.25:706][514]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.35.25:708][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.35.26:218][545]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.12-02.35.26:218][545]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.26:218][545]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.12-02.35.26:218][545]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.26:219][545]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.12-02.35.26:219][545]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.26:219][545]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.12-02.35.26:219][545]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.26:269][548]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.12-02.35.26:269][548]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.26:270][548]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.12-02.35.26:270][548]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.26:270][548]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.12-02.35.26:270][548]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.26:270][548]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-02.35.26:270][548]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.26:753][577]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.12-02.35.26:753][577]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.26:835][582]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.12-02.35.26:835][582]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.26:835][582]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.12-02.35.26:835][582]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.26:835][582]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.12-02.35.26:835][582]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.30:001][772]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.35.30:001][772]LogDBDGeneral: StatusEffect::EndPlay - Id: InjuredBleedoutPossible, Status Owner: BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.35.30:186][783]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_26] [2020.06.12-02.35.30:186][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.30:186][783]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_26] [2020.06.12-02.35.30:186][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.30:186][783]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_26] [2020.06.12-02.35.30:186][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.30:206][784]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.35.30:488][801]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_26] [2020.06.12-02.35.30:488][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.30:488][801]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_26] [2020.06.12-02.35.30:488][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.30:488][801]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_26] [2020.06.12-02.35.30:488][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.31:069][836]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.321385 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.12-02.35.31:070][836]Interaction: Player [BP_CamperMale08_Character_C_0] is not in chase anymore. [2020.06.12-02.35.33:617][989]Interaction: Player [BP_CamperMale08_Character_C_0] is in chase. [2020.06.12-02.35.34:021][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.35.34:021][ 13]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.34:469][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.35.34:469][ 40]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.34:884][ 65]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.007125 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-02.35.35:051][ 75]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.200714 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.12-02.35.36:789][179]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-02.35.37:184][203]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.35.37:184][203]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.35.37:489][221]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-02.35.38:183][263]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.35.38:183][263]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.35.38:589][287]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 177 [2020.06.12-02.35.39:201][324]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.35.39:201][324]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.35.39:201][324]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.35.39:201][324]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-02.35.39:289][329]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.35.46:603][768]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorSuburbs_C_1] [2020.06.12-02.35.46:604][768]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.46:853][783]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorSuburbs_C_1] [2020.06.12-02.35.46:853][783]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.48:911][906]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.35.48:911][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.49:238][926]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.35.49:238][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.49:353][933]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.49:353][933]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.49:353][933]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.35.49:353][933]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_06_C_0 at Time=208.663 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.35.49:370][934]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-02.35.49:370][934]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.35.49:370][934]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_06_C_0 at Time=208.679 [2020.06.12-02.35.49:370][934]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_06_C_0 at Time=208.679 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.35.49:372][934]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.35.49:372][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.49:372][934]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-02.35.49:372][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.49:372][934]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.35.49:372][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.49:372][934]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.35.49:372][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.49:372][934]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-02.35.49:372][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.49:372][934]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-02.35.49:372][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.49:372][934]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-02.35.49:372][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.49:372][934]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-02.35.49:372][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.49:372][934]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-02.35.49:372][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.49:373][934]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.35.49:453][939]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Injured AnimTag_Crouched AnimTag_Male. [2020.06.12-02.35.49:535][944]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperMale08_Character_C_0 [2020.06.12-02.35.49:536][944]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: BP_CamperMale08_Character_C_0 [2020.06.12-02.35.49:537][944]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.12-02.35.49:539][944]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.956751 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.12-02.35.49:544][944]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale08_Character_C_0 - spinch]: On [2020.06.12-02.35.49:558][945]Interaction: Player [BP_CamperMale08_Character_C_0] is not in chase anymore. [2020.06.12-02.35.49:673][952]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-02.35.49:673][952]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.35.49:674][952]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_06_C_0 at Time=208.983 [2020.06.12-02.35.49:674][952]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_06_C_0 at Time=208.983 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.35.50:568][ 6]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-02.35.50:568][ 6]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.50:568][ 6]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-02.35.50:568][ 6]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.50:570][ 6]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.50:570][ 6]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.50:570][ 6]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.35.50:570][ 6]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.35.50:570][ 6]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.50:570][ 6]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-02.35.50:570][ 6]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.50:570][ 6]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.35.50:570][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.50:570][ 6]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.35.50:570][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.50:669][ 12]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-02.35.50:671][ 12]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.50:671][ 12]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.35.50:671][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.50:671][ 12]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.50:671][ 12]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.35.50:671][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.50:671][ 12]Interaction: Interaction time: 11.851851 [2020.06.12-02.35.50:671][ 12]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.35.50:671][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.51:520][ 63]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale08_Character_C_0 - spinch]: Off [2020.06.12-02.35.52:453][119]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.35.52:687][133]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceSucceedMaxSpeed [2020.06.12-02.35.52:687][133]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_06_C_0 at Time=211.996 [2020.06.12-02.35.52:703][134]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.52:703][134]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.52:705][134]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.35.52:724][135]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.35.52:728][135]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.35.52:730][135]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.35.52:852][143]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyRight][Bookshelf_C_7] [2020.06.12-02.35.52:852][143]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.52:852][143]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.35.52:852][143]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.52:853][143]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.52:854][143]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.52:854][143]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.35.52:854][143]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.35.52:854][143]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.52:854][143]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.35.52:854][143]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.52:854][143]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.35.52:854][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.52:854][143]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: SurvivorPickup_In Shape AnimTag_Tier1 AnimTag_FPV. [2020.06.12-02.35.52:854][143]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: SurvivorPickup_In Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.06.12-02.35.52:854][143]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.35.52:854][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.52:854][143]Interaction: [BP_CamperMale08_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_06_C_0] [2020.06.12-02.35.52:854][143]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.35.52:873][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.35.53:019][153]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.53:019][153]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.35.53:019][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.53:019][153]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.53:019][153]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.35.53:019][153]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.35.53:019][153]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.35.53:019][153]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.35.53:019][153]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.35.53:019][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.53:019][153]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-02.35.53:019][153]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.53:019][153]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.53:022][153]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-02.35.53:051][155]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.35.53:051][155]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.53:068][156]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.12-02.35.53:203][164]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.53:203][164]LogDBDPlayerMovement: StopSnapping Final Location (3134.212891 -482.856537 -327.296722) [2020.06.12-02.35.53:203][164]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.35.53:203][164]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.35.53:203][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.53:203][164]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.53:203][164]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.35.53:203][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.53:203][164]Interaction: [BP_CamperMale08_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_06_C_0] [2020.06.12-02.35.53:203][164]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale08_Character_C_0. [2020.06.12-02.35.53:203][164]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-02.35.53:203][164]Interaction: [BP_CamperMale08_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-02.35.53:203][164]Interaction: Interaction time: 2.700000 [2020.06.12-02.35.53:203][164]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: SurvivorPickup Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry. [2020.06.12-02.35.53:203][164]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale08_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_06_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.12-02.35.53:203][164]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: SurvivorPickup Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.12-02.35.53:203][164]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 212.495728 [2020.06.12-02.35.53:203][164]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to True [2020.06.12-02.35.53:203][164]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.35.53:203][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.53:206][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.35.53:209][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.35.53:211][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-02.35.53:211][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.12-02.35.53:211][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.35.53:386][175]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.53:387][175]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.53:454][179]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.12-02.35.55:636][310]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.35.55:887][325]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.35.55:903][326]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.35.55:903][326]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.35.55:903][326]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.55:903][326]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.35.55:903][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.55:903][326]Interaction: [BP_CamperMale08_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.12-02.35.55:904][326]LogAkAudio: Warning: [BP_Slasher_Character_06_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-02.35.55:904][326]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.55:904][326]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.35.55:904][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.55:921][327]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.55:921][327]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.35.55:921][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.55:921][327]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.55:921][327]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.35.55:921][327]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.35.55:921][327]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.35.55:921][327]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.35.55:921][327]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to False [2020.06.12-02.35.55:921][327]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.35.55:921][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.55:921][327]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.35.55:921][327]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.55:921][327]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.35.55:921][327]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.55:921][327]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.56:052][335]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-02.35.56:052][335]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.56:085][337]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-02.35.56:086][337]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.56:088][337]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.56:088][337]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.56:088][337]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.35.56:088][337]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.35.56:088][337]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.56:088][337]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-02.35.56:088][337]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.56:088][337]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.35.56:088][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.56:088][337]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.35.56:088][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.56:184][343]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-02.35.56:186][343]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.56:186][343]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.35.56:186][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.56:186][343]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.56:186][343]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.35.56:186][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.56:186][343]Interaction: Interaction time: 16.000000 [2020.06.12-02.35.56:187][343]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.12-02.35.56:187][343]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.12-02.35.56:187][343]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.35.56:187][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.57:923][447]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.35.57:939][448]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.12-02.35.58:171][462]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.35.58:837][502]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_7] [2020.06.12-02.35.58:837][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.58:857][503]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.35.58:969][510]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.35.58:969][510]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.58:970][510]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_7] [2020.06.12-02.35.58:970][510]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.58:972][510]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.58:972][510]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.58:972][510]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_7] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.35.58:972][510]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.35.58:972][510]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.58:972][510]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_7] [2020.06.12-02.35.58:972][510]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.58:972][510]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_7] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.35.58:972][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.58:972][510]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.06.12-02.35.58:972][510]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.06.12-02.35.58:972][510]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: HookSetup Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry. [2020.06.12-02.35.58:972][510]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: HookSetup Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.12-02.35.58:972][510]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.35.58:972][510]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_7] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.35.58:972][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.58:972][510]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.35.58:973][510]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.12-02.35.58:973][510]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.06.12-02.35.58:974][510]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.06.12-02.35.59:136][520]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.59:136][520]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.35.59:136][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.59:136][520]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.59:136][520]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.35.59:136][520]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.35.59:136][520]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.35.59:136][520]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.35.59:136][520]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.35.59:136][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.59:136][520]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-02.35.59:136][520]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.59:137][520]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.35.59:167][522]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_7] [2020.06.12-02.35.59:167][522]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.35.59:336][532]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.59:336][532]LogDBDPlayerMovement: StopSnapping Final Location (3280.406494 567.170532 -322.636505) [2020.06.12-02.35.59:336][532]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.35.59:337][532]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_7] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.35.59:337][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.59:337][532]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.35.59:337][532]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_7] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.35.59:337][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.59:337][532]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: HookCamper Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.12-02.35.59:337][532]Interaction: [BP_CamperMale08_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-02.35.59:337][532]Interaction: [BP_CamperMale08_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-02.35.59:337][532]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.35.59:337][532]AnimLeader: BP_SmallMeatLocker_Pig_C_7 Requested to Play: HookCamper Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry. [2020.06.12-02.35.59:337][532]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.35.59:337][532]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.12-02.35.59:337][532]Interaction: Interaction time: 1.500000 [2020.06.12-02.35.59:337][532]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: HookCamper Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry. [2020.06.12-02.35.59:337][532]LogSM: Error: Play Update Montage AM_MM_Hook_IN Duration 1.500000 Timestamp 218.629181 [2020.06.12-02.35.59:337][532]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_7] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.35.59:337][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.35.59:338][532]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_MM_Hook_IN [2020.06.12-02.35.59:401][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_7.HookChargeable Enabled?: Enabled [2020.06.12-02.36.00:005][572]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-02.36.00:005][572]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.00:005][572]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-02.36.00:005][572]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.00:005][572]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.36.00:005][572]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.00:005][572]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-02.36.00:005][572]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.00:005][572]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-02.36.00:005][572]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.00:005][572]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-02.36.00:005][572]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.00:005][572]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-02.36.00:005][572]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.00:005][572]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-02.36.00:005][572]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.00:005][572]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-02.36.00:005][572]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.00:903][626]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_7] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-02.36.00:903][626]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.36.00:903][626]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_7] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.36.00:903][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.00:903][626]LogAkAudio: Warning: [BP_Slasher_Character_06_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-02.36.00:903][626]Interaction: [BP_CamperMale08_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-02.36.00:904][626]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.36.00:904][626]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale08_Character_C_0 Current: NULL [2020.06.12-02.36.00:905][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_7.HookChargeable Enabled?: Disabled [2020.06.12-02.36.00:906][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.36.00:915][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-02.36.00:915][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.36.00:933][627]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.36.00:933][627]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.36.00:933][627]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.36.00:933][627]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_7] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.36.00:933][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.00:933][627]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.36.00:933][627]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_7] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.36.00:933][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.00:950][628]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.36.00:950][628]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_7] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.36.00:950][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.00:950][628]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.36.00:950][628]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_7] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.36.00:950][628]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.36.00:950][628]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_7] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.36.00:950][628]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.36.00:950][628]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_7] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.36.00:950][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.00:950][628]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_7] [2020.06.12-02.36.00:950][628]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.00:950][628]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_7] [2020.06.12-02.36.00:950][628]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.00:950][628]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.36.00:971][629]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.36.00:973][629]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.36.00:990][630]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-02.36.01:002][631]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperMale08_Character_C_0 [2020.06.12-02.36.01:006][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_7.HookChargeable Enabled?: Enabled [2020.06.12-02.36.01:007][631]LogSM: [BP_SmallMeatLocker_Pig_C_7][CLIENT SLAVE] [2020.06.12-02.36.01:007][631]LogSM: [BP_SmallMeatLocker_Pig_C_7][CLIENT SLAVE] [2020.06.12-02.36.01:008][631]LogSM: [BP_SmallMeatLocker_Pig_C_7][CLIENT SLAVE] [2020.06.12-02.36.01:008][631]AnimLeader: BP_SmallMeatLocker_Pig_C_7 Requested to Play: HookCamperOut. [2020.06.12-02.36.01:008][631]AnimLeader: BP_Entity_C_7 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-02.36.01:008][631]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-02.36.01:008][631]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.12-02.36.01:011][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_7.HookChargeable Enabled?: Disabled [2020.06.12-02.36.01:077][635]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.01:077][635]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.01:410][655]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.36.01:410][655]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.01:522][662]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_7] [2020.06.12-02.36.01:523][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.01:570][665]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_2] [2020.06.12-02.36.01:570][665]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.05:720][914]LogSM: [BP_SmallMeatLocker_Pig_C_7][CLIENT SLAVE] [2020.06.12-02.36.05:720][914]LogSM: [BP_SmallMeatLocker_Pig_C_7][CLIENT SLAVE] [2020.06.12-02.36.05:720][914]LogSM: [BP_SmallMeatLocker_Pig_C_7][CLIENT SLAVE] [2020.06.12-02.36.05:720][914]AnimLeader: BP_SmallMeatLocker_Pig_C_7 Requested to Play: HookIdle. [2020.06.12-02.36.05:720][914]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.36.05:720][914]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-02.36.05:754][916]LogSM: [BP_SmallMeatLocker_Pig_C_7][CLIENT SLAVE] [2020.06.12-02.36.05:754][916]LogSM: [BP_SmallMeatLocker_Pig_C_7][CLIENT SLAVE] [2020.06.12-02.36.05:754][916]AnimLeader: BP_SmallMeatLocker_Pig_C_7 Requested to Play: HookReactionIn. [2020.06.12-02.36.05:754][916]AnimLeader: BP_Entity_C_7 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.12-02.36.05:754][916]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.06.12-02.36.05:851][922]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Pig_C_7] [2020.06.12-02.36.05:851][922]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.05:885][924]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Pig_C_7] [2020.06.12-02.36.05:885][924]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.05:888][924]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.05:888][924]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.05:888][924]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_7] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.36.05:888][924]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.36.05:888][924]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.05:888][924]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Pig_C_7] [2020.06.12-02.36.05:888][924]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.05:888][924]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_7] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.36.05:888][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.05:888][924]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_7] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.36.05:888][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.05:988][930]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.05:988][930]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_7] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.36.05:988][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.05:988][930]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.05:988][930]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_7] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.36.05:988][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.05:989][930]Interaction: Interaction time: 0.000000 [2020.06.12-02.36.05:989][930]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.36.05:989][930]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_7] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.36.05:989][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.06:005][931]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.36.06:636][969]LogSM: [BP_SmallMeatLocker_Pig_C_7][CLIENT SLAVE] [2020.06.12-02.36.06:636][969]LogSM: [BP_SmallMeatLocker_Pig_C_7][CLIENT SLAVE] [2020.06.12-02.36.06:636][969]AnimLeader: BP_SmallMeatLocker_Pig_C_7 Requested to Play: HookReaction. [2020.06.12-02.36.06:636][969]AnimLeader: BP_Entity_C_7 Requested to Play: HookReaction AnimTag_Follower. [2020.06.12-02.36.06:636][969]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.06.12-02.36.06:636][969]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.36.06:638][969]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.36.06:670][971]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_16] [2020.06.12-02.36.06:670][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.06:670][971]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_16] [2020.06.12-02.36.06:670][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.06:670][971]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_16] [2020.06.12-02.36.06:671][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.06:804][979]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_16] [2020.06.12-02.36.06:804][979]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.07:136][999]LogSM: [BP_SmallMeatLocker_Pig_C_7][CLIENT SLAVE] [2020.06.12-02.36.07:136][999]LogSM: [BP_SmallMeatLocker_Pig_C_7][CLIENT SLAVE] [2020.06.12-02.36.07:136][999]AnimLeader: BP_SmallMeatLocker_Pig_C_7 Requested to Play: HookReactionOut. [2020.06.12-02.36.07:136][999]AnimLeader: BP_Entity_C_7 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.12-02.36.07:136][999]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.06.12-02.36.07:136][999]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.36.07:172][ 1]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.36.07:270][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_16] [2020.06.12-02.36.07:270][ 7]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.07:270][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_16] [2020.06.12-02.36.07:270][ 7]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.07:270][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_16] [2020.06.12-02.36.07:270][ 7]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.07:270][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_16] [2020.06.12-02.36.07:270][ 7]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.07:304][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_16] [2020.06.12-02.36.07:304][ 9]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.07:304][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_16] [2020.06.12-02.36.07:304][ 9]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.07:304][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_16] [2020.06.12-02.36.07:304][ 9]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.07:304][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_16] [2020.06.12-02.36.07:304][ 9]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.07:572][ 25]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.36.07:572][ 25]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.07:703][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.36.07:703][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.07:757][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.36.07:757][ 36]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.07:805][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_16] [2020.06.12-02.36.07:805][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.07:871][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_16] [2020.06.12-02.36.07:871][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.07:871][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_16] [2020.06.12-02.36.07:871][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.07:871][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_16] [2020.06.12-02.36.07:871][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.07:922][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.36.07:922][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.07:922][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-02.36.07:922][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.07:922][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.36.07:922][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.07:922][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.36.07:922][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.07:922][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-02.36.07:922][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.07:922][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-02.36.07:922][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.07:922][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-02.36.07:922][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.07:922][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-02.36.07:923][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.07:923][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-02.36.07:923][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.08:389][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.36.08:389][ 74]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.08:389][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-02.36.08:389][ 74]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.08:389][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.36.08:389][ 74]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.08:389][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.36.08:389][ 74]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.08:390][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-02.36.08:390][ 74]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.08:390][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-02.36.08:390][ 74]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.08:390][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-02.36.08:390][ 74]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.08:390][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-02.36.08:390][ 74]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.08:390][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-02.36.08:390][ 74]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.08:505][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.36.08:505][ 81]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.08:554][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.36.08:554][ 84]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.08:636][ 89]LogSM: [BP_SmallMeatLocker_Pig_C_7][CLIENT SLAVE] [2020.06.12-02.36.08:636][ 89]LogSM: [BP_SmallMeatLocker_Pig_C_7][CLIENT SLAVE] [2020.06.12-02.36.08:636][ 89]AnimLeader: BP_SmallMeatLocker_Pig_C_7 Requested to Play: HookStruggle. [2020.06.12-02.36.08:636][ 89]AnimLeader: BP_Entity_C_7 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.12-02.36.08:636][ 89]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.06.12-02.36.08:636][ 89]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.36.08:638][ 89]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.36.08:754][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.36.08:754][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.09:105][117]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.36.09:105][117]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.09:338][131]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.36.09:338][131]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.09:389][134]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.36.09:389][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.09:505][141]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.36.09:505][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.09:505][141]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-02.36.09:505][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.09:505][141]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.36.09:505][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.09:505][141]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.36.09:505][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.09:505][141]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-02.36.09:505][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.09:505][141]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-02.36.09:505][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.09:505][141]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-02.36.09:505][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.09:505][141]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-02.36.09:505][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.09:505][141]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-02.36.09:505][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.09:941][167]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-02.36.09:941][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.09:941][167]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-02.36.09:941][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.09:941][167]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.36.09:941][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.09:941][167]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-02.36.09:941][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.09:941][167]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-02.36.09:941][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.09:941][167]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-02.36.09:941][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.09:941][167]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-02.36.09:941][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.09:941][167]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-02.36.09:941][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.09:941][167]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-02.36.09:941][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.10:004][171]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_16] [2020.06.12-02.36.10:005][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.10:005][171]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_16] [2020.06.12-02.36.10:005][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.10:005][171]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_16] [2020.06.12-02.36.10:005][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.10:055][174]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_16] [2020.06.12-02.36.10:055][174]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.10:090][176]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.36.10:090][176]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.10:138][179]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_8] [2020.06.12-02.36.10:139][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.10:288][188]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_1] [2020.06.12-02.36.10:288][188]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.10:538][203]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_16] [2020.06.12-02.36.10:538][203]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.10:538][203]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_16] [2020.06.12-02.36.10:538][203]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.10:538][203]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_16] [2020.06.12-02.36.10:538][203]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.10:538][203]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_16] [2020.06.12-02.36.10:538][203]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.10:571][205]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_16] [2020.06.12-02.36.10:571][205]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.10:571][205]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_16] [2020.06.12-02.36.10:571][205]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.10:571][205]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_16] [2020.06.12-02.36.10:571][205]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.10:571][205]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_16] [2020.06.12-02.36.10:571][205]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.11:020][232]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_16] [2020.06.12-02.36.11:020][232]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.11:155][240]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_16] [2020.06.12-02.36.11:155][240]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.11:155][240]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_16] [2020.06.12-02.36.11:155][240]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.11:156][240]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_16] [2020.06.12-02.36.11:156][240]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.12:220][304]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.12-02.36.12:671][331]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.36.12:671][331]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.36.12:671][331]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.36.12:671][331]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_06_C_0 at Time=231.980 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-02.36.12:691][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.36.12:840][341]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_3] [2020.06.12-02.36.12:840][341]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.12:973][349]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-02.36.12:973][349]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.12:988][350]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-02.36.12:988][350]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.36.12:988][350]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_06_C_0 at Time=232.296 [2020.06.12-02.36.12:988][350]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_06_C_0 at Time=232.296 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-02.36.13:071][355]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Female. [2020.06.12-02.36.13:152][360]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.12-02.36.13:153][360]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.12-02.36.13:153][360]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-02.36.13:156][360]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.936608 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-02.36.13:161][360]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede]: On [2020.06.12-02.36.13:189][362]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.12-02.36.13:209][363]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-02.36.13:209][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.13:209][363]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.12-02.36.13:209][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.13:209][363]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-02.36.13:209][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.13:209][363]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-02.36.13:209][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.13:209][363]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.12-02.36.13:209][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.13:209][363]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.12-02.36.13:209][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.13:209][363]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.12-02.36.13:209][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.13:209][363]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.12-02.36.13:210][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.13:210][363]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.12-02.36.13:210][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.13:291][368]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-02.36.13:291][368]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.36.13:291][368]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_06_C_0 at Time=232.599 [2020.06.12-02.36.13:291][368]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_06_C_0 at Time=232.599 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-02.36.13:504][381]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale08_Character_C_0 [2020.06.12-02.36.13:921][406]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-02.36.13:921][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.13:921][406]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.12-02.36.13:921][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.13:921][406]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-02.36.13:922][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.13:922][406]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-02.36.13:922][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.13:922][406]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.12-02.36.13:922][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.13:922][406]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.12-02.36.13:922][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.13:922][406]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.12-02.36.13:922][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.13:922][406]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.12-02.36.13:922][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.13:922][406]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.12-02.36.13:922][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.14:052][414]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-02.36.14:052][414]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.14:052][414]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-02.36.14:052][414]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.14:053][414]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.14:053][414]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.14:053][414]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.36.14:053][414]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.36.14:053][414]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.14:054][414]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-02.36.14:054][414]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.14:054][414]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.36.14:054][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.14:054][414]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.36.14:054][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.14:119][418]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-02.36.14:120][418]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.14:120][418]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.36.14:120][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.14:120][418]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.14:120][418]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.36.14:120][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.14:120][418]Interaction: Interaction time: 16.000000 [2020.06.12-02.36.14:120][418]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.36.14:120][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.15:140][479]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede]: Off [2020.06.12-02.36.15:205][483]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale08_Character_C_0 [2020.06.12-02.36.15:290][488]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-02.36.15:290][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.15:290][488]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.12-02.36.15:290][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.15:290][488]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-02.36.15:290][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.15:290][488]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-02.36.15:290][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.15:290][488]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.12-02.36.15:290][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.15:290][488]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.12-02.36.15:290][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.15:290][488]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.12-02.36.15:290][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.15:290][488]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.12-02.36.15:290][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.15:290][488]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.12-02.36.15:290][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.15:621][508]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.15:621][508]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_7] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.36.15:621][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.15:621][508]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.15:621][508]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_7] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.36.15:621][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.15:668][511]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SacrificeSurvivor][BP_SmallMeatLocker_Pig_C_7] [2020.06.12-02.36.15:669][511]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.15:671][511]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.15:671][511]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_7] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.36.15:672][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.15:672][511]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.15:672][511]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_7] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.36.15:672][511]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.36.15:672][511]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_7] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.36.15:672][511]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.36.15:672][511]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.36.15:672][511]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_7] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.36.15:672][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.15:672][511]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Pig_C_7] [2020.06.12-02.36.15:672][511]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.15:672][511]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.15:702][513]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_Pig_C_7] [2020.06.12-02.36.15:702][513]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.15:705][513]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.15:705][513]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.15:705][513]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Pig_C_7] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.36.15:705][513]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.36.15:705][513]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.15:705][513]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Pig_C_7] [2020.06.12-02.36.15:705][513]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.15:705][513]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Pig_C_7] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.36.15:705][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.15:705][513]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Pig_C_7] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.36.15:705][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.15:805][519]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.15:805][519]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Pig_C_7] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.36.15:805][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.15:805][519]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.15:805][519]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Pig_C_7] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.36.15:805][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.15:805][519]Interaction: Interaction time: 0.000000 [2020.06.12-02.36.15:805][519]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.15:805][519]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Pig_C_7] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.36.15:805][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.15:805][519]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.15:805][519]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Pig_C_7] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.36.15:805][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.15:838][521]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.15:839][521]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Pig_C_7] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.36.15:839][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.15:839][521]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.15:839][521]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Pig_C_7] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.36.15:839][521]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.36.15:839][521]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Pig_C_7] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.36.15:839][521]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.36.15:839][521]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Pig_C_7] - [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.36.15:839][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.15:839][521]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - spinch][CLIENT SLAVE] - [EndInteraction Called] - [SacrificeSurvivor][BP_SmallMeatLocker_Pig_C_7] [2020.06.12-02.36.15:839][521]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.15:839][521]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.15:870][523]LogSM: [BP_SmallMeatLocker_Pig_C_7][CLIENT SLAVE] [2020.06.12-02.36.15:870][523]LogSM: [BP_SmallMeatLocker_Pig_C_7][CLIENT SLAVE] [2020.06.12-02.36.15:870][523]LogSM: [BP_SmallMeatLocker_Pig_C_7][CLIENT SLAVE] [2020.06.12-02.36.15:870][523]LogSM: [BP_SmallMeatLocker_Pig_C_7][CLIENT SLAVE] [2020.06.12-02.36.15:870][523]AnimLeader: BP_SmallMeatLocker_Pig_C_7 Requested to Play: HookSacrificeIn. [2020.06.12-02.36.15:870][523]AnimLeader: BP_Entity_C_7 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.12-02.36.15:870][523]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.06.12-02.36.15:870][523]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-02.36.16:087][536]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.36.16:135][539]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.100374 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-02.36.16:305][549]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_06_C_0] Curve: PounceSucceedMaxSpeed [2020.06.12-02.36.16:305][549]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_06_C_0 at Time=235.613 [2020.06.12-02.36.16:322][550]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.36.16:322][550]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.36.16:338][551]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.36.16:342][551]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.36.16:346][551]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.36.16:348][551]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.36.16:654][570]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_7] [2020.06.12-02.36.16:654][570]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.16:654][570]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-02.36.16:654][570]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.16:656][570]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.36.16:656][570]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.36.16:656][570]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.36.16:656][570]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.36.16:656][570]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.36.16:656][570]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-02.36.16:656][570]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.16:657][570]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.36.16:657][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.16:657][570]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: SurvivorPickup_In Shape AnimTag_Tier1 AnimTag_FPV. [2020.06.12-02.36.16:657][570]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.12-02.36.16:657][570]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.36.16:657][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.16:657][570]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_06_C_0] [2020.06.12-02.36.16:657][570]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.36.16:675][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.36.16:769][577]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.16:770][577]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.36.16:770][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.16:770][577]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.16:770][577]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.36.16:770][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.16:773][577]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-02.36.16:803][579]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.16:803][579]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.36.16:803][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.16:803][579]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.16:803][579]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.36.16:803][579]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.36.16:803][579]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.36.16:803][579]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.36.16:803][579]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.36.16:803][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.16:803][579]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-02.36.16:803][579]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.16:803][579]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.16:835][581]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-02.36.16:835][581]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.16:853][582]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.12-02.36.17:004][591]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.36.17:004][591]LogDBDPlayerMovement: StopSnapping Final Location (3318.586670 3191.083984 -179.347107) [2020.06.12-02.36.17:005][591]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.36.17:005][591]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.36.17:005][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.17:005][591]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.36.17:005][591]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.36.17:005][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.17:005][591]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_06_C_0] [2020.06.12-02.36.17:005][591]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.06.12-02.36.17:005][591]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-02.36.17:005][591]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-02.36.17:005][591]Interaction: Interaction time: 2.700000 [2020.06.12-02.36.17:005][591]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: SurvivorPickup Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry. [2020.06.12-02.36.17:005][591]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_06_C_0 and Montage AM_TT_PickUP_FPV that has root motion is not supported [2020.06.12-02.36.17:005][591]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.12-02.36.17:005][591]LogSM: Error: Play Update Montage AM_TT_PickUP_FPV Duration 2.700000 Timestamp 236.296280 [2020.06.12-02.36.17:005][591]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to True [2020.06.12-02.36.17:006][591]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.36.17:006][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.17:009][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.36.17:011][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.36.17:013][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-02.36.17:013][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.12-02.36.17:013][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.36.17:138][599]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.17:138][599]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.17:237][605]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP_FPV [2020.06.12-02.36.19:454][738]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.36.19:638][749]LogSM: [BP_SmallMeatLocker_Pig_C_7][CLIENT SLAVE] [2020.06.12-02.36.19:638][749]LogSM: [BP_SmallMeatLocker_Pig_C_7][CLIENT SLAVE] [2020.06.12-02.36.19:638][749]AnimLeader: BP_SmallMeatLocker_Pig_C_7 Requested to Play: HookSacrificeOut. [2020.06.12-02.36.19:638][749]AnimLeader: BP_Entity_C_7 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.12-02.36.19:638][749]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.06.12-02.36.19:689][752]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.36.19:705][753]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.36.19:705][753]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.36.19:705][753]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.36.19:705][753]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.36.19:705][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.19:705][753]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.12-02.36.19:705][753]LogAkAudio: Warning: [BP_Slasher_Character_06_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-02.36.19:705][753]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.36.19:705][753]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.36.19:705][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.19:721][754]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.36.19:721][754]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.36.19:721][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.19:721][754]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.36.19:721][754]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.36.19:721][754]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.36.19:721][754]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.36.19:721][754]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.36.19:721][754]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to False [2020.06.12-02.36.19:721][754]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.36.19:721][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.19:721][754]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-02.36.19:721][754]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.19:721][754]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-02.36.19:721][754]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.19:721][754]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.36.19:868][763]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-02.36.19:868][763]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.19:918][766]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-02.36.19:918][766]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.19:919][766]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.19:919][766]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.19:919][766]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.36.19:919][766]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.36.19:919][766]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.19:919][766]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-02.36.19:919][766]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.19:919][766]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.36.19:919][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.19:919][766]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.36.19:919][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.19:985][770]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-02.36.19:986][770]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.19:986][770]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.36.19:986][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.19:986][770]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.19:986][770]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.36.19:986][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.19:986][770]Interaction: Interaction time: 16.000000 [2020.06.12-02.36.19:986][770]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.36.19:986][770]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.12-02.36.19:986][770]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.36.19:986][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.21:720][874]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.36.21:736][875]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.36.21:970][889]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.36.23:470][979]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.36.23:486][980]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.36.23:721][994]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.36.25:055][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_5] [2020.06.12-02.36.25:055][ 74]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.25:124][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.36.25:222][ 84]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.36.25:237][ 85]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.36.25:387][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-02.36.25:387][ 94]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.25:387][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_5] [2020.06.12-02.36.25:387][ 94]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.25:389][ 94]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.36.25:389][ 94]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.36.25:389][ 94]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_5] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.36.25:389][ 94]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.36.25:389][ 94]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.36.25:389][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_5] [2020.06.12-02.36.25:389][ 94]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.25:389][ 94]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_5] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.36.25:389][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.25:389][ 94]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.06.12-02.36.25:389][ 94]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.06.12-02.36.25:389][ 94]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: HookSetup Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry. [2020.06.12-02.36.25:389][ 94]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.12-02.36.25:389][ 94]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.36.25:389][ 94]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_5] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.36.25:389][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.25:389][ 94]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.36.25:404][ 95]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.36.25:404][ 95]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.12-02.36.25:405][ 95]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.36.25:405][ 95]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.36.25:405][ 95]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.12-02.36.25:569][105]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.25:569][105]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.36.25:569][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.25:569][105]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.25:569][105]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.36.25:569][105]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.36.25:569][105]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.36.25:569][105]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.36.25:569][105]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.36.25:569][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.25:569][105]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-02.36.25:569][105]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.25:569][105]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.25:602][107]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_5] [2020.06.12-02.36.25:602][107]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.25:704][113]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.36.25:704][113]LogDBDPlayerMovement: StopSnapping Final Location (1459.896973 3764.439697 107.578484) [2020.06.12-02.36.25:704][113]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.36.25:704][113]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_5] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.36.25:704][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.25:704][113]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.36.25:704][113]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_5] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.36.25:704][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.25:704][113]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-02.36.25:704][113]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-02.36.25:704][113]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-02.36.25:704][113]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.36.25:705][113]AnimLeader: BP_SmallMeatLocker_Pig_C_5 Requested to Play: HookCamper Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry. [2020.06.12-02.36.25:705][113]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-02.36.25:705][113]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.12-02.36.25:705][113]Interaction: Interaction time: 1.500000 [2020.06.12-02.36.25:705][113]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: HookCamper Shape AnimTag_Tier1 AnimTag_FPV AnimTag_Carry. [2020.06.12-02.36.25:705][113]LogSM: Error: Play Update Montage AM_MM_Hook_IN Duration 1.500000 Timestamp 4.996449 [2020.06.12-02.36.25:705][113]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_5] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.36.25:705][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.25:705][113]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_MM_Hook_IN [2020.06.12-02.36.25:802][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_5.HookChargeable Enabled?: Enabled [2020.06.12-02.36.26:407][155]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-02.36.26:407][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.26:407][155]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.12-02.36.26:407][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.26:407][155]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-02.36.26:407][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.26:407][155]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-02.36.26:407][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.26:407][155]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.12-02.36.26:407][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.26:407][155]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.12-02.36.26:407][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.26:407][155]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.12-02.36.26:407][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.26:407][155]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.12-02.36.26:407][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.26:407][155]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.12-02.36.26:407][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.27:304][209]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_5] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-02.36.27:304][209]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-02.36.27:304][209]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_5] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-02.36.27:304][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.27:304][209]LogAkAudio: Warning: [BP_Slasher_Character_06_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-02.36.27:304][209]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-02.36.27:304][209]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.36.27:304][209]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale02_Character_C_0 Current: NULL [2020.06.12-02.36.27:305][209]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_5.HookChargeable Enabled?: Disabled [2020.06.12-02.36.27:306][209]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-02.36.27:314][209]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-02.36.27:314][209]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.36.27:329][210]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.36.27:329][210]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.36.27:329][210]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.36.27:329][210]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_5] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.36.27:329][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.27:329][210]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.36.27:330][210]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_5] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.36.27:330][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.27:347][211]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.36.27:347][211]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_5] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.36.27:347][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.27:347][211]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.36.27:347][211]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_5] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.36.27:347][211]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.36.27:347][211]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_5] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.36.27:347][211]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.36.27:347][211]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Pig_C_5] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.36.27:347][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.27:347][211]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_5] [2020.06.12-02.36.27:347][211]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.27:347][211]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_5] [2020.06.12-02.36.27:347][211]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.27:347][211]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.36.27:366][212]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-02.36.27:367][212]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.36.27:370][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.36.27:398][214]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.12-02.36.27:402][214]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_5.HookChargeable Enabled?: Enabled [2020.06.12-02.36.27:404][214]LogSM: [BP_SmallMeatLocker_Pig_C_5][CLIENT SLAVE] [2020.06.12-02.36.27:404][214]LogSM: [BP_SmallMeatLocker_Pig_C_5][CLIENT SLAVE] [2020.06.12-02.36.27:404][214]LogSM: [BP_SmallMeatLocker_Pig_C_5][CLIENT SLAVE] [2020.06.12-02.36.27:404][214]AnimLeader: BP_SmallMeatLocker_Pig_C_5 Requested to Play: HookCamperOut. [2020.06.12-02.36.27:404][214]AnimLeader: BP_Entity_C_5 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-02.36.27:404][214]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-02.36.27:404][214]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.12-02.36.27:407][214]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Pig_C_5.HookChargeable Enabled?: Disabled [2020.06.12-02.36.27:471][218]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.27:472][218]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.27:924][245]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [MyersKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-02.36.27:924][245]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.27:971][248]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_5] [2020.06.12-02.36.27:971][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.28:272][266]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [KillStanding_C_0][BP_CamperInteractable_C_3] [2020.06.12-02.36.28:272][266]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.28:938][306]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.12-02.36.28:938][306]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.28:938][306]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.12-02.36.28:938][306]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.28:938][306]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.12-02.36.28:938][306]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.29:071][314]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.12-02.36.29:071][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.29:454][337]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.12-02.36.29:455][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.29:471][338]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.12-02.36.29:471][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.29:471][338]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.12-02.36.29:471][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.29:471][338]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.12-02.36.29:471][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.29:985][369]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.06.12-02.36.29:985][369]LogDBDPlayerMovement: [BP_CamperMale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.12-02.36.29:986][369]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.06.12-02.36.29:986][369]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperMale08_Character_C_0 [2020.06.12-02.36.29:986][369]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-02.36.29:986][369]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.06.12-02.36.29:986][369]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.06.12-02.36.29:987][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-02.36.29:989][369]LogSM: [BP_SmallMeatLocker_Pig_C_7][CLIENT SLAVE] [2020.06.12-02.36.29:989][369]LogSM: [BP_SmallMeatLocker_Pig_C_7][CLIENT SLAVE] [2020.06.12-02.36.29:989][369]LogSM: [BP_SmallMeatLocker_Pig_C_7][CLIENT SLAVE] [2020.06.12-02.36.29:989][369]LogSM: [BP_SmallMeatLocker_Pig_C_7][CLIENT SLAVE] [2020.06.12-02.36.29:992][369]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.36.29:992][369]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.36.29:992][369]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.36.29:992][369]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.36.29:992][369]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.36.29:992][369]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.36.29:992][369]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.36.29:992][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-02.36.30:086][375]GameFlow: OnDropped 595.998962 [2020.06.12-02.36.30:086][375]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.06.12-02.36.30:089][375]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.30:089][375]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.30:089][375]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.30:090][375]Interaction: [BP_CamperMale08_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-02.36.30:090][375]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-02.36.30:298][388]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B508ADB0] Result: '1' k_EResultOK (success) [2020.06.12-02.36.30:298][388]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B508ADB0]' succeeded in 0.309067 seconds [2020.06.12-02.36.30:325][390]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B508ADB0] Result: '1' k_EResultOK (success) [2020.06.12-02.36.30:345][391]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.355598 seconds [2020.06.12-02.36.32:120][497]LogSM: [BP_SmallMeatLocker_Pig_C_5][CLIENT SLAVE] [2020.06.12-02.36.32:120][497]LogSM: [BP_SmallMeatLocker_Pig_C_5][CLIENT SLAVE] [2020.06.12-02.36.32:120][497]LogSM: [BP_SmallMeatLocker_Pig_C_5][CLIENT SLAVE] [2020.06.12-02.36.32:120][497]AnimLeader: BP_SmallMeatLocker_Pig_C_5 Requested to Play: HookIdle. [2020.06.12-02.36.32:120][497]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-02.36.32:120][497]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.12-02.36.32:154][499]LogSM: [BP_SmallMeatLocker_Pig_C_5][CLIENT SLAVE] [2020.06.12-02.36.32:154][499]LogSM: [BP_SmallMeatLocker_Pig_C_5][CLIENT SLAVE] [2020.06.12-02.36.32:154][499]AnimLeader: BP_SmallMeatLocker_Pig_C_5 Requested to Play: HookReactionIn. [2020.06.12-02.36.32:154][499]AnimLeader: BP_Entity_C_5 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.12-02.36.32:154][499]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.12-02.36.32:852][541]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Pig_C_5] [2020.06.12-02.36.32:852][541]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.32:852][541]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Pig_C_5] [2020.06.12-02.36.32:852][541]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.32:854][541]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.32:854][541]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.32:854][541]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_5] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-02.36.32:854][541]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.36.32:854][541]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.32:854][541]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Pig_C_5] [2020.06.12-02.36.32:854][541]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.32:854][541]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_5] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-02.36.32:854][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.32:854][541]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_5] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.36.32:854][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.32:920][545]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.32:921][545]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_5] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.36.32:921][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.32:921][545]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.32:921][545]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_5] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.36.32:921][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.32:921][545]Interaction: Interaction time: 0.000000 [2020.06.12-02.36.32:921][545]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-02.36.32:921][545]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_5] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.36.32:921][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.33:020][551]LogSM: [BP_SmallMeatLocker_Pig_C_5][CLIENT SLAVE] [2020.06.12-02.36.33:020][551]LogSM: [BP_SmallMeatLocker_Pig_C_5][CLIENT SLAVE] [2020.06.12-02.36.33:020][551]AnimLeader: BP_SmallMeatLocker_Pig_C_5 Requested to Play: HookReaction. [2020.06.12-02.36.33:020][551]AnimLeader: BP_Entity_C_5 Requested to Play: HookReaction AnimTag_Follower. [2020.06.12-02.36.33:020][551]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.12-02.36.33:021][551]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.36.33:038][552]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.36.33:520][581]LogSM: [BP_SmallMeatLocker_Pig_C_5][CLIENT SLAVE] [2020.06.12-02.36.33:520][581]LogSM: [BP_SmallMeatLocker_Pig_C_5][CLIENT SLAVE] [2020.06.12-02.36.33:520][581]AnimLeader: BP_SmallMeatLocker_Pig_C_5 Requested to Play: HookReactionOut. [2020.06.12-02.36.33:520][581]AnimLeader: BP_Entity_C_5 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.12-02.36.33:520][581]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.12-02.36.33:521][581]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.36.33:537][582]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.36.35:036][672]LogSM: [BP_SmallMeatLocker_Pig_C_5][CLIENT SLAVE] [2020.06.12-02.36.35:036][672]LogSM: [BP_SmallMeatLocker_Pig_C_5][CLIENT SLAVE] [2020.06.12-02.36.35:036][672]AnimLeader: BP_SmallMeatLocker_Pig_C_5 Requested to Play: HookStruggle. [2020.06.12-02.36.35:036][672]AnimLeader: BP_Entity_C_5 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.12-02.36.35:036][672]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.12-02.36.35:037][672]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.36.35:070][674]LogSM: [BP_SmallMeatLocker_Pig_C_5][CLIENT SLAVE] [2020.06.12-02.36.35:070][674]LogSM: [BP_SmallMeatLocker_Pig_C_5][CLIENT SLAVE] [2020.06.12-02.36.35:070][674]LogSM: [BP_SmallMeatLocker_Pig_C_5][CLIENT SLAVE] [2020.06.12-02.36.35:070][674]LogSM: [BP_SmallMeatLocker_Pig_C_5][CLIENT SLAVE] [2020.06.12-02.36.35:070][674]AnimLeader: BP_SmallMeatLocker_Pig_C_5 Requested to Play: HookSacrificeIn. [2020.06.12-02.36.35:070][674]AnimLeader: BP_Entity_C_5 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.12-02.36.35:070][674]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.12-02.36.35:070][674]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-02.36.35:070][674]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-02.36.35:103][676]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.36.35:103][676]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-02.36.35:136][678]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.35:136][678]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_5] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.36.35:136][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.35:136][678]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.35:137][678]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_5] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.36.35:137][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.35:137][678]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.35:137][678]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_5] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.36.35:137][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.35:137][678]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.35:137][678]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_5] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-02.36.35:137][678]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.36.35:137][678]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_5] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-02.36.35:137][678]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.36.35:137][678]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-02.36.35:137][678]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Pig_C_5] - [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.36.35:137][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.35:137][678]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Pig_C_5] [2020.06.12-02.36.35:137][678]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.35:137][678]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.36:790][777]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-02.36.37:202][802]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.36.37:203][802]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.36.37:690][831]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-02.36.38:203][862]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.36.38:203][862]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.36.38:789][897]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 44 [2020.06.12-02.36.38:837][900]LogSM: [BP_SmallMeatLocker_Pig_C_5][CLIENT SLAVE] [2020.06.12-02.36.38:837][900]LogSM: [BP_SmallMeatLocker_Pig_C_5][CLIENT SLAVE] [2020.06.12-02.36.38:837][900]AnimLeader: BP_SmallMeatLocker_Pig_C_5 Requested to Play: HookSacrificeOut. [2020.06.12-02.36.38:837][900]AnimLeader: BP_Entity_C_5 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.12-02.36.38:837][900]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.12-02.36.39:169][920]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.36.39:169][920]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.36.39:169][920]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.36.39:169][920]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-02.36.39:190][921]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.36.41:088][ 35]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.06.12-02.36.41:088][ 35]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.41:088][ 35]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.06.12-02.36.41:088][ 35]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.41:088][ 35]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.06.12-02.36.41:088][ 35]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.41:107][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.36.41:223][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.06.12-02.36.41:223][ 43]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.41:337][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_5] [2020.06.12-02.36.41:338][ 50]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.41:338][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][Bookshelf_C_0] [2020.06.12-02.36.41:338][ 50]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.41:339][ 50]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.36.41:339][ 50]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.36.41:339][ 50]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-02.36.41:339][ 50]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.36.41:339][ 50]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.36.41:339][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.06.12-02.36.41:339][ 50]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.41:339][ 50]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-02.36.41:339][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.41:339][ 50]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-02.36.41:339][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.41:339][ 50]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-02.36.41:356][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.36.41:419][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_0] [2020.06.12-02.36.41:419][ 55]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.41:536][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.12-02.36.41:571][ 64]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.36.41:571][ 64]LogDBDPlayerMovement: StopSnapping Final Location (1079.289673 -338.711243 105.077484) [2020.06.12-02.36.41:571][ 64]LogDBDPlayerMovement: [BP_Slasher_Character_06_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-02.36.41:571][ 64]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-02.36.41:571][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.41:571][ 64]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.36.41:571][ 64]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-02.36.41:571][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.41:571][ 64]Interaction: Interaction time: 2.600000 [2020.06.12-02.36.41:571][ 64]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: PlankDestroy Shape AnimTag_Tier1 AnimTag_FPV. [2020.06.12-02.36.41:571][ 64]LogSM: Error: Play Update Montage AM_MM_Destroy_Pallet Duration 2.600000 Timestamp 20.863678 [2020.06.12-02.36.41:571][ 64]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to True [2020.06.12-02.36.41:572][ 64]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-02.36.41:572][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.43:905][204]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-02.36.44:154][219]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-02.36.44:171][220]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.36.44:171][220]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-02.36.44:171][220]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.36.44:171][220]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-02.36.44:171][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.44:171][220]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.36.44:171][220]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-02.36.44:171][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.44:188][221]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.36.44:188][221]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-02.36.44:188][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.44:188][221]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.36.44:188][221]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-02.36.44:189][221]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.36.44:189][221]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-02.36.44:189][221]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-02.36.44:189][221]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to False [2020.06.12-02.36.44:189][221]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-02.36.44:189][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-02.36.44:189][221]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_0] [2020.06.12-02.36.44:189][221]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.44:189][221]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][Bookshelf_C_0] [2020.06.12-02.36.44:189][221]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.44:189][221]LogSM: [BP_Slasher_Character_06_C_0][CLIENT MASTER] [2020.06.12-02.36.44:208][222]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-02.36.44:210][222]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-02.36.44:722][253]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.06.12-02.36.44:722][253]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.44:722][253]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.06.12-02.36.44:722][253]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.44:722][253]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.06.12-02.36.44:722][253]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.44:722][253]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.06.12-02.36.44:722][253]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.44:772][256]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.06.12-02.36.44:772][256]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.44:772][256]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.06.12-02.36.44:772][256]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.44:772][256]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.12-02.36.44:772][256]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.44:772][256]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.06.12-02.36.44:772][256]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.45:221][283]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.06.12-02.36.45:221][283]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.45:355][291]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.06.12-02.36.45:355][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.45:355][291]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.12-02.36.45:355][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.45:355][291]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.06.12-02.36.45:355][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.45:421][295]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_4] [2020.06.12-02.36.45:421][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.45:804][318]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Pig_C_4] [2020.06.12-02.36.45:804][318]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.49:186][521]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.983273 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.06.12-02.36.49:186][521]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.12-02.36.49:187][521]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.06.12-02.36.49:187][521]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.12-02.36.49:187][521]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-02.36.49:187][521]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.06.12-02.36.49:187][521]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.06.12-02.36.49:187][521]GameFlow: Writing Profile Stat DBD_Chapter11_Slasher_Stat1: 1 [2020.06.12-02.36.49:188][521]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-02.36.49:189][521]LogSM: [BP_SmallMeatLocker_Pig_C_5][CLIENT SLAVE] [2020.06.12-02.36.49:189][521]LogSM: [BP_SmallMeatLocker_Pig_C_5][CLIENT SLAVE] [2020.06.12-02.36.49:189][521]LogSM: [BP_SmallMeatLocker_Pig_C_5][CLIENT SLAVE] [2020.06.12-02.36.49:190][521]LogSM: [BP_SmallMeatLocker_Pig_C_5][CLIENT SLAVE] [2020.06.12-02.36.49:192][521]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.36.49:192][521]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.36.49:192][521]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.36.49:192][521]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.36.49:192][521]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.36.49:192][521]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.36.49:192][521]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-02.36.49:192][521]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-02.36.49:323][529]GameFlow: OnDropped 615.245117 [2020.06.12-02.36.49:323][529]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-02.36.49:324][529]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.06.12-02.36.49:324][529]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_NoEscape Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.06.12-02.36.49:325][529]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 4.000000 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.06.12-02.36.49:325][529]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.06.12-02.36.49:325][529]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.06.12-02.36.49:395][529]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 60784A0501001001 [2020.06.12-02.36.49:395][529]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Stalker Addon1: Addon_Stalker_HairBow Addon2: Addon_Stalker_DeadRabbit Perk1: InfectiousFright 2 Perk2: MonitorAndAbuse 2 Perk3: Hex_Ruin 2 Perk4: Hex_HauntedGround 2 Offering: _EMPTY_ [2020.06.12-02.36.49:397][529]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-02.36.49:397][529]GameFlow: Local_WriteGameEndStats IsLocalController [2020.06.12-02.36.49:397][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.12-02.36.49:397][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.12-02.36.49:397][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.12-02.36.49:397][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.12-02.36.49:397][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-02.36.49:397][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-02.36.49:397][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-02.36.49:397][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-02.36.49:397][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-02.36.49:397][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-02.36.49:397][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-02.36.49:397][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-02.36.49:397][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-02.36.49:397][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: DBDSlasherScore_StalkpointGained Bloodpoints Value: 80.132980 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: DBDSlasherScore_StalkpointGained Bloodpoints Value: 169.635147 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: DBDSlasherScore_StalkpointGained Bloodpoints Value: 57.399868 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: DBDSlasherScore_StalkpointGained Bloodpoints Value: 122.253059 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: DBDSlasherScore_StalkpointGained Bloodpoints Value: 36.526390 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: DBDSlasherScore_StalkpointGained Bloodpoints Value: 46.582474 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: DBDSlasherScore_StalkpointGained Bloodpoints Value: 265.677704 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: DBDSlasherScore_StalkpointGained Bloodpoints Value: 121.802246 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: DBDSlasherScore_StalkpointGained Bloodpoints Value: 334.579895 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: DBDSlasherScore_StalkpointGained Bloodpoints Value: 15.410967 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: DBDSlasherScore_StalkpointGained Bloodpoints Value: 442.167664 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 120.434586 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 80.289047 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 76.610245 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 118.091461 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 240.863495 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 157.567459 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 80.292969 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 90.323372 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 36.798084 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 125.455414 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 339.216309 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 80.285965 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 84.635399 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 153.213852 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 159.567505 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 9.366076 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: DBDSlasherScore_StalkerTierIncrement Bloodpoints Value: 500.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: DBDSlasherScore_StalkerTierIncrement Bloodpoints Value: 500.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: DBDSlasherScore_StalkerTierFirstTime Bloodpoints Value: 0.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: DBDSlasherScore_StalkerTierFirstTime Bloodpoints Value: 0.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Interrupt.Hide Bloodpoints Value: 600.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.12-02.36.49:398][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.12-02.36.49:399][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.12-02.36.49:399][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.12-02.36.49:399][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.12-02.36.49:399][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.12-02.36.49:399][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.12-02.36.49:399][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.12-02.36.49:399][529]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.12-02.36.49:399][529]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.12-02.36.49:399][529]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.12-02.36.49:399][529]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.12-02.36.49:399][529]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.12-02.36.49:399][529]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.12-02.36.49:399][529]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.12-02.36.49:399][529]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.12-02.36.49:399][529]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.06.12-02.36.49:399][529]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.06.12-02.36.49:399][529]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.06.12-02.36.49:399][529]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.06.12-02.36.49:399][529]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.06.12-02.36.49:399][529]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.06.12-02.36.49:399][529]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.06.12-02.36.49:399][529]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.06.12-02.36.49:399][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.12-02.36.49:399][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.12-02.36.49:399][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.12-02.36.49:399][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.12-02.36.49:399][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.12-02.36.49:399][529]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 3.937304 [2020.06.12-02.36.49:399][529]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 3.832847 [2020.06.12-02.36.49:399][529]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.12-02.36.49:399][529]GameFlow: Logging Player Score Event: DBDSlasherScore_NoEscape Bloodpoints Value: 2500.000000 [2020.06.12-02.36.49:399][529]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificedCount Bloodpoints Value: 0.000000 [2020.06.12-02.36.49:399][529]GameFlow: Logging Player Score Event: DBDPlayerScore_EndGame Bloodpoints Value: 0.000000 [2020.06.12-02.36.49:399][529]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.06.12-02.36.49:399][529]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.36.49:399][529]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 43478.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-02.36.49:399][529]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 43478.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-02.36.49:399][529]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-02.36.49:399][529]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 43478 [2020.06.12-02.36.49:399][529]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 43478.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-02.36.49:399][529]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.06.12-02.36.49:399][529]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=75 [2020.06.12-02.36.49:399][529]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-02.36.49:399][529]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-02.36.49:400][529]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-02.36.49:400][529]GameFlow: Writing Profile Stat DBD_UnlockRanking: 1 [2020.06.12-02.36.49:400][529]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-02.36.49:400][529]GameFlow: WriteGameEndStats: Skulls: 1 BloodPoints: 43478 FearTokens: 10 [2020.06.12-02.36.49:400][529]GameFlow: Writing Profile Stat DBD_KillerSkulls: 1 [2020.06.12-02.36.49:400][529]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=1 addSurvivorPips=0 [2020.06.12-02.36.49:400][529]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.12-02.36.49:400][529]LogQuestEvent: player did finish playing [2020.06.12-02.36.49:405][529]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-02.36.49:406][529]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.49:406][529]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.49:406][529]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-02.36.49:406][529]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-02.36.49:406][529]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-02.36.49:409][529]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.49:409][529]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.49:409][529]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.49:409][529]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.49:411][529]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-02.36.49:424][530]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.49:424][530]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.49:441][531]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.49:441][531]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.49:458][532]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.49:458][532]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.49:474][533]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.49:474][533]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.49:481][534]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4FE9DC0] Result: '1' k_EResultOK (success) [2020.06.12-02.36.49:481][534]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4FE9DC0]' succeeded in 0.292419 seconds [2020.06.12-02.36.49:491][534]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.49:491][534]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.49:508][535]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4FE9DC0] Result: '1' k_EResultOK (success) [2020.06.12-02.36.49:508][535]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.49:508][535]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.49:525][536]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.49:525][536]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.49:529][537]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.339150 seconds [2020.06.12-02.36.49:543][537]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.49:543][537]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.49:559][538]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.49:559][538]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.49:575][539]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.49:575][539]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.49:592][540]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.49:592][540]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.49:609][541]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.49:609][541]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.49:626][542]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.49:626][542]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.49:636][543]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-02.36.49:643][543]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.49:643][543]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.49:660][544]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.49:660][544]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.49:676][545]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.49:676][545]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.49:686][546]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.12-02.36.49:687][546]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-02.36.49:694][546]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.49:694][546]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.49:710][547]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.49:710][547]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.49:727][548]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.49:727][548]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.49:743][549]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.49:743][549]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.49:760][550]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.49:760][550]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.49:776][551]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.49:776][551]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.49:793][552]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.49:793][552]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.49:809][553]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.49:809][553]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.49:826][554]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.49:827][554]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.49:829][555]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4B9E3B0] Result: '1' k_EResultOK (success) [2020.06.12-02.36.49:829][555]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4B9E3B0]' succeeded in 0.428220 seconds [2020.06.12-02.36.49:843][555]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.49:843][555]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.49:860][556]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.49:860][556]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.49:876][557]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.49:876][557]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.49:893][558]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.49:893][558]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.49:909][559]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.49:909][559]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.49:926][560]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.49:926][560]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.49:943][561]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.49:943][561]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.49:959][562]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.49:959][562]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.49:976][563]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.49:976][563]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.49:992][564]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.49:992][564]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:008][565]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:008][565]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:025][566]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:025][566]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:041][567]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:041][567]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:058][568]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:058][568]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:074][569]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:074][569]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:091][570]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:091][570]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:108][571]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:108][571]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:125][572]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:125][572]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:140][573]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:140][573]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:157][574]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:157][574]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:174][575]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:174][575]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:190][576]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:190][576]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:192][577]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B512D180] Result: '1' k_EResultOK (success) [2020.06.12-02.36.50:192][577]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B512D180]' succeeded in 0.791878 seconds [2020.06.12-02.36.50:206][577]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:206][577]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:223][578]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:223][578]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:240][579]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:240][579]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:256][580]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:256][580]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:273][581]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:273][581]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:290][582]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:290][582]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:306][583]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:306][583]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:321][584]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.36.50:342][584]LogStreaming: Flushing async loaders took 21ms. [2020.06.12-02.36.50:346][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-02.36.50:346][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-02.36.50:346][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_1.Stalker.StalkPoints Enabled?: Enabled [2020.06.12-02.36.50:348][584]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_1][SERVER SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_1] [2020.06.12-02.36.50:348][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.50:348][584]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_1][SERVER SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_1] [2020.06.12-02.36.50:348][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.50:348][584]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_1][SERVER SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_1] [2020.06.12-02.36.50:348][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.50:348][584]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_1][SERVER SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_1] [2020.06.12-02.36.50:348][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.50:348][584]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_1][SERVER SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_1] [2020.06.12-02.36.50:348][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.50:348][584]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_1][SERVER SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_1] [2020.06.12-02.36.50:348][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.50:348][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-02.36.50:348][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-02.36.50:348][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-02.36.50:348][584]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_06_C_1 [2020.06.12-02.36.50:348][584]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_06_C_1 [2020.06.12-02.36.50:348][584]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_06_C_1 [2020.06.12-02.36.50:348][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-02.36.50:348][584]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.36.50:348][584]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.36.50:348][584]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.36.50:348][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_1.Stalker.StalkPoints Enabled?: Disabled [2020.06.12-02.36.50:348][584]Interaction: Stalk tier changed from 0 to 0 [2020.06.12-02.36.50:348][584]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000025 seconds [2020.06.12-02.36.50:348][584]GameFlow: Spawn Status Effect: ImmediateUndetectableEffect [2020.06.12-02.36.50:348][584]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ImmediateUndetectableEffect, Status Owner: BP_Slasher_Character_06_C_1, Originating Player: BP_Slasher_Character_06_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.36.50:349][584]GameFlow: Spawn Item: Item_Slasher_Stalker [2020.06.12-02.36.50:349][584]GameFlow: ACollectable::BeginPlay [2020.06.12-02.36.50:349][584]GameFlow: BegunPlayFenceGuid 6E616A1C-430B-E9C1-2962-C08054609B40 [2020.06.12-02.36.50:349][584]GameFlow: OnCreationFence 6E616A1C-430B-E9C1-2962-C08054609B40 [2020.06.12-02.36.50:349][584]GameFlow: Waiting for fence 6E616A1C-430B-E9C1-2962-C08054609B40 [2020.06.12-02.36.50:349][584]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 6E616A1C430BE9C12962C08054609B40 [2020.06.12-02.36.50:349][584]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_1][SERVER SLAVE] - [AddInteraction] - [ChargeHoldStalkMode][Stalker_C_1] [2020.06.12-02.36.50:349][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.36.50:349][584]GameFlow: (BP_Slasher_Character_06_C_1) - UpdateCustomization with item MM_Head01_P01 [2020.06.12-02.36.50:349][584]GameFlow: (CustomizedAudio) - Update Sound with item MM_Head01_P01 [2020.06.12-02.36.50:349][584]GameFlow: (BP_Slasher_Character_06_C_1) - UpdateCustomization with item MM_Body01_P01 [2020.06.12-02.36.50:349][584]GameFlow: (CustomizedAudio) - Update Sound with item MM_Body01_P01 [2020.06.12-02.36.50:349][584]GameFlow: (BP_Slasher_Character_06_C_1) - UpdateCustomization with item MM_Knife01 [2020.06.12-02.36.50:349][584]GameFlow: (CustomizedAudio) - Update Sound with item MM_Knife01 [2020.06.12-02.36.50:352][584]LogSM: [BP_Slasher_Character_06_C_1][SERVER SLAVE] [2020.06.12-02.36.50:353][584]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:353][584]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:359][585]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:359][585]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:375][586]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:375][586]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:392][587]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:392][587]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:408][588]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:408][588]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:425][589]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:425][589]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:434][590]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4B1B560] Result: '1' k_EResultOK (success) [2020.06.12-02.36.50:434][590]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: FlippyMCXLI [0x1E9B4B1B560]' succeeded in 0.897375 seconds [2020.06.12-02.36.50:436][590]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.06.12-02.36.50:436][590]LogRanks: URankManager::Async_GetPlayerPips [2020.06.12-02.36.50:436][590]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.12-02.36.50:441][590]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:441][590]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:458][591]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:458][591]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:475][592]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:475][592]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:492][593]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:492][593]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:508][594]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:508][594]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:525][595]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:525][595]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:541][596]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:541][596]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:557][597]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:557][597]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:574][598]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:574][598]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:590][599]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:590][599]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:607][600]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:607][600]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:624][601]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:624][601]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:640][602]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:640][602]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:657][603]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:657][603]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:674][604]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:674][604]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:690][605]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9908F6FD0] Result: '1' k_EResultOK (success) [2020.06.12-02.36.50:690][605]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9908F6FD0]' succeeded in 1.002200 seconds [2020.06.12-02.36.50:690][605]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:691][605]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:707][606]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:707][606]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:719][607]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.12-02.36.50:719][607]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=47 Killer=75 [2020.06.12-02.36.50:719][607]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=47 [2020.06.12-02.36.50:719][607]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=75 [2020.06.12-02.36.50:719][607]GameFlow: Reading Profile Stat DBD_KillerSkulls: 75 [2020.06.12-02.36.50:719][607]GameFlow: Reading Profile Stat DBD_CamperSkulls: 47 [2020.06.12-02.36.50:719][607]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.06.12-02.36.50:719][607]GameFlow: FCharacterStateData::SetPips() with value=75 [2020.06.12-02.36.50:719][607]GameFlow: FCharacterStateData::SetPips() with value=47 [2020.06.12-02.36.50:726][607]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:726][607]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:742][608]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:742][608]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:759][609]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:759][609]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:776][610]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:776][610]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:792][611]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:792][611]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:808][612]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:808][612]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:825][613]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:825][613]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:842][614]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:842][614]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:858][615]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:858][615]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:874][616]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:874][616]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:890][617]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:890][617]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:907][618]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:907][618]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:924][619]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:924][619]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:940][620]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:940][620]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:957][621]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:957][621]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:973][622]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:973][622]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.50:990][623]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4F40220] Result: '1' k_EResultOK (success) [2020.06.12-02.36.50:990][623]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4F40220]' succeeded in 0.267629 seconds [2020.06.12-02.36.50:990][623]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.50:990][623]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:007][624]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:007][624]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:023][625]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:023][625]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:024][626]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4F40220] Result: '1' k_EResultOK (success) [2020.06.12-02.36.51:039][626]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:040][626]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:046][627]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.321062 seconds [2020.06.12-02.36.51:057][627]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:057][627]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:073][628]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:073][628]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:089][629]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:089][629]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:106][630]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:106][630]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:123][631]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:123][631]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:140][632]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:140][632]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:157][633]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:157][633]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:173][634]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:173][634]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:189][635]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:189][635]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:206][636]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:206][636]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:223][637]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:223][637]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:240][638]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:240][638]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:255][639]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:255][639]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:273][640]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:273][640]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:289][641]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:289][641]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:306][642]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:306][642]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:323][643]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:323][643]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:340][644]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:340][644]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:356][645]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:356][645]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:373][646]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:373][646]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:389][647]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:389][647]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:406][648]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:406][648]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:423][649]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:423][649]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:440][650]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:440][650]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:456][651]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:456][651]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:473][652]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:473][652]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:489][653]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:489][653]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:506][654]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:506][654]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:522][655]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:522][655]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:539][656]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:539][656]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:556][657]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:556][657]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:572][658]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:572][658]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:589][659]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:589][659]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:606][660]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:606][660]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:623][661]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:623][661]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:639][662]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:639][662]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:656][663]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:656][663]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:673][664]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:673][664]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:690][665]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:690][665]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:706][666]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:706][666]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:723][667]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:723][667]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:738][668]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:738][668]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:756][669]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:756][669]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:772][670]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:772][670]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:789][671]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:789][671]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:805][672]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:805][672]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:822][673]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:822][673]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:839][674]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:839][674]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:856][675]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:856][675]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:873][676]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:873][676]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:889][677]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:889][677]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:906][678]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:906][678]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:922][679]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:922][679]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:939][680]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:939][680]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:956][681]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:956][681]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:972][682]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:972][682]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.51:989][683]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.51:989][683]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:006][684]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:006][684]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:023][685]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:023][685]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:039][686]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:039][686]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:056][687]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:056][687]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:073][688]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:073][688]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:090][689]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:090][689]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:106][690]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:106][690]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:122][691]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:122][691]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:139][692]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:139][692]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:155][693]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:155][693]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:172][694]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:172][694]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:189][695]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:189][695]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:205][696]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:205][696]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:222][697]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:222][697]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:239][698]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:239][698]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:256][699]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:256][699]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:273][700]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:273][700]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:289][701]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:289][701]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:306][702]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:306][702]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:322][703]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:322][703]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:339][704]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:339][704]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:356][705]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:356][705]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:372][706]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:372][706]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:389][707]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:389][707]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:405][708]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:405][708]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:422][709]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:422][709]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:439][710]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:439][710]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:456][711]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:456][711]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:472][712]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:472][712]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:489][713]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:489][713]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:506][714]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:506][714]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:523][715]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:523][715]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:540][716]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:540][716]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:556][717]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:556][717]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:572][718]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:572][718]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:589][719]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:589][719]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:606][720]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:606][720]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:622][721]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:622][721]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:639][722]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:639][722]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:656][723]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:656][723]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:672][724]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:672][724]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:689][725]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:689][725]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:706][726]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:706][726]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:722][727]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:723][727]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:739][728]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:739][728]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:756][729]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:756][729]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:773][730]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:773][730]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:789][731]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:789][731]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:806][732]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:806][732]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:823][733]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:823][733]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:839][734]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:839][734]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:856][735]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:856][735]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:873][736]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:873][736]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:889][737]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:889][737]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:905][738]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:905][738]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:922][739]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:922][739]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:939][740]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:939][740]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:955][741]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:956][741]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:973][742]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:973][742]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.52:989][743]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.52:989][743]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:006][744]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:006][744]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:023][745]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:023][745]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:039][746]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:039][746]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:056][747]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:056][747]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:072][748]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:072][748]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:089][749]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:089][749]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:105][750]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:105][750]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:122][751]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:122][751]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:139][752]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:140][752]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:156][753]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:156][753]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:172][754]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:172][754]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:189][755]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:189][755]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:206][756]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:206][756]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:223][757]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:223][757]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:239][758]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:239][758]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:256][759]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:256][759]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:273][760]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:273][760]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:290][761]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:290][761]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:307][762]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:307][762]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:323][763]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:323][763]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:339][764]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:339][764]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:355][765]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:355][765]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:372][766]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:372][766]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:389][767]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:389][767]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:405][768]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:405][768]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:422][769]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:422][769]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:439][770]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:439][770]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:455][771]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:456][771]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:472][772]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:472][772]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:489][773]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:489][773]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:506][774]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:506][774]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:522][775]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:522][775]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:539][776]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:539][776]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:556][777]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:556][777]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:573][778]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:573][778]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:589][779]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:589][779]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:606][780]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:606][780]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:623][781]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:623][781]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:639][782]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:639][782]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:656][783]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:656][783]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:673][784]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:673][784]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:689][785]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:690][785]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:705][786]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:705][786]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:722][787]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:722][787]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:738][788]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:738][788]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:755][789]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:755][789]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:772][790]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:772][790]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:789][791]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:789][791]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:806][792]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:806][792]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:822][793]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:822][793]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:839][794]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:839][794]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:856][795]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:856][795]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:872][796]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:872][796]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:889][797]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:889][797]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:906][798]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:906][798]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:922][799]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:922][799]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:939][800]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:939][800]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:956][801]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:956][801]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:973][802]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:973][802]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.53:989][803]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.53:989][803]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.54:006][804]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.54:006][804]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.54:023][805]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.54:023][805]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.54:039][806]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.54:039][806]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.54:056][807]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.54:056][807]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.54:073][808]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.54:073][808]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.54:090][809]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.54:090][809]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.54:106][810]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.54:106][810]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.54:123][811]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.54:123][811]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.54:139][812]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.54:139][812]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.54:156][813]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.54:156][813]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.54:173][814]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.54:173][814]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.54:189][815]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.54:189][815]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.54:205][816]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.54:205][816]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.54:222][817]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.54:222][817]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.54:239][818]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.54:239][818]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.54:256][819]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.54:256][819]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.54:273][820]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.54:273][820]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.54:289][821]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.54:289][821]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.54:306][822]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.54:306][822]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.54:322][823]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.54:322][823]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.54:339][824]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.54:339][824]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.54:356][825]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.54:356][825]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.54:373][826]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.54:373][826]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.54:389][827]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.54:389][827]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.54:406][828]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.54:406][828]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.54:423][829]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.54:423][829]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.54:439][830]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-02.36.54:440][830]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-02.36.54:440][830]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.06.12-02.36.54:440][830]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.36.54:440][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.06.12-02.36.54:441][830]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.36.54:441][830]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.36.54:441][830]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.36.54:441][830]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.12-02.36.54:443][830]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.36.54:443][830]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.06.12-02.36.54:443][830]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.12-02.36.54:443][830]GameFlow: InGameContextComponent::Leave [2020.06.12-02.36.54:444][830]LogAsyncLoad: Unloading library Game [2020.06.12-02.36.54:444][830]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.36.54:444][830]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.12-02.36.54:444][830]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.36.54:444][830]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.36.54:444][830]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.12-02.36.54:444][830]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.12-02.36.54:444][830]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.12-02.36.54:444][830]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.12-02.36.54:444][830]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.36.54:444][830]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.12-02.36.54:444][830]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.36.54:444][830]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.12-02.36.54:444][830]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.36.54:445][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.06.12-02.36.54:554][830]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.36.54:554][830]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.36.54:554][830]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.06.12-02.36.54:554][830]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.06.12-02.36.54:554][830]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.36.54:554][830]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.12-02.36.54:554][830]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.36.54:554][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.12-02.36.54:554][830]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.36.54:554][830]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.36.54:554][830]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-02.36.54:555][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.12-02.36.54:963][830]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.36.54:963][830]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-02.36.54:963][830]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.36.54:963][830]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.12-02.36.54:963][830]LogArchives: Error: Update node progress QuestEvent:QuestEvent.ChaseStartDifferent Repetition:4 [2020.06.12-02.36.54:964][830]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.12-02.36.54:964][830]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.12-02.36.54:964][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.12-02.36.54:964][830]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.12-02.36.54:964][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.12-02.36.54:964][830]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-02.36.54:966][830]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.36.54:966][830]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.06.12-02.36.54:972][830]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.36.54:972][830]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.36.54:972][830]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-02.36.54:972][830]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-02.36.54:972][830]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-02.36.54:978][831]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.12-02.36.54:979][831]GameFlow: TallyContextComponent::Enter [2020.06.12-02.36.55:003][831]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:972 [2020.06.12-02.36.55:060][831]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-02.36.55:060][831]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-02.36.55:061][831]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26138&schemaVersion=0] [2020.06.12-02.36.55:062][831]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.12-02.36.55:062][831]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.06.12-02.36.55:062][831]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.12-02.36.55:062][831]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.06.12-02.36.55:062][831]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "501", matchId: "01DCB3EF-08D8-0E78-2E36-6E0228D1048B", isFirstMatch: "False", consecutiveMatch: "6", playerType: "killer" [2020.06.12-02.36.55:062][831]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.12-02.36.55:089][831]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.12-02.36.55:089][831]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.12-02.36.55:089][831]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.36.55:089][831]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.06.12-02.36.55:127][832]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.12-02.36.55:328][832]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.12-02.36.55:385][833]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-02.36.55:385][833]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26138&schemaVersion=0] [2020.06.12-02.36.55:385][833]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-02.36.55:438][833]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-02.36.55:438][833]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-02.36.55:438][833]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-02.36.55:439][833]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.12-02.36.55:439][833]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.12-02.36.55:439][833]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:1490 - reached levels:1 - xp bonuses:2 [2020.06.12-02.36.55:439][833]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-02.36.55:439][833]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.12-02.36.55:440][833]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.12-02.36.55:466][835]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.12-02.36.55:575][841]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.12-02.36.55:576][841]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.12-02.36.55:576][841]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.12-02.36.55:624][843]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.12-02.36.55:624][843]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.36.55:624][843]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.36.55:712][849]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.12-02.36.55:713][849]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.12-02.36.55:922][861]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-02.36.56:250][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.36.56:940][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.36.56:978][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.06.12-02.36.57:376][945]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.36.57:386][945]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.06.12-02.36.58:090][988]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.36.58:807][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.12-02.36.59:324][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.12-02.36.59:457][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.12-02.36.59:524][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.36.59:940][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.37.00:323][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.12-02.37.00:456][130]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.12-02.37.00:523][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.12-02.37.00:589][138]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.12-02.37.00:690][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.12-02.37.00:740][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.12-02.37.00:790][150]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.12-02.37.00:890][156]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.12-02.37.00:923][158]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.12-02.37.01:007][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.12-02.37.01:024][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.37.01:123][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.37.01:123][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:186 value:keyDown nav:null [2020.06.12-02.37.01:124][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.12-02.37.01:190][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.12-02.37.01:191][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:186 value:keyUp nav:null [2020.06.12-02.37.01:523][194]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.12-02.37.01:590][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.12-02.37.01:806][211]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.12-02.37.01:923][218]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.12-02.37.02:173][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.12-02.37.02:256][238]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.12-02.37.02:323][242]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.12-02.37.02:373][245]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyDown nav:null [2020.06.12-02.37.02:407][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.12-02.37.02:491][252]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyUp nav:null [2020.06.12-02.37.02:523][254]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-02.37.02:590][258]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-02.37.02:606][259]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.37.02:690][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.37.03:257][298]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.12-02.37.03:323][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-02.37.03:357][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.12-02.37.03:423][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-02.37.03:523][314]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.12-02.37.03:574][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.12-02.37.03:607][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.37.03:690][324]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.37.03:690][324]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.12-02.37.03:791][330]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.12-02.37.03:856][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.12-02.37.03:923][338]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.12-02.37.03:990][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.12-02.37.04:090][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.12-02.37.04:091][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.06.12-02.37.04:174][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.06.12-02.37.04:223][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.37.04:323][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.37.04:407][367]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.12-02.37.04:524][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.12-02.37.04:573][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.12-02.37.04:656][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.12-02.37.04:657][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.12-02.37.04:723][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.12-02.37.04:824][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyDown nav:null [2020.06.12-02.37.04:923][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyUp nav:null [2020.06.12-02.37.04:940][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.12-02.37.04:990][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyDown nav:null [2020.06.12-02.37.05:007][403]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.12-02.37.05:091][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyUp nav:null [2020.06.12-02.37.05:139][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.12-02.37.05:206][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.12-02.37.05:223][416]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.12-02.37.05:323][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.12-02.37.05:340][423]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.12-02.37.05:407][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.12-02.37.05:690][444]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.37.05:790][450]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.37.05:824][452]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.12-02.37.05:923][458]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.12-02.37.05:957][460]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.12-02.37.06:024][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.12-02.37.06:057][466]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.12-02.37.06:124][470]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.12-02.37.06:140][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.37.06:206][475]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.37.08:207][595]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.12-02.37.08:324][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.12-02.37.08:324][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.12-02.37.08:391][606]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.12-02.37.08:407][607]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.06.12-02.37.08:490][612]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.06.12-02.37.08:523][614]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.37.08:590][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.37.08:607][619]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.12-02.37.08:691][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.12-02.37.08:724][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.12-02.37.08:774][629]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.12-02.37.08:791][630]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-02.37.08:891][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-02.37.08:891][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.37.08:990][642]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.37.09:057][646]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.06.12-02.37.09:124][650]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.06.12-02.37.09:757][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.12-02.37.09:824][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.12-02.37.09:890][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.12-02.37.09:940][699]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.12-02.37.10:304][721]Interaction: Interactable Destroyed: BP_CamperInteractable_C_3 [2020.06.12-02.37.10:304][721]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_3]] - [Null][Null] [2020.06.12-02.37.10:304][721]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.37.10:304][721]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.12-02.37.10:304][721]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.37.10:304][721]Interaction: ------------------------ [2020.06.12-02.37.10:304][721]Interaction: - Interactions in Zone - [2020.06.12-02.37.10:304][721]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.37.10:304][721]Interaction: ---------------------------- [2020.06.12-02.37.10:304][721]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.37.10:304][721]Interaction: ---------------------------- [2020.06.12-02.37.10:304][721]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.37.10:304][721]Interaction: ---------------------------- [2020.06.12-02.37.10:304][721]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.37.10:304][721]Interaction: ---------------------------- [2020.06.12-02.37.10:304][721]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.37.10:304][721]Interaction: ---------------------------- [2020.06.12-02.37.10:304][721]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.37.10:304][721]Interaction: ---------------------------- [2020.06.12-02.37.10:304][721]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.37.10:304][721]Interaction: ---------------------------- [2020.06.12-02.37.10:304][721]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.37.10:304][721]Interaction: ---------------------------- [2020.06.12-02.37.10:304][721]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.37.10:304][721]Interaction: ---------------------------- [2020.06.12-02.37.10:304][721]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.06.12-02.37.10:304][721]Interaction: ---------------------------- [2020.06.12-02.37.10:304][721]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.06.12-02.37.10:304][721]Interaction: ---------------------------- [2020.06.12-02.37.10:304][721]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.37.10:304][721]Interaction: ---------------------------- [2020.06.12-02.37.10:304][721]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.37.10:304][721]Interaction: ---------------------------- [2020.06.12-02.37.10:304][721]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.37.10:304][721]Interaction: ---------------------------- [2020.06.12-02.37.10:304][721]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.37.10:304][721]Interaction: ---------------------------- [2020.06.12-02.37.10:304][721]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.12-02.37.10:304][721]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-02.37.10:304][721]Interaction: ------------------------ [2020.06.12-02.37.10:304][721]Interaction: - Interactions in Zone - [2020.06.12-02.37.10:304][721]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.37.10:304][721]Interaction: ---------------------------- [2020.06.12-02.37.10:304][721]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.37.10:304][721]Interaction: ---------------------------- [2020.06.12-02.37.10:304][721]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.37.10:304][721]Interaction: ---------------------------- [2020.06.12-02.37.10:304][721]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.37.10:304][721]Interaction: ---------------------------- [2020.06.12-02.37.10:304][721]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.37.10:304][721]Interaction: ---------------------------- [2020.06.12-02.37.10:304][721]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.37.10:304][721]Interaction: ---------------------------- [2020.06.12-02.37.10:304][721]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.37.10:304][721]Interaction: ---------------------------- [2020.06.12-02.37.10:304][721]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.37.10:305][721]Interaction: ---------------------------- [2020.06.12-02.37.10:305][721]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.37.10:305][721]Interaction: ---------------------------- [2020.06.12-02.37.10:305][721]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.06.12-02.37.10:305][721]Interaction: ---------------------------- [2020.06.12-02.37.10:305][721]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.06.12-02.37.10:305][721]Interaction: ---------------------------- [2020.06.12-02.37.10:305][721]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.37.10:305][721]Interaction: ---------------------------- [2020.06.12-02.37.10:305][721]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.37.10:305][721]Interaction: ---------------------------- [2020.06.12-02.37.10:305][721]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.37.10:305][721]Interaction: ---------------------------- [2020.06.12-02.37.10:305][721]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-02.37.10:305][721]Interaction: ---------------------------- [2020.06.12-02.37.10:305][721]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.37.10:305][721]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede, Originating Player: BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.37.10:305][721]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede, Originating Player: BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.37.10:305][721]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale02_Character_C_0 - Twitch.tv/BluSuede, Originating Player: BP_CamperMale08_Character_C_0, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.37.10:305][721]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.06.12-02.37.10:305][721]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.12-02.37.10:305][721]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.12-02.37.10:305][721]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.06.12-02.37.10:305][721]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.37.10:305][721]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.37.10:305][721]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.37.10:306][721]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-02.37.10:374][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.06.12-02.37.10:457][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.06.12-02.37.10:523][734]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.37.10:606][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.37.10:623][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.12-02.37.10:724][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.12-02.37.10:740][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.12-02.37.10:823][752]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.12-02.37.10:890][756]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.37.10:957][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.37.11:057][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-02.37.11:140][771]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-02.37.11:207][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.12-02.37.11:290][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.12-02.37.11:374][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.12-02.37.11:490][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.12-02.37.11:540][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.12-02.37.11:623][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.12-02.37.11:741][807]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.12-02.37.11:856][814]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.12-02.37.11:890][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.06.12-02.37.11:957][820]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.06.12-02.37.11:973][821]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.37.12:057][826]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.37.12:140][831]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.06.12-02.37.12:206][835]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.06.12-02.37.12:290][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.12-02.37.12:357][844]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.12-02.37.12:456][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.12-02.37.12:523][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.12-02.37.12:573][857]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.12-02.37.12:657][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.12-02.37.12:657][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-02.37.12:757][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.12-02.37.12:774][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-02.37.12:823][872]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.12-02.37.12:857][874]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.12-02.37.12:890][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.12-02.37.13:007][883]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.06.12-02.37.13:090][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.06.12-02.37.13:456][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.12-02.37.13:523][914]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.12-02.37.13:923][938]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-02.37.14:007][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-02.37.14:090][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.06.12-02.37.14:140][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.06.12-02.37.14:207][955]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.12-02.37.14:290][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.12-02.37.14:374][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.12-02.37.14:456][970]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.12-02.37.14:490][972]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-02.37.14:573][977]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-02.37.15:524][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.12-02.37.15:574][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.12-02.37.15:657][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.12-02.37.15:690][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.12-02.37.15:724][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-02.37.15:824][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-02.37.16:014][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.12-02.37.16:014][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.06.12-02.37.16:057][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.06.12-02.37.16:091][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.12-02.37.16:457][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.12-02.37.16:524][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.12-02.37.16:624][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyDown nav:null [2020.06.12-02.37.16:723][106]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyUp nav:null [2020.06.12-02.37.16:724][106]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-02.37.16:807][111]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-02.37.16:824][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.12-02.37.16:924][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.12-02.37.16:940][119]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.12-02.37.17:007][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.12-02.37.20:970][361]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-02.37.30:124][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.37.30:131][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Leveling sequence already started [2020.06.12-02.37.30:524][934]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.37.30:857][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.37.31:991][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.37.32:207][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.37.32:244][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Leveling sequence already started [2020.06.12-02.37.32:366][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.37.34:457][165]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.37.34:465][165]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Leveling sequence already started [2020.06.12-02.37.35:490][227]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.37.36:824][306]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 208 [2020.06.12-02.37.37:188][328]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.37.37:188][328]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-02.37.37:188][328]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-02.37.37:188][328]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-02.37.37:224][330]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-02.37.51:291][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.12-02.37.52:326][235]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.12-02.37.52:426][241]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.12-02.37.56:058][459]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.37.56:097][459]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Leveling sequence already started [2020.06.12-02.37.56:758][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.38.01:192][765]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-02.38.01:192][765]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_LOBBY(2) [2020.06.12-02.38.01:208][766]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.38.01:208][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.06.12-02.38.01:209][766]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.38.01:209][766]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.38.01:210][766]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.12-02.38.01:210][766]GameFlow: TallyContextComponent::Leave [2020.06.12-02.38.01:210][766]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-02.38.01:210][766]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.12-02.38.01:210][766]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.06.12-02.38.01:210][766]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-02.38.01:210][766]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-02.38.01:210][766]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-02.38.01:210][766]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.12-02.38.01:210][766]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.12-02.38.01:210][766]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-02.38.01:210][766]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-02.38.01:210][766]LogOnlineSession: Verbose: OSS: 0: a87c5...32288 [2020.06.12-02.38.01:210][766]LogOnlineSession: Verbose: OSS: 1: 99c00...65056 [2020.06.12-02.38.01:210][766]LogOnlineSession: Verbose: OSS: 2: f5ad1...78796 [2020.06.12-02.38.01:210][766]LogOnlineSession: Verbose: OSS: 3: 1cdce...10231 [2020.06.12-02.38.01:210][766]LogOnlineSession: Verbose: OSS: 4: 9727d...09370 [2020.06.12-02.38.01:210][766]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-02.38.01:210][766]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.12-02.38.01:210][766]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.12-02.38.01:210][766]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-02.38.01:210][766]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.12-02.38.01:210][766]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.12-02.38.01:210][766]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-02.38.01:210][766]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.12-02.38.01:210][766]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-02.38.01:210][766]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-02.38.01:210][766]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.12-02.38.01:210][766]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-02.38.01:210][766]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.12-02.38.01:210][766]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-02.38.01:210][766]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.12-02.38.01:210][766]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-02.38.01:210][766]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-02.38.01:210][766]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.12-02.38.01:210][766]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-02.38.01:210][766]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-12T02:26:20.102Z : OnlineService [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: MirrorsSessionId=8e974674-50d6-4894-ac18-0cdefc18c5dc : OnlineService [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: HostPublicIp=35.167.117.112 : OnlineService [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: EncryptionKey=T+XgfPlnW27mjOiTv3jTdrntDJJbhoHkT5qURUPofXQ= : OnlineService [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC3CBA08D80E77FEC82EF82412CB09|35.167.117.112|7777 : OnlineService [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.12-02.38.01:211][766]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-02.38.01:211][766]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 35.167.117.112:7777 SessionId: 00CC3...2CB09 [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.12-02.38.01:211][766]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.12-02.38.01:212][766]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.12-02.38.01:212][766]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.12-02.38.01:212][766]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.12-02.38.01:212][766]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-02.38.01:212][766]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-12T02:26:20.102Z : OnlineService [2020.06.12-02.38.01:212][766]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.12-02.38.01:212][766]LogOnlineSession: Verbose: OSS: MirrorsSessionId=8e974674-50d6-4894-ac18-0cdefc18c5dc : OnlineService [2020.06.12-02.38.01:212][766]LogOnlineSession: Verbose: OSS: HostPublicIp=35.167.117.112 : OnlineService [2020.06.12-02.38.01:212][766]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.06.12-02.38.01:212][766]LogOnlineSession: Verbose: OSS: EncryptionKey=T+XgfPlnW27mjOiTv3jTdrntDJJbhoHkT5qURUPofXQ= : OnlineService [2020.06.12-02.38.01:212][766]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.12-02.38.01:212][766]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.12-02.38.01:212][766]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC3CBA08D80E77FEC82EF82412CB09|35.167.117.112|7777 : OnlineService [2020.06.12-02.38.01:212][766]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.12-02.38.01:212][766]LogOnline: Destroying session GameSession [2020.06.12-02.38.01:212][766]LogDBDEasyAntiCheat: DestroySession [2020.06.12-02.38.01:212][766]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.06.12-02.38.01:212][766]LogOnline: Destroying session GameSession [2020.06.12-02.38.01:212][766]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.12-02.38.01:212][766]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-02.38.01:212][766]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.12-02.38.01:214][766]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.12-02.38.01:214][766]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.38.01:214][766]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.38.01:214][766]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.38.01:214][766]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.12-02.38.01:214][766]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-02.38.01:214][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.12-02.38.01:214][766]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.38.01:214][766]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-02.38.01:214][766]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-02.38.01:217][766]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.38.01:217][766]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.06.12-02.38.01:217][766]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.38.01:217][766]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.38.01:217][766]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-02.38.01:217][766]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-02.38.01:217][766]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-02.38.01:217][766]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.38.01:217][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.12-02.38.01:217][766]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.38.01:217][766]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.38.01:217][766]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.38.01:217][766]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.12-02.38.01:225][767]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/8e974674-50d6-4894-ac18-0cdefc18c5dc] [2020.06.12-02.38.01:371][776]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/8e974674-50d6-4894-ac18-0cdefc18c5dc] [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: 0: a87c5...32288 [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: 1: 99c00...65056 [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: 2: f5ad1...78796 [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: 3: 1cdce...10231 [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: 4: 9727d...09370 [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-12T02:26:20.102Z : OnlineService [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: MirrorsSessionId=8e974674-50d6-4894-ac18-0cdefc18c5dc : OnlineService [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: HostPublicIp=35.167.117.112 : OnlineService [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: EncryptionKey=T+XgfPlnW27mjOiTv3jTdrntDJJbhoHkT5qURUPofXQ= : OnlineService [2020.06.12-02.38.01:372][776]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.12-02.38.01:373][776]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.12-02.38.01:373][776]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC3CBA08D80E77FEC82EF82412CB09|35.167.117.112|7777 : OnlineService [2020.06.12-02.38.01:373][776]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.12-02.38.01:373][776]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.06.12-02.38.01:396][778]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.179654 seconds [2020.06.12-02.38.01:405][778]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.06.12-02.38.01:406][778]LogDBDEasyAntiCheat: slave disconnected [2020.06.12-02.38.01:406][778]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.06.12-02.38.01:742][798]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.38.01:742][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.12-02.38.01:746][798]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.38.01:746][798]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.38.01:746][798]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.38.01:746][798]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.12-02.38.01:746][798]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.12-02.38.01:746][798]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='35.167.117.112//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435461?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Stalker?Offering=SurvivorPudding?KillerPips=74?SurvivorPips=47?MaxPlayers=5?Addons=Addon_Stalker_HairBow;Addon_Stalker_DeadRabbit?Perks=InfectiousFright;MonitorAndAbuse;Hex_Ruin;Hex_HauntedGround?PerkLevels=2;2;2;2?CustomizationParts=MM_Head01_P01;MM_Body01_P01;MM_Knife01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.12-02.38.01:746][798]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.12-02.38.01:746][798]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.12-02.38.01:746][798]LogAsyncLoad: Start loading library async: Menu [2020.06.12-02.38.01:746][798]LogAsyncLoad: 215 assets in Menu [2020.06.12-02.38.01:746][798]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.38.01:746][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.12-02.38.01:746][798]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.38.01:746][798]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.12-02.38.01:780][798]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.38.01:792][798]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.38.01:797][798]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.38.01:800][798]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.38.01:805][798]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.38.01:807][798]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.38.01:823][798]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.38.01:833][798]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.38.01:838][798]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.38.01:840][798]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.38.01:845][798]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.38.01:849][798]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.38.01:854][798]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.38.01:857][798]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.38.01:865][798]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.38.01:868][798]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.38.01:871][798]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.38.01:874][798]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.38.01:880][798]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.38.01:887][798]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.38.01:890][798]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.38.01:891][798]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.38.01:964][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.12-02.38.01:964][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:964][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.12-02.38.01:964][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:964][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.12-02.38.01:964][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:964][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.12-02.38.01:964][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:964][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.12-02.38.01:964][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:964][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.12-02.38.01:964][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:965][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.12-02.38.01:965][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:965][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.12-02.38.01:965][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:965][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.12-02.38.01:965][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:965][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.12-02.38.01:965][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:965][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.12-02.38.01:965][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:965][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.12-02.38.01:965][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:965][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.12-02.38.01:965][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:966][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.12-02.38.01:966][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:966][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.12-02.38.01:966][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:966][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.12-02.38.01:966][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:966][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.12-02.38.01:966][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:966][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.12-02.38.01:966][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:966][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.12-02.38.01:966][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:966][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.12-02.38.01:966][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:966][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.12-02.38.01:966][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:966][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.12-02.38.01:966][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:966][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.12-02.38.01:967][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:967][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.12-02.38.01:967][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:967][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.12-02.38.01:967][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:967][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.12-02.38.01:967][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:967][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.12-02.38.01:967][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:967][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.12-02.38.01:967][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:967][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.12-02.38.01:967][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:967][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.12-02.38.01:967][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:967][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.12-02.38.01:967][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:967][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.12-02.38.01:967][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:968][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.12-02.38.01:968][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:968][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.12-02.38.01:968][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:968][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.12-02.38.01:968][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:968][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.12-02.38.01:968][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:968][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.12-02.38.01:968][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:968][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.12-02.38.01:968][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:968][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.12-02.38.01:968][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:968][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.12-02.38.01:968][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:969][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.12-02.38.01:969][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:969][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.12-02.38.01:969][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:969][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.12-02.38.01:969][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:969][798]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.12-02.38.01:969][798]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-02.38.01:970][798]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.38.01:970][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.06.12-02.38.01:970][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.06.12-02.38.01:971][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.06.12-02.38.01:975][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.06.12-02.38.01:975][798]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.38.01:975][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.06.12-02.38.01:975][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.06.12-02.38.01:975][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.06.12-02.38.01:984][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.06.12-02.38.01:989][799]r.CullAll = "1" [2020.06.12-02.38.02:752][834]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.12-02.38.02:752][834]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.12-02.38.02:752][834]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.38.02:752][834]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.12-02.38.02:753][834]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.12-02.38.02:806][835]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.12-02.38.02:808][835]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.12-02.38.02:808][835]LogNet: World NetDriver shutdown SteamNetDriver_7 [GameNetDriver] [2020.06.12-02.38.02:809][835]LogNet: DestroyNamedNetDriver SteamNetDriver_7 [GameNetDriver] [2020.06.12-02.38.02:810][835]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 35.167.117.112:7777, Name: SteamNetConnection_7, Driver: GameNetDriver SteamNetDriver_7, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:FlippyMCXLI [0x1E9B4C9F1F0], Channels: 94, Time: 2020.06.12-02.38.02 [2020.06.12-02.38.02:811][835]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 35.167.117.112:7777, Name: SteamNetConnection_7, Driver: GameNetDriver SteamNetDriver_7, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:FlippyMCXLI [0x1E930A1F340] [2020.06.12-02.38.02:811][835]LogExit: GameNetDriver SteamNetDriver_7 shut down [2020.06.12-02.38.02:813][835]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale08_Character_C_0 [2020.06.12-02.38.02:813][835]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale08_Character_C_0 [2020.06.12-02.38.02:813][835]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale08_Character_C_0 [2020.06.12-02.38.02:813][835]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale08_Character_C_0 [2020.06.12-02.38.02:813][835]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.38.02:813][835]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.38.02:813][835]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.38.02:813][835]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale08_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.38.02:813][835]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale08_Character_C_0, Originating Player: BP_CamperMale08_Character_C_0, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.38.02:813][835]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_06_C_0 [2020.06.12-02.38.02:813][835]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_06_C_0 [2020.06.12-02.38.02:813][835]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_06_C_0 [2020.06.12-02.38.02:813][835]LogDBDGeneral: StatusEffect::EndPlay - Id: ImmediateUndetectableEffect, Status Owner: BP_Slasher_Character_06_C_0, Originating Player: BP_Slasher_Character_06_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.38.02:813][835]LogDBDGeneral: StatusEffect::EndPlay - Id: None, Status Owner: BP_Slasher_Character_06_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.38.02:813][835]LogDBDGeneral: StatusEffect::EndPlay - Id: ModeratelyReduceTerrorRadiusAtStalkTier1_Effect, Status Owner: BP_Slasher_Character_06_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.38.02:813][835]LogDBDGeneral: StatusEffect::EndPlay - Id: ModeratelyIncreaseTerrorRadiusAtStalkTier2_Effect, Status Owner: BP_Slasher_Character_06_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.38.02:813][835]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_06_C_0, Originating Player: BP_Slasher_Character_06_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.38.02:813][835]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_06_C_1 [2020.06.12-02.38.02:813][835]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_06_C_1 [2020.06.12-02.38.02:813][835]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_06_C_1 [2020.06.12-02.38.02:813][835]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.38.02:813][835]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.38.02:813][835]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.38.02:813][835]LogDBDGeneral: StatusEffect::EndPlay - Id: ImmediateUndetectableEffect, Status Owner: BP_Slasher_Character_06_C_1, Originating Player: BP_Slasher_Character_06_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.38.02:813][835]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_1 [2020.06.12-02.38.02:813][835]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_1 [2020.06.12-02.38.02:814][835]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_1 [2020.06.12-02.38.02:814][835]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_1 [2020.06.12-02.38.02:814][835]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.38.02:814][835]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.38.02:814][835]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-02.38.02:814][835]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.38.02:814][835]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale02_Character_C_1, Originating Player: BP_CamperMale08_Character_C_0, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-02.38.03:015][835]LogUObjectHash: Compacting FUObjectHashTables data took 5.07ms [2020.06.12-02.38.03:073][835]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.38.03:076][835]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-02.38.03:076][835]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.12-02.38.03:077][835]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.12-02.38.03:077][835]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.12-02.38.03:077][835]LogStreaming: Flushing async loaders. [2020.06.12-02.38.03:110][835]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.38.03:115][835]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.38.03:121][835]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-02.38.03:149][835]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-02.38.03:222][835]LogStreaming: Flushing async loaders took 145ms. [2020.06.12-02.38.03:224][835]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.12-02.38.03:224][835]LogStreaming: Flushing async loaders. [2020.06.12-02.38.03:235][835]LogStreaming: Flushing async loaders took 12ms. [2020.06.12-02.38.03:236][835]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.12-02.38.03:236][835]LogStreaming: Flushing async loaders. [2020.06.12-02.38.03:258][835]LogStreaming: Flushing async loaders took 23ms. [2020.06.12-02.38.03:258][835]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.12-02.38.03:258][835]LogStreaming: Flushing async loaders. [2020.06.12-02.38.03:259][835]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.38.03:259][835]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.12-02.38.03:259][835]LogStreaming: Flushing async loaders. [2020.06.12-02.38.03:261][835]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-02.38.03:261][835]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.12-02.38.03:261][835]LogStreaming: Flushing async loaders. [2020.06.12-02.38.03:316][835]LogStreaming: Flushing async loaders took 55ms. [2020.06.12-02.38.03:317][835]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.12-02.38.03:317][835]LogStreaming: Flushing async loaders. [2020.06.12-02.38.03:317][835]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.38.03:317][835]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.12-02.38.03:317][835]LogStreaming: Flushing async loaders. [2020.06.12-02.38.03:317][835]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.38.03:318][835]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.12-02.38.03:318][835]LogStreaming: Flushing async loaders. [2020.06.12-02.38.03:318][835]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-02.38.03:318][835]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.12-02.38.03:318][835]LogStreaming: Flushing async loaders. [2020.06.12-02.38.03:436][835]LogStreaming: Flushing async loaders took 118ms. [2020.06.12-02.38.03:437][835]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.12-02.38.03:437][835]LogStreaming: Flushing async loaders. [2020.06.12-02.38.03:527][835]LogStreaming: Flushing async loaders took 90ms. [2020.06.12-02.38.03:528][835]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.12-02.38.03:528][835]LogStreaming: Flushing async loaders. [2020.06.12-02.38.03:534][835]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-02.38.03:537][835]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.11-19.38.03 [2020.06.12-02.38.03:537][835]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.12-02.38.03:537][835]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.12-02.38.03:537][835]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.12-02.38.03:537][835]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.12-02.38.03:537][835]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-02.38.03:537][835]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-02.38.03:537][835]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-02.38.03:537][835]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-02.38.03:537][835]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.12-02.38.03:547][835]LogWorld: Bringing up level for play took: 0.010647 [2020.06.12-02.38.03:547][835]GameFlow: [Login Attempted] Options: "?Name=FlippyMCXLI" Response: "" [2020.06.12-02.38.03:547][835]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-02.38.03:547][835]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-02.38.03:547][835]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-02.38.03:547][835]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-02.38.03:547][835]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.12-02.38.03:553][835]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.12-02.38.03:553][835]GameFlow: FCharacterStateData::SetPips() with value=75 [2020.06.12-02.38.03:553][835]GameFlow: FCharacterStateData::SetPips() with value=47 [2020.06.12-02.38.03:613][835]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-02.38.03:613][835]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-02.38.03:613][835]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-02.38.03:614][835]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-02.38.03:614][835]LogCustomization: ------ [2020.06.12-02.38.03:614][835]LogCustomization: --> MM_Head01_P01 [2020.06.12-02.38.03:614][835]LogCustomization: --> MM_Body01_P01 [2020.06.12-02.38.03:614][835]LogCustomization: --> MM_Knife01 [2020.06.12-02.38.03:614][835]LogCustomization: ------ [2020.06.12-02.38.03:614][835]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.12-02.38.03:614][835]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.12-02.38.03:614][835]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.12-02.38.03:626][835]LogStreaming: Flushing async loaders. [2020.06.12-02.38.03:634][835]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-02.38.03:666][835]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.12-02.38.03:724][835]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000060 seconds [2020.06.12-02.38.03:724][835]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000078 seconds [2020.06.12-02.38.03:724][835]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.12-02.38.03:725][835]LogLoad: Took 0.917252 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.12-02.38.03:725][835]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-02.38.03:725][835]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.12-02.38.03:725][835]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.12-02.38.03:726][835]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.38.03:726][835]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.12-02.38.03:726][835]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.12-02.38.03:824][836]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.38.03:824][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.12-02.38.03:824][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.12-02.38.03:828][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.12-02.38.03:828][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.12-02.38.03:828][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.12-02.38.03:828][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.12-02.38.03:962][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.12-02.38.03:962][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.12-02.38.03:962][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.12-02.38.03:962][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.12-02.38.03:963][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.12-02.38.04:017][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.12-02.38.04:018][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.12-02.38.04:018][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.12-02.38.04:018][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.12-02.38.04:030][837]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.38.04:030][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.12-02.38.04:031][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.12-02.38.04:228][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.12-02.38.04:291][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.12-02.38.04:292][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.12-02.38.04:292][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.12-02.38.04:300][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.12-02.38.04:305][838]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.06.12-02.38.04:347][840]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.38.04:348][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.12-02.38.04:348][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.12-02.38.04:432][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.12-02.38.04:432][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.12-02.38.04:432][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.12-02.38.04:532][846]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.38.04:532][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.12-02.38.04:533][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.12-02.38.04:611][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.12-02.38.04:611][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.12-02.38.04:611][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.12-02.38.04:624][847]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.38.04:624][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.12-02.38.04:625][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.12-02.38.04:703][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.12-02.38.05:493][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.12-02.38.05:493][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.12-02.38.05:493][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.12-02.38.05:493][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.12-02.38.05:494][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.12-02.38.05:494][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.12-02.38.05:494][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.12-02.38.05:494][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.12-02.38.05:494][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.12-02.38.05:494][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.12-02.38.05:495][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.12-02.38.05:495][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.12-02.38.05:495][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.12-02.38.05:519][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.12-02.38.05:525][848]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.12-02.38.05:754][860]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.38.05:754][860]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.12-02.38.05:755][860]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.12-02.38.05:871][860]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.12-02.38.05:871][860]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.12-02.38.05:872][860]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.12-02.38.05:881][861]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.38.05:881][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.12-02.38.05:881][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.12-02.38.06:001][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.12-02.38.06:001][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.12-02.38.06:001][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.12-02.38.06:010][862]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.38.06:010][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.12-02.38.06:011][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.12-02.38.06:148][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.12-02.38.06:148][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.12-02.38.06:149][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.12-02.38.06:182][864]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.38.06:182][864]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.12-02.38.06:183][864]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.12-02.38.06:328][864]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.12-02.38.06:328][864]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.12-02.38.06:328][864]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.12-02.38.06:341][865]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.38.06:341][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.12-02.38.06:342][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.12-02.38.06:482][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.12-02.38.06:482][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.12-02.38.06:482][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.12-02.38.06:491][866]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.38.06:491][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.12-02.38.06:492][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.12-02.38.06:642][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.12-02.38.06:642][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.12-02.38.06:642][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.12-02.38.06:653][867]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.38.06:654][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.12-02.38.06:654][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.12-02.38.06:800][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.12-02.38.06:800][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.12-02.38.06:801][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.12-02.38.06:810][868]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-02.38.06:810][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.12-02.38.06:811][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.12-02.38.06:984][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.12-02.38.06:984][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.12-02.38.06:984][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.12-02.38.07:019][870]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.12-02.38.07:019][870]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='5.276' TotalLoadTime='5.276' TimeStamp='2020-06-12T02:38:01.113Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DCB3EF08D80E782E366E0228D1048B' LobbyId='014DB49208D80E77FEF6E1F824177689' [2020.06.12-02.38.07:019][870]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.12-02.38.07:020][870]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.276' TimeStamp='2020-06-12T02:38:01.113Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DCB3EF08D80E782E366E0228D1048B' LobbyId='014DB49208D80E77FEF6E1F824177689' [2020.06.12-02.38.07:020][870]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.12-02.38.07:020][870]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='5.276' TimeStamp='2020-06-12T02:38:01.113Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DCB3EF08D80E782E366E0228D1048B' LobbyId='014DB49208D80E77FEF6E1F824177689' [2020.06.12-02.38.07:020][870]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.12-02.38.07:020][870]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.276' TimeStamp='2020-06-12T02:38:01.113Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DCB3EF08D80E782E366E0228D1048B' LobbyId='014DB49208D80E77FEF6E1F824177689' [2020.06.12-02.38.07:020][870]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_LOBBY. [2020.06.12-02.38.07:020][870]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.12-02.38.07:036][871]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.12-02.38.07:036][871]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.12-02.38.07:036][871]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.12-02.38.08:028][920]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.12-02.38.08:028][920]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.12-02.38.08:028][920]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.12-02.38.08:028][920]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.38.08:028][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.12-02.38.08:028][920]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.38.08:028][920]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.38.08:028][920]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.38.08:028][920]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.12-02.38.08:028][920]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.12-02.38.08:028][920]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-02.38.08:028][920]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.12-02.38.08:028][920]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-02.38.08:028][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.12-02.38.08:426][920]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.38.08:426][920]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-02.38.08:426][920]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.12-02.38.08:426][920]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.12-02.38.08:426][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.12-02.38.08:427][920]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.38.08:427][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-02.38.08:503][920]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-02.38.08:503][920]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.38.08:503][920]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-02.38.08:503][920]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.12-02.38.08:503][920]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-02.38.08:503][920]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.38.08:503][920]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-02.38.08:503][920]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.12-02.38.08:503][920]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.38.08:503][920]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-02.38.08:503][920]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-02.38.08:503][920]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-02.38.08:503][920]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-02.38.08:529][920]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-02.38.08:529][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-02.38.08:534][920]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-02.38.08:534][920]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.38.08:586][920]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-02.38.08:586][920]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-02.38.08:586][920]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-02.38.08:586][920]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-02.38.08:586][920]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-02.38.08:587][920]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.12-02.38.08:611][921]r.CullAll = "0" [2020.06.12-02.38.08:700][922]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-02.38.08:706][922]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.12-02.38.08:706][922]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.12-02.38.08:706][922]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.12-02.38.08:706][922]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-02.38.08:706][922]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-02.38.08:706][922]GameFlow: Warning: Entering Main Menu [2020.06.12-02.38.08:706][922]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.12-02.38.08:706][922]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.12-02.38.08:706][922]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-02.38.08:706][922]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-02.38.08:706][922]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-02.38.08:706][922]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-02.38.08:706][922]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.12-02.38.08:706][922]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.12-02.38.08:706][922]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.12-02.38.08:711][922]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.12-02.38.08:716][922]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-02.38.08:716][922]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.12-02.38.08:717][922]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.38.08:717][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.12-02.38.08:717][922]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.38.08:717][922]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.38.08:717][922]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-02.38.08:717][922]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.12-02.38.08:717][922]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-02.38.08:717][922]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.12-02.38.08:717][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.12-02.38.08:744][923]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-02.38.08:744][923]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-02.38.08:744][923]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-02.38.08:746][923]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435461. [2020.06.12-02.38.08:747][923]LogStreaming: Display: Flushing async loaders. [2020.06.12-02.38.08:751][923]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-02.38.08:752][923]LogStreaming: Flushing async loaders. [2020.06.12-02.38.08:766][923]LogStreaming: Flushing async loaders took 14ms. [2020.06.12-02.38.08:766][923]LogStreaming: Flushing async loaders. [2020.06.12-02.38.08:770][923]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-02.38.08:770][923]LogStreaming: Flushing async loaders. [2020.06.12-02.38.08:776][923]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-02.38.08:776][923]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000040 seconds [2020.06.12-02.38.08:776][923]LogStreaming: Flushing async loaders. [2020.06.12-02.38.08:778][923]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-02.38.08:778][923]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.1 [2020.06.12-02.38.08:778][923]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-02.38.08:778][923]LogCustomization: ------ [2020.06.12-02.38.08:778][923]LogCustomization: --> MM_Head01_P01 [2020.06.12-02.38.08:778][923]LogCustomization: --> MM_Body01_P01 [2020.06.12-02.38.08:778][923]LogCustomization: --> MM_Knife01 [2020.06.12-02.38.08:778][923]LogCustomization: ------ [2020.06.12-02.38.08:778][923]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Head01_P01 [2020.06.12-02.38.08:778][923]LogStreaming: Flushing async loaders. [2020.06.12-02.38.08:782][923]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-02.38.08:782][923]GameFlow: (CustomizedAudio) - Update Sound with item MM_Head01_P01 [2020.06.12-02.38.08:782][923]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Body01_P01 [2020.06.12-02.38.08:782][923]LogStreaming: Flushing async loaders. [2020.06.12-02.38.08:786][923]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-02.38.08:786][923]GameFlow: (CustomizedAudio) - Update Sound with item MM_Body01_P01 [2020.06.12-02.38.08:786][923]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Knife01 [2020.06.12-02.38.08:786][923]GameFlow: (CustomizedAudio) - Update Sound with item MM_Knife01 [2020.06.12-02.38.08:839][927]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-02.38.08:840][927]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-02.38.09:126][942]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-02.38.10:076][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.12-02.38.11:778][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.12-02.38.12:112][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.12-02.38.15:092][296]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.12-02.38.16:008][350]LogAsyncLoad: Done loading library async: Menu in 129.4 sec [2020.06.12-02.42.05:798][127]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.12-02.42.05:798][127]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-02.42.05:931][135]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-02.42.05:931][135]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-02.52.05:785][108]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.12-02.52.05:785][108]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-02.52.06:034][123]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-02.52.06:034][123]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-02.56.05:492][489]LogRealTimeMessaging: RTM: HandleReadError WebSocket Read: stream truncated [2020.06.12-02.56.05:493][489]LogRealTimeMessaging: Error: RTM Internal error: WebSocket Read: stream truncated [2020.06.12-02.56.05:493][489]LogRealTimeMessaging: RTM: HandleReadError WebSocket Read: Operation Canceled [2020.06.12-02.56.05:493][489]LogRealTimeMessaging: RTM: Real Time Messaging closed: Operation cancelled while state is opened or opening: connection aborted. [2020.06.12-02.56.05:493][489]LogRealTimeMessaging: Closed successfully with expected error: Operation cancelled while state is opened or opening: connection aborted [106] [2020.06.12-02.56.05:493][489]OnlinePresence: [MirrorsAuthenticatedPresenceAdapter::BroadcastRealTimeMessagingStatusChanged] IsConnected=false IsInitilizing=false IsShuttingdown=false [2020.06.12-02.56.05:493][489]PartyFacade: [UPartyFacade::OnRTMStatusChanged] RTM status changed: isConnected = false [2020.06.12-02.56.05:493][489]LogRealTimeMessaging: Warning: Connection was closed unexpectedly, restarting connection [2020.06.12-02.56.05:493][489]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ScheduleRealTimeMessagingConnection - Connection scheduled to execute in 0.000000 sec [2020.06.12-02.56.05:509][490]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::DoRealTimeMessagingConnection_Impl - Attempting to get RTM url [2020.06.12-02.56.05:509][490]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.06.12-02.56.05:675][500]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.06.12-02.56.05:675][500]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ConnectRealTimeMessaging - Connecting real time messaging to 'wss://rtm.live.bhvrdbd.com/a87c5940-e03c-11e6-9347-4f6c8b8804a9:79e1999bd3eddcf93658df65d3abe10295ce118d9b22cc3113715a3dec235b6fcaeeb6fafd1b2959f4650b749e3c3718 [2020.06.12-02.56.05:675][500]LogRealTimeMessaging: RTM: Real Time Messaging connecting - host=rtm.live.bhvrdbd.com port=443 target=/a87c5940-e03c-11e6-9347-4f6c8b8804a9:79e1999bd3eddcf93658df65d3abe10295ce118d9b22cc3113715a3dec235b6fcaeeb6fafd1b2959f4650b749e3c3718 [2020.06.12-02.56.05:676][500]LogWebSocket: Verbose: WebSocket resolving rtm.live.bhvrdbd.com:443 [2020.06.12-02.56.05:959][517]LogWebSocket: Verbose: Starting WebSocket handshake with rtm.live.bhvrdbd.com/a87c5940-e03c-11e6-9347-4f6c8b8804a9:79e1999bd3eddcf93658df65d3abe10295ce118d9b22cc3113715a3dec235b6fcaeeb6fafd1b2959f4650b749e3c3718 [2020.06.12-02.56.06:859][571]LogRealTimeMessaging: RTM: Real Time Messaging connected [2020.06.12-02.56.06:959][577]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: connection, name: successful [2020.06.12-02.56.06:959][577]LogRealTimeMessaging: Display: Real time messaging connection established [2020.06.12-02.56.06:959][577]OnlinePresence: [MirrorsAuthenticatedPresenceAdapter::BroadcastRealTimeMessagingStatusChanged] IsConnected=true IsInitilizing=false IsShuttingdown=false [2020.06.12-02.56.06:959][577]PartyFacade: [UPartyFacade::OnRTMStatusChanged] RTM status changed: isConnected = true [2020.06.12-02.56.07:726][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::SyncFriendsList] Start to sync friends list. [2020.06.12-02.56.07:728][624]LogOnline: Verbose: OSS: Async task 'FOnlineFriendsSteam::ReadFriendsList() async task completed successfully' succeeded in 0.000058 seconds [2020.06.12-02.56.07:743][624]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnReadFriendsListComplete] Succeeded. List name: default, List size: 1 [2020.06.12-02.56.07:743][624]LogOnlineFriend: OSS: [MirrorsSocialPresence::PerformBackendFriendSyncRequest] Start friend sync. listName = default [2020.06.12-02.56.07:743][624]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.06.12-02.56.10:942][816]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.06.12-02.56.10:942][816]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnApiSyncFriendComplete] Sync friends complete. success = true, resultCode = 201 [2020.06.12-02.56.10:942][816]LogOnlineFriend: OSS: [MirrorsSocialPresence::GetFriendsListFromBackendService] Starting to get the friends list. listName: default [2020.06.12-02.56.10:942][816]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/a87c5940-e03c-11e6-9347-4f6c8b8804a9/friends?platform=steam] [2020.06.12-02.56.14:576][ 34]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/a87c5940-e03c-11e6-9347-4f6c8b8804a9/friends?platform=steam] [2020.06.12-02.56.14:576][ 34]LogOnlineFriend: OSS: [MirrorsSocialPresence::MirrorsApiFriends] success: true, resultCode: 0 [2020.06.12-02.56.14:576][ 34]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-02.56.18:009][240]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-02.56.18:009][240]LogOnlineFriend: OSS: [MirrorsSocialPresence::CheckRequestedSyncs] SyncFriends done. success = true, resultCode = 0 [2020.06.12-03.02.05:787][103]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.12-03.02.05:788][103]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-03.02.06:004][116]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-03.02.06:004][116]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-03.04.17:746][ 21]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198049032288 [2020.06.12-03.11.23:907][589]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.12-03.11.24:107][601]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.12-03.11.24:107][601]LogDBDGeneral: Date-time synced online: 2020.06.12-03.11.18 (service used - Mirrors) [2020.06.12-03.11.57:874][627]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/emblemTunable.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-03.11.57:875][627]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/ranksThresholds.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-03.12.05:792][102]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.12-03.12.05:792][102]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-03.12.05:924][110]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-03.12.05:924][110]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-03.15.17:651][614]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198049032288 [2020.06.12-03.22.05:796][ 91]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.12-03.22.05:796][ 91]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-03.22.06:028][105]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-03.22.06:028][105]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-03.24.11:691][642]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198049032288 [2020.06.12-03.26.46:856][950]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198049032288 [2020.06.12-03.32.05:799][ 78]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.12-03.32.05:800][ 78]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-03.32.06:048][ 93]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-03.32.06:048][ 93]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-03.34.34:825][ 19]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198049032288 [2020.06.12-03.40.27:773][189]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198049032288 [2020.06.12-03.42.05:787][ 64]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.12-03.42.05:787][ 64]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-03.42.06:019][ 78]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-03.42.06:019][ 78]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-03.42.49:321][670]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.12-03.42.51:372][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.12-03.42.51:471][799]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.12-03.42.52:872][883]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.42.52:872][883]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.12-03.42.52:888][884]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.42.52:889][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-03.42.52:891][884]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-03.42.52:891][884]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.42.52:892][884]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-03.42.52:892][884]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.42.52:893][884]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.42.52:893][884]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.42.52:893][884]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-03.42.52:893][884]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.42.52:893][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-03.42.52:969][884]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-03.42.52:969][884]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.42.52:969][884]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-03.42.53:168][884]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-03.42.53:168][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-03.42.53:174][884]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-03.42.53:174][884]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.42.53:199][884]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.42.53:199][884]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-03.42.53:200][884]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.12-03.42.55:472][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.42.55:489][ 17]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.12-03.42.55:497][ 17]GameFlow: Authority_SetSelectedCharacterId: 268435468 Player: FlippyMCXLI [2020.06.12-03.42.55:513][ 17]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-03.42.55:513][ 17]LogCustomization: ------ [2020.06.12-03.42.55:513][ 17]LogCustomization: --> MM_Head01_P01 [2020.06.12-03.42.55:513][ 17]LogCustomization: --> MM_Body01_P01 [2020.06.12-03.42.55:513][ 17]LogCustomization: --> MM_Knife01 [2020.06.12-03.42.55:513][ 17]LogCustomization: ------ [2020.06.12-03.42.55:513][ 17]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.42.55:513][ 17]LogCustomization: ------ [2020.06.12-03.42.55:513][ 17]LogCustomization: --> MM_Head01_P01 [2020.06.12-03.42.55:513][ 17]LogCustomization: --> MM_Body01_P01 [2020.06.12-03.42.55:513][ 17]LogCustomization: --> MM_Knife01 [2020.06.12-03.42.55:513][ 17]LogCustomization: ------ [2020.06.12-03.42.55:513][ 17]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Head01_P01 [2020.06.12-03.42.55:513][ 17]GameFlow: (CustomizedAudio) - Update Sound with item MM_Head01_P01 [2020.06.12-03.42.55:513][ 17]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Body01_P01 [2020.06.12-03.42.55:513][ 17]GameFlow: (CustomizedAudio) - Update Sound with item MM_Body01_P01 [2020.06.12-03.42.55:513][ 17]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Knife01 [2020.06.12-03.42.55:513][ 17]GameFlow: (CustomizedAudio) - Update Sound with item MM_Knife01 [2020.06.12-03.42.55:525][ 17]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-03.42.55:525][ 17]LogCustomization: ------ [2020.06.12-03.42.55:525][ 17]LogCustomization: --> HK_Head01_P01 [2020.06.12-03.42.55:525][ 17]LogCustomization: --> HK_Body01_P01 [2020.06.12-03.42.55:525][ 17]LogCustomization: --> HK_W01_02 [2020.06.12-03.42.55:525][ 17]LogCustomization: ------ [2020.06.12-03.42.55:525][ 17]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.42.55:525][ 17]LogCustomization: ------ [2020.06.12-03.42.55:526][ 17]LogCustomization: --> HK_Head01_P01 [2020.06.12-03.42.55:526][ 17]LogCustomization: --> HK_Body01_P01 [2020.06.12-03.42.55:526][ 17]LogCustomization: --> HK_W01_02 [2020.06.12-03.42.55:526][ 17]LogCustomization: ------ [2020.06.12-03.42.55:526][ 17]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item HK_Head01_P01 [2020.06.12-03.42.55:526][ 17]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item HK_Body01_P01 [2020.06.12-03.42.55:526][ 17]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item HK_W01_02 [2020.06.12-03.42.55:544][ 18]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-03.42.55:544][ 18]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-03.42.55:544][ 18]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435461] and selected character id [268435468] [2020.06.12-03.42.55:544][ 18]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435461 [2020.06.12-03.42.56:289][ 63]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.12-03.42.56:289][ 63]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.12-03.42.56:289][ 63]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.12-03.42.56:289][ 63]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.12-03.42.56:289][ 63]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-03.42.56:289][ 63]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-03.42.56:294][ 63]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435468. [2020.06.12-03.42.56:309][ 63]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000092 seconds [2020.06.12-03.42.56:309][ 63]LogStreaming: Display: Flushing async loaders. [2020.06.12-03.42.56:353][ 63]LogStreaming: Flushing async loaders took 45ms. [2020.06.12-03.42.56:356][ 63]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.6 [2020.06.12-03.42.56:356][ 63]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.42.56:356][ 63]LogCustomization: ------ [2020.06.12-03.42.56:356][ 63]LogCustomization: --> HK_Head01_P01 [2020.06.12-03.42.56:356][ 63]LogCustomization: --> HK_Body01_P01 [2020.06.12-03.42.56:357][ 63]LogCustomization: --> HK_W01_02 [2020.06.12-03.42.56:357][ 63]LogCustomization: ------ [2020.06.12-03.42.56:357][ 63]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Head01_P01 [2020.06.12-03.42.56:357][ 63]LogStreaming: Flushing async loaders. [2020.06.12-03.42.56:390][ 63]LogStreaming: Flushing async loaders took 33ms. [2020.06.12-03.42.56:390][ 63]GameFlow: (CustomizedAudio) - Update Sound with item HK_Head01_P01 [2020.06.12-03.42.56:390][ 63]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Body01_P01 [2020.06.12-03.42.56:391][ 63]LogStreaming: Flushing async loaders. [2020.06.12-03.42.56:407][ 63]LogStreaming: Flushing async loaders took 16ms. [2020.06.12-03.42.56:407][ 63]LogStreaming: Flushing async loaders. [2020.06.12-03.42.56:414][ 63]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-03.42.56:415][ 63]GameFlow: (CustomizedAudio) - Update Sound with item HK_Body01_P01 [2020.06.12-03.42.56:415][ 63]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_W01_02 [2020.06.12-03.42.56:416][ 63]LogStreaming: Flushing async loaders. [2020.06.12-03.42.56:419][ 63]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-03.42.56:420][ 63]LogStreaming: Flushing async loaders. [2020.06.12-03.42.56:430][ 63]LogStreaming: Flushing async loaders took 10ms. [2020.06.12-03.42.56:430][ 63]GameFlow: (CustomizedAudio) - Update Sound with item HK_W01_02 [2020.06.12-03.42.57:689][138]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.42.57:689][138]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.12-03.42.57:706][139]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.42.57:706][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-03.42.57:707][139]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-03.42.57:707][139]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.42.57:707][139]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-03.42.57:707][139]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-03.42.57:707][139]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.42.57:707][139]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.42.57:707][139]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-03.42.57:708][139]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.42.57:708][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-03.42.57:781][139]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-03.42.57:781][139]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.42.57:781][139]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.42.57:807][139]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-03.42.57:807][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-03.42.57:812][139]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-03.42.57:812][139]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-03.42.58:078][139]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.42.58:078][139]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-03.42.58:079][139]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.12-03.42.59:990][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.43.03:706][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.43.03:918][464]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-03.43.03:918][464]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-03.43.03:918][464]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435468] and selected character id [268435468] [2020.06.12-03.43.03:918][464]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.43.03:918][464]LogCustomization: ------ [2020.06.12-03.43.03:918][464]LogCustomization: --> HK_Head01_P01 [2020.06.12-03.43.03:918][464]LogCustomization: --> HK_Body01_P01 [2020.06.12-03.43.03:918][464]LogCustomization: --> HK_W01_02 [2020.06.12-03.43.03:918][464]LogCustomization: ------ [2020.06.12-03.43.03:918][464]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Head01_P01 [2020.06.12-03.43.03:918][464]GameFlow: (CustomizedAudio) - Update Sound with item HK_Head01_P01 [2020.06.12-03.43.03:918][464]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Body01_P01 [2020.06.12-03.43.03:918][464]GameFlow: (CustomizedAudio) - Update Sound with item HK_Body01_P01 [2020.06.12-03.43.03:918][464]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_W01_02 [2020.06.12-03.43.03:918][464]GameFlow: (CustomizedAudio) - Update Sound with item HK_W01_02 [2020.06.12-03.43.05:707][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.43.05:917][572]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-03.43.05:917][572]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-03.43.05:917][572]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435468] and selected character id [268435468] [2020.06.12-03.43.05:917][572]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.43.05:917][572]LogCustomization: ------ [2020.06.12-03.43.05:917][572]LogCustomization: --> HK_Head01_P01 [2020.06.12-03.43.05:917][572]LogCustomization: --> HK_Body01_P01 [2020.06.12-03.43.05:917][572]LogCustomization: --> HK_W01_02 [2020.06.12-03.43.05:917][572]LogCustomization: ------ [2020.06.12-03.43.05:917][572]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Head01_P01 [2020.06.12-03.43.05:917][572]GameFlow: (CustomizedAudio) - Update Sound with item HK_Head01_P01 [2020.06.12-03.43.05:917][572]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Body01_P01 [2020.06.12-03.43.05:917][572]GameFlow: (CustomizedAudio) - Update Sound with item HK_Body01_P01 [2020.06.12-03.43.05:917][572]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_W01_02 [2020.06.12-03.43.05:917][572]GameFlow: (CustomizedAudio) - Update Sound with item HK_W01_02 [2020.06.12-03.43.09:340][776]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.43.11:482][884]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.43.11:850][906]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.43.12:254][930]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.43.12:414][939]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.43.12:711][956]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.43.12:856][965]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.43.13:218][986]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.43.13:533][ 4]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.43.13:733][ 15]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.43.14:143][ 38]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.43.14:492][ 58]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.43.15:688][128]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.43.15:782][133]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.43.16:090][150]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.43.16:177][155]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.43.16:430][169]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.43.16:789][189]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.43.17:099][207]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.43.17:479][227]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.43.20:690][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.43.21:491][462]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.43.22:224][502]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.43.25:157][673]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.43.25:810][709]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.43.26:740][762]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.43.27:941][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.43.28:289][831]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-03.43.28:289][831]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-03.43.28:290][831]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435468] and selected character id [268435468] [2020.06.12-03.43.28:290][831]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.43.28:290][831]LogCustomization: ------ [2020.06.12-03.43.28:290][831]LogCustomization: --> HK_Head01_P01 [2020.06.12-03.43.28:290][831]LogCustomization: --> HK_Body01_P01 [2020.06.12-03.43.28:290][831]LogCustomization: --> HK_W01_02 [2020.06.12-03.43.28:290][831]LogCustomization: ------ [2020.06.12-03.43.28:290][831]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Head01_P01 [2020.06.12-03.43.28:290][831]GameFlow: (CustomizedAudio) - Update Sound with item HK_Head01_P01 [2020.06.12-03.43.28:290][831]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Body01_P01 [2020.06.12-03.43.28:290][831]GameFlow: (CustomizedAudio) - Update Sound with item HK_Body01_P01 [2020.06.12-03.43.28:290][831]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_W01_02 [2020.06.12-03.43.28:290][831]GameFlow: (CustomizedAudio) - Update Sound with item HK_W01_02 [2020.06.12-03.43.30:141][942]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.43.32:414][ 61]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.43.35:580][250]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.43.37:547][368]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.43.38:874][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.43.41:518][602]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.43.42:330][650]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.43.42:864][682]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.43.43:697][732]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.43.43:897][744]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.43.44:618][787]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.43.45:397][834]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.43.46:898][924]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.43.47:831][980]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.43.55:991][470]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.43.56:346][471]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-03.43.56:346][471]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-03.43.56:346][471]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435468] and selected character id [268435468] [2020.06.12-03.43.56:346][471]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.43.56:346][471]LogCustomization: ------ [2020.06.12-03.43.56:346][471]LogCustomization: --> HK_Head01_P01 [2020.06.12-03.43.56:346][471]LogCustomization: --> HK_Body01_P01 [2020.06.12-03.43.56:346][471]LogCustomization: --> HK_W01_02 [2020.06.12-03.43.56:346][471]LogCustomization: ------ [2020.06.12-03.43.56:346][471]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Head01_P01 [2020.06.12-03.43.56:346][471]GameFlow: (CustomizedAudio) - Update Sound with item HK_Head01_P01 [2020.06.12-03.43.56:346][471]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Body01_P01 [2020.06.12-03.43.56:346][471]GameFlow: (CustomizedAudio) - Update Sound with item HK_Body01_P01 [2020.06.12-03.43.56:346][471]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_W01_02 [2020.06.12-03.43.56:346][471]GameFlow: (CustomizedAudio) - Update Sound with item HK_W01_02 [2020.06.12-03.43.57:581][543]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.43.57:909][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.44.00:808][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.44.08:829][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.44.10:942][324]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.44.11:592][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.44.12:231][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.44.13:776][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.44.13:776][485]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.06.12-03.44.13:793][486]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.13:793][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-03.44.13:794][486]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.13:794][486]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.13:794][486]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.13:794][486]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.13:869][486]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.13:869][486]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.13:869][486]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.13:870][486]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.13:870][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-03.44.13:942][486]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.13:942][486]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.13:942][486]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.13:946][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435468 (playerChanged=true), bloodpoints:557260, #nodesDataArray:33, #pathsDataArray:44, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:50, prestige:3, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.12-03.44.13:948][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.06.12-03.44.13:949][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.06.12-03.44.13:949][486]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-03.44.13:949][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-03.44.13:953][486]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.13:953][486]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.13:977][486]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.13:977][486]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.13:978][486]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.12-03.44.13:978][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:44, animate:true [2020.06.12-03.44.14:572][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000734510832 ) [2020.06.12-03.44.14:572][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000734510832 [2020.06.12-03.44.15:408][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000734510832 seconds [2020.06.12-03.44.19:310][767]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.19:311][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435468, id:103) [2020.06.12-03.44.19:440][775]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.19:443][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.44.20:216][821]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.20:217][821]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-03.44.20:217][821]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-03.44.20:217][821]GameFlow: Writing Profile Stat DBD_Event1_Stat3: 1 [2020.06.12-03.44.20:217][821]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435468, id:206) [2020.06.12-03.44.20:340][829]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.20:344][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.44.20:500][839]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4AEB380] Result: '1' k_EResultOK (success) [2020.06.12-03.44.20:500][839]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4AEB380]' succeeded in 0.282570 seconds [2020.06.12-03.44.20:758][855]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4AEB380] Result: '1' k_EResultOK (success) [2020.06.12-03.44.20:779][856]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.552265 seconds [2020.06.12-03.44.21:125][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.44.22:042][931]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.22:043][931]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 3.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-03.44.22:043][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435468, id:308, completeWeb:false, teleport:false ) [2020.06.12-03.44.22:044][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435468, id:307) [2020.06.12-03.44.22:176][939]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.44.22:190][940]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.22:376][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:308 [2020.06.12-03.44.23:776][ 35]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.23:777][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435468, id:208, completeWeb:false, teleport:false ) [2020.06.12-03.44.23:777][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435468, id:102) [2020.06.12-03.44.23:859][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.44.23:907][ 43]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.24:110][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:208 [2020.06.12-03.44.24:609][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.44.25:077][113]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.25:077][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435468, id:309, completeWeb:false, teleport:false ) [2020.06.12-03.44.25:078][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435468, id:204) [2020.06.12-03.44.25:175][119]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.44.25:206][121]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.25:410][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:309 [2020.06.12-03.44.25:976][167]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.25:977][167]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-03.44.25:977][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435468, id:312, completeWeb:false, teleport:false ) [2020.06.12-03.44.25:977][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435468, id:305) [2020.06.12-03.44.26:060][172]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.44.26:090][174]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.26:327][188]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:312 [2020.06.12-03.44.27:360][250]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.27:360][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435468, id:211, completeWeb:false, teleport:false ) [2020.06.12-03.44.27:361][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435468, id:104) [2020.06.12-03.44.27:442][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.44.27:490][258]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.27:694][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:211 [2020.06.12-03.44.28:359][310]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.28:360][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435468, id:311, completeWeb:false, teleport:false ) [2020.06.12-03.44.28:360][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435468, id:105) [2020.06.12-03.44.28:476][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.44.28:607][325]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.28:693][330]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:311 [2020.06.12-03.44.29:427][374]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.29:427][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435468, id:210, completeWeb:false, teleport:false ) [2020.06.12-03.44.29:427][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435468, id:203) [2020.06.12-03.44.29:493][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.44.29:690][390]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.29:760][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:210 [2020.06.12-03.44.30:926][464]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.30:927][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435468, id:310, completeWeb:false, teleport:false ) [2020.06.12-03.44.30:927][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435468, id:201) [2020.06.12-03.44.31:057][472]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.31:060][472]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.44.31:227][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:310 [2020.06.12-03.44.31:926][524]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.31:927][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435468, id:209, completeWeb:false, teleport:false ) [2020.06.12-03.44.31:927][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435468, id:302) [2020.06.12-03.44.32:074][533]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.32:093][534]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.44.32:227][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:209 [2020.06.12-03.44.32:892][582]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.32:893][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435468, id:106, completeWeb:false, teleport:false ) [2020.06.12-03.44.32:893][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435468, id:301) [2020.06.12-03.44.32:993][588]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.44.33:057][592]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.33:194][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:106 [2020.06.12-03.44.33:926][644]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.33:927][644]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435468, id:304, completeWeb:false, teleport:true ) [2020.06.12-03.44.33:927][644]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435468, id:101) [2020.06.12-03.44.33:993][648]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.44.34:173][659]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.34:427][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:304 [2020.06.12-03.44.35:527][740]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.35:527][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435468, id:212, completeWeb:true, teleport:true ) [2020.06.12-03.44.35:528][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435468, id:202) [2020.06.12-03.44.35:660][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.44.35:673][749]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.36:559][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:212 [2020.06.12-03.44.36:652][802]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-03.44.36:652][802]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-03.44.36:654][802]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26139&schemaVersion=0] [2020.06.12-03.44.36:656][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435468 (playerChanged=false), bloodpoints:503260, #nodesDataArray:32, #pathsDataArray:39, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:50, prestige:3, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.12-03.44.36:656][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.12-03.44.36:658][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000629900023 ) [2020.06.12-03.44.36:658][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000629900023 [2020.06.12-03.44.36:907][818]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26139&schemaVersion=0] [2020.06.12-03.44.36:907][818]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-03.44.38:177][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000629900023 seconds [2020.06.12-03.44.38:177][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:50, prestige:3, #levelUpDetailsDataArray:0 [2020.06.12-03.44.38:527][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.44.38:627][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.12-03.44.38:627][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:32, #pathsDataArray:39, animate:true [2020.06.12-03.44.39:170][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000663939863 ) [2020.06.12-03.44.39:171][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000663939863 [2020.06.12-03.44.39:171][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.12-03.44.40:243][985]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000663939863 seconds [2020.06.12-03.44.43:777][197]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.43:778][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435468, id:103) [2020.06.12-03.44.43:861][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.44.43:941][207]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.44:510][241]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.44:510][241]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435468, id:203) [2020.06.12-03.44.44:641][249]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.44:644][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.44.45:543][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.44.46:043][333]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.46:044][333]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 3.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-03.44.46:044][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435468, id:311, completeWeb:false, teleport:false ) [2020.06.12-03.44.46:044][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435468, id:304) [2020.06.12-03.44.46:177][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.44.46:377][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:311 [2020.06.12-03.44.46:424][356]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.48:844][501]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.48:844][501]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435468, id:211, completeWeb:false, teleport:false ) [2020.06.12-03.44.48:845][501]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435468, id:312, completeWeb:false, teleport:false ) [2020.06.12-03.44.48:845][501]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435468, id:104) [2020.06.12-03.44.48:894][504]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.44.48:974][509]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.49:177][521]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:211 [2020.06.12-03.44.49:177][521]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:312 [2020.06.12-03.44.49:710][553]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.49:711][553]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435468, id:106, completeWeb:false, teleport:false ) [2020.06.12-03.44.49:711][553]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435468, id:207) [2020.06.12-03.44.49:810][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.44.49:857][562]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.50:044][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:106 [2020.06.12-03.44.50:643][609]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.44.51:144][639]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.51:144][639]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.12-03.44.51:145][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435468, id:310, completeWeb:false, teleport:false ) [2020.06.12-03.44.51:145][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435468, id:307) [2020.06.12-03.44.51:278][647]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.44.51:307][649]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-03.44.51:444][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:310 [2020.06.12-03.44.52:144][699]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.44.52:144][699]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.12-03.44.52:160][700]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.52:161][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-03.44.52:162][700]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.52:162][700]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.52:162][700]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.52:162][700]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.52:162][700]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.06.12-03.44.52:162][700]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.52:162][700]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.52:162][700]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.52:162][700]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.52:162][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-03.44.52:235][700]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.52:235][700]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.52:235][700]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.52:395][700]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-03.44.52:395][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-03.44.52:401][700]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.52:402][700]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.52:427][700]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.52:427][700]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.52:428][700]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.12-03.44.54:194][804]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.44.54:209][804]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.12-03.44.54:217][804]GameFlow: Authority_SetSelectedCharacterId: 268435474 Player: FlippyMCXLI [2020.06.12-03.44.54:233][804]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-03.44.54:233][804]LogCustomization: ------ [2020.06.12-03.44.54:233][804]LogCustomization: --> HK_Head01_P01 [2020.06.12-03.44.54:233][804]LogCustomization: --> HK_Body01_P01 [2020.06.12-03.44.54:233][804]LogCustomization: --> HK_W01_02 [2020.06.12-03.44.54:233][804]LogCustomization: ------ [2020.06.12-03.44.54:233][804]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.44.54:233][804]LogCustomization: ------ [2020.06.12-03.44.54:233][804]LogCustomization: --> HK_Head01_P01 [2020.06.12-03.44.54:233][804]LogCustomization: --> HK_Body01_P01 [2020.06.12-03.44.54:233][804]LogCustomization: --> HK_W01_02 [2020.06.12-03.44.54:233][804]LogCustomization: ------ [2020.06.12-03.44.54:234][804]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Head01_P01 [2020.06.12-03.44.54:234][804]GameFlow: (CustomizedAudio) - Update Sound with item HK_Head01_P01 [2020.06.12-03.44.54:234][804]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Body01_P01 [2020.06.12-03.44.54:234][804]GameFlow: (CustomizedAudio) - Update Sound with item HK_Body01_P01 [2020.06.12-03.44.54:234][804]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_W01_02 [2020.06.12-03.44.54:234][804]GameFlow: (CustomizedAudio) - Update Sound with item HK_W01_02 [2020.06.12-03.44.54:244][804]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-03.44.54:244][804]LogCustomization: ------ [2020.06.12-03.44.54:244][804]LogCustomization: --> UkraineKiller_Head01 [2020.06.12-03.44.54:244][804]LogCustomization: --> UkraineKiller_Body01 [2020.06.12-03.44.54:244][804]LogCustomization: --> UkraineKiller_W01 [2020.06.12-03.44.54:244][804]LogCustomization: ------ [2020.06.12-03.44.54:244][804]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.44.54:244][804]LogCustomization: ------ [2020.06.12-03.44.54:244][804]LogCustomization: --> UkraineKiller_Head01 [2020.06.12-03.44.54:244][804]LogCustomization: --> UkraineKiller_Body01 [2020.06.12-03.44.54:244][804]LogCustomization: --> UkraineKiller_W01 [2020.06.12-03.44.54:245][804]LogCustomization: ------ [2020.06.12-03.44.54:245][804]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.06.12-03.44.54:245][804]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.06.12-03.44.54:245][804]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.06.12-03.44.54:251][805]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-03.44.54:251][805]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-03.44.54:251][805]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435468] and selected character id [268435474] [2020.06.12-03.44.54:251][805]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435468 [2020.06.12-03.44.55:009][851]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.12-03.44.55:009][851]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.12-03.44.55:009][851]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.12-03.44.55:009][851]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.12-03.44.55:009][851]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-03.44.55:009][851]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-03.44.55:014][851]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435474. [2020.06.12-03.44.55:027][851]LogStreaming: Display: Flushing async loaders. [2020.06.12-03.44.55:175][851]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-03.44.55:235][851]LogStreaming: Flushing async loaders took 208ms. [2020.06.12-03.44.55:235][851]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000055 seconds [2020.06.12-03.44.55:235][851]LogStreaming: Flushing async loaders. [2020.06.12-03.44.55:236][851]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.44.55:236][851]LogStreaming: Flushing async loaders. [2020.06.12-03.44.55:242][851]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-03.44.55:243][851]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.7 [2020.06.12-03.44.55:243][851]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.44.55:243][851]LogCustomization: ------ [2020.06.12-03.44.55:243][851]LogCustomization: --> UkraineKiller_Head01 [2020.06.12-03.44.55:243][851]LogCustomization: --> UkraineKiller_Body01 [2020.06.12-03.44.55:243][851]LogCustomization: --> UkraineKiller_W01 [2020.06.12-03.44.55:243][851]LogCustomization: ------ [2020.06.12-03.44.55:243][851]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.06.12-03.44.55:244][851]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.06.12-03.44.55:244][851]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.06.12-03.44.55:244][851]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.06.12-03.44.55:244][851]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.06.12-03.44.55:244][851]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.06.12-03.44.57:492][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.44.57:493][987]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.12-03.44.57:509][988]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.57:509][988]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-03.44.57:510][988]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.57:510][988]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.57:510][988]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.57:510][988]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.57:511][988]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.57:511][988]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.57:511][988]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.57:511][988]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.57:511][988]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-03.44.57:586][988]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.57:586][988]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.57:586][988]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.57:610][988]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-03.44.57:610][988]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-03.44.57:615][988]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.57:615][988]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.57:823][988]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.57:823][988]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.57:824][988]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.12-03.44.59:626][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.44.59:626][ 94]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.12-03.44.59:642][ 95]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.59:642][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-03.44.59:644][ 95]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.59:644][ 95]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.59:644][ 95]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.59:644][ 95]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.59:720][ 95]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.59:720][ 95]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.59:720][ 95]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.59:720][ 95]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.59:720][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-03.44.59:795][ 95]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.59:795][ 95]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.59:795][ 95]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.59:955][ 95]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-03.44.59:955][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-03.44.59:960][ 95]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.59:960][ 95]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.59:984][ 95]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.59:984][ 95]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-03.44.59:985][ 95]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.12-03.45.03:026][275]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.45.03:043][275]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.12-03.45.03:051][275]GameFlow: Authority_SetSelectedCharacterId: 268435457 Player: FlippyMCXLI [2020.06.12-03.45.03:067][275]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-03.45.03:068][275]LogCustomization: ------ [2020.06.12-03.45.03:068][275]LogCustomization: --> UkraineKiller_Head01 [2020.06.12-03.45.03:068][275]LogCustomization: --> UkraineKiller_Body01 [2020.06.12-03.45.03:068][275]LogCustomization: --> UkraineKiller_W01 [2020.06.12-03.45.03:068][275]LogCustomization: ------ [2020.06.12-03.45.03:068][275]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.45.03:068][275]LogCustomization: ------ [2020.06.12-03.45.03:068][275]LogCustomization: --> UkraineKiller_Head01 [2020.06.12-03.45.03:068][275]LogCustomization: --> UkraineKiller_Body01 [2020.06.12-03.45.03:068][275]LogCustomization: --> UkraineKiller_W01 [2020.06.12-03.45.03:068][275]LogCustomization: ------ [2020.06.12-03.45.03:068][275]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.06.12-03.45.03:068][275]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.06.12-03.45.03:068][275]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.06.12-03.45.03:068][275]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.06.12-03.45.03:068][275]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.06.12-03.45.03:068][275]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.06.12-03.45.03:079][275]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-03.45.03:079][275]LogCustomization: ------ [2020.06.12-03.45.03:079][275]LogCustomization: --> TW_Head007 [2020.06.12-03.45.03:079][275]LogCustomization: --> TW_Body007 [2020.06.12-03.45.03:079][275]LogCustomization: --> TW_W007 [2020.06.12-03.45.03:079][275]LogCustomization: ------ [2020.06.12-03.45.03:079][275]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.45.03:079][275]LogCustomization: ------ [2020.06.12-03.45.03:079][275]LogCustomization: --> TW_Head007 [2020.06.12-03.45.03:079][275]LogCustomization: --> TW_Body007 [2020.06.12-03.45.03:079][275]LogCustomization: --> TW_W007 [2020.06.12-03.45.03:079][275]LogCustomization: ------ [2020.06.12-03.45.03:079][275]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item TW_Head007 [2020.06.12-03.45.03:079][275]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item TW_Body007 [2020.06.12-03.45.03:079][275]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item TW_W007 [2020.06.12-03.45.03:090][276]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-03.45.03:090][276]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-03.45.03:091][276]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435457] [2020.06.12-03.45.03:091][276]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435474 [2020.06.12-03.45.03:660][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.45.03:660][310]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.12-03.45.03:676][311]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.45.03:676][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-03.45.03:677][311]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-03.45.03:677][311]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.45.03:677][311]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-03.45.03:677][311]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-03.45.03:677][311]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.45.03:678][311]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.45.03:678][311]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-03.45.03:678][311]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.45.03:678][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-03.45.03:754][311]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-03.45.03:754][311]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.45.03:754][311]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.45.03:780][311]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-03.45.03:780][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-03.45.03:784][311]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-03.45.03:784][311]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-03.45.04:042][311]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.45.04:042][311]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-03.45.04:043][311]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.12-03.45.04:074][312]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.12-03.45.04:074][312]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.12-03.45.04:074][312]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.12-03.45.04:074][312]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.12-03.45.04:074][312]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-03.45.04:074][312]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-03.45.04:077][312]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435457. [2020.06.12-03.45.04:091][312]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000036 seconds [2020.06.12-03.45.04:091][312]LogStreaming: Display: Flushing async loaders. [2020.06.12-03.45.04:124][312]LogStreaming: Flushing async loaders took 33ms. [2020.06.12-03.45.04:125][312]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.6 [2020.06.12-03.45.04:125][312]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.45.04:125][312]LogCustomization: ------ [2020.06.12-03.45.04:125][312]LogCustomization: --> TW_Head007 [2020.06.12-03.45.04:125][312]LogCustomization: --> TW_Body007 [2020.06.12-03.45.04:125][312]LogCustomization: --> TW_W007 [2020.06.12-03.45.04:125][312]LogCustomization: ------ [2020.06.12-03.45.04:125][312]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head007 [2020.06.12-03.45.04:125][312]LogStreaming: Flushing async loaders. [2020.06.12-03.45.04:147][312]LogStreaming: Flushing async loaders took 22ms. [2020.06.12-03.45.04:158][312]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.12-03.45.04:158][312]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body007 [2020.06.12-03.45.04:158][312]LogStreaming: Flushing async loaders. [2020.06.12-03.45.04:167][312]LogStreaming: Flushing async loaders took 9ms. [2020.06.12-03.45.04:167][312]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body007 [2020.06.12-03.45.04:167][312]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W007 [2020.06.12-03.45.04:167][312]LogStreaming: Flushing async loaders. [2020.06.12-03.45.04:175][312]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-03.45.04:175][312]LogStreaming: Flushing async loaders. [2020.06.12-03.45.04:192][312]LogStreaming: Flushing async loaders took 17ms. [2020.06.12-03.45.04:192][312]LogStreaming: Flushing async loaders. [2020.06.12-03.45.04:233][312]LogStreaming: Flushing async loaders took 41ms. [2020.06.12-03.45.04:233][312]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.12-03.45.04:791][344]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.45.18:777][172]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.45.23:611][444]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.45.23:994][467]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.45.24:337][468]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-03.45.24:337][468]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-03.45.24:337][468]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435457] and selected character id [268435457] [2020.06.12-03.45.24:337][468]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.45.24:337][468]LogCustomization: ------ [2020.06.12-03.45.24:337][468]LogCustomization: --> TW_Head007 [2020.06.12-03.45.24:338][468]LogCustomization: --> TW_Body007 [2020.06.12-03.45.24:338][468]LogCustomization: --> TW_W007 [2020.06.12-03.45.24:338][468]LogCustomization: ------ [2020.06.12-03.45.24:338][468]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head007 [2020.06.12-03.45.24:338][468]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.12-03.45.24:338][468]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body007 [2020.06.12-03.45.24:338][468]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body007 [2020.06.12-03.45.24:338][468]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W007 [2020.06.12-03.45.24:338][468]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.12-03.45.27:083][632]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.45.28:760][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.45.36:594][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.45.36:952][198]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-03.45.36:952][198]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-03.45.36:952][198]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435457] and selected character id [268435457] [2020.06.12-03.45.36:952][198]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.45.36:952][198]LogCustomization: ------ [2020.06.12-03.45.36:952][198]LogCustomization: --> TW_Head007 [2020.06.12-03.45.36:952][198]LogCustomization: --> TW_Body007 [2020.06.12-03.45.36:952][198]LogCustomization: --> TW_W007 [2020.06.12-03.45.36:952][198]LogCustomization: ------ [2020.06.12-03.45.36:952][198]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head007 [2020.06.12-03.45.36:952][198]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.12-03.45.36:952][198]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body007 [2020.06.12-03.45.36:952][198]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body007 [2020.06.12-03.45.36:952][198]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W007 [2020.06.12-03.45.36:952][198]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.12-03.45.48:195][872]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.45.49:461][941]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.45.50:661][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.46.02:662][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.46.02:884][730]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-03.46.02:884][730]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-03.46.02:884][730]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435457] and selected character id [268435457] [2020.06.12-03.46.02:884][730]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.46.02:884][730]LogCustomization: ------ [2020.06.12-03.46.02:884][730]LogCustomization: --> TW_Head007 [2020.06.12-03.46.02:884][730]LogCustomization: --> TW_Body007 [2020.06.12-03.46.02:884][730]LogCustomization: --> TW_W007 [2020.06.12-03.46.02:884][730]LogCustomization: ------ [2020.06.12-03.46.02:884][730]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head007 [2020.06.12-03.46.02:884][730]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.12-03.46.02:884][730]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body007 [2020.06.12-03.46.02:884][730]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body007 [2020.06.12-03.46.02:884][730]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W007 [2020.06.12-03.46.02:884][730]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.12-03.46.10:312][175]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.46.11:194][227]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.46.12:646][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.46.12:870][313]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-03.46.12:870][313]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-03.46.12:870][313]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435457] and selected character id [268435457] [2020.06.12-03.46.12:870][313]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.46.12:870][313]LogCustomization: ------ [2020.06.12-03.46.12:870][313]LogCustomization: --> TW_Head007 [2020.06.12-03.46.12:870][313]LogCustomization: --> TW_Body007 [2020.06.12-03.46.12:871][313]LogCustomization: --> TW_W007 [2020.06.12-03.46.12:871][313]LogCustomization: ------ [2020.06.12-03.46.12:871][313]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head007 [2020.06.12-03.46.12:871][313]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.12-03.46.12:871][313]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body007 [2020.06.12-03.46.12:871][313]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body007 [2020.06.12-03.46.12:871][313]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W007 [2020.06.12-03.46.12:871][313]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.12-03.46.15:879][494]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.46.27:295][171]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.46.28:429][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.46.30:013][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.46.30:226][326]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-03.46.30:226][326]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-03.46.30:226][326]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435457] and selected character id [268435457] [2020.06.12-03.46.30:226][326]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.46.30:226][326]LogCustomization: ------ [2020.06.12-03.46.30:226][326]LogCustomization: --> TW_Head007 [2020.06.12-03.46.30:226][326]LogCustomization: --> TW_Body007 [2020.06.12-03.46.30:226][326]LogCustomization: --> TW_W007 [2020.06.12-03.46.30:226][326]LogCustomization: ------ [2020.06.12-03.46.30:226][326]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head007 [2020.06.12-03.46.30:226][326]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.12-03.46.30:226][326]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body007 [2020.06.12-03.46.30:226][326]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body007 [2020.06.12-03.46.30:226][326]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W007 [2020.06.12-03.46.30:226][326]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.12-03.46.30:879][365]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.46.30:882][365]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.12-03.46.30:882][365]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-03.46.30:882][365]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-03.46.30:882][365]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.06.12-03.46.30:882][365]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.12-03.46.30:882][365]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.12-03.46.30:882][365]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.12-03.46.30:901][366]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.12-03.46.30:902][366]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.30:902][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-03.46.30:911][366]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.30:911][366]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.30:911][366]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.30:911][366]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.30:986][366]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.30:986][366]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.30:986][366]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.30:987][366]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.30:987][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-03.46.31:077][366]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.31:077][366]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.31:078][366]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.31:104][366]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.12-03.46.31:104][366]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.12-03.46.31:104][366]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-03.46.31:104][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-03.46.31:109][366]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.31:109][366]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.31:162][366]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88756] [2020.06.12-03.46.31:162][366]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-03.46.31:163][366]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26140&schemaVersion=0] [2020.06.12-03.46.31:164][366]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.31:164][366]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.31:164][366]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.12-03.46.31:194][367]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.12-03.46.31:194][367]GameFlow: Starting Quickmatch: GameSession [2020.06.12-03.46.31:195][367]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.12-03.46.31:195][367]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.12-03.46.31:195][367]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.12-03.46.31:195][367]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.12-03.46.31:195][367]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.12-03.46.31:195][367]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.12-03.46.31:195][367]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.12-03.46.31:195][367]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.12-03.46.31:195][367]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.12-03.46.31:195][367]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.12-03.46.31:195][367]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=3 : Near : -1 [2020.06.12-03.46.31:195][367]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.12-03.46.31:195][367]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.12-03.46.31:195][367]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.06.12-03.46.31:195][367]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.12-03.46.31:195][367]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.12-03.46.31:195][367]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.06.12-03.46.31:195][367]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.12-03.46.31:195][367]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.12-03.46.31:195][367]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.12-03.46.31:196][367]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.12-03.46.31:196][367]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.12-03.46.31:196][367]GameFlow: Verbose: Doing Find Sessions [2020.06.12-03.46.31:215][368]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.12-03.46.31:428][381]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26140&schemaVersion=0] [2020.06.12-03.46.31:428][381]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-03.46.31:544][388]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.12-03.46.31:551][389]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.353938 seconds [2020.06.12-03.46.34:229][549]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.46.34:230][549]GameFlow: Canceling Matchmaking [2020.06.12-03.46.34:230][549]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [CancellingMatchmaking] [2020.06.12-03.46.34:230][549]LogOnline: Mirrors: [FOnlineSessionMirrors::CancelFindSession_Impl] StartCancelQueueTask [2020.06.12-03.46.34:230][549]LogOnline: Mirrors: [FOnlineSessionMirrors::CancelFindSession_Impl] We have a current search session but no GameSession session name. It happens. [2020.06.12-03.46.34:230][549]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.12-03.46.34:230][549]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: FALSE; quickmatchCancelled: TRUE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.12-03.46.34:230][549]GameFlow: FindSessions canceled! [2020.06.12-03.46.34:230][549]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.12-03.46.34:230][549]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [CancellingMatchmaking] to [None] [2020.06.12-03.46.34:230][549]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is not Success) [2020.06.12-03.46.34:230][549]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [SessionCanceled] [2020.06.12-03.46.34:251][550]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue/cancel] [2020.06.12-03.46.34:404][559]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue/cancel] [2020.06.12-03.46.34:439][561]LogOnline: Verbose: OSS: Async task 'FSessionAsyncCancelQueue bWasSuccessful: 1, bIsComplete: 1' succeeded in 0.189214 seconds [2020.06.12-03.46.35:196][607]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.46.35:196][607]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.12-03.46.35:212][608]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.35:212][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-03.46.35:214][608]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.35:214][608]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.35:214][608]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.35:214][608]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.35:214][608]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.35:214][608]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.35:214][608]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.35:214][608]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.35:214][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-03.46.35:290][608]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.35:290][608]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.35:290][608]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.35:449][608]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-03.46.35:449][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-03.46.35:456][608]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.35:456][608]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.35:480][608]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.35:480][608]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.35:480][608]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.12-03.46.38:629][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.46.38:646][793]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.12-03.46.38:654][793]GameFlow: Authority_SetSelectedCharacterId: 268435465 Player: FlippyMCXLI [2020.06.12-03.46.38:671][793]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-03.46.38:671][793]LogCustomization: ------ [2020.06.12-03.46.38:671][793]LogCustomization: --> TW_Head007 [2020.06.12-03.46.38:671][793]LogCustomization: --> TW_Body007 [2020.06.12-03.46.38:671][793]LogCustomization: --> TW_W007 [2020.06.12-03.46.38:671][793]LogCustomization: ------ [2020.06.12-03.46.38:671][793]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.46.38:671][793]LogCustomization: ------ [2020.06.12-03.46.38:671][793]LogCustomization: --> TW_Head007 [2020.06.12-03.46.38:671][793]LogCustomization: --> TW_Body007 [2020.06.12-03.46.38:671][793]LogCustomization: --> TW_W007 [2020.06.12-03.46.38:671][793]LogCustomization: ------ [2020.06.12-03.46.38:671][793]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head007 [2020.06.12-03.46.38:671][793]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head007 [2020.06.12-03.46.38:671][793]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body007 [2020.06.12-03.46.38:671][793]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body007 [2020.06.12-03.46.38:671][793]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W007 [2020.06.12-03.46.38:671][793]GameFlow: (CustomizedAudio) - Update Sound with item TW_W007 [2020.06.12-03.46.38:683][793]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-03.46.38:683][793]LogCustomization: ------ [2020.06.12-03.46.38:683][793]LogCustomization: --> SD_Body01_P01 [2020.06.12-03.46.38:683][793]LogCustomization: --> SD_Head01_P01 [2020.06.12-03.46.38:683][793]LogCustomization: --> SD_W01_P01 [2020.06.12-03.46.38:683][793]LogCustomization: ------ [2020.06.12-03.46.38:683][793]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.46.38:683][793]LogCustomization: ------ [2020.06.12-03.46.38:683][793]LogCustomization: --> SD_Body01_P01 [2020.06.12-03.46.38:683][793]LogCustomization: --> SD_Head01_P01 [2020.06.12-03.46.38:683][793]LogCustomization: --> SD_W01_P01 [2020.06.12-03.46.38:683][793]LogCustomization: ------ [2020.06.12-03.46.38:683][793]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item SD_Body01_P01 [2020.06.12-03.46.38:683][793]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item SD_Head01_P01 [2020.06.12-03.46.38:683][793]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item SD_W01_P01 [2020.06.12-03.46.38:695][794]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-03.46.38:695][794]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-03.46.38:695][794]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435457] and selected character id [268435465] [2020.06.12-03.46.38:695][794]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435457 [2020.06.12-03.46.39:162][822]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.46.39:162][822]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.12-03.46.39:179][823]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.39:179][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-03.46.39:180][823]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.39:180][823]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.39:180][823]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.39:180][823]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.39:180][823]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.39:180][823]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.39:180][823]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.39:180][823]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.39:180][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-03.46.39:260][823]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.39:260][823]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.39:260][823]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.39:284][823]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-03.46.39:284][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-03.46.39:289][823]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.39:289][823]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.39:408][823]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.39:408][823]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-03.46.39:408][823]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.12-03.46.39:485][825]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.12-03.46.39:485][825]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.12-03.46.39:485][825]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.12-03.46.39:485][825]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.12-03.46.39:485][825]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-03.46.39:485][825]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-03.46.39:490][825]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435465. [2020.06.12-03.46.39:491][825]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000034 seconds [2020.06.12-03.46.39:491][825]LogStreaming: Display: Flushing async loaders. [2020.06.12-03.46.39:493][825]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-03.46.39:494][825]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.4 [2020.06.12-03.46.39:494][825]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.46.39:494][825]LogCustomization: ------ [2020.06.12-03.46.39:494][825]LogCustomization: --> SD_Body01_P01 [2020.06.12-03.46.39:494][825]LogCustomization: --> SD_Head01_P01 [2020.06.12-03.46.39:494][825]LogCustomization: --> SD_W01_P01 [2020.06.12-03.46.39:494][825]LogCustomization: ------ [2020.06.12-03.46.39:494][825]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Body01_P01 [2020.06.12-03.46.39:494][825]LogStreaming: Flushing async loaders. [2020.06.12-03.46.39:499][825]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-03.46.39:499][825]LogStreaming: Flushing async loaders. [2020.06.12-03.46.39:504][825]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-03.46.39:505][825]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01_P01 [2020.06.12-03.46.39:505][825]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Head01_P01 [2020.06.12-03.46.39:505][825]LogStreaming: Flushing async loaders. [2020.06.12-03.46.39:509][825]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-03.46.39:509][825]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01_P01 [2020.06.12-03.46.39:509][825]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_W01_P01 [2020.06.12-03.46.39:509][825]LogStreaming: Flushing async loaders. [2020.06.12-03.46.39:521][825]LogStreaming: Flushing async loaders took 12ms. [2020.06.12-03.46.39:522][825]LogStreaming: Flushing async loaders. [2020.06.12-03.46.39:523][825]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.46.39:523][825]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01_P01 [2020.06.12-03.46.43:179][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.12-03.46.44:096][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.12-03.46.44:220][106]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.12-03.46.44:480][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.46.50:570][467]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.46.51:052][496]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.46.55:856][784]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.47.01:547][126]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.47.05:404][352]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.47.08:837][557]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.47.12:249][761]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.47.12:513][777]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.47.12:880][778]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-03.47.12:880][778]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-03.47.12:880][778]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435465] and selected character id [268435465] [2020.06.12-03.47.12:881][778]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.47.12:881][778]LogCustomization: ------ [2020.06.12-03.47.12:881][778]LogCustomization: --> SD_Body01_P01 [2020.06.12-03.47.12:881][778]LogCustomization: --> SD_Head01_P01 [2020.06.12-03.47.12:881][778]LogCustomization: --> SD_W01_P01 [2020.06.12-03.47.12:881][778]LogCustomization: ------ [2020.06.12-03.47.12:881][778]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Body01_P01 [2020.06.12-03.47.12:881][778]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01_P01 [2020.06.12-03.47.12:881][778]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Head01_P01 [2020.06.12-03.47.12:881][778]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01_P01 [2020.06.12-03.47.12:881][778]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_W01_P01 [2020.06.12-03.47.12:881][778]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01_P01 [2020.06.12-03.47.15:264][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.47.15:491][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.47.18:297][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.47.18:508][ 87]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-03.47.18:508][ 87]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-03.47.18:508][ 87]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435465] and selected character id [268435465] [2020.06.12-03.47.18:508][ 87]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.47.18:508][ 87]LogCustomization: ------ [2020.06.12-03.47.18:508][ 87]LogCustomization: --> SD_Body01_P01 [2020.06.12-03.47.18:508][ 87]LogCustomization: --> SD_Head01_P01 [2020.06.12-03.47.18:508][ 87]LogCustomization: --> SD_W01_P01 [2020.06.12-03.47.18:508][ 87]LogCustomization: ------ [2020.06.12-03.47.18:508][ 87]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Body01_P01 [2020.06.12-03.47.18:508][ 87]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01_P01 [2020.06.12-03.47.18:508][ 87]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Head01_P01 [2020.06.12-03.47.18:508][ 87]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01_P01 [2020.06.12-03.47.18:508][ 87]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_W01_P01 [2020.06.12-03.47.18:508][ 87]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01_P01 [2020.06.12-03.47.20:631][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.47.44:848][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.47.45:067][661]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-03.47.45:067][661]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-03.47.45:067][661]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435465] and selected character id [268435465] [2020.06.12-03.47.45:067][661]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.47.45:067][661]LogCustomization: ------ [2020.06.12-03.47.45:067][661]LogCustomization: --> SD_Body01_P01 [2020.06.12-03.47.45:067][661]LogCustomization: --> SD_Head01_P01 [2020.06.12-03.47.45:067][661]LogCustomization: --> SD_W01_P01 [2020.06.12-03.47.45:067][661]LogCustomization: ------ [2020.06.12-03.47.45:067][661]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Body01_P01 [2020.06.12-03.47.45:067][661]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01_P01 [2020.06.12-03.47.45:067][661]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Head01_P01 [2020.06.12-03.47.45:067][661]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01_P01 [2020.06.12-03.47.45:067][661]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_W01_P01 [2020.06.12-03.47.45:067][661]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01_P01 [2020.06.12-03.47.45:906][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.47.47:431][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.47.47:434][795]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.12-03.47.47:434][795]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-03.47.47:434][795]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-03.47.47:434][795]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.06.12-03.47.47:434][795]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.12-03.47.47:434][795]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.12-03.47.47:434][795]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.12-03.47.47:448][796]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.12-03.47.47:448][796]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.47:449][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-03.47.47:461][796]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.47:461][796]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.47:461][796]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.47:461][796]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.47:533][796]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.47:534][796]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.47:534][796]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.47:534][796]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.47:534][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-03.47.47:614][796]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.47:614][796]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.47:614][796]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.47:639][796]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.12-03.47.47:639][796]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.12-03.47.47:639][796]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-03.47.47:639][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-03.47.47:644][796]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.47:644][796]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.47:707][796]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88736] [2020.06.12-03.47.47:707][796]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-03.47.47:708][796]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26141&schemaVersion=0] [2020.06.12-03.47.47:708][796]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.47:708][796]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.47:708][796]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.12-03.47.47:745][797]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.12-03.47.47:746][797]GameFlow: Starting Quickmatch: GameSession [2020.06.12-03.47.47:746][797]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.12-03.47.47:746][797]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.12-03.47.47:746][797]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.12-03.47.47:746][797]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.12-03.47.47:746][797]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.12-03.47.47:746][797]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.12-03.47.47:746][797]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.12-03.47.47:746][797]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.12-03.47.47:746][797]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.12-03.47.47:746][797]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.12-03.47.47:746][797]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=3 : Near : -1 [2020.06.12-03.47.47:746][797]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.12-03.47.47:746][797]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.12-03.47.47:746][797]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.06.12-03.47.47:746][797]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.12-03.47.47:746][797]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.12-03.47.47:746][797]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.06.12-03.47.47:746][797]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.12-03.47.47:746][797]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.12-03.47.47:746][797]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.12-03.47.47:746][797]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.12-03.47.47:746][797]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.12-03.47.47:746][797]GameFlow: Verbose: Doing Find Sessions [2020.06.12-03.47.47:767][798]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.12-03.47.47:947][809]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.12-03.47.47:957][810]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.208196 seconds [2020.06.12-03.47.47:981][811]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26141&schemaVersion=0] [2020.06.12-03.47.47:981][811]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-03.47.48:715][855]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.47.49:014][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.47.49:015][873]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.12-03.47.49:031][874]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.49:031][874]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-03.47.49:032][874]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.49:032][874]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.49:032][874]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.49:032][874]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.49:032][874]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.49:032][874]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.49:033][874]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.49:033][874]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.49:033][874]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-03.47.49:103][874]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.49:103][874]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.49:103][874]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.49:128][874]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-03.47.49:128][874]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-03.47.49:133][874]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.49:133][874]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.49:235][874]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.49:235][874]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.49:235][874]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.12-03.47.49:920][914]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.47.51:632][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.47.51:830][ 17]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-03.47.51:830][ 17]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-03.47.51:830][ 17]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435465] and selected character id [268435465] [2020.06.12-03.47.51:830][ 17]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.47.51:830][ 17]LogCustomization: ------ [2020.06.12-03.47.51:830][ 17]LogCustomization: --> SD_Body01_P01 [2020.06.12-03.47.51:830][ 17]LogCustomization: --> SD_Head01_P01 [2020.06.12-03.47.51:830][ 17]LogCustomization: --> SD_W01_P01 [2020.06.12-03.47.51:830][ 17]LogCustomization: ------ [2020.06.12-03.47.51:830][ 17]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Body01_P01 [2020.06.12-03.47.51:830][ 17]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01_P01 [2020.06.12-03.47.51:830][ 17]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Head01_P01 [2020.06.12-03.47.51:830][ 17]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01_P01 [2020.06.12-03.47.51:830][ 17]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_W01_P01 [2020.06.12-03.47.51:830][ 17]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01_P01 [2020.06.12-03.47.52:081][ 31]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.47.52:465][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.47.52:466][ 55]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.12-03.47.52:481][ 56]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.52:481][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-03.47.52:482][ 56]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.52:482][ 56]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.52:482][ 56]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.52:482][ 56]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.52:559][ 56]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.52:560][ 56]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.52:560][ 56]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.52:560][ 56]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.52:560][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-03.47.52:634][ 56]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.52:634][ 56]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.52:634][ 56]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.52:659][ 56]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-03.47.52:659][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-03.47.52:664][ 56]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.52:664][ 56]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.52:720][ 56]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88756] [2020.06.12-03.47.52:720][ 56]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-03.47.52:720][ 56]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26142&schemaVersion=0] [2020.06.12-03.47.52:720][ 56]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.52:720][ 56]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-03.47.52:721][ 56]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.12-03.47.52:947][ 69]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26142&schemaVersion=0] [2020.06.12-03.47.52:947][ 69]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-03.47.53:100][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.12-03.47.57:997][372]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.12-03.47.58:164][382]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.12-03.47.58:164][382]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-03.47.58:164][382]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.12-03.47.58:164][382]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.12-03.47.58:164][382]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-03.47.58:164][382]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-03.47.58:164][382]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.12-03.47.58:164][382]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-03.47.58:164][382]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.06.12-03.47.58:164][382]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.06.12-03.47.58:165][382]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-03.47.58:165][382]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.06.12-03.47.58:165][382]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.12-03.47.58:165][382]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-03.47.58:165][382]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.06.12-03.47.58:165][382]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-03.47.58:165][382]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-03.47.58:165][382]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.12-03.47.58:165][382]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-03.47.58:165][382]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.12-03.47.58:165][382]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.06.12-03.47.58:165][382]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.12-03.47.58:165][382]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.06.12-03.47.58:165][382]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.06.12-03.47.58:165][382]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.12-03.47.58:165][382]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.06.12-03.47.58:165][382]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-03.47.58:165][382]LogOnlineSession: Verbose: OSS: MirrorsSessionId=d76527a7-a19b-43ec-9f3d-977ec0f4428b : OnlineService [2020.06.12-03.47.58:165][382]LogOnlineSession: Verbose: OSS: MatchMembersA=["a87c5940-e03c-11e6-9347-4f6c8b8804a9"] : OnlineService [2020.06.12-03.47.58:165][382]LogOnlineSession: Verbose: OSS: MatchMembersB=["74b76ff0-ceda-11e6-91d1-098744ba446a","77709480-2958-44d7-a9ed-a8d32e75169c","6db20749-e688-4af8-8f10-bc023a674c79","f0cd1b34-2a51-45f0-a706-5476b8220283"] : OnlineService [2020.06.12-03.47.58:165][382]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.12-03.47.58:165][382]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.12-03.47.58:165][382]LogOnlineSession: Verbose: OSS: EncryptionKey=+UNz9iqOYhXr4aSgSBPpZirTmAmK9nT+QSuqD9Zwkqw= : OnlineService [2020.06.12-03.47.58:165][382]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.12-03.47.58:165][382]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.06.12-03.47.58:165][382]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d76527a7-a19b-43ec-9f3d-977ec0f4428b] [2020.06.12-03.47.58:187][384]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.204181 seconds [2020.06.12-03.47.58:198][384]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.06.12-03.47.58:297][390]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d76527a7-a19b-43ec-9f3d-977ec0f4428b] [2020.06.12-03.47.58:297][390]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-03.47.58:297][390]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.06.12-03.48.03:281][689]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.06.12-03.48.03:281][689]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d76527a7-a19b-43ec-9f3d-977ec0f4428b] [2020.06.12-03.48.03:431][698]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d76527a7-a19b-43ec-9f3d-977ec0f4428b] [2020.06.12-03.48.03:432][698]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-03.48.03:432][698]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.06.12-03.48.03:432][698]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.06.12-03.48.03:432][698]GameFlow: Joining sesion : GameSession [2020.06.12-03.48.03:432][698]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.06.12-03.48.03:432][698]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.06.12-03.48.03:432][698]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.06.12-03.48.03:432][698]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.06.12-03.48.03:432][698]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.06.12-03.48.03:432][698]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.06.12-03.48.03:433][698]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.12-03.48.03:433][698]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.06.12-03.48.03:433][698]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [Success] [2020.06.12-03.48.03:433][698]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-03.48.03:433][698]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.12-03.48.03:437][698]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.48.03:437][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-03.48.03:447][698]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-03.48.03:447][698]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.48.03:447][698]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-03.48.03:447][698]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.48.03:447][698]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.48.03:447][698]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.48.03:447][698]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-03.48.03:448][698]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.48.03:448][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.12-03.48.03:451][698]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-03.48.03:451][698]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.48.03:451][698]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-03.48.03:451][698]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.12-03.48.03:451][698]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.12-03.48.03:451][698]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.12-03.48.03:451][698]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.12-03.48.03:451][698]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.12-03.48.03:451][698]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.12-03.48.03:451][698]LogAsyncLoad: Resume loading library async: Menu [2020.06.12-03.48.03:451][698]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.12-03.48.03:452][698]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-03.48.03:452][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.12-03.48.03:452][698]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-03.48.03:452][698]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-03.48.03:452][698]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-03.48.03:452][698]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.12-03.48.03:452][698]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-03.48.03:452][698]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-03.48.03:452][698]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.12-03.48.03:452][698]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-03.48.03:453][698]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-03.48.03:453][698]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-03.48.03:453][698]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-03.48.03:453][698]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-03.48.03:453][698]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.12-03.48.03:453][698]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.12-03.48.03:453][698]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-03.48.03:453][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.12-03.48.03:453][698]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-03.48.03:453][698]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.12-03.48.03:501][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.12-03.48.03:501][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:501][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.12-03.48.03:501][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:502][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.12-03.48.03:502][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:502][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.12-03.48.03:502][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:502][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.12-03.48.03:502][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:502][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.12-03.48.03:502][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:502][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.12-03.48.03:502][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:502][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.12-03.48.03:502][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:502][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.12-03.48.03:502][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:502][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.12-03.48.03:502][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:502][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.12-03.48.03:502][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:503][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.12-03.48.03:503][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:503][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.12-03.48.03:503][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:503][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.12-03.48.03:503][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:503][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.12-03.48.03:503][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:503][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.12-03.48.03:503][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:503][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.12-03.48.03:503][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:503][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.12-03.48.03:503][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:503][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.12-03.48.03:503][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:503][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.12-03.48.03:503][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:503][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.12-03.48.03:503][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:504][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.12-03.48.03:504][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:504][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.12-03.48.03:504][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:504][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.12-03.48.03:504][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:504][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.12-03.48.03:504][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:504][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.12-03.48.03:504][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:504][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.12-03.48.03:504][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:504][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.12-03.48.03:504][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:504][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.12-03.48.03:504][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:504][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.12-03.48.03:504][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:504][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.12-03.48.03:504][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:504][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.12-03.48.03:504][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:504][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.12-03.48.03:504][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:505][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.12-03.48.03:505][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:505][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.12-03.48.03:505][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:505][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.12-03.48.03:505][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:505][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.12-03.48.03:505][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:505][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.12-03.48.03:505][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:505][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.12-03.48.03:505][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:505][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.12-03.48.03:505][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:505][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.12-03.48.03:505][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:505][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.12-03.48.03:505][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:505][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.12-03.48.03:505][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:506][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.12-03.48.03:506][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.48.03:506][698]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-03.48.03:506][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.12-03.48.03:506][698]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-03.48.03:506][698]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-03.48.03:506][698]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-03.48.03:506][698]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.12-03.48.03:536][699]r.CullAll = "1" [2020.06.12-03.48.04:465][755]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.12-03.48.04:465][755]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.06.12-03.48.04:465][755]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-03.48.04:481][756]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.12-03.48.04:481][756]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.12-03.48.04:481][756]LogNet: Browse: 34.222.253.35//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435465?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_DreamInducer?Offering=DevoutSpottedowlWreath?KillerPips=75?SurvivorPips=47?MaxPlayers=5?Addons=Addon_DreamInducer_JumpRope;Addon_DreamInducer_PillBottle?Perks=Save_The_Best_For_Last;Discordance;BBQAndChilli;pop_goes_the_weasel?PerkLevels=2;0;2;2?CustomizationParts=SD_Body01_P01;SD_Head01_P01;SD_W01_P01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live [2020.06.12-03.48.04:481][756]LogInit: WinSock: Socket queue 32768 / 32768 [2020.06.12-03.48.04:482][756]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.06.12-03.48.04:482][756]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.06.12-03.48.04:482][756]LogNet: Game client on port 7777, rate 10000 [2020.06.12-03.48.04:615][764]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 34.222.253.35:7777, Name: SteamNetConnection_8, Driver: PendingNetDriver SteamNetDriver_8, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.06.12-03.48.04:734][771]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.06.12-03.48.04:749][771]LogLoad: LoadMap: 34.222.253.35//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435465?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_DreamInducer?Offering=DevoutSpottedowlWreath?KillerPips=75?SurvivorPips=47?MaxPlayers=5?Addons=Addon_DreamInducer_JumpRope;Addon_DreamInducer_PillBottle?Perks=Save_The_Best_For_Last;Discordance;BBQAndChilli;pop_goes_the_weasel?PerkLevels=2;0;2;2?CustomizationParts=SD_Body01_P01;SD_Head01_P01;SD_W01_P01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.06.12-03.48.04:749][771]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.12-03.48.04:749][771]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.12-03.48.04:749][771]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-03.48.04:749][771]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435465 [2020.06.12-03.48.04:831][771]LogUObjectHash: Compacting FUObjectHashTables data took 8.60ms [2020.06.12-03.48.04:921][771]LogStreaming: Display: Flushing async loaders. [2020.06.12-03.48.04:924][771]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-03.48.04:924][771]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.12-03.48.04:924][771]LogStreaming: Flushing async loaders. [2020.06.12-03.48.04:937][771]LogStreaming: Flushing async loaders took 12ms. [2020.06.12-03.48.04:937][771]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.12-03.48.04:937][771]LogStreaming: Flushing async loaders. [2020.06.12-03.48.04:938][771]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.48.04:938][771]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.06.12-03.48.04:938][771]LogStreaming: Flushing async loaders. [2020.06.12-03.48.04:954][771]LogStreaming: Flushing async loaders took 17ms. [2020.06.12-03.48.04:955][771]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.12-03.48.04:955][771]LogStreaming: Flushing async loaders. [2020.06.12-03.48.04:956][771]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.48.04:956][771]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.12-03.48.04:956][771]LogStreaming: Flushing async loaders. [2020.06.12-03.48.04:993][771]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-03.48.04:998][771]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-03.48.05:003][771]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-03.48.05:008][771]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-03.48.05:010][771]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-03.48.05:043][771]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-03.48.05:136][771]LogStreaming: Flushing async loaders took 180ms. [2020.06.12-03.48.05:137][771]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.12-03.48.05:137][771]LogStreaming: Flushing async loaders. [2020.06.12-03.48.05:137][771]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.48.05:137][771]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.12-03.48.05:138][771]LogStreaming: Flushing async loaders. [2020.06.12-03.48.05:203][771]LogStreaming: Flushing async loaders took 66ms. [2020.06.12-03.48.05:204][771]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.12-03.48.05:204][771]LogStreaming: Flushing async loaders. [2020.06.12-03.48.05:205][771]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-03.48.05:205][771]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.12-03.48.05:205][771]LogStreaming: Flushing async loaders. [2020.06.12-03.48.05:206][771]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.48.05:207][771]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.06.11-20.48.05 [2020.06.12-03.48.05:208][771]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.06.12-03.48.05:208][771]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.12-03.48.05:214][771]LogWorld: Bringing up level for play took: 0.006497 [2020.06.12-03.48.05:215][771]LogLoad: Took 0.465886 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.06.12-03.48.05:338][776]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.06.12-03.48.05:338][776]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.12-03.48.05:404][780]LogDBDEasyAntiCheat: RPC to validate server [2020.06.12-03.48.05:404][780]LogDBDEasyAntiCheat: Server is dedicated [2020.06.12-03.48.05:405][780]LogDBDEasyAntiCheat: slave connected [2020.06.12-03.48.05:518][787]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-03.48.05:518][787]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:a87c5940-e03c-11e6-9347-4f6c8b8804a9|76561198049032288 [2020.06.12-03.48.05:518][787]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-03.48.05:518][787]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-03.48.05:518][787]LogCustomization: ------ [2020.06.12-03.48.05:518][787]LogCustomization: --> SD_Body01_P01 [2020.06.12-03.48.05:518][787]LogCustomization: --> SD_Head01_P01 [2020.06.12-03.48.05:518][787]LogCustomization: --> SD_W01_P01 [2020.06.12-03.48.05:518][787]LogCustomization: ------ [2020.06.12-03.48.05:518][787]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-03.48.05:582][791]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-03.48.05:583][791]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.146' TotalLoadTime='2.146' TimeStamp='2020-06-12T03:47:59.492Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCB3EF08D80E782E366E0228D1048B' LobbyId='014DB49208D80E77FEF6E1F824177689' [2020.06.12-03.48.05:583][791]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-03.48.05:618][793]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-03.48.05:618][793]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:f0cd1b34-2a51-45f0-a706-5476b8220283|76561198201862395 [2020.06.12-03.48.05:618][793]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-03.48.05:618][793]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-03.48.05:618][793]LogCustomization: ------ [2020.06.12-03.48.05:618][793]LogCustomization: --> N_Head01 [2020.06.12-03.48.05:618][793]LogCustomization: --> N_Torso02 [2020.06.12-03.48.05:618][793]LogCustomization: --> N_Legs01 [2020.06.12-03.48.05:618][793]LogCustomization: ------ [2020.06.12-03.48.05:618][793]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-03.48.05:618][793]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-03.48.05:680][797]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-03.48.05:680][797]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:77709480-2958-44d7-a9ed-a8d32e75169c|76561198004490245 [2020.06.12-03.48.05:680][797]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-03.48.05:680][797]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-03.48.05:680][797]LogCustomization: ------ [2020.06.12-03.48.05:680][797]LogCustomization: --> D_Head01 [2020.06.12-03.48.05:680][797]LogCustomization: --> D_Torso01_P01 [2020.06.12-03.48.05:680][797]LogCustomization: --> D_Legs01_P01 [2020.06.12-03.48.05:680][797]LogCustomization: ------ [2020.06.12-03.48.05:680][797]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-03.48.05:809][805]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000055 seconds [2020.06.12-03.48.05:809][805]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.06.12-03.48.05:809][805]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.06.12-03.48.05:809][805]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-03.48.05:809][805]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-03.48.05:810][805]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.226' TotalLoadTime='2.372' TimeStamp='2020-06-12T03:47:59.717Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCB3EF08D80E782E366E0228D1048B' LobbyId='014CB40008D80E83626D2642919A712E' [2020.06.12-03.48.05:810][805]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-03.48.05:810][805]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.372' TimeStamp='2020-06-12T03:47:59.717Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCB3EF08D80E782E366E0228D1048B' LobbyId='014CB40008D80E83626D2642919A712E' [2020.06.12-03.48.05:810][805]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-03.48.05:810][805]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.372' TimeStamp='2020-06-12T03:47:59.717Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCB3EF08D80E782E366E0228D1048B' LobbyId='014CB40008D80E83626D2642919A712E' [2020.06.12-03.48.05:810][805]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.06.12-03.48.05:810][805]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.12-03.48.05:825][806]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.12-03.48.05:825][806]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.12-03.48.05:825][806]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='34.222.253.35//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435465?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_DreamInducer?Offering=DevoutSpottedowlWreath?KillerPips=75?SurvivorPips=47?MaxPlayers=5?Addons=Addon_DreamInducer_JumpRope;Addon_DreamInducer_PillBottle?Perks=Save_The_Best_For_Last;Discordance;BBQAndChilli;pop_goes_the_weasel?PerkLevels=2;0;2;2?CustomizationParts=SD_Body01_P01;SD_Head01_P01;SD_W01_P01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.12-03.48.05:953][814]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-03.48.05:953][814]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:74b76ff0-ceda-11e6-91d1-098744ba446a|76561198185450134 [2020.06.12-03.48.05:953][814]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-03.48.05:953][814]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-03.48.05:953][814]LogCustomization: ------ [2020.06.12-03.48.05:953][814]LogCustomization: --> MT_Mask_DG_01 [2020.06.12-03.48.05:953][814]LogCustomization: --> MT_Torso010 [2020.06.12-03.48.05:953][814]LogCustomization: --> M_Legs02 [2020.06.12-03.48.05:953][814]LogCustomization: ------ [2020.06.12-03.48.05:953][814]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-03.48.06:018][818]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-03.48.06:018][818]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:6db20749-e688-4af8-8f10-bc023a674c79|76561198830625944 [2020.06.12-03.48.06:018][818]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-03.48.06:018][818]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-03.48.06:018][818]LogCustomization: ------ [2020.06.12-03.48.06:018][818]LogCustomization: --> FM_Head007 [2020.06.12-03.48.06:018][818]LogCustomization: --> FM_Torso02 [2020.06.12-03.48.06:018][818]LogCustomization: --> FM_Legs02 [2020.06.12-03.48.06:018][818]LogCustomization: ------ [2020.06.12-03.48.06:018][818]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-03.48.06:082][822]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-03.48.06:082][822]LogCustomization: ------ [2020.06.12-03.48.06:082][822]LogCustomization: --> SD_Body01_P01 [2020.06.12-03.48.06:082][822]LogCustomization: --> SD_Head01_P01 [2020.06.12-03.48.06:082][822]LogCustomization: --> SD_W01_P01 [2020.06.12-03.48.06:082][822]LogCustomization: ------ [2020.06.12-03.48.06:182][828]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.48.06:182][828]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-03.48.06:250][832]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-03.48.06:816][866]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.12-03.48.06:816][866]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.12-03.48.06:816][866]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.12-03.48.06:816][866]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.48.06:816][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.12-03.48.06:817][866]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-03.48.06:817][866]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.48.06:817][866]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-03.48.06:817][866]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.12-03.48.06:817][866]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.12-03.48.06:817][866]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-03.48.06:817][866]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.12-03.48.06:817][866]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-03.48.06:817][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.12-03.48.07:260][866]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-03.48.07:260][866]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-03.48.07:260][866]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-03.48.07:260][866]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.12-03.48.07:261][866]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.12-03.48.07:261][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.12-03.48.07:261][866]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.48.07:261][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-03.48.07:340][866]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-03.48.07:340][866]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.48.07:340][866]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-03.48.07:341][866]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-03.48.07:343][866]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.12-03.48.07:343][866]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-03.48.07:343][866]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-03.48.07:343][866]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-03.48.07:343][866]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-03.48.07:343][866]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-03.48.07:343][866]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-03.48.07:343][866]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-03.48.07:343][866]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.12-03.48.07:343][866]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-03.48.07:343][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.12-03.48.07:344][866]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-03.48.07:344][866]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-03.48.07:344][866]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.48.07:369][866]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.12-03.48.07:369][866]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.12-03.48.07:370][866]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-03.48.07:370][866]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.12-03.48.07:370][866]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-03.48.07:370][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-03.48.07:375][866]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.12-03.48.07:375][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.12-03.48.07:375][866]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-03.48.07:375][866]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.48.07:434][866]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88756] [2020.06.12-03.48.07:434][866]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-03.48.07:434][866]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-03.48.07:435][866]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.48.07:435][866]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-03.48.07:435][866]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.12-03.48.07:435][867]r.CullAll = "0" [2020.06.12-03.48.07:435][867]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.48.07:436][867]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-03.48.07:436][867]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-03.48.07:608][868]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-03.48.07:608][868]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-03.48.07:609][868]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-03.48.07:609][868]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-03.48.07:609][868]LogCustomization: ------ [2020.06.12-03.48.07:609][868]LogCustomization: --> N_Head01 [2020.06.12-03.48.07:609][868]LogCustomization: --> N_Torso02 [2020.06.12-03.48.07:609][868]LogCustomization: --> N_Legs01 [2020.06.12-03.48.07:609][868]LogCustomization: ------ [2020.06.12-03.48.07:609][868]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-03.48.07:609][868]LogCustomization: ------ [2020.06.12-03.48.07:609][868]LogCustomization: --> FM_Head007 [2020.06.12-03.48.07:609][868]LogCustomization: --> FM_Torso02 [2020.06.12-03.48.07:609][868]LogCustomization: --> FM_Legs02 [2020.06.12-03.48.07:609][868]LogCustomization: ------ [2020.06.12-03.48.07:609][868]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-03.48.07:609][868]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-03.48.07:610][868]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.12-03.48.07:610][868]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.12-03.48.07:610][868]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.12-03.48.07:610][868]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-03.48.07:669][868]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88776] [2020.06.12-03.48.07:669][868]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-03.48.07:670][868]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26143&schemaVersion=0] [2020.06.12-03.48.07:670][868]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-03.48.07:769][869]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-03.48.07:769][869]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-03.48.07:770][869]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-03.48.07:770][869]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-03.48.07:770][869]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-03.48.07:774][869]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435465. [2020.06.12-03.48.07:775][869]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000060 seconds [2020.06.12-03.48.07:775][869]LogStreaming: Display: Flushing async loaders. [2020.06.12-03.48.07:777][869]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.48.07:777][869]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.8 [2020.06.12-03.48.07:777][869]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.48.07:777][869]LogCustomization: ------ [2020.06.12-03.48.07:777][869]LogCustomization: --> SD_Body01_P01 [2020.06.12-03.48.07:777][869]LogCustomization: --> SD_Head01_P01 [2020.06.12-03.48.07:777][869]LogCustomization: --> SD_W01_P01 [2020.06.12-03.48.07:777][869]LogCustomization: ------ [2020.06.12-03.48.07:777][869]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Body01_P01 [2020.06.12-03.48.07:777][869]LogStreaming: Flushing async loaders. [2020.06.12-03.48.07:782][869]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-03.48.07:782][869]LogStreaming: Flushing async loaders. [2020.06.12-03.48.07:787][869]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-03.48.07:787][869]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01_P01 [2020.06.12-03.48.07:787][869]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Head01_P01 [2020.06.12-03.48.07:787][869]LogStreaming: Flushing async loaders. [2020.06.12-03.48.07:791][869]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-03.48.07:791][869]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01_P01 [2020.06.12-03.48.07:791][869]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_W01_P01 [2020.06.12-03.48.07:791][869]LogStreaming: Flushing async loaders. [2020.06.12-03.48.07:802][869]LogStreaming: Flushing async loaders took 11ms. [2020.06.12-03.48.07:802][869]LogStreaming: Flushing async loaders. [2020.06.12-03.48.07:803][869]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.48.07:804][869]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01_P01 [2020.06.12-03.48.07:805][869]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : N_Head01. N_Torso02. N_Legs01. [2020.06.12-03.48.07:805][869]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-03.48.07:805][869]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : D_Head01. D_Torso01_P01. D_Legs01_P01. [2020.06.12-03.48.07:805][869]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-03.48.07:805][869]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : MT_Mask_DG_01. MT_Torso010. M_Legs02. [2020.06.12-03.48.07:805][869]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-03.48.07:805][869]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : FM_Head007. FM_Torso02. FM_Legs02. [2020.06.12-03.48.07:805][869]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-03.48.07:840][870]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-03.48.07:840][870]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-03.48.07:840][870]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-03.48.07:840][870]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.06.12-03.48.07:842][870]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000053 seconds [2020.06.12-03.48.07:843][870]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 10.0 [2020.06.12-03.48.07:843][870]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.48.07:843][870]LogCustomization: ------ [2020.06.12-03.48.07:843][870]LogCustomization: --> N_Head01 [2020.06.12-03.48.07:843][870]LogCustomization: --> N_Torso02 [2020.06.12-03.48.07:843][870]LogCustomization: --> N_Legs01 [2020.06.12-03.48.07:843][870]LogCustomization: ------ [2020.06.12-03.48.07:843][870]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.06.12-03.48.07:843][870]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.12-03.48.07:843][870]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso02 [2020.06.12-03.48.07:843][870]LogStreaming: Display: Flushing async loaders. [2020.06.12-03.48.07:851][870]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-03.48.07:852][870]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.06.12-03.48.07:852][870]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.06.12-03.48.07:852][870]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.12-03.48.07:852][870]LogStreaming: Flushing async loaders. [2020.06.12-03.48.07:856][870]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-03.48.07:856][870]LogStreaming: Flushing async loaders. [2020.06.12-03.48.07:857][870]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.48.07:857][870]LogStreaming: Flushing async loaders. [2020.06.12-03.48.07:858][870]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.48.07:859][870]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-03.48.07:859][870]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-03.48.07:859][870]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-03.48.07:859][870]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.06.12-03.48.07:861][870]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000083 seconds [2020.06.12-03.48.07:862][870]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.2 [2020.06.12-03.48.07:862][870]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.48.07:862][870]LogCustomization: ------ [2020.06.12-03.48.07:862][870]LogCustomization: --> D_Head01 [2020.06.12-03.48.07:862][870]LogCustomization: --> D_Torso01_P01 [2020.06.12-03.48.07:862][870]LogCustomization: --> D_Legs01_P01 [2020.06.12-03.48.07:862][870]LogCustomization: ------ [2020.06.12-03.48.07:862][870]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head01 [2020.06.12-03.48.07:862][870]GameFlow: (CustomizedAudio) - Update Sound with item D_Head01 [2020.06.12-03.48.07:862][870]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso01_P01 [2020.06.12-03.48.07:862][870]LogStreaming: Flushing async loaders. [2020.06.12-03.48.07:865][870]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-03.48.07:865][870]LogStreaming: Flushing async loaders. [2020.06.12-03.48.07:870][870]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-03.48.07:870][870]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01_P01 [2020.06.12-03.48.07:870][870]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.06.12-03.48.07:870][870]LogStreaming: Flushing async loaders. [2020.06.12-03.48.07:871][870]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.48.07:871][870]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.06.12-03.48.07:871][870]LogStreaming: Flushing async loaders. [2020.06.12-03.48.07:873][870]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-03.48.07:873][870]LogStreaming: Flushing async loaders. [2020.06.12-03.48.07:874][870]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.48.07:875][870]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-03.48.07:875][870]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-03.48.07:875][870]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-03.48.07:875][870]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.06.12-03.48.07:876][870]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000033 seconds [2020.06.12-03.48.07:877][870]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.8 [2020.06.12-03.48.07:877][870]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.48.07:877][870]LogCustomization: ------ [2020.06.12-03.48.07:877][870]LogCustomization: --> MT_Mask_DG_01 [2020.06.12-03.48.07:877][870]LogCustomization: --> MT_Torso010 [2020.06.12-03.48.07:877][870]LogCustomization: --> M_Legs02 [2020.06.12-03.48.07:877][870]LogCustomization: ------ [2020.06.12-03.48.07:877][870]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Mask_DG_01 [2020.06.12-03.48.07:877][870]LogStreaming: Flushing async loaders. [2020.06.12-03.48.07:881][870]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-03.48.07:881][870]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.06.12-03.48.07:881][870]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso010 [2020.06.12-03.48.07:881][870]LogStreaming: Flushing async loaders. [2020.06.12-03.48.07:890][870]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-03.48.07:890][870]LogStreaming: Flushing async loaders. [2020.06.12-03.48.07:904][870]LogStreaming: Flushing async loaders took 14ms. [2020.06.12-03.48.07:905][870]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso010 [2020.06.12-03.48.07:905][870]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs02 [2020.06.12-03.48.07:905][870]LogStreaming: Flushing async loaders. [2020.06.12-03.48.07:910][870]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-03.48.07:910][870]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs02 [2020.06.12-03.48.07:911][870]LogStreaming: Flushing async loaders. [2020.06.12-03.48.07:912][870]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.48.07:912][870]LogStreaming: Flushing async loaders. [2020.06.12-03.48.07:913][870]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.48.07:914][870]LogStreaming: Flushing async loaders. [2020.06.12-03.48.07:915][870]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.48.07:915][870]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-03.48.07:915][870]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-03.48.07:915][870]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-03.48.07:915][870]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 8. [2020.06.12-03.48.07:923][870]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.06.12-03.48.07:924][870]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.6 [2020.06.12-03.48.07:924][870]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.48.07:924][870]LogCustomization: ------ [2020.06.12-03.48.07:924][870]LogCustomization: --> FM_Head007 [2020.06.12-03.48.07:924][870]LogCustomization: --> FM_Torso02 [2020.06.12-03.48.07:924][870]LogCustomization: --> FM_Legs02 [2020.06.12-03.48.07:924][870]LogCustomization: ------ [2020.06.12-03.48.07:924][870]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head007 [2020.06.12-03.48.07:924][870]LogStreaming: Flushing async loaders. [2020.06.12-03.48.07:926][870]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.48.07:926][870]LogStreaming: Flushing async loaders. [2020.06.12-03.48.07:936][870]LogStreaming: Flushing async loaders took 10ms. [2020.06.12-03.48.07:936][870]LogStreaming: Flushing async loaders. [2020.06.12-03.48.07:938][870]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.48.07:938][870]LogStreaming: Flushing async loaders. [2020.06.12-03.48.07:939][870]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.48.07:939][870]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head007 [2020.06.12-03.48.07:939][870]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso02 [2020.06.12-03.48.07:939][870]LogStreaming: Flushing async loaders. [2020.06.12-03.48.07:949][870]LogStreaming: Flushing async loaders took 9ms. [2020.06.12-03.48.07:954][870]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso02 [2020.06.12-03.48.07:954][870]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs02 [2020.06.12-03.48.07:954][870]LogStreaming: Flushing async loaders. [2020.06.12-03.48.07:958][870]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-03.48.07:958][870]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs02 [2020.06.12-03.48.07:959][870]LogStreaming: Flushing async loaders. [2020.06.12-03.48.07:960][870]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.48.07:960][870]LogStreaming: Flushing async loaders. [2020.06.12-03.48.07:968][870]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-03.48.07:969][870]LogStreaming: Flushing async loaders. [2020.06.12-03.48.07:970][870]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-03.48.07:971][870]LogStreaming: Flushing async loaders. [2020.06.12-03.48.07:972][870]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.48.07:980][871]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26143&schemaVersion=0] [2020.06.12-03.48.07:980][871]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-03.48.07:990][871]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-03.48.07:990][871]LogCustomization: ------ [2020.06.12-03.48.07:990][871]LogCustomization: --> SD_Body01_P01 [2020.06.12-03.48.07:990][871]LogCustomization: --> SD_Head01_P01 [2020.06.12-03.48.07:990][871]LogCustomization: --> SD_W01_P01 [2020.06.12-03.48.07:990][871]LogCustomization: ------ [2020.06.12-03.48.07:990][871]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.48.07:990][871]LogCustomization: ------ [2020.06.12-03.48.07:990][871]LogCustomization: --> SD_Body01_P01 [2020.06.12-03.48.07:990][871]LogCustomization: --> SD_Head01_P01 [2020.06.12-03.48.07:990][871]LogCustomization: --> SD_W01_P01 [2020.06.12-03.48.07:990][871]LogCustomization: ------ [2020.06.12-03.48.07:990][871]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Body01_P01 [2020.06.12-03.48.07:990][871]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01_P01 [2020.06.12-03.48.07:990][871]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Head01_P01 [2020.06.12-03.48.07:990][871]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01_P01 [2020.06.12-03.48.07:990][871]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_W01_P01 [2020.06.12-03.48.07:990][871]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01_P01 [2020.06.12-03.48.07:990][871]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-03.48.07:990][871]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-03.48.07:990][871]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435465] and selected character id [268435465] [2020.06.12-03.48.07:991][871]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.48.07:991][871]LogCustomization: ------ [2020.06.12-03.48.07:991][871]LogCustomization: --> SD_Body01_P01 [2020.06.12-03.48.07:991][871]LogCustomization: --> SD_Head01_P01 [2020.06.12-03.48.07:991][871]LogCustomization: --> SD_W01_P01 [2020.06.12-03.48.07:991][871]LogCustomization: ------ [2020.06.12-03.48.07:991][871]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Body01_P01 [2020.06.12-03.48.07:991][871]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01_P01 [2020.06.12-03.48.07:991][871]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Head01_P01 [2020.06.12-03.48.07:991][871]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01_P01 [2020.06.12-03.48.07:991][871]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_W01_P01 [2020.06.12-03.48.07:991][871]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01_P01 [2020.06.12-03.48.08:093][877]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-03.48.08:179][881]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.48.08:179][881]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.06.12-03.48.08:208][881]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-03.48.08:208][881]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.06.12-03.48.08:208][881]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-03.48.08:402][894]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.06.12-03.48.08:402][894]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d76527a7-a19b-43ec-9f3d-977ec0f4428b] [2020.06.12-03.48.08:536][902]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d76527a7-a19b-43ec-9f3d-977ec0f4428b] [2020.06.12-03.48.08:536][902]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-03.48.08:536][902]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.06.12-03.48.09:038][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.12-03.48.09:182][941]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.48.09:182][941]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-03.48.09:182][941]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.48.09:182][941]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-03.48.09:182][941]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.48.09:182][941]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.12-03.48.09:182][941]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.48.09:182][941]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.12-03.48.09:182][941]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.48.09:182][941]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.06.12-03.48.09:209][941]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-03.48.09:210][941]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-03.48.09:210][941]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-03.48.09:210][941]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-03.48.09:210][941]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-03.48.09:210][941]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 67 [2020.06.12-03.48.09:917][985]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-03.48.09:935][986]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-03.48.09:936][986]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-03.48.09:936][986]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435465] and selected character id [268435465] [2020.06.12-03.48.09:936][986]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.48.09:936][986]LogCustomization: ------ [2020.06.12-03.48.09:936][986]LogCustomization: --> SD_Body01_P01 [2020.06.12-03.48.09:936][986]LogCustomization: --> SD_Head01_P01 [2020.06.12-03.48.09:936][986]LogCustomization: --> SD_W01_P01 [2020.06.12-03.48.09:936][986]LogCustomization: ------ [2020.06.12-03.48.09:936][986]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Body01_P01 [2020.06.12-03.48.09:936][986]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01_P01 [2020.06.12-03.48.09:936][986]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Head01_P01 [2020.06.12-03.48.09:936][986]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01_P01 [2020.06.12-03.48.09:936][986]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_W01_P01 [2020.06.12-03.48.09:936][986]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01_P01 [2020.06.12-03.48.10:198][ 2]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.48.10:198][ 2]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-03.48.10:198][ 2]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.48.10:198][ 2]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-03.48.10:198][ 2]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.48.10:198][ 2]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-03.48.10:198][ 2]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.48.10:198][ 2]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.06.12-03.48.10:200][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.12-03.48.10:284][ 7]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-03.48.11:067][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.12-03.48.13:549][200]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.06.12-03.48.13:549][200]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d76527a7-a19b-43ec-9f3d-977ec0f4428b] [2020.06.12-03.48.13:666][207]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d76527a7-a19b-43ec-9f3d-977ec0f4428b] [2020.06.12-03.48.13:666][207]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-03.48.13:666][207]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.06.12-03.48.18:682][508]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.06.12-03.48.18:682][508]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d76527a7-a19b-43ec-9f3d-977ec0f4428b] [2020.06.12-03.48.18:866][519]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d76527a7-a19b-43ec-9f3d-977ec0f4428b] [2020.06.12-03.48.18:867][519]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-03.48.18:867][519]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.06.12-03.48.22:334][724]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-03.48.22:334][724]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-03.48.22:334][724]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.12-03.48.22:334][724]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.48.22:334][724]LogCustomization: ------ [2020.06.12-03.48.22:334][724]LogCustomization: --> MT_Mask_DG_01 [2020.06.12-03.48.22:334][724]LogCustomization: --> MT_Torso010 [2020.06.12-03.48.22:334][724]LogCustomization: --> M_Legs02 [2020.06.12-03.48.22:335][724]LogCustomization: ------ [2020.06.12-03.48.22:335][724]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Mask_DG_01 [2020.06.12-03.48.22:335][724]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.06.12-03.48.22:335][724]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso010 [2020.06.12-03.48.22:335][724]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso010 [2020.06.12-03.48.22:335][724]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs02 [2020.06.12-03.48.22:335][724]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs02 [2020.06.12-03.48.23:882][817]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.06.12-03.48.23:882][817]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d76527a7-a19b-43ec-9f3d-977ec0f4428b] [2020.06.12-03.48.24:032][826]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d76527a7-a19b-43ec-9f3d-977ec0f4428b] [2020.06.12-03.48.24:032][826]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-03.48.24:032][826]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.06.12-03.48.27:018][ 5]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-03.48.27:018][ 5]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-03.48.27:018][ 5]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.06.12-03.48.27:018][ 5]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.48.27:018][ 5]LogCustomization: ------ [2020.06.12-03.48.27:018][ 5]LogCustomization: --> FM_Head007 [2020.06.12-03.48.27:018][ 5]LogCustomization: --> FM_Torso02 [2020.06.12-03.48.27:018][ 5]LogCustomization: --> FM_Legs02 [2020.06.12-03.48.27:018][ 5]LogCustomization: ------ [2020.06.12-03.48.27:018][ 5]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head007 [2020.06.12-03.48.27:018][ 5]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head007 [2020.06.12-03.48.27:018][ 5]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso02 [2020.06.12-03.48.27:018][ 5]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso02 [2020.06.12-03.48.27:018][ 5]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs02 [2020.06.12-03.48.27:018][ 5]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs02 [2020.06.12-03.48.27:517][ 35]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-03.48.27:517][ 35]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-03.48.27:517][ 35]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.12-03.48.27:517][ 35]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.48.27:517][ 35]LogCustomization: ------ [2020.06.12-03.48.27:517][ 35]LogCustomization: --> MT_Mask_DG_01 [2020.06.12-03.48.27:517][ 35]LogCustomization: --> MT_Torso010 [2020.06.12-03.48.27:517][ 35]LogCustomization: --> M_Legs02 [2020.06.12-03.48.27:517][ 35]LogCustomization: ------ [2020.06.12-03.48.27:517][ 35]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Mask_DG_01 [2020.06.12-03.48.27:517][ 35]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.06.12-03.48.27:517][ 35]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso010 [2020.06.12-03.48.27:517][ 35]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso010 [2020.06.12-03.48.27:517][ 35]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs02 [2020.06.12-03.48.27:517][ 35]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs02 [2020.06.12-03.48.28:468][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.12-03.48.29:032][126]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.06.12-03.48.29:032][126]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d76527a7-a19b-43ec-9f3d-977ec0f4428b] [2020.06.12-03.48.29:191][132]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d76527a7-a19b-43ec-9f3d-977ec0f4428b] [2020.06.12-03.48.29:191][132]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-03.48.29:191][132]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.06.12-03.48.33:235][374]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-03.48.33:235][374]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-03.48.33:235][374]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.12-03.48.33:235][374]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.48.33:235][374]LogCustomization: ------ [2020.06.12-03.48.33:235][374]LogCustomization: --> N_Head01 [2020.06.12-03.48.33:235][374]LogCustomization: --> N_Torso02 [2020.06.12-03.48.33:235][374]LogCustomization: --> N_Legs01 [2020.06.12-03.48.33:235][374]LogCustomization: ------ [2020.06.12-03.48.33:235][374]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.06.12-03.48.33:235][374]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.12-03.48.33:235][374]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso02 [2020.06.12-03.48.33:235][374]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.06.12-03.48.33:235][374]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.06.12-03.48.33:235][374]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.12-03.48.34:116][427]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.06.12-03.48.34:116][427]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d76527a7-a19b-43ec-9f3d-977ec0f4428b] [2020.06.12-03.48.34:299][438]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d76527a7-a19b-43ec-9f3d-977ec0f4428b] [2020.06.12-03.48.34:299][438]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-03.48.34:299][438]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.06.12-03.48.34:751][465]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-03.48.34:751][465]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-03.48.34:751][465]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.12-03.48.34:751][465]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.48.34:751][465]LogCustomization: ------ [2020.06.12-03.48.34:751][465]LogCustomization: --> MT_Mask_DG_01 [2020.06.12-03.48.34:751][465]LogCustomization: --> MT_Torso010 [2020.06.12-03.48.34:751][465]LogCustomization: --> M_Legs02 [2020.06.12-03.48.34:751][465]LogCustomization: ------ [2020.06.12-03.48.34:751][465]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Mask_DG_01 [2020.06.12-03.48.34:751][465]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.06.12-03.48.34:751][465]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso010 [2020.06.12-03.48.34:751][465]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso010 [2020.06.12-03.48.34:751][465]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs02 [2020.06.12-03.48.34:752][465]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs02 [2020.06.12-03.48.39:283][737]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.06.12-03.48.39:283][737]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d76527a7-a19b-43ec-9f3d-977ec0f4428b] [2020.06.12-03.48.39:432][746]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d76527a7-a19b-43ec-9f3d-977ec0f4428b] [2020.06.12-03.48.39:433][746]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-03.48.39:433][746]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.06.12-03.48.44:433][ 46]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.06.12-03.48.44:433][ 46]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d76527a7-a19b-43ec-9f3d-977ec0f4428b] [2020.06.12-03.48.44:583][ 55]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d76527a7-a19b-43ec-9f3d-977ec0f4428b] [2020.06.12-03.48.44:583][ 55]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-03.48.44:583][ 55]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.06.12-03.48.49:583][355]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.06.12-03.48.49:583][355]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d76527a7-a19b-43ec-9f3d-977ec0f4428b] [2020.06.12-03.48.49:717][363]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d76527a7-a19b-43ec-9f3d-977ec0f4428b] [2020.06.12-03.48.49:717][363]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-03.48.49:717][363]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.06.12-03.48.52:268][516]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-03.48.52:268][516]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-03.48.52:268][516]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.12-03.48.52:268][516]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.48.52:268][516]LogCustomization: ------ [2020.06.12-03.48.52:268][516]LogCustomization: --> MT_Mask_DG_01 [2020.06.12-03.48.52:268][516]LogCustomization: --> MT_Torso010 [2020.06.12-03.48.52:268][516]LogCustomization: --> M_Legs02 [2020.06.12-03.48.52:268][516]LogCustomization: ------ [2020.06.12-03.48.52:268][516]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Mask_DG_01 [2020.06.12-03.48.52:268][516]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.06.12-03.48.52:268][516]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso010 [2020.06.12-03.48.52:268][516]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso010 [2020.06.12-03.48.52:269][516]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs02 [2020.06.12-03.48.52:269][516]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs02 [2020.06.12-03.48.54:716][663]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.06.12-03.48.54:716][663]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d76527a7-a19b-43ec-9f3d-977ec0f4428b] [2020.06.12-03.48.54:850][671]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d76527a7-a19b-43ec-9f3d-977ec0f4428b] [2020.06.12-03.48.54:850][671]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-03.48.54:850][671]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.06.12-03.48.56:419][765]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-03.48.56:419][765]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-03.48.56:419][765]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.12-03.48.56:419][765]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.48.56:419][765]LogCustomization: ------ [2020.06.12-03.48.56:419][765]LogCustomization: --> MT_Mask_DG_01 [2020.06.12-03.48.56:419][765]LogCustomization: --> MT_Torso010 [2020.06.12-03.48.56:419][765]LogCustomization: --> M_Legs02 [2020.06.12-03.48.56:419][765]LogCustomization: ------ [2020.06.12-03.48.56:419][765]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Mask_DG_01 [2020.06.12-03.48.56:419][765]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.06.12-03.48.56:419][765]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso010 [2020.06.12-03.48.56:419][765]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso010 [2020.06.12-03.48.56:419][765]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs02 [2020.06.12-03.48.56:419][765]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs02 [2020.06.12-03.48.59:850][971]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.06.12-03.48.59:850][971]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d76527a7-a19b-43ec-9f3d-977ec0f4428b] [2020.06.12-03.49.00:017][981]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d76527a7-a19b-43ec-9f3d-977ec0f4428b] [2020.06.12-03.49.00:017][981]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-03.49.00:018][981]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.06.12-03.49.00:505][ 10]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-03.49.00:505][ 10]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-03.49.00:505][ 10]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.12-03.49.00:505][ 10]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.49.00:505][ 10]LogCustomization: ------ [2020.06.12-03.49.00:505][ 10]LogCustomization: --> D_Head01 [2020.06.12-03.49.00:505][ 10]LogCustomization: --> D_Torso01_P01 [2020.06.12-03.49.00:505][ 10]LogCustomization: --> D_Legs01_P01 [2020.06.12-03.49.00:505][ 10]LogCustomization: ------ [2020.06.12-03.49.00:505][ 10]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head01 [2020.06.12-03.49.00:505][ 10]GameFlow: (CustomizedAudio) - Update Sound with item D_Head01 [2020.06.12-03.49.00:505][ 10]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso01_P01 [2020.06.12-03.49.00:505][ 10]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01_P01 [2020.06.12-03.49.00:505][ 10]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.06.12-03.49.00:505][ 10]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.06.12-03.49.00:539][ 12]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-03.49.00:539][ 12]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-03.49.00:539][ 12]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.12-03.49.00:539][ 12]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-03.49.00:539][ 12]LogCustomization: ------ [2020.06.12-03.49.00:539][ 12]LogCustomization: --> MT_Mask_DG_01 [2020.06.12-03.49.00:539][ 12]LogCustomization: --> MT_Torso010 [2020.06.12-03.49.00:539][ 12]LogCustomization: --> M_Legs02 [2020.06.12-03.49.00:539][ 12]LogCustomization: ------ [2020.06.12-03.49.00:539][ 12]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Mask_DG_01 [2020.06.12-03.49.00:539][ 12]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.06.12-03.49.00:539][ 12]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso010 [2020.06.12-03.49.00:539][ 12]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso010 [2020.06.12-03.49.00:539][ 12]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs02 [2020.06.12-03.49.00:539][ 12]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs02 [2020.06.12-03.49.05:034][282]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.06.12-03.49.05:034][282]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d76527a7-a19b-43ec-9f3d-977ec0f4428b] [2020.06.12-03.49.05:216][293]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d76527a7-a19b-43ec-9f3d-977ec0f4428b] [2020.06.12-03.49.05:216][293]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-03.49.05:216][293]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.06.12-03.49.06:435][361]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.06.12-03.49.06:435][361]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.06.12-03.49.06:435][361]GameFlow: AOfferingSequenceManager::InitSequence [2020.06.12-03.49.06:435][361]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-03.49.06:435][361]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-03.49.06:435][361]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-03.49.06:435][361]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-03.49.06:435][361]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-03.49.06:436][361]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-03.49.06:436][361]GameFlow: Writing Profile Stat DBD_SlasherFullLoadout: 1 [2020.06.12-03.49.06:436][361]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.06.12-03.49.06:436][361]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-03.49.06:436][361]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-03.49.06:436][361]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-03.49.06:436][361]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-03.49.06:436][361]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-03.49.06:436][361]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.06.12-03.49.06:436][361]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-03.49.06:436][361]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-03.49.06:436][361]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-03.49.06:436][361]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-03.49.06:436][361]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-03.49.06:436][361]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.06.12-03.49.06:436][361]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-03.49.06:436][361]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-03.49.06:436][361]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-03.49.06:436][361]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-03.49.06:436][361]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-03.49.06:436][361]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.06.12-03.49.06:436][361]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-03.49.06:436][361]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-03.49.06:436][361]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-03.49.06:436][361]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-03.49.06:436][361]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-03.49.06:437][362]GameFlow: AOfferingSequenceManager::PlaySequence [2020.06.12-03.49.06:437][362]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.12-03.49.06:454][363]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.06.12-03.49.06:731][380]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E947A59430] Result: '1' k_EResultOK (success) [2020.06.12-03.49.06:731][380]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E947A59430]' succeeded in 0.294646 seconds [2020.06.12-03.49.06:756][382]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E947A59430] Result: '1' k_EResultOK (success) [2020.06.12-03.49.06:778][383]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.338419 seconds [2020.06.12-03.49.09:285][533]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 249 [2020.06.12-03.49.09:434][542]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.06.12-03.49.09:435][542]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.06.12-03.49.09:435][542]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.06.12-03.49.09:531][546]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 25.00 ms [2020.06.12-03.49.09:549][548]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.06.12-03.49.09:549][548]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.12-03.49.09:549][548]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.06.12-03.49.10:200][588]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.49.10:200][588]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-03.49.10:200][588]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.49.10:200][588]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-03.49.10:217][589]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.06.12-03.49.10:217][589]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d76527a7-a19b-43ec-9f3d-977ec0f4428b] [2020.06.12-03.49.10:284][593]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-03.49.10:367][598]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d76527a7-a19b-43ec-9f3d-977ec0f4428b] [2020.06.12-03.49.10:368][598]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-03.49.10:368][598]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.06.12-03.49.11:051][639]GameFlow: AOfferingSequenceManager::FadeInDone [2020.06.12-03.49.11:051][639]GameFlow: AOfferingSequenceManager::InitCards [2020.06.12-03.49.11:051][639]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.06.12-03.49.11:051][639]LogStreaming: Display: Flushing async loaders. [2020.06.12-03.49.11:052][639]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.49.11:052][639]LogStreaming: Flushing async loaders. [2020.06.12-03.49.11:052][639]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.49.11:052][639]LogStreaming: Flushing async loaders. [2020.06.12-03.49.11:065][639]LogStreaming: Flushing async loaders took 13ms. [2020.06.12-03.49.11:065][639]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.06.12-03.49.11:065][639]LogStreaming: Flushing async loaders. [2020.06.12-03.49.11:066][639]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.49.11:066][639]LogStreaming: Flushing async loaders. [2020.06.12-03.49.11:066][639]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.49.11:066][639]GameFlow: AOfferingSequenceManager::InitCard 2 [2020.06.12-03.49.11:066][639]LogStreaming: Flushing async loaders. [2020.06.12-03.49.11:066][639]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.49.11:066][639]LogStreaming: Flushing async loaders. [2020.06.12-03.49.11:068][639]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.11:069][640]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.12-03.49.11:368][658]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.12-03.49.11:668][676]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.12-03.49.12:101][702]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.06.12-03.49.12:101][702]GameFlow: AOfferingSequenceManager::RevealCards [2020.06.12-03.49.12:101][702]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.06.12-03.49.12:101][702]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 3 [2020.06.12-03.49.12:101][702]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.06.12-03.49.12:101][702]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Strode Realty Key [2020.06.12-03.49.12:101][702]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Strode Realty Key [2020.06.12-03.49.12:101][702]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Escape! Cake [2020.06.12-03.49.12:101][702]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Escape! Cake [2020.06.12-03.49.12:101][702]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Devout Spotted Owl Wreath [2020.06.12-03.49.12:101][702]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Devout Spotted Owl Wreath [2020.06.12-03.49.15:384][899]GameFlow: AOfferingSequenceManager::ShowInteraction [2020.06.12-03.49.15:385][899]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.06.12-03.49.15:385][899]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 3 [2020.06.12-03.49.17:368][ 18]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.06.12-03.49.17:368][ 18]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.06.12-03.49.17:368][ 18]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.06.12-03.49.17:368][ 18]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 12 [2020.06.12-03.49.17:368][ 18]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 1 [2020.06.12-03.49.17:369][ 18]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.06.12-03.49.17:369][ 18]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 2 [2020.06.12-03.49.17:369][ 18]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.06.12-03.49.17:369][ 18]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.06.12-03.49.17:369][ 18]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 3 [2020.06.12-03.49.17:369][ 18]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 2 [2020.06.12-03.49.17:369][ 18]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.06.12-03.49.19:384][139]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.06.12-03.49.19:384][139]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.06.12-03.49.19:384][139]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.06.12-03.49.19:384][139]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 12 [2020.06.12-03.49.19:384][139]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 1 [2020.06.12-03.49.19:384][139]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.06.12-03.49.19:384][139]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 2 [2020.06.12-03.49.19:384][139]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.06.12-03.49.19:384][139]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.06.12-03.49.19:384][139]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 3 [2020.06.12-03.49.19:384][139]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 2 [2020.06.12-03.49.19:384][139]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.06.12-03.49.19:443][139]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88736] [2020.06.12-03.49.19:443][139]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-03.49.19:444][139]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26144&schemaVersion=0] [2020.06.12-03.49.19:445][139]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.06.12-03.49.19:445][139]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.06.12-03.49.19:446][139]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.12-03.49.19:446][139]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.19:446][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-03.49.19:455][139]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.19:455][139]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.19:456][139]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.19:456][139]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.19:456][139]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.19:456][139]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.19:456][139]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.19:456][139]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-03.49.19:456][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.12-03.49.19:456][139]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-03.49.19:456][139]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-03.49.19:456][139]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-03.49.19:456][139]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-03.49.19:458][139]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.12-03.49.19:458][139]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-03.49.19:458][139]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-03.49.19:458][139]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-03.49.19:458][139]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-03.49.19:458][139]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-03.49.19:458][139]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-03.49.19:458][139]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-03.49.19:458][139]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.12-03.49.19:458][139]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.12-03.49.19:458][139]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-03.49.19:458][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.12-03.49.19:459][139]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-03.49.19:459][139]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-03.49.19:459][139]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-03.49.19:459][139]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.12-03.49.19:459][139]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.19:459][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.12-03.49.19:462][139]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.19:463][139]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.19:463][139]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.19:463][139]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.12-03.49.19:463][139]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.12-03.49.19:463][139]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='34.222.253.35//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435465?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_DreamInducer?Offering=DevoutSpottedowlWreath?KillerPips=75?SurvivorPips=47?MaxPlayers=5?Addons=Addon_DreamInducer_JumpRope;Addon_DreamInducer_PillBottle?Perks=Save_The_Best_For_Last;Discordance;BBQAndChilli;pop_goes_the_weasel?PerkLevels=2;0;2;2?CustomizationParts=SD_Body01_P01;SD_Head01_P01;SD_W01_P01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.12-03.49.19:463][139]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.12-03.49.19:463][139]LogAsyncLoad: Unloading library Menu [2020.06.12-03.49.19:463][139]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.06.12-03.49.19:463][139]LogAsyncLoad: Start loading library async: Game [2020.06.12-03.49.19:463][139]LogAsyncLoad: 24 assets in Game [2020.06.12-03.49.19:463][139]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-03.49.19:463][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.12-03.49.19:463][139]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.19:463][139]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.12-03.49.19:484][139]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-03.49.19:486][139]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-03.49.19:492][139]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-03.49.19:493][139]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-03.49.19:529][139]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.12-03.49.19:529][139]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.49.19:529][139]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.06.12-03.49.19:529][139]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.49.19:529][139]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.06.12-03.49.19:529][139]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.49.19:529][139]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.06.12-03.49.19:529][139]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.49.19:529][139]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.06.12-03.49.19:529][139]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.49.19:530][139]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.06.12-03.49.19:530][139]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.49.19:530][139]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.06.12-03.49.19:530][139]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.49.19:530][139]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.06.12-03.49.19:530][139]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.49.19:530][139]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.06.12-03.49.19:530][139]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.49.19:530][139]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.06.12-03.49.19:530][139]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.49.19:530][139]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.06.12-03.49.19:530][139]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.49.19:530][139]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.06.12-03.49.19:531][139]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.49.19:531][139]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.06.12-03.49.19:531][139]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.49.19:531][139]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.06.12-03.49.19:531][139]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.49.19:531][139]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.06.12-03.49.19:531][139]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.49.19:531][139]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.06.12-03.49.19:531][139]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.49.19:531][139]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.06.12-03.49.19:531][139]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.49.19:531][139]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.06.12-03.49.19:531][139]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.49.19:532][139]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.06.12-03.49.19:532][139]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.49.19:533][139]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.06.12-03.49.19:533][139]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-03.49.19:535][139]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.19:535][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.06.12-03.49.19:535][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.06.12-03.49.19:535][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.06.12-03.49.19:535][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.06.12-03.49.19:535][139]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.19:535][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.06.12-03.49.19:535][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.12-03.49.19:536][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.12-03.49.19:536][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.06.12-03.49.19:536][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.06.12-03.49.19:536][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.06.12-03.49.19:536][139]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.19:536][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.06.12-03.49.19:537][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.12-03.49.19:537][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.12-03.49.19:537][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.06.12-03.49.19:537][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.06.12-03.49.19:539][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.06.12-03.49.19:539][139]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.19:539][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.06.12-03.49.19:539][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.12-03.49.19:539][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.12-03.49.19:540][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.06.12-03.49.19:540][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.06.12-03.49.19:543][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.06.12-03.49.19:543][139]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.19:543][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.06.12-03.49.19:543][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.06.12-03.49.19:543][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.06.12-03.49.19:545][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.06.12-03.49.19:545][139]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.19:545][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.06.12-03.49.19:545][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.06.12-03.49.19:545][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.06.12-03.49.19:548][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.06.12-03.49.19:549][139]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.19:549][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.06.12-03.49.19:549][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.06.12-03.49.19:549][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.06.12-03.49.19:552][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.06.12-03.49.19:552][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.06.12-03.49.19:553][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.06.12-03.49.19:553][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.06.12-03.49.19:556][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.06.12-03.49.19:556][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.06.12-03.49.19:560][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.06.12-03.49.19:560][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.06.12-03.49.19:563][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.06.12-03.49.19:563][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.06.12-03.49.19:566][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.06.12-03.49.19:566][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.06.12-03.49.19:568][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.06.12-03.49.19:568][139]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-03.49.19:568][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.06.12-03.49.19:568][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.06.12-03.49.19:568][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.06.12-03.49.19:570][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.06.12-03.49.19:570][139]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-03.49.19:570][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.06.12-03.49.19:570][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.06.12-03.49.19:570][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.06.12-03.49.19:573][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.06.12-03.49.19:573][139]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-03.49.19:573][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.06.12-03.49.19:573][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.06.12-03.49.19:573][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.06.12-03.49.19:575][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.06.12-03.49.19:575][139]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-03.49.19:575][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.06.12-03.49.19:575][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.06.12-03.49.19:576][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.06.12-03.49.19:578][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.06.12-03.49.19:578][139]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-03.49.19:578][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.06.12-03.49.19:578][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.06.12-03.49.19:578][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.06.12-03.49.19:579][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.06.12-03.49.19:580][139]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-03.49.19:580][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.06.12-03.49.19:580][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.06.12-03.49.19:580][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.06.12-03.49.19:582][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.06.12-03.49.19:582][139]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-03.49.19:582][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.06.12-03.49.19:582][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.06.12-03.49.19:582][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.06.12-03.49.19:584][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.06.12-03.49.19:584][139]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-03.49.19:584][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.06.12-03.49.19:584][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.06.12-03.49.19:584][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.06.12-03.49.19:586][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.06.12-03.49.19:587][140]r.CullAll = "1" [2020.06.12-03.49.19:894][140]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-03.49.19:904][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:904][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:904][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:904][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:905][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:905][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:905][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:905][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:905][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:905][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:905][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:905][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:905][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:905][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:905][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:905][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:905][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:905][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:905][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:905][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:905][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:905][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:906][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:906][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:906][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:906][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:906][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:906][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:906][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:906][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:906][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:906][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:906][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:906][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:906][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:906][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:906][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:906][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:906][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:906][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:906][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:906][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:906][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:906][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:906][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:906][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:907][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:907][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:907][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:907][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:907][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:907][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:907][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:907][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:907][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:907][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:907][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:907][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:907][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:907][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:907][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:908][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:908][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:908][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:908][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:908][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:908][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:908][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:908][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:908][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:908][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:908][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:908][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:908][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:908][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:908][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:908][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:908][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:909][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:909][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:909][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:909][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:909][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:909][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:909][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:909][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:909][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:909][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:909][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:909][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:909][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:909][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:909][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:909][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:909][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:909][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:909][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:909][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:909][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:909][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:909][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:909][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:910][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:910][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:910][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:910][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:910][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:910][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:910][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:910][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:910][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:910][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:910][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:910][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:910][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:910][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:910][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:910][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:910][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:910][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:910][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:910][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:910][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:910][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:911][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:911][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:911][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:911][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:911][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:911][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:911][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:911][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:911][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:911][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:911][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:911][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:911][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:911][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:911][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:911][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:911][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:911][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:911][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:911][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:911][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:911][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:911][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:911][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:911][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:911][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:912][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:912][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:912][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:912][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:912][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:912][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:912][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:912][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:912][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:912][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:912][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:912][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:912][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:912][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:912][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.12-03.49.19:912][140]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.12-03.49.19:913][141]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26144&schemaVersion=0] [2020.06.12-03.49.19:914][141]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-03.49.20:382][168]LogAsyncLoad: Done loading library async: Game in 13.6 sec [2020.06.12-03.49.20:466][173]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.12-03.49.20:466][173]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-03.49.20:466][173]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.20:466][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.06.12-03.49.20:467][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.06.12-03.49.20:942][174]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.20:942][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.06.12-03.49.20:943][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.06.12-03.49.20:947][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.06.12-03.49.20:947][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.06.12-03.49.20:955][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.06.12-03.49.21:348][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.06.12-03.49.21:348][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.06.12-03.49.21:349][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.06.12-03.49.21:370][175]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-03.49.21:370][175]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-03.49.21:370][175]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-03.49.21:370][175]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-03.49.21:370][175]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-03.49.21:370][175]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-03.49.21:370][175]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-03.49.21:370][175]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-03.49.21:370][175]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-03.49.21:370][175]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-03.49.21:370][175]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-03.49.21:370][175]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-03.49.21:371][175]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-03.49.21:371][175]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-03.49.21:371][175]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-03.49.21:371][175]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-03.49.21:371][175]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-03.49.21:371][175]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-03.49.21:371][175]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.06.12-03.49.21:529][176]LogUObjectHash: Compacting FUObjectHashTables data took 5.18ms [2020.06.12-03.49.21:533][176]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.06.12-03.49.21:533][176]LogWorld: Bringing World /Temp/Untitled_131.Untitled up for play (max tick rate 0) at 2020.06.11-20.49.21 [2020.06.12-03.49.21:533][176]LogWorld: Bringing up level for play took: 0.000156 [2020.06.12-03.49.21:533][176]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.12-03.49.21:534][176]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.06.12-03.49.21:728][179]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='Untitled_131' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-03.49.21:728][179]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.323' TotalLoadTime='2.323' TimeStamp='2020-06-12T03:49:15.617Z' MapName='Untitled_131' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCB3EF08D80E782E366E0228D1048B' LobbyId='014CB40008D80E83626D2642919A712E' [2020.06.12-03.49.21:728][179]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='Untitled_131' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-03.49.21:821][182]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-03.49.21:821][182]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-03.49.21:879][183]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-03.49.21:910][185]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-03.49.21:910][185]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-03.49.21:975][188]LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms [2020.06.12-03.49.21:986][188]LogStats: SeamlessTravel FlushLevelStreaming - 0.008 s [2020.06.12-03.49.21:986][188]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.06.11-20.49.21 [2020.06.12-03.49.21:986][188]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-06-12T03:49:15.857Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB3EF08D80E782E366E0228D1048B, lobbyId=014CB40008D80E83626D2642919A712E [2020.06.12-03.49.21:987][188]LogWorld: Bringing up level for play took: 0.001109 [2020.06.12-03.49.21:987][188]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.12-03.49.21:987][188]LogWorld: ----SeamlessTravel finished in 0.62 seconds ------ [2020.06.12-03.49.22:046][192]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-03.49.22:046][192]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-03.49.22:047][192]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-03.49.22:178][199]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-03.49.22:178][199]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.470' TotalLoadTime='2.793' TimeStamp='2020-06-12T03:49:16.086Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DBF82208D80E83944DE8409697448F' LobbyId='014CB40008D80E83626D2642919A712E' [2020.06.12-03.49.22:178][199]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-03.49.22:201][200]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-03.49.22:305][206]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-03.49.22:903][241]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-03.49.22:903][241]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-03.49.22:904][241]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-03.49.25:051][372]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-03.49.25:052][372]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-03.49.25:052][372]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-03.49.25:285][386]LogStreaming: Display: Flushing async loaders. [2020.06.12-03.49.25:287][386]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-03.49.25:287][386]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.06.12-03.49.25:288][386]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=3.320, totalTime=3.320, timeStamp=2020-06-12T03:49:19.177Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBF82208D80E83944DE8409697448F, lobbyId=014CB40008D80E83626D2642919A712E [2020.06.12-03.49.25:302][387]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.017, totalTime=3.337, timeStamp=2020-06-12T03:49:19.194Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBF82208D80E83944DE8409697448F, lobbyId=014CB40008D80E83626D2642919A712E [2020.06.12-03.49.25:336][389]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.050, totalTime=3.387, timeStamp=2020-06-12T03:49:19.244Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBF82208D80E83944DE8409697448F, lobbyId=014CB40008D80E83626D2642919A712E [2020.06.12-03.49.25:352][390]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.06.12-03.49.19) [2020.06.12-03.49.25:352][390]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.06.12-03.49.25:352][390]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1591933759 [2020.06.12-03.49.25:352][390]ProceduralLevelGeneration: InitLevel: Theme: Suburbs Map: Sub_Street Generation Seed: -1 [2020.06.12-03.49.25:352][390]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=3.387, timeStamp=2020-06-12T03:49:19.244Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBF82208D80E83944DE8409697448F, lobbyId=014CB40008D80E83626D2642919A712E [2020.06.12-03.49.25:473][397]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.12-03.49.25:492][399]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.06.12-03.49.25:495][399]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.07 ms [2020.06.12-03.49.25:557][402]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.61 ms [2020.06.12-03.49.25:608][406]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-03.49.26:154][438]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-03.49.26:196][441]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-03.49.26:196][441]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-03.49.26:218][442]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-03.49.26:238][443]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-03.49.26:709][467]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=1.329, totalTime=4.716, timeStamp=2020-06-12T03:49:20.573Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBF82208D80E83944DE8409697448F, lobbyId=014CB40008D80E83626D2642919A712E [2020.06.12-03.49.26:759][468]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.044, totalTime=4.760, timeStamp=2020-06-12T03:49:20.617Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBF82208D80E83944DE8409697448F, lobbyId=014CB40008D80E83626D2642919A712E [2020.06.12-03.49.26:882][474]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_0) missing some fog at index 3 [2020.06.12-03.49.26:921][476]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_0) missing some fog at index 3 [2020.06.12-03.49.26:931][477]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_1) missing some fog at index 1 [2020.06.12-03.49.26:995][481]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_2) missing some fog at index 0 [2020.06.12-03.49.27:011][482]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_0) missing some fog at index 1 [2020.06.12-03.49.27:027][483]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_3) missing some fog at index 0 [2020.06.12-03.49.27:043][484]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_1) missing some fog at index 0 [2020.06.12-03.49.27:076][486]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_1) missing some fog at index 2 [2020.06.12-03.49.27:108][488]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_4) missing some fog at index 0 [2020.06.12-03.49.27:108][488]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_4) missing some fog at index 3 [2020.06.12-03.49.27:142][490]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_2) missing some fog at index 2 [2020.06.12-03.49.27:157][491]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_3) missing some fog at index 3 [2020.06.12-03.49.27:189][493]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_2) missing some fog at index 2 [2020.06.12-03.49.27:224][495]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_3) missing some fog at index 3 [2020.06.12-03.49.27:243][496]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_16x16_SmallHouse0_C_0.gen_bulb_02' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Geny_BulbLight_01_C_4.Scene' which is static to it. Aborting. [2020.06.12-03.49.27:243][496]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_16x16_SmallHouse0_C_0.gen_bulb_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Geny_BulbLight_02_C_9.Scene' which is static to it. Aborting. [2020.06.12-03.49.27:244][496]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_16x16_SmallHouse0_C_0.gen_bulb_03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Geny_BulbLight_02_C_10.Scene' which is static to it. Aborting. [2020.06.12-03.49.27:288][499]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_4) missing some fog at index 0 [2020.06.12-03.49.27:305][500]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_4) missing some fog at index 1 [2020.06.12-03.49.27:341][502]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_16x16_ClosedHouse1_C_0.BP_Effect_Cockroach' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_Cockroach_C_39.DefaultSceneRoot' which is static to it. Aborting. [2020.06.12-03.49.27:372][504]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_5) missing some fog at index 3 [2020.06.12-03.49.27:389][505]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_5) missing some fog at index 1 [2020.06.12-03.49.27:389][505]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_5) missing some fog at index 3 [2020.06.12-03.49.27:408][506]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_16x16_ClosedHouse1_C_1.BP_Effect_Cockroach' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_Cockroach_C_40.DefaultSceneRoot' which is static to it. Aborting. [2020.06.12-03.49.27:422][507]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_5) missing some fog at index 0 [2020.06.12-03.49.27:422][507]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_5) missing some fog at index 2 [2020.06.12-03.49.27:438][508]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_6) missing some fog at index 2 [2020.06.12-03.49.27:472][510]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_6) missing some fog at index 0 [2020.06.12-03.49.27:573][516]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_7) missing some fog at index 1 [2020.06.12-03.49.27:592][517]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_7) missing some fog at index 1 [2020.06.12-03.49.27:592][517]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_7) missing some fog at index 2 [2020.06.12-03.49.27:638][520]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_8) missing some fog at index 1 [2020.06.12-03.49.27:704][524]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_9) missing some fog at index 3 [2020.06.12-03.49.27:718][525]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=0.993, totalTime=5.754, timeStamp=2020-06-12T03:49:21.610Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBF82208D80E83944DE8409697448F, lobbyId=014CB40008D80E83626D2642919A712E [2020.06.12-03.49.27:735][526]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.017, totalTime=5.771, timeStamp=2020-06-12T03:49:21.627Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBF82208D80E83944DE8409697448F, lobbyId=014CB40008D80E83626D2642919A712E [2020.06.12-03.49.27:752][527]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.017, totalTime=5.787, timeStamp=2020-06-12T03:49:21.644Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBF82208D80E83944DE8409697448F, lobbyId=014CB40008D80E83626D2642919A712E [2020.06.12-03.49.27:768][528]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_5] - randomizer [Tree Randomizer]. [2020.06.12-03.49.27:768][528]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_5] - randomizer [Tree Randomizer]. [2020.06.12-03.49.27:768][528]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_5] - randomizer [Tree Randomizer]. [2020.06.12-03.49.27:768][528]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_5] - randomizer [Tree Randomizer]. [2020.06.12-03.49.27:768][528]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_2] - randomizer [Tree Randomizer]. [2020.06.12-03.49.27:768][528]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_2] - randomizer [Tree Randomizer]. [2020.06.12-03.49.27:768][528]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_2] - randomizer [Tree Randomizer]. [2020.06.12-03.49.27:768][528]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_2] - randomizer [Tree Randomizer]. [2020.06.12-03.49.27:768][528]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_2] - randomizer [Propmizer1]. [2020.06.12-03.49.27:768][528]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_6] - randomizer [Tree Randomizer]. [2020.06.12-03.49.27:768][528]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_6] - randomizer [Tree Randomizer]. [2020.06.12-03.49.27:768][528]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_6] - randomizer [Tree Randomizer]. [2020.06.12-03.49.27:768][528]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_6] - randomizer [Tree Randomizer]. [2020.06.12-03.49.27:768][528]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_1] - randomizer [Propmizer1]. [2020.06.12-03.49.27:768][528]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_1] - randomizer [Tree Randomizer]. [2020.06.12-03.49.27:768][528]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_1] - randomizer [Tree Randomizer]. [2020.06.12-03.49.27:768][528]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_1] - randomizer [Tree Randomizer]. [2020.06.12-03.49.27:768][528]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_1] - randomizer [Tree Randomizer]. [2020.06.12-03.49.27:768][528]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_4] - randomizer [Propmizer1]. [2020.06.12-03.49.27:768][528]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_4] - randomizer [Tree Randomizer]. [2020.06.12-03.49.27:768][528]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_4] - randomizer [Tree Randomizer]. [2020.06.12-03.49.27:768][528]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_4] - randomizer [Tree Randomizer]. [2020.06.12-03.49.27:769][528]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_4] - randomizer [Tree Randomizer]. [2020.06.12-03.49.27:769][528]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_0] - randomizer [Propmizer1]. [2020.06.12-03.49.27:769][528]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_7] - randomizer [Tree Randomizer]. [2020.06.12-03.49.27:769][528]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_7] - randomizer [Tree Randomizer]. [2020.06.12-03.49.27:769][528]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_7] - randomizer [Tree Randomizer]. [2020.06.12-03.49.27:769][528]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_7] - randomizer [Tree Randomizer]. [2020.06.12-03.49.27:769][528]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_3] - randomizer [Propmizer1]. [2020.06.12-03.49.27:769][528]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_3] - randomizer [Tree Randomizer]. [2020.06.12-03.49.27:769][528]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_3] - randomizer [Tree Randomizer]. [2020.06.12-03.49.27:769][528]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_3] - randomizer [Tree Randomizer]. [2020.06.12-03.49.27:769][528]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_3] - randomizer [Tree Randomizer]. [2020.06.12-03.49.27:769][528]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_0] - randomizer [Tree Randomizer]. [2020.06.12-03.49.27:769][528]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_0] - randomizer [Tree Randomizer]. [2020.06.12-03.49.27:769][528]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_0] - randomizer [Tree Randomizer]. [2020.06.12-03.49.27:769][528]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_0] - randomizer [Tree Randomizer]. [2020.06.12-03.49.27:769][528]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_5] - randomizer [Propmizer1]. [2020.06.12-03.49.27:769][528]LogStreaming: Display: Flushing async loaders. [2020.06.12-03.49.27:846][528]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-03.49.27:878][528]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-03.49.27:881][528]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-03.49.27:890][528]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-03.49.27:984][528]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-03.49.27:986][528]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_10.Default__BP_Slasher_Character_10_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-03.49.28:036][528]LogStreaming: Flushing async loaders took 267ms. [2020.06.12-03.49.28:036][528]LogStreaming: Flushing async loaders. [2020.06.12-03.49.28:105][528]LogStreaming: Flushing async loaders took 69ms. [2020.06.12-03.49.28:106][528]LogStreaming: Flushing async loaders. [2020.06.12-03.49.28:107][528]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.28:107][528]LogStreaming: Flushing async loaders. [2020.06.12-03.49.28:109][528]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.28:109][528]LogStreaming: Flushing async loaders. [2020.06.12-03.49.28:110][528]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.28:110][528]LogStreaming: Flushing async loaders. [2020.06.12-03.49.28:118][528]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-03.49.28:118][528]LogStreaming: Flushing async loaders. [2020.06.12-03.49.28:122][528]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-03.49.28:122][528]LogStreaming: Flushing async loaders. [2020.06.12-03.49.28:126][528]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-03.49.28:126][528]LogStreaming: Flushing async loaders. [2020.06.12-03.49.28:131][528]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-03.49.28:132][528]LogStreaming: Flushing async loaders. [2020.06.12-03.49.28:135][528]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-03.49.28:135][528]LogStreaming: Flushing async loaders. [2020.06.12-03.49.28:138][528]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-03.49.28:139][528]LogStreaming: Flushing async loaders. [2020.06.12-03.49.28:146][528]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-03.49.28:151][528]LogStreaming: Flushing async loaders. [2020.06.12-03.49.28:154][528]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-03.49.28:154][528]LogStreaming: Flushing async loaders. [2020.06.12-03.49.28:155][528]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.28:155][528]LogStreaming: Flushing async loaders. [2020.06.12-03.49.28:156][528]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.28:156][528]LogStreaming: Flushing async loaders. [2020.06.12-03.49.28:156][528]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.49.28:157][528]LogStreaming: Flushing async loaders. [2020.06.12-03.49.28:157][528]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.49.28:157][528]LogStreaming: Flushing async loaders. [2020.06.12-03.49.28:157][528]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.49.28:157][528]LogStreaming: Flushing async loaders. [2020.06.12-03.49.28:158][528]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.49.28:158][528]LogStreaming: Flushing async loaders. [2020.06.12-03.49.28:158][528]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.49.28:158][528]LogStreaming: Flushing async loaders. [2020.06.12-03.49.28:158][528]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.49.28:158][528]LogStreaming: Flushing async loaders. [2020.06.12-03.49.28:159][528]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.28:159][528]LogStreaming: Flushing async loaders. [2020.06.12-03.49.28:162][528]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-03.49.28:163][528]LogStreaming: Flushing async loaders. [2020.06.12-03.49.28:167][528]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-03.49.28:193][528]LogStreaming: Flushing async loaders. [2020.06.12-03.49.28:239][528]LogStreaming: Flushing async loaders took 46ms. [2020.06.12-03.49.28:246][528]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.017, totalTime=5.804, timeStamp=2020-06-12T03:49:21.661Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBF82208D80E83944DE8409697448F, lobbyId=014CB40008D80E83626D2642919A712E [2020.06.12-03.49.28:276][531]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.06.12-03.49.28:278][531]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.00 ms [2020.06.12-03.49.28:317][533]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.06.12-03.49.28:535][546]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-03.49.29:856][623]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.06.12-03.49.29:857][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.06.12-03.49.29:857][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.12-03.49.29:859][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.06.12-03.49.29:859][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.12-03.49.29:880][623]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.06.12-03.49.29:881][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.06.12-03.49.29:881][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.12-03.49.29:881][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.06.12-03.49.29:881][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.12-03.49.29:903][625]LogStreaming: Display: Flushing async loaders. [2020.06.12-03.49.29:909][625]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-03.49.32:403][776]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-03.49.32:404][776]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.HookChargeable Enabled?: Enabled [2020.06.12-03.49.32:404][776]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-03.49.32:404][776]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.Break Chargeable Enabled?: Enabled [2020.06.12-03.49.32:404][776]LogSM: [BP_SmallMeatLocker_MM_C_0][CLIENT SLAVE] [2020.06.12-03.49.32:404][776]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_0 [2020.06.12-03.49.32:404][776]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-03.49.32:404][776]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.HookChargeable Enabled?: Disabled [2020.06.12-03.49.32:404][776]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-03.49.32:404][776]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.Break Chargeable Enabled?: Disabled [2020.06.12-03.49.32:405][776]LogSM: [BP_SmallMeatLocker_MM_C_0][CLIENT SLAVE] [2020.06.12-03.49.32:421][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.UnhookChargeable Enabled?: Enabled [2020.06.12-03.49.32:421][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.HookChargeable Enabled?: Enabled [2020.06.12-03.49.32:421][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.EscapeChargeable Enabled?: Enabled [2020.06.12-03.49.32:421][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.Break Chargeable Enabled?: Enabled [2020.06.12-03.49.32:421][777]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.06.12-03.49.32:421][777]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_1 [2020.06.12-03.49.32:421][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.UnhookChargeable Enabled?: Disabled [2020.06.12-03.49.32:422][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.HookChargeable Enabled?: Disabled [2020.06.12-03.49.32:422][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.EscapeChargeable Enabled?: Disabled [2020.06.12-03.49.32:422][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.Break Chargeable Enabled?: Disabled [2020.06.12-03.49.32:422][777]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.06.12-03.49.32:437][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.UnhookChargeable Enabled?: Enabled [2020.06.12-03.49.32:437][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.HookChargeable Enabled?: Enabled [2020.06.12-03.49.32:437][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.EscapeChargeable Enabled?: Enabled [2020.06.12-03.49.32:437][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.Break Chargeable Enabled?: Enabled [2020.06.12-03.49.32:437][778]LogSM: [BP_SmallMeatLocker_MM_C_2][CLIENT SLAVE] [2020.06.12-03.49.32:437][778]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_2 [2020.06.12-03.49.32:437][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.UnhookChargeable Enabled?: Disabled [2020.06.12-03.49.32:437][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.HookChargeable Enabled?: Disabled [2020.06.12-03.49.32:437][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.EscapeChargeable Enabled?: Disabled [2020.06.12-03.49.32:437][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.Break Chargeable Enabled?: Disabled [2020.06.12-03.49.32:439][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.UnhookChargeable Enabled?: Enabled [2020.06.12-03.49.32:439][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.HookChargeable Enabled?: Enabled [2020.06.12-03.49.32:439][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-03.49.32:439][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.Break Chargeable Enabled?: Enabled [2020.06.12-03.49.32:439][778]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.06.12-03.49.32:439][778]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_3 [2020.06.12-03.49.32:439][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.UnhookChargeable Enabled?: Disabled [2020.06.12-03.49.32:439][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.HookChargeable Enabled?: Disabled [2020.06.12-03.49.32:439][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-03.49.32:440][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.Break Chargeable Enabled?: Disabled [2020.06.12-03.49.32:440][778]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.06.12-03.49.32:440][778]LogSM: [BP_SmallMeatLocker_MM_C_2][CLIENT SLAVE] [2020.06.12-03.49.32:454][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.UnhookChargeable Enabled?: Enabled [2020.06.12-03.49.32:454][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.HookChargeable Enabled?: Enabled [2020.06.12-03.49.32:454][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.EscapeChargeable Enabled?: Enabled [2020.06.12-03.49.32:454][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.Break Chargeable Enabled?: Enabled [2020.06.12-03.49.32:454][779]LogSM: [BP_SmallMeatLocker_MM_C_4][CLIENT SLAVE] [2020.06.12-03.49.32:454][779]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_4 [2020.06.12-03.49.32:454][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.UnhookChargeable Enabled?: Disabled [2020.06.12-03.49.32:454][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.HookChargeable Enabled?: Disabled [2020.06.12-03.49.32:454][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.EscapeChargeable Enabled?: Disabled [2020.06.12-03.49.32:455][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.Break Chargeable Enabled?: Disabled [2020.06.12-03.49.32:456][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.UnhookChargeable Enabled?: Enabled [2020.06.12-03.49.32:456][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.HookChargeable Enabled?: Enabled [2020.06.12-03.49.32:456][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.EscapeChargeable Enabled?: Enabled [2020.06.12-03.49.32:456][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.Break Chargeable Enabled?: Enabled [2020.06.12-03.49.32:456][779]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.06.12-03.49.32:457][779]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_5 [2020.06.12-03.49.32:457][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.UnhookChargeable Enabled?: Disabled [2020.06.12-03.49.32:457][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.HookChargeable Enabled?: Disabled [2020.06.12-03.49.32:457][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.EscapeChargeable Enabled?: Disabled [2020.06.12-03.49.32:457][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.Break Chargeable Enabled?: Disabled [2020.06.12-03.49.32:457][779]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.06.12-03.49.32:457][779]LogSM: [BP_SmallMeatLocker_MM_C_4][CLIENT SLAVE] [2020.06.12-03.49.32:487][781]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.UnhookChargeable Enabled?: Enabled [2020.06.12-03.49.32:487][781]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.HookChargeable Enabled?: Enabled [2020.06.12-03.49.32:487][781]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-03.49.32:487][781]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.Break Chargeable Enabled?: Enabled [2020.06.12-03.49.32:487][781]LogSM: [BP_SmallMeatLocker_MM_C_6][CLIENT SLAVE] [2020.06.12-03.49.32:487][781]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_6 [2020.06.12-03.49.32:487][781]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.UnhookChargeable Enabled?: Disabled [2020.06.12-03.49.32:487][781]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.HookChargeable Enabled?: Disabled [2020.06.12-03.49.32:487][781]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-03.49.32:487][781]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.Break Chargeable Enabled?: Disabled [2020.06.12-03.49.32:489][781]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.UnhookChargeable Enabled?: Enabled [2020.06.12-03.49.32:489][781]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.HookChargeable Enabled?: Enabled [2020.06.12-03.49.32:489][781]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.EscapeChargeable Enabled?: Enabled [2020.06.12-03.49.32:489][781]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.Break Chargeable Enabled?: Enabled [2020.06.12-03.49.32:489][781]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.06.12-03.49.32:489][781]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_7 [2020.06.12-03.49.32:489][781]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.UnhookChargeable Enabled?: Disabled [2020.06.12-03.49.32:489][781]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.HookChargeable Enabled?: Disabled [2020.06.12-03.49.32:489][781]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.EscapeChargeable Enabled?: Disabled [2020.06.12-03.49.32:490][781]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.Break Chargeable Enabled?: Disabled [2020.06.12-03.49.32:490][781]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.06.12-03.49.32:490][781]LogSM: [BP_SmallMeatLocker_MM_C_6][CLIENT SLAVE] [2020.06.12-03.49.32:504][782]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.UnhookChargeable Enabled?: Enabled [2020.06.12-03.49.32:504][782]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.HookChargeable Enabled?: Enabled [2020.06.12-03.49.32:504][782]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.EscapeChargeable Enabled?: Enabled [2020.06.12-03.49.32:504][782]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.Break Chargeable Enabled?: Enabled [2020.06.12-03.49.32:504][782]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.06.12-03.49.32:504][782]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_8 [2020.06.12-03.49.32:504][782]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.UnhookChargeable Enabled?: Disabled [2020.06.12-03.49.32:504][782]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.HookChargeable Enabled?: Disabled [2020.06.12-03.49.32:504][782]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.EscapeChargeable Enabled?: Disabled [2020.06.12-03.49.32:504][782]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.Break Chargeable Enabled?: Disabled [2020.06.12-03.49.32:505][782]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.06.12-03.49.32:569][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.UnhookChargeable Enabled?: Enabled [2020.06.12-03.49.32:570][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.HookChargeable Enabled?: Enabled [2020.06.12-03.49.32:570][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.EscapeChargeable Enabled?: Enabled [2020.06.12-03.49.32:570][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.Break Chargeable Enabled?: Enabled [2020.06.12-03.49.32:570][786]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.06.12-03.49.32:570][786]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_9 [2020.06.12-03.49.32:570][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.UnhookChargeable Enabled?: Disabled [2020.06.12-03.49.32:570][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.HookChargeable Enabled?: Disabled [2020.06.12-03.49.32:570][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.EscapeChargeable Enabled?: Disabled [2020.06.12-03.49.32:570][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.Break Chargeable Enabled?: Disabled [2020.06.12-03.49.32:571][786]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.06.12-03.49.32:584][787]LogStreaming: Display: Flushing async loaders. [2020.06.12-03.49.32:585][787]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.32:585][787]LogStreaming: Flushing async loaders. [2020.06.12-03.49.32:586][787]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.32:586][787]LogStreaming: Flushing async loaders. [2020.06.12-03.49.32:587][787]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.32:587][787]LogStreaming: Flushing async loaders. [2020.06.12-03.49.32:588][787]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.32:588][787]LogStreaming: Flushing async loaders. [2020.06.12-03.49.32:588][787]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.49.32:588][787]LogStreaming: Flushing async loaders. [2020.06.12-03.49.32:589][787]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.32:589][787]LogStreaming: Flushing async loaders. [2020.06.12-03.49.32:589][787]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.32:589][787]LogStreaming: Flushing async loaders. [2020.06.12-03.49.32:590][787]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.49.32:652][791]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.06.12-03.49.32:652][791]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.06.12-03.49.32:918][807]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.06.12-03.49.32:918][807]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.06.12-03.49.33:218][825]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.06.12-03.49.33:218][825]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.06.12-03.49.34:119][879]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-03.49.34:121][879]LogSM: [BP_SmallMeatLocker_MM_C_0][CLIENT SLAVE] [2020.06.12-03.49.34:121][879]LogSM: [BP_SmallMeatLocker_MM_C_0][CLIENT SLAVE] [2020.06.12-03.49.34:121][879]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.06.12-03.49.34:121][879]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.06.12-03.49.34:121][879]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.06.12-03.49.34:121][879]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.06.12-03.49.34:187][883]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-03.49.34:187][883]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-03.49.34:187][883]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-03.49.34:254][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_0.EscapeDreamChargeable Enabled?: Enabled [2020.06.12-03.49.34:254][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_0.EscapeDreamChargeable Enabled?: Disabled [2020.06.12-03.49.34:285][889]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-03.49.34:368][894]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-03.49.34:435][898]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.06.12-03.49.34:435][898]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.06.12-03.49.34:718][915]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.06.12-03.49.34:718][915]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.06.12-03.49.34:752][917]LogStreaming: Display: Flushing async loaders. [2020.06.12-03.49.34:756][917]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-03.49.34:757][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-03.49.34:757][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.12-03.49.34:757][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-03.49.34:758][917]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-03.49.34:758][917]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.06.12-03.49.34:758][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-03.49.34:758][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.12-03.49.34:758][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-03.49.34:760][917]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-03.49.34:785][919]LogStreaming: Display: Flushing async loaders. [2020.06.12-03.49.34:786][919]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.34:788][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-03.49.34:788][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.12-03.49.34:788][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-03.49.34:788][919]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-03.49.34:788][919]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.06.12-03.49.34:788][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-03.49.34:788][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.12-03.49.34:788][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-03.49.34:789][919]LogStreaming: Flushing async loaders. [2020.06.12-03.49.34:789][919]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.34:790][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-03.49.34:790][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.12-03.49.34:790][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-03.49.34:790][919]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.12-03.49.34:791][919]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.06.12-03.49.34:791][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-03.49.34:791][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.12-03.49.34:791][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-03.49.34:793][919]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-03.49.34:793][919]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.12-03.49.34:818][921]LogStreaming: Display: Flushing async loaders. [2020.06.12-03.49.34:819][921]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.34:820][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-03.49.34:820][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.12-03.49.34:820][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-03.49.34:821][921]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.12-03.49.34:821][921]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.06.12-03.49.34:821][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-03.49.34:821][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.12-03.49.34:821][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-03.49.34:823][921]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.12-03.49.34:885][925]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.06.12-03.49.35:018][933]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 384] [2020.06.12-03.49.35:019][933]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.06.12-03.49.35:319][951]ProceduralLevelGeneration: ADBDClientSyncer: Received [384 - 448] [2020.06.12-03.49.35:319][951]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000006 [2020.06.12-03.49.35:618][969]ProceduralLevelGeneration: ADBDClientSyncer: Received [448 - 467] [2020.06.12-03.49.35:618][969]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000007 [2020.06.12-03.49.35:672][971]ProceduralLevelGeneration: HasLevelBeenSpawned Sub_Street: 0 Spawned : 48/48 Dependencies : 1 [2020.06.12-03.49.35:673][971]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=7.903, totalTime=13.707, timeStamp=2020-06-12T03:49:29.564Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBF82208D80E83944DE8409697448F, lobbyId=014CB40008D80E83626D2642919A712E [2020.06.12-03.49.35:673][971]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.06.12-03.49.36:222][ 5]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-03.49.36:223][ 5]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.06.12-03.49.36:223][ 5]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-03.49.36:223][ 5]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.06.12-03.49.36:223][ 5]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-03.49.36:485][ 21]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-03.49.36:586][ 27]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-03.49.36:652][ 31]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-03.49.36:886][ 45]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-03.49.36:952][ 49]LogSM: [BP_SmallMeatLocker_MM_C_6][CLIENT SLAVE] [2020.06.12-03.49.36:952][ 49]LogSM: [BP_SmallMeatLocker_MM_C_6][CLIENT SLAVE] [2020.06.12-03.49.36:952][ 49]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.06.12-03.49.36:952][ 49]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.06.12-03.49.36:952][ 49]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.06.12-03.49.36:952][ 49]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.06.12-03.49.36:985][ 51]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-03.49.36:988][ 51]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.06.12-03.49.36:988][ 51]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.06.12-03.49.36:988][ 51]LogSM: [BP_SmallMeatLocker_MM_C_4][CLIENT SLAVE] [2020.06.12-03.49.36:988][ 51]LogSM: [BP_SmallMeatLocker_MM_C_4][CLIENT SLAVE] [2020.06.12-03.49.36:988][ 51]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.06.12-03.49.36:988][ 51]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.06.12-03.49.36:988][ 51]LogSM: [BP_SmallMeatLocker_MM_C_2][CLIENT SLAVE] [2020.06.12-03.49.36:988][ 51]LogSM: [BP_SmallMeatLocker_MM_C_2][CLIENT SLAVE] [2020.06.12-03.49.37:120][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-03.49.37:121][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-03.49.37:185][ 63]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-03.49.37:253][ 67]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.12-03.49.37:253][ 67]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.12-03.49.37:253][ 67]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.12-03.49.37:321][ 71]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-03.49.37:455][ 79]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-03.49.37:455][ 79]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-03.49.37:521][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-03.49.37:521][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-03.49.37:687][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-03.49.37:688][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-03.49.37:788][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-03.49.37:788][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-03.49.37:885][105]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-03.49.37:886][105]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-03.49.37:886][105]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-03.49.37:886][105]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-03.49.37:886][105]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.12-03.49.37:886][105]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.12-03.49.37:920][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_1.EscapeDreamChargeable Enabled?: Enabled [2020.06.12-03.49.37:921][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_1.EscapeDreamChargeable Enabled?: Disabled [2020.06.12-03.49.37:921][107]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.12-03.49.37:921][107]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.12-03.49.37:954][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-03.49.37:954][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.12-03.49.37:954][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-03.49.37:954][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.12-03.49.37:955][109]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-03.49.38:186][123]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-03.49.38:287][129]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000086 seconds [2020.06.12-03.49.38:320][131]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-03.49.38:320][131]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-03.49.38:520][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_2.EscapeDreamChargeable Enabled?: Enabled [2020.06.12-03.49.38:520][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_2.EscapeDreamChargeable Enabled?: Disabled [2020.06.12-03.49.38:669][152]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-03.49.38:669][152]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-03.49.38:669][152]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-03.49.38:736][156]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.12-03.49.38:736][156]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.12-03.49.38:736][156]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.12-03.49.38:773][158]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-03.49.38:773][158]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.12-03.49.38:774][158]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-03.49.38:774][158]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.12-03.49.38:774][158]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-03.49.39:003][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-03.49.39:003][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-03.49.39:003][172]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-03.49.39:073][176]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.12-03.49.39:073][176]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.12-03.49.39:073][176]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.12-03.49.39:073][176]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.12-03.49.39:073][176]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-03.49.39:303][190]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-03.49.39:303][190]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-03.49.39:303][190]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-03.49.39:338][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-03.49.39:338][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Enabled [2020.06.12-03.49.39:339][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-03.49.39:339][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Disabled [2020.06.12-03.49.39:339][192]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-03.49.39:569][206]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-03.49.39:739][216]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-03.49.39:802][220]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-03.49.39:937][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_3.EscapeDreamChargeable Enabled?: Enabled [2020.06.12-03.49.39:937][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_3.EscapeDreamChargeable Enabled?: Disabled [2020.06.12-03.49.40:002][232]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-03.49.40:070][236]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-03.49.40:071][236]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-03.49.40:071][236]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-03.49.40:105][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Enabled [2020.06.12-03.49.40:105][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.DamageCharge Enabled?: Enabled [2020.06.12-03.49.40:106][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Disabled [2020.06.12-03.49.40:106][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.DamageCharge Enabled?: Disabled [2020.06.12-03.49.40:106][238]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-03.49.40:305][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Enabled [2020.06.12-03.49.40:305][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.DamageCharge Enabled?: Enabled [2020.06.12-03.49.40:306][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Disabled [2020.06.12-03.49.40:306][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.DamageCharge Enabled?: Disabled [2020.06.12-03.49.40:306][250]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-03.49.40:505][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-03.49.40:505][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-03.49.40:602][268]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-03.49.40:769][278]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-03.49.40:836][282]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-03.49.40:936][288]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_15 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-03.49.41:069][296]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_16 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-03.49.41:138][300]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-03.49.41:236][306]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_17 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-03.49.41:303][310]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_18 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-03.49.41:369][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_4.EscapeDreamChargeable Enabled?: Enabled [2020.06.12-03.49.41:370][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_4.EscapeDreamChargeable Enabled?: Disabled [2020.06.12-03.49.41:404][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-03.49.41:404][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-03.49.41:537][324]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-03.49.41:602][328]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_19 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-03.49.41:673][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-03.49.41:673][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-03.49.41:801][340]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_20 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-03.49.42:386][375]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=6.714, totalTime=20.421, timeStamp=2020-06-12T03:49:36.278Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBF82208D80E83944DE8409697448F, lobbyId=014CB40008D80E83626D2642919A712E [2020.06.12-03.49.42:386][375]LogStreaming: Display: Flushing async loaders. [2020.06.12-03.49.42:488][375]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-03.49.42:503][375]LogStreaming: Flushing async loaders took 118ms. [2020.06.12-03.49.42:504][375]LogStreaming: Flushing async loaders. [2020.06.12-03.49.42:504][375]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.42:555][375]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-03.49.42:555][375]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.06.12-03.49.42:555][375]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-03.49.42:555][375]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-03.49.42:555][375]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.06.12-03.49.42:555][375]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-03.49.42:555][375]LogStreaming: Flushing async loaders. [2020.06.12-03.49.42:807][375]LogStreaming: Flushing async loaders took 251ms. [2020.06.12-03.49.42:807][375]LogStreaming: Flushing async loaders. [2020.06.12-03.49.42:812][375]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-03.49.42:813][375]LogStreaming: Flushing async loaders. [2020.06.12-03.49.42:821][375]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-03.49.42:821][375]LogStreaming: Flushing async loaders. [2020.06.12-03.49.42:828][375]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-03.49.42:829][375]LogStreaming: Flushing async loaders. [2020.06.12-03.49.42:831][375]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-03.49.42:831][375]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.06.12-03.49.42:831][375]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-03.49.42:831][375]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.12-03.49.42:832][375]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-03.49.42:832][375]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.06.12-03.49.42:832][375]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.06.12-03.49.42:832][375]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.06.12-03.49.42:832][375]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.06.12-03.49.42:832][375]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.12-03.49.42:832][375]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-03.49.42:832][375]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-03.49.42:832][375]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.06.12-03.49.42:832][375]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-03.49.42:833][375]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.06.12-03.49.42:833][375]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-03.49.42:833][375]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-03.49.42:833][375]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-03.49.42:833][375]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.06.12-03.49.42:834][375]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.06.12-03.49.42:835][375]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.49.42:836][375]LogStreaming: Flushing async loaders. [2020.06.12-03.49.42:881][375]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-03.49.42:883][375]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale05_Character.Default__BP_CamperFemale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-03.49.42:893][375]LogStreaming: Flushing async loaders took 58ms. [2020.06.12-03.49.42:894][375]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.49.42:950][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-03.49.42:950][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-03.49.42:951][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-03.49.42:951][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-03.49.42:951][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.12-03.49.42:951][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-03.49.42:951][376]LogStreaming: Display: Flushing async loaders. [2020.06.12-03.49.42:954][376]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-03.49.42:954][376]LogStreaming: Flushing async loaders. [2020.06.12-03.49.42:959][376]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-03.49.42:960][376]LogStreaming: Flushing async loaders. [2020.06.12-03.49.42:963][376]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-03.49.42:963][376]LogStreaming: Flushing async loaders. [2020.06.12-03.49.42:967][376]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-03.49.42:967][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.12-03.49.42:967][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-03.49.42:967][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-03.49.42:968][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-03.49.42:968][376]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.06.12-03.49.42:968][376]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.12-03.49.42:968][376]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.12-03.49.42:968][376]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.06.12-03.49.42:968][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-03.49.42:968][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-03.49.42:968][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-03.49.42:968][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.12-03.49.42:968][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-03.49.42:969][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.12-03.49.42:969][376]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-03.49.42:969][376]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-03.49.42:969][376]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-03.49.42:969][376]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000033 seconds [2020.06.12-03.49.42:970][376]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.49.43:023][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-03.49.43:023][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-03.49.43:023][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-03.49.43:023][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-03.49.43:023][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.12-03.49.43:023][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-03.49.43:023][376]LogStreaming: Flushing async loaders. [2020.06.12-03.49.43:028][376]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-03.49.43:028][376]LogStreaming: Flushing async loaders. [2020.06.12-03.49.43:036][376]LogStreaming: Flushing async loaders took 9ms. [2020.06.12-03.49.43:037][376]LogStreaming: Flushing async loaders. [2020.06.12-03.49.43:040][376]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-03.49.43:040][376]LogStreaming: Flushing async loaders. [2020.06.12-03.49.43:044][376]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-03.49.43:044][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.12-03.49.43:044][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-03.49.43:045][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-03.49.43:045][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-03.49.43:045][376]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.06.12-03.49.43:045][376]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.12-03.49.43:045][376]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.12-03.49.43:045][376]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.06.12-03.49.43:045][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-03.49.43:045][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-03.49.43:045][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-03.49.43:045][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.12-03.49.43:045][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-03.49.43:046][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.12-03.49.43:046][376]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-03.49.43:046][376]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-03.49.43:047][376]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-03.49.43:047][376]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000031 seconds [2020.06.12-03.49.43:048][376]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.49.43:048][376]LogStreaming: Flushing async loaders. [2020.06.12-03.49.43:052][376]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-03.49.43:057][376]LogStreaming: Flushing async loaders took 9ms. [2020.06.12-03.49.43:103][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-03.49.43:103][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-03.49.43:103][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-03.49.43:103][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-03.49.43:103][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.12-03.49.43:103][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-03.49.43:103][376]LogStreaming: Flushing async loaders. [2020.06.12-03.49.43:106][376]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-03.49.43:106][376]LogStreaming: Flushing async loaders. [2020.06.12-03.49.43:113][376]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-03.49.43:114][376]LogStreaming: Flushing async loaders. [2020.06.12-03.49.43:122][376]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-03.49.43:122][376]LogStreaming: Flushing async loaders. [2020.06.12-03.49.43:125][376]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-03.49.43:126][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.12-03.49.43:126][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-03.49.43:126][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-03.49.43:126][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-03.49.43:126][376]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.06.12-03.49.43:126][376]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.12-03.49.43:126][376]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.12-03.49.43:126][376]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.06.12-03.49.43:126][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-03.49.43:126][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-03.49.43:126][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-03.49.43:126][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.12-03.49.43:126][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-03.49.43:127][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.12-03.49.43:127][376]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-03.49.43:127][376]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-03.49.43:127][376]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-03.49.43:127][376]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000028 seconds [2020.06.12-03.49.43:128][376]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.49.43:244][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-03.49.43:244][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-03.49.43:244][376]LogStreaming: Flushing async loaders. [2020.06.12-03.49.43:349][376]LogStreaming: Flushing async loaders took 104ms. [2020.06.12-03.49.43:349][376]LogStreaming: Flushing async loaders. [2020.06.12-03.49.43:357][376]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-03.49.43:357][376]LogStreaming: Flushing async loaders. [2020.06.12-03.49.43:367][376]LogStreaming: Flushing async loaders took 9ms. [2020.06.12-03.49.43:367][376]LogStreaming: Flushing async loaders. [2020.06.12-03.49.43:377][376]LogStreaming: Flushing async loaders took 10ms. [2020.06.12-03.49.43:377][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-03.49.43:377][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-03.49.43:378][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-03.49.43:378][376]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_10_C_0 [2020.06.12-03.49.43:378][376]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_10_C_0 [2020.06.12-03.49.43:378][376]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_10_C_0 [2020.06.12-03.49.43:378][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-03.49.43:379][376]LogStreaming: Flushing async loaders. [2020.06.12-03.49.43:436][376]LogStreaming: Flushing async loaders took 57ms. [2020.06.12-03.49.43:436][376]LogStreaming: Flushing async loaders. [2020.06.12-03.49.43:437][376]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.43:437][376]LogStreaming: Flushing async loaders. [2020.06.12-03.49.43:439][376]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-03.49.43:439][376]LogStreaming: Flushing async loaders. [2020.06.12-03.49.43:447][376]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-03.49.43:447][376]LogStreaming: Flushing async loaders. [2020.06.12-03.49.43:449][376]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.43:449][376]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000024 seconds [2020.06.12-03.49.43:453][376]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-03.49.43:454][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.12-03.49.43:454][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-03.49.43:454][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.12-03.49.43:455][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.12-03.49.43:455][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-03.49.43:455][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.12-03.49.43:457][376]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-03.49.43:459][376]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-03.49.43:460][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.12-03.49.43:460][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-03.49.43:460][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.06.12-03.49.43:461][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.12-03.49.43:461][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-03.49.43:461][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.06.12-03.49.43:463][376]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-03.49.43:466][376]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-03.49.43:466][376]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_21 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-03.49.43:468][376]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000037 seconds [2020.06.12-03.49.43:468][376]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000030 seconds [2020.06.12-03.49.43:469][376]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.49.43:469][376]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.49.43:469][376]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.49.43:469][376]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.49.43:469][376]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-03.49.43:469][376]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.12-03.49.43:469][376]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.12-03.49.43:469][376]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.49.43:469][376]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-03.49.43:469][376]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.12-03.49.43:470][376]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.12-03.49.43:470][376]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.49.43:470][376]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.49.43:470][376]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.49.43:470][376]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.49.43:480][377]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-03.49.43:480][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:480][377]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.12-03.49.43:480][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:480][377]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.12-03.49.43:480][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:481][377]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-03.49.43:481][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:481][377]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.12-03.49.43:481][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:481][377]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.12-03.49.43:481][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:481][377]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.12-03.49.43:481][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:481][377]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.06.12-03.49.43:481][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:481][377]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.12-03.49.43:481][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:481][377]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-03.49.43:481][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:481][377]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-03.49.43:481][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:481][377]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.12-03.49.43:481][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:481][377]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.12-03.49.43:481][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:481][377]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.06.12-03.49.43:481][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:481][377]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.06.12-03.49.43:481][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:481][377]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.NightmareKill_C_0) Already registered. Aborting. [2020.06.12-03.49.43:500][378]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.49.43:502][378]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-03.49.43:502][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:502][378]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.12-03.49.43:502][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:502][378]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.12-03.49.43:502][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:502][378]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-03.49.43:502][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:502][378]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-03.49.43:502][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:502][378]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.12-03.49.43:502][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:502][378]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.12-03.49.43:502][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:502][378]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.06.12-03.49.43:502][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:502][378]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.12-03.49.43:502][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:502][378]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.12-03.49.43:502][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:502][378]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.12-03.49.43:502][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:502][378]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.12-03.49.43:502][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:502][378]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.12-03.49.43:502][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:502][378]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.06.12-03.49.43:502][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:502][378]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.06.12-03.49.43:502][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:502][378]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.NightmareKill_C_0) Already registered. Aborting. [2020.06.12-03.49.43:536][380]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.49.43:536][380]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] Restarting state machine [2020.06.12-03.49.43:536][380]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.49.43:536][380]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.49.43:554][381]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_22 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-03.49.43:557][381]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.49.43:626][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-03.49.43:626][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-03.49.43:762][393]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_23 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-03.49.43:832][397]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.12-03.49.43:832][397]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-03.49.43:832][397]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.06.12-03.49.43:833][397]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.12-03.49.43:833][397]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-03.49.43:833][397]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.06.12-03.49.43:835][397]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-03.49.43:835][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:835][397]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.12-03.49.43:835][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:835][397]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.12-03.49.43:835][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:835][397]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-03.49.43:835][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:835][397]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-03.49.43:835][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:835][397]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.12-03.49.43:835][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:835][397]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.12-03.49.43:835][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:835][397]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.06.12-03.49.43:835][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:835][397]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.12-03.49.43:835][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:835][397]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-03.49.43:836][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:836][397]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-03.49.43:836][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:836][397]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.12-03.49.43:836][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:836][397]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.12-03.49.43:836][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:836][397]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.06.12-03.49.43:836][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:836][397]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.06.12-03.49.43:836][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.43:836][397]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.NightmareKill_C_0) Already registered. Aborting. [2020.06.12-03.49.43:998][407]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_24 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-03.49.44:098][413]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-03.49.44:194][419]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_25 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-03.49.44:260][423]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-03.49.44:374][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-03.49.44:374][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-03.49.44:469][436]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-03.49.44:537][440]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.06.12-03.49.44:537][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.44:537][440]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.06.12-03.49.44:537][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.44:537][440]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.06.12-03.49.44:537][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.44:537][440]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.06.12-03.49.44:537][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.44:537][440]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.12-03.49.44:537][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.44:537][440]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-03.49.44:537][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.44:604][444]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-03.49.44:703][450]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-03.49.44:802][456]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.12-03.49.44:802][456]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.12-03.49.44:803][456]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.12-03.49.44:870][460]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-03.49.44:936][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.06.12-03.49.44:936][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-03.49.44:936][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.06.12-03.49.44:937][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.06.12-03.49.44:937][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-03.49.44:937][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.06.12-03.49.44:939][464]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-03.49.44:939][464]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.44:939][464]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.12-03.49.44:939][464]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.44:939][464]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.12-03.49.44:939][464]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.44:939][464]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-03.49.44:939][464]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.44:939][464]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.12-03.49.44:939][464]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.44:939][464]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.12-03.49.44:939][464]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.44:939][464]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.12-03.49.44:939][464]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.44:939][464]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.06.12-03.49.44:939][464]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.44:939][464]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.12-03.49.44:939][464]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.44:940][464]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.12-03.49.44:940][464]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.44:940][464]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.12-03.49.44:940][464]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.44:940][464]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.12-03.49.44:940][464]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.44:940][464]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.12-03.49.44:940][464]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.44:940][464]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.06.12-03.49.44:940][464]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.44:940][464]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.06.12-03.49.44:940][464]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.44:940][464]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.NightmareKill_C_0) Already registered. Aborting. [2020.06.12-03.49.45:137][476]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-03.49.45:268][484]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_26 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-03.49.45:335][488]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_27 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-03.49.45:437][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-03.49.45:438][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-03.49.45:536][500]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-03.49.45:568][502]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.49.45:670][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-03.49.45:670][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-03.49.45:737][512]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-03.49.45:737][512]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-03.49.45:870][520]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-03.49.46:071][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-03.49.46:071][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-03.49.46:169][538]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-03.49.47:652][627]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.49.49:468][736]LogStreaming: Display: Flushing async loaders. [2020.06.12-03.49.49:472][736]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-03.49.49:472][736]LogStreaming: Flushing async loaders. [2020.06.12-03.49.49:475][736]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-03.49.49:475][736]LogStreaming: Flushing async loaders. [2020.06.12-03.49.49:478][736]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-03.49.49:478][736]LogStreaming: Flushing async loaders. [2020.06.12-03.49.49:480][736]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-03.49.49:480][736]LogStreaming: Flushing async loaders. [2020.06.12-03.49.49:481][736]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.49:487][736]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Head01 [2020.06.12-03.49.49:488][736]GameFlow: (CustomizedAudio) - Update Sound with item D_Head01 [2020.06.12-03.49.49:488][736]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Torso01_P01 [2020.06.12-03.49.49:488][736]LogStreaming: Flushing async loaders. [2020.06.12-03.49.49:488][736]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.49:489][736]LogStreaming: Flushing async loaders. [2020.06.12-03.49.49:492][736]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-03.49.49:492][736]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01_P01 [2020.06.12-03.49.49:492][736]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.06.12-03.49.49:492][736]LogStreaming: Flushing async loaders. [2020.06.12-03.49.49:493][736]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.49:493][736]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.06.12-03.49.49:494][736]LogStreaming: Flushing async loaders. [2020.06.12-03.49.49:495][736]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-03.49.49:496][736]LogStreaming: Flushing async loaders. [2020.06.12-03.49.49:497][736]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.49:497][736]LogStreaming: Flushing async loaders. [2020.06.12-03.49.49:499][736]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.49:499][736]LogStreaming: Flushing async loaders. [2020.06.12-03.49.49:500][736]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.49:500][736]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Head007 [2020.06.12-03.49.49:500][736]LogStreaming: Flushing async loaders. [2020.06.12-03.49.49:502][736]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.49:502][736]LogStreaming: Flushing async loaders. [2020.06.12-03.49.49:511][736]LogStreaming: Flushing async loaders took 9ms. [2020.06.12-03.49.49:511][736]LogStreaming: Flushing async loaders. [2020.06.12-03.49.49:513][736]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-03.49.49:514][736]LogStreaming: Flushing async loaders. [2020.06.12-03.49.49:515][736]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.49:515][736]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head007 [2020.06.12-03.49.49:515][736]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Torso02 [2020.06.12-03.49.49:515][736]LogStreaming: Flushing async loaders. [2020.06.12-03.49.49:523][736]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-03.49.49:527][736]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso02 [2020.06.12-03.49.49:527][736]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Legs02 [2020.06.12-03.49.49:527][736]LogStreaming: Flushing async loaders. [2020.06.12-03.49.49:529][736]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-03.49.49:529][736]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs02 [2020.06.12-03.49.49:533][736]LogStreaming: Flushing async loaders. [2020.06.12-03.49.49:535][736]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.49:535][736]LogStreaming: Flushing async loaders. [2020.06.12-03.49.49:540][736]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-03.49.49:540][736]LogStreaming: Flushing async loaders. [2020.06.12-03.49.49:542][736]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-03.49.49:542][736]GameFlow: (BP_Slasher_Character_10_C_0) - UpdateCustomization with item SD_Body01_P01 [2020.06.12-03.49.49:542][736]LogStreaming: Flushing async loaders. [2020.06.12-03.49.49:547][736]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-03.49.49:547][736]LogStreaming: Flushing async loaders. [2020.06.12-03.49.49:551][736]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-03.49.49:551][736]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01_P01 [2020.06.12-03.49.49:551][736]GameFlow: (BP_Slasher_Character_10_C_0) - UpdateCustomization with item SD_Head01_P01 [2020.06.12-03.49.49:551][736]LogStreaming: Flushing async loaders. [2020.06.12-03.49.49:555][736]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-03.49.49:555][736]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01_P01 [2020.06.12-03.49.49:555][736]GameFlow: (BP_Slasher_Character_10_C_0) - UpdateCustomization with item SD_W01_P01 [2020.06.12-03.49.49:555][736]LogStreaming: Flushing async loaders. [2020.06.12-03.49.49:565][736]LogStreaming: Flushing async loaders took 10ms. [2020.06.12-03.49.49:565][736]LogStreaming: Flushing async loaders. [2020.06.12-03.49.49:566][736]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.49:567][736]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01_P01 [2020.06.12-03.49.49:567][736]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Mask_DG_01 [2020.06.12-03.49.49:567][736]LogStreaming: Flushing async loaders. [2020.06.12-03.49.49:569][736]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-03.49.49:569][736]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.06.12-03.49.49:569][736]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Torso010 [2020.06.12-03.49.49:569][736]LogStreaming: Flushing async loaders. [2020.06.12-03.49.49:577][736]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-03.49.49:577][736]LogStreaming: Flushing async loaders. [2020.06.12-03.49.49:588][736]LogStreaming: Flushing async loaders took 11ms. [2020.06.12-03.49.49:589][736]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso010 [2020.06.12-03.49.49:589][736]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Legs02 [2020.06.12-03.49.49:589][736]LogStreaming: Flushing async loaders. [2020.06.12-03.49.49:591][736]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-03.49.49:591][736]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs02 [2020.06.12-03.49.49:592][736]LogStreaming: Flushing async loaders. [2020.06.12-03.49.49:594][736]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-03.49.49:594][736]LogStreaming: Flushing async loaders. [2020.06.12-03.49.49:596][736]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.49:596][736]LogStreaming: Flushing async loaders. [2020.06.12-03.49.49:597][736]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.49:597][736]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Head01 [2020.06.12-03.49.49:598][736]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.12-03.49.49:598][736]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Torso02 [2020.06.12-03.49.49:598][736]LogStreaming: Flushing async loaders. [2020.06.12-03.49.49:601][736]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-03.49.49:601][736]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.06.12-03.49.49:601][736]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Legs01 [2020.06.12-03.49.49:601][736]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.12-03.49.49:601][736]LogStreaming: Flushing async loaders. [2020.06.12-03.49.49:602][736]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.49:603][736]GameFlow: OnRep_BegunPlayFenceGuid 05942439-08D8-0E83-A4BB-49F2983BCA1E [2020.06.12-03.49.49:603][736]GameFlow: BegunPlayFenceGuid 05942439-08D8-0E83-A4BB-49F2983BCA1E [2020.06.12-03.49.49:603][736]GameFlow: OnCreationFence 05942439-08D8-0E83-A4BB-49F2983BCA1E [2020.06.12-03.49.49:603][736]GameFlow: Waiting for fence 05942439-08D8-0E83-A4BB-49F2983BCA1E [2020.06.12-03.49.49:603][736]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0594243908D80E83A4BB49F2983BCA1E [2020.06.12-03.49.49:604][736]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000083 seconds [2020.06.12-03.49.49:604][736]GameFlow: ACollectable::BeginPlay [2020.06.12-03.49.49:604][736]GameFlow: BegunPlayFenceGuid 05942439-08D8-0E83-A4BB-49F2983BCA1E [2020.06.12-03.49.49:604][736]GameFlow: OnCreationFence 05942439-08D8-0E83-A4BB-49F2983BCA1E [2020.06.12-03.49.49:604][736]GameFlow: Warning: Already Waiting for fence 05942439-08D8-0E83-A4BB-49F2983BCA1E [2020.06.12-03.49.49:604][736]LogStreaming: Flushing async loaders. [2020.06.12-03.49.49:611][736]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak added to pak precacher. [2020.06.12-03.49.49:663][736]LogStreaming: Flushing async loaders took 60ms. [2020.06.12-03.49.49:664][736]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.12-03.49.49:664][736]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.49.49:664][736]GameFlow: OnRep_BegunPlayFenceGuid 05A05ABE-08D8-0E83-A4C7-ADC8983D0749 [2020.06.12-03.49.49:664][736]GameFlow: BegunPlayFenceGuid 05A05ABE-08D8-0E83-A4C7-ADC8983D0749 [2020.06.12-03.49.49:664][736]GameFlow: OnCreationFence 05A05ABE-08D8-0E83-A4C7-ADC8983D0749 [2020.06.12-03.49.49:664][736]GameFlow: Waiting for fence 05A05ABE-08D8-0E83-A4C7-ADC8983D0749 [2020.06.12-03.49.49:664][736]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 05A05ABE08D80E83A4C7ADC8983D0749 [2020.06.12-03.49.49:664][736]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.12-03.49.49:664][736]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.49.49:666][736]GameFlow: ACollectable::BeginPlay [2020.06.12-03.49.49:666][736]GameFlow: BegunPlayFenceGuid 05A05ABE-08D8-0E83-A4C7-ADC8983D0749 [2020.06.12-03.49.49:666][736]GameFlow: OnCreationFence 05A05ABE-08D8-0E83-A4C7-ADC8983D0749 [2020.06.12-03.49.49:666][736]GameFlow: Warning: Already Waiting for fence 05A05ABE-08D8-0E83-A4C7-ADC8983D0749 [2020.06.12-03.49.49:667][736]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.06.12-03.49.49:667][736]GameFlow: GameState : Level is ready to play; map theme name: Suburbs [2020.06.12-03.49.49:667][736]LogStreaming: Flushing async loaders. [2020.06.12-03.49.49:703][736]LogStreaming: Flushing async loaders took 36ms. [2020.06.12-03.49.51:652][850]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.06.12-03.49.51:652][850]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.06.12-03.49.51:652][850]GameFlow: Collected received : DreamInducer_C_0. [2020.06.12-03.49.51:652][850]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-03.49.51:652][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.51:652][850]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-03.49.51:652][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.51:652][850]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-03.49.51:652][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.51:652][850]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.49.51:652][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.51:652][850]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-03.49.51:652][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.49.51:652][850]GameFlow: AddToInventory received : DreamInducer_C_0. [2020.06.12-03.49.51:652][850]GameFlow: Fence Opened 05942439-08D8-0E83-A4BB-49F2983BCA1E. [2020.06.12-03.49.51:652][850]GameFlow: Fence Opened 05A05ABE-08D8-0E83-A4C7-ADC8983D0749. [2020.06.12-03.49.51:654][850]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.06.12-03.49.51:654][850]GameFlow: SetLoadoutSpawned. [2020.06.12-03.49.51:718][854]LogStreaming: Display: Flushing async loaders. [2020.06.12-03.49.51:719][854]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.51:719][854]LogStreaming: Flushing async loaders. [2020.06.12-03.49.51:721][854]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-03.49.51:721][854]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Leader_Effect_3, Status Owner: BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial, Originating Player: BP_CamperMale01_C_0 - Lone_Betrayer, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.49.51:721][854]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Leader_Effect_3, Status Owner: BP_CamperFemale05_Character_C_0 - Fitafan, Originating Player: BP_CamperMale01_C_0 - Lone_Betrayer, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.49.51:721][854]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Leader_Effect_3, Status Owner: BP_CamperFemale03_Character_C_0 - Aseriu_s, Originating Player: BP_CamperMale01_C_0 - Lone_Betrayer, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.49.51:721][854]LogStreaming: Flushing async loaders. [2020.06.12-03.49.51:722][854]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.51:722][854]LogStreaming: Flushing async loaders. [2020.06.12-03.49.51:722][854]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.49.51:722][854]LogStreaming: Flushing async loaders. [2020.06.12-03.49.51:723][854]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.49.51:723][854]LogStreaming: Flushing async loaders. [2020.06.12-03.49.51:723][854]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.49.51:723][854]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale05_Character_C_0 - Fitafan, Originating Player: BP_CamperFemale05_Character_C_0 - Fitafan, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.49.51:723][854]LogStreaming: Flushing async loaders. [2020.06.12-03.49.51:724][854]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.51:724][854]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale05_Character_C_0 - Fitafan, Originating Player: BP_CamperFemale05_Character_C_0 - Fitafan, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.49.51:724][854]LogStreaming: Flushing async loaders. [2020.06.12-03.49.51:725][854]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.49.51:725][854]LogStreaming: Flushing async loaders. [2020.06.12-03.49.51:725][854]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.49.51:725][854]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Fitafan, Originating Player: BP_CamperFemale05_Character_C_0 - Fitafan, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.49.51:725][854]LogStreaming: Flushing async loaders. [2020.06.12-03.49.51:726][854]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.51:727][854]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale01_C_0 - Lone_Betrayer, Originating Player: BP_CamperFemale05_Character_C_0 - Fitafan, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.49.51:727][854]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale05_Character_C_0 - Fitafan, Originating Player: BP_CamperFemale05_Character_C_0 - Fitafan, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.49.51:727][854]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial, Originating Player: BP_CamperFemale05_Character_C_0 - Fitafan, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.49.51:728][854]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale03_Character_C_0 - Aseriu_s, Originating Player: BP_CamperFemale05_Character_C_0 - Fitafan, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.49.51:728][854]LogStreaming: Flushing async loaders. [2020.06.12-03.49.51:728][854]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.51:735][855]LogStreaming: Display: Flushing async loaders. [2020.06.12-03.49.51:735][855]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.49.51:736][855]LogStreaming: Flushing async loaders. [2020.06.12-03.49.51:737][855]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.51:737][855]LogStreaming: Flushing async loaders. [2020.06.12-03.49.51:738][855]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.51:738][855]LogStreaming: Flushing async loaders. [2020.06.12-03.49.51:738][855]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.49.51:738][855]LogStreaming: Flushing async loaders. [2020.06.12-03.49.51:741][855]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-03.49.51:741][855]LogStreaming: Flushing async loaders. [2020.06.12-03.49.51:742][855]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.51:742][855]LogStreaming: Flushing async loaders. [2020.06.12-03.49.51:743][855]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.51:743][855]LogStreaming: Flushing async loaders. [2020.06.12-03.49.51:744][855]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.51:744][855]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial, Originating Player: BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.49.51:744][855]LogStreaming: Flushing async loaders. [2020.06.12-03.49.51:744][855]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.49.51:745][855]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: StaggerReductionEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Aseriu_s, Originating Player: BP_CamperFemale03_Character_C_0 - Aseriu_s, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.49.51:752][856]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Aseriu_s, Originating Player: BP_CamperFemale03_Character_C_0 - Aseriu_s, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.49.53:118][938]LogStreaming: Display: Flushing async loaders. [2020.06.12-03.49.53:118][938]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.53:118][938]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.49.53:118][938]LogStreaming: Flushing async loaders. [2020.06.12-03.49.53:120][938]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.49.53:120][938]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: JumpRopeEffect, Status Owner: BP_CamperMale01_C_0 - Lone_Betrayer, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.49.53:120][938]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: JumpRopeEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Fitafan, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.49.53:120][938]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: JumpRopeEffect, Status Owner: BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.49.53:120][938]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: JumpRopeEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Aseriu_s, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.49.53:120][938]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: HideWhileCarrying, Status Owner: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.49.53:168][941]LogStreaming: Display: Flushing async loaders. [2020.06.12-03.49.53:170][941]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-03.49.53:303][949]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.06.12-03.49.53:304][949]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.06.12-03.49.53:304][949]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.06.12-03.49.53:304][949]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.06.12-03.49.53:304][949]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.06.12-03.49.53:304][949]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.06.12-03.49.53:304][949]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.12-03.49.53:304][949]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.06.12-03.49.53:361][949]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88884] [2020.06.12-03.49.53:361][949]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-03.49.53:362][949]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26145&schemaVersion=0] [2020.06.12-03.49.53:362][949]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 60784A0501001001 [2020.06.12-03.49.53:362][949]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_DreamInducer Addon1: Addon_DreamInducer_JumpRope Addon2: Addon_DreamInducer_PillBottle Perk1: Save_The_Best_For_Last 2 Perk2: Discordance 0 Perk3: BBQAndChilli 2 Perk4: pop_goes_the_weasel 2 Offering: _EMPTY_ [2020.06.12-03.49.53:371][949]LogClipBox: Warning: SM_SmallTree01 0 9600 is affected by 8 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.06.12-03.49.53:371][949]LogClipBox: Warning: SM_OakTree01 7200 6402 is affected by 9 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.06.12-03.49.53:371][949]LogClipBox: Warning: SM_OakTree02 7200 6400 is affected by 9 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.06.12-03.49.53:371][949]LogClipBox: Warning: SM_OakTree02_Leaves 7200 6400 is affected by 8 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.06.12-03.49.53:371][949]LogClipBox: Warning: SM_OakTree01_Leaves 7200 6402 is affected by 8 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.06.12-03.49.53:371][949]LogClipBox: Warning: SM_Bushes_RoundTall01 2397 4800 is affected by 8 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.06.12-03.49.53:371][949]LogClipBox: Warning: SM_Bushes_Round01 2400 4800 is affected by 6 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.06.12-03.49.53:372][949]LogClipBox: Warning: SM_Bushes_SquareTall01 7200 3200 is affected by 8 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.06.12-03.49.53:372][949]LogClipBox: Warning: SM_Bushes_SquareTall02 1200 10800 is affected by 6 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.06.12-03.49.53:390][949]LogClipBox: Warning: hism_Oaktree2 is affected by 5 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.06.12-03.49.53:397][949]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-03.49.53:397][949]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='31.126' TotalLoadTime='33.919' TimeStamp='2020-06-12T03:49:47.212Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DBF82208D80E83944DE8409697448F' LobbyId='014CB40008D80E83626D2642919A712E' [2020.06.12-03.49.53:397][949]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-03.49.53:397][949]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='33.919' TimeStamp='2020-06-12T03:49:47.212Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DBF82208D80E83944DE8409697448F' LobbyId='014CB40008D80E83626D2642919A712E' [2020.06.12-03.49.53:397][949]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.06.12-03.49.53:397][949]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.12-03.49.53:404][950]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.12-03.49.53:404][950]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.12-03.49.53:404][950]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='34.222.253.35//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435465?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_DreamInducer?Offering=DevoutSpottedowlWreath?KillerPips=75?SurvivorPips=47?MaxPlayers=5?Addons=Addon_DreamInducer_JumpRope;Addon_DreamInducer_PillBottle?Perks=Save_The_Best_For_Last;Discordance;BBQAndChilli;pop_goes_the_weasel?PerkLevels=2;0;2;2?CustomizationParts=SD_Body01_P01;SD_Head01_P01;SD_W01_P01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.12-03.49.53:567][960]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26145&schemaVersion=0] [2020.06.12-03.49.53:568][960]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-03.49.53:651][965]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E975D40EE0] Result: '1' k_EResultOK (success) [2020.06.12-03.49.53:673][967]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.277947 seconds [2020.06.12-03.49.54:405][ 10]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.12-03.49.54:405][ 10]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.06.12-03.49.54:405][ 10]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.54:405][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.12-03.49.54:405][ 10]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.54:405][ 10]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.54:406][ 10]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.54:406][ 10]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.12-03.49.54:406][ 10]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.12-03.49.54:406][ 10]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.54:406][ 10]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.12-03.49.54:406][ 10]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.54:406][ 10]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.54:406][ 10]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.54:718][ 11]r.CullAll = "0" [2020.06.12-03.49.54:722][ 11]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.54:722][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.06.12-03.49.54:747][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.12-03.49.54:761][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.12-03.49.54:762][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.12-03.49.54:774][ 11]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.54:774][ 11]GameFlow: InGameContextComponent::Enter [2020.06.12-03.49.54:775][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.12-03.49.54:777][ 11]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.12-03.49.54:777][ 11]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-03.49.54:777][ 11]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.06.12-03.49.54:778][ 11]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-03.49.54:778][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.06.12-03.49.54:778][ 11]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.54:778][ 11]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.54:778][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-03.49.54:785][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-03.49.54:786][ 11]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.54:786][ 11]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.54:786][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.49.54:786][ 11]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.54:786][ 11]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.54:786][ 11]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.54:786][ 11]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.06.12-03.49.54:786][ 11]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.54:786][ 11]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.54:786][ 11]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.06.12-03.49.54:786][ 11]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.54:786][ 11]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.54:786][ 11]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.54:786][ 11]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.54:786][ 11]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.54:786][ 11]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.54:786][ 11]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.12-03.49.54:887][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.49.54:902][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198004490245 playerName:Lone_Betrayer isLocalPlayer:false playerStatus:8 playerObsessionState:1 isBroken:false [2020.06.12-03.49.54:912][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198185450134 playerName:DrakeNJoshOfficial isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.12-03.49.54:921][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198830625944 playerName:Fitafan isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.12-03.49.54:930][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198201862395 playerName:Aseriu_s isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.12-03.49.54:931][ 12]LogStreaming: Display: Flushing async loaders. [2020.06.12-03.49.54:931][ 12]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.49.54:931][ 12]LogStreaming: Flushing async loaders. [2020.06.12-03.49.54:931][ 12]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.49.54:932][ 12]LogStreaming: Flushing async loaders. [2020.06.12-03.49.54:932][ 12]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.49.54:932][ 12]LogStreaming: Flushing async loaders. [2020.06.12-03.49.54:932][ 12]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.49.54:932][ 12]LogStreaming: Flushing async loaders. [2020.06.12-03.49.54:932][ 12]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.49.54:932][ 12]LogStreaming: Flushing async loaders. [2020.06.12-03.49.54:933][ 12]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.49.54:933][ 12]LogStreaming: Flushing async loaders. [2020.06.12-03.49.54:933][ 12]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.49.54:933][ 12]LogStreaming: Flushing async loaders. [2020.06.12-03.49.54:933][ 12]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.49.54:933][ 12]LogStreaming: Flushing async loaders. [2020.06.12-03.49.54:933][ 12]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.49.54:933][ 12]LogStreaming: Flushing async loaders. [2020.06.12-03.49.54:934][ 12]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.49.54:934][ 12]LogStreaming: Flushing async loaders. [2020.06.12-03.49.54:934][ 12]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.49.54:934][ 12]LogStreaming: Flushing async loaders. [2020.06.12-03.49.54:934][ 12]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.49.54:944][ 13]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-03.49.54:944][ 13]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-03.49.58:390][217]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.50.01:786][420]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.06.12-03.50.01:786][420]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.06.12-03.50.01:786][420]LogQuestEvent: A Quest was evaluated [2020.06.12-03.50.01:787][420]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.01:787][420]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.01:787][420]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.01:802][421]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.50.01:802][421]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.50.01:802][421]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.50.01:805][421]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.06.12-03.50.01:920][427]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.50.01:920][427]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.50.01:920][427]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.50.01:920][427]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.01:920][427]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.01:920][427]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.01:953][429]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.01:953][429]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.01:953][429]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.02:808][480]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.06.12-03.50.03:841][542]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.06.12-03.50.05:569][646]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_0] [2020.06.12-03.50.05:569][646]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.05:569][646]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_0] [2020.06.12-03.50.05:569][646]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.05:571][646]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.05:572][646]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.05:572][646]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.50.05:572][646]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.50.05:572][646]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.05:572][646]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.06.12-03.50.05:572][646]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.05:572][646]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.50.05:572][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.05:572][646]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.50.05:572][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.05:605][648]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.50.05:902][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.12-03.50.05:904][666]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.05:904][666]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.50.05:904][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.05:904][666]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.05:904][666]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.50.05:904][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.05:904][666]Interaction: Interaction time: 10.000000 [2020.06.12-03.50.05:904][666]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: ChestOpen AnimTag_Female. [2020.06.12-03.50.05:904][666]LogSM: Error: Play Update Montage AM_F_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.12-03.50.05:904][666]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.50.05:904][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.05:971][670]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.50.09:356][873]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-03.50.09:487][881]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-03.50.09:956][909]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-03.50.10:004][912]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.12-03.50.10:185][923]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.50.10:186][923]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-03.50.10:186][923]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.50.10:186][923]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-03.50.10:188][923]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.12-03.50.10:254][927]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-03.50.10:271][928]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.12-03.50.10:387][935]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.50.11:056][975]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 110 [2020.06.12-03.50.11:186][983]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.50.11:186][983]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-03.50.11:987][ 31]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-03.50.12:020][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.50.12:020][ 33]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.12:020][ 33]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.50.12:020][ 33]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.50.12:020][ 33]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.50.12:020][ 33]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.50.12:020][ 33]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.50.12:020][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.50.12:021][ 33]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.12:021][ 33]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.50.12:021][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.12:021][ 33]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_FPV. [2020.06.12-03.50.12:021][ 33]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.50.12:021][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.12:041][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.50.12:102][ 38]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.50.12:102][ 38]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.12:102][ 38]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.50.12:169][ 42]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.50.12:169][ 42]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-03.50.12:257][ 47]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-03.50.12:704][ 74]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.50.12:704][ 74]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.50.12:704][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.12:704][ 74]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.50.12:704][ 74]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.50.12:704][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.12:704][ 74]Interaction: Interaction time: 0.147833 [2020.06.12-03.50.12:704][ 74]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare AnimTag_FPV. [2020.06.12-03.50.12:704][ 74]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP_FPV Duration 0.147833 Timestamp 29.166342 [2020.06.12-03.50.12:704][ 74]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.50.12:704][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.12:706][ 74]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP_FPV [2020.06.12-03.50.12:869][ 84]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-03.50.12:869][ 84]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.50.12:869][ 84]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.50.12:870][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.12:873][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.50.13:004][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_4] [2020.06.12-03.50.13:004][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.14:054][155]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_4] [2020.06.12-03.50.14:054][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.15:006][212]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.50.15:006][212]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.50.15:007][212]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.50.15:007][212]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.50.15:007][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.15:007][212]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.50.15:007][212]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare AnimTag_FPV. [2020.06.12-03.50.15:007][212]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.50.15:007][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.15:687][253]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.50.15:687][253]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.50.15:687][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.15:687][253]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.50.15:687][253]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.50.15:687][253]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.50.15:687][253]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.50.15:687][253]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.50.15:687][253]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.50.15:687][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.15:687][253]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.50.15:687][253]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.15:687][253]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.50.15:687][253]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.15:688][253]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.50.15:736][256]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.50.15:741][256]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.50.15:742][256]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.50.15:744][256]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.50.15:907][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.12-03.50.15:970][270]GameFlow: OnRep_BegunPlayFenceGuid 05A8D7C3-08D8-0E83-B495-7DB699D19801 [2020.06.12-03.50.15:970][270]GameFlow: BegunPlayFenceGuid 05A8D7C3-08D8-0E83-B495-7DB699D19801 [2020.06.12-03.50.15:970][270]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000081 seconds [2020.06.12-03.50.15:970][270]GameFlow: ACollectable::BeginPlay [2020.06.12-03.50.15:970][270]GameFlow: BegunPlayFenceGuid 05A8D7C3-08D8-0E83-B495-7DB699D19801 [2020.06.12-03.50.15:973][270]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-03.50.15:973][270]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.50.15:973][270]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.50.15:973][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.16:005][272]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.16:005][272]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.50.16:005][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.16:005][272]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.16:005][272]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Female. [2020.06.12-03.50.16:005][272]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.50.16:005][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.16:054][275]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_4] [2020.06.12-03.50.16:054][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.16:305][290]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-03.50.16:704][314]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_4] [2020.06.12-03.50.16:704][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.17:056][335]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.12-03.50.17:103][338]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.50.17:103][338]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.17:103][338]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.50.17:103][338]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.17:104][338]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.50.17:104][338]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.50.17:104][338]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.50.17:104][338]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.50.17:104][338]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.50.17:104][338]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.50.17:104][338]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.17:104][338]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.50.17:104][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.17:104][338]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_FPV. [2020.06.12-03.50.17:104][338]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.50.17:104][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.17:128][339]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-03.50.17:128][339]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.12-03.50.17:128][339]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.12-03.50.17:130][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.50.17:190][343]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.50.17:190][343]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.17:190][343]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.50.17:258][347]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.50.17:388][355]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-03.50.17:388][355]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.17:388][355]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-03.50.17:388][355]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.17:391][355]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.50.17:391][355]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.50.17:391][355]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.50.17:391][355]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.50.17:391][355]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.50.17:391][355]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-03.50.17:391][355]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.17:391][355]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.50.17:391][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.17:391][355]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.50.17:391][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.17:423][357]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.50.17:486][361]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-03.50.17:487][361]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-03.50.17:489][361]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.50.17:489][361]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.50.17:489][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.17:489][361]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.50.17:489][361]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.50.17:489][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.17:489][361]Interaction: Interaction time: 80.000000 [2020.06.12-03.50.17:489][361]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.50.17:489][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.17:489][361]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.50.17:770][378]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.50.17:770][378]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.50.17:770][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.17:770][378]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.50.17:770][378]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.50.17:770][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.17:770][378]Interaction: Interaction time: 0.231468 [2020.06.12-03.50.17:770][378]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare AnimTag_FPV. [2020.06.12-03.50.17:770][378]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP_FPV Duration 0.231468 Timestamp 34.233299 [2020.06.12-03.50.17:770][378]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.50.17:770][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.17:771][378]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP_FPV [2020.06.12-03.50.17:953][389]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-03.50.17:953][389]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.50.17:953][389]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.50.17:953][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.17:956][389]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.50.17:988][391]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.17:988][391]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.50.17:988][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.17:988][391]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.17:988][391]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.50.17:988][391]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.50.17:989][391]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.50.17:989][391]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.50.17:989][391]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.50.17:989][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.17:989][391]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_0] [2020.06.12-03.50.17:989][391]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.17:989][391]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.18:221][405]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_001_C_1] [2020.06.12-03.50.18:221][405]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.18:221][405]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_001_C_1] [2020.06.12-03.50.18:221][405]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.18:224][405]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.50.18:224][405]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.50.18:224][405]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.50.18:224][405]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.50.18:224][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.18:224][405]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.50.18:224][405]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare AnimTag_FPV. [2020.06.12-03.50.18:224][405]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.50.18:224][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.18:225][405]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.18:225][405]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.18:225][405]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.50.18:225][405]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.50.18:225][405]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.18:225][405]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_001_C_1] [2020.06.12-03.50.18:225][405]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.18:225][405]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.50.18:225][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.18:225][405]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.50.18:225][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.18:322][411]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.18:322][411]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.50.18:322][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.18:322][411]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.18:322][411]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.50.18:322][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.18:322][411]Interaction: Interaction time: 0.000000 [2020.06.12-03.50.18:322][411]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: ItemCollect AnimTag_Female. [2020.06.12-03.50.18:322][411]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.12-03.50.18:322][411]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.12-03.50.18:322][411]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.50.18:322][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.18:786][439]GameFlow: Collected received : BP_Medkit_001_C_1. [2020.06.12-03.50.18:786][439]GameFlow: AddToInventory received : BP_Medkit_001_C_1. [2020.06.12-03.50.18:806][440]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.50.18:886][445]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.50.18:920][447]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.50.18:920][447]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.50.18:920][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.18:920][447]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.50.18:920][447]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.50.18:920][447]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.50.18:920][447]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.50.18:920][447]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.50.18:920][447]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.50.18:920][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.18:920][447]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.50.18:920][447]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.18:920][447]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.50.18:920][447]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.18:920][447]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.50.18:985][451]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.50.18:989][451]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.50.18:991][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.50.18:993][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.50.19:289][469]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.19:289][469]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.50.19:289][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.19:289][469]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.19:289][469]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.50.19:289][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.19:321][471]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.19:321][471]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.50.19:321][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.19:321][471]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.19:321][471]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.50.19:321][471]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.50.19:321][471]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.50.19:321][471]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.50.19:322][471]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.50.19:322][471]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.50.19:322][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.19:322][471]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_001_C_1] [2020.06.12-03.50.19:322][471]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.19:322][471]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.22:636][670]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-03.50.22:636][670]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.22:637][670]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-03.50.22:637][670]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.22:639][670]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.22:639][670]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.22:639][670]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.50.22:639][670]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.50.22:639][670]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.22:639][670]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-03.50.22:639][670]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.22:639][670]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.50.22:639][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.22:639][670]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.50.22:639][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.22:640][670]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.50.22:769][678]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.50.22:771][678]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.22:771][678]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.50.22:771][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.22:771][678]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.22:771][678]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.50.22:771][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.22:771][678]Interaction: Interaction time: 87.796738 [2020.06.12-03.50.22:771][678]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.50.22:771][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.22:837][682]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.50.24:786][799]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.50.24:787][799]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.24:787][799]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.50.24:787][799]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.24:787][799]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.50.24:787][799]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.50.24:787][799]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.50.24:787][799]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.50.24:787][799]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.50.24:787][799]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.50.24:787][799]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.24:787][799]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.50.24:787][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.24:788][799]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_FPV. [2020.06.12-03.50.24:788][799]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.50.24:788][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.24:808][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.50.24:869][804]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.50.24:869][804]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.24:869][804]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.50.25:470][840]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.50.25:470][840]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.50.25:470][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.25:470][840]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.50.25:470][840]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.50.25:470][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.25:470][840]Interaction: Interaction time: 0.123560 [2020.06.12-03.50.25:470][840]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare AnimTag_FPV. [2020.06.12-03.50.25:471][840]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP_FPV Duration 0.123560 Timestamp 41.933495 [2020.06.12-03.50.25:471][840]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.50.25:471][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.25:472][840]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP_FPV [2020.06.12-03.50.25:637][850]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-03.50.25:637][850]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.50.25:637][850]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.50.25:637][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.25:640][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.50.25:755][857]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.50.25:755][857]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.50.25:755][857]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.50.25:756][857]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.50.25:756][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.25:756][857]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.50.25:756][857]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare AnimTag_FPV. [2020.06.12-03.50.25:756][857]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.50.25:756][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.25:837][862]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_2] [2020.06.12-03.50.25:837][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.25:837][862]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_2] [2020.06.12-03.50.25:837][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.25:837][862]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_2] [2020.06.12-03.50.25:837][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.26:187][883]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_2] [2020.06.12-03.50.26:188][883]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.26:188][883]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_2] [2020.06.12-03.50.26:188][883]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.26:188][883]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_2] [2020.06.12-03.50.26:188][883]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.26:453][899]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.50.26:453][899]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.50.26:453][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.26:454][899]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.50.26:454][899]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.50.26:454][899]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.50.26:454][899]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.50.26:454][899]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.50.26:454][899]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.50.26:454][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.26:454][899]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.50.26:454][899]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.26:454][899]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.50.26:454][899]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.26:454][899]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.50.26:519][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.50.26:524][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.50.26:525][903]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.50.26:527][903]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.50.27:353][953]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.12-03.50.31:170][182]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.653071 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-03.50.31:505][202]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.12-03.50.31:505][202]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.31:505][202]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.12-03.50.31:505][202]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.31:505][202]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.12-03.50.31:505][202]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.31:754][217]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.12-03.50.31:754][217]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.31:754][217]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.12-03.50.31:754][217]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.31:754][217]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.12-03.50.31:754][217]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.32:569][266]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.612985 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-03.50.34:804][400]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.527167 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-03.50.34:837][402]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.12-03.50.37:089][537]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.50.37:089][537]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.50.37:089][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.37:089][537]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.50.37:089][537]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.50.37:089][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.37:089][537]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.50.37:089][537]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.50.37:089][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.37:089][537]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.50.37:089][537]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.50.37:089][537]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.50.37:089][537]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.50.37:089][537]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.50.37:089][537]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.50.37:089][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.37:089][537]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-03.50.37:089][537]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.37:089][537]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.50.37:623][569]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.37:623][569]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.50.37:623][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.37:623][569]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.37:623][569]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.50.37:623][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.37:623][569]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.37:623][569]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.50.37:623][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.37:623][569]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.37:623][569]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.50.37:623][569]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.50.37:623][569]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.50.37:623][569]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.50.37:623][569]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.50.37:623][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.37:623][569]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-03.50.37:623][569]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.37:623][569]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.37:626][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-03.50.37:820][581]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 19.368294 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-03.50.38:387][615]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.12-03.50.38:421][617]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.525901 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.50.40:937][768]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_15] [2020.06.12-03.50.40:937][768]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.40:937][768]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_15] [2020.06.12-03.50.40:937][768]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.40:937][768]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.50.40:939][768]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.40:939][768]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.40:939][768]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.50.40:939][768]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.50.40:940][768]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.40:940][768]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_15] [2020.06.12-03.50.40:940][768]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.40:940][768]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.50.40:940][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.40:940][768]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.50.40:940][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.40:972][770]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.50.41:039][774]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.41:040][774]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.50.41:040][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.41:040][774]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.41:040][774]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.50.41:040][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.41:040][774]Interaction: Interaction time: 1.000000 [2020.06.12-03.50.41:040][774]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.06.12-03.50.41:040][774]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.06.12-03.50.41:040][774]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-03.50.41:040][774]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.50.41:041][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.41:041][774]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.50.41:169][782]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.040600 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-03.50.41:421][797]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.50.41:421][797]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.50.41:421][797]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare AnimTag_FPV. [2020.06.12-03.50.41:421][797]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-03.50.41:421][797]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=57.901 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-03.50.41:442][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.50.41:539][804]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare AnimTag_FPV. [2020.06.12-03.50.41:539][804]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-03.50.41:539][804]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-03.50.41:539][804]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_10_C_0 at Time=58.018 [2020.06.12-03.50.41:539][804]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=58.018 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-03.50.41:543][804]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-03.50.41:543][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.41:622][809]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_15] [2020.06.12-03.50.41:622][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.41:622][809]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_15] [2020.06.12-03.50.41:622][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.41:688][813]Interaction: [CLIENT MASTER] --- [TryInterruption FAIL - Character cannot request interruption] Character: [FlippyMCXLI] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.06.12-03.50.41:703][814]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.50.41:703][814]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.12-03.50.41:705][814]LogStreaming: Display: Flushing async loaders. [2020.06.12-03.50.41:705][814]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.50.41:705][814]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorDreamworldEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Fitafan, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.50.41:705][814]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.12-03.50.41:705][814]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-03.50.41:705][814]GameFlow: Writing Profile Stat DBD_DLC7_Slasher_Stat1: 1 [2020.06.12-03.50.41:709][814]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.50.41:714][814]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Fitafan]: On [2020.06.12-03.50.41:854][821]Interaction: [CLIENT MASTER] --- [TryInterruption FAIL - Character cannot request interruption] Character: [FlippyMCXLI] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.06.12-03.50.41:855][821]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare AnimTag_FPV. [2020.06.12-03.50.41:855][821]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-03.50.41:855][821]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 2.850000 [2020.06.12-03.50.41:855][821]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_10_C_0 at Time=58.334 [2020.06.12-03.50.41:855][821]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=58.334 Curve: PounceSucceedMaxSpeed Curve Duration 2.850000 [2020.06.12-03.50.42:016][830]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E977419C40] Result: '1' k_EResultOK (success) [2020.06.12-03.50.42:016][830]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E977419C40]' succeeded in 0.309937 seconds [2020.06.12-03.50.42:022][830]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.50.42:025][830]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-03.50.42:025][830]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.42:038][831]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.42:038][831]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.50.42:039][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.42:039][831]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.42:039][831]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.50.42:039][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.42:044][832]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E977419C40] Result: '1' k_EResultOK (success) [2020.06.12-03.50.42:062][833]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.350476 seconds [2020.06.12-03.50.42:070][833]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.50.42:070][833]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.50.42:072][833]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.42:072][833]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.50.42:072][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.42:073][833]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.42:073][833]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.50.42:073][833]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.50.42:073][833]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.50.42:073][833]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.50.42:073][833]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.50.42:073][833]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.50.42:073][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.42:073][833]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_15] [2020.06.12-03.50.42:073][833]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.42:073][833]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.42:171][839]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.468332 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.50.42:337][849]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.12-03.50.42:337][849]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.42:337][849]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.12-03.50.42:337][849]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.42:340][849]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.42:341][849]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.42:341][849]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.50.42:341][849]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.50.42:341][849]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.42:341][849]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.12-03.50.42:341][849]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.42:341][849]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.50.42:341][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.42:341][849]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.50.42:341][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.42:406][853]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.50.42:436][855]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-03.50.42:437][855]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-03.50.42:439][855]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.42:439][855]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.50.42:439][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.42:439][855]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.42:439][855]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.50.42:439][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.42:439][855]Interaction: Interaction time: 80.000000 [2020.06.12-03.50.42:440][855]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.50.42:440][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.42:505][859]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.50.43:105][895]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-03.50.43:106][895]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-03.50.43:106][895]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-03.50.43:106][895]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-03.50.43:604][925]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_15] [2020.06.12-03.50.43:604][925]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.43:604][925]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_15] [2020.06.12-03.50.43:604][925]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.43:707][931]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Fitafan]: Off [2020.06.12-03.50.44:703][991]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceSucceedMaxSpeed [2020.06.12-03.50.44:704][991]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_10_C_0 at Time=61.184 [2020.06.12-03.50.44:721][992]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.50.44:721][992]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.50.44:742][993]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.50.44:745][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.50.46:954][126]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorSuburbs_C_3] [2020.06.12-03.50.46:954][126]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.46:954][126]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorSuburbs_C_3] [2020.06.12-03.50.46:954][126]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.46:956][126]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.46:957][126]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.46:957][126]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.50.46:957][126]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.50.46:957][126]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.46:957][126]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_3] [2020.06.12-03.50.46:957][126]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.46:957][126]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.50.46:957][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.46:957][126]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.50.46:957][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.46:990][128]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.50.47:053][132]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-03.50.47:053][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Enabled [2020.06.12-03.50.47:056][132]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.47:056][132]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.50.47:056][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.47:056][132]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.47:056][132]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.50.47:056][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.47:056][132]Interaction: Interaction time: 80.000000 [2020.06.12-03.50.47:056][132]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.50.47:056][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.47:089][134]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.50.48:139][197]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.12-03.50.48:139][197]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.12-03.50.48:222][202]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.12-03.50.49:193][260]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.50.49:570][283]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.114944 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-03.50.49:706][291]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.49:706][291]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.50.49:706][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.49:706][291]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.49:706][291]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.50.49:706][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.49:708][291]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Disabled [2020.06.12-03.50.49:740][293]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.49:740][293]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.50.49:740][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.49:740][293]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.49:740][293]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.50.49:740][293]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.50.49:740][293]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.50.49:740][293]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.50.49:740][293]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.50.49:740][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.49:740][293]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorSuburbs_C_3] [2020.06.12-03.50.49:740][293]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.49:740][293]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.49:891][302]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.50.50:304][327]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorSuburbs_C_3] [2020.06.12-03.50.50:304][327]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.50:304][327]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorSuburbs_C_3] [2020.06.12-03.50.50:304][327]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.50:306][327]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.50:306][327]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.50:306][327]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.50.50:306][327]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.50.50:306][327]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.50:306][327]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorSuburbs_C_3] [2020.06.12-03.50.50:306][327]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.50:306][327]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.50.50:306][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.50:306][327]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.50.50:306][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.50:372][331]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.50.50:404][333]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-03.50.50:404][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Enabled [2020.06.12-03.50.50:406][333]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.50:406][333]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.50.50:407][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.50:407][333]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.50.50:407][333]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.50.50:407][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.50:407][333]Interaction: Interaction time: 77.357635 [2020.06.12-03.50.50:407][333]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.50.50:407][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.50:439][335]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.50.50:870][361]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 12.545066 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.50.50:906][363]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.12-03.50.51:221][382]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_11] [2020.06.12-03.50.51:221][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.51:221][382]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.06.12-03.50.51:221][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.51:221][382]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.06.12-03.50.51:221][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.51:305][387]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_11] [2020.06.12-03.50.51:305][387]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.51:889][422]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_11] [2020.06.12-03.50.51:889][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.51:889][422]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_11] [2020.06.12-03.50.51:889][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.51:889][422]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.06.12-03.50.51:889][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.51:889][422]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.06.12-03.50.51:889][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.51:955][426]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.06.12-03.50.51:955][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.51:955][426]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.12-03.50.51:955][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.51:955][426]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.06.12-03.50.51:955][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.51:955][426]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.06.12-03.50.51:955][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.52:421][454]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.06.12-03.50.52:421][454]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.52:437][455]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.06.12-03.50.52:438][455]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.52:438][455]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.12-03.50.52:438][455]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.52:438][455]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.06.12-03.50.52:438][455]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.54:654][588]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-03.50.54:654][588]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.54:654][588]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-03.50.54:654][588]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.54:656][588]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.50.54:656][588]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.50.54:656][588]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.50.54:657][588]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.50.54:657][588]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.50.54:657][588]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-03.50.54:657][588]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.54:657][588]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.50.54:657][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.54:657][588]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.50.54:657][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.54:657][588]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.50.54:754][594]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-03.50.54:754][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-03.50.54:757][594]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.50.54:757][594]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.50.54:757][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.54:757][594]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.50.54:757][594]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.50.54:757][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.54:757][594]Interaction: Interaction time: 46.105801 [2020.06.12-03.50.54:757][594]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.50.54:757][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.54:823][598]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.50.55:857][660]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.50.55:857][660]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.50.55:857][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.55:857][660]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.50.55:857][660]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.50.55:857][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.55:857][660]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.50.55:857][660]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.50.55:857][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.55:857][660]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.50.55:857][660]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.50.55:857][660]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.50.55:857][660]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.50.55:857][660]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.50.55:857][660]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.50.55:857][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.50.55:857][660]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-03.50.55:857][660]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.55:857][660]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.50.55:859][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-03.50.56:554][702]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.103961 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-03.50.56:889][722]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.12-03.50.56:890][722]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.12-03.50.56:890][722]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.56:910][723]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.50.57:040][731]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.12-03.50.57:040][731]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.57:090][734]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.06.12-03.50.57:091][734]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.57:239][743]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.06.12-03.50.57:239][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.58:088][794]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.50.58:088][794]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.50.58:088][794]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare AnimTag_FPV. [2020.06.12-03.50.58:088][794]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-03.50.58:089][794]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=74.568 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-03.50.58:109][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.50.58:139][797]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-03.50.58:588][824]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare AnimTag_FPV. [2020.06.12-03.50.58:588][824]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-03.50.58:589][824]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-03.50.58:589][824]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_10_C_0 at Time=75.068 [2020.06.12-03.50.58:589][824]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=75.068 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-03.50.58:709][831]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-03.50.58:709][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.58:740][833]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.12-03.50.58:791][836]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.12-03.50.58:807][837]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.12-03.50.58:839][839]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Male. [2020.06.12-03.50.58:843][839]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-03.50.58:843][839]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.50.58:904][843]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale01_C_0 [2020.06.12-03.50.58:905][843]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorDreamworldEffect, Status Owner: BP_CamperMale01_C_0 - Lone_Betrayer, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.50.58:905][843]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale01_C_0 [2020.06.12-03.50.58:905][843]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-03.50.58:905][843]GameFlow: Writing Profile Stat DBD_DLC7_Slasher_Stat1: 1 [2020.06.12-03.50.58:908][843]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-03.50.58:911][843]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare AnimTag_FPV. [2020.06.12-03.50.58:911][843]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-03.50.58:911][843]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 2.850000 [2020.06.12-03.50.58:911][843]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_10_C_0 at Time=75.385 [2020.06.12-03.50.58:911][843]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=75.385 Curve: PounceSucceedMaxSpeed Curve Duration 2.850000 [2020.06.12-03.50.58:914][843]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Lone_Betrayer]: On [2020.06.12-03.50.58:933][844]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.50.59:226][861]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E97741E170] Result: '1' k_EResultOK (success) [2020.06.12-03.50.59:226][861]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E97741E170]' succeeded in 0.316741 seconds [2020.06.12-03.50.59:260][863]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4E69460] Result: '1' k_EResultOK (success) [2020.06.12-03.50.59:278][864]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.367646 seconds [2020.06.12-03.51.00:538][939]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.51.00:803][955]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.148260 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-03.51.00:891][960]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Lone_Betrayer]: Off [2020.06.12-03.51.01:755][ 12]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceSucceedMaxSpeed [2020.06.12-03.51.01:755][ 12]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_10_C_0 at Time=78.234 [2020.06.12-03.51.01:772][ 13]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.01:772][ 13]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.01:794][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.51.01:799][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.51.01:802][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.51.01:908][ 21]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorDreamworldEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Aseriu_s, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.51.01:908][ 21]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.12-03.51.01:908][ 21]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-03.51.01:908][ 21]GameFlow: Writing Profile Stat DBD_DLC7_Slasher_Stat1: 1 [2020.06.12-03.51.01:909][ 21]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorDreamworldEffect, Status Owner: BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.51.01:909][ 21]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.12-03.51.01:910][ 21]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-03.51.01:910][ 21]GameFlow: Writing Profile Stat DBD_DLC7_Slasher_Stat1: 1 [2020.06.12-03.51.02:237][ 41]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E98FBB35E0] Result: '1' k_EResultOK (success) [2020.06.12-03.51.02:244][ 42]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E98FBB35E0]' succeeded in 0.328065 seconds [2020.06.12-03.51.02:528][ 59]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B51584D0] Result: '1' k_EResultOK (success) [2020.06.12-03.51.02:528][ 59]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B51584D0]' succeeded in 0.615814 seconds [2020.06.12-03.51.02:561][ 61]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E98FBBD270] Result: '1' k_EResultOK (success) [2020.06.12-03.51.02:579][ 62]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.663585 seconds [2020.06.12-03.51.04:171][157]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_15] [2020.06.12-03.51.04:171][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.04:171][157]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_15] [2020.06.12-03.51.04:171][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.04:605][183]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_15] [2020.06.12-03.51.04:605][183]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.04:605][183]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_15] [2020.06.12-03.51.04:605][183]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.06:788][314]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.902400 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-03.51.06:789][314]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.12-03.51.07:094][332]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.51.07:994][386]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.51.08:640][425]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.12-03.51.08:640][425]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.12-03.51.08:757][432]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.12-03.51.09:360][468]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 198 [2020.06.12-03.51.10:170][517]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.51.10:170][517]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-03.51.11:170][577]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.51.11:170][577]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-03.51.11:259][582]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-03.51.11:272][583]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.06.12-03.51.11:272][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.11:272][583]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.06.12-03.51.11:272][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.11:272][583]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.06.12-03.51.11:272][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.11:294][584]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.51.11:556][600]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.06.12-03.51.11:556][600]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.11:556][600]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.06.12-03.51.11:556][600]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.11:556][600]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.06.12-03.51.11:556][600]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.12:873][679]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.12-03.51.12:873][679]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.12-03.51.13:141][695]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.12-03.51.16:388][890]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_1] [2020.06.12-03.51.16:388][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.16:388][890]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_1] [2020.06.12-03.51.16:388][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.16:410][891]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.51.16:490][896]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.12-03.51.16:490][896]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.16:490][896]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.12-03.51.16:490][896]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.16:492][896]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.16:492][896]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.16:492][896]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.51.16:492][896]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.16:492][896]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.16:492][896]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.12-03.51.16:492][896]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.16:492][896]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.51.16:492][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.16:492][896]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.51.16:492][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.16:507][897]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.51.16:507][897]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.16:507][897]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault2][WindowStandard_C_1] [2020.06.12-03.51.16:507][897]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.16:508][897]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.16:508][897]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.16:508][897]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.51.16:508][897]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.16:508][897]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.16:508][897]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_1] [2020.06.12-03.51.16:508][897]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.16:508][897]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.51.16:508][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.16:508][897]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.51.16:508][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.16:508][897]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.51.16:509][897]LogDBDPlayerMovement: StopSnapping Final Location (7619.600098 1938.000000 515.150024) [2020.06.12-03.51.16:509][897]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.51.16:528][898]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.51.16:556][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-03.51.16:559][900]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.16:559][900]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.51.16:559][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.16:559][900]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.16:559][900]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.51.16:559][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.16:559][900]Interaction: Interaction time: 12.820514 [2020.06.12-03.51.16:559][900]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.51.16:559][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.16:589][902]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_1] [2020.06.12-03.51.16:589][902]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.16:590][902]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.16:590][902]LogDBDPlayerMovement: StopSnapping Final Location (7619.600098 1938.000000 515.150024) [2020.06.12-03.51.16:590][902]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.51.16:590][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.16:590][902]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.16:590][902]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.51.16:590][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.16:590][902]Interaction: Interaction time: 1.700000 [2020.06.12-03.51.16:590][902]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: WindowVault Nightmare AnimTag_FPV. [2020.06.12-03.51.16:591][902]LogSM: Error: Play Update Montage AM_SD_Vault01_Window_FPV Duration 1.700000 Timestamp 93.053169 [2020.06.12-03.51.16:591][902]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.12-03.51.16:591][902]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.51.16:591][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.16:739][911]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.12-03.51.17:073][931]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.17:073][931]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.51.17:073][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.17:073][931]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.17:073][931]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.51.17:073][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.17:075][931]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-03.51.17:107][933]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.17:107][933]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.51.17:107][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.17:107][933]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.17:107][933]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.51.17:107][933]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.17:107][933]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.51.17:107][933]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.17:107][933]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.51.17:107][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.17:107][933]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.12-03.51.17:107][933]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.17:107][933]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.17:156][936]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_1] [2020.06.12-03.51.17:156][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.17:156][936]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_1] [2020.06.12-03.51.17:156][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.17:541][959]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-03.51.17:573][961]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_1] [2020.06.12-03.51.17:573][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.17:573][961]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_1] [2020.06.12-03.51.17:573][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.18:073][991]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.12-03.51.18:257][ 2]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.51.18:274][ 3]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-03.51.18:289][ 4]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.51.18:289][ 4]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.51.18:289][ 4]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.18:289][ 4]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.51.18:289][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.18:289][ 4]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.18:289][ 4]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.51.18:289][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.18:291][ 4]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.12-03.51.18:291][ 4]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.12-03.51.18:305][ 5]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.18:305][ 5]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.51.18:305][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.18:305][ 5]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.18:305][ 5]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.51.18:305][ 5]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.18:305][ 5]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.51.18:305][ 5]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.18:305][ 5]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.12-03.51.18:306][ 5]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.51.18:306][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.18:306][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_1] [2020.06.12-03.51.18:306][ 5]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.18:306][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault2][WindowStandard_C_1] [2020.06.12-03.51.18:306][ 5]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.18:306][ 5]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.18:327][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.51.18:329][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.51.18:466][ 13]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.51.18:501][ 15]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.51.18:744][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_1] [2020.06.12-03.51.18:744][ 30]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.18:744][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_1] [2020.06.12-03.51.18:744][ 30]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.19:306][ 64]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-03.51.19:472][ 74]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.12-03.51.20:006][106]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_7] [2020.06.12-03.51.20:006][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.20:072][110]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.51.20:074][110]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.12-03.51.20:074][110]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.12-03.51.20:074][110]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.12-03.51.20:223][119]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.51.20:305][124]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.20:305][124]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.20:305][124]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare AnimTag_FPV. [2020.06.12-03.51.20:305][124]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-03.51.20:306][124]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=96.785 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-03.51.20:327][125]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.51.20:473][134]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_7] [2020.06.12-03.51.20:473][134]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.20:606][142]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare AnimTag_FPV. [2020.06.12-03.51.20:606][142]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-03.51.20:606][142]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-03.51.20:606][142]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_10_C_0 at Time=97.085 [2020.06.12-03.51.20:606][142]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=97.085 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-03.51.20:689][147]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Female. [2020.06.12-03.51.20:771][152]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.12-03.51.20:772][152]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.12-03.51.20:775][152]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.51.20:778][152]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.304765 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.51.20:782][152]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Fitafan]: On [2020.06.12-03.51.20:816][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-03.51.20:816][154]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.12-03.51.20:819][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-03.51.20:852][156]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-03.51.20:852][156]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.20:913][160]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare AnimTag_FPV. [2020.06.12-03.51.20:913][160]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-03.51.20:913][160]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 2.850000 [2020.06.12-03.51.20:913][160]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_10_C_0 at Time=97.393 [2020.06.12-03.51.20:914][160]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=97.393 Curve: PounceSucceedMaxSpeed Curve Duration 2.850000 [2020.06.12-03.51.21:689][207]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-03.51.21:689][207]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.21:689][207]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-03.51.21:689][207]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.21:692][207]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.21:692][207]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.21:692][207]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.51.21:692][207]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.21:692][207]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.21:692][207]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-03.51.21:692][207]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.21:692][207]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.51.21:692][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.21:692][207]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.51.21:692][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.21:694][207]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-03.51.21:695][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.21:695][207]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-03.51.21:695][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.21:695][207]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.51.21:695][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.21:695][207]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.51.21:695][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.21:695][207]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-03.51.21:695][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.21:695][207]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-03.51.21:695][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.21:695][207]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-03.51.21:695][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.21:695][207]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-03.51.21:695][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.21:695][207]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-03.51.21:695][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.21:789][213]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-03.51.21:791][213]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.21:792][213]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.51.21:792][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.21:792][213]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.21:792][213]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.51.21:792][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.21:792][213]Interaction: Interaction time: 16.000000 [2020.06.12-03.51.21:792][213]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.51.21:792][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.22:759][271]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Fitafan]: Off [2020.06.12-03.51.23:690][327]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-03.51.23:708][328]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-03.51.23:708][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.23:708][328]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-03.51.23:708][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.23:708][328]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.51.23:708][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.23:708][328]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.51.23:708][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.23:708][328]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-03.51.23:708][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.23:708][328]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-03.51.23:708][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.23:708][328]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-03.51.23:708][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.23:708][328]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-03.51.23:708][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.23:708][328]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-03.51.23:708][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.23:771][332]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceSucceedMaxSpeed [2020.06.12-03.51.23:772][332]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_10_C_0 at Time=100.252 [2020.06.12-03.51.23:789][333]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.23:789][333]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.23:810][334]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.51.23:812][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.51.23:943][342]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-03.51.24:458][373]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-03.51.24:458][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.24:458][373]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-03.51.24:458][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.24:458][373]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.51.24:458][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.24:458][373]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.51.24:458][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.24:458][373]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-03.51.24:458][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.24:458][373]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-03.51.24:459][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.24:459][373]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-03.51.24:459][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.24:459][373]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-03.51.24:459][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.24:459][373]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-03.51.24:459][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.24:477][374]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.51.24:541][378]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_1] [2020.06.12-03.51.24:541][378]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.24:542][378]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-03.51.24:542][378]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.24:542][378]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.24:543][378]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.24:543][378]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.51.24:543][378]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.24:543][378]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.24:543][378]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-03.51.24:543][378]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.24:543][378]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.51.24:543][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.24:543][378]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup_In Nightmare AnimTag_FPV AnimTag_StrafeRight. [2020.06.12-03.51.24:543][378]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup_In Nightmare AnimTag_FPV AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.06.12-03.51.24:543][378]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.51.24:543][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.24:543][378]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.12-03.51.24:543][378]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.51.24:562][379]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.51.24:724][389]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.24:724][389]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.51.24:724][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.24:724][389]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.24:724][389]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.51.24:724][389]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.24:724][389]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.51.24:724][389]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.24:724][389]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.51.24:724][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.24:724][389]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-03.51.24:724][389]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.24:724][389]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.24:726][389]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-03.51.24:755][391]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-03.51.24:755][391]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.24:755][391]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.12-03.51.24:890][399]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.24:890][399]LogDBDPlayerMovement: StopSnapping Final Location (8719.308594 2686.058594 113.096931) [2020.06.12-03.51.24:890][399]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.51.24:890][399]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.51.24:890][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.24:890][399]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.24:890][399]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.51.24:890][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.24:890][399]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.12-03.51.24:890][399]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale05_Character_C_0. [2020.06.12-03.51.24:890][399]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-03.51.24:890][399]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-03.51.24:890][399]Interaction: Interaction time: 2.700000 [2020.06.12-03.51.24:890][399]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_FPV AnimTag_Carry. [2020.06.12-03.51.24:890][399]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.12-03.51.24:890][399]LogSM: Error: Play Update Montage AM_SD_PickUP_FPV Duration 2.700000 Timestamp 101.351883 [2020.06.12-03.51.24:890][399]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.12-03.51.24:890][399]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.51.24:890][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.24:895][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-03.51.24:897][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-03.51.24:899][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-03.51.24:899][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.12-03.51.24:899][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.51.25:057][409]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.25:057][409]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.25:123][413]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_PickUP_FPV [2020.06.12-03.51.27:588][561]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.51.27:588][561]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.51.27:589][561]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.27:589][561]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.51.27:589][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.27:589][561]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.12-03.51.27:589][561]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-03.51.27:589][561]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.27:589][561]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.51.27:589][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.27:605][562]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.27:606][562]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.51.27:606][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.27:606][562]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.27:606][562]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.51.27:606][562]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.27:606][562]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.51.27:606][562]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.27:606][562]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.12-03.51.27:606][562]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.51.27:606][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.27:606][562]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-03.51.27:606][562]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.27:606][562]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-03.51.27:606][562]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.27:606][562]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.28:004][586]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-03.51.28:004][586]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.28:004][586]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-03.51.28:004][586]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.28:007][586]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.28:007][586]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.28:007][586]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.51.28:007][586]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.28:007][586]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.28:007][586]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-03.51.28:007][586]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.28:007][586]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.51.28:007][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.28:007][586]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.51.28:007][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.28:072][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-03.51.28:075][590]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.28:075][590]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.51.28:075][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.28:075][590]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.28:075][590]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.51.28:075][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.28:075][590]Interaction: Interaction time: 16.000000 [2020.06.12-03.51.28:075][590]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.06.12-03.51.28:075][590]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.12-03.51.28:075][590]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.51.28:075][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.29:307][664]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_7] [2020.06.12-03.51.29:307][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.29:345][666]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.51.29:656][685]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-03.51.29:656][685]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.29:656][685]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_MM_C_7] [2020.06.12-03.51.29:656][685]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.29:657][685]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.29:657][685]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.29:657][685]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_7] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.51.29:657][685]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.29:657][685]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.29:657][685]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_7] [2020.06.12-03.51.29:657][685]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.29:657][685]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_7] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.51.29:657][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.29:657][685]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookSetup Nightmare AnimTag_FPV AnimTag_Carry. [2020.06.12-03.51.29:657][685]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSetup Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.12-03.51.29:657][685]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.51.29:657][685]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_7] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.51.29:657][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.29:657][685]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.51.29:658][685]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-03.51.29:658][685]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.06.12-03.51.29:659][685]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-03.51.29:659][685]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.06.12-03.51.29:840][696]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.29:840][696]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.51.29:840][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.29:840][696]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.29:840][696]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.51.29:840][696]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.29:840][696]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.51.29:840][696]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.29:840][696]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.51.29:840][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.29:840][696]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-03.51.29:840][696]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.29:840][696]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.29:871][698]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_MM_C_7] [2020.06.12-03.51.29:871][698]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.29:939][702]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.29:939][702]LogDBDPlayerMovement: StopSnapping Final Location (8406.639648 2235.197266 113.096931) [2020.06.12-03.51.29:940][702]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.51.29:940][702]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_7] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.51.29:940][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.29:940][702]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.29:940][702]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_7] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.51.29:940][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.29:940][702]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamper Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-03.51.29:940][702]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-03.51.29:940][702]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-03.51.29:940][702]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-03.51.29:940][702]AnimLeader: BP_SmallMeatLocker_MM_C_7 Requested to Play: HookCamper Nightmare AnimTag_FPV AnimTag_Carry. [2020.06.12-03.51.29:940][702]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-03.51.29:940][702]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.12-03.51.29:940][702]Interaction: Interaction time: 1.500000 [2020.06.12-03.51.29:940][702]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookCamper Nightmare AnimTag_FPV AnimTag_Carry. [2020.06.12-03.51.29:940][702]LogSM: Error: Play Update Montage AM_SD_Hook_IN_FPV Duration 1.500000 Timestamp 106.402054 [2020.06.12-03.51.29:940][702]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_7] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.51.29:940][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.29:941][702]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_Hook_IN_FPV [2020.06.12-03.51.30:005][706]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.HookChargeable Enabled?: Enabled [2020.06.12-03.51.30:592][741]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-03.51.30:592][741]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.30:592][741]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-03.51.30:592][741]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.30:592][741]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.51.30:592][741]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.30:592][741]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.51.30:592][741]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.30:592][741]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-03.51.30:592][741]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.30:592][741]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-03.51.30:592][741]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.30:592][741]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-03.51.30:592][741]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.30:592][741]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-03.51.30:592][741]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.30:592][741]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-03.51.30:592][741]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.31:523][797]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_7] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-03.51.31:523][797]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.51.31:523][797]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_7] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.51.31:523][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.31:523][797]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-03.51.31:523][797]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-03.51.31:523][797]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.51.31:523][797]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale05_Character_C_0 Current: NULL [2020.06.12-03.51.31:526][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.HookChargeable Enabled?: Disabled [2020.06.12-03.51.31:527][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-03.51.31:534][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-03.51.31:534][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.51.31:544][798]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.51.31:544][798]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.51.31:544][798]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.31:544][798]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_7] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.51.31:544][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.31:544][798]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.31:544][798]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_7] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.51.31:545][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.31:561][799]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.31:561][799]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_7] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.51.31:561][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.31:561][799]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.31:561][799]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_7] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.51.31:561][799]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.31:561][799]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_7] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.51.31:561][799]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.31:561][799]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_7] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.51.31:561][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.31:561][799]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_MM_C_7] [2020.06.12-03.51.31:561][799]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.31:561][799]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_MM_C_7] [2020.06.12-03.51.31:561][799]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.31:561][799]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.31:576][800]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.12-03.51.31:577][800]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.12-03.51.31:578][800]LogStreaming: Display: Flushing async loaders. [2020.06.12-03.51.31:578][800]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.51.31:578][800]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Lone_Betrayer, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.12-03.51.31:578][800]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.12-03.51.31:578][800]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Aseriu_s, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.12-03.51.31:583][800]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.06.12-03.51.31:583][800]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.06.12-03.51.31:583][800]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.06.12-03.51.31:583][800]AnimLeader: BP_SmallMeatLocker_MM_C_7 Requested to Play: HookCamperOut. [2020.06.12-03.51.31:583][800]AnimLeader: BP_Entity_C_7 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-03.51.31:583][800]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-03.51.31:583][800]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.12-03.51.31:589][800]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.51.31:592][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.51.31:652][804]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-03.51.31:682][806]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.31:682][806]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.31:701][807]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.51.31:715][808]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.HookChargeable Enabled?: Enabled [2020.06.12-03.51.31:720][808]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.HookChargeable Enabled?: Disabled [2020.06.12-03.51.32:125][833]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-03.51.32:125][833]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.32:156][835]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_7] [2020.06.12-03.51.32:156][835]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.33:788][933]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorSuburbs_C_1] [2020.06.12-03.51.33:789][933]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.33:789][933]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorSuburbs_C_1] [2020.06.12-03.51.33:789][933]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.33:791][933]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.51.33:791][933]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.51.33:791][933]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.51.33:791][933]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.33:791][933]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.51.33:791][933]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_1] [2020.06.12-03.51.33:791][933]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.33:792][933]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.51.33:792][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.33:792][933]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.51.33:792][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.33:857][937]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.51.33:888][939]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-03.51.33:888][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-03.51.33:891][939]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.51.33:891][939]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.51.33:891][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.33:891][939]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.51.33:891][939]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.51.33:891][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.33:891][939]Interaction: Interaction time: 83.333336 [2020.06.12-03.51.33:891][939]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.51.33:891][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.33:957][943]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.51.34:940][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.12-03.51.34:940][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.34:961][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.51.35:072][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_MM_C_7] [2020.06.12-03.51.35:072][ 10]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.35:072][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.12-03.51.35:072][ 10]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.35:073][ 10]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.35:073][ 10]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.35:073][ 10]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.51.35:073][ 10]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.35:073][ 10]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.35:073][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.12-03.51.35:073][ 10]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.35:073][ 10]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.51.35:073][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.35:073][ 10]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.51.35:073][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.35:073][ 10]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.51.35:094][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.51.35:122][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.12-03.51.35:122][ 13]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.35:140][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.12-03.51.35:140][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.35:173][ 16]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.35:173][ 16]LogDBDPlayerMovement: StopSnapping Final Location (8622.361328 3539.298828 113.096931) [2020.06.12-03.51.35:173][ 16]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.51.35:173][ 16]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.51.35:173][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.35:173][ 16]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.35:173][ 16]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.51.35:173][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.35:173][ 16]Interaction: Interaction time: 2.000000 [2020.06.12-03.51.35:174][ 16]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DamageGenerator Nightmare AnimTag_FPV. [2020.06.12-03.51.35:174][ 16]LogSM: Error: Play Update Montage AM_TT_Damage_Generator Duration 2.000000 Timestamp 111.635559 [2020.06.12-03.51.35:174][ 16]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.51.35:174][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.35:222][ 19]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.12-03.51.35:588][ 41]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.004577, Lifetime Duration: 4.000000 [2020.06.12-03.51.35:655][ 45]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Lone_Betrayer, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.51.35:655][ 45]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Aseriu_s, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.51.36:340][ 86]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.06.12-03.51.36:340][ 86]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.06.12-03.51.36:340][ 86]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.06.12-03.51.36:340][ 86]AnimLeader: BP_SmallMeatLocker_MM_C_7 Requested to Play: HookIdle. [2020.06.12-03.51.36:340][ 86]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-03.51.36:340][ 86]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.12-03.51.36:907][120]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.51.37:157][135]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-03.51.37:239][140]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-03.51.37:239][140]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.51.37:239][140]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.51.37:239][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.37:242][140]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.12-03.51.37:256][141]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.51.37:256][141]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.51.37:256][141]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.37:256][141]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.51.37:256][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.37:256][141]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.37:256][141]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.51.37:256][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.37:273][142]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.37:273][142]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.51.37:273][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.37:273][142]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.37:273][142]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.51.37:273][142]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.37:273][142]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.51.37:273][142]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.37:273][142]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.51.37:273][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.37:273][142]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.12-03.51.37:273][142]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.37:273][142]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.12-03.51.37:273][142]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.37:273][142]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.37:294][143]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.51.37:298][143]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.51.37:300][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.51.37:342][146]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.12-03.51.37:342][146]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-03.51.37:342][146]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.06.12-03.51.37:342][146]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-03.51.37:342][146]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.12-03.51.37:347][146]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.12-03.51.37:377][148]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.12-03.51.37:377][148]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.37:630][164]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E977411C90] Result: '1' k_EResultOK (success) [2020.06.12-03.51.37:630][164]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E977411C90]' succeeded in 0.287508 seconds [2020.06.12-03.51.37:661][166]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E977411C90] Result: '1' k_EResultOK (success) [2020.06.12-03.51.37:674][166]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.06.12-03.51.37:674][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.37:680][167]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.337088 seconds [2020.06.12-03.51.37:723][169]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.12-03.51.37:723][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.37:739][170]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.12-03.51.37:739][170]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.37:739][170]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-03.51.37:739][170]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.37:739][170]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.37:739][170]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.37:740][170]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.51.37:740][170]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.37:740][170]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.37:740][170]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-03.51.37:740][170]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.37:740][170]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.51.37:740][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.37:740][170]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_IN Nightmare AnimTag_FPV. [2020.06.12-03.51.37:740][170]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.51.37:740][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.37:760][171]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.51.37:805][174]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-03.51.37:805][174]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.37:893][179]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.06.12-03.51.37:893][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.38:405][210]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.38:406][210]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.51.38:406][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.38:406][210]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.38:406][210]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.51.38:406][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.38:406][210]Interaction: Interaction time: 3.000000 [2020.06.12-03.51.38:406][210]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_LOOP Nightmare AnimTag_FPV. [2020.06.12-03.51.38:406][210]LogSM: Error: Play Update Montage AM_SD_DreamMaster_LOOP_FPV Duration 3.000000 Timestamp 114.869026 [2020.06.12-03.51.38:406][210]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.51.38:406][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.38:407][210]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamMaster_LOOP_FPV [2020.06.12-03.51.38:472][214]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.12-03.51.39:256][261]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_10] [2020.06.12-03.51.39:256][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.39:256][261]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_10] [2020.06.12-03.51.39:256][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.39:507][276]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.39:507][276]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.51.39:507][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.39:507][276]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.39:507][276]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.51.39:507][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.39:507][276]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.39:507][276]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.51.39:507][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.39:507][276]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.39:507][276]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.51.39:507][276]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.39:507][276]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.51.39:507][276]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.39:507][276]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.51.39:507][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.39:507][276]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorSuburbs_C_3] [2020.06.12-03.51.39:507][276]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.39:507][276]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.39:509][276]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Disabled [2020.06.12-03.51.39:656][285]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_10] [2020.06.12-03.51.39:656][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.39:656][285]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_10] [2020.06.12-03.51.39:656][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.40:405][330]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 51.850376 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-03.51.41:208][378]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-03.51.41:208][378]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-03.51.41:224][379]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-03.51.41:489][395]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-03.51.41:489][395]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.51.41:489][395]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.51.41:489][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.41:492][395]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.12-03.51.41:505][396]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.51.41:505][396]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.51.41:505][396]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.41:505][396]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.51.41:505][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.41:505][396]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.41:505][396]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_OUT Nightmare AnimTag_FPV. [2020.06.12-03.51.41:505][396]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.51.41:505][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.41:507][396]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-03.51.41:555][399]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.12-03.51.41:556][399]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorSuburbs_C_3] [2020.06.12-03.51.41:556][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.41:556][399]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.12-03.51.41:558][399]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.12-03.51.41:559][399]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.12-03.51.41:559][399]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.12-03.51.41:559][399]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.12-03.51.41:907][420]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorSuburbs_C_3] [2020.06.12-03.51.41:907][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.42:190][437]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.42:190][437]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.51.42:190][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.42:190][437]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.42:190][437]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.51.42:190][437]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.42:190][437]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.51.42:190][437]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.42:190][437]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.51.42:190][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.42:190][437]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-03.51.42:190][437]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.42:190][437]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-03.51.42:190][437]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.42:190][437]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.42:256][441]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.12-03.51.42:260][441]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.12-03.51.42:264][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.51.42:266][441]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.51.42:475][454]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorSuburbs_C_3] [2020.06.12-03.51.42:475][454]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.42:591][461]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorSuburbs_C_3] [2020.06.12-03.51.42:591][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.43:089][491]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_27] [2020.06.12-03.51.43:089][491]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.43:122][493]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_27] [2020.06.12-03.51.43:122][493]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.43:122][493]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-03.51.43:124][493]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.43:124][493]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.43:125][493]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_27] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.51.43:125][493]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.43:125][493]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.43:125][493]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_27] [2020.06.12-03.51.43:125][493]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.43:125][493]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_27] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.51.43:125][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.43:125][493]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_27] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.51.43:125][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.43:158][495]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.51.43:408][510]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.43:408][510]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_27] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.51.43:408][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.43:408][510]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.43:408][510]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_27] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.51.43:408][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.43:408][510]Interaction: Interaction time: 0.700000 [2020.06.12-03.51.43:408][510]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.06.12-03.51.43:408][510]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.12-03.51.43:408][510]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.12-03.51.43:409][510]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_27] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.51.43:409][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.43:477][514]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.51.44:092][551]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.44:092][551]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_27] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.51.44:092][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.44:092][551]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.44:092][551]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_27] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.51.44:092][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.44:122][553]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-03.51.44:124][553]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.44:125][553]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_27] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.51.44:125][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.44:125][553]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.44:125][553]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_27] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.51.44:125][553]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.44:125][553]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_27] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.51.44:125][553]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.44:125][553]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.51.44:125][553]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_27] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.51.44:125][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.44:125][553]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_27] [2020.06.12-03.51.44:125][553]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.44:125][553]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.44:392][569]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.44:392][569]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.51.44:392][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.44:392][569]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.44:392][569]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.51.44:392][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.44:394][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-03.51.44:425][571]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.44:425][571]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.51.44:425][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.44:425][571]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.44:425][571]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.51.44:425][571]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.44:425][571]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.51.44:425][571]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.44:425][571]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.51.44:425][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.44:425][571]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.12-03.51.44:425][571]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.44:425][571]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.45:306][624]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 61.858978 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-03.51.45:407][630]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorSuburbs_C_3] [2020.06.12-03.51.45:407][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.45:428][631]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.51.45:489][635]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-03.51.45:489][635]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.45:489][635]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage1][GeneratorSuburbs_C_3] [2020.06.12-03.51.45:489][635]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.45:490][635]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.45:490][635]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.45:490][635]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.51.45:490][635]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.45:490][635]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.45:490][635]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorSuburbs_C_3] [2020.06.12-03.51.45:490][635]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.45:490][635]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.51.45:490][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.45:490][635]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.51.45:490][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.45:490][635]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.51.45:511][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.51.45:572][640]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorSuburbs_C_3] [2020.06.12-03.51.45:572][640]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.45:606][642]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.45:606][642]LogDBDPlayerMovement: StopSnapping Final Location (2254.464355 4404.899902 -194.525421) [2020.06.12-03.51.45:606][642]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.51.45:606][642]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.51.45:606][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.45:606][642]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.45:606][642]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.51.45:606][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.45:606][642]Interaction: Interaction time: 2.000000 [2020.06.12-03.51.45:606][642]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DamageGenerator Nightmare AnimTag_FPV. [2020.06.12-03.51.45:606][642]LogSM: Error: Play Update Montage AM_TT_Damage_Generator Duration 2.000000 Timestamp 122.069710 [2020.06.12-03.51.45:606][642]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.51.45:606][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.45:672][646]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.DamageCharge Enabled?: Enabled [2020.06.12-03.51.47:358][747]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.51.47:607][762]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-03.51.47:673][766]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-03.51.47:673][766]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.51.47:673][766]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.51.47:673][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.47:676][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.DamageCharge Enabled?: Disabled [2020.06.12-03.51.47:689][767]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.51.47:689][767]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.51.47:689][767]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.47:689][767]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.51.47:689][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.47:689][767]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.47:689][767]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.51.47:689][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.47:707][768]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.47:707][768]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.51.47:707][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.47:707][768]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.47:707][768]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.51.47:707][768]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.47:707][768]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.51.47:707][768]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.47:707][768]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.51.47:707][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.47:707][768]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage1][GeneratorSuburbs_C_3] [2020.06.12-03.51.47:707][768]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.47:707][768]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage1][GeneratorSuburbs_C_3] [2020.06.12-03.51.47:707][768]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.47:707][768]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.47:729][769]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.51.47:731][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.51.47:740][770]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Enabled [2020.06.12-03.51.47:781][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.DamageCharge Enabled?: Enabled [2020.06.12-03.51.47:785][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.DamageCharge Enabled?: Disabled [2020.06.12-03.51.48:124][793]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorSuburbs_C_3] [2020.06.12-03.51.48:124][793]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.49:690][887]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.06.12-03.51.49:690][887]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.49:690][887]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.06.12-03.51.49:690][887]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.49:690][887]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.06.12-03.51.49:690][887]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.49:778][892]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.51.49:924][901]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage1][GeneratorSuburbs_C_3] [2020.06.12-03.51.49:924][901]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.49:924][901]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SearchEmpty][ClosetStandard_C_3] [2020.06.12-03.51.49:924][901]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.49:925][901]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.49:925][901]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.49:925][901]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.51.49:925][901]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.49:925][901]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.49:925][901]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.06.12-03.51.49:925][901]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.49:925][901]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.51.49:925][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.49:926][901]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.51.49:926][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.49:926][901]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.51.49:945][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.51.49:974][904]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_3] [2020.06.12-03.51.49:974][904]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.50:040][908]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.50:040][908]LogDBDPlayerMovement: StopSnapping Final Location (2773.400146 4737.500000 -194.504669) [2020.06.12-03.51.50:040][908]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.51.50:040][908]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.51.50:040][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.50:040][908]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.50:040][908]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.51.50:040][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.50:040][908]Interaction: Interaction time: 2.333000 [2020.06.12-03.51.50:040][908]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: LockerSearchEmpty Nightmare AnimTag_FPV. [2020.06.12-03.51.50:040][908]AnimLeader: ClosetStandard_C_3 Requested to Play: LockerSearchEmpty Nightmare AnimTag_FPV AnimTag_Follower. [2020.06.12-03.51.50:040][908]LogSM: Error: Play Update Montage AM_SD_Search_Locker_FPV Duration 2.333000 Timestamp 126.503601 [2020.06.12-03.51.50:041][908]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.51.50:041][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.50:139][914]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.12-03.51.52:124][ 33]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.51.52:374][ 48]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-03.51.52:390][ 49]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.51.52:390][ 49]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.51.52:390][ 49]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.52:390][ 49]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.51.52:390][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.52:390][ 49]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.52:390][ 49]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.51.52:390][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.52:407][ 50]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.52:407][ 50]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.51.52:407][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.52:407][ 50]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.52:407][ 50]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.51.52:407][ 50]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.52:407][ 50]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.51.52:407][ 50]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.52:407][ 50]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.51.52:407][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.52:407][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_3] [2020.06.12-03.51.52:407][ 50]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.52:407][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SearchEmpty][ClosetStandard_C_3] [2020.06.12-03.51.52:407][ 50]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.52:407][ 50]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.52:428][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.51.52:431][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.51.52:499][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.51.52:840][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.06.12-03.51.52:840][ 76]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.52:840][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.06.12-03.51.52:840][ 76]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.52:840][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.06.12-03.51.52:840][ 76]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.53:822][135]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.12-03.51.53:823][135]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.53:823][135]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.12-03.51.53:823][135]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.53:825][135]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.53:825][135]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.53:825][135]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.51.53:825][135]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.53:825][135]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.53:825][135]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.12-03.51.53:825][135]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.53:825][135]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.51.53:825][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.53:825][135]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.51.53:825][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.53:892][139]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.51.53:956][143]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-03.51.53:957][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-03.51.53:959][143]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.53:959][143]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.51.53:959][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.53:959][143]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.53:959][143]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.51.53:959][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.53:960][143]Interaction: Interaction time: 18.896898 [2020.06.12-03.51.53:960][143]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.51.53:960][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.53:960][143]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.51.55:474][234]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.55:474][234]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.51.55:474][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.55:474][234]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.55:474][234]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.51.55:474][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.55:476][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-03.51.55:508][236]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.55:508][236]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.51.55:508][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.55:508][236]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.55:508][236]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.51.55:508][236]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.55:508][236]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.51.55:508][236]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.55:508][236]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.51.55:508][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.55:508][236]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.12-03.51.55:508][236]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.55:508][236]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.51.55:576][240]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.12-03.51.55:576][240]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.12-03.51.55:576][240]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.12-03.51.55:809][254]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.12-03.51.56:306][284]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.445567 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-03.51.56:624][303]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_26] [2020.06.12-03.51.56:624][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.56:624][303]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_26] [2020.06.12-03.51.56:624][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.57:024][327]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_26] [2020.06.12-03.51.57:024][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.57:024][327]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_26] [2020.06.12-03.51.57:024][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.57:775][372]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.12-03.51.57:840][376]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SearchEmpty][ClosetStandard_C_3] [2020.06.12-03.51.57:840][376]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.57:840][376]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.51.57:840][376]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.57:840][376]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.57:840][376]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.57:840][376]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.51.57:840][376]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.51.57:840][376]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.57:840][376]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.51.57:840][376]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.57:840][376]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.51.57:840][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.57:840][376]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_FPV. [2020.06.12-03.51.57:840][376]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.51.57:840][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.57:869][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.51.57:915][380]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.51.57:915][380]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.51.57:915][380]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.51.58:016][386]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.12-03.51.58:016][386]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.12-03.51.58:016][386]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.12-03.51.58:523][417]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.58:523][417]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.51.58:523][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.58:523][417]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.58:523][417]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.51.58:523][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.58:523][417]Interaction: Interaction time: 0.209750 [2020.06.12-03.51.58:523][417]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare AnimTag_FPV. [2020.06.12-03.51.58:523][417]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP_FPV Duration 0.209750 Timestamp 134.986328 [2020.06.12-03.51.58:523][417]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.51.58:523][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.58:524][417]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP_FPV [2020.06.12-03.51.58:690][427]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-03.51.58:690][427]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.51.58:690][427]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.51.58:690][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.58:693][427]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.51.59:492][475]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.51.59:492][475]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.51.59:492][475]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.59:492][475]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.51.59:492][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.51.59:492][475]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.51.59:492][475]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare AnimTag_FPV. [2020.06.12-03.51.59:492][475]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.51.59:492][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.00:190][517]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.00:190][517]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.52.00:190][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.00:190][517]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.00:190][517]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.52.00:190][517]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.52.00:190][517]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.52.00:190][517]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.52.00:190][517]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.52.00:190][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.00:190][517]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.52.00:190][517]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.00:190][517]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.52.00:190][517]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.00:190][517]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.00:257][521]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.52.00:261][521]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.52.00:263][521]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.52.00:265][521]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.52.00:789][553]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.52.00:789][553]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.00:789][553]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.52.00:790][553]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.00:790][553]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.00:790][553]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.00:790][553]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.52.00:790][553]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.52.00:790][553]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.00:790][553]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.52.00:790][553]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.00:790][553]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.52.00:790][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.00:790][553]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_FPV. [2020.06.12-03.52.00:790][553]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.52.00:790][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.00:811][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.52.00:856][557]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.52.00:856][557]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.00:857][557]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.52.01:457][593]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.01:457][593]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.52.01:457][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.01:457][593]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.01:457][593]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.52.01:457][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.01:457][593]Interaction: Interaction time: 0.222056 [2020.06.12-03.52.01:457][593]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare AnimTag_FPV. [2020.06.12-03.52.01:457][593]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP_FPV Duration 0.222056 Timestamp 137.919739 [2020.06.12-03.52.01:457][593]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.52.01:457][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.01:459][593]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP_FPV [2020.06.12-03.52.01:623][603]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-03.52.01:623][603]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.52.01:623][603]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.52.01:623][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.01:626][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.52.01:892][619]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.52.01:892][619]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.52.01:892][619]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.01:893][619]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.52.01:893][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.01:893][619]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.01:893][619]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare AnimTag_FPV. [2020.06.12-03.52.01:893][619]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.52.01:893][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.02:574][660]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.02:574][660]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.52.02:574][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.02:574][660]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.02:574][660]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.52.02:574][660]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.52.02:574][660]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.52.02:574][660]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.52.02:574][660]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.52.02:574][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.02:574][660]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.52.02:574][660]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.02:574][660]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.52.02:574][660]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.02:574][660]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.02:625][663]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.12-03.52.02:626][663]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.12-03.52.02:626][663]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.12-03.52.02:673][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.52.02:678][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.52.02:680][666]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.52.02:682][666]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.52.02:844][676]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.12-03.52.03:639][724]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeDream][BP_WakerObject_C_3] [2020.06.12-03.52.03:639][724]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.03:639][724]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeDream][BP_WakerObject_C_3] [2020.06.12-03.52.03:639][724]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.03:642][724]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.03:642][724]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.03:642][724]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.52.03:642][724]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.52.03:642][724]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.03:642][724]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeDream][BP_WakerObject_C_3] [2020.06.12-03.52.03:642][724]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.03:642][724]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.52.03:642][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.03:642][724]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ClockBubble_In AnimTag_Female. [2020.06.12-03.52.03:642][724]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.52.03:642][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.03:658][725]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_26] [2020.06.12-03.52.03:658][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.03:658][725]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_26] [2020.06.12-03.52.03:658][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.03:675][726]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.52.03:857][737]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_26] [2020.06.12-03.52.03:857][737]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.03:857][737]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_26] [2020.06.12-03.52.03:857][737]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.03:907][740]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_3.EscapeDreamChargeable Enabled?: Enabled [2020.06.12-03.52.03:909][740]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.03:909][740]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.52.03:909][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.03:909][740]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.03:909][740]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.52.03:909][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.03:909][740]Interaction: Interaction time: 2.000000 [2020.06.12-03.52.03:909][740]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ClockBubble_Loop AnimTag_Female. [2020.06.12-03.52.03:909][740]LogSM: Error: Play Update Montage AM_F_ClockBubble_Loop_ Duration 2.000000 Timestamp 0.000000 [2020.06.12-03.52.03:909][740]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.12-03.52.03:909][740]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.52.03:909][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.03:909][740]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.52.03:926][741]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_ClockBubble_Loop_ [2020.06.12-03.52.05:911][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_3.EscapeDreamChargeable Enabled?: Disabled [2020.06.12-03.52.05:958][863]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_27] [2020.06.12-03.52.05:958][863]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.05:958][863]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_27] [2020.06.12-03.52.05:958][863]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.06:007][866]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.12-03.52.06:009][866]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.06:009][866]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-03.52.06:009][866]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.52.06:009][866]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.52.06:009][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.06:009][866]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.52.06:009][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.06:010][866]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.06:010][866]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ClockBubble_OUT AnimTag_Female. [2020.06.12-03.52.06:010][866]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.52.06:010][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.06:124][873]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_27] [2020.06.12-03.52.06:124][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.06:124][873]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_27] [2020.06.12-03.52.06:124][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.06:789][913]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_3.EscapeDreamChargeable Enabled?: Enabled [2020.06.12-03.52.06:792][913]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.06:792][913]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.52.06:792][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.06:792][913]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.06:792][913]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.52.06:792][913]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.52.06:792][913]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.52.06:792][913]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.52.06:792][913]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.52.06:792][913]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.52.06:792][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.06:793][913]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [EndInteraction Called] - [EscapeDream][BP_WakerObject_C_3] [2020.06.12-03.52.06:793][913]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.06:793][913]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.06:795][913]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_3.EscapeDreamChargeable Enabled?: Disabled [2020.06.12-03.52.07:095][931]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.52.07:228][939]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.12-03.52.07:228][939]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-03.52.07:372][948]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-03.52.07:372][948]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-03.52.09:256][ 61]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.12-03.52.09:256][ 61]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.09:256][ 61]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.12-03.52.09:256][ 61]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.09:258][ 61]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.09:258][ 61]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.09:259][ 61]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.52.09:259][ 61]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.52.09:259][ 61]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.09:259][ 61]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.12-03.52.09:259][ 61]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.09:259][ 61]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.52.09:259][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.09:259][ 61]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.52.09:259][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.09:325][ 65]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.52.09:357][ 67]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-03.52.09:359][ 67]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.09:359][ 67]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.52.09:359][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.09:359][ 67]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.09:359][ 67]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.52.09:359][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.09:359][ 67]Interaction: Interaction time: 73.005859 [2020.06.12-03.52.09:359][ 67]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.52.09:359][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.09:361][ 67]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-03.52.09:393][ 69]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.09:393][ 69]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.52.09:393][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.09:393][ 69]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.09:393][ 69]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.52.09:393][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.09:393][ 69]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.09:393][ 69]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.52.09:393][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.09:393][ 69]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.09:393][ 69]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.52.09:393][ 69]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.52.09:393][ 69]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.52.09:393][ 69]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.52.09:393][ 69]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.52.09:393][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.09:393][ 69]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.12-03.52.09:393][ 69]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.09:393][ 69]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.09:395][ 69]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-03.52.09:425][ 71]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.52.09:561][ 79]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-03.52.10:157][115]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.033466 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-03.52.10:190][117]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.52.10:190][117]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-03.52.10:190][117]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.52.10:190][117]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-03.52.10:662][145]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 155 [2020.06.12-03.52.10:991][165]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.12-03.52.10:991][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.11:013][166]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.52.11:049][168]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.52.11:049][168]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.11:049][168]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.12-03.52.11:049][168]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.11:050][168]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.11:050][168]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.11:050][168]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.52.11:050][168]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.52.11:050][168]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.11:050][168]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.12-03.52.11:050][168]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.11:050][168]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.52.11:050][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.11:050][168]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.52.11:050][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.11:050][168]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.52.11:069][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.52.11:100][171]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.12-03.52.11:100][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.11:132][173]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.12-03.52.11:132][173]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.11:148][174]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.11:148][174]LogDBDPlayerMovement: StopSnapping Final Location (1124.000000 2041.300171 113.096931) [2020.06.12-03.52.11:148][174]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.52.11:148][174]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.52.11:148][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.11:148][174]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.11:150][174]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.52.11:150][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.11:150][174]Interaction: Interaction time: 2.000000 [2020.06.12-03.52.11:150][174]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DamageGenerator Nightmare AnimTag_FPV. [2020.06.12-03.52.11:150][174]LogSM: Error: Play Update Montage AM_TT_Damage_Generator Duration 2.000000 Timestamp 147.612457 [2020.06.12-03.52.11:150][174]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.52.11:150][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.11:165][175]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.52.11:165][175]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-03.52.11:165][175]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.52.11:165][175]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-03.52.11:230][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.12-03.52.11:266][181]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-03.52.12:891][279]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.52.12:941][282]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_15] [2020.06.12-03.52.12:941][282]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.12:941][282]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_15] [2020.06.12-03.52.12:941][282]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.12:943][282]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.12:943][282]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.12:943][282]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.52.12:943][282]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.52.12:943][282]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.12:943][282]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_15] [2020.06.12-03.52.12:943][282]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.12:943][282]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.52.12:943][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.12:943][282]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.12-03.52.12:943][282]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.52.12:943][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.12:944][282]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.52.13:141][294]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-03.52.13:240][300]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-03.52.13:240][300]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.52.13:240][300]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.52.13:240][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.13:242][300]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.13:242][300]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.52.13:242][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.13:242][300]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.13:242][300]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.52.13:242][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.13:242][300]Interaction: Interaction time: 1.050000 [2020.06.12-03.52.13:242][300]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.06.12-03.52.13:242][300]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.12-03.52.13:242][300]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.12-03.52.13:242][300]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.52.13:242][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.13:244][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.12-03.52.13:257][301]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.52.13:257][301]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.52.13:257][301]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.13:257][301]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.52.13:257][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.13:257][301]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.13:257][301]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.52.13:257][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.13:273][302]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.13:273][302]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.52.13:274][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.13:274][302]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.13:274][302]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.52.13:274][302]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.52.13:274][302]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.52.13:274][302]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.52.13:274][302]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.52.13:274][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.13:274][302]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.12-03.52.13:274][302]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.13:274][302]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.12-03.52.13:274][302]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.13:274][302]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.13:295][303]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.52.13:300][303]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.52.13:302][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.52.13:308][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-03.52.13:311][304]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.52.13:345][306]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.12-03.52.13:350][306]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.12-03.52.13:444][312]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.12-03.52.13:444][312]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.13:527][317]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.12-03.52.13:608][322]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.12-03.52.13:608][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.14:276][362]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.52.14:308][364]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.14:308][364]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.52.14:308][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.14:308][364]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.14:308][364]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.52.14:308][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.14:308][364]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.14:308][364]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.52.14:308][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.14:308][364]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.14:308][364]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.52.14:308][364]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.52.14:308][364]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.52.14:308][364]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.52.14:308][364]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.52.14:308][364]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.52.14:308][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.14:308][364]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_15] [2020.06.12-03.52.14:308][364]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.14:308][364]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.15:689][447]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_MM_C_7] [2020.06.12-03.52.15:689][447]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.15:689][447]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_MM_C_7] [2020.06.12-03.52.15:689][447]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.15:692][447]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.15:692][447]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.15:692][447]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_7] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.52.15:692][447]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.52.15:692][447]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.15:692][447]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_MM_C_7] [2020.06.12-03.52.15:692][447]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.15:692][447]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_7] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.52.15:692][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.15:692][447]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_7] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.52.15:692][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.15:725][449]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.52.15:789][453]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.12-03.52.15:790][453]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.UnhookChargeable Enabled?: Enabled [2020.06.12-03.52.15:792][453]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.15:792][453]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_7] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.52.15:792][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.15:792][453]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.15:792][453]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_7] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.52.15:792][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.15:792][453]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-03.52.15:792][453]Interaction: Interaction time: 1.000000 [2020.06.12-03.52.15:792][453]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.06.12-03.52.15:793][453]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale05_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale01_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.12-03.52.15:793][453]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.06.12-03.52.15:793][453]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.12-03.52.15:793][453]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_7] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.52.15:793][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.15:793][453]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.52.15:824][455]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.06.12-03.52.15:824][455]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.06.12-03.52.15:824][455]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.06.12-03.52.15:824][455]AnimLeader: BP_SmallMeatLocker_MM_C_7 Requested to Play: UnhookIn. [2020.06.12-03.52.15:825][455]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-03.52.15:825][455]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.12-03.52.15:858][457]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.15:858][457]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.15:925][461]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.52.16:159][475]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.52.16:794][513]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.UnhookChargeable Enabled?: Disabled [2020.06.12-03.52.16:890][519]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_0 - Fitafan, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.52.16:892][519]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_7] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-03.52.16:892][519]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.52.16:892][519]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_7] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.52.16:892][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.16:924][521]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-03.52.16:926][521]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.16:926][521]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_7] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.52.16:926][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.16:926][521]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.52.16:926][521]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-03.52.16:926][521]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-03.52.16:926][521]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.12-03.52.16:926][521]AnimLeader: BP_SmallMeatLocker_MM_C_7 Requested to Play: UnhookOut. [2020.06.12-03.52.16:926][521]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-03.52.16:926][521]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.12-03.52.16:927][521]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.16:927][521]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.12-03.52.16:927][521]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_7] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.52.16:927][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.16:929][521]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-03.52.16:989][525]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.329030 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.12-03.52.16:991][525]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.06.12-03.52.16:991][525]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.06.12-03.52.16:991][525]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-03.52.16:991][525]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.06.12-03.52.18:323][605]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-03.52.18:324][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.UnhookChargeable Enabled?: Enabled [2020.06.12-03.52.18:326][605]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.18:326][605]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_7] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.52.18:326][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.18:326][605]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.52.18:326][605]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.18:326][605]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_7] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.52.18:326][605]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.52.18:326][605]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_7] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.52.18:326][605]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.52.18:326][605]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_7] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.52.18:326][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.18:326][605]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.52.18:326][605]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_MM_C_7] [2020.06.12-03.52.18:327][605]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.18:327][605]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.18:329][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.UnhookChargeable Enabled?: Disabled [2020.06.12-03.52.18:426][611]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.18:426][611]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.19:192][657]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_26] [2020.06.12-03.52.19:192][657]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.19:192][657]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_26] [2020.06.12-03.52.19:192][657]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.19:356][667]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-03.52.19:356][667]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.19:357][667]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-03.52.19:357][667]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.19:357][667]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-03.52.19:359][667]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.19:359][667]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.19:359][667]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.52.19:359][667]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.52.19:359][667]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.19:359][667]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-03.52.19:359][667]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.19:359][667]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.52.19:359][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.19:359][667]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.52.19:359][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.19:393][669]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.52.19:426][671]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.19:426][671]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.19:489][675]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-03.52.19:492][675]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.19:492][675]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.52.19:492][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.19:492][675]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.19:492][675]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.52.19:492][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.19:492][675]Interaction: Interaction time: 16.000000 [2020.06.12-03.52.19:492][675]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.52.19:492][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.19:558][679]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.52.19:625][683]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_26] [2020.06.12-03.52.19:625][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.19:625][683]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_26] [2020.06.12-03.52.19:625][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.20:409][730]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.12-03.52.20:626][743]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.12-03.52.20:627][743]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.12-03.52.20:627][743]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.12-03.52.21:793][813]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.12-03.52.21:794][813]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.12-03.52.21:794][813]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.12-03.52.22:010][826]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.12-03.52.22:991][885]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_26] [2020.06.12-03.52.22:991][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.22:991][885]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_26] [2020.06.12-03.52.22:991][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.23:146][894]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.52.23:194][897]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_26] [2020.06.12-03.52.23:194][897]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.23:194][897]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_26] [2020.06.12-03.52.23:194][897]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.24:106][952]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.12-03.52.24:106][952]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.24:106][952]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.12-03.52.24:106][952]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.24:109][952]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.24:109][952]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.24:109][952]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.52.24:109][952]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.52.24:109][952]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.24:109][952]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.12-03.52.24:109][952]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.24:109][952]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.52.24:109][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.24:109][952]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.52.24:109][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.24:109][952]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.52.24:206][958]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-03.52.24:210][958]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.24:210][958]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.52.24:210][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.24:210][958]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.24:210][958]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.52.24:210][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.24:210][958]Interaction: Interaction time: 20.239059 [2020.06.12-03.52.24:210][958]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.52.24:210][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.24:210][958]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.52.25:392][ 29]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.25:393][ 29]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.52.25:393][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.25:393][ 29]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.25:393][ 29]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.52.25:393][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.25:394][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-03.52.25:426][ 31]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.25:426][ 31]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.52.25:426][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.25:426][ 31]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.25:426][ 31]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.52.25:426][ 31]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.52.25:426][ 31]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.52.25:426][ 31]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.52.25:426][ 31]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.52.25:426][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.25:426][ 31]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.12-03.52.25:426][ 31]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.25:426][ 31]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.26:323][ 85]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.124077 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-03.52.28:257][201]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.12-03.52.28:674][226]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.12-03.52.28:674][226]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.28:907][240]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.12-03.52.28:907][240]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.29:408][270]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_0] [2020.06.12-03.52.29:408][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.30:175][316]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_0] [2020.06.12-03.52.30:175][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.30:307][324]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.12-03.52.30:307][324]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.30:307][324]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.12-03.52.30:307][324]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.30:307][324]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.12-03.52.30:307][324]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.30:442][332]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.12-03.52.30:442][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.30:696][347]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.52.30:894][359]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.06.12-03.52.30:894][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.30:894][359]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.06.12-03.52.30:894][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.30:894][359]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.06.12-03.52.30:894][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.30:894][359]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.06.12-03.52.30:894][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.30:927][361]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.12-03.52.30:927][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.30:927][361]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.12-03.52.30:927][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.30:927][361]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.12-03.52.30:927][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.30:927][361]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.12-03.52.30:927][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.31:408][390]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.12-03.52.31:408][390]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.31:408][390]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.12-03.52.31:408][390]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.31:408][390]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.12-03.52.31:408][390]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.31:408][390]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.12-03.52.31:408][390]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.31:973][424]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_0 - Fitafan, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.52.33:459][513]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_0] [2020.06.12-03.52.33:459][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.33:459][513]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_0] [2020.06.12-03.52.33:459][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.33:891][539]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_0] [2020.06.12-03.52.33:891][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.33:892][539]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_0] [2020.06.12-03.52.33:892][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.34:495][575]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.52.34:625][583]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.12-03.52.34:625][583]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.34:625][583]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.52.34:625][583]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.34:626][583]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.34:626][583]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.34:626][583]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.52.34:626][583]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.52.34:626][583]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.34:626][583]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.52.34:626][583]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.34:626][583]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.52.34:626][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.34:626][583]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_FPV. [2020.06.12-03.52.34:626][583]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.52.34:626][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.34:646][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.52.34:691][587]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.52.34:691][587]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.34:691][587]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.017423 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.12-03.52.34:694][587]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.52.34:694][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.52.34:698][587]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.52.34:699][587]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.52.34:699][587]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.52.34:699][587]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.52.34:699][587]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.52.34:699][587]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.52.34:699][587]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.52.34:699][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-03.52.34:725][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-03.52.34:742][590]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_0] [2020.06.12-03.52.34:742][590]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.34:742][590]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_0] [2020.06.12-03.52.34:742][590]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.34:761][591]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-03.52.34:793][593]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.34:793][593]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.52.34:793][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.34:793][593]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.34:793][593]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.52.34:793][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.34:793][593]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.34:793][593]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.52.34:793][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.34:793][593]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.34:793][593]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.52.34:793][593]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.52.34:793][593]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.52.34:793][593]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.52.34:794][593]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.52.34:794][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.34:794][593]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-03.52.34:794][593]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.34:794][593]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.34:824][595]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-03.52.34:893][599]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.34:893][599]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.35:059][609]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_0] [2020.06.12-03.52.35:059][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.35:059][609]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_0] [2020.06.12-03.52.35:059][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.35:292][623]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.35:292][623]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.52.35:292][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.35:292][623]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.35:292][623]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.52.35:292][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.35:293][623]Interaction: Interaction time: 0.140516 [2020.06.12-03.52.35:293][623]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare AnimTag_FPV. [2020.06.12-03.52.35:293][623]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP_FPV Duration 0.140516 Timestamp 171.754379 [2020.06.12-03.52.35:293][623]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.52.35:293][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.35:294][623]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP_FPV [2020.06.12-03.52.35:458][633]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-03.52.35:458][633]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.52.35:458][633]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.52.35:458][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.35:462][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.52.35:660][645]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.52.35:661][645]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.52.35:661][645]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.35:661][645]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.52.35:661][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.35:661][645]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.35:661][645]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare AnimTag_FPV. [2020.06.12-03.52.35:661][645]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.52.35:661][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.36:342][686]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.36:342][686]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.52.36:342][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.36:342][686]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.36:342][686]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.52.36:342][686]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.52.36:342][686]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.52.36:342][686]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.52.36:342][686]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.52.36:342][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.36:342][686]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.52.36:342][686]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.36:342][686]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.52.36:342][686]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.36:342][686]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.36:424][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.52.36:429][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.52.36:431][691]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.52.36:433][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.52.36:499][695]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.52.37:892][779]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_0] [2020.06.12-03.52.37:892][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.37:892][779]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_0] [2020.06.12-03.52.37:892][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.38:324][805]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_0] [2020.06.12-03.52.38:324][805]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.38:324][805]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_0] [2020.06.12-03.52.38:324][805]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.39:341][866]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.52.39:341][866]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.39:341][866]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.52.39:341][866]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.39:342][866]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.39:342][866]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.39:342][866]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.52.39:342][866]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.52.39:342][866]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.39:342][866]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.52.39:342][866]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.39:342][866]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.52.39:342][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.39:342][866]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_FPV. [2020.06.12-03.52.39:342][866]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.52.39:342][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.39:363][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.52.39:441][872]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.52.39:441][872]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.39:441][872]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.52.39:740][890]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-03.52.39:740][890]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.39:740][890]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-03.52.39:740][890]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.39:743][890]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.39:743][890]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.39:743][890]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.52.39:743][890]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.52.39:743][890]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.39:743][890]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-03.52.39:743][890]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.39:743][890]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.52.39:743][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.39:743][890]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.52.39:743][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.39:744][890]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.52.39:840][896]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.52.39:840][896]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-03.52.39:842][896]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.39:842][896]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.52.39:842][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.39:842][896]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.39:842][896]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.52.39:842][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.39:842][896]Interaction: Interaction time: 72.965347 [2020.06.12-03.52.39:842][896]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.52.39:842][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.39:842][896]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.52.40:009][906]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.40:009][906]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.52.40:009][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.40:009][906]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.40:009][906]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.52.40:009][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.40:009][906]Interaction: Interaction time: 0.205407 [2020.06.12-03.52.40:009][906]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare AnimTag_FPV. [2020.06.12-03.52.40:009][906]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP_FPV Duration 0.205407 Timestamp 176.471252 [2020.06.12-03.52.40:009][906]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.52.40:009][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.40:010][906]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP_FPV [2020.06.12-03.52.40:209][918]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-03.52.40:209][918]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.52.40:209][918]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.52.40:209][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.40:212][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.52.40:777][952]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.52.40:777][952]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.52.40:777][952]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.40:777][952]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.52.40:777][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.40:777][952]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.40:777][952]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare AnimTag_FPV. [2020.06.12-03.52.40:777][952]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.52.40:777][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.41:476][994]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.41:476][994]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.52.41:476][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.41:476][994]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.41:476][994]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.52.41:476][994]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.52.41:476][994]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.52.41:476][994]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.52.41:476][994]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.52.41:476][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.41:476][994]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.52.41:476][994]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.41:476][994]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.52.41:476][994]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.41:476][994]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.52.41:541][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.52.41:546][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.52.41:548][998]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.52.41:552][998]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.52.41:554][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.52.46:825][315]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 18.567869 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-03.52.46:857][317]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.12-03.52.47:142][334]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.12-03.52.47:142][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.47:142][334]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.12-03.52.47:142][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.47:142][334]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.12-03.52.47:142][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.47:276][342]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-03.52.47:276][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.47:578][360]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.12-03.52.47:594][361]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-03.52.47:677][366]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.12-03.52.47:709][368]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-03.52.47:709][368]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.47:709][368]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.12-03.52.47:709][368]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.47:709][368]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.12-03.52.47:709][368]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.47:709][368]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.12-03.52.47:709][368]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.47:759][371]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.12-03.52.47:759][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.47:759][371]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.12-03.52.47:759][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.47:759][371]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.12-03.52.47:759][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.47:759][371]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.12-03.52.47:759][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.47:827][375]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.12-03.52.48:209][398]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.12-03.52.48:209][398]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.48:259][401]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.12-03.52.48:259][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.48:259][401]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.12-03.52.48:259][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.48:259][401]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.12-03.52.48:259][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.50:310][524]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.50:310][524]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.52.50:310][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.50:310][524]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.50:310][524]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.52.50:310][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.50:312][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-03.52.50:344][526]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.50:344][526]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.52.50:344][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.50:344][526]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.50:344][526]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.52.50:344][526]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.52.50:344][526]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.52.50:344][526]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.52.50:344][526]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.52.50:344][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.50:344][526]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-03.52.50:344][526]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.50:344][526]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.52.50:426][531]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.12-03.52.50:426][531]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-03.52.50:677][546]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.12-03.52.50:694][547]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.12-03.52.51:174][576]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.470845 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.52.52:377][648]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-03.52.52:858][677]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.12-03.52.52:927][681]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.12-03.52.53:011][686]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.12-03.52.53:162][695]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.12-03.52.53:162][695]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-03.52.53:294][703]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.52.53:692][727]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-03.52.54:525][777]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-03.52.55:143][814]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.12-03.52.55:293][823]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.12-03.52.55:293][823]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-03.52.55:293][823]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.12-03.52.55:443][832]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.52.57:246][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-03.52.57:311][944]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.52.57:311][944]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-03.52.57:312][944]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.52.57:312][944]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.52.57:312][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.57:312][944]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-03.52.57:312][944]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.06.12-03.52.57:312][944]LogDBDGeneral: Warning: Scalars [2020.06.12-03.52.57:312][944]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-03.52.57:312][944]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-03.52.57:312][944]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-03.52.57:312][944]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-03.52.57:312][944]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-03.52.57:312][944]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-03.52.57:312][944]LogDBDGeneral: Warning: Textures [2020.06.12-03.52.57:312][944]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.06.12-03.52.57:312][944]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-03.52.57:312][944]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-03.52.57:312][944]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-03.52.57:312][944]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-03.52.57:312][944]LogDBDGeneral: Warning: Vectors [2020.06.12-03.52.57:312][944]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-03.52.57:312][944]LogDBDGeneral: Warning: Scalars [2020.06.12-03.52.57:312][944]LogDBDGeneral: Warning: Textures [2020.06.12-03.52.57:312][944]LogDBDGeneral: Warning: Vectors [2020.06.12-03.52.57:312][944]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-03.52.57:314][944]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.52.57:314][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.57:314][944]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.52.57:315][944]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.52.57:315][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.57:344][946]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.52.57:344][946]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.52.57:344][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.57:344][946]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.52.57:344][946]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.52.57:344][946]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.52.57:344][946]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.52.57:344][946]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.52.57:344][946]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.52.57:344][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.52.57:344][946]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorSuburbs_C_1] [2020.06.12-03.52.57:344][946]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.52.57:344][946]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.52.57:375][948]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.06.12-03.52.58:075][990]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 80.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-03.52.59:908][100]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.522830 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.53.01:476][194]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_6] [2020.06.12-03.53.01:476][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.02:342][246]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_6] [2020.06.12-03.53.02:342][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.03:260][301]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.53.03:260][301]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.03:260][301]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.53.03:260][301]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.03:261][301]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.03:261][301]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.03:261][301]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.53.03:261][301]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.03:261][301]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.03:261][301]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.53.03:261][301]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.03:261][301]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.53.03:261][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.03:261][301]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_FPV. [2020.06.12-03.53.03:261][301]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.53.03:261][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.03:281][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.53.03:325][305]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.53.03:325][305]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.03:325][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.53.03:360][307]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.12-03.53.03:360][307]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.03:360][307]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.12-03.53.03:360][307]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.03:360][307]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.12-03.53.03:360][307]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.03:360][307]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.12-03.53.03:360][307]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.03:609][322]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.12-03.53.03:609][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.03:925][341]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.03:926][341]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.53.03:926][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.03:926][341]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.03:926][341]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.53.03:926][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.03:926][341]Interaction: Interaction time: 0.118666 [2020.06.12-03.53.03:926][341]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare AnimTag_FPV. [2020.06.12-03.53.03:926][341]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP_FPV Duration 0.118666 Timestamp 200.387741 [2020.06.12-03.53.03:926][341]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.53.03:926][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.03:927][341]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP_FPV [2020.06.12-03.53.04:093][351]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-03.53.04:093][351]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.53.04:093][351]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.53.04:093][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.04:096][351]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.53.04:209][358]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.12-03.53.04:209][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.04:927][401]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.12-03.53.04:927][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.05:059][409]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.12-03.53.05:059][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.05:059][409]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.12-03.53.05:059][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.05:059][409]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.12-03.53.05:059][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.05:545][438]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.53.05:545][438]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.53.05:545][438]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.05:545][438]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.53.05:545][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.05:545][438]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.05:545][438]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare AnimTag_FPV. [2020.06.12-03.53.05:545][438]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.53.05:545][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.05:992][465]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.12-03.53.05:992][465]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.05:993][465]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.12-03.53.05:993][465]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.05:993][465]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.12-03.53.05:993][465]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.06:142][474]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.12-03.53.06:143][474]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.06:226][479]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.06:226][479]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.53.06:226][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.06:226][479]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.06:226][479]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.53.06:226][479]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.06:226][479]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.53.06:226][479]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.06:226][479]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.53.06:226][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.06:226][479]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.53.06:226][479]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.06:226][479]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.53.06:226][479]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.06:226][479]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.06:308][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.53.06:313][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.53.06:315][484]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.53.06:319][484]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.53.06:322][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.53.06:564][499]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.12-03.53.06:564][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.06:564][499]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.12-03.53.06:564][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.06:564][499]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.12-03.53.06:564][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.06:564][499]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.12-03.53.06:564][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.06:613][502]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.12-03.53.06:613][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.06:613][502]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.12-03.53.06:613][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.06:613][502]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.12-03.53.06:613][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.06:613][502]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.12-03.53.06:613][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.07:043][528]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.12-03.53.07:043][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.07:177][536]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.12-03.53.07:177][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.07:177][536]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.12-03.53.07:177][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.07:177][536]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.12-03.53.07:177][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.07:808][574]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-03.53.07:808][574]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.07:808][574]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-03.53.07:808][574]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.07:811][574]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.07:811][574]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.07:811][574]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.53.07:811][574]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.07:811][574]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.07:811][574]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-03.53.07:811][574]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.07:811][574]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.53.07:811][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.07:811][574]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.53.07:811][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.07:844][576]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.53.07:941][582]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.53.07:942][582]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-03.53.07:943][582]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.07:943][582]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.53.07:943][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.07:943][582]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.07:943][582]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.53.07:943][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.07:944][582]Interaction: Interaction time: 62.494507 [2020.06.12-03.53.07:944][582]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.53.07:944][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.07:977][584]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.53.08:160][595]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-03.53.08:161][595]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-03.53.08:161][595]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-03.53.08:193][597]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-03.53.09:363][667]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-03.53.10:042][708]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.53.10:042][708]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.10:042][708]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.53.10:042][708]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.10:043][708]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.10:043][708]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.10:043][708]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.53.10:043][708]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.10:043][708]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.10:043][708]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.53.10:043][708]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.10:043][708]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.53.10:043][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.10:043][708]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_FPV. [2020.06.12-03.53.10:043][708]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.53.10:043][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.10:066][709]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.53.10:110][712]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.53.10:110][712]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.10:111][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.53.10:165][715]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-03.53.10:176][716]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.53.10:176][716]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-03.53.10:727][749]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.10:727][749]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.53.10:727][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.10:727][749]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.10:727][749]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.53.10:727][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.10:727][749]Interaction: Interaction time: 0.174294 [2020.06.12-03.53.10:727][749]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare AnimTag_FPV. [2020.06.12-03.53.10:727][749]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP_FPV Duration 0.174294 Timestamp 207.187988 [2020.06.12-03.53.10:727][749]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.53.10:727][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.10:728][749]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP_FPV [2020.06.12-03.53.10:731][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.53.10:743][750]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.53.10:743][750]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.53.10:743][750]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.10:743][750]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.53.10:743][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.10:743][750]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.10:743][750]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.53.10:743][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.10:760][751]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.10:760][751]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.53.10:760][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.10:760][751]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.10:760][751]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.53.10:760][751]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.10:760][751]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.53.10:760][751]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.10:760][751]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.53.10:760][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.10:760][751]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.53.10:760][751]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.10:760][751]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.53.10:760][751]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.10:760][751]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.10:825][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.53.10:830][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.53.10:832][755]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.53.10:836][755]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.53.10:838][755]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.53.11:192][777]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.53.11:192][777]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-03.53.11:263][781]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 109 [2020.06.12-03.53.11:393][789]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.53.11:393][789]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.11:393][789]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.53.11:393][789]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.11:394][789]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.11:394][789]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.11:394][789]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.53.11:394][789]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.11:394][789]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.11:394][789]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.53.11:394][789]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.11:394][789]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.53.11:394][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.11:394][789]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_FPV. [2020.06.12-03.53.11:394][789]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.53.11:394][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.11:414][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.53.11:458][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.12-03.53.11:458][793]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.11:458][793]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.53.11:458][793]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.11:458][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.12-03.53.11:458][793]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.11:458][793]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.53.11:461][793]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.53.11:461][793]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.53.11:461][793]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.53.11:461][793]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.11:461][793]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.53.11:461][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.12-03.53.11:461][793]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.11:461][793]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.53.11:461][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.11:461][793]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_In AnimTag_Injured AnimTag_Male. [2020.06.12-03.53.11:461][793]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.53.11:461][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.11:528][797]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.53.11:758][811]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorSuburbs_C_3] [2020.06.12-03.53.11:758][811]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.11:758][811]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorSuburbs_C_3] [2020.06.12-03.53.11:758][811]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.11:760][811]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.11:760][811]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.11:760][811]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.53.11:760][811]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.11:760][811]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.11:760][811]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorSuburbs_C_3] [2020.06.12-03.53.11:760][811]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.11:760][811]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.53.11:760][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.11:760][811]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.53.11:761][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.11:761][811]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.53.11:858][817]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-03.53.11:859][817]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-03.53.11:861][817]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.53.11:861][817]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.53.11:861][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.11:861][817]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.53.11:861][817]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.53.11:861][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.11:861][817]Interaction: Interaction time: 14.000000 [2020.06.12-03.53.11:861][817]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Injured AnimTag_Male. [2020.06.12-03.53.11:861][817]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.06.12-03.53.11:861][817]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.53.11:861][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.11:861][817]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.53.11:862][817]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.11:862][817]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.53.11:862][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.11:862][817]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.11:862][817]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.53.11:862][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.11:862][817]Interaction: Interaction time: 49.169441 [2020.06.12-03.53.11:862][817]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.53.11:862][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.11:862][817]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.06.12-03.53.11:894][819]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.11:895][819]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.53.11:895][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.11:895][819]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.11:895][819]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.53.11:895][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.11:895][819]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.11:895][819]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.53.11:895][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.11:895][819]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.11:895][819]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.53.11:895][819]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.11:895][819]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.53.11:895][819]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.11:895][819]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.53.11:895][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.11:895][819]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorSuburbs_C_3] [2020.06.12-03.53.11:895][819]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.11:895][819]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.11:895][819]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.53.11:897][819]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Disabled [2020.06.12-03.53.12:060][829]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.12:060][829]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.53.12:060][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.12:060][829]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.12:060][829]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.53.12:060][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.12:060][829]Interaction: Interaction time: 0.178732 [2020.06.12-03.53.12:060][829]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare AnimTag_FPV. [2020.06.12-03.53.12:060][829]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP_FPV Duration 0.178732 Timestamp 208.521408 [2020.06.12-03.53.12:060][829]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.53.12:060][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.12:061][829]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP_FPV [2020.06.12-03.53.12:125][833]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.12-03.53.12:125][833]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.12:125][833]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.12-03.53.12:125][833]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.12:128][833]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.12:128][833]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.12:128][833]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.53.12:128][833]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.12:128][833]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.12:128][833]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.12-03.53.12:128][833]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.12:129][833]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.53.12:129][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.12:129][833]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.53.12:129][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.12:129][833]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.53.12:192][837]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.53.12:192][837]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-03.53.12:192][837]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.53.12:192][837]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-03.53.12:227][839]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-03.53.12:227][839]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.53.12:227][839]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.53.12:227][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.12:230][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.53.12:264][841]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-03.53.12:361][847]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.12:361][847]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.53.12:361][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.12:361][847]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.12:361][847]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.53.12:361][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.12:362][847]Interaction: Interaction time: 0.600000 [2020.06.12-03.53.12:362][847]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Female. [2020.06.12-03.53.12:362][847]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.12-03.53.12:362][847]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.12-03.53.12:362][847]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.53.12:362][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.12:394][849]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.53.12:659][865]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.033452 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-03.53.12:728][869]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.53.12:728][869]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.53.12:728][869]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.12:728][869]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.53.12:728][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.12:728][869]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.12:728][869]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare AnimTag_FPV. [2020.06.12-03.53.12:728][869]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.53.12:728][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.12:777][872]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.53.12:961][883]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.12:961][883]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.53.12:961][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.12:961][883]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.12:961][883]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.53.12:961][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.12:961][883]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.12:961][883]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.53.12:961][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.12:961][883]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.12:961][883]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.53.12:961][883]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.12:961][883]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.53.12:961][883]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.12:961][883]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.53.12:961][883]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.53.12:961][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.12:962][883]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.12-03.53.12:962][883]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.12:962][883]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.13:410][910]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.13:410][910]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.53.13:410][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.13:410][910]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.13:410][910]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.53.13:410][910]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.13:410][910]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.53.13:410][910]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.13:410][910]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.53.13:410][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.13:410][910]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.53.13:410][910]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.13:410][910]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.53.13:410][910]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.13:410][910]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.13:493][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.53.13:498][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.53.13:499][915]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.53.13:504][915]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.53.13:506][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.53.15:825][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.53.15:825][ 55]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.15:826][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.53.15:826][ 55]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.15:826][ 55]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.15:826][ 55]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.15:826][ 55]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.53.15:826][ 55]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.15:826][ 55]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.15:826][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.53.15:826][ 55]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.15:826][ 55]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.53.15:826][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.15:826][ 55]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_FPV. [2020.06.12-03.53.15:826][ 55]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.53.15:826][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.15:847][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.53.15:908][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.53.15:908][ 60]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.15:908][ 60]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.53.16:492][ 95]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.16:493][ 95]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.53.16:493][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.16:493][ 95]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.16:493][ 95]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.53.16:493][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.16:493][ 95]Interaction: Interaction time: 0.226560 [2020.06.12-03.53.16:493][ 95]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare AnimTag_FPV. [2020.06.12-03.53.16:493][ 95]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP_FPV Duration 0.226560 Timestamp 212.955017 [2020.06.12-03.53.16:493][ 95]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.53.16:493][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.16:494][ 95]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP_FPV [2020.06.12-03.53.16:675][106]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-03.53.16:675][106]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.53.16:675][106]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.53.16:675][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.16:679][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.53.16:908][120]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.12-03.53.16:908][120]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-03.53.16:908][120]GameFlow: Writing Profile Stat DBD_DLC7_Slasher_Stat1: 1 [2020.06.12-03.53.17:176][136]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 29.374844 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-03.53.17:184][137]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E98F8AD4B0] Result: '1' k_EResultOK (success) [2020.06.12-03.53.17:184][137]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E98F8AD4B0]' succeeded in 0.269201 seconds [2020.06.12-03.53.17:214][139]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E977419760] Result: '1' k_EResultOK (success) [2020.06.12-03.53.17:234][140]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.322944 seconds [2020.06.12-03.53.17:512][156]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.53.17:512][156]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.53.17:512][156]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.17:512][156]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.53.17:512][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.17:512][156]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.17:512][156]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare AnimTag_FPV. [2020.06.12-03.53.17:512][156]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.53.17:512][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.18:193][197]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.18:193][197]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.53.18:193][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.18:193][197]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.18:193][197]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.53.18:193][197]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.18:193][197]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.53.18:193][197]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.18:193][197]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.53.18:193][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.18:193][197]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.53.18:194][197]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.18:194][197]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.53.18:194][197]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.18:194][197]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.18:274][202]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.53.18:279][202]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.53.18:281][202]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.53.18:285][202]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.53.18:287][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.53.18:644][224]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_13] [2020.06.12-03.53.18:644][224]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.18:644][224]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.06.12-03.53.18:644][224]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.18:644][224]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.06.12-03.53.18:644][224]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.18:644][224]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.06.12-03.53.18:644][224]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.18:960][243]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.06.12-03.53.18:960][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.18:960][243]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_13] [2020.06.12-03.53.18:960][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.18:960][243]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.06.12-03.53.18:960][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.18:960][243]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.06.12-03.53.18:960][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.19:010][246]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.06.12-03.53.19:010][246]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.19:010][246]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.06.12-03.53.19:010][246]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.19:010][246]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.06.12-03.53.19:010][246]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.19:010][246]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.06.12-03.53.19:010][246]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.19:492][275]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.06.12-03.53.19:492][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.19:610][282]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.06.12-03.53.19:610][282]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.19:610][282]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.06.12-03.53.19:610][282]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.19:610][282]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.06.12-03.53.19:610][282]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.20:159][315]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_27] [2020.06.12-03.53.20:159][315]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.20:192][317]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_27] [2020.06.12-03.53.20:192][317]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.20:192][317]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-03.53.20:195][317]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.20:195][317]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.20:195][317]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_27] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.53.20:195][317]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.20:195][317]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.20:195][317]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_27] [2020.06.12-03.53.20:195][317]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.20:195][317]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_27] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.53.20:195][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.20:195][317]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_27] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.53.20:195][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.20:262][321]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.53.20:761][351]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.20:761][351]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_27] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.53.20:761][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.20:761][351]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.20:761][351]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_27] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.53.20:761][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.20:761][351]Interaction: Interaction time: 0.700000 [2020.06.12-03.53.20:761][351]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.06.12-03.53.20:761][351]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.12-03.53.20:761][351]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.12-03.53.20:761][351]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_27] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.53.20:761][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.20:761][351]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.53.21:445][392]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.53.21:461][393]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.21:461][393]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_27] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.53.21:461][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.21:461][393]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.21:461][393]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_27] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.53.21:461][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.21:492][395]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-03.53.21:492][395]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-03.53.21:495][395]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.21:495][395]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_27] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.53.21:495][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.21:495][395]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.21:495][395]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_27] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.53.21:495][395]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.21:495][395]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_27] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.53.21:495][395]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.21:495][395]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.53.21:496][395]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_27] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.53.21:496][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.21:496][395]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_27] [2020.06.12-03.53.21:496][395]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.21:496][395]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.23:360][507]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_27] [2020.06.12-03.53.23:360][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.23:360][507]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_27] [2020.06.12-03.53.23:360][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.23:760][531]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_27] [2020.06.12-03.53.23:760][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.23:760][531]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_27] [2020.06.12-03.53.23:760][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.25:879][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-03.53.25:945][662]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.53.25:945][662]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-03.53.25:945][662]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.53.25:945][662]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.53.25:945][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.25:945][662]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.53.25:945][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.25:945][662]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.53.25:945][662]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.53.25:945][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.25:976][664]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-03.53.25:978][664]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.53.25:978][664]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.53.25:978][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.25:978][664]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.53.25:978][664]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.53.25:978][664]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.25:978][664]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.53.25:978][664]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.25:978][664]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.53.25:978][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.25:978][664]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.12-03.53.25:978][664]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.25:978][664]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.53.25:981][664]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-03.53.30:043][908]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.30:043][908]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.30:043][908]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare AnimTag_FPV. [2020.06.12-03.53.30:043][908]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-03.53.30:043][908]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=226.522 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-03.53.30:063][909]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.53.30:493][935]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare AnimTag_FPV. [2020.06.12-03.53.30:493][935]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-03.53.30:494][935]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-03.53.30:494][935]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_10_C_0 at Time=226.972 [2020.06.12-03.53.30:494][935]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=226.972 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-03.53.30:577][940]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.06.12-03.53.30:659][945]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.12-03.53.30:661][945]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-03.53.30:661][945]GameFlow: Writing Profile Stat DBD_Chapter9_Slasher_Stat1: 1 [2020.06.12-03.53.30:664][945]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-03.53.30:668][945]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Aseriu_s]: On [2020.06.12-03.53.30:736][949]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-03.53.30:736][949]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.30:800][953]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare AnimTag_FPV. [2020.06.12-03.53.30:800][953]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-03.53.30:800][953]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 2.700000 [2020.06.12-03.53.30:800][953]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_10_C_0 at Time=227.278 [2020.06.12-03.53.30:800][953]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=227.278 Curve: PounceSucceedMaxSpeed Curve Duration 2.700000 [2020.06.12-03.53.30:819][954]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-03.53.30:819][954]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.30:975][964]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9BCD80DF0] Result: '1' k_EResultOK (success) [2020.06.12-03.53.30:975][964]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9BCD80DF0]' succeeded in 0.313219 seconds [2020.06.12-03.53.31:002][966]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9BCD80DF0] Result: '1' k_EResultOK (success) [2020.06.12-03.53.31:018][967]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.352205 seconds [2020.06.12-03.53.31:394][989]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_3] [2020.06.12-03.53.31:394][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.32:093][ 31]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorSuburbs_C_3] [2020.06.12-03.53.32:093][ 31]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.32:093][ 31]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorSuburbs_C_3] [2020.06.12-03.53.32:093][ 31]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.32:095][ 31]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.32:095][ 31]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.32:095][ 31]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.53.32:095][ 31]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.32:095][ 31]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.32:095][ 31]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorSuburbs_C_3] [2020.06.12-03.53.32:095][ 31]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.32:095][ 31]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.53.32:095][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.32:096][ 31]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.53.32:096][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.32:162][ 35]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.53.32:192][ 37]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-03.53.32:192][ 37]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Enabled [2020.06.12-03.53.32:194][ 37]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.32:194][ 37]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.53.32:194][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.32:194][ 37]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.32:194][ 37]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.53.32:194][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.32:194][ 37]Interaction: Interaction time: 49.143745 [2020.06.12-03.53.32:194][ 37]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.53.32:194][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.32:227][ 39]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.53.32:646][ 64]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Aseriu_s]: Off [2020.06.12-03.53.33:510][116]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceSucceedMaxSpeed [2020.06.12-03.53.33:510][116]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_10_C_0 at Time=229.989 [2020.06.12-03.53.33:526][117]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.33:526][117]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.33:547][118]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.53.33:552][118]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.53.33:554][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.53.33:594][121]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_3] [2020.06.12-03.53.33:594][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.35:909][260]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.906920 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-03.53.36:009][266]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.12-03.53.36:009][266]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-03.53.36:009][266]GameFlow: Writing Profile Stat DBD_DLC7_Slasher_Stat1: 1 [2020.06.12-03.53.36:339][286]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B49D30A0] Result: '1' k_EResultOK (success) [2020.06.12-03.53.36:339][286]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B49D30A0]' succeeded in 0.329477 seconds [2020.06.12-03.53.36:365][288]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B49D30A0] Result: '1' k_EResultOK (success) [2020.06.12-03.53.36:386][289]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.372979 seconds [2020.06.12-03.53.36:512][296]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.12-03.53.36:512][296]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.12-03.53.36:645][304]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.12-03.53.39:027][447]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 46.167820 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-03.53.39:093][451]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.12-03.53.39:111][452]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.12-03.53.39:111][452]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.12-03.53.39:159][455]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_20] [2020.06.12-03.53.39:160][455]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.39:160][455]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_20] [2020.06.12-03.53.39:160][455]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.39:160][455]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-03.53.39:163][455]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.39:163][455]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.39:163][455]Interaction: Verbose: [VaultMid2][WindowStandard_C_20] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.53.39:163][455]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.39:163][455]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.39:163][455]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_20] [2020.06.12-03.53.39:163][455]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.39:163][455]Interaction: Verbose: [VaultMid2][WindowStandard_C_20] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.53.39:163][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.39:163][455]Interaction: Verbose: [VaultMid2][WindowStandard_C_20] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.53.39:163][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.39:196][457]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.53.39:262][461]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.39:262][461]Interaction: Verbose: [VaultMid2][WindowStandard_C_20] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.53.39:262][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.39:263][461]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.39:263][461]Interaction: Verbose: [VaultMid2][WindowStandard_C_20] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.53.39:263][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.39:263][461]Interaction: Interaction time: 1.000000 [2020.06.12-03.53.39:263][461]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.06.12-03.53.39:263][461]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.06.12-03.53.39:263][461]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.12-03.53.39:263][461]Interaction: Verbose: [VaultMid2][WindowStandard_C_20] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.53.39:263][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.39:296][463]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.53.39:481][474]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.12-03.53.40:246][520]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.53.40:262][521]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.40:262][521]Interaction: Verbose: [VaultMid2][WindowStandard_C_20] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.53.40:262][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.40:262][521]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.40:262][521]Interaction: Verbose: [VaultMid2][WindowStandard_C_20] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.53.40:262][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.40:293][523]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-03.53.40:296][523]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.40:296][523]Interaction: Verbose: [VaultMid2][WindowStandard_C_20] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.53.40:296][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.40:296][523]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.40:296][523]Interaction: Verbose: [VaultMid2][WindowStandard_C_20] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.53.40:296][523]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.40:296][523]Interaction: Verbose: [VaultMid2][WindowStandard_C_20] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.53.40:296][523]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.40:296][523]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.53.40:296][523]Interaction: Verbose: [VaultMid2][WindowStandard_C_20] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.53.40:296][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.40:297][523]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_20] [2020.06.12-03.53.40:297][523]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.40:297][523]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.40:297][523]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-03.53.40:297][523]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.53.41:094][571]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_20] [2020.06.12-03.53.41:094][571]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.41:094][571]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_20] [2020.06.12-03.53.41:094][571]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.41:115][572]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.53.41:260][581]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.53.41:261][581]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.41:261][581]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault2][WindowStandard_C_20] [2020.06.12-03.53.41:261][581]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.41:262][581]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.41:262][581]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.41:262][581]Interaction: Verbose: [SlasherVault2][WindowStandard_C_20] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.53.41:262][581]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.41:262][581]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.41:262][581]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_20] [2020.06.12-03.53.41:262][581]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.41:262][581]Interaction: Verbose: [SlasherVault2][WindowStandard_C_20] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.53.41:262][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.41:262][581]Interaction: Verbose: [SlasherVault2][WindowStandard_C_20] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.53.41:262][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.41:262][581]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.53.41:262][581]LogDBDPlayerMovement: StopSnapping Final Location (7057.600098 6771.000000 553.722900) [2020.06.12-03.53.41:262][581]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.53.41:282][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.53.41:326][585]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_20] [2020.06.12-03.53.41:326][585]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.41:327][585]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.41:327][585]LogDBDPlayerMovement: StopSnapping Final Location (7057.600098 6771.000000 553.722900) [2020.06.12-03.53.41:327][585]Interaction: Verbose: [SlasherVault2][WindowStandard_C_20] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.53.41:327][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.41:327][585]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.41:327][585]Interaction: Verbose: [SlasherVault2][WindowStandard_C_20] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.53.41:327][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.41:327][585]Interaction: Interaction time: 1.700000 [2020.06.12-03.53.41:327][585]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: WindowVault Nightmare AnimTag_FPV. [2020.06.12-03.53.41:327][585]LogSM: Error: Play Update Montage AM_SD_Vault01_Window_FPV Duration 1.700000 Timestamp 237.789185 [2020.06.12-03.53.41:327][585]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.12-03.53.41:327][585]Interaction: Verbose: [SlasherVault2][WindowStandard_C_20] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.53.41:327][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.41:895][619]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_20] [2020.06.12-03.53.41:895][619]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.41:895][619]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_20] [2020.06.12-03.53.41:895][619]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.41:929][621]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-03.53.42:311][644]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_20] [2020.06.12-03.53.42:311][644]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.42:311][644]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_20] [2020.06.12-03.53.42:311][644]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.42:444][652]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.12-03.53.42:746][670]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.12-03.53.42:746][670]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.12-03.53.42:862][677]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.53.42:995][685]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.53.43:012][686]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-03.53.43:027][687]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.53.43:027][687]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.53.43:027][687]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.43:027][687]Interaction: Verbose: [SlasherVault2][WindowStandard_C_20] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.53.43:027][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.43:027][687]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.43:027][687]Interaction: Verbose: [SlasherVault2][WindowStandard_C_20] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.53.43:027][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.43:043][688]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.43:044][688]Interaction: Verbose: [SlasherVault2][WindowStandard_C_20] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.53.43:044][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.43:044][688]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.43:044][688]Interaction: Verbose: [SlasherVault2][WindowStandard_C_20] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.53.43:044][688]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.43:044][688]Interaction: Verbose: [SlasherVault2][WindowStandard_C_20] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.53.43:044][688]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.43:044][688]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.12-03.53.43:044][688]Interaction: Verbose: [SlasherVault2][WindowStandard_C_20] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.53.43:044][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.43:044][688]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_20] [2020.06.12-03.53.43:044][688]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.43:044][688]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault2][WindowStandard_C_20] [2020.06.12-03.53.43:044][688]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.43:044][688]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.43:066][689]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.53.43:068][689]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.53.43:102][691]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.53.43:478][714]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_20] [2020.06.12-03.53.43:478][714]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.43:478][714]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_20] [2020.06.12-03.53.43:478][714]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.44:509][776]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.12-03.53.44:509][776]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.44:509][776]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.12-03.53.44:509][776]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.44:512][776]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.53.44:512][776]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.53.44:512][776]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.53.44:512][776]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.44:512][776]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.53.44:512][776]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.12-03.53.44:512][776]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.44:512][776]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.53.44:512][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.44:512][776]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_In AnimTag_Injured AnimTag_Male. [2020.06.12-03.53.44:512][776]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.53.44:512][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.44:512][776]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.53.44:593][781]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-03.53.44:609][782]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-03.53.44:777][792]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_22] [2020.06.12-03.53.44:777][792]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.44:777][792]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_22] [2020.06.12-03.53.44:777][792]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.44:910][800]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-03.53.44:912][800]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.53.44:912][800]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.53.44:912][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.44:912][800]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.53.44:912][800]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.53.44:912][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.44:912][800]Interaction: Interaction time: 14.000000 [2020.06.12-03.53.44:912][800]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Injured AnimTag_Male. [2020.06.12-03.53.44:912][800]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.06.12-03.53.44:912][800]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.53.44:912][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.44:929][801]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.06.12-03.53.44:945][802]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.53.45:193][817]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_22] [2020.06.12-03.53.45:193][817]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.45:193][817]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_22] [2020.06.12-03.53.45:193][817]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.45:412][830]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.12-03.53.45:412][830]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.12-03.53.45:412][830]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.12-03.53.45:545][838]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.53.45:609][842]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.12-03.53.46:078][870]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_23] [2020.06.12-03.53.46:078][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.46:078][870]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_23] [2020.06.12-03.53.46:078][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.46:478][894]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_23] [2020.06.12-03.53.46:478][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.46:478][894]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_23] [2020.06.12-03.53.46:478][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.50:512][136]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.12-03.53.50:512][136]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.12-03.53.50:829][155]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.12-03.53.51:345][186]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.12-03.53.51:345][186]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.12-03.53.51:696][207]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.12-03.53.52:343][246]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_22] [2020.06.12-03.53.52:343][246]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.52:343][246]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_22] [2020.06.12-03.53.52:343][246]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.52:344][246]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-03.53.52:346][246]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.52:346][246]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.52:346][246]Interaction: Verbose: [VaultMid2][WindowStandard_C_22] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.53.52:346][246]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.52:346][246]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.52:347][246]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_22] [2020.06.12-03.53.52:347][246]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.52:347][246]Interaction: Verbose: [VaultMid2][WindowStandard_C_22] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.53.52:347][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.52:347][246]Interaction: Verbose: [VaultMid2][WindowStandard_C_22] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.53.52:347][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.52:347][246]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.53.52:446][252]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.52:446][252]Interaction: Verbose: [VaultMid2][WindowStandard_C_22] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.53.52:447][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.52:447][252]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.52:447][252]Interaction: Verbose: [VaultMid2][WindowStandard_C_22] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.53.52:447][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.52:447][252]Interaction: Interaction time: 1.000000 [2020.06.12-03.53.52:447][252]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.06.12-03.53.52:447][252]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.06.12-03.53.52:447][252]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.12-03.53.52:447][252]Interaction: Verbose: [VaultMid2][WindowStandard_C_22] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.53.52:447][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.52:447][252]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.53.52:495][255]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.52:495][255]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.52:495][255]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare AnimTag_FPV. [2020.06.12-03.53.52:495][255]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-03.53.52:495][255]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=8.973 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-03.53.52:515][256]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.53.52:614][262]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-03.53.52:614][262]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.52:628][263]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare AnimTag_FPV. [2020.06.12-03.53.52:628][263]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-03.53.52:628][263]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-03.53.52:628][263]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_10_C_0 at Time=9.106 [2020.06.12-03.53.52:628][263]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=9.106 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-03.53.52:728][269]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_22] [2020.06.12-03.53.52:728][269]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.52:728][269]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_22] [2020.06.12-03.53.52:728][269]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.52:777][272]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.12-03.53.52:778][272]LogStreaming: Display: Flushing async loaders. [2020.06.12-03.53.52:778][272]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.53.52:778][272]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealSurvivors, Status Owner: BP_CamperFemale05_Character_C_0 - Fitafan, Originating Player: BP_CamperFemale05_Character_C_0 - Fitafan, Custom Param: 10.000000, Originating Effect: BetterTogether, Is Lifetime Initialized: True, Remaining Lifetime: 10.000000, Lifetime Duration: 10.000000 [2020.06.12-03.53.52:778][272]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.12-03.53.52:781][272]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-03.53.52:784][272]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.226065 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-03.53.52:788][272]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Aseriu_s]: On [2020.06.12-03.53.52:820][274]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-03.53.52:820][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.52:821][274]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-03.53.52:821][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.52:821][274]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-03.53.52:821][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.52:821][274]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-03.53.52:821][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.52:821][274]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-03.53.52:821][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.52:821][274]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-03.53.52:821][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.52:821][274]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-03.53.52:821][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.52:821][274]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-03.53.52:821][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.52:821][274]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-03.53.52:821][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.52:832][275]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.12-03.53.52:932][281]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare AnimTag_FPV. [2020.06.12-03.53.52:932][281]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-03.53.52:932][281]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 2.550000 [2020.06.12-03.53.52:933][281]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_10_C_0 at Time=9.411 [2020.06.12-03.53.52:933][281]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=9.411 Curve: PounceSucceedMaxSpeed Curve Duration 2.550000 [2020.06.12-03.53.53:132][293]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-03.53.53:132][293]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.53:132][293]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-03.53.53:132][293]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.53:132][293]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-03.53.53:132][293]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.53:132][293]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-03.53.53:132][293]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.53:132][293]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-03.53.53:132][293]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.53:132][293]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-03.53.53:132][293]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.53:132][293]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-03.53.53:132][293]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.53:132][293]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-03.53.53:132][293]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.53:132][293]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-03.53.53:132][293]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.53:163][295]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-03.53.53:429][311]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.53.53:430][311]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-03.53.53:430][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.53:443][312]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-03.53.53:445][312]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.53:445][312]Interaction: Verbose: [VaultMid2][WindowStandard_C_22] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.53.53:445][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.53:445][312]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.53:445][312]Interaction: Verbose: [VaultMid2][WindowStandard_C_22] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.53.53:445][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.53:445][312]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.53:445][312]Interaction: Verbose: [VaultMid2][WindowStandard_C_22] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.53.53:445][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.53:445][312]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.53:445][312]Interaction: Verbose: [VaultMid2][WindowStandard_C_22] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.53.53:445][312]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.53:445][312]Interaction: Verbose: [VaultMid2][WindowStandard_C_22] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.53.53:445][312]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.53:445][312]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.53.53:445][312]Interaction: Verbose: [VaultMid2][WindowStandard_C_22] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.53.53:445][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.53:445][312]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_22] [2020.06.12-03.53.53:445][312]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.53:445][312]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.53:694][327]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.12-03.53.53:962][343]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.12-03.53.53:962][343]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.12-03.53.54:079][350]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.53.54:276][362]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-03.53.54:276][362]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.54:276][362]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-03.53.54:276][362]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.54:278][362]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.54:278][362]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.54:278][362]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.53.54:278][362]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.54:278][362]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.54:278][362]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-03.53.54:278][362]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.54:278][362]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.53.54:279][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.54:279][362]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.53.54:279][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.54:343][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-03.53.54:345][366]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.54:345][366]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.53.54:345][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.54:345][366]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.54:345][366]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.53.54:345][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.54:345][366]Interaction: Interaction time: 16.000000 [2020.06.12-03.53.54:345][366]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.53.54:345][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.54:763][391]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Aseriu_s]: Off [2020.06.12-03.53.55:494][435]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceSucceedMaxSpeed [2020.06.12-03.53.55:494][435]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_10_C_0 at Time=11.973 [2020.06.12-03.53.55:511][436]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.55:511][436]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.55:532][437]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.53.55:537][437]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.53.55:540][437]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.53.55:543][437]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.53.55:638][443]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_20] [2020.06.12-03.53.55:638][443]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.55:638][443]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault2][WindowStandard_C_22] [2020.06.12-03.53.55:638][443]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.55:639][443]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.55:639][443]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.55:639][443]Interaction: Verbose: [SlasherVault2][WindowStandard_C_22] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.53.55:639][443]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.55:639][443]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.55:639][443]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_22] [2020.06.12-03.53.55:639][443]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.55:639][443]Interaction: Verbose: [SlasherVault2][WindowStandard_C_22] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.53.55:639][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.55:639][443]Interaction: Verbose: [SlasherVault2][WindowStandard_C_22] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.53.55:639][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.55:639][443]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.53.55:639][443]LogDBDPlayerMovement: StopSnapping Final Location (7057.899902 6003.800293 553.722900) [2020.06.12-03.53.55:639][443]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.53.55:658][444]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.53.55:720][448]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_22] [2020.06.12-03.53.55:720][448]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.55:721][448]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.55:721][448]LogDBDPlayerMovement: StopSnapping Final Location (7057.899902 6003.800293 553.722900) [2020.06.12-03.53.55:721][448]Interaction: Verbose: [SlasherVault2][WindowStandard_C_22] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.53.55:721][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.55:721][448]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.55:721][448]Interaction: Verbose: [SlasherVault2][WindowStandard_C_22] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.53.55:721][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.55:721][448]Interaction: Interaction time: 1.700000 [2020.06.12-03.53.55:721][448]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: WindowVaultFall Nightmare AnimTag_FPV. [2020.06.12-03.53.55:721][448]LogSM: Error: Play Update Montage AM_SD_WindowVaultFall_FPV Duration 1.700000 Timestamp 12.182858 [2020.06.12-03.53.55:721][448]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.12-03.53.55:721][448]Interaction: Verbose: [SlasherVault2][WindowStandard_C_22] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.53.55:721][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.55:816][454]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-03.53.55:832][455]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.12-03.53.56:194][477]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_22] [2020.06.12-03.53.56:194][477]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.56:194][477]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_22] [2020.06.12-03.53.56:194][477]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.56:878][518]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_22] [2020.06.12-03.53.56:878][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.56:878][518]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_22] [2020.06.12-03.53.56:878][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.56:944][522]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-03.53.57:396][549]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.53.57:646][564]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-03.53.57:661][565]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.53.57:661][565]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.53.57:661][565]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.57:661][565]Interaction: Verbose: [SlasherVault2][WindowStandard_C_22] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.53.57:661][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.57:661][565]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.57:661][565]Interaction: Verbose: [SlasherVault2][WindowStandard_C_22] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.53.57:661][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.57:678][566]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.57:678][566]Interaction: Verbose: [SlasherVault2][WindowStandard_C_22] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.53.57:678][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.57:678][566]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.57:678][566]Interaction: Verbose: [SlasherVault2][WindowStandard_C_22] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.53.57:678][566]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.57:678][566]Interaction: Verbose: [SlasherVault2][WindowStandard_C_22] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.53.57:678][566]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.57:678][566]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.12-03.53.57:678][566]Interaction: Verbose: [SlasherVault2][WindowStandard_C_22] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.53.57:678][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.57:678][566]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_22] [2020.06.12-03.53.57:678][566]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.57:678][566]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault2][WindowStandard_C_22] [2020.06.12-03.53.57:678][566]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.57:678][566]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.57:698][567]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.53.57:701][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.53.57:895][579]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_22] [2020.06.12-03.53.57:895][579]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.57:895][579]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_22] [2020.06.12-03.53.57:895][579]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.57:899][579]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.53.57:968][583]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-03.53.57:968][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.57:968][583]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-03.53.57:968][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.57:968][583]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-03.53.57:968][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.57:968][583]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-03.53.57:968][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.57:968][583]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-03.53.57:968][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.57:968][583]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-03.53.57:968][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.57:968][583]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-03.53.57:968][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.57:968][583]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-03.53.57:968][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.57:968][583]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-03.53.57:968][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.57:986][584]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.53.57:997][585]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.12-03.53.57:998][585]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.12-03.53.58:080][590]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-03.53.58:080][590]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.58:129][593]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.53.58:494][615]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_22] [2020.06.12-03.53.58:494][615]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.58:494][615]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-03.53.58:494][615]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.58:495][615]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.58:495][615]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.58:495][615]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.53.58:495][615]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.58:495][615]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.58:495][615]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-03.53.58:495][615]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.58:495][615]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.53.58:495][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.58:495][615]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup_In Nightmare AnimTag_FPV. [2020.06.12-03.53.58:495][615]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup_In Nightmare AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.12-03.53.58:495][615]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.53.58:495][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.58:495][615]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.12-03.53.58:495][615]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.53.58:516][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.53.58:663][625]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.58:663][625]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.53.58:663][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.58:663][625]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.58:663][625]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.53.58:663][625]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.58:663][625]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.53.58:663][625]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.58:663][625]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.53.58:663][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.58:663][625]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-03.53.58:663][625]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.58:663][625]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.58:665][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-03.53.58:693][627]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-03.53.58:694][627]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.58:694][627]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.12-03.53.58:844][636]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.58:844][636]LogDBDPlayerMovement: StopSnapping Final Location (7235.604980 5920.615723 131.774551) [2020.06.12-03.53.58:844][636]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.53.58:844][636]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.53.58:844][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.58:844][636]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.53.58:844][636]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.53.58:844][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.58:844][636]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.12-03.53.58:844][636]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.06.12-03.53.58:844][636]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-03.53.58:844][636]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-03.53.58:844][636]Interaction: Interaction time: 2.700000 [2020.06.12-03.53.58:845][636]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_FPV AnimTag_Carry. [2020.06.12-03.53.58:845][636]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.12-03.53.58:845][636]LogSM: Error: Play Update Montage AM_SD_PickUP_FPV Duration 2.700000 Timestamp 15.306401 [2020.06.12-03.53.58:845][636]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.12-03.53.58:845][636]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.53.58:845][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.58:849][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-03.53.58:851][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-03.53.58:854][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-03.53.58:854][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.12-03.53.58:854][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.53.58:930][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-03.53.58:996][645]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.53.58:996][645]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-03.53.58:996][645]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.53.58:996][645]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.53.58:996][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.58:996][645]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.53.58:996][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.58:996][645]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.53.58:996][645]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.53.58:996][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.58:997][645]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.58:997][645]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.53.59:027][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-03.53.59:029][647]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.53.59:029][647]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.53.59:029][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.59:029][647]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.53.59:029][647]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.53.59:029][647]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.59:029][647]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.53.59:029][647]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.53.59:029][647]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.53.59:029][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.53.59:029][647]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.12-03.53.59:029][647]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.53.59:029][647]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.53.59:031][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-03.53.59:095][651]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_PickUP_FPV [2020.06.12-03.54.01:110][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeDream][BP_WakerObject_C_1] [2020.06.12-03.54.01:110][772]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.01:111][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeDream][BP_WakerObject_C_1] [2020.06.12-03.54.01:111][772]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.01:113][772]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.01:113][772]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.01:113][772]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.54.01:113][772]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.01:113][772]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.01:113][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeDream][BP_WakerObject_C_1] [2020.06.12-03.54.01:113][772]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.01:113][772]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.54.01:113][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.01:113][772]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ClockBubble_In AnimTag_Injured AnimTag_Male. [2020.06.12-03.54.01:113][772]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.54.01:113][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.01:129][773]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.54.01:376][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_1.EscapeDreamChargeable Enabled?: Enabled [2020.06.12-03.54.01:379][788]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.01:379][788]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.54.01:379][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.01:379][788]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.01:379][788]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.54.01:379][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.01:379][788]Interaction: Interaction time: 2.000000 [2020.06.12-03.54.01:379][788]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ClockBubble_Loop AnimTag_Injured AnimTag_Male. [2020.06.12-03.54.01:379][788]LogSM: Error: Play Update Montage AM_M_ClockBubble_LOOP Duration 2.000000 Timestamp 0.000000 [2020.06.12-03.54.01:379][788]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.12-03.54.01:379][788]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.54.01:379][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.01:446][792]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.54.01:561][799]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.54.01:561][799]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.54.01:561][799]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.01:561][799]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.54.01:561][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.01:561][799]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.12-03.54.01:561][799]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-03.54.01:561][799]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.01:561][799]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.54.01:561][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.01:578][800]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.01:578][800]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.54.01:578][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.01:578][800]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.01:578][800]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.54.01:578][800]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.01:578][800]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.54.01:578][800]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.01:578][800]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.12-03.54.01:578][800]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.54.01:578][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.01:578][800]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-03.54.01:578][800]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.01:578][800]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-03.54.01:578][800]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.01:578][800]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.01:711][808]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-03.54.01:711][808]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.01:743][810]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-03.54.01:743][810]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.01:746][810]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.01:746][810]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.01:746][810]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.54.01:746][810]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.01:746][810]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.01:746][810]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-03.54.01:746][810]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.01:746][810]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.54.01:746][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.01:747][810]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.54.01:747][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.01:843][816]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-03.54.01:846][816]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.01:846][816]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.54.01:846][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.01:846][816]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.01:846][816]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.54.01:846][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.01:846][816]Interaction: Interaction time: 16.000000 [2020.06.12-03.54.01:846][816]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-03.54.01:846][816]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.12-03.54.01:846][816]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.54.01:846][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.02:811][874]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealSurvivors, Status Owner: BP_CamperFemale05_Character_C_0 - Fitafan, Originating Player: BP_CamperFemale05_Character_C_0 - Fitafan, Custom Param: 10.000000, Originating Effect: BetterTogether, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.54.03:382][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_1.EscapeDreamChargeable Enabled?: Disabled [2020.06.12-03.54.03:443][912]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.06.12-03.54.03:446][912]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.03:446][912]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-03.54.03:446][912]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.54.03:446][912]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.54.03:446][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.03:446][912]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.54.03:446][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.03:446][912]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.03:446][912]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ClockBubble_OUT AnimTag_Injured AnimTag_Male. [2020.06.12-03.54.03:446][912]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.54.03:446][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.03:580][920]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.54.03:596][921]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-03.54.03:712][928]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-03.54.04:177][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_1.EscapeDreamChargeable Enabled?: Enabled [2020.06.12-03.54.04:179][956]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.04:179][956]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.54.04:179][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.04:179][956]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.04:179][956]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.54.04:179][956]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.04:179][956]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.54.04:179][956]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.04:179][956]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.12-03.54.04:179][956]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.54.04:179][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.04:179][956]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [EndInteraction Called] - [EscapeDream][BP_WakerObject_C_1] [2020.06.12-03.54.04:179][956]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.04:179][956]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.04:181][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_1.EscapeDreamChargeable Enabled?: Disabled [2020.06.12-03.54.05:143][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.12-03.54.05:143][ 14]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.05:143][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.12-03.54.05:143][ 14]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.05:146][ 14]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.05:146][ 14]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.05:146][ 14]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.54.05:146][ 14]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.05:146][ 14]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.05:147][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.12-03.54.05:147][ 14]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.05:147][ 14]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.54.05:147][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.05:147][ 14]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.54.05:147][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.05:213][ 18]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.54.05:244][ 20]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-03.54.05:244][ 20]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-03.54.05:246][ 20]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.05:246][ 20]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.54.05:246][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.05:247][ 20]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.05:247][ 20]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.54.05:247][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.05:247][ 20]Interaction: Interaction time: 18.297935 [2020.06.12-03.54.05:247][ 20]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.54.05:247][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.05:313][ 24]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.54.05:331][ 25]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.54.05:347][ 26]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-03.54.05:463][ 33]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-03.54.05:611][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_8] [2020.06.12-03.54.05:611][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.05:767][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.54.06:060][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-03.54.06:061][ 69]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.06:061][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_MM_C_8] [2020.06.12-03.54.06:061][ 69]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.06:062][ 69]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.06:062][ 69]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.06:062][ 69]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_8] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.54.06:062][ 69]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.06:062][ 69]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.06:062][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_8] [2020.06.12-03.54.06:062][ 69]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.06:062][ 69]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_8] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.54.06:062][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.06:062][ 69]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookSetup Nightmare AnimTag_FPV AnimTag_Carry. [2020.06.12-03.54.06:062][ 69]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.12-03.54.06:062][ 69]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.54.06:062][ 69]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_8] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.54.06:062][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.06:062][ 69]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.54.06:064][ 69]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-03.54.06:064][ 69]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.06.12-03.54.06:064][ 69]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-03.54.06:064][ 69]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.06.12-03.54.06:230][ 79]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.06:230][ 79]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.54.06:230][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.06:230][ 79]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.06:230][ 79]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.54.06:230][ 79]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.06:230][ 79]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.54.06:230][ 79]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.06:230][ 79]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.54.06:230][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.06:230][ 79]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-03.54.06:230][ 79]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.06:230][ 79]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.06:260][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_MM_C_8] [2020.06.12-03.54.06:260][ 81]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.06:595][101]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_MM_C_8] [2020.06.12-03.54.06:595][101]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.06:595][101]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_MM_C_8] [2020.06.12-03.54.06:595][101]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.06:595][101]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_MM_C_8] [2020.06.12-03.54.06:595][101]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.06:661][105]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.06:661][105]LogDBDPlayerMovement: StopSnapping Final Location (8500.025391 6706.547852 113.139351) [2020.06.12-03.54.06:661][105]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.54.06:661][105]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_8] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.54.06:661][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.06:661][105]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.06:661][105]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_8] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.54.06:661][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.06:661][105]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-03.54.06:661][105]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-03.54.06:661][105]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-03.54.06:662][105]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.12-03.54.06:662][105]AnimLeader: BP_SmallMeatLocker_MM_C_8 Requested to Play: HookCamper Nightmare AnimTag_FPV AnimTag_Carry. [2020.06.12-03.54.06:662][105]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-03.54.06:662][105]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.12-03.54.06:662][105]Interaction: Interaction time: 1.500000 [2020.06.12-03.54.06:662][105]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookCamper Nightmare AnimTag_FPV AnimTag_Carry. [2020.06.12-03.54.06:662][105]LogSM: Error: Play Update Montage AM_SD_Hook_IN_FPV Duration 1.500000 Timestamp 23.123295 [2020.06.12-03.54.06:662][105]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_8] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.54.06:662][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.06:663][105]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_Hook_IN_FPV [2020.06.12-03.54.06:727][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.HookChargeable Enabled?: Enabled [2020.06.12-03.54.07:314][144]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-03.54.07:314][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.07:314][144]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-03.54.07:314][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.07:314][144]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-03.54.07:314][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.07:314][144]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-03.54.07:314][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.07:314][144]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-03.54.07:314][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.07:314][144]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-03.54.07:314][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.07:314][144]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-03.54.07:314][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.07:314][144]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-03.54.07:314][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.07:314][144]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-03.54.07:314][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.08:228][199]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_8] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-03.54.08:228][199]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.54.08:228][199]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_8] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.54.08:229][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.08:229][199]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-03.54.08:229][199]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-03.54.08:229][199]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.54.08:229][199]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale03_Character_C_0 Current: NULL [2020.06.12-03.54.08:231][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.HookChargeable Enabled?: Disabled [2020.06.12-03.54.08:232][199]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-03.54.08:239][199]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-03.54.08:239][199]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.54.08:257][200]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.54.08:257][200]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.54.08:257][200]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.08:257][200]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_8] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.54.08:257][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.08:257][200]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.08:257][200]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_8] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.54.08:257][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.08:272][201]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.08:272][201]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_8] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.54.08:272][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.08:272][201]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.08:272][201]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_8] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.54.08:272][201]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.08:272][201]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_8] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.54.08:272][201]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.08:272][201]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_8] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.54.08:272][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.08:272][201]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_MM_C_8] [2020.06.12-03.54.08:272][201]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.08:273][201]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_MM_C_8] [2020.06.12-03.54.08:273][201]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.08:273][201]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.08:296][202]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.54.08:300][202]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.54.08:302][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.54.08:323][204]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.12-03.54.08:324][204]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.12-03.54.08:325][204]LogStreaming: Display: Flushing async loaders. [2020.06.12-03.54.08:325][204]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.54.08:325][204]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Lone_Betrayer, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.12-03.54.08:325][204]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.12-03.54.08:329][204]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.06.12-03.54.08:329][204]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.06.12-03.54.08:330][204]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.06.12-03.54.08:330][204]AnimLeader: BP_SmallMeatLocker_MM_C_8 Requested to Play: HookCamperOut. [2020.06.12-03.54.08:330][204]AnimLeader: BP_Entity_C_8 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-03.54.08:330][204]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-03.54.08:330][204]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.12-03.54.08:362][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-03.54.08:389][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.HookChargeable Enabled?: Enabled [2020.06.12-03.54.08:394][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.HookChargeable Enabled?: Disabled [2020.06.12-03.54.08:424][210]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.08:424][210]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.08:620][222]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-03.54.08:620][222]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.08:730][229]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_8] [2020.06.12-03.54.08:731][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.09:365][267]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-03.54.10:160][315]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.54.10:160][315]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-03.54.10:365][327]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 49 [2020.06.12-03.54.10:500][335]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.54.11:027][367]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_MM_C_8] [2020.06.12-03.54.11:027][367]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.11:027][367]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-03.54.11:027][367]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.11:028][367]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.11:028][367]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.11:028][367]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.54.11:028][367]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.11:028][367]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.11:028][367]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-03.54.11:028][367]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.11:028][367]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.54.11:028][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.11:028][367]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_IN Nightmare AnimTag_FPV. [2020.06.12-03.54.11:028][367]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.54.11:028][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.11:048][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.54.11:111][372]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-03.54.11:111][372]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.11:176][376]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.54.11:176][376]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-03.54.11:176][376]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.54.11:176][376]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-03.54.11:264][381]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-03.54.11:695][407]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.11:695][407]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.54.11:695][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.11:695][407]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.11:695][407]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.54.11:695][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.11:695][407]Interaction: Interaction time: 3.000000 [2020.06.12-03.54.11:695][407]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_LOOP Nightmare AnimTag_FPV. [2020.06.12-03.54.11:695][407]LogSM: Error: Play Update Montage AM_SD_DreamMaster_LOOP_FPV Duration 3.000000 Timestamp 28.156939 [2020.06.12-03.54.11:695][407]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.54.11:695][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.11:696][407]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamMaster_LOOP_FPV [2020.06.12-03.54.11:777][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.12-03.54.11:849][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-03.54.11:912][420]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-03.54.11:912][420]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.54.11:912][420]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.54.11:912][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.11:912][420]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-03.54.11:912][420]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.12-03.54.11:912][420]LogDBDGeneral: Warning: Scalars [2020.06.12-03.54.11:912][420]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-03.54.11:912][420]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-03.54.11:912][420]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.12-03.54.11:912][420]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.12-03.54.11:912][420]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.12-03.54.11:912][420]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-03.54.11:912][420]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-03.54.11:912][420]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-03.54.11:912][420]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-03.54.11:912][420]LogDBDGeneral: Warning: Textures [2020.06.12-03.54.11:912][420]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.12-03.54.11:912][420]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-03.54.11:912][420]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-03.54.11:912][420]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-03.54.11:912][420]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-03.54.11:912][420]LogDBDGeneral: Warning: Vectors [2020.06.12-03.54.11:912][420]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-03.54.11:912][420]LogDBDGeneral: Warning: Scalars [2020.06.12-03.54.11:912][420]LogDBDGeneral: Warning: Textures [2020.06.12-03.54.11:913][420]LogDBDGeneral: Warning: Vectors [2020.06.12-03.54.11:913][420]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-03.54.11:945][422]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.11:946][422]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.54.11:946][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.11:946][422]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.11:946][422]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.54.11:946][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.11:946][422]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.11:946][422]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.54.11:946][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.11:946][422]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.11:946][422]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.54.11:946][422]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.11:946][422]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.54.11:946][422]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.11:946][422]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.54.11:946][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.11:946][422]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.12-03.54.11:946][422]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.11:946][422]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.12:010][426]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.06.12-03.54.12:345][446]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.54.12:377][448]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Lone_Betrayer, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.54.12:676][466]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 62.495022 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.54.12:995][485]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.54.12:995][485]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.54.12:995][485]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.12:995][485]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.54.12:995][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.12:995][485]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.12:995][485]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_OUT Nightmare AnimTag_FPV. [2020.06.12-03.54.12:995][485]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.54.12:995][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.13:045][488]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.06.12-03.54.13:045][488]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.06.12-03.54.13:045][488]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.06.12-03.54.13:045][488]AnimLeader: BP_SmallMeatLocker_MM_C_8 Requested to Play: HookIdle. [2020.06.12-03.54.13:045][488]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-03.54.13:045][488]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.12-03.54.13:081][490]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.12-03.54.13:694][527]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.13:694][527]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.54.13:694][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.13:694][527]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.13:694][527]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.54.13:694][527]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.13:695][527]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.54.13:695][527]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.13:695][527]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.54.13:695][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.13:695][527]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-03.54.13:695][527]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.13:695][527]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-03.54.13:695][527]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.13:695][527]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.13:777][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.12-03.54.13:781][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.12-03.54.13:783][532]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.54.13:785][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.54.18:027][787]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.06.12-03.54.18:027][787]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.18:027][787]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.06.12-03.54.18:027][787]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.18:030][787]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.18:030][787]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.18:030][787]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.54.18:030][787]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.18:030][787]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.18:030][787]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.06.12-03.54.18:030][787]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.18:030][787]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.54.18:030][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.18:030][787]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.54.18:030][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.18:094][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.EscapeChargeable Enabled?: Enabled [2020.06.12-03.54.18:097][791]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.18:097][791]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.54.18:097][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.18:097][791]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.18:097][791]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.54.18:097][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.18:098][791]Interaction: Interaction time: 1.500000 [2020.06.12-03.54.18:098][791]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.54.18:098][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.18:129][793]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.06.12-03.54.18:129][793]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.06.12-03.54.18:129][793]AnimLeader: BP_SmallMeatLocker_MM_C_8 Requested to Play: HookAttemptEscape. [2020.06.12-03.54.18:129][793]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-03.54.18:129][793]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-03.54.18:129][793]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.12-03.54.18:129][793]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-03.54.18:363][807]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.18:364][807]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.54.18:364][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.18:364][807]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.18:364][807]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.54.18:364][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.18:364][807]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.18:364][807]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.54.18:364][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.18:364][807]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.18:364][807]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.54.18:364][807]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.18:364][807]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.54.18:364][807]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.18:364][807]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.54.18:364][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.18:364][807]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.06.12-03.54.18:364][807]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.18:364][807]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.18:366][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.EscapeChargeable Enabled?: Disabled [2020.06.12-03.54.18:396][809]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.06.12-03.54.18:396][809]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.06.12-03.54.18:396][809]AnimLeader: BP_SmallMeatLocker_MM_C_8 Requested to Play: HookIdle. [2020.06.12-03.54.18:396][809]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-03.54.18:396][809]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.12-03.54.20:900][959]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.54.21:327][985]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-03.54.21:327][985]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.21:327][985]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-03.54.21:327][985]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.21:328][985]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.21:328][985]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.21:328][985]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.54.21:328][985]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.21:328][985]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.21:328][985]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-03.54.21:328][985]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.21:328][985]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.54.21:328][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.21:328][985]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_IN Nightmare AnimTag_FPV. [2020.06.12-03.54.21:328][985]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.54.21:328][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.21:349][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.54.21:381][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Disabled [2020.06.12-03.54.21:411][990]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-03.54.21:411][990]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.21:477][994]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.06.12-03.54.21:481][994]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-03.54.21:481][994]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.54.21:481][994]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.54.21:481][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.21:481][994]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-03.54.21:481][994]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.06.12-03.54.21:481][994]LogDBDGeneral: Warning: Scalars [2020.06.12-03.54.21:481][994]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-03.54.21:481][994]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-03.54.21:481][994]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-03.54.21:481][994]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-03.54.21:481][994]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-03.54.21:481][994]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-03.54.21:481][994]LogDBDGeneral: Warning: Textures [2020.06.12-03.54.21:481][994]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.06.12-03.54.21:481][994]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-03.54.21:481][994]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-03.54.21:481][994]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-03.54.21:481][994]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-03.54.21:481][994]LogDBDGeneral: Warning: Vectors [2020.06.12-03.54.21:481][994]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-03.54.21:481][994]LogDBDGeneral: Warning: Scalars [2020.06.12-03.54.21:481][994]LogDBDGeneral: Warning: Textures [2020.06.12-03.54.21:481][994]LogDBDGeneral: Warning: Vectors [2020.06.12-03.54.21:481][994]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-03.54.21:513][996]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.21:513][996]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.54.21:513][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.21:513][996]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.21:514][996]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.54.21:514][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.21:514][996]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.21:514][996]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.54.21:514][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.21:514][996]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.21:514][996]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.54.21:514][996]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.21:514][996]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.54.21:514][996]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.21:514][996]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.54.21:514][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.21:514][996]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorSuburbs_C_3] [2020.06.12-03.54.21:514][996]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.21:514][996]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.22:011][ 26]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.22:011][ 26]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.54.22:011][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.22:011][ 26]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.22:011][ 26]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.54.22:011][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.22:011][ 26]Interaction: Interaction time: 3.000000 [2020.06.12-03.54.22:012][ 26]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_LOOP Nightmare AnimTag_FPV. [2020.06.12-03.54.22:012][ 26]LogSM: Error: Play Update Montage AM_SD_DreamMaster_LOOP_FPV Duration 3.000000 Timestamp 38.473793 [2020.06.12-03.54.22:012][ 26]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.54.22:012][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.22:013][ 26]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamMaster_LOOP_FPV [2020.06.12-03.54.22:077][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.12-03.54.22:177][ 36]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 49.144001 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-03.54.22:412][ 50]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.54.22:412][ 50]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.54.22:412][ 50]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.22:412][ 50]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.54.22:412][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.22:412][ 50]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.22:412][ 50]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_OUT Nightmare AnimTag_FPV. [2020.06.12-03.54.22:412][ 50]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.54.22:412][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.22:482][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.12-03.54.23:096][ 91]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.23:096][ 91]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.54.23:096][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.23:096][ 91]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.23:096][ 91]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.54.23:096][ 91]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.23:096][ 91]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.54.23:096][ 91]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.23:096][ 91]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.54.23:096][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.23:096][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-03.54.23:096][ 91]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.23:096][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-03.54.23:096][ 91]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.23:096][ 91]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.23:178][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.12-03.54.23:182][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.12-03.54.23:184][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.54.23:186][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.54.23:549][118]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-03.54.23:614][122]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.23:614][122]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-03.54.23:614][122]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.54.23:614][122]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.54.23:614][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.23:614][122]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-03.54.23:614][122]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.12-03.54.23:614][122]LogDBDGeneral: Warning: Scalars [2020.06.12-03.54.23:614][122]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-03.54.23:614][122]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-03.54.23:614][122]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.12-03.54.23:614][122]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.12-03.54.23:614][122]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.12-03.54.23:614][122]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-03.54.23:614][122]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-03.54.23:614][122]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-03.54.23:614][122]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-03.54.23:614][122]LogDBDGeneral: Warning: Textures [2020.06.12-03.54.23:614][122]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.12-03.54.23:614][122]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-03.54.23:614][122]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-03.54.23:614][122]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-03.54.23:614][122]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-03.54.23:614][122]LogDBDGeneral: Warning: Vectors [2020.06.12-03.54.23:614][122]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-03.54.23:614][122]LogDBDGeneral: Warning: Scalars [2020.06.12-03.54.23:614][122]LogDBDGeneral: Warning: Textures [2020.06.12-03.54.23:614][122]LogDBDGeneral: Warning: Vectors [2020.06.12-03.54.23:614][122]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-03.54.23:614][122]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.54.23:614][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.23:615][122]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.23:615][122]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.54.23:615][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.23:647][124]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.23:647][124]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.54.23:647][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.23:647][124]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.23:647][124]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.54.23:647][124]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.23:647][124]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.54.23:647][124]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.23:647][124]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.54.23:647][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.23:647][124]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.12-03.54.23:647][124]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.23:647][124]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.23:678][126]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.06.12-03.54.23:678][126]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.23:678][126]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.06.12-03.54.23:678][126]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.23:680][126]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.23:680][126]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.23:680][126]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.54.23:681][126]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.23:681][126]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.23:681][126]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.06.12-03.54.23:681][126]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.23:681][126]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.54.23:681][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.23:681][126]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.54.23:681][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.23:696][127]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_2] [2020.06.12-03.54.23:696][127]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.23:696][127]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_2] [2020.06.12-03.54.23:696][127]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.23:696][127]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_2] [2020.06.12-03.54.23:696][127]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.23:711][128]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 1 [2020.06.12-03.54.23:745][130]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.EscapeChargeable Enabled?: Enabled [2020.06.12-03.54.23:747][130]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.23:747][130]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.54.23:747][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.23:747][130]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.23:747][130]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.54.23:747][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.23:747][130]Interaction: Interaction time: 1.500000 [2020.06.12-03.54.23:747][130]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.54.23:747][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.23:780][132]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.06.12-03.54.23:780][132]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.06.12-03.54.23:780][132]AnimLeader: BP_SmallMeatLocker_MM_C_8 Requested to Play: HookAttemptEscape. [2020.06.12-03.54.23:780][132]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-03.54.23:780][132]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-03.54.23:780][132]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.12-03.54.23:780][132]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-03.54.24:014][146]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-03.54.24:132][153]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_2] [2020.06.12-03.54.24:132][153]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.24:132][153]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_2] [2020.06.12-03.54.24:132][153]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.24:132][153]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_2] [2020.06.12-03.54.24:132][153]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.24:312][164]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 18.297445 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-03.54.25:267][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.EscapeChargeable Enabled?: Disabled [2020.06.12-03.54.25:332][225]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-03.54.25:332][225]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.54.25:332][225]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.54.25:332][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.25:361][227]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.EscapeChargeable Enabled?: Enabled [2020.06.12-03.54.25:362][227]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.06.12-03.54.25:362][227]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.06.12-03.54.25:363][227]AnimLeader: BP_SmallMeatLocker_MM_C_8 Requested to Play: HookIdle. [2020.06.12-03.54.25:363][227]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-03.54.25:363][227]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.12-03.54.25:363][227]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-03.54.25:364][227]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.25:364][227]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.54.25:364][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.25:364][227]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.25:364][227]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.54.25:364][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.25:364][227]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.25:364][227]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.54.25:364][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.25:364][227]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.25:364][227]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.54.25:364][227]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.25:364][227]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.54.25:364][227]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.25:364][227]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.54.25:364][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.25:364][227]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.06.12-03.54.25:364][227]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.25:365][227]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.25:366][227]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.EscapeChargeable Enabled?: Disabled [2020.06.12-03.54.28:545][418]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_27] [2020.06.12-03.54.28:545][418]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.28:545][418]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_27] [2020.06.12-03.54.28:545][418]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.28:912][440]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_27] [2020.06.12-03.54.28:912][440]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.28:912][440]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_27] [2020.06.12-03.54.28:912][440]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.29:245][460]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_MM_C_8] [2020.06.12-03.54.29:245][460]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.29:245][460]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_MM_C_8] [2020.06.12-03.54.29:245][460]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.29:247][460]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.29:247][460]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.29:247][460]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.54.29:247][460]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.29:247][460]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.29:247][460]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_MM_C_8] [2020.06.12-03.54.29:247][460]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.29:247][460]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.54.29:247][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.29:247][460]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.54.29:247][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.29:248][460]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.54.29:344][466]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.12-03.54.29:344][466]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.UnhookChargeable Enabled?: Enabled [2020.06.12-03.54.29:347][466]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.29:347][466]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.54.29:347][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.29:347][466]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.29:347][466]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.54.29:347][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.29:347][466]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.12-03.54.29:347][466]Interaction: Interaction time: 1.000000 [2020.06.12-03.54.29:347][466]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.06.12-03.54.29:347][466]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale05_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.12-03.54.29:347][466]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.06.12-03.54.29:347][466]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.12-03.54.29:347][466]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.54.29:347][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.29:348][466]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.54.29:363][467]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.06.12-03.54.29:363][467]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.06.12-03.54.29:363][467]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.06.12-03.54.29:363][467]AnimLeader: BP_SmallMeatLocker_MM_C_8 Requested to Play: UnhookIn. [2020.06.12-03.54.29:363][467]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-03.54.29:363][467]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.12-03.54.29:414][470]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.29:414][470]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.29:481][474]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.54.29:546][478]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_26] [2020.06.12-03.54.29:546][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.29:546][478]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_26] [2020.06.12-03.54.29:546][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.29:729][489]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_26] [2020.06.12-03.54.29:729][489]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.29:729][489]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_26] [2020.06.12-03.54.29:729][489]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.29:748][490]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.54.30:301][523]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.54.30:335][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.UnhookChargeable Enabled?: Disabled [2020.06.12-03.54.30:413][530]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - Aseriu_s, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.54.30:416][530]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-03.54.30:416][530]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.54.30:416][530]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.54.30:416][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.30:447][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-03.54.30:449][532]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.30:449][532]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.54.30:449][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.30:449][532]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.54.30:449][532]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-03.54.30:449][532]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-03.54.30:449][532]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.12-03.54.30:449][532]AnimLeader: BP_SmallMeatLocker_MM_C_8 Requested to Play: UnhookOut. [2020.06.12-03.54.30:449][532]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-03.54.30:450][532]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.12-03.54.30:450][532]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.30:450][532]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.12-03.54.30:450][532]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.54.30:450][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.30:452][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-03.54.30:513][536]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Aseriu_s, Originating Player: BP_CamperFemale03_Character_C_0 - Aseriu_s, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.54.30:513][536]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.302714 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.12-03.54.30:515][536]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.06.12-03.54.30:515][536]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.06.12-03.54.30:516][536]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-03.54.30:516][536]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.06.12-03.54.30:696][547]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.12-03.54.30:696][547]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.12-03.54.30:696][547]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.12-03.54.30:712][548]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-03.54.31:844][616]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-03.54.31:844][616]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.UnhookChargeable Enabled?: Enabled [2020.06.12-03.54.31:846][616]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.31:847][616]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.54.31:847][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.31:847][616]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.54.31:847][616]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.31:847][616]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.54.31:847][616]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.31:847][616]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.54.31:847][616]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.31:847][616]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.54.31:847][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.31:847][616]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.54.31:847][616]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_MM_C_8] [2020.06.12-03.54.31:847][616]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.31:847][616]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.31:849][616]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.UnhookChargeable Enabled?: Disabled [2020.06.12-03.54.31:899][619]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.54.31:914][620]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.31:914][620]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.32:177][636]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-03.54.32:177][636]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.32:177][636]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-03.54.32:177][636]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.32:177][636]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-03.54.32:180][636]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.32:180][636]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.32:180][636]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.54.32:180][636]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.32:180][636]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.32:180][636]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-03.54.32:180][636]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.32:180][636]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.54.32:180][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.32:180][636]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.54.32:180][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.32:213][638]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.54.32:279][642]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.12-03.54.32:281][642]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.32:281][642]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.32:282][642]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.32:282][642]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.54.32:282][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.32:282][642]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.32:282][642]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.54.32:282][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.32:282][642]Interaction: Interaction time: 4.000000 [2020.06.12-03.54.32:282][642]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.54.32:282][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.32:282][642]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.54.33:014][686]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.12-03.54.33:047][688]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-03.54.33:047][688]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-03.54.33:047][688]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-03.54.33:277][702]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.12-03.54.34:281][762]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.12-03.54.34:281][762]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.12-03.54.34:281][762]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.12-03.54.34:297][763]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.12-03.54.34:595][781]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_12] [2020.06.12-03.54.34:595][781]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.34:629][783]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_12] [2020.06.12-03.54.34:629][783]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.34:629][783]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-03.54.34:631][783]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.34:631][783]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.34:631][783]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.54.34:631][783]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.34:631][783]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.34:631][783]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_12] [2020.06.12-03.54.34:631][783]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.34:631][783]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.54.34:631][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.34:631][783]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.54.34:631][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.34:664][785]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.54.34:897][799]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.34:897][799]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.54.34:897][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.34:897][799]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.34:897][799]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.54.34:897][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.34:897][799]Interaction: Interaction time: 0.660377 [2020.06.12-03.54.34:897][799]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.06.12-03.54.34:897][799]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.660377 Timestamp 0.000000 [2020.06.12-03.54.34:897][799]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.12-03.54.34:897][799]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.54.34:897][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.34:963][803]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.54.35:195][817]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.35:195][817]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.35:195][817]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare AnimTag_FPV. [2020.06.12-03.54.35:195][817]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-03.54.35:195][817]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=51.674 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-03.54.35:216][818]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.54.35:547][838]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.54.35:594][841]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-03.54.35:594][841]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-03.54.35:597][841]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.35:597][841]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.54.35:597][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.35:597][841]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.35:597][841]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.54.35:597][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.35:597][841]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.35:597][841]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.54.35:597][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.35:597][841]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.35:597][841]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.54.35:597][841]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.35:597][841]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.54.35:597][841]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.35:597][841]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.54.35:597][841]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.54.35:597][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.35:597][841]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_12] [2020.06.12-03.54.35:597][841]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.35:597][841]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.35:646][844]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_12] [2020.06.12-03.54.35:646][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.35:646][844]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_12] [2020.06.12-03.54.35:646][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.35:696][847]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare AnimTag_FPV. [2020.06.12-03.54.35:696][847]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-03.54.35:696][847]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-03.54.35:696][847]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_10_C_0 at Time=52.174 [2020.06.12-03.54.35:696][847]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=52.174 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-03.54.35:796][853]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Obstructed Nightmare AnimTag_FPV. [2020.06.12-03.54.35:796][853]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-03.54.35:796][853]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.12-03.54.35:796][853]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_10_C_0 at Time=52.274 [2020.06.12-03.54.35:796][853]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=52.274 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.12-03.54.35:861][857]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.12-03.54.36:299][883]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.12-03.54.36:328][885]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.349038 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-03.54.36:361][887]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpOther Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.12-03.54.36:364][887]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-03.54.36:364][887]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.54.36:364][887]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.54.36:364][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.36:395][889]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.12-03.54.36:397][889]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.36:397][889]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.54.36:397][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.36:397][889]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.36:397][889]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.54.36:397][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.36:397][889]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.36:397][889]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.54.36:398][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.36:398][889]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.36:398][889]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.54.36:398][889]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.36:398][889]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.54.36:398][889]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.36:398][889]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.54.36:398][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.36:398][889]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [EndInteraction Called] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.12-03.54.36:398][889]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.36:398][889]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.36:400][889]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.12-03.54.36:428][891]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-03.54.36:531][897]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.36:531][897]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.36:595][901]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-03.54.36:595][901]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.36:595][901]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-03.54.36:595][901]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.36:595][901]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-03.54.36:597][901]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.36:597][901]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.36:597][901]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.54.36:597][901]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.36:597][901]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.36:597][901]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-03.54.36:597][901]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.36:597][901]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.54.36:597][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.36:597][901]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.54.36:597][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.36:661][905]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-03.54.36:663][905]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.36:663][905]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.54.36:663][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.36:663][905]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.36:663][905]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.54.36:663][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.36:663][905]Interaction: Interaction time: 16.000000 [2020.06.12-03.54.36:664][905]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.54.36:664][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.36:664][905]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.36:664][905]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.36:812][914]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_12] [2020.06.12-03.54.36:812][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.36:812][914]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_12] [2020.06.12-03.54.36:812][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.37:296][943]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceObstructedMaxSpeed [2020.06.12-03.54.37:296][943]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_10_C_0 at Time=53.774 [2020.06.12-03.54.37:313][944]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.37:313][944]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.37:334][945]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.54.37:338][945]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.54.37:340][945]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.54.37:878][978]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-03.54.37:878][978]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.37:878][978]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-03.54.37:878][978]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.37:879][978]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.37:879][978]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.37:879][978]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.54.37:879][978]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.37:879][978]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.37:879][978]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-03.54.37:879][978]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.37:879][978]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.54.37:879][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.37:879][978]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_IN Nightmare AnimTag_FPV. [2020.06.12-03.54.37:879][978]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.54.37:879][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.37:900][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.54.37:928][981]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-03.54.37:928][981]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.38:545][ 18]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.38:545][ 18]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.54.38:545][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.38:545][ 18]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.38:545][ 18]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.54.38:545][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.38:545][ 18]Interaction: Interaction time: 3.000000 [2020.06.12-03.54.38:545][ 18]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_LOOP Nightmare AnimTag_FPV. [2020.06.12-03.54.38:545][ 18]LogSM: Error: Play Update Montage AM_SD_DreamMaster_LOOP_FPV Duration 3.000000 Timestamp 55.007717 [2020.06.12-03.54.38:545][ 18]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.54.38:545][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.38:546][ 18]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamMaster_LOOP_FPV [2020.06.12-03.54.38:611][ 22]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.12-03.54.40:245][120]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.025204 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-03.54.40:278][122]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.12-03.54.41:613][202]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-03.54.41:613][202]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.54.41:613][202]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.54.41:613][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.41:616][202]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.12-03.54.41:629][203]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.54.41:629][203]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.54.41:629][203]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.41:629][203]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.54.41:629][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.41:629][203]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.41:629][203]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_OUT Nightmare AnimTag_FPV. [2020.06.12-03.54.41:629][203]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.54.41:629][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.41:678][206]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.12-03.54.41:678][206]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorSuburbs_C_0] [2020.06.12-03.54.41:679][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.41:679][206]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.12-03.54.41:829][215]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorSuburbs_C_0] [2020.06.12-03.54.41:829][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.42:329][245]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.42:329][245]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.54.42:329][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.42:329][245]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.42:329][245]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.54.42:329][245]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.42:329][245]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.54.42:329][245]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.42:329][245]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.54.42:329][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.42:329][245]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-03.54.42:329][245]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.42:329][245]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-03.54.42:329][245]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.42:329][245]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.42:413][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.12-03.54.42:418][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.12-03.54.42:421][250]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.54.42:423][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.54.43:278][302]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.12-03.54.45:062][409]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.12-03.54.45:062][409]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.45:062][409]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.12-03.54.45:062][409]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.45:064][409]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.45:064][409]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.45:064][409]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.54.45:064][409]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.45:064][409]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.45:064][409]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.12-03.54.45:064][409]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.45:064][409]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.54.45:064][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.45:064][409]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.54.45:064][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.45:097][411]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.54.45:230][419]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.45:230][419]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.54.45:230][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.45:230][419]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.45:230][419]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.54.45:230][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.45:231][419]Interaction: Interaction time: 0.600000 [2020.06.12-03.54.45:231][419]AnimLeader: BP_CamperMale01_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Male. [2020.06.12-03.54.45:231][419]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.12-03.54.45:231][419]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.12-03.54.45:231][419]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.54.45:231][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.45:298][423]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.54.45:462][433]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - Aseriu_s, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.54.45:632][443]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.54.45:831][455]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.45:831][455]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.54.45:831][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.45:831][455]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.45:831][455]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.54.45:831][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.45:831][455]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.45:831][455]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.54.45:831][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.45:831][455]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.45:831][455]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.54.45:831][455]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.45:831][455]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.54.45:831][455]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.45:831][455]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.12-03.54.45:832][455]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.54.45:832][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.45:832][455]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.12-03.54.45:832][455]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.45:832][455]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.45:995][465]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-03.54.45:995][465]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.45:995][465]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-03.54.45:995][465]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.45:995][465]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-03.54.45:998][465]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.45:998][465]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.45:998][465]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.54.45:998][465]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.45:998][465]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.45:998][465]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-03.54.45:998][465]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.45:998][465]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.54.45:998][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.45:998][465]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.54.45:998][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.45:998][465]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.54.46:097][471]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.46:097][471]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.54.46:097][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.46:097][471]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.46:097][471]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.54.46:097][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.46:098][471]Interaction: Interaction time: 1.100000 [2020.06.12-03.54.46:098][471]AnimLeader: BP_CamperMale01_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Male. [2020.06.12-03.54.46:098][471]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.06.12-03.54.46:098][471]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.12-03.54.46:098][471]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.54.46:098][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.46:114][472]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.54.46:296][483]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.46:296][483]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.46:296][483]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare AnimTag_FPV. [2020.06.12-03.54.46:296][483]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-03.54.46:297][483]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=62.775 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-03.54.46:318][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.54.46:429][491]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare AnimTag_FPV. [2020.06.12-03.54.46:429][491]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-03.54.46:429][491]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-03.54.46:429][491]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_10_C_0 at Time=62.908 [2020.06.12-03.54.46:429][491]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=62.908 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-03.54.46:483][494]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-03.54.46:483][494]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.46:513][496]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-03.54.46:513][496]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.46:513][496]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.12-03.54.46:513][496]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.46:513][496]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.12-03.54.46:513][496]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.46:513][496]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.12-03.54.46:513][496]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.46:579][500]Interaction: [CLIENT MASTER] --- [TryInterruption FAIL - Character cannot request interruption] Character: [FlippyMCXLI] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.06.12-03.54.46:595][501]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale01_C_0 [2020.06.12-03.54.46:597][501]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-03.54.46:597][501]GameFlow: Writing Profile Stat DBD_Chapter9_Slasher_Stat1: 1 [2020.06.12-03.54.46:597][501]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.06.12-03.54.46:597][501]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale01_C_0 [2020.06.12-03.54.46:597][501]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-03.54.46:597][501]GameFlow: Writing Profile Stat DBD_DLC7_Slasher_Stat1: 1 [2020.06.12-03.54.46:600][501]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-03.54.46:605][501]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.345309 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-03.54.46:609][501]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Lone_Betrayer]: On [2020.06.12-03.54.46:659][504]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.12-03.54.46:742][509]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare AnimTag_FPV. [2020.06.12-03.54.46:742][509]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-03.54.46:742][509]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 2.850000 [2020.06.12-03.54.46:742][509]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_10_C_0 at Time=63.220 [2020.06.12-03.54.46:742][509]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=63.220 Curve: PounceSucceedMaxSpeed Curve Duration 2.850000 [2020.06.12-03.54.46:745][509]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-03.54.46:745][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.46:876][518]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9888F7F60] Result: '1' k_EResultOK (success) [2020.06.12-03.54.46:876][518]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9888F7F60]' succeeded in 0.277523 seconds [2020.06.12-03.54.47:002][525]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.47:002][525]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.54.47:002][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.47:002][525]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.47:002][525]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.54.47:002][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.47:032][527]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-03.54.47:034][527]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.47:034][527]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.54.47:034][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.47:034][527]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.47:034][527]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.54.47:034][527]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.47:034][527]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.54.47:034][527]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.47:034][527]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.12-03.54.47:034][527]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.54.47:034][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.47:034][527]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.12-03.54.47:034][527]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.47:034][527]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.47:064][529]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.204288 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-03.54.47:191][537]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E975B57270] Result: '1' k_EResultOK (success) [2020.06.12-03.54.47:191][537]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E975B57270]' succeeded in 0.593100 seconds [2020.06.12-03.54.47:217][539]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E975B57270] Result: '1' k_EResultOK (success) [2020.06.12-03.54.47:238][540]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.629441 seconds [2020.06.12-03.54.48:583][620]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Lone_Betrayer]: Off [2020.06.12-03.54.49:596][681]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceSucceedMaxSpeed [2020.06.12-03.54.49:596][681]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_10_C_0 at Time=66.075 [2020.06.12-03.54.49:613][682]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.49:613][682]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.49:634][683]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.54.49:638][683]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.54.49:640][683]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.54.49:735][689]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-03.54.49:735][689]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.49:735][689]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyRight][Bookshelf_C_3] [2020.06.12-03.54.49:735][689]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.49:735][689]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.49:735][689]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.49:735][689]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.54.49:735][689]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.49:735][689]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.49:735][689]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.12-03.54.49:735][689]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.49:736][689]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.54.49:736][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.49:736][689]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.54.49:736][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.49:736][689]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.54.49:755][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.54.49:815][694]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_3] [2020.06.12-03.54.49:815][694]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.49:929][701]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.12-03.54.50:012][706]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.50:013][706]LogDBDPlayerMovement: StopSnapping Final Location (5747.200195 1304.400024 113.096924) [2020.06.12-03.54.50:013][706]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.54.50:013][706]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.54.50:013][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.50:013][706]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.50:013][706]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.54.50:013][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.50:013][706]Interaction: Interaction time: 2.600000 [2020.06.12-03.54.50:013][706]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: PlankDestroy Nightmare AnimTag_FPV. [2020.06.12-03.54.50:013][706]LogSM: Error: Play Update Montage AM_SD_Destroy_Pallet Duration 2.600000 Timestamp 66.474693 [2020.06.12-03.54.50:013][706]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.12-03.54.50:013][706]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.54.50:013][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.51:845][816]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.025653 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.12-03.54.51:846][816]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-03.54.51:850][816]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.54.51:850][816]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.54.51:850][816]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.54.51:850][816]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.54.51:850][816]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.54.51:850][816]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.54.51:850][816]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.54.51:851][816]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-03.54.51:878][818]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-03.54.51:912][820]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.51:913][820]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.54.51:913][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.51:913][820]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.51:913][820]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.54.51:913][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.51:914][820]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-03.54.51:946][822]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.51:946][822]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.54.51:946][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.51:946][822]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.51:946][822]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.54.51:946][822]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.51:946][822]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.54.51:947][822]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.51:947][822]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.54.51:947][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.51:947][822]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-03.54.51:947][822]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.51:947][822]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.51:978][824]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-03.54.52:048][828]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.52:048][828]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.54.52:347][846]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.54.52:597][861]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-03.54.52:612][862]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.54.52:612][862]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.54.52:612][862]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.52:612][862]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.54.52:612][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.52:612][862]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.52:612][862]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.54.52:613][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.52:629][863]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.52:629][863]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.54.52:629][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.52:629][863]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.52:629][863]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.54.52:629][863]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.52:629][863]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.54.52:629][863]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.52:629][863]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.12-03.54.52:629][863]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.54.52:629][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.52:629][863]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_3] [2020.06.12-03.54.52:629][863]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.52:629][863]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [DestroyRight][Bookshelf_C_3] [2020.06.12-03.54.52:629][863]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.52:629][863]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.52:651][864]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.54.52:653][864]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.54.53:162][895]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.12-03.54.53:162][895]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.53:162][895]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.12-03.54.53:162][895]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.53:162][895]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.12-03.54.53:162][895]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.53:163][895]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-03.54.53:163][895]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.53:182][896]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-03.54.53:182][896]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.53:212][898]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.12-03.54.53:212][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.53:212][898]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.12-03.54.53:212][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.53:213][898]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.12-03.54.53:213][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.53:213][898]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.12-03.54.53:213][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.53:282][902]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-03.54.53:282][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.53:282][902]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.12-03.54.53:282][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.53:282][902]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-03.54.53:282][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.53:282][902]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-03.54.53:282][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.53:282][902]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.12-03.54.53:282][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.53:282][902]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.12-03.54.53:282][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.53:282][902]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.12-03.54.53:282][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.53:282][902]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.12-03.54.53:282][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.53:282][902]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.12-03.54.53:282][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.53:300][903]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.54.53:331][905]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyRight][Bookshelf_C_3] [2020.06.12-03.54.53:331][905]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.53:332][905]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-03.54.53:332][905]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.53:333][905]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.53:333][905]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.53:333][905]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.54.53:333][905]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.53:333][905]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.53:333][905]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-03.54.53:333][905]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.53:333][905]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.54.53:333][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.53:333][905]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup_In Nightmare AnimTag_FPV. [2020.06.12-03.54.53:333][905]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In Nightmare AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.06.12-03.54.53:333][905]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.54.53:333][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.53:333][905]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.12-03.54.53:333][905]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.54.53:353][906]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.54.53:396][909]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-03.54.53:397][909]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.53:512][916]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.12-03.54.53:679][926]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.53:679][926]LogDBDPlayerMovement: StopSnapping Final Location (5976.238281 1304.400024 113.096924) [2020.06.12-03.54.53:679][926]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.54.53:679][926]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.54.53:679][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.53:679][926]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.53:679][926]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.54.53:679][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.53:679][926]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.12-03.54.53:679][926]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.06.12-03.54.53:679][926]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-03.54.53:679][926]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-03.54.53:679][926]Interaction: Interaction time: 2.700000 [2020.06.12-03.54.53:679][926]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_FPV AnimTag_Carry. [2020.06.12-03.54.53:679][926]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.12-03.54.53:679][926]LogSM: Error: Play Update Montage AM_SD_PickUP_FPV Duration 2.700000 Timestamp 70.141563 [2020.06.12-03.54.53:679][926]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.12-03.54.53:679][926]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.54.53:679][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.53:685][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-03.54.53:687][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-03.54.53:689][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-03.54.53:689][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.12-03.54.53:690][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.54.53:863][937]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.53:863][937]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.54.53:914][940]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_PickUP_FPV [2020.06.12-03.54.56:379][ 88]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.54.56:379][ 88]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.54.56:379][ 88]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.56:379][ 88]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.54.56:379][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.56:379][ 88]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.12-03.54.56:379][ 88]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-03.54.56:379][ 88]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.56:379][ 88]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.54.56:379][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.56:396][ 89]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.56:396][ 89]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.54.56:396][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.56:396][ 89]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.56:396][ 89]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.54.56:396][ 89]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.56:396][ 89]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.54.56:396][ 89]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.54.56:396][ 89]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.12-03.54.56:397][ 89]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.54.56:397][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.54.56:397][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-03.54.56:397][ 89]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.56:397][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-03.54.56:397][ 89]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.56:397][ 89]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.54.56:947][122]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.06.12-03.54.56:947][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.56:947][122]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.06.12-03.54.56:947][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.56:947][122]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.06.12-03.54.56:947][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.56:947][122]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.06.12-03.54.56:947][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.57:013][126]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-03.54.57:013][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.57:013][126]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.12-03.54.57:013][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.57:013][126]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.12-03.54.57:013][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.57:013][126]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.12-03.54.57:014][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.57:563][159]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.12-03.54.57:563][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.57:730][169]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.12-03.54.57:730][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.57:730][169]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.12-03.54.57:730][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.54.57:730][169]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.12-03.54.57:730][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.00:982][364]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.12-03.55.00:982][364]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-03.55.00:982][364]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.12-03.55.01:115][372]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.12-03.55.02:861][477]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeDream][BP_WakerObject_C_3] [2020.06.12-03.55.02:861][477]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.02:861][477]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeDream][BP_WakerObject_C_3] [2020.06.12-03.55.02:861][477]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.02:864][477]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.02:864][477]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.02:864][477]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.55.02:864][477]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.02:864][477]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.02:864][477]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeDream][BP_WakerObject_C_3] [2020.06.12-03.55.02:864][477]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.02:864][477]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.55.02:864][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.02:864][477]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ClockBubble_In AnimTag_Female. [2020.06.12-03.55.02:864][477]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.55.02:864][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.02:931][481]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.55.03:129][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_3.EscapeDreamChargeable Enabled?: Enabled [2020.06.12-03.55.03:131][493]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.03:132][493]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.55.03:132][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.03:132][493]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.03:132][493]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.55.03:132][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.03:132][493]Interaction: Interaction time: 2.000000 [2020.06.12-03.55.03:132][493]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ClockBubble_Loop AnimTag_Female. [2020.06.12-03.55.03:132][493]LogSM: Error: Play Update Montage AM_F_ClockBubble_Loop_ Duration 2.000000 Timestamp 0.000000 [2020.06.12-03.55.03:132][493]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.12-03.55.03:132][493]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.55.03:132][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.03:132][493]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.55.03:166][495]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_ClockBubble_Loop_ [2020.06.12-03.55.03:196][497]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_1] [2020.06.12-03.55.03:196][497]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.03:217][498]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.55.03:381][508]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-03.55.03:381][508]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.03:381][508]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_MM_C_1] [2020.06.12-03.55.03:381][508]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.03:382][508]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.03:382][508]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.03:382][508]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.55.03:382][508]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.03:382][508]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.03:383][508]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_1] [2020.06.12-03.55.03:383][508]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.03:383][508]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.55.03:383][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.03:383][508]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookSetup Nightmare AnimTag_FPV AnimTag_Carry. [2020.06.12-03.55.03:383][508]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.12-03.55.03:383][508]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.55.03:383][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.03:383][508]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.55.03:462][513]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_MM_C_1] [2020.06.12-03.55.03:462][513]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.03:647][524]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.03:647][524]LogDBDPlayerMovement: StopSnapping Final Location (3650.842529 1610.420288 113.096931) [2020.06.12-03.55.03:647][524]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.55.03:647][524]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.55.03:647][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.03:647][524]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.03:647][524]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.55.03:647][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.03:647][524]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.12-03.55.03:647][524]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.12-03.55.03:647][524]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-03.55.03:647][524]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.12-03.55.03:647][524]AnimLeader: BP_SmallMeatLocker_MM_C_1 Requested to Play: HookCamper Nightmare AnimTag_FPV AnimTag_Carry. [2020.06.12-03.55.03:647][524]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-03.55.03:647][524]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.12-03.55.03:647][524]Interaction: Interaction time: 1.500000 [2020.06.12-03.55.03:647][524]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookCamper Nightmare AnimTag_FPV AnimTag_Carry. [2020.06.12-03.55.03:647][524]LogSM: Error: Play Update Montage AM_SD_Hook_IN_FPV Duration 1.500000 Timestamp 80.108635 [2020.06.12-03.55.03:647][524]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.55.03:647][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.03:649][524]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_Hook_IN_FPV [2020.06.12-03.55.03:730][529]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.HookChargeable Enabled?: Enabled [2020.06.12-03.55.04:299][563]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-03.55.04:299][563]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.04:299][563]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.12-03.55.04:299][563]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.04:299][563]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-03.55.04:299][563]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.04:299][563]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-03.55.04:299][563]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.04:299][563]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.12-03.55.04:299][563]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.04:299][563]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.12-03.55.04:299][563]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.04:299][563]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.12-03.55.04:299][563]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.04:299][563]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.12-03.55.04:299][563]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.04:299][563]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.12-03.55.04:299][563]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.04:596][581]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorSuburbs_C_2] [2020.06.12-03.55.04:596][581]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.04:596][581]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorSuburbs_C_2] [2020.06.12-03.55.04:596][581]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.04:598][581]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.04:598][581]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.04:598][581]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.55.04:598][581]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.04:598][581]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.04:598][581]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorSuburbs_C_2] [2020.06.12-03.55.04:598][581]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.04:598][581]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.55.04:598][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.04:598][581]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.55.04:598][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.04:598][581]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.55.04:695][587]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.55.04:695][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Enabled [2020.06.12-03.55.04:697][587]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.04:697][587]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.55.04:697][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.04:697][587]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.04:697][587]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.55.04:698][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.04:698][587]Interaction: Interaction time: 80.000000 [2020.06.12-03.55.04:698][587]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.55.04:698][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.04:698][587]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.55.05:133][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_3.EscapeDreamChargeable Enabled?: Disabled [2020.06.12-03.55.05:228][619]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.12-03.55.05:230][619]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-03.55.05:230][619]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.55.05:230][619]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.55.05:230][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.05:230][619]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-03.55.05:230][619]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.12-03.55.05:230][619]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.12-03.55.05:231][619]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale01_C_0 Current: NULL [2020.06.12-03.55.05:232][619]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.05:232][619]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-03.55.05:232][619]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.55.05:232][619]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.55.05:232][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.05:232][619]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.55.05:232][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.05:232][619]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.05:232][619]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ClockBubble_OUT AnimTag_Female. [2020.06.12-03.55.05:232][619]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.55.05:232][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.05:234][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.HookChargeable Enabled?: Disabled [2020.06.12-03.55.05:235][619]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-03.55.05:243][619]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-03.55.05:243][619]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.55.05:261][620]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.55.05:261][620]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.55.05:261][620]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.05:261][620]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.55.05:261][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.05:261][620]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.05:261][620]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.55.05:261][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.05:277][621]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.05:277][621]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.55.05:277][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.05:277][621]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.05:277][621]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.55.05:277][621]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.05:277][621]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.55.05:277][621]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.05:277][621]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.55.05:277][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.05:277][621]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_MM_C_1] [2020.06.12-03.55.05:277][621]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.05:277][621]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_MM_C_1] [2020.06.12-03.55.05:277][621]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.05:277][621]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.05:299][622]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.55.05:301][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.55.05:311][623]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.06.12-03.55.05:311][623]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale01_C_0 [2020.06.12-03.55.05:312][623]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_0 - Fitafan, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.12-03.55.05:313][623]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.12-03.55.05:313][623]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Aseriu_s, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.12-03.55.05:317][623]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.06.12-03.55.05:317][623]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.06.12-03.55.05:317][623]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.06.12-03.55.05:318][623]AnimLeader: BP_SmallMeatLocker_MM_C_1 Requested to Play: HookCamperOut. [2020.06.12-03.55.05:318][623]AnimLeader: BP_Entity_C_1 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-03.55.05:318][623]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-03.55.05:318][623]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.12-03.55.05:364][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.HookChargeable Enabled?: Enabled [2020.06.12-03.55.05:369][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.HookChargeable Enabled?: Disabled [2020.06.12-03.55.05:399][628]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.55.05:399][628]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.55.05:966][662]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-03.55.05:966][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.06:012][665]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_3.EscapeDreamChargeable Enabled?: Enabled [2020.06.12-03.55.06:015][665]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.06:015][665]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.55.06:015][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.06:015][665]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.06:015][665]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.55.06:015][665]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.06:015][665]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.55.06:015][665]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.06:015][665]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.55.06:015][665]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.55.06:015][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.06:015][665]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [EndInteraction Called] - [EscapeDream][BP_WakerObject_C_3] [2020.06.12-03.55.06:015][665]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.06:015][665]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.06:018][665]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_3.EscapeDreamChargeable Enabled?: Disabled [2020.06.12-03.55.06:047][667]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_1] [2020.06.12-03.55.06:047][667]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.09:313][863]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.015793, Lifetime Duration: 4.000000 [2020.06.12-03.55.09:313][863]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_0 - Fitafan, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.015793, Lifetime Duration: 4.000000 [2020.06.12-03.55.09:367][866]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-03.55.09:380][867]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Aseriu_s, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.55.09:967][902]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-03.55.10:014][905]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.06.12-03.55.10:014][905]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.06.12-03.55.10:014][905]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.06.12-03.55.10:014][905]AnimLeader: BP_SmallMeatLocker_MM_C_1 Requested to Play: HookIdle. [2020.06.12-03.55.10:014][905]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-03.55.10:014][905]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-03.55.10:178][915]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.55.10:178][915]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-03.55.10:178][915]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.55.10:178][915]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-03.55.11:066][968]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 57 [2020.06.12-03.55.11:179][975]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.55.11:179][975]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-03.55.12:195][ 36]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.55.12:195][ 36]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-03.55.12:266][ 40]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-03.55.14:629][182]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_MM_C_1] [2020.06.12-03.55.14:629][182]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.14:629][182]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_MM_C_1] [2020.06.12-03.55.14:629][182]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.14:632][182]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.55.14:632][182]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.55.14:632][182]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.55.14:632][182]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.14:632][182]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.55.14:632][182]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_MM_C_1] [2020.06.12-03.55.14:632][182]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.14:632][182]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.55.14:632][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.14:632][182]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.55.14:632][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.14:696][186]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.EscapeChargeable Enabled?: Enabled [2020.06.12-03.55.14:698][186]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.55.14:698][186]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.55.14:698][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.14:698][186]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.55.14:698][186]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.55.14:698][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.14:698][186]Interaction: Interaction time: 1.500000 [2020.06.12-03.55.14:698][186]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.55.14:698][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.14:731][188]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.06.12-03.55.14:731][188]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.06.12-03.55.14:731][188]AnimLeader: BP_SmallMeatLocker_MM_C_1 Requested to Play: HookAttemptEscape. [2020.06.12-03.55.14:731][188]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-03.55.14:731][188]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.12-03.55.14:731][188]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.12-03.55.14:731][188]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-03.55.14:948][201]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-03.55.16:216][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.EscapeChargeable Enabled?: Disabled [2020.06.12-03.55.16:282][281]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-03.55.16:282][281]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.55.16:282][281]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.55.16:282][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.16:313][283]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.EscapeChargeable Enabled?: Enabled [2020.06.12-03.55.16:314][283]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.06.12-03.55.16:315][283]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.06.12-03.55.16:315][283]AnimLeader: BP_SmallMeatLocker_MM_C_1 Requested to Play: HookIdle. [2020.06.12-03.55.16:315][283]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-03.55.16:315][283]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.12-03.55.16:315][283]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-03.55.16:315][283]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.55.16:315][283]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.55.16:315][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.16:315][283]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.55.16:316][283]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.55.16:316][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.16:316][283]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.55.16:316][283]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.55.16:316][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.16:316][283]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.55.16:316][283]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.55.16:316][283]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.16:316][283]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.55.16:316][283]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.16:316][283]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_1] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.55.16:316][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.16:316][283]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_MM_C_1] [2020.06.12-03.55.16:316][283]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.16:316][283]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.55.16:318][283]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.EscapeChargeable Enabled?: Disabled [2020.06.12-03.55.17:913][379]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.538754 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-03.55.19:348][465]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.19:348][465]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.55.19:348][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.19:348][465]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.19:348][465]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.55.19:348][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.19:350][465]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Disabled [2020.06.12-03.55.19:381][467]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.19:381][467]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.55.19:381][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.19:381][467]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.19:381][467]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.55.19:381][467]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.19:381][467]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.55.19:381][467]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.19:381][467]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.55.19:381][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.19:382][467]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorSuburbs_C_2] [2020.06.12-03.55.19:382][467]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.19:382][467]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.20:180][515]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.652270 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.55.20:463][532]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.06.12-03.55.20:463][532]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.20:463][532]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.06.12-03.55.20:463][532]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.20:465][532]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.20:465][532]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.20:465][532]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.55.20:465][532]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.20:466][532]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.20:466][532]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.06.12-03.55.20:466][532]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.20:466][532]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.55.20:466][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.20:466][532]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.55.20:466][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.20:532][536]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.55.20:596][540]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_20] [2020.06.12-03.55.20:596][540]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.20:596][540]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_20] [2020.06.12-03.55.20:596][540]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.20:596][540]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-03.55.20:596][540]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.12-03.55.20:598][540]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.20:598][540]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.20:598][540]Interaction: Verbose: [Vault2][WindowStandard_C_20] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.55.20:598][540]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.20:598][540]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.20:598][540]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_20] [2020.06.12-03.55.20:598][540]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.20:598][540]Interaction: Verbose: [Vault2][WindowStandard_C_20] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.55.20:598][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.20:599][540]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.12-03.55.20:599][540]Interaction: Verbose: [Vault2][WindowStandard_C_20] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.55.20:599][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.20:599][540]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.20:599][540]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.55.20:599][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.20:599][540]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.20:599][540]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.55.20:599][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.20:599][540]Interaction: Interaction time: 80.000000 [2020.06.12-03.55.20:599][540]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.55.20:599][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.20:631][542]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.55.20:632][542]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.55.20:701][546]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.55.20:885][557]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.20:885][557]Interaction: Verbose: [Vault2][WindowStandard_C_20] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.55.20:885][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.20:885][557]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.20:885][557]Interaction: Verbose: [Vault2][WindowStandard_C_20] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.55.20:885][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.20:885][557]Interaction: Interaction time: 1.050000 [2020.06.12-03.55.20:885][557]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.06.12-03.55.20:885][557]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.12-03.55.20:885][557]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-03.55.20:885][557]Interaction: Verbose: [Vault2][WindowStandard_C_20] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.55.20:885][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.20:902][558]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.55.21:182][575]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.12-03.55.21:932][620]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.55.21:965][622]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.21:965][622]Interaction: Verbose: [Vault2][WindowStandard_C_20] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.55.21:965][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.21:965][622]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.21:965][622]Interaction: Verbose: [Vault2][WindowStandard_C_20] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.55.21:965][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.21:966][622]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.21:966][622]Interaction: Verbose: [Vault2][WindowStandard_C_20] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.55.21:966][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.21:966][622]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.21:966][622]Interaction: Verbose: [Vault2][WindowStandard_C_20] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.55.21:966][622]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.21:966][622]Interaction: Verbose: [Vault2][WindowStandard_C_20] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.55.21:966][622]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.21:966][622]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.55.21:966][622]Interaction: Verbose: [Vault2][WindowStandard_C_20] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.55.21:966][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.21:966][622]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_20] [2020.06.12-03.55.21:966][622]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.21:966][622]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.23:663][724]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.104000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-03.55.23:896][738]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_MM_C_1] [2020.06.12-03.55.23:896][738]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.23:896][738]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_MM_C_1] [2020.06.12-03.55.23:896][738]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.23:898][738]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.12-03.55.23:898][738]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-03.55.23:898][738]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.12-03.55.23:899][738]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.23:899][738]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.23:899][738]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.55.23:899][738]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.23:899][738]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.23:899][738]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_MM_C_1] [2020.06.12-03.55.23:899][738]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.23:899][738]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.55.23:899][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.23:899][738]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.55.23:899][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.23:899][738]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.55.23:997][744]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.12-03.55.23:997][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.UnhookChargeable Enabled?: Enabled [2020.06.12-03.55.24:000][744]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.24:000][744]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.55.24:000][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.24:000][744]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.24:000][744]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.55.24:000][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.24:000][744]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.12-03.55.24:000][744]Interaction: Interaction time: 0.800000 [2020.06.12-03.55.24:000][744]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.06.12-03.55.24:000][744]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_0] - OnMontageStarted called with Leader BP_CamperFemale01_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.12-03.55.24:000][744]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.06.12-03.55.24:000][744]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 0.800000 Timestamp 0.000000 [2020.06.12-03.55.24:000][744]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.55.24:000][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.24:032][746]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.06.12-03.55.24:032][746]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.06.12-03.55.24:032][746]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.06.12-03.55.24:032][746]AnimLeader: BP_SmallMeatLocker_MM_C_1 Requested to Play: UnhookIn. [2020.06.12-03.55.24:032][746]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-03.55.24:032][746]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.12-03.55.24:033][746]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.55.24:065][748]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.55.24:066][748]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.55.24:099][750]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.55.24:265][760]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.12-03.55.24:333][764]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.55.24:802][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.UnhookChargeable Enabled?: Disabled [2020.06.12-03.55.24:897][798]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - Lone_Betrayer, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.55.24:899][798]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-03.55.24:899][798]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.55.24:899][798]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.55.24:899][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.24:949][801]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.24:949][801]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.55.24:949][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.24:949][801]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.12-03.55.24:949][801]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.12-03.55.24:949][801]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-03.55.24:950][801]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.12-03.55.24:950][801]AnimLeader: BP_SmallMeatLocker_MM_C_1 Requested to Play: UnhookOut. [2020.06.12-03.55.24:950][801]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-03.55.24:950][801]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.12-03.55.24:950][801]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.24:950][801]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.12-03.55.24:950][801]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.55.24:950][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.24:996][804]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale01_C_0 - Lone_Betrayer, Originating Player: BP_CamperMale01_C_0 - Lone_Betrayer, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.55.24:997][804]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.283476 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.12-03.55.24:998][804]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.06.12-03.55.24:998][804]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.06.12-03.55.24:999][804]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.12-03.55.24:999][804]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.06.12-03.55.25:781][851]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorSuburbs_C_2] [2020.06.12-03.55.25:781][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.25:802][852]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.55.25:883][857]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_MM_C_1] [2020.06.12-03.55.25:883][857]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.25:883][857]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage3][GeneratorSuburbs_C_2] [2020.06.12-03.55.25:883][857]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.25:884][857]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.25:884][857]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.25:884][857]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_2] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.55.25:884][857]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.25:884][857]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.25:884][857]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorSuburbs_C_2] [2020.06.12-03.55.25:884][857]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.25:884][857]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_2] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.55.25:884][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.25:884][857]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_2] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.55.25:884][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.25:884][857]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.55.25:905][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.55.25:933][860]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorSuburbs_C_2] [2020.06.12-03.55.25:933][860]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.25:934][860]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorSuburbs_C_2] [2020.06.12-03.55.25:935][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.25:983][863]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.25:983][863]LogDBDPlayerMovement: StopSnapping Final Location (6820.500000 6684.200195 553.722900) [2020.06.12-03.55.25:983][863]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.55.25:983][863]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_2] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.55.25:983][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.25:983][863]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.25:983][863]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_2] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.55.25:983][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.25:983][863]Interaction: Interaction time: 2.000000 [2020.06.12-03.55.25:983][863]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DamageGenerator Nightmare AnimTag_FPV. [2020.06.12-03.55.25:984][863]LogSM: Error: Play Update Montage AM_TT_Damage_Generator Duration 2.000000 Timestamp 102.446259 [2020.06.12-03.55.25:984][863]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_2] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.55.25:984][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.26:049][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.DamageCharge Enabled?: Enabled [2020.06.12-03.55.26:345][885]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.12-03.55.26:346][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.UnhookChargeable Enabled?: Enabled [2020.06.12-03.55.26:348][885]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.26:348][885]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.55.26:348][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.26:348][885]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.55.26:348][885]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.26:348][885]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.55.26:348][885]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.26:348][885]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.55.26:348][885]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.26:348][885]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.55.26:348][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.26:348][885]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.55.26:348][885]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_MM_C_1] [2020.06.12-03.55.26:348][885]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.26:348][885]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.26:350][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.UnhookChargeable Enabled?: Disabled [2020.06.12-03.55.26:415][889]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.55.26:415][889]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.55.27:279][941]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-03.55.27:279][941]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.27:279][941]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-03.55.27:279][941]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.27:279][941]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-03.55.27:282][941]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.27:282][941]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.27:282][941]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.55.27:282][941]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.27:282][941]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.27:282][941]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-03.55.27:282][941]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.27:282][941]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.55.27:282][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.27:282][941]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.55.27:282][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.27:282][941]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.55.27:349][945]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.55.27:349][945]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.55.27:413][949]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-03.55.27:415][949]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.27:415][949]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.55.27:415][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.27:415][949]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.27:415][949]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.55.27:415][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.27:415][949]Interaction: Interaction time: 12.800000 [2020.06.12-03.55.27:415][949]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.55.27:415][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.27:482][953]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.55.27:732][968]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.55.27:981][983]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-03.55.28:047][987]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_2] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-03.55.28:047][987]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.55.28:047][987]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_2] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.55.28:047][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.28:050][987]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.DamageCharge Enabled?: Disabled [2020.06.12-03.55.28:063][988]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.55.28:064][988]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.55.28:064][988]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.28:064][988]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_2] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.55.28:064][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.28:064][988]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.28:064][988]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_2] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.55.28:064][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.28:081][989]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.28:081][989]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_2] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.55.28:081][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.28:081][989]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.28:081][989]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_2] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.55.28:081][989]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.28:081][989]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_2] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.55.28:081][989]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.28:081][989]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_2] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.55.28:081][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.28:081][989]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage3][GeneratorSuburbs_C_2] [2020.06.12-03.55.28:081][989]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.28:081][989]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage3][GeneratorSuburbs_C_2] [2020.06.12-03.55.28:081][989]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.28:081][989]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.28:102][990]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.55.28:107][990]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.55.28:109][990]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.55.28:120][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Enabled [2020.06.12-03.55.28:153][993]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.DamageCharge Enabled?: Enabled [2020.06.12-03.55.28:157][993]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Disabled [2020.06.12-03.55.28:157][993]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.DamageCharge Enabled?: Disabled [2020.06.12-03.55.29:916][ 99]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.12-03.55.30:281][121]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.12-03.55.30:281][121]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-03.55.30:281][121]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.12-03.55.30:429][130]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.12-03.55.30:430][130]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-03.55.30:430][130]GameFlow: Writing Profile Stat DBD_DLC7_Slasher_Stat1: 1 [2020.06.12-03.55.30:745][149]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5814B70] Result: '1' k_EResultOK (success) [2020.06.12-03.55.30:745][149]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5814B70]' succeeded in 0.313531 seconds [2020.06.12-03.55.31:002][165]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5814B70] Result: '1' k_EResultOK (success) [2020.06.12-03.55.31:019][166]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.586589 seconds [2020.06.12-03.55.34:580][379]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_20] [2020.06.12-03.55.34:580][379]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.34:613][381]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_20] [2020.06.12-03.55.34:613][381]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.34:614][381]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.34:614][381]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.34:614][381]Interaction: Verbose: [Vault1][WindowStandard_C_20] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.55.34:614][381]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.34:614][381]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.34:614][381]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_20] [2020.06.12-03.55.34:614][381]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.34:614][381]Interaction: Verbose: [Vault1][WindowStandard_C_20] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.55.34:614][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.34:614][381]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.12-03.55.34:615][381]Interaction: Verbose: [Vault1][WindowStandard_C_20] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.55.34:615][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.34:683][385]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.55.34:915][399]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.34:915][399]Interaction: Verbose: [Vault1][WindowStandard_C_20] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.55.34:915][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.34:915][399]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.34:915][399]Interaction: Verbose: [Vault1][WindowStandard_C_20] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.55.34:915][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.34:915][399]Interaction: Interaction time: 1.050000 [2020.06.12-03.55.34:915][399]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.06.12-03.55.34:915][399]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.12-03.55.34:915][399]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-03.55.34:915][399]Interaction: Verbose: [Vault1][WindowStandard_C_20] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.55.34:915][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.34:931][400]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.55.35:215][417]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.12-03.55.35:948][461]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.35:948][461]Interaction: Verbose: [Vault1][WindowStandard_C_20] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.55.35:948][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.35:948][461]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.35:948][461]Interaction: Verbose: [Vault1][WindowStandard_C_20] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.55.35:948][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.35:982][463]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.35:982][463]Interaction: Verbose: [Vault1][WindowStandard_C_20] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.55.35:982][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.35:982][463]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.35:982][463]Interaction: Verbose: [Vault1][WindowStandard_C_20] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.55.35:982][463]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.35:982][463]Interaction: Verbose: [Vault1][WindowStandard_C_20] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.55.35:982][463]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.35:982][463]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.55.35:982][463]Interaction: Verbose: [Vault1][WindowStandard_C_20] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.55.35:982][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.35:983][463]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_20] [2020.06.12-03.55.35:983][463]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.35:983][463]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.36:413][489]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.12-03.55.36:413][489]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-03.55.36:413][489]GameFlow: Writing Profile Stat DBD_DLC7_Slasher_Stat1: 1 [2020.06.12-03.55.36:703][507]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5814B70] Result: '1' k_EResultOK (success) [2020.06.12-03.55.36:703][507]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5814B70]' succeeded in 0.283595 seconds [2020.06.12-03.55.36:736][509]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B5814B70] Result: '1' k_EResultOK (success) [2020.06.12-03.55.36:756][510]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.339372 seconds [2020.06.12-03.55.37:380][547]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorSuburbs_C_2] [2020.06.12-03.55.37:380][547]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.37:380][547]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorSuburbs_C_2] [2020.06.12-03.55.37:380][547]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.37:383][547]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.37:383][547]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.37:383][547]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.55.37:383][547]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.37:383][547]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.37:383][547]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorSuburbs_C_2] [2020.06.12-03.55.37:383][547]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.37:383][547]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.55.37:383][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.37:383][547]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.55.37:383][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.37:416][549]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.55.37:480][553]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.55.37:480][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Enabled [2020.06.12-03.55.37:482][553]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.37:482][553]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.55.37:482][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.37:482][553]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.37:482][553]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.55.37:482][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.37:482][553]Interaction: Interaction time: 83.333336 [2020.06.12-03.55.37:482][553]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.55.37:482][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.37:515][555]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.55.39:432][670]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.39:432][670]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.55.39:432][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.39:432][670]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.39:432][670]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.55.39:432][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.39:434][670]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.12-03.55.39:466][672]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.39:466][672]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.55.39:466][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.39:466][672]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.39:466][672]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.55.39:466][672]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.39:466][672]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.55.39:466][672]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.39:466][672]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.55.39:466][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.39:466][672]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.06.12-03.55.39:466][672]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.39:466][672]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.39:997][704]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - Lone_Betrayer, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.55.40:196][716]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.029826 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.12-03.55.40:197][716]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-03.55.40:201][716]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.55.40:201][716]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.55.40:201][716]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.55.40:201][716]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.55.40:201][716]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.55.40:201][716]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.55.40:201][716]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.55.40:202][716]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-03.55.40:232][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-03.55.40:269][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-03.55.40:301][722]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.40:301][722]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.55.40:301][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.40:301][722]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.40:301][722]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.55.40:301][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.40:301][722]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.40:301][722]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.55.40:301][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.40:301][722]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.40:301][722]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.55.40:301][722]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.40:301][722]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.55.40:301][722]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.40:301][722]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.55.40:301][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.40:301][722]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-03.55.40:301][722]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.40:301][722]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.40:332][724]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.12-03.55.40:332][724]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 19.277691 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-03.55.40:401][728]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.55.40:401][728]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.55.44:482][973]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.12-03.55.45:803][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.55.47:497][154]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage3][GeneratorSuburbs_C_2] [2020.06.12-03.55.47:497][154]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.47:497][154]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.55.47:497][154]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.47:498][154]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.47:498][154]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.47:498][154]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.55.47:498][154]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.47:498][154]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.47:498][154]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.55.47:498][154]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.47:498][154]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.55.47:498][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.47:498][154]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_FPV. [2020.06.12-03.55.47:498][154]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.55.47:498][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.47:523][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.55.47:550][157]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.55.47:550][157]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.47:551][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.55.48:064][188]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_14] [2020.06.12-03.55.48:064][188]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.48:064][188]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_14] [2020.06.12-03.55.48:064][188]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.48:067][188]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.48:067][188]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.48:067][188]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_14] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.55.48:067][188]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.48:067][188]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.48:067][188]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_14] [2020.06.12-03.55.48:067][188]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.48:067][188]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_14] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.55.48:067][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.48:067][188]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_14] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.55.48:067][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.48:067][188]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.55.48:181][195]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.48:181][195]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.55.48:181][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.48:181][195]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.48:181][195]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.55.48:181][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.48:181][195]Interaction: Interaction time: 0.115961 [2020.06.12-03.55.48:181][195]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare AnimTag_FPV. [2020.06.12-03.55.48:181][195]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP_FPV Duration 0.115961 Timestamp 124.643555 [2020.06.12-03.55.48:181][195]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.55.48:181][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.48:183][195]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP_FPV [2020.06.12-03.55.48:266][200]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.48:266][200]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_14] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.55.48:266][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.48:266][200]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.48:266][200]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_14] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.55.48:266][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.48:267][200]Interaction: Interaction time: 0.600000 [2020.06.12-03.55.48:267][200]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Female. [2020.06.12-03.55.48:267][200]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.12-03.55.48:267][200]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.12-03.55.48:267][200]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_14] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.55.48:267][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.48:267][200]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.55.48:332][204]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-03.55.48:332][204]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.55.48:332][204]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.55.48:332][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.48:335][204]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.55.48:667][224]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.55.48:734][228]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.55.48:734][228]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.55.48:734][228]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.48:734][228]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.55.48:734][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.48:734][228]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.48:734][228]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare AnimTag_FPV. [2020.06.12-03.55.48:734][228]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.55.48:734][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.48:868][236]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.48:868][236]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_14] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.55.48:868][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.48:868][236]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.48:868][236]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_14] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.55.48:868][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.48:899][238]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.48:899][238]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_14] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.55.48:899][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.48:899][238]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.48:899][238]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_14] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.55.48:899][238]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.48:899][238]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_14] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.55.48:899][238]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.48:899][238]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.55.48:899][238]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_14] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.55.48:899][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.48:899][238]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_14] [2020.06.12-03.55.48:899][238]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.48:899][238]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.48:998][244]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_4] [2020.06.12-03.55.48:998][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.49:365][266]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_4] [2020.06.12-03.55.49:365][266]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.49:431][270]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.49:431][270]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.55.49:431][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.49:431][270]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.49:431][270]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.55.49:431][270]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.49:431][270]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.55.49:431][270]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.49:431][270]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.55.49:431][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.49:431][270]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.55.49:431][270]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.49:431][270]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.55.49:431][270]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.49:431][270]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.49:497][274]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.55.49:502][274]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.55.49:504][274]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.55.49:508][274]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.55.49:510][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.55.50:431][330]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.06.12-03.55.50:431][330]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.50:431][330]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.06.12-03.55.50:431][330]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.50:433][330]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.55.50:433][330]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.55.50:433][330]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.55.50:433][330]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.50:433][330]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.55.50:433][330]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.06.12-03.55.50:433][330]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.50:433][330]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.55.50:433][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.50:433][330]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.55.50:433][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.50:497][334]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-03.55.50:497][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-03.55.50:499][334]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.55.50:499][334]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.55.50:499][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.50:499][334]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.55.50:499][334]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.55.50:499][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.50:499][334]Interaction: Interaction time: 80.000000 [2020.06.12-03.55.50:499][334]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.55.50:499][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.50:499][334]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.55.50:599][340]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.55.51:065][368]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_14] [2020.06.12-03.55.51:065][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.51:065][368]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.06.12-03.55.51:065][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.51:065][368]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.06.12-03.55.51:065][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.51:065][368]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.06.12-03.55.51:065][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.51:430][390]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.12-03.55.51:430][390]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpBySkillCheck Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.12-03.55.51:435][390]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Disabled [2020.06.12-03.55.51:615][401]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.06.12-03.55.51:615][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.51:615][401]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.06.12-03.55.51:615][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.51:615][401]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.06.12-03.55.51:615][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.51:615][401]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_14] [2020.06.12-03.55.51:615][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.52:131][432]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_9] [2020.06.12-03.55.52:131][432]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.52:131][432]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_9] [2020.06.12-03.55.52:131][432]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.52:164][434]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.392570 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.55.52:549][457]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_9] [2020.06.12-03.55.52:549][457]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.52:549][457]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_9] [2020.06.12-03.55.52:549][457]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.54:033][546]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.12-03.55.54:150][553]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.12-03.55.54:283][561]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.12-03.55.54:414][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Enabled [2020.06.12-03.55.54:850][595]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-03.55.55:148][613]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.12-03.55.55:148][613]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.55:148][613]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.12-03.55.55:148][613]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.55:148][613]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.12-03.55.55:148][613]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.55:182][615]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.12-03.55.55:182][615]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.55:280][621]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.12-03.55.55:280][621]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.55:281][621]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.12-03.55.55:281][621]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.55:283][621]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.55:283][621]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.55:283][621]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.55.55:283][621]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.55:283][621]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.55:283][621]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.12-03.55.55:283][621]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.55:283][621]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.55.55:283][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.55:284][621]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.55.55:284][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.55:316][623]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.55.55:481][633]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.55.55:481][633]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.55:481][633]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-03.55.55:481][633]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.55:483][633]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.55:483][633]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.55:483][633]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.55.55:483][633]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.55:483][633]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.55:483][633]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-03.55.55:483][633]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.55:483][633]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.55.55:483][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.55:483][633]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.55.55:483][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.55:484][633]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.55:484][633]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.55.55:485][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.55:485][633]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.55:485][633]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.55.55:485][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.55:485][633]Interaction: Interaction time: 0.600000 [2020.06.12-03.55.55:485][633]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Female. [2020.06.12-03.55.55:485][633]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.12-03.55.55:485][633]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.12-03.55.55:485][633]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.55.55:485][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.55:504][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.55.55:547][637]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-03.55.55:547][637]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.55:548][637]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.55:548][637]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.55.55:548][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.55:548][637]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.55:548][637]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.55.55:548][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.55:548][637]Interaction: Interaction time: 2.000000 [2020.06.12-03.55.55:549][637]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: PlankStun Nightmare AnimTag_FPV. [2020.06.12-03.55.55:549][637]LogSM: Error: Play Update Montage AM_SD_Stun_Pallet Duration 2.000000 Timestamp 132.011536 [2020.06.12-03.55.55:549][637]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.55.55:549][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.55:550][637]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.55.55:883][657]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.55.56:083][669]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.56:083][669]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.55.56:083][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.56:083][669]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.56:083][669]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.55.56:083][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.56:116][671]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.56:116][671]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.55.56:116][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.56:116][671]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.56:116][671]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.55.56:116][671]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.56:116][671]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.55.56:116][671]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.56:116][671]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.55.56:116][671]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.55.56:116][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.56:117][671]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.12-03.55.56:117][671]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.56:117][671]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.57:299][742]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.55.57:549][757]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-03.55.57:565][758]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.55.57:565][758]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.55.57:565][758]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.57:565][758]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.55.57:565][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.57:565][758]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.57:565][758]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.55.57:565][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.57:581][759]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.57:581][759]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.55.57:581][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.57:581][759]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.57:581][759]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.55.57:581][759]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.57:581][759]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.55.57:581][759]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.57:582][759]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.55.57:582][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.57:582][759]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-03.55.57:582][759]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.57:582][759]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-03.55.57:582][759]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.57:582][759]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.55.57:604][760]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.55.57:608][760]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.55.57:612][760]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.55.57:615][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.55.58:067][788]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.12-03.55.58:067][788]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.58:216][797]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.12-03.55.58:216][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.58:216][797]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.12-03.55.58:216][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.58:216][797]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.12-03.55.58:216][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.59:397][868]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_1] [2020.06.12-03.55.59:397][868]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.59:398][868]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_1] [2020.06.12-03.55.59:398][868]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.59:400][868]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.59:400][868]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.59:400][868]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.55.59:400][868]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.55.59:400][868]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.59:400][868]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_1] [2020.06.12-03.55.59:400][868]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.55.59:400][868]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.55.59:400][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.59:400][868]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.12-03.55.59:400][868]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.55.59:400][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.59:400][868]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.55.59:531][876]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.056026 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-03.55.59:564][878]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.12-03.55.59:700][886]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.59:700][886]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.55.59:700][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.59:700][886]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.55.59:700][886]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.55.59:700][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.59:700][886]Interaction: Interaction time: 1.050000 [2020.06.12-03.55.59:700][886]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.06.12-03.55.59:700][886]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.12-03.55.59:700][886]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.12-03.55.59:700][886]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.55.59:700][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.55.59:700][886]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.56.00:002][904]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.12-03.56.00:165][914]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-03.56.00:199][916]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.56.00:733][948]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.56.00:801][952]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.00:801][952]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.56.00:801][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.00:801][952]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.00:801][952]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.56.00:801][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.00:801][952]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.00:801][952]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.56.00:801][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.00:801][952]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.00:801][952]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.56.00:801][952]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.56.00:801][952]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.56.00:801][952]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.56.00:801][952]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.56.00:801][952]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.56.00:801][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.00:801][952]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_1] [2020.06.12-03.56.00:801][952]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.00:801][952]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.00:899][958]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_3] [2020.06.12-03.56.00:900][958]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.01:031][966]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_1] [2020.06.12-03.56.01:031][966]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.01:031][966]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_1] [2020.06.12-03.56.01:031][966]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.01:034][966]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.01:034][966]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.01:034][966]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.56.01:034][966]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.56.01:034][966]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.01:034][966]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_1] [2020.06.12-03.56.01:034][966]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.01:034][966]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.56.01:034][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.01:034][966]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.12-03.56.01:034][966]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.56.01:034][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.01:067][968]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.56.01:149][973]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_3] [2020.06.12-03.56.01:149][973]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.01:334][984]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.01:334][984]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.56.01:334][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.01:334][984]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.01:334][984]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.56.01:334][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.01:334][984]Interaction: Interaction time: 1.050000 [2020.06.12-03.56.01:334][984]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.06.12-03.56.01:334][984]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.12-03.56.01:334][984]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.12-03.56.01:334][984]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.56.01:334][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.01:367][986]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.56.01:405][988]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.56.01:619][ 1]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.12-03.56.01:651][ 3]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.01:651][ 3]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.56.01:651][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.01:651][ 3]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.01:651][ 3]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.56.01:651][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.01:651][ 3]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.01:651][ 3]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.56.01:651][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.01:651][ 3]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.01:651][ 3]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.56.01:651][ 3]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.56.01:651][ 3]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.56.01:651][ 3]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.56.01:651][ 3]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.56.01:651][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.01:651][ 3]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorSuburbs_C_2] [2020.06.12-03.56.01:651][ 3]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.01:651][ 3]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.01:654][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Disabled [2020.06.12-03.56.01:816][ 13]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-03.56.01:866][ 16]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.56.02:368][ 46]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.56.02:414][ 49]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.027741 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.56.02:416][ 49]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.02:416][ 49]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.56.02:417][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.02:417][ 49]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.02:417][ 49]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.56.02:417][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.02:417][ 49]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.02:417][ 49]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.56.02:417][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.02:417][ 49]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.02:417][ 49]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.56.02:417][ 49]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.56.02:417][ 49]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.56.02:417][ 49]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.56.02:417][ 49]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.56.02:417][ 49]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.56.02:417][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.02:417][ 49]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_1] [2020.06.12-03.56.02:417][ 49]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.02:417][ 49]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.02:714][ 67]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorSuburbs_C_2] [2020.06.12-03.56.02:714][ 67]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.02:714][ 67]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorSuburbs_C_2] [2020.06.12-03.56.02:714][ 67]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.02:717][ 67]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.02:717][ 67]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.02:717][ 67]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.56.02:717][ 67]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.56.02:717][ 67]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.02:717][ 67]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorSuburbs_C_2] [2020.06.12-03.56.02:717][ 67]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.02:717][ 67]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.56.02:717][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.02:717][ 67]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.56.02:717][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.02:749][ 69]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.56.02:813][ 73]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.56.02:813][ 73]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Enabled [2020.06.12-03.56.02:815][ 73]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.02:815][ 73]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.56.02:815][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.02:815][ 73]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.02:815][ 73]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.56.02:815][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.02:815][ 73]Interaction: Interaction time: 66.579697 [2020.06.12-03.56.02:816][ 73]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.56.02:816][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.02:883][ 77]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.56.02:983][ 83]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.02:983][ 83]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.56.02:983][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.02:983][ 83]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.02:983][ 83]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.56.02:983][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.02:986][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Disabled [2020.06.12-03.56.03:016][ 85]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.03:016][ 85]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.56.03:016][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.03:016][ 85]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.03:016][ 85]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.56.03:016][ 85]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.56.03:016][ 85]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.56.03:016][ 85]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.56.03:016][ 85]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.56.03:016][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.03:016][ 85]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorSuburbs_C_2] [2020.06.12-03.56.03:016][ 85]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.03:016][ 85]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.03:915][139]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.167309 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.56.04:147][153]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_20] [2020.06.12-03.56.04:147][153]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.04:148][153]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_20] [2020.06.12-03.56.04:148][153]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.04:150][153]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.04:150][153]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.04:150][153]Interaction: Verbose: [Vault2][WindowStandard_C_20] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.56.04:150][153]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.56.04:150][153]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.04:150][153]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_20] [2020.06.12-03.56.04:150][153]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.04:150][153]Interaction: Verbose: [Vault2][WindowStandard_C_20] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.56.04:150][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.04:150][153]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.12-03.56.04:150][153]Interaction: Verbose: [Vault2][WindowStandard_C_20] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.56.04:150][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.04:183][155]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.56.04:448][171]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.04:448][171]Interaction: Verbose: [Vault2][WindowStandard_C_20] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.56.04:448][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.04:448][171]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.04:448][171]Interaction: Verbose: [Vault2][WindowStandard_C_20] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.56.04:448][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.04:448][171]Interaction: Interaction time: 1.050000 [2020.06.12-03.56.04:448][171]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.06.12-03.56.04:449][171]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.12-03.56.04:449][171]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-03.56.04:449][171]Interaction: Verbose: [Vault2][WindowStandard_C_20] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.56.04:449][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.04:566][178]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.56.04:734][188]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.12-03.56.05:483][233]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.05:483][233]Interaction: Verbose: [Vault2][WindowStandard_C_20] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.56.05:483][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.05:483][233]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.05:483][233]Interaction: Verbose: [Vault2][WindowStandard_C_20] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.56.05:483][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.05:517][235]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.05:517][235]Interaction: Verbose: [Vault2][WindowStandard_C_20] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.56.05:517][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.05:517][235]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.05:517][235]Interaction: Verbose: [Vault2][WindowStandard_C_20] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.56.05:517][235]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.56.05:517][235]Interaction: Verbose: [Vault2][WindowStandard_C_20] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.56.05:517][235]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.56.05:517][235]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.56.05:517][235]Interaction: Verbose: [Vault2][WindowStandard_C_20] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.56.05:517][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.05:517][235]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_20] [2020.06.12-03.56.05:517][235]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.05:517][235]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.05:897][258]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_27] [2020.06.12-03.56.05:897][258]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.05:932][260]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_27] [2020.06.12-03.56.05:932][260]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.05:932][260]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-03.56.05:934][260]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.05:934][260]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.05:934][260]Interaction: Verbose: [VaultMid1][WindowStandard_C_27] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.56.05:934][260]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.56.05:934][260]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.05:934][260]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_27] [2020.06.12-03.56.05:934][260]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.05:934][260]Interaction: Verbose: [VaultMid1][WindowStandard_C_27] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.56.05:934][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.05:934][260]Interaction: Verbose: [VaultMid1][WindowStandard_C_27] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.56.05:934][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.06:000][264]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.56.06:049][267]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.06:050][267]Interaction: Verbose: [VaultMid1][WindowStandard_C_27] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.56.06:050][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.06:050][267]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.06:050][267]Interaction: Verbose: [VaultMid1][WindowStandard_C_27] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.56.06:050][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.06:050][267]Interaction: Interaction time: 1.000000 [2020.06.12-03.56.06:050][267]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.06.12-03.56.06:050][267]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.06.12-03.56.06:050][267]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.12-03.56.06:050][267]Interaction: Verbose: [VaultMid1][WindowStandard_C_27] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.56.06:050][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.06:117][271]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.56.06:799][312]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.12-03.56.07:031][326]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-03.56.07:034][326]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.12-03.56.07:034][326]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.07:034][326]Interaction: Verbose: [VaultMid1][WindowStandard_C_27] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.56.07:034][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.07:034][326]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.07:034][326]Interaction: Verbose: [VaultMid1][WindowStandard_C_27] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.56.07:034][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.07:034][326]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.07:034][326]Interaction: Verbose: [VaultMid1][WindowStandard_C_27] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.56.07:035][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.07:035][326]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.07:035][326]Interaction: Verbose: [VaultMid1][WindowStandard_C_27] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.56.07:035][326]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.56.07:035][326]Interaction: Verbose: [VaultMid1][WindowStandard_C_27] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.56.07:035][326]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.56.07:035][326]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.56.07:035][326]Interaction: Verbose: [VaultMid1][WindowStandard_C_27] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.56.07:035][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.07:035][326]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_27] [2020.06.12-03.56.07:035][326]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.07:035][326]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.07:035][326]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-03.56.07:035][326]Interaction: Warning: InteractionAnimNotify FeetOnGround has no current interaction. [2020.06.12-03.56.07:049][327]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.56.07:068][328]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.12-03.56.07:168][334]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.12-03.56.08:249][399]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-03.56.08:349][405]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.56.08:800][432]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-03.56.09:234][458]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-03.56.09:250][459]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-03.56.09:434][470]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.12-03.56.09:452][471]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-03.56.09:568][478]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.12-03.56.09:666][484]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_20] [2020.06.12-03.56.09:666][484]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.09:666][484]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_20] [2020.06.12-03.56.09:666][484]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.09:686][485]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.56.09:716][487]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.56.09:899][498]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-03.56.09:899][498]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.09:899][498]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault2][WindowStandard_C_20] [2020.06.12-03.56.09:899][498]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.09:900][498]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.56.09:900][498]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.56.09:900][498]Interaction: Verbose: [SlasherVault2][WindowStandard_C_20] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.56.09:900][498]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.56.09:900][498]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.56.09:900][498]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_20] [2020.06.12-03.56.09:900][498]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.09:900][498]Interaction: Verbose: [SlasherVault2][WindowStandard_C_20] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.56.09:900][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.09:900][498]Interaction: Verbose: [SlasherVault2][WindowStandard_C_20] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.56.09:900][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.09:900][498]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.56.09:901][498]LogDBDPlayerMovement: StopSnapping Final Location (7057.600098 6771.000000 553.722900) [2020.06.12-03.56.09:901][498]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.56.09:919][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.56.09:981][503]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_20] [2020.06.12-03.56.09:981][503]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.09:982][503]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.56.09:982][503]LogDBDPlayerMovement: StopSnapping Final Location (7057.600098 6771.000000 553.722900) [2020.06.12-03.56.09:982][503]Interaction: Verbose: [SlasherVault2][WindowStandard_C_20] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.56.09:982][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.09:982][503]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.56.09:982][503]Interaction: Verbose: [SlasherVault2][WindowStandard_C_20] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.56.09:982][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.09:982][503]Interaction: Interaction time: 1.700000 [2020.06.12-03.56.09:982][503]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: WindowVault Nightmare AnimTag_FPV. [2020.06.12-03.56.09:982][503]LogSM: Error: Play Update Montage AM_SD_Vault01_Window_FPV Duration 1.700000 Timestamp 146.444397 [2020.06.12-03.56.09:982][503]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.12-03.56.09:983][503]Interaction: Verbose: [SlasherVault2][WindowStandard_C_20] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.56.09:983][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.10:051][507]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-03.56.10:181][515]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.56.10:181][515]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-03.56.10:182][515]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.56.10:182][515]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-03.56.10:566][538]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_20] [2020.06.12-03.56.10:566][538]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.10:566][538]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_20] [2020.06.12-03.56.10:566][538]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.10:965][562]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_20] [2020.06.12-03.56.10:965][562]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.10:965][562]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_20] [2020.06.12-03.56.10:965][562]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.11:050][567]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-03.56.11:052][567]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 95 [2020.06.12-03.56.11:181][575]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.56.11:181][575]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-03.56.11:347][585]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-03.56.11:600][600]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.12-03.56.11:667][604]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.56.11:684][605]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-03.56.11:698][606]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.56.11:698][606]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.56.11:698][606]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.56.11:699][606]Interaction: Verbose: [SlasherVault2][WindowStandard_C_20] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.56.11:699][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.11:699][606]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.56.11:699][606]Interaction: Verbose: [SlasherVault2][WindowStandard_C_20] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.56.11:699][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.11:715][607]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.56.11:715][607]Interaction: Verbose: [SlasherVault2][WindowStandard_C_20] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.56.11:715][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.11:715][607]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.56.11:715][607]Interaction: Verbose: [SlasherVault2][WindowStandard_C_20] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.56.11:715][607]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.56.11:715][607]Interaction: Verbose: [SlasherVault2][WindowStandard_C_20] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.56.11:715][607]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.56.11:715][607]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.12-03.56.11:715][607]Interaction: Verbose: [SlasherVault2][WindowStandard_C_20] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.56.11:715][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.11:715][607]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_20] [2020.06.12-03.56.11:715][607]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.11:715][607]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault2][WindowStandard_C_20] [2020.06.12-03.56.11:715][607]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.11:715][607]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.56.11:736][608]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.56.11:738][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.56.11:752][609]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.12-03.56.11:804][612]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.56.11:888][617]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.12-03.56.11:888][617]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-03.56.12:019][625]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.56.12:181][635]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.56.12:182][635]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-03.56.12:232][638]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_20] [2020.06.12-03.56.12:232][638]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.12:232][638]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_20] [2020.06.12-03.56.12:232][638]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.12:252][639]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-03.56.13:648][723]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-03.56.13:681][725]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.56.13:850][735]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_22] [2020.06.12-03.56.13:850][735]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.13:850][735]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_22] [2020.06.12-03.56.13:850][735]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.14:233][758]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_22] [2020.06.12-03.56.14:233][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.14:233][758]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_22] [2020.06.12-03.56.14:233][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.14:333][764]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.12-03.56.14:414][769]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.12-03.56.14:414][769]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.14:415][769]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.12-03.56.14:415][769]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.14:417][769]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.14:417][769]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.14:417][769]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.56.14:417][769]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.56.14:417][769]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.14:417][769]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.12-03.56.14:417][769]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.14:417][769]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.56.14:417][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.14:417][769]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.06.12-03.56.14:417][769]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.56.14:417][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.14:450][771]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.56.14:466][772]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.12-03.56.14:466][772]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-03.56.14:502][774]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-03.56.14:502][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.14:502][774]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-03.56.14:502][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.14:502][774]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.56.14:502][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.14:502][774]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.56.14:502][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.14:502][774]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-03.56.14:502][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.14:502][774]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-03.56.14:502][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.14:502][774]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-03.56.14:502][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.14:503][774]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-03.56.14:503][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.14:503][774]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-03.56.14:503][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.14:504][774]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.56.14:556][777]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-03.56.14:556][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.14:556][777]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-03.56.14:556][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.14:556][777]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.56.14:556][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.14:556][777]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.56.14:556][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.14:556][777]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-03.56.14:556][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.14:556][777]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-03.56.14:556][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.14:556][777]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-03.56.14:556][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.14:556][777]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-03.56.14:556][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.14:556][777]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-03.56.14:556][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.14:572][778]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-03.56.14:572][778]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.14:585][779]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.12-03.56.14:618][781]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.56.14:621][781]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-03.56.14:622][781]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.14:832][794]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-03.56.14:835][794]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.14:835][794]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.56.14:835][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.14:835][794]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.14:835][794]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.56.14:835][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.14:835][794]Interaction: Interaction time: 11.200000 [2020.06.12-03.56.14:835][794]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.06.12-03.56.14:835][794]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 11.200000 Timestamp 0.000000 [2020.06.12-03.56.14:835][794]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.56.14:835][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.14:835][794]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.12-03.56.14:851][795]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.56.15:882][857]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_23] [2020.06.12-03.56.15:882][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.15:882][857]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_23] [2020.06.12-03.56.15:882][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.16:316][883]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_23] [2020.06.12-03.56.16:316][883]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.16:316][883]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_23] [2020.06.12-03.56.16:316][883]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.18:431][ 10]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066908 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.56.24:283][361]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.56.24:283][361]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.56.24:283][361]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare AnimTag_FPV. [2020.06.12-03.56.24:283][361]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-03.56.24:283][361]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=160.762 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-03.56.24:304][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.56.24:633][382]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare AnimTag_FPV. [2020.06.12-03.56.24:633][382]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-03.56.24:633][382]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-03.56.24:633][382]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_10_C_0 at Time=161.112 [2020.06.12-03.56.24:633][382]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=161.112 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-03.56.24:716][387]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.06.12-03.56.24:798][392]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.12-03.56.24:799][392]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.12-03.56.24:799][392]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-03.56.24:799][392]GameFlow: Writing Profile Stat DBD_DLC7_Slasher_Stat1: 1 [2020.06.12-03.56.24:802][392]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.56.24:802][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-03.56.24:806][392]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Fitafan]: On [2020.06.12-03.56.24:807][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-03.56.24:843][394]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-03.56.24:843][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.24:892][397]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-03.56.24:892][397]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.24:921][399]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale01_C_0 [2020.06.12-03.56.24:921][399]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-03.56.24:921][399]GameFlow: Writing Profile Stat DBD_DLC7_Slasher_Stat1: 1 [2020.06.12-03.56.24:939][400]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare AnimTag_FPV. [2020.06.12-03.56.24:939][400]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-03.56.24:939][400]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 2.700000 [2020.06.12-03.56.24:939][400]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_10_C_0 at Time=161.418 [2020.06.12-03.56.24:939][400]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=161.418 Curve: PounceSucceedMaxSpeed Curve Duration 2.700000 [2020.06.12-03.56.25:075][409]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E914A3FB80] Result: '1' k_EResultOK (success) [2020.06.12-03.56.25:075][409]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E914A3FB80]' succeeded in 0.274795 seconds [2020.06.12-03.56.25:109][411]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E914A3FB80] Result: '1' k_EResultOK (success) [2020.06.12-03.56.25:124][412]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.319080 seconds [2020.06.12-03.56.25:363][426]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4EF3A60] Result: '1' k_EResultOK (success) [2020.06.12-03.56.25:363][426]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4EF3A60]' succeeded in 0.440490 seconds [2020.06.12-03.56.25:620][442]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4EF3A60] Result: '1' k_EResultOK (success) [2020.06.12-03.56.25:620][442]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: FlippyMCXLI [0x1E9B4EF3A60]' succeeded in 0.483932 seconds [2020.06.12-03.56.25:631][442]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.06.12-03.56.25:631][442]LogRanks: URankManager::Async_GetPlayerPips [2020.06.12-03.56.25:632][442]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.12-03.56.25:881][457]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.12-03.56.25:881][457]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=47 Killer=75 [2020.06.12-03.56.25:881][457]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=47 [2020.06.12-03.56.25:881][457]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=75 [2020.06.12-03.56.25:881][457]GameFlow: Reading Profile Stat DBD_KillerSkulls: 75 [2020.06.12-03.56.25:881][457]GameFlow: Reading Profile Stat DBD_CamperSkulls: 47 [2020.06.12-03.56.25:881][457]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.06.12-03.56.25:881][457]GameFlow: FCharacterStateData::SetPips() with value=75 [2020.06.12-03.56.25:881][457]GameFlow: FCharacterStateData::SetPips() with value=47 [2020.06.12-03.56.26:194][476]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4A26370] Result: '1' k_EResultOK (success) [2020.06.12-03.56.26:194][476]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4A26370]' succeeded in 0.310449 seconds [2020.06.12-03.56.26:221][478]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4A26370] Result: '1' k_EResultOK (success) [2020.06.12-03.56.26:241][479]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.353273 seconds [2020.06.12-03.56.26:469][492]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-03.56.26:567][498]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-03.56.26:567][498]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.56.26:567][498]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.56.26:567][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.26:598][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-03.56.26:600][500]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.26:600][500]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.56.26:600][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.26:600][500]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.26:600][500]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.56.26:600][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.26:600][500]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.26:600][500]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.56.26:600][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.26:600][500]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.26:600][500]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.56.26:600][500]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.56.26:600][500]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.56.26:600][500]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.56.26:600][500]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.56.26:600][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.26:600][500]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.12-03.56.26:600][500]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.26:600][500]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.26:603][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-03.56.26:785][511]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Fitafan]: Off [2020.06.12-03.56.27:549][557]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.12-03.56.27:549][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.27:549][557]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.12-03.56.27:549][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.27:549][557]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.12-03.56.27:550][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.27:649][563]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceSucceedMaxSpeed [2020.06.12-03.56.27:649][563]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_10_C_0 at Time=164.128 [2020.06.12-03.56.27:666][564]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.56.27:666][564]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.56.27:687][565]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.56.27:692][565]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.56.27:694][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.56.28:015][585]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.12-03.56.28:016][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.28:100][590]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.12-03.56.28:100][590]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.28:183][595]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.12-03.56.28:183][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.28:183][595]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.12-03.56.28:183][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.28:183][595]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.12-03.56.28:183][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.29:015][645]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_14] [2020.06.12-03.56.29:015][645]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.29:015][645]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_14] [2020.06.12-03.56.29:015][645]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.29:015][645]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.56.29:017][645]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.29:017][645]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.29:017][645]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_14] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.56.29:017][645]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.56.29:017][645]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.29:017][645]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_14] [2020.06.12-03.56.29:017][645]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.29:017][645]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_14] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.56.29:017][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.29:017][645]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_14] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.56.29:017][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.29:017][645]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.56.29:150][653]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.29:151][653]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_14] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.56.29:151][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.29:151][653]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.29:151][653]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_14] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.56.29:151][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.29:151][653]Interaction: Interaction time: 1.100000 [2020.06.12-03.56.29:151][653]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Female. [2020.06.12-03.56.29:151][653]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.06.12-03.56.29:151][653]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-03.56.29:151][653]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_14] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.56.29:151][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.29:268][660]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.56.30:051][707]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.56.30:082][709]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.56.30:082][709]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.56.30:084][709]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.30:084][709]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_14] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.56.30:084][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.30:084][709]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.30:084][709]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_14] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.56.30:084][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.30:084][709]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.30:084][709]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_14] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.56.30:084][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.30:084][709]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.30:084][709]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_14] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.56.30:084][709]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.56.30:084][709]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_14] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.56.30:084][709]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.56.30:084][709]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.56.30:084][709]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_14] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.56.30:084][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.30:085][709]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_14] [2020.06.12-03.56.30:085][709]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.30:085][709]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.30:085][709]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-03.56.30:085][709]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.56.30:817][753]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_9] [2020.06.12-03.56.30:817][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.30:817][753]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_9] [2020.06.12-03.56.30:817][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.31:266][780]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_9] [2020.06.12-03.56.31:266][780]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.31:266][780]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_9] [2020.06.12-03.56.31:266][780]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.31:783][811]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.06.12-03.56.31:783][811]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.31:783][811]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.06.12-03.56.31:783][811]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.31:783][811]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.06.12-03.56.31:783][811]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.31:805][812]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.56.31:819][813]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_14] [2020.06.12-03.56.31:819][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.32:317][843]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.06.12-03.56.32:317][843]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.32:317][843]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.06.12-03.56.32:317][843]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.32:317][843]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.06.12-03.56.32:317][843]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.32:317][843]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_14] [2020.06.12-03.56.32:317][843]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.33:633][922]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_4] [2020.06.12-03.56.33:633][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.34:166][954]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 19.569864 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.56.34:167][954]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.12-03.56.34:584][979]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_4] [2020.06.12-03.56.34:584][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.35:232][ 18]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.12-03.56.35:232][ 18]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-03.56.35:232][ 18]GameFlow: Writing Profile Stat DBD_DLC7_Slasher_Stat1: 1 [2020.06.12-03.56.35:252][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.06.12-03.56.35:252][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.35:275][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.56.35:457][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.06.12-03.56.35:457][ 31]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.35:527][ 36]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E914A3C8B0] Result: '1' k_EResultOK (success) [2020.06.12-03.56.35:527][ 36]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E914A3C8B0]' succeeded in 0.287862 seconds [2020.06.12-03.56.35:559][ 38]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B52DCE50] Result: '1' k_EResultOK (success) [2020.06.12-03.56.35:575][ 39]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.338351 seconds [2020.06.12-03.56.36:166][ 74]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.12-03.56.43:851][535]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-03.56.44:084][549]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-03.56.44:084][549]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-03.56.44:100][550]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-03.56.44:731][588]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.06.12-03.56.44:731][588]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.44:731][588]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.06.12-03.56.44:731][588]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.44:734][588]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.44:734][588]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.44:734][588]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.56.44:734][588]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.56.44:734][588]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.44:734][588]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.06.12-03.56.44:734][588]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.44:734][588]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.56.44:734][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.44:734][588]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.56.44:734][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.44:835][594]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.56.44:865][596]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-03.56.44:866][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.12-03.56.44:869][596]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.44:869][596]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.56.44:869][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.44:869][596]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.44:869][596]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.56.44:869][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.44:869][596]Interaction: Interaction time: 63.252407 [2020.06.12-03.56.44:869][596]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.56.44:869][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.44:935][600]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.56.45:551][637]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: DreamSnare AnimTag_Female. [2020.06.12-03.56.45:566][638]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamSnareEffect, Status Owner: BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.56.48:634][822]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.12-03.56.48:885][837]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.12-03.56.49:035][846]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.12-03.56.49:434][870]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.12-03.56.49:566][878]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.56.49:566][878]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.56.49:566][878]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare AnimTag_FPV. [2020.06.12-03.56.49:566][878]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-03.56.49:567][878]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=186.046 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-03.56.49:587][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.56.49:634][882]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.12-03.56.49:684][885]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.12-03.56.49:785][891]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: DreamSnare AnimTag_Female. [2020.06.12-03.56.50:067][908]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare AnimTag_FPV. [2020.06.12-03.56.50:067][908]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-03.56.50:067][908]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-03.56.50:067][908]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_10_C_0 at Time=186.546 [2020.06.12-03.56.50:067][908]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=186.546 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-03.56.50:166][914]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Female. [2020.06.12-03.56.50:236][918]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-03.56.50:236][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.50:248][919]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.12-03.56.50:250][919]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.12-03.56.50:253][919]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.56.50:256][919]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 14.084616 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.56.50:259][919]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Fitafan]: On [2020.06.12-03.56.50:319][923]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.12-03.56.50:370][926]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare AnimTag_FPV. [2020.06.12-03.56.50:370][926]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-03.56.50:370][926]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 2.550000 [2020.06.12-03.56.50:370][926]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_10_C_0 at Time=186.850 [2020.06.12-03.56.50:370][926]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=186.850 Curve: PounceSucceedMaxSpeed Curve Duration 2.550000 [2020.06.12-03.56.50:983][963]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-03.56.50:983][963]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.50:983][963]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-03.56.50:983][963]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.50:985][963]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.50:985][963]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.50:985][963]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.56.50:985][963]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.56.50:985][963]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.50:985][963]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-03.56.50:985][963]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.50:985][963]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.56.50:985][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.50:985][963]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.56.50:985][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.51:048][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-03.56.51:050][967]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.51:051][967]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.56.51:051][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.51:051][967]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.51:051][967]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.56.51:051][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.51:051][967]Interaction: Interaction time: 16.000000 [2020.06.12-03.56.51:051][967]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.56.51:051][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.51:121][971]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-03.56.51:121][971]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.51:220][977]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-03.56.51:221][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.51:485][993]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-03.56.51:768][ 10]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-03.56.52:153][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-03.56.52:154][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.52:154][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-03.56.52:154][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.52:154][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.56.52:154][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.52:154][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.56.52:154][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.52:154][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-03.56.52:154][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.52:154][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-03.56.52:154][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.52:154][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-03.56.52:154][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.52:154][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-03.56.52:154][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.52:154][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-03.56.52:154][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.52:253][ 39]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Fitafan]: Off [2020.06.12-03.56.52:934][ 80]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceSucceedMaxSpeed [2020.06.12-03.56.52:934][ 80]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_10_C_0 at Time=189.413 [2020.06.12-03.56.52:951][ 81]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.56.52:951][ 81]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.56.52:973][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.56.52:978][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.56.52:982][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.56.52:984][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.56.53:078][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_20] [2020.06.12-03.56.53:078][ 88]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.53:078][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-03.56.53:078][ 88]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.53:079][ 88]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.56.53:079][ 88]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.56.53:079][ 88]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.56.53:079][ 88]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.56.53:079][ 88]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.56.53:079][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-03.56.53:079][ 88]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.53:079][ 88]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.56.53:079][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.53:079][ 88]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup_In Nightmare AnimTag_FPV AnimTag_StrafeRight. [2020.06.12-03.56.53:080][ 88]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup_In Nightmare AnimTag_FPV AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.06.12-03.56.53:080][ 88]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-03.56.53:080][ 88]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.56.53:080][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.53:080][ 88]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.12-03.56.53:080][ 88]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.56.53:082][ 88]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-03.56.53:099][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.56.53:260][ 99]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.53:260][ 99]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.56.53:260][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.53:260][ 99]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.53:260][ 99]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.56.53:260][ 99]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.56.53:260][ 99]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.56.53:260][ 99]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.56.53:260][ 99]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.56.53:260][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.53:260][ 99]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-03.56.53:260][ 99]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.53:260][ 99]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.53:262][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-03.56.53:290][101]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-03.56.53:291][101]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.53:291][101]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.12-03.56.53:387][107]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamSnareEffect, Status Owner: BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.56.53:420][109]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.56.53:420][109]LogDBDPlayerMovement: StopSnapping Final Location (8071.548340 9205.418945 522.785522) [2020.06.12-03.56.53:420][109]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.56.53:420][109]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.56.53:420][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.53:420][109]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.56.53:420][109]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.56.53:420][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.53:420][109]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.12-03.56.53:421][109]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale05_Character_C_0. [2020.06.12-03.56.53:421][109]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-03.56.53:421][109]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-03.56.53:421][109]Interaction: Interaction time: 2.700000 [2020.06.12-03.56.53:421][109]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_FPV AnimTag_Carry. [2020.06.12-03.56.53:421][109]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.12-03.56.53:421][109]LogSM: Error: Play Update Montage AM_SD_PickUP_FPV Duration 2.700000 Timestamp 189.882828 [2020.06.12-03.56.53:421][109]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.12-03.56.53:421][109]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.56.53:421][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.53:426][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-03.56.53:428][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-03.56.53:430][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-03.56.53:430][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.12-03.56.53:430][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.56.53:601][120]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.53:601][120]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.53:667][124]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_PickUP_FPV [2020.06.12-03.56.56:134][272]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.56.56:134][272]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.56.56:134][272]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.56.56:134][272]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.56.56:134][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.56:134][272]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.12-03.56.56:134][272]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-03.56.56:134][272]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.56.56:134][272]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.56.56:134][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.56:149][273]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.56.56:149][273]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.56.56:149][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.56:149][273]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.56.56:149][273]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.56.56:149][273]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.56.56:149][273]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.56.56:149][273]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.56.56:149][273]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.12-03.56.56:150][273]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.56.56:150][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.56:150][273]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-03.56.56:150][273]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.56:150][273]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-03.56.56:150][273]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.56:150][273]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.56.56:299][282]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-03.56.56:299][282]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.56:299][282]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-03.56.56:299][282]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.56:302][282]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.56:302][282]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.56:302][282]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.56.56:302][282]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.56.56:302][282]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.56:303][282]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-03.56.56:303][282]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.56.56:303][282]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.56.56:303][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.56:303][282]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.56.56:303][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.56:366][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-03.56.56:369][286]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.56:369][286]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.56.56:369][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.56:369][286]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.56.56:369][286]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.56.56:369][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.56:369][286]Interaction: Interaction time: 16.000000 [2020.06.12-03.56.56:369][286]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-03.56.56:370][286]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.12-03.56.56:370][286]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.56.56:370][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.56.58:102][390]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.56.58:119][391]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-03.56.58:236][398]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-03.56.58:651][423]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.12-03.56.58:652][423]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.12-03.56.58:952][441]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-03.56.58:952][441]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.12-03.56.58:953][441]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-03.56.58:953][441]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.12-03.56.59:854][495]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.56.59:869][496]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-03.56.59:986][503]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-03.57.01:602][600]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.57.01:618][601]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-03.57.01:735][608]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-03.57.03:353][705]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.57.03:368][706]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-03.57.03:486][713]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-03.57.04:352][765]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: DreamSnare AnimTag_Female. [2020.06.12-03.57.04:366][766]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamSnareEffect, Status Owner: BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.57.05:103][810]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.57.05:118][811]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-03.57.05:235][818]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-03.57.06:852][915]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.57.06:868][916]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-03.57.06:986][923]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-03.57.08:068][988]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_9] [2020.06.12-03.57.08:068][988]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.08:091][989]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.57.08:367][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-03.57.08:367][ 6]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.08:367][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_MM_C_9] [2020.06.12-03.57.08:367][ 6]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.08:368][ 6]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.08:368][ 6]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.08:368][ 6]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_9] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.57.08:368][ 6]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.08:368][ 6]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.08:368][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_9] [2020.06.12-03.57.08:368][ 6]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.08:368][ 6]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_9] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.57.08:368][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.08:368][ 6]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookSetup Nightmare AnimTag_FPV AnimTag_Carry. [2020.06.12-03.57.08:369][ 6]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSetup Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.12-03.57.08:369][ 6]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.57.08:369][ 6]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_9] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.57.08:369][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.08:369][ 6]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.57.08:370][ 6]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-03.57.08:370][ 6]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.06.12-03.57.08:371][ 6]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-03.57.08:371][ 6]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.06.12-03.57.08:552][ 17]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.08:552][ 17]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.57.08:552][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.08:552][ 17]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.08:552][ 17]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.57.08:552][ 17]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.08:552][ 17]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.57.08:552][ 17]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.08:552][ 17]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.57.08:552][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.08:552][ 17]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-03.57.08:552][ 17]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.08:552][ 17]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.08:583][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_MM_C_9] [2020.06.12-03.57.08:583][ 19]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.08:668][ 24]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.08:668][ 24]LogDBDPlayerMovement: StopSnapping Final Location (5734.468262 8228.194336 113.096931) [2020.06.12-03.57.08:668][ 24]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.57.08:668][ 24]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_9] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.57.08:668][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.08:668][ 24]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.08:668][ 24]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_9] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.57.08:668][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.08:668][ 24]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamper Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-03.57.08:668][ 24]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-03.57.08:668][ 24]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-03.57.08:668][ 24]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-03.57.08:668][ 24]AnimLeader: BP_SmallMeatLocker_MM_C_9 Requested to Play: HookCamper Nightmare AnimTag_FPV AnimTag_Carry. [2020.06.12-03.57.08:668][ 24]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-03.57.08:668][ 24]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.12-03.57.08:668][ 24]Interaction: Interaction time: 1.500000 [2020.06.12-03.57.08:669][ 24]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookCamper Nightmare AnimTag_FPV AnimTag_Carry. [2020.06.12-03.57.08:669][ 24]LogSM: Error: Play Update Montage AM_SD_Hook_IN_FPV Duration 1.500000 Timestamp 205.129379 [2020.06.12-03.57.08:669][ 24]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_9] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.57.08:669][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.08:670][ 24]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_Hook_IN_FPV [2020.06.12-03.57.08:749][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.HookChargeable Enabled?: Enabled [2020.06.12-03.57.09:321][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-03.57.09:321][ 63]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.09:321][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-03.57.09:321][ 63]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.09:321][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.57.09:321][ 63]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.09:321][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.57.09:321][ 63]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.09:321][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-03.57.09:321][ 63]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.09:321][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-03.57.09:321][ 63]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.09:321][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-03.57.09:321][ 63]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.09:321][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-03.57.09:321][ 63]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.09:321][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-03.57.09:321][ 63]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.09:454][ 71]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-03.57.10:053][107]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-03.57.10:200][116]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.57.10:200][116]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-03.57.10:200][116]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.57.10:200][116]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-03.57.10:268][120]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_9] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-03.57.10:268][120]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.57.10:268][120]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_9] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.57.10:268][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.10:268][120]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-03.57.10:268][120]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-03.57.10:268][120]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.57.10:268][120]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale05_Character_C_0 Current: NULL [2020.06.12-03.57.10:272][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.HookChargeable Enabled?: Disabled [2020.06.12-03.57.10:273][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-03.57.10:280][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-03.57.10:281][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.57.10:297][121]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.57.10:297][121]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.57.10:297][121]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.10:297][121]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_9] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.57.10:297][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.10:297][121]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.10:297][121]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_9] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.57.10:297][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.10:312][122]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.10:312][122]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_9] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.57.10:312][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.10:312][122]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.10:312][122]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_9] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.57.10:312][122]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.10:312][122]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_9] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.57.10:312][122]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.10:312][122]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_9] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.57.10:312][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.10:312][122]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_MM_C_9] [2020.06.12-03.57.10:312][122]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.10:312][122]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_MM_C_9] [2020.06.12-03.57.10:312][122]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.10:312][122]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.10:328][123]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.12-03.57.10:328][123]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.12-03.57.10:329][123]LogStreaming: Display: Flushing async loaders. [2020.06.12-03.57.10:329][123]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.57.10:330][123]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Lone_Betrayer, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.12-03.57.10:330][123]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.12-03.57.10:330][123]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Aseriu_s, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.12-03.57.10:334][123]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.06.12-03.57.10:334][123]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.06.12-03.57.10:334][123]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.06.12-03.57.10:334][123]AnimLeader: BP_SmallMeatLocker_MM_C_9 Requested to Play: HookCamperOut. [2020.06.12-03.57.10:334][123]AnimLeader: BP_Entity_C_9 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-03.57.10:334][123]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-03.57.10:334][123]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.12-03.57.10:341][123]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.57.10:343][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.57.10:370][125]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-03.57.10:398][127]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.HookChargeable Enabled?: Enabled [2020.06.12-03.57.10:402][127]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.HookChargeable Enabled?: Disabled [2020.06.12-03.57.10:431][129]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.12-03.57.10:431][129]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.10:431][129]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.12-03.57.10:431][129]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.10:433][129]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.10:433][129]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.10:434][129]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.10:434][129]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.10:434][129]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.57.10:434][129]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.10:434][129]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.10:434][129]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.12-03.57.10:434][129]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.10:434][129]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.57.10:434][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.10:434][129]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.57.10:434][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.10:434][129]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.57.10:507][133]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.57.10:553][136]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-03.57.10:556][136]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.10:556][136]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.57.10:556][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.10:556][136]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.10:556][136]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.57.10:556][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.10:556][136]Interaction: Interaction time: 43.234135 [2020.06.12-03.57.10:556][136]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.57.10:556][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.10:619][140]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamSnareEffect, Status Owner: BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.57.10:622][140]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.57.11:038][165]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-03.57.11:038][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.11:055][166]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 184 [2020.06.12-03.57.11:085][168]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_9] [2020.06.12-03.57.11:085][168]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.11:199][175]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.57.11:199][175]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-03.57.12:200][235]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.57.12:200][235]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-03.57.12:253][238]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-03.57.12:317][242]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_MM_C_9] [2020.06.12-03.57.12:317][242]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.12:317][242]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-03.57.12:317][242]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.12:317][242]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.12:317][242]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.12:317][242]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.57.12:317][242]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.12:318][242]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.12:318][242]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-03.57.12:318][242]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.12:318][242]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.57.12:318][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.12:318][242]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_IN Nightmare AnimTag_FPV. [2020.06.12-03.57.12:318][242]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.57.12:318][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.12:338][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.57.12:399][247]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-03.57.12:399][247]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.12:404][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-03.57.12:466][251]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.025653 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.12-03.57.12:467][251]LogStreaming: Display: Flushing async loaders. [2020.06.12-03.57.12:468][251]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-03.57.12:468][251]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Aseriu_s, Originating Player: BP_CamperFemale03_Character_C_0 - Aseriu_s, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.06.12-03.57.12:468][251]LogStreaming: Flushing async loaders. [2020.06.12-03.57.12:469][251]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.57.12:469][251]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Aseriu_s, Originating Player: BP_CamperFemale03_Character_C_0 - Aseriu_s, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.12-03.57.12:472][251]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.57.12:472][251]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-03.57.12:472][251]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.57.12:472][251]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.57.12:472][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.12:472][251]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-03.57.12:472][251]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.06.12-03.57.12:472][251]LogDBDGeneral: Warning: Scalars [2020.06.12-03.57.12:472][251]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-03.57.12:472][251]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-03.57.12:472][251]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-03.57.12:472][251]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-03.57.12:472][251]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-03.57.12:472][251]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-03.57.12:472][251]LogDBDGeneral: Warning: Textures [2020.06.12-03.57.12:472][251]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.06.12-03.57.12:472][251]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-03.57.12:472][251]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-03.57.12:472][251]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-03.57.12:472][251]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-03.57.12:472][251]LogDBDGeneral: Warning: Vectors [2020.06.12-03.57.12:472][251]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-03.57.12:472][251]LogDBDGeneral: Warning: Scalars [2020.06.12-03.57.12:472][251]LogDBDGeneral: Warning: Textures [2020.06.12-03.57.12:472][251]LogDBDGeneral: Warning: Vectors [2020.06.12-03.57.12:472][251]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-03.57.12:473][251]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.57.12:473][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.12:473][251]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.57.12:473][251]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.57.12:473][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.12:503][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Enabled [2020.06.12-03.57.12:506][253]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.57.12:506][253]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.57.12:506][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.12:506][253]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.57.12:506][253]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.57.12:506][253]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.12:506][253]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.57.12:506][253]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.12:506][253]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.57.12:506][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.12:506][253]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.06.12-03.57.12:506][253]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.12:506][253]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.57.12:508][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.12-03.57.12:508][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Disabled [2020.06.12-03.57.12:569][257]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 0 [2020.06.12-03.57.12:569][257]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-03.57.12:569][257]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.12-03.57.12:569][257]LogDBDGeneral: Warning: Scalars [2020.06.12-03.57.12:569][257]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-03.57.12:569][257]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: Textures [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: Vectors [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: Scalars [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: Textures [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: Vectors [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: Scalars [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: Textures [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: Vectors [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: Scalars [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: Textures [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: Vectors [2020.06.12-03.57.12:570][257]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-03.57.12:574][257]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-03.57.12:574][257]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.57.12:574][257]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.57.12:574][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.12:604][259]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-03.57.12:604][259]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.57.12:604][259]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.57.12:604][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.12:604][259]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.12:604][259]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.57.12:604][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.12:604][259]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.12:604][259]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.57.12:604][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.12:604][259]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.12:604][259]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.57.12:604][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.12:604][259]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.12:604][259]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.57.12:604][259]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.12:604][259]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.57.12:605][259]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.12:605][259]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.57.12:605][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.12:605][259]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.06.12-03.57.12:605][259]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.12:605][259]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.12:637][261]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.12:637][261]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.57.12:637][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.12:637][261]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.12:637][261]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.57.12:637][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.12:669][263]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.12:669][263]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.57.12:669][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.12:669][263]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.12:670][263]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.57.12:670][263]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.12:670][263]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.57.12:670][263]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.12:670][263]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.57.12:670][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.12:670][263]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.12-03.57.12:670][263]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.12:670][263]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.13:000][283]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.13:000][283]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.57.13:000][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.13:000][283]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.13:000][283]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.57.13:000][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.13:000][283]Interaction: Interaction time: 3.000000 [2020.06.12-03.57.13:000][283]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_LOOP Nightmare AnimTag_FPV. [2020.06.12-03.57.13:000][283]LogSM: Error: Play Update Montage AM_SD_DreamMaster_LOOP_FPV Duration 3.000000 Timestamp 209.462967 [2020.06.12-03.57.13:001][283]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.57.13:001][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.13:002][283]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamMaster_LOOP_FPV [2020.06.12-03.57.13:066][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.12-03.57.13:300][301]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 27.031557 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-03.57.13:333][303]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 80.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-03.57.13:432][309]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.583230 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-03.57.14:334][363]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.011446, Lifetime Duration: 4.000000 [2020.06.12-03.57.14:334][363]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Aseriu_s, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.011446, Lifetime Duration: 4.000000 [2020.06.12-03.57.14:334][363]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Lone_Betrayer, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.011446, Lifetime Duration: 4.000000 [2020.06.12-03.57.14:385][366]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.57.14:385][366]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.57.14:385][366]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.14:385][366]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.57.14:385][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.14:385][366]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.14:385][366]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_OUT Nightmare AnimTag_FPV. [2020.06.12-03.57.14:385][366]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.57.14:385][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.14:471][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.12-03.57.15:052][406]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.06.12-03.57.15:052][406]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.06.12-03.57.15:052][406]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.06.12-03.57.15:052][406]AnimLeader: BP_SmallMeatLocker_MM_C_9 Requested to Play: HookIdle. [2020.06.12-03.57.15:052][406]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-03.57.15:052][406]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.12-03.57.15:084][408]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.15:084][408]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.57.15:084][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.15:084][408]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.15:084][408]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.57.15:084][408]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.15:084][408]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.57.15:084][408]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.15:084][408]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.57.15:084][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.15:084][408]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-03.57.15:084][408]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.15:084][408]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-03.57.15:084][408]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.15:084][408]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.15:085][408]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.06.12-03.57.15:085][408]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.06.12-03.57.15:085][408]AnimLeader: BP_SmallMeatLocker_MM_C_9 Requested to Play: HookReactionIn. [2020.06.12-03.57.15:085][408]AnimLeader: BP_Entity_C_9 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.12-03.57.15:085][408]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.12-03.57.15:150][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.12-03.57.15:154][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.12-03.57.15:155][412]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.57.15:158][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.57.15:183][414]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_MM_C_9] [2020.06.12-03.57.15:183][414]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.15:183][414]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_MM_C_9] [2020.06.12-03.57.15:183][414]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.15:186][414]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.15:186][414]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.15:186][414]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_9] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.57.15:186][414]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.15:186][414]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.15:186][414]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_MM_C_9] [2020.06.12-03.57.15:186][414]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.15:186][414]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_9] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.57.15:186][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.15:186][414]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_9] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.57.15:186][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.15:251][418]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.15:251][418]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_9] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.57.15:251][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.15:251][418]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.15:252][418]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_9] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.57.15:252][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.15:252][418]Interaction: Interaction time: 0.000000 [2020.06.12-03.57.15:252][418]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-03.57.15:252][418]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_9] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.57.15:252][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.15:286][420]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-03.57.15:352][424]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-03.57.15:952][460]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.06.12-03.57.15:952][460]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.06.12-03.57.15:952][460]AnimLeader: BP_SmallMeatLocker_MM_C_9 Requested to Play: HookReaction. [2020.06.12-03.57.15:952][460]AnimLeader: BP_Entity_C_9 Requested to Play: HookReaction AnimTag_Follower. [2020.06.12-03.57.15:952][460]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.12-03.57.15:952][460]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-03.57.15:953][460]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-03.57.16:452][490]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.06.12-03.57.16:452][490]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.06.12-03.57.16:452][490]AnimLeader: BP_SmallMeatLocker_MM_C_9 Requested to Play: HookReactionOut. [2020.06.12-03.57.16:452][490]AnimLeader: BP_Entity_C_9 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.12-03.57.16:452][490]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.12-03.57.16:452][490]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-03.57.16:486][492]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-03.57.17:551][556]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Aseriu_s, Originating Player: BP_CamperFemale03_Character_C_0 - Aseriu_s, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.57.17:952][580]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.06.12-03.57.17:952][580]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.06.12-03.57.17:952][580]AnimLeader: BP_SmallMeatLocker_MM_C_9 Requested to Play: HookStruggle. [2020.06.12-03.57.17:952][580]AnimLeader: BP_Entity_C_9 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.12-03.57.17:953][580]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.12-03.57.17:953][580]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-03.57.17:954][580]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-03.57.20:104][709]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-03.57.20:104][709]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.20:221][716]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-03.57.20:221][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.20:935][759]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_9] [2020.06.12-03.57.20:935][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.20:935][759]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_9] [2020.06.12-03.57.20:935][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.20:956][760]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.57.22:084][828]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_9] [2020.06.12-03.57.22:084][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.22:084][828]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_9] [2020.06.12-03.57.22:084][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.22:900][877]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.12-03.57.22:900][877]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.22:901][877]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.12-03.57.22:901][877]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.22:903][877]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.22:903][877]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.22:903][877]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.57.22:903][877]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.22:903][877]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.22:903][877]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.12-03.57.22:903][877]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.22:903][877]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.57.22:903][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.22:903][877]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.57.22:903][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.22:903][877]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.57.23:102][889]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.23:102][889]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.57.23:102][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.23:102][889]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.23:102][889]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.57.23:102][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.23:102][889]Interaction: Interaction time: 1.886793 [2020.06.12-03.57.23:102][889]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankVault Left AnimTag_Female. [2020.06.12-03.57.23:102][889]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LT Duration 1.886793 Timestamp 0.000000 [2020.06.12-03.57.23:102][889]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.12-03.57.23:103][889]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.57.23:103][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.23:103][889]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.57.24:117][950]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.06.12-03.57.24:117][950]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.24:118][950]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.06.12-03.57.24:118][950]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.24:120][950]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.24:120][950]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.24:120][950]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.57.24:120][950]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.24:120][950]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.24:121][950]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.12-03.57.24:121][950]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.24:121][950]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.57.24:121][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.24:121][950]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.57.24:121][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.24:217][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.12-03.57.24:220][956]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.24:220][956]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.57.24:220][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.24:220][956]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.24:220][956]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.57.24:220][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.24:220][956]Interaction: Interaction time: 20.000000 [2020.06.12-03.57.24:220][956]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.06.12-03.57.24:220][956]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.06.12-03.57.24:220][956]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.57.24:220][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.24:668][983]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.12-03.57.24:668][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.24:668][983]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.12-03.57.24:668][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.24:668][983]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.12-03.57.24:668][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.24:788][990]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.57.24:820][992]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.24:820][992]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.57.24:820][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.24:820][992]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.24:820][992]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.57.24:820][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.24:820][992]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.24:820][992]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.57.24:820][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.24:820][992]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.24:820][992]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.57.24:820][992]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.24:820][992]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.57.24:820][992]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.24:820][992]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.57.24:820][992]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.57.24:820][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.24:820][992]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [EndInteraction Called] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.12-03.57.24:820][992]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.24:820][992]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.24:824][992]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.57.25:186][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.12-03.57.25:186][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.25:186][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.12-03.57.25:186][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.25:186][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.12-03.57.25:186][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.25:417][ 28]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.12-03.57.26:052][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-03.57.26:052][ 66]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.26:052][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.57.26:052][ 66]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.26:052][ 66]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.26:052][ 66]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.26:052][ 66]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.57.26:053][ 66]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.26:053][ 66]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.26:053][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.57.26:053][ 66]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.26:053][ 66]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.57.26:053][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.26:053][ 66]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_FPV AnimTag_StrafeRight. [2020.06.12-03.57.26:053][ 66]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.57.26:053][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.26:073][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.57.26:120][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.57.26:120][ 70]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.26:120][ 70]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.57.26:718][106]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.26:718][106]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.57.26:718][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.26:718][106]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.26:718][106]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.57.26:718][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.26:718][106]Interaction: Interaction time: 0.111809 [2020.06.12-03.57.26:718][106]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare AnimTag_FPV. [2020.06.12-03.57.26:718][106]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP_FPV Duration 0.111809 Timestamp 223.180084 [2020.06.12-03.57.26:718][106]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.57.26:718][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.26:719][106]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP_FPV [2020.06.12-03.57.26:886][116]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-03.57.26:886][116]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.57.26:886][116]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.57.26:886][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.26:889][116]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.57.27:219][136]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.57.27:219][136]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.57.27:219][136]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.27:219][136]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.57.27:219][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.27:219][136]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.27:219][136]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare AnimTag_FPV. [2020.06.12-03.57.27:219][136]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.57.27:219][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.27:550][156]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.776641 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-03.57.27:918][178]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.27:918][178]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.57.27:918][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.27:918][178]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.27:919][178]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.57.27:919][178]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.27:919][178]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.57.27:919][178]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.27:919][178]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.57.27:919][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.27:919][178]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.57.27:919][178]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.27:919][178]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.57.27:919][178]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.27:919][178]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.27:983][182]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.57.27:988][182]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.57.27:990][182]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.57.27:992][182]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.57.28:735][227]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_3] [2020.06.12-03.57.28:735][227]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.29:385][266]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_3] [2020.06.12-03.57.29:385][266]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.31:333][383]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.06.12-03.57.31:334][383]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.31:334][383]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.06.12-03.57.31:334][383]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.31:336][383]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.57.31:336][383]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.57.31:336][383]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.57.31:336][383]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.31:336][383]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.57.31:336][383]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.06.12-03.57.31:336][383]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.31:336][383]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.57.31:336][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.31:336][383]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.57.31:336][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.31:337][383]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.57.31:434][389]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.12-03.57.31:436][389]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.57.31:436][389]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.57.31:436][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.31:436][389]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.57.31:436][389]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.57.31:436][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.31:436][389]Interaction: Interaction time: 20.000000 [2020.06.12-03.57.31:436][389]AnimLeader: BP_CamperMale01_C_0 Requested to Play: EscapeOpen AnimTag_Male. [2020.06.12-03.57.31:436][389]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.06.12-03.57.31:437][389]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.57.31:437][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.31:503][393]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.57.31:619][400]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_3] [2020.06.12-03.57.31:619][400]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.32:285][440]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_3] [2020.06.12-03.57.32:285][440]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.36:269][679]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.36:269][679]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.36:269][679]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare AnimTag_FPV. [2020.06.12-03.57.36:269][679]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-03.57.36:269][679]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=232.747 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-03.57.36:289][680]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.57.36:454][690]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-03.57.36:454][690]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.36:555][696]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-03.57.36:555][696]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.36:652][702]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare AnimTag_FPV. [2020.06.12-03.57.36:652][702]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-03.57.36:652][702]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-03.57.36:652][702]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_10_C_0 at Time=233.131 [2020.06.12-03.57.36:653][702]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=233.131 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-03.57.36:672][703]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-03.57.36:672][703]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.36:736][707]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.06.12-03.57.36:818][712]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.12-03.57.36:822][712]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-03.57.36:826][712]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial]: On [2020.06.12-03.57.36:953][720]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare AnimTag_FPV. [2020.06.12-03.57.36:954][720]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-03.57.36:954][720]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 2.400000 [2020.06.12-03.57.36:954][720]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_10_C_0 at Time=233.432 [2020.06.12-03.57.36:954][720]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=233.432 Curve: PounceSucceedMaxSpeed Curve Duration 2.400000 [2020.06.12-03.57.36:957][720]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-03.57.36:957][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.37:670][763]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: DreamSnare AnimTag_Injured AnimTag_Female. [2020.06.12-03.57.37:684][764]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamSnareEffect, Status Owner: BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.57.38:805][831]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial]: Off [2020.06.12-03.57.39:368][865]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceSucceedMaxSpeed [2020.06.12-03.57.39:369][865]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_10_C_0 at Time=235.847 [2020.06.12-03.57.39:385][866]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.39:385][866]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.39:407][867]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.57.39:409][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.57.40:985][962]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.12-03.57.40:985][962]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.40:985][962]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.12-03.57.40:985][962]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.40:985][962]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.12-03.57.40:985][962]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.41:235][977]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.12-03.57.41:235][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.41:235][977]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.12-03.57.41:235][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.41:235][977]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.12-03.57.41:235][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.41:267][979]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamSnareEffect, Status Owner: BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.57.44:223][156]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.12-03.57.44:284][160]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.06.12-03.57.44:284][160]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.06.12-03.57.44:284][160]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.06.12-03.57.44:284][160]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.06.12-03.57.44:284][160]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.06.12-03.57.44:284][160]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.06.12-03.57.44:284][160]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.06.12-03.57.44:287][160]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-03.57.44:287][160]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.57.44:287][160]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.57.44:287][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.44:320][162]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.44:320][162]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.57.44:320][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.44:320][162]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.44:320][162]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.57.44:320][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.44:320][162]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.44:320][162]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.57.44:320][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.44:320][162]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.44:320][162]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.57.44:320][162]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.44:320][162]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.57.44:320][162]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.44:320][162]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.57.44:320][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.44:320][162]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.06.12-03.57.44:320][162]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.44:320][162]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.45:251][218]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-03.57.45:251][218]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-03.57.45:251][218]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Enabled [2020.06.12-03.57.45:251][218]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-03.57.45:251][218]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.12-03.57.45:251][218]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-03.57.45:251][218]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Enabled [2020.06.12-03.57.45:256][218]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-03.57.45:256][218]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.12-03.57.45:256][218]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-03.57.45:256][218]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Disabled [2020.06.12-03.57.45:256][218]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-03.57.45:256][218]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-03.57.45:256][218]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Disabled [2020.06.12-03.57.45:784][250]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.57.45:785][250]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.45:785][250]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.57.45:785][250]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.45:785][250]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.45:785][250]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.45:785][250]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.57.45:785][250]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.45:785][250]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.45:785][250]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.57.45:785][250]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.45:785][250]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.57.45:785][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.45:785][250]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_FPV. [2020.06.12-03.57.45:785][250]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.57.45:785][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.45:806][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.57.45:852][254]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.57.45:852][254]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.45:852][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.57.46:451][290]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.46:451][290]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.57.46:451][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.46:451][290]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.46:451][290]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.57.46:451][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.46:451][290]Interaction: Interaction time: 0.177242 [2020.06.12-03.57.46:451][290]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare AnimTag_FPV. [2020.06.12-03.57.46:451][290]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP_FPV Duration 0.177242 Timestamp 2.914092 [2020.06.12-03.57.46:451][290]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.57.46:451][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.46:453][290]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP_FPV [2020.06.12-03.57.46:619][300]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-03.57.46:619][300]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.57.46:619][300]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.57.46:619][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.46:623][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.57.46:771][309]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.57.46:771][309]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.57.46:771][309]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.46:771][309]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.57.46:771][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.46:771][309]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.46:771][309]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare AnimTag_FPV. [2020.06.12-03.57.46:771][309]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.57.46:771][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.47:020][324]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.06.12-03.57.47:020][324]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.47:020][324]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.06.12-03.57.47:020][324]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.47:023][324]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.47:023][324]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.47:023][324]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.57.47:023][324]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.47:023][324]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.47:023][324]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.06.12-03.57.47:023][324]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.47:023][324]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.57.47:023][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.47:023][324]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.57.47:023][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.47:087][328]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.57.47:304][341]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.47:304][341]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.57.47:304][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.47:304][341]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.47:304][341]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.57.47:304][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.47:305][341]Interaction: Interaction time: 0.600000 [2020.06.12-03.57.47:305][341]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.06.12-03.57.47:305][341]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.12-03.57.47:305][341]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.12-03.57.47:305][341]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.57.47:305][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.47:306][341]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.57.47:468][351]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.47:468][351]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.57.47:468][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.47:468][351]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.47:468][351]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.57.47:468][351]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.47:468][351]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.57.47:468][351]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.47:468][351]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.57.47:468][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.47:468][351]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.57.47:468][351]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.47:468][351]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.57.47:468][351]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.47:468][351]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.47:568][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.57.47:573][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.57.47:575][357]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.57.47:577][357]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.57.47:708][365]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.57.47:938][379]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.47:938][379]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.57.47:938][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.47:938][379]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.47:938][379]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.57.47:938][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.47:970][381]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.47:970][381]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.57.47:970][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.47:971][381]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.47:971][381]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.57.47:971][381]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.47:971][381]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.57.47:971][381]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.47:971][381]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.57.47:971][381]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.57.47:971][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.47:971][381]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.06.12-03.57.47:971][381]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.47:971][381]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.51:439][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.12-03.57.51:504][593]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-03.57.51:504][593]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.57.51:504][593]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.57.51:504][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.51:537][595]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.57.51:537][595]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.57.51:537][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.51:537][595]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.57.51:537][595]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.57.51:537][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.51:537][595]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.57.51:537][595]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.57.51:537][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.51:537][595]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.57.51:537][595]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.57.51:537][595]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.51:537][595]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.57.51:537][595]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.51:537][595]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.57.51:537][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.51:537][595]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.06.12-03.57.51:537][595]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.51:537][595]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.57.54:669][783]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.12-03.57.54:669][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.54:669][783]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.12-03.57.54:669][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.54:669][783]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.12-03.57.54:669][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.54:953][800]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.12-03.57.54:953][800]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.54:953][800]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.12-03.57.54:953][800]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.54:953][800]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.12-03.57.54:953][800]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.56:051][866]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-03.57.57:736][967]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.57.57:736][967]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.57:736][967]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.57.57:736][967]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.57:737][967]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.57:737][967]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.57:737][967]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.57.57:737][967]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.57:737][967]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.57:737][967]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.57.57:737][967]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.57:737][967]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.57.57:737][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.57:737][967]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_FPV. [2020.06.12-03.57.57:737][967]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.57.57:737][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.57:763][968]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.57.57:790][970]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.57.57:790][970]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.57:790][970]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.57.58:403][ 7]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.58:403][ 7]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.57.58:403][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.58:403][ 7]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.58:403][ 7]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.57.58:403][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.58:403][ 7]Interaction: Interaction time: 0.220454 [2020.06.12-03.57.58:403][ 7]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare AnimTag_FPV. [2020.06.12-03.57.58:403][ 7]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP_FPV Duration 0.220454 Timestamp 14.864542 [2020.06.12-03.57.58:403][ 7]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.57.58:403][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.58:404][ 7]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP_FPV [2020.06.12-03.57.58:501][ 13]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_MM_C_9] [2020.06.12-03.57.58:501][ 13]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.58:504][ 13]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.58:504][ 13]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.58:504][ 13]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_9] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.57.58:505][ 13]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.58:505][ 13]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.58:505][ 13]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_MM_C_9] [2020.06.12-03.57.58:505][ 13]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.58:505][ 13]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_9] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.57.58:505][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.58:505][ 13]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_9] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.57.58:505][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.58:505][ 13]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.57.58:570][ 17]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-03.57.58:570][ 17]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.57.58:570][ 17]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.57.58:570][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.58:574][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.57.58:604][ 19]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.58:604][ 19]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_9] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.57.58:604][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.58:604][ 19]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.58:604][ 19]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_9] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.57.58:604][ 19]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.58:604][ 19]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_9] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.57.58:604][ 19]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.58:604][ 19]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.57.58:604][ 19]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_9] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.57.58:604][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.58:604][ 19]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_MM_C_9] [2020.06.12-03.57.58:605][ 19]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.58:605][ 19]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.58:605][ 19]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.57.58:634][ 21]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_MM_C_9] [2020.06.12-03.57.58:634][ 21]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.58:734][ 27]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.12-03.57.58:734][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.UnhookChargeable Enabled?: Enabled [2020.06.12-03.57.58:737][ 27]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.58:737][ 27]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_9] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.57.58:737][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.58:737][ 27]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.58:737][ 27]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_9] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.57.58:737][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.58:737][ 27]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-03.57.58:737][ 27]Interaction: Interaction time: 1.000000 [2020.06.12-03.57.58:737][ 27]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.06.12-03.57.58:737][ 27]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale05_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale03_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.12-03.57.58:737][ 27]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female AnimTag_Follower. [2020.06.12-03.57.58:737][ 27]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.12-03.57.58:737][ 27]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_9] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.57.58:737][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.58:769][ 29]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.06.12-03.57.58:769][ 29]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.06.12-03.57.58:769][ 29]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.06.12-03.57.58:770][ 29]AnimLeader: BP_SmallMeatLocker_MM_C_9 Requested to Play: UnhookIn. [2020.06.12-03.57.58:770][ 29]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-03.57.58:770][ 29]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.12-03.57.58:804][ 31]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.58:804][ 31]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.58:904][ 37]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.57.58:938][ 39]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.57.58:938][ 39]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.57.58:938][ 39]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.58:938][ 39]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.57.58:938][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.58:939][ 39]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.58:939][ 39]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare AnimTag_FPV. [2020.06.12-03.57.58:939][ 39]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.57.58:939][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.59:104][ 49]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.57.59:619][ 80]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.59:619][ 80]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.57.59:619][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.59:619][ 80]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.59:619][ 80]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.57.59:619][ 80]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.59:619][ 80]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.57.59:619][ 80]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.57.59:619][ 80]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.57.59:619][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.59:619][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.57.59:619][ 80]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.59:619][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.57.59:619][ 80]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.57.59:619][ 80]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.57.59:668][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.57.59:673][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.57.59:675][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.57.59:678][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.57.59:742][ 87]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.UnhookChargeable Enabled?: Disabled [2020.06.12-03.57.59:852][ 94]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_0 - Fitafan, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.57.59:852][ 94]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-03.57.59:856][ 94]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.59:856][ 94]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_9] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-03.57.59:856][ 94]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.57.59:856][ 94]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_9] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.57.59:856][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.59:856][ 94]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_9] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.57.59:856][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.59:856][ 94]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.57.59:856][ 94]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-03.57.59:856][ 94]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-03.57.59:856][ 94]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.12-03.57.59:856][ 94]AnimLeader: BP_SmallMeatLocker_MM_C_9 Requested to Play: UnhookOut. [2020.06.12-03.57.59:856][ 94]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-03.57.59:856][ 94]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.12-03.57.59:857][ 94]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.57.59:857][ 94]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.12-03.57.59:857][ 94]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_9] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.57.59:857][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.57.59:860][ 94]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-03.57.59:905][ 97]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Fitafan, Originating Player: BP_CamperFemale05_Character_C_0 - Fitafan, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.57.59:905][ 97]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.535325 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.12-03.57.59:907][ 97]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.06.12-03.57.59:907][ 97]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.06.12-03.57.59:907][ 97]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-03.57.59:908][ 97]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.06.12-03.58.01:285][180]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-03.58.01:285][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.UnhookChargeable Enabled?: Enabled [2020.06.12-03.58.01:288][180]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.01:288][180]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_9] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.58.01:288][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.01:288][180]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.58.01:288][180]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.01:288][180]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_9] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.58.01:288][180]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.01:288][180]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_9] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.58.01:288][180]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.01:288][180]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_9] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.58.01:288][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.01:288][180]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.58.01:288][180]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_MM_C_9] [2020.06.12-03.58.01:288][180]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.01:288][180]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.01:291][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.UnhookChargeable Enabled?: Disabled [2020.06.12-03.58.01:387][186]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.01:387][186]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.01:485][192]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.06.12-03.58.01:485][192]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.01:485][192]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.06.12-03.58.01:485][192]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.01:485][192]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-03.58.01:488][192]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.01:488][192]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.01:488][192]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.58.01:488][192]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.01:488][192]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.01:488][192]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.06.12-03.58.01:488][192]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.01:488][192]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.58.01:488][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.01:488][192]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.58.01:488][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.01:489][192]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.58.01:621][200]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.01:621][200]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.58.01:622][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.01:622][200]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.01:622][200]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.58.01:622][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.01:622][200]Interaction: Interaction time: 1.037736 [2020.06.12-03.58.01:622][200]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Female. [2020.06.12-03.58.01:622][200]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.037736 Timestamp 0.000000 [2020.06.12-03.58.01:622][200]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.12-03.58.01:622][200]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.58.01:622][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.01:655][202]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.58.02:185][234]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamSnareEffect, Status Owner: BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.58.02:472][251]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.58.02:485][252]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-03.58.02:486][252]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-03.58.02:489][252]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.02:489][252]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.58.02:489][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.02:489][252]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.02:489][252]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.58.02:489][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.02:489][252]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.02:489][252]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.58.02:489][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.02:489][252]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.02:489][252]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.58.02:489][252]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.02:489][252]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.58.02:489][252]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.02:489][252]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.58.02:489][252]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.58.02:489][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.02:489][252]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.06.12-03.58.02:489][252]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.02:489][252]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.06:301][481]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamSnareEffect, Status Owner: BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.58.06:836][513]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.58.06:836][513]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.06:836][513]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.58.06:836][513]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.06:837][513]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.06:837][513]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.06:837][513]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.58.06:837][513]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.06:837][513]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.06:837][513]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.58.06:837][513]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.06:837][513]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.58.06:837][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.06:837][513]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_FPV. [2020.06.12-03.58.06:837][513]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.58.06:837][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.06:862][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.58.06:938][519]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.58.06:938][519]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.06:938][519]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.58.07:503][553]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.07:503][553]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.58.07:503][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.07:503][553]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.07:503][553]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.58.07:503][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.07:503][553]Interaction: Interaction time: 0.214219 [2020.06.12-03.58.07:503][553]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare AnimTag_FPV. [2020.06.12-03.58.07:503][553]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP_FPV Duration 0.214219 Timestamp 23.964764 [2020.06.12-03.58.07:503][553]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.58.07:503][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.07:504][553]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP_FPV [2020.06.12-03.58.07:703][565]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-03.58.07:703][565]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.58.07:703][565]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.58.07:703][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.07:707][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.58.07:838][573]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.58.07:838][573]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.58.07:838][573]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.07:838][573]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.58.07:838][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.07:838][573]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.07:838][573]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare AnimTag_FPV. [2020.06.12-03.58.07:838][573]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.58.07:838][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.08:519][614]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.08:520][614]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.58.08:520][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.08:520][614]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.08:520][614]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.58.08:520][614]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.08:520][614]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.58.08:520][614]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.08:520][614]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.58.08:520][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.08:520][614]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.58.08:520][614]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.08:520][614]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.58.08:520][614]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.08:520][614]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.08:568][617]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.58.08:573][617]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.58.08:575][617]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.58.08:577][617]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.58.09:451][670]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.06.12-03.58.09:451][670]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.09:451][670]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.06.12-03.58.09:451][670]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.09:451][670]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-03.58.09:453][670]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.09:453][670]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.09:453][670]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.58.09:453][670]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.09:453][670]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.09:453][670]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.06.12-03.58.09:453][670]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.09:453][670]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.58.09:453][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.09:453][670]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.58.09:454][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.09:456][670]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-03.58.09:487][672]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.58.09:588][678]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.09:588][678]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.58.09:588][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.09:588][678]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.09:588][678]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.58.09:588][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.09:588][678]Interaction: Interaction time: 1.037736 [2020.06.12-03.58.09:588][678]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Female. [2020.06.12-03.58.09:588][678]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.037736 Timestamp 0.000000 [2020.06.12-03.58.09:588][678]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.12-03.58.09:588][678]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.58.09:588][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.09:671][683]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.58.10:185][714]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.58.10:185][714]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-03.58.10:439][729]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.58.10:451][730]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-03.58.10:454][730]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.10:454][730]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.58.10:454][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.10:454][730]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.10:454][730]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.58.10:454][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.10:454][730]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.10:454][730]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.58.10:455][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.10:455][730]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.10:455][730]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.58.10:455][730]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.10:455][730]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.58.10:455][730]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.10:455][730]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.58.10:455][730]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.58.10:455][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.10:455][730]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.06.12-03.58.10:455][730]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.10:455][730]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.10:455][730]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-03.58.10:455][730]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.58.10:457][730]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 202 [2020.06.12-03.58.11:185][774]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.58.11:185][774]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-03.58.11:185][774]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.58.11:185][774]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-03.58.11:257][778]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-03.58.11:919][818]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamSnareEffect, Status Owner: BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.58.11:923][818]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: DreamSnare AnimTag_Injured AnimTag_Female. [2020.06.12-03.58.12:518][854]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.12-03.58.12:518][854]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-03.58.12:519][854]GameFlow: Writing Profile Stat DBD_DLC7_Slasher_Stat1: 1 [2020.06.12-03.58.12:894][877]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E97680DEA0] Result: '1' k_EResultOK (success) [2020.06.12-03.58.12:894][877]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E97680DEA0]' succeeded in 0.371044 seconds [2020.06.12-03.58.12:926][879]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E97680DEA0] Result: '1' k_EResultOK (success) [2020.06.12-03.58.12:943][880]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.422607 seconds [2020.06.12-03.58.14:686][984]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.14:686][984]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.14:686][984]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare AnimTag_FPV. [2020.06.12-03.58.14:686][984]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-03.58.14:687][984]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=31.165 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-03.58.14:708][985]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.58.14:902][997]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_0 - Fitafan, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.58.15:020][ 4]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare AnimTag_FPV. [2020.06.12-03.58.15:020][ 4]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-03.58.15:020][ 4]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-03.58.15:020][ 4]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_10_C_0 at Time=31.499 [2020.06.12-03.58.15:020][ 4]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=31.499 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-03.58.15:056][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-03.58.15:056][ 6]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.15:103][ 9]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Female. [2020.06.12-03.58.15:169][ 13]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.12-03.58.15:170][ 13]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-03.58.15:170][ 13]GameFlow: Writing Profile Stat DBD_Chapter9_Slasher_Stat1: 1 [2020.06.12-03.58.15:171][ 13]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.12-03.58.15:174][ 13]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-03.58.15:177][ 13]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 49.815804 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-03.58.15:181][ 13]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial]: On [2020.06.12-03.58.15:197][ 14]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.12-03.58.15:263][ 18]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.12-03.58.15:263][ 18]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.15:263][ 18]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.12-03.58.15:263][ 18]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.15:266][ 18]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.15:266][ 18]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.15:266][ 18]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.58.15:266][ 18]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.15:266][ 18]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.15:266][ 18]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.12-03.58.15:266][ 18]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.15:266][ 18]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.58.15:266][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.15:266][ 18]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.58.15:266][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.15:266][ 18]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-03.58.15:266][ 18]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-03.58.15:282][ 19]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-03.58.15:282][ 19]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-03.58.15:284][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-03.58.15:284][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.15:284][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-03.58.15:284][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.15:284][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-03.58.15:284][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.15:284][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-03.58.15:284][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.15:284][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-03.58.15:284][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.15:284][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-03.58.15:284][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.15:284][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-03.58.15:284][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.15:284][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-03.58.15:284][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.15:284][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-03.58.15:284][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.15:298][ 20]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-03.58.15:298][ 20]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-03.58.15:315][ 21]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-03.58.15:315][ 21]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-03.58.15:330][ 22]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare AnimTag_FPV. [2020.06.12-03.58.15:330][ 22]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-03.58.15:330][ 22]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 2.250000 [2020.06.12-03.58.15:330][ 22]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_10_C_0 at Time=31.809 [2020.06.12-03.58.15:330][ 22]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=31.809 Curve: PounceSucceedMaxSpeed Curve Duration 2.250000 [2020.06.12-03.58.15:331][ 22]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-03.58.15:331][ 22]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-03.58.15:348][ 23]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-03.58.15:348][ 23]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-03.58.15:364][ 24]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.15:364][ 24]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.12-03.58.15:364][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.15:364][ 24]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.58.15:364][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.15:364][ 24]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.15:364][ 24]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.58.15:364][ 24]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.15:364][ 24]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.58.15:364][ 24]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.15:364][ 24]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.58.15:364][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.15:364][ 24]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.12-03.58.15:364][ 24]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.15:364][ 24]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.15:498][ 33]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B16C94C0] Result: '1' k_EResultOK (success) [2020.06.12-03.58.15:498][ 33]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B16C94C0]' succeeded in 0.318963 seconds [2020.06.12-03.58.15:530][ 35]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E975D4B7A0] Result: '1' k_EResultOK (success) [2020.06.12-03.58.15:546][ 36]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.364567 seconds [2020.06.12-03.58.15:769][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeDream][BP_WakerObject_C_2] [2020.06.12-03.58.15:769][ 49]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.15:769][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeDream][BP_WakerObject_C_2] [2020.06.12-03.58.15:769][ 49]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.15:769][ 49]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamSnareEffect, Status Owner: BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.58.15:772][ 49]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.58.15:772][ 49]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.58.15:772][ 49]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_2] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.58.15:772][ 49]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.15:772][ 49]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.58.15:772][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeDream][BP_WakerObject_C_2] [2020.06.12-03.58.15:772][ 49]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.15:772][ 49]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_2] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.58.15:772][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.15:772][ 49]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ClockBubble_In AnimTag_Male. [2020.06.12-03.58.15:772][ 49]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_2] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.58.15:772][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.15:837][ 53]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.58.16:002][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_2.EscapeDreamChargeable Enabled?: Enabled [2020.06.12-03.58.16:004][ 63]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.58.16:004][ 63]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_2] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.58.16:004][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.16:005][ 63]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.58.16:005][ 63]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_2] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.58.16:005][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.16:005][ 63]Interaction: Interaction time: 2.000000 [2020.06.12-03.58.16:005][ 63]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ClockBubble_Loop AnimTag_Male. [2020.06.12-03.58.16:005][ 63]LogSM: Error: Play Update Montage AM_M_ClockBubble_LOOP Duration 2.000000 Timestamp 0.000000 [2020.06.12-03.58.16:005][ 63]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.12-03.58.16:005][ 63]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_2] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.58.16:005][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.16:005][ 63]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.58.16:039][ 65]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_ClockBubble_LOOP [2020.06.12-03.58.16:835][113]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-03.58.16:835][113]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.16:836][113]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-03.58.16:836][113]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.16:838][113]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.16:838][113]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.16:838][113]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.58.16:838][113]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.16:838][113]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.16:838][113]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-03.58.16:838][113]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.16:838][113]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.58.16:838][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.16:838][113]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.58.16:838][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.16:935][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-03.58.16:937][119]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.16:937][119]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.58.16:937][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.16:937][119]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.16:937][119]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.58.16:937][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.16:937][119]Interaction: Interaction time: 16.000000 [2020.06.12-03.58.16:937][119]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.58.16:937][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.17:156][132]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial]: Off [2020.06.12-03.58.17:169][133]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-03.58.17:169][133]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.17:169][133]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-03.58.17:169][133]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.17:169][133]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-03.58.17:171][133]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.17:172][133]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.17:172][133]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.58.17:172][133]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.17:172][133]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.17:172][133]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-03.58.17:172][133]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.17:172][133]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.58.17:172][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.17:172][133]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.58.17:172][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.17:237][137]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.17:237][137]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.17:268][139]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-03.58.17:270][139]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.17:270][139]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.58.17:270][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.17:270][139]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.17:270][139]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.58.17:270][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.17:270][139]Interaction: Interaction time: 16.666668 [2020.06.12-03.58.17:270][139]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.58.17:270][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.17:587][158]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceSucceedMaxSpeed [2020.06.12-03.58.17:587][158]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_10_C_0 at Time=34.065 [2020.06.12-03.58.17:604][159]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.17:604][159]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.17:625][160]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.58.17:630][160]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.58.17:632][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.58.17:660][162]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.12-03.58.17:660][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.17:660][162]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.12-03.58.17:660][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.17:660][162]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.12-03.58.17:660][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.17:820][172]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.58.17:821][172]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.17:821][172]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-03.58.17:821][172]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.17:822][172]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.17:822][172]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.17:822][172]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.58.17:822][172]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.17:822][172]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.17:822][172]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-03.58.17:822][172]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.17:822][172]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.58.17:822][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.17:822][172]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup_In Nightmare AnimTag_FPV AnimTag_StrafeRight. [2020.06.12-03.58.17:822][172]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Nightmare AnimTag_FPV AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.06.12-03.58.17:822][172]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-03.58.17:822][172]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.58.17:822][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.17:822][172]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.12-03.58.17:822][172]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.58.17:824][172]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-03.58.17:841][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.58.18:006][183]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_2.EscapeDreamChargeable Enabled?: Disabled [2020.06.12-03.58.18:035][185]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.12-03.58.18:037][185]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.18:037][185]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.58.18:037][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.18:037][185]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.18:037][185]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.58.18:037][185]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.18:037][185]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.58.18:037][185]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.18:037][185]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.58.18:037][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.18:037][185]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-03.58.18:038][185]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.18:038][185]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.18:040][185]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-03.58.18:069][187]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-03.58.18:069][187]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.18:069][187]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.06.12-03.58.18:071][187]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_2] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-03.58.18:071][187]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.58.18:071][187]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_2] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.58.18:071][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.18:105][189]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.58.18:105][189]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_2] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.58.18:105][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.18:105][189]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.58.18:105][189]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ClockBubble_OUT AnimTag_Male. [2020.06.12-03.58.18:105][189]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_2] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.58.18:105][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.18:170][193]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.18:170][193]LogDBDPlayerMovement: StopSnapping Final Location (8145.962402 5021.480469 113.096962) [2020.06.12-03.58.18:170][193]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.58.18:170][193]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.58.18:170][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.18:170][193]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.18:170][193]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.58.18:170][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.18:170][193]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.12-03.58.18:170][193]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.06.12-03.58.18:170][193]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-03.58.18:170][193]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-03.58.18:170][193]Interaction: Interaction time: 2.700000 [2020.06.12-03.58.18:170][193]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_FPV AnimTag_Carry. [2020.06.12-03.58.18:171][193]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.12-03.58.18:171][193]LogSM: Error: Play Update Montage AM_SD_PickUP_FPV Duration 2.700000 Timestamp 34.631886 [2020.06.12-03.58.18:171][193]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.12-03.58.18:171][193]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.58.18:171][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.18:176][193]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-03.58.18:178][193]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-03.58.18:181][193]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-03.58.18:181][193]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.12-03.58.18:181][193]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.58.18:340][203]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.18:340][203]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.18:421][208]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_PickUP_FPV [2020.06.12-03.58.18:819][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_2.EscapeDreamChargeable Enabled?: Enabled [2020.06.12-03.58.18:821][232]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.58.18:821][232]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_2] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.58.18:821][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.18:821][232]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.58.18:821][232]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_2] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.58.18:821][232]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.18:821][232]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_2] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.58.18:821][232]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.18:821][232]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.12-03.58.18:821][232]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_2] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.58.18:821][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.18:821][232]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [EndInteraction Called] - [EscapeDream][BP_WakerObject_C_2] [2020.06.12-03.58.18:821][232]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.18:821][232]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.58.18:823][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_2.EscapeDreamChargeable Enabled?: Disabled [2020.06.12-03.58.20:886][356]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.58.20:886][356]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.58.20:886][356]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.20:887][356]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.58.20:887][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.20:887][356]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.12-03.58.20:887][356]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-03.58.20:887][356]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.20:887][356]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.58.20:887][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.20:903][357]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.20:903][357]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.58.20:903][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.20:903][357]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.20:903][357]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.58.20:903][357]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.20:903][357]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.58.20:903][357]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.20:903][357]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.12-03.58.20:903][357]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.58.20:903][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.20:903][357]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-03.58.20:903][357]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.20:903][357]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-03.58.20:903][357]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.20:903][357]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.21:119][370]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-03.58.21:119][370]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.21:119][370]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-03.58.21:119][370]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.21:122][370]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.21:122][370]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.21:122][370]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.58.21:122][370]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.21:122][370]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.21:122][370]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-03.58.21:122][370]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.21:122][370]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.58.21:122][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.21:122][370]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.58.21:122][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.21:153][372]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.12-03.58.21:153][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.21:153][372]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.12-03.58.21:153][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.21:153][372]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.12-03.58.21:154][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.21:219][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-03.58.21:222][376]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.21:222][376]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.58.21:222][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.21:222][376]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.21:222][376]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.58.21:222][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.21:222][376]Interaction: Interaction time: 16.000000 [2020.06.12-03.58.21:222][376]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.06.12-03.58.21:222][376]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.12-03.58.21:222][376]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.58.21:222][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.22:954][480]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.58.22:971][481]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-03.58.23:089][488]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-03.58.24:705][585]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.58.24:722][586]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-03.58.24:839][593]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-03.58.26:455][690]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.58.26:471][691]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-03.58.26:588][698]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-03.58.28:205][795]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.58.28:221][796]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-03.58.28:338][803]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-03.58.29:971][901]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.58.29:987][902]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-03.58.30:105][909]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-03.58.31:570][997]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_7] [2020.06.12-03.58.31:570][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.31:592][998]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.58.31:719][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-03.58.31:719][ 6]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.31:719][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_MM_C_7] [2020.06.12-03.58.31:720][ 6]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.31:720][ 6]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.31:720][ 6]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.31:720][ 6]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_7] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.58.31:720][ 6]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.31:721][ 6]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.31:721][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_7] [2020.06.12-03.58.31:721][ 6]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.31:721][ 6]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_7] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.58.31:721][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.31:721][ 6]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookSetup Nightmare AnimTag_FPV AnimTag_Carry. [2020.06.12-03.58.31:721][ 6]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.12-03.58.31:721][ 6]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.58.31:721][ 6]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_7] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.58.31:721][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.31:721][ 6]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.58.31:723][ 6]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-03.58.31:723][ 6]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.06.12-03.58.31:723][ 6]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-03.58.31:723][ 6]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.06.12-03.58.31:922][ 18]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.31:922][ 18]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.58.31:922][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.31:922][ 18]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.31:922][ 18]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.58.31:922][ 18]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.31:922][ 18]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.58.31:922][ 18]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.31:922][ 18]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.58.31:922][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.31:922][ 18]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-03.58.31:922][ 18]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.31:922][ 18]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.31:953][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_MM_C_7] [2020.06.12-03.58.31:953][ 20]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.32:137][ 31]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.32:137][ 31]LogDBDPlayerMovement: StopSnapping Final Location (8406.639648 2235.197266 113.096931) [2020.06.12-03.58.32:137][ 31]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.58.32:137][ 31]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_7] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.58.32:137][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.32:137][ 31]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.32:137][ 31]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_7] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.58.32:137][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.32:137][ 31]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-03.58.32:137][ 31]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-03.58.32:137][ 31]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-03.58.32:137][ 31]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.12-03.58.32:137][ 31]AnimLeader: BP_SmallMeatLocker_MM_C_7 Requested to Play: HookCamper Nightmare AnimTag_FPV AnimTag_Carry. [2020.06.12-03.58.32:137][ 31]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-03.58.32:138][ 31]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.12-03.58.32:138][ 31]Interaction: Interaction time: 1.500000 [2020.06.12-03.58.32:138][ 31]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookCamper Nightmare AnimTag_FPV AnimTag_Carry. [2020.06.12-03.58.32:138][ 31]LogSM: Error: Play Update Montage AM_SD_Hook_IN_FPV Duration 1.500000 Timestamp 48.598892 [2020.06.12-03.58.32:138][ 31]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_7] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.58.32:138][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.32:139][ 31]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_Hook_IN_FPV [2020.06.12-03.58.32:219][ 36]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.HookChargeable Enabled?: Enabled [2020.06.12-03.58.32:789][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-03.58.32:790][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.32:790][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-03.58.32:790][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.32:790][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-03.58.32:790][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.32:790][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-03.58.32:790][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.32:790][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-03.58.32:790][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.32:790][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-03.58.32:790][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.32:790][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-03.58.32:790][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.32:790][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-03.58.32:790][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.32:790][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-03.58.32:790][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.33:102][ 89]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.013519 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.12-03.58.33:103][ 89]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.58.33:107][ 89]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.58.33:107][ 89]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.58.33:107][ 89]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.58.33:107][ 89]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.58.33:107][ 89]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.58.33:107][ 89]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.58.33:107][ 89]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.58.33:108][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-03.58.33:122][ 90]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-03.58.33:159][ 92]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.33:159][ 92]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.58.33:159][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.33:159][ 92]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.33:159][ 92]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.58.33:159][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.33:161][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-03.58.33:193][ 94]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.33:193][ 94]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.58.33:193][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.33:193][ 94]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.33:193][ 94]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.58.33:193][ 94]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.33:193][ 94]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.58.33:193][ 94]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.33:193][ 94]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.58.33:193][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.33:193][ 94]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-03.58.33:193][ 94]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.33:193][ 94]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.33:222][ 96]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-03.58.33:291][100]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.33:291][100]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.33:535][115]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-03.58.33:535][115]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.33:536][115]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-03.58.33:536][115]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.33:536][115]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-03.58.33:537][115]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.33:537][115]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.33:537][115]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.58.33:537][115]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.33:538][115]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.33:538][115]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-03.58.33:538][115]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.33:538][115]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.58.33:538][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.33:538][115]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.58.33:538][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.33:571][117]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.58.33:604][119]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.33:604][119]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.33:635][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.06.12-03.58.33:637][121]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.33:637][121]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.58.33:637][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.33:637][121]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.33:637][121]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.58.33:637][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.33:637][121]Interaction: Interaction time: 4.000000 [2020.06.12-03.58.33:637][121]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.58.33:637][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.33:705][125]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.58.33:737][127]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_7] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-03.58.33:737][127]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.58.33:737][127]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_7] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.58.33:737][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.33:737][127]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-03.58.33:737][127]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-03.58.33:737][127]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.58.33:737][127]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale01_Character_C_0 Current: NULL [2020.06.12-03.58.33:740][127]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.HookChargeable Enabled?: Disabled [2020.06.12-03.58.33:741][127]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-03.58.33:749][127]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-03.58.33:749][127]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.58.33:766][128]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.58.33:766][128]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.58.33:766][128]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.33:766][128]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_7] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.58.33:766][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.33:766][128]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.33:766][128]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_7] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.58.33:766][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.33:782][129]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.33:782][129]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_7] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.58.33:782][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.33:782][129]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.33:782][129]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_7] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.58.33:782][129]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.33:782][129]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_7] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.58.33:782][129]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.33:782][129]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_7] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.58.33:782][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.33:782][129]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_MM_C_7] [2020.06.12-03.58.33:782][129]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.33:782][129]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_MM_C_7] [2020.06.12-03.58.33:782][129]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.33:782][129]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.33:804][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.58.33:806][130]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.58.33:833][132]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.12-03.58.33:834][132]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.12-03.58.33:835][132]LogStreaming: Display: Flushing async loaders. [2020.06.12-03.58.33:835][132]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-03.58.33:835][132]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Lone_Betrayer, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.12-03.58.33:835][132]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_0 - Fitafan, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.12-03.58.33:835][132]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Aseriu_s, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.12-03.58.33:842][132]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.06.12-03.58.33:842][132]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.06.12-03.58.33:843][132]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.06.12-03.58.33:843][132]AnimLeader: BP_SmallMeatLocker_MM_C_7 Requested to Play: HookCamperOut. [2020.06.12-03.58.33:843][132]AnimLeader: BP_Entity_C_7 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-03.58.33:843][132]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-03.58.33:843][132]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.12-03.58.33:897][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-03.58.33:924][137]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.HookChargeable Enabled?: Enabled [2020.06.12-03.58.33:926][137]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.33:926][137]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.33:930][137]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.HookChargeable Enabled?: Disabled [2020.06.12-03.58.34:303][160]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_MM_C_7] [2020.06.12-03.58.34:303][160]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.34:303][160]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.58.34:303][160]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.34:304][160]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.34:304][160]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.34:304][160]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.58.34:304][160]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.34:304][160]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.34:304][160]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.58.34:304][160]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.34:304][160]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.58.34:304][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.34:304][160]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_FPV. [2020.06.12-03.58.34:304][160]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.58.34:304][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.34:328][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.58.34:403][166]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.58.34:403][166]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.34:403][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.58.34:407][166]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-03.58.34:407][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.34:521][173]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_7] [2020.06.12-03.58.34:521][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.34:970][200]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.34:970][200]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.58.34:970][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.34:970][200]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.34:970][200]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.58.34:970][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.34:970][200]Interaction: Interaction time: 0.204978 [2020.06.12-03.58.34:970][200]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare AnimTag_FPV. [2020.06.12-03.58.34:970][200]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP_FPV Duration 0.204978 Timestamp 51.432312 [2020.06.12-03.58.34:970][200]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.58.34:970][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.34:971][200]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP_FPV [2020.06.12-03.58.35:170][212]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-03.58.35:170][212]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.58.35:170][212]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.58.35:170][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.35:174][212]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.58.35:239][216]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.58.35:239][216]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.58.35:239][216]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.35:239][216]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.58.35:239][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.35:239][216]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.35:239][216]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare AnimTag_FPV. [2020.06.12-03.58.35:239][216]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.58.35:239][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.35:920][257]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.35:920][257]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.58.35:920][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.35:920][257]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.35:920][257]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.58.35:920][257]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.35:920][257]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.58.35:920][257]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.35:920][257]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.58.35:920][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.35:920][257]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.58.35:920][257]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.35:920][257]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.58.35:920][257]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.35:920][257]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.36:003][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.58.36:007][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.58.36:009][262]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.58.36:011][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.58.36:088][267]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_15] [2020.06.12-03.58.36:088][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.36:088][267]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_15] [2020.06.12-03.58.36:088][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.36:259][277]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.58.36:920][317]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_15] [2020.06.12-03.58.36:920][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.36:921][317]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_15] [2020.06.12-03.58.36:921][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.37:638][360]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_7] [2020.06.12-03.58.37:638][360]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.37:641][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.06.12-03.58.37:703][364]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpOther Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.12-03.58.37:706][364]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-03.58.37:706][364]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.58.37:706][364]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.58.37:706][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.37:737][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.06.12-03.58.37:739][366]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.37:739][366]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.58.37:739][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.37:739][366]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.37:739][366]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.58.37:739][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.37:739][366]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.37:739][366]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.58.37:739][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.37:739][366]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.37:739][366]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.58.37:739][366]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.37:739][366]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.58.37:739][366]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.37:739][366]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.58.37:739][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.37:740][366]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [EndInteraction Called] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.12-03.58.37:740][366]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.37:740][366]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.37:742][366]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-03.58.37:742][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.37:742][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.06.12-03.58.37:786][369]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-03.58.37:837][372]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Aseriu_s, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.014216, Lifetime Duration: 4.000000 [2020.06.12-03.58.37:837][372]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_0 - Fitafan, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.014216, Lifetime Duration: 4.000000 [2020.06.12-03.58.37:840][372]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.37:840][372]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.37:887][375]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Lone_Betrayer, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.58.37:904][376]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.58.37:904][376]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.37:904][376]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.58.37:904][376]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.37:905][376]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.37:905][376]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.37:905][376]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.58.37:905][376]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.37:905][376]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.37:905][376]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.58.37:905][376]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.37:905][376]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.58.37:905][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.37:905][376]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_FPV. [2020.06.12-03.58.37:905][376]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.58.37:905][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.37:930][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.58.37:973][380]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.58.37:973][380]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.37:973][380]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.58.38:125][389]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-03.58.38:125][389]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.38:188][393]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_7] [2020.06.12-03.58.38:188][393]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.38:554][415]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.06.12-03.58.38:554][415]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.06.12-03.58.38:554][415]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.06.12-03.58.38:554][415]AnimLeader: BP_SmallMeatLocker_MM_C_7 Requested to Play: HookIdle. [2020.06.12-03.58.38:554][415]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-03.58.38:554][415]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.12-03.58.38:570][416]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.38:570][416]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.58.38:570][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.38:570][416]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.38:570][416]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.58.38:570][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.38:570][416]Interaction: Interaction time: 0.217076 [2020.06.12-03.58.38:570][416]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare AnimTag_FPV. [2020.06.12-03.58.38:570][416]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP_FPV Duration 0.217076 Timestamp 55.032452 [2020.06.12-03.58.38:570][416]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.58.38:570][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.38:571][416]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP_FPV [2020.06.12-03.58.38:754][427]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-03.58.38:754][427]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.58.38:754][427]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.58.38:754][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.38:758][427]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.58.39:790][489]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.58.39:790][489]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.58.39:790][489]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.39:790][489]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.58.39:790][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.39:790][489]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.39:790][489]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare AnimTag_FPV. [2020.06.12-03.58.39:790][489]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.58.39:790][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.40:471][530]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.40:471][530]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.58.40:471][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.40:471][530]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.40:471][530]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.58.40:471][530]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.40:471][530]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.58.40:471][530]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.40:471][530]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.58.40:471][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.40:471][530]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.58.40:471][530]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.40:471][530]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.58.40:471][530]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.40:471][530]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.58.40:553][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.58.40:558][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.58.40:561][535]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.58.40:563][535]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.58.51:504][192]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_15] [2020.06.12-03.58.51:504][192]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.51:504][192]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_15] [2020.06.12-03.58.51:504][192]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.51:527][193]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.58.51:939][218]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_15] [2020.06.12-03.58.51:939][218]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.51:939][218]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_15] [2020.06.12-03.58.51:939][218]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.56:472][490]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_11] [2020.06.12-03.58.56:472][490]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.56:472][490]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.06.12-03.58.56:472][490]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.56:472][490]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.06.12-03.58.56:472][490]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.56:621][499]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_11] [2020.06.12-03.58.56:621][499]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.57:070][526]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-03.58.57:073][526]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_11] [2020.06.12-03.58.57:073][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.57:073][526]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_11] [2020.06.12-03.58.57:073][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.57:073][526]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.06.12-03.58.57:073][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.57:073][526]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.06.12-03.58.57:073][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.57:122][529]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.06.12-03.58.57:122][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.57:122][529]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.12-03.58.57:122][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.57:122][529]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.06.12-03.58.57:122][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.57:122][529]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.06.12-03.58.57:122][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.57:689][563]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.06.12-03.58.57:689][563]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.57:804][570]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.06.12-03.58.57:804][570]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.57:804][570]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.06.12-03.58.57:804][570]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.57:804][570]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.06.12-03.58.57:804][570]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.59:741][686]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.12-03.58.59:773][688]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_MM_C_7] [2020.06.12-03.58.59:773][688]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.59:773][688]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_MM_C_7] [2020.06.12-03.58.59:773][688]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.59:775][688]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.58.59:775][688]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.58.59:775][688]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_7] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.58.59:775][688]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.58.59:775][688]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.58.59:775][688]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_MM_C_7] [2020.06.12-03.58.59:775][688]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.58.59:775][688]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_7] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.58.59:775][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.59:775][688]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_7] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.58.59:775][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.59:843][692]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.58.59:873][694]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.12-03.58.59:873][694]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.UnhookChargeable Enabled?: Enabled [2020.06.12-03.58.59:876][694]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.58.59:876][694]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_7] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.58.59:876][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.59:876][694]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.58.59:876][694]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_7] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.58.59:876][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.59:876][694]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.12-03.58.59:876][694]Interaction: Interaction time: 1.000000 [2020.06.12-03.58.59:876][694]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.06.12-03.58.59:876][694]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale01_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.12-03.58.59:876][694]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.06.12-03.58.59:876][694]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.12-03.58.59:876][694]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_7] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.58.59:876][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.58.59:907][696]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.12-03.58.59:907][696]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-03.58.59:907][696]GameFlow: Writing Profile Stat DBD_DLC7_Slasher_Stat1: 1 [2020.06.12-03.58.59:910][696]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.06.12-03.58.59:910][696]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.06.12-03.58.59:910][696]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.06.12-03.58.59:910][696]AnimLeader: BP_SmallMeatLocker_MM_C_7 Requested to Play: UnhookIn. [2020.06.12-03.58.59:910][696]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-03.58.59:910][696]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.12-03.58.59:933][697]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.58.59:981][700]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.59:981][700]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.58.59:982][700]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.59.00:200][714]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E977410EE0] Result: '1' k_EResultOK (success) [2020.06.12-03.59.00:200][714]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E977410EE0]' succeeded in 0.292316 seconds [2020.06.12-03.59.00:231][716]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E977410EE0] Result: '1' k_EResultOK (success) [2020.06.12-03.59.00:243][716]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.59.00:248][717]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.335699 seconds [2020.06.12-03.59.00:892][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.UnhookChargeable Enabled?: Disabled [2020.06.12-03.59.00:953][759]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.59.00:956][759]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_7] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-03.59.00:956][759]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.59.00:956][759]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_7] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.59.00:956][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.00:986][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-03.59.00:989][761]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.59.00:989][761]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_7] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.59.00:989][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.00:989][761]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.59.00:991][761]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-03.59.00:991][761]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-03.59.00:991][761]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.12-03.59.00:991][761]AnimLeader: BP_SmallMeatLocker_MM_C_7 Requested to Play: UnhookOut. [2020.06.12-03.59.00:991][761]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-03.59.00:991][761]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.12-03.59.00:991][761]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.59.00:991][761]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.06.12-03.59.00:992][761]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_7] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.59.00:992][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.00:995][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-03.59.01:053][765]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.178025 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.12-03.59.01:056][765]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.06.12-03.59.01:056][765]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.06.12-03.59.01:056][765]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-03.59.01:056][765]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.06.12-03.59.01:523][793]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_7] [2020.06.12-03.59.01:523][793]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.01:556][795]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_7] [2020.06.12-03.59.01:556][795]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.01:621][799]Interaction: [CLIENT MASTER] --- [TryInterruption FAIL - Character cannot request interruption] Character: [FlippyMCXLI] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.06.12-03.59.01:638][800]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.01:638][800]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.01:638][800]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare AnimTag_FPV. [2020.06.12-03.59.01:638][800]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-03.59.01:638][800]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=78.117 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-03.59.01:655][801]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare AnimTag_FPV. [2020.06.12-03.59.01:655][801]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-03.59.01:655][801]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-03.59.01:655][801]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_10_C_0 at Time=78.133 [2020.06.12-03.59.01:655][801]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=78.133 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-03.59.01:660][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.59.01:707][804]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-03.59.01:707][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.01:707][804]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-03.59.01:707][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.01:772][808]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_7] [2020.06.12-03.59.01:772][808]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.01:820][811]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale01_C_0 [2020.06.12-03.59.01:822][811]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale01_C_0 [2020.06.12-03.59.01:822][811]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-03.59.01:822][811]GameFlow: Writing Profile Stat DBD_DLC7_Slasher_Stat1: 1 [2020.06.12-03.59.01:825][811]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-03.59.01:825][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-03.59.01:830][811]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Lone_Betrayer]: On [2020.06.12-03.59.01:830][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-03.59.01:878][814]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-03.59.01:878][814]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.01:878][814]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.12-03.59.01:878][814]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.01:878][814]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-03.59.01:878][814]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.01:878][814]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-03.59.01:878][814]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.01:878][814]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.12-03.59.01:878][814]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.01:878][814]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.12-03.59.01:878][814]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.01:878][814]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.12-03.59.01:878][814]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.01:878][814]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.12-03.59.01:878][814]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.01:878][814]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.12-03.59.01:878][814]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.01:922][817]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-03.59.01:922][817]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.UnhookChargeable Enabled?: Enabled [2020.06.12-03.59.01:924][817]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.59.01:925][817]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_7] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.59.01:925][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.01:925][817]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.12-03.59.01:925][817]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.59.01:925][817]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_7] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.59.01:925][817]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.01:925][817]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_7] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.59.01:925][817]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.01:925][817]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_7] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.59.01:925][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.01:925][817]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.12-03.59.01:925][817]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_MM_C_7] [2020.06.12-03.59.01:925][817]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.01:925][817]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.59.01:927][817]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.UnhookChargeable Enabled?: Disabled [2020.06.12-03.59.01:956][819]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare AnimTag_FPV. [2020.06.12-03.59.01:956][819]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-03.59.01:956][819]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 2.550000 [2020.06.12-03.59.01:956][819]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_10_C_0 at Time=78.434 [2020.06.12-03.59.01:956][819]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=78.434 Curve: PounceSucceedMaxSpeed Curve Duration 2.550000 [2020.06.12-03.59.02:023][823]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.02:023][823]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.02:086][827]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9907F9040] Result: '1' k_EResultOK (success) [2020.06.12-03.59.02:086][827]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9907F9040]' succeeded in 0.262927 seconds [2020.06.12-03.59.02:111][829]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9907F9040] Result: '1' k_EResultOK (success) [2020.06.12-03.59.02:130][830]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.301415 seconds [2020.06.12-03.59.02:359][843]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-03.59.02:360][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.02:360][843]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-03.59.02:360][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.02:360][843]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-03.59.02:360][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.02:360][843]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-03.59.02:360][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.02:360][843]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-03.59.02:360][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.02:360][843]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-03.59.02:360][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.02:360][843]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-03.59.02:360][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.02:360][843]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-03.59.02:360][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.02:360][843]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-03.59.02:360][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.02:509][852]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-03.59.02:509][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.02:509][852]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.12-03.59.02:509][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.02:509][852]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-03.59.02:509][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.02:509][852]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-03.59.02:509][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.02:509][852]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.12-03.59.02:509][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.02:509][852]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.12-03.59.02:509][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.02:509][852]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.12-03.59.02:509][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.02:509][852]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.12-03.59.02:509][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.02:509][852]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.12-03.59.02:509][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.02:593][857]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-03.59.02:593][857]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.02:593][857]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-03.59.02:593][857]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.02:593][857]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-03.59.02:593][857]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.02:593][857]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-03.59.02:593][857]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.02:593][857]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-03.59.02:593][857]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.02:593][857]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-03.59.02:593][857]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.02:593][857]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-03.59.02:593][857]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.02:593][857]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-03.59.02:593][857]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.02:593][857]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-03.59.02:593][857]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.02:858][873]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-03.59.02:858][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.02:959][879]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-03.59.02:959][879]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.03:254][897]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.12-03.59.03:354][903]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamSnareEffect, Status Owner: BP_CamperMale01_C_0 - Lone_Betrayer, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.59.03:356][903]AnimLeader: BP_CamperMale01_C_0 Requested to Play: DreamSnare AnimTag_Injured AnimTag_Male. [2020.06.12-03.59.03:553][915]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.731205 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-03.59.03:807][930]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Lone_Betrayer]: Off [2020.06.12-03.59.04:355][963]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_7] [2020.06.12-03.59.04:355][963]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.04:522][973]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceSucceedMaxSpeed [2020.06.12-03.59.04:523][973]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_10_C_0 at Time=81.000 [2020.06.12-03.59.04:538][974]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.04:538][974]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.04:561][975]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.59.04:563][975]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.59.05:222][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_15] [2020.06.12-03.59.05:222][ 15]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.05:222][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_15] [2020.06.12-03.59.05:222][ 15]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.05:655][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_15] [2020.06.12-03.59.05:655][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.05:655][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_15] [2020.06.12-03.59.05:655][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.06:904][116]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamSnareEffect, Status Owner: BP_CamperMale01_C_0 - Lone_Betrayer, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.59.07:170][132]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.669001 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-03.59.08:037][184]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-03.59.08:137][190]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.59.09:288][259]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.055003 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-03.59.09:288][259]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-03.59.09:321][261]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.12-03.59.09:459][269]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-03.59.09:759][287]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-03.59.10:187][313]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.59.10:187][313]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-03.59.10:187][313]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.59.10:187][313]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-03.59.10:760][347]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 70 [2020.06.12-03.59.11:188][373]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.59.11:188][373]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-03.59.11:188][373]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-03.59.11:188][373]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-03.59.11:260][377]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-03.59.11:626][399]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-03.59.11:626][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.11:791][409]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-03.59.11:791][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.13:072][486]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.13:072][486]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.13:072][486]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare AnimTag_FPV. [2020.06.12-03.59.13:072][486]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-03.59.13:072][486]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=89.550 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-03.59.13:093][487]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.59.13:438][508]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare AnimTag_FPV. [2020.06.12-03.59.13:438][508]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-03.59.13:438][508]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-03.59.13:439][508]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_10_C_0 at Time=89.917 [2020.06.12-03.59.13:439][508]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=89.917 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-03.59.13:639][520]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Male. [2020.06.12-03.59.13:705][524]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale01_C_0 [2020.06.12-03.59.13:706][524]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.06.12-03.59.13:708][524]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-03.59.13:711][524]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.984791 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-03.59.13:716][524]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Lone_Betrayer]: On [2020.06.12-03.59.13:731][525]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.12-03.59.13:748][526]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare AnimTag_FPV. [2020.06.12-03.59.13:748][526]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-03.59.13:749][526]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 2.850000 [2020.06.12-03.59.13:749][526]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_10_C_0 at Time=90.228 [2020.06.12-03.59.13:749][526]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=90.228 Curve: PounceSucceedMaxSpeed Curve Duration 2.850000 [2020.06.12-03.59.13:752][526]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-03.59.13:752][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.13:803][529]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-03.59.13:803][529]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.14:936][598]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.839838 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-03.59.15:242][616]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-03.59.15:242][616]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.15:691][643]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Lone_Betrayer]: Off [2020.06.12-03.59.16:004][662]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.59.16:109][668]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-03.59.16:109][668]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.16:109][668]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.12-03.59.16:109][668]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.16:109][668]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-03.59.16:109][668]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.16:109][668]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-03.59.16:109][668]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.16:109][668]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.12-03.59.16:109][668]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.16:109][668]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.12-03.59.16:109][668]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.16:109][668]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.12-03.59.16:110][668]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.16:110][668]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.12-03.59.16:110][668]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.16:110][668]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.12-03.59.16:110][668]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.16:605][698]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceSucceedMaxSpeed [2020.06.12-03.59.16:605][698]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_10_C_0 at Time=93.084 [2020.06.12-03.59.16:621][699]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.16:622][699]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.16:644][700]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.59.16:649][700]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.59.16:651][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.59.17:459][749]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-03.59.17:459][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.17:459][749]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.12-03.59.17:459][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.17:459][749]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-03.59.17:459][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.17:459][749]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-03.59.17:459][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.17:459][749]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.12-03.59.17:459][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.17:459][749]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.12-03.59.17:459][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.17:459][749]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.12-03.59.17:459][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.17:459][749]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.12-03.59.17:459][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.17:459][749]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.12-03.59.17:459][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.17:592][757]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-03.59.17:592][757]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:072][786]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.540921 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-03.59.18:138][790]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.18:138][790]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.18:139][790]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare AnimTag_FPV. [2020.06.12-03.59.18:139][790]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-03.59.18:139][790]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=94.618 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-03.59.18:143][790]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-03.59.18:143][790]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:155][791]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare AnimTag_FPV. [2020.06.12-03.59.18:155][791]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-03.59.18:155][791]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-03.59.18:155][791]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_10_C_0 at Time=94.634 [2020.06.12-03.59.18:155][791]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=94.634 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-03.59.18:160][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.59.18:192][793]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-03.59.18:192][793]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:192][793]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-03.59.18:192][793]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:192][793]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.59.18:192][793]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:192][793]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.59.18:192][793]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:192][793]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-03.59.18:192][793]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:192][793]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-03.59.18:192][793]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:192][793]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-03.59.18:192][793]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:192][793]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-03.59.18:192][793]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:192][793]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-03.59.18:192][793]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:239][796]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Female. [2020.06.12-03.59.18:322][801]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.12-03.59.18:326][801]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.59.18:326][801]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-03.59.18:333][801]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Fitafan]: On [2020.06.12-03.59.18:333][801]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-03.59.18:333][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:333][801]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-03.59.18:333][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:333][801]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.59.18:333][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:333][801]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.59.18:333][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:333][801]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-03.59.18:333][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:333][801]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-03.59.18:333][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:333][801]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-03.59.18:333][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:333][801]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-03.59.18:333][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:333][801]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-03.59.18:333][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:345][802]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-03.59.18:345][802]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.12-03.59.18:350][802]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-03.59.18:350][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:350][802]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-03.59.18:350][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:350][802]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.59.18:350][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:350][802]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.59.18:350][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:350][802]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-03.59.18:350][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:350][802]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-03.59.18:350][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:350][802]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-03.59.18:350][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:350][802]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-03.59.18:350][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:350][802]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-03.59.18:350][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:351][802]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-03.59.18:458][809]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare AnimTag_FPV. [2020.06.12-03.59.18:458][809]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-03.59.18:459][809]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 2.700000 [2020.06.12-03.59.18:459][809]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_10_C_0 at Time=94.937 [2020.06.12-03.59.18:459][809]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=94.937 Curve: PounceSucceedMaxSpeed Curve Duration 2.700000 [2020.06.12-03.59.18:526][813]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-03.59.18:526][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:526][813]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-03.59.18:526][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:526][813]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.59.18:526][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:526][813]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.59.18:526][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:526][813]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-03.59.18:526][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:526][813]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-03.59.18:526][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:526][813]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-03.59.18:526][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:526][813]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-03.59.18:526][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:526][813]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-03.59.18:526][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:676][822]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-03.59.18:676][822]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:726][825]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-03.59.18:726][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:954][839]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-03.59.18:954][839]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:954][839]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-03.59.18:954][839]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:957][839]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.59.18:957][839]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.59.18:957][839]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.59.18:957][839]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.18:957][839]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.59.18:957][839]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-03.59.18:957][839]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.18:957][839]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.59.18:957][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.18:957][839]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.59.18:957][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.19:021][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-03.59.19:023][843]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.59.19:023][843]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.59.19:023][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.19:023][843]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.59.19:023][843]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.59.19:024][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.19:024][843]Interaction: Interaction time: 16.000000 [2020.06.12-03.59.19:024][843]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.59.19:024][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.19:192][853]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-03.59.19:192][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.19:193][853]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-03.59.19:193][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.19:193][853]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.59.19:193][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.19:193][853]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.59.19:193][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.19:193][853]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-03.59.19:193][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.19:193][853]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-03.59.19:193][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.19:193][853]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-03.59.19:193][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.19:193][853]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-03.59.19:193][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.19:193][853]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-03.59.19:193][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.19:326][861]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-03.59.19:326][861]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.19:326][861]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-03.59.19:326][861]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.19:326][861]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.59.19:326][861]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.19:326][861]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.59.19:326][861]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.19:326][861]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-03.59.19:326][861]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.19:326][861]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-03.59.19:326][861]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.19:326][861]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-03.59.19:326][861]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.19:326][861]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-03.59.19:326][861]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.19:326][861]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-03.59.19:326][861]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.19:493][871]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-03.59.19:493][871]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.20:309][920]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Fitafan]: Off [2020.06.12-03.59.21:172][972]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceSucceedMaxSpeed [2020.06.12-03.59.21:172][972]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_10_C_0 at Time=97.651 [2020.06.12-03.59.21:190][973]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.21:190][973]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.21:211][974]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.59.21:213][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.59.21:278][978]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-03.59.21:278][978]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.21:475][990]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-03.59.21:475][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.21:475][990]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.12-03.59.21:475][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.21:475][990]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-03.59.21:475][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.21:475][990]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-03.59.21:475][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.21:475][990]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.12-03.59.21:476][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.21:476][990]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.12-03.59.21:476][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.21:476][990]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.12-03.59.21:476][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.21:476][990]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.12-03.59.21:476][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.21:476][990]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.12-03.59.21:476][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.21:493][991]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.59.21:909][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-03.59.21:909][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.21:909][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.12-03.59.21:909][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.21:909][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-03.59.21:909][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.21:909][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-03.59.21:909][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.21:909][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.12-03.59.21:909][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.21:909][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.12-03.59.21:909][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.21:909][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.12-03.59.21:909][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.21:909][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.12-03.59.21:909][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.21:909][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.12-03.59.21:909][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.22:043][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-03.59.22:043][ 24]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.22:641][ 60]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: DreamSnare AnimTag_Injured AnimTag_Female. [2020.06.12-03.59.22:654][ 61]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamSnareEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Fitafan, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.59.23:771][128]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.12-03.59.23:771][128]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.23:771][128]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.12-03.59.23:771][128]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.23:774][128]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.23:774][128]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.23:774][128]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.59.23:774][128]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.23:775][128]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.23:775][128]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.12-03.59.23:775][128]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.23:775][128]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.59.23:775][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.23:775][128]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Injured AnimTag_Female. [2020.06.12-03.59.23:775][128]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.59.23:775][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.24:140][150]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.24:140][150]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.59.24:140][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.24:140][150]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.24:140][150]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.12-03.59.24:140][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.24:140][150]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.24:140][150]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.24:140][150]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.59.24:140][150]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.24:140][150]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.59.24:140][150]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.24:140][150]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.59.24:140][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.24:141][150]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.12-03.59.24:141][150]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.24:141][150]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.24:372][164]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.06.12-03.59.24:372][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.24:372][164]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.12-03.59.24:372][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.24:372][164]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.06.12-03.59.24:372][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.24:404][166]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.12-03.59.24:404][166]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.24:404][166]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.12-03.59.24:404][166]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.24:405][166]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.06.12-03.59.24:405][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.24:406][166]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.24:406][166]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.24:407][166]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.59.24:407][166]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.24:407][166]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.24:407][166]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.12-03.59.24:407][166]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.24:407][166]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.59.24:407][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.24:407][166]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Injured AnimTag_Female. [2020.06.12-03.59.24:407][166]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.59.24:407][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.24:740][186]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.24:740][186]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.59.24:740][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.24:740][186]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.24:740][186]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.12-03.59.24:740][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.24:774][188]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.24:774][188]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.24:774][188]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.59.24:774][188]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.24:774][188]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.59.24:774][188]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.24:774][188]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.59.24:774][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.24:774][188]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.12-03.59.24:774][188]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.24:774][188]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.24:889][195]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.06.12-03.59.24:889][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.24:904][196]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.12-03.59.24:904][196]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.24:904][196]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.12-03.59.24:904][196]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.24:905][196]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.06.12-03.59.24:905][196]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.24:905][196]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.06.12-03.59.24:905][196]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.24:905][196]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.06.12-03.59.24:905][196]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.24:907][196]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.24:907][196]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.24:907][196]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.59.24:907][196]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.24:907][196]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.24:907][196]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.12-03.59.24:907][196]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.24:907][196]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.59.24:907][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.24:907][196]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Injured AnimTag_Female. [2020.06.12-03.59.24:907][196]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.59.24:907][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.25:071][206]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-03.59.25:071][206]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.25:071][206]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-03.59.25:071][206]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.25:071][206]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-03.59.25:074][206]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.25:074][206]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.25:074][206]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.59.25:074][206]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.25:074][206]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.25:074][206]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-03.59.25:074][206]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.25:074][206]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.59.25:074][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.25:074][206]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.59.25:074][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.25:107][208]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.59.25:140][210]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.59.25:140][210]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.59.25:140][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.25:140][210]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.59.25:140][210]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.59.25:140][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.25:143][210]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-03.59.25:171][212]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-03.59.25:173][212]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.59.25:173][212]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.59.25:173][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.25:173][212]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.59.25:173][212]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.59.25:173][212]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.25:173][212]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.59.25:173][212]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.25:173][212]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.59.25:173][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.25:173][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-03.59.25:173][212]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.25:173][212]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.59.25:174][212]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.25:174][212]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.59.25:174][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.25:174][212]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.25:174][212]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.59.25:174][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.25:174][212]Interaction: Interaction time: 10.351610 [2020.06.12-03.59.25:174][212]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.59.25:174][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.25:207][214]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.59.25:373][224]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.25:373][224]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.59.25:373][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.25:373][224]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.25:373][224]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.12-03.59.25:373][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.25:373][224]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.25:373][224]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.25:373][224]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.59.25:373][224]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.25:373][224]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.59.25:373][224]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.25:373][224]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.59.25:373][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.25:373][224]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.12-03.59.25:373][224]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.25:373][224]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.26:004][262]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Aseriu_s, Originating Player: BP_CamperFemale03_Character_C_0 - Aseriu_s, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.59.26:271][278]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamSnareEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Fitafan, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.59.27:304][340]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-03.59.27:305][340]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.27:305][340]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.27:305][340]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare AnimTag_FPV. [2020.06.12-03.59.27:305][340]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-03.59.27:305][340]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=103.784 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-03.59.27:327][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.59.27:805][370]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare AnimTag_FPV. [2020.06.12-03.59.27:806][370]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-03.59.27:806][370]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-03.59.27:806][370]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_10_C_0 at Time=104.284 [2020.06.12-03.59.27:806][370]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=104.284 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-03.59.27:871][374]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.06.12-03.59.27:871][374]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.27:871][374]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.06.12-03.59.27:871][374]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.27:873][374]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_13] [2020.06.12-03.59.27:873][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.27:873][374]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.06.12-03.59.27:873][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.27:873][374]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.06.12-03.59.27:873][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.27:873][374]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.06.12-03.59.27:873][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.27:874][374]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.27:874][374]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.27:874][374]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.59.27:874][374]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.27:874][374]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.27:874][374]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.06.12-03.59.27:874][374]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.27:874][374]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.59.27:874][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.27:874][374]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.59.27:874][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.27:894][375]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-03.59.27:894][375]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.27:907][376]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.59.27:971][380]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.12-03.59.27:975][380]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.59.27:978][380]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.700229 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.59.27:982][380]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Fitafan]: On [2020.06.12-03.59.28:003][381]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-03.59.28:003][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:003][381]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-03.59.28:003][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:003][381]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.59.28:003][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:003][381]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.59.28:003][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:003][381]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-03.59.28:003][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:003][381]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-03.59.28:003][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:003][381]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-03.59.28:003][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:003][381]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-03.59.28:003][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:003][381]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-03.59.28:003][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:015][382]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.12-03.59.28:019][382]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-03.59.28:019][382]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:019][382]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-03.59.28:019][382]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:019][382]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.59.28:019][382]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:019][382]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.59.28:019][382]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:019][382]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-03.59.28:019][382]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:019][382]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-03.59.28:019][382]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:019][382]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-03.59.28:019][382]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:019][382]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-03.59.28:019][382]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:019][382]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-03.59.28:019][382]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:114][388]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare AnimTag_FPV. [2020.06.12-03.59.28:115][388]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-03.59.28:115][388]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 2.550000 [2020.06.12-03.59.28:115][388]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_10_C_0 at Time=104.593 [2020.06.12-03.59.28:115][388]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=104.593 Curve: PounceSucceedMaxSpeed Curve Duration 2.550000 [2020.06.12-03.59.28:116][388]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.28:116][388]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.59.28:116][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.28:116][388]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.28:116][388]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.12-03.59.28:116][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.28:116][388]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.28:116][388]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.28:116][388]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.59.28:116][388]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.28:116][388]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.59.28:116][388]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.28:116][388]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.59.28:116][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.28:116][388]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.06.12-03.59.28:116][388]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:116][388]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.28:165][391]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-03.59.28:165][391]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:165][391]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-03.59.28:165][391]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:165][391]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.59.28:165][391]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:165][391]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.59.28:165][391]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:165][391]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-03.59.28:165][391]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:165][391]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-03.59.28:165][391]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:165][391]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-03.59.28:165][391]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:165][391]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-03.59.28:165][391]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:165][391]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-03.59.28:165][391]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:180][392]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.06.12-03.59.28:180][392]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:180][392]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_13] [2020.06.12-03.59.28:180][392]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:180][392]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.06.12-03.59.28:180][392]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:180][392]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.06.12-03.59.28:180][392]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:181][392]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.59.28:275][398]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-03.59.28:275][398]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:276][398]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-03.59.28:276][398]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:278][398]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.28:278][398]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.28:278][398]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.59.28:278][398]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.28:278][398]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.28:279][398]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-03.59.28:279][398]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:279][398]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.59.28:279][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.28:279][398]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.59.28:279][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.28:293][399]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.06.12-03.59.28:293][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:293][399]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.06.12-03.59.28:293][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:293][399]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.06.12-03.59.28:293][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:293][399]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.06.12-03.59.28:293][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:340][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-03.59.28:343][402]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.28:343][402]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.59.28:343][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.28:343][402]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.28:343][402]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.59.28:343][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.28:343][402]Interaction: Interaction time: 16.000000 [2020.06.12-03.59.28:343][402]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.59.28:343][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.28:407][406]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.28:407][406]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.59.28:407][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.28:407][406]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.28:407][406]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.59.28:407][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.28:409][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-03.59.28:440][408]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.28:440][408]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.59.28:440][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.28:440][408]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.28:440][408]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.59.28:440][408]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.28:440][408]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.59.28:440][408]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.28:440][408]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.59.28:440][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.28:440][408]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-03.59.28:440][408]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:440][408]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.28:688][423]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-03.59.28:688][423]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:688][423]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-03.59.28:688][423]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:691][423]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.28:691][423]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.28:691][423]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.59.28:691][423]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.28:691][423]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.28:691][423]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-03.59.28:691][423]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.28:691][423]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.59.28:691][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.28:691][423]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.59.28:691][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.28:738][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-03.59.28:741][426]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.28:741][426]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.59.28:741][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.28:741][426]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.28:741][426]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.59.28:741][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.28:741][426]Interaction: Interaction time: 15.966533 [2020.06.12-03.59.28:741][426]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.59.28:741][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.29:089][447]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.642277 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-03.59.29:123][449]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.29:123][449]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.59.29:123][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.29:123][449]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.29:123][449]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.59.29:123][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.29:123][449]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.29:123][449]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.59.29:123][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.29:123][449]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.29:123][449]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.59.29:123][449]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.29:123][449]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.59.29:123][449]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.29:123][449]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.59.29:124][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.29:124][449]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-03.59.29:124][449]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.29:124][449]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.29:126][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-03.59.29:754][487]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.12-03.59.29:754][487]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.29:754][487]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.12-03.59.29:754][487]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.29:754][487]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-03.59.29:757][487]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.29:757][487]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.29:757][487]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.59.29:757][487]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.29:757][487]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.29:757][487]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.12-03.59.29:757][487]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.29:757][487]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.59.29:757][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.29:757][487]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.59.29:757][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.29:821][491]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-03.59.29:821][491]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.29:821][491]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-03.59.29:821][491]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.29:823][491]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.29:823][491]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.29:823][491]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.59.29:823][491]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.29:823][491]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.29:823][491]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-03.59.29:823][491]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.29:823][491]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.59.29:823][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.29:823][491]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.59.29:823][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.29:856][493]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.29:856][493]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.59.29:856][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.29:856][493]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.29:856][493]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.59.29:856][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.29:856][493]Interaction: Interaction time: 5.692667 [2020.06.12-03.59.29:856][493]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.59.29:856][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.29:887][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-03.59.29:890][495]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.29:890][495]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.59.29:890][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.29:890][495]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.29:890][495]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.59.29:890][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.29:890][495]Interaction: Interaction time: 15.782611 [2020.06.12-03.59.29:890][495]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.59.29:890][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.29:958][499]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Fitafan]: Off [2020.06.12-03.59.30:090][507]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.30:090][507]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.59.30:090][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.30:090][507]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.30:090][507]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.59.30:090][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.30:090][507]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.30:090][507]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.59.30:090][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.30:090][507]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.30:091][507]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.59.30:091][507]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.30:091][507]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.59.30:091][507]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.30:091][507]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.59.30:091][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.30:091][507]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-03.59.30:091][507]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.30:091][507]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.30:093][507]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-03.59.30:673][542]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceSucceedMaxSpeed [2020.06.12-03.59.30:673][542]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_10_C_0 at Time=107.151 [2020.06.12-03.59.30:689][543]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.30:690][543]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.30:710][544]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.59.30:714][544]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.59.30:716][544]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.59.30:728][545]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-03.59.30:728][545]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.30:728][545]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-03.59.30:728][545]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.30:731][545]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.30:731][545]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.30:731][545]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.59.30:731][545]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.30:731][545]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.30:731][545]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-03.59.30:731][545]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.30:731][545]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.59.30:731][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.30:731][545]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.59.30:731][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.30:779][548]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-03.59.30:781][548]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.30:781][548]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.59.30:781][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.30:781][548]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.30:781][548]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.59.30:781][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.30:781][548]Interaction: Interaction time: 15.682255 [2020.06.12-03.59.30:781][548]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.59.30:781][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.30:908][556]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.59.30:908][556]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.30:908][556]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-03.59.30:908][556]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.30:909][556]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.30:909][556]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.30:909][556]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.59.30:909][556]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.30:909][556]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.30:909][556]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-03.59.30:909][556]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.30:909][556]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.59.30:909][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.30:909][556]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup_In Nightmare AnimTag_FPV. [2020.06.12-03.59.30:909][556]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup_In Nightmare AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.12-03.59.30:909][556]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.59.30:909][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.30:909][556]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.12-03.59.30:909][556]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.59.30:929][557]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.59.31:122][569]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.31:123][569]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.59.31:123][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.31:123][569]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.31:123][569]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.59.31:123][569]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.31:123][569]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.59.31:123][569]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.31:123][569]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.59.31:123][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.31:123][569]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-03.59.31:123][569]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.31:123][569]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.31:125][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-03.59.31:154][571]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-03.59.31:154][571]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.31:256][577]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.31:256][577]LogDBDPlayerMovement: StopSnapping Final Location (1749.709106 3063.671875 113.096931) [2020.06.12-03.59.31:256][577]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.59.31:256][577]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.59.31:256][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.31:256][577]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.31:256][577]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.59.31:256][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.31:256][577]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.12-03.59.31:256][577]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale05_Character_C_0. [2020.06.12-03.59.31:256][577]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-03.59.31:256][577]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-03.59.31:256][577]Interaction: Interaction time: 2.700000 [2020.06.12-03.59.31:256][577]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_FPV AnimTag_Carry. [2020.06.12-03.59.31:256][577]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.12-03.59.31:256][577]LogSM: Error: Play Update Montage AM_SD_PickUP_FPV Duration 2.700000 Timestamp 107.717506 [2020.06.12-03.59.31:256][577]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.12-03.59.31:257][577]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.59.31:257][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.31:261][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-03.59.31:263][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-03.59.31:266][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-03.59.31:266][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.12-03.59.31:266][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.59.31:456][589]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.31:456][589]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.31:490][591]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_PickUP_FPV [2020.06.12-03.59.32:654][661]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.047383 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.12-03.59.32:655][661]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-03.59.32:660][661]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-03.59.32:687][663]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-03.59.32:721][665]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-03.59.32:725][665]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-03.59.33:655][721]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.559345 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-03.59.33:956][739]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.59.33:956][739]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.59.33:956][739]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.33:956][739]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.59.33:956][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.33:956][739]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.12-03.59.33:956][739]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-03.59.33:956][739]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.33:956][739]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.59.33:956][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.33:973][740]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.33:973][740]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.59.33:973][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.33:973][740]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.33:973][740]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.59.33:973][740]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.33:973][740]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.59.33:973][740]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.33:973][740]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.12-03.59.33:973][740]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.59.33:973][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.33:973][740]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-03.59.33:973][740]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.33:973][740]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-03.59.33:973][740]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.33:973][740]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.34:138][750]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-03.59.34:138][750]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.34:171][752]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-03.59.34:171][752]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.34:174][752]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.34:174][752]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.34:174][752]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.59.34:174][752]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.34:174][752]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.34:174][752]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-03.59.34:174][752]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.34:175][752]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.59.34:175][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.34:175][752]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.59.34:175][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.34:271][758]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-03.59.34:273][758]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.34:273][758]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.59.34:273][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.34:273][758]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.34:273][758]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.59.34:273][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.34:274][758]Interaction: Interaction time: 16.000000 [2020.06.12-03.59.34:274][758]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-03.59.34:274][758]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.12-03.59.34:274][758]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.59.34:274][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.34:541][774]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.34:541][774]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.59.34:541][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.34:541][774]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.34:541][774]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.59.34:541][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.34:574][776]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.34:574][776]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.59.34:574][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.34:574][776]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.34:574][776]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.59.34:574][776]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.34:574][776]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.59.34:574][776]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.34:574][776]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.59.34:574][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.34:574][776]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-03.59.34:574][776]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.34:574][776]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.34:589][777]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.06.12-03.59.34:589][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.34:589][777]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.06.12-03.59.34:589][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.34:589][777]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.06.12-03.59.34:589][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.34:589][777]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.06.12-03.59.34:589][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.34:639][780]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_13] [2020.06.12-03.59.34:639][780]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.34:639][780]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.06.12-03.59.34:639][780]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.34:639][780]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.06.12-03.59.34:639][780]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.34:639][780]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.06.12-03.59.34:640][780]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.35:223][815]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.06.12-03.59.35:223][815]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.35:389][825]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_13] [2020.06.12-03.59.35:389][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.35:389][825]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.06.12-03.59.35:389][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.35:389][825]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.06.12-03.59.35:389][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.37:138][930]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-03.59.37:138][930]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.37:138][930]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-03.59.37:138][930]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.37:140][930]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.37:140][930]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.37:140][930]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.59.37:140][930]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.37:140][930]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.37:140][930]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-03.59.37:140][930]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.37:140][930]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.59.37:140][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.37:140][930]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.59.37:140][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.37:206][934]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.37:206][934]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.59.37:206][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.37:206][934]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.37:206][934]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.59.37:206][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.37:206][934]Interaction: Interaction time: 15.867894 [2020.06.12-03.59.37:206][934]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-03.59.37:206][934]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 15.867894 Timestamp 0.000000 [2020.06.12-03.59.37:206][934]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.59.37:206][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.37:705][964]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.12-03.59.37:705][964]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-03.59.37:705][964]GameFlow: Writing Profile Stat DBD_DLC7_Slasher_Stat1: 1 [2020.06.12-03.59.37:994][982]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C61420] Result: '1' k_EResultOK (success) [2020.06.12-03.59.37:994][982]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C61420]' succeeded in 0.287758 seconds [2020.06.12-03.59.38:027][984]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C61420] Result: '1' k_EResultOK (success) [2020.06.12-03.59.38:047][985]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.339248 seconds [2020.06.12-03.59.38:941][ 38]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.59.38:958][ 39]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-03.59.39:074][ 46]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-03.59.39:154][ 51]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.047383 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.12-03.59.39:155][ 51]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-03.59.39:155][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-03.59.39:160][ 51]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.59.39:160][ 51]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.59.39:160][ 51]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.59.39:160][ 51]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.59.39:160][ 51]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.59.39:160][ 51]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.59.39:160][ 51]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.59.39:160][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-03.59.39:160][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-03.59.39:188][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-03.59.39:224][ 55]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.39:224][ 55]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.59.39:224][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.39:224][ 55]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.39:224][ 55]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.59.39:224][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.39:226][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-03.59.39:258][ 57]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.39:258][ 57]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.59.39:258][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.39:258][ 57]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.39:258][ 57]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.59.39:258][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.39:258][ 57]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.39:258][ 57]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.59.39:258][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.39:258][ 57]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.39:258][ 57]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.59.39:258][ 57]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.39:258][ 57]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.59.39:259][ 57]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.39:259][ 57]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.59.39:259][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.39:259][ 57]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-03.59.39:259][ 57]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.39:259][ 57]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.39:291][ 59]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.39:291][ 59]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.59.39:291][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.39:291][ 59]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.39:291][ 59]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.59.39:291][ 59]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.39:291][ 59]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.59.39:291][ 59]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.39:291][ 59]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.59.39:291][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.39:291][ 59]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.12-03.59.39:291][ 59]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.39:291][ 59]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.39:322][ 61]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.12-03.59.39:391][ 65]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.59.39:391][ 65]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-03.59.39:821][ 91]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-03.59.39:821][ 91]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.39:821][ 91]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-03.59.39:821][ 91]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.39:821][ 91]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-03.59.39:824][ 91]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.39:824][ 91]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.39:824][ 91]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-03.59.39:824][ 91]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.39:824][ 91]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.39:824][ 91]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-03.59.39:824][ 91]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.39:825][ 91]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-03.59.39:825][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.39:825][ 91]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.59.39:825][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.39:825][ 91]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.59.39:891][ 95]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.59.39:922][ 97]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-03.59.39:925][ 97]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.39:925][ 97]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.39:925][ 97]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.39:925][ 97]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.59.39:925][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.39:925][ 97]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.39:925][ 97]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.59.39:925][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.39:925][ 97]Interaction: Interaction time: 13.333334 [2020.06.12-03.59.39:925][ 97]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.59.39:925][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.40:606][138]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_1] [2020.06.12-03.59.40:606][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.40:692][143]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.59.40:708][144]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.06.12-03.59.40:762][147]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.59.40:823][151]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-03.59.40:823][151]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.40:823][151]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_MM_C_1] [2020.06.12-03.59.40:823][151]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.40:824][151]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.40:824][151]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.40:824][151]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.59.40:824][151]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.40:824][151]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.40:824][151]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_1] [2020.06.12-03.59.40:824][151]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.40:824][151]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.59.40:824][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.40:824][151]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookSetup Nightmare AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft. [2020.06.12-03.59.40:824][151]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSetup Nightmare AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.06.12-03.59.40:824][151]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-03.59.40:824][151]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.59.40:824][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.40:824][151]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-03.59.40:826][151]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-03.59.40:826][151]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.06.12-03.59.40:827][151]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-03.59.40:827][151]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-03.59.40:827][151]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.06.12-03.59.40:990][161]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.40:990][161]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.59.40:990][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.40:991][161]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.40:991][161]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.59.40:991][161]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.40:991][161]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.59.40:991][161]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.40:991][161]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.59.40:991][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.40:991][161]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-03.59.40:991][161]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.40:991][161]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.41:021][163]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_MM_C_1] [2020.06.12-03.59.41:021][163]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.41:239][176]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.41:239][176]LogDBDPlayerMovement: StopSnapping Final Location (3650.842529 1610.420288 113.096931) [2020.06.12-03.59.41:239][176]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-03.59.41:239][176]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.59.41:239][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.41:239][176]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.41:239][176]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.59.41:239][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.41:239][176]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamper Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-03.59.41:239][176]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-03.59.41:239][176]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-03.59.41:239][176]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.12-03.59.41:239][176]AnimLeader: BP_SmallMeatLocker_MM_C_1 Requested to Play: HookCamper Nightmare AnimTag_FPV AnimTag_Carry. [2020.06.12-03.59.41:239][176]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-03.59.41:239][176]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nightmare AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.12-03.59.41:239][176]Interaction: Interaction time: 1.500000 [2020.06.12-03.59.41:239][176]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookCamper Nightmare AnimTag_FPV AnimTag_Carry. [2020.06.12-03.59.41:239][176]LogSM: Error: Play Update Montage AM_SD_Hook_IN_FPV Duration 1.500000 Timestamp 117.701309 [2020.06.12-03.59.41:239][176]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.59.41:239][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.41:241][176]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_Hook_IN_FPV [2020.06.12-03.59.41:321][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.HookChargeable Enabled?: Enabled [2020.06.12-03.59.41:893][215]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-03.59.41:893][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.41:893][215]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-03.59.41:893][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.41:893][215]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.59.41:893][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.41:893][215]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.59.41:893][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.41:893][215]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-03.59.41:893][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.41:893][215]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-03.59.41:893][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.41:893][215]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-03.59.41:893][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.41:893][215]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-03.59.41:893][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.41:893][215]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-03.59.41:893][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.42:771][268]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-03.59.42:822][271]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-03.59.42:822][271]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.59.42:822][271]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.59.42:822][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.42:822][271]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-03.59.42:823][271]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-03.59.42:823][271]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.12-03.59.42:823][271]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale05_Character_C_0 Current: NULL [2020.06.12-03.59.42:826][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.HookChargeable Enabled?: Disabled [2020.06.12-03.59.42:827][271]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-03.59.42:834][271]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-03.59.42:834][271]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.59.42:840][272]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.59.42:840][272]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.59.42:840][272]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.42:840][272]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.59.42:840][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.42:840][272]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.42:840][272]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.59.42:841][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.42:857][273]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.42:857][273]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.59.42:857][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.42:857][273]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.42:857][273]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.59.42:857][273]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.42:857][273]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.59.42:857][273]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.42:857][273]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.59.42:857][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.42:857][273]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_MM_C_1] [2020.06.12-03.59.42:857][273]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.42:857][273]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_MM_C_1] [2020.06.12-03.59.42:857][273]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.42:857][273]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.42:879][274]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.59.42:881][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.59.42:892][275]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.12-03.59.42:901][275]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.06.12-03.59.42:901][275]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.06.12-03.59.42:901][275]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.06.12-03.59.42:901][275]AnimLeader: BP_SmallMeatLocker_MM_C_1 Requested to Play: HookCamperOut. [2020.06.12-03.59.42:901][275]AnimLeader: BP_Entity_C_1 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-03.59.42:901][275]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-03.59.42:901][275]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.12-03.59.42:905][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-03.59.42:939][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.HookChargeable Enabled?: Enabled [2020.06.12-03.59.42:941][277]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.06.12-03.59.42:941][277]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.06.12-03.59.42:941][277]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.06.12-03.59.42:941][277]AnimLeader: BP_SmallMeatLocker_MM_C_1 Requested to Play: HookSacrificeIn. [2020.06.12-03.59.42:941][277]AnimLeader: BP_Entity_C_1 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.12-03.59.42:941][277]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.12-03.59.42:941][277]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-03.59.42:944][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.HookChargeable Enabled?: Disabled [2020.06.12-03.59.42:995][280]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.42:995][280]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.43:062][284]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-03.59.43:062][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.43:062][284]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-03.59.43:062][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.43:062][284]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.59.43:062][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.43:062][284]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.59.43:062][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.43:062][284]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-03.59.43:062][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.43:062][284]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-03.59.43:062][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.43:062][284]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-03.59.43:062][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.43:062][284]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-03.59.43:063][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.43:063][284]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-03.59.43:063][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.43:409][305]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-03.59.43:409][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.43:409][305]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-03.59.43:409][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.43:409][305]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.59.43:409][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.43:409][305]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-03.59.43:409][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.43:409][305]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-03.59.43:409][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.43:409][305]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-03.59.43:409][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.43:409][305]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-03.59.43:409][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.43:409][305]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-03.59.43:409][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.43:409][305]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-03.59.43:409][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.43:609][317]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-03.59.43:609][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.43:672][321]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_1] [2020.06.12-03.59.43:672][321]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.46:707][503]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.06.12-03.59.46:707][503]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.06.12-03.59.46:707][503]AnimLeader: BP_SmallMeatLocker_MM_C_1 Requested to Play: HookSacrificeOut. [2020.06.12-03.59.46:707][503]AnimLeader: BP_Entity_C_1 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.12-03.59.46:707][503]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.12-03.59.47:773][567]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_8] [2020.06.12-03.59.47:773][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.47:773][567]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_8] [2020.06.12-03.59.47:773][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.48:222][594]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_8] [2020.06.12-03.59.48:222][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.48:223][594]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_8] [2020.06.12-03.59.48:223][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.48:838][631]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_MM_C_1] [2020.06.12-03.59.48:838][631]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.48:838][631]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.59.48:838][631]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.48:839][631]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.48:839][631]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.48:839][631]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.59.48:839][631]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.48:839][631]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.48:839][631]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.59.48:839][631]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.48:839][631]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.59.48:839][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.48:839][631]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_FPV. [2020.06.12-03.59.48:839][631]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.59.48:839][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.48:862][632]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.59.48:923][636]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.59.48:923][636]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.48:923][636]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.59.49:157][650]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.12-03.59.49:157][650]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.49:207][653]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.12-03.59.49:207][653]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.49:324][660]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.12-03.59.49:324][660]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.49:373][663]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.12-03.59.49:373][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.49:507][671]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.49:507][671]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.59.49:507][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.49:507][671]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.49:507][671]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.59.49:507][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.49:507][671]Interaction: Interaction time: 0.236759 [2020.06.12-03.59.49:507][671]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare AnimTag_FPV. [2020.06.12-03.59.49:507][671]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP_FPV Duration 0.236759 Timestamp 125.968277 [2020.06.12-03.59.49:507][671]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.59.49:507][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.49:508][671]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP_FPV [2020.06.12-03.59.49:690][682]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-03.59.49:690][682]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.59.49:690][682]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.59.49:690][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.49:693][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.59.51:026][762]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.59.51:026][762]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.59.51:026][762]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.51:026][762]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.59.51:026][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.51:026][762]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.51:027][762]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare AnimTag_FPV. [2020.06.12-03.59.51:027][762]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.59.51:027][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.51:706][803]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.51:706][803]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.59.51:706][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.51:706][803]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.51:706][803]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.59.51:706][803]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.51:706][803]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.59.51:706][803]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.51:706][803]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.59.51:706][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.51:706][803]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.59.51:706][803]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.51:706][803]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.59.51:706][803]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.51:706][803]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.51:805][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.59.51:809][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.59.51:811][809]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.59.51:813][809]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.59.51:843][811]AnimLeader: BP_CamperMale01_C_0 Requested to Play: DreamSnare AnimTag_Male. [2020.06.12-03.59.51:891][814]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamSnareEffect, Status Owner: BP_CamperMale01_C_0 - Lone_Betrayer, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.59.52:008][821]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KillerOpenGate][BP_Escape01_C_0] [2020.06.12-03.59.52:008][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.52:373][843]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.59.52:373][843]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.52:373][843]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.59.52:373][843]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.52:373][843]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.52:373][843]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.52:373][843]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-03.59.52:373][843]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.52:373][843]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.52:373][843]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.59.52:373][843]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.52:373][843]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-03.59.52:373][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.52:374][843]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_FPV. [2020.06.12-03.59.52:374][843]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-03.59.52:374][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.52:399][844]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.59.52:461][848]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.59.52:461][848]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.52:461][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.59.52:741][865]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [KillerOpenGate][BP_Escape01_C_0] [2020.06.12-03.59.52:741][865]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.53:038][883]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.012822 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.12-03.59.53:039][883]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-03.59.53:040][883]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.53:040][883]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-03.59.53:040][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.53:040][883]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.53:040][883]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-03.59.53:040][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.53:040][883]Interaction: Interaction time: 0.181879 [2020.06.12-03.59.53:040][883]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare AnimTag_FPV. [2020.06.12-03.59.53:040][883]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP_FPV Duration 0.181879 Timestamp 129.501709 [2020.06.12-03.59.53:040][883]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-03.59.53:040][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.53:042][883]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP_FPV [2020.06.12-03.59.53:044][883]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.59.53:044][883]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.59.53:044][883]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.59.53:044][883]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.59.53:044][883]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.59.53:044][883]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.59.53:044][883]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.59.53:045][883]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-03.59.53:075][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-03.59.53:111][887]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.53:111][887]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.59.53:111][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.53:112][887]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.53:112][887]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.59.53:112][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.53:114][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-03.59.53:144][889]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.53:144][889]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.59.53:144][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.53:144][889]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.53:144][889]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-03.59.53:144][889]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.53:144][889]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-03.59.53:144][889]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.53:144][889]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.59.53:144][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.53:144][889]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-03.59.53:144][889]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.53:144][889]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.53:173][891]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-03.59.53:240][895]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-03.59.53:240][895]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-03.59.53:240][895]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-03.59.53:240][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.53:244][895]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.59.53:275][897]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.53:275][897]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.53:910][935]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.12-03.59.53:911][935]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.59.53:911][935]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-03.59.53:911][935]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.53:911][935]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-03.59.53:911][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.53:911][935]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.53:911][935]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare AnimTag_FPV. [2020.06.12-03.59.53:911][935]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-03.59.53:911][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.54:590][976]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.54:590][976]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-03.59.54:590][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.54:590][976]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.54:590][976]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-03.59.54:590][976]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.54:590][976]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-03.59.54:590][976]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-03.59.54:590][976]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-03.59.54:591][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-03.59.54:591][976]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.59.54:591][976]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.54:591][976]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-03.59.54:591][976]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.54:591][976]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.54:672][981]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-03.59.54:677][981]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-03.59.54:679][981]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.59.54:681][981]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-03.59.54:807][989]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.54:807][989]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.54:807][989]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare AnimTag_FPV. [2020.06.12-03.59.54:807][989]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-03.59.54:807][989]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=131.285 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-03.59.54:828][990]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-03.59.55:006][ 1]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare AnimTag_FPV. [2020.06.12-03.59.55:006][ 1]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-03.59.55:006][ 1]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-03.59.55:006][ 1]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_10_C_0 at Time=131.485 [2020.06.12-03.59.55:006][ 1]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=131.485 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-03.59.55:011][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-03.59.55:011][ 1]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.55:089][ 6]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Male. [2020.06.12-03.59.55:155][ 10]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale01_C_0 [2020.06.12-03.59.55:156][ 10]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-03.59.55:157][ 10]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-03.59.55:160][ 10]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-03.59.55:164][ 10]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Lone_Betrayer]: On [2020.06.12-03.59.55:173][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-03.59.55:178][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-03.59.55:194][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-03.59.55:194][ 12]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.55:194][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.12-03.59.55:194][ 12]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.55:194][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-03.59.55:194][ 12]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.55:194][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-03.59.55:194][ 12]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.55:194][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.12-03.59.55:194][ 12]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.55:194][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.12-03.59.55:194][ 12]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.55:194][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.12-03.59.55:194][ 12]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.55:194][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.12-03.59.55:194][ 12]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.55:194][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.12-03.59.55:194][ 12]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.55:324][ 20]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare AnimTag_FPV. [2020.06.12-03.59.55:324][ 20]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-03.59.55:324][ 20]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 2.850000 [2020.06.12-03.59.55:324][ 20]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_10_C_0 at Time=131.802 [2020.06.12-03.59.55:324][ 20]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=131.802 Curve: PounceSucceedMaxSpeed Curve Duration 2.850000 [2020.06.12-03.59.55:539][ 33]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamSnareEffect, Status Owner: BP_CamperMale01_C_0 - Lone_Betrayer, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.59.55:693][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-03.59.55:694][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.55:694][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.12-03.59.55:694][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.55:694][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-03.59.55:694][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.55:694][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-03.59.55:694][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.55:694][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.12-03.59.55:694][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.55:694][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.12-03.59.55:694][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.55:694][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.12-03.59.55:694][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.55:694][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.12-03.59.55:694][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.55:694][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.12-03.59.55:694][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.55:792][ 48]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-03.59.55:793][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-03.59.55:889][ 54]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamSnareEffect, Status Owner: BP_CamperMale01_C_0 - Lone_Betrayer, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-03.59.55:893][ 54]AnimLeader: BP_CamperMale01_C_0 Requested to Play: DreamSnare AnimTag_Injured AnimTag_Male. [2020.06.12-03.59.57:055][124]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.135644 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.12-03.59.57:056][124]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.12-03.59.57:056][124]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.12-03.59.57:056][124]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.12-03.59.57:056][124]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-03.59.57:056][124]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.06.12-03.59.57:056][124]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.06.12-03.59.57:056][124]GameFlow: Writing Profile Stat DBD_DLC8_Slasher_Stat2: 1 [2020.06.12-03.59.57:057][124]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-03.59.57:060][124]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.06.12-03.59.57:060][124]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.06.12-03.59.57:060][124]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.06.12-03.59.57:060][124]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.06.12-03.59.57:063][124]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.59.57:063][124]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.59.57:063][124]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.59.57:063][124]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.59.57:063][124]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.59.57:063][124]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.59.57:063][124]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-03.59.57:064][124]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-03.59.57:145][129]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Lone_Betrayer]: Off [2020.06.12-03.59.57:156][130]GameFlow: OnDropped 711.635010 [2020.06.12-03.59.57:156][130]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-03.59.57:159][130]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.57:159][130]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.57:159][130]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.12-03.59.57:159][130]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-03.59.57:347][142]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E976809C10] Result: '1' k_EResultOK (success) [2020.06.12-03.59.57:347][142]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E976809C10]' succeeded in 0.288338 seconds [2020.06.12-03.59.57:380][144]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E976809C10] Result: '1' k_EResultOK (success) [2020.06.12-03.59.57:396][145]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.337413 seconds [2020.06.12-03.59.58:156][190]AnimLeader: BP_CamperMale01_C_0 Requested to Play: DreamSnare AnimTag_Injured AnimTag_Male. [2020.06.12-03.59.58:173][191]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceSucceedMaxSpeed [2020.06.12-03.59.58:173][191]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_10_C_0 at Time=134.652 [2020.06.12-03.59.58:190][192]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.58:190][192]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-03.59.58:211][193]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-03.59.58:214][193]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.00.00:939][357]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.12-04.00.00:939][357]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-04.00.00:939][357]GameFlow: Writing Profile Stat DBD_DLC7_Slasher_Stat1: 1 [2020.06.12-04.00.00:962][358]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KillerOpenGate][BP_Escape01_C_0] [2020.06.12-04.00.00:962][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.01:043][363]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [KillerOpenGate][BP_Escape01_C_0] [2020.06.12-04.00.01:043][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.01:231][375]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9BCD8AED0] Result: '1' k_EResultOK (success) [2020.06.12-04.00.01:231][375]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9BCD8AED0]' succeeded in 0.291288 seconds [2020.06.12-04.00.01:263][377]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9BCD8AED0] Result: '1' k_EResultOK (success) [2020.06.12-04.00.01:282][378]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.338960 seconds [2020.06.12-04.00.02:007][421]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamSnareEffect, Status Owner: BP_CamperMale01_C_0 - Lone_Betrayer, Originating Player: BP_Slasher_Character_10_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.00.02:806][469]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.12-04.00.02:806][469]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.02:839][471]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.12-04.00.02:839][471]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.02:841][471]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-04.00.02:841][471]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-04.00.02:842][471]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.00.02:842][471]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.00.02:842][471]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-04.00.02:842][471]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.12-04.00.02:842][471]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.02:842][471]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.00.02:842][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.02:842][471]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.00.02:842][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.02:909][475]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-04.00.02:909][475]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.00.02:909][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.02:909][475]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-04.00.02:909][475]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.00.02:909][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.02:909][475]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-04.00.02:909][475]Interaction: Interaction time: 0.000000 [2020.06.12-04.00.02:909][475]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.12-04.00.02:909][475]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.00.02:909][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.02:940][477]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0 - Lone_Betrayer, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.00.02:940][477]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale01_C_0 - Lone_Betrayer, Originating Player: BP_CamperFemale05_Character_C_0 - Fitafan, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.00.02:940][477]LogDBDGeneral: StatusEffect::EndPlay - Id: JumpRopeEffect, Status Owner: BP_CamperMale01_C_0 - Lone_Betrayer, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.00.02:940][477]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorDreamworldEffect, Status Owner: BP_CamperMale01_C_0 - Lone_Betrayer, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.00.02:940][477]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale01_C_0 - Lone_Betrayer, Originating Player: BP_CamperMale01_C_0 - Lone_Betrayer, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.00.02:942][477]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-04.00.02:942][477]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.00.02:942][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.02:942][477]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-04.00.02:942][477]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.00.02:942][477]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.00.02:942][477]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.00.02:942][477]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.00.02:942][477]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.12-04.00.02:943][477]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.00.02:943][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.02:943][477]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.12-04.00.02:943][477]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.02:943][477]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-04.00.02:943][477]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.12-04.00.04:440][567]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.12-04.00.04:526][572]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.04:526][572]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.04:526][572]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.04:526][572]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.04:527][572]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-04.00.04:527][572]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-04.00.04:527][572]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.00.04:527][572]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.00.04:527][572]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-04.00.04:527][572]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.04:527][572]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.04:527][572]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.00.04:527][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.04:527][572]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_FPV. [2020.06.12-04.00.04:527][572]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.00.04:527][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.04:548][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.00.04:609][577]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.04:609][577]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.04:610][577]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-04.00.04:906][595]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.987974 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-04.00.05:207][613]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-04.00.05:207][613]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.00.05:207][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.05:207][613]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-04.00.05:207][613]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.00.05:207][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.05:207][613]Interaction: Interaction time: 0.189266 [2020.06.12-04.00.05:207][613]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare AnimTag_FPV. [2020.06.12-04.00.05:207][613]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP_FPV Duration 0.189266 Timestamp 141.668549 [2020.06.12-04.00.05:207][613]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.00.05:207][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.05:209][613]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP_FPV [2020.06.12-04.00.05:291][618]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.00.05:291][618]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.00.05:291][618]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-04.00.05:291][618]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.00.05:291][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.05:291][618]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-04.00.05:291][618]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.00.05:291][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.05:306][619]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-04.00.05:306][619]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.00.05:306][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.05:306][619]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-04.00.05:306][619]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.00.05:306][619]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.00.05:306][619]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.00.05:306][619]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.00.05:306][619]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.00.05:306][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.05:306][619]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.05:306][619]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.05:306][619]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.05:307][619]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.05:307][619]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-04.00.05:323][620]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.408028 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-04.00.05:323][620]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-04.00.05:339][621]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.12-04.00.05:344][621]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-04.00.05:373][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-04.00.05:378][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-04.00.05:379][623]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.00.05:382][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.00.05:792][648]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-04.00.05:792][648]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.05:876][653]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-04.00.05:876][653]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.05:877][653]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-04.00.05:877][653]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.05:877][653]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.00.05:877][653]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.05:877][653]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.00.05:877][653]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.05:877][653]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-04.00.05:877][653]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.05:877][653]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-04.00.05:877][653]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.05:877][653]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-04.00.05:877][653]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.05:877][653]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-04.00.05:877][653]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.05:877][653]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-04.00.05:877][653]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.05:960][658]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-04.00.05:960][658]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.05:960][658]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-04.00.05:960][658]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.05:960][658]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.00.05:960][658]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.05:960][658]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.00.05:960][658]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.05:960][658]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-04.00.05:960][658]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.05:960][658]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-04.00.05:960][658]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.05:960][658]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-04.00.05:960][658]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.05:960][658]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-04.00.05:961][658]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.05:961][658]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-04.00.05:961][658]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.05:991][660]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KillerOpenGate][BP_Escape01_C_0] [2020.06.12-04.00.05:991][660]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.06:110][667]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-04.00.06:110][667]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.06:127][668]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-04.00.06:127][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.06:243][675]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-04.00.06:243][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.06:243][675]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-04.00.06:243][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.06:243][675]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-04.00.06:243][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.06:243][675]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-04.00.06:243][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.06:243][675]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-04.00.06:243][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.06:243][675]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-04.00.06:243][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.06:243][675]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-04.00.06:243][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.06:244][675]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-04.00.06:244][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.06:244][675]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-04.00.06:244][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.06:474][689]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-04.00.06:474][689]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-04.00.06:474][689]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare AnimTag_FPV AnimTag_StrafeLeft. [2020.06.12-04.00.06:474][689]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-04.00.06:474][689]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=142.952 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-04.00.06:496][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.00.06:541][693]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [KillerOpenGate][BP_Escape01_C_0] [2020.06.12-04.00.06:541][693]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.06:556][694]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KillerOpenGate][BP_Escape01_C_0] [2020.06.12-04.00.06:556][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.06:558][694]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [KillerOpenGate][BP_Escape01_C_0] [2020.06.12-04.00.06:558][694]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.06:662][700]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-04.00.06:662][700]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.06:677][701]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-04.00.06:677][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.06:677][701]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-04.00.06:677][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.06:677][701]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-04.00.06:677][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.06:677][701]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-04.00.06:677][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.06:677][701]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-04.00.06:677][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.06:677][701]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-04.00.06:677][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.06:677][701]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-04.00.06:677][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.06:677][701]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-04.00.06:677][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.06:677][701]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-04.00.06:677][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.06:689][702]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare AnimTag_FPV. [2020.06.12-04.00.06:690][702]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceOpenMaxSpeed [2020.06.12-04.00.06:690][702]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-04.00.06:690][702]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_10_C_0 at Time=143.169 [2020.06.12-04.00.06:690][702]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=143.169 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-04.00.06:773][707]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.06.12-04.00.06:856][712]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.12-04.00.06:860][712]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-04.00.06:860][712]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-04.00.06:860][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-04.00.06:864][712]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial]: On [2020.06.12-04.00.06:865][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-04.00.06:961][718]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-04.00.06:961][718]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.06:961][718]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-04.00.06:961][718]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.06:961][718]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.00.06:961][718]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.06:961][718]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.00.06:961][718]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.06:961][718]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-04.00.06:961][718]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.06:961][718]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-04.00.06:961][718]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.06:961][718]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-04.00.06:961][718]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.06:961][718]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-04.00.06:961][718]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.06:961][718]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-04.00.06:961][718]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.06:961][718]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-04.00.06:961][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.07:007][721]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare AnimTag_FPV. [2020.06.12-04.00.07:007][721]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceHittingMaxSpeed [2020.06.12-04.00.07:007][721]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 2.700000 [2020.06.12-04.00.07:008][721]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_10_C_0 at Time=143.485 [2020.06.12-04.00.07:008][721]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_10_C_0 at Time=143.485 Curve: PounceSucceedMaxSpeed Curve Duration 2.700000 [2020.06.12-04.00.07:227][734]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-04.00.07:227][734]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.07:328][740]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-04.00.07:328][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.07:360][742]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-04.00.07:360][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.07:511][751]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-04.00.07:511][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.07:511][751]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-04.00.07:511][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.07:511][751]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.00.07:511][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.07:511][751]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.00.07:511][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.07:511][751]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-04.00.07:511][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.07:511][751]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-04.00.07:511][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.07:511][751]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-04.00.07:511][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.07:511][751]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-04.00.07:511][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.07:511][751]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-04.00.07:511][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.07:526][752]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-04.00.07:526][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.07:527][752]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-04.00.07:527][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.07:527][752]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-04.00.07:527][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.07:527][752]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-04.00.07:527][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.07:527][752]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-04.00.07:527][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.07:527][752]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-04.00.07:527][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.07:527][752]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-04.00.07:527][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.07:527][752]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-04.00.07:527][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.07:527][752]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-04.00.07:527][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.07:610][757]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-04.00.07:610][757]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.07:610][757]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-04.00.07:610][757]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.07:610][757]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-04.00.07:610][757]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.07:610][757]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-04.00.07:610][757]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.07:610][757]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-04.00.07:610][757]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.07:610][757]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-04.00.07:610][757]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.07:610][757]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-04.00.07:610][757]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.07:610][757]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-04.00.07:610][757]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.07:610][757]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-04.00.07:610][757]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.07:644][759]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-04.00.07:644][759]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.07:707][763]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-04.00.07:708][763]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.12-04.00.07:722][764]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-04.00.07:957][778]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.12-04.00.08:094][786]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-04.00.08:094][786]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.08:755][826]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.12-04.00.08:755][826]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.08:789][828]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.12-04.00.08:789][828]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.08:791][828]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.00.08:791][828]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.00.08:791][828]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.00.08:791][828]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.00.08:791][828]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.00.08:791][828]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.12-04.00.08:791][828]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.08:791][828]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.00.08:791][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.08:791][828]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.00.08:791][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.08:860][832]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial]: Off [2020.06.12-04.00.08:926][836]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.00.08:926][836]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.00.08:926][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.08:926][836]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.00.08:926][836]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.00.08:926][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.08:926][836]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-04.00.08:926][836]Interaction: Interaction time: 0.000000 [2020.06.12-04.00.08:926][836]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.12-04.00.08:926][836]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.00.08:926][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.08:989][840]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.00.08:989][840]LogDBDGeneral: StatusEffect::EndPlay - Id: Leader_Effect_3, Status Owner: BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial, Originating Player: BP_CamperMale01_C_0 - Lone_Betrayer, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.00.08:989][840]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial, Originating Player: BP_CamperFemale05_Character_C_0 - Fitafan, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.00.08:989][840]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial, Originating Player: BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.00.08:989][840]LogDBDGeneral: StatusEffect::EndPlay - Id: JumpRopeEffect, Status Owner: BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.00.08:989][840]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorDreamworldEffect, Status Owner: BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.00.08:991][840]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.00.08:991][840]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.00.08:991][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.08:991][840]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.00.08:991][840]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.00.08:991][840]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.00.08:991][840]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.00.08:991][840]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.00.08:991][840]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-04.00.08:991][840]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.00.08:991][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.08:991][840]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.12-04.00.08:991][840]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.08:991][840]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.00.08:991][840]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.00.09:460][868]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-04.00.09:561][874]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.06.12-04.00.09:708][883]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_10_C_0] Curve: PounceSucceedMaxSpeed [2020.06.12-04.00.09:708][883]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_10_C_0 at Time=146.185 [2020.06.12-04.00.09:723][884]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-04.00.09:723][884]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-04.00.09:746][885]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.00.09:748][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.00.09:890][894]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.12-04.00.09:890][894]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.09:923][896]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.12-04.00.09:923][896]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.09:925][896]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-04.00.09:926][896]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-04.00.09:926][896]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.00.09:926][896]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.00.09:926][896]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-04.00.09:926][896]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.12-04.00.09:926][896]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.09:926][896]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.00.09:926][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.09:926][896]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.00.09:926][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.10:006][901]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NewItem Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-04.00.10:008][901]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-04.00.10:008][901]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.00.10:008][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.10:009][901]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-04.00.10:009][901]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.00.10:009][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.10:009][901]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-04.00.10:009][901]Interaction: Interaction time: 0.000000 [2020.06.12-04.00.10:009][901]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.12-04.00.10:009][901]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.00.10:009][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.10:106][907]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Aseriu_s, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.00.10:106][907]LogDBDGeneral: StatusEffect::EndPlay - Id: Leader_Effect_3, Status Owner: BP_CamperFemale03_Character_C_0 - Aseriu_s, Originating Player: BP_CamperMale01_C_0 - Lone_Betrayer, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.00.10:106][907]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale03_Character_C_0 - Aseriu_s, Originating Player: BP_CamperFemale05_Character_C_0 - Fitafan, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.00.10:106][907]LogDBDGeneral: StatusEffect::EndPlay - Id: StaggerReductionEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Aseriu_s, Originating Player: BP_CamperFemale03_Character_C_0 - Aseriu_s, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.00.10:106][907]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Aseriu_s, Originating Player: BP_CamperFemale03_Character_C_0 - Aseriu_s, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.00.10:106][907]LogDBDGeneral: StatusEffect::EndPlay - Id: JumpRopeEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Aseriu_s, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.00.10:106][907]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorDreamworldEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Aseriu_s, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.00.10:106][907]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Aseriu_s, Originating Player: BP_CamperFemale03_Character_C_0 - Aseriu_s, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.00.10:108][907]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-04.00.10:109][907]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.00.10:109][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.10:109][907]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-04.00.10:109][907]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.00.10:109][907]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.00.10:109][907]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.00.10:109][907]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.00.10:109][907]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.12-04.00.10:109][907]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.00.10:109][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.10:109][907]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.12-04.00.10:109][907]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.10:109][907]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-04.00.10:109][907]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.12-04.00.10:205][913]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.00.10:205][913]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-04.00.10:205][913]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.00.10:205][913]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-04.00.10:205][913]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.00.10:205][913]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-04.00.10:660][940]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-04.00.11:673][ 1]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.225530 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-04.00.11:673][ 1]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-04.00.11:706][ 3]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.12-04.00.12:208][ 33]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.248219 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-04.00.12:208][ 33]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.12-04.00.12:341][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.12:341][ 41]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.12:341][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.12:341][ 41]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.12:342][ 41]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-04.00.12:342][ 41]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-04.00.12:342][ 41]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.00.12:342][ 41]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.00.12:342][ 41]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-04.00.12:342][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.12:342][ 41]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.12:342][ 41]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.00.12:342][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.12:342][ 41]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_FPV. [2020.06.12-04.00.12:342][ 41]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.00.12:342][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.12:366][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.00.12:410][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.12:410][ 45]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.12:410][ 45]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-04.00.13:024][ 82]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-04.00.13:024][ 82]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.00.13:024][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.13:024][ 82]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-04.00.13:024][ 82]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.00.13:024][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.13:024][ 82]Interaction: Interaction time: 0.098506 [2020.06.12-04.00.13:024][ 82]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare AnimTag_FPV. [2020.06.12-04.00.13:024][ 82]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP_FPV Duration 0.098506 Timestamp 149.485596 [2020.06.12-04.00.13:024][ 82]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.00.13:024][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.13:026][ 82]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP_FPV [2020.06.12-04.00.13:174][ 91]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-04.00.13:174][ 91]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-04.00.13:174][ 91]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-04.00.13:174][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.13:177][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-04.00.13:376][103]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.00.13:376][103]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.00.13:376][103]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-04.00.13:376][103]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.00.13:376][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.13:376][103]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-04.00.13:376][103]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare AnimTag_FPV. [2020.06.12-04.00.13:376][103]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.00.13:376][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.13:592][116]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-04.00.13:592][116]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.12-04.00.13:757][126]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-04.00.13:757][126]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.06.12-04.00.13:757][126]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-04.00.13:758][126]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.12-04.00.13:758][126]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.12-04.00.13:758][126]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.12-04.00.13:758][126]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.12-04.00.13:837][126]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 60784A0501001001 [2020.06.12-04.00.13:837][126]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_DreamInducer Addon1: Addon_DreamInducer_JumpRope Addon2: Addon_DreamInducer_PillBottle Perk1: Save_The_Best_For_Last 2 Perk2: Discordance 0 Perk3: BBQAndChilli 2 Perk4: pop_goes_the_weasel 2 Offering: _EMPTY_ [2020.06.12-04.00.13:839][126]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-04.00.13:839][126]GameFlow: Local_WriteGameEndStats IsLocalController [2020.06.12-04.00.13:839][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.SetDreamSnare Bloodpoints Value: 25.000000 [2020.06.12-04.00.13:839][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.SetDreamSnare Bloodpoints Value: 25.000000 [2020.06.12-04.00.13:839][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.SetDreamSnare Bloodpoints Value: 25.000000 [2020.06.12-04.00.13:839][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.SetDreamSnare Bloodpoints Value: 25.000000 [2020.06.12-04.00.13:839][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.SetDreamSnare Bloodpoints Value: 25.000000 [2020.06.12-04.00.13:839][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.SetDreamSnare Bloodpoints Value: 25.000000 [2020.06.12-04.00.13:839][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.SetDreamSnare Bloodpoints Value: 25.000000 [2020.06.12-04.00.13:839][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.SetDreamSnare Bloodpoints Value: 25.000000 [2020.06.12-04.00.13:839][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.SetDreamSnare Bloodpoints Value: 25.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.SetDreamSnare Bloodpoints Value: 25.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.SetDreamSnare Bloodpoints Value: 25.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.SetDreamSnare Bloodpoints Value: 25.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.SetDreamSnare Bloodpoints Value: 25.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.SetDreamSnare Bloodpoints Value: 25.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.SetDreamSnare Bloodpoints Value: 25.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.SetDreamSnare Bloodpoints Value: 25.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.SetDreamSnare Bloodpoints Value: 25.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.SetDreamSnare Bloodpoints Value: 25.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.SetDreamSnare Bloodpoints Value: 25.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.SetDreamSnare Bloodpoints Value: 25.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 75.271675 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 125.450661 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 99.024002 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 13.047655 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 185.678696 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 461.678192 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 72.260651 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 70.252037 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 33.453087 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 150.560272 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 195.698639 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 140.846161 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 498.158020 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 60.550034 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 139.847900 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 97.002289 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 114.080276 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 72.255302 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 42.482185 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.12-04.00.13:840][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: DBDCamperScore_FallAsleep Bloodpoints Value: 25.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: DBDCamperScore_FallAsleep Bloodpoints Value: 25.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: DBDCamperScore_FallAsleep Bloodpoints Value: 25.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: DBDCamperScore_FallAsleep Bloodpoints Value: 25.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: DBDCamperScore_FallAsleep Bloodpoints Value: 25.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: DBDCamperScore_FallAsleep Bloodpoints Value: 25.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: DBDCamperScore_FallAsleep Bloodpoints Value: 25.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: DBDCamperScore_FallAsleep Bloodpoints Value: 25.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: DBDCamperScore_FallAsleep Bloodpoints Value: 25.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: DBDCamperScore_FallAsleep Bloodpoints Value: 25.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: DBDCamperScore_FallAsleep Bloodpoints Value: 25.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: DBDCamperScore_FallAsleep Bloodpoints Value: 25.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: DBDCamperScore_FallAsleep Bloodpoints Value: 25.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: DBDCamperScore_FallAsleep Bloodpoints Value: 25.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: DBDCamperScore_FallAsleep Bloodpoints Value: 25.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: DBDCamperScore_FallAsleep Bloodpoints Value: 25.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: DBDCamperScore_FallAsleep Bloodpoints Value: 25.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.AttackSleepingCamper Bloodpoints Value: 200.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.AttackSleepingCamper Bloodpoints Value: 200.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.AttackSleepingCamper Bloodpoints Value: 200.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.AttackSleepingCamper Bloodpoints Value: 200.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.AttackSleepingCamper Bloodpoints Value: 200.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.AttackSleepingCamper Bloodpoints Value: 200.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.AttackSleepingCamper Bloodpoints Value: 200.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.AttackSleepingCamper Bloodpoints Value: 200.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.AttackSleepingCamper Bloodpoints Value: 200.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.AttackSleepingCamper Bloodpoints Value: 200.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.AttackSleepingCamper Bloodpoints Value: 200.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.GeneratorTeleport Bloodpoints Value: 50.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.GeneratorTeleport Bloodpoints Value: 50.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.12-04.00.13:841][126]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 4.355833 [2020.06.12-04.00.13:842][126]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 6.413281 [2020.06.12-04.00.13:842][126]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 7.456511 [2020.06.12-04.00.13:842][126]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 6.413281 [2020.06.12-04.00.13:842][126]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 3.379807 [2020.06.12-04.00.13:842][126]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 11.845648 [2020.06.12-04.00.13:842][126]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 11.845648 [2020.06.12-04.00.13:842][126]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 3.205448 [2020.06.12-04.00.13:842][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.AttackCamperSoonAfterTeleport Bloodpoints Value: 300.000000 [2020.06.12-04.00.13:842][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.12-04.00.13:842][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.TriggerDreamSnare Bloodpoints Value: 100.000000 [2020.06.12-04.00.13:842][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.TriggerDreamSnare Bloodpoints Value: 100.000000 [2020.06.12-04.00.13:842][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.TriggerDreamSnare Bloodpoints Value: 100.000000 [2020.06.12-04.00.13:842][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.TriggerDreamSnare Bloodpoints Value: 100.000000 [2020.06.12-04.00.13:842][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.TriggerDreamSnare Bloodpoints Value: 100.000000 [2020.06.12-04.00.13:842][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.TriggerDreamSnare Bloodpoints Value: 100.000000 [2020.06.12-04.00.13:842][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.TriggerDreamSnare Bloodpoints Value: 100.000000 [2020.06.12-04.00.13:842][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.TriggerDreamSnare Bloodpoints Value: 100.000000 [2020.06.12-04.00.13:842][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.TriggerDreamSnare Bloodpoints Value: 100.000000 [2020.06.12-04.00.13:842][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.TriggerDreamSnare Bloodpoints Value: 100.000000 [2020.06.12-04.00.13:842][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nightmare.TriggerDreamSnare Bloodpoints Value: 100.000000 [2020.06.12-04.00.13:842][126]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.06.12-04.00.13:842][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.EndGame.Slasher.HookSurvivor Bloodpoints Value: 250.000000 [2020.06.12-04.00.13:842][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.EndGame.Slasher.HookSurvivor Bloodpoints Value: 250.000000 [2020.06.12-04.00.13:842][126]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.EndGame.Slasher.SacrificeSurvivor Bloodpoints Value: 500.000000 [2020.06.12-04.00.13:842][126]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.06.12-04.00.13:842][126]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.06.12-04.00.13:842][126]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificedCount Bloodpoints Value: 0.000000 [2020.06.12-04.00.13:842][126]GameFlow: Logging Player Score Event: DBDPlayerScore_EndGame Bloodpoints Value: 0.000000 [2020.06.12-04.00.13:842][126]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.06.12-04.00.13:842][126]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-04.00.13:842][126]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 50262.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-04.00.13:842][126]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 50262.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-04.00.13:842][126]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 50262.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-04.00.13:842][126]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-04.00.13:842][126]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 50262 [2020.06.12-04.00.13:842][126]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 50262.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-04.00.13:842][126]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 50262.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-04.00.13:842][126]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.06.12-04.00.13:843][126]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=74 [2020.06.12-04.00.13:843][126]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-04.00.13:843][126]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-04.00.13:843][126]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-04.00.13:843][126]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-04.00.13:843][126]GameFlow: Writing Profile Stat DBD_UnlockRanking: -1 [2020.06.12-04.00.13:843][126]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-04.00.13:843][126]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.12-04.00.13:843][126]GameFlow: WriteGameEndStats: Skulls: -1 BloodPoints: 50262 FearTokens: 10 [2020.06.12-04.00.13:843][126]GameFlow: Writing Profile Stat DBD_KillerSkulls: -1 [2020.06.12-04.00.13:843][126]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=-1 addSurvivorPips=0 [2020.06.12-04.00.13:843][126]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.12-04.00.13:843][126]LogQuestEvent: player did finish playing [2020.06.12-04.00.13:849][126]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-04.00.13:849][126]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-04.00.13:850][126]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:850][126]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:850][126]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:850][126]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:850][126]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:850][126]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:850][126]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:850][126]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:850][126]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:850][126]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:850][126]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:850][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:850][126]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:850][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:850][126]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:850][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:850][126]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:850][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:850][126]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:850][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:851][126]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:852][126]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:852][126]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:852][126]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:852][126]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:852][126]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:852][126]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:852][126]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:852][126]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:852][126]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:852][126]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:852][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:852][126]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:852][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:852][126]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:852][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:852][126]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:852][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:852][126]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:852][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:855][126]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.13:855][126]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.13:855][126]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.13:855][126]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.13:862][127]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:862][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:862][127]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:862][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:862][127]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:862][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:862][127]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:862][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:862][127]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:862][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:862][127]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:862][127]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:862][127]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:862][127]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:862][127]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:862][127]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:862][127]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:862][127]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:862][127]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:862][127]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:863][127]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:863][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:863][127]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:863][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:863][127]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:863][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:863][127]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:863][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:863][127]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:863][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:863][127]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:864][127]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:864][127]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:864][127]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:864][127]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:864][127]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:864][127]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:864][127]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:864][127]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:864][127]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:868][127]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.13:868][127]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.13:876][128]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:876][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:876][128]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:876][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:876][128]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:876][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:876][128]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:876][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:876][128]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:876][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:876][128]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:876][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:876][128]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:876][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:876][128]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:876][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:876][128]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:876][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:876][128]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:876][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:877][128]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:877][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:877][128]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:877][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:877][128]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:877][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:877][128]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:877][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:878][128]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:878][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:878][128]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:878][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:878][128]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:878][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:878][128]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:878][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:878][128]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:878][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:878][128]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:878][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:881][128]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.13:881][128]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.13:893][129]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:893][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:893][129]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:893][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:893][129]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:893][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:893][129]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:893][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:893][129]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:893][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:893][129]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:893][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:893][129]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:893][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:893][129]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:893][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:893][129]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:893][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:893][129]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:893][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:894][129]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:894][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:894][129]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:894][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:894][129]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:894][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:894][129]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:894][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:894][129]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:894][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:894][129]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:894][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:894][129]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:894][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:894][129]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:894][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:894][129]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:894][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:894][129]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:894][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:898][129]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.13:898][129]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.13:909][130]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:909][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:909][130]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:909][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:909][130]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:909][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:909][130]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:909][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:909][130]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:909][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:909][130]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:909][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:909][130]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:909][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:909][130]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:909][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:909][130]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:909][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:909][130]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:909][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:910][130]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:910][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:910][130]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:910][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:910][130]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:910][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:910][130]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:910][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:910][130]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:910][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:910][130]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:910][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:910][130]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:910][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:910][130]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:910][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:910][130]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:910][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:910][130]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:910][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:914][130]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.13:914][130]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.13:925][131]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:926][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:926][131]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:926][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:926][131]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:926][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:926][131]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:926][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:926][131]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:926][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:926][131]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:926][131]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:926][131]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:926][131]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:926][131]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:926][131]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:926][131]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:926][131]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:926][131]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:926][131]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:927][131]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:927][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:927][131]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:927][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:927][131]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:927][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:927][131]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:927][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:927][131]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:927][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:927][131]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:927][131]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:927][131]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:927][131]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:927][131]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:927][131]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:927][131]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:927][131]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:927][131]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:927][131]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:931][131]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.13:931][131]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.13:942][132]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:942][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:942][132]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:942][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:942][132]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:942][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:942][132]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:942][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:942][132]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:942][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:943][132]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:943][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:943][132]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:943][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:943][132]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:943][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:943][132]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:943][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:943][132]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:943][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:944][132]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:944][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:944][132]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:944][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:944][132]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:944][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:944][132]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:944][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:944][132]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:944][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:944][132]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:944][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:944][132]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:944][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:944][132]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:944][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:944][132]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:944][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:944][132]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:944][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:948][132]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.13:948][132]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.13:959][133]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:959][133]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:959][133]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:959][133]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:959][133]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:959][133]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:959][133]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:959][133]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:959][133]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:959][133]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:959][133]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:959][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:959][133]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:959][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:959][133]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:959][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:959][133]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:959][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:959][133]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:959][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:961][133]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:961][133]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:961][133]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:961][133]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:961][133]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:961][133]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:961][133]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:961][133]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:961][133]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:961][133]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:961][133]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:961][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:961][133]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:961][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:961][133]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:961][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:961][133]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:961][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:961][133]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:961][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:965][133]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.13:965][133]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.13:976][134]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:976][134]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:976][134]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:976][134]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:976][134]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:976][134]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:976][134]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:976][134]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:976][134]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:976][134]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:976][134]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:976][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:976][134]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:976][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:976][134]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:976][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:976][134]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:976][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:976][134]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:976][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:977][134]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:977][134]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:977][134]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:977][134]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:977][134]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:977][134]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:977][134]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:977][134]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:978][134]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:978][134]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:978][134]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:978][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:978][134]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:978][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:978][134]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:978][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:978][134]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:978][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:978][134]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:978][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:982][134]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.13:982][134]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.13:989][135]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.12-04.00.13:993][135]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:993][135]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:993][135]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:993][135]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:993][135]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:993][135]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:993][135]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:993][135]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:993][135]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:993][135]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:993][135]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:993][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:993][135]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:993][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:993][135]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:993][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:993][135]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:993][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:993][135]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:993][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:994][135]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:994][135]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:994][135]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:994][135]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:994][135]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:994][135]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:994][135]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:994][135]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:994][135]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:994][135]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:994][135]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.13:994][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:994][135]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.13:994][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:994][135]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.13:994][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:994][135]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.13:994][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:994][135]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.13:994][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.13:998][135]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.13:998][135]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:009][136]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:009][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:009][136]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:009][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:009][136]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:009][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:009][136]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:009][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:009][136]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:009][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:010][136]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:010][136]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:010][136]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:010][136]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:010][136]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:010][136]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:010][136]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:010][136]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:010][136]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:010][136]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:013][136]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:013][136]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:026][137]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:026][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:026][137]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:026][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:026][137]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:026][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:026][137]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:026][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:026][137]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:026][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:026][137]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:026][137]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:026][137]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:026][137]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:026][137]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:026][137]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:026][137]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:026][137]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:026][137]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:026][137]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:030][137]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:030][137]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:043][138]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:043][138]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:043][138]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:043][138]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:043][138]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:043][138]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:043][138]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:043][138]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:043][138]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:043][138]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:043][138]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:043][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:043][138]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:043][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:043][138]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:043][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:043][138]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:043][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:043][138]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:043][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:047][138]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:047][138]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:059][139]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-04.00.14:059][139]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.00.14:059][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.14:059][139]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-04.00.14:059][139]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.00.14:059][139]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.00.14:059][139]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.00.14:059][139]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.00.14:059][139]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.00.14:059][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.00.14:059][139]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:059][139]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:059][139]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:060][139]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:060][139]LogSM: [BP_Slasher_Character_10_C_0][CLIENT MASTER] [2020.06.12-04.00.14:060][139]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:060][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:060][139]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:060][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:060][139]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:060][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:060][139]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:060][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:060][139]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:060][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:060][139]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:060][139]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:060][139]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:060][139]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:060][139]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:060][139]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:060][139]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:060][139]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:060][139]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:060][139]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:063][139]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:064][139]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:075][140]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:075][140]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:075][140]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:075][140]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:075][140]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:075][140]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:076][140]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:076][140]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:076][140]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:076][140]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:076][140]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:076][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:076][140]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:076][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:076][140]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:076][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:076][140]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:076][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:076][140]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:076][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:079][140]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:079][140]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:092][141]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:092][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:092][141]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:092][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:092][141]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:092][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:092][141]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:092][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:092][141]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:092][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:092][141]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:092][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:092][141]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:092][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:092][141]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:092][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:092][141]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:092][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:093][141]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:093][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:096][141]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:096][141]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:105][142]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.12-04.00.14:106][142]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-04.00.14:109][142]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:109][142]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:109][142]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:109][142]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:109][142]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:109][142]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:109][142]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:109][142]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:109][142]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:109][142]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:109][142]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:109][142]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:109][142]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:109][142]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:109][142]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:109][142]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:109][142]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:109][142]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:109][142]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:109][142]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:113][142]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:113][142]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:124][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-04.00.14:125][143]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:125][143]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:125][143]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:125][143]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:125][143]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:125][143]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:125][143]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:126][143]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:126][143]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:126][143]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:126][143]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:126][143]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:126][143]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:126][143]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:126][143]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:126][143]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:126][143]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:126][143]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:126][143]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:126][143]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:129][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-04.00.14:130][143]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E98BCE9610] Result: '1' k_EResultOK (success) [2020.06.12-04.00.14:130][143]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E98BCE9610]' succeeded in 0.287042 seconds [2020.06.12-04.00.14:130][143]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:130][143]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:146][144]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:146][144]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:162][145]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:162][145]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:175][146]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:175][146]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:175][146]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:175][146]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:175][146]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:175][146]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:175][146]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:175][146]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:175][146]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:175][146]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:175][146]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:175][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:175][146]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:175][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:175][146]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:175][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:175][146]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:175][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:175][146]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:175][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:179][146]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:179][146]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:192][147]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:192][147]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:192][147]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:192][147]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:192][147]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:192][147]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:192][147]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:192][147]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:192][147]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:192][147]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:192][147]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:192][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:192][147]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:192][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:192][147]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:192][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:192][147]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:192][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:192][147]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:192][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:193][147]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:193][147]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:193][147]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:193][147]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:193][147]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:193][147]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:193][147]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:193][147]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:193][147]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:193][147]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:193][147]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:193][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:193][147]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:194][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:194][147]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:194][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:194][147]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:194][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:194][147]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:194][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:197][147]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:197][147]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:208][148]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:208][148]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:208][148]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:208][148]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:208][148]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:208][148]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:208][148]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:208][148]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:208][148]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:208][148]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:208][148]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:208][148]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:208][148]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:208][148]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:208][148]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:208][148]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:208][148]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:208][148]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:208][148]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:208][148]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:209][148]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:210][148]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:210][148]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:210][148]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:210][148]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:210][148]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:210][148]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:210][148]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:210][148]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:210][148]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:210][148]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:210][148]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:210][148]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:210][148]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:210][148]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:210][148]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:210][148]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:210][148]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:210][148]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:210][148]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:214][148]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:214][148]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:224][149]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:224][149]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:224][149]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:224][149]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:224][149]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:224][149]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:224][149]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:225][149]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:225][149]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:225][149]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:225][149]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:225][149]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:225][149]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:225][149]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:225][149]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:225][149]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:225][149]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:225][149]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:225][149]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:225][149]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:226][149]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:226][149]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:226][149]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:226][149]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:226][149]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:226][149]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:226][149]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:226][149]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:226][149]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:226][149]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:227][149]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:227][149]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:227][149]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:227][149]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:227][149]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:227][149]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:227][149]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:227][149]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:227][149]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:227][149]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:230][149]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:230][149]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:241][150]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:241][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:241][150]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:241][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:241][150]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:241][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:241][150]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:241][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:241][150]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:241][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:241][150]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:241][150]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:241][150]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:242][150]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:242][150]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:242][150]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:242][150]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:242][150]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:242][150]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:242][150]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:243][150]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:243][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:243][150]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:243][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:243][150]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:243][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:243][150]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:243][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:243][150]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:243][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:243][150]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:243][150]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:243][150]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:243][150]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:243][150]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:243][150]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:243][150]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:243][150]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:243][150]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:243][150]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:247][150]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:247][150]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:257][151]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:258][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:258][151]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:258][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:258][151]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:258][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:258][151]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:258][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:258][151]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:258][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:258][151]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:258][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:258][151]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:258][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:258][151]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:258][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:258][151]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:258][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:258][151]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:258][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:259][151]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:259][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:259][151]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:259][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:259][151]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:259][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:259][151]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:259][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:259][151]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:259][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:259][151]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:259][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:259][151]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:259][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:259][151]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:259][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:260][151]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:260][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:260][151]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:260][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:264][151]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:264][151]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:274][152]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:274][152]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:274][152]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:274][152]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:274][152]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:274][152]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:274][152]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:274][152]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:274][152]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:274][152]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:274][152]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:274][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:274][152]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:274][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:274][152]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:274][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:274][152]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:274][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:274][152]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:274][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:275][152]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:275][152]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:275][152]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:275][152]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:275][152]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:275][152]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:275][152]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:275][152]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:275][152]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:276][152]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:276][152]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:276][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:276][152]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:276][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:276][152]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:276][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:276][152]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:276][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:276][152]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:276][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:279][152]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:279][152]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:291][153]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:291][153]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:291][153]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:291][153]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:291][153]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:291][153]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:291][153]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:291][153]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:291][153]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:291][153]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:291][153]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:291][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:291][153]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:291][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:291][153]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:291][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:291][153]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:291][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:291][153]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:291][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:292][153]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:292][153]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:292][153]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:292][153]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:292][153]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:292][153]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:292][153]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:292][153]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:292][153]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:292][153]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:292][153]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:292][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:292][153]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:292][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:292][153]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:292][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:293][153]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:293][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:293][153]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:293][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:296][153]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:296][153]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:307][154]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:307][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:307][154]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:307][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:307][154]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:307][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:307][154]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:307][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:307][154]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:307][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:307][154]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:307][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:308][154]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:308][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:308][154]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:308][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:308][154]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:308][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:308][154]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:308][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:308][154]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:308][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:308][154]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:308][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:308][154]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:308][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:308][154]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:308][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:308][154]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:308][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:308][154]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:308][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:308][154]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:308][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:308][154]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:308][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:308][154]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:308][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:308][154]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:308][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:312][154]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:313][154]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:323][155]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:323][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:323][155]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:323][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:323][155]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:323][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:323][155]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:323][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:323][155]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:323][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:323][155]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:323][155]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:323][155]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:323][155]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:323][155]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:323][155]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:323][155]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:323][155]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:323][155]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:323][155]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:324][155]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:324][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:324][155]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:324][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:324][155]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:324][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:324][155]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:324][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:325][155]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:325][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:325][155]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:325][155]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:325][155]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:325][155]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:325][155]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:325][155]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:325][155]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:325][155]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:325][155]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:325][155]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:329][155]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:329][155]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:339][156]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:339][156]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:339][156]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:339][156]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:339][156]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:340][156]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:340][156]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:340][156]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:340][156]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:340][156]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:340][156]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:340][156]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:340][156]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:340][156]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:340][156]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:340][156]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:340][156]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:340][156]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:340][156]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:340][156]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:341][156]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:341][156]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:341][156]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:341][156]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:341][156]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:341][156]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:341][156]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:341][156]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:341][156]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:341][156]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:341][156]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:341][156]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:341][156]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:341][156]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:341][156]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:341][156]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:341][156]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:341][156]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:341][156]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:341][156]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:345][156]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:345][156]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:356][157]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:357][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:357][157]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:357][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:357][157]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:357][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:357][157]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:357][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:357][157]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:357][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:357][157]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:357][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:357][157]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:357][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:357][157]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:357][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:357][157]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:357][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:357][157]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:357][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:360][157]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:360][157]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:373][158]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:373][158]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:373][158]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:373][158]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:373][158]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:373][158]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:373][158]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:373][158]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:373][158]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:373][158]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:373][158]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:374][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:374][158]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:374][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:374][158]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:374][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:374][158]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:374][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:374][158]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:374][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:378][158]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:378][158]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:390][159]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E975D4F790] Result: '1' k_EResultOK (success) [2020.06.12-04.00.14:390][159]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E975D4F790]' succeeded in 0.546962 seconds [2020.06.12-04.00.14:390][159]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:390][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:390][159]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:390][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:390][159]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:390][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:390][159]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:390][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:390][159]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:390][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:390][159]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:390][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:390][159]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:390][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:390][159]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:390][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:390][159]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:390][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:390][159]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:390][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:393][159]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:393][159]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:407][160]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:407][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:407][160]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:407][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:407][160]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:407][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:407][160]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:407][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:407][160]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:407][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:407][160]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:407][160]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:407][160]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:407][160]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:407][160]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:407][160]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:407][160]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:407][160]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:407][160]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:407][160]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:410][160]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:410][160]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:423][161]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:423][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:423][161]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:423][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:423][161]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:423][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:423][161]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:423][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:423][161]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:423][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:423][161]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:423][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:423][161]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:423][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:423][161]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:423][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:423][161]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:423][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:424][161]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:424][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:427][161]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E975D4F790] Result: '1' k_EResultOK (success) [2020.06.12-04.00.14:427][161]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:427][161]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:440][162]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:440][162]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:440][162]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:440][162]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:440][162]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:440][162]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:440][162]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:440][162]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:440][162]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:440][162]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:440][162]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:440][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:440][162]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:440][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:440][162]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:441][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:441][162]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:441][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:441][162]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:441][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:444][162]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:444][162]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:448][163]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.596657 seconds [2020.06.12-04.00.14:457][163]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:457][163]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:457][163]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:457][163]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:457][163]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:457][163]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:457][163]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:457][163]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:457][163]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:457][163]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:457][163]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:457][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:457][163]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:457][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:457][163]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:457][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:457][163]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:457][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:457][163]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:457][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:461][163]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:461][163]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:473][164]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:473][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:473][164]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:473][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:473][164]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:473][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:473][164]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:473][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:473][164]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:473][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:473][164]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:473][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:473][164]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:473][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:473][164]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:473][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:473][164]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:473][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:473][164]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:473][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:475][164]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:475][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:475][164]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:475][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:475][164]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:475][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:475][164]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:475][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:475][164]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:475][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:475][164]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:475][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:475][164]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:475][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:475][164]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:475][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:475][164]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:475][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:475][164]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:475][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:479][164]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:479][164]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:490][165]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:490][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:490][165]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:490][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:490][165]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:490][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:490][165]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:490][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:490][165]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:490][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:490][165]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:490][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:490][165]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:490][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:490][165]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:490][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:490][165]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:490][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:490][165]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:490][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:491][165]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:491][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:491][165]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:491][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:491][165]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:491][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:492][165]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:492][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:492][165]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:492][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:492][165]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:492][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:492][165]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:492][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:492][165]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:492][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:492][165]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:492][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:492][165]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:492][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:495][165]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:496][165]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:507][166]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:507][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:507][166]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:507][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:507][166]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:507][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:507][166]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:507][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:507][166]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:507][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:507][166]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:507][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:507][166]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:507][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:507][166]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:507][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:507][166]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:507][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:507][166]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:507][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:508][166]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:508][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:508][166]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:508][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:508][166]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:508][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:508][166]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:508][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:508][166]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:508][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:508][166]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:508][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:509][166]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:509][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:509][166]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:509][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:509][166]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:509][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:509][166]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:509][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:513][166]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:513][166]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:523][167]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:523][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:523][167]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:523][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:523][167]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:523][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:523][167]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:523][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:523][167]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:523][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:523][167]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:523][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:523][167]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:523][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:523][167]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:523][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:523][167]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:523][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:523][167]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:523][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:524][167]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:524][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:524][167]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:524][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:525][167]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:525][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:525][167]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:525][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:525][167]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:525][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:525][167]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:525][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:525][167]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:525][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:525][167]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:525][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:525][167]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:525][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:525][167]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:525][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:528][167]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:528][167]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:540][168]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:540][168]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:540][168]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:540][168]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:540][168]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:540][168]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:540][168]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:540][168]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:540][168]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:540][168]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:540][168]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:540][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:540][168]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:540][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:540][168]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:540][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:540][168]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:540][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:540][168]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:540][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:541][168]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:541][168]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:541][168]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:541][168]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:541][168]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:541][168]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:541][168]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:541][168]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:541][168]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:541][168]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:541][168]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:541][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:541][168]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:541][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:541][168]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:541][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:541][168]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:541][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:541][168]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:541][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:545][168]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:545][168]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:557][169]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:557][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:557][169]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:557][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:557][169]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:557][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:557][169]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:557][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:557][169]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:557][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:557][169]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:557][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:557][169]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:557][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:557][169]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:557][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:557][169]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:557][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:557][169]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:557][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:558][169]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:559][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:559][169]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:559][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:559][169]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:559][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:559][169]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:559][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:559][169]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:559][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:559][169]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:559][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:559][169]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:559][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:559][169]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:559][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:559][169]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:559][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:559][169]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:559][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:562][169]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:562][169]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:573][170]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:573][170]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:573][170]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:573][170]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:573][170]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:573][170]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:573][170]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:573][170]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:573][170]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:573][170]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:573][170]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:573][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:573][170]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:573][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:573][170]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:573][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:573][170]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:573][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:573][170]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:573][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:574][170]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:574][170]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:574][170]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:574][170]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:574][170]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:574][170]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:574][170]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:574][170]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:574][170]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:574][170]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:574][170]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:574][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:574][170]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:574][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:574][170]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:575][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:575][170]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:575][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:575][170]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:575][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:578][170]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:578][170]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:590][171]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:590][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:590][171]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:590][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:590][171]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:590][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:590][171]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:590][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:590][171]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:590][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:590][171]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:590][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:590][171]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:590][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:591][171]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:591][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:591][171]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:591][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:591][171]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:591][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:594][171]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:594][171]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:607][172]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:607][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:607][172]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:607][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:607][172]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:607][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:607][172]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:607][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:607][172]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:607][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:608][172]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:608][172]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:608][172]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:608][172]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:608][172]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:608][172]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:608][172]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:608][172]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:608][172]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:608][172]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:612][172]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:612][172]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:624][173]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:624][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:624][173]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:624][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:624][173]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:624][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:624][173]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:624][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:624][173]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:624][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:624][173]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PutToSleepCooldown][DreamInducer_C_0] [2020.06.12-04.00.14:624][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:624][173]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.12-04.00.14:624][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:624][173]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PlaceDreamPallet][DreamInducer_C_0] [2020.06.12-04.00.14:624][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:624][173]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.12-04.00.14:624][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:624][173]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CollectItem][DreamInducer_C_0] [2020.06.12-04.00.14:624][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:628][173]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:628][173]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:644][174]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:644][174]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:660][175]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:660][175]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:677][176]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:677][176]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:693][177]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:693][177]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:710][178]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:710][178]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:727][179]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:727][179]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:741][180]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.00.14:742][180]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.00.14:835][180]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E975D4F790] Result: '1' k_EResultOK (success) [2020.06.12-04.00.14:835][180]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E975D4F790]' succeeded in 0.643834 seconds [2020.06.12-04.00.14:835][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-04.00.14:835][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-04.00.14:836][180]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_1][SERVER SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_1] [2020.06.12-04.00.14:836][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:836][180]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_1][SERVER SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_1] [2020.06.12-04.00.14:836][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:836][180]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_1][SERVER SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_1] [2020.06.12-04.00.14:836][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:836][180]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_1][SERVER SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_1] [2020.06.12-04.00.14:836][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:836][180]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_1][SERVER SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_1] [2020.06.12-04.00.14:836][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:836][180]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_1][SERVER SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_1] [2020.06.12-04.00.14:836][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.14:836][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-04.00.14:836][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-04.00.14:836][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-04.00.14:836][180]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_10_C_1 [2020.06.12-04.00.14:836][180]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_10_C_1 [2020.06.12-04.00.14:836][180]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_10_C_1 [2020.06.12-04.00.14:836][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-04.00.14:837][180]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.00.14:837][180]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.00.14:837][180]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.00.14:837][180]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000082 seconds [2020.06.12-04.00.14:838][180]GameFlow: Spawn Item: Item_Slasher_DreamInducer [2020.06.12-04.00.14:838][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_1.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.12-04.00.14:838][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_1.SetDreamSnareChargeable Enabled?: Enabled [2020.06.12-04.00.14:838][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_1.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.12-04.00.14:838][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_1.SetDreamSnareChargeable Enabled?: Disabled [2020.06.12-04.00.14:839][180]GameFlow: ACollectable::BeginPlay [2020.06.12-04.00.14:839][180]GameFlow: BegunPlayFenceGuid FE3F7EB0-483D-8979-1563-38B9E872071B [2020.06.12-04.00.14:839][180]GameFlow: OnCreationFence FE3F7EB0-483D-8979-1563-38B9E872071B [2020.06.12-04.00.14:839][180]GameFlow: Waiting for fence FE3F7EB0-483D-8979-1563-38B9E872071B [2020.06.12-04.00.14:839][180]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: FE3F7EB0483D8979156338B9E872071B [2020.06.12-04.00.14:839][180]GameFlow: (BP_Slasher_Character_10_C_1) - UpdateCustomization with item SD_Body01_P01 [2020.06.12-04.00.14:839][180]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01_P01 [2020.06.12-04.00.14:839][180]GameFlow: (BP_Slasher_Character_10_C_1) - UpdateCustomization with item SD_Head01_P01 [2020.06.12-04.00.14:839][180]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01_P01 [2020.06.12-04.00.14:839][180]GameFlow: (BP_Slasher_Character_10_C_1) - UpdateCustomization with item SD_W01_P01 [2020.06.12-04.00.14:840][180]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01_P01 [2020.06.12-04.00.14:842][180]LogSM: [BP_Slasher_Character_10_C_1][SERVER SLAVE] [2020.06.12-04.00.14:843][180]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:844][180]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:846][181]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-04.00.14:849][181]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-04.00.14:849][181]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.12-04.00.14:852][181]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:852][181]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:877][182]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:877][182]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:894][183]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:894][183]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:911][184]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:911][184]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:928][185]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:928][185]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:945][186]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:945][186]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:962][187]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:962][187]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:978][188]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:979][188]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.14:995][189]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.14:995][189]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:012][190]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:012][190]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:029][191]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:029][191]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:046][192]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:046][192]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:062][193]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:062][193]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:078][194]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:079][194]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:095][195]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:095][195]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:112][196]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:112][196]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:129][197]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:129][197]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:146][198]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:146][198]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:163][199]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:163][199]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:180][200]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:180][200]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:196][201]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:196][201]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:213][202]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:213][202]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:229][203]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:229][203]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:246][204]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:246][204]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:263][205]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:263][205]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:280][206]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:280][206]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:295][207]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:295][207]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:312][208]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:312][208]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:325][209]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.014162 Instigator: BP_CamperMale01_C_0 Target: [2020.06.12-04.00.15:329][209]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:329][209]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:346][210]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:346][210]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:362][211]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:362][211]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:379][212]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:379][212]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:396][213]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:396][213]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:412][214]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:412][214]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:428][215]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:428][215]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:445][216]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:445][216]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:462][217]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:462][217]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:478][218]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:478][218]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:495][219]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:495][219]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:512][220]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:512][220]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:528][221]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:528][221]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:545][222]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:545][222]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:562][223]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:562][223]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:578][224]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:578][224]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:595][225]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:595][225]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:611][226]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:611][226]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:627][227]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:627][227]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:644][228]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:644][228]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:660][229]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:660][229]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:676][230]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:676][230]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:693][231]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:693][231]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:709][232]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:709][232]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:726][233]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:726][233]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:742][234]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:742][234]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:759][235]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:759][235]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:776][236]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:776][236]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:793][237]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:793][237]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:809][238]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:809][238]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:826][239]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:826][239]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:843][240]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:843][240]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:859][241]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:859][241]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:876][242]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:876][242]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:893][243]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:893][243]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:909][244]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:909][244]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:926][245]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:926][245]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:943][246]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:943][246]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:959][247]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:959][247]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:976][248]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:976][248]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.15:993][249]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.15:993][249]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:010][250]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:010][250]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:027][251]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:027][251]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:042][252]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:042][252]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:059][253]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:059][253]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:076][254]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:076][254]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:092][255]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:092][255]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:109][256]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:109][256]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:126][257]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:126][257]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:142][258]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:142][258]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:159][259]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:159][259]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:176][260]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:176][260]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:193][261]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:193][261]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:209][262]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:209][262]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:226][263]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:226][263]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:243][264]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:243][264]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:259][265]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:259][265]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:277][266]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:277][266]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:293][267]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:293][267]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:310][268]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:310][268]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:326][269]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:326][269]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:343][270]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:343][270]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:360][271]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:360][271]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:376][272]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:376][272]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:393][273]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:393][273]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:409][274]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:409][274]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:426][275]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:426][275]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:442][276]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:442][276]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:459][277]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:459][277]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:475][278]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:475][278]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:492][279]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:493][279]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:509][280]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:509][280]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:526][281]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:526][281]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:542][282]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:543][282]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:559][283]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:559][283]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:576][284]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:576][284]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:593][285]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:593][285]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:609][286]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:609][286]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:626][287]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:626][287]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:643][288]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:643][288]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:660][289]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:660][289]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:677][290]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:677][290]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:693][291]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:693][291]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:710][292]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:710][292]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:726][293]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:726][293]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:743][294]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:743][294]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:760][295]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:760][295]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:777][296]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:777][296]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:792][297]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:792][297]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:809][298]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:809][298]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:826][299]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:826][299]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:842][300]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:842][300]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:859][301]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:859][301]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:876][302]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:876][302]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:892][303]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:892][303]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:909][304]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:909][304]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:926][305]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:926][305]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:943][306]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:943][306]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:959][307]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:959][307]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:976][308]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:976][308]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.16:993][309]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.16:993][309]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:010][310]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:010][310]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:026][311]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:026][311]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:043][312]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:043][312]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:059][313]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:059][313]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:076][314]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:076][314]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:093][315]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:093][315]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:110][316]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:110][316]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:126][317]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:126][317]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:143][318]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:143][318]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:159][319]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:159][319]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:176][320]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:176][320]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:192][321]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:192][321]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:209][322]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:209][322]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:225][323]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:225][323]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:242][324]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:242][324]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:259][325]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:259][325]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:276][326]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:276][326]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:292][327]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:292][327]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:309][328]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:309][328]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:326][329]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:326][329]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:343][330]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:343][330]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:359][331]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:359][331]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:376][332]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:376][332]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:393][333]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:393][333]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:409][334]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:409][334]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:426][335]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:426][335]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:439][336]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.940202 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-04.00.17:443][336]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:443][336]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:459][337]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:460][337]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:476][338]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:476][338]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:493][339]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:493][339]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:510][340]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:510][340]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:526][341]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:526][341]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:542][342]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:542][342]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:559][343]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:559][343]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:576][344]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:576][344]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:592][345]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:592][345]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:609][346]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:609][346]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:626][347]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:626][347]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:643][348]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:643][348]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:659][349]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:659][349]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:676][350]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:676][350]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:692][351]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:693][351]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:709][352]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:709][352]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:726][353]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:726][353]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:743][354]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:743][354]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:759][355]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:759][355]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:776][356]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:776][356]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:793][357]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:793][357]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:809][358]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:810][358]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:826][359]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:826][359]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:843][360]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:843][360]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:860][361]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:860][361]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:876][362]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:876][362]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:893][363]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:893][363]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:909][364]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:909][364]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:925][365]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:925][365]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:942][366]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:942][366]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:959][367]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:959][367]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:976][368]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:976][368]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.17:993][369]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.17:993][369]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:009][370]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:009][370]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:026][371]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:026][371]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:042][372]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:042][372]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:059][373]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:059][373]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:076][374]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:076][374]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:092][375]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:092][375]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:109][376]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:109][376]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:126][377]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:126][377]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:143][378]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:143][378]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:159][379]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:159][379]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:176][380]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:176][380]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:193][381]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:193][381]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:209][382]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:209][382]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:226][383]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:226][383]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:243][384]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:243][384]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:260][385]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:260][385]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:276][386]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:276][386]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:293][387]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:293][387]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:310][388]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:310][388]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:326][389]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:326][389]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:343][390]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:343][390]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:360][391]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:360][391]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:376][392]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:376][392]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:393][393]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:393][393]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:409][394]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:409][394]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:426][395]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:426][395]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:443][396]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:443][396]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:459][397]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:459][397]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:476][398]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:476][398]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:493][399]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:493][399]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:509][400]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:509][400]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:526][401]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:526][401]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:543][402]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:543][402]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:559][403]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:559][403]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:572][404]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.561713 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.12-04.00.18:576][404]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:576][404]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:593][405]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:593][405]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:610][406]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:610][406]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:626][407]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:626][407]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:643][408]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:643][408]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:660][409]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:660][409]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:677][410]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:677][410]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:693][411]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:693][411]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:710][412]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:710][412]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:725][413]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:725][413]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:742][414]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:742][414]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:760][415]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:760][415]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:776][416]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:776][416]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:793][417]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:793][417]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:810][418]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:810][418]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:826][419]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:826][419]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:843][420]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:843][420]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:860][421]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:860][421]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:877][422]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.00.18:877][422]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.00.18:877][422]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.06.12-04.00.18:877][422]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.18:877][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.06.12-04.00.18:878][422]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.18:878][422]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.18:878][422]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.18:878][422]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.18:880][422]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.18:880][422]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.18:880][422]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.18:880][422]GameFlow: InGameContextComponent::Leave [2020.06.12-04.00.18:881][422]LogAsyncLoad: Unloading library Game [2020.06.12-04.00.18:881][422]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.18:881][422]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.18:881][422]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.18:881][422]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.18:881][422]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.18:881][422]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.18:881][422]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.18:882][422]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.18:882][422]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.18:882][422]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.18:882][422]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.18:882][422]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.18:882][422]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.18:882][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.06.12-04.00.19:003][422]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.19:003][422]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.19:003][422]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.19:003][422]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.06.12-04.00.19:003][422]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.19:004][422]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.12-04.00.19:004][422]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.00.19:004][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.12-04.00.19:004][422]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.00.19:004][422]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.00.19:004][422]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-04.00.19:004][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.12-04.00.19:503][422]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-04.00.19:503][422]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-04.00.19:503][422]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.00.19:503][422]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.12-04.00.19:503][422]LogArchives: Error: Update node progress QuestEvent:QuestEvent.ChaseStartDifferent Repetition:4 [2020.06.12-04.00.19:503][422]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.12-04.00.19:504][422]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.12-04.00.19:504][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.12-04.00.19:504][422]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.12-04.00.19:504][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.12-04.00.19:504][422]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-04.00.19:506][422]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-04.00.19:506][422]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.06.12-04.00.19:512][422]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-04.00.19:512][422]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-04.00.19:512][422]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-04.00.19:513][422]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-04.00.19:513][422]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-04.00.19:583][423]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.19:583][423]GameFlow: TallyContextComponent::Enter [2020.06.12-04.00.19:608][423]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:1490 [2020.06.12-04.00.19:677][423]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-04.00.19:677][423]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-04.00.19:678][423]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26146&schemaVersion=0] [2020.06.12-04.00.19:679][423]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.06.12-04.00.19:679][423]LogPlayerLevels: EarnPlayerXp called with emblem quality Bronze [2020.06.12-04.00.19:679][423]LogPlayerLevels: EarnPlayerXp called with emblem quality Bronze [2020.06.12-04.00.19:679][423]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.06.12-04.00.19:679][423]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "626", matchId: "01DBF822-08D8-0E83-944D-E8409697448F", isFirstMatch: "False", consecutiveMatch: "1", playerType: "killer" [2020.06.12-04.00.19:679][423]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.12-04.00.19:706][423]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.12-04.00.19:706][423]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.12-04.00.19:706][423]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-04.00.19:706][423]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.06.12-04.00.19:743][424]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.12-04.00.19:748][424]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.12-04.00.19:748][424]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.12-04.00.19:748][424]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.12-04.00.19:923][424]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.12-04.00.19:984][425]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-04.00.19:984][425]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.12-04.00.19:984][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:2079 - reached levels:1 - xp bonuses:2 [2020.06.12-04.00.19:984][425]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-04.00.19:985][425]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26146&schemaVersion=0] [2020.06.12-04.00.19:985][425]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-04.00.20:040][425]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-04.00.20:040][425]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-04.00.20:040][425]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-04.00.20:041][425]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.12-04.00.20:041][425]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.12-04.00.20:041][425]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.12-04.00.20:053][426]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.12-04.00.20:176][433]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.12-04.00.20:176][433]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.12-04.00.20:177][433]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.12-04.00.20:226][435]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.20:226][435]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.20:227][435]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.20:281][439]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.12-04.00.20:281][439]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.12-04.00.20:441][448]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-04.00.21:339][501]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-04.00.22:093][547]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.12-04.00.22:194][553]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.12-04.00.22:243][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.12-04.00.22:311][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.12-04.00.22:410][566]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.12-04.00.22:476][570]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.12-04.00.22:526][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.12-04.00.22:593][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.12-04.00.22:694][583]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.12-04.00.22:777][588]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.12-04.00.22:993][601]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-04.00.23:060][605]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-04.00.23:127][609]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.12-04.00.23:210][614]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.12-04.00.23:293][619]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.12-04.00.23:377][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.12-04.00.23:393][625]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyDown nav:null [2020.06.12-04.00.23:493][631]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyUp nav:null [2020.06.12-04.00.23:544][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-04.00.23:644][640]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-04.00.23:660][641]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-04.00.23:743][646]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-04.00.23:810][650]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.12-04.00.23:893][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.12-04.00.23:926][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.12-04.00.24:010][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.12-04.00.24:109][668]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.12-04.00.24:176][672]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.12-04.00.24:243][676]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.12-04.00.24:310][680]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.12-04.00.24:360][683]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.12-04.00.24:443][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.12-04.00.24:477][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.12-04.00.24:527][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.12-04.00.24:543][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-04.00.24:577][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Play tier animation [2020.06.12-04.00.24:644][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-04.00.24:777][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.06.12-04.00.24:860][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.06.12-04.00.24:877][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.12-04.00.24:960][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.12-04.00.24:994][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-04.00.25:077][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-04.00.25:127][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.12-04.00.25:210][734]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.12-04.00.25:243][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.12-04.00.25:327][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.12-04.00.25:460][749]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.12-04.00.25:610][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:190 value:keyDown nav:null [2020.06.12-04.00.25:694][763]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:190 value:keyUp nav:null [2020.06.12-04.00.25:760][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:190 value:keyDown nav:null [2020.06.12-04.00.25:773][768]Interaction: Interactable Destroyed: BP_CamperInteractable_C_3 [2020.06.12-04.00.25:773][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_3]] - [Null][Null] [2020.06.12-04.00.25:773][768]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.25:773][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.12-04.00.25:773][768]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.25:773][768]Interaction: ------------------------ [2020.06.12-04.00.25:773][768]Interaction: - Interactions in Zone - [2020.06.12-04.00.25:773][768]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-04.00.25:773][768]Interaction: ---------------------------- [2020.06.12-04.00.25:773][768]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-04.00.25:773][768]Interaction: ---------------------------- [2020.06.12-04.00.25:773][768]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-04.00.25:773][768]Interaction: ---------------------------- [2020.06.12-04.00.25:773][768]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-04.00.25:773][768]Interaction: ---------------------------- [2020.06.12-04.00.25:773][768]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-04.00.25:773][768]Interaction: ---------------------------- [2020.06.12-04.00.25:773][768]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-04.00.25:773][768]Interaction: ---------------------------- [2020.06.12-04.00.25:773][768]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-04.00.25:773][768]Interaction: ---------------------------- [2020.06.12-04.00.25:773][768]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-04.00.25:773][768]Interaction: ---------------------------- [2020.06.12-04.00.25:773][768]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-04.00.25:774][768]Interaction: ---------------------------- [2020.06.12-04.00.25:774][768]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.06.12-04.00.25:774][768]Interaction: ---------------------------- [2020.06.12-04.00.25:774][768]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.06.12-04.00.25:774][768]Interaction: ---------------------------- [2020.06.12-04.00.25:774][768]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-04.00.25:774][768]Interaction: ---------------------------- [2020.06.12-04.00.25:774][768]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-04.00.25:774][768]Interaction: ---------------------------- [2020.06.12-04.00.25:774][768]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-04.00.25:774][768]Interaction: ---------------------------- [2020.06.12-04.00.25:774][768]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-04.00.25:774][768]Interaction: ---------------------------- [2020.06.12-04.00.25:774][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Lone_Betrayer][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.12-04.00.25:774][768]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.25:774][768]Interaction: ------------------------ [2020.06.12-04.00.25:774][768]Interaction: - Interactions in Zone - [2020.06.12-04.00.25:774][768]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-04.00.25:774][768]Interaction: ---------------------------- [2020.06.12-04.00.25:774][768]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-04.00.25:774][768]Interaction: ---------------------------- [2020.06.12-04.00.25:774][768]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-04.00.25:774][768]Interaction: ---------------------------- [2020.06.12-04.00.25:774][768]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-04.00.25:774][768]Interaction: ---------------------------- [2020.06.12-04.00.25:774][768]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-04.00.25:774][768]Interaction: ---------------------------- [2020.06.12-04.00.25:774][768]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-04.00.25:774][768]Interaction: ---------------------------- [2020.06.12-04.00.25:774][768]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-04.00.25:774][768]Interaction: ---------------------------- [2020.06.12-04.00.25:774][768]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-04.00.25:774][768]Interaction: ---------------------------- [2020.06.12-04.00.25:774][768]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-04.00.25:774][768]Interaction: ---------------------------- [2020.06.12-04.00.25:774][768]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.06.12-04.00.25:774][768]Interaction: ---------------------------- [2020.06.12-04.00.25:774][768]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.06.12-04.00.25:774][768]Interaction: ---------------------------- [2020.06.12-04.00.25:774][768]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-04.00.25:774][768]Interaction: ---------------------------- [2020.06.12-04.00.25:774][768]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-04.00.25:774][768]Interaction: ---------------------------- [2020.06.12-04.00.25:774][768]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-04.00.25:774][768]Interaction: ---------------------------- [2020.06.12-04.00.25:774][768]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.12-04.00.25:774][768]Interaction: ---------------------------- [2020.06.12-04.00.25:774][768]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.06.12-04.00.25:774][768]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.06.12-04.00.25:774][768]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.06.12-04.00.25:774][768]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.06.12-04.00.25:774][768]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.00.25:774][768]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.00.25:774][768]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.00.25:775][768]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-04.00.25:842][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:190 value:keyUp nav:null [2020.06.12-04.00.25:893][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:190 value:keyDown nav:null [2020.06.12-04.00.25:960][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:190 value:keyUp nav:null [2020.06.12-04.00.26:043][784]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:190 value:keyDown nav:null [2020.06.12-04.00.26:093][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:190 value:keyUp nav:null [2020.06.12-04.00.26:109][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.12-04.00.26:193][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.12-04.00.26:260][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.12-04.00.26:344][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.12-04.00.26:443][808]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.12-04.00.26:510][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.12-04.00.26:977][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.12-04.00.27:078][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.12-04.00.27:091][847]GameFlow: OnDropped 741.263000 [2020.06.12-04.00.27:091][847]Interaction: Interactable Destroyed: BP_CamperInteractable_C_2 [2020.06.12-04.00.27:091][847]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_2]] - [Null][Null] [2020.06.12-04.00.27:091][847]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.27:091][847]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.12-04.00.27:091][847]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.27:091][847]Interaction: ------------------------ [2020.06.12-04.00.27:091][847]Interaction: - Interactions in Zone - [2020.06.12-04.00.27:091][847]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-04.00.27:091][847]Interaction: ---------------------------- [2020.06.12-04.00.27:091][847]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-04.00.27:091][847]Interaction: ---------------------------- [2020.06.12-04.00.27:091][847]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-04.00.27:091][847]Interaction: ---------------------------- [2020.06.12-04.00.27:091][847]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-04.00.27:091][847]Interaction: ---------------------------- [2020.06.12-04.00.27:091][847]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-04.00.27:091][847]Interaction: ---------------------------- [2020.06.12-04.00.27:091][847]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-04.00.27:091][847]Interaction: ---------------------------- [2020.06.12-04.00.27:091][847]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-04.00.27:091][847]Interaction: ---------------------------- [2020.06.12-04.00.27:091][847]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-04.00.27:091][847]Interaction: ---------------------------- [2020.06.12-04.00.27:091][847]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-04.00.27:091][847]Interaction: ---------------------------- [2020.06.12-04.00.27:091][847]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.06.12-04.00.27:091][847]Interaction: ---------------------------- [2020.06.12-04.00.27:091][847]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.06.12-04.00.27:091][847]Interaction: ---------------------------- [2020.06.12-04.00.27:091][847]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-04.00.27:091][847]Interaction: ---------------------------- [2020.06.12-04.00.27:091][847]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-04.00.27:091][847]Interaction: ---------------------------- [2020.06.12-04.00.27:091][847]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-04.00.27:091][847]Interaction: ---------------------------- [2020.06.12-04.00.27:091][847]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-04.00.27:091][847]Interaction: ---------------------------- [2020.06.12-04.00.27:091][847]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Aseriu_s][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.12-04.00.27:091][847]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.27:091][847]Interaction: ------------------------ [2020.06.12-04.00.27:091][847]Interaction: - Interactions in Zone - [2020.06.12-04.00.27:091][847]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-04.00.27:091][847]Interaction: ---------------------------- [2020.06.12-04.00.27:091][847]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-04.00.27:091][847]Interaction: ---------------------------- [2020.06.12-04.00.27:091][847]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-04.00.27:091][847]Interaction: ---------------------------- [2020.06.12-04.00.27:091][847]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-04.00.27:091][847]Interaction: ---------------------------- [2020.06.12-04.00.27:091][847]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-04.00.27:091][847]Interaction: ---------------------------- [2020.06.12-04.00.27:091][847]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-04.00.27:091][847]Interaction: ---------------------------- [2020.06.12-04.00.27:091][847]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-04.00.27:091][847]Interaction: ---------------------------- [2020.06.12-04.00.27:091][847]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-04.00.27:091][847]Interaction: ---------------------------- [2020.06.12-04.00.27:091][847]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-04.00.27:091][847]Interaction: ---------------------------- [2020.06.12-04.00.27:091][847]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.06.12-04.00.27:091][847]Interaction: ---------------------------- [2020.06.12-04.00.27:091][847]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.06.12-04.00.27:091][847]Interaction: ---------------------------- [2020.06.12-04.00.27:091][847]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-04.00.27:091][847]Interaction: ---------------------------- [2020.06.12-04.00.27:091][847]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-04.00.27:091][847]Interaction: ---------------------------- [2020.06.12-04.00.27:091][847]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-04.00.27:091][847]Interaction: ---------------------------- [2020.06.12-04.00.27:091][847]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.12-04.00.27:091][847]Interaction: ---------------------------- [2020.06.12-04.00.27:091][847]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.06.12-04.00.27:091][847]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.12-04.00.27:091][847]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.12-04.00.27:091][847]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.06.12-04.00.27:091][847]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.00.27:091][847]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.00.27:091][847]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.00.27:092][847]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-04.00.27:210][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-04.00.30:743][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-04.00.31:460][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-04.00.31:500][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.06.12-04.00.31:833][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-04.00.31:844][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.06.12-04.00.37:856][490]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Fitafan, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.00.37:856][490]LogDBDGeneral: StatusEffect::EndPlay - Id: Leader_Effect_3, Status Owner: BP_CamperFemale05_Character_C_0 - Fitafan, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.00.37:856][490]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale05_Character_C_0 - Fitafan, Originating Player: BP_CamperFemale05_Character_C_0 - Fitafan, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.00.37:856][490]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale05_Character_C_0 - Fitafan, Originating Player: BP_CamperFemale05_Character_C_0 - Fitafan, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.00.37:856][490]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Fitafan, Originating Player: BP_CamperFemale05_Character_C_0 - Fitafan, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.00.37:856][490]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale05_Character_C_0 - Fitafan, Originating Player: BP_CamperFemale05_Character_C_0 - Fitafan, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.00.37:856][490]LogDBDGeneral: StatusEffect::EndPlay - Id: JumpRopeEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Fitafan, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.00.37:856][490]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorDreamworldEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Fitafan, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.00.37:856][490]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Fitafan, Originating Player: BP_CamperFemale05_Character_C_0 - Fitafan, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.00.41:494][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-04.00.42:193][750]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.12-04.00.42:293][756]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.12-04.00.42:327][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.12-04.00.42:394][762]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.12-04.00.42:444][765]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-04.00.42:510][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-04.00.42:560][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.06.12-04.00.42:643][777]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.06.12-04.00.42:710][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-04.00.42:794][786]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-04.00.42:877][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.06.12-04.00.42:960][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.06.12-04.00.42:973][797]Interaction: Interactable Destroyed: BP_CamperInteractable_C_0 [2020.06.12-04.00.42:973][797]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_0]] - [Null][Null] [2020.06.12-04.00.42:973][797]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.42:973][797]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.12-04.00.42:973][797]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.42:973][797]Interaction: ------------------------ [2020.06.12-04.00.42:973][797]Interaction: - Interactions in Zone - [2020.06.12-04.00.42:973][797]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-04.00.42:973][797]Interaction: ---------------------------- [2020.06.12-04.00.42:973][797]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-04.00.42:973][797]Interaction: ---------------------------- [2020.06.12-04.00.42:973][797]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-04.00.42:973][797]Interaction: ---------------------------- [2020.06.12-04.00.42:973][797]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-04.00.42:973][797]Interaction: ---------------------------- [2020.06.12-04.00.42:973][797]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-04.00.42:973][797]Interaction: ---------------------------- [2020.06.12-04.00.42:973][797]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-04.00.42:973][797]Interaction: ---------------------------- [2020.06.12-04.00.42:973][797]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-04.00.42:973][797]Interaction: ---------------------------- [2020.06.12-04.00.42:973][797]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-04.00.42:973][797]Interaction: ---------------------------- [2020.06.12-04.00.42:973][797]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-04.00.42:973][797]Interaction: ---------------------------- [2020.06.12-04.00.42:973][797]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.06.12-04.00.42:973][797]Interaction: ---------------------------- [2020.06.12-04.00.42:973][797]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.06.12-04.00.42:973][797]Interaction: ---------------------------- [2020.06.12-04.00.42:973][797]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-04.00.42:973][797]Interaction: ---------------------------- [2020.06.12-04.00.42:974][797]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-04.00.42:974][797]Interaction: ---------------------------- [2020.06.12-04.00.42:974][797]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-04.00.42:974][797]Interaction: ---------------------------- [2020.06.12-04.00.42:974][797]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-04.00.42:974][797]Interaction: ---------------------------- [2020.06.12-04.00.42:974][797]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Fitafan][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.12-04.00.42:974][797]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.42:974][797]Interaction: ------------------------ [2020.06.12-04.00.42:974][797]Interaction: - Interactions in Zone - [2020.06.12-04.00.42:974][797]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-04.00.42:974][797]Interaction: ---------------------------- [2020.06.12-04.00.42:974][797]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-04.00.42:974][797]Interaction: ---------------------------- [2020.06.12-04.00.42:974][797]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-04.00.42:974][797]Interaction: ---------------------------- [2020.06.12-04.00.42:974][797]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-04.00.42:974][797]Interaction: ---------------------------- [2020.06.12-04.00.42:974][797]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-04.00.42:974][797]Interaction: ---------------------------- [2020.06.12-04.00.42:974][797]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-04.00.42:974][797]Interaction: ---------------------------- [2020.06.12-04.00.42:974][797]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-04.00.42:974][797]Interaction: ---------------------------- [2020.06.12-04.00.42:974][797]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-04.00.42:974][797]Interaction: ---------------------------- [2020.06.12-04.00.42:974][797]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-04.00.42:974][797]Interaction: ---------------------------- [2020.06.12-04.00.42:974][797]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.06.12-04.00.42:974][797]Interaction: ---------------------------- [2020.06.12-04.00.42:974][797]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.06.12-04.00.42:974][797]Interaction: ---------------------------- [2020.06.12-04.00.42:974][797]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-04.00.42:974][797]Interaction: ---------------------------- [2020.06.12-04.00.42:974][797]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-04.00.42:974][797]Interaction: ---------------------------- [2020.06.12-04.00.42:974][797]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-04.00.42:974][797]Interaction: ---------------------------- [2020.06.12-04.00.42:974][797]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.06.12-04.00.42:974][797]Interaction: ---------------------------- [2020.06.12-04.00.42:975][797]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.06.12-04.00.42:975][797]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.12-04.00.42:975][797]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.12-04.00.42:975][797]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.06.12-04.00.42:975][797]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.00.42:975][797]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.00.42:975][797]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.00.42:976][797]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-04.00.42:993][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.12-04.00.43:077][803]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.12-04.00.43:193][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:88 value:keyDown nav:null [2020.06.12-04.00.43:310][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:88 value:keyUp nav:null [2020.06.12-04.00.44:011][859]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-04.00.44:093][864]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-04.00.44:177][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.12-04.00.44:260][874]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.12-04.00.44:293][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-04.00.44:377][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-04.00.44:394][882]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.12-04.00.44:476][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.12-04.00.44:477][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.12-04.00.44:543][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.12-04.00.44:594][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.12-04.00.44:677][899]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.12-04.00.44:744][903]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-04.00.44:860][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.12-04.00.44:860][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-04.00.44:909][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.12-04.00.44:960][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.12-04.00.44:960][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-04.00.44:977][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.12-04.00.45:060][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-04.00.45:094][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-04.00.45:160][928]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-04.00.45:956][976]Interaction: Interactable Destroyed: BP_CamperInteractable_C_1 [2020.06.12-04.00.45:956][976]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_1]] - [Null][Null] [2020.06.12-04.00.45:956][976]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.45:956][976]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.12-04.00.45:956][976]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.45:956][976]Interaction: ------------------------ [2020.06.12-04.00.45:956][976]Interaction: - Interactions in Zone - [2020.06.12-04.00.45:956][976]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.06.12-04.00.45:956][976]Interaction: ---------------------------- [2020.06.12-04.00.45:956][976]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.12-04.00.45:956][976]Interaction: ---------------------------- [2020.06.12-04.00.45:956][976]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.12-04.00.45:957][976]Interaction: ---------------------------- [2020.06.12-04.00.45:957][976]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.06.12-04.00.45:957][976]Interaction: ---------------------------- [2020.06.12-04.00.45:957][976]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.12-04.00.45:957][976]Interaction: ---------------------------- [2020.06.12-04.00.45:957][976]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.06.12-04.00.45:957][976]Interaction: ---------------------------- [2020.06.12-04.00.45:957][976]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.12-04.00.45:957][976]Interaction: ---------------------------- [2020.06.12-04.00.45:957][976]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.12-04.00.45:957][976]Interaction: ---------------------------- [2020.06.12-04.00.45:957][976]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.12-04.00.45:957][976]Interaction: ---------------------------- [2020.06.12-04.00.45:957][976]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.06.12-04.00.45:957][976]Interaction: ---------------------------- [2020.06.12-04.00.45:957][976]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.06.12-04.00.45:957][976]Interaction: ---------------------------- [2020.06.12-04.00.45:957][976]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.12-04.00.45:957][976]Interaction: ---------------------------- [2020.06.12-04.00.45:957][976]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.12-04.00.45:957][976]Interaction: ---------------------------- [2020.06.12-04.00.45:957][976]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.12-04.00.45:957][976]Interaction: ---------------------------- [2020.06.12-04.00.45:957][976]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.12-04.00.45:957][976]Interaction: ---------------------------- [2020.06.12-04.00.45:957][976]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - DrakeNJoshOfficial][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.12-04.00.45:957][976]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.00.45:957][976]Interaction: ------------------------ [2020.06.12-04.00.45:957][976]Interaction: - Interactions in Zone - [2020.06.12-04.00.45:957][976]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.06.12-04.00.45:957][976]Interaction: ---------------------------- [2020.06.12-04.00.45:957][976]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.12-04.00.45:957][976]Interaction: ---------------------------- [2020.06.12-04.00.45:957][976]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.12-04.00.45:957][976]Interaction: ---------------------------- [2020.06.12-04.00.45:957][976]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.06.12-04.00.45:957][976]Interaction: ---------------------------- [2020.06.12-04.00.45:957][976]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.12-04.00.45:957][976]Interaction: ---------------------------- [2020.06.12-04.00.45:957][976]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.06.12-04.00.45:957][976]Interaction: ---------------------------- [2020.06.12-04.00.45:957][976]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.12-04.00.45:957][976]Interaction: ---------------------------- [2020.06.12-04.00.45:957][976]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.12-04.00.45:957][976]Interaction: ---------------------------- [2020.06.12-04.00.45:957][976]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.12-04.00.45:957][976]Interaction: ---------------------------- [2020.06.12-04.00.45:957][976]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.06.12-04.00.45:957][976]Interaction: ---------------------------- [2020.06.12-04.00.45:957][976]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.06.12-04.00.45:957][976]Interaction: ---------------------------- [2020.06.12-04.00.45:957][976]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.12-04.00.45:957][976]Interaction: ---------------------------- [2020.06.12-04.00.45:957][976]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.12-04.00.45:957][976]Interaction: ---------------------------- [2020.06.12-04.00.45:957][976]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.12-04.00.45:957][976]Interaction: ---------------------------- [2020.06.12-04.00.45:957][976]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.12-04.00.45:957][976]Interaction: ---------------------------- [2020.06.12-04.00.45:958][976]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.06.12-04.00.45:958][976]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.12-04.00.45:958][976]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.12-04.00.45:958][976]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.06.12-04.00.45:958][976]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.00.45:958][976]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.00.45:958][976]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.00.45:958][976]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-04.00.46:260][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.06.12-04.00.46:343][999]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.06.12-04.00.46:376][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.12-04.00.46:443][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.12-04.00.46:510][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyDown nav:null [2020.06.12-04.00.46:576][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyUp nav:null [2020.06.12-04.00.46:659][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.12-04.00.46:744][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.12-04.00.47:160][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-04.00.47:243][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-04.00.47:393][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.06.12-04.00.47:476][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.06.12-04.00.47:543][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-04.00.47:643][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-04.00.47:709][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.12-04.00.47:809][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.12-04.00.47:843][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.12-04.00.47:910][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.12-04.00.47:911][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.12-04.00.47:977][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.12-04.00.48:076][103]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-04.00.48:126][106]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-04.00.48:176][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.12-04.00.48:277][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.12-04.00.48:293][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-04.00.48:393][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-04.00.48:544][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.12-04.00.48:643][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.12-04.00.48:643][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.12-04.00.48:709][141]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.12-04.00.48:710][141]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.12-04.00.48:798][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.12-04.00.48:831][148]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.12-04.00.48:914][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.12-04.00.48:947][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.12-04.00.49:012][159]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.12-04.00.49:045][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.12-04.00.49:094][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.12-04.00.49:127][166]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.12-04.00.49:193][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.12-04.00.49:194][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.12-04.00.49:277][175]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.12-04.00.49:443][185]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.12-04.00.49:944][215]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.49:976][217]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.50:010][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.50:043][221]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.50:077][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.50:110][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.50:144][227]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.50:160][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.50:194][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.50:243][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.50:260][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.50:293][236]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.50:326][238]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.50:360][240]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.50:393][242]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.50:443][245]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.50:460][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.50:494][248]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.50:527][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.50:561][252]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.50:593][254]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.50:643][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.50:660][258]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.50:693][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.50:727][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.50:760][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.50:793][266]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.50:843][269]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.50:860][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.50:893][272]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.50:927][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.50:959][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.50:993][278]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.51:043][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.51:060][282]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.51:093][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.51:127][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.51:160][288]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.51:194][290]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.51:244][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.51:260][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.51:294][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.51:327][298]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.51:360][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.51:393][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.51:443][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.51:460][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.51:494][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.12-04.00.51:510][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.12-04.00.52:494][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-04.00.52:494][368]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_LOBBY(2) [2020.06.12-04.00.52:510][369]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.52:510][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.06.12-04.00.52:511][369]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.52:511][369]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.52:511][369]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.52:511][369]GameFlow: TallyContextComponent::Leave [2020.06.12-04.00.52:511][369]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-04.00.52:511][369]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.12-04.00.52:511][369]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.06.12-04.00.52:511][369]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-04.00.52:511][369]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-04.00.52:511][369]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-04.00.52:511][369]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.12-04.00.52:511][369]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: 0: a87c5...32288 [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: 1: f0cd1...62395 [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: 2: 77709...90245 [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: 3: 74b76...50134 [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: 4: 6db20...25944 [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-12T03:47:51.809Z : OnlineService [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: MirrorsSessionId=d76527a7-a19b-43ec-9f3d-977ec0f4428b : OnlineService [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: HostPublicIp=34.222.253.35 : OnlineService [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: EncryptionKey=+UNz9iqOYhXr4aSgSBPpZirTmAmK9nT+QSuqD9Zwkqw= : OnlineService [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB2BF608D80E83623D19A29195A32B|34.222.253.35|7777 : OnlineService [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.12-04.00.52:512][369]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-04.00.52:512][369]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 34.222.253.35:7777 SessionId: 00CB2...5A32B [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-04.00.52:512][369]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-04.00.52:513][369]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.12-04.00.52:513][369]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-04.00.52:513][369]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.12-04.00.52:513][369]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-04.00.52:513][369]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.12-04.00.52:513][369]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-04.00.52:513][369]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-04.00.52:513][369]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.12-04.00.52:513][369]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-04.00.52:513][369]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-04.00.52:513][369]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.12-04.00.52:513][369]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.12-04.00.52:513][369]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.12-04.00.52:513][369]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.12-04.00.52:513][369]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.12-04.00.52:513][369]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.12-04.00.52:513][369]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.12-04.00.52:513][369]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-04.00.52:513][369]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-12T03:47:51.809Z : OnlineService [2020.06.12-04.00.52:513][369]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.12-04.00.52:513][369]LogOnlineSession: Verbose: OSS: MirrorsSessionId=d76527a7-a19b-43ec-9f3d-977ec0f4428b : OnlineService [2020.06.12-04.00.52:513][369]LogOnlineSession: Verbose: OSS: HostPublicIp=34.222.253.35 : OnlineService [2020.06.12-04.00.52:513][369]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.06.12-04.00.52:513][369]LogOnlineSession: Verbose: OSS: EncryptionKey=+UNz9iqOYhXr4aSgSBPpZirTmAmK9nT+QSuqD9Zwkqw= : OnlineService [2020.06.12-04.00.52:513][369]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.12-04.00.52:513][369]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.12-04.00.52:513][369]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB2BF608D80E83623D19A29195A32B|34.222.253.35|7777 : OnlineService [2020.06.12-04.00.52:513][369]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.12-04.00.52:513][369]LogOnline: Destroying session GameSession [2020.06.12-04.00.52:513][369]LogDBDEasyAntiCheat: DestroySession [2020.06.12-04.00.52:513][369]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.06.12-04.00.52:513][369]LogOnline: Destroying session GameSession [2020.06.12-04.00.52:513][369]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.12-04.00.52:513][369]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-04.00.52:513][369]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.12-04.00.52:515][369]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.52:515][369]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.52:515][369]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.52:515][369]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.52:515][369]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.12-04.00.52:515][369]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-04.00.52:515][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.12-04.00.52:516][369]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-04.00.52:516][369]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-04.00.52:516][369]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-04.00.52:518][369]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-04.00.52:518][369]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.06.12-04.00.52:518][369]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-04.00.52:518][369]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-04.00.52:518][369]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-04.00.52:518][369]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-04.00.52:518][369]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-04.00.52:518][369]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.00.52:518][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.12-04.00.52:518][369]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.00.52:518][369]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.00.52:518][369]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.00.52:518][369]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.12-04.00.52:532][370]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d76527a7-a19b-43ec-9f3d-977ec0f4428b] [2020.06.12-04.00.52:707][381]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d76527a7-a19b-43ec-9f3d-977ec0f4428b] [2020.06.12-04.00.52:707][381]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-04.00.52:707][381]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.12-04.00.52:707][381]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.12-04.00.52:707][381]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.06.12-04.00.52:707][381]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-04.00.52:707][381]LogOnlineSession: Verbose: OSS: 0: a87c5...32288 [2020.06.12-04.00.52:707][381]LogOnlineSession: Verbose: OSS: 1: f0cd1...62395 [2020.06.12-04.00.52:707][381]LogOnlineSession: Verbose: OSS: 2: 77709...90245 [2020.06.12-04.00.52:707][381]LogOnlineSession: Verbose: OSS: 3: 74b76...50134 [2020.06.12-04.00.52:707][381]LogOnlineSession: Verbose: OSS: 4: 6db20...25944 [2020.06.12-04.00.52:707][381]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-04.00.52:707][381]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.12-04.00.52:707][381]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.12-04.00.52:708][381]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-04.00.52:708][381]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.12-04.00.52:708][381]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.12-04.00.52:708][381]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-04.00.52:708][381]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.12-04.00.52:708][381]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-04.00.52:708][381]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-04.00.52:708][381]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.12-04.00.52:708][381]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-04.00.52:708][381]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.12-04.00.52:708][381]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-04.00.52:708][381]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.12-04.00.52:708][381]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-04.00.52:708][381]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-04.00.52:708][381]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.12-04.00.52:708][381]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-04.00.52:708][381]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-04.00.52:708][381]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.12-04.00.52:708][381]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.12-04.00.52:708][381]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.12-04.00.52:708][381]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.12-04.00.52:708][381]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.12-04.00.52:708][381]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.12-04.00.52:708][381]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.12-04.00.52:708][381]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-04.00.52:708][381]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-12T03:47:51.809Z : OnlineService [2020.06.12-04.00.52:708][381]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.12-04.00.52:708][381]LogOnlineSession: Verbose: OSS: MirrorsSessionId=d76527a7-a19b-43ec-9f3d-977ec0f4428b : OnlineService [2020.06.12-04.00.52:708][381]LogOnlineSession: Verbose: OSS: HostPublicIp=34.222.253.35 : OnlineService [2020.06.12-04.00.52:708][381]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.06.12-04.00.52:708][381]LogOnlineSession: Verbose: OSS: EncryptionKey=+UNz9iqOYhXr4aSgSBPpZirTmAmK9nT+QSuqD9Zwkqw= : OnlineService [2020.06.12-04.00.52:708][381]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.12-04.00.52:708][381]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.12-04.00.52:708][381]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB2BF608D80E83623D19A29195A32B|34.222.253.35|7777 : OnlineService [2020.06.12-04.00.52:708][381]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.12-04.00.52:708][381]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.06.12-04.00.52:722][382]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.207011 seconds [2020.06.12-04.00.52:724][382]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.06.12-04.00.52:724][382]LogDBDEasyAntiCheat: slave disconnected [2020.06.12-04.00.52:725][382]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.06.12-04.00.53:027][400]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.53:027][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.12-04.00.53:031][400]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.53:031][400]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.53:031][400]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.53:031][400]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.12-04.00.53:031][400]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.12-04.00.53:031][400]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='34.222.253.35//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435465?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_DreamInducer?Offering=DevoutSpottedowlWreath?KillerPips=75?SurvivorPips=47?MaxPlayers=5?Addons=Addon_DreamInducer_JumpRope;Addon_DreamInducer_PillBottle?Perks=Save_The_Best_For_Last;Discordance;BBQAndChilli;pop_goes_the_weasel?PerkLevels=2;0;2;2?CustomizationParts=SD_Body01_P01;SD_Head01_P01;SD_W01_P01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.12-04.00.53:031][400]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.12-04.00.53:031][400]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.12-04.00.53:031][400]LogAsyncLoad: Start loading library async: Menu [2020.06.12-04.00.53:031][400]LogAsyncLoad: 215 assets in Menu [2020.06.12-04.00.53:031][400]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-04.00.53:031][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.12-04.00.53:031][400]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.53:031][400]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.12-04.00.53:062][400]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.00.53:076][400]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.00.53:084][400]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.00.53:092][400]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.00.53:098][400]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.00.53:103][400]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.00.53:113][400]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.00.53:122][400]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.00.53:131][400]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.00.53:134][400]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.00.53:140][400]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.00.53:142][400]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.00.53:144][400]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.00.53:146][400]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.00.53:151][400]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.00.53:152][400]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.00.53:157][400]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.00.53:162][400]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.00.53:165][400]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.00.53:166][400]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.00.53:243][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.12-04.00.53:243][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:244][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.12-04.00.53:244][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:244][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.12-04.00.53:244][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:244][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.12-04.00.53:244][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:244][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.12-04.00.53:244][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:244][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.12-04.00.53:244][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:244][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.12-04.00.53:244][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:244][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.12-04.00.53:244][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:244][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.12-04.00.53:244][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:244][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.12-04.00.53:244][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:245][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.12-04.00.53:245][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:245][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.12-04.00.53:245][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:245][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.12-04.00.53:245][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:245][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.12-04.00.53:245][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:245][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.12-04.00.53:245][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:245][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.12-04.00.53:245][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:245][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.12-04.00.53:245][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:245][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.12-04.00.53:245][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:245][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.12-04.00.53:245][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:245][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.12-04.00.53:245][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:245][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.12-04.00.53:246][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:246][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.12-04.00.53:246][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:246][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.12-04.00.53:246][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:246][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.12-04.00.53:246][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:246][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.12-04.00.53:246][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:246][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.12-04.00.53:246][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:246][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.12-04.00.53:246][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:246][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.12-04.00.53:246][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:246][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.12-04.00.53:246][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:246][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.12-04.00.53:246][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:246][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.12-04.00.53:246][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:246][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.12-04.00.53:246][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:247][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.12-04.00.53:247][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:247][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.12-04.00.53:247][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:247][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.12-04.00.53:247][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:247][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.12-04.00.53:247][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:247][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.12-04.00.53:247][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:247][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.12-04.00.53:247][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:247][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.12-04.00.53:247][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:247][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.12-04.00.53:247][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:247][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.12-04.00.53:247][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:247][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.12-04.00.53:247][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:248][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.12-04.00.53:248][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:248][400]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.12-04.00.53:248][400]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.00.53:249][400]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.53:249][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.06.12-04.00.53:249][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.06.12-04.00.53:249][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.06.12-04.00.53:253][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.06.12-04.00.53:253][400]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.53:253][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.06.12-04.00.53:253][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.06.12-04.00.53:253][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.06.12-04.00.53:261][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.06.12-04.00.53:262][401]r.CullAll = "1" [2020.06.12-04.00.53:432][401]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-04.00.54:036][437]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.12-04.00.54:036][437]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.12-04.00.54:036][437]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.54:036][437]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.12-04.00.54:036][437]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.12-04.00.54:084][438]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.12-04.00.54:087][438]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.00.54:089][438]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-04.00.54:089][438]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.12-04.00.54:089][438]LogNet: World NetDriver shutdown SteamNetDriver_8 [GameNetDriver] [2020.06.12-04.00.54:089][438]LogNet: DestroyNamedNetDriver SteamNetDriver_8 [GameNetDriver] [2020.06.12-04.00.54:091][438]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 34.222.253.35:7777, Name: SteamNetConnection_8, Driver: GameNetDriver SteamNetDriver_8, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:FlippyMCXLI [0x1E995681B10], Channels: 83, Time: 2020.06.12-04.00.54 [2020.06.12-04.00.54:091][438]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 34.222.253.35:7777, Name: SteamNetConnection_8, Driver: GameNetDriver SteamNetDriver_8, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:FlippyMCXLI [0x1E9980BD4E0] [2020.06.12-04.00.54:092][438]LogExit: GameNetDriver SteamNetDriver_8 shut down [2020.06.12-04.00.54:095][438]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_10_C_0 [2020.06.12-04.00.54:095][438]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_10_C_0 [2020.06.12-04.00.54:095][438]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_10_C_0 [2020.06.12-04.00.54:095][438]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_10_C_0, Originating Player: BP_Slasher_Character_10_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.00.54:095][438]LogDBDGeneral: StatusEffect::EndPlay - Id: HideWhileCarrying, Status Owner: BP_Slasher_Character_10_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.00.54:095][438]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_Slasher_Character_10_C_0, Originating Player: BP_Slasher_Character_10_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.00.54:095][438]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_10_C_1 [2020.06.12-04.00.54:095][438]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_10_C_1 [2020.06.12-04.00.54:096][438]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_10_C_1 [2020.06.12-04.00.54:096][438]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.00.54:096][438]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.00.54:096][438]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.00.54:291][438]LogUObjectHash: Compacting FUObjectHashTables data took 5.07ms [2020.06.12-04.00.54:352][438]LogStreaming: Flushing async loaders. [2020.06.12-04.00.54:355][438]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-04.00.54:355][438]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.12-04.00.54:355][438]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.12-04.00.54:356][438]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.12-04.00.54:356][438]LogStreaming: Flushing async loaders. [2020.06.12-04.00.54:365][438]LogStreaming: Flushing async loaders took 9ms. [2020.06.12-04.00.54:365][438]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.12-04.00.54:365][438]LogStreaming: Flushing async loaders. [2020.06.12-04.00.54:393][438]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.00.54:403][438]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.00.54:465][438]LogStreaming: Flushing async loaders took 101ms. [2020.06.12-04.00.54:467][438]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.12-04.00.54:467][438]LogStreaming: Flushing async loaders. [2020.06.12-04.00.54:580][438]LogStreaming: Flushing async loaders took 114ms. [2020.06.12-04.00.54:581][438]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.12-04.00.54:581][438]LogStreaming: Flushing async loaders. [2020.06.12-04.00.54:582][438]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.00.54:582][438]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.12-04.00.54:582][438]LogStreaming: Flushing async loaders. [2020.06.12-04.00.54:601][438]LogStreaming: Flushing async loaders took 19ms. [2020.06.12-04.00.54:601][438]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.12-04.00.54:601][438]LogStreaming: Flushing async loaders. [2020.06.12-04.00.54:602][438]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.00.54:602][438]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.12-04.00.54:602][438]LogStreaming: Flushing async loaders. [2020.06.12-04.00.54:606][438]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-04.00.54:606][438]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.12-04.00.54:606][438]LogStreaming: Flushing async loaders. [2020.06.12-04.00.54:607][438]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.00.54:607][438]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.12-04.00.54:607][438]LogStreaming: Flushing async loaders. [2020.06.12-04.00.54:607][438]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.00.54:607][438]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.12-04.00.54:607][438]LogStreaming: Flushing async loaders. [2020.06.12-04.00.54:607][438]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.00.54:608][438]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.12-04.00.54:608][438]LogStreaming: Flushing async loaders. [2020.06.12-04.00.54:722][438]LogStreaming: Flushing async loaders took 114ms. [2020.06.12-04.00.54:723][438]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.12-04.00.54:723][438]LogStreaming: Flushing async loaders. [2020.06.12-04.00.54:813][438]LogStreaming: Flushing async loaders took 90ms. [2020.06.12-04.00.54:815][438]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.11-21.00.54 [2020.06.12-04.00.54:815][438]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.12-04.00.54:816][438]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.12-04.00.54:816][438]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.12-04.00.54:816][438]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.12-04.00.54:816][438]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-04.00.54:816][438]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-04.00.54:816][438]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-04.00.54:816][438]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-04.00.54:816][438]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.12-04.00.54:826][438]LogWorld: Bringing up level for play took: 0.010986 [2020.06.12-04.00.54:826][438]GameFlow: [Login Attempted] Options: "?Name=FlippyMCXLI" Response: "" [2020.06.12-04.00.54:826][438]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-04.00.54:826][438]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-04.00.54:826][438]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-04.00.54:826][438]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-04.00.54:827][438]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.12-04.00.54:832][438]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.12-04.00.54:832][438]GameFlow: FCharacterStateData::SetPips() with value=74 [2020.06.12-04.00.54:832][438]GameFlow: FCharacterStateData::SetPips() with value=47 [2020.06.12-04.00.54:891][438]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-04.00.54:891][438]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-04.00.54:891][438]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-04.00.54:892][438]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-04.00.54:892][438]LogCustomization: ------ [2020.06.12-04.00.54:892][438]LogCustomization: --> SD_Body01_P01 [2020.06.12-04.00.54:892][438]LogCustomization: --> SD_Head01_P01 [2020.06.12-04.00.54:892][438]LogCustomization: --> SD_W01_P01 [2020.06.12-04.00.54:892][438]LogCustomization: ------ [2020.06.12-04.00.54:892][438]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.12-04.00.54:892][438]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.12-04.00.54:892][438]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.12-04.00.54:905][438]LogStreaming: Flushing async loaders. [2020.06.12-04.00.54:913][438]LogStreaming: Flushing async loaders took 9ms. [2020.06.12-04.00.55:012][438]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.12-04.00.55:075][438]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000041 seconds [2020.06.12-04.00.55:075][438]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000026 seconds [2020.06.12-04.00.55:075][438]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.12-04.00.55:076][438]LogLoad: Took 0.987752 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.12-04.00.55:076][438]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-04.00.55:077][438]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.12-04.00.55:077][438]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.12-04.00.55:077][438]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.55:077][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.12-04.00.55:078][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.12-04.00.55:165][439]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.55:165][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.12-04.00.55:166][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.12-04.00.55:171][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.12-04.00.55:171][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.12-04.00.55:171][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.12-04.00.55:171][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.12-04.00.55:297][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.12-04.00.55:298][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.12-04.00.55:298][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.12-04.00.55:298][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.12-04.00.55:299][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.12-04.00.55:355][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.12-04.00.55:355][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.12-04.00.55:355][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.12-04.00.55:356][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.12-04.00.55:370][440]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.55:370][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.12-04.00.55:371][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.12-04.00.55:567][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.12-04.00.55:643][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.12-04.00.55:643][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.12-04.00.55:643][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.12-04.00.55:653][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.12-04.00.55:662][441]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.06.12-04.00.55:699][443]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.55:699][443]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.12-04.00.55:699][443]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.12-04.00.55:784][443]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.12-04.00.55:784][443]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.12-04.00.55:784][443]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.12-04.00.55:891][449]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.55:892][449]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.12-04.00.55:892][449]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.12-04.00.55:973][449]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.12-04.00.55:973][449]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.12-04.00.55:974][449]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.12-04.00.55:984][450]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.55:984][450]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.12-04.00.55:985][450]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.12-04.00.56:069][450]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.12-04.00.56:864][450]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.12-04.00.56:864][450]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.12-04.00.56:864][450]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.12-04.00.56:864][450]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.12-04.00.56:864][450]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.12-04.00.56:864][450]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.12-04.00.56:865][450]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.12-04.00.56:865][450]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.12-04.00.56:865][450]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.12-04.00.56:865][450]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.12-04.00.56:865][450]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.12-04.00.56:865][450]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.12-04.00.56:865][450]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.12-04.00.56:891][450]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.12-04.00.56:897][451]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.12-04.00.57:126][463]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.00.57:127][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.12-04.00.57:127][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.12-04.00.57:249][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.12-04.00.57:249][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.12-04.00.57:250][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.12-04.00.57:261][464]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.00.57:261][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.12-04.00.57:262][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.12-04.00.57:384][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.12-04.00.57:384][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.12-04.00.57:384][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.12-04.00.57:396][465]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.00.57:396][465]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.12-04.00.57:396][465]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.12-04.00.57:528][465]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.12-04.00.57:528][465]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.12-04.00.57:529][465]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.12-04.00.57:562][467]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.00.57:562][467]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.12-04.00.57:563][467]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.12-04.00.57:695][467]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.12-04.00.57:695][467]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.12-04.00.57:696][467]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.12-04.00.57:709][468]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.00.57:710][468]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.12-04.00.57:710][468]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.12-04.00.57:863][468]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.12-04.00.57:863][468]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.12-04.00.57:863][468]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.12-04.00.57:873][469]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.00.57:873][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.12-04.00.57:874][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.12-04.00.58:016][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.12-04.00.58:016][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.12-04.00.58:016][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.12-04.00.58:027][470]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.00.58:027][470]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.12-04.00.58:027][470]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.12-04.00.58:179][470]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.12-04.00.58:179][470]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.12-04.00.58:179][470]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.12-04.00.58:193][471]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.00.58:193][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.12-04.00.58:193][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.12-04.00.58:355][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.12-04.00.58:355][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.12-04.00.58:355][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.12-04.00.58:390][473]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.12-04.00.58:390][473]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='5.364' TotalLoadTime='5.364' TimeStamp='2020-06-12T04:00:52.297Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DBF82208D80E83944DE8409697448F' LobbyId='014CB40008D80E83626D2642919A712E' [2020.06.12-04.00.58:390][473]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.12-04.00.58:390][473]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.364' TimeStamp='2020-06-12T04:00:52.297Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DBF82208D80E83944DE8409697448F' LobbyId='014CB40008D80E83626D2642919A712E' [2020.06.12-04.00.58:390][473]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.12-04.00.58:390][473]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='5.364' TimeStamp='2020-06-12T04:00:52.297Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DBF82208D80E83944DE8409697448F' LobbyId='014CB40008D80E83626D2642919A712E' [2020.06.12-04.00.58:390][473]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.06.12-04.00.58:390][473]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.364' TimeStamp='2020-06-12T04:00:52.297Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DBF82208D80E83944DE8409697448F' LobbyId='014CB40008D80E83626D2642919A712E' [2020.06.12-04.00.58:390][473]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_LOBBY. [2020.06.12-04.00.58:390][473]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.12-04.00.58:409][474]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.12-04.00.58:409][474]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.12-04.00.58:409][474]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.12-04.00.59:396][522]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.12-04.00.59:396][522]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.12-04.00.59:396][522]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.12-04.00.59:396][522]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.59:396][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.12-04.00.59:396][522]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.59:396][522]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.59:396][522]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.59:396][522]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.06.12-04.00.59:396][522]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.12-04.00.59:396][522]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.59:396][522]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.12-04.00.59:396][522]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-04.00.59:396][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.12-04.00.59:892][522]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-04.00.59:892][522]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-04.00.59:892][522]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.12-04.00.59:892][522]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.12-04.00.59:892][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.12-04.00.59:892][522]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.59:892][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-04.00.59:976][522]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.59:976][522]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.00.59:976][522]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-04.00.59:976][522]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.12-04.00.59:976][522]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-04.00.59:977][522]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-04.00.59:977][522]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-04.00.59:977][522]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.12-04.00.59:977][522]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-04.00.59:977][522]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-04.00.59:977][522]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-04.00.59:977][522]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-04.00.59:977][522]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.01.00:001][522]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-04.01.00:001][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-04.01.00:006][522]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-04.01.00:006][522]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.01.00:067][522]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-04.01.00:068][522]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-04.01.00:068][522]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-04.01.00:068][522]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.01.00:068][522]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-04.01.00:068][522]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.12-04.01.00:182][523]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-04.01.00:182][523]r.CullAll = "0" [2020.06.12-04.01.00:182][523]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.12-04.01.00:182][523]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.12-04.01.00:182][523]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.12-04.01.00:182][523]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-04.01.00:182][523]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-04.01.00:182][523]GameFlow: Warning: Entering Main Menu [2020.06.12-04.01.00:182][523]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.12-04.01.00:182][523]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.12-04.01.00:182][523]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-04.01.00:183][523]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-04.01.00:183][523]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-04.01.00:183][523]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-04.01.00:183][523]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.12-04.01.00:183][523]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.12-04.01.00:183][523]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.12-04.01.00:187][523]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.12-04.01.00:194][523]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-04.01.00:194][523]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.12-04.01.00:194][523]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.01.00:194][523]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.12-04.01.00:195][523]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.01.00:195][523]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.01.00:195][523]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.01.00:195][523]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.12-04.01.00:195][523]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-04.01.00:195][523]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.12-04.01.00:195][523]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.12-04.01.00:225][524]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-04.01.00:225][524]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-04.01.00:225][524]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-04.01.00:229][524]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435465. [2020.06.12-04.01.00:229][524]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.01.00:232][524]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-04.01.00:233][524]LogStreaming: Flushing async loaders. [2020.06.12-04.01.00:240][524]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-04.01.00:240][524]LogStreaming: Flushing async loaders. [2020.06.12-04.01.00:249][524]LogStreaming: Flushing async loaders took 9ms. [2020.06.12-04.01.00:249][524]LogStreaming: Flushing async loaders. [2020.06.12-04.01.00:256][524]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-04.01.00:256][524]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000044 seconds [2020.06.12-04.01.00:256][524]LogStreaming: Flushing async loaders. [2020.06.12-04.01.00:258][524]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.01.00:258][524]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.7 [2020.06.12-04.01.00:258][524]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-04.01.00:258][524]LogCustomization: ------ [2020.06.12-04.01.00:258][524]LogCustomization: --> SD_Body01_P01 [2020.06.12-04.01.00:258][524]LogCustomization: --> SD_Head01_P01 [2020.06.12-04.01.00:258][524]LogCustomization: --> SD_W01_P01 [2020.06.12-04.01.00:258][524]LogCustomization: ------ [2020.06.12-04.01.00:258][524]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Body01_P01 [2020.06.12-04.01.00:258][524]LogStreaming: Flushing async loaders. [2020.06.12-04.01.00:263][524]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-04.01.00:263][524]LogStreaming: Flushing async loaders. [2020.06.12-04.01.00:267][524]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-04.01.00:267][524]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01_P01 [2020.06.12-04.01.00:267][524]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Head01_P01 [2020.06.12-04.01.00:267][524]LogStreaming: Flushing async loaders. [2020.06.12-04.01.00:271][524]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-04.01.00:271][524]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01_P01 [2020.06.12-04.01.00:271][524]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_W01_P01 [2020.06.12-04.01.00:271][524]LogStreaming: Flushing async loaders. [2020.06.12-04.01.00:281][524]LogStreaming: Flushing async loaders took 10ms. [2020.06.12-04.01.00:281][524]LogStreaming: Flushing async loaders. [2020.06.12-04.01.00:285][524]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-04.01.00:286][524]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01_P01 [2020.06.12-04.01.00:396][531]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-04.01.00:396][531]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-04.01.00:687][546]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-04.01.01:620][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.12-04.01.03:626][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.12-04.01.06:361][884]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.03 ms [2020.06.12-04.01.07:043][925]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.06.12-04.01.07:325][941]LogAsyncLoad: Done loading library async: Menu in 143.7 sec [2020.06.12-04.02.07:227][535]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-04.02.07:227][535]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.12-04.02.07:244][536]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.07:244][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-04.02.07:245][536]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.07:245][536]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.07:245][536]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.07:245][536]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.07:245][536]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.07:245][536]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.07:245][536]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.07:245][536]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.07:245][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-04.02.07:324][536]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.07:324][536]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.07:324][536]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.07:481][536]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-04.02.07:481][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-04.02.07:486][536]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.07:486][536]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.07:511][536]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.07:511][536]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.07:511][536]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.12-04.02.09:109][629]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.12-04.02.09:109][629]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-04.02.09:242][637]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-04.02.09:243][637]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-04.02.12:494][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-04.02.12:510][832]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.12-04.02.12:518][832]GameFlow: Authority_SetSelectedCharacterId: 268435474 Player: FlippyMCXLI [2020.06.12-04.02.12:535][832]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-04.02.12:535][832]LogCustomization: ------ [2020.06.12-04.02.12:535][832]LogCustomization: --> SD_Body01_P01 [2020.06.12-04.02.12:535][832]LogCustomization: --> SD_Head01_P01 [2020.06.12-04.02.12:535][832]LogCustomization: --> SD_W01_P01 [2020.06.12-04.02.12:535][832]LogCustomization: ------ [2020.06.12-04.02.12:535][832]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-04.02.12:535][832]LogCustomization: ------ [2020.06.12-04.02.12:535][832]LogCustomization: --> SD_Body01_P01 [2020.06.12-04.02.12:535][832]LogCustomization: --> SD_Head01_P01 [2020.06.12-04.02.12:535][832]LogCustomization: --> SD_W01_P01 [2020.06.12-04.02.12:535][832]LogCustomization: ------ [2020.06.12-04.02.12:535][832]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Body01_P01 [2020.06.12-04.02.12:536][832]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01_P01 [2020.06.12-04.02.12:536][832]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Head01_P01 [2020.06.12-04.02.12:536][832]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01_P01 [2020.06.12-04.02.12:536][832]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_W01_P01 [2020.06.12-04.02.12:536][832]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01_P01 [2020.06.12-04.02.12:546][832]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-04.02.12:546][832]LogCustomization: ------ [2020.06.12-04.02.12:546][832]LogCustomization: --> UkraineKiller_Head01 [2020.06.12-04.02.12:546][832]LogCustomization: --> UkraineKiller_Body01 [2020.06.12-04.02.12:546][832]LogCustomization: --> UkraineKiller_W01 [2020.06.12-04.02.12:546][832]LogCustomization: ------ [2020.06.12-04.02.12:546][832]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-04.02.12:546][832]LogCustomization: ------ [2020.06.12-04.02.12:546][832]LogCustomization: --> UkraineKiller_Head01 [2020.06.12-04.02.12:546][832]LogCustomization: --> UkraineKiller_Body01 [2020.06.12-04.02.12:546][832]LogCustomization: --> UkraineKiller_W01 [2020.06.12-04.02.12:546][832]LogCustomization: ------ [2020.06.12-04.02.12:546][832]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.06.12-04.02.12:546][832]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.06.12-04.02.12:546][832]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.06.12-04.02.12:559][833]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-04.02.12:559][833]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-04.02.12:559][833]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435465] and selected character id [268435474] [2020.06.12-04.02.12:559][833]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435465 [2020.06.12-04.02.13:310][879]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.12-04.02.13:310][879]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.12-04.02.13:310][879]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.12-04.02.13:310][879]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.12-04.02.13:310][879]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-04.02.13:310][879]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-04.02.13:315][879]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435474. [2020.06.12-04.02.13:324][879]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.02.13:401][879]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-04.02.13:445][879]LogStreaming: Flushing async loaders took 121ms. [2020.06.12-04.02.13:445][879]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000056 seconds [2020.06.12-04.02.13:445][879]LogStreaming: Flushing async loaders. [2020.06.12-04.02.13:446][879]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.02.13:446][879]LogStreaming: Flushing async loaders. [2020.06.12-04.02.13:451][879]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-04.02.13:452][879]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.1 [2020.06.12-04.02.13:452][879]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-04.02.13:452][879]LogCustomization: ------ [2020.06.12-04.02.13:452][879]LogCustomization: --> UkraineKiller_Head01 [2020.06.12-04.02.13:452][879]LogCustomization: --> UkraineKiller_Body01 [2020.06.12-04.02.13:452][879]LogCustomization: --> UkraineKiller_W01 [2020.06.12-04.02.13:452][879]LogCustomization: ------ [2020.06.12-04.02.13:452][879]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.06.12-04.02.13:452][879]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.06.12-04.02.13:452][879]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.06.12-04.02.13:452][879]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.06.12-04.02.13:452][879]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.06.12-04.02.13:452][879]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.06.12-04.02.13:458][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-04.02.13:459][880]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.12-04.02.13:478][881]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.13:478][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-04.02.13:480][881]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.13:480][881]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.13:480][881]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.13:480][881]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.13:480][881]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.13:480][881]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.13:480][881]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.13:480][881]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.13:481][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-04.02.13:561][881]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.13:561][881]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.13:561][881]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.13:586][881]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-04.02.13:586][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-04.02.13:591][881]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.13:591][881]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.13:697][881]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.13:697][881]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.13:697][881]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.12-04.02.21:395][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-04.02.21:695][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-04.02.22:844][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-04.02.23:057][421]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-04.02.23:057][421]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-04.02.23:057][421]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.06.12-04.02.23:057][421]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-04.02.23:057][421]LogCustomization: ------ [2020.06.12-04.02.23:057][421]LogCustomization: --> UkraineKiller_Head01 [2020.06.12-04.02.23:057][421]LogCustomization: --> UkraineKiller_Body01 [2020.06.12-04.02.23:057][421]LogCustomization: --> UkraineKiller_W01 [2020.06.12-04.02.23:057][421]LogCustomization: ------ [2020.06.12-04.02.23:058][421]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.06.12-04.02.23:058][421]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.06.12-04.02.23:058][421]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.06.12-04.02.23:058][421]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.06.12-04.02.23:058][421]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.06.12-04.02.23:058][421]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.06.12-04.02.23:648][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-04.02.24:227][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-04.02.24:230][492]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.12-04.02.24:230][492]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.02.24:230][492]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.02.24:230][492]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.06.12-04.02.24:230][492]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.12-04.02.24:230][492]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.12-04.02.24:230][492]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.12-04.02.24:250][493]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.12-04.02.24:250][493]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.24:250][493]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-04.02.24:259][493]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.24:259][493]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.24:259][493]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.24:259][493]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.24:340][493]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.24:341][493]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.24:341][493]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.24:341][493]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.24:341][493]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-04.02.24:432][493]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.24:432][493]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.24:432][493]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.24:456][493]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.12-04.02.24:456][493]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.12-04.02.24:457][493]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-04.02.24:457][493]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-04.02.24:461][493]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.24:461][493]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.24:515][493]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88736] [2020.06.12-04.02.24:516][493]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-04.02.24:517][493]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26147&schemaVersion=0] [2020.06.12-04.02.24:517][493]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.24:517][493]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.24:517][493]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.12-04.02.24:556][494]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.12-04.02.24:556][494]GameFlow: Starting Quickmatch: GameSession [2020.06.12-04.02.24:556][494]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.12-04.02.24:556][494]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.12-04.02.24:556][494]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.12-04.02.24:556][494]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.12-04.02.24:556][494]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.12-04.02.24:556][494]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.12-04.02.24:556][494]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.12-04.02.24:556][494]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.12-04.02.24:556][494]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.12-04.02.24:556][494]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.12-04.02.24:556][494]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=4 : Near : -1 [2020.06.12-04.02.24:556][494]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.12-04.02.24:556][494]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.12-04.02.24:556][494]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.06.12-04.02.24:556][494]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.12-04.02.24:556][494]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.12-04.02.24:556][494]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.06.12-04.02.24:556][494]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.12-04.02.24:556][494]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.12-04.02.24:556][494]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.12-04.02.24:556][494]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.12-04.02.24:556][494]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.12-04.02.24:556][494]GameFlow: Verbose: Doing Find Sessions [2020.06.12-04.02.24:578][495]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.12-04.02.24:726][504]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26147&schemaVersion=0] [2020.06.12-04.02.24:726][504]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-04.02.24:727][504]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.12-04.02.24:746][506]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.188686 seconds [2020.06.12-04.02.24:762][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.12-04.02.34:777][107]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.12-04.02.34:945][117]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.12-04.02.34:945][117]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-04.02.34:945][117]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.12-04.02.34:945][117]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.12-04.02.34:945][117]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-04.02.34:945][117]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-04.02.34:945][117]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.12-04.02.34:945][117]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-04.02.34:945][117]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.12-04.02.34:945][117]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.12-04.02.34:945][117]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-04.02.34:945][117]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.12-04.02.34:945][117]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.12-04.02.34:945][117]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-04.02.34:945][117]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.12-04.02.34:945][117]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-04.02.34:945][117]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-04.02.34:945][117]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.12-04.02.34:945][117]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-04.02.34:945][117]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.12-04.02.34:945][117]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-04.02.34:945][117]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.12-04.02.34:945][117]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-04.02.34:945][117]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-04.02.34:945][117]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.12-04.02.34:945][117]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-04.02.34:945][117]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-04.02.34:945][117]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.12-04.02.34:946][117]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.12-04.02.34:946][117]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.12-04.02.34:946][117]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.12-04.02.34:946][117]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.12-04.02.34:946][117]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.12-04.02.34:946][117]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.12-04.02.34:946][117]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-04.02.34:946][117]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-12T04:02:27.294Z : OnlineService [2020.06.12-04.02.34:946][117]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.12-04.02.34:946][117]LogOnlineSession: Verbose: OSS: MirrorsSessionId=7e9ddec2-3ade-464c-815c-46ca1b6af394 : OnlineService [2020.06.12-04.02.34:946][117]LogOnlineSession: Verbose: OSS: HostPublicIp=52.39.105.48 : OnlineService [2020.06.12-04.02.34:946][117]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.06.12-04.02.34:946][117]LogOnlineSession: Verbose: OSS: EncryptionKey=i2UXR0PR9JUEJzeF07GDtNpP2FMHUnpm4bdK46rHpzU= : OnlineService [2020.06.12-04.02.34:946][117]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.12-04.02.34:946][117]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.12-04.02.34:946][117]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC51C808D80E856C283F58447F2FAD|52.39.105.48|7779 : OnlineService [2020.06.12-04.02.34:946][117]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.12-04.02.34:946][117]LogOnlineSession: Verbose: OSS: MatchMembersA=["a87c5940-e03c-11e6-9347-4f6c8b8804a9"] : OnlineService [2020.06.12-04.02.34:946][117]LogOnlineSession: Verbose: OSS: MatchMembersB=["2c8ff636-5703-4bc0-9125-9c89b87744da","ecddb890-3b22-11e7-9a65-8dac30dad7d2","92334510-56d2-4855-90e4-d6f70d075f7f","98810be8-b159-4637-8212-679598eb404a"] : OnlineService [2020.06.12-04.02.34:960][118]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.06.12-04.02.34:961][118]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7e9ddec2-3ade-464c-815c-46ca1b6af394] [2020.06.12-04.02.34:967][119]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.203004 seconds [2020.06.12-04.02.34:978][119]GameFlow: Matchmaking finished - not the host, and session is already opened. Joining session: GameSession [2020.06.12-04.02.34:978][119]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.06.12-04.02.34:978][119]GameFlow: Joining sesion : GameSession [2020.06.12-04.02.34:978][119]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.06.12-04.02.34:978][119]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.06.12-04.02.34:978][119]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.06.12-04.02.34:978][119]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.06.12-04.02.34:978][119]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.06.12-04.02.34:978][119]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.06.12-04.02.34:979][119]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.12-04.02.34:979][119]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.06.12-04.02.34:979][119]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [Success] [2020.06.12-04.02.34:979][119]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.02.34:979][119]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.12-04.02.34:983][119]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.34:983][119]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-04.02.34:992][119]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.34:992][119]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.34:992][119]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.34:992][119]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.34:992][119]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.34:992][119]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.34:992][119]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.34:992][119]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.34:992][119]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.12-04.02.34:997][119]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.34:997][119]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.34:997][119]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.34:997][119]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.12-04.02.34:997][119]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.12-04.02.34:997][119]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.12-04.02.34:997][119]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.12-04.02.34:997][119]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.12-04.02.34:997][119]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.12-04.02.34:997][119]LogAsyncLoad: Resume loading library async: Menu [2020.06.12-04.02.34:997][119]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.12-04.02.34:997][119]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-04.02.34:998][119]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.12-04.02.34:998][119]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-04.02.34:998][119]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-04.02.34:998][119]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-04.02.34:998][119]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.12-04.02.34:998][119]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-04.02.34:998][119]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-04.02.34:998][119]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.12-04.02.34:998][119]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-04.02.34:998][119]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-04.02.34:998][119]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-04.02.34:998][119]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-04.02.34:998][119]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-04.02.34:998][119]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.12-04.02.34:998][119]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.12-04.02.34:998][119]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-04.02.34:998][119]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.12-04.02.34:998][119]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.34:998][119]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.12-04.02.35:041][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.12-04.02.35:041][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:042][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.12-04.02.35:042][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:042][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.12-04.02.35:042][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:042][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.12-04.02.35:042][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:042][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.12-04.02.35:042][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:042][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.12-04.02.35:042][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:042][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.12-04.02.35:042][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:043][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.12-04.02.35:043][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:043][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.12-04.02.35:043][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:043][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.12-04.02.35:043][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:043][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.12-04.02.35:043][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:043][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.12-04.02.35:043][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:043][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.12-04.02.35:043][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:043][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.12-04.02.35:043][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:043][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.12-04.02.35:043][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:043][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.12-04.02.35:043][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:043][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.12-04.02.35:044][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:044][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.12-04.02.35:044][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:044][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.12-04.02.35:044][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:044][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.12-04.02.35:044][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:044][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.12-04.02.35:044][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:044][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.12-04.02.35:044][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:044][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.12-04.02.35:044][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:045][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.12-04.02.35:045][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:045][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.12-04.02.35:045][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:045][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.12-04.02.35:045][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:045][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.12-04.02.35:045][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:045][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.12-04.02.35:045][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:045][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.12-04.02.35:045][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:045][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.12-04.02.35:045][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:045][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.12-04.02.35:045][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:045][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.12-04.02.35:045][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:045][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.12-04.02.35:045][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:046][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.12-04.02.35:046][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:046][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.12-04.02.35:046][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:046][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.12-04.02.35:046][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:046][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.12-04.02.35:046][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:046][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.12-04.02.35:046][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:046][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.12-04.02.35:046][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:046][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.12-04.02.35:046][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:046][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.12-04.02.35:046][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:046][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.12-04.02.35:046][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:046][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.12-04.02.35:046][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:047][119]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.12-04.02.35:047][119]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.02.35:047][119]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.02.35:047][119]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.12-04.02.35:047][119]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.02.35:047][119]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.02.35:047][119]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.02.35:047][119]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.12-04.02.35:087][120]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7e9ddec2-3ade-464c-815c-46ca1b6af394] [2020.06.12-04.02.35:087][120]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-04.02.35:087][120]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.06.12-04.02.35:087][120]r.CullAll = "1" [2020.06.12-04.02.36:012][176]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.12-04.02.36:012][176]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.06.12-04.02.36:012][176]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-04.02.36:027][177]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.12-04.02.36:027][177]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.12-04.02.36:027][177]LogNet: Browse: 52.39.105.48:7779//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=50?PrestigeLevel=1?Power=Item_Slasher_HarpoonRifle?Offering=SurvivorPudding?KillerPips=74?SurvivorPips=47?MaxPlayers=5?Addons=Addon_Harpoon_HoneyLocustThorns;Addon_Harpoon_BayshoresCigar?Perks=NurseCalling;Hex_Ruin;Save_The_Best_For_Last;HexRetribution?PerkLevels=2;2;0;1?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live [2020.06.12-04.02.36:028][177]LogInit: WinSock: Socket queue 32768 / 32768 [2020.06.12-04.02.36:028][177]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.06.12-04.02.36:028][177]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.06.12-04.02.36:028][177]LogNet: Game client on port 7779, rate 10000 [2020.06.12-04.02.36:178][186]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 52.39.105.48:7779, Name: SteamNetConnection_9, Driver: PendingNetDriver SteamNetDriver_9, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.06.12-04.02.36:311][194]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.06.12-04.02.36:328][194]LogLoad: LoadMap: 52.39.105.48:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=50?PrestigeLevel=1?Power=Item_Slasher_HarpoonRifle?Offering=SurvivorPudding?KillerPips=74?SurvivorPips=47?MaxPlayers=5?Addons=Addon_Harpoon_HoneyLocustThorns;Addon_Harpoon_BayshoresCigar?Perks=NurseCalling;Hex_Ruin;Save_The_Best_For_Last;HexRetribution?PerkLevels=2;2;0;1?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.06.12-04.02.36:328][194]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.12-04.02.36:328][194]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.12-04.02.36:328][194]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-04.02.36:328][194]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435474 [2020.06.12-04.02.36:373][194]LogUObjectHash: Compacting FUObjectHashTables data took 8.57ms [2020.06.12-04.02.36:386][194]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.02.36:388][194]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-04.02.36:388][194]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.12-04.02.36:389][194]LogStreaming: Flushing async loaders. [2020.06.12-04.02.36:424][194]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.02.36:428][194]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.02.36:432][194]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.02.36:437][194]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.02.36:439][194]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.02.36:463][194]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.02.36:540][194]LogStreaming: Flushing async loaders took 152ms. [2020.06.12-04.02.36:542][194]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.12-04.02.36:542][194]LogStreaming: Flushing async loaders. [2020.06.12-04.02.36:543][194]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.02.36:543][194]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.12-04.02.36:543][194]LogStreaming: Flushing async loaders. [2020.06.12-04.02.36:543][194]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.02.36:544][194]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.12-04.02.36:544][194]LogStreaming: Flushing async loaders. [2020.06.12-04.02.36:604][194]LogStreaming: Flushing async loaders took 61ms. [2020.06.12-04.02.36:605][194]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.12-04.02.36:605][194]LogStreaming: Flushing async loaders. [2020.06.12-04.02.36:606][194]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.02.36:606][194]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.12-04.02.36:606][194]LogStreaming: Flushing async loaders. [2020.06.12-04.02.36:606][194]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.02.36:606][194]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.06.12-04.02.36:606][194]LogStreaming: Flushing async loaders. [2020.06.12-04.02.36:622][194]LogStreaming: Flushing async loaders took 15ms. [2020.06.12-04.02.36:622][194]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.12-04.02.36:622][194]LogStreaming: Flushing async loaders. [2020.06.12-04.02.36:632][194]LogStreaming: Flushing async loaders took 10ms. [2020.06.12-04.02.36:632][194]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.12-04.02.36:632][194]LogStreaming: Flushing async loaders. [2020.06.12-04.02.36:633][194]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.02.36:635][194]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.06.11-21.02.36 [2020.06.12-04.02.36:635][194]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.06.12-04.02.36:635][194]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.12-04.02.36:639][194]LogWorld: Bringing up level for play took: 0.004464 [2020.06.12-04.02.36:640][194]LogLoad: Took 0.311640 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.06.12-04.02.36:721][198]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.06.12-04.02.36:721][198]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.12-04.02.36:837][205]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000060 seconds [2020.06.12-04.02.36:838][205]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.06.12-04.02.36:838][205]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.06.12-04.02.36:870][207]LogDBDEasyAntiCheat: RPC to validate server [2020.06.12-04.02.36:870][207]LogDBDEasyAntiCheat: Server is dedicated [2020.06.12-04.02.36:871][207]LogDBDEasyAntiCheat: slave connected [2020.06.12-04.02.36:953][212]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-04.02.36:953][212]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.971' TotalLoadTime='1.971' TimeStamp='2020-06-12T04:02:30.862Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DBF82208D80E83944DE8409697448F' LobbyId='014DCDAF08D80E856C5956A644841868' [2020.06.12-04.02.36:953][212]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-04.02.36:954][212]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='1.971' TimeStamp='2020-06-12T04:02:30.862Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DBF82208D80E83944DE8409697448F' LobbyId='014DCDAF08D80E856C5956A644841868' [2020.06.12-04.02.36:954][212]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-04.02.36:954][212]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='1.971' TimeStamp='2020-06-12T04:02:30.862Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DBF82208D80E83944DE8409697448F' LobbyId='014DCDAF08D80E856C5956A644841868' [2020.06.12-04.02.36:954][212]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-04.02.36:969][213]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-04.02.36:969][213]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:a87c5940-e03c-11e6-9347-4f6c8b8804a9|76561198049032288 [2020.06.12-04.02.36:969][213]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-04.02.36:969][213]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-04.02.36:969][213]LogCustomization: ------ [2020.06.12-04.02.36:969][213]LogCustomization: --> UkraineKiller_Head01 [2020.06.12-04.02.36:969][213]LogCustomization: --> UkraineKiller_Body01 [2020.06.12-04.02.36:969][213]LogCustomization: --> UkraineKiller_W01 [2020.06.12-04.02.36:969][213]LogCustomization: ------ [2020.06.12-04.02.36:970][213]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-04.02.36:970][213]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.12-04.02.36:970][213]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.016' TotalLoadTime='1.987' TimeStamp='2020-06-12T04:02:30.878Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DBF82208D80E83944DE8409697448F' LobbyId='014DCDAF08D80E856C5956A644841868' [2020.06.12-04.02.36:970][213]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.06.12-04.02.36:970][213]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.12-04.02.36:986][214]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.12-04.02.36:986][214]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.12-04.02.36:986][214]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='52.39.105.48:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=50?PrestigeLevel=1?Power=Item_Slasher_HarpoonRifle?Offering=SurvivorPudding?KillerPips=74?SurvivorPips=47?MaxPlayers=5?Addons=Addon_Harpoon_HoneyLocustThorns;Addon_Harpoon_BayshoresCigar?Perks=NurseCalling;Hex_Ruin;Save_The_Best_For_Last;HexRetribution?PerkLevels=2;2;0;1?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.12-04.02.37:053][218]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-04.02.37:879][268]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.02.37:879][268]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-04.02.37:946][272]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-04.02.37:978][274]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.12-04.02.37:978][274]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.12-04.02.37:978][274]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.12-04.02.37:978][274]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.37:978][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.12-04.02.37:978][274]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.37:978][274]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.37:978][274]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.37:978][274]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.12-04.02.37:978][274]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.12-04.02.37:978][274]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.37:978][274]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.12-04.02.37:978][274]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-04.02.37:978][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.12-04.02.38:514][274]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-04.02.38:514][274]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-04.02.38:514][274]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-04.02.38:514][274]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.12-04.02.38:514][274]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.12-04.02.38:514][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.12-04.02.38:515][274]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.38:515][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-04.02.38:606][274]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.38:606][274]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.38:606][274]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-04.02.38:607][274]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-04.02.38:609][274]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.12-04.02.38:609][274]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-04.02.38:609][274]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-04.02.38:609][274]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-04.02.38:609][274]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-04.02.38:609][274]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-04.02.38:609][274]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-04.02.38:609][274]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-04.02.38:609][274]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.12-04.02.38:609][274]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.02.38:609][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.12-04.02.38:609][274]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.02.38:609][274]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.02.38:609][274]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.38:634][274]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.12-04.02.38:634][274]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.12-04.02.38:635][274]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.02.38:635][274]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.12-04.02.38:635][274]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-04.02.38:635][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-04.02.38:640][274]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.12-04.02.38:640][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.12-04.02.38:640][274]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.38:640][274]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.38:701][274]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88736] [2020.06.12-04.02.38:701][274]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-04.02.38:702][274]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-04.02.38:702][274]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.38:702][274]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-04.02.38:702][274]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.12-04.02.38:824][275]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-04.02.38:825][275]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-04.02.38:825][275]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-04.02.38:825][275]r.CullAll = "0" [2020.06.12-04.02.38:825][275]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-04.02.38:825][275]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:98810be8-b159-4637-8212-679598eb404a|76561198382104638 [2020.06.12-04.02.38:825][275]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-04.02.38:826][275]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-04.02.38:826][275]LogCustomization: ------ [2020.06.12-04.02.38:826][275]LogCustomization: --> SwedenSurvivor_Head007 [2020.06.12-04.02.38:826][275]LogCustomization: --> SwedenSurvivor_Torso010 [2020.06.12-04.02.38:826][275]LogCustomization: --> SwedenSurvivor_Legs010 [2020.06.12-04.02.38:826][275]LogCustomization: ------ [2020.06.12-04.02.38:826][275]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-04.02.38:826][275]LogCustomization: ------ [2020.06.12-04.02.38:826][275]LogCustomization: --> SwedenSurvivor_Head007 [2020.06.12-04.02.38:826][275]LogCustomization: --> SwedenSurvivor_Torso010 [2020.06.12-04.02.38:826][275]LogCustomization: --> SwedenSurvivor_Legs010 [2020.06.12-04.02.38:826][275]LogCustomization: ------ [2020.06.12-04.02.38:826][275]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-04.02.38:826][275]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:ecddb890-3b22-11e7-9a65-8dac30dad7d2|76561198097540281 [2020.06.12-04.02.38:826][275]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-04.02.38:826][275]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-04.02.38:826][275]LogCustomization: ------ [2020.06.12-04.02.38:826][275]LogCustomization: --> MT_Head05 [2020.06.12-04.02.38:826][275]LogCustomization: --> MT_Torso010 [2020.06.12-04.02.38:826][275]LogCustomization: --> MT_Legs010 [2020.06.12-04.02.38:826][275]LogCustomization: ------ [2020.06.12-04.02.38:826][275]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-04.02.38:826][275]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-04.02.38:827][275]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.12-04.02.38:827][275]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.12-04.02.38:827][275]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.12-04.02.38:827][275]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.12-04.02.38:827][275]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-04.02.38:892][275]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88756] [2020.06.12-04.02.38:892][275]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-04.02.38:894][275]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26148&schemaVersion=0] [2020.06.12-04.02.38:894][275]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-04.02.38:996][276]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-04.02.38:996][276]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-04.02.38:996][276]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.02.38:996][276]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-04.02.38:997][276]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-04.02.38:997][276]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-04.02.38:997][276]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-04.02.39:001][276]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435474. [2020.06.12-04.02.39:012][276]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.02.39:090][276]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-04.02.39:137][276]LogStreaming: Flushing async loaders took 126ms. [2020.06.12-04.02.39:138][276]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000029 seconds [2020.06.12-04.02.39:138][276]LogStreaming: Flushing async loaders. [2020.06.12-04.02.39:138][276]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.02.39:138][276]LogStreaming: Flushing async loaders. [2020.06.12-04.02.39:144][276]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-04.02.39:144][276]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.4 [2020.06.12-04.02.39:144][276]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-04.02.39:144][276]LogCustomization: ------ [2020.06.12-04.02.39:144][276]LogCustomization: --> UkraineKiller_Head01 [2020.06.12-04.02.39:144][276]LogCustomization: --> UkraineKiller_Body01 [2020.06.12-04.02.39:144][276]LogCustomization: --> UkraineKiller_W01 [2020.06.12-04.02.39:144][276]LogCustomization: ------ [2020.06.12-04.02.39:144][276]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.06.12-04.02.39:145][276]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.06.12-04.02.39:145][276]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.06.12-04.02.39:145][276]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.06.12-04.02.39:145][276]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.06.12-04.02.39:145][276]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.06.12-04.02.39:146][276]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-04.02.39:147][276]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : SwedenSurvivor_Head007. SwedenSurvivor_Torso010. SwedenSurvivor_Legs010. [2020.06.12-04.02.39:147][276]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-04.02.39:147][276]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : MT_Head05. MT_Torso010. MT_Legs010. [2020.06.12-04.02.39:147][276]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-04.02.39:175][277]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-04.02.39:175][277]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:92334510-56d2-4855-90e4-d6f70d075f7f|76561198423899762 [2020.06.12-04.02.39:175][277]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-04.02.39:175][277]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-04.02.39:175][277]LogCustomization: ------ [2020.06.12-04.02.39:175][277]LogCustomization: --> MT_Head05 [2020.06.12-04.02.39:175][277]LogCustomization: --> MT_Torso02_03 [2020.06.12-04.02.39:175][277]LogCustomization: --> MT_Legs04_03 [2020.06.12-04.02.39:175][277]LogCustomization: ------ [2020.06.12-04.02.39:175][277]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-04.02.39:175][277]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-04.02.39:175][277]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-04.02.39:175][277]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 19. [2020.06.12-04.02.39:185][277]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000087 seconds [2020.06.12-04.02.39:185][277]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.0 [2020.06.12-04.02.39:185][277]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-04.02.39:185][277]LogCustomization: ------ [2020.06.12-04.02.39:185][277]LogCustomization: --> SwedenSurvivor_Head007 [2020.06.12-04.02.39:185][277]LogCustomization: --> SwedenSurvivor_Torso010 [2020.06.12-04.02.39:185][277]LogCustomization: --> SwedenSurvivor_Legs010 [2020.06.12-04.02.39:185][277]LogCustomization: ------ [2020.06.12-04.02.39:185][277]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head007 [2020.06.12-04.02.39:185][277]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.02.39:189][277]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-04.02.39:189][277]LogStreaming: Flushing async loaders. [2020.06.12-04.02.39:199][277]LogStreaming: Flushing async loaders took 10ms. [2020.06.12-04.02.39:200][277]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head007 [2020.06.12-04.02.39:200][277]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso010 [2020.06.12-04.02.39:200][277]LogStreaming: Flushing async loaders. [2020.06.12-04.02.39:212][277]LogStreaming: Flushing async loaders took 12ms. [2020.06.12-04.02.39:215][277]LogStreaming: Flushing async loaders. [2020.06.12-04.02.39:217][277]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-04.02.39:218][277]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso010 [2020.06.12-04.02.39:218][277]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs010 [2020.06.12-04.02.39:218][277]LogStreaming: Flushing async loaders. [2020.06.12-04.02.39:225][277]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-04.02.39:226][277]LogStreaming: Flushing async loaders. [2020.06.12-04.02.39:229][277]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-04.02.39:229][277]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs010 [2020.06.12-04.02.39:229][277]LogStreaming: Flushing async loaders. [2020.06.12-04.02.39:231][277]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-04.02.39:232][277]LogStreaming: Flushing async loaders. [2020.06.12-04.02.39:233][277]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.02.39:233][277]LogStreaming: Flushing async loaders. [2020.06.12-04.02.39:235][277]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.02.39:235][277]LogStreaming: Flushing async loaders. [2020.06.12-04.02.39:237][277]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-04.02.39:237][277]LogStreaming: Flushing async loaders. [2020.06.12-04.02.39:238][277]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.02.39:239][277]LogStreaming: Flushing async loaders. [2020.06.12-04.02.39:245][277]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-04.02.39:245][277]LogStreaming: Flushing async loaders. [2020.06.12-04.02.39:248][277]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-04.02.39:249][277]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-04.02.39:249][277]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-04.02.39:249][277]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-04.02.39:249][277]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.06.12-04.02.39:250][277]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000080 seconds [2020.06.12-04.02.39:250][277]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.0 [2020.06.12-04.02.39:250][277]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-04.02.39:250][277]LogCustomization: ------ [2020.06.12-04.02.39:250][277]LogCustomization: --> MT_Head05 [2020.06.12-04.02.39:250][277]LogCustomization: --> MT_Torso010 [2020.06.12-04.02.39:250][277]LogCustomization: --> MT_Legs010 [2020.06.12-04.02.39:250][277]LogCustomization: ------ [2020.06.12-04.02.39:250][277]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head05 [2020.06.12-04.02.39:250][277]LogStreaming: Flushing async loaders. [2020.06.12-04.02.39:258][277]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-04.02.39:258][277]LogStreaming: Flushing async loaders. [2020.06.12-04.02.39:264][277]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-04.02.39:264][277]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.06.12-04.02.39:264][277]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso010 [2020.06.12-04.02.39:264][277]LogStreaming: Flushing async loaders. [2020.06.12-04.02.39:270][277]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-04.02.39:270][277]LogStreaming: Flushing async loaders. [2020.06.12-04.02.39:279][277]LogStreaming: Flushing async loaders took 10ms. [2020.06.12-04.02.39:280][277]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso010 [2020.06.12-04.02.39:280][277]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs010 [2020.06.12-04.02.39:280][277]LogStreaming: Flushing async loaders. [2020.06.12-04.02.39:288][277]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-04.02.39:288][277]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs010 [2020.06.12-04.02.39:288][277]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-04.02.39:290][277]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.12-04.02.39:290][277]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : MT_Head05. MT_Torso02_03. MT_Legs04_03. [2020.06.12-04.02.39:290][277]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-04.02.39:319][278]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26148&schemaVersion=0] [2020.06.12-04.02.39:319][278]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-04.02.39:331][278]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-04.02.39:331][278]LogCustomization: ------ [2020.06.12-04.02.39:331][278]LogCustomization: --> UkraineKiller_Head01 [2020.06.12-04.02.39:331][278]LogCustomization: --> UkraineKiller_Body01 [2020.06.12-04.02.39:331][278]LogCustomization: --> UkraineKiller_W01 [2020.06.12-04.02.39:331][278]LogCustomization: ------ [2020.06.12-04.02.39:331][278]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-04.02.39:331][278]LogCustomization: ------ [2020.06.12-04.02.39:331][278]LogCustomization: --> UkraineKiller_Head01 [2020.06.12-04.02.39:331][278]LogCustomization: --> UkraineKiller_Body01 [2020.06.12-04.02.39:331][278]LogCustomization: --> UkraineKiller_W01 [2020.06.12-04.02.39:331][278]LogCustomization: ------ [2020.06.12-04.02.39:331][278]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.06.12-04.02.39:331][278]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.06.12-04.02.39:331][278]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.06.12-04.02.39:331][278]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.06.12-04.02.39:331][278]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.06.12-04.02.39:331][278]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.06.12-04.02.39:331][278]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-04.02.39:331][278]LogCustomization: ------ [2020.06.12-04.02.39:331][278]LogCustomization: --> MT_Head05 [2020.06.12-04.02.39:331][278]LogCustomization: --> MT_Torso010 [2020.06.12-04.02.39:331][278]LogCustomization: --> MT_Legs010 [2020.06.12-04.02.39:331][278]LogCustomization: ------ [2020.06.12-04.02.39:331][278]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-04.02.39:331][278]LogCustomization: ------ [2020.06.12-04.02.39:331][278]LogCustomization: --> MT_Head05 [2020.06.12-04.02.39:331][278]LogCustomization: --> MT_Torso010 [2020.06.12-04.02.39:331][278]LogCustomization: --> MT_Legs010 [2020.06.12-04.02.39:331][278]LogCustomization: ------ [2020.06.12-04.02.39:331][278]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head05 [2020.06.12-04.02.39:331][278]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.06.12-04.02.39:331][278]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso010 [2020.06.12-04.02.39:331][278]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso010 [2020.06.12-04.02.39:331][278]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs010 [2020.06.12-04.02.39:331][278]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs010 [2020.06.12-04.02.39:332][278]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.02.39:333][278]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.02.39:334][278]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-04.02.39:334][278]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-04.02.39:334][278]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.06.12-04.02.39:334][278]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-04.02.39:334][278]LogCustomization: ------ [2020.06.12-04.02.39:334][278]LogCustomization: --> UkraineKiller_Head01 [2020.06.12-04.02.39:334][278]LogCustomization: --> UkraineKiller_Body01 [2020.06.12-04.02.39:334][278]LogCustomization: --> UkraineKiller_W01 [2020.06.12-04.02.39:334][278]LogCustomization: ------ [2020.06.12-04.02.39:334][278]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.06.12-04.02.39:334][278]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.06.12-04.02.39:334][278]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.06.12-04.02.39:334][278]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.06.12-04.02.39:334][278]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.06.12-04.02.39:334][278]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.06.12-04.02.39:334][278]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-04.02.39:334][278]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-04.02.39:334][278]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-04.02.39:334][278]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.06.12-04.02.39:335][278]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000057 seconds [2020.06.12-04.02.39:335][278]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.9 [2020.06.12-04.02.39:335][278]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-04.02.39:335][278]LogCustomization: ------ [2020.06.12-04.02.39:335][278]LogCustomization: --> MT_Head05 [2020.06.12-04.02.39:335][278]LogCustomization: --> MT_Torso02_03 [2020.06.12-04.02.39:335][278]LogCustomization: --> MT_Legs04_03 [2020.06.12-04.02.39:336][278]LogCustomization: ------ [2020.06.12-04.02.39:336][278]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Head05 [2020.06.12-04.02.39:336][278]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.06.12-04.02.39:336][278]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Torso02_03 [2020.06.12-04.02.39:336][278]LogStreaming: Flushing async loaders. [2020.06.12-04.02.39:341][278]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-04.02.39:343][278]LogStreaming: Flushing async loaders. [2020.06.12-04.02.39:347][278]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-04.02.39:348][278]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.06.12-04.02.39:348][278]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs04_03 [2020.06.12-04.02.39:348][278]LogStreaming: Flushing async loaders. [2020.06.12-04.02.39:349][278]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.02.39:349][278]LogStreaming: Flushing async loaders. [2020.06.12-04.02.39:350][278]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.02.39:350][278]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.12-04.02.39:385][280]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-04.02.39:392][280]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-04.02.39:392][280]LogCustomization: ------ [2020.06.12-04.02.39:392][280]LogCustomization: --> MT_Head05 [2020.06.12-04.02.39:392][280]LogCustomization: --> MT_Torso02_03 [2020.06.12-04.02.39:392][280]LogCustomization: --> MT_Legs04_03 [2020.06.12-04.02.39:392][280]LogCustomization: ------ [2020.06.12-04.02.39:392][280]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-04.02.39:392][280]LogCustomization: ------ [2020.06.12-04.02.39:392][280]LogCustomization: --> MT_Head05 [2020.06.12-04.02.39:392][280]LogCustomization: --> MT_Torso02_03 [2020.06.12-04.02.39:392][280]LogCustomization: --> MT_Legs04_03 [2020.06.12-04.02.39:392][280]LogCustomization: ------ [2020.06.12-04.02.39:392][280]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Head05 [2020.06.12-04.02.39:392][280]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.06.12-04.02.39:392][280]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Torso02_03 [2020.06.12-04.02.39:392][280]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.06.12-04.02.39:392][280]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs04_03 [2020.06.12-04.02.39:392][280]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.12-04.02.39:393][280]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.02.39:395][280]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-04.02.39:395][280]LogStreaming: Flushing async loaders. [2020.06.12-04.02.39:398][280]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-04.02.39:890][306]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.02.39:890][306]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.06.12-04.02.39:919][306]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-04.02.39:919][306]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.06.12-04.02.39:919][306]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-04.02.39:978][311]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.06.12-04.02.39:978][311]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7e9ddec2-3ade-464c-815c-46ca1b6af394] [2020.06.12-04.02.40:117][319]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7e9ddec2-3ade-464c-815c-46ca1b6af394] [2020.06.12-04.02.40:117][319]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-04.02.40:117][319]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.06.12-04.02.40:319][330]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.12-04.02.40:829][360]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-04.02.40:829][360]LogCustomization: ------ [2020.06.12-04.02.40:829][360]LogCustomization: --> MT_Head05 [2020.06.12-04.02.40:829][360]LogCustomization: --> MT_Torso010 [2020.06.12-04.02.40:829][360]LogCustomization: --> MT_Legs010 [2020.06.12-04.02.40:829][360]LogCustomization: ------ [2020.06.12-04.02.40:829][360]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-04.02.40:829][360]LogCustomization: ------ [2020.06.12-04.02.40:829][360]LogCustomization: --> MT_Head05 [2020.06.12-04.02.40:829][360]LogCustomization: --> MT_Torso010 [2020.06.12-04.02.40:829][360]LogCustomization: --> MT_Legs010 [2020.06.12-04.02.40:829][360]LogCustomization: ------ [2020.06.12-04.02.40:829][360]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head05 [2020.06.12-04.02.40:829][360]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.06.12-04.02.40:829][360]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso010 [2020.06.12-04.02.40:829][360]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso010 [2020.06.12-04.02.40:829][360]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs010 [2020.06.12-04.02.40:830][360]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs010 [2020.06.12-04.02.40:830][360]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-04.02.40:830][360]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-04.02.40:830][360]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.12-04.02.40:830][360]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-04.02.40:830][360]LogCustomization: ------ [2020.06.12-04.02.40:830][360]LogCustomization: --> MT_Head05 [2020.06.12-04.02.40:830][360]LogCustomization: --> MT_Torso010 [2020.06.12-04.02.40:830][360]LogCustomization: --> MT_Legs010 [2020.06.12-04.02.40:831][360]LogCustomization: ------ [2020.06.12-04.02.40:831][360]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head05 [2020.06.12-04.02.40:831][360]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.06.12-04.02.40:831][360]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso010 [2020.06.12-04.02.40:831][360]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso010 [2020.06.12-04.02.40:831][360]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs010 [2020.06.12-04.02.40:831][360]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs010 [2020.06.12-04.02.40:895][364]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.02.40:895][364]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-04.02.40:895][364]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.02.40:895][364]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-04.02.40:895][364]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.02.40:895][364]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.12-04.02.40:895][364]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.02.40:895][364]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.12-04.02.40:895][364]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.02.40:895][364]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.06.12-04.02.40:926][364]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-04.02.40:926][364]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-04.02.40:926][364]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-04.02.40:926][364]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-04.02.40:926][364]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-04.02.40:926][364]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 67 [2020.06.12-04.02.41:329][389]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-04.02.41:329][389]LogCustomization: ------ [2020.06.12-04.02.41:329][389]LogCustomization: --> SwedenSurvivor_Head007 [2020.06.12-04.02.41:329][389]LogCustomization: --> SwedenSurvivor_Torso010 [2020.06.12-04.02.41:329][389]LogCustomization: --> SwedenSurvivor_Legs010 [2020.06.12-04.02.41:329][389]LogCustomization: ------ [2020.06.12-04.02.41:329][389]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-04.02.41:329][389]LogCustomization: ------ [2020.06.12-04.02.41:329][389]LogCustomization: --> SwedenSurvivor_Head007 [2020.06.12-04.02.41:329][389]LogCustomization: --> SwedenSurvivor_Torso010 [2020.06.12-04.02.41:329][389]LogCustomization: --> SwedenSurvivor_Legs010 [2020.06.12-04.02.41:329][389]LogCustomization: ------ [2020.06.12-04.02.41:329][389]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head007 [2020.06.12-04.02.41:329][389]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head007 [2020.06.12-04.02.41:329][389]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso010 [2020.06.12-04.02.41:329][389]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso010 [2020.06.12-04.02.41:329][389]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs010 [2020.06.12-04.02.41:329][389]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs010 [2020.06.12-04.02.41:330][389]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-04.02.41:330][389]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-04.02.41:330][389]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [19] and selected character id [19] [2020.06.12-04.02.41:330][389]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-04.02.41:330][389]LogCustomization: ------ [2020.06.12-04.02.41:330][389]LogCustomization: --> SwedenSurvivor_Head007 [2020.06.12-04.02.41:330][389]LogCustomization: --> SwedenSurvivor_Torso010 [2020.06.12-04.02.41:331][389]LogCustomization: --> SwedenSurvivor_Legs010 [2020.06.12-04.02.41:331][389]LogCustomization: ------ [2020.06.12-04.02.41:331][389]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head007 [2020.06.12-04.02.41:331][389]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head007 [2020.06.12-04.02.41:331][389]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso010 [2020.06.12-04.02.41:331][389]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso010 [2020.06.12-04.02.41:331][389]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs010 [2020.06.12-04.02.41:331][389]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs010 [2020.06.12-04.02.41:363][391]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-04.02.41:363][391]LogCustomization: ------ [2020.06.12-04.02.41:363][391]LogCustomization: --> MT_Head05 [2020.06.12-04.02.41:363][391]LogCustomization: --> MT_Torso02_03 [2020.06.12-04.02.41:363][391]LogCustomization: --> MT_Legs04_03 [2020.06.12-04.02.41:363][391]LogCustomization: ------ [2020.06.12-04.02.41:363][391]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-04.02.41:363][391]LogCustomization: ------ [2020.06.12-04.02.41:363][391]LogCustomization: --> MT_Head05 [2020.06.12-04.02.41:363][391]LogCustomization: --> MT_Torso02_03 [2020.06.12-04.02.41:363][391]LogCustomization: --> MT_Legs04_03 [2020.06.12-04.02.41:363][391]LogCustomization: ------ [2020.06.12-04.02.41:363][391]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Head05 [2020.06.12-04.02.41:363][391]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.06.12-04.02.41:363][391]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Torso02_03 [2020.06.12-04.02.41:363][391]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.06.12-04.02.41:363][391]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs04_03 [2020.06.12-04.02.41:363][391]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.12-04.02.41:364][391]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-04.02.41:364][391]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-04.02.41:364][391]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.12-04.02.41:364][391]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-04.02.41:364][391]LogCustomization: ------ [2020.06.12-04.02.41:364][391]LogCustomization: --> MT_Head05 [2020.06.12-04.02.41:364][391]LogCustomization: --> MT_Torso02_03 [2020.06.12-04.02.41:364][391]LogCustomization: --> MT_Legs04_03 [2020.06.12-04.02.41:364][391]LogCustomization: ------ [2020.06.12-04.02.41:364][391]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Head05 [2020.06.12-04.02.41:364][391]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.06.12-04.02.41:364][391]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Torso02_03 [2020.06.12-04.02.41:364][391]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.06.12-04.02.41:364][391]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs04_03 [2020.06.12-04.02.41:364][391]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.12-04.02.41:895][423]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.02.41:895][423]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-04.02.41:895][423]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.02.41:895][423]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-04.02.41:895][423]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.02.41:895][423]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-04.02.41:895][423]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.02.41:895][423]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.06.12-04.02.41:896][423]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-04.02.42:347][450]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.12-04.02.42:495][459]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-04.02.42:495][459]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:2c8ff636-5703-4bc0-9125-9c89b87744da|76561198087219953 [2020.06.12-04.02.42:495][459]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.12-04.02.42:495][459]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-04.02.42:495][459]LogCustomization: ------ [2020.06.12-04.02.42:495][459]LogCustomization: --> C_Head01 [2020.06.12-04.02.42:495][459]LogCustomization: --> C_Torso02 [2020.06.12-04.02.42:495][459]LogCustomization: --> C_Legs02 [2020.06.12-04.02.42:495][459]LogCustomization: ------ [2020.06.12-04.02.42:496][459]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-04.02.42:496][459]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.12-04.02.42:497][459]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : C_Head01. C_Torso02. C_Legs02. [2020.06.12-04.02.42:497][459]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-04.02.42:511][460]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-04.02.42:511][460]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-04.02.42:511][460]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-04.02.42:511][460]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.06.12-04.02.42:513][460]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000041 seconds [2020.06.12-04.02.42:513][460]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.6 [2020.06.12-04.02.42:513][460]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-04.02.42:513][460]LogCustomization: ------ [2020.06.12-04.02.42:513][460]LogCustomization: --> C_Head01 [2020.06.12-04.02.42:513][460]LogCustomization: --> C_Torso02 [2020.06.12-04.02.42:513][460]LogCustomization: --> C_Legs02 [2020.06.12-04.02.42:513][460]LogCustomization: ------ [2020.06.12-04.02.42:513][460]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01 [2020.06.12-04.02.42:514][460]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01 [2020.06.12-04.02.42:514][460]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso02 [2020.06.12-04.02.42:514][460]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.02.42:521][460]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-04.02.42:531][460]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.06.12-04.02.42:531][460]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Legs02 [2020.06.12-04.02.42:531][460]LogStreaming: Flushing async loaders. [2020.06.12-04.02.42:532][460]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-04.02.42:533][460]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs02 [2020.06.12-04.02.44:029][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-04.02.44:050][551]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-04.02.44:050][551]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-04.02.44:050][551]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.06.12-04.02.44:050][551]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-04.02.44:050][551]LogCustomization: ------ [2020.06.12-04.02.44:050][551]LogCustomization: --> UkraineKiller_Head01 [2020.06.12-04.02.44:050][551]LogCustomization: --> UkraineKiller_Body01 [2020.06.12-04.02.44:050][551]LogCustomization: --> UkraineKiller_W01 [2020.06.12-04.02.44:050][551]LogCustomization: ------ [2020.06.12-04.02.44:050][551]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.06.12-04.02.44:050][551]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.06.12-04.02.44:050][551]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.06.12-04.02.44:050][551]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.06.12-04.02.44:050][551]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.06.12-04.02.44:050][551]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.06.12-04.02.44:098][554]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-04.02.44:098][554]LogCustomization: ------ [2020.06.12-04.02.44:098][554]LogCustomization: --> C_Head01 [2020.06.12-04.02.44:099][554]LogCustomization: --> C_Torso02 [2020.06.12-04.02.44:099][554]LogCustomization: --> C_Legs02 [2020.06.12-04.02.44:099][554]LogCustomization: ------ [2020.06.12-04.02.44:099][554]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-04.02.44:099][554]LogCustomization: ------ [2020.06.12-04.02.44:099][554]LogCustomization: --> C_Head01 [2020.06.12-04.02.44:099][554]LogCustomization: --> C_Torso02 [2020.06.12-04.02.44:099][554]LogCustomization: --> C_Legs02 [2020.06.12-04.02.44:099][554]LogCustomization: ------ [2020.06.12-04.02.44:099][554]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01 [2020.06.12-04.02.44:099][554]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01 [2020.06.12-04.02.44:099][554]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso02 [2020.06.12-04.02.44:099][554]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.06.12-04.02.44:099][554]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Legs02 [2020.06.12-04.02.44:099][554]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs02 [2020.06.12-04.02.44:099][554]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-04.02.44:099][554]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-04.02.44:099][554]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.12-04.02.44:099][554]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-04.02.44:099][554]LogCustomization: ------ [2020.06.12-04.02.44:099][554]LogCustomization: --> C_Head01 [2020.06.12-04.02.44:099][554]LogCustomization: --> C_Torso02 [2020.06.12-04.02.44:099][554]LogCustomization: --> C_Legs02 [2020.06.12-04.02.44:100][554]LogCustomization: ------ [2020.06.12-04.02.44:100][554]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01 [2020.06.12-04.02.44:100][554]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01 [2020.06.12-04.02.44:100][554]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso02 [2020.06.12-04.02.44:100][554]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.06.12-04.02.44:100][554]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Legs02 [2020.06.12-04.02.44:100][554]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs02 [2020.06.12-04.02.44:346][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.12-04.02.45:144][617]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.06.12-04.02.45:144][617]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7e9ddec2-3ade-464c-815c-46ca1b6af394] [2020.06.12-04.02.45:278][625]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7e9ddec2-3ade-464c-815c-46ca1b6af394] [2020.06.12-04.02.45:278][625]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-04.02.45:278][625]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.06.12-04.02.50:277][924]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.06.12-04.02.50:277][924]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7e9ddec2-3ade-464c-815c-46ca1b6af394] [2020.06.12-04.02.50:427][933]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7e9ddec2-3ade-464c-815c-46ca1b6af394] [2020.06.12-04.02.50:428][933]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-04.02.50:428][933]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.06.12-04.02.55:414][231]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-04.02.55:414][231]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-04.02.55:414][231]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.12-04.02.55:414][231]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-04.02.55:414][231]LogCustomization: ------ [2020.06.12-04.02.55:414][231]LogCustomization: --> MT_Head05 [2020.06.12-04.02.55:414][231]LogCustomization: --> MT_Torso02_03 [2020.06.12-04.02.55:414][231]LogCustomization: --> MT_Legs04_03 [2020.06.12-04.02.55:414][231]LogCustomization: ------ [2020.06.12-04.02.55:414][231]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Head05 [2020.06.12-04.02.55:414][231]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.06.12-04.02.55:414][231]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Torso02_03 [2020.06.12-04.02.55:414][231]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.06.12-04.02.55:414][231]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs04_03 [2020.06.12-04.02.55:414][231]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.12-04.02.55:429][232]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.06.12-04.02.55:429][232]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7e9ddec2-3ade-464c-815c-46ca1b6af394] [2020.06.12-04.02.55:578][241]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7e9ddec2-3ade-464c-815c-46ca1b6af394] [2020.06.12-04.02.55:578][241]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-04.02.55:578][241]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.06.12-04.03.00:579][541]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.06.12-04.03.00:579][541]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7e9ddec2-3ade-464c-815c-46ca1b6af394] [2020.06.12-04.03.00:745][551]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7e9ddec2-3ade-464c-815c-46ca1b6af394] [2020.06.12-04.03.00:745][551]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-04.03.00:745][551]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.06.12-04.03.05:761][849]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.06.12-04.03.05:762][849]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7e9ddec2-3ade-464c-815c-46ca1b6af394] [2020.06.12-04.03.05:929][859]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7e9ddec2-3ade-464c-815c-46ca1b6af394] [2020.06.12-04.03.05:929][859]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-04.03.05:929][859]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.06.12-04.03.10:946][160]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.06.12-04.03.10:947][160]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7e9ddec2-3ade-464c-815c-46ca1b6af394] [2020.06.12-04.03.11:095][169]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7e9ddec2-3ade-464c-815c-46ca1b6af394] [2020.06.12-04.03.11:095][169]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-04.03.11:096][169]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.06.12-04.03.16:096][469]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.06.12-04.03.16:096][469]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7e9ddec2-3ade-464c-815c-46ca1b6af394] [2020.06.12-04.03.16:212][476]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7e9ddec2-3ade-464c-815c-46ca1b6af394] [2020.06.12-04.03.16:212][476]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-04.03.16:212][476]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.06.12-04.03.19:565][677]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-04.03.19:565][677]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-04.03.19:565][677]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.12-04.03.19:565][677]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-04.03.19:565][677]LogCustomization: ------ [2020.06.12-04.03.19:565][677]LogCustomization: --> C_Head01 [2020.06.12-04.03.19:565][677]LogCustomization: --> C_Torso02 [2020.06.12-04.03.19:565][677]LogCustomization: --> C_Legs02 [2020.06.12-04.03.19:565][677]LogCustomization: ------ [2020.06.12-04.03.19:565][677]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01 [2020.06.12-04.03.19:565][677]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01 [2020.06.12-04.03.19:565][677]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso02 [2020.06.12-04.03.19:565][677]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.06.12-04.03.19:565][677]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Legs02 [2020.06.12-04.03.19:565][677]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs02 [2020.06.12-04.03.21:196][775]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.06.12-04.03.21:196][775]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7e9ddec2-3ade-464c-815c-46ca1b6af394] [2020.06.12-04.03.21:379][786]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7e9ddec2-3ade-464c-815c-46ca1b6af394] [2020.06.12-04.03.21:379][786]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-04.03.21:379][786]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.06.12-04.03.22:648][862]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-04.03.22:648][862]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-04.03.22:648][862]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.12-04.03.22:648][862]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.03.22:649][862]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.03.22:649][862]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-04.03.22:649][862]LogCustomization: ------ [2020.06.12-04.03.22:649][862]LogCustomization: --> C_Head01 [2020.06.12-04.03.22:649][862]LogCustomization: --> C_Torso02 [2020.06.12-04.03.22:649][862]LogCustomization: --> C_Legs02 [2020.06.12-04.03.22:649][862]LogCustomization: ------ [2020.06.12-04.03.22:649][862]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01 [2020.06.12-04.03.22:649][862]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01 [2020.06.12-04.03.22:649][862]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso02 [2020.06.12-04.03.22:649][862]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.06.12-04.03.22:649][862]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Legs02 [2020.06.12-04.03.22:649][862]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs02 [2020.06.12-04.03.26:363][ 85]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.06.12-04.03.26:363][ 85]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7e9ddec2-3ade-464c-815c-46ca1b6af394] [2020.06.12-04.03.26:547][ 96]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7e9ddec2-3ade-464c-815c-46ca1b6af394] [2020.06.12-04.03.26:547][ 96]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-04.03.26:547][ 96]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.06.12-04.03.31:530][395]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.06.12-04.03.31:530][395]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7e9ddec2-3ade-464c-815c-46ca1b6af394] [2020.06.12-04.03.31:680][404]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7e9ddec2-3ade-464c-815c-46ca1b6af394] [2020.06.12-04.03.31:680][404]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-04.03.31:680][404]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.06.12-04.03.36:662][703]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.06.12-04.03.36:662][703]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7e9ddec2-3ade-464c-815c-46ca1b6af394] [2020.06.12-04.03.36:829][713]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7e9ddec2-3ade-464c-815c-46ca1b6af394] [2020.06.12-04.03.36:830][713]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-04.03.36:830][713]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.06.12-04.03.37:698][765]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-04.03.37:698][765]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-04.03.37:698][765]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [19] and selected character id [19] [2020.06.12-04.03.37:698][765]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-04.03.37:698][765]LogCustomization: ------ [2020.06.12-04.03.37:698][765]LogCustomization: --> SwedenSurvivor_Head007 [2020.06.12-04.03.37:698][765]LogCustomization: --> SwedenSurvivor_Torso010 [2020.06.12-04.03.37:698][765]LogCustomization: --> SwedenSurvivor_Legs010 [2020.06.12-04.03.37:698][765]LogCustomization: ------ [2020.06.12-04.03.37:698][765]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head007 [2020.06.12-04.03.37:698][765]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head007 [2020.06.12-04.03.37:698][765]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso010 [2020.06.12-04.03.37:698][765]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso010 [2020.06.12-04.03.37:698][765]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs010 [2020.06.12-04.03.37:698][765]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs010 [2020.06.12-04.03.37:732][767]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-04.03.37:732][767]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-04.03.37:732][767]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.12-04.03.37:732][767]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-04.03.37:732][767]LogCustomization: ------ [2020.06.12-04.03.37:732][767]LogCustomization: --> MT_Head05 [2020.06.12-04.03.37:732][767]LogCustomization: --> MT_Torso010 [2020.06.12-04.03.37:732][767]LogCustomization: --> MT_Legs010 [2020.06.12-04.03.37:732][767]LogCustomization: ------ [2020.06.12-04.03.37:732][767]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head05 [2020.06.12-04.03.37:732][767]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.06.12-04.03.37:732][767]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso010 [2020.06.12-04.03.37:732][767]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso010 [2020.06.12-04.03.37:732][767]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs010 [2020.06.12-04.03.37:732][767]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs010 [2020.06.12-04.03.40:997][963]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-04.03.41:298][981]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 54 [2020.06.12-04.03.41:830][ 13]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.06.12-04.03.41:830][ 13]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7e9ddec2-3ade-464c-815c-46ca1b6af394] [2020.06.12-04.03.41:880][ 16]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.03.41:880][ 16]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-04.03.41:880][ 16]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.03.41:881][ 16]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-04.03.41:881][ 16]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.03.41:881][ 16]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-04.03.41:898][ 17]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-04.03.41:963][ 21]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7e9ddec2-3ade-464c-815c-46ca1b6af394] [2020.06.12-04.03.41:963][ 21]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-04.03.41:963][ 21]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.06.12-04.03.43:559][112]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.06.12-04.03.43:559][112]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.06.12-04.03.43:559][112]GameFlow: AOfferingSequenceManager::InitSequence [2020.06.12-04.03.43:559][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-04.03.43:559][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-04.03.43:559][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-04.03.43:559][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-04.03.43:559][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.12-04.03.43:559][112]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-04.03.43:559][112]GameFlow: Writing Profile Stat DBD_SlasherFullLoadout: 1 [2020.06.12-04.03.43:559][112]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.06.12-04.03.43:559][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-04.03.43:559][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-04.03.43:559][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-04.03.43:559][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-04.03.43:559][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.12-04.03.43:559][112]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.06.12-04.03.43:559][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-04.03.43:559][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-04.03.43:559][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-04.03.43:559][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-04.03.43:559][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.12-04.03.43:559][112]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.06.12-04.03.43:559][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-04.03.43:559][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-04.03.43:559][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-04.03.43:559][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-04.03.43:559][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.12-04.03.43:559][112]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.06.12-04.03.43:559][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-04.03.43:559][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-04.03.43:560][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-04.03.43:560][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-04.03.43:560][112]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.12-04.03.43:563][113]GameFlow: AOfferingSequenceManager::PlaySequence [2020.06.12-04.03.43:563][113]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.12-04.03.43:578][114]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.06.12-04.03.43:851][131]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4E47E10] Result: '1' k_EResultOK (success) [2020.06.12-04.03.43:851][131]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4E47E10]' succeeded in 0.290936 seconds [2020.06.12-04.03.44:165][149]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.12-04.03.44:367][162]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4E47E10] Result: '1' k_EResultOK (success) [2020.06.12-04.03.44:388][163]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.823350 seconds [2020.06.12-04.03.46:548][292]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.06.12-04.03.46:548][292]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.06.12-04.03.46:548][292]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.06.12-04.03.46:645][296]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 25.99 ms [2020.06.12-04.03.46:663][298]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.06.12-04.03.46:663][298]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.12-04.03.46:663][298]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.06.12-04.03.46:963][317]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.06.12-04.03.46:963][317]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7e9ddec2-3ade-464c-815c-46ca1b6af394] [2020.06.12-04.03.47:097][325]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7e9ddec2-3ade-464c-815c-46ca1b6af394] [2020.06.12-04.03.47:097][325]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.12-04.03.47:097][325]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.06.12-04.03.48:164][389]GameFlow: AOfferingSequenceManager::FadeInDone [2020.06.12-04.03.48:164][389]GameFlow: AOfferingSequenceManager::InitCards [2020.06.12-04.03.48:164][389]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.06.12-04.03.48:164][389]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.03.48:165][389]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.03.48:165][389]LogStreaming: Flushing async loaders. [2020.06.12-04.03.48:165][389]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.03.48:165][389]LogStreaming: Flushing async loaders. [2020.06.12-04.03.48:165][389]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.03.48:181][390]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.12-04.03.48:615][416]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.06.12-04.03.48:615][416]GameFlow: AOfferingSequenceManager::RevealCards [2020.06.12-04.03.48:615][416]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.06.12-04.03.48:615][416]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Survivor Pudding [2020.06.12-04.03.48:615][416]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Survivor Pudding [2020.06.12-04.03.50:714][542]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.06.12-04.03.50:714][542]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.06.12-04.03.52:714][662]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.06.12-04.03.52:714][662]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.06.12-04.03.52:770][662]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.06.12-04.03.52:770][662]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-04.03.52:771][662]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26149&schemaVersion=0] [2020.06.12-04.03.52:772][662]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.06.12-04.03.52:772][662]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.06.12-04.03.52:772][662]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.12-04.03.52:773][662]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.03.52:773][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-04.03.52:783][662]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-04.03.52:783][662]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.03.52:783][662]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-04.03.52:783][662]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.03.52:783][662]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.03.52:783][662]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.03.52:783][662]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-04.03.52:783][662]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-04.03.52:783][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.12-04.03.52:784][662]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-04.03.52:784][662]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-04.03.52:784][662]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-04.03.52:784][662]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.12-04.03.52:786][662]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.12-04.03.52:786][662]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-04.03.52:786][662]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-04.03.52:786][662]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-04.03.52:786][662]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-04.03.52:786][662]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-04.03.52:786][662]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-04.03.52:786][662]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-04.03.52:786][662]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.12-04.03.52:786][662]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.12-04.03.52:786][662]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.03.52:786][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.12-04.03.52:787][662]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.03.52:787][662]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.03.52:787][662]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.03.52:787][662]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.12-04.03.52:787][662]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.03.52:787][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.12-04.03.52:791][662]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-04.03.52:791][662]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.03.52:791][662]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-04.03.52:791][662]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.12-04.03.52:791][662]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.12-04.03.52:791][662]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='52.39.105.48:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=50?PrestigeLevel=1?Power=Item_Slasher_HarpoonRifle?Offering=SurvivorPudding?KillerPips=74?SurvivorPips=47?MaxPlayers=5?Addons=Addon_Harpoon_HoneyLocustThorns;Addon_Harpoon_BayshoresCigar?Perks=NurseCalling;Hex_Ruin;Save_The_Best_For_Last;HexRetribution?PerkLevels=2;2;0;1?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.12-04.03.52:791][662]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.12-04.03.52:791][662]LogAsyncLoad: Unloading library Menu [2020.06.12-04.03.52:791][662]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.06.12-04.03.52:791][662]LogAsyncLoad: Start loading library async: Game [2020.06.12-04.03.52:791][662]LogAsyncLoad: 24 assets in Game [2020.06.12-04.03.52:791][662]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-04.03.52:791][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.12-04.03.52:791][662]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-04.03.52:792][662]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.12-04.03.52:808][662]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.03.52:810][662]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.03.52:815][662]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.03.52:815][662]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.03.52:817][662]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.03.52:818][662]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.03.52:854][662]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.12-04.03.52:854][662]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.03.52:854][662]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.06.12-04.03.52:854][662]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.03.52:854][662]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.06.12-04.03.52:854][662]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.03.52:854][662]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.06.12-04.03.52:854][662]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.03.52:854][662]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.06.12-04.03.52:854][662]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.03.52:855][662]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.06.12-04.03.52:855][662]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.03.52:855][662]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.06.12-04.03.52:855][662]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.03.52:855][662]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.06.12-04.03.52:855][662]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.03.52:855][662]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.06.12-04.03.52:855][662]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.03.52:855][662]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.06.12-04.03.52:855][662]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.03.52:855][662]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.06.12-04.03.52:855][662]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.03.52:855][662]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.06.12-04.03.52:855][662]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.03.52:855][662]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.06.12-04.03.52:855][662]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.03.52:855][662]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.06.12-04.03.52:855][662]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.03.52:856][662]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.06.12-04.03.52:856][662]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.03.52:856][662]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.06.12-04.03.52:856][662]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.03.52:856][662]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.06.12-04.03.52:856][662]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.03.52:856][662]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.06.12-04.03.52:856][662]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.03.52:856][662]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.06.12-04.03.52:856][662]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.03.52:857][662]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.06.12-04.03.52:857][662]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.03.52:858][662]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.03.52:858][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.06.12-04.03.52:858][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.06.12-04.03.52:858][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.06.12-04.03.52:858][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.06.12-04.03.52:858][662]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.03.52:858][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.06.12-04.03.52:858][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.12-04.03.52:858][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.12-04.03.52:858][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.06.12-04.03.52:858][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.06.12-04.03.52:859][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.06.12-04.03.52:859][662]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.03.52:859][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.06.12-04.03.52:859][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.12-04.03.52:859][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.12-04.03.52:859][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.06.12-04.03.52:859][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.06.12-04.03.52:860][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.06.12-04.03.52:860][662]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.03.52:860][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.06.12-04.03.52:861][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.12-04.03.52:861][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.12-04.03.52:861][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.06.12-04.03.52:861][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.06.12-04.03.52:863][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.06.12-04.03.52:863][662]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.03.52:863][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.06.12-04.03.52:863][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.06.12-04.03.52:863][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.06.12-04.03.52:864][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.06.12-04.03.52:864][662]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.03.52:864][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.06.12-04.03.52:864][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.06.12-04.03.52:864][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.06.12-04.03.52:865][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.06.12-04.03.52:865][662]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.03.52:865][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.06.12-04.03.52:865][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.06.12-04.03.52:865][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.06.12-04.03.52:866][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.06.12-04.03.52:866][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.06.12-04.03.52:866][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.06.12-04.03.52:866][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.06.12-04.03.52:867][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.06.12-04.03.52:867][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.06.12-04.03.52:869][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.06.12-04.03.52:869][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.06.12-04.03.52:869][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.06.12-04.03.52:869][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.06.12-04.03.52:870][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.06.12-04.03.52:870][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.06.12-04.03.52:870][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.06.12-04.03.52:870][662]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.03.52:870][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.06.12-04.03.52:870][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.06.12-04.03.52:871][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.06.12-04.03.52:871][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.06.12-04.03.52:871][662]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.03.52:871][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.06.12-04.03.52:871][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.06.12-04.03.52:871][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.06.12-04.03.52:871][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.06.12-04.03.52:871][662]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.03.52:871][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.06.12-04.03.52:871][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.06.12-04.03.52:872][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.06.12-04.03.52:872][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.06.12-04.03.52:872][662]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.03.52:872][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.06.12-04.03.52:872][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.06.12-04.03.52:872][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.06.12-04.03.52:873][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.06.12-04.03.52:873][662]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.03.52:873][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.06.12-04.03.52:873][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.06.12-04.03.52:873][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.06.12-04.03.52:873][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.06.12-04.03.52:873][662]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.03.52:873][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.06.12-04.03.52:873][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.06.12-04.03.52:873][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.06.12-04.03.52:874][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.06.12-04.03.52:874][662]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.03.52:874][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.06.12-04.03.52:874][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.06.12-04.03.52:874][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.06.12-04.03.52:875][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.06.12-04.03.52:875][662]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.03.52:875][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.06.12-04.03.52:875][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.06.12-04.03.52:875][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.06.12-04.03.52:876][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.06.12-04.03.53:098][662]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.12-04.03.53:110][663]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26149&schemaVersion=0] [2020.06.12-04.03.53:111][663]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-04.03.53:111][663]r.CullAll = "1" [2020.06.12-04.03.53:309][675]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.03 ms [2020.06.12-04.03.53:374][678]LogAsyncLoad: Done loading library async: Game in 14.2 sec [2020.06.12-04.03.53:794][703]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.12-04.03.53:794][703]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-04.03.53:794][703]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.03.53:794][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.06.12-04.03.53:794][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.06.12-04.03.54:274][704]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.03.54:274][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.06.12-04.03.54:274][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.06.12-04.03.54:279][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.06.12-04.03.54:279][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.06.12-04.03.54:287][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.06.12-04.03.54:673][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.06.12-04.03.54:673][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.06.12-04.03.54:674][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.06.12-04.03.54:692][705]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-04.03.54:693][705]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-04.03.54:693][705]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-04.03.54:693][705]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-04.03.54:693][705]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-04.03.54:693][705]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-04.03.54:693][705]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-04.03.54:693][705]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-04.03.54:693][705]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-04.03.54:693][705]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-04.03.54:693][705]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-04.03.54:693][705]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-04.03.54:693][705]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-04.03.54:693][705]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-04.03.54:693][705]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-04.03.54:693][705]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-04.03.54:693][705]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-04.03.54:693][705]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.12-04.03.54:693][705]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.06.12-04.03.54:800][706]LogUObjectHash: Compacting FUObjectHashTables data took 5.07ms [2020.06.12-04.03.54:804][706]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.06.12-04.03.54:805][706]LogWorld: Bringing World /Temp/Untitled_132.Untitled up for play (max tick rate 0) at 2020.06.11-21.03.54 [2020.06.12-04.03.54:805][706]LogWorld: Bringing up level for play took: 0.000156 [2020.06.12-04.03.54:805][706]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.12-04.03.54:805][706]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.06.12-04.03.54:935][709]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='Untitled_132' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-04.03.54:935][709]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.201' TotalLoadTime='2.201' TimeStamp='2020-06-12T04:03:48.824Z' MapName='Untitled_132' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DBF82208D80E83944DE8409697448F' LobbyId='014DCDAF08D80E856C5956A644841868' [2020.06.12-04.03.54:935][709]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='Untitled_132' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-04.03.55:021][712]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-04.03.55:021][712]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-04.03.55:071][714]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-04.03.55:154][718]LogUObjectHash: Compacting FUObjectHashTables data took 3.03ms [2020.06.12-04.03.55:161][718]LogStats: SeamlessTravel FlushLevelStreaming - 0.004 s [2020.06.12-04.03.55:161][718]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.06.11-21.03.55 [2020.06.12-04.03.55:161][718]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-06-12T04:03:49.038Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBF82208D80E83944DE8409697448F, lobbyId=014DCDAF08D80E856C5956A644841868 [2020.06.12-04.03.55:162][718]LogWorld: Bringing up level for play took: 0.001026 [2020.06.12-04.03.55:162][718]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.12-04.03.55:162][718]LogWorld: ----SeamlessTravel finished in 0.47 seconds ------ [2020.06.12-04.03.55:257][724]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-04.03.55:257][724]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-04.03.55:258][724]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-04.03.55:397][732]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-04.03.55:397][732]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-04.03.55:398][732]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-04.03.55:398][732]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.482' TotalLoadTime='2.683' TimeStamp='2020-06-12T04:03:49.306Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC23B408D80E859CBBF1C8495AC184' LobbyId='014DCDAF08D80E856C5956A644841868' [2020.06.12-04.03.55:398][732]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-04.03.55:419][733]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-04.03.55:419][733]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-04.03.55:419][733]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-04.03.55:466][736]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-04.03.55:551][741]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-04.03.55:635][746]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-04.03.55:635][746]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.12-04.03.55:636][746]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.12-04.03.55:960][766]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.03.55:963][766]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-04.03.55:963][766]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.06.12-04.03.55:963][766]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=0.815, totalTime=0.815, timeStamp=2020-06-12T04:03:49.853Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC23B408D80E859CBBF1C8495AC184, lobbyId=014DCDAF08D80E856C5956A644841868 [2020.06.12-04.03.55:977][767]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.016, totalTime=0.831, timeStamp=2020-06-12T04:03:49.870Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC23B408D80E859CBBF1C8495AC184, lobbyId=014DCDAF08D80E856C5956A644841868 [2020.06.12-04.03.56:041][771]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.081, totalTime=0.912, timeStamp=2020-06-12T04:03:49.950Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC23B408D80E859CBBF1C8495AC184, lobbyId=014DCDAF08D80E856C5956A644841868 [2020.06.12-04.03.56:057][772]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.06.12-04.03.49) [2020.06.12-04.03.56:057][772]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.06.12-04.03.56:057][772]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.03.56:057][772]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.03.56:057][772]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1591934630 [2020.06.12-04.03.56:057][772]ProceduralLevelGeneration: InitLevel: Theme: Farm Map: Frm_Cornfield Generation Seed: -1 [2020.06.12-04.03.56:058][772]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=0.912, timeStamp=2020-06-12T04:03:49.950Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC23B408D80E859CBBF1C8495AC184, lobbyId=014DCDAF08D80E856C5956A644841868 [2020.06.12-04.03.56:461][797]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.03.56:848][821]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.03.56:857][822]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.03.56:888][824]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.03.56:934][826]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.03.56:934][826]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.03.57:026][832]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.03.57:026][832]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.03.57:036][832]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.03.57:062][834]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.03.57:067][834]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.03.57:068][834]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-04.03.57:099][836]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.03.57:540][858]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=1.489, totalTime=2.401, timeStamp=2020-06-12T04:03:51.439Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC23B408D80E859CBBF1C8495AC184, lobbyId=014DCDAF08D80E856C5956A644841868 [2020.06.12-04.03.57:583][859]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.019, totalTime=2.420, timeStamp=2020-06-12T04:03:51.458Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC23B408D80E859CBBF1C8495AC184, lobbyId=014DCDAF08D80E856C5956A644841868 [2020.06.12-04.03.57:622][861]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_0) missing some fog at index 0 [2020.06.12-04.03.57:734][868]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_0) missing some fog at index 3 [2020.06.12-04.03.57:750][869]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_2.SM_Lamp01' which is static to it. Aborting. [2020.06.12-04.03.57:750][869]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_1.Scene' which is static to it. Aborting. [2020.06.12-04.03.57:750][869]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_3.SM_Lamp01' which is static to it. Aborting. [2020.06.12-04.03.57:769][870]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD22_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_4.SM_Lamp01' which is static to it. Aborting. [2020.06.12-04.03.57:769][870]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD22_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_5.SM_Lamp01' which is static to it. Aborting. [2020.06.12-04.03.57:769][870]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD22_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_2.Scene' which is static to it. Aborting. [2020.06.12-04.03.57:799][872]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_1) missing some fog at index 0 [2020.06.12-04.03.57:799][872]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_1) missing some fog at index 2 [2020.06.12-04.03.57:816][873]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_2) missing some fog at index 1 [2020.06.12-04.03.57:816][873]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_2) missing some fog at index 2 [2020.06.12-04.03.57:848][875]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_3) missing some fog at index 2 [2020.06.12-04.03.57:895][878]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_1) missing some fog at index 1 [2020.06.12-04.03.57:928][880]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_2) missing some fog at index 0 [2020.06.12-04.03.57:928][880]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_2) missing some fog at index 2 [2020.06.12-04.03.57:976][883]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked01_2' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked01_C_0.Root' which is static to it. Aborting. [2020.06.12-04.03.57:977][883]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked01_3' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked01_C_1.Root' which is static to it. Aborting. [2020.06.12-04.03.57:977][883]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked01_1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked01_C_2.Root' which is static to it. Aborting. [2020.06.12-04.03.57:977][883]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked02_1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked02_C_0.Root' which is static to it. Aborting. [2020.06.12-04.03.57:977][883]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked03_2' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked03_C_0.Root' which is static to it. Aborting. [2020.06.12-04.03.57:977][883]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked03_3' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked03_C_1.Root' which is static to it. Aborting. [2020.06.12-04.03.57:978][883]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked02_2' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked02_C_1.Root' which is static to it. Aborting. [2020.06.12-04.03.57:978][883]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked02_3' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked02_C_2.Root' which is static to it. Aborting. [2020.06.12-04.03.57:995][884]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_3) missing some fog at index 0 [2020.06.12-04.03.57:995][884]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_3) missing some fog at index 2 [2020.06.12-04.03.58:009][885]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_4) missing some fog at index 0 [2020.06.12-04.03.58:009][885]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_4) missing some fog at index 3 [2020.06.12-04.03.58:024][886]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_2) missing some fog at index 1 [2020.06.12-04.03.58:024][886]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_2) missing some fog at index 3 [2020.06.12-04.03.58:089][890]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_4) missing some fog at index 1 [2020.06.12-04.03.58:089][890]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_4) missing some fog at index 2 [2020.06.12-04.03.58:104][891]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_6.SM_Lamp01' which is static to it. Aborting. [2020.06.12-04.03.58:105][891]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_3.Scene' which is static to it. Aborting. [2020.06.12-04.03.58:105][891]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_7.SM_Lamp01' which is static to it. Aborting. [2020.06.12-04.03.58:139][893]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_5) missing some fog at index 0 [2020.06.12-04.03.58:233][899]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_2.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_8.SM_Lamp01' which is static to it. Aborting. [2020.06.12-04.03.58:233][899]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_2.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_5.Scene' which is static to it. Aborting. [2020.06.12-04.03.58:233][899]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_2.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_9.SM_Lamp01' which is static to it. Aborting. [2020.06.12-04.03.58:318][904]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_6) missing some fog at index 1 [2020.06.12-04.03.58:335][905]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_7) missing some fog at index 3 [2020.06.12-04.03.58:366][907]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_10.SM_Lamp01' which is static to it. Aborting. [2020.06.12-04.03.58:367][907]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_11.SM_Lamp01' which is static to it. Aborting. [2020.06.12-04.03.58:367][907]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_6.Scene' which is static to it. Aborting. [2020.06.12-04.03.58:451][912]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_6) missing some fog at index 0 [2020.06.12-04.03.58:451][912]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_6) missing some fog at index 3 [2020.06.12-04.03.58:467][913]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_8) missing some fog at index 1 [2020.06.12-04.03.58:516][916]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_7) missing some fog at index 0 [2020.06.12-04.03.58:566][919]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_8) missing some fog at index 1 [2020.06.12-04.03.58:566][919]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_8) missing some fog at index 3 [2020.06.12-04.03.58:584][920]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_9) missing some fog at index 1 [2020.06.12-04.03.58:584][920]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_9) missing some fog at index 3 [2020.06.12-04.03.58:601][921]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_10) missing some fog at index 2 [2020.06.12-04.03.58:631][923]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=1.065, totalTime=3.485, timeStamp=2020-06-12T04:03:52.523Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC23B408D80E859CBBF1C8495AC184, lobbyId=014DCDAF08D80E856C5956A644841868 [2020.06.12-04.03.58:648][924]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.017, totalTime=3.502, timeStamp=2020-06-12T04:03:52.540Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC23B408D80E859CBBF1C8495AC184, lobbyId=014DCDAF08D80E856C5956A644841868 [2020.06.12-04.03.58:664][925]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.017, totalTime=3.519, timeStamp=2020-06-12T04:03:52.557Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC23B408D80E859CBBF1C8495AC184, lobbyId=014DCDAF08D80E856C5956A644841868 [2020.06.12-04.03.58:681][926]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.03.58:742][926]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-04.03.58:748][926]LogStreaming: Flushing async loaders took 68ms. [2020.06.12-04.03.58:748][926]LogStreaming: Flushing async loaders. [2020.06.12-04.03.58:749][926]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.03.58:749][926]LogStreaming: Flushing async loaders. [2020.06.12-04.03.58:750][926]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.03.58:750][926]LogStreaming: Flushing async loaders. [2020.06.12-04.03.58:750][926]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.03.58:750][926]LogStreaming: Flushing async loaders. [2020.06.12-04.03.58:753][926]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-04.03.58:753][926]LogStreaming: Flushing async loaders. [2020.06.12-04.03.58:754][926]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.03.58:754][926]LogStreaming: Flushing async loaders. [2020.06.12-04.03.58:754][926]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.03.58:754][926]LogStreaming: Flushing async loaders. [2020.06.12-04.03.58:754][926]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.03.58:755][926]LogStreaming: Flushing async loaders. [2020.06.12-04.03.58:758][926]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-04.03.58:760][926]LogStreaming: Flushing async loaders. [2020.06.12-04.03.58:760][926]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.03.58:775][926]LogStreaming: Flushing async loaders. [2020.06.12-04.03.58:791][926]LogStreaming: Flushing async loaders took 16ms. [2020.06.12-04.03.58:794][926]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.016, totalTime=3.535, timeStamp=2020-06-12T04:03:52.573Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC23B408D80E859CBBF1C8495AC184, lobbyId=014DCDAF08D80E856C5956A644841868 [2020.06.12-04.03.58:823][929]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.02 ms [2020.06.12-04.03.58:840][930]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.03 ms [2020.06.12-04.03.58:859][931]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.12-04.03.58:908][934]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.03 ms [2020.06.12-04.03.58:972][938]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.03.59:016][940]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.03.59:018][940]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.03.59:034][941]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.03.59:088][945]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-04.03.59:766][984]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.06.12-04.03.59:767][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.06.12-04.03.59:767][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.12-04.03.59:767][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.06.12-04.03.59:767][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.12-04.03.59:788][984]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.06.12-04.03.59:789][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.06.12-04.03.59:789][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.12-04.03.59:790][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.06.12-04.03.59:790][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.12-04.03.59:828][987]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.03.59:835][987]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-04.04.02:250][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-04.04.02:250][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Enabled [2020.06.12-04.04.02:250][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-04.04.02:250][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.Break Chargeable Enabled?: Enabled [2020.06.12-04.04.02:250][133]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.12-04.04.02:250][133]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_0 [2020.06.12-04.04.02:250][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-04.04.02:250][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Disabled [2020.06.12-04.04.02:250][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-04.04.02:250][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.Break Chargeable Enabled?: Disabled [2020.06.12-04.04.02:252][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Enabled [2020.06.12-04.04.02:252][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.06.12-04.04.02:252][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.12-04.04.02:252][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.Break Chargeable Enabled?: Enabled [2020.06.12-04.04.02:252][133]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.12-04.04.02:252][133]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_1 [2020.06.12-04.04.02:252][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Disabled [2020.06.12-04.04.02:252][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.06.12-04.04.02:252][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.12-04.04.02:252][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.Break Chargeable Enabled?: Disabled [2020.06.12-04.04.02:252][133]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.12-04.04.02:252][133]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.12-04.04.02:266][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Enabled [2020.06.12-04.04.02:266][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Enabled [2020.06.12-04.04.02:266][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.EscapeChargeable Enabled?: Enabled [2020.06.12-04.04.02:266][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.Break Chargeable Enabled?: Enabled [2020.06.12-04.04.02:266][134]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.12-04.04.02:266][134]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_2 [2020.06.12-04.04.02:266][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Disabled [2020.06.12-04.04.02:266][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Disabled [2020.06.12-04.04.02:266][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.EscapeChargeable Enabled?: Disabled [2020.06.12-04.04.02:266][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.Break Chargeable Enabled?: Disabled [2020.06.12-04.04.02:267][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Enabled [2020.06.12-04.04.02:268][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Enabled [2020.06.12-04.04.02:268][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.EscapeChargeable Enabled?: Enabled [2020.06.12-04.04.02:268][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.Break Chargeable Enabled?: Enabled [2020.06.12-04.04.02:268][134]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.12-04.04.02:268][134]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_3 [2020.06.12-04.04.02:268][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Disabled [2020.06.12-04.04.02:268][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Disabled [2020.06.12-04.04.02:268][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.EscapeChargeable Enabled?: Disabled [2020.06.12-04.04.02:268][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.Break Chargeable Enabled?: Disabled [2020.06.12-04.04.02:269][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Enabled [2020.06.12-04.04.02:269][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Enabled [2020.06.12-04.04.02:269][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Enabled [2020.06.12-04.04.02:269][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.Break Chargeable Enabled?: Enabled [2020.06.12-04.04.02:270][134]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.12-04.04.02:270][134]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_4 [2020.06.12-04.04.02:270][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Disabled [2020.06.12-04.04.02:270][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Disabled [2020.06.12-04.04.02:270][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Disabled [2020.06.12-04.04.02:270][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.Break Chargeable Enabled?: Disabled [2020.06.12-04.04.02:270][134]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.12-04.04.02:270][134]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.12-04.04.02:270][134]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.12-04.04.02:282][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.UnhookChargeable Enabled?: Enabled [2020.06.12-04.04.02:282][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Enabled [2020.06.12-04.04.02:282][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Enabled [2020.06.12-04.04.02:282][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.Break Chargeable Enabled?: Enabled [2020.06.12-04.04.02:282][135]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.06.12-04.04.02:282][135]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_5 [2020.06.12-04.04.02:282][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.UnhookChargeable Enabled?: Disabled [2020.06.12-04.04.02:282][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Disabled [2020.06.12-04.04.02:282][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Disabled [2020.06.12-04.04.02:283][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.Break Chargeable Enabled?: Disabled [2020.06.12-04.04.02:285][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Enabled [2020.06.12-04.04.02:285][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Enabled [2020.06.12-04.04.02:285][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Enabled [2020.06.12-04.04.02:285][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.Break Chargeable Enabled?: Enabled [2020.06.12-04.04.02:285][135]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.12-04.04.02:285][135]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_6 [2020.06.12-04.04.02:285][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Disabled [2020.06.12-04.04.02:285][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Disabled [2020.06.12-04.04.02:285][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Disabled [2020.06.12-04.04.02:286][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.Break Chargeable Enabled?: Disabled [2020.06.12-04.04.02:286][135]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.12-04.04.02:286][135]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.06.12-04.04.02:333][138]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.UnhookChargeable Enabled?: Enabled [2020.06.12-04.04.02:333][138]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Enabled [2020.06.12-04.04.02:333][138]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.EscapeChargeable Enabled?: Enabled [2020.06.12-04.04.02:333][138]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.Break Chargeable Enabled?: Enabled [2020.06.12-04.04.02:333][138]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.12-04.04.02:333][138]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_7 [2020.06.12-04.04.02:333][138]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.UnhookChargeable Enabled?: Disabled [2020.06.12-04.04.02:333][138]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Disabled [2020.06.12-04.04.02:333][138]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.EscapeChargeable Enabled?: Disabled [2020.06.12-04.04.02:333][138]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.Break Chargeable Enabled?: Disabled [2020.06.12-04.04.02:333][138]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.12-04.04.02:414][143]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.06.12-04.04.02:415][143]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.06.12-04.04.03:018][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-04.04.03:018][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.12-04.04.03:018][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-04.04.03:018][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.12-04.04.03:018][179]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-04.04.03:215][191]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.12-04.04.03:215][191]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.12-04.04.03:251][193]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-04.04.03:251][193]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.12-04.04.03:251][193]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-04.04.03:251][193]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.12-04.04.03:251][193]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-04.04.03:251][193]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.12-04.04.03:251][193]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.12-04.04.03:251][193]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.12-04.04.03:251][193]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.12-04.04.03:251][193]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.12-04.04.03:251][193]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.12-04.04.03:251][193]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.12-04.04.03:252][193]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.12-04.04.03:252][193]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.06.12-04.04.03:252][193]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.06.12-04.04.03:252][193]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.12-04.04.03:252][193]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.12-04.04.03:252][193]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.12-04.04.03:252][193]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.12-04.04.03:451][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.12-04.04.03:451][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.12-04.04.03:451][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.12-04.04.03:451][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.12-04.04.03:451][205]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-04.04.03:652][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.12-04.04.03:652][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.12-04.04.03:652][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.12-04.04.03:652][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.12-04.04.03:652][217]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-04.04.03:851][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.12-04.04.03:851][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.12-04.04.03:851][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.12-04.04.03:851][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.12-04.04.03:852][229]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-04.04.04:051][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-04.04.04:051][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.12-04.04.04:052][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-04.04.04:052][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.12-04.04.04:052][241]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-04.04.04:251][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.12-04.04.04:251][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.12-04.04.04:251][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.12-04.04.04:251][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.12-04.04.04:252][253]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.12-04.04.04:999][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-04.04.04:999][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-04.04.04:999][298]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-04.04.05:131][306]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.06.12-04.04.05:131][306]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.06.12-04.04.05:364][320]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.06.12-04.04.05:364][320]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.06.12-04.04.05:397][322]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.04.05:401][322]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-04.04.05:403][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-04.04.05:403][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.12-04.04.05:403][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-04.04.05:403][322]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-04.04.05:403][322]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.06.12-04.04.05:403][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-04.04.05:403][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.12-04.04.05:403][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-04.04.05:405][322]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-04.04.05:431][324]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.04.05:432][324]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.04.05:433][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-04.04.05:433][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.12-04.04.05:433][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-04.04.05:433][324]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-04.04.05:433][324]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.06.12-04.04.05:433][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-04.04.05:434][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.12-04.04.05:434][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-04.04.05:434][324]LogStreaming: Flushing async loaders. [2020.06.12-04.04.05:434][324]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.04.05:436][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-04.04.05:436][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.12-04.04.05:436][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-04.04.05:436][324]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.12-04.04.05:436][324]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.06.12-04.04.05:436][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-04.04.05:436][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.12-04.04.05:436][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-04.04.05:437][324]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-04.04.05:438][324]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.12-04.04.05:483][326]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.04.05:484][326]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.04.05:486][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-04.04.05:486][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.12-04.04.05:486][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.12-04.04.05:486][326]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.12-04.04.05:486][326]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.06.12-04.04.05:486][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-04.04.05:486][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.12-04.04.05:486][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.12-04.04.05:488][326]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.12-04.04.05:499][327]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.06.12-04.04.05:693][339]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.06.12-04.04.05:693][339]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.06.12-04.04.05:999][358]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 286] [2020.06.12-04.04.05:999][358]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.06.12-04.04.06:034][358]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.06.12-04.04.06:034][358]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.06.12-04.04.06:034][358]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.06.12-04.04.06:035][358]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.06.12-04.04.06:035][358]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.06.12-04.04.06:037][358]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_5.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_5.Scene' which is static to it. Aborting. [2020.06.12-04.04.06:075][361]ProceduralLevelGeneration: HasLevelBeenSpawned Frm_Cornfield: 0 Spawned : 55/55 Dependencies : 1 [2020.06.12-04.04.06:075][361]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=7.393, totalTime=10.928, timeStamp=2020-06-12T04:03:59.966Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC23B408D80E859CBBF1C8495AC184, lobbyId=014DCDAF08D80E856C5956A644841868 [2020.06.12-04.04.06:075][361]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.06.12-04.04.06:898][411]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=0.824, totalTime=11.752, timeStamp=2020-06-12T04:04:00.790Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC23B408D80E859CBBF1C8495AC184, lobbyId=014DCDAF08D80E856C5956A644841868 [2020.06.12-04.04.06:898][411]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.04.07:026][411]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-04.04.07:032][411]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-04.04.07:048][411]LogStreaming: Flushing async loaders took 150ms. [2020.06.12-04.04.07:162][419]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.04.07:163][419]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.04.07:215][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-04.04.07:215][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-04.04.07:215][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-04.04.07:215][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-04.04.07:215][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.12-04.04.07:215][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-04.04.07:215][419]LogStreaming: Flushing async loaders. [2020.06.12-04.04.07:292][419]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.04.07:344][419]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.04.07:493][419]LogStreaming: Flushing async loaders took 277ms. [2020.06.12-04.04.07:493][419]LogStreaming: Flushing async loaders. [2020.06.12-04.04.07:504][419]LogStreaming: Flushing async loaders took 11ms. [2020.06.12-04.04.07:504][419]LogStreaming: Flushing async loaders. [2020.06.12-04.04.07:506][419]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.04.07:506][419]LogStreaming: Flushing async loaders. [2020.06.12-04.04.07:509][419]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-04.04.07:509][419]LogStreaming: Flushing async loaders. [2020.06.12-04.04.07:511][419]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-04.04.07:512][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.12-04.04.07:512][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-04.04.07:512][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-04.04.07:512][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-04.04.07:512][419]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.06.12-04.04.07:512][419]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.12-04.04.07:513][419]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.12-04.04.07:513][419]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.06.12-04.04.07:513][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-04.04.07:513][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-04.04.07:513][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-04.04.07:513][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.12-04.04.07:513][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-04.04.07:513][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.12-04.04.07:513][419]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.04.07:513][419]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.04.07:513][419]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.04.07:514][419]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000039 seconds [2020.06.12-04.04.07:514][419]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.06.12-04.04.07:515][419]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.04.07:515][419]LogStreaming: Flushing async loaders. [2020.06.12-04.04.07:518][419]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale09_Character.Default__BP_CamperFemale09_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-04.04.07:532][419]LogStreaming: Flushing async loaders took 16ms. [2020.06.12-04.04.07:579][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-04.04.07:579][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-04.04.07:579][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-04.04.07:579][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-04.04.07:579][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.12-04.04.07:579][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-04.04.07:579][419]LogStreaming: Flushing async loaders. [2020.06.12-04.04.07:589][419]LogStreaming: Flushing async loaders took 9ms. [2020.06.12-04.04.07:589][419]LogStreaming: Flushing async loaders. [2020.06.12-04.04.07:599][419]LogStreaming: Flushing async loaders took 10ms. [2020.06.12-04.04.07:600][419]LogStreaming: Flushing async loaders. [2020.06.12-04.04.07:614][419]LogStreaming: Flushing async loaders took 14ms. [2020.06.12-04.04.07:621][419]LogStreaming: Flushing async loaders. [2020.06.12-04.04.07:624][419]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-04.04.07:624][419]LogStreaming: Flushing async loaders. [2020.06.12-04.04.07:626][419]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-04.04.07:626][419]LogStreaming: Flushing async loaders. [2020.06.12-04.04.07:629][419]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-04.04.07:630][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.12-04.04.07:630][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-04.04.07:630][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-04.04.07:631][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-04.04.07:631][419]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale09_Character_C_0 [2020.06.12-04.04.07:631][419]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale09_Character_C_0 [2020.06.12-04.04.07:631][419]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale09_Character_C_0 [2020.06.12-04.04.07:631][419]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale09_Character_C_0 [2020.06.12-04.04.07:631][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-04.04.07:631][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-04.04.07:631][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-04.04.07:631][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.12-04.04.07:631][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-04.04.07:639][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.12-04.04.07:639][419]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.04.07:639][419]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.04.07:639][419]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.04.07:639][419]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000027 seconds [2020.06.12-04.04.07:639][419]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale09_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.04.07:681][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-04.04.07:681][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-04.04.07:681][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-04.04.07:681][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-04.04.07:681][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.12-04.04.07:681][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-04.04.07:681][419]LogStreaming: Flushing async loaders. [2020.06.12-04.04.07:685][419]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-04.04.07:686][419]LogStreaming: Flushing async loaders. [2020.06.12-04.04.07:693][419]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-04.04.07:694][419]LogStreaming: Flushing async loaders. [2020.06.12-04.04.07:697][419]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-04.04.07:697][419]LogStreaming: Flushing async loaders. [2020.06.12-04.04.07:699][419]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-04.04.07:699][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.12-04.04.07:699][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-04.04.07:700][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-04.04.07:700][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-04.04.07:700][419]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.06.12-04.04.07:700][419]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.12-04.04.07:700][419]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.12-04.04.07:700][419]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.06.12-04.04.07:700][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-04.04.07:700][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-04.04.07:700][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-04.04.07:700][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.12-04.04.07:700][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-04.04.07:701][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.12-04.04.07:701][419]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.04.07:701][419]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.04.07:701][419]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.04.07:701][419]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000063 seconds [2020.06.12-04.04.07:702][419]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.04.07:743][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-04.04.07:743][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.12-04.04.07:743][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.12-04.04.07:743][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-04.04.07:743][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.12-04.04.07:743][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.12-04.04.07:744][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.12-04.04.07:744][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-04.04.07:744][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.12-04.04.07:744][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-04.04.07:744][419]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.06.12-04.04.07:744][419]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.06.12-04.04.07:744][419]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.06.12-04.04.07:744][419]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.06.12-04.04.07:744][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.12-04.04.07:744][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.12-04.04.07:744][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-04.04.07:744][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.12-04.04.07:744][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.12-04.04.07:745][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.12-04.04.07:745][419]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.04.07:745][419]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.04.07:745][419]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.04.07:745][419]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000033 seconds [2020.06.12-04.04.07:746][419]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.04.07:751][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.12-04.04.07:751][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.12-04.04.07:751][419]LogStreaming: Flushing async loaders. [2020.06.12-04.04.07:843][419]LogStreaming: Flushing async loaders took 92ms. [2020.06.12-04.04.07:843][419]LogStreaming: Flushing async loaders. [2020.06.12-04.04.07:853][419]LogStreaming: Flushing async loaders took 10ms. [2020.06.12-04.04.07:854][419]LogStreaming: Flushing async loaders. [2020.06.12-04.04.07:867][419]LogStreaming: Flushing async loaders took 13ms. [2020.06.12-04.04.07:875][419]LogStreaming: Flushing async loaders. [2020.06.12-04.04.07:878][419]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-04.04.07:879][419]LogStreaming: Flushing async loaders. [2020.06.12-04.04.07:882][419]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-04.04.07:882][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-04.04.07:882][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-04.04.07:882][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.12-04.04.07:882][419]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_19_C_0 [2020.06.12-04.04.07:882][419]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_19_C_0 [2020.06.12-04.04.07:882][419]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_19_C_0 [2020.06.12-04.04.07:882][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.12-04.04.07:891][419]LogStreaming: Flushing async loaders. [2020.06.12-04.04.07:891][419]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.04.07:891][419]LogStreaming: Flushing async loaders. [2020.06.12-04.04.07:892][419]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.04.07:892][419]LogStreaming: Flushing async loaders. [2020.06.12-04.04.07:897][419]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-04.04.07:897][419]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000111 seconds [2020.06.12-04.04.07:901][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.12-04.04.07:901][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-04.04.07:901][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.12-04.04.07:901][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.12-04.04.07:901][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-04.04.07:901][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.12-04.04.07:901][419]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-04.04.07:903][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.12-04.04.07:904][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-04.04.07:904][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.06.12-04.04.07:904][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.12-04.04.07:904][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-04.04.07:904][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.06.12-04.04.07:906][419]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-04.04.07:908][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-04.04.07:908][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-04.04.07:908][419]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-04.04.07:910][419]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000033 seconds [2020.06.12-04.04.07:911][419]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000029 seconds [2020.06.12-04.04.07:911][419]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000024 seconds [2020.06.12-04.04.07:911][419]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-04.04.07:911][419]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.12-04.04.07:911][419]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-04.04.07:912][419]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-04.04.07:912][419]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.12-04.04.07:912][419]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.12-04.04.07:912][419]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.12-04.04.07:912][419]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.12-04.04.07:912][419]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.04.07:912][419]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.04.07:912][419]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.04.07:912][419]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.04.07:912][419]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.07:912][419]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.07:912][419]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.07:912][419]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.07:912][419]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.07:912][419]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.04.07:924][420]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.07:926][420]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-04.04.07:926][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.07:926][420]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.12-04.04.07:926][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.07:926][420]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.12-04.04.07:926][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.07:926][420]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-04.04.07:926][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.07:926][420]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.12-04.04.07:926][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.07:926][420]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.12-04.04.07:926][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.07:926][420]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.12-04.04.07:926][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.07:926][420]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.06.12-04.04.07:926][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.07:926][420]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.12-04.04.07:926][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.07:926][420]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.12-04.04.07:926][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.07:926][420]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.12-04.04.07:926][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.07:926][420]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.12-04.04.07:926][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.07:926][420]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.12-04.04.07:926][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.07:926][420]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.06.12-04.04.07:926][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.07:926][420]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.06.12-04.04.07:926][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.07:926][420]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.GunslingerKill_C_0) Already registered. Aborting. [2020.06.12-04.04.07:946][421]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-04.04.07:949][421]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-04.04.07:949][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.07:949][421]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.12-04.04.07:949][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.07:949][421]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.12-04.04.07:949][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.07:949][421]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-04.04.07:949][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.07:949][421]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.12-04.04.07:949][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.07:949][421]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.12-04.04.07:949][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.07:949][421]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.12-04.04.07:949][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.07:949][421]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.06.12-04.04.07:949][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.07:949][421]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.12-04.04.07:949][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.07:949][421]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.12-04.04.07:949][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.07:949][421]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.12-04.04.07:949][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.07:949][421]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.12-04.04.07:949][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.07:949][421]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.12-04.04.07:949][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.07:949][421]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.06.12-04.04.07:949][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.07:949][421]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.06.12-04.04.07:949][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.07:949][421]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.GunslingerKill_C_0) Already registered. Aborting. [2020.06.12-04.04.07:981][422]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.04.07:981][422]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] Restarting state machine [2020.06.12-04.04.07:981][422]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.07:981][422]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.07:984][422]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.06.12-04.04.07:984][422]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.07:984][422]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.06.12-04.04.07:984][422]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.07:984][422]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.06.12-04.04.07:984][422]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.07:984][422]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.06.12-04.04.07:984][422]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.07:984][422]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.12-04.04.07:984][422]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.07:984][422]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.12-04.04.07:984][422]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.08:049][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-04.04.08:049][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-04.04.08:049][426]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-04.04.08:050][426]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.08:081][428]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-04.04.08:116][430]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.08:154][432]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.12-04.04.08:155][432]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.12-04.04.08:155][432]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.12-04.04.08:182][434]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.04.08:216][436]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-04.04.08:317][442]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-04.04.08:381][446]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-04.04.08:450][450]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-04.04.08:450][450]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-04.04.08:583][458]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-04.04.08:648][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-04.04.08:649][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-04.04.08:649][462]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-04.04.08:683][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-04.04.08:683][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-04.04.08:783][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-04.04.08:784][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-04.04.08:883][476]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-04.04.08:948][480]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-04.04.09:017][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-04.04.09:017][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-04.04.09:114][490]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-04.04.09:183][494]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-04.04.09:248][498]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-04.04.09:317][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-04.04.09:317][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-04.04.09:415][508]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-04.04.09:517][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-04.04.09:517][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-04.04.09:615][520]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-04.04.09:615][520]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-04.04.09:615][520]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-04.04.09:649][522]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-04.04.09:715][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.12-04.04.09:715][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.12-04.04.09:716][526]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.12-04.04.09:831][533]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.04.09:836][533]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-04.04.09:836][533]LogStreaming: Flushing async loaders. [2020.06.12-04.04.09:838][533]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-04.04.09:838][533]LogStreaming: Flushing async loaders. [2020.06.12-04.04.09:841][533]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-04.04.09:841][533]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Head01 [2020.06.12-04.04.09:842][533]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01 [2020.06.12-04.04.09:842][533]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Torso02 [2020.06.12-04.04.09:842][533]LogStreaming: Flushing async loaders. [2020.06.12-04.04.09:849][533]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-04.04.09:870][533]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.06.12-04.04.09:870][533]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Legs02 [2020.06.12-04.04.09:870][533]LogStreaming: Flushing async loaders. [2020.06.12-04.04.09:872][533]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-04.04.09:872][533]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs02 [2020.06.12-04.04.09:890][533]LogStreaming: Flushing async loaders. [2020.06.12-04.04.09:892][533]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-04.04.09:892][533]LogStreaming: Flushing async loaders. [2020.06.12-04.04.09:893][533]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.04.09:893][533]LogStreaming: Flushing async loaders. [2020.06.12-04.04.09:895][533]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.04.09:895][533]GameFlow: (BP_Slasher_Character_19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.06.12-04.04.09:895][533]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.06.12-04.04.09:895][533]GameFlow: (BP_Slasher_Character_19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.06.12-04.04.09:895][533]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.06.12-04.04.09:895][533]GameFlow: (BP_Slasher_Character_19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.06.12-04.04.09:896][533]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.06.12-04.04.09:904][533]GameFlow: (BP_CamperFemale09_Character_C_0) - UpdateCustomization with item SwedenSurvivor_Head007 [2020.06.12-04.04.09:904][533]LogStreaming: Flushing async loaders. [2020.06.12-04.04.09:905][533]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.04.09:905][533]LogStreaming: Flushing async loaders. [2020.06.12-04.04.09:912][533]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-04.04.09:913][533]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head007 [2020.06.12-04.04.09:913][533]GameFlow: (BP_CamperFemale09_Character_C_0) - UpdateCustomization with item SwedenSurvivor_Torso010 [2020.06.12-04.04.09:913][533]LogStreaming: Flushing async loaders. [2020.06.12-04.04.09:921][533]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-04.04.09:924][533]LogStreaming: Flushing async loaders. [2020.06.12-04.04.09:926][533]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-04.04.09:926][533]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso010 [2020.06.12-04.04.09:926][533]GameFlow: (BP_CamperFemale09_Character_C_0) - UpdateCustomization with item SwedenSurvivor_Legs010 [2020.06.12-04.04.09:927][533]LogStreaming: Flushing async loaders. [2020.06.12-04.04.09:928][533]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-04.04.09:928][533]LogStreaming: Flushing async loaders. [2020.06.12-04.04.09:931][533]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-04.04.09:932][533]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs010 [2020.06.12-04.04.09:936][533]LogStreaming: Flushing async loaders. [2020.06.12-04.04.09:938][533]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.04.09:938][533]LogStreaming: Flushing async loaders. [2020.06.12-04.04.09:939][533]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.04.09:940][533]LogStreaming: Flushing async loaders. [2020.06.12-04.04.09:941][533]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-04.04.09:941][533]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Head05 [2020.06.12-04.04.09:942][533]LogStreaming: Flushing async loaders. [2020.06.12-04.04.09:950][533]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-04.04.09:950][533]LogStreaming: Flushing async loaders. [2020.06.12-04.04.09:956][533]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-04.04.09:956][533]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.06.12-04.04.09:956][533]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Torso010 [2020.06.12-04.04.09:956][533]LogStreaming: Flushing async loaders. [2020.06.12-04.04.09:961][533]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-04.04.09:961][533]LogStreaming: Flushing async loaders. [2020.06.12-04.04.09:971][533]LogStreaming: Flushing async loaders took 10ms. [2020.06.12-04.04.09:972][533]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso010 [2020.06.12-04.04.09:972][533]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Legs010 [2020.06.12-04.04.09:972][533]LogStreaming: Flushing async loaders. [2020.06.12-04.04.09:978][533]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-04.04.09:979][533]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs010 [2020.06.12-04.04.09:980][533]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Head05 [2020.06.12-04.04.09:981][533]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.06.12-04.04.09:981][533]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Torso02_03 [2020.06.12-04.04.09:981][533]LogStreaming: Flushing async loaders. [2020.06.12-04.04.09:988][533]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-04.04.09:990][533]LogStreaming: Flushing async loaders. [2020.06.12-04.04.09:993][533]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-04.04.09:993][533]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.06.12-04.04.09:993][533]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Legs04_03 [2020.06.12-04.04.09:993][533]LogStreaming: Flushing async loaders. [2020.06.12-04.04.09:994][533]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.04.09:994][533]LogStreaming: Flushing async loaders. [2020.06.12-04.04.09:995][533]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.04.09:995][533]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.06.12-04.04.09:998][533]LogStreaming: Flushing async loaders. [2020.06.12-04.04.10:011][533]LogStreaming: Flushing async loaders took 13ms. [2020.06.12-04.04.10:011][533]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Faith, Originating Player: BP_CamperFemale02_Character_C_0 - Faith, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.04.10:011][533]LogStreaming: Flushing async loaders. [2020.06.12-04.04.10:011][533]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.04.10:011][533]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Faith, Originating Player: BP_CamperFemale02_Character_C_0 - Faith, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.04.10:012][533]LogStreaming: Flushing async loaders. [2020.06.12-04.04.10:012][533]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.04.10:012][533]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Faith, Originating Player: BP_CamperFemale02_Character_C_0 - Faith, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.04.10:012][533]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale09_Character_C_0 - Catalest, Originating Player: BP_CamperFemale09_Character_C_0 - Catalest, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.04.10:012][533]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale09_Character_C_0 - Catalest, Originating Player: BP_CamperFemale09_Character_C_0 - Catalest, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.04.10:012][533]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale09_Character_C_0 - Catalest, Originating Player: BP_CamperFemale09_Character_C_0 - Catalest, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.04.10:012][533]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Kate, Originating Player: BP_CamperFemale01_Character_C_0 - Kate, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.04.10:012][533]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Kate, Originating Player: BP_CamperFemale01_Character_C_0 - Kate, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.04.10:012][533]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Kate, Originating Player: BP_CamperFemale01_Character_C_0 - Kate, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.04.10:012][533]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale01_Character_C_1 - Haywood Jablowme, Originating Player: BP_CamperFemale01_Character_C_1 - Haywood Jablowme, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.04.10:012][533]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale01_Character_C_1 - Haywood Jablowme, Originating Player: BP_CamperFemale01_Character_C_1 - Haywood Jablowme, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.04.10:012][533]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale01_Character_C_1 - Haywood Jablowme, Originating Player: BP_CamperFemale01_Character_C_1 - Haywood Jablowme, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.04.10:013][533]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.06.12-04.04.10:013][533]GameFlow: GameState : Level is ready to play; map theme name: Farm [2020.06.12-04.04.10:013][533]LogStreaming: Flushing async loaders. [2020.06.12-04.04.10:048][533]LogStreaming: Flushing async loaders took 35ms. [2020.06.12-04.04.10:149][537]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.04.10:151][537]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-04.04.10:153][537]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.06.12-04.04.10:252][543]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.06.12-04.04.10:286][545]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.06.12-04.04.10:353][549]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.06.12-04.04.10:385][551]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.04.10:386][551]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.04.10:386][551]GameFlow: OnRep_BegunPlayFenceGuid 04E607F5-08D8-0E85-A598-E06C4A3DA62E [2020.06.12-04.04.10:386][551]GameFlow: BegunPlayFenceGuid 04E607F5-08D8-0E85-A598-E06C4A3DA62E [2020.06.12-04.04.10:386][551]GameFlow: OnCreationFence 04E607F5-08D8-0E85-A598-E06C4A3DA62E [2020.06.12-04.04.10:386][551]GameFlow: Waiting for fence 04E607F5-08D8-0E85-A598-E06C4A3DA62E [2020.06.12-04.04.10:386][551]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04E607F508D80E85A598E06C4A3DA62E [2020.06.12-04.04.10:387][551]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000090 seconds [2020.06.12-04.04.10:387][551]GameFlow: ACollectable::BeginPlay [2020.06.12-04.04.10:387][551]GameFlow: BegunPlayFenceGuid 04E607F5-08D8-0E85-A598-E06C4A3DA62E [2020.06.12-04.04.10:387][551]GameFlow: OnCreationFence 04E607F5-08D8-0E85-A598-E06C4A3DA62E [2020.06.12-04.04.10:387][551]GameFlow: Warning: Already Waiting for fence 04E607F5-08D8-0E85-A598-E06C4A3DA62E [2020.06.12-04.04.10:452][555]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.04.10:453][555]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.04.10:453][555]GameFlow: OnRep_BegunPlayFenceGuid 04DC38FB-08D8-0E85-A594-B6E04A3D3BA0 [2020.06.12-04.04.10:453][555]GameFlow: BegunPlayFenceGuid 04DC38FB-08D8-0E85-A594-B6E04A3D3BA0 [2020.06.12-04.04.10:453][555]GameFlow: OnCreationFence 04DC38FB-08D8-0E85-A594-B6E04A3D3BA0 [2020.06.12-04.04.10:453][555]GameFlow: Waiting for fence 04DC38FB-08D8-0E85-A594-B6E04A3D3BA0 [2020.06.12-04.04.10:453][555]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04DC38FB08D80E85A594B6E04A3D3BA0 [2020.06.12-04.04.10:454][555]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000082 seconds [2020.06.12-04.04.10:454][555]GameFlow: ACollectable::BeginPlay [2020.06.12-04.04.10:454][555]GameFlow: BegunPlayFenceGuid 04DC38FB-08D8-0E85-A594-B6E04A3D3BA0 [2020.06.12-04.04.10:454][555]GameFlow: OnCreationFence 04DC38FB-08D8-0E85-A594-B6E04A3D3BA0 [2020.06.12-04.04.10:454][555]GameFlow: Warning: Already Waiting for fence 04DC38FB-08D8-0E85-A594-B6E04A3D3BA0 [2020.06.12-04.04.10:553][561]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.04.10:555][561]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-04.04.10:557][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-04.04.10:557][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-04.04.10:685][569]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.04.10:699][569]LogStreaming: Flushing async loaders took 14ms. [2020.06.12-04.04.10:699][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.06.12-04.04.10:699][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-04.04.10:699][569]GameFlow: OnRep_BegunPlayFenceGuid 04E5CCEB-08D8-0E85-A598-87CA4A3D9D51 [2020.06.12-04.04.10:699][569]GameFlow: BegunPlayFenceGuid 04E5CCEB-08D8-0E85-A598-87CA4A3D9D51 [2020.06.12-04.04.10:699][569]GameFlow: OnCreationFence 04E5CCEB-08D8-0E85-A598-87CA4A3D9D51 [2020.06.12-04.04.10:699][569]GameFlow: Waiting for fence 04E5CCEB-08D8-0E85-A598-87CA4A3D9D51 [2020.06.12-04.04.10:699][569]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04E5CCEB08D80E85A59887CA4A3D9D51 [2020.06.12-04.04.10:700][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.06.12-04.04.10:700][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-04.04.10:700][569]GameFlow: ACollectable::BeginPlay [2020.06.12-04.04.10:700][569]GameFlow: BegunPlayFenceGuid 04E5CCEB-08D8-0E85-A598-87CA4A3D9D51 [2020.06.12-04.04.10:700][569]GameFlow: OnCreationFence 04E5CCEB-08D8-0E85-A598-87CA4A3D9D51 [2020.06.12-04.04.10:700][569]GameFlow: Warning: Already Waiting for fence 04E5CCEB-08D8-0E85-A598-87CA4A3D9D51 [2020.06.12-04.04.10:756][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-04.04.10:756][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-04.04.10:854][579]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-04.04.10:951][585]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-04.04.11:018][589]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-04.04.11:081][593]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-04.04.11:184][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-04.04.11:185][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-04.04.11:283][605]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-04.04.11:348][609]GameFlow: Collected received : HarpoonRifle_BP_C_0. [2020.06.12-04.04.11:348][609]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.04.11:348][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.11:348][609]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.04.11:348][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.11:348][609]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-04.04.11:349][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.11:349][609]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.06.12-04.04.11:349][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.11:349][609]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.04.11:349][609]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.04.11:349][609]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_19_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.04.11:349][609]LogStreaming: Flushing async loaders. [2020.06.12-04.04.11:350][609]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.04.11:350][609]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_19_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.04.11:350][609]GameFlow: AddToInventory received : HarpoonRifle_BP_C_0. [2020.06.12-04.04.11:350][609]GameFlow: Fence Opened 04E5CCEB-08D8-0E85-A598-87CA4A3D9D51. [2020.06.12-04.04.11:351][609]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.06.12-04.04.11:351][609]GameFlow: SetLoadoutSpawned. [2020.06.12-04.04.11:483][617]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.06.12-04.04.11:483][617]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.06.12-04.04.11:581][623]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-04.04.11:649][627]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-04.04.11:649][627]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-04.04.11:650][627]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.12-04.04.11:700][630]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.12-04.04.11:700][630]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-04.04.11:700][630]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.06.12-04.04.11:700][630]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.12-04.04.11:700][630]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-04.04.11:700][630]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.06.12-04.04.11:702][630]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.12-04.04.11:702][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.11:702][630]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.12-04.04.11:702][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.11:702][630]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.12-04.04.11:702][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.11:702][630]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.12-04.04.11:702][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.11:702][630]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.12-04.04.11:702][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.11:702][630]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.12-04.04.11:702][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.11:703][630]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.12-04.04.11:703][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.11:703][630]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.06.12-04.04.11:703][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.11:703][630]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.12-04.04.11:703][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.11:703][630]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.12-04.04.11:703][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.11:703][630]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.12-04.04.11:703][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.11:703][630]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.12-04.04.11:703][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.11:703][630]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.12-04.04.11:703][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.11:703][630]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.06.12-04.04.11:703][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.11:703][630]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.06.12-04.04.11:703][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.11:703][630]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.GunslingerKill_C_0) Already registered. Aborting. [2020.06.12-04.04.11:848][639]GameFlow: Collected received : BP_Toolbox_003_C_0. [2020.06.12-04.04.11:848][639]GameFlow: AddToInventory received : BP_Toolbox_003_C_0. [2020.06.12-04.04.11:848][639]GameFlow: Fence Opened 04E607F5-08D8-0E85-A598-E06C4A3DA62E. [2020.06.12-04.04.11:898][642]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-04.04.11:965][646]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.12-04.04.11:966][646]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.12-04.04.11:966][646]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.12-04.04.11:999][648]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.12-04.04.12:066][652]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.12-04.04.12:165][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.06.12-04.04.12:165][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.12-04.04.12:165][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.06.12-04.04.12:166][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.06.12-04.04.12:166][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.12-04.04.12:166][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.06.12-04.04.12:169][658]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-04.04.12:169][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.12:169][658]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.12-04.04.12:169][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.12:169][658]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.12-04.04.12:169][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.12:169][658]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-04.04.12:169][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.12:169][658]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.12-04.04.12:169][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.12:169][658]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.12-04.04.12:169][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.12:169][658]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.12-04.04.12:169][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.12:169][658]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.06.12-04.04.12:169][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.12:169][658]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.12-04.04.12:169][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.12:169][658]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.12-04.04.12:169][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.12:169][658]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.12-04.04.12:169][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.12:169][658]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.12-04.04.12:169][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.12:169][658]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.12-04.04.12:169][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.12:169][658]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.06.12-04.04.12:169][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.12:169][658]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.06.12-04.04.12:169][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.12:169][658]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.GunslingerKill_C_0) Already registered. Aborting. [2020.06.12-04.04.12:265][664]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.06.12-04.04.12:265][664]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.06.12-04.04.12:265][664]GameFlow: Fence Opened 04DC38FB-08D8-0E85-A594-B6E04A3D3BA0. [2020.06.12-04.04.12:365][670]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.04.12:365][670]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.04.12:365][670]LogStreaming: Flushing async loaders. [2020.06.12-04.04.12:366][670]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.04.12:366][670]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale02_Character_C_0 - Faith, Originating Player: BP_CamperFemale02_Character_C_0 - Faith, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.04.12:366][670]LogStreaming: Flushing async loaders. [2020.06.12-04.04.12:367][670]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.04.12:367][670]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0 - Faith, Originating Player: BP_CamperFemale02_Character_C_0 - Faith, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.04.12:367][670]LogStreaming: Flushing async loaders. [2020.06.12-04.04.12:367][670]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.04.12:368][670]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale09_Character_C_0 - Catalest, Originating Player: BP_CamperFemale02_Character_C_0 - Faith, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.04.12:368][670]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale09_Character_C_0 - Catalest, Originating Player: BP_CamperFemale02_Character_C_0 - Faith, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.04.12:368][670]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_0 - Kate, Originating Player: BP_CamperFemale02_Character_C_0 - Faith, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.04.12:368][670]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - Kate, Originating Player: BP_CamperFemale02_Character_C_0 - Faith, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.04.12:368][670]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_1 - Haywood Jablowme, Originating Player: BP_CamperFemale02_Character_C_0 - Faith, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.04.12:368][670]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_1 - Haywood Jablowme, Originating Player: BP_CamperFemale02_Character_C_0 - Faith, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.04.12:368][670]LogStreaming: Flushing async loaders. [2020.06.12-04.04.12:368][670]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.04.12:368][670]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0 - Faith, Originating Player: BP_CamperFemale02_Character_C_0 - Faith, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.04.12:368][670]LogStreaming: Flushing async loaders. [2020.06.12-04.04.12:369][670]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.04.12:369][670]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale02_Character_C_0 - Faith, Originating Player: BP_CamperFemale02_Character_C_0 - Faith, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.04.12:369][670]LogStreaming: Flushing async loaders. [2020.06.12-04.04.12:370][670]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.04.12:370][670]LogStreaming: Flushing async loaders. [2020.06.12-04.04.12:371][670]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.04.12:371][670]LogStreaming: Flushing async loaders. [2020.06.12-04.04.12:371][670]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.04.12:371][670]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - Kate, Originating Player: BP_Slasher_Character_19_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.04.12:371][670]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale01_Character_C_1 - Haywood Jablowme, Originating Player: BP_Slasher_Character_19_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.04.12:372][670]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale02_Character_C_0 - Faith, Originating Player: BP_Slasher_Character_19_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.04.12:372][670]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale09_Character_C_0 - Catalest, Originating Player: BP_Slasher_Character_19_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.04.12:372][670]LogStreaming: Flushing async loaders. [2020.06.12-04.04.12:372][670]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.04.12:372][670]LogStreaming: Flushing async loaders. [2020.06.12-04.04.12:372][670]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.04.12:373][670]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: PreventKillerDamageGeneratorEffect, Status Owner: BP_Slasher_Character_19_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_19_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: Hex_Ruin, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.04.12:373][670]LogStreaming: Flushing async loaders. [2020.06.12-04.04.12:373][670]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.04.12:373][670]LogStreaming: Flushing async loaders. [2020.06.12-04.04.12:373][670]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.04.12:373][670]LogStreaming: Flushing async loaders. [2020.06.12-04.04.12:386][670]LogStreaming: Flushing async loaders took 12ms. [2020.06.12-04.04.12:386][670]LogStreaming: Flushing async loaders. [2020.06.12-04.04.12:386][670]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.04.12:386][670]LogStreaming: Flushing async loaders. [2020.06.12-04.04.12:387][670]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.04.12:387][670]LogStreaming: Flushing async loaders. [2020.06.12-04.04.12:387][670]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.04.12:387][670]LogStreaming: Flushing async loaders. [2020.06.12-04.04.12:388][670]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.04.12:388][670]LogStreaming: Flushing async loaders. [2020.06.12-04.04.12:389][670]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.04.12:389][670]LogStreaming: Flushing async loaders. [2020.06.12-04.04.12:389][670]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.04.12:389][670]LogStreaming: Flushing async loaders. [2020.06.12-04.04.12:389][670]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.04.12:390][670]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_1 - Haywood Jablowme, Originating Player: BP_CamperFemale01_Character_C_1 - Haywood Jablowme, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.04.12:390][670]LogStreaming: Flushing async loaders. [2020.06.12-04.04.12:390][670]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.04.13:855][759]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.04.13:856][759]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.04.13:856][759]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_19_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_19_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.04.13:856][759]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.06.12-04.04.13:856][759]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.06.12-04.04.13:856][759]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.06.12-04.04.13:856][759]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.06.12-04.04.13:856][759]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.06.12-04.04.13:856][759]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.06.12-04.04.13:856][759]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.12-04.04.13:856][759]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.06.12-04.04.13:913][759]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88736] [2020.06.12-04.04.13:913][759]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-04.04.13:914][759]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26150&schemaVersion=0] [2020.06.12-04.04.13:914][759]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 60784A0501001001 [2020.06.12-04.04.13:914][759]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_HarpoonRifle Addon1: Addon_Harpoon_HoneyLocustThorns Addon2: Addon_Harpoon_BayshoresCigar Perk1: NurseCalling 2 Perk2: Hex_Ruin 2 Perk3: Save_The_Best_For_Last 0 Perk4: HexRetribution 1 Offering: _EMPTY_ [2020.06.12-04.04.13:924][759]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-04.04.13:925][759]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='18.458' TotalLoadTime='21.141' TimeStamp='2020-06-12T04:04:07.764Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC23B408D80E859CBBF1C8495AC184' LobbyId='014DCDAF08D80E856C5956A644841868' [2020.06.12-04.04.13:925][759]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.12-04.04.13:925][759]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='21.141' TimeStamp='2020-06-12T04:04:07.764Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC23B408D80E859CBBF1C8495AC184' LobbyId='014DCDAF08D80E856C5956A644841868' [2020.06.12-04.04.13:925][759]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.06.12-04.04.13:925][759]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.12-04.04.13:929][760]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.12-04.04.13:929][760]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.12-04.04.13:930][760]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='52.39.105.48:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=50?PrestigeLevel=1?Power=Item_Slasher_HarpoonRifle?Offering=SurvivorPudding?KillerPips=74?SurvivorPips=47?MaxPlayers=5?Addons=Addon_Harpoon_HoneyLocustThorns;Addon_Harpoon_BayshoresCigar?Perks=NurseCalling;Hex_Ruin;Save_The_Best_For_Last;HexRetribution?PerkLevels=2;2;0;1?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.12-04.04.13:948][762]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4C9AE70] Result: '1' k_EResultOK (success) [2020.06.12-04.04.13:978][764]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.045481 seconds [2020.06.12-04.04.14:131][773]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26150&schemaVersion=0] [2020.06.12-04.04.14:132][773]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-04.04.14:934][821]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.12-04.04.14:935][821]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.06.12-04.04.14:935][821]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.04.14:935][821]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.12-04.04.14:935][821]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-04.04.14:935][821]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.04.14:935][821]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-04.04.14:935][821]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.12-04.04.14:935][821]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.12-04.04.14:935][821]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-04.04.14:935][821]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.12-04.04.14:935][821]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-04.04.14:935][821]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.04.14:935][821]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.06.12-04.04.14:948][822]r.CullAll = "0" [2020.06.12-04.04.14:950][822]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.04.14:950][822]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.06.12-04.04.14:978][822]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.12-04.04.14:994][822]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.12-04.04.14:994][822]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.12-04.04.15:008][822]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.12-04.04.15:008][822]GameFlow: InGameContextComponent::Enter [2020.06.12-04.04.15:009][822]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.12-04.04.15:011][822]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.12-04.04.15:011][822]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-04.04.15:011][822]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.06.12-04.04.15:012][822]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-04.04.15:012][822]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.06.12-04.04.15:012][822]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-04.04.15:012][822]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.04.15:012][822]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-04.04.15:020][822]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-04.04.15:020][822]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.06.12-04.04.15:020][822]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.04.15:020][822]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.04.15:020][822]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.12-04.04.15:020][822]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.04.15:020][822]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.04.15:020][822]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.06.12-04.04.15:020][822]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.12-04.04.15:020][822]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.12-04.04.15:020][822]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.06.12-04.04.15:020][822]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.12-04.04.15:020][822]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.12-04.04.15:020][822]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.04.15:020][822]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.12-04.04.15:020][822]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.04.15:020][822]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.12-04.04.15:021][822]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.12-04.04.15:346][823]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-04.04.15:346][823]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-04.04.15:353][823]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.04.15:368][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198097540281 playerName:Kate isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.12-04.04.15:378][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198423899762 playerName:Haywood Jablowme isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.12-04.04.15:387][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198087219953 playerName:Faith isLocalPlayer:false playerStatus:8 playerObsessionState:1 isBroken:false [2020.06.12-04.04.15:397][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198382104638 playerName:Catalest isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.12-04.04.15:397][823]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.04.15:398][823]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.04.15:398][823]LogStreaming: Flushing async loaders. [2020.06.12-04.04.15:398][823]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.04.15:398][823]LogStreaming: Flushing async loaders. [2020.06.12-04.04.15:398][823]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.04.15:398][823]LogStreaming: Flushing async loaders. [2020.06.12-04.04.15:399][823]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.04.15:399][823]LogStreaming: Flushing async loaders. [2020.06.12-04.04.15:399][823]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.04.15:399][823]LogStreaming: Flushing async loaders. [2020.06.12-04.04.15:399][823]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.04.15:399][823]LogStreaming: Flushing async loaders. [2020.06.12-04.04.15:400][823]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.04.15:400][823]LogStreaming: Flushing async loaders. [2020.06.12-04.04.15:400][823]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.04.15:400][823]LogStreaming: Flushing async loaders. [2020.06.12-04.04.15:400][823]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.04.15:400][823]LogStreaming: Flushing async loaders. [2020.06.12-04.04.15:400][823]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.04.15:400][823]LogStreaming: Flushing async loaders. [2020.06.12-04.04.15:400][823]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.04.15:401][823]LogStreaming: Flushing async loaders. [2020.06.12-04.04.15:401][823]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.04.22:348][230]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.06.12-04.04.22:348][230]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.06.12-04.04.22:348][230]LogQuestEvent: A Quest was evaluated [2020.06.12-04.04.22:348][230]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.22:348][230]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.22:348][230]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.22:367][231]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.06.12-04.04.22:398][233]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.22:398][233]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.22:398][233]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.22:398][233]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.22:398][233]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.22:398][233]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.22:432][235]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.04.22:432][235]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.04.22:432][235]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.04.22:531][241]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.22:531][241]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.22:531][241]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.23:385][292]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.06.12-04.04.23:731][313]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.12-04.04.23:731][313]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.23:731][313]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.12-04.04.23:731][313]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.23:733][313]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.23:733][313]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.23:733][313]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.04.23:733][313]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.04.23:733][313]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.23:733][313]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.12-04.04.23:733][313]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.23:733][313]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.04.23:733][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.23:733][313]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.04.23:733][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.23:783][316]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.04.23:831][319]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.04.23:831][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-04.04.23:832][319]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.23:832][319]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.04.23:833][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.23:833][319]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.23:833][319]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.04.23:833][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.23:833][319]Interaction: Interaction time: 80.000000 [2020.06.12-04.04.23:833][319]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.04.23:833][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.23:865][321]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.04.24:385][352]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.06.12-04.04.28:181][580]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.28:182][580]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.04.28:182][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.28:182][580]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.28:182][580]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.04.28:182][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.28:183][580]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-04.04.28:216][582]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.28:216][582]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.04.28:216][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.28:216][582]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.28:216][582]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.04.28:216][582]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.04.28:216][582]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.04.28:216][582]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.04.28:216][582]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.04.28:216][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.28:216][582]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.12-04.04.28:216][582]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.28:216][582]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.28:281][586]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.12-04.04.28:281][586]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.28:281][586]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.12-04.04.28:281][586]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.28:282][586]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.28:282][586]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.28:283][586]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.04.28:283][586]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.04.28:283][586]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.28:283][586]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.12-04.04.28:283][586]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.28:283][586]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.04.28:283][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.28:283][586]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.04.28:283][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.28:349][590]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.04.28:381][592]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-04.04.28:381][592]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.12-04.04.28:382][592]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.28:382][592]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.04.28:382][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.28:382][592]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.28:382][592]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.04.28:382][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.28:382][592]Interaction: Interaction time: 80.000000 [2020.06.12-04.04.28:382][592]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.04.28:382][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.28:450][596]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.04.28:614][606]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.12-04.04.28:614][606]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.28:614][606]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.12-04.04.28:614][606]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.28:616][606]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.28:616][606]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.28:616][606]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.04.28:616][606]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.04.28:616][606]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.28:616][606]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.12-04.04.28:616][606]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.28:616][606]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.04.28:616][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.28:616][606]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.04.28:616][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.28:649][608]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.04.28:747][614]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.04.28:747][614]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-04.04.28:748][614]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.28:748][614]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.04.28:748][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.28:748][614]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.28:748][614]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.04.28:748][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.28:749][614]Interaction: Interaction time: 75.651489 [2020.06.12-04.04.28:749][614]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.04.28:749][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.28:816][618]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.04.30:881][742]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.06.12-04.04.30:881][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.31:298][767]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.06.12-04.04.31:298][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.35:449][ 16]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.35:449][ 16]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.04.35:449][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.35:449][ 16]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.35:449][ 16]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.04.35:449][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.35:451][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-04.04.35:483][ 18]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.35:483][ 18]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.04.35:483][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.35:483][ 18]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.35:483][ 18]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.04.35:483][ 18]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.04.35:483][ 18]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.04.35:483][ 18]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.04.35:483][ 18]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.04.35:484][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.35:484][ 18]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.12-04.04.35:484][ 18]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.35:484][ 18]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.35:982][ 48]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-04.04.36:048][ 52]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.12-04.04.36:048][ 52]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.36:048][ 52]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.12-04.04.36:048][ 52]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.36:050][ 52]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.36:050][ 52]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.36:050][ 52]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.04.36:050][ 52]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.04.36:050][ 52]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.36:050][ 52]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.12-04.04.36:050][ 52]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.36:050][ 52]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.04.36:050][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.36:050][ 52]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Crouched AnimTag_Female. [2020.06.12-04.04.36:050][ 52]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.04.36:050][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.36:181][ 60]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.037818 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.04.36:549][ 82]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.36:549][ 82]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.04.36:549][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.36:549][ 82]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.36:549][ 82]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.12-04.04.36:549][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.36:549][ 82]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.36:549][ 82]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.36:549][ 82]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.04.36:549][ 82]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.04.36:549][ 82]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.04.36:549][ 82]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.04.36:549][ 82]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.04.36:549][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.36:549][ 82]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.12-04.04.36:549][ 82]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.36:549][ 82]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.37:014][110]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.12-04.04.40:117][296]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.12-04.04.40:117][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.40:117][296]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.12-04.04.40:117][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.40:117][296]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.12-04.04.40:117][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.40:249][304]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.06.12-04.04.40:249][304]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.40:698][331]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.271053 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.04.40:700][331]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.06.12-04.04.40:700][331]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.40:700][331]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.12-04.04.40:700][331]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.40:700][331]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.12-04.04.40:700][331]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.40:700][331]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.12-04.04.40:700][331]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.40:767][335]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.06.12-04.04.40:767][335]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.40:767][335]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.06.12-04.04.40:767][335]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.40:767][335]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.12-04.04.40:767][335]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.40:767][335]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.06.12-04.04.40:767][335]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.40:931][345]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.12-04.04.40:931][345]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.40:931][345]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.12-04.04.40:931][345]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.40:933][345]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.04.40:933][345]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.04.40:933][345]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.04.40:933][345]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.04.40:933][345]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.04.40:933][345]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.12-04.04.40:933][345]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.40:933][345]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.04.40:933][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.40:933][345]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: SurvivorGesture1 AnimTag_Female. [2020.06.12-04.04.40:933][345]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.04.40:933][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.41:033][351]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.04.41:033][351]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.04.41:033][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.41:033][351]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.04.41:033][351]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.12-04.04.41:033][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.41:052][352]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-04.04.41:066][353]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.04.41:066][353]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.04.41:066][353]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.04.41:066][353]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.04.41:066][353]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.04.41:066][353]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.04.41:066][353]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.04.41:066][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.41:066][353]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.12-04.04.41:066][353]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.41:066][353]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.04.41:199][361]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.04.41:199][361]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.41:199][361]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.41:199][361]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.41:199][361]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.04.41:199][361]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.04.41:199][361]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.41:199][361]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.04.41:199][361]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.41:199][361]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.04.41:199][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.41:199][361]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.04.41:200][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.41:200][361]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=33.254 [2020.06.12-04.04.41:201][361]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.06.12-04.04.41:204][361]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.04.41:219][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.04.41:267][365]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.04.41:267][365]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.41:268][365]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.41:268][365]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.04.41:268][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.41:268][365]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.41:268][365]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.04.41:268][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.41:268][365]Interaction: Interaction time: 0.000000 [2020.06.12-04.04.41:268][365]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.04.41:268][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.41:302][367]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.06.12-04.04.41:302][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.41:302][367]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.12-04.04.41:302][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.41:302][367]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.06.12-04.04.41:302][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.41:302][367]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.06.12-04.04.41:302][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.41:402][373]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=33.456 [2020.06.12-04.04.41:417][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.06.12-04.04.41:417][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.41:417][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.06.12-04.04.41:417][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.41:417][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.06.12-04.04.41:418][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.41:532][381]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.04.41:532][381]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-04.04.41:553][382]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 44 [2020.06.12-04.04.41:600][385]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.649807 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.04.41:601][385]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.12-04.04.41:866][401]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.06.12-04.04.41:866][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.41:866][401]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.06.12-04.04.41:866][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.41:866][401]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.06.12-04.04.41:866][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.42:449][436]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.04.42:449][436]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.04.42:450][436]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.42:450][436]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.04.42:450][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.42:450][436]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.42:450][436]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.04.42:450][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.42:466][437]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.42:466][437]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.04.42:466][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.42:466][437]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.42:466][437]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.04.42:466][437]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.04.42:466][437]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.04.42:466][437]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.04.42:466][437]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.04.42:466][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.42:466][437]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.04.42:466][437]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.42:466][437]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.04.42:466][437]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.42:466][437]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.42:467][437]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=34.521 [2020.06.12-04.04.42:482][438]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=34.537 [2020.06.12-04.04.42:532][441]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.04.42:532][441]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-04.04.42:532][441]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.04.42:532][441]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-04.04.42:532][441]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.06.12-04.04.42:534][441]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.04.42:534][441]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.42:534][441]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-04.04.42:534][441]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.42:542][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.04.42:544][441]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.04.42:548][442]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.42:548][442]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.42:548][442]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.04.42:548][442]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.04.42:548][442]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.42:548][442]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-04.04.42:548][442]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.42:548][442]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.04.42:548][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.42:550][442]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.04.42:550][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.42:550][442]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.06.12-04.04.42:551][442]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-04.04.42:572][443]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.04.42:601][445]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-04.04.42:601][445]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.42:602][445]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.42:602][445]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.04.42:602][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.42:602][445]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.42:602][445]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.04.42:602][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.42:602][445]Interaction: Interaction time: 0.000000 [2020.06.12-04.04.42:602][445]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.04.42:602][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.44:132][537]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.04.44:132][537]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.04.44:132][537]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.44:132][537]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.04.44:132][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.44:132][537]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.44:132][537]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.04.44:132][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.44:149][538]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.44:149][538]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.04.44:149][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.44:149][538]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.44:149][538]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.04.44:149][538]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.04.44:149][538]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.04.44:149][538]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.04.44:149][538]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.04.44:149][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.44:149][538]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-04.04.44:149][538]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.44:149][538]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-04.04.44:149][538]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.44:149][538]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.44:165][539]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.44:165][539]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.44:166][539]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-04.04.44:166][539]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=36.221 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-04.04.44:183][540]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.06.12-04.04.44:183][540]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-04.04.44:183][540]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=36.238 [2020.06.12-04.04.44:183][540]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=36.238 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-04.04.44:183][540]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=36.238 [2020.06.12-04.04.44:252][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.06.12-04.04.44:266][545]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Female. [2020.06.12-04.04.44:348][550]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_Slasher_Character_19_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_19_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.04.44:348][550]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.12-04.04.44:349][550]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.04.44:355][550]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Faith]: On [2020.06.12-04.04.44:405][553]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-04.04.44:406][553]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.44:470][557]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.12-04.04.44:473][557]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-04.04.44:473][557]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.44:487][558]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.06.12-04.04.44:487][558]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-04.04.44:487][558]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=36.542 [2020.06.12-04.04.44:487][558]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=36.542 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-04.04.46:334][669]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Faith]: Off [2020.06.12-04.04.46:715][692]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair3][GeneratorStandard_C_0] [2020.06.12-04.04.46:715][692]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.46:715][692]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair3][GeneratorStandard_C_0] [2020.06.12-04.04.46:715][692]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.46:717][692]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.46:717][692]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.46:717][692]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.04.46:717][692]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.04.46:717][692]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.46:717][692]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_0] [2020.06.12-04.04.46:717][692]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.46:717][692]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.04.46:717][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.46:717][692]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.04.46:717][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.46:784][696]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.04.46:815][698]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.12-04.04.46:816][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.12-04.04.46:817][698]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.46:817][698]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.04.46:817][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.46:817][698]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.46:817][698]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.04.46:817][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.46:818][698]Interaction: Interaction time: 45.714287 [2020.06.12-04.04.46:818][698]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.04.46:818][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.46:883][702]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.04.47:416][734]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.06.12-04.04.47:416][734]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.47:416][734]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.12-04.04.47:416][734]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.47:416][734]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.06.12-04.04.47:416][734]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.47:499][739]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.06.12-04.04.47:499][739]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=39.554 [2020.06.12-04.04.47:516][740]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.47:516][740]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.47:536][741]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.04.47:633][747]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.06.12-04.04.47:633][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.48:082][774]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-04.04.48:082][774]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.48:082][774]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.04.48:082][774]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.48:082][774]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.48:082][774]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.48:082][774]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.04.48:082][774]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.04.48:082][774]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.48:082][774]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.04.48:082][774]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.48:082][774]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.04.48:082][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.48:082][774]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.06.12-04.04.48:083][774]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.04.48:083][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.48:083][774]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=40.138 [2020.06.12-04.04.48:099][775]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.06.12-04.04.48:099][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.48:099][775]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.06.12-04.04.48:099][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.48:099][775]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.12-04.04.48:099][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.48:099][775]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.06.12-04.04.48:099][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.48:149][778]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.04.48:149][778]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.48:184][780]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.06.12-04.04.48:184][780]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.48:184][780]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.12-04.04.48:184][780]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.48:184][780]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.12-04.04.48:184][780]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.48:184][780]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.12-04.04.48:184][780]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.48:399][793]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.48:399][793]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.04.48:399][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.48:400][793]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.48:400][793]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.04.48:400][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.48:400][793]Interaction: Interaction time: 2.450000 [2020.06.12-04.04.48:400][793]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.06.12-04.04.48:400][793]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 40.437675 [2020.06.12-04.04.48:400][793]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.04.48:400][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.48:401][793]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.06.12-04.04.48:415][794]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.739513 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.04.48:449][796]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-04.04.49:082][834]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.06.12-04.04.49:083][834]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.49:283][846]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.12-04.04.49:283][846]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.49:283][846]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.12-04.04.49:283][846]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.49:283][846]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.12-04.04.49:283][846]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.50:583][924]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.04.50:833][939]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-04.04.50:932][945]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-04.04.50:932][945]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-04.04.50:932][945]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-04.04.50:932][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.50:934][945]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-04.04.50:949][946]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.04.50:949][946]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.04.50:949][946]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.50:949][946]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.04.50:949][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.50:949][946]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.50:949][946]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.04.50:949][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.50:966][947]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.50:966][947]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.04.50:966][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.50:966][947]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.50:966][947]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.04.50:966][947]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.04.50:966][947]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.04.50:966][947]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.04.50:966][947]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.04.50:966][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.50:966][947]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.04.50:966][947]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.50:966][947]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.04.50:966][947]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.50:966][947]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.04.50:966][947]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=43.021 [2020.06.12-04.04.51:033][951]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-04.04.51:036][951]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-04.04.51:037][951]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.04.51:040][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.04.51:800][997]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.12-04.04.51:800][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.51:899][ 3]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-04.04.51:899][ 3]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.51:899][ 3]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-04.04.51:899][ 3]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.51:901][ 3]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.04.51:901][ 3]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.04.51:901][ 3]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.04.51:901][ 3]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.04.51:901][ 3]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.04.51:901][ 3]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-04.04.51:901][ 3]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.51:901][ 3]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.04.51:901][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.51:901][ 3]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.04.51:901][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.51:901][ 3]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.04.51:999][ 9]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.12-04.04.52:001][ 9]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.04.52:001][ 9]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.04.52:001][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.52:001][ 9]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.04.52:001][ 9]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.04.52:001][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.52:001][ 9]Interaction: Interaction time: 83.413567 [2020.06.12-04.04.52:001][ 9]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.04.52:001][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.52:035][ 11]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.04.52:683][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.12-04.04.52:683][ 50]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.54:016][130]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.533369 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.04.54:017][130]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.12-04.04.58:052][372]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-04.04.58:749][414]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.06.12-04.04.58:749][414]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.58:749][414]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.06.12-04.04.58:749][414]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.58:751][414]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.58:751][414]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.58:751][414]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.04.58:751][414]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.04.58:751][414]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.58:751][414]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.06.12-04.04.58:751][414]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.58:751][414]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.04.58:751][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.58:751][414]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.04.58:751][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.58:784][416]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.04.58:899][423]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.04.58:900][423]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.04.58:900][423]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Faith, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.04.58:902][423]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.58:902][423]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.04.58:902][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.58:902][423]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.58:902][423]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.04.58:902][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.58:902][423]Interaction: Interaction time: 0.500000 [2020.06.12-04.04.58:902][423]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Injured AnimTag_Female. [2020.06.12-04.04.58:902][423]LogSM: Error: Play Update Montage AM_F_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.06.12-04.04.58:902][423]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-04.04.58:903][423]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.04.58:903][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.58:934][425]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.04.59:134][437]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.12-04.04.59:134][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.59:134][437]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.12-04.04.59:134][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.59:134][437]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.12-04.04.59:134][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.59:300][447]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.06.12-04.04.59:300][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.59:399][453]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.04.59:400][453]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.59:400][453]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.04.59:400][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.59:400][453]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-04.04.59:400][453]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.59:400][453]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.04.59:400][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.59:400][453]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.59:400][453]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.04.59:400][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.59:400][453]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.59:400][453]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.04.59:400][453]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.04.59:400][453]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.04.59:400][453]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.04.59:400][453]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-04.04.59:400][453]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.04.59:400][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.59:400][453]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.06.12-04.04.59:400][453]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.59:400][453]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.59:501][459]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.59:501][459]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.59:665][469]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitRushed][ClosetStandard_C_8] [2020.06.12-04.04.59:665][469]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.59:665][469]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitRushed][ClosetStandard_C_8] [2020.06.12-04.04.59:665][469]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.59:667][469]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.59:667][469]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.59:667][469]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.04.59:667][469]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.04.59:667][469]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.59:667][469]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitRushed][ClosetStandard_C_8] [2020.06.12-04.04.59:667][469]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.59:667][469]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.04.59:667][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.59:667][469]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.04.59:667][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.59:700][471]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.04.59:749][474]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.06.12-04.04.59:749][474]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.59:749][474]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.12-04.04.59:749][474]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.59:750][474]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.12-04.04.59:750][474]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.59:750][474]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.12-04.04.59:750][474]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.59:765][475]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.04.59:766][475]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.59:767][475]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.04.59:767][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.59:767][475]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.04.59:767][475]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.04.59:767][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.59:767][475]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-04.04.59:767][475]Interaction: Interaction time: 0.000000 [2020.06.12-04.04.59:767][475]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: LockerExitFast AnimTag_Injured AnimTag_Female. [2020.06.12-04.04.59:767][475]LogSM: Error: Play Update Montage AM_F_ClosetUnhideFast Duration 0.000000 Timestamp 0.000000 [2020.06.12-04.04.59:767][475]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-04.04.59:767][475]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.04.59:767][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.04.59:767][475]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_ClosetUnhideFast [2020.06.12-04.04.59:799][477]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Faith, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.04.59:800][477]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.06.12-04.04.59:800][477]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.59:800][477]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.12-04.04.59:800][477]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.59:800][477]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.06.12-04.04.59:800][477]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.59:800][477]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.06.12-04.04.59:800][477]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.04.59:801][477]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.05.00:066][493]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.12-04.05.00:252][504]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-04.05.00:252][504]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.00:266][505]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.06.12-04.05.00:266][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.00:266][505]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.12-04.05.00:266][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.00:266][505]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.06.12-04.05.00:266][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.00:266][505]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.06.12-04.05.00:266][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.00:351][510]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.06.12-04.05.00:351][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.00:351][510]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.06.12-04.05.00:351][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.00:351][510]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.06.12-04.05.00:351][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.00:369][511]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-04.05.00:369][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.00:369][511]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.12-04.05.00:369][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.00:369][511]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-04.05.00:369][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.00:369][511]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-04.05.00:369][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.00:369][511]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.12-04.05.00:369][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.00:369][511]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.12-04.05.00:369][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.00:369][511]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.12-04.05.00:369][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.00:369][511]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.12-04.05.00:369][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.00:369][511]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.12-04.05.00:369][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.00:417][514]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.05.00:584][524]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-04.05.00:600][525]Interaction: [CLIENT MASTER] --- [TryInterruption SUCCESS] Character: [FlippyMCXLI] - Interactable: [ClosetStandard_C_8] - Interactor: [MainInteractor] - InteractionDefinition: [ClosetHideExitRushed]- InterruptionDef: [HideExitFastInterruption] - IsInterruptor: [Yes] - OtherParty: [Faith] [2020.06.12-04.05.00:601][525]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.05.00:601][525]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.05.00:601][525]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.05.00:601][525]Interaction: [CLIENT MASTER] --- [RequestAndBeginInterruption] Character: [FlippyMCXLI] - Interactable: [ClosetStandard_C_8] - Interactor: [MainInteractor] - InteractionDefinition: [ClosetHideExitRushed]- InterruptionDef: [HideExitFastInterruption] - IsInterruptor: [Yes] - OtherParty: [Faith] [2020.06.12-04.05.00:601][525]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.06.12-04.05.00:601][525]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-04.05.00:601][525]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: GenericInterruption_In Gunslinger AnimTag_FPV. [2020.06.12-04.05.00:601][525]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.05.00:602][525]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.00:602][525]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.05.00:602][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.00:602][525]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.00:602][525]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.05.00:602][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.00:632][527]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.05.00:634][527]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.00:634][527]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.05.00:634][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.00:634][527]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.00:634][527]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.05.00:634][527]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.05.00:634][527]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.05.00:634][527]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.05.00:635][527]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-04.05.00:635][527]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.05.00:635][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.00:635][527]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitRushed][ClosetStandard_C_8] [2020.06.12-04.05.00:635][527]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.00:635][527]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.00:653][528]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.05.00:702][531]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.06.12-04.05.00:702][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.00:702][531]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.06.12-04.05.00:702][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.00:702][531]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.06.12-04.05.00:702][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.00:703][531]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.06.12-04.05.00:703][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.00:703][531]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.06.12-04.05.00:703][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.00:703][531]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.06.12-04.05.00:703][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.00:704][531]LogDBDPlayerMovement: StopSnapping Final Location (6282.000000 7276.000000 111.091949) [2020.06.12-04.05.00:704][531]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.05.00:724][532]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.05.00:741][533]Interaction: [CLIENT SLAVE] --- [Multicast_StoreInterruption_Interruptor] Character: [Faith] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.06.12-04.05.00:760][534]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.05.00:760][534]LogDBDPlayerMovement: StopSnapping Final Location (6282.000000 7276.000000 111.091949) [2020.06.12-04.05.00:760][534]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.05.00:760][534]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.06.12-04.05.00:760][534]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-04.05.00:760][534]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.05.00:776][535]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.06.12-04.05.00:776][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.00:776][535]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.06.12-04.05.00:776][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.00:776][535]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.06.12-04.05.00:776][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.00:842][539]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.05.00:842][539]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.05.00:842][539]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-04.05.00:842][539]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=52.897 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-04.05.00:843][539]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-04.05.00:843][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.00:843][539]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.12-04.05.00:843][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.00:844][539]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-04.05.00:844][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.00:844][539]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-04.05.00:844][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.00:844][539]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.12-04.05.00:844][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.00:844][539]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.12-04.05.00:844][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.00:844][539]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.12-04.05.00:844][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.00:844][539]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.12-04.05.00:844][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.00:844][539]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.12-04.05.00:844][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.00:858][540]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.06.12-04.05.00:858][540]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-04.05.00:859][540]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=52.913 [2020.06.12-04.05.00:859][540]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=52.913 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-04.05.00:861][540]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.05.00:958][546]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Injured AnimTag_Female. [2020.06.12-04.05.01:037][551]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.12-04.05.01:038][551]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.12-04.05.01:038][551]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.05.01:042][551]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.003574 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.05.01:046][551]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Faith]: On [2020.06.12-04.05.01:105][555]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.12-04.05.01:171][559]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.06.12-04.05.01:171][559]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-04.05.01:171][559]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=53.226 [2020.06.12-04.05.01:171][559]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=53.226 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.12-04.05.01:601][585]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-04.05.01:601][585]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.01:866][601]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-04.05.01:866][601]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.01:866][601]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-04.05.01:866][601]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.01:867][601]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.01:867][601]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.01:867][601]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.05.01:867][601]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.05.01:867][601]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.01:867][601]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-04.05.01:867][601]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.01:867][601]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.05.01:868][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.01:868][601]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.05.01:868][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.01:966][607]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.01:966][607]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.05.01:966][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.01:966][607]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.01:966][607]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.05.01:966][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.01:966][607]Interaction: Interaction time: 16.000000 [2020.06.12-04.05.01:967][607]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.01:967][607]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.05.01:967][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.01:967][607]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.01:967][607]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.05.01:967][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.02:000][609]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.02:000][609]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.05.02:000][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.02:000][609]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.02:000][609]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.05.02:000][609]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.05.02:000][609]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.05.02:000][609]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.05.02:000][609]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.05.02:000][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.02:000][609]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.12-04.05.02:000][609]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.02:000][609]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.03:034][671]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Faith]: Off [2020.06.12-04.05.03:869][721]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-04.05.03:869][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.03:949][726]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.247746 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.05.04:184][740]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.06.12-04.05.04:184][740]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=56.238 [2020.06.12-04.05.04:200][741]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.05.04:200][741]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.05.04:221][742]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.05.04:223][742]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.05.04:319][748]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.06.12-04.05.04:319][748]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.04:319][748]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.12-04.05.04:319][748]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.04:319][748]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.06.12-04.05.04:319][748]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.04:321][748]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-04.05.04:321][748]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.04:321][748]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.12-04.05.04:321][748]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.04:321][748]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-04.05.04:321][748]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.04:321][748]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-04.05.04:321][748]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.04:321][748]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.12-04.05.04:321][748]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.04:321][748]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.12-04.05.04:321][748]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.04:321][748]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.12-04.05.04:321][748]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.04:321][748]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.12-04.05.04:321][748]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.04:321][748]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.12-04.05.04:321][748]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.04:339][749]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.05.04:418][754]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.05.04:418][754]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.04:418][754]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-04.05.04:418][754]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.04:419][754]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.05.04:419][754]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.05.04:419][754]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.05.04:419][754]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.05.04:419][754]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.05.04:419][754]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-04.05.04:419][754]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.04:419][754]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.05.04:419][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.04:420][754]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV. [2020.06.12-04.05.04:420][754]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.12-04.05.04:420][754]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.05.04:420][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.04:420][754]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.06.12-04.05.04:420][754]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.05.04:437][755]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.05.04:483][758]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-04.05.04:483][758]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.04:586][764]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-04.05.04:586][764]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.04:586][764]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.12-04.05.04:586][764]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.04:586][764]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-04.05.04:586][764]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.04:586][764]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-04.05.04:586][764]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.04:586][764]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.12-04.05.04:586][764]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.04:586][764]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.12-04.05.04:586][764]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.04:586][764]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.12-04.05.04:586][764]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.04:586][764]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.12-04.05.04:586][764]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.04:586][764]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.12-04.05.04:586][764]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.04:599][765]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.12-04.05.04:618][766]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-04.05.04:618][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.04:618][766]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.12-04.05.04:618][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.04:618][766]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-04.05.04:618][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.04:618][766]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-04.05.04:618][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.04:618][766]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.12-04.05.04:618][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.04:618][766]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.12-04.05.04:618][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.04:618][766]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.12-04.05.04:618][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.04:618][766]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.12-04.05.04:618][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.04:618][766]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.12-04.05.04:618][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.04:767][775]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.05.04:767][775]LogDBDPlayerMovement: StopSnapping Final Location (6111.348145 7256.163086 111.091949) [2020.06.12-04.05.04:767][775]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.05.04:767][775]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.05.04:767][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.04:767][775]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.05.04:767][775]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.05.04:767][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.04:767][775]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.06.12-04.05.04:767][775]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.06.12-04.05.04:767][775]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-04.05.04:767][775]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-04.05.04:767][775]Interaction: Interaction time: 2.700000 [2020.06.12-04.05.04:767][775]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.06.12-04.05.04:768][775]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.12-04.05.04:768][775]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.06.12-04.05.04:768][775]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 56.804844 [2020.06.12-04.05.04:768][775]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.06.12-04.05.04:768][775]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.05.04:768][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.04:768][775]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.06.12-04.05.04:771][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-04.05.04:773][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-04.05.04:776][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-04.05.04:776][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.12-04.05.04:776][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.05.04:951][786]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.04:951][786]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.07:450][936]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.05.07:466][937]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.05.07:467][937]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.05.07:467][937]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.05.07:467][937]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.05.07:467][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.07:467][937]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.12-04.05.07:467][937]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-04.05.07:467][937]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.05.07:467][937]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.05.07:467][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.07:483][938]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.05.07:483][938]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.05.07:483][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.07:483][938]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.05.07:483][938]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.05.07:483][938]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.05.07:483][938]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.05.07:483][938]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.05.07:483][938]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.06.12-04.05.07:484][938]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.05.07:484][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.07:484][938]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-04.05.07:484][938]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.07:484][938]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-04.05.07:484][938]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.07:484][938]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.05.07:616][946]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-04.05.07:616][946]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.07:649][948]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-04.05.07:649][948]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.07:650][948]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.07:651][948]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.07:651][948]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.05.07:651][948]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.05.07:651][948]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.07:651][948]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-04.05.07:651][948]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.07:651][948]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.05.07:651][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.07:651][948]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.05.07:651][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.07:716][952]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-04.05.07:718][952]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.07:718][952]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.05.07:718][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.07:719][952]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.07:719][952]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.05.07:719][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.07:719][952]Interaction: Interaction time: 16.000000 [2020.06.12-04.05.07:719][952]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.06.12-04.05.07:719][952]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.12-04.05.07:719][952]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.05.07:719][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.07:900][963]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.06.12-04.05.07:900][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.08:483][998]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.06.12-04.05.08:483][998]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.08:483][998]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.06.12-04.05.08:483][998]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.08:483][998]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.12-04.05.08:483][998]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.08:483][998]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.06.12-04.05.08:483][998]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.08:550][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.06.12-04.05.08:550][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.08:550][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.12-04.05.08:550][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.08:550][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.12-04.05.08:550][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.08:550][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.12-04.05.08:550][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.09:100][ 35]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.06.12-04.05.09:100][ 35]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.09:267][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.12-04.05.09:267][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.09:267][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.12-04.05.09:267][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.09:267][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.12-04.05.09:267][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.09:450][ 56]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.05.09:466][ 57]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-04.05.09:700][ 71]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-04.05.10:584][124]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.12-04.05.10:584][124]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.10:604][125]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.05.10:950][146]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-04.05.10:950][146]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.10:950][146]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.12-04.05.10:950][146]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.10:951][146]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.05.10:951][146]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.05.10:951][146]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.05.10:951][146]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.05.10:951][146]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.05.10:951][146]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.12-04.05.10:951][146]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.10:951][146]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.05.10:951][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.10:952][146]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight. [2020.06.12-04.05.10:952][146]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.06.12-04.05.10:952][146]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.05.10:952][146]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.05.10:952][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.10:952][146]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.05.10:952][146]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.06.12-04.05.10:952][146]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.12-04.05.10:953][146]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-04.05.10:953][146]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.12-04.05.11:134][157]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.11:135][157]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.05.11:135][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.11:135][157]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.11:135][157]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.05.11:135][157]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.05.11:135][157]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.05.11:135][157]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.05.11:135][157]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.05.11:135][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.11:135][157]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.12-04.05.11:135][157]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.11:135][157]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.11:166][159]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.12-04.05.11:166][159]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.11:234][163]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.05.11:234][163]LogDBDPlayerMovement: StopSnapping Final Location (5996.434082 8382.344727 111.094894) [2020.06.12-04.05.11:234][163]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.05.11:234][163]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.05.11:234][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.11:234][163]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.05.11:234][163]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.05.11:234][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.11:234][163]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-04.05.11:234][163]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-04.05.11:234][163]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-04.05.11:234][163]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-04.05.11:234][163]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.06.12-04.05.11:234][163]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-04.05.11:234][163]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.12-04.05.11:234][163]Interaction: Interaction time: 1.500000 [2020.06.12-04.05.11:234][163]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.06.12-04.05.11:235][163]LogSM: Error: Play Update Montage AM_UK_Hook_IN_FPV Duration 1.500000 Timestamp 63.271877 [2020.06.12-04.05.11:235][163]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.05.11:235][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.11:299][167]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Enabled [2020.06.12-04.05.12:684][250]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.05.12:734][253]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-04.05.12:800][257]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-04.05.12:800][257]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-04.05.12:800][257]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-04.05.12:800][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.12:801][257]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-04.05.12:801][257]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-04.05.12:801][257]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-04.05.12:801][257]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale02_Character_C_0 Current: NULL [2020.06.12-04.05.12:803][257]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Disabled [2020.06.12-04.05.12:803][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-04.05.12:811][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-04.05.12:811][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.05.12:821][258]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.05.12:821][258]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.05.12:821][258]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.05.12:821][258]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.05.12:821][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.12:821][258]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.05.12:821][258]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.05.12:821][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.12:837][259]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.05.12:837][259]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.05.12:838][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.12:838][259]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.05.12:838][259]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.05.12:838][259]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.05.12:838][259]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.05.12:838][259]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.05.12:838][259]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.05.12:838][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.12:838][259]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.12-04.05.12:838][259]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.12:838][259]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.12-04.05.12:838][259]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.12:838][259]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.05.12:857][260]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.05.12:860][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.05.12:875][261]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-04.05.12:905][263]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.12-04.05.12:909][263]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Enabled [2020.06.12-04.05.12:910][263]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.12-04.05.12:910][263]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.12-04.05.12:910][263]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.12-04.05.12:910][263]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookCamperOut. [2020.06.12-04.05.12:910][263]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-04.05.12:910][263]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-04.05.12:910][263]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.12-04.05.12:912][263]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Disabled [2020.06.12-04.05.12:973][267]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.12:973][267]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.13:269][285]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-04.05.13:269][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.13:269][285]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.12-04.05.13:269][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.13:269][285]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-04.05.13:269][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.13:269][285]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-04.05.13:269][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.13:269][285]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.12-04.05.13:269][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.13:269][285]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.12-04.05.13:269][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.13:269][285]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.12-04.05.13:269][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.13:269][285]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.12-04.05.13:269][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.13:269][285]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.12-04.05.13:269][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.13:435][295]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-04.05.13:435][295]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.13:484][298]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.12-04.05.13:484][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.14:502][359]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.12-04.05.14:502][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.14:502][359]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.12-04.05.14:502][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.14:502][359]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.12-04.05.14:502][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.14:650][368]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.06.12-04.05.14:650][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.15:117][396]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.06.12-04.05.15:117][396]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.15:117][396]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.12-04.05.15:117][396]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.15:117][396]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.12-04.05.15:117][396]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.15:117][396]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.12-04.05.15:117][396]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.15:167][399]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.06.12-04.05.15:167][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.15:167][399]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.12-04.05.15:167][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.15:167][399]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.06.12-04.05.15:167][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.15:167][399]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.06.12-04.05.15:167][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.15:183][400]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.06.12-04.05.15:183][400]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.15:183][400]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.06.12-04.05.15:183][400]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.15:183][400]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.12-04.05.15:183][400]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.15:183][400]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.06.12-04.05.15:183][400]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.15:184][400]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.06.12-04.05.15:184][400]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.15:184][400]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.06.12-04.05.15:184][400]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.15:184][400]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.12-04.05.15:184][400]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.15:184][400]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.06.12-04.05.15:184][400]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.15:617][426]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.06.12-04.05.15:617][426]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.15:750][434]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.06.12-04.05.15:750][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.15:750][434]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.12-04.05.15:750][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.15:750][434]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.06.12-04.05.15:750][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.17:017][510]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.17:017][510]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.05.17:017][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.17:017][510]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.17:017][510]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.05.17:017][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.17:019][510]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.12-04.05.17:051][512]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.17:051][512]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.05.17:051][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.17:051][512]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.17:051][512]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.05.17:051][512]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.05.17:051][512]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.05.17:051][512]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.05.17:051][512]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.05.17:051][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.17:051][512]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.12-04.05.17:051][512]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.17:051][512]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.17:550][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.12-04.05.17:617][546]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.12-04.05.17:617][546]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.12-04.05.17:617][546]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.12-04.05.17:617][546]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookIdle. [2020.06.12-04.05.17:617][546]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-04.05.17:617][546]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.12-04.05.17:816][558]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 48.636593 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-04.05.19:374][651]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.19:374][651]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.05.19:374][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.19:374][651]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.19:374][651]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.05.19:374][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.19:406][653]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.19:406][653]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.05.19:406][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.19:406][653]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.19:406][653]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.05.19:406][653]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.05.19:406][653]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.05.19:406][653]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.05.19:406][653]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.05.19:406][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.19:406][653]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair3][GeneratorStandard_C_0] [2020.06.12-04.05.19:406][653]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.19:406][653]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.20:300][707]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 35.299053 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.12-04.05.20:817][738]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.06.12-04.05.20:817][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.20:866][741]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_6] [2020.06.12-04.05.20:866][741]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.20:866][741]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_6] [2020.06.12-04.05.20:866][741]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.20:868][741]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.20:868][741]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.20:868][741]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.05.20:868][741]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.05.20:868][741]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.20:868][741]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_6] [2020.06.12-04.05.20:868][741]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.20:868][741]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.05.20:868][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.20:868][741]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.12-04.05.20:868][741]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.05.20:868][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.20:935][745]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.05.21:167][759]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.21:167][759]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.05.21:167][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.21:167][759]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.21:167][759]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.05.21:167][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.21:167][759]Interaction: Interaction time: 1.050000 [2020.06.12-04.05.21:167][759]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.06.12-04.05.21:167][759]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.12-04.05.21:167][759]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.12-04.05.21:167][759]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.05.21:167][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.21:200][761]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.05.21:468][777]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.12-04.05.21:584][784]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.06.12-04.05.21:584][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.22:201][821]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.05.22:234][823]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.22:234][823]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.05.22:234][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.22:234][823]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.22:234][823]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.05.22:234][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.22:234][823]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.22:234][823]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.05.22:234][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.22:234][823]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.22:234][823]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.05.22:234][823]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.05.22:234][823]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.05.22:234][823]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.05.22:234][823]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-04.05.22:234][823]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.05.22:234][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.22:235][823]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_6] [2020.06.12-04.05.22:235][823]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.22:235][823]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.28:917][223]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_3] [2020.06.12-04.05.28:917][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.28:917][223]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_3] [2020.06.12-04.05.28:917][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.29:351][249]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_3] [2020.06.12-04.05.29:351][249]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.29:351][249]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_3] [2020.06.12-04.05.29:351][249]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.30:634][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.12-04.05.30:634][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.30:634][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.12-04.05.30:634][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.30:634][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.06.12-04.05.30:634][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.30:784][335]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.06.12-04.05.30:784][335]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.31:252][363]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.06.12-04.05.31:252][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.31:252][363]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.12-04.05.31:252][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.31:252][363]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.12-04.05.31:252][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.31:252][363]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.06.12-04.05.31:252][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.31:302][366]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.12-04.05.31:302][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.31:302][366]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.12-04.05.31:302][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.31:302][366]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.12-04.05.31:302][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.31:302][366]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.12-04.05.31:302][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.31:751][393]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.12-04.05.31:751][393]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.31:901][402]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.12-04.05.31:901][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.31:901][402]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.12-04.05.31:901][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.31:901][402]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.12-04.05.31:901][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.37:699][750]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.12-04.05.37:699][750]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.37:699][750]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.12-04.05.37:699][750]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.37:701][750]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.37:701][750]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.37:701][750]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.05.37:701][750]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.05.37:701][750]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.37:701][750]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.12-04.05.37:701][750]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.37:701][750]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.05.37:701][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.37:701][750]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.05.37:701][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.37:768][754]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.05.37:800][756]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.12-04.05.37:800][756]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Enabled [2020.06.12-04.05.37:801][756]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.37:801][756]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.05.37:801][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.37:801][756]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.37:801][756]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.05.37:801][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.37:802][756]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-04.05.37:802][756]Interaction: Interaction time: 1.000000 [2020.06.12-04.05.37:802][756]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.06.12-04.05.37:802][756]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale09_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.12-04.05.37:802][756]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.06.12-04.05.37:802][756]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.12-04.05.37:802][756]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.05.37:802][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.37:834][758]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.12-04.05.37:834][758]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.12-04.05.37:834][758]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.12-04.05.37:834][758]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: UnhookIn. [2020.06.12-04.05.37:834][758]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-04.05.37:834][758]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.12-04.05.37:835][758]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.05.37:868][760]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.37:868][760]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.37:934][764]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.05.38:201][780]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.05.38:803][816]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Disabled [2020.06.12-04.05.38:867][820]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Faith, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.05.38:868][820]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-04.05.38:868][820]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-04.05.38:868][820]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-04.05.38:868][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.38:902][822]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.38:902][822]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.05.38:902][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.38:903][822]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-04.05.38:903][822]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-04.05.38:903][822]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-04.05.38:903][822]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.12-04.05.38:903][822]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: UnhookOut. [2020.06.12-04.05.38:903][822]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-04.05.38:903][822]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.12-04.05.38:903][822]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.38:903][822]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.12-04.05.38:904][822]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.05.38:904][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.38:967][826]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.168390 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.06.12-04.05.38:968][826]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.12-04.05.38:968][826]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.12-04.05.38:968][826]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-04.05.38:968][826]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.12-04.05.39:485][857]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.12-04.05.39:485][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.39:485][857]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.12-04.05.39:485][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.39:485][857]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.12-04.05.39:485][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.39:651][867]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.12-04.05.39:651][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.40:118][895]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.12-04.05.40:118][895]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.40:118][895]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.12-04.05.40:118][895]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.40:118][895]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.12-04.05.40:118][895]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.40:118][895]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.12-04.05.40:118][895]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.40:185][899]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.12-04.05.40:185][899]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.40:185][899]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.12-04.05.40:185][899]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.40:185][899]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.12-04.05.40:185][899]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.40:185][899]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.12-04.05.40:186][899]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.40:300][906]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-04.05.40:300][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Enabled [2020.06.12-04.05.40:301][906]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.40:301][906]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.05.40:301][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.40:301][906]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.12-04.05.40:301][906]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.40:301][906]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.05.40:301][906]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.05.40:301][906]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.05.40:301][906]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.05.40:301][906]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.05.40:301][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.40:301][906]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.12-04.05.40:302][906]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.12-04.05.40:302][906]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.40:302][906]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.40:303][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Disabled [2020.06.12-04.05.40:402][912]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.40:402][912]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.40:651][927]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.12-04.05.40:651][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.40:768][934]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.12-04.05.40:768][934]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.40:768][934]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.12-04.05.40:768][934]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.40:768][934]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.12-04.05.40:768][934]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.40:838][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.12-04.05.40:901][942]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.05.40:902][942]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-04.05.40:902][942]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-04.05.40:902][942]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-04.05.40:902][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.40:902][942]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-04.05.40:902][942]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.12-04.05.40:902][942]LogDBDGeneral: Warning: Scalars [2020.06.12-04.05.40:902][942]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-04.05.40:902][942]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-04.05.40:902][942]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.12-04.05.40:902][942]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.12-04.05.40:902][942]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.12-04.05.40:902][942]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-04.05.40:902][942]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-04.05.40:902][942]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-04.05.40:902][942]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-04.05.40:902][942]LogDBDGeneral: Warning: Textures [2020.06.12-04.05.40:902][942]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.12-04.05.40:902][942]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-04.05.40:902][942]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-04.05.40:902][942]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-04.05.40:902][942]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-04.05.40:902][942]LogDBDGeneral: Warning: Vectors [2020.06.12-04.05.40:902][942]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-04.05.40:902][942]LogDBDGeneral: Warning: Scalars [2020.06.12-04.05.40:902][942]LogDBDGeneral: Warning: Textures [2020.06.12-04.05.40:902][942]LogDBDGeneral: Warning: Vectors [2020.06.12-04.05.40:902][942]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-04.05.40:902][942]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.05.40:902][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.40:902][942]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.05.40:902][942]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.05.40:902][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.40:952][945]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.05.40:952][945]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.05.40:952][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.40:952][945]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.05.40:952][945]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.05.40:952][945]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.05.40:952][945]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.05.40:952][945]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.05.40:952][945]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.05.40:952][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.40:952][945]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.12-04.05.40:952][945]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.40:952][945]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.05.40:967][946]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.06.12-04.05.41:055][951]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-04.05.41:251][963]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-04.05.41:251][963]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.41:251][963]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-04.05.41:251][963]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.41:251][963]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-04.05.41:253][963]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.41:253][963]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.41:253][963]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.05.41:253][963]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.05.41:253][963]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.41:253][963]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-04.05.41:253][963]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.41:253][963]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.05.41:253][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.41:253][963]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.05.41:253][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.41:286][965]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.05.41:318][967]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.41:318][967]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.41:350][969]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-04.05.41:352][969]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.41:352][969]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.05.41:352][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.41:352][969]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.41:352][969]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.05.41:352][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.41:352][969]Interaction: Interaction time: 16.000000 [2020.06.12-04.05.41:352][969]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.05.41:352][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.41:353][969]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.05.41:552][981]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.05.41:552][981]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-04.05.41:655][987]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 47 [2020.06.12-04.05.41:784][995]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 44.700771 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.12-04.05.42:483][ 37]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.12-04.05.42:483][ 37]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.42:483][ 37]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.12-04.05.42:483][ 37]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.42:484][ 37]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.42:484][ 37]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.42:484][ 37]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.05.42:484][ 37]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.05.42:484][ 37]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.42:484][ 37]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.12-04.05.42:484][ 37]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.42:484][ 37]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.05.42:484][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.42:484][ 37]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.05.42:484][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.42:550][ 41]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.05.42:550][ 41]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-04.05.42:550][ 41]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.05.42:550][ 41]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-04.05.42:551][ 41]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.05.42:553][ 41]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-04.05.42:584][ 43]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-04.05.42:585][ 43]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.42:585][ 43]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.05.42:585][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.42:585][ 43]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.42:585][ 43]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.05.42:585][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.42:585][ 43]Interaction: Interaction time: 43.847435 [2020.06.12-04.05.42:585][ 43]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.05.42:585][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.42:652][ 47]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.05.53:286][685]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-04.05.53:768][714]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.05.53:884][721]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Faith, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.05.56:184][859]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-04.05.56:668][888]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.05.57:318][927]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.12-04.05.57:318][927]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.57:335][928]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015888 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.06.12-04.05.57:336][928]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.05.57:338][928]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.05.57:339][928]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.05.57:339][928]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.05.57:339][928]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.05.57:339][928]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.05.57:339][928]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.05.57:339][928]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.05.57:339][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-04.05.57:368][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-04.05.57:403][932]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.57:403][932]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.05.57:403][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.57:403][932]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.57:403][932]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.05.57:403][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.57:403][932]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.57:403][932]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.05.57:403][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.57:403][932]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.57:403][932]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.05.57:403][932]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.05.57:403][932]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.05.57:403][932]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.05.57:403][932]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.05.57:403][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.05.57:403][932]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.12-04.05.57:403][932]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.57:403][932]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.57:405][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-04.05.57:434][934]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-04.05.57:502][938]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.57:502][938]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.05.58:303][986]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.06.12-04.05.58:303][986]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.05.59:269][ 44]Interaction: Player [BP_CamperFemale01_Character_C_1] is in chase. [2020.06.12-04.06.00:417][113]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.12-04.06.00:417][113]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.00:417][113]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.12-04.06.00:418][113]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.00:419][113]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.00:419][113]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.00:419][113]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.06.00:419][113]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.00:420][113]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.00:420][113]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.12-04.06.00:420][113]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.00:420][113]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.06.00:420][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.00:420][113]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.06.00:420][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.00:452][115]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.06.00:517][119]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.12-04.06.00:518][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-04.06.00:519][119]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.00:519][119]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.06.00:519][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.00:519][119]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.00:519][119]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.06.00:519][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.00:519][119]Interaction: Interaction time: 80.000000 [2020.06.12-04.06.00:519][119]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.06.00:519][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.00:519][119]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.06.00:552][121]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.00:552][121]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.06.00:552][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.00:552][121]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.00:552][121]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.06.00:552][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.00:554][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-04.06.00:585][123]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.00:586][123]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.06.00:586][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.00:586][123]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.00:586][123]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.06.00:586][123]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.00:586][123]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.06.00:586][123]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.00:586][123]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.06.00:586][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.00:586][123]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.12-04.06.00:586][123]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.00:586][123]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.01:085][153]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-04.06.01:188][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-04.06.01:318][167]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.033453 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.12-04.06.03:051][271]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.790977 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.12-04.06.05:935][444]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.12-04.06.05:935][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.05:935][444]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.12-04.06.05:935][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.05:935][444]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.12-04.06.05:935][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.06:002][448]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-04.06.06:002][448]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.06:002][448]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-04.06.06:002][448]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.06:004][448]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.06:004][448]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.06:004][448]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.06.06:004][448]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.06:004][448]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.06:004][448]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-04.06.06:004][448]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.06:004][448]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.06.06:004][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.06:004][448]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.06.06:004][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.06:052][451]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.12-04.06.06:052][451]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.06:052][451]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.06.06:052][451]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.06:053][451]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.06:053][451]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.06:053][451]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.06.06:053][451]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.06:053][451]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.06:053][451]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.06.06:053][451]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.06:053][451]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.06.06:053][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.06:053][451]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.06.06:053][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.06:053][451]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=118.107 [2020.06.12-04.06.06:054][451]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.06.12-04.06.06:057][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.06.06:075][452]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.06.06:077][452]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.06.06:140][456]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.06.06:140][456]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.06:140][456]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.06.06:140][456]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-04.06.06:141][456]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.06:141][456]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.06.06:141][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.06:141][456]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.06:141][456]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.06.06:141][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.06:141][456]Interaction: Interaction time: 0.000000 [2020.06.12-04.06.06:141][456]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.06.06:141][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.06:141][456]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.06:141][456]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.06.06:141][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.06:141][456]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.06:141][456]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.06.06:141][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.06:142][456]Interaction: Interaction time: 80.000000 [2020.06.12-04.06.06:142][456]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.06.06:142][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.06:173][458]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.06.06:373][470]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=118.426 [2020.06.12-04.06.06:718][491]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.12-04.06.06:718][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.06:718][491]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.12-04.06.06:718][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.06:718][491]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.12-04.06.06:718][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.07:670][548]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-04.06.07:770][554]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.07:770][554]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.06.07:770][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.07:770][554]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.07:770][554]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.06.07:770][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.07:772][554]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-04.06.07:803][556]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.07:804][556]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.06.07:804][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.07:804][556]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.07:804][556]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.06.07:804][556]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.07:804][556]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.06.07:804][556]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.07:804][556]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.06.07:804][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.07:804][556]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-04.06.07:804][556]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.07:804][556]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.08:120][575]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.06.08:269][584]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-04.06.08:269][584]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.08:269][584]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-04.06.08:269][584]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.08:270][584]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.08:270][584]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.08:270][584]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.06.08:270][584]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.08:270][584]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.08:270][584]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-04.06.08:270][584]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.08:270][584]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.06.08:270][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.08:270][584]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.06.08:270][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.08:335][588]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.06.08:401][592]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.06.08:401][592]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-04.06.08:402][592]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.08:402][592]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.06.08:402][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.08:402][592]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.08:402][592]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.06.08:402][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.08:402][592]Interaction: Interaction time: 78.360863 [2020.06.12-04.06.08:403][592]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.06.08:403][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.08:419][593]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.06.08:419][593]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.06.08:419][593]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.08:419][593]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.06.08:419][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.08:419][593]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.08:419][593]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.06.08:419][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.08:435][594]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.08:435][594]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.06.08:436][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.08:436][594]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.08:436][594]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.06.08:436][594]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.08:436][594]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.06.08:436][594]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.08:436][594]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.06.08:436][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.08:436][594]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.06.08:436][594]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.08:436][594]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.06.08:436][594]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.08:436][594]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.08:436][594]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=120.491 [2020.06.12-04.06.08:436][594]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.06.08:506][598]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.06.08:751][613]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.06.08:751][613]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.08:752][613]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.06.08:752][613]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.08:752][613]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.08:752][613]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.08:752][613]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.06.08:752][613]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.08:752][613]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.08:752][613]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.06.08:752][613]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.08:752][613]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.06.08:752][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.08:753][613]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV AnimTag_StrafeLeft. [2020.06.12-04.06.08:753][613]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.06.08:753][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.08:753][613]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=120.808 [2020.06.12-04.06.08:801][616]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.06.08:801][616]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.09:069][632]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.09:070][632]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.06.09:070][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.09:070][632]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.09:070][632]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.06.09:070][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.09:070][632]Interaction: Interaction time: 2.450000 [2020.06.12-04.06.09:070][632]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV AnimTag_StrafeLeft. [2020.06.12-04.06.09:070][632]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 121.107269 [2020.06.12-04.06.09:070][632]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.06.09:070][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.09:071][632]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.06.12-04.06.09:151][637]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-04.06.11:253][763]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.06.11:335][768]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.12-04.06.11:335][768]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.11:335][768]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.12-04.06.11:335][768]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.11:335][768]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.12-04.06.11:335][768]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.11:503][778]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-04.06.11:603][784]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.12-04.06.11:603][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.11:620][785]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-04.06.11:620][785]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-04.06.11:620][785]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-04.06.11:620][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.11:622][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-04.06.11:636][786]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.06.11:636][786]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.06.11:636][786]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.11:636][786]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.06.11:636][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.11:636][786]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.11:636][786]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.06.11:636][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.11:653][787]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.11:653][787]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.06.11:653][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.11:653][787]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.11:653][787]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.06.11:653][787]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.11:653][787]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.06.11:653][787]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.11:653][787]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.06.11:653][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.11:653][787]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.06.11:653][787]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.11:653][787]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.06.11:653][787]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.11:653][787]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.11:653][787]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=123.708 [2020.06.12-04.06.11:751][793]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-04.06.11:755][793]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-04.06.11:756][793]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.06.11:758][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.06.12:103][814]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.12-04.06.12:103][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.12:103][814]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.12-04.06.12:103][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.12:103][814]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.12-04.06.12:103][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.12:103][814]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.12-04.06.12:103][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.12:169][818]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.12-04.06.12:169][818]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.12:169][818]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.12-04.06.12:169][818]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.12:169][818]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.12-04.06.12:169][818]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.12:169][818]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.12-04.06.12:169][818]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.12:619][845]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.12-04.06.12:619][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.12:753][853]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.12-04.06.12:753][853]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.12:753][853]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.12-04.06.12:753][853]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.12:753][853]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.12-04.06.12:753][853]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.13:535][900]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.06.13:535][900]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.13:535][900]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.06.13:535][900]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.13:536][900]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.13:536][900]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.13:536][900]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.06.13:536][900]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.13:536][900]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.13:536][900]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.06.13:536][900]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.13:536][900]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.06.13:536][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.13:536][900]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.06.13:536][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.13:537][900]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=125.591 [2020.06.12-04.06.13:537][900]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.06.12-04.06.13:540][900]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.06.13:556][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.06.13:586][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.06.13:587][903]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.13:588][903]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.13:588][903]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.06.13:588][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.13:588][903]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.13:588][903]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.06.13:588][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.13:588][903]Interaction: Interaction time: 0.000000 [2020.06.12-04.06.13:588][903]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.06.13:588][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.13:852][919]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=125.907 [2020.06.12-04.06.14:036][930]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 14.786125 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.12-04.06.14:102][934]Interaction: Player [BP_CamperFemale01_Character_C_1] is not in chase anymore. [2020.06.12-04.06.14:902][982]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.06.14:902][982]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.06.14:902][982]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.14:902][982]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.06.14:902][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.14:902][982]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.14:902][982]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.06.14:902][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.14:918][983]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.14:918][983]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.06.14:918][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.14:918][983]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.14:918][983]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.06.14:918][983]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.14:919][983]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.06.14:919][983]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.14:919][983]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.06.14:919][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.14:919][983]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.06.14:919][983]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.14:919][983]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.06.14:919][983]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.14:919][983]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.14:919][983]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=126.974 [2020.06.12-04.06.14:935][984]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=126.991 [2020.06.12-04.06.15:002][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.06.12-04.06.15:003][988]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.06.15:004][988]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.15:004][988]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-04.06.15:004][988]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.15:011][988]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.06.15:014][988]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.06.15:020][989]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.15:020][989]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.15:020][989]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.06.15:020][989]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.15:020][989]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.15:020][989]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-04.06.15:020][989]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.15:020][989]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.06.15:020][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.15:020][989]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.06.15:020][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.15:021][989]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.06.12-04.06.15:041][990]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.06.15:101][994]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-04.06.15:101][994]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.15:102][994]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.15:102][994]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.06.15:102][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.15:102][994]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.15:102][994]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.06.15:102][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.15:102][994]Interaction: Interaction time: 0.000000 [2020.06.12-04.06.15:102][994]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.06.15:102][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.15:619][ 25]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=127.674 [2020.06.12-04.06.15:869][ 40]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.06.15:869][ 40]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.06.15:869][ 40]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.15:869][ 40]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.06.15:869][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.15:869][ 40]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.15:869][ 40]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.06.15:869][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.15:885][ 41]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.15:885][ 41]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.06.15:886][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.15:886][ 41]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.15:886][ 41]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.06.15:886][ 41]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.15:886][ 41]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.06.15:886][ 41]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.15:886][ 41]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.06.15:886][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.15:886][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-04.06.15:886][ 41]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.15:886][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-04.06.15:886][ 41]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.15:886][ 41]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.15:904][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-04.06.15:904][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.15:938][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-04.06.15:938][ 44]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.15:954][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-04.06.15:954][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.16:319][ 67]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.16:319][ 67]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.16:320][ 67]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-04.06.16:320][ 67]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=128.374 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-04.06.16:336][ 68]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.06.12-04.06.16:336][ 68]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-04.06.16:336][ 68]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=128.391 [2020.06.12-04.06.16:336][ 68]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=128.391 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-04.06.16:336][ 68]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=128.391 [2020.06.12-04.06.16:354][ 69]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-04.06.16:388][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-04.06.16:388][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.16:388][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-04.06.16:388][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.16:388][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.06.16:388][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.16:388][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.06.16:388][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.16:388][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-04.06.16:388][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.16:388][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-04.06.16:388][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.16:388][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-04.06.16:388][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.16:388][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-04.06.16:388][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.16:388][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-04.06.16:388][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.16:406][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.06.12-04.06.16:419][ 73]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HitHealthyToInjuredF AnimTag_Female. [2020.06.12-04.06.16:502][ 78]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_1 [2020.06.12-04.06.16:503][ 78]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.12-04.06.16:509][ 78]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - Haywood Jablowme]: On [2020.06.12-04.06.16:535][ 80]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.06.16:535][ 80]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-04.06.16:652][ 87]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.06.12-04.06.16:652][ 87]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 2.850000 [2020.06.12-04.06.16:653][ 87]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=128.707 [2020.06.12-04.06.16:653][ 87]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=128.707 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 2.850000 [2020.06.12-04.06.16:938][104]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-04.06.16:938][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.16:938][104]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-04.06.16:938][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.16:938][104]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.06.16:938][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.16:938][104]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.06.16:938][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.16:938][104]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-04.06.16:938][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.16:938][104]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-04.06.16:938][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.16:938][104]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-04.06.16:938][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.16:938][104]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-04.06.16:938][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.16:938][104]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-04.06.16:938][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.17:138][116]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-04.06.17:138][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.17:172][118]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-04.06.17:172][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.17:204][120]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-04.06.17:204][120]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.17:356][129]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-04.06.17:535][140]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.06.17:535][140]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-04.06.17:803][156]Interaction: Player [BP_CamperFemale01_Character_C_1] is in chase. [2020.06.12-04.06.18:455][195]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 73 [2020.06.12-04.06.18:487][197]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - Haywood Jablowme]: Off [2020.06.12-04.06.18:534][200]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.06.18:534][200]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-04.06.19:502][258]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.06.12-04.06.19:502][258]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=131.558 [2020.06.12-04.06.19:519][259]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.19:519][259]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.19:540][260]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.06.19:552][261]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.06.19:552][261]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-04.06.19:555][261]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-04.06.19:640][266]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-04.06.19:640][266]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.19:640][266]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.06.19:640][266]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.19:641][266]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.19:641][266]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.19:641][266]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.06.19:641][266]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.19:641][266]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.19:641][266]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.06.19:641][266]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.19:641][266]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.06.19:641][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.19:641][266]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.06.12-04.06.19:641][266]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.06.19:641][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.19:641][266]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=131.696 [2020.06.12-04.06.19:705][270]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.06.19:705][270]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.19:953][285]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.19:953][285]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.06.19:953][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.19:953][285]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.19:953][285]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.06.19:953][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.19:953][285]Interaction: Interaction time: 2.450000 [2020.06.12-04.06.19:953][285]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.06.12-04.06.19:953][285]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 131.991898 [2020.06.12-04.06.19:953][285]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.06.19:953][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.19:954][285]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.06.12-04.06.20:018][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-04.06.21:785][395]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.869874 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.12-04.06.22:154][417]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.06.22:403][432]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-04.06.22:486][437]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-04.06.22:486][437]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-04.06.22:486][437]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-04.06.22:486][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.22:488][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-04.06.22:503][438]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.06.22:503][438]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.06.22:503][438]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.22:503][438]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.06.22:503][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.22:503][438]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.22:503][438]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.06.22:503][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.22:520][439]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.22:520][439]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.06.22:520][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.22:520][439]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.22:520][439]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.06.22:520][439]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.22:520][439]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.06.22:520][439]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.22:520][439]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.06.22:520][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.22:520][439]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.06.22:520][439]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.22:520][439]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.06.22:520][439]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.22:520][439]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.22:520][439]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=134.574 [2020.06.12-04.06.22:586][443]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-04.06.22:589][443]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-04.06.22:591][443]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.06.22:593][443]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.06.24:336][548]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.12-04.06.24:336][548]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.24:719][571]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.12-04.06.24:719][571]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.25:586][623]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.25:586][623]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.25:586][623]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-04.06.25:586][623]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=137.641 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-04.06.25:606][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.06.25:653][627]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.06.12-04.06.25:653][627]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-04.06.25:653][627]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=137.708 [2020.06.12-04.06.25:653][627]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=137.708 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-04.06.25:721][631]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-04.06.25:721][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.25:737][632]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HitInjuredToCrawlR AnimTag_Injured AnimTag_Female. [2020.06.12-04.06.25:802][636]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_1 [2020.06.12-04.06.25:803][636]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: BP_CamperFemale01_Character_C_1 [2020.06.12-04.06.25:804][636]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.12-04.06.25:807][636]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.994799 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.12-04.06.25:810][636]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - Haywood Jablowme]: On [2020.06.12-04.06.25:836][638]Interaction: Player [BP_CamperFemale01_Character_C_1] is not in chase anymore. [2020.06.12-04.06.25:839][638]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-04.06.25:839][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.25:839][638]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-04.06.25:839][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.25:839][638]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.06.25:839][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.25:839][638]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.06.25:839][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.25:839][638]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-04.06.25:839][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.25:839][638]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-04.06.25:839][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.25:839][638]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-04.06.25:839][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.25:839][638]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-04.06.25:839][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.25:839][638]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-04.06.25:839][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.25:969][646]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.06.12-04.06.25:969][646]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 2.700000 [2020.06.12-04.06.25:969][646]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=138.025 [2020.06.12-04.06.25:969][646]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=138.025 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 2.700000 [2020.06.12-04.06.26:472][676]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.12-04.06.26:535][680]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-04.06.26:535][680]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.26:535][680]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-04.06.26:535][680]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.26:536][680]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.06.26:536][680]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.06.26:536][680]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.06.26:536][680]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.26:536][680]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.06.26:536][680]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-04.06.26:536][680]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.26:536][680]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.06.26:536][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.26:536][680]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.06.26:536][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.26:537][680]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.26:537][680]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-04.06.26:537][680]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-04.06.26:537][680]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-04.06.26:537][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.26:537][680]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-04.06.26:537][680]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.12-04.06.26:537][680]LogDBDGeneral: Warning: Scalars [2020.06.12-04.06.26:537][680]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-04.06.26:537][680]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-04.06.26:537][680]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.12-04.06.26:537][680]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.12-04.06.26:537][680]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.12-04.06.26:537][680]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-04.06.26:537][680]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-04.06.26:537][680]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-04.06.26:537][680]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-04.06.26:537][680]LogDBDGeneral: Warning: Textures [2020.06.12-04.06.26:537][680]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.12-04.06.26:537][680]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-04.06.26:537][680]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-04.06.26:537][680]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-04.06.26:537][680]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-04.06.26:537][680]LogDBDGeneral: Warning: Vectors [2020.06.12-04.06.26:537][680]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-04.06.26:537][680]LogDBDGeneral: Warning: Scalars [2020.06.12-04.06.26:538][680]LogDBDGeneral: Warning: Textures [2020.06.12-04.06.26:538][680]LogDBDGeneral: Warning: Vectors [2020.06.12-04.06.26:538][680]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-04.06.26:538][680]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.06.26:538][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.26:538][680]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.26:538][680]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.06.26:538][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.26:569][682]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.06.12-04.06.26:570][682]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.26:571][682]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.06.26:571][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.26:571][682]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.26:571][682]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.06.26:571][682]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.26:571][682]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.06.26:571][682]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.26:571][682]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.06.26:571][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.26:571][682]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.12-04.06.26:571][682]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.26:571][682]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.26:602][684]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.12-04.06.26:603][684]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.06.26:603][684]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.06.26:603][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.26:603][684]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.06.26:603][684]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.06.26:603][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.26:603][684]Interaction: Interaction time: 16.000000 [2020.06.12-04.06.26:603][684]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.06.26:603][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.26:705][690]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-04.06.26:705][690]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.26:705][690]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-04.06.26:705][690]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.26:705][690]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.06.26:705][690]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.26:705][690]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.06.26:705][690]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.26:705][690]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-04.06.26:705][690]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.26:705][690]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-04.06.26:705][690]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.26:705][690]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-04.06.26:705][690]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.26:705][690]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-04.06.26:705][690]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.26:705][690]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-04.06.26:705][690]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.26:772][694]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-04.06.26:772][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.26:772][694]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-04.06.26:772][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.26:772][694]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.06.26:772][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.26:772][694]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.06.26:773][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.26:773][694]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-04.06.26:773][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.26:773][694]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-04.06.26:773][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.26:773][694]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-04.06.26:773][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.26:773][694]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-04.06.26:773][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.26:773][694]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-04.06.26:773][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.26:789][695]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-04.06.26:789][695]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.26:789][695]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-04.06.26:789][695]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.26:789][695]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.06.26:789][695]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.26:789][695]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.06.26:789][695]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.26:789][695]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-04.06.26:789][695]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.26:789][695]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-04.06.26:789][695]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.26:789][695]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-04.06.26:789][695]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.26:789][695]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-04.06.26:789][695]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.26:789][695]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-04.06.26:789][695]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.27:106][714]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-04.06.27:106][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.27:106][714]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-04.06.27:106][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.27:106][714]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.06.27:106][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.27:106][714]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.06.27:106][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.27:107][714]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-04.06.27:107][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.27:107][714]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-04.06.27:107][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.27:107][714]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-04.06.27:107][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.27:107][714]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-04.06.27:107][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.27:107][714]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-04.06.27:107][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.27:335][728]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 43.875515 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-04.06.27:787][755]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - Haywood Jablowme]: Off [2020.06.12-04.06.28:670][808]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.06.12-04.06.28:670][808]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=140.725 [2020.06.12-04.06.28:687][809]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.28:687][809]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.28:707][810]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.06.28:711][810]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.06.28:714][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.06.28:741][812]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-04.06.28:838][818]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.06.28:838][818]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.28:839][818]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-04.06.28:839][818]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.28:840][818]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.28:840][818]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.28:840][818]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.06.28:840][818]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.28:840][818]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.28:840][818]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-04.06.28:840][818]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.28:840][818]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.06.28:840][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.28:840][818]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV. [2020.06.12-04.06.28:840][818]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.12-04.06.28:840][818]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.06.28:840][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.28:840][818]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.06.12-04.06.28:840][818]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.06.28:841][818]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-04.06.28:859][819]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.06.28:989][827]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.06.28:989][827]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.06.28:989][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.28:989][827]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.06.28:989][827]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.06.28:989][827]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.28:989][827]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.06.28:989][827]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.28:989][827]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.06.28:989][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.28:989][827]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.12-04.06.28:989][827]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.28:989][827]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.06.28:991][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.12-04.06.29:021][829]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-04.06.29:021][829]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.29:021][829]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.12-04.06.29:186][839]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.29:186][839]LogDBDPlayerMovement: StopSnapping Final Location (4555.558105 5107.403320 111.094528) [2020.06.12-04.06.29:186][839]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.06.29:186][839]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.06.29:186][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.29:186][839]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.29:186][839]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.06.29:186][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.29:186][839]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.06.12-04.06.29:186][839]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_1. [2020.06.12-04.06.29:186][839]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-04.06.29:186][839]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-04.06.29:186][839]Interaction: Interaction time: 2.700000 [2020.06.12-04.06.29:186][839]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.06.12-04.06.29:186][839]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.12-04.06.29:186][839]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.06.12-04.06.29:186][839]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 141.224701 [2020.06.12-04.06.29:186][839]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.06.12-04.06.29:186][839]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.06.29:186][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.29:187][839]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.06.12-04.06.29:189][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-04.06.29:192][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-04.06.29:194][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-04.06.29:194][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.12-04.06.29:194][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.06.29:354][849]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.06.29:354][849]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.06.31:870][ 0]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.06.31:886][ 1]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.06.31:886][ 1]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.06.31:886][ 1]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.31:886][ 1]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.06.31:886][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.31:886][ 1]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingCarried] [2020.06.12-04.06.31:886][ 1]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-04.06.31:886][ 1]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.31:886][ 1]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.06.31:886][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.31:903][ 2]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.31:903][ 2]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.06.31:903][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.31:903][ 2]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.31:903][ 2]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.06.31:903][ 2]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.31:903][ 2]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.06.31:903][ 2]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.31:903][ 2]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.06.12-04.06.31:903][ 2]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.06.31:903][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.31:903][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-04.06.31:903][ 2]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.31:903][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-04.06.31:903][ 2]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.31:903][ 2]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.32:053][ 11]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-04.06.32:053][ 11]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.32:086][ 13]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-04.06.32:086][ 13]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.32:088][ 13]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.06.32:088][ 13]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.06.32:088][ 13]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.06.32:088][ 13]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.32:088][ 13]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.06.32:088][ 13]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-04.06.32:088][ 13]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.32:088][ 13]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.06.32:088][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.32:088][ 13]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.06.32:088][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.32:152][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.12-04.06.32:153][ 17]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.06.32:153][ 17]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.06.32:153][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.32:153][ 17]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.06.32:153][ 17]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.06.32:153][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.32:154][ 17]Interaction: Interaction time: 16.000000 [2020.06.12-04.06.32:154][ 17]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-04.06.32:154][ 17]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.12-04.06.32:154][ 17]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.06.32:154][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.32:552][ 41]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.12-04.06.32:552][ 41]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.32:552][ 41]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.12-04.06.32:552][ 41]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.32:554][ 41]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.32:554][ 41]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.32:554][ 41]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.06.32:554][ 41]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.32:554][ 41]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.32:554][ 41]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.12-04.06.32:554][ 41]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.32:554][ 41]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.06.32:554][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.32:554][ 41]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.06.12-04.06.32:554][ 41]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.06.32:554][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.32:554][ 41]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.06.33:002][ 68]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-04.06.33:003][ 68]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.33:003][ 68]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.06.33:003][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.33:003][ 68]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.33:003][ 68]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.06.33:003][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.33:003][ 68]Interaction: Interaction time: 14.000000 [2020.06.12-04.06.33:003][ 68]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.06.12-04.06.33:003][ 68]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.12-04.06.33:003][ 68]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.06.33:003][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.33:004][ 68]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.12-04.06.33:037][ 70]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.06.33:887][121]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.06.33:903][122]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-04.06.34:137][136]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-04.06.34:569][162]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 16.458492 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.12-04.06.35:654][227]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.06.35:670][228]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-04.06.35:904][242]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-04.06.37:035][310]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.06.12-04.06.37:035][310]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.37:035][310]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.06.12-04.06.37:035][310]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.37:037][310]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.37:037][310]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.37:037][310]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.06.37:037][310]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.37:037][310]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.37:037][310]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.06.12-04.06.37:037][310]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.37:037][310]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.06.37:037][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.37:037][310]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.06.37:037][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.37:071][312]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.06.37:169][318]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.12-04.06.37:169][318]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.12-04.06.37:171][318]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.37:171][318]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.06.37:171][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.37:171][318]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.37:171][318]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.06.37:171][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.37:171][318]Interaction: Interaction time: 80.000000 [2020.06.12-04.06.37:171][318]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.06.37:171][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.37:236][322]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.06.37:405][332]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.06.37:420][333]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-04.06.37:654][347]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-04.06.37:770][354]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.06.12-04.06.37:770][354]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.06.12-04.06.37:771][354]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.06.12-04.06.37:937][364]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.06.12-04.06.37:938][364]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.06.12-04.06.37:938][364]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.06.12-04.06.38:954][425]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.06.38:954][425]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.06.38:954][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.38:954][425]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.06.38:954][425]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.06.38:954][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.38:954][425]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.06.38:954][425]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.06.38:954][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.38:954][425]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.06.38:954][425]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.06.38:954][425]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.38:954][425]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.06.38:954][425]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.38:954][425]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.06.38:954][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.38:954][425]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-04.06.38:954][425]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.38:954][425]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.06.39:018][429]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-04.06.39:018][429]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.39:018][429]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-04.06.39:018][429]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.39:020][429]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.06.39:020][429]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.06.39:020][429]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.06.39:020][429]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.39:020][429]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.06.39:020][429]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-04.06.39:020][429]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.39:020][429]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.06.39:020][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.39:020][429]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.06.39:020][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.39:087][433]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.06.39:087][433]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.06.39:087][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.39:087][433]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.06.39:087][433]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.06.39:087][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.39:087][433]Interaction: Interaction time: 9.216278 [2020.06.12-04.06.39:087][433]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-04.06.39:087][433]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 9.216278 Timestamp 0.000000 [2020.06.12-04.06.39:087][433]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.06.39:087][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.39:188][439]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-04.06.40:821][537]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.06.40:836][538]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-04.06.41:055][551]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-04.06.41:071][552]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-04.06.41:237][562]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.12-04.06.41:237][562]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.41:254][563]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.12-04.06.41:254][563]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.41:257][563]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.06.41:358][569]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-04.06.41:522][579]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.06.41:522][579]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-04.06.41:522][579]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.06.41:522][579]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-04.06.41:571][582]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.12-04.06.41:571][582]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.41:593][583]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.06.41:954][605]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.12-04.06.41:954][605]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.42:054][611]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.12-04.06.42:054][611]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.42:074][612]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.06.42:172][618]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-04.06.42:172][618]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.42:172][618]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.12-04.06.42:172][618]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.42:173][618]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.42:173][618]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.42:173][618]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.06.42:173][618]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.42:173][618]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.42:173][618]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.12-04.06.42:173][618]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.42:173][618]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.06.42:173][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.42:173][618]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft. [2020.06.12-04.06.42:173][618]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.06.12-04.06.42:173][618]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.06.42:174][618]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.06.42:174][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.42:174][618]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.06.42:174][618]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.06.12-04.06.42:174][618]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.12-04.06.42:175][618]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-04.06.42:175][618]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.12-04.06.42:336][628]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.06.42:336][628]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.06.42:336][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.42:337][628]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.06.42:337][628]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.06.42:337][628]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.42:337][628]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.06.42:337][628]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.42:337][628]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.06.42:337][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.42:337][628]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.12-04.06.42:337][628]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.42:337][628]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.06.42:352][629]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.12-04.06.42:352][629]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.42:456][635]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 141 [2020.06.12-04.06.42:536][640]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.06.42:536][640]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-04.06.42:553][641]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.42:553][641]LogDBDPlayerMovement: StopSnapping Final Location (6472.751953 4466.723145 -648.657959) [2020.06.12-04.06.42:553][641]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.06.42:553][641]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.06.42:553][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.42:553][641]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.42:553][641]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.06.42:553][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.42:553][641]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-04.06.42:554][641]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [Null] [2020.06.12-04.06.42:554][641]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-04.06.42:554][641]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.06.12-04.06.42:554][641]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.06.12-04.06.42:554][641]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-04.06.42:554][641]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.12-04.06.42:554][641]Interaction: Interaction time: 1.500000 [2020.06.12-04.06.42:554][641]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.06.12-04.06.42:554][641]LogSM: Error: Play Update Montage AM_UK_Hook_IN_FPV Duration 1.500000 Timestamp 154.592010 [2020.06.12-04.06.42:554][641]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.06.42:554][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.42:637][646]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.12-04.06.43:536][700]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.06.43:536][700]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-04.06.43:555][701]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-04.06.44:003][728]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.06.44:036][730]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-04.06.44:136][736]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-04.06.44:136][736]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-04.06.44:136][736]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-04.06.44:136][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.44:136][736]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-04.06.44:136][736]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_None] [2020.06.12-04.06.44:136][736]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.06.12-04.06.44:136][736]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale01_Character_C_1 Current: NULL [2020.06.12-04.06.44:138][736]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.12-04.06.44:139][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-04.06.44:147][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-04.06.44:147][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.06.44:153][737]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.06.44:153][737]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.06.44:153][737]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.44:153][737]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.06.44:153][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.44:153][737]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.44:153][737]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.06.44:153][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.44:169][738]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.44:170][738]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.06.44:170][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.44:170][738]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.44:170][738]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.06.44:170][738]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.44:170][738]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.06.44:170][738]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.44:170][738]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.06.44:170][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.44:170][738]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.12-04.06.44:170][738]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.44:170][738]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.12-04.06.44:170][738]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.44:170][738]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.06.44:190][739]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.06.44:192][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.06.44:208][740]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.12-04.06.44:237][742]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_1 [2020.06.12-04.06.44:238][742]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-04.06.44:238][742]GameFlow: Writing Profile Stat DBD_DLC6_Slasher_Stat2: 1 [2020.06.12-04.06.44:238][742]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_1 [2020.06.12-04.06.44:242][742]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.12-04.06.44:243][742]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-04.06.44:243][742]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-04.06.44:243][742]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-04.06.44:243][742]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookCamperOut. [2020.06.12-04.06.44:243][742]AnimLeader: BP_Entity_C_9 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-04.06.44:243][742]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-04.06.44:243][742]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.12-04.06.44:245][742]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.12-04.06.44:304][746]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.06.44:304][746]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.06.44:525][760]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4DE5AA0] Result: '1' k_EResultOK (success) [2020.06.12-04.06.44:525][760]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4DE5AA0]' succeeded in 0.285689 seconds [2020.06.12-04.06.44:559][762]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4DE5AA0] Result: '1' k_EResultOK (success) [2020.06.12-04.06.44:578][763]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.334491 seconds [2020.06.12-04.06.44:620][765]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.12-04.06.44:620][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.44:654][767]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-04.06.44:654][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.44:654][767]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-04.06.44:654][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.44:654][767]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.06.44:654][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.44:654][767]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.06.44:654][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.44:654][767]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-04.06.44:654][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.44:654][767]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-04.06.44:654][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.44:655][767]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-04.06.44:655][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.44:655][767]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-04.06.44:655][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.44:655][767]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-04.06.44:655][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.44:853][779]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.12-04.06.44:854][779]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.45:072][792]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-04.06.45:072][792]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.45:188][799]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.12-04.06.45:188][799]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.45:421][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.06.12-04.06.45:421][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.45:454][815]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.12-04.06.45:454][815]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.46:321][867]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.06.12-04.06.47:007][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-04.06.47:070][912]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedObliviousEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Kate, Originating Player: BP_Slasher_Character_19_C_0 - FlippyMCXLI, Custom Param: 40.000000, Originating Effect: HexRetribution, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.12-04.06.47:071][912]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.47:071][912]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-04.06.47:071][912]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-04.06.47:071][912]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-04.06.47:071][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.47:072][912]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.06.47:072][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.47:072][912]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.47:072][912]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.06.47:072][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.47:119][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-04.06.47:120][915]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.47:120][915]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.06.47:120][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.47:120][915]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.47:120][915]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.06.47:120][915]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.47:121][915]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.06.47:121][915]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.47:121][915]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.06.47:121][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.47:121][915]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.12-04.06.47:121][915]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.47:121][915]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.47:122][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-04.06.48:055][971]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.06.12-04.06.48:055][971]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.06.12-04.06.48:055][971]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.06.12-04.06.48:954][ 25]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-04.06.48:954][ 25]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-04.06.48:954][ 25]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-04.06.48:954][ 25]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookIdle. [2020.06.12-04.06.48:954][ 25]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-04.06.48:954][ 25]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.12-04.06.51:155][157]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.51:155][157]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.06.51:155][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.51:155][157]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.51:155][157]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.06.51:155][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.51:155][157]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.51:155][157]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.06.51:155][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.51:155][157]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.51:155][157]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.06.51:155][157]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.51:155][157]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.06.51:155][157]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.51:155][157]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.06.51:155][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.51:155][157]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-04.06.51:155][157]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.51:155][157]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.51:157][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-04.06.51:670][188]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-04.06.51:919][203]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 45.991154 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.06.58:187][579]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.12-04.06.58:187][579]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.59:037][630]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.12-04.06.59:037][630]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.59:253][643]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.12-04.06.59:253][643]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.59:253][643]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.12-04.06.59:253][643]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.59:255][643]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.59:255][643]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.59:255][643]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.06.59:255][643]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.06.59:255][643]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.59:255][643]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.12-04.06.59:255][643]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.06.59:255][643]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.06.59:255][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.59:255][643]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.06.12-04.06.59:255][643]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.06.59:255][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.59:255][643]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.06.59:687][669]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-04.06.59:688][669]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.59:688][669]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.06.59:688][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.59:688][669]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.06.59:688][669]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.06.59:688][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.59:688][669]Interaction: Interaction time: 14.000000 [2020.06.12-04.06.59:688][669]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.06.12-04.06.59:688][669]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.12-04.06.59:688][669]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.06.59:688][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.06.59:689][669]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.12-04.06.59:771][674]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.07.00:270][704]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_11] [2020.06.12-04.07.00:270][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.00:270][704]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_11] [2020.06.12-04.07.00:270][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.00:290][705]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.07.00:490][717]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_11] [2020.06.12-04.07.00:490][717]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.00:490][717]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_11] [2020.06.12-04.07.00:490][717]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.07:455][135]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.07:455][135]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.07.07:455][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.07:455][135]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.07:455][135]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.07.07:455][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.07:457][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-04.07.07:487][137]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-04.07.07:488][137]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.07:488][137]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.07.07:488][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.07:488][137]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.07:488][137]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.07.07:488][137]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.07.07:488][137]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.07.07:488][137]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.07.07:488][137]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.07.07:488][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.07:488][137]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.12-04.07.07:488][137]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.07:488][137]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.07:490][137]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-04.07.08:555][201]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.12-04.07.13:405][492]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.13:405][492]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.13:405][492]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-04.07.13:405][492]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=185.459 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-04.07.13:424][493]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.07.13:491][497]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-04.07.13:491][497]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.13:690][509]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-04.07.13:690][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.13:690][509]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-04.07.13:690][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.13:690][509]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-04.07.13:690][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.13:690][509]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-04.07.13:690][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.13:690][509]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-04.07.13:690][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.13:691][509]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-04.07.13:691][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.13:691][509]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-04.07.13:691][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.13:691][509]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-04.07.13:691][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.13:691][509]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-04.07.13:691][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.13:757][513]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-04.07.13:757][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.13:757][513]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-04.07.13:757][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.13:757][513]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-04.07.13:757][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.13:757][513]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-04.07.13:757][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.13:757][513]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-04.07.13:757][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.13:757][513]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-04.07.13:757][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.13:757][513]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-04.07.13:757][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.13:757][513]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-04.07.13:757][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.13:757][513]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-04.07.13:757][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.13:873][520]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-04.07.13:873][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.13:905][522]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.06.12-04.07.13:905][522]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-04.07.13:905][522]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=185.959 [2020.06.12-04.07.13:905][522]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=185.959 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-04.07.13:907][522]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-04.07.13:907][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.13:974][526]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-04.07.13:974][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.14:204][540]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.06.12-04.07.14:204][540]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.06.12-04.07.14:204][540]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=186.259 [2020.06.12-04.07.14:204][540]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=186.259 Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.06.12-04.07.14:236][542]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.06.12-04.07.15:722][631]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceMissMaxSpeed [2020.06.12-04.07.15:722][631]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceMissMaxSpeed For BP_Slasher_Character_19_C_0 at Time=187.776 [2020.06.12-04.07.15:738][632]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.15:738][632]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.15:758][633]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.07.15:760][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.07.19:655][867]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.12-04.07.19:655][867]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.19:655][867]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.07.19:656][867]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.19:656][867]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.19:657][867]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.19:657][867]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.07.19:657][867]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.07.19:657][867]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.19:657][867]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.07.19:657][867]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.19:657][867]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.07.19:657][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.19:657][867]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.07.19:657][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.19:657][867]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=191.709 [2020.06.12-04.07.19:658][867]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.06.12-04.07.19:661][867]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.07.19:681][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.07.19:727][871]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.07.19:727][871]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.19:728][871]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.19:728][871]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.07.19:728][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.19:728][871]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.19:728][871]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.07.19:728][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.19:728][871]Interaction: Interaction time: 0.000000 [2020.06.12-04.07.19:728][871]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.07.19:728][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.19:744][872]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.12-04.07.19:745][872]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.12-04.07.19:745][872]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.12-04.07.20:355][909]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.07.20:355][909]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.07.20:355][909]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.20:355][909]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.07.20:355][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.20:355][909]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.20:355][909]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.07.20:355][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.20:371][910]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.20:372][910]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.07.20:372][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.20:372][910]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.20:372][910]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.07.20:372][910]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.07.20:372][910]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.07.20:372][910]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.07.20:372][910]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.07.20:372][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.20:372][910]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.07.20:372][910]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.20:372][910]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.07.20:372][910]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.20:372][910]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.20:372][910]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=192.426 [2020.06.12-04.07.20:476][916]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.07.20:479][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.07.21:906][ 2]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.06.12-04.07.23:637][106]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_MeatLockerBasement01_C_0] [2020.06.12-04.07.23:637][106]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.23:637][106]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_MeatLockerBasement01_C_0] [2020.06.12-04.07.23:637][106]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.23:639][106]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.23:639][106]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.23:639][106]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.07.23:639][106]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.07.23:639][106]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.23:639][106]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_MeatLockerBasement01_C_0] [2020.06.12-04.07.23:639][106]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.23:639][106]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.07.23:639][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.23:639][106]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.07.23:639][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.23:672][108]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.07.23:745][112]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.12-04.07.23:745][112]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-04.07.23:746][112]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.23:746][112]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.07.23:746][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.23:746][112]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.23:746][112]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.07.23:746][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.23:746][112]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.06.12-04.07.23:746][112]Interaction: Interaction time: 1.000000 [2020.06.12-04.07.23:746][112]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.06.12-04.07.23:747][112]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_1] - OnMontageStarted called with Leader BP_CamperFemale02_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.12-04.07.23:747][112]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.06.12-04.07.23:747][112]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.12-04.07.23:747][112]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.07.23:747][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.23:779][114]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-04.07.23:779][114]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-04.07.23:779][114]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-04.07.23:779][114]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: UnhookIn. [2020.06.12-04.07.23:779][114]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-04.07.23:779][114]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.12-04.07.23:779][114]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.07.23:812][116]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.07.23:812][116]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.07.23:878][120]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.07.23:978][126]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-04.07.23:978][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.24:059][131]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-04.07.24:059][131]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.24:059][131]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-04.07.24:059][131]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.24:059][131]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-04.07.24:059][131]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.24:059][131]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-04.07.24:059][131]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.24:059][131]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-04.07.24:059][131]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.24:059][131]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-04.07.24:059][131]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.24:059][131]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-04.07.24:059][131]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.24:059][131]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-04.07.24:059][131]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.24:059][131]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-04.07.24:059][131]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.24:106][134]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.24:106][134]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.24:106][134]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-04.07.24:107][134]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=196.160 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-04.07.24:125][135]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.07.24:139][136]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.07.24:158][137]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-04.07.24:158][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.24:158][137]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-04.07.24:158][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.24:158][137]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-04.07.24:158][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.24:158][137]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-04.07.24:158][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.24:158][137]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-04.07.24:158][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.24:158][137]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-04.07.24:158][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.24:158][137]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-04.07.24:158][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.24:158][137]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-04.07.24:158][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.24:158][137]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-04.07.24:158][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.24:272][144]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.06.12-04.07.24:272][144]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-04.07.24:272][144]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=196.326 [2020.06.12-04.07.24:272][144]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=196.326 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-04.07.24:307][146]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-04.07.24:307][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.24:307][146]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-04.07.24:307][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.24:307][146]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-04.07.24:307][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.24:307][146]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-04.07.24:307][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.24:307][146]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-04.07.24:307][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.24:307][146]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-04.07.24:307][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.24:307][146]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-04.07.24:307][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.24:307][146]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-04.07.24:307][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.24:307][146]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-04.07.24:307][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.24:356][149]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Female. [2020.06.12-04.07.24:403][152]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.12-04.07.24:404][152]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-04.07.24:407][152]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Kate]: On [2020.06.12-04.07.24:572][162]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.06.12-04.07.24:572][162]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 2.550000 [2020.06.12-04.07.24:572][162]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=196.626 [2020.06.12-04.07.24:572][162]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=196.626 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 2.550000 [2020.06.12-04.07.24:740][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-04.07.24:790][175]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-04.07.24:790][175]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.24:790][175]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-04.07.24:790][175]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.24:790][175]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-04.07.24:790][175]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.24:790][175]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-04.07.24:790][175]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.24:790][175]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-04.07.24:790][175]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.24:790][175]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-04.07.24:790][175]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.24:790][175]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-04.07.24:790][175]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.24:790][175]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-04.07.24:790][175]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.24:790][175]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-04.07.24:790][175]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.24:854][179]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_1 - Haywood Jablowme, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.07.24:854][179]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.07.24:855][179]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.07.24:855][179]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: WellMakeIt_Notification, Status Owner: BP_CamperFemale01_Character_C_1 - Haywood Jablowme, Originating Player: BP_CamperFemale02_Character_C_0 - Faith, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: True, Remaining Lifetime: 90.000000, Lifetime Duration: 90.000000 [2020.06.12-04.07.24:857][179]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.24:857][179]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-04.07.24:857][179]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-04.07.24:857][179]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-04.07.24:857][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.24:857][179]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.07.24:857][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.24:857][179]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.06.12-04.07.24:857][179]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [Null] [2020.06.12-04.07.24:857][179]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_1. Function Server_SetImmobilized will not be processed. [2020.06.12-04.07.24:857][179]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.12-04.07.24:857][179]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: UnhookOut. [2020.06.12-04.07.24:857][179]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-04.07.24:857][179]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.12-04.07.24:858][179]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.24:858][179]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.12-04.07.24:858][179]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.07.24:858][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.24:879][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.12-04.07.24:883][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.12-04.07.24:898][181]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-04.07.24:898][181]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.24:912][182]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.290194 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.06.12-04.07.24:913][182]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-04.07.24:913][182]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-04.07.24:913][182]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [Null] [2020.06.12-04.07.24:913][182]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.12-04.07.26:254][263]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_None] [2020.06.12-04.07.26:254][263]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-04.07.26:255][263]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.26:255][263]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.07.26:255][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.26:255][263]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-04.07.26:255][263]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.26:255][263]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.07.26:255][263]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.07.26:255][263]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.07.26:255][263]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.07.26:255][263]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.07.26:255][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.26:255][263]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-04.07.26:255][263]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_MeatLockerBasement01_C_0] [2020.06.12-04.07.26:255][263]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.26:255][263]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.26:257][263]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-04.07.26:321][267]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.07.26:321][267]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.07.26:390][271]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Kate]: Off [2020.06.12-04.07.27:088][313]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedObliviousEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Kate, Originating Player: BP_Slasher_Character_19_C_0 - FlippyMCXLI, Custom Param: 40.000000, Originating Effect: HexRetribution, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.07.27:138][316]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.06.12-04.07.27:138][316]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=199.193 [2020.06.12-04.07.27:155][317]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.27:155][317]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.27:174][318]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.07.27:176][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.07.27:321][327]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.12-04.07.27:321][327]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.27:321][327]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.12-04.07.27:321][327]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.27:321][327]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.06.12-04.07.27:322][327]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.27:322][327]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.27:322][327]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.07.27:322][327]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.07.27:322][327]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.27:322][327]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.12-04.07.27:322][327]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.27:322][327]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.07.27:322][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.27:323][327]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.07.27:323][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.27:356][329]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.07.27:389][331]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.07.27:389][331]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.07.27:454][335]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 28.199133 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.07.27:520][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-04.07.27:521][339]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.27:521][339]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.07.27:521][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.27:521][339]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.27:521][339]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.07.27:521][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.27:521][339]Interaction: Interaction time: 6.194348 [2020.06.12-04.07.27:521][339]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.07.27:521][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.27:522][339]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.07.33:105][674]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 24.620323 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-04.07.33:138][676]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.12-04.07.33:705][710]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.014495 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.06.12-04.07.33:706][710]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.12-04.07.33:709][710]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.07.33:709][710]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.07.33:709][710]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.07.33:709][710]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.07.33:709][710]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.07.33:709][710]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.07.33:709][710]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.07.33:709][710]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-04.07.33:737][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-04.07.33:772][714]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.33:772][714]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.07.33:772][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.33:772][714]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.33:772][714]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.07.33:772][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.33:774][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-04.07.33:805][716]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.33:805][716]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.07.33:805][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.33:805][716]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.33:805][716]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.07.33:806][716]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.07.33:806][716]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.07.33:806][716]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.07.33:806][716]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.07.33:806][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.33:806][716]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [EndInteraction Called] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.12-04.07.33:806][716]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.33:806][716]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.33:837][718]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_None] [2020.06.12-04.07.33:906][722]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.07.33:906][722]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.07.34:222][741]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.06.12-04.07.34:222][741]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.06.12-04.07.35:621][825]Interaction: Player [BP_CamperFemale01_Character_C_1] is in chase. [2020.06.12-04.07.35:806][836]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.06.12-04.07.35:922][843]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.35:922][843]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.35:923][843]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-04.07.35:923][843]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=207.977 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-04.07.35:939][844]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.06.12-04.07.35:939][844]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-04.07.35:939][844]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=207.993 [2020.06.12-04.07.35:939][844]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=207.993 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-04.07.35:942][844]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-04.07.35:942][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.35:943][844]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.07.35:959][845]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-04.07.35:959][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.35:959][845]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-04.07.35:959][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.35:959][845]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.07.35:959][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.35:959][845]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.07.35:959][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.35:959][845]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-04.07.35:959][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.35:959][845]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-04.07.35:959][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.35:959][845]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-04.07.35:959][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.35:959][845]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-04.07.35:959][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.35:959][845]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-04.07.35:959][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.35:990][847]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.12-04.07.36:022][849]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HitHealthyToInjuredF AnimTag_Female. [2020.06.12-04.07.36:041][850]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-04.07.36:041][850]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.36:041][850]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-04.07.36:041][850]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.36:041][850]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.07.36:041][850]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.36:041][850]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.07.36:041][850]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.36:041][850]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-04.07.36:041][850]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.36:041][850]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-04.07.36:041][850]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.36:041][850]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-04.07.36:041][850]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.36:042][850]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-04.07.36:042][850]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.36:042][850]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-04.07.36:042][850]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.36:057][851]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-04.07.36:057][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.36:057][851]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-04.07.36:057][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.36:057][851]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.07.36:057][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.36:057][851]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.07.36:057][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.36:057][851]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-04.07.36:057][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.36:057][851]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-04.07.36:057][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.36:057][851]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-04.07.36:058][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.36:058][851]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-04.07.36:058][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.36:058][851]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-04.07.36:058][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.36:088][853]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_1 [2020.06.12-04.07.36:090][853]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.12-04.07.36:094][853]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.12-04.07.36:094][853]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-04.07.36:097][853]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - Haywood Jablowme]: On [2020.06.12-04.07.36:097][853]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-04.07.36:246][862]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.06.12-04.07.36:246][862]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 2.400000 [2020.06.12-04.07.36:246][862]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=208.302 [2020.06.12-04.07.36:246][862]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=208.302 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 2.400000 [2020.06.12-04.07.36:363][869]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-04.07.36:363][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.36:363][869]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-04.07.36:363][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.36:363][869]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.07.36:363][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.36:363][869]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.07.36:363][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.36:363][869]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-04.07.36:363][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.36:363][869]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-04.07.36:363][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.36:363][869]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-04.07.36:363][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.36:363][869]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-04.07.36:363][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.36:363][869]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-04.07.36:363][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.36:395][871]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.12-04.07.36:395][871]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.12-04.07.36:461][875]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-04.07.36:461][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.36:658][887]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.12-04.07.36:791][895]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-04.07.36:791][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.36:805][896]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.06.12-04.07.37:008][908]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-04.07.37:008][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.37:008][908]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.12-04.07.37:008][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.37:009][908]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-04.07.37:009][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.37:009][908]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-04.07.37:009][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.37:009][908]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.12-04.07.37:009][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.37:009][908]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.12-04.07.37:009][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.37:009][908]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.12-04.07.37:009][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.37:009][908]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.12-04.07.37:009][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.37:009][908]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.12-04.07.37:009][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.37:256][923]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.06.12-04.07.37:256][923]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.06.12-04.07.37:392][931]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.12-04.07.37:393][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.37:393][931]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.12-04.07.37:393][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.37:393][931]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-04.07.37:393][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.37:393][931]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.12-04.07.37:393][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.37:393][931]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.12-04.07.37:393][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.37:393][931]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.12-04.07.37:393][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.37:393][931]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.12-04.07.37:393][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.37:393][931]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.12-04.07.37:393][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.37:393][931]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.12-04.07.37:393][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.37:540][940]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-04.07.37:540][940]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.37:807][956]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.06.12-04.07.38:088][973]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.003992 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-04.07.38:092][973]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - Haywood Jablowme]: Off [2020.06.12-04.07.38:371][990]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.12-04.07.38:371][990]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.38:371][990]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.12-04.07.38:371][990]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.38:373][990]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.38:373][990]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.38:373][990]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.07.38:373][990]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.07.38:373][990]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.38:373][990]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.12-04.07.38:373][990]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.38:373][990]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.07.38:373][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.38:373][990]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Injured AnimTag_Female. [2020.06.12-04.07.38:373][990]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.07.38:373][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.38:373][990]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.07.38:655][ 7]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.06.12-04.07.38:655][ 7]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=210.710 [2020.06.12-04.07.38:672][ 8]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.38:672][ 8]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.38:693][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.07.38:695][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.07.38:757][ 13]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-04.07.38:759][ 13]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.38:759][ 13]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.07.38:759][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.38:759][ 13]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.38:759][ 13]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.07.38:759][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.38:759][ 13]Interaction: Interaction time: 14.000000 [2020.06.12-04.07.38:759][ 13]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Injured AnimTag_Female. [2020.06.12-04.07.38:759][ 13]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.12-04.07.38:759][ 13]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.07.38:759][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.38:760][ 13]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.12-04.07.38:775][ 14]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.12-04.07.38:775][ 14]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.12-04.07.38:775][ 14]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.12-04.07.38:841][ 18]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.07.39:538][ 60]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.568857 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.12-04.07.39:773][ 74]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.06.12-04.07.39:774][ 74]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.06.12-04.07.39:774][ 74]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.06.12-04.07.39:805][ 76]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 2.342030 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.12-04.07.39:807][ 76]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.06.12-04.07.39:938][ 84]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.237921 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.07.39:939][ 84]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_1 - Haywood Jablowme, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.07.40:139][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.07.40:140][ 96]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.40:140][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.07.40:140][ 96]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.40:141][ 96]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.40:141][ 96]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.40:141][ 96]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.07.40:141][ 96]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.07.40:141][ 96]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.40:141][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.07.40:141][ 96]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.40:141][ 96]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.07.40:141][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.40:141][ 96]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.07.40:141][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.40:141][ 96]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=212.194 [2020.06.12-04.07.40:142][ 96]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.06.12-04.07.40:145][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.07.40:159][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.07.40:204][100]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.07.40:204][100]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.40:205][100]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.40:205][100]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.07.40:205][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.40:205][100]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.40:205][100]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.07.40:205][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.40:205][100]Interaction: Interaction time: 0.000000 [2020.06.12-04.07.40:205][100]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.07.40:205][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.40:790][135]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=212.844 [2020.06.12-04.07.41:057][151]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-04.07.41:458][175]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-04.07.41:537][180]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.07.41:537][180]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-04.07.41:537][180]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.07.41:537][180]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-04.07.42:438][234]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 18.433496 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.07.42:558][241]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 124 [2020.06.12-04.07.42:821][257]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.07.42:821][257]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.07.42:821][257]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.42:821][257]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.07.42:821][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.42:821][257]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.42:822][257]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.07.42:822][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.42:838][258]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.42:838][258]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.07.42:838][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.42:838][258]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.42:838][258]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.07.42:838][258]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.07.42:838][258]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.07.42:838][258]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.07.42:838][258]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.07.42:838][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.42:838][258]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.07.42:838][258]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.42:838][258]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.07.42:838][258]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.42:839][258]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.42:839][258]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=214.894 [2020.06.12-04.07.42:910][262]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.07.43:106][274]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.07.43:106][274]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.43:106][274]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.07.43:106][274]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.43:107][274]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.43:107][274]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.43:107][274]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.07.43:107][274]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.07.43:107][274]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.43:107][274]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.07.43:107][274]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.43:107][274]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.07.43:107][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.43:107][274]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.06.12-04.07.43:107][274]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.07.43:107][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.43:107][274]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=215.162 [2020.06.12-04.07.43:172][278]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.07.43:172][278]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.43:289][285]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.12-04.07.43:289][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.43:289][285]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.12-04.07.43:289][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.43:289][285]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.12-04.07.43:289][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.43:422][293]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.43:422][293]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.07.43:422][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.43:422][293]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.43:422][293]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.07.43:422][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.43:422][293]Interaction: Interaction time: 2.450000 [2020.06.12-04.07.43:422][293]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.06.12-04.07.43:422][293]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 215.460587 [2020.06.12-04.07.43:422][293]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.07.43:422][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.43:423][293]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.06.12-04.07.43:439][294]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.12-04.07.43:439][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.43:489][297]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-04.07.43:554][301]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.07.43:554][301]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-04.07.43:555][301]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.07.43:555][301]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-04.07.43:558][301]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-04.07.44:088][333]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.497456 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.12-04.07.44:089][333]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.07.44:122][335]Interaction: Player [BP_CamperFemale01_Character_C_1] is not in chase anymore. [2020.06.12-04.07.44:356][349]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.12-04.07.44:356][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.44:356][349]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.12-04.07.44:356][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.44:356][349]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.12-04.07.44:356][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.44:356][349]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.12-04.07.44:356][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.44:438][354]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.12-04.07.44:438][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.44:438][354]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.12-04.07.44:438][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.44:438][354]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.12-04.07.44:438][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.44:438][354]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.12-04.07.44:438][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.45:272][404]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.12-04.07.45:272][404]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.45:606][424]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.07.45:656][427]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.12-04.07.45:656][427]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.45:656][427]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.12-04.07.45:656][427]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.45:656][427]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.12-04.07.45:656][427]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.45:857][439]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-04.07.45:956][445]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-04.07.45:956][445]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-04.07.45:956][445]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-04.07.45:956][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.45:958][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-04.07.45:972][446]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.07.45:972][446]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.07.45:972][446]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.45:972][446]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.07.45:972][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.45:972][446]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.45:972][446]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.07.45:972][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.45:990][447]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.45:990][447]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.07.45:990][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.45:990][447]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.45:990][447]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.07.45:990][447]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.07.45:990][447]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.07.45:990][447]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.07.45:990][447]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.07.45:990][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.45:990][447]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.07.45:990][447]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.45:990][447]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.07.45:990][447]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.45:990][447]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.45:990][447]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=218.044 [2020.06.12-04.07.46:055][451]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-04.07.46:057][451]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-04.07.46:059][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.07.46:061][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.07.49:538][660]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.639163 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.12-04.07.49:639][666]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.548962 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.07.49:671][668]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.12-04.07.50:704][730]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.12-04.07.52:775][854]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-04.07.52:855][859]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.07.52:855][859]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.07.52:855][859]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealSurvivors, Status Owner: BP_Slasher_Character_19_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_19_C_0 - FlippyMCXLI, Custom Param: 10.000000, Originating Effect: HexRetribution, Is Lifetime Initialized: True, Remaining Lifetime: 10.000000, Lifetime Duration: 10.000000 [2020.06.12-04.07.52:856][859]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-04.07.52:857][859]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.52:857][859]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-04.07.52:857][859]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-04.07.52:857][859]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-04.07.52:857][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.52:858][859]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.07.52:858][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.52:858][859]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.52:858][859]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.07.52:858][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.52:858][859]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.52:858][859]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.07.52:858][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.52:858][859]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.52:858][859]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.07.52:858][859]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.07.52:858][859]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.07.52:858][859]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.07.52:858][859]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.07.52:858][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.52:858][859]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.12-04.07.52:858][859]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.52:858][859]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.52:860][859]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-04.07.52:942][864]LogSkeletalMesh: Warning: Attempted to calculate clothing bounds for a skeletal mesh that has no component transforms. Registered=True, Component=ClonedSkeletalMeshComponent_4, Mesh=SS_Laces_ACC01_REF [2020.06.12-04.07.54:455][955]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.003618 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.07.54:792][975]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.12-04.07.54:856][979]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.54:856][979]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-04.07.54:856][979]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-04.07.54:856][979]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-04.07.54:856][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.54:856][979]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-04.07.54:856][979]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.12-04.07.54:856][979]LogDBDGeneral: Warning: Scalars [2020.06.12-04.07.54:856][979]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-04.07.54:856][979]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-04.07.54:856][979]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.12-04.07.54:856][979]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.12-04.07.54:856][979]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.12-04.07.54:856][979]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-04.07.54:857][979]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-04.07.54:857][979]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-04.07.54:857][979]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-04.07.54:857][979]LogDBDGeneral: Warning: Textures [2020.06.12-04.07.54:857][979]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.12-04.07.54:857][979]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-04.07.54:857][979]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-04.07.54:857][979]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-04.07.54:857][979]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-04.07.54:857][979]LogDBDGeneral: Warning: Vectors [2020.06.12-04.07.54:857][979]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-04.07.54:857][979]LogDBDGeneral: Warning: Scalars [2020.06.12-04.07.54:857][979]LogDBDGeneral: Warning: Textures [2020.06.12-04.07.54:857][979]LogDBDGeneral: Warning: Vectors [2020.06.12-04.07.54:857][979]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-04.07.54:857][979]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.07.54:857][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.54:857][979]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.54:857][979]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.07.54:857][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.54:857][979]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.54:857][979]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.07.54:857][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.54:857][979]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.54:857][979]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.07.54:857][979]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.07.54:857][979]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.07.54:857][979]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.07.54:857][979]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.07.54:857][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.54:857][979]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.06.12-04.07.54:857][979]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.54:857][979]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.07.54:955][985]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.06.12-04.07.55:290][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.07.55:290][ 5]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.55:290][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.07.55:290][ 5]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.55:291][ 5]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.55:291][ 5]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.55:291][ 5]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.07.55:291][ 5]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.07.55:291][ 5]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.55:291][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.07.55:291][ 5]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.55:291][ 5]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.07.55:291][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.55:291][ 5]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.07.55:291][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.55:291][ 5]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=227.344 [2020.06.12-04.07.55:292][ 5]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.06.12-04.07.55:295][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.07.55:313][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.07.55:393][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.07.55:393][ 11]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.55:394][ 11]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.55:394][ 11]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.07.55:394][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.55:394][ 11]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.55:394][ 11]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.07.55:394][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.55:394][ 11]Interaction: Interaction time: 0.000000 [2020.06.12-04.07.55:394][ 11]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.07.55:394][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.55:557][ 21]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 80.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.12-04.07.56:190][ 59]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=228.244 [2020.06.12-04.07.56:523][ 79]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.887573 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.07.56:556][ 81]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.12-04.07.57:239][122]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.07.57:239][122]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.07.57:239][122]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.57:239][122]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.07.57:239][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.57:239][122]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.57:239][122]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.07.57:239][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.57:256][123]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.57:256][123]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.07.57:256][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.57:256][123]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.57:256][123]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.07.57:256][123]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.07.57:256][123]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.07.57:256][123]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.07.57:256][123]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.07.57:256][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.57:256][123]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.07.57:256][123]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.57:256][123]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.07.57:256][123]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.57:257][123]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.57:257][123]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=229.311 [2020.06.12-04.07.57:272][124]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=229.328 [2020.06.12-04.07.57:338][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.06.12-04.07.57:340][128]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.07.57:340][128]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.57:340][128]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-04.07.57:340][128]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.57:347][128]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.07.57:349][128]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.07.57:356][129]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.57:356][129]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.57:356][129]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.07.57:356][129]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.07.57:356][129]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.57:356][129]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-04.07.57:356][129]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.57:356][129]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.07.57:356][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.57:356][129]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.07.57:356][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.57:357][129]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.06.12-04.07.57:375][130]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.07.57:438][134]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-04.07.57:438][134]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.07.57:439][134]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.57:439][134]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.07.57:439][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.57:439][134]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.07.57:439][134]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.07.57:439][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.57:439][134]Interaction: Interaction time: 0.000000 [2020.06.12-04.07.57:439][134]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.07.57:439][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.07.57:739][152]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=229.794 [2020.06.12-04.08.00:639][326]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.08.00:639][326]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.08.00:639][326]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.00:639][326]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.08.00:639][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.00:639][326]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.00:639][326]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.08.00:639][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.00:656][327]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.00:656][327]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.08.00:656][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.00:656][327]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.00:656][327]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.08.00:656][327]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.00:656][327]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.08.00:656][327]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.00:656][327]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.08.00:656][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.00:656][327]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-04.08.00:656][327]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.00:656][327]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-04.08.00:656][327]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.00:656][327]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.00:839][338]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.478942 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-04.08.00:923][343]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=232.978 [2020.06.12-04.08.02:856][459]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealSurvivors, Status Owner: BP_Slasher_Character_19_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_19_C_0 - FlippyMCXLI, Custom Param: 10.000000, Originating Effect: HexRetribution, Is Lifetime Initialized: True, Remaining Lifetime: 0.016386, Lifetime Duration: 10.000000 [2020.06.12-04.08.04:355][549]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-04.08.04:355][549]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.04:355][549]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Stun][HarpoonRifle_BP_C_0] [2020.06.12-04.08.04:355][549]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.04:356][549]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.04:356][549]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.04:356][549]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.08.04:356][549]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.04:356][549]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.04:356][549]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.06.12-04.08.04:356][549]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.04:356][549]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.08.04:356][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.04:356][549]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: RifleStun_In Gunslinger AnimTag_FPV AnimTag_StrafeLeft. [2020.06.12-04.08.04:356][549]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveEnter Curve Duration 1.000000 [2020.06.12-04.08.04:356][549]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.08.04:356][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.04:357][549]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=236.411 Curve: HarpoonStun_Movement_SpeedCurveEnter Curve Duration 1.000000 [2020.06.12-04.08.04:359][549]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.06.12-04.08.04:373][550]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=236.428 [2020.06.12-04.08.04:422][553]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.08.04:423][553]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.08.04:424][553]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.08.04:424][553]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Mangled, Status Owner: BP_CamperFemale02_Character_C_0 - Faith, Originating Player: BP_Slasher_Character_19_C_0 - FlippyMCXLI, Custom Param: 60.000000, Originating Effect: Addon_Harpoon_HoneyLocustThorns, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.06.12-04.08.04:424][553]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Stun][HarpoonRifle_BP_C_0] [2020.06.12-04.08.04:425][553]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.04:428][553]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Faith]: On [2020.06.12-04.08.04:459][555]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-04.08.04:462][555]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-04.08.04:757][573]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.12-04.08.05:357][609]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.05:357][609]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.08.05:357][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.05:357][609]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveEnter [2020.06.12-04.08.05:357][609]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.05:357][609]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.08.05:357][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.05:357][609]Interaction: Interaction time: 1.000000 [2020.06.12-04.08.05:357][609]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurve Curve Duration 1.000000 [2020.06.12-04.08.05:357][609]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: RifleStun_Middle Gunslinger AnimTag_FPV. [2020.06.12-04.08.05:357][609]LogSM: Error: Play Update Montage AM_UK_Stun_FPV_LOOP Duration 1.000000 Timestamp 237.394775 [2020.06.12-04.08.05:357][609]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.08.05:357][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.05:357][609]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HarpoonStun_Movement_SpeedCurveEnter For BP_Slasher_Character_19_C_0 at Time=237.411 [2020.06.12-04.08.05:357][609]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=237.411 Curve: HarpoonStun_Movement_SpeedCurve Curve Duration 1.000000 [2020.06.12-04.08.05:358][609]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_Stun_FPV_LOOP [2020.06.12-04.08.05:488][617]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.12-04.08.05:488][617]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.05:488][617]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.12-04.08.05:488][617]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.05:489][617]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.08.05:489][617]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.08.05:489][617]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.08.05:489][617]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.05:489][617]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.08.05:489][617]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.12-04.08.05:489][617]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.05:489][617]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.08.05:489][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.05:490][617]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.08.05:490][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.05:590][623]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.08.05:622][625]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.12-04.08.05:622][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-04.08.05:624][625]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.08.05:624][625]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.08.05:624][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.05:624][625]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.08.05:624][625]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.08.05:624][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.05:624][625]Interaction: Interaction time: 80.000000 [2020.06.12-04.08.05:624][625]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.08.05:624][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.05:690][629]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.08.06:355][669]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.08.06:355][669]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.08.06:355][669]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.06:355][669]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.08.06:355][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.06:356][669]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurve [2020.06.12-04.08.06:356][669]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.06:356][669]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveExit Curve Duration 1.000000 [2020.06.12-04.08.06:356][669]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: RifleStun_Out Gunslinger AnimTag_FPV. [2020.06.12-04.08.06:356][669]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.08.06:356][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.06:356][669]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HarpoonStun_Movement_SpeedCurve For BP_Slasher_Character_19_C_0 at Time=238.411 [2020.06.12-04.08.06:356][669]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=238.411 Curve: HarpoonStun_Movement_SpeedCurveExit Curve Duration 1.000000 [2020.06.12-04.08.06:407][672]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Faith]: Off [2020.06.12-04.08.06:907][702]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.08.06:907][702]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.08.06:907][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.06:907][702]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.08.06:907][702]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.08.06:907][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.06:909][702]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-04.08.06:941][704]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.08.06:941][704]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.08.06:941][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.06:941][704]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.08.06:941][704]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.08.06:941][704]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.06:941][704]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.08.06:941][704]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.06:941][704]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.08.06:941][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.06:941][704]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.12-04.08.06:941][704]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.06:941][704]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.08.07:389][731]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.07:389][731]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.08.07:389][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.07:389][731]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveExit [2020.06.12-04.08.07:389][731]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.07:389][731]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.08.07:389][731]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.07:389][731]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.08.07:389][731]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.07:389][731]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.08.07:389][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.07:389][731]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Stun][HarpoonRifle_BP_C_0] [2020.06.12-04.08.07:389][731]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.07:389][731]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Stun][HarpoonRifle_BP_C_0] [2020.06.12-04.08.07:389][731]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.07:389][731]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.07:389][731]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HarpoonStun_Movement_SpeedCurveExit For BP_Slasher_Character_19_C_0 at Time=239.445 [2020.06.12-04.08.07:439][734]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-04.08.07:476][736]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.08.07:805][756]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.271119 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.12-04.08.08:239][782]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_0] [2020.06.12-04.08.08:239][782]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.08:239][782]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_0] [2020.06.12-04.08.08:239][782]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.08:240][782]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.08.08:240][782]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.08.08:240][782]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.08.08:240][782]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.08:240][782]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.08.08:240][782]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.06.12-04.08.08:240][782]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.08:240][782]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.08.08:240][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.08:240][782]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.08.08:240][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.08:241][782]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.08.08:438][794]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.489620 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.08.08:472][796]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.12-04.08.08:473][796]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.08.08:473][796]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.08.08:473][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.08:473][796]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.08.08:473][796]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.08.08:473][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.08:473][796]Interaction: Interaction time: 10.000000 [2020.06.12-04.08.08:473][796]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: ChestOpen AnimTag_Injured AnimTag_Female. [2020.06.12-04.08.08:473][796]LogSM: Error: Play Update Montage AM_F_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.12-04.08.08:473][796]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.08.08:473][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.08:506][798]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.08.09:975][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-04.08.10:305][906]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_11] [2020.06.12-04.08.10:305][906]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.10:305][906]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_11] [2020.06.12-04.08.10:305][906]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.10:305][906]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.08.10:306][906]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.10:306][906]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.10:306][906]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.08.10:306][906]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.10:306][906]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.10:306][906]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_11] [2020.06.12-04.08.10:306][906]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.10:306][906]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.08.10:306][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.10:306][906]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.08.10:306][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.10:306][906]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.08.10:406][912]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.10:406][912]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.08.10:406][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.10:406][912]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.10:406][912]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.08.10:406][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.10:407][912]Interaction: Interaction time: 1.000000 [2020.06.12-04.08.10:407][912]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.06.12-04.08.10:407][912]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.06.12-04.08.10:407][912]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-04.08.10:407][912]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.08.10:407][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.10:440][914]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.08.11:305][966]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.516048 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.12-04.08.11:391][971]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.08.11:422][973]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.08.11:423][973]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.08.11:424][973]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.11:424][973]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.08.11:424][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.11:424][973]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.11:424][973]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.08.11:424][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.11:424][973]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.11:424][973]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.08.11:425][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.11:425][973]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.11:425][973]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.08.11:425][973]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.11:425][973]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.08.11:425][973]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.11:425][973]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-04.08.11:425][973]Interaction: Verbose: [VaultMid1][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.08.11:425][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.11:425][973]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_11] [2020.06.12-04.08.11:425][973]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.11:425][973]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.11:441][974]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-04.08.11:441][974]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.08.13:723][111]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.032122 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.08.13:724][111]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.12-04.08.14:957][185]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-04.08.14:957][185]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.14:957][185]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-04.08.14:957][185]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.14:957][185]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-04.08.14:960][185]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.14:960][185]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.14:960][185]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.08.14:960][185]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.14:960][185]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.14:960][185]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-04.08.14:960][185]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.14:960][185]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.08.14:960][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.14:960][185]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.08.14:960][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.14:975][186]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [Exiting interaction because snap failed] [2020.06.12-04.08.14:975][186]Interaction: Verbose: (Line: [242] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-04.08.15:022][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-04.08.15:024][189]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.15:024][189]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.15:024][189]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.15:024][189]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.12-04.08.15:024][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.15:024][189]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.08.15:024][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.15:024][189]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.15:024][189]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.08.15:024][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.15:024][189]Interaction: Interaction time: 16.000000 [2020.06.12-04.08.15:024][189]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.08.15:024][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.18:476][396]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.12-04.08.18:538][400]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.08.18:539][400]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.08.18:540][400]GameFlow: OnRep_BegunPlayFenceGuid 05426434-08D8-0E86-39D4-754859106844 [2020.06.12-04.08.18:540][400]GameFlow: BegunPlayFenceGuid 05426434-08D8-0E86-39D4-754859106844 [2020.06.12-04.08.18:540][400]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000033 seconds [2020.06.12-04.08.18:540][400]GameFlow: ACollectable::BeginPlay [2020.06.12-04.08.18:540][400]GameFlow: BegunPlayFenceGuid 05426434-08D8-0E86-39D4-754859106844 [2020.06.12-04.08.18:541][400]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.08.18:541][400]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-04.08.18:541][400]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-04.08.18:541][400]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-04.08.18:541][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.18:541][400]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.08.18:541][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.18:541][400]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.08.18:541][400]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: ChestOpen_OutSuccess None AnimTag_Injured AnimTag_Female. [2020.06.12-04.08.18:541][400]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.08.18:542][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.20:540][520]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.08.20:540][520]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.08.20:540][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.20:540][520]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.08.20:540][520]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.08.20:540][520]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.20:540][520]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.08.20:540][520]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.20:540][520]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.08.20:540][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.20:540][520]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_0] [2020.06.12-04.08.20:540][520]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.20:540][520]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.08.20:739][532]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-04.08.20:739][532]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.20:739][532]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-04.08.20:739][532]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.20:740][532]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.08.20:740][532]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.08.20:740][532]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.08.20:740][532]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.20:740][532]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.08.20:740][532]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-04.08.20:740][532]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.20:740][532]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.08.20:740][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.20:740][532]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.08.20:740][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.20:806][536]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.08.20:806][536]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.08.20:806][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.20:806][536]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.08.20:807][536]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.08.20:807][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.20:807][536]Interaction: Interaction time: 0.000000 [2020.06.12-04.08.20:807][536]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Female. [2020.06.12-04.08.20:807][536]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.12-04.08.20:807][536]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.06.12-04.08.20:807][536]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.08.20:807][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.21:272][564]GameFlow: Collected received : BP_Toolbox_001_C_0. [2020.06.12-04.08.21:273][564]GameFlow: AddToInventory received : BP_Toolbox_001_C_0. [2020.06.12-04.08.21:307][566]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.08.21:555][581]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.12-04.08.21:555][581]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.21:555][581]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.12-04.08.21:556][581]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.21:557][581]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.21:557][581]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.21:557][581]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.08.21:557][581]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.21:557][581]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.21:557][581]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.12-04.08.21:557][581]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.21:557][581]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.08.21:557][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.21:557][581]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.08.21:557][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.21:623][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.12-04.08.21:624][585]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.21:624][585]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.08.21:624][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.21:625][585]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.21:625][585]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.08.21:625][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.21:625][585]Interaction: Interaction time: 12.000000 [2020.06.12-04.08.21:625][585]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Female. [2020.06.12-04.08.21:625][585]LogSM: Error: Play Update Montage AM_F_MendingSelf Duration 12.000000 Timestamp 0.000000 [2020.06.12-04.08.21:625][585]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.08.21:625][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.21:774][594]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-04.08.21:824][597]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.08.21:824][597]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.08.21:824][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.21:824][597]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.08.21:824][597]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.08.21:824][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.21:824][597]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.08.21:824][597]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.08.21:824][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.21:824][597]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.08.21:824][597]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.08.21:824][597]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.21:824][597]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.08.21:824][597]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.21:824][597]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.06.12-04.08.21:824][597]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.08.21:824][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.21:824][597]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.12-04.08.21:824][597]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.21:824][597]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.08.23:658][707]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-04.08.24:356][749]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair3][GeneratorStandard_C_1] [2020.06.12-04.08.24:356][749]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.24:356][749]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair3][GeneratorStandard_C_1] [2020.06.12-04.08.24:356][749]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.24:357][749]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.08.24:357][749]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.08.24:357][749]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.08.24:357][749]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.24:357][749]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.08.24:357][749]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_1] [2020.06.12-04.08.24:357][749]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.24:357][749]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.08.24:357][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.24:357][749]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.08.24:357][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.24:391][751]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.08.24:423][753]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.419170 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.08.24:457][755]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.12-04.08.24:457][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-04.08.24:459][755]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.08.24:459][755]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.08.24:459][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.24:459][755]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.08.24:459][755]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.08.24:459][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.24:459][755]Interaction: Interaction time: 53.333332 [2020.06.12-04.08.24:459][755]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.08.24:459][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.24:459][755]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.08.26:590][883]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Stun][HarpoonRifle_BP_C_0] [2020.06.12-04.08.26:590][883]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.26:590][883]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.08.26:590][883]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.26:591][883]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.26:591][883]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.26:591][883]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.08.26:591][883]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.26:591][883]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.26:591][883]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.08.26:591][883]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.26:591][883]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.08.26:591][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.26:591][883]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.06.12-04.08.26:591][883]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.08.26:591][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.26:591][883]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=18.646 [2020.06.12-04.08.26:706][890]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.08.26:707][890]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.26:906][902]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.26:906][902]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.08.26:906][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.26:906][902]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.26:906][902]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.08.26:906][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.26:906][902]Interaction: Interaction time: 2.450000 [2020.06.12-04.08.26:906][902]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.06.12-04.08.26:906][902]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 18.945499 [2020.06.12-04.08.26:907][902]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.08.26:907][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.26:907][902]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.06.12-04.08.27:140][916]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-04.08.29:091][ 33]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.08.29:341][ 48]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-04.08.29:607][ 64]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-04.08.29:607][ 64]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-04.08.29:607][ 64]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-04.08.29:607][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.29:609][ 64]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-04.08.29:624][ 65]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.08.29:624][ 65]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.08.29:624][ 65]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.29:624][ 65]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.08.29:624][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.29:624][ 65]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.29:624][ 65]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.08.29:624][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.29:640][ 66]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.29:640][ 66]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.08.29:640][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.29:640][ 66]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.29:640][ 66]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.08.29:640][ 66]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.29:640][ 66]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.08.29:640][ 66]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.29:640][ 66]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.08.29:640][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.29:640][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.08.29:640][ 66]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.29:640][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.08.29:640][ 66]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.29:641][ 66]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.29:641][ 66]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=21.696 [2020.06.12-04.08.29:773][ 74]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-04.08.29:774][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.12-04.08.29:774][ 74]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.29:774][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.08.29:774][ 74]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.29:774][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.08.29:774][ 74]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.29:776][ 74]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-04.08.29:777][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.08.29:779][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.08.29:790][ 75]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.29:790][ 75]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.29:790][ 75]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.08.29:790][ 75]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.29:790][ 75]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.29:790][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.08.29:790][ 75]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.29:790][ 75]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.08.29:791][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.29:791][ 75]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.08.29:791][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.29:791][ 75]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=21.846 [2020.06.12-04.08.29:791][ 75]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.06.12-04.08.29:794][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.08.29:811][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.08.29:875][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.08.29:875][ 80]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.29:876][ 80]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.29:876][ 80]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.08.29:876][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.29:876][ 80]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.29:876][ 80]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.08.29:876][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.29:876][ 80]Interaction: Interaction time: 0.000000 [2020.06.12-04.08.29:876][ 80]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.08.29:877][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.30:207][100]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-04.08.30:209][100]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.08.30:210][100]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.08.30:210][100]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.08.30:210][100]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.08.30:210][100]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.08.30:210][100]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.08.30:210][100]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.08.30:210][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-04.08.30:256][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-04.08.30:275][104]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=22.329 [2020.06.12-04.08.30:275][104]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.12-04.08.30:275][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.30:291][105]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.30:291][105]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.08.30:291][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.30:291][105]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.30:291][105]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.08.30:291][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.30:291][105]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.30:291][105]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.08.30:291][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.30:291][105]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.30:291][105]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.08.30:291][105]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.30:291][105]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.08.30:291][105]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.30:291][105]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.08.30:291][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.30:291][105]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-04.08.30:291][105]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.30:291][105]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.30:293][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-04.08.30:306][106]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-04.08.30:391][111]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.30:391][111]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.31:340][168]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.08.31:341][168]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.08.31:341][168]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.31:341][168]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.08.31:341][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.31:341][168]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.31:341][168]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.08.31:341][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.31:357][169]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.31:357][169]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.08.31:357][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.31:357][169]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.31:357][169]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.08.31:357][169]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.31:357][169]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.08.31:358][169]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.31:358][169]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.08.31:358][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.31:358][169]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.08.31:358][169]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.31:358][169]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.08.31:358][169]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.31:358][169]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.31:358][169]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=23.412 [2020.06.12-04.08.31:374][170]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=23.429 [2020.06.12-04.08.31:423][173]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.06.12-04.08.31:425][173]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.08.31:425][173]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.31:425][173]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-04.08.31:425][173]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.31:433][173]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.08.31:435][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.08.31:448][174]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.31:448][174]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.31:448][174]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.08.31:448][174]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.31:448][174]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.31:448][174]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-04.08.31:448][174]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.31:448][174]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.08.31:448][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.31:448][174]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.08.31:448][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.31:449][174]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.06.12-04.08.31:466][175]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.08.31:514][178]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-04.08.31:514][178]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.31:515][178]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.31:515][178]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.08.31:515][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.31:515][178]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.31:515][178]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.08.31:515][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.31:515][178]Interaction: Interaction time: 0.000000 [2020.06.12-04.08.31:515][178]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.08.31:515][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.32:191][219]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.08.32:191][219]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.08.32:191][219]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.32:191][219]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.08.32:191][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.32:191][219]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.32:191][219]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.08.32:191][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.32:206][220]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.32:206][220]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.08.32:206][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.32:206][220]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.32:206][220]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.08.32:206][220]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.32:206][220]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.08.32:206][220]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.32:206][220]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.08.32:206][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.32:206][220]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-04.08.32:206][220]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.32:206][220]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-04.08.32:206][220]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.32:206][220]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.32:340][228]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.32:340][228]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.32:341][228]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-04.08.32:341][228]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=24.396 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-04.08.32:357][229]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.06.12-04.08.32:357][229]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-04.08.32:357][229]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=24.412 [2020.06.12-04.08.32:357][229]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=24.412 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-04.08.32:357][229]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=24.412 [2020.06.12-04.08.32:426][233]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.06.12-04.08.32:441][234]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Female. [2020.06.12-04.08.32:522][239]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.12-04.08.32:523][239]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.12-04.08.32:529][239]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - Catalest]: On [2020.06.12-04.08.32:562][241]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-04.08.32:562][241]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.32:659][247]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.06.12-04.08.32:659][247]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 2.250000 [2020.06.12-04.08.32:659][247]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=24.714 [2020.06.12-04.08.32:659][247]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=24.714 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 2.250000 [2020.06.12-04.08.32:661][247]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-04.08.32:661][247]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.32:857][259]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.06.12-04.08.33:626][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.12-04.08.33:691][309]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-04.08.33:691][309]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-04.08.33:691][309]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-04.08.33:691][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.33:724][311]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.33:724][311]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.08.33:724][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.33:724][311]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.33:724][311]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.08.33:724][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.33:724][311]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.33:724][311]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.08.33:724][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.33:724][311]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.33:724][311]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.08.33:724][311]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.33:724][311]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.08.33:724][311]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.33:724][311]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.08.33:724][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.33:725][311]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.12-04.08.33:725][311]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.33:725][311]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.34:123][335]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.12-04.08.34:123][335]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.34:123][335]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.12-04.08.34:123][335]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.34:125][335]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.34:125][335]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.34:125][335]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.08.34:125][335]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.34:125][335]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.34:125][335]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.12-04.08.34:125][335]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.34:125][335]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.08.34:125][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.34:125][335]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.08.34:125][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.34:190][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-04.08.34:192][339]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.34:192][339]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.08.34:192][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.34:192][339]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.34:192][339]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.08.34:192][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.34:192][339]Interaction: Interaction time: 30.007504 [2020.06.12-04.08.34:192][339]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.08.34:192][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.34:526][359]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - Catalest]: Off [2020.06.12-04.08.34:924][383]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.06.12-04.08.34:924][383]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=26.979 [2020.06.12-04.08.34:940][384]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.34:940][384]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.34:961][385]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.08.35:440][414]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.12-04.08.35:440][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.35:840][438]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.12-04.08.35:873][440]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-04.08.35:873][440]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.35:873][440]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.08.35:873][440]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.35:874][440]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.35:874][440]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.35:874][440]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.08.35:874][440]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.35:874][440]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.35:874][440]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.08.35:874][440]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.35:874][440]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.08.35:874][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.35:874][440]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.06.12-04.08.35:874][440]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.08.35:874][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.35:874][440]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=27.929 [2020.06.12-04.08.35:941][444]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.08.35:941][444]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.36:174][458]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.36:174][458]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.08.36:174][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.36:174][458]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.36:174][458]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.08.36:174][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.36:174][458]Interaction: Interaction time: 2.450000 [2020.06.12-04.08.36:174][458]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.06.12-04.08.36:174][458]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 28.212534 [2020.06.12-04.08.36:174][458]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.08.36:174][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.36:175][458]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.06.12-04.08.36:307][466]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-04.08.36:542][480]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.12-04.08.36:542][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.36:573][482]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.903304 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.12-04.08.38:359][589]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.08.38:610][604]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-04.08.38:773][614]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-04.08.38:773][614]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-04.08.38:773][614]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-04.08.38:773][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.38:776][614]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-04.08.38:790][615]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.08.38:790][615]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.08.38:790][615]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.38:790][615]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.08.38:790][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.38:790][615]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.38:790][615]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.08.38:790][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.38:807][616]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.38:807][616]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.08.38:807][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.38:807][616]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.38:807][616]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.08.38:807][616]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.38:807][616]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.08.38:807][616]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.38:807][616]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.08.38:807][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.38:807][616]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.08.38:807][616]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.38:807][616]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.08.38:807][616]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.38:807][616]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.38:807][616]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=30.863 [2020.06.12-04.08.38:873][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-04.08.38:876][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-04.08.38:877][620]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.08.38:880][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.08.39:222][641]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.12-04.08.39:222][641]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.39:222][641]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.12-04.08.39:222][641]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.39:224][641]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.39:224][641]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.39:224][641]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.08.39:224][641]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.39:224][641]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.39:224][641]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.12-04.08.39:224][641]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.39:224][641]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.08.39:224][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.39:224][641]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.08.39:224][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.39:290][645]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.12-04.08.39:292][645]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.39:292][645]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.08.39:292][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.39:292][645]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.39:292][645]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.08.39:292][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.39:292][645]Interaction: Interaction time: 12.000000 [2020.06.12-04.08.39:292][645]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Female. [2020.06.12-04.08.39:292][645]LogSM: Error: Play Update Montage AM_F_MendingSelf Duration 12.000000 Timestamp 0.000000 [2020.06.12-04.08.39:292][645]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.08.39:292][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.39:323][647]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.12-04.08.39:323][647]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.39:323][647]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.12-04.08.39:323][647]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.39:323][647]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-04.08.39:325][647]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.39:325][647]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.39:325][647]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.08.39:325][647]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.39:325][647]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.39:325][647]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.12-04.08.39:325][647]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.39:325][647]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.08.39:325][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.39:325][647]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.08.39:325][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.39:325][647]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.08.39:589][663]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.505382 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-04.08.39:624][665]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.39:625][665]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.08.39:625][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.39:625][665]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.39:625][665]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.08.39:625][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.39:625][665]Interaction: Interaction time: 0.700000 [2020.06.12-04.08.39:625][665]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.06.12-04.08.39:625][665]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.12-04.08.39:625][665]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.12-04.08.39:625][665]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.08.39:625][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.39:641][666]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.08.40:309][706]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.08.40:325][707]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.40:325][707]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.08.40:325][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.40:325][707]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.40:325][707]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.08.40:325][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.40:356][709]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-04.08.40:356][709]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-04.08.40:358][709]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.40:358][709]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.08.40:358][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.40:358][709]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.40:358][709]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.08.40:358][709]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.40:358][709]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.08.40:358][709]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.40:358][709]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-04.08.40:358][709]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.08.40:358][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.40:359][709]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.12-04.08.40:359][709]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.40:359][709]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.40:359][709]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-04.08.40:359][709]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.08.41:059][751]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-04.08.41:324][767]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.532317 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.12-04.08.41:324][767]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-04.08.41:390][771]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.06.12-04.08.41:556][781]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.08.41:556][781]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-04.08.42:058][811]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 50 [2020.06.12-04.08.42:523][839]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.08.42:523][839]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-04.08.42:557][841]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.757736 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-04.08.42:558][841]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.12-04.08.42:743][852]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.12-04.08.42:743][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.42:743][852]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.12-04.08.42:743][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.42:743][852]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.12-04.08.42:743][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.42:792][855]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.12-04.08.42:792][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.43:324][887]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.12-04.08.43:324][887]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.43:324][887]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.12-04.08.43:324][887]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.43:324][887]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.12-04.08.43:324][887]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.43:324][887]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.12-04.08.43:324][887]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.43:392][891]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.12-04.08.43:392][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.43:392][891]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.12-04.08.43:392][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.43:392][891]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.12-04.08.43:392][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.43:392][891]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.12-04.08.43:392][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.43:458][895]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.43:458][895]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.08.43:458][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.43:458][895]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.43:458][895]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.08.43:458][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.43:459][895]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.43:459][895]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.08.43:459][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.43:459][895]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.43:459][895]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.08.43:459][895]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.43:459][895]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.08.43:459][895]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.43:459][895]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.08.43:459][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.43:459][895]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.12-04.08.43:459][895]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.43:459][895]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.43:461][895]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.12-04.08.43:539][900]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.08.43:539][900]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-04.08.43:560][901]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-04.08.43:858][919]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.12-04.08.43:858][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.44:424][953]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.12-04.08.44:424][953]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.44:424][953]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.12-04.08.44:425][953]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.44:425][953]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.12-04.08.44:425][953]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.44:890][981]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.12-04.08.44:890][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.44:890][981]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.12-04.08.44:890][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.44:890][981]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.12-04.08.44:890][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.44:924][983]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.12-04.08.44:924][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.45:424][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.12-04.08.45:424][ 13]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.45:424][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.12-04.08.45:424][ 13]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.45:424][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.12-04.08.45:424][ 13]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.45:424][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.12-04.08.45:424][ 13]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.45:474][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.12-04.08.45:474][ 16]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.45:474][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.12-04.08.45:474][ 16]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.45:475][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.12-04.08.45:475][ 16]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.45:475][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.12-04.08.45:475][ 16]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.45:974][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.12-04.08.45:974][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.46:109][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.12-04.08.46:109][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.46:109][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.12-04.08.46:109][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.46:109][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.12-04.08.46:109][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.46:574][ 82]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.100318 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-04.08.46:874][100]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.06.12-04.08.47:974][166]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.08.47:974][166]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.47:974][166]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.08.47:974][166]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.47:975][166]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.47:975][166]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.47:975][166]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.08.47:975][166]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.47:975][166]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.47:975][166]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.08.47:975][166]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.47:975][166]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.08.47:975][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.47:975][166]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.08.47:975][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.47:975][166]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=40.030 [2020.06.12-04.08.47:976][166]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.06.12-04.08.47:979][166]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.08.47:994][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.08.48:040][170]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.08.48:040][170]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.48:041][170]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.48:041][170]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.08.48:041][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.48:041][170]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.48:041][170]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.08.48:041][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.48:041][170]Interaction: Interaction time: 0.000000 [2020.06.12-04.08.48:041][170]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.08.48:041][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.48:189][179]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.12-04.08.48:189][179]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.48:190][179]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.12-04.08.48:190][179]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.48:190][179]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.08.48:190][179]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.08.48:191][179]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale09_Character_C_0 - Catalest, Originating Player: BP_CamperFemale09_Character_C_0 - Catalest, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.12-04.08.48:191][179]LogStreaming: Flushing async loaders. [2020.06.12-04.08.48:191][179]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.08.48:191][179]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale09_Character_C_0 - Catalest, Originating Player: BP_CamperFemale09_Character_C_0 - Catalest, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.08.48:193][179]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.48:193][179]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.48:193][179]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.08.48:193][179]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.48:193][179]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.48:193][179]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.12-04.08.48:193][179]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.48:193][179]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.08.48:193][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.48:193][179]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.08.48:193][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.48:275][184]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.48:275][184]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.08.48:275][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.48:275][184]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.48:275][184]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.08.48:275][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.48:275][184]Interaction: Interaction time: 0.500000 [2020.06.12-04.08.48:275][184]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.08.48:275][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.48:342][188]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=40.396 [2020.06.12-04.08.48:757][213]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale09_Character_C_0 - Catalest, Originating Player: BP_CamperFemale09_Character_C_0 - Catalest, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.08.48:758][213]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.48:758][213]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.08.48:758][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.48:758][213]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.48:758][213]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.08.48:758][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.48:758][213]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.48:758][213]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.08.48:758][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.48:758][213]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.48:758][213]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.08.48:758][213]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.48:758][213]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.08.48:758][213]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.48:758][213]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.08.48:758][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.48:759][213]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.12-04.08.48:759][213]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.48:759][213]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.50:392][311]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.08.50:392][311]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.08.50:392][311]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.50:392][311]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.08.50:392][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.50:392][311]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.50:392][311]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.08.50:392][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.50:408][312]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.50:408][312]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.08.50:408][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.50:408][312]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.50:408][312]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.08.50:408][312]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.50:408][312]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.08.50:408][312]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.50:408][312]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.08.50:408][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.50:408][312]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.08.50:408][312]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.50:408][312]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.08.50:408][312]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.50:408][312]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.50:408][312]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=42.463 [2020.06.12-04.08.50:495][317]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.08.50:693][329]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.08.50:693][329]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.50:693][329]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.08.50:693][329]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.50:694][329]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.50:694][329]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.50:694][329]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.08.50:694][329]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.50:694][329]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.50:694][329]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.08.50:694][329]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.50:694][329]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.08.50:694][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.50:694][329]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.06.12-04.08.50:694][329]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.08.50:694][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.50:694][329]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=42.748 [2020.06.12-04.08.50:758][333]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.08.50:758][333]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.50:792][335]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.174111 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.12-04.08.51:007][348]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.51:007][348]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.08.51:007][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.51:007][348]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.51:007][348]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.08.51:007][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.51:007][348]Interaction: Interaction time: 2.450000 [2020.06.12-04.08.51:007][348]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.06.12-04.08.51:007][348]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 43.046368 [2020.06.12-04.08.51:007][348]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.08.51:007][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.51:008][348]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.06.12-04.08.51:023][349]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.12-04.08.51:023][349]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.51:023][349]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.12-04.08.51:023][349]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.51:024][349]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.51:024][349]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.51:024][349]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.08.51:024][349]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.51:024][349]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.51:024][349]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.12-04.08.51:025][349]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.51:025][349]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.08.51:025][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.51:025][349]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.08.51:025][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.51:090][353]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.12-04.08.51:090][353]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-04.08.51:091][353]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.51:091][353]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.08.51:091][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.51:091][353]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.51:092][353]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.08.51:092][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.51:092][353]Interaction: Interaction time: 7.818548 [2020.06.12-04.08.51:092][353]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Female. [2020.06.12-04.08.51:092][353]LogSM: Error: Play Update Montage AM_F_MendingSelf Duration 7.818548 Timestamp 0.000000 [2020.06.12-04.08.51:092][353]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.08.51:092][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.51:357][369]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_7] [2020.06.12-04.08.51:357][369]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.51:357][369]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_7] [2020.06.12-04.08.51:357][369]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.51:358][369]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.51:358][369]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.51:358][369]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_7] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.08.51:358][369]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.51:358][369]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.51:358][369]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_7] [2020.06.12-04.08.51:358][369]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.51:358][369]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_7] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.08.51:359][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.51:359][369]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_7] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.08.51:359][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.51:391][371]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.08.51:490][377]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.08.51:491][377]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.08.51:491][377]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Kate, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.08.51:492][377]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.51:492][377]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_7] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.08.51:492][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.51:492][377]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.51:492][377]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_7] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.08.51:492][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.51:492][377]Interaction: Interaction time: 0.000000 [2020.06.12-04.08.51:492][377]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: LockerEnter AnimTag_Female. [2020.06.12-04.08.51:492][377]LogSM: Error: Play Update Montage AM_F_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.06.12-04.08.51:492][377]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.12-04.08.51:493][377]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_7] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.08.51:493][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.51:625][385]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.51:625][385]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.08.51:625][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.51:625][385]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.51:625][385]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.08.51:625][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.51:627][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.12-04.08.51:658][387]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.51:658][387]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.08.51:658][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.51:658][387]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.51:658][387]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.08.51:658][387]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.51:658][387]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.08.51:658][387]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.51:658][387]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.08.51:658][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.51:659][387]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.12-04.08.51:659][387]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.51:659][387]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.51:675][388]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.08.51:841][398]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.12-04.08.51:841][398]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.51:841][398]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.12-04.08.51:841][398]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.51:841][398]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.12-04.08.51:841][398]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.52:042][410]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.12-04.08.52:042][410]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.52:842][458]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.12-04.08.52:842][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.52:842][458]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.12-04.08.52:842][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.52:842][458]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.12-04.08.52:842][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.52:842][458]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.12-04.08.52:842][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.52:925][463]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.12-04.08.52:925][463]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.52:925][463]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.12-04.08.52:925][463]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.52:925][463]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.12-04.08.52:925][463]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.52:925][463]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.12-04.08.52:925][463]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.53:193][479]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.08.53:443][494]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-04.08.53:476][496]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.08.53:492][497]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.53:492][497]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_7] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.08.53:492][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.53:492][497]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-04.08.53:492][497]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.53:492][497]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_7] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.08.53:492][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.53:542][500]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.53:542][500]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_7] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.08.53:542][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.53:543][500]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.53:543][500]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_7] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.08.53:543][500]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.53:543][500]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_7] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.08.53:543][500]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.53:543][500]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-04.08.53:543][500]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_7] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.08.53:543][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.53:543][500]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_7] [2020.06.12-04.08.53:543][500]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.53:543][500]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.53:575][502]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-04.08.53:575][502]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-04.08.53:575][502]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-04.08.53:575][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.53:575][502]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.53:575][502]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.08.53:577][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-04.08.53:590][503]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.08.53:590][503]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.08.53:590][503]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.53:590][503]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.08.53:590][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.53:590][503]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.53:590][503]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.08.53:590][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.53:607][504]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.53:607][504]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.08.53:607][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.53:607][504]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.53:607][504]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.08.53:607][504]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.53:607][504]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.08.53:607][504]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.53:607][504]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.08.53:607][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.53:607][504]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.08.53:607][504]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.53:607][504]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.08.53:607][504]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.53:607][504]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.53:607][504]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=45.663 [2020.06.12-04.08.53:673][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-04.08.53:676][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-04.08.53:678][508]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.08.53:680][508]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.08.53:775][514]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.12-04.08.53:775][514]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.53:842][518]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.12-04.08.53:842][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.53:842][518]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.12-04.08.53:842][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.53:842][518]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.12-04.08.53:842][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.54:774][574]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.12-04.08.54:775][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.54:775][574]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.12-04.08.54:775][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.54:775][574]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.12-04.08.54:775][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.54:874][580]LogDBDGeneral: StatusEffect::EndPlay - Id: WellMakeIt_Notification, Status Owner: BP_CamperFemale01_Character_C_1 - Haywood Jablowme, Originating Player: BP_CamperFemale02_Character_C_0 - Faith, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.08.54:942][584]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.12-04.08.54:942][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.55:425][613]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.12-04.08.55:425][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.55:425][613]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.12-04.08.55:425][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.55:425][613]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.12-04.08.55:425][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.55:425][613]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.12-04.08.55:425][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.55:492][617]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.12-04.08.55:492][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.55:492][617]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.12-04.08.55:492][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.55:492][617]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.12-04.08.55:492][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.55:492][617]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.12-04.08.55:492][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.55:992][647]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.12-04.08.55:992][647]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.56:008][648]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.12-04.08.56:008][648]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.56:008][648]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.12-04.08.56:008][648]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.56:008][648]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.12-04.08.56:008][648]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.56:558][681]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.12-04.08.56:558][681]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.57:376][730]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.12-04.08.57:376][730]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.58:357][789]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.08.58:357][789]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.58:357][789]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.08.58:357][789]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.58:358][789]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.58:358][789]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.58:358][789]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.08.58:358][789]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.58:358][789]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.58:358][789]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.08.58:358][789]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.58:358][789]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.08.58:358][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.58:358][789]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.08.58:358][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.58:358][789]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=50.413 [2020.06.12-04.08.58:359][789]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.06.12-04.08.58:362][789]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.08.58:379][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.08.58:409][792]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.08.58:409][792]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.58:410][792]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.58:410][792]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.08.58:410][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.58:410][792]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.58:410][792]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.08.58:410][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.58:411][792]Interaction: Interaction time: 0.000000 [2020.06.12-04.08.58:411][792]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.08.58:411][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.58:579][802]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-04.08.58:661][807]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-04.08.58:661][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.58:760][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-04.08.58:760][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.58:760][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-04.08.58:760][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.58:760][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-04.08.58:760][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.58:760][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-04.08.58:760][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.58:760][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-04.08.58:760][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.58:760][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-04.08.58:760][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.58:760][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-04.08.58:760][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.58:760][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-04.08.58:760][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.58:760][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-04.08.58:760][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.58:860][819]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-04.08.58:860][819]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.58:860][819]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-04.08.58:860][819]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.58:860][819]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-04.08.58:860][819]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.58:860][819]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-04.08.58:860][819]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.58:860][819]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-04.08.58:860][819]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.58:860][819]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-04.08.58:860][819]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.58:860][819]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-04.08.58:860][819]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.58:860][819]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-04.08.58:860][819]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.58:860][819]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-04.08.58:860][819]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.58:875][820]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.08.58:875][820]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.08.58:875][820]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.58:875][820]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.08.58:875][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.58:875][820]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.58:875][820]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.08.58:875][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.58:892][821]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.58:892][821]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.08.58:892][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.58:892][821]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.58:892][821]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.08.58:892][821]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.58:892][821]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.08.58:892][821]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.08.58:892][821]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.08.58:892][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.08.58:892][821]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.08.58:892][821]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.58:892][821]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.08.58:892][821]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.58:892][821]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.58:892][821]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=50.947 [2020.06.12-04.08.58:959][825]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.58:959][825]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.08.58:959][825]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-04.08.58:959][825]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=51.013 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-04.08.58:962][825]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.08.58:964][825]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.08.58:981][826]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.08.59:028][829]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.12-04.08.59:028][829]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.59:028][829]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.12-04.08.59:028][829]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.59:028][829]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.12-04.08.59:028][829]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.59:094][833]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.12-04.08.59:094][833]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.59:094][833]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.12-04.08.59:094][833]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.59:095][833]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.12-04.08.59:095][833]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.59:110][834]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.06.12-04.08.59:110][834]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-04.08.59:110][834]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=51.165 [2020.06.12-04.08.59:110][834]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=51.165 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-04.08.59:129][835]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-04.08.59:129][835]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.08.59:291][845]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 40.261497 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.12-04.08.59:425][853]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.06.12-04.08.59:426][853]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.06.12-04.08.59:426][853]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=51.480 [2020.06.12-04.08.59:426][853]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=51.480 Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.06.12-04.08.59:490][857]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.06.12-04.09.00:194][899]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-04.09.00:194][899]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.00:426][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-04.09.00:426][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.00:426][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-04.09.00:426][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.00:426][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-04.09.00:426][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.00:427][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-04.09.00:427][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.00:427][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-04.09.00:427][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.00:427][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-04.09.00:427][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.00:427][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-04.09.00:427][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.00:427][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-04.09.00:427][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.00:427][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-04.09.00:427][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.00:460][915]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-04.09.00:460][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.00:460][915]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-04.09.00:460][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.00:460][915]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-04.09.00:460][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.00:460][915]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-04.09.00:460][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.00:460][915]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-04.09.00:460][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.00:460][915]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-04.09.00:460][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.00:460][915]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-04.09.00:460][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.00:460][915]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-04.09.00:460][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.00:460][915]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-04.09.00:460][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.00:924][943]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceMissMaxSpeed [2020.06.12-04.09.00:924][943]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceMissMaxSpeed For BP_Slasher_Character_19_C_0 at Time=52.980 [2020.06.12-04.09.00:941][944]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.00:941][944]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.00:962][945]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.09.00:964][945]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.09.01:047][950]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-04.09.01:047][950]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.01:047][950]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-04.09.01:047][950]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.01:047][950]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-04.09.01:047][950]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.01:047][950]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-04.09.01:047][950]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.01:047][950]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-04.09.01:047][950]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.01:047][950]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-04.09.01:047][950]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.01:047][950]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-04.09.01:047][950]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.01:047][950]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-04.09.01:047][950]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.01:047][950]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-04.09.01:047][950]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.01:128][955]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-04.09.01:128][955]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.01:128][955]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-04.09.01:128][955]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.01:128][955]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-04.09.01:128][955]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.01:128][955]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-04.09.01:128][955]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.01:128][955]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-04.09.01:128][955]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.01:128][955]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-04.09.01:128][955]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.01:128][955]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-04.09.01:128][955]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.01:128][955]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-04.09.01:128][955]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.01:128][955]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-04.09.01:128][955]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.01:259][963]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.01:259][963]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.01:259][963]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-04.09.01:259][963]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=53.313 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-04.09.01:279][964]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.09.01:293][965]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-04.09.01:293][965]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.01:308][966]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.12-04.09.01:308][966]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.01:308][966]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.12-04.09.01:308][966]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.01:309][966]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.12-04.09.01:309][966]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.01:376][970]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.06.12-04.09.01:376][970]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-04.09.01:376][970]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=53.430 [2020.06.12-04.09.01:376][970]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=53.430 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-04.09.01:459][975]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.12-04.09.01:459][975]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.01:459][975]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.12-04.09.01:459][975]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.01:459][975]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.12-04.09.01:459][975]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.01:476][976]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-04.09.01:476][976]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.01:527][979]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-04.09.01:527][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.01:557][981]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.12-04.09.01:576][982]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-04.09.01:576][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.01:595][983]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-04.09.01:595][983]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.01:611][984]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-04.09.01:611][984]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.01:676][988]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Injured AnimTag_Female. [2020.06.12-04.09.01:691][989]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.06.12-04.09.01:691][989]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 2.250000 [2020.06.12-04.09.01:691][989]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=53.747 [2020.06.12-04.09.01:691][989]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=53.747 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 2.250000 [2020.06.12-04.09.01:757][993]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.12-04.09.01:758][993]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.12-04.09.01:759][993]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.12-04.09.01:762][993]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 14.918895 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.12-04.09.01:765][993]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - Catalest]: On [2020.06.12-04.09.01:830][997]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.06.12-04.09.01:899][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-04.09.01:899][ 1]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.02:358][ 29]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-04.09.02:358][ 29]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.02:358][ 29]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-04.09.02:358][ 29]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.02:359][ 29]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.02:359][ 29]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.02:359][ 29]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.09.02:359][ 29]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.02:359][ 29]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.02:359][ 29]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-04.09.02:359][ 29]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.02:359][ 29]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.09.02:359][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.02:359][ 29]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.09.02:359][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.02:424][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-04.09.02:426][ 33]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.02:426][ 33]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.09.02:426][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.02:426][ 33]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.02:426][ 33]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.09.02:426][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.02:426][ 33]Interaction: Interaction time: 11.851851 [2020.06.12-04.09.02:426][ 33]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.09.02:426][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.02:691][ 49]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015888 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.06.12-04.09.02:692][ 49]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.09.02:695][ 49]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.09.02:695][ 49]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.09.02:695][ 49]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.09.02:695][ 49]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.09.02:695][ 49]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.09.02:695][ 49]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.09.02:695][ 49]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.09.02:695][ 49]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-04.09.02:731][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-04.09.02:765][ 53]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.02:765][ 53]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.09.02:765][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.02:765][ 53]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.02:765][ 53]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.09.02:765][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.02:766][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-04.09.02:797][ 55]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.02:797][ 55]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.09.02:797][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.02:797][ 55]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.02:797][ 55]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.09.02:797][ 55]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.02:797][ 55]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.09.02:797][ 55]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.02:797][ 55]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.09.02:797][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.02:797][ 55]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.12-04.09.02:797][ 55]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.02:797][ 55]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.02:994][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-04.09.02:994][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.03:745][112]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - Catalest]: Off [2020.06.12-04.09.03:761][113]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-04.09.03:761][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.03:761][113]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-04.09.03:761][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.03:761][113]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-04.09.03:761][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.03:761][113]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-04.09.03:761][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.03:761][113]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-04.09.03:761][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.03:761][113]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-04.09.03:761][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.03:761][113]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-04.09.03:761][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.03:761][113]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-04.09.03:761][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.03:761][113]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-04.09.03:761][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.03:942][124]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.06.12-04.09.03:942][124]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=55.997 [2020.06.12-04.09.03:958][125]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.03:958][125]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.03:979][126]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.09.03:984][126]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.09.03:986][126]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.09.04:010][128]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.09.04:010][128]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.04:010][128]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-04.09.04:010][128]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.04:011][128]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.04:011][128]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.04:011][128]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.09.04:011][128]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.04:011][128]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.04:011][128]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-04.09.04:012][128]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.04:012][128]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.09.04:012][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.04:012][128]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV. [2020.06.12-04.09.04:012][128]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.12-04.09.04:012][128]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-04.09.04:012][128]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.09.04:012][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.04:012][128]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.06.12-04.09.04:012][128]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.09.04:013][128]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-04.09.04:029][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.09.04:143][136]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.04:143][136]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.09.04:143][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.04:143][136]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.04:143][136]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.09.04:143][136]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.04:143][136]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.09.04:143][136]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.04:143][136]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.09.04:143][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.04:143][136]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-04.09.04:143][136]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.04:143][136]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.04:145][136]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-04.09.04:173][138]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-04.09.04:173][138]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.04:191][139]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.12-04.09.04:357][149]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.04:357][149]LogDBDPlayerMovement: StopSnapping Final Location (1603.879883 6255.291504 111.093872) [2020.06.12-04.09.04:357][149]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.09.04:357][149]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.09.04:357][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.04:357][149]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.04:357][149]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.09.04:357][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.04:357][149]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.06.12-04.09.04:358][149]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale09_Character_C_0. [2020.06.12-04.09.04:358][149]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-04.09.04:358][149]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-04.09.04:358][149]Interaction: Interaction time: 2.700000 [2020.06.12-04.09.04:358][149]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.06.12-04.09.04:358][149]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.12-04.09.04:358][149]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.06.12-04.09.04:358][149]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 56.396854 [2020.06.12-04.09.04:358][149]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.06.12-04.09.04:358][149]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.09.04:358][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.04:359][149]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.06.12-04.09.04:361][149]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-04.09.04:363][149]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-04.09.04:366][149]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-04.09.04:366][149]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.12-04.09.04:366][149]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.09.04:444][154]LogDBDGeneral: StatusEffect::EndPlay - Id: Mangled, Status Owner: BP_CamperFemale02_Character_C_0 - Faith, Originating Player: BP_Slasher_Character_19_C_0 - FlippyMCXLI, Custom Param: 60.000000, Originating Effect: Addon_Harpoon_HoneyLocustThorns, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.09.04:510][158]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.04:510][158]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.07:043][310]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.09.07:058][311]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.09.07:058][311]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.09.07:058][311]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.07:058][311]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.09.07:058][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.07:058][311]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.12-04.09.07:058][311]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-04.09.07:058][311]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.07:058][311]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.09.07:058][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.07:075][312]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.07:075][312]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.09.07:075][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.07:075][312]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.07:075][312]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.09.07:075][312]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.07:075][312]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.09.07:075][312]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.07:075][312]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.06.12-04.09.07:075][312]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.09.07:075][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.07:075][312]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-04.09.07:075][312]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.07:075][312]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-04.09.07:075][312]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.07:075][312]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.07:208][320]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-04.09.07:208][320]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.07:241][322]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-04.09.07:241][322]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.07:243][322]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.07:243][322]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.07:243][322]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.09.07:243][322]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.07:243][322]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.07:243][322]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-04.09.07:243][322]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.07:243][322]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.09.07:243][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.07:243][322]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.09.07:243][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.07:308][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-04.09.07:309][326]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.07:309][326]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.09.07:309][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.07:309][326]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.07:309][326]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.09.07:309][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.07:309][326]Interaction: Interaction time: 16.000000 [2020.06.12-04.09.07:309][326]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-04.09.07:309][326]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.12-04.09.07:309][326]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.09.07:309][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.09:042][430]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.09.09:059][431]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-04.09.09:294][445]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-04.09.10:226][501]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.12-04.09.10:226][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.10:312][506]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.09.10:512][518]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-04.09.10:512][518]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.10:512][518]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.12-04.09.10:512][518]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.10:513][518]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.10:513][518]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.10:513][518]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.09.10:513][518]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.10:513][518]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.10:513][518]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.12-04.09.10:513][518]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.10:513][518]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.09.10:513][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.10:513][518]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft. [2020.06.12-04.09.10:513][518]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.06.12-04.09.10:513][518]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.09.10:513][518]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.09.10:513][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.10:513][518]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.09.10:514][518]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.06.12-04.09.10:514][518]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.12-04.09.10:515][518]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-04.09.10:515][518]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.12-04.09.10:659][527]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.10:659][527]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.09.10:659][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.10:659][527]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.10:659][527]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.09.10:659][527]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.10:660][527]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.09.10:660][527]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.10:660][527]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.09.10:660][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.10:660][527]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-04.09.10:660][527]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.10:660][527]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.10:691][529]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.12-04.09.10:691][529]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.10:858][539]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.10:858][539]LogDBDPlayerMovement: StopSnapping Final Location (2244.312744 6445.594727 111.092163) [2020.06.12-04.09.10:858][539]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.09.10:858][539]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.09.10:858][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.10:858][539]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.10:858][539]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.09.10:859][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.10:859][539]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-04.09.10:859][539]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-04.09.10:859][539]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-04.09.10:859][539]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.12-04.09.10:859][539]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.06.12-04.09.10:859][539]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-04.09.10:859][539]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.12-04.09.10:859][539]Interaction: Interaction time: 1.500000 [2020.06.12-04.09.10:859][539]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.06.12-04.09.10:859][539]LogSM: Error: Play Update Montage AM_UK_Hook_IN_FPV Duration 1.500000 Timestamp 62.897110 [2020.06.12-04.09.10:859][539]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.09.10:859][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.10:924][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Enabled [2020.06.12-04.09.12:292][625]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.09.12:342][628]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-04.09.12:425][633]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-04.09.12:425][633]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-04.09.12:425][633]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-04.09.12:425][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.12:425][633]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-04.09.12:425][633]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-04.09.12:426][633]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.12-04.09.12:426][633]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale09_Character_C_0 Current: NULL [2020.06.12-04.09.12:428][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Disabled [2020.06.12-04.09.12:429][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-04.09.12:437][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-04.09.12:437][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.09.12:453][634]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.09.12:453][634]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.09.12:453][634]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.12:453][634]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.09.12:453][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.12:453][634]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.12:453][634]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.09.12:453][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.12:470][635]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.12:470][635]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.09.12:470][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.12:470][635]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.12:470][635]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.09.12:470][635]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.12:470][635]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.09.12:470][635]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.12:470][635]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.09.12:470][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.12:470][635]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.12-04.09.12:470][635]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.12:470][635]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.12-04.09.12:470][635]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.12:470][635]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.12:489][636]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.09.12:491][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.09.12:508][637]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-04.09.12:536][639]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.12-04.09.12:540][639]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Enabled [2020.06.12-04.09.12:542][639]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.12-04.09.12:542][639]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.12-04.09.12:542][639]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.12-04.09.12:542][639]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookCamperOut. [2020.06.12-04.09.12:542][639]AnimLeader: BP_Entity_C_0 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-04.09.12:542][639]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-04.09.12:542][639]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.12-04.09.12:543][639]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Disabled [2020.06.12-04.09.12:572][641]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.12:572][641]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.12:602][643]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale09_Character_C_0 - Catalest, Originating Player: BP_CamperFemale09_Character_C_0 - Catalest, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.09.12:751][652]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-04.09.12:751][652]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.12:751][652]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-04.09.12:751][652]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.12:751][652]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-04.09.12:751][652]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.12:751][652]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-04.09.12:751][652]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.12:751][652]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-04.09.12:751][652]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.12:751][652]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-04.09.12:751][652]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.12:751][652]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-04.09.12:751][652]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.12:751][652]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-04.09.12:751][652]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.12:751][652]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-04.09.12:751][652]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.12:945][664]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-04.09.12:945][664]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.13:025][669]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.12-04.09.13:025][669]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.15:475][816]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_7] [2020.06.12-04.09.15:475][816]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.15:475][816]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_7] [2020.06.12-04.09.15:475][816]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.15:477][816]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.15:477][816]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.15:477][816]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_7] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.09.15:477][816]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.15:477][816]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.15:477][816]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_7] [2020.06.12-04.09.15:477][816]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.15:477][816]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_7] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.09.15:477][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.15:477][816]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_7] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.09.15:477][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.15:543][820]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.09.15:574][822]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-04.09.15:576][822]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.15:576][822]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_7] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.09.15:576][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.15:576][822]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.15:576][822]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_7] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.09.15:576][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.15:576][822]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-04.09.15:576][822]Interaction: Interaction time: 0.000000 [2020.06.12-04.09.15:576][822]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: LockerExit AnimTag_Female. [2020.06.12-04.09.15:576][822]LogSM: Error: Play Update Montage AM_F_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.06.12-04.09.15:576][822]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.12-04.09.15:576][822]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_7] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.09.15:576][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.15:607][824]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Kate, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.09.15:609][824]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.09.17:275][924]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.12-04.09.17:275][924]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.12-04.09.17:275][924]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.12-04.09.17:275][924]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookIdle. [2020.06.12-04.09.17:275][924]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-04.09.17:275][924]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.12-04.09.17:826][957]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.09.18:060][971]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-04.09.18:093][973]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.18:093][973]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_7] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.09.18:093][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.18:093][973]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.18:093][973]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_7] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.09.18:093][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.18:126][975]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.18:126][975]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_7] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.09.18:126][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.18:126][975]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.18:126][975]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_7] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.09.18:126][975]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.18:126][975]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_7] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.09.18:126][975]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.18:126][975]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-04.09.18:126][975]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_7] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.09.18:126][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.18:126][975]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_7] [2020.06.12-04.09.18:126][975]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.18:126][975]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.20:858][139]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-04.09.20:858][139]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.20:858][139]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-04.09.20:858][139]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.20:859][139]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.20:859][139]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.20:859][139]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.09.20:859][139]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.20:859][139]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.20:859][139]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-04.09.20:859][139]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.20:859][139]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.09.20:859][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.20:859][139]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.09.20:859][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.20:924][143]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.12-04.09.20:924][143]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.20:924][143]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.12-04.09.20:924][143]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.20:926][143]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.09.20:926][143]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.20:926][143]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.20:926][143]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.09.20:926][143]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.20:926][143]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.20:926][143]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.12-04.09.20:926][143]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.20:926][143]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.09.20:926][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.20:926][143]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.09.20:926][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.20:958][145]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.09.20:959][145]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.20:959][145]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.09.20:959][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.20:959][145]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.20:959][145]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.09.20:959][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.20:960][145]Interaction: Interaction time: 33.317348 [2020.06.12-04.09.20:960][145]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.09.20:960][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.20:960][145]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.09.21:024][149]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.12-04.09.21:025][149]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-04.09.21:026][149]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.09.21:026][149]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.21:026][149]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.09.21:026][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.21:026][149]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.21:026][149]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.09.21:026][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.21:026][149]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.12-04.09.21:026][149]Interaction: Interaction time: 1.000000 [2020.06.12-04.09.21:026][149]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.06.12-04.09.21:026][149]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale09_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale01_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.12-04.09.21:026][149]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.06.12-04.09.21:026][149]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.12-04.09.21:026][149]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.09.21:026][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.21:059][151]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.12-04.09.21:059][151]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.12-04.09.21:059][151]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.12-04.09.21:059][151]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: UnhookIn. [2020.06.12-04.09.21:059][151]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-04.09.21:059][151]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.12-04.09.21:060][151]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.09.21:093][153]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.21:093][153]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.21:192][159]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.09.21:360][169]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.09.22:028][209]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-04.09.22:107][214]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale09_Character_C_0 - Catalest, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.09.22:108][214]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-04.09.22:109][214]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.22:109][214]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-04.09.22:109][214]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-04.09.22:109][214]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-04.09.22:109][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.22:109][214]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.09.22:109][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.22:109][214]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.12-04.09.22:109][214]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-04.09.22:109][214]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale09_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-04.09.22:110][214]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.12-04.09.22:110][214]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: UnhookOut. [2020.06.12-04.09.22:110][214]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-04.09.22:110][214]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.12-04.09.22:111][214]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.22:111][214]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.12-04.09.22:111][214]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.09.22:111][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.22:113][214]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-04.09.22:175][218]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.031501 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.06.12-04.09.22:176][218]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.12-04.09.22:176][218]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.12-04.09.22:177][218]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-04.09.22:177][218]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.12-04.09.23:541][300]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-04.09.23:541][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Enabled [2020.06.12-04.09.23:542][300]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.23:542][300]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.09.23:542][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.23:542][300]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-04.09.23:542][300]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.23:542][300]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.09.23:542][300]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.23:542][300]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.09.23:542][300]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.23:542][300]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.09.23:542][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.23:542][300]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-04.09.23:542][300]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.12-04.09.23:542][300]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.23:542][300]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.23:544][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Disabled [2020.06.12-04.09.23:609][304]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.23:609][304]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.24:741][372]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-04.09.24:741][372]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.24:741][372]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-04.09.24:741][372]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.24:741][372]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-04.09.24:742][372]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.24:742][372]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.24:742][372]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.09.24:742][372]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.24:742][372]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.24:742][372]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-04.09.24:743][372]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.24:743][372]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.09.24:743][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.24:743][372]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.09.24:743][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.24:743][372]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.09.24:809][376]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.24:809][376]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.24:842][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-04.09.24:843][378]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.24:843][378]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.09.24:843][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.24:843][378]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.24:843][378]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.09.24:843][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.24:843][378]Interaction: Interaction time: 16.000000 [2020.06.12-04.09.24:843][378]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.09.24:843][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.24:843][378]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.09.26:643][486]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.26:643][486]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.09.26:643][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.26:643][486]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.26:643][486]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.09.26:643][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.26:645][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-04.09.26:676][488]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.26:676][488]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.09.26:676][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.26:676][488]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.26:676][488]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.09.26:676][488]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.26:676][488]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.09.26:676][488]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.26:676][488]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.09.26:676][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.26:676][488]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-04.09.26:676][488]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.26:676][488]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.26:708][490]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-04.09.26:776][494]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.26:776][494]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.30:125][695]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.12-04.09.30:125][695]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.30:793][735]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.12-04.09.30:793][735]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.31:425][773]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.12-04.09.31:425][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.31:425][773]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.12-04.09.31:425][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.31:426][773]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.12-04.09.31:426][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.31:659][787]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.12-04.09.31:659][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.31:659][787]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.12-04.09.31:659][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.31:659][787]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.12-04.09.31:659][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.32:793][855]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.12-04.09.32:793][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.32:793][855]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.12-04.09.32:793][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.32:793][855]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.12-04.09.32:793][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.32:892][861]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.12-04.09.32:892][861]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.33:393][891]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.12-04.09.33:393][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.33:393][891]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.12-04.09.33:393][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.33:393][891]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.12-04.09.33:393][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.33:394][891]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.12-04.09.33:394][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.33:443][894]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.12-04.09.33:443][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.33:443][894]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.12-04.09.33:443][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.33:443][894]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.12-04.09.33:443][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.33:443][894]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.12-04.09.33:443][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.33:909][922]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.12-04.09.33:909][922]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.34:060][931]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.12-04.09.34:060][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.34:060][931]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.12-04.09.34:060][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.34:060][931]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.12-04.09.34:060][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.37:125][115]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale09_Character_C_0 - Catalest, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.09.37:661][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.12-04.09.37:725][151]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.06.12-04.09.37:725][151]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.37:725][151]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.06.12-04.09.37:725][151]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.37:726][151]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-04.09.37:726][151]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-04.09.37:726][151]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-04.09.37:726][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.37:726][151]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.12-04.09.37:727][151]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.12-04.09.37:727][151]LogDBDGeneral: Warning: Scalars [2020.06.12-04.09.37:727][151]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.12-04.09.37:727][151]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.12-04.09.37:727][151]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.12-04.09.37:727][151]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.12-04.09.37:727][151]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.12-04.09.37:727][151]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.12-04.09.37:727][151]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.12-04.09.37:727][151]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.12-04.09.37:727][151]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.12-04.09.37:727][151]LogDBDGeneral: Warning: Textures [2020.06.12-04.09.37:727][151]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.12-04.09.37:727][151]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.12-04.09.37:727][151]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.12-04.09.37:727][151]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.12-04.09.37:727][151]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.12-04.09.37:727][151]LogDBDGeneral: Warning: Vectors [2020.06.12-04.09.37:727][151]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.12-04.09.37:727][151]LogDBDGeneral: Warning: Scalars [2020.06.12-04.09.37:727][151]LogDBDGeneral: Warning: Textures [2020.06.12-04.09.37:727][151]LogDBDGeneral: Warning: Vectors [2020.06.12-04.09.37:727][151]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.12-04.09.37:727][151]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-04.09.37:727][151]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-04.09.37:727][151]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-04.09.37:727][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.37:727][151]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.37:728][151]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.37:728][151]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_10] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.09.37:728][151]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.37:728][151]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.37:728][151]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.06.12-04.09.37:728][151]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.37:728][151]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_10] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.09.37:728][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.37:728][151]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_10] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.09.37:728][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.37:761][153]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.09.37:761][153]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.09.37:761][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.37:761][153]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.09.37:761][153]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.09.37:761][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.37:761][153]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.09.37:761][153]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.09.37:761][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.37:761][153]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.09.37:761][153]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.09.37:761][153]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.37:761][153]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.09.37:761][153]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.37:761][153]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.09.37:761][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.37:761][153]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair3][GeneratorStandard_C_1] [2020.06.12-04.09.37:761][153]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.37:761][153]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.09.37:761][153]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.37:761][153]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.09.37:761][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.37:761][153]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.37:761][153]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.09.37:761][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.37:762][153]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.37:762][153]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.09.37:762][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.37:762][153]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.37:762][153]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.09.37:762][153]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.37:762][153]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.09.37:762][153]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.37:762][153]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.09.37:762][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.37:762][153]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.12-04.09.37:762][153]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.37:762][153]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.37:762][153]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.09.37:792][155]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 1 [2020.06.12-04.09.37:927][163]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.37:927][163]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_10] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.09.37:927][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.37:927][163]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.37:927][163]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_10] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.09.37:927][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.37:927][163]Interaction: Interaction time: 0.600000 [2020.06.12-04.09.37:927][163]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Injured AnimTag_Female. [2020.06.12-04.09.37:927][163]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.12-04.09.37:927][163]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.12-04.09.37:928][163]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_10] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.09.37:928][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.37:928][163]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.09.37:994][167]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.12-04.09.37:994][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.37:994][167]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.12-04.09.37:994][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.37:994][167]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.12-04.09.37:994][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.38:160][177]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.12-04.09.38:160][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.38:345][188]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.09.38:425][193]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.185686 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.09.38:526][199]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 33.577003 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.12-04.09.38:527][199]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.06.12-04.09.38:529][199]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.38:529][199]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_10] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.09.38:529][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.38:529][199]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.38:529][199]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_10] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.09.38:529][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.38:561][201]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.38:561][201]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_10] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.09.38:561][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.38:561][201]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.38:561][201]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_10] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.09.38:561][201]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.38:561][201]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_10] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.09.38:561][201]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.38:561][201]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.12-04.09.38:561][201]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_10] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.09.38:561][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.38:561][201]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.06.12-04.09.38:561][201]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.38:561][201]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.38:564][201]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.09.38:910][222]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.12-04.09.38:910][222]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.38:910][222]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][Bookshelf_C_10] [2020.06.12-04.09.38:910][222]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.38:911][222]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.38:911][222]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.38:911][222]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.09.38:911][222]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.38:911][222]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.38:911][222]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.12-04.09.38:911][222]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.38:911][222]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.09.38:911][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.38:911][222]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.09.38:911][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.38:911][222]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.09.38:929][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.09.38:992][227]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_10] [2020.06.12-04.09.38:992][227]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.39:159][237]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.12-04.09.39:193][239]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.39:193][239]LogDBDPlayerMovement: StopSnapping Final Location (1774.287476 6793.913574 111.093422) [2020.06.12-04.09.39:194][239]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.09.39:194][239]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.09.39:194][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.39:194][239]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.39:194][239]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.09.39:194][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.39:194][239]Interaction: Interaction time: 2.600000 [2020.06.12-04.09.39:194][239]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: PlankDestroy Gunslinger AnimTag_FPV. [2020.06.12-04.09.39:194][239]LogSM: Error: Play Update Montage AM_UK_Destroy_Pallet_FPV Duration 2.600000 Timestamp 91.231163 [2020.06.12-04.09.39:194][239]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.06.12-04.09.39:194][239]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.09.39:194][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.40:808][336]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.699222 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.12-04.09.41:062][351]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-04.09.41:262][363]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-04.09.41:541][380]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.09.41:541][380]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-04.09.41:541][380]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.09.41:541][380]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-04.09.41:593][383]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.09.41:777][394]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-04.09.41:793][395]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.09.41:793][395]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.09.41:793][395]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.41:793][395]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.09.41:793][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.41:793][395]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.41:793][395]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.09.41:793][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.41:810][396]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.41:810][396]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.09.41:810][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.41:810][396]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.41:810][396]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.09.41:810][396]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.41:810][396]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.09.41:810][396]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.41:810][396]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.06.12-04.09.41:810][396]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.09.41:810][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.41:810][396]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_10] [2020.06.12-04.09.41:810][396]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.41:810][396]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][Bookshelf_C_10] [2020.06.12-04.09.41:810][396]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.41:810][396]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.41:831][397]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.09.41:833][397]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.09.42:277][424]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.12-04.09.42:277][424]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.42:293][425]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.12-04.09.42:293][425]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.42:293][425]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.12-04.09.42:293][425]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.42:294][425]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.12-04.09.42:294][425]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.42:361][429]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 44 [2020.06.12-04.09.42:542][440]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.09.42:542][440]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-04.09.42:860][459]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.12-04.09.42:860][459]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.43:542][500]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.09.43:542][500]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-04.09.43:562][501]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-04.09.43:677][508]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.06.12-04.09.43:677][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.45:478][616]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-04.09.45:478][616]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.45:595][623]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-04.09.45:595][623]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.45:595][623]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-04.09.45:595][623]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.45:595][623]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-04.09.45:595][623]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.45:595][623]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-04.09.45:595][623]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.45:595][623]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-04.09.45:595][623]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.45:595][623]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-04.09.45:595][623]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.45:595][623]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-04.09.45:595][623]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.45:595][623]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-04.09.45:595][623]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.45:595][623]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-04.09.45:595][623]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.45:894][641]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-04.09.45:895][641]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.45:895][641]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-04.09.45:895][641]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.45:895][641]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-04.09.45:895][641]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.45:895][641]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-04.09.45:895][641]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.45:895][641]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-04.09.45:895][641]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.45:895][641]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-04.09.45:895][641]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.45:895][641]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-04.09.45:895][641]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.45:895][641]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-04.09.45:895][641]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.45:895][641]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-04.09.45:895][641]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.46:563][681]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-04.09.46:563][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.46:709][690]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.46:709][690]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.46:709][690]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-04.09.46:710][690]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=98.765 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-04.09.46:726][691]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.06.12-04.09.46:726][691]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-04.09.46:726][691]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=98.781 [2020.06.12-04.09.46:726][691]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=98.781 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-04.09.46:729][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.09.46:744][692]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-04.09.46:744][692]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.46:809][696]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Female. [2020.06.12-04.09.46:828][697]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-04.09.46:828][697]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.46:828][697]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-04.09.46:828][697]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.46:828][697]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-04.09.46:828][697]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.46:828][697]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-04.09.46:828][697]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.46:828][697]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-04.09.46:828][697]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.46:828][697]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-04.09.46:828][697]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.46:828][697]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-04.09.46:828][697]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.46:828][697]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-04.09.46:828][697]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.46:828][697]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-04.09.46:828][697]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.46:893][701]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.12-04.09.46:894][701]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-04.09.46:898][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-04.09.46:898][701]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.12-04.09.46:901][701]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Kate]: On [2020.06.12-04.09.46:902][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-04.09.46:971][705]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.12-04.09.46:971][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.46:971][705]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.12-04.09.46:971][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.46:971][705]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-04.09.46:971][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.46:971][705]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.12-04.09.46:971][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.46:971][705]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.12-04.09.46:971][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.46:971][705]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.12-04.09.46:971][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.46:971][705]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.12-04.09.46:971][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.46:971][705]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.12-04.09.46:971][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.46:971][705]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.12-04.09.46:971][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.47:035][709]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.06.12-04.09.47:035][709]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 1.950000 [2020.06.12-04.09.47:035][709]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=99.089 [2020.06.12-04.09.47:035][709]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=99.089 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 1.950000 [2020.06.12-04.09.47:051][710]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.530562 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.12-04.09.47:051][710]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-04.09.47:052][710]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.06.12-04.09.47:299][725]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-04.09.47:299][725]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.47:331][727]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-04.09.47:331][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.47:347][728]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.06.12-04.09.47:347][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.48:879][820]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Kate]: Off [2020.06.12-04.09.48:993][827]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.06.12-04.09.48:993][827]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=101.048 [2020.06.12-04.09.49:010][828]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.49:010][828]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.49:031][829]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.09.49:033][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.09.49:209][840]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_10] [2020.06.12-04.09.49:209][840]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.49:209][840]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.09.49:209][840]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.49:210][840]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.49:210][840]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.49:210][840]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.09.49:210][840]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.49:210][840]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.49:210][840]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.09.49:210][840]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.49:210][840]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.09.49:210][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.49:210][840]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.09.49:210][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.49:210][840]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=101.265 [2020.06.12-04.09.49:212][840]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.06.12-04.09.49:215][840]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.09.49:229][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.09.49:292][845]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.09.49:292][845]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.49:293][845]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.49:293][845]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.09.49:293][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.49:293][845]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.49:293][845]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.09.49:293][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.49:293][845]Interaction: Interaction time: 0.000000 [2020.06.12-04.09.49:293][845]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.09.49:293][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.49:628][865]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=101.682 [2020.06.12-04.09.50:609][924]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.969941 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-04.09.51:693][989]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.09.51:693][989]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.09.51:693][989]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.51:693][989]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.09.51:693][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.51:693][989]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.51:693][989]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.09.51:693][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.51:709][990]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.51:709][990]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.09.51:709][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.51:709][990]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.51:709][990]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.09.51:709][990]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.51:709][990]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.09.51:709][990]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.51:709][990]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.09.51:709][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.51:709][990]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.09.51:709][990]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.51:709][990]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.09.51:709][990]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.51:709][990]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.51:709][990]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=103.765 [2020.06.12-04.09.51:781][994]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.09.51:977][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.09.51:977][ 6]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.51:977][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.09.51:977][ 6]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.51:978][ 6]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.51:978][ 6]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.51:978][ 6]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.09.51:978][ 6]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.51:978][ 6]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.51:978][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.09.51:978][ 6]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.51:978][ 6]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.09.51:978][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.51:978][ 6]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.06.12-04.09.51:978][ 6]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.09.51:978][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.51:978][ 6]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=104.032 [2020.06.12-04.09.52:043][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.09.52:043][ 10]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.52:277][ 24]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.52:277][ 24]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.09.52:277][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.52:278][ 24]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.52:278][ 24]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.09.52:278][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.52:278][ 24]Interaction: Interaction time: 2.450000 [2020.06.12-04.09.52:278][ 24]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.06.12-04.09.52:278][ 24]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 104.314949 [2020.06.12-04.09.52:278][ 24]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.09.52:278][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.52:279][ 24]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.06.12-04.09.52:309][ 26]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.371464 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.12-04.09.52:342][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-04.09.54:276][144]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.12-04.09.54:276][144]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.54:276][144]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.12-04.09.54:276][144]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.54:278][144]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.54:278][144]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.54:278][144]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.09.54:278][144]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.54:278][144]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.54:278][144]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.12-04.09.54:278][144]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.54:278][144]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.09.54:278][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.54:278][144]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.09.54:278][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.54:311][146]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.09.54:409][152]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.09.54:409][152]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.12-04.09.54:411][152]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.54:411][152]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.09.54:411][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.54:411][152]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.09.54:411][152]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.09.54:411][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.54:411][152]Interaction: Interaction time: 80.000000 [2020.06.12-04.09.54:411][152]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.09.54:411][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.54:411][152]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.09.54:461][155]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.09.54:712][170]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-04.09.54:810][176]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-04.09.54:810][176]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-04.09.54:810][176]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-04.09.54:810][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.54:813][176]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-04.09.54:826][177]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.09.54:826][177]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.09.54:826][177]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.54:826][177]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.09.54:826][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.54:826][177]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.54:826][177]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.09.54:826][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.54:843][178]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.54:843][178]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.09.54:843][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.54:843][178]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.54:843][178]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.09.54:843][178]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.54:843][178]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.09.54:843][178]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.09.54:843][178]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.09.54:843][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.09.54:843][178]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.09.54:843][178]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.54:843][178]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.09.54:843][178]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.09.54:844][178]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.09.54:844][178]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=106.898 [2020.06.12-04.09.54:909][182]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-04.09.54:912][182]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-04.09.54:914][182]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.09.54:916][182]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.09.58:093][373]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.239165 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-04.09.58:127][375]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.12-04.09.58:194][379]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.137239 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.10.01:145][556]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.01:145][556]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.10.01:145][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.01:145][556]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.01:145][556]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.10.01:145][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.01:145][556]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.01:145][556]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.10.01:145][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.01:145][556]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.01:145][556]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.10.01:145][556]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.01:145][556]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.10.01:145][556]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.01:145][556]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.10.01:145][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.01:145][556]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.12-04.10.01:145][556]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.01:145][556]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.01:147][556]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.12-04.10.01:543][580]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_2] [2020.06.12-04.10.01:543][580]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.01:543][580]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_2] [2020.06.12-04.10.01:543][580]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.01:546][580]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.01:546][580]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.01:546][580]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.10.01:546][580]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.01:546][580]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.01:546][580]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.06.12-04.10.01:546][580]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.01:546][580]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.10.01:546][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.01:546][580]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.10.01:546][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.01:611][584]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.10.01:642][586]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.12-04.10.01:810][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.12-04.10.01:812][596]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.01:812][596]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.10.01:812][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.01:812][596]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.01:812][596]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.10.01:812][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.01:812][596]Interaction: Interaction time: 10.000000 [2020.06.12-04.10.01:812][596]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: ChestOpen AnimTag_Injured AnimTag_Female. [2020.06.12-04.10.01:812][596]LogSM: Error: Play Update Montage AM_F_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.12-04.10.01:812][596]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.10.01:812][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.01:877][600]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.10.01:942][604]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.724282 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.10.02:776][654]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-04.10.02:776][654]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.02:776][654]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-04.10.02:776][654]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.02:777][654]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.10.02:777][654]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.10.02:777][654]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.10.02:777][654]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.02:777][654]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.10.02:777][654]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-04.10.02:777][654]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.02:777][654]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.10.02:777][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.02:777][654]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.10.02:777][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.02:778][654]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.02:778][654]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.10.02:778][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.02:778][654]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.02:778][654]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.12-04.10.02:778][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.02:778][654]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.02:778][654]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.02:778][654]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.10.02:778][654]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.02:778][654]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.10.02:778][654]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.02:778][654]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.10.02:778][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.02:779][654]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_2] [2020.06.12-04.10.02:779][654]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.02:779][654]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.02:780][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.12-04.10.02:811][656]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.10.02:909][662]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.12-04.10.02:909][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-04.10.02:911][662]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.10.02:911][662]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.10.02:911][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.02:911][662]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.10.02:911][662]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.10.02:911][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.02:911][662]Interaction: Interaction time: 80.000000 [2020.06.12-04.10.02:911][662]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.10.02:911][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.02:911][662]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.10.03:113][674]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.06.12-04.10.03:113][674]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.12-04.10.03:562][701]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.06.12-04.10.03:743][712]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/GameConfigs.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-04.10.03:893][721]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.06.12-04.10.05:943][844]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.10.05:943][844]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.05:943][844]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.10.05:943][844]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.05:944][844]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.05:944][844]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.05:944][844]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.10.05:944][844]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.05:944][844]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.05:944][844]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.10.05:944][844]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.05:944][844]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.10.05:944][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.05:944][844]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.10.05:944][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.05:944][844]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=117.999 [2020.06.12-04.10.05:945][844]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.06.12-04.10.05:948][844]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.10.05:963][845]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.10.06:028][849]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.10.06:028][849]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.06:030][849]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.06:030][849]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.10.06:030][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.06:030][849]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.06:030][849]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.10.06:030][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.06:030][849]Interaction: Interaction time: 0.000000 [2020.06.12-04.10.06:030][849]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.10.06:030][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.06:759][893]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.12-04.10.06:759][893]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.06:759][893]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.12-04.10.06:759][893]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.06:759][893]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale09_Character_C_0 - Catalest, Originating Player: BP_CamperFemale09_Character_C_0 - Catalest, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.12-04.10.06:760][893]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale09_Character_C_0 - Catalest, Originating Player: BP_CamperFemale09_Character_C_0 - Catalest, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.10.06:762][893]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.06:762][893]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.06:762][893]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.10.06:762][893]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.06:762][893]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.06:762][893]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.12-04.10.06:762][893]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.06:762][893]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.10.06:762][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.06:762][893]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.10.06:762][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.06:828][897]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.06:828][897]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.10.06:828][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.06:828][897]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.06:828][897]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.10.06:828][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.06:828][897]Interaction: Interaction time: 0.500000 [2020.06.12-04.10.06:828][897]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.10.06:828][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.06:927][903]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.204275 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.10.06:977][906]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.10.06:977][906]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.10.06:977][906]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.06:977][906]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.10.06:977][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.06:977][906]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.06:977][906]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.10.06:977][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.06:993][907]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.06:993][907]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.10.06:993][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.06:993][907]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.06:994][907]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.10.06:994][907]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.06:994][907]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.10.06:994][907]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.06:994][907]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.10.06:994][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.06:994][907]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.10.06:994][907]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.06:994][907]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.10.06:994][907]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.06:994][907]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.06:994][907]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=119.049 [2020.06.12-04.10.07:059][911]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.041008 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.12-04.10.07:065][911]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.10.07:067][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.10.07:327][927]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale09_Character_C_0 - Catalest, Originating Player: BP_CamperFemale09_Character_C_0 - Catalest, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.10.07:329][927]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.07:329][927]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.10.07:329][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.07:330][927]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.07:330][927]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.10.07:330][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.07:330][927]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.07:330][927]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.10.07:330][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.07:330][927]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.07:330][927]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.10.07:330][927]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.07:330][927]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.10.07:330][927]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.07:330][927]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.10.07:330][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.07:330][927]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.12-04.10.07:330][927]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.07:330][927]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.09:610][ 64]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.10.09:610][ 64]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.10.09:610][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.09:610][ 64]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.10.09:610][ 64]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.10.09:610][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.09:612][ 64]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-04.10.09:645][ 66]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.10.09:645][ 66]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.10.09:645][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.09:645][ 66]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.10.09:645][ 66]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.10.09:645][ 66]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.09:645][ 66]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.10.09:645][ 66]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.09:645][ 66]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.10.09:645][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.09:645][ 66]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-04.10.09:645][ 66]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.09:645][ 66]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.10.10:144][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-04.10.10:276][104]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-04.10.10:276][104]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.10:276][104]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-04.10.10:276][104]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.10:276][104]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.06.12-04.10.10:278][104]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.10:278][104]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.10:278][104]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.10.10:278][104]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.10:278][104]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.10:278][104]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-04.10.10:278][104]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.10:278][104]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.10.10:278][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.10:278][104]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.10.10:278][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.10:278][104]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.10.10:309][106]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-04.10.10:309][106]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.10:309][106]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-04.10.10:309][106]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.10:310][106]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.10.10:310][106]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.10.10:310][106]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.10.10:310][106]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.10:311][106]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.10.10:311][106]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-04.10.10:311][106]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.10:311][106]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.10.10:311][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.10:311][106]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.10.10:311][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.10:311][106]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-04.10.10:311][106]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-04.10.10:327][107]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-04.10.10:327][107]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-04.10.10:343][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-04.10.10:345][108]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-04.10.10:345][108]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-04.10.10:345][108]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.10.10:345][108]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.10:345][108]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.10.10:345][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.10:345][108]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.10:345][108]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.10.10:346][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.10:346][108]Interaction: Interaction time: 16.000000 [2020.06.12-04.10.10:346][108]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.10.10:346][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.10:361][109]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.12-04.10.10:361][109]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.12-04.10.10:378][110]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.10.10:378][110]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.12-04.10.10:378][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.10:378][110]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.10.10:378][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.10:378][110]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.10.10:378][110]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.10.10:378][110]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.10:379][110]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.10.10:379][110]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.10:379][110]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.10.10:379][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.10:379][110]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-04.10.10:379][110]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.10:379][110]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.10.10:379][110]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.10:379][110]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.10.10:379][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.10:379][110]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.10:379][110]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.10.10:379][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.10:379][110]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.10.10:381][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-04.10.10:412][112]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.10:412][112]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.10.10:412][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.10:412][112]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.10:412][112]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.10.10:412][112]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.10:412][112]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.10.10:412][112]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.10:412][112]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.10.10:412][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.10:412][112]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-04.10.10:412][112]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.10:412][112]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.10:442][114]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_None] [2020.06.12-04.10.10:444][114]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.10.10:511][118]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.10.10:511][118]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.10.10:543][120]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.690488 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.12-04.10.11:010][148]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-04.10.11:010][148]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.11:010][148]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-04.10.11:010][148]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.11:010][148]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-04.10.11:012][148]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.10.11:012][148]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.10.11:012][148]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.10.11:012][148]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.11:012][148]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.10.11:012][148]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-04.10.11:012][148]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.11:012][148]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.10.11:012][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.11:012][148]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.10.11:012][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.11:076][152]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-04.10.11:078][152]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.10.11:078][152]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.10.11:078][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.11:078][152]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.10.11:078][152]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.10.11:078][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.11:078][152]Interaction: Interaction time: 16.000000 [2020.06.12-04.10.11:078][152]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.10.11:078][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.11:079][152]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.11:079][152]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.13:444][294]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.13:444][294]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.13:444][294]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-04.10.13:444][294]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=125.499 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-04.10.13:464][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.10.13:730][311]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-04.10.13:730][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.13:794][315]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.06.12-04.10.13:794][315]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-04.10.13:794][315]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=125.849 [2020.06.12-04.10.13:794][315]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=125.849 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-04.10.13:878][320]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Injured AnimTag_Female. [2020.06.12-04.10.13:960][325]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.12-04.10.13:961][325]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.12-04.10.13:961][325]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.12-04.10.13:965][325]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.838664 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.12-04.10.13:965][325]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.10.13:969][325]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - Catalest]: On [2020.06.12-04.10.13:969][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-04.10.13:969][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.13:969][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-04.10.13:969][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.13:969][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-04.10.13:969][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.13:969][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-04.10.13:969][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.13:969][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-04.10.13:969][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.13:969][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-04.10.13:969][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.13:969][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-04.10.13:969][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.13:969][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-04.10.13:969][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.13:969][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-04.10.13:969][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.13:989][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-04.10.13:989][326]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.06.12-04.10.13:993][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-04.10.14:105][333]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.06.12-04.10.14:106][333]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 1.800000 [2020.06.12-04.10.14:106][333]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=126.160 [2020.06.12-04.10.14:106][333]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=126.160 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 1.800000 [2020.06.12-04.10.14:660][367]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-04.10.14:660][367]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.14:660][367]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-04.10.14:660][367]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.14:662][367]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.14:662][367]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.14:662][367]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.10.14:662][367]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.14:662][367]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.14:662][367]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-04.10.14:662][367]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.14:662][367]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.10.14:662][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.14:662][367]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.10.14:662][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.14:664][367]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-04.10.14:664][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.14:664][367]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-04.10.14:664][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.14:664][367]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-04.10.14:664][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.14:664][367]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-04.10.14:664][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.14:664][367]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-04.10.14:664][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.14:664][367]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-04.10.14:664][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.14:664][367]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-04.10.14:664][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.14:664][367]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-04.10.14:664][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.14:664][367]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-04.10.14:664][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.14:727][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-04.10.14:728][371]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.14:728][371]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.10.14:728][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.14:728][371]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.14:728][371]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.10.14:728][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.14:728][371]Interaction: Interaction time: 11.851851 [2020.06.12-04.10.14:728][371]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.10.14:728][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.15:131][395]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.12-04.10.15:713][430]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-04.10.15:713][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.15:713][430]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-04.10.15:713][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.15:713][430]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-04.10.15:713][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.15:713][430]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-04.10.15:713][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.15:713][430]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-04.10.15:713][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.15:713][430]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-04.10.15:713][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.15:713][430]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-04.10.15:713][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.15:714][430]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-04.10.15:714][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.15:714][430]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-04.10.15:714][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.15:912][442]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.06.12-04.10.15:912][442]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=127.966 [2020.06.12-04.10.15:928][443]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.15:928][443]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.15:946][444]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - Catalest]: Off [2020.06.12-04.10.15:948][444]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.10.15:953][444]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.10.15:955][444]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.10.16:076][452]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.10.16:076][452]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.16:076][452]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-04.10.16:076][452]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.16:077][452]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.16:077][452]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.16:077][452]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.10.16:078][452]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.16:078][452]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.16:078][452]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-04.10.16:078][452]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.16:078][452]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.10.16:078][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.16:078][452]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV. [2020.06.12-04.10.16:078][452]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.12-04.10.16:078][452]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-04.10.16:078][452]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.10.16:078][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.16:078][452]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.06.12-04.10.16:078][452]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.10.16:079][452]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-04.10.16:097][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.10.16:228][461]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.16:228][461]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.10.16:229][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.16:229][461]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.16:229][461]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.10.16:229][461]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.16:229][461]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.10.16:229][461]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.16:229][461]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.10.16:229][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.16:229][461]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.12-04.10.16:229][461]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.16:229][461]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.16:231][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-04.10.16:259][463]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-04.10.16:259][463]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.16:276][464]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.12-04.10.16:411][472]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.16:411][472]LogDBDPlayerMovement: StopSnapping Final Location (6452.596191 2073.737061 111.093750) [2020.06.12-04.10.16:411][472]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.10.16:411][472]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.10.16:411][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.16:411][472]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.16:411][472]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.10.16:411][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.16:411][472]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.06.12-04.10.16:411][472]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale09_Character_C_0. [2020.06.12-04.10.16:412][472]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-04.10.16:412][472]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-04.10.16:412][472]Interaction: Interaction time: 2.700000 [2020.06.12-04.10.16:412][472]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.06.12-04.10.16:412][472]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.12-04.10.16:412][472]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.06.12-04.10.16:412][472]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 128.449005 [2020.06.12-04.10.16:412][472]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.06.12-04.10.16:412][472]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.10.16:412][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.16:412][472]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.06.12-04.10.16:415][472]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-04.10.16:418][472]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-04.10.16:420][472]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-04.10.16:420][472]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.12-04.10.16:420][472]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.10.16:562][481]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.16:562][481]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.17:661][547]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 14.551392 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.10.17:692][549]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.12-04.10.19:094][633]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.10.19:111][634]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.10.19:112][634]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.10.19:112][634]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.19:112][634]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.10.19:112][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.19:112][634]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.12-04.10.19:112][634]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-04.10.19:112][634]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.19:112][634]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.10.19:112][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.19:127][635]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.19:127][635]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.10.19:127][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.19:127][635]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.19:127][635]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.10.19:127][635]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.19:127][635]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.10.19:127][635]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.19:127][635]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.06.12-04.10.19:128][635]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.10.19:128][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.19:128][635]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-04.10.19:128][635]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.19:128][635]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-04.10.19:128][635]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.19:128][635]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.19:476][656]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-04.10.19:476][656]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.19:476][656]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-04.10.19:476][656]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.19:477][656]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.19:478][656]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.19:478][656]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.10.19:478][656]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.19:478][656]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.19:478][656]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-04.10.19:478][656]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.19:478][656]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.10.19:478][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.19:478][656]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.10.19:478][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.19:577][662]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-04.10.19:577][662]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.19:578][662]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.19:578][662]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.10.19:578][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.19:578][662]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.19:578][662]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.10.19:578][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.19:578][662]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPutDown] [2020.06.12-04.10.19:578][662]Interaction: Interaction time: 1.000000 [2020.06.12-04.10.19:578][662]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorStunDrop_Middle Gunslinger AnimTag_FPV AnimTag_Carry. [2020.06.12-04.10.19:578][662]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorStunDrop_Middle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.12-04.10.19:579][662]LogSM: Error: Play Update Montage AM_UK_Stun_Drop_IN_FPV Duration 1.000000 Timestamp 131.615829 [2020.06.12-04.10.19:579][662]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.10.19:579][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.19:643][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.12-04.10.19:646][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.12-04.10.19:846][678]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-04.10.19:846][678]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.19:846][678]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-04.10.19:846][678]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.19:846][678]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-04.10.19:846][678]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.19:846][678]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-04.10.19:846][678]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.19:846][678]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-04.10.19:846][678]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.19:846][678]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-04.10.19:846][678]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.19:846][678]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-04.10.19:846][678]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.19:847][678]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-04.10.19:847][678]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.19:847][678]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-04.10.19:847][678]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.20:561][721]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.10.20:577][722]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.10.20:577][722]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.10.20:577][722]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.20:577][722]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.10.20:577][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.20:577][722]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.20:577][722]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorStunDrop_Out Gunslinger AnimTag_FPV AnimTag_Carry. [2020.06.12-04.10.20:577][722]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorStunDrop_Out' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.06.12-04.10.20:577][722]AnimLeader: Warning: Play Montage was requested but not found: SurvivorStunDrop_Out Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Injured AnimTag_Female AnimTag_Follower [2020.06.12-04.10.20:577][722]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.10.20:577][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.20:577][722]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-04.10.20:578][722]AuthoritativeMovement: <<< MoveIgnoreActorRemove BP_CamperFemale09_Character_C_0. [2020.06.12-04.10.20:578][722]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-04.10.20:578][722]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.10.20:578][722]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-04.10.20:578][722]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-04.10.20:580][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-04.10.20:588][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-04.10.20:588][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.10.20:643][726]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.10.20:644][726]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.10.20:649][726]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DecisiveStrike_Notification_3, Status Owner: BP_Slasher_Character_19_C_0 - FlippyMCXLI, Originating Player: BP_CamperFemale09_Character_C_0 - Catalest, Custom Param: 0.000000, Originating Effect: DecisiveStrike, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.12-04.10.20:714][730]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.10.20:747][732]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.20:747][732]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.21:113][754]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-04.10.21:113][754]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.23:562][901]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-04.10.24:612][964]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.24:612][964]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.10.24:612][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.24:612][964]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.24:612][964]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.10.24:612][964]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.24:612][964]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.10.24:612][964]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.24:612][964]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.10.24:612][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.24:612][964]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-04.10.24:612][964]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.24:612][964]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-04.10.24:612][964]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.24:612][964]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.24:632][965]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.10.24:634][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.10.25:660][ 27]LogDBDGeneral: StatusEffect::EndPlay - Id: DecisiveStrike_Notification_3, Status Owner: BP_Slasher_Character_19_C_0 - FlippyMCXLI, Originating Player: BP_CamperFemale09_Character_C_0 - Catalest, Custom Param: 0.000000, Originating Effect: DecisiveStrike, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.10.26:260][ 63]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.12-04.10.26:263][ 63]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.10.26:263][ 63]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.10.26:263][ 63]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.10.26:263][ 63]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.10.26:263][ 63]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.10.26:263][ 63]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.10.26:263][ 63]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.10.26:264][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-04.10.26:293][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-04.10.26:327][ 67]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.10.26:328][ 67]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.10.26:328][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.26:328][ 67]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.10.26:328][ 67]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.10.26:328][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.26:328][ 67]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.10.26:328][ 67]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.10.26:328][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.26:328][ 67]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.10.26:328][ 67]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.10.26:328][ 67]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.26:328][ 67]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.10.26:328][ 67]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.26:328][ 67]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.10.26:328][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.26:328][ 67]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.12-04.10.26:328][ 67]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.26:328][ 67]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.10.26:330][ 67]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-04.10.26:360][ 69]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-04.10.26:427][ 73]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.26:427][ 73]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.26:860][ 99]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-04.10.26:860][ 99]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.26:860][ 99]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-04.10.26:860][ 99]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.26:861][ 99]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.06.12-04.10.26:862][ 99]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.26:862][ 99]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.26:862][ 99]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.10.26:862][ 99]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.26:863][ 99]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.26:863][ 99]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-04.10.26:863][ 99]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.26:863][ 99]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.10.26:863][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.26:863][ 99]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.10.26:863][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.26:927][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-04.10.26:928][103]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.10.26:928][103]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.10.26:929][103]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.26:929][103]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.10.26:929][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.26:929][103]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.26:929][103]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.10.26:929][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.26:929][103]Interaction: Interaction time: 15.966540 [2020.06.12-04.10.26:929][103]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.10.26:929][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.28:278][184]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-04.10.28:278][184]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.28:278][184]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.10.28:278][184]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.28:279][184]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.28:279][184]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.28:279][184]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.10.28:279][184]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.28:279][184]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.28:279][184]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.10.28:279][184]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.28:279][184]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.10.28:279][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.28:279][184]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.10.28:279][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.28:279][184]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=140.333 [2020.06.12-04.10.28:280][184]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.06.12-04.10.28:283][184]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.10.28:298][185]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.10.28:344][188]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.10.28:344][188]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.28:345][188]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.28:345][188]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.10.28:345][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.28:345][188]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.28:345][188]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.10.28:345][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.28:345][188]Interaction: Interaction time: 0.000000 [2020.06.12-04.10.28:345][188]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.10.28:345][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.28:695][209]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=140.749 [2020.06.12-04.10.28:745][212]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.06.12-04.10.28:877][220]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.167281 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.12-04.10.28:910][222]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.06.12-04.10.29:760][273]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.10.29:761][273]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.10.29:761][273]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.29:761][273]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.10.29:761][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.29:761][273]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.29:761][273]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.10.29:761][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.29:778][274]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.29:778][274]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.10.29:778][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.29:778][274]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.29:778][274]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.10.29:778][274]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.29:778][274]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.10.29:778][274]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.29:778][274]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.10.29:778][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.29:778][274]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.10.29:778][274]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.29:778][274]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.10.29:778][274]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.29:778][274]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.29:778][274]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=141.833 [2020.06.12-04.10.29:794][275]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=141.849 [2020.06.12-04.10.29:844][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.06.12-04.10.29:846][278]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.10.29:846][278]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.29:846][278]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-04.10.29:846][278]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.29:853][278]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.10.29:855][278]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.10.29:861][279]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.29:861][279]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.29:861][279]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.10.29:861][279]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.29:861][279]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.29:861][279]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-04.10.29:861][279]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.29:861][279]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.10.29:861][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.29:861][279]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.10.29:861][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.29:862][279]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.06.12-04.10.29:881][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.10.29:944][284]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-04.10.29:944][284]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.29:945][284]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.29:945][284]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.10.29:945][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.29:945][284]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.29:945][284]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.10.29:945][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.29:945][284]Interaction: Interaction time: 0.000000 [2020.06.12-04.10.29:945][284]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.10.29:945][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.30:427][313]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=142.483 [2020.06.12-04.10.30:676][328]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.723719 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.10.30:794][335]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.30:794][335]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.10.30:794][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.30:794][335]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.30:794][335]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.10.30:794][335]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.30:795][335]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.10.30:795][335]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.30:795][335]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.10.30:795][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.30:795][335]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-04.10.30:795][335]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.30:795][335]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-04.10.30:795][335]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.30:795][335]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.30:795][335]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-04.10.30:795][335]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=142.850 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-04.10.30:812][336]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.06.12-04.10.30:812][336]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-04.10.30:812][336]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=142.866 [2020.06.12-04.10.30:812][336]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=142.866 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-04.10.30:812][336]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=142.866 [2020.06.12-04.10.30:847][338]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-04.10.30:847][338]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.30:880][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.06.12-04.10.30:895][341]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Injured AnimTag_Female. [2020.06.12-04.10.30:929][343]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-04.10.30:930][343]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.30:930][343]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-04.10.30:930][343]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.30:930][343]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-04.10.30:930][343]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.30:930][343]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-04.10.30:930][343]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.30:930][343]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-04.10.30:930][343]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.30:930][343]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-04.10.30:930][343]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.30:930][343]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-04.10.30:930][343]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.30:930][343]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-04.10.30:930][343]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.30:930][343]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-04.10.30:930][343]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.30:977][346]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.12-04.10.30:978][346]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.12-04.10.30:979][346]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-04.10.30:979][346]GameFlow: Writing Profile Stat DBD_Chapter15_Slasher_Stat1: 1 [2020.06.12-04.10.30:985][346]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - Catalest]: On [2020.06.12-04.10.31:112][354]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.06.12-04.10.31:112][354]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 2.400000 [2020.06.12-04.10.31:112][354]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=143.167 [2020.06.12-04.10.31:112][354]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=143.167 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 2.400000 [2020.06.12-04.10.31:268][364]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4A2EEF0] Result: '1' k_EResultOK (success) [2020.06.12-04.10.31:268][364]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4A2EEF0]' succeeded in 0.288539 seconds [2020.06.12-04.10.31:592][383]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4E47DE0] Result: '1' k_EResultOK (success) [2020.06.12-04.10.31:617][385]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.629663 seconds [2020.06.12-04.10.32:964][465]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - Catalest]: Off [2020.06.12-04.10.33:529][499]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.06.12-04.10.33:529][499]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=145.583 [2020.06.12-04.10.33:545][500]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.33:545][500]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.33:565][501]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.10.33:570][501]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.10.33:651][506]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.06.12-04.10.33:651][506]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.33:651][506]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-04.10.33:651][506]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.33:652][506]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.33:652][506]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.33:652][506]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.10.33:652][506]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.33:652][506]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.33:652][506]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-04.10.33:652][506]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.33:652][506]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.10.33:652][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.33:652][506]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV. [2020.06.12-04.10.33:652][506]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.12-04.10.33:652][506]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.10.33:652][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.33:652][506]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.06.12-04.10.33:652][506]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.10.33:716][510]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-04.10.33:716][510]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.33:994][527]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.33:995][527]LogDBDPlayerMovement: StopSnapping Final Location (7164.663574 1874.687500 111.091858) [2020.06.12-04.10.33:995][527]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.10.33:995][527]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.10.33:995][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.33:995][527]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.33:995][527]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.10.33:995][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.33:995][527]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.06.12-04.10.33:995][527]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale09_Character_C_0. [2020.06.12-04.10.33:995][527]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.12-04.10.33:995][527]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.12-04.10.33:995][527]Interaction: Interaction time: 2.700000 [2020.06.12-04.10.33:995][527]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.06.12-04.10.33:995][527]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.12-04.10.33:995][527]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.06.12-04.10.33:995][527]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 146.032913 [2020.06.12-04.10.33:995][527]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.06.12-04.10.33:995][527]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.10.33:995][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.33:996][527]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.06.12-04.10.33:998][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-04.10.34:001][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-04.10.34:003][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-04.10.34:003][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.12-04.10.34:003][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.10.34:129][535]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.34:129][535]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.34:561][561]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.088637 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.12-04.10.36:678][688]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.10.36:694][689]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.10.36:694][689]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.10.36:694][689]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.36:694][689]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.10.36:694][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.36:694][689]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.12-04.10.36:694][689]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-04.10.36:694][689]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.36:694][689]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.10.36:694][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.36:711][690]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.36:711][690]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.10.36:711][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.36:711][690]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.36:711][690]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.10.36:711][690]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.36:711][690]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.10.36:711][690]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.36:711][690]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.06.12-04.10.36:711][690]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.10.36:711][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.36:711][690]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-04.10.36:712][690]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.36:712][690]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-04.10.36:712][690]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.36:712][690]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.36:827][697]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-04.10.36:827][697]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.36:860][699]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-04.10.36:860][699]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.36:862][699]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.36:862][699]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.36:862][699]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.10.36:862][699]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.36:862][699]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.36:862][699]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-04.10.36:862][699]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.36:862][699]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.10.36:862][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.36:863][699]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.10.36:863][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.36:927][703]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.12-04.10.36:929][703]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.36:929][703]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.10.36:929][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.36:929][703]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.36:929][703]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.10.36:929][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.36:929][703]Interaction: Interaction time: 16.000000 [2020.06.12-04.10.36:929][703]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-04.10.36:929][703]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.12-04.10.36:929][703]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.10.36:929][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.38:663][807]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.10.38:679][808]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-04.10.38:913][822]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-04.10.40:412][912]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.10.40:428][913]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-04.10.40:662][927]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-04.10.41:065][951]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-04.10.41:295][965]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.12-04.10.41:295][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.41:432][973]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.10.41:545][980]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.10.41:545][980]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-04.10.41:761][993]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-04.10.41:761][993]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.41:761][993]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.12-04.10.41:761][993]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.41:762][993]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.41:762][993]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.41:762][993]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.10.41:762][993]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.41:762][993]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.41:762][993]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.12-04.10.41:762][993]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.41:762][993]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.10.41:762][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.41:762][993]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight. [2020.06.12-04.10.41:762][993]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.06.12-04.10.41:762][993]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.10.41:762][993]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.10.41:762][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.41:762][993]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.10.41:763][993]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.06.12-04.10.41:763][993]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.12-04.10.41:764][993]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-04.10.41:764][993]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.12-04.10.41:765][993]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-04.10.41:912][ 2]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.41:912][ 2]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.10.41:912][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.41:912][ 2]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.41:912][ 2]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.10.41:912][ 2]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.41:912][ 2]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.10.41:912][ 2]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.41:912][ 2]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.10.41:912][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.41:912][ 2]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.12-04.10.41:912][ 2]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.41:912][ 2]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.41:944][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.12-04.10.41:944][ 4]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.42:045][ 10]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.42:045][ 10]LogDBDPlayerMovement: StopSnapping Final Location (6017.655762 1196.433838 111.094894) [2020.06.12-04.10.42:045][ 10]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.10.42:045][ 10]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.10.42:046][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.42:046][ 10]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.42:046][ 10]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.10.42:046][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.42:046][ 10]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.12-04.10.42:046][ 10]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-04.10.42:046][ 10]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.12-04.10.42:046][ 10]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.12-04.10.42:046][ 10]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.06.12-04.10.42:046][ 10]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-04.10.42:046][ 10]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.12-04.10.42:046][ 10]Interaction: Interaction time: 1.500000 [2020.06.12-04.10.42:046][ 10]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.06.12-04.10.42:046][ 10]LogSM: Error: Play Update Montage AM_UK_Hook_IN_FPV Duration 1.500000 Timestamp 154.083282 [2020.06.12-04.10.42:046][ 10]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.10.42:046][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.42:127][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Enabled [2020.06.12-04.10.42:560][ 41]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.10.42:560][ 41]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-04.10.42:864][ 59]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 89 [2020.06.12-04.10.42:894][ 61]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.014495 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.06.12-04.10.42:895][ 61]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.12-04.10.42:898][ 61]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.10.42:898][ 61]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.10.42:898][ 61]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.10.42:898][ 61]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.10.42:898][ 61]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.10.42:898][ 61]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.10.42:898][ 61]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.10.42:899][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-04.10.42:916][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-04.10.42:968][ 65]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.42:968][ 65]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.10.42:968][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.42:968][ 65]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.42:968][ 65]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.10.42:968][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.42:968][ 65]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.42:968][ 65]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.10.42:968][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.42:968][ 65]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.42:968][ 65]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.10.42:968][ 65]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.42:968][ 65]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.10.42:968][ 65]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.42:968][ 65]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.10.42:968][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.42:968][ 65]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.12-04.10.42:968][ 65]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.42:968][ 65]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.42:970][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-04.10.42:982][ 66]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_None] [2020.06.12-04.10.43:048][ 70]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.10.43:048][ 70]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.10.43:495][ 97]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.10.43:545][100]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-04.10.43:560][101]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.10.43:560][101]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-04.10.43:560][101]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.10.43:560][101]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-04.10.43:563][101]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-04.10.43:628][105]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-04.10.43:628][105]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-04.10.43:628][105]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-04.10.43:628][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.43:628][105]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.12-04.10.43:628][105]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-04.10.43:628][105]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.12-04.10.43:628][105]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale09_Character_C_0 Current: NULL [2020.06.12-04.10.43:631][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Disabled [2020.06.12-04.10.43:632][105]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.12-04.10.43:640][105]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.12-04.10.43:640][105]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.10.43:657][106]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.10.43:657][106]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.10.43:657][106]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.43:657][106]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.10.43:657][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.43:657][106]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.43:657][106]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.10.43:657][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.43:673][107]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.43:673][107]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.10.43:673][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.43:673][107]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.43:673][107]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.10.43:673][107]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.43:673][107]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.10.43:674][107]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.43:674][107]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.10.43:674][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.43:674][107]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.12-04.10.43:674][107]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.43:674][107]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.12-04.10.43:674][107]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.43:674][107]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.43:693][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.12-04.10.43:694][108]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.10.43:725][110]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.12-04.10.43:729][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Enabled [2020.06.12-04.10.43:730][110]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.12-04.10.43:730][110]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.12-04.10.43:730][110]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.12-04.10.43:731][110]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookCamperOut. [2020.06.12-04.10.43:731][110]AnimLeader: BP_Entity_C_3 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.12-04.10.43:731][110]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.12-04.10.43:731][110]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.12-04.10.43:734][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Disabled [2020.06.12-04.10.43:763][112]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale09_Character_C_0 - Catalest, Originating Player: BP_CamperFemale09_Character_C_0 - Catalest, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.10.43:766][112]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.43:766][112]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.43:961][124]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.12-04.10.43:961][124]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.43:961][124]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.10.43:961][124]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.43:962][124]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.43:962][124]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.43:962][124]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.10.43:962][124]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.43:962][124]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.43:962][124]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.10.43:962][124]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.43:962][124]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.10.43:962][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.43:962][124]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.06.12-04.10.43:962][124]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.10.43:962][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.43:962][124]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=156.017 [2020.06.12-04.10.44:027][128]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.10.44:027][128]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.44:247][141]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.12-04.10.44:247][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.44:247][141]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.12-04.10.44:247][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.44:247][141]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-04.10.44:247][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.44:247][141]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.12-04.10.44:247][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.44:247][141]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.12-04.10.44:247][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.44:247][141]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.12-04.10.44:247][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.44:247][141]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.12-04.10.44:247][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.44:247][141]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.12-04.10.44:247][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.44:247][141]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.12-04.10.44:247][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.44:261][142]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.44:261][142]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.10.44:261][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.44:261][142]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.44:261][142]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.10.44:261][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.44:261][142]Interaction: Interaction time: 2.450000 [2020.06.12-04.10.44:261][142]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.06.12-04.10.44:261][142]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 156.299988 [2020.06.12-04.10.44:261][142]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.10.44:261][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.44:262][142]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.06.12-04.10.44:327][146]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-04.10.44:514][157]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.06.12-04.10.44:514][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.44:612][163]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.12-04.10.44:612][163]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.44:694][168]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-04.10.44:694][168]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.44:694][168]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-04.10.44:694][168]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.44:695][168]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.10.44:695][168]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.10.44:695][168]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.10.44:695][168]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.44:695][168]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.10.44:695][168]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-04.10.44:695][168]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.44:695][168]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.10.44:696][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.44:696][168]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.10.44:696][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.44:696][168]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.10.44:793][174]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.12-04.10.44:793][174]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-04.10.44:794][174]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.10.44:795][174]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.10.44:795][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.44:795][174]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.10.44:795][174]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.10.44:795][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.44:795][174]Interaction: Interaction time: 80.000000 [2020.06.12-04.10.44:795][174]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.10.44:795][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.44:795][174]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.10.46:462][274]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.10.46:696][288]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-04.10.46:794][294]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-04.10.46:794][294]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-04.10.46:794][294]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-04.10.46:794][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.46:797][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-04.10.46:811][295]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.10.46:811][295]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.10.46:811][295]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.46:811][295]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.10.46:811][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.46:811][295]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.46:811][295]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.10.46:811][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.46:827][296]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.46:827][296]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.10.46:827][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.46:827][296]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.46:827][296]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.10.46:827][296]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.46:827][296]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.10.46:828][296]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.46:828][296]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.10.46:828][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.46:828][296]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.10.46:828][296]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.46:828][296]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.10.46:828][296]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.46:828][296]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.10.46:828][296]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=158.883 [2020.06.12-04.10.46:911][301]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-04.10.46:914][301]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-04.10.46:915][301]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.10.46:918][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.10.48:444][393]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.12-04.10.48:444][393]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.12-04.10.48:444][393]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.12-04.10.48:444][393]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookIdle. [2020.06.12-04.10.48:444][393]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.12-04.10.48:444][393]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.12-04.10.48:478][395]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.12-04.10.48:478][395]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.12-04.10.48:478][395]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookReactionIn. [2020.06.12-04.10.48:478][395]AnimLeader: BP_Entity_C_3 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.12-04.10.48:478][395]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.12-04.10.48:577][401]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.12-04.10.48:577][401]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.48:610][403]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.12-04.10.48:610][403]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.48:612][403]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.48:612][403]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.48:612][403]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.10.48:612][403]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.48:612][403]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.48:612][403]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.12-04.10.48:612][403]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.48:612][403]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.10.48:612][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.48:612][403]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.10.48:612][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.48:679][407]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.48:679][407]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.10.48:679][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.48:679][407]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.48:679][407]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.10.48:679][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.48:679][407]Interaction: Interaction time: 0.000000 [2020.06.12-04.10.48:679][407]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.12-04.10.48:679][407]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.10.48:679][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.48:679][407]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-04.10.48:712][409]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-04.10.49:345][447]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.12-04.10.49:345][447]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.12-04.10.49:345][447]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookReaction. [2020.06.12-04.10.49:345][447]AnimLeader: BP_Entity_C_3 Requested to Play: HookReaction AnimTag_Follower. [2020.06.12-04.10.49:345][447]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.12-04.10.49:345][447]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-04.10.49:362][448]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-04.10.49:845][477]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.12-04.10.49:845][477]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.12-04.10.49:845][477]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookReactionOut. [2020.06.12-04.10.49:845][477]AnimLeader: BP_Entity_C_3 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.12-04.10.49:845][477]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.12-04.10.49:845][477]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-04.10.49:895][480]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-04.10.51:345][567]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.12-04.10.51:345][567]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.12-04.10.51:345][567]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookStruggle. [2020.06.12-04.10.51:345][567]AnimLeader: BP_Entity_C_3 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.12-04.10.51:345][567]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.12-04.10.51:345][567]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.12-04.10.51:362][568]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.12-04.10.56:061][850]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.12-04.10.56:061][850]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.56:061][850]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.12-04.10.56:061][850]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.56:063][850]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.56:063][850]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.56:063][850]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.10.56:063][850]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.10.56:063][850]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.56:063][850]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.12-04.10.56:063][850]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.10.56:063][850]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.10.56:063][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.56:063][850]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.10.56:063][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.56:179][857]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.10.56:194][858]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.10.56:196][858]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.56:196][858]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.10.56:196][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.56:196][858]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.10.56:196][858]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.10.56:196][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.56:196][858]Interaction: Interaction time: 80.717110 [2020.06.12-04.10.56:196][858]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.10.56:196][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.10.56:262][862]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.11.02:062][210]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.02:062][210]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.11.02:062][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.02:062][210]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.02:062][210]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.11.02:062][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.02:096][212]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.02:096][212]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.11.02:096][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.02:096][212]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.02:096][212]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.11.02:096][212]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.11.02:096][212]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.11.02:096][212]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.11.02:096][212]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.11.02:096][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.02:096][212]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.12-04.11.02:096][212]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.02:096][212]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.02:928][262]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.975416 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.11.03:862][318]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.12-04.11.04:663][366]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.11.04:663][366]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.11.04:663][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.04:663][366]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.11.04:663][366]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.11.04:663][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.04:665][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-04.11.04:696][368]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.11.04:696][368]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.11.04:696][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.04:696][368]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.11.04:696][368]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.11.04:696][368]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.11.04:696][368]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.11.04:696][368]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.11.04:696][368]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.11.04:697][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.04:697][368]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.12-04.11.04:697][368]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.04:697][368]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.11.05:195][398]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-04.11.05:528][418]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 18.966496 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.12-04.11.06:444][473]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.12-04.11.06:444][473]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.06:444][473]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.12-04.11.06:444][473]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.06:446][473]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.11.06:446][473]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.11.06:446][473]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.11.06:446][473]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.11.06:446][473]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.11.06:446][473]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.12-04.11.06:446][473]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.06:446][473]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.11.06:446][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.06:446][473]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.11.06:446][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.06:446][473]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.11.06:545][479]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.12-04.11.06:546][479]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.11.06:546][479]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.11.06:546][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.06:546][479]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.11.06:546][479]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.11.06:546][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.06:546][479]Interaction: Interaction time: 56.717213 [2020.06.12-04.11.06:546][479]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.11.06:546][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.06:546][479]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.11.07:080][511]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.11.07:080][511]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.11.07:080][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.07:080][511]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.11.07:080][511]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.11.07:080][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.07:082][511]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-04.11.07:113][513]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.11.07:113][513]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.11.07:113][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.07:113][513]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.11.07:113][513]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.11.07:113][513]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.11.07:113][513]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.11.07:113][513]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.11.07:113][513]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.11.07:113][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.07:113][513]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.12-04.11.07:113][513]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.07:113][513]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.11.07:296][524]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.12-04.11.07:296][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.07:365][528]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-04.11.07:365][528]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.07:398][530]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-04.11.07:398][530]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.07:545][539]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.712637 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.11.07:549][539]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-04.11.07:549][539]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.07:577][541]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.12-04.11.07:611][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.12-04.11.07:680][547]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.12-04.11.07:680][547]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.07:682][547]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-04.11.07:682][547]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.07:696][548]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.12-04.11.07:696][548]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.07:698][548]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-04.11.07:698][548]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.07:731][550]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-04.11.07:731][550]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.07:778][553]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.535288 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.12-04.11.07:912][561]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.12-04.11.07:912][561]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.08:046][569]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.12-04.11.08:047][569]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.08:146][575]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.12-04.11.08:146][575]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.08:379][589]Interaction: Player [BP_CamperFemale01_Character_C_1] is in chase. [2020.06.12-04.11.09:078][631]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.12-04.11.09:078][631]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.09:080][631]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.09:080][631]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.09:080][631]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.11.09:080][631]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.11.09:080][631]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.09:080][631]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.12-04.11.09:080][631]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.09:080][631]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.11.09:080][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.09:080][631]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.11.09:080][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.09:080][631]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.11.09:180][637]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.11.09:180][637]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.09:181][637]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.11.09:181][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.09:181][637]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.09:181][637]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.11.09:181][637]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.11.09:181][637]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.11.09:181][637]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.11.09:181][637]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.12-04.11.09:181][637]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.11.09:181][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.09:181][637]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.12-04.11.09:181][637]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.09:181][637]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.09:212][639]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.12-04.11.09:212][639]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.09:279][643]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.12-04.11.09:279][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Enabled [2020.06.12-04.11.09:281][643]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.09:281][643]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.11.09:281][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.09:281][643]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.09:281][643]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.11.09:281][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.09:281][643]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.12-04.11.09:281][643]Interaction: Interaction time: 1.000000 [2020.06.12-04.11.09:281][643]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.06.12-04.11.09:281][643]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale09_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale01_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.12-04.11.09:281][643]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female AnimTag_Follower. [2020.06.12-04.11.09:281][643]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.12-04.11.09:281][643]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.11.09:281][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.09:313][645]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.12-04.11.09:313][645]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.12-04.11.09:313][645]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.12-04.11.09:313][645]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: UnhookIn. [2020.06.12-04.11.09:313][645]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-04.11.09:313][645]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.12-04.11.09:347][647]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.09:348][647]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.09:381][649]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.11.09:647][665]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.11.10:282][703]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Disabled [2020.06.12-04.11.10:362][708]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale09_Character_C_0 - Catalest, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.11.10:364][708]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.10:364][708]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-04.11.10:364][708]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-04.11.10:364][708]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-04.11.10:364][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.10:364][708]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.11.10:364][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.10:364][708]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.12-04.11.10:364][708]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-04.11.10:364][708]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale09_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.12-04.11.10:364][708]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.12-04.11.10:364][708]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: UnhookOut. [2020.06.12-04.11.10:364][708]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.12-04.11.10:364][708]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.12-04.11.10:365][708]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.10:365][708]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.12-04.11.10:365][708]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.11.10:365][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.10:416][711]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale09_Character_C_0 - Catalest, Originating Player: BP_CamperFemale09_Character_C_0 - Catalest, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.11.10:416][711]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.642438 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.06.12-04.11.10:417][711]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.12-04.11.10:417][711]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.12-04.11.10:417][711]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.06.12-04.11.10:417][711]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.12-04.11.10:913][741]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.12-04.11.10:913][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.11:329][766]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.11.11:329][766]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.11:329][766]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.11.11:329][766]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.11:330][766]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.11:330][766]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.11:330][766]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.11.11:330][766]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.11.11:330][766]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.11:330][766]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.11.11:330][766]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.11:331][766]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.11.11:331][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.11:331][766]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.11.11:331][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.11:331][766]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=183.384 [2020.06.12-04.11.11:332][766]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.06.12-04.11.11:335][766]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.11.11:352][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.11.11:431][772]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.11.11:431][772]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.11:431][772]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.11:431][772]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.11.11:432][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.11:432][772]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.11:432][772]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.11.11:432][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.11:432][772]Interaction: Interaction time: 0.000000 [2020.06.12-04.11.11:432][772]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.11.11:432][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.11:680][787]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=183.734 [2020.06.12-04.11.11:795][794]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-04.11.11:795][794]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Enabled [2020.06.12-04.11.11:797][794]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.11:797][794]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.11.11:797][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.11:797][794]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-04.11.11:797][794]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.11:797][794]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.11.11:797][794]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.11.11:797][794]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.11.11:797][794]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.11.11:797][794]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.11.11:797][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.11:797][794]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.12-04.11.11:797][794]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.12-04.11.11:797][794]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.11:797][794]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.11:799][794]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Disabled [2020.06.12-04.11.11:864][798]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.11:864][798]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.12:214][819]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.12-04.11.12:214][819]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.12:295][824]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.869741 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.12-04.11.13:729][910]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.11.13:729][910]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.11.13:729][910]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.13:729][910]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.11.13:729][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.13:729][910]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.13:729][910]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.11.13:729][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.13:746][911]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.13:746][911]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.11.13:746][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.13:746][911]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.13:746][911]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.11.13:746][911]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.11.13:746][911]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.11.13:746][911]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.11.13:746][911]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.11.13:746][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.13:747][911]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.11.13:747][911]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.13:747][911]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.11.13:747][911]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.13:747][911]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.13:747][911]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=185.801 [2020.06.12-04.11.13:834][916]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.11.14:263][942]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_11] [2020.06.12-04.11.14:263][942]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.14:263][942]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_11] [2020.06.12-04.11.14:263][942]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.14:284][943]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.11.14:312][945]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.11.14:312][945]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.14:312][945]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.11.14:312][945]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.14:313][945]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.14:313][945]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.14:313][945]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.11.14:313][945]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.11.14:313][945]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.14:313][945]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.11.14:313][945]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.14:313][945]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.11.14:313][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.14:313][945]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.06.12-04.11.14:314][945]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.11.14:314][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.14:314][945]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=186.367 [2020.06.12-04.11.14:362][948]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.11.14:362][948]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.14:629][964]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.14:629][964]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.11.14:629][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.14:629][964]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.14:629][964]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.11.14:629][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.14:629][964]Interaction: Interaction time: 2.450000 [2020.06.12-04.11.14:629][964]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.06.12-04.11.14:629][964]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 186.667297 [2020.06.12-04.11.14:629][964]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.11.14:629][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.14:630][964]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.06.12-04.11.14:695][968]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-04.11.15:030][988]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_11] [2020.06.12-04.11.15:030][988]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.15:030][988]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_11] [2020.06.12-04.11.15:030][988]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.15:945][ 43]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.155698 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.11.16:813][ 95]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.11.17:045][109]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.12-04.11.17:045][109]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.17:045][109]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.12-04.11.17:045][109]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.17:047][109]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.17:047][109]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.17:047][109]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.11.17:047][109]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.11.17:047][109]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.17:047][109]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.12-04.11.17:047][109]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.17:047][109]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.11.17:047][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.17:047][109]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.11.17:047][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.17:064][110]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-04.11.17:114][113]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.11.17:145][115]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.11.17:146][115]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.12-04.11.17:147][115]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.17:147][115]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.11.17:147][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.17:147][115]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.17:147][115]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.11.17:147][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.17:148][115]Interaction: Interaction time: 80.000000 [2020.06.12-04.11.17:148][115]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.11.17:148][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.17:179][117]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-04.11.17:179][117]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.17:179][117]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-04.11.17:179][117]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.17:179][117]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.12-04.11.17:180][117]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-04.11.17:180][117]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-04.11.17:180][117]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-04.11.17:180][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.17:181][117]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.17:181][117]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.17:181][117]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.11.17:181][117]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.11.17:181][117]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.17:181][117]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-04.11.17:181][117]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.17:181][117]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.11.17:181][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.17:181][117]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.11.17:181][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.17:183][117]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-04.11.17:197][118]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.11.17:197][118]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.11.17:197][118]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.17:197][118]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.11.17:197][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.17:197][118]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.17:197][118]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.11.17:197][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.17:214][119]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.17:214][119]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.11.17:214][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.17:214][119]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.17:214][119]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.11.17:214][119]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.11.17:214][119]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.11.17:214][119]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.11.17:214][119]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.11.17:214][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.17:214][119]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.11.17:214][119]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.17:214][119]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.11.17:214][119]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.17:214][119]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.17:214][119]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=189.267 [2020.06.12-04.11.17:215][119]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.11.17:245][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-04.11.17:246][121]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.17:246][121]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.11.17:246][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.17:246][121]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.17:246][121]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.11.17:246][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.17:246][121]Interaction: Interaction time: 16.000000 [2020.06.12-04.11.17:246][121]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.11.17:246][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.17:247][121]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.17:247][121]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.17:278][123]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-04.11.17:281][123]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-04.11.17:283][123]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.11.17:285][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.11.20:246][301]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.12-04.11.20:246][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.20:246][301]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.12-04.11.20:246][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.20:246][301]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.12-04.11.20:246][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.20:413][311]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.06.12-04.11.20:413][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.20:863][338]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.06.12-04.11.20:863][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.20:863][338]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.12-04.11.20:863][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.20:863][338]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.12-04.11.20:863][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.20:863][338]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.12-04.11.20:863][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.20:913][341]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.06.12-04.11.20:914][341]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.20:914][341]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.06.12-04.11.20:914][341]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.20:914][341]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.12-04.11.20:914][341]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.20:914][341]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.06.12-04.11.20:914][341]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.22:897][460]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 14.552863 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.12-04.11.22:961][464]Interaction: Player [BP_CamperFemale01_Character_C_1] is not in chase anymore. [2020.06.12-04.11.23:029][468]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_11] [2020.06.12-04.11.23:029][468]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.23:029][468]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_11] [2020.06.12-04.11.23:029][468]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.23:029][468]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.11.23:029][468]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.11.23:029][468]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SuppressFootstepsEffect, Status Owner: BP_CamperFemale01_Character_C_1 - Haywood Jablowme, Originating Player: None, Custom Param: 0.000000, Originating Effect: Dance_with_me, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.06.12-04.11.23:030][468]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.12-04.11.23:031][468]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.11.23:031][468]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.11.23:031][468]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.11.23:031][468]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.11.23:031][468]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.11.23:031][468]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_11] [2020.06.12-04.11.23:031][468]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.23:031][468]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.11.23:031][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.23:031][468]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.11.23:031][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.23:064][470]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.11.23:231][480]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.06.12-04.11.23:231][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.23:231][480]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.06.12-04.11.23:231][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.23:231][480]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.12-04.11.23:231][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.23:231][480]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.06.12-04.11.23:231][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.23:312][485]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.06.12-04.11.23:313][485]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.23:313][485]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.06.12-04.11.23:313][485]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.23:313][485]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.06.12-04.11.23:313][485]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.23:329][486]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.11.23:329][486]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.11.23:329][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.23:329][486]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.11.23:329][486]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.11.23:329][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.23:329][486]Interaction: Interaction time: 0.700000 [2020.06.12-04.11.23:329][486]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVaultFast AnimTag_Female. [2020.06.12-04.11.23:329][486]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.12-04.11.23:329][486]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.06.12-04.11.23:329][486]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.11.23:329][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.23:332][486]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.11.23:364][488]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.11.23:763][512]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.06.12-04.11.23:763][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.23:763][512]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.06.12-04.11.23:763][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.23:763][512]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.06.12-04.11.23:763][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.24:014][527]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.11.24:029][528]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SuppressFootstepsEffect, Status Owner: BP_CamperFemale01_Character_C_1 - Haywood Jablowme, Originating Player: None, Custom Param: 0.000000, Originating Effect: Dance_with_me, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.06.12-04.11.24:029][528]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.12-04.11.24:031][528]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.11.24:031][528]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.11.24:031][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.24:031][528]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.11.24:031][528]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.11.24:031][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.24:031][528]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.11.24:031][528]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.11.24:031][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.24:031][528]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.11.24:031][528]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.11.24:031][528]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.11.24:031][528]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.11.24:031][528]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.11.24:031][528]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.06.12-04.11.24:031][528]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.11.24:031][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.24:031][528]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - Haywood Jablowme][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_11] [2020.06.12-04.11.24:031][528]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.24:032][528]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.12-04.11.24:099][532]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.12-04.11.24:211][539]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.12-04.11.24:211][539]LogDBDGeneral: Date-time synced online: 2020.06.12-04.11.18 (service used - Mirrors) [2020.06.12-04.11.24:913][581]Interaction: Player [BP_CamperFemale01_Character_C_1] is in chase. [2020.06.12-04.11.25:379][609]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale09_Character_C_0 - Catalest, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.11.26:112][653]LogDBDGeneral: StatusEffect::EndPlay - Id: SuppressFootstepsEffect, Status Owner: BP_CamperFemale01_Character_C_1 - Haywood Jablowme, Originating Player: None, Custom Param: 0.000000, Originating Effect: Dance_with_me, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.11.27:079][711]LogDBDGeneral: StatusEffect::EndPlay - Id: SuppressFootstepsEffect, Status Owner: BP_CamperFemale01_Character_C_1 - Haywood Jablowme, Originating Player: None, Custom Param: 0.000000, Originating Effect: Dance_with_me, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.11.28:779][813]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.705866 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.12-04.11.29:063][830]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.29:063][830]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.29:063][830]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-04.11.29:063][830]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=201.118 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-04.11.29:065][830]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:065][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.29:080][831]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.06.12-04.11.29:080][831]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-04.11.29:080][831]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=201.134 [2020.06.12-04.11.29:080][831]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=201.134 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-04.11.29:082][831]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.11.29:149][835]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:149][835]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.29:149][835]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:149][835]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.29:149][835]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:149][835]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.29:149][835]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:149][835]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.29:149][835]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:149][835]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.29:149][835]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:149][835]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.29:149][835]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:149][835]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.29:149][835]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:149][835]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.29:149][835]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:149][835]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.29:163][836]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HitHealthyToInjuredR AnimTag_Female. [2020.06.12-04.11.29:262][842]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_1 [2020.06.12-04.11.29:264][842]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.12-04.11.29:264][842]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.12-04.11.29:267][842]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - Haywood Jablowme]: On [2020.06.12-04.11.29:267][842]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:268][842]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.29:268][842]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:268][842]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.29:268][842]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:268][842]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.29:268][842]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:268][842]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.29:268][842]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:268][842]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.29:268][842]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:268][842]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.29:268][842]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:268][842]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.29:268][842]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:268][842]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.29:268][842]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:268][842]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.29:268][842]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.12-04.11.29:290][843]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:290][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.29:290][843]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:290][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.29:290][843]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:290][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.29:290][843]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:290][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.29:290][843]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:290][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.29:290][843]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:290][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.29:290][843]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:290][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.29:290][843]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:290][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.29:290][843]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:290][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.29:386][849]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.06.12-04.11.29:386][849]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 2.250000 [2020.06.12-04.11.29:386][849]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=201.441 [2020.06.12-04.11.29:386][849]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=201.441 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 2.250000 [2020.06.12-04.11.29:552][859]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:552][859]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.29:552][859]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:552][859]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.29:552][859]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:552][859]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.29:552][859]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:552][859]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.29:552][859]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:552][859]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.29:552][859]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:552][859]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.29:552][859]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:553][859]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.29:553][859]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:553][859]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.29:553][859]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:553][859]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.29:635][864]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:635][864]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.29:651][865]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:651][865]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.29:668][866]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.06.12-04.11.29:668][866]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.31:266][962]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - Haywood Jablowme]: Off [2020.06.12-04.11.31:597][982]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.12-04.11.31:597][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.31:597][982]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.12-04.11.31:597][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.31:597][982]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.12-04.11.31:597][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.31:647][985]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.06.12-04.11.31:647][985]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=203.701 [2020.06.12-04.11.31:664][986]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.31:664][986]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.31:684][987]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.11.31:686][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.11.31:796][994]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.06.12-04.11.31:796][994]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.32:264][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.06.12-04.11.32:264][ 22]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.32:264][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.12-04.11.32:264][ 22]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.32:264][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.12-04.11.32:264][ 22]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.32:264][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.12-04.11.32:264][ 22]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.32:314][ 25]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.06.12-04.11.32:314][ 25]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.32:314][ 25]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.06.12-04.11.32:314][ 25]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.32:314][ 25]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.12-04.11.32:314][ 25]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.32:314][ 25]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.06.12-04.11.32:314][ 25]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.33:230][ 80]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.012823 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.06.12-04.11.33:231][ 80]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.12-04.11.33:234][ 80]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.11.33:234][ 80]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.11.33:234][ 80]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.11.33:234][ 80]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.11.33:234][ 80]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.11.33:234][ 80]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.11.33:234][ 80]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.12-04.11.33:234][ 80]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-04.11.33:252][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.06.12-04.11.33:252][ 81]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.33:252][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.06.12-04.11.33:252][ 81]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.33:252][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.12-04.11.33:252][ 81]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.33:252][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.06.12-04.11.33:252][ 81]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.33:267][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-04.11.33:301][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.06.12-04.11.33:301][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.33:301][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.12-04.11.33:301][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.33:301][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.12-04.11.33:302][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.33:302][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.12-04.11.33:302][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.33:302][ 84]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.33:302][ 84]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.11.33:302][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.33:302][ 84]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.33:302][ 84]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.11.33:302][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.33:302][ 84]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.33:302][ 84]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.11.33:302][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.33:302][ 84]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.33:302][ 84]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.11.33:302][ 84]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.11.33:302][ 84]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.11.33:302][ 84]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.11.33:302][ 84]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.11.33:302][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.33:302][ 84]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Kate][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.12-04.11.33:302][ 84]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.33:302][ 84]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.33:303][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-04.11.33:332][ 86]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.12-04.11.33:399][ 90]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.33:399][ 90]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.34:047][129]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.06.12-04.11.34:047][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.34:047][129]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.12-04.11.34:047][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.34:047][129]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.12-04.11.34:047][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.34:047][129]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.12-04.11.34:047][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.34:096][132]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.06.12-04.11.34:096][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.34:096][132]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.06.12-04.11.34:096][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.34:096][132]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.12-04.11.34:096][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.34:096][132]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.06.12-04.11.34:097][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.34:563][160]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.06.12-04.11.34:563][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.34:563][160]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.06.12-04.11.34:563][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.34:563][160]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.12-04.11.34:563][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.34:563][160]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.06.12-04.11.34:563][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.34:647][165]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.06.12-04.11.34:647][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.34:647][165]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.06.12-04.11.34:647][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.34:647][165]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.06.12-04.11.34:647][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.34:984][185]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.11.35:064][190]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.06.12-04.11.35:064][190]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.35:064][190]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.06.12-04.11.35:064][190]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.35:064][190]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.06.12-04.11.35:064][190]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.37:947][363]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.045767 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.12-04.11.37:947][363]Interaction: Player [BP_CamperFemale01_Character_C_1] is not in chase anymore. [2020.06.12-04.11.39:163][436]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_11] [2020.06.12-04.11.39:163][436]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.39:163][436]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_11] [2020.06.12-04.11.39:164][436]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.39:301][444]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.11.40:064][490]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_11] [2020.06.12-04.11.40:064][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.40:064][490]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_11] [2020.06.12-04.11.40:064][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.41:149][555]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-04.11.41:281][563]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.12-04.11.41:281][563]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.41:528][578]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.11.41:528][578]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-04.11.41:948][603]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.12-04.11.42:080][611]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.06.12-04.11.42:081][611]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.42:546][639]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.11.42:546][639]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-04.11.42:949][663]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 42 [2020.06.12-04.11.43:545][699]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.11.43:545][699]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.12-04.11.43:545][699]LogDBDEasyAntiCheat: RPC Message from server [2020.06.12-04.11.43:545][699]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.12-04.11.43:548][699]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.12-04.11.44:230][740]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.12-04.11.44:230][740]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.44:397][750]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.12-04.11.44:398][750]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.45:147][795]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.11.45:147][795]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.45:147][795]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.11.45:147][795]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.45:148][795]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.45:148][795]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.45:148][795]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.11.45:148][795]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.11.45:148][795]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.45:148][795]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.11.45:148][795]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.45:148][795]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.11.45:148][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.45:148][795]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.11.45:148][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.45:148][795]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=217.202 [2020.06.12-04.11.45:149][795]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.06.12-04.11.45:152][795]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.11.45:167][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.11.45:213][799]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.11.45:213][799]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.45:214][799]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.45:214][799]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.11.45:214][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.45:214][799]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.45:214][799]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.11.45:214][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.45:214][799]Interaction: Interaction time: 0.000000 [2020.06.12-04.11.45:214][799]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.11.45:214][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.45:848][837]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=217.902 [2020.06.12-04.11.47:898][960]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.11.47:898][960]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.11.47:898][960]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.47:898][960]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.11.47:898][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.47:898][960]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.47:898][960]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.11.47:898][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.47:914][961]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.47:914][961]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.11.47:914][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.47:914][961]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.47:914][961]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.11.47:914][961]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.11.47:914][961]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.11.47:914][961]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.11.47:914][961]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.11.47:914][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.47:914][961]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.11.47:914][961]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.47:914][961]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.11.47:914][961]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.47:914][961]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.47:914][961]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=219.969 [2020.06.12-04.11.48:002][966]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.11.48:084][971]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.11.48:084][971]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.48:084][971]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.11.48:084][971]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.48:085][971]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.48:085][971]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.48:085][971]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.11.48:085][971]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.11.48:085][971]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.48:085][971]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.11.48:085][971]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.48:085][971]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.11.48:085][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.48:085][971]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.06.12-04.11.48:085][971]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.11.48:085][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.48:085][971]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=220.139 [2020.06.12-04.11.48:166][976]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.11.48:166][976]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.48:398][990]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.48:398][990]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.11.48:398][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.48:398][990]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.48:398][990]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.11.48:398][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.48:398][990]Interaction: Interaction time: 2.450000 [2020.06.12-04.11.48:398][990]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.06.12-04.11.48:398][990]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 220.436081 [2020.06.12-04.11.48:398][990]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.11.48:398][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.48:399][990]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.06.12-04.11.48:463][994]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-04.11.49:030][ 28]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.12-04.11.49:030][ 28]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.49:030][ 28]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.12-04.11.49:030][ 28]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.49:032][ 28]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.49:032][ 28]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.49:032][ 28]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.11.49:032][ 28]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.11.49:032][ 28]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.49:032][ 28]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.12-04.11.49:032][ 28]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.49:032][ 28]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.11.49:032][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.49:032][ 28]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.06.12-04.11.49:032][ 28]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.11.49:032][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.49:032][ 28]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.11.49:398][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.12-04.11.49:398][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.49:430][ 52]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-04.11.49:432][ 52]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.49:432][ 52]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.11.49:432][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.49:432][ 52]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.49:432][ 52]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.11.49:432][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.49:432][ 52]Interaction: Interaction time: 14.000000 [2020.06.12-04.11.49:432][ 52]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.06.12-04.11.49:432][ 52]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.12-04.11.49:432][ 52]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.11.49:432][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.49:432][ 52]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.12-04.11.49:465][ 54]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.11.50:598][122]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.11.50:731][130]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.06.12-04.11.50:731][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.50:848][137]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-04.11.50:931][142]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Charge Complete Received] [2020.06.12-04.11.50:931][142]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-04.11.50:931][142]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-04.11.50:931][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.50:934][142]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-04.11.50:947][143]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.11.50:947][143]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.11.50:947][143]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.50:947][143]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.11.50:947][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.50:947][143]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.50:947][143]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.11.50:947][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.50:964][144]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.50:964][144]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.11.50:964][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.50:964][144]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.50:964][144]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.11.50:964][144]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.11.50:964][144]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.11.50:964][144]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.11.50:964][144]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.11.50:964][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.50:964][144]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.11.50:964][144]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.50:964][144]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.11.50:964][144]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.50:964][144]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.11.50:964][144]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - FlippyMCXLI] at Time=223.019 [2020.06.12-04.11.51:047][149]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.06.12-04.11.51:051][149]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.06.12-04.11.51:052][149]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.11.51:055][149]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.11.55:248][401]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.12-04.11.56:397][470]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.56:397][470]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.11.56:397][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.56:397][470]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.56:397][470]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.11.56:397][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.56:399][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.12-04.11.56:431][472]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.56:431][472]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.11.56:431][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.56:431][472]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.56:431][472]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.11.56:431][472]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.11.56:431][472]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.11.56:431][472]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.11.56:431][472]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.11.56:431][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.11.56:431][472]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.12-04.11.56:431][472]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.56:431][472]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.11.56:930][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.12-04.11.57:197][518]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 40.047592 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.11.57:296][524]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 15.429688 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.12-04.11.57:698][548]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.12-04.11.57:698][548]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.58:064][570]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.12-04.11.58:082][571]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.12-04.11.58:082][571]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.58:115][573]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.06.12-04.11.58:115][573]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.11.58:231][580]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.12-04.11.58:231][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.12.01:947][803]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.405015 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.12.01:997][806]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/emblemTunable.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-04.12.02:096][812]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/ranksThresholds.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-04.12.03:180][877]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/bonusPointEvents/bonusPointEventsContent.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-04.12.03:197][878]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/specialEventsContent.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-04.12.03:450][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-04.12.03:515][897]LogDBDGeneral: StatusEffect::EndPlay - Id: PreventKillerDamageGeneratorEffect, Status Owner: BP_Slasher_Character_19_C_0 - FlippyMCXLI, Originating Player: BP_Slasher_Character_19_C_0 - FlippyMCXLI, Custom Param: 0.000000, Originating Effect: Hex_Ruin, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.12.03:515][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.12-04.12.03:516][897]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.12.03:516][897]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.12-04.12.03:517][897]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.12-04.12.03:517][897]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.12-04.12.03:517][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.12.03:517][897]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.12.03:517][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.12.03:517][897]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.12.03:517][897]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.12.03:517][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.12.03:517][897]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.12.03:517][897]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.12.03:517][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.12.03:517][897]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.12.03:517][897]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.12.03:517][897]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.12.03:517][897]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.12.03:517][897]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.12.03:517][897]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.12.03:517][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.12.03:517][897]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Catalest][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.12-04.12.03:517][897]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.12.03:517][897]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.12-04.12.03:519][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.12-04.12.03:519][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.12-04.12.03:999][926]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.06.12-04.12.03:999][926]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-04.12.03:999][926]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.06.12-04.12.04:047][929]Interaction: Player [BP_CamperFemale01_Character_C_1] is in chase. [2020.06.12-04.12.04:414][951]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.12.04:414][951]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.12.04:414][951]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-04.12.04:414][951]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=236.469 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.12-04.12.04:433][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.12.04:649][965]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.06.12-04.12.04:649][965]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.12-04.12.04:649][965]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.06.12-04.12.04:848][977]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.06.12-04.12.04:848][977]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-04.12.04:848][977]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=236.903 [2020.06.12-04.12.04:848][977]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=236.903 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.12-04.12.04:932][982]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.06.12-04.12.05:016][987]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-04.12.05:016][987]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.12.05:030][988]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.12-04.12.05:031][988]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.12.05:031][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.12-04.12.05:035][988]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Faith]: On [2020.06.12-04.12.05:036][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.12-04.12.05:050][989]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/schedule/contentSchedule.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-04.12.05:063][990]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/news/newsContent.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-04.12.05:151][995]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.06.12-04.12.05:151][995]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 2.100000 [2020.06.12-04.12.05:151][995]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=237.206 [2020.06.12-04.12.05:151][995]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=237.206 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 2.100000 [2020.06.12-04.12.05:237][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.06.12-04.12.05:237][ 0]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.12.05:597][ 22]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.12-04.12.05:597][ 22]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.12.05:630][ 24]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.12-04.12.05:630][ 24]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.12.05:630][ 24]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.12.05:632][ 24]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.12.05:632][ 24]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.12.05:632][ 24]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.12-04.12.05:632][ 24]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.12.05:632][ 24]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.12.05:632][ 24]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.12-04.12.05:632][ 24]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.12.05:632][ 24]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.12-04.12.05:632][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.12.05:632][ 24]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.12.05:632][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.12.05:664][ 26]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.12.05:866][ 38]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.12.05:866][ 38]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.12.05:866][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.12.05:866][ 38]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.12.05:866][ 38]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.12.05:866][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.12.05:866][ 38]Interaction: Interaction time: 0.700000 [2020.06.12-04.12.05:866][ 38]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.12-04.12.05:867][ 38]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.12-04.12.05:867][ 38]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.12-04.12.05:867][ 38]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.12.05:867][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.12.05:868][ 38]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVaultFast [2020.06.12-04.12.05:883][ 39]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.12.06:549][ 79]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.12.06:565][ 80]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.12.06:565][ 80]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.12.06:565][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.12.06:565][ 80]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.12.06:565][ 80]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.12.06:565][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.12.06:597][ 82]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.12.06:597][ 82]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.12.06:599][ 82]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.12.06:599][ 82]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.12.06:599][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.12.06:599][ 82]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.12.06:599][ 82]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.12-04.12.06:599][ 82]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.12.06:599][ 82]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.12-04.12.06:599][ 82]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.12.06:599][ 82]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.12-04.12.06:599][ 82]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.12.06:599][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.12.06:599][ 82]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Faith][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.12-04.12.06:599][ 82]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.12.06:599][ 82]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.12-04.12.06:599][ 82]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-04.12.06:599][ 82]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.12.07:016][107]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Faith]: Off [2020.06.12-04.12.07:165][116]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-04.12.07:264][122]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.06.12-04.12.07:264][122]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=239.320 [2020.06.12-04.12.07:280][123]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.12.07:280][123]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.12.07:301][124]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.12.07:304][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.12.07:516][137]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_5] [2020.06.12-04.12.07:516][137]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.12.07:516][137]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_5] [2020.06.12-04.12.07:516][137]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.12.07:537][138]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.12.07:569][140]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.06.12-04.12.07:569][140]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-04.12.07:569][140]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.06.12-04.12.07:585][141]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.12-04.12.07:600][142]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.06.12-04.12.07:600][142]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.12.07:601][142]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault2][WindowStandard_C_5] [2020.06.12-04.12.07:601][142]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.12.07:601][142]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.12.07:601][142]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.12.07:601][142]Interaction: Verbose: [SlasherVault2][WindowStandard_C_5] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [==> Interaction Enter] [2020.06.12-04.12.07:601][142]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.12.07:602][142]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.12.07:602][142]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_5] [2020.06.12-04.12.07:602][142]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.12.07:602][142]Interaction: Verbose: [SlasherVault2][WindowStandard_C_5] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.12-04.12.07:602][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.12.07:602][142]Interaction: Verbose: [SlasherVault2][WindowStandard_C_5] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.12-04.12.07:602][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.12.07:602][142]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.12-04.12.07:602][142]LogDBDPlayerMovement: StopSnapping Final Location (3176.603760 3525.643799 356.117798) [2020.06.12-04.12.07:602][142]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.12.07:620][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.12-04.12.07:698][148]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_5] [2020.06.12-04.12.07:699][148]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.12.07:700][148]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.12.07:700][148]LogDBDPlayerMovement: StopSnapping Final Location (3176.603760 3525.643799 356.117798) [2020.06.12-04.12.07:700][148]Interaction: Verbose: [SlasherVault2][WindowStandard_C_5] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.12-04.12.07:700][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.12.07:700][148]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.12.07:700][148]Interaction: Verbose: [SlasherVault2][WindowStandard_C_5] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.12-04.12.07:700][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.12.07:700][148]Interaction: Interaction time: 1.700000 [2020.06.12-04.12.07:700][148]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: WindowVault Gunslinger AnimTag_FPV. [2020.06.12-04.12.07:700][148]LogSM: Error: Play Update Montage AM_UK_WindowVault_FPV Duration 1.700000 Timestamp 239.737854 [2020.06.12-04.12.07:700][148]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.06.12-04.12.07:700][148]Interaction: Verbose: [SlasherVault2][WindowStandard_C_5] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.12-04.12.07:700][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.12.07:797][154]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.111285 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.12-04.12.07:798][154]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.12-04.12.07:799][154]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.12.07:998][166]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_5] [2020.06.12-04.12.07:998][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.12.07:998][166]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_5] [2020.06.12-04.12.07:998][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.12.08:381][189]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_5] [2020.06.12-04.12.08:381][189]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.12.08:381][189]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_5] [2020.06.12-04.12.08:381][189]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.12.08:630][204]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.12-04.12.09:182][237]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.12-04.12.09:381][249]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.12-04.12.09:398][250]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.12.09:398][250]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.12-04.12.09:398][250]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.12.09:398][250]Interaction: Verbose: [SlasherVault2][WindowStandard_C_5] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.12-04.12.09:398][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.12.09:398][250]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.12.09:398][250]Interaction: Verbose: [SlasherVault2][WindowStandard_C_5] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.12-04.12.09:398][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.12.09:414][251]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.12.09:414][251]Interaction: Verbose: [SlasherVault2][WindowStandard_C_5] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.12-04.12.09:414][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.12.09:414][251]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.12.09:414][251]Interaction: Verbose: [SlasherVault2][WindowStandard_C_5] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [<== Interaction Exit] [2020.06.12-04.12.09:414][251]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.12.09:414][251]Interaction: Verbose: [SlasherVault2][WindowStandard_C_5] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.12-04.12.09:414][251]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.12-04.12.09:414][251]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.06.12-04.12.09:415][251]Interaction: Verbose: [SlasherVault2][WindowStandard_C_5] - [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.12-04.12.09:415][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.12-04.12.09:415][251]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_5] [2020.06.12-04.12.09:415][251]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.12.09:415][251]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault2][WindowStandard_C_5] [2020.06.12-04.12.09:415][251]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.12.09:415][251]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.06.12-04.12.09:436][252]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.12-04.12.09:438][252]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.12-04.12.09:831][276]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_5] [2020.06.12-04.12.09:831][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.12.09:831][276]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - FlippyMCXLI][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_5] [2020.06.12-04.12.09:831][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.12-04.12.09:981][285]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.12-04.12.10:017][287]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.12-04.12.10:017][287]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-04.12.10:147][295]LogMirrors: RESPONSE: code 403, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-04.12.10:147][295]LogMirrors: Warning: Mirrors non-ok response received. Code 'Operation not allowed, invalid token' [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-04.12.10:147][295]GameFlow: UGameFlowHandler::OnMirrorsTokenExpired: mirrors token has expired !! [2020.06.12-04.12.10:147][295]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 403. Message: Operation not allowed, invalid token, LocalizationCode: invalidToken [2020.06.12-04.12.10:151][295]GameFlow: Verbose: UDBDGameInstance::TravelToSplashScreen [2020.06.12-04.12.10:151][295]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.12-04.12.10:151][295]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.06.12-04.12.10:151][295]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-04.12.10:151][295]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-04.12.10:151][295]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-04.12.10:151][295]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.12-04.12.10:151][295]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.12-04.12.10:151][295]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: 0: a87c5...32288 [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: 1: 98810...04638 [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: 2: ecddb...40281 [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: 3: 92334...99762 [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: 4: 2c8ff...19953 [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-12T04:02:27.294Z : OnlineService [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: MirrorsSessionId=7e9ddec2-3ade-464c-815c-46ca1b6af394 : OnlineService [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: HostPublicIp=52.39.105.48 : OnlineService [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: EncryptionKey=i2UXR0PR9JUEJzeF07GDtNpP2FMHUnpm4bdK46rHpzU= : OnlineService [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC51C808D80E856C283F58447F2FAD|52.39.105.48|7779 : OnlineService [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: MatchMembersA=["a87c5940-e03c-11e6-9347-4f6c8b8804a9"] : OnlineService [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: MatchMembersB=["2c8ff636-5703-4bc0-9125-9c89b87744da","ecddb890-3b22-11e7-9a65-8dac30dad7d2","92334510-56d2-4855-90e4-d6f70d075f7f","98810be8-b159-4637-8212-679598eb404a"] : OnlineService [2020.06.12-04.12.10:152][295]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-04.12.10:152][295]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 52.39.105.48:7779 SessionId: 00CC5...F2FAD [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-04.12.10:152][295]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-04.12.10:153][295]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.12-04.12.10:153][295]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-04.12.10:153][295]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.12-04.12.10:153][295]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-04.12.10:153][295]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.12-04.12.10:153][295]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-04.12.10:153][295]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-04.12.10:153][295]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.12-04.12.10:153][295]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-04.12.10:153][295]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-04.12.10:153][295]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.12-04.12.10:153][295]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.12-04.12.10:153][295]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.12-04.12.10:153][295]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.12-04.12.10:153][295]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.12-04.12.10:153][295]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.12-04.12.10:153][295]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.12-04.12.10:153][295]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-04.12.10:153][295]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-12T04:02:27.294Z : OnlineService [2020.06.12-04.12.10:153][295]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.12-04.12.10:153][295]LogOnlineSession: Verbose: OSS: MirrorsSessionId=7e9ddec2-3ade-464c-815c-46ca1b6af394 : OnlineService [2020.06.12-04.12.10:153][295]LogOnlineSession: Verbose: OSS: HostPublicIp=52.39.105.48 : OnlineService [2020.06.12-04.12.10:153][295]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.06.12-04.12.10:153][295]LogOnlineSession: Verbose: OSS: EncryptionKey=i2UXR0PR9JUEJzeF07GDtNpP2FMHUnpm4bdK46rHpzU= : OnlineService [2020.06.12-04.12.10:153][295]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.12-04.12.10:153][295]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.12-04.12.10:153][295]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC51C808D80E856C283F58447F2FAD|52.39.105.48|7779 : OnlineService [2020.06.12-04.12.10:153][295]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.12-04.12.10:153][295]LogOnlineSession: Verbose: OSS: MatchMembersA=["a87c5940-e03c-11e6-9347-4f6c8b8804a9"] : OnlineService [2020.06.12-04.12.10:153][295]LogOnlineSession: Verbose: OSS: MatchMembersB=["2c8ff636-5703-4bc0-9125-9c89b87744da","ecddb890-3b22-11e7-9a65-8dac30dad7d2","92334510-56d2-4855-90e4-d6f70d075f7f","98810be8-b159-4637-8212-679598eb404a"] : OnlineService [2020.06.12-04.12.10:153][295]LogOnline: Destroying session GameSession [2020.06.12-04.12.10:153][295]LogDBDEasyAntiCheat: DestroySession [2020.06.12-04.12.10:153][295]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.06.12-04.12.10:153][295]LogOnline: Destroying session GameSession [2020.06.12-04.12.10:153][295]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.12.10:153][295]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.12.10:153][295]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_SPLASH_SCREEN_SESSION_EXPIRED(14) [2020.06.12-04.12.10:153][295]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.12-04.12.10:154][295]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.10:154][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.06.12-04.12.10:155][295]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.10:155][295]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.10:155][295]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.10:155][295]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.10:157][295]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.10:157][295]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.10:157][295]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.10:157][295]GameFlow: InGameContextComponent::Leave [2020.06.12-04.12.10:158][295]LogAsyncLoad: Unloading library Game [2020.06.12-04.12.10:158][295]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.10:158][295]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.10:158][295]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.10:158][295]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.10:158][295]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.10:158][295]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.10:158][295]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.10:158][295]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.10:158][295]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.10:158][295]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.10:159][295]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.10:159][295]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.10:159][295]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.10:159][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.12-04.12.10:163][295]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.10:163][295]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.10:163][295]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.10:163][295]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_SPLASH_SCREEN_SESSION_EXPIRED (14) [2020.06.12-04.12.10:164][295]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.12-04.12.10:164][295]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='52.39.105.48:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=50?PrestigeLevel=1?Power=Item_Slasher_HarpoonRifle?Offering=SurvivorPudding?KillerPips=74?SurvivorPips=47?MaxPlayers=5?Addons=Addon_Harpoon_HoneyLocustThorns;Addon_Harpoon_BayshoresCigar?Perks=NurseCalling;Hex_Ruin;Save_The_Best_For_Last;HexRetribution?PerkLevels=2;2;0;1?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561198049032288?MirrorsId=a87c5940-e03c-11e6-9347-4f6c8b8804a9?Platform=32?content_version=3.7.0_311092live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.12-04.12.10:164][295]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.12-04.12.10:164][295]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.12-04.12.10:164][295]LogAsyncLoad: Start loading library async: Menu [2020.06.12-04.12.10:164][295]LogAsyncLoad: 215 assets in Menu [2020.06.12-04.12.10:164][295]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-04.12.10:164][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.12-04.12.10:164][295]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.10:164][295]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.12-04.12.10:194][295]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.12.10:207][295]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.12.10:210][295]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.12.10:211][295]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.12.10:215][295]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.12.10:218][295]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.12.10:222][295]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.12.10:227][295]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.12.10:235][295]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.12.10:245][295]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.12.10:248][295]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.12.10:251][295]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.12.10:254][295]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.12.10:258][295]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.12.10:263][295]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.12.10:265][295]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.12.10:271][295]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.12.10:276][295]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.12.10:281][295]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.12.10:284][295]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.12.10:289][295]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.12.10:291][295]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.12.10:295][295]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.12.10:298][295]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.12.10:299][295]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.12.10:301][295]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.12.10:303][295]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.12.10:304][295]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.12.10:386][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.12-04.12.10:386][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:386][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.12-04.12.10:386][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:386][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.12-04.12.10:386][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:386][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.12-04.12.10:387][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:387][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.12-04.12.10:387][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:387][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.12-04.12.10:387][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:387][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.12-04.12.10:387][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:387][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.12-04.12.10:387][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:387][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.12-04.12.10:387][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:387][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.12-04.12.10:387][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:388][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.12-04.12.10:388][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:388][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.12-04.12.10:388][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:388][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.12-04.12.10:388][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:388][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.12-04.12.10:388][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:388][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.12-04.12.10:388][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:388][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.12-04.12.10:388][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:388][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.12-04.12.10:388][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:389][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.12-04.12.10:389][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:389][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.12-04.12.10:389][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:389][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.12-04.12.10:389][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:389][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.12-04.12.10:389][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:389][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.12-04.12.10:389][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:389][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.12-04.12.10:389][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:389][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.12-04.12.10:389][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:389][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.12-04.12.10:389][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:390][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.12-04.12.10:390][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:390][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.12-04.12.10:390][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:390][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.12-04.12.10:390][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:390][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.12-04.12.10:390][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:390][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.12-04.12.10:390][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:390][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.12-04.12.10:390][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:390][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.12-04.12.10:390][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:390][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.12-04.12.10:391][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:391][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.12-04.12.10:391][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:391][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.12-04.12.10:391][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:391][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.12-04.12.10:391][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:391][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.12-04.12.10:391][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:391][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.12-04.12.10:391][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:391][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.12-04.12.10:391][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:391][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.12-04.12.10:391][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:391][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.12-04.12.10:391][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:392][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.12-04.12.10:392][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:392][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.12-04.12.10:392][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:392][295]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.12-04.12.10:392][295]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:393][295]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.10:393][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.06.12-04.12.10:394][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.06.12-04.12.10:395][296]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7e9ddec2-3ade-464c-815c-46ca1b6af394] [2020.06.12-04.12.10:395][296]r.CullAll = "1" [2020.06.12-04.12.10:410][296]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.12.10:419][296]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SplashScreen/SplashScreen.SplashScreen may result in hitches during streaming. [2020.06.12-04.12.10:419][296]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.12-04.12.10:420][296]LogStreaming: Flushing async loaders took 10ms. [2020.06.12-04.12.10:610][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.06.12-04.12.10:610][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.06.12-04.12.10:610][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.06.12-04.12.10:621][297]LogMirrors: RESPONSE: code 403, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7e9ddec2-3ade-464c-815c-46ca1b6af394] [2020.06.12-04.12.10:621][297]LogMirrors: Warning: Mirrors non-ok response received. Code 'Operation not allowed, invalid token' [GET https://steam.live.bhvrdbd.com/api/v1/match/7e9ddec2-3ade-464c-815c-46ca1b6af394] [2020.06.12-04.12.10:621][297]LogOnline: Warning: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] failed in GetMatch. Result code: 403 [2020.06.12-04.12.10:621][297]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.12-04.12.10:621][297]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.12-04.12.10:621][297]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.12-04.12.10:621][297]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.06.12-04.12.10:621][297]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.12-04.12.10:621][297]LogOnlineSession: Verbose: OSS: 0: a87c5...32288 [2020.06.12-04.12.10:621][297]LogOnlineSession: Verbose: OSS: 1: 98810...04638 [2020.06.12-04.12.10:621][297]LogOnlineSession: Verbose: OSS: 2: ecddb...40281 [2020.06.12-04.12.10:621][297]LogOnlineSession: Verbose: OSS: 3: 92334...99762 [2020.06.12-04.12.10:621][297]LogOnlineSession: Verbose: OSS: 4: 2c8ff...19953 [2020.06.12-04.12.10:621][297]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.12-04.12.10:621][297]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.12-04.12.10:621][297]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.12-04.12.10:621][297]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.12-04.12.10:621][297]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.12-04.12.10:621][297]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.12-04.12.10:621][297]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.12-04.12.10:621][297]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.12-04.12.10:621][297]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.12-04.12.10:621][297]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.12-04.12.10:621][297]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.12-04.12.10:621][297]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.12-04.12.10:622][297]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.12-04.12.10:622][297]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.12-04.12.10:622][297]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.12-04.12.10:622][297]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.12-04.12.10:622][297]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.12-04.12.10:622][297]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.12-04.12.10:622][297]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.12-04.12.10:622][297]LogOnlineSession: Verbose: OSS: Settings: [2020.06.12-04.12.10:622][297]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.12-04.12.10:622][297]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.12-04.12.10:622][297]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.12-04.12.10:622][297]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.12-04.12.10:622][297]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.12-04.12.10:622][297]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.12-04.12.10:622][297]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.12-04.12.10:622][297]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.12-04.12.10:622][297]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-12T04:02:27.294Z : OnlineService [2020.06.12-04.12.10:622][297]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.12-04.12.10:622][297]LogOnlineSession: Verbose: OSS: MirrorsSessionId=7e9ddec2-3ade-464c-815c-46ca1b6af394 : OnlineService [2020.06.12-04.12.10:622][297]LogOnlineSession: Verbose: OSS: HostPublicIp=52.39.105.48 : OnlineService [2020.06.12-04.12.10:622][297]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.06.12-04.12.10:622][297]LogOnlineSession: Verbose: OSS: EncryptionKey=i2UXR0PR9JUEJzeF07GDtNpP2FMHUnpm4bdK46rHpzU= : OnlineService [2020.06.12-04.12.10:622][297]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.12-04.12.10:622][297]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.12-04.12.10:622][297]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC51C808D80E856C283F58447F2FAD|52.39.105.48|7779 : OnlineService [2020.06.12-04.12.10:622][297]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.12-04.12.10:622][297]LogOnlineSession: Verbose: OSS: MatchMembersA=["a87c5940-e03c-11e6-9347-4f6c8b8804a9"] : OnlineService [2020.06.12-04.12.10:622][297]LogOnlineSession: Verbose: OSS: MatchMembersB=["2c8ff636-5703-4bc0-9125-9c89b87744da","ecddb890-3b22-11e7-9a65-8dac30dad7d2","92334510-56d2-4855-90e4-d6f70d075f7f","98810be8-b159-4637-8212-679598eb404a"] : OnlineService [2020.06.12-04.12.10:627][297]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.472097 seconds [2020.06.12-04.12.10:627][297]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.06.12-04.12.10:627][297]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.12-04.12.10:627][297]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.06.12-04.12.10:627][297]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.12-04.12.10:631][298]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.06.12-04.12.10:632][298]LogDBDEasyAntiCheat: slave disconnected [2020.06.12-04.12.10:632][298]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.06.12-04.12.10:850][310]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.12-04.12.11:176][329]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_SPLASH_SCREEN_SESSION_EXPIRED (14) [2020.06.12-04.12.11:177][329]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_SPLASH_SCREEN_SESSION_EXPIRED' [2020.06.12-04.12.11:177][329]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.11:177][329]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.12-04.12.11:177][329]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.12-04.12.11:243][330]LogNet: Browse: /Game/Maps/StartScreen?Name=Player [2020.06.12-04.12.11:247][330]LogLoad: LoadMap: /Game/Maps/StartScreen?Name=Player [2020.06.12-04.12.11:247][330]LogNet: World NetDriver shutdown SteamNetDriver_9 [GameNetDriver] [2020.06.12-04.12.11:247][330]LogNet: DestroyNamedNetDriver SteamNetDriver_9 [GameNetDriver] [2020.06.12-04.12.11:249][330]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 52.39.105.48:7779, Name: SteamNetConnection_9, Driver: GameNetDriver SteamNetDriver_9, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:FlippyMCXLI [0x1E9910AEF50], Channels: 79, Time: 2020.06.12-04.12.11 [2020.06.12-04.12.11:249][330]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 52.39.105.48:7779, Name: SteamNetConnection_9, Driver: GameNetDriver SteamNetDriver_9, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:FlippyMCXLI [0x1E995ABF340] [2020.06.12-04.12.11:250][330]LogExit: GameNetDriver SteamNetDriver_9 shut down [2020.06.12-04.12.11:250][330]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_19_C_0 [2020.06.12-04.12.11:250][330]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_19_C_0 [2020.06.12-04.12.11:250][330]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_19_C_0 [2020.06.12-04.12.11:250][330]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_0, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.12.11:250][330]LogDBDGeneral: StatusEffect::EndPlay - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_0, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.12.11:250][330]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_19_C_0, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.12.11:250][330]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_Slasher_Character_19_C_0, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.12.11:250][330]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.06.12-04.12.11:253][330]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.06.12-04.12.11:253][330]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.12-04.12.11:253][330]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.12-04.12.11:253][330]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.06.12-04.12.11:253][330]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.12.11:253][330]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.12.11:253][330]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.12.11:253][330]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Kate, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.12.11:253][330]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Kate, Originating Player: BP_CamperFemale01_Character_C_0 - Kate, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.12.11:253][330]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Kate, Originating Player: BP_CamperFemale01_Character_C_0 - Kate, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.12.11:253][330]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Kate, Originating Player: BP_CamperFemale01_Character_C_0 - Kate, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.12.11:253][330]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_0 - Kate, Originating Player: BP_CamperFemale02_Character_C_0 - Faith, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.12.11:253][330]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - Kate, Originating Player: BP_CamperFemale02_Character_C_0 - Faith, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.12.11:253][330]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - Kate, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.12.11:253][330]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.06.12-04.12.11:253][330]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.06.12-04.12.11:253][330]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.06.12-04.12.11:253][330]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.06.12-04.12.11:253][330]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.12.11:253][330]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.12.11:253][330]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.12.11:253][330]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1 - Haywood Jablowme, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.12.11:253][330]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale01_Character_C_1 - Haywood Jablowme, Originating Player: BP_CamperFemale01_Character_C_1 - Haywood Jablowme, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.12.11:253][330]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale01_Character_C_1 - Haywood Jablowme, Originating Player: BP_CamperFemale01_Character_C_1 - Haywood Jablowme, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.12.11:253][330]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale01_Character_C_1 - Haywood Jablowme, Originating Player: BP_CamperFemale01_Character_C_1 - Haywood Jablowme, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.12.11:253][330]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_1 - Haywood Jablowme, Originating Player: BP_CamperFemale02_Character_C_0 - Faith, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.12.11:253][330]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_1 - Haywood Jablowme, Originating Player: BP_CamperFemale02_Character_C_0 - Faith, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.12.11:253][330]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale01_Character_C_1 - Haywood Jablowme, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.12.11:253][330]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_1 - Haywood Jablowme, Originating Player: BP_CamperFemale01_Character_C_1 - Haywood Jablowme, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: True, Remaining Lifetime: 38.366768, Lifetime Duration: 40.000000 [2020.06.12-04.12.11:253][330]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.06.12-04.12.11:253][330]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.12-04.12.11:253][330]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.12-04.12.11:253][330]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.06.12-04.12.11:253][330]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.12.11:253][330]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.12.11:253][330]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.12.11:253][330]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Faith, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.12.11:253][330]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Faith, Originating Player: BP_CamperFemale02_Character_C_0 - Faith, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.12.11:253][330]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Faith, Originating Player: BP_CamperFemale02_Character_C_0 - Faith, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.12.11:253][330]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Faith, Originating Player: BP_CamperFemale02_Character_C_0 - Faith, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.12.11:253][330]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale02_Character_C_0 - Faith, Originating Player: BP_CamperFemale02_Character_C_0 - Faith, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.12.11:253][330]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0 - Faith, Originating Player: BP_CamperFemale02_Character_C_0 - Faith, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.12.11:253][330]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0 - Faith, Originating Player: BP_CamperFemale02_Character_C_0 - Faith, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.12.11:253][330]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale02_Character_C_0 - Faith, Originating Player: BP_CamperFemale02_Character_C_0 - Faith, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.12.11:254][330]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale02_Character_C_0 - Faith, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.12.11:254][330]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale09_Character_C_0 [2020.06.12-04.12.11:254][330]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale09_Character_C_0 [2020.06.12-04.12.11:254][330]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale09_Character_C_0 [2020.06.12-04.12.11:254][330]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale09_Character_C_0 [2020.06.12-04.12.11:254][330]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.12.11:254][330]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.12.11:254][330]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.12-04.12.11:254][330]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale09_Character_C_0 - Catalest, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.12.11:254][330]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale09_Character_C_0 - Catalest, Originating Player: BP_CamperFemale09_Character_C_0 - Catalest, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.12.11:254][330]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale09_Character_C_0 - Catalest, Originating Player: BP_CamperFemale09_Character_C_0 - Catalest, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.12.11:254][330]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale09_Character_C_0 - Catalest, Originating Player: BP_CamperFemale09_Character_C_0 - Catalest, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.12.11:254][330]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale09_Character_C_0 - Catalest, Originating Player: BP_CamperFemale02_Character_C_0 - Faith, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.12.11:254][330]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale09_Character_C_0 - Catalest, Originating Player: BP_CamperFemale02_Character_C_0 - Faith, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.12.11:254][330]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale09_Character_C_0 - Catalest, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.12.11:254][330]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale09_Character_C_0 - Catalest, Originating Player: BP_CamperFemale09_Character_C_0 - Catalest, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.12-04.12.11:431][330]LogUObjectHash: Compacting FUObjectHashTables data took 5.00ms [2020.06.12-04.12.11:480][330]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.12.11:494][330]LogStreaming: Flushing async loaders took 14ms. [2020.06.12-04.12.11:495][330]LogAIModule: Creating AISystem for world StartScreen [2020.06.12-04.12.11:495][330]LogLoad: Game class is 'BP_DBDGame_Start_C' [2020.06.12-04.12.11:495][330]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Audio) is flushing async loading [2020.06.12-04.12.11:495][330]LogStreaming: Flushing async loaders. [2020.06.12-04.12.11:496][330]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.12.11:496][330]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/LevelTransition_LightsEffects) is flushing async loading [2020.06.12-04.12.11:496][330]LogStreaming: Flushing async loaders. [2020.06.12-04.12.11:518][330]LogStreaming: Flushing async loaders took 22ms. [2020.06.12-04.12.11:519][330]LogWorld: Bringing World /Game/Maps/StartScreen.StartScreen up for play (max tick rate 0) at 2020.06.11-21.12.11 [2020.06.12-04.12.11:548][330]LogWorld: Bringing up level for play took: 0.029612 [2020.06.12-04.12.11:549][330]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.12-04.12.11:549][330]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2020.06.12-04.12.11:549][330]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.12-04.12.11:549][330]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.12-04.12.11:549][330]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.12-04.12.11:550][330]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Splash took 0.000060 seconds [2020.06.12-04.12.11:550][330]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Archives took 0.000051 seconds [2020.06.12-04.12.11:550][330]LogDBDAudio: Request Async LoadSoundBank: Global_UI [2020.06.12-04.12.11:550][330]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.12-04.12.11:550][330]LogLoad: Took 0.303159 seconds to LoadMap(/Game/Maps/StartScreen) [2020.06.12-04.12.11:550][330]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.11:551][330]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.12-04.12.11:551][330]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.12-04.12.11:723][331]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: dbd_addDisconnectionPenaltyPoint [2020.06.12-04.12.11:725][331]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.11:725][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.12-04.12.11:726][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.12-04.12.11:730][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.12-04.12.11:730][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.12-04.12.11:730][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.12-04.12.11:731][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.12-04.12.11:887][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.12-04.12.11:887][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.12-04.12.11:887][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.12-04.12.11:887][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.12-04.12.11:888][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.12-04.12.11:964][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.12-04.12.11:964][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.12-04.12.11:964][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.12-04.12.11:965][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.12-04.12.12:016][332]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.12:016][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.12-04.12.12:016][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.12-04.12.12:242][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.12-04.12.12:318][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.12-04.12.12:318][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.12-04.12.12:318][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.12-04.12.12:329][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.12-04.12.12:338][333]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.06.12-04.12.12:437][335]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.12:437][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.12-04.12.12:438][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.12-04.12.12:553][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.12-04.12.12:553][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.12-04.12.12:553][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.12-04.12.12:664][341]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.12:664][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.12-04.12.12:664][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.12-04.12.12:757][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.12-04.12.12:757][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.12-04.12.12:757][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.12-04.12.12:769][342]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.12:769][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.12-04.12.12:771][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.12-04.12.12:866][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.12-04.12.13:769][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.12-04.12.13:769][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.12-04.12.13:770][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.12-04.12.13:770][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.12-04.12.13:770][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.12-04.12.13:770][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.12-04.12.13:770][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.12-04.12.13:770][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.12-04.12.13:771][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.12-04.12.13:771][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.12-04.12.13:771][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.12-04.12.13:771][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.12-04.12.13:771][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.12-04.12.13:800][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.12-04.12.13:807][343]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.12-04.12.14:040][355]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.12.14:040][355]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.12-04.12.14:041][355]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.12-04.12.14:179][355]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.12-04.12.14:179][355]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.12-04.12.14:180][355]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.12-04.12.14:193][356]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.12.14:193][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.12-04.12.14:194][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.12-04.12.14:319][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.12-04.12.14:319][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.12-04.12.14:319][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.12-04.12.14:328][357]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.12.14:329][357]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.12-04.12.14:329][357]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.12-04.12.14:466][357]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.12-04.12.14:466][357]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.12-04.12.14:466][357]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.12-04.12.14:497][359]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.12.14:497][359]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.12-04.12.14:498][359]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.12-04.12.14:640][359]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.12-04.12.14:640][359]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.12-04.12.14:641][359]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.12-04.12.14:652][360]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.12.14:652][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.12-04.12.14:653][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.12-04.12.14:807][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.12-04.12.14:807][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.12-04.12.14:807][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.12-04.12.14:822][361]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.12.14:822][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.12-04.12.14:823][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.12-04.12.14:995][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.12-04.12.14:995][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.12-04.12.14:995][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.12-04.12.15:006][362]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.12.15:006][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.12-04.12.15:007][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.12-04.12.15:167][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.12-04.12.15:167][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.12-04.12.15:167][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.12-04.12.15:179][363]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.12.15:179][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.12-04.12.15:180][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.12-04.12.15:370][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.12-04.12.15:370][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.12-04.12.15:371][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.12-04.12.15:405][365]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='StartScreen' Transition='LOADING_TRAVELING_TO_SPLASH_SCREEN_SESSION_EXPIRED' [2020.06.12-04.12.15:405][365]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='5.259' TotalLoadTime='5.259' TimeStamp='2020-06-12T04:12:09.210Z' MapName='StartScreen' TransitionId='LOADING_TRAVELING_TO_SPLASH_SCREEN_SESSION_EXPIRED' MatchId='01DC23B408D80E859CBBF1C8495AC184' LobbyId='014DCDAF08D80E856C5956A644841868' [2020.06.12-04.12.15:406][365]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='StartScreen' Transition='LOADING_TRAVELING_TO_SPLASH_SCREEN_SESSION_EXPIRED' [2020.06.12-04.12.15:406][365]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.259' TimeStamp='2020-06-12T04:12:09.210Z' MapName='StartScreen' TransitionId='LOADING_TRAVELING_TO_SPLASH_SCREEN_SESSION_EXPIRED' MatchId='01DC23B408D80E859CBBF1C8495AC184' LobbyId='014DCDAF08D80E856C5956A644841868' [2020.06.12-04.12.15:406][365]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='StartScreen' Transition='LOADING_TRAVELING_TO_SPLASH_SCREEN_SESSION_EXPIRED' [2020.06.12-04.12.15:406][365]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='5.259' TimeStamp='2020-06-12T04:12:09.210Z' MapName='StartScreen' TransitionId='LOADING_TRAVELING_TO_SPLASH_SCREEN_SESSION_EXPIRED' MatchId='01DC23B408D80E859CBBF1C8495AC184' LobbyId='014DCDAF08D80E856C5956A644841868' [2020.06.12-04.12.15:406][365]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='StartScreen' Transition='LOADING_TRAVELING_TO_SPLASH_SCREEN_SESSION_EXPIRED' [2020.06.12-04.12.15:406][365]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.259' TimeStamp='2020-06-12T04:12:09.210Z' MapName='StartScreen' TransitionId='LOADING_TRAVELING_TO_SPLASH_SCREEN_SESSION_EXPIRED' MatchId='01DC23B408D80E859CBBF1C8495AC184' LobbyId='014DCDAF08D80E856C5956A644841868' [2020.06.12-04.12.15:406][365]GameFlow: LoadingContextComponent::Run - Level StartScreen is ready. Preparing to request context transition with LOADING_TRAVELING_TO_SPLASH_SCREEN_SESSION_EXPIRED. [2020.06.12-04.12.15:406][365]GameFlow: LoadingContextComponent::SetStartingMapName() Name='StartScreen' [2020.06.12-04.12.15:428][366]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.12-04.12.15:428][366]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.12-04.12.15:428][366]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/StartScreen?Name=Player' [2020.06.12-04.12.16:411][412]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_SPLASH_SCREEN_SESSION_EXPIRED (14) [2020.06.12-04.12.16:411][412]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SplashContext (USplashScreen)(27) Transition: NONE(0) [2020.06.12-04.12.16:411][412]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.16:411][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.12-04.12.16:411][412]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.16:411][412]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.16:411][412]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.16:411][412]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_SPLASH_SCREEN_SESSION_EXPIRED (14) [2020.06.12-04.12.16:411][412]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.12-04.12.16:411][412]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.16:412][412]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.12-04.12.16:412][412]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.16:412][412]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.16:412][412]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.16:412][412]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.12-04.12.16:412][412]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.16:412][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:SplashScreen , layerIndex:0 ) [2020.06.12-04.12.16:421][412]LogContextSystem: Enter Action SplashContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.16:422][412]LogRealTimeMessaging: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Disconnecting rtm [2020.06.12-04.12.16:422][412]LogRealTimeMessaging: RTM: Real Time Messaging closing [2020.06.12-04.12.16:422][412]GameFlow: UGameFlowHandler::OnJoinSessionError - JoinSessionFailureType=None LastWorldFlowEventReceived=StartScreenMapLoaded [2020.06.12-04.12.16:422][412]GameFlow: [UDBDGameInstance::RegisterDisconnectError] - Type: (None)0; Code: 0, AdditionalInfo:, ForceDisconnect:false [2020.06.12-04.12.16:422][412]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.12-04.12.16:422][412]LogAsyncLoad: Loading library async: Menu: Already loading. [2020.06.12-04.12.16:422][412]LogContextSystem: ContextGroup transition requested: Group: ToastNotificationContextGroup(5) Context: ToastNotificationContext (UToastNotificationScreen)(1) Transition: NONE(0) [2020.06.12-04.12.16:422][412]LogContextSystem: Leave Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.06.12-04.12.16:422][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ToastNotificationScreen) [2020.06.12-04.12.16:423][412]LogContextSystem: Leave Action OverlayTriggerContextComponent of ToastNotificationContextGroup (0) [2020.06.12-04.12.16:423][412]LogContextSystem: Leave Action AnalyticsContextComponent of ToastNotificationContextGroup (0) [2020.06.12-04.12.16:423][412]LogContextSystem: Leave Action ToastNotificationContextComponent of ToastNotificationContextGroup (0) [2020.06.12-04.12.16:423][412]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-04.12.16:423][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(SplashScreen) [2020.06.12-04.12.16:423][412]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.06.12-04.12.16:423][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ToastNotificationScreen , layerIndex:5 ) [2020.06.12-04.12.16:423][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.06.12-04.12.16:423][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.06.12-04.12.16:424][412]LogContextSystem: Enter Action OverlayTriggerContextComponent of ToastNotificationContextGroup (0) [2020.06.12-04.12.16:424][412]LogContextSystem: Enter Action AnalyticsContextComponent of ToastNotificationContextGroup (0) [2020.06.12-04.12.16:424][412]LogContextSystem: Enter Action ToastNotificationContextComponent of ToastNotificationContextGroup (0) [2020.06.12-04.12.16:424][412]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (1) [2020.06.12-04.12.16:424][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ToastNotificationScreen) [2020.06.12-04.12.16:523][413]r.CullAll = "0" [2020.06.12-04.12.16:530][413]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.06.12-04.12.16:530][413]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.16:530][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(SplashScreen) [2020.06.12-04.12.16:530][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Holding [object MovieClip] as suspended focus. [2020.06.12-04.12.16:530][413]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.12.16:530][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.06.12-04.12.16:537][413]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.12.16:537][413]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.12.16:537][413]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.12.16:540][413]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.06.12-04.12.16:540][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.06.12-04.12.16:597][416]LogRealTimeMessaging: RTM: WebSocket closed: WebSocket Close: The operation completed successfully [2020.06.12-04.12.16:597][416]LogRealTimeMessaging: RTM: Waiting on next poll() that will trigger HandleReadError() which notifies client [2020.06.12-04.12.16:597][416]LogRealTimeMessaging: RTM: HandleReadError WebSocket Read: Operation Canceled [2020.06.12-04.12.16:597][416]LogRealTimeMessaging: RTM: Real Time Messaging closed: Operation cancelled while state is opened or opening: connection aborted. [2020.06.12-04.12.16:597][416]LogRealTimeMessaging: Closed successfully with expected error: Operation cancelled while state is opened or opening: connection aborted [106] [2020.06.12-04.12.16:597][416]OnlinePresence: [MirrorsAuthenticatedPresenceAdapter::BroadcastRealTimeMessagingStatusChanged] IsConnected=false IsInitilizing=false IsShuttingdown=true [2020.06.12-04.12.16:597][416]PartyFacade: [UPartyFacade::OnRTMStatusChanged] RTM status changed: isConnected = false [2020.06.12-04.12.16:597][416]LogRealTimeMessaging: Connection was closed as part of real time messaging shutdown [2020.06.12-04.12.18:482][519]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-04.12.18:482][519]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.06.12-04.12.18:501][520]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.12.18:501][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.06.12-04.12.18:501][520]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.12.18:501][520]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.12.18:501][520]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.12.18:501][520]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.18:502][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(SplashScreen) [2020.06.12-04.12.18:502][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Returning suspended focus to [object MovieClip] [2020.06.12-04.12.19:115][557]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-04.12.19:115][557]GameFlow: Verbose: SplashContextComponent start action: InitDBD [2020.06.12-04.12.19:115][557]GameFlow: Cached NetUniqueId: FlippyMCXLI 76561198049032288 (60784A0501001001) [2020.06.12-04.12.19:115][557]GameFlow: [GameInit] New Init Progress: Init, startTime: 2020-06-12T04:12:19.115Z [2020.06.12-04.12.19:115][557]GameFlow: [GameInit] New Init Progress: DisconnectingPresencePlugin, startTime: 2020-06-12T04:12:19.115Z [2020.06.12-04.12.19:115][557]OnlinePresence: [Plugin (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.12-04.12.19:115][557]OnlinePresence: [PlatformDataStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.12-04.12.19:115][557]OnlinePresence: [MirrorsDataStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.12-04.12.19:115][557]OnlinePresence: [PlatformOnlineStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.12-04.12.19:115][557]OnlinePresence: [PlatformDataStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.12-04.12.19:115][557]OnlinePresence: [PlatformDataStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.12-04.12.19:115][557]OnlinePresence: [MirrorsOnlineStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.12-04.12.19:115][557]OnlinePresence: [MirrorsDataStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.12-04.12.19:115][557]OnlinePresence: [MirrorsDataStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.12-04.12.19:115][557]OnlinePresence: [LocalMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.12-04.12.19:115][557]OnlinePresence: [LocalAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.12-04.12.19:115][557]OnlinePresence: [LocalAPA (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnected guest) [2020.06.12-04.12.19:115][557]OnlinePresence: [LocalAPA (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.12-04.12.19:115][557]OnlinePresence: [LocalMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnected guest) [2020.06.12-04.12.19:115][557]OnlinePresence: [LocalMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.12-04.12.19:115][557]OnlinePresence: [PlatformMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.12-04.12.19:116][557]OnlinePresence: [PlatformOnlineStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.12-04.12.19:116][557]OnlinePresence: [PlatformOnlineStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.12-04.12.19:116][557]OnlinePresence: [MirrorsMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.12-04.12.19:116][557]OnlinePresence: [MirrorsOnlineStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.12-04.12.19:116][557]OnlinePresence: [MirrorsOnlineStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.12-04.12.19:116][557]OnlinePresence: [PlatformSocial (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.12-04.12.19:116][557]OnlinePresence: [PlatformMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.12-04.12.19:116][557]OnlinePresence: [PlatformMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.12-04.12.19:116][557]OnlinePresence: [MirrorsSocial (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.12-04.12.19:116][557]OnlinePresence: [MirrorsMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.12-04.12.19:116][557]OnlinePresence: [MirrorsMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.12-04.12.19:116][557]OnlinePresence: [MirrorsAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.12-04.12.19:116][557]OnlinePresence: [PlatformAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.12-04.12.19:116][557]OnlinePresence: [PlatformAPA (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.06.12-04.12.19:116][557]OnlinePresence: [PlatformAPA (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.12-04.12.19:116][557]OnlinePresence: [MirrorsAPA (5)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenDisconnectionResult] Disconnecting from Mirrors [2020.06.12-04.12.19:116][557]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/logout] [2020.06.12-04.12.19:116][557]OnlinePresence: Warning: [MirrorsMatchmaking (2)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.12-04.12.19:116][557]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: FALSE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.12-04.12.19:116][557]OnlinePresence: [PlatformSocial (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.06.12-04.12.19:116][557]OnlinePresence: [PlatformSocial (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.12-04.12.19:230][564]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/me/logout] [2020.06.12-04.12.19:230][564]OnlinePresence: [MirrorsAPA (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnection) [2020.06.12-04.12.19:230][564]OnlinePresence: [MirrorsAPA (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.12-04.12.19:230][564]OnlinePresence: [MirrorsSocial (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnection) [2020.06.12-04.12.19:230][564]OnlinePresence: [MirrorsSocial (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.12-04.12.19:230][564]OnlinePresence: [Plugin (5)::OnlinePresencePlugin::OnReceiveChildrenDisconnectionResult] Disconnection: reverting to Initialized: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.06.12-04.12.19:230][564]OnlinePresence: [Plugin (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.12-04.12.19:230][564]OnlinePresence: [Plugin (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.12-04.12.19:230][564]GameFlow: [GameInit] New Init Progress: DisconnectingPresencePlugin, startTime: 2020-06-12T04:12:19.115Z, endTime: 2020-06-12T04:12:19.230Z, progress complete in 0.115000 seconds [2020.06.12-04.12.19:230][564]GameFlow: ADBDGame_Start::OnPresencePluginDisconnected previousState(17) newState(17) presenceOperation(2) [2020.06.12-04.12.19:231][564]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-06-12T04:12:19.231Z [2020.06.12-04.12.19:231][564]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.06.12-04.12.19:231][564]OnlinePresence: [Plugin (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.12-04.12.19:231][564]OnlinePresence: [PlatformDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.12-04.12.19:231][564]OnlinePresence: [PlatformAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.12-04.12.19:231][564]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.12-04.12.19:231][564]OnlinePresence: [MirrorsAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.12-04.12.19:231][564]OnlinePresence: [PlatformOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.12-04.12.19:231][564]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.12-04.12.19:231][564]OnlinePresence: [LocalMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.12-04.12.19:231][564]OnlinePresence: [LocalAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.12-04.12.19:231][564]OnlinePresence: [LocalAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.06.12-04.12.19:231][564]OnlinePresence: [LocalAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.12-04.12.19:231][564]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.06.12-04.12.19:231][564]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.12-04.12.19:231][564]OnlinePresence: [PlatformMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.12-04.12.19:231][564]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.12-04.12.19:231][564]OnlinePresence: [PlatformSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.12-04.12.19:231][564]OnlinePresence: [MirrorsSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.12-04.12.19:231][564]GameFlow: UDBDGameInstance::OnUpdatePluginStateEvent: Ignoring this call, we're not allowing notifications (_allowPresencePluginNotifications == false). [2020.06.12-04.12.19:363][572]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.06.12-04.12.19:363][572]LogDBDGeneral: https://steam.live.bhvrdbd.com/api/v1 using version v1.444.1-6 [2020.06.12-04.12.19:662][590]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.12.19:663][590]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.12.19:850][602]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-06-12T04:12:19.231Z, endTime: 2020-06-12T04:12:19.850Z, progress complete in 0.619000 seconds [2020.06.12-04.12.19:850][602]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-06-12T04:12:19.850Z [2020.06.12-04.12.19:850][602]OnlinePresence: [PlatformAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.12-04.12.19:850][602]OnlinePresence: [PlatformAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.12-04.12.19:850][602]OnlinePresence: [PlatformDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.12-04.12.19:850][602]OnlinePresence: [PlatformDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.12-04.12.19:850][602]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::CheckMirrorsServerHealth_Impl] Checking URL https://steam.live.bhvrdbd.com/api/v1 [2020.06.12-04.12.19:851][602]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.12-04.12.19:851][602]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.12-04.12.19:851][602]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.12-04.12.19:851][602]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.12-04.12.19:851][602]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.12-04.12.19:851][602]OnlinePresence: [PlatformSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.12-04.12.19:851][602]OnlinePresence: [PlatformSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.12-04.12.19:964][608]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.12-04.12.19:964][608]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnHealthCheck] Found valid URL https://steam.live.bhvrdbd.com/api/v1 [2020.06.12-04.12.19:964][608]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.2] [2020.06.12-04.12.19:964][608]LogDBDGeneral: Date-time synced online: 2020.06.12-04.12.14 (service used - Mirrors) [2020.06.12-04.12.20:096][616]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.2] [2020.06.12-04.12.20:097][616]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version] [2020.06.12-04.12.20:168][621]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.12-04.12.20:264][626]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version] [2020.06.12-04.12.20:264][626]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData] [MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData]: Using mirror content version '3.7.0_311092live' [2020.06.12-04.12.20:264][626]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenConnectionResult] Connection through Steam FlippyMCXLI [2020.06.12-04.12.20:264][626]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.06.12-04.12.20:980][669]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.06.12-04.12.20:980][669]LogMirrors: Mirrors Auth: Reconnecting user id a87c5940-e03c-11e6-9347-4f6c8b8804a9 [2020.06.12-04.12.20:980][669]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::InitializeRealTimeMessagingConnection_Impl - Initialize real time messaging connection [2020.06.12-04.12.20:980][669]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.06.12-04.12.20:980][669]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ScheduleRealTimeMessagingConnection - Connection scheduled to execute in 0.000000 sec [2020.06.12-04.12.20:980][669]OnlinePresence: [MirrorsAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.12-04.12.20:980][669]OnlinePresence: [MirrorsAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.12-04.12.20:980][669]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.12-04.12.20:980][669]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.12-04.12.20:980][669]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.12-04.12.20:981][669]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.12-04.12.20:981][669]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.12-04.12.20:981][669]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.12-04.12.20:981][669]OnlinePresence: [MirrorsSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.12-04.12.20:981][669]OnlinePresence: [MirrorsSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.12-04.12.20:981][669]GameFlow: UDBDGameInstance::OnUpdatePluginStateEvent: Ignoring this call, we're not allowing notifications (_allowPresencePluginNotifications == false). [2020.06.12-04.12.20:981][669]OnlinePresence: [Plugin (3)::OnlinePresencePlugin::OnReceiveChildrenConnectionResult] Connection result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.06.12-04.12.20:981][669]OnlinePresence: [Plugin (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (OPP Connection Done) [2020.06.12-04.12.20:981][669]OnlinePresence: [Plugin (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.12-04.12.20:981][669]GameFlow: [GameInit] Authenticated Ticket Received. CloudID: a87c5940-e03c-11e6-9347-4f6c8b8804a9. [2020.06.12-04.12.20:981][669]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-06-12T04:12:19.850Z, endTime: 2020-06-12T04:12:20.981Z, progress complete in 1.131000 seconds [2020.06.12-04.12.20:981][669]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-06-12T04:12:20.981Z [2020.06.12-04.12.20:981][669]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.06.12-04.12.20:997][670]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::DoRealTimeMessagingConnection_Impl - Attempting to get RTM url [2020.06.12-04.12.20:997][670]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.06.12-04.12.21:180][681]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.06.12-04.12.21:181][681]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-06-12T04:12:20.981Z, endTime: 2020-06-12T04:12:21.181Z, progress complete in 0.200000 seconds [2020.06.12-04.12.21:182][681]LogLatencyCalculator: Calculating latency to endpoints: ap-northeast-1, ap-northeast-2, ap-south-1, ap-southeast-1, ap-southeast-2, eu-central-1, eu-west-1, sa-east-1, us-east-1, us-west-2 [2020.06.12-04.12.21:182][681]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-06-12T04:12:21.182Z [2020.06.12-04.12.21:182][681]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-06-12T04:12:21.182Z, endTime: 2020-06-12T04:12:21.182Z, progress complete in 0.000000 seconds [2020.06.12-04.12.21:182][681]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-06-12T04:12:21.182Z [2020.06.12-04.12.21:183][681]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.06.12-04.12.21:280][687]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.06.12-04.12.21:280][687]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ConnectRealTimeMessaging - Connecting real time messaging to 'wss://rtm.live.bhvrdbd.com/a87c5940-e03c-11e6-9347-4f6c8b8804a9:a88ed5006ae8751efd4c66d4136e41399d648938c9f8c3586d831b358d9b7ae41d5853016371ac524cc00b4643fda476 [2020.06.12-04.12.21:280][687]LogRealTimeMessaging: RTM: Real Time Messaging connecting - host=rtm.live.bhvrdbd.com port=443 target=/a87c5940-e03c-11e6-9347-4f6c8b8804a9:a88ed5006ae8751efd4c66d4136e41399d648938c9f8c3586d831b358d9b7ae41d5853016371ac524cc00b4643fda476 [2020.06.12-04.12.21:297][688]LogWebSocket: Verbose: WebSocket resolving rtm.live.bhvrdbd.com:443 [2020.06.12-04.12.21:497][700]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.06.12-04.12.21:497][700]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-06-12T04:12:21.182Z, endTime: 2020-06-12T04:12:21.497Z, progress complete in 0.315000 seconds [2020.06.12-04.12.21:497][700]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-06-12T04:12:21.182Z [2020.06.12-04.12.21:497][700]LogOnlineFriend: OSS: [MirrorsSocialPresence::SyncFriendsList] Start to sync friends list. [2020.06.12-04.12.21:499][701]LogOnline: Verbose: OSS: Async task 'FOnlineFriendsSteam::ReadFriendsList() async task completed successfully' succeeded in 0.000076 seconds [2020.06.12-04.12.21:514][701]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnReadFriendsListComplete] Succeeded. List name: default, List size: 1 [2020.06.12-04.12.21:514][701]LogOnlineFriend: OSS: [MirrorsSocialPresence::PerformBackendFriendSyncRequest] Start friend sync. listName = default [2020.06.12-04.12.21:514][701]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.06.12-04.12.21:563][704]LogWebSocket: Verbose: Starting WebSocket handshake with rtm.live.bhvrdbd.com/a87c5940-e03c-11e6-9347-4f6c8b8804a9:a88ed5006ae8751efd4c66d4136e41399d648938c9f8c3586d831b358d9b7ae41d5853016371ac524cc00b4643fda476 [2020.06.12-04.12.21:647][709]LogRealTimeMessaging: RTM: Real Time Messaging connected [2020.06.12-04.12.21:647][709]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: connection, name: successful [2020.06.12-04.12.21:647][709]LogRealTimeMessaging: Display: Real time messaging connection established [2020.06.12-04.12.21:647][709]OnlinePresence: [MirrorsAuthenticatedPresenceAdapter::BroadcastRealTimeMessagingStatusChanged] IsConnected=true IsInitilizing=true IsShuttingdown=false [2020.06.12-04.12.21:647][709]PartyFacade: [UPartyFacade::OnRTMStatusChanged] RTM status changed: isConnected = true [2020.06.12-04.12.21:647][709]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.06.12-04.12.21:647][709]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnApiSyncFriendComplete] Sync friends complete. success = true, resultCode = 201 [2020.06.12-04.12.21:647][709]LogOnlineFriend: OSS: [MirrorsSocialPresence::GetFriendsListFromBackendService] Starting to get the friends list. listName: default [2020.06.12-04.12.21:647][709]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/a87c5940-e03c-11e6-9347-4f6c8b8804a9/friends?platform=steam] [2020.06.12-04.12.21:963][728]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/a87c5940-e03c-11e6-9347-4f6c8b8804a9/friends?platform=steam] [2020.06.12-04.12.21:963][728]LogOnlineFriend: OSS: [MirrorsSocialPresence::MirrorsApiFriends] success: true, resultCode: 0 [2020.06.12-04.12.21:963][728]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-04.12.22:263][746]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/a87c5940-e03c-11e6-9347-4f6c8b8804a9] [2020.06.12-04.12.22:264][746]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-06-12T04:12:21.182Z, endTime: 2020-06-12T04:12:22.263Z, progress complete in 1.081000 seconds [2020.06.12-04.12.22:264][746]LogOnline: Warning: Sync friends success - 0 [2020.06.12-04.12.22:264][746]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-06-12T04:12:22.264Z [2020.06.12-04.12.22:264][746]LogDBDEasyAntiCheat: Client Auth is created [2020.06.12-04.12.22:264][746]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.06.12-04.12.22:382][753]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.06.12-04.12.22:382][753]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.06.12-04.12.22:431][756]LogLatencyCalculator: Latency of id ap-southeast-2: 164 [2020.06.12-04.12.22:530][762]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.06.12-04.12.22:530][762]LogDBDEasyAntiCheat: client created [2020.06.12-04.12.22:530][762]LogDBDEasyAntiCheat: OnInitFinished 0: Easy Anti-Cheat successfully initialized [2020.06.12-04.12.22:530][762]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-06-12T04:12:22.264Z, endTime: 2020-06-12T04:12:22.530Z, progress complete in 0.266000 seconds [2020.06.12-04.12.22:530][762]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-06-12T04:12:22.530Z [2020.06.12-04.12.22:563][764]LogLatencyCalculator: Latency of id eu-west-1: 189 [2020.06.12-04.12.22:564][764]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/emblemTunable.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-04.12.22:580][765]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/ranksThresholds.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-04.12.22:580][765]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-06-12T04:12:22.530Z, endTime: 2020-06-12T04:12:22.580Z, progress complete in 0.050000 seconds [2020.06.12-04.12.22:580][765]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-06-12T04:12:22.580Z [2020.06.12-04.12.22:580][765]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCatalog [2020.06.12-04.12.22:614][767]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/catalog.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-04.12.22:614][767]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCatalog [2020.06.12-04.12.22:614][767]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCurrencyPacks [2020.06.12-04.12.22:614][767]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.06.12-04.12.22:664][770]LogLatencyCalculator: Latency of id ap-southeast-1: 199 [2020.06.12-04.12.23:030][792]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.06.12-04.12.23:031][792]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCurrencyPacks [2020.06.12-04.12.23:031][792]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: PlatformStoreCatalog [2020.06.12-04.12.23:031][792]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: PlatformStoreCatalog [2020.06.12-04.12.23:031][792]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: FeaturedPageContent [2020.06.12-04.12.23:066][795]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.06.12-04.12.23:081][795]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/banners/featuredPageContent.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-04.12.23:081][795]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: FeaturedPageContent [2020.06.12-04.12.23:081][795]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-06-12T04:12:22.580Z, endTime: 2020-06-12T04:12:23.081Z, progress complete in 0.501000 seconds [2020.06.12-04.12.23:081][795]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-06-12T04:12:23.081Z [2020.06.12-04.12.23:081][795]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-06-12T04:12:23.081Z, endTime: 2020-06-12T04:12:23.081Z, progress complete in 0.000000 seconds [2020.06.12-04.12.23:081][795]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-06-12T04:12:23.081Z [2020.06.12-04.12.23:081][795]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.12-04.12.23:147][799]LogLatencyCalculator: Latency of id ap-south-1: 269 [2020.06.12-04.12.23:214][803]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.12-04.12.23:215][803]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.12-04.12.23:215][803]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-06-12T04:12:23.081Z, endTime: 2020-06-12T04:12:23.215Z, progress complete in 0.134000 seconds [2020.06.12-04.12.23:215][803]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-06-12T04:12:23.215Z [2020.06.12-04.12.23:215][803]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-06-12T04:12:23.215Z, endTime: 2020-06-12T04:12:23.215Z, progress complete in 0.000000 seconds [2020.06.12-04.12.23:215][803]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-06-12T04:12:23.215Z [2020.06.12-04.12.23:247][805]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/specialEventsContent.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-04.12.23:247][805]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-06-12T04:12:23.215Z, endTime: 2020-06-12T04:12:23.247Z, progress complete in 0.032000 seconds [2020.06.12-04.12.23:247][805]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/bonusPointEvents/bonusPointEventsContent.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-04.12.23:247][805]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-06-12T04:12:23.215Z, endTime: 2020-06-12T04:12:23.247Z, progress complete in 0.032000 seconds [2020.06.12-04.12.23:247][805]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-06-12T04:12:23.247Z [2020.06.12-04.12.23:247][805]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.06.12-04.12.23:247][805]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.06.12-04.12.23:250][805]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::GetValue] MirrorsAPA: GetValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-04.12.23:250][805]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.06.12-04.12.23:499][821]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.12-04.12.23:563][824]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.06.12-04.12.23:592][824]GameFlow: Save validation data initialized. UID: 60784A0501001001 [2020.06.12-04.12.23:670][824]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.12-04.12.23:670][824]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.06.12-04.12.23:670][824]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.06.12-04.12.23:673][824]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.12-04.12.23:673][824]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.06.12-04.12.23:673][824]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.06.12-04.12.23:675][824]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.06.12-04.12.23:675][824]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.06.12-04.12.23:676][824]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.06.12-04.12.23:677][824]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-06-12T04:12:23.247Z, endTime: 2020-06-12T04:12:23.677Z, progress complete in 0.430000 seconds [2020.06.12-04.12.23:683][824]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-06-12T04:12:23.683Z [2020.06.12-04.12.23:683][824]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.06.12-04.12.23:686][825]LogLatencyCalculator: Latency of id ap-northeast-1: 129 [2020.06.12-04.12.23:724][827]LogLatencyCalculator: Latency of id ap-northeast-2: 154 [2020.06.12-04.12.23:795][831]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.06.12-04.12.23:888][837]LogLatencyCalculator: Latency of id eu-central-1: 184 [2020.06.12-04.12.23:888][837]LogLatencyCalculator: Latency of id us-east-1: 79 [2020.06.12-04.12.23:903][838]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.06.12-04.12.23:903][838]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-06-12T04:12:23.683Z, endTime: 2020-06-12T04:12:23.903Z, progress complete in 0.220000 seconds [2020.06.12-04.12.23:903][838]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-06-12T04:12:23.903Z [2020.06.12-04.12.23:903][838]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.06.12-04.12.24:016][845]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.06.12-04.12.24:016][845]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-06-12T04:12:23.903Z, endTime: 2020-06-12T04:12:24.016Z, progress complete in 0.113000 seconds [2020.06.12-04.12.24:017][845]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-06-12T04:12:24.016Z [2020.06.12-04.12.24:017][845]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.06.12-04.12.24:107][850]LogAsyncLoad: Done loading library async: Menu in 157.6 sec [2020.06.12-04.12.24:113][851]LogLatencyCalculator: Latency of id us-west-2: 44 [2020.06.12-04.12.24:147][853]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.06.12-04.12.24:147][853]LogShopSystem: [GetLocalizedCurrencyAfterLogin] Mirrors Wallet loaded [2020.06.12-04.12.24:147][853]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-06-12T04:12:24.016Z, endTime: 2020-06-12T04:12:24.147Z, progress complete in 0.131000 seconds [2020.06.12-04.12.24:147][853]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-06-12T04:12:24.147Z [2020.06.12-04.12.24:147][853]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.06.12-04.12.24:264][860]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.06.12-04.12.24:413][869]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-06-12T04:12:24.147Z, endTime: 2020-06-12T04:12:24.413Z, progress complete in 0.266000 seconds [2020.06.12-04.12.24:414][869]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-06-12T04:12:24.414Z [2020.06.12-04.12.24:480][873]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/GameConfigs.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-04.12.24:480][873]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-06-12T04:12:24.414Z, endTime: 2020-06-12T04:12:24.480Z, progress complete in 0.066000 seconds [2020.06.12-04.12.24:480][873]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-06-12T04:12:24.480Z [2020.06.12-04.12.24:480][873]LogShopSystem: UShopManager::Local_GetAndValidatePendingTransactions --> Getting pending transactions or unconsumed entitlements [2020.06.12-04.12.24:481][873]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.06.12-04.12.24:614][881]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.06.12-04.12.24:614][881]LogShopSystem: UShopManager::Local_SteamGetPendingTransactionsComplete responseMessage: []. [2020.06.12-04.12.24:614][881]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-06-12T04:12:24.480Z, endTime: 2020-06-12T04:12:24.614Z, progress complete in 0.134000 seconds [2020.06.12-04.12.24:614][881]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-06-12T04:12:24.614Z [2020.06.12-04.12.24:664][884]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/schedule/contentSchedule.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-04.12.24:664][884]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-06-12T04:12:24.614Z, endTime: 2020-06-12T04:12:24.664Z, progress complete in 0.050000 seconds [2020.06.12-04.12.24:664][884]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-06-12T04:12:24.664Z [2020.06.12-04.12.24:731][888]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/news/newsContent.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-04.12.24:731][888]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-06-12T04:12:24.664Z, endTime: 2020-06-12T04:12:24.731Z, progress complete in 0.067000 seconds [2020.06.12-04.12.24:731][888]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-06-12T04:12:24.731Z [2020.06.12-04.12.24:733][888]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-06-12T04:12:24.731Z, endTime: 2020-06-12T04:12:24.733Z, progress complete in 0.002000 seconds [2020.06.12-04.12.24:733][888]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-06-12T04:12:24.733Z [2020.06.12-04.12.24:811][888]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-06-12T04:12:24.733Z, endTime: 2020-06-12T04:12:24.811Z, progress complete in 0.078000 seconds [2020.06.12-04.12.24:811][888]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.06.12-04.12.24:811][888]GameFlow: [GameInit] New Init Progress: Complete, startTime: 2020-06-12T04:12:19.115Z, endTime: 2020-06-12T04:12:24.811Z, progress complete in 5.696000 seconds [2020.06.12-04.12.24:816][888]GameFlow: [GameInit] New Init Complete State: Success [2020.06.12-04.12.24:817][888]LogWindows: EnumDisplayDevices: [2020.06.12-04.12.24:817][888]LogWindows: 0. 'NVIDIA GeForce GTX 980 Ti' (P:1 D:1) [2020.06.12-04.12.24:817][888]LogWindows: 1. 'NVIDIA GeForce GTX 980 Ti' (P:0 D:0) [2020.06.12-04.12.24:817][888]LogWindows: 2. 'NVIDIA GeForce GTX 980 Ti' (P:0 D:0) [2020.06.12-04.12.24:818][888]LogWindows: 3. 'NVIDIA GeForce GTX 980 Ti' (P:0 D:0) [2020.06.12-04.12.24:818][888]LogWindows: DebugString: FoundDriverCount:4 [2020.06.12-04.12.24:820][888]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/FlippyMCXLI] [2020.06.12-04.12.24:951][897]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.06.12-04.12.25:080][905]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/FlippyMCXLI] [2020.06.12-04.12.25:080][905]GameFlow: Verbose: SplashContextComponent start action: CheckFullApp [2020.06.12-04.12.25:080][905]GameFlow: Verbose: SplashContextComponent start action: RequestStatCache [2020.06.12-04.12.25:080][905]LogOnline: OnStatCacheComplete. Succeed ? TRUE [2020.06.12-04.12.25:080][905]GameFlow: Verbose: SplashContextComponent start action: LoadPlayerStats [2020.06.12-04.12.25:082][905]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.06.12-04.12.25:097][906]LogLatencyCalculator: Latency of id sa-east-1: 189 [2020.06.12-04.12.25:347][921]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.06.12-04.12.25:434][927]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E98954AEA0] Result: '1' k_EResultOK (success) [2020.06.12-04.12.25:434][927]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: FlippyMCXLI [0x1E98954AEA0]' succeeded in 0.350993 seconds [2020.06.12-04.12.25:447][927]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.06.12-04.12.25:447][927]LogRanks: URankManager::Async_GetPlayerPips [2020.06.12-04.12.25:447][927]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.12-04.12.25:457][927]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-04.12.25:597][936]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.12-04.12.25:597][936]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=47 Killer=74 [2020.06.12-04.12.25:597][936]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=47 [2020.06.12-04.12.25:597][936]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=74 [2020.06.12-04.12.25:597][936]GameFlow: Reading Profile Stat DBD_KillerSkulls: 74 [2020.06.12-04.12.25:597][936]GameFlow: Reading Profile Stat DBD_CamperSkulls: 47 [2020.06.12-04.12.25:597][936]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.12-04.12.25:597][936]GameFlow: FCharacterStateData::SetPips() with value=74 [2020.06.12-04.12.25:597][936]GameFlow: FCharacterStateData::SetPips() with value=47 [2020.06.12-04.12.25:658][936]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88736] [2020.06.12-04.12.25:658][936]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-04.12.25:659][936]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26152&schemaVersion=0] [2020.06.12-04.12.25:659][936]GameFlow: Verbose: SplashContextComponent start action: CheckSoftBanStatus [2020.06.12-04.12.25:659][936]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-04.12.25:742][942]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E974D1FDF0] Result: '1' k_EResultOK (success) [2020.06.12-04.12.25:742][942]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E974D1FDF0]' succeeded in 0.272140 seconds [2020.06.12-04.12.25:789][945]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-04.12.25:789][945]GameFlow: Verbose: SplashContextComponent start action: EvaluateDisconnectPenalty [2020.06.12-04.12.25:790][945]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=-1 addSurvivorPips=0 [2020.06.12-04.12.25:790][945]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.12-04.12.25:797][945]GameFlow: Verbose: SplashContextComponent start action: CheckWaitingforInvitation [2020.06.12-04.12.25:797][945]GameFlow: Verbose: SplashContextComponent start action: Initialize Archives [2020.06.12-04.12.25:797][945]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.12-04.12.25:797][945]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.06.12-04.12.25:797][945]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.12-04.12.25:797][945]LogRHI: Display: ShaderPipelineCache: Resumed Batching. -1 [2020.06.12-04.12.25:797][945]LogRHI: Display: ShaderPipelineCache: Batching Resumed. [2020.06.12-04.12.25:804][945]GameFlow: Verbose: SplashContextComponent start action: GoToNextScreen [2020.06.12-04.12.25:887][951]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-04.12.25:902][952]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26152&schemaVersion=0] [2020.06.12-04.12.25:903][952]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-04.12.25:956][952]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88756] [2020.06.12-04.12.25:956][952]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-04.12.25:957][952]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26153&schemaVersion=0] [2020.06.12-04.12.25:957][952]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.12-04.12.25:957][952]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.12-04.12.25:991][955]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.12-04.12.26:008][956]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.06.12-04.12.26:008][956]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.12-04.12.26:008][956]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.12-04.12.26:088][961]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4A6B920] Result: '1' k_EResultOK (success) [2020.06.12-04.12.26:088][961]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4A6B920]' succeeded in 0.480182 seconds [2020.06.12-04.12.26:121][963]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4A6B920] Result: '1' k_EResultOK (success) [2020.06.12-04.12.26:137][964]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.470906 seconds [2020.06.12-04.12.26:137][964]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.12-04.12.26:138][964]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.12-04.12.26:138][964]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.12-04.12.26:201][968]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26153&schemaVersion=0] [2020.06.12-04.12.26:201][968]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-04.12.26:266][972]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.12-04.12.26:266][972]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.12-04.12.26:411][981]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B4A62AA0] Result: '1' k_EResultOK (success) [2020.06.12-04.12.26:411][981]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: FlippyMCXLI [0x1E9B4A62AA0]' succeeded in 0.619909 seconds [2020.06.12-04.12.26:414][981]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.06.12-04.12.26:414][981]LogRanks: URankManager::Async_GetPlayerPips [2020.06.12-04.12.26:414][981]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.12-04.12.26:547][989]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.12-04.12.26:547][989]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=47 Killer=73 [2020.06.12-04.12.26:547][989]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=47 [2020.06.12-04.12.26:547][989]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=73 [2020.06.12-04.12.26:547][989]GameFlow: Reading Profile Stat DBD_KillerSkulls: 73 [2020.06.12-04.12.26:547][989]GameFlow: Reading Profile Stat DBD_CamperSkulls: 47 [2020.06.12-04.12.26:547][989]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.12-04.12.26:547][989]GameFlow: FCharacterStateData::SetPips() with value=73 [2020.06.12-04.12.26:547][989]GameFlow: FCharacterStateData::SetPips() with value=47 [2020.06.12-04.12.26:602][989]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88756] [2020.06.12-04.12.26:602][989]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-04.12.26:602][989]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-04.12.26:669][994]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B508F340] Result: '1' k_EResultOK (success) [2020.06.12-04.12.26:669][994]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B508F340]' succeeded in 0.707798 seconds [2020.06.12-04.12.26:701][996]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: FlippyMCXLI [0x1E9B508F340] Result: '1' k_EResultOK (success) [2020.06.12-04.12.26:717][997]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.572864 seconds [2020.06.12-04.12.26:813][ 2]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.12-04.12.26:813][ 2]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.12-04.12.26:813][ 2]LogGameMode: ProcessServerTravel: /Game/Maps/OfflineLobby [2020.06.12-04.12.26:829][ 3]LogEngine: Server switch level: /Game/Maps/OfflineLobby [2020.06.12-04.12.26:829][ 3]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.12-04.12.26:831][ 3]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.12-04.12.26:843][ 3]LogUObjectHash: Compacting FUObjectHashTables data took 5.03ms [2020.06.12-04.12.26:845][ 3]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.12.26:848][ 3]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-04.12.26:848][ 3]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.12-04.12.26:849][ 3]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.12-04.12.26:849][ 3]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.12-04.12.26:849][ 3]LogStreaming: Flushing async loaders. [2020.06.12-04.12.26:887][ 3]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.12.26:891][ 3]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.12.26:897][ 3]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.12.26:927][ 3]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.12.26:929][ 3]LogStreaming: Throttling on (mem > 30MB) [2020.06.12-04.12.26:929][ 3]LogStreaming: Throttling off (mem < 27MB) [2020.06.12-04.12.26:996][ 3]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: FlippyMCXLI [0x1E9912D5800] Result: '1' k_EResultOK (success) [2020.06.12-04.12.26:996][ 3]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: FlippyMCXLI [0x1E9912D5800]' succeeded in 0.421732 seconds [2020.06.12-04.12.26:998][ 3]LogStreaming: Flushing async loaders took 150ms. [2020.06.12-04.12.26:999][ 3]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.12-04.12.27:000][ 3]LogStreaming: Flushing async loaders. [2020.06.12-04.12.27:002][ 3]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-04.12.27:002][ 3]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.12-04.12.27:002][ 3]LogStreaming: Flushing async loaders. [2020.06.12-04.12.27:003][ 3]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.12.27:003][ 3]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.12-04.12.27:003][ 3]LogStreaming: Flushing async loaders. [2020.06.12-04.12.27:063][ 3]LogStreaming: Flushing async loaders took 60ms. [2020.06.12-04.12.27:064][ 3]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.12-04.12.27:064][ 3]LogStreaming: Flushing async loaders. [2020.06.12-04.12.27:076][ 3]LogStreaming: Flushing async loaders took 11ms. [2020.06.12-04.12.27:076][ 3]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.12-04.12.27:076][ 3]LogStreaming: Flushing async loaders. [2020.06.12-04.12.27:197][ 3]LogStreaming: Flushing async loaders took 121ms. [2020.06.12-04.12.27:199][ 3]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.12-04.12.27:199][ 3]LogStreaming: Flushing async loaders. [2020.06.12-04.12.27:199][ 3]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.12.27:199][ 3]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.12-04.12.27:199][ 3]LogStreaming: Flushing async loaders. [2020.06.12-04.12.27:205][ 3]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-04.12.27:205][ 3]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.12-04.12.27:205][ 3]LogStreaming: Flushing async loaders. [2020.06.12-04.12.27:205][ 3]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.12.27:206][ 3]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.12-04.12.27:206][ 3]LogStreaming: Flushing async loaders. [2020.06.12-04.12.27:206][ 3]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.12.27:206][ 3]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.12-04.12.27:206][ 3]LogStreaming: Flushing async loaders. [2020.06.12-04.12.27:213][ 3]LogStreaming: Flushing async loaders took 7ms. [2020.06.12-04.12.27:213][ 3]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.12-04.12.27:213][ 3]LogStreaming: Flushing async loaders. [2020.06.12-04.12.27:214][ 3]LogStreaming: Flushing async loaders took 0ms. [2020.06.12-04.12.27:216][ 3]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.11-21.12.27 [2020.06.12-04.12.27:216][ 3]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.12-04.12.27:216][ 3]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.12-04.12.27:216][ 3]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.12-04.12.27:216][ 3]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.12-04.12.27:216][ 3]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-04.12.27:216][ 3]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-04.12.27:216][ 3]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-04.12.27:216][ 3]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-04.12.27:216][ 3]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.12-04.12.27:226][ 3]LogWorld: Bringing up level for play took: 0.010967 [2020.06.12-04.12.27:227][ 3]GameFlow: [Login Attempted] Options: "?Name=FlippyMCXLI" Response: "" [2020.06.12-04.12.27:227][ 3]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-04.12.27:227][ 3]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-04.12.27:227][ 3]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-04.12.27:227][ 3]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-04.12.27:227][ 3]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.12-04.12.27:227][ 3]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.12-04.12.27:227][ 3]GameFlow: FCharacterStateData::SetPips() with value=73 [2020.06.12-04.12.27:227][ 3]GameFlow: FCharacterStateData::SetPips() with value=47 [2020.06.12-04.12.27:279][ 3]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88756] [2020.06.12-04.12.27:279][ 3]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-04.12.27:280][ 3]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-04.12.27:280][ 3]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.12-04.12.27:280][ 3]LogCustomization: ------ [2020.06.12-04.12.27:280][ 3]LogCustomization: ------ [2020.06.12-04.12.27:280][ 3]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.12-04.12.27:280][ 3]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.12-04.12.27:280][ 3]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.12-04.12.27:293][ 3]LogStreaming: Flushing async loaders. [2020.06.12-04.12.27:300][ 3]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-04.12.27:333][ 3]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.12-04.12.27:341][ 3]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000031 seconds [2020.06.12-04.12.27:341][ 3]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000022 seconds [2020.06.12-04.12.27:341][ 3]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.12-04.12.27:342][ 3]LogLoad: Took 0.511247 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.12-04.12.27:342][ 3]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-04.12.27:342][ 3]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.12-04.12.27:342][ 3]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.12-04.12.27:347][ 4]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ConsentMenuContext (ULegalMenuScreen)(14) Transition: NONE(0) [2020.06.12-04.12.27:347][ 4]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.27:347][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(SplashScreen) [2020.06.12-04.12.27:347][ 4]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.27:347][ 4]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.27:347][ 4]LogContextSystem: Leave Action SplashContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.27:348][ 4]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.27:348][ 4]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.12-04.12.27:348][ 4]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.27:348][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LegalMenuScreen , layerIndex:0 ) [2020.06.12-04.12.27:379][ 4]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.27:379][ 4]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.27:379][ 4]LogContextSystem: Enter Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.27:380][ 4]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: ROLE_SELECTION_FROM_CONSENT(51) [2020.06.12-04.12.27:380][ 4]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-04.12.27:380][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LegalMenuScreen) [2020.06.12-04.12.27:380][ 4]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.27:380][ 4]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.27:380][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LegalMenuScreen) [2020.06.12-04.12.27:380][ 4]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.27:380][ 4]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.27:380][ 4]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.27:380][ 4]LogContextSystem: Leave Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.27:443][ 4]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88756] [2020.06.12-04.12.27:443][ 4]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-04.12.27:443][ 4]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-04.12.27:443][ 4]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.27:443][ 4]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.27:443][ 4]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.27:443][ 4]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.27:443][ 4]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.27:443][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.12-04.12.27:452][ 4]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.27:452][ 4]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.12-04.12.27:452][ 4]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-04.12.27:479][ 4]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.6 [2020.06.12-04.12.27:480][ 4]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.06.12-04.12.27:480][ 4]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.12-04.12.27:480][ 4]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-04.12.27:480][ 4]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.12-04.12.27:480][ 4]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-04.12.27:480][ 4]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.12-04.12.27:480][ 4]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-04.12.27:480][ 4]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.0 [2020.06.12-04.12.27:481][ 4]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000085 seconds [2020.06.12-04.12.27:481][ 4]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.06.12-04.12.27:481][ 4]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.12-04.12.27:481][ 4]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso01_03 [2020.06.12-04.12.27:482][ 4]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.12.27:484][ 4]LogStreaming: Flushing async loaders took 3ms. [2020.06.12-04.12.27:484][ 4]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso01_03 [2020.06.12-04.12.27:484][ 4]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.06.12-04.12.27:484][ 4]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.12-04.12.27:485][ 4]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.1 [2020.06.12-04.12.27:486][ 4]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000081 seconds [2020.06.12-04.12.27:486][ 4]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.7 [2020.06.12-04.12.27:487][ 4]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000078 seconds [2020.06.12-04.12.27:487][ 4]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Head02 [2020.06.12-04.12.27:487][ 4]LogStreaming: Flushing async loaders. [2020.06.12-04.12.27:491][ 4]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-04.12.27:491][ 4]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head02 [2020.06.12-04.12.27:491][ 4]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Torso02 [2020.06.12-04.12.27:491][ 4]LogStreaming: Flushing async loaders. [2020.06.12-04.12.27:498][ 4]LogStreaming: Flushing async loaders took 6ms. [2020.06.12-04.12.27:498][ 4]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso02 [2020.06.12-04.12.27:498][ 4]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Legs02 [2020.06.12-04.12.27:498][ 4]LogStreaming: Flushing async loaders. [2020.06.12-04.12.27:502][ 4]LogStreaming: Flushing async loaders took 4ms. [2020.06.12-04.12.27:502][ 4]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs02 [2020.06.12-04.12.27:503][ 4]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.7 [2020.06.12-04.12.27:512][ 4]LogStreaming: Flushing async loaders. [2020.06.12-04.12.27:591][ 4]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.12-04.12.27:638][ 4]LogStreaming: Flushing async loaders took 125ms. [2020.06.12-04.12.27:638][ 4]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000057 seconds [2020.06.12-04.12.27:638][ 4]LogStreaming: Flushing async loaders. [2020.06.12-04.12.27:639][ 4]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.12.27:639][ 4]LogStreaming: Flushing async loaders. [2020.06.12-04.12.27:644][ 4]LogStreaming: Flushing async loaders took 5ms. [2020.06.12-04.12.27:644][ 4]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.06.12-04.12.27:645][ 4]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.06.12-04.12.27:645][ 4]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.06.12-04.12.27:645][ 4]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.06.12-04.12.27:645][ 4]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.06.12-04.12.27:645][ 4]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.06.12-04.12.27:645][ 4]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-04.12.27:645][ 4]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.12-04.12.27:645][ 4]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.12-04.12.27:645][ 4]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.12-04.12.27:645][ 4]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-04.12.27:645][ 4]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-04.12.27:645][ 4]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-04.12.27:645][ 4]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-04.12.27:645][ 4]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.12-04.12.27:645][ 4]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.12-04.12.27:645][ 4]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.12-04.12.27:646][ 4]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.12-04.12.27:721][ 4]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.12-04.12.27:721][ 4]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-04.12.27:721][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.12-04.12.27:721][ 4]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.27:721][ 4]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-04.12.27:721][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.12-04.12.28:386][ 4]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-04.12.28:387][ 4]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-04.12.28:387][ 4]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.12-04.12.28:387][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.12-04.12.28:387][ 4]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-04.12.28:387][ 4]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.12-04.12.28:388][ 4]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-04.12.28:388][ 4]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-04.12.28:388][ 4]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.12-04.12.28:388][ 4]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-04.12.28:388][ 4]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-04.12.28:388][ 4]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-04.12.28:388][ 4]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-04.12.28:439][ 5]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-04.12.28:439][ 5]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-04.12.28:439][ 5]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.12-04.12.28:439][ 5]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.12-04.12.28:440][ 5]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-04.12.31:998][219]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.12-04.12.31:998][219]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-04.12.32:148][228]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.12-04.12.32:148][228]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.12-04.12.32:233][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-04.12.32:966][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-04.12.33:432][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-04.12.33:882][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-04.12.33:886][332]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.12-04.12.33:888][332]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.12-04.12.33:889][332]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.12-04.12.33:897][333]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-04.12.33:898][333]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.33:898][333]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.33:898][333]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.33:898][333]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.33:898][333]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.33:898][333]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-04.12.33:899][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.12-04.12.33:899][333]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-04.12.33:899][333]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-04.12.33:899][333]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-04.12.33:899][333]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.12-04.12.33:899][333]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-04.12.33:899][333]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-04.12.33:899][333]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.12-04.12.33:899][333]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-04.12.33:899][333]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-04.12.33:899][333]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-04.12.33:899][333]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-04.12.33:899][333]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.33:899][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.06.12-04.12.34:415][364]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-04.12.34:415][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.12-04.12.35:087][364]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-04.12.35:087][364]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-04.12.35:087][364]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.12-04.12.35:087][364]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.35:087][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-04.12.35:189][364]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.35:190][364]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.35:190][364]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.12-04.12.35:190][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.12-04.12.35:190][364]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.35:215][364]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-04.12.35:215][364]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.12-04.12.35:216][364]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-04.12.35:216][364]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-04.12.35:216][364]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-04.12.35:216][364]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.12-04.12.35:216][364]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-04.12.35:216][364]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-04.12.35:216][364]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-04.12.35:216][364]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-04.12.35:216][364]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-04.12.35:216][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-04.12.35:221][364]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.35:221][364]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.35:276][364]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88756] [2020.06.12-04.12.35:276][364]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-04.12.35:276][364]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-04.12.35:276][364]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.35:276][364]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-04.12.35:276][364]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.12-04.12.35:464][374]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-04.12.35:465][374]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.12-04.12.35:466][374]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.12-04.12.35:466][374]GameFlow: Warning: Entering Main Menu [2020.06.12-04.12.35:466][374]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.12-04.12.35:466][374]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.12-04.12.35:466][374]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-04.12.35:466][374]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-04.12.35:466][374]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-04.12.35:466][374]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-04.12.35:466][374]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.12-04.12.35:466][374]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.12-04.12.35:466][374]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.12-04.12.35:471][374]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.12-04.12.35:478][374]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-04.12.35:478][374]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.12-04.12.35:478][374]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.12.35:478][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.12-04.12.35:478][374]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.12.35:478][374]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.12.35:478][374]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.12.35:478][374]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.12-04.12.35:478][374]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-04.12.35:479][374]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.12-04.12.35:479][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.12-04.12.35:510][375]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-04.12.35:914][399]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-04.12.36:281][421]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-04.12.36:298][422]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-04.12.36:298][422]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-04.12.36:298][422]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-04.12.36:303][422]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435474. [2020.06.12-04.12.36:313][422]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000084 seconds [2020.06.12-04.12.36:313][422]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.0 [2020.06.12-04.12.36:313][422]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-04.12.36:313][422]LogCustomization: ------ [2020.06.12-04.12.36:313][422]LogCustomization: --> UkraineKiller_Head01 [2020.06.12-04.12.36:313][422]LogCustomization: --> UkraineKiller_Body01 [2020.06.12-04.12.36:313][422]LogCustomization: --> UkraineKiller_W01 [2020.06.12-04.12.36:313][422]LogCustomization: ------ [2020.06.12-04.12.36:313][422]GameFlow: (BP_Menu_Slasher19_C_1) - UpdateCustomization with item UkraineKiller_Head01 [2020.06.12-04.12.36:314][422]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.06.12-04.12.36:314][422]GameFlow: (BP_Menu_Slasher19_C_1) - UpdateCustomization with item UkraineKiller_Body01 [2020.06.12-04.12.36:314][422]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.06.12-04.12.36:314][422]GameFlow: (BP_Menu_Slasher19_C_1) - UpdateCustomization with item UkraineKiller_W01 [2020.06.12-04.12.36:314][422]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.06.12-04.12.36:866][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.12-04.12.37:015][465]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.12-04.12.37:149][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.12-04.12.37:266][480]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.12-04.12.40:948][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.12-04.15.10:737][684]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-04.15.10:737][684]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.12-04.15.10:737][684]GameFlow: NavigationContextComponent::OnBack() - GameFlowContextGroup::ContextUid::MainMenu - IsQuickmatching=0 | IsInGame=0 [2020.06.12-04.15.10:737][684]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.06.12-04.15.10:754][685]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.10:754][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-04.15.10:763][685]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.10:763][685]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.10:763][685]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.10:763][685]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.10:763][685]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.10:763][685]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.10:763][685]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.10:763][685]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.10:763][685]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.10:763][685]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.10:763][685]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.10:763][685]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.10:763][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.12-04.15.10:768][685]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.10:768][685]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-04.15.10:768][685]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435474 [2020.06.12-04.15.10:768][685]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.12-04.15.10:768][685]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.12-04.15.10:768][685]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.12-04.15.10:768][685]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-04.15.10:768][685]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-04.15.10:768][685]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-04.15.10:768][685]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-04.15.10:768][685]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.12-04.15.10:769][685]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.12-04.15.10:769][685]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.12-04.15.10:770][685]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.12-04.15.10:847][685]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.12-04.15.10:847][685]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.10:847][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.12-04.15.10:848][685]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.10:848][685]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.10:848][685]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.10:848][685]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.10:848][685]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.10:848][685]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.10:848][685]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.10:848][685]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.10:848][685]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.10:848][685]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.10:848][685]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.10:848][685]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.10:848][685]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.12-04.15.10:848][685]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.10:848][685]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-04.15.10:848][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.12-04.15.10:848][685]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.10:848][685]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.15.10:848][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.12-04.15.10:848][685]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.15.10:848][685]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.15.10:848][685]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.15.10:848][685]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.12-04.15.10:891][686]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.12-04.15.10:891][686]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-04.15.10:891][686]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-04.15.10:891][686]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [-1] [2020.06.12-04.15.10:971][691]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.12-04.15.11:377][715]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.11:378][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.12-04.15.12:053][715]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.12:053][715]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.12:053][715]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.12-04.15.12:053][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.12-04.15.12:054][715]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.12:054][715]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.12:054][715]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.12:054][715]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.12:054][715]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.12:054][715]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.12:054][715]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.12:054][715]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.12:054][715]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.12:090][716]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.0 [2020.06.12-04.15.12:091][716]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000059 seconds [2020.06.12-04.15.12:091][716]GameFlow: (BP_Menu_CamperMale10_C_1) - UpdateCustomization with item ML_Hand01 [2020.06.12-04.15.12:091][716]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-04.15.12:091][716]GameFlow: (BP_Menu_CamperMale10_C_1) - UpdateCustomization with item ML_Torso01 [2020.06.12-04.15.12:091][716]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-04.15.12:091][716]GameFlow: (BP_Menu_CamperMale10_C_1) - UpdateCustomization with item ML_Legs01 [2020.06.12-04.15.12:091][716]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-04.15.12:092][716]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.4 [2020.06.12-04.15.12:092][716]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000080 seconds [2020.06.12-04.15.12:092][716]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.06.12-04.15.12:092][716]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.06.12-04.15.12:092][716]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso01 [2020.06.12-04.15.12:092][716]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.06.12-04.15.12:092][716]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.06.12-04.15.12:093][716]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.06.12-04.15.12:093][716]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.7 [2020.06.12-04.15.12:148][716]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000084 seconds [2020.06.12-04.15.12:149][716]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.8 [2020.06.12-04.15.12:150][716]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000061 seconds [2020.06.12-04.15.12:150][716]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.06.12-04.15.12:151][716]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.06.12-04.15.12:151][716]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01 [2020.06.12-04.15.12:151][716]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01 [2020.06.12-04.15.12:151][716]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.06.12-04.15.12:151][716]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.06.12-04.15.12:151][716]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.8 [2020.06.12-04.15.12:160][716]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000086 seconds [2020.06.12-04.15.12:160][716]GameFlow: (BP_Menu_Slasher19_C_2) - UpdateCustomization with item UkraineKiller_Head01 [2020.06.12-04.15.12:161][716]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.06.12-04.15.12:161][716]GameFlow: (BP_Menu_Slasher19_C_2) - UpdateCustomization with item UkraineKiller_Body01 [2020.06.12-04.15.12:161][716]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.06.12-04.15.12:161][716]GameFlow: (BP_Menu_Slasher19_C_2) - UpdateCustomization with item UkraineKiller_W01 [2020.06.12-04.15.12:161][716]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.06.12-04.15.12:161][716]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-04.15.12:161][716]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-04.15.12:161][716]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.12-04.15.12:161][716]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.12-04.15.12:161][716]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 0 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.12-04.15.13:271][783]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-04.15.13:638][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-04.15.13:642][805]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.12-04.15.13:645][805]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.12-04.15.13:645][805]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.12-04.15.13:658][806]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-04.15.13:659][806]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.13:659][806]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.13:659][806]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.13:659][806]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.13:659][806]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.13:659][806]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.13:659][806]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.12-04.15.13:659][806]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.13:659][806]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.13:659][806]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.13:659][806]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.13:660][806]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.13:660][806]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.13:660][806]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.13:660][806]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.13:660][806]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.13:660][806]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.13:660][806]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.13:660][806]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.13:660][806]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.06.12-04.15.14:187][838]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.14:187][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.12-04.15.14:840][838]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.14:840][838]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.14:840][838]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.14:840][838]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.14:840][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.12-04.15.14:937][838]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.14:937][838]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.14:938][838]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.12-04.15.14:938][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.12-04.15.14:938][838]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.14:963][838]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.14:963][838]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.14:963][838]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-04.15.14:963][838]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.14:963][838]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.14:963][838]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.14:963][838]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.14:964][838]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.14:964][838]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.14:964][838]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.14:964][838]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-04.15.14:964][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.12-04.15.14:968][838]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.14:968][838]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.15:028][838]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88756] [2020.06.12-04.15.15:028][838]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-04.15.15:028][838]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.12-04.15.15:028][838]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.15:028][838]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.15:029][838]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.12-04.15.15:106][842]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.12-04.15.15:117][842]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.12-04.15.15:117][842]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.15:117][842]GameFlow: Warning: Entering Main Menu [2020.06.12-04.15.15:117][842]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.12-04.15.15:117][842]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.12-04.15.15:117][842]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-04.15.15:117][842]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-04.15.15:117][842]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-04.15.15:117][842]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-04.15.15:117][842]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.12-04.15.15:117][842]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.12-04.15.15:117][842]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.12-04.15.15:122][842]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.12-04.15.15:129][842]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.15:129][842]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.12-04.15.15:129][842]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.15.15:129][842]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.12-04.15.15:129][842]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.15.15:129][842]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.15.15:129][842]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.15.15:129][842]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.12-04.15.15:129][842]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.12-04.15.15:129][842]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.12-04.15.15:161][843]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_311092live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.12-04.15.15:161][843]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-04.15.15:162][843]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.12-04.15.15:602][870]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.12-04.15.15:921][888]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.12-04.15.15:937][889]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.12-04.15.15:938][889]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.12-04.15.15:938][889]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.12-04.15.15:942][889]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435474. [2020.06.12-04.15.15:951][889]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000034 seconds [2020.06.12-04.15.15:952][889]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.5 [2020.06.12-04.15.15:952][889]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.12-04.15.15:952][889]LogCustomization: ------ [2020.06.12-04.15.15:952][889]LogCustomization: --> UkraineKiller_Head01 [2020.06.12-04.15.15:952][889]LogCustomization: --> UkraineKiller_Body01 [2020.06.12-04.15.15:952][889]LogCustomization: --> UkraineKiller_W01 [2020.06.12-04.15.15:952][889]LogCustomization: ------ [2020.06.12-04.15.15:952][889]GameFlow: (BP_Menu_Slasher19_C_3) - UpdateCustomization with item UkraineKiller_Head01 [2020.06.12-04.15.15:952][889]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.06.12-04.15.15:952][889]GameFlow: (BP_Menu_Slasher19_C_3) - UpdateCustomization with item UkraineKiller_Body01 [2020.06.12-04.15.15:953][889]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.06.12-04.15.15:953][889]GameFlow: (BP_Menu_Slasher19_C_3) - UpdateCustomization with item UkraineKiller_W01 [2020.06.12-04.15.15:953][889]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.06.12-04.15.16:320][912]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.12-04.15.16:705][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.12-04.15.16:805][941]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.12-04.15.17:871][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-04.15.17:871][ 5]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.12-04.15.17:871][ 5]GameFlow: NavigationContextComponent::OnBack() - GameFlowContextGroup::ContextUid::MainMenu - IsQuickmatching=0 | IsInGame=0 [2020.06.12-04.15.17:871][ 5]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.06.12-04.15.17:887][ 6]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.17:887][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.12-04.15.17:896][ 6]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.17:896][ 6]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.17:896][ 6]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.17:896][ 6]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.17:897][ 6]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.17:897][ 6]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.17:897][ 6]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.17:897][ 6]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.17:897][ 6]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.17:897][ 6]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.17:897][ 6]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.17:897][ 6]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.17:897][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.12-04.15.17:901][ 6]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.17:902][ 6]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-04.15.17:902][ 6]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435474 [2020.06.12-04.15.17:902][ 6]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.12-04.15.17:902][ 6]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.12-04.15.17:902][ 6]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.12-04.15.17:902][ 6]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.12-04.15.17:902][ 6]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.12-04.15.17:902][ 6]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.12-04.15.17:902][ 6]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.12-04.15.17:902][ 6]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.12-04.15.17:902][ 6]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.12-04.15.17:902][ 6]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.12-04.15.17:903][ 6]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.12-04.15.17:977][ 6]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.12-04.15.17:978][ 6]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.17:978][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.12-04.15.17:978][ 6]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.17:978][ 6]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.17:978][ 6]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.17:978][ 6]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.17:978][ 6]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.17:978][ 6]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.17:978][ 6]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.17:978][ 6]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.17:978][ 6]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.17:978][ 6]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.17:978][ 6]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.17:978][ 6]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.17:978][ 6]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.12-04.15.17:978][ 6]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.17:978][ 6]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.12-04.15.17:979][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.12-04.15.17:979][ 6]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.17:979][ 6]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.15.17:979][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.12-04.15.17:979][ 6]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.15.17:979][ 6]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.15.17:979][ 6]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.12-04.15.17:979][ 6]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.12-04.15.18:020][ 7]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-04.15.18:020][ 7]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.12-04.15.18:020][ 7]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [-1] [2020.06.12-04.15.18:045][ 8]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.12-04.15.18:086][ 11]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.12-04.15.18:524][ 37]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.18:524][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.12-04.15.19:205][ 37]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.19:205][ 37]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.19:205][ 37]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.12-04.15.19:205][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.12-04.15.19:205][ 37]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.19:205][ 37]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.19:205][ 37]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.19:205][ 37]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.19:205][ 37]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.19:205][ 37]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.19:205][ 37]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.19:205][ 37]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.19:206][ 37]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.19:248][ 38]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.3 [2020.06.12-04.15.19:249][ 38]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000036 seconds [2020.06.12-04.15.19:249][ 38]GameFlow: (BP_Menu_CamperMale10_C_2) - UpdateCustomization with item ML_Hand01 [2020.06.12-04.15.19:249][ 38]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.12-04.15.19:249][ 38]GameFlow: (BP_Menu_CamperMale10_C_2) - UpdateCustomization with item ML_Torso01 [2020.06.12-04.15.19:249][ 38]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.12-04.15.19:249][ 38]GameFlow: (BP_Menu_CamperMale10_C_2) - UpdateCustomization with item ML_Legs01 [2020.06.12-04.15.19:249][ 38]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.12-04.15.19:249][ 38]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.0 [2020.06.12-04.15.19:250][ 38]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000065 seconds [2020.06.12-04.15.19:250][ 38]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head007 [2020.06.12-04.15.19:250][ 38]LogStreaming: Display: Flushing async loaders. [2020.06.12-04.15.19:251][ 38]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.15.19:252][ 38]LogStreaming: Flushing async loaders. [2020.06.12-04.15.19:261][ 38]LogStreaming: Flushing async loaders took 9ms. [2020.06.12-04.15.19:261][ 38]LogStreaming: Flushing async loaders. [2020.06.12-04.15.19:263][ 38]LogStreaming: Flushing async loaders took 2ms. [2020.06.12-04.15.19:263][ 38]LogStreaming: Flushing async loaders. [2020.06.12-04.15.19:264][ 38]LogStreaming: Flushing async loaders took 1ms. [2020.06.12-04.15.19:265][ 38]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head007 [2020.06.12-04.15.19:265][ 38]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso007 [2020.06.12-04.15.19:265][ 38]LogStreaming: Flushing async loaders. [2020.06.12-04.15.19:284][ 38]LogStreaming: Flushing async loaders took 19ms. [2020.06.12-04.15.19:284][ 38]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso007 [2020.06.12-04.15.19:284][ 38]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs007 [2020.06.12-04.15.19:284][ 38]LogStreaming: Flushing async loaders. [2020.06.12-04.15.19:292][ 38]LogStreaming: Flushing async loaders took 8ms. [2020.06.12-04.15.19:296][ 38]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs007 [2020.06.12-04.15.19:296][ 38]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.1 [2020.06.12-04.15.19:297][ 38]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000085 seconds [2020.06.12-04.15.19:298][ 38]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.6 [2020.06.12-04.15.19:298][ 38]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000083 seconds [2020.06.12-04.15.19:298][ 38]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Head01 [2020.06.12-04.15.19:298][ 38]GameFlow: (CustomizedAudio) - Update Sound with item FS_Head01 [2020.06.12-04.15.19:298][ 38]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Torso01 [2020.06.12-04.15.19:299][ 38]GameFlow: (CustomizedAudio) - Update Sound with item FS_Torso01 [2020.06.12-04.15.19:299][ 38]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Legs01 [2020.06.12-04.15.19:299][ 38]GameFlow: (CustomizedAudio) - Update Sound with item FS_Legs01 [2020.06.12-04.15.19:299][ 38]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.6 [2020.06.12-04.15.19:308][ 38]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000088 seconds [2020.06.12-04.15.19:308][ 38]GameFlow: (BP_Menu_Slasher19_C_4) - UpdateCustomization with item UkraineKiller_Head01 [2020.06.12-04.15.19:308][ 38]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.06.12-04.15.19:308][ 38]GameFlow: (BP_Menu_Slasher19_C_4) - UpdateCustomization with item UkraineKiller_Body01 [2020.06.12-04.15.19:308][ 38]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.06.12-04.15.19:309][ 38]GameFlow: (BP_Menu_Slasher19_C_4) - UpdateCustomization with item UkraineKiller_W01 [2020.06.12-04.15.19:309][ 38]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.06.12-04.15.19:309][ 38]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-04.15.19:309][ 38]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.12-04.15.19:309][ 38]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.12-04.15.19:309][ 38]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.12-04.15.19:309][ 38]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 0 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.12-04.15.20:067][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-04.15.20:068][ 82]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.06.12-04.15.20:083][ 83]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.20:083][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(RoleSelectionScreen) [2020.06.12-04.15.20:083][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Holding [object MainMC_1] as suspended focus. [2020.06.12-04.15.20:083][ 83]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.20:085][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.12-04.15.20:085][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.06.12-04.15.20:085][ 83]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.15.20:085][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.06.12-04.15.20:093][ 83]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.15.20:093][ 83]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.15.20:093][ 83]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.15.20:096][ 83]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.06.12-04.15.20:096][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.06.12-04.15.20:905][132]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.12-04.15.20:905][132]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.06.12-04.15.20:922][133]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.15.20:922][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.06.12-04.15.20:922][133]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.15.20:922][133]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.15.20:922][133]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.12-04.15.20:982][133]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88736] [2020.06.12-04.15.20:982][133]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/60784A0501001001.profjce [2020.06.12-04.15.20:983][133]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=26154&schemaVersion=0] [2020.06.12-04.15.20:984][133]LogSlate: Request Window 'DeadByDaylight ' being destroyed [2020.06.12-04.15.20:984][133]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: -1, -1] OpenMovies: 1 [2020.06.12-04.15.21:021][133]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: -1, -1] OpenMovies: 1 [2020.06.12-04.15.21:046][133]LogSlate: Window 'DeadByDaylight ' being destroyed [2020.06.12-04.15.21:051][133]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. [2020.06.12-04.15.21:056][133]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.12-04.15.21:057][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(RoleSelectionScreen) [2020.06.12-04.15.21:057][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Returning suspended focus to [object MainMC_1] [2020.06.12-04.15.21:057][133]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.12-04.15.21:057][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.12-04.15.21:057][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.06.12-04.15.21:058][134]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.12-04.15.21:058][134]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.12-04.15.21:058][134]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.12-04.15.21:059][134]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.06.12-04.15.21:059][134]LogEngine: All Windows Closed [2020.06.12-04.15.21:059][134]LogWindows: FPlatformMisc::RequestExit(0) [2020.06.12-04.15.24:852][135]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.06.12-04.15.24:867][135]LogUObjectHash: Compacting FUObjectHashTables data took 3.35ms [2020.06.12-04.15.24:907][135]LogContextSystem: ContextGroup request context end: Group: GameFlowContextGroup(0) [2020.06.12-04.15.24:907][135]LogContextSystem: ContextGroup request context end: Group: NavigationContextGroup(1) [2020.06.12-04.15.24:907][135]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.12-04.15.24:907][135]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.12-04.15.24:907][135]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.12-04.15.24:907][135]LogContextSystem: ContextGroup request context end: Group: ToastNotificationContextGroup(5) [2020.06.12-04.15.24:907][135]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.06.12-04.15.24:907][135]PartyFacade: Verbose: [UPartyFacade::Shutdown] Shutting down party facade. [2020.06.12-04.15.24:907][135]OnlinePresence: [Plugin (4)::PresenceBase::OnAskedToPrepareShutdown] Preparing Presence plugin Shutdown [2020.06.12-04.15.24:907][135]OnlinePresence: [Plugin (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.12-04.15.24:907][135]OnlinePresence: [PlatformDataStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.12-04.15.24:907][135]OnlinePresence: [MirrorsDataStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.12-04.15.24:907][135]OnlinePresence: [PlatformOnlineStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.12-04.15.24:907][135]OnlinePresence: [PlatformDataStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.06.12-04.15.24:907][135]OnlinePresence: [PlatformDataStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.12-04.15.24:907][135]OnlinePresence: [MirrorsOnlineStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.12-04.15.24:907][135]OnlinePresence: [MirrorsDataStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnection) [2020.06.12-04.15.24:908][135]OnlinePresence: [MirrorsDataStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.12-04.15.24:908][135]OnlinePresence: [LocalMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.12-04.15.24:908][135]OnlinePresence: [LocalAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.12-04.15.24:908][135]OnlinePresence: [LocalAPA (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnected guest) [2020.06.12-04.15.24:908][135]OnlinePresence: [LocalAPA (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.12-04.15.24:908][135]OnlinePresence: [LocalMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnected guest) [2020.06.12-04.15.24:908][135]OnlinePresence: [LocalMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.12-04.15.24:908][135]OnlinePresence: [PlatformMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.12-04.15.24:908][135]OnlinePresence: [PlatformOnlineStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.06.12-04.15.24:908][135]OnlinePresence: [PlatformOnlineStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.12-04.15.24:908][135]OnlinePresence: [MirrorsMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.12-04.15.24:908][135]OnlinePresence: [MirrorsOnlineStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnection) [2020.06.12-04.15.24:908][135]OnlinePresence: [MirrorsOnlineStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.12-04.15.24:908][135]OnlinePresence: [PlatformSocial (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.12-04.15.24:908][135]OnlinePresence: [PlatformMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.06.12-04.15.24:908][135]OnlinePresence: [PlatformMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.12-04.15.24:908][135]OnlinePresence: [MirrorsSocial (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.12-04.15.24:908][135]OnlinePresence: [MirrorsMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnection) [2020.06.12-04.15.24:908][135]OnlinePresence: [MirrorsMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.12-04.15.24:908][135]OnlinePresence: [MirrorsAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.12-04.15.24:908][135]OnlinePresence: [PlatformAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.12-04.15.24:908][135]OnlinePresence: [PlatformAPA (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.06.12-04.15.24:908][135]OnlinePresence: [PlatformAPA (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.12-04.15.24:908][135]OnlinePresence: [MirrorsAPA (5)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenDisconnectionResult] Disconnecting from Mirrors [2020.06.12-04.15.24:908][135]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/logout] [2020.06.12-04.15.24:908][135]OnlinePresence: [PlatformSocial (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.06.12-04.15.24:908][135]OnlinePresence: [PlatformSocial (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.12-04.15.24:908][135]OnlinePresence: [Plugin (5)::PresenceBase::OnAskedToShutdown] 5=/=1: Shutting down but won't change state for it [2020.06.12-04.15.24:908][135]OnlinePresence: [PlatformDataStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.12-04.15.24:908][135]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.12-04.15.24:908][135]OnlinePresence: Warning: [MirrorsDataStore (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.06.12-04.15.24:908][135]OnlinePresence: [MirrorsDataStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.06.12-04.15.24:908][135]OnlinePresence: [PlatformOnlineStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.12-04.15.24:908][135]OnlinePresence: [PlatformDataStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.06.12-04.15.24:908][135]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.12-04.15.24:908][135]OnlinePresence: Warning: [MirrorsOnlineStore (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.06.12-04.15.24:908][135]OnlinePresence: [MirrorsOnlineStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.06.12-04.15.24:908][135]OnlinePresence: [LocalMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.12-04.15.24:908][135]OnlinePresence: [LocalAPA (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.12-04.15.24:908][135]OnlinePresence: [LocalAPA (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.06.12-04.15.24:908][135]OnlinePresence: [LocalMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.06.12-04.15.24:908][135]OnlinePresence: [PlatformMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.12-04.15.24:909][135]OnlinePresence: [PlatformOnlineStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.06.12-04.15.24:909][135]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.12-04.15.24:909][135]OnlinePresence: Warning: [MirrorsMatchmaking (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.06.12-04.15.24:909][135]OnlinePresence: [MirrorsMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.06.12-04.15.24:909][135]OnlinePresence: [PlatformSocial (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.12-04.15.24:909][135]OnlinePresence: [PlatformMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.06.12-04.15.24:909][135]LogDBDEasyAntiCheat: DestroySession [2020.06.12-04.15.24:909][135]LogDBDEasyAntiCheat: client destroyed [2020.06.12-04.15.24:909][135]LogDBDEasyAntiCheat: Client Auth is destroyed [2020.06.12-04.15.25:915][135]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 [2020.06.12-04.15.25:915][135]LogSlate: Slate User Destroyed. User Index 1, Is Virtual User: 0 [2020.06.12-04.15.25:915][135]LogSlate: Slate User Destroyed. User Index 2, Is Virtual User: 0 [2020.06.12-04.15.25:915][135]LogSlate: Slate User Destroyed. User Index 3, Is Virtual User: 0 [2020.06.12-04.15.25:915][135]LogSlate: Slate User Destroyed. User Index 4, Is Virtual User: 0 [2020.06.12-04.15.25:915][135]LogSlate: Slate User Destroyed. User Index 5, Is Virtual User: 0 [2020.06.12-04.15.25:915][135]LogSlate: Slate User Destroyed. User Index 6, Is Virtual User: 0 [2020.06.12-04.15.25:915][135]LogSlate: Slate User Destroyed. User Index 7, Is Virtual User: 0 [2020.06.12-04.15.25:915][135]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 0 [2020.06.12-04.15.25:915][135]LogSlate: Slate User Destroyed. User Index 9, Is Virtual User: 0 [2020.06.12-04.15.25:915][135]LogSlate: Slate User Destroyed. User Index 10, Is Virtual User: 0 [2020.06.12-04.15.25:915][135]LogSlate: Slate User Destroyed. User Index 11, Is Virtual User: 0 [2020.06.12-04.15.25:915][135]LogSlate: Slate User Destroyed. User Index 12, Is Virtual User: 0 [2020.06.12-04.15.25:915][135]LogSlate: Slate User Destroyed. User Index 13, Is Virtual User: 0 [2020.06.12-04.15.25:915][135]LogSlate: Slate User Destroyed. User Index 14, Is Virtual User: 0 [2020.06.12-04.15.25:915][135]LogSlate: Slate User Destroyed. User Index 15, Is Virtual User: 0 [2020.06.12-04.15.25:915][135]LogExit: Preparing to exit. [2020.06.12-04.15.25:915][135]LogMoviePlayer: Shutting down movie player [2020.06.12-04.15.25:945][135]LogDBDGeneral: UDBDHud::BeginDestroy happening now [2020.06.12-04.15.25:946][135]LogUObjectBase: Warning: NULL object [2020.06.12-04.15.25:948][135]LogUObjectBase: Warning: NULL object [2020.06.12-04.15.25:948][135]LogUObjectBase: Warning: NULL object [2020.06.12-04.15.25:948][135]LogDBDGeneral: UDBDHud::BeginDestroy happening now [2020.06.12-04.15.26:157][135]LogExit: Game engine shut down [2020.06.12-04.15.26:398][135]LogExit: Object subsystem successfully closed. [2020.06.12-04.15.26:589][135]LogD3D11RHI: Shutdown [2020.06.12-04.15.26:589][135]LogD3D11RHI: CleanupD3DDevice [2020.06.12-04.15.26:589][135]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.06.12-04.15.26:589][135]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.06.12-04.15.26:589][135]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.06.12-04.15.26:589][135]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.06.12-04.15.26:589][135]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.06.12-04.15.26:589][135]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.06.12-04.15.26:973][135]LogD3D11RHI: ~FD3D11DynamicRHI [2020.06.12-04.15.26:973][135]LogModuleManager: Shutting down and abandoning module Analytics (256) [2020.06.12-04.15.26:973][135]LogModuleManager: Shutting down and abandoning module AIModule (254) [2020.06.12-04.15.26:973][135]LogModuleManager: Shutting down and abandoning module NavigationSystem (253) [2020.06.12-04.15.26:973][135]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (250) [2020.06.12-04.15.26:973][135]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (248) [2020.06.12-04.15.26:973][135]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (246) [2020.06.12-04.15.26:973][135]LogModuleManager: Shutting down and abandoning module CharacterAI (244) [2020.06.12-04.15.26:973][135]LogModuleManager: Shutting down and abandoning module SessionServices (242) [2020.06.12-04.15.26:973][135]LogModuleManager: Shutting down and abandoning module LevelSequence (240) [2020.06.12-04.15.26:973][135]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (238) [2020.06.12-04.15.26:973][135]LogModuleManager: Shutting down and abandoning module MovieScene (236) [2020.06.12-04.15.26:973][135]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (234) [2020.06.12-04.15.26:973][135]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (232) [2020.06.12-04.15.26:974][135]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (230) [2020.06.12-04.15.26:974][135]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (228) [2020.06.12-04.15.26:974][135]LogModuleManager: Shutting down and abandoning module EditableMesh (226) [2020.06.12-04.15.26:974][135]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (224) [2020.06.12-04.15.26:974][135]LogModuleManager: Shutting down and abandoning module AudioCapture (222) [2020.06.12-04.15.26:974][135]LogModuleManager: Shutting down and abandoning module AndroidPermission (220) [2020.06.12-04.15.26:974][135]LogModuleManager: Shutting down and abandoning module MediaCompositing (218) [2020.06.12-04.15.26:974][135]LogModuleManager: Shutting down and abandoning module LinearTimecode (216) [2020.06.12-04.15.26:974][135]LogModuleManager: Shutting down and abandoning module ImgMedia (214) [2020.06.12-04.15.26:974][135]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (212) [2020.06.12-04.15.26:974][135]LogModuleManager: Shutting down and abandoning module GeometryCache (210) [2020.06.12-04.15.26:974][135]LogModuleManager: Shutting down and abandoning module AppleVision (208) [2020.06.12-04.15.26:974][135]LogModuleManager: Shutting down and abandoning module VariantManagerContent (206) [2020.06.12-04.15.26:974][135]LogModuleManager: Shutting down and abandoning module CommandletPlugin (204) [2020.06.12-04.15.26:974][135]LogModuleManager: Shutting down and abandoning module AESHandlerComponent (202) [2020.06.12-04.15.26:974][135]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (200) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module PlatformCrypto (198) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module AppleImageUtils (196) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module BackChannel (194) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module OnlineSubsystemDMM (192) [2020.06.12-04.15.26:975][135]LogDMM: DMM Module shutdown [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module BHVRAnalytics (186) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module LoginFlow (184) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module PlayTimeLimit (182) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module Rejoin (180) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module Hotfix (178) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module Lobby (176) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module Party (174) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module Qos (172) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module TheWraith (170) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module TheTrapper (168) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module TheShape (166) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module TheOni (164) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module TheNurse (162) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module TheNightmare (160) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module TheHag (158) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module TheHillbilly (156) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module TheGunslinger (154) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module TheDoctor (152) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module TheDemogorgon (150) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module TheClown (148) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module QueryService (146) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module GameFlow (144) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module DBDInteraction (142) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module DBDCompetence (140) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module DBDAnimation (138) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module Archives (136) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module AnimationUtilities (134) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module DeadByDaylight (132) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (130) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module PhysXVehicles (128) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (126) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module ActorSequence (124) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module UdpMessaging (122) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module TcpMessaging (120) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module FacialAnimation (118) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module SignificanceManager (116) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module AnimationSharing (114) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (112) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module AISupportModule (110) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module Paper2D (108) [2020.06.12-04.15.26:975][135]LogModuleManager: Shutting down and abandoning module AkAudio (106) [2020.06.12-04.15.26:992][135]LogInit: Audiokinetic Audio Device terminated. [2020.06.12-04.15.26:992][135]LogModuleManager: Shutting down and abandoning module MirrorsModels (104) [2020.06.12-04.15.26:992][135]LogModuleManager: Shutting down and abandoning module ApexDestruction (102) [2020.06.12-04.15.26:992][135]LogModuleManager: Shutting down and abandoning module VersionNumber (100) [2020.06.12-04.15.26:992][135]LogModuleManager: Shutting down and abandoning module BeUtil (98) [2020.06.12-04.15.26:992][135]LogModuleManager: Shutting down and abandoning module BeData (96) [2020.06.12-04.15.26:992][135]LogModuleManager: Shutting down and abandoning module PlatformsProviders (94) [2020.06.12-04.15.26:992][135]LogModuleManager: Shutting down and abandoning module OnlinePresence (92) [2020.06.12-04.15.26:992][135]OnlinePresence: [Plugin (5)::PresenceBase::FullParentChildReset] [2020.06.12-04.15.26:992][135]OnlinePresence: [Plugin (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.12-04.15.26:992][135]OnlinePresence: [Plugin (5)::PresenceBase::RemoveAllChildren] Removing all 9 children [2020.06.12-04.15.26:992][135]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsDataStore during RemoveAllChildren! [2020.06.12-04.15.26:992][135]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsOnlineStore during RemoveAllChildren! [2020.06.12-04.15.26:992][135]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsMatchmaking during RemoveAllChildren! [2020.06.12-04.15.26:992][135]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (6) is not 0 (SE_IsUninitialized) while removing child PlatformSocial during RemoveAllChildren! [2020.06.12-04.15.26:992][135]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (5) is not 0 (SE_IsUninitialized) while removing child MirrorsSocial during RemoveAllChildren! [2020.06.12-04.15.26:992][135]OnlinePresence: [PlatformDataStore (0)::PresenceBase::~PresenceBase] Destructing [2020.06.12-04.15.26:992][135]OnlinePresence: [PlatformDataStore (0)::PresenceBase::FullParentChildReset] [2020.06.12-04.15.26:992][135]OnlinePresence: [PlatformDataStore (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.12-04.15.26:992][135]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::~PresenceBase] Destructing [2020.06.12-04.15.26:992][135]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::FullParentChildReset] [2020.06.12-04.15.26:992][135]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.12-04.15.26:992][135]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.12-04.15.26:992][135]OnlinePresence: Warning: [MirrorsDataStore (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.06.12-04.15.26:992][135]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::~PresenceBase] Destructing [2020.06.12-04.15.26:992][135]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::FullParentChildReset] [2020.06.12-04.15.26:992][135]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.12-04.15.26:992][135]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::~PresenceBase] Destructing [2020.06.12-04.15.26:992][135]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::FullParentChildReset] [2020.06.12-04.15.26:992][135]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.12-04.15.26:992][135]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.12-04.15.26:992][135]OnlinePresence: Warning: [MirrorsOnlineStore (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.06.12-04.15.26:992][135]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::~PresenceBase] Destructing [2020.06.12-04.15.26:992][135]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::FullParentChildReset] [2020.06.12-04.15.26:992][135]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.12-04.15.26:992][135]OnlinePresence: [LocalAPA (0)::PresenceBase::~PresenceBase] Destructing [2020.06.12-04.15.26:992][135]OnlinePresence: [LocalAPA (0)::PresenceBase::FullParentChildReset] [2020.06.12-04.15.26:992][135]OnlinePresence: [LocalAPA (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.06.12-04.15.26:992][135]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::~PresenceBase] Destructing [2020.06.12-04.15.26:992][135]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::FullParentChildReset] [2020.06.12-04.15.26:993][135]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.12-04.15.26:993][135]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::~PresenceBase] Destructing [2020.06.12-04.15.26:993][135]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::FullParentChildReset] [2020.06.12-04.15.26:993][135]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.12-04.15.26:993][135]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.12-04.15.26:993][135]OnlinePresence: Warning: [MirrorsMatchmaking (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.06.12-04.15.26:993][135]OnlinePresence: [PlatformSocial (6)::PresenceBase::~PresenceBase] Destructing [2020.06.12-04.15.26:993][135]OnlinePresence: [PlatformSocial (6)::PresenceBase::FullParentChildReset] [2020.06.12-04.15.26:993][135]OnlinePresence: [PlatformSocial (6)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.12-04.15.26:993][135]OnlinePresence: [PlatformSocial (6)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.12-04.15.26:993][135]OnlinePresence: Warning: [PlatformSocial (6)::PresenceBase::RemoveAllChildren] 6 The current child state (6) is not 0 (SE_IsUninitialized) while removing child PlatformAPA during RemoveAllChildren! [2020.06.12-04.15.26:993][135]OnlinePresence: [MirrorsSocial (5)::PresenceBase::~PresenceBase] Destructing [2020.06.12-04.15.26:993][135]OnlinePresence: [MirrorsSocial (5)::PresenceBase::FullParentChildReset] [2020.06.12-04.15.26:993][135]OnlinePresence: [MirrorsSocial (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.12-04.15.26:993][135]OnlinePresence: [MirrorsSocial (5)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.12-04.15.26:993][135]OnlinePresence: Warning: [MirrorsSocial (5)::PresenceBase::RemoveAllChildren] 5 The current child state (5) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.06.12-04.15.26:993][135]OnlinePresence: [MirrorsAPA (5)::PresenceBase::~PresenceBase] Destructing [2020.06.12-04.15.26:993][135]OnlinePresence: [MirrorsAPA (5)::PresenceBase::FullParentChildReset] [2020.06.12-04.15.26:993][135]OnlinePresence: [MirrorsAPA (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.12-04.15.26:993][135]OnlinePresence: [MirrorsAPA (5)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.12-04.15.26:993][135]OnlinePresence: Warning: [MirrorsAPA (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child PlatformAPA during RemoveAllChildren! [2020.06.12-04.15.26:993][135]OnlinePresence: [PlatformAPA (2)::PresenceBase::~PresenceBase] Destructing [2020.06.12-04.15.26:993][135]OnlinePresence: [PlatformAPA (2)::PresenceBase::FullParentChildReset] [2020.06.12-04.15.26:993][135]OnlinePresence: [PlatformAPA (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.12-04.15.26:993][135]OnlinePresence: [PlatformAPA (2)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.06.12-04.15.26:993][135]OnlinePresence: [Plugin (0)::PresenceBase::~PresenceBase] Destructing [2020.06.12-04.15.26:993][135]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.06.12-04.15.26:993][135]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.06.12-04.15.26:993][135]LogModuleManager: Shutting down and abandoning module MirrorsAnalytics (90) [2020.06.12-04.15.26:993][135]LogModuleManager: Shutting down and abandoning module DBDWebSocket (88) [2020.06.12-04.15.26:993][135]LogWebSocket: Verbose: Unloaded DBDWebSocket module [2020.06.12-04.15.26:993][135]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (86) [2020.06.12-04.15.26:993][135]LogModuleManager: Shutting down and abandoning module PacketHandler (84) [2020.06.12-04.15.26:993][135]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntime (82) [2020.06.12-04.15.26:993][135]LogModuleManager: Shutting down and abandoning module MediaAssets (80) [2020.06.12-04.15.26:993][135]LogModuleManager: Shutting down and abandoning module Overlay (78) [2020.06.12-04.15.26:993][135]LogModuleManager: Shutting down and abandoning module UMG (76) [2020.06.12-04.15.26:993][135]LogModuleManager: Shutting down and abandoning module Slate (74) [2020.06.12-04.15.26:993][135]LogModuleManager: Shutting down and abandoning module MRMesh (72) [2020.06.12-04.15.26:993][135]LogModuleManager: Shutting down and abandoning module Messaging (70) [2020.06.12-04.15.26:993][135]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (68) [2020.06.12-04.15.26:993][135]LogModuleManager: Shutting down and abandoning module XAudio2 (66) [2020.06.12-04.15.26:993][135]LogModuleManager: Shutting down and abandoning module Networking (64) [2020.06.12-04.15.26:993][135]LogModuleManager: Shutting down and abandoning module Core (62) [2020.06.12-04.15.26:993][135]LogModuleManager: Shutting down and abandoning module MirrorsSdk (60) [2020.06.12-04.15.26:994][135]LogModuleManager: Shutting down and abandoning module ImageWrapper (56) [2020.06.12-04.15.26:994][135]LogModuleManager: Shutting down and abandoning module InputCore (54) [2020.06.12-04.15.26:994][135]LogModuleManager: Shutting down and abandoning module PhysXCooking (52) [2020.06.12-04.15.26:994][135]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (50) [2020.06.12-04.15.26:994][135]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (48) [2020.06.12-04.15.26:994][135]LogModuleManager: Shutting down and abandoning module WmfMedia (46) [2020.06.12-04.15.27:059][135]LogModuleManager: Shutting down and abandoning module Media (45) [2020.06.12-04.15.27:065][135]LogModuleManager: Shutting down and abandoning module DatasmithContent (42) [2020.06.12-04.15.27:065][135]LogModuleManager: Shutting down and abandoning module RemoteSession (40) [2020.06.12-04.15.27:065][135]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (36) [2020.06.12-04.15.27:065][135]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown() [2020.06.12-04.15.27:066][135]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.06.12-04.15.27:066][135]LogOnline: Verbose: STEAM: Shutting down SteamNet connections [2020.06.12-04.15.27:407][135]LogOnline: Display: Mirrors: FOnlineSubsystemMirrors::Shutdown() [2020.06.12-04.15.27:407][135]LogOnline: Verbose: OSS: Unloading online subsystem: STEAM [2020.06.12-04.15.27:408][135]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown() [2020.06.12-04.15.27:408][135]LogOnline: Verbose: OSS: Unloading online subsystem: MIRRORS [2020.06.12-04.15.27:408][135]LogOnline: Mirrors: Mirrors Shutdown! [2020.06.12-04.15.27:408][135]LogOnline: Verbose: OSS: Unloading online subsystem: NULL [2020.06.12-04.15.27:408][135]LogModuleManager: Shutting down and abandoning module HTTP (31) [2020.06.12-04.15.27:426][135]LogModuleManager: Shutting down and abandoning module SSL (30) [2020.06.12-04.15.27:427][135]LogModuleManager: Shutting down and abandoning module RenderCore (26) [2020.06.12-04.15.27:427][135]LogModuleManager: Shutting down and abandoning module Landscape (24) [2020.06.12-04.15.27:427][135]LogModuleManager: Shutting down and abandoning module ScaleformUI (22) [2020.06.12-04.15.27:427][135]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (20) [2020.06.12-04.15.27:427][135]LogModuleManager: Shutting down and abandoning module OpenGLDrv (18) [2020.06.12-04.15.27:427][135]LogModuleManager: Shutting down and abandoning module D3D11RHI (16) [2020.06.12-04.15.27:427][135]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (14) [2020.06.12-04.15.27:427][135]LogModuleManager: Shutting down and abandoning module Renderer (12) [2020.06.12-04.15.27:427][135]LogModuleManager: Shutting down and abandoning module Engine (10) [2020.06.12-04.15.27:427][135]LogModuleManager: Shutting down and abandoning module CoreUObject (8) [2020.06.12-04.15.27:427][135]LogModuleManager: Shutting down and abandoning module SandboxFile (6) [2020.06.12-04.15.27:427][135]LogModuleManager: Shutting down and abandoning module PakFile (4) [2020.06.12-04.15.27:456][135]LogModuleManager: Shutting down and abandoning module RSA (3) [2020.06.12-04.15.27:485][135]LogMemory: Warning: FMallocBinned2 took 20.20ms to wait for mutex AND trim. [2020.06.12-04.15.27:485][135]LogMemory: Warning: FMallocBinned2 took 20.23ms to wait for mutex for trim. [2020.06.12-04.15.27:485][135]LogMemory: Warning: FMallocBinned2 took 25.02ms to wait for mutex AND trim. [2020.06.12-04.15.27:485][135]LogMemory: Warning: FMallocBinned2 took 25.04ms to wait for mutex for trim. [2020.06.12-04.15.27:485][135]LogMemory: Warning: FMallocBinned2 took 25.87ms to wait for mutex AND trim. [2020.06.12-04.15.27:485][135]LogMemory: Warning: FMallocBinned2 took 25.87ms to wait for mutex for trim. [2020.06.12-04.15.27:485][135]LogMemory: Warning: FMallocBinned2 took 26.94ms to wait for mutex AND trim. [2020.06.12-04.15.27:485][135]LogExit: Exiting. [2020.06.12-04.15.27:497][135]Log file closed, 06/11/20 21:15:27